From e8a2cc869c9bb883545c3d29b7bb8ad73514ccf6 Mon Sep 17 00:00:00 2001 From: JonathanGeoffroy Date: Sun, 2 Aug 2015 10:35:24 +0200 Subject: [PATCH] docs: fix a typo (selcted -> selected) Also remove useless closing tags. --- docs/network/manipulation.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/network/manipulation.html b/docs/network/manipulation.html index b83710df..7f8db952 100644 --- a/docs/network/manipulation.html +++ b/docs/network/manipulation.html @@ -162,9 +162,9 @@ var options = { } } - This example code will show a popup if you connect a node to itself to ask you if that was what you wanted. If you do not want the edge created, do not call the callback function or call the callback function null or no argument. + This example code will show a popup if you connect a node to itself to ask you if that was what you wanted. If you do not want the edge created, do not call the callback function or call the callback function null or no argument. editNode Function undefined Editing of nodes is only possible when a handling function is supplied. If this is not the case, editing of nodes will be disabled. The function will be called when a node is selected and the 'Edit Node' button on the toolbar is pressed. This function will be called like the addNode function with the node's data and a callback function. - editEdge Boolean or Function true If boolean, toggle the editing of edges in the GUI. When a function is supplied, it will be called when an edge is selcted and the 'Edit Edge' button on the toolbar is pressed. This function will be called in the same way the addEdge function was called. If the callback is not performed, the edge will remain hanging where it was released. To cancel, call the callback function with null as argument or without arguments. + editEdge Boolean or Function true If boolean, toggle the editing of edges in the GUI. When a function is supplied, it will be called when an edge is selected and the 'Edit Edge' button on the toolbar is pressed. This function will be called in the same way the addEdge function was called. If the callback is not performed, the edge will remain hanging where it was released. To cancel, call the callback function with null as argument or without arguments. deleteNode Boolean or Function true If boolean, toggle the deletion of nodes in the GUI. If function, it will be called when a node is selected and the 'Delete selected' button is pressed. When using a function, it will receive a callback and an object with an array of selected nodeIds and an array of selected edges Ids. These are the items that will be deleted if the callback is performed. deleteEdge Boolean or Function true If boolean, toggle the deletion of edges in the GUI. If function, it will be called when an edge is selected and the 'Delete selected' button is pressed. When using a function, it will receive a callback and an object with an array of selected nodeIds (empty) and an array of selected edges Ids. These are the items that will be deleted if the callback is performed. controlNodeStyle Object ObjectYou can supply any styling information you'd like here. All fields described in the nodes module are allowed except obviously for id, x, y and fixed.

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