macleodbroad-wf
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d4e4e9fa07
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Removes redundant .eslintrc from graph3d, lints the rest of the code … (#3363)
* Removes redundant .eslintrc from graph3d, lints the rest of the code base, and enables valid-jsdoc lint rule
* Corrects lint violations
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7 years ago |
Alexander Wunschik
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cd29400412
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only use shape.radius if availible; fixes #1625 (#2005)
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8 years ago |
Alex de Mulder
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53cc2f62ba
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Fixed #1531 , #1335: border distances for arrow positioning
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9 years ago |
Alex de Mulder
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486cf53055
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Added a debug mode to visualize the forces on nodes (very cool :))
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9 years ago |
Alex de Mulder
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e96d228ab8
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Added releaseFunction to openCluster.
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9 years ago |
Alex de Mulder
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50e916e3de
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removed random from physics. fixed setting hidden and physics dynamically, fixed manipulation system bug
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9 years ago |
Alex de Mulder
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c3883970e4
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numerous bugfixes, partial progress with examples
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9 years ago |
Alex de Mulder
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cc3e12ad66
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added another solver based on barnesHut but with some of the forceAtlas2 equations
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9 years ago |
Alex de Mulder
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06ce63eb42
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removed duplicate code
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9 years ago |
jos
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7248587d67
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Removed spam
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9 years ago |
Alex de Mulder
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b954d9c9eb
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start of configuration system
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9 years ago |
Alex de Mulder
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b28af6faa5
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hierarchical system is now working and original x or y values are retained
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9 years ago |
Alex de Mulder
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ca11929e85
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put all nodes and edges into one container. keep track of indices for visible and physics activated nodes
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9 years ago |
Alex de Mulder
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714f4affb3
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physics detached from nodes and network.
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9 years ago |
Alex de Mulder
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2edd8b82ce
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removed sectors, physics is almost stand-alone. Edges need better options for physics.
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9 years ago |
Alex de Mulder
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b91757fabf
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first step to modularize the physics engine
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9 years ago |