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Merge pull request #2162 from wimrijnders/PR5

Translation of all data points to single method.
codeClimate
yotamberk 8 years ago
committed by GitHub
parent
commit
fe1dfc8b4c
1 changed files with 35 additions and 60 deletions
  1. +35
    -60
      lib/graph3d/Graph3d.js

+ 35
- 60
lib/graph3d/Graph3d.js View File

@ -226,6 +226,37 @@ Graph3d.prototype._convertTranslationToScreen = function(translation) {
this.ycenter - by * this.frame.canvas.clientWidth); this.ycenter - by * this.frame.canvas.clientWidth);
}; };
/**
* Calculate the translations and screen positions of all points
*/
Graph3d.prototype._calcTranslations = function(points, sort) {
if (sort === undefined) {
sort = true;
}
for (var i = 0; i < points.length; i++) {
var point = points[i];
point.trans = this._convertPointToTranslation(point.point);
point.screen = this._convertTranslationToScreen(point.trans);
// calculate the translation of the point at the bottom (needed for sorting)
var transBottom = this._convertPointToTranslation(point.bottom);
point.dist = this.showPerspective ? transBottom.length() : -transBottom.z;
}
if (!sort) {
return;
}
// sort the points on depth of their (x,y) position (not on z)
var sortDepth = function (a, b) {
return b.dist - a.dist;
};
points.sort(sortDepth);
};
/** /**
* Set the background styling for the graph * Set the background styling for the graph
* @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor
@ -1467,24 +1498,7 @@ Graph3d.prototype._redrawDataGrid = function() {
if (this.dataPoints === undefined || this.dataPoints.length <= 0) if (this.dataPoints === undefined || this.dataPoints.length <= 0)
return; // TODO: throw exception? return; // TODO: throw exception?
// calculate the translations and screen position of all points
for (i = 0; i < this.dataPoints.length; i++) {
var trans = this._convertPointToTranslation(this.dataPoints[i].point);
var screen = this._convertTranslationToScreen(trans);
this.dataPoints[i].trans = trans;
this.dataPoints[i].screen = screen;
// calculate the translation of the point at the bottom (needed for sorting)
var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom);
this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z;
}
// sort the points on depth of their (x,y) position (not on z)
var sortDepth = function (a, b) {
return b.dist - a.dist;
};
this.dataPoints.sort(sortDepth);
this._calcTranslations(this.dataPoints);
if (this.style === Graph3d.STYLE.SURFACE) { if (this.style === Graph3d.STYLE.SURFACE) {
for (i = 0; i < this.dataPoints.length; i++) { for (i = 0; i < this.dataPoints.length; i++) {
@ -1601,23 +1615,7 @@ Graph3d.prototype._redrawDataDot = function() {
if (this.dataPoints === undefined || this.dataPoints.length <= 0) if (this.dataPoints === undefined || this.dataPoints.length <= 0)
return; // TODO: throw exception? return; // TODO: throw exception?
// calculate the translations of all points
for (i = 0; i < this.dataPoints.length; i++) {
var trans = this._convertPointToTranslation(this.dataPoints[i].point);
var screen = this._convertTranslationToScreen(trans);
this.dataPoints[i].trans = trans;
this.dataPoints[i].screen = screen;
// calculate the distance from the point at the bottom to the camera
var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom);
this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z;
}
// order the translated points by depth
var sortDepth = function (a, b) {
return b.dist - a.dist;
};
this.dataPoints.sort(sortDepth);
this._calcTranslations(this.dataPoints);
// draw the datapoints as colored circles // draw the datapoints as colored circles
var dotSize = this.frame.clientWidth * this.dotSizeRatio; // px var dotSize = this.frame.clientWidth * this.dotSizeRatio; // px
@ -1692,23 +1690,7 @@ Graph3d.prototype._redrawDataBar = function() {
if (this.dataPoints === undefined || this.dataPoints.length <= 0) if (this.dataPoints === undefined || this.dataPoints.length <= 0)
return; // TODO: throw exception? return; // TODO: throw exception?
// calculate the translations of all points
for (i = 0; i < this.dataPoints.length; i++) {
var trans = this._convertPointToTranslation(this.dataPoints[i].point);
var screen = this._convertTranslationToScreen(trans);
this.dataPoints[i].trans = trans;
this.dataPoints[i].screen = screen;
// calculate the distance from the point at the bottom to the camera
var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom);
this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z;
}
// order the translated points by depth
var sortDepth = function (a, b) {
return b.dist - a.dist;
};
this.dataPoints.sort(sortDepth);
this._calcTranslations(this.dataPoints);
ctx.lineJoin = 'round'; ctx.lineJoin = 'round';
ctx.lineCap = 'round'; ctx.lineCap = 'round';
@ -1833,14 +1815,7 @@ Graph3d.prototype._redrawDataLine = function() {
if (this.dataPoints === undefined || this.dataPoints.length <= 0) if (this.dataPoints === undefined || this.dataPoints.length <= 0)
return; // TODO: throw exception? return; // TODO: throw exception?
// calculate the translations of all points
for (i = 0; i < this.dataPoints.length; i++) {
var trans = this._convertPointToTranslation(this.dataPoints[i].point);
var screen = this._convertTranslationToScreen(trans);
this.dataPoints[i].trans = trans;
this.dataPoints[i].screen = screen;
}
this._calcTranslations(this.dataPoints, false);
// start the line // start the line
if (this.dataPoints.length > 0) { if (this.dataPoints.length > 0) {

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