* Network: Fixes sorting on Layout sorting, refactoring.
Fix for #3403
Chromium has divergent behaviour on sorting of `undefined` values, a check has been added for these.
The fix itself is small, it adds a check on `undefined` in the sorting function(s).
In addition:
- Fixed off-by-one error on tree index
- Refactored away checks on visibility by replacing `_isVisible()` with a Strategy pattern for direction
The latter removes a long-standing eyesore in `LayoutManager`; it's probably also faster.
There is some hope that these fixes will improve the hierarchical layout initialization, which has had
problems for quite a while.
* reformat code block
* Add next attempt to fix Travis unit test bug
* Fix unit test - timeout
* Adjustments for comment reviews
* Moved direction strategies to separate module; added fix for 'window is undefined'
This is the next escalation on the war against the Travis unit tests failing (which came into being by yours truly).
By accident, I could recreate the unit test failure on my development machine. This led to a more directed effort to
squash the bug.
The insight here is that test `(window === undefined)` fails, but `(typeof window === 'undefined`)` succeeds. This undoubtedly has to do with the special status `window` has as a global object.
Changes:
- Added check on presence of `window` in `Canvas._requestNextFrame()`, fixed local source errors.
- Added catch clause in `CanvasRendered._determinePixelRatio()`
- small fix: raised timeout for the network `worldCup2014` unit test
* added hexagon shape to the node.
* Updated function for hexagon shape.js
* Modifid the shape login for hexagon
* Remove this.translate from the Shape.js for hexagon
* updated hexagon draw logic
* Fixed code review comments and update the branch
* Updated changes in test.js
* First fix for opening clusters, added unit tests
* Added opening of child cluster to parent cluster
* Added more tests for multi-level clusters
* Commenting fixes
* Added unit tests for option allowSingleNodeCluster, fixes due to that
* Added test for allowSingleNodeCluster with nested clusters
* Fixes due to linting
* Removed TODO from code
Fix for #3367
Changes:
- Clustered nodes with shared connections are added to the same cluster
- joinCondition value `null` handled as `undefined`
- Fixed bug on adding clusters if joinCondition present and returns true
Unit tests have been added to `Network.test.js` for these changes.
* Added commenting for options, refactored choosify()
* Refactored updateLabelModule()
* added comment at node creation
* Completed fix for #3350
* parseOptions() different handling for bridged/extended; unit tests for reversal of options
* Fixes on linting and unit testing
* Enable unit testing for module Network
Adds mocks for certain components, in order to let module `Network` be run in unit tests.
Changes:
- Create a mock object for `hammer.js` when running browserless. The inspiration is taken from [here](https://github.com/uber/deck.gl/pull/658)
- Create a mock function for `window.requestAnimationFrame()` when running browserless in `network/modules/CanvasRenderer.js`
- Added unit test for `Network` to show that unit testing for it now works
- Fixed naming of container in `test/Graph3d.test.js`
Since `hammer.js` is also used in other modules, this fix is potentially an enabler for full-module unit tests for those as well.
* Cleanup unit test Network
* Fix for unit test
* Added example networks to unit test
* Fix error in loading disassemblerExample
* Network unit test final fixes
* Adjusted comments
* First working version of updating clustered edge
* Added fix for #1315 as well
* Enable unit testing for module Network
Adds mocks for certain components, in order to let module `Network` be run in unit tests.
Changes:
- Create a mock object for `hammer.js` when running browserless. The inspiration is taken from [here](https://github.com/uber/deck.gl/pull/658)
- Create a mock function for `window.requestAnimationFrame()` when running browserless in `network/modules/CanvasRenderer.js`
- Added unit test for `Network` to show that unit testing for it now works
- Fixed naming of container in `test/Graph3d.test.js`
Since `hammer.js` is also used in other modules, this fix is potentially an enabler for full-module unit tests for those as well.
* Cleanup unit test Network
* Added unit test for fix issue #1218
* Adding test for #1315 - Interim save
* Completed unit test and fixes for #1315
* Added fixes for #1291
* Added unit test for #1219
* Added header comment for Clustering.js, small fixes
* Fix for unit test
* Added example networks to unit test
* Fix error in loading disassemblerExample
* Network unit test final fixes
* Fixes for linting
* Fixed essential typo
* Fixed linting error
* Fixed unit test
* Fixed unit test again