Alex de Mulder
b28af6faa5
hierarchical system is now working and original x or y values are retained
9 years ago
Alex de Mulder
9cd6c4ae06
fixed images, groups, circular images, repeating events
9 years ago
Alex de Mulder
cf057e7ecc
simplified fixed for nodes, removed duplicate datachanged events with support nodes in edges
9 years ago
Alex de Mulder
2152bd64ce
clustering now using new visibility model, ripped edges apart, arrows not yet functional
9 years ago
Alex de Mulder
b2178ffcc9
seperated all node styles from the main node object
9 years ago
Alex de Mulder
ca11929e85
put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
9 years ago
Alex de Mulder
1fbdf3b58e
network works again!
9 years ago
Alex de Mulder
333ec38c3c
started creation of the edges handler and the nodes handler. currently broken.
9 years ago
Alex de Mulder
208da974db
tweaks. NagivationMixin has now been ported along with keyboard bindings using keycharm.
9 years ago
Alex de Mulder
084c19400e
interaction tweaks
9 years ago
Alex de Mulder
a294f98686
working events like zoom and drag, testing on mobile still to be done.
9 years ago
jos
165ab9ab49
Halfway updating Network to hammer2
9 years ago
Alex de Mulder
3541260108
work in progress of porting the event handlres
9 years ago
Alex de Mulder
fd06e8e81e
reasonably success in decoupling the rendering and the network by segmenting a canvas, view (for camera controls) and renderer.
9 years ago
Alex de Mulder
714f4affb3
physics detached from nodes and network.
9 years ago
Alex de Mulder
adacb9c0f6
migrated all of the physics to the modules
9 years ago
Alex de Mulder
2edd8b82ce
removed sectors, physics is almost stand-alone. Edges need better options for physics.
9 years ago
Alex de Mulder
b91757fabf
first step to modularize the physics engine
9 years ago
Alex de Mulder
093cb73de5
first modularizing experiment. Made body object containing data nodes, emitter, support functions. ClusterEngine is the first module.
9 years ago
Alex de Mulder
8b5921c0e5
- Fixed manipulation bar for mobile.
9 years ago
Alex de Mulder
0521284a4f
setup for modularization, move to v4 branch
9 years ago
Alex de Mulder
fd9323632f
asynchrome stabilization
9 years ago
Alex de Mulder
a9b7485b86
fantastic clustering in network woohoo, added point labels for bargraphs in graph2d
9 years ago
Alex de Mulder
4418e441d6
allowed hierarchical layout to be set from setOptions
9 years ago
Alex de Mulder
805ef8d43e
- Fixed bug where a network that has frozen physics would resume redrawing after setData, setOptions etc.
- Added option to bypass default groups. If more groups are specified in the nodes than there are in the groups, loop over supplied groups instead of default.
- Added two new static smooth curves modes: curveCW and curve CCW.
- Added request redraw for certain internal processes to reduce number of draw calls.
9 years ago
Alex de Mulder
8f15b3ba41
improved upon popups
9 years ago
Alex de Mulder
8a1286aaac
added moving pop-up, optimized the check to hide popup
9 years ago
Alex de Mulder
403b0eb438
added gradients for edges
9 years ago
Alex de Mulder
f91e2bfab6
made sure frozensimulation stays frozen when doing setOptions or the like
9 years ago
jos
a3b89a4cd0
Released version 3.10.0
9 years ago
Alex de Mulder
ff4d576b7c
removed nodes and edges from the selection before they are deleted through the dataset or when setData is called.
9 years ago
Alex de Mulder
3814ff18c4
added documentation
9 years ago
Alex de Mulder
aa17f03fba
- Fixed bug when redrawing was not right on zoomed-out browsers.
9 years ago
Alex de Mulder
5d964c0237
- Fixed bug when redrawing was not right on zoomed-out browsers.
9 years ago
Alex de Mulder
faf28642d2
disabled cluster debug keystrokes
9 years ago
Alex de Mulder
164653cdd7
made scaling function customizable
9 years ago
Alex de Mulder
2c28c42371
- Added getConnectedNodes method.
- Added fontSizeMin, fontSizeMax, fontSizeMaxVisible, scaleFontWithValue, fontDrawThreshold to Nodes.
- Added fade in of labels (on nodes) near the fontDrawThreshold.
- Added nodes option to zoomExtent to zoom in on specific set of nodes.
- Added stabilizationIterationsDone event which fires at the end of the internal stabilization run. Does not imply that the network is stabilized.
- Added setFreezeSimulation method.
- Added clusterByZoom option and increaseClusterLevel and decreaseClusterLevel methods.
Still clustering bug and need more documentation on new features
9 years ago
Alex de Mulder
4cb8f20679
fixed few (but not all clustering issues)
9 years ago
Alex de Mulder
f7f0dd8c5d
- Added option bindToWindow (default true) to choose whether the keyboard binds are global or to the network div.
9 years ago
Alex de Mulder
4bab8406a2
removed console.log
9 years ago
Alex de Mulder
d488cd3a7a
- Fixed scroll being blocked if zoomable is false. (decoupled bindHammer from create)
9 years ago
Alex de Mulder
429a475c63
- Decoupled animation from physics simulation
9 years ago
Alex de Mulder
bfb819df83
- Fixed bug where zoomExtent does not work as expected.
9 years ago
Alex de Mulder
307a4ce29e
fixed bug where opening a cluster without smoothcurves went wrong.
9 years ago
Alex de Mulder
b75a8ec09e
- Close active sessions in dataManipulation when calling setData().
10 years ago
Alex de Mulder
74e58d668c
- Added labelAlignment option to edges. Thanks @T-rav ! merged #566
10 years ago
Alex de Mulder
f5fce4efc8
cleaned up hierarchical code
10 years ago
Pavlos Touboulidis
f03526baaf
Select the last (top) overlapping object when showing the popup
When there are many overlapping objects, pick the last one which
is drawn at the top of the others. This is the same way the
_getNodeAt() / _getEdgeAt() methods of the SelectionMixin work.
10 years ago
Alex de Mulder
88669ae03b
started implementation new hierarchical layout algorithm
10 years ago
Alex de Mulder
d5b6371bae
merged pull #554
10 years ago