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Bidirectional scrolling in timeline - make horizontalScroll and verticalScroll work together (#3162)

* Bidirectional scrolling.
Make horizontalScroll and verticalScroll work together.

* Fix delta variable declaration

Using ?: operator

* Remove notice about vertical and horizontal scroll conflict

There is no sense considering #3162
revert-3409-performance
Veaceslav Grimalschi 7 years ago
committed by yotamberk
parent
commit
e494514406
3 changed files with 47 additions and 36 deletions
  1. +1
    -1
      docs/timeline/index.html
  2. +46
    -17
      lib/timeline/Core.js
  3. +0
    -18
      lib/timeline/Range.js

+ 1
- 1
docs/timeline/index.html View File

@ -732,7 +732,7 @@ function (option, path) {
<td>Boolean</td>
<td>false</td>
<td>This option allows you to scroll horizontally to move backwards and forwards in the time range.
Only applicable when option <code>zoomCtrl</code> is defined or <code>zoomable</code> is <code>false</code>. Notice that defining this option as <code>true</code> will override <code>verticalScroll</code> scroll event but not eliminate the vertical scrollbar.
Only applicable when option <code>zoomCtrl</code> is defined or <code>zoomable</code> is <code>false</code>.
</td>
</tr>

+ 46
- 17
lib/timeline/Core.js View File

@ -173,8 +173,29 @@ Core.prototype._create = function (container) {
this.emit('mousewheel', event);
}
// prevent scrolling if not specified explicitly or when horizontalScroll is true
if (!this.options.verticalScroll || this.options.horizontalScroll) return;
// deltaX and deltaY normalization from jquery.mousewheel.js
var deltaX = 0;
var deltaY = 0;
// Old school scrollwheel delta
if ( 'detail' in event ) { deltaY = event.detail * -1; }
if ( 'wheelDelta' in event ) { deltaY = event.wheelDelta; }
if ( 'wheelDeltaY' in event ) { deltaY = event.wheelDeltaY; }
if ( 'wheelDeltaX' in event ) { deltaX = event.wheelDeltaX * -1; }
// Firefox < 17 horizontal scrolling related to DOMMouseScroll event
if ( 'axis' in event && event.axis === event.HORIZONTAL_AXIS ) {
deltaX = deltaY * -1;
deltaY = 0;
}
// New school wheel delta (wheel event)
if ( 'deltaY' in event ) {
deltaY = event.deltaY * -1;
}
if ( 'deltaX' in event ) {
deltaX = event.deltaX;
}
// prevent scrolling when zoomKey defined or activated
if (!this.options.zoomKey || event[this.options.zoomKey]) return;
@ -183,22 +204,30 @@ Core.prototype._create = function (container) {
// (else the page and timeline both scroll)
event.preventDefault();
var delta = 0;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) { /* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
var current = this.props.scrollTop;
var adjusted = current + delta * 120;
if (this.options.verticalScroll && Math.abs(deltaY) >= Math.abs(deltaX)) {
var current = this.props.scrollTop;
var adjusted = current + deltaY;
if (this.isActive()) {
this._setScrollTop(adjusted);
this._redraw();
this.emit('scroll', event);
if (this.isActive()) {
this._setScrollTop(adjusted);
this._redraw();
this.emit('scroll', event);
}
} else if (this.options.horizontalScroll) {
var delta = Math.abs(deltaX) >= Math.abs(deltaY) ? deltaX : deltaY;
// calculate a single scroll jump relative to the range scale
var diff = (delta / 120) * (this.range.end - this.range.start) / 20;
// calculate new start and end
var newStart = this.range.start + diff;
var newEnd = this.range.end + diff;
var options = {
animation: false,
byUser: true,
event: event
}
this.range.setRange(newStart, newEnd, options);
}
}

+ 0
- 18
lib/timeline/Range.js View File

@ -614,24 +614,6 @@ Range.prototype._onMouseWheel = function(event) {
// don't allow zoom when the according key is pressed and the zoomKey option or not zoomable but movable
if ((this.options.zoomKey && !event[this.options.zoomKey] && this.options.zoomable)
|| (!this.options.zoomable && this.options.moveable)) {
if (this.options.horizontalScroll) {
// Prevent default actions caused by mouse wheel
// (else the page and timeline both scroll)
event.preventDefault();
// calculate a single scroll jump relative to the range scale
var diff = delta * (this.end - this.start) / 20;
// calculate new start and end
var newStart = this.start - diff;
var newEnd = this.end - diff;
var options = {
animation: false,
byUser: true,
event: event
}
this.setRange(newStart, newEnd, options);
}
return;
}

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