Browse Source

Merge remote-tracking branch 'origin/develop' into develop

codeClimate
jos 9 years ago
parent
commit
d5f15e99f7
9 changed files with 156 additions and 67 deletions
  1. +3
    -0
      HISTORY.md
  2. +8
    -5
      dist/vis.css
  3. +68
    -31
      dist/vis.js
  4. +1
    -1
      dist/vis.min.css
  5. +8
    -5
      lib/network/css/network-colorpicker.css
  6. +18
    -5
      lib/network/modules/Canvas.js
  7. +2
    -1
      lib/network/modules/ManipulationSystem.js
  8. +31
    -10
      lib/shared/ColorPicker.js
  9. +17
    -9
      lib/shared/Configurator.js

+ 3
- 0
HISTORY.md View File

@ -19,6 +19,9 @@ http://visjs.org
- Fixed #1404, made the array returned by findNode match the docs.
- Added #1138, enable the user to define the color of the shadows for nodes and edges.
- Fixed #1528, #1278, avoided ID's being cast to string for methods that return ID's as well as storePositions casting to string.
- Fixed upscaling when the window size increases.
- Accepted pull request #1544, thanks @felixhayashi!
- Fixed documented bug in #1544.
## 2015-12-18, version 4.11.0

+ 8
- 5
dist/vis.css View File

@ -1121,14 +1121,17 @@ div.vis-network div.vis-navigation div.vis-button.vis-zoomExtends {
div.vis-color-picker {
position:absolute;
top: 0px;
left: 30px;
margin-top:-140px;
margin-left:30px;
width:293px;
height:425px;
width:310px;
height:444px;
z-index: 1;
padding: 10px;
border-radius:15px;
background-color:#ffffff;
display:none;
display: none;
box-shadow: rgba(0,0,0,0.5) 0px 0px 10px 0px;
}
@ -1138,8 +1141,8 @@ div.vis-color-picker div.vis-arrow {
left:5px;
}
div.vis-color-picker div.vis-arrow:after,
div.vis-color-picker div.vis-arrow:before {
div.vis-color-picker div.vis-arrow::after,
div.vis-color-picker div.vis-arrow::before {
right: 100%;
top: 50%;
border: solid transparent;

+ 68
- 31
dist/vis.js View File

@ -5,7 +5,7 @@
* A dynamic, browser-based visualization library.
*
* @version 4.11.1-SNAPSHOT
* @date 2016-01-04
* @date 2016-01-05
*
* @license
* Copyright (C) 2011-2015 Almende B.V, http://almende.com
@ -22257,7 +22257,7 @@ return /******/ (function(modules) { // webpackBootstrap
// a header for the category
this._makeHeader(option);
// get the suboptions
// get the sub options
this._handleObject(this.configureOptions[option], [option]);
}
counter++;
@ -22288,7 +22288,7 @@ return /******/ (function(modules) { // webpackBootstrap
}
this._push();
this.colorPicker.insertTo(this.container);
//~ this.colorPicker.insertTo(this.container);
}
/**
@ -22702,17 +22702,25 @@ return /******/ (function(modules) { // webpackBootstrap
value: function _showColorPicker(value, div, path) {
var _this6 = this;
var rect = div.getBoundingClientRect();
var bodyRect = document.body.getBoundingClientRect();
var pickerX = rect.left + rect.width + 5;
var pickerY = rect.top - bodyRect.top + rect.height + 2;
this.colorPicker.show(pickerX, pickerY);
// clear the callback from this div
div.onclick = function () {};
this.colorPicker.insertTo(div);
this.colorPicker.show();
this.colorPicker.setColor(value);
this.colorPicker.setCallback(function (color) {
this.colorPicker.setUpdateCallback(function (color) {
var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')';
div.style.backgroundColor = colorString;
_this6._update(colorString, path);
});
// on close of the colorpicker, restore the callback.
this.colorPicker.setCloseCallback(function () {
div.onclick = function () {
_this6._showColorPicker(value, div, path);
};
});
}
/**
@ -22924,6 +22932,7 @@ return /******/ (function(modules) { // webpackBootstrap
// bound by
this.updateCallback = function () {};
this.closeCallback = function () {};
// create all DOM elements
this._create();
@ -22953,12 +22962,26 @@ return /******/ (function(modules) { // webpackBootstrap
* @param callback
*/
}, {
key: 'setCallback',
value: function setCallback(callback) {
key: 'setUpdateCallback',
value: function setUpdateCallback(callback) {
if (typeof callback === 'function') {
this.updateCallback = callback;
} else {
throw new Error("Function attempted to set as colorPicker callback is not a function.");
throw new Error("Function attempted to set as colorPicker update callback is not a function.");
}
}
/**
* the callback is executed on apply and save. Bind it to the application
* @param callback
*/
}, {
key: 'setCloseCallback',
value: function setCloseCallback(callback) {
if (typeof callback === 'function') {
this.closeCallback = callback;
} else {
throw new Error("Function attempted to set as colorPicker closing callback is not a function.");
}
}
}, {
@ -23029,17 +23052,19 @@ return /******/ (function(modules) { // webpackBootstrap
}
/**
* this shows the color picker at a location. The hue circle is constructed once and stored.
* @param x
* @param y
* this shows the color picker.
* The hue circle is constructed once and stored.
*/
}, {
key: 'show',
value: function show(x, y) {
value: function show() {
if (this.closeCallback !== undefined) {
this.closeCallback();
this.closeCallback = undefined;
}
this.applied = false;
this.frame.style.display = 'block';
this.frame.style.top = y + 'px';
this.frame.style.left = x + 'px';
this._generateHueCircle();
}
@ -23066,6 +23091,12 @@ return /******/ (function(modules) { // webpackBootstrap
}
this.frame.style.display = 'none';
// call the closing callback, restoring the onclick method.
if (this.closeCallback !== undefined) {
this.closeCallback();
this.closeCallback = undefined;
}
}
/**
@ -23165,7 +23196,7 @@ return /******/ (function(modules) { // webpackBootstrap
}
/**
* update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing.
* update the color picker. A black circle overlays the hue circle to mimic the brightness decreasing.
* @param rgba
* @private
*/
@ -30365,12 +30396,7 @@ return /******/ (function(modules) { // webpackBootstrap
}, {
key: 'distanceToBorder',
value: function distanceToBorder(ctx, angle) {
this.resize(ctx);
var a = this.width / 2;
var b = this.height / 2;
var w = Math.sin(angle) * a;
var h = Math.cos(angle) * b;
return a * b / Math.sqrt(w * w + h * h);
return this._distanceToBorder(ctx, angle);
}
}]);
@ -37254,8 +37280,19 @@ return /******/ (function(modules) { // webpackBootstrap
value: function _setCameraState() {
if (this.cameraState.scale !== undefined && this.frame.canvas.clientWidth !== 0 && this.frame.canvas.clientHeight !== 0 && this.pixelRatio !== 0 && this.cameraState.previousWidth > 0) {
this.body.view.scale = this.cameraState.scale * Math.min(this.frame.canvas.width / this.pixelRatio / this.cameraState.previousWidth, this.frame.canvas.height / this.pixelRatio / this.cameraState.previousHeight);
var widthRatio = this.frame.canvas.width / this.pixelRatio / this.cameraState.previousWidth;
var heightRatio = this.frame.canvas.height / this.pixelRatio / this.cameraState.previousHeight;
var newScale = this.cameraState.scale;
if (widthRatio != 1 && heightRatio != 1) {
newScale = this.cameraState.scale * 0.5 * (widthRatio + heightRatio);
} else if (widthRatio != 1) {
newScale = this.cameraState.scale * widthRatio;
} else if (heightRatio != 1) {
newScale = this.cameraState.scale * heightRatio;
}
this.body.view.scale = newScale;
// this comes from the view module.
var currentViewCenter = this.DOMtoCanvas({
x: 0.5 * this.frame.canvas.clientWidth,
@ -37418,13 +37455,13 @@ return /******/ (function(modules) { // webpackBootstrap
var oldWidth = this.frame.canvas.width;
var oldHeight = this.frame.canvas.height;
// update the pixelratio
// update the pixel ratio
var ctx = this.frame.canvas.getContext("2d");
var previousRation = this.pixelRatio; // we cache this because the camera state storage needs the old value
var previousRatio = this.pixelRatio; // we cache this because the camera state storage needs the old value
this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1);
if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) {
this._getCameraState(previousRation);
this._getCameraState(previousRatio);
this.frame.style.width = width;
this.frame.style.height = height;
@ -37445,7 +37482,7 @@ return /******/ (function(modules) { // webpackBootstrap
// store the camera if there is a change in size.
if (this.frame.canvas.width != Math.round(this.frame.canvas.clientWidth * this.pixelRatio) || this.frame.canvas.height != Math.round(this.frame.canvas.clientHeight * this.pixelRatio)) {
this._getCameraState(previousRation);
this._getCameraState(previousRatio);
}
if (this.frame.canvas.width != Math.round(this.frame.canvas.clientWidth * this.pixelRatio)) {
@ -40929,7 +40966,7 @@ return /******/ (function(modules) { // webpackBootstrap
// restore the state of any bound functions or events, remove control nodes, restore physics
this._clean();
// reset global letiables
// reset global variables
this.manipulationDOM = {};
// if the gui is enabled, draw all elements.

+ 1
- 1
dist/vis.min.css
File diff suppressed because it is too large
View File


+ 8
- 5
lib/network/css/network-colorpicker.css View File

@ -1,14 +1,17 @@
div.vis-color-picker {
position:absolute;
top: 0px;
left: 30px;
margin-top:-140px;
margin-left:30px;
width:293px;
height:425px;
width:310px;
height:444px;
z-index: 1;
padding: 10px;
border-radius:15px;
background-color:#ffffff;
display:none;
display: none;
box-shadow: rgba(0,0,0,0.5) 0px 0px 10px 0px;
}
@ -18,8 +21,8 @@ div.vis-color-picker div.vis-arrow {
left:5px;
}
div.vis-color-picker div.vis-arrow:after,
div.vis-color-picker div.vis-arrow:before {
div.vis-color-picker div.vis-arrow::after,
div.vis-color-picker div.vis-arrow::before {
right: 100%;
top: 50%;
border: solid transparent;

+ 18
- 5
lib/network/modules/Canvas.js View File

@ -105,8 +105,21 @@ class Canvas {
this.pixelRatio !== 0 &&
this.cameraState.previousWidth > 0) {
this.body.view.scale = this.cameraState.scale * Math.min((this.frame.canvas.width / this.pixelRatio) / this.cameraState.previousWidth,(this.frame.canvas.height / this.pixelRatio) / this.cameraState.previousHeight);
let widthRatio = (this.frame.canvas.width / this.pixelRatio) / this.cameraState.previousWidth;
let heightRatio = (this.frame.canvas.height / this.pixelRatio) / this.cameraState.previousHeight;
let newScale = this.cameraState.scale;
if (widthRatio != 1 && heightRatio != 1) {
newScale = this.cameraState.scale * 0.5 * (widthRatio + heightRatio);
}
else if (widthRatio != 1) {
newScale = this.cameraState.scale * widthRatio;
}
else if (heightRatio != 1) {
newScale = this.cameraState.scale * heightRatio;
}
this.body.view.scale = newScale;
// this comes from the view module.
var currentViewCenter = this.DOMtoCanvas({
x: 0.5 * this.frame.canvas.clientWidth,
@ -241,9 +254,9 @@ class Canvas {
let oldWidth = this.frame.canvas.width;
let oldHeight = this.frame.canvas.height;
// update the pixelratio
// update the pixel ratio
let ctx = this.frame.canvas.getContext("2d");
let previousRation = this.pixelRatio; // we cache this because the camera state storage needs the old value
let previousRatio = this.pixelRatio; // we cache this because the camera state storage needs the old value
this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio ||
ctx.mozBackingStorePixelRatio ||
ctx.msBackingStorePixelRatio ||
@ -251,7 +264,7 @@ class Canvas {
ctx.backingStorePixelRatio || 1);
if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) {
this._getCameraState(previousRation);
this._getCameraState(previousRatio);
this.frame.style.width = width;
this.frame.style.height = height;
@ -273,7 +286,7 @@ class Canvas {
// store the camera if there is a change in size.
if (this.frame.canvas.width != Math.round(this.frame.canvas.clientWidth * this.pixelRatio) || this.frame.canvas.height != Math.round(this.frame.canvas.clientHeight * this.pixelRatio)) {
this._getCameraState(previousRation);
this._getCameraState(previousRatio);
}
if (this.frame.canvas.width != Math.round(this.frame.canvas.clientWidth * this.pixelRatio)) {

+ 2
- 1
lib/network/modules/ManipulationSystem.js View File

@ -110,6 +110,7 @@ class ManipulationSystem {
}
}
enableEditMode() {
this.editMode = true;
@ -143,7 +144,7 @@ class ManipulationSystem {
// restore the state of any bound functions or events, remove control nodes, restore physics
this._clean();
// reset global letiables
// reset global variables
this.manipulationDOM = {};
// if the gui is enabled, draw all elements.

+ 31
- 10
lib/shared/ColorPicker.js View File

@ -16,6 +16,7 @@ class ColorPicker {
// bound by
this.updateCallback = () => {};
this.closeCallback = () => {};
// create all DOM elements
this._create();
@ -42,12 +43,25 @@ class ColorPicker {
* the callback is executed on apply and save. Bind it to the application
* @param callback
*/
setCallback(callback) {
setUpdateCallback(callback) {
if (typeof callback === 'function') {
this.updateCallback = callback;
}
else {
throw new Error("Function attempted to set as colorPicker callback is not a function.");
throw new Error("Function attempted to set as colorPicker update callback is not a function.");
}
}
/**
* the callback is executed on apply and save. Bind it to the application
* @param callback
*/
setCloseCallback(callback) {
if (typeof callback === 'function') {
this.closeCallback = callback;
}
else {
throw new Error("Function attempted to set as colorPicker closing callback is not a function.");
}
}
@ -119,19 +133,20 @@ class ColorPicker {
/**
* this shows the color picker at a location. The hue circle is constructed once and stored.
* @param x
* @param y
* this shows the color picker.
* The hue circle is constructed once and stored.
*/
show(x,y) {
show() {
if (this.closeCallback !== undefined) {
this.closeCallback();
this.closeCallback = undefined;
}
this.applied = false;
this.frame.style.display = 'block';
this.frame.style.top = y + 'px';
this.frame.style.left = x + 'px';
this._generateHueCircle();
}
// ------------------------------------------ PRIVATE ----------------------------- //
/**
@ -151,6 +166,12 @@ class ColorPicker {
}
this.frame.style.display = 'none';
// call the closing callback, restoring the onclick method.
if (this.closeCallback !== undefined) {
this.closeCallback();
this.closeCallback = undefined;
}
}
@ -244,7 +265,7 @@ class ColorPicker {
/**
* update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing.
* update the color picker. A black circle overlays the hue circle to mimic the brightness decreasing.
* @param rgba
* @private
*/

+ 17
- 9
lib/shared/Configurator.js View File

@ -140,7 +140,7 @@ class Configurator {
// a header for the category
this._makeHeader(option);
// get the suboptions
// get the sub options
this._handleObject(this.configureOptions[option], [option]);
}
counter++;
@ -163,7 +163,7 @@ class Configurator {
}
this._push();
this.colorPicker.insertTo(this.container);
//~ this.colorPicker.insertTo(this.container);
}
@ -530,17 +530,25 @@ class Configurator {
* @private
*/
_showColorPicker(value, div, path) {
let rect = div.getBoundingClientRect();
let bodyRect = document.body.getBoundingClientRect();
let pickerX = rect.left + rect.width + 5;
let pickerY = rect.top - bodyRect.top + rect.height +2;
this.colorPicker.show(pickerX,pickerY);
// clear the callback from this div
div.onclick = function() {};
this.colorPicker.insertTo(div);
this.colorPicker.show();
this.colorPicker.setColor(value);
this.colorPicker.setCallback((color) => {
this.colorPicker.setUpdateCallback((color) => {
let colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')';
div.style.backgroundColor = colorString;
this._update(colorString,path);
})
});
// on close of the colorpicker, restore the callback.
this.colorPicker.setCloseCallback(() => {
div.onclick = () => {
this._showColorPicker(value,div,path);
};
});
}

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