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= Fixed #1334 (again): Network now ignores scroll when interaction:zoomView is false.

codeClimate
Alex de Mulder 8 years ago
parent
commit
d6cb3b6cdd
3 changed files with 123 additions and 121 deletions
  1. +1
    -0
      HISTORY.md
  2. +91
    -93
      dist/vis.js
  3. +31
    -28
      lib/network/modules/InteractionHandler.js

+ 1
- 0
HISTORY.md View File

@ -10,6 +10,7 @@ http://visjs.org
- Improved the hierarchical layout algorithm by adding a condensing method to remove whitespace.
- Fixed #1556: Network throwing an error when clicking the "Edit" button
on the manipulation toolbar.
= Fixed #1334 (again): Network now ignores scroll when interaction:zoomView is false.
### Graph2d

+ 91
- 93
dist/vis.js View File

@ -5,7 +5,7 @@
* A dynamic, browser-based visualization library.
*
* @version 4.12.1-SNAPSHOT
* @date 2016-01-13
* @date 2016-01-15
*
* @license
* Copyright (C) 2011-2016 Almende B.V, http://almende.com
@ -11295,11 +11295,10 @@ return /******/ (function(modules) { // webpackBootstrap
// propagate over all elements (until stopped)
var elem = _firstTarget;
while (elem && !stopped) {
var elemHammer = elem.hammer;
if(elemHammer){
if(elem.hammer){
var _handlers;
for(var k = 0; k < elemHammer.length; k++){
_handlers = elemHammer[k]._handlers[event.type];
for(var k = 0; k < elem.hammer.length; k++){
_handlers = elem.hammer[k]._handlers[event.type];
if(_handlers) for (var i = 0; i < _handlers.length && !stopped; i++) {
_handlers[i](event);
}
@ -38573,40 +38572,42 @@ return /******/ (function(modules) { // webpackBootstrap
}, {
key: 'onMouseWheel',
value: function onMouseWheel(event) {
// retrieve delta
var delta = 0;
if (event.wheelDelta) {
/* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) {
/* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
if (this.options.zoomView === true) {
// retrieve delta
var delta = 0;
if (event.wheelDelta) {
/* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) {
/* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
// If delta is nonzero, handle it.
// Basically, delta is now positive if wheel was scrolled up,
// and negative, if wheel was scrolled down.
if (delta !== 0) {
// calculate the new scale
var scale = this.body.view.scale;
var zoom = delta / 10;
if (delta < 0) {
zoom = zoom / (1 - zoom);
}
scale *= 1 + zoom;
// If delta is nonzero, handle it.
// Basically, delta is now positive if wheel was scrolled up,
// and negative, if wheel was scrolled down.
if (delta !== 0) {
// calculate the pointer location
var pointer = this.getPointer({ x: event.clientX, y: event.clientY });
// calculate the new scale
var scale = this.body.view.scale;
var zoom = delta / 10;
if (delta < 0) {
zoom = zoom / (1 - zoom);
// apply the new scale
this.zoom(scale, pointer);
}
scale *= 1 + zoom;
// calculate the pointer location
var pointer = this.getPointer({ x: event.clientX, y: event.clientY });
// apply the new scale
this.zoom(scale, pointer);
// Prevent default actions caused by mouse wheel.
event.preventDefault();
}
// Prevent default actions caused by mouse wheel.
event.preventDefault();
}
/**
@ -40573,82 +40574,79 @@ return /******/ (function(modules) { // webpackBootstrap
var branchShiftCallback = function branchShiftCallback(node1, node2) {
var centerParent = arguments.length <= 2 || arguments[2] === undefined ? false : arguments[2];
window.CALLBACKS.push(function () {
var pos1 = _this2._getPositionForHierarchy(node1);
var pos2 = _this2._getPositionForHierarchy(node2);
var diffAbs = Math.abs(pos2 - pos1);
//console.log("NOW CHEcKING:", node1.id, node2.id, diffAbs);
if (diffAbs > _this2.nodeSpacing) {
var branchNodes1 = {};branchNodes1[node1.id] = true;
var branchNodes2 = {};branchNodes2[node2.id] = true;
//window.CALLBACKS.push(() => {
var pos1 = _this2._getPositionForHierarchy(node1);
var pos2 = _this2._getPositionForHierarchy(node2);
var diffAbs = Math.abs(pos2 - pos1);
//console.log("NOW CHEcKING:", node1.id, node2.id, diffAbs);
if (diffAbs > _this2.nodeSpacing) {
var branchNodes1 = {};branchNodes1[node1.id] = true;
var branchNodes2 = {};branchNodes2[node2.id] = true;
getBranchNodes(node1, branchNodes1);
getBranchNodes(node2, branchNodes2);
getBranchNodes(node1, branchNodes1);
getBranchNodes(node2, branchNodes2);
// check the largest distance between the branches
var maxLevel = getCollisionLevel(node1, node2);
// check the largest distance between the branches
var maxLevel = getCollisionLevel(node1, node2);
var _getBranchBoundary = getBranchBoundary(branchNodes1, maxLevel);
var _getBranchBoundary = getBranchBoundary(branchNodes1, maxLevel);
var _getBranchBoundary2 = _slicedToArray(_getBranchBoundary, 4);
var _getBranchBoundary2 = _slicedToArray(_getBranchBoundary, 4);
var min1 = _getBranchBoundary2[0];
var max1 = _getBranchBoundary2[1];
var minSpace1 = _getBranchBoundary2[2];
var maxSpace1 = _getBranchBoundary2[3];
var min1 = _getBranchBoundary2[0];
var max1 = _getBranchBoundary2[1];
var minSpace1 = _getBranchBoundary2[2];
var maxSpace1 = _getBranchBoundary2[3];
var _getBranchBoundary3 = getBranchBoundary(branchNodes2, maxLevel);
var _getBranchBoundary3 = getBranchBoundary(branchNodes2, maxLevel);
var _getBranchBoundary32 = _slicedToArray(_getBranchBoundary3, 4);
var _getBranchBoundary32 = _slicedToArray(_getBranchBoundary3, 4);
var min2 = _getBranchBoundary32[0];
var max2 = _getBranchBoundary32[1];
var minSpace2 = _getBranchBoundary32[2];
var maxSpace2 = _getBranchBoundary32[3];
var min2 = _getBranchBoundary32[0];
var max2 = _getBranchBoundary32[1];
var minSpace2 = _getBranchBoundary32[2];
var maxSpace2 = _getBranchBoundary32[3];
//console.log(node1.id, getBranchBoundary(branchNodes1, maxLevel), node2.id, getBranchBoundary(branchNodes2, maxLevel), maxLevel);
var diffBranch = Math.abs(max1 - min2);
if (diffBranch > _this2.nodeSpacing) {
var offset = max1 - min2 + _this2.nodeSpacing;
if (offset < -minSpace2 + _this2.nodeSpacing) {
offset = -minSpace2 + _this2.nodeSpacing;
//console.log("RESETTING OFFSET", max1 - min2 + this.nodeSpacing, -minSpace2, offset);
}
if (offset < 0) {
//console.log("SHIFTING", node2.id, offset);
_this2._shiftBlock(node2.id, offset);
stillShifting = true;
//console.log(node1.id, getBranchBoundary(branchNodes1, maxLevel), node2.id, getBranchBoundary(branchNodes2, maxLevel), maxLevel);
var diffBranch = Math.abs(max1 - min2);
if (diffBranch > _this2.nodeSpacing) {
var offset = max1 - min2 + _this2.nodeSpacing;
if (offset < -minSpace2 + _this2.nodeSpacing) {
offset = -minSpace2 + _this2.nodeSpacing;
//console.log("RESETTING OFFSET", max1 - min2 + this.nodeSpacing, -minSpace2, offset);
}
if (offset < 0) {
//console.log("SHIFTING", node2.id, offset);
_this2._shiftBlock(node2.id, offset);
stillShifting = true;
if (centerParent === true) _this2._centerParent(node2);
}
if (centerParent === true) _this2._centerParent(node2);
}
}
_this2.body.emitter.emit("_redraw");
});
}
//this.body.emitter.emit("_redraw");})
};
// callback for shifting individual nodes
var unitShiftCallback = function unitShiftCallback(node1, node2, centerParent) {
window.CALLBACKS.push(function () {
var pos1 = _this2._getPositionForHierarchy(node1);
var pos2 = _this2._getPositionForHierarchy(node2);
var diffAbs = Math.abs(pos2 - pos1);
//console.log("NOW CHEcKING:", node1.id, node2.id, diffAbs);
if (diffAbs > _this2.nodeSpacing) {
var diff = (pos1 + _this2.nodeSpacing - pos2) * _this2.whiteSpaceReductionFactor;
if (diff != 0) {
stillShifting = true;
}
var factor = node2.edges.length / (node1.edges.length + node2.edges.length);
_this2._setPositionForHierarchy(node2, pos2 + factor * diff, undefined, true);
_this2._setPositionForHierarchy(node1, pos1 - (1 - factor) * diff, undefined, true);
if (centerParent === true) {
_this2._centerParent(node2);
}
//window.CALLBACKS.push(() => {
var pos1 = _this2._getPositionForHierarchy(node1);
var pos2 = _this2._getPositionForHierarchy(node2);
var diffAbs = Math.abs(pos2 - pos1);
//console.log("NOW CHEcKING:", node1.id, node2.id, diffAbs);
if (diffAbs > _this2.nodeSpacing) {
var diff = (pos1 + _this2.nodeSpacing - pos2) * _this2.whiteSpaceReductionFactor;
if (diff != 0) {
stillShifting = true;
}
_this2.body.emitter.emit("_redraw");
});
console.log(window.CALLBACKS.length);
var factor = node2.edges.length / (node1.edges.length + node2.edges.length);
_this2._setPositionForHierarchy(node2, pos2 + factor * diff, undefined, true);
_this2._setPositionForHierarchy(node1, pos1 - (1 - factor) * diff, undefined, true);
if (centerParent === true) {
_this2._centerParent(node2);
}
}
//this.body.emitter.emit("_redraw");})
};
// method to shift all nodes closer together iteratively

+ 31
- 28
lib/network/modules/InteractionHandler.js View File

@ -487,38 +487,41 @@ class InteractionHandler {
* @private
*/
onMouseWheel(event) {
// retrieve delta
let delta = 0;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) { /* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
// If delta is nonzero, handle it.
// Basically, delta is now positive if wheel was scrolled up,
// and negative, if wheel was scrolled down.
if (delta !== 0) {
// calculate the new scale
let scale = this.body.view.scale;
let zoom = delta / 10;
if (delta < 0) {
zoom = zoom / (1 - zoom);
if (this.options.zoomView === true) {
// retrieve delta
let delta = 0;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta / 120;
}
else if (event.detail) { /* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
scale *= (1 + zoom);
// calculate the pointer location
let pointer = this.getPointer({x:event.clientX, y:event.clientY});
// If delta is nonzero, handle it.
// Basically, delta is now positive if wheel was scrolled up,
// and negative, if wheel was scrolled down.
if (delta !== 0) {
// apply the new scale
this.zoom(scale, pointer);
}
// calculate the new scale
let scale = this.body.view.scale;
let zoom = delta / 10;
if (delta < 0) {
zoom = zoom / (1 - zoom);
}
scale *= (1 + zoom);
// Prevent default actions caused by mouse wheel.
event.preventDefault();
// calculate the pointer location
let pointer = this.getPointer({x: event.clientX, y: event.clientY});
// apply the new scale
this.zoom(scale, pointer);
}
// Prevent default actions caused by mouse wheel.
event.preventDefault();
}
}

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