diff --git a/dist/vis.js b/dist/vis.js index aeb13df5..83ad8255 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -5,7 +5,7 @@ * A dynamic, browser-based visualization library. * * @version 4.0.0-SNAPSHOT - * @date 2015-03-31 + * @date 2015-04-08 * * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com @@ -85,63 +85,63 @@ return /******/ (function(modules) { // webpackBootstrap // utils exports.util = __webpack_require__(1); - exports.DOMutil = __webpack_require__(6); + exports.DOMutil = __webpack_require__(2); // data - exports.DataSet = __webpack_require__(7); - exports.DataView = __webpack_require__(9); - exports.Queue = __webpack_require__(8); + exports.DataSet = __webpack_require__(3); + exports.DataView = __webpack_require__(4); + exports.Queue = __webpack_require__(5); // Graph3d - exports.Graph3d = __webpack_require__(10); + exports.Graph3d = __webpack_require__(6); exports.graph3d = { - Camera: __webpack_require__(14), - Filter: __webpack_require__(15), - Point2d: __webpack_require__(13), - Point3d: __webpack_require__(12), - Slider: __webpack_require__(16), - StepNumber: __webpack_require__(17) + Camera: __webpack_require__(7), + Filter: __webpack_require__(8), + Point2d: __webpack_require__(9), + Point3d: __webpack_require__(10), + Slider: __webpack_require__(11), + StepNumber: __webpack_require__(12) }; // Timeline - exports.Timeline = __webpack_require__(18); - exports.Graph2d = __webpack_require__(44); + exports.Timeline = __webpack_require__(13); + exports.Graph2d = __webpack_require__(14); exports.timeline = { - DateUtil: __webpack_require__(26), - DataStep: __webpack_require__(47), - Range: __webpack_require__(23), - stack: __webpack_require__(31), - TimeStep: __webpack_require__(29), + DateUtil: __webpack_require__(15), + DataStep: __webpack_require__(16), + Range: __webpack_require__(17), + stack: __webpack_require__(18), + TimeStep: __webpack_require__(19), components: { items: { - Item: __webpack_require__(33), - BackgroundItem: __webpack_require__(37), - BoxItem: __webpack_require__(35), - PointItem: __webpack_require__(36), - RangeItem: __webpack_require__(32) + Item: __webpack_require__(20), + BackgroundItem: __webpack_require__(21), + BoxItem: __webpack_require__(22), + PointItem: __webpack_require__(23), + RangeItem: __webpack_require__(24) }, Component: __webpack_require__(25), - CurrentTime: __webpack_require__(43), - CustomTime: __webpack_require__(40), - DataAxis: __webpack_require__(46), - GraphGroup: __webpack_require__(48), + CurrentTime: __webpack_require__(26), + CustomTime: __webpack_require__(27), + DataAxis: __webpack_require__(28), + GraphGroup: __webpack_require__(29), Group: __webpack_require__(30), - BackgroundGroup: __webpack_require__(34), - ItemSet: __webpack_require__(28), - Legend: __webpack_require__(52), - LineGraph: __webpack_require__(45), - TimeAxis: __webpack_require__(42) + BackgroundGroup: __webpack_require__(31), + ItemSet: __webpack_require__(32), + Legend: __webpack_require__(33), + LineGraph: __webpack_require__(34), + TimeAxis: __webpack_require__(35) } }; // Network - exports.Network = __webpack_require__(53); + exports.Network = __webpack_require__(36); exports.network = { - Images: __webpack_require__(57), - dotparser: __webpack_require__(55), - gephiParser: __webpack_require__(56) + Images: __webpack_require__(37), + dotparser: __webpack_require__(38), + gephiParser: __webpack_require__(39) }; // Deprecated since v3.0.0 @@ -150,9 +150,9 @@ return /******/ (function(modules) { // webpackBootstrap }; // bundled external libraries - exports.moment = __webpack_require__(2); - exports.hammer = __webpack_require__(19); // TODO: deprecate exports.hammer some day - exports.Hammer = __webpack_require__(19); + exports.moment = __webpack_require__(40); + exports.hammer = __webpack_require__(41); // TODO: deprecate exports.hammer some day + exports.Hammer = __webpack_require__(41); /***/ }, /* 1 */ @@ -164,7 +164,7 @@ return /******/ (function(modules) { // webpackBootstrap // first check if moment.js is already loaded in the browser window, if so, // use this instance. Else, load via commonjs. - var moment = __webpack_require__(2); + var moment = __webpack_require__(40); /** * Test whether given object is a number @@ -1432,13528 +1432,12710 @@ return /******/ (function(modules) { // webpackBootstrap "use strict"; - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. - module.exports = typeof window !== "undefined" && window.moment || __webpack_require__(3); - -/***/ }, -/* 3 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(global, module) {//! moment.js - //! version : 2.9.0 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com - - (function (undefined) { - /************************************ - Constants - ************************************/ - - var moment, - VERSION = '2.9.0', - // the global-scope this is NOT the global object in Node.js - globalScope = (typeof global !== 'undefined' && (typeof window === 'undefined' || window === global.window)) ? global : this, - oldGlobalMoment, - round = Math.round, - hasOwnProperty = Object.prototype.hasOwnProperty, - i, - - YEAR = 0, - MONTH = 1, - DATE = 2, - HOUR = 3, - MINUTE = 4, - SECOND = 5, - MILLISECOND = 6, - - // internal storage for locale config files - locales = {}, - - // extra moment internal properties (plugins register props here) - momentProperties = [], - - // check for nodeJS - hasModule = (typeof module !== 'undefined' && module && module.exports), - - // ASP.NET json date format regex - aspNetJsonRegex = /^\/?Date\((\-?\d+)/i, - aspNetTimeSpanJsonRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/, - - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/, - - // format tokens - formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g, - localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g, - - // parsing token regexes - parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99 - parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999 - parseTokenOneToFourDigits = /\d{1,4}/, // 0 - 9999 - parseTokenOneToSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999 - parseTokenDigits = /\d+/, // nonzero number of digits - parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic. - parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z - parseTokenT = /T/i, // T (ISO separator) - parseTokenOffsetMs = /[\+\-]?\d+/, // 1234567890123 - parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123 - - //strict parsing regexes - parseTokenOneDigit = /\d/, // 0 - 9 - parseTokenTwoDigits = /\d\d/, // 00 - 99 - parseTokenThreeDigits = /\d{3}/, // 000 - 999 - parseTokenFourDigits = /\d{4}/, // 0000 - 9999 - parseTokenSixDigits = /[+-]?\d{6}/, // -999,999 - 999,999 - parseTokenSignedNumber = /[+-]?\d+/, // -inf - inf - - // iso 8601 regex - // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00) - isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/, - - isoFormat = 'YYYY-MM-DDTHH:mm:ssZ', - - isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ], - - // iso time formats and regexes - isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ], - - // timezone chunker '+10:00' > ['10', '00'] or '-1530' > ['-', '15', '30'] - parseTimezoneChunker = /([\+\-]|\d\d)/gi, - - // getter and setter names - proxyGettersAndSetters = 'Date|Hours|Minutes|Seconds|Milliseconds'.split('|'), - unitMillisecondFactors = { - 'Milliseconds' : 1, - 'Seconds' : 1e3, - 'Minutes' : 6e4, - 'Hours' : 36e5, - 'Days' : 864e5, - 'Months' : 2592e6, - 'Years' : 31536e6 - }, - - unitAliases = { - ms : 'millisecond', - s : 'second', - m : 'minute', - h : 'hour', - d : 'day', - D : 'date', - w : 'week', - W : 'isoWeek', - M : 'month', - Q : 'quarter', - y : 'year', - DDD : 'dayOfYear', - e : 'weekday', - E : 'isoWeekday', - gg: 'weekYear', - GG: 'isoWeekYear' - }, + // DOM utility methods - camelFunctions = { - dayofyear : 'dayOfYear', - isoweekday : 'isoWeekday', - isoweek : 'isoWeek', - weekyear : 'weekYear', - isoweekyear : 'isoWeekYear' - }, + /** + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private + */ + exports.prepareElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; + } + } + }; - // format function strings - formatFunctions = {}, + /** + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private + */ + exports.cleanupElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; + } + } + } + }; - // default relative time thresholds - relativeTimeThresholds = { - s: 45, // seconds to minute - m: 45, // minutes to hour - h: 22, // hours to day - d: 26, // days to month - M: 11 // months to year - }, + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private + */ + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElementNS("http://www.w3.org/2000/svg", elementType); + svgContainer.appendChild(element); + } + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS("http://www.w3.org/2000/svg", elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + svgContainer.appendChild(element); + } + JSONcontainer[elementType].used.push(element); + return element; + }; - // tokens to ordinalize and pad - ordinalizeTokens = 'DDD w W M D d'.split(' '), - paddedTokens = 'M D H h m s w W'.split(' '), - formatTokenFunctions = { - M : function () { - return this.month() + 1; - }, - MMM : function (format) { - return this.localeData().monthsShort(this, format); - }, - MMMM : function (format) { - return this.localeData().months(this, format); - }, - D : function () { - return this.date(); - }, - DDD : function () { - return this.dayOfYear(); - }, - d : function () { - return this.day(); - }, - dd : function (format) { - return this.localeData().weekdaysMin(this, format); - }, - ddd : function (format) { - return this.localeData().weekdaysShort(this, format); - }, - dddd : function (format) { - return this.localeData().weekdays(this, format); - }, - w : function () { - return this.week(); - }, - W : function () { - return this.isoWeek(); - }, - YY : function () { - return leftZeroFill(this.year() % 100, 2); - }, - YYYY : function () { - return leftZeroFill(this.year(), 4); - }, - YYYYY : function () { - return leftZeroFill(this.year(), 5); - }, - YYYYYY : function () { - var y = this.year(), sign = y >= 0 ? '+' : '-'; - return sign + leftZeroFill(Math.abs(y), 6); - }, - gg : function () { - return leftZeroFill(this.weekYear() % 100, 2); - }, - gggg : function () { - return leftZeroFill(this.weekYear(), 4); - }, - ggggg : function () { - return leftZeroFill(this.weekYear(), 5); - }, - GG : function () { - return leftZeroFill(this.isoWeekYear() % 100, 2); - }, - GGGG : function () { - return leftZeroFill(this.isoWeekYear(), 4); - }, - GGGGG : function () { - return leftZeroFill(this.isoWeekYear(), 5); - }, - e : function () { - return this.weekday(); - }, - E : function () { - return this.isoWeekday(); - }, - a : function () { - return this.localeData().meridiem(this.hours(), this.minutes(), true); - }, - A : function () { - return this.localeData().meridiem(this.hours(), this.minutes(), false); - }, - H : function () { - return this.hours(); - }, - h : function () { - return this.hours() % 12 || 12; - }, - m : function () { - return this.minutes(); - }, - s : function () { - return this.seconds(); - }, - S : function () { - return toInt(this.milliseconds() / 100); - }, - SS : function () { - return leftZeroFill(toInt(this.milliseconds() / 10), 2); - }, - SSS : function () { - return leftZeroFill(this.milliseconds(), 3); - }, - SSSS : function () { - return leftZeroFill(this.milliseconds(), 3); - }, - Z : function () { - var a = this.utcOffset(), - b = '+'; - if (a < 0) { - a = -a; - b = '-'; - } - return b + leftZeroFill(toInt(a / 60), 2) + ':' + leftZeroFill(toInt(a) % 60, 2); - }, - ZZ : function () { - var a = this.utcOffset(), - b = '+'; - if (a < 0) { - a = -a; - b = '-'; - } - return b + leftZeroFill(toInt(a / 60), 2) + leftZeroFill(toInt(a) % 60, 2); - }, - z : function () { - return this.zoneAbbr(); - }, - zz : function () { - return this.zoneName(); - }, - x : function () { - return this.valueOf(); - }, - X : function () { - return this.unix(); - }, - Q : function () { - return this.quarter(); - } - }, + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} + * @private + */ + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } + } + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } + } + JSONcontainer[elementType].used.push(element); + return element; + }; - deprecations = {}, - lists = ['months', 'monthsShort', 'weekdays', 'weekdaysShort', 'weekdaysMin'], - updateInProgress = false; - // Pick the first defined of two or three arguments. dfl comes from - // default. - function dfl(a, b, c) { - switch (arguments.length) { - case 2: return a != null ? a : b; - case 3: return a != null ? a : b != null ? b : c; - default: throw new Error('Implement me'); - } - } + /** + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @param labelObj + * @returns {*} + */ + exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { + var point; + if (group.options.drawPoints.style == "circle") { + point = exports.getSVGElement("circle", JSONcontainer, svgContainer); + point.setAttributeNS(null, "cx", x); + point.setAttributeNS(null, "cy", y); + point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); + } else { + point = exports.getSVGElement("rect", JSONcontainer, svgContainer); + point.setAttributeNS(null, "x", x - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, "y", y - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, "width", group.options.drawPoints.size); + point.setAttributeNS(null, "height", group.options.drawPoints.size); + } - function hasOwnProp(a, b) { - return hasOwnProperty.call(a, b); + if (group.options.drawPoints.styles !== undefined) { + point.setAttributeNS(null, "style", group.group.options.drawPoints.styles); + } + point.setAttributeNS(null, "class", group.className + " point"); + //handle label + var label = exports.getSVGElement("text", JSONcontainer, svgContainer); + if (labelObj) { + if (labelObj.xOffset) { + x = x + labelObj.xOffset; } - function defaultParsingFlags() { - // We need to deep clone this object, and es5 standard is not very - // helpful. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso: false - }; + if (labelObj.yOffset) { + y = y + labelObj.yOffset; } - - function printMsg(msg) { - if (moment.suppressDeprecationWarnings === false && - typeof console !== 'undefined' && console.warn) { - console.warn('Deprecation warning: ' + msg); - } + if (labelObj.content) { + label.textContent = labelObj.content; } - function deprecate(msg, fn) { - var firstTime = true; - return extend(function () { - if (firstTime) { - printMsg(msg); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); + if (labelObj.className) { + label.setAttributeNS(null, "class", labelObj.className + " label"); } - function deprecateSimple(name, msg) { - if (!deprecations[name]) { - printMsg(msg); - deprecations[name] = true; - } - } + } + label.setAttributeNS(null, "x", x); + label.setAttributeNS(null, "y", y); + return point; + }; - function padToken(func, count) { - return function (a) { - return leftZeroFill(func.call(this, a), count); - }; - } - function ordinalizeToken(func, period) { - return function (a) { - return this.localeData().ordinal(func.call(this, a), period); - }; + /** + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className + */ + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { + if (height != 0) { + if (height < 0) { + height *= -1; + y -= height; } + var rect = exports.getSVGElement("rect", JSONcontainer, svgContainer); + rect.setAttributeNS(null, "x", x - 0.5 * width); + rect.setAttributeNS(null, "y", y); + rect.setAttributeNS(null, "width", width); + rect.setAttributeNS(null, "height", height); + rect.setAttributeNS(null, "class", className); + } + }; - function monthDiff(a, b) { - // difference in months - var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), - // b is in (anchor - 1 month, anchor + 1 month) - anchor = a.clone().add(wholeMonthDiff, 'months'), - anchor2, adjust; - - if (b - anchor < 0) { - anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor - anchor2); - } else { - anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor2 - anchor); - } +/***/ }, +/* 3 */ +/***/ function(module, exports, __webpack_require__) { - return -(wholeMonthDiff + adjust); - } + "use strict"; - while (ordinalizeTokens.length) { - i = ordinalizeTokens.pop(); - formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i], i); - } - while (paddedTokens.length) { - i = paddedTokens.pop(); - formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2); - } - formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3); + var util = __webpack_require__(1); + var Queue = __webpack_require__(5); + /** + * DataSet + * + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); + * + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array | DataTable} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. 0) { - for (i in momentProperties) { - prop = momentProperties[i]; - val = from[prop]; - if (typeof val !== 'undefined') { - to[prop] = val; - } - } - } + /** + * Add data. + * Adding an item will fail when there already is an item with the same id. + * @param {Object | Array | DataTable} data + * @param {String} [senderId] Optional sender id + * @return {Array} addedIds Array with the ids of the added items + */ + DataSet.prototype.add = function (data, senderId) { + var addedIds = [], + id, + me = this; - return to; + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + id = me._addItem(data[i]); + addedIds.push(id); } + } else if (util.isDataTable(data)) { + // Google DataTable + var columns = this._getColumnNames(data); + for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { + var item = {}; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + item[field] = data.getValue(row, col); + } - function absRound(number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } + id = me._addItem(item); + addedIds.push(id); } + } else if (data instanceof Object) { + // Single item + id = me._addItem(data); + addedIds.push(id); + } else { + throw new Error("Unknown dataType"); + } - // left zero fill a number - // see http://jsperf.com/left-zero-filling for performance comparison - function leftZeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; + if (addedIds.length) { + this._trigger("add", { items: addedIds }, senderId); + } - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; - } + return addedIds; + }; - function positiveMomentsDifference(base, other) { - var res = {milliseconds: 0, months: 0}; + /** + * Update existing items. When an item does not exist, it will be created + * @param {Object | Array | DataTable} data + * @param {String} [senderId] Optional sender id + * @return {Array} updatedIds The ids of the added or updated items + */ + DataSet.prototype.update = function (data, senderId) { + var addedIds = []; + var updatedIds = []; + var updatedData = []; + var me = this; + var fieldId = me._fieldId; - res.months = other.month() - base.month() + - (other.year() - base.year()) * 12; - if (base.clone().add(res.months, 'M').isAfter(other)) { - --res.months; - } + var addOrUpdate = function (item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + updatedData.push(item); + } else { + // add new item + id = me._addItem(item); + addedIds.push(id); + } + }; - res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); + } + } else if (util.isDataTable(data)) { + // Google DataTable + var columns = this._getColumnNames(data); + for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { + var item = {}; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + item[field] = data.getValue(row, col); + } - return res; + addOrUpdate(item); } + } else if (data instanceof Object) { + // Single item + addOrUpdate(data); + } else { + throw new Error("Unknown dataType"); + } - function momentsDifference(base, other) { - var res; - other = makeAs(other, base); - if (base.isBefore(other)) { - res = positiveMomentsDifference(base, other); - } else { - res = positiveMomentsDifference(other, base); - res.milliseconds = -res.milliseconds; - res.months = -res.months; - } + if (addedIds.length) { + this._trigger("add", { items: addedIds }, senderId); + } + if (updatedIds.length) { + this._trigger("update", { items: updatedIds, data: updatedData }, senderId); + } - return res; - } + return addedIds.concat(updatedIds); + }; - // TODO: remove 'name' arg after deprecation is removed - function createAdder(direction, name) { - return function (val, period) { - var dur, tmp; - //invert the arguments, but complain about it - if (period !== null && !isNaN(+period)) { - deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); - tmp = val; val = period; period = tmp; - } + /** + * Get a data item or multiple items. + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * get(id: Number | String, options: Object, data: Array | DataTable) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * get(ids: Number[] | String[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be + * returned. Can be 'DataTable' or 'Array' (default) + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * + * @throws Error + */ + DataSet.prototype.get = function (args) { + var me = this; - val = typeof val === 'string' ? +val : val; - dur = moment.duration(val, period); - addOrSubtractDurationFromMoment(this, dur, direction); - return this; - }; - } + // parse the arguments + var id, ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == "String" || firstType == "Number") { + // get(id [, options] [, data]) + id = arguments[0]; + options = arguments[1]; + data = arguments[2]; + } else if (firstType == "Array") { + // get(ids [, options] [, data]) + ids = arguments[0]; + options = arguments[1]; + data = arguments[2]; + } else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - function addOrSubtractDurationFromMoment(mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ["DataTable", "Array", "Object"]; + returnType = allowedValues.indexOf(options.returnType) == -1 ? "Array" : options.returnType; - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - rawSetter(mom, 'Date', rawGetter(mom, 'Date') + days * isAdding); - } - if (months) { - rawMonthSetter(mom, rawGetter(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - moment.updateOffset(mom, days || months); - } + if (data && returnType != util.getType(data)) { + throw new Error("Type of parameter \"data\" (" + util.getType(data) + ") " + "does not correspond with specified options.type (" + options.type + ")"); } - - // check if is an array - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; + if (returnType == "DataTable" && !util.isDataTable(data)) { + throw new Error("Parameter \"data\" must be a DataTable " + "when options.type is \"DataTable\""); } + } else if (data) { + returnType = util.getType(data) == "DataTable" ? "DataTable" : "Array"; + } else { + returnType = "Array"; + } - function isDate(input) { - return Object.prototype.toString.call(input) === '[object Date]' || - input instanceof Date; - } + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], + item, + itemId, + i, + len; - // compare two arrays, return the number of differences - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; - } - } - return diffs + lengthDiff; + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; } - - function normalizeUnits(units) { - if (units) { - var lowered = units.toLowerCase().replace(/(.)s$/, '$1'); - units = unitAliases[units] || camelFunctions[lowered] || lowered; + } else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); + } + } + } else { + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); } - return units; + } } + } - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; - - for (prop in inputObject) { - if (hasOwnProp(inputObject, prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; - } - } - } + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); + } - return normalizedInput; + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); + } } + } - function makeList(field) { - var count, setter; - - if (field.indexOf('week') === 0) { - count = 7; - setter = 'day'; - } - else if (field.indexOf('month') === 0) { - count = 12; - setter = 'month'; - } - else { - return; + // return the results + if (returnType == "DataTable") { + var columns = this._getColumnNames(data); + if (id != undefined) { + // append a single item to the data table + me._appendRow(data, columns, item); + } else { + // copy the items to the provided data table + for (i = 0; i < items.length; i++) { + me._appendRow(data, columns, items[i]); + } + } + return data; + } else if (returnType == "Object") { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; + } else { + // return an array + if (id != undefined) { + // a single item + return item; + } else { + // multiple items + if (data) { + // copy the items to the provided array + for (i = 0, len = items.length; i < len; i++) { + data.push(items[i]); } - - moment[field] = function (format, index) { - var i, getter, - method = moment._locale[field], - results = []; - - if (typeof format === 'number') { - index = format; - format = undefined; - } - - getter = function (i) { - var m = moment().utc().set(setter, i); - return method.call(moment._locale, m, format || ''); - }; - - if (index != null) { - return getter(index); - } - else { - for (i = 0; i < count; i++) { - results.push(getter(i)); - } - return results; - } - }; + return data; + } else { + // just return our array + return items; + } } + } + }; - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); - } else { - value = Math.ceil(coercedNumber); - } + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } } + } - return value; - } - - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); - } + this._sort(items, order); - function weeksInYear(year, dow, doy) { - return weekOfYear(moment([year, 11, 31 + dow - doy]), dow, doy).week; + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } + } + } } + } else { + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); + } + } - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; - } + this._sort(items, order); - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } } + } - function checkOverflow(m) { - var overflow; - if (m._a && m._pf.overflow === -2) { - overflow = - m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH : - m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE : - m._a[HOUR] < 0 || m._a[HOUR] > 24 || - (m._a[HOUR] === 24 && (m._a[MINUTE] !== 0 || - m._a[SECOND] !== 0 || - m._a[MILLISECOND] !== 0)) ? HOUR : - m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE : - m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND : - m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND : - -1; + return ids; + }; - if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } + /** + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. + */ + DataSet.prototype.getDataSet = function () { + return this; + }; - m._pf.overflow = overflow; - } - } - - function isValid(m) { - if (m._isValid == null) { - m._isValid = !isNaN(m._d.getTime()) && - m._pf.overflow < 0 && - !m._pf.empty && - !m._pf.invalidMonth && - !m._pf.nullInput && - !m._pf.invalidFormat && - !m._pf.userInvalidated; + /** + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + */ + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; - if (m._strict) { - m._isValid = m._isValid && - m._pf.charsLeftOver === 0 && - m._pf.unusedTokens.length === 0 && - m._pf.bigHour === undefined; - } - } - return m._isValid; - } + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); - function normalizeLocale(key) { - return key ? key.toLowerCase().replace('_', '-') : key; + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); } - - // pick the locale from the array - // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - function chooseLocale(names) { - var i = 0, j, next, locale, split; - - while (i < names.length) { - split = normalizeLocale(names[i]).split('-'); - j = split.length; - next = normalizeLocale(names[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - locale = loadLocale(split.slice(0, j).join('-')); - if (locale) { - return locale; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; + } else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); } - return null; + } } + } + }; - function loadLocale(name) { - var oldLocale = null; - if (!locales[name] && hasModule) { - try { - oldLocale = moment.locale(); - !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); - // because defineLocale currently also sets the global locale, we want to undo that for lazy loaded locales - moment.locale(oldLocale); - } catch (e) { } - } - return locales[name]; - } + /** + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems + */ + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; - // Return a moment from input, that is local/utc/utcOffset equivalent to - // model. - function makeAs(input, model) { - var res, diff; - if (model._isUTC) { - res = model.clone(); - diff = (moment.isMoment(input) || isDate(input) ? - +input : +moment(input)) - (+res); - // Use low-level api, because this fn is low-level api. - res._d.setTime(+res._d + diff); - moment.updateOffset(res, false); - return res; - } else { - return moment(input).local(); - } + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } } + } - /************************************ - Locale - ************************************/ - - - extend(Locale.prototype, { - - set : function (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; - } else { - this['_' + i] = prop; - } - } - // Lenient ordinal parsing accepts just a number in addition to - // number + (possibly) stuff coming from _ordinalParseLenient. - this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + /\d{1,2}/.source); - }, - - _months : 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'), - months : function (m) { - return this._months[m.month()]; - }, - - _monthsShort : 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'), - monthsShort : function (m) { - return this._monthsShort[m.month()]; - }, - - monthsParse : function (monthName, format, strict) { - var i, mom, regex; - - if (!this._monthsParse) { - this._monthsParse = []; - this._longMonthsParse = []; - this._shortMonthsParse = []; - } - - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - mom = moment.utc([2000, i]); - if (strict && !this._longMonthsParse[i]) { - this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); - this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); - } - if (!strict && !this._monthsParse[i]) { - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { - return i; - } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { - return i; - } else if (!strict && this._monthsParse[i].test(monthName)) { - return i; - } - } - }, - - _weekdays : 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'), - weekdays : function (m) { - return this._weekdays[m.day()]; - }, - - _weekdaysShort : 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'), - weekdaysShort : function (m) { - return this._weekdaysShort[m.day()]; - }, + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); + } - _weekdaysMin : 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'), - weekdaysMin : function (m) { - return this._weekdaysMin[m.day()]; - }, + return mappedItems; + }; - weekdaysParse : function (weekdayName) { - var i, mom, regex; + /** + * Filter the fields of an item + * @param {Object | null} item + * @param {String[]} fields Field names + * @return {Object | null} filteredItem or null if no item is provided + * @private + */ + DataSet.prototype._filterFields = function (item, fields) { + if (!item) { + // item is null + return item; + } - if (!this._weekdaysParse) { - this._weekdaysParse = []; - } + var filteredItem = {}; - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = moment([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; - } - } - }, + for (var field in item) { + if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { + filteredItem[field] = item[field]; + } + } - _longDateFormat : { - LTS : 'h:mm:ss A', - LT : 'h:mm A', - L : 'MM/DD/YYYY', - LL : 'MMMM D, YYYY', - LLL : 'MMMM D, YYYY LT', - LLLL : 'dddd, MMMM D, YYYY LT' - }, - longDateFormat : function (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; - } - return output; - }, + return filteredItem; + }; - isPM : function (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); - }, + /** + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. + * @private + */ + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return av > bv ? 1 : av < bv ? -1 : 0; + }); + } else if (typeof order === "function") { + // order by sort function + items.sort(order); + } + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError("Order must be a function or a string"); + } + }; - _meridiemParse : /[ap]\.?m?\.?/i, - meridiem : function (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; - } else { - return isLower ? 'am' : 'AM'; - } - }, + /** + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds + */ + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, + len, + removedId; + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); + } + } + } else { + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); + } + } - _calendar : { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }, - calendar : function (key, mom, now) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.apply(mom, [now]) : output; - }, + if (removedIds.length) { + this._trigger("remove", { items: removedIds }, senderId); + } - _relativeTime : { - future : 'in %s', - past : '%s ago', - s : 'a few seconds', - m : 'a minute', - mm : '%d minutes', - h : 'an hour', - hh : '%d hours', - d : 'a day', - dd : '%d days', - M : 'a month', - MM : '%d months', - y : 'a year', - yy : '%d years' - }, + return removedIds; + }; - relativeTime : function (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); - }, + /** + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id + * @private + */ + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + this.length--; + return id; + } + } else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + this.length--; + return itemId; + } + } + return null; + }; - pastFuture : function (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); - }, + /** + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items + */ + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - ordinal : function (number) { - return this._ordinal.replace('%d', number); - }, - _ordinal : '%d', - _ordinalParse : /\d{1,2}/, + this._data = {}; + this.length = 0; - preparse : function (string) { - return string; - }, + this._trigger("remove", { items: ids }, senderId); - postformat : function (string) { - return string; - }, + return ids; + }; - week : function (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; - }, + /** + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; - _week : { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }, + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; + } + } + } - firstDayOfWeek : function () { - return this._week.dow; - }, + return max; + }; - firstDayOfYear : function () { - return this._week.doy; - }, + /** + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; - _invalidDate: 'Invalid date', - invalidDate: function () { - return this._invalidDate; - } - }); + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; + } + } + } - /************************************ - Formatting - ************************************/ + return min; + }; + /** + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. + */ + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ''); + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; } - return input.replace(/\\/g, ''); + } + if (!exists && value !== undefined) { + values[count] = value; + count++; + } } + } - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; - - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } - } - - return function (mom) { - var output = ''; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; - } - return output; - }; + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); } + } - // format date using native date object - function formatMoment(m, format) { - if (!m.isValid()) { - return m.localeData().invalidDate(); - } + return values; + }; - format = expandFormat(format, m.localeData()); + /** + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); - } + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error("Cannot add item: item with id " + id + " already exists"); + } + } else { + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; + } - return formatFunctions[format](m); + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); } + } + this._data[id] = d; + this.length++; - function expandFormat(format, locale) { - var i = 5; + return id; + }; - function replaceLongDateFormatTokens(input) { - return locale.longDateFormat(input) || input; - } + /** + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item + * @private + */ + DataSet.prototype._getItem = function (id, types) { + var field, value; - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; - } + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; + } - return format; + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } } - - - /************************************ - Parsing - ************************************/ - - - // get the regex to find the next token - function getParseRegexForToken(token, config) { - var a, strict = config._strict; - switch (token) { - case 'Q': - return parseTokenOneDigit; - case 'DDDD': - return parseTokenThreeDigits; - case 'YYYY': - case 'GGGG': - case 'gggg': - return strict ? parseTokenFourDigits : parseTokenOneToFourDigits; - case 'Y': - case 'G': - case 'g': - return parseTokenSignedNumber; - case 'YYYYYY': - case 'YYYYY': - case 'GGGGG': - case 'ggggg': - return strict ? parseTokenSixDigits : parseTokenOneToSixDigits; - case 'S': - if (strict) { - return parseTokenOneDigit; - } - /* falls through */ - case 'SS': - if (strict) { - return parseTokenTwoDigits; - } - /* falls through */ - case 'SSS': - if (strict) { - return parseTokenThreeDigits; - } - /* falls through */ - case 'DDD': - return parseTokenOneToThreeDigits; - case 'MMM': - case 'MMMM': - case 'dd': - case 'ddd': - case 'dddd': - return parseTokenWord; - case 'a': - case 'A': - return config._locale._meridiemParse; - case 'x': - return parseTokenOffsetMs; - case 'X': - return parseTokenTimestampMs; - case 'Z': - case 'ZZ': - return parseTokenTimezone; - case 'T': - return parseTokenT; - case 'SSSS': - return parseTokenDigits; - case 'MM': - case 'DD': - case 'YY': - case 'GG': - case 'gg': - case 'HH': - case 'hh': - case 'mm': - case 'ss': - case 'ww': - case 'WW': - return strict ? parseTokenTwoDigits : parseTokenOneOrTwoDigits; - case 'M': - case 'D': - case 'd': - case 'H': - case 'h': - case 'm': - case 's': - case 'w': - case 'W': - case 'e': - case 'E': - return parseTokenOneOrTwoDigits; - case 'Do': - return strict ? config._locale._ordinalParse : config._locale._ordinalParseLenient; - default : - a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), 'i')); - return a; - } + } else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } } + } + return converted; + }; - function utcOffsetFromString(string) { - string = string || ''; - var possibleTzMatches = (string.match(parseTokenTimezone) || []), - tzChunk = possibleTzMatches[possibleTzMatches.length - 1] || [], - parts = (tzChunk + '').match(parseTimezoneChunker) || ['-', 0, 0], - minutes = +(parts[1] * 60) + toInt(parts[2]); + /** + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error("Cannot update item: item has no id (item: " + JSON.stringify(item) + ")"); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error("Cannot update item: no item with id " + id + " found"); + } - return parts[0] === '+' ? minutes : -minutes; + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); } + } - // function to convert string input to date - function addTimeToArrayFromToken(token, input, config) { - var a, datePartArray = config._a; + return id; + }; - switch (token) { - // QUARTER - case 'Q': - if (input != null) { - datePartArray[MONTH] = (toInt(input) - 1) * 3; - } - break; - // MONTH - case 'M' : // fall through to MM - case 'MM' : - if (input != null) { - datePartArray[MONTH] = toInt(input) - 1; - } - break; - case 'MMM' : // fall through to MMMM - case 'MMMM' : - a = config._locale.monthsParse(input, token, config._strict); - // if we didn't find a month name, mark the date as invalid. - if (a != null) { - datePartArray[MONTH] = a; - } else { - config._pf.invalidMonth = input; - } - break; - // DAY OF MONTH - case 'D' : // fall through to DD - case 'DD' : - if (input != null) { - datePartArray[DATE] = toInt(input); - } - break; - case 'Do' : - if (input != null) { - datePartArray[DATE] = toInt(parseInt( - input.match(/\d{1,2}/)[0], 10)); - } - break; - // DAY OF YEAR - case 'DDD' : // fall through to DDDD - case 'DDDD' : - if (input != null) { - config._dayOfYear = toInt(input); - } + /** + * Get an array with the column names of a Google DataTable + * @param {DataTable} dataTable + * @return {String[]} columnNames + * @private + */ + DataSet.prototype._getColumnNames = function (dataTable) { + var columns = []; + for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { + columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); + } + return columns; + }; - break; - // YEAR - case 'YY' : - datePartArray[YEAR] = moment.parseTwoDigitYear(input); - break; - case 'YYYY' : - case 'YYYYY' : - case 'YYYYYY' : - datePartArray[YEAR] = toInt(input); - break; - // AM / PM - case 'a' : // fall through to A - case 'A' : - config._meridiem = input; - // config._isPm = config._locale.isPM(input); - break; - // HOUR - case 'h' : // fall through to hh - case 'hh' : - config._pf.bigHour = true; - /* falls through */ - case 'H' : // fall through to HH - case 'HH' : - datePartArray[HOUR] = toInt(input); - break; - // MINUTE - case 'm' : // fall through to mm - case 'mm' : - datePartArray[MINUTE] = toInt(input); - break; - // SECOND - case 's' : // fall through to ss - case 'ss' : - datePartArray[SECOND] = toInt(input); - break; - // MILLISECOND - case 'S' : - case 'SS' : - case 'SSS' : - case 'SSSS' : - datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000); - break; - // UNIX OFFSET (MILLISECONDS) - case 'x': - config._d = new Date(toInt(input)); - break; - // UNIX TIMESTAMP WITH MS - case 'X': - config._d = new Date(parseFloat(input) * 1000); - break; - // TIMEZONE - case 'Z' : // fall through to ZZ - case 'ZZ' : - config._useUTC = true; - config._tzm = utcOffsetFromString(input); - break; - // WEEKDAY - human - case 'dd': - case 'ddd': - case 'dddd': - a = config._locale.weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (a != null) { - config._w = config._w || {}; - config._w['d'] = a; - } else { - config._pf.invalidWeekday = input; - } - break; - // WEEK, WEEK DAY - numeric - case 'w': - case 'ww': - case 'W': - case 'WW': - case 'd': - case 'e': - case 'E': - token = token.substr(0, 1); - /* falls through */ - case 'gggg': - case 'GGGG': - case 'GGGGG': - token = token.substr(0, 2); - if (input) { - config._w = config._w || {}; - config._w[token] = toInt(input); - } - break; - case 'gg': - case 'GG': - config._w = config._w || {}; - config._w[token] = moment.parseTwoDigitYear(input); - } - } + /** + * Append an item as a row to the dataTable + * @param dataTable + * @param columns + * @param item + * @private + */ + DataSet.prototype._appendRow = function (dataTable, columns, item) { + var row = dataTable.addRow(); - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + dataTable.setValue(row, col, item[field]); + } + }; - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; + module.exports = DataSet; - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = dfl(w.GG, config._a[YEAR], weekOfYear(moment(), 1, 4).year); - week = dfl(w.W, 1); - weekday = dfl(w.E, 1); - } else { - dow = config._locale._week.dow; - doy = config._locale._week.doy; +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { - weekYear = dfl(w.gg, config._a[YEAR], weekOfYear(moment(), dow, doy).year); - week = dfl(w.w, 1); + "use strict"; - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; - } else { - // default to begining of week - weekday = dow; - } - } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; - } + /** + * DataView + * + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView + */ + function DataView(data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this.length = 0; // number of items in the DataView + this._options = options || {}; + this._fieldId = "id"; // name of the field containing id + this._subscribers = {}; // event subscribers - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function dateFromConfig(config) { - var i, date, input = [], currentDate, yearToUse; + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; - if (config._d) { - return; - } + this.setData(data); + } - currentDate = currentDateArray(config); + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); - } + /** + * Set a data source for the view + * @param {DataSet | DataView} data + */ + DataView.prototype.setData = function (data) { + var ids, i, len; - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = dfl(config._a[YEAR], currentDate[YEAR]); + if (this._data) { + // unsubscribe from current dataset + if (this._data.unsubscribe) { + this._data.unsubscribe("*", this.listener); + } - if (config._dayOfYear > daysInYear(yearToUse)) { - config._pf._overflowDayOfYear = true; - } + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } + } + this._ids = {}; + this.length = 0; + this._trigger("remove", { items: ids }); + } - date = makeUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } + this._data = data; - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; - } + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || "id"; - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; - } + // trigger an add of all added items + ids = this._data.getIds({ filter: this._options && this._options.filter }); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; + } + this.length = ids.length; + this._trigger("add", { items: ids }); - // Check for 24:00:00.000 - if (config._a[HOUR] === 24 && - config._a[MINUTE] === 0 && - config._a[SECOND] === 0 && - config._a[MILLISECOND] === 0) { - config._nextDay = true; - config._a[HOUR] = 0; - } + // subscribe to new dataset + if (this._data.on) { + this._data.on("*", this.listener); + } + } + }; - config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input); - // Apply timezone offset from input. The actual utcOffset can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); - } + /** + * Refresh the DataView. Useful when the DataView has a filter function + * containing a variable parameter. + */ + DataView.prototype.refresh = function () { + var id; + var ids = this._data.getIds({ filter: this._options && this._options.filter }); + var newIds = {}; + var added = []; + var removed = []; - if (config._nextDay) { - config._a[HOUR] = 24; - } + // check for additions + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + newIds[id] = true; + if (!this._ids[id]) { + added.push(id); + this._ids[id] = true; + this.length++; } + } - function dateFromObject(config) { - var normalizedInput; - - if (config._d) { - return; - } + // check for removals + for (id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + if (!newIds[id]) { + removed.push(id); + delete this._ids[id]; + this.length--; + } + } + } - normalizedInput = normalizeObjectUnits(config._i); - config._a = [ - normalizedInput.year, - normalizedInput.month, - normalizedInput.day || normalizedInput.date, - normalizedInput.hour, - normalizedInput.minute, - normalizedInput.second, - normalizedInput.millisecond - ]; + // trigger events + if (added.length) { + this._trigger("add", { items: added }); + } + if (removed.length) { + this._trigger("remove", { items: removed }); + } + }; - dateFromConfig(config); - } + /** + * Get data from the data view + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args + */ + DataView.prototype.get = function (args) { + var me = this; - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [ - now.getUTCFullYear(), - now.getUTCMonth(), - now.getUTCDate() - ]; - } else { - return [now.getFullYear(), now.getMonth(), now.getDate()]; - } - } + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == "String" || firstType == "Number" || firstType == "Array") { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; + } else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - // date from string and format string - function makeDateFromStringAndFormat(config) { - if (config._f === moment.ISO_8601) { - parseISO(config); - return; - } + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); - config._a = []; - config._pf.empty = true; + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); + }; + } - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); + } + getArguments.push(viewOptions); + getArguments.push(data); - tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + return this._data && this._data.get.apply(this._data, getArguments); + }; - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - config._pf.unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - config._pf.empty = false; - } - else { - config._pf.unusedTokens.push(token); - } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - config._pf.unusedTokens.push(token); - } - } + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataView.prototype.getIds = function (options) { + var ids; - // add remaining unparsed input length to the string - config._pf.charsLeftOver = stringLength - totalParsedInputLength; - if (string.length > 0) { - config._pf.unusedInput.push(string); - } + if (this._data) { + var defaultFilter = this._options.filter; + var filter; - // clear _12h flag if hour is <= 12 - if (config._pf.bigHour === true && config._a[HOUR] <= 12) { - config._pf.bigHour = undefined; - } - // handle meridiem - config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], - config._meridiem); - dateFromConfig(config); - checkOverflow(config); + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + }; + } else { + filter = options.filter; + } + } else { + filter = defaultFilter; } - function unescapeFormat(s) { - return s.replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }); - } + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); + } else { + ids = []; + } - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function regexpEscape(s) { - return s.replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); - } + return ids; + }; - // date from string and array of format strings - function makeDateFromStringAndArray(config) { - var tempConfig, - bestMoment, + /** + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet + */ + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; + } + return dataSet || null; + }; - scoreToBeat, - i, - currentScore; + /** + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId + * @private + */ + DataView.prototype._onEvent = function (event, params, senderId) { + var i, + len, + id, + item, + ids = params && params.items, + data = this._data, + added = [], + updated = [], + removed = []; - if (config._f.length === 0) { - config._pf.invalidFormat = true; - config._d = new Date(NaN); - return; + if (ids && data) { + switch (event) { + case "add": + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } } - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = copyConfig({}, config); - if (config._useUTC != null) { - tempConfig._useUTC = config._useUTC; - } - tempConfig._pf = defaultParsingFlags(); - tempConfig._f = config._f[i]; - makeDateFromStringAndFormat(tempConfig); - - if (!isValid(tempConfig)) { - continue; - } + break; - // if there is any input that was not parsed add a penalty for that format - currentScore += tempConfig._pf.charsLeftOver; + case "update": + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); - //or tokens - currentScore += tempConfig._pf.unusedTokens.length * 10; + if (item) { + if (this._ids[id]) { + updated.push(id); + } else { + this._ids[id] = true; + added.push(id); + } + } else { + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } else {} + } + } - tempConfig._pf.score = currentScore; + break; - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; - } + case "remove": + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } } - extend(config, bestMoment || tempConfig); + break; } - // date from iso format - function parseISO(config) { - var i, l, - string = config._i, - match = isoRegex.exec(string); - - if (match) { - config._pf.iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be 'T' or undefined - config._f = isoDates[i][0] + (match[6] || ' '); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(parseTokenTimezone)) { - config._f += 'Z'; - } - makeDateFromStringAndFormat(config); - } else { - config._isValid = false; - } - } + this.length += added.length - removed.length; - // date from iso format or fallback - function makeDateFromString(config) { - parseISO(config); - if (config._isValid === false) { - delete config._isValid; - moment.createFromInputFallback(config); - } + if (added.length) { + this._trigger("add", { items: added }, senderId); } - - function map(arr, fn) { - var res = [], i; - for (i = 0; i < arr.length; ++i) { - res.push(fn(arr[i], i)); - } - return res; + if (updated.length) { + this._trigger("update", { items: updated }, senderId); } - - function makeDateFromInput(config) { - var input = config._i, matched; - if (input === undefined) { - config._d = new Date(); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if ((matched = aspNetJsonRegex.exec(input)) !== null) { - config._d = new Date(+matched[1]); - } else if (typeof input === 'string') { - makeDateFromString(config); - } else if (isArray(input)) { - config._a = map(input.slice(0), function (obj) { - return parseInt(obj, 10); - }); - dateFromConfig(config); - } else if (typeof(input) === 'object') { - dateFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); - } else { - moment.createFromInputFallback(config); - } + if (removed.length) { + this._trigger("remove", { items: removed }, senderId); } + } + }; - function makeDate(y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); - } - return date; - } + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; - function makeUTCDate(y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); - } - return date; - } + module.exports = DataView; + // nothing interesting for me :-( - function parseWeekday(input, locale) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); - } - else { - input = locale.weekdaysParse(input); - if (typeof input !== 'number') { - return null; - } - } - } - return input; - } +/***/ }, +/* 5 */ +/***/ function(module, exports, __webpack_require__) { - /************************************ - Relative Time - ************************************/ + "use strict"; + /** + * A queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @constructor + */ + function Queue(options) { + // options + this.delay = null; + this.max = Infinity; - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { - return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); - } + // properties + this._queue = []; + this._timeout = null; + this._extended = null; - function relativeTime(posNegDuration, withoutSuffix, locale) { - var duration = moment.duration(posNegDuration).abs(), - seconds = round(duration.as('s')), - minutes = round(duration.as('m')), - hours = round(duration.as('h')), - days = round(duration.as('d')), - months = round(duration.as('M')), - years = round(duration.as('y')), + this.setOptions(options); + } - args = seconds < relativeTimeThresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < relativeTimeThresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < relativeTimeThresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days < relativeTimeThresholds.d && ['dd', days] || - months === 1 && ['M'] || - months < relativeTimeThresholds.M && ['MM', months] || - years === 1 && ['y'] || ['yy', years]; + /** + * Update the configuration of the queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @param options + */ + Queue.prototype.setOptions = function (options) { + if (options && typeof options.delay !== "undefined") { + this.delay = options.delay; + } + if (options && typeof options.max !== "undefined") { + this.max = options.max; + } - args[2] = withoutSuffix; - args[3] = +posNegDuration > 0; - args[4] = locale; - return substituteTimeAgo.apply({}, args); - } + this._flushIfNeeded(); + }; + /** + * Extend an object with queuing functionality. + * The object will be extended with a function flush, and the methods provided + * in options.replace will be replaced with queued ones. + * @param {Object} object + * @param {Object} options + * Available options: + * - replace: Array. + * A list with method names of the methods + * on the object to be replaced with queued ones. + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @return {Queue} Returns the created queue + */ + Queue.extend = function (object, options) { + var queue = new Queue(options); - /************************************ - Week of Year - ************************************/ + if (object.flush !== undefined) { + throw new Error("Target object already has a property flush"); + } + object.flush = function () { + queue.flush(); + }; + var methods = [{ + name: "flush", + original: undefined + }]; - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; + if (options && options.replace) { + for (var i = 0; i < options.replace.length; i++) { + var name = options.replace[i]; + methods.push({ + name: name, + original: object[name] + }); + queue.replace(object, name); + } + } + queue._extended = { + object: object, + methods: methods + }; - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; - } + return queue; + }; - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; - } + /** + * Destroy the queue. The queue will first flush all queued actions, and in + * case it has extended an object, will restore the original object. + */ + Queue.prototype.destroy = function () { + this.flush(); - adjustedMoment = moment(mom).add(daysToDayOfWeek, 'd'); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() - }; + if (this._extended) { + var object = this._extended.object; + var methods = this._extended.methods; + for (var i = 0; i < methods.length; i++) { + var method = methods[i]; + if (method.original) { + object[method.name] = method.original; + } else { + delete object[method.name]; + } } + this._extended = null; + } + }; - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = makeUTCDate(year, 0, 1).getUTCDay(), daysToAdd, dayOfYear; - - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + /** + * Replace a method on an object with a queued version + * @param {Object} object Object having the method + * @param {string} method The method name + */ + Queue.prototype.replace = function (object, method) { + var me = this; + var original = object[method]; + if (!original) { + throw new Error("Method " + method + " undefined"); + } - return { - year: dayOfYear > 0 ? year : year - 1, - dayOfYear: dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear - }; + object[method] = function () { + // create an Array with the arguments + var args = []; + for (var i = 0; i < arguments.length; i++) { + args[i] = arguments[i]; } - /************************************ - Top Level Functions - ************************************/ - - function makeMoment(config) { - var input = config._i, - format = config._f, - res; + // add this call to the queue + me.queue({ + args: args, + fn: original, + context: this + }); + }; + }; - config._locale = config._locale || moment.localeData(config._l); + /** + * Queue a call + * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry + */ + Queue.prototype.queue = function (entry) { + if (typeof entry === "function") { + this._queue.push({ fn: entry }); + } else { + this._queue.push(entry); + } - if (input === null || (format === undefined && input === '')) { - return moment.invalid({nullInput: true}); - } + this._flushIfNeeded(); + }; - if (typeof input === 'string') { - config._i = input = config._locale.preparse(input); - } + /** + * Check whether the queue needs to be flushed + * @private + */ + Queue.prototype._flushIfNeeded = function () { + // flush when the maximum is exceeded. + if (this._queue.length > this.max) { + this.flush(); + } - if (moment.isMoment(input)) { - return new Moment(input, true); - } else if (format) { - if (isArray(format)) { - makeDateFromStringAndArray(config); - } else { - makeDateFromStringAndFormat(config); - } - } else { - makeDateFromInput(config); - } + // flush after a period of inactivity when a delay is configured + clearTimeout(this._timeout); + if (this.queue.length > 0 && typeof this.delay === "number") { + var me = this; + this._timeout = setTimeout(function () { + me.flush(); + }, this.delay); + } + }; - res = new Moment(config); - if (res._nextDay) { - // Adding is smart enough around DST - res.add(1, 'd'); - res._nextDay = undefined; - } + /** + * Flush all queued calls + */ + Queue.prototype.flush = function () { + while (this._queue.length > 0) { + var entry = this._queue.shift(); + entry.fn.apply(entry.context || entry.fn, entry.args || []); + } + }; - return res; - } + module.exports = Queue; - moment = function (input, format, locale, strict) { - var c; +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c = {}; - c._isAMomentObject = true; - c._i = input; - c._f = format; - c._l = locale; - c._strict = strict; - c._isUTC = false; - c._pf = defaultParsingFlags(); + "use strict"; - return makeMoment(c); - }; + var Emitter = __webpack_require__(63); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var util = __webpack_require__(1); + var Point3d = __webpack_require__(10); + var Point2d = __webpack_require__(9); + var Camera = __webpack_require__(7); + var Filter = __webpack_require__(8); + var Slider = __webpack_require__(11); + var StepNumber = __webpack_require__(12); - moment.suppressDeprecationWarnings = false; + /** + * @constructor Graph3d + * Graph3d displays data in 3d. + * + * Graph3d is developed in javascript as a Google Visualization Chart. + * + * @param {Element} container The DOM element in which the Graph3d will + * be created. Normally a div element. + * @param {DataSet | DataView | Array} [data] + * @param {Object} [options] + */ + function Graph3d(container, data, options) { + if (!(this instanceof Graph3d)) { + throw new SyntaxError("Constructor must be called with the new operator"); + } - moment.createFromInputFallback = deprecate( - 'moment construction falls back to js Date. This is ' + - 'discouraged and will be removed in upcoming major ' + - 'release. Please refer to ' + - 'https://github.com/moment/moment/issues/1407 for more info.', - function (config) { - config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); - } - ); + // create variables and set default values + this.containerElement = container; + this.width = "400px"; + this.height = "400px"; + this.margin = 10; // px + this.defaultXCenter = "55%"; + this.defaultYCenter = "50%"; - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; - } - if (!moments.length) { - return moment(); - } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; - } - } - return res; - } + this.xLabel = "x"; + this.yLabel = "y"; + this.zLabel = "z"; - moment.min = function () { - var args = [].slice.call(arguments, 0); + var passValueFn = function (v) { + return v; + }; + this.xValueLabel = passValueFn; + this.yValueLabel = passValueFn; + this.zValueLabel = passValueFn; - return pickBy('isBefore', args); - }; + this.filterLabel = "time"; + this.legendLabel = "value"; - moment.max = function () { - var args = [].slice.call(arguments, 0); + this.style = Graph3d.STYLE.DOT; + this.showPerspective = true; + this.showGrid = true; + this.keepAspectRatio = true; + this.showShadow = false; + this.showGrayBottom = false; // TODO: this does not work correctly + this.showTooltip = false; + this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' - return pickBy('isAfter', args); - }; + this.animationInterval = 1000; // milliseconds + this.animationPreload = false; - // creating with utc - moment.utc = function (input, format, locale, strict) { - var c; + this.camera = new Camera(); + this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c = {}; - c._isAMomentObject = true; - c._useUTC = true; - c._isUTC = true; - c._l = locale; - c._i = input; - c._f = format; - c._strict = strict; - c._pf = defaultParsingFlags(); + this.dataTable = null; // The original data table + this.dataPoints = null; // The table with point objects - return makeMoment(c).utc(); - }; + // the column indexes + this.colX = undefined; + this.colY = undefined; + this.colZ = undefined; + this.colValue = undefined; + this.colFilter = undefined; - // creating with unix timestamp (in seconds) - moment.unix = function (input) { - return moment(input * 1000); - }; + this.xMin = 0; + this.xStep = undefined; // auto by default + this.xMax = 1; + this.yMin = 0; + this.yStep = undefined; // auto by default + this.yMax = 1; + this.zMin = 0; + this.zStep = undefined; // auto by default + this.zMax = 1; + this.valueMin = 0; + this.valueMax = 1; + this.xBarWidth = 1; + this.yBarWidth = 1; + // TODO: customize axis range - // duration - moment.duration = function (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - parseIso, - diffRes; + // constants + this.colorAxis = "#4D4D4D"; + this.colorGrid = "#D3D3D3"; + this.colorDot = "#7DC1FF"; + this.colorDotBorder = "#3267D2"; - if (moment.isDuration(input)) { - duration = { - ms: input._milliseconds, - d: input._days, - M: input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; - } - } else if (!!(match = aspNetTimeSpanJsonRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y: 0, - d: toInt(match[DATE]) * sign, - h: toInt(match[HOUR]) * sign, - m: toInt(match[MINUTE]) * sign, - s: toInt(match[SECOND]) * sign, - ms: toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = isoDurationRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - parseIso = function (inp) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; - }; - duration = { - y: parseIso(match[2]), - M: parseIso(match[3]), - d: parseIso(match[4]), - h: parseIso(match[5]), - m: parseIso(match[6]), - s: parseIso(match[7]), - w: parseIso(match[8]) - }; - } else if (duration == null) {// checks for null or undefined - duration = {}; - } else if (typeof duration === 'object' && - ('from' in duration || 'to' in duration)) { - diffRes = momentsDifference(moment(duration.from), moment(duration.to)); + // create a frame and canvas + this.create(); - duration = {}; - duration.ms = diffRes.milliseconds; - duration.M = diffRes.months; - } + // apply options (also when undefined) + this.setOptions(options); - ret = new Duration(duration); + // apply data + if (data) { + this.setData(data); + } + } - if (moment.isDuration(input) && hasOwnProp(input, '_locale')) { - ret._locale = input._locale; - } + // Extend Graph3d with an Emitter mixin + Emitter(Graph3d.prototype); - return ret; - }; - - // version number - moment.version = VERSION; + /** + * Calculate the scaling values, dependent on the range in x, y, and z direction + */ + Graph3d.prototype._setScale = function () { + this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); - // default format - moment.defaultFormat = isoFormat; + // keep aspect ration between x and y scale if desired + if (this.keepAspectRatio) { + if (this.scale.x < this.scale.y) { + //noinspection JSSuspiciousNameCombination + this.scale.y = this.scale.x; + } else { + //noinspection JSSuspiciousNameCombination + this.scale.x = this.scale.y; + } + } - // constant that refers to the ISO standard - moment.ISO_8601 = function () {}; + // scale the vertical axis + this.scale.z *= this.verticalRatio; + // TODO: can this be automated? verticalRatio? - // Plugins that add properties should also add the key here (null value), - // so we can properly clone ourselves. - moment.momentProperties = momentProperties; + // determine scale for (optional) value + this.scale.value = 1 / (this.valueMax - this.valueMin); - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - moment.updateOffset = function () {}; + // position the camera arm + var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; + var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; + var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; + this.camera.setArmLocation(xCenter, yCenter, zCenter); + }; - // This function allows you to set a threshold for relative time strings - moment.relativeTimeThreshold = function (threshold, limit) { - if (relativeTimeThresholds[threshold] === undefined) { - return false; - } - if (limit === undefined) { - return relativeTimeThresholds[threshold]; - } - relativeTimeThresholds[threshold] = limit; - return true; - }; - moment.lang = deprecate( - 'moment.lang is deprecated. Use moment.locale instead.', - function (key, value) { - return moment.locale(key, value); - } - ); + /** + * Convert a 3D location to a 2D location on screen + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point2d} point2d A 2D point with parameters x, y + */ + Graph3d.prototype._convert3Dto2D = function (point3d) { + var translation = this._convertPointToTranslation(point3d); + return this._convertTranslationToScreen(translation); + }; - // This function will load locale and then set the global locale. If - // no arguments are passed in, it will simply return the current global - // locale key. - moment.locale = function (key, values) { - var data; - if (key) { - if (typeof(values) !== 'undefined') { - data = moment.defineLocale(key, values); - } - else { - data = moment.localeData(key); - } + /** + * Convert a 3D location its translation seen from the camera + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + */ + Graph3d.prototype._convertPointToTranslation = function (point3d) { + var ax = point3d.x * this.scale.x, + ay = point3d.y * this.scale.y, + az = point3d.z * this.scale.z, + cx = this.camera.getCameraLocation().x, + cy = this.camera.getCameraLocation().y, + cz = this.camera.getCameraLocation().z, - if (data) { - moment.duration._locale = moment._locale = data; - } - } - return moment._locale._abbr; - }; + // calculate angles + sinTx = Math.sin(this.camera.getCameraRotation().x), + cosTx = Math.cos(this.camera.getCameraRotation().x), + sinTy = Math.sin(this.camera.getCameraRotation().y), + cosTy = Math.cos(this.camera.getCameraRotation().y), + sinTz = Math.sin(this.camera.getCameraRotation().z), + cosTz = Math.cos(this.camera.getCameraRotation().z), - moment.defineLocale = function (name, values) { - if (values !== null) { - values.abbr = name; - if (!locales[name]) { - locales[name] = new Locale(); - } - locales[name].set(values); - // backwards compat for now: also set the locale - moment.locale(name); + // calculate translation + dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), + dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), + dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); - return locales[name]; - } else { - // useful for testing - delete locales[name]; - return null; - } - }; + return new Point3d(dx, dy, dz); + }; - moment.langData = deprecate( - 'moment.langData is deprecated. Use moment.localeData instead.', - function (key) { - return moment.localeData(key); - } - ); + /** + * Convert a translation point to a point on the screen + * @param {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + * @return {Point2d} point2d A 2D point with parameters x, y + */ + Graph3d.prototype._convertTranslationToScreen = function (translation) { + var ex = this.eye.x, + ey = this.eye.y, + ez = this.eye.z, + dx = translation.x, + dy = translation.y, + dz = translation.z; - // returns locale data - moment.localeData = function (key) { - var locale; + // calculate position on screen from translation + var bx; + var by; + if (this.showPerspective) { + bx = (dx - ex) * (ez / dz); + by = (dy - ey) * (ez / dz); + } else { + bx = dx * -(ez / this.camera.getArmLength()); + by = dy * -(ez / this.camera.getArmLength()); + } - if (key && key._locale && key._locale._abbr) { - key = key._locale._abbr; - } + // shift and scale the point to the center of the screen + // use the width of the graph to scale both horizontally and vertically. + return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); + }; - if (!key) { - return moment._locale; - } + /** + * Set the background styling for the graph + * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor + */ + Graph3d.prototype._setBackgroundColor = function (backgroundColor) { + var fill = "white"; + var stroke = "gray"; + var strokeWidth = 1; - if (!isArray(key)) { - //short-circuit everything else - locale = loadLocale(key); - if (locale) { - return locale; - } - key = [key]; - } + if (typeof backgroundColor === "string") { + fill = backgroundColor; + stroke = "none"; + strokeWidth = 0; + } else if (typeof backgroundColor === "object") { + if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; + if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; + if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; + } else if (backgroundColor === undefined) {} else { + throw "Unsupported type of backgroundColor"; + } - return chooseLocale(key); - }; + this.frame.style.backgroundColor = fill; + this.frame.style.borderColor = stroke; + this.frame.style.borderWidth = strokeWidth + "px"; + this.frame.style.borderStyle = "solid"; + }; - // compare moment object - moment.isMoment = function (obj) { - return obj instanceof Moment || - (obj != null && hasOwnProp(obj, '_isAMomentObject')); - }; - // for typechecking Duration objects - moment.isDuration = function (obj) { - return obj instanceof Duration; - }; + /// enumerate the available styles + Graph3d.STYLE = { + BAR: 0, + BARCOLOR: 1, + BARSIZE: 2, + DOT: 3, + DOTLINE: 4, + DOTCOLOR: 5, + DOTSIZE: 6, + GRID: 7, + LINE: 8, + SURFACE: 9 + }; - for (i = lists.length - 1; i >= 0; --i) { - makeList(lists[i]); - } + /** + * Retrieve the style index from given styleName + * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' + * @return {Number} styleNumber Enumeration value representing the style, or -1 + * when not found + */ + Graph3d.prototype._getStyleNumber = function (styleName) { + switch (styleName) { + case "dot": + return Graph3d.STYLE.DOT; + case "dot-line": + return Graph3d.STYLE.DOTLINE; + case "dot-color": + return Graph3d.STYLE.DOTCOLOR; + case "dot-size": + return Graph3d.STYLE.DOTSIZE; + case "line": + return Graph3d.STYLE.LINE; + case "grid": + return Graph3d.STYLE.GRID; + case "surface": + return Graph3d.STYLE.SURFACE; + case "bar": + return Graph3d.STYLE.BAR; + case "bar-color": + return Graph3d.STYLE.BARCOLOR; + case "bar-size": + return Graph3d.STYLE.BARSIZE; + } - moment.normalizeUnits = function (units) { - return normalizeUnits(units); - }; + return -1; + }; - moment.invalid = function (flags) { - var m = moment.utc(NaN); - if (flags != null) { - extend(m._pf, flags); - } - else { - m._pf.userInvalidated = true; - } + /** + * Determine the indexes of the data columns, based on the given style and data + * @param {DataSet} data + * @param {Number} style + */ + Graph3d.prototype._determineColumnIndexes = function (data, style) { + if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { + // 3 columns expected, and optionally a 4th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = undefined; - return m; - }; + if (data.getNumberOfColumns() > 3) { + this.colFilter = 3; + } + } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; - moment.parseZone = function () { - return moment.apply(null, arguments).parseZone(); - }; + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; + } + } else { + throw "Unknown style \"" + this.style + "\""; + } + }; - moment.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; + Graph3d.prototype.getNumberOfRows = function (data) { + return data.length; + }; - moment.isDate = isDate; - /************************************ - Moment Prototype - ************************************/ + Graph3d.prototype.getNumberOfColumns = function (data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; + } + } + return counter; + }; - extend(moment.fn = Moment.prototype, { + Graph3d.prototype.getDistinctValues = function (data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); + } + } + return distinctValues; + }; - clone : function () { - return moment(this); - }, - valueOf : function () { - return +this._d - ((this._offset || 0) * 60000); - }, + Graph3d.prototype.getColumnRange = function (data, column) { + var minMax = { min: data[0][column], max: data[0][column] }; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { + minMax.min = data[i][column]; + } + if (minMax.max < data[i][column]) { + minMax.max = data[i][column]; + } + } + return minMax; + }; - unix : function () { - return Math.floor(+this / 1000); - }, + /** + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number + */ + Graph3d.prototype._dataInitialize = function (rawData, style) { + var me = this; - toString : function () { - return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); - }, + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off("*", this._onChange); + } - toDate : function () { - return this._offset ? new Date(+this) : this._d; - }, + if (rawData === undefined) return; - toISOString : function () { - var m = moment(this).utc(); - if (0 < m.year() && m.year() <= 9999) { - if ('function' === typeof Date.prototype.toISOString) { - // native implementation is ~50x faster, use it when we can - return this.toDate().toISOString(); - } else { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - }, + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); + } - toArray : function () { - var m = this; - return [ - m.year(), - m.month(), - m.date(), - m.hours(), - m.minutes(), - m.seconds(), - m.milliseconds() - ]; - }, + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); + } else { + throw new Error("Array, DataSet, or DataView expected"); + } - isValid : function () { - return isValid(this); - }, + if (data.length == 0) return; - isDSTShifted : function () { - if (this._a) { - return this.isValid() && compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray()) > 0; - } + this.dataSet = rawData; + this.dataTable = data; - return false; - }, + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on("*", this._onChange); - parsingFlags : function () { - return extend({}, this._pf); - }, + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange - invalidAt: function () { - return this._pf.overflow; - }, + // determine the location of x,y,z,value,filter columns + this.colX = "x"; + this.colY = "y"; + this.colZ = "z"; + this.colValue = "style"; + this.colFilter = "filter"; - utc : function (keepLocalTime) { - return this.utcOffset(0, keepLocalTime); - }, - local : function (keepLocalTime) { - if (this._isUTC) { - this.utcOffset(0, keepLocalTime); - this._isUTC = false; - if (keepLocalTime) { - this.subtract(this._dateUtcOffset(), 'm'); - } - } - return this; - }, + // check if a filter column is provided + if (data[0].hasOwnProperty("filter")) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function () { + me.redraw(); + }); + } + } - format : function (inputString) { - var output = formatMoment(this, inputString || moment.defaultFormat); - return this.localeData().postformat(output); - }, - add : createAdder(1, 'add'), + var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - subtract : createAdder(-1, 'subtract'), + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; + } else { + var dataX = this.getDistinctValues(data, this.colX); + this.xBarWidth = dataX[1] - dataX[0] || 1; + } - diff : function (input, units, asFloat) { - var that = makeAs(input, this), - zoneDiff = (that.utcOffset() - this.utcOffset()) * 6e4, - anchor, diff, output, daysAdjust; + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; + } else { + var dataY = this.getDistinctValues(data, this.colY); + this.yBarWidth = dataY[1] - dataY[0] || 1; + } + } - units = normalizeUnits(units); + // calculate minimums and maximums + var xRange = this.getColumnRange(data, this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; + this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; - if (units === 'year' || units === 'month' || units === 'quarter') { - output = monthDiff(this, that); - if (units === 'quarter') { - output = output / 3; - } else if (units === 'year') { - output = output / 12; - } - } else { - diff = this - that; - output = units === 'second' ? diff / 1e3 : // 1000 - units === 'minute' ? diff / 6e4 : // 1000 * 60 - units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (diff - zoneDiff) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (diff - zoneDiff) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - diff; - } - return asFloat ? output : absRound(output); - }, + var yRange = this.getColumnRange(data, this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; + this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; - from : function (time, withoutSuffix) { - return moment.duration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); - }, + var zRange = this.getColumnRange(data, this.colZ); + this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; + this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; - fromNow : function (withoutSuffix) { - return this.from(moment(), withoutSuffix); - }, + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data, this.colValue); + this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; + this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + } - calendar : function (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're locat/utc/offset - // or not. - var now = time || moment(), - sod = makeAs(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.localeData().calendar(format, this, moment(now))); - }, + // set the scale dependent on the ranges. + this._setScale(); + }; - isLeapYear : function () { - return isLeapYear(this.year()); - }, - isDST : function () { - return (this.utcOffset() > this.clone().month(0).utcOffset() || - this.utcOffset() > this.clone().month(5).utcOffset()); - }, - day : function (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.localeData()); - return this.add(input - day, 'd'); - } else { - return day; - } - }, + /** + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen + */ + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; - month : makeAccessor('Month', true), + var dataPoints = []; - startOf : function (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - /* falls through */ - } + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } else if (units === 'isoWeek') { - this.isoWeekday(1); - } + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; - // quarters are also special - if (units === 'quarter') { - this.month(Math.floor(this.month() / 3) * 3); - } + if (dataX.indexOf(x) === -1) { + dataX.push(x); + } + if (dataY.indexOf(y) === -1) { + dataY.push(y); + } + } - return this; - }, + var sortNumber = function (a, b) { + return a - b; + }; + dataX.sort(sortNumber); + dataY.sort(sortNumber); - endOf: function (units) { - units = normalizeUnits(units); - if (units === undefined || units === 'millisecond') { - return this; - } - return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); - }, + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; - isAfter: function (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = moment.isMoment(input) ? input : moment(input); - return +this > +input; - } else { - inputMs = moment.isMoment(input) ? +input : +moment(input); - return inputMs < +this.clone().startOf(units); - } - }, + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); - isBefore: function (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = moment.isMoment(input) ? input : moment(input); - return +this < +input; - } else { - inputMs = moment.isMoment(input) ? +input : +moment(input); - return +this.clone().endOf(units) < inputMs; - } - }, + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; + } - isBetween: function (from, to, units) { - return this.isAfter(from, units) && this.isBefore(to, units); - }, + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; - isSame: function (input, units) { - var inputMs; - units = normalizeUnits(units || 'millisecond'); - if (units === 'millisecond') { - input = moment.isMoment(input) ? input : moment(input); - return +this === +input; - } else { - inputMs = +moment(input); - return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); - } - }, + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); - min: deprecate( - 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', - function (other) { - other = moment.apply(null, arguments); - return other < this ? this : other; - } - ), - - max: deprecate( - 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', - function (other) { - other = moment.apply(null, arguments); - return other > this ? this : other; - } - ), - - zone : deprecate( - 'moment().zone is deprecated, use moment().utcOffset instead. ' + - 'https://github.com/moment/moment/issues/1779', - function (input, keepLocalTime) { - if (input != null) { - if (typeof input !== 'string') { - input = -input; - } - - this.utcOffset(input, keepLocalTime); - - return this; - } else { - return -this.utcOffset(); - } - } - ), - - // keepLocalTime = true means only change the timezone, without - // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> - // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset - // +0200, so we adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - utcOffset : function (input, keepLocalTime) { - var offset = this._offset || 0, - localAdjust; - if (input != null) { - if (typeof input === 'string') { - input = utcOffsetFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - if (!this._isUTC && keepLocalTime) { - localAdjust = this._dateUtcOffset(); - } - this._offset = input; - this._isUTC = true; - if (localAdjust != null) { - this.add(localAdjust, 'm'); - } - if (offset !== input) { - if (!keepLocalTime || this._changeInProgress) { - addOrSubtractDurationFromMoment(this, - moment.duration(input - offset, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - moment.updateOffset(this, true); - this._changeInProgress = null; - } - } + dataMatrix[xIndex][yIndex] = obj; - return this; - } else { - return this._isUTC ? offset : this._dateUtcOffset(); - } - }, - - isLocal : function () { - return !this._isUTC; - }, - - isUtcOffset : function () { - return this._isUTC; - }, - - isUtc : function () { - return this._isUTC && this._offset === 0; - }, + dataPoints.push(obj); + } - zoneAbbr : function () { - return this._isUTC ? 'UTC' : ''; - }, + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; + dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; + dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; + } + } + } + } else { + // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; - zoneName : function () { - return this._isUTC ? 'Coordinated Universal Time' : ''; - }, + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; + } - parseZone : function () { - if (this._tzm) { - this.utcOffset(this._tzm); - } else if (typeof this._i === 'string') { - this.utcOffset(utcOffsetFromString(this._i)); - } - return this; - }, + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; - hasAlignedHourOffset : function (input) { - if (!input) { - input = 0; - } - else { - input = moment(input).utcOffset(); - } + dataPoints.push(obj); + } + } - return (this.utcOffset() - input) % 60 === 0; - }, + return dataPoints; + }; - daysInMonth : function () { - return daysInMonth(this.year(), this.month()); - }, + /** + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + */ + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } - dayOfYear : function (input) { - var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); - }, + this.frame = document.createElement("div"); + this.frame.style.position = "relative"; + this.frame.style.overflow = "hidden"; - quarter : function (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); - }, + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement("canvas"); + this.frame.canvas.style.position = "relative"; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement("DIV"); + noCanvas.style.color = "red"; + noCanvas.style.fontWeight = "bold"; + noCanvas.style.padding = "10px"; + noCanvas.innerHTML = "Error: your browser does not support HTML canvas"; + this.frame.canvas.appendChild(noCanvas); + } - weekYear : function (input) { - var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; - return input == null ? year : this.add((input - year), 'y'); - }, + this.frame.filter = document.createElement("div"); + this.frame.filter.style.position = "absolute"; + this.frame.filter.style.bottom = "0px"; + this.frame.filter.style.left = "0px"; + this.frame.filter.style.width = "100%"; + this.frame.appendChild(this.frame.filter); - isoWeekYear : function (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add((input - year), 'y'); - }, + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function (event) { + me._onMouseDown(event); + }; + var ontouchstart = function (event) { + me._onTouchStart(event); + }; + var onmousewheel = function (event) { + me._onWheel(event); + }; + var ontooltip = function (event) { + me._onTooltip(event); + }; + // TODO: these events are never cleaned up... can give a 'memory leakage' - week : function (input) { - var week = this.localeData().week(this); - return input == null ? week : this.add((input - week) * 7, 'd'); - }, + util.addEventListener(this.frame.canvas, "keydown", onkeydown); + util.addEventListener(this.frame.canvas, "mousedown", onmousedown); + util.addEventListener(this.frame.canvas, "touchstart", ontouchstart); + util.addEventListener(this.frame.canvas, "mousewheel", onmousewheel); + util.addEventListener(this.frame.canvas, "mousemove", ontooltip); - isoWeek : function (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add((input - week) * 7, 'd'); - }, + // add the new graph to the container element + this.containerElement.appendChild(this.frame); + }; - weekday : function (input) { - var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; - return input == null ? weekday : this.add(input - weekday, 'd'); - }, - isoWeekday : function (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); - }, + /** + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + Graph3d.prototype.setSize = function (width, height) { + this.frame.style.width = width; + this.frame.style.height = height; - isoWeeksInYear : function () { - return weeksInYear(this.year(), 1, 4); - }, + this._resizeCanvas(); + }; - weeksInYear : function () { - var weekInfo = this.localeData()._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); - }, + /** + * Resize the canvas to the current size of the frame + */ + Graph3d.prototype._resizeCanvas = function () { + this.frame.canvas.style.width = "100%"; + this.frame.canvas.style.height = "100%"; - get : function (units) { - units = normalizeUnits(units); - return this[units](); - }, + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - set : function (units, value) { - var unit; - if (typeof units === 'object') { - for (unit in units) { - this.set(unit, units[unit]); - } - } - else { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - this[units](value); - } - } - return this; - }, + // adjust with for margin + this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + "px"; + }; - // If passed a locale key, it will set the locale for this - // instance. Otherwise, it will return the locale configuration - // variables for this instance. - locale : function (key) { - var newLocaleData; + /** + * Start animation + */ + Graph3d.prototype.animationStart = function () { + if (!this.frame.filter || !this.frame.filter.slider) throw "No animation available"; - if (key === undefined) { - return this._locale._abbr; - } else { - newLocaleData = moment.localeData(key); - if (newLocaleData != null) { - this._locale = newLocaleData; - } - return this; - } - }, + this.frame.filter.slider.play(); + }; - lang : deprecate( - 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', - function (key) { - if (key === undefined) { - return this.localeData(); - } else { - return this.locale(key); - } - } - ), - localeData : function () { - return this._locale; - }, + /** + * Stop animation + */ + Graph3d.prototype.animationStop = function () { + if (!this.frame.filter || !this.frame.filter.slider) return; - _dateUtcOffset : function () { - // On Firefox.24 Date#getTimezoneOffset returns a floating point. - // https://github.com/moment/moment/pull/1871 - return -Math.round(this._d.getTimezoneOffset() / 15) * 15; - } + this.frame.filter.slider.stop(); + }; - }); - function rawMonthSetter(mom, value) { - var dayOfMonth; + /** + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter + */ + Graph3d.prototype._resizeCenter = function () { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === "%") { + this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; + } else { + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px + } - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.localeData().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } - } + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === "%") { + this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); + } else { + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px + } + }; - dayOfMonth = Math.min(mom.date(), - daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; - } + /** + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. + */ + Graph3d.prototype.setCameraPosition = function (pos) { + if (pos === undefined) { + return; + } - function rawGetter(mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); - } + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); + } - function rawSetter(mom, unit, value) { - if (unit === 'Month') { - return rawMonthSetter(mom, value); - } else { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); - } - } + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); + } - function makeAccessor(unit, keepTime) { - return function (value) { - if (value != null) { - rawSetter(this, unit, value); - moment.updateOffset(this, keepTime); - return this; - } else { - return rawGetter(this, unit); - } - }; - } + this.redraw(); + }; - moment.fn.millisecond = moment.fn.milliseconds = makeAccessor('Milliseconds', false); - moment.fn.second = moment.fn.seconds = makeAccessor('Seconds', false); - moment.fn.minute = moment.fn.minutes = makeAccessor('Minutes', false); - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - moment.fn.hour = moment.fn.hours = makeAccessor('Hours', true); - // moment.fn.month is defined separately - moment.fn.date = makeAccessor('Date', true); - moment.fn.dates = deprecate('dates accessor is deprecated. Use date instead.', makeAccessor('Date', true)); - moment.fn.year = makeAccessor('FullYear', true); - moment.fn.years = deprecate('years accessor is deprecated. Use year instead.', makeAccessor('FullYear', true)); - // add plural methods - moment.fn.days = moment.fn.day; - moment.fn.months = moment.fn.month; - moment.fn.weeks = moment.fn.week; - moment.fn.isoWeeks = moment.fn.isoWeek; - moment.fn.quarters = moment.fn.quarter; + /** + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance + */ + Graph3d.prototype.getCameraPosition = function () { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; + }; - // add aliased format methods - moment.fn.toJSON = moment.fn.toISOString; + /** + * Load data into the 3D Graph + */ + Graph3d.prototype._readData = function (data) { + // read the data + this._dataInitialize(data, this.style); - // alias isUtc for dev-friendliness - moment.fn.isUTC = moment.fn.isUtc; - /************************************ - Duration Prototype - ************************************/ + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); + } else { + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); + } + // draw the filter + this._redrawFilter(); + }; - function daysToYears (days) { - // 400 years have 146097 days (taking into account leap year rules) - return days * 400 / 146097; - } + /** + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data + */ + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); - function yearsToDays (years) { - // years * 365 + absRound(years / 4) - - // absRound(years / 100) + absRound(years / 400); - return years * 146097 / 400; - } + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } + }; - extend(moment.duration.fn = Duration.prototype, { + /** + * Update the options. Options will be merged with current options + * @param {Object} options + */ + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; - _bubble : function () { - var milliseconds = this._milliseconds, - days = this._days, - months = this._months, - data = this._data, - seconds, minutes, hours, years = 0; + this.animationStop(); - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; - seconds = absRound(milliseconds / 1000); - data.seconds = seconds % 60; + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - minutes = absRound(seconds / 60); - data.minutes = minutes % 60; + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; - hours = absRound(minutes / 60); - data.hours = hours % 24; + if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; + if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; + if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; - days += absRound(hours / 24); + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; + } + } + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - // Accurately convert days to years, assume start from year 0. - years = absRound(daysToYears(days)); - days -= absRound(yearsToDays(years)); + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; - // 30 days to a month - // TODO (iskren): Use anchor date (like 1st Jan) to compute this. - months += absRound(days / 30); - days %= 30; + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; - // 12 months -> 1 year - years += absRound(months / 12); - months %= 12; + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; - data.days = days; - data.months = months; - data.years = years; - }, + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; - abs : function () { - this._milliseconds = Math.abs(this._milliseconds); - this._days = Math.abs(this._days); - this._months = Math.abs(this._months); + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); + } else { + this.camera.setArmRotation(1, 0.5); + this.camera.setArmLength(1.7); + } + } - this._data.milliseconds = Math.abs(this._data.milliseconds); - this._data.seconds = Math.abs(this._data.seconds); - this._data.minutes = Math.abs(this._data.minutes); - this._data.hours = Math.abs(this._data.hours); - this._data.months = Math.abs(this._data.months); - this._data.years = Math.abs(this._data.years); + this._setBackgroundColor(options && options.backgroundColor); - return this; - }, + this.setSize(this.width, this.height); - weeks : function () { - return absRound(this.days() / 7); - }, + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); + } - valueOf : function () { - return this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6; - }, + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } + }; - humanize : function (withSuffix) { - var output = relativeTime(this, !withSuffix, this.localeData()); + /** + * Redraw the Graph. + */ + Graph3d.prototype.redraw = function () { + if (this.dataPoints === undefined) { + throw "Error: graph data not initialized"; + } - if (withSuffix) { - output = this.localeData().pastFuture(+this, output); - } + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); - return this.localeData().postformat(output); - }, + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); + } else { + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); + } - add : function (input, val) { - // supports only 2.0-style add(1, 's') or add(moment) - var dur = moment.duration(input, val); + this._redrawInfo(); + this._redrawLegend(); + }; - this._milliseconds += dur._milliseconds; - this._days += dur._days; - this._months += dur._months; + /** + * Clear the canvas before redrawing + */ + Graph3d.prototype._redrawClear = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext("2d"); - this._bubble(); + ctx.clearRect(0, 0, canvas.width, canvas.height); + }; - return this; - }, - subtract : function (input, val) { - var dur = moment.duration(input, val); + /** + * Redraw the legend showing the colors + */ + Graph3d.prototype._redrawLegend = function () { + var y; - this._milliseconds -= dur._milliseconds; - this._days -= dur._days; - this._months -= dur._months; + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + var dotSize = this.frame.clientWidth * 0.02; - this._bubble(); + var widthMin, widthMax; + if (this.style === Graph3d.STYLE.DOTSIZE) { + widthMin = dotSize / 2; // px + widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function + } else { + widthMin = 20; // px + widthMax = 20; // px + } - return this; - }, + var height = Math.max(this.frame.clientHeight * 0.25, 100); + var top = this.margin; + var right = this.frame.clientWidth - this.margin; + var left = right - widthMax; + var bottom = top + height; + } - get : function (units) { - units = normalizeUnits(units); - return this[units.toLowerCase() + 's'](); - }, + var canvas = this.frame.canvas; + var ctx = canvas.getContext("2d"); + ctx.lineWidth = 1; + ctx.font = "14px arial"; // TODO: put in options - as : function (units) { - var days, months; - units = normalizeUnits(units); + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // draw the color bar + var ymin = 0; + var ymax = height; // Todo: make height customizable + for (y = ymin; y < ymax; y++) { + var f = (y - ymin) / (ymax - ymin); - if (units === 'month' || units === 'year') { - days = this._days + this._milliseconds / 864e5; - months = this._months + daysToYears(days) * 12; - return units === 'month' ? months : months / 12; - } else { - // handle milliseconds separately because of floating point math errors (issue #1867) - days = this._days + Math.round(yearsToDays(this._months / 12)); - switch (units) { - case 'week': return days / 7 + this._milliseconds / 6048e5; - case 'day': return days + this._milliseconds / 864e5; - case 'hour': return days * 24 + this._milliseconds / 36e5; - case 'minute': return days * 24 * 60 + this._milliseconds / 6e4; - case 'second': return days * 24 * 60 * 60 + this._milliseconds / 1000; - // Math.floor prevents floating point math errors here - case 'millisecond': return Math.floor(days * 24 * 60 * 60 * 1000) + this._milliseconds; - default: throw new Error('Unknown unit ' + units); - } - } - }, + //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function + var hue = f * 240; + var color = this._hsv2rgb(hue, 1, 1); - lang : moment.fn.lang, - locale : moment.fn.locale, + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(left, top + y); + ctx.lineTo(right, top + y); + ctx.stroke(); + } - toIsoString : deprecate( - 'toIsoString() is deprecated. Please use toISOString() instead ' + - '(notice the capitals)', - function () { - return this.toISOString(); - } - ), - - toISOString : function () { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var years = Math.abs(this.years()), - months = Math.abs(this.months()), - days = Math.abs(this.days()), - hours = Math.abs(this.hours()), - minutes = Math.abs(this.minutes()), - seconds = Math.abs(this.seconds() + this.milliseconds() / 1000); - - if (!this.asSeconds()) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; - } + ctx.strokeStyle = this.colorAxis; + ctx.strokeRect(left, top, widthMax, height); + } - return (this.asSeconds() < 0 ? '-' : '') + - 'P' + - (years ? years + 'Y' : '') + - (months ? months + 'M' : '') + - (days ? days + 'D' : '') + - ((hours || minutes || seconds) ? 'T' : '') + - (hours ? hours + 'H' : '') + - (minutes ? minutes + 'M' : '') + - (seconds ? seconds + 'S' : ''); - }, + if (this.style === Graph3d.STYLE.DOTSIZE) { + // draw border around color bar + ctx.strokeStyle = this.colorAxis; + ctx.fillStyle = this.colorDot; + ctx.beginPath(); + ctx.moveTo(left, top); + ctx.lineTo(right, top); + ctx.lineTo(right - widthMax + widthMin, bottom); + ctx.lineTo(left, bottom); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } - localeData : function () { - return this._locale; - }, + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // print values along the color bar + var gridLineLen = 5; // px + var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); + step.start(); + if (step.getCurrent() < this.valueMin) { + step.next(); + } + while (!step.end()) { + y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - toJSON : function () { - return this.toISOString(); - } - }); + ctx.beginPath(); + ctx.moveTo(left - gridLineLen, y); + ctx.lineTo(left, y); + ctx.stroke(); - moment.duration.fn.toString = moment.duration.fn.toISOString; + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); - function makeDurationGetter(name) { - moment.duration.fn[name] = function () { - return this._data[name]; - }; + step.next(); } - for (i in unitMillisecondFactors) { - if (hasOwnProp(unitMillisecondFactors, i)) { - makeDurationGetter(i.toLowerCase()); - } - } + ctx.textAlign = "right"; + ctx.textBaseline = "top"; + var label = this.legendLabel; + ctx.fillText(label, right, bottom + this.margin); + } + }; - moment.duration.fn.asMilliseconds = function () { - return this.as('ms'); - }; - moment.duration.fn.asSeconds = function () { - return this.as('s'); - }; - moment.duration.fn.asMinutes = function () { - return this.as('m'); - }; - moment.duration.fn.asHours = function () { - return this.as('h'); - }; - moment.duration.fn.asDays = function () { - return this.as('d'); - }; - moment.duration.fn.asWeeks = function () { - return this.as('weeks'); - }; - moment.duration.fn.asMonths = function () { - return this.as('M'); - }; - moment.duration.fn.asYears = function () { - return this.as('y'); - }; - - /************************************ - Default Locale - ************************************/ - - - // Set default locale, other locale will inherit from English. - moment.locale('en', { - ordinalParse: /\d{1,2}(th|st|nd|rd)/, - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; - } - }); - - /* EMBED_LOCALES */ - - /************************************ - Exposing Moment - ************************************/ - - function makeGlobal(shouldDeprecate) { - /*global ender:false */ - if (typeof ender !== 'undefined') { - return; - } - oldGlobalMoment = globalScope.moment; - if (shouldDeprecate) { - globalScope.moment = deprecate( - 'Accessing Moment through the global scope is ' + - 'deprecated, and will be removed in an upcoming ' + - 'release.', - moment); - } else { - globalScope.moment = moment; - } - } - - // CommonJS module is defined - if (hasModule) { - module.exports = moment; - } else if (true) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function (require, exports, module) { - if (module.config && module.config() && module.config().noGlobal === true) { - // release the global variable - globalScope.moment = oldGlobalMoment; - } - - return moment; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - makeGlobal(true); - } else { - makeGlobal(); - } - }).call(this); - - /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(5)(module))) - -/***/ }, -/* 4 */ -/***/ function(module, exports, __webpack_require__) { - - function webpackContext(req) { - throw new Error("Cannot find module '" + req + "'."); - } - webpackContext.keys = function() { return []; }; - webpackContext.resolve = webpackContext; - module.exports = webpackContext; - webpackContext.id = 4; - - -/***/ }, -/* 5 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Redraw the filter + */ + Graph3d.prototype._redrawFilter = function () { + this.frame.filter.innerHTML = ""; - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; - } + if (this.dataFilter) { + var options = { + visible: this.showAnimationControls + }; + var slider = new Slider(this.frame.filter, options); + this.frame.filter.slider = slider; + // TODO: css here is not nice here... + this.frame.filter.style.padding = "10px"; + //this.frame.filter.style.backgroundColor = '#EFEFEF'; -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + slider.setValues(this.dataFilter.values); + slider.setPlayInterval(this.animationInterval); - "use strict"; + // create an event handler + var me = this; + var onchange = function () { + var index = slider.getIndex(); - // DOM utility methods + me.dataFilter.selectValue(index); + me.dataPoints = me.dataFilter._getDataPoints(); - /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private - */ - exports.prepareElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; - } + me.redraw(); + }; + slider.setOnChangeCallback(onchange); + } else { + this.frame.filter.slider = undefined; } }; /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. - * - * @param JSONcontainer - * @private + * Redraw the slider */ - exports.cleanupElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } - } + Graph3d.prototype._redrawSlider = function () { + if (this.frame.filter.slider !== undefined) { + this.frame.filter.slider.redraw(); } }; + /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} - * @private + * Redraw common information */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElementNS("http://www.w3.org/2000/svg", elementType); - svgContainer.appendChild(element); - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS("http://www.w3.org/2000/svg", elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - svgContainer.appendChild(element); + Graph3d.prototype._redrawInfo = function () { + if (this.dataFilter) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext("2d"); + + ctx.font = "14px arial"; // TODO: put in options + ctx.lineStyle = "gray"; + ctx.fillStyle = "gray"; + ctx.textAlign = "left"; + ctx.textBaseline = "top"; + + var x = this.margin; + var y = this.margin; + ctx.fillText(this.dataFilter.getLabel() + ": " + this.dataFilter.getSelectedValue(), x, y); } - JSONcontainer[elementType].used.push(element); - return element; }; /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} - * @private + * Redraw the axis */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - JSONcontainer[elementType].used.push(element); - return element; - }; - + Graph3d.prototype._redrawAxis = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext("2d"), + from, + to, + step, + prettyStep, + text, + xText, + yText, + zText, + offset, + xOffset, + yOffset, + xMin2d, + xMax2d; + // TODO: get the actual rendered style of the containerElement + //ctx.font = this.containerElement.style.font; + ctx.font = 24 / this.camera.getArmLength() + "px arial"; + // calculate the length for the short grid lines + var gridLenX = 0.025 / this.scale.x; + var gridLenY = 0.025 / this.scale.y; + var textMargin = 5 / this.camera.getArmLength(); // px + var armAngle = this.camera.getArmRotation().horizontal; - /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @param labelObj - * @returns {*} - */ - exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { - var point; - if (group.options.drawPoints.style == "circle") { - point = exports.getSVGElement("circle", JSONcontainer, svgContainer); - point.setAttributeNS(null, "cx", x); - point.setAttributeNS(null, "cy", y); - point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); - } else { - point = exports.getSVGElement("rect", JSONcontainer, svgContainer); - point.setAttributeNS(null, "x", x - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, "y", y - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, "width", group.options.drawPoints.size); - point.setAttributeNS(null, "height", group.options.drawPoints.size); + // draw x-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultXStep === undefined; + step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); + step.start(); + if (step.getCurrent() < this.xMin) { + step.next(); } + while (!step.end()) { + var x = step.getCurrent(); - if (group.options.drawPoints.styles !== undefined) { - point.setAttributeNS(null, "style", group.group.options.drawPoints.styles); - } - point.setAttributeNS(null, "class", group.className + " point"); - //handle label - var label = exports.getSVGElement("text", JSONcontainer, svgContainer); - if (labelObj) { - if (labelObj.xOffset) { - x = x + labelObj.xOffset; - } + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - if (labelObj.yOffset) { - y = y + labelObj.yOffset; - } - if (labelObj.content) { - label.textContent = labelObj.content; + from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); } - if (labelObj.className) { - label.setAttributeNS(null, "class", labelObj.className + " label"); + yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = "center"; + ctx.textBaseline = "top"; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; + } else { + ctx.textAlign = "left"; + ctx.textBaseline = "middle"; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(" " + this.xValueLabel(step.getCurrent()) + " ", text.x, text.y); + step.next(); } - label.setAttributeNS(null, "x", x); - label.setAttributeNS(null, "y", y); - return point; - }; - - /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className - */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { - if (height != 0) { - if (height < 0) { - height *= -1; - y -= height; - } - var rect = exports.getSVGElement("rect", JSONcontainer, svgContainer); - rect.setAttributeNS(null, "x", x - 0.5 * width); - rect.setAttributeNS(null, "y", y); - rect.setAttributeNS(null, "width", width); - rect.setAttributeNS(null, "height", height); - rect.setAttributeNS(null, "class", className); - } - }; - -/***/ }, -/* 7 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var util = __webpack_require__(1); - var Queue = __webpack_require__(8); - /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); - * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats - * - * @param {Array | DataTable} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object. 0 ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = "center"; + ctx.textBaseline = "top"; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; + } else { + ctx.textAlign = "left"; + ctx.textBaseline = "middle"; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(" " + this.yValueLabel(step.getCurrent()) + " ", text.x, text.y); + + step.next(); } - // TODO: deprecated since version 1.1.1 (or 2.0.0?) - if (this._options.convert) { - throw new Error("Option \"convert\" is deprecated. Use \"type\" instead."); + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = this.defaultZStep === undefined; + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); } + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - this._subscribers = {}; // event subscribers + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; + ctx.fillStyle = this.colorAxis; + ctx.fillText(this.zValueLabel(step.getCurrent()) + " ", from.x - 5, from.y); - // add initial data when provided - if (data) { - this.add(data); + step.next(); } + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - this.setOptions(options); - } - - /** - * @param {Object} [options] Available options: - * {Object} queue Queue changes to the DataSet, - * flush them all at once. - * Queue options: - * - {number} delay Delay in ms, null by default - * - {number} max Maximum number of entries in the queue, Infinity by default - * @param options - */ - DataSet.prototype.setOptions = function (options) { - if (options && options.queue !== undefined) { - if (options.queue === false) { - // delete queue if loaded - if (this._queue) { - this._queue.destroy(); - delete this._queue; - } + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = "center"; + ctx.textBaseline = "top"; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; } else { - // create queue and update its options - if (!this._queue) { - this._queue = Queue.extend(this, { - replace: ["add", "update", "remove"] - }); - } + ctx.textAlign = "left"; + ctx.textBaseline = "middle"; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); + } - if (typeof options.queue === "object") { - this._queue.setOptions(options.queue); - } + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = "center"; + ctx.textBaseline = "top"; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; + } else { + ctx.textAlign = "left"; + ctx.textBaseline = "middle"; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); + } + + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = "right"; + ctx.textBaseline = "middle"; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); } }; /** - * Subscribe to an event, add an event listener - * @param {String} event Event name. Available events: 'put', 'update', - * 'remove' - * @param {function} callback Callback method. Called with three parameters: - * {String} event - * {Object | null} params - * {String | Number} senderId + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 */ - DataSet.prototype.on = function (event, callback) { - var subscribers = this._subscribers[event]; - if (!subscribers) { - subscribers = []; - this._subscribers[event] = subscribers; - } + Graph3d.prototype._hsv2rgb = function (H, S, V) { + var R, G, B, C, Hi, X; - subscribers.push({ - callback: callback - }); - }; + C = V * S; + Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(H / 60 % 2 - 1)); - // TODO: make this function deprecated (replaced with `on` since version 0.5) - DataSet.prototype.subscribe = DataSet.prototype.on; + switch (Hi) { + case 0: + R = C;G = X;B = 0;break; + case 1: + R = X;G = C;B = 0;break; + case 2: + R = 0;G = C;B = X;break; + case 3: + R = 0;G = X;B = C;break; + case 4: + R = X;G = 0;B = C;break; + case 5: + R = C;G = 0;B = X;break; - /** - * Unsubscribe from an event, remove an event listener - * @param {String} event - * @param {function} callback - */ - DataSet.prototype.off = function (event, callback) { - var subscribers = this._subscribers[event]; - if (subscribers) { - this._subscribers[event] = subscribers.filter(function (listener) { - return listener.callback != callback; - }); + default: + R = 0;G = 0;B = 0;break; } + + return "RGB(" + parseInt(R * 255) + "," + parseInt(G * 255) + "," + parseInt(B * 255) + ")"; }; - // TODO: make this function deprecated (replaced with `on` since version 0.5) - DataSet.prototype.unsubscribe = DataSet.prototype.off; /** - * Trigger an event - * @param {String} event - * @param {Object | null} params - * @param {String} [senderId] Optional id of the sender. - * @private + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' */ - DataSet.prototype._trigger = function (event, params, senderId) { - if (event == "*") { - throw new Error("Cannot trigger event *"); - } + Graph3d.prototype._redrawDataGrid = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext("2d"), + point, + right, + top, + cross, + i, + topSideVisible, + fillStyle, + strokeStyle, + lineWidth, + h, + s, + v, + zAvg; - var subscribers = []; - if (event in this._subscribers) { - subscribers = subscribers.concat(this._subscribers[event]); - } - if ("*" in this._subscribers) { - subscribers = subscribers.concat(this._subscribers["*"]); + + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - for (var i = 0; i < subscribers.length; i++) { - var subscriber = subscribers[i]; - if (subscriber.callback) { - subscriber.callback(event, params, senderId || null); + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); + + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; + + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) + + topSideVisible = crossproduct.z > 0; + } else { + topSideVisible = true; + } + + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation + + if (this.showShadow) { + v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; + } + } else { + fillStyle = "gray"; + strokeStyle = this.colorAxis; + } + lineWidth = 0.5; + + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } + } + } else { + // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + } + } + + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); + } + + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); + } } } }; + /** - * Add data. - * Adding an item will fail when there already is an item with the same id. - * @param {Object | Array | DataTable} data - * @param {String} [senderId] Optional sender id - * @return {Array} addedIds Array with the ids of the added items + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' */ - DataSet.prototype.add = function (data, senderId) { - var addedIds = [], - id, - me = this; + Graph3d.prototype._redrawDataDot = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext("2d"); + var i; - if (Array.isArray(data)) { - // Array - for (var i = 0, len = data.length; i < len; i++) { - id = me._addItem(data[i]); - addedIds.push(id); - } - } else if (util.isDataTable(data)) { - // Google DataTable - var columns = this._getColumnNames(data); - for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { - var item = {}; - for (var col = 0, cols = columns.length; col < cols; col++) { - var field = columns[col]; - item[field] = data.getValue(row, col); - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - id = me._addItem(item); - addedIds.push(id); - } - } else if (data instanceof Object) { - // Single item - id = me._addItem(data); - addedIds.push(id); - } else { - throw new Error("Unknown dataType"); - } + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - if (addedIds.length) { - this._trigger("add", { items: addedIds }, senderId); + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - return addedIds; - }; + // order the translated points by depth + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - /** - * Update existing items. When an item does not exist, it will be created - * @param {Object | Array | DataTable} data - * @param {String} [senderId] Optional sender id - * @return {Array} updatedIds The ids of the added or updated items - */ - DataSet.prototype.update = function (data, senderId) { - var addedIds = []; - var updatedIds = []; - var updatedData = []; - var me = this; - var fieldId = me._fieldId; + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - var addOrUpdate = function (item) { - var id = item[fieldId]; - if (me._data[id]) { - // update item - id = me._updateItem(item); - updatedIds.push(id); - updatedData.push(item); + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); + } + + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); } else { - // add new item - id = me._addItem(item); - addedIds.push(id); + size = dotSize; } - }; - if (Array.isArray(data)) { - // Array - for (var i = 0, len = data.length; i < len; i++) { - addOrUpdate(data[i]); + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; } - } else if (util.isDataTable(data)) { - // Google DataTable - var columns = this._getColumnNames(data); - for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { - var item = {}; - for (var col = 0, cols = columns.length; col < cols; col++) { - var field = columns[col]; - item[field] = data.getValue(row, col); - } - addOrUpdate(item); + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - } else if (data instanceof Object) { - // Single item - addOrUpdate(data); - } else { - throw new Error("Unknown dataType"); - } - if (addedIds.length) { - this._trigger("add", { items: addedIds }, senderId); - } - if (updatedIds.length) { - this._trigger("update", { items: updatedIds, data: updatedData }, senderId); + // draw the circle + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); + ctx.fill(); + ctx.stroke(); } - - return addedIds.concat(updatedIds); }; /** - * Get a data item or multiple items. - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number | String) - * get(id: Number | String, options: Object) - * get(id: Number | String, options: Object, data: Array | DataTable) - * - * get(ids: Number[] | String[]) - * get(ids: Number[] | String[], options: Object) - * get(ids: Number[] | String[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [returnType] Type of data to be - * returned. Can be 'DataTable' or 'Array' (default) - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * - * @throws Error + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' */ - DataSet.prototype.get = function (args) { - var me = this; + Graph3d.prototype._redrawDataBar = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext("2d"); + var i, j, surface, corners; - // parse the arguments - var id, ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == "String" || firstType == "Number") { - // get(id [, options] [, data]) - id = arguments[0]; - options = arguments[1]; - data = arguments[2]; - } else if (firstType == "Array") { - // get(ids [, options] [, data]) - ids = arguments[0]; - options = arguments[1]; - data = arguments[2]; - } else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ["DataTable", "Array", "Object"]; - returnType = allowedValues.indexOf(options.returnType) == -1 ? "Array" : options.returnType; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - if (data && returnType != util.getType(data)) { - throw new Error("Type of parameter \"data\" (" + util.getType(data) + ") " + "does not correspond with specified options.type (" + options.type + ")"); - } - if (returnType == "DataTable" && !util.isDataTable(data)) { - throw new Error("Parameter \"data\" must be a DataTable " + "when options.type is \"DataTable\""); - } - } else if (data) { - returnType = util.getType(data) == "DataTable" ? "DataTable" : "Array"; - } else { - returnType = "Array"; + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], - item, - itemId, - i, - len; - - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; - } - } else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } - } - } else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); - } - } - } - } + // order the translated points by depth + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); - } + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; } else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - } - // return the results - if (returnType == "DataTable") { - var columns = this._getColumnNames(data); - if (id != undefined) { - // append a single item to the data table - me._appendRow(data, columns, item); - } else { - // copy the items to the provided data table - for (i = 0; i < items.length; i++) { - me._appendRow(data, columns, items[i]); - } - } - return data; - } else if (returnType == "Object") { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; - } - return result; - } else { - // return an array - if (id != undefined) { - // a single item - return item; - } else { - // multiple items - if (data) { - // copy the items to the provided array - for (i = 0, len = items.length; i < len; i++) { - data.push(items[i]); - } - return data; - } else { - // just return our array - return items; - } + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); } - } - }; - /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids - */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; + var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); - } - } - } + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); - this._sort(items, order); + // create five sides, calculate both corner points and center points + var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; + point.surfaces = surfaces; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); - } - } - } + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) } - } else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); - } - } - this._sort(items, order); + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); - } - } + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; + + // both are equal + return 0; + }); + + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); } } - - return ids; }; - /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. - */ - DataSet.prototype.getDataSet = function () { - return this; - }; /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. + * Draw a line through all datapoints. + * This function can be used when the style is 'line' */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; + Graph3d.prototype._redrawDataLine = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext("2d"), + point, + i; - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); - } - } else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); - } - } - } + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; } - }; - /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems - */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); - } - } + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = "blue"; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); } - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); } - return mappedItems; + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); + } }; /** - * Filter the fields of an item - * @param {Object | null} item - * @param {String[]} fields Field names - * @return {Object | null} filteredItem or null if no item is provided - * @private + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) */ - DataSet.prototype._filterFields = function (item, fields) { - if (!item) { - // item is null - return item; + Graph3d.prototype._onMouseDown = function (event) { + event = event || window.event; + + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); } - var filteredItem = {}; + // only react on left mouse button down + this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!this.leftButtonDown && !this.touchDown) return; - for (var field in item) { - if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { - filteredItem[field] = item[field]; - } - } + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); - return filteredItem; - }; + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); - /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private - */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return av > bv ? 1 : av < bv ? -1 : 0; - }); - } else if (typeof order === "function") { - // order by sort function - items.sort(order); - } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' - else { - throw new TypeError("Order must be a function or a string"); - } + this.frame.style.cursor = "move"; + + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, "mousemove", me.onmousemove); + util.addEventListener(document, "mouseup", me.onmouseup); + util.preventDefault(event); }; + /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, - len, - removedId; + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } - } - } else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); - } - } + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - if (removedIds.length) { - this._trigger("remove", { items: removedIds }, senderId); - } + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; - return removedIds; - }; + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); - /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id - * @private - */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - this.length--; - return id; - } - } else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - this.length--; - return itemId; - } + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; } - return null; + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; + } + + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; + } + + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); + + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit("cameraPositionChange", parameters); + + util.preventDefault(event); }; + /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); - - this._data = {}; - this.length = 0; - - this._trigger("remove", { items: ids }, senderId); + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = "auto"; + this.leftButtonDown = false; - return ids; + // remove event listeners here + util.removeEventListener(document, "mousemove", this.onmousemove); + util.removeEventListener(document, "mouseup", this.onmouseup); + util.preventDefault(event); }; /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var boundingRect = this.frame.getBoundingClientRect(); + var mouseX = getMouseX(event) - boundingRect.left; + var mouseY = getMouseY(event) - boundingRect.top; - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; + if (!this.showTooltip) { + return; + } + + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); + } + + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } + + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); + } else { + this._hideTooltip(); } } + } else { + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; + + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); } + }; - return max; + /** + * Event handler for touchstart event on mobile devices + */ + Graph3d.prototype._onTouchStart = function (event) { + this.touchDown = true; + + var me = this; + this.ontouchmove = function (event) { + me._onTouchMove(event); + }; + this.ontouchend = function (event) { + me._onTouchEnd(event); + }; + util.addEventListener(document, "touchmove", me.ontouchmove); + util.addEventListener(document, "touchend", me.ontouchend); + + this._onMouseDown(event); }; /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items + * Event handler for touchmove event on mobile devices */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + Graph3d.prototype._onTouchMove = function (event) { + this._onMouseMove(event); + }; - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } - } - } + /** + * Event handler for touchend event on mobile devices + */ + Graph3d.prototype._onTouchEnd = function (event) { + this.touchDown = false; - return min; + util.removeEventListener(document, "touchmove", this.ontouchmove); + util.removeEventListener(document, "touchend", this.ontouchend); + + this._onMouseUp(event); }; + /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; + Graph3d.prototype._onWheel = function (event) { + if (!event) /* For IE. */ + event = window.event; - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; - } - } - if (!exists && value !== undefined) { - values[count] = value; - count++; - } - } + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; } - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); - } + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); + + this.camera.setArmLength(newLength); + this.redraw(); + + this._hideTooltip(); } - return values; + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit("cameraPositionChange", parameters); + + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); }; /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle * @private */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error("Cannot add item: item with id " + id + " already exists"); - } - } else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; + function sign(x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; } - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } - } - this._data[id] = d; - this.length++; + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); - return id; + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); }; /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point * @private */ - DataSet.prototype._getItem = function (id, types) { - var field, value; - - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, + // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); + if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; + } + } } } } else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); + + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } } } } - return converted; + + + return closestDataPoint; }; /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id + * Display a tooltip for given data point + * @param {Object} dataPoint * @private */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error("Cannot update item: item has no id (item: " + JSON.stringify(item) + ")"); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error("Cannot update item: no item with id " + id + " found"); + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; + + if (!this.tooltip) { + content = document.createElement("div"); + content.style.position = "absolute"; + content.style.padding = "10px"; + content.style.border = "1px solid #4d4d4d"; + content.style.color = "#1a1a1a"; + content.style.background = "rgba(255,255,255,0.7)"; + content.style.borderRadius = "2px"; + content.style.boxShadow = "5px 5px 10px rgba(128,128,128,0.5)"; + + line = document.createElement("div"); + line.style.position = "absolute"; + line.style.height = "40px"; + line.style.width = "0"; + line.style.borderLeft = "1px solid #4d4d4d"; + + dot = document.createElement("div"); + dot.style.position = "absolute"; + dot.style.height = "0"; + dot.style.width = "0"; + dot.style.border = "5px solid #4d4d4d"; + dot.style.borderRadius = "5px"; + + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; } - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } + this._hideTooltip(); + + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === "function") { + content.innerHTML = this.showTooltip(dataPoint.point); + } else { + content.innerHTML = "" + "" + "" + "" + "
x:" + dataPoint.point.x + "
y:" + dataPoint.point.y + "
z:" + dataPoint.point.z + "
"; } - return id; + content.style.left = "0"; + content.style.top = "0"; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); + + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; + + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); + + line.style.left = dataPoint.screen.x + "px"; + line.style.top = dataPoint.screen.y - lineHeight + "px"; + content.style.left = left + "px"; + content.style.top = dataPoint.screen.y - lineHeight - contentHeight + "px"; + dot.style.left = dataPoint.screen.x - dotWidth / 2 + "px"; + dot.style.top = dataPoint.screen.y - dotHeight / 2 + "px"; }; /** - * Get an array with the column names of a Google DataTable - * @param {DataTable} dataTable - * @return {String[]} columnNames + * Hide the tooltip when displayed * @private */ - DataSet.prototype._getColumnNames = function (dataTable) { - var columns = []; - for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { - columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; + + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } + } } - return columns; }; + /**--------------------------------------------------------------------------**/ + + /** - * Append an item as a row to the dataTable - * @param dataTable - * @param columns - * @param item - * @private + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x */ - DataSet.prototype._appendRow = function (dataTable, columns, item) { - var row = dataTable.addRow(); + function getMouseX(event) { + if ("clientX" in event) { + return event.clientX; + }return event.targetTouches[0] && event.targetTouches[0].clientX || 0; + } - for (var col = 0, cols = columns.length; col < cols; col++) { - var field = columns[col]; - dataTable.setValue(row, col, item[field]); - } - }; + /** + * Get the vertical mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse y + */ + function getMouseY(event) { + if ("clientY" in event) { + return event.clientY; + }return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + } - module.exports = DataSet; + module.exports = Graph3d; + // use use defaults /***/ }, -/* 8 */ +/* 7 */ /***/ function(module, exports, __webpack_require__) { "use strict"; + var Point3d = __webpack_require__(10); + /** - * A queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @constructor - */ - function Queue(options) { - // options - this.delay = null; - this.max = Infinity; + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. + * + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection + */ + function Camera() { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - // properties - this._queue = []; - this._timeout = null; - this._extended = null; + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); - this.setOptions(options); + this.calculateCameraOrientation(); } /** - * Update the configuration of the queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @param options + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z */ - Queue.prototype.setOptions = function (options) { - if (options && typeof options.delay !== "undefined") { - this.delay = options.delay; - } - if (options && typeof options.max !== "undefined") { - this.max = options.max; - } + Camera.prototype.setArmLocation = function (x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - this._flushIfNeeded(); + this.calculateCameraOrientation(); }; /** - * Extend an object with queuing functionality. - * The object will be extended with a function flush, and the methods provided - * in options.replace will be replaced with queued ones. - * @param {Object} object - * @param {Object} options - * Available options: - * - replace: Array. - * A list with method names of the methods - * on the object to be replaced with queued ones. - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @return {Queue} Returns the created queue + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. */ - Queue.extend = function (object, options) { - var queue = new Queue(options); - - if (object.flush !== undefined) { - throw new Error("Target object already has a property flush"); + Camera.prototype.setArmRotation = function (horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; } - object.flush = function () { - queue.flush(); - }; - - var methods = [{ - name: "flush", - original: undefined - }]; - if (options && options.replace) { - for (var i = 0; i < options.replace.length; i++) { - var name = options.replace[i]; - methods.push({ - name: name, - original: object[name] - }); - queue.replace(object, name); - } + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; } - queue._extended = { - object: object, - methods: methods - }; - - return queue; + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); + } }; /** - * Destroy the queue. The queue will first flush all queued actions, and in - * case it has extended an object, will restore the original object. + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical */ - Queue.prototype.destroy = function () { - this.flush(); + Camera.prototype.getArmRotation = function () { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; - if (this._extended) { - var object = this._extended.object; - var methods = this._extended.methods; - for (var i = 0; i < methods.length; i++) { - var method = methods[i]; - if (method.original) { - object[method.name] = method.original; - } else { - delete object[method.name]; - } - } - this._extended = null; - } + return rot; }; /** - * Replace a method on an object with a queued version - * @param {Object} object Object having the method - * @param {string} method The method name + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 */ - Queue.prototype.replace = function (object, method) { - var me = this; - var original = object[method]; - if (!original) { - throw new Error("Method " + method + " undefined"); - } + Camera.prototype.setArmLength = function (length) { + if (length === undefined) return; - object[method] = function () { - // create an Array with the arguments - var args = []; - for (var i = 0; i < arguments.length; i++) { - args[i] = arguments[i]; - } + this.armLength = length; - // add this call to the queue - me.queue({ - args: args, - fn: original, - context: this - }); - }; + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5) this.armLength = 5; + + this.calculateCameraOrientation(); }; /** - * Queue a call - * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry + * Retrieve the arm length + * @return {Number} length */ - Queue.prototype.queue = function (entry) { - if (typeof entry === "function") { - this._queue.push({ fn: entry }); - } else { - this._queue.push(entry); - } - - this._flushIfNeeded(); + Camera.prototype.getArmLength = function () { + return this.armLength; }; /** - * Check whether the queue needs to be flushed - * @private + * Retrieve the camera location + * @return {Point3d} cameraLocation */ - Queue.prototype._flushIfNeeded = function () { - // flush when the maximum is exceeded. - if (this._queue.length > this.max) { - this.flush(); - } + Camera.prototype.getCameraLocation = function () { + return this.cameraLocation; + }; - // flush after a period of inactivity when a delay is configured - clearTimeout(this._timeout); - if (this.queue.length > 0 && typeof this.delay === "number") { - var me = this; - this._timeout = setTimeout(function () { - me.flush(); - }, this.delay); - } + /** + * Retrieve the camera rotation + * @return {Point3d} cameraRotation + */ + Camera.prototype.getCameraRotation = function () { + return this.cameraRotation; }; /** - * Flush all queued calls + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm */ - Queue.prototype.flush = function () { - while (this._queue.length > 0) { - var entry = this._queue.shift(); - entry.fn.apply(entry.context || entry.fn, entry.args || []); - } + Camera.prototype.calculateCameraOrientation = function () { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + + // calculate rotation of the camera + this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; }; - module.exports = Queue; + module.exports = Camera; /***/ }, -/* 9 */ +/* 8 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); + var DataView = __webpack_require__(4); /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get + * @class Filter * - * @constructor DataView + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph */ - function DataView(data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this.length = 0; // number of items in the DataView - this._options = options || {}; - this._fieldId = "id"; // name of the field containing id - this._subscribers = {}; // event subscribers - - var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; - - this.setData(data); - } + function Filter(data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly + this.index = undefined; + this.value = undefined; - /** - * Set a data source for the view - * @param {DataSet | DataView} data - */ - DataView.prototype.setData = function (data) { - var ids, i, len; + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); - if (this._data) { - // unsubscribe from current dataset - if (this._data.unsubscribe) { - this._data.unsubscribe("*", this.listener); - } + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; + }); - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } - } - this._ids = {}; - this.length = 0; - this._trigger("remove", { items: ids }); + if (this.values.length > 0) { + this.selectValue(0); } - this._data = data; - - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || "id"; + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; - // trigger an add of all added items - ids = this._data.getIds({ filter: this._options && this._options.filter }); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; - } - this.length = ids.length; - this._trigger("add", { items: ids }); + this.loaded = false; + this.onLoadCallback = undefined; - // subscribe to new dataset - if (this._data.on) { - this._data.on("*", this.listener); - } + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); + } else { + this.loaded = true; } }; + /** - * Refresh the DataView. Useful when the DataView has a filter function - * containing a variable parameter. + * Return the label + * @return {string} label */ - DataView.prototype.refresh = function () { - var id; - var ids = this._data.getIds({ filter: this._options && this._options.filter }); - var newIds = {}; - var added = []; - var removed = []; - - // check for additions - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - newIds[id] = true; - if (!this._ids[id]) { - added.push(id); - this._ids[id] = true; - this.length++; - } - } - - // check for removals - for (id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - if (!newIds[id]) { - removed.push(id); - delete this._ids[id]; - this.length--; - } - } - } - - // trigger events - if (added.length) { - this._trigger("add", { items: added }); - } - if (removed.length) { - this._trigger("remove", { items: removed }); - } + Filter.prototype.isLoaded = function () { + return this.loaded; }; + /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args + * Return the loaded progress + * @return {Number} percentage between 0 and 100 */ - DataView.prototype.get = function (args) { - var me = this; - - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == "String" || firstType == "Number" || firstType == "Array") { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; - } - - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); - - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); - }; - } + Filter.prototype.getLoadedProgress = function () { + var len = this.values.length; - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); + var i = 0; + while (this.dataPoints[i]) { + i++; } - getArguments.push(viewOptions); - getArguments.push(data); - return this._data && this._data.get.apply(this._data, getArguments); + return Math.round(i / len * 100); }; + /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * Return the label + * @return {string} label */ - DataView.prototype.getIds = function (options) { - var ids; + Filter.prototype.getLabel = function () { + return this.graph.filterLabel; + }; - if (this._data) { - var defaultFilter = this._options.filter; - var filter; - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - }; - } else { - filter = options.filter; - } - } else { - filter = defaultFilter; - } + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function () { + return this.column; + }; - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); - } else { - ids = []; - } + /** + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value + */ + Filter.prototype.getSelectedValue = function () { + if (this.index === undefined) return undefined; - return ids; + return this.values[this.index]; }; /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet + * Retrieve all values of the filter + * @return {Array} values */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; - } - return dataSet || null; + Filter.prototype.getValues = function () { + return this.values; }; /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId - * @private - */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, - len, - id, - item, - ids = params && params.items, - data = this._data, - added = [], - updated = [], - removed = []; - - if (ids && data) { - switch (event) { - case "add": - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } - - break; + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value + */ + Filter.prototype.getValue = function (index) { + if (index >= this.values.length) throw "Error: index out of range"; - case "update": - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); + return this.values[index]; + }; - if (item) { - if (this._ids[id]) { - updated.push(id); - } else { - this._ids[id] = true; - added.push(id); - } - } else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } else {} - } - } - break; + /** + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints + */ + Filter.prototype._getDataPoints = function (index) { + if (index === undefined) index = this.index; - case "remove": - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - } + if (index === undefined) return []; - break; - } + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; + } else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - this.length += added.length - removed.length; + var dataView = new DataView(this.data, { filter: function (item) { + return item[f.column] == f.value; + } }).get(); + dataPoints = this.graph._getDataPoints(dataView); - if (added.length) { - this._trigger("add", { items: added }, senderId); - } - if (updated.length) { - this._trigger("update", { items: updated }, senderId); - } - if (removed.length) { - this._trigger("remove", { items: removed }, senderId); - } + this.dataPoints[index] = dataPoints; } - }; - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; - - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; - - module.exports = DataView; - // nothing interesting for me :-( - -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + return dataPoints; + }; - "use strict"; - var Emitter = __webpack_require__(11); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var util = __webpack_require__(1); - var Point3d = __webpack_require__(12); - var Point2d = __webpack_require__(13); - var Camera = __webpack_require__(14); - var Filter = __webpack_require__(15); - var Slider = __webpack_require__(16); - var StepNumber = __webpack_require__(17); /** - * @constructor Graph3d - * Graph3d displays data in 3d. - * - * Graph3d is developed in javascript as a Google Visualization Chart. - * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] + * Set a callback function when the filter is fully loaded. */ - function Graph3d(container, data, options) { - if (!(this instanceof Graph3d)) { - throw new SyntaxError("Constructor must be called with the new operator"); - } - - // create variables and set default values - this.containerElement = container; - this.width = "400px"; - this.height = "400px"; - this.margin = 10; // px - this.defaultXCenter = "55%"; - this.defaultYCenter = "50%"; - - this.xLabel = "x"; - this.yLabel = "y"; - this.zLabel = "z"; + Filter.prototype.setOnLoadCallback = function (callback) { + this.onLoadCallback = callback; + }; - var passValueFn = function (v) { - return v; - }; - this.xValueLabel = passValueFn; - this.yValueLabel = passValueFn; - this.zValueLabel = passValueFn; - this.filterLabel = "time"; - this.legendLabel = "value"; + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function (index) { + if (index >= this.values.length) throw "Error: index out of range"; - this.style = Graph3d.STYLE.DOT; - this.showPerspective = true; - this.showGrid = true; - this.keepAspectRatio = true; - this.showShadow = false; - this.showGrayBottom = false; // TODO: this does not work correctly - this.showTooltip = false; - this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + this.index = index; + this.value = this.values[index]; + }; - this.animationInterval = 1000; // milliseconds - this.animationPreload = false; + /** + * Load all filtered rows in the background one by one + * Start this method without providing an index! + */ + Filter.prototype.loadInBackground = function (index) { + if (index === undefined) index = 0; - this.camera = new Camera(); - this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + var frame = this.graph.frame; - this.dataTable = null; // The original data table - this.dataPoints = null; // The table with point objects + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat - // the column indexes - this.colX = undefined; - this.colY = undefined; - this.colZ = undefined; - this.colValue = undefined; - this.colFilter = undefined; + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement("DIV"); + frame.progress.style.position = "absolute"; + frame.progress.style.color = "gray"; + frame.appendChild(frame.progress); + } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = "Loading animation... " + progress + "%"; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + "px"; // TODO: use height of slider + frame.progress.style.left = 10 + "px"; - this.xMin = 0; - this.xStep = undefined; // auto by default - this.xMax = 1; - this.yMin = 0; - this.yStep = undefined; // auto by default - this.yMax = 1; - this.zMin = 0; - this.zStep = undefined; // auto by default - this.zMax = 1; - this.valueMin = 0; - this.valueMax = 1; - this.xBarWidth = 1; - this.yBarWidth = 1; - // TODO: customize axis range + var me = this; + setTimeout(function () { + me.loadInBackground(index + 1); + }, 10); + this.loaded = false; + } else { + this.loaded = true; - // constants - this.colorAxis = "#4D4D4D"; - this.colorGrid = "#D3D3D3"; - this.colorDot = "#7DC1FF"; - this.colorDotBorder = "#3267D2"; + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; + } - // create a frame and canvas - this.create(); + if (this.onLoadCallback) this.onLoadCallback(); + } + }; - // apply options (also when undefined) - this.setOptions(options); + module.exports = Filter; - // apply data - if (data) { - this.setData(data); - } - } +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { - // Extend Graph3d with an Emitter mixin - Emitter(Graph3d.prototype); + "use strict"; /** - * Calculate the scaling values, dependent on the range in x, y, and z direction + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] */ - Graph3d.prototype._setScale = function () { - this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); + function Point2d(x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + } - // keep aspect ration between x and y scale if desired - if (this.keepAspectRatio) { - if (this.scale.x < this.scale.y) { - //noinspection JSSuspiciousNameCombination - this.scale.y = this.scale.x; - } else { - //noinspection JSSuspiciousNameCombination - this.scale.x = this.scale.y; - } - } + module.exports = Point2d; - // scale the vertical axis - this.scale.z *= this.verticalRatio; - // TODO: can this be automated? verticalRatio? +/***/ }, +/* 10 */ +/***/ function(module, exports, __webpack_require__) { - // determine scale for (optional) value - this.scale.value = 1 / (this.valueMax - this.valueMin); + "use strict"; - // position the camera arm - var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; - var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; - var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; - this.camera.setArmLocation(xCenter, yCenter, zCenter); + /** + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] + */ + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; }; - /** - * Convert a 3D location to a 2D location on screen - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point2d} point2d A 2D point with parameters x, y + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b */ - Graph3d.prototype._convert3Dto2D = function (point3d) { - var translation = this._convertPointToTranslation(point3d); - return this._convertTranslationToScreen(translation); + Point3d.subtract = function (a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; }; /** - * Convert a 3D location its translation seen from the camera - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b */ - Graph3d.prototype._convertPointToTranslation = function (point3d) { - var ax = point3d.x * this.scale.x, - ay = point3d.y * this.scale.y, - az = point3d.z * this.scale.z, - cx = this.camera.getCameraLocation().x, - cy = this.camera.getCameraLocation().y, - cz = this.camera.getCameraLocation().z, - - - // calculate angles - sinTx = Math.sin(this.camera.getCameraRotation().x), - cosTx = Math.cos(this.camera.getCameraRotation().x), - sinTy = Math.sin(this.camera.getCameraRotation().y), - cosTy = Math.cos(this.camera.getCameraRotation().y), - sinTz = Math.sin(this.camera.getCameraRotation().z), - cosTz = Math.cos(this.camera.getCameraRotation().z), - - - // calculate translation - dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), - dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), - dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); + Point3d.add = function (a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; + }; - return new Point3d(dx, dy, dz); + /** + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 + */ + Point3d.avg = function (a, b) { + return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); }; /** - * Convert a translation point to a point on the screen - * @param {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - * @return {Point2d} point2d A 2D point with parameters x, y + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb */ - Graph3d.prototype._convertTranslationToScreen = function (translation) { - var ex = this.eye.x, - ey = this.eye.y, - ez = this.eye.z, - dx = translation.x, - dy = translation.y, - dz = translation.z; + Point3d.crossProduct = function (a, b) { + var crossproduct = new Point3d(); - // calculate position on screen from translation - var bx; - var by; - if (this.showPerspective) { - bx = (dx - ex) * (ez / dz); - by = (dy - ey) * (ez / dz); - } else { - bx = dx * -(ez / this.camera.getArmLength()); - by = dy * -(ez / this.camera.getArmLength()); - } + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; - // shift and scale the point to the center of the screen - // use the width of the graph to scale both horizontally and vertically. - return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); + return crossproduct; }; + /** - * Set the background styling for the graph - * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length */ - Graph3d.prototype._setBackgroundColor = function (backgroundColor) { - var fill = "white"; - var stroke = "gray"; - var strokeWidth = 1; + Point3d.prototype.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); + }; - if (typeof backgroundColor === "string") { - fill = backgroundColor; - stroke = "none"; - strokeWidth = 0; - } else if (typeof backgroundColor === "object") { - if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; - if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; - if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; - } else if (backgroundColor === undefined) {} else { - throw "Unsupported type of backgroundColor"; - } + module.exports = Point3d; - this.frame.style.backgroundColor = fill; - this.frame.style.borderColor = stroke; - this.frame.style.borderWidth = strokeWidth + "px"; - this.frame.style.borderStyle = "solid"; - }; +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { + "use strict"; - /// enumerate the available styles - Graph3d.STYLE = { - BAR: 0, - BARCOLOR: 1, - BARSIZE: 2, - DOT: 3, - DOTLINE: 4, - DOTCOLOR: 5, - DOTSIZE: 6, - GRID: 7, - LINE: 8, - SURFACE: 9 - }; + var util = __webpack_require__(1); /** - * Retrieve the style index from given styleName - * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' - * @return {Number} styleNumber Enumeration value representing the style, or -1 - * when not found + * @constructor Slider + * + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. */ - Graph3d.prototype._getStyleNumber = function (styleName) { - switch (styleName) { - case "dot": - return Graph3d.STYLE.DOT; - case "dot-line": - return Graph3d.STYLE.DOTLINE; - case "dot-color": - return Graph3d.STYLE.DOTCOLOR; - case "dot-size": - return Graph3d.STYLE.DOTSIZE; - case "line": - return Graph3d.STYLE.LINE; - case "grid": - return Graph3d.STYLE.GRID; - case "surface": - return Graph3d.STYLE.SURFACE; - case "bar": - return Graph3d.STYLE.BAR; - case "bar-color": - return Graph3d.STYLE.BARCOLOR; - case "bar-size": - return Graph3d.STYLE.BARSIZE; + function Slider(container, options) { + if (container === undefined) { + throw "Error: No container element defined"; } + this.container = container; + this.visible = options && options.visible != undefined ? options.visible : true; - return -1; - }; + if (this.visible) { + this.frame = document.createElement("DIV"); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = "100%"; + this.frame.style.position = "relative"; + this.container.appendChild(this.frame); - /** - * Determine the indexes of the data columns, based on the given style and data - * @param {DataSet} data - * @param {Number} style - */ - Graph3d.prototype._determineColumnIndexes = function (data, style) { - if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { - // 3 columns expected, and optionally a 4th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = undefined; + this.frame.prev = document.createElement("INPUT"); + this.frame.prev.type = "BUTTON"; + this.frame.prev.value = "Prev"; + this.frame.appendChild(this.frame.prev); - if (data.getNumberOfColumns() > 3) { - this.colFilter = 3; - } - } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + this.frame.play = document.createElement("INPUT"); + this.frame.play.type = "BUTTON"; + this.frame.play.value = "Play"; + this.frame.appendChild(this.frame.play); - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; - } - } else { - throw "Unknown style \"" + this.style + "\""; - } - }; + this.frame.next = document.createElement("INPUT"); + this.frame.next.type = "BUTTON"; + this.frame.next.value = "Next"; + this.frame.appendChild(this.frame.next); - Graph3d.prototype.getNumberOfRows = function (data) { - return data.length; - }; + this.frame.bar = document.createElement("INPUT"); + this.frame.bar.type = "BUTTON"; + this.frame.bar.style.position = "absolute"; + this.frame.bar.style.border = "1px solid red"; + this.frame.bar.style.width = "100px"; + this.frame.bar.style.height = "6px"; + this.frame.bar.style.borderRadius = "2px"; + this.frame.bar.style.MozBorderRadius = "2px"; + this.frame.bar.style.border = "1px solid #7F7F7F"; + this.frame.bar.style.backgroundColor = "#E5E5E5"; + this.frame.appendChild(this.frame.bar); + this.frame.slide = document.createElement("INPUT"); + this.frame.slide.type = "BUTTON"; + this.frame.slide.style.margin = "0px"; + this.frame.slide.value = " "; + this.frame.slide.style.position = "relative"; + this.frame.slide.style.left = "-100px"; + this.frame.appendChild(this.frame.slide); - Graph3d.prototype.getNumberOfColumns = function (data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; - } + // create events + var me = this; + this.frame.slide.onmousedown = function (event) { + me._onMouseDown(event); + }; + this.frame.prev.onclick = function (event) { + me.prev(event); + }; + this.frame.play.onclick = function (event) { + me.togglePlay(event); + }; + this.frame.next.onclick = function (event) { + me.next(event); + }; } - return counter; - }; + this.onChangeCallback = undefined; - Graph3d.prototype.getDistinctValues = function (data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); - } - } - return distinctValues; - }; + this.values = []; + this.index = undefined; + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; + } - Graph3d.prototype.getColumnRange = function (data, column) { - var minMax = { min: data[0][column], max: data[0][column] }; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { - minMax.min = data[i][column]; - } - if (minMax.max < data[i][column]) { - minMax.max = data[i][column]; - } + /** + * Select the previous index + */ + Slider.prototype.prev = function () { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); } - return minMax; }; /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number + * Select the next index */ - Graph3d.prototype._dataInitialize = function (rawData, style) { - var me = this; - - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off("*", this._onChange); - } - - if (rawData === undefined) return; - - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); - } - - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); - } else { - throw new Error("Array, DataSet, or DataView expected"); - } - - if (data.length == 0) return; - - this.dataSet = rawData; - this.dataTable = data; - - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); - }; - this.dataSet.on("*", this._onChange); - - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange - - // determine the location of x,y,z,value,filter columns - this.colX = "x"; - this.colY = "y"; - this.colZ = "z"; - this.colValue = "style"; - this.colFilter = "filter"; - - - - // check if a filter column is provided - if (data[0].hasOwnProperty("filter")) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function () { - me.redraw(); - }); - } - } - - - var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } else { - var dataX = this.getDistinctValues(data, this.colX); - this.xBarWidth = dataX[1] - dataX[0] || 1; - } - - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } else { - var dataY = this.getDistinctValues(data, this.colY); - this.yBarWidth = dataY[1] - dataY[0] || 1; - } + Slider.prototype.next = function () { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); } + }; - // calculate minimums and maximums - var xRange = this.getColumnRange(data, this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; - } - this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; - this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; - if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; - this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; + /** + * Select the next index + */ + Slider.prototype.playNext = function () { + var start = new Date(); - var yRange = this.getColumnRange(data, this.colY); - if (withBars) { - yRange.min -= this.yBarWidth / 2; - yRange.max += this.yBarWidth / 2; + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); } - this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; - this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; - if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; - this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; - var zRange = this.getColumnRange(data, this.colZ); - this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; - this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; - if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; - this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; + var end = new Date(); + var diff = end - start; - if (this.colValue !== undefined) { - var valueRange = this.getColumnRange(data, this.colValue); - this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; - this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; - if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; - } + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup - // set the scale dependent on the ranges. - this._setScale(); + var me = this; + this.playTimeout = setTimeout(function () { + me.playNext(); + }, interval); }; - - /** - * Filter the data based on the current filter - * @param {Array} data - * @return {Array} dataPoints Array with point objects which can be drawn on screen + * Toggle start or stop playing */ - Graph3d.prototype._getDataPoints = function (data) { - // TODO: store the created matrix dataPoints in the filters instead of reloading each time - var x, y, i, z, obj, point; - - var dataPoints = []; - - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - // copy all values from the google data table to a matrix - // the provided values are supposed to form a grid of (x,y) positions - - // create two lists with all present x and y values - var dataX = []; - var dataY = []; - for (i = 0; i < this.getNumberOfRows(data); i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - - if (dataX.indexOf(x) === -1) { - dataX.push(x); - } - if (dataY.indexOf(y) === -1) { - dataY.push(y); - } - } - - var sortNumber = function (a, b) { - return a - b; - }; - dataX.sort(sortNumber); - dataY.sort(sortNumber); - - // create a grid, a 2d matrix, with all values. - var dataMatrix = []; // temporary data matrix - for (i = 0; i < data.length; i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - z = data[i][this.colZ] || 0; - - var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer - var yIndex = dataY.indexOf(y); - - if (dataMatrix[xIndex] === undefined) { - dataMatrix[xIndex] = []; - } - - var point3d = new Point3d(); - point3d.x = x; - point3d.y = y; - point3d.z = z; - - obj = {}; - obj.point = point3d; - obj.trans = undefined; - obj.screen = undefined; - obj.bottom = new Point3d(x, y, this.zMin); - - dataMatrix[xIndex][yIndex] = obj; - - dataPoints.push(obj); - } - - // fill in the pointers to the neighbors. - for (x = 0; x < dataMatrix.length; x++) { - for (y = 0; y < dataMatrix[x].length; y++) { - if (dataMatrix[x][y]) { - dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; - dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; - dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; - } - } - } + Slider.prototype.togglePlay = function () { + if (this.playTimeout === undefined) { + this.play(); } else { - // 'dot', 'dot-line', etc. - // copy all values from the google data table to a list with Point3d objects - for (i = 0; i < data.length; i++) { - point = new Point3d(); - point.x = data[i][this.colX] || 0; - point.y = data[i][this.colY] || 0; - point.z = data[i][this.colZ] || 0; - - if (this.colValue !== undefined) { - point.value = data[i][this.colValue] || 0; - } - - obj = {}; - obj.point = point; - obj.bottom = new Point3d(point.x, point.y, this.zMin); - obj.trans = undefined; - obj.screen = undefined; - - dataPoints.push(obj); - } + this.stop(); } - - return dataPoints; }; /** - * Create the main frame for the Graph3d. - * This function is executed once when a Graph3d object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. + * Start playing */ - Graph3d.prototype.create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } + Slider.prototype.play = function () { + // Test whether already playing + if (this.playTimeout) return; - this.frame = document.createElement("div"); - this.frame.style.position = "relative"; - this.frame.style.overflow = "hidden"; + this.playNext(); - // create the graph canvas (HTML canvas element) - this.frame.canvas = document.createElement("canvas"); - this.frame.canvas.style.position = "relative"; - this.frame.appendChild(this.frame.canvas); - //if (!this.frame.canvas.getContext) { - { - var noCanvas = document.createElement("DIV"); - noCanvas.style.color = "red"; - noCanvas.style.fontWeight = "bold"; - noCanvas.style.padding = "10px"; - noCanvas.innerHTML = "Error: your browser does not support HTML canvas"; - this.frame.canvas.appendChild(noCanvas); + if (this.frame) { + this.frame.play.value = "Stop"; } + }; - this.frame.filter = document.createElement("div"); - this.frame.filter.style.position = "absolute"; - this.frame.filter.style.bottom = "0px"; - this.frame.filter.style.left = "0px"; - this.frame.filter.style.width = "100%"; - this.frame.appendChild(this.frame.filter); - - // add event listeners to handle moving and zooming the contents - var me = this; - var onmousedown = function (event) { - me._onMouseDown(event); - }; - var ontouchstart = function (event) { - me._onTouchStart(event); - }; - var onmousewheel = function (event) { - me._onWheel(event); - }; - var ontooltip = function (event) { - me._onTooltip(event); - }; - // TODO: these events are never cleaned up... can give a 'memory leakage' - - util.addEventListener(this.frame.canvas, "keydown", onkeydown); - util.addEventListener(this.frame.canvas, "mousedown", onmousedown); - util.addEventListener(this.frame.canvas, "touchstart", ontouchstart); - util.addEventListener(this.frame.canvas, "mousewheel", onmousewheel); - util.addEventListener(this.frame.canvas, "mousemove", ontooltip); + /** + * Stop playing + */ + Slider.prototype.stop = function () { + clearInterval(this.playTimeout); + this.playTimeout = undefined; - // add the new graph to the container element - this.containerElement.appendChild(this.frame); + if (this.frame) { + this.frame.play.value = "Play"; + } }; + /** + * Set a callback function which will be triggered when the value of the + * slider bar has changed. + */ + Slider.prototype.setOnChangeCallback = function (callback) { + this.onChangeCallback = callback; + }; /** - * Set a new size for the graph - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds */ - Graph3d.prototype.setSize = function (width, height) { - this.frame.style.width = width; - this.frame.style.height = height; + Slider.prototype.setPlayInterval = function (interval) { + this.playInterval = interval; + }; - this._resizeCanvas(); + /** + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds + */ + Slider.prototype.getPlayInterval = function (interval) { + return this.playInterval; }; /** - * Resize the canvas to the current size of the frame + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. */ - Graph3d.prototype._resizeCanvas = function () { - this.frame.canvas.style.width = "100%"; - this.frame.canvas.style.height = "100%"; + Slider.prototype.setPlayLoop = function (doLoop) { + this.playLoop = doLoop; + }; - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; - // adjust with for margin - this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + "px"; + /** + * Execute the onchange callback function + */ + Slider.prototype.onChange = function () { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); + } }; /** - * Start animation + * redraw the slider on the correct place */ - Graph3d.prototype.animationStart = function () { - if (!this.frame.filter || !this.frame.filter.slider) throw "No animation available"; + Slider.prototype.redraw = function () { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + "px"; + this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + "px"; - this.frame.filter.slider.play(); + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = left + "px"; + } }; /** - * Stop animation + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) */ - Graph3d.prototype.animationStop = function () { - if (!this.frame.filter || !this.frame.filter.slider) return; + Slider.prototype.setValues = function (values) { + this.values = values; - this.frame.filter.slider.stop(); + if (this.values.length > 0) this.setIndex(0);else this.index = undefined; }; - /** - * Resize the center position based on the current values in this.defaultXCenter - * and this.defaultYCenter (which are strings with a percentage or a value - * in pixels). The center positions are the variables this.xCenter - * and this.yCenter + * Select a value by its index + * @param {Number} index */ - Graph3d.prototype._resizeCenter = function () { - // calculate the horizontal center position - if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === "%") { - this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; - } else { - this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px - } + Slider.prototype.setIndex = function (index) { + if (index < this.values.length) { + this.index = index; - // calculate the vertical center position - if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === "%") { - this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); + this.redraw(); + this.onChange(); } else { - this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px + throw "Error: index out of range"; } }; /** - * Set the rotation and distance of the camera - * @param {Object} pos An object with the camera position. The object - * contains three parameters: - * - horizontal {Number} - * The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * - vertical {Number} - * The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - * - distance {Number} - * The (normalized) distance of the camera to the - * center of the graph, a value between 0.71 and 5.0. - * Optional, can be left undefined. + * retrieve the index of the currently selected vaue + * @return {Number} index */ - Graph3d.prototype.setCameraPosition = function (pos) { - if (pos === undefined) { - return; - } - - if (pos.horizontal !== undefined && pos.vertical !== undefined) { - this.camera.setArmRotation(pos.horizontal, pos.vertical); - } - - if (pos.distance !== undefined) { - this.camera.setArmLength(pos.distance); - } - - this.redraw(); + Slider.prototype.getIndex = function () { + return this.index; }; /** - * Retrieve the current camera rotation - * @return {object} An object with parameters horizontal, vertical, and - * distance + * retrieve the currently selected value + * @return {*} value */ - Graph3d.prototype.getCameraPosition = function () { - var pos = this.camera.getArmRotation(); - pos.distance = this.camera.getArmLength(); - return pos; + Slider.prototype.get = function () { + return this.values[this.index]; }; - /** - * Load data into the 3D Graph - */ - Graph3d.prototype._readData = function (data) { - // read the data - this._dataInitialize(data, this.style); + Slider.prototype._onMouseDown = function (event) { + // only react on left mouse button down + var leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!leftButtonDown) return; + + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); - if (this.dataFilter) { - // apply filtering - this.dataPoints = this.dataFilter._getDataPoints(); - } else { - // no filtering. load all data - this.dataPoints = this._getDataPoints(this.dataTable); - } + this.frame.style.cursor = "move"; - // draw the filter - this._redrawFilter(); + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, "mousemove", this.onmousemove); + util.addEventListener(document, "mouseup", this.onmouseup); + util.preventDefault(event); }; - /** - * Replace the dataset of the Graph3d - * @param {Array | DataSet | DataView} data - */ - Graph3d.prototype.setData = function (data) { - this._readData(data); - this.redraw(); - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var x = left - 3; + + var index = Math.round(x / width * (this.values.length - 1)); + if (index < 0) index = 0; + if (index > this.values.length - 1) index = this.values.length - 1; + + return index; }; - /** - * Update the options. Options will be merged with current options - * @param {Object} options - */ - Graph3d.prototype.setOptions = function (options) { - var cameraPosition = undefined; + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - this.animationStop(); + var x = index / (this.values.length - 1) * width; + var left = x + 3; - if (options !== undefined) { - // retrieve parameter values - if (options.width !== undefined) this.width = options.width; - if (options.height !== undefined) this.height = options.height; + return left; + }; - if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; - if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; - if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; - if (options.xLabel !== undefined) this.xLabel = options.xLabel; - if (options.yLabel !== undefined) this.yLabel = options.yLabel; - if (options.zLabel !== undefined) this.zLabel = options.zLabel; - if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; - if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; - if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; - if (options.style !== undefined) { - var styleNumber = this._getStyleNumber(options.style); - if (styleNumber !== -1) { - this.style = styleNumber; - } - } - if (options.showGrid !== undefined) this.showGrid = options.showGrid; - if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; - if (options.showShadow !== undefined) this.showShadow = options.showShadow; - if (options.tooltip !== undefined) this.showTooltip = options.tooltip; - if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; - if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; - if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; + var index = this.leftToIndex(x); - if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; - if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; - if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; + this.setIndex(index); - if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; - if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + util.preventDefault(); + }; - if (options.xMin !== undefined) this.defaultXMin = options.xMin; - if (options.xStep !== undefined) this.defaultXStep = options.xStep; - if (options.xMax !== undefined) this.defaultXMax = options.xMax; - if (options.yMin !== undefined) this.defaultYMin = options.yMin; - if (options.yStep !== undefined) this.defaultYStep = options.yStep; - if (options.yMax !== undefined) this.defaultYMax = options.yMax; - if (options.zMin !== undefined) this.defaultZMin = options.zMin; - if (options.zStep !== undefined) this.defaultZStep = options.zStep; - if (options.zMax !== undefined) this.defaultZMax = options.zMax; - if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; - if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; - if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = "auto"; - if (cameraPosition !== undefined) { - this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); - this.camera.setArmLength(cameraPosition.distance); - } else { - this.camera.setArmRotation(1, 0.5); - this.camera.setArmLength(1.7); - } - } + // remove event listeners + util.removeEventListener(document, "mousemove", this.onmousemove); + util.removeEventListener(document, "mouseup", this.onmouseup); - this._setBackgroundColor(options && options.backgroundColor); + util.preventDefault(); + }; - this.setSize(this.width, this.height); + module.exports = Slider; - // re-load the data - if (this.dataTable) { - this.setData(this.dataTable); - } +/***/ }, +/* 12 */ +/***/ function(module, exports, __webpack_require__) { - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } - }; + "use strict"; /** - * Redraw the Graph. + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. + * + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Graph3d.prototype.redraw = function () { - if (this.dataPoints === undefined) { - throw "Error: graph data not initialized"; - } - - this._resizeCanvas(); - this._resizeCenter(); - this._redrawSlider(); - this._redrawClear(); - this._redrawAxis(); - - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - this._redrawDataGrid(); - } else if (this.style === Graph3d.STYLE.LINE) { - this._redrawDataLine(); - } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - this._redrawDataBar(); - } else { - // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE - this._redrawDataDot(); - } + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; - this._redrawInfo(); - this._redrawLegend(); + this._current = 0; + this.setRange(start, end, step, prettyStep); }; /** - * Clear the canvas before redrawing + * Set a new range: start, end and step. + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Graph3d.prototype._redrawClear = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext("2d"); + StepNumber.prototype.setRange = function (start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; - ctx.clearRect(0, 0, canvas.width, canvas.height); + this.setStep(step, prettyStep); }; - /** - * Redraw the legend showing the colors + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Graph3d.prototype._redrawLegend = function () { - var y; - - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - var dotSize = this.frame.clientWidth * 0.02; - - var widthMin, widthMax; - if (this.style === Graph3d.STYLE.DOTSIZE) { - widthMin = dotSize / 2; // px - widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function - } else { - widthMin = 20; // px - widthMax = 20; // px - } - - var height = Math.max(this.frame.clientHeight * 0.25, 100); - var top = this.margin; - var right = this.frame.clientWidth - this.margin; - var left = right - widthMax; - var bottom = top + height; - } + StepNumber.prototype.setStep = function (step, prettyStep) { + if (step === undefined || step <= 0) return; - var canvas = this.frame.canvas; - var ctx = canvas.getContext("2d"); - ctx.lineWidth = 1; - ctx.font = "14px arial"; // TODO: put in options + if (prettyStep !== undefined) this.prettyStep = prettyStep; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // draw the color bar - var ymin = 0; - var ymax = height; // Todo: make height customizable - for (y = ymin; y < ymax; y++) { - var f = (y - ymin) / (ymax - ymin); + if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + }; - //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function - var hue = f * 240; - var color = this._hsv2rgb(hue, 1, 1); + /** + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size + */ + StepNumber.calculatePrettyStep = function (step) { + var log10 = function (x) { + return Math.log(x) / Math.LN10; + }; - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(left, top + y); - ctx.lineTo(right, top + y); - ctx.stroke(); - } + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); - ctx.strokeStyle = this.colorAxis; - ctx.strokeRect(left, top, widthMax, height); - } + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; - if (this.style === Graph3d.STYLE.DOTSIZE) { - // draw border around color bar - ctx.strokeStyle = this.colorAxis; - ctx.fillStyle = this.colorDot; - ctx.beginPath(); - ctx.moveTo(left, top); - ctx.lineTo(right, top); - ctx.lineTo(right - widthMax + widthMin, bottom); - ctx.lineTo(left, bottom); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); + // for safety + if (prettyStep <= 0) { + prettyStep = 1; } - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - // print values along the color bar - var gridLineLen = 5; // px - var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); - step.start(); - if (step.getCurrent() < this.valueMin) { - step.next(); - } - while (!step.end()) { - y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - - ctx.beginPath(); - ctx.moveTo(left - gridLineLen, y); - ctx.lineTo(left, y); - ctx.stroke(); - - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); - - step.next(); - } - - ctx.textAlign = "right"; - ctx.textBaseline = "top"; - var label = this.legendLabel; - ctx.fillText(label, right, bottom + this.margin); - } + return prettyStep; }; /** - * Redraw the filter + * returns the current value of the step + * @return {Number} current value */ - Graph3d.prototype._redrawFilter = function () { - this.frame.filter.innerHTML = ""; - - if (this.dataFilter) { - var options = { - visible: this.showAnimationControls - }; - var slider = new Slider(this.frame.filter, options); - this.frame.filter.slider = slider; - - // TODO: css here is not nice here... - this.frame.filter.style.padding = "10px"; - //this.frame.filter.style.backgroundColor = '#EFEFEF'; - - slider.setValues(this.dataFilter.values); - slider.setPlayInterval(this.animationInterval); - - // create an event handler - var me = this; - var onchange = function () { - var index = slider.getIndex(); - - me.dataFilter.selectValue(index); - me.dataPoints = me.dataFilter._getDataPoints(); + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); + }; - me.redraw(); - }; - slider.setOnChangeCallback(onchange); - } else { - this.frame.filter.slider = undefined; - } + /** + * returns the current step size + * @return {Number} current step size + */ + StepNumber.prototype.getStep = function () { + return this._step; }; /** - * Redraw the slider + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size */ - Graph3d.prototype._redrawSlider = function () { - if (this.frame.filter.slider !== undefined) { - this.frame.filter.slider.redraw(); - } + StepNumber.prototype.start = function () { + this._current = this._start - this._start % this._step; }; + /** + * Do a step, add the step size to the current value + */ + StepNumber.prototype.next = function () { + this._current += this._step; + }; /** - * Redraw common information + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. */ - Graph3d.prototype._redrawInfo = function () { - if (this.dataFilter) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext("2d"); + StepNumber.prototype.end = function () { + return this._current > this._end; + }; - ctx.font = "14px arial"; // TODO: put in options - ctx.lineStyle = "gray"; - ctx.fillStyle = "gray"; - ctx.textAlign = "left"; - ctx.textBaseline = "top"; + module.exports = StepNumber; - var x = this.margin; - var y = this.margin; - ctx.fillText(this.dataFilter.getLabel() + ": " + this.dataFilter.getSelectedValue(), x, y); - } - }; +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + var Emitter = __webpack_require__(63); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(17); + var Core = __webpack_require__(42); + var TimeAxis = __webpack_require__(35); + var CurrentTime = __webpack_require__(26); + var CustomTime = __webpack_require__(27); + var ItemSet = __webpack_require__(32); /** - * Redraw the axis + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | vis.DataView | Array | google.visualization.DataTable} [items] + * @param {vis.DataSet | vis.DataView | Array | google.visualization.DataTable} [groups] + * @param {Object} [options] See Timeline.setOptions for the available options. + * @constructor + * @extends Core */ - Graph3d.prototype._redrawAxis = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext("2d"), - from, - to, - step, - prettyStep, - text, - xText, - yText, - zText, - offset, - xOffset, - yOffset, - xMin2d, - xMax2d; + function Timeline(container, items, groups, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError("Constructor must be called with the new operator"); + } - // TODO: get the actual rendered style of the containerElement - //ctx.font = this.containerElement.style.font; - ctx.font = 24 / this.camera.getArmLength() + "px arial"; + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; + } - // calculate the length for the short grid lines - var gridLenX = 0.025 / this.scale.x; - var gridLenY = 0.025 / this.scale.y; - var textMargin = 5 / this.camera.getArmLength(); // px - var armAngle = this.camera.getArmRotation().horizontal; + var me = this; + this.defaultOptions = { + start: null, + end: null, - // draw x-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultXStep === undefined; - step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); - step.start(); - if (step.getCurrent() < this.xMin) { - step.next(); - } - while (!step.end()) { - var x = step.getCurrent(); + autoResize: true, - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + orientation: "bottom", + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); - from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } + // Create the DOM, props, and emitter + this._create(container); - yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; - text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = "center"; - ctx.textBaseline = "top"; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; - } else { - ctx.textAlign = "left"; - ctx.textBaseline = "middle"; + // all components listed here will be repainted automatically + this.components = []; + + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + hiddenDates: [], + util: { + getScale: function () { + return me.timeAxis.step.scale; + }, + getStep: function () { + return me.timeAxis.step.step; + }, + + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) } - ctx.fillStyle = this.colorAxis; - ctx.fillText(" " + this.xValueLabel(step.getCurrent()) + " ", text.x, text.y); + }; - step.next(); - } + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - // draw y-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultYStep === undefined; - step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); - step.start(); - if (step.getCurrent() < this.yMin) { - step.next(); - } - while (!step.end()) { - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); - from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; - text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = "center"; - ctx.textBaseline = "top"; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; - } else { - ctx.textAlign = "left"; - ctx.textBaseline = "middle"; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(" " + this.yValueLabel(step.getCurrent()) + " ", text.x, text.y); + // custom time bar + // Note: time bar will be attached in this.setOptions when selected + this.customTime = new CustomTime(this.body); + this.components.push(this.customTime); - step.next(); - } + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); - // draw z-grid lines and axis - ctx.lineWidth = 1; - prettyStep = this.defaultZStep === undefined; - step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); - step.start(); - if (step.getCurrent() < this.zMin) { - step.next(); + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // apply options + if (options) { + this.setOptions(options); } - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - while (!step.end()) { - // TODO: make z-grid lines really 3d? - from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(from.x - textMargin, from.y); - ctx.stroke(); - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; - ctx.fillStyle = this.colorAxis; - ctx.fillText(this.zValueLabel(step.getCurrent()) + " ", from.x - 5, from.y); + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - step.next(); + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); } - ctx.lineWidth = 1; - from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + } - // draw x-axis - ctx.lineWidth = 1; - // line at yMin - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); - // line at ymax - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); + // Extend the functionality from Core + Timeline.prototype = new Core(); - // draw y-axis - ctx.lineWidth = 1; - // line at xMin - from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // line at xMax - from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * Force a redraw. The size of all items will be recalculated. + * Can be useful to manually redraw when option autoResize=false and the window + * has been resized, or when the items CSS has been changed. + */ + Timeline.prototype.redraw = function () { + this.itemSet && this.itemSet.markDirty({ refreshItems: true }); + this._redraw(); + }; - // draw x-label - var xLabel = this.xLabel; - if (xLabel.length > 0) { - yOffset = 0.1 / this.scale.y; - xText = (this.xMin + this.xMax) / 2; - yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = "center"; - ctx.textBaseline = "top"; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; - } else { - ctx.textAlign = "left"; - ctx.textBaseline = "middle"; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(xLabel, text.x, text.y); + /** + * Set items + * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + */ + Timeline.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; + + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: "Date", + end: "Date" + } + }); } - // draw y-label - var yLabel = this.yLabel; - if (yLabel.length > 0) { - xOffset = 0.1 / this.scale.x; - xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; - yText = (this.yMin + this.yMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = "center"; - ctx.textBaseline = "top"; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); + + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + if (this.options.start == undefined || this.options.end == undefined) { + var dataRange = this._getDataRange(); + } + + var start = this.options.start != undefined ? this.options.start : dataRange.start; + var end = this.options.end != undefined ? this.options.end : dataRange.end; + + this.setWindow(start, end, { animate: false }); } else { - ctx.textAlign = "left"; - ctx.textBaseline = "middle"; + this.fit({ animate: false }); } - ctx.fillStyle = this.colorAxis; - ctx.fillText(yLabel, text.x, text.y); - } - - // draw z-label - var zLabel = this.zLabel; - if (zLabel.length > 0) { - offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - zText = (this.zMin + this.zMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, zText)); - ctx.textAlign = "right"; - ctx.textBaseline = "middle"; - ctx.fillStyle = this.colorAxis; - ctx.fillText(zLabel, text.x - offset, text.y); } }; /** - * Calculate the color based on the given value. - * @param {Number} H Hue, a value be between 0 and 360 - * @param {Number} S Saturation, a value between 0 and 1 - * @param {Number} V Value, a value between 0 and 1 + * Set groups + * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ - Graph3d.prototype._hsv2rgb = function (H, S, V) { - var R, G, B, C, Hi, X; + Timeline.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); + } - C = V * S; - Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 - X = C * (1 - Math.abs(H / 60 % 2 - 1)); + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); + }; - switch (Hi) { - case 0: - R = C;G = X;B = 0;break; - case 1: - R = X;G = C;B = 0;break; - case 2: - R = 0;G = C;B = X;break; - case 3: - R = 0;G = X;B = C;break; - case 4: - R = X;G = 0;B = C;break; - case 5: - R = C;G = 0;B = X;break; + /** + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + * Only applicable when option focus is true. + */ + Timeline.prototype.setSelection = function (ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - default: - R = 0;G = 0;B = 0;break; + if (options && options.focus) { + this.focus(ids, options); } - - return "RGB(" + parseInt(R * 255) + "," + parseInt(G * 255) + "," + parseInt(B * 255) + ")"; }; + /** + * Get the selected items by their id + * @return {Array} ids The ids of the selected items + */ + Timeline.prototype.getSelection = function () { + return this.itemSet && this.itemSet.getSelection() || []; + }; /** - * Draw all datapoints as a grid - * This function can be used when the style is 'grid' + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + * Only applicable when option focus is true */ - Graph3d.prototype._redrawDataGrid = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext("2d"), - point, - right, - top, - cross, - i, - topSideVisible, - fillStyle, - strokeStyle, - lineWidth, - h, - s, - v, - zAvg; + Timeline.prototype.focus = function (id, options) { + if (!this.itemsData || id == undefined) return; + var ids = Array.isArray(id) ? id : [id]; - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: "Date", + end: "Date" + } + }); - // calculate the translations and screen position of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = "end" in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + if (start === null || s < start) { + start = s; + } - // calculate the translation of the point at the bottom (needed for sorting) - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } + if (end === null || e > end) { + end = e; + } + }); - // sort the points on depth of their (x,y) position (not on z) - var sortDepth = function (a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); - if (this.style === Graph3d.STYLE.SURFACE) { - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - cross = this.dataPoints[i].pointCross; + var animate = options && options.animate !== undefined ? options.animate : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animate); + } + }; - if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - if (this.showGrayBottom || this.showShadow) { - // calculate the cross product of the two vectors from center - // to left and right, in order to know whether we are looking at the - // bottom or at the top side. We can also use the cross product - // for calculating light intensity - var aDiff = Point3d.subtract(cross.trans, point.trans); - var bDiff = Point3d.subtract(top.trans, right.trans); - var crossproduct = Point3d.crossProduct(aDiff, bDiff); - var len = crossproduct.length(); - // FIXME: there is a bug with determining the surface side (shadow or colored) + /** + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null + */ + Timeline.prototype.getItemRange = function () { + // calculate min from start filed + var dataset = this.itemsData.getDataSet(), + min = null, + max = null; - topSideVisible = crossproduct.z > 0; - } else { - topSideVisible = true; - } + if (dataset) { + // calculate the minimum value of the field 'start' + var minItem = dataset.min("start"); + min = minItem ? util.convert(minItem.start, "Date").valueOf() : null; + // Note: we convert first to Date and then to number because else + // a conversion from ISODate to Number will fail - if (topSideVisible) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - s = 1; // saturation - - if (this.showShadow) { - v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = fillStyle; - } else { - v = 1; - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = this.colorAxis; - } - } else { - fillStyle = "gray"; - strokeStyle = this.colorAxis; - } - lineWidth = 0.5; - - ctx.lineWidth = lineWidth; - ctx.fillStyle = fillStyle; - ctx.strokeStyle = strokeStyle; - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.lineTo(cross.screen.x, cross.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); + // calculate maximum value of fields 'start' and 'end' + var maxStartItem = dataset.max("start"); + if (maxStartItem) { + max = util.convert(maxStartItem.start, "Date").valueOf(); + } + var maxEndItem = dataset.max("end"); + if (maxEndItem) { + if (max == null) { + max = util.convert(maxEndItem.end, "Date").valueOf(); + } else { + max = Math.max(max, util.convert(maxEndItem.end, "Date").valueOf()); } } - } else { - // grid style - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; + } - if (point !== undefined) { - if (this.showPerspective) { - lineWidth = 2 / -point.trans.z; - } else { - lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); - } - } + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; + }; - if (point !== undefined && right !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.stroke(); - } + module.exports = Timeline; - if (point !== undefined && top !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + top.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.stroke(); - } - } - } - }; + "use strict"; + var Emitter = __webpack_require__(63); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(17); + var Core = __webpack_require__(42); + var TimeAxis = __webpack_require__(35); + var CurrentTime = __webpack_require__(26); + var CustomTime = __webpack_require__(27); + var LineGraph = __webpack_require__(34); /** - * Draw all datapoints as dots. - * This function can be used when the style is 'dot' or 'dot-line' + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Graph2d.setOptions for the available options. + * @constructor + * @extends Core */ - Graph3d.prototype._redrawDataDot = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext("2d"); - var i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + function Graph2d(container, items, groups, options) { + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; + } - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + var me = this; + this.defaultOptions = { + start: null, + end: null, - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } + autoResize: true, - // order the translated points by depth - var sortDepth = function (a, b) { - return b.dist - a.dist; + orientation: "bottom", + width: null, + height: null, + maxHeight: null, + minHeight: null }; - this.dataPoints.sort(sortDepth); + this.options = util.deepExtend({}, this.defaultOptions); - // draw the datapoints as colored circles - var dotSize = this.frame.clientWidth * 0.02; // px - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + // Create the DOM, props, and emitter + this._create(container); - if (this.style === Graph3d.STYLE.DOTLINE) { - // draw a vertical line from the bottom to the graph value - //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); - var from = this._convert3Dto2D(point.bottom); - ctx.lineWidth = 1; - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(point.screen.x, point.screen.y); - ctx.stroke(); - } + // all components listed here will be repainted automatically + this.components = []; - // calculate radius for the circle - var size; - if (this.style === Graph3d.STYLE.DOTSIZE) { - size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); - } else { - size = dotSize; + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + hiddenDates: [], + util: { + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) } + }; - var radius; - if (this.showPerspective) { - radius = size / -point.trans.z; - } else { - radius = size * -(this.eye.z / this.camera.getArmLength()); - } - if (radius < 0) { - radius = 0; - } + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.DOTSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - // draw the circle - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - ctx.beginPath(); - ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); - ctx.fill(); - ctx.stroke(); - } - }; + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - /** - * Draw all datapoints as bars. - * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' - */ - Graph3d.prototype._redrawDataBar = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext("2d"); - var i, j, surface, corners; + // custom time bar + // Note: time bar will be attached in this.setOptions when selected + this.customTime = new CustomTime(this.body); + this.components.push(this.customTime); - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + // item set + this.linegraph = new LineGraph(this.body); + this.components.push(this.linegraph); - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + // apply options + if (options) { + this.setOptions(options); } - // order the translated points by depth - var sortDepth = function (a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as bars - var xWidth = this.xBarWidth / 2; - var yWidth = this.yBarWidth / 2; - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - // determine color - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.BARCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.BARSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); + } + } - // calculate size for the bar - if (this.style === Graph3d.STYLE.BARSIZE) { - xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - } + // Extend the functionality from Core + Graph2d.prototype = new Core(); - // calculate all corner points - var me = this; - var point3d = point.point; - var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; - var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; + /** + * Set items + * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + */ + Graph2d.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; - // calculate screen location of the points - top.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - bottom.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: "Date", + end: "Date" + } }); + } - // create five sides, calculate both corner points and center points - var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; - point.surfaces = surfaces; - - // calculate the distance of each of the surface centers to the camera - for (j = 0; j < surfaces.length; j++) { - surface = surfaces[j]; - var transCenter = this._convertPointToTranslation(surface.center); - surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; - // TODO: this dept calculation doesn't work 100% of the cases due to perspective, - // but the current solution is fast/simple and works in 99.9% of all cases - // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) - } - - // order the surfaces by their (translated) depth - surfaces.sort(function (a, b) { - var diff = b.dist - a.dist; - if (diff) return diff; - - // if equal depth, sort the top surface last - if (a.corners === top) return 1; - if (b.corners === top) return -1; + // set items + this.itemsData = newDataSet; + this.linegraph && this.linegraph.setItems(newDataSet); - // both are equal - return 0; - }); + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + var start = this.options.start != undefined ? this.options.start : null; + var end = this.options.end != undefined ? this.options.end : null; - // draw the ordered surfaces - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside - for (j = 2; j < surfaces.length; j++) { - surface = surfaces[j]; - corners = surface.corners; - ctx.beginPath(); - ctx.moveTo(corners[3].screen.x, corners[3].screen.y); - ctx.lineTo(corners[0].screen.x, corners[0].screen.y); - ctx.lineTo(corners[1].screen.x, corners[1].screen.y); - ctx.lineTo(corners[2].screen.x, corners[2].screen.y); - ctx.lineTo(corners[3].screen.x, corners[3].screen.y); - ctx.fill(); - ctx.stroke(); + this.setWindow(start, end, { animate: false }); + } else { + this.fit({ animate: false }); } } }; - /** - * Draw a line through all datapoints. - * This function can be used when the style is 'line' + * Set groups + * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ - Graph3d.prototype._redrawDataLine = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext("2d"), - point, - i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + Graph2d.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); } - // start the line - if (this.dataPoints.length > 0) { - point = this.dataPoints[0]; + this.groupsData = newDataSet; + this.linegraph.setGroups(newDataSet); + }; - ctx.lineWidth = 1; // TODO: make customizable - ctx.strokeStyle = "blue"; // TODO: make customizable - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); + /** + * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). + * @param groupId + * @param width + * @param height + */ + Graph2d.prototype.getLegend = function (groupId, width, height) { + if (width === undefined) { + width = 15; } - - // draw the datapoints as colored circles - for (i = 1; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - ctx.lineTo(point.screen.x, point.screen.y); + if (height === undefined) { + height = 15; } - - // finish the line - if (this.dataPoints.length > 0) { - ctx.stroke(); + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].getLegend(width, height); + } else { + return "cannot find group:" + groupId; } }; /** - * Start a moving operation inside the provided parent element - * @param {Event} event The event that occurred (required for - * retrieving the mouse position) + * This checks if the visible option of the supplied group (by ID) is true or false. + * @param groupId + * @returns {*} */ - Graph3d.prototype._onMouseDown = function (event) { - event = event || window.event; - - // check if mouse is still down (may be up when focus is lost for example - // in an iframe) - if (this.leftButtonDown) { - this._onMouseUp(event); + Graph2d.prototype.isGroupVisible = function (groupId) { + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); + } else { + return false; } + }; - // only react on left mouse button down - this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!this.leftButtonDown && !this.touchDown) return; - - // get mouse position (different code for IE and all other browsers) - this.startMouseX = getMouseX(event); - this.startMouseY = getMouseY(event); - this.startStart = new Date(this.start); - this.startEnd = new Date(this.end); - this.startArmRotation = this.camera.getArmRotation(); + /** + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null + */ + Graph2d.prototype.getItemRange = function () { + var min = null; + var max = null; - this.frame.style.cursor = "move"; + // calculate min from start filed + for (var groupId in this.linegraph.groups) { + if (this.linegraph.groups.hasOwnProperty(groupId)) { + if (this.linegraph.groups[groupId].visible == true) { + for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { + var item = this.linegraph.groups[groupId].itemsData[i]; + var value = util.convert(item.x, "Date").valueOf(); + min = min == null ? value : min > value ? value : min; + max = max == null ? value : max < value ? value : max; + } + } + } + } - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null }; - util.addEventListener(document, "mousemove", me.onmousemove); - util.addEventListener(document, "mouseup", me.onmouseup); - util.preventDefault(event); }; + + module.exports = Graph2d; + +/***/ }, +/* 15 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + /** - * Perform moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {Event} event Well, eehh, the event + * Created by Alex on 10/3/2014. */ - Graph3d.prototype._onMouseMove = function (event) { - event = event || window.event; + var moment = __webpack_require__(40); - // calculate change in mouse position - var diffX = parseFloat(getMouseX(event)) - this.startMouseX; - var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - var horizontalNew = this.startArmRotation.horizontal + diffX / 200; - var verticalNew = this.startArmRotation.vertical + diffY / 200; + /** + * used in Core to convert the options into a volatile variable + * + * @param Core + */ + exports.convertHiddenOptions = function (body, hiddenDates) { + body.hiddenDates = []; + if (hiddenDates) { + if (Array.isArray(hiddenDates) == true) { + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat === undefined) { + var dateItem = {}; + dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); + dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); + body.hiddenDates.push(dateItem); + } + } + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time + } + } + }; - var snapAngle = 4; // degrees - var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); - // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... - // the -0.001 is to take care that the vertical axis is always drawn at the left front corner - if (Math.abs(Math.sin(horizontalNew)) < snapValue) { - horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; - } - if (Math.abs(Math.cos(horizontalNew)) < snapValue) { - horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; - } + /** + * create new entrees for the repeating hidden dates + * @param body + * @param hiddenDates + */ + exports.updateHiddenDates = function (body, hiddenDates) { + if (hiddenDates && body.domProps.centerContainer.width !== undefined) { + exports.convertHiddenOptions(body, hiddenDates); - // snap vertically to nice angles - if (Math.abs(Math.sin(verticalNew)) < snapValue) { - verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; - } - if (Math.abs(Math.cos(verticalNew)) < snapValue) { - verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; - } + var start = moment(body.range.start); + var end = moment(body.range.end); - this.camera.setArmRotation(horizontalNew, verticalNew); - this.redraw(); + var totalRange = body.range.end - body.range.start; + var pixelTime = totalRange / body.domProps.centerContainer.width; - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit("cameraPositionChange", parameters); + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat !== undefined) { + var startDate = moment(hiddenDates[i].start); + var endDate = moment(hiddenDates[i].end); - util.preventDefault(event); - }; + if (startDate._d == "Invalid Date") { + throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); + } + if (endDate._d == "Invalid Date") { + throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); + } + var duration = endDate - startDate; + if (duration >= 4 * pixelTime) { + var offset = 0; + var runUntil = end.clone(); + switch (hiddenDates[i].repeat) { + case "daily": + // case of time + if (startDate.day() != endDate.day()) { + offset = 1; + } + startDate.dayOfYear(start.dayOfYear()); + startDate.year(start.year()); + startDate.subtract(7, "days"); - /** - * Stop moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {event} event The event - */ - Graph3d.prototype._onMouseUp = function (event) { - this.frame.style.cursor = "auto"; - this.leftButtonDown = false; + endDate.dayOfYear(start.dayOfYear()); + endDate.year(start.year()); + endDate.subtract(7 - offset, "days"); - // remove event listeners here - util.removeEventListener(document, "mousemove", this.onmousemove); - util.removeEventListener(document, "mouseup", this.onmouseup); - util.preventDefault(event); - }; + runUntil.add(1, "weeks"); + break; + case "weekly": + var dayOffset = endDate.diff(startDate, "days"); + var day = startDate.day(); - /** - * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point - * @param {Event} event A mouse move event - */ - Graph3d.prototype._onTooltip = function (event) { - var delay = 300; // ms - var boundingRect = this.frame.getBoundingClientRect(); - var mouseX = getMouseX(event) - boundingRect.left; - var mouseY = getMouseY(event) - boundingRect.top; + // set the start date to the range.start + startDate.date(start.date()); + startDate.month(start.month()); + startDate.year(start.year()); + endDate = startDate.clone(); - if (!this.showTooltip) { - return; - } + // force + startDate.day(day); + endDate.day(day); + endDate.add(dayOffset, "days"); - if (this.tooltipTimeout) { - clearTimeout(this.tooltipTimeout); - } + startDate.subtract(1, "weeks"); + endDate.subtract(1, "weeks"); - // (delayed) display of a tooltip only if no mouse button is down - if (this.leftButtonDown) { - this._hideTooltip(); - return; - } + runUntil.add(1, "weeks"); + break; + case "monthly": + if (startDate.month() != endDate.month()) { + offset = 1; + } + startDate.month(start.month()); + startDate.year(start.year()); + startDate.subtract(1, "months"); - if (this.tooltip && this.tooltip.dataPoint) { - // tooltip is currently visible - var dataPoint = this._dataPointFromXY(mouseX, mouseY); - if (dataPoint !== this.tooltip.dataPoint) { - // datapoint changed - if (dataPoint) { - this._showTooltip(dataPoint); - } else { - this._hideTooltip(); - } - } - } else { - // tooltip is currently not visible - var me = this; - this.tooltipTimeout = setTimeout(function () { - me.tooltipTimeout = null; + endDate.month(start.month()); + endDate.year(start.year()); + endDate.subtract(1, "months"); + endDate.add(offset, "months"); - // show a tooltip if we have a data point - var dataPoint = me._dataPointFromXY(mouseX, mouseY); - if (dataPoint) { - me._showTooltip(dataPoint); + runUntil.add(1, "months"); + break; + case "yearly": + if (startDate.year() != endDate.year()) { + offset = 1; + } + startDate.year(start.year()); + startDate.subtract(1, "years"); + endDate.year(start.year()); + endDate.subtract(1, "years"); + endDate.add(offset, "years"); + + runUntil.add(1, "years"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + while (startDate < runUntil) { + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + switch (hiddenDates[i].repeat) { + case "daily": + startDate.add(1, "days"); + endDate.add(1, "days"); + break; + case "weekly": + startDate.add(1, "weeks"); + endDate.add(1, "weeks"); + break; + case "monthly": + startDate.add(1, "months"); + endDate.add(1, "months"); + break; + case "yearly": + startDate.add(1, "y"); + endDate.add(1, "y"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + } + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + } } - }, delay); + } + // remove duplicates, merge where possible + exports.removeDuplicates(body); + // ensure the new positions are not on hidden dates + var startHidden = exports.isHidden(body.range.start, body.hiddenDates); + var endHidden = exports.isHidden(body.range.end, body.hiddenDates); + var rangeStart = body.range.start; + var rangeEnd = body.range.end; + if (startHidden.hidden == true) { + rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; + } + if (endHidden.hidden == true) { + rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; + } + if (startHidden.hidden == true || endHidden.hidden == true) { + body.range._applyRange(rangeStart, rangeEnd); + } } }; + /** - * Event handler for touchstart event on mobile devices + * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. + * Scales with N^2 + * @param body */ - Graph3d.prototype._onTouchStart = function (event) { - this.touchDown = true; + exports.removeDuplicates = function (body) { + var hiddenDates = body.hiddenDates; + var safeDates = []; + for (var i = 0; i < hiddenDates.length; i++) { + for (var j = 0; j < hiddenDates.length; j++) { + if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { + // j inside i + if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[j].remove = true; + } + // j start inside i + else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { + hiddenDates[i].end = hiddenDates[j].end; + hiddenDates[j].remove = true; + } + // j end inside i + else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[i].start = hiddenDates[j].start; + hiddenDates[j].remove = true; + } + } + } + } - var me = this; - this.ontouchmove = function (event) { - me._onTouchMove(event); - }; - this.ontouchend = function (event) { - me._onTouchEnd(event); - }; - util.addEventListener(document, "touchmove", me.ontouchmove); - util.addEventListener(document, "touchend", me.ontouchend); + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].remove !== true) { + safeDates.push(hiddenDates[i]); + } + } - this._onMouseDown(event); + body.hiddenDates = safeDates; + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time }; - /** - * Event handler for touchmove event on mobile devices - */ - Graph3d.prototype._onTouchMove = function (event) { - this._onMouseMove(event); + exports.printDates = function (dates) { + for (var i = 0; i < dates.length; i++) { + console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); + } }; /** - * Event handler for touchend event on mobile devices + * Used in TimeStep to avoid the hidden times. + * @param timeStep + * @param previousTime */ - Graph3d.prototype._onTouchEnd = function (event) { - this.touchDown = false; + exports.stepOverHiddenDates = function (timeStep, previousTime) { + var stepInHidden = false; + var currentValue = timeStep.current.valueOf(); + for (var i = 0; i < timeStep.hiddenDates.length; i++) { + var startDate = timeStep.hiddenDates[i].start; + var endDate = timeStep.hiddenDates[i].end; + if (currentValue >= startDate && currentValue < endDate) { + stepInHidden = true; + break; + } + } - util.removeEventListener(document, "touchmove", this.ontouchmove); - util.removeEventListener(document, "touchend", this.ontouchend); + if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { + var prevValue = moment(previousTime); + var newValue = moment(endDate); + //check if the next step should be major + if (prevValue.year() != newValue.year()) { + timeStep.switchedYear = true; + } else if (prevValue.month() != newValue.month()) { + timeStep.switchedMonth = true; + } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { + timeStep.switchedDay = true; + } - this._onMouseUp(event); + timeStep.current = newValue.toDate(); + } }; + ///** + // * Used in TimeStep to avoid the hidden times. + // * @param timeStep + // * @param previousTime + // */ + //exports.checkFirstStep = function(timeStep) { + // var stepInHidden = false; + // var currentValue = timeStep.current.valueOf(); + // for (var i = 0; i < timeStep.hiddenDates.length; i++) { + // var startDate = timeStep.hiddenDates[i].start; + // var endDate = timeStep.hiddenDates[i].end; + // if (currentValue >= startDate && currentValue < endDate) { + // stepInHidden = true; + // break; + // } + // } + // + // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { + // var newValue = moment(endDate); + // timeStep.current = newValue.toDate(); + // } + //}; + /** - * Event handler for mouse wheel event, used to zoom the graph - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {event} event The event + * replaces the Core toScreen methods + * @param Core + * @param time + * @param width + * @returns {number} */ - Graph3d.prototype._onWheel = function (event) { - if (!event) /* For IE. */ - event = window.event; + exports.toScreen = function (Core, time, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return (time.valueOf() - conversion.offset) * conversion.scale; + } else { + var hidden = exports.isHidden(time, Core.body.hiddenDates); + if (hidden.hidden == true) { + time = hidden.startDate; + } - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); + + var conversion = Core.range.conversion(width, duration); + return (time.valueOf() - conversion.offset) * conversion.scale; } + }; - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - var oldLength = this.camera.getArmLength(); - var newLength = oldLength * (1 - delta / 10); - this.camera.setArmLength(newLength); - this.redraw(); + /** + * Replaces the core toTime methods + * @param body + * @param range + * @param x + * @param width + * @returns {Date} + */ + exports.toTime = function (Core, x, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return new Date(x / conversion.scale + conversion.offset); + } else { + var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + var totalDuration = Core.range.end - Core.range.start - hiddenDuration; + var partialDuration = totalDuration * x / width; + var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); - this._hideTooltip(); + var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); + return newTime; } + }; - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit("cameraPositionChange", parameters); - // Prevent default actions caused by mouse wheel. - // That might be ugly, but we handle scrolls somehow - // anyway, so don't bother here.. - util.preventDefault(event); + /** + * Support function + * + * @param hiddenDates + * @param range + * @returns {number} + */ + exports.getHiddenDurationBetween = function (hiddenDates, start, end) { + var duration = 0; + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= start && endDate < end) { + duration += endDate - startDate; + } + } + return duration; }; + /** - * Test whether a point lies inside given 2D triangle - * @param {Point2d} point - * @param {Point2d[]} triangle - * @return {boolean} Returns true if given point lies inside or on the edge of the triangle - * @private + * Support function + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - Graph3d.prototype._insideTriangle = function (point, triangle) { - var a = triangle[0], - b = triangle[1], - c = triangle[2]; - - function sign(x) { - return x > 0 ? 1 : x < 0 ? -1 : 0; - } + exports.correctTimeForHidden = function (hiddenDates, range, time) { + time = moment(time).toDate().valueOf(); + time -= exports.getHiddenDurationBefore(hiddenDates, range, time); + return time; + }; - var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); - var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); - var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + exports.getHiddenDurationBefore = function (hiddenDates, range, time) { + var timeOffset = 0; + time = moment(time).toDate().valueOf(); - // each of the three signs must be either equal to each other or zero - return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + if (time >= endDate) { + timeOffset += endDate - startDate; + } + } + } + return timeOffset; }; /** - * Find a data point close to given screen position (x, y) - * @param {Number} x - * @param {Number} y - * @return {Object | null} The closest data point or null if not close to any data point - * @private + * sum the duration from start to finish, including the hidden duration, + * until the required amount has been reached, return the accumulated hidden duration + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - Graph3d.prototype._dataPointFromXY = function (x, y) { - var i, - distMax = 100, - // px - dataPoint = null, - closestDataPoint = null, - closestDist = null, - center = new Point2d(x, y); - - if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // the data points are ordered from far away to closest - for (i = this.dataPoints.length - 1; i >= 0; i--) { - dataPoint = this.dataPoints[i]; - var surfaces = dataPoint.surfaces; - if (surfaces) { - for (var s = surfaces.length - 1; s >= 0; s--) { - // split each surface in two triangles, and see if the center point is inside one of these - var surface = surfaces[s]; - var corners = surface.corners; - var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; - var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; - if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { - // return immediately at the first hit - return dataPoint; - } - } - } - } - } else { - // find the closest data point, using distance to the center of the point on 2d screen - for (i = 0; i < this.dataPoints.length; i++) { - dataPoint = this.dataPoints[i]; - var point = dataPoint.screen; - if (point) { - var distX = Math.abs(x - point.x); - var distY = Math.abs(y - point.y); - var dist = Math.sqrt(distX * distX + distY * distY); - - if ((closestDist === null || dist < closestDist) && dist < distMax) { - closestDist = dist; - closestDataPoint = dataPoint; - } + exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { + var hiddenDuration = 0; + var duration = 0; + var previousPoint = range.start; + //exports.printDates(hiddenDates) + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + duration += startDate - previousPoint; + previousPoint = endDate; + if (duration >= requiredDuration) { + break; + } else { + hiddenDuration += endDate - startDate; } } } - - return closestDataPoint; + return hiddenDuration; }; - /** - * Display a tooltip for given data point - * @param {Object} dataPoint - * @private - */ - Graph3d.prototype._showTooltip = function (dataPoint) { - var content, line, dot; - - if (!this.tooltip) { - content = document.createElement("div"); - content.style.position = "absolute"; - content.style.padding = "10px"; - content.style.border = "1px solid #4d4d4d"; - content.style.color = "#1a1a1a"; - content.style.background = "rgba(255,255,255,0.7)"; - content.style.borderRadius = "2px"; - content.style.boxShadow = "5px 5px 10px rgba(128,128,128,0.5)"; - - line = document.createElement("div"); - line.style.position = "absolute"; - line.style.height = "40px"; - line.style.width = "0"; - line.style.borderLeft = "1px solid #4d4d4d"; - - dot = document.createElement("div"); - dot.style.position = "absolute"; - dot.style.height = "0"; - dot.style.width = "0"; - dot.style.border = "5px solid #4d4d4d"; - dot.style.borderRadius = "5px"; - - this.tooltip = { - dataPoint: null, - dom: { - content: content, - line: line, - dot: dot - } - }; - } else { - content = this.tooltip.dom.content; - line = this.tooltip.dom.line; - dot = this.tooltip.dom.dot; - } - - this._hideTooltip(); - - this.tooltip.dataPoint = dataPoint; - if (typeof this.showTooltip === "function") { - content.innerHTML = this.showTooltip(dataPoint.point); - } else { - content.innerHTML = "" + "" + "" + "" + "
x:" + dataPoint.point.x + "
y:" + dataPoint.point.y + "
z:" + dataPoint.point.z + "
"; - } - - content.style.left = "0"; - content.style.top = "0"; - this.frame.appendChild(content); - this.frame.appendChild(line); - this.frame.appendChild(dot); - - // calculate sizes - var contentWidth = content.offsetWidth; - var contentHeight = content.offsetHeight; - var lineHeight = line.offsetHeight; - var dotWidth = dot.offsetWidth; - var dotHeight = dot.offsetHeight; - - var left = dataPoint.screen.x - contentWidth / 2; - left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - line.style.left = dataPoint.screen.x + "px"; - line.style.top = dataPoint.screen.y - lineHeight + "px"; - content.style.left = left + "px"; - content.style.top = dataPoint.screen.y - lineHeight - contentHeight + "px"; - dot.style.left = dataPoint.screen.x - dotWidth / 2 + "px"; - dot.style.top = dataPoint.screen.y - dotHeight / 2 + "px"; - }; /** - * Hide the tooltip when displayed - * @private + * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true + * @param hiddenDates + * @param time + * @param direction + * @param correctionEnabled + * @returns {*} */ - Graph3d.prototype._hideTooltip = function () { - if (this.tooltip) { - this.tooltip.dataPoint = null; - - for (var prop in this.tooltip.dom) { - if (this.tooltip.dom.hasOwnProperty(prop)) { - var elem = this.tooltip.dom[prop]; - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); - } + exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { + var isHidden = exports.isHidden(time, hiddenDates); + if (isHidden.hidden == true) { + if (direction < 0) { + if (correctionEnabled == true) { + return isHidden.startDate - (isHidden.endDate - time) - 1; + } else { + return isHidden.startDate - 1; + } + } else { + if (correctionEnabled == true) { + return isHidden.endDate + (time - isHidden.startDate) + 1; + } else { + return isHidden.endDate + 1; } } + } else { + return time; } }; - /**--------------------------------------------------------------------------**/ - - - /** - * Get the horizontal mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse x - */ - function getMouseX(event) { - if ("clientX" in event) { - return event.clientX; - }return event.targetTouches[0] && event.targetTouches[0].clientX || 0; - } /** - * Get the vertical mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse y + * Check if a time is hidden + * + * @param time + * @param hiddenDates + * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} */ - function getMouseY(event) { - if ("clientY" in event) { - return event.clientY; - }return event.targetTouches[0] && event.targetTouches[0].clientY || 0; - } + exports.isHidden = function (time, hiddenDates) { + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; - module.exports = Graph3d; - // use use defaults + if (time >= startDate && time < endDate) { + // if the start is entering a hidden zone + return { hidden: true, startDate: startDate, endDate: endDate }; + break; + } + } + return { hidden: false, startDate: startDate, endDate: endDate }; + }; /***/ }, -/* 11 */ +/* 16 */ /***/ function(module, exports, __webpack_require__) { - - /** - * Expose `Emitter`. - */ - - module.exports = Emitter; + "use strict"; /** - * Initialize a new `Emitter`. + * @constructor DataStep + * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an + * end data point. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. * - * @api public + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ + function DataStep(start, end, minimumStep, containerHeight, customRange, alignZeros) { + // variables + this.current = 0; - function Emitter(obj) { - if (obj) return mixin(obj); - }; + this.autoScale = true; + this.stepIndex = 0; + this.step = 1; + this.scale = 1; - /** - * Mixin the emitter properties. - * - * @param {Object} obj - * @return {Object} - * @api private - */ + this.marginStart; + this.marginEnd; + this.deadSpace = 0; - function mixin(obj) { - for (var key in Emitter.prototype) { - obj[key] = Emitter.prototype[key]; - } - return obj; + this.majorSteps = [1, 2, 5, 10]; + this.minorSteps = [0.25, 0.5, 1, 2]; + + this.alignZeros = alignZeros; + + this.setRange(start, end, minimumStep, containerHeight, customRange); } - /** - * Listen on the given `event` with `fn`. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ - Emitter.prototype.on = - Emitter.prototype.addEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - (this._callbacks[event] = this._callbacks[event] || []) - .push(fn); - return this; - }; /** - * Adds an `event` listener that will be invoked a single - * time then automatically removed. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Number} [start] The start date and time. + * @param {Number} [end] The end date and time. + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ + DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { + this._start = customRange.min === undefined ? start : customRange.min; + this._end = customRange.max === undefined ? end : customRange.max; - Emitter.prototype.once = function(event, fn){ - var self = this; - this._callbacks = this._callbacks || {}; + if (this._start == this._end) { + this._start -= 0.75; + this._end += 1; + } - function on() { - self.off(event, on); - fn.apply(this, arguments); + if (this.autoScale == true) { + this.setMinimumStep(minimumStep, containerHeight); } - on.fn = fn; - this.on(event, on); - return this; + this.setFirst(customRange); }; /** - * Remove the given callback for `event` or all - * registered callbacks. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds */ + DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { + // round to floor + var size = this._end - this._start; + var safeSize = size * 1.2; + var minimumStepValue = minimumStep * (safeSize / containerHeight); + var orderOfMagnitude = Math.round(Math.log(safeSize) / Math.LN10); - Emitter.prototype.off = - Emitter.prototype.removeListener = - Emitter.prototype.removeAllListeners = - Emitter.prototype.removeEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - - // all - if (0 == arguments.length) { - this._callbacks = {}; - return this; - } - - // specific event - var callbacks = this._callbacks[event]; - if (!callbacks) return this; + var minorStepIdx = -1; + var magnitudefactor = Math.pow(10, orderOfMagnitude); - // remove all handlers - if (1 == arguments.length) { - delete this._callbacks[event]; - return this; + var start = 0; + if (orderOfMagnitude < 0) { + start = orderOfMagnitude; } - // remove specific handler - var cb; - for (var i = 0; i < callbacks.length; i++) { - cb = callbacks[i]; - if (cb === fn || cb.fn === fn) { - callbacks.splice(i, 1); + var solutionFound = false; + for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { + magnitudefactor = Math.pow(10, i); + for (var j = 0; j < this.minorSteps.length; j++) { + var stepSize = magnitudefactor * this.minorSteps[j]; + if (stepSize >= minimumStepValue) { + solutionFound = true; + minorStepIdx = j; + break; + } + } + if (solutionFound == true) { break; } } - return this; + this.stepIndex = minorStepIdx; + this.scale = magnitudefactor; + this.step = magnitudefactor * this.minorSteps[minorStepIdx]; }; + + /** - * Emit `event` with the given args. - * - * @param {String} event - * @param {Mixed} ... - * @return {Emitter} + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date */ + DataStep.prototype.setFirst = function (customRange) { + if (customRange === undefined) { + customRange = {}; + } - Emitter.prototype.emit = function(event){ - this._callbacks = this._callbacks || {}; - var args = [].slice.call(arguments, 1) - , callbacks = this._callbacks[event]; + var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; + var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; - if (callbacks) { - callbacks = callbacks.slice(0); - for (var i = 0, len = callbacks.length; i < len; ++i) { - callbacks[i].apply(this, args); - } + this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; + this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; + + // if we need to align the zero's we need to make sure that there is a zero to use. + if (this.alignZeros == true && (this.marginEnd - this.marginStart) % this.step != 0) { + this.marginEnd += this.marginEnd % this.step; } - return this; - }; + this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; + this.marginRange = this.marginEnd - this.marginStart; - /** - * Return array of callbacks for `event`. - * - * @param {String} event - * @return {Array} - * @api public - */ - Emitter.prototype.listeners = function(event){ - this._callbacks = this._callbacks || {}; - return this._callbacks[event] || []; + this.current = this.marginEnd; }; - /** - * Check if this emitter has `event` handlers. - * - * @param {String} event - * @return {Boolean} - * @api public - */ - - Emitter.prototype.hasListeners = function(event){ - return !! this.listeners(event).length; + DataStep.prototype.roundToMinor = function (value) { + var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); + if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { + return rounded + this.scale * this.minorSteps[this.stepIndex]; + } else { + return rounded; + } }; -/***/ }, -/* 12 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - /** - * @prototype Point3d - * @param {Number} [x] - * @param {Number} [y] - * @param {Number} [z] + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - function Point3d(x, y, z) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - this.z = z !== undefined ? z : 0; + DataStep.prototype.hasNext = function () { + return this.current >= this.marginStart; }; /** - * Subtract the two provided points, returns a-b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a-b + * Do the next step */ - Point3d.subtract = function (a, b) { - var sub = new Point3d(); - sub.x = a.x - b.x; - sub.y = a.y - b.y; - sub.z = a.z - b.z; - return sub; - }; + DataStep.prototype.next = function () { + var prev = this.current; + this.current -= this.step; - /** - * Add the two provided points, returns a+b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a+b - */ - Point3d.add = function (a, b) { - var sum = new Point3d(); - sum.x = a.x + b.x; - sum.y = a.y + b.y; - sum.z = a.z + b.z; - return sum; + // safety mechanism: if current time is still unchanged, move to the end + if (this.current == prev) { + this.current = this._end; + } }; /** - * Calculate the average of two 3d points - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} The average, (a+b)/2 + * Do the next step */ - Point3d.avg = function (a, b) { - return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); + DataStep.prototype.previous = function () { + this.current += this.step; + this.marginEnd += this.step; + this.marginRange = this.marginEnd - this.marginStart; }; + + /** - * Calculate the cross product of the two provided points, returns axb - * Documentation: http://en.wikipedia.org/wiki/Cross_product - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} cross product axb + * Get the current datetime + * @return {String} current The current date */ - Point3d.crossProduct = function (a, b) { - var crossproduct = new Point3d(); + DataStep.prototype.getCurrent = function (decimals) { + // prevent round-off errors when close to zero + var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; + var toPrecision = "" + Number(current).toPrecision(5); - crossproduct.x = a.y * b.z - a.z * b.y; - crossproduct.y = a.z * b.x - a.x * b.z; - crossproduct.z = a.x * b.y - a.y * b.x; + // If decimals is specified, then limit or extend the string as required + if (decimals !== undefined && !isNaN(Number(decimals))) { + // If string includes exponent, then we need to add it to the end + var exp = ""; + var index = toPrecision.indexOf("e"); + if (index != -1) { + // Get the exponent + exp = toPrecision.slice(index); + // Remove the exponent in case we need to zero-extend + toPrecision = toPrecision.slice(0, index); + } + index = Math.max(toPrecision.indexOf(","), toPrecision.indexOf(".")); + if (index === -1) { + // No decimal found - if we want decimals, then we need to add it + if (decimals !== 0) { + toPrecision += "."; + } + // Calculate how long the string should be + index = toPrecision.length + decimals; + } else if (decimals !== 0) { + // Calculate how long the string should be - accounting for the decimal place + index += decimals + 1; + } + if (index > toPrecision.length) { + // We need to add zeros! + for (var cnt = index - toPrecision.length; cnt > 0; cnt--) { + toPrecision += "0"; + } + } else { + // we need to remove characters + toPrecision = toPrecision.slice(0, index); + } + // Add the exponent if there is one + toPrecision += exp; + } else { + if (toPrecision.indexOf(",") != -1 || toPrecision.indexOf(".") != -1) { + // If no decimal is specified, and there are decimal places, remove trailing zeros + for (var i = toPrecision.length - 1; i > 0; i--) { + if (toPrecision[i] == "0") { + toPrecision = toPrecision.slice(0, i); + } else if (toPrecision[i] == "." || toPrecision[i] == ",") { + toPrecision = toPrecision.slice(0, i); + break; + } else { + break; + } + } + } + } - return crossproduct; + return toPrecision; }; - /** - * Rtrieve the length of the vector (or the distance from this point to the origin - * @return {Number} length + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. */ - Point3d.prototype.length = function () { - return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); + DataStep.prototype.isMajor = function () { + return this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0; }; - module.exports = Point3d; + module.exports = DataStep; /***/ }, -/* 13 */ +/* 17 */ /***/ function(module, exports, __webpack_require__) { "use strict"; + var util = __webpack_require__(1); + var hammerUtil = __webpack_require__(43); + var moment = __webpack_require__(40); + var Component = __webpack_require__(25); + var DateUtil = __webpack_require__(15); + /** - * @prototype Point2d - * @param {Number} [x] - * @param {Number} [y] + * @constructor Range + * A Range controls a numeric range with a start and end value. + * The Range adjusts the range based on mouse events or programmatic changes, + * and triggers events when the range is changing or has been changed. + * @param {{dom: Object, domProps: Object, emitter: Emitter}} body + * @param {Object} [options] See description at Range.setOptions */ - function Point2d(x, y) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - } + function Range(body, options) { + var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); + this.start = now.clone().add(-3, "days").valueOf(); // Number + this.end = now.clone().add(4, "days").valueOf(); // Number - module.exports = Point2d; + this.body = body; + this.deltaDifference = 0; + this.scaleOffset = 0; + this.startToFront = false; + this.endToFront = true; -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { + // default options + this.defaultOptions = { + start: null, + end: null, + direction: "horizontal", // 'horizontal' or 'vertical' + moveable: true, + zoomable: true, + min: null, + max: null, + zoomMin: 10, // milliseconds + zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds + }; + this.options = util.extend({}, this.defaultOptions); - "use strict"; + this.props = { + touch: {} + }; + this.animateTimer = null; - var Point3d = __webpack_require__(12); + // drag listeners for dragging + this.body.emitter.on("panstart", this._onDragStart.bind(this)); + this.body.emitter.on("panmove", this._onDrag.bind(this)); + this.body.emitter.on("panend", this._onDragEnd.bind(this)); - /** - * @class Camera - * The camera is mounted on a (virtual) camera arm. The camera arm can rotate - * The camera is always looking in the direction of the origin of the arm. - * This way, the camera always rotates around one fixed point, the location - * of the camera arm. - * - * Documentation: - * http://en.wikipedia.org/wiki/3D_projection - */ - function Camera() { - this.armLocation = new Point3d(); - this.armRotation = {}; - this.armRotation.horizontal = 0; - this.armRotation.vertical = 0; - this.armLength = 1.7; + // ignore dragging when holding + this.body.emitter.on("press", this._onHold.bind(this)); - this.cameraLocation = new Point3d(); - this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); + // mouse wheel for zooming + this.body.emitter.on("mousewheel", this._onMouseWheel.bind(this)); - this.calculateCameraOrientation(); - } + // pinch to zoom + this.body.emitter.on("touch", this._onTouch.bind(this)); + this.body.emitter.on("pinch", this._onPinch.bind(this)); - /** - * Set the location (origin) of the arm - * @param {Number} x Normalized value of x - * @param {Number} y Normalized value of y - * @param {Number} z Normalized value of z - */ - Camera.prototype.setArmLocation = function (x, y, z) { - this.armLocation.x = x; - this.armLocation.y = y; - this.armLocation.z = z; + this.setOptions(options); + } - this.calculateCameraOrientation(); - }; + Range.prototype = new Component(); /** - * Set the rotation of the camera arm - * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default */ - Camera.prototype.setArmRotation = function (horizontal, vertical) { - if (horizontal !== undefined) { - this.armRotation.horizontal = horizontal; - } - - if (vertical !== undefined) { - this.armRotation.vertical = vertical; - if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; - if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; - } + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ["direction", "min", "max", "zoomMin", "zoomMax", "moveable", "zoomable", "activate", "hiddenDates"]; + util.selectiveExtend(fields, this.options, options); - if (horizontal !== undefined || vertical !== undefined) { - this.calculateCameraOrientation(); + if ("start" in options || "end" in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); + } } }; /** - * Retrieve the current arm rotation - * @return {object} An object with parameters horizontal and vertical + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' */ - Camera.prototype.getArmRotation = function () { - var rot = {}; - rot.horizontal = this.armRotation.horizontal; - rot.vertical = this.armRotation.vertical; - - return rot; - }; + function validateDirection(direction) { + if (direction != "horizontal" && direction != "vertical") { + throw new TypeError("Unknown direction \"" + direction + "\". " + "Choose \"horizontal\" or \"vertical\"."); + } + } /** - * Set the (normalized) length of the camera arm. - * @param {Number} length A length between 0.71 and 5.0 + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | number} [animate=false] If true, the range is animated + * smoothly to the new window. + * If animate is a number, the + * number is taken as duration + * Default duration is 500 ms. + * @param {Boolean} [byUser=false] + * */ - Camera.prototype.setArmLength = function (length) { - if (length === undefined) return; - - this.armLength = length; + Range.prototype.setRange = function (start, end, animate, byUser) { + if (byUser !== true) { + byUser = false; + } + var _start = start != undefined ? util.convert(start, "Date").valueOf() : null; + var _end = end != undefined ? util.convert(end, "Date").valueOf() : null; + this._cancelAnimation(); - // Radius must be larger than the corner of the graph, - // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the - // graph - if (this.armLength < 0.71) this.armLength = 0.71; - if (this.armLength > 5) this.armLength = 5; + if (animate) { + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animate === "number" ? animate : 500; + var initTime = new Date().valueOf(); + var anyChanged = false; - this.calculateCameraOrientation(); - }; + var next = function () { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var done = time > duration; + var s = done || _start === null ? _start : util.easeInOutQuad(time, initStart, _start, duration); + var e = done || _end === null ? _end : util.easeInOutQuad(time, initEnd, _end, duration); - /** - * Retrieve the arm length - * @return {Number} length - */ - Camera.prototype.getArmLength = function () { - return this.armLength; - }; + changed = me._applyRange(s, e); + DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit("rangechange", { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } - /** - * Retrieve the camera location - * @return {Point3d} cameraLocation - */ - Camera.prototype.getCameraLocation = function () { - return this.cameraLocation; - }; + if (done) { + if (anyChanged) { + me.body.emitter.emit("rangechanged", { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } + } else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animateTimer = setTimeout(next, 20); + } + } + }; - /** - * Retrieve the camera rotation - * @return {Point3d} cameraRotation - */ - Camera.prototype.getCameraRotation = function () { - return this.cameraRotation; + return next(); + } else { + var changed = this._applyRange(_start, _end); + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + if (changed) { + var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; + this.body.emitter.emit("rangechange", params); + this.body.emitter.emit("rangechanged", params); + } + } }; /** - * Calculate the location and rotation of the camera based on the - * position and orientation of the camera arm + * Stop an animation + * @private */ - Camera.prototype.calculateCameraOrientation = function () { - // calculate location of the camera - this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); - - // calculate rotation of the camera - this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; - this.cameraRotation.y = 0; - this.cameraRotation.z = -this.armRotation.horizontal; + Range.prototype._cancelAnimation = function () { + if (this.animateTimer) { + clearTimeout(this.animateTimer); + this.animateTimer = null; + } }; - module.exports = Camera; - -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var DataView = __webpack_require__(9); - /** - * @class Filter - * - * @param {DataSet} data The google data table - * @param {Number} column The index of the column to be filtered - * @param {Graph} graph The graph + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed + * @private */ - function Filter(data, column, graph) { - this.data = data; - this.column = column; - this.graph = graph; // the parent graph + Range.prototype._applyRange = function (start, end) { + var newStart = start != null ? util.convert(start, "Date").valueOf() : this.start, + newEnd = end != null ? util.convert(end, "Date").valueOf() : this.end, + max = this.options.max != null ? util.convert(this.options.max, "Date").valueOf() : null, + min = this.options.min != null ? util.convert(this.options.min, "Date").valueOf() : null, + diff; - this.index = undefined; - this.value = undefined; + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error("Invalid start \"" + start + "\""); + } + if (isNaN(newEnd) || newEnd === null) { + throw new Error("Invalid end \"" + end + "\""); + } - // read all distinct values and select the first one - this.values = graph.getDistinctValues(data.get(), this.column); + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } - // sort both numeric and string values correctly - this.values.sort(function (a, b) { - return a > b ? 1 : a < b ? -1 : 0; - }); + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = min - newStart; + newStart += diff; + newEnd += diff; - if (this.values.length > 0) { - this.selectValue(0); + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; + } + } + } } - // create an array with the filtered datapoints. this will be loaded afterwards - this.dataPoints = []; - - this.loaded = false; - this.onLoadCallback = undefined; + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = newEnd - max; + newStart -= diff; + newEnd -= diff; - if (graph.animationPreload) { - this.loaded = false; - this.loadInBackground(); - } else { - this.loaded = true; + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; + } + } + } } - }; + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if (newEnd - newStart < zoomMin) { + if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the minimum + diff = zoomMin - (newEnd - newStart); + newStart -= diff / 2; + newEnd += diff / 2; + } + } + } - /** - * Return the label - * @return {string} label - */ - Filter.prototype.isLoaded = function () { - return this.loaded; - }; + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; + } + if (newEnd - newStart > zoomMax) { + if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the maximum + diff = newEnd - newStart - zoomMax; + newStart += diff / 2; + newEnd -= diff / 2; + } + } + } - /** - * Return the loaded progress - * @return {Number} percentage between 0 and 100 - */ - Filter.prototype.getLoadedProgress = function () { - var len = this.values.length; + var changed = this.start != newStart || this.end != newEnd; - var i = 0; - while (this.dataPoints[i]) { - i++; + // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) + if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { + this.body.emitter.emit("checkRangedItems"); } - return Math.round(i / len * 100); + this.start = newStart; + this.end = newEnd; + return changed; }; - /** - * Return the label - * @return {string} label + * Retrieve the current range. + * @return {Object} An object with start and end properties */ - Filter.prototype.getLabel = function () { - return this.graph.filterLabel; + Range.prototype.getRange = function () { + return { + start: this.start, + end: this.end + }; }; - /** - * Return the columnIndex of the filter - * @return {Number} columnIndex + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - Filter.prototype.getColumn = function () { - return this.column; + Range.prototype.conversion = function (width, totalHidden) { + return Range.conversion(this.start, this.end, width, totalHidden); }; /** - * Return the currently selected value. Returns undefined if there is no selection - * @return {*} value - */ - Filter.prototype.getSelectedValue = function () { - if (this.index === undefined) return undefined; - - return this.values[this.index]; - }; - - /** - * Retrieve all values of the filter - * @return {Array} values + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - Filter.prototype.getValues = function () { - return this.values; + Range.conversion = function (start, end, width, totalHidden) { + if (totalHidden === undefined) { + totalHidden = 0; + } + if (width != 0 && end - start != 0) { + return { + offset: start, + scale: width / (end - start - totalHidden) + }; + } else { + return { + offset: 0, + scale: 1 + }; + } }; /** - * Retrieve one value of the filter - * @param {Number} index - * @return {*} value + * Start dragging horizontally or vertically + * @param {Event} event + * @private */ - Filter.prototype.getValue = function (index) { - if (index >= this.values.length) throw "Error: index out of range"; + Range.prototype._onDragStart = function (event) { + this.deltaDifference = 0; + this.previousDelta = 0; + // only allow dragging when configured as movable + if (!this.options.moveable) return; - return this.values[index]; - }; + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; + + if (this.body.dom.root) { + this.body.dom.root.style.cursor = "move"; + } + event.preventDefault(); + }; /** - * Retrieve the (filtered) dataPoints for the currently selected filter index - * @param {Number} [index] (optional) - * @return {Array} dataPoints + * Perform dragging operation + * @param {Event} event + * @private */ - Filter.prototype._getDataPoints = function (index) { - if (index === undefined) index = this.index; + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - if (index === undefined) return []; + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - var dataPoints; - if (this.dataPoints[index]) { - dataPoints = this.dataPoints[index]; - } else { - var f = {}; - f.column = this.column; - f.value = this.values[index]; + var direction = this.options.direction; + validateDirection(direction); + var delta = direction == "horizontal" ? event.deltaX : event.deltaY; + delta -= this.deltaDifference; + var interval = this.props.touch.end - this.props.touch.start; - var dataView = new DataView(this.data, { filter: function (item) { - return item[f.column] == f.value; - } }).get(); - dataPoints = this.graph._getDataPoints(dataView); + // normalize dragging speed if cutout is in between. + var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + interval -= duration; - this.dataPoints[index] = dataPoints; + var width = direction == "horizontal" ? this.body.domProps.center.width : this.body.domProps.center.height; + var diffRange = -delta / width * interval; + var newStart = this.props.touch.start + diffRange; + var newEnd = this.props.touch.end + diffRange; + + // snapping times away from hidden zones + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.deltaDifference += delta; + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this._onDrag(event); + return; } - return dataPoints; - }; + this.previousDelta = delta; + this._applyRange(newStart, newEnd); + // fire a rangechange event + this.body.emitter.emit("rangechange", { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); + event.preventDefault(); + }; /** - * Set a callback function when the filter is fully loaded. + * Stop dragging operation + * @param {event} event + * @private */ - Filter.prototype.setOnLoadCallback = function (callback) { - this.onLoadCallback = callback; - }; + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - /** - * Add a value to the list with available values for this filter - * No double entries will be created. - * @param {Number} index - */ - Filter.prototype.selectValue = function (index) { - if (index >= this.values.length) throw "Error: index out of range"; + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = "auto"; + } - this.index = index; - this.value = this.values[index]; + // fire a rangechanged event + this.body.emitter.emit("rangechanged", { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); }; /** - * Load all filtered rows in the background one by one - * Start this method without providing an index! + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {Event} event + * @private */ - Filter.prototype.loadInBackground = function (index) { - if (index === undefined) index = 0; + Range.prototype._onMouseWheel = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - var frame = this.graph.frame; + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - if (index < this.values.length) { - var dataPointsTemp = this._getDataPoints(index); - //this.graph.redrawInfo(); // TODO: not neat + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 - // create a progress box - if (frame.progress === undefined) { - frame.progress = document.createElement("DIV"); - frame.progress.style.position = "absolute"; - frame.progress.style.color = "gray"; - frame.appendChild(frame.progress); + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - delta / 5; + } else { + scale = 1 / (1 + delta / 5); } - var progress = this.getLoadedProgress(); - frame.progress.innerHTML = "Loading animation... " + progress + "%"; - // TODO: this is no nice solution... - frame.progress.style.bottom = 60 + "px"; // TODO: use height of slider - frame.progress.style.left = 10 + "px"; - - var me = this; - setTimeout(function () { - me.loadInBackground(index + 1); - }, 10); - this.loaded = false; - } else { - this.loaded = true; - // remove the progress box - if (frame.progress !== undefined) { - frame.removeChild(frame.progress); - frame.progress = undefined; - } + // calculate center, the date to zoom around + var pointer = getPointer({ x: event.pageX, y: event.pageY }, this.body.dom.center); + var pointerDate = this._pointerToDate(pointer); - if (this.onLoadCallback) this.onLoadCallback(); + this.zoom(scale, pointerDate, delta); } - }; - - module.exports = Filter; -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); + }; - "use strict"; + /** + * Start of a touch gesture + * @private + */ + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; + this.scaleOffset = 0; + this.deltaDifference = 0; + }; - var util = __webpack_require__(1); + /** + * On start of a hold gesture + * @private + */ + Range.prototype._onHold = function () { + this.props.touch.allowDragging = false; + }; /** - * @constructor Slider - * - * An html slider control with start/stop/prev/next buttons - * @param {Element} container The element where the slider will be created - * @param {Object} options Available options: - * {boolean} visible If true (default) the - * slider is visible. + * Handle pinch event + * @param {Event} event + * @private */ - function Slider(container, options) { - if (container === undefined) { - throw "Error: No container element defined"; - } - this.container = container; - this.visible = options && options.visible != undefined ? options.visible : true; + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - if (this.visible) { - this.frame = document.createElement("DIV"); - //this.frame.style.backgroundColor = '#E5E5E5'; - this.frame.style.width = "100%"; - this.frame.style.position = "relative"; - this.container.appendChild(this.frame); + this.props.touch.allowDragging = false; - this.frame.prev = document.createElement("INPUT"); - this.frame.prev.type = "BUTTON"; - this.frame.prev.value = "Prev"; - this.frame.appendChild(this.frame.prev); + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.center, this.body.dom.center); + } - this.frame.play = document.createElement("INPUT"); - this.frame.play.type = "BUTTON"; - this.frame.play.value = "Play"; - this.frame.appendChild(this.frame.play); + var scale = 1 / (event.scale + this.scaleOffset); + var centerDate = this._pointerToDate(this.props.touch.center); - this.frame.next = document.createElement("INPUT"); - this.frame.next.type = "BUTTON"; - this.frame.next.value = "Next"; - this.frame.appendChild(this.frame.next); + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - this.frame.bar = document.createElement("INPUT"); - this.frame.bar.type = "BUTTON"; - this.frame.bar.style.position = "absolute"; - this.frame.bar.style.border = "1px solid red"; - this.frame.bar.style.width = "100px"; - this.frame.bar.style.height = "6px"; - this.frame.bar.style.borderRadius = "2px"; - this.frame.bar.style.MozBorderRadius = "2px"; - this.frame.bar.style.border = "1px solid #7F7F7F"; - this.frame.bar.style.backgroundColor = "#E5E5E5"; - this.frame.appendChild(this.frame.bar); + // calculate new start and end + var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; + var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; - this.frame.slide = document.createElement("INPUT"); - this.frame.slide.type = "BUTTON"; - this.frame.slide.style.margin = "0px"; - this.frame.slide.value = " "; - this.frame.slide.style.position = "relative"; - this.frame.slide.style.left = "-100px"; - this.frame.appendChild(this.frame.slide); + // snapping times away from hidden zones + this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times + this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times - // create events - var me = this; - this.frame.slide.onmousedown = function (event) { - me._onMouseDown(event); - }; - this.frame.prev.onclick = function (event) { - me.prev(event); - }; - this.frame.play.onclick = function (event) { - me.togglePlay(event); - }; - this.frame.next.onclick = function (event) { - me.next(event); - }; + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this.scaleOffset = 1 - event.scale; + newStart = safeStart; + newEnd = safeEnd; } - this.onChangeCallback = undefined; + this.setRange(newStart, newEnd, false, true); - this.values = []; - this.index = undefined; + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default - this.playTimeout = undefined; - this.playInterval = 1000; // milliseconds - this.playLoop = true; - } + event.preventDefault(); + }; /** - * Select the previous index + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date + * @private */ - Slider.prototype.prev = function () { - var index = this.getIndex(); - if (index > 0) { - index--; - this.setIndex(index); + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; + + validateDirection(direction); + + if (direction == "horizontal") { + return this.body.util.toTime(pointer.x).valueOf(); + } else { + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; } }; /** - * Select the next index + * Get the pointer location relative to the location of the dom element + * @param {{x: Number, y: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer + * @private */ - Slider.prototype.next = function () { - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } - }; + function getPointer(touch, element) { + return { + x: touch.x - util.getAbsoluteLeft(element), + y: touch.y - util.getAbsoluteTop(element) + }; + } /** - * Select the next index + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. */ - Slider.prototype.playNext = function () { - var start = new Date(); - - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } else if (this.playLoop) { - // jump to the start - index = 0; - this.setIndex(index); + Range.prototype.zoom = function (scale, center, delta) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; } - var end = new Date(); - var diff = end - start; - - // calculate how much time it to to set the index and to execute the callback - // function. - var interval = Math.max(this.playInterval - diff, 0); - // document.title = diff // TODO: cleanup + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - var me = this; - this.playTimeout = setTimeout(function () { - me.playNext(); - }, interval); - }; + // calculate new start and end + var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; + var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; - /** - * Toggle start or stop playing - */ - Slider.prototype.togglePlay = function () { - if (this.playTimeout === undefined) { - this.play(); - } else { - this.stop(); + // snapping times away from hidden zones + this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + newStart = safeStart; + newEnd = safeEnd; } + + this.setRange(newStart, newEnd, false, true); + + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default }; + + /** - * Start playing + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left */ - Slider.prototype.play = function () { - // Test whether already playing - if (this.playTimeout) return; + Range.prototype.move = function (delta) { + // zoom start Date and end Date relative to the centerDate + var diff = this.end - this.start; - this.playNext(); + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; - if (this.frame) { - this.frame.play.value = "Stop"; - } + // TODO: reckon with min and max range + + this.start = newStart; + this.end = newEnd; }; /** - * Stop playing + * Move the range to a new center point + * @param {Number} moveTo New center point of the range */ - Slider.prototype.stop = function () { - clearInterval(this.playTimeout); - this.playTimeout = undefined; + Range.prototype.moveTo = function (moveTo) { + var center = (this.start + this.end) / 2; - if (this.frame) { - this.frame.play.value = "Play"; - } - }; + var diff = center - moveTo; - /** - * Set a callback function which will be triggered when the value of the - * slider bar has changed. - */ - Slider.prototype.setOnChangeCallback = function (callback) { - this.onChangeCallback = callback; + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; + + this.setRange(newStart, newEnd); }; - /** - * Set the interval for playing the list - * @param {Number} interval The interval in milliseconds - */ - Slider.prototype.setPlayInterval = function (interval) { - this.playInterval = interval; - }; + module.exports = Range; - /** - * Retrieve the current play interval - * @return {Number} interval The interval in milliseconds - */ - Slider.prototype.getPlayInterval = function (interval) { - return this.playInterval; - }; +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Set looping on or off - * @pararm {boolean} doLoop If true, the slider will jump to the start when - * the end is passed, and will jump to the end - * when the start is passed. - */ - Slider.prototype.setPlayLoop = function (doLoop) { - this.playLoop = doLoop; - }; + "use strict"; + // Utility functions for ordering and stacking of items + var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors /** - * Execute the onchange callback function + * Order items by their start data + * @param {Item[]} items */ - Slider.prototype.onChange = function () { - if (this.onChangeCallback !== undefined) { - this.onChangeCallback(); - } + exports.orderByStart = function (items) { + items.sort(function (a, b) { + return a.data.start - b.data.start; + }); }; /** - * redraw the slider on the correct place + * Order items by their end date. If they have no end date, their start date + * is used. + * @param {Item[]} items */ - Slider.prototype.redraw = function () { - if (this.frame) { - // resize the bar - this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + "px"; - this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + "px"; + exports.orderByEnd = function (items) { + items.sort(function (a, b) { + var aTime = "end" in a.data ? a.data.end : a.data.start, + bTime = "end" in b.data ? b.data.end : b.data.start; - // position the slider button - var left = this.indexToLeft(this.index); - this.frame.slide.style.left = left + "px"; - } + return aTime - bTime; + }); }; - /** - * Set the list with values for the slider - * @param {Array} values A javascript array with values (any type) + * Adjust vertical positions of the items such that they don't overlap each + * other. + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. + * @param {boolean} [force=false] + * If true, all items will be repositioned. If false (default), only + * items having a top===null will be re-stacked */ - Slider.prototype.setValues = function (values) { - this.values = values; + exports.stack = function (items, margin, force) { + var i, iMax; - if (this.values.length > 0) this.setIndex(0);else this.index = undefined; - }; + if (force) { + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = null; + } + } - /** - * Select a value by its index - * @param {Number} index - */ - Slider.prototype.setIndex = function (index) { - if (index < this.values.length) { - this.index = index; + // calculate new, non-overlapping positions + for (i = 0, iMax = items.length; i < iMax; i++) { + var item = items[i]; + if (item.stack && item.top === null) { + // initialize top position + item.top = margin.axis; - this.redraw(); - this.onChange(); - } else { - throw "Error: index out of range"; - } - }; + do { + // TODO: optimize checking for overlap. when there is a gap without items, + // you only need to check for items from the next item on, not from zero + var collidingItem = null; + for (var j = 0, jj = items.length; j < jj; j++) { + var other = items[j]; + if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { + collidingItem = other; + break; + } + } - /** - * retrieve the index of the currently selected vaue - * @return {Number} index - */ - Slider.prototype.getIndex = function () { - return this.index; + if (collidingItem != null) { + // There is a collision. Reposition the items above the colliding element + item.top = collidingItem.top + collidingItem.height + margin.item.vertical; + } + } while (collidingItem); + } + } }; /** - * retrieve the currently selected value - * @return {*} value + * Adjust vertical positions of the items without stacking them + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. */ - Slider.prototype.get = function () { - return this.values[this.index]; - }; - - - Slider.prototype._onMouseDown = function (event) { - // only react on left mouse button down - var leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!leftButtonDown) return; - - this.startClientX = event.clientX; - this.startSlideX = parseFloat(this.frame.slide.style.left); - - this.frame.style.cursor = "move"; - - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); - }; - util.addEventListener(document, "mousemove", this.onmousemove); - util.addEventListener(document, "mouseup", this.onmouseup); - util.preventDefault(event); - }; - - - Slider.prototype.leftToIndex = function (left) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - var x = left - 3; - - var index = Math.round(x / width * (this.values.length - 1)); - if (index < 0) index = 0; - if (index > this.values.length - 1) index = this.values.length - 1; - - return index; - }; - - Slider.prototype.indexToLeft = function (index) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - - var x = index / (this.values.length - 1) * width; - var left = x + 3; - - return left; - }; - - - - Slider.prototype._onMouseMove = function (event) { - var diff = event.clientX - this.startClientX; - var x = this.startSlideX + diff; - - var index = this.leftToIndex(x); - - this.setIndex(index); + exports.nostack = function (items, margin, subgroups) { + var i, iMax, newTop; - util.preventDefault(); + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + if (items[i].data.subgroup !== undefined) { + newTop = margin.axis; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { + newTop += subgroups[subgroup].height + margin.item.vertical; + } + } + } + items[i].top = newTop; + } else { + items[i].top = margin.axis; + } + } }; - - Slider.prototype._onMouseUp = function (event) { - this.frame.style.cursor = "auto"; - - // remove event listeners - util.removeEventListener(document, "mousemove", this.onmousemove); - util.removeEventListener(document, "mouseup", this.onmouseup); - - util.preventDefault(); + /** + * Test if the two provided items collide + * The items must have parameters left, width, top, and height. + * @param {Item} a The first item + * @param {Item} b The second item + * @param {{horizontal: number, vertical: number}} margin + * An object containing a horizontal and vertical + * minimum required margin. + * @return {boolean} true if a and b collide, else false + */ + exports.collision = function (a, b, margin) { + return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; }; - module.exports = Slider; - /***/ }, -/* 17 */ +/* 19 */ /***/ function(module, exports, __webpack_require__) { "use strict"; + var moment = __webpack_require__(40); + var DateUtil = __webpack_require__(15); + var util = __webpack_require__(1); + /** - * @prototype StepNumber - * The class StepNumber is an iterator for Numbers. You provide a start and end - * value, and a best step size. StepNumber itself rounds to fixed values and - * a finds the step that best fits the provided step. + * @constructor TimeStep + * The class TimeStep is an iterator for dates. You provide a start date and an + * end date. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. * - * If prettyStep is true, the step size is chosen as close as possible to the - * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters * - * Example usage: - * var step = new StepNumber(0, 10, 2.5, true); - * step.start(); - * while (!step.end()) { - * alert(step.getCurrent()); - * step.next(); - * } + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. * - * Version: 1.0 + * Version: 1.2 * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - function StepNumber(start, end, step, prettyStep) { - // set default values - this._start = 0; - this._end = 0; - this._step = 1; - this.prettyStep = true; - this.precision = 5; + function TimeStep(start, end, minimumStep, hiddenDates) { + // variables + this.current = new Date(); + this._start = new Date(); + this._end = new Date(); - this._current = 0; - this.setRange(start, end, step, prettyStep); - }; + this.autoScale = true; + this.scale = "day"; + this.step = 1; - /** - * Set a new range: start, end and step. - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - StepNumber.prototype.setRange = function (start, end, step, prettyStep) { - this._start = start ? start : 0; - this._end = end ? end : 0; + // initialize the range + this.setRange(start, end, minimumStep); - this.setStep(step, prettyStep); + // hidden Dates options + this.switchedDay = false; + this.switchedMonth = false; + this.switchedYear = false; + this.hiddenDates = hiddenDates; + if (hiddenDates === undefined) { + this.hiddenDates = []; + } + + this.format = TimeStep.FORMAT; // default formatting + } + + // Time formatting + TimeStep.FORMAT = { + minorLabels: { + millisecond: "SSS", + second: "s", + minute: "HH:mm", + hour: "HH:mm", + weekday: "ddd D", + day: "D", + month: "MMM", + year: "YYYY" + }, + majorLabels: { + millisecond: "HH:mm:ss", + second: "D MMMM HH:mm", + minute: "ddd D MMMM", + hour: "ddd D MMMM", + weekday: "MMMM YYYY", + day: "MMMM YYYY", + month: "YYYY", + year: "" + } }; /** - * Set a new step size - * @param {Number} step New step size. Must be a positive value - * @param {boolean} prettyStep Optional. If true, the provided step is rounded - * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Set custom formatting for the minor an major labels of the TimeStep. + * Both `minorLabels` and `majorLabels` are an Object with properties: + * 'millisecond, 'second, 'minute', 'hour', 'weekday, 'day, 'month, 'year'. + * @param {{minorLabels: Object, majorLabels: Object}} format */ - StepNumber.prototype.setStep = function (step, prettyStep) { - if (step === undefined || step <= 0) return; - - if (prettyStep !== undefined) this.prettyStep = prettyStep; - - if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + TimeStep.prototype.setFormat = function (format) { + var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); + this.format = util.deepExtend(defaultFormat, format); }; /** - * Calculate a nice step size, closest to the desired step size. - * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an - * integer Number. For example 1, 2, 5, 10, 20, 50, etc... - * @param {Number} step Desired step size - * @return {Number} Nice step size + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Date} [start] The start date and time. + * @param {Date} [end] The end date and time. + * @param {int} [minimumStep] Optional. Minimum step size in milliseconds */ - StepNumber.calculatePrettyStep = function (step) { - var log10 = function (x) { - return Math.log(x) / Math.LN10; - }; - - // try three steps (multiple of 1, 2, or 5 - var step1 = Math.pow(10, Math.round(log10(step))), - step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), - step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + TimeStep.prototype.setRange = function (start, end, minimumStep) { + if (!(start instanceof Date) || !(end instanceof Date)) { + throw "No legal start or end date in method setRange"; + } - // choose the best step (closest to minimum step) - var prettyStep = step1; - if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; - if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + this._start = start != undefined ? new Date(start.valueOf()) : new Date(); + this._end = end != undefined ? new Date(end.valueOf()) : new Date(); - // for safety - if (prettyStep <= 0) { - prettyStep = 1; + if (this.autoScale) { + this.setMinimumStep(minimumStep); } - - return prettyStep; }; /** - * returns the current value of the step - * @return {Number} current value + * Set the range iterator to the start date. */ - StepNumber.prototype.getCurrent = function () { - return parseFloat(this._current.toPrecision(this.precision)); + TimeStep.prototype.first = function () { + this.current = new Date(this._start.valueOf()); + this.roundToMinor(); }; /** - * returns the current step size - * @return {Number} current step size + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date */ - StepNumber.prototype.getStep = function () { - return this._step; - }; + TimeStep.prototype.roundToMinor = function () { + // round to floor + // IMPORTANT: we have no breaks in this switch! (this is no bug) + // noinspection FallThroughInSwitchStatementJS + switch (this.scale) { + case "year": + this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); + this.current.setMonth(0); + case "month": + this.current.setDate(1); + case "day": + // intentional fall through + case "weekday": + this.current.setHours(0); + case "hour": + this.current.setMinutes(0); + case "minute": + this.current.setSeconds(0); + case "second": + this.current.setMilliseconds(0); + //case 'millisecond': // nothing to do for milliseconds + } - /** - * Set the current value to the largest value smaller than start, which - * is a multiple of the step size - */ - StepNumber.prototype.start = function () { - this._current = this._start - this._start % this._step; + if (this.step != 1) { + // round down to the first minor value that is a multiple of the current step size + switch (this.scale) { + case "millisecond": + this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; + case "second": + this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; + case "minute": + this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; + case "hour": + this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; + case "weekday": + // intentional fall through + case "day": + this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; + case "month": + this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; + case "year": + this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; + default: + break; + } + } }; /** - * Do a step, add the step size to the current value + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - StepNumber.prototype.next = function () { - this._current += this._step; + TimeStep.prototype.hasNext = function () { + return this.current.valueOf() <= this._end.valueOf(); }; /** - * Returns true whether the end is reached - * @return {boolean} True if the current value has passed the end value. + * Do the next step */ - StepNumber.prototype.end = function () { - return this._current > this._end; - }; - - module.exports = StepNumber; - -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; + TimeStep.prototype.next = function () { + var prev = this.current.valueOf(); - var Emitter = __webpack_require__(11); - var Hammer = __webpack_require__(19); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var Range = __webpack_require__(23); - var Core = __webpack_require__(27); - var TimeAxis = __webpack_require__(42); - var CurrentTime = __webpack_require__(43); - var CustomTime = __webpack_require__(40); - var ItemSet = __webpack_require__(28); + // Two cases, needed to prevent issues with switching daylight savings + // (end of March and end of October) + if (this.current.getMonth() < 6) { + switch (this.scale) { + case "millisecond": - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | vis.DataView | Array | google.visualization.DataTable} [items] - * @param {vis.DataSet | vis.DataView | Array | google.visualization.DataTable} [groups] - * @param {Object} [options] See Timeline.setOptions for the available options. - * @constructor - * @extends Core - */ - function Timeline(container, items, groups, options) { - if (!(this instanceof Timeline)) { - throw new SyntaxError("Constructor must be called with the new operator"); - } - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; - } - - var me = this; - this.defaultOptions = { - start: null, - end: null, - - autoResize: true, - - orientation: "bottom", - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); - - // Create the DOM, props, and emitter - this._create(container); - - // all components listed here will be repainted automatically - this.components = []; - - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - getScale: function () { - return me.timeAxis.step.scale; - }, - getStep: function () { - return me.timeAxis.step.step; - }, - - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) + this.current = new Date(this.current.valueOf() + this.step);break; + case "second": + this.current = new Date(this.current.valueOf() + this.step * 1000);break; + case "minute": + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; + case "hour": + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); + // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) + var h = this.current.getHours(); + this.current.setHours(h - h % this.step); + break; + case "weekday": + // intentional fall through + case "day": + this.current.setDate(this.current.getDate() + this.step);break; + case "month": + this.current.setMonth(this.current.getMonth() + this.step);break; + case "year": + this.current.setFullYear(this.current.getFullYear() + this.step);break; + default: + break; + } + } else { + switch (this.scale) { + case "millisecond": + this.current = new Date(this.current.valueOf() + this.step);break; + case "second": + this.current.setSeconds(this.current.getSeconds() + this.step);break; + case "minute": + this.current.setMinutes(this.current.getMinutes() + this.step);break; + case "hour": + this.current.setHours(this.current.getHours() + this.step);break; + case "weekday": + // intentional fall through + case "day": + this.current.setDate(this.current.getDate() + this.step);break; + case "month": + this.current.setMonth(this.current.getMonth() + this.step);break; + case "year": + this.current.setFullYear(this.current.getFullYear() + this.step);break; + default: + break; } - }; - - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; - - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); - - // custom time bar - // Note: time bar will be attached in this.setOptions when selected - this.customTime = new CustomTime(this.body); - this.components.push(this.customTime); - - // item set - this.itemSet = new ItemSet(this.body); - this.components.push(this.itemSet); - - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet - - // apply options - if (options) { - this.setOptions(options); } - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); + if (this.step != 1) { + // round down to the correct major value + switch (this.scale) { + case "millisecond": + if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; + case "second": + if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; + case "minute": + if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; + case "hour": + if (this.current.getHours() < this.step) this.current.setHours(0);break; + case "weekday": + // intentional fall through + case "day": + if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; + case "month": + if (this.current.getMonth() < this.step) this.current.setMonth(0);break; + case "year": + break; // nothing to do for year + default: + break; + } } - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); + // safety mechanism: if current time is still unchanged, move to the end + if (this.current.valueOf() == prev) { + this.current = new Date(this._end.valueOf()); } - } - // Extend the functionality from Core - Timeline.prototype = new Core(); + DateUtil.stepOverHiddenDates(this, prev); + }; + /** - * Force a redraw. The size of all items will be recalculated. - * Can be useful to manually redraw when option autoResize=false and the window - * has been resized, or when the items CSS has been changed. + * Get the current datetime + * @return {Date} current The current date */ - Timeline.prototype.redraw = function () { - this.itemSet && this.itemSet.markDirty({ refreshItems: true }); - this._redraw(); + TimeStep.prototype.getCurrent = function () { + return this.current; }; /** - * Set items - * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + * Set a custom scale. Autoscaling will be disabled. + * For example setScale('minute', 5) will result + * in minor steps of 5 minutes, and major steps of an hour. + * + * @param {{scale: string, step: number}} params + * An object containing two properties: + * - A string 'scale'. Choose from 'millisecond', 'second', + * 'minute', 'hour', 'weekday, 'day, 'month, 'year'. + * - A number 'step'. A step size, by default 1. + * Choose for example 1, 2, 5, or 10. */ - Timeline.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; - - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: "Date", - end: "Date" - } - }); - } - - // set items - this.itemsData = newDataSet; - this.itemSet && this.itemSet.setItems(newDataSet); - - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - if (this.options.start == undefined || this.options.end == undefined) { - var dataRange = this._getDataRange(); - } - - var start = this.options.start != undefined ? this.options.start : dataRange.start; - var end = this.options.end != undefined ? this.options.end : dataRange.end; - - this.setWindow(start, end, { animate: false }); - } else { - this.fit({ animate: false }); - } + TimeStep.prototype.setScale = function (params) { + if (params && typeof params.scale == "string") { + this.scale = params.scale; + this.step = params.step > 0 ? params.step : 1; + this.autoScale = false; } }; /** - * Set groups - * @param {vis.DataSet | Array | google.visualization.DataTable} groups + * Enable or disable autoscaling + * @param {boolean} enable If true, autoascaling is set true */ - Timeline.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } - - this.groupsData = newDataSet; - this.itemSet.setGroups(newDataSet); + TimeStep.prototype.setAutoScale = function (enable) { + this.autoScale = enable; }; + /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected. If ids is an empty array, all items will be - * unselected. - * @param {Object} [options] Available options: - * `focus: boolean` - * If true, focus will be set to the selected item(s) - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - * Only applicable when option focus is true. + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds */ - Timeline.prototype.setSelection = function (ids, options) { - this.itemSet && this.itemSet.setSelection(ids); - - if (options && options.focus) { - this.focus(ids, options); + TimeStep.prototype.setMinimumStep = function (minimumStep) { + if (minimumStep == undefined) { + return; } - }; - /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items - */ - Timeline.prototype.getSelection = function () { - return this.itemSet && this.itemSet.getSelection() || []; + //var b = asc + ds; + + var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; + var stepMonth = 1000 * 60 * 60 * 24 * 30; + var stepDay = 1000 * 60 * 60 * 24; + var stepHour = 1000 * 60 * 60; + var stepMinute = 1000 * 60; + var stepSecond = 1000; + var stepMillisecond = 1; + + // find the smallest step that is larger than the provided minimumStep + if (stepYear * 1000 > minimumStep) { + this.scale = "year";this.step = 1000; + } + if (stepYear * 500 > minimumStep) { + this.scale = "year";this.step = 500; + } + if (stepYear * 100 > minimumStep) { + this.scale = "year";this.step = 100; + } + if (stepYear * 50 > minimumStep) { + this.scale = "year";this.step = 50; + } + if (stepYear * 10 > minimumStep) { + this.scale = "year";this.step = 10; + } + if (stepYear * 5 > minimumStep) { + this.scale = "year";this.step = 5; + } + if (stepYear > minimumStep) { + this.scale = "year";this.step = 1; + } + if (stepMonth * 3 > minimumStep) { + this.scale = "month";this.step = 3; + } + if (stepMonth > minimumStep) { + this.scale = "month";this.step = 1; + } + if (stepDay * 5 > minimumStep) { + this.scale = "day";this.step = 5; + } + if (stepDay * 2 > minimumStep) { + this.scale = "day";this.step = 2; + } + if (stepDay > minimumStep) { + this.scale = "day";this.step = 1; + } + if (stepDay / 2 > minimumStep) { + this.scale = "weekday";this.step = 1; + } + if (stepHour * 4 > minimumStep) { + this.scale = "hour";this.step = 4; + } + if (stepHour > minimumStep) { + this.scale = "hour";this.step = 1; + } + if (stepMinute * 15 > minimumStep) { + this.scale = "minute";this.step = 15; + } + if (stepMinute * 10 > minimumStep) { + this.scale = "minute";this.step = 10; + } + if (stepMinute * 5 > minimumStep) { + this.scale = "minute";this.step = 5; + } + if (stepMinute > minimumStep) { + this.scale = "minute";this.step = 1; + } + if (stepSecond * 15 > minimumStep) { + this.scale = "second";this.step = 15; + } + if (stepSecond * 10 > minimumStep) { + this.scale = "second";this.step = 10; + } + if (stepSecond * 5 > minimumStep) { + this.scale = "second";this.step = 5; + } + if (stepSecond > minimumStep) { + this.scale = "second";this.step = 1; + } + if (stepMillisecond * 200 > minimumStep) { + this.scale = "millisecond";this.step = 200; + } + if (stepMillisecond * 100 > minimumStep) { + this.scale = "millisecond";this.step = 100; + } + if (stepMillisecond * 50 > minimumStep) { + this.scale = "millisecond";this.step = 50; + } + if (stepMillisecond * 10 > minimumStep) { + this.scale = "millisecond";this.step = 10; + } + if (stepMillisecond * 5 > minimumStep) { + this.scale = "millisecond";this.step = 5; + } + if (stepMillisecond > minimumStep) { + this.scale = "millisecond";this.step = 1; + } }; /** - * Adjust the visible window such that the selected item (or multiple items) - * are centered on screen. - * @param {String | String[]} id An item id or array with item ids - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - * Only applicable when option focus is true + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * Static function + * @param {Date} date the date to be snapped. + * @param {string} scale Current scale, can be 'millisecond', 'second', + * 'minute', 'hour', 'weekday, 'day, 'month, 'year'. + * @param {number} step Current step (1, 2, 4, 5, ... + * @return {Date} snappedDate */ - Timeline.prototype.focus = function (id, options) { - if (!this.itemsData || id == undefined) return; - - var ids = Array.isArray(id) ? id : [id]; + TimeStep.snap = function (date, scale, step) { + var clone = new Date(date.valueOf()); - // get the specified item(s) - var itemsData = this.itemsData.getDataSet().get(ids, { - type: { - start: "Date", - end: "Date" + if (scale == "year") { + var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); + clone.setFullYear(Math.round(year / step) * step); + clone.setMonth(0); + clone.setDate(0); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == "month") { + if (clone.getDate() > 15) { + clone.setDate(1); + clone.setMonth(clone.getMonth() + 1); + // important: first set Date to 1, after that change the month. + } else { + clone.setDate(1); } - }); - - // calculate minimum start and maximum end of specified items - var start = null; - var end = null; - itemsData.forEach(function (itemData) { - var s = itemData.start.valueOf(); - var e = "end" in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - if (start === null || s < start) { - start = s; + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == "day") { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 24) * 24);break; + default: + clone.setHours(Math.round(clone.getHours() / 12) * 12);break; } - - if (end === null || e > end) { - end = e; + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == "weekday") { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 12) * 12);break; + default: + clone.setHours(Math.round(clone.getHours() / 6) * 6);break; } - }); - - if (start !== null && end !== null) { - // calculate the new middle and interval for the window - var middle = (start + end) / 2; - var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); - - var animate = options && options.animate !== undefined ? options.animate : true; - this.range.setRange(middle - interval / 2, middle + interval / 2, animate); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == "hour") { + switch (step) { + case 4: + clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; + default: + clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; + } + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (scale == "minute") { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 15: + case 10: + clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); + clone.setSeconds(0); + break; + case 5: + clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; + default: + clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; + } + clone.setMilliseconds(0); + } else if (scale == "second") { + //noinspection FallthroughInSwitchStatementJS + switch (step) { + case 15: + case 10: + clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); + clone.setMilliseconds(0); + break; + case 5: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; + default: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; + } + } else if (scale == "millisecond") { + var _step = step > 5 ? step / 2 : 1; + clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); } + + return clone; }; /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. */ - Timeline.prototype.getItemRange = function () { - // calculate min from start filed - var dataset = this.itemsData.getDataSet(), - min = null, - max = null; - - if (dataset) { - // calculate the minimum value of the field 'start' - var minItem = dataset.min("start"); - min = minItem ? util.convert(minItem.start, "Date").valueOf() : null; - // Note: we convert first to Date and then to number because else - // a conversion from ISODate to Number will fail - - // calculate maximum value of fields 'start' and 'end' - var maxStartItem = dataset.max("start"); - if (maxStartItem) { - max = util.convert(maxStartItem.start, "Date").valueOf(); + TimeStep.prototype.isMajor = function () { + if (this.switchedYear == true) { + this.switchedYear = false; + switch (this.scale) { + case "year": + case "month": + case "weekday": + case "day": + case "hour": + case "minute": + case "second": + case "millisecond": + return true; + default: + return false; } - var maxEndItem = dataset.max("end"); - if (maxEndItem) { - if (max == null) { - max = util.convert(maxEndItem.end, "Date").valueOf(); - } else { - max = Math.max(max, util.convert(maxEndItem.end, "Date").valueOf()); - } + } else if (this.switchedMonth == true) { + this.switchedMonth = false; + switch (this.scale) { + case "weekday": + case "day": + case "hour": + case "minute": + case "second": + case "millisecond": + return true; + default: + return false; + } + } else if (this.switchedDay == true) { + this.switchedDay = false; + switch (this.scale) { + case "millisecond": + case "second": + case "minute": + case "hour": + return true; + default: + return false; } } - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; + switch (this.scale) { + case "millisecond": + return this.current.getMilliseconds() == 0; + case "second": + return this.current.getSeconds() == 0; + case "minute": + return this.current.getHours() == 0 && this.current.getMinutes() == 0; + case "hour": + return this.current.getHours() == 0; + case "weekday": + // intentional fall through + case "day": + return this.current.getDate() == 1; + case "month": + return this.current.getMonth() == 0; + case "year": + return false; + default: + return false; + } }; - module.exports = Timeline; + /** + * Returns formatted text for the minor axislabel, depending on the current + * date and the scale. For example when scale is MINUTE, the current time is + * formatted as "hh:mm". + * @param {Date} [date] custom date. if not provided, current date is taken + */ + TimeStep.prototype.getLabelMinor = function (date) { + if (date == undefined) { + date = this.current; + } -/***/ }, -/* 19 */ -/***/ function(module, exports, __webpack_require__) { + var format = this.format.minorLabels[this.scale]; + return format && format.length > 0 ? moment(date).format(format) : ""; + }; - "use strict"; + /** + * Returns formatted text for the major axis label, depending on the current + * date and the scale. For example when scale is MINUTE, the major scale is + * hours, and the hour will be formatted as "hh". + * @param {Date} [date] custom date. if not provided, current date is taken + */ + TimeStep.prototype.getLabelMajor = function (date) { + if (date == undefined) { + date = this.current; + } - // Only load hammer.js when in a browser environment - // (loading hammer.js in a node.js environment gives errors) - if (typeof window !== "undefined") { - var propagating = __webpack_require__(20); - var Hammer = window.Hammer || __webpack_require__(21); - module.exports = propagating(Hammer); - } else { - module.exports = function () { - throw Error("hammer.js is only available in a browser, not in node.js."); - }; - } + var format = this.format.majorLabels[this.scale]; + return format && format.length > 0 ? moment(date).format(format) : ""; + }; -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + TimeStep.prototype.getClassName = function () { + var m = moment(this.current); + var date = m.locale ? m.locale("en") : m.lang("en"); // old versions of moment have .lang() function + var step = this.step; - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; + function even(value) { + return value / step % 2 == 0 ? " even" : " odd"; + } - (function (factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - window.propagating = factory(); + function today(date) { + if (date.isSame(new Date(), "day")) { + return " today"; + } + if (date.isSame(moment().add(1, "day"), "day")) { + return " tomorrow"; + } + if (date.isSame(moment().add(-1, "day"), "day")) { + return " yesterday"; + } + return ""; } - }(function () { - // will contain the target element where the gesture started - var _firstTarget = null; // singleton - /** - * Extend an Hammer.js instance with event propagation. - * - * Features: - * - Events emitted by hammer will propagate in order from child to parent - * elements. - * - Events are extended with a function `event.stopPropagation()` to stop - * propagation to parent elements. - * - * Usage: - * var hammer = propagatingHammer(new Hammer(element)); - * - * @param {Hammer.Manager} hammer An hammer instance. - * @return {Hammer.Manager} Returns the same hammer instance with extended - * functionality - */ - return function propagating(hammer) { - if (hammer.Manager) { - // This looks like the Hammer constructor. - // Overload the constructors with our own. - var Hammer = hammer; + function currentWeek(date) { + return date.isSame(new Date(), "week") ? " current-week" : ""; + } - var PropagatingHammer = function(element, options) { - return propagating(new Hammer(element, options)); - }; - Hammer.extend(PropagatingHammer, Hammer); - PropagatingHammer.Manager = function (element, options) { - return propagating(new Hammer.Manager(element, options)); - }; + function currentMonth(date) { + return date.isSame(new Date(), "month") ? " current-month" : ""; + } - return PropagatingHammer; - } + function currentYear(date) { + return date.isSame(new Date(), "year") ? " current-year" : ""; + } - // attach to DOM element - var element = hammer.element; - element.hammer = hammer; + switch (this.scale) { + case "millisecond": + return even(date.milliseconds()).trim(); - // move the original functions that we will wrap - hammer._on = hammer.on; - hammer._off = hammer.off; - hammer._emit = hammer.emit; - hammer._destroy = hammer.destroy; + case "second": + return even(date.seconds()).trim(); - /** @type {Object.>} */ - hammer._handlers = {}; + case "minute": + return even(date.minutes()).trim(); - // register an event to catch the start of a gesture and store the - // target in a singleton - hammer._on('hammer.input', function (event) { - if (event.isFirst) { - _firstTarget = event.target; + case "hour": + var hours = date.hours(); + if (this.step == 4) { + hours = hours + "-h" + (hours + 4); } - }); - - /** - * Register a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} handler A callback function, called as handler(event) - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.on = function (events, handler) { - // register the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (!_handlers) { - hammer._handlers[event] = _handlers = []; - - // register the static, propagated handler - hammer._on(event, propagatedHandler); - } - _handlers.push(handler); - }); + return "h" + hours + today(date) + even(date.hours()); - return hammer; - }; + case "weekday": + return date.format("dddd").toLowerCase() + today(date) + currentWeek(date) + even(date.date()); - /** - * Unregister a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} [handler] Optional. The registered handler. If not - * provided, all handlers for given events - * are removed. - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.off = function (events, handler) { - // unregister the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (_handlers) { - _handlers = handler ? _handlers.filter(function (h) { - return h !== handler; - }) : []; + case "day": + var day = date.date(); + var month = date.format("MMMM").toLowerCase(); + return "day" + day + " " + month + currentMonth(date) + even(day - 1); - if (_handlers.length > 0) { - hammer._handlers[event] = _handlers; - } - else { - // remove static, propagated handler - hammer._off(event, propagatedHandler); - delete hammer._handlers[event]; - } - } - }); + case "month": + return date.format("MMMM").toLowerCase() + currentMonth(date) + even(date.month()); - return hammer; - }; + case "year": + var year = date.year(); + return "year" + year + currentYear(date) + even(year); - /** - * Emit to the event listeners - * @param {string} eventType - * @param {Event} event - */ - hammer.emit = function(eventType, event) { - _firstTarget = event.target; - hammer._emit(eventType, event); - }; + default: + return ""; + } + }; - hammer.destroy = function () { - // Detach from DOM element - var element = hammer.element; - delete element.hammer; + module.exports = TimeStep; - // clear all handlers - hammer._handlers = {}; +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { - // call original hammer destroy - hammer._destroy(); - }; + "use strict"; - // split a string with space separated words - function split(events) { - return events.match(/[^ ]+/g); - } + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); - /** - * A static event handler, applying event propagation. - * @param {Object} event - */ - function propagatedHandler(event) { - // let only a single hammer instance handle this event - if (event.type !== 'hammer.input') { - if (event.srcEvent._handled && event.srcEvent._handled[event.type]) { - return; - } - else { - // it is possible that the same srcEvent is used with multiple hammer events - event.srcEvent._handled = {}; - event.srcEvent._handled[event.type] = true; - } - } + /** + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} options Configuration options + * // TODO: describe available options + */ + function Item(data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; - // attach a stopPropagation function to the event - var stopped = false; - event.stopPropagation = function () { - stopped = true; - }; + this.selected = false; + this.displayed = false; + this.dirty = true; - // attach firstTarget property to the event - event.firstTarget = _firstTarget; + this.top = null; + this.left = null; + this.width = null; + this.height = null; + } - // propagate over all elements (until stopped) - var elem = _firstTarget; - while (elem && !stopped) { - var _handlers = elem.hammer && elem.hammer._handlers[event.type]; - if (_handlers) { - for (var i = 0; i < _handlers.length && !stopped; i++) { - _handlers[i](event); - } - } + Item.prototype.stack = true; - elem = elem.parentNode; - } - } + /** + * Select current item + */ + Item.prototype.select = function () { + this.selected = true; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - return hammer; - }; - })); + /** + * Unselect current item + */ + Item.prototype.unselect = function () { + this.selected = false; + this.dirty = true; + if (this.displayed) this.redraw(); + }; + /** + * Set data for the item. Existing data will be updated. The id should not + * be changed. When the item is displayed, it will be redrawn immediately. + * @param {Object} data + */ + Item.prototype.setData = function (data) { + this.data = data; + this.dirty = true; + if (this.displayed) this.redraw(); + }; -/***/ }, -/* 21 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Set a parent for the item + * @param {ItemSet | Group} parent + */ + Item.prototype.setParent = function (parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); + } + } else { + this.parent = parent; + } + }; - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 - * http://hammerjs.github.io/ - * - * Copyright (c) 2014 Jorik Tangelder; - * Licensed under the MIT license */ - (function(window, document, exportName, undefined) { - 'use strict'; + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + Item.prototype.isVisible = function (range) { + // Should be implemented by Item implementations + return false; + }; - var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; - var TEST_ELEMENT = document.createElement('div'); + /** + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed + */ + Item.prototype.show = function () { + return false; + }; - var TYPE_FUNCTION = 'function'; + /** + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed + */ + Item.prototype.hide = function () { + return false; + }; - var round = Math.round; - var abs = Math.abs; - var now = Date.now; + /** + * Repaint the item + */ + Item.prototype.redraw = function () {}; /** - * set a timeout with a given scope - * @param {Function} fn - * @param {Number} timeout - * @param {Object} context - * @returns {number} + * Reposition the Item horizontally */ - function setTimeoutContext(fn, timeout, context) { - return setTimeout(bindFn(fn, context), timeout); - } + Item.prototype.repositionX = function () {}; /** - * if the argument is an array, we want to execute the fn on each entry - * if it aint an array we don't want to do a thing. - * this is used by all the methods that accept a single and array argument. - * @param {*|Array} arg - * @param {String} fn - * @param {Object} [context] - * @returns {Boolean} + * Reposition the Item vertically */ - function invokeArrayArg(arg, fn, context) { - if (Array.isArray(arg)) { - each(arg, context[fn], context); - return true; - } - return false; - } + Item.prototype.repositionY = function () {}; /** - * walk objects and arrays - * @param {Object} obj - * @param {Function} iterator - * @param {Object} context + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected */ - function each(obj, iterator, context) { - var i; + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; - if (!obj) { - return; - } + var deleteButton = document.createElement("div"); + deleteButton.className = "delete"; + deleteButton.title = "Delete this item"; - if (obj.forEach) { - obj.forEach(iterator, context); - } else if (obj.length !== undefined) { - i = 0; - while (i < obj.length) { - iterator.call(context, obj[i], i, obj); - i++; - } - } else { - for (i in obj) { - obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); - } + // TODO: be able to destroy the delete button + new Hammer(deleteButton).on("tap", function (event) { + me.parent.removeFromDataSet(me); + event.stopPropagation(); + event.preventDefault(); + }); + + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; + } else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } - } + this.dom.deleteButton = null; + } + }; /** - * extend object. - * means that properties in dest will be overwritten by the ones in src. - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge] - * @returns {Object} dest + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - function extend(dest, src, merge) { - var keys = Object.keys(src); - var i = 0; - while (i < keys.length) { - if (!merge || (merge && dest[keys[i]] === undefined)) { - dest[keys[i]] = src[keys[i]]; - } - i++; + Item.prototype._updateContents = function (element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } else { + content = this.data.content; + } + + if (content !== this.content) { + // only replace the content when changed + if (content instanceof Element) { + element.innerHTML = ""; + element.appendChild(content); + } else if (content != undefined) { + element.innerHTML = content; + } else { + if (!(this.data.type == "background" && this.data.content === undefined)) { + throw new Error("Property \"content\" missing in item " + this.id); + } } - return dest; - } + + this.content = content; + } + }; /** - * merge the values from src in the dest. - * means that properties that exist in dest will not be overwritten by src - * @param {Object} dest - * @param {Object} src - * @returns {Object} dest + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - function merge(dest, src) { - return extend(dest, src, true); - } + Item.prototype._updateTitle = function (element) { + if (this.data.title != null) { + element.title = this.data.title || ""; + } else { + element.removeAttribute("title"); + } + }; /** - * simple class inheritance - * @param {Function} child - * @param {Function} base - * @param {Object} [properties] + * Process dataAttributes timeline option and set as data- attributes on dom.content + * @param {Element} element HTML element to which the attributes will be attached + * @private */ - function inherit(child, base, properties) { - var baseP = base.prototype, - childP; + Item.prototype._updateDataAttributes = function (element) { + if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { + var attributes = []; - childP = child.prototype = Object.create(baseP); - childP.constructor = child; - childP._super = baseP; + if (Array.isArray(this.options.dataAttributes)) { + attributes = this.options.dataAttributes; + } else if (this.options.dataAttributes == "all") { + attributes = Object.keys(this.data); + } else { + return; + } - if (properties) { - extend(childP, properties); + for (var i = 0; i < attributes.length; i++) { + var name = attributes[i]; + var value = this.data[name]; + + if (value != null) { + element.setAttribute("data-" + name, value); + } else { + element.removeAttribute("data-" + name); + } } - } + } + }; /** - * simple function bind - * @param {Function} fn - * @param {Object} context - * @returns {Function} + * Update custom styles of the element + * @param element + * @private */ - function bindFn(fn, context) { - return function boundFn() { - return fn.apply(context, arguments); - }; - } + Item.prototype._updateStyle = function (element) { + // remove old styles + if (this.style) { + util.removeCssText(element, this.style); + this.style = null; + } + + // append new styles + if (this.data.style) { + util.addCssText(element, this.data.style); + this.style = this.data.style; + } + }; + + module.exports = Item; + // should be implemented by the item + // should be implemented by the item + // should be implemented by the item + +/***/ }, +/* 21 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var Hammer = __webpack_require__(41); + var Item = __webpack_require__(20); + var BackgroundGroup = __webpack_require__(31); + var RangeItem = __webpack_require__(24); /** - * let a boolean value also be a function that must return a boolean - * this first item in args will be used as the context - * @param {Boolean|Function} val - * @param {Array} [args] - * @returns {Boolean} + * @constructor BackgroundItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options */ - function boolOrFn(val, args) { - if (typeof val == TYPE_FUNCTION) { - return val.apply(args ? args[0] || undefined : undefined, args); + // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation + function BackgroundItem(data, conversion, options) { + this.props = { + content: { + width: 0 } - return val; - } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true - /** - * use the val2 when val1 is undefined - * @param {*} val1 - * @param {*} val2 - * @returns {*} - */ - function ifUndefined(val1, val2) { - return (val1 === undefined) ? val2 : val1; - } + // validate data + if (data) { + if (data.start == undefined) { + throw new Error("Property \"start\" missing in item " + data.id); + } + if (data.end == undefined) { + throw new Error("Property \"end\" missing in item " + data.id); + } + } - /** - * addEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function addEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.addEventListener(type, handler, false); - }); + Item.call(this, data, conversion, options); + + this.emptyContent = false; } + BackgroundItem.prototype = new Item(null, null, null); + + BackgroundItem.prototype.baseClassName = "item background"; + BackgroundItem.prototype.stack = false; + /** - * removeEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - function removeEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.removeEventListener(type, handler, false); - }); - } + BackgroundItem.prototype.isVisible = function (range) { + // determine visibility + return this.data.start < range.end && this.data.end > range.start; + }; /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found + * Repaint the item */ - function hasParent(node, parent) { - while (node) { - if (node == parent) { - return true; - } - node = node.parentNode; + BackgroundItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + + // background box + dom.box = document.createElement("div"); + // className is updated in redraw() + + // contents box + dom.content = document.createElement("div"); + dom.content.className = "content"; + dom.box.appendChild(dom.content); + + // Note: we do NOT attach this item as attribute to the DOM, + // such that background items cannot be selected + //dom.box['timeline-item'] = this; + + this.dirty = true; + } + + // append DOM to parent DOM + if (!this.parent) { + throw new Error("Cannot redraw item: no parent attached"); + } + if (!dom.box.parentNode) { + var background = this.parent.dom.background; + if (!background) { + throw new Error("Cannot redraw item: parent has no background container element"); } - return false; - } + background.appendChild(dom.box); + } + this.displayed = true; - /** - * small indexOf wrapper - * @param {String} str - * @param {String} find - * @returns {Boolean} found - */ - function inStr(str, find) { - return str.indexOf(find) > -1; - } + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.content); + this._updateDataAttributes(this.dom.content); + this._updateStyle(this.dom.box); + + // update class + var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); + dom.box.className = this.baseClassName + className; + + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== "hidden"; + + // recalculate size + this.props.content.width = this.dom.content.offsetWidth; + this.height = 0; // set height zero, so this item will be ignored when stacking items + + this.dirty = false; + } + }; /** - * split string on whitespace - * @param {String} str - * @returns {Array} words + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. */ - function splitStr(str) { - return str.trim().split(/\s+/g); - } + BackgroundItem.prototype.show = RangeItem.prototype.show; /** - * find if a array contains the object using indexOf or a simple polyFill - * @param {Array} src - * @param {String} find - * @param {String} [findByKey] - * @return {Boolean|Number} false when not found, or the index + * Hide the item from the DOM (when visible) + * @return {Boolean} changed */ - function inArray(src, find, findByKey) { - if (src.indexOf && !findByKey) { - return src.indexOf(find); - } else { - var i = 0; - while (i < src.length) { - if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { - return i; - } - i++; - } - return -1; - } - } + BackgroundItem.prototype.hide = RangeItem.prototype.hide; /** - * convert array-like objects to real arrays - * @param {Object} obj - * @returns {Array} + * Reposition the item horizontally + * @Override */ - function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - } + BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; /** - * unique array with objects based on a key (like 'id') or just by the array's value - * @param {Array} src [{id:1},{id:2},{id:1}] - * @param {String} [key] - * @param {Boolean} [sort=False] - * @returns {Array} [{id:1},{id:2}] + * Reposition the item vertically + * @Override */ - function uniqueArray(src, key, sort) { - var results = []; - var values = []; - var i = 0; + BackgroundItem.prototype.repositionY = function (margin) { + var onTop = this.options.orientation === "top"; + this.dom.content.style.top = onTop ? "" : "0"; + this.dom.content.style.bottom = onTop ? "0" : ""; + var height; - while (i < src.length) { - var val = key ? src[i][key] : src[i]; - if (inArray(values, val) < 0) { - results.push(src[i]); + // special positioning for subgroups + if (this.data.subgroup !== undefined) { + var itemSubgroup = this.data.subgroup; + var subgroups = this.parent.subgroups; + var subgroupIndex = subgroups[itemSubgroup].index; + // if the orientation is top, we need to take the difference in height into account. + if (onTop == true) { + // the first subgroup will have to account for the distance from the top to the first item. + height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; + height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; + var newTop = this.parent.top; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { + newTop += subgroups[subgroup].height + margin.item.vertical; + } } - values[i] = val; - i++; - } + } - if (sort) { - if (!key) { - results = results.sort(); - } else { - results = results.sort(function sortUniqueArray(a, b) { - return a[key] > b[key]; - }); + // the others will have to be offset downwards with this same distance. + newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; + this.dom.box.style.top = newTop + "px"; + this.dom.box.style.bottom = ""; + } + // and when the orientation is bottom: + else { + var newTop = this.parent.top; + for (var subgroup in subgroups) { + if (subgroups.hasOwnProperty(subgroup)) { + if (subgroups[subgroup].visible == true && subgroups[subgroup].index > subgroupIndex) { + newTop += subgroups[subgroup].height + margin.item.vertical; + } } + } + height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; + this.dom.box.style.top = newTop + "px"; + this.dom.box.style.bottom = ""; + } + } + // and in the case of no subgroups: + else { + // we want backgrounds with groups to only show in groups. + if (this.parent instanceof BackgroundGroup) { + // if the item is not in a group: + height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); + this.dom.box.style.top = onTop ? "0" : ""; + this.dom.box.style.bottom = onTop ? "" : "0"; + } else { + height = this.parent.height; + // same alignment for items when orientation is top or bottom + this.dom.box.style.top = this.parent.top + "px"; + this.dom.box.style.bottom = ""; } + } + this.dom.box.style.height = height + "px"; + }; - return results; - } + module.exports = BackgroundItem; - /** - * get the prefixed property - * @param {Object} obj - * @param {String} property - * @returns {String|Undefined} prefixed - */ - function prefixed(obj, property) { - var prefix, prop; - var camelProp = property[0].toUpperCase() + property.slice(1); +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { - var i = 0; - while (i < VENDOR_PREFIXES.length) { - prefix = VENDOR_PREFIXES[i]; - prop = (prefix) ? prefix + camelProp : property; + "use strict"; - if (prop in obj) { - return prop; - } - i++; - } - return undefined; - } + var Item = __webpack_require__(20); + var util = __webpack_require__(1); /** - * get a unique id - * @returns {number} uniqueId + * @constructor BoxItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - var _uniqueId = 1; - function uniqueId() { - return _uniqueId++; + function BoxItem(data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 + } + }; + + // validate data + if (data) { + if (data.start == undefined) { + throw new Error("Property \"start\" missing in item " + data); + } + } + + Item.call(this, data, conversion, options); } + BoxItem.prototype = new Item(null, null, null); + /** - * get the window object of an element - * @param {HTMLElement} element - * @returns {DocumentView|Window} + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - function getWindowForElement(element) { - var doc = element.ownerDocument; - return (doc.defaultView || doc.parentWindow); - } + BoxItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; + }; - var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; + /** + * Repaint the item + */ + BoxItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - var SUPPORT_TOUCH = ('ontouchstart' in window); - var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; - var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); + // create main box + dom.box = document.createElement("DIV"); - var INPUT_TYPE_TOUCH = 'touch'; - var INPUT_TYPE_PEN = 'pen'; - var INPUT_TYPE_MOUSE = 'mouse'; - var INPUT_TYPE_KINECT = 'kinect'; + // contents box (inside the background box). used for making margins + dom.content = document.createElement("DIV"); + dom.content.className = "content"; + dom.box.appendChild(dom.content); - var COMPUTE_INTERVAL = 25; + // line to axis + dom.line = document.createElement("DIV"); + dom.line.className = "line"; - var INPUT_START = 1; - var INPUT_MOVE = 2; - var INPUT_END = 4; - var INPUT_CANCEL = 8; + // dot on axis + dom.dot = document.createElement("DIV"); + dom.dot.className = "dot"; - var DIRECTION_NONE = 1; - var DIRECTION_LEFT = 2; - var DIRECTION_RIGHT = 4; - var DIRECTION_UP = 8; - var DIRECTION_DOWN = 16; + // attach this item as attribute + dom.box["timeline-item"] = this; - var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; - var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; - var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; + this.dirty = true; + } - var PROPS_XY = ['x', 'y']; - var PROPS_CLIENT_XY = ['clientX', 'clientY']; + // append DOM to parent DOM + if (!this.parent) { + throw new Error("Cannot redraw item: no parent attached"); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error("Cannot redraw item: parent has no foreground container element"); + foreground.appendChild(dom.box); + } + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error("Cannot redraw item: parent has no background container element"); + background.appendChild(dom.line); + } + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error("Cannot redraw item: parent has no axis container element"); + axis.appendChild(dom.dot); + } + this.displayed = true; - /** - * create new input type manager - * @param {Manager} manager - * @param {Function} callback - * @returns {Input} - * @constructor - */ - function Input(manager, callback) { - var self = this; - this.manager = manager; - this.callback = callback; - this.element = manager.element; - this.target = manager.options.inputTarget; + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); - // smaller wrapper around the handler, for the scope and the enabled state of the manager, - // so when disabled the input events are completely bypassed. - this.domHandler = function(ev) { - if (boolOrFn(manager.options.enable, [manager])) { - self.handler(ev); - } - }; + // update class + var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); + dom.box.className = "item box" + className; + dom.line.className = "item line" + className; + dom.dot.className = "item dot" + className; - this.init(); + // recalculate size + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; - } + this.dirty = false; + } - Input.prototype = { - /** - * should handle the inputEvent data and trigger the callback - * @virtual - */ - handler: function() { }, + this._repaintDeleteButton(dom.box); + }; - /** - * bind the events - */ - init: function() { - this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - }, + /** + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. + */ + BoxItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; - /** - * unbind the events - */ - destroy: function() { - this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - } + /** + * Hide the item from the DOM (when visible) + */ + BoxItem.prototype.hide = function () { + if (this.displayed) { + var dom = this.dom; + + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); + + this.top = null; + this.left = null; + + this.displayed = false; + } }; /** - * create new input type manager - * called by the Manager constructor - * @param {Hammer} manager - * @returns {Input} + * Reposition the item horizontally + * @Override */ - function createInputInstance(manager) { - var Type; - var inputClass = manager.options.inputClass; + BoxItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; - if (inputClass) { - Type = inputClass; - } else if (SUPPORT_POINTER_EVENTS) { - Type = PointerEventInput; - } else if (SUPPORT_ONLY_TOUCH) { - Type = TouchInput; - } else if (!SUPPORT_TOUCH) { - Type = MouseInput; - } else { - Type = TouchMouseInput; - } - return new (Type)(manager, inputHandler); - } + // calculate left position of the box + if (align == "right") { + this.left = start - this.width; + } else if (align == "left") { + this.left = start; + } else { + // default or 'center' + this.left = start - this.width / 2; + } + + // reposition box + box.style.left = this.left + "px"; + + // reposition line + line.style.left = start - this.props.line.width / 2 + "px"; + + // reposition dot + dot.style.left = start - this.props.dot.width / 2 + "px"; + }; /** - * handle input events - * @param {Manager} manager - * @param {String} eventType - * @param {Object} input + * Reposition the item vertically + * @Override */ - function inputHandler(manager, eventType, input) { - var pointersLen = input.pointers.length; - var changedPointersLen = input.changedPointers.length; - var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); - var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); + BoxItem.prototype.repositionY = function () { + var orientation = this.options.orientation; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; - input.isFirst = !!isFirst; - input.isFinal = !!isFinal; + if (orientation == "top") { + box.style.top = (this.top || 0) + "px"; - if (isFirst) { - manager.session = {}; - } + line.style.top = "0"; + line.style.height = this.parent.top + this.top + 1 + "px"; + line.style.bottom = ""; + } else { + // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; - // source event is the normalized value of the domEvents - // like 'touchstart, mouseup, pointerdown' - input.eventType = eventType; + box.style.top = (this.parent.height - this.top - this.height || 0) + "px"; + line.style.top = itemSetHeight - lineHeight + "px"; + line.style.bottom = "0"; + } - // compute scale, rotation etc - computeInputData(manager, input); + dot.style.top = -this.props.dot.height / 2 + "px"; + }; - // emit secret event - manager.emit('hammer.input', input); + module.exports = BoxItem; - manager.recognize(input); - manager.session.prevInput = input; - } +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var Item = __webpack_require__(20); /** - * extend the data with some usable properties like scale, rotate, velocity etc - * @param {Object} manager - * @param {Object} input + * @constructor PointItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - function computeInputData(manager, input) { - var session = manager.session; - var pointers = input.pointers; - var pointersLength = pointers.length; - - // store the first input to calculate the distance and direction - if (!session.firstInput) { - session.firstInput = simpleCloneInputData(input); + function PointItem(data, conversion, options) { + this.props = { + dot: { + top: 0, + width: 0, + height: 0 + }, + content: { + height: 0, + marginLeft: 0 } + }; - // to compute scale and rotation we need to store the multiple touches - if (pointersLength > 1 && !session.firstMultiple) { - session.firstMultiple = simpleCloneInputData(input); - } else if (pointersLength === 1) { - session.firstMultiple = false; + // validate data + if (data) { + if (data.start == undefined) { + throw new Error("Property \"start\" missing in item " + data); } + } - var firstInput = session.firstInput; - var firstMultiple = session.firstMultiple; - var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; + Item.call(this, data, conversion, options); + } - var center = input.center = getCenter(pointers); - input.timeStamp = now(); - input.deltaTime = input.timeStamp - firstInput.timeStamp; + PointItem.prototype = new Item(null, null, null); - input.angle = getAngle(offsetCenter, center); - input.distance = getDistance(offsetCenter, center); + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + PointItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; + }; - computeDeltaXY(session, input); - input.offsetDirection = getDirection(input.deltaX, input.deltaY); + /** + * Repaint the item + */ + PointItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; - input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; + // background box + dom.point = document.createElement("div"); + // className is updated in redraw() - computeIntervalInputData(session, input); + // contents box, right from the dot + dom.content = document.createElement("div"); + dom.content.className = "content"; + dom.point.appendChild(dom.content); - // find the correct target - var target = manager.element; - if (hasParent(input.srcEvent.target, target)) { - target = input.srcEvent.target; - } - input.target = target; - } + // dot at start + dom.dot = document.createElement("div"); + dom.point.appendChild(dom.dot); - function computeDeltaXY(session, input) { - var center = input.center; - var offset = session.offsetDelta || {}; - var prevDelta = session.prevDelta || {}; - var prevInput = session.prevInput || {}; + // attach this item as attribute + dom.point["timeline-item"] = this; - if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { - prevDelta = session.prevDelta = { - x: prevInput.deltaX || 0, - y: prevInput.deltaY || 0 - }; + this.dirty = true; + } - offset = session.offsetDelta = { - x: center.x, - y: center.y - }; + // append DOM to parent DOM + if (!this.parent) { + throw new Error("Cannot redraw item: no parent attached"); + } + if (!dom.point.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error("Cannot redraw item: parent has no foreground container element"); } + foreground.appendChild(dom.point); + } + this.displayed = true; - input.deltaX = prevDelta.x + (center.x - offset.x); - input.deltaY = prevDelta.y + (center.y - offset.y); - } + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.point); + this._updateDataAttributes(this.dom.point); + this._updateStyle(this.dom.point); - /** - * velocity is calculated every x ms - * @param {Object} session - * @param {Object} input - */ - function computeIntervalInputData(session, input) { - var last = session.lastInterval || input, - deltaTime = input.timeStamp - last.timeStamp, - velocity, velocityX, velocityY, direction; + // update class + var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); + dom.point.className = "item point" + className; + dom.dot.className = "item dot" + className; - if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { - var deltaX = last.deltaX - input.deltaX; - var deltaY = last.deltaY - input.deltaY; + // recalculate size + this.width = dom.point.offsetWidth; + this.height = dom.point.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.dot.height = dom.dot.offsetHeight; + this.props.content.height = dom.content.offsetHeight; - var v = getVelocity(deltaTime, deltaX, deltaY); - velocityX = v.x; - velocityY = v.y; - velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; - direction = getDirection(deltaX, deltaY); + // resize contents + dom.content.style.marginLeft = 2 * this.props.dot.width + "px"; + //dom.content.style.marginRight = ... + 'px'; // TODO: margin right - session.lastInterval = input; - } else { - // use latest velocity info if it doesn't overtake a minimum period - velocity = last.velocity; - velocityX = last.velocityX; - velocityY = last.velocityY; - direction = last.direction; - } + dom.dot.style.top = (this.height - this.props.dot.height) / 2 + "px"; + dom.dot.style.left = this.props.dot.width / 2 + "px"; - input.velocity = velocity; - input.velocityX = velocityX; - input.velocityY = velocityY; - input.direction = direction; - } + this.dirty = false; + } + + this._repaintDeleteButton(dom.point); + }; /** - * create a simple clone from the input used for storage of firstInput and firstMultiple - * @param {Object} input - * @returns {Object} clonedInputData + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. */ - function simpleCloneInputData(input) { - // make a simple copy of the pointers because we will get a reference if we don't - // we only need clientXY for the calculations - var pointers = []; - var i = 0; - while (i < input.pointers.length) { - pointers[i] = { - clientX: round(input.pointers[i].clientX), - clientY: round(input.pointers[i].clientY) - }; - i++; - } - - return { - timeStamp: now(), - pointers: pointers, - center: getCenter(pointers), - deltaX: input.deltaX, - deltaY: input.deltaY - }; - } + PointItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; /** - * get the center of all the pointers - * @param {Array} pointers - * @return {Object} center contains `x` and `y` properties + * Hide the item from the DOM (when visible) */ - function getCenter(pointers) { - var pointersLength = pointers.length; - - // no need to loop when only one touch - if (pointersLength === 1) { - return { - x: round(pointers[0].clientX), - y: round(pointers[0].clientY) - }; + PointItem.prototype.hide = function () { + if (this.displayed) { + if (this.dom.point.parentNode) { + this.dom.point.parentNode.removeChild(this.dom.point); } - var x = 0, y = 0, i = 0; - while (i < pointersLength) { - x += pointers[i].clientX; - y += pointers[i].clientY; - i++; - } + this.top = null; + this.left = null; - return { - x: round(x / pointersLength), - y: round(y / pointersLength) - }; - } + this.displayed = false; + } + }; /** - * calculate the velocity between two points. unit is in px per ms. - * @param {Number} deltaTime - * @param {Number} x - * @param {Number} y - * @return {Object} velocity `x` and `y` + * Reposition the item horizontally + * @Override */ - function getVelocity(deltaTime, x, y) { - return { - x: x / deltaTime || 0, - y: y / deltaTime || 0 - }; - } + PointItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); - /** - * get the direction between two points - * @param {Number} x - * @param {Number} y - * @return {Number} direction - */ - function getDirection(x, y) { - if (x === y) { - return DIRECTION_NONE; - } + this.left = start - this.props.dot.width; - if (abs(x) >= abs(y)) { - return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; - } + // reposition point + this.dom.point.style.left = this.left + "px"; + }; /** - * calculate the absolute distance between two points - * @param {Object} p1 {x, y} - * @param {Object} p2 {x, y} - * @param {Array} [props] containing x and y keys - * @return {Number} distance + * Reposition the item vertically + * @Override */ - function getDistance(p1, p2, props) { - if (!props) { - props = PROPS_XY; - } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; + PointItem.prototype.repositionY = function () { + var orientation = this.options.orientation, + point = this.dom.point; - return Math.sqrt((x * x) + (y * y)); - } + if (orientation == "top") { + point.style.top = this.top + "px"; + } else { + point.style.top = this.parent.height - this.top - this.height + "px"; + } + }; + + module.exports = PointItem; + +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var Hammer = __webpack_require__(41); + var Item = __webpack_require__(20); /** - * calculate the angle between two coordinates - * @param {Object} p1 - * @param {Object} p2 - * @param {Array} [props] containing x and y keys - * @return {Number} angle + * @constructor RangeItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options */ - function getAngle(p1, p2, props) { - if (!props) { - props = PROPS_XY; + function RangeItem(data, conversion, options) { + this.props = { + content: { + width: 0 } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - return Math.atan2(y, x) * 180 / Math.PI; - } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true - /** - * calculate the rotation degrees between two pointersets - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} rotation - */ - function getRotation(start, end) { - return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); + // validate data + if (data) { + if (data.start == undefined) { + throw new Error("Property \"start\" missing in item " + data.id); + } + if (data.end == undefined) { + throw new Error("Property \"end\" missing in item " + data.id); + } + } + + Item.call(this, data, conversion, options); } + RangeItem.prototype = new Item(null, null, null); + + RangeItem.prototype.baseClassName = "item range"; + /** - * calculate the scale factor between two pointersets - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} scale + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - function getScale(start, end) { - return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); - } - - var MOUSE_INPUT_MAP = { - mousedown: INPUT_START, - mousemove: INPUT_MOVE, - mouseup: INPUT_END + RangeItem.prototype.isVisible = function (range) { + // determine visibility + return this.data.start < range.end && this.data.end > range.start; }; - var MOUSE_ELEMENT_EVENTS = 'mousedown'; - var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; - /** - * Mouse events input - * @constructor - * @extends Input + * Repaint the item */ - function MouseInput() { - this.evEl = MOUSE_ELEMENT_EVENTS; - this.evWin = MOUSE_WINDOW_EVENTS; + RangeItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - this.allow = true; // used by Input.TouchMouse to disable mouse events - this.pressed = false; // mousedown state + // background box + dom.box = document.createElement("div"); + // className is updated in redraw() - Input.apply(this, arguments); - } + // contents box + dom.content = document.createElement("div"); + dom.content.className = "content"; + dom.box.appendChild(dom.content); - inherit(MouseInput, Input, { - /** - * handle mouse events - * @param {Object} ev - */ - handler: function MEhandler(ev) { - var eventType = MOUSE_INPUT_MAP[ev.type]; + // attach this item as attribute + dom.box["timeline-item"] = this; - // on start we want to have the left mouse button down - if (eventType & INPUT_START && ev.button === 0) { - this.pressed = true; - } + this.dirty = true; + } - if (eventType & INPUT_MOVE && ev.which !== 1) { - eventType = INPUT_END; - } + // append DOM to parent DOM + if (!this.parent) { + throw new Error("Cannot redraw item: no parent attached"); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error("Cannot redraw item: parent has no foreground container element"); + } + foreground.appendChild(dom.box); + } + this.displayed = true; - // mouse must be down, and mouse events are allowed (see the TouchMouse input) - if (!this.pressed || !this.allow) { - return; - } + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); - if (eventType & INPUT_END) { - this.pressed = false; - } + // update class + var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); + dom.box.className = this.baseClassName + className; - this.callback(this.manager, eventType, { - pointers: [ev], - changedPointers: [ev], - pointerType: INPUT_TYPE_MOUSE, - srcEvent: ev - }); - } - }); + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== "hidden"; - var POINTER_INPUT_MAP = { - pointerdown: INPUT_START, - pointermove: INPUT_MOVE, - pointerup: INPUT_END, - pointercancel: INPUT_CANCEL, - pointerout: INPUT_CANCEL - }; + // recalculate size + // turn off max-width to be able to calculate the real width + // this causes an extra browser repaint/reflow, but so be it + this.dom.content.style.maxWidth = "none"; + this.props.content.width = this.dom.content.offsetWidth; + this.height = this.dom.box.offsetHeight; + this.dom.content.style.maxWidth = ""; - // in IE10 the pointer types is defined as an enum - var IE10_POINTER_TYPE_ENUM = { - 2: INPUT_TYPE_TOUCH, - 3: INPUT_TYPE_PEN, - 4: INPUT_TYPE_MOUSE, - 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 - }; + this.dirty = false; + } - var POINTER_ELEMENT_EVENTS = 'pointerdown'; - var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; + this._repaintDeleteButton(dom.box); + this._repaintDragLeft(); + this._repaintDragRight(); + }; - // IE10 has prefixed support, and case-sensitive - if (window.MSPointerEvent) { - POINTER_ELEMENT_EVENTS = 'MSPointerDown'; - POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; - } + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + RangeItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; /** - * Pointer events input - * @constructor - * @extends Input + * Hide the item from the DOM (when visible) + * @return {Boolean} changed */ - function PointerEventInput() { - this.evEl = POINTER_ELEMENT_EVENTS; - this.evWin = POINTER_WINDOW_EVENTS; + RangeItem.prototype.hide = function () { + if (this.displayed) { + var box = this.dom.box; - Input.apply(this, arguments); + if (box.parentNode) { + box.parentNode.removeChild(box); + } - this.store = (this.manager.session.pointerEvents = []); - } + this.top = null; + this.left = null; - inherit(PointerEventInput, Input, { - /** - * handle mouse events - * @param {Object} ev - */ - handler: function PEhandler(ev) { - var store = this.store; - var removePointer = false; + this.displayed = false; + } + }; - var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); - var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; - var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; + /** + * Reposition the item horizontally + * @Override + */ + RangeItem.prototype.repositionX = function () { + var parentWidth = this.parent.width; + var start = this.conversion.toScreen(this.data.start); + var end = this.conversion.toScreen(this.data.end); + var contentLeft; + var contentWidth; - var isTouch = (pointerType == INPUT_TYPE_TOUCH); + // limit the width of the this, as browsers cannot draw very wide divs + if (start < -parentWidth) { + start = -parentWidth; + } + if (end > 2 * parentWidth) { + end = 2 * parentWidth; + } + var boxWidth = Math.max(end - start, 1); - // get index of the event in the store - var storeIndex = inArray(store, ev.pointerId, 'pointerId'); + if (this.overflow) { + this.left = start; + this.width = boxWidth + this.props.content.width; + contentWidth = this.props.content.width; - // start and mouse must be down - if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { - if (storeIndex < 0) { - store.push(ev); - storeIndex = store.length - 1; - } - } else if (eventType & (INPUT_END | INPUT_CANCEL)) { - removePointer = true; - } + // Note: The calculation of width is an optimistic calculation, giving + // a width which will not change when moving the Timeline + // So no re-stacking needed, which is nicer for the eye; + } else { + this.left = start; + this.width = boxWidth; + contentWidth = Math.min(end - start - 2 * this.options.padding, this.props.content.width); + } - // it not found, so the pointer hasn't been down (so it's probably a hover) - if (storeIndex < 0) { - return; - } + this.dom.box.style.left = this.left + "px"; + this.dom.box.style.width = boxWidth + "px"; - // update the event in the store - store[storeIndex] = ev; + switch (this.options.align) { + case "left": + this.dom.content.style.left = "0"; + break; - this.callback(this.manager, eventType, { - pointers: store, - changedPointers: [ev], - pointerType: pointerType, - srcEvent: ev - }); + case "right": + this.dom.content.style.left = Math.max(boxWidth - contentWidth - 2 * this.options.padding, 0) + "px"; + break; - if (removePointer) { - // remove from the store - store.splice(storeIndex, 1); - } - } - }); + case "center": + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + "px"; + break; - var SINGLE_TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL + default: + // 'auto' + // when range exceeds left of the window, position the contents at the left of the visible area + if (this.overflow) { + if (end > 0) { + contentLeft = Math.max(-start, 0); + } else { + contentLeft = -contentWidth; // ensure it's not visible anymore + } + } else { + if (start < 0) { + contentLeft = Math.min(-start, end - start - contentWidth - 2 * this.options.padding); + // TODO: remove the need for options.padding. it's terrible. + } else { + contentLeft = 0; + } + } + this.dom.content.style.left = contentLeft + "px"; + } }; - var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; - var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; - /** - * Touch events input - * @constructor - * @extends Input + * Reposition the item vertically + * @Override */ - function SingleTouchInput() { - this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; - this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; - this.started = false; - - Input.apply(this, arguments); - } - - inherit(SingleTouchInput, Input, { - handler: function TEhandler(ev) { - var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; - - // should we handle the touch events? - if (type === INPUT_START) { - this.started = true; - } + RangeItem.prototype.repositionY = function () { + var orientation = this.options.orientation, + box = this.dom.box; - if (!this.started) { - return; - } + if (orientation == "top") { + box.style.top = this.top + "px"; + } else { + box.style.top = this.parent.height - this.top - this.height + "px"; + } + }; - var touches = normalizeSingleTouches.call(this, ev, type); + /** + * Repaint a drag area on the left side of the range when the range is selected + * @protected + */ + RangeItem.prototype._repaintDragLeft = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { + // create and show drag area + var dragLeft = document.createElement("div"); + dragLeft.className = "drag-left"; + dragLeft.dragLeftItem = this; - // when done, reset the started state - if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { - this.started = false; - } + //// TODO: this should be redundant? + //Hammer(dragLeft, { + // preventDefault: true + //}).on('drag', function () { + // //console.log('drag left') + // }); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); + this.dom.box.appendChild(dragLeft); + this.dom.dragLeft = dragLeft; + } else if (!this.selected && this.dom.dragLeft) { + // delete drag area + if (this.dom.dragLeft.parentNode) { + this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); } - }); + this.dom.dragLeft = null; + } + }; /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] + * Repaint a drag area on the right side of the range when the range is selected + * @protected */ - function normalizeSingleTouches(ev, type) { - var all = toArray(ev.touches); - var changed = toArray(ev.changedTouches); + RangeItem.prototype._repaintDragRight = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { + // create and show drag area + var dragRight = document.createElement("div"); + dragRight.className = "drag-right"; + dragRight.dragRightItem = this; - if (type & (INPUT_END | INPUT_CANCEL)) { - all = uniqueArray(all.concat(changed), 'identifier', true); + //// TODO: this should be redundant? + //Hammer(dragRight, { + // preventDefault: true + //}).on('drag', function () { + // //console.log('drag right') + //}); + + this.dom.box.appendChild(dragRight); + this.dom.dragRight = dragRight; + } else if (!this.selected && this.dom.dragRight) { + // delete drag area + if (this.dom.dragRight.parentNode) { + this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); } + this.dom.dragRight = null; + } + }; - return [all, changed]; - } + module.exports = RangeItem; - var TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; +/***/ }, +/* 25 */ +/***/ function(module, exports, __webpack_require__) { - var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + "use strict"; /** - * Multi-user touch events input - * @constructor - * @extends Input + * Prototype for visual components + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] + * @param {Object} [options] */ - function TouchInput() { - this.evTarget = TOUCH_TARGET_EVENTS; - this.targetIds = {}; - - Input.apply(this, arguments); + function Component(body, options) { + this.options = null; + this.props = null; } - inherit(TouchInput, Input, { - handler: function MTEhandler(ev) { - var type = TOUCH_INPUT_MAP[ev.type]; - var touches = getTouches.call(this, ev, type); - if (!touches) { - return; - } - - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); - } - }); + /** + * Set options for the component. The new options will be merged into the + * current options. + * @param {Object} options + */ + Component.prototype.setOptions = function (options) { + if (options) { + util.extend(this.options, options); + } + }; /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - function getTouches(ev, type) { - var allTouches = toArray(ev.touches); - var targetIds = this.targetIds; + Component.prototype.redraw = function () { + // should be implemented by the component + return false; + }; - // when there is only one touch, the process can be simplified - if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { - targetIds[allTouches[0].identifier] = true; - return [allTouches, allTouches]; - } + /** + * Destroy the component. Cleanup DOM and event listeners + */ + Component.prototype.destroy = function () {}; - var i, - targetTouches, - changedTouches = toArray(ev.changedTouches), - changedTargetTouches = [], - target = this.target; + /** + * Test whether the component is resized since the last time _isResized() was + * called. + * @return {Boolean} Returns true if the component is resized + * @protected + */ + Component.prototype._isResized = function () { + var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; - // get target touches from touches - targetTouches = allTouches.filter(function(touch) { - return hasParent(touch.target, target); - }); + this.props._previousWidth = this.props.width; + this.props._previousHeight = this.props.height; - // collect touches - if (type === INPUT_START) { - i = 0; - while (i < targetTouches.length) { - targetIds[targetTouches[i].identifier] = true; - i++; - } - } + return resized; + }; - // filter changed touches to only contain touches that exist in the collected target ids - i = 0; - while (i < changedTouches.length) { - if (targetIds[changedTouches[i].identifier]) { - changedTargetTouches.push(changedTouches[i]); - } + module.exports = Component; + // should be implemented by the component - // cleanup removed touches - if (type & (INPUT_END | INPUT_CANCEL)) { - delete targetIds[changedTouches[i].identifier]; - } - i++; - } +/***/ }, +/* 26 */ +/***/ function(module, exports, __webpack_require__) { - if (!changedTargetTouches.length) { - return; - } + "use strict"; - return [ - // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' - uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), - changedTargetTouches - ]; - } + var util = __webpack_require__(1); + var Component = __webpack_require__(25); + var moment = __webpack_require__(40); + var locales = __webpack_require__(44); /** - * Combined touch and mouse input - * - * Touch has a higher priority then mouse, and while touching no mouse events are allowed. - * This because touch devices also emit mouse events while doing a touch. - * - * @constructor - * @extends Input + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component */ - function TouchMouseInput() { - Input.apply(this, arguments); - - var handler = bindFn(this.handler, this); - this.touch = new TouchInput(this.manager, handler); - this.mouse = new MouseInput(this.manager, handler); - } - - inherit(TouchMouseInput, Input, { - /** - * handle mouse and touch events - * @param {Hammer} manager - * @param {String} inputEvent - * @param {Object} inputData - */ - handler: function TMEhandler(manager, inputEvent, inputData) { - var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), - isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - - // when we're in a touch event, so block all upcoming mouse events - // most mobile browser also emit mouseevents, right after touchstart - if (isTouch) { - this.mouse.allow = false; - } else if (isMouse && !this.mouse.allow) { - return; - } + function CurrentTime(body, options) { + this.body = body; - // reset the allowMouse when we're done - if (inputEvent & (INPUT_END | INPUT_CANCEL)) { - this.mouse.allow = true; - } + // default options + this.defaultOptions = { + showCurrentTime: true, - this.callback(manager, inputEvent, inputData); - }, + locales: locales, + locale: "en" + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; - /** - * remove the event listeners - */ - destroy: function destroy() { - this.touch.destroy(); - this.mouse.destroy(); - } - }); + this._create(); - var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); - var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + this.setOptions(options); + } - // magical touchAction value - var TOUCH_ACTION_COMPUTE = 'compute'; - var TOUCH_ACTION_AUTO = 'auto'; - var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented - var TOUCH_ACTION_NONE = 'none'; - var TOUCH_ACTION_PAN_X = 'pan-x'; - var TOUCH_ACTION_PAN_Y = 'pan-y'; + CurrentTime.prototype = new Component(); /** - * Touch Action - * sets the touchAction property or uses the js alternative - * @param {Manager} manager - * @param {String} value - * @constructor + * Create the HTML DOM for the current time bar + * @private */ - function TouchAction(manager, value) { - this.manager = manager; - this.set(value); - } - - TouchAction.prototype = { - /** - * set the touchAction value on the element or enable the polyfill - * @param {String} value - */ - set: function(value) { - // find out the touch-action by the event handlers - if (value == TOUCH_ACTION_COMPUTE) { - value = this.compute(); - } + CurrentTime.prototype._create = function () { + var bar = document.createElement("div"); + bar.className = "currenttime"; + bar.style.position = "absolute"; + bar.style.top = "0px"; + bar.style.height = "100%"; - if (NATIVE_TOUCH_ACTION) { - this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; - } - this.actions = value.toLowerCase().trim(); - }, + this.bar = bar; + }; - /** - * just re-set the touchAction value - */ - update: function() { - this.set(this.manager.options.touchAction); - }, + /** + * Destroy the CurrentTime bar + */ + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing - /** - * compute the value for the touchAction property based on the recognizer's settings - * @returns {String} value - */ - compute: function() { - var actions = []; - each(this.manager.recognizers, function(recognizer) { - if (boolOrFn(recognizer.options.enable, [recognizer])) { - actions = actions.concat(recognizer.getTouchAction()); - } - }); - return cleanTouchActions(actions.join(' ')); - }, + this.body = null; + }; - /** - * this method is called on each input cycle and provides the preventing of the browser behavior - * @param {Object} input - */ - preventDefaults: function(input) { - // not needed with native support for the touchAction property - if (NATIVE_TOUCH_ACTION) { - return; - } + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] + */ + CurrentTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(["showCurrentTime", "locale", "locales"], this.options, options); + } + }; - var srcEvent = input.srcEvent; - var direction = input.offsetDirection; + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CurrentTime.prototype.redraw = function () { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); - // if the touch action did prevented once this session - if (this.manager.session.prevented) { - srcEvent.preventDefault(); - return; - } + this.start(); + } - var actions = this.actions; - var hasNone = inStr(actions, TOUCH_ACTION_NONE); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); - if (hasNone || - (hasPanY && direction & DIRECTION_HORIZONTAL) || - (hasPanX && direction & DIRECTION_VERTICAL)) { - return this.preventSrc(srcEvent); - } - }, + var locale = this.options.locales[this.options.locale]; + var title = locale.current + " " + locale.time + ": " + moment(now).format("dddd, MMMM Do YYYY, H:mm:ss"); + title = title.charAt(0).toUpperCase() + title.substring(1); - /** - * call preventDefault to prevent the browser's default behavior (scrolling in most cases) - * @param {Object} srcEvent - */ - preventSrc: function(srcEvent) { - this.manager.session.prevented = true; - srcEvent.preventDefault(); + this.bar.style.left = x + "px"; + this.bar.title = title; + } else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); } + this.stop(); + } + + return false; }; /** - * when the touchActions are collected they are not a valid value, so we need to clean things up. * - * @param {String} actions - * @returns {*} + * Start auto refreshing the current time bar */ - function cleanTouchActions(actions) { - // none - if (inStr(actions, TOUCH_ACTION_NONE)) { - return TOUCH_ACTION_NONE; - } + CurrentTime.prototype.start = function () { + var me = this; - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + function update() { + me.stop(); - // pan-x and pan-y can be combined - if (hasPanX && hasPanY) { - return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; - } + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; - // pan-x OR pan-y - if (hasPanX || hasPanY) { - return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; - } + me.redraw(); - // manipulation - if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { - return TOUCH_ACTION_MANIPULATION; - } + // start a renderTimer to adjust for the new time + me.currentTimeTimer = setTimeout(update, interval); + } - return TOUCH_ACTION_AUTO; - } + update(); + }; /** - * Recognizer flow explained; * - * All recognizers have the initial state of POSSIBLE when a input session starts. - * The definition of a input session is from the first input until the last input, with all it's movement in it. * - * Example session for mouse-input: mousedown -> mousemove -> mouseup - * - * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed - * which determines with state it should be. - * - * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to - * POSSIBLE to give it another change on the next cycle. - * - * Possible - * | - * +-----+---------------+ - * | | - * +-----+-----+ | - * | | | - * Failed Cancelled | - * +-------+------+ - * | | - * Recognized Began - * | - * Changed - * | - * Ended/Recognized + * Stop auto refreshing the current time bar */ - var STATE_POSSIBLE = 1; - var STATE_BEGAN = 2; - var STATE_CHANGED = 4; - var STATE_ENDED = 8; - var STATE_RECOGNIZED = STATE_ENDED; - var STATE_CANCELLED = 16; - var STATE_FAILED = 32; + CurrentTime.prototype.stop = function () { + if (this.currentTimeTimer !== undefined) { + clearTimeout(this.currentTimeTimer); + delete this.currentTimeTimer; + } + }; /** - * Recognizer - * Every recognizer needs to extend from this class. - * @constructor - * @param {Object} options + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - function Recognizer(options) { - this.id = uniqueId(); - - this.manager = null; - this.options = merge(options || {}, this.defaults); + CurrentTime.prototype.setCurrentTime = function (time) { + var t = util.convert(time, "Date").valueOf(); + var now = new Date().valueOf(); + this.offset = t - now; + this.redraw(); + }; - // default is enable true - this.options.enable = ifUndefined(this.options.enable, true); + /** + * Get the current time. + * @return {Date} Returns the current time. + */ + CurrentTime.prototype.getCurrentTime = function () { + return new Date(new Date().valueOf() + this.offset); + }; - this.state = STATE_POSSIBLE; + module.exports = CurrentTime; - this.simultaneous = {}; - this.requireFail = []; - } +/***/ }, +/* 27 */ +/***/ function(module, exports, __webpack_require__) { - Recognizer.prototype = { - /** - * @virtual - * @type {Object} - */ - defaults: {}, + "use strict"; - /** - * set options - * @param {Object} options - * @return {Recognizer} - */ - set: function(options) { - extend(this.options, options); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var Component = __webpack_require__(25); + var moment = __webpack_require__(40); + var locales = __webpack_require__(44); - // also update the touchAction, in case something changed about the directions/enabled state - this.manager && this.manager.touchAction.update(); - return this; - }, + /** + * A custom time bar + * @param {{range: Range, dom: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCustomTime] + * @constructor CustomTime + * @extends Component + */ - /** - * recognize simultaneous with an other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - recognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { - return this; - } + function CustomTime(body, options) { + this.body = body; - var simultaneous = this.simultaneous; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (!simultaneous[otherRecognizer.id]) { - simultaneous[otherRecognizer.id] = otherRecognizer; - otherRecognizer.recognizeWith(this); - } - return this; - }, + // default options + this.defaultOptions = { + showCustomTime: false, + locales: locales, + locale: "en", + id: 0 + }; + this.options = util.extend({}, this.defaultOptions); - /** - * drop the simultaneous link. it doesnt remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRecognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { - return this; - } - - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - delete this.simultaneous[otherRecognizer.id]; - return this; - }, - - /** - * recognizer can only run when an other is failing - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - requireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { - return this; - } - - var requireFail = this.requireFail; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (inArray(requireFail, otherRecognizer) === -1) { - requireFail.push(otherRecognizer); - otherRecognizer.requireFailure(this); - } - return this; - }, - - /** - * drop the requireFailure link. it does not remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this - */ - dropRequireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { - return this; - } - - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - var index = inArray(this.requireFail, otherRecognizer); - if (index > -1) { - this.requireFail.splice(index, 1); - } - return this; - }, + if (options && options.time) { + this.customTime = options.time; + } else { + this.customTime = new Date(); + } - /** - * has require failures boolean - * @returns {boolean} - */ - hasRequireFailures: function() { - return this.requireFail.length > 0; - }, + this.eventParams = {}; // stores state parameters while dragging the bar - /** - * if the recognizer can recognize simultaneous with an other recognizer - * @param {Recognizer} otherRecognizer - * @returns {Boolean} - */ - canRecognizeWith: function(otherRecognizer) { - return !!this.simultaneous[otherRecognizer.id]; - }, + // create the DOM + this._create(); - /** - * You should use `tryEmit` instead of `emit` directly to check - * that all the needed recognizers has failed before emitting. - * @param {Object} input - */ - emit: function(input) { - var self = this; - var state = this.state; + this.setOptions(options); + } - function emit(withState) { - self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); - } + CustomTime.prototype = new Component(); - // 'panstart' and 'panmove' - if (state < STATE_ENDED) { - emit(true); - } + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCustomTime] + */ + CustomTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(["showCustomTime", "locale", "locales", "id"], this.options, options); - emit(); // simple 'eventName' events + // Triggered by addCustomTimeBar, redraw to add new bar + if (this.options.id) { + this.redraw(); + } + } + }; - // panend and pancancel - if (state >= STATE_ENDED) { - emit(true); - } - }, + /** + * Create the DOM for the custom time + * @private + */ + CustomTime.prototype._create = function () { + var bar = document.createElement("div"); + bar.className = "customtime"; + bar.style.position = "absolute"; + bar.style.top = "0px"; + bar.style.height = "100%"; + this.bar = bar; - /** - * Check that all the require failure recognizers has failed, - * if true, it emits a gesture event, - * otherwise, setup the state to FAILED. - * @param {Object} input - */ - tryEmit: function(input) { - if (this.canEmit()) { - return this.emit(input); - } - // it's failing anyway - this.state = STATE_FAILED; - }, + var drag = document.createElement("div"); + drag.style.position = "relative"; + drag.style.top = "0px"; + drag.style.left = "-10px"; + drag.style.height = "100%"; + drag.style.width = "20px"; + bar.appendChild(drag); - /** - * can we emit? - * @returns {boolean} - */ - canEmit: function() { - var i = 0; - while (i < this.requireFail.length) { - if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { - return false; - } - i++; - } - return true; - }, + // attach event listeners + this.hammer = new Hammer(drag); + this.hammer.on("panstart", this._onDragStart.bind(this)); + this.hammer.on("panmove", this._onDrag.bind(this)); + this.hammer.on("panend", this._onDragEnd.bind(this)); + this.hammer.on("pan", function (event) { + event.preventDefault(); + }); + }; - /** - * update the recognizer - * @param {Object} inputData - */ - recognize: function(inputData) { - // make a new copy of the inputData - // so we can change the inputData without messing up the other recognizers - var inputDataClone = extend({}, inputData); + /** + * Destroy the CustomTime bar + */ + CustomTime.prototype.destroy = function () { + this.options.showCustomTime = false; + this.redraw(); // will remove the bar from the DOM - // is is enabled and allow recognizing? - if (!boolOrFn(this.options.enable, [this, inputDataClone])) { - this.reset(); - this.state = STATE_FAILED; - return; - } + this.hammer.enable(false); + this.hammer = null; - // reset when we've reached the end - if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { - this.state = STATE_POSSIBLE; - } + this.body = null; + }; - this.state = this.process(inputDataClone); + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CustomTime.prototype.redraw = function () { + if (this.options.showCustomTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); + } - // the recognizer has recognized a gesture - // so trigger an event - if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { - this.tryEmit(inputDataClone); - } - }, + var x = this.body.util.toScreen(this.customTime); - /** - * return the state of the recognizer - * the actual recognizing happens in this method - * @virtual - * @param {Object} inputData - * @returns {Const} STATE - */ - process: function(inputData) { }, // jshint ignore:line + var locale = this.options.locales[this.options.locale]; + var title = locale.time + ": " + moment(this.customTime).format("dddd, MMMM Do YYYY, H:mm:ss"); + title = title.charAt(0).toUpperCase() + title.substring(1); - /** - * return the preferred touch-action - * @virtual - * @returns {Array} - */ - getTouchAction: function() { }, + this.bar.style.left = x + "px"; + this.bar.title = title; + } else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + } - /** - * called when the gesture isn't allowed to recognize - * like when another is being recognized or it is disabled - * @virtual - */ - reset: function() { } + return false; }; /** - * get a usable string, used as event postfix - * @param {Const} state - * @returns {String} state + * Set custom time. + * @param {Date | number | string} time */ - function stateStr(state) { - if (state & STATE_CANCELLED) { - return 'cancel'; - } else if (state & STATE_ENDED) { - return 'end'; - } else if (state & STATE_CHANGED) { - return 'move'; - } else if (state & STATE_BEGAN) { - return 'start'; - } - return ''; - } + CustomTime.prototype.setCustomTime = function (time) { + this.customTime = util.convert(time, "Date"); + this.redraw(); + }; /** - * direction cons to string - * @param {Const} direction - * @returns {String} + * Retrieve the current custom time. + * @return {Date} customTime */ - function directionStr(direction) { - if (direction == DIRECTION_DOWN) { - return 'down'; - } else if (direction == DIRECTION_UP) { - return 'up'; - } else if (direction == DIRECTION_LEFT) { - return 'left'; - } else if (direction == DIRECTION_RIGHT) { - return 'right'; - } - return ''; - } + CustomTime.prototype.getCustomTime = function () { + return new Date(this.customTime.valueOf()); + }; /** - * get a recognizer by name if it is bound to a manager - * @param {Recognizer|String} otherRecognizer - * @param {Recognizer} recognizer - * @returns {Recognizer} + * Start moving horizontally + * @param {Event} event + * @private */ - function getRecognizerByNameIfManager(otherRecognizer, recognizer) { - var manager = recognizer.manager; - if (manager) { - return manager.get(otherRecognizer); - } - return otherRecognizer; - } + CustomTime.prototype._onDragStart = function (event) { + this.eventParams.dragging = true; + this.eventParams.customTime = this.customTime; + + event.stopPropagation(); + event.preventDefault(); + }; /** - * This recognizer is just used as a base for the simple attribute recognizers. - * @constructor - * @extends Recognizer + * Perform moving operating. + * @param {Event} event + * @private */ - function AttrRecognizer() { - Recognizer.apply(this, arguments); - } - - inherit(AttrRecognizer, Recognizer, { - /** - * @namespace - * @memberof AttrRecognizer - */ - defaults: { - /** - * @type {Number} - * @default 1 - */ - pointers: 1 - }, + CustomTime.prototype._onDrag = function (event) { + if (!this.eventParams.dragging) return; - /** - * Used to check if it the recognizer receives valid input, like input.distance > 10. - * @memberof AttrRecognizer - * @param {Object} input - * @returns {Boolean} recognized - */ - attrTest: function(input) { - var optionPointers = this.options.pointers; - return optionPointers === 0 || input.pointers.length === optionPointers; - }, + var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; + var time = this.body.util.toTime(x); - /** - * Process the input and return the state for the recognizer - * @memberof AttrRecognizer - * @param {Object} input - * @returns {*} State - */ - process: function(input) { - var state = this.state; - var eventType = input.eventType; + this.setCustomTime(time); - var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); - var isValid = this.attrTest(input); + // fire a timechange event + this.body.emitter.emit("timechange", { + id: this.options.id, + time: new Date(this.customTime.valueOf()) + }); - // on cancel input and we've recognized before, return STATE_CANCELLED - if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { - return state | STATE_CANCELLED; - } else if (isRecognized || isValid) { - if (eventType & INPUT_END) { - return state | STATE_ENDED; - } else if (!(state & STATE_BEGAN)) { - return STATE_BEGAN; - } - return state | STATE_CHANGED; - } - return STATE_FAILED; - } - }); + event.stopPropagation(); + event.preventDefault(); + }; /** - * Pan - * Recognized when the pointer is down and moved in the allowed direction. - * @constructor - * @extends AttrRecognizer + * Stop moving operating. + * @param {Event} event + * @private */ - function PanRecognizer() { - AttrRecognizer.apply(this, arguments); - - this.pX = null; - this.pY = null; - } - - inherit(PanRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PanRecognizer - */ - defaults: { - event: 'pan', - threshold: 10, - pointers: 1, - direction: DIRECTION_ALL - }, - - getTouchAction: function() { - var direction = this.options.direction; - var actions = []; - if (direction & DIRECTION_HORIZONTAL) { - actions.push(TOUCH_ACTION_PAN_Y); - } - if (direction & DIRECTION_VERTICAL) { - actions.push(TOUCH_ACTION_PAN_X); - } - return actions; - }, + CustomTime.prototype._onDragEnd = function (event) { + if (!this.eventParams.dragging) return; - directionTest: function(input) { - var options = this.options; - var hasMoved = true; - var distance = input.distance; - var direction = input.direction; - var x = input.deltaX; - var y = input.deltaY; + // fire a timechanged event + this.body.emitter.emit("timechanged", { + id: this.options.id, + time: new Date(this.customTime.valueOf()) + }); - // lock to axis? - if (!(direction & options.direction)) { - if (options.direction & DIRECTION_HORIZONTAL) { - direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; - hasMoved = x != this.pX; - distance = Math.abs(input.deltaX); - } else { - direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; - hasMoved = y != this.pY; - distance = Math.abs(input.deltaY); - } - } - input.direction = direction; - return hasMoved && distance > options.threshold && direction & options.direction; - }, + event.stopPropagation(); + event.preventDefault(); + }; - attrTest: function(input) { - return AttrRecognizer.prototype.attrTest.call(this, input) && - (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); - }, + module.exports = CustomTime; - emit: function(input) { - this.pX = input.deltaX; - this.pY = input.deltaY; +/***/ }, +/* 28 */ +/***/ function(module, exports, __webpack_require__) { - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + "use strict"; - this._super.emit.call(this, input); - } - }); + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var Component = __webpack_require__(25); + var DataStep = __webpack_require__(16); /** - * Pinch - * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). - * @constructor - * @extends AttrRecognizer + * A horizontal time axis + * @param {Object} [options] See DataAxis.setOptions for the available + * options. + * @constructor DataAxis + * @extends Component + * @param body */ - function PinchRecognizer() { - AttrRecognizer.apply(this, arguments); - } + function DataAxis(body, options, svg, linegraphOptions) { + this.id = util.randomUUID(); + this.body = body; - inherit(PinchRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'pinch', - threshold: 0, - pointers: 2 + this.defaultOptions = { + orientation: "left", // supported: 'left', 'right' + showMinorLabels: true, + showMajorLabels: true, + icons: true, + majorLinesOffset: 7, + minorLinesOffset: 4, + labelOffsetX: 10, + labelOffsetY: 2, + iconWidth: 20, + width: "40px", + visible: true, + alignZeros: true, + customRange: { + left: { min: undefined, max: undefined }, + right: { min: undefined, max: undefined } }, - - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, - - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + title: { + left: { text: undefined }, + right: { text: undefined } }, - - emit: function(input) { - this._super.emit.call(this, input); - if (input.scale !== 1) { - var inOut = input.scale < 1 ? 'in' : 'out'; - this.manager.emit(this.options.event + inOut, input); - } + format: { + left: { decimals: undefined }, + right: { decimals: undefined } } - }); + }; - /** - * Press - * Recognized when the pointer is down for x ms without any movement. - * @constructor - * @extends Recognizer - */ - function PressRecognizer() { - Recognizer.apply(this, arguments); + this.linegraphOptions = linegraphOptions; + this.linegraphSVG = svg; + this.props = {}; + this.DOMelements = { // dynamic elements + lines: {}, + labels: {}, + title: {} + }; - this._timer = null; - this._input = null; - } + this.dom = {}; - inherit(PressRecognizer, Recognizer, { - /** - * @namespace - * @memberof PressRecognizer - */ - defaults: { - event: 'press', - pointers: 1, - time: 500, // minimal time of the pointer to be pressed - threshold: 5 // a minimal movement is ok, but keep it low - }, + this.range = { start: 0, end: 0 }; - getTouchAction: function() { - return [TOUCH_ACTION_AUTO]; - }, + this.options = util.extend({}, this.defaultOptions); + this.conversionFactor = 1; - process: function(input) { - var options = this.options; - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTime = input.deltaTime > options.time; + this.setOptions(options); + this.width = Number(("" + this.options.width).replace("px", "")); + this.minWidth = this.width; + this.height = this.linegraphSVG.offsetHeight; + this.hidden = false; - this._input = input; + this.stepPixels = 25; + this.stepPixelsForced = 25; + this.zeroCrossing = -1; - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { - this.reset(); - } else if (input.eventType & INPUT_START) { - this.reset(); - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.time, this); - } else if (input.eventType & INPUT_END) { - return STATE_RECOGNIZED; - } - return STATE_FAILED; - }, + this.lineOffset = 0; + this.master = true; + this.svgElements = {}; + this.iconsRemoved = false; - reset: function() { - clearTimeout(this._timer); - }, - emit: function(input) { - if (this.state !== STATE_RECOGNIZED) { - return; - } + this.groups = {}; + this.amountOfGroups = 0; - if (input && (input.eventType & INPUT_END)) { - this.manager.emit(this.options.event + 'up', input); - } else { - this._input.timeStamp = now(); - this.manager.emit(this.options.event, this._input); - } - } - }); + // create the HTML DOM + this._create(); - /** - * Rotate - * Recognized when two or more pointer are moving in a circular motion. - * @constructor - * @extends AttrRecognizer - */ - function RotateRecognizer() { - AttrRecognizer.apply(this, arguments); + var me = this; + this.body.emitter.on("verticalDrag", function () { + me.dom.lineContainer.style.top = me.body.domProps.scrollTop + "px"; + }); } - inherit(RotateRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof RotateRecognizer - */ - defaults: { - event: 'rotate', - threshold: 0, - pointers: 2 - }, + DataAxis.prototype = new Component(); - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); + DataAxis.prototype.addGroup = function (label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; + } + this.amountOfGroups += 1; + }; + + DataAxis.prototype.updateGroup = function (label, graphOptions) { + this.groups[label] = graphOptions; + }; + + DataAxis.prototype.removeGroup = function (label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; + + + DataAxis.prototype.setOptions = function (options) { + if (options) { + var redraw = false; + if (this.options.orientation != options.orientation && options.orientation !== undefined) { + redraw = true; } - }); + var fields = ["orientation", "showMinorLabels", "showMajorLabels", "icons", "majorLinesOffset", "minorLinesOffset", "labelOffsetX", "labelOffsetY", "iconWidth", "width", "visible", "customRange", "title", "format", "alignZeros"]; + util.selectiveExtend(fields, this.options, options); + + this.minWidth = Number(("" + this.options.width).replace("px", "")); + + if (redraw == true && this.dom.frame) { + this.hide(); + this.show(); + } + } + }; + /** - * Swipe - * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. - * @constructor - * @extends AttrRecognizer + * Create the HTML DOM for the DataAxis */ - function SwipeRecognizer() { - AttrRecognizer.apply(this, arguments); - } - - inherit(SwipeRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof SwipeRecognizer - */ - defaults: { - event: 'swipe', - threshold: 10, - velocity: 0.65, - direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, - pointers: 1 - }, + DataAxis.prototype._create = function () { + this.dom.frame = document.createElement("div"); + this.dom.frame.style.width = this.options.width; + this.dom.frame.style.height = this.height; - getTouchAction: function() { - return PanRecognizer.prototype.getTouchAction.call(this); - }, + this.dom.lineContainer = document.createElement("div"); + this.dom.lineContainer.style.width = "100%"; + this.dom.lineContainer.style.height = this.height; + this.dom.lineContainer.style.position = "relative"; - attrTest: function(input) { - var direction = this.options.direction; - var velocity; + // create svg element for graph drawing. + this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); + this.svg.style.position = "absolute"; + this.svg.style.top = "0px"; + this.svg.style.height = "100%"; + this.svg.style.width = "100%"; + this.svg.style.display = "block"; + this.dom.frame.appendChild(this.svg); + }; - if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { - velocity = input.velocity; - } else if (direction & DIRECTION_HORIZONTAL) { - velocity = input.velocityX; - } else if (direction & DIRECTION_VERTICAL) { - velocity = input.velocityY; - } + DataAxis.prototype._redrawGroupIcons = function () { + DOMutil.prepareElements(this.svgElements); - return this._super.attrTest.call(this, input) && - direction & input.direction && - input.distance > this.options.threshold && - abs(velocity) > this.options.velocity && input.eventType & INPUT_END; - }, + var x; + var iconWidth = this.options.iconWidth; + var iconHeight = 15; + var iconOffset = 4; + var y = iconOffset + 0.5 * iconHeight; - emit: function(input) { - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + if (this.options.orientation == "left") { + x = iconOffset; + } else { + x = this.width - iconWidth - iconOffset; + } - this.manager.emit(this.options.event, input); + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + iconOffset; + } } - }); + } + + DOMutil.cleanupElements(this.svgElements); + this.iconsRemoved = false; + }; + + DataAxis.prototype._cleanupIcons = function () { + if (this.iconsRemoved == false) { + DOMutil.prepareElements(this.svgElements); + DOMutil.cleanupElements(this.svgElements); + this.iconsRemoved = true; + } + }; /** - * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur - * between the given interval and position. The delay option can be used to recognize multi-taps without firing - * a single tap. - * - * The eventData from the emitted event contains the property `tapCount`, which contains the amount of - * multi-taps being recognized. - * @constructor - * @extends Recognizer + * Create the HTML DOM for the DataAxis */ - function TapRecognizer() { - Recognizer.apply(this, arguments); + DataAxis.prototype.show = function () { + this.hidden = false; + if (!this.dom.frame.parentNode) { + if (this.options.orientation == "left") { + this.body.dom.left.appendChild(this.dom.frame); + } else { + this.body.dom.right.appendChild(this.dom.frame); + } + } - // previous time and center, - // used for tap counting - this.pTime = false; - this.pCenter = false; + if (!this.dom.lineContainer.parentNode) { + this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); + } + }; - this._timer = null; - this._input = null; - this.count = 0; - } + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.hide = function () { + this.hidden = true; + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - inherit(TapRecognizer, Recognizer, { - /** - * @namespace - * @memberof PinchRecognizer - */ - defaults: { - event: 'tap', - pointers: 1, - taps: 1, - interval: 300, // max time between the multi-tap taps - time: 250, // max time of the pointer to be down (like finger on the screen) - threshold: 2, // a minimal movement is ok, but keep it low - posThreshold: 10 // a multi-tap can be a bit off the initial position - }, + if (this.dom.lineContainer.parentNode) { + this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); + } + }; - getTouchAction: function() { - return [TOUCH_ACTION_MANIPULATION]; - }, + /** + * Set a range (start and end) + * @param end + * @param start + * @param end + */ + DataAxis.prototype.setRange = function (start, end) { + if (this.master == false && this.options.alignZeros == true && this.zeroCrossing != -1) { + if (start > 0) { + start = 0; + } + } + this.range.start = start; + this.range.end = end; + }; - process: function(input) { - var options = this.options; + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + DataAxis.prototype.redraw = function () { + var resized = false; + var activeGroups = 0; - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTouchTime = input.deltaTime < options.time; + // Make sure the line container adheres to the vertical scrolling. + this.dom.lineContainer.style.top = this.body.domProps.scrollTop + "px"; - this.reset(); + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; + } + } + } + if (this.amountOfGroups == 0 || activeGroups == 0) { + this.hide(); + } else { + this.show(); + this.height = Number(this.linegraphSVG.style.height.replace("px", "")); - if ((input.eventType & INPUT_START) && (this.count === 0)) { - return this.failTimeout(); - } + // svg offsetheight did not work in firefox and explorer... + this.dom.lineContainer.style.height = this.height + "px"; + this.width = this.options.visible == true ? Number(("" + this.options.width).replace("px", "")) : 0; - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (validMovement && validTouchTime && validPointers) { - if (input.eventType != INPUT_END) { - return this.failTimeout(); - } + var props = this.props; + var frame = this.dom.frame; - var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; - var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; + // update classname + frame.className = "dataaxis"; - this.pTime = input.timeStamp; - this.pCenter = input.center; + // calculate character width and height + this._calculateCharSize(); - if (!validMultiTap || !validInterval) { - this.count = 1; - } else { - this.count += 1; - } + var orientation = this.options.orientation; + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; - this._input = input; + // determine the width and height of the elements for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - // if tap count matches we have recognized it, - // else it has began recognizing... - var tapCount = this.count % options.taps; - if (tapCount === 0) { - // no failing requirements, immediately trigger the tap event - // or wait as long as the multitap interval to trigger - if (!this.hasRequireFailures()) { - return STATE_RECOGNIZED; - } else { - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.interval, this); - return STATE_BEGAN; - } - } - } - return STATE_FAILED; - }, + props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; + props.minorLineHeight = 1; + props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; + props.majorLineHeight = 1; - failTimeout: function() { - this._timer = setTimeoutContext(function() { - this.state = STATE_FAILED; - }, this.options.interval, this); - return STATE_FAILED; - }, + // take frame offline while updating (is almost twice as fast) + if (orientation == "left") { + frame.style.top = "0"; + frame.style.left = "0"; + frame.style.bottom = ""; + frame.style.width = this.width + "px"; + frame.style.height = this.height + "px"; + this.props.width = this.body.domProps.left.width; + this.props.height = this.body.domProps.left.height; + } else { + // right + frame.style.top = ""; + frame.style.bottom = "0"; + frame.style.left = "0"; + frame.style.width = this.width + "px"; + frame.style.height = this.height + "px"; + this.props.width = this.body.domProps.right.width; + this.props.height = this.body.domProps.right.height; + } - reset: function() { - clearTimeout(this._timer); - }, + resized = this._redrawLabels(); + resized = this._isResized() || resized; - emit: function() { - if (this.state == STATE_RECOGNIZED ) { - this._input.tapCount = this.count; - this.manager.emit(this.options.event, this._input); - } + if (this.options.icons == true) { + this._redrawGroupIcons(); + } else { + this._cleanupIcons(); } - }); - /** - * Simple way to create an manager with a default set of recognizers. - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor - */ - function Hammer(element, options) { - options = options || {}; - options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); - return new Manager(element, options); - } + this._redrawTitle(orientation); + } + return resized; + }; /** - * @const {string} + * Repaint major and minor text labels and vertical grid lines + * @private */ - Hammer.VERSION = '2.0.4'; + DataAxis.prototype._redrawLabels = function () { + var resized = false; + DOMutil.prepareElements(this.DOMelements.lines); + DOMutil.prepareElements(this.DOMelements.labels); - /** - * default settings - * @namespace - */ - Hammer.defaults = { - /** - * set if DOM events are being triggered. - * But this is slower and unused by simple implementations, so disabled by default. - * @type {Boolean} - * @default false - */ - domEvents: false, + var orientation = this.options.orientation; - /** - * The value for the touchAction property/fallback. - * When set to `compute` it will magically set the correct value based on the added recognizers. - * @type {String} - * @default compute - */ - touchAction: TOUCH_ACTION_COMPUTE, + // calculate range and step (step such that we have space for 7 characters per label) + var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; - /** - * @type {Boolean} - * @default true - */ - enable: true, + var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight, this.options.customRange[this.options.orientation], this.master == false && this.options.alignZeros // doess the step have to align zeros? only if not master and the options is on + ); - /** - * EXPERIMENTAL FEATURE -- can be removed/changed - * Change the parent input target element. - * If Null, then it is being set the to main element. - * @type {Null|EventTarget} - * @default null - */ - inputTarget: null, + this.step = step; + // get the distance in pixels for a step + // dead space is space that is "left over" after a step + var stepPixels = (this.dom.frame.offsetHeight - step.deadSpace * (this.dom.frame.offsetHeight / step.marginRange)) / ((step.marginRange - step.deadSpace) / step.step); - /** - * force an input class - * @type {Null|Function} - * @default null - */ - inputClass: null, + this.stepPixels = stepPixels; - /** - * Default recognizer setup when calling `Hammer()` - * When creating a new Manager these will be skipped. - * @type {Array} - */ - preset: [ - // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] - [RotateRecognizer, { enable: false }], - [PinchRecognizer, { enable: false }, ['rotate']], - [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], - [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], - [TapRecognizer], - [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], - [PressRecognizer] - ], + var amountOfSteps = this.height / stepPixels; + var stepDifference = 0; - /** - * Some CSS properties can be used to improve the working of Hammer. - * Add them to this method and they will be set when creating a new Manager. - * @namespace - */ - cssProps: { - /** - * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userSelect: 'none', + // the slave axis needs to use the same horizontal lines as the master axis. + if (this.master == false) { + stepPixels = this.stepPixelsForced; + stepDifference = Math.round(this.dom.frame.offsetHeight / stepPixels - amountOfSteps); + for (var i = 0; i < 0.5 * stepDifference; i++) { + step.previous(); + } + amountOfSteps = this.height / stepPixels; - /** - * Disable the Windows Phone grippers when pressing an element. - * @type {String} - * @default 'none' - */ - touchSelect: 'none', + if (this.zeroCrossing != -1 && this.options.alignZeros == true) { + var zeroStepDifference = step.marginEnd / step.step - this.zeroCrossing; + if (zeroStepDifference > 0) { + for (var i = 0; i < zeroStepDifference; i++) { + step.next(); + } + } else if (zeroStepDifference < 0) { + for (var i = 0; i < -zeroStepDifference; i++) { + step.previous(); + } + } + } + } else { + amountOfSteps += 0.25; + } - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @type {String} - * @default 'none' - */ - touchCallout: 'none', - /** - * Specifies whether zooming is enabled. Used by IE10> - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + this.valueAtZero = step.marginEnd; + var marginStartPos = 0; - /** - * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userDrag: 'none', + // do not draw the first label + var max = 1; - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in iOS. This property obeys the alpha value, if specified. - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' + // Get the number of decimal places + var decimals; + if (this.options.format[orientation] !== undefined) { + decimals = this.options.format[orientation].decimals; + } + + this.maxLabelSize = 0; + var y = 0; + while (max < Math.round(amountOfSteps)) { + step.next(); + y = Math.round(max * stepPixels); + marginStartPos = max * stepPixels; + var isMajor = step.isMajor(); + + if (this.options.showMinorLabels && isMajor == false || this.master == false && this.options.showMinorLabels == true) { + this._redrawLabel(y - 2, step.getCurrent(decimals), orientation, "yAxis minor", this.props.minorCharHeight); } - }; - var STOP = 1; - var FORCED_STOP = 2; + if (isMajor && this.options.showMajorLabels && this.master == true || this.options.showMinorLabels == false && this.master == false && isMajor == true) { + if (y >= 0) { + this._redrawLabel(y - 2, step.getCurrent(decimals), orientation, "yAxis major", this.props.majorCharHeight); + } + this._redrawLine(y, orientation, "grid horizontal major", this.options.majorLinesOffset, this.props.majorLineWidth); + } else { + this._redrawLine(y, orientation, "grid horizontal minor", this.options.minorLinesOffset, this.props.minorLineWidth); + } - /** - * Manager - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor - */ - function Manager(element, options) { - options = options || {}; + if (this.master == true && step.current == 0) { + this.zeroCrossing = max; + } - this.options = merge(options, Hammer.defaults); - this.options.inputTarget = this.options.inputTarget || element; + max++; + } - this.handlers = {}; - this.session = {}; - this.recognizers = []; + if (this.master == false) { + this.conversionFactor = y / (this.valueAtZero - step.current); + } else { + this.conversionFactor = this.dom.frame.offsetHeight / step.marginRange; + } - this.element = element; - this.input = createInputInstance(this); - this.touchAction = new TouchAction(this, this.options.touchAction); + // Note that title is rotated, so we're using the height, not width! + var titleWidth = 0; + if (this.options.title[orientation] !== undefined && this.options.title[orientation].text !== undefined) { + titleWidth = this.props.titleCharHeight; + } + var offset = this.options.icons == true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; - toggleCssProps(this, true); + // this will resize the yAxis to accommodate the labels. + if (this.maxLabelSize > this.width - offset && this.options.visible == true) { + this.width = this.maxLabelSize + offset; + this.options.width = this.width + "px"; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + resized = true; + } + // this will resize the yAxis if it is too big for the labels. + else if (this.maxLabelSize < this.width - offset && this.options.visible == true && this.width > this.minWidth) { + this.width = Math.max(this.minWidth, this.maxLabelSize + offset); + this.options.width = this.width + "px"; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + resized = true; + } else { + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + resized = false; + } - each(options.recognizers, function(item) { - var recognizer = this.add(new (item[0])(item[1])); - item[2] && recognizer.recognizeWith(item[2]); - item[3] && recognizer.requireFailure(item[3]); - }, this); - } + return resized; + }; - Manager.prototype = { - /** - * set options - * @param {Object} options - * @returns {Manager} - */ - set: function(options) { - extend(this.options, options); + DataAxis.prototype.convertValue = function (value) { + var invertedValue = this.valueAtZero - value; + var convertedValue = invertedValue * this.conversionFactor; + return convertedValue; + }; - // Options that need a little more setup - if (options.touchAction) { - this.touchAction.update(); - } - if (options.inputTarget) { - // Clean up existing event listeners and reinitialize - this.input.destroy(); - this.input.target = options.inputTarget; - this.input.init(); - } - return this; - }, + /** + * Create a label for the axis at position x + * @private + * @param y + * @param text + * @param orientation + * @param className + * @param characterHeight + */ + DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { + // reuse redundant label + var label = DOMutil.getDOMElement("div", this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); + label.className = className; + label.innerHTML = text; + if (orientation == "left") { + label.style.left = "-" + this.options.labelOffsetX + "px"; + label.style.textAlign = "right"; + } else { + label.style.right = "-" + this.options.labelOffsetX + "px"; + label.style.textAlign = "left"; + } - /** - * stop recognizing for this session. - * This session will be discarded, when a new [input]start event is fired. - * When forced, the recognizer cycle is stopped immediately. - * @param {Boolean} [force] - */ - stop: function(force) { - this.session.stopped = force ? FORCED_STOP : STOP; - }, + label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + "px"; - /** - * run the recognizers! - * called by the inputHandler function on every movement of the pointers (touches) - * it walks through all the recognizers and tries to detect the gesture that is being made - * @param {Object} inputData - */ - recognize: function(inputData) { - var session = this.session; - if (session.stopped) { - return; - } + text += ""; - // run the touch-action polyfill - this.touchAction.preventDefaults(inputData); + var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); + if (this.maxLabelSize < text.length * largestWidth) { + this.maxLabelSize = text.length * largestWidth; + } + }; - var recognizer; - var recognizers = this.recognizers; + /** + * Create a minor line for the axis at position y + * @param y + * @param orientation + * @param className + * @param offset + * @param width + */ + DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { + if (this.master == true) { + var line = DOMutil.getDOMElement("div", this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); + line.className = className; + line.innerHTML = ""; - // this holds the recognizer that is being recognized. - // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED - // if no recognizer is detecting a thing, it is set to `null` - var curRecognizer = session.curRecognizer; + if (orientation == "left") { + line.style.left = this.width - offset + "px"; + } else { + line.style.right = this.width - offset + "px"; + } - // reset when the last recognizer is recognized - // or when we're in a new session - if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { - curRecognizer = session.curRecognizer = null; - } + line.style.width = width + "px"; + line.style.top = y + "px"; + } + }; - var i = 0; - while (i < recognizers.length) { - recognizer = recognizers[i]; + /** + * Create a title for the axis + * @private + * @param orientation + */ + DataAxis.prototype._redrawTitle = function (orientation) { + DOMutil.prepareElements(this.DOMelements.title); - // find out if we are allowed try to recognize the input for this one. - // 1. allow if the session is NOT forced stopped (see the .stop() method) - // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one - // that is being recognized. - // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. - // this can be setup with the `recognizeWith()` method on the recognizer. - if (session.stopped !== FORCED_STOP && ( // 1 - !curRecognizer || recognizer == curRecognizer || // 2 - recognizer.canRecognizeWith(curRecognizer))) { // 3 - recognizer.recognize(inputData); - } else { - recognizer.reset(); - } + // Check if the title is defined for this axes + if (this.options.title[orientation] !== undefined && this.options.title[orientation].text !== undefined) { + var title = DOMutil.getDOMElement("div", this.DOMelements.title, this.dom.frame); + title.className = "yAxis title " + orientation; + title.innerHTML = this.options.title[orientation].text; - // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the - // current active recognizer. but only if we don't already have an active recognizer - if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { - curRecognizer = session.curRecognizer = recognizer; - } - i++; - } - }, + // Add style - if provided + if (this.options.title[orientation].style !== undefined) { + util.addCssText(title, this.options.title[orientation].style); + } - /** - * get a recognizer by its event name. - * @param {Recognizer|String} recognizer - * @returns {Recognizer|Null} - */ - get: function(recognizer) { - if (recognizer instanceof Recognizer) { - return recognizer; - } + if (orientation == "left") { + title.style.left = this.props.titleCharHeight + "px"; + } else { + title.style.right = this.props.titleCharHeight + "px"; + } - var recognizers = this.recognizers; - for (var i = 0; i < recognizers.length; i++) { - if (recognizers[i].options.event == recognizer) { - return recognizers[i]; - } - } - return null; - }, + title.style.width = this.height + "px"; + } - /** - * add a recognizer to the manager - * existing recognizers with the same event name will be removed - * @param {Recognizer} recognizer - * @returns {Recognizer|Manager} - */ - add: function(recognizer) { - if (invokeArrayArg(recognizer, 'add', this)) { - return this; - } + // we need to clean up in case we did not use all elements. + DOMutil.cleanupElements(this.DOMelements.title); + }; - // remove existing - var existing = this.get(recognizer.options.event); - if (existing) { - this.remove(existing); - } - this.recognizers.push(recognizer); - recognizer.manager = this; - this.touchAction.update(); - return recognizer; - }, - /** - * remove a recognizer by name or instance - * @param {Recognizer|String} recognizer - * @returns {Manager} - */ - remove: function(recognizer) { - if (invokeArrayArg(recognizer, 'remove', this)) { - return this; - } + /** + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private + */ + DataAxis.prototype._calculateCharSize = function () { + // determine the char width and height on the minor axis + if (!("minorCharHeight" in this.props)) { + var textMinor = document.createTextNode("0"); + var measureCharMinor = document.createElement("div"); + measureCharMinor.className = "yAxis minor measure"; + measureCharMinor.appendChild(textMinor); + this.dom.frame.appendChild(measureCharMinor); - var recognizers = this.recognizers; - recognizer = this.get(recognizer); - recognizers.splice(inArray(recognizers, recognizer), 1); + this.props.minorCharHeight = measureCharMinor.clientHeight; + this.props.minorCharWidth = measureCharMinor.clientWidth; - this.touchAction.update(); - return this; - }, + this.dom.frame.removeChild(measureCharMinor); + } - /** - * bind event - * @param {String} events - * @param {Function} handler - * @returns {EventEmitter} this - */ - on: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - handlers[event] = handlers[event] || []; - handlers[event].push(handler); - }); - return this; - }, + if (!("majorCharHeight" in this.props)) { + var textMajor = document.createTextNode("0"); + var measureCharMajor = document.createElement("div"); + measureCharMajor.className = "yAxis major measure"; + measureCharMajor.appendChild(textMajor); + this.dom.frame.appendChild(measureCharMajor); - /** - * unbind event, leave emit blank to remove all handlers - * @param {String} events - * @param {Function} [handler] - * @returns {EventEmitter} this - */ - off: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - if (!handler) { - delete handlers[event]; - } else { - handlers[event].splice(inArray(handlers[event], handler), 1); - } - }); - return this; - }, + this.props.majorCharHeight = measureCharMajor.clientHeight; + this.props.majorCharWidth = measureCharMajor.clientWidth; - /** - * emit event to the listeners - * @param {String} event - * @param {Object} data - */ - emit: function(event, data) { - // we also want to trigger dom events - if (this.options.domEvents) { - triggerDomEvent(event, data); - } + this.dom.frame.removeChild(measureCharMajor); + } - // no handlers, so skip it all - var handlers = this.handlers[event] && this.handlers[event].slice(); - if (!handlers || !handlers.length) { - return; - } + if (!("titleCharHeight" in this.props)) { + var textTitle = document.createTextNode("0"); + var measureCharTitle = document.createElement("div"); + measureCharTitle.className = "yAxis title measure"; + measureCharTitle.appendChild(textTitle); + this.dom.frame.appendChild(measureCharTitle); - data.type = event; - data.preventDefault = function() { - data.srcEvent.preventDefault(); - }; + this.props.titleCharHeight = measureCharTitle.clientHeight; + this.props.titleCharWidth = measureCharTitle.clientWidth; - var i = 0; - while (i < handlers.length) { - handlers[i](data); - i++; - } - }, + this.dom.frame.removeChild(measureCharTitle); + } + }; - /** - * destroy the manager and unbinds all events - * it doesn't unbind dom events, that is the user own responsibility - */ - destroy: function() { - this.element && toggleCssProps(this, false); + module.exports = DataAxis; - this.handlers = {}; - this.session = {}; - this.input.destroy(); - this.element = null; +/***/ }, +/* 29 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var Line = __webpack_require__(45); + var Bar = __webpack_require__(46); + var Points = __webpack_require__(47); + + /** + * /** + * @param {object} group | the object of the group from the dataset + * @param {string} groupId | ID of the group + * @param {object} options | the default options + * @param {array} groupsUsingDefaultStyles | this array has one entree. + * It is passed as an array so it is passed by reference. + * It enumerates through the default styles + * @constructor + */ + function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { + this.id = groupId; + var fields = ["sampling", "style", "sort", "yAxisOrientation", "barChart", "drawPoints", "shaded", "catmullRom"]; + this.options = util.selectiveBridgeObject(fields, options); + this.usingDefaultStyle = group.className === undefined; + this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; + this.zeroPosition = 0; + this.update(group); + if (this.usingDefaultStyle == true) { + this.groupsUsingDefaultStyles[0] += 1; + } + this.itemsData = []; + this.visible = group.visible === undefined ? true : group.visible; + } + + + /** + * this loads a reference to all items in this group into this group. + * @param {array} items + */ + GraphGroup.prototype.setItems = function (items) { + if (items != null) { + this.itemsData = items; + if (this.options.sort == true) { + this.itemsData.sort(function (a, b) { + return a.x - b.x; + }); } + } else { + this.itemsData = []; + } }; + /** - * add/remove the css properties as defined in manager.options.cssProps - * @param {Manager} manager - * @param {Boolean} add + * this is used for plotting barcharts, this way, we only have to calculate it once. + * @param pos */ - function toggleCssProps(manager, add) { - var element = manager.element; - each(manager.options.cssProps, function(value, name) { - element.style[prefixed(element.style, name)] = add ? value : ''; - }); - } + GraphGroup.prototype.setZeroPosition = function (pos) { + this.zeroPosition = pos; + }; + /** - * trigger dom event - * @param {String} event - * @param {Object} data + * set the options of the graph group over the default options. + * @param options */ - function triggerDomEvent(event, data) { - var gestureEvent = document.createEvent('Event'); - gestureEvent.initEvent(event, true, true); - gestureEvent.gesture = data; - data.target.dispatchEvent(gestureEvent); - } + GraphGroup.prototype.setOptions = function (options) { + if (options !== undefined) { + var fields = ["sampling", "style", "sort", "yAxisOrientation", "barChart"]; + util.selectiveDeepExtend(fields, this.options, options); - extend(Hammer, { - INPUT_START: INPUT_START, - INPUT_MOVE: INPUT_MOVE, - INPUT_END: INPUT_END, - INPUT_CANCEL: INPUT_CANCEL, + util.mergeOptions(this.options, options, "catmullRom"); + util.mergeOptions(this.options, options, "drawPoints"); + util.mergeOptions(this.options, options, "shaded"); - STATE_POSSIBLE: STATE_POSSIBLE, - STATE_BEGAN: STATE_BEGAN, - STATE_CHANGED: STATE_CHANGED, - STATE_ENDED: STATE_ENDED, - STATE_RECOGNIZED: STATE_RECOGNIZED, - STATE_CANCELLED: STATE_CANCELLED, - STATE_FAILED: STATE_FAILED, + if (options.catmullRom) { + if (typeof options.catmullRom == "object") { + if (options.catmullRom.parametrization) { + if (options.catmullRom.parametrization == "uniform") { + this.options.catmullRom.alpha = 0; + } else if (options.catmullRom.parametrization == "chordal") { + this.options.catmullRom.alpha = 1; + } else { + this.options.catmullRom.parametrization = "centripetal"; + this.options.catmullRom.alpha = 0.5; + } + } + } + } + } - DIRECTION_NONE: DIRECTION_NONE, - DIRECTION_LEFT: DIRECTION_LEFT, - DIRECTION_RIGHT: DIRECTION_RIGHT, - DIRECTION_UP: DIRECTION_UP, - DIRECTION_DOWN: DIRECTION_DOWN, - DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, - DIRECTION_VERTICAL: DIRECTION_VERTICAL, - DIRECTION_ALL: DIRECTION_ALL, + if (this.options.style == "line") { + this.type = new Line(this.id, this.options); + } else if (this.options.style == "bar") { + this.type = new Bar(this.id, this.options); + } else if (this.options.style == "points") { + this.type = new Points(this.id, this.options); + } + }; - Manager: Manager, - Input: Input, - TouchAction: TouchAction, - TouchInput: TouchInput, - MouseInput: MouseInput, - PointerEventInput: PointerEventInput, - TouchMouseInput: TouchMouseInput, - SingleTouchInput: SingleTouchInput, + /** + * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph + * @param group + */ + GraphGroup.prototype.update = function (group) { + this.group = group; + this.content = group.content || "graph"; + this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; + this.visible = group.visible === undefined ? true : group.visible; + this.style = group.style; + this.setOptions(group.options); + }; - Recognizer: Recognizer, - AttrRecognizer: AttrRecognizer, - Tap: TapRecognizer, - Pan: PanRecognizer, - Swipe: SwipeRecognizer, - Pinch: PinchRecognizer, - Rotate: RotateRecognizer, - Press: PressRecognizer, - on: addEventListeners, - off: removeEventListeners, - each: each, - merge: merge, - extend: extend, - inherit: inherit, - bindFn: bindFn, - prefixed: prefixed - }); + /** + * draw the icon for the legend. + * + * @param x + * @param y + * @param JSONcontainer + * @param SVGcontainer + * @param iconWidth + * @param iconHeight + */ + GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { + var fillHeight = iconHeight * 0.5; + var path, fillPath; - if ("function" == TYPE_FUNCTION && __webpack_require__(22)) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof module != 'undefined' && module.exports) { - module.exports = Hammer; - } else { - window[exportName] = Hammer; - } + var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); + outline.setAttributeNS(null, "x", x); + outline.setAttributeNS(null, "y", y - fillHeight); + outline.setAttributeNS(null, "width", iconWidth); + outline.setAttributeNS(null, "height", 2 * fillHeight); + outline.setAttributeNS(null, "class", "outline"); - })(window, document, 'Hammer'); + if (this.options.style == "line") { + path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); + path.setAttributeNS(null, "class", this.className); + if (this.style !== undefined) { + path.setAttributeNS(null, "style", this.style); + } + path.setAttributeNS(null, "d", "M" + x + "," + y + " L" + (x + iconWidth) + "," + y + ""); + if (this.options.shaded.enabled == true) { + fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); + if (this.options.shaded.orientation == "top") { + fillPath.setAttributeNS(null, "d", "M" + x + ", " + (y - fillHeight) + "L" + x + "," + y + " L" + (x + iconWidth) + "," + y + " L" + (x + iconWidth) + "," + (y - fillHeight)); + } else { + fillPath.setAttributeNS(null, "d", "M" + x + "," + y + " " + "L" + x + "," + (y + fillHeight) + " " + "L" + (x + iconWidth) + "," + (y + fillHeight) + "L" + (x + iconWidth) + "," + y); + } + fillPath.setAttributeNS(null, "class", this.className + " iconFill"); + } -/***/ }, -/* 22 */ -/***/ function(module, exports, __webpack_require__) { + if (this.options.drawPoints.enabled == true) { + DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); + } + } else { + var barWidth = Math.round(0.3 * iconWidth); + var bar1Height = Math.round(0.4 * iconHeight); + var bar2Height = Math.round(0.75 * iconHeight); - /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; + var offset = Math.round((iconWidth - 2 * barWidth) / 3); - /* WEBPACK VAR INJECTION */}.call(exports, {})) + DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + " bar", JSONcontainer, SVGcontainer); + DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + " bar", JSONcontainer, SVGcontainer); + } + }; + + + /** + * return the legend entree for this group. + * + * @param iconWidth + * @param iconHeight + * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + */ + GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { + var svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); + this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); + return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; + }; + + GraphGroup.prototype.getYRange = function (groupData) { + return this.type.getYRange(groupData); + }; + + GraphGroup.prototype.draw = function (dataset, group, framework) { + this.type.draw(dataset, group, framework); + }; + + + module.exports = GraphGroup; /***/ }, -/* 23 */ +/* 30 */ /***/ function(module, exports, __webpack_require__) { "use strict"; var util = __webpack_require__(1); - var hammerUtil = __webpack_require__(24); - var moment = __webpack_require__(2); - var Component = __webpack_require__(25); - var DateUtil = __webpack_require__(26); + var stack = __webpack_require__(18); + var RangeItem = __webpack_require__(24); /** - * @constructor Range - * A Range controls a numeric range with a start and end value. - * The Range adjusts the range based on mouse events or programmatic changes, - * and triggers events when the range is changing or has been changed. - * @param {{dom: Object, domProps: Object, emitter: Emitter}} body - * @param {Object} [options] See description at Range.setOptions + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet */ - function Range(body, options) { - var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); - this.start = now.clone().add(-3, "days").valueOf(); // Number - this.end = now.clone().add(4, "days").valueOf(); // Number - - this.body = body; - this.deltaDifference = 0; - this.scaleOffset = 0; - this.startToFront = false; - this.endToFront = true; + function Group(groupId, data, itemSet) { + this.groupId = groupId; + this.subgroups = {}; + this.subgroupIndex = 0; + this.subgroupOrderer = data && data.subgroupOrder; + this.itemSet = itemSet; - // default options - this.defaultOptions = { - start: null, - end: null, - direction: "horizontal", // 'horizontal' or 'vertical' - moveable: true, - zoomable: true, - min: null, - max: null, - zoomMin: 10, // milliseconds - zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds + this.dom = {}; + this.props = { + label: { + width: 0, + height: 0 + } }; - this.options = util.extend({}, this.defaultOptions); + this.className = null; - this.props = { - touch: {} + this.items = {}; // items filtered by groupId of this group + this.visibleItems = []; // items currently visible in window + this.orderedItems = { + byStart: [], + byEnd: [] }; - this.animateTimer = null; + this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. + var me = this; + this.itemSet.body.emitter.on("checkRangedItems", function () { + me.checkRangedItems = true; + }); - // drag listeners for dragging - this.body.emitter.on("panstart", this._onDragStart.bind(this)); - this.body.emitter.on("panmove", this._onDrag.bind(this)); - this.body.emitter.on("panend", this._onDragEnd.bind(this)); + this._create(); - // ignore dragging when holding - this.body.emitter.on("press", this._onHold.bind(this)); + this.setData(data); + } - // mouse wheel for zooming - this.body.emitter.on("mousewheel", this._onMouseWheel.bind(this)); + /** + * Create DOM elements for the group + * @private + */ + Group.prototype._create = function () { + var label = document.createElement("div"); + label.className = "vlabel"; + this.dom.label = label; - // pinch to zoom - this.body.emitter.on("touch", this._onTouch.bind(this)); - this.body.emitter.on("pinch", this._onPinch.bind(this)); + var inner = document.createElement("div"); + inner.className = "inner"; + label.appendChild(inner); + this.dom.inner = inner; - this.setOptions(options); - } + var foreground = document.createElement("div"); + foreground.className = "group"; + foreground["timeline-group"] = this; + this.dom.foreground = foreground; - Range.prototype = new Component(); + this.dom.background = document.createElement("div"); + this.dom.background.className = "group"; - /** - * Set options for the range controller - * @param {Object} options Available options: - * {Number | Date | String} start Start date for the range - * {Number | Date | String} end End date for the range - * {Number} min Minimum value for start - * {Number} max Maximum value for end - * {Number} zoomMin Set a minimum value for - * (end - start). - * {Number} zoomMax Set a maximum value for - * (end - start). - * {Boolean} moveable Enable moving of the range - * by dragging. True by default - * {Boolean} zoomable Enable zooming of the range - * by pinching/scrolling. True by default - */ - Range.prototype.setOptions = function (options) { - if (options) { - // copy the options that we know - var fields = ["direction", "min", "max", "zoomMin", "zoomMax", "moveable", "zoomable", "activate", "hiddenDates"]; - util.selectiveExtend(fields, this.options, options); + this.dom.axis = document.createElement("div"); + this.dom.axis.className = "group"; - if ("start" in options || "end" in options) { - // apply a new range. both start and end are optional - this.setRange(options.start, options.end); - } - } + // create a hidden marker to detect when the Timelines container is attached + // to the DOM, or the style of a parent of the Timeline is changed from + // display:none is changed to visible. + this.dom.marker = document.createElement("div"); + this.dom.marker.style.visibility = "hidden"; // TODO: ask jos why this is not none? + this.dom.marker.innerHTML = "?"; + this.dom.background.appendChild(this.dom.marker); }; /** - * Test whether direction has a valid value - * @param {String} direction 'horizontal' or 'vertical' - */ - function validateDirection(direction) { - if (direction != "horizontal" && direction != "vertical") { - throw new TypeError("Unknown direction \"" + direction + "\". " + "Choose \"horizontal\" or \"vertical\"."); - } - } - - /** - * Set a new start and end range - * @param {Date | Number | String} [start] - * @param {Date | Number | String} [end] - * @param {boolean | number} [animate=false] If true, the range is animated - * smoothly to the new window. - * If animate is a number, the - * number is taken as duration - * Default duration is 500 ms. - * @param {Boolean} [byUser=false] - * + * Set the group data for this group + * @param {Object} data Group data, can contain properties content and className */ - Range.prototype.setRange = function (start, end, animate, byUser) { - if (byUser !== true) { - byUser = false; + Group.prototype.setData = function (data) { + // update contents + var content = data && data.content; + if (content instanceof Element) { + this.dom.inner.appendChild(content); + } else if (content !== undefined && content !== null) { + this.dom.inner.innerHTML = content; + } else { + this.dom.inner.innerHTML = this.groupId || ""; // groupId can be null } - var _start = start != undefined ? util.convert(start, "Date").valueOf() : null; - var _end = end != undefined ? util.convert(end, "Date").valueOf() : null; - this._cancelAnimation(); - - if (animate) { - var me = this; - var initStart = this.start; - var initEnd = this.end; - var duration = typeof animate === "number" ? animate : 500; - var initTime = new Date().valueOf(); - var anyChanged = false; - - var next = function () { - if (!me.props.touch.dragging) { - var now = new Date().valueOf(); - var time = now - initTime; - var done = time > duration; - var s = done || _start === null ? _start : util.easeInOutQuad(time, initStart, _start, duration); - var e = done || _end === null ? _end : util.easeInOutQuad(time, initEnd, _end, duration); - - changed = me._applyRange(s, e); - DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); - anyChanged = anyChanged || changed; - if (changed) { - me.body.emitter.emit("rangechange", { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } - if (done) { - if (anyChanged) { - me.body.emitter.emit("rangechanged", { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } - } else { - // animate with as high as possible frame rate, leave 20 ms in between - // each to prevent the browser from blocking - me.animateTimer = setTimeout(next, 20); - } - } - }; + // update title + this.dom.label.title = data && data.title || ""; - return next(); + if (!this.dom.inner.firstChild) { + util.addClassName(this.dom.inner, "hidden"); } else { - var changed = this._applyRange(_start, _end); - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - if (changed) { - var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; - this.body.emitter.emit("rangechange", params); - this.body.emitter.emit("rangechanged", params); + util.removeClassName(this.dom.inner, "hidden"); + } + + // update className + var className = data && data.className || null; + if (className != this.className) { + if (this.className) { + util.removeClassName(this.dom.label, this.className); + util.removeClassName(this.dom.foreground, this.className); + util.removeClassName(this.dom.background, this.className); + util.removeClassName(this.dom.axis, this.className); } + util.addClassName(this.dom.label, className); + util.addClassName(this.dom.foreground, className); + util.addClassName(this.dom.background, className); + util.addClassName(this.dom.axis, className); + this.className = className; + } + + // update style + if (this.style) { + util.removeCssText(this.dom.label, this.style); + this.style = null; + } + if (data && data.style) { + util.addCssText(this.dom.label, data.style); + this.style = data.style; } }; /** - * Stop an animation - * @private + * Get the width of the group label + * @return {number} width */ - Range.prototype._cancelAnimation = function () { - if (this.animateTimer) { - clearTimeout(this.animateTimer); - this.animateTimer = null; - } + Group.prototype.getLabelWidth = function () { + return this.props.label.width; }; + /** - * Set a new start and end range. This method is the same as setRange, but - * does not trigger a range change and range changed event, and it returns - * true when the range is changed - * @param {Number} [start] - * @param {Number} [end] - * @return {Boolean} changed - * @private + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized */ - Range.prototype._applyRange = function (start, end) { - var newStart = start != null ? util.convert(start, "Date").valueOf() : this.start, - newEnd = end != null ? util.convert(end, "Date").valueOf() : this.end, - max = this.options.max != null ? util.convert(this.options.max, "Date").valueOf() : null, - min = this.options.min != null ? util.convert(this.options.min, "Date").valueOf() : null, - diff; + Group.prototype.redraw = function (range, margin, restack) { + var resized = false; - // check for valid number - if (isNaN(newStart) || newStart === null) { - throw new Error("Invalid start \"" + start + "\""); - } - if (isNaN(newEnd) || newEnd === null) { - throw new Error("Invalid end \"" + end + "\""); - } + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - // prevent start < end - if (newEnd < newStart) { - newEnd = newStart; - } + // force recalculation of the height of the items when the marker height changed + // (due to the Timeline being attached to the DOM or changed from display:none to visible) + var markerHeight = this.dom.marker.clientHeight; + if (markerHeight != this.lastMarkerHeight) { + this.lastMarkerHeight = markerHeight; - // prevent start < min - if (min !== null) { - if (newStart < min) { - diff = min - newStart; - newStart += diff; - newEnd += diff; + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); - // prevent end > max - if (max != null) { - if (newEnd > max) { - newEnd = max; - } - } - } + restack = true; } - // prevent end > max - if (max !== null) { - if (newEnd > max) { - diff = newEnd - max; - newStart -= diff; - newEnd -= diff; - - // prevent start < min - if (min != null) { - if (newStart < min) { - newStart = min; - } - } - } + // reposition visible items vertically + if (this.itemSet.options.stack) { + // TODO: ugly way to access options... + stack.stack(this.visibleItems, margin, restack); + } else { + // no stacking + stack.nostack(this.visibleItems, margin, this.subgroups); } - // prevent (end-start) < zoomMin - if (this.options.zoomMin !== null) { - var zoomMin = parseFloat(this.options.zoomMin); - if (zoomMin < 0) { - zoomMin = 0; - } - if (newEnd - newStart < zoomMin) { - if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { - // ignore this action, we are already zoomed to the minimum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the minimum - diff = zoomMin - (newEnd - newStart); - newStart -= diff / 2; - newEnd += diff / 2; - } - } - } + // recalculate the height of the group + var height = this._calculateHeight(margin); - // prevent (end-start) > zoomMax - if (this.options.zoomMax !== null) { - var zoomMax = parseFloat(this.options.zoomMax); - if (zoomMax < 0) { - zoomMax = 0; - } + // calculate actual size and position + var foreground = this.dom.foreground; + this.top = foreground.offsetTop; + this.left = foreground.offsetLeft; + this.width = foreground.offsetWidth; + resized = util.updateProperty(this, "height", height) || resized; - if (newEnd - newStart > zoomMax) { - if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { - // ignore this action, we are already zoomed to the maximum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the maximum - diff = newEnd - newStart - zoomMax; - newStart += diff / 2; - newEnd -= diff / 2; - } - } - } + // recalculate size of label + resized = util.updateProperty(this.props.label, "width", this.dom.inner.clientWidth) || resized; + resized = util.updateProperty(this.props.label, "height", this.dom.inner.clientHeight) || resized; - var changed = this.start != newStart || this.end != newEnd; + // apply new height + this.dom.background.style.height = height + "px"; + this.dom.foreground.style.height = height + "px"; + this.dom.label.style.height = height + "px"; - // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) - if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { - this.body.emitter.emit("checkRangedItems"); + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(margin); } - this.start = newStart; - this.end = newEnd; - return changed; - }; - - /** - * Retrieve the current range. - * @return {Object} An object with start and end properties - */ - Range.prototype.getRange = function () { - return { - start: this.start, - end: this.end - }; - }; - - /** - * Calculate the conversion offset and scale for current range, based on - * the provided width - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.prototype.conversion = function (width, totalHidden) { - return Range.conversion(this.start, this.end, width, totalHidden); + return resized; }; /** - * Static method to calculate the conversion offset and scale for a range, - * based on the provided start, end, and width - * @param {Number} start - * @param {Number} end - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion + * recalculate the height of the group + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @returns {number} Returns the height + * @private */ - Range.conversion = function (start, end, width, totalHidden) { - if (totalHidden === undefined) { - totalHidden = 0; - } - if (width != 0 && end - start != 0) { - return { - offset: start, - scale: width / (end - start - totalHidden) - }; + Group.prototype._calculateHeight = function (margin) { + // recalculate the height of the group + var height; + var visibleItems = this.visibleItems; + //var visibleSubgroups = []; + //this.visibleSubgroups = 0; + this.resetSubgroups(); + var me = this; + if (visibleItems.length > 0) { + var min = visibleItems[0].top; + var max = visibleItems[0].top + visibleItems[0].height; + util.forEach(visibleItems, function (item) { + min = Math.min(min, item.top); + max = Math.max(max, item.top + item.height); + if (item.data.subgroup !== undefined) { + me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); + me.subgroups[item.data.subgroup].visible = true; + } + }); + if (min > margin.axis) { + // there is an empty gap between the lowest item and the axis + var offset = min - margin.axis; + max -= offset; + util.forEach(visibleItems, function (item) { + item.top -= offset; + }); + } + height = max + margin.item.vertical / 2; } else { - return { - offset: 0, - scale: 1 - }; + height = margin.axis + margin.item.vertical; } + height = Math.max(height, this.props.label.height); + + return height; }; /** - * Start dragging horizontally or vertically - * @param {Event} event - * @private + * Show this group: attach to the DOM */ - Range.prototype._onDragStart = function (event) { - this.deltaDifference = 0; - this.previousDelta = 0; - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + Group.prototype.show = function () { + if (!this.dom.label.parentNode) { + this.itemSet.dom.labelSet.appendChild(this.dom.label); + } - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.dragging = true; + if (!this.dom.foreground.parentNode) { + this.itemSet.dom.foreground.appendChild(this.dom.foreground); + } - if (this.body.dom.root) { - this.body.dom.root.style.cursor = "move"; + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); } - event.preventDefault(); + if (!this.dom.axis.parentNode) { + this.itemSet.dom.axis.appendChild(this.dom.axis); + } }; /** - * Perform dragging operation - * @param {Event} event - * @private + * Hide this group: remove from the DOM */ - Range.prototype._onDrag = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - - var direction = this.options.direction; - validateDirection(direction); - var delta = direction == "horizontal" ? event.deltaX : event.deltaY; - delta -= this.deltaDifference; - var interval = this.props.touch.end - this.props.touch.start; - - // normalize dragging speed if cutout is in between. - var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - interval -= duration; - - var width = direction == "horizontal" ? this.body.domProps.center.width : this.body.domProps.center.height; - var diffRange = -delta / width * interval; - var newStart = this.props.touch.start + diffRange; - var newEnd = this.props.touch.end + diffRange; - - // snapping times away from hidden zones - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.deltaDifference += delta; - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this._onDrag(event); - return; + Group.prototype.hide = function () { + var label = this.dom.label; + if (label.parentNode) { + label.parentNode.removeChild(label); } - this.previousDelta = delta; - this._applyRange(newStart, newEnd); + var foreground = this.dom.foreground; + if (foreground.parentNode) { + foreground.parentNode.removeChild(foreground); + } - // fire a rangechange event - this.body.emitter.emit("rangechange", { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); + var background = this.dom.background; + if (background.parentNode) { + background.parentNode.removeChild(background); + } - event.preventDefault(); + var axis = this.dom.axis; + if (axis.parentNode) { + axis.parentNode.removeChild(axis); + } }; /** - * Stop dragging operation - * @param {event} event - * @private + * Add an item to the group + * @param {Item} item */ - Range.prototype._onDragEnd = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + Group.prototype.add = function (item) { + this.items[item.id] = item; + item.setParent(this); - this.props.touch.dragging = false; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = "auto"; + // add to + if (item.data.subgroup !== undefined) { + if (this.subgroups[item.data.subgroup] === undefined) { + this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; + this.subgroupIndex++; + } + this.subgroups[item.data.subgroup].items.push(item); } + this.orderSubgroups(); - // fire a rangechanged event - this.body.emitter.emit("rangechanged", { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); + if (this.visibleItems.indexOf(item) == -1) { + var range = this.itemSet.body.range; // TODO: not nice accessing the range like this + this._checkIfVisible(item, this.visibleItems, range); + } }; - /** - * Event handler for mouse wheel event, used to zoom - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {Event} event - * @private - */ - Range.prototype._onMouseWheel = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + Group.prototype.orderSubgroups = function () { + if (this.subgroupOrderer !== undefined) { + var sortArray = []; + if (typeof this.subgroupOrderer == "string") { + for (var subgroup in this.subgroups) { + sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); + } + sortArray.sort(function (a, b) { + return a.sortField - b.sortField; + }); + } else if (typeof this.subgroupOrderer == "function") { + for (var subgroup in this.subgroups) { + sortArray.push(this.subgroups[subgroup].items[0].data); + } + sortArray.sort(this.subgroupOrderer); + } - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + if (sortArray.length > 0) { + for (var i = 0; i < sortArray.length; i++) { + this.subgroups[sortArray[i].subgroup].index = i; + } + } } + }; - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - // perform the zoom action. Delta is normally 1 or -1 - - // adjust a negative delta such that zooming in with delta 0.1 - // equals zooming out with a delta -0.1 - var scale; - if (delta < 0) { - scale = 1 - delta / 5; - } else { - scale = 1 / (1 + delta / 5); + Group.prototype.resetSubgroups = function () { + for (var subgroup in this.subgroups) { + if (this.subgroups.hasOwnProperty(subgroup)) { + this.subgroups[subgroup].visible = false; } + } + }; - // calculate center, the date to zoom around - var pointer = getPointer({ x: event.pageX, y: event.pageY }, this.body.dom.center); - var pointerDate = this._pointerToDate(pointer); + /** + * Remove an item from the group + * @param {Item} item + */ + Group.prototype.remove = function (item) { + delete this.items[item.id]; + item.setParent(null); - this.zoom(scale, pointerDate, delta); - } + // remove from visible items + var index = this.visibleItems.indexOf(item); + if (index != -1) this.visibleItems.splice(index, 1); - // Prevent default actions caused by mouse wheel - // (else the page and timeline both zoom and scroll) - event.preventDefault(); + // TODO: also remove from ordered items? }; + /** - * Start of a touch gesture - * @private + * Remove an item from the corresponding DataSet + * @param {Item} item */ - Range.prototype._onTouch = function (event) { - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.allowDragging = true; - this.props.touch.center = null; - this.scaleOffset = 0; - this.deltaDifference = 0; + Group.prototype.removeFromDataSet = function (item) { + this.itemSet.removeItem(item.id); }; + /** - * On start of a hold gesture - * @private + * Reorder the items */ - Range.prototype._onHold = function () { - this.props.touch.allowDragging = false; + Group.prototype.order = function () { + var array = util.toArray(this.items); + var startArray = []; + var endArray = []; + + for (var i = 0; i < array.length; i++) { + if (array[i].data.end !== undefined) { + endArray.push(array[i]); + } + startArray.push(array[i]); + } + this.orderedItems = { + byStart: startArray, + byEnd: endArray + }; + + stack.orderByStart(this.orderedItems.byStart); + stack.orderByEnd(this.orderedItems.byEnd); }; + /** - * Handle pinch event - * @param {Event} event + * Update the visible items + * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date + * @param {Item[]} visibleItems The previously visible items. + * @param {{start: number, end: number}} range Visible range + * @return {Item[]} visibleItems The new visible items. * @private */ - Range.prototype._onPinch = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { + var visibleItems = []; + var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems + var interval = (range.end - range.start) / 4; + var lowerBound = range.start - interval; + var upperBound = range.end + interval; + var item, i; - this.props.touch.allowDragging = false; + // this function is used to do the binary search. + var searchFunction = function (value) { + if (value < lowerBound) { + return -1; + } else if (value <= upperBound) { + return 0; + } else { + return 1; + } + }; - if (!this.props.touch.center) { - this.props.touch.center = getPointer(event.center, this.body.dom.center); + // first check if the items that were in view previously are still in view. + // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! + // also cleans up invisible items. + if (oldVisibleItems.length > 0) { + for (i = 0; i < oldVisibleItems.length; i++) { + this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); + } } - var scale = 1 / (event.scale + this.scaleOffset); - var centerDate = this._pointerToDate(this.props.touch.center); + // we do a binary search for the items that have only start values. + var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, "data", "start"); - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. + this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { + return item.data.start < lowerBound || item.data.start > upperBound; + }); - // calculate new start and end - var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; - var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; - - // snapping times away from hidden zones - this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times - this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times + // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. + // We therefore have to brute force check all items in the byEnd list + if (this.checkRangedItems == true) { + this.checkRangedItems = false; + for (i = 0; i < orderedItems.byEnd.length; i++) { + this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); + } + } else { + // we do a binary search for the items that have defined end times. + var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, "data", "end"); - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this.scaleOffset = 1 - event.scale; - newStart = safeStart; - newEnd = safeEnd; + // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. + this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { + return item.data.end < lowerBound || item.data.end > upperBound; + }); } - this.setRange(newStart, newEnd, false, true); - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default + // finally, we reposition all the visible items. + for (i = 0; i < visibleItems.length; i++) { + item = visibleItems[i]; + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + } - event.preventDefault(); + // debug + //console.log("new line") + //if (this.groupId == null) { + // for (i = 0; i < orderedItems.byStart.length; i++) { + // item = orderedItems.byStart[i].data; + // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") + // } + // for (i = 0; i < orderedItems.byEnd.length; i++) { + // item = orderedItems.byEnd[i].data; + // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") + // } + //} + + return visibleItems; }; - /** - * Helper function to calculate the center date for zooming - * @param {{x: Number, y: Number}} pointer - * @return {number} date - * @private - */ - Range.prototype._pointerToDate = function (pointer) { - var conversion; - var direction = this.options.direction; + Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { + var item; + var i; - validateDirection(direction); + if (initialPos != -1) { + for (i = initialPos; i >= 0; i--) { + item = items[i]; + if (breakCondition(item)) { + break; + } else { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } + } + } - if (direction == "horizontal") { - return this.body.util.toTime(pointer.x).valueOf(); - } else { - var height = this.body.domProps.center.height; - conversion = this.conversion(height); - return pointer.y / conversion.scale + conversion.offset; + for (i = initialPos + 1; i < items.length; i++) { + item = items[i]; + if (breakCondition(item)) { + break; + } else { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } + } + } } }; - /** - * Get the pointer location relative to the location of the dom element - * @param {{x: Number, y: Number}} touch - * @param {Element} element HTML DOM element - * @return {{x: Number, y: Number}} pointer - * @private - */ - function getPointer(touch, element) { - return { - x: touch.x - util.getAbsoluteLeft(element), - y: touch.y - util.getAbsoluteTop(element) - }; - } /** - * Zoom the range the given scale in or out. Start and end date will - * be adjusted, and the timeline will be redrawn. You can optionally give a - * date around which to zoom. - * For example, try scale = 0.9 or 1.1 - * @param {Number} scale Scaling factor. Values above 1 will zoom out, - * values below 1 will zoom in. - * @param {Number} [center] Value representing a date around which will - * be zoomed. + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. + * + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private */ - Range.prototype.zoom = function (scale, center, delta) { - // if centerDate is not provided, take it half between start Date and end Date - if (center == null) { - center = (this.start + this.end) / 2; - } - - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - - // calculate new start and end - var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; - var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; - - // snapping times away from hidden zones - this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - newStart = safeStart; - newEnd = safeEnd; + Group.prototype._checkIfVisible = function (item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + visibleItems.push(item); + } else { + if (item.displayed) item.hide(); } - - this.setRange(newStart, newEnd, false, true); - - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default }; - /** - * Move the range with a given delta to the left or right. Start and end - * value will be adjusted. For example, try delta = 0.1 or -0.1 - * @param {Number} delta Moving amount. Positive value will move right, - * negative value will move left + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. + * + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private */ - Range.prototype.move = function (delta) { - // zoom start Date and end Date relative to the centerDate - var diff = this.end - this.start; - - // apply new values - var newStart = this.start + diff * delta; - var newEnd = this.end + diff * delta; - - // TODO: reckon with min and max range - - this.start = newStart; - this.end = newEnd; + Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { + if (item.isVisible(range)) { + if (visibleItemsLookup[item.id] === undefined) { + visibleItemsLookup[item.id] = true; + visibleItems.push(item); + } + } else { + if (item.displayed) item.hide(); + } }; - /** - * Move the range to a new center point - * @param {Number} moveTo New center point of the range - */ - Range.prototype.moveTo = function (moveTo) { - var center = (this.start + this.end) / 2; - - var diff = center - moveTo; - - // calculate new start and end - var newStart = this.start - diff; - var newEnd = this.end - diff; - this.setRange(newStart, newEnd); - }; - module.exports = Range; + module.exports = Group; /***/ }, -/* 24 */ +/* 31 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var Hammer = __webpack_require__(19); + var util = __webpack_require__(1); + var Group = __webpack_require__(30); /** - * Register a touch event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * @constructor BackgroundGroup + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet */ - exports.onTouch = function (hammer, callback) { - callback.inputHandler = function (event) { - if (event.isFirst) { - callback(event); - } - }; + function BackgroundGroup(groupId, data, itemSet) { + Group.call(this, groupId, data, itemSet); - hammer.on("hammer.input", callback.inputHandler); - }; + this.width = 0; + this.height = 0; + this.top = 0; + this.left = 0; + } + + BackgroundGroup.prototype = Object.create(Group.prototype); /** - * Register a release event, taking place after a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized */ - exports.onRelease = function (hammer, callback) { - callback.inputHandler = function (event) { - if (event.isFinal) { - callback(event); - } - }; + BackgroundGroup.prototype.redraw = function (range, margin, restack) { + var resized = false; - return hammer.on("hammer.input", callback.inputHandler); + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + + // calculate actual size + this.width = this.dom.background.offsetWidth; + + // apply new height (just always zero for BackgroundGroup + this.dom.background.style.height = "0"; + + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(margin); + } + + return resized; }; /** - * Unregister a touch event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) + * Show this group: attach to the DOM */ - exports.offTouch = function (hammer, callback) { - hammer.off("hammer.input", callback.inputHandler); + BackgroundGroup.prototype.show = function () { + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); + } }; - /** - * Unregister a release event, taking place before a gesture - * @param {Hammer} hammer A hammer instance - * @param {function} callback Callback, called as callback(event) - */ - exports.offRelease = exports.offTouch; + module.exports = BackgroundGroup; /***/ }, -/* 25 */ +/* 32 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - /** - * Prototype for visual components - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] - * @param {Object} [options] - */ - function Component(body, options) { - this.options = null; - this.props = null; - } + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var TimeStep = __webpack_require__(19); + var Component = __webpack_require__(25); + var Group = __webpack_require__(30); + var BackgroundGroup = __webpack_require__(31); + var BoxItem = __webpack_require__(22); + var PointItem = __webpack_require__(23); + var RangeItem = __webpack_require__(24); + var BackgroundItem = __webpack_require__(21); - /** - * Set options for the component. The new options will be merged into the - * current options. - * @param {Object} options - */ - Component.prototype.setOptions = function (options) { - if (options) { - util.extend(this.options, options); - } - }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - Component.prototype.redraw = function () { - // should be implemented by the component - return false; - }; + var UNGROUPED = "__ungrouped__"; // reserved group id for ungrouped items + var BACKGROUND = "__background__"; // reserved group id for background items without group /** - * Destroy the component. Cleanup DOM and event listeners + * An ItemSet holds a set of items and ranges which can be displayed in a + * range. The width is determined by the parent of the ItemSet, and the height + * is determined by the size of the items. + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See ItemSet.setOptions for the available options. + * @constructor ItemSet + * @extends Component */ - Component.prototype.destroy = function () {}; + function ItemSet(body, options) { + this.body = body; - /** - * Test whether the component is resized since the last time _isResized() was - * called. - * @return {Boolean} Returns true if the component is resized - * @protected - */ - Component.prototype._isResized = function () { - var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; + this.defaultOptions = { + type: null, // 'box', 'point', 'range', 'background' + orientation: "bottom", // 'top' or 'bottom' + align: "auto", // alignment of box items + stack: true, + groupOrder: null, - this.props._previousWidth = this.props.width; - this.props._previousHeight = this.props.height; + selectable: true, + editable: { + updateTime: false, + updateGroup: false, + add: false, + remove: false + }, - return resized; - }; + snap: TimeStep.snap, - module.exports = Component; - // should be implemented by the component + onAdd: function (item, callback) { + callback(item); + }, + onUpdate: function (item, callback) { + callback(item); + }, + onMove: function (item, callback) { + callback(item); + }, + onRemove: function (item, callback) { + callback(item); + }, + onMoving: function (item, callback) { + callback(item); + }, -/***/ }, -/* 26 */ -/***/ function(module, exports, __webpack_require__) { + margin: { + item: { + horizontal: 10, + vertical: 10 + }, + axis: 20 + }, + padding: 5 + }; - "use strict"; + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); - /** - * Created by Alex on 10/3/2014. - */ - var moment = __webpack_require__(2); + // options for getting items from the DataSet with the correct type + this.itemOptions = { + type: { start: "Date", end: "Date" } + }; + this.conversion = { + toScreen: body.util.toScreen, + toTime: body.util.toTime + }; + this.dom = {}; + this.props = {}; + this.hammer = null; - /** - * used in Core to convert the options into a volatile variable - * - * @param Core - */ - exports.convertHiddenOptions = function (body, hiddenDates) { - body.hiddenDates = []; - if (hiddenDates) { - if (Array.isArray(hiddenDates) == true) { - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat === undefined) { - var dateItem = {}; - dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); - dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); - body.hiddenDates.push(dateItem); - } - } - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // listeners for the DataSet of the items + this.itemListeners = { + add: function (event, params, senderId) { + me._onAdd(params.items); + }, + update: function (event, params, senderId) { + me._onUpdate(params.items); + }, + remove: function (event, params, senderId) { + me._onRemove(params.items); } - } - }; + }; + // listeners for the DataSet of the groups + this.groupListeners = { + add: function (event, params, senderId) { + me._onAddGroups(params.items); + }, + update: function (event, params, senderId) { + me._onUpdateGroups(params.items); + }, + remove: function (event, params, senderId) { + me._onRemoveGroups(params.items); + } + }; - /** - * create new entrees for the repeating hidden dates - * @param body - * @param hiddenDates - */ - exports.updateHiddenDates = function (body, hiddenDates) { - if (hiddenDates && body.domProps.centerContainer.width !== undefined) { - exports.convertHiddenOptions(body, hiddenDates); + this.items = {}; // object with an Item for every data item + this.groups = {}; // Group object for every group + this.groupIds = []; - var start = moment(body.range.start); - var end = moment(body.range.end); + this.selection = []; // list with the ids of all selected nodes + this.stackDirty = true; // if true, all items will be restacked on next redraw - var totalRange = body.range.end - body.range.start; - var pixelTime = totalRange / body.domProps.centerContainer.width; + this.touchParams = {}; // stores properties while dragging + // create the HTML DOM - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat !== undefined) { - var startDate = moment(hiddenDates[i].start); - var endDate = moment(hiddenDates[i].end); + this._create(); - if (startDate._d == "Invalid Date") { - throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); - } - if (endDate._d == "Invalid Date") { - throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); - } + this.setOptions(options); + } - var duration = endDate - startDate; - if (duration >= 4 * pixelTime) { - var offset = 0; - var runUntil = end.clone(); - switch (hiddenDates[i].repeat) { - case "daily": - // case of time - if (startDate.day() != endDate.day()) { - offset = 1; - } - startDate.dayOfYear(start.dayOfYear()); - startDate.year(start.year()); - startDate.subtract(7, "days"); + ItemSet.prototype = new Component(); - endDate.dayOfYear(start.dayOfYear()); - endDate.year(start.year()); - endDate.subtract(7 - offset, "days"); + // available item types will be registered here + ItemSet.types = { + background: BackgroundItem, + box: BoxItem, + range: RangeItem, + point: PointItem + }; - runUntil.add(1, "weeks"); - break; - case "weekly": - var dayOffset = endDate.diff(startDate, "days"); - var day = startDate.day(); + /** + * Create the HTML DOM for the ItemSet + */ + ItemSet.prototype._create = function () { + var frame = document.createElement("div"); + frame.className = "itemset"; + frame["timeline-itemset"] = this; + this.dom.frame = frame; - // set the start date to the range.start - startDate.date(start.date()); - startDate.month(start.month()); - startDate.year(start.year()); - endDate = startDate.clone(); + // create background panel + var background = document.createElement("div"); + background.className = "background"; + frame.appendChild(background); + this.dom.background = background; - // force - startDate.day(day); - endDate.day(day); - endDate.add(dayOffset, "days"); + // create foreground panel + var foreground = document.createElement("div"); + foreground.className = "foreground"; + frame.appendChild(foreground); + this.dom.foreground = foreground; - startDate.subtract(1, "weeks"); - endDate.subtract(1, "weeks"); + // create axis panel + var axis = document.createElement("div"); + axis.className = "axis"; + this.dom.axis = axis; - runUntil.add(1, "weeks"); - break; - case "monthly": - if (startDate.month() != endDate.month()) { - offset = 1; - } - startDate.month(start.month()); - startDate.year(start.year()); - startDate.subtract(1, "months"); + // create labelset + var labelSet = document.createElement("div"); + labelSet.className = "labelset"; + this.dom.labelSet = labelSet; - endDate.month(start.month()); - endDate.year(start.year()); - endDate.subtract(1, "months"); - endDate.add(offset, "months"); + // create ungrouped Group + this._updateUngrouped(); - runUntil.add(1, "months"); - break; - case "yearly": - if (startDate.year() != endDate.year()) { - offset = 1; - } - startDate.year(start.year()); - startDate.subtract(1, "years"); - endDate.year(start.year()); - endDate.subtract(1, "years"); - endDate.add(offset, "years"); + // create background Group + var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); + backgroundGroup.show(); + this.groups[BACKGROUND] = backgroundGroup; - runUntil.add(1, "years"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - while (startDate < runUntil) { - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); - switch (hiddenDates[i].repeat) { - case "daily": - startDate.add(1, "days"); - endDate.add(1, "days"); - break; - case "weekly": - startDate.add(1, "weeks"); - endDate.add(1, "weeks"); - break; - case "monthly": - startDate.add(1, "months"); - endDate.add(1, "months"); - break; - case "yearly": - startDate.add(1, "y"); - endDate.add(1, "y"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - } - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); - } - } - } - // remove duplicates, merge where possible - exports.removeDuplicates(body); - // ensure the new positions are not on hidden dates - var startHidden = exports.isHidden(body.range.start, body.hiddenDates); - var endHidden = exports.isHidden(body.range.end, body.hiddenDates); - var rangeStart = body.range.start; - var rangeEnd = body.range.end; - if (startHidden.hidden == true) { - rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; - } - if (endHidden.hidden == true) { - rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; - } - if (startHidden.hidden == true || endHidden.hidden == true) { - body.range._applyRange(rangeStart, rangeEnd); + // attach event listeners + // Note: we bind to the centerContainer for the case where the height + // of the center container is larger than of the ItemSet, so we + // can click in the empty area to create a new item or deselect an item. + this.hammer = new Hammer(this.body.dom.centerContainer); + + // drag items when selected + this.hammer.on("hammer.input", (function (event) { + if (event.isFirst) { + this._onTouch(event); } - } - }; + }).bind(this)); + this.hammer.on("panstart", this._onDragStart.bind(this)); + this.hammer.on("panmove", this._onDrag.bind(this)); + this.hammer.on("panend", this._onDragEnd.bind(this)); + + // single select (or unselect) when tapping an item + this.hammer.on("tap", this._onSelectItem.bind(this)); + + // multi select when holding mouse/touch, or on ctrl+click + this.hammer.on("press", this._onMultiSelectItem.bind(this)); + + // add item on doubletap + this.hammer.on("doubletap", this._onAddItem.bind(this)); + // attach to the DOM + this.show(); + }; /** - * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. - * Scales with N^2 - * @param body + * Set options for the ItemSet. Existing options will be extended/overwritten. + * @param {Object} [options] The following options are available: + * {String} type + * Default type for the items. Choose from 'box' + * (default), 'point', 'range', or 'background'. + * The default style can be overwritten by + * individual items. + * {String} align + * Alignment for the items, only applicable for + * BoxItem. Choose 'center' (default), 'left', or + * 'right'. + * {String} orientation + * Orientation of the item set. Choose 'top' or + * 'bottom' (default). + * {Function} groupOrder + * A sorting function for ordering groups + * {Boolean} stack + * If true (deafult), items will be stacked on + * top of each other. + * {Number} margin.axis + * Margin between the axis and the items in pixels. + * Default is 20. + * {Number} margin.item.horizontal + * Horizontal margin between items in pixels. + * Default is 10. + * {Number} margin.item.vertical + * Vertical Margin between items in pixels. + * Default is 10. + * {Number} margin.item + * Margin between items in pixels in both horizontal + * and vertical direction. Default is 10. + * {Number} margin + * Set margin for both axis and items in pixels. + * {Number} padding + * Padding of the contents of an item in pixels. + * Must correspond with the items css. Default is 5. + * {Boolean} selectable + * If true (default), items can be selected. + * {Boolean} editable + * Set all editable options to true or false + * {Boolean} editable.updateTime + * Allow dragging an item to an other moment in time + * {Boolean} editable.updateGroup + * Allow dragging an item to an other group + * {Boolean} editable.add + * Allow creating new items on double tap + * {Boolean} editable.remove + * Allow removing items by clicking the delete button + * top right of a selected item. + * {Function(item: Item, callback: Function)} onAdd + * Callback function triggered when an item is about to be added: + * when the user double taps an empty space in the Timeline. + * {Function(item: Item, callback: Function)} onUpdate + * Callback function fired when an item is about to be updated. + * This function typically has to show a dialog where the user + * change the item. If not implemented, nothing happens. + * {Function(item: Item, callback: Function)} onMove + * Fired when an item has been moved. If not implemented, + * the move action will be accepted. + * {Function(item: Item, callback: Function)} onRemove + * Fired when an item is about to be deleted. + * If not implemented, the item will be always removed. */ - exports.removeDuplicates = function (body) { - var hiddenDates = body.hiddenDates; - var safeDates = []; - for (var i = 0; i < hiddenDates.length; i++) { - for (var j = 0; j < hiddenDates.length; j++) { - if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { - // j inside i - if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[j].remove = true; - } - // j start inside i - else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { - hiddenDates[i].end = hiddenDates[j].end; - hiddenDates[j].remove = true; - } - // j end inside i - else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[i].start = hiddenDates[j].start; - hiddenDates[j].remove = true; + ItemSet.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + var fields = ["type", "align", "orientation", "padding", "stack", "selectable", "groupOrder", "dataAttributes", "template", "hide", "snap"]; + util.selectiveExtend(fields, this.options, options); + + if ("margin" in options) { + if (typeof options.margin === "number") { + this.options.margin.axis = options.margin; + this.options.margin.item.horizontal = options.margin; + this.options.margin.item.vertical = options.margin; + } else if (typeof options.margin === "object") { + util.selectiveExtend(["axis"], this.options.margin, options.margin); + if ("item" in options.margin) { + if (typeof options.margin.item === "number") { + this.options.margin.item.horizontal = options.margin.item; + this.options.margin.item.vertical = options.margin.item; + } else if (typeof options.margin.item === "object") { + util.selectiveExtend(["horizontal", "vertical"], this.options.margin.item, options.margin.item); + } } } } - } - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].remove !== true) { - safeDates.push(hiddenDates[i]); + if ("editable" in options) { + if (typeof options.editable === "boolean") { + this.options.editable.updateTime = options.editable; + this.options.editable.updateGroup = options.editable; + this.options.editable.add = options.editable; + this.options.editable.remove = options.editable; + } else if (typeof options.editable === "object") { + util.selectiveExtend(["updateTime", "updateGroup", "add", "remove"], this.options.editable, options.editable); + } } - } - body.hiddenDates = safeDates; - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - }; + // callback functions + var addCallback = (function (name) { + var fn = options[name]; + if (fn) { + if (!(fn instanceof Function)) { + throw new Error("option " + name + " must be a function " + name + "(item, callback)"); + } + this.options[name] = fn; + } + }).bind(this); + ["onAdd", "onUpdate", "onRemove", "onMove", "onMoving"].forEach(addCallback); - exports.printDates = function (dates) { - for (var i = 0; i < dates.length; i++) { - console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); + // force the itemSet to refresh: options like orientation and margins may be changed + this.markDirty(); } }; /** - * Used in TimeStep to avoid the hidden times. - * @param timeStep - * @param previousTime + * Mark the ItemSet dirty so it will refresh everything with next redraw. + * Optionally, all items can be marked as dirty and be refreshed. + * @param {{refreshItems: boolean}} [options] */ - exports.stepOverHiddenDates = function (timeStep, previousTime) { - var stepInHidden = false; - var currentValue = timeStep.current.valueOf(); - for (var i = 0; i < timeStep.hiddenDates.length; i++) { - var startDate = timeStep.hiddenDates[i].start; - var endDate = timeStep.hiddenDates[i].end; - if (currentValue >= startDate && currentValue < endDate) { - stepInHidden = true; - break; - } - } - - if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { - var prevValue = moment(previousTime); - var newValue = moment(endDate); - //check if the next step should be major - if (prevValue.year() != newValue.year()) { - timeStep.switchedYear = true; - } else if (prevValue.month() != newValue.month()) { - timeStep.switchedMonth = true; - } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { - timeStep.switchedDay = true; - } + ItemSet.prototype.markDirty = function (options) { + this.groupIds = []; + this.stackDirty = true; - timeStep.current = newValue.toDate(); + if (options && options.refreshItems) { + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); } }; + /** + * Destroy the ItemSet + */ + ItemSet.prototype.destroy = function () { + this.hide(); + this.setItems(null); + this.setGroups(null); - ///** - // * Used in TimeStep to avoid the hidden times. - // * @param timeStep - // * @param previousTime - // */ - //exports.checkFirstStep = function(timeStep) { - // var stepInHidden = false; - // var currentValue = timeStep.current.valueOf(); - // for (var i = 0; i < timeStep.hiddenDates.length; i++) { - // var startDate = timeStep.hiddenDates[i].start; - // var endDate = timeStep.hiddenDates[i].end; - // if (currentValue >= startDate && currentValue < endDate) { - // stepInHidden = true; - // break; - // } - // } - // - // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { - // var newValue = moment(endDate); - // timeStep.current = newValue.toDate(); - // } - //}; + this.hammer = null; + + this.body = null; + this.conversion = null; + }; /** - * replaces the Core toScreen methods - * @param Core - * @param time - * @param width - * @returns {number} + * Hide the component from the DOM */ - exports.toScreen = function (Core, time, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return (time.valueOf() - conversion.offset) * conversion.scale; - } else { - var hidden = exports.isHidden(time, Core.body.hiddenDates); - if (hidden.hidden == true) { - time = hidden.startDate; - } + ItemSet.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); + // remove the axis with dots + if (this.dom.axis.parentNode) { + this.dom.axis.parentNode.removeChild(this.dom.axis); + } - var conversion = Core.range.conversion(width, duration); - return (time.valueOf() - conversion.offset) * conversion.scale; + // remove the labelset containing all group labels + if (this.dom.labelSet.parentNode) { + this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); } }; - /** - * Replaces the core toTime methods - * @param body - * @param range - * @param x - * @param width - * @returns {Date} + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - exports.toTime = function (Core, x, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return new Date(x / conversion.scale + conversion.offset); - } else { - var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - var totalDuration = Core.range.end - Core.range.start - hiddenDuration; - var partialDuration = totalDuration * x / width; - var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); + ItemSet.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } - var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); - return newTime; + // show axis with dots + if (!this.dom.axis.parentNode) { + this.body.dom.backgroundVertical.appendChild(this.dom.axis); } - }; + // show labelset containing labels + if (!this.dom.labelSet.parentNode) { + this.body.dom.left.appendChild(this.dom.labelSet); + } + }; /** - * Support function - * - * @param hiddenDates - * @param range - * @returns {number} + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected, or a single item id. If ids is undefined + * or an empty array, all items will be unselected. */ - exports.getHiddenDurationBetween = function (hiddenDates, start, end) { - var duration = 0; - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= start && endDate < end) { - duration += endDate - startDate; + ItemSet.prototype.setSelection = function (ids) { + var i, ii, id, item; + + if (ids == undefined) ids = []; + if (!Array.isArray(ids)) ids = [ids]; + + // unselect currently selected items + for (i = 0, ii = this.selection.length; i < ii; i++) { + id = this.selection[i]; + item = this.items[id]; + if (item) item.unselect(); + } + + // select items + this.selection = []; + for (i = 0, ii = ids.length; i < ii; i++) { + id = ids[i]; + item = this.items[id]; + if (item) { + this.selection.push(id); + item.select(); } } - return duration; }; - /** - * Support function - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} + * Get the selected items by their id + * @return {Array} ids The ids of the selected items */ - exports.correctTimeForHidden = function (hiddenDates, range, time) { - time = moment(time).toDate().valueOf(); - time -= exports.getHiddenDurationBefore(hiddenDates, range, time); - return time; + ItemSet.prototype.getSelection = function () { + return this.selection.concat([]); }; - exports.getHiddenDurationBefore = function (hiddenDates, range, time) { - var timeOffset = 0; - time = moment(time).toDate().valueOf(); + /** + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items + */ + ItemSet.prototype.getVisibleItems = function () { + var range = this.body.range.getRange(); + var left = this.body.util.toScreen(range.start); + var right = this.body.util.toScreen(range.end); - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - if (time >= endDate) { - timeOffset += endDate - startDate; + var ids = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + var group = this.groups[groupId]; + var rawVisibleItems = group.visibleItems; + + // filter the "raw" set with visibleItems into a set which is really + // visible by pixels + for (var i = 0; i < rawVisibleItems.length; i++) { + var item = rawVisibleItems[i]; + // TODO: also check whether visible vertically + if (item.left < right && item.left + item.width > left) { + ids.push(item.id); + } } } } - return timeOffset; + + return ids; }; /** - * sum the duration from start to finish, including the hidden duration, - * until the required amount has been reached, return the accumulated hidden duration - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} + * Deselect a selected item + * @param {String | Number} id + * @private */ - exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { - var hiddenDuration = 0; - var duration = 0; - var previousPoint = range.start; - //exports.printDates(hiddenDates) - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - duration += startDate - previousPoint; - previousPoint = endDate; - if (duration >= requiredDuration) { - break; - } else { - hiddenDuration += endDate - startDate; - } + ItemSet.prototype._deselect = function (id) { + var selection = this.selection; + for (var i = 0, ii = selection.length; i < ii; i++) { + if (selection[i] == id) { + // non-strict comparison! + selection.splice(i, 1); + break; } } - - return hiddenDuration; }; - - /** - * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true - * @param hiddenDates - * @param time - * @param direction - * @param correctionEnabled - * @returns {*} + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { - var isHidden = exports.isHidden(time, hiddenDates); - if (isHidden.hidden == true) { - if (direction < 0) { - if (correctionEnabled == true) { - return isHidden.startDate - (isHidden.endDate - time) - 1; - } else { - return isHidden.startDate - 1; - } - } else { - if (correctionEnabled == true) { - return isHidden.endDate + (time - isHidden.startDate) + 1; - } else { - return isHidden.endDate + 1; - } - } - } else { - return time; - } - }; + ItemSet.prototype.redraw = function () { + var margin = this.options.margin, + range = this.body.range, + asSize = util.option.asSize, + options = this.options, + orientation = options.orientation, + resized = false, + frame = this.dom.frame, + editable = options.editable.updateTime || options.editable.updateGroup; + // recalculate absolute position (before redrawing groups) + this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; + this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - /** - * Check if a time is hidden - * - * @param time - * @param hiddenDates - * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} - */ - exports.isHidden = function (time, hiddenDates) { - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; + // update class name + frame.className = "itemset" + (editable ? " editable" : ""); - if (time >= startDate && time < endDate) { - // if the start is entering a hidden zone - return { hidden: true, startDate: startDate, endDate: endDate }; - break; - } - } - return { hidden: false, startDate: startDate, endDate: endDate }; - }; + // reorder the groups (if needed) + resized = this._orderGroups() || resized; -/***/ }, -/* 27 */ -/***/ function(module, exports, __webpack_require__) { + // check whether zoomed (in that case we need to re-stack everything) + // TODO: would be nicer to get this as a trigger from Range + var visibleInterval = range.end - range.start; + var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; + if (zoomed) this.stackDirty = true; + this.lastVisibleInterval = visibleInterval; + this.props.lastWidth = this.props.width; - "use strict"; + var restack = this.stackDirty; + var firstGroup = this._firstGroup(); + var firstMargin = { + item: margin.item, + axis: margin.axis + }; + var nonFirstMargin = { + item: margin.item, + axis: margin.item.vertical / 2 + }; + var height = 0; + var minHeight = margin.axis + margin.item.vertical; - var Emitter = __webpack_require__(11); - var Hammer = __webpack_require__(19); - var hammerUtil = __webpack_require__(24); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var Range = __webpack_require__(23); - var ItemSet = __webpack_require__(28); - var Activator = __webpack_require__(38); - var DateUtil = __webpack_require__(26); - var CustomTime = __webpack_require__(40); + // redraw the background group + this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Core.setOptions for the available options. - * @constructor - */ - function Core() {} + // redraw all regular groups + util.forEach(this.groups, function (group) { + var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; + var groupResized = group.redraw(range, groupMargin, restack); + resized = groupResized || resized; + height += group.height; + }); + height = Math.max(height, minHeight); + this.stackDirty = false; - // turn Core into an event emitter - Emitter(Core.prototype); + // update frame height + frame.style.height = asSize(height); - /** - * Create the main DOM for the Core: a root panel containing left, right, - * top, bottom, content, and background panel. - * @param {Element} container The container element where the Core will - * be attached. - * @private - */ - Core.prototype._create = function (container) { - this.dom = {}; + // calculate actual size + this.props.width = frame.offsetWidth; + this.props.height = height; - this.dom.root = document.createElement("div"); - this.dom.background = document.createElement("div"); - this.dom.backgroundVertical = document.createElement("div"); - this.dom.backgroundHorizontal = document.createElement("div"); - this.dom.centerContainer = document.createElement("div"); - this.dom.leftContainer = document.createElement("div"); - this.dom.rightContainer = document.createElement("div"); - this.dom.center = document.createElement("div"); - this.dom.left = document.createElement("div"); - this.dom.right = document.createElement("div"); - this.dom.top = document.createElement("div"); - this.dom.bottom = document.createElement("div"); - this.dom.shadowTop = document.createElement("div"); - this.dom.shadowBottom = document.createElement("div"); - this.dom.shadowTopLeft = document.createElement("div"); - this.dom.shadowBottomLeft = document.createElement("div"); - this.dom.shadowTopRight = document.createElement("div"); - this.dom.shadowBottomRight = document.createElement("div"); + // reposition axis + this.dom.axis.style.top = asSize(orientation == "top" ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); + this.dom.axis.style.left = "0"; - this.dom.root.className = "vis timeline root"; - this.dom.background.className = "vispanel background"; - this.dom.backgroundVertical.className = "vispanel background vertical"; - this.dom.backgroundHorizontal.className = "vispanel background horizontal"; - this.dom.centerContainer.className = "vispanel center"; - this.dom.leftContainer.className = "vispanel left"; - this.dom.rightContainer.className = "vispanel right"; - this.dom.top.className = "vispanel top"; - this.dom.bottom.className = "vispanel bottom"; - this.dom.left.className = "content"; - this.dom.center.className = "content"; - this.dom.right.className = "content"; - this.dom.shadowTop.className = "shadow top"; - this.dom.shadowBottom.className = "shadow bottom"; - this.dom.shadowTopLeft.className = "shadow top"; - this.dom.shadowBottomLeft.className = "shadow bottom"; - this.dom.shadowTopRight.className = "shadow top"; - this.dom.shadowBottomRight.className = "shadow bottom"; + // check if this component is resized + resized = this._isResized() || resized; - this.dom.root.appendChild(this.dom.background); - this.dom.root.appendChild(this.dom.backgroundVertical); - this.dom.root.appendChild(this.dom.backgroundHorizontal); - this.dom.root.appendChild(this.dom.centerContainer); - this.dom.root.appendChild(this.dom.leftContainer); - this.dom.root.appendChild(this.dom.rightContainer); - this.dom.root.appendChild(this.dom.top); - this.dom.root.appendChild(this.dom.bottom); + return resized; + }; - this.dom.centerContainer.appendChild(this.dom.center); - this.dom.leftContainer.appendChild(this.dom.left); - this.dom.rightContainer.appendChild(this.dom.right); + /** + * Get the first group, aligned with the axis + * @return {Group | null} firstGroup + * @private + */ + ItemSet.prototype._firstGroup = function () { + var firstGroupIndex = this.options.orientation == "top" ? 0 : this.groupIds.length - 1; + var firstGroupId = this.groupIds[firstGroupIndex]; + var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; - this.dom.centerContainer.appendChild(this.dom.shadowTop); - this.dom.centerContainer.appendChild(this.dom.shadowBottom); - this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); - this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); - this.dom.rightContainer.appendChild(this.dom.shadowTopRight); - this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); + return firstGroup || null; + }; - this.on("rangechange", this.redraw.bind(this)); + /** + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. + * @protected + */ + ItemSet.prototype._updateUngrouped = function () { + var ungrouped = this.groups[UNGROUPED]; + var background = this.groups[BACKGROUND]; + var item, itemId; - var me = this; - this.on("change", function (properties) { - if (properties && properties.queue == true) { - // redraw once on next tick - if (!me._redrawTimer) { - me._redrawTimer = setTimeout(function () { - me._redrawTimer = null; - me._redraw(); - }, 0); + if (this.groupsData) { + // remove the group holding all ungrouped items + if (ungrouped) { + ungrouped.hide(); + delete this.groups[UNGROUPED]; + + for (itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + item = this.items[itemId]; + item.parent && item.parent.remove(item); + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + group && group.add(item) || item.hide(); + } } - } else { - // redraw immediately - me._redraw(); } - }); - - // create event listeners for all interesting events, these events will be - // emitted via emitter - this.hammer = new Hammer(this.dom.root, { touchAction: "pan-y" }); - this.hammer.get("pinch").set({ enable: true }); - this.listeners = {}; + } else { + // create a group holding all (unfiltered) items + if (!ungrouped) { + var id = null; + var data = null; + ungrouped = new Group(id, data, this); + this.groups[UNGROUPED] = ungrouped; - var events = ["tap", "doubletap", "press", "pinch", "pan", "panstart", "panmove", "panend" - // TODO: cleanup - //'touch', 'pinch', - //'tap', 'doubletap', 'hold', - //'dragstart', 'drag', 'dragend', - //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (type) { - var listener = function (event) { - if (me.isActive()) { - me.emit(type, event); + for (itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + item = this.items[itemId]; + ungrouped.add(item); + } } - }; - me.hammer.on(type, listener); - me.listeners[type] = listener; - }); - - // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) - hammerUtil.onTouch(this.hammer, (function (event) { - me.emit("touch", event); - }).bind(this)); - function onMouseWheel(event) { - if (me.isActive()) { - me.emit("mousewheel", event); + ungrouped.show(); } } - this.dom.root.addEventListener("mousewheel", onMouseWheel); - this.dom.root.addEventListener("DOMMouseScroll", onMouseWheel); - - // size properties of each of the panels - this.props = { - root: {}, - background: {}, - centerContainer: {}, - leftContainer: {}, - rightContainer: {}, - center: {}, - left: {}, - right: {}, - top: {}, - bottom: {}, - border: {}, - scrollTop: 0, - scrollTopMin: 0 - }; - - this.redrawCount = 0; + }; - // attach the root panel to the provided container - if (!container) throw new Error("No container provided"); - container.appendChild(this.dom.root); + /** + * Get the element for the labelset + * @return {HTMLElement} labelSet + */ + ItemSet.prototype.getLabelSet = function () { + return this.dom.labelSet; }; /** - * Set options. Options will be passed to all components loaded in the Timeline. - * @param {Object} [options] - * {String} orientation - * Vertical orientation for the Timeline, - * can be 'bottom' (default) or 'top'. - * {String | Number} width - * Width for the timeline, a number in pixels or - * a css string like '1000px' or '75%'. '100%' by default. - * {String | Number} height - * Fixed height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. If undefined, - * The Timeline will automatically size such that - * its contents fit. - * {String | Number} minHeight - * Minimum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {String | Number} maxHeight - * Maximum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {Number | Date | String} start - * Start date for the visible window - * {Number | Date | String} end - * End date for the visible window + * Set items + * @param {vis.DataSet | null} items */ - Core.prototype.setOptions = function (options) { - if (options) { - // copy the known options - var fields = ["width", "height", "minHeight", "maxHeight", "autoResize", "start", "end", "orientation", "clickToUse", "dataAttributes", "hiddenDates"]; - util.selectiveExtend(fields, this.options, options); + ItemSet.prototype.setItems = function (items) { + var me = this, + ids, + oldItemsData = this.itemsData; - if ("hiddenDates" in this.options) { - DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); - } + // replace the dataset + if (!items) { + this.itemsData = null; + } else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } else { + throw new TypeError("Data must be an instance of DataSet or DataView"); + } - if ("clickToUse" in options) { - if (options.clickToUse) { - if (!this.activator) { - this.activator = new Activator(this.dom.root); - } - } else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } - } - } + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - // enable/disable autoResize - this._initAutoResize(); + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); } - // propagate options to all components - this.components.forEach(function (component) { - return component.setOptions(options); - }); + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - // TODO: remove deprecation error one day (deprecated since version 0.8.0) - if (options && options.order) { - throw new Error("Option order is deprecated. There is no replacement for this feature."); - } + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); - // redraw everything - this._redraw(); + // update the group holding all ungrouped items + this._updateUngrouped(); + } }; /** - * Returns true when the Timeline is active. - * @returns {boolean} + * Get the current items + * @returns {vis.DataSet | null} */ - Core.prototype.isActive = function () { - return !this.activator || this.activator.active; + ItemSet.prototype.getItems = function () { + return this.itemsData; }; /** - * Destroy the Core, clean up all DOM elements and event listeners. + * Set groups + * @param {vis.DataSet} groups */ - Core.prototype.destroy = function () { - // unbind datasets - this.clear(); - - // remove all event listeners - this.off(); + ItemSet.prototype.setGroups = function (groups) { + var me = this, + ids; - // stop checking for changed size - this._stopAutoResize(); + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.unsubscribe(event, callback); + }); - // remove from DOM - if (this.dom.root.parentNode) { - this.dom.root.parentNode.removeChild(this.dom.root); + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw } - this.dom = null; - // remove Activator - if (this.activator) { - this.activator.destroy(); - delete this.activator; + // replace the dataset + if (!groups) { + this.groupsData = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } else { + throw new TypeError("Data must be an instance of DataSet or DataView"); } - // cleanup hammer touch events - for (var event in this.listeners) { - if (this.listeners.hasOwnProperty(event)) { - delete this.listeners[event]; - } + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); + + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); } - this.listeners = null; - this.hammer = null; - // give all components the opportunity to cleanup - this.components.forEach(function (component) { - return component.destroy(); - }); + // update the group holding all ungrouped items + this._updateUngrouped(); - this.body = null; - }; + // update the order of all items in each group + this._order(); + this.body.emitter.emit("change", { queue: true }); + }; /** - * Set a custom time bar - * @param {Date} time - * @param {int} id + * Get the current groups + * @returns {vis.DataSet | null} groups */ - Core.prototype.setCustomTime = function (time, id) { - if (!this.customTime) { - throw new Error("Cannot get custom time: Custom time bar is not enabled"); - } - - var barId = id || 0; - - this.components.forEach(function (element, index, components) { - if (element instanceof CustomTime && element.options.id === barId) { - element.setCustomTime(time); - } - }); + ItemSet.prototype.getGroups = function () { + return this.groupsData; }; /** - * Retrieve the current custom time. - * @return {Date} customTime - * @param {int} id + * Remove an item by its id + * @param {String | Number} id */ - Core.prototype.getCustomTime = function (id) { - if (!this.customTime) { - throw new Error("Cannot get custom time: Custom time bar is not enabled"); - } - - var barId = id || 0, - customTime = this.customTime.getCustomTime(); + ItemSet.prototype.removeItem = function (id) { + var item = this.itemsData.get(id), + dataset = this.itemsData.getDataSet(); - this.components.forEach(function (element, index, components) { - if (element instanceof CustomTime && element.options.id === barId) { - customTime = element.getCustomTime(); - } - }); + if (item) { + // confirm deletion + this.options.onRemove(item, function (item) { + if (item) { + // remove by id here, it is possible that an item has no id defined + // itself, so better not delete by the item itself + dataset.remove(id); + } + }); + } + }; - return customTime; + /** + * Get the time of an item based on it's data and options.type + * @param {Object} itemData + * @returns {string} Returns the type + * @private + */ + ItemSet.prototype._getType = function (itemData) { + return itemData.type || this.options.type || (itemData.end ? "range" : "box"); }; + /** - * Add custom vertical bar - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. Time point where the new bar should be placed - * @param {Number | String} ID of the new bar - * @return {Number | String} ID of the new bar + * Get the group id for an item + * @param {Object} itemData + * @returns {string} Returns the groupId + * @private */ - Core.prototype.addCustomTime = function (time, id) { - if (!this.currentTime) { - throw new Error("Option showCurrentTime must be true"); + ItemSet.prototype._getGroupId = function (itemData) { + var type = this._getType(itemData); + if (type == "background" && itemData.group == undefined) { + return BACKGROUND; + } else { + return this.groupsData ? itemData.group : UNGROUPED; } + }; - if (time === undefined) { - throw new Error("Time parameter for the custom bar must be provided"); - } + /** + * Handle updated items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onUpdate = function (ids) { + var me = this; - var ts = util.convert(time, "Date").valueOf(), - numIds, - customTime, - customBarId; + ids.forEach(function (id) { + var itemData = me.itemsData.get(id, me.itemOptions); + var item = me.items[id]; + var type = me._getType(itemData); - // All bar IDs are kept in 1 array, mixed types - // Bar with ID 0 is the default bar. - if (!this.customBarIds || this.customBarIds.constructor !== Array) { - this.customBarIds = [0]; - } + var constructor = ItemSet.types[type]; - // If the ID is not provided, generate one, otherwise just use it - if (id === undefined) { - numIds = this.customBarIds.filter(function (element) { - return util.isNumber(element); - }); + if (item) { + // update item + if (!constructor || !(item instanceof constructor)) { + // item type has changed, delete the item and recreate it + me._removeItem(item); + item = null; + } else { + me._updateItem(item, itemData); + } + } - customBarId = numIds.length > 0 ? Math.max.apply(null, numIds) + 1 : 1; - } else { - // Check for duplicates - this.customBarIds.forEach(function (element) { - if (element === id) { - throw new Error("Custom time ID already exists"); + if (!item) { + // create item + if (constructor) { + item = new constructor(itemData, me.conversion, me.options); + item.id = id; // TODO: not so nice setting id afterwards + me._addItem(item); + } else if (type == "rangeoverflow") { + // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day + throw new TypeError("Item type \"rangeoverflow\" is deprecated. Use css styling instead: " + ".vis.timeline .item.range .content {overflow: visible;}"); + } else { + throw new TypeError("Unknown item type \"" + type + "\""); } - }); + } + }); - customBarId = id; - } + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit("change", { queue: true }); + }; - this.customBarIds.push(customBarId); + /** + * Handle added items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; - customTime = new CustomTime(this.body, { - showCustomTime: true, - time: ts, - id: customBarId + /** + * Handle removed items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onRemove = function (ids) { + var count = 0; + var me = this; + ids.forEach(function (id) { + var item = me.items[id]; + if (item) { + count++; + me._removeItem(item); + } }); - this.components.push(customTime); - this.redraw(); + if (count) { + // update order + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit("change", { queue: true }); + } + }; - return customBarId; + /** + * Update the order of item in all groups + * @private + */ + ItemSet.prototype._order = function () { + // reorder the items in all groups + // TODO: optimization: only reorder groups affected by the changed items + util.forEach(this.groups, function (group) { + group.order(); + }); }; /** - * Remove previously added custom bar - * @param {int} id ID of the custom bar to be removed - * @return {boolean} True if the bar exists and is removed, false otherwise + * Handle updated groups + * @param {Number[]} ids + * @private */ - Core.prototype.removeCustomTime = function (id) { + ItemSet.prototype._onUpdateGroups = function (ids) { + this._onAddGroups(ids); + }; + + /** + * Handle changed groups (added or updated) + * @param {Number[]} ids + * @private + */ + ItemSet.prototype._onAddGroups = function (ids) { var me = this; - this.components.forEach(function (bar, index, components) { - if (bar instanceof CustomTime && bar.options.id === id) { - // Only the lines added by the user will be removed - if (bar.options.id !== 0) { - me.customBarIds.splice(me.customBarIds.indexOf(id), 1); - components.splice(index, 1); - bar.destroy(); + ids.forEach(function (id) { + var groupData = me.groupsData.get(id); + var group = me.groups[id]; + + if (!group) { + // check for reserved ids + if (id == UNGROUPED || id == BACKGROUND) { + throw new Error("Illegal group id. " + id + " is a reserved id."); + } + + var groupOptions = Object.create(me.options); + util.extend(groupOptions, { + height: null + }); + + group = new Group(id, groupData, me); + me.groups[id] = group; + + // add items with this groupId to the new group + for (var itemId in me.items) { + if (me.items.hasOwnProperty(itemId)) { + var item = me.items[itemId]; + if (item.data.group == id) { + group.add(item); + } + } } + + group.order(); + group.show(); + } else { + // update group + group.setData(groupData); } }); - }; + this.body.emitter.emit("change", { queue: true }); + }; /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Handle removed groups + * @param {Number[]} ids + * @private */ - Core.prototype.getVisibleItems = function () { - return this.itemSet && this.itemSet.getVisibleItems() || []; - }; + ItemSet.prototype._onRemoveGroups = function (ids) { + var groups = this.groups; + ids.forEach(function (id) { + var group = groups[id]; + + if (group) { + group.hide(); + delete groups[id]; + } + }); + this.markDirty(); + this.body.emitter.emit("change", { queue: true }); + }; /** - * Clear the Core. By Default, items, groups and options are cleared. - * Example usage: - * - * timeline.clear(); // clear items, groups, and options - * timeline.clear({options: true}); // clear options only - * - * @param {Object} [what] Optionally specify what to clear. By default: - * {items: true, groups: true, options: true} + * Reorder the groups if needed + * @return {boolean} changed + * @private */ - Core.prototype.clear = function (what) { - // clear items - if (!what || what.items) { - this.setItems(null); - } + ItemSet.prototype._orderGroups = function () { + if (this.groupsData) { + // reorder the groups + var groupIds = this.groupsData.getIds({ + order: this.options.groupOrder + }); - // clear groups - if (!what || what.groups) { - this.setGroups(null); - } + var changed = !util.equalArray(groupIds, this.groupIds); + if (changed) { + // hide all groups, removes them from the DOM + var groups = this.groups; + groupIds.forEach(function (groupId) { + groups[groupId].hide(); + }); - // clear options of timeline and of each of the components - if (!what || what.options) { - this.components.forEach(function (component) { - return component.setOptions(component.defaultOptions); - }); + // show the groups again, attach them to the DOM in correct order + groupIds.forEach(function (groupId) { + groups[groupId].show(); + }); - this.setOptions(this.defaultOptions); // this will also do a redraw + this.groupIds = groupIds; + } + + return changed; + } else { + return false; } }; /** - * Set Core window such that it fits all items - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. + * Add a new item + * @param {Item} item + * @private */ - Core.prototype.fit = function (options) { - var range = this._getDataRange(); - - // skip range set if there is no start and end date - if (range.start === null && range.end === null) { - return; - } + ItemSet.prototype._addItem = function (item) { + this.items[item.id] = item; - var animate = options && options.animate !== undefined ? options.animate : true; - this.range.setRange(range.start, range.end, animate); + // add to group + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + if (group) group.add(item); }; /** - * Calculate the data range of the items and applies a 5% window around it. - * @returns {{start: Date | null, end: Date | null}} - * @protected + * Update an existing item + * @param {Item} item + * @param {Object} itemData + * @private */ - Core.prototype._getDataRange = function () { - // apply the data range as range - var dataRange = this.getItemRange(); + ItemSet.prototype._updateItem = function (item, itemData) { + var oldGroupId = item.data.group; - // add 5% space on both sides - var start = dataRange.min; - var end = dataRange.max; - if (start != null && end != null) { - var interval = end.valueOf() - start.valueOf(); - if (interval <= 0) { - // prevent an empty interval - interval = 24 * 60 * 60 * 1000; // 1 day - } - start = new Date(start.valueOf() - interval * 0.05); - end = new Date(end.valueOf() + interval * 0.05); - } + // update the items data (will redraw the item when displayed) + item.setData(itemData); - return { - start: start, - end: end - }; - }; + // update group + if (oldGroupId != item.data.group) { + var oldGroup = this.groups[oldGroupId]; + if (oldGroup) oldGroup.remove(item); - /** - * Set the visible window. Both parameters are optional, you can change only - * start or only end. Syntax: - * - * TimeLine.setWindow(start, end) - * TimeLine.setWindow(start, end, options) - * TimeLine.setWindow(range) - * - * Where start and end can be a Date, number, or string, and range is an - * object with properties start and end. - * - * @param {Date | Number | String | Object} [start] Start date of visible window - * @param {Date | Number | String} [end] End date of visible window - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - */ - Core.prototype.setWindow = function (start, end, options) { - var animate; - if (arguments.length == 1) { - var range = arguments[0]; - animate = range.animate !== undefined ? range.animate : true; - this.range.setRange(range.start, range.end, animate); - } else { - animate = options && options.animate !== undefined ? options.animate : true; - this.range.setRange(start, end, animate); + var groupId = this._getGroupId(item.data); + var group = this.groups[groupId]; + if (group) group.add(item); } }; /** - * Move the window such that given time is centered on screen. - * @param {Date | Number | String} time - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. + * Delete an item from the ItemSet: remove it from the DOM, from the map + * with items, and from the map with visible items, and from the selection + * @param {Item} item + * @private */ - Core.prototype.moveTo = function (time, options) { - var interval = this.range.end - this.range.start; - var t = util.convert(time, "Date").valueOf(); + ItemSet.prototype._removeItem = function (item) { + // remove from DOM + item.hide(); - var start = t - interval / 2; - var end = t + interval / 2; - var animate = options && options.animate !== undefined ? options.animate : true; + // remove from items + delete this.items[item.id]; - this.range.setRange(start, end, animate); + // remove from selection + var index = this.selection.indexOf(item.id); + if (index != -1) this.selection.splice(index, 1); + + // remove from group + item.parent && item.parent.remove(item); }; /** - * Get the visible window - * @return {{start: Date, end: Date}} Visible range + * Create an array containing all items being a range (having an end date) + * @param array + * @returns {Array} + * @private */ - Core.prototype.getWindow = function () { - var range = this.range.getRange(); - return { - start: new Date(range.start), - end: new Date(range.end) - }; + ItemSet.prototype._constructByEndArray = function (array) { + var endArray = []; + + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof RangeItem) { + endArray.push(array[i]); + } + } + return endArray; }; /** - * Force a redraw. Can be overridden by implementations of Core + * Register the clicked item on touch, before dragStart is initiated. + * + * dragStart is initiated from a mousemove event, AFTER the mouse/touch is + * already moving. Therefore, the mouse/touch can sometimes be above an other + * DOM element than the item itself. + * + * @param {Event} event + * @private */ - Core.prototype.redraw = function () { - this._redraw(); + ItemSet.prototype._onTouch = function (event) { + // store the touched item, used in _onDragStart + this.touchParams.item = ItemSet.itemFromTarget(event); + this.touchParams.dragLeftItem = event.target.dragLeftItem || false; + this.touchParams.dragRightItem = event.target.dragRightItem || false; + this.touchParams.itemProps = null; }; /** - * Redraw for internal use. Redraws all components. See also the public - * method redraw. - * @protected + * Start dragging the selected events + * @param {Event} event + * @private */ - Core.prototype._redraw = function () { - var resized = false; - var options = this.options; - var props = this.props; - var dom = this.dom; - - if (!dom) return; // when destroyed + ItemSet.prototype._onDragStart = function (event) { + if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { + return; + } - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + var item = this.touchParams.item || null; + var me = this; + var props; - // update class names - if (options.orientation == "top") { - util.addClassName(dom.root, "top"); - util.removeClassName(dom.root, "bottom"); - } else { - util.removeClassName(dom.root, "top"); - util.addClassName(dom.root, "bottom"); - } + if (item && item.selected) { + var dragLeftItem = this.touchParams.dragLeftItem; + var dragRightItem = this.touchParams.dragRightItem; - // update root width and height options - dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ""); - dom.root.style.minHeight = util.option.asSize(options.minHeight, ""); - dom.root.style.width = util.option.asSize(options.width, ""); + if (dragLeftItem) { + props = { + item: dragLeftItem, + initialX: event.center.x + }; - // calculate border widths - props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; - props.border.right = props.border.left; - props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; - props.border.bottom = props.border.top; - var borderRootHeight = dom.root.offsetHeight - dom.root.clientHeight; - var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; + if (me.options.editable.updateTime) { + props.start = item.data.start.valueOf(); + } + if (me.options.editable.updateGroup) { + if ("group" in item.data) props.group = item.data.group; + } - // workaround for a bug in IE: the clientWidth of an element with - // a height:0px and overflow:hidden is not calculated and always has value 0 - if (dom.centerContainer.clientHeight === 0) { - props.border.left = props.border.top; - props.border.right = props.border.left; - } - if (dom.root.clientHeight === 0) { - borderRootWidth = borderRootHeight; - } + this.touchParams.itemProps = [props]; + } else if (dragRightItem) { + props = { + item: dragRightItem, + initialX: event.center.x + }; - // calculate the heights. If any of the side panels is empty, we set the height to - // minus the border width, such that the border will be invisible - props.center.height = dom.center.offsetHeight; - props.left.height = dom.left.offsetHeight; - props.right.height = dom.right.offsetHeight; - props.top.height = dom.top.clientHeight || -props.border.top; - props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; + if (me.options.editable.updateTime) { + props.end = item.data.end.valueOf(); + } + if (me.options.editable.updateGroup) { + if ("group" in item.data) props.group = item.data.group; + } - // TODO: compensate borders when any of the panels is empty. + this.touchParams.itemProps = [props]; + } else { + this.touchParams.itemProps = this.getSelection().map(function (id) { + var item = me.items[id]; + var props = { + item: item, + initialX: event.center.x + }; - // apply auto height - // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) - var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); - var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; - dom.root.style.height = util.option.asSize(options.height, autoHeight + "px"); + if (me.options.editable.updateTime) { + if ("start" in item.data) { + props.start = item.data.start.valueOf(); - // calculate heights of the content panels - props.root.height = dom.root.offsetHeight; - props.background.height = props.root.height - borderRootHeight; - var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; - props.centerContainer.height = containerHeight; - props.leftContainer.height = containerHeight; - props.rightContainer.height = props.leftContainer.height; + if ("end" in item.data) { + // we store a duration here in order not to change the width + // of the item when moving it. + props.duration = item.data.end.valueOf() - props.start; + } + } + } + if (me.options.editable.updateGroup) { + if ("group" in item.data) props.group = item.data.group; + } - // calculate the widths of the panels - props.root.width = dom.root.offsetWidth; - props.background.width = props.root.width - borderRootWidth; - props.left.width = dom.leftContainer.clientWidth || -props.border.left; - props.leftContainer.width = props.left.width; - props.right.width = dom.rightContainer.clientWidth || -props.border.right; - props.rightContainer.width = props.right.width; - var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; - props.center.width = centerWidth; - props.centerContainer.width = centerWidth; - props.top.width = centerWidth; - props.bottom.width = centerWidth; + return props; + }); + } - // resize the panels - dom.background.style.height = props.background.height + "px"; - dom.backgroundVertical.style.height = props.background.height + "px"; - dom.backgroundHorizontal.style.height = props.centerContainer.height + "px"; - dom.centerContainer.style.height = props.centerContainer.height + "px"; - dom.leftContainer.style.height = props.leftContainer.height + "px"; - dom.rightContainer.style.height = props.rightContainer.height + "px"; + event.stopPropagation(); + event.preventDefault(); + } + }; - dom.background.style.width = props.background.width + "px"; - dom.backgroundVertical.style.width = props.centerContainer.width + "px"; - dom.backgroundHorizontal.style.width = props.background.width + "px"; - dom.centerContainer.style.width = props.center.width + "px"; - dom.top.style.width = props.top.width + "px"; - dom.bottom.style.width = props.bottom.width + "px"; + /** + * Drag selected items + * @param {Event} event + * @private + */ + ItemSet.prototype._onDrag = function (event) { + event.preventDefault(); - // reposition the panels - dom.background.style.left = "0"; - dom.background.style.top = "0"; - dom.backgroundVertical.style.left = props.left.width + props.border.left + "px"; - dom.backgroundVertical.style.top = "0"; - dom.backgroundHorizontal.style.left = "0"; - dom.backgroundHorizontal.style.top = props.top.height + "px"; - dom.centerContainer.style.left = props.left.width + "px"; - dom.centerContainer.style.top = props.top.height + "px"; - dom.leftContainer.style.left = "0"; - dom.leftContainer.style.top = props.top.height + "px"; - dom.rightContainer.style.left = props.left.width + props.center.width + "px"; - dom.rightContainer.style.top = props.top.height + "px"; - dom.top.style.left = props.left.width + "px"; - dom.top.style.top = "0"; - dom.bottom.style.left = props.left.width + "px"; - dom.bottom.style.top = props.top.height + props.centerContainer.height + "px"; + if (this.touchParams.itemProps) { + var me = this; + var snap = this.options.snap || null; + var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); - // update the scrollTop, feasible range for the offset can be changed - // when the height of the Core or of the contents of the center changed - this._updateScrollTop(); + // move + this.touchParams.itemProps.forEach(function (props) { + var newProps = {}; + var current = me.body.util.toTime(event.center.x - xOffset); + var initial = me.body.util.toTime(props.initialX - xOffset); + var offset = current - initial; - // reposition the scrollable contents - var offset = this.props.scrollTop; - if (options.orientation == "bottom") { - offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); - } - dom.center.style.left = "0"; - dom.center.style.top = offset + "px"; - dom.left.style.left = "0"; - dom.left.style.top = offset + "px"; - dom.right.style.left = "0"; - dom.right.style.top = offset + "px"; + if ("start" in props) { + var start = new Date(props.start + offset); + newProps.start = snap ? snap(start, scale, step) : start; + } - // show shadows when vertical scrolling is available - var visibilityTop = this.props.scrollTop == 0 ? "hidden" : ""; - var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? "hidden" : ""; - dom.shadowTop.style.visibility = visibilityTop; - dom.shadowBottom.style.visibility = visibilityBottom; - dom.shadowTopLeft.style.visibility = visibilityTop; - dom.shadowBottomLeft.style.visibility = visibilityBottom; - dom.shadowTopRight.style.visibility = visibilityTop; - dom.shadowBottomRight.style.visibility = visibilityBottom; + if ("end" in props) { + var end = new Date(props.end + offset); + newProps.end = snap ? snap(end, scale, step) : end; + } else if ("duration" in props) { + newProps.end = new Date(newProps.start.valueOf() + props.duration); + } - // redraw all components - this.components.forEach(function (component) { - resized = component.redraw() || resized; - }); - if (resized) { - // keep repainting until all sizes are settled - var MAX_REDRAWS = 3; // maximum number of consecutive redraws - if (this.redrawCount < MAX_REDRAWS) { - this.redrawCount++; - this._redraw(); - } else { - console.log("WARNING: infinite loop in redraw?"); - } - this.redrawCount = 0; - } + if ("group" in props) { + // drag from one group to another + var group = me.groupFromTarget(event); + newProps.group = group && group.groupId; + } - this.emit("finishedRedraw"); - }; + // confirm moving the item + var itemData = util.extend({}, props.item.data, newProps); + me.options.onMoving(itemData, function (itemData) { + if (itemData) { + me._updateItemProps(props.item, itemData); + } + }); + }); - // TODO: deprecated since version 1.1.0, remove some day - Core.prototype.repaint = function () { - throw new Error("Function repaint is deprecated. Use redraw instead."); - }; + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit("change"); - /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * Only applicable when option `showCurrentTime` is true. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. - */ - Core.prototype.setCurrentTime = function (time) { - if (!this.currentTime) { - throw new Error("Option showCurrentTime must be true"); + event.stopPropagation(); } - - this.currentTime.setCurrentTime(time); }; /** - * Get the current time. - * Only applicable when option `showCurrentTime` is true. - * @return {Date} Returns the current time. + * Update an items properties + * @param {Item} item + * @param {Object} props Can contain properties start, end, and group. + * @private */ - Core.prototype.getCurrentTime = function () { - if (!this.currentTime) { - throw new Error("Option showCurrentTime must be true"); + ItemSet.prototype._updateItemProps = function (item, props) { + // TODO: copy all properties from props to item? (also new ones) + if ("start" in props) { + item.data.start = props.start; + } + if ("end" in props) { + item.data.end = props.end; + } else if ("duration" in props) { + item.data.end = new Date(props.start.valueOf() + props.duration); + } + if ("group" in props && item.data.group != props.group) { + this._moveToGroup(item, props.group); } - - return this.currentTime.getCurrentTime(); }; /** - * Convert a position on screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x + * Move an item to another group + * @param {Item} item + * @param {String | Number} groupId * @private */ - // TODO: move this function to Range - Core.prototype._toTime = function (x) { - return DateUtil.toTime(this, x, this.props.center.width); - }; + ItemSet.prototype._moveToGroup = function (item, groupId) { + var group = this.groups[groupId]; + if (group && group.groupId != item.data.group) { + var oldGroup = item.parent; + oldGroup.remove(item); + oldGroup.order(); + group.add(item); + group.order(); - /** - * Convert a position on the global screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @private - */ - // TODO: move this function to Range - Core.prototype._toGlobalTime = function (x) { - return DateUtil.toTime(this, x, this.props.root.width); - //var conversion = this.range.conversion(this.props.root.width); - //return new Date(x / conversion.scale + conversion.offset); + item.data.group = group.groupId; + } }; /** - * Convert a datetime (Date object) into a position on the screen - * @param {Date} time A date - * @return {int} x The position on the screen in pixels which corresponds - * with the given date. + * End of dragging selected items + * @param {Event} event * @private */ - // TODO: move this function to Range - Core.prototype._toScreen = function (time) { - return DateUtil.toScreen(this, time, this.props.center.width); - }; + ItemSet.prototype._onDragEnd = function (event) { + if (this.touchParams.itemProps) { + // prepare a change set for the changed items + var changes = [], + me = this, + dataset = this.itemsData.getDataSet(); + var itemProps = this.touchParams.itemProps; + this.touchParams.itemProps = null; + itemProps.forEach(function (props) { + var id = props.item.id, + itemData = me.itemsData.get(id, me.itemOptions); + var changed = false; + if ("start" in props.item.data) { + changed = props.start != props.item.data.start.valueOf(); + itemData.start = util.convert(props.item.data.start, dataset._options.type && dataset._options.type.start || "Date"); + } + if ("end" in props.item.data) { + changed = changed || props.end != props.item.data.end.valueOf(); + itemData.end = util.convert(props.item.data.end, dataset._options.type && dataset._options.type.end || "Date"); + } + if ("group" in props.item.data) { + changed = changed || props.group != props.item.data.group; + itemData.group = props.item.data.group; + } - /** - * Convert a datetime (Date object) into a position on the root - * This is used to get the pixel density estimate for the screen, not the center panel - * @param {Date} time A date - * @return {int} x The position on root in pixels which corresponds - * with the given date. - * @private - */ - // TODO: move this function to Range - Core.prototype._toGlobalScreen = function (time) { - return DateUtil.toScreen(this, time, this.props.root.width); - //var conversion = this.range.conversion(this.props.root.width); - //return (time.valueOf() - conversion.offset) * conversion.scale; - }; + // only apply changes when start or end is actually changed + if (changed) { + me.options.onMove(itemData, function (itemData) { + if (itemData) { + // apply changes + itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) + changes.push(itemData); + } else { + // restore original values + me._updateItemProps(props.item, props); + me.stackDirty = true; // force re-stacking of all items next redraw + me.body.emitter.emit("change"); + } + }); + } + }); - /** - * Initialize watching when option autoResize is true - * @private - */ - Core.prototype._initAutoResize = function () { - if (this.options.autoResize == true) { - this._startAutoResize(); - } else { - this._stopAutoResize(); + // apply the changes to the data (if there are changes) + if (changes.length) { + dataset.update(changes); + } + + event.stopPropagation(); } }; /** - * Watch for changes in the size of the container. On resize, the Panel will - * automatically redraw itself. + * Handle selecting/deselecting an item when tapping it + * @param {Event} event * @private */ - Core.prototype._startAutoResize = function () { - var me = this; - - this._stopAutoResize(); + ItemSet.prototype._onSelectItem = function (event) { + if (!this.options.selectable) return; - this._onResize = function () { - if (me.options.autoResize != true) { - // stop watching when the option autoResize is changed to false - me._stopAutoResize(); - return; - } + var ctrlKey = event.srcEvent && event.srcEvent.ctrlKey; + var shiftKey = event.srcEvent && event.srcEvent.shiftKey; + if (ctrlKey || shiftKey) { + this._onMultiSelectItem(event); + return; + } - if (me.dom.root) { - // check whether the frame is resized - // Note: we compare offsetWidth here, not clientWidth. For some reason, - // IE does not restore the clientWidth from 0 to the actual width after - // changing the timeline's container display style from none to visible - if (me.dom.root.offsetWidth != me.props.lastWidth || me.dom.root.offsetHeight != me.props.lastHeight) { - me.props.lastWidth = me.dom.root.offsetWidth; - me.props.lastHeight = me.dom.root.offsetHeight; + var oldSelection = this.getSelection(); - me.emit("change"); - } - } - }; + var item = ItemSet.itemFromTarget(event); + var selection = item ? [item.id] : []; + this.setSelection(selection); - // add event listener to window resize - util.addEventListener(window, "resize", this._onResize); + var newSelection = this.getSelection(); - this.watchTimer = setInterval(this._onResize, 1000); + // emit a select event, + // except when old selection is empty and new selection is still empty + if (newSelection.length > 0 || oldSelection.length > 0) { + this.body.emitter.emit("select", { + items: newSelection + }); + } }; /** - * Stop watching for a resize of the frame. + * Handle creation and updates of an item on double tap + * @param event * @private */ - Core.prototype._stopAutoResize = function () { - if (this.watchTimer) { - clearInterval(this.watchTimer); - this.watchTimer = undefined; - } + ItemSet.prototype._onAddItem = function (event) { + if (!this.options.selectable) return; + if (!this.options.editable.add) return; - // remove event listener on window.resize - util.removeEventListener(window, "resize", this._onResize); - this._onResize = null; - }; + var me = this, + snap = this.options.snap || null, + item = ItemSet.itemFromTarget(event); - /** - * Apply a scrollTop - * @param {Number} scrollTop - * @returns {Number} scrollTop Returns the applied scrollTop - * @private - */ - Core.prototype._setScrollTop = function (scrollTop) { - this.props.scrollTop = scrollTop; - this._updateScrollTop(); - return this.props.scrollTop; - }; + if (item) { + // update item - /** - * Update the current scrollTop when the height of the containers has been changed - * @returns {Number} scrollTop Returns the applied scrollTop - * @private - */ - Core.prototype._updateScrollTop = function () { - // recalculate the scrollTopMin - var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero - if (scrollTopMin != this.props.scrollTopMin) { - // in case of bottom orientation, change the scrollTop such that the contents - // do not move relative to the time axis at the bottom - if (this.options.orientation == "bottom") { - this.props.scrollTop += scrollTopMin - this.props.scrollTopMin; + // execute async handler to update the item (or cancel it) + var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset + this.options.onUpdate(itemData, function (itemData) { + if (itemData) { + me.itemsData.getDataSet().update(itemData); + } + }); + } else { + // add item + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.center.x - xAbs; + var start = this.body.util.toTime(x); + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + + var newItem = { + start: snap ? snap(start, scale, step) : start, + content: "new item" + }; + + // when default type is a range, add a default end date to the new item + if (this.options.type === "range") { + var end = this.body.util.toTime(x + this.props.width / 5); + newItem.end = snap ? snap(end, scale, step) : end; } - this.props.scrollTopMin = scrollTopMin; - } - // limit the scrollTop to the feasible scroll range - if (this.props.scrollTop > 0) this.props.scrollTop = 0; - if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; + newItem[this.itemsData._fieldId] = util.randomUUID(); - return this.props.scrollTop; + var group = this.groupFromTarget(event); + if (group) { + newItem.group = group.groupId; + } + + // execute async handler to customize (or cancel) adding an item + this.options.onAdd(newItem, function (item) { + if (item) { + me.itemsData.getDataSet().add(item); + // TODO: need to trigger a redraw? + } + }); + } }; /** - * Get the current scrollTop - * @returns {number} scrollTop + * Handle selecting/deselecting multiple items when holding an item + * @param {Event} event * @private */ - Core.prototype._getScrollTop = function () { - return this.props.scrollTop; - }; - - module.exports = Core; + ItemSet.prototype._onMultiSelectItem = function (event) { + if (!this.options.selectable) return; -/***/ }, -/* 28 */ -/***/ function(module, exports, __webpack_require__) { + var selection, + item = ItemSet.itemFromTarget(event); - "use strict"; + if (item) { + // multi select items + selection = this.getSelection(); // current selection + + var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; + if (shiftKey) { + // select all items between the old selection and the tapped item + + // determine the selection range + selection.push(item.id); + var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); + + // select all items within the selection range + selection = []; + for (var id in this.items) { + if (this.items.hasOwnProperty(id)) { + var _item = this.items[id]; + var start = _item.data.start; + var end = _item.data.end !== undefined ? _item.data.end : start; + + if (start >= range.min && end <= range.max) { + selection.push(_item.id); // do not use id but item.id, id itself is stringified + } + } + } + } else { + // add/remove this item from the current selection + var index = selection.indexOf(item.id); + if (index == -1) { + // item is not yet selected -> select it + selection.push(item.id); + } else { + // item is already selected -> deselect it + selection.splice(index, 1); + } + } + + this.setSelection(selection); + + this.body.emitter.emit("select", { + items: this.getSelection() + }); + } + }; + + /** + * Calculate the time range of a list of items + * @param {Array.} itemsData + * @return {{min: Date, max: Date}} Returns the range of the provided items + * @private + */ + ItemSet._getItemRange = function (itemsData) { + var max = null; + var min = null; + + itemsData.forEach(function (data) { + if (min == null || data.start < min) { + min = data.start; + } + + if (data.end != undefined) { + if (max == null || data.end > max) { + max = data.end; + } + } else { + if (max == null || data.start > max) { + max = data.start; + } + } + }); + + return { + min: min, + max: max + }; + }; + + /** + * Find an item from an event target: + * searches for the attribute 'timeline-item' in the event target's element tree + * @param {Event} event + * @return {Item | null} item + */ + ItemSet.itemFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty("timeline-item")) { + return target["timeline-item"]; + } + target = target.parentNode; + } + + return null; + }; + + /** + * Find the Group from an event target: + * searches for the attribute 'timeline-group' in the event target's element tree + * @param {Event} event + * @return {Group | null} group + */ + ItemSet.prototype.groupFromTarget = function (event) { + // TODO: cleanup when the new solution is stable (also on mobile) + //var target = event.target; + //while (target) { + // if (target.hasOwnProperty('timeline-group')) { + // return target['timeline-group']; + // } + // target = target.parentNode; + //} + // + + var clientY = event.gesture.center.clientY; + for (var i = 0; i < this.groupIds.length; i++) { + var groupId = this.groupIds[i]; + var group = this.groups[groupId]; + var foreground = group.dom.foreground; + var top = util.getAbsoluteTop(foreground); + if (clientY > top && clientY < top + foreground.offsetHeight) { + return group; + } + + if (this.options.orientation === "top") { + if (i === this.groupIds.length - 1 && clientY > top) { + return group; + } + } else { + if (i === 0 && clientY < top + foreground.offset) { + return group; + } + } + } + + return null; + }; + + /** + * Find the ItemSet from an event target: + * searches for the attribute 'timeline-itemset' in the event target's element tree + * @param {Event} event + * @return {ItemSet | null} item + */ + ItemSet.itemSetFromTarget = function (event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty("timeline-itemset")) { + return target["timeline-itemset"]; + } + target = target.parentNode; + } + + return null; + }; + + module.exports = ItemSet; + +/***/ }, +/* 33 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; - var Hammer = __webpack_require__(19); var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var TimeStep = __webpack_require__(29); + var DOMutil = __webpack_require__(2); var Component = __webpack_require__(25); - var Group = __webpack_require__(30); - var BackgroundGroup = __webpack_require__(34); - var BoxItem = __webpack_require__(35); - var PointItem = __webpack_require__(36); - var RangeItem = __webpack_require__(32); - var BackgroundItem = __webpack_require__(37); + /** + * Legend for Graph2d + */ + function Legend(body, options, side, linegraphOptions) { + this.body = body; + this.defaultOptions = { + enabled: true, + icons: true, + iconSize: 20, + iconSpacing: 6, + left: { + visible: true, + position: "top-left" // top/bottom - left,center,right + }, + right: { + visible: true, + position: "top-left" // top/bottom - left,center,right + } + }; + this.side = side; + this.options = util.extend({}, this.defaultOptions); + this.linegraphOptions = linegraphOptions; + + this.svgElements = {}; + this.dom = {}; + this.groups = {}; + this.amountOfGroups = 0; + this._create(); - var UNGROUPED = "__ungrouped__"; // reserved group id for ungrouped items - var BACKGROUND = "__background__"; // reserved group id for background items without group + this.setOptions(options); + } + + Legend.prototype = new Component(); + + Legend.prototype.clear = function () { + this.groups = {}; + this.amountOfGroups = 0; + }; + + Legend.prototype.addGroup = function (label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; + } + this.amountOfGroups += 1; + }; + + Legend.prototype.updateGroup = function (label, graphOptions) { + this.groups[label] = graphOptions; + }; + + Legend.prototype.removeGroup = function (label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; + + Legend.prototype._create = function () { + this.dom.frame = document.createElement("div"); + this.dom.frame.className = "legend"; + this.dom.frame.style.position = "absolute"; + this.dom.frame.style.top = "10px"; + this.dom.frame.style.display = "block"; + + this.dom.textArea = document.createElement("div"); + this.dom.textArea.className = "legendText"; + this.dom.textArea.style.position = "relative"; + this.dom.textArea.style.top = "0px"; + + this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); + this.svg.style.position = "absolute"; + this.svg.style.top = 0 + "px"; + this.svg.style.width = this.options.iconSize + 5 + "px"; + this.svg.style.height = "100%"; + + this.dom.frame.appendChild(this.svg); + this.dom.frame.appendChild(this.dom.textArea); + }; /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * Hide the component from the DOM */ - function ItemSet(body, options) { - this.body = body; + Legend.prototype.hide = function () { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } + }; - this.defaultOptions = { - type: null, // 'box', 'point', 'range', 'background' - orientation: "bottom", // 'top' or 'bottom' - align: "auto", // alignment of box items - stack: true, - groupOrder: null, + /** + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed + */ + Legend.prototype.show = function () { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + }; - selectable: true, - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + Legend.prototype.setOptions = function (options) { + var fields = ["enabled", "orientation", "icons", "left", "right"]; + util.selectiveDeepExtend(fields, this.options, options); + }; - snap: TimeStep.snap, + Legend.prototype.redraw = function () { + var activeGroups = 0; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; + } + } + } - onAdd: function (item, callback) { - callback(item); + if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { + this.hide(); + } else { + this.show(); + if (this.options[this.side].position == "top-left" || this.options[this.side].position == "bottom-left") { + this.dom.frame.style.left = "4px"; + this.dom.frame.style.textAlign = "left"; + this.dom.textArea.style.textAlign = "left"; + this.dom.textArea.style.left = this.options.iconSize + 15 + "px"; + this.dom.textArea.style.right = ""; + this.svg.style.left = 0 + "px"; + this.svg.style.right = ""; + } else { + this.dom.frame.style.right = "4px"; + this.dom.frame.style.textAlign = "right"; + this.dom.textArea.style.textAlign = "right"; + this.dom.textArea.style.right = this.options.iconSize + 15 + "px"; + this.dom.textArea.style.left = ""; + this.svg.style.right = 0 + "px"; + this.svg.style.left = ""; + } + + if (this.options[this.side].position == "top-left" || this.options[this.side].position == "top-right") { + this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px", "")) + "px"; + this.dom.frame.style.bottom = ""; + } else { + var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; + this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace("px", "")) + "px"; + this.dom.frame.style.top = ""; + } + + if (this.options.icons == false) { + this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + "px"; + this.dom.textArea.style.right = ""; + this.dom.textArea.style.left = ""; + this.svg.style.width = "0px"; + } else { + this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + "px"; + this.drawLegendIcons(); + } + + var content = ""; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + content += this.groups[groupId].content + "
"; + } + } + } + this.dom.textArea.innerHTML = content; + this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + "px"; + } + }; + + Legend.prototype.drawLegendIcons = function () { + if (this.dom.frame.parentNode) { + DOMutil.prepareElements(this.svgElements); + var padding = window.getComputedStyle(this.dom.frame).paddingTop; + var iconOffset = Number(padding.replace("px", "")); + var x = iconOffset; + var iconWidth = this.options.iconSize; + var iconHeight = 0.75 * this.options.iconSize; + var y = iconOffset + 0.5 * iconHeight + 3; + + this.svg.style.width = iconWidth + 5 + iconOffset + "px"; + + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + this.options.iconSpacing; + } + } + } + + DOMutil.cleanupElements(this.svgElements); + } + }; + + module.exports = Legend; + +/***/ }, +/* 34 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Component = __webpack_require__(25); + var DataAxis = __webpack_require__(28); + var GraphGroup = __webpack_require__(29); + var Legend = __webpack_require__(33); + var BarGraphFunctions = __webpack_require__(46); + + var UNGROUPED = "__ungrouped__"; // reserved group id for ungrouped items + + /** + * This is the constructor of the LineGraph. It requires a Timeline body and options. + * + * @param body + * @param options + * @constructor + */ + function LineGraph(body, options) { + this.id = util.randomUUID(); + this.body = body; + + this.defaultOptions = { + yAxisOrientation: "left", + defaultGroup: "default", + sort: true, + sampling: true, + graphHeight: "400px", + shaded: { + enabled: false, + orientation: "bottom" // top, bottom }, - onUpdate: function (item, callback) { - callback(item); + style: "line", // line, bar + barChart: { + width: 50, + handleOverlap: "overlap", + align: "center" // left, center, right }, - onMove: function (item, callback) { - callback(item); + catmullRom: { + enabled: true, + parametrization: "centripetal", // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: 0.5 }, - onRemove: function (item, callback) { - callback(item); + drawPoints: { + enabled: true, + size: 6, + style: "square" // square, circle }, - onMoving: function (item, callback) { - callback(item); + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: "40px", + visible: true, + alignZeros: true, + customRange: { + left: { min: undefined, max: undefined }, + right: { min: undefined, max: undefined } + } + //, these options are not set by default, but this shows the format they will be in + //format: { + // left: {decimals: 2}, + // right: {decimals: 2} + //}, + //title: { + // left: { + // text: 'left', + // style: 'color:black;' + // }, + // right: { + // text: 'right', + // style: 'color:black;' + // } + //} }, - - margin: { - item: { - horizontal: 10, - vertical: 10 + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: "top-left" // top/bottom - left,right }, - axis: 20 + right: { + visible: true, + position: "top-right" // top/bottom - left,right + } }, - padding: 5 + groups: { + visibility: {} + } }; // options is shared by this ItemSet and all its items this.options = util.extend({}, this.defaultOptions); - - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: { start: "Date", end: "Date" } - }; - - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; this.dom = {}; this.props = {}; this.hammer = null; + this.groups = {}; + this.abortedGraphUpdate = false; + this.updateSVGheight = false; + this.updateSVGheightOnResize = false; var me = this; this.itemsData = null; // DataSet @@ -14986,519 +14168,147 @@ return /******/ (function(modules) { // webpackBootstrap }; this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw - + this.lastStart = this.body.range.start; this.touchParams = {}; // stores properties while dragging - // create the HTML DOM - - this._create(); + this.svgElements = {}; this.setOptions(options); + this.groupsUsingDefaultStyles = [0]; + this.COUNTER = 0; + this.body.emitter.on("rangechanged", function () { + me.lastStart = me.body.range.start; + me.svg.style.left = util.option.asSize(-me.props.width); + me.redraw.call(me, true); + }); + + // create the HTML DOM + this._create(); + this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; + this.body.emitter.emit("change"); } - ItemSet.prototype = new Component(); - - // available item types will be registered here - ItemSet.types = { - background: BackgroundItem, - box: BoxItem, - range: RangeItem, - point: PointItem - }; + LineGraph.prototype = new Component(); /** * Create the HTML DOM for the ItemSet */ - ItemSet.prototype._create = function () { + LineGraph.prototype._create = function () { var frame = document.createElement("div"); - frame.className = "itemset"; - frame["timeline-itemset"] = this; + frame.className = "LineGraph"; this.dom.frame = frame; - // create background panel - var background = document.createElement("div"); - background.className = "background"; - frame.appendChild(background); - this.dom.background = background; - - // create foreground panel - var foreground = document.createElement("div"); - foreground.className = "foreground"; - frame.appendChild(foreground); - this.dom.foreground = foreground; - - // create axis panel - var axis = document.createElement("div"); - axis.className = "axis"; - this.dom.axis = axis; - - // create labelset - var labelSet = document.createElement("div"); - labelSet.className = "labelset"; - this.dom.labelSet = labelSet; - - // create ungrouped Group - this._updateUngrouped(); - - // create background Group - var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); - backgroundGroup.show(); - this.groups[BACKGROUND] = backgroundGroup; - - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = new Hammer(this.body.dom.centerContainer); - - // drag items when selected - this.hammer.on("hammer.input", (function (event) { - if (event.isFirst) { - this._onTouch(event); - } - }).bind(this)); - this.hammer.on("panstart", this._onDragStart.bind(this)); - this.hammer.on("panmove", this._onDrag.bind(this)); - this.hammer.on("panend", this._onDragEnd.bind(this)); + // create svg element for graph drawing. + this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); + this.svg.style.position = "relative"; + this.svg.style.height = ("" + this.options.graphHeight).replace("px", "") + "px"; + this.svg.style.display = "block"; + frame.appendChild(this.svg); - // single select (or unselect) when tapping an item - this.hammer.on("tap", this._onSelectItem.bind(this)); + // data axis + this.options.dataAxis.orientation = "left"; + this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on("press", this._onMultiSelectItem.bind(this)); + this.options.dataAxis.orientation = "right"; + this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + delete this.options.dataAxis.orientation; - // add item on doubletap - this.hammer.on("doubletap", this._onAddItem.bind(this)); + // legends + this.legendLeft = new Legend(this.body, this.options.legend, "left", this.options.groups); + this.legendRight = new Legend(this.body, this.options.legend, "right", this.options.groups); - // attach to the DOM this.show(); }; /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', 'range', or 'background'. - * The default style can be overwritten by - * individual items. - * {String} align - * Alignment for the items, only applicable for - * BoxItem. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (deafult), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Number} padding - * Padding of the contents of an item in pixels. - * Must correspond with the items css. Default is 5. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. + * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. + * @param {object} options */ - ItemSet.prototype.setOptions = function (options) { + LineGraph.prototype.setOptions = function (options) { if (options) { - // copy all options that we know - var fields = ["type", "align", "orientation", "padding", "stack", "selectable", "groupOrder", "dataAttributes", "template", "hide", "snap"]; - util.selectiveExtend(fields, this.options, options); + var fields = ["sampling", "defaultGroup", "height", "graphHeight", "yAxisOrientation", "style", "barChart", "dataAxis", "sort", "groups"]; + if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { + this.updateSVGheight = true; + this.updateSVGheightOnResize = true; + } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { + if (parseInt((options.graphHeight + "").replace("px", "")) < this.body.domProps.centerContainer.height) { + this.updateSVGheight = true; + } + } + util.selectiveDeepExtend(fields, this.options, options); + util.mergeOptions(this.options, options, "catmullRom"); + util.mergeOptions(this.options, options, "drawPoints"); + util.mergeOptions(this.options, options, "shaded"); + util.mergeOptions(this.options, options, "legend"); - if ("margin" in options) { - if (typeof options.margin === "number") { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; - } else if (typeof options.margin === "object") { - util.selectiveExtend(["axis"], this.options.margin, options.margin); - if ("item" in options.margin) { - if (typeof options.margin.item === "number") { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } else if (typeof options.margin.item === "object") { - util.selectiveExtend(["horizontal", "vertical"], this.options.margin.item, options.margin.item); + if (options.catmullRom) { + if (typeof options.catmullRom == "object") { + if (options.catmullRom.parametrization) { + if (options.catmullRom.parametrization == "uniform") { + this.options.catmullRom.alpha = 0; + } else if (options.catmullRom.parametrization == "chordal") { + this.options.catmullRom.alpha = 1; + } else { + this.options.catmullRom.parametrization = "centripetal"; + this.options.catmullRom.alpha = 0.5; } } } } - if ("editable" in options) { - if (typeof options.editable === "boolean") { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } else if (typeof options.editable === "object") { - util.selectiveExtend(["updateTime", "updateGroup", "add", "remove"], this.options.editable, options.editable); + if (this.yAxisLeft) { + if (options.dataAxis !== undefined) { + this.yAxisLeft.setOptions(this.options.dataAxis); + this.yAxisRight.setOptions(this.options.dataAxis); } } - // callback functions - var addCallback = (function (name) { - var fn = options[name]; - if (fn) { - if (!(fn instanceof Function)) { - throw new Error("option " + name + " must be a function " + name + "(item, callback)"); - } - this.options[name] = fn; + if (this.legendLeft) { + if (options.legend !== undefined) { + this.legendLeft.setOptions(this.options.legend); + this.legendRight.setOptions(this.options.legend); } - }).bind(this); - ["onAdd", "onUpdate", "onRemove", "onMove", "onMoving"].forEach(addCallback); + } - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); + if (this.groups.hasOwnProperty(UNGROUPED)) { + this.groups[UNGROUPED].setOptions(options); + } } - }; - - /** - * Mark the ItemSet dirty so it will refresh everything with next redraw. - * Optionally, all items can be marked as dirty and be refreshed. - * @param {{refreshItems: boolean}} [options] - */ - ItemSet.prototype.markDirty = function (options) { - this.groupIds = []; - this.stackDirty = true; - if (options && options.refreshItems) { - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + // this is used to redraw the graph if the visibility of the groups is changed. + if (this.dom.frame) { + this.redraw(true); } }; - /** - * Destroy the ItemSet - */ - ItemSet.prototype.destroy = function () { - this.hide(); - this.setItems(null); - this.setGroups(null); - - this.hammer = null; - - this.body = null; - this.conversion = null; - }; - /** * Hide the component from the DOM */ - ItemSet.prototype.hide = function () { + LineGraph.prototype.hide = function () { // remove the frame containing the items if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } - - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); - } - - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); - } }; + /** * Show the component in the DOM (when not already visible). * @return {Boolean} changed */ - ItemSet.prototype.show = function () { + LineGraph.prototype.show = function () { // show frame containing the items if (!this.dom.frame.parentNode) { this.body.dom.center.appendChild(this.dom.frame); } - - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.backgroundVertical.appendChild(this.dom.axis); - } - - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); - } - }; - - /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. - */ - ItemSet.prototype.setSelection = function (ids) { - var i, ii, id, item; - - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; - - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); - } - - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); - } - } - }; - - /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items - */ - ItemSet.prototype.getSelection = function () { - return this.selection.concat([]); - }; - - /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items - */ - ItemSet.prototype.getVisibleItems = function () { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); - - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; - - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if (item.left < right && item.left + item.width > left) { - ids.push(item.id); - } - } - } - } - - return ids; - }; - - /** - * Deselect a selected item - * @param {String | Number} id - * @private - */ - ItemSet.prototype._deselect = function (id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { - // non-strict comparison! - selection.splice(i, 1); - break; - } - } - }; - - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - ItemSet.prototype.redraw = function () { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; - - // recalculate absolute position (before redrawing groups) - this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; - this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - - // update class name - frame.className = "itemset" + (editable ? " editable" : ""); - - // reorder the groups (if needed) - resized = this._orderGroups() || resized; - - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; - - var restack = this.stackDirty; - var firstGroup = this._firstGroup(); - var firstMargin = { - item: margin.item, - axis: margin.axis - }; - var nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }; - var height = 0; - var minHeight = margin.axis + margin.item.vertical; - - // redraw the background group - this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); - - // redraw all regular groups - util.forEach(this.groups, function (group) { - var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; - - // update frame height - frame.style.height = asSize(height); - - // calculate actual size - this.props.width = frame.offsetWidth; - this.props.height = height; - - // reposition axis - this.dom.axis.style.top = asSize(orientation == "top" ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); - this.dom.axis.style.left = "0"; - - // check if this component is resized - resized = this._isResized() || resized; - - return resized; - }; - - /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup - * @private - */ - ItemSet.prototype._firstGroup = function () { - var firstGroupIndex = this.options.orientation == "top" ? 0 : this.groupIds.length - 1; - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; - - return firstGroup || null; - }; - - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected - */ - ItemSet.prototype._updateUngrouped = function () { - var ungrouped = this.groups[UNGROUPED]; - var background = this.groups[BACKGROUND]; - var item, itemId; - - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; - - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - item.parent && item.parent.remove(item); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - group && group.add(item) || item.hide(); - } - } - } - } else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; - - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - ungrouped.add(item); - } - } - - ungrouped.show(); - } - } }; - /** - * Get the element for the labelset - * @return {HTMLElement} labelSet - */ - ItemSet.prototype.getLabelSet = function () { - return this.dom.labelSet; - }; /** * Set items * @param {vis.DataSet | null} items */ - ItemSet.prototype.setItems = function (items) { + LineGraph.prototype.setItems = function (items) { var me = this, ids, oldItemsData = this.itemsData; @@ -15533,27 +14343,20 @@ return /******/ (function(modules) { // webpackBootstrap // add all new items ids = this.itemsData.getIds(); this._onAdd(ids); - - // update the group holding all ungrouped items - this._updateUngrouped(); } + this._updateUngrouped(); + //this._updateGraph(); + this.redraw(true); }; - - /** - * Get the current items - * @returns {vis.DataSet | null} - */ - ItemSet.prototype.getItems = function () { - return this.itemsData; - }; + /** * Set groups * @param {vis.DataSet} groups */ - ItemSet.prototype.setGroups = function (groups) { - var me = this, - ids; + LineGraph.prototype.setGroups = function (groups) { + var me = this; + var ids; // unsubscribe from current dataset if (this.groupsData) { @@ -15587,9537 +14390,9585 @@ return /******/ (function(modules) { // webpackBootstrap ids = this.groupsData.getIds(); this._onAddGroups(ids); } - - // update the group holding all ungrouped items - this._updateUngrouped(); - - // update the order of all items in each group - this._order(); - - this.body.emitter.emit("change", { queue: true }); + this._onUpdate(); }; - /** - * Get the current groups - * @returns {vis.DataSet | null} groups - */ - ItemSet.prototype.getGroups = function () { - return this.groupsData; - }; /** - * Remove an item by its id - * @param {String | Number} id + * Update the data + * @param [ids] + * @private */ - ItemSet.prototype.removeItem = function (id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); - - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); - } - }); + LineGraph.prototype._onUpdate = function (ids) { + this._updateUngrouped(); + this._updateAllGroupData(); + //this._updateGraph(); + this.redraw(true); + }; + LineGraph.prototype._onAdd = function (ids) { + this._onUpdate(ids); + }; + LineGraph.prototype._onRemove = function (ids) { + this._onUpdate(ids); + }; + LineGraph.prototype._onUpdateGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + var group = this.groupsData.get(groupIds[i]); + this._updateGroup(group, groupIds[i]); } + + //this._updateGraph(); + this.redraw(true); + }; + LineGraph.prototype._onAddGroups = function (groupIds) { + this._onUpdateGroups(groupIds); }; + /** - * Get the time of an item based on it's data and options.type - * @param {Object} itemData - * @returns {string} Returns the type + * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph + * @param {Array} groupIds * @private */ - ItemSet.prototype._getType = function (itemData) { - return itemData.type || this.options.type || (itemData.end ? "range" : "box"); + LineGraph.prototype._onRemoveGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + if (this.groups.hasOwnProperty(groupIds[i])) { + if (this.groups[groupIds[i]].options.yAxisOrientation == "right") { + this.yAxisRight.removeGroup(groupIds[i]); + this.legendRight.removeGroup(groupIds[i]); + this.legendRight.redraw(); + } else { + this.yAxisLeft.removeGroup(groupIds[i]); + this.legendLeft.removeGroup(groupIds[i]); + this.legendLeft.redraw(); + } + delete this.groups[groupIds[i]]; + } + } + this._updateUngrouped(); + //this._updateGraph(); + this.redraw(true); }; /** - * Get the group id for an item - * @param {Object} itemData - * @returns {string} Returns the groupId + * update a group object with the group dataset entree + * + * @param group + * @param groupId * @private */ - ItemSet.prototype._getGroupId = function (itemData) { - var type = this._getType(itemData); - if (type == "background" && itemData.group == undefined) { - return BACKGROUND; + LineGraph.prototype._updateGroup = function (group, groupId) { + if (!this.groups.hasOwnProperty(groupId)) { + this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); + if (this.groups[groupId].options.yAxisOrientation == "right") { + this.yAxisRight.addGroup(groupId, this.groups[groupId]); + this.legendRight.addGroup(groupId, this.groups[groupId]); + } else { + this.yAxisLeft.addGroup(groupId, this.groups[groupId]); + this.legendLeft.addGroup(groupId, this.groups[groupId]); + } } else { - return this.groupsData ? itemData.group : UNGROUPED; + this.groups[groupId].update(group); + if (this.groups[groupId].options.yAxisOrientation == "right") { + this.yAxisRight.updateGroup(groupId, this.groups[groupId]); + this.legendRight.updateGroup(groupId, this.groups[groupId]); + } else { + this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); + this.legendLeft.updateGroup(groupId, this.groups[groupId]); + } } + this.legendLeft.redraw(); + this.legendRight.redraw(); }; + /** - * Handle updated items - * @param {Number[]} ids - * @protected + * this updates all groups, it is used when there is an update the the itemset. + * + * @private */ - ItemSet.prototype._onUpdate = function (ids) { - var me = this; - - ids.forEach(function (id) { - var itemData = me.itemsData.get(id, me.itemOptions); - var item = me.items[id]; - var type = me._getType(itemData); - - var constructor = ItemSet.types[type]; - - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - me._removeItem(item); - item = null; - } else { - me._updateItem(item, itemData); + LineGraph.prototype._updateAllGroupData = function () { + if (this.itemsData != null) { + var groupsContent = {}; + var groupId; + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + groupsContent[groupId] = []; } } - - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - } else if (type == "rangeoverflow") { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError("Item type \"rangeoverflow\" is deprecated. Use css styling instead: " + ".vis.timeline .item.range .content {overflow: visible;}"); - } else { - throw new TypeError("Unknown item type \"" + type + "\""); + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (groupsContent[item.group] === undefined) { + throw new Error("Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups."); + } + item.x = util.convert(item.x, "Date"); + groupsContent[item.group].push(item); } } - }); - - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit("change", { queue: true }); + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + this.groups[groupId].setItems(groupsContent[groupId]); + } + } + } }; - /** - * Handle added items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; /** - * Handle removed items - * @param {Number[]} ids + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. This anonymous group is called 'graph'. * @protected */ - ItemSet.prototype._onRemove = function (ids) { - var count = 0; - var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); + LineGraph.prototype._updateUngrouped = function () { + if (this.itemsData && this.itemsData != null) { + var ungroupedCounter = 0; + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (item != undefined) { + if (item.hasOwnProperty("group")) { + if (item.group === undefined) { + item.group = UNGROUPED; + } + } else { + item.group = UNGROUPED; + } + ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; + } + } } - }); - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit("change", { queue: true }); + if (ungroupedCounter == 0) { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); + } else { + var group = { id: UNGROUPED, content: this.options.defaultGroup }; + this._updateGroup(group, UNGROUPED); + } + } else { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); } - }; - /** - * Update the order of item in all groups - * @private - */ - ItemSet.prototype._order = function () { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); - }); + this.legendLeft.redraw(); + this.legendRight.redraw(); }; - /** - * Handle updated groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onUpdateGroups = function (ids) { - this._onAddGroups(ids); - }; /** - * Handle changed groups (added or updated) - * @param {Number[]} ids - * @private + * Redraw the component, mandatory function + * @return {boolean} Returns true if the component is resized */ - ItemSet.prototype._onAddGroups = function (ids) { - var me = this; + LineGraph.prototype.redraw = function (forceGraphUpdate) { + var resized = false; - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + // calculate actual size and position + this.props.width = this.dom.frame.offsetWidth; + this.props.height = this.body.domProps.centerContainer.height; - if (!group) { - // check for reserved ids - if (id == UNGROUPED || id == BACKGROUND) { - throw new Error("Illegal group id. " + id + " is a reserved id."); - } + // update the graph if there is no lastWidth or with, used for the initial draw + if (this.lastWidth === undefined && this.props.width) { + forceGraphUpdate = true; + } - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); + // check if this component is resized + resized = this._isResized() || resized; - group = new Group(id, groupData, me); - me.groups[id] = group; + // check whether zoomed (in that case we need to re-stack everything) + var visibleInterval = this.body.range.end - this.body.range.start; + var zoomed = visibleInterval != this.lastVisibleInterval; + this.lastVisibleInterval = visibleInterval; - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } - } - } - group.order(); - group.show(); - } else { - // update group - group.setData(groupData); + // the svg element is three times as big as the width, this allows for fully dragging left and right + // without reloading the graph. the controls for this are bound to events in the constructor + if (resized == true) { + this.svg.style.width = util.option.asSize(3 * this.props.width); + this.svg.style.left = util.option.asSize(-this.props.width); + + // if the height of the graph is set as proportional, change the height of the svg + if ((this.options.height + "").indexOf("%") != -1 || this.updateSVGheightOnResize == true) { + this.updateSVGheight = true; } - }); + } - this.body.emitter.emit("change", { queue: true }); + // update the height of the graph on each redraw of the graph. + if (this.updateSVGheight == true) { + if (this.options.graphHeight != this.body.domProps.centerContainer.height + "px") { + this.options.graphHeight = this.body.domProps.centerContainer.height + "px"; + this.svg.style.height = this.body.domProps.centerContainer.height + "px"; + } + this.updateSVGheight = false; + } else { + this.svg.style.height = ("" + this.options.graphHeight).replace("px", "") + "px"; + } + + // zoomed is here to ensure that animations are shown correctly. + if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { + resized = this._updateGraph() || resized; + } else { + // move the whole svg while dragging + if (this.lastStart != 0) { + var offset = this.body.range.start - this.lastStart; + var range = this.body.range.end - this.body.range.start; + if (this.props.width != 0) { + var rangePerPixelInv = this.props.width / range; + var xOffset = offset * rangePerPixelInv; + this.svg.style.left = -this.props.width - xOffset + "px"; + } + } + } + + this.legendLeft.redraw(); + this.legendRight.redraw(); + return resized; }; + /** - * Handle removed groups - * @param {Number[]} ids - * @private + * Update and redraw the graph. + * */ - ItemSet.prototype._onRemoveGroups = function (ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; + LineGraph.prototype._updateGraph = function () { + // reset the svg elements + DOMutil.prepareElements(this.svgElements); + if (this.props.width != 0 && this.itemsData != null) { + var group, i; + var preprocessedGroupData = {}; + var processedGroupData = {}; + var groupRanges = {}; + var changeCalled = false; - if (group) { - group.hide(); - delete groups[id]; + // getting group Ids + var groupIds = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + group = this.groups[groupId]; + if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { + groupIds.push(groupId); + } + } } - }); + if (groupIds.length > 0) { + // this is the range of the SVG canvas + var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); + var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); + var groupsData = {}; + // fill groups data, this only loads the data we require based on the timewindow + this._getRelevantData(groupIds, groupsData, minDate, maxDate); - this.markDirty(); + // apply sampling, if disabled, it will pass through this function. + this._applySampling(groupIds, groupsData); - this.body.emitter.emit("change", { queue: true }); - }; + // we transform the X coordinates to detect collisions + for (i = 0; i < groupIds.length; i++) { + preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); + } - /** - * Reorder the groups if needed - * @return {boolean} changed - * @private - */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); + // now all needed data has been collected we start the processing. + this._getYRanges(groupIds, preprocessedGroupData, groupRanges); - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); + // update the Y axis first, we use this data to draw at the correct Y points + // changeCalled is required to clean the SVG on a change emit. + changeCalled = this._updateYAxis(groupIds, groupRanges); + var MAX_CYCLES = 5; + if (changeCalled == true && this.COUNTER < MAX_CYCLES) { + DOMutil.cleanupElements(this.svgElements); + this.abortedGraphUpdate = true; + this.COUNTER++; + this.body.emitter.emit("change"); + return true; + } else { + if (this.COUNTER > MAX_CYCLES) { + console.log("WARNING: there may be an infinite loop in the _updateGraph emitter cycle."); + } + this.COUNTER = 0; + this.abortedGraphUpdate = false; - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); + // With the yAxis scaled correctly, use this to get the Y values of the points. + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + } - this.groupIds = groupIds; + // draw the groups + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style != "bar") { + // bar needs to be drawn enmasse + group.draw(processedGroupData[groupIds[i]], group, this.framework); + } + } + BarGraphFunctions.draw(groupIds, processedGroupData, this.framework); + } } - - return changed; - } else { - return false; } - }; - - /** - * Add a new item - * @param {Item} item - * @private - */ - ItemSet.prototype._addItem = function (item) { - this.items[item.id] = item; - // add to group - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + // cleanup unused svg elements + DOMutil.cleanupElements(this.svgElements); + return false; }; + /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData + * first select and preprocess the data from the datasets. + * the groups have their preselection of data, we now loop over this data to see + * what data we need to draw. Sorted data is much faster. + * more optimization is possible by doing the sampling before and using the binary search + * to find the end date to determine the increment. + * + * @param {array} groupIds + * @param {object} groupsData + * @param {date} minDate + * @param {date} maxDate * @private */ - ItemSet.prototype._updateItem = function (item, itemData) { - var oldGroupId = item.data.group; - - // update the items data (will redraw the item when displayed) - item.setData(itemData); - - // update group - if (oldGroupId != item.data.group) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); - - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { + var group, i, j, item; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + groupsData[groupIds[i]] = []; + var dataContainer = groupsData[groupIds[i]]; + // optimization for sorted data + if (group.options.sort == true) { + var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, "x", "before")); + for (j = guess; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > maxDate) { + dataContainer.push(item); + break; + } else { + dataContainer.push(item); + } + } + } + } else { + for (j = 0; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > minDate && item.x < maxDate) { + dataContainer.push(item); + } + } + } + } + } } }; - /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item - * @private - */ - ItemSet.prototype._removeItem = function (item) { - // remove from DOM - item.hide(); - - // remove from items - delete this.items[item.id]; - - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); - - // remove from group - item.parent && item.parent.remove(item); - }; /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} + * + * @param groupIds + * @param groupsData * @private */ - ItemSet.prototype._constructByEndArray = function (array) { - var endArray = []; + LineGraph.prototype._applySampling = function (groupIds, groupsData) { + var group; + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.sampling == true) { + var dataContainer = groupsData[groupIds[i]]; + if (dataContainer.length > 0) { + var increment = 1; + var amountOfPoints = dataContainer.length; - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); + // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop + // of width changing of the yAxis. + var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); + var pointsPerPixel = amountOfPoints / xDistance; + increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); + + var sampledData = []; + for (var j = 0; j < amountOfPoints; j += increment) { + sampledData.push(dataContainer[j]); + } + groupsData[groupIds[i]] = sampledData; + } + } } } - return endArray; }; + /** - * Register the clicked item on touch, before dragStart is initiated. * - * dragStart is initiated from a mousemove event, AFTER the mouse/touch is - * already moving. Therefore, the mouse/touch can sometimes be above an other - * DOM element than the item itself. * - * @param {Event} event - * @private - */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = ItemSet.itemFromTarget(event); - this.touchParams.dragLeftItem = event.target.dragLeftItem || false; - this.touchParams.dragRightItem = event.target.dragRightItem || false; - this.touchParams.itemProps = null; - }; - - /** - * Start dragging the selected events - * @param {Event} event + * @param {array} groupIds + * @param {object} groupsData + * @param {object} groupRanges | this is being filled here * @private */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { - return; - } - - var item = this.touchParams.item || null; - var me = this; - var props; - - if (item && item.selected) { - var dragLeftItem = this.touchParams.dragLeftItem; - var dragRightItem = this.touchParams.dragRightItem; - - if (dragLeftItem) { - props = { - item: dragLeftItem, - initialX: event.center.x - }; - - if (me.options.editable.updateTime) { - props.start = item.data.start.valueOf(); - } - if (me.options.editable.updateGroup) { - if ("group" in item.data) props.group = item.data.group; - } - - this.touchParams.itemProps = [props]; - } else if (dragRightItem) { - props = { - item: dragRightItem, - initialX: event.center.x - }; - - if (me.options.editable.updateTime) { - props.end = item.data.end.valueOf(); - } - if (me.options.editable.updateGroup) { - if ("group" in item.data) props.group = item.data.group; - } - - this.touchParams.itemProps = [props]; - } else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item, - initialX: event.center.x - }; - - if (me.options.editable.updateTime) { - if ("start" in item.data) { - props.start = item.data.start.valueOf(); - - if ("end" in item.data) { - // we store a duration here in order not to change the width - // of the item when moving it. - props.duration = item.data.end.valueOf() - props.start; - } + LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { + var groupData, group, i; + var barCombinedDataLeft = []; + var barCombinedDataRight = []; + var options; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + groupData = groupsData[groupIds[i]]; + options = this.groups[groupIds[i]].options; + if (groupData.length > 0) { + group = this.groups[groupIds[i]]; + // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. + if (options.barChart.handleOverlap == "stack" && options.style == "bar") { + if (options.yAxisOrientation == "left") { + barCombinedDataLeft = barCombinedDataLeft.concat(group.getYRange(groupData)); + } else { + barCombinedDataRight = barCombinedDataRight.concat(group.getYRange(groupData)); } + } else { + groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); } - if (me.options.editable.updateGroup) { - if ("group" in item.data) props.group = item.data.group; - } - - return props; - }); + } } - event.stopPropagation(); - event.preventDefault(); + // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. + BarGraphFunctions.getStackedBarYRange(barCombinedDataLeft, groupRanges, groupIds, "__barchartLeft", "left"); + BarGraphFunctions.getStackedBarYRange(barCombinedDataRight, groupRanges, groupIds, "__barchartRight", "right"); } }; + /** - * Drag selected items - * @param {Event} event + * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. + * @param {Array} groupIds + * @param {Object} groupRanges * @private */ - ItemSet.prototype._onDrag = function (event) { - event.preventDefault(); - - if (this.touchParams.itemProps) { - var me = this; - var snap = this.options.snap || null; - var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - var current = me.body.util.toTime(event.center.x - xOffset); - var initial = me.body.util.toTime(props.initialX - xOffset); - var offset = current - initial; - - if ("start" in props) { - var start = new Date(props.start + offset); - newProps.start = snap ? snap(start, scale, step) : start; - } - - if ("end" in props) { - var end = new Date(props.end + offset); - newProps.end = snap ? snap(end, scale, step) : end; - } else if ("duration" in props) { - newProps.end = new Date(newProps.start.valueOf() + props.duration); + LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { + var resized = false; + var yAxisLeftUsed = false; + var yAxisRightUsed = false; + var minLeft = 1000000000, + minRight = 1000000000, + maxLeft = -1000000000, + maxRight = -1000000000, + minVal, + maxVal; + // if groups are present + if (groupIds.length > 0) { + // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. + for (var i = 0; i < groupIds.length; i++) { + var group = this.groups[groupIds[i]]; + if (group && group.options.yAxisOrientation != "right") { + yAxisLeftUsed = true; + minLeft = 0; + maxLeft = 0; + } else if (group && group.options.yAxisOrientation) { + yAxisRightUsed = true; + minRight = 0; + maxRight = 0; } + } - if ("group" in props) { - // drag from one group to another - var group = me.groupFromTarget(event); - newProps.group = group && group.groupId; - } + // if there are items: + for (var i = 0; i < groupIds.length; i++) { + if (groupRanges.hasOwnProperty(groupIds[i])) { + if (groupRanges[groupIds[i]].ignore !== true) { + minVal = groupRanges[groupIds[i]].min; + maxVal = groupRanges[groupIds[i]].max; - // confirm moving the item - var itemData = util.extend({}, props.item.data, newProps); - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - me._updateItemProps(props.item, itemData); + if (groupRanges[groupIds[i]].yAxisOrientation != "right") { + yAxisLeftUsed = true; + minLeft = minLeft > minVal ? minVal : minLeft; + maxLeft = maxLeft < maxVal ? maxVal : maxLeft; + } else { + yAxisRightUsed = true; + minRight = minRight > minVal ? minVal : minRight; + maxRight = maxRight < maxVal ? maxVal : maxRight; + } } - }); - }); + } + } - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit("change"); + if (yAxisLeftUsed == true) { + this.yAxisLeft.setRange(minLeft, maxLeft); + } + if (yAxisRightUsed == true) { + this.yAxisRight.setRange(minRight, maxRight); + } + } + resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; + resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; - event.stopPropagation(); + if (yAxisRightUsed == true && yAxisLeftUsed == true) { + this.yAxisLeft.drawIcons = true; + this.yAxisRight.drawIcons = true; + } else { + this.yAxisLeft.drawIcons = false; + this.yAxisRight.drawIcons = false; } - }; + this.yAxisRight.master = !yAxisLeftUsed; + if (this.yAxisRight.master == false) { + if (yAxisRightUsed == true) { + this.yAxisLeft.lineOffset = this.yAxisRight.width; + } else { + this.yAxisLeft.lineOffset = 0; + } - /** - * Update an items properties - * @param {Item} item - * @param {Object} props Can contain properties start, end, and group. - * @private - */ - ItemSet.prototype._updateItemProps = function (item, props) { - // TODO: copy all properties from props to item? (also new ones) - if ("start" in props) { - item.data.start = props.start; + resized = this.yAxisLeft.redraw() || resized; + this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; + this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; + resized = this.yAxisRight.redraw() || resized; + } else { + resized = this.yAxisRight.redraw() || resized; } - if ("end" in props) { - item.data.end = props.end; - } else if ("duration" in props) { - item.data.end = new Date(props.start.valueOf() + props.duration); + + // clean the accumulated lists + if (groupIds.indexOf("__barchartLeft") != -1) { + groupIds.splice(groupIds.indexOf("__barchartLeft"), 1); } - if ("group" in props && item.data.group != props.group) { - this._moveToGroup(item, props.group); + if (groupIds.indexOf("__barchartRight") != -1) { + groupIds.splice(groupIds.indexOf("__barchartRight"), 1); } + + return resized; }; + /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId + * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function + * + * @param {boolean} axisUsed + * @returns {boolean} * @private + * @param axis */ - ItemSet.prototype._moveToGroup = function (item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); - - item.data.group = group.groupId; + LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { + var changed = false; + if (axisUsed == false) { + if (axis.dom.frame.parentNode && axis.hidden == false) { + axis.hide(); + changed = true; + } + } else { + if (!axis.dom.frame.parentNode && axis.hidden == true) { + axis.show(); + changed = true; + } } + return changed; }; + /** - * End of dragging selected items - * @param {Event} event + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @returns {Array} * @private */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - // prepare a change set for the changed items - var changes = [], - me = this, - dataset = this.itemsData.getDataSet(); - - var itemProps = this.touchParams.itemProps; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id, - itemData = me.itemsData.get(id, me.itemOptions); - - var changed = false; - if ("start" in props.item.data) { - changed = props.start != props.item.data.start.valueOf(); - itemData.start = util.convert(props.item.data.start, dataset._options.type && dataset._options.type.start || "Date"); - } - if ("end" in props.item.data) { - changed = changed || props.end != props.item.data.end.valueOf(); - itemData.end = util.convert(props.item.data.end, dataset._options.type && dataset._options.type.end || "Date"); - } - if ("group" in props.item.data) { - changed = changed || props.group != props.item.data.group; - itemData.group = props.item.data.group; - } - - // only apply changes when start or end is actually changed - if (changed) { - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } else { - // restore original values - me._updateItemProps(props.item, props); - - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit("change"); - } - }); - } - }); - - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); - } + LineGraph.prototype._convertXcoordinates = function (datapoints) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; - event.stopPropagation(); + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.props.width; + yValue = datapoints[i].y; + extractedData.push({ x: xValue, y: yValue }); } + + return extractedData; }; + /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @param group + * @returns {Array} * @private */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; + LineGraph.prototype._convertYcoordinates = function (datapoints, group) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + var axis = this.yAxisLeft; + var svgHeight = Number(this.svg.style.height.replace("px", "")); + if (group.options.yAxisOrientation == "right") { + axis = this.yAxisRight; + } - var ctrlKey = event.srcEvent && event.srcEvent.ctrlKey; - var shiftKey = event.srcEvent && event.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; + for (var i = 0; i < datapoints.length; i++) { + var labelValue; + //if (datapoints[i].label) { + // labelValue = datapoints[i].label; + //} + //else { + // labelValue = null; + //} + labelValue = datapoints[i].label ? datapoints[i].label : null; + xValue = toScreen(datapoints[i].x) + this.props.width; + yValue = Math.round(axis.convertValue(datapoints[i].y)); + extractedData.push({ x: xValue, y: yValue, label: labelValue }); } - var oldSelection = this.getSelection(); + group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); - var item = ItemSet.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); + return extractedData; + }; - var newSelection = this.getSelection(); - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit("select", { - items: newSelection - }); - } - }; + module.exports = LineGraph; - /** - * Handle creation and updates of an item on double tap - * @param event - * @private - */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; +/***/ }, +/* 35 */ +/***/ function(module, exports, __webpack_require__) { - var me = this, - snap = this.options.snap || null, - item = ItemSet.itemFromTarget(event); + "use strict"; - if (item) { - // update item + var util = __webpack_require__(1); + var Component = __webpack_require__(25); + var TimeStep = __webpack_require__(19); + var DateUtil = __webpack_require__(15); + var moment = __webpack_require__(40); - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.getDataSet().update(itemData); - } - }); - } else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs; - var start = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + /** + * A horizontal time axis + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See TimeAxis.setOptions for the available + * options. + * @constructor TimeAxis + * @extends Component + */ + function TimeAxis(body, options) { + this.dom = { + foreground: null, + lines: [], + majorTexts: [], + minorTexts: [], + redundant: { + lines: [], + majorTexts: [], + minorTexts: [] + } + }; + this.props = { + range: { + start: 0, + end: 0, + minimumStep: 0 + }, + lineTop: 0 + }; - var newItem = { - start: snap ? snap(start, scale, step) : start, - content: "new item" - }; + this.defaultOptions = { + orientation: "bottom", // supported: 'top', 'bottom' + // TODO: implement timeaxis orientations 'left' and 'right' + showMinorLabels: true, + showMajorLabels: true, + format: null, + timeAxis: null + }; + this.options = util.extend({}, this.defaultOptions); - // when default type is a range, add a default end date to the new item - if (this.options.type === "range") { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end, scale, step) : end; - } + this.body = body; - newItem[this.itemsData._fieldId] = util.randomUUID(); + // create the HTML DOM + this._create(); - var group = this.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; - } + this.setOptions(options); + } - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.getDataSet().add(item); - // TODO: need to trigger a redraw? - } - }); - } - }; + TimeAxis.prototype = new Component(); /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event - * @private + * Set options for the TimeAxis. + * Parameters will be merged in current options. + * @param {Object} options Available options: + * {string} [orientation] + * {boolean} [showMinorLabels] + * {boolean} [showMajorLabels] */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; - - var selection, - item = ItemSet.itemFromTarget(event); - - if (item) { - // multi select items - selection = this.getSelection(); // current selection - - var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; - if (shiftKey) { - // select all items between the old selection and the tapped item - - // determine the selection range - selection.push(item.id); - var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); - - // select all items within the selection range - selection = []; - for (var id in this.items) { - if (this.items.hasOwnProperty(id)) { - var _item = this.items[id]; - var start = _item.data.start; - var end = _item.data.end !== undefined ? _item.data.end : start; + TimeAxis.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(["orientation", "showMinorLabels", "showMajorLabels", "hiddenDates", "format", "timeAxis"], this.options, options); - if (start >= range.min && end <= range.max) { - selection.push(_item.id); // do not use id but item.id, id itself is stringified - } - } - } - } else { - // add/remove this item from the current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); + // apply locale to moment.js + // TODO: not so nice, this is applied globally to moment.js + if ("locale" in options) { + if (typeof moment.locale === "function") { + // moment.js 2.8.1+ + moment.locale(options.locale); } else { - // item is already selected -> deselect it - selection.splice(index, 1); + moment.lang(options.locale); } } - - this.setSelection(selection); - - this.body.emitter.emit("select", { - items: this.getSelection() - }); } }; /** - * Calculate the time range of a list of items - * @param {Array.} itemsData - * @return {{min: Date, max: Date}} Returns the range of the provided items - * @private + * Create the HTML DOM for the TimeAxis */ - ItemSet._getItemRange = function (itemsData) { - var max = null; - var min = null; - - itemsData.forEach(function (data) { - if (min == null || data.start < min) { - min = data.start; - } - - if (data.end != undefined) { - if (max == null || data.end > max) { - max = data.end; - } - } else { - if (max == null || data.start > max) { - max = data.start; - } - } - }); + TimeAxis.prototype._create = function () { + this.dom.foreground = document.createElement("div"); + this.dom.background = document.createElement("div"); - return { - min: min, - max: max - }; + this.dom.foreground.className = "timeaxis foreground"; + this.dom.background.className = "timeaxis background"; }; /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item + * Destroy the TimeAxis */ - ItemSet.itemFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty("timeline-item")) { - return target["timeline-item"]; - } - target = target.parentNode; + TimeAxis.prototype.destroy = function () { + // remove from DOM + if (this.dom.foreground.parentNode) { + this.dom.foreground.parentNode.removeChild(this.dom.foreground); + } + if (this.dom.background.parentNode) { + this.dom.background.parentNode.removeChild(this.dom.background); } - return null; + this.body = null; }; /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - ItemSet.prototype.groupFromTarget = function (event) { - // TODO: cleanup when the new solution is stable (also on mobile) - //var target = event.target; - //while (target) { - // if (target.hasOwnProperty('timeline-group')) { - // return target['timeline-group']; - // } - // target = target.parentNode; - //} - // + TimeAxis.prototype.redraw = function () { + var options = this.options; + var props = this.props; + var foreground = this.dom.foreground; + var background = this.dom.background; - var clientY = event.gesture.center.clientY; - for (var i = 0; i < this.groupIds.length; i++) { - var groupId = this.groupIds[i]; - var group = this.groups[groupId]; - var foreground = group.dom.foreground; - var top = util.getAbsoluteTop(foreground); - if (clientY > top && clientY < top + foreground.offsetHeight) { - return group; - } + // determine the correct parent DOM element (depending on option orientation) + var parent = options.orientation == "top" ? this.body.dom.top : this.body.dom.bottom; + var parentChanged = foreground.parentNode !== parent; - if (this.options.orientation === "top") { - if (i === this.groupIds.length - 1 && clientY > top) { - return group; - } - } else { - if (i === 0 && clientY < top + foreground.offset) { - return group; - } - } + // calculate character width and height + this._calculateCharSize(); + + // TODO: recalculate sizes only needed when parent is resized or options is changed + var orientation = this.options.orientation, + showMinorLabels = this.options.showMinorLabels, + showMajorLabels = this.options.showMajorLabels; + + // determine the width and height of the elemens for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + props.height = props.minorLabelHeight + props.majorLabelHeight; + props.width = foreground.offsetWidth; + + props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation == "top" ? this.body.domProps.bottom.height : this.body.domProps.top.height); + props.minorLineWidth = 1; // TODO: really calculate width + props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; + props.majorLineWidth = 1; // TODO: really calculate width + + // take foreground and background offline while updating (is almost twice as fast) + var foregroundNextSibling = foreground.nextSibling; + var backgroundNextSibling = background.nextSibling; + foreground.parentNode && foreground.parentNode.removeChild(foreground); + background.parentNode && background.parentNode.removeChild(background); + + foreground.style.height = this.props.height + "px"; + + this._repaintLabels(); + + // put DOM online again (at the same place) + if (foregroundNextSibling) { + parent.insertBefore(foreground, foregroundNextSibling); + } else { + parent.appendChild(foreground); + } + if (backgroundNextSibling) { + this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); + } else { + this.body.dom.backgroundVertical.appendChild(background); } - return null; + return this._isResized() || parentChanged; }; /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item + * Repaint major and minor text labels and vertical grid lines + * @private */ - ItemSet.itemSetFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty("timeline-itemset")) { - return target["timeline-itemset"]; - } - target = target.parentNode; - } + TimeAxis.prototype._repaintLabels = function () { + var orientation = this.options.orientation; - return null; - }; + // calculate range and step (step such that we have space for 7 characters per label) + var start = util.convert(this.body.range.start, "Number"); + var end = util.convert(this.body.range.end, "Number"); + var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); + var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); + minimumStep -= this.body.util.toTime(0).valueOf(); - module.exports = ItemSet; + var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); + if (this.options.format) { + step.setFormat(this.options.format); + } + if (this.options.timeAxis) { + step.setScale(this.options.timeAxis); + } + this.step = step; -/***/ }, -/* 29 */ -/***/ function(module, exports, __webpack_require__) { + // Move all DOM elements to a "redundant" list, where they + // can be picked for re-use, and clear the lists with lines and texts. + // At the end of the function _repaintLabels, left over elements will be cleaned up + var dom = this.dom; + dom.redundant.lines = dom.lines; + dom.redundant.majorTexts = dom.majorTexts; + dom.redundant.minorTexts = dom.minorTexts; + dom.lines = []; + dom.majorTexts = []; + dom.minorTexts = []; - "use strict"; + var cur; + var x = 0; + var isMajor; + var xPrev = 0; + var width = 0; + var prevLine; + var xFirstMajorLabel = undefined; + var max = 0; + var className; - var moment = __webpack_require__(2); - var DateUtil = __webpack_require__(26); - var util = __webpack_require__(1); + step.first(); + while (step.hasNext() && max < 1000) { + max++; - /** - * @constructor TimeStep - * The class TimeStep is an iterator for dates. You provide a start date and an - * end date. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - function TimeStep(start, end, minimumStep, hiddenDates) { - // variables - this.current = new Date(); - this._start = new Date(); - this._end = new Date(); + cur = step.getCurrent(); + isMajor = step.isMajor(); + className = step.getClassName(); - this.autoScale = true; - this.scale = "day"; - this.step = 1; + xPrev = x; + x = this.body.util.toScreen(cur); + width = x - xPrev; + if (prevLine) { + prevLine.style.width = width + "px"; + } - // initialize the range - this.setRange(start, end, minimumStep); + if (this.options.showMinorLabels) { + this._repaintMinorText(x, step.getLabelMinor(), orientation, className); + } - // hidden Dates options - this.switchedDay = false; - this.switchedMonth = false; - this.switchedYear = false; - this.hiddenDates = hiddenDates; - if (hiddenDates === undefined) { - this.hiddenDates = []; + if (isMajor && this.options.showMajorLabels) { + if (x > 0) { + if (xFirstMajorLabel == undefined) { + xFirstMajorLabel = x; + } + this._repaintMajorText(x, step.getLabelMajor(), orientation, className); + } + prevLine = this._repaintMajorLine(x, orientation, className); + } else { + prevLine = this._repaintMinorLine(x, orientation, className); + } + + step.next(); } - this.format = TimeStep.FORMAT; // default formatting - } + // create a major label on the left when needed + if (this.options.showMajorLabels) { + var leftTime = this.body.util.toTime(0), + leftText = step.getLabelMajor(leftTime), + widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation - // Time formatting - TimeStep.FORMAT = { - minorLabels: { - millisecond: "SSS", - second: "s", - minute: "HH:mm", - hour: "HH:mm", - weekday: "ddd D", - day: "D", - month: "MMM", - year: "YYYY" - }, - majorLabels: { - millisecond: "HH:mm:ss", - second: "D MMMM HH:mm", - minute: "ddd D MMMM", - hour: "ddd D MMMM", - weekday: "MMMM YYYY", - day: "MMMM YYYY", - month: "YYYY", - year: "" + if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { + this._repaintMajorText(0, leftText, orientation, className); + } } - }; - /** - * Set custom formatting for the minor an major labels of the TimeStep. - * Both `minorLabels` and `majorLabels` are an Object with properties: - * 'millisecond, 'second, 'minute', 'hour', 'weekday, 'day, 'month, 'year'. - * @param {{minorLabels: Object, majorLabels: Object}} format - */ - TimeStep.prototype.setFormat = function (format) { - var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); - this.format = util.deepExtend(defaultFormat, format); + // Cleanup leftover DOM elements from the redundant list + util.forEach(this.dom.redundant, function (arr) { + while (arr.length) { + var elem = arr.pop(); + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } + }); }; /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Date} [start] The start date and time. - * @param {Date} [end] The end date and time. - * @param {int} [minimumStep] Optional. Minimum step size in milliseconds + * Create a minor label for the axis at position x + * @param {Number} x + * @param {String} text + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @private */ - TimeStep.prototype.setRange = function (start, end, minimumStep) { - if (!(start instanceof Date) || !(end instanceof Date)) { - throw "No legal start or end date in method setRange"; + TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { + // reuse redundant label + var label = this.dom.redundant.minorTexts.shift(); + + if (!label) { + // create new label + var content = document.createTextNode(""); + label = document.createElement("div"); + label.appendChild(content); + this.dom.foreground.appendChild(label); } + this.dom.minorTexts.push(label); - this._start = start != undefined ? new Date(start.valueOf()) : new Date(); - this._end = end != undefined ? new Date(end.valueOf()) : new Date(); + label.childNodes[0].nodeValue = text; - if (this.autoScale) { - this.setMinimumStep(minimumStep); - } + label.style.top = orientation == "top" ? this.props.majorLabelHeight + "px" : "0"; + label.style.left = x + "px"; + label.className = "text minor " + className; + //label.title = title; // TODO: this is a heavy operation }; /** - * Set the range iterator to the start date. + * Create a Major label for the axis at position x + * @param {Number} x + * @param {String} text + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @private */ - TimeStep.prototype.first = function () { - this.current = new Date(this._start.valueOf()); - this.roundToMinor(); - }; + TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { + // reuse redundant label + var label = this.dom.redundant.majorTexts.shift(); + + if (!label) { + // create label + var content = document.createTextNode(text); + label = document.createElement("div"); + label.appendChild(content); + this.dom.foreground.appendChild(label); + } + this.dom.majorTexts.push(label); + + label.childNodes[0].nodeValue = text; + label.className = "text major " + className; + //label.title = title; // TODO: this is a heavy operation + + label.style.top = orientation == "top" ? "0" : this.props.minorLabelHeight + "px"; + label.style.left = x + "px"; + }; /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date + * Create a minor line for the axis at position x + * @param {Number} x + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @return {Element} Returns the created line + * @private */ - TimeStep.prototype.roundToMinor = function () { - // round to floor - // IMPORTANT: we have no breaks in this switch! (this is no bug) - // noinspection FallThroughInSwitchStatementJS - switch (this.scale) { - case "year": - this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); - this.current.setMonth(0); - case "month": - this.current.setDate(1); - case "day": - // intentional fall through - case "weekday": - this.current.setHours(0); - case "hour": - this.current.setMinutes(0); - case "minute": - this.current.setSeconds(0); - case "second": - this.current.setMilliseconds(0); - //case 'millisecond': // nothing to do for milliseconds + TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { + // reuse redundant line + var line = this.dom.redundant.lines.shift(); + if (!line) { + // create vertical line + line = document.createElement("div"); + this.dom.background.appendChild(line); } + this.dom.lines.push(line); - if (this.step != 1) { - // round down to the first minor value that is a multiple of the current step size - switch (this.scale) { - case "millisecond": - this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; - case "second": - this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; - case "minute": - this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; - case "hour": - this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; - case "weekday": - // intentional fall through - case "day": - this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; - case "month": - this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; - case "year": - this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; - default: - break; - } + var props = this.props; + if (orientation == "top") { + line.style.top = props.majorLabelHeight + "px"; + } else { + line.style.top = this.body.domProps.top.height + "px"; } + line.style.height = props.minorLineHeight + "px"; + line.style.left = x - props.minorLineWidth / 2 + "px"; + + line.className = "grid vertical minor " + className; + + return line; }; /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * Create a Major line for the axis at position x + * @param {Number} x + * @param {String} orientation "top" or "bottom" (default) + * @param {String} className + * @return {Element} Returns the created line + * @private */ - TimeStep.prototype.hasNext = function () { - return this.current.valueOf() <= this._end.valueOf(); + TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { + // reuse redundant line + var line = this.dom.redundant.lines.shift(); + if (!line) { + // create vertical line + line = document.createElement("div"); + this.dom.background.appendChild(line); + } + this.dom.lines.push(line); + + var props = this.props; + if (orientation == "top") { + line.style.top = "0"; + } else { + line.style.top = this.body.domProps.top.height + "px"; + } + line.style.left = x - props.majorLineWidth / 2 + "px"; + line.style.height = props.majorLineHeight + "px"; + + line.className = "grid vertical major " + className; + + return line; }; /** - * Do the next step + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private */ - TimeStep.prototype.next = function () { - var prev = this.current.valueOf(); - - // Two cases, needed to prevent issues with switching daylight savings - // (end of March and end of October) - if (this.current.getMonth() < 6) { - switch (this.scale) { - case "millisecond": + TimeAxis.prototype._calculateCharSize = function () { + // Note: We calculate char size with every redraw. Size may change, for + // example when any of the timelines parents had display:none for example. + // determine the char width and height on the minor axis + if (!this.dom.measureCharMinor) { + this.dom.measureCharMinor = document.createElement("DIV"); + this.dom.measureCharMinor.className = "text minor measure"; + this.dom.measureCharMinor.style.position = "absolute"; - this.current = new Date(this.current.valueOf() + this.step);break; - case "second": - this.current = new Date(this.current.valueOf() + this.step * 1000);break; - case "minute": - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; - case "hour": - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); - // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) - var h = this.current.getHours(); - this.current.setHours(h - h % this.step); - break; - case "weekday": - // intentional fall through - case "day": - this.current.setDate(this.current.getDate() + this.step);break; - case "month": - this.current.setMonth(this.current.getMonth() + this.step);break; - case "year": - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } - } else { - switch (this.scale) { - case "millisecond": - this.current = new Date(this.current.valueOf() + this.step);break; - case "second": - this.current.setSeconds(this.current.getSeconds() + this.step);break; - case "minute": - this.current.setMinutes(this.current.getMinutes() + this.step);break; - case "hour": - this.current.setHours(this.current.getHours() + this.step);break; - case "weekday": - // intentional fall through - case "day": - this.current.setDate(this.current.getDate() + this.step);break; - case "month": - this.current.setMonth(this.current.getMonth() + this.step);break; - case "year": - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } + this.dom.measureCharMinor.appendChild(document.createTextNode("0")); + this.dom.foreground.appendChild(this.dom.measureCharMinor); } + this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; + this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; - if (this.step != 1) { - // round down to the correct major value - switch (this.scale) { - case "millisecond": - if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; - case "second": - if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; - case "minute": - if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; - case "hour": - if (this.current.getHours() < this.step) this.current.setHours(0);break; - case "weekday": - // intentional fall through - case "day": - if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; - case "month": - if (this.current.getMonth() < this.step) this.current.setMonth(0);break; - case "year": - break; // nothing to do for year - default: - break; - } - } + // determine the char width and height on the major axis + if (!this.dom.measureCharMajor) { + this.dom.measureCharMajor = document.createElement("DIV"); + this.dom.measureCharMajor.className = "text major measure"; + this.dom.measureCharMajor.style.position = "absolute"; - // safety mechanism: if current time is still unchanged, move to the end - if (this.current.valueOf() == prev) { - this.current = new Date(this._end.valueOf()); + this.dom.measureCharMajor.appendChild(document.createTextNode("0")); + this.dom.foreground.appendChild(this.dom.measureCharMajor); } - - DateUtil.stepOverHiddenDates(this, prev); + this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; + this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; }; + module.exports = TimeAxis; - /** - * Get the current datetime - * @return {Date} current The current date - */ - TimeStep.prototype.getCurrent = function () { - return this.current; - }; +/***/ }, +/* 36 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + // Load custom shapes into CanvasRenderingContext2D + __webpack_require__(48); + + var Emitter = __webpack_require__(63); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var dotparser = __webpack_require__(38); + var gephiParser = __webpack_require__(39); + var Images = __webpack_require__(37); + var Activator = __webpack_require__(49); + + var Groups = _interopRequire(__webpack_require__(50)); + + var NodesHandler = _interopRequire(__webpack_require__(51)); + + var EdgesHandler = _interopRequire(__webpack_require__(52)); + + var PhysicsEngine = _interopRequire(__webpack_require__(53)); + + var ClusterEngine = _interopRequire(__webpack_require__(54)); + + var CanvasRenderer = _interopRequire(__webpack_require__(55)); + + var Canvas = _interopRequire(__webpack_require__(56)); + + var View = _interopRequire(__webpack_require__(57)); + + var InteractionHandler = _interopRequire(__webpack_require__(58)); + + var SelectionHandler = _interopRequire(__webpack_require__(59)); + + var LayoutEngine = _interopRequire(__webpack_require__(60)); + + var ManipulationSystem = _interopRequire(__webpack_require__(61)); + + var ConfigurationSystem = _interopRequire(__webpack_require__(62)); /** - * Set a custom scale. Autoscaling will be disabled. - * For example setScale('minute', 5) will result - * in minor steps of 5 minutes, and major steps of an hour. + * @constructor Network + * Create a network visualization, displaying nodes and edges. * - * @param {{scale: string, step: number}} params - * An object containing two properties: - * - A string 'scale'. Choose from 'millisecond', 'second', - * 'minute', 'hour', 'weekday, 'day, 'month, 'year'. - * - A number 'step'. A step size, by default 1. - * Choose for example 1, 2, 5, or 10. + * @param {Element} container The DOM element in which the Network will + * be created. Normally a div element. + * @param {Object} data An object containing parameters + * {Array} nodes + * {Array} edges + * @param {Object} options Options */ - TimeStep.prototype.setScale = function (params) { - if (params && typeof params.scale == "string") { - this.scale = params.scale; - this.step = params.step > 0 ? params.step : 1; - this.autoScale = false; + function Network(container, data, options) { + var _this = this; + if (!(this instanceof Network)) { + throw new SyntaxError("Constructor must be called with the new operator"); } - }; + + // set constant values + this.options = {}; + this.defaultOptions = { + clickToUse: false + }; + util.extend(this.options, this.defaultOptions); + + // containers for nodes and edges + this.body = { + nodes: {}, + nodeIndices: [], + edges: {}, + edgeIndices: [], + data: { + nodes: null, // A DataSet or DataView + edges: null // A DataSet or DataView + }, + functions: { + createNode: function () {}, + createEdge: function () {}, + getPointer: function () {} + }, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this), + once: this.once.bind(this) + }, + eventListeners: { + onTap: function () {}, + onTouch: function () {}, + onDoubleTap: function () {}, + onHold: function () {}, + onDragStart: function () {}, + onDrag: function () {}, + onDragEnd: function () {}, + onMouseWheel: function () {}, + onPinch: function () {}, + onMouseMove: function () {}, + onRelease: function () {} + }, + container: container, + view: { + scale: 1, + translation: { x: 0, y: 0 } + } + }; + + // bind the event listeners + this.bindEventListeners(); + + // setting up all modules + var images = new Images(function () { + return _this.body.emitter.emit("_requestRedraw"); + }); // object with images + this.groups = new Groups(); // object with groups + this.canvas = new Canvas(this.body); // DOM handler + this.selectionHandler = new SelectionHandler(this.body, this.canvas); // Selection handler + this.interactionHandler = new InteractionHandler(this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key + this.view = new View(this.body, this.canvas); // camera handler, does animations and zooms + this.renderer = new CanvasRenderer(this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into + this.physics = new PhysicsEngine(this.body); // physics engine, does all the simulations + this.layoutEngine = new LayoutEngine(this.body); // layout engine for inital layout and hierarchical layout + this.clustering = new ClusterEngine(this.body); // clustering api + this.manipulation = new ManipulationSystem(this.body, this.canvas, this.selectionHandler); // data manipulation system + + this.nodesHandler = new NodesHandler(this.body, images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options + this.edgesHandler = new EdgesHandler(this.body, images, this.groups); // Handle adding, deleting and updating of edges as well as global options + + this.configurationSystem = new ConfigurationSystem(this); + + // create the DOM elements + this.canvas.create(); + + // apply options + this.setOptions(options); + + // load data (the disable start variable will be the same as the enabled clustering) + this.setData(data); + } + + // Extend Network with an Emitter mixin + Emitter(Network.prototype); + + /** - * Enable or disable autoscaling - * @param {boolean} enable If true, autoascaling is set true + * Set options + * @param {Object} options */ - TimeStep.prototype.setAutoScale = function (enable) { - this.autoScale = enable; + Network.prototype.setOptions = function (options) { + if (options !== undefined) { + // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. + options = this.layoutEngine.setOptions(options.layout, options); + + + // pass the options to the modules + this.groups.setOptions(options.groups); + this.nodesHandler.setOptions(options.nodes); + this.edgesHandler.setOptions(options.edges); + this.physics.setOptions(options.physics); + this.canvas.setOptions(options.canvas); + this.renderer.setOptions(options.rendering); + this.view.setOptions(options.view); + this.interactionHandler.setOptions(options.interaction); + this.selectionHandler.setOptions(options.selection); + this.clustering.setOptions(options.clustering); + this.manipulation.setOptions(options.manipulation); + + this.configurationSystem.setOptions(options); + + // handle network global options + if (options.clickToUse !== undefined) { + if (options.clickToUse === true) { + if (this.activator === undefined) { + this.activator = new Activator(this.frame); + this.activator.on("change", this._createKeyBinds.bind(this)); + } + } else { + if (this.activator !== undefined) { + this.activator.destroy(); + delete this.activator; + } + this.body.emitter.emit("activate"); + } + } else { + this.body.emitter.emit("activate"); + } + + this.canvas.setSize(); + + // start the physics simulation. Can be safely called multiple times. + this.body.emitter.emit("startSimulation"); + } }; /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds + * Update the this.body.nodeIndices with the most recent node index list + * @private */ - TimeStep.prototype.setMinimumStep = function (minimumStep) { - if (minimumStep == undefined) { - return; + Network.prototype._updateVisibleIndices = function () { + var nodes = this.body.nodes; + var edges = this.body.edges; + this.body.nodeIndices = []; + this.body.edgeIndices = []; + + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.hidden === false) { + this.body.nodeIndices.push(nodeId); + } + } } - //var b = asc + ds; + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.hidden === false) { + this.body.edgeIndices.push(edgeId); + } + } + } + }; - var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; - var stepMonth = 1000 * 60 * 60 * 24 * 30; - var stepDay = 1000 * 60 * 60 * 24; - var stepHour = 1000 * 60 * 60; - var stepMinute = 1000 * 60; - var stepSecond = 1000; - var stepMillisecond = 1; + Network.prototype.bindEventListeners = function () { + var _this = this; + // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. + this.body.emitter.on("_dataChanged", function (params) { + // update shortcut lists + _this._updateVisibleIndices(); + _this.physics.updatePhysicsIndices(); - // find the smallest step that is larger than the provided minimumStep - if (stepYear * 1000 > minimumStep) { - this.scale = "year";this.step = 1000; - } - if (stepYear * 500 > minimumStep) { - this.scale = "year";this.step = 500; - } - if (stepYear * 100 > minimumStep) { - this.scale = "year";this.step = 100; - } - if (stepYear * 50 > minimumStep) { - this.scale = "year";this.step = 50; + // call the dataUpdated event because the only difference between the two is the updating of the indices + _this.body.emitter.emit("_dataUpdated"); + }); + + // this is called when options of EXISTING nodes or edges have changed. + this.body.emitter.on("_dataUpdated", function () { + // update values + _this._updateValueRange(_this.body.nodes); + _this._updateValueRange(_this.body.edges); + // start simulation (can be called safely, even if already running) + _this.body.emitter.emit("startSimulation"); + }); + }; + + /** + * Set nodes and edges, and optionally options as well. + * + * @param {Object} data Object containing parameters: + * {Array | DataSet | DataView} [nodes] Array with nodes + * {Array | DataSet | DataView} [edges] Array with edges + * {String} [dot] String containing data in DOT format + * {String} [gephi] String containing data in gephi JSON format + * {Options} [options] Object with options + * @param {Boolean} [disableStart] | optional: disable the calling of the start function. + */ + Network.prototype.setData = function (data) { + // reset the physics engine. + this.body.emitter.emit("resetPhysics"); + this.body.emitter.emit("_resetData"); + + // unselect all to ensure no selections from old data are carried over. + this.selectionHandler.unselectAll(); + + if (data && data.dot && (data.nodes || data.edges)) { + throw new SyntaxError("Data must contain either parameter \"dot\" or " + " parameter pair \"nodes\" and \"edges\", but not both."); } - if (stepYear * 10 > minimumStep) { - this.scale = "year";this.step = 10; - } - if (stepYear * 5 > minimumStep) { - this.scale = "year";this.step = 5; - } - if (stepYear > minimumStep) { - this.scale = "year";this.step = 1; - } - if (stepMonth * 3 > minimumStep) { - this.scale = "month";this.step = 3; - } - if (stepMonth > minimumStep) { - this.scale = "month";this.step = 1; - } - if (stepDay * 5 > minimumStep) { - this.scale = "day";this.step = 5; - } - if (stepDay * 2 > minimumStep) { - this.scale = "day";this.step = 2; - } - if (stepDay > minimumStep) { - this.scale = "day";this.step = 1; - } - if (stepDay / 2 > minimumStep) { - this.scale = "weekday";this.step = 1; - } - if (stepHour * 4 > minimumStep) { - this.scale = "hour";this.step = 4; - } - if (stepHour > minimumStep) { - this.scale = "hour";this.step = 1; - } - if (stepMinute * 15 > minimumStep) { - this.scale = "minute";this.step = 15; - } - if (stepMinute * 10 > minimumStep) { - this.scale = "minute";this.step = 10; - } - if (stepMinute * 5 > minimumStep) { - this.scale = "minute";this.step = 5; - } - if (stepMinute > minimumStep) { - this.scale = "minute";this.step = 1; - } - if (stepSecond * 15 > minimumStep) { - this.scale = "second";this.step = 15; - } - if (stepSecond * 10 > minimumStep) { - this.scale = "second";this.step = 10; - } - if (stepSecond * 5 > minimumStep) { - this.scale = "second";this.step = 5; - } - if (stepSecond > minimumStep) { - this.scale = "second";this.step = 1; - } - if (stepMillisecond * 200 > minimumStep) { - this.scale = "millisecond";this.step = 200; - } - if (stepMillisecond * 100 > minimumStep) { - this.scale = "millisecond";this.step = 100; - } - if (stepMillisecond * 50 > minimumStep) { - this.scale = "millisecond";this.step = 50; - } - if (stepMillisecond * 10 > minimumStep) { - this.scale = "millisecond";this.step = 10; - } - if (stepMillisecond * 5 > minimumStep) { - this.scale = "millisecond";this.step = 5; - } - if (stepMillisecond > minimumStep) { - this.scale = "millisecond";this.step = 1; + + // set options + this.setOptions(data && data.options); + // set all data + if (data && data.dot) { + // parse DOT file + if (data && data.dot) { + var dotData = dotparser.DOTToGraph(data.dot); + this.setData(dotData); + return; + } + } else if (data && data.gephi) { + // parse DOT file + if (data && data.gephi) { + var gephiData = gephiParser.parseGephi(data.gephi); + this.setData(gephiData); + return; + } + } else { + this.nodesHandler.setData(data && data.nodes, true); + this.edgesHandler.setData(data && data.edges, true); } + + // emit change in data + this.body.emitter.emit("_dataChanged"); + + // find a stable position or start animating to a stable position + this.body.emitter.emit("initPhysics"); }; + /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * Static function - * @param {Date} date the date to be snapped. - * @param {string} scale Current scale, can be 'millisecond', 'second', - * 'minute', 'hour', 'weekday, 'day, 'month, 'year'. - * @param {number} step Current step (1, 2, 4, 5, ... - * @return {Date} snappedDate + * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. + * var network = new vis.Network(..); + * network.destroy(); + * network = null; */ - TimeStep.snap = function (date, scale, step) { - var clone = new Date(date.valueOf()); - - if (scale == "year") { - var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); - clone.setFullYear(Math.round(year / step) * step); - clone.setMonth(0); - clone.setDate(0); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == "month") { - if (clone.getDate() > 15) { - clone.setDate(1); - clone.setMonth(clone.getMonth() + 1); - // important: first set Date to 1, after that change the month. - } else { - clone.setDate(1); - } + Network.prototype.destroy = function () { + this.body.emitter.emit("destroy"); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == "day") { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 24) * 24);break; - default: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == "weekday") { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - default: - clone.setHours(Math.round(clone.getHours() / 6) * 6);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == "hour") { - switch (step) { - case 4: - clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; - default: - clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; - } - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == "minute") { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); - clone.setSeconds(0); - break; - case 5: - clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; - default: - clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; - } - clone.setMilliseconds(0); - } else if (scale == "second") { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); - clone.setMilliseconds(0); - break; - case 5: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; - default: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; - } - } else if (scale == "millisecond") { - var _step = step > 5 ? step / 2 : 1; - clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); - } + // clear events + this.body.emitter.off(); - return clone; + // remove the container and everything inside it recursively + util.recursiveDOMDelete(this.body.container); }; + + /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Update the values of all object in the given array according to the current + * value range of the objects in the array. + * @param {Object} obj An object containing a set of Edges or Nodes + * The objects must have a method getValue() and + * setValueRange(min, max). + * @private */ - TimeStep.prototype.isMajor = function () { - if (this.switchedYear == true) { - this.switchedYear = false; - switch (this.scale) { - case "year": - case "month": - case "weekday": - case "day": - case "hour": - case "minute": - case "second": - case "millisecond": - return true; - default: - return false; - } - } else if (this.switchedMonth == true) { - this.switchedMonth = false; - switch (this.scale) { - case "weekday": - case "day": - case "hour": - case "minute": - case "second": - case "millisecond": - return true; - default: - return false; - } - } else if (this.switchedDay == true) { - this.switchedDay = false; - switch (this.scale) { - case "millisecond": - case "second": - case "minute": - case "hour": - return true; - default: - return false; + Network.prototype._updateValueRange = function (obj) { + var id; + + // determine the range of the objects + var valueMin = undefined; + var valueMax = undefined; + var valueTotal = 0; + for (id in obj) { + if (obj.hasOwnProperty(id)) { + var value = obj[id].getValue(); + if (value !== undefined) { + valueMin = valueMin === undefined ? value : Math.min(value, valueMin); + valueMax = valueMax === undefined ? value : Math.max(value, valueMax); + valueTotal += value; + } } } - switch (this.scale) { - case "millisecond": - return this.current.getMilliseconds() == 0; - case "second": - return this.current.getSeconds() == 0; - case "minute": - return this.current.getHours() == 0 && this.current.getMinutes() == 0; - case "hour": - return this.current.getHours() == 0; - case "weekday": - // intentional fall through - case "day": - return this.current.getDate() == 1; - case "month": - return this.current.getMonth() == 0; - case "year": - return false; - default: - return false; + // adjust the range of all objects + if (valueMin !== undefined && valueMax !== undefined) { + for (id in obj) { + if (obj.hasOwnProperty(id)) { + obj[id].setValueRange(valueMin, valueMax, valueTotal); + } + } } }; /** - * Returns formatted text for the minor axislabel, depending on the current - * date and the scale. For example when scale is MINUTE, the current time is - * formatted as "hh:mm". - * @param {Date} [date] custom date. if not provided, current date is taken + * Scale the network + * @param {Number} scale Scaling factor 1.0 is unscaled + * @private */ - TimeStep.prototype.getLabelMinor = function (date) { - if (date == undefined) { - date = this.current; - } - - var format = this.format.minorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ""; + Network.prototype._setScale = function (scale) { + this.body.view.scale = scale; }; /** - * Returns formatted text for the major axis label, depending on the current - * date and the scale. For example when scale is MINUTE, the major scale is - * hours, and the hour will be formatted as "hh". - * @param {Date} [date] custom date. if not provided, current date is taken + * Get the current scale of the network + * @return {Number} scale Scaling factor 1.0 is unscaled + * @private */ - TimeStep.prototype.getLabelMajor = function (date) { - if (date == undefined) { - date = this.current; - } - - var format = this.format.majorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ""; + Network.prototype._getScale = function () { + return this.body.view.scale; }; - TimeStep.prototype.getClassName = function () { - var m = moment(this.current); - var date = m.locale ? m.locale("en") : m.lang("en"); // old versions of moment have .lang() function - var step = this.step; - function even(value) { - return value / step % 2 == 0 ? " even" : " odd"; + /** + * Load the XY positions of the nodes into the dataset. + */ + Network.prototype.storePositions = function () { + // todo: incorporate fixed instead of allowedtomove, add support for clusters and hierarchical. + var dataArray = []; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + var allowedToMoveX = !this.body.nodes.xFixed; + var allowedToMoveY = !this.body.nodes.yFixed; + if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { + dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y), allowedToMoveX: allowedToMoveX, allowedToMoveY: allowedToMoveY }); + } + } } + this.body.data.nodes.update(dataArray); + }; - function today(date) { - if (date.isSame(new Date(), "day")) { - return " today"; - } - if (date.isSame(moment().add(1, "day"), "day")) { - return " tomorrow"; + /** + * Return the positions of the nodes. + */ + Network.prototype.getPositions = function (ids) { + var dataArray = {}; + if (ids !== undefined) { + if (Array.isArray(ids) === true) { + for (var i = 0; i < ids.length; i++) { + if (this.body.nodes[ids[i]] !== undefined) { + var node = this.body.nodes[ids[i]]; + dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; + } + } + } else { + if (this.body.nodes[ids] !== undefined) { + var node = this.body.nodes[ids]; + dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; + } } - if (date.isSame(moment().add(-1, "day"), "day")) { - return " yesterday"; + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; + } } - return ""; } + return dataArray; + }; - function currentWeek(date) { - return date.isSame(new Date(), "week") ? " current-week" : ""; - } - function currentMonth(date) { - return date.isSame(new Date(), "month") ? " current-month" : ""; - } + /** + * Returns true when the Network is active. + * @returns {boolean} + */ + Network.prototype.isActive = function () { + return !this.activator || this.activator.active; + }; - function currentYear(date) { - return date.isSame(new Date(), "year") ? " current-year" : ""; - } - switch (this.scale) { - case "millisecond": - return even(date.milliseconds()).trim(); + /** + * Sets the scale + * @returns {Number} + */ + Network.prototype.setScale = function () { + return this._setScale(); + }; - case "second": - return even(date.seconds()).trim(); - case "minute": - return even(date.minutes()).trim(); + /** + * Returns the scale + * @returns {Number} + */ + Network.prototype.getScale = function () { + return this._getScale(); + }; - case "hour": - var hours = date.hours(); - if (this.step == 4) { - hours = hours + "-h" + (hours + 4); - } - return "h" + hours + today(date) + even(date.hours()); - case "weekday": - return date.format("dddd").toLowerCase() + today(date) + currentWeek(date) + even(date.date()); + /** + * Check if a node is a cluster. + * @param nodeId + * @returns {*} + */ + Network.prototype.isCluster = function (nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].isCluster; + } else { + console.log("Node does not exist."); + return false; + } + }; - case "day": - var day = date.date(); - var month = date.format("MMMM").toLowerCase(); - return "day" + day + " " + month + currentMonth(date) + even(day - 1); + /** + * Returns the scale + * @returns {Number} + */ + Network.prototype.getCenterCoordinates = function () { + return this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); + }; - case "month": - return date.format("MMMM").toLowerCase() + currentMonth(date) + even(date.month()); - case "year": - var year = date.year(); - return "year" + year + currentYear(date) + even(year); + Network.prototype.getBoundingBox = function (nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].boundingBox; + } + }; - default: - return ""; + Network.prototype.getConnectedNodes = function (nodeId) { + var nodeList = []; + if (this.body.nodes[nodeId] !== undefined) { + var node = this.body.nodes[nodeId]; + var nodeObj = { nodeId: true }; // used to quickly check if node already exists + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + if (edge.toId === nodeId) { + if (nodeObj[edge.fromId] === undefined) { + nodeList.push(edge.fromId); + nodeObj[edge.fromId] = true; + } + } else if (edge.fromId === nodeId) { + if (nodeObj[edge.toId] === undefined) { + nodeList.push(edge.toId); + nodeObj[edge.toId] = true; + } + } + } } + return nodeList; }; - module.exports = TimeStep; + + Network.prototype.getEdgesFromNode = function (nodeId) { + var edgesList = []; + if (this.body.nodes[nodeId] !== undefined) { + var node = this.body.nodes[nodeId]; + for (var i = 0; i < node.edges.length; i++) { + edgesList.push(node.edges[i].id); + } + } + return edgesList; + }; + + Network.prototype.generateColorObject = function (color) { + return util.parseColor(color); + }; + + module.exports = Network; /***/ }, -/* 30 */ +/* 37 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var util = __webpack_require__(1); - var stack = __webpack_require__(31); - var RangeItem = __webpack_require__(32); - /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * @class Images + * This class loads images and keeps them stored. */ - function Group(groupId, data, itemSet) { - this.groupId = groupId; - this.subgroups = {}; - this.subgroupIndex = 0; - this.subgroupOrderer = data && data.subgroupOrder; - this.itemSet = itemSet; - - this.dom = {}; - this.props = { - label: { - width: 0, - height: 0 - } - }; - this.className = null; - - this.items = {}; // items filtered by groupId of this group - this.visibleItems = []; // items currently visible in window - this.orderedItems = { - byStart: [], - byEnd: [] - }; - this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. - var me = this; - this.itemSet.body.emitter.on("checkRangedItems", function () { - me.checkRangedItems = true; - }); - - this._create(); - - this.setData(data); + function Images(callback) { + this.images = {}; + this.imageBroken = {}; + this.callback = callback; } /** - * Create DOM elements for the group - * @private + * + * @param {string} url Url of the image + * @param {string} url Url of an image to use if the url image is not found + * @return {Image} img The image object */ - Group.prototype._create = function () { - var label = document.createElement("div"); - label.className = "vlabel"; - this.dom.label = label; - - var inner = document.createElement("div"); - inner.className = "inner"; - label.appendChild(inner); - this.dom.inner = inner; + Images.prototype.load = function (url, brokenUrl) { + var img = this.images[url]; // make a pointer + if (img === undefined) { + // create the image + var me = this; + img = new Image(); + img.onload = function () { + // IE11 fix -- thanks dponch! + if (this.width === 0) { + document.body.appendChild(this); + this.width = this.offsetWidth; + this.height = this.offsetHeight; + document.body.removeChild(this); + } - var foreground = document.createElement("div"); - foreground.className = "group"; - foreground["timeline-group"] = this; - this.dom.foreground = foreground; + if (me.callback) { + me.images[url] = img; + me.callback(this); + } + }; - this.dom.background = document.createElement("div"); - this.dom.background.className = "group"; + img.onerror = function () { + if (brokenUrl === undefined) { + console.error("Could not load image:", url); + delete this.src; + if (me.callback) { + me.callback(this); + } + } else { + if (me.imageBroken[url] === true) { + console.error("Could not load brokenImage:", brokenUrl); + delete this.src; + if (me.callback) { + me.callback(this); + } + } else { + console.error("Could not load image:", url); + this.src = brokenUrl; + me.imageBroken[url] = true; + } + } + }; - this.dom.axis = document.createElement("div"); - this.dom.axis.className = "group"; + img.src = url; + } - // create a hidden marker to detect when the Timelines container is attached - // to the DOM, or the style of a parent of the Timeline is changed from - // display:none is changed to visible. - this.dom.marker = document.createElement("div"); - this.dom.marker.style.visibility = "hidden"; // TODO: ask jos why this is not none? - this.dom.marker.innerHTML = "?"; - this.dom.background.appendChild(this.dom.marker); + return img; }; - /** - * Set the group data for this group - * @param {Object} data Group data, can contain properties content and className - */ - Group.prototype.setData = function (data) { - // update contents - var content = data && data.content; - if (content instanceof Element) { - this.dom.inner.appendChild(content); - } else if (content !== undefined && content !== null) { - this.dom.inner.innerHTML = content; - } else { - this.dom.inner.innerHTML = this.groupId || ""; // groupId can be null - } + module.exports = Images; - // update title - this.dom.label.title = data && data.title || ""; +/***/ }, +/* 38 */ +/***/ function(module, exports, __webpack_require__) { - if (!this.dom.inner.firstChild) { - util.addClassName(this.dom.inner, "hidden"); - } else { - util.removeClassName(this.dom.inner, "hidden"); - } + "use strict"; - // update className - var className = data && data.className || null; - if (className != this.className) { - if (this.className) { - util.removeClassName(this.dom.label, this.className); - util.removeClassName(this.dom.foreground, this.className); - util.removeClassName(this.dom.background, this.className); - util.removeClassName(this.dom.axis, this.className); - } - util.addClassName(this.dom.label, className); - util.addClassName(this.dom.foreground, className); - util.addClassName(this.dom.background, className); - util.addClassName(this.dom.axis, className); - this.className = className; - } + /** + * Parse a text source containing data in DOT language into a JSON object. + * The object contains two lists: one with nodes and one with edges. + * + * DOT language reference: http://www.graphviz.org/doc/info/lang.html + * + * @param {String} data Text containing a graph in DOT-notation + * @return {Object} graph An object containing two parameters: + * {Object[]} nodes + * {Object[]} edges + */ + function parseDOT(data) { + dot = data; + return parseGraph(); + } - // update style - if (this.style) { - util.removeCssText(this.dom.label, this.style); - this.style = null; - } - if (data && data.style) { - util.addCssText(this.dom.label, data.style); - this.style = data.style; - } + // token types enumeration + var TOKENTYPE = { + NULL: 0, + DELIMITER: 1, + IDENTIFIER: 2, + UNKNOWN: 3 }; - /** - * Get the width of the group label - * @return {number} width - */ - Group.prototype.getLabelWidth = function () { - return this.props.label.width; + // map with all delimiters + var DELIMITERS = { + "{": true, + "}": true, + "[": true, + "]": true, + ";": true, + "=": true, + ",": true, + + "->": true, + "--": true }; + var dot = ""; // current dot file + var index = 0; // current index in dot file + var c = ""; // current token character in expr + var token = ""; // current token + var tokenType = TOKENTYPE.NULL; // type of the token /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized + * Get the first character from the dot file. + * The character is stored into the char c. If the end of the dot file is + * reached, the function puts an empty string in c. */ - Group.prototype.redraw = function (range, margin, restack) { - var resized = false; - - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + function first() { + index = 0; + c = dot.charAt(0); + } - // force recalculation of the height of the items when the marker height changed - // (due to the Timeline being attached to the DOM or changed from display:none to visible) - var markerHeight = this.dom.marker.clientHeight; - if (markerHeight != this.lastMarkerHeight) { - this.lastMarkerHeight = markerHeight; + /** + * Get the next character from the dot file. + * The character is stored into the char c. If the end of the dot file is + * reached, the function puts an empty string in c. + */ + function next() { + index++; + c = dot.charAt(index); + } - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + /** + * Preview the next character from the dot file. + * @return {String} cNext + */ + function nextPreview() { + return dot.charAt(index + 1); + } - restack = true; - } + /** + * Test whether given character is alphabetic or numeric + * @param {String} c + * @return {Boolean} isAlphaNumeric + */ + var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; + function isAlphaNumeric(c) { + return regexAlphaNumeric.test(c); + } - // reposition visible items vertically - if (this.itemSet.options.stack) { - // TODO: ugly way to access options... - stack.stack(this.visibleItems, margin, restack); - } else { - // no stacking - stack.nostack(this.visibleItems, margin, this.subgroups); + /** + * Merge all options of object b into object b + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + function merge(a, b) { + if (!a) { + a = {}; } - // recalculate the height of the group - var height = this._calculateHeight(margin); - - // calculate actual size and position - var foreground = this.dom.foreground; - this.top = foreground.offsetTop; - this.left = foreground.offsetLeft; - this.width = foreground.offsetWidth; - resized = util.updateProperty(this, "height", height) || resized; - - // recalculate size of label - resized = util.updateProperty(this.props.label, "width", this.dom.inner.clientWidth) || resized; - resized = util.updateProperty(this.props.label, "height", this.dom.inner.clientHeight) || resized; - - // apply new height - this.dom.background.style.height = height + "px"; - this.dom.foreground.style.height = height + "px"; - this.dom.label.style.height = height + "px"; - - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); + if (b) { + for (var name in b) { + if (b.hasOwnProperty(name)) { + a[name] = b[name]; + } + } } - - return resized; - }; + return a; + } /** - * recalculate the height of the group - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @returns {number} Returns the height - * @private + * Set a value in an object, where the provided parameter name can be a + * path with nested parameters. For example: + * + * var obj = {a: 2}; + * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} + * + * @param {Object} obj + * @param {String} path A parameter name or dot-separated parameter path, + * like "color.highlight.border". + * @param {*} value */ - Group.prototype._calculateHeight = function (margin) { - // recalculate the height of the group - var height; - var visibleItems = this.visibleItems; - //var visibleSubgroups = []; - //this.visibleSubgroups = 0; - this.resetSubgroups(); - var me = this; - if (visibleItems.length > 0) { - var min = visibleItems[0].top; - var max = visibleItems[0].top + visibleItems[0].height; - util.forEach(visibleItems, function (item) { - min = Math.min(min, item.top); - max = Math.max(max, item.top + item.height); - if (item.data.subgroup !== undefined) { - me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); - me.subgroups[item.data.subgroup].visible = true; + function setValue(obj, path, value) { + var keys = path.split("."); + var o = obj; + while (keys.length) { + var key = keys.shift(); + if (keys.length) { + // this isn't the end point + if (!o[key]) { + o[key] = {}; } - }); - if (min > margin.axis) { - // there is an empty gap between the lowest item and the axis - var offset = min - margin.axis; - max -= offset; - util.forEach(visibleItems, function (item) { - item.top -= offset; - }); + o = o[key]; + } else { + // this is the end point + o[key] = value; } - height = max + margin.item.vertical / 2; - } else { - height = margin.axis + margin.item.vertical; } - height = Math.max(height, this.props.label.height); - - return height; - }; + } /** - * Show this group: attach to the DOM + * Add a node to a graph object. If there is already a node with + * the same id, their attributes will be merged. + * @param {Object} graph + * @param {Object} node */ - Group.prototype.show = function () { - if (!this.dom.label.parentNode) { - this.itemSet.dom.labelSet.appendChild(this.dom.label); + function addNode(graph, node) { + var i, len; + var current = null; + + // find root graph (in case of subgraph) + var graphs = [graph]; // list with all graphs from current graph to root graph + var root = graph; + while (root.parent) { + graphs.push(root.parent); + root = root.parent; } - if (!this.dom.foreground.parentNode) { - this.itemSet.dom.foreground.appendChild(this.dom.foreground); + // find existing node (at root level) by its id + if (root.nodes) { + for (i = 0, len = root.nodes.length; i < len; i++) { + if (node.id === root.nodes[i].id) { + current = root.nodes[i]; + break; + } + } } - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); + if (!current) { + // this is a new node + current = { + id: node.id + }; + if (graph.node) { + // clone default attributes + current.attr = merge(current.attr, graph.node); + } } - if (!this.dom.axis.parentNode) { - this.itemSet.dom.axis.appendChild(this.dom.axis); + // add node to this (sub)graph and all its parent graphs + for (i = graphs.length - 1; i >= 0; i--) { + var g = graphs[i]; + + if (!g.nodes) { + g.nodes = []; + } + if (g.nodes.indexOf(current) === -1) { + g.nodes.push(current); + } } - }; + + // merge attributes + if (node.attr) { + current.attr = merge(current.attr, node.attr); + } + } /** - * Hide this group: remove from the DOM + * Add an edge to a graph object + * @param {Object} graph + * @param {Object} edge */ - Group.prototype.hide = function () { - var label = this.dom.label; - if (label.parentNode) { - label.parentNode.removeChild(label); + function addEdge(graph, edge) { + if (!graph.edges) { + graph.edges = []; } - - var foreground = this.dom.foreground; - if (foreground.parentNode) { - foreground.parentNode.removeChild(foreground); + graph.edges.push(edge); + if (graph.edge) { + var attr = merge({}, graph.edge); // clone default attributes + edge.attr = merge(attr, edge.attr); // merge attributes } + } - var background = this.dom.background; - if (background.parentNode) { - background.parentNode.removeChild(background); - } + /** + * Create an edge to a graph object + * @param {Object} graph + * @param {String | Number | Object} from + * @param {String | Number | Object} to + * @param {String} type + * @param {Object | null} attr + * @return {Object} edge + */ + function createEdge(graph, from, to, type, attr) { + var edge = { + from: from, + to: to, + type: type + }; - var axis = this.dom.axis; - if (axis.parentNode) { - axis.parentNode.removeChild(axis); + if (graph.edge) { + edge.attr = merge({}, graph.edge); // clone default attributes } - }; + edge.attr = merge(edge.attr || {}, attr); // merge attributes + + return edge; + } /** - * Add an item to the group - * @param {Item} item + * Get next token in the current dot file. + * The token and token type are available as token and tokenType */ - Group.prototype.add = function (item) { - this.items[item.id] = item; - item.setParent(this); + function getToken() { + tokenType = TOKENTYPE.NULL; + token = ""; - // add to - if (item.data.subgroup !== undefined) { - if (this.subgroups[item.data.subgroup] === undefined) { - this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; - this.subgroupIndex++; - } - this.subgroups[item.data.subgroup].items.push(item); + // skip over whitespaces + while (c === " " || c === "\t" || c === "\n" || c === "\r") { + // space, tab, enter + next(); } - this.orderSubgroups(); - if (this.visibleItems.indexOf(item) == -1) { - var range = this.itemSet.body.range; // TODO: not nice accessing the range like this - this._checkIfVisible(item, this.visibleItems, range); - } - }; + do { + var isComment = false; - Group.prototype.orderSubgroups = function () { - if (this.subgroupOrderer !== undefined) { - var sortArray = []; - if (typeof this.subgroupOrderer == "string") { - for (var subgroup in this.subgroups) { - sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); + // skip comment + if (c === "#") { + // find the previous non-space character + var i = index - 1; + while (dot.charAt(i) === " " || dot.charAt(i) === "\t") { + i--; } - sortArray.sort(function (a, b) { - return a.sortField - b.sortField; - }); - } else if (typeof this.subgroupOrderer == "function") { - for (var subgroup in this.subgroups) { - sortArray.push(this.subgroups[subgroup].items[0].data); + if (dot.charAt(i) === "\n" || dot.charAt(i) === "") { + // the # is at the start of a line, this is indeed a line comment + while (c != "" && c != "\n") { + next(); + } + isComment = true; } - sortArray.sort(this.subgroupOrderer); } - - if (sortArray.length > 0) { - for (var i = 0; i < sortArray.length; i++) { - this.subgroups[sortArray[i].subgroup].index = i; + if (c === "/" && nextPreview() === "/") { + // skip line comment + while (c != "" && c != "\n") { + next(); } + isComment = true; + } + if (c === "/" && nextPreview() === "*") { + // skip block comment + while (c != "") { + if (c === "*" && nextPreview() === "/") { + // end of block comment found. skip these last two characters + next(); + next(); + break; + } else { + next(); + } + } + isComment = true; + } + + // skip over whitespaces + while (c === " " || c === "\t" || c === "\n" || c === "\r") { + // space, tab, enter + next(); } + } while (isComment); + + // check for end of dot file + if (c === "") { + // token is still empty + tokenType = TOKENTYPE.DELIMITER; + return; } - }; - Group.prototype.resetSubgroups = function () { - for (var subgroup in this.subgroups) { - if (this.subgroups.hasOwnProperty(subgroup)) { - this.subgroups[subgroup].visible = false; + // check for delimiters consisting of 2 characters + var c2 = c + nextPreview(); + if (DELIMITERS[c2]) { + tokenType = TOKENTYPE.DELIMITER; + token = c2; + next(); + next(); + return; + } + + // check for delimiters consisting of 1 character + if (DELIMITERS[c]) { + tokenType = TOKENTYPE.DELIMITER; + token = c; + next(); + return; + } + + // check for an identifier (number or string) + // TODO: more precise parsing of numbers/strings (and the port separator ':') + if (isAlphaNumeric(c) || c === "-") { + token += c; + next(); + + while (isAlphaNumeric(c)) { + token += c; + next(); + } + if (token === "false") { + token = false; // convert to boolean + } else if (token === "true") { + token = true; // convert to boolean + } else if (!isNaN(Number(token))) { + token = Number(token); // convert to number } + tokenType = TOKENTYPE.IDENTIFIER; + return; } - }; + + // check for a string enclosed by double quotes + if (c === "\"") { + next(); + while (c != "" && (c != "\"" || c === "\"" && nextPreview() === "\"")) { + token += c; + if (c === "\"") { + // skip the escape character + next(); + } + next(); + } + if (c != "\"") { + throw newSyntaxError("End of string \" expected"); + } + next(); + tokenType = TOKENTYPE.IDENTIFIER; + return; + } + + // something unknown is found, wrong characters, a syntax error + tokenType = TOKENTYPE.UNKNOWN; + while (c != "") { + token += c; + next(); + } + throw new SyntaxError("Syntax error in part \"" + chop(token, 30) + "\""); + } /** - * Remove an item from the group - * @param {Item} item + * Parse a graph. + * @returns {Object} graph */ - Group.prototype.remove = function (item) { - delete this.items[item.id]; - item.setParent(null); + function parseGraph() { + var graph = {}; - // remove from visible items - var index = this.visibleItems.indexOf(item); - if (index != -1) this.visibleItems.splice(index, 1); + first(); + getToken(); - // TODO: also remove from ordered items? - }; + // optional strict keyword + if (token === "strict") { + graph.strict = true; + getToken(); + } + + // graph or digraph keyword + if (token === "graph" || token === "digraph") { + graph.type = token; + getToken(); + } + // optional graph id + if (tokenType === TOKENTYPE.IDENTIFIER) { + graph.id = token; + getToken(); + } - /** - * Remove an item from the corresponding DataSet - * @param {Item} item - */ - Group.prototype.removeFromDataSet = function (item) { - this.itemSet.removeItem(item.id); - }; + // open angle bracket + if (token != "{") { + throw newSyntaxError("Angle bracket { expected"); + } + getToken(); + // statements + parseStatements(graph); - /** - * Reorder the items - */ - Group.prototype.order = function () { - var array = util.toArray(this.items); - var startArray = []; - var endArray = []; + // close angle bracket + if (token != "}") { + throw newSyntaxError("Angle bracket } expected"); + } + getToken(); - for (var i = 0; i < array.length; i++) { - if (array[i].data.end !== undefined) { - endArray.push(array[i]); - } - startArray.push(array[i]); + // end of file + if (token !== "") { + throw newSyntaxError("End of file expected"); } - this.orderedItems = { - byStart: startArray, - byEnd: endArray - }; + getToken(); - stack.orderByStart(this.orderedItems.byStart); - stack.orderByEnd(this.orderedItems.byEnd); - }; + // remove temporary default options + delete graph.node; + delete graph.edge; + delete graph.graph; + return graph; + } /** - * Update the visible items - * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date - * @param {Item[]} visibleItems The previously visible items. - * @param {{start: number, end: number}} range Visible range - * @return {Item[]} visibleItems The new visible items. - * @private + * Parse a list with statements. + * @param {Object} graph */ - Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { - var visibleItems = []; - var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems - var interval = (range.end - range.start) / 4; - var lowerBound = range.start - interval; - var upperBound = range.end + interval; - var item, i; - - // this function is used to do the binary search. - var searchFunction = function (value) { - if (value < lowerBound) { - return -1; - } else if (value <= upperBound) { - return 0; - } else { - return 1; + function parseStatements(graph) { + while (token !== "" && token != "}") { + parseStatement(graph); + if (token === ";") { + getToken(); } - }; + } + } - // first check if the items that were in view previously are still in view. - // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! - // also cleans up invisible items. - if (oldVisibleItems.length > 0) { - for (i = 0; i < oldVisibleItems.length; i++) { - this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); - } + /** + * Parse a single statement. Can be a an attribute statement, node + * statement, a series of node statements and edge statements, or a + * parameter. + * @param {Object} graph + */ + function parseStatement(graph) { + // parse subgraph + var subgraph = parseSubgraph(graph); + if (subgraph) { + // edge statements + parseEdge(graph, subgraph); + + return; } - // we do a binary search for the items that have only start values. - var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, "data", "start"); + // parse an attribute statement + var attr = parseAttributeStatement(graph); + if (attr) { + return; + } - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. - this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { - return item.data.start < lowerBound || item.data.start > upperBound; - }); + // parse node + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError("Identifier expected"); + } + var id = token; // id can be a string or a number + getToken(); - // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. - // We therefore have to brute force check all items in the byEnd list - if (this.checkRangedItems == true) { - this.checkRangedItems = false; - for (i = 0; i < orderedItems.byEnd.length; i++) { - this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); + if (token === "=") { + // id statement + getToken(); + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError("Identifier expected"); } + graph[id] = token; + getToken(); + // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " } else { - // we do a binary search for the items that have defined end times. - var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, "data", "end"); - - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. - this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { - return item.data.end < lowerBound || item.data.end > upperBound; - }); + parseNodeStatement(graph, id); } + } + /** + * Parse a subgraph + * @param {Object} graph parent graph object + * @return {Object | null} subgraph + */ + function parseSubgraph(graph) { + var subgraph = null; - // finally, we reposition all the visible items. - for (i = 0; i < visibleItems.length; i++) { - item = visibleItems[i]; - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); + // optional subgraph keyword + if (token === "subgraph") { + subgraph = {}; + subgraph.type = "subgraph"; + getToken(); + + // optional graph id + if (tokenType === TOKENTYPE.IDENTIFIER) { + subgraph.id = token; + getToken(); + } } - // debug - //console.log("new line") - //if (this.groupId == null) { - // for (i = 0; i < orderedItems.byStart.length; i++) { - // item = orderedItems.byStart[i].data; - // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") - // } - // for (i = 0; i < orderedItems.byEnd.length; i++) { - // item = orderedItems.byEnd[i].data; - // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") - // } - //} + // open angle bracket + if (token === "{") { + getToken(); - return visibleItems; - }; + if (!subgraph) { + subgraph = {}; + } + subgraph.parent = graph; + subgraph.node = graph.node; + subgraph.edge = graph.edge; + subgraph.graph = graph.graph; - Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { - var item; - var i; + // statements + parseStatements(subgraph); - if (initialPos != -1) { - for (i = initialPos; i >= 0; i--) { - item = items[i]; - if (breakCondition(item)) { - break; - } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } + // close angle bracket + if (token != "}") { + throw newSyntaxError("Angle bracket } expected"); } + getToken(); - for (i = initialPos + 1; i < items.length; i++) { - item = items[i]; - if (breakCondition(item)) { - break; - } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } + // remove temporary default options + delete subgraph.node; + delete subgraph.edge; + delete subgraph.graph; + delete subgraph.parent; + + // register at the parent graph + if (!graph.subgraphs) { + graph.subgraphs = []; } + graph.subgraphs.push(subgraph); } - }; + return subgraph; + } /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * parse an attribute statement like "node [shape=circle fontSize=16]". + * Available keywords are 'node', 'edge', 'graph'. + * The previous list with default attributes will be replaced + * @param {Object} graph + * @returns {String | null} keyword Returns the name of the parsed attribute + * (node, edge, graph), or null if nothing + * is parsed. */ - Group.prototype._checkIfVisible = function (item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - visibleItems.push(item); - } else { - if (item.displayed) item.hide(); + function parseAttributeStatement(graph) { + // attribute statements + if (token === "node") { + getToken(); + + // node attributes + graph.node = parseAttributeList(); + return "node"; + } else if (token === "edge") { + getToken(); + + // edge attributes + graph.edge = parseAttributeList(); + return "edge"; + } else if (token === "graph") { + getToken(); + + // graph attributes + graph.graph = parseAttributeList(); + return "graph"; } - }; + return null; + } /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * parse a node statement + * @param {Object} graph + * @param {String | Number} id */ - Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { - if (item.isVisible(range)) { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } else { - if (item.displayed) item.hide(); + function parseNodeStatement(graph, id) { + // node statement + var node = { + id: id + }; + var attr = parseAttributeList(); + if (attr) { + node.attr = attr; } - }; + addNode(graph, node); + // edge statements + parseEdge(graph, id); + } + /** + * Parse an edge or a series of edges + * @param {Object} graph + * @param {String | Number} from Id of the from node + */ + function parseEdge(graph, from) { + while (token === "->" || token === "--") { + var to; + var type = token; + getToken(); - module.exports = Group; + var subgraph = parseSubgraph(graph); + if (subgraph) { + to = subgraph; + } else { + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError("Identifier or subgraph expected"); + } + to = token; + addNode(graph, { + id: to + }); + getToken(); + } -/***/ }, -/* 31 */ -/***/ function(module, exports, __webpack_require__) { + // parse edge attributes + var attr = parseAttributeList(); - "use strict"; + // create edge + var edge = createEdge(graph, from, to, type, attr); + addEdge(graph, edge); - // Utility functions for ordering and stacking of items - var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors + from = to; + } + } /** - * Order items by their start data - * @param {Item[]} items + * Parse a set with attributes, + * for example [label="1.000", shape=solid] + * @return {Object | null} attr */ - exports.orderByStart = function (items) { - items.sort(function (a, b) { - return a.data.start - b.data.start; - }); - }; + function parseAttributeList() { + var attr = null; - /** - * Order items by their end date. If they have no end date, their start date - * is used. - * @param {Item[]} items - */ - exports.orderByEnd = function (items) { - items.sort(function (a, b) { - var aTime = "end" in a.data ? a.data.end : a.data.start, - bTime = "end" in b.data ? b.data.end : b.data.start; + while (token === "[") { + getToken(); + attr = {}; + while (token !== "" && token != "]") { + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError("Attribute name expected"); + } + var name = token; - return aTime - bTime; - }); - }; + getToken(); + if (token != "=") { + throw newSyntaxError("Equal sign = expected"); + } + getToken(); - /** - * Adjust vertical positions of the items such that they don't overlap each - * other. - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - * @param {boolean} [force=false] - * If true, all items will be repositioned. If false (default), only - * items having a top===null will be re-stacked - */ - exports.stack = function (items, margin, force) { - var i, iMax; + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError("Attribute value expected"); + } + var value = token; + setValue(attr, name, value); // name can be a path - if (force) { - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = null; + getToken(); + if (token == ",") { + getToken(); + } } - } - - // calculate new, non-overlapping positions - for (i = 0, iMax = items.length; i < iMax; i++) { - var item = items[i]; - if (item.stack && item.top === null) { - // initialize top position - item.top = margin.axis; - do { - // TODO: optimize checking for overlap. when there is a gap without items, - // you only need to check for items from the next item on, not from zero - var collidingItem = null; - for (var j = 0, jj = items.length; j < jj; j++) { - var other = items[j]; - if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { - collidingItem = other; - break; - } - } - - if (collidingItem != null) { - // There is a collision. Reposition the items above the colliding element - item.top = collidingItem.top + collidingItem.height + margin.item.vertical; - } - } while (collidingItem); + if (token != "]") { + throw newSyntaxError("Bracket ] expected"); } + getToken(); } - }; + return attr; + } /** - * Adjust vertical positions of the items without stacking them - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. + * Create a syntax error with extra information on current token and index. + * @param {String} message + * @returns {SyntaxError} err */ - exports.nostack = function (items, margin, subgroups) { - var i, iMax, newTop; - - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - if (items[i].data.subgroup !== undefined) { - newTop = margin.axis; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } - } - items[i].top = newTop; - } else { - items[i].top = margin.axis; - } - } - }; + function newSyntaxError(message) { + return new SyntaxError(message + ", got \"" + chop(token, 30) + "\" (char " + index + ")"); + } /** - * Test if the two provided items collide - * The items must have parameters left, width, top, and height. - * @param {Item} a The first item - * @param {Item} b The second item - * @param {{horizontal: number, vertical: number}} margin - * An object containing a horizontal and vertical - * minimum required margin. - * @return {boolean} true if a and b collide, else false + * Chop off text after a maximum length + * @param {String} text + * @param {Number} maxLength + * @returns {String} */ - exports.collision = function (a, b, margin) { - return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; - }; - -/***/ }, -/* 32 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var Hammer = __webpack_require__(19); - var Item = __webpack_require__(33); + function chop(text, maxLength) { + return text.length <= maxLength ? text : text.substr(0, 27) + "..."; + } /** - * @constructor RangeItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * Execute a function fn for each pair of elements in two arrays + * @param {Array | *} array1 + * @param {Array | *} array2 + * @param {function} fn */ - function RangeItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error("Property \"start\" missing in item " + data.id); - } - if (data.end == undefined) { - throw new Error("Property \"end\" missing in item " + data.id); + function forEach2(array1, array2, fn) { + if (Array.isArray(array1)) { + array1.forEach(function (elem1) { + if (Array.isArray(array2)) { + array2.forEach(function (elem2) { + fn(elem1, elem2); + }); + } else { + fn(elem1, array2); + } + }); + } else { + if (Array.isArray(array2)) { + array2.forEach(function (elem2) { + fn(array1, elem2); + }); + } else { + fn(array1, array2); } } - - Item.call(this, data, conversion, options); } - RangeItem.prototype = new Item(null, null, null); - - RangeItem.prototype.baseClassName = "item range"; - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Convert a string containing a graph in DOT language into a map containing + * with nodes and edges in the format of graph. + * @param {String} data Text containing a graph in DOT-notation + * @return {Object} graphData */ - RangeItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; - }; + function DOTToGraph(data) { + // parse the DOT file + var dotData = parseDOT(data); + var graphData = { + nodes: [], + edges: [], + options: {} + }; - /** - * Repaint the item - */ - RangeItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + // copy the nodes + if (dotData.nodes) { + dotData.nodes.forEach(function (dotNode) { + var graphNode = { + id: dotNode.id, + label: String(dotNode.label || dotNode.id) + }; + merge(graphNode, dotNode.attr); + if (graphNode.image) { + graphNode.shape = "image"; + } + graphData.nodes.push(graphNode); + }); + } - // background box - dom.box = document.createElement("div"); - // className is updated in redraw() + // copy the edges + if (dotData.edges) { + /** + * Convert an edge in DOT format to an edge with VisGraph format + * @param {Object} dotEdge + * @returns {Object} graphEdge + */ + var convertEdge = function (dotEdge) { + var graphEdge = { + from: dotEdge.from, + to: dotEdge.to + }; + merge(graphEdge, dotEdge.attr); + graphEdge.style = dotEdge.type === "->" ? "arrow" : "line"; + return graphEdge; + }; - // contents box - dom.content = document.createElement("div"); - dom.content.className = "content"; - dom.box.appendChild(dom.content); + dotData.edges.forEach(function (dotEdge) { + var from, to; + if (dotEdge.from instanceof Object) { + from = dotEdge.from.nodes; + } else { + from = { + id: dotEdge.from + }; + } - // attach this item as attribute - dom.box["timeline-item"] = this; + if (dotEdge.to instanceof Object) { + to = dotEdge.to.nodes; + } else { + to = { + id: dotEdge.to + }; + } - this.dirty = true; - } + if (dotEdge.from instanceof Object && dotEdge.from.edges) { + dotEdge.from.edges.forEach(function (subEdge) { + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + } - // append DOM to parent DOM - if (!this.parent) { - throw new Error("Cannot redraw item: no parent attached"); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error("Cannot redraw item: parent has no foreground container element"); - } - foreground.appendChild(dom.box); + forEach2(from, to, function (from, to) { + var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + + if (dotEdge.to instanceof Object && dotEdge.to.edges) { + dotEdge.to.edges.forEach(function (subEdge) { + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + } + }); } - this.displayed = true; - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); + // copy the options + if (dotData.attr) { + graphData.options = dotData.attr; + } - // update class - var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); - dom.box.className = this.baseClassName + className; + return graphData; + } - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== "hidden"; + // exports + exports.parseDOT = parseDOT; + exports.DOTToGraph = DOTToGraph; - // recalculate size - // turn off max-width to be able to calculate the real width - // this causes an extra browser repaint/reflow, but so be it - this.dom.content.style.maxWidth = "none"; - this.props.content.width = this.dom.content.offsetWidth; - this.height = this.dom.box.offsetHeight; - this.dom.content.style.maxWidth = ""; +/***/ }, +/* 39 */ +/***/ function(module, exports, __webpack_require__) { - this.dirty = false; - } + "use strict"; - this._repaintDeleteButton(dom.box); - this._repaintDragLeft(); - this._repaintDragRight(); - }; + function parseGephi(gephiJSON, options) { + var edges = []; + var nodes = []; + this.options = { + edges: { + inheritColor: true + }, + nodes: { + allowedToMove: false, + parseColor: false + } + }; - /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. - */ - RangeItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); + if (options !== undefined) { + this.options.nodes.allowedToMove = options.allowedToMove | false; + this.options.nodes.parseColor = options.parseColor | false; + this.options.edges.inheritColor = options.inheritColor | true; } - }; - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - RangeItem.prototype.hide = function () { - if (this.displayed) { - var box = this.dom.box; + var gEdges = gephiJSON.edges; + var gNodes = gephiJSON.nodes; + for (var i = 0; i < gEdges.length; i++) { + var edge = {}; + var gEdge = gEdges[i]; + edge.id = gEdge.id; + edge.from = gEdge.source; + edge.to = gEdge.target; + edge.attributes = gEdge.attributes; + // edge['value'] = gEdge.attributes !== undefined ? gEdge.attributes.Weight : undefined; + // edge['width'] = edge['value'] !== undefined ? undefined : edgegEdge.size; + edge.color = gEdge.color; + edge.inheritColor = edge.color !== undefined ? false : this.options.inheritColor; + edges.push(edge); + } - if (box.parentNode) { - box.parentNode.removeChild(box); + for (var i = 0; i < gNodes.length; i++) { + var node = {}; + var gNode = gNodes[i]; + node.id = gNode.id; + node.attributes = gNode.attributes; + node.x = gNode.x; + node.y = gNode.y; + node.label = gNode.label; + if (this.options.nodes.parseColor === true) { + node.color = gNode.color; + } else { + node.color = gNode.color !== undefined ? { background: gNode.color, border: gNode.color } : undefined; } + node.radius = gNode.size; + node.allowedToMoveX = this.options.nodes.allowedToMove; + node.allowedToMoveY = this.options.nodes.allowedToMove; + nodes.push(node); + } - this.top = null; - this.left = null; + return { nodes: nodes, edges: edges }; + } - this.displayed = false; - } - }; + exports.parseGephi = parseGephi; - /** - * Reposition the item horizontally - * @Override - */ - RangeItem.prototype.repositionX = function () { - var parentWidth = this.parent.width; - var start = this.conversion.toScreen(this.data.start); - var end = this.conversion.toScreen(this.data.end); - var contentLeft; - var contentWidth; +/***/ }, +/* 40 */ +/***/ function(module, exports, __webpack_require__) { - // limit the width of the this, as browsers cannot draw very wide divs - if (start < -parentWidth) { - start = -parentWidth; - } - if (end > 2 * parentWidth) { - end = 2 * parentWidth; - } - var boxWidth = Math.max(end - start, 1); + "use strict"; - if (this.overflow) { - this.left = start; - this.width = boxWidth + this.props.content.width; - contentWidth = this.props.content.width; + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. + module.exports = typeof window !== "undefined" && window.moment || __webpack_require__(66); - // Note: The calculation of width is an optimistic calculation, giving - // a width which will not change when moving the Timeline - // So no re-stacking needed, which is nicer for the eye; - } else { - this.left = start; - this.width = boxWidth; - contentWidth = Math.min(end - start - 2 * this.options.padding, this.props.content.width); - } +/***/ }, +/* 41 */ +/***/ function(module, exports, __webpack_require__) { - this.dom.box.style.left = this.left + "px"; - this.dom.box.style.width = boxWidth + "px"; + "use strict"; - switch (this.options.align) { - case "left": - this.dom.content.style.left = "0"; - break; + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + if (typeof window !== "undefined") { + var propagating = __webpack_require__(65); + var Hammer = window.Hammer || __webpack_require__(64); + module.exports = propagating(Hammer); + } else { + module.exports = function () { + throw Error("hammer.js is only available in a browser, not in node.js."); + }; + } - case "right": - this.dom.content.style.left = Math.max(boxWidth - contentWidth - 2 * this.options.padding, 0) + "px"; - break; +/***/ }, +/* 42 */ +/***/ function(module, exports, __webpack_require__) { - case "center": - this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + "px"; - break; + "use strict"; - default: - // 'auto' - // when range exceeds left of the window, position the contents at the left of the visible area - if (this.overflow) { - if (end > 0) { - contentLeft = Math.max(-start, 0); - } else { - contentLeft = -contentWidth; // ensure it's not visible anymore - } - } else { - if (start < 0) { - contentLeft = Math.min(-start, end - start - contentWidth - 2 * this.options.padding); - // TODO: remove the need for options.padding. it's terrible. - } else { - contentLeft = 0; - } - } - this.dom.content.style.left = contentLeft + "px"; - } - }; + var Emitter = __webpack_require__(63); + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(43); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(17); + var ItemSet = __webpack_require__(32); + var Activator = __webpack_require__(49); + var DateUtil = __webpack_require__(15); + var CustomTime = __webpack_require__(27); /** - * Reposition the item vertically - * @Override + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Core.setOptions for the available options. + * @constructor */ - RangeItem.prototype.repositionY = function () { - var orientation = this.options.orientation, - box = this.dom.box; + function Core() {} - if (orientation == "top") { - box.style.top = this.top + "px"; - } else { - box.style.top = this.parent.height - this.top - this.height + "px"; - } - }; + // turn Core into an event emitter + Emitter(Core.prototype); /** - * Repaint a drag area on the left side of the range when the range is selected - * @protected + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. + * @private */ - RangeItem.prototype._repaintDragLeft = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { - // create and show drag area - var dragLeft = document.createElement("div"); - dragLeft.className = "drag-left"; - dragLeft.dragLeftItem = this; + Core.prototype._create = function (container) { + this.dom = {}; - //// TODO: this should be redundant? - //Hammer(dragLeft, { - // preventDefault: true - //}).on('drag', function () { - // //console.log('drag left') - // }); + this.dom.root = document.createElement("div"); + this.dom.background = document.createElement("div"); + this.dom.backgroundVertical = document.createElement("div"); + this.dom.backgroundHorizontal = document.createElement("div"); + this.dom.centerContainer = document.createElement("div"); + this.dom.leftContainer = document.createElement("div"); + this.dom.rightContainer = document.createElement("div"); + this.dom.center = document.createElement("div"); + this.dom.left = document.createElement("div"); + this.dom.right = document.createElement("div"); + this.dom.top = document.createElement("div"); + this.dom.bottom = document.createElement("div"); + this.dom.shadowTop = document.createElement("div"); + this.dom.shadowBottom = document.createElement("div"); + this.dom.shadowTopLeft = document.createElement("div"); + this.dom.shadowBottomLeft = document.createElement("div"); + this.dom.shadowTopRight = document.createElement("div"); + this.dom.shadowBottomRight = document.createElement("div"); - this.dom.box.appendChild(dragLeft); - this.dom.dragLeft = dragLeft; - } else if (!this.selected && this.dom.dragLeft) { - // delete drag area - if (this.dom.dragLeft.parentNode) { - this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); - } - this.dom.dragLeft = null; - } - }; + this.dom.root.className = "vis timeline root"; + this.dom.background.className = "vispanel background"; + this.dom.backgroundVertical.className = "vispanel background vertical"; + this.dom.backgroundHorizontal.className = "vispanel background horizontal"; + this.dom.centerContainer.className = "vispanel center"; + this.dom.leftContainer.className = "vispanel left"; + this.dom.rightContainer.className = "vispanel right"; + this.dom.top.className = "vispanel top"; + this.dom.bottom.className = "vispanel bottom"; + this.dom.left.className = "content"; + this.dom.center.className = "content"; + this.dom.right.className = "content"; + this.dom.shadowTop.className = "shadow top"; + this.dom.shadowBottom.className = "shadow bottom"; + this.dom.shadowTopLeft.className = "shadow top"; + this.dom.shadowBottomLeft.className = "shadow bottom"; + this.dom.shadowTopRight.className = "shadow top"; + this.dom.shadowBottomRight.className = "shadow bottom"; - /** - * Repaint a drag area on the right side of the range when the range is selected - * @protected - */ - RangeItem.prototype._repaintDragRight = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { - // create and show drag area - var dragRight = document.createElement("div"); - dragRight.className = "drag-right"; - dragRight.dragRightItem = this; + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); - //// TODO: this should be redundant? - //Hammer(dragRight, { - // preventDefault: true - //}).on('drag', function () { - // //console.log('drag right') - //}); + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); - this.dom.box.appendChild(dragRight); - this.dom.dragRight = dragRight; - } else if (!this.selected && this.dom.dragRight) { - // delete drag area - if (this.dom.dragRight.parentNode) { - this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); - } - this.dom.dragRight = null; - } - }; + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); - module.exports = RangeItem; + this.on("rangechange", this.redraw.bind(this)); -/***/ }, -/* 33 */ -/***/ function(module, exports, __webpack_require__) { + var me = this; + this.on("change", function (properties) { + if (properties && properties.queue == true) { + // redraw once on next tick + if (!me._redrawTimer) { + me._redrawTimer = setTimeout(function () { + me._redrawTimer = null; + me._redraw(); + }, 0); + } + } else { + // redraw immediately + me._redraw(); + } + }); - "use strict"; + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = new Hammer(this.dom.root, { touchAction: "pan-y" }); + this.hammer.get("pinch").set({ enable: true }); + this.listeners = {}; - var Hammer = __webpack_require__(19); - var util = __webpack_require__(1); + var events = ["tap", "doubletap", "press", "pinch", "pan", "panstart", "panmove", "panend" + // TODO: cleanup + //'touch', 'pinch', + //'tap', 'doubletap', 'hold', + //'dragstart', 'drag', 'dragend', + //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (type) { + var listener = function (event) { + if (me.isActive()) { + me.emit(type, event); + } + }; + me.hammer.on(type, listener); + me.listeners[type] = listener; + }); - /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options - */ - function Item(data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; + // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) + hammerUtil.onTouch(this.hammer, (function (event) { + me.emit("touch", event); + }).bind(this)); - this.selected = false; - this.displayed = false; - this.dirty = true; + function onMouseWheel(event) { + if (me.isActive()) { + me.emit("mousewheel", event); + } + } + this.dom.root.addEventListener("mousewheel", onMouseWheel); + this.dom.root.addEventListener("DOMMouseScroll", onMouseWheel); - this.top = null; - this.left = null; - this.width = null; - this.height = null; - } + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; - Item.prototype.stack = true; + this.redrawCount = 0; - /** - * Select current item - */ - Item.prototype.select = function () { - this.selected = true; - this.dirty = true; - if (this.displayed) this.redraw(); + // attach the root panel to the provided container + if (!container) throw new Error("No container provided"); + container.appendChild(this.dom.root); }; /** - * Unselect current item + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - Item.prototype.unselect = function () { - this.selected = false; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ["width", "height", "minHeight", "maxHeight", "autoResize", "start", "end", "orientation", "clickToUse", "dataAttributes", "hiddenDates"]; + util.selectiveExtend(fields, this.options, options); - /** - * Set data for the item. Existing data will be updated. The id should not - * be changed. When the item is displayed, it will be redrawn immediately. - * @param {Object} data - */ - Item.prototype.setData = function (data) { - this.data = data; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + if ("hiddenDates" in this.options) { + DateUtil.convertHiddenOptions(this.body, this.options.hiddenDates); + } - /** - * Set a parent for the item - * @param {ItemSet | Group} parent - */ - Item.prototype.setParent = function (parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); + if ("clickToUse" in options) { + if (options.clickToUse) { + if (!this.activator) { + this.activator = new Activator(this.dom.root); + } + } else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } } - } else { - this.parent = parent; + + // enable/disable autoResize + this._initAutoResize(); } - }; - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - Item.prototype.isVisible = function (range) { - // Should be implemented by Item implementations - return false; - }; + // propagate options to all components + this.components.forEach(function (component) { + return component.setOptions(options); + }); - /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed - */ - Item.prototype.show = function () { - return false; - }; + // TODO: remove deprecation error one day (deprecated since version 0.8.0) + if (options && options.order) { + throw new Error("Option order is deprecated. There is no replacement for this feature."); + } - /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed - */ - Item.prototype.hide = function () { - return false; + // redraw everything + this._redraw(); }; /** - * Repaint the item + * Returns true when the Timeline is active. + * @returns {boolean} */ - Item.prototype.redraw = function () {}; + Core.prototype.isActive = function () { + return !this.activator || this.activator.active; + }; /** - * Reposition the Item horizontally + * Destroy the Core, clean up all DOM elements and event listeners. */ - Item.prototype.repositionX = function () {}; + Core.prototype.destroy = function () { + // unbind datasets + this.clear(); - /** - * Reposition the Item vertically - */ - Item.prototype.repositionY = function () {}; + // remove all event listeners + this.off(); - /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected - */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; + // stop checking for changed size + this._stopAutoResize(); - var deleteButton = document.createElement("div"); - deleteButton.className = "delete"; - deleteButton.title = "Delete this item"; + // remove from DOM + if (this.dom.root.parentNode) { + this.dom.root.parentNode.removeChild(this.dom.root); + } + this.dom = null; - // TODO: be able to destroy the delete button - new Hammer(deleteButton).on("tap", function (event) { - me.parent.removeFromDataSet(me); - event.stopPropagation(); - event.preventDefault(); - }); + // remove Activator + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; - } else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); + // cleanup hammer touch events + for (var event in this.listeners) { + if (this.listeners.hasOwnProperty(event)) { + delete this.listeners[event]; } - this.dom.deleteButton = null; } + this.listeners = null; + this.hammer = null; + + // give all components the opportunity to cleanup + this.components.forEach(function (component) { + return component.destroy(); + }); + + this.body = null; }; + /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private + * Set a custom time bar + * @param {Date} time + * @param {int} id */ - Item.prototype._updateContents = function (element) { - var content; - if (this.options.template) { - var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset - content = this.options.template(itemData); - } else { - content = this.data.content; + Core.prototype.setCustomTime = function (time, id) { + if (!this.customTime) { + throw new Error("Cannot get custom time: Custom time bar is not enabled"); } - if (content !== this.content) { - // only replace the content when changed - if (content instanceof Element) { - element.innerHTML = ""; - element.appendChild(content); - } else if (content != undefined) { - element.innerHTML = content; - } else { - if (!(this.data.type == "background" && this.data.content === undefined)) { - throw new Error("Property \"content\" missing in item " + this.id); - } - } + var barId = id || 0; - this.content = content; - } + this.components.forEach(function (element, index, components) { + if (element instanceof CustomTime && element.options.id === barId) { + element.setCustomTime(time); + } + }); }; /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private + * Retrieve the current custom time. + * @return {Date} customTime + * @param {int} id */ - Item.prototype._updateTitle = function (element) { - if (this.data.title != null) { - element.title = this.data.title || ""; - } else { - element.removeAttribute("title"); + Core.prototype.getCustomTime = function (id) { + if (!this.customTime) { + throw new Error("Cannot get custom time: Custom time bar is not enabled"); } - }; - /** - * Process dataAttributes timeline option and set as data- attributes on dom.content - * @param {Element} element HTML element to which the attributes will be attached - * @private - */ - Item.prototype._updateDataAttributes = function (element) { - if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { - var attributes = []; + var barId = id || 0, + customTime = this.customTime.getCustomTime(); - if (Array.isArray(this.options.dataAttributes)) { - attributes = this.options.dataAttributes; - } else if (this.options.dataAttributes == "all") { - attributes = Object.keys(this.data); - } else { - return; + this.components.forEach(function (element, index, components) { + if (element instanceof CustomTime && element.options.id === barId) { + customTime = element.getCustomTime(); } + }); - for (var i = 0; i < attributes.length; i++) { - var name = attributes[i]; - var value = this.data[name]; - - if (value != null) { - element.setAttribute("data-" + name, value); - } else { - element.removeAttribute("data-" + name); - } - } - } + return customTime; }; /** - * Update custom styles of the element - * @param element - * @private + * Add custom vertical bar + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. Time point where the new bar should be placed + * @param {Number | String} ID of the new bar + * @return {Number | String} ID of the new bar */ - Item.prototype._updateStyle = function (element) { - // remove old styles - if (this.style) { - util.removeCssText(element, this.style); - this.style = null; + Core.prototype.addCustomTime = function (time, id) { + if (!this.currentTime) { + throw new Error("Option showCurrentTime must be true"); } - // append new styles - if (this.data.style) { - util.addCssText(element, this.data.style); - this.style = this.data.style; + if (time === undefined) { + throw new Error("Time parameter for the custom bar must be provided"); } - }; - module.exports = Item; - // should be implemented by the item - // should be implemented by the item - // should be implemented by the item + var ts = util.convert(time, "Date").valueOf(), + numIds, + customTime, + customBarId; -/***/ }, -/* 34 */ -/***/ function(module, exports, __webpack_require__) { + // All bar IDs are kept in 1 array, mixed types + // Bar with ID 0 is the default bar. + if (!this.customBarIds || this.customBarIds.constructor !== Array) { + this.customBarIds = [0]; + } - "use strict"; + // If the ID is not provided, generate one, otherwise just use it + if (id === undefined) { + numIds = this.customBarIds.filter(function (element) { + return util.isNumber(element); + }); - var util = __webpack_require__(1); - var Group = __webpack_require__(30); + customBarId = numIds.length > 0 ? Math.max.apply(null, numIds) + 1 : 1; + } else { + // Check for duplicates + this.customBarIds.forEach(function (element) { + if (element === id) { + throw new Error("Custom time ID already exists"); + } + }); - /** - * @constructor BackgroundGroup - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet - */ - function BackgroundGroup(groupId, data, itemSet) { - Group.call(this, groupId, data, itemSet); - - this.width = 0; - this.height = 0; - this.top = 0; - this.left = 0; - } - - BackgroundGroup.prototype = Object.create(Group.prototype); - - /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized - */ - BackgroundGroup.prototype.redraw = function (range, margin, restack) { - var resized = false; - - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - - // calculate actual size - this.width = this.dom.background.offsetWidth; - - // apply new height (just always zero for BackgroundGroup - this.dom.background.style.height = "0"; - - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); - } - - return resized; - }; - - /** - * Show this group: attach to the DOM - */ - BackgroundGroup.prototype.show = function () { - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); + customBarId = id; } - }; - module.exports = BackgroundGroup; + this.customBarIds.push(customBarId); -/***/ }, -/* 35 */ -/***/ function(module, exports, __webpack_require__) { + customTime = new CustomTime(this.body, { + showCustomTime: true, + time: ts, + id: customBarId + }); - "use strict"; + this.components.push(customTime); + this.redraw(); - var Item = __webpack_require__(33); - var util = __webpack_require__(1); + return customBarId; + }; /** - * @constructor BoxItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Remove previously added custom bar + * @param {int} id ID of the custom bar to be removed + * @return {boolean} True if the bar exists and is removed, false otherwise */ - function BoxItem(data, conversion, options) { - this.props = { - dot: { - width: 0, - height: 0 - }, - line: { - width: 0, - height: 0 - } - }; + Core.prototype.removeCustomTime = function (id) { + var me = this; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error("Property \"start\" missing in item " + data); + this.components.forEach(function (bar, index, components) { + if (bar instanceof CustomTime && bar.options.id === id) { + // Only the lines added by the user will be removed + if (bar.options.id !== 0) { + me.customBarIds.splice(me.customBarIds.indexOf(id), 1); + components.splice(index, 1); + bar.destroy(); + } } - } - - Item.call(this, data, conversion, options); - } + }); + }; - BoxItem.prototype = new Item(null, null, null); /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ - BoxItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; + Core.prototype.getVisibleItems = function () { + return this.itemSet && this.itemSet.getVisibleItems() || []; }; - /** - * Repaint the item - */ - BoxItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // create main box - dom.box = document.createElement("DIV"); - - // contents box (inside the background box). used for making margins - dom.content = document.createElement("DIV"); - dom.content.className = "content"; - dom.box.appendChild(dom.content); - - // line to axis - dom.line = document.createElement("DIV"); - dom.line.className = "line"; - - // dot on axis - dom.dot = document.createElement("DIV"); - dom.dot.className = "dot"; - // attach this item as attribute - dom.box["timeline-item"] = this; - this.dirty = true; + /** + * Clear the Core. By Default, items, groups and options are cleared. + * Example usage: + * + * timeline.clear(); // clear items, groups, and options + * timeline.clear({options: true}); // clear options only + * + * @param {Object} [what] Optionally specify what to clear. By default: + * {items: true, groups: true, options: true} + */ + Core.prototype.clear = function (what) { + // clear items + if (!what || what.items) { + this.setItems(null); } - // append DOM to parent DOM - if (!this.parent) { - throw new Error("Cannot redraw item: no parent attached"); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) throw new Error("Cannot redraw item: parent has no foreground container element"); - foreground.appendChild(dom.box); - } - if (!dom.line.parentNode) { - var background = this.parent.dom.background; - if (!background) throw new Error("Cannot redraw item: parent has no background container element"); - background.appendChild(dom.line); - } - if (!dom.dot.parentNode) { - var axis = this.parent.dom.axis; - if (!background) throw new Error("Cannot redraw item: parent has no axis container element"); - axis.appendChild(dom.dot); + // clear groups + if (!what || what.groups) { + this.setGroups(null); } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); - - // update class - var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); - dom.box.className = "item box" + className; - dom.line.className = "item line" + className; - dom.dot.className = "item dot" + className; - // recalculate size - this.props.dot.height = dom.dot.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.line.width = dom.line.offsetWidth; - this.width = dom.box.offsetWidth; - this.height = dom.box.offsetHeight; + // clear options of timeline and of each of the components + if (!what || what.options) { + this.components.forEach(function (component) { + return component.setOptions(component.defaultOptions); + }); - this.dirty = false; + this.setOptions(this.defaultOptions); // this will also do a redraw } - - this._repaintDeleteButton(dom.box); }; /** - * Show the item in the DOM (when not already displayed). The items DOM will - * be created when needed. + * Set Core window such that it fits all items + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. */ - BoxItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); + Core.prototype.fit = function (options) { + var range = this._getDataRange(); + + // skip range set if there is no start and end date + if (range.start === null && range.end === null) { + return; } + + var animate = options && options.animate !== undefined ? options.animate : true; + this.range.setRange(range.start, range.end, animate); }; /** - * Hide the item from the DOM (when visible) + * Calculate the data range of the items and applies a 5% window around it. + * @returns {{start: Date | null, end: Date | null}} + * @protected */ - BoxItem.prototype.hide = function () { - if (this.displayed) { - var dom = this.dom; - - if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); - if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); - if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - - this.top = null; - this.left = null; + Core.prototype._getDataRange = function () { + // apply the data range as range + var dataRange = this.getItemRange(); - this.displayed = false; + // add 5% space on both sides + var start = dataRange.min; + var end = dataRange.max; + if (start != null && end != null) { + var interval = end.valueOf() - start.valueOf(); + if (interval <= 0) { + // prevent an empty interval + interval = 24 * 60 * 60 * 1000; // 1 day + } + start = new Date(start.valueOf() - interval * 0.05); + end = new Date(end.valueOf() + interval * 0.05); } + + return { + start: start, + end: end + }; }; /** - * Reposition the item horizontally - * @Override + * Set the visible window. Both parameters are optional, you can change only + * start or only end. Syntax: + * + * TimeLine.setWindow(start, end) + * TimeLine.setWindow(start, end, options) + * TimeLine.setWindow(range) + * + * Where start and end can be a Date, number, or string, and range is an + * object with properties start and end. + * + * @param {Date | Number | String | Object} [start] Start date of visible window + * @param {Date | Number | String} [end] End date of visible window + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. */ - BoxItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); - var align = this.options.align; - var left; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; - - // calculate left position of the box - if (align == "right") { - this.left = start - this.width; - } else if (align == "left") { - this.left = start; + Core.prototype.setWindow = function (start, end, options) { + var animate; + if (arguments.length == 1) { + var range = arguments[0]; + animate = range.animate !== undefined ? range.animate : true; + this.range.setRange(range.start, range.end, animate); } else { - // default or 'center' - this.left = start - this.width / 2; + animate = options && options.animate !== undefined ? options.animate : true; + this.range.setRange(start, end, animate); } - - // reposition box - box.style.left = this.left + "px"; - - // reposition line - line.style.left = start - this.props.line.width / 2 + "px"; - - // reposition dot - dot.style.left = start - this.props.dot.width / 2 + "px"; }; /** - * Reposition the item vertically - * @Override + * Move the window such that given time is centered on screen. + * @param {Date | Number | String} time + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. */ - BoxItem.prototype.repositionY = function () { - var orientation = this.options.orientation; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; - - if (orientation == "top") { - box.style.top = (this.top || 0) + "px"; - - line.style.top = "0"; - line.style.height = this.parent.top + this.top + 1 + "px"; - line.style.bottom = ""; - } else { - // orientation 'bottom' - var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty - var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + Core.prototype.moveTo = function (time, options) { + var interval = this.range.end - this.range.start; + var t = util.convert(time, "Date").valueOf(); - box.style.top = (this.parent.height - this.top - this.height || 0) + "px"; - line.style.top = itemSetHeight - lineHeight + "px"; - line.style.bottom = "0"; - } + var start = t - interval / 2; + var end = t + interval / 2; + var animate = options && options.animate !== undefined ? options.animate : true; - dot.style.top = -this.props.dot.height / 2 + "px"; + this.range.setRange(start, end, animate); }; - module.exports = BoxItem; - -/***/ }, -/* 36 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var Item = __webpack_require__(33); - /** - * @constructor PointItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Get the visible window + * @return {{start: Date, end: Date}} Visible range */ - function PointItem(data, conversion, options) { - this.props = { - dot: { - top: 0, - width: 0, - height: 0 - }, - content: { - height: 0, - marginLeft: 0 - } + Core.prototype.getWindow = function () { + var range = this.range.getRange(); + return { + start: new Date(range.start), + end: new Date(range.end) }; - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error("Property \"start\" missing in item " + data); - } - } - - Item.call(this, data, conversion, options); - } - - PointItem.prototype = new Item(null, null, null); + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Force a redraw. Can be overridden by implementations of Core */ - PointItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; + Core.prototype.redraw = function () { + this._redraw(); }; /** - * Repaint the item + * Redraw for internal use. Redraws all components. See also the public + * method redraw. + * @protected */ - PointItem.prototype.redraw = function () { + Core.prototype._redraw = function () { + var resized = false; + var options = this.options; + var props = this.props; var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - // background box - dom.point = document.createElement("div"); - // className is updated in redraw() + if (!dom) return; // when destroyed - // contents box, right from the dot - dom.content = document.createElement("div"); - dom.content.className = "content"; - dom.point.appendChild(dom.content); + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - // dot at start - dom.dot = document.createElement("div"); - dom.point.appendChild(dom.dot); + // update class names + if (options.orientation == "top") { + util.addClassName(dom.root, "top"); + util.removeClassName(dom.root, "bottom"); + } else { + util.removeClassName(dom.root, "top"); + util.addClassName(dom.root, "bottom"); + } - // attach this item as attribute - dom.point["timeline-item"] = this; + // update root width and height options + dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ""); + dom.root.style.minHeight = util.option.asSize(options.minHeight, ""); + dom.root.style.width = util.option.asSize(options.width, ""); - this.dirty = true; - } + // calculate border widths + props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; + props.border.right = props.border.left; + props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; + props.border.bottom = props.border.top; + var borderRootHeight = dom.root.offsetHeight - dom.root.clientHeight; + var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; - // append DOM to parent DOM - if (!this.parent) { - throw new Error("Cannot redraw item: no parent attached"); + // workaround for a bug in IE: the clientWidth of an element with + // a height:0px and overflow:hidden is not calculated and always has value 0 + if (dom.centerContainer.clientHeight === 0) { + props.border.left = props.border.top; + props.border.right = props.border.left; } - if (!dom.point.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error("Cannot redraw item: parent has no foreground container element"); - } - foreground.appendChild(dom.point); + if (dom.root.clientHeight === 0) { + borderRootWidth = borderRootHeight; } - this.displayed = true; - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.point); - this._updateDataAttributes(this.dom.point); - this._updateStyle(this.dom.point); + // calculate the heights. If any of the side panels is empty, we set the height to + // minus the border width, such that the border will be invisible + props.center.height = dom.center.offsetHeight; + props.left.height = dom.left.offsetHeight; + props.right.height = dom.right.offsetHeight; + props.top.height = dom.top.clientHeight || -props.border.top; + props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; - // update class - var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); - dom.point.className = "item point" + className; - dom.dot.className = "item dot" + className; + // TODO: compensate borders when any of the panels is empty. - // recalculate size - this.width = dom.point.offsetWidth; - this.height = dom.point.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.dot.height = dom.dot.offsetHeight; - this.props.content.height = dom.content.offsetHeight; + // apply auto height + // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) + var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); + var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; + dom.root.style.height = util.option.asSize(options.height, autoHeight + "px"); - // resize contents - dom.content.style.marginLeft = 2 * this.props.dot.width + "px"; - //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + // calculate heights of the content panels + props.root.height = dom.root.offsetHeight; + props.background.height = props.root.height - borderRootHeight; + var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; + props.centerContainer.height = containerHeight; + props.leftContainer.height = containerHeight; + props.rightContainer.height = props.leftContainer.height; - dom.dot.style.top = (this.height - this.props.dot.height) / 2 + "px"; - dom.dot.style.left = this.props.dot.width / 2 + "px"; + // calculate the widths of the panels + props.root.width = dom.root.offsetWidth; + props.background.width = props.root.width - borderRootWidth; + props.left.width = dom.leftContainer.clientWidth || -props.border.left; + props.leftContainer.width = props.left.width; + props.right.width = dom.rightContainer.clientWidth || -props.border.right; + props.rightContainer.width = props.right.width; + var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; + props.center.width = centerWidth; + props.centerContainer.width = centerWidth; + props.top.width = centerWidth; + props.bottom.width = centerWidth; - this.dirty = false; + // resize the panels + dom.background.style.height = props.background.height + "px"; + dom.backgroundVertical.style.height = props.background.height + "px"; + dom.backgroundHorizontal.style.height = props.centerContainer.height + "px"; + dom.centerContainer.style.height = props.centerContainer.height + "px"; + dom.leftContainer.style.height = props.leftContainer.height + "px"; + dom.rightContainer.style.height = props.rightContainer.height + "px"; + + dom.background.style.width = props.background.width + "px"; + dom.backgroundVertical.style.width = props.centerContainer.width + "px"; + dom.backgroundHorizontal.style.width = props.background.width + "px"; + dom.centerContainer.style.width = props.center.width + "px"; + dom.top.style.width = props.top.width + "px"; + dom.bottom.style.width = props.bottom.width + "px"; + + // reposition the panels + dom.background.style.left = "0"; + dom.background.style.top = "0"; + dom.backgroundVertical.style.left = props.left.width + props.border.left + "px"; + dom.backgroundVertical.style.top = "0"; + dom.backgroundHorizontal.style.left = "0"; + dom.backgroundHorizontal.style.top = props.top.height + "px"; + dom.centerContainer.style.left = props.left.width + "px"; + dom.centerContainer.style.top = props.top.height + "px"; + dom.leftContainer.style.left = "0"; + dom.leftContainer.style.top = props.top.height + "px"; + dom.rightContainer.style.left = props.left.width + props.center.width + "px"; + dom.rightContainer.style.top = props.top.height + "px"; + dom.top.style.left = props.left.width + "px"; + dom.top.style.top = "0"; + dom.bottom.style.left = props.left.width + "px"; + dom.bottom.style.top = props.top.height + props.centerContainer.height + "px"; + + // update the scrollTop, feasible range for the offset can be changed + // when the height of the Core or of the contents of the center changed + this._updateScrollTop(); + + // reposition the scrollable contents + var offset = this.props.scrollTop; + if (options.orientation == "bottom") { + offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); } + dom.center.style.left = "0"; + dom.center.style.top = offset + "px"; + dom.left.style.left = "0"; + dom.left.style.top = offset + "px"; + dom.right.style.left = "0"; + dom.right.style.top = offset + "px"; - this._repaintDeleteButton(dom.point); + // show shadows when vertical scrolling is available + var visibilityTop = this.props.scrollTop == 0 ? "hidden" : ""; + var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? "hidden" : ""; + dom.shadowTop.style.visibility = visibilityTop; + dom.shadowBottom.style.visibility = visibilityBottom; + dom.shadowTopLeft.style.visibility = visibilityTop; + dom.shadowBottomLeft.style.visibility = visibilityBottom; + dom.shadowTopRight.style.visibility = visibilityTop; + dom.shadowBottomRight.style.visibility = visibilityBottom; + + // redraw all components + this.components.forEach(function (component) { + resized = component.redraw() || resized; + }); + if (resized) { + // keep repainting until all sizes are settled + var MAX_REDRAWS = 3; // maximum number of consecutive redraws + if (this.redrawCount < MAX_REDRAWS) { + this.redrawCount++; + this._redraw(); + } else { + console.log("WARNING: infinite loop in redraw?"); + } + this.redrawCount = 0; + } + + this.emit("finishedRedraw"); + }; + + // TODO: deprecated since version 1.1.0, remove some day + Core.prototype.repaint = function () { + throw new Error("Function repaint is deprecated. Use redraw instead."); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * Only applicable when option `showCurrentTime` is true. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - PointItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); + Core.prototype.setCurrentTime = function (time) { + if (!this.currentTime) { + throw new Error("Option showCurrentTime must be true"); } + + this.currentTime.setCurrentTime(time); }; /** - * Hide the item from the DOM (when visible) + * Get the current time. + * Only applicable when option `showCurrentTime` is true. + * @return {Date} Returns the current time. */ - PointItem.prototype.hide = function () { - if (this.displayed) { - if (this.dom.point.parentNode) { - this.dom.point.parentNode.removeChild(this.dom.point); - } - - this.top = null; - this.left = null; - - this.displayed = false; + Core.prototype.getCurrentTime = function () { + if (!this.currentTime) { + throw new Error("Option showCurrentTime must be true"); } + + return this.currentTime.getCurrentTime(); }; /** - * Reposition the item horizontally - * @Override + * Convert a position on screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @private */ - PointItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); - - this.left = start - this.props.dot.width; - - // reposition point - this.dom.point.style.left = this.left + "px"; + // TODO: move this function to Range + Core.prototype._toTime = function (x) { + return DateUtil.toTime(this, x, this.props.center.width); }; /** - * Reposition the item vertically - * @Override + * Convert a position on the global screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @private */ - PointItem.prototype.repositionY = function () { - var orientation = this.options.orientation, - point = this.dom.point; - - if (orientation == "top") { - point.style.top = this.top + "px"; - } else { - point.style.top = this.parent.height - this.top - this.height + "px"; - } + // TODO: move this function to Range + Core.prototype._toGlobalTime = function (x) { + return DateUtil.toTime(this, x, this.props.root.width); + //var conversion = this.range.conversion(this.props.root.width); + //return new Date(x / conversion.scale + conversion.offset); }; - module.exports = PointItem; - -/***/ }, -/* 37 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var Hammer = __webpack_require__(19); - var Item = __webpack_require__(33); - var BackgroundGroup = __webpack_require__(34); - var RangeItem = __webpack_require__(32); - /** - * @constructor BackgroundItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * Convert a datetime (Date object) into a position on the screen + * @param {Date} time A date + * @return {int} x The position on the screen in pixels which corresponds + * with the given date. + * @private */ - // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation - function BackgroundItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error("Property \"start\" missing in item " + data.id); - } - if (data.end == undefined) { - throw new Error("Property \"end\" missing in item " + data.id); - } - } + // TODO: move this function to Range + Core.prototype._toScreen = function (time) { + return DateUtil.toScreen(this, time, this.props.center.width); + }; - Item.call(this, data, conversion, options); - this.emptyContent = false; - } - BackgroundItem.prototype = new Item(null, null, null); + /** + * Convert a datetime (Date object) into a position on the root + * This is used to get the pixel density estimate for the screen, not the center panel + * @param {Date} time A date + * @return {int} x The position on root in pixels which corresponds + * with the given date. + * @private + */ + // TODO: move this function to Range + Core.prototype._toGlobalScreen = function (time) { + return DateUtil.toScreen(this, time, this.props.root.width); + //var conversion = this.range.conversion(this.props.root.width); + //return (time.valueOf() - conversion.offset) * conversion.scale; + }; - BackgroundItem.prototype.baseClassName = "item background"; - BackgroundItem.prototype.stack = false; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Initialize watching when option autoResize is true + * @private */ - BackgroundItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; + Core.prototype._initAutoResize = function () { + if (this.options.autoResize == true) { + this._startAutoResize(); + } else { + this._stopAutoResize(); + } }; /** - * Repaint the item + * Watch for changes in the size of the container. On resize, the Panel will + * automatically redraw itself. + * @private */ - BackgroundItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.box = document.createElement("div"); - // className is updated in redraw() - - // contents box - dom.content = document.createElement("div"); - dom.content.className = "content"; - dom.box.appendChild(dom.content); - - // Note: we do NOT attach this item as attribute to the DOM, - // such that background items cannot be selected - //dom.box['timeline-item'] = this; + Core.prototype._startAutoResize = function () { + var me = this; - this.dirty = true; - } + this._stopAutoResize(); - // append DOM to parent DOM - if (!this.parent) { - throw new Error("Cannot redraw item: no parent attached"); - } - if (!dom.box.parentNode) { - var background = this.parent.dom.background; - if (!background) { - throw new Error("Cannot redraw item: parent has no background container element"); + this._onResize = function () { + if (me.options.autoResize != true) { + // stop watching when the option autoResize is changed to false + me._stopAutoResize(); + return; } - background.appendChild(dom.box); - } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.content); - this._updateDataAttributes(this.dom.content); - this._updateStyle(this.dom.box); - // update class - var className = (this.data.className ? " " + this.data.className : "") + (this.selected ? " selected" : ""); - dom.box.className = this.baseClassName + className; + if (me.dom.root) { + // check whether the frame is resized + // Note: we compare offsetWidth here, not clientWidth. For some reason, + // IE does not restore the clientWidth from 0 to the actual width after + // changing the timeline's container display style from none to visible + if (me.dom.root.offsetWidth != me.props.lastWidth || me.dom.root.offsetHeight != me.props.lastHeight) { + me.props.lastWidth = me.dom.root.offsetWidth; + me.props.lastHeight = me.dom.root.offsetHeight; - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== "hidden"; + me.emit("change"); + } + } + }; - // recalculate size - this.props.content.width = this.dom.content.offsetWidth; - this.height = 0; // set height zero, so this item will be ignored when stacking items + // add event listener to window resize + util.addEventListener(window, "resize", this._onResize); - this.dirty = false; - } + this.watchTimer = setInterval(this._onResize, 1000); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Stop watching for a resize of the frame. + * @private */ - BackgroundItem.prototype.show = RangeItem.prototype.show; + Core.prototype._stopAutoResize = function () { + if (this.watchTimer) { + clearInterval(this.watchTimer); + this.watchTimer = undefined; + } - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - BackgroundItem.prototype.hide = RangeItem.prototype.hide; + // remove event listener on window.resize + util.removeEventListener(window, "resize", this._onResize); + this._onResize = null; + }; /** - * Reposition the item horizontally - * @Override + * Apply a scrollTop + * @param {Number} scrollTop + * @returns {Number} scrollTop Returns the applied scrollTop + * @private */ - BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + Core.prototype._setScrollTop = function (scrollTop) { + this.props.scrollTop = scrollTop; + this._updateScrollTop(); + return this.props.scrollTop; + }; /** - * Reposition the item vertically - * @Override + * Update the current scrollTop when the height of the containers has been changed + * @returns {Number} scrollTop Returns the applied scrollTop + * @private */ - BackgroundItem.prototype.repositionY = function (margin) { - var onTop = this.options.orientation === "top"; - this.dom.content.style.top = onTop ? "" : "0"; - this.dom.content.style.bottom = onTop ? "0" : ""; - var height; - - // special positioning for subgroups - if (this.data.subgroup !== undefined) { - var itemSubgroup = this.data.subgroup; - var subgroups = this.parent.subgroups; - var subgroupIndex = subgroups[itemSubgroup].index; - // if the orientation is top, we need to take the difference in height into account. - if (onTop == true) { - // the first subgroup will have to account for the distance from the top to the first item. - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - var newTop = this.parent.top; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } - } - - // the others will have to be offset downwards with this same distance. - newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - this.dom.box.style.top = newTop + "px"; - this.dom.box.style.bottom = ""; - } - // and when the orientation is bottom: - else { - var newTop = this.parent.top; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index > subgroupIndex) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } - } - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - this.dom.box.style.top = newTop + "px"; - this.dom.box.style.bottom = ""; - } - } - // and in the case of no subgroups: - else { - // we want backgrounds with groups to only show in groups. - if (this.parent instanceof BackgroundGroup) { - // if the item is not in a group: - height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); - this.dom.box.style.top = onTop ? "0" : ""; - this.dom.box.style.bottom = onTop ? "" : "0"; - } else { - height = this.parent.height; - // same alignment for items when orientation is top or bottom - this.dom.box.style.top = this.parent.top + "px"; - this.dom.box.style.bottom = ""; + Core.prototype._updateScrollTop = function () { + // recalculate the scrollTopMin + var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero + if (scrollTopMin != this.props.scrollTopMin) { + // in case of bottom orientation, change the scrollTop such that the contents + // do not move relative to the time axis at the bottom + if (this.options.orientation == "bottom") { + this.props.scrollTop += scrollTopMin - this.props.scrollTopMin; } + this.props.scrollTopMin = scrollTopMin; } - this.dom.box.style.height = height + "px"; + + // limit the scrollTop to the feasible scroll range + if (this.props.scrollTop > 0) this.props.scrollTop = 0; + if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; + + return this.props.scrollTop; }; - module.exports = BackgroundItem; + /** + * Get the current scrollTop + * @returns {number} scrollTop + * @private + */ + Core.prototype._getScrollTop = function () { + return this.props.scrollTop; + }; + + module.exports = Core; /***/ }, -/* 38 */ +/* 43 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var keycharm = __webpack_require__(39); - var Emitter = __webpack_require__(11); - var Hammer = __webpack_require__(19); - var util = __webpack_require__(1); + var Hammer = __webpack_require__(41); /** - * Turn an element into an clickToUse element. - * When not active, the element has a transparent overlay. When the overlay is - * clicked, the mode is changed to active. - * When active, the element is displayed with a blue border around it, and - * the interactive contents of the element can be used. When clicked outside - * the element, the elements mode is changed to inactive. - * @param {Element} container - * @constructor + * Register a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - function Activator(container) { - this.active = false; - - this.dom = { - container: container + exports.onTouch = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFirst) { + callback(event); + } }; - this.dom.overlay = document.createElement("div"); - this.dom.overlay.className = "overlay"; + hammer.on("hammer.input", callback.inputHandler); + }; - this.dom.container.appendChild(this.dom.overlay); + /** + * Register a release event, taking place after a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) + */ + exports.onRelease = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFinal) { + callback(event); + } + }; - this.hammer = Hammer(this.dom.overlay, { prevent_default: false }); - this.hammer.on("tap", this._onTapOverlay.bind(this)); - - // block all touch events (except tap) - var me = this; - var events = ["touch", "pinch", "doubletap", "hold", "dragstart", "drag", "dragend", "mousewheel", "DOMMouseScroll" // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (event) { - me.hammer.on(event, function (event) { - event.stopPropagation(); - }); - }); - - // attach a tap event to the window, in order to deactivate when clicking outside the timeline - this.windowHammer = Hammer(window, { prevent_default: false }); - this.windowHammer.on("tap", function (event) { - // deactivate when clicked outside the container - if (!_hasParent(event.target, container)) { - me.deactivate(); - } - }); - - if (this.keycharm !== undefined) { - this.keycharm.destroy(); - } - this.keycharm = keycharm(); - - // keycharm listener only bounded when active) - this.escListener = this.deactivate.bind(this); - } - - // turn into an event emitter - Emitter(Activator.prototype); - - // The currently active activator - Activator.current = null; + return hammer.on("hammer.input", callback.inputHandler); + }; /** - * Destroy the activator. Cleans up all created DOM and event listeners + * Unregister a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Activator.prototype.destroy = function () { - this.deactivate(); - - // remove dom - this.dom.overlay.parentNode.removeChild(this.dom.overlay); - - // cleanup hammer instances - this.hammer = null; - this.windowHammer = null; - // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + exports.offTouch = function (hammer, callback) { + hammer.off("hammer.input", callback.inputHandler); }; /** - * Activate the element - * Overlay is hidden, element is decorated with a blue shadow border + * Unregister a release event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - Activator.prototype.activate = function () { - // we allow only one active activator at a time - if (Activator.current) { - Activator.current.deactivate(); - } - Activator.current = this; + exports.offRelease = exports.offTouch; - this.active = true; - this.dom.overlay.style.display = "none"; - util.addClassName(this.dom.container, "vis-active"); +/***/ }, +/* 44 */ +/***/ function(module, exports, __webpack_require__) { - this.emit("change"); - this.emit("activate"); + "use strict"; - // ugly hack: bind ESC after emitting the events, as the Network rebinds all - // keyboard events on a 'change' event - this.keycharm.bind("esc", this.escListener); + // English + exports.en = { + current: "current", + time: "time" }; + exports.en_EN = exports.en; + exports.en_US = exports.en; - /** - * Deactivate the element - * Overlay is displayed on top of the element - */ - Activator.prototype.deactivate = function () { - this.active = false; - this.dom.overlay.style.display = ""; - util.removeClassName(this.dom.container, "vis-active"); - this.keycharm.unbind("esc", this.escListener); - - this.emit("change"); - this.emit("deactivate"); + // Dutch + exports.nl = { + custom: "aangepaste", + time: "tijd" }; + exports.nl_NL = exports.nl; + exports.nl_BE = exports.nl; + +/***/ }, +/* 45 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; /** - * Handle a tap event: activate the container - * @param event - * @private + * Created by Alex on 11/11/2014. */ - Activator.prototype._onTapOverlay = function (event) { - // activate the container - this.activate(); - event.stopPropagation(); + var DOMutil = __webpack_require__(2); + var Points = __webpack_require__(47); + + function Line(groupId, options) { + this.groupId = groupId; + this.options = options; + } + + Line.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; }; + /** - * Test whether the element has the requested parent element somewhere in - * its chain of parent nodes. - * @param {HTMLElement} element - * @param {HTMLElement} parent - * @returns {boolean} Returns true when the parent is found somewhere in the - * chain of parent nodes. - * @private + * draw a line graph + * + * @param dataset + * @param group */ - function _hasParent(element, parent) { - while (element) { - if (element === parent) { - return true; + Line.prototype.draw = function (dataset, group, framework) { + if (dataset != null) { + if (dataset.length > 0) { + var path, d; + var svgHeight = Number(framework.svg.style.height.replace("px", "")); + path = DOMutil.getSVGElement("path", framework.svgElements, framework.svg); + path.setAttributeNS(null, "class", group.className); + if (group.style !== undefined) { + path.setAttributeNS(null, "style", group.style); + } + + // construct path from dataset + if (group.options.catmullRom.enabled == true) { + d = Line._catmullRom(dataset, group); + } else { + d = Line._linear(dataset); + } + + // append with points for fill and finalize the path + if (group.options.shaded.enabled == true) { + var fillPath = DOMutil.getSVGElement("path", framework.svgElements, framework.svg); + var dFill; + if (group.options.shaded.orientation == "top") { + dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; + } else { + dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; + } + fillPath.setAttributeNS(null, "class", group.className + " fill"); + if (group.options.shaded.style !== undefined) { + fillPath.setAttributeNS(null, "style", group.options.shaded.style); + } + fillPath.setAttributeNS(null, "d", dFill); + } + // copy properties to path for drawing. + path.setAttributeNS(null, "d", "M" + d); + + // draw points + if (group.options.drawPoints.enabled == true) { + Points.draw(dataset, group, framework); + } } - element = element.parentNode; } - return false; - } + }; - module.exports = Activator; -/***/ }, -/* 39 */ -/***/ function(module, exports, __webpack_require__) { - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; /** - * Created by Alex on 11/6/2014. + * This uses an uniform parametrization of the CatmullRom algorithm: + * 'On the Parameterization of Catmull-Rom Curves' by Cem Yuksel et al. + * @param data + * @returns {string} + * @private */ + Line._catmullRomUniform = function (data) { + // catmull rom + var p0, p1, p2, p3, bp1, bp2; + var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; + var normalization = 1 / 6; + var length = data.length; + for (var i = 0; i < length - 1; i++) { + p0 = i == 0 ? data[0] : data[i - 1]; + p1 = data[i]; + p2 = data[i + 1]; + p3 = i + 2 < length ? data[i + 2] : p2; - // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 - // if the module has no dependencies, the above pattern can be simplified to - (function (root, factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - root.keycharm = factory(); - } - }(this, function () { - - function keycharm(options) { - var preventDefault = options && options.preventDefault || false; - var container = options && options.container || window; - var _exportFunctions = {}; - var _bound = {keydown:{}, keyup:{}}; - var _keys = {}; - var i; + // Catmull-Rom to Cubic Bezier conversion matrix + // 0 1 0 0 + // -1/6 1 1/6 0 + // 0 1/6 1 -1/6 + // 0 0 1 0 - // a - z - for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} - // A - Z - for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} - // 0 - 9 - for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} - // F1 - F12 - for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} - // num0 - num9 - for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} + // bp0 = { x: p1.x, y: p1.y }; + bp1 = { x: (-p0.x + 6 * p1.x + p2.x) * normalization, y: (-p0.y + 6 * p1.y + p2.y) * normalization }; + bp2 = { x: (p1.x + 6 * p2.x - p3.x) * normalization, y: (p1.y + 6 * p2.y - p3.y) * normalization }; + // bp0 = { x: p2.x, y: p2.y }; - // numpad misc - _keys['num*'] = {code:106, shift: false}; - _keys['num+'] = {code:107, shift: false}; - _keys['num-'] = {code:109, shift: false}; - _keys['num/'] = {code:111, shift: false}; - _keys['num.'] = {code:110, shift: false}; - // arrows - _keys['left'] = {code:37, shift: false}; - _keys['up'] = {code:38, shift: false}; - _keys['right'] = {code:39, shift: false}; - _keys['down'] = {code:40, shift: false}; - // extra keys - _keys['space'] = {code:32, shift: false}; - _keys['enter'] = {code:13, shift: false}; - _keys['shift'] = {code:16, shift: undefined}; - _keys['esc'] = {code:27, shift: false}; - _keys['backspace'] = {code:8, shift: false}; - _keys['tab'] = {code:9, shift: false}; - _keys['ctrl'] = {code:17, shift: false}; - _keys['alt'] = {code:18, shift: false}; - _keys['delete'] = {code:46, shift: false}; - _keys['pageup'] = {code:33, shift: false}; - _keys['pagedown'] = {code:34, shift: false}; - // symbols - _keys['='] = {code:187, shift: false}; - _keys['-'] = {code:189, shift: false}; - _keys[']'] = {code:221, shift: false}; - _keys['['] = {code:219, shift: false}; + d += "C" + bp1.x + "," + bp1.y + " " + bp2.x + "," + bp2.y + " " + p2.x + "," + p2.y + " "; + } + return d; + }; + /** + * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. + * By default, the centripetal parameterization is used because this gives the nicest results. + * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. + * + * One optimization can be used to reuse distances since this is a sliding window approach. + * @param data + * @param group + * @returns {string} + * @private + */ + Line._catmullRom = function (data, group) { + var alpha = group.options.catmullRom.alpha; + if (alpha == 0 || alpha === undefined) { + return this._catmullRomUniform(data); + } else { + var p0, p1, p2, p3, bp1, bp2, d1, d2, d3, A, B, N, M; + var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; + var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; + var length = data.length; + for (var i = 0; i < length - 1; i++) { + p0 = i == 0 ? data[0] : data[i - 1]; + p1 = data[i]; + p2 = data[i + 1]; + p3 = i + 2 < length ? data[i + 2] : p2; - var down = function(event) {handleEvent(event,'keydown');}; - var up = function(event) {handleEvent(event,'keyup');}; + d1 = Math.sqrt(Math.pow(p0.x - p1.x, 2) + Math.pow(p0.y - p1.y, 2)); + d2 = Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)); + d3 = Math.sqrt(Math.pow(p2.x - p3.x, 2) + Math.pow(p2.y - p3.y, 2)); - // handle the actualy bound key with the event - var handleEvent = function(event,type) { - if (_bound[type][event.keyCode] !== undefined) { - var bound = _bound[type][event.keyCode]; - for (var i = 0; i < bound.length; i++) { - if (bound[i].shift === undefined) { - bound[i].fn(event); - } - else if (bound[i].shift == true && event.shiftKey == true) { - bound[i].fn(event); - } - else if (bound[i].shift == false && event.shiftKey == false) { - bound[i].fn(event); - } - } + // Catmull-Rom to Cubic Bezier conversion matrix - if (preventDefault == true) { - event.preventDefault(); - } - } - }; + // A = 2d1^2a + 3d1^a * d2^a + d3^2a + // B = 2d3^2a + 3d3^a * d2^a + d2^2a - // bind a key to a callback - _exportFunctions.bind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (_bound[type][_keys[key].code] === undefined) { - _bound[type][_keys[key].code] = []; - } - _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); - }; + // [ 0 1 0 0 ] + // [ -d2^2a /N A/N d1^2a /N 0 ] + // [ 0 d3^2a /M B/M -d2^2a /M ] + // [ 0 0 1 0 ] + d3powA = Math.pow(d3, alpha); + d3pow2A = Math.pow(d3, 2 * alpha); + d2powA = Math.pow(d2, alpha); + d2pow2A = Math.pow(d2, 2 * alpha); + d1powA = Math.pow(d1, alpha); + d1pow2A = Math.pow(d1, 2 * alpha); - // bind all keys to a call back (demo purposes) - _exportFunctions.bindAll = function(callback, type) { - if (type === undefined) { - type = 'keydown'; + A = 2 * d1pow2A + 3 * d1powA * d2powA + d2pow2A; + B = 2 * d3pow2A + 3 * d3powA * d2powA + d2pow2A; + N = 3 * d1powA * (d1powA + d2powA); + if (N > 0) { + N = 1 / N; } - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - _exportFunctions.bind(key,callback,type); - } + M = 3 * d3powA * (d3powA + d2powA); + if (M > 0) { + M = 1 / M; } - }; - // get the key label from an event - _exportFunctions.getKey = function(event) { - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { - return key; - } - else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { - return key; - } - else if (event.keyCode == _keys[key].code && key == 'shift') { - return key; - } - } - } - return "unknown key, currently not supported"; - }; + bp1 = { x: (-d2pow2A * p0.x + A * p1.x + d1pow2A * p2.x) * N, + y: (-d2pow2A * p0.y + A * p1.y + d1pow2A * p2.y) * N }; - // unbind either a specific callback from a key or all of them (by leaving callback undefined) - _exportFunctions.unbind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (callback !== undefined) { - var newBindings = []; - var bound = _bound[type][_keys[key].code]; - if (bound !== undefined) { - for (var i = 0; i < bound.length; i++) { - if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { - newBindings.push(_bound[type][_keys[key].code][i]); - } - } - } - _bound[type][_keys[key].code] = newBindings; + bp2 = { x: (d3pow2A * p1.x + B * p2.x - d2pow2A * p3.x) * M, + y: (d3pow2A * p1.y + B * p2.y - d2pow2A * p3.y) * M }; + + if (bp1.x == 0 && bp1.y == 0) { + bp1 = p1; } - else { - _bound[type][_keys[key].code] = []; + if (bp2.x == 0 && bp2.y == 0) { + bp2 = p2; } - }; - - // reset all bound variables. - _exportFunctions.reset = function() { - _bound = {keydown:{}, keyup:{}}; - }; - - // unbind all listeners and reset all variables. - _exportFunctions.destroy = function() { - _bound = {keydown:{}, keyup:{}}; - container.removeEventListener('keydown', down, true); - container.removeEventListener('keyup', up, true); - }; - - // create listeners. - container.addEventListener('keydown',down,true); - container.addEventListener('keyup',up,true); + d += "C" + bp1.x + "," + bp1.y + " " + bp2.x + "," + bp2.y + " " + p2.x + "," + p2.y + " "; + } - // return the public functions. - return _exportFunctions; + return d; } + }; - return keycharm; - })); - - + /** + * this generates the SVG path for a linear drawing between datapoints. + * @param data + * @returns {string} + * @private + */ + Line._linear = function (data) { + // linear + var d = ""; + for (var i = 0; i < data.length; i++) { + if (i == 0) { + d += data[i].x + "," + data[i].y; + } else { + d += " " + data[i].x + "," + data[i].y; + } + } + return d; + }; + module.exports = Line; /***/ }, -/* 40 */ +/* 46 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var Hammer = __webpack_require__(19); - var util = __webpack_require__(1); - var Component = __webpack_require__(25); - var moment = __webpack_require__(2); - var locales = __webpack_require__(41); - /** - * A custom time bar - * @param {{range: Range, dom: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCustomTime] - * @constructor CustomTime - * @extends Component + * Created by Alex on 11/11/2014. */ + var DOMutil = __webpack_require__(2); + var Points = __webpack_require__(47); - function CustomTime(body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCustomTime: false, - locales: locales, - locale: "en", - id: 0 - }; - this.options = util.extend({}, this.defaultOptions); + function Bargraph(groupId, options) { + this.groupId = groupId; + this.options = options; + } - if (options && options.time) { - this.customTime = options.time; + Bargraph.prototype.getYRange = function (groupData) { + if (this.options.barChart.handleOverlap != "stack") { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; } else { - this.customTime = new Date(); + var barCombinedData = []; + for (var j = 0; j < groupData.length; j++) { + barCombinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: this.groupId + }); + } + return barCombinedData; } + }; - this.eventParams = {}; // stores state parameters while dragging the bar - // create the DOM - this._create(); - - this.setOptions(options); - } - - CustomTime.prototype = new Component(); /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCustomTime] + * draw a bar graph + * + * @param groupIds + * @param processedGroupData */ - CustomTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(["showCustomTime", "locale", "locales", "id"], this.options, options); + Bargraph.draw = function (groupIds, processedGroupData, framework) { + var combinedData = []; + var intersections = {}; + var coreDistance; + var key, drawData; + var group; + var i, j; + var barPoints = 0; - // Triggered by addCustomTimeBar, redraw to add new bar - if (this.options.id) { - this.redraw(); + // combine all barchart data + for (i = 0; i < groupIds.length; i++) { + group = framework.groups[groupIds[i]]; + if (group.options.style == "bar") { + if (group.visible == true && (framework.options.groups.visibility[groupIds[i]] === undefined || framework.options.groups.visibility[groupIds[i]] == true)) { + for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { + combinedData.push({ + x: processedGroupData[groupIds[i]][j].x, + y: processedGroupData[groupIds[i]][j].y, + groupId: groupIds[i], + label: processedGroupData[groupIds[i]][j].label + }); + barPoints += 1; + } + } } } - }; - - /** - * Create the DOM for the custom time - * @private - */ - CustomTime.prototype._create = function () { - var bar = document.createElement("div"); - bar.className = "customtime"; - bar.style.position = "absolute"; - bar.style.top = "0px"; - bar.style.height = "100%"; - this.bar = bar; - var drag = document.createElement("div"); - drag.style.position = "relative"; - drag.style.top = "0px"; - drag.style.left = "-10px"; - drag.style.height = "100%"; - drag.style.width = "20px"; - bar.appendChild(drag); + if (barPoints == 0) { + return; + } - // attach event listeners - this.hammer = new Hammer(drag); - this.hammer.on("panstart", this._onDragStart.bind(this)); - this.hammer.on("panmove", this._onDrag.bind(this)); - this.hammer.on("panend", this._onDragEnd.bind(this)); - this.hammer.on("pan", function (event) { - event.preventDefault(); + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } }); - }; - /** - * Destroy the CustomTime bar - */ - CustomTime.prototype.destroy = function () { - this.options.showCustomTime = false; - this.redraw(); // will remove the bar from the DOM + // get intersections + Bargraph._getDataIntersections(intersections, combinedData); - this.hammer.enable(false); - this.hammer = null; + // plot barchart + for (i = 0; i < combinedData.length; i++) { + group = framework.groups[combinedData[i].groupId]; + var minWidth = 0.1 * group.options.barChart.width; - this.body = null; - }; + key = combinedData[i].x; + var heightOffset = 0; + if (intersections[key] === undefined) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - key); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - key)); + } + drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); + } else { + var nextKey = i + (intersections[key].amount - intersections[key].resolved); + var prevKey = i - (intersections[key].resolved + 1); + if (nextKey < combinedData.length) { + coreDistance = Math.abs(combinedData[nextKey].x - key); + } + if (prevKey > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[prevKey].x - key)); + } + drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); + intersections[key].resolved += 1; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - CustomTime.prototype.redraw = function () { - if (this.options.showCustomTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + if (group.options.barChart.handleOverlap == "stack") { + heightOffset = intersections[key].accumulated; + intersections[key].accumulated += group.zeroPosition - combinedData[i].y; + } else if (group.options.barChart.handleOverlap == "sideBySide") { + drawData.width = drawData.width / intersections[key].amount; + drawData.offset += intersections[key].resolved * drawData.width - 0.5 * drawData.width * (intersections[key].amount + 1); + if (group.options.barChart.align == "left") { + drawData.offset -= 0.5 * drawData.width; + } else if (group.options.barChart.align == "right") { + drawData.offset += 0.5 * drawData.width; + } } - parent.appendChild(this.bar); } - - var x = this.body.util.toScreen(this.customTime); - - var locale = this.options.locales[this.options.locale]; - var title = locale.time + ": " + moment(this.customTime).format("dddd, MMMM Do YYYY, H:mm:ss"); - title = title.charAt(0).toUpperCase() + title.substring(1); - - this.bar.style.left = x + "px"; - this.bar.title = title; - } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + " bar", framework.svgElements, framework.svg); + // draw points + if (group.options.drawPoints.enabled == true) { + Points.draw([combinedData[i]], group, framework, drawData.offset); + //DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y, group, framework.svgElements, framework.svg); } } - - return false; }; - /** - * Set custom time. - * @param {Date | number | string} time - */ - CustomTime.prototype.setCustomTime = function (time) { - this.customTime = util.convert(time, "Date"); - this.redraw(); - }; - - /** - * Retrieve the current custom time. - * @return {Date} customTime - */ - CustomTime.prototype.getCustomTime = function () { - return new Date(this.customTime.valueOf()); - }; /** - * Start moving horizontally - * @param {Event} event + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData * @private */ - CustomTime.prototype._onDragStart = function (event) { - this.eventParams.dragging = true; - this.eventParams.customTime = this.customTime; - - event.stopPropagation(); - event.preventDefault(); + Bargraph._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + } + if (coreDistance == 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulated: 0 }; + } + intersections[combinedData[i].x].amount += 1; + } + } }; - /** - * Perform moving operating. - * @param {Event} event - * @private - */ - CustomTime.prototype._onDrag = function (event) { - if (!this.eventParams.dragging) return; - - var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; - var time = this.body.util.toTime(x); - - this.setCustomTime(time); - - // fire a timechange event - this.body.emitter.emit("timechange", { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); - - event.stopPropagation(); - event.preventDefault(); - }; /** - * Stop moving operating. - * @param {Event} event + * Get the width and offset for bargraphs based on the coredistance between datapoints + * + * @param coreDistance + * @param group + * @param minWidth + * @returns {{width: Number, offset: Number}} * @private */ - CustomTime.prototype._onDragEnd = function (event) { - if (!this.eventParams.dragging) return; + Bargraph._getSafeDrawData = function (coreDistance, group, minWidth) { + var width, offset; + if (coreDistance < group.options.barChart.width && coreDistance > 0) { + width = coreDistance < minWidth ? minWidth : coreDistance; - // fire a timechanged event - this.body.emitter.emit("timechanged", { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); + offset = 0; // recalculate offset with the new width; + if (group.options.barChart.align == "left") { + offset -= 0.5 * coreDistance; + } else if (group.options.barChart.align == "right") { + offset += 0.5 * coreDistance; + } + } else { + // default settings + width = group.options.barChart.width; + offset = 0; + if (group.options.barChart.align == "left") { + offset -= 0.5 * group.options.barChart.width; + } else if (group.options.barChart.align == "right") { + offset += 0.5 * group.options.barChart.width; + } + } - event.stopPropagation(); - event.preventDefault(); + return { width: width, offset: offset }; }; - module.exports = CustomTime; + Bargraph.getStackedBarYRange = function (barCombinedData, groupRanges, groupIds, groupLabel, orientation) { + if (barCombinedData.length > 0) { + // sort by time and by group + barCombinedData.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } + }); + var intersections = {}; -/***/ }, -/* 41 */ -/***/ function(module, exports, __webpack_require__) { + Bargraph._getDataIntersections(intersections, barCombinedData); + groupRanges[groupLabel] = Bargraph._getStackedBarYRange(intersections, barCombinedData); + groupRanges[groupLabel].yAxisOrientation = orientation; + groupIds.push(groupLabel); + } + }; - "use strict"; + Bargraph._getStackedBarYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } else { + intersections[key].accumulated += combinedData[i].y; + } + } + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulated ? intersections[xpos].accumulated : yMin; + yMax = yMax < intersections[xpos].accumulated ? intersections[xpos].accumulated : yMax; + } + } - // English - exports.en = { - current: "current", - time: "time" + return { min: yMin, max: yMax }; }; - exports.en_EN = exports.en; - exports.en_US = exports.en; - // Dutch - exports.nl = { - custom: "aangepaste", - time: "tijd" - }; - exports.nl_NL = exports.nl; - exports.nl_BE = exports.nl; + module.exports = Bargraph; /***/ }, -/* 42 */ +/* 47 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var util = __webpack_require__(1); - var Component = __webpack_require__(25); - var TimeStep = __webpack_require__(29); - var DateUtil = __webpack_require__(26); - var moment = __webpack_require__(2); - /** - * A horizontal time axis - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See TimeAxis.setOptions for the available - * options. - * @constructor TimeAxis - * @extends Component + * Created by Alex on 11/11/2014. */ - function TimeAxis(body, options) { - this.dom = { - foreground: null, - lines: [], - majorTexts: [], - minorTexts: [], - redundant: { - lines: [], - majorTexts: [], - minorTexts: [] - } - }; - this.props = { - range: { - start: 0, - end: 0, - minimumStep: 0 - }, - lineTop: 0 - }; + var DOMutil = __webpack_require__(2); - this.defaultOptions = { - orientation: "bottom", // supported: 'top', 'bottom' - // TODO: implement timeaxis orientations 'left' and 'right' - showMinorLabels: true, - showMajorLabels: true, - format: null, - timeAxis: null - }; - this.options = util.extend({}, this.defaultOptions); - - this.body = body; - - // create the HTML DOM - this._create(); - - this.setOptions(options); + function Points(groupId, options) { + this.groupId = groupId; + this.options = options; } - TimeAxis.prototype = new Component(); - - /** - * Set options for the TimeAxis. - * Parameters will be merged in current options. - * @param {Object} options Available options: - * {string} [orientation] - * {boolean} [showMinorLabels] - * {boolean} [showMajorLabels] - */ - TimeAxis.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(["orientation", "showMinorLabels", "showMajorLabels", "hiddenDates", "format", "timeAxis"], this.options, options); - // apply locale to moment.js - // TODO: not so nice, this is applied globally to moment.js - if ("locale" in options) { - if (typeof moment.locale === "function") { - // moment.js 2.8.1+ - moment.locale(options.locale); - } else { - moment.lang(options.locale); - } - } + Points.prototype.getYRange = function (groupData) { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (var j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; } + return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; }; - /** - * Create the HTML DOM for the TimeAxis - */ - TimeAxis.prototype._create = function () { - this.dom.foreground = document.createElement("div"); - this.dom.background = document.createElement("div"); - - this.dom.foreground.className = "timeaxis foreground"; - this.dom.background.className = "timeaxis background"; + Points.prototype.draw = function (dataset, group, framework, offset) { + Points.draw(dataset, group, framework, offset); }; /** - * Destroy the TimeAxis + * draw the data points + * + * @param {Array} dataset + * @param {Object} JSONcontainer + * @param {Object} svg | SVG DOM element + * @param {GraphGroup} group + * @param {Number} [offset] */ - TimeAxis.prototype.destroy = function () { - // remove from DOM - if (this.dom.foreground.parentNode) { - this.dom.foreground.parentNode.removeChild(this.dom.foreground); + Points.draw = function (dataset, group, framework, offset) { + if (offset === undefined) { + offset = 0; } - if (this.dom.background.parentNode) { - this.dom.background.parentNode.removeChild(this.dom.background); + for (var i = 0; i < dataset.length; i++) { + DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, framework.svgElements, framework.svg, dataset[i].label); } - - this.body = null; }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - TimeAxis.prototype.redraw = function () { - var options = this.options; - var props = this.props; - var foreground = this.dom.foreground; - var background = this.dom.background; - // determine the correct parent DOM element (depending on option orientation) - var parent = options.orientation == "top" ? this.body.dom.top : this.body.dom.bottom; - var parentChanged = foreground.parentNode !== parent; + module.exports = Points; - // calculate character width and height - this._calculateCharSize(); +/***/ }, +/* 48 */ +/***/ function(module, exports, __webpack_require__) { - // TODO: recalculate sizes only needed when parent is resized or options is changed - var orientation = this.options.orientation, - showMinorLabels = this.options.showMinorLabels, - showMajorLabels = this.options.showMajorLabels; + "use strict"; - // determine the width and height of the elemens for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - props.height = props.minorLabelHeight + props.majorLabelHeight; - props.width = foreground.offsetWidth; + /** + * Canvas shapes used by Network + */ + if (typeof CanvasRenderingContext2D !== "undefined") { + /** + * Draw a circle shape + */ + CanvasRenderingContext2D.prototype.circle = function (x, y, r) { + this.beginPath(); + this.arc(x, y, r, 0, 2 * Math.PI, false); + }; - props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation == "top" ? this.body.domProps.bottom.height : this.body.domProps.top.height); - props.minorLineWidth = 1; // TODO: really calculate width - props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; - props.majorLineWidth = 1; // TODO: really calculate width + /** + * Draw a square shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r size, width and height of the square + */ + CanvasRenderingContext2D.prototype.square = function (x, y, r) { + this.beginPath(); + this.rect(x - r, y - r, r * 2, r * 2); + }; - // take foreground and background offline while updating (is almost twice as fast) - var foregroundNextSibling = foreground.nextSibling; - var backgroundNextSibling = background.nextSibling; - foreground.parentNode && foreground.parentNode.removeChild(foreground); - background.parentNode && background.parentNode.removeChild(background); + /** + * Draw a triangle shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.triangle = function (x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); - foreground.style.height = this.props.height + "px"; + // the change in radius and the offset is here to center the shape + r *= 1.15; + y += 0.275 * r; - this._repaintLabels(); + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height - // put DOM online again (at the same place) - if (foregroundNextSibling) { - parent.insertBefore(foreground, foregroundNextSibling); - } else { - parent.appendChild(foreground); - } - if (backgroundNextSibling) { - this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); - } else { - this.body.dom.backgroundVertical.appendChild(background); - } - - return this._isResized() || parentChanged; - }; - - /** - * Repaint major and minor text labels and vertical grid lines - * @private - */ - TimeAxis.prototype._repaintLabels = function () { - var orientation = this.options.orientation; - // calculate range and step (step such that we have space for 7 characters per label) - var start = util.convert(this.body.range.start, "Number"); - var end = util.convert(this.body.range.end, "Number"); - var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); - var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); - minimumStep -= this.body.util.toTime(0).valueOf(); + this.moveTo(x, y - (h - ir)); + this.lineTo(x + s2, y + ir); + this.lineTo(x - s2, y + ir); + this.lineTo(x, y - (h - ir)); + this.closePath(); - var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); - if (this.options.format) { - step.setFormat(this.options.format); - } - if (this.options.timeAxis) { - step.setScale(this.options.timeAxis); - } - this.step = step; + }; - // Move all DOM elements to a "redundant" list, where they - // can be picked for re-use, and clear the lists with lines and texts. - // At the end of the function _repaintLabels, left over elements will be cleaned up - var dom = this.dom; - dom.redundant.lines = dom.lines; - dom.redundant.majorTexts = dom.majorTexts; - dom.redundant.minorTexts = dom.minorTexts; - dom.lines = []; - dom.majorTexts = []; - dom.minorTexts = []; + /** + * Draw a triangle shape in downward orientation + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius + */ + CanvasRenderingContext2D.prototype.triangleDown = function (x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); - var cur; - var x = 0; - var isMajor; - var xPrev = 0; - var width = 0; - var prevLine; - var xFirstMajorLabel = undefined; - var max = 0; - var className; + // the change in radius and the offset is here to center the shape + r *= 1.15; + y -= 0.275 * r; - step.first(); - while (step.hasNext() && max < 1000) { - max++; + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height - cur = step.getCurrent(); - isMajor = step.isMajor(); - className = step.getClassName(); + this.moveTo(x, y + (h - ir)); + this.lineTo(x + s2, y - ir); + this.lineTo(x - s2, y - ir); + this.lineTo(x, y + (h - ir)); + this.closePath(); + }; - xPrev = x; - x = this.body.util.toScreen(cur); - width = x - xPrev; - if (prevLine) { - prevLine.style.width = width + "px"; - } + /** + * Draw a star shape, a star with 5 points + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.star = function (x, y, r) { + // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ + this.beginPath(); - if (this.options.showMinorLabels) { - this._repaintMinorText(x, step.getLabelMinor(), orientation, className); - } + // the change in radius and the offset is here to center the shape + r *= 0.82; + y += 0.1 * r; - if (isMajor && this.options.showMajorLabels) { - if (x > 0) { - if (xFirstMajorLabel == undefined) { - xFirstMajorLabel = x; - } - this._repaintMajorText(x, step.getLabelMajor(), orientation, className); - } - prevLine = this._repaintMajorLine(x, orientation, className); - } else { - prevLine = this._repaintMinorLine(x, orientation, className); + for (var n = 0; n < 10; n++) { + var radius = n % 2 === 0 ? r * 1.3 : r * 0.5; + this.lineTo(x + radius * Math.sin(n * 2 * Math.PI / 10), y - radius * Math.cos(n * 2 * Math.PI / 10)); } - step.next(); - } - - // create a major label on the left when needed - if (this.options.showMajorLabels) { - var leftTime = this.body.util.toTime(0), - leftText = step.getLabelMajor(leftTime), - widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation + this.closePath(); + }; - if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { - this._repaintMajorText(0, leftText, orientation, className); - } - } + /** + * Draw a Diamond shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.diamond = function (x, y, r) { + // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ + this.beginPath(); - // Cleanup leftover DOM elements from the redundant list - util.forEach(this.dom.redundant, function (arr) { - while (arr.length) { - var elem = arr.pop(); - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); - } - } - }); - }; + this.lineTo(x, y + r); + this.lineTo(x + r, y); + this.lineTo(x, y - r); + this.lineTo(x - r, y); - /** - * Create a minor label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @private - */ - TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.minorTexts.shift(); - if (!label) { - // create new label - var content = document.createTextNode(""); - label = document.createElement("div"); - label.appendChild(content); - this.dom.foreground.appendChild(label); - } - this.dom.minorTexts.push(label); + this.closePath(); + }; - label.childNodes[0].nodeValue = text; + /** + * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas + */ + CanvasRenderingContext2D.prototype.roundRect = function (x, y, w, h, r) { + var r2d = Math.PI / 180; + if (w - 2 * r < 0) { + r = w / 2; + } //ensure that the radius isn't too large for x + if (h - 2 * r < 0) { + r = h / 2; + } //ensure that the radius isn't too large for y + this.beginPath(); + this.moveTo(x + r, y); + this.lineTo(x + w - r, y); + this.arc(x + w - r, y + r, r, r2d * 270, r2d * 360, false); + this.lineTo(x + w, y + h - r); + this.arc(x + w - r, y + h - r, r, 0, r2d * 90, false); + this.lineTo(x + r, y + h); + this.arc(x + r, y + h - r, r, r2d * 90, r2d * 180, false); + this.lineTo(x, y + r); + this.arc(x + r, y + r, r, r2d * 180, r2d * 270, false); + }; - label.style.top = orientation == "top" ? this.props.majorLabelHeight + "px" : "0"; - label.style.left = x + "px"; - label.className = "text minor " + className; - //label.title = title; // TODO: this is a heavy operation - }; + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.ellipse = function (x, y, w, h) { + var kappa = 0.5522848, + ox = w / 2 * kappa, + // control point offset horizontal + oy = h / 2 * kappa, + // control point offset vertical + xe = x + w, + // x-end + ye = y + h, + // y-end + xm = x + w / 2, + // x-middle + ym = y + h / 2; // y-middle - /** - * Create a Major label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @private - */ - TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.majorTexts.shift(); + this.beginPath(); + this.moveTo(x, ym); + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + }; - if (!label) { - // create label - var content = document.createTextNode(text); - label = document.createElement("div"); - label.appendChild(content); - this.dom.foreground.appendChild(label); - } - this.dom.majorTexts.push(label); - label.childNodes[0].nodeValue = text; - label.className = "text major " + className; - //label.title = title; // TODO: this is a heavy operation + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.database = function (x, y, w, h) { + var f = 1 / 3; + var wEllipse = w; + var hEllipse = h * f; - label.style.top = orientation == "top" ? "0" : this.props.minorLabelHeight + "px"; - label.style.left = x + "px"; - }; + var kappa = 0.5522848, + ox = wEllipse / 2 * kappa, + // control point offset horizontal + oy = hEllipse / 2 * kappa, + // control point offset vertical + xe = x + wEllipse, + // x-end + ye = y + hEllipse, + // y-end + xm = x + wEllipse / 2, + // x-middle + ym = y + hEllipse / 2, + // y-middle + ymb = y + (h - hEllipse / 2), + // y-midlle, bottom ellipse + yeb = y + h; // y-end, bottom ellipse - /** - * Create a minor line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line - * @private - */ - TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement("div"); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + this.beginPath(); + this.moveTo(xe, ym); - var props = this.props; - if (orientation == "top") { - line.style.top = props.majorLabelHeight + "px"; - } else { - line.style.top = this.body.domProps.top.height + "px"; - } - line.style.height = props.minorLineHeight + "px"; - line.style.left = x - props.minorLineWidth / 2 + "px"; + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - line.className = "grid vertical minor " + className; + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - return line; - }; + this.lineTo(xe, ymb); - /** - * Create a Major line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line - * @private - */ - TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement("div"); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); + this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); - var props = this.props; - if (orientation == "top") { - line.style.top = "0"; - } else { - line.style.top = this.body.domProps.top.height + "px"; - } - line.style.left = x - props.majorLineWidth / 2 + "px"; - line.style.height = props.majorLineHeight + "px"; + this.lineTo(x, ym); + }; - line.className = "grid vertical major " + className; - return line; - }; + /** + * Draw an arrow point (no line) + */ + CanvasRenderingContext2D.prototype.arrow = function (x, y, angle, length) { + // tail + var xt = x - length * Math.cos(angle); + var yt = y - length * Math.sin(angle); - /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private - */ - TimeAxis.prototype._calculateCharSize = function () { - // Note: We calculate char size with every redraw. Size may change, for - // example when any of the timelines parents had display:none for example. + // inner tail + // TODO: allow to customize different shapes + var xi = x - length * 0.9 * Math.cos(angle); + var yi = y - length * 0.9 * Math.sin(angle); - // determine the char width and height on the minor axis - if (!this.dom.measureCharMinor) { - this.dom.measureCharMinor = document.createElement("DIV"); - this.dom.measureCharMinor.className = "text minor measure"; - this.dom.measureCharMinor.style.position = "absolute"; + // left + var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); + var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); - this.dom.measureCharMinor.appendChild(document.createTextNode("0")); - this.dom.foreground.appendChild(this.dom.measureCharMinor); - } - this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; - this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; + // right + var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); + var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); - // determine the char width and height on the major axis - if (!this.dom.measureCharMajor) { - this.dom.measureCharMajor = document.createElement("DIV"); - this.dom.measureCharMajor.className = "text major measure"; - this.dom.measureCharMajor.style.position = "absolute"; + this.beginPath(); + this.moveTo(x, y); + this.lineTo(xl, yl); + this.lineTo(xi, yi); + this.lineTo(xr, yr); + this.closePath(); + }; - this.dom.measureCharMajor.appendChild(document.createTextNode("0")); - this.dom.foreground.appendChild(this.dom.measureCharMajor); - } - this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; - this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; - }; + /** + * Sets up the dashedLine functionality for drawing + * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas + * @author David Jordan + * @date 2012-08-08 + */ + CanvasRenderingContext2D.prototype.dashedLine = function (x, y, x2, y2, dashArray) { + if (!dashArray) dashArray = [10, 5]; + if (dashLength === 0) dashLength = 0.001; // Hack for Safari + var dashCount = dashArray.length; + this.moveTo(x, y); + var dx = x2 - x, + dy = y2 - y; + var slope = dy / dx; + var distRemaining = Math.sqrt(dx * dx + dy * dy); + var dashIndex = 0, + draw = true; + while (distRemaining >= 0.1) { + var dashLength = dashArray[dashIndex++ % dashCount]; + if (dashLength > distRemaining) dashLength = distRemaining; + var xStep = Math.sqrt(dashLength * dashLength / (1 + slope * slope)); + if (dx < 0) xStep = -xStep; + x += xStep; + y += slope * xStep; + this[draw ? "lineTo" : "moveTo"](x, y); + distRemaining -= dashLength; + draw = !draw; + } + }; - module.exports = TimeAxis; + // TODO: add diamond shape + } /***/ }, -/* 43 */ +/* 49 */ /***/ function(module, exports, __webpack_require__) { "use strict"; + var keycharm = __webpack_require__(80); + var Emitter = __webpack_require__(63); + var Hammer = __webpack_require__(41); var util = __webpack_require__(1); - var Component = __webpack_require__(25); - var moment = __webpack_require__(2); - var locales = __webpack_require__(41); /** - * A current time bar - * @param {{range: Range, dom: Object, domProps: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCurrentTime] - * @constructor CurrentTime - * @extends Component + * Turn an element into an clickToUse element. + * When not active, the element has a transparent overlay. When the overlay is + * clicked, the mode is changed to active. + * When active, the element is displayed with a blue border around it, and + * the interactive contents of the element can be used. When clicked outside + * the element, the elements mode is changed to inactive. + * @param {Element} container + * @constructor */ - function CurrentTime(body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCurrentTime: true, + function Activator(container) { + this.active = false; - locales: locales, - locale: "en" + this.dom = { + container: container }; - this.options = util.extend({}, this.defaultOptions); - this.offset = 0; - this._create(); + this.dom.overlay = document.createElement("div"); + this.dom.overlay.className = "overlay"; - this.setOptions(options); - } + this.dom.container.appendChild(this.dom.overlay); - CurrentTime.prototype = new Component(); + this.hammer = Hammer(this.dom.overlay, { prevent_default: false }); + this.hammer.on("tap", this._onTapOverlay.bind(this)); - /** - * Create the HTML DOM for the current time bar - * @private - */ - CurrentTime.prototype._create = function () { - var bar = document.createElement("div"); - bar.className = "currenttime"; - bar.style.position = "absolute"; - bar.style.top = "0px"; - bar.style.height = "100%"; + // block all touch events (except tap) + var me = this; + var events = ["touch", "pinch", "doubletap", "hold", "dragstart", "drag", "dragend", "mousewheel", "DOMMouseScroll" // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (event) { + me.hammer.on(event, function (event) { + event.stopPropagation(); + }); + }); - this.bar = bar; - }; + // attach a tap event to the window, in order to deactivate when clicking outside the timeline + this.windowHammer = Hammer(window, { prevent_default: false }); + this.windowHammer.on("tap", function (event) { + // deactivate when clicked outside the container + if (!_hasParent(event.target, container)) { + me.deactivate(); + } + }); - /** - * Destroy the CurrentTime bar - */ - CurrentTime.prototype.destroy = function () { - this.options.showCurrentTime = false; - this.redraw(); // will remove the bar from the DOM and stop refreshing + if (this.keycharm !== undefined) { + this.keycharm.destroy(); + } + this.keycharm = keycharm(); - this.body = null; - }; + // keycharm listener only bounded when active) + this.escListener = this.deactivate.bind(this); + } - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCurrentTime] - */ - CurrentTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(["showCurrentTime", "locale", "locales"], this.options, options); - } - }; + // turn into an event emitter + Emitter(Activator.prototype); + + // The currently active activator + Activator.current = null; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Destroy the activator. Cleans up all created DOM and event listeners */ - CurrentTime.prototype.redraw = function () { - if (this.options.showCurrentTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); - - this.start(); - } - - var now = new Date(new Date().valueOf() + this.offset); - var x = this.body.util.toScreen(now); - - var locale = this.options.locales[this.options.locale]; - var title = locale.current + " " + locale.time + ": " + moment(now).format("dddd, MMMM Do YYYY, H:mm:ss"); - title = title.charAt(0).toUpperCase() + title.substring(1); + Activator.prototype.destroy = function () { + this.deactivate(); - this.bar.style.left = x + "px"; - this.bar.title = title; - } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - this.stop(); - } + // remove dom + this.dom.overlay.parentNode.removeChild(this.dom.overlay); - return false; + // cleanup hammer instances + this.hammer = null; + this.windowHammer = null; + // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) }; /** - * Start auto refreshing the current time bar + * Activate the element + * Overlay is hidden, element is decorated with a blue shadow border */ - CurrentTime.prototype.start = function () { - var me = this; - - function update() { - me.stop(); - - // determine interval to refresh - var scale = me.body.range.conversion(me.body.domProps.center.width).scale; - var interval = 1 / scale / 10; - if (interval < 30) interval = 30; - if (interval > 1000) interval = 1000; + Activator.prototype.activate = function () { + // we allow only one active activator at a time + if (Activator.current) { + Activator.current.deactivate(); + } + Activator.current = this; - me.redraw(); + this.active = true; + this.dom.overlay.style.display = "none"; + util.addClassName(this.dom.container, "vis-active"); - // start a renderTimer to adjust for the new time - me.currentTimeTimer = setTimeout(update, interval); - } + this.emit("change"); + this.emit("activate"); - update(); + // ugly hack: bind ESC after emitting the events, as the Network rebinds all + // keyboard events on a 'change' event + this.keycharm.bind("esc", this.escListener); }; /** - * Stop auto refreshing the current time bar + * Deactivate the element + * Overlay is displayed on top of the element */ - CurrentTime.prototype.stop = function () { - if (this.currentTimeTimer !== undefined) { - clearTimeout(this.currentTimeTimer); - delete this.currentTimeTimer; - } + Activator.prototype.deactivate = function () { + this.active = false; + this.dom.overlay.style.display = ""; + util.removeClassName(this.dom.container, "vis-active"); + this.keycharm.unbind("esc", this.escListener); + + this.emit("change"); + this.emit("deactivate"); }; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Handle a tap event: activate the container + * @param event + * @private */ - CurrentTime.prototype.setCurrentTime = function (time) { - var t = util.convert(time, "Date").valueOf(); - var now = new Date().valueOf(); - this.offset = t - now; - this.redraw(); + Activator.prototype._onTapOverlay = function (event) { + // activate the container + this.activate(); + event.stopPropagation(); }; /** - * Get the current time. - * @return {Date} Returns the current time. + * Test whether the element has the requested parent element somewhere in + * its chain of parent nodes. + * @param {HTMLElement} element + * @param {HTMLElement} parent + * @returns {boolean} Returns true when the parent is found somewhere in the + * chain of parent nodes. + * @private */ - CurrentTime.prototype.getCurrentTime = function () { - return new Date(new Date().valueOf() + this.offset); - }; + function _hasParent(element, parent) { + while (element) { + if (element === parent) { + return true; + } + element = element.parentNode; + } + return false; + } - module.exports = CurrentTime; + module.exports = Activator; /***/ }, -/* 44 */ +/* 50 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var Emitter = __webpack_require__(11); - var Hammer = __webpack_require__(19); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var Range = __webpack_require__(23); - var Core = __webpack_require__(27); - var TimeAxis = __webpack_require__(42); - var CurrentTime = __webpack_require__(43); - var CustomTime = __webpack_require__(40); - var LineGraph = __webpack_require__(45); /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Graph2d.setOptions for the available options. - * @constructor - * @extends Core + * @class Groups + * This class can store groups and options specific for groups. */ - function Graph2d(container, items, groups, options) { - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; - } - - var me = this; - this.defaultOptions = { - start: null, - end: null, + var Groups = (function () { + function Groups() { + _classCallCheck(this, Groups); - autoResize: true, + this.clear(); + this.defaultIndex = 0; + this.groupsArray = []; + this.groupIndex = 0; - orientation: "bottom", - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue + { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow + { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red + { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green + { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta + { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple + { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange + { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue + { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink + { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint - // Create the DOM, props, and emitter - this._create(container); + { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red - // all components listed here will be repainted automatically - this.components = []; + { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange + { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue + { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green + { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta + { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple + { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue + { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink + { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) - } - }; + { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } }]; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + this.options = {}; + this.defaultOptions = { + useDefaultGroups: true + }; + util.extend(this.options, this.defaultOptions); + } - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + _prototypeProperties(Groups, null, { + setOptions: { + value: function setOptions(options) { + var optionFields = ["useDefaultGroups"]; - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + if (options !== undefined) { + for (var groupName in options) { + if (options.hasOwnProperty(groupName)) { + if (optionFields.indexOf(groupName) === -1) { + var group = options[groupName]; + this.add(groupName, group); + } + } + } + } + }, + writable: true, + configurable: true + }, + clear: { - // custom time bar - // Note: time bar will be attached in this.setOptions when selected - this.customTime = new CustomTime(this.body); - this.components.push(this.customTime); - // item set - this.linegraph = new LineGraph(this.body); - this.components.push(this.linegraph); + /** + * Clear all groups + */ + value: function clear() { + this.groups = {}; + this.groupsArray = []; + }, + writable: true, + configurable: true + }, + get: { - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + /** + * get group options of a groupname. If groupname is not found, a new group + * is added. + * @param {*} groupname Can be a number, string, Date, etc. + * @return {Object} group The created group, containing all group options + */ + value: function get(groupname) { + var group = this.groups[groupname]; + if (group === undefined) { + if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { + // create new group + var index = this.groupIndex % this.groupsArray.length; + this.groupIndex++; + group = {}; + group.color = this.groups[this.groupsArray[index]]; + this.groups[groupname] = group; + } else { + // create new group + var index = this.defaultIndex % this.defaultGroups.length; + this.defaultIndex++; + group = {}; + group.color = this.defaultGroups[index]; + this.groups[groupname] = group; + } + } - // apply options - if (options) { - this.setOptions(options); - } + return group; + }, + writable: true, + configurable: true + }, + add: { - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); - } + /** + * Add a custom group style + * @param {String} groupName + * @param {Object} style An object containing borderColor, + * backgroundColor, etc. + * @return {Object} group The created group object + */ + value: function add(groupName, style) { + this.groups[groupName] = style; + this.groupsArray.push(groupName); + return style; + }, + writable: true, + configurable: true + } + }); - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); - } - } + return Groups; + })(); - // Extend the functionality from Core - Graph2d.prototype = new Core(); + module.exports = Groups; + // 20:bright red - /** - * Set items - * @param {vis.DataSet | Array | google.visualization.DataTable | null} items - */ - Graph2d.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; +/***/ }, +/* 51 */ +/***/ function(module, exports, __webpack_require__) { - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: "Date", - end: "Date" - } - }); - } + "use strict"; - // set items - this.itemsData = newDataSet; - this.linegraph && this.linegraph.setItems(newDataSet); + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - var start = this.options.start != undefined ? this.options.start : null; - var end = this.options.end != undefined ? this.options.end : null; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - this.setWindow(start, end, { animate: false }); - } else { - this.fit({ animate: false }); - } - } - }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Set groups - * @param {vis.DataSet | Array | google.visualization.DataTable} groups + * Created by Alex on 3/4/2015. */ - Graph2d.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } - this.groupsData = newDataSet; - this.linegraph.setGroups(newDataSet); - }; + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); - /** - * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). - * @param groupId - * @param width - * @param height - */ - Graph2d.prototype.getLegend = function (groupId, width, height) { - if (width === undefined) { - width = 15; - } - if (height === undefined) { - height = 15; - } - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].getLegend(width, height); - } else { - return "cannot find group:" + groupId; - } - }; + var Node = _interopRequire(__webpack_require__(67)); - /** - * This checks if the visible option of the supplied group (by ID) is true or false. - * @param groupId - * @returns {*} - */ - Graph2d.prototype.isGroupVisible = function (groupId) { - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); - } else { - return false; - } - }; + var NodesHandler = (function () { + function NodesHandler(body, images, groups, layoutEngine) { + var _this = this; + _classCallCheck(this, NodesHandler); + this.body = body; + this.images = images; + this.groups = groups; + this.layoutEngine = layoutEngine; - /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null - */ - Graph2d.prototype.getItemRange = function () { - var min = null; - var max = null; + // create the node API in the body container + this.body.functions.createNode = this.create.bind(this); - // calculate min from start filed - for (var groupId in this.linegraph.groups) { - if (this.linegraph.groups.hasOwnProperty(groupId)) { - if (this.linegraph.groups[groupId].visible == true) { - for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { - var item = this.linegraph.groups[groupId].itemsData[i]; - var value = util.convert(item.x, "Date").valueOf(); - min = min == null ? value : min > value ? value : min; - max = max == null ? value : max < value ? value : max; - } + this.nodesListeners = { + add: function (event, params) { + _this.add(params.items); + }, + update: function (event, params) { + _this.update(params.items, params.data); + }, + remove: function (event, params) { + _this.remove(params.items); } - } - } - - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; - }; - - - - module.exports = Graph2d; - -/***/ }, -/* 45 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var Component = __webpack_require__(25); - var DataAxis = __webpack_require__(46); - var GraphGroup = __webpack_require__(48); - var Legend = __webpack_require__(52); - var BarGraphFunctions = __webpack_require__(51); - - var UNGROUPED = "__ungrouped__"; // reserved group id for ungrouped items + }; - /** - * This is the constructor of the LineGraph. It requires a Timeline body and options. - * - * @param body - * @param options - * @constructor - */ - function LineGraph(body, options) { - this.id = util.randomUUID(); - this.body = body; - this.defaultOptions = { - yAxisOrientation: "left", - defaultGroup: "default", - sort: true, - sampling: true, - graphHeight: "400px", - shaded: { - enabled: false, - orientation: "bottom" // top, bottom - }, - style: "line", // line, bar - barChart: { - width: 50, - handleOverlap: "overlap", - align: "center" // left, center, right - }, - catmullRom: { - enabled: true, - parametrization: "centripetal", // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: 0.5 - }, - drawPoints: { - enabled: true, - size: 6, - style: "square" // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: "40px", - visible: true, - alignZeros: true, - customRange: { - left: { min: undefined, max: undefined }, - right: { min: undefined, max: undefined } - } - //, these options are not set by default, but this shows the format they will be in - //format: { - // left: {decimals: 2}, - // right: {decimals: 2} - //}, - //title: { - // left: { - // text: 'left', - // style: 'color:black;' - // }, - // right: { - // text: 'right', - // style: 'color:black;' - // } - //} - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: "top-left" // top/bottom - left,right + this.options = {}; + this.defaultOptions = { + borderWidth: 1, + borderWidthSelected: undefined, + color: { + border: "#2B7CE9", + background: "#97C2FC", + highlight: { + border: "#2B7CE9", + background: "#D2E5FF" + }, + hover: { + border: "#2B7CE9", + background: "#D2E5FF" + } }, - right: { - visible: true, - position: "top-right" // top/bottom - left,right - } - }, - groups: { - visibility: {} - } - }; + fixed: { + x: false, + y: false + }, + font: { + color: "#343434", + size: 14, // px + face: "arial", + background: "none", + stroke: 0, // px + strokeColor: "#ffffff", + align: "horizontal" + }, + group: undefined, + hidden: false, + icon: { + face: "FontAwesome", //'FontAwesome', + code: undefined, //'\uf007', + size: 50, //50, + color: "#2B7CE9" //'#aa00ff' + }, + image: undefined, // --> URL + label: undefined, + level: undefined, + mass: 1, + physics: true, + scaling: { + min: 10, + max: 30, + label: { + enabled: true, + min: 14, + max: 30, + maxVisible: 30, + drawThreshold: 3 + }, + customScalingFunction: function (min, max, total, value) { + if (max === min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + } + }, + shape: "ellipse", + size: 25, + value: 1, + x: undefined, + y: undefined + }; + util.extend(this.options, this.defaultOptions); + } - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - this.dom = {}; - this.props = {}; - this.hammer = null; - this.groups = {}; - this.abortedGraphUpdate = false; - this.updateSVGheight = false; - this.updateSVGheightOnResize = false; + _prototypeProperties(NodesHandler, null, { + setOptions: { + value: function setOptions(options) { + if (options) { + util.selectiveNotDeepExtend(["color"], this.options, options); + if (options.color) { + var parsedColor = util.parseColor(options.color); + if (parsedColor.border !== undefined) { + this.options.color.border = parsedColor.border; + } + if (parsedColor.background !== undefined) { + this.options.color.background = parsedColor.background; + } + if (parsedColor.highlight.border !== undefined) { + this.options.color.highlight.border = parsedColor.highlight.border; + } + if (parsedColor.highlight.background !== undefined) { + this.options.color.highlight.background = parsedColor.highlight.background; + } + if (parsedColor.hover.border !== undefined) { + this.options.color.hover.border = parsedColor.hover.border; + } + if (parsedColor.hover.background !== undefined) { + this.options.color.hover.background = parsedColor.hover.background; + } + } - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + // update the shape in all nodes + if (options.shape !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId].updateShape(); + } + } + } - // listeners for the DataSet of the items - this.itemListeners = { - add: function (event, params, senderId) { - me._onAdd(params.items); - }, - update: function (event, params, senderId) { - me._onUpdate(params.items); - }, - remove: function (event, params, senderId) { - me._onRemove(params.items); - } - }; + // update the shape size in all nodes + if (options.font !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId].updateLabelModule(); + this.body.nodes[nodeId]._reset(); + } + } + } - // listeners for the DataSet of the groups - this.groupListeners = { - add: function (event, params, senderId) { - me._onAddGroups(params.items); - }, - update: function (event, params, senderId) { - me._onUpdateGroups(params.items); + // update the shape size in all nodes + if (options.size !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId]._reset(); + } + } + } + + // update the state of the variables if needed + if (options.hidden !== undefined || options.physics !== undefined) { + this.body.emitter.emit("_dataChanged"); + } + } + }, + writable: true, + configurable: true }, - remove: function (event, params, senderId) { - me._onRemoveGroups(params.items); - } - }; + setData: { - this.items = {}; // object with an Item for every data item - this.selection = []; // list with the ids of all selected nodes - this.lastStart = this.body.range.start; - this.touchParams = {}; // stores properties while dragging + /** + * Set a data set with nodes for the network + * @param {Array | DataSet | DataView} nodes The data containing the nodes. + * @private + */ + value: function setData(nodes) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + var oldNodesData = this.body.data.nodes; - this.svgElements = {}; - this.setOptions(options); - this.groupsUsingDefaultStyles = [0]; - this.COUNTER = 0; - this.body.emitter.on("rangechanged", function () { - me.lastStart = me.body.range.start; - me.svg.style.left = util.option.asSize(-me.props.width); - me.redraw.call(me, true); - }); + if (nodes instanceof DataSet || nodes instanceof DataView) { + this.body.data.nodes = nodes; + } else if (Array.isArray(nodes)) { + this.body.data.nodes = new DataSet(); + this.body.data.nodes.add(nodes); + } else if (!nodes) { + this.body.data.nodes = new DataSet(); + } else { + throw new TypeError("Array or DataSet expected"); + } - // create the HTML DOM - this._create(); - this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; - this.body.emitter.emit("change"); - } + if (oldNodesData) { + // unsubscribe from old dataset + util.forEach(this.nodesListeners, function (callback, event) { + oldNodesData.off(event, callback); + }); + } - LineGraph.prototype = new Component(); + // remove drawn nodes + this.body.nodes = {}; - /** - * Create the HTML DOM for the ItemSet - */ - LineGraph.prototype._create = function () { - var frame = document.createElement("div"); - frame.className = "LineGraph"; - this.dom.frame = frame; + if (this.body.data.nodes) { + // subscribe to new dataset + var me = this; + util.forEach(this.nodesListeners, function (callback, event) { + me.body.data.nodes.on(event, callback); + }); - // create svg element for graph drawing. - this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); - this.svg.style.position = "relative"; - this.svg.style.height = ("" + this.options.graphHeight).replace("px", "") + "px"; - this.svg.style.display = "block"; - frame.appendChild(this.svg); + // draw all new nodes + var ids = this.body.data.nodes.getIds(); + this.add(ids, true); + } - // data axis - this.options.dataAxis.orientation = "left"; - this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + if (doNotEmit === false) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + add: { - this.options.dataAxis.orientation = "right"; - this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - delete this.options.dataAxis.orientation; - // legends - this.legendLeft = new Legend(this.body, this.options.legend, "left", this.options.groups); - this.legendRight = new Legend(this.body, this.options.legend, "right", this.options.groups); + /** + * Add nodes + * @param {Number[] | String[]} ids + * @private + */ + value: function add(ids) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + var id; + var newNodes = []; + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + var properties = this.body.data.nodes.get(id); + var node = this.create(properties);; + newNodes.push(node); + this.body.nodes[id] = node; // note: this may replace an existing node + } - this.show(); - }; + this.layoutEngine.positionInitially(newNodes); - /** - * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. - * @param {object} options - */ - LineGraph.prototype.setOptions = function (options) { - if (options) { - var fields = ["sampling", "defaultGroup", "height", "graphHeight", "yAxisOrientation", "style", "barChart", "dataAxis", "sort", "groups"]; - if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { - this.updateSVGheight = true; - this.updateSVGheightOnResize = true; - } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { - if (parseInt((options.graphHeight + "").replace("px", "")) < this.body.domProps.centerContainer.height) { - this.updateSVGheight = true; - } - } - util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options, "catmullRom"); - util.mergeOptions(this.options, options, "drawPoints"); - util.mergeOptions(this.options, options, "shaded"); - util.mergeOptions(this.options, options, "legend"); + if (doNotEmit === false) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + update: { - if (options.catmullRom) { - if (typeof options.catmullRom == "object") { - if (options.catmullRom.parametrization) { - if (options.catmullRom.parametrization == "uniform") { - this.options.catmullRom.alpha = 0; - } else if (options.catmullRom.parametrization == "chordal") { - this.options.catmullRom.alpha = 1; + /** + * Update existing nodes, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private + */ + value: function update(ids, changedData) { + var nodes = this.body.nodes; + var dataChanged = false; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var node = nodes[id]; + var data = changedData[i]; + if (node !== undefined) { + // update node + node.setOptions(data, this.constants); } else { - this.options.catmullRom.parametrization = "centripetal"; - this.options.catmullRom.alpha = 0.5; + dataChanged = true; + // create node + node = this.create(properties); + nodes[id] = node; } } - } - } - if (this.yAxisLeft) { - if (options.dataAxis !== undefined) { - this.yAxisLeft.setOptions(this.options.dataAxis); - this.yAxisRight.setOptions(this.options.dataAxis); - } - } + if (dataChanged === true) { + this.body.emitter.emit("_dataChanged"); + } else { + this.body.emitter.emit("_dataUpdated"); + } + }, + writable: true, + configurable: true + }, + remove: { - if (this.legendLeft) { - if (options.legend !== undefined) { - this.legendLeft.setOptions(this.options.legend); - this.legendRight.setOptions(this.options.legend); - } - } + /** + * Remove existing nodes. If nodes do not exist, the method will just ignore it. + * @param {Number[] | String[]} ids + * @private + */ + value: function remove(ids) { + var nodes = this.body.nodes; - if (this.groups.hasOwnProperty(UNGROUPED)) { - this.groups[UNGROUPED].setOptions(options); + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + delete nodes[id]; + } + + this.body.emitter.emit("_dataChanged"); + }, + writable: true, + configurable: true + }, + create: { + value: function create(properties) { + var constructorClass = arguments[1] === undefined ? Node : arguments[1]; + return new constructorClass(properties, this.body, this.images, this.groups, this.options); + }, + writable: true, + configurable: true } - } + }); - // this is used to redraw the graph if the visibility of the groups is changed. - if (this.dom.frame) { - this.redraw(true); - } - }; + return NodesHandler; + })(); - /** - * Hide the component from the DOM - */ - LineGraph.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - }; + module.exports = NodesHandler; +/***/ }, +/* 52 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - LineGraph.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - }; + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Set items - * @param {vis.DataSet | null} items + * Created by Alex on 3/4/2015. */ - LineGraph.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError("Data must be an instance of DataSet or DataView"); - } - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } + var Edge = _interopRequire(__webpack_require__(68)); - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + var EdgesHandler = (function () { + function EdgesHandler(body, images, groups) { + var _this = this; + _classCallCheck(this, EdgesHandler); - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); - }; + this.body = body; + this.images = images; + this.groups = groups; + // create the edge API in the body container + this.body.functions.createEdge = this.create.bind(this); - /** - * Set groups - * @param {vis.DataSet} groups - */ - LineGraph.prototype.setGroups = function (groups) { - var me = this; - var ids; + this.edgesListeners = { + add: function (event, params) { + _this.add(params.items); + }, + update: function (event, params) { + _this.update(params.items); + }, + remove: function (event, params) { + _this.remove(params.items); + } + }; - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.unsubscribe(event, callback); - }); + this.options = {}; + this.defaultOptions = { + arrows: { + to: { enabled: false, scaleFactor: 1 }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} + middle: { enabled: false, scaleFactor: 1 }, + from: { enabled: false, scaleFactor: 1 } + }, + color: { + color: "#848484", + highlight: "#848484", + hover: "#848484", + inherit: { + enabled: true, + source: "from", // from / true + useGradients: false // release in 4.0 + }, + opacity: 1 + }, + dashes: { + enabled: false, + preset: "dotted", + length: 10, + gap: 5, + altLength: undefined + }, + font: { + color: "#343434", + size: 14, // px + face: "arial", + background: "none", + stroke: 1, // px + strokeColor: "#ffffff", + align: "horizontal" + }, + hidden: false, + hoverWidth: 1.5, + label: undefined, + length: undefined, + physics: true, + scaling: { + min: 1, + max: 15, + label: { + enabled: true, + min: 14, + max: 30, + maxVisible: 30, + drawThreshold: 3 + }, + customScalingFunction: function (min, max, total, value) { + if (max === min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + } + }, + selfReferenceSize: 20, + smooth: { + enabled: true, + dynamic: true, + type: "continuous", + roundness: 0.5 + }, + title: undefined, + width: 1, + widthSelectionMultiplier: 2, + value: 1 + }; - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + util.extend(this.options, this.defaultOptions); - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError("Data must be an instance of DataSet or DataView"); - } - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); + // this allows external modules to force all dynamic curves to turn static. + this.body.emitter.on("_forceDisableDynamicCurves", function (type) { + var emitChange = false; + for (var edgeId in _this.body.edges) { + if (_this.body.edges.hasOwnProperty(edgeId)) { + var edgeOptions = _this.body.edges[edgeId].options.smooth; + if (edgeOptions.enabled === true && edgeOptions.dynamic === true) { + if (type === undefined) { + edge.setOptions({ smooth: false }); + } else { + edge.setOptions({ smooth: { dynamic: false, type: type } }); + } + emitChange = true; + } + } + } + if (emitChange === true) { + _this.body.emitter.emit("_dataChanged"); + } }); - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); + // this is called when options of EXISTING nodes or edges have changed. + this.body.emitter.on("_dataUpdated", function () { + _this.reconnectEdges(); + _this.markAllEdgesAsDirty(); + }); } - this._onUpdate(); - }; + _prototypeProperties(EdgesHandler, null, { + setOptions: { + value: function setOptions(options) { + if (options !== undefined) { + var fields = ["font", "from", "hidden", "hoverWidth", "label", "length", "line", "opacity", "physics", "selfReferenceSize", "to", "title", "value", "width", "widthMin", "widthMax", "widthSelectionMultiplier"]; + util.selectiveExtend(fields, this.options, options); + util.mergeOptions(this.options, options, "smooth"); + util.mergeOptions(this.options, options, "dashes"); - /** - * Update the data - * @param [ids] - * @private - */ - LineGraph.prototype._onUpdate = function (ids) { - this._updateUngrouped(); - this._updateAllGroupData(); - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAdd = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onRemove = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onUpdateGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - var group = this.groupsData.get(groupIds[i]); - this._updateGroup(group, groupIds[i]); - } - - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAddGroups = function (groupIds) { - this._onUpdateGroups(groupIds); - }; + // set the scaling options + if (options.scaling !== undefined) { + if (options.scaling.min !== undefined) { + this.options.scaling.min = options.scaling.min; + } + if (options.scaling.max !== undefined) { + this.options.scaling.max = options.scaling.max; + } + util.mergeOptions(this.options.scaling, options.scaling, "label"); + } - /** - * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph - * @param {Array} groupIds - * @private - */ - LineGraph.prototype._onRemoveGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - if (this.groups.hasOwnProperty(groupIds[i])) { - if (this.groups[groupIds[i]].options.yAxisOrientation == "right") { - this.yAxisRight.removeGroup(groupIds[i]); - this.legendRight.removeGroup(groupIds[i]); - this.legendRight.redraw(); - } else { - this.yAxisLeft.removeGroup(groupIds[i]); - this.legendLeft.removeGroup(groupIds[i]); - this.legendLeft.redraw(); - } - delete this.groups[groupIds[i]]; - } - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); - }; + // hanlde multiple input cases for arrows + if (options.arrows !== undefined) { + if (typeof options.arrows === "string") { + var arrows = options.arrows.toLowerCase(); + if (arrows.indexOf("to") != -1) { + this.options.arrows.to.enabled = true; + } + if (arrows.indexOf("middle") != -1) { + this.options.arrows.middle.enabled = true; + } + if (arrows.indexOf("from") != -1) { + this.options.arrows.from.enabled = true; + } + } else if (typeof options.arrows === "object") { + util.mergeOptions(this.options.arrows, options.arrows, "to"); + util.mergeOptions(this.options.arrows, options.arrows, "middle"); + util.mergeOptions(this.options.arrows, options.arrows, "from"); + } else { + throw new Error("The arrow options can only be an object or a string. Refer to the documentation. You used:" + JSON.stringify(options.arrows)); + } + } - /** - * update a group object with the group dataset entree - * - * @param group - * @param groupId - * @private - */ - LineGraph.prototype._updateGroup = function (group, groupId) { - if (!this.groups.hasOwnProperty(groupId)) { - this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); - if (this.groups[groupId].options.yAxisOrientation == "right") { - this.yAxisRight.addGroup(groupId, this.groups[groupId]); - this.legendRight.addGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.addGroup(groupId, this.groups[groupId]); - this.legendLeft.addGroup(groupId, this.groups[groupId]); - } - } else { - this.groups[groupId].update(group); - if (this.groups[groupId].options.yAxisOrientation == "right") { - this.yAxisRight.updateGroup(groupId, this.groups[groupId]); - this.legendRight.updateGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); - this.legendLeft.updateGroup(groupId, this.groups[groupId]); - } - } - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; + // hanlde multiple input cases for color + if (options.color !== undefined) { + if (util.isString(options.color)) { + util.assignAllKeys(this.options.color, options.color); + this.options.color.inherit.enabled = false; + } else { + if (typeof options.color === "object") { + var colorsDefined = false; + if (options.color.color !== undefined) { + this.options.color.color = options.color.color;colorsDefined = true; + } + if (options.color.highlight !== undefined) { + this.options.color.highlight = options.color.highlight;colorsDefined = true; + } + if (options.color.hover !== undefined) { + this.options.color.hover = options.color.hover;colorsDefined = true; + } + if (options.color.opacity !== undefined) { + this.options.color.opacity = options.color.opacity; + } + if (options.color.inherit === undefined && colorsDefined === true) { + this.options.color.inherit.enabled = false; + } + } + } + util.mergeOptions(this.options.color, options.color, "inherit"); + this.markAllEdgesAsDirty(); + } - /** - * this updates all groups, it is used when there is an update the the itemset. - * - * @private - */ - LineGraph.prototype._updateAllGroupData = function () { - if (this.itemsData != null) { - var groupsContent = {}; - var groupId; - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - groupsContent[groupId] = []; - } - } - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (groupsContent[item.group] === undefined) { - throw new Error("Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups."); - } - item.x = util.convert(item.x, "Date"); - groupsContent[item.group].push(item); - } - } - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - this.groups[groupId].setItems(groupsContent[groupId]); - } - } - } - }; + // update smooth settings in all edges + var dataChanged = false; + if (options.smooth !== undefined) { + for (var edgeId in this.body.edges) { + if (this.body.edges.hasOwnProperty(edgeId)) { + dataChanged = this.body.edges[edgeId].updateEdgeType() || dataChanged; + } + } + } + // update fonts in all edges + if (options.font) { + if (typeof options.font === "string") { + var optionsArray = options.font.split(" "); + this.options.font.size = optionsArray[0].replace("px", ""); + this.options.font.face = optionsArray[1]; + this.options.font.color = optionsArray[2]; + } else if (typeof options.font === "object") { + this.options.font = util.bridgeObject(options.font); + } + this.options.font.size = Number(this.options.font.size); - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. This anonymous group is called 'graph'. - * @protected - */ - LineGraph.prototype._updateUngrouped = function () { - if (this.itemsData && this.itemsData != null) { - var ungroupedCounter = 0; - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (item != undefined) { - if (item.hasOwnProperty("group")) { - if (item.group === undefined) { - item.group = UNGROUPED; + for (var edgeId in this.body.edges) { + if (this.body.edges.hasOwnProperty(edgeId)) { + this.body.edges[edgeId].updateLabelModule(); + } } - } else { - item.group = UNGROUPED; } - ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; + + // update the state of the variables if needed + if (options.hidden !== undefined || options.physics !== undefined || dataChanged === true) { + this.body.emitter.emit("_dataChanged"); + } } - } - } + }, + writable: true, + configurable: true + }, + setData: { - if (ungroupedCounter == 0) { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } else { - var group = { id: UNGROUPED, content: this.options.defaultGroup }; - this._updateGroup(group, UNGROUPED); - } - } else { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; + /** + * Load edges by reading the data table + * @param {Array | DataSet | DataView} edges The data containing the edges. + * @private + * @private + */ + value: function setData(edges) { + var _this = this; + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + var oldEdgesData = this.body.data.edges; + if (edges instanceof DataSet || edges instanceof DataView) { + this.body.data.edges = edges; + } else if (Array.isArray(edges)) { + this.body.data.edges = new DataSet(); + this.body.data.edges.add(edges); + } else if (!edges) { + this.body.data.edges = new DataSet(); + } else { + throw new TypeError("Array or DataSet expected"); + } - /** - * Redraw the component, mandatory function - * @return {boolean} Returns true if the component is resized - */ - LineGraph.prototype.redraw = function (forceGraphUpdate) { - var resized = false; + // TODO: is this null or undefined or false? + if (oldEdgesData) { + // unsubscribe from old dataset + util.forEach(this.edgesListeners, function (callback, event) { + oldEdgesData.off(event, callback); + }); + } - // calculate actual size and position - this.props.width = this.dom.frame.offsetWidth; - this.props.height = this.body.domProps.centerContainer.height; + // remove drawn edges + this.body.edges = {}; - // update the graph if there is no lastWidth or with, used for the initial draw - if (this.lastWidth === undefined && this.props.width) { - forceGraphUpdate = true; - } + // TODO: is this null or undefined or false? + if (this.body.data.edges) { + // subscribe to new dataset + util.forEach(this.edgesListeners, function (callback, event) { + _this.body.data.edges.on(event, callback); + }); - // check if this component is resized - resized = this._isResized() || resized; + // draw all new nodes + var ids = this.body.data.edges.getIds(); + this.add(ids, true); + } - // check whether zoomed (in that case we need to re-stack everything) - var visibleInterval = this.body.range.end - this.body.range.start; - var zoomed = visibleInterval != this.lastVisibleInterval; - this.lastVisibleInterval = visibleInterval; + if (doNotEmit === false) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + add: { - // the svg element is three times as big as the width, this allows for fully dragging left and right - // without reloading the graph. the controls for this are bound to events in the constructor - if (resized == true) { - this.svg.style.width = util.option.asSize(3 * this.props.width); - this.svg.style.left = util.option.asSize(-this.props.width); + /** + * Add edges + * @param {Number[] | String[]} ids + * @private + */ + value: function add(ids) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + var edges = this.body.edges; + var edgesData = this.body.data.edges; - // if the height of the graph is set as proportional, change the height of the svg - if ((this.options.height + "").indexOf("%") != -1 || this.updateSVGheightOnResize == true) { - this.updateSVGheight = true; - } - } + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; - // update the height of the graph on each redraw of the graph. - if (this.updateSVGheight == true) { - if (this.options.graphHeight != this.body.domProps.centerContainer.height + "px") { - this.options.graphHeight = this.body.domProps.centerContainer.height + "px"; - this.svg.style.height = this.body.domProps.centerContainer.height + "px"; - } - this.updateSVGheight = false; - } else { - this.svg.style.height = ("" + this.options.graphHeight).replace("px", "") + "px"; - } + var oldEdge = edges[id]; + if (oldEdge) { + oldEdge.disconnect(); + } - // zoomed is here to ensure that animations are shown correctly. - if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { - resized = this._updateGraph() || resized; - } else { - // move the whole svg while dragging - if (this.lastStart != 0) { - var offset = this.body.range.start - this.lastStart; - var range = this.body.range.end - this.body.range.start; - if (this.props.width != 0) { - var rangePerPixelInv = this.props.width / range; - var xOffset = offset * rangePerPixelInv; - this.svg.style.left = -this.props.width - xOffset + "px"; - } - } - } - - this.legendLeft.redraw(); - this.legendRight.redraw(); - return resized; - }; - - - /** - * Update and redraw the graph. - * - */ - LineGraph.prototype._updateGraph = function () { - // reset the svg elements - DOMutil.prepareElements(this.svgElements); - if (this.props.width != 0 && this.itemsData != null) { - var group, i; - var preprocessedGroupData = {}; - var processedGroupData = {}; - var groupRanges = {}; - var changeCalled = false; - - // getting group Ids - var groupIds = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - group = this.groups[groupId]; - if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { - groupIds.push(groupId); + var data = edgesData.get(id, { showInternalIds: true }); + edges[id] = this.create(data); } - } - } - if (groupIds.length > 0) { - // this is the range of the SVG canvas - var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); - var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); - var groupsData = {}; - // fill groups data, this only loads the data we require based on the timewindow - this._getRelevantData(groupIds, groupsData, minDate, maxDate); - - // apply sampling, if disabled, it will pass through this function. - this._applySampling(groupIds, groupsData); - // we transform the X coordinates to detect collisions - for (i = 0; i < groupIds.length; i++) { - preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); - } + if (doNotEmit === false) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + update: { - // now all needed data has been collected we start the processing. - this._getYRanges(groupIds, preprocessedGroupData, groupRanges); - // update the Y axis first, we use this data to draw at the correct Y points - // changeCalled is required to clean the SVG on a change emit. - changeCalled = this._updateYAxis(groupIds, groupRanges); - var MAX_CYCLES = 5; - if (changeCalled == true && this.COUNTER < MAX_CYCLES) { - DOMutil.cleanupElements(this.svgElements); - this.abortedGraphUpdate = true; - this.COUNTER++; - this.body.emitter.emit("change"); - return true; - } else { - if (this.COUNTER > MAX_CYCLES) { - console.log("WARNING: there may be an infinite loop in the _updateGraph emitter cycle."); - } - this.COUNTER = 0; - this.abortedGraphUpdate = false; - // With the yAxis scaled correctly, use this to get the Y values of the points. - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + /** + * Update existing edges, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private + */ + value: function update(ids) { + var edges = this.body.edges; + var edgesData = this.body.data.edges; + var dataChanged = false; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var data = edgesData.get(id); + var edge = edges[id]; + if (edge === null) { + // update edge + edge.disconnect(); + dataChanged = edge.setOptions(data) || dataChanged; // if a support node is added, data can be changed. + edge.connect(); + } else { + // create edge + this.body.edges[id] = this.create(data); + dataChanged = true; + } } - // draw the groups - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style != "bar") { - // bar needs to be drawn enmasse - group.draw(processedGroupData[groupIds[i]], group, this.framework); - } + if (dataChanged === true) { + this.body.emitter.emit("_dataChanged"); + } else { + this.body.emitter.emit("_dataUpdated"); } - BarGraphFunctions.draw(groupIds, processedGroupData, this.framework); - } - } - } + }, + writable: true, + configurable: true + }, + remove: { - // cleanup unused svg elements - DOMutil.cleanupElements(this.svgElements); - return false; - }; - /** - * first select and preprocess the data from the datasets. - * the groups have their preselection of data, we now loop over this data to see - * what data we need to draw. Sorted data is much faster. - * more optimization is possible by doing the sampling before and using the binary search - * to find the end date to determine the increment. - * - * @param {array} groupIds - * @param {object} groupsData - * @param {date} minDate - * @param {date} maxDate - * @private - */ - LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { - var group, i, j, item; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - groupsData[groupIds[i]] = []; - var dataContainer = groupsData[groupIds[i]]; - // optimization for sorted data - if (group.options.sort == true) { - var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, "x", "before")); - for (j = guess; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > maxDate) { - dataContainer.push(item); - break; - } else { - dataContainer.push(item); - } - } - } - } else { - for (j = 0; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > minDate && item.x < maxDate) { - dataContainer.push(item); + /** + * Remove existing edges. Non existing ids will be ignored + * @param {Number[] | String[]} ids + * @private + */ + value: function remove(ids) { + var edges = this.body.edges; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var edge = edges[id]; + if (edge !== undefined) { + if (edge.via != null) { + delete this.body.supportNodes[edge.via.id]; } + edge.disconnect(); + delete edges[id]; } } - } - } - } - }; + this.body.emitter.emit("_dataChanged"); + }, + writable: true, + configurable: true + }, + create: { + value: function create(properties) { + return new Edge(properties, this.body, this.options); + }, + writable: true, + configurable: true + }, + markAllEdgesAsDirty: { + value: function markAllEdgesAsDirty() { + for (var edgeId in this.body.edges) { + this.body.edges[edgeId].edgeType.colorDirty = true; + } + }, + writable: true, + configurable: true + }, + reconnectEdges: { - /** - * - * @param groupIds - * @param groupsData - * @private - */ - LineGraph.prototype._applySampling = function (groupIds, groupsData) { - var group; - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.sampling == true) { - var dataContainer = groupsData[groupIds[i]]; - if (dataContainer.length > 0) { - var increment = 1; - var amountOfPoints = dataContainer.length; - - // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop - // of width changing of the yAxis. - var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); - var pointsPerPixel = amountOfPoints / xDistance; - increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); - var sampledData = []; - for (var j = 0; j < amountOfPoints; j += increment) { - sampledData.push(dataContainer[j]); - } - groupsData[groupIds[i]] = sampledData; - } - } - } - } - }; + /** + * Reconnect all edges + * @private + */ + value: function reconnectEdges() { + var id; + var nodes = this.body.nodes; + var edges = this.body.edges; - /** - * - * - * @param {array} groupIds - * @param {object} groupsData - * @param {object} groupRanges | this is being filled here - * @private - */ - LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { - var groupData, group, i; - var barCombinedDataLeft = []; - var barCombinedDataRight = []; - var options; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - groupData = groupsData[groupIds[i]]; - options = this.groups[groupIds[i]].options; - if (groupData.length > 0) { - group = this.groups[groupIds[i]]; - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - if (options.barChart.handleOverlap == "stack" && options.style == "bar") { - if (options.yAxisOrientation == "left") { - barCombinedDataLeft = barCombinedDataLeft.concat(group.getYRange(groupData)); - } else { - barCombinedDataRight = barCombinedDataRight.concat(group.getYRange(groupData)); + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].edges = []; } - } else { - groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); } - } - } - - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - BarGraphFunctions.getStackedBarYRange(barCombinedDataLeft, groupRanges, groupIds, "__barchartLeft", "left"); - BarGraphFunctions.getStackedBarYRange(barCombinedDataRight, groupRanges, groupIds, "__barchartRight", "right"); - } - }; - - - /** - * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. - * @param {Array} groupIds - * @param {Object} groupRanges - * @private - */ - LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { - var resized = false; - var yAxisLeftUsed = false; - var yAxisRightUsed = false; - var minLeft = 1000000000, - minRight = 1000000000, - maxLeft = -1000000000, - maxRight = -1000000000, - minVal, - maxVal; - // if groups are present - if (groupIds.length > 0) { - // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. - for (var i = 0; i < groupIds.length; i++) { - var group = this.groups[groupIds[i]]; - if (group && group.options.yAxisOrientation != "right") { - yAxisLeftUsed = true; - minLeft = 0; - maxLeft = 0; - } else if (group && group.options.yAxisOrientation) { - yAxisRightUsed = true; - minRight = 0; - maxRight = 0; - } - } - - // if there are items: - for (var i = 0; i < groupIds.length; i++) { - if (groupRanges.hasOwnProperty(groupIds[i])) { - if (groupRanges[groupIds[i]].ignore !== true) { - minVal = groupRanges[groupIds[i]].min; - maxVal = groupRanges[groupIds[i]].max; - if (groupRanges[groupIds[i]].yAxisOrientation != "right") { - yAxisLeftUsed = true; - minLeft = minLeft > minVal ? minVal : minLeft; - maxLeft = maxLeft < maxVal ? maxVal : maxLeft; - } else { - yAxisRightUsed = true; - minRight = minRight > minVal ? minVal : minRight; - maxRight = maxRight < maxVal ? maxVal : maxRight; + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.from = null; + edge.to = null; + edge.connect(); } } - } - } - - if (yAxisLeftUsed == true) { - this.yAxisLeft.setRange(minLeft, maxLeft); - } - if (yAxisRightUsed == true) { - this.yAxisRight.setRange(minRight, maxRight); + }, + writable: true, + configurable: true } - } - resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; - resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; + }); - if (yAxisRightUsed == true && yAxisLeftUsed == true) { - this.yAxisLeft.drawIcons = true; - this.yAxisRight.drawIcons = true; - } else { - this.yAxisLeft.drawIcons = false; - this.yAxisRight.drawIcons = false; - } - this.yAxisRight.master = !yAxisLeftUsed; - if (this.yAxisRight.master == false) { - if (yAxisRightUsed == true) { - this.yAxisLeft.lineOffset = this.yAxisRight.width; - } else { - this.yAxisLeft.lineOffset = 0; - } + return EdgesHandler; + })(); - resized = this.yAxisLeft.redraw() || resized; - this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; - this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; - resized = this.yAxisRight.redraw() || resized; - } else { - resized = this.yAxisRight.redraw() || resized; - } + module.exports = EdgesHandler; - // clean the accumulated lists - if (groupIds.indexOf("__barchartLeft") != -1) { - groupIds.splice(groupIds.indexOf("__barchartLeft"), 1); - } - if (groupIds.indexOf("__barchartRight") != -1) { - groupIds.splice(groupIds.indexOf("__barchartRight"), 1); - } +/***/ }, +/* 53 */ +/***/ function(module, exports, __webpack_require__) { - return resized; - }; + "use strict"; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - /** - * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function - * - * @param {boolean} axisUsed - * @returns {boolean} - * @private - * @param axis - */ - LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { - var changed = false; - if (axisUsed == false) { - if (axis.dom.frame.parentNode && axis.hidden == false) { - axis.hide(); - changed = true; - } - } else { - if (!axis.dom.frame.parentNode && axis.hidden == true) { - axis.show(); - changed = true; - } - } - return changed; - }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} - * @private + * Created by Alex on 2/23/2015. */ - LineGraph.prototype._convertXcoordinates = function (datapoints) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = datapoints[i].y; - extractedData.push({ x: xValue, y: yValue }); - } + var BarnesHutSolver = _interopRequire(__webpack_require__(69)); - return extractedData; - }; + var Repulsion = _interopRequire(__webpack_require__(70)); + var HierarchicalRepulsion = _interopRequire(__webpack_require__(71)); - /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @param group - * @returns {Array} - * @private - */ - LineGraph.prototype._convertYcoordinates = function (datapoints, group) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - var axis = this.yAxisLeft; - var svgHeight = Number(this.svg.style.height.replace("px", "")); - if (group.options.yAxisOrientation == "right") { - axis = this.yAxisRight; - } + var SpringSolver = _interopRequire(__webpack_require__(72)); - for (var i = 0; i < datapoints.length; i++) { - var labelValue; - //if (datapoints[i].label) { - // labelValue = datapoints[i].label; - //} - //else { - // labelValue = null; - //} - labelValue = datapoints[i].label ? datapoints[i].label : null; - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = Math.round(axis.convertValue(datapoints[i].y)); - extractedData.push({ x: xValue, y: yValue, label: labelValue }); - } + var HierarchicalSpringSolver = _interopRequire(__webpack_require__(73)); - group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + var CentralGravitySolver = _interopRequire(__webpack_require__(74)); - return extractedData; - }; + var util = __webpack_require__(1); - module.exports = LineGraph; + var PhysicsEngine = (function () { + function PhysicsEngine(body) { + var _this = this; + _classCallCheck(this, PhysicsEngine); -/***/ }, -/* 46 */ -/***/ function(module, exports, __webpack_require__) { + this.body = body; + this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; - "use strict"; + this.physicsEnabled = true; + this.simulationInterval = 1000 / 60; + this.requiresTimeout = true; + this.previousStates = {}; + this.freezeCache = {}; + this.renderTimer = undefined; - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Component = __webpack_require__(25); - var DataStep = __webpack_require__(47); + this.stabilized = false; + this.stabilizationIterations = 0; + this.ready = false; // will be set to true if the stabilize - /** - * A horizontal time axis - * @param {Object} [options] See DataAxis.setOptions for the available - * options. - * @constructor DataAxis - * @extends Component - * @param body - */ - function DataAxis(body, options, svg, linegraphOptions) { - this.id = util.randomUUID(); - this.body = body; - - this.defaultOptions = { - orientation: "left", // supported: 'left', 'right' - showMinorLabels: true, - showMajorLabels: true, - icons: true, - majorLinesOffset: 7, - minorLinesOffset: 4, - labelOffsetX: 10, - labelOffsetY: 2, - iconWidth: 20, - width: "40px", - visible: true, - alignZeros: true, - customRange: { - left: { min: undefined, max: undefined }, - right: { min: undefined, max: undefined } - }, - title: { - left: { text: undefined }, - right: { text: undefined } - }, - format: { - left: { decimals: undefined }, - right: { decimals: undefined } - } - }; - - this.linegraphOptions = linegraphOptions; - this.linegraphSVG = svg; - this.props = {}; - this.DOMelements = { // dynamic elements - lines: {}, - labels: {}, - title: {} - }; - - this.dom = {}; - - this.range = { start: 0, end: 0 }; - - this.options = util.extend({}, this.defaultOptions); - this.conversionFactor = 1; - - this.setOptions(options); - this.width = Number(("" + this.options.width).replace("px", "")); - this.minWidth = this.width; - this.height = this.linegraphSVG.offsetHeight; - this.hidden = false; - - this.stepPixels = 25; - this.stepPixelsForced = 25; - this.zeroCrossing = -1; - - this.lineOffset = 0; - this.master = true; - this.svgElements = {}; - this.iconsRemoved = false; - - - this.groups = {}; - this.amountOfGroups = 0; - - // create the HTML DOM - this._create(); - - var me = this; - this.body.emitter.on("verticalDrag", function () { - me.dom.lineContainer.style.top = me.body.domProps.scrollTop + "px"; - }); - } - - DataAxis.prototype = new Component(); - - - DataAxis.prototype.addGroup = function (label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; - } - this.amountOfGroups += 1; - }; - - DataAxis.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; - }; - - DataAxis.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } - }; - - - DataAxis.prototype.setOptions = function (options) { - if (options) { - var redraw = false; - if (this.options.orientation != options.orientation && options.orientation !== undefined) { - redraw = true; - } - var fields = ["orientation", "showMinorLabels", "showMajorLabels", "icons", "majorLinesOffset", "minorLinesOffset", "labelOffsetX", "labelOffsetY", "iconWidth", "width", "visible", "customRange", "title", "format", "alignZeros"]; - util.selectiveExtend(fields, this.options, options); - - this.minWidth = Number(("" + this.options.width).replace("px", "")); - - if (redraw == true && this.dom.frame) { - this.hide(); - this.show(); - } - } - }; - - - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype._create = function () { - this.dom.frame = document.createElement("div"); - this.dom.frame.style.width = this.options.width; - this.dom.frame.style.height = this.height; - - this.dom.lineContainer = document.createElement("div"); - this.dom.lineContainer.style.width = "100%"; - this.dom.lineContainer.style.height = this.height; - this.dom.lineContainer.style.position = "relative"; - - // create svg element for graph drawing. - this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); - this.svg.style.position = "absolute"; - this.svg.style.top = "0px"; - this.svg.style.height = "100%"; - this.svg.style.width = "100%"; - this.svg.style.display = "block"; - this.dom.frame.appendChild(this.svg); - }; - - DataAxis.prototype._redrawGroupIcons = function () { - DOMutil.prepareElements(this.svgElements); - - var x; - var iconWidth = this.options.iconWidth; - var iconHeight = 15; - var iconOffset = 4; - var y = iconOffset + 0.5 * iconHeight; - - if (this.options.orientation == "left") { - x = iconOffset; - } else { - x = this.width - iconWidth - iconOffset; - } + // default options + this.options = {}; + this.defaultOptions = { + barnesHut: { + theta: 0.5, // inverted to save time during calculation + gravitationalConstant: -2000, + centralGravity: 0.3, + springLength: 95, + springConstant: 0.04, + damping: 0.09 + }, + repulsion: { + centralGravity: 0.2, + springLength: 200, + springConstant: 0.05, + nodeDistance: 100, + damping: 0.09 + }, + hierarchicalRepulsion: { + centralGravity: 0, + springLength: 100, + springConstant: 0.01, + nodeDistance: 120, + damping: 0.09 + }, + maxVelocity: 50, + minVelocity: 0.1, // px/s + solver: "barnesHut", + stabilization: { + enabled: true, + iterations: 1000, // maximum number of iteration to stabilize + updateInterval: 100, + onlyDynamicEdges: false, + zoomExtent: true + }, + timestep: 0.5 + }; + util.extend(this.options, this.defaultOptions); - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + iconOffset; + this.body.emitter.on("initPhysics", function () { + _this.initPhysics(); + }); + this.body.emitter.on("resetPhysics", function () { + _this.stopSimulation();_this.ready = false; + }); + this.body.emitter.on("disablePhysics", function () { + _this.physicsEnabled = false;_this.stopSimulation(); + }); + this.body.emitter.on("restorePhysics", function () { + _this.setOptions(_this.options); + if (_this.ready === true) { + _this.stabilized = false; + _this.runSimulation(); } - } - } - - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = false; - }; - - DataAxis.prototype._cleanupIcons = function () { - if (this.iconsRemoved == false) { - DOMutil.prepareElements(this.svgElements); - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = true; - } - }; - - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype.show = function () { - this.hidden = false; - if (!this.dom.frame.parentNode) { - if (this.options.orientation == "left") { - this.body.dom.left.appendChild(this.dom.frame); - } else { - this.body.dom.right.appendChild(this.dom.frame); - } - } - - if (!this.dom.lineContainer.parentNode) { - this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); - } - }; - - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype.hide = function () { - this.hidden = true; - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - - if (this.dom.lineContainer.parentNode) { - this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); - } - }; - - /** - * Set a range (start and end) - * @param end - * @param start - * @param end - */ - DataAxis.prototype.setRange = function (start, end) { - if (this.master == false && this.options.alignZeros == true && this.zeroCrossing != -1) { - if (start > 0) { - start = 0; - } - } - this.range.start = start; - this.range.end = end; - }; - - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - DataAxis.prototype.redraw = function () { - var resized = false; - var activeGroups = 0; - - // Make sure the line container adheres to the vertical scrolling. - this.dom.lineContainer.style.top = this.body.domProps.scrollTop + "px"; - - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; + }); + this.body.emitter.on("startSimulation", function () { + if (_this.ready === true) { + _this.stabilized = false; + _this.runSimulation(); } - } + }); + this.body.emitter.on("stopSimulation", function () { + _this.stopSimulation(); + }); } - if (this.amountOfGroups == 0 || activeGroups == 0) { - this.hide(); - } else { - this.show(); - this.height = Number(this.linegraphSVG.style.height.replace("px", "")); - // svg offsetheight did not work in firefox and explorer... - this.dom.lineContainer.style.height = this.height + "px"; - this.width = this.options.visible == true ? Number(("" + this.options.width).replace("px", "")) : 0; - - var props = this.props; - var frame = this.dom.frame; - - // update classname - frame.className = "dataaxis"; + _prototypeProperties(PhysicsEngine, null, { + setOptions: { + value: function setOptions(options) { + if (options === false) { + this.physicsEnabled = false; + this.stopSimulation(); + } else { + this.physicsEnabled = true; + if (options !== undefined) { + util.selectiveNotDeepExtend(["stabilization"], this.options, options); + util.mergeOptions(this.options, options, "stabilization"); + } + this.init(); + } + }, + writable: true, + configurable: true + }, + init: { + value: function init() { + var options; + if (this.options.solver === "repulsion") { + options = this.options.repulsion; + this.nodesSolver = new Repulsion(this.body, this.physicsBody, options); + this.edgesSolver = new SpringSolver(this.body, this.physicsBody, options); + } else if (this.options.solver === "hierarchicalRepulsion") { + options = this.options.hierarchicalRepulsion; + this.nodesSolver = new HierarchicalRepulsion(this.body, this.physicsBody, options); + this.edgesSolver = new HierarchicalSpringSolver(this.body, this.physicsBody, options); + } else { + // barnesHut + options = this.options.barnesHut; + this.nodesSolver = new BarnesHutSolver(this.body, this.physicsBody, options); + this.edgesSolver = new SpringSolver(this.body, this.physicsBody, options); + } - // calculate character width and height - this._calculateCharSize(); + this.gravitySolver = new CentralGravitySolver(this.body, this.physicsBody, options); + this.modelOptions = options; + }, + writable: true, + configurable: true + }, + initPhysics: { + value: function initPhysics() { + if (this.physicsEnabled === true) { + this.stabilized = false; + if (this.options.stabilization.enabled === true) { + this.stabilize(); + } else { + this.ready = true; + this.body.emitter.emit("zoomExtent", { duration: 0 }, true); + this.runSimulation(); + } + } else { + this.ready = true; + this.body.emitter.emit("_redraw"); + } + }, + writable: true, + configurable: true + }, + stopSimulation: { + value: function stopSimulation() { + this.stabilized = true; + if (this.viewFunction !== undefined) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.viewFunction = undefined; + this.body.emitter.emit("_stopRendering"); + } + }, + writable: true, + configurable: true + }, + runSimulation: { + value: function runSimulation() { + if (this.physicsEnabled === true) { + if (this.viewFunction === undefined) { + this.viewFunction = this.simulationStep.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + this.body.emitter.emit("_startRendering"); + } + } else { + this.body.emitter.emit("_redraw"); + } + }, + writable: true, + configurable: true + }, + simulationStep: { + value: function simulationStep() { + // check if the physics have settled + var startTime = Date.now(); + this.physicsTick(); + var physicsTime = Date.now() - startTime; - var orientation = this.options.orientation; - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; + // run double speed if it is a little graph + if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { + this.physicsTick(); - // determine the width and height of the elements for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + // this makes sure there is no jitter. The decision is taken once to run it at double speed. + this.runDoubleSpeed = true; + } - props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; - props.minorLineHeight = 1; - props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; - props.majorLineHeight = 1; + if (this.stabilized === true) { + if (this.stabilizationIterations > 1) { + // trigger the "stabilized" event. + // The event is triggered on the next tick, to prevent the case that + // it is fired while initializing the Network, in which case you would not + // be able to catch it + var me = this; + var params = { + iterations: this.stabilizationIterations + }; + this.stabilizationIterations = 0; + this.startedStabilization = false; + setTimeout(function () { + me.body.emitter.emit("stabilized", params); + }, 0); + } else { + this.stabilizationIterations = 0; + } + this.stopSimulation(); + } + }, + writable: true, + configurable: true + }, + physicsTick: { - // take frame offline while updating (is almost twice as fast) - if (orientation == "left") { - frame.style.top = "0"; - frame.style.left = "0"; - frame.style.bottom = ""; - frame.style.width = this.width + "px"; - frame.style.height = this.height + "px"; - this.props.width = this.body.domProps.left.width; - this.props.height = this.body.domProps.left.height; - } else { - // right - frame.style.top = ""; - frame.style.bottom = "0"; - frame.style.left = "0"; - frame.style.width = this.width + "px"; - frame.style.height = this.height + "px"; - this.props.width = this.body.domProps.right.width; - this.props.height = this.body.domProps.right.height; - } + /** + * A single simulation step (or "tick") in the physics simulation + * + * @private + */ + value: function physicsTick() { + if (this.stabilized === false) { + this.calculateForces(); + this.stabilized = this.moveNodes(); - resized = this._redrawLabels(); - resized = this._isResized() || resized; + // determine if the network has stabilzied + if (this.stabilized === true) { + this.revert(); + } else { + // this is here to ensure that there is no start event when the network is already stable. + if (this.startedStabilization === false) { + this.body.emitter.emit("startStabilizing"); + this.startedStabilization = true; + } + } - if (this.options.icons == true) { - this._redrawGroupIcons(); - } else { - this._cleanupIcons(); - } + this.stabilizationIterations++; + } + }, + writable: true, + configurable: true + }, + updatePhysicsIndices: { - this._redrawTitle(orientation); - } - return resized; - }; + /** + * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also + * handled in the calculateForces function. We then use a quadratic curve with the center node as control. + * This function joins the datanodes and invisible (called support) nodes into one object. + * We do this so we do not contaminate this.body.nodes with the support nodes. + * + * @private + */ + value: function updatePhysicsIndices() { + this.physicsBody.forces = {}; + this.physicsBody.physicsNodeIndices = []; + this.physicsBody.physicsEdgeIndices = []; + var nodes = this.body.nodes; + var edges = this.body.edges; - /** - * Repaint major and minor text labels and vertical grid lines - * @private - */ - DataAxis.prototype._redrawLabels = function () { - var resized = false; - DOMutil.prepareElements(this.DOMelements.lines); - DOMutil.prepareElements(this.DOMelements.labels); + // get node indices for physics + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.physics === true) { + this.physicsBody.physicsNodeIndices.push(nodeId); + } + } + } - var orientation = this.options.orientation; + // get edge indices for physics + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.physics === true) { + this.physicsBody.physicsEdgeIndices.push(edgeId); + } + } + } - // calculate range and step (step such that we have space for 7 characters per label) - var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; + // get the velocity and the forces vector + for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { + var nodeId = this.physicsBody.physicsNodeIndices[i]; + this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; - var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight, this.options.customRange[this.options.orientation], this.master == false && this.options.alignZeros // doess the step have to align zeros? only if not master and the options is on - ); + // forces can be reset because they are recalculated. Velocities have to persist. + if (this.physicsBody.velocities[nodeId] === undefined) { + this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; + } + } - this.step = step; - // get the distance in pixels for a step - // dead space is space that is "left over" after a step - var stepPixels = (this.dom.frame.offsetHeight - step.deadSpace * (this.dom.frame.offsetHeight / step.marginRange)) / ((step.marginRange - step.deadSpace) / step.step); + // clean deleted nodes from the velocity vector + for (var nodeId in this.physicsBody.velocities) { + if (nodes[nodeId] === undefined) { + delete this.physicsBody.velocities[nodeId]; + } + } + }, + writable: true, + configurable: true + }, + revert: { + value: function revert() { + var nodeIds = Object.keys(this.previousStates); + var nodes = this.body.nodes; + var velocities = this.physicsBody.velocities; - this.stepPixels = stepPixels; + for (var i = 0; i < nodeIds.length; i++) { + var nodeId = nodeIds[i]; + if (nodes[nodeId] !== undefined) { + if (nodes[nodeId].options.physics === true) { + velocities[nodeId].x = this.previousStates[nodeId].vx; + velocities[nodeId].y = this.previousStates[nodeId].vy; + nodes[nodeId].x = this.previousStates[nodeId].x; + nodes[nodeId].y = this.previousStates[nodeId].y; + } + } else { + delete this.previousStates[nodeId]; + } + } + }, + writable: true, + configurable: true + }, + moveNodes: { + value: function moveNodes() { + var nodesPresent = false; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var maxVelocity = this.options.maxVelocity === 0 ? 1000000000 : this.options.maxVelocity; + var stabilized = true; + var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - var amountOfSteps = this.height / stepPixels; - var stepDifference = 0; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + var nodeVelocity = this._performStep(nodeId, maxVelocity); + // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized + stabilized = nodeVelocity < vminCorrected && stabilized === true; + nodesPresent = true; + } - // the slave axis needs to use the same horizontal lines as the master axis. - if (this.master == false) { - stepPixels = this.stepPixelsForced; - stepDifference = Math.round(this.dom.frame.offsetHeight / stepPixels - amountOfSteps); - for (var i = 0; i < 0.5 * stepDifference; i++) { - step.previous(); - } - amountOfSteps = this.height / stepPixels; - if (this.zeroCrossing != -1 && this.options.alignZeros == true) { - var zeroStepDifference = step.marginEnd / step.step - this.zeroCrossing; - if (zeroStepDifference > 0) { - for (var i = 0; i < zeroStepDifference; i++) { - step.next(); - } - } else if (zeroStepDifference < 0) { - for (var i = 0; i < -zeroStepDifference; i++) { - step.previous(); + if (nodesPresent === true) { + if (vminCorrected > 0.5 * this.options.maxVelocity) { + return false; + } else { + return stabilized; + } } - } - } - } else { - amountOfSteps += 0.25; - } + return true; + }, + writable: true, + configurable: true + }, + _performStep: { + value: function _performStep(nodeId, maxVelocity) { + var node = this.body.nodes[nodeId]; + var timestep = this.options.timestep; + var forces = this.physicsBody.forces; + var velocities = this.physicsBody.velocities; + // store the state so we can revert + this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; - this.valueAtZero = step.marginEnd; - var marginStartPos = 0; + if (node.options.fixed.x === false) { + var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force + var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration + velocities[nodeId].x += ax * timestep; // velocity + velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; + node.x += velocities[nodeId].x * timestep; // position + } else { + forces[nodeId].x = 0; + velocities[nodeId].x = 0; + } - // do not draw the first label - var max = 1; + if (node.options.fixed.y === false) { + var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force + var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration + velocities[nodeId].y += ay * timestep; // velocity + velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; + node.y += velocities[nodeId].y * timestep; // position + } else { + forces[nodeId].y = 0; + velocities[nodeId].y = 0; + } - // Get the number of decimal places - var decimals; - if (this.options.format[orientation] !== undefined) { - decimals = this.options.format[orientation].decimals; - } + var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); + return totalVelocity; + }, + writable: true, + configurable: true + }, + calculateForces: { + value: function calculateForces() { + this.gravitySolver.solve(); + this.nodesSolver.solve(); + this.edgesSolver.solve(); + }, + writable: true, + configurable: true + }, + _freezeNodes: { - this.maxLabelSize = 0; - var y = 0; - while (max < Math.round(amountOfSteps)) { - step.next(); - y = Math.round(max * stepPixels); - marginStartPos = max * stepPixels; - var isMajor = step.isMajor(); - if (this.options.showMinorLabels && isMajor == false || this.master == false && this.options.showMinorLabels == true) { - this._redrawLabel(y - 2, step.getCurrent(decimals), orientation, "yAxis minor", this.props.minorCharHeight); - } - if (isMajor && this.options.showMajorLabels && this.master == true || this.options.showMinorLabels == false && this.master == false && isMajor == true) { - if (y >= 0) { - this._redrawLabel(y - 2, step.getCurrent(decimals), orientation, "yAxis major", this.props.majorCharHeight); - } - this._redrawLine(y, orientation, "grid horizontal major", this.options.majorLinesOffset, this.props.majorLineWidth); - } else { - this._redrawLine(y, orientation, "grid horizontal minor", this.options.minorLinesOffset, this.props.minorLineWidth); - } + /** + * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization + * because only the supportnodes for the smoothCurves have to settle. + * + * @private + */ + value: function _freezeNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].x && nodes[id].y) { + this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; + nodes[id].options.fixed.x = true; + nodes[id].options.fixed.y = true; + } + } + } + }, + writable: true, + configurable: true + }, + _restoreFrozenNodes: { - if (this.master == true && step.current == 0) { - this.zeroCrossing = max; - } + /** + * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. + * + * @private + */ + value: function _restoreFrozenNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (this.freezeCache[id] !== undefined) { + nodes[id].options.fixed.x = this.freezeCache[id].x; + nodes[id].options.fixed.y = this.freezeCache[id].y; + } + } + } + this.freezeCache = {}; + }, + writable: true, + configurable: true + }, + stabilize: { - max++; - } + /** + * Find a stable position for all nodes + * @private + */ + value: function stabilize() { + if (this.options.stabilization.onlyDynamicEdges === true) { + this._freezeNodes(); + } + this.stabilizationSteps = 0; - if (this.master == false) { - this.conversionFactor = y / (this.valueAtZero - step.current); - } else { - this.conversionFactor = this.dom.frame.offsetHeight / step.marginRange; - } + setTimeout(this._stabilizationBatch.bind(this), 0); + }, + writable: true, + configurable: true + }, + _stabilizationBatch: { + value: function _stabilizationBatch() { + var count = 0; + while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationSteps < this.options.stabilization.iterations) { + this.physicsTick(); + this.stabilizationSteps++; + count++; + } - // Note that title is rotated, so we're using the height, not width! - var titleWidth = 0; - if (this.options.title[orientation] !== undefined && this.options.title[orientation].text !== undefined) { - titleWidth = this.props.titleCharHeight; - } - var offset = this.options.icons == true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; + if (this.stabilized === false && this.stabilizationSteps < this.options.stabilization.iterations) { + this.body.emitter.emit("stabilizationProgress", { steps: this.stabilizationSteps, total: this.options.stabilization.iterations }); + setTimeout(this._stabilizationBatch.bind(this), 0); + } else { + this._finalizeStabilization(); + } + }, + writable: true, + configurable: true + }, + _finalizeStabilization: { + value: function _finalizeStabilization() { + if (this.options.stabilization.zoomExtent === true) { + this.body.emitter.emit("zoomExtent", { duration: 0 }); + } - // this will resize the yAxis to accommodate the labels. - if (this.maxLabelSize > this.width - offset && this.options.visible == true) { - this.width = this.maxLabelSize + offset; - this.options.width = this.width + "px"; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } - // this will resize the yAxis if it is too big for the labels. - else if (this.maxLabelSize < this.width - offset && this.options.visible == true && this.width > this.minWidth) { - this.width = Math.max(this.minWidth, this.maxLabelSize + offset); - this.options.width = this.width + "px"; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } else { - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - resized = false; - } + if (this.options.stabilization.onlyDynamicEdges === true) { + this._restoreFrozenNodes(); + } - return resized; - }; + this.body.emitter.emit("stabilizationIterationsDone"); + this.body.emitter.emit("_requestRedraw"); - DataAxis.prototype.convertValue = function (value) { - var invertedValue = this.valueAtZero - value; - var convertedValue = invertedValue * this.conversionFactor; - return convertedValue; - }; + this.ready = true; + }, + writable: true, + configurable: true + } + }); - /** - * Create a label for the axis at position x - * @private - * @param y - * @param text - * @param orientation - * @param className - * @param characterHeight - */ - DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { - // reuse redundant label - var label = DOMutil.getDOMElement("div", this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); - label.className = className; - label.innerHTML = text; - if (orientation == "left") { - label.style.left = "-" + this.options.labelOffsetX + "px"; - label.style.textAlign = "right"; - } else { - label.style.right = "-" + this.options.labelOffsetX + "px"; - label.style.textAlign = "left"; - } + return PhysicsEngine; + })(); - label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + "px"; + module.exports = PhysicsEngine; - text += ""; +/***/ }, +/* 54 */ +/***/ function(module, exports, __webpack_require__) { - var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); - if (this.maxLabelSize < text.length * largestWidth) { - this.maxLabelSize = text.length * largestWidth; - } - }; + "use strict"; - /** - * Create a minor line for the axis at position y - * @param y - * @param orientation - * @param className - * @param offset - * @param width - */ - DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { - if (this.master == true) { - var line = DOMutil.getDOMElement("div", this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); - line.className = className; - line.innerHTML = ""; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - if (orientation == "left") { - line.style.left = this.width - offset + "px"; - } else { - line.style.right = this.width - offset + "px"; - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - line.style.width = width + "px"; - line.style.top = y + "px"; - } - }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Create a title for the axis - * @private - * @param orientation + * Created by Alex on 24-Feb-15. */ - DataAxis.prototype._redrawTitle = function (orientation) { - DOMutil.prepareElements(this.DOMelements.title); - // Check if the title is defined for this axes - if (this.options.title[orientation] !== undefined && this.options.title[orientation].text !== undefined) { - var title = DOMutil.getDOMElement("div", this.DOMelements.title, this.dom.frame); - title.className = "yAxis title " + orientation; - title.innerHTML = this.options.title[orientation].text; + var util = __webpack_require__(1); + var Cluster = _interopRequire(__webpack_require__(75)); - // Add style - if provided - if (this.options.title[orientation].style !== undefined) { - util.addCssText(title, this.options.title[orientation].style); - } + var ClusterEngine = (function () { + function ClusterEngine(body) { + _classCallCheck(this, ClusterEngine); - if (orientation == "left") { - title.style.left = this.props.titleCharHeight + "px"; - } else { - title.style.right = this.props.titleCharHeight + "px"; - } + this.body = body; + this.clusteredNodes = {}; - title.style.width = this.height + "px"; + this.options = {}; + this.defaultOptions = {}; + util.extend(this.options, this.defaultOptions); } - // we need to clean up in case we did not use all elements. - DOMutil.cleanupElements(this.DOMelements.title); - }; + _prototypeProperties(ClusterEngine, null, { + setOptions: { + value: function setOptions(options) { + if (options !== undefined) {} + }, + writable: true, + configurable: true + }, + clusterByConnectionCount: { + /** + * + * @param hubsize + * @param options + */ + value: function clusterByConnectionCount(hubsize, options) { + if (hubsize === undefined) { + hubsize = this._getHubSize(); + } else if (tyepof(hubsize) === "object") { + options = this._checkOptions(hubsize); + hubsize = this._getHubSize(); + } + var nodesToCluster = []; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length >= hubsize) { + nodesToCluster.push(node.id); + } + } + for (var i = 0; i < nodesToCluster.length; i++) { + var node = this.body.nodes[nodesToCluster[i]]; + this.clusterByConnection(node, options, {}, {}, false); + } + this.body.emitter.emit("_dataChanged"); + }, + writable: true, + configurable: true + }, + clusterByNodeData: { - /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private - */ - DataAxis.prototype._calculateCharSize = function () { - // determine the char width and height on the minor axis - if (!("minorCharHeight" in this.props)) { - var textMinor = document.createTextNode("0"); - var measureCharMinor = document.createElement("div"); - measureCharMinor.className = "yAxis minor measure"; - measureCharMinor.appendChild(textMinor); - this.dom.frame.appendChild(measureCharMinor); - this.props.minorCharHeight = measureCharMinor.clientHeight; - this.props.minorCharWidth = measureCharMinor.clientWidth; + /** + * loop over all nodes, check if they adhere to the condition and cluster if needed. + * @param options + * @param refreshData + */ + value: function clusterByNodeData() { + var options = arguments[0] === undefined ? {} : arguments[0]; + var refreshData = arguments[1] === undefined ? true : arguments[1]; + if (options.joinCondition === undefined) { + throw new Error("Cannot call clusterByNodeData without a joinCondition function in the options."); + } - this.dom.frame.removeChild(measureCharMinor); - } + // check if the options object is fine, append if needed + options = this._checkOptions(options); - if (!("majorCharHeight" in this.props)) { - var textMajor = document.createTextNode("0"); - var measureCharMajor = document.createElement("div"); - measureCharMajor.className = "yAxis major measure"; - measureCharMajor.appendChild(textMajor); - this.dom.frame.appendChild(measureCharMajor); + var childNodesObj = {}; + var childEdgesObj = {}; - this.props.majorCharHeight = measureCharMajor.clientHeight; - this.props.majorCharWidth = measureCharMajor.clientWidth; + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + var clonedOptions = this._cloneOptions(nodeId); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + } + } - this.dom.frame.removeChild(measureCharMajor); - } + this._cluster(childNodesObj, childEdgesObj, options, refreshData); + }, + writable: true, + configurable: true + }, + clusterOutliers: { - if (!("titleCharHeight" in this.props)) { - var textTitle = document.createTextNode("0"); - var measureCharTitle = document.createElement("div"); - measureCharTitle.className = "yAxis title measure"; - measureCharTitle.appendChild(textTitle); - this.dom.frame.appendChild(measureCharTitle); - this.props.titleCharHeight = measureCharTitle.clientHeight; - this.props.titleCharWidth = measureCharTitle.clientWidth; + /** + * Cluster all nodes in the network that have only 1 edge + * @param options + * @param refreshData + */ + value: function clusterOutliers(options) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; + options = this._checkOptions(options); + var clusters = []; - this.dom.frame.removeChild(measureCharTitle); - } - }; + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var childNodesObj = {}; + var childEdgesObj = {}; + var nodeId = this.body.nodeIndices[i]; + if (this.body.nodes[nodeId].edges.length === 1) { + var edge = this.body.nodes[nodeId].edges[0]; + var childNodeId = this._getConnectedId(edge, nodeId); + if (childNodeId != nodeId) { + if (options.joinCondition === undefined) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } else { + var clonedOptions = this._cloneOptions(nodeId); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + } + clonedOptions = this._cloneOptions(childNodeId); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } + clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); + } + } + } - module.exports = DataAxis; + for (var i = 0; i < clusters.length; i++) { + this._cluster(clusters[i].nodes, clusters[i].edges, options, false); + } -/***/ }, -/* 47 */ -/***/ function(module, exports, __webpack_require__) { + if (refreshData === true) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + clusterByConnection: { - "use strict"; + /** + * + * @param nodeId + * @param options + * @param refreshData + */ + value: function clusterByConnection(nodeId, options) { + var refreshData = arguments[2] === undefined ? true : arguments[2]; + // kill conditions + if (nodeId === undefined) { + throw new Error("No nodeId supplied to clusterByConnection!"); + } + if (this.body.nodes[nodeId] === undefined) { + throw new Error("The nodeId given to clusterByConnection does not exist!"); + } - /** - * @constructor DataStep - * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an - * end data point. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - function DataStep(start, end, minimumStep, containerHeight, customRange, alignZeros) { - // variables - this.current = 0; + var node = this.body.nodes[nodeId]; + options = this._checkOptions(options, node); + if (options.clusterNodeProperties.x === undefined) { + options.clusterNodeProperties.x = node.x; + } + if (options.clusterNodeProperties.y === undefined) { + options.clusterNodeProperties.y = node.y; + } + if (options.clusterNodeProperties.fixed === undefined) { + options.clusterNodeProperties.fixed = {}; + options.clusterNodeProperties.fixed.x = node.options.fixed.x; + options.clusterNodeProperties.fixed.y = node.options.fixed.y; + } - this.autoScale = true; - this.stepIndex = 0; - this.step = 1; - this.scale = 1; - this.marginStart; - this.marginEnd; - this.deadSpace = 0; + var childNodesObj = {}; + var childEdgesObj = {}; + var parentNodeId = node.id; + var parentClonedOptions = this._cloneOptions(parentNodeId); + childNodesObj[parentNodeId] = node; - this.majorSteps = [1, 2, 5, 10]; - this.minorSteps = [0.25, 0.5, 1, 2]; + // collect the nodes that will be in the cluster + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + var childNodeId = this._getConnectedId(edge, parentNodeId); - this.alignZeros = alignZeros; + if (childNodeId !== parentNodeId) { + if (options.joinCondition === undefined) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } else { + // clone the options and insert some additional parameters that could be interesting. + var childClonedOptions = this._cloneOptions(childNodeId); + if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } + } else { + childEdgesObj[edge.id] = edge; + } + } - this.setRange(start, end, minimumStep, containerHeight, customRange); - } + this._cluster(childNodesObj, childEdgesObj, options, refreshData); + }, + writable: true, + configurable: true + }, + _cloneOptions: { + /** + * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. + * @param objId + * @param type + * @returns {{}} + * @private + */ + value: function _cloneOptions(objId, type) { + var clonedOptions = {}; + if (type === undefined || type === "node") { + util.deepExtend(clonedOptions, this.body.nodes[objId].options, true); + util.deepExtend(clonedOptions, this.body.nodes[objId].properties, true); + clonedOptions.amountOfConnections = this.body.nodes[objId].edges.length; + } else { + util.deepExtend(clonedOptions, this.body.edges[objId].properties, true); + } + return clonedOptions; + }, + writable: true, + configurable: true + }, + _createClusterEdges: { - /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Number} [start] The start date and time. - * @param {Number} [end] The end date and time. - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { - this._start = customRange.min === undefined ? start : customRange.min; - this._end = customRange.max === undefined ? end : customRange.max; - if (this._start == this._end) { - this._start -= 0.75; - this._end += 1; - } + /** + * This function creates the edges that will be attached to the cluster. + * + * @param childNodesObj + * @param childEdgesObj + * @param newEdges + * @param options + * @private + */ + value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, options) { + var edge, childNodeId, childNode; - if (this.autoScale == true) { - this.setMinimumStep(minimumStep, containerHeight); - } + var childKeys = Object.keys(childNodesObj); + for (var i = 0; i < childKeys.length; i++) { + childNodeId = childKeys[i]; + childNode = childNodesObj[childNodeId]; - this.setFirst(customRange); - }; + // mark all edges for removal from global and construct new edges from the cluster to others + for (var j = 0; j < childNode.edges.length; j++) { + edge = childNode.edges[j]; + childEdgesObj[edge.id] = edge; - /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds - */ - DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { - // round to floor - var size = this._end - this._start; - var safeSize = size * 1.2; - var minimumStepValue = minimumStep * (safeSize / containerHeight); - var orderOfMagnitude = Math.round(Math.log(safeSize) / Math.LN10); + var otherNodeId = edge.toId; + var otherOnTo = true; + if (edge.toId != childNodeId) { + otherNodeId = edge.toId; + otherOnTo = true; + } else if (edge.fromId != childNodeId) { + otherNodeId = edge.fromId; + otherOnTo = false; + } - var minorStepIdx = -1; - var magnitudefactor = Math.pow(10, orderOfMagnitude); + if (childNodesObj[otherNodeId] === undefined) { + var clonedOptions = this._cloneOptions(edge.id, "edge"); + util.deepExtend(clonedOptions, options.clusterEdgeProperties); + if (otherOnTo === true) { + clonedOptions.from = options.clusterNodeProperties.id; + clonedOptions.to = otherNodeId; + } else { + clonedOptions.from = otherNodeId; + clonedOptions.to = options.clusterNodeProperties.id; + } + clonedOptions.id = "clusterEdge:" + util.randomUUID(); + newEdges.push(this.body.functions.createEdge(clonedOptions)); + } + } + } + }, + writable: true, + configurable: true + }, + _checkOptions: { - var start = 0; - if (orderOfMagnitude < 0) { - start = orderOfMagnitude; - } - var solutionFound = false; - for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { - magnitudefactor = Math.pow(10, i); - for (var j = 0; j < this.minorSteps.length; j++) { - var stepSize = magnitudefactor * this.minorSteps[j]; - if (stepSize >= minimumStepValue) { - solutionFound = true; - minorStepIdx = j; - break; - } - } - if (solutionFound == true) { - break; - } - } - this.stepIndex = minorStepIdx; - this.scale = magnitudefactor; - this.step = magnitudefactor * this.minorSteps[minorStepIdx]; - }; + /** + * This function checks the options that can be supplied to the different cluster functions + * for certain fields and inserts defaults if needed + * @param options + * @returns {*} + * @private + */ + value: function _checkOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; + if (options.clusterEdgeProperties === undefined) { + options.clusterEdgeProperties = {}; + } + if (options.clusterNodeProperties === undefined) { + options.clusterNodeProperties = {}; + } + + return options; + }, + writable: true, + configurable: true + }, + _cluster: { + + /** + * + * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node + * @param {Object} childEdgesObj | object with edge objects, id as keys + * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} + * @param {Boolean} refreshData | when true, do not wrap up + * @private + */ + value: function _cluster(childNodesObj, childEdgesObj, options) { + var refreshData = arguments[3] === undefined ? true : arguments[3]; + // kill condition: no children so cant cluster + if (Object.keys(childNodesObj).length === 0) { + return; + } + // check if we have an unique id; + if (options.clusterNodeProperties.id === undefined) { + options.clusterNodeProperties.id = "cluster:" + util.randomUUID(); + } + var clusterId = options.clusterNodeProperties.id; + // create the new edges that will connect to the cluster + var newEdges = []; + this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, options); - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - DataStep.prototype.setFirst = function (customRange) { - if (customRange === undefined) { - customRange = {}; - } + // construct the clusterNodeProperties + var clusterNodeProperties = options.clusterNodeProperties; + if (options.processProperties !== undefined) { + // get the childNode options + var childNodesOptions = []; + for (var nodeId in childNodesObj) { + var clonedOptions = this._cloneOptions(nodeId); + childNodesOptions.push(clonedOptions); + } - var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; - var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; + // get clusterproperties based on childNodes + var childEdgesOptions = []; + for (var edgeId in childEdgesObj) { + var clonedOptions = this._cloneOptions(edgeId, "edge"); + childEdgesOptions.push(clonedOptions); + } - this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; - this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; + clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); + if (!clusterNodeProperties) { + throw new Error("The processClusterProperties function does not return properties!"); + } + } + if (clusterNodeProperties.label === undefined) { + clusterNodeProperties.label = "cluster"; + } - // if we need to align the zero's we need to make sure that there is a zero to use. - if (this.alignZeros == true && (this.marginEnd - this.marginStart) % this.step != 0) { - this.marginEnd += this.marginEnd % this.step; - } - this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; - this.marginRange = this.marginEnd - this.marginStart; + // give the clusterNode a postion if it does not have one. + var pos = undefined; + if (clusterNodeProperties.x === undefined) { + pos = this._getClusterPosition(childNodesObj); + clusterNodeProperties.x = pos.x; + clusterNodeProperties.allowedToMoveX = true; + } + if (clusterNodeProperties.x === undefined) { + if (pos === undefined) { + pos = this._getClusterPosition(childNodesObj); + } + clusterNodeProperties.y = pos.y; + clusterNodeProperties.allowedToMoveY = true; + } - this.current = this.marginEnd; - }; + // force the ID to remain the same + clusterNodeProperties.id = clusterId; - DataStep.prototype.roundToMinor = function (value) { - var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); - if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { - return rounded + this.scale * this.minorSteps[this.stepIndex]; - } else { - return rounded; - } - }; + // create the clusterNode + var clusterNode = this.body.functions.createNode(clusterNodeProperties, Cluster); + clusterNode.isCluster = true; + clusterNode.containedNodes = childNodesObj; + clusterNode.containedEdges = childEdgesObj; - /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date - */ - DataStep.prototype.hasNext = function () { - return this.current >= this.marginStart; - }; - /** - * Do the next step - */ - DataStep.prototype.next = function () { - var prev = this.current; - this.current -= this.step; + // disable the childEdges + for (var edgeId in childEdgesObj) { + if (childEdgesObj.hasOwnProperty(edgeId)) { + if (this.body.edges[edgeId] !== undefined) { + var edge = this.body.edges[edgeId]; + edge.togglePhysics(false); + edge.options.hidden = true; + } + } + } - // safety mechanism: if current time is still unchanged, move to the end - if (this.current == prev) { - this.current = this._end; - } - }; - /** - * Do the next step - */ - DataStep.prototype.previous = function () { - this.current += this.step; - this.marginEnd += this.step; - this.marginRange = this.marginEnd - this.marginStart; - }; + // disable the childNodes + for (var nodeId in childNodesObj) { + if (childNodesObj.hasOwnProperty(nodeId)) { + this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; + this.body.nodes[nodeId].togglePhysics(false); + this.body.nodes[nodeId].options.hidden = true; + } + } + // finally put the cluster node into global + this.body.nodes[clusterNodeProperties.id] = clusterNode; - /** - * Get the current datetime - * @return {String} current The current date - */ - DataStep.prototype.getCurrent = function (decimals) { - // prevent round-off errors when close to zero - var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; - var toPrecision = "" + Number(current).toPrecision(5); - // If decimals is specified, then limit or extend the string as required - if (decimals !== undefined && !isNaN(Number(decimals))) { - // If string includes exponent, then we need to add it to the end - var exp = ""; - var index = toPrecision.indexOf("e"); - if (index != -1) { - // Get the exponent - exp = toPrecision.slice(index); - // Remove the exponent in case we need to zero-extend - toPrecision = toPrecision.slice(0, index); - } - index = Math.max(toPrecision.indexOf(","), toPrecision.indexOf(".")); - if (index === -1) { - // No decimal found - if we want decimals, then we need to add it - if (decimals !== 0) { - toPrecision += "."; - } - // Calculate how long the string should be - index = toPrecision.length + decimals; - } else if (decimals !== 0) { - // Calculate how long the string should be - accounting for the decimal place - index += decimals + 1; - } - if (index > toPrecision.length) { - // We need to add zeros! - for (var cnt = index - toPrecision.length; cnt > 0; cnt--) { - toPrecision += "0"; - } - } else { - // we need to remove characters - toPrecision = toPrecision.slice(0, index); - } - // Add the exponent if there is one - toPrecision += exp; - } else { - if (toPrecision.indexOf(",") != -1 || toPrecision.indexOf(".") != -1) { - // If no decimal is specified, and there are decimal places, remove trailing zeros - for (var i = toPrecision.length - 1; i > 0; i--) { - if (toPrecision[i] == "0") { - toPrecision = toPrecision.slice(0, i); - } else if (toPrecision[i] == "." || toPrecision[i] == ",") { - toPrecision = toPrecision.slice(0, i); - break; - } else { - break; + // push new edges to global + for (var i = 0; i < newEdges.length; i++) { + this.body.edges[newEdges[i].id] = newEdges[i]; + this.body.edges[newEdges[i].id].connect(); } - } - } - } - return toPrecision; - }; + // set ID to undefined so no duplicates arise + clusterNodeProperties.id = undefined; - /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. - */ - DataStep.prototype.isMajor = function () { - return this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0; - }; - module.exports = DataStep; + // wrap up + if (refreshData === true) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + isCluster: { -/***/ }, -/* 48 */ -/***/ function(module, exports, __webpack_require__) { - "use strict"; + /** + * Check if a node is a cluster. + * @param nodeId + * @returns {*} + */ + value: function isCluster(nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].isCluster === true; + } else { + console.log("Node does not exist."); + return false; + } + }, + writable: true, + configurable: true + }, + _getClusterPosition: { - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Line = __webpack_require__(49); - var Bar = __webpack_require__(51); - var Points = __webpack_require__(50); + /** + * get the position of the cluster node based on what's inside + * @param {object} childNodesObj | object with node objects, id as keys + * @returns {{x: number, y: number}} + * @private + */ + value: function _getClusterPosition(childNodesObj) { + var childKeys = Object.keys(childNodesObj); + var minX = childNodesObj[childKeys[0]].x; + var maxX = childNodesObj[childKeys[0]].x; + var minY = childNodesObj[childKeys[0]].y; + var maxY = childNodesObj[childKeys[0]].y; + var node; + for (var i = 0; i < childKeys.lenght; i++) { + node = childNodesObj[childKeys[0]]; + minX = node.x < minX ? node.x : minX; + maxX = node.x > maxX ? node.x : maxX; + minY = node.y < minY ? node.y : minY; + maxY = node.y > maxY ? node.y : maxY; + } + return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; + }, + writable: true, + configurable: true + }, + openCluster: { - /** - * /** - * @param {object} group | the object of the group from the dataset - * @param {string} groupId | ID of the group - * @param {object} options | the default options - * @param {array} groupsUsingDefaultStyles | this array has one entree. - * It is passed as an array so it is passed by reference. - * It enumerates through the default styles - * @constructor - */ - function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { - this.id = groupId; - var fields = ["sampling", "style", "sort", "yAxisOrientation", "barChart", "drawPoints", "shaded", "catmullRom"]; - this.options = util.selectiveBridgeObject(fields, options); - this.usingDefaultStyle = group.className === undefined; - this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; - this.zeroPosition = 0; - this.update(group); - if (this.usingDefaultStyle == true) { - this.groupsUsingDefaultStyles[0] += 1; - } - this.itemsData = []; - this.visible = group.visible === undefined ? true : group.visible; - } + /** + * Open a cluster by calling this function. + * @param {String} clusterNodeId | the ID of the cluster node + * @param {Boolean} refreshData | wrap up afterwards if not true + */ + value: function openCluster(clusterNodeId) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; + // kill conditions + if (clusterNodeId === undefined) { + throw new Error("No clusterNodeId supplied to openCluster."); + } + if (this.body.nodes[clusterNodeId] === undefined) { + throw new Error("The clusterNodeId supplied to openCluster does not exist."); + } + if (this.body.nodes[clusterNodeId].containedNodes === undefined) { + console.log("The node:" + clusterNodeId + " is not a cluster.");return; + }; - /** - * this loads a reference to all items in this group into this group. - * @param {array} items - */ - GraphGroup.prototype.setItems = function (items) { - if (items != null) { - this.itemsData = items; - if (this.options.sort == true) { - this.itemsData.sort(function (a, b) { - return a.x - b.x; - }); - } - } else { - this.itemsData = []; - } - }; + var clusterNode = this.body.nodes[clusterNodeId]; + var containedNodes = clusterNode.containedNodes; + var containedEdges = clusterNode.containedEdges; + // release nodes + for (var nodeId in containedNodes) { + if (containedNodes.hasOwnProperty(nodeId)) { + var containedNode = this.body.nodes[nodeId]; + containedNode = containedNodes[nodeId]; + // inherit position + containedNode.x = clusterNode.x; + containedNode.y = clusterNode.y; - /** - * this is used for plotting barcharts, this way, we only have to calculate it once. - * @param pos - */ - GraphGroup.prototype.setZeroPosition = function (pos) { - this.zeroPosition = pos; - }; + // inherit speed + containedNode.vx = clusterNode.vx; + containedNode.vy = clusterNode.vy; + containedNode.options.hidden = false; + containedNode.togglePhysics(true); - /** - * set the options of the graph group over the default options. - * @param options - */ - GraphGroup.prototype.setOptions = function (options) { - if (options !== undefined) { - var fields = ["sampling", "style", "sort", "yAxisOrientation", "barChart"]; - util.selectiveDeepExtend(fields, this.options, options); + delete this.clusteredNodes[nodeId]; + } + } - util.mergeOptions(this.options, options, "catmullRom"); - util.mergeOptions(this.options, options, "drawPoints"); - util.mergeOptions(this.options, options, "shaded"); + // release edges + for (var edgeId in containedEdges) { + if (containedEdges.hasOwnProperty(edgeId)) { + var edge = this.body.edges[edgeId]; + edge.options.hidden = false; + edge.togglePhysics(true); + } + } - if (options.catmullRom) { - if (typeof options.catmullRom == "object") { - if (options.catmullRom.parametrization) { - if (options.catmullRom.parametrization == "uniform") { - this.options.catmullRom.alpha = 0; - } else if (options.catmullRom.parametrization == "chordal") { - this.options.catmullRom.alpha = 1; - } else { - this.options.catmullRom.parametrization = "centripetal"; - this.options.catmullRom.alpha = 0.5; + // remove all temporary edges + for (var i = 0; i < clusterNode.edges.length; i++) { + var edgeId = clusterNode.edges[i].id; + var viaId = this.body.edges[edgeId].via.id; + if (viaId) { + this.body.edges[edgeId].via = undefined; + delete this.body.nodes[viaId]; } + // this removes the edge from node.edges, which is why edgeIds is formed + this.body.edges[edgeId].disconnect(); + delete this.body.edges[edgeId]; } - } - } - } - if (this.options.style == "line") { - this.type = new Line(this.id, this.options); - } else if (this.options.style == "bar") { - this.type = new Bar(this.id, this.options); - } else if (this.options.style == "points") { - this.type = new Points(this.id, this.options); - } - }; + // remove clusterNode + delete this.body.nodes[clusterNodeId]; + if (refreshData === true) { + this.body.emitter.emit("_dataChanged"); + } + }, + writable: true, + configurable: true + }, + _connectEdge: { - /** - * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph - * @param group - */ - GraphGroup.prototype.update = function (group) { - this.group = group; - this.content = group.content || "graph"; - this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; - this.visible = group.visible === undefined ? true : group.visible; - this.style = group.style; - this.setOptions(group.options); - }; - /** - * draw the icon for the legend. - * - * @param x - * @param y - * @param JSONcontainer - * @param SVGcontainer - * @param iconWidth - * @param iconHeight - */ - GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { - var fillHeight = iconHeight * 0.5; - var path, fillPath; + /** + * Connect an edge that was previously contained from cluster A to cluster B if the node that it was originally connected to + * is currently residing in cluster B + * @param edge + * @param nodeId + * @param from + * @private + */ + value: function _connectEdge(edge, nodeId, from) { + var clusterStack = this._getClusterStack(nodeId); + if (from === true) { + edge.from = clusterStack[clusterStack.length - 1]; + edge.fromId = clusterStack[clusterStack.length - 1].id; + clusterStack.pop(); + edge.fromArray = clusterStack; + } else { + edge.to = clusterStack[clusterStack.length - 1]; + edge.toId = clusterStack[clusterStack.length - 1].id; + clusterStack.pop(); + edge.toArray = clusterStack; + } + edge.connect(); + }, + writable: true, + configurable: true + }, + _getClusterStack: { - var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); - outline.setAttributeNS(null, "x", x); - outline.setAttributeNS(null, "y", y - fillHeight); - outline.setAttributeNS(null, "width", iconWidth); - outline.setAttributeNS(null, "height", 2 * fillHeight); - outline.setAttributeNS(null, "class", "outline"); + /** + * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node + * @param nodeId + * @returns {Array} + * @private + */ + value: function _getClusterStack(nodeId) { + var stack = []; + var max = 100; + var counter = 0; - if (this.options.style == "line") { - path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); - path.setAttributeNS(null, "class", this.className); - if (this.style !== undefined) { - path.setAttributeNS(null, "style", this.style); - } + while (this.clusteredNodes[nodeId] !== undefined && counter < max) { + stack.push(this.clusteredNodes[nodeId].node); + nodeId = this.clusteredNodes[nodeId].clusterId; + counter++; + } + stack.push(this.body.nodes[nodeId]); + return stack; + }, + writable: true, + configurable: true + }, + _getConnectedId: { - path.setAttributeNS(null, "d", "M" + x + "," + y + " L" + (x + iconWidth) + "," + y + ""); - if (this.options.shaded.enabled == true) { - fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); - if (this.options.shaded.orientation == "top") { - fillPath.setAttributeNS(null, "d", "M" + x + ", " + (y - fillHeight) + "L" + x + "," + y + " L" + (x + iconWidth) + "," + y + " L" + (x + iconWidth) + "," + (y - fillHeight)); - } else { - fillPath.setAttributeNS(null, "d", "M" + x + "," + y + " " + "L" + x + "," + (y + fillHeight) + " " + "L" + (x + iconWidth) + "," + (y + fillHeight) + "L" + (x + iconWidth) + "," + y); - } - fillPath.setAttributeNS(null, "class", this.className + " iconFill"); - } - if (this.options.drawPoints.enabled == true) { - DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); - } - } else { - var barWidth = Math.round(0.3 * iconWidth); - var bar1Height = Math.round(0.4 * iconHeight); - var bar2Height = Math.round(0.75 * iconHeight); + /** + * Get the Id the node is connected to + * @param edge + * @param nodeId + * @returns {*} + * @private + */ + value: function _getConnectedId(edge, nodeId) { + if (edge.toId != nodeId) { + return edge.toId; + } else if (edge.fromId != nodeId) { + return edge.fromId; + } else { + return edge.fromId; + } + }, + writable: true, + configurable: true + }, + _getHubSize: { - var offset = Math.round((iconWidth - 2 * barWidth) / 3); + /** + * We determine how many connections denote an important hub. + * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) + * + * @private + */ + value: function _getHubSize() { + var average = 0; + var averageSquared = 0; + var hubCounter = 0; + var largestHub = 0; - DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + " bar", JSONcontainer, SVGcontainer); - DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + " bar", JSONcontainer, SVGcontainer); - } - }; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length > largestHub) { + largestHub = node.edges.length; + } + average += node.edges.length; + averageSquared += Math.pow(node.edges.length, 2); + hubCounter += 1; + } + average = average / hubCounter; + averageSquared = averageSquared / hubCounter; + var variance = averageSquared - Math.pow(average, 2); + var standardDeviation = Math.sqrt(variance); - /** - * return the legend entree for this group. - * - * @param iconWidth - * @param iconHeight - * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} - */ - GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { - var svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); - this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); - return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; - }; + var hubThreshold = Math.floor(average + 2 * standardDeviation); - GraphGroup.prototype.getYRange = function (groupData) { - return this.type.getYRange(groupData); - }; + // always have at least one to cluster + if (hubThreshold > largestHub) { + hubThreshold = largestHub; + } - GraphGroup.prototype.draw = function (dataset, group, framework) { - this.type.draw(dataset, group, framework); - }; + return hubThreshold; + }, + writable: true, + configurable: true + } + }); + return ClusterEngine; + })(); - module.exports = GraphGroup; + module.exports = ClusterEngine; /***/ }, -/* 49 */ +/* 55 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - /** - * Created by Alex on 11/11/2014. - */ - var DOMutil = __webpack_require__(6); - var Points = __webpack_require__(50); - - function Line(groupId, options) { - this.groupId = groupId; - this.options = options; - } - - Line.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; - } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; - }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * draw a line graph - * - * @param dataset - * @param group + * Created by Alex on 26-Feb-15. */ - Line.prototype.draw = function (dataset, group, framework) { - if (dataset != null) { - if (dataset.length > 0) { - var path, d; - var svgHeight = Number(framework.svg.style.height.replace("px", "")); - path = DOMutil.getSVGElement("path", framework.svgElements, framework.svg); - path.setAttributeNS(null, "class", group.className); - if (group.style !== undefined) { - path.setAttributeNS(null, "style", group.style); - } - // construct path from dataset - if (group.options.catmullRom.enabled == true) { - d = Line._catmullRom(dataset, group); - } else { - d = Line._linear(dataset); - } + if (typeof window !== "undefined") { + window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; + } - // append with points for fill and finalize the path - if (group.options.shaded.enabled == true) { - var fillPath = DOMutil.getSVGElement("path", framework.svgElements, framework.svg); - var dFill; - if (group.options.shaded.orientation == "top") { - dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; - } else { - dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; - } - fillPath.setAttributeNS(null, "class", group.className + " fill"); - if (group.options.shaded.style !== undefined) { - fillPath.setAttributeNS(null, "style", group.options.shaded.style); - } - fillPath.setAttributeNS(null, "d", dFill); - } - // copy properties to path for drawing. - path.setAttributeNS(null, "d", "M" + d); + var util = __webpack_require__(1); - // draw points - if (group.options.drawPoints.enabled == true) { - Points.draw(dataset, group, framework); - } - } - } - }; + var CanvasRenderer = (function () { + function CanvasRenderer(body, canvas) { + var _this = this; + _classCallCheck(this, CanvasRenderer); + this.body = body; + this.canvas = canvas; - /** - * This uses an uniform parametrization of the CatmullRom algorithm: - * 'On the Parameterization of Catmull-Rom Curves' by Cem Yuksel et al. - * @param data - * @returns {string} - * @private - */ - Line._catmullRomUniform = function (data) { - // catmull rom - var p0, p1, p2, p3, bp1, bp2; - var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; - var normalization = 1 / 6; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - p0 = i == 0 ? data[0] : data[i - 1]; - p1 = data[i]; - p2 = data[i + 1]; - p3 = i + 2 < length ? data[i + 2] : p2; + this.redrawRequested = false; + this.renderTimer = false; + this.requiresTimeout = true; + this.renderingActive = false; + this.renderRequests = 0; + this.pixelRatio = undefined; + this.dragging = false; - // Catmull-Rom to Cubic Bezier conversion matrix - // 0 1 0 0 - // -1/6 1 1/6 0 - // 0 1/6 1 -1/6 - // 0 0 1 0 + this.body.emitter.on("dragStart", function () { + _this.dragging = true; + }); + this.body.emitter.on("dragEnd", function () { + return _this.dragging = false; + }); + this.body.emitter.on("_redraw", function () { + if (_this.renderingActive === false) { + _this._redraw(); + } + }); + this.body.emitter.on("_requestRedraw", this._requestRedraw.bind(this)); + this.body.emitter.on("_startRendering", function () { + _this.renderRequests += 1;_this.renderingActive = true;_this.startRendering(); + }); + this.body.emitter.on("_stopRendering", function () { + _this.renderRequests -= 1;_this.renderingActive = _this.renderRequests > 0; + }); - // bp0 = { x: p1.x, y: p1.y }; - bp1 = { x: (-p0.x + 6 * p1.x + p2.x) * normalization, y: (-p0.y + 6 * p1.y + p2.y) * normalization }; - bp2 = { x: (p1.x + 6 * p2.x - p3.x) * normalization, y: (p1.y + 6 * p2.y - p3.y) * normalization }; - // bp0 = { x: p2.x, y: p2.y }; + this.options = {}; + this.defaultOptions = { + hideEdgesOnDrag: false, + hideNodesOnDrag: false + }; + util.extend(this.options, this.defaultOptions); - d += "C" + bp1.x + "," + bp1.y + " " + bp2.x + "," + bp2.y + " " + p2.x + "," + p2.y + " "; + this._determineBrowserMethod(); } - return d; - }; - - /** - * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. - * By default, the centripetal parameterization is used because this gives the nicest results. - * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. - * - * One optimization can be used to reuse distances since this is a sliding window approach. - * @param data - * @param group - * @returns {string} - * @private - */ - Line._catmullRom = function (data, group) { - var alpha = group.options.catmullRom.alpha; - if (alpha == 0 || alpha === undefined) { - return this._catmullRomUniform(data); - } else { - var p0, p1, p2, p3, bp1, bp2, d1, d2, d3, A, B, N, M; - var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; - var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - p0 = i == 0 ? data[0] : data[i - 1]; - p1 = data[i]; - p2 = data[i + 1]; - p3 = i + 2 < length ? data[i + 2] : p2; + _prototypeProperties(CanvasRenderer, null, { + setOptions: { + value: function setOptions(options) { + if (options !== undefined) { + util.deepExtend(this.options, options); + } + }, + writable: true, + configurable: true + }, + startRendering: { + value: function startRendering() { + if (this.renderingActive === true) { + if (!this.renderTimer) { + if (this.requiresTimeout === true) { + this.renderTimer = window.setTimeout(this.renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function + } else { + this.renderTimer = window.requestAnimationFrame(this.renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function + } + } + } else {} + }, + writable: true, + configurable: true + }, + renderStep: { + value: function renderStep() { + // reset the renderTimer so a new scheduled animation step can be set + this.renderTimer = undefined; - d1 = Math.sqrt(Math.pow(p0.x - p1.x, 2) + Math.pow(p0.y - p1.y, 2)); - d2 = Math.sqrt(Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2)); - d3 = Math.sqrt(Math.pow(p2.x - p3.x, 2) + Math.pow(p2.y - p3.y, 2)); + if (this.requiresTimeout === true) { + // this schedules a new simulation step + this.startRendering(); + } - // Catmull-Rom to Cubic Bezier conversion matrix + this._redraw(); - // A = 2d1^2a + 3d1^a * d2^a + d3^2a - // B = 2d3^2a + 3d3^a * d2^a + d2^2a + if (this.requiresTimeout === false) { + // this schedules a new simulation step + this.startRendering(); + } + }, + writable: true, + configurable: true + }, + redraw: { - // [ 0 1 0 0 ] - // [ -d2^2a /N A/N d1^2a /N 0 ] - // [ 0 d3^2a /M B/M -d2^2a /M ] - // [ 0 0 1 0 ] + /** + * Redraw the network with the current data + * chart will be resized too. + */ + value: function redraw() { + this._redraw(); + }, + writable: true, + configurable: true + }, + _requestRedraw: { - d3powA = Math.pow(d3, alpha); - d3pow2A = Math.pow(d3, 2 * alpha); - d2powA = Math.pow(d2, alpha); - d2pow2A = Math.pow(d2, 2 * alpha); - d1powA = Math.pow(d1, alpha); - d1pow2A = Math.pow(d1, 2 * alpha); + /** + * Redraw the network with the current data + * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. + * @private + */ + value: function _requestRedraw() { + if (this.redrawRequested !== true && this.renderingActive === false) { + this.redrawRequested = true; + if (this.requiresTimeout === true) { + window.setTimeout(this._redraw.bind(this, false), 0); + } else { + window.requestAnimationFrame(this._redraw.bind(this, false)); + } + } + }, + writable: true, + configurable: true + }, + _redraw: { + value: function _redraw() { + var hidden = arguments[0] === undefined ? false : arguments[0]; + this.body.emitter.emit("initRedraw"); - A = 2 * d1pow2A + 3 * d1powA * d2powA + d2pow2A; - B = 2 * d3pow2A + 3 * d3powA * d2powA + d2pow2A; - N = 3 * d1powA * (d1powA + d2powA); - if (N > 0) { - N = 1 / N; - } - M = 3 * d3powA * (d3powA + d2powA); - if (M > 0) { - M = 1 / M; - } + this.redrawRequested = false; + var ctx = this.canvas.frame.canvas.getContext("2d"); - bp1 = { x: (-d2pow2A * p0.x + A * p1.x + d1pow2A * p2.x) * N, - y: (-d2pow2A * p0.y + A * p1.y + d1pow2A * p2.y) * N }; + // when the container div was hidden, this fixes it back up! + if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { + this.canvas.setSize(); + } - bp2 = { x: (d3pow2A * p1.x + B * p2.x - d2pow2A * p3.x) * M, - y: (d3pow2A * p1.y + B * p2.y - d2pow2A * p3.y) * M }; + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } - if (bp1.x == 0 && bp1.y == 0) { - bp1 = p1; - } - if (bp2.x == 0 && bp2.y == 0) { - bp2 = p2; - } - d += "C" + bp1.x + "," + bp1.y + " " + bp2.x + "," + bp2.y + " " + p2.x + "," + p2.y + " "; - } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - return d; - } - }; + // clear the canvas + var w = this.canvas.frame.canvas.clientWidth; + var h = this.canvas.frame.canvas.clientHeight; + ctx.clearRect(0, 0, w, h); - /** - * this generates the SVG path for a linear drawing between datapoints. - * @param data - * @returns {string} - * @private - */ - Line._linear = function (data) { - // linear - var d = ""; - for (var i = 0; i < data.length; i++) { - if (i == 0) { - d += data[i].x + "," + data[i].y; - } else { - d += " " + data[i].x + "," + data[i].y; - } - } - return d; - }; - module.exports = Line; -/***/ }, -/* 50 */ -/***/ function(module, exports, __webpack_require__) { + this.body.emitter.emit("beforeDrawing", ctx); - "use strict"; + // set scaling and translation + ctx.save(); + ctx.translate(this.body.view.translation.x, this.body.view.translation.y); + ctx.scale(this.body.view.scale, this.body.view.scale); - /** - * Created by Alex on 11/11/2014. - */ - var DOMutil = __webpack_require__(6); + if (hidden === false) { + if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { + this._drawEdges(ctx); + } + } - function Points(groupId, options) { - this.groupId = groupId; - this.options = options; - } + if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { + this._drawNodes(ctx, hidden); + } + if (this.controlNodesActive === true) { + this._drawControlNodes(ctx); + } - Points.prototype.getYRange = function (groupData) { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; - } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; - }; + //this.physics.nodesSolver._debug(ctx,"#F00F0F"); - Points.prototype.draw = function (dataset, group, framework, offset) { - Points.draw(dataset, group, framework, offset); - }; + this.body.emitter.emit("afterDrawing", ctx); - /** - * draw the data points - * - * @param {Array} dataset - * @param {Object} JSONcontainer - * @param {Object} svg | SVG DOM element - * @param {GraphGroup} group - * @param {Number} [offset] - */ - Points.draw = function (dataset, group, framework, offset) { - if (offset === undefined) { - offset = 0; - } - for (var i = 0; i < dataset.length; i++) { - DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, framework.svgElements, framework.svg, dataset[i].label); - } - }; + // restore original scaling and translation + ctx.restore(); + if (hidden === true) { + ctx.clearRect(0, 0, w, h); + } - module.exports = Points; + }, + writable: true, + configurable: true + }, + _drawNodes: { -/***/ }, -/* 51 */ -/***/ function(module, exports, __webpack_require__) { - "use strict"; + /** + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private + */ + value: function _drawNodes(ctx) { + var alwaysShow = arguments[1] === undefined ? false : arguments[1]; + var nodes = this.body.nodes; + var nodeIndices = this.body.nodeIndices; + var node; + var selected = []; - /** - * Created by Alex on 11/11/2014. - */ - var DOMutil = __webpack_require__(6); - var Points = __webpack_require__(50); + // draw unselected nodes; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + // set selected nodes aside + if (node.isSelected()) { + selected.push(nodeIndices[i]); + } else { + if (alwaysShow === true) { + node.draw(ctx); + } + // todo: replace check + //else if (node.inArea() === true) { + node.draw(ctx); + //} + } + } - function Bargraph(groupId, options) { - this.groupId = groupId; - this.options = options; - } + // draw the selected nodes on top + for (var i = 0; i < selected.length; i++) { + node = nodes[selected[i]]; + node.draw(ctx); + } + }, + writable: true, + configurable: true + }, + _drawEdges: { - Bargraph.prototype.getYRange = function (groupData) { - if (this.options.barChart.handleOverlap != "stack") { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (var j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; - } - return { min: yMin, max: yMax, yAxisOrientation: this.options.yAxisOrientation }; - } else { - var barCombinedData = []; - for (var j = 0; j < groupData.length; j++) { - barCombinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: this.groupId - }); - } - return barCombinedData; - } - }; + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawEdges(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edge.draw(ctx); + } + } + }, + writable: true, + configurable: true + }, + _drawControlNodes: { - /** - * draw a bar graph - * - * @param groupIds - * @param processedGroupData - */ - Bargraph.draw = function (groupIds, processedGroupData, framework) { - var combinedData = []; - var intersections = {}; - var coreDistance; - var key, drawData; - var group; - var i, j; - var barPoints = 0; + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawControlNodes(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge; - // combine all barchart data - for (i = 0; i < groupIds.length; i++) { - group = framework.groups[groupIds[i]]; - if (group.options.style == "bar") { - if (group.visible == true && (framework.options.groups.visibility[groupIds[i]] === undefined || framework.options.groups.visibility[groupIds[i]] == true)) { - for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { - combinedData.push({ - x: processedGroupData[groupIds[i]][j].x, - y: processedGroupData[groupIds[i]][j].y, - groupId: groupIds[i], - label: processedGroupData[groupIds[i]][j].label - }); - barPoints += 1; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + edge._drawControlNodes(ctx); } - } - } - } - - if (barPoints == 0) { - return; - } + }, + writable: true, + configurable: true + }, + _determineBrowserMethod: { - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; + /** + * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because + * some implementations (safari and IE9) did not support requestAnimationFrame + * @private + */ + value: function _determineBrowserMethod() { + if (typeof window !== "undefined") { + var browserType = navigator.userAgent.toLowerCase(); + this.requiresTimeout = false; + if (browserType.indexOf("msie 9.0") != -1) { + // IE 9 + this.requiresTimeout = true; + } else if (browserType.indexOf("safari") != -1) { + // safari + if (browserType.indexOf("chrome") <= -1) { + this.requiresTimeout = true; + } + } + } else { + this.requiresTimeout = true; + } + }, + writable: true, + configurable: true } }); - // get intersections - Bargraph._getDataIntersections(intersections, combinedData); + return CanvasRenderer; + })(); - // plot barchart - for (i = 0; i < combinedData.length; i++) { - group = framework.groups[combinedData[i].groupId]; - var minWidth = 0.1 * group.options.barChart.width; + module.exports = CanvasRenderer; - key = combinedData[i].x; - var heightOffset = 0; - if (intersections[key] === undefined) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - key); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - key)); - } - drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); - } else { - var nextKey = i + (intersections[key].amount - intersections[key].resolved); - var prevKey = i - (intersections[key].resolved + 1); - if (nextKey < combinedData.length) { - coreDistance = Math.abs(combinedData[nextKey].x - key); - } - if (prevKey > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[prevKey].x - key)); - } - drawData = Bargraph._getSafeDrawData(coreDistance, group, minWidth); - intersections[key].resolved += 1; +/***/ }, +/* 56 */ +/***/ function(module, exports, __webpack_require__) { - if (group.options.barChart.handleOverlap == "stack") { - heightOffset = intersections[key].accumulated; - intersections[key].accumulated += group.zeroPosition - combinedData[i].y; - } else if (group.options.barChart.handleOverlap == "sideBySide") { - drawData.width = drawData.width / intersections[key].amount; - drawData.offset += intersections[key].resolved * drawData.width - 0.5 * drawData.width * (intersections[key].amount + 1); - if (group.options.barChart.align == "left") { - drawData.offset -= 0.5 * drawData.width; - } else if (group.options.barChart.align == "right") { - drawData.offset += 0.5 * drawData.width; - } - } - } - DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + " bar", framework.svgElements, framework.svg); - // draw points - if (group.options.drawPoints.enabled == true) { - Points.draw([combinedData[i]], group, framework, drawData.offset); - //DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y, group, framework.svgElements, framework.svg); - } - } - }; + "use strict"; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData - * @private - */ - Bargraph._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); - } - if (coreDistance == 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = { amount: 0, resolved: 0, accumulated: 0 }; - } - intersections[combinedData[i].x].amount += 1; - } - } - }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(43); + var util = __webpack_require__(1); /** - * Get the width and offset for bargraphs based on the coredistance between datapoints - * - * @param coreDistance - * @param group - * @param minWidth - * @returns {{width: Number, offset: Number}} + * Create the main frame for the Network. + * This function is executed once when a Network object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. * @private */ - Bargraph._getSafeDrawData = function (coreDistance, group, minWidth) { - var width, offset; - if (coreDistance < group.options.barChart.width && coreDistance > 0) { - width = coreDistance < minWidth ? minWidth : coreDistance; + var Canvas = (function () { + function Canvas(body) { + var _this = this; + _classCallCheck(this, Canvas); - offset = 0; // recalculate offset with the new width; - if (group.options.barChart.align == "left") { - offset -= 0.5 * coreDistance; - } else if (group.options.barChart.align == "right") { - offset += 0.5 * coreDistance; - } - } else { - // default settings - width = group.options.barChart.width; - offset = 0; - if (group.options.barChart.align == "left") { - offset -= 0.5 * group.options.barChart.width; - } else if (group.options.barChart.align == "right") { - offset += 0.5 * group.options.barChart.width; - } - } + this.body = body; - return { width: width, offset: offset }; - }; + this.options = {}; + this.defaultOptions = { + width: "600px", + height: "400px" + }; + util.extend(this.options, this.defaultOptions); - Bargraph.getStackedBarYRange = function (barCombinedData, groupRanges, groupIds, groupLabel, orientation) { - if (barCombinedData.length > 0) { - // sort by time and by group - barCombinedData.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; + this.body.emitter.once("resize", function (obj) { + if (obj.width !== 0) { + _this.body.view.translation.x = obj.width * 0.5; + } + if (obj.height !== 0) { + _this.body.view.translation.y = obj.height * 0.5; } }); - var intersections = {}; + this.body.emitter.on("destroy", function () { + return _this.hammer.destroy(); + }); - Bargraph._getDataIntersections(intersections, barCombinedData); - groupRanges[groupLabel] = Bargraph._getStackedBarYRange(intersections, barCombinedData); - groupRanges[groupLabel].yAxisOrientation = orientation; - groupIds.push(groupLabel); - } - }; + window.onresize = function () { + _this.setSize();_this.body.emitter.emit("_redraw"); + }; - Bargraph._getStackedBarYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; - } else { - intersections[key].accumulated += combinedData[i].y; - } - } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulated ? intersections[xpos].accumulated : yMin; - yMax = yMax < intersections[xpos].accumulated ? intersections[xpos].accumulated : yMax; - } + this.pixelRatio = 1; } - return { min: yMin, max: yMax }; - }; + _prototypeProperties(Canvas, null, { + setOptions: { + value: function setOptions(options) { + if (options !== undefined) { + util.deepExtend(this.options, options); + } + }, + writable: true, + configurable: true + }, + create: { + value: function create() { + // remove all elements from the container element. + while (this.body.container.hasChildNodes()) { + this.body.container.removeChild(this.body.container.firstChild); + } - module.exports = Bargraph; + this.frame = document.createElement("div"); + this.frame.className = "vis network-frame"; + this.frame.style.position = "relative"; + this.frame.style.overflow = "hidden"; + this.frame.tabIndex = 900; -/***/ }, -/* 52 */ -/***/ function(module, exports, __webpack_require__) { + ////////////////////////////////////////////////////////////////// - "use strict"; + this.frame.canvas = document.createElement("canvas"); + this.frame.canvas.style.position = "relative"; + this.frame.appendChild(this.frame.canvas); - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Component = __webpack_require__(25); + if (!this.frame.canvas.getContext) { + var noCanvas = document.createElement("DIV"); + noCanvas.style.color = "red"; + noCanvas.style.fontWeight = "bold"; + noCanvas.style.padding = "10px"; + noCanvas.innerHTML = "Error: your browser does not support HTML canvas"; + this.frame.canvas.appendChild(noCanvas); + } else { + var ctx = this.frame.canvas.getContext("2d"); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - /** - * Legend for Graph2d - */ - function Legend(body, options, side, linegraphOptions) { - this.body = body; - this.defaultOptions = { - enabled: true, - icons: true, - iconSize: 20, - iconSpacing: 6, - left: { - visible: true, - position: "top-left" // top/bottom - left,center,right + this.frame.canvas.getContext("2d").setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + } + + // add the frame to the container element + this.body.container.appendChild(this.frame); + + this.body.view.scale = 1; + this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + + this._bindHammer(); + }, + writable: true, + configurable: true }, - right: { - visible: true, - position: "top-left" // top/bottom - left,center,right - } - }; - this.side = side; - this.options = util.extend({}, this.defaultOptions); - this.linegraphOptions = linegraphOptions; + _bindHammer: { - this.svgElements = {}; - this.dom = {}; - this.groups = {}; - this.amountOfGroups = 0; - this._create(); - this.setOptions(options); - } + /** + * This function binds hammer, it can be repeated over and over due to the uniqueness check. + * @private + */ + value: function _bindHammer() { + var _this = this; + if (this.hammer !== undefined) { + this.hammer.destroy(); + } + this.drag = {}; + this.pinch = {}; - Legend.prototype = new Component(); + // init hammer + this.hammer = new Hammer(this.frame.canvas); + this.hammer.get("pinch").set({ enable: true }); - Legend.prototype.clear = function () { - this.groups = {}; - this.amountOfGroups = 0; - }; + hammerUtil.onTouch(this.hammer, function (event) { + _this.body.eventListeners.onTouch(event); + }); + this.hammer.on("tap", function (event) { + _this.body.eventListeners.onTap(event); + }); + this.hammer.on("doubletap", function (event) { + _this.body.eventListeners.onDoubleTap(event); + }); + this.hammer.on("press", function (event) { + _this.body.eventListeners.onHold(event); + }); + this.hammer.on("panstart", function (event) { + _this.body.eventListeners.onDragStart(event); + }); + this.hammer.on("panmove", function (event) { + _this.body.eventListeners.onDrag(event); + }); + this.hammer.on("panend", function (event) { + _this.body.eventListeners.onDragEnd(event); + }); + this.hammer.on("pinch", function (event) { + _this.body.eventListeners.onPinch(event); + }); - Legend.prototype.addGroup = function (label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; - } - this.amountOfGroups += 1; - }; + // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? + this.frame.canvas.addEventListener("mousewheel", function (event) { + _this.body.eventListeners.onMouseWheel(event); + }); + this.frame.canvas.addEventListener("DOMMouseScroll", function (event) { + _this.body.eventListeners.onMouseWheel(event); + }); - Legend.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; - }; + this.frame.canvas.addEventListener("mousemove", function (event) { + _this.body.eventListeners.onMouseMove(event); + }); - Legend.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } - }; + this.hammerFrame = new Hammer(this.frame); + hammerUtil.onRelease(this.hammerFrame, function (event) { + _this.body.eventListeners.onRelease(event); + }); + }, + writable: true, + configurable: true + }, + setSize: { - Legend.prototype._create = function () { - this.dom.frame = document.createElement("div"); - this.dom.frame.className = "legend"; - this.dom.frame.style.position = "absolute"; - this.dom.frame.style.top = "10px"; - this.dom.frame.style.display = "block"; - this.dom.textArea = document.createElement("div"); - this.dom.textArea.className = "legendText"; - this.dom.textArea.style.position = "relative"; - this.dom.textArea.style.top = "0px"; + /** + * Set a new size for the network + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + value: function setSize() { + var width = arguments[0] === undefined ? this.options.width : arguments[0]; + var height = arguments[1] === undefined ? this.options.height : arguments[1]; + var emitEvent = false; + var oldWidth = this.frame.canvas.width; + var oldHeight = this.frame.canvas.height; + + if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { + this.frame.style.width = width; + this.frame.style.height = height; + + this.frame.canvas.style.width = "100%"; + this.frame.canvas.style.height = "100%"; - this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); - this.svg.style.position = "absolute"; - this.svg.style.top = 0 + "px"; - this.svg.style.width = this.options.iconSize + 5 + "px"; - this.svg.style.height = "100%"; + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - this.dom.frame.appendChild(this.svg); - this.dom.frame.appendChild(this.dom.textArea); - }; + this.options.width = width; + this.options.height = height; - /** - * Hide the component from the DOM - */ - Legend.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - }; + emitEvent = true; + } else { + // this would adapt the width of the canvas to the width from 100% if and only if + // there is a change. - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - Legend.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - }; + if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + emitEvent = true; + } + if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + emitEvent = true; + } + } - Legend.prototype.setOptions = function (options) { - var fields = ["enabled", "orientation", "icons", "left", "right"]; - util.selectiveDeepExtend(fields, this.options, options); - }; + if (emitEvent === true) { + this.body.emitter.emit("resize", { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); + } + }, + writable: true, + configurable: true + }, + _XconvertDOMtoCanvas: { - Legend.prototype.redraw = function () { - var activeGroups = 0; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; - } - } - } - if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { - this.hide(); - } else { - this.show(); - if (this.options[this.side].position == "top-left" || this.options[this.side].position == "bottom-left") { - this.dom.frame.style.left = "4px"; - this.dom.frame.style.textAlign = "left"; - this.dom.textArea.style.textAlign = "left"; - this.dom.textArea.style.left = this.options.iconSize + 15 + "px"; - this.dom.textArea.style.right = ""; - this.svg.style.left = 0 + "px"; - this.svg.style.right = ""; - } else { - this.dom.frame.style.right = "4px"; - this.dom.frame.style.textAlign = "right"; - this.dom.textArea.style.textAlign = "right"; - this.dom.textArea.style.right = this.options.iconSize + 15 + "px"; - this.dom.textArea.style.left = ""; - this.svg.style.right = 0 + "px"; - this.svg.style.left = ""; - } + /** + * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} x + * @returns {number} + * @private + */ + value: function _XconvertDOMtoCanvas(x) { + return (x - this.body.view.translation.x) / this.body.view.scale; + }, + writable: true, + configurable: true + }, + _XconvertCanvasToDOM: { - if (this.options[this.side].position == "top-left" || this.options[this.side].position == "top-right") { - this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px", "")) + "px"; - this.dom.frame.style.bottom = ""; - } else { - var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; - this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace("px", "")) + "px"; - this.dom.frame.style.top = ""; - } + /** + * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the X coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} x + * @returns {number} + * @private + */ + value: function _XconvertCanvasToDOM(x) { + return x * this.body.view.scale + this.body.view.translation.x; + }, + writable: true, + configurable: true + }, + _YconvertDOMtoCanvas: { - if (this.options.icons == false) { - this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + "px"; - this.dom.textArea.style.right = ""; - this.dom.textArea.style.left = ""; - this.svg.style.width = "0px"; - } else { - this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + "px"; - this.drawLegendIcons(); - } + /** + * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertDOMtoCanvas(y) { + return (y - this.body.view.translation.y) / this.body.view.scale; + }, + writable: true, + configurable: true + }, + _YconvertCanvasToDOM: { - var content = ""; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - content += this.groups[groupId].content + "
"; - } - } - } - this.dom.textArea.innerHTML = content; - this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + "px"; - } - }; + /** + * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertCanvasToDOM(y) { + return y * this.body.view.scale + this.body.view.translation.y; + }, + writable: true, + configurable: true + }, + canvasToDOM: { - Legend.prototype.drawLegendIcons = function () { - if (this.dom.frame.parentNode) { - DOMutil.prepareElements(this.svgElements); - var padding = window.getComputedStyle(this.dom.frame).paddingTop; - var iconOffset = Number(padding.replace("px", "")); - var x = iconOffset; - var iconWidth = this.options.iconSize; - var iconHeight = 0.75 * this.options.iconSize; - var y = iconOffset + 0.5 * iconHeight + 3; - this.svg.style.width = iconWidth + 5 + iconOffset + "px"; + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function canvasToDOM(pos) { + return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; + }, + writable: true, + configurable: true + }, + DOMtoCanvas: { - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + this.options.iconSpacing; - } - } + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function DOMtoCanvas(pos) { + return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; + }, + writable: true, + configurable: true } + }); - DOMutil.cleanupElements(this.svgElements); - } - }; + return Canvas; + })(); - module.exports = Legend; + module.exports = Canvas; /***/ }, -/* 53 */ +/* 57 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - - // Load custom shapes into CanvasRenderingContext2D - __webpack_require__(54); - - var Emitter = __webpack_require__(11); - var Hammer = __webpack_require__(19); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - var dotparser = __webpack_require__(55); - var gephiParser = __webpack_require__(56); - var Images = __webpack_require__(57); - var Activator = __webpack_require__(38); - - var Groups = _interopRequire(__webpack_require__(58)); - - var NodesHandler = _interopRequire(__webpack_require__(59)); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - var EdgesHandler = _interopRequire(__webpack_require__(79)); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var PhysicsEngine = _interopRequire(__webpack_require__(86)); + /** + * Created by Alex on 26-Feb-15. + */ - var ClusterEngine = _interopRequire(__webpack_require__(93)); + var util = __webpack_require__(1); - var CanvasRenderer = _interopRequire(__webpack_require__(95)); + var View = (function () { + function View(body, canvas) { + var _this = this; + _classCallCheck(this, View); - var Canvas = _interopRequire(__webpack_require__(96)); + this.body = body; + this.canvas = canvas; - var View = _interopRequire(__webpack_require__(97)); + this.animationSpeed = 1 / this.renderRefreshRate; + this.animationEasingFunction = "easeInOutQuint"; + this.easingTime = 0; + this.sourceScale = 0; + this.targetScale = 0; + this.sourceTranslation = 0; + this.targetTranslation = 0; + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; + this.touchTime = 0; - var InteractionHandler = _interopRequire(__webpack_require__(98)); + this.viewFunction = undefined; - var SelectionHandler = _interopRequire(__webpack_require__(101)); + this.body.emitter.on("zoomExtent", this.zoomExtent.bind(this)); + this.body.emitter.on("animationFinished", function () { + _this.body.emitter.emit("_stopRendering"); + }); + this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); + } - var LayoutEngine = _interopRequire(__webpack_require__(102)); + _prototypeProperties(View, null, { + setOptions: { + value: function setOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; + this.options = options; + }, + writable: true, + configurable: true + }, + _getRange: { - var ManipulationSystem = _interopRequire(__webpack_require__(103)); - var ConfigurationSystem = _interopRequire(__webpack_require__(105)); + // zoomExtent + /** + * Find the center position of the network + * @private + */ + value: function _getRange() { + var specificNodes = arguments[0] === undefined ? [] : arguments[0]; + var minY = 1000000000, + maxY = -1000000000, + minX = 1000000000, + maxX = -1000000000, + node; + if (specificNodes.length > 0) { + for (var i = 0; i < specificNodes.length; i++) { + node = this.body.nodes[specificNodes[i]]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.bottom) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.top) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.bottom) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.top) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } + } + } - /** - * @constructor Network - * Create a network visualization, displaying nodes and edges. - * - * @param {Element} container The DOM element in which the Network will - * be created. Normally a div element. - * @param {Object} data An object containing parameters - * {Array} nodes - * {Array} edges - * @param {Object} options Options - */ - function Network(container, data, options) { - var _this = this; - if (!(this instanceof Network)) { - throw new SyntaxError("Constructor must be called with the new operator"); - } + if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { + minY = 0, maxY = 0, minX = 0, maxX = 0; + } + return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; + }, + writable: true, + configurable: true + }, + _findCenter: { - // set constant values - this.options = {}; - this.defaultOptions = { - clickToUse: false - }; - util.extend(this.options, this.defaultOptions); - // containers for nodes and edges - this.body = { - nodes: {}, - nodeIndices: [], - edges: {}, - edgeIndices: [], - data: { - nodes: null, // A DataSet or DataView - edges: null // A DataSet or DataView - }, - functions: { - createNode: function () {}, - createEdge: function () {}, - getPointer: function () {} - }, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this), - once: this.once.bind(this) - }, - eventListeners: { - onTap: function () {}, - onTouch: function () {}, - onDoubleTap: function () {}, - onHold: function () {}, - onDragStart: function () {}, - onDrag: function () {}, - onDragEnd: function () {}, - onMouseWheel: function () {}, - onPinch: function () {}, - onMouseMove: function () {}, - onRelease: function () {} + /** + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @returns {{x: number, y: number}} + * @private + */ + value: function _findCenter(range) { + return { x: 0.5 * (range.maxX + range.minX), + y: 0.5 * (range.maxY + range.minY) }; + }, + writable: true, + configurable: true }, - container: container, - view: { - scale: 1, - translation: { x: 0, y: 0 } - } - }; - - // bind the event listeners - this.bindEventListeners(); + zoomExtent: { - // setting up all modules - var images = new Images(function () { - return _this.body.emitter.emit("_requestRedraw"); - }); // object with images - this.groups = new Groups(); // object with groups - this.canvas = new Canvas(this.body); // DOM handler - this.selectionHandler = new SelectionHandler(this.body, this.canvas); // Selection handler - this.interactionHandler = new InteractionHandler(this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key - this.view = new View(this.body, this.canvas); // camera handler, does animations and zooms - this.renderer = new CanvasRenderer(this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into - this.physics = new PhysicsEngine(this.body); // physics engine, does all the simulations - this.layoutEngine = new LayoutEngine(this.body); // layout engine for inital layout and hierarchical layout - this.clustering = new ClusterEngine(this.body); // clustering api - this.manipulation = new ManipulationSystem(this.body, this.canvas, this.selectionHandler); // data manipulation system - this.nodesHandler = new NodesHandler(this.body, images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options - this.edgesHandler = new EdgesHandler(this.body, images, this.groups); // Handle adding, deleting and updating of edges as well as global options + /** + * This function zooms out to fit all data on screen based on amount of nodes + * @param {Object} + * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; + * @param {Boolean} [disableStart] | If true, start is not called. + */ + value: function zoomExtent() { + var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; + var initialZoom = arguments[1] === undefined ? false : arguments[1]; + var range; + var zoomLevel; - this.configurationSystem = new ConfigurationSystem(this); + if (initialZoom === true) { + // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. + var positionDefined = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (node.predefinedPosition === true) { + positionDefined += 1; + } + } + } + if (positionDefined > 0.5 * this.body.nodeIndices.length) { + this.zoomExtent(options, false); + return; + } - // create the DOM elements - this.canvas.create(); + range = this._getRange(options.nodes); - // apply options - this.setOptions(options); + var numberOfNodes = this.body.nodeIndices.length; + zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - // load data (the disable start variable will be the same as the enabled clustering) - this.setData(data); - } + // correct for larger canvasses. + var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); + zoomLevel *= factor; + } else { + this.body.emitter.emit("_redraw", true); + range = this._getRange(options.nodes); + var xDistance = Math.abs(range.maxX - range.minX) * 1.1; + var yDistance = Math.abs(range.maxY - range.minY) * 1.1; - // Extend Network with an Emitter mixin - Emitter(Network.prototype); + var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; + var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; + zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; + } + if (zoomLevel > 1) { + zoomLevel = 1; + } else if (zoomLevel === 0) { + zoomLevel = 1; + } - /** - * Set options - * @param {Object} options - */ - Network.prototype.setOptions = function (options) { - if (options !== undefined) { - // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. - options = this.layoutEngine.setOptions(options.layout, options); + var center = this._findCenter(range); + var animationOptions = { position: center, scale: zoomLevel, animation: options }; + this.moveTo(animationOptions); + }, + writable: true, + configurable: true + }, + focusOnNode: { + // animation - // pass the options to the modules - this.groups.setOptions(options.groups); - this.nodesHandler.setOptions(options.nodes); - this.edgesHandler.setOptions(options.edges); - this.physics.setOptions(options.physics); - this.canvas.setOptions(options.canvas); - this.renderer.setOptions(options.rendering); - this.view.setOptions(options.view); - this.interactionHandler.setOptions(options.interaction); - this.selectionHandler.setOptions(options.selection); - this.clustering.setOptions(options.clustering); - this.manipulation.setOptions(options.manipulation); + /** + * Center a node in view. + * + * @param {Number} nodeId + * @param {Number} [options] + */ + value: function focusOnNode(nodeId) { + var options = arguments[1] === undefined ? {} : arguments[1]; + if (this.body.nodes[nodeId] !== undefined) { + var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; + options.position = nodePosition; + options.lockedOnNode = nodeId; - this.configurationSystem.setOptions(options); + this.moveTo(options); + } else { + console.log("Node: " + nodeId + " cannot be found."); + } + }, + writable: true, + configurable: true + }, + moveTo: { - // handle network global options - if (options.clickToUse !== undefined) { - if (options.clickToUse === true) { - if (this.activator === undefined) { - this.activator = new Activator(this.frame); - this.activator.on("change", this._createKeyBinds.bind(this)); + /** + * + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.scale = Number // scale to move to + * | options.position = {x:Number, y:Number} // position to move to + * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to + */ + value: function moveTo(options) { + if (options === undefined) { + options = {}; + return; } - } else { - if (this.activator !== undefined) { - this.activator.destroy(); - delete this.activator; + if (options.offset === undefined) { + options.offset = { x: 0, y: 0 }; } - this.body.emitter.emit("activate"); - } - } else { - this.body.emitter.emit("activate"); - } + if (options.offset.x === undefined) { + options.offset.x = 0; + } + if (options.offset.y === undefined) { + options.offset.y = 0; + } + if (options.scale === undefined) { + options.scale = this.body.view.scale; + } + if (options.position === undefined) { + options.position = this.body.view.translation; + } + if (options.animation === undefined) { + options.animation = { duration: 0 }; + } + if (options.animation === false) { + options.animation = { duration: 0 }; + } + if (options.animation === true) { + options.animation = {}; + } + if (options.animation.duration === undefined) { + options.animation.duration = 1000; + } // default duration + if (options.animation.easingFunction === undefined) { + options.animation.easingFunction = "easeInOutQuad"; + } // default easing function - this.canvas.setSize(); + this.animateView(options); + }, + writable: true, + configurable: true + }, + animateView: { - // start the physics simulation. Can be safely called multiple times. - this.body.emitter.emit("startSimulation"); - } - }; + /** + * + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.time = Number // animation time in milliseconds + * | options.scale = Number // scale to animate to + * | options.position = {x:Number, y:Number} // position to animate to + * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, + * // easeInCubic, easeOutCubic, easeInOutCubic, + * // easeInQuart, easeOutQuart, easeInOutQuart, + * // easeInQuint, easeOutQuint, easeInOutQuint + */ + value: function animateView(options) { + if (options === undefined) { + return; + } + this.animationEasingFunction = options.animation.easingFunction; + // release if something focussed on the node + this.releaseNode(); + if (options.locked === true) { + this.lockedOnNodeId = options.lockedOnNode; + this.lockedOnNodeOffset = options.offset; + } + // forcefully complete the old animation if it was still running + if (this.easingTime != 0) { + this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. + } - /** - * Update the this.body.nodeIndices with the most recent node index list - * @private - */ - Network.prototype._updateVisibleIndices = function () { - var nodes = this.body.nodes; - var edges = this.body.edges; - this.body.nodeIndices = []; - this.body.edgeIndices = []; + this.sourceScale = this.body.view.scale; + this.sourceTranslation = this.body.view.translation; + this.targetScale = options.scale; - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.hidden === false) { - this.body.nodeIndices.push(nodeId); - } - } - } + // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw + // but at least then we'll have the target transition + this.body.view.scale = this.targetScale; + var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - options.position.x, + y: viewCenter.y - options.position.y + }; + this.targetTranslation = { + x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, + y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y + }; - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.hidden === false) { - this.body.edgeIndices.push(edgeId); - } - } - } - }; + // if the time is set to 0, don't do an animation + if (options.animation.duration === 0) { + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + } else { + this.body.view.scale = this.targetScale; + this.body.view.translation = this.targetTranslation; + this.body.emitter.emit("_requestRedraw"); + } + } else { + this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's + this.animationEasingFunction = options.animation.easingFunction; - Network.prototype.bindEventListeners = function () { - var _this = this; - // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. - this.body.emitter.on("_dataChanged", function (params) { - // update shortcut lists - _this._updateVisibleIndices(); - _this.physics.updatePhysicsIndices(); - // call the dataUpdated event because the only difference between the two is the updating of the indices - _this.body.emitter.emit("_dataUpdated"); - }); + this.viewFunction = this._transitionRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + this.body.emitter.emit("_startRendering"); + } + }, + writable: true, + configurable: true + }, + _lockedRedraw: { - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on("_dataUpdated", function () { - // update values - _this._updateValueRange(_this.body.nodes); - _this._updateValueRange(_this.body.edges); - // start simulation (can be called safely, even if already running) - _this.body.emitter.emit("startSimulation"); - }); - }; + /** + * used to animate smoothly by hijacking the redraw function. + * @private + */ + value: function _lockedRedraw() { + var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; + var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - nodePosition.x, + y: viewCenter.y - nodePosition.y + }; + var sourceTranslation = this.body.view.translation; + var targetTranslation = { + x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, + y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y + }; - /** - * Set nodes and edges, and optionally options as well. - * - * @param {Object} data Object containing parameters: - * {Array | DataSet | DataView} [nodes] Array with nodes - * {Array | DataSet | DataView} [edges] Array with edges - * {String} [dot] String containing data in DOT format - * {String} [gephi] String containing data in gephi JSON format - * {Options} [options] Object with options - * @param {Boolean} [disableStart] | optional: disable the calling of the start function. - */ - Network.prototype.setData = function (data) { - // reset the physics engine. - this.body.emitter.emit("resetPhysics"); - this.body.emitter.emit("_resetData"); + this.body.view.translation = targetTranslation; + }, + writable: true, + configurable: true + }, + releaseNode: { + value: function releaseNode() { + if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; + } + }, + writable: true, + configurable: true + }, + _transitionRedraw: { - // unselect all to ensure no selections from old data are carried over. - this.selectionHandler.unselectAll(); + /** + * + * @param easingTime + * @private + */ + value: function _transitionRedraw() { + var finished = arguments[0] === undefined ? false : arguments[0]; + this.easingTime += this.animationSpeed; + this.easingTime = finished === true ? 1 : this.easingTime; - if (data && data.dot && (data.nodes || data.edges)) { - throw new SyntaxError("Data must contain either parameter \"dot\" or " + " parameter pair \"nodes\" and \"edges\", but not both."); - } + var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); - // set options - this.setOptions(data && data.options); - // set all data - if (data && data.dot) { - // parse DOT file - if (data && data.dot) { - var dotData = dotparser.DOTToGraph(data.dot); - this.setData(dotData); - return; - } - } else if (data && data.gephi) { - // parse DOT file - if (data && data.gephi) { - var gephiData = gephiParser.parseGephi(data.gephi); - this.setData(gephiData); - return; - } - } else { - this.nodesHandler.setData(data && data.nodes, true); - this.edgesHandler.setData(data && data.edges, true); - } + this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; + this.body.view.translation = { + x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, + y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress + }; - // emit change in data - this.body.emitter.emit("_dataChanged"); + // cleanup + if (this.easingTime >= 1) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.easingTime = 0; + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + } + this.body.emitter.emit("animationFinished"); + } + }, + writable: true, + configurable: true + } + }); - // find a stable position or start animating to a stable position - this.body.emitter.emit("initPhysics"); - }; + return View; + })(); + module.exports = View; - /** - * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. - * var network = new vis.Network(..); - * network.destroy(); - * network = null; - */ - Network.prototype.destroy = function () { - this.body.emitter.emit("destroy"); +/***/ }, +/* 58 */ +/***/ function(module, exports, __webpack_require__) { - // clear events - this.body.emitter.off(); + "use strict"; - // remove the container and everything inside it recursively - util.recursiveDOMDelete(this.body.container); - }; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Update the values of all object in the given array according to the current - * value range of the objects in the array. - * @param {Object} obj An object containing a set of Edges or Nodes - * The objects must have a method getValue() and - * setValueRange(min, max). - * @private + * Created by Alex on 2/27/2015. + * */ - Network.prototype._updateValueRange = function (obj) { - var id; - // determine the range of the objects - var valueMin = undefined; - var valueMax = undefined; - var valueTotal = 0; - for (id in obj) { - if (obj.hasOwnProperty(id)) { - var value = obj[id].getValue(); - if (value !== undefined) { - valueMin = valueMin === undefined ? value : Math.min(value, valueMin); - valueMax = valueMax === undefined ? value : Math.max(value, valueMax); - valueTotal += value; - } - } - } + var util = __webpack_require__(1); - // adjust the range of all objects - if (valueMin !== undefined && valueMax !== undefined) { - for (id in obj) { - if (obj.hasOwnProperty(id)) { - obj[id].setValueRange(valueMin, valueMax, valueTotal); - } - } - } - }; + var NavigationHandler = _interopRequire(__webpack_require__(76)); + var Popup = _interopRequire(__webpack_require__(77)); - /** - * Scale the network - * @param {Number} scale Scaling factor 1.0 is unscaled - * @private - */ - Network.prototype._setScale = function (scale) { - this.body.view.scale = scale; - }; + var InteractionHandler = (function () { + function InteractionHandler(body, canvas, selectionHandler) { + _classCallCheck(this, InteractionHandler); - /** - * Get the current scale of the network - * @return {Number} scale Scaling factor 1.0 is unscaled - * @private - */ - Network.prototype._getScale = function () { - return this.body.view.scale; - }; + this.body = body; + this.canvas = canvas; + this.selectionHandler = selectionHandler; + this.navigationHandler = new NavigationHandler(body, canvas); + // bind the events from hammer to functions in this object + this.body.eventListeners.onTap = this.onTap.bind(this); + this.body.eventListeners.onTouch = this.onTouch.bind(this); + this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); + this.body.eventListeners.onHold = this.onHold.bind(this); + this.body.eventListeners.onDragStart = this.onDragStart.bind(this); + this.body.eventListeners.onDrag = this.onDrag.bind(this); + this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); + this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); + this.body.eventListeners.onPinch = this.onPinch.bind(this); + this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); + this.body.eventListeners.onRelease = this.onRelease.bind(this); - /** - * Load the XY positions of the nodes into the dataset. - */ - Network.prototype.storePositions = function () { - // todo: incorporate fixed instead of allowedtomove, add support for clusters and hierarchical. - var dataArray = []; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - var allowedToMoveX = !this.body.nodes.xFixed; - var allowedToMoveY = !this.body.nodes.yFixed; - if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { - dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y), allowedToMoveX: allowedToMoveX, allowedToMoveY: allowedToMoveY }); - } - } - } - this.body.data.nodes.update(dataArray); - }; + this.touchTime = 0; + this.drag = {}; + this.pinch = {}; + this.hoverObj = { nodes: {}, edges: {} }; + this.popup = undefined; + this.popupObj = undefined; + this.popupTimer = undefined; - /** - * Return the positions of the nodes. - */ - Network.prototype.getPositions = function (ids) { - var dataArray = {}; - if (ids !== undefined) { - if (Array.isArray(ids) == true) { - for (var i = 0; i < ids.length; i++) { - if (this.body.nodes[ids[i]] !== undefined) { - var node = this.body.nodes[ids[i]]; - dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; + this.body.functions.getPointer = this.getPointer.bind(this); + + this.options = {}; + this.defaultOptions = { + dragNodes: true, + dragView: true, + zoomView: true, + hoverEnabled: false, + showNavigationIcons: false, + tooltip: { + delay: 300, + fontColor: "#000000", + fontSize: 14, // px + fontFace: "verdana", + color: { + border: "#666666", + background: "#FFFFC6" } + }, + keyboard: { + enabled: false, + speed: { x: 10, y: 10, zoom: 0.02 }, + bindToWindow: true } - } else { - if (this.body.nodes[ids] !== undefined) { - var node = this.body.nodes[ids]; - dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } + }; + util.extend(this.options, this.defaultOptions); } - return dataArray; - }; - - /** - * Returns true when the Network is active. - * @returns {boolean} - */ - Network.prototype.isActive = function () { - return !this.activator || this.activator.active; - }; + _prototypeProperties(InteractionHandler, null, { + setOptions: { + value: function setOptions(options) { + if (options !== undefined) { + // extend all but the values in fields + var fields = ["keyboard", "tooltip"]; + util.selectiveNotDeepExtend(fields, this.options, options); + // merge the keyboard options in. + util.mergeOptions(this.options, options, "keyboard"); - /** - * Sets the scale - * @returns {Number} - */ - Network.prototype.setScale = function () { - return this._setScale(); - }; + if (options.tooltip) { + util.extend(this.options.tooltip, options.tooltip); + if (options.tooltip.color) { + this.options.tooltip.color = util.parseColor(options.tooltip.color); + } + } + } + this.navigationHandler.setOptions(this.options); + }, + writable: true, + configurable: true + }, + getPointer: { - /** - * Returns the scale - * @returns {Number} - */ - Network.prototype.getScale = function () { - return this._getScale(); - }; + /** + * Get the pointer location from a touch location + * @param {{x: Number, y: Number}} touch + * @return {{x: Number, y: Number}} pointer + * @private + */ + value: function getPointer(touch) { + return { + x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), + y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) + }; + }, + writable: true, + configurable: true + }, + onTouch: { - /** - * Check if a node is a cluster. - * @param nodeId - * @returns {*} - */ - Network.prototype.isCluster = function (nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].isCluster; - } else { - console.log("Node does not exist."); - return false; - } - }; - /** - * Returns the scale - * @returns {Number} - */ - Network.prototype.getCenterCoordinates = function () { - return this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); - }; + /** + * On start of a touch gesture, store the pointer + * @param event + * @private + */ + value: function onTouch(event) { + if (new Date().valueOf() - this.touchTime > 100) { + this.drag.pointer = this.getPointer(event.center); + this.drag.pinched = false; + this.pinch.scale = this.body.view.scale; + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); + } + }, + writable: true, + configurable: true + }, + onTap: { + /** + * handle tap/click event: select/unselect a node + * @private + */ + value: function onTap(event) { + var pointer = this.getPointer(event.center); - Network.prototype.getBoundingBox = function (nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].boundingBox; - } - }; + var previouslySelected = this.selectionHandler._getSelectedObjectCount() > 0; + var selected = this.selectionHandler.selectOnPoint(pointer); - Network.prototype.getConnectedNodes = function (nodeId) { - var nodeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - var nodeObj = { nodeId: true }; // used to quickly check if node already exists - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - if (edge.toId == nodeId) { - if (nodeObj[edge.fromId] === undefined) { - nodeList.push(edge.fromId); - nodeObj[edge.fromId] = true; - } - } else if (edge.fromId == nodeId) { - if (nodeObj[edge.toId] === undefined) { - nodeList.push(edge.toId); - nodeObj[edge.toId] = true; + if (selected === true || previouslySelected === true && selected === false) { + // select or unselect + this.body.emitter.emit("select", this.selectionHandler.getSelection()); } - } - } - } - return nodeList; - }; - - Network.prototype.getEdgesFromNode = function (nodeId) { - var edgesList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - for (var i = 0; i < node.edges.length; i++) { - edgesList.push(node.edges[i].id); - } - } - return edgesList; - }; + this.selectionHandler._generateClickEvent("click", pointer); + }, + writable: true, + configurable: true + }, + onDoubleTap: { - Network.prototype.generateColorObject = function (color) { - return util.parseColor(color); - }; - module.exports = Network; + /** + * handle doubletap event + * @private + */ + value: function onDoubleTap(event) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent("doubleClick", pointer); + }, + writable: true, + configurable: true + }, + onHold: { -/***/ }, -/* 54 */ -/***/ function(module, exports, __webpack_require__) { - "use strict"; - /** - * Canvas shapes used by Network - */ - if (typeof CanvasRenderingContext2D !== "undefined") { - /** - * Draw a circle shape - */ - CanvasRenderingContext2D.prototype.circle = function (x, y, r) { - this.beginPath(); - this.arc(x, y, r, 0, 2 * Math.PI, false); - }; + /** + * handle long tap event: multi select nodes + * @private + */ + value: function onHold(event) { + var pointer = this.getPointer(event.center); - /** - * Draw a square shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r size, width and height of the square - */ - CanvasRenderingContext2D.prototype.square = function (x, y, r) { - this.beginPath(); - this.rect(x - r, y - r, r * 2, r * 2); - }; + var selectionChanged = this.selectionHandler.selectAdditionalOnPoint(pointer); - /** - * Draw a triangle shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.triangle = function (x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); + if (selectionChanged === true) { + // select or longpress + this.body.emitter.emit("select", this.selectionHandler.getSelection()); + } - // the change in radius and the offset is here to center the shape - r *= 1.15; - y += 0.275 * r; + this.selectionHandler._generateClickEvent("click", pointer); + }, + writable: true, + configurable: true + }, + onRelease: { - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height + /** + * handle the release of the screen + * + * @private + */ + value: function onRelease(event) { + this.body.emitter.emit("release", event); + }, + writable: true, + configurable: true + }, + onDragStart: { - this.moveTo(x, y - (h - ir)); - this.lineTo(x + s2, y + ir); - this.lineTo(x - s2, y + ir); - this.lineTo(x, y - (h - ir)); - this.closePath(); - }; + /** + * This function is called by onDragStart. + * It is separated out because we can then overload it for the datamanipulation system. + * + * @private + */ + value: function onDragStart(event) { + //in case the touch event was triggered on an external div, do the initial touch now. + if (this.drag.pointer === undefined) { + this.onTouch(event); + } - /** - * Draw a triangle shape in downward orientation - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius - */ - CanvasRenderingContext2D.prototype.triangleDown = function (x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); + // note: drag.pointer is set in onTouch to get the initial touch location + var node = this.selectionHandler.getNodeAt(this.drag.pointer); - // the change in radius and the offset is here to center the shape - r *= 1.15; - y -= 0.275 * r; + this.drag.dragging = true; + this.drag.selection = []; + this.drag.translation = util.extend({}, this.body.view.translation); // copy the object + this.drag.nodeId = undefined; - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height + this.body.emitter.emit("dragStart", { nodeIds: this.selectionHandler.getSelection().nodes }); - this.moveTo(x, y + (h - ir)); - this.lineTo(x + s2, y - ir); - this.lineTo(x - s2, y - ir); - this.lineTo(x, y + (h - ir)); - this.closePath(); - }; + if (node !== undefined && this.options.dragNodes === true) { + this.drag.nodeId = node.id; + // select the clicked node if not yet selected + if (node.isSelected() === false) { + this.selectionHandler.unselectAll(); + this.selectionHandler.selectObject(node); + } - /** - * Draw a star shape, a star with 5 points - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.star = function (x, y, r) { - // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ - this.beginPath(); + var selection = this.selectionHandler.selectionObj.nodes; + // create an array with the selected nodes and their original location and status + for (var nodeId in selection) { + if (selection.hasOwnProperty(nodeId)) { + var object = selection[nodeId]; + var s = { + id: object.id, + node: object, - // the change in radius and the offset is here to center the shape - r *= 0.82; - y += 0.1 * r; + // store original x, y, xFixed and yFixed, make the node temporarily Fixed + x: object.x, + y: object.y, + xFixed: object.options.fixed.x, + yFixed: object.options.fixed.y + }; - for (var n = 0; n < 10; n++) { - var radius = n % 2 === 0 ? r * 1.3 : r * 0.5; - this.lineTo(x + radius * Math.sin(n * 2 * Math.PI / 10), y - radius * Math.cos(n * 2 * Math.PI / 10)); - } + object.options.fixed.x = true; + object.options.fixed.y = true; - this.closePath(); - }; + this.drag.selection.push(s); + } + } + } + }, + writable: true, + configurable: true + }, + onDrag: { - /** - * Draw a Diamond shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.diamond = function (x, y, r) { - // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ - this.beginPath(); - this.lineTo(x, y + r); - this.lineTo(x + r, y); - this.lineTo(x, y - r); - this.lineTo(x - r, y); + /** + * handle drag event + * @private + */ + value: function onDrag(event) { + var _this = this; + if (this.drag.pinched === true) { + return; + } + // remove the focus on node if it is focussed on by the focusOnNode + this.body.emitter.emit("unlockNode"); - this.closePath(); - }; + var pointer = this.getPointer(event.center); + var selection = this.drag.selection; + if (selection && selection.length && this.options.dragNodes === true) { + (function () { + // calculate delta's and new location + var deltaX = pointer.x - _this.drag.pointer.x; + var deltaY = pointer.y - _this.drag.pointer.y; - /** - * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas - */ - CanvasRenderingContext2D.prototype.roundRect = function (x, y, w, h, r) { - var r2d = Math.PI / 180; - if (w - 2 * r < 0) { - r = w / 2; - } //ensure that the radius isn't too large for x - if (h - 2 * r < 0) { - r = h / 2; - } //ensure that the radius isn't too large for y - this.beginPath(); - this.moveTo(x + r, y); - this.lineTo(x + w - r, y); - this.arc(x + w - r, y + r, r, r2d * 270, r2d * 360, false); - this.lineTo(x + w, y + h - r); - this.arc(x + w - r, y + h - r, r, 0, r2d * 90, false); - this.lineTo(x + r, y + h); - this.arc(x + r, y + h - r, r, r2d * 90, r2d * 180, false); - this.lineTo(x, y + r); - this.arc(x + r, y + r, r, r2d * 180, r2d * 270, false); - }; + // update position of all selected nodes + selection.forEach(function (selection) { + var node = selection.node; + // only move the node if it was not fixed initially + if (selection.xFixed === false) { + node.x = _this.canvas._XconvertDOMtoCanvas(_this.canvas._XconvertCanvasToDOM(selection.x) + deltaX); + } + // only move the node if it was not fixed initially + if (selection.yFixed === false) { + node.y = _this.canvas._YconvertDOMtoCanvas(_this.canvas._YconvertCanvasToDOM(selection.y) + deltaY); + } + }); - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.ellipse = function (x, y, w, h) { - var kappa = 0.5522848, - ox = w / 2 * kappa, - // control point offset horizontal - oy = h / 2 * kappa, - // control point offset vertical - xe = x + w, - // x-end - ye = y + h, - // y-end - xm = x + w / 2, - // x-middle - ym = y + h / 2; // y-middle + // start the simulation of the physics + _this.body.emitter.emit("startSimulation"); + })(); + } else { + // move the network + if (this.options.dragView === true) { + // if the drag was not started properly because the click started outside the network div, start it now. + if (this.drag.pointer === undefined) { + this._handleDragStart(event); + return; + } + var diffX = pointer.x - this.drag.pointer.x; + var diffY = pointer.y - this.drag.pointer.y; - this.beginPath(); - this.moveTo(x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - }; + this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; + this.body.emitter.emit("_redraw"); + } + } + }, + writable: true, + configurable: true + }, + onDragEnd: { - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.database = function (x, y, w, h) { - var f = 1 / 3; - var wEllipse = w; - var hEllipse = h * f; + /** + * handle drag start event + * @private + */ + value: function onDragEnd(event) { + this.drag.dragging = false; + var selection = this.drag.selection; + if (selection && selection.length) { + selection.forEach(function (s) { + // restore original xFixed and yFixed + s.node.options.fixed.x = s.xFixed; + s.node.options.fixed.y = s.yFixed; + }); + this.body.emitter.emit("startSimulation"); + } else { + this.body.emitter.emit("_requestRedraw"); + } - var kappa = 0.5522848, - ox = wEllipse / 2 * kappa, - // control point offset horizontal - oy = hEllipse / 2 * kappa, - // control point offset vertical - xe = x + wEllipse, - // x-end - ye = y + hEllipse, - // y-end - xm = x + wEllipse / 2, - // x-middle - ym = y + hEllipse / 2, - // y-middle - ymb = y + (h - hEllipse / 2), - // y-midlle, bottom ellipse - yeb = y + h; // y-end, bottom ellipse + this.body.emitter.emit("dragEnd", { nodeIds: this.selectionHandler.getSelection().nodes }); + }, + writable: true, + configurable: true + }, + onPinch: { - this.beginPath(); - this.moveTo(xe, ym); - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + /** + * Handle pinch event + * @param event + * @private + */ + value: function onPinch(event) { + var pointer = this.getPointer(event.center); - this.lineTo(xe, ymb); + this.drag.pinched = true; + if (this.pinch.scale === undefined) { + this.pinch.scale = 1; + } - this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); - this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); + // TODO: enabled moving while pinching? + var scale = this.pinch.scale * event.scale; + this.zoom(scale, pointer); + }, + writable: true, + configurable: true + }, + zoom: { - this.lineTo(x, ym); - }; + /** + * Zoom the network in or out + * @param {Number} scale a number around 1, and between 0.01 and 10 + * @param {{x: Number, y: Number}} pointer Position on screen + * @return {Number} appliedScale scale is limited within the boundaries + * @private + */ + value: function zoom(scale, pointer) { + if (this.options.zoomView === true) { + var scaleOld = this.body.view.scale; + if (scale < 0.00001) { + scale = 0.00001; + } + if (scale > 10) { + scale = 10; + } - /** - * Draw an arrow point (no line) - */ - CanvasRenderingContext2D.prototype.arrow = function (x, y, angle, length) { - // tail - var xt = x - length * Math.cos(angle); - var yt = y - length * Math.sin(angle); + var preScaleDragPointer = undefined; + if (this.drag !== undefined) { + if (this.drag.dragging === true) { + preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); + } + } + // + this.canvas.frame.canvas.clientHeight / 2 + var translation = this.body.view.translation; - // inner tail - // TODO: allow to customize different shapes - var xi = x - length * 0.9 * Math.cos(angle); - var yi = y - length * 0.9 * Math.sin(angle); + var scaleFrac = scale / scaleOld; + var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; + var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; - // left - var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); - var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); + this.body.view.scale = scale; + this.body.view.translation = { x: tx, y: ty }; - // right - var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); - var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); + if (preScaleDragPointer != undefined) { + var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); + this.drag.pointer.x = postScaleDragPointer.x; + this.drag.pointer.y = postScaleDragPointer.y; + } - this.beginPath(); - this.moveTo(x, y); - this.lineTo(xl, yl); - this.lineTo(xi, yi); - this.lineTo(xr, yr); - this.closePath(); - }; + this.body.emitter.emit("_requestRedraw"); - /** - * Sets up the dashedLine functionality for drawing - * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas - * @author David Jordan - * @date 2012-08-08 - */ - CanvasRenderingContext2D.prototype.dashedLine = function (x, y, x2, y2, dashArray) { - if (!dashArray) dashArray = [10, 5]; - if (dashLength == 0) dashLength = 0.001; // Hack for Safari - var dashCount = dashArray.length; - this.moveTo(x, y); - var dx = x2 - x, - dy = y2 - y; - var slope = dy / dx; - var distRemaining = Math.sqrt(dx * dx + dy * dy); - var dashIndex = 0, - draw = true; - while (distRemaining >= 0.1) { - var dashLength = dashArray[dashIndex++ % dashCount]; - if (dashLength > distRemaining) dashLength = distRemaining; - var xStep = Math.sqrt(dashLength * dashLength / (1 + slope * slope)); - if (dx < 0) xStep = -xStep; - x += xStep; - y += slope * xStep; - this[draw ? "lineTo" : "moveTo"](x, y); - distRemaining -= dashLength; - draw = !draw; - } - }; + if (scaleOld < scale) { + this.body.emitter.emit("zoom", { direction: "+" }); + } else { + this.body.emitter.emit("zoom", { direction: "-" }); + } + } + }, + writable: true, + configurable: true + }, + onMouseWheel: { - // TODO: add diamond shape - } -/***/ }, -/* 55 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Event handler for mouse wheel event, used to zoom the timeline + * See http://adomas.org/javascript-mouse-wheel/ + * https://github.com/EightMedia/hammer.js/issues/256 + * @param {MouseEvent} event + * @private + */ + value: function onMouseWheel(event) { + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - "use strict"; + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta !== 0) { + // calculate the new scale + var scale = this.body.view.scale; + var zoom = delta / 10; + if (delta < 0) { + zoom = zoom / (1 - zoom); + } + scale *= 1 + zoom; - /** - * Parse a text source containing data in DOT language into a JSON object. - * The object contains two lists: one with nodes and one with edges. - * - * DOT language reference: http://www.graphviz.org/doc/info/lang.html - * - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graph An object containing two parameters: - * {Object[]} nodes - * {Object[]} edges - */ - function parseDOT(data) { - dot = data; - return parseGraph(); - } + // calculate the pointer location + var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); - // token types enumeration - var TOKENTYPE = { - NULL: 0, - DELIMITER: 1, - IDENTIFIER: 2, - UNKNOWN: 3 - }; + // apply the new scale + this.zoom(scale, pointer); + } - // map with all delimiters - var DELIMITERS = { - "{": true, - "}": true, - "[": true, - "]": true, - ";": true, - "=": true, - ",": true, + // Prevent default actions caused by mouse wheel. + event.preventDefault(); + }, + writable: true, + configurable: true + }, + onMouseMove: { - "->": true, - "--": true - }; - var dot = ""; // current dot file - var index = 0; // current index in dot file - var c = ""; // current token character in expr - var token = ""; // current token - var tokenType = TOKENTYPE.NULL; // type of the token + /** + * Mouse move handler for checking whether the title moves over a node with a title. + * @param {Event} event + * @private + */ + value: function onMouseMove(event) { + var _this = this; + var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); + var popupVisible = false; - /** - * Get the first character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function first() { - index = 0; - c = dot.charAt(0); - } + // check if the previously selected node is still selected + if (this.popup !== undefined) { + if (this.popup.hidden === false) { + this._checkHidePopup(pointer); + } - /** - * Get the next character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function next() { - index++; - c = dot.charAt(index); - } + // if the popup was not hidden above + if (this.popup.hidden === false) { + popupVisible = true; + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.show(); + } + } - /** - * Preview the next character from the dot file. - * @return {String} cNext - */ - function nextPreview() { - return dot.charAt(index + 1); - } + // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. + if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { + this.canvas.frame.focus(); + } - /** - * Test whether given character is alphabetic or numeric - * @param {String} c - * @return {Boolean} isAlphaNumeric - */ - var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; - function isAlphaNumeric(c) { - return regexAlphaNumeric.test(c); - } + // start a timeout that will check if the mouse is positioned above an element + if (popupVisible === false) { + if (this.popupTimer !== undefined) { + clearInterval(this.popupTimer); // stop any running calculationTimer + this.popupTimer = undefined; + } + if (!this.drag.dragging) { + this.popupTimer = setTimeout(function () { + return _this._checkShowPopup(pointer); + }, this.options.tooltip.delay); + } + } - /** - * Merge all options of object b into object b - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - function merge(a, b) { - if (!a) { - a = {}; - } + /** + * Adding hover highlights + */ + if (this.options.hoverEnabled === true) { + // removing all hover highlights + for (var edgeId in this.hoverObj.edges) { + if (this.hoverObj.edges.hasOwnProperty(edgeId)) { + this.hoverObj.edges[edgeId].hover = false; + delete this.hoverObj.edges[edgeId]; + } + } - if (b) { - for (var name in b) { - if (b.hasOwnProperty(name)) { - a[name] = b[name]; - } - } - } - return a; - } + // adding hover highlights + var obj = this.selectionHandler.getNodeAt(pointer); + if (obj === undefined) { + obj = this.selectionHandler.getEdgeAt(pointer); + } + if (obj != undefined) { + this.selectionHandler.hoverObject(obj); + } - /** - * Set a value in an object, where the provided parameter name can be a - * path with nested parameters. For example: - * - * var obj = {a: 2}; - * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} - * - * @param {Object} obj - * @param {String} path A parameter name or dot-separated parameter path, - * like "color.highlight.border". - * @param {*} value - */ - function setValue(obj, path, value) { - var keys = path.split("."); - var o = obj; - while (keys.length) { - var key = keys.shift(); - if (keys.length) { - // this isn't the end point - if (!o[key]) { - o[key] = {}; - } - o = o[key]; - } else { - // this is the end point - o[key] = value; - } - } - } + // removing all node hover highlights except for the selected one. + for (var nodeId in this.hoverObj.nodes) { + if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { + if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj === undefined) { + this.selectionHandler.blurObject(this.hoverObj.nodes[nodeId]); + delete this.hoverObj.nodes[nodeId]; + } + } + } + this.body.emitter.emit("_requestRedraw"); + } + }, + writable: true, + configurable: true + }, + _checkShowPopup: { - /** - * Add a node to a graph object. If there is already a node with - * the same id, their attributes will be merged. - * @param {Object} graph - * @param {Object} node - */ - function addNode(graph, node) { - var i, len; - var current = null; - // find root graph (in case of subgraph) - var graphs = [graph]; // list with all graphs from current graph to root graph - var root = graph; - while (root.parent) { - graphs.push(root.parent); - root = root.parent; - } - // find existing node (at root level) by its id - if (root.nodes) { - for (i = 0, len = root.nodes.length; i < len; i++) { - if (node.id === root.nodes[i].id) { - current = root.nodes[i]; - break; - } - } - } + /** + * Check if there is an element on the given position in the network + * (a node or edge). If so, and if this element has a title, + * show a popup window with its title. + * + * @param {{x:Number, y:Number}} pointer + * @private + */ + value: function _checkShowPopup(pointer) { + var x = this.canvas._XconvertDOMtoCanvas(pointer.x); + var y = this.canvas._YconvertDOMtoCanvas(pointer.y); + var pointerObj = { + left: x, + top: y, + right: x, + bottom: y + }; - if (!current) { - // this is a new node - current = { - id: node.id - }; - if (graph.node) { - // clone default attributes - current.attr = merge(current.attr, graph.node); - } - } + var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; + var nodeUnderCursor = false; + var popupType = "node"; - // add node to this (sub)graph and all its parent graphs - for (i = graphs.length - 1; i >= 0; i--) { - var g = graphs[i]; + // check if a node is under the cursor. + if (this.popupObj === undefined) { + // search the nodes for overlap, select the top one in case of multiple nodes + var nodeIndices = this.body.nodeIndices; + var nodes = this.body.nodes; + var node = undefined; + var overlappingNodes = []; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + if (node.isOverlappingWith(pointerObj) === true) { + if (node.getTitle() !== undefined) { + overlappingNodes.push(nodeIndices[i]); + } + } + } - if (!g.nodes) { - g.nodes = []; - } - if (g.nodes.indexOf(current) == -1) { - g.nodes.push(current); - } - } + if (overlappingNodes.length > 0) { + // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others + this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; + // if you hover over a node, the title of the edge is not supposed to be shown. + nodeUnderCursor = true; + } + } - // merge attributes - if (node.attr) { - current.attr = merge(current.attr, node.attr); - } - } + if (this.popupObj === undefined && nodeUnderCursor === false) { + // search the edges for overlap + var edgeIndices = this.body.edgeIndices; + var edges = this.body.edges; + var edge = undefined; + var overlappingEdges = []; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.isOverlappingWith(pointerObj) === true) { + if (edge.connected === true && edge.getTitle() !== undefined) { + overlappingEdges.push(edgeIndices[i]); + } + } + } - /** - * Add an edge to a graph object - * @param {Object} graph - * @param {Object} edge - */ - function addEdge(graph, edge) { - if (!graph.edges) { - graph.edges = []; - } - graph.edges.push(edge); - if (graph.edge) { - var attr = merge({}, graph.edge); // clone default attributes - edge.attr = merge(attr, edge.attr); // merge attributes - } - } + if (overlappingEdges.length > 0) { + this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; + popupType = "edge"; + } + } - /** - * Create an edge to a graph object - * @param {Object} graph - * @param {String | Number | Object} from - * @param {String | Number | Object} to - * @param {String} type - * @param {Object | null} attr - * @return {Object} edge - */ - function createEdge(graph, from, to, type, attr) { - var edge = { - from: from, - to: to, - type: type - }; + if (this.popupObj !== undefined) { + // show popup message window + if (this.popupObj.id !== previousPopupObjId) { + if (this.popup === undefined) { + this.popup = new Popup(this.frame, this.options.tooltip); + } - if (graph.edge) { - edge.attr = merge({}, graph.edge); // clone default attributes - } - edge.attr = merge(edge.attr || {}, attr); // merge attributes + this.popup.popupTargetType = popupType; + this.popup.popupTargetId = this.popupObj.id; - return edge; - } + // adjust a small offset such that the mouse cursor is located in the + // bottom left location of the popup, and you can easily move over the + // popup area + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.setText(this.popupObj.getTitle()); + this.popup.show(); + } + } else { + if (this.popup) { + this.popup.hide(); + } + } + }, + writable: true, + configurable: true + }, + _checkHidePopup: { - /** - * Get next token in the current dot file. - * The token and token type are available as token and tokenType - */ - function getToken() { - tokenType = TOKENTYPE.NULL; - token = ""; - // skip over whitespaces - while (c == " " || c == "\t" || c == "\n" || c == "\r") { - // space, tab, enter - next(); - } + /** + * Check if the popup must be hidden, which is the case when the mouse is no + * longer hovering on the object + * @param {{x:Number, y:Number}} pointer + * @private + */ + value: function _checkHidePopup(pointer) { + var x = this.canvas._XconvertDOMtoCanvas(pointer.x); + var y = this.canvas._YconvertDOMtoCanvas(pointer.y); + var pointerObj = { + left: x, + top: y, + right: x, + bottom: y + }; - do { - var isComment = false; + var stillOnObj = false; + if (this.popup.popupTargetType === "node") { + if (this.body.nodes[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); - // skip comment - if (c == "#") { - // find the previous non-space character - var i = index - 1; - while (dot.charAt(i) == " " || dot.charAt(i) == "\t") { - i--; - } - if (dot.charAt(i) == "\n" || dot.charAt(i) == "") { - // the # is at the start of a line, this is indeed a line comment - while (c != "" && c != "\n") { - next(); - } - isComment = true; - } - } - if (c == "/" && nextPreview() == "/") { - // skip line comment - while (c != "" && c != "\n") { - next(); - } - isComment = true; - } - if (c == "/" && nextPreview() == "*") { - // skip block comment - while (c != "") { - if (c == "*" && nextPreview() == "/") { - // end of block comment found. skip these last two characters - next(); - next(); - break; + // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. + // we initially only check stillOnObj because this is much faster. + if (stillOnObj === true) { + var overNode = this.selectionHandler.getNodeAt(pointer); + stillOnObj = overNode.id === this.popup.popupTargetId; + } + } } else { - next(); + if (this.selectionHandler.getNodeAt(pointer) === undefined) { + if (this.body.edges[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); + } + } } - } - isComment = true; - } - // skip over whitespaces - while (c == " " || c == "\t" || c == "\n" || c == "\r") { - // space, tab, enter - next(); - } - } while (isComment); - // check for end of dot file - if (c == "") { - // token is still empty - tokenType = TOKENTYPE.DELIMITER; - return; - } + if (stillOnObj === false) { + this.popupObj = undefined; + this.popup.hide(); + } + }, + writable: true, + configurable: true + } + }); - // check for delimiters consisting of 2 characters - var c2 = c + nextPreview(); - if (DELIMITERS[c2]) { - tokenType = TOKENTYPE.DELIMITER; - token = c2; - next(); - next(); - return; - } + return InteractionHandler; + })(); - // check for delimiters consisting of 1 character - if (DELIMITERS[c]) { - tokenType = TOKENTYPE.DELIMITER; - token = c; - next(); - return; - } + module.exports = InteractionHandler; - // check for an identifier (number or string) - // TODO: more precise parsing of numbers/strings (and the port separator ':') - if (isAlphaNumeric(c) || c == "-") { - token += c; - next(); +/***/ }, +/* 59 */ +/***/ function(module, exports, __webpack_require__) { - while (isAlphaNumeric(c)) { - token += c; - next(); - } - if (token == "false") { - token = false; // convert to boolean - } else if (token == "true") { - token = true; // convert to boolean - } else if (!isNaN(Number(token))) { - token = Number(token); // convert to number - } - tokenType = TOKENTYPE.IDENTIFIER; - return; - } + "use strict"; - // check for a string enclosed by double quotes - if (c == "\"") { - next(); - while (c != "" && (c != "\"" || c == "\"" && nextPreview() == "\"")) { - token += c; - if (c == "\"") { - // skip the escape character - next(); - } - next(); - } - if (c != "\"") { - throw newSyntaxError("End of string \" expected"); - } - next(); - tokenType = TOKENTYPE.IDENTIFIER; - return; - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - // something unknown is found, wrong characters, a syntax error - tokenType = TOKENTYPE.UNKNOWN; - while (c != "") { - token += c; - next(); - } - throw new SyntaxError("Syntax error in part \"" + chop(token, 30) + "\""); - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Parse a graph. - * @returns {Object} graph + * Created by Alex on 2/27/2015. */ - function parseGraph() { - var graph = {}; - first(); - getToken(); + var Node = __webpack_require__(67); + var util = __webpack_require__(1); - // optional strict keyword - if (token == "strict") { - graph.strict = true; - getToken(); - } + var SelectionHandler = (function () { + function SelectionHandler(body, canvas) { + var _this = this; + _classCallCheck(this, SelectionHandler); - // graph or digraph keyword - if (token == "graph" || token == "digraph") { - graph.type = token; - getToken(); - } + this.body = body; + this.canvas = canvas; + this.selectionObj = { nodes: [], edges: [] }; + this.forceSelectEdges = false; - // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { - graph.id = token; - getToken(); - } + this.options = {}; + this.defaultOptions = { + select: true, + selectConnectedEdges: true + }; + util.extend(this.options, this.defaultOptions); - // open angle bracket - if (token != "{") { - throw newSyntaxError("Angle bracket { expected"); + this.body.emitter.on("_dataChanged", function () { + _this.updateSelection(); + }); } - getToken(); - // statements - parseStatements(graph); + _prototypeProperties(SelectionHandler, null, { + setOptions: { + value: function setOptions(options) { + if (options !== undefined) { + util.deepExtend(this.options, options); + } + }, + writable: true, + configurable: true + }, + selectOnPoint: { - // close angle bracket - if (token != "}") { - throw newSyntaxError("Angle bracket } expected"); - } - getToken(); - // end of file - if (token !== "") { - throw newSyntaxError("End of file expected"); - } - getToken(); + /** + * handles the selection part of the tap; + * + * @param {Object} pointer + * @private + */ + value: function selectOnPoint(pointer) { + var selected = false; + if (this.options.select === true) { + this.unselectAll(); + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; + if (obj !== undefined) { + selected = this.selectObject(obj); + } + this.body.emitter.emit("_requestRedraw"); + } + return selected; + }, + writable: true, + configurable: true + }, + selectAdditionalOnPoint: { + value: function selectAdditionalOnPoint(pointer) { + var selectionChanged = false; + if (this.options.select === true) { + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; - // remove temporary default options - delete graph.node; - delete graph.edge; - delete graph.graph; + if (obj !== undefined) { + selectionChanged = true; + if (obj.isSelected() === true) { + this.deselectObject(obj); + } else { + this.selectObject(obj); + } - return graph; - } + this.body.emitter.emit("_requestRedraw"); + } + } + return selectionChanged; + }, + writable: true, + configurable: true + }, + _generateClickEvent: { + value: function _generateClickEvent(eventType, pointer) { + var properties = this.getSelection(); + properties.pointer = { + DOM: { x: pointer.x, y: pointer.y }, + canvas: this.canvas.DOMtoCanvas(pointer) + }; + this.body.emitter.emit(eventType, properties); + }, + writable: true, + configurable: true + }, + selectObject: { + value: function selectObject(obj) { + if (obj !== undefined) { + if (obj instanceof Node) { + if (this.options.selectConnectedEdges === true || this.forceSelectEdges === true) { + this._selectConnectedEdges(obj); + } + } + obj.select(); + this._addToSelection(obj); + return true; + } + return false; + }, + writable: true, + configurable: true + }, + deselectObject: { + value: function deselectObject(obj) { + if (obj.isSelected() === true) { + obj.selected = false; + this._removeFromSelection(obj); + } + }, + writable: true, + configurable: true + }, + _getAllNodesOverlappingWith: { - /** - * Parse a list with statements. - * @param {Object} graph - */ - function parseStatements(graph) { - while (token !== "" && token != "}") { - parseStatement(graph); - if (token == ";") { - getToken(); - } - } - } - /** - * Parse a single statement. Can be a an attribute statement, node - * statement, a series of node statements and edge statements, or a - * parameter. - * @param {Object} graph - */ - function parseStatement(graph) { - // parse subgraph - var subgraph = parseSubgraph(graph); - if (subgraph) { - // edge statements - parseEdge(graph, subgraph); - return; - } + /** + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + value: function _getAllNodesOverlappingWith(object) { + var overlappingNodes = []; + var nodes = this.body.nodes; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + if (nodes[nodeId].isOverlappingWith(object)) { + overlappingNodes.push(nodeId); + } + } + return overlappingNodes; + }, + writable: true, + configurable: true + }, + _pointerToPositionObject: { - // parse an attribute statement - var attr = parseAttributeStatement(graph); - if (attr) { - return; - } - // parse node - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError("Identifier expected"); - } - var id = token; // id can be a string or a number - getToken(); + /** + * Return a position object in canvasspace from a single point in screenspace + * + * @param pointer + * @returns {{left: number, top: number, right: number, bottom: number}} + * @private + */ + value: function _pointerToPositionObject(pointer) { + var canvasPos = this.canvas.DOMtoCanvas(pointer); + return { + left: canvasPos.x - 1, + top: canvasPos.y + 1, + right: canvasPos.x + 1, + bottom: canvasPos.y - 1 + }; + }, + writable: true, + configurable: true + }, + getNodeAt: { - if (token == "=") { - // id statement - getToken(); - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError("Identifier expected"); - } - graph[id] = token; - getToken(); - // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " - } else { - parseNodeStatement(graph, id); - } - } - /** - * Parse a subgraph - * @param {Object} graph parent graph object - * @return {Object | null} subgraph - */ - function parseSubgraph(graph) { - var subgraph = null; + /** + * Get the top node at the a specific point (like a click) + * + * @param {{x: Number, y: Number}} pointer + * @return {Node | undefined} node + * @private + */ + value: function getNodeAt(pointer) { + // we first check if this is an navigation controls element + var positionObject = this._pointerToPositionObject(pointer); + var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); - // optional subgraph keyword - if (token == "subgraph") { - subgraph = {}; - subgraph.type = "subgraph"; - getToken(); + // if there are overlapping nodes, select the last one, this is the + // one which is drawn on top of the others + if (overlappingNodes.length > 0) { + return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; + } else { + return undefined; + } + }, + writable: true, + configurable: true + }, + _getEdgesOverlappingWith: { - // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { - subgraph.id = token; - getToken(); - } - } - // open angle bracket - if (token == "{") { - getToken(); + /** + * retrieve all edges overlapping with given object, selector is around center + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + value: function _getEdgesOverlappingWith(object, overlappingEdges) { + var edges = this.body.edges; + for (var i = 0; i < this.body.edgeIndices.length; i++) { + var edgeId = this.body.edgeIndices[i]; + if (edges[edgeId].isOverlappingWith(object)) { + overlappingEdges.push(edgeId); + } + } + }, + writable: true, + configurable: true + }, + _getAllEdgesOverlappingWith: { - if (!subgraph) { - subgraph = {}; - } - subgraph.parent = graph; - subgraph.node = graph.node; - subgraph.edge = graph.edge; - subgraph.graph = graph.graph; - // statements - parseStatements(subgraph); + /** + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + value: function _getAllEdgesOverlappingWith(object) { + var overlappingEdges = []; + this._getEdgesOverlappingWith(object, overlappingEdges); + return overlappingEdges; + }, + writable: true, + configurable: true + }, + getEdgeAt: { - // close angle bracket - if (token != "}") { - throw newSyntaxError("Angle bracket } expected"); - } - getToken(); - // remove temporary default options - delete subgraph.node; - delete subgraph.edge; - delete subgraph.graph; - delete subgraph.parent; + /** + * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call + * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * + * @param pointer + * @returns {undefined} + * @private + */ + value: function getEdgeAt(pointer) { + var positionObject = this._pointerToPositionObject(pointer); + var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); + + if (overlappingEdges.length > 0) { + return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; + } else { + return undefined; + } + }, + writable: true, + configurable: true + }, + _addToSelection: { + + + /** + * Add object to the selection array. + * + * @param obj + * @private + */ + value: function _addToSelection(obj) { + if (obj instanceof Node) { + this.selectionObj.nodes[obj.id] = obj; + } else { + this.selectionObj.edges[obj.id] = obj; + } + }, + writable: true, + configurable: true + }, + _addToHover: { + + /** + * Add object to the selection array. + * + * @param obj + * @private + */ + value: function _addToHover(obj) { + if (obj instanceof Node) { + this.hoverObj.nodes[obj.id] = obj; + } else { + this.hoverObj.edges[obj.id] = obj; + } + }, + writable: true, + configurable: true + }, + _removeFromSelection: { + + + /** + * Remove a single option from selection. + * + * @param {Object} obj + * @private + */ + value: function _removeFromSelection(obj) { + if (obj instanceof Node) { + delete this.selectionObj.nodes[obj.id]; + } else { + delete this.selectionObj.edges[obj.id]; + } + }, + writable: true, + configurable: true + }, + unselectAll: { + + /** + * Unselect all. The selectionObj is useful for this. + * + * @private + */ + value: function unselectAll() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + this.selectionObj.nodes[nodeId].unselect(); + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + this.selectionObj.edges[edgeId].unselect(); + } + } + + this.selectionObj = { nodes: {}, edges: {} }; + }, + writable: true, + configurable: true + }, + _getSelectedNodeCount: { - // register at the parent graph - if (!graph.subgraphs) { - graph.subgraphs = []; - } - graph.subgraphs.push(subgraph); - } - return subgraph; - } + /** + * return the number of selected nodes + * + * @returns {number} + * @private + */ + value: function _getSelectedNodeCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + return count; + }, + writable: true, + configurable: true + }, + _getSelectedNode: { - /** - * parse an attribute statement like "node [shape=circle fontSize=16]". - * Available keywords are 'node', 'edge', 'graph'. - * The previous list with default attributes will be replaced - * @param {Object} graph - * @returns {String | null} keyword Returns the name of the parsed attribute - * (node, edge, graph), or null if nothing - * is parsed. - */ - function parseAttributeStatement(graph) { - // attribute statements - if (token == "node") { - getToken(); + /** + * return the selected node + * + * @returns {number} + * @private + */ + value: function _getSelectedNode() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return this.selectionObj.nodes[nodeId]; + } + } + return undefined; + }, + writable: true, + configurable: true + }, + _getSelectedEdge: { - // node attributes - graph.node = parseAttributeList(); - return "node"; - } else if (token == "edge") { - getToken(); + /** + * return the selected edge + * + * @returns {number} + * @private + */ + value: function _getSelectedEdge() { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return this.selectionObj.edges[edgeId]; + } + } + return undefined; + }, + writable: true, + configurable: true + }, + _getSelectedEdgeCount: { - // edge attributes - graph.edge = parseAttributeList(); - return "edge"; - } else if (token == "graph") { - getToken(); - // graph attributes - graph.graph = parseAttributeList(); - return "graph"; - } + /** + * return the number of selected edges + * + * @returns {number} + * @private + */ + value: function _getSelectedEdgeCount() { + var count = 0; + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } + } + return count; + }, + writable: true, + configurable: true + }, + _getSelectedObjectCount: { - return null; - } - /** - * parse a node statement - * @param {Object} graph - * @param {String | Number} id - */ - function parseNodeStatement(graph, id) { - // node statement - var node = { - id: id - }; - var attr = parseAttributeList(); - if (attr) { - node.attr = attr; - } - addNode(graph, node); + /** + * return the number of selected objects. + * + * @returns {number} + * @private + */ + value: function _getSelectedObjectCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } + } + return count; + }, + writable: true, + configurable: true + }, + _selectionIsEmpty: { - // edge statements - parseEdge(graph, id); - } + /** + * Check if anything is selected + * + * @returns {boolean} + * @private + */ + value: function _selectionIsEmpty() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return false; + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return false; + } + } + return true; + }, + writable: true, + configurable: true + }, + _clusterInSelection: { - /** - * Parse an edge or a series of edges - * @param {Object} graph - * @param {String | Number} from Id of the from node - */ - function parseEdge(graph, from) { - while (token == "->" || token == "--") { - var to; - var type = token; - getToken(); - var subgraph = parseSubgraph(graph); - if (subgraph) { - to = subgraph; - } else { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError("Identifier or subgraph expected"); - } - to = token; - addNode(graph, { - id: to - }); - getToken(); - } + /** + * check if one of the selected nodes is a cluster. + * + * @returns {boolean} + * @private + */ + value: function _clusterInSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + return true; + } + } + } + return false; + }, + writable: true, + configurable: true + }, + _selectConnectedEdges: { - // parse edge attributes - var attr = parseAttributeList(); + /** + * select the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _selectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.select(); + this._addToSelection(edge); + } + }, + writable: true, + configurable: true + }, + _hoverConnectedEdges: { - // create edge - var edge = createEdge(graph, from, to, type, attr); - addEdge(graph, edge); + /** + * select the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _hoverConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.hover = true; + this._addToHover(edge); + } + }, + writable: true, + configurable: true + }, + _unselectConnectedEdges: { - from = to; - } - } - /** - * Parse a set with attributes, - * for example [label="1.000", shape=solid] - * @return {Object | null} attr - */ - function parseAttributeList() { - var attr = null; + /** + * unselect the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _unselectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.unselect(); + this._removeFromSelection(edge); + } + }, + writable: true, + configurable: true + }, + blurObject: { - while (token == "[") { - getToken(); - attr = {}; - while (token !== "" && token != "]") { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError("Attribute name expected"); - } - var name = token; - getToken(); - if (token != "=") { - throw newSyntaxError("Equal sign = expected"); - } - getToken(); - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError("Attribute value expected"); - } - var value = token; - setValue(attr, name, value); // name can be a path - getToken(); - if (token == ",") { - getToken(); - } - } - if (token != "]") { - throw newSyntaxError("Bracket ] expected"); - } - getToken(); - } - return attr; - } + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function blurObject(object) { + if (object.hover === true) { + object.hover = false; + this.body.emitter.emit("blurNode", { node: object.id }); + } + }, + writable: true, + configurable: true + }, + hoverObject: { - /** - * Create a syntax error with extra information on current token and index. - * @param {String} message - * @returns {SyntaxError} err - */ - function newSyntaxError(message) { - return new SyntaxError(message + ", got \"" + chop(token, 30) + "\" (char " + index + ")"); - } + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function hoverObject(object) { + if (object.hover === false) { + object.hover = true; + this._addToHover(object); + if (object instanceof Node) { + this.body.emitter.emit("hoverNode", { node: object.id }); + } + } + if (object instanceof Node) { + this._hoverConnectedEdges(object); + } + }, + writable: true, + configurable: true + }, + getSelection: { - /** - * Chop off text after a maximum length - * @param {String} text - * @param {Number} maxLength - * @returns {String} - */ - function chop(text, maxLength) { - return text.length <= maxLength ? text : text.substr(0, 27) + "..."; - } - /** - * Execute a function fn for each pair of elements in two arrays - * @param {Array | *} array1 - * @param {Array | *} array2 - * @param {function} fn - */ - function forEach2(array1, array2, fn) { - if (Array.isArray(array1)) { - array1.forEach(function (elem1) { - if (Array.isArray(array2)) { - array2.forEach(function (elem2) { - fn(elem1, elem2); - }); - } else { - fn(elem1, array2); - } - }); - } else { - if (Array.isArray(array2)) { - array2.forEach(function (elem2) { - fn(array1, elem2); - }); - } else { - fn(array1, array2); - } - } - } - /** - * Convert a string containing a graph in DOT language into a map containing - * with nodes and edges in the format of graph. - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graphData - */ - function DOTToGraph(data) { - // parse the DOT file - var dotData = parseDOT(data); - var graphData = { - nodes: [], - edges: [], - options: {} - }; - // copy the nodes - if (dotData.nodes) { - dotData.nodes.forEach(function (dotNode) { - var graphNode = { - id: dotNode.id, - label: String(dotNode.label || dotNode.id) - }; - merge(graphNode, dotNode.attr); - if (graphNode.image) { - graphNode.shape = "image"; - } - graphData.nodes.push(graphNode); - }); - } + /** + * + * retrieve the currently selected objects + * @return {{nodes: Array., edges: Array.}} selection + */ + value: function getSelection() { + var nodeIds = this.getSelectedNodes(); + var edgeIds = this.getSelectedEdges(); + return { nodes: nodeIds, edges: edgeIds }; + }, + writable: true, + configurable: true + }, + getSelectedNodes: { - // copy the edges - if (dotData.edges) { - /** - * Convert an edge in DOT format to an edge with VisGraph format - * @param {Object} dotEdge - * @returns {Object} graphEdge - */ - var convertEdge = function (dotEdge) { - var graphEdge = { - from: dotEdge.from, - to: dotEdge.to - }; - merge(graphEdge, dotEdge.attr); - graphEdge.style = dotEdge.type == "->" ? "arrow" : "line"; - return graphEdge; - }; + /** + * + * retrieve the currently selected nodes + * @return {String[]} selection An array with the ids of the + * selected nodes. + */ + value: function getSelectedNodes() { + var idArray = []; + if (this.options.select === true) { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + idArray.push(nodeId); + } + } + } + return idArray; + }, + writable: true, + configurable: true + }, + getSelectedEdges: { - dotData.edges.forEach(function (dotEdge) { - var from, to; - if (dotEdge.from instanceof Object) { - from = dotEdge.from.nodes; - } else { - from = { - id: dotEdge.from - }; - } + /** + * + * retrieve the currently selected edges + * @return {Array} selection An array with the ids of the + * selected nodes. + */ + value: function getSelectedEdges() { + var idArray = []; + if (this.options.select === true) { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + idArray.push(edgeId); + } + } + } + return idArray; + }, + writable: true, + configurable: true + }, + selectNodes: { - if (dotEdge.to instanceof Object) { - to = dotEdge.to.nodes; - } else { - to = { - id: dotEdge.to - }; - } - if (dotEdge.from instanceof Object && dotEdge.from.edges) { - dotEdge.from.edges.forEach(function (subEdge) { - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); - } + /** + * select zero or more nodes with the option to highlight edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + * @param {boolean} [highlightEdges] + */ + value: function selectNodes(selection, highlightEdges) { + var i, iMax, id; - forEach2(from, to, function (from, to) { - var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - if (dotEdge.to instanceof Object && dotEdge.to.edges) { - dotEdge.to.edges.forEach(function (subEdge) { - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); - } - }); - } + // first unselect any selected node + this.unselectAll(true); - // copy the options - if (dotData.attr) { - graphData.options = dotData.attr; - } + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; - return graphData; - } + var node = this.body.nodes[id]; + if (!node) { + throw new RangeError("Node with id \"" + id + "\" not found"); + } + this._selectObject(node, true, true, highlightEdges, true); + } + this.redraw(); + }, + writable: true, + configurable: true + }, + selectEdges: { - // exports - exports.parseDOT = parseDOT; - exports.DOTToGraph = DOTToGraph; -/***/ }, -/* 56 */ -/***/ function(module, exports, __webpack_require__) { + /** + * select zero or more edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + */ + value: function selectEdges(selection) { + var i, iMax, id; - "use strict"; + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - function parseGephi(gephiJSON, options) { - var edges = []; - var nodes = []; - this.options = { - edges: { - inheritColor: true - }, - nodes: { - allowedToMove: false, - parseColor: false - } - }; + // first unselect any selected node + this.unselectAll(true); - if (options !== undefined) { - this.options.nodes.allowedToMove = options.allowedToMove | false; - this.options.nodes.parseColor = options.parseColor | false; - this.options.edges.inheritColor = options.inheritColor | true; - } + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; - var gEdges = gephiJSON.edges; - var gNodes = gephiJSON.nodes; - for (var i = 0; i < gEdges.length; i++) { - var edge = {}; - var gEdge = gEdges[i]; - edge.id = gEdge.id; - edge.from = gEdge.source; - edge.to = gEdge.target; - edge.attributes = gEdge.attributes; - // edge['value'] = gEdge.attributes !== undefined ? gEdge.attributes.Weight : undefined; - // edge['width'] = edge['value'] !== undefined ? undefined : edgegEdge.size; - edge.color = gEdge.color; - edge.inheritColor = edge.color !== undefined ? false : this.options.inheritColor; - edges.push(edge); - } + var edge = this.body.edges[id]; + if (!edge) { + throw new RangeError("Edge with id \"" + id + "\" not found"); + } + this._selectObject(edge, true, true, false, true); + } + this.redraw(); + }, + writable: true, + configurable: true + }, + updateSelection: { - for (var i = 0; i < gNodes.length; i++) { - var node = {}; - var gNode = gNodes[i]; - node.id = gNode.id; - node.attributes = gNode.attributes; - node.x = gNode.x; - node.y = gNode.y; - node.label = gNode.label; - if (this.options.nodes.parseColor == true) { - node.color = gNode.color; - } else { - node.color = gNode.color !== undefined ? { background: gNode.color, border: gNode.color } : undefined; + /** + * Validate the selection: remove ids of nodes which no longer exist + * @private + */ + value: function updateSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (!this.body.nodes.hasOwnProperty(nodeId)) { + delete this.selectionObj.nodes[nodeId]; + } + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + if (!this.body.edges.hasOwnProperty(edgeId)) { + delete this.selectionObj.edges[edgeId]; + } + } + } + }, + writable: true, + configurable: true } - node.radius = gNode.size; - node.allowedToMoveX = this.options.nodes.allowedToMove; - node.allowedToMoveY = this.options.nodes.allowedToMove; - nodes.push(node); - } + }); - return { nodes: nodes, edges: edges }; - } + return SelectionHandler; + })(); - exports.parseGephi = parseGephi; + module.exports = SelectionHandler; /***/ }, -/* 57 */ +/* 60 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - /** - * @class Images - * This class loads images and keeps them stored. - */ - function Images(callback) { - this.images = {}; - this.imageBroken = {}; - this.callback = callback; - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * - * @param {string} url Url of the image - * @param {string} url Url of an image to use if the url image is not found - * @return {Image} img The image object + * Created by Alex on 3/3/2015. */ - Images.prototype.load = function (url, brokenUrl) { - var img = this.images[url]; // make a pointer - if (img === undefined) { - // create the image - var me = this; - img = new Image(); - img.onload = function () { - // IE11 fix -- thanks dponch! - if (this.width == 0) { - document.body.appendChild(this); - this.width = this.offsetWidth; - this.height = this.offsetHeight; - document.body.removeChild(this); - } - if (me.callback) { - me.images[url] = img; - me.callback(this); + var util = __webpack_require__(1); + + var LayoutEngine = (function () { + function LayoutEngine(body) { + var _this = this; + _classCallCheck(this, LayoutEngine); + + this.body = body; + + this.initialRandomSeed = Math.round(Math.random() * 1000000); + this.randomSeed = this.initialRandomSeed; + this.options = {}; + this.defaultOptions = { + randomSeed: undefined, + hierarchical: { + enabled: false, + levelSeparation: 150, + direction: "UD", // UD, DU, LR, RL + sortMethod: "hubsize" // hubsize, directed } }; + util.extend(this.options, this.defaultOptions); - img.onerror = function () { - if (brokenUrl === undefined) { - console.error("Could not load image:", url); - delete this.src; - if (me.callback) { - me.callback(this); + this.hierarchicalLevels = {}; + + this.body.emitter.on("_dataChanged", function () { + _this.setupHierarchicalLayout(); + }); + } + + _prototypeProperties(LayoutEngine, null, { + setOptions: { + value: function setOptions(options, allOptions) { + if (options !== undefined) { + util.mergeOptions(this.options, options, "hierarchical"); + if (options.randomSeed !== undefined) { + this.randomSeed = options.randomSeed; + } + + if (this.options.hierarchical.enabled === true) { + // make sure the level seperation is the right way up + if (this.options.hierarchical.direction === "RL" || this.options.hierarchical.direction === "DU") { + if (this.options.hierarchical.levelSeparation > 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } else { + if (this.options.hierarchical.levelSeparation < 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } + + // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. + return this.adaptAllOptions(allOptions); + } } - } else { - if (me.imageBroken[url] === true) { - console.error("Could not load brokenImage:", brokenUrl); - delete this.src; - if (me.callback) { - me.callback(this); + return allOptions; + }, + writable: true, + configurable: true + }, + adaptAllOptions: { + value: function adaptAllOptions(allOptions) { + if (this.options.hierarchical.enabled === true) { + // set the physics + if (allOptions.physics === undefined || allOptions.physics === true) { + allOptions.physics = { solver: "hierarchicalRepulsion" }; + } else if (options.physics !== false) { + allOptions.physics.solver = "hierarchicalRepulsion"; } - } else { - console.error("Could not load image:", url); - this.src = brokenUrl; - me.imageBroken[url] = true; + + // get the type of static smooth curve in case it is required + var type = "horizontal"; + if (this.options.hierarchical.direction === "RL" || this.options.hierarchical.direction === "LR") { + type = "vertical"; + } + + // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. + if (allOptions.edges === undefined) { + allOptions.edges = { smooth: false }; + } else if (allOptions.edges.smooth === undefined) { + allOptions.edges.smooth = false; + } else { + allOptions.edges.smooth = { enabled: true, dynamic: false, type: type }; + } + + // force all edges into static smooth curves. + this.body.emitter.emit("_forceDisableDynamicCurves", type); } - } - }; + return allOptions; + }, + writable: true, + configurable: true + }, + seededRandom: { + value: function seededRandom() { + var x = Math.sin(this.randomSeed++) * 10000; + return x - Math.floor(x); + }, + writable: true, + configurable: true + }, + positionInitially: { + value: function positionInitially(nodesArray) { + if (this.options.hierarchical.enabled !== true) { + for (var i = 0; i < nodesArray.length; i++) { + var node = nodesArray[i]; + if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { + var radius = 10 * 0.1 * nodesArray.length + 10; + var angle = 2 * Math.PI * this.seededRandom(); - img.src = url; - } + if (node.options.fixed.x === false) { + node.x = radius * Math.cos(angle); + } + if (node.options.fixed.x === false) { + node.y = radius * Math.sin(angle); + } + } + } + } + }, + writable: true, + configurable: true + }, + getSeed: { + value: function getSeed() { + return this.initialRandomSeed; + }, + writable: true, + configurable: true + }, + setupHierarchicalLayout: { - return img; - }; + /** + * This is the main function to layout the nodes in a hierarchical way. + * It checks if the node details are supplied correctly + * + * @private + */ + value: function setupHierarchicalLayout() { + if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { + // get the size of the largest hubs and check if the user has defined a level for a node. + var node = undefined, + nodeId = undefined; + var definedLevel = false; + var undefinedLevel = false; + this.hierarchicalLevels = {}; + this.nodeSpacing = 100; - module.exports = Images; + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.options.level !== undefined) { + definedLevel = true; + this.hierarchicalLevels[nodeId] = node.options.level; + } else { + undefinedLevel = true; + } + } + } -/***/ }, -/* 58 */ -/***/ function(module, exports, __webpack_require__) { + // if the user defined some levels but not all, alert and run without hierarchical layout + if (undefinedLevel === true && definedLevel === true) { + throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); + return; + } else { + // setup the system to use hierarchical method. + //this._changeConstants(); - "use strict"; + // define levels if undefined by the users. Based on hubsize + if (undefinedLevel === true) { + if (this.options.hierarchical.sortMethod === "hubsize") { + this._determineLevelsByHubsize(); + } else if (this.options.hierarchical.sortMethod === "directed" || "direction") { + this._determineLevelsDirected(); + } + } + // check the distribution of the nodes per level. + var distribution = this._getDistribution(); - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + // place the nodes on the canvas. + this._placeNodesByHierarchy(distribution); + } + } + }, + writable: true, + configurable: true + }, + _placeNodesByHierarchy: { - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * This function places the nodes on the canvas based on the hierarchial distribution. + * + * @param {Object} distribution | obtained by the function this._getDistribution() + * @private + */ + value: function _placeNodesByHierarchy(distribution) { + var nodeId = undefined, + node = undefined; + this.positionedNodes = {}; - var util = __webpack_require__(1); + // start placing all the level 0 nodes first. Then recursively position their branches. + for (var level in distribution) { + if (distribution.hasOwnProperty(level)) { + for (nodeId in distribution[level].nodes) { + if (distribution[level].nodes.hasOwnProperty(nodeId)) { + node = distribution[level].nodes[nodeId]; + if (this.options.hierarchical.direction === "UD" || this.options.hierarchical.direction === "DU") { + if (node.x === undefined) { + node.x = distribution[level].distance; + } + distribution[level].distance = node.x + this.nodeSpacing; + } else { + if (node.y === undefined) { + node.y = distribution[level].distance; + } + distribution[level].distance = node.y + this.nodeSpacing; + } - /** - * @class Groups - * This class can store groups and options specific for groups. - */ - var Groups = (function () { - function Groups() { - _classCallCheck(this, Groups); + this.positionedNodes[nodeId] = true; + this._placeBranchNodes(node.edges, node.id, distribution, level); + } + } + } + } + }, + writable: true, + configurable: true + }, + _getDistribution: { - this.clear(); - this.defaultIndex = 0; - this.groupsArray = []; - this.groupIndex = 0; - this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue - { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow - { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red - { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green - { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta - { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple - { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange - { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue - { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink - { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint + /** + * This function get the distribution of levels based on hubsize + * + * @returns {Object} + * @private + */ + value: function _getDistribution() { + var distribution = {}; + var nodeId = undefined, + node = undefined; - { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red + // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. + // the fix of X is removed after the x value has been set. + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (this.options.hierarchical.direction === "UD" || this.options.hierarchical.direction === "DU") { + node.y = this.options.hierarchical.levelSeparation * this.hierarchicalLevels[nodeId]; + node.options.fixed.y = true; + } else { + node.x = this.options.hierarchical.levelSeparation * this.hierarchicalLevels[nodeId]; + node.options.fixed.x = true; + } + if (distribution[this.hierarchicalLevels[nodeId]] === undefined) { + distribution[this.hierarchicalLevels[nodeId]] = { amount: 0, nodes: {}, distance: 0 }; + } + distribution[this.hierarchicalLevels[nodeId]].amount += 1; + distribution[this.hierarchicalLevels[nodeId]].nodes[nodeId] = node; + } + } + return distribution; + }, + writable: true, + configurable: true + }, + _getHubSize: { - { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange - { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue - { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green - { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta - { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple - { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue - { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink - { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint - { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } }]; + /** + * Get the hubsize from all remaining unlevelled nodes. + * + * @returns {number} + * @private + */ + value: function _getHubSize() { + var hubSize = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (this.hierarchicalLevels[nodeId] === undefined) { + hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; + } + } + } + return hubSize; + }, + writable: true, + configurable: true + }, + _determineLevelsByHubsize: { + - this.options = {}; - this.defaultOptions = { - useDefaultGroups: true - }; - util.extend(this.options, this.defaultOptions); - } + /** + * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * + * @param hubsize + * @private + */ + value: function _determineLevelsByHubsize() { + var nodeId = undefined, + node = undefined; + var hubSize = 1; - _prototypeProperties(Groups, null, { - setOptions: { - value: function setOptions(options) { - var optionFields = ["useDefaultGroups"]; + while (hubSize > 0) { + // determine hubs + hubSize = this._getHubSize(); + if (hubSize === 0) break; - if (options !== undefined) { - for (var groupName in options) { - if (options.hasOwnProperty(groupName)) { - if (optionFields.indexOf(groupName) == -1) { - var group = options[groupName]; - this.add(groupName, group); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.edges.length === hubSize) { + this._setLevel(0, node); } } } @@ -25126,7666 +23977,9101 @@ return /******/ (function(modules) { // webpackBootstrap writable: true, configurable: true }, - clear: { + _setLevel: { /** - * Clear all groups + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * + * @param level + * @param edges + * @param parentId + * @private */ - value: function clear() { - this.groups = {}; - this.groupsArray = []; + value: function _setLevel(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) { + return; + }var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; + } else { + childNode = node.edges[i].to; + } + this._setLevel(level + 1, childNode); + } }, writable: true, configurable: true }, - get: { + _determineLevelsDirected: { + + /** - * get group options of a groupname. If groupname is not found, a new group - * is added. - * @param {*} groupname Can be a number, string, Date, etc. - * @return {Object} group The created group, containing all group options + * this function allocates nodes in levels based on the direction of the edges + * + * @param hubsize + * @private */ - value: function get(groupname) { - var group = this.groups[groupname]; - if (group == undefined) { - if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { - // create new group - var index = this.groupIndex % this.groupsArray.length; - this.groupIndex++; - group = {}; - group.color = this.groups[this.groupsArray[index]]; - this.groups[groupname] = group; - } else { - // create new group - var index = this.defaultIndex % this.defaultGroups.length; - this.defaultIndex++; - group = {}; - group.color = this.defaultGroups[index]; - this.groups[groupname] = group; + value: function _determineLevelsDirected() { + var nodeId = undefined, + node = undefined; + var minLevel = 10000; + + // set first node to source + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + this._setLevelDirected(minLevel, node); } } - return group; + // get the minimum level + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; + } + } + + // subtract the minimum from the set so we have a range starting from 0 + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.hierarchicalLevels[nodeId] -= minLevel; + } + } }, writable: true, configurable: true }, - add: { + _setLevelDirected: { + /** - * Add a custom group style - * @param {String} groupName - * @param {Object} style An object containing borderColor, - * backgroundColor, etc. - * @return {Object} group The created group object + * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction + * + * @param level + * @param edges + * @param parentId + * @private */ - value: function add(groupName, style) { - this.groups[groupName] = style; - this.groupsArray.push(groupName); - return style; + value: function _setLevelDirected(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) { + return; + }var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; + this._setLevelDirected(level - 1, childNode); + } else { + childNode = node.edges[i].to; + this._setLevelDirected(level + 1, childNode); + } + } + }, + writable: true, + configurable: true + }, + _placeBranchNodes: { + + + + /** + * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes + * on a X position that ensures there will be no overlap. + * + * @param edges + * @param parentId + * @param distribution + * @param parentLevel + * @private + */ + value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { + for (var i = 0; i < edges.length; i++) { + var childNode = undefined; + var parentNode = undefined; + if (edges[i].toId === parentId) { + childNode = edges[i].from; + parentNode = edges[i].to; + } else { + childNode = edges[i].to; + parentNode = edges[i].from; + } + var childNodeLevel = this.hierarchicalLevels[childNode.id]; + if (this.positionedNodes[childNode.id] === undefined) { + // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. + if (childNodeLevel > parentLevel) { + if (this.options.hierarchical.direction === "UD" || this.options.hierarchical.direction === "DU") { + if (childNode.x === undefined) { + childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); + } + distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; + this.positionedNodes[childNode.id] = true; + } else { + if (childNode.y === undefined) { + childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); + } + distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; + } + this.positionedNodes[childNode.id] = true; + + if (childNode.edges.length > 1) { + this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); + } + } + } + } }, writable: true, configurable: true } }); - return Groups; + return LayoutEngine; })(); - module.exports = Groups; - // 20:bright red + module.exports = LayoutEngine; /***/ }, -/* 59 */ +/* 61 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + var util = __webpack_require__(1); + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(43); + var locales = __webpack_require__(78); + /** - * Created by Alex on 3/4/2015. + * clears the toolbar div element of children + * + * @private */ + var ManipulationSystem = (function () { + function ManipulationSystem(body, canvas, selectionHandler) { + _classCallCheck(this, ManipulationSystem); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - - var Node = _interopRequire(__webpack_require__(60)); + this.body = body; + this.canvas = canvas; + this.selectionHandler = selectionHandler; - var NodesHandler = (function () { - function NodesHandler(body, images, groups, layoutEngine) { - var _this = this; - _classCallCheck(this, NodesHandler); + this.editMode = false; + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; - this.body = body; - this.images = images; - this.groups = groups; - this.layoutEngine = layoutEngine; + this.manipulationHammers = []; + this.temporaryUIFunctions = {}; + this.temporaryEventFunctions = []; - // create the node API in the body container - this.body.functions.createNode = this.create.bind(this); + this.touchTime = 0; + this.temporaryIds = { nodes: [], edges: [] }; + this.guiEnabled = false; + this.selectedControlNode = undefined; - this.nodesListeners = { - add: function (event, params) { - _this.add(params.items); + this.options = {}; + this.defaultOptions = { + enabled: false, + initiallyVisible: false, + locale: "en", + locales: locales, + functionality: { + addNode: true, + addEdge: true, + editNode: true, + editEdge: true, + deleteNode: true, + deleteEdge: true }, - update: function (event, params) { - _this.update(params.items, params.data); + handlerFunctions: { + addNode: undefined, + addEdge: undefined, + editNode: undefined, + editEdge: undefined, + deleteNode: undefined, + deleteEdge: undefined }, - remove: function (event, params) { - _this.remove(params.items); + controlNodeStyle: { + shape: "dot", + size: 6, + color: { background: "#ff0000", border: "#3c3c3c", highlight: { background: "#07f968" } }, + borderWidth: 2, + borderWidthSelected: 2 } }; + util.extend(this.options, this.defaultOptions); + } + _prototypeProperties(ManipulationSystem, null, { + setOptions: { - this.options = {}; - this.defaultOptions = { - borderWidth: 1, - borderWidthSelected: undefined, - color: { - border: "#2B7CE9", - background: "#97C2FC", - highlight: { - border: "#2B7CE9", - background: "#D2E5FF" - }, - hover: { - border: "#2B7CE9", - background: "#D2E5FF" + + /** + * Set the Options + * @param options + */ + value: function setOptions(options) { + if (options !== undefined) { + if (typeof options === "boolean") { + this.options.enabled = options; + } else { + this.options.enabled = true; + util.deepExtend(this.options, options); + } + if (this.options.initiallyVisible === true) { + this.editMode = true; + } + this._setup(); } }, - fixed: { - x: false, - y: false - }, - font: { - color: "#343434", - size: 14, // px - face: "arial", - background: "none", - stroke: 0, // px - strokeColor: "#ffffff", - align: "horizontal" - }, - group: undefined, - hidden: false, - icon: { - face: "FontAwesome", //'FontAwesome', - code: undefined, //'\uf007', - size: 50, //50, - color: "#2B7CE9" //'#aa00ff' - }, - image: undefined, // --> URL - label: undefined, - level: undefined, - mass: 1, - physics: true, - scaling: { - min: 10, - max: 30, - label: { - enabled: true, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 3 - }, - customScalingFunction: function (min, max, total, value) { - if (max == min) { - return 0.5; + writable: true, + configurable: true + }, + toggleEditMode: { + + + /** + * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. + * + * @private + */ + value: function toggleEditMode() { + this.editMode = !this.editMode; + if (this.guiEnabled === true) { + var toolbar = this.manipulationDiv; + var closeDiv = this.closeDiv; + var editModeDiv = this.editModeDiv; + if (this.editMode === true) { + toolbar.style.display = "block"; + closeDiv.style.display = "block"; + editModeDiv.style.display = "none"; + this._bindHammerToDiv(closeDiv, this.toggleEditMode.bind(this)); + this.showManipulatorToolbar(); } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); + toolbar.style.display = "none"; + closeDiv.style.display = "none"; + editModeDiv.style.display = "block"; + this._createEditButton(); } } }, - shape: "ellipse", - size: 25, - value: 1, - x: undefined, - y: undefined - }; - util.extend(this.options, this.defaultOptions); - } + writable: true, + configurable: true + }, + showManipulatorToolbar: { - _prototypeProperties(NodesHandler, null, { - setOptions: { - value: function setOptions(options) { - if (options) { - util.selectiveNotDeepExtend(["color"], this.options, options); - if (options.color) { - var parsedColor = util.parseColor(options.color); - if (parsedColor.border !== undefined) { - this.options.color.border = parsedColor.border; - } - if (parsedColor.background !== undefined) { - this.options.color.background = parsedColor.background; - } - if (parsedColor.highlight.border !== undefined) { - this.options.color.highlight.border = parsedColor.highlight.border; - } - if (parsedColor.highlight.background !== undefined) { - this.options.color.highlight.background = parsedColor.highlight.background; - } - if (parsedColor.hover.border !== undefined) { - this.options.color.hover.border = parsedColor.hover.border; - } - if (parsedColor.hover.background !== undefined) { - this.options.color.hover.background = parsedColor.hover.background; - } + + /** + * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * + * @private + */ + value: function showManipulatorToolbar() { + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + + // reset global letiables + this.manipulationDOM = {}; + + var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var selectedTotalCount = selectedNodeCount + selectedEdgeCount; + var locale = this.options.locales[this.options.locale]; + var needSeperator = false; + + if (this.options.functionality.addNode === true) { + this._createAddNodeButton(locale); + needSeperator = true; + } + if (this.options.functionality.addEdge === true) { + if (needSeperator === true) { + this._createSeperator(1); + } else { + needSeperator = true; } + this._createAddEdgeButton(locale); + } - // update the shape in all nodes - if (options.shape !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateShape(); - } - } + if (selectedNodeCount === 1 && typeof this.options.handlerFunctions.editNode === "function" && this.options.functionality.editNode === true) { + if (needSeperator === true) { + this._createSeperator(2); + } else { + needSeperator = true; + } + this._createEditNodeButton(locale); + } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.functionality.editEdge === true) { + if (needSeperator === true) { + this._createSeperator(3); + } else { + needSeperator = true; } + this._createEditEdgeButton(locale); + } - // update the shape size in all nodes - if (options.font !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateLabelModule(); - this.body.nodes[nodeId]._reset(); - } + // remove buttons + if (selectedTotalCount !== 0) { + if (selectedNodeCount === 1 && this.options.functionality.deleteNode === true) { + if (needSeperator === true) { + this._createSeperator(4); + } + this._createDeleteButton(locale); + } else if (selectedNodeCount === 0 && this.options.functionality.deleteEdge === true) { + if (needSeperator === true) { + this._createSeperator(4); } + this._createDeleteButton(locale); } + } + + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + + // refresh this bar based on what has been selected + this._temporaryBindEvent("select", this.showManipulatorToolbar.bind(this)); + + // redraw to show any possible changes + this.body.emitter.emit("_redraw"); + }, + writable: true, + configurable: true + }, + addNodeMode: { + + + /** + * Create the toolbar for adding Nodes + * + * @private + */ + value: function addNodeMode() { + // clear the toolbar + this._clean(); - // update the shape size in all nodes - if (options.size !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId]._reset(); - } - } - } + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale.addDescription); - // update the state of the variables if needed - if (options.hidden !== undefined || options.physics !== undefined) { - this.body.emitter.emit("_dataChanged"); - } + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); } + + this._temporaryBindEvent("click", this._performAddNode.bind(this)); }, writable: true, configurable: true }, - setData: { + editNode: { /** - * Set a data set with nodes for the network - * @param {Array | DataSet | DataView} nodes The data containing the nodes. + * call the bound function to handle the editing of the node. The node has to be selected. + * * @private */ - value: function setData(nodes) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var oldNodesData = this.body.data.nodes; + value: function editNode() { + var _this = this; + if (typeof this.options.handlerFunctions.editNode === "function") { + var node = this.selectionHandler._getSelectedNode(); + if (node.isCluster !== true) { + var data = util.deepExtend({}, node.options, true); + data.x = node.x; + data.y = node.y; - if (nodes instanceof DataSet || nodes instanceof DataView) { - this.body.data.nodes = nodes; - } else if (Array.isArray(nodes)) { - this.body.data.nodes = new DataSet(); - this.body.data.nodes.add(nodes); - } else if (!nodes) { - this.body.data.nodes = new DataSet(); + if (this.options.handlerFunctions.editNode.length === 2) { + this.options.handlerFunctions.editNode(data, function (finalizedData) { + _this.body.data.nodes.update(finalizedData); + _this.showManipulatorToolbar(); + }); + } else { + throw new Error("The function for edit does not support two arguments (data, callback)"); + } + } else { + alert(this.options.locales[this.options.locale].editClusterError); + } } else { - throw new TypeError("Array or DataSet expected"); + throw new Error("No function has been configured to handle the editing of nodes."); } + }, + writable: true, + configurable: true + }, + addEdgeMode: { - if (oldNodesData) { - // unsubscribe from old dataset - util.forEach(this.nodesListeners, function (callback, event) { - oldNodesData.off(event, callback); - }); - } - // remove drawn nodes - this.body.nodes = {}; + /** + * create the toolbar to connect nodes + * + * @private + */ + value: function addEdgeMode() { + // _clean the system + this._clean(); - if (this.body.data.nodes) { - // subscribe to new dataset - var me = this; - util.forEach(this.nodesListeners, function (callback, event) { - me.body.data.nodes.on(event, callback); - }); + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale.edgeDescription); - // draw all new nodes - var ids = this.body.data.nodes.getIds(); - this.add(ids, true); + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); } - if (doNotEmit === false) { - this.body.emitter.emit("_dataChanged"); - } + // temporarily overload functions + this._temporaryBindUI("onTouch", this._handleConnect.bind(this)); + this._temporaryBindUI("onDragEnd", this._finishConnect.bind(this)); + this._temporaryBindUI("onHold", function () {}); }, writable: true, configurable: true }, - add: { - + editEdgeMode: { /** - * Add nodes - * @param {Number[] | String[]} ids + * create the toolbar to edit edges + * * @private */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var id; - var newNodes = []; - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - var properties = this.body.data.nodes.get(id); - var node = this.create(properties);; - newNodes.push(node); - this.body.nodes[id] = node; // note: this may replace an existing node - } + value: function editEdgeMode() { + // clear the system + this._clean(); - this.layoutEngine.positionInitially(newNodes); + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale.editEdgeDescription); - if (doNotEmit === false) { - this.body.emitter.emit("_dataChanged"); + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); } + + this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; + var edge = this.body.edges[this.edgeBeingEditedId]; + + // create control nodes + var controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); + var controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); + + this.temporaryIds.nodes.push(controlNodeFrom.id); + this.temporaryIds.nodes.push(controlNodeTo.id); + + this.body.nodes[controlNodeFrom.id] = controlNodeFrom; + this.body.nodeIndices.push(controlNodeFrom.id); + this.body.nodes[controlNodeTo.id] = controlNodeTo; + this.body.nodeIndices.push(controlNodeTo.id); + + // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI + this._temporaryBindUI("onTouch", this._controlNodeTouch.bind(this)); // used to get the position + this._temporaryBindUI("onTap", function () {}); // disabled + this._temporaryBindUI("onHold", function () {}); // disabled + this._temporaryBindUI("onDragStart", this._controlNodeDragStart.bind(this)); // used to select control node + this._temporaryBindUI("onDrag", this._controlNodeDrag.bind(this)); // used to drag control node + this._temporaryBindUI("onDragEnd", this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes + this._temporaryBindUI("onMouseMove", function () {}); // disabled + + // create function to position control nodes correctly on movement + // automatically cleaned up because we use the temporary bind + this._temporaryBindEvent("beforeDrawing", function (ctx) { + var positions = edge.edgeType.findBorderPositions(ctx); + if (controlNodeFrom.selected === false) { + controlNodeFrom.x = positions.from.x; + controlNodeFrom.y = positions.from.y; + } + if (controlNodeTo.selected === false) { + controlNodeTo.x = positions.to.x; + controlNodeTo.y = positions.to.y; + } + }); + + this.body.emitter.emit("_redraw"); }, writable: true, configurable: true }, - update: { + deleteSelected: { /** - * Update existing nodes, or create them when not yet existing - * @param {Number[] | String[]} ids + * delete everything in the selection + * * @private */ - value: function update(ids, changedData) { - var nodes = this.body.nodes; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var node = nodes[id]; - var data = changedData[i]; - if (node !== undefined) { - // update node - node.setOptions(data, this.constants); - } else { - dataChanged = true; - // create node - node = this.create(properties); - nodes[id] = node; + value: function deleteSelected() { + var _this = this; + var selectedNodes = this.selectionHandler.getSelectedNodes(); + var selectedEdges = this.selectionHandler.getSelectedEdges(); + var deleteFunction = undefined; + if (selectedNodes.length > 0) { + for (var i = 0; i < selectedNodes.length; i++) { + if (this.body.nodes[selectedNodes[i]].isCluster === true) { + alert(this.options.locales[this.options.locale].deleteClusterError); + return; + } + } + + if (typeof this.options.handlerFunctions.deleteNode === "function") { + deleteFunction = this.options.handlerFunctions.deleteNode; + } + } else if (selectedEdges.length > 0) { + if (typeof this.options.handlerFunctions.deleteEdge === "function") { + deleteFunction = this.options.handlerFunctions.deleteEdge; } } - if (dataChanged === true) { - this.body.emitter.emit("_dataChanged"); + if (typeof deleteFunction === "function") { + var data = { nodes: selectedNodes, edges: selectedEdges }; + if (deleteFunction.length === 2) { + deleteFunction(data, function (finalizedData) { + _this.body.data.edges.remove(finalizedData.edges); + _this.body.data.nodes.remove(finalizedData.nodes); + _this.body.emitter.emit("startSimulation"); + }); + } else { + throw new Error("The function for delete does not support two arguments (data, callback)"); + } } else { - this.body.emitter.emit("_dataUpdated"); + this.body.data.edges.remove(selectedEdges); + this.body.data.nodes.remove(selectedNodes); + this.body.emitter.emit("startSimulation"); } }, writable: true, configurable: true }, - remove: { + _setup: { + + + + + //********************************************** PRIVATE ***************************************// /** - * Remove existing nodes. If nodes do not exist, the method will just ignore it. - * @param {Number[] | String[]} ids + * draw or remove the DOM * @private */ - value: function remove(ids) { - var nodes = this.body.nodes; + value: function _setup() { + if (this.options.enabled === true) { + // Enable the GUI + this.guiEnabled = true; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - delete nodes[id]; - } + // remove override + this.selectionHandler.forceSelectEdges = true; - this.body.emitter.emit("_dataChanged"); + this._createWrappers(); + if (this.editMode === false) { + this._createEditButton(); + } else { + this.showManipulatorToolbar(); + } + } else { + this._removeManipulationDOM(); + + // disable the gui + this.guiEnabled = false; + } }, writable: true, configurable: true }, - create: { - value: function create(properties) { - var constructorClass = arguments[1] === undefined ? Node : arguments[1]; - return new constructorClass(properties, this.body, this.images, this.groups, this.options); - }, - writable: true, - configurable: true - } - }); + _createWrappers: { - return NodesHandler; - })(); - module.exports = NodesHandler; + /** + * create the div overlays that contain the DOM + * @private + */ + value: function _createWrappers() { + // load the manipulator HTML elements. All styling done in css. + if (this.manipulationDiv === undefined) { + this.manipulationDiv = document.createElement("div"); + this.manipulationDiv.className = "network-manipulationDiv"; + if (this.editMode === true) { + this.manipulationDiv.style.display = "block"; + } else { + this.manipulationDiv.style.display = "none"; + } + this.canvas.frame.appendChild(this.manipulationDiv); + } -/***/ }, -/* 60 */ -/***/ function(module, exports, __webpack_require__) { + // container for the edit button. + if (this.editModeDiv === undefined) { + this.editModeDiv = document.createElement("div"); + this.editModeDiv.className = "network-manipulation-editMode"; + if (this.editMode === true) { + this.editModeDiv.style.display = "none"; + } else { + this.editModeDiv.style.display = "block"; + } + this.canvas.frame.appendChild(this.editModeDiv); + } - "use strict"; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + // container for the close div button + if (this.closeDiv === undefined) { + this.closeDiv = document.createElement("div"); + this.closeDiv.className = "network-manipulation-closeDiv"; + this.closeDiv.style.display = this.manipulationDiv.style.display; + this.canvas.frame.appendChild(this.closeDiv); + } + }, + writable: true, + configurable: true + }, + _getNewTargetNode: { - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * generate a new target node. Used for creating new edges and editing edges + * @param x + * @param y + * @returns {*} + * @private + */ + value: function _getNewTargetNode(x, y) { + var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); - var util = __webpack_require__(1); + controlNodeStyle.id = "targetNode" + util.randomUUID(); + controlNodeStyle.hidden = false; + controlNodeStyle.physics = false; + controlNodeStyle.x = x; + controlNodeStyle.y = y; - var Label = _interopRequire(__webpack_require__(61)); + return this.body.functions.createNode(controlNodeStyle); + }, + writable: true, + configurable: true + }, + _createEditButton: { - var Box = _interopRequire(__webpack_require__(62)); - var Circle = _interopRequire(__webpack_require__(64)); + /** + * Create the edit button + */ + value: function _createEditButton() { + // restore everything to it's original state (if applicable) + this._clean(); - var CircularImage = _interopRequire(__webpack_require__(66)); + // reset the manipulationDOM + this.manipulationDOM = {}; - var Database = _interopRequire(__webpack_require__(67)); + // empty the editModeDiv + util.recursiveDOMDelete(this.editModeDiv); - var Diamond = _interopRequire(__webpack_require__(68)); + // create the contents for the editMode button + var locale = this.options.locales[this.options.locale]; + var button = this._createButton("editMode", "network-manipulationUI edit editmode", locale.edit); + this.editModeDiv.appendChild(button); - var Dot = _interopRequire(__webpack_require__(70)); + // bind a hammer listener to the button, calling the function toggleEditMode. + this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + }, + writable: true, + configurable: true + }, + _clean: { - var Ellipse = _interopRequire(__webpack_require__(71)); - var Icon = _interopRequire(__webpack_require__(72)); + /** + * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. + * @private + */ + value: function _clean() { + // _clean the divs + if (this.guiEnabled === true) { + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.manipulationDiv); - var Image = _interopRequire(__webpack_require__(73)); + // removes all the bindings and overloads + this._cleanManipulatorHammers(); + } - var Square = _interopRequire(__webpack_require__(74)); + // remove temporary nodes and edges + this._cleanupTemporaryNodesAndEdges(); - var Star = _interopRequire(__webpack_require__(75)); + // restore overloaded UI functions + this._unbindTemporaryUIs(); - var Text = _interopRequire(__webpack_require__(76)); + // remove the temporaryEventFunctions + this._unbindTemporaryEvents(); - var Triangle = _interopRequire(__webpack_require__(77)); + // restore the physics if required + this.body.emitter.emit("restorePhysics"); + }, + writable: true, + configurable: true + }, + _cleanManipulatorHammers: { - var TriangleDown = _interopRequire(__webpack_require__(78)); - /** - * @class Node - * A node. A node can be connected to other nodes via one or multiple edges. - * @param {object} options An object containing options for the node. All - * options are optional, except for the id. - * {number} id Id of the node. Required - * {string} label Text label for the node - * {number} x Horizontal position of the node - * {number} y Vertical position of the node - * {string} shape Node shape, available: - * "database", "circle", "ellipse", - * "box", "image", "text", "dot", - * "star", "triangle", "triangleDown", - * "square", "icon" - * {string} image An image url - * {string} title An title text, can be HTML - * {anytype} group A group name or number - * @param {Network.Images} imagelist A list with images. Only needed - * when the node has an image - * @param {Network.Groups} grouplist A list with groups. Needed for - * retrieving group options - * @param {Object} constants An object with default values for - * example for the color - * - */ - var Node = (function () { - function Node(options, body, imagelist, grouplist, globalOptions) { - _classCallCheck(this, Node); + /** + * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. + * @private + */ + value: function _cleanManipulatorHammers() { + // _clean hammer bindings + if (this.manipulationHammers.length != 0) { + for (var i = 0; i < this.manipulationHammers.length; i++) { + this.manipulationHammers[i].destroy(); + } + this.manipulationHammers = []; + } + }, + writable: true, + configurable: true + }, + _removeManipulationDOM: { - this.options = util.bridgeObject(globalOptions); - this.body = body; - this.edges = []; // all edges connected to this node + /** + * Remove all DOM elements created by this module. + * @private + */ + value: function _removeManipulationDOM() { + // removes all the bindings and overloads + this._clean(); - // set defaults for the options - this.id = undefined; - this.imagelist = imagelist; - this.grouplist = grouplist; + // empty the manipulation divs + util.recursiveDOMDelete(this.manipulationDiv); + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.closeDiv); - // state options - this.x = undefined; - this.y = undefined; - this.predefinedPosition = false; // used to check if initial zoomExtent should just take the range or approximate - this.selected = false; - this.hover = false; + // remove the manipulation divs + this.canvas.frame.removeChild(this.manipulationDiv); + this.canvas.frame.removeChild(this.editModeDiv); + this.canvas.frame.removeChild(this.closeDiv); - this.labelModule = new Label(this.body, this.options); - this.setOptions(options); - } + // set the references to undefined + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; - _prototypeProperties(Node, null, { - attachEdge: { + // remove override + this.selectionHandler.forceSelectEdges = false; + }, + writable: true, + configurable: true + }, + _createSeperator: { /** - * Attach a edge to the node - * @param {Edge} edge + * create a seperator line. the index is to differentiate in the manipulation dom + * @param index + * @private */ - value: function attachEdge(edge) { - if (this.edges.indexOf(edge) == -1) { - this.edges.push(edge); - } + value: function _createSeperator() { + var index = arguments[0] === undefined ? 1 : arguments[0]; + this.manipulationDOM["seperatorLineDiv" + index] = document.createElement("div"); + this.manipulationDOM["seperatorLineDiv" + index].className = "network-seperatorLine"; + this.manipulationDiv.appendChild(this.manipulationDOM["seperatorLineDiv" + index]); + }, + writable: true, + configurable: true + }, + _createAddNodeButton: { + + // ---------------------- DOM functions for buttons --------------------------// + + value: function _createAddNodeButton(locale) { + var button = this._createButton("addNode", "network-manipulationUI add", locale.addNode); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addNodeMode.bind(this)); + }, + writable: true, + configurable: true + }, + _createAddEdgeButton: { + value: function _createAddEdgeButton(locale) { + var button = this._createButton("addEdge", "network-manipulationUI connect", locale.addEdge); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); }, writable: true, configurable: true }, - detachEdge: { - - - /** - * Detach a edge from the node - * @param {Edge} edge - */ - value: function detachEdge(edge) { - var index = this.edges.indexOf(edge); - if (index != -1) { - this.edges.splice(index, 1); - } + _createEditNodeButton: { + value: function _createEditNodeButton(locale) { + var button = this._createButton("editNode", "network-manipulationUI edit", locale.editNode); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editNode.bind(this)); }, writable: true, configurable: true }, - togglePhysics: { - - /** - * Enable or disable the physics. - * @param status - */ - value: function togglePhysics(status) { - this.options.physics = status; + _createEditEdgeButton: { + value: function _createEditEdgeButton(locale) { + var button = this._createButton("editEdge", "network-manipulationUI edit", locale.editEdge); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); }, writable: true, configurable: true }, - setOptions: { + _createDeleteButton: { + value: function _createDeleteButton(locale) { + var button = this._createButton("delete", "network-manipulationUI delete", locale.del); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.deleteSelected.bind(this)); + }, + writable: true, + configurable: true + }, + _createBackButton: { + value: function _createBackButton(locale) { + var button = this._createButton("back", "network-manipulationUI back", locale.back); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); + }, + writable: true, + configurable: true + }, + _createButton: { + value: function _createButton(id, className, label) { + var labelClassName = arguments[3] === undefined ? "network-manipulationLabel" : arguments[3]; + this.manipulationDOM[id + "Div"] = document.createElement("div"); + this.manipulationDOM[id + "Div"].className = className; + this.manipulationDOM[id + "Label"] = document.createElement("div"); + this.manipulationDOM[id + "Label"].className = labelClassName; + this.manipulationDOM[id + "Label"].innerHTML = label; + this.manipulationDOM[id + "Div"].appendChild(this.manipulationDOM[id + "Label"]); + return this.manipulationDOM[id + "Div"]; + }, + writable: true, + configurable: true + }, + _createDescription: { + value: function _createDescription(label) { + this.manipulationDiv.appendChild(this._createButton("description", "network-manipulationUI none", label)); + }, + writable: true, + configurable: true + }, + _temporaryBindEvent: { + // -------------------------- End of DOM functions for buttons ------------------------------// /** - * Set or overwrite options for the node - * @param {Object} options an object with options - * @param {Object} constants and object with default, global options + * this binds an event until cleanup by the clean functions. + * @param event + * @param newFunction + * @private */ - value: function setOptions(options) { - if (!options) { - return; - } - - var fields = ["borderWidth", "borderWidthSelected", "brokenImage", "customScalingFunction", "font", "hidden", "icon", "id", "image", "label", "level", "physics", "shape", "size", "title", "value", "x", "y"]; - util.selectiveDeepExtend(fields, this.options, options); - - // basic options - if (options.id !== undefined) { - this.id = options.id; - } - - if (this.id === undefined) { - throw "Node must have an id"; - } - - if (options.x !== undefined) { - this.x = options.x;this.predefinedPosition = true; - } - if (options.y !== undefined) { - this.y = options.y;this.predefinedPosition = true; - } - if (options.value !== undefined) { - this.value = options.value; - } - - // copy group options - if (typeof options.group === "number" || typeof options.group === "string" && options.group != "") { - var groupObj = this.grouplist.get(options.group); - util.deepExtend(this.options, groupObj); - // the color object needs to be completely defined. Since groups can partially overwrite the colors, we parse it again, just in case. - this.options.color = util.parseColor(this.options.color); - } - // individual shape options - if (options.color !== undefined) { - this.options.color = util.parseColor(options.color); - } - - if (this.options.image !== undefined && this.options.image != "") { - if (this.imagelist) { - this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage); - } else { - throw "No imagelist provided"; - } - } - - if (options.fixed !== undefined) { - if (typeof options.fixed == "boolean") { - this.options.fixed.x = true; - this.options.fixed.y = true; - } else { - if (options.fixed.x !== undefined && typeof options.fixed.x == "boolean") { - this.options.fixed.x = options.fixed.x; - } - if (options.fixed.y !== undefined && typeof options.fixed.y == "boolean") { - this.options.fixed.y = options.fixed.y; - } - } - } - - this.updateShape(); - this.updateLabelModule(); - - // reset the size of the node, this can be changed - this._reset(); + value: function _temporaryBindEvent(event, newFunction) { + this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); + this.body.emitter.on(event, newFunction); }, writable: true, configurable: true }, - updateLabelModule: { - value: function updateLabelModule() { - this.labelModule.setOptions(this.options); + _temporaryBindUI: { + + /** + * this overrides an UI function until cleanup by the clean function + * @param UIfunctionName + * @param newFunction + * @private + */ + value: function _temporaryBindUI(UIfunctionName, newFunction) { + if (this.body.eventListeners[UIfunctionName] !== undefined) { + this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; + this.body.eventListeners[UIfunctionName] = newFunction; + } else { + throw new Error("This UI function does not exist. Typo? You tried: \"" + UIfunctionName + "\" possible are: " + JSON.stringify(Object.keys(this.body.eventListeners))); + } }, writable: true, configurable: true }, - updateShape: { - value: function updateShape() { - // choose draw method depending on the shape - switch (this.options.shape) { - case "box": - this.shape = new Box(this.options, this.body, this.labelModule); - break; - case "circle": - this.shape = new Circle(this.options, this.body, this.labelModule); - break; - case "circularImage": - this.shape = new CircularImage(this.options, this.body, this.labelModule, this.imageObj); - break; - case "database": - this.shape = new Database(this.options, this.body, this.labelModule); - break; - case "diamond": - this.shape = new Diamond(this.options, this.body, this.labelModule); - break; - case "dot": - this.shape = new Dot(this.options, this.body, this.labelModule); - break; - case "ellipse": - this.shape = new Ellipse(this.options, this.body, this.labelModule); - break; - case "icon": - this.shape = new Icon(this.options, this.body, this.labelModule); - break; - case "image": - this.shape = new Image(this.options, this.body, this.labelModule, this.imageObj); - break; - case "square": - this.shape = new Square(this.options, this.body, this.labelModule); - break; - case "star": - this.shape = new Star(this.options, this.body, this.labelModule); - break; - case "text": - this.shape = new Text(this.options, this.body, this.labelModule); - break; - case "triangle": - this.shape = new Triangle(this.options, this.body, this.labelModule); - break; - case "triangleDown": - this.shape = new TriangleDown(this.options, this.body, this.labelModule); - break; - default: - this.shape = new Ellipse(this.options, this.body, this.labelModule); - break; + _unbindTemporaryUIs: { + + /** + * Restore the overridden UI functions to their original state. + * + * @private + */ + value: function _unbindTemporaryUIs() { + for (var functionName in this.temporaryUIFunctions) { + if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { + this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; + delete this.temporaryUIFunctions[functionName]; + } } - this._reset(); + this.temporaryUIFunctions = {}; }, writable: true, configurable: true }, - select: { - + _unbindTemporaryEvents: { /** - * select this node + * Unbind the events created by _temporaryBindEvent + * @private */ - value: function select() { - this.selected = true; - this._reset(); + value: function _unbindTemporaryEvents() { + for (var i = 0; i < this.temporaryEventFunctions.length; i++) { + var eventName = this.temporaryEventFunctions[i].event; + var boundFunction = this.temporaryEventFunctions[i].boundFunction; + this.body.emitter.off(eventName, boundFunction); + } + this.temporaryEventFunctions = []; }, writable: true, configurable: true }, - unselect: { - + _bindHammerToDiv: { /** - * unselect this node + * Bind an hammer instance to a DOM element. + * @param domElement + * @param funct */ - value: function unselect() { - this.selected = false; - this._reset(); + value: function _bindHammerToDiv(domElement, boundFunction) { + var hammer = new Hammer(domElement, {}); + hammerUtil.onTouch(hammer, boundFunction); + this.manipulationHammers.push(hammer); }, writable: true, configurable: true }, - _reset: { - + _cleanupTemporaryNodesAndEdges: { /** - * Reset the calculated size of the node, forces it to recalculate its size + * Neatly clean up temporary edges and nodes * @private */ - value: function _reset() { - this.shape.width = undefined; - this.shape.height = undefined; + value: function _cleanupTemporaryNodesAndEdges() { + // _clean temporary edges + for (var i = 0; i < this.temporaryIds.edges.length; i++) { + this.body.edges[this.temporaryIds.edges[i]].disconnect(); + delete this.body.edges[this.temporaryIds.edges[i]]; + var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); + if (indexTempEdge !== -1) { + this.body.edgeIndices.splice(indexTempEdge, 1); + } + } + + // _clean temporary nodes + for (var i = 0; i < this.temporaryIds.nodes.length; i++) { + delete this.body.nodes[this.temporaryIds.nodes[i]]; + var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); + if (indexTempNode !== -1) { + this.body.nodeIndices.splice(indexTempNode, 1); + } + } + + this.temporaryIds = { nodes: [], edges: [] }; }, writable: true, configurable: true }, - getTitle: { + _controlNodeTouch: { + // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// /** - * get the title of this node. - * @return {string} title The title of the node, or undefined when no title - * has been set. + * the touch is used to get the position of the initial click + * @param event + * @private */ - value: function getTitle() { - return typeof this.options.title === "function" ? this.options.title() : this.options.title; + value: function _controlNodeTouch(event) { + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object }, writable: true, configurable: true }, - distanceToBorder: { + _controlNodeDragStart: { /** - * Calculate the distance to the border of the Node - * @param {CanvasRenderingContext2D} ctx - * @param {Number} angle Angle in radians - * @returns {number} distance Distance to the border in pixels + * the drag start is used to mark one of the control nodes as selected. + * @param event + * @private */ - value: function distanceToBorder(ctx, angle) { - return this.shape.distanceToBorder(ctx, angle); + value: function _controlNodeDragStart(event) { + var pointer = this.lastTouch; + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + var to = this.body.nodes[this.temporaryIds.nodes[1]]; + var edge = this.body.edges[this.edgeBeingEditedId]; + this.selectedControlNode = undefined; + + var fromSelect = from.isOverlappingWith(pointerObj); + var toSelect = to.isOverlappingWith(pointerObj); + + if (fromSelect === true) { + this.selectedControlNode = from; + edge.edgeType.from = from; + } else if (toSelect === true) { + this.selectedControlNode = to; + edge.edgeType.to = to; + } + + this.body.emitter.emit("_redraw"); }, writable: true, configurable: true }, - isFixed: { - + _controlNodeDrag: { /** - * Check if this node has a fixed x and y position - * @return {boolean} true if fixed, false if not + * dragging the control nodes or the canvas + * @param event + * @private */ - value: function isFixed() { - return this.options.fixed.x && this.options.fixed.y; + value: function _controlNodeDrag(event) { + this.body.emitter.emit("disablePhysics"); + var pointer = this.body.functions.getPointer(event.center); + var pos = this.canvas.DOMtoCanvas(pointer); + + if (this.selectedControlNode !== undefined) { + this.selectedControlNode.x = pos.x; + this.selectedControlNode.y = pos.y; + } else { + // if the drag was not started properly because the click started outside the network div, start it now. + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } + this.body.emitter.emit("_redraw"); }, writable: true, configurable: true }, - isSelected: { + _controlNodeDragEnd: { /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false + * connecting or restoring the control nodes. + * @param event + * @private */ - value: function isSelected() { - return this.selected; + value: function _controlNodeDragEnd(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var edge = this.body.edges[this.edgeBeingEditedId]; + + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + if (overlappingNodeIds[i] !== this.selectedControlNode.id) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; + } + } + + // perform the connection + if (node !== undefined && this.selectedControlNode !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale].createEdgeError); + } else { + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + if (this.selectedControlNode.id === from.id) { + this._performEditEdge(node.id, edge.to.id); + } else { + this._performEditEdge(edge.from.id, node.id); + } + } + } else { + edge.updateEdgeType(); + this.body.emitter.emit("restorePhysics"); + } + this.body.emitter.emit("_redraw"); }, writable: true, configurable: true }, - getValue: { + _handleConnect: { + + // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + + // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// /** - * Retrieve the value of the node. Can be undefined - * @return {Number} value + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. + * + * @private */ - value: function getValue() { - return this.value; + value: function _handleConnect(event) { + var _this = this; + // check to avoid double fireing of this function. + if (new Date().valueOf() - this.touchTime > 100) { + var pointer = this.body.functions.getPointer(event.center); + var node = this.selectionHandler.getNodeAt(pointer); + + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale].createEdgeError); + } else { + (function () { + // create a node the temporary line can look at + var targetNode = _this._getNewTargetNode(node.x, node.y); + var targetNodeId = targetNode.id; + _this.body.nodes[targetNode.id] = targetNode; + _this.body.nodeIndices.push(targetNode.id); + + // create a temporary edge + var connectionEdge = _this.body.functions.createEdge({ + id: "connectionEdge" + util.randomUUID(), + from: node.id, + to: targetNode.id, + physics: false, + smooth: { + enabled: true, + dynamic: false, + type: "continuous", + roundness: 0.5 + } + }); + _this.body.edges[connectionEdge.id] = connectionEdge; + _this.body.edgeIndices.push(connectionEdge.id); + + _this.temporaryIds.nodes.push(targetNode.id); + _this.temporaryIds.edges.push(connectionEdge.id); + + _this.temporaryUIFunctions.onDrag = _this.body.eventListeners.onDrag; + _this.body.eventListeners.onDrag = function (event) { + var pointer = _this.body.functions.getPointer(event.center); + var targetNode = _this.body.nodes[targetNodeId]; + targetNode.x = _this.canvas._XconvertDOMtoCanvas(pointer.x); + targetNode.y = _this.canvas._YconvertDOMtoCanvas(pointer.y); + _this.body.emitter.emit("_redraw"); + }; + })(); + } + } + this.touchTime = new Date().valueOf(); + + // do the original touch events + this.temporaryUIFunctions.onTouch(event); + } }, writable: true, configurable: true }, - setValueRange: { - + _finishConnect: { /** - * Adjust the value range of the node. The node will adjust it's size - * based on its value. - * @param {Number} min - * @param {Number} max + * Connect the new edge to the target if one exists, otherwise remove temp line + * @param event + * @private */ - value: function setValueRange(min, max, total) { - if (this.value !== undefined) { - var scale = this.options.scaling.customScalingFunction(min, max, total, this.value); - var sizeDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled == true) { - var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; - this.options.font.size = this.options.scaling.label.min + scale * fontDiff; + value: function _finishConnect(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + + // remember the edge id + var connectFromId = undefined; + if (this.temporaryIds.edges[0] !== undefined) { + connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; + } + + //restore the drag function + if (this.temporaryUIFunctions.onDrag !== undefined) { + this.body.eventListeners.onDrag = this.temporaryUIFunctions.onDrag; + delete this.temporaryUIFunctions.onDrag; + } + + // get the overlapping node but NOT the temporary node; + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) !== -1) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; + } + } + + // clean temporary nodes and edges. + this._cleanupTemporaryNodesAndEdges(); + + // perform the connection + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale].createEdgeError); + } else { + if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { + this._performCreateEdge(connectFromId, node.id); + } } - this.options.size = this.options.scaling.min + scale * sizeDiff; } + this.body.emitter.emit("_redraw"); }, writable: true, configurable: true }, - draw: { + _performAddNode: { + + // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// + + // ------------------------------ Performing all the actual data manipulation ------------------------// /** - * Draw this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx + * Adds a node on the specified location */ - value: function draw(ctx) { - this.shape.draw(ctx, this.x, this.y, this.selected, this.hover); + value: function _performAddNode(clickData) { + var _this = this; + var defaultData = { + id: util.randomUUID(), + x: clickData.pointer.canvas.x, + y: clickData.pointer.canvas.y, + label: "new" + }; + + if (typeof this.options.handlerFunctions.addNode === "function") { + if (this.options.handlerFunctions.addNode.length === 2) { + this.options.handlerFunctions.addNode(defaultData, function (finalizedData) { + _this.body.data.nodes.add(finalizedData); + _this.showManipulatorToolbar(); + }); + } else { + throw new Error("The function for add does not support two arguments (data,callback)"); + this.showManipulatorToolbar(); + } + } else { + this.body.data.nodes.add(defaultData); + this.showManipulatorToolbar(); + } }, writable: true, configurable: true }, - resize: { + _performCreateEdge: { /** - * Recalculate the size of this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx + * connect two nodes with a new edge. + * + * @private */ - value: function resize(ctx) { - this.shape.resize(ctx); + value: function _performCreateEdge(sourceNodeId, targetNodeId) { + var _this = this; + var defaultData = { from: sourceNodeId, to: targetNodeId }; + if (this.options.handlerFunctions.addEdge) { + if (this.options.handlerFunctions.addEdge.length === 2) { + this.options.handlerFunctions.addEdge(defaultData, function (finalizedData) { + _this.body.data.edges.add(finalizedData); + _this.selectionHandler.unselectAll(); + _this.showManipulatorToolbar(); + }); + } else { + throw new Error("The function for connect does not support two arguments (data,callback)"); + } + } else { + this.body.data.edges.add(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } }, writable: true, configurable: true }, - isOverlappingWith: { - + _performEditEdge: { /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node + * connect two nodes with a new edge. + * + * @private */ - value: function isOverlappingWith(obj) { - return this.shape.left < obj.right && this.shape.left + this.shape.width > obj.left && this.shape.top < obj.bottom && this.shape.top + this.shape.height > obj.top; + value: function _performEditEdge(sourceNodeId, targetNodeId) { + var _this = this; + var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; + if (this.options.handlerFunctions.editEdge) { + if (this.options.handlerFunctions.editEdge.length === 2) { + this.options.handlerFunctions.editEdge(defaultData, function (finalizedData) { + _this.body.data.edges.update(finalizedData); + _this.selectionHandler.unselectAll(); + _this.showManipulatorToolbar(); + }); + } else { + throw new Error("The function for edit does not support two arguments (data, callback)"); + } + } else { + this.body.data.edges.update(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } }, writable: true, configurable: true } }); - return Node; + return ManipulationSystem; })(); - module.exports = Node; + module.exports = ManipulationSystem; /***/ }, -/* 61 */ +/* 62 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var _slicedToArray = function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; for (var _iterator = arr[Symbol.iterator](), _step; !(_step = _iterator.next()).done;) { _arr.push(_step.value); if (i && _arr.length === i) break; } return _arr; } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var util = __webpack_require__(1); - /** - * Created by Alex on 3/17/2015. + * Created by Alex on 3/26/2015. */ - var Label = (function () { - function Label(body, options) { - _classCallCheck(this, Label); - this.body = body; + var util = __webpack_require__(1); - this.fontOptions = {}; - this.defaultOptions = { - color: "#343434", - size: 14, // px - face: "arial", - background: "none", - stroke: 0, // px - strokeColor: "white", - align: "horizontal" + var ColorPicker = _interopRequire(__webpack_require__(79)); + + var ConfigurationSystem = (function () { + function ConfigurationSystem(network) { + _classCallCheck(this, ConfigurationSystem); + + this.network = network; + this.changedOptions = []; + + this.possibleOptions = { + nodes: { + borderWidth: [1, 0, 10, 1], + borderWidthSelected: [2, 0, 10, 1], + color: { + border: ["color", "#2B7CE9"], + background: ["color", "#97C2FC"], + highlight: { + border: ["color", "#2B7CE9"], + background: ["color", "#D2E5FF"] + }, + hover: { + border: ["color", "#2B7CE9"], + background: ["color", "#D2E5FF"] + } + }, + fixed: { + x: false, + y: false + }, + font: { + color: ["color", "#343434"], + size: [14, 0, 100, 1], // px + face: ["arial", "verdana", "tahoma"], + background: ["color", "none"], + stroke: [0, 0, 50, 1], // px + strokeColor: ["color", "#ffffff"] + }, + //group: 'string', + hidden: false, + //icon: { + // face: 'string', //'FontAwesome', + // code: 'string', //'\uf007', + // size: [50, 0, 200, 1], //50, + // color: ['color','#2B7CE9'] //'#aa00ff' + //}, + //image: 'string', // --> URL + physics: true, + scaling: { + min: [10, 0, 200, 1], + max: [30, 0, 200, 1], + label: { + enabled: true, + min: [14, 0, 200, 1], + max: [30, 0, 200, 1], + maxVisible: [30, 0, 200, 1], + drawThreshold: [3, 0, 20, 1] + } + }, + shape: ["ellipse", "box", "circle", "database", "diamond", "dot", "square", "star", "text", "triangle", "triangleDown"], + size: [25, 0, 200, 1] + }, + edges: { + arrows: { + to: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} + middle: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, + from: { enabled: false, scaleFactor: [1, 0, 3, 0.05] } + }, + color: { + color: ["color", "#848484"], + highlight: ["color", "#848484"], + hover: ["color", "#848484"], + inherit: { + enabled: true, + source: ["from", "to"], // from / to + useGradients: false + }, + opacity: [1, 0, 1, 0.05] + }, + dashes: { + enabled: false, + length: [5, 0, 50, 1], + gap: [5, 0, 50, 1], + altLength: [5, 0, 50, 1] + }, + font: { + color: ["color", "#343434"], + size: [14, 0, 100, 1], // px + face: ["arial", "verdana", "tahoma"], + background: ["color", "none"], + stroke: [1, 0, 50, 1], // px + strokeColor: ["color", "#ffffff"], + align: ["horizontal", "top", "middle", "bottom"] + }, + hidden: false, + hoverWidth: [1.5, 0, 10, 0.1], + physics: true, + scaling: { + min: [1, 0, 100, 1], + max: [15, 0, 100, 1], + label: { + enabled: true, + min: [14, 0, 200, 1], + max: [30, 0, 200, 1], + maxVisible: [30, 0, 200, 1], + drawThreshold: [3, 0, 20, 1] + } + }, + selfReferenceSize: [20, 0, 200, 1], + smooth: { + enabled: true, + dynamic: true, + type: ["continuous", "discrete", "diagonalCross", "straightCross", "horizontal", "vertical", "curvedCW", "curvedCCW"], + roundness: [0.5, 0, 1, 0.05] + }, + width: [1, 0, 30, 1], + widthSelectionMultiplier: [2, 0, 5, 0.1] + }, + layout: { + randomSeed: [0, 0, 500, 1], + hierarchical: { + enabled: false, + levelSeparation: [150, 20, 500, 5], + direction: ["UD", "DU", "LR", "RL"], // UD, DU, LR, RL + sortMethod: ["hubsize", "directed"] // hubsize, directed + } + }, + interaction: { + dragNodes: true, + dragView: true, + zoomView: true, + hoverEnabled: false, + showNavigationIcons: false, + tooltip: { + delay: [300, 0, 1000, 25], + fontColor: ["color", "#000000"], + fontSize: [14, 0, 40, 1], // px + fontFace: ["arial", "verdana", "tahoma"], + color: { + border: ["color", "#666666"], + background: ["color", "#FFFFC6"] + } + }, + keyboard: { + enabled: false, + speed: { x: [10, 0, 40, 1], y: [10, 0, 40, 1], zoom: [0.02, 0, 0.1, 0.005] }, + bindToWindow: true + } + }, + manipulation: { + enabled: false, + initiallyVisible: false, + locale: ["en", "nl"], + functionality: { + addNode: true, + addEdge: true, + editNode: true, + editEdge: true, + deleteNode: true, + deleteEdge: true + } + }, + physics: { + barnesHut: { + theta: [0.5, 0.1, 1, 0.05], + gravitationalConstant: [-2000, -30000, 0, 50], + centralGravity: [0.3, 0, 10, 0.05], + springLength: [95, 0, 500, 5], + springConstant: [0.04, 0, 5, 0.005], + damping: [0.09, 0, 1, 0.01] + }, + repulsion: { + centralGravity: [0.2, 0, 10, 0.05], + springLength: [200, 0, 500, 5], + springConstant: [0.05, 0, 5, 0.005], + nodeDistance: [100, 0, 500, 5], + damping: [0.09, 0, 1, 0.01] + }, + hierarchicalRepulsion: { + centralGravity: [0.2, 0, 10, 0.05], + springLength: [100, 0, 500, 5], + springConstant: [0.01, 0, 5, 0.005], + nodeDistance: [120, 0, 500, 5], + damping: [0.09, 0, 1, 0.01] + }, + maxVelocity: [50, 0, 150, 1], + minVelocity: [0.1, 0.01, 0.5, 0.01], + solver: ["barnesHut", "repulsion", "hierarchicalRepulsion"], + timestep: [0.5, 0, 1, 0.05] + }, + selection: { + select: true, + selectConnectedEdges: true + }, + renderer: { + hideEdgesOnDrag: false, + hideNodesOnDrag: false + } }; - util.extend(this.fontOptions, this.defaultOptions); - this.setOptions(options); - this.size = { top: 0, left: 0, width: 0, height: 0, yLine: 0 }; // could be cached + this.actualOptions = { + nodes: {}, + edges: {}, + layout: {}, + interaction: {}, + manipulation: {}, + physics: {}, + selection: {}, + renderer: {}, + configure: false, + configureContainer: undefined + }; + + this.domElements = []; + this.colorPicker = new ColorPicker(this.network.canvas.pixelRatio); } - _prototypeProperties(Label, null, { + _prototypeProperties(ConfigurationSystem, null, { setOptions: { + + + /** + * refresh all options. + * Because all modules parse their options by themselves, we just use their options. We copy them here. + * + * @param options + */ value: function setOptions(options) { - this.options = options; - if (options.label !== undefined) { - this.labelDirty = true; + if (options !== undefined) { + util.extend(this.actualOptions, options); } - if (options.font) { - if (typeof options.font === "string") { - var optionsArray = options.font.split(" "); - this.fontOptions.size = optionsArray[0].replace("px", ""); - this.fontOptions.face = optionsArray[1]; - this.fontOptions.color = optionsArray[2]; - } else if (typeof options.font == "object") { - this.fontOptions = util.bridgeObject(options.font); + + this._clean(); + + if (this.actualOptions.configure !== undefined && this.actualOptions.configure !== false) { + util.deepExtend(this.actualOptions.nodes, this.network.nodesHandler.options, true); + util.deepExtend(this.actualOptions.edges, this.network.edgesHandler.options, true); + util.deepExtend(this.actualOptions.layout, this.network.layoutEngine.options, true); + util.deepExtend(this.actualOptions.interaction, this.network.interactionHandler.options, true); + util.deepExtend(this.actualOptions.manipulation, this.network.manipulation.options, true); + util.deepExtend(this.actualOptions.physics, this.network.physics.options, true); + util.deepExtend(this.actualOptions.selection, this.network.selectionHandler.selection, true); + util.deepExtend(this.actualOptions.renderer, this.network.renderer.selection, true); + + if (this.actualOptions.configurationContainer !== undefined) { + this.container = this.actualOptions.configurationContainer; + } else { + this.container = this.network.body.container; } - this.fontOptions.size = Number(this.fontOptions.size); + + var config = undefined; + if (this.actualOptions.configure instanceof Array) { + config = this.actualOptions.configure.join(); + } else if (typeof this.actualOptions.configure === "string") { + config = this.actualOptions.configure; + } else if (typeof this.actualOptions.configure === "boolean") { + config = this.actualOptions.configure; + } else { + this._clean(); + throw new Error("the option for configure has to be either a string, boolean or an array. Supplied:" + this.options.configure); + return; + } + this._create(config); } }, writable: true, configurable: true }, - draw: { - + _create: { /** - * Main function. This is called from anything that wants to draw a label. - * @param ctx - * @param x - * @param y - * @param selected - * @param baseline + * Create all DOM elements + * @param {Boolean | String} config + * @private */ - value: function draw(ctx, x, y, selected) { - var baseline = arguments[4] === undefined ? "middle" : arguments[4]; - // if no label, return - if (this.options.label === undefined) { - return; - } // check if we have to render the label - var viewFontSize = this.fontOptions.size * this.body.view.scale; - if (this.options.label && viewFontSize < this.options.scaling.label.drawThreshold - 1) { - return; - } // update the size cache if required - this.calculateLabelSize(ctx, selected, x, y, baseline); + value: function _create(config) { + var _this = this; + this._clean(); + this.changedOptions = []; - // create the fontfill background - this._drawBackground(ctx); - // draw text - this._drawText(ctx, selected, x, y, baseline); + var counter = 0; + for (var option in this.possibleOptions) { + if (this.possibleOptions.hasOwnProperty(option)) { + if (config === true || config.indexOf(option) !== -1) { + var optionObj = this.possibleOptions[option]; + + // linebreak between categories + if (counter > 0) { + this._makeEntree([]); + } + // a header for the category + this._makeHeader(option); + + // get the suboptions + var path = [option]; + this._handleObject(optionObj, path); + } + counter++; + } + } + var generateButton = document.createElement("div"); + generateButton.className = "vis-network-configuration button"; + generateButton.innerHTML = "generate options"; + generateButton.onclick = function () { + _this._printOptions(); + }; + generateButton.onmouseover = function () { + generateButton.className = "vis-network-configuration button hover"; + }; + generateButton.onmouseout = function () { + generateButton.className = "vis-network-configuration button"; + }; + + this.optionsContainer = document.createElement("div"); + this.optionsContainer.className = "vis-network-configuration optionContainer"; + + this.domElements.push(this.optionsContainer); + this.domElements.push(generateButton); + + this._push(); + this.colorPicker.insertTo(this.container); }, writable: true, configurable: true }, - _drawBackground: { + _push: { + /** - * Draws the label background - * @param {CanvasRenderingContext2D} ctx + * draw all DOM elements on the screen * @private */ - value: function _drawBackground(ctx) { - if (this.fontOptions.background !== undefined && this.fontOptions.background !== "none") { - ctx.fillStyle = this.fontOptions.background; + value: function _push() { + for (var i = 0; i < this.domElements.length; i++) { + this.container.appendChild(this.domElements[i]); + } + }, + writable: true, + configurable: true + }, + _clean: { - var lineMargin = 2; + /** + * delete all DOM elements + * @private + */ + value: function _clean() { + for (var i = 0; i < this.domElements.length; i++) { + this.container.removeChild(this.domElements[i]); + } + this.domElements = []; + }, + writable: true, + configurable: true + }, + _getValue: { - switch (this.fontOptions.align) { - case "middle": - ctx.fillRect(-this.size.width * 0.5, -this.size.height * 0.5, this.size.width, this.size.height); - break; - case "top": - ctx.fillRect(-this.size.width * 0.5, -(this.size.height + lineMargin), this.size.width, this.size.height); - break; - case "bottom": - ctx.fillRect(-this.size.width * 0.5, lineMargin, this.size.width, this.size.height); - break; - default: - ctx.fillRect(this.size.left, this.size.top, this.size.width, this.size.height); - break; + /** + * get the value from the actualOptions if it exists + * @param {array} path | where to look for the actual option + * @returns {*} + * @private + */ + value: function _getValue(path) { + var base = this.actualOptions; + for (var i = 0; i < path.length; i++) { + if (base[path[i]] !== undefined) { + base = base[path[i]]; + } else { + base = undefined; + break; } } + return base; }, writable: true, configurable: true }, - _drawText: { + _addToPath: { /** - * - * @param ctx - * @param x - * @param baseline + * Copy the path and add a step. It needs to copy because the path will keep stacking otherwise. + * @param path + * @param newValue + * @returns {Array} * @private */ - value: function _drawText(ctx, selected, x, y) { - var baseline = arguments[4] === undefined ? "middle" : arguments[4]; - var fontSize = this.fontOptions.size; - var viewFontSize = fontSize * this.body.view.scale; - // this ensures that there will not be HUGE letters on screen by setting an upper limit on the visible text size (regardless of zoomLevel) - if (viewFontSize >= this.options.scaling.label.maxVisible) { - fontSize = Number(this.options.scaling.label.maxVisible) / this.body.view.scale; - } - - var yLine = this.size.yLine; - var _getColor = this._getColor(viewFontSize); - - var _getColor2 = _slicedToArray(_getColor, 2); - - var fontColor = _getColor2[0]; - var strokeColor = _getColor2[1]; - var _ref = this._setAlignment(ctx, x, yLine, baseline); - - var _ref2 = _slicedToArray(_ref, 2); - - x = _ref2[0]; - yLine = _ref2[1]; - - - // configure context for drawing the text - ctx.font = (selected ? "bold " : "") + fontSize + "px " + this.fontOptions.face; - ctx.fillStyle = fontColor; - ctx.textAlign = "center"; - - // set the strokeWidth - if (this.fontOptions.stroke > 0) { - ctx.lineWidth = this.fontOptions.stroke; - ctx.strokeStyle = strokeColor; - ctx.lineJoin = "round"; - } - - // draw the text - for (var i = 0; i < this.lineCount; i++) { - if (this.fontOptions.stroke > 0) { - ctx.strokeText(this.lines[i], x, yLine); - } - ctx.fillText(this.lines[i], x, yLine); - yLine += fontSize; + value: function _addToPath(path, newValue) { + var newPath = []; + for (var i = 0; i < path.length; i++) { + newPath.push(path[i]); } + newPath.push(newValue); + return newPath; }, writable: true, configurable: true }, - _setAlignment: { - value: function _setAlignment(ctx, x, yLine, baseline) { - // check for label alignment (for edges) - // TODO: make alignment for nodes - if (this.fontOptions.align !== "horizontal") { - x = 0; - yLine = 0; + _makeEntree: { - var lineMargin = 2; - if (this.fontOptions.align === "top") { - ctx.textBaseline = "alphabetic"; - yLine -= 2 * lineMargin; // distance from edge, required because we use alphabetic. Alphabetic has less difference between browsers - } else if (this.fontOptions.align === "bottom") { - ctx.textBaseline = "hanging"; - yLine += 2 * lineMargin; // distance from edge, required because we use hanging. Hanging has less difference between browsers - } else { - ctx.textBaseline = "middle"; - } - } else { - ctx.textBaseline = baseline; + /** + * all option elements are wrapped in an entree + * @param path + * @param domElements + * @private + */ + value: function _makeEntree(path) { + for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + domElements[_key - 1] = arguments[_key]; } - return [x, yLine]; + var entree = document.createElement("div"); + entree.className = "vis-network-configuration entree s" + path.length; + domElements.forEach(function (element) { + entree.appendChild(element); + }); + this.domElements.push(entree); }, writable: true, configurable: true }, - _getColor: { + _makeHeader: { /** - * fade in when relative scale is between threshold and threshold - 1. - * If the relative scale would be smaller than threshold -1 the draw function would have returned before coming here. - * - * @param viewFontSize - * @returns {*[]} + * header for major subjects + * @param name * @private */ - value: function _getColor(viewFontSize) { - var fontColor = this.fontOptions.color || "#000000"; - var strokeColor = this.fontOptions.strokeColor || "#ffffff"; - if (viewFontSize <= this.options.scaling.label.drawThreshold) { - var opacity = Math.max(0, Math.min(1, 1 - (this.options.scaling.label.drawThreshold - viewFontSize))); - fontColor = util.overrideOpacity(fontColor, opacity); - strokeColor = util.overrideOpacity(strokeColor, opacity); - } - return [fontColor, strokeColor]; + value: function _makeHeader(name) { + var div = document.createElement("div"); + div.className = "vis-network-configuration header"; + div.innerHTML = name; + this._makeEntree([], div); }, writable: true, configurable: true }, - getTextSize: { - + _makeLabel: { /** - * - * @param ctx - * @param selected - * @returns {{width: number, height: number}} + * make a label, if it is an object label, it gets different styling. + * @param name + * @param path + * @param objectLabel + * @returns {HTMLElement} + * @private */ - value: function getTextSize(ctx) { - var selected = arguments[1] === undefined ? false : arguments[1]; - var size = { - width: this._processLabel(ctx, selected), - height: this.fontOptions.size * this.lineCount - }; - return size; + value: function _makeLabel(name, path) { + var objectLabel = arguments[2] === undefined ? false : arguments[2]; + var div = document.createElement("div"); + div.className = "vis-network-configuration label s" + path.length; + if (objectLabel === true) { + div.innerHTML = "" + name + ":"; + } else { + div.innerHTML = name + ":"; + } + return div; }, writable: true, configurable: true }, - calculateLabelSize: { + _makeDropdown: { /** - * - * @param ctx - * @param selected - * @param x - * @param y - * @param baseline + * make a dropdown list for multiple possible string optoins + * @param arr + * @param value + * @param path + * @private */ - value: function calculateLabelSize(ctx, selected) { - var x = arguments[2] === undefined ? 0 : arguments[2]; - var y = arguments[3] === undefined ? 0 : arguments[3]; - var baseline = arguments[4] === undefined ? "middle" : arguments[4]; - if (this.labelDirty === true) { - this.size.width = this._processLabel(ctx, selected); + value: function _makeDropdown(arr, value, path) { + var select = document.createElement("select"); + select.className = "vis-network-configuration select"; + var selectedValue = 0; + if (value !== undefined) { + if (arr.indexOf(value) !== -1) { + selectedValue = arr.indexOf(value); + } } - this.size.height = this.fontOptions.size * this.lineCount; - this.size.left = x - this.size.width * 0.5; - this.size.top = y - this.size.height * 0.5; - this.size.yLine = y + (1 - this.lineCount) * 0.5 * this.fontOptions.size; - if (baseline == "hanging") { - this.size.top += 0.5 * this.fontOptions.size; - this.size.top += 4; // distance from node, required because we use hanging. Hanging has less difference between browsers - this.size.yLine += 4; // distance from node + + for (var i = 0; i < arr.length; i++) { + var option = document.createElement("option"); + option.value = arr[i]; + if (i === selectedValue) { + option.selected = "selected"; + } + option.innerHTML = arr[i]; + select.appendChild(option); } - this.labelDirty = false; + var me = this; + select.onchange = function () { + me._update(this.value, path); + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeEntree(path, label, select); }, writable: true, configurable: true }, - _processLabel: { + _makeRange: { /** - * This calculates the width as well as explodes the label string and calculates the amount of lines. - * @param ctx - * @param selected - * @returns {number} + * make a range object for numeric options + * @param arr + * @param value + * @param path * @private */ - value: function _processLabel(ctx, selected) { - var width = 0; - var lines = [""]; - var lineCount = 0; - if (this.options.label !== undefined) { - lines = String(this.options.label).split("\n"); - lineCount = lines.length; - ctx.font = (selected ? "bold " : "") + this.fontOptions.size + "px " + this.fontOptions.face; - width = ctx.measureText(lines[0]).width; - for (var i = 1; i < lineCount; i++) { - var lineWidth = ctx.measureText(lines[i]).width; - width = lineWidth > width ? lineWidth : width; + value: function _makeRange(arr, value, path) { + var defaultValue = arr[0]; + var min = arr[1]; + var max = arr[2]; + var step = arr[3]; + var range = document.createElement("input"); + range.type = "range"; + range.className = "vis-network-configuration range"; + range.min = min; + range.max = max; + range.step = step; + + if (value !== undefined) { + if (value * 0.1 < min) { + range.min = value / 10; + } + if (value * 2 > max && max !== 1) { + range.max = value * 2; } + range.value = value; + } else { + range.value = defaultValue; } - this.lines = lines; - this.lineCount = lineCount; - return width; + var input = document.createElement("input"); + input.className = "vis-network-configuration rangeinput"; + input.value = range.value; + + var me = this; + range.onchange = function () { + input.value = this.value;me._update(this.value, path); + }; + range.oninput = function () { + input.value = this.value; + }; + + var label = this._makeLabel(path[path.length - 1], path); + this._makeEntree(path, label, range, input); }, writable: true, configurable: true - } - }); - - return Label; - })(); - - module.exports = Label; - -/***/ }, -/* 62 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * Created by Alex on 3/18/2015. - */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - - var NodeBase = _interopRequire(__webpack_require__(63)); + }, + _makeCheckbox: { - var Box = (function (NodeBase) { - function Box(options, body, labelModule) { - _classCallCheck(this, Box); - _get(Object.getPrototypeOf(Box.prototype), "constructor", this).call(this, options, body, labelModule); - } + /** + * make a checkbox for boolean options. + * @param defaultValue + * @param value + * @param path + * @private + */ + value: function _makeCheckbox(defaultValue, value, path) { + var checkbox = document.createElement("input"); + checkbox.type = "checkbox"; + checkbox.className = "vis-network-configuration checkbox"; + checkbox.checked = defaultValue; + if (value !== undefined) { + checkbox.checked = value; + if (value !== defaultValue) { + if (typeof defaultValue === "object") { + if (value !== defaultValue.enabled) { + this.changedOptions.push({ path: path, value: value }); + } + } else { + this.changedOptions.push({ path: path, value: value }); + } + } + } - _inherits(Box, NodeBase); + var me = this; + checkbox.onchange = function () { + me._update(this.checked, path); + }; - _prototypeProperties(Box, null, { - resize: { - value: function resize(ctx) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, this.selected); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; - } + var label = this._makeLabel(path[path.length - 1], path); + this._makeEntree(path, label, checkbox); }, writable: true, configurable: true }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx); - this.left = x - this.width / 2; - this.top = y - this.height / 2; - - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + _makeColorField: { - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth /= this.body.view.scale; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + /** + * make a color field with a color picker for color fields + * @param arr + * @param value + * @param path + * @private + */ + value: function _makeColorField(arr, value, path) { + var _this = this; + var defaultColor = arr[1]; + var div = document.createElement("div"); + value = value === undefined ? defaultColor : value; - ctx.roundRect(this.left, this.top, this.width, this.height, this.options.size); - ctx.fill(); - ctx.stroke(); + if (value !== "none") { + div.className = "vis-network-configuration colorBlock"; + div.style.backgroundColor = value; + } else { + div.className = "vis-network-configuration colorBlock none"; + } - this.boundingBox.top = this.top; - this.boundingBox.left = this.left; - this.boundingBox.right = this.left + this.width; - this.boundingBox.bottom = this.top + this.height; + value = value === undefined ? defaultColor : value; + div.onclick = function () { + _this._showColorPicker(value, div, path); + }; - this.labelModule.draw(ctx, x, y, selected); + var label = this._makeLabel(path[path.length - 1], path); + this._makeEntree(path, label, div); }, writable: true, configurable: true }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); + _showColorPicker: { + + + /** + * used by the color buttons to call the color picker. + * @param event + * @param value + * @param div + * @param path + * @private + */ + value: function _showColorPicker(value, div, path) { + var _this = this; + var rect = div.getBoundingClientRect(); + var bodyRect = document.body.getBoundingClientRect(); + var pickerX = rect.left + rect.width + 5; + var pickerY = rect.top - bodyRect.top + rect.height * 0.5; + this.colorPicker.show(pickerX, pickerY); + this.colorPicker.setColor(value); + this.colorPicker.setCallback(function (color) { + var colorString = "rgba(" + color.r + "," + color.g + "," + color.b + "," + color.a + ")"; + div.style.backgroundColor = colorString; + _this._update(colorString, path); + }); }, writable: true, configurable: true - } - }); - - return Box; - })(NodeBase); - - module.exports = Box; - -/***/ }, -/* 63 */ -/***/ function(module, exports, __webpack_require__) { - - "use strict"; - - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + }, + _handleObject: { - /** - * Created by Alex on 3/19/2015. - */ - var NodeBase = (function () { - function NodeBase(options, body, labelModule) { - _classCallCheck(this, NodeBase); + /** + * parse an object and draw the correct entrees + * @param obj + * @param path + * @private + */ + value: function _handleObject(obj) { + var path = arguments[1] === undefined ? [] : arguments[1]; + for (var subObj in obj) { + if (obj.hasOwnProperty(subObj)) { + var item = obj[subObj]; + var newPath = this._addToPath(path, subObj); + var value = this._getValue(newPath); - this.body = body; - this.labelModule = labelModule; - this.setOptions(options); - this.top = undefined; - this.left = undefined; - this.height = undefined; - this.boundingBox = { top: 0, left: 0, right: 0, bottom: 0 }; - } + if (item instanceof Array) { + this._handleArray(item, value, newPath); + } else if (typeof item === "string") { + this._handleString(item, value, newPath); + } else if (typeof item === "boolean") { + this._makeCheckbox(item, value, newPath); + } else if (item instanceof Object) { + // collapse the physics options that are not enabled + var draw = true; + if (path.indexOf("physics") !== -1) { + if (this.actualOptions.physics.solver !== subObj) { + draw = false; + } + } - _prototypeProperties(NodeBase, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; + if (draw === true) { + // initially collapse options with an disabled enabled option. + if (item.enabled !== undefined) { + var enabledPath = this._addToPath(newPath, "enabled"); + var enabledValue = this._getValue(enabledPath); + if (enabledValue === true) { + var label = this._makeLabel(subObj, newPath, true); + this._makeEntree(newPath, label); + this._handleObject(item, newPath); + } else { + this._makeCheckbox(item, enabledValue, newPath); + } + } else { + var label = this._makeLabel(subObj, newPath, true); + this._makeEntree(newPath, label); + this._handleObject(item, newPath); + } + } + } else { + console.error("dont know how to handle", item, subObj, newPath); + } + } + } }, writable: true, configurable: true }, - _distanceToBorder: { - value: function _distanceToBorder(angle) { - var borderWidth = 1; - return Math.min(Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; - }, - writable: true, - configurable: true - } - }); - - return NodeBase; - })(); - - module.exports = NodeBase; - -/***/ }, -/* 64 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * Created by Alex on 3/18/2015. - */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - - var CircleImageBase = _interopRequire(__webpack_require__(65)); + _handleArray: { - var Circle = (function (CircleImageBase) { - function Circle(options, body, labelModule) { - _classCallCheck(this, Circle); - _get(Object.getPrototypeOf(Circle.prototype), "constructor", this).call(this, options, body, labelModule); - } + /** + * handle the array type of option + * @param optionName + * @param arr + * @param value + * @param path + * @private + */ + value: function _handleArray(arr, value, path) { + if (typeof arr[0] === "string" && arr[0] === "color") { + this._makeColorField(arr, value, path); + if (arr[1] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === "string") { + this._makeDropdown(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === "number") { + this._makeRange(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } - _inherits(Circle, CircleImageBase); + }, + writable: true, + configurable: true + }, + _handleString: { - _prototypeProperties(Circle, null, { - resize: { - value: function resize(ctx, selected) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, selected); - var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; - this.options.size = diameter / 2; - this.width = diameter; - this.height = diameter; - } + /** + * handle the string type of option. + * TODO: Not sure what to do with this + * @param optionName + * @param string + * @param value + * @param path + * @private + */ + value: function _handleString(string, value, path) { + if (string === "string") {} else {} }, writable: true, configurable: true }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width / 2; - this.top = y - this.height / 2; - - this._drawRawCircle(ctx, x, y, selected, hover, this.options.size); + _update: { - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; - this.labelModule.draw(ctx, x, y, selected); + /** + * called to update the network with the new settings. + * @param value + * @param path + * @private + */ + value: function _update(value, path) { + var options = this._constructOptions(value, path); + this.network.setOptions(options); }, writable: true, configurable: true }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); + _constructOptions: { + value: function _constructOptions(value, path) { + var optionsObj = arguments[2] === undefined ? {} : arguments[2]; + var pointer = optionsObj; + for (var i = 0; i < path.length; i++) { + if (pointer[path[i]] === undefined) { + pointer[path[i]] = {}; + } + if (i !== path.length - 1) { + pointer = pointer[path[i]]; + } else { + pointer[path[i]] = value; + } + } + return optionsObj; + }, + writable: true, + configurable: true + }, + _printOptions: { + value: function _printOptions() { + var options = {}; + for (var i = 0; i < this.changedOptions.length; i++) { + this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); + } + this.optionsContainer.innerHTML = "
var options = " + JSON.stringify(options, null, 2) + "
"; }, writable: true, configurable: true } }); - return Circle; - })(CircleImageBase); + return ConfigurationSystem; + })(); - module.exports = Circle; + module.exports = ConfigurationSystem; + //this._makeLabel(optionName, path); + //console.log('string', string, value, path); /***/ }, -/* 65 */ +/* 63 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + /** + * Expose `Emitter`. + */ - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + module.exports = Emitter; - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + /** + * Initialize a new `Emitter`. + * + * @api public + */ - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + function Emitter(obj) { + if (obj) return mixin(obj); + }; /** - * Created by Alex on 3/19/2015. + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private */ - var NodeBase = _interopRequire(__webpack_require__(63)); - - var CircleImageBase = (function (NodeBase) { - function CircleImageBase(options, body, labelModule) { - _classCallCheck(this, CircleImageBase); - _get(Object.getPrototypeOf(CircleImageBase.prototype), "constructor", this).call(this, options, body, labelModule); + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; } + return obj; + } - _inherits(CircleImageBase, NodeBase); + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - _prototypeProperties(CircleImageBase, null, { - _drawRawCircle: { - value: function _drawRawCircle(ctx, x, y, selected, hover, size) { - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + /** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx.circle(x, y, size); - ctx.fill(); - ctx.stroke(); - }, - writable: true, - configurable: true - }, - _drawImageAtPosition: { - value: function _drawImageAtPosition(ctx) { - if (this.imageObj.width != 0) { - // draw the image - ctx.globalAlpha = 1; - ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); - } - }, - writable: true, - configurable: true - }, - _drawImageLabel: { - value: function _drawImageLabel(ctx, x, y, selected) { - var yLabel; - var offset = 0; + function on() { + self.off(event, on); + fn.apply(this, arguments); + } - if (this.height !== undefined) { - offset = this.height * 0.5; - var labelDimensions = this.labelModule.getTextSize(ctx); + on.fn = fn; + this.on(event, on); + return this; + }; - if (labelDimensions.lineCount >= 1) { - offset += labelDimensions.height / 2; - offset += 3; - } - } + /** + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - yLabel = y + offset; - this.labelModule.draw(ctx, x, yLabel, selected, "hanging"); - }, - writable: true, - configurable: true - } - }); + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; - return CircleImageBase; - })(NodeBase); + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } - module.exports = CircleImageBase; + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; -/***/ }, -/* 66 */ -/***/ function(module, exports, __webpack_require__) { + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } + + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } + } + return this; + }; /** - * Created by Alex on 3/18/2015. + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} */ - "use strict"; + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); + } + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + return this; + }; - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + /** + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public + */ - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; + }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public + */ - var CircleImageBase = _interopRequire(__webpack_require__(65)); + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; + }; - var CircularImage = (function (CircleImageBase) { - function CircularImage(options, body, labelModule, imageObj) { - _classCallCheck(this, CircularImage); - _get(Object.getPrototypeOf(CircularImage.prototype), "constructor", this).call(this, options, body, labelModule); - this.imageObj = imageObj; - } +/***/ }, +/* 64 */ +/***/ function(module, exports, __webpack_require__) { - _inherits(CircularImage, CircleImageBase); + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 + * http://hammerjs.github.io/ + * + * Copyright (c) 2014 Jorik Tangelder; + * Licensed under the MIT license */ + (function(window, document, exportName, undefined) { + 'use strict'; - _prototypeProperties(CircularImage, null, { - resize: { - value: function resize(ctx) { - if (this.imageObj.src !== undefined || this.imageObj.width !== undefined || this.imageObj.height !== undefined) { - if (!this.width) { - var diameter = this.options.size * 2; - this.width = diameter; - this.height = diameter; - this._swapToImageResizeWhenImageLoaded = true; - } - } else { - if (this._swapToImageResizeWhenImageLoaded) { - this.width = 0; - this.height = 0; - delete this._swapToImageResizeWhenImageLoaded; - } - this._resizeImage(ctx); - } - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx); + var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; + var TEST_ELEMENT = document.createElement('div'); - this.left = x - this.width / 2; - this.top = y - this.height / 2; + var TYPE_FUNCTION = 'function'; - var size = Math.abs(this.height / 2); - this._drawRawCircle(ctx, x, y, selected, hover, size); + var round = Math.round; + var abs = Math.abs; + var now = Date.now; - ctx.save(); - ctx.circle(x, y, size); - ctx.stroke(); - ctx.clip(); + /** + * set a timeout with a given scope + * @param {Function} fn + * @param {Number} timeout + * @param {Object} context + * @returns {number} + */ + function setTimeoutContext(fn, timeout, context) { + return setTimeout(bindFn(fn, context), timeout); + } - this._drawImageAtPosition(ctx); + /** + * if the argument is an array, we want to execute the fn on each entry + * if it aint an array we don't want to do a thing. + * this is used by all the methods that accept a single and array argument. + * @param {*|Array} arg + * @param {String} fn + * @param {Object} [context] + * @returns {Boolean} + */ + function invokeArrayArg(arg, fn, context) { + if (Array.isArray(arg)) { + each(arg, context[fn], context); + return true; + } + return false; + } - ctx.restore(); + /** + * walk objects and arrays + * @param {Object} obj + * @param {Function} iterator + * @param {Object} context + */ + function each(obj, iterator, context) { + var i; - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; + if (!obj) { + return; + } - this._drawImageLabel(ctx, x, y, selected); + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (obj.length !== undefined) { + i = 0; + while (i < obj.length) { + iterator.call(context, obj[i], i, obj); + i++; + } + } else { + for (i in obj) { + obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); + } + } + } - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true + /** + * extend object. + * means that properties in dest will be overwritten by the ones in src. + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge] + * @returns {Object} dest + */ + function extend(dest, src, merge) { + var keys = Object.keys(src); + var i = 0; + while (i < keys.length) { + if (!merge || (merge && dest[keys[i]] === undefined)) { + dest[keys[i]] = src[keys[i]]; + } + i++; } - }); - - return CircularImage; - })(CircleImageBase); - - module.exports = CircularImage; - -/***/ }, -/* 67 */ -/***/ function(module, exports, __webpack_require__) { + return dest; + } /** - * Created by Alex on 3/18/2015. + * merge the values from src in the dest. + * means that properties that exist in dest will not be overwritten by src + * @param {Object} dest + * @param {Object} src + * @returns {Object} dest */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + function merge(dest, src) { + return extend(dest, src, true); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + /** + * simple class inheritance + * @param {Function} child + * @param {Function} base + * @param {Object} [properties] + */ + function inherit(child, base, properties) { + var baseP = base.prototype, + childP; - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + childP = child.prototype = Object.create(baseP); + childP.constructor = child; + childP._super = baseP; - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + if (properties) { + extend(childP, properties); + } + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * simple function bind + * @param {Function} fn + * @param {Object} context + * @returns {Function} + */ + function bindFn(fn, context) { + return function boundFn() { + return fn.apply(context, arguments); + }; + } - var NodeBase = _interopRequire(__webpack_require__(63)); + /** + * let a boolean value also be a function that must return a boolean + * this first item in args will be used as the context + * @param {Boolean|Function} val + * @param {Array} [args] + * @returns {Boolean} + */ + function boolOrFn(val, args) { + if (typeof val == TYPE_FUNCTION) { + return val.apply(args ? args[0] || undefined : undefined, args); + } + return val; + } - var Database = (function (NodeBase) { - function Database(options, body, labelModule) { - _classCallCheck(this, Database); + /** + * use the val2 when val1 is undefined + * @param {*} val1 + * @param {*} val2 + * @returns {*} + */ + function ifUndefined(val1, val2) { + return (val1 === undefined) ? val2 : val1; + } - _get(Object.getPrototypeOf(Database.prototype), "constructor", this).call(this, options, body, labelModule); - } + /** + * addEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function addEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.addEventListener(type, handler, false); + }); + } - _inherits(Database, NodeBase); + /** + * removeEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function removeEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.removeEventListener(type, handler, false); + }); + } - _prototypeProperties(Database, null, { - resize: { - value: function resize(ctx, selected) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, selected); - var size = textSize.width + 2 * margin; - this.width = size; - this.height = size; + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + function hasParent(node, parent) { + while (node) { + if (node == parent) { + return true; } - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width / 2; - this.top = y - this.height / 2; + node = node.parentNode; + } + return false; + } - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + /** + * small indexOf wrapper + * @param {String} str + * @param {String} find + * @returns {Boolean} found + */ + function inStr(str, find) { + return str.indexOf(find) > -1; + } - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = this.selected ? selectionLineWidth : borderWidth; - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + /** + * split string on whitespace + * @param {String} str + * @returns {Array} words + */ + function splitStr(str) { + return str.trim().split(/\s+/g); + } - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx.database(x - this.width / 2, y - this.height * 0.5, this.width, this.height); - ctx.fill(); - ctx.stroke(); + /** + * find if a array contains the object using indexOf or a simple polyFill + * @param {Array} src + * @param {String} find + * @param {String} [findByKey] + * @return {Boolean|Number} false when not found, or the index + */ + function inArray(src, find, findByKey) { + if (src.indexOf && !findByKey) { + return src.indexOf(find); + } else { + var i = 0; + while (i < src.length) { + if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { + return i; + } + i++; + } + return -1; + } + } - this.boundingBox.top = this.top; - this.boundingBox.left = this.left; - this.boundingBox.right = this.left + this.width; - this.boundingBox.bottom = this.top + this.height; + /** + * convert array-like objects to real arrays + * @param {Object} obj + * @returns {Array} + */ + function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + } - this.labelModule.draw(ctx, x, y, selected); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); - }, - writable: true, - configurable: true - } - }); + /** + * unique array with objects based on a key (like 'id') or just by the array's value + * @param {Array} src [{id:1},{id:2},{id:1}] + * @param {String} [key] + * @param {Boolean} [sort=False] + * @returns {Array} [{id:1},{id:2}] + */ + function uniqueArray(src, key, sort) { + var results = []; + var values = []; + var i = 0; - return Database; - })(NodeBase); + while (i < src.length) { + var val = key ? src[i][key] : src[i]; + if (inArray(values, val) < 0) { + results.push(src[i]); + } + values[i] = val; + i++; + } - module.exports = Database; + if (sort) { + if (!key) { + results = results.sort(); + } else { + results = results.sort(function sortUniqueArray(a, b) { + return a[key] > b[key]; + }); + } + } -/***/ }, -/* 68 */ -/***/ function(module, exports, __webpack_require__) { + return results; + } /** - * Created by Alex on 3/18/2015. + * get the prefixed property + * @param {Object} obj + * @param {String} property + * @returns {String|Undefined} prefixed */ - "use strict"; + function prefixed(obj, property) { + var prefix, prop; + var camelProp = property[0].toUpperCase() + property.slice(1); - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + var i = 0; + while (i < VENDOR_PREFIXES.length) { + prefix = VENDOR_PREFIXES[i]; + prop = (prefix) ? prefix + camelProp : property; - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + if (prop in obj) { + return prop; + } + i++; + } + return undefined; + } - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + /** + * get a unique id + * @returns {number} uniqueId + */ + var _uniqueId = 1; + function uniqueId() { + return _uniqueId++; + } - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + /** + * get the window object of an element + * @param {HTMLElement} element + * @returns {DocumentView|Window} + */ + function getWindowForElement(element) { + var doc = element.ownerDocument; + return (doc.defaultView || doc.parentWindow); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; - var ShapeBase = _interopRequire(__webpack_require__(69)); + var SUPPORT_TOUCH = ('ontouchstart' in window); + var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; + var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); - var Diamond = (function (ShapeBase) { - function Diamond(options, body, labelModule) { - _classCallCheck(this, Diamond); + var INPUT_TYPE_TOUCH = 'touch'; + var INPUT_TYPE_PEN = 'pen'; + var INPUT_TYPE_MOUSE = 'mouse'; + var INPUT_TYPE_KINECT = 'kinect'; - _get(Object.getPrototypeOf(Diamond.prototype), "constructor", this).call(this, options, body, labelModule); - } + var COMPUTE_INTERVAL = 25; - _inherits(Diamond, ShapeBase); + var INPUT_START = 1; + var INPUT_MOVE = 2; + var INPUT_END = 4; + var INPUT_CANCEL = 8; - _prototypeProperties(Diamond, null, { - resize: { - value: function resize(ctx) { - this._resizeShape(); - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, "diamond", 4, x, y, selected, hover); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true - } - }); + var DIRECTION_NONE = 1; + var DIRECTION_LEFT = 2; + var DIRECTION_RIGHT = 4; + var DIRECTION_UP = 8; + var DIRECTION_DOWN = 16; - return Diamond; - })(ShapeBase); + var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; + var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; + var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; - module.exports = Diamond; + var PROPS_XY = ['x', 'y']; + var PROPS_CLIENT_XY = ['clientX', 'clientY']; -/***/ }, -/* 69 */ -/***/ function(module, exports, __webpack_require__) { + /** + * create new input type manager + * @param {Manager} manager + * @param {Function} callback + * @returns {Input} + * @constructor + */ + function Input(manager, callback) { + var self = this; + this.manager = manager; + this.callback = callback; + this.element = manager.element; + this.target = manager.options.inputTarget; - "use strict"; + // smaller wrapper around the handler, for the scope and the enabled state of the manager, + // so when disabled the input events are completely bypassed. + this.domHandler = function(ev) { + if (boolOrFn(manager.options.enable, [manager])) { + self.handler(ev); + } + }; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + this.init(); - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + } - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + Input.prototype = { + /** + * should handle the inputEvent data and trigger the callback + * @virtual + */ + handler: function() { }, - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + /** + * bind the events + */ + init: function() { + this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + }, - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * unbind the events + */ + destroy: function() { + this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + } + }; /** - * Created by Alex on 3/19/2015. + * create new input type manager + * called by the Manager constructor + * @param {Hammer} manager + * @returns {Input} */ - var NodeBase = _interopRequire(__webpack_require__(63)); + function createInputInstance(manager) { + var Type; + var inputClass = manager.options.inputClass; - var ShapeBase = (function (NodeBase) { - function ShapeBase(options, body, labelModule) { - _classCallCheck(this, ShapeBase); + if (inputClass) { + Type = inputClass; + } else if (SUPPORT_POINTER_EVENTS) { + Type = PointerEventInput; + } else if (SUPPORT_ONLY_TOUCH) { + Type = TouchInput; + } else if (!SUPPORT_TOUCH) { + Type = MouseInput; + } else { + Type = TouchMouseInput; + } + return new (Type)(manager, inputHandler); + } - _get(Object.getPrototypeOf(ShapeBase.prototype), "constructor", this).call(this, options, body, labelModule); - } + /** + * handle input events + * @param {Manager} manager + * @param {String} eventType + * @param {Object} input + */ + function inputHandler(manager, eventType, input) { + var pointersLen = input.pointers.length; + var changedPointersLen = input.changedPointers.length; + var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); + var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); - _inherits(ShapeBase, NodeBase); + input.isFirst = !!isFirst; + input.isFinal = !!isFinal; - _prototypeProperties(ShapeBase, null, { - _resizeShape: { - value: function _resizeShape() { - if (this.width === undefined) { - var size = 2 * this.options.size; - this.width = size; - this.height = size; - } - }, - writable: true, - configurable: true - }, - _drawShape: { - value: function _drawShape(ctx, shape, sizeMultiplier, x, y, selected, hover) { - this._resizeShape(); + if (isFirst) { + manager.session = {}; + } - this.left = x - this.width / 2; - this.top = y - this.height / 2; + // source event is the normalized value of the domEvents + // like 'touchstart, mouseup, pointerdown' + input.eventType = eventType; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + // compute scale, rotation etc + computeInputData(manager, input); - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth /= this.body.view.scale; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx[shape](x, y, this.options.size); - ctx.fill(); - ctx.stroke(); + // emit secret event + manager.emit('hammer.input', input); - this.boundingBox.top = y - this.options.size; - this.boundingBox.left = x - this.options.size; - this.boundingBox.right = x + this.options.size; - this.boundingBox.bottom = y + this.options.size; + manager.recognize(input); + manager.session.prevInput = input; + } - if (this.options.label !== undefined) { - var yLabel = y + 0.5 * this.height + 3; // the + 3 is to offset it a bit below the node. - this.labelModule.draw(ctx, x, yLabel, selected, "hanging"); - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); - } - }, - writable: true, - configurable: true + /** + * extend the data with some usable properties like scale, rotate, velocity etc + * @param {Object} manager + * @param {Object} input + */ + function computeInputData(manager, input) { + var session = manager.session; + var pointers = input.pointers; + var pointersLength = pointers.length; + + // store the first input to calculate the distance and direction + if (!session.firstInput) { + session.firstInput = simpleCloneInputData(input); + } + + // to compute scale and rotation we need to store the multiple touches + if (pointersLength > 1 && !session.firstMultiple) { + session.firstMultiple = simpleCloneInputData(input); + } else if (pointersLength === 1) { + session.firstMultiple = false; } - }); - return ShapeBase; - })(NodeBase); + var firstInput = session.firstInput; + var firstMultiple = session.firstMultiple; + var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - module.exports = ShapeBase; + var center = input.center = getCenter(pointers); + input.timeStamp = now(); + input.deltaTime = input.timeStamp - firstInput.timeStamp; -/***/ }, -/* 70 */ -/***/ function(module, exports, __webpack_require__) { + input.angle = getAngle(offsetCenter, center); + input.distance = getDistance(offsetCenter, center); - /** - * Created by Alex on 3/18/2015. - */ - "use strict"; + computeDeltaXY(session, input); + input.offsetDirection = getDirection(input.deltaX, input.deltaY); - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; + input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + computeIntervalInputData(session, input); - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + // find the correct target + var target = manager.element; + if (hasParent(input.srcEvent.target, target)) { + target = input.srcEvent.target; + } + input.target = target; + } - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + function computeDeltaXY(session, input) { + var center = input.center; + var offset = session.offsetDelta || {}; + var prevDelta = session.prevDelta || {}; + var prevInput = session.prevInput || {}; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { + prevDelta = session.prevDelta = { + x: prevInput.deltaX || 0, + y: prevInput.deltaY || 0 + }; - var ShapeBase = _interopRequire(__webpack_require__(69)); + offset = session.offsetDelta = { + x: center.x, + y: center.y + }; + } - var Dot = (function (ShapeBase) { - function Dot(options, body, labelModule) { - _classCallCheck(this, Dot); + input.deltaX = prevDelta.x + (center.x - offset.x); + input.deltaY = prevDelta.y + (center.y - offset.y); + } - _get(Object.getPrototypeOf(Dot.prototype), "constructor", this).call(this, options, body, labelModule); - } + /** + * velocity is calculated every x ms + * @param {Object} session + * @param {Object} input + */ + function computeIntervalInputData(session, input) { + var last = session.lastInterval || input, + deltaTime = input.timeStamp - last.timeStamp, + velocity, velocityX, velocityY, direction; - _inherits(Dot, ShapeBase); + if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { + var deltaX = last.deltaX - input.deltaX; + var deltaY = last.deltaY - input.deltaY; - _prototypeProperties(Dot, null, { - resize: { - value: function resize(ctx) { - this._resizeShape(); - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, "circle", 2, x, y, selected, hover); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - return this.options.size + this.options.borderWidth; - }, - writable: true, - configurable: true + var v = getVelocity(deltaTime, deltaX, deltaY); + velocityX = v.x; + velocityY = v.y; + velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; + direction = getDirection(deltaX, deltaY); + + session.lastInterval = input; + } else { + // use latest velocity info if it doesn't overtake a minimum period + velocity = last.velocity; + velocityX = last.velocityX; + velocityY = last.velocityY; + direction = last.direction; } - }); - return Dot; - })(ShapeBase); + input.velocity = velocity; + input.velocityX = velocityX; + input.velocityY = velocityY; + input.direction = direction; + } - module.exports = Dot; + /** + * create a simple clone from the input used for storage of firstInput and firstMultiple + * @param {Object} input + * @returns {Object} clonedInputData + */ + function simpleCloneInputData(input) { + // make a simple copy of the pointers because we will get a reference if we don't + // we only need clientXY for the calculations + var pointers = []; + var i = 0; + while (i < input.pointers.length) { + pointers[i] = { + clientX: round(input.pointers[i].clientX), + clientY: round(input.pointers[i].clientY) + }; + i++; + } -/***/ }, -/* 71 */ -/***/ function(module, exports, __webpack_require__) { + return { + timeStamp: now(), + pointers: pointers, + center: getCenter(pointers), + deltaX: input.deltaX, + deltaY: input.deltaY + }; + } /** - * Created by Alex on 3/18/2015. + * get the center of all the pointers + * @param {Array} pointers + * @return {Object} center contains `x` and `y` properties */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + function getCenter(pointers) { + var pointersLength = pointers.length; - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + // no need to loop when only one touch + if (pointersLength === 1) { + return { + x: round(pointers[0].clientX), + y: round(pointers[0].clientY) + }; + } - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + var x = 0, y = 0, i = 0; + while (i < pointersLength) { + x += pointers[i].clientX; + y += pointers[i].clientY; + i++; + } - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + return { + x: round(x / pointersLength), + y: round(y / pointersLength) + }; + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * calculate the velocity between two points. unit is in px per ms. + * @param {Number} deltaTime + * @param {Number} x + * @param {Number} y + * @return {Object} velocity `x` and `y` + */ + function getVelocity(deltaTime, x, y) { + return { + x: x / deltaTime || 0, + y: y / deltaTime || 0 + }; + } - var NodeBase = _interopRequire(__webpack_require__(63)); + /** + * get the direction between two points + * @param {Number} x + * @param {Number} y + * @return {Number} direction + */ + function getDirection(x, y) { + if (x === y) { + return DIRECTION_NONE; + } - var Ellipse = (function (NodeBase) { - function Ellipse(options, body, labelModule) { - _classCallCheck(this, Ellipse); + if (abs(x) >= abs(y)) { + return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; + } - _get(Object.getPrototypeOf(Ellipse.prototype), "constructor", this).call(this, options, body, labelModule); - } + /** + * calculate the absolute distance between two points + * @param {Object} p1 {x, y} + * @param {Object} p2 {x, y} + * @param {Array} [props] containing x and y keys + * @return {Number} distance + */ + function getDistance(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; - _inherits(Ellipse, NodeBase); + return Math.sqrt((x * x) + (y * y)); + } - _prototypeProperties(Ellipse, null, { - resize: { - value: function resize(ctx, selected) { - if (this.width === undefined) { - var textSize = this.labelModule.getTextSize(ctx, selected); + /** + * calculate the angle between two coordinates + * @param {Object} p1 + * @param {Object} p2 + * @param {Array} [props] containing x and y keys + * @return {Number} angle + */ + function getAngle(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; + return Math.atan2(y, x) * 180 / Math.PI; + } - this.width = textSize.width * 1.5; - this.height = textSize.height * 2; - if (this.width < this.height) { - this.width = this.height; - } - } - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected); - this.left = x - this.width / 2; - this.top = y - this.height / 2; + /** + * calculate the rotation degrees between two pointersets + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} rotation + */ + function getRotation(start, end) { + return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); + } - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + /** + * calculate the scale factor between two pointersets + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} scale + */ + function getScale(start, end) { + return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); + } - ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + var MOUSE_INPUT_MAP = { + mousedown: INPUT_START, + mousemove: INPUT_MOVE, + mouseup: INPUT_END + }; - ctx.lineWidth = selected ? selectionLineWidth : borderWidth; - ctx.lineWidth /= this.body.view.scale; - ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + var MOUSE_ELEMENT_EVENTS = 'mousedown'; + var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; - ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; - ctx.ellipse(this.left, this.top, this.width, this.height); - ctx.fill(); - ctx.stroke(); + /** + * Mouse events input + * @constructor + * @extends Input + */ + function MouseInput() { + this.evEl = MOUSE_ELEMENT_EVENTS; + this.evWin = MOUSE_WINDOW_EVENTS; - this.boundingBox.left = this.left; - this.boundingBox.top = this.top; - this.boundingBox.bottom = this.top + this.height; - this.boundingBox.right = this.left + this.width; + this.allow = true; // used by Input.TouchMouse to disable mouse events + this.pressed = false; // mousedown state + Input.apply(this, arguments); + } - this.labelModule.draw(ctx, x, y, selected); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); - }, - writable: true, - configurable: true - } - }); + inherit(MouseInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function MEhandler(ev) { + var eventType = MOUSE_INPUT_MAP[ev.type]; - return Ellipse; - })(NodeBase); + // on start we want to have the left mouse button down + if (eventType & INPUT_START && ev.button === 0) { + this.pressed = true; + } - module.exports = Ellipse; + if (eventType & INPUT_MOVE && ev.which !== 1) { + eventType = INPUT_END; + } -/***/ }, -/* 72 */ -/***/ function(module, exports, __webpack_require__) { + // mouse must be down, and mouse events are allowed (see the TouchMouse input) + if (!this.pressed || !this.allow) { + return; + } - /** - * Created by Alex on 3/18/2015. - */ - "use strict"; + if (eventType & INPUT_END) { + this.pressed = false; + } - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + this.callback(this.manager, eventType, { + pointers: [ev], + changedPointers: [ev], + pointerType: INPUT_TYPE_MOUSE, + srcEvent: ev + }); + } + }); - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var POINTER_INPUT_MAP = { + pointerdown: INPUT_START, + pointermove: INPUT_MOVE, + pointerup: INPUT_END, + pointercancel: INPUT_CANCEL, + pointerout: INPUT_CANCEL + }; - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + // in IE10 the pointer types is defined as an enum + var IE10_POINTER_TYPE_ENUM = { + 2: INPUT_TYPE_TOUCH, + 3: INPUT_TYPE_PEN, + 4: INPUT_TYPE_MOUSE, + 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 + }; - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + var POINTER_ELEMENT_EVENTS = 'pointerdown'; + var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // IE10 has prefixed support, and case-sensitive + if (window.MSPointerEvent) { + POINTER_ELEMENT_EVENTS = 'MSPointerDown'; + POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; + } - var NodeBase = _interopRequire(__webpack_require__(63)); + /** + * Pointer events input + * @constructor + * @extends Input + */ + function PointerEventInput() { + this.evEl = POINTER_ELEMENT_EVENTS; + this.evWin = POINTER_WINDOW_EVENTS; - var Icon = (function (NodeBase) { - function Icon(options, body, labelModule) { - _classCallCheck(this, Icon); + Input.apply(this, arguments); - _get(Object.getPrototypeOf(Icon.prototype), "constructor", this).call(this, options, body, labelModule); - } + this.store = (this.manager.session.pointerEvents = []); + } - _inherits(Icon, NodeBase); + inherit(PointerEventInput, Input, { + /** + * handle mouse events + * @param {Object} ev + */ + handler: function PEhandler(ev) { + var store = this.store; + var removePointer = false; - _prototypeProperties(Icon, null, { - resize: { - value: function resize(ctx) { - if (this.width === undefined) { - var margin = 5; - var iconSize = { - width: Number(this.options.icon.size), - height: Number(this.options.icon.size) - }; - this.width = iconSize.width + 2 * margin; - this.height = iconSize.height + 2 * margin; - } - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx); - this.options.icon.size = this.options.icon.size || 50; + var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); + var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; + var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - this.left = x - this.width * 0.5; - this.top = y - this.height * 0.5; - this._icon(ctx, x, y, selected); + var isTouch = (pointerType == INPUT_TYPE_TOUCH); + // get index of the event in the store + var storeIndex = inArray(store, ev.pointerId, 'pointerId'); - this.boundingBox.top = y - this.options.icon.size * 0.5; - this.boundingBox.left = x - this.options.icon.size * 0.5; - this.boundingBox.right = x + this.options.icon.size * 0.5; - this.boundingBox.bottom = y + this.options.icon.size * 0.5; + // start and mouse must be down + if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { + if (storeIndex < 0) { + store.push(ev); + storeIndex = store.length - 1; + } + } else if (eventType & (INPUT_END | INPUT_CANCEL)) { + removePointer = true; + } - if (this.options.label !== undefined) { - var iconTextSpacing = 5; - this.labelModule.draw(ctx, x, y + this.height * 0.5 + iconTextSpacing, selected); - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); + // it not found, so the pointer hasn't been down (so it's probably a hover) + if (storeIndex < 0) { + return; } - }, - writable: true, - configurable: true - }, - _icon: { - value: function _icon(ctx, x, y, selected) { - var iconSize = Number(this.options.icon.size); - var relativeIconSize = iconSize * this.body.view.scale; - if (this.options.icon.code && relativeIconSize > this.options.scaling.label.drawThreshold - 1) { - ctx.font = (selected ? "bold " : "") + iconSize + "px " + this.options.icon.face; + // update the event in the store + store[storeIndex] = ev; - // draw icon - ctx.fillStyle = this.options.icon.color || "black"; - ctx.textAlign = "center"; - ctx.textBaseline = "middle"; - ctx.fillText(this.options.icon.code, x, y); - } - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - this._distanceToBorder(angle); - }, - writable: true, - configurable: true - } - }); + this.callback(this.manager, eventType, { + pointers: store, + changedPointers: [ev], + pointerType: pointerType, + srcEvent: ev + }); - return Icon; - })(NodeBase); + if (removePointer) { + // remove from the store + store.splice(storeIndex, 1); + } + } + }); - module.exports = Icon; + var SINGLE_TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL + }; -/***/ }, -/* 73 */ -/***/ function(module, exports, __webpack_require__) { + var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; + var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; /** - * Created by Alex on 3/18/2015. + * Touch events input + * @constructor + * @extends Input */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + function SingleTouchInput() { + this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; + this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; + this.started = false; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + Input.apply(this, arguments); + } - var CircleImageBase = _interopRequire(__webpack_require__(65)); + inherit(SingleTouchInput, Input, { + handler: function TEhandler(ev) { + var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; - var Image = (function (CircleImageBase) { - function Image(options, body, labelModule, imageObj) { - _classCallCheck(this, Image); + // should we handle the touch events? + if (type === INPUT_START) { + this.started = true; + } - _get(Object.getPrototypeOf(Image.prototype), "constructor", this).call(this, options, body, labelModule); - this.imageObj = imageObj; - } + if (!this.started) { + return; + } - _inherits(Image, CircleImageBase); + var touches = normalizeSingleTouches.call(this, ev, type); - _prototypeProperties(Image, null, { - resize: { - value: function resize() { - if (!this.width || !this.height) { - // undefined or 0 - var width, height; - if (this.value) { - var scale = this.imageObj.height / this.imageObj.width; - if (scale !== undefined) { - width = this.options.size || this.imageObj.width; - height = this.options.size * scale || this.imageObj.height; - } else { - width = 0; - height = 0; - } - } else { - width = this.imageObj.width; - height = this.imageObj.height; - } - this.width = width; - this.height = height; + // when done, reset the started state + if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { + this.started = false; } - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx); - this.left = x - this.width / 2; - this.top = y - this.height / 2; - this._drawImageAtPosition(ctx); + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); + } + }); - this.boundingBox.top = this.top; - this.boundingBox.left = this.left; - this.boundingBox.right = this.left + this.width; - this.boundingBox.bottom = this.top + this.height; + /** + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] + */ + function normalizeSingleTouches(ev, type) { + var all = toArray(ev.touches); + var changed = toArray(ev.changedTouches); - this._drawImageLabel(ctx, x, y, selected || hover); - this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); - this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); - this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - var a = this.width / 2; - var b = this.height / 2; - var w = Math.sin(angle) * a; - var h = Math.cos(angle) * b; - return a * b / Math.sqrt(w * w + h * h); - }, - writable: true, - configurable: true + if (type & (INPUT_END | INPUT_CANCEL)) { + all = uniqueArray(all.concat(changed), 'identifier', true); } - }); - return Image; - })(CircleImageBase); + return [all, changed]; + } - module.exports = Image; + var TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL + }; -/***/ }, -/* 74 */ -/***/ function(module, exports, __webpack_require__) { + var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; /** - * Created by Alex on 3/18/2015. + * Multi-user touch events input + * @constructor + * @extends Input */ - "use strict"; + function TouchInput() { + this.evTarget = TOUCH_TARGET_EVENTS; + this.targetIds = {}; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + Input.apply(this, arguments); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + inherit(TouchInput, Input, { + handler: function MTEhandler(ev) { + var type = TOUCH_INPUT_MAP[ev.type]; + var touches = getTouches.call(this, ev, type); + if (!touches) { + return; + } - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); + } + }); - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + /** + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] + */ + function getTouches(ev, type) { + var allTouches = toArray(ev.touches); + var targetIds = this.targetIds; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // when there is only one touch, the process can be simplified + if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { + targetIds[allTouches[0].identifier] = true; + return [allTouches, allTouches]; + } - var ShapeBase = _interopRequire(__webpack_require__(69)); + var i, + targetTouches, + changedTouches = toArray(ev.changedTouches), + changedTargetTouches = [], + target = this.target; - var Square = (function (ShapeBase) { - function Square(options, body, labelModule) { - _classCallCheck(this, Square); + // get target touches from touches + targetTouches = allTouches.filter(function(touch) { + return hasParent(touch.target, target); + }); - _get(Object.getPrototypeOf(Square.prototype), "constructor", this).call(this, options, body, labelModule); - } + // collect touches + if (type === INPUT_START) { + i = 0; + while (i < targetTouches.length) { + targetIds[targetTouches[i].identifier] = true; + i++; + } + } - _inherits(Square, ShapeBase); + // filter changed touches to only contain touches that exist in the collected target ids + i = 0; + while (i < changedTouches.length) { + if (targetIds[changedTouches[i].identifier]) { + changedTargetTouches.push(changedTouches[i]); + } - _prototypeProperties(Square, null, { - resize: { - value: function resize() { - this._resizeShape(); - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, "square", 2, x, y, selected, hover); - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true + // cleanup removed touches + if (type & (INPUT_END | INPUT_CANCEL)) { + delete targetIds[changedTouches[i].identifier]; + } + i++; } - }); - - return Square; - })(ShapeBase); - module.exports = Square; + if (!changedTargetTouches.length) { + return; + } -/***/ }, -/* 75 */ -/***/ function(module, exports, __webpack_require__) { + return [ + // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' + uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), + changedTargetTouches + ]; + } /** - * Created by Alex on 3/18/2015. + * Combined touch and mouse input + * + * Touch has a higher priority then mouse, and while touching no mouse events are allowed. + * This because touch devices also emit mouse events while doing a touch. + * + * @constructor + * @extends Input */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + function TouchMouseInput() { + Input.apply(this, arguments); - var ShapeBase = _interopRequire(__webpack_require__(69)); + var handler = bindFn(this.handler, this); + this.touch = new TouchInput(this.manager, handler); + this.mouse = new MouseInput(this.manager, handler); + } - var Star = (function (ShapeBase) { - function Star(options, body, labelModule) { - _classCallCheck(this, Star); + inherit(TouchMouseInput, Input, { + /** + * handle mouse and touch events + * @param {Hammer} manager + * @param {String} inputEvent + * @param {Object} inputData + */ + handler: function TMEhandler(manager, inputEvent, inputData) { + var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), + isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - _get(Object.getPrototypeOf(Star.prototype), "constructor", this).call(this, options, body, labelModule); - } + // when we're in a touch event, so block all upcoming mouse events + // most mobile browser also emit mouseevents, right after touchstart + if (isTouch) { + this.mouse.allow = false; + } else if (isMouse && !this.mouse.allow) { + return; + } - _inherits(Star, ShapeBase); + // reset the allowMouse when we're done + if (inputEvent & (INPUT_END | INPUT_CANCEL)) { + this.mouse.allow = true; + } - _prototypeProperties(Star, null, { - resize: { - value: function resize(ctx) { - this._resizeShape(); - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, "star", 4, x, y, selected, hover); - }, - writable: true, - configurable: true + this.callback(manager, inputEvent, inputData); }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true - } - }); - return Star; - })(ShapeBase); + /** + * remove the event listeners + */ + destroy: function destroy() { + this.touch.destroy(); + this.mouse.destroy(); + } + }); - module.exports = Star; + var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); + var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; -/***/ }, -/* 76 */ -/***/ function(module, exports, __webpack_require__) { + // magical touchAction value + var TOUCH_ACTION_COMPUTE = 'compute'; + var TOUCH_ACTION_AUTO = 'auto'; + var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented + var TOUCH_ACTION_NONE = 'none'; + var TOUCH_ACTION_PAN_X = 'pan-x'; + var TOUCH_ACTION_PAN_Y = 'pan-y'; /** - * Created by Alex on 3/18/2015. + * Touch Action + * sets the touchAction property or uses the js alternative + * @param {Manager} manager + * @param {String} value + * @constructor */ - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + function TouchAction(manager, value) { + this.manager = manager; + this.set(value); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + TouchAction.prototype = { + /** + * set the touchAction value on the element or enable the polyfill + * @param {String} value + */ + set: function(value) { + // find out the touch-action by the event handlers + if (value == TOUCH_ACTION_COMPUTE) { + value = this.compute(); + } - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + if (NATIVE_TOUCH_ACTION) { + this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; + } + this.actions = value.toLowerCase().trim(); + }, - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + /** + * just re-set the touchAction value + */ + update: function() { + this.set(this.manager.options.touchAction); + }, - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * compute the value for the touchAction property based on the recognizer's settings + * @returns {String} value + */ + compute: function() { + var actions = []; + each(this.manager.recognizers, function(recognizer) { + if (boolOrFn(recognizer.options.enable, [recognizer])) { + actions = actions.concat(recognizer.getTouchAction()); + } + }); + return cleanTouchActions(actions.join(' ')); + }, - var NodeBase = _interopRequire(__webpack_require__(63)); + /** + * this method is called on each input cycle and provides the preventing of the browser behavior + * @param {Object} input + */ + preventDefaults: function(input) { + // not needed with native support for the touchAction property + if (NATIVE_TOUCH_ACTION) { + return; + } - var Text = (function (NodeBase) { - function Text(options, body, labelModule) { - _classCallCheck(this, Text); + var srcEvent = input.srcEvent; + var direction = input.offsetDirection; - _get(Object.getPrototypeOf(Text.prototype), "constructor", this).call(this, options, body, labelModule); - } + // if the touch action did prevented once this session + if (this.manager.session.prevented) { + srcEvent.preventDefault(); + return; + } - _inherits(Text, NodeBase); + var actions = this.actions; + var hasNone = inStr(actions, TOUCH_ACTION_NONE); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - _prototypeProperties(Text, null, { - resize: { - value: function resize(ctx, selected) { - if (this.width === undefined) { - var margin = 5; - var textSize = this.labelModule.getTextSize(ctx, selected); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; + if (hasNone || + (hasPanY && direction & DIRECTION_HORIZONTAL) || + (hasPanX && direction & DIRECTION_VERTICAL)) { + return this.preventSrc(srcEvent); } - }, - writable: true, - configurable: true }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this.resize(ctx, selected || hover); - this.left = x - this.width / 2; - this.top = y - this.height / 2; - this.labelModule.draw(ctx, x, y, selected || hover); + /** + * call preventDefault to prevent the browser's default behavior (scrolling in most cases) + * @param {Object} srcEvent + */ + preventSrc: function(srcEvent) { + this.manager.session.prevented = true; + srcEvent.preventDefault(); + } + }; - this.boundingBox.top = this.top; - this.boundingBox.left = this.left; - this.boundingBox.right = this.left + this.width; - this.boundingBox.bottom = this.top + this.height; - }, - writable: true, - configurable: true - }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - this.resize(ctx); - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true + /** + * when the touchActions are collected they are not a valid value, so we need to clean things up. * + * @param {String} actions + * @returns {*} + */ + function cleanTouchActions(actions) { + // none + if (inStr(actions, TOUCH_ACTION_NONE)) { + return TOUCH_ACTION_NONE; } - }); - return Text; - })(NodeBase); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - module.exports = Text; + // pan-x and pan-y can be combined + if (hasPanX && hasPanY) { + return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; + } + + // pan-x OR pan-y + if (hasPanX || hasPanY) { + return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; + } + + // manipulation + if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { + return TOUCH_ACTION_MANIPULATION; + } -/***/ }, -/* 77 */ -/***/ function(module, exports, __webpack_require__) { + return TOUCH_ACTION_AUTO; + } /** - * Created by Alex on 3/18/2015. + * Recognizer flow explained; * + * All recognizers have the initial state of POSSIBLE when a input session starts. + * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * Example session for mouse-input: mousedown -> mousemove -> mouseup + * + * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed + * which determines with state it should be. + * + * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to + * POSSIBLE to give it another change on the next cycle. + * + * Possible + * | + * +-----+---------------+ + * | | + * +-----+-----+ | + * | | | + * Failed Cancelled | + * +-------+------+ + * | | + * Recognized Began + * | + * Changed + * | + * Ended/Recognized */ - "use strict"; + var STATE_POSSIBLE = 1; + var STATE_BEGAN = 2; + var STATE_CHANGED = 4; + var STATE_ENDED = 8; + var STATE_RECOGNIZED = STATE_ENDED; + var STATE_CANCELLED = 16; + var STATE_FAILED = 32; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + /** + * Recognizer + * Every recognizer needs to extend from this class. + * @constructor + * @param {Object} options + */ + function Recognizer(options) { + this.id = uniqueId(); - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + this.manager = null; + this.options = merge(options || {}, this.defaults); - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + // default is enable true + this.options.enable = ifUndefined(this.options.enable, true); - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + this.state = STATE_POSSIBLE; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + this.simultaneous = {}; + this.requireFail = []; + } - var ShapeBase = _interopRequire(__webpack_require__(69)); + Recognizer.prototype = { + /** + * @virtual + * @type {Object} + */ + defaults: {}, - var Triangle = (function (ShapeBase) { - function Triangle(options, body, labelModule) { - _classCallCheck(this, Triangle); + /** + * set options + * @param {Object} options + * @return {Recognizer} + */ + set: function(options) { + extend(this.options, options); - _get(Object.getPrototypeOf(Triangle.prototype), "constructor", this).call(this, options, body, labelModule); - } + // also update the touchAction, in case something changed about the directions/enabled state + this.manager && this.manager.touchAction.update(); + return this; + }, - _inherits(Triangle, ShapeBase); + /** + * recognize simultaneous with an other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + recognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { + return this; + } - _prototypeProperties(Triangle, null, { - resize: { - value: function resize(ctx) { - this._resizeShape(); - }, - writable: true, - configurable: true - }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, "triangle", 3, x, y, selected, hover); - }, - writable: true, - configurable: true + var simultaneous = this.simultaneous; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (!simultaneous[otherRecognizer.id]) { + simultaneous[otherRecognizer.id] = otherRecognizer; + otherRecognizer.recognizeWith(this); + } + return this; }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true - } - }); - return Triangle; - })(ShapeBase); + /** + * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRecognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { + return this; + } - module.exports = Triangle; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + delete this.simultaneous[otherRecognizer.id]; + return this; + }, -/***/ }, -/* 78 */ -/***/ function(module, exports, __webpack_require__) { + /** + * recognizer can only run when an other is failing + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + requireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { + return this; + } - /** - * Created by Alex on 3/18/2015. - */ - "use strict"; + var requireFail = this.requireFail; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (inArray(requireFail, otherRecognizer) === -1) { + requireFail.push(otherRecognizer); + otherRecognizer.requireFailure(this); + } + return this; + }, - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + /** + * drop the requireFailure link. it does not remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRequireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { + return this; + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + var index = inArray(this.requireFail, otherRecognizer); + if (index > -1) { + this.requireFail.splice(index, 1); + } + return this; + }, - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + /** + * has require failures boolean + * @returns {boolean} + */ + hasRequireFailures: function() { + return this.requireFail.length > 0; + }, - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + /** + * if the recognizer can recognize simultaneous with an other recognizer + * @param {Recognizer} otherRecognizer + * @returns {Boolean} + */ + canRecognizeWith: function(otherRecognizer) { + return !!this.simultaneous[otherRecognizer.id]; + }, - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * You should use `tryEmit` instead of `emit` directly to check + * that all the needed recognizers has failed before emitting. + * @param {Object} input + */ + emit: function(input) { + var self = this; + var state = this.state; - var ShapeBase = _interopRequire(__webpack_require__(69)); + function emit(withState) { + self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); + } - var TriangleDown = (function (ShapeBase) { - function TriangleDown(options, body, labelModule) { - _classCallCheck(this, TriangleDown); + // 'panstart' and 'panmove' + if (state < STATE_ENDED) { + emit(true); + } - _get(Object.getPrototypeOf(TriangleDown.prototype), "constructor", this).call(this, options, body, labelModule); - } + emit(); // simple 'eventName' events - _inherits(TriangleDown, ShapeBase); + // panend and pancancel + if (state >= STATE_ENDED) { + emit(true); + } + }, - _prototypeProperties(TriangleDown, null, { - resize: { - value: function resize(ctx) { - this._resizeShape(); - }, - writable: true, - configurable: true + /** + * Check that all the require failure recognizers has failed, + * if true, it emits a gesture event, + * otherwise, setup the state to FAILED. + * @param {Object} input + */ + tryEmit: function(input) { + if (this.canEmit()) { + return this.emit(input); + } + // it's failing anyway + this.state = STATE_FAILED; }, - draw: { - value: function draw(ctx, x, y, selected, hover) { - this._drawShape(ctx, "triangleDown", 3, x, y, selected, hover); - }, - writable: true, - configurable: true + + /** + * can we emit? + * @returns {boolean} + */ + canEmit: function() { + var i = 0; + while (i < this.requireFail.length) { + if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { + return false; + } + i++; + } + return true; }, - distanceToBorder: { - value: function distanceToBorder(ctx, angle) { - return this._distanceToBorder(angle); - }, - writable: true, - configurable: true - } - }); - return TriangleDown; - })(ShapeBase); + /** + * update the recognizer + * @param {Object} inputData + */ + recognize: function(inputData) { + // make a new copy of the inputData + // so we can change the inputData without messing up the other recognizers + var inputDataClone = extend({}, inputData); - module.exports = TriangleDown; + // is is enabled and allow recognizing? + if (!boolOrFn(this.options.enable, [this, inputDataClone])) { + this.reset(); + this.state = STATE_FAILED; + return; + } -/***/ }, -/* 79 */ -/***/ function(module, exports, __webpack_require__) { + // reset when we've reached the end + if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { + this.state = STATE_POSSIBLE; + } - "use strict"; + this.state = this.process(inputDataClone); - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + // the recognizer has recognized a gesture + // so trigger an event + if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { + this.tryEmit(inputDataClone); + } + }, - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + /** + * return the state of the recognizer + * the actual recognizing happens in this method + * @virtual + * @param {Object} inputData + * @returns {Const} STATE + */ + process: function(inputData) { }, // jshint ignore:line - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * return the preferred touch-action + * @virtual + * @returns {Array} + */ + getTouchAction: function() { }, + + /** + * called when the gesture isn't allowed to recognize + * like when another is being recognized or it is disabled + * @virtual + */ + reset: function() { } + }; /** - * Created by Alex on 3/4/2015. + * get a usable string, used as event postfix + * @param {Const} state + * @returns {String} state */ + function stateStr(state) { + if (state & STATE_CANCELLED) { + return 'cancel'; + } else if (state & STATE_ENDED) { + return 'end'; + } else if (state & STATE_CHANGED) { + return 'move'; + } else if (state & STATE_BEGAN) { + return 'start'; + } + return ''; + } + /** + * direction cons to string + * @param {Const} direction + * @returns {String} + */ + function directionStr(direction) { + if (direction == DIRECTION_DOWN) { + return 'down'; + } else if (direction == DIRECTION_UP) { + return 'up'; + } else if (direction == DIRECTION_LEFT) { + return 'left'; + } else if (direction == DIRECTION_RIGHT) { + return 'right'; + } + return ''; + } - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(9); - - var Edge = _interopRequire(__webpack_require__(80)); - - var EdgesHandler = (function () { - function EdgesHandler(body, images, groups) { - var _this = this; - _classCallCheck(this, EdgesHandler); - - this.body = body; - this.images = images; - this.groups = groups; + /** + * get a recognizer by name if it is bound to a manager + * @param {Recognizer|String} otherRecognizer + * @param {Recognizer} recognizer + * @returns {Recognizer} + */ + function getRecognizerByNameIfManager(otherRecognizer, recognizer) { + var manager = recognizer.manager; + if (manager) { + return manager.get(otherRecognizer); + } + return otherRecognizer; + } - // create the edge API in the body container - this.body.functions.createEdge = this.create.bind(this); + /** + * This recognizer is just used as a base for the simple attribute recognizers. + * @constructor + * @extends Recognizer + */ + function AttrRecognizer() { + Recognizer.apply(this, arguments); + } - this.edgesListeners = { - add: function (event, params) { - _this.add(params.items); - }, - update: function (event, params) { - _this.update(params.items); - }, - remove: function (event, params) { - _this.remove(params.items); - } - }; + inherit(AttrRecognizer, Recognizer, { + /** + * @namespace + * @memberof AttrRecognizer + */ + defaults: { + /** + * @type {Number} + * @default 1 + */ + pointers: 1 + }, - this.options = {}; - this.defaultOptions = { - arrows: { - to: { enabled: false, scaleFactor: 1 }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} - middle: { enabled: false, scaleFactor: 1 }, - from: { enabled: false, scaleFactor: 1 } - }, - color: { - color: "#848484", - highlight: "#848484", - hover: "#848484", - inherit: { - enabled: true, - source: "from", // from / true - useGradients: false // release in 4.0 - }, - opacity: 1 - }, - dashes: { - enabled: false, - preset: "dotted", - length: 10, - gap: 5, - altLength: undefined - }, - font: { - color: "#343434", - size: 14, // px - face: "arial", - background: "none", - stroke: 1, // px - strokeColor: "#ffffff", - align: "horizontal" - }, - hidden: false, - hoverWidth: 1.5, - label: undefined, - length: undefined, - physics: true, - scaling: { - min: 1, - max: 15, - label: { - enabled: true, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 3 - }, - customScalingFunction: function (min, max, total, value) { - if (max == min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } - } - }, - selfReferenceSize: 20, - smooth: { - enabled: true, - dynamic: true, - type: "continuous", - roundness: 0.5 - }, - title: undefined, - width: 1, - widthSelectionMultiplier: 2, - value: 1 - }; + /** + * Used to check if it the recognizer receives valid input, like input.distance > 10. + * @memberof AttrRecognizer + * @param {Object} input + * @returns {Boolean} recognized + */ + attrTest: function(input) { + var optionPointers = this.options.pointers; + return optionPointers === 0 || input.pointers.length === optionPointers; + }, - util.extend(this.options, this.defaultOptions); + /** + * Process the input and return the state for the recognizer + * @memberof AttrRecognizer + * @param {Object} input + * @returns {*} State + */ + process: function(input) { + var state = this.state; + var eventType = input.eventType; + var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); + var isValid = this.attrTest(input); - // this allows external modules to force all dynamic curves to turn static. - this.body.emitter.on("_forceDisableDynamicCurves", function (type) { - var emitChange = false; - for (var edgeId in _this.body.edges) { - if (_this.body.edges.hasOwnProperty(edgeId)) { - var edgeOptions = _this.body.edges[edgeId].options.smooth; - if (edgeOptions.enabled === true && edgeOptions.dynamic === true) { - if (type === undefined) { - edge.setOptions({ smooth: false }); - } else { - edge.setOptions({ smooth: { dynamic: false, type: type } }); + // on cancel input and we've recognized before, return STATE_CANCELLED + if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { + return state | STATE_CANCELLED; + } else if (isRecognized || isValid) { + if (eventType & INPUT_END) { + return state | STATE_ENDED; + } else if (!(state & STATE_BEGAN)) { + return STATE_BEGAN; } - emitChange = true; - } + return state | STATE_CHANGED; } - } - if (emitChange === true) { - _this.body.emitter.emit("_dataChanged"); - } - }); + return STATE_FAILED; + } + }); - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on("_dataUpdated", function () { - _this.reconnectEdges(); - _this.markAllEdgesAsDirty(); - }); - } + /** + * Pan + * Recognized when the pointer is down and moved in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function PanRecognizer() { + AttrRecognizer.apply(this, arguments); - _prototypeProperties(EdgesHandler, null, { - setOptions: { - value: function setOptions(options) { - if (options !== undefined) { - var fields = ["font", "from", "hidden", "hoverWidth", "label", "length", "line", "opacity", "physics", "selfReferenceSize", "to", "title", "value", "width", "widthMin", "widthMax", "widthSelectionMultiplier"]; - util.selectiveExtend(fields, this.options, options); - util.mergeOptions(this.options, options, "smooth"); - util.mergeOptions(this.options, options, "dashes"); + this.pX = null; + this.pY = null; + } - // set the scaling options - if (options.scaling !== undefined) { - if (options.scaling.min !== undefined) { - this.options.scaling.min = options.scaling.min; - } - if (options.scaling.max !== undefined) { - this.options.scaling.max = options.scaling.max; - } - util.mergeOptions(this.options.scaling, options.scaling, "label"); - } + inherit(PanRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PanRecognizer + */ + defaults: { + event: 'pan', + threshold: 10, + pointers: 1, + direction: DIRECTION_ALL + }, + getTouchAction: function() { + var direction = this.options.direction; + var actions = []; + if (direction & DIRECTION_HORIZONTAL) { + actions.push(TOUCH_ACTION_PAN_Y); + } + if (direction & DIRECTION_VERTICAL) { + actions.push(TOUCH_ACTION_PAN_X); + } + return actions; + }, - // hanlde multiple input cases for arrows - if (options.arrows !== undefined) { - if (typeof options.arrows === "string") { - var arrows = options.arrows.toLowerCase(); - if (arrows.indexOf("to") != -1) { - this.options.arrows.to.enabled = true; - } - if (arrows.indexOf("middle") != -1) { - this.options.arrows.middle.enabled = true; - } - if (arrows.indexOf("from") != -1) { - this.options.arrows.from.enabled = true; - } - } else if (typeof options.arrows === "object") { - util.mergeOptions(this.options.arrows, options.arrows, "to"); - util.mergeOptions(this.options.arrows, options.arrows, "middle"); - util.mergeOptions(this.options.arrows, options.arrows, "from"); + directionTest: function(input) { + var options = this.options; + var hasMoved = true; + var distance = input.distance; + var direction = input.direction; + var x = input.deltaX; + var y = input.deltaY; + + // lock to axis? + if (!(direction & options.direction)) { + if (options.direction & DIRECTION_HORIZONTAL) { + direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + hasMoved = x != this.pX; + distance = Math.abs(input.deltaX); } else { - throw new Error("The arrow options can only be an object or a string. Refer to the documentation. You used:" + JSON.stringify(options.arrows)); + direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; + hasMoved = y != this.pY; + distance = Math.abs(input.deltaY); } - } + } + input.direction = direction; + return hasMoved && distance > options.threshold && direction & options.direction; + }, + attrTest: function(input) { + return AttrRecognizer.prototype.attrTest.call(this, input) && + (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); + }, - // hanlde multiple input cases for color - if (options.color !== undefined) { - if (util.isString(options.color)) { - util.assignAllKeys(this.options.color, options.color); - this.options.color.inherit.enabled = false; - } else { - if (typeof options.color === "object") { - var colorsDefined = false; - if (options.color.color !== undefined) { - this.options.color.color = options.color.color;colorsDefined = true; - } - if (options.color.highlight !== undefined) { - this.options.color.highlight = options.color.highlight;colorsDefined = true; - } - if (options.color.hover !== undefined) { - this.options.color.hover = options.color.hover;colorsDefined = true; - } - if (options.color.opacity !== undefined) { - this.options.color.opacity = options.color.opacity; - } + emit: function(input) { + this.pX = input.deltaX; + this.pY = input.deltaY; - if (options.color.inherit === undefined && colorsDefined === true) { - this.options.color.inherit.enabled = false; - } - } - } - util.mergeOptions(this.options.color, options.color, "inherit"); - this.markAllEdgesAsDirty(); - } + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } - // update smooth settings in all edges - var dataChanged = false; - if (options.smooth !== undefined) { - for (var edgeId in this.body.edges) { - if (this.body.edges.hasOwnProperty(edgeId)) { - dataChanged = this.body.edges[edgeId].updateEdgeType() || dataChanged; - } - } - } + this._super.emit.call(this, input); + } + }); - // update fonts in all edges - if (options.font) { - if (typeof options.font === "string") { - var optionsArray = options.font.split(" "); - this.options.font.size = optionsArray[0].replace("px", ""); - this.options.font.face = optionsArray[1]; - this.options.font.color = optionsArray[2]; - } else if (typeof options.font == "object") { - this.options.font = util.bridgeObject(options.font); - } - this.options.font.size = Number(this.options.font.size); + /** + * Pinch + * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). + * @constructor + * @extends AttrRecognizer + */ + function PinchRecognizer() { + AttrRecognizer.apply(this, arguments); + } - for (var edgeId in this.body.edges) { - if (this.body.edges.hasOwnProperty(edgeId)) { - this.body.edges[edgeId].updateLabelModule(); - } - } - } + inherit(PinchRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'pinch', + threshold: 0, + pointers: 2 + }, - // update the state of the variables if needed - if (options.hidden !== undefined || options.physics !== undefined || dataChanged === true) { - this.body.emitter.emit("_dataChanged"); - } + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, + + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + }, + + emit: function(input) { + this._super.emit.call(this, input); + if (input.scale !== 1) { + var inOut = input.scale < 1 ? 'in' : 'out'; + this.manager.emit(this.options.event + inOut, input); } - }, - writable: true, - configurable: true + } + }); + + /** + * Press + * Recognized when the pointer is down for x ms without any movement. + * @constructor + * @extends Recognizer + */ + function PressRecognizer() { + Recognizer.apply(this, arguments); + + this._timer = null; + this._input = null; + } + + inherit(PressRecognizer, Recognizer, { + /** + * @namespace + * @memberof PressRecognizer + */ + defaults: { + event: 'press', + pointers: 1, + time: 500, // minimal time of the pointer to be pressed + threshold: 5 // a minimal movement is ok, but keep it low }, - setData: { + getTouchAction: function() { + return [TOUCH_ACTION_AUTO]; + }, - /** - * Load edges by reading the data table - * @param {Array | DataSet | DataView} edges The data containing the edges. - * @private - * @private - */ - value: function setData(edges) { - var _this = this; - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var oldEdgesData = this.body.data.edges; + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTime = input.deltaTime > options.time; - if (edges instanceof DataSet || edges instanceof DataView) { - this.body.data.edges = edges; - } else if (Array.isArray(edges)) { - this.body.data.edges = new DataSet(); - this.body.data.edges.add(edges); - } else if (!edges) { - this.body.data.edges = new DataSet(); - } else { - throw new TypeError("Array or DataSet expected"); - } + this._input = input; - // TODO: is this null or undefined or false? - if (oldEdgesData) { - // unsubscribe from old dataset - util.forEach(this.edgesListeners, function (callback, event) { - oldEdgesData.off(event, callback); - }); + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { + this.reset(); + } else if (input.eventType & INPUT_START) { + this.reset(); + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.time, this); + } else if (input.eventType & INPUT_END) { + return STATE_RECOGNIZED; } + return STATE_FAILED; + }, - // remove drawn edges - this.body.edges = {}; - - // TODO: is this null or undefined or false? - if (this.body.data.edges) { - // subscribe to new dataset - util.forEach(this.edgesListeners, function (callback, event) { - _this.body.data.edges.on(event, callback); - }); + reset: function() { + clearTimeout(this._timer); + }, - // draw all new nodes - var ids = this.body.data.edges.getIds(); - this.add(ids, true); + emit: function(input) { + if (this.state !== STATE_RECOGNIZED) { + return; } - if (doNotEmit === false) { - this.body.emitter.emit("_dataChanged"); + if (input && (input.eventType & INPUT_END)) { + this.manager.emit(this.options.event + 'up', input); + } else { + this._input.timeStamp = now(); + this.manager.emit(this.options.event, this._input); } - }, - writable: true, - configurable: true - }, - add: { + } + }); + /** + * Rotate + * Recognized when two or more pointer are moving in a circular motion. + * @constructor + * @extends AttrRecognizer + */ + function RotateRecognizer() { + AttrRecognizer.apply(this, arguments); + } - /** - * Add edges - * @param {Number[] | String[]} ids - * @private - */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var edges = this.body.edges; - var edgesData = this.body.data.edges; + inherit(RotateRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof RotateRecognizer + */ + defaults: { + event: 'rotate', + threshold: 0, + pointers: 2 + }, - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - var oldEdge = edges[id]; - if (oldEdge) { - oldEdge.disconnect(); - } + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); + } + }); - var data = edgesData.get(id, { showInternalIds: true }); - edges[id] = this.create(data); - } + /** + * Swipe + * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function SwipeRecognizer() { + AttrRecognizer.apply(this, arguments); + } - if (doNotEmit === false) { - this.body.emitter.emit("_dataChanged"); - } - }, - writable: true, - configurable: true + inherit(SwipeRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof SwipeRecognizer + */ + defaults: { + event: 'swipe', + threshold: 10, + velocity: 0.65, + direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, + pointers: 1 }, - update: { + getTouchAction: function() { + return PanRecognizer.prototype.getTouchAction.call(this); + }, + attrTest: function(input) { + var direction = this.options.direction; + var velocity; - /** - * Update existing edges, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - value: function update(ids) { - var edges = this.body.edges; - var edgesData = this.body.data.edges; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var data = edgesData.get(id); - var edge = edges[id]; - if (edge === null) { - // update edge - edge.disconnect(); - dataChanged = edge.setOptions(data) || dataChanged; // if a support node is added, data can be changed. - edge.connect(); - } else { - // create edge - this.body.edges[id] = this.create(data); - dataChanged = true; - } + if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { + velocity = input.velocity; + } else if (direction & DIRECTION_HORIZONTAL) { + velocity = input.velocityX; + } else if (direction & DIRECTION_VERTICAL) { + velocity = input.velocityY; } - if (dataChanged === true) { - this.body.emitter.emit("_dataChanged"); - } else { - this.body.emitter.emit("_dataUpdated"); + return this._super.attrTest.call(this, input) && + direction & input.direction && + input.distance > this.options.threshold && + abs(velocity) > this.options.velocity && input.eventType & INPUT_END; + }, + + emit: function(input) { + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); } - }, - writable: true, - configurable: true + + this.manager.emit(this.options.event, input); + } + }); + + /** + * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * between the given interval and position. The delay option can be used to recognize multi-taps without firing + * a single tap. + * + * The eventData from the emitted event contains the property `tapCount`, which contains the amount of + * multi-taps being recognized. + * @constructor + * @extends Recognizer + */ + function TapRecognizer() { + Recognizer.apply(this, arguments); + + // previous time and center, + // used for tap counting + this.pTime = false; + this.pCenter = false; + + this._timer = null; + this._input = null; + this.count = 0; + } + + inherit(TapRecognizer, Recognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'tap', + pointers: 1, + taps: 1, + interval: 300, // max time between the multi-tap taps + time: 250, // max time of the pointer to be down (like finger on the screen) + threshold: 2, // a minimal movement is ok, but keep it low + posThreshold: 10 // a multi-tap can be a bit off the initial position + }, + + getTouchAction: function() { + return [TOUCH_ACTION_MANIPULATION]; }, - remove: { + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTouchTime = input.deltaTime < options.time; - /** - * Remove existing edges. Non existing ids will be ignored - * @param {Number[] | String[]} ids - * @private - */ - value: function remove(ids) { - var edges = this.body.edges; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var edge = edges[id]; - if (edge !== undefined) { - if (edge.via != null) { - delete this.body.supportNodes[edge.via.id]; - } - edge.disconnect(); - delete edges[id]; - } - } + this.reset(); - this.body.emitter.emit("_dataChanged"); - }, - writable: true, - configurable: true - }, - create: { - value: function create(properties) { - return new Edge(properties, this.body, this.options); - }, - writable: true, - configurable: true - }, - markAllEdgesAsDirty: { - value: function markAllEdgesAsDirty() { - for (var edgeId in this.body.edges) { - this.body.edges[edgeId].edgeType.colorDirty = true; + if ((input.eventType & INPUT_START) && (this.count === 0)) { + return this.failTimeout(); } - }, - writable: true, - configurable: true - }, - reconnectEdges: { + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (validMovement && validTouchTime && validPointers) { + if (input.eventType != INPUT_END) { + return this.failTimeout(); + } + var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; + var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - /** - * Reconnect all edges - * @private - */ - value: function reconnectEdges() { - var id; - var nodes = this.body.nodes; - var edges = this.body.edges; + this.pTime = input.timeStamp; + this.pCenter = input.center; - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].edges = []; - } + if (!validMultiTap || !validInterval) { + this.count = 1; + } else { + this.count += 1; + } + + this._input = input; + + // if tap count matches we have recognized it, + // else it has began recognizing... + var tapCount = this.count % options.taps; + if (tapCount === 0) { + // no failing requirements, immediately trigger the tap event + // or wait as long as the multitap interval to trigger + if (!this.hasRequireFailures()) { + return STATE_RECOGNIZED; + } else { + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.interval, this); + return STATE_BEGAN; + } + } } + return STATE_FAILED; + }, - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.from = null; - edge.to = null; - edge.connect(); - } + failTimeout: function() { + this._timer = setTimeoutContext(function() { + this.state = STATE_FAILED; + }, this.options.interval, this); + return STATE_FAILED; + }, + + reset: function() { + clearTimeout(this._timer); + }, + + emit: function() { + if (this.state == STATE_RECOGNIZED ) { + this._input.tapCount = this.count; + this.manager.emit(this.options.event, this._input); } - }, - writable: true, - configurable: true } - }); + }); - return EdgesHandler; - })(); + /** + * Simple way to create an manager with a default set of recognizers. + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Hammer(element, options) { + options = options || {}; + options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); + return new Manager(element, options); + } - module.exports = EdgesHandler; + /** + * @const {string} + */ + Hammer.VERSION = '2.0.4'; -/***/ }, -/* 80 */ -/***/ function(module, exports, __webpack_require__) { + /** + * default settings + * @namespace + */ + Hammer.defaults = { + /** + * set if DOM events are being triggered. + * But this is slower and unused by simple implementations, so disabled by default. + * @type {Boolean} + * @default false + */ + domEvents: false, - "use strict"; + /** + * The value for the touchAction property/fallback. + * When set to `compute` it will magically set the correct value based on the added recognizers. + * @type {String} + * @default compute + */ + touchAction: TOUCH_ACTION_COMPUTE, - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + /** + * @type {Boolean} + * @default true + */ + enable: true, - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + /** + * EXPERIMENTAL FEATURE -- can be removed/changed + * Change the parent input target element. + * If Null, then it is being set the to main element. + * @type {Null|EventTarget} + * @default null + */ + inputTarget: null, - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * force an input class + * @type {Null|Function} + * @default null + */ + inputClass: null, - var util = __webpack_require__(1); + /** + * Default recognizer setup when calling `Hammer()` + * When creating a new Manager these will be skipped. + * @type {Array} + */ + preset: [ + // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] + [RotateRecognizer, { enable: false }], + [PinchRecognizer, { enable: false }, ['rotate']], + [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], + [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], + [TapRecognizer], + [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], + [PressRecognizer] + ], + + /** + * Some CSS properties can be used to improve the working of Hammer. + * Add them to this method and they will be set when creating a new Manager. + * @namespace + */ + cssProps: { + /** + * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userSelect: 'none', + + /** + * Disable the Windows Phone grippers when pressing an element. + * @type {String} + * @default 'none' + */ + touchSelect: 'none', + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - var Label = _interopRequire(__webpack_require__(61)); + /** + * Specifies whether zooming is enabled. Used by IE10> + * @type {String} + * @default 'none' + */ + contentZooming: 'none', - var BezierEdgeDynamic = _interopRequire(__webpack_require__(81)); + /** + * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userDrag: 'none', - var BezierEdgeStatic = _interopRequire(__webpack_require__(84)); + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in iOS. This property obeys the alpha value, if specified. + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' + } + }; - var StraightEdge = _interopRequire(__webpack_require__(85)); + var STOP = 1; + var FORCED_STOP = 2; /** - * @class Edge - * - * A edge connects two nodes - * @param {Object} properties Object with options. Must contain - * At least options from and to. - * Available options: from (number), - * to (number), label (string, color (string), - * width (number), style (string), - * length (number), title (string) - * @param {Network} network A Network object, used to find and edge to - * nodes. - * @param {Object} constants An object with default values for - * example for the color + * Manager + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor */ - var Edge = (function () { - function Edge(options, body, globalOptions) { - _classCallCheck(this, Edge); + function Manager(element, options) { + options = options || {}; - if (body === undefined) { - throw "No body provided"; - } - this.options = util.bridgeObject(globalOptions); - this.body = body; + this.options = merge(options, Hammer.defaults); + this.options.inputTarget = this.options.inputTarget || element; - // initialize variables - this.id = undefined; - this.fromId = undefined; - this.toId = undefined; - this.value = undefined; - this.selected = false; - this.hover = false; - this.labelDirty = true; - this.colorDirty = true; + this.handlers = {}; + this.session = {}; + this.recognizers = []; - this.from = undefined; // a node - this.to = undefined; // a node + this.element = element; + this.input = createInputInstance(this); + this.touchAction = new TouchAction(this, this.options.touchAction); - this.edgeType = undefined; + toggleCssProps(this, true); - this.connected = false; + each(options.recognizers, function(item) { + var recognizer = this.add(new (item[0])(item[1])); + item[2] && recognizer.recognizeWith(item[2]); + item[3] && recognizer.requireFailure(item[3]); + }, this); + } - this.labelModule = new Label(this.body, this.options); + Manager.prototype = { + /** + * set options + * @param {Object} options + * @returns {Manager} + */ + set: function(options) { + extend(this.options, options); - this.setOptions(options); - } + // Options that need a little more setup + if (options.touchAction) { + this.touchAction.update(); + } + if (options.inputTarget) { + // Clean up existing event listeners and reinitialize + this.input.destroy(); + this.input.target = options.inputTarget; + this.input.init(); + } + return this; + }, - _prototypeProperties(Edge, null, { - setOptions: { + /** + * stop recognizing for this session. + * This session will be discarded, when a new [input]start event is fired. + * When forced, the recognizer cycle is stopped immediately. + * @param {Boolean} [force] + */ + stop: function(force) { + this.session.stopped = force ? FORCED_STOP : STOP; + }, + + /** + * run the recognizers! + * called by the inputHandler function on every movement of the pointers (touches) + * it walks through all the recognizers and tries to detect the gesture that is being made + * @param {Object} inputData + */ + recognize: function(inputData) { + var session = this.session; + if (session.stopped) { + return; + } + // run the touch-action polyfill + this.touchAction.preventDefaults(inputData); - /** - * Set or overwrite options for the edge - * @param {Object} options an object with options - * @param doNotEmit - */ - value: function setOptions(options) { - if (!options) { - return; + var recognizer; + var recognizers = this.recognizers; + + // this holds the recognizer that is being recognized. + // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED + // if no recognizer is detecting a thing, it is set to `null` + var curRecognizer = session.curRecognizer; + + // reset when the last recognizer is recognized + // or when we're in a new session + if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { + curRecognizer = session.curRecognizer = null; } - this.colorDirty = true; - var fields = ["id", "font", "from", "hidden", "hoverWidth", "label", "length", "line", "opacity", "physics", "selfReferenceSize", "to", "title", "value", "width", "widthMin", "widthMax", "widthSelectionMultiplier"]; - util.selectiveDeepExtend(fields, this.options, options); + var i = 0; + while (i < recognizers.length) { + recognizer = recognizers[i]; - util.mergeOptions(this.options, options, "smooth"); - util.mergeOptions(this.options, options, "dashes"); + // find out if we are allowed try to recognize the input for this one. + // 1. allow if the session is NOT forced stopped (see the .stop() method) + // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one + // that is being recognized. + // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. + // this can be setup with the `recognizeWith()` method on the recognizer. + if (session.stopped !== FORCED_STOP && ( // 1 + !curRecognizer || recognizer == curRecognizer || // 2 + recognizer.canRecognizeWith(curRecognizer))) { // 3 + recognizer.recognize(inputData); + } else { + recognizer.reset(); + } - if (options.id !== undefined) { - this.id = options.id; + // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the + // current active recognizer. but only if we don't already have an active recognizer + if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { + curRecognizer = session.curRecognizer = recognizer; + } + i++; } - if (options.from !== undefined) { - this.fromId = options.from; + }, + + /** + * get a recognizer by its event name. + * @param {Recognizer|String} recognizer + * @returns {Recognizer|Null} + */ + get: function(recognizer) { + if (recognizer instanceof Recognizer) { + return recognizer; } - if (options.to !== undefined) { - this.toId = options.to; + + var recognizers = this.recognizers; + for (var i = 0; i < recognizers.length; i++) { + if (recognizers[i].options.event == recognizer) { + return recognizers[i]; + } } - if (options.title !== undefined) { - this.title = options.title; + return null; + }, + + /** + * add a recognizer to the manager + * existing recognizers with the same event name will be removed + * @param {Recognizer} recognizer + * @returns {Recognizer|Manager} + */ + add: function(recognizer) { + if (invokeArrayArg(recognizer, 'add', this)) { + return this; + } + + // remove existing + var existing = this.get(recognizer.options.event); + if (existing) { + this.remove(existing); + } + + this.recognizers.push(recognizer); + recognizer.manager = this; + + this.touchAction.update(); + return recognizer; + }, + + /** + * remove a recognizer by name or instance + * @param {Recognizer|String} recognizer + * @returns {Manager} + */ + remove: function(recognizer) { + if (invokeArrayArg(recognizer, 'remove', this)) { + return this; + } + + var recognizers = this.recognizers; + recognizer = this.get(recognizer); + recognizers.splice(inArray(recognizers, recognizer), 1); + + this.touchAction.update(); + return this; + }, + + /** + * bind event + * @param {String} events + * @param {Function} handler + * @returns {EventEmitter} this + */ + on: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + handlers[event] = handlers[event] || []; + handlers[event].push(handler); + }); + return this; + }, + + /** + * unbind event, leave emit blank to remove all handlers + * @param {String} events + * @param {Function} [handler] + * @returns {EventEmitter} this + */ + off: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + if (!handler) { + delete handlers[event]; + } else { + handlers[event].splice(inArray(handlers[event], handler), 1); + } + }); + return this; + }, + + /** + * emit event to the listeners + * @param {String} event + * @param {Object} data + */ + emit: function(event, data) { + // we also want to trigger dom events + if (this.options.domEvents) { + triggerDomEvent(event, data); } - if (options.value !== undefined) { - this.value = options.value; + + // no handlers, so skip it all + var handlers = this.handlers[event] && this.handlers[event].slice(); + if (!handlers || !handlers.length) { + return; } + data.type = event; + data.preventDefault = function() { + data.srcEvent.preventDefault(); + }; - // set the scaling options - if (options.scaling !== undefined) { - if (options.scaling.min !== undefined) { - this.options.scaling.min = options.scaling.min; - } - if (options.scaling.max !== undefined) { - this.options.scaling.max = options.scaling.max; - } - util.mergeOptions(this.options.scaling, options.scaling, "label"); + var i = 0; + while (i < handlers.length) { + handlers[i](data); + i++; } + }, - // hanlde multiple input cases for arrows - if (options.arrows !== undefined) { - if (typeof options.arrows === "string") { - var arrows = options.arrows.toLowerCase(); - if (arrows.indexOf("to") != -1) { - this.options.arrows.to.enabled = true; - } - if (arrows.indexOf("middle") != -1) { - this.options.arrows.middle.enabled = true; - } - if (arrows.indexOf("from") != -1) { - this.options.arrows.from.enabled = true; - } - } else if (typeof options.arrows === "object") { - util.mergeOptions(this.options.arrows, options.arrows, "to"); - util.mergeOptions(this.options.arrows, options.arrows, "middle"); - util.mergeOptions(this.options.arrows, options.arrows, "from"); - } else { - throw new Error("The arrow options can only be an object or a string. Refer to the documentation. You used:" + JSON.stringify(options.arrows)); - } - } + /** + * destroy the manager and unbinds all events + * it doesn't unbind dom events, that is the user own responsibility + */ + destroy: function() { + this.element && toggleCssProps(this, false); - // hanlde multiple input cases for color - if (options.color !== undefined) { - if (util.isString(options.color)) { - util.assignAllKeys(this.options.color, options.color); - this.options.color.inherit.enabled = false; - } else { - var colorsDefined = false; - if (options.color.color !== undefined) { - this.options.color.color = options.color.color;colorsDefined = true; - } - if (options.color.highlight !== undefined) { - this.options.color.highlight = options.color.highlight;colorsDefined = true; - } - if (options.color.hover !== undefined) { - this.options.color.hover = options.color.hover;colorsDefined = true; - } - if (options.color.opacity !== undefined) { - this.options.color.opacity = options.color.opacity; - } + this.handlers = {}; + this.session = {}; + this.input.destroy(); + this.element = null; + } + }; - if (options.color.inherit === undefined && colorsDefined === true) { - this.options.color.inherit.enabled = false; - } - } - util.mergeOptions(this.options.color, options.color, "inherit"); - } + /** + * add/remove the css properties as defined in manager.options.cssProps + * @param {Manager} manager + * @param {Boolean} add + */ + function toggleCssProps(manager, add) { + var element = manager.element; + each(manager.options.cssProps, function(value, name) { + element.style[prefixed(element.style, name)] = add ? value : ''; + }); + } - // A node is connected when it has a from and to node that both exist in the network.body.nodes. - this.connect(); + /** + * trigger dom event + * @param {String} event + * @param {Object} data + */ + function triggerDomEvent(event, data) { + var gestureEvent = document.createEvent('Event'); + gestureEvent.initEvent(event, true, true); + gestureEvent.gesture = data; + data.target.dispatchEvent(gestureEvent); + } - // update label Module - this.updateLabelModule(); + extend(Hammer, { + INPUT_START: INPUT_START, + INPUT_MOVE: INPUT_MOVE, + INPUT_END: INPUT_END, + INPUT_CANCEL: INPUT_CANCEL, - var dataChanged = this.updateEdgeType(); - return dataChanged; - }, - writable: true, - configurable: true - }, - updateLabelModule: { - value: function updateLabelModule() { - this.labelModule.setOptions(this.options); - }, - writable: true, - configurable: true - }, - updateEdgeType: { - value: function updateEdgeType() { - var dataChanged = false; - var changeInType = true; - if (this.edgeType !== undefined) { - if (this.edgeType instanceof BezierEdgeDynamic && this.options.smooth.enabled == true && this.options.smooth.dynamic == true) { - changeInType = false; - } - if (this.edgeType instanceof BezierEdgeStatic && this.options.smooth.enabled == true && this.options.smooth.dynamic == false) { - changeInType = false; - } - if (this.edgeType instanceof StraightEdge && this.options.smooth.enabled == false) { - changeInType = false; - } + STATE_POSSIBLE: STATE_POSSIBLE, + STATE_BEGAN: STATE_BEGAN, + STATE_CHANGED: STATE_CHANGED, + STATE_ENDED: STATE_ENDED, + STATE_RECOGNIZED: STATE_RECOGNIZED, + STATE_CANCELLED: STATE_CANCELLED, + STATE_FAILED: STATE_FAILED, - if (changeInType == true) { - dataChanged = this.edgeType.cleanup(); - } - } + DIRECTION_NONE: DIRECTION_NONE, + DIRECTION_LEFT: DIRECTION_LEFT, + DIRECTION_RIGHT: DIRECTION_RIGHT, + DIRECTION_UP: DIRECTION_UP, + DIRECTION_DOWN: DIRECTION_DOWN, + DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, + DIRECTION_VERTICAL: DIRECTION_VERTICAL, + DIRECTION_ALL: DIRECTION_ALL, - if (changeInType === true) { - if (this.options.smooth.enabled === true) { - if (this.options.smooth.dynamic === true) { - dataChanged = true; - this.edgeType = new BezierEdgeDynamic(this.options, this.body, this.labelModule); - } else { - this.edgeType = new BezierEdgeStatic(this.options, this.body, this.labelModule); - } - } else { - this.edgeType = new StraightEdge(this.options, this.body, this.labelModule); - } - } else { - // if nothing changes, we just set the options. - this.edgeType.setOptions(this.options); - } + Manager: Manager, + Input: Input, + TouchAction: TouchAction, - return dataChanged; - }, - writable: true, - configurable: true - }, - togglePhysics: { + TouchInput: TouchInput, + MouseInput: MouseInput, + PointerEventInput: PointerEventInput, + TouchMouseInput: TouchMouseInput, + SingleTouchInput: SingleTouchInput, + Recognizer: Recognizer, + AttrRecognizer: AttrRecognizer, + Tap: TapRecognizer, + Pan: PanRecognizer, + Swipe: SwipeRecognizer, + Pinch: PinchRecognizer, + Rotate: RotateRecognizer, + Press: PressRecognizer, - /** - * Enable or disable the physics. - * @param status - */ - value: function togglePhysics(status) { - if (this.options.smooth.enabled == true && this.options.smooth.dynamic == true) { - if (this.via === undefined) { - this.via.pptions.physics = status; - } - } - this.options.physics = status; - }, - writable: true, - configurable: true - }, - connect: { + on: addEventListeners, + off: removeEventListeners, + each: each, + merge: merge, + extend: extend, + inherit: inherit, + bindFn: bindFn, + prefixed: prefixed + }); - /** - * Connect an edge to its nodes - */ - value: function connect() { - this.disconnect(); + if ("function" == TYPE_FUNCTION && __webpack_require__(100)) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof module != 'undefined' && module.exports) { + module.exports = Hammer; + } else { + window[exportName] = Hammer; + } - this.from = this.body.nodes[this.fromId] || undefined; - this.to = this.body.nodes[this.toId] || undefined; - this.connected = this.from !== undefined && this.to !== undefined; + })(window, document, 'Hammer'); - if (this.connected === true) { - this.from.attachEdge(this); - this.to.attachEdge(this); - } else { - if (this.from) { - this.from.detachEdge(this); - } - if (this.to) { - this.to.detachEdge(this); - } - } - }, - writable: true, - configurable: true - }, - disconnect: { +/***/ }, +/* 65 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Disconnect an edge from its nodes - */ - value: function disconnect() { - if (this.from) { - this.from.detachEdge(this); - this.from = undefined; - } - if (this.to) { - this.to.detachEdge(this); - this.to = undefined; - } + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; - this.connected = false; - }, - writable: true, - configurable: true - }, - getTitle: { + (function (factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + window.propagating = factory(); + } + }(function () { + // will contain the target element where the gesture started + var _firstTarget = null; // singleton + /** + * Extend an Hammer.js instance with event propagation. + * + * Features: + * - Events emitted by hammer will propagate in order from child to parent + * elements. + * - Events are extended with a function `event.stopPropagation()` to stop + * propagation to parent elements. + * + * Usage: + * var hammer = propagatingHammer(new Hammer(element)); + * + * @param {Hammer.Manager} hammer An hammer instance. + * @return {Hammer.Manager} Returns the same hammer instance with extended + * functionality + */ + return function propagating(hammer) { + if (hammer.Manager) { + // This looks like the Hammer constructor. + // Overload the constructors with our own. + var Hammer = hammer; - /** - * get the title of this edge. - * @return {string} title The title of the edge, or undefined when no title - * has been set. - */ - value: function getTitle() { - return typeof this.title === "function" ? this.title() : this.title; - }, - writable: true, - configurable: true - }, - isSelected: { + var PropagatingHammer = function(element, options) { + return propagating(new Hammer(element, options)); + }; + Hammer.extend(PropagatingHammer, Hammer); + PropagatingHammer.Manager = function (element, options) { + return propagating(new Hammer.Manager(element, options)); + }; + return PropagatingHammer; + } - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - value: function isSelected() { - return this.selected; - }, - writable: true, - configurable: true - }, - getValue: { + // attach to DOM element + var element = hammer.element; + element.hammer = hammer; + // move the original functions that we will wrap + hammer._on = hammer.on; + hammer._off = hammer.off; + hammer._emit = hammer.emit; + hammer._destroy = hammer.destroy; + /** @type {Object.>} */ + hammer._handlers = {}; - /** - * Retrieve the value of the edge. Can be undefined - * @return {Number} value - */ - value: function getValue() { - return this.value; - }, - writable: true, - configurable: true - }, - setValueRange: { + // register an event to catch the start of a gesture and store the + // target in a singleton + hammer._on('hammer.input', function (event) { + if (event.isFirst) { + _firstTarget = event.target; + } + }); + /** + * Register a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} handler A callback function, called as handler(event) + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.on = function (events, handler) { + // register the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (!_handlers) { + hammer._handlers[event] = _handlers = []; - /** - * Adjust the value range of the edge. The edge will adjust it's width - * based on its value. - * @param {Number} min - * @param {Number} max - * @param total - */ - value: function setValueRange(min, max, total) { - if (this.value !== undefined) { - var scale = this.options.scaling.customScalingFunction(min, max, total, this.value); - var widthDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled == true) { - var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; - this.options.font.size = this.options.scaling.label.min + scale * fontDiff; - } - this.options.width = this.options.scaling.min + scale * widthDiff; + // register the static, propagated handler + hammer._on(event, propagatedHandler); } - }, - writable: true, - configurable: true - }, - draw: { + _handlers.push(handler); + }); + return hammer; + }; - /** - * Redraw a edge - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - value: function draw(ctx) { - var via = this.edgeType.drawLine(ctx, this.selected, this.hover); - this.drawArrows(ctx, via); - this.drawLabel(ctx, via); - }, - writable: true, - configurable: true - }, - drawArrows: { - value: function drawArrows(ctx, viaNode) { - if (this.options.arrows.from.enabled === true) { - this.edgeType.drawArrowHead(ctx, "from", viaNode, this.selected, this.hover); - } - if (this.options.arrows.middle.enabled === true) { - this.edgeType.drawArrowHead(ctx, "middle", viaNode, this.selected, this.hover); - } - if (this.options.arrows.to.enabled === true) { - this.edgeType.drawArrowHead(ctx, "to", viaNode, this.selected, this.hover); + /** + * Unregister a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} [handler] Optional. The registered handler. If not + * provided, all handlers for given events + * are removed. + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.off = function (events, handler) { + // unregister the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (_handlers) { + _handlers = handler ? _handlers.filter(function (h) { + return h !== handler; + }) : []; + + if (_handlers.length > 0) { + hammer._handlers[event] = _handlers; + } + else { + // remove static, propagated handler + hammer._off(event, propagatedHandler); + delete hammer._handlers[event]; + } } - }, - writable: true, - configurable: true - }, - drawLabel: { - value: function drawLabel(ctx, viaNode) { - if (this.options.label !== undefined) { - // set style - var node1 = this.from; - var node2 = this.to; - var selected = this.from.selected || this.to.selected || this.selected; - if (node1.id != node2.id) { - var point = this.edgeType.getPoint(0.5, viaNode); - ctx.save(); + }); - // if the label has to be rotated: - if (this.options.font.align !== "horizontal") { - this.labelModule.calculateLabelSize(ctx, selected, point.x, point.y); - ctx.translate(point.x, this.labelModule.size.yLine); - this._rotateForLabelAlignment(ctx); - } + return hammer; + }; - // draw the label - this.labelModule.draw(ctx, point.x, point.y, selected); - ctx.restore(); - } else { - var x, y; - var radius = this.options.selfReferenceSize; - if (node1.width > node1.height) { - x = node1.x + node1.width * 0.5; - y = node1.y - radius; - } else { - x = node1.x + radius; - y = node1.y - node1.height * 0.5; - } - point = this._pointOnCircle(x, y, radius, 0.125); + /** + * Emit to the event listeners + * @param {string} eventType + * @param {Event} event + */ + hammer.emit = function(eventType, event) { + _firstTarget = event.target; + hammer._emit(eventType, event); + }; - this.labelModule.draw(ctx, point.x, point.y, selected); - } - } - }, - writable: true, - configurable: true - }, - isOverlappingWith: { + hammer.destroy = function () { + // Detach from DOM element + var element = hammer.element; + delete element.hammer; + // clear all handlers + hammer._handlers = {}; - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top - * @return {boolean} True if location is located on the edge - */ - value: function isOverlappingWith(obj) { - if (this.connected) { - var distMax = 10; - var xFrom = this.from.x; - var yFrom = this.from.y; - var xTo = this.to.x; - var yTo = this.to.y; - var xObj = obj.left; - var yObj = obj.top; + // call original hammer destroy + hammer._destroy(); + }; - var dist = this.edgeType.getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); + // split a string with space separated words + function split(events) { + return events.match(/[^ ]+/g); + } - return dist < distMax; - } else { - return false; + /** + * A static event handler, applying event propagation. + * @param {Object} event + */ + function propagatedHandler(event) { + // let only a single hammer instance handle this event + if (event.type !== 'hammer.input') { + if (event.srcEvent._handled && event.srcEvent._handled[event.type]) { + return; } - }, - writable: true, - configurable: true - }, - _rotateForLabelAlignment: { + else { + // it is possible that the same srcEvent is used with multiple hammer events + event.srcEvent._handled = {}; + event.srcEvent._handled[event.type] = true; + } + } + // attach a stopPropagation function to the event + var stopped = false; + event.stopPropagation = function () { + stopped = true; + }; - /** - * Rotates the canvas so the text is most readable - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _rotateForLabelAlignment(ctx) { - var dy = this.from.y - this.to.y; - var dx = this.from.x - this.to.x; - var angleInDegrees = Math.atan2(dy, dx); + // attach firstTarget property to the event + event.firstTarget = _firstTarget; - // rotate so label it is readable - if (angleInDegrees < -1 && dx < 0 || angleInDegrees > 0 && dx < 0) { - angleInDegrees = angleInDegrees + Math.PI; + // propagate over all elements (until stopped) + var elem = _firstTarget; + while (elem && !stopped) { + var _handlers = elem.hammer && elem.hammer._handlers[event.type]; + if (_handlers) { + for (var i = 0; i < _handlers.length && !stopped; i++) { + _handlers[i](event); + } } - ctx.rotate(angleInDegrees); - }, - writable: true, - configurable: true - }, - _pointOnCircle: { - - - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - value: function _pointOnCircle(x, y, radius, percentage) { - var angle = percentage * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - }; - }, - writable: true, - configurable: true - }, - select: { - value: function select() { - this.selected = true; - }, - writable: true, - configurable: true - }, - unselect: { - value: function unselect() { - this.selected = false; - }, - writable: true, - configurable: true + elem = elem.parentNode; + } } - }); - return Edge; - })(); + return hammer; + }; + })); - module.exports = Edge; /***/ }, -/* 81 */ +/* 66 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + /* WEBPACK VAR INJECTION */(function(module) {//! moment.js + //! version : 2.10.0 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + (function (global, factory) { + true ? module.exports = factory() : + typeof define === 'function' && define.amd ? define(factory) : + global.moment = factory() + }(this, function () { 'use strict'; - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + var hookCallback; - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + function hooks__hooks () { + return hookCallback.apply(null, arguments); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // This is done to register the method called with moment() + // without creating circular dependencies. + function setHookCallback (callback) { + hookCallback = callback; + } - /** - * Created by Alex on 3/20/2015. - */ + function defaultParsingFlags() { + // We need to deep clone this object. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso : false + }; + } - var BezierEdgeBase = _interopRequire(__webpack_require__(82)); + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; + } - var BezierEdgeDynamic = (function (BezierEdgeBase) { - function BezierEdgeDynamic(options, body, labelModule) { - _classCallCheck(this, BezierEdgeDynamic); + function isDate(input) { + return Object.prototype.toString.call(input) === '[object Date]' || input instanceof Date; + } - this.via = undefined; - _get(Object.getPrototypeOf(BezierEdgeDynamic.prototype), "constructor", this).call(this, options, body, labelModule); // --> this calls the setOptions below - } + function map(arr, fn) { + var res = [], i; + for (i = 0; i < arr.length; ++i) { + res.push(fn(arr[i], i)); + } + return res; + } - _inherits(BezierEdgeDynamic, BezierEdgeBase); + function hasOwnProp(a, b) { + return Object.prototype.hasOwnProperty.call(a, b); + } - _prototypeProperties(BezierEdgeDynamic, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - this.from = this.body.nodes[this.options.from]; - this.to = this.body.nodes[this.options.to]; - this.id = this.options.id; - this.setupSupportNode(); - }, - writable: true, - configurable: true - }, - cleanup: { - value: function cleanup() { - if (this.via !== undefined) { - delete this.body.nodes[this.via.id]; - this.via = undefined; - return true; + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } } - return false; - }, - writable: true, - configurable: true - }, - setupSupportNode: { - /** - * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but - * are used for the force calculation. - * - * The changed data is not called, if needed, it is returned by the main edge constructor. - * @private - */ - value: function setupSupportNode() { - if (this.via === undefined) { - var nodeId = "edgeId:" + this.id; - var node = this.body.functions.createNode({ - id: nodeId, - mass: 1, - shape: "circle", - image: "", - physics: true, - hidden: true - }); - this.body.nodes[nodeId] = node; - this.via = node; - this.via.parentEdgeId = this.id; - this.positionBezierNode(); - } - }, - writable: true, - configurable: true - }, - positionBezierNode: { - value: function positionBezierNode() { - if (this.via !== undefined && this.from !== undefined && this.to !== undefined) { - this.via.x = 0.5 * (this.from.x + this.to.x); - this.via.y = 0.5 * (this.from.y + this.to.y); - } else if (this.via !== undefined) { - this.via.x = 0; - this.via.y = 0; + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; } - }, - writable: true, - configurable: true - }, - _line: { - - /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - ctx.quadraticCurveTo(this.via.x, this.via.y, this.to.x, this.to.y); - ctx.stroke(); - return this.via; - }, - writable: true, - configurable: true - }, - getPoint: { - - /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} - * @private - */ - value: function getPoint(percentage) { - var t = percentage; - var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * this.via.x + Math.pow(t, 2) * this.to.x; - var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * this.via.y + Math.pow(t, 2) * this.to.y; + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; + } - return { x: x, y: y }; - }, - writable: true, - configurable: true - }, - _findBorderPosition: { - value: function _findBorderPosition(nearNode, ctx) { - return this._findBorderPositionBezier(nearNode, ctx, this.via); - }, - writable: true, - configurable: true - }, - _getDistanceToEdge: { - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - // x3,y3 is the point - return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, this.via); - }, - writable: true, - configurable: true + return a; } - }); - - return BezierEdgeDynamic; - })(BezierEdgeBase); - - module.exports = BezierEdgeDynamic; - -/***/ }, -/* 82 */ -/***/ function(module, exports, __webpack_require__) { - "use strict"; - - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + function utc__createUTC (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, true).utc(); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + function valid__isValid(m) { + if (m._isValid == null) { + m._isValid = !isNaN(m._d.getTime()) && + m._pf.overflow < 0 && + !m._pf.empty && + !m._pf.invalidMonth && + !m._pf.nullInput && + !m._pf.invalidFormat && + !m._pf.userInvalidated; - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + if (m._strict) { + m._isValid = m._isValid && + m._pf.charsLeftOver === 0 && + m._pf.unusedTokens.length === 0 && + m._pf.bigHour === undefined; + } + } + return m._isValid; + } - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + function valid__createInvalid (flags) { + var m = utc__createUTC(NaN); + if (flags != null) { + extend(m._pf, flags); + } + else { + m._pf.userInvalidated = true; + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + return m; + } - /** - * Created by Alex on 3/20/2015. - */ + var momentProperties = hooks__hooks.momentProperties = []; - var EdgeBase = _interopRequire(__webpack_require__(83)); + function copyConfig(to, from) { + var i, prop, val; - var BezierEdgeBase = (function (EdgeBase) { - function BezierEdgeBase(options, body, labelModule) { - _classCallCheck(this, BezierEdgeBase); + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = from._pf; + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } - _get(Object.getPrototypeOf(BezierEdgeBase.prototype), "constructor", this).call(this, options, body, labelModule); - } + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } - _inherits(BezierEdgeBase, EdgeBase); + return to; + } - _prototypeProperties(BezierEdgeBase, null, { - _findBorderPositionBezier: { + var updateInProgress = false; - /** - * This function uses binary search to look for the point where the bezier curve crosses the border of the node. - * - * @param nearNode - * @param ctx - * @param viaNode - * @param nearNode - * @param ctx - * @param viaNode - * @param nearNode - * @param ctx - * @param viaNode - */ - value: function _findBorderPositionBezier(nearNode, ctx) { - var viaNode = arguments[2] === undefined ? this._getViaCoordinates() : arguments[2]; - var maxIterations = 10; - var iteration = 0; - var low = 0; - var high = 1; - var pos, angle, distanceToBorder, distanceToPoint, difference; - var threshold = 0.2; - var node = this.to; - var from = false; - if (nearNode.id === this.from.id) { - node = this.from; - from = true; + // Moment prototype object + function Moment(config) { + copyConfig(this, config); + this._d = new Date(+config._d); + // Prevent infinite loop in case updateOffset creates new moment + // objects. + if (updateInProgress === false) { + updateInProgress = true; + hooks__hooks.updateOffset(this); + updateInProgress = false; } + } - while (low <= high && iteration < maxIterations) { - var middle = (low + high) * 0.5; + function isMoment (obj) { + return obj instanceof Moment || (obj != null && hasOwnProp(obj, '_isAMomentObject')); + } - pos = this.getPoint(middle, viaNode); - angle = Math.atan2(node.y - pos.y, node.x - pos.x); - distanceToBorder = node.distanceToBorder(ctx, angle); - distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); - difference = distanceToBorder - distanceToPoint; - if (Math.abs(difference) < threshold) { - break; // found - } else if (difference < 0) { - // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. - if (from == false) { - low = middle; - } else { - high = middle; - } - } else { - if (from == false) { - high = middle; + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; + + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); } else { - low = middle; + value = Math.ceil(coercedNumber); } - } - - iteration++; } - pos.t = middle; - - return pos; - }, - writable: true, - configurable: true - }, - _getDistanceToBezierEdge: { - + return value; + } - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - value: function _getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via) { - // x3,y3 is the point - var xVia = undefined, - yVia = undefined; - xVia = via.x; - yVia = via.y; - var minDistance = 1000000000; - var distance = undefined; - var i = undefined, - t = undefined, - x = undefined, - y = undefined; - var lastX = x1; - var lastY = y1; - for (i = 1; i < 10; i++) { - t = 0.1 * i; - x = Math.pow(1 - t, 2) * x1 + 2 * t * (1 - t) * xVia + Math.pow(t, 2) * x2; - y = Math.pow(1 - t, 2) * y1 + 2 * t * (1 - t) * yVia + Math.pow(t, 2) * y2; - if (i > 0) { - distance = this._getDistanceToLine(lastX, lastY, x, y, x3, y3); - minDistance = distance < minDistance ? distance : minDistance; - } - lastX = x; - lastY = y; + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } } - - return minDistance; - }, - writable: true, - configurable: true + return diffs + lengthDiff; } - }); - return BezierEdgeBase; - })(EdgeBase); + function Locale() { + } - module.exports = BezierEdgeBase; + var locales = {}; + var globalLocale; -/***/ }, -/* 83 */ -/***/ function(module, exports, __webpack_require__) { + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; + } - "use strict"; + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - var _slicedToArray = function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; for (var _iterator = arr[Symbol.iterator](), _step; !(_step = _iterator.next()).done;) { _arr.push(_step.value); if (i && _arr.length === i) break; } return _arr; } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; + } + i++; + } + return null; + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + function loadLocale(name) { + var oldLocale = null; + // TODO: Find a better way to register and load all the locales in Node + if (!locales[name] && typeof module !== 'undefined' && + module && module.exports) { + try { + oldLocale = globalLocale._abbr; + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we + // want to undo that for lazy loaded locales + locales__getSetGlobalLocale(oldLocale); + } catch (e) { } + } + return locales[name]; + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + function locales__getSetGlobalLocale (key, values) { + var data; + if (key) { + if (typeof values === 'undefined') { + data = locales__getLocale(key); + } + else { + data = defineLocale(key, values); + } - /** - * Created by Alex on 3/20/2015. - */ - var util = __webpack_require__(1); + if (data) { + // moment.duration._locale = moment._locale = data; + globalLocale = data; + } + } - var EdgeBase = (function () { - function EdgeBase(options, body, labelModule) { - _classCallCheck(this, EdgeBase); + return globalLocale._abbr; + } - this.body = body; - this.labelModule = labelModule; - this.setOptions(options); - this.colorDirty = true; - this.color = {}; - } + function defineLocale (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - _prototypeProperties(EdgeBase, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - this.from = this.body.nodes[this.options.from]; - this.to = this.body.nodes[this.options.to]; - this.id = this.options.id; - }, - writable: true, - configurable: true - }, - drawLine: { + // backwards compat for now: also set the locale + locales__getSetGlobalLocale(name); - /** - * Redraw a edge as a line - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function drawLine(ctx, selected, hover) { - // set style - ctx.strokeStyle = this.getColor(ctx); - ctx.lineWidth = this.getLineWidth(selected, hover); - var via = undefined; - if (this.from != this.to) { - // draw line - if (this.options.dashes.enabled == true) { - via = this._drawDashedLine(ctx); - } else { - via = this._line(ctx); - } + return locales[name]; } else { - var _getCircleData = this._getCircleData(ctx); - - var _getCircleData2 = _slicedToArray(_getCircleData, 3); - - var x = _getCircleData2[0]; - var y = _getCircleData2[1]; - var radius = _getCircleData2[2]; - this._circle(ctx, x, y, radius); + // useful for testing + delete locales[name]; + return null; } + } - return via; - }, - writable: true, - configurable: true - }, - _drawDashedLine: { - value: function _drawDashedLine(ctx) { - var via = undefined; - // only firefox and chrome support this method, else we use the legacy one. - if (ctx.setLineDash !== undefined && this.options.dashes.altLength === undefined) { - ctx.save(); - // configure the dash pattern - var pattern = [0]; - if (this.options.dashes.length !== undefined && this.options.dashes.gap !== undefined) { - pattern = [this.options.dashes.length, this.options.dashes.gap]; - } else { - pattern = [5, 5]; - } + // returns locale data + function locales__getLocale (key) { + var locale; - // set dash settings for chrome or firefox - ctx.setLineDash(pattern); - ctx.lineDashOffset = 0; + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - // draw the line - via = this._line(ctx); + if (!key) { + return globalLocale; + } - // restore the dash settings. - ctx.setLineDash([0]); - ctx.lineDashOffset = 0; - ctx.restore(); - } else { - // unsupporting smooth lines - // draw dashes line - ctx.beginPath(); - ctx.lineCap = "round"; - if (this.options.dashes.altLength !== undefined) //If an alt dash value has been set add to the array this value - { - ctx.dashesLine(this.from.x, this.from.y, this.to.x, this.to.y, [this.options.dashes.length, this.options.dashes.gap, this.options.dashes.altLength, this.options.dashes.gap]); - } else if (this.options.dashes.length !== undefined && this.options.dashes.gap !== undefined) //If a dash and gap value has been set add to the array this value - { - ctx.dashesLine(this.from.x, this.from.y, this.to.x, this.to.y, [this.options.dashes.length, this.options.dashes.gap]); - } else //If all else fails draw a line - { - ctx.moveTo(this.from.x, this.from.y); - ctx.lineTo(this.to.x, this.to.y); + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; } - ctx.stroke(); - } - return via; - }, - writable: true, - configurable: true - }, - findBorderPosition: { - value: function findBorderPosition(nearNode, ctx, options) { - if (this.from != this.to) { - return this._findBorderPosition(nearNode, ctx, options); - } else { - return this._findBorderPositionCircle(nearNode, ctx, options); + key = [key]; } - }, - writable: true, - configurable: true - }, - findBorderPositions: { - value: function findBorderPositions(ctx) { - var from = {}; - var to = {}; - if (this.from != this.to) { - from = this._findBorderPosition(this.from, ctx); - to = this._findBorderPosition(this.to, ctx); - } else { - var _getCircleData = this._getCircleData(ctx); - var _getCircleData2 = _slicedToArray(_getCircleData, 3); + return chooseLocale(key); + } - var x = _getCircleData2[0]; - var y = _getCircleData2[1]; - var radius = _getCircleData2[2]; + var aliases = {}; + function addUnitAlias (unit, shorthand) { + var lowerCase = unit.toLowerCase(); + aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; + } - from = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); - to = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.6, high: 0.8, direction: 1 }); - } - return { from: from, to: to }; - }, - writable: true, - configurable: true - }, - _getCircleData: { - value: function _getCircleData(ctx) { - var x = undefined, - y = undefined; - var node = this.from; - var radius = this.options.selfReferenceSize; + function normalizeUnits(units) { + return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; + } - if (ctx !== undefined) { - if (node.shape.width === undefined) { - node.shape.resize(ctx); - } - } + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; - // get circle coordinates - if (node.shape.width > node.shape.height) { - x = node.x + node.shape.width * 0.5; - y = node.y - radius; - } else { - x = node.x + radius; - y = node.y - node.shape.height * 0.5; + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } } - return [x, y, radius]; - }, - writable: true, - configurable: true - }, - _pointOnCircle: { - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - value: function _pointOnCircle(x, y, radius, percentage) { - var angle = percentage * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) + return normalizedInput; + } + + function makeGetSet (unit, keepTime) { + return function (value) { + if (value != null) { + get_set__set(this, unit, value); + hooks__hooks.updateOffset(this, keepTime); + return this; + } else { + return get_set__get(this, unit); + } }; - }, - writable: true, - configurable: true - }, - _findBorderPositionCircle: { + } - /** - * This function uses binary search to look for the point where the circle crosses the border of the node. - * @param node - * @param ctx - * @param options - * @returns {*} - * @private - */ - value: function _findBorderPositionCircle(node, ctx, options) { - var x = options.x; - var y = options.y; - var low = options.low; - var high = options.high; - var direction = options.direction; + function get_set__get (mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); + } - var maxIterations = 10; - var iteration = 0; - var radius = this.options.selfReferenceSize; - var pos = undefined, - angle = undefined, - distanceToBorder = undefined, - distanceToPoint = undefined, - difference = undefined; - var threshold = 0.05; - var middle = (low + high) * 0.5; + function get_set__set (mom, unit, value) { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } - while (low <= high && iteration < maxIterations) { - middle = (low + high) * 0.5; + // MOMENTS - pos = this._pointOnCircle(x, y, radius, middle); - angle = Math.atan2(node.y - pos.y, node.x - pos.x); - distanceToBorder = node.distanceToBorder(ctx, angle); - distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); - difference = distanceToBorder - distanceToPoint; - if (Math.abs(difference) < threshold) { - break; // found - } else if (difference > 0) { - // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. - if (direction > 0) { - low = middle; - } else { - high = middle; + function getSet (units, value) { + var unit; + if (typeof units === 'object') { + for (unit in units) { + this.set(unit, units[unit]); } - } else { - if (direction > 0) { - high = middle; - } else { - low = middle; + } else { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + return this[units](value); } - } - iteration++; } - pos.t = middle; + return this; + } - return pos; - }, - writable: true, - configurable: true - }, - getLineWidth: { + function zeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - /** - * Get the line width of the edge. Depends on width and whether one of the - * connected nodes is selected. - * @return {Number} width - * @private - */ - value: function getLineWidth(selected, hover) { - if (selected == true) { - return Math.max(Math.min(this.options.widthSelectionMultiplier * this.options.width, this.options.scaling.max), 0.3 / this.body.view.scale); - } else { - if (hover == true) { - return Math.max(Math.min(this.options.hoverWidth, this.options.scaling.max), 0.3 / this.body.view.scale); - } else { - return Math.max(this.options.width, 0.3 / this.body.view.scale); - } + while (output.length < targetLength) { + output = '0' + output; } - }, - writable: true, - configurable: true - }, - getColor: { - value: function getColor(ctx) { - var colorOptions = this.options.color; + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - if (colorOptions.inherit.enabled === true) { - if (colorOptions.inherit.useGradients == true) { - var grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); - var fromColor = undefined, - toColor = undefined; - fromColor = this.from.options.color.highlight.border; - toColor = this.to.options.color.highlight.border; + var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; - if (this.from.selected == false && this.to.selected == false) { - fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); - toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); - } else if (this.from.selected == true && this.to.selected == false) { - toColor = this.to.options.color.border; - } else if (this.from.selected == false && this.to.selected == true) { - fromColor = this.from.options.color.border; - } - grd.addColorStop(0, fromColor); - grd.addColorStop(1, toColor); + var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; - // -------------------- this returns -------------------- // - return grd; - } + var formatFunctions = {}; - if (this.colorDirty === true) { - if (colorOptions.inherit.source == "to") { - this.color.highlight = this.to.options.color.highlight.border; - this.color.hover = this.to.options.color.hover.border; - this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); - } else { - // (this.options.color.inherit.source == "from") { - this.color.highlight = this.from.options.color.highlight.border; - this.color.hover = this.from.options.color.hover.border; - this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); - } - } - } else if (this.colorDirty === true) { - this.color.highlight = colorOptions.highlight; - this.color.hover = colorOptions.hover; - this.color.color = util.overrideOpacity(colorOptions.color, colorOptions.opacity); + var formatTokenFunctions = {}; + + // token: 'M' + // padded: ['MM', 2] + // ordinal: 'Mo' + // callback: function () { this.month() + 1 } + function addFormatToken (token, padded, ordinal, callback) { + var func = callback; + if (typeof callback === 'string') { + func = function () { + return this[callback](); + }; + } + if (token) { + formatTokenFunctions[token] = func; + } + if (padded) { + formatTokenFunctions[padded[0]] = function () { + return zeroFill(func.apply(this, arguments), padded[1], padded[2]); + }; + } + if (ordinal) { + formatTokenFunctions[ordinal] = function () { + return this.localeData().ordinal(func.apply(this, arguments), token); + }; } + } - // if color inherit is on and gradients are used, the function has already returned by now. - this.colorDirty = false; + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); + } + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - if (this.selected == true) { - return this.color.highlight; - } else if (this.hover == true) { - return this.color.hover; - } else { - return this.color.color; + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } } - }, - writable: true, - configurable: true - }, - _circle: { - - /** - * Draw a line from a node to itself, a circle - * @param {CanvasRenderingContext2D} ctx - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @private - */ - value: function _circle(ctx, x, y, radius) { - // draw a circle - ctx.beginPath(); - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); - }, - writable: true, - configurable: true - }, - getDistanceToEdge: { + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; + } - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - value: function getDistanceToEdge(x1, y1, x2, y2, x3, y3, via) { - // x3,y3 is the point - var returnValue = 0; - if (this.from != this.to) { - returnValue = this._getDistanceToEdge(x1, y1, x2, y2, x3, y3, via); - } else { - var _getCircleData = this._getCircleData(); + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); + } - var _getCircleData2 = _slicedToArray(_getCircleData, 3); + format = expandFormat(format, m.localeData()); - var x = _getCircleData2[0]; - var y = _getCircleData2[1]; - var radius = _getCircleData2[2]; - var dx = x - x3; - var dy = y - y3; - returnValue = Math.abs(Math.sqrt(dx * dx + dy * dy) - radius); + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); } - if (this.labelModule.size.left < x3 && this.labelModule.size.left + this.labelModule.size.width > x3 && this.labelModule.size.top < y3 && this.labelModule.size.top + this.labelModule.size.height > y3) { - return 0; - } else { - return returnValue; + return formatFunctions[format](m); + } + + function expandFormat(format, locale) { + var i = 5; + + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; } - }, - writable: true, - configurable: true - }, - _getDistanceToLine: { - value: function _getDistanceToLine(x1, y1, x2, y2, x3, y3) { - var px = x2 - x1; - var py = y2 - y1; - var something = px * px + py * py; - var u = ((x3 - x1) * px + (y3 - y1) * py) / something; - if (u > 1) { - u = 1; - } else if (u < 0) { - u = 0; + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; } - var x = x1 + u * px; - var y = y1 + u * py; - var dx = x - x3; - var dy = y - y3; + return format; + } - //# Note: If the actual distance does not matter, - //# if you only want to compare what this function - //# returns to other results of this function, you - //# can just return the squared distance instead - //# (i.e. remove the sqrt) to gain a little performance + var match1 = /\d/; // 0 - 9 + var match2 = /\d\d/; // 00 - 99 + var match3 = /\d{3}/; // 000 - 999 + var match4 = /\d{4}/; // 0000 - 9999 + var match6 = /[+-]?\d{6}/; // -999999 - 999999 + var match1to2 = /\d\d?/; // 0 - 99 + var match1to3 = /\d{1,3}/; // 0 - 999 + var match1to4 = /\d{1,4}/; // 0 - 9999 + var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - return Math.sqrt(dx * dx + dy * dy); - }, - writable: true, - configurable: true - }, - drawArrowHead: { + var matchUnsigned = /\d+/; // 0 - inf + var matchSigned = /[+-]?\d+/; // -inf - inf - /** - * - * @param ctx - * @param position - * @param viaNode - */ - value: function drawArrowHead(ctx, position, viaNode, selected, hover) { - // set style - ctx.strokeStyle = this.getColor(ctx); - ctx.fillStyle = ctx.strokeStyle; - ctx.lineWidth = this.getLineWidth(selected, hover); + var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - // set lets - var angle = undefined; - var length = undefined; - var arrowPos = undefined; - var node1 = undefined; - var node2 = undefined; - var guideOffset = undefined; - var scaleFactor = undefined; + var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 - if (position == "from") { - node1 = this.from; - node2 = this.to; - guideOffset = 0.1; - scaleFactor = this.options.arrows.from.scaleFactor; - } else if (position == "to") { - node1 = this.to; - node2 = this.from; - guideOffset = -0.1; - scaleFactor = this.options.arrows.to.scaleFactor; - } else { - node1 = this.to; - node2 = this.from; - scaleFactor = this.options.arrows.middle.scaleFactor; + // any word (or two) characters or numbers including two/three word month in arabic. + var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; + + var regexes = {}; + + function addRegexToken (token, regex, strictRegex) { + regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { + return (isStrict && strictRegex) ? strictRegex : regex; + }; + } + + function getParseRegexForToken (token, config) { + if (!hasOwnProp(regexes, token)) { + return new RegExp(unescapeFormat(token)); } - // if not connected to itself - if (node1 != node2) { - if (position !== "middle") { - // draw arrow head - if (this.options.smooth.enabled == true) { - arrowPos = this.findBorderPosition(node1, ctx, { via: viaNode }); - var guidePos = this.getPoint(Math.max(0, Math.min(1, arrowPos.t + guideOffset)), viaNode); - angle = Math.atan2(arrowPos.y - guidePos.y, arrowPos.x - guidePos.x); - } else { - angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - arrowPos = this.findBorderPosition(node1, ctx); - } - } else { - angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - arrowPos = this.getPoint(0.6, viaNode); // this is 0.6 to account for the size of the arrow. - } - // draw arrow at the end of the line - length = (10 + 5 * this.options.width) * scaleFactor; - ctx.arrow(arrowPos.x, arrowPos.y, angle, length); - ctx.fill(); - ctx.stroke(); - } else { - // draw circle - var _angle = undefined, - point = undefined; - var _getCircleData = this._getCircleData(ctx); + return regexes[token](config._strict, config._locale); + } - var _getCircleData2 = _slicedToArray(_getCircleData, 3); + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function unescapeFormat(s) { + return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } - var x = _getCircleData2[0]; - var y = _getCircleData2[1]; - var radius = _getCircleData2[2]; + var tokens = {}; + function addParseToken (token, callback) { + var i, func = callback; + if (typeof token === 'string') { + token = [token]; + } + if (typeof callback === 'number') { + func = function (input, array) { + array[callback] = toInt(input); + }; + } + for (i = 0; i < token.length; i++) { + tokens[token[i]] = func; + } + } - if (position == "from") { - point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); - _angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; - } else if (position == "to") { - point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.6, high: 1, direction: 1 }); - _angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; - } else { - point = this._pointOnCircle(x, y, radius, 0.175); - _angle = 3.9269908169872414; // == 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; - } + function addWeekParseToken (token, callback) { + addParseToken(token, function (input, array, config, token) { + config._w = config._w || {}; + callback(input, config._w, config, token); + }); + } - // draw the arrowhead - var _length = (10 + 5 * this.options.width) * scaleFactor; - ctx.arrow(point.x, point.y, _angle, _length); - ctx.fill(); - ctx.stroke(); + function addTimeToArrayFromToken(token, input, config) { + if (input != null && hasOwnProp(tokens, token)) { + tokens[token](input, config._a, config, token); } - }, - writable: true, - configurable: true } - }); - return EdgeBase; - })(); + var YEAR = 0; + var MONTH = 1; + var DATE = 2; + var HOUR = 3; + var MINUTE = 4; + var SECOND = 5; + var MILLISECOND = 6; - module.exports = EdgeBase; + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } -/***/ }, -/* 84 */ -/***/ function(module, exports, __webpack_require__) { + // FORMATTING - "use strict"; + addFormatToken('M', ['MM', 2], 'Mo', function () { + return this.month() + 1; + }); - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + addFormatToken('MMM', 0, 0, function (format) { + return this.localeData().monthsShort(this, format); + }); - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + addFormatToken('MMMM', 0, 0, function (format) { + return this.localeData().months(this, format); + }); - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + // ALIASES - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + addUnitAlias('month', 'M'); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // PARSING - /** - * Created by Alex on 3/20/2015. - */ + addRegexToken('M', match1to2); + addRegexToken('MM', match1to2, match2); + addRegexToken('MMM', matchWord); + addRegexToken('MMMM', matchWord); - var BezierEdgeBase = _interopRequire(__webpack_require__(82)); + addParseToken(['M', 'MM'], function (input, array) { + array[MONTH] = toInt(input) - 1; + }); - var BezierEdgeStatic = (function (BezierEdgeBase) { - function BezierEdgeStatic(options, body, labelModule) { - _classCallCheck(this, BezierEdgeStatic); + addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { + var month = config._locale.monthsParse(input, token, config._strict); + // if we didn't find a month name, mark the date as invalid. + if (month != null) { + array[MONTH] = month; + } else { + config._pf.invalidMonth = input; + } + }); - _get(Object.getPrototypeOf(BezierEdgeStatic.prototype), "constructor", this).call(this, options, body, labelModule); - } + // LOCALES - _inherits(BezierEdgeStatic, BezierEdgeBase); + var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); + function localeMonths (m) { + return this._months[m.month()]; + } - _prototypeProperties(BezierEdgeStatic, null, { - cleanup: { - value: function cleanup() { - return false; - }, - writable: true, - configurable: true - }, - _line: { - /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - var via = this._getViaCoordinates(); + var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); + function localeMonthsShort (m) { + return this._monthsShort[m.month()]; + } - // fallback to normal straight edges - if (via.x === undefined) { - ctx.lineTo(this.to.x, this.to.y); - ctx.stroke(); - return undefined; - } else { - ctx.quadraticCurveTo(via.x, via.y, this.to.x, this.to.y); - ctx.stroke(); - return via; + function localeMonthsParse (monthName, format, strict) { + var i, mom, regex; + + if (!this._monthsParse) { + this._monthsParse = []; + this._longMonthsParse = []; + this._shortMonthsParse = []; } - }, - writable: true, - configurable: true - }, - _getViaCoordinates: { - value: function _getViaCoordinates() { - var xVia = undefined; - var yVia = undefined; - var factor = this.options.smooth.roundness; - var type = this.options.smooth.type; - var dx = Math.abs(this.from.x - this.to.x); - var dy = Math.abs(this.from.y - this.to.y); - if (type == "discrete" || type == "diagonalCross") { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - } + + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + mom = utc__createUTC([2000, i]); + if (strict && !this._longMonthsParse[i]) { + this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); + this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); } - if (type == "discrete") { - xVia = dx < factor * dy ? this.from.x : xVia; + if (!strict && !this._monthsParse[i]) { + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - } + // test the regex + if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { + return i; + } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { + return i; + } else if (!strict && this._monthsParse[i].test(monthName)) { + return i; } - if (type == "discrete") { - yVia = dy < factor * dx ? this.from.y : yVia; + } + } + + // MOMENTS + + function setMonth (mom, value) { + var dayOfMonth; + + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; } - } - } else if (type == "straightCross") { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - // up - down - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1 - factor) * dy; - } else { - yVia = this.to.y + (1 - factor) * dy; + } + + dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; + } + + function getSetMonth (value) { + if (value != null) { + setMonth(this, value); + hooks__hooks.updateOffset(this, true); + return this; + } else { + return get_set__get(this, 'Month'); + } + } + + function getDaysInMonth () { + return daysInMonth(this.year(), this.month()); + } + + function checkOverflow (m) { + var overflow; + var a = m._a; + + if (a && m._pf.overflow === -2) { + overflow = + a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : + a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : + a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : + a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : + a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : + a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : + -1; + + if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - // left - right - if (this.from.x < this.to.x) { - xVia = this.to.x - (1 - factor) * dx; - } else { - xVia = this.to.x + (1 - factor) * dx; + + m._pf.overflow = overflow; + } + + return m; + } + + function warn(msg) { + if (hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); + } + } + + function deprecate(msg, fn) { + var firstTime = true; + return extend(function () { + if (firstTime) { + warn(msg); + firstTime = false; } - yVia = this.from.y; - } - } else if (type == "horizontal") { - if (this.from.x < this.to.x) { - xVia = this.to.x - (1 - factor) * dx; - } else { - xVia = this.to.x + (1 - factor) * dx; - } - yVia = this.from.y; - } else if (type == "vertical") { - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1 - factor) * dy; - } else { - yVia = this.to.y + (1 - factor) * dy; - } - } else if (type == "curvedCW") { - dx = this.to.x - this.from.x; - dy = this.from.y - this.to.y; - var radius = Math.sqrt(dx * dx + dy * dy); - var pi = Math.PI; + return fn.apply(this, arguments); + }, fn); + } - var originalAngle = Math.atan2(dy, dx); - var myAngle = (originalAngle + (factor * 0.5 + 0.5) * pi) % (2 * pi); + var deprecations = {}; - xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); - yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); - } else if (type == "curvedCCW") { - dx = this.to.x - this.from.x; - dy = this.from.y - this.to.y; - var radius = Math.sqrt(dx * dx + dy * dy); - var pi = Math.PI; + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + warn(msg); + deprecations[name] = true; + } + } - var originalAngle = Math.atan2(dy, dx); - var myAngle = (originalAngle + (-factor * 0.5 + 0.5) * pi) % (2 * pi); + hooks__hooks.suppressDeprecationWarnings = false; - xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); - yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); - } else { - // continuous - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; - } + var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; + + var isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ]; + + // iso time formats and regexes + var isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ]; + + var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; + + // date from iso format + function configFromISO(config) { + var i, l, + string = config._i, + match = from_string__isoRegex.exec(string); + + if (match) { + config._pf.iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } } - } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } - } else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; - } else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; - } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } } - } + if (string.match(matchOffset)) { + config._f += 'Z'; + } + configFromStringAndFormat(config); + } else { + config._isValid = false; } - return { x: xVia, y: yVia }; - }, - writable: true, - configurable: true - }, - _findBorderPosition: { - value: function _findBorderPosition(nearNode, ctx) { - var options = arguments[2] === undefined ? {} : arguments[2]; - return this._findBorderPositionBezier(nearNode, ctx, options.via); - }, - writable: true, - configurable: true - }, - _getDistanceToEdge: { - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - var via = arguments[6] === undefined ? this._getViaCoordinates() : arguments[6]; - // x3,y3 is the point - return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via); - }, - writable: true, - configurable: true - }, - getPoint: { + } - /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} - * @private - */ - value: function getPoint(percentage) { - var via = arguments[1] === undefined ? this._getViaCoordinates() : arguments[1]; - var t = percentage; - var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * via.x + Math.pow(t, 2) * this.to.x; - var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * via.y + Math.pow(t, 2) * this.to.y; + // date from iso format or fallback + function configFromString(config) { + var matched = aspNetJsonRegex.exec(config._i); - return { x: x, y: y }; - }, - writable: true, - configurable: true + if (matched !== null) { + config._d = new Date(+matched[1]); + return; + } + + configFromISO(config); + if (config._isValid === false) { + delete config._isValid; + hooks__hooks.createFromInputFallback(config); + } + } + + hooks__hooks.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); + } + ); + + function createDate (y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); + + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; + } + + function createUTCDate (y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); + } + return date; + } + + addFormatToken(0, ['YY', 2], 0, function () { + return this.year() % 100; + }); + + addFormatToken(0, ['YYYY', 4], 0, 'year'); + addFormatToken(0, ['YYYYY', 5], 0, 'year'); + addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); + + // ALIASES + + addUnitAlias('year', 'y'); + + // PARSING + + addRegexToken('Y', matchSigned); + addRegexToken('YY', match1to2, match2); + addRegexToken('YYYY', match1to4, match4); + addRegexToken('YYYYY', match1to6, match6); + addRegexToken('YYYYYY', match1to6, match6); + + addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); + addParseToken('YY', function (input, array) { + array[YEAR] = hooks__hooks.parseTwoDigitYear(input); + }); + + // HELPERS + + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; + } + + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; } - }); - return BezierEdgeStatic; - })(BezierEdgeBase); + // HOOKS - module.exports = BezierEdgeStatic; + hooks__hooks.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; -/***/ }, -/* 85 */ -/***/ function(module, exports, __webpack_require__) { + // MOMENTS - "use strict"; + var getSetYear = makeGetSet('FullYear', false); - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + function getIsLeapYear () { + return isLeapYear(this.year()); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + addFormatToken('w', ['ww', 2], 'wo', 'week'); + addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + // ALIASES - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + addUnitAlias('week', 'w'); + addUnitAlias('isoWeek', 'W'); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // PARSING - /** - * Created by Alex on 3/20/2015. - */ + addRegexToken('w', match1to2); + addRegexToken('ww', match1to2, match2); + addRegexToken('W', match1to2); + addRegexToken('WW', match1to2, match2); - var EdgeBase = _interopRequire(__webpack_require__(83)); + addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { + week[token.substr(0, 1)] = toInt(input); + }); - var StraightEdge = (function (EdgeBase) { - function StraightEdge(options, body, labelModule) { - _classCallCheck(this, StraightEdge); + // HELPERS - _get(Object.getPrototypeOf(StraightEdge.prototype), "constructor", this).call(this, options, body, labelModule); - } + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - _inherits(StraightEdge, EdgeBase); - _prototypeProperties(StraightEdge, null, { - cleanup: { - value: function cleanup() { - return false; - }, - writable: true, - configurable: true - }, - _line: { - /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _line(ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - ctx.lineTo(this.to.x, this.to.y); - ctx.stroke(); - return undefined; - }, - writable: true, - configurable: true - }, - getPoint: { + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; + } - /** - * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way - * @param percentage - * @param via - * @returns {{x: number, y: number}} - * @private - */ - value: function getPoint(percentage) { - return { - x: (1 - percentage) * this.from.x + percentage * this.to.x, - y: (1 - percentage) * this.from.y + percentage * this.to.y - }; - }, - writable: true, - configurable: true - }, - _findBorderPosition: { - value: function _findBorderPosition(nearNode, ctx) { - var node1 = this.to; - var node2 = this.from; - if (nearNode.id === this.from.id) { - node1 = this.from; - node2 = this.to; + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; } - var angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); - var dx = node1.x - node2.x; - var dy = node1.y - node2.y; - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var toBorderDist = nearNode.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; + } - var borderPos = {}; - borderPos.x = (1 - toBorderPoint) * node2.x + toBorderPoint * node1.x; - borderPos.y = (1 - toBorderPoint) * node2.y + toBorderPoint * node1.y; + // LOCALES - return borderPos; - }, - writable: true, - configurable: true - }, - _getDistanceToEdge: { - value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { - // x3,y3 is the point - return this._getDistanceToLine(x1, y1, x2, y2, x3, y3); - }, - writable: true, - configurable: true + function localeWeek (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; } - }); - return StraightEdge; - })(EdgeBase); + var defaultLocaleWeek = { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }; - module.exports = StraightEdge; + function localeFirstDayOfWeek () { + return this._week.dow; + } -/***/ }, -/* 86 */ -/***/ function(module, exports, __webpack_require__) { + function localeFirstDayOfYear () { + return this._week.doy; + } - "use strict"; + // MOMENTS - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + function getSetWeek (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + function getSetISOWeek (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); - /** - * Created by Alex on 2/23/2015. - */ + // ALIASES - var BarnesHutSolver = _interopRequire(__webpack_require__(87)); + addUnitAlias('dayOfYear', 'DDD'); - var Repulsion = _interopRequire(__webpack_require__(88)); + // PARSING - var HierarchicalRepulsion = _interopRequire(__webpack_require__(89)); + addRegexToken('DDD', match1to3); + addRegexToken('DDDD', match3); + addParseToken(['DDD', 'DDDD'], function (input, array, config) { + config._dayOfYear = toInt(input); + }); - var SpringSolver = _interopRequire(__webpack_require__(90)); + // HELPERS - var HierarchicalSpringSolver = _interopRequire(__webpack_require__(91)); + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = createUTCDate(year, 0, 1).getUTCDay(); + var daysToAdd; + var dayOfYear; - var CentralGravitySolver = _interopRequire(__webpack_require__(92)); + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; - var util = __webpack_require__(1); + return { + year : dayOfYear > 0 ? year : year - 1, + dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; + } + // MOMENTS - var PhysicsEngine = (function () { - function PhysicsEngine(body) { - var _this = this; - _classCallCheck(this, PhysicsEngine); + function getSetDayOfYear (input) { + var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + } - this.body = body; - this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; + // Pick the first defined of two or three arguments. + function defaults(a, b, c) { + if (a != null) { + return a; + } + if (b != null) { + return b; + } + return c; + } - this.physicsEnabled = true; - this.simulationInterval = 1000 / 60; - this.requiresTimeout = true; - this.previousStates = {}; - this.freezeCache = {}; - this.renderTimer = undefined; + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + } + return [now.getFullYear(), now.getMonth(), now.getDate()]; + } - this.stabilized = false; - this.stabilizationIterations = 0; - this.ready = false; // will be set to true if the stabilize + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function configFromArray (config) { + var i, date, input = [], currentDate, yearToUse; - // default options - this.options = {}; - this.defaultOptions = { - barnesHut: { - theta: 0.5, // inverted to save time during calculation - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09 - }, - repulsion: { - centralGravity: 0.2, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09 - }, - hierarchicalRepulsion: { - centralGravity: 0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 120, - damping: 0.09 - }, - maxVelocity: 50, - minVelocity: 0.1, // px/s - solver: "barnesHut", - stabilization: { - enabled: true, - iterations: 1000, // maximum number of iteration to stabilize - updateInterval: 100, - onlyDynamicEdges: false, - zoomExtent: true - }, - timestep: 0.5 - }; - util.extend(this.options, this.defaultOptions); + if (config._d) { + return; + } - this.body.emitter.on("initPhysics", function () { - _this.initPhysics(); - }); - this.body.emitter.on("resetPhysics", function () { - _this.stopSimulation();_this.ready = false; - }); - this.body.emitter.on("disablePhysics", function () { - _this.physicsEnabled = false;_this.stopSimulation(); - }); - this.body.emitter.on("restorePhysics", function () { - _this.setOptions(_this.options); - if (_this.ready === true) { - _this.stabilized = false; - _this.runSimulation(); - } - }); - this.body.emitter.on("startSimulation", function () { - if (_this.ready === true) { - _this.stabilized = false; - _this.runSimulation(); - } - }); - this.body.emitter.on("stopSimulation", function () { - _this.stopSimulation(); - }); - } + currentDate = currentDateArray(config); - _prototypeProperties(PhysicsEngine, null, { - setOptions: { - value: function setOptions(options) { - if (options === false) { - this.physicsEnabled = false; - this.stopSimulation(); - } else { - this.physicsEnabled = true; - if (options !== undefined) { - util.selectiveNotDeepExtend(["stabilization"], this.options, options); - util.mergeOptions(this.options, options, "stabilization"); - } - this.init(); - } - }, - writable: true, - configurable: true - }, - init: { - value: function init() { - var options; - if (this.options.solver == "repulsion") { - options = this.options.repulsion; - this.nodesSolver = new Repulsion(this.body, this.physicsBody, options); - this.edgesSolver = new SpringSolver(this.body, this.physicsBody, options); - } else if (this.options.solver == "hierarchicalRepulsion") { - options = this.options.hierarchicalRepulsion; - this.nodesSolver = new HierarchicalRepulsion(this.body, this.physicsBody, options); - this.edgesSolver = new HierarchicalSpringSolver(this.body, this.physicsBody, options); - } else { - // barnesHut - options = this.options.barnesHut; - this.nodesSolver = new BarnesHutSolver(this.body, this.physicsBody, options); - this.edgesSolver = new SpringSolver(this.body, this.physicsBody, options); + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); } - this.gravitySolver = new CentralGravitySolver(this.body, this.physicsBody, options); - this.modelOptions = options; - }, - writable: true, - configurable: true - }, - initPhysics: { - value: function initPhysics() { - if (this.physicsEnabled === true) { - this.stabilized = false; - if (this.options.stabilization.enabled === true) { - this.stabilize(); - } else { - this.ready = true; - this.body.emitter.emit("zoomExtent", { duration: 0 }, true); - this.runSimulation(); - } - } else { - this.ready = true; - this.body.emitter.emit("_redraw"); + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); + + if (config._dayOfYear > daysInYear(yearToUse)) { + config._pf._overflowDayOfYear = true; + } + + date = createUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); } - }, - writable: true, - configurable: true - }, - stopSimulation: { - value: function stopSimulation() { - this.stabilized = true; - if (this.viewFunction !== undefined) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.viewFunction = undefined; - this.body.emitter.emit("_stopRendering"); + + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; } - }, - writable: true, - configurable: true - }, - runSimulation: { - value: function runSimulation() { - if (this.physicsEnabled === true) { - if (this.viewFunction === undefined) { - this.viewFunction = this.simulationStep.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - this.body.emitter.emit("_startRendering"); - } - } else { - this.body.emitter.emit("_redraw"); + + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; } - }, - writable: true, - configurable: true - }, - simulationStep: { - value: function simulationStep() { - // check if the physics have settled - var startTime = Date.now(); - this.physicsTick(); - var physicsTime = Date.now() - startTime; - // run double speed if it is a little graph - if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed == true) && this.stabilized === false) { - this.physicsTick(); + // Check for 24:00:00.000 + if (config._a[HOUR] === 24 && + config._a[MINUTE] === 0 && + config._a[SECOND] === 0 && + config._a[MILLISECOND] === 0) { + config._nextDay = true; + config._a[HOUR] = 0; + } - // this makes sure there is no jitter. The decision is taken once to run it at double speed. - this.runDoubleSpeed = true; + config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); + // Apply timezone offset from input. The actual utcOffset can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); } - if (this.stabilized === true) { - if (this.stabilizationIterations > 1) { - // trigger the "stabilized" event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - var me = this; - var params = { - iterations: this.stabilizationIterations - }; - this.stabilizationIterations = 0; - this.startedStabilization = false; - setTimeout(function () { - me.body.emitter.emit("stabilized", params); - }, 0); - } else { - this.stabilizationIterations = 0; - } - this.stopSimulation(); + if (config._nextDay) { + config._a[HOUR] = 24; } - }, - writable: true, - configurable: true - }, - physicsTick: { + } - /** - * A single simulation step (or "tick") in the physics simulation - * - * @private - */ - value: function physicsTick() { - if (this.stabilized === false) { - this.calculateForces(); - this.stabilized = this.moveNodes(); + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - // determine if the network has stabilzied - if (this.stabilized === true) { - this.revert(); - } else { - // this is here to ensure that there is no start event when the network is already stable. - if (this.startedStabilization == false) { - this.body.emitter.emit("startStabilizing"); - this.startedStabilization = true; - } - } + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; - this.stabilizationIterations++; - } - }, - writable: true, - configurable: true - }, - updatePhysicsIndices: { + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); + week = defaults(w.W, 1); + weekday = defaults(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - /** - * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also - * handled in the calculateForces function. We then use a quadratic curve with the center node as control. - * This function joins the datanodes and invisible (called support) nodes into one object. - * We do this so we do not contaminate this.body.nodes with the support nodes. - * - * @private - */ - value: function updatePhysicsIndices() { - this.physicsBody.forces = {}; - this.physicsBody.physicsNodeIndices = []; - this.physicsBody.physicsEdgeIndices = []; - var nodes = this.body.nodes; - var edges = this.body.edges; + weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); + week = defaults(w.w, 1); - // get node indices for physics - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.physics === true) { - this.physicsBody.physicsNodeIndices.push(nodeId); + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; } - } } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - // get edge indices for physics - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.physics === true) { - this.physicsBody.physicsEdgeIndices.push(edgeId); + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; + } + + hooks__hooks.ISO_8601 = function () {}; + + // date from string and format string + function configFromStringAndFormat(config) { + // TODO: Move this to another part of the creation flow to prevent circular deps + if (config._f === hooks__hooks.ISO_8601) { + configFromISO(config); + return; + } + + config._a = []; + config._pf.empty = true; + + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; + + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + config._pf.unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + config._pf.empty = false; + } + else { + config._pf.unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + config._pf.unusedTokens.push(token); } - } - } - - // get the velocity and the forces vector - for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { - var nodeId = this.physicsBody.physicsNodeIndices[i]; - this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; - - // forces can be reset because they are recalculated. Velocities have to persist. - if (this.physicsBody.velocities[nodeId] === undefined) { - this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; - } - } - - // clean deleted nodes from the velocity vector - for (var nodeId in this.physicsBody.velocities) { - if (nodes[nodeId] === undefined) { - delete this.physicsBody.velocities[nodeId]; - } } - }, - writable: true, - configurable: true - }, - revert: { - value: function revert() { - var nodeIds = Object.keys(this.previousStates); - var nodes = this.body.nodes; - var velocities = this.physicsBody.velocities; - for (var i = 0; i < nodeIds.length; i++) { - var nodeId = nodeIds[i]; - if (nodes[nodeId] !== undefined) { - if (nodes[nodeId].options.physics === true) { - velocities[nodeId].x = this.previousStates[nodeId].vx; - velocities[nodeId].y = this.previousStates[nodeId].vy; - nodes[nodeId].x = this.previousStates[nodeId].x; - nodes[nodeId].y = this.previousStates[nodeId].y; - } - } else { - delete this.previousStates[nodeId]; - } + // add remaining unparsed input length to the string + config._pf.charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + config._pf.unusedInput.push(string); } - }, - writable: true, - configurable: true - }, - moveNodes: { - value: function moveNodes() { - var nodesPresent = false; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var maxVelocity = this.options.maxVelocity === 0 ? 1000000000 : this.options.maxVelocity; - var stabilized = true; - var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - var nodeVelocity = this._performStep(nodeId, maxVelocity); - // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized - stabilized = nodeVelocity < vminCorrected && stabilized === true; - nodesPresent = true; + // clear _12h flag if hour is <= 12 + if (config._pf.bigHour === true && config._a[HOUR] <= 12) { + config._pf.bigHour = undefined; } + // handle meridiem + config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); + configFromArray(config); + checkOverflow(config); + } - if (nodesPresent == true) { - if (vminCorrected > 0.5 * this.options.maxVelocity) { - return false; - } else { - return stabilized; - } - } - return true; - }, - writable: true, - configurable: true - }, - _performStep: { - value: function _performStep(nodeId, maxVelocity) { - var node = this.body.nodes[nodeId]; - var timestep = this.options.timestep; - var forces = this.physicsBody.forces; - var velocities = this.physicsBody.velocities; - // store the state so we can revert - this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; + function meridiemFixWrap (locale, hour, meridiem) { + var isPm; - if (node.options.fixed.x === false) { - var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force - var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration - velocities[nodeId].x += ax * timestep; // velocity - velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; - node.x += velocities[nodeId].x * timestep; // position - } else { - forces[nodeId].x = 0; - velocities[nodeId].x = 0; + if (meridiem == null) { + // nothing to do + return hour; } - - if (node.options.fixed.y === false) { - var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force - var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration - velocities[nodeId].y += ay * timestep; // velocity - velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; - node.y += velocities[nodeId].y * timestep; // position + if (locale.meridiemHour != null) { + return locale.meridiemHour(hour, meridiem); + } else if (locale.isPM != null) { + // Fallback + isPm = locale.isPM(meridiem); + if (isPm && hour < 12) { + hour += 12; + } + if (!isPm && hour === 12) { + hour = 0; + } + return hour; } else { - forces[nodeId].y = 0; - velocities[nodeId].y = 0; + // this is not supposed to happen + return hour; } + } - var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); - return totalVelocity; - }, - writable: true, - configurable: true - }, - calculateForces: { - value: function calculateForces() { - this.gravitySolver.solve(); - this.nodesSolver.solve(); - this.edgesSolver.solve(); - }, - writable: true, - configurable: true - }, - _freezeNodes: { + function configFromStringAndArray(config) { + var tempConfig, + bestMoment, + scoreToBeat, + i, + currentScore; + if (config._f.length === 0) { + config._pf.invalidFormat = true; + config._d = new Date(NaN); + return; + } - /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * - * @private - */ - value: function _freezeNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x && nodes[id].y) { - this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; - nodes[id].options.fixed.x = true; - nodes[id].options.fixed.y = true; + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + if (config._useUTC != null) { + tempConfig._useUTC = config._useUTC; } - } - } - }, - writable: true, - configurable: true - }, - _restoreFrozenNodes: { + tempConfig._pf = defaultParsingFlags(); + tempConfig._f = config._f[i]; + configFromStringAndFormat(tempConfig); - /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * - * @private - */ - value: function _restoreFrozenNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (this.freezeCache[id] !== undefined) { - nodes[id].options.fixed.x = this.freezeCache[id].x; - nodes[id].options.fixed.y = this.freezeCache[id].y; + if (!valid__isValid(tempConfig)) { + continue; } - } - } - this.freezeCache = {}; - }, - writable: true, - configurable: true - }, - stabilize: { - /** - * Find a stable position for all nodes - * @private - */ - value: function stabilize() { - if (this.options.stabilization.onlyDynamicEdges == true) { - this._freezeNodes(); - } - this.stabilizationSteps = 0; + // if there is any input that was not parsed add a penalty for that format + currentScore += tempConfig._pf.charsLeftOver; - setTimeout(this._stabilizationBatch.bind(this), 0); - }, - writable: true, - configurable: true - }, - _stabilizationBatch: { - value: function _stabilizationBatch() { - var count = 0; - while (this.stabilized == false && count < this.options.stabilization.updateInterval && this.stabilizationSteps < this.options.stabilization.iterations) { - this.physicsTick(); - this.stabilizationSteps++; - count++; - } + //or tokens + currentScore += tempConfig._pf.unusedTokens.length * 10; - if (this.stabilized == false && this.stabilizationSteps < this.options.stabilization.iterations) { - this.body.emitter.emit("stabilizationProgress", { steps: this.stabilizationSteps, total: this.options.stabilization.iterations }); - setTimeout(this._stabilizationBatch.bind(this), 0); - } else { - this._finalizeStabilization(); - } - }, - writable: true, - configurable: true - }, - _finalizeStabilization: { - value: function _finalizeStabilization() { - if (this.options.stabilization.zoomExtent == true) { - this.body.emitter.emit("zoomExtent", { duration: 0 }); + tempConfig._pf.score = currentScore; + + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } } - if (this.options.stabilization.onlyDynamicEdges == true) { - this._restoreFrozenNodes(); + extend(config, bestMoment || tempConfig); + } + + function configFromObject(config) { + if (config._d) { + return; } - this.body.emitter.emit("stabilizationIterationsDone"); - this.body.emitter.emit("_requestRedraw"); + var i = normalizeObjectUnits(config._i); + config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; - this.ready = true; - }, - writable: true, - configurable: true + configFromArray(config); } - }); - return PhysicsEngine; - })(); + function createFromConfig (config) { + var input = config._i, + format = config._f, + res; - module.exports = PhysicsEngine; + config._locale = config._locale || locales__getLocale(config._l); -/***/ }, -/* 87 */ -/***/ function(module, exports, __webpack_require__) { + if (input === null || (format === undefined && input === '')) { + return valid__createInvalid({nullInput: true}); + } - "use strict"; + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + if (isMoment(input)) { + return new Moment(checkOverflow(input)); + } else if (isArray(format)) { + configFromStringAndArray(config); + } else if (format) { + configFromStringAndFormat(config); + } else { + configFromInput(config); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + res = new Moment(checkOverflow(config)); + if (res._nextDay) { + // Adding is smart enough around DST + res.add(1, 'd'); + res._nextDay = undefined; + } - /** - * Created by Alex on 2/23/2015. - */ + return res; + } - var BarnesHutSolver = (function () { - function BarnesHutSolver(body, physicsBody, options) { - _classCallCheck(this, BarnesHutSolver); + function configFromInput(config) { + var input = config._i; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if (typeof input === 'string') { + configFromString(config); + } else if (isArray(input)) { + config._a = map(input.slice(0), function (obj) { + return parseInt(obj, 10); + }); + configFromArray(config); + } else if (typeof(input) === 'object') { + configFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + hooks__hooks.createFromInputFallback(config); + } + } - this.body = body; - this.physicsBody = physicsBody; - this.barnesHutTree; - this.setOptions(options); - } + function createLocalOrUTC (input, format, locale, strict, isUTC) { + var c = {}; - _prototypeProperties(BarnesHutSolver, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - this.thetaInversed = 1 / this.options.theta; - }, - writable: true, - configurable: true - }, - solve: { + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c._isAMomentObject = true; + c._useUTC = c._isUTC = isUTC; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; + c._pf = defaultParsingFlags(); + return createFromConfig(c); + } - /** - * This function calculates the forces the nodes apply on eachother based on a gravitational model. - * The Barnes Hut method is used to speed up this N-body simulation. - * - * @private - */ - value: function solve() { - if (this.options.gravitationalConstant != 0) { - var node; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var nodeCount = nodeIndices.length; + function local__createLocal (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, false); + } - // create the tree - var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); + var prototypeMin = deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other < this ? this : other; + } + ); - // for debugging - this.barnesHutTree = barnesHutTree; + var prototypeMax = deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other > this ? this : other; + } + ); - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - // starting with root is irrelevant, it never passes the BarnesHutSolver condition - this._getForceContribution(barnesHutTree.root.children.NW, node); - this._getForceContribution(barnesHutTree.root.children.NE, node); - this._getForceContribution(barnesHutTree.root.children.SW, node); - this._getForceContribution(barnesHutTree.root.children.SE, node); + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return local__createLocal(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; } - } } - }, - writable: true, - configurable: true - }, - _getForceContribution: { - + return res; + } - /** - * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. - * If a region contains a single node, we check if it is not itself, then we apply the force. - * - * @param parentBranch - * @param node - * @private - */ - value: function _getForceContribution(parentBranch, node) { - // we get no force contribution from an empty region - if (parentBranch.childrenCount > 0) { - var dx, dy, distance; + // TODO: Use [].sort instead? + function min () { + var args = [].slice.call(arguments, 0); - // get the distance from the center of mass to the node. - dx = parentBranch.centerOfMass.x - node.x; - dy = parentBranch.centerOfMass.y - node.y; - distance = Math.sqrt(dx * dx + dy * dy); + return pickBy('isBefore', args); + } - // BarnesHutSolver condition - // original condition : s/d < theta = passed === d/s > 1/theta = passed - // calcSize = 1/s --> d * 1/s > 1/theta = passed - if (distance * parentBranch.calcSize > this.thetaInversed) { - // duplicate code to reduce function calls to speed up program - if (distance === 0) { - distance = 0.1 * Math.random(); - dx = distance; - } - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); - var fx = dx * gravityForce; - var fy = dy * gravityForce; + function max () { + var args = [].slice.call(arguments, 0); - this.physicsBody.forces[node.id].x += fx; - this.physicsBody.forces[node.id].y += fy; - } else { - // Did not pass the condition, go into children if available - if (parentBranch.childrenCount === 4) { - this._getForceContribution(parentBranch.children.NW, node); - this._getForceContribution(parentBranch.children.NE, node); - this._getForceContribution(parentBranch.children.SW, node); - this._getForceContribution(parentBranch.children.SE, node); - } else { - // parentBranch must have only one node, if it was empty we wouldnt be here - if (parentBranch.children.data.id != node.id) { - // if it is not self - // duplicate code to reduce function calls to speed up program - if (distance === 0) { - distance = 0.5 * Math.random(); - dx = distance; - } - var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); - var fx = dx * gravityForce; - var fy = dy * gravityForce; + return pickBy('isAfter', args); + } - this.physicsBody.forces[node.id].x += fx; - this.physicsBody.forces[node.id].y += fy; - } - } - } - } - }, - writable: true, - configurable: true - }, - _formBarnesHutTree: { + function Duration (duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - /** - * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. - * - * @param nodes - * @param nodeIndices - * @private - */ - value: function _formBarnesHutTree(nodes, nodeIndices) { - var node; - var nodeCount = nodeIndices.length; + this._data = {}; - var minX = Number.MAX_VALUE, - minY = Number.MAX_VALUE, - maxX = -Number.MAX_VALUE, - maxY = -Number.MAX_VALUE; + this._locale = locales__getLocale(); - // get the range of the nodes - for (var i = 0; i < nodeCount; i++) { - var x = nodes[nodeIndices[i]].x; - var y = nodes[nodeIndices[i]].y; - if (nodes[nodeIndices[i]].options.mass > 0) { - if (x < minX) { - minX = x; - } - if (x > maxX) { - maxX = x; - } - if (y < minY) { - minY = y; - } - if (y > maxY) { - maxY = y; + this._bubble(); + } + + function isDuration (obj) { + return obj instanceof Duration; + } + + function offset (token, separator) { + addFormatToken(token, 0, 0, function () { + var offset = this.utcOffset(); + var sign = '+'; + if (offset < 0) { + offset = -offset; + sign = '-'; } - } - } - // make the range a square - var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y - if (sizeDiff > 0) { - minY -= 0.5 * sizeDiff; - maxY += 0.5 * sizeDiff; - } // xSize > ySize - else { - minX += 0.5 * sizeDiff; - maxX -= 0.5 * sizeDiff; - } // xSize < ySize + return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + }); + } + offset('Z', ':'); + offset('ZZ', ''); - var minimumTreeSize = 0.00001; - var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); - var halfRootSize = 0.5 * rootSize; - var centerX = 0.5 * (minX + maxX), - centerY = 0.5 * (minY + maxY); + // PARSING - // construct the barnesHutTree - var barnesHutTree = { - root: { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { - minX: centerX - halfRootSize, maxX: centerX + halfRootSize, - minY: centerY - halfRootSize, maxY: centerY + halfRootSize - }, - size: rootSize, - calcSize: 1 / rootSize, - children: { data: null }, - maxWidth: 0, - level: 0, - childrenCount: 4 - } - }; - this._splitBranch(barnesHutTree.root); + addRegexToken('Z', matchOffset); + addRegexToken('ZZ', matchOffset); + addParseToken(['Z', 'ZZ'], function (input, array, config) { + config._useUTC = true; + config._tzm = offsetFromString(input); + }); - // place the nodes one by one recursively - for (i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - this._placeInTree(barnesHutTree.root, node); - } - } + // HELPERS - // make global - return barnesHutTree; - }, - writable: true, - configurable: true - }, - _updateBranchMass: { + // timezone chunker + // '+10:00' > ['10', '00'] + // '-1530' > ['-15', '30'] + var chunkOffset = /([\+\-]|\d\d)/gi; + function offsetFromString(string) { + var matches = ((string || '').match(matchOffset) || []); + var chunk = matches[matches.length - 1] || []; + var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; + var minutes = +(parts[1] * 60) + toInt(parts[2]); - /** - * this updates the mass of a branch. this is increased by adding a node. - * - * @param parentBranch - * @param node - * @private - */ - value: function _updateBranchMass(parentBranch, node) { - var totalMass = parentBranch.mass + node.options.mass; - var totalMassInv = 1 / totalMass; + return parts[0] === '+' ? minutes : -minutes; + } - parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; - parentBranch.centerOfMass.x *= totalMassInv; + // Return a moment from input, that is local/utc/zone equivalent to model. + function cloneWithOffset(input, model) { + var res, diff; + if (model._isUTC) { + res = model.clone(); + diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); + // Use low-level api, because this fn is low-level api. + res._d.setTime(+res._d + diff); + hooks__hooks.updateOffset(res, false); + return res; + } else { + return local__createLocal(input).local(); + } + return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); + } - parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; - parentBranch.centerOfMass.y *= totalMassInv; + function getDateOffset (m) { + // On Firefox.24 Date#getTimezoneOffset returns a floating point. + // https://github.com/moment/moment/pull/1871 + return -Math.round(m._d.getTimezoneOffset() / 15) * 15; + } - parentBranch.mass = totalMass; - var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); - parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; - }, - writable: true, - configurable: true - }, - _placeInTree: { + // HOOKS + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + hooks__hooks.updateOffset = function () {}; - /** - * determine in which branch the node will be placed. - * - * @param parentBranch - * @param node - * @param skipMassUpdate - * @private - */ - value: function _placeInTree(parentBranch, node, skipMassUpdate) { - if (skipMassUpdate != true || skipMassUpdate === undefined) { - // update the mass of the branch. - this._updateBranchMass(parentBranch, node); + // MOMENTS + + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + function getSetOffset (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = offsetFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = getDateOffset(this); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.add(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + hooks__hooks.updateOffset(this, true); + this._changeInProgress = null; + } + } + return this; + } else { + return this._isUTC ? offset : getDateOffset(this); } + } - if (parentBranch.children.NW.range.maxX > node.x) { - // in NW or SW - if (parentBranch.children.NW.range.maxY > node.y) { - // in NW - this._placeInRegion(parentBranch, node, "NW"); - } else { - // in SW - this._placeInRegion(parentBranch, node, "SW"); - } + function getSetZone (input, keepLocalTime) { + if (input != null) { + if (typeof input !== 'string') { + input = -input; + } + + this.utcOffset(input, keepLocalTime); + + return this; } else { - // in NE or SE - if (parentBranch.children.NW.range.maxY > node.y) { - // in NE - this._placeInRegion(parentBranch, node, "NE"); - } else { - // in SE - this._placeInRegion(parentBranch, node, "SE"); - } + return -this.utcOffset(); } - }, - writable: true, - configurable: true - }, - _placeInRegion: { + } + function setOffsetToUTC (keepLocalTime) { + return this.utcOffset(0, keepLocalTime); + } - /** - * actually place the node in a region (or branch) - * - * @param parentBranch - * @param node - * @param region - * @private - */ - value: function _placeInRegion(parentBranch, node, region) { - switch (parentBranch.children[region].childrenCount) { - case 0: - // place node here - parentBranch.children[region].children.data = node; - parentBranch.children[region].childrenCount = 1; - this._updateBranchMass(parentBranch.children[region], node); - break; - case 1: - // convert into children - // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) - // we move one node a pixel and we do not put it in the tree. - if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { - node.x += Math.random(); - node.y += Math.random(); - } else { - this._splitBranch(parentBranch.children[region]); - this._placeInTree(parentBranch.children[region], node); + function setOffsetToLocal (keepLocalTime) { + if (this._isUTC) { + this.utcOffset(0, keepLocalTime); + this._isUTC = false; + + if (keepLocalTime) { + this.subtract(getDateOffset(this), 'm'); } - break; - case 4: - // place in branch - this._placeInTree(parentBranch.children[region], node); - break; } - }, - writable: true, - configurable: true - }, - _splitBranch: { - + return this; + } - /** - * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch - * after the split is complete. - * - * @param parentBranch - * @private - */ - value: function _splitBranch(parentBranch) { - // if the branch is shaded with a node, replace the node in the new subset. - var containedNode = null; - if (parentBranch.childrenCount === 1) { - containedNode = parentBranch.children.data; - parentBranch.mass = 0; - parentBranch.centerOfMass.x = 0; - parentBranch.centerOfMass.y = 0; + function setOffsetToParsedOffset () { + if (this._tzm) { + this.utcOffset(this._tzm); + } else if (typeof this._i === 'string') { + this.utcOffset(offsetFromString(this._i)); } - parentBranch.childrenCount = 4; - parentBranch.children.data = null; - this._insertRegion(parentBranch, "NW"); - this._insertRegion(parentBranch, "NE"); - this._insertRegion(parentBranch, "SW"); - this._insertRegion(parentBranch, "SE"); + return this; + } - if (containedNode != null) { - this._placeInTree(parentBranch, containedNode); + function hasAlignedHourOffset (input) { + if (!input) { + input = 0; + } + else { + input = local__createLocal(input).utcOffset(); } - }, - writable: true, - configurable: true - }, - _insertRegion: { + return (this.utcOffset() - input) % 60 === 0; + } - /** - * This function subdivides the region into four new segments. - * Specifically, this inserts a single new segment. - * It fills the children section of the parentBranch - * - * @param parentBranch - * @param region - * @param parentRange - * @private - */ - value: function _insertRegion(parentBranch, region) { - var minX, maxX, minY, maxY; - var childSize = 0.5 * parentBranch.size; - switch (region) { - case "NW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "NE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "SW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - case "SE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; + function isDaylightSavingTime () { + return ( + this.utcOffset() > this.clone().month(0).utcOffset() || + this.utcOffset() > this.clone().month(5).utcOffset() + ); + } + + function isDaylightSavingTimeShifted () { + if (this._a) { + var other = this._isUTC ? utc__createUTC(this._a) : local__createLocal(this._a); + return this.isValid() && compareArrays(this._a, other.toArray()) > 0; } + return false; + } - parentBranch.children[region] = { - centerOfMass: { x: 0, y: 0 }, - mass: 0, - range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, - size: 0.5 * parentBranch.size, - calcSize: 2 * parentBranch.calcSize, - children: { data: null }, - maxWidth: 0, - level: parentBranch.level + 1, - childrenCount: 0 - }; - }, - writable: true, - configurable: true - }, - _debug: { + function isLocal () { + return !this._isUTC; + } + function isUtcOffset () { + return this._isUTC; + } + function isUtc () { + return this._isUTC && this._offset === 0; + } + var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; - //--------------------------- DEBUGGING BELOW ---------------------------// + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; + function create__createDuration (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + diffRes; - /** - * This function is for debugging purposed, it draws the tree. - * - * @param ctx - * @param color - * @private - */ - value: function _debug(ctx, color) { - if (this.barnesHutTree !== undefined) { - ctx.lineWidth = 1; + if (isDuration(input)) { + duration = { + ms : input._milliseconds, + d : input._days, + M : input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : 0, + d : toInt(match[DATE]) * sign, + h : toInt(match[HOUR]) * sign, + m : toInt(match[MINUTE]) * sign, + s : toInt(match[SECOND]) * sign, + ms : toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = create__isoRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : parseIso(match[2], sign), + M : parseIso(match[3], sign), + d : parseIso(match[4], sign), + h : parseIso(match[5], sign), + m : parseIso(match[6], sign), + s : parseIso(match[7], sign), + w : parseIso(match[8], sign) + }; + } else if (duration == null) {// checks for null or undefined + duration = {}; + } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); - this._drawBranch(this.barnesHutTree.root, ctx, color); + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; } - }, - writable: true, - configurable: true - }, - _drawBranch: { + ret = new Duration(duration); - /** - * This function is for debugging purposes. It draws the branches recursively. - * - * @param branch - * @param ctx - * @param color - * @private - */ - value: function _drawBranch(branch, ctx, color) { - if (color === undefined) { - color = "#FF0000"; + if (isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; } - if (branch.childrenCount === 4) { - this._drawBranch(branch.children.NW, ctx); - this._drawBranch(branch.children.NE, ctx); - this._drawBranch(branch.children.SE, ctx); - this._drawBranch(branch.children.SW, ctx); + return ret; + } + + function parseIso (inp, sign) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + } + + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; + + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; } - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.minY); - ctx.stroke(); - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.minY); - ctx.lineTo(branch.range.maxX, branch.range.maxY); - ctx.stroke(); + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); - ctx.beginPath(); - ctx.moveTo(branch.range.maxX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.maxY); - ctx.stroke(); + return res; + } - ctx.beginPath(); - ctx.moveTo(branch.range.minX, branch.range.maxY); - ctx.lineTo(branch.range.minX, branch.range.minY); - ctx.stroke(); + function momentsDifference(base, other) { + var res; + other = cloneWithOffset(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; + } - /* - if (branch.mass > 0) { - ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); - ctx.stroke(); - } - */ - }, - writable: true, - configurable: true + return res; } - }); - return BarnesHutSolver; - })(); + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } - module.exports = BarnesHutSolver; + val = typeof val === 'string' ? +val : val; + dur = create__createDuration(val, period); + add_subtract__addSubtract(this, dur, direction); + return this; + }; + } -/***/ }, -/* 88 */ -/***/ function(module, exports, __webpack_require__) { + function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; - "use strict"; + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); + } + if (months) { + setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + hooks__hooks.updateOffset(mom, days || months); + } + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var add_subtract__add = createAdder(1, 'add'); + var add_subtract__subtract = createAdder(-1, 'subtract'); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + function calendar__calendar (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're local/utc/offset or not. + var now = time || local__createLocal(), + sod = cloneWithOffset(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this, local__createLocal(now))); + } - /** - * Created by Alex on 2/23/2015. - */ + function clone () { + return new Moment(this); + } - var RepulsionSolver = (function () { - function RepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, RepulsionSolver); + function isAfter (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this > +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return inputMs < +this.clone().startOf(units); + } + } - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + function isBefore (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this < +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return +this.clone().endOf(units) < inputMs; + } + } - _prototypeProperties(RepulsionSolver, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - }, - writable: true, - configurable: true - }, - solve: { - /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. - * - * @private - */ - value: function solve() { - var dx, dy, distance, fx, fy, repulsingForce, node1, node2; + function isBetween (from, to, units) { + return this.isAfter(from, units) && this.isBefore(to, units); + } - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; + function isSame (input, units) { + var inputMs; + units = normalizeUnits(units || 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this === +input; + } else { + inputMs = +local__createLocal(input); + return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); + } + } - // repulsing forces between nodes - var nodeDistance = this.options.nodeDistance; + function absFloor (number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); + } + } - // approximation constants - var a = -2 / 3 / nodeDistance; - var b = 4 / 3; + function diff (input, units, asFloat) { + var that = cloneWithOffset(input, this), + zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, + delta, output; - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j - for (var i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (var j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; + units = normalizeUnits(units); - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + if (units === 'year' || units === 'month' || units === 'quarter') { + output = monthDiff(this, that); + if (units === 'quarter') { + output = output / 3; + } else if (units === 'year') { + output = output / 12; + } + } else { + delta = this - that; + output = units === 'second' ? delta / 1e3 : // 1000 + units === 'minute' ? delta / 6e4 : // 1000 * 60 + units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + delta; + } + return asFloat ? output : absFloor(output); + } + + function monthDiff (a, b) { + // difference in months + var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), + // b is in (anchor - 1 month, anchor + 1 month) + anchor = a.clone().add(wholeMonthDiff, 'months'), + anchor2, adjust; + + if (b - anchor < 0) { + anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor - anchor2); + } else { + anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor2 - anchor); + } + + return -(wholeMonthDiff + adjust); + } + + hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; - // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. - if (distance == 0) { - distance = 0.1 * Math.random(); - dx = distance; + function toString () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); + } + + function moment_format__toISOString () { + var m = this.clone().utc(); + if (0 < m.year() && m.year() <= 9999) { + if ('function' === typeof Date.prototype.toISOString) { + // native implementation is ~50x faster, use it when we can + return this.toDate().toISOString(); + } else { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); } + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } - if (distance < 2 * nodeDistance) { - if (distance < 0.5 * nodeDistance) { - repulsingForce = 1; - } else { - repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / nodeDistance - 1) * steepness)) - } - repulsingForce = repulsingForce / distance; + function format (inputString) { + var output = formatMoment(this, inputString || hooks__hooks.defaultFormat); + return this.localeData().postformat(output); + } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + function from (time, withoutSuffix) { + return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); + } - forces[node1.id].x -= fx; - forces[node1.id].y -= fy; - forces[node2.id].x += fx; - forces[node2.id].y += fy; + function fromNow (withoutSuffix) { + return this.from(local__createLocal(), withoutSuffix); + } + + function locale (key) { + var newLocaleData; + + if (key === undefined) { + return this._locale._abbr; + } else { + newLocaleData = locales__getLocale(key); + if (newLocaleData != null) { + this._locale = newLocaleData; } - } + return this; } - }, - writable: true, - configurable: true } - }); - return RepulsionSolver; - })(); + var lang = deprecate( + 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + return this.locale(key); + } + } + ); - module.exports = RepulsionSolver; + function localeData () { + return this._locale; + } -/***/ }, -/* 89 */ -/***/ function(module, exports, __webpack_require__) { + function startOf (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + /* falls through */ + } - "use strict"; + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } + if (units === 'isoWeek') { + this.isoWeekday(1); + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + return this; + } - /** - * Created by Alex on 2/23/2015. - */ + function endOf (units) { + units = normalizeUnits(units); + if (units === undefined || units === 'millisecond') { + return this; + } + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); + } - var HierarchicalRepulsionSolver = (function () { - function HierarchicalRepulsionSolver(body, physicsBody, options) { - _classCallCheck(this, HierarchicalRepulsionSolver); + function to_type__valueOf () { + return +this._d - ((this._offset || 0) * 60000); + } - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + function unix () { + return Math.floor(+this / 1000); + } - _prototypeProperties(HierarchicalRepulsionSolver, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - }, - writable: true, - configurable: true - }, - solve: { + function toDate () { + return this._offset ? new Date(+this) : this._d; + } - /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. - * - * @private - */ - value: function solve() { - var dx, dy, distance, fx, fy, repulsingForce, node1, node2, i, j; + function toArray () { + var m = this; + return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; + } - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; + function moment_valid__isValid () { + return valid__isValid(this); + } - // repulsing forces between nodes - var nodeDistance = this.options.nodeDistance; + function parsingFlags () { + return extend({}, this._pf); + } - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; + function invalidAt () { + return this._pf.overflow; + } - // nodes only affect nodes on their level - if (node1.level == node2.level) { - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + addFormatToken(0, ['gg', 2], 0, function () { + return this.weekYear() % 100; + }); - var steepness = 0.05; - if (distance < nodeDistance) { - repulsingForce = -Math.pow(steepness * distance, 2) + Math.pow(steepness * nodeDistance, 2); - } else { - repulsingForce = 0; - } - // normalize force with - if (distance == 0) { - distance = 0.01; - } else { - repulsingForce = repulsingForce / distance; - } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + addFormatToken(0, ['GG', 2], 0, function () { + return this.isoWeekYear() % 100; + }); - forces[node1.id].x -= fx; - forces[node1.id].y -= fy; - forces[node2.id].x += fx; - forces[node2.id].y += fy; - } - } - } - }, - writable: true, - configurable: true + function addWeekYearFormatToken (token, getter) { + addFormatToken(0, [token, token.length], 0, getter); } - }); - return HierarchicalRepulsionSolver; - })(); + addWeekYearFormatToken('gggg', 'weekYear'); + addWeekYearFormatToken('ggggg', 'weekYear'); + addWeekYearFormatToken('GGGG', 'isoWeekYear'); + addWeekYearFormatToken('GGGGG', 'isoWeekYear'); - module.exports = HierarchicalRepulsionSolver; + // ALIASES -/***/ }, -/* 90 */ -/***/ function(module, exports, __webpack_require__) { + addUnitAlias('weekYear', 'gg'); + addUnitAlias('isoWeekYear', 'GG'); - "use strict"; + // PARSING - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + addRegexToken('G', matchSigned); + addRegexToken('g', matchSigned); + addRegexToken('GG', match1to2, match2); + addRegexToken('gg', match1to2, match2); + addRegexToken('GGGG', match1to4, match4); + addRegexToken('gggg', match1to4, match4); + addRegexToken('GGGGG', match1to6, match6); + addRegexToken('ggggg', match1to6, match6); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { + week[token.substr(0, 2)] = toInt(input); + }); - /** - * Created by Alex on 2/23/2015. - */ + addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { + week[token] = hooks__hooks.parseTwoDigitYear(input); + }); - var SpringSolver = (function () { - function SpringSolver(body, physicsBody, options) { - _classCallCheck(this, SpringSolver); + // HELPERS - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + function weeksInYear(year, dow, doy) { + return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; + } - _prototypeProperties(SpringSolver, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - }, - writable: true, - configurable: true - }, - solve: { + // MOMENTS - /** - * This function calculates the springforces on the nodes, accounting for the support nodes. - * - * @private - */ - value: function solve() { - var edgeLength, edge; - var edgeIndices = this.physicsBody.physicsEdgeIndices; - var edges = this.body.edges; + function getSetWeekYear (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); + } - // forces caused by the edges, modelled as springs - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - // only calculate forces if nodes are in the same sector - if (this.body.nodes[edge.toId] !== undefined && this.body.nodes[edge.fromId] !== undefined) { - if (edge.edgeType.via !== undefined) { - edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - var node1 = edge.to; - var node2 = edge.edgeType.via; - var node3 = edge.from; + function getSetISOWeekYear (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); + } + function getISOWeeksInYear () { + return weeksInYear(this.year(), 1, 4); + } - this._calculateSpringForce(node1, node2, 0.5 * edgeLength); - this._calculateSpringForce(node2, node3, 0.5 * edgeLength); - } else { - // the * 1.5 is here so the edge looks as large as a smooth edge. It does not initially because the smooth edges use - // the support nodes which exert a repulsive force on the to and from nodes, making the edge appear larger. - edgeLength = edge.options.length === undefined ? this.options.springLength * 1.5 : edge.options.length; - this._calculateSpringForce(edge.from, edge.to, edgeLength); - } - } - } - } - }, - writable: true, - configurable: true - }, - _calculateSpringForce: { + function getWeeksInYear () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + } + addFormatToken('Q', 0, 0, 'quarter'); - /** - * This is the code actually performing the calculation for the function above. - * - * @param node1 - * @param node2 - * @param edgeLength - * @private - */ - value: function _calculateSpringForce(node1, node2, edgeLength) { - var dx, dy, fx, fy, springForce, distance; + // ALIASES - dx = node1.x - node2.x; - dy = node1.y - node2.y; - distance = Math.sqrt(dx * dx + dy * dy); - distance = distance == 0 ? 0.01 : distance; + addUnitAlias('quarter', 'Q'); - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.options.springConstant * (edgeLength - distance) / distance; + // PARSING - fx = dx * springForce; - fy = dy * springForce; + addRegexToken('Q', match1); + addParseToken('Q', function (input, array) { + array[MONTH] = (toInt(input) - 1) * 3; + }); - // handle the case where one node is not part of the physcis - if (this.physicsBody.forces[node1.id] !== undefined) { - this.physicsBody.forces[node1.id].x += fx; - this.physicsBody.forces[node1.id].y += fy; - } + // MOMENTS - if (this.physicsBody.forces[node2.id] !== undefined) { - this.physicsBody.forces[node2.id].x -= fx; - this.physicsBody.forces[node2.id].y -= fy; - } - }, - writable: true, - configurable: true + function getSetQuarter (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); } - }); - return SpringSolver; - })(); + addFormatToken('D', ['DD', 2], 'Do', 'date'); - module.exports = SpringSolver; + // ALIASES -/***/ }, -/* 91 */ -/***/ function(module, exports, __webpack_require__) { + addUnitAlias('date', 'D'); - "use strict"; + // PARSING - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + addRegexToken('D', match1to2); + addRegexToken('DD', match1to2, match2); + addRegexToken('Do', function (isStrict, locale) { + return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; + }); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + addParseToken(['D', 'DD'], DATE); + addParseToken('Do', function (input, array) { + array[DATE] = toInt(input.match(match1to2)[0], 10); + }); - /** - * Created by Alex on 2/25/2015. - */ + // MOMENTS - var HierarchicalSpringSolver = (function () { - function HierarchicalSpringSolver(body, physicsBody, options) { - _classCallCheck(this, HierarchicalSpringSolver); + var getSetDayOfMonth = makeGetSet('Date', true); - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + addFormatToken('d', 0, 'do', 'day'); - _prototypeProperties(HierarchicalSpringSolver, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - }, - writable: true, - configurable: true - }, - solve: { + addFormatToken('dd', 0, 0, function (format) { + return this.localeData().weekdaysMin(this, format); + }); - /** - * This function calculates the springforces on the nodes, accounting for the support nodes. - * - * @private - */ - value: function solve() { - var edgeLength, edge; - var dx, dy, fx, fy, springForce, distance; - var edges = this.body.edges; - var factor = 0.5; + addFormatToken('ddd', 0, 0, function (format) { + return this.localeData().weekdaysShort(this, format); + }); - var edgeIndices = this.physicsBody.physicsEdgeIndices; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; + addFormatToken('dddd', 0, 0, function (format) { + return this.localeData().weekdays(this, format); + }); - // initialize the spring force counters - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - forces[nodeId].springFx = 0; - forces[nodeId].springFy = 0; - } + addFormatToken('e', 0, 0, 'weekday'); + addFormatToken('E', 0, 0, 'isoWeekday'); + // ALIASES - // forces caused by the edges, modelled as springs - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; + addUnitAlias('day', 'd'); + addUnitAlias('weekday', 'e'); + addUnitAlias('isoWeekday', 'E'); - dx = edge.from.x - edge.to.x; - dy = edge.from.y - edge.to.y; - distance = Math.sqrt(dx * dx + dy * dy); - distance = distance == 0 ? 0.01 : distance; + // PARSING - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.options.springConstant * (edgeLength - distance) / distance; + addRegexToken('d', match1to2); + addRegexToken('e', match1to2); + addRegexToken('E', match1to2); + addRegexToken('dd', matchWord); + addRegexToken('ddd', matchWord); + addRegexToken('dddd', matchWord); - fx = dx * springForce; - fy = dy * springForce; + addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { + var weekday = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (weekday != null) { + week.d = weekday; + } else { + config._pf.invalidWeekday = input; + } + }); - if (edge.to.level != edge.from.level) { - forces[edge.toId].springFx -= fx; - forces[edge.toId].springFy -= fy; - forces[edge.fromId].springFx += fx; - forces[edge.fromId].springFy += fy; - } else { - forces[edge.toId].x -= factor * fx; - forces[edge.toId].y -= factor * fy; - forces[edge.fromId].x += factor * fx; - forces[edge.fromId].y += factor * fy; + addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { + week[token] = toInt(input); + }); + + // HELPERS + + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } } - } } + return input; + } - // normalize spring forces - var springForce = 1; - var springFx, springFy; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - springFx = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFx)); - springFy = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFy)); + // LOCALES - forces[nodeId].x += springFx; - forces[nodeId].y += springFy; - } + var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); + function localeWeekdays (m) { + return this._weekdays[m.day()]; + } - // retain energy balance - var totalFx = 0; - var totalFy = 0; - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - totalFx += forces[nodeId].x; - totalFy += forces[nodeId].y; - } - var correctionFx = totalFx / nodeIndices.length; - var correctionFy = totalFy / nodeIndices.length; + var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); + function localeWeekdaysShort (m) { + return this._weekdaysShort[m.day()]; + } - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - forces[nodeId].x -= correctionFx; - forces[nodeId].y -= correctionFy; - } - }, - writable: true, - configurable: true + var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); + function localeWeekdaysMin (m) { + return this._weekdaysMin[m.day()]; } - }); - return HierarchicalSpringSolver; - })(); + function localeWeekdaysParse (weekdayName) { + var i, mom, regex; - module.exports = HierarchicalSpringSolver; + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } -/***/ }, -/* 92 */ -/***/ function(module, exports, __webpack_require__) { + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = local__createLocal([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } + } - "use strict"; + // MOMENTS - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + function getSetDayOfWeek (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + function getSetLocaleDayOfWeek (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + } - /** - * Created by Alex on 2/23/2015. - */ + function getSetISODayOfWeek (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + } - var CentralGravitySolver = (function () { - function CentralGravitySolver(body, physicsBody, options) { - _classCallCheck(this, CentralGravitySolver); + addFormatToken('H', ['HH', 2], 0, 'hour'); + addFormatToken('h', ['hh', 2], 0, function () { + return this.hours() % 12 || 12; + }); - this.body = body; - this.physicsBody = physicsBody; - this.setOptions(options); - } + function meridiem (token, lowercase) { + addFormatToken(token, 0, 0, function () { + return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); + }); + } - _prototypeProperties(CentralGravitySolver, null, { - setOptions: { - value: function setOptions(options) { - this.options = options; - }, - writable: true, - configurable: true - }, - solve: { - value: function solve() { - var dx, dy, distance, node, i; - var nodes = this.body.nodes; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var forces = this.physicsBody.forces; + meridiem('a', true); + meridiem('A', false); + // ALIASES - var gravity = this.options.centralGravity; - var gravityForce = 0; + addUnitAlias('hour', 'h'); - for (i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - node = nodes[nodeId]; - dx = -node.x; - dy = -node.y; - distance = Math.sqrt(dx * dx + dy * dy); + // PARSING - gravityForce = distance == 0 ? 0 : gravity / distance; - forces[nodeId].x = dx * gravityForce; - forces[nodeId].y = dy * gravityForce; - } - }, - writable: true, - configurable: true + function matchMeridiem (isStrict, locale) { + return locale._meridiemParse; } - }); - return CentralGravitySolver; - })(); + addRegexToken('a', matchMeridiem); + addRegexToken('A', matchMeridiem); + addRegexToken('H', match1to2); + addRegexToken('h', match1to2); + addRegexToken('HH', match1to2, match2); + addRegexToken('hh', match1to2, match2); - module.exports = CentralGravitySolver; + addParseToken(['H', 'HH'], HOUR); + addParseToken(['a', 'A'], function (input, array, config) { + config._isPm = config._locale.isPM(input); + config._meridiem = input; + }); + addParseToken(['h', 'hh'], function (input, array, config) { + array[HOUR] = toInt(input); + config._pf.bigHour = true; + }); -/***/ }, -/* 93 */ -/***/ function(module, exports, __webpack_require__) { + // LOCALES - "use strict"; + function localeIsPM (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); + } - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; + function localeMeridiem (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } + } - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + // MOMENTS - /** - * Created by Alex on 24-Feb-15. - */ + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + var getSetHour = makeGetSet('Hours', true); - var util = __webpack_require__(1); - var Cluster = _interopRequire(__webpack_require__(94)); + addFormatToken('m', ['mm', 2], 0, 'minute'); - var ClusterEngine = (function () { - function ClusterEngine(body) { - _classCallCheck(this, ClusterEngine); + // ALIASES - this.body = body; - this.clusteredNodes = {}; + addUnitAlias('minute', 'm'); - this.options = {}; - this.defaultOptions = {}; - util.extend(this.options, this.defaultOptions); - } + // PARSING - _prototypeProperties(ClusterEngine, null, { - setOptions: { - value: function setOptions(options) { - if (options !== undefined) {} - }, - writable: true, - configurable: true - }, - clusterByConnectionCount: { + addRegexToken('m', match1to2); + addRegexToken('mm', match1to2, match2); + addParseToken(['m', 'mm'], MINUTE); - /** - * - * @param hubsize - * @param options - */ - value: function clusterByConnectionCount(hubsize, options) { - if (hubsize === undefined) { - hubsize = this._getHubSize(); - } else if (tyepof(hubsize) == "object") { - options = this._checkOptions(hubsize); - hubsize = this._getHubSize(); - } + // MOMENTS - var nodesToCluster = []; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length >= hubsize) { - nodesToCluster.push(node.id); - } - } + var getSetMinute = makeGetSet('Minutes', false); - for (var i = 0; i < nodesToCluster.length; i++) { - var node = this.body.nodes[nodesToCluster[i]]; - this.clusterByConnection(node, options, {}, {}, false); - } - this.body.emitter.emit("_dataChanged"); - }, - writable: true, - configurable: true - }, - clusterByNodeData: { + addFormatToken('s', ['ss', 2], 0, 'second'); + // ALIASES - /** - * loop over all nodes, check if they adhere to the condition and cluster if needed. - * @param options - * @param refreshData - */ - value: function clusterByNodeData() { - var options = arguments[0] === undefined ? {} : arguments[0]; - var refreshData = arguments[1] === undefined ? true : arguments[1]; - if (options.joinCondition === undefined) { - throw new Error("Cannot call clusterByNodeData without a joinCondition function in the options."); - } + addUnitAlias('second', 's'); - // check if the options object is fine, append if needed - options = this._checkOptions(options); + // PARSING + + addRegexToken('s', match1to2); + addRegexToken('ss', match1to2, match2); + addParseToken(['s', 'ss'], SECOND); - var childNodesObj = {}; - var childEdgesObj = {}; + // MOMENTS - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - var clonedOptions = this._cloneOptions(nodeId); - if (options.joinCondition(clonedOptions) == true) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - } - } + var getSetSecond = makeGetSet('Seconds', false); - this._cluster(childNodesObj, childEdgesObj, options, refreshData); - }, - writable: true, - configurable: true - }, - clusterOutliers: { + addFormatToken('S', 0, 0, function () { + return ~~(this.millisecond() / 100); + }); + addFormatToken(0, ['SS', 2], 0, function () { + return ~~(this.millisecond() / 10); + }); - /** - * Cluster all nodes in the network that have only 1 edge - * @param options - * @param refreshData - */ - value: function clusterOutliers(options) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; - options = this._checkOptions(options); - var clusters = []; + function millisecond__milliseconds (token) { + addFormatToken(0, [token, 3], 0, 'millisecond'); + } - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var childNodesObj = {}; - var childEdgesObj = {}; - var nodeId = this.body.nodeIndices[i]; - if (this.body.nodes[nodeId].edges.length == 1) { - var edge = this.body.nodes[nodeId].edges[0]; - var childNodeId = this._getConnectedId(edge, nodeId); - if (childNodeId != nodeId) { - if (options.joinCondition === undefined) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } else { - var clonedOptions = this._cloneOptions(nodeId); - if (options.joinCondition(clonedOptions) == true) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - } - clonedOptions = this._cloneOptions(childNodeId); - if (options.joinCondition(clonedOptions) == true) { - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } - clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); - } - } - } + millisecond__milliseconds('SSS'); + millisecond__milliseconds('SSSS'); - for (var i = 0; i < clusters.length; i++) { - this._cluster(clusters[i].nodes, clusters[i].edges, options, false); - } + // ALIASES - if (refreshData === true) { - this.body.emitter.emit("_dataChanged"); - } - }, - writable: true, - configurable: true - }, - clusterByConnection: { + addUnitAlias('millisecond', 'ms'); - /** - * - * @param nodeId - * @param options - * @param refreshData - */ - value: function clusterByConnection(nodeId, options) { - var refreshData = arguments[2] === undefined ? true : arguments[2]; - // kill conditions - if (nodeId === undefined) { - throw new Error("No nodeId supplied to clusterByConnection!"); - } - if (this.body.nodes[nodeId] === undefined) { - throw new Error("The nodeId given to clusterByConnection does not exist!"); - } + // PARSING - var node = this.body.nodes[nodeId]; - options = this._checkOptions(options, node); - if (options.clusterNodeProperties.x === undefined) { - options.clusterNodeProperties.x = node.x; - } - if (options.clusterNodeProperties.y === undefined) { - options.clusterNodeProperties.y = node.y; - } - if (options.clusterNodeProperties.fixed === undefined) { - options.clusterNodeProperties.fixed = {}; - options.clusterNodeProperties.fixed.x = node.options.fixed.x; - options.clusterNodeProperties.fixed.y = node.options.fixed.y; - } + addRegexToken('S', match1to3, match1); + addRegexToken('SS', match1to3, match2); + addRegexToken('SSS', match1to3, match3); + addRegexToken('SSSS', matchUnsigned); + addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { + array[MILLISECOND] = toInt(('0.' + input) * 1000); + }); + // MOMENTS + + var getSetMillisecond = makeGetSet('Milliseconds', false); + + addFormatToken('z', 0, 0, 'zoneAbbr'); + addFormatToken('zz', 0, 0, 'zoneName'); + + // MOMENTS + + function getZoneAbbr () { + return this._isUTC ? 'UTC' : ''; + } + + function getZoneName () { + return this._isUTC ? 'Coordinated Universal Time' : ''; + } + + var momentPrototype__proto = Moment.prototype; + + momentPrototype__proto.add = add_subtract__add; + momentPrototype__proto.calendar = calendar__calendar; + momentPrototype__proto.clone = clone; + momentPrototype__proto.diff = diff; + momentPrototype__proto.endOf = endOf; + momentPrototype__proto.format = format; + momentPrototype__proto.from = from; + momentPrototype__proto.fromNow = fromNow; + momentPrototype__proto.get = getSet; + momentPrototype__proto.invalidAt = invalidAt; + momentPrototype__proto.isAfter = isAfter; + momentPrototype__proto.isBefore = isBefore; + momentPrototype__proto.isBetween = isBetween; + momentPrototype__proto.isSame = isSame; + momentPrototype__proto.isValid = moment_valid__isValid; + momentPrototype__proto.lang = lang; + momentPrototype__proto.locale = locale; + momentPrototype__proto.localeData = localeData; + momentPrototype__proto.max = prototypeMax; + momentPrototype__proto.min = prototypeMin; + momentPrototype__proto.parsingFlags = parsingFlags; + momentPrototype__proto.set = getSet; + momentPrototype__proto.startOf = startOf; + momentPrototype__proto.subtract = add_subtract__subtract; + momentPrototype__proto.toArray = toArray; + momentPrototype__proto.toDate = toDate; + momentPrototype__proto.toISOString = moment_format__toISOString; + momentPrototype__proto.toJSON = moment_format__toISOString; + momentPrototype__proto.toString = toString; + momentPrototype__proto.unix = unix; + momentPrototype__proto.valueOf = to_type__valueOf; + + // Year + momentPrototype__proto.year = getSetYear; + momentPrototype__proto.isLeapYear = getIsLeapYear; + + // Week Year + momentPrototype__proto.weekYear = getSetWeekYear; + momentPrototype__proto.isoWeekYear = getSetISOWeekYear; + + // Quarter + momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; + + // Month + momentPrototype__proto.month = getSetMonth; + momentPrototype__proto.daysInMonth = getDaysInMonth; + + // Week + momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; + momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; + momentPrototype__proto.weeksInYear = getWeeksInYear; + momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; + + // Day + momentPrototype__proto.date = getSetDayOfMonth; + momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; + momentPrototype__proto.weekday = getSetLocaleDayOfWeek; + momentPrototype__proto.isoWeekday = getSetISODayOfWeek; + momentPrototype__proto.dayOfYear = getSetDayOfYear; + + // Hour + momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; + + // Minute + momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; + + // Second + momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; + + // Millisecond + momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; + + // Offset + momentPrototype__proto.utcOffset = getSetOffset; + momentPrototype__proto.utc = setOffsetToUTC; + momentPrototype__proto.local = setOffsetToLocal; + momentPrototype__proto.parseZone = setOffsetToParsedOffset; + momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; + momentPrototype__proto.isDST = isDaylightSavingTime; + momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; + momentPrototype__proto.isLocal = isLocal; + momentPrototype__proto.isUtcOffset = isUtcOffset; + momentPrototype__proto.isUtc = isUtc; + momentPrototype__proto.isUTC = isUtc; + + // Timezone + momentPrototype__proto.zoneAbbr = getZoneAbbr; + momentPrototype__proto.zoneName = getZoneName; + + // Deprecations + momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); + momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); + momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); + momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); + + var momentPrototype = momentPrototype__proto; + + function moment__createUnix (input) { + return local__createLocal(input * 1000); + } + + function moment__createInZone () { + return local__createLocal.apply(null, arguments).parseZone(); + } + + var defaultCalendar = { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }; - var childNodesObj = {}; - var childEdgesObj = {}; - var parentNodeId = node.id; - var parentClonedOptions = this._cloneOptions(parentNodeId); - childNodesObj[parentNodeId] = node; + function locale_calendar__calendar (key, mom, now) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.call(mom, now) : output; + } - // collect the nodes that will be in the cluster - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - var childNodeId = this._getConnectedId(edge, parentNodeId); + var defaultLongDateFormat = { + LTS : 'h:mm:ss A', + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' + }; - if (childNodeId !== parentNodeId) { - if (options.joinCondition === undefined) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } else { - // clone the options and insert some additional parameters that could be interesting. - var childClonedOptions = this._cloneOptions(childNodeId); - if (options.joinCondition(parentClonedOptions, childClonedOptions) == true) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } - } else { - childEdgesObj[edge.id] = edge; - } + function longDateFormat (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; } + return output; + } - this._cluster(childNodesObj, childEdgesObj, options, refreshData); - }, - writable: true, - configurable: true - }, - _cloneOptions: { + var defaultInvalidDate = 'Invalid date'; + function invalidDate () { + return this._invalidDate; + } - /** - * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. - * @param objId - * @param type - * @returns {{}} - * @private - */ - value: function _cloneOptions(objId, type) { - var clonedOptions = {}; - if (type === undefined || type == "node") { - util.deepExtend(clonedOptions, this.body.nodes[objId].options, true); - util.deepExtend(clonedOptions, this.body.nodes[objId].properties, true); - clonedOptions.amountOfConnections = this.body.nodes[objId].edges.length; - } else { - util.deepExtend(clonedOptions, this.body.edges[objId].properties, true); - } - return clonedOptions; - }, - writable: true, - configurable: true - }, - _createClusterEdges: { + var defaultOrdinal = '%d'; + var defaultOrdinalParse = /\d{1,2}/; + function ordinal (number) { + return this._ordinal.replace('%d', number); + } - /** - * This function creates the edges that will be attached to the cluster. - * - * @param childNodesObj - * @param childEdgesObj - * @param newEdges - * @param options - * @private - */ - value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, options) { - var edge, childNodeId, childNode; + function preParsePostFormat (string) { + return string; + } - var childKeys = Object.keys(childNodesObj); - for (var i = 0; i < childKeys.length; i++) { - childNodeId = childKeys[i]; - childNode = childNodesObj[childNodeId]; + var defaultRelativeTime = { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' + }; - // mark all edges for removal from global and construct new edges from the cluster to others - for (var j = 0; j < childNode.edges.length; j++) { - edge = childNode.edges[j]; - childEdgesObj[edge.id] = edge; + function relative__relativeTime (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); + } - var otherNodeId = edge.toId; - var otherOnTo = true; - if (edge.toId != childNodeId) { - otherNodeId = edge.toId; - otherOnTo = true; - } else if (edge.fromId != childNodeId) { - otherNodeId = edge.fromId; - otherOnTo = false; - } + function pastFuture (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + } - if (childNodesObj[otherNodeId] === undefined) { - var clonedOptions = this._cloneOptions(edge.id, "edge"); - util.deepExtend(clonedOptions, options.clusterEdgeProperties); - if (otherOnTo === true) { - clonedOptions.from = options.clusterNodeProperties.id; - clonedOptions.to = otherNodeId; - } else { - clonedOptions.from = otherNodeId; - clonedOptions.to = options.clusterNodeProperties.id; - } - clonedOptions.id = "clusterEdge:" + util.randomUUID(); - newEdges.push(this.body.functions.createEdge(clonedOptions)); + function set__set (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; } - } } - }, - writable: true, - configurable: true - }, - _checkOptions: { - + // Lenient ordinal parsing accepts just a number in addition to + // number + (possibly) stuff coming from _ordinalParseLenient. + this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + /\d{1,2}/.source); + } - /** - * This function checks the options that can be supplied to the different cluster functions - * for certain fields and inserts defaults if needed - * @param options - * @returns {*} - * @private - */ - value: function _checkOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; - if (options.clusterEdgeProperties === undefined) { - options.clusterEdgeProperties = {}; - } - if (options.clusterNodeProperties === undefined) { - options.clusterNodeProperties = {}; - } + var prototype__proto = Locale.prototype; - return options; - }, - writable: true, - configurable: true - }, - _cluster: { + prototype__proto._calendar = defaultCalendar; + prototype__proto.calendar = locale_calendar__calendar; + prototype__proto._longDateFormat = defaultLongDateFormat; + prototype__proto.longDateFormat = longDateFormat; + prototype__proto._invalidDate = defaultInvalidDate; + prototype__proto.invalidDate = invalidDate; + prototype__proto._ordinal = defaultOrdinal; + prototype__proto.ordinal = ordinal; + prototype__proto._ordinalParse = defaultOrdinalParse; + prototype__proto.preparse = preParsePostFormat; + prototype__proto.postformat = preParsePostFormat; + prototype__proto._relativeTime = defaultRelativeTime; + prototype__proto.relativeTime = relative__relativeTime; + prototype__proto.pastFuture = pastFuture; + prototype__proto.set = set__set; - /** - * - * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node - * @param {Object} childEdgesObj | object with edge objects, id as keys - * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} - * @param {Boolean} refreshData | when true, do not wrap up - * @private - */ - value: function _cluster(childNodesObj, childEdgesObj, options) { - var refreshData = arguments[3] === undefined ? true : arguments[3]; - // kill condition: no children so cant cluster - if (Object.keys(childNodesObj).length == 0) { - return; - } + // Month + prototype__proto.months = localeMonths; + prototype__proto._months = defaultLocaleMonths; + prototype__proto.monthsShort = localeMonthsShort; + prototype__proto._monthsShort = defaultLocaleMonthsShort; + prototype__proto.monthsParse = localeMonthsParse; - // check if we have an unique id; - if (options.clusterNodeProperties.id === undefined) { - options.clusterNodeProperties.id = "cluster:" + util.randomUUID(); - } - var clusterId = options.clusterNodeProperties.id; + // Week + prototype__proto.week = localeWeek; + prototype__proto._week = defaultLocaleWeek; + prototype__proto.firstDayOfYear = localeFirstDayOfYear; + prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; - // create the new edges that will connect to the cluster - var newEdges = []; - this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, options); + // Day of Week + prototype__proto.weekdays = localeWeekdays; + prototype__proto._weekdays = defaultLocaleWeekdays; + prototype__proto.weekdaysMin = localeWeekdaysMin; + prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; + prototype__proto.weekdaysShort = localeWeekdaysShort; + prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; + prototype__proto.weekdaysParse = localeWeekdaysParse; - // construct the clusterNodeProperties - var clusterNodeProperties = options.clusterNodeProperties; - if (options.processProperties !== undefined) { - // get the childNode options - var childNodesOptions = []; - for (var nodeId in childNodesObj) { - var clonedOptions = this._cloneOptions(nodeId); - childNodesOptions.push(clonedOptions); - } + // Hours + prototype__proto.isPM = localeIsPM; + prototype__proto._meridiemParse = defaultLocaleMeridiemParse; + prototype__proto.meridiem = localeMeridiem; - // get clusterproperties based on childNodes - var childEdgesOptions = []; - for (var edgeId in childEdgesObj) { - var clonedOptions = this._cloneOptions(edgeId, "edge"); - childEdgesOptions.push(clonedOptions); - } + function lists__get (format, index, field, setter) { + var locale = locales__getLocale(); + var utc = utc__createUTC().set(setter, index); + return locale[field](utc, format); + } - clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); - if (!clusterNodeProperties) { - throw new Error("The processClusterProperties function does not return properties!"); - } - } - if (clusterNodeProperties.label === undefined) { - clusterNodeProperties.label = "cluster"; + function list (format, index, field, count, setter) { + if (typeof format === 'number') { + index = format; + format = undefined; } + format = format || ''; - // give the clusterNode a postion if it does not have one. - var pos = undefined; - if (clusterNodeProperties.x === undefined) { - pos = this._getClusterPosition(childNodesObj); - clusterNodeProperties.x = pos.x; - clusterNodeProperties.allowedToMoveX = true; + if (index != null) { + return lists__get(format, index, field, setter); } - if (clusterNodeProperties.x === undefined) { - if (pos === undefined) { - pos = this._getClusterPosition(childNodesObj); - } - clusterNodeProperties.y = pos.y; - clusterNodeProperties.allowedToMoveY = true; + + var i; + var out = []; + for (i = 0; i < count; i++) { + out[i] = lists__get(format, i, field, setter); } + return out; + } + function lists__listMonths (format, index) { + return list(format, index, 'months', 12, 'month'); + } - // force the ID to remain the same - clusterNodeProperties.id = clusterId; + function lists__listMonthsShort (format, index) { + return list(format, index, 'monthsShort', 12, 'month'); + } + function lists__listWeekdays (format, index) { + return list(format, index, 'weekdays', 7, 'day'); + } - // create the clusterNode - var clusterNode = this.body.functions.createNode(clusterNodeProperties, Cluster); - clusterNode.isCluster = true; - clusterNode.containedNodes = childNodesObj; - clusterNode.containedEdges = childEdgesObj; + function lists__listWeekdaysShort (format, index) { + return list(format, index, 'weekdaysShort', 7, 'day'); + } + function lists__listWeekdaysMin (format, index) { + return list(format, index, 'weekdaysMin', 7, 'day'); + } - // disable the childEdges - for (var edgeId in childEdgesObj) { - if (childEdgesObj.hasOwnProperty(edgeId)) { - if (this.body.edges[edgeId] !== undefined) { - var edge = this.body.edges[edgeId]; - edge.togglePhysics(false); - edge.options.hidden = true; - } - } + locales__getSetGlobalLocale('en', { + ordinalParse: /\d{1,2}(th|st|nd|rd)/, + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; } + }); + // Side effect imports + hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locales__getSetGlobalLocale); + hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locales__getLocale); - // disable the childNodes - for (var nodeId in childNodesObj) { - if (childNodesObj.hasOwnProperty(nodeId)) { - this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; - this.body.nodes[nodeId].togglePhysics(false); - this.body.nodes[nodeId].options.hidden = true; - } - } + var mathAbs = Math.abs; + function abs__abs () { + var data = this._data; - // finally put the cluster node into global - this.body.nodes[clusterNodeProperties.id] = clusterNode; + this._milliseconds = mathAbs(this._milliseconds); + this._days = mathAbs(this._days); + this._months = mathAbs(this._months); + data.milliseconds = mathAbs(data.milliseconds); + data.seconds = mathAbs(data.seconds); + data.minutes = mathAbs(data.minutes); + data.hours = mathAbs(data.hours); + data.months = mathAbs(data.months); + data.years = mathAbs(data.years); - // push new edges to global - for (var i = 0; i < newEdges.length; i++) { - this.body.edges[newEdges[i].id] = newEdges[i]; - this.body.edges[newEdges[i].id].connect(); - } + return this; + } - // set ID to undefined so no duplicates arise - clusterNodeProperties.id = undefined; + function duration_add_subtract__addSubtract (duration, input, value, direction) { + var other = create__createDuration(input, value); + duration._milliseconds += direction * other._milliseconds; + duration._days += direction * other._days; + duration._months += direction * other._months; - // wrap up - if (refreshData === true) { - this.body.emitter.emit("_dataChanged"); - } - }, - writable: true, - configurable: true - }, - isCluster: { + return duration._bubble(); + } + // supports only 2.0-style add(1, 's') or add(duration) + function duration_add_subtract__add (input, value) { + return duration_add_subtract__addSubtract(this, input, value, 1); + } - /** - * Check if a node is a cluster. - * @param nodeId - * @returns {*} - */ - value: function isCluster(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].isCluster === true; - } else { - console.log("Node does not exist."); - return false; - } - }, - writable: true, - configurable: true - }, - _getClusterPosition: { + // supports only 2.0-style subtract(1, 's') or subtract(duration) + function duration_add_subtract__subtract (input, value) { + return duration_add_subtract__addSubtract(this, input, value, -1); + } - /** - * get the position of the cluster node based on what's inside - * @param {object} childNodesObj | object with node objects, id as keys - * @returns {{x: number, y: number}} - * @private - */ - value: function _getClusterPosition(childNodesObj) { - var childKeys = Object.keys(childNodesObj); - var minX = childNodesObj[childKeys[0]].x; - var maxX = childNodesObj[childKeys[0]].x; - var minY = childNodesObj[childKeys[0]].y; - var maxY = childNodesObj[childKeys[0]].y; - var node; - for (var i = 0; i < childKeys.lenght; i++) { - node = childNodesObj[childKeys[0]]; - minX = node.x < minX ? node.x : minX; - maxX = node.x > maxX ? node.x : maxX; - minY = node.y < minY ? node.y : minY; - maxY = node.y > maxY ? node.y : maxY; - } - return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; - }, - writable: true, - configurable: true - }, - openCluster: { + function bubble () { + var milliseconds = this._milliseconds; + var days = this._days; + var months = this._months; + var data = this._data; + var seconds, minutes, hours, years = 0; + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; - /** - * Open a cluster by calling this function. - * @param {String} clusterNodeId | the ID of the cluster node - * @param {Boolean} refreshData | wrap up afterwards if not true - */ - value: function openCluster(clusterNodeId) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; - // kill conditions - if (clusterNodeId === undefined) { - throw new Error("No clusterNodeId supplied to openCluster."); - } - if (this.body.nodes[clusterNodeId] === undefined) { - throw new Error("The clusterNodeId supplied to openCluster does not exist."); - } - if (this.body.nodes[clusterNodeId].containedNodes === undefined) { - console.log("The node:" + clusterNodeId + " is not a cluster.");return; - }; + seconds = absFloor(milliseconds / 1000); + data.seconds = seconds % 60; - var clusterNode = this.body.nodes[clusterNodeId]; - var containedNodes = clusterNode.containedNodes; - var containedEdges = clusterNode.containedEdges; + minutes = absFloor(seconds / 60); + data.minutes = minutes % 60; - // release nodes - for (var nodeId in containedNodes) { - if (containedNodes.hasOwnProperty(nodeId)) { - var containedNode = this.body.nodes[nodeId]; - containedNode = containedNodes[nodeId]; - // inherit position - containedNode.x = clusterNode.x; - containedNode.y = clusterNode.y; + hours = absFloor(minutes / 60); + data.hours = hours % 24; - // inherit speed - containedNode.vx = clusterNode.vx; - containedNode.vy = clusterNode.vy; + days += absFloor(hours / 24); - containedNode.options.hidden = false; - containedNode.togglePhysics(true); + // Accurately convert days to years, assume start from year 0. + years = absFloor(daysToYears(days)); + days -= absFloor(yearsToDays(years)); - delete this.clusteredNodes[nodeId]; - } - } + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absFloor(days / 30); + days %= 30; - // release edges - for (var edgeId in containedEdges) { - if (containedEdges.hasOwnProperty(edgeId)) { - var edge = this.body.edges[edgeId]; - edge.options.hidden = false; - edge.togglePhysics(true); - } - } + // 12 months -> 1 year + years += absFloor(months / 12); + months %= 12; - // remove all temporary edges - for (var i = 0; i < clusterNode.edges.length; i++) { - var edgeId = clusterNode.edges[i].id; - var viaId = this.body.edges[edgeId].via.id; - if (viaId) { - this.body.edges[edgeId].via = undefined; - delete this.body.nodes[viaId]; - } - // this removes the edge from node.edges, which is why edgeIds is formed - this.body.edges[edgeId].disconnect(); - delete this.body.edges[edgeId]; - } + data.days = days; + data.months = months; + data.years = years; - // remove clusterNode - delete this.body.nodes[clusterNodeId]; + return this; + } - if (refreshData === true) { - this.body.emitter.emit("_dataChanged"); - } - }, - writable: true, - configurable: true - }, - _connectEdge: { + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; + } + function yearsToDays (years) { + // years * 365 + absFloor(years / 4) - + // absFloor(years / 100) + absFloor(years / 400); + return years * 146097 / 400; + } + function as (units) { + var days; + var months; + var milliseconds = this._milliseconds; - /** - * Connect an edge that was previously contained from cluster A to cluster B if the node that it was originally connected to - * is currently residing in cluster B - * @param edge - * @param nodeId - * @param from - * @private - */ - value: function _connectEdge(edge, nodeId, from) { - var clusterStack = this._getClusterStack(nodeId); - if (from == true) { - edge.from = clusterStack[clusterStack.length - 1]; - edge.fromId = clusterStack[clusterStack.length - 1].id; - clusterStack.pop(); - edge.fromArray = clusterStack; + units = normalizeUnits(units); + + if (units === 'month' || units === 'year') { + days = this._days + milliseconds / 864e5; + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; } else { - edge.to = clusterStack[clusterStack.length - 1]; - edge.toId = clusterStack[clusterStack.length - 1].id; - clusterStack.pop(); - edge.toArray = clusterStack; + // handle milliseconds separately because of floating point math errors (issue #1867) + days = this._days + Math.round(yearsToDays(this._months / 12)); + switch (units) { + case 'week' : return days / 7 + milliseconds / 6048e5; + case 'day' : return days + milliseconds / 864e5; + case 'hour' : return days * 24 + milliseconds / 36e5; + case 'minute' : return days * 24 * 60 + milliseconds / 6e4; + case 'second' : return days * 24 * 60 * 60 + milliseconds / 1000; + // Math.floor prevents floating point math errors here + case 'millisecond': return Math.floor(days * 24 * 60 * 60 * 1000) + milliseconds; + default: throw new Error('Unknown unit ' + units); + } } - edge.connect(); - }, - writable: true, - configurable: true - }, - _getClusterStack: { + } - /** - * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node - * @param nodeId - * @returns {Array} - * @private - */ - value: function _getClusterStack(nodeId) { - var stack = []; - var max = 100; - var counter = 0; + // TODO: Use this.as('ms')? + function as__valueOf () { + return ( + this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6 + ); + } + + function makeAs (alias) { + return function () { + return this.as(alias); + }; + } + + var asMilliseconds = makeAs('ms'); + var asSeconds = makeAs('s'); + var asMinutes = makeAs('m'); + var asHours = makeAs('h'); + var asDays = makeAs('d'); + var asWeeks = makeAs('w'); + var asMonths = makeAs('M'); + var asYears = makeAs('y'); + + function get__get (units) { + units = normalizeUnits(units); + return this[units + 's'](); + } + + function makeGetter(name) { + return function () { + return this._data[name]; + }; + } + + var get__milliseconds = makeGetter('milliseconds'); + var seconds = makeGetter('seconds'); + var minutes = makeGetter('minutes'); + var hours = makeGetter('hours'); + var days = makeGetter('days'); + var months = makeGetter('months'); + var years = makeGetter('years'); + + function weeks () { + return absFloor(this.days() / 7); + } + + var round = Math.round; + var thresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }; - while (this.clusteredNodes[nodeId] !== undefined && counter < max) { - stack.push(this.clusteredNodes[nodeId].node); - nodeId = this.clusteredNodes[nodeId].clusterId; - counter++; - } - stack.push(this.body.nodes[nodeId]); - return stack; - }, - writable: true, - configurable: true - }, - _getConnectedId: { + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); + } + function humanize__relativeTime (posNegDuration, withoutSuffix, locale) { + var duration = create__createDuration(posNegDuration).abs(); + var seconds = round(duration.as('s')); + var minutes = round(duration.as('m')); + var hours = round(duration.as('h')); + var days = round(duration.as('d')); + var months = round(duration.as('M')); + var years = round(duration.as('y')); + + var a = seconds < thresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < thresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < thresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < thresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < thresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; + + a[2] = withoutSuffix; + a[3] = +posNegDuration > 0; + a[4] = locale; + return substituteTimeAgo.apply(null, a); + } - /** - * Get the Id the node is connected to - * @param edge - * @param nodeId - * @returns {*} - * @private - */ - value: function _getConnectedId(edge, nodeId) { - if (edge.toId != nodeId) { - return edge.toId; - } else if (edge.fromId != nodeId) { - return edge.fromId; - } else { - return edge.fromId; + // This function allows you to set a threshold for relative time strings + function humanize__getSetRelativeTimeThreshold (threshold, limit) { + if (thresholds[threshold] === undefined) { + return false; } - }, - writable: true, - configurable: true - }, - _getHubSize: { + if (limit === undefined) { + return thresholds[threshold]; + } + thresholds[threshold] = limit; + return true; + } - /** - * We determine how many connections denote an important hub. - * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) - * - * @private - */ - value: function _getHubSize() { - var average = 0; - var averageSquared = 0; - var hubCounter = 0; - var largestHub = 0; + function humanize (withSuffix) { + var locale = this.localeData(); + var output = humanize__relativeTime(this, !withSuffix, locale); + + if (withSuffix) { + output = locale.pastFuture(+this, output); + } + + return locale.postformat(output); + } + + var iso_string__abs = Math.abs; + + function iso_string__toISOString() { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var Y = iso_string__abs(this.years()); + var M = iso_string__abs(this.months()); + var D = iso_string__abs(this.days()); + var h = iso_string__abs(this.hours()); + var m = iso_string__abs(this.minutes()); + var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); + var total = this.asSeconds(); + + if (!total) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; + } + + return (total < 0 ? '-' : '') + + 'P' + + (Y ? Y + 'Y' : '') + + (M ? M + 'M' : '') + + (D ? D + 'D' : '') + + ((h || m || s) ? 'T' : '') + + (h ? h + 'H' : '') + + (m ? m + 'M' : '') + + (s ? s + 'S' : ''); + } + + var duration_prototype__proto = Duration.prototype; + + duration_prototype__proto.abs = abs__abs; + duration_prototype__proto.add = duration_add_subtract__add; + duration_prototype__proto.subtract = duration_add_subtract__subtract; + duration_prototype__proto.as = as; + duration_prototype__proto.asMilliseconds = asMilliseconds; + duration_prototype__proto.asSeconds = asSeconds; + duration_prototype__proto.asMinutes = asMinutes; + duration_prototype__proto.asHours = asHours; + duration_prototype__proto.asDays = asDays; + duration_prototype__proto.asWeeks = asWeeks; + duration_prototype__proto.asMonths = asMonths; + duration_prototype__proto.asYears = asYears; + duration_prototype__proto.valueOf = as__valueOf; + duration_prototype__proto._bubble = bubble; + duration_prototype__proto.get = get__get; + duration_prototype__proto.milliseconds = get__milliseconds; + duration_prototype__proto.seconds = seconds; + duration_prototype__proto.minutes = minutes; + duration_prototype__proto.hours = hours; + duration_prototype__proto.days = days; + duration_prototype__proto.weeks = weeks; + duration_prototype__proto.months = months; + duration_prototype__proto.years = years; + duration_prototype__proto.humanize = humanize; + duration_prototype__proto.toISOString = iso_string__toISOString; + duration_prototype__proto.toString = iso_string__toISOString; + duration_prototype__proto.toJSON = iso_string__toISOString; + duration_prototype__proto.locale = locale; + duration_prototype__proto.localeData = localeData; + + // Deprecations + duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); + duration_prototype__proto.lang = lang; + + // Side effect imports + + addFormatToken('X', 0, 0, 'unix'); + addFormatToken('x', 0, 0, 'valueOf'); + + // PARSING + + addRegexToken('x', matchSigned); + addRegexToken('X', matchTimestamp); + addParseToken('X', function (input, array, config) { + config._d = new Date(parseFloat(input, 10) * 1000); + }); + addParseToken('x', function (input, array, config) { + config._d = new Date(toInt(input)); + }); - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length > largestHub) { - largestHub = node.edges.length; - } - average += node.edges.length; - averageSquared += Math.pow(node.edges.length, 2); - hubCounter += 1; - } - average = average / hubCounter; - averageSquared = averageSquared / hubCounter; + // Side effect imports - var variance = averageSquared - Math.pow(average, 2); - var standardDeviation = Math.sqrt(variance); - var hubThreshold = Math.floor(average + 2 * standardDeviation); + hooks__hooks.version = '2.10.0'; - // always have at least one to cluster - if (hubThreshold > largestHub) { - hubThreshold = largestHub; - } + setHookCallback(local__createLocal); - return hubThreshold; - }, - writable: true, - configurable: true - } - }); + hooks__hooks.fn = momentPrototype; + hooks__hooks.min = min; + hooks__hooks.max = max; + hooks__hooks.utc = utc__createUTC; + hooks__hooks.unix = moment__createUnix; + hooks__hooks.months = lists__listMonths; + hooks__hooks.isDate = isDate; + hooks__hooks.locale = locales__getSetGlobalLocale; + hooks__hooks.invalid = valid__createInvalid; + hooks__hooks.duration = create__createDuration; + hooks__hooks.isMoment = isMoment; + hooks__hooks.weekdays = lists__listWeekdays; + hooks__hooks.parseZone = moment__createInZone; + hooks__hooks.localeData = locales__getLocale; + hooks__hooks.isDuration = isDuration; + hooks__hooks.monthsShort = lists__listMonthsShort; + hooks__hooks.weekdaysMin = lists__listWeekdaysMin; + hooks__hooks.defineLocale = defineLocale; + hooks__hooks.weekdaysShort = lists__listWeekdaysShort; + hooks__hooks.normalizeUnits = normalizeUnits; + hooks__hooks.relativeTimeThreshold = humanize__getSetRelativeTimeThreshold; - return ClusterEngine; - })(); + var _moment = hooks__hooks; - module.exports = ClusterEngine; + return _moment; + + })); + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(101)(module))) /***/ }, -/* 94 */ +/* 67 */ /***/ function(module, exports, __webpack_require__) { "use strict"; var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - - var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var Node = _interopRequire(__webpack_require__(60)); + var util = __webpack_require__(1); - /** - * - */ - var Cluster = (function (Node) { - function Cluster(options, body, imagelist, grouplist, globalOptions) { - _classCallCheck(this, Cluster); + var Label = _interopRequire(__webpack_require__(81)); - _get(Object.getPrototypeOf(Cluster.prototype), "constructor", this).call(this, options, body, imagelist, grouplist, globalOptions); + var Box = _interopRequire(__webpack_require__(82)); - this.isCluster = true; - this.containedNodes = {}; - this.containedEdges = {}; - } + var Circle = _interopRequire(__webpack_require__(83)); - _inherits(Cluster, Node); + var CircularImage = _interopRequire(__webpack_require__(84)); - return Cluster; - })(Node); + var Database = _interopRequire(__webpack_require__(85)); - module.exports = Cluster; + var Diamond = _interopRequire(__webpack_require__(86)); -/***/ }, -/* 95 */ -/***/ function(module, exports, __webpack_require__) { + var Dot = _interopRequire(__webpack_require__(87)); - "use strict"; + var Ellipse = _interopRequire(__webpack_require__(88)); - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var Icon = _interopRequire(__webpack_require__(89)); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + var Image = _interopRequire(__webpack_require__(91)); - /** - * Created by Alex on 26-Feb-15. - */ + var Square = _interopRequire(__webpack_require__(90)); - if (typeof window !== "undefined") { - window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; - } + var Star = _interopRequire(__webpack_require__(92)); - var util = __webpack_require__(1); + var Text = _interopRequire(__webpack_require__(93)); + var Triangle = _interopRequire(__webpack_require__(94)); - var CanvasRenderer = (function () { - function CanvasRenderer(body, canvas) { - var _this = this; - _classCallCheck(this, CanvasRenderer); + var TriangleDown = _interopRequire(__webpack_require__(95)); - this.body = body; - this.canvas = canvas; + /** + * @class Node + * A node. A node can be connected to other nodes via one or multiple edges. + * @param {object} options An object containing options for the node. All + * options are optional, except for the id. + * {number} id Id of the node. Required + * {string} label Text label for the node + * {number} x Horizontal position of the node + * {number} y Vertical position of the node + * {string} shape Node shape, available: + * "database", "circle", "ellipse", + * "box", "image", "text", "dot", + * "star", "triangle", "triangleDown", + * "square", "icon" + * {string} image An image url + * {string} title An title text, can be HTML + * {anytype} group A group name or number + * @param {Network.Images} imagelist A list with images. Only needed + * when the node has an image + * @param {Network.Groups} grouplist A list with groups. Needed for + * retrieving group options + * @param {Object} constants An object with default values for + * example for the color + * + */ + var Node = (function () { + function Node(options, body, imagelist, grouplist, globalOptions) { + _classCallCheck(this, Node); - this.redrawRequested = false; - this.renderTimer = false; - this.requiresTimeout = true; - this.renderingActive = false; - this.renderRequests = 0; - this.pixelRatio = undefined; + this.options = util.bridgeObject(globalOptions); + this.body = body; - this.dragging = false; + this.edges = []; // all edges connected to this node - this.body.emitter.on("dragStart", function () { - _this.dragging = true; - }); - this.body.emitter.on("dragEnd", function () { - return _this.dragging = false; - }); - this.body.emitter.on("_redraw", function () { - if (_this.renderingActive === false) { - _this._redraw(); - } - }); - this.body.emitter.on("_requestRedraw", this._requestRedraw.bind(this)); - this.body.emitter.on("_startRendering", function () { - _this.renderRequests += 1;_this.renderingActive = true;_this.startRendering(); - }); - this.body.emitter.on("_stopRendering", function () { - _this.renderRequests -= 1;_this.renderingActive = _this.renderRequests > 0; - }); + // set defaults for the options + this.id = undefined; + this.imagelist = imagelist; + this.grouplist = grouplist; - this.options = {}; - this.defaultOptions = { - hideEdgesOnDrag: false, - hideNodesOnDrag: false - }; - util.extend(this.options, this.defaultOptions); + // state options + this.x = undefined; + this.y = undefined; + this.predefinedPosition = false; // used to check if initial zoomExtent should just take the range or approximate + this.selected = false; + this.hover = false; - this._determineBrowserMethod(); + this.labelModule = new Label(this.body, this.options); + this.setOptions(options); } - _prototypeProperties(CanvasRenderer, null, { - setOptions: { - value: function setOptions(options) { - if (options !== undefined) { - util.deepExtend(this.options, options); + _prototypeProperties(Node, null, { + attachEdge: { + + + /** + * Attach a edge to the node + * @param {Edge} edge + */ + value: function attachEdge(edge) { + if (this.edges.indexOf(edge) === -1) { + this.edges.push(edge); } }, writable: true, configurable: true }, - startRendering: { - value: function startRendering() { - if (this.renderingActive === true) { - if (!this.renderTimer) { - if (this.requiresTimeout == true) { - this.renderTimer = window.setTimeout(this.renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function - } else { - this.renderTimer = window.requestAnimationFrame(this.renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function - } - } - } else {} - }, - writable: true, - configurable: true - }, - renderStep: { - value: function renderStep() { - // reset the renderTimer so a new scheduled animation step can be set - this.renderTimer = undefined; - - if (this.requiresTimeout == true) { - // this schedules a new simulation step - this.startRendering(); - } + detachEdge: { - this._redraw(); - if (this.requiresTimeout == false) { - // this schedules a new simulation step - this.startRendering(); + /** + * Detach a edge from the node + * @param {Edge} edge + */ + value: function detachEdge(edge) { + var index = this.edges.indexOf(edge); + if (index != -1) { + this.edges.splice(index, 1); } }, writable: true, configurable: true }, - redraw: { + togglePhysics: { /** - * Redraw the network with the current data - * chart will be resized too. + * Enable or disable the physics. + * @param status */ - value: function redraw() { - this._redraw(); + value: function togglePhysics(status) { + this.options.physics = status; }, writable: true, configurable: true }, - _requestRedraw: { + setOptions: { + /** - * Redraw the network with the current data - * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. - * @private + * Set or overwrite options for the node + * @param {Object} options an object with options + * @param {Object} constants and object with default, global options */ - value: function _requestRedraw() { - if (this.redrawRequested !== true && this.renderingActive === false) { - this.redrawRequested = true; - if (this.requiresTimeout === true) { - window.setTimeout(this._redraw.bind(this, false), 0); + value: function setOptions(options) { + if (!options) { + return; + } + + var fields = ["borderWidth", "borderWidthSelected", "brokenImage", "customScalingFunction", "font", "hidden", "icon", "id", "image", "label", "level", "physics", "shape", "size", "title", "value", "x", "y"]; + util.selectiveDeepExtend(fields, this.options, options); + + // basic options + if (options.id !== undefined) { + this.id = options.id; + } + + if (this.id === undefined) { + throw "Node must have an id"; + } + + if (options.x !== undefined) { + this.x = options.x;this.predefinedPosition = true; + } + if (options.y !== undefined) { + this.y = options.y;this.predefinedPosition = true; + } + if (options.value !== undefined) { + this.value = options.value; + } + + // copy group options + if (typeof options.group === "number" || typeof options.group === "string" && options.group != "") { + var groupObj = this.grouplist.get(options.group); + util.deepExtend(this.options, groupObj); + // the color object needs to be completely defined. Since groups can partially overwrite the colors, we parse it again, just in case. + this.options.color = util.parseColor(this.options.color); + } + // individual shape options + if (options.color !== undefined) { + this.options.color = util.parseColor(options.color); + } + + if (this.options.image !== undefined && this.options.image != "") { + if (this.imagelist) { + this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage); } else { - window.requestAnimationFrame(this._redraw.bind(this, false)); + throw "No imagelist provided"; + } + } + + if (options.fixed !== undefined) { + if (typeof options.fixed === "boolean") { + this.options.fixed.x = true; + this.options.fixed.y = true; + } else { + if (options.fixed.x !== undefined && typeof options.fixed.x === "boolean") { + this.options.fixed.x = options.fixed.x; + } + if (options.fixed.y !== undefined && typeof options.fixed.y === "boolean") { + this.options.fixed.y = options.fixed.y; + } } } + + this.updateShape(); + this.updateLabelModule(); + + // reset the size of the node, this can be changed + this._reset(); }, writable: true, configurable: true }, - _redraw: { - value: function _redraw() { - var hidden = arguments[0] === undefined ? false : arguments[0]; - this.body.emitter.emit("initRedraw"); + updateLabelModule: { + value: function updateLabelModule() { + this.labelModule.setOptions(this.options); + }, + writable: true, + configurable: true + }, + updateShape: { + value: function updateShape() { + // choose draw method depending on the shape + switch (this.options.shape) { + case "box": + this.shape = new Box(this.options, this.body, this.labelModule); + break; + case "circle": + this.shape = new Circle(this.options, this.body, this.labelModule); + break; + case "circularImage": + this.shape = new CircularImage(this.options, this.body, this.labelModule, this.imageObj); + break; + case "database": + this.shape = new Database(this.options, this.body, this.labelModule); + break; + case "diamond": + this.shape = new Diamond(this.options, this.body, this.labelModule); + break; + case "dot": + this.shape = new Dot(this.options, this.body, this.labelModule); + break; + case "ellipse": + this.shape = new Ellipse(this.options, this.body, this.labelModule); + break; + case "icon": + this.shape = new Icon(this.options, this.body, this.labelModule); + break; + case "image": + this.shape = new Image(this.options, this.body, this.labelModule, this.imageObj); + break; + case "square": + this.shape = new Square(this.options, this.body, this.labelModule); + break; + case "star": + this.shape = new Star(this.options, this.body, this.labelModule); + break; + case "text": + this.shape = new Text(this.options, this.body, this.labelModule); + break; + case "triangle": + this.shape = new Triangle(this.options, this.body, this.labelModule); + break; + case "triangleDown": + this.shape = new TriangleDown(this.options, this.body, this.labelModule); + break; + default: + this.shape = new Ellipse(this.options, this.body, this.labelModule); + break; + } + this._reset(); + }, + writable: true, + configurable: true + }, + select: { - this.redrawRequested = false; - var ctx = this.canvas.frame.canvas.getContext("2d"); - // when the container div was hidden, this fixes it back up! - if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { - this.canvas.setSize(); - } + /** + * select this node + */ + value: function select() { + this.selected = true; + this._reset(); + }, + writable: true, + configurable: true + }, + unselect: { - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + /** + * unselect this node + */ + value: function unselect() { + this.selected = false; + this._reset(); + }, + writable: true, + configurable: true + }, + _reset: { - // clear the canvas - var w = this.canvas.frame.canvas.clientWidth; - var h = this.canvas.frame.canvas.clientHeight; - ctx.clearRect(0, 0, w, h); + /** + * Reset the calculated size of the node, forces it to recalculate its size + * @private + */ + value: function _reset() { + this.shape.width = undefined; + this.shape.height = undefined; + }, + writable: true, + configurable: true + }, + getTitle: { - this.body.emitter.emit("beforeDrawing", ctx); - // set scaling and translation - ctx.save(); - ctx.translate(this.body.view.translation.x, this.body.view.translation.y); - ctx.scale(this.body.view.scale, this.body.view.scale); + /** + * get the title of this node. + * @return {string} title The title of the node, or undefined when no title + * has been set. + */ + value: function getTitle() { + return typeof this.options.title === "function" ? this.options.title() : this.options.title; + }, + writable: true, + configurable: true + }, + distanceToBorder: { - if (hidden === false) { - if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { - this._drawEdges(ctx); - } - } - if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { - this._drawNodes(ctx, hidden); - } + /** + * Calculate the distance to the border of the Node + * @param {CanvasRenderingContext2D} ctx + * @param {Number} angle Angle in radians + * @returns {number} distance Distance to the border in pixels + */ + value: function distanceToBorder(ctx, angle) { + return this.shape.distanceToBorder(ctx, angle); + }, + writable: true, + configurable: true + }, + isFixed: { - if (this.controlNodesActive === true) { - this._drawControlNodes(ctx); - } - //this.physics.nodesSolver._debug(ctx,"#F00F0F"); + /** + * Check if this node has a fixed x and y position + * @return {boolean} true if fixed, false if not + */ + value: function isFixed() { + return this.options.fixed.x && this.options.fixed.y; + }, + writable: true, + configurable: true + }, + isSelected: { - this.body.emitter.emit("afterDrawing", ctx); - // restore original scaling and translation - ctx.restore(); + /** + * check if this node is selecte + * @return {boolean} selected True if node is selected, else false + */ + value: function isSelected() { + return this.selected; + }, + writable: true, + configurable: true + }, + getValue: { - if (hidden === true) { - ctx.clearRect(0, 0, w, h); - } + /** + * Retrieve the value of the node. Can be undefined + * @return {Number} value + */ + value: function getValue() { + return this.value; }, writable: true, configurable: true }, - _drawNodes: { + setValueRange: { /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] - * @private + * Adjust the value range of the node. The node will adjust it's size + * based on its value. + * @param {Number} min + * @param {Number} max */ - value: function _drawNodes(ctx) { - var alwaysShow = arguments[1] === undefined ? false : arguments[1]; - var nodes = this.body.nodes; - var nodeIndices = this.body.nodeIndices; - var node; - var selected = []; - - // draw unselected nodes; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - // set selected nodes aside - if (node.isSelected()) { - selected.push(nodeIndices[i]); - } else { - if (alwaysShow === true) { - node.draw(ctx); - } - // todo: replace check - //else if (node.inArea() === true) { - node.draw(ctx); - //} + value: function setValueRange(min, max, total) { + if (this.value !== undefined) { + var scale = this.options.scaling.customScalingFunction(min, max, total, this.value); + var sizeDiff = this.options.scaling.max - this.options.scaling.min; + if (this.options.scaling.label.enabled === true) { + var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; + this.options.font.size = this.options.scaling.label.min + scale * fontDiff; } - } - - // draw the selected nodes on top - for (var i = 0; i < selected.length; i++) { - node = nodes[selected[i]]; - node.draw(ctx); + this.options.size = this.options.scaling.min + scale * sizeDiff; } }, writable: true, configurable: true }, - _drawEdges: { + draw: { /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * Draw this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx - * @private */ - value: function _drawEdges(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge; - - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edge.draw(ctx); - } - } + value: function draw(ctx) { + this.shape.draw(ctx, this.x, this.y, this.selected, this.hover); }, writable: true, configurable: true }, - _drawControlNodes: { + resize: { + /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * Recalculate the size of this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx - * @private */ - value: function _drawControlNodes(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge; - - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - edge._drawControlNodes(ctx); - } + value: function resize(ctx) { + this.shape.resize(ctx); }, writable: true, configurable: true }, - _determineBrowserMethod: { + isOverlappingWith: { + /** - * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because - * some implementations (safari and IE9) did not support requestAnimationFrame - * @private + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top, right, bottom + * @return {boolean} True if location is located on node */ - value: function _determineBrowserMethod() { - if (typeof window !== "undefined") { - var browserType = navigator.userAgent.toLowerCase(); - this.requiresTimeout = false; - if (browserType.indexOf("msie 9.0") != -1) { - // IE 9 - this.requiresTimeout = true; - } else if (browserType.indexOf("safari") != -1) { - // safari - if (browserType.indexOf("chrome") <= -1) { - this.requiresTimeout = true; - } - } - } else { - this.requiresTimeout = true; - } + value: function isOverlappingWith(obj) { + return this.shape.left < obj.right && this.shape.left + this.shape.width > obj.left && this.shape.top < obj.bottom && this.shape.top + this.shape.height > obj.top; }, writable: true, configurable: true } }); - return CanvasRenderer; + return Node; })(); - module.exports = CanvasRenderer; + module.exports = Node; /***/ }, -/* 96 */ +/* 68 */ /***/ function(module, exports, __webpack_require__) { "use strict"; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var Hammer = __webpack_require__(19); - var hammerUtil = __webpack_require__(24); - var util = __webpack_require__(1); + + var Label = _interopRequire(__webpack_require__(81)); + + var BezierEdgeDynamic = _interopRequire(__webpack_require__(96)); + + var BezierEdgeStatic = _interopRequire(__webpack_require__(97)); + + var StraightEdge = _interopRequire(__webpack_require__(98)); + /** - * Create the main frame for the Network. - * This function is executed once when a Network object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - * @private + * @class Edge + * + * A edge connects two nodes + * @param {Object} properties Object with options. Must contain + * At least options from and to. + * Available options: from (number), + * to (number), label (string, color (string), + * width (number), style (string), + * length (number), title (string) + * @param {Network} network A Network object, used to find and edge to + * nodes. + * @param {Object} constants An object with default values for + * example for the color */ - var Canvas = (function () { - function Canvas(body) { - var _this = this; - _classCallCheck(this, Canvas); + var Edge = (function () { + function Edge(options, body, globalOptions) { + _classCallCheck(this, Edge); + if (body === undefined) { + throw "No body provided"; + } + this.options = util.bridgeObject(globalOptions); this.body = body; - this.options = {}; - this.defaultOptions = { - width: "600px", - height: "400px" - }; - util.extend(this.options, this.defaultOptions); + // initialize variables + this.id = undefined; + this.fromId = undefined; + this.toId = undefined; + this.value = undefined; + this.selected = false; + this.hover = false; + this.labelDirty = true; + this.colorDirty = true; - this.body.emitter.once("resize", function (obj) { - if (obj.width !== 0) { - _this.body.view.translation.x = obj.width * 0.5; - } - if (obj.height !== 0) { - _this.body.view.translation.y = obj.height * 0.5; - } - }); - this.body.emitter.on("destroy", function () { - return _this.hammer.destroy(); - }); + this.from = undefined; // a node + this.to = undefined; // a node - window.onresize = function () { - _this.setSize();_this.body.emitter.emit("_redraw"); - }; + this.edgeType = undefined; - this.pixelRatio = 1; + this.connected = false; + + this.labelModule = new Label(this.body, this.options); + + this.setOptions(options); } - _prototypeProperties(Canvas, null, { + _prototypeProperties(Edge, null, { setOptions: { + + + /** + * Set or overwrite options for the edge + * @param {Object} options an object with options + * @param doNotEmit + */ value: function setOptions(options) { - if (options !== undefined) { - util.deepExtend(this.options, options); + if (!options) { + return; + } + this.colorDirty = true; + + var fields = ["id", "font", "from", "hidden", "hoverWidth", "label", "length", "line", "opacity", "physics", "selfReferenceSize", "to", "title", "value", "width", "widthMin", "widthMax", "widthSelectionMultiplier"]; + util.selectiveDeepExtend(fields, this.options, options); + + util.mergeOptions(this.options, options, "smooth"); + util.mergeOptions(this.options, options, "dashes"); + + if (options.id !== undefined) { + this.id = options.id; + } + if (options.from !== undefined) { + this.fromId = options.from; + } + if (options.to !== undefined) { + this.toId = options.to; + } + if (options.title !== undefined) { + this.title = options.title; + } + if (options.value !== undefined) { + this.value = options.value; + } + + + // set the scaling options + if (options.scaling !== undefined) { + if (options.scaling.min !== undefined) { + this.options.scaling.min = options.scaling.min; + } + if (options.scaling.max !== undefined) { + this.options.scaling.max = options.scaling.max; + } + util.mergeOptions(this.options.scaling, options.scaling, "label"); + } + + // hanlde multiple input cases for arrows + if (options.arrows !== undefined) { + if (typeof options.arrows === "string") { + var arrows = options.arrows.toLowerCase(); + if (arrows.indexOf("to") != -1) { + this.options.arrows.to.enabled = true; + } + if (arrows.indexOf("middle") != -1) { + this.options.arrows.middle.enabled = true; + } + if (arrows.indexOf("from") != -1) { + this.options.arrows.from.enabled = true; + } + } else if (typeof options.arrows === "object") { + util.mergeOptions(this.options.arrows, options.arrows, "to"); + util.mergeOptions(this.options.arrows, options.arrows, "middle"); + util.mergeOptions(this.options.arrows, options.arrows, "from"); + } else { + throw new Error("The arrow options can only be an object or a string. Refer to the documentation. You used:" + JSON.stringify(options.arrows)); + } + } + + // hanlde multiple input cases for color + if (options.color !== undefined) { + if (util.isString(options.color)) { + util.assignAllKeys(this.options.color, options.color); + this.options.color.inherit.enabled = false; + } else { + var colorsDefined = false; + if (options.color.color !== undefined) { + this.options.color.color = options.color.color;colorsDefined = true; + } + if (options.color.highlight !== undefined) { + this.options.color.highlight = options.color.highlight;colorsDefined = true; + } + if (options.color.hover !== undefined) { + this.options.color.hover = options.color.hover;colorsDefined = true; + } + if (options.color.opacity !== undefined) { + this.options.color.opacity = options.color.opacity; + } + + if (options.color.inherit === undefined && colorsDefined === true) { + this.options.color.inherit.enabled = false; + } + } + util.mergeOptions(this.options.color, options.color, "inherit"); } + + // A node is connected when it has a from and to node that both exist in the network.body.nodes. + this.connect(); + + // update label Module + this.updateLabelModule(); + + var dataChanged = this.updateEdgeType(); + return dataChanged; }, writable: true, configurable: true }, - create: { - value: function create() { - // remove all elements from the container element. - while (this.body.container.hasChildNodes()) { - this.body.container.removeChild(this.body.container.firstChild); - } + updateLabelModule: { + value: function updateLabelModule() { + this.labelModule.setOptions(this.options); + }, + writable: true, + configurable: true + }, + updateEdgeType: { + value: function updateEdgeType() { + var dataChanged = false; + var changeInType = true; + if (this.edgeType !== undefined) { + if (this.edgeType instanceof BezierEdgeDynamic && this.options.smooth.enabled === true && this.options.smooth.dynamic === true) { + changeInType = false; + } + if (this.edgeType instanceof BezierEdgeStatic && this.options.smooth.enabled === true && this.options.smooth.dynamic === false) { + changeInType = false; + } + if (this.edgeType instanceof StraightEdge && this.options.smooth.enabled === false) { + changeInType = false; + } - this.frame = document.createElement("div"); - this.frame.className = "vis network-frame"; - this.frame.style.position = "relative"; - this.frame.style.overflow = "hidden"; - this.frame.tabIndex = 900; + if (changeInType === true) { + dataChanged = this.edgeType.cleanup(); + } + } - ////////////////////////////////////////////////////////////////// + if (changeInType === true) { + if (this.options.smooth.enabled === true) { + if (this.options.smooth.dynamic === true) { + dataChanged = true; + this.edgeType = new BezierEdgeDynamic(this.options, this.body, this.labelModule); + } else { + this.edgeType = new BezierEdgeStatic(this.options, this.body, this.labelModule); + } + } else { + this.edgeType = new StraightEdge(this.options, this.body, this.labelModule); + } + } else { + // if nothing changes, we just set the options. + this.edgeType.setOptions(this.options); + } - this.frame.canvas = document.createElement("canvas"); - this.frame.canvas.style.position = "relative"; - this.frame.appendChild(this.frame.canvas); + return dataChanged; + }, + writable: true, + configurable: true + }, + togglePhysics: { - if (!this.frame.canvas.getContext) { - var noCanvas = document.createElement("DIV"); - noCanvas.style.color = "red"; - noCanvas.style.fontWeight = "bold"; - noCanvas.style.padding = "10px"; - noCanvas.innerHTML = "Error: your browser does not support HTML canvas"; - this.frame.canvas.appendChild(noCanvas); - } else { - var ctx = this.frame.canvas.getContext("2d"); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - this.frame.canvas.getContext("2d").setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + /** + * Enable or disable the physics. + * @param status + */ + value: function togglePhysics(status) { + if (this.options.smooth.enabled === true && this.options.smooth.dynamic === true) { + if (this.via === undefined) { + this.via.pptions.physics = status; + } } + this.options.physics = status; + }, + writable: true, + configurable: true + }, + connect: { - // add the frame to the container element - this.body.container.appendChild(this.frame); + /** + * Connect an edge to its nodes + */ + value: function connect() { + this.disconnect(); - this.body.view.scale = 1; - this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + this.from = this.body.nodes[this.fromId] || undefined; + this.to = this.body.nodes[this.toId] || undefined; + this.connected = this.from !== undefined && this.to !== undefined; - this._bindHammer(); + if (this.connected === true) { + this.from.attachEdge(this); + this.to.attachEdge(this); + } else { + if (this.from) { + this.from.detachEdge(this); + } + if (this.to) { + this.to.detachEdge(this); + } + } }, writable: true, configurable: true }, - _bindHammer: { + disconnect: { /** - * This function binds hammer, it can be repeated over and over due to the uniqueness check. - * @private + * Disconnect an edge from its nodes */ - value: function _bindHammer() { - var _this = this; - if (this.hammer !== undefined) { - this.hammer.destroy(); + value: function disconnect() { + if (this.from) { + this.from.detachEdge(this); + this.from = undefined; + } + if (this.to) { + this.to.detachEdge(this); + this.to = undefined; } - this.drag = {}; - this.pinch = {}; - // init hammer - this.hammer = new Hammer(this.frame.canvas); - this.hammer.get("pinch").set({ enable: true }); + this.connected = false; + }, + writable: true, + configurable: true + }, + getTitle: { - hammerUtil.onTouch(this.hammer, function (event) { - _this.body.eventListeners.onTouch(event); - }); - this.hammer.on("tap", function (event) { - _this.body.eventListeners.onTap(event); - }); - this.hammer.on("doubletap", function (event) { - _this.body.eventListeners.onDoubleTap(event); - }); - this.hammer.on("press", function (event) { - _this.body.eventListeners.onHold(event); - }); - this.hammer.on("panstart", function (event) { - _this.body.eventListeners.onDragStart(event); - }); - this.hammer.on("panmove", function (event) { - _this.body.eventListeners.onDrag(event); - }); - this.hammer.on("panend", function (event) { - _this.body.eventListeners.onDragEnd(event); - }); - this.hammer.on("pinch", function (event) { - _this.body.eventListeners.onPinch(event); - }); - // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? - this.frame.canvas.addEventListener("mousewheel", function (event) { - _this.body.eventListeners.onMouseWheel(event); - }); - this.frame.canvas.addEventListener("DOMMouseScroll", function (event) { - _this.body.eventListeners.onMouseWheel(event); - }); + /** + * get the title of this edge. + * @return {string} title The title of the edge, or undefined when no title + * has been set. + */ + value: function getTitle() { + return typeof this.title === "function" ? this.title() : this.title; + }, + writable: true, + configurable: true + }, + isSelected: { - this.frame.canvas.addEventListener("mousemove", function (event) { - _this.body.eventListeners.onMouseMove(event); - }); - this.hammerFrame = new Hammer(this.frame); - hammerUtil.onRelease(this.hammerFrame, function (event) { - _this.body.eventListeners.onRelease(event); - }); + /** + * check if this node is selecte + * @return {boolean} selected True if node is selected, else false + */ + value: function isSelected() { + return this.selected; + }, + writable: true, + configurable: true + }, + getValue: { + + + + /** + * Retrieve the value of the edge. Can be undefined + * @return {Number} value + */ + value: function getValue() { + return this.value; }, writable: true, configurable: true }, - setSize: { + setValueRange: { /** - * Set a new size for the network - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') + * Adjust the value range of the edge. The edge will adjust it's width + * based on its value. + * @param {Number} min + * @param {Number} max + * @param total */ - value: function setSize() { - var width = arguments[0] === undefined ? this.options.width : arguments[0]; - var height = arguments[1] === undefined ? this.options.height : arguments[1]; - var emitEvent = false; - var oldWidth = this.frame.canvas.width; - var oldHeight = this.frame.canvas.height; - - if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { - this.frame.style.width = width; - this.frame.style.height = height; - - this.frame.canvas.style.width = "100%"; - this.frame.canvas.style.height = "100%"; - - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - - this.options.width = width; - this.options.height = height; - - emitEvent = true; - } else { - // this would adapt the width of the canvas to the width from 100% if and only if - // there is a change. - - if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - emitEvent = true; - } - if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - emitEvent = true; + value: function setValueRange(min, max, total) { + if (this.value !== undefined) { + var scale = this.options.scaling.customScalingFunction(min, max, total, this.value); + var widthDiff = this.options.scaling.max - this.options.scaling.min; + if (this.options.scaling.label.enabled === true) { + var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; + this.options.font.size = this.options.scaling.label.min + scale * fontDiff; } - } - - if (emitEvent === true) { - this.body.emitter.emit("resize", { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); + this.options.width = this.options.scaling.min + scale * widthDiff; } }, writable: true, configurable: true }, - _XconvertDOMtoCanvas: { + draw: { /** - * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} x - * @returns {number} - * @private + * Redraw a edge + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx */ - value: function _XconvertDOMtoCanvas(x) { - return (x - this.body.view.translation.x) / this.body.view.scale; + value: function draw(ctx) { + var via = this.edgeType.drawLine(ctx, this.selected, this.hover); + this.drawArrows(ctx, via); + this.drawLabel(ctx, via); }, writable: true, configurable: true }, - _XconvertCanvasToDOM: { + drawArrows: { + value: function drawArrows(ctx, viaNode) { + if (this.options.arrows.from.enabled === true) { + this.edgeType.drawArrowHead(ctx, "from", viaNode, this.selected, this.hover); + } + if (this.options.arrows.middle.enabled === true) { + this.edgeType.drawArrowHead(ctx, "middle", viaNode, this.selected, this.hover); + } + if (this.options.arrows.to.enabled === true) { + this.edgeType.drawArrowHead(ctx, "to", viaNode, this.selected, this.hover); + } + }, + writable: true, + configurable: true + }, + drawLabel: { + value: function drawLabel(ctx, viaNode) { + if (this.options.label !== undefined) { + // set style + var node1 = this.from; + var node2 = this.to; + var selected = this.from.selected || this.to.selected || this.selected; + if (node1.id != node2.id) { + var point = this.edgeType.getPoint(0.5, viaNode); + ctx.save(); - /** - * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the X coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertCanvasToDOM(x) { - return x * this.body.view.scale + this.body.view.translation.x; + // if the label has to be rotated: + if (this.options.font.align !== "horizontal") { + this.labelModule.calculateLabelSize(ctx, selected, point.x, point.y); + ctx.translate(point.x, this.labelModule.size.yLine); + this._rotateForLabelAlignment(ctx); + } + + // draw the label + this.labelModule.draw(ctx, point.x, point.y, selected); + ctx.restore(); + } else { + var x, y; + var radius = this.options.selfReferenceSize; + if (node1.width > node1.height) { + x = node1.x + node1.width * 0.5; + y = node1.y - radius; + } else { + x = node1.x + radius; + y = node1.y - node1.height * 0.5; + } + point = this._pointOnCircle(x, y, radius, 0.125); + + this.labelModule.draw(ctx, point.x, point.y, selected); + } + } }, writable: true, configurable: true }, - _YconvertDOMtoCanvas: { + isOverlappingWith: { + /** - * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} y - * @returns {number} - * @private + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top + * @return {boolean} True if location is located on the edge */ - value: function _YconvertDOMtoCanvas(y) { - return (y - this.body.view.translation.y) / this.body.view.scale; + value: function isOverlappingWith(obj) { + if (this.connected) { + var distMax = 10; + var xFrom = this.from.x; + var yFrom = this.from.y; + var xTo = this.to.x; + var yTo = this.to.y; + var xObj = obj.left; + var yObj = obj.top; + + var dist = this.edgeType.getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); + + return dist < distMax; + } else { + return false; + } }, writable: true, configurable: true }, - _YconvertCanvasToDOM: { + _rotateForLabelAlignment: { + /** - * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} y - * @returns {number} + * Rotates the canvas so the text is most readable + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _YconvertCanvasToDOM(y) { - return y * this.body.view.scale + this.body.view.translation.y; + value: function _rotateForLabelAlignment(ctx) { + var dy = this.from.y - this.to.y; + var dx = this.from.x - this.to.x; + var angleInDegrees = Math.atan2(dy, dx); + + // rotate so label it is readable + if (angleInDegrees < -1 && dx < 0 || angleInDegrees > 0 && dx < 0) { + angleInDegrees = angleInDegrees + Math.PI; + } + + ctx.rotate(angleInDegrees); }, writable: true, configurable: true }, - canvasToDOM: { + _pointOnCircle: { /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point + * @private */ - value: function canvasToDOM(pos) { - return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; + value: function _pointOnCircle(x, y, radius, percentage) { + var angle = percentage * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) + }; }, writable: true, configurable: true }, - DOMtoCanvas: { - - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - value: function DOMtoCanvas(pos) { - return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; + select: { + value: function select() { + this.selected = true; + }, + writable: true, + configurable: true + }, + unselect: { + value: function unselect() { + this.selected = false; }, writable: true, configurable: true } }); - return Canvas; + return Edge; })(); - module.exports = Canvas; + module.exports = Edge; /***/ }, -/* 97 */ +/* 69 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -32795,1115 +33081,993 @@ return /******/ (function(modules) { // webpackBootstrap var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Created by Alex on 26-Feb-15. + * Created by Alex on 2/23/2015. */ - var util = __webpack_require__(1); - - var View = (function () { - function View(body, canvas) { - var _this = this; - _classCallCheck(this, View); + var BarnesHutSolver = (function () { + function BarnesHutSolver(body, physicsBody, options) { + _classCallCheck(this, BarnesHutSolver); this.body = body; - this.canvas = canvas; - - this.animationSpeed = 1 / this.renderRefreshRate; - this.animationEasingFunction = "easeInOutQuint"; - this.easingTime = 0; - this.sourceScale = 0; - this.targetScale = 0; - this.sourceTranslation = 0; - this.targetTranslation = 0; - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; - this.touchTime = 0; - - this.viewFunction = undefined; - - this.body.emitter.on("zoomExtent", this.zoomExtent.bind(this)); - this.body.emitter.on("animationFinished", function () { - _this.body.emitter.emit("_stopRendering"); - }); - this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); + this.physicsBody = physicsBody; + this.barnesHutTree; + this.setOptions(options); } - _prototypeProperties(View, null, { + _prototypeProperties(BarnesHutSolver, null, { setOptions: { - value: function setOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; + value: function setOptions(options) { this.options = options; + this.thetaInversed = 1 / this.options.theta; }, writable: true, configurable: true }, - _getRange: { + solve: { - // zoomExtent /** - * Find the center position of the network + * This function calculates the forces the nodes apply on eachother based on a gravitational model. + * The Barnes Hut method is used to speed up this N-body simulation. + * * @private */ - value: function _getRange() { - var specificNodes = arguments[0] === undefined ? [] : arguments[0]; - var minY = 1000000000, - maxY = -1000000000, - minX = 1000000000, - maxX = -1000000000, - node; - if (specificNodes.length > 0) { - for (var i = 0; i < specificNodes.length; i++) { - node = this.body.nodes[specificNodes[i]]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; + value: function solve() { + if (this.options.gravitationalConstant != 0) { + var node; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var nodeCount = nodeIndices.length; + + // create the tree + var barnesHutTree = this._formBarnesHutTree(nodes, nodeIndices); + + // for debugging + this.barnesHutTree = barnesHutTree; + + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + // starting with root is irrelevant, it never passes the BarnesHutSolver condition + this._getForceContribution(barnesHutTree.root.children.NW, node); + this._getForceContribution(barnesHutTree.root.children.NE, node); + this._getForceContribution(barnesHutTree.root.children.SW, node); + this._getForceContribution(barnesHutTree.root.children.SE, node); } - if (minY > node.shape.boundingBox.bottom) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.top) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; + } + }, + writable: true, + configurable: true + }, + _getForceContribution: { + + + /** + * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. + * If a region contains a single node, we check if it is not itself, then we apply the force. + * + * @param parentBranch + * @param node + * @private + */ + value: function _getForceContribution(parentBranch, node) { + // we get no force contribution from an empty region + if (parentBranch.childrenCount > 0) { + var dx, dy, distance; + + // get the distance from the center of mass to the node. + dx = parentBranch.centerOfMass.x - node.x; + dy = parentBranch.centerOfMass.y - node.y; + distance = Math.sqrt(dx * dx + dy * dy); + + // BarnesHutSolver condition + // original condition : s/d < theta = passed === d/s > 1/theta = passed + // calcSize = 1/s --> d * 1/s > 1/theta = passed + if (distance * parentBranch.calcSize > this.thetaInversed) { + // duplicate code to reduce function calls to speed up program + if (distance === 0) { + distance = 0.1 * Math.random(); + dx = distance; + } + var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + + this.physicsBody.forces[node.id].x += fx; + this.physicsBody.forces[node.id].y += fy; + } else { + // Did not pass the condition, go into children if available + if (parentBranch.childrenCount === 4) { + this._getForceContribution(parentBranch.children.NW, node); + this._getForceContribution(parentBranch.children.NE, node); + this._getForceContribution(parentBranch.children.SW, node); + this._getForceContribution(parentBranch.children.SE, node); + } else { + // parentBranch must have only one node, if it was empty we wouldnt be here + if (parentBranch.children.data.id != node.id) { + // if it is not self + // duplicate code to reduce function calls to speed up program + if (distance === 0) { + distance = 0.5 * Math.random(); + dx = distance; + } + var gravityForce = this.options.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + + this.physicsBody.forces[node.id].x += fx; + this.physicsBody.forces[node.id].y += fy; } - if (minY > node.shape.boundingBox.bottom) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.top) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive } } } + }, + writable: true, + configurable: true + }, + _formBarnesHutTree: { - if (minX == 1000000000 && maxX == -1000000000 && minY == 1000000000 && maxY == -1000000000) { - minY = 0, maxY = 0, minX = 0, maxX = 0; + + /** + * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. + * + * @param nodes + * @param nodeIndices + * @private + */ + value: function _formBarnesHutTree(nodes, nodeIndices) { + var node; + var nodeCount = nodeIndices.length; + + var minX = Number.MAX_VALUE, + minY = Number.MAX_VALUE, + maxX = -Number.MAX_VALUE, + maxY = -Number.MAX_VALUE; + + // get the range of the nodes + for (var i = 0; i < nodeCount; i++) { + var x = nodes[nodeIndices[i]].x; + var y = nodes[nodeIndices[i]].y; + if (nodes[nodeIndices[i]].options.mass > 0) { + if (x < minX) { + minX = x; + } + if (x > maxX) { + maxX = x; + } + if (y < minY) { + minY = y; + } + if (y > maxY) { + maxY = y; + } + } } - return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; + // make the range a square + var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y + if (sizeDiff > 0) { + minY -= 0.5 * sizeDiff; + maxY += 0.5 * sizeDiff; + } // xSize > ySize + else { + minX += 0.5 * sizeDiff; + maxX -= 0.5 * sizeDiff; + } // xSize < ySize + + + var minimumTreeSize = 0.00001; + var rootSize = Math.max(minimumTreeSize, Math.abs(maxX - minX)); + var halfRootSize = 0.5 * rootSize; + var centerX = 0.5 * (minX + maxX), + centerY = 0.5 * (minY + maxY); + + // construct the barnesHutTree + var barnesHutTree = { + root: { + centerOfMass: { x: 0, y: 0 }, + mass: 0, + range: { + minX: centerX - halfRootSize, maxX: centerX + halfRootSize, + minY: centerY - halfRootSize, maxY: centerY + halfRootSize + }, + size: rootSize, + calcSize: 1 / rootSize, + children: { data: null }, + maxWidth: 0, + level: 0, + childrenCount: 4 + } + }; + this._splitBranch(barnesHutTree.root); + + // place the nodes one by one recursively + for (i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + this._placeInTree(barnesHutTree.root, node); + } + } + + // make global + return barnesHutTree; }, writable: true, configurable: true }, - _findCenter: { + _updateBranchMass: { /** - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - * @returns {{x: number, y: number}} + * this updates the mass of a branch. this is increased by adding a node. + * + * @param parentBranch + * @param node * @private */ - value: function _findCenter(range) { - return { x: 0.5 * (range.maxX + range.minX), - y: 0.5 * (range.maxY + range.minY) }; + value: function _updateBranchMass(parentBranch, node) { + var totalMass = parentBranch.mass + node.options.mass; + var totalMassInv = 1 / totalMass; + + parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; + parentBranch.centerOfMass.x *= totalMassInv; + + parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; + parentBranch.centerOfMass.y *= totalMassInv; + + parentBranch.mass = totalMass; + var biggestSize = Math.max(Math.max(node.height, node.radius), node.width); + parentBranch.maxWidth = parentBranch.maxWidth < biggestSize ? biggestSize : parentBranch.maxWidth; }, writable: true, configurable: true }, - zoomExtent: { + _placeInTree: { /** - * This function zooms out to fit all data on screen based on amount of nodes - * @param {Object} - * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; - * @param {Boolean} [disableStart] | If true, start is not called. + * determine in which branch the node will be placed. + * + * @param parentBranch + * @param node + * @param skipMassUpdate + * @private */ - value: function zoomExtent() { - var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; - var initialZoom = arguments[1] === undefined ? false : arguments[1]; - var range; - var zoomLevel; + value: function _placeInTree(parentBranch, node, skipMassUpdate) { + if (skipMassUpdate != true || skipMassUpdate === undefined) { + // update the mass of the branch. + this._updateBranchMass(parentBranch, node); + } - if (initialZoom === true) { - // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. - var positionDefined = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (node.predefinedPosition == true) { - positionDefined += 1; - } - } - } - if (positionDefined > 0.5 * this.body.nodeIndices.length) { - this.zoomExtent(options, false); - return; + if (parentBranch.children.NW.range.maxX > node.x) { + // in NW or SW + if (parentBranch.children.NW.range.maxY > node.y) { + // in NW + this._placeInRegion(parentBranch, node, "NW"); + } else { + // in SW + this._placeInRegion(parentBranch, node, "SW"); } - - range = this._getRange(options.nodes); - - var numberOfNodes = this.body.nodeIndices.length; - zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - - // correct for larger canvasses. - var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); - zoomLevel *= factor; } else { - this.body.emitter.emit("_redraw", true); - range = this._getRange(options.nodes); - var xDistance = Math.abs(range.maxX - range.minX) * 1.1; - var yDistance = Math.abs(range.maxY - range.minY) * 1.1; - - var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; - var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; - - zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; - } - - if (zoomLevel > 1) { - zoomLevel = 1; - } else if (zoomLevel === 0) { - zoomLevel = 1; + // in NE or SE + if (parentBranch.children.NW.range.maxY > node.y) { + // in NE + this._placeInRegion(parentBranch, node, "NE"); + } else { + // in SE + this._placeInRegion(parentBranch, node, "SE"); + } } - - var center = this._findCenter(range); - var animationOptions = { position: center, scale: zoomLevel, animation: options }; - this.moveTo(animationOptions); }, writable: true, configurable: true }, - focusOnNode: { + _placeInRegion: { - // animation /** - * Center a node in view. + * actually place the node in a region (or branch) * - * @param {Number} nodeId - * @param {Number} [options] + * @param parentBranch + * @param node + * @param region + * @private */ - value: function focusOnNode(nodeId) { - var options = arguments[1] === undefined ? {} : arguments[1]; - if (this.body.nodes[nodeId] !== undefined) { - var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; - options.position = nodePosition; - options.lockedOnNode = nodeId; - - this.moveTo(options); - } else { - console.log("Node: " + nodeId + " cannot be found."); + value: function _placeInRegion(parentBranch, node, region) { + switch (parentBranch.children[region].childrenCount) { + case 0: + // place node here + parentBranch.children[region].children.data = node; + parentBranch.children[region].childrenCount = 1; + this._updateBranchMass(parentBranch.children[region], node); + break; + case 1: + // convert into children + // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) + // we move one node a pixel and we do not put it in the tree. + if (parentBranch.children[region].children.data.x === node.x && parentBranch.children[region].children.data.y === node.y) { + node.x += Math.random(); + node.y += Math.random(); + } else { + this._splitBranch(parentBranch.children[region]); + this._placeInTree(parentBranch.children[region], node); + } + break; + case 4: + // place in branch + this._placeInTree(parentBranch.children[region], node); + break; } }, writable: true, configurable: true }, - moveTo: { + _splitBranch: { + /** + * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch + * after the split is complete. * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.scale = Number // scale to move to - * | options.position = {x:Number, y:Number} // position to move to - * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to + * @param parentBranch + * @private */ - value: function moveTo(options) { - if (options === undefined) { - options = {}; - return; - } - if (options.offset === undefined) { - options.offset = { x: 0, y: 0 }; - } - if (options.offset.x === undefined) { - options.offset.x = 0; - } - if (options.offset.y === undefined) { - options.offset.y = 0; - } - if (options.scale === undefined) { - options.scale = this.body.view.scale; - } - if (options.position === undefined) { - options.position = this.body.view.translation; - } - if (options.animation === undefined) { - options.animation = { duration: 0 }; - } - if (options.animation === false) { - options.animation = { duration: 0 }; - } - if (options.animation === true) { - options.animation = {}; + value: function _splitBranch(parentBranch) { + // if the branch is shaded with a node, replace the node in the new subset. + var containedNode = null; + if (parentBranch.childrenCount === 1) { + containedNode = parentBranch.children.data; + parentBranch.mass = 0; + parentBranch.centerOfMass.x = 0; + parentBranch.centerOfMass.y = 0; } - if (options.animation.duration === undefined) { - options.animation.duration = 1000; - } // default duration - if (options.animation.easingFunction === undefined) { - options.animation.easingFunction = "easeInOutQuad"; - } // default easing function + parentBranch.childrenCount = 4; + parentBranch.children.data = null; + this._insertRegion(parentBranch, "NW"); + this._insertRegion(parentBranch, "NE"); + this._insertRegion(parentBranch, "SW"); + this._insertRegion(parentBranch, "SE"); - this.animateView(options); + if (containedNode != null) { + this._placeInTree(parentBranch, containedNode); + } }, writable: true, configurable: true }, - animateView: { + _insertRegion: { + /** + * This function subdivides the region into four new segments. + * Specifically, this inserts a single new segment. + * It fills the children section of the parentBranch * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.time = Number // animation time in milliseconds - * | options.scale = Number // scale to animate to - * | options.position = {x:Number, y:Number} // position to animate to - * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, - * // easeInCubic, easeOutCubic, easeInOutCubic, - * // easeInQuart, easeOutQuart, easeInOutQuart, - * // easeInQuint, easeOutQuint, easeInOutQuint + * @param parentBranch + * @param region + * @param parentRange + * @private */ - value: function animateView(options) { - if (options === undefined) { - return; - } - this.animationEasingFunction = options.animation.easingFunction; - // release if something focussed on the node - this.releaseNode(); - if (options.locked == true) { - this.lockedOnNodeId = options.lockedOnNode; - this.lockedOnNodeOffset = options.offset; - } - - // forcefully complete the old animation if it was still running - if (this.easingTime != 0) { - this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. + value: function _insertRegion(parentBranch, region) { + var minX, maxX, minY, maxY; + var childSize = 0.5 * parentBranch.size; + switch (region) { + case "NW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "NE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "SW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + case "SE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; } - this.sourceScale = this.body.view.scale; - this.sourceTranslation = this.body.view.translation; - this.targetScale = options.scale; - // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw - // but at least then we'll have the target transition - this.body.view.scale = this.targetScale; - var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - options.position.x, - y: viewCenter.y - options.position.y - }; - this.targetTranslation = { - x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, - y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y + parentBranch.children[region] = { + centerOfMass: { x: 0, y: 0 }, + mass: 0, + range: { minX: minX, maxX: maxX, minY: minY, maxY: maxY }, + size: 0.5 * parentBranch.size, + calcSize: 2 * parentBranch.calcSize, + children: { data: null }, + maxWidth: 0, + level: parentBranch.level + 1, + childrenCount: 0 }; - - // if the time is set to 0, don't do an animation - if (options.animation.duration == 0) { - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - } else { - this.body.view.scale = this.targetScale; - this.body.view.translation = this.targetTranslation; - this.body.emitter.emit("_requestRedraw"); - } - } else { - this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's - this.animationEasingFunction = options.animation.easingFunction; - - - this.viewFunction = this._transitionRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - this.body.emitter.emit("_startRendering"); - } }, writable: true, configurable: true }, - _lockedRedraw: { + _debug: { + + + + + //--------------------------- DEBUGGING BELOW ---------------------------// + /** - * used to animate smoothly by hijacking the redraw function. + * This function is for debugging purposed, it draws the tree. + * + * @param ctx + * @param color * @private */ - value: function _lockedRedraw() { - var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; - var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - nodePosition.x, - y: viewCenter.y - nodePosition.y - }; - var sourceTranslation = this.body.view.translation; - var targetTranslation = { - x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, - y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y - }; + value: function _debug(ctx, color) { + if (this.barnesHutTree !== undefined) { + ctx.lineWidth = 1; - this.body.view.translation = targetTranslation; - }, - writable: true, - configurable: true - }, - releaseNode: { - value: function releaseNode() { - if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; + this._drawBranch(this.barnesHutTree.root, ctx, color); } }, writable: true, configurable: true }, - _transitionRedraw: { + _drawBranch: { + /** + * This function is for debugging purposes. It draws the branches recursively. * - * @param easingTime + * @param branch + * @param ctx + * @param color * @private */ - value: function _transitionRedraw() { - var finished = arguments[0] === undefined ? false : arguments[0]; - this.easingTime += this.animationSpeed; - this.easingTime = finished === true ? 1 : this.easingTime; + value: function _drawBranch(branch, ctx, color) { + if (color === undefined) { + color = "#FF0000"; + } - var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); + if (branch.childrenCount === 4) { + this._drawBranch(branch.children.NW, ctx); + this._drawBranch(branch.children.NE, ctx); + this._drawBranch(branch.children.SE, ctx); + this._drawBranch(branch.children.SW, ctx); + } + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(branch.range.minX, branch.range.minY); + ctx.lineTo(branch.range.maxX, branch.range.minY); + ctx.stroke(); - this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; - this.body.view.translation = { - x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, - y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress - }; + ctx.beginPath(); + ctx.moveTo(branch.range.maxX, branch.range.minY); + ctx.lineTo(branch.range.maxX, branch.range.maxY); + ctx.stroke(); - // cleanup - if (this.easingTime >= 1) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.easingTime = 0; - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - } - this.body.emitter.emit("animationFinished"); - } + ctx.beginPath(); + ctx.moveTo(branch.range.maxX, branch.range.maxY); + ctx.lineTo(branch.range.minX, branch.range.maxY); + ctx.stroke(); + + ctx.beginPath(); + ctx.moveTo(branch.range.minX, branch.range.maxY); + ctx.lineTo(branch.range.minX, branch.range.minY); + ctx.stroke(); + + /* + if (branch.mass > 0) { + ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); + ctx.stroke(); + } + */ }, writable: true, configurable: true } }); - return View; + return BarnesHutSolver; })(); - module.exports = View; + module.exports = BarnesHutSolver; /***/ }, -/* 98 */ +/* 70 */ /***/ function(module, exports, __webpack_require__) { "use strict"; - var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Created by Alex on 2/27/2015. - * + * Created by Alex on 2/23/2015. */ - var util = __webpack_require__(1); - - var NavigationHandler = _interopRequire(__webpack_require__(99)); - - var Popup = _interopRequire(__webpack_require__(100)); - - var InteractionHandler = (function () { - function InteractionHandler(body, canvas, selectionHandler) { - _classCallCheck(this, InteractionHandler); - - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - this.navigationHandler = new NavigationHandler(body, canvas); - - // bind the events from hammer to functions in this object - this.body.eventListeners.onTap = this.onTap.bind(this); - this.body.eventListeners.onTouch = this.onTouch.bind(this); - this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); - this.body.eventListeners.onHold = this.onHold.bind(this); - this.body.eventListeners.onDragStart = this.onDragStart.bind(this); - this.body.eventListeners.onDrag = this.onDrag.bind(this); - this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); - this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); - this.body.eventListeners.onPinch = this.onPinch.bind(this); - this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); - this.body.eventListeners.onRelease = this.onRelease.bind(this); - - this.touchTime = 0; - this.drag = {}; - this.pinch = {}; - this.hoverObj = { nodes: {}, edges: {} }; - this.popup = undefined; - this.popupObj = undefined; - this.popupTimer = undefined; - - this.body.functions.getPointer = this.getPointer.bind(this); - - this.options = {}; - this.defaultOptions = { - dragNodes: true, - dragView: true, - zoomView: true, - hoverEnabled: false, - showNavigationIcons: false, - tooltip: { - delay: 300, - fontColor: "#000000", - fontSize: 14, // px - fontFace: "verdana", - color: { - border: "#666666", - background: "#FFFFC6" - } - }, - keyboard: { - enabled: false, - speed: { x: 10, y: 10, zoom: 0.02 }, - bindToWindow: true - } - }; - util.extend(this.options, this.defaultOptions); - } - - _prototypeProperties(InteractionHandler, null, { - setOptions: { - value: function setOptions(options) { - if (options !== undefined) { - // extend all but the values in fields - var fields = ["keyboard", "tooltip"]; - util.selectiveNotDeepExtend(fields, this.options, options); - - // merge the keyboard options in. - util.mergeOptions(this.options, options, "keyboard"); - - if (options.tooltip) { - util.extend(this.options.tooltip, options.tooltip); - if (options.tooltip.color) { - this.options.tooltip.color = util.parseColor(options.tooltip.color); - } - } - } - - this.navigationHandler.setOptions(this.options); - }, - writable: true, - configurable: true - }, - getPointer: { - - - /** - * Get the pointer location from a touch location - * @param {{x: Number, y: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - value: function getPointer(touch) { - return { - x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), - y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) - }; - }, - writable: true, - configurable: true - }, - onTouch: { + var RepulsionSolver = (function () { + function RepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, RepulsionSolver); + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - value: function onTouch(event) { - if (new Date().valueOf() - this.touchTime > 100) { - this.drag.pointer = this.getPointer(event.center); - this.drag.pinched = false; - this.pinch.scale = this.body.view.scale; - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); - } + _prototypeProperties(RepulsionSolver, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; }, writable: true, configurable: true }, - onTap: { - + solve: { /** - * handle tap/click event: select/unselect a node + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * * @private */ - value: function onTap(event) { - var pointer = this.getPointer(event.center); + value: function solve() { + var dx, dy, distance, fx, fy, repulsingForce, node1, node2; - var previouslySelected = this.selectionHandler._getSelectedObjectCount() > 0; - var selected = this.selectionHandler.selectOnPoint(pointer); + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - if (selected === true || previouslySelected == true && selected === false) { - // select or unselect - this.body.emitter.emit("select", this.selectionHandler.getSelection()); - } + // repulsing forces between nodes + var nodeDistance = this.options.nodeDistance; - this.selectionHandler._generateClickEvent("click", pointer); - }, - writable: true, - configurable: true - }, - onDoubleTap: { + // approximation constants + var a = -2 / 3 / nodeDistance; + var b = 4 / 3; + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j + for (var i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (var j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - /** - * handle doubletap event - * @private - */ - value: function onDoubleTap(event) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent("doubleClick", pointer); + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); + + // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. + if (distance === 0) { + distance = 0.1 * Math.random(); + dx = distance; + } + + if (distance < 2 * nodeDistance) { + if (distance < 0.5 * nodeDistance) { + repulsingForce = 1; + } else { + repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / nodeDistance - 1) * steepness)) + } + repulsingForce = repulsingForce / distance; + + fx = dx * repulsingForce; + fy = dy * repulsingForce; + + forces[node1.id].x -= fx; + forces[node1.id].y -= fy; + forces[node2.id].x += fx; + forces[node2.id].y += fy; + } + } + } }, writable: true, configurable: true - }, - onHold: { + } + }); + return RepulsionSolver; + })(); + module.exports = RepulsionSolver; - /** - * handle long tap event: multi select nodes - * @private - */ - value: function onHold(event) { - var pointer = this.getPointer(event.center); +/***/ }, +/* 71 */ +/***/ function(module, exports, __webpack_require__) { - var selectionChanged = this.selectionHandler.selectAdditionalOnPoint(pointer); + "use strict"; - if (selectionChanged === true) { - // select or longpress - this.body.emitter.emit("select", this.selectionHandler.getSelection()); - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - this.selectionHandler._generateClickEvent("click", pointer); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + /** + * Created by Alex on 2/23/2015. + */ + + var HierarchicalRepulsionSolver = (function () { + function HierarchicalRepulsionSolver(body, physicsBody, options) { + _classCallCheck(this, HierarchicalRepulsionSolver); + + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } + + _prototypeProperties(HierarchicalRepulsionSolver, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; }, writable: true, configurable: true }, - onRelease: { - + solve: { /** - * handle the release of the screen + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. * * @private */ - value: function onRelease(event) { - this.body.emitter.emit("release", event); + value: function solve() { + var dx, dy, distance, fx, fy, repulsingForce, node1, node2, i, j; + + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; + + // repulsing forces between nodes + var nodeDistance = this.options.nodeDistance; + + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; + + // nodes only affect nodes on their level + if (node1.level === node2.level) { + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); + + var steepness = 0.05; + if (distance < nodeDistance) { + repulsingForce = -Math.pow(steepness * distance, 2) + Math.pow(steepness * nodeDistance, 2); + } else { + repulsingForce = 0; + } + // normalize force with + if (distance === 0) { + distance = 0.01; + } else { + repulsingForce = repulsingForce / distance; + } + fx = dx * repulsingForce; + fy = dy * repulsingForce; + + forces[node1.id].x -= fx; + forces[node1.id].y -= fy; + forces[node2.id].x += fx; + forces[node2.id].y += fy; + } + } + } }, writable: true, configurable: true - }, - onDragStart: { + } + }); + return HierarchicalRepulsionSolver; + })(); - /** - * This function is called by onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - value: function onDragStart(event) { - //in case the touch event was triggered on an external div, do the initial touch now. - if (this.drag.pointer === undefined) { - this.onTouch(event); - } + module.exports = HierarchicalRepulsionSolver; - // note: drag.pointer is set in onTouch to get the initial touch location - var node = this.selectionHandler.getNodeAt(this.drag.pointer); +/***/ }, +/* 72 */ +/***/ function(module, exports, __webpack_require__) { - this.drag.dragging = true; - this.drag.selection = []; - this.drag.translation = util.extend({}, this.body.view.translation); // copy the object - this.drag.nodeId = undefined; + "use strict"; - this.body.emitter.emit("dragStart", { nodeIds: this.selectionHandler.getSelection().nodes }); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - if (node !== undefined && this.options.dragNodes === true) { - this.drag.nodeId = node.id; - // select the clicked node if not yet selected - if (node.isSelected() === false) { - this.selectionHandler.unselectAll(); - this.selectionHandler.selectObject(node); - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var selection = this.selectionHandler.selectionObj.nodes; - // create an array with the selected nodes and their original location and status - for (var nodeId in selection) { - if (selection.hasOwnProperty(nodeId)) { - var object = selection[nodeId]; - var s = { - id: object.id, - node: object, + /** + * Created by Alex on 2/23/2015. + */ - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.options.fixed.x, - yFixed: object.options.fixed.y - }; + var SpringSolver = (function () { + function SpringSolver(body, physicsBody, options) { + _classCallCheck(this, SpringSolver); - object.options.fixed.x = true; - object.options.fixed.y = true; + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - this.drag.selection.push(s); - } - } - } + _prototypeProperties(SpringSolver, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; }, writable: true, configurable: true }, - onDrag: { - + solve: { /** - * handle drag event + * This function calculates the springforces on the nodes, accounting for the support nodes. + * * @private */ - value: function onDrag(event) { - var _this = this; - if (this.drag.pinched === true) { - return; - } + value: function solve() { + var edgeLength, edge; + var edgeIndices = this.physicsBody.physicsEdgeIndices; + var edges = this.body.edges; - // remove the focus on node if it is focussed on by the focusOnNode - this.body.emitter.emit("unlockNode"); + // forces caused by the edges, modelled as springs + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + // only calculate forces if nodes are in the same sector + if (this.body.nodes[edge.toId] !== undefined && this.body.nodes[edge.fromId] !== undefined) { + if (edge.edgeType.via !== undefined) { + edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; + var node1 = edge.to; + var node2 = edge.edgeType.via; + var node3 = edge.from; - var pointer = this.getPointer(event.center); - var selection = this.drag.selection; - if (selection && selection.length && this.options.dragNodes === true) { - (function () { - // calculate delta's and new location - var deltaX = pointer.x - _this.drag.pointer.x; - var deltaY = pointer.y - _this.drag.pointer.y; - // update position of all selected nodes - selection.forEach(function (selection) { - var node = selection.node; - // only move the node if it was not fixed initially - if (selection.xFixed === false) { - node.x = _this.canvas._XconvertDOMtoCanvas(_this.canvas._XconvertCanvasToDOM(selection.x) + deltaX); - } - // only move the node if it was not fixed initially - if (selection.yFixed === false) { - node.y = _this.canvas._YconvertDOMtoCanvas(_this.canvas._YconvertCanvasToDOM(selection.y) + deltaY); + this._calculateSpringForce(node1, node2, 0.5 * edgeLength); + this._calculateSpringForce(node2, node3, 0.5 * edgeLength); + } else { + // the * 1.5 is here so the edge looks as large as a smooth edge. It does not initially because the smooth edges use + // the support nodes which exert a repulsive force on the to and from nodes, making the edge appear larger. + edgeLength = edge.options.length === undefined ? this.options.springLength * 1.5 : edge.options.length; + this._calculateSpringForce(edge.from, edge.to, edgeLength); } - }); - - // start the simulation of the physics - _this.body.emitter.emit("startSimulation"); - })(); - } else { - // move the network - if (this.options.dragView === true) { - // if the drag was not started properly because the click started outside the network div, start it now. - if (this.drag.pointer === undefined) { - this._handleDragStart(event); - return; } - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; - - this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; - this.body.emitter.emit("_redraw"); } } }, writable: true, configurable: true }, - onDragEnd: { + _calculateSpringForce: { /** - * handle drag start event + * This is the code actually performing the calculation for the function above. + * + * @param node1 + * @param node2 + * @param edgeLength * @private */ - value: function onDragEnd(event) { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.options.fixed.x = s.xFixed; - s.node.options.fixed.y = s.yFixed; - }); - this.body.emitter.emit("startSimulation"); - } else { - this.body.emitter.emit("_requestRedraw"); - } - - this.body.emitter.emit("dragEnd", { nodeIds: this.selectionHandler.getSelection().nodes }); - }, - writable: true, - configurable: true - }, - onPinch: { + value: function _calculateSpringForce(node1, node2, edgeLength) { + var dx, dy, fx, fy, springForce, distance; + dx = node1.x - node2.x; + dy = node1.y - node2.y; + distance = Math.sqrt(dx * dx + dy * dy); + distance = distance === 0 ? 0.01 : distance; + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.options.springConstant * (edgeLength - distance) / distance; - /** - * Handle pinch event - * @param event - * @private - */ - value: function onPinch(event) { - var pointer = this.getPointer(event.center); + fx = dx * springForce; + fy = dy * springForce; - this.drag.pinched = true; - if (this.pinch.scale === undefined) { - this.pinch.scale = 1; + // handle the case where one node is not part of the physcis + if (this.physicsBody.forces[node1.id] !== undefined) { + this.physicsBody.forces[node1.id].x += fx; + this.physicsBody.forces[node1.id].y += fy; } - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.scale; - this.zoom(scale, pointer); + if (this.physicsBody.forces[node2.id] !== undefined) { + this.physicsBody.forces[node2.id].x -= fx; + this.physicsBody.forces[node2.id].y -= fy; + } }, writable: true, configurable: true - }, - zoom: { + } + }); + return SpringSolver; + })(); - /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries - * @private - */ - value: function zoom(scale, pointer) { - if (this.options.zoomView === true) { - var scaleOld = this.body.view.scale; - if (scale < 0.00001) { - scale = 0.00001; - } - if (scale > 10) { - scale = 10; - } + module.exports = SpringSolver; - var preScaleDragPointer = undefined; - if (this.drag !== undefined) { - if (this.drag.dragging === true) { - preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); - } - } - // + this.canvas.frame.canvas.clientHeight / 2 - var translation = this.body.view.translation; +/***/ }, +/* 73 */ +/***/ function(module, exports, __webpack_require__) { - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + "use strict"; - this.body.view.scale = scale; - this.body.view.translation = { x: tx, y: ty }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - if (preScaleDragPointer != undefined) { - var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - this.body.emitter.emit("_requestRedraw"); + /** + * Created by Alex on 2/25/2015. + */ - if (scaleOld < scale) { - this.body.emitter.emit("zoom", { direction: "+" }); - } else { - this.body.emitter.emit("zoom", { direction: "-" }); - } - } + var HierarchicalSpringSolver = (function () { + function HierarchicalSpringSolver(body, physicsBody, options) { + _classCallCheck(this, HierarchicalSpringSolver); + + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } + + _prototypeProperties(HierarchicalSpringSolver, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; }, writable: true, configurable: true }, - onMouseWheel: { - + solve: { /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event + * This function calculates the springforces on the nodes, accounting for the support nodes. + * * @private */ - value: function onMouseWheel(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; - } - - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta !== 0) { - // calculate the new scale - var scale = this.body.view.scale; - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); - } - scale *= 1 + zoom; + value: function solve() { + var edgeLength, edge; + var dx, dy, fx, fy, springForce, distance; + var edges = this.body.edges; + var factor = 0.5; - // calculate the pointer location - var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); + var edgeIndices = this.physicsBody.physicsEdgeIndices; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - // apply the new scale - this.zoom(scale, pointer); + // initialize the spring force counters + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + forces[nodeId].springFx = 0; + forces[nodeId].springFy = 0; } - // Prevent default actions caused by mouse wheel. - event.preventDefault(); - }, - writable: true, - configurable: true - }, - onMouseMove: { + // forces caused by the edges, modelled as springs + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edgeLength = edge.options.length === undefined ? this.options.springLength : edge.options.length; - /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event - * @private - */ - value: function onMouseMove(event) { - var _this = this; - var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); - var popupVisible = false; + dx = edge.from.x - edge.to.x; + dy = edge.from.y - edge.to.y; + distance = Math.sqrt(dx * dx + dy * dy); + distance = distance === 0 ? 0.01 : distance; - // check if the previously selected node is still selected - if (this.popup !== undefined) { - if (this.popup.hidden === false) { - this._checkHidePopup(pointer); - } + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.options.springConstant * (edgeLength - distance) / distance; - // if the popup was not hidden above - if (this.popup.hidden === false) { - popupVisible = true; - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.show(); + fx = dx * springForce; + fy = dy * springForce; + + if (edge.to.level != edge.from.level) { + forces[edge.toId].springFx -= fx; + forces[edge.toId].springFy -= fy; + forces[edge.fromId].springFx += fx; + forces[edge.fromId].springFy += fy; + } else { + forces[edge.toId].x -= factor * fx; + forces[edge.toId].y -= factor * fy; + forces[edge.fromId].x += factor * fx; + forces[edge.fromId].y += factor * fy; + } } } - // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. - if (this.options.keyboard.bindToWindow == false && this.options.keyboard.enabled === true) { - this.canvas.frame.focus(); - } + // normalize spring forces + var springForce = 1; + var springFx, springFy; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + springFx = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFx)); + springFy = Math.min(springForce, Math.max(-springForce, forces[nodeId].springFy)); - // start a timeout that will check if the mouse is positioned above an element - if (popupVisible === false) { - if (this.popupTimer !== undefined) { - clearInterval(this.popupTimer); // stop any running calculationTimer - this.popupTimer = undefined; - } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(function () { - return _this._checkShowPopup(pointer); - }, this.options.tooltip.delay); - } + forces[nodeId].x += springFx; + forces[nodeId].y += springFy; } - /** - * Adding hover highlights - */ - if (this.options.hoverEnabled === true) { - // removing all hover highlights - for (var edgeId in this.hoverObj.edges) { - if (this.hoverObj.edges.hasOwnProperty(edgeId)) { - this.hoverObj.edges[edgeId].hover = false; - delete this.hoverObj.edges[edgeId]; - } - } - - // adding hover highlights - var obj = this.selectionHandler.getNodeAt(pointer); - if (obj == undefined) { - obj = this.selectionHandler.getEdgeAt(pointer); - } - if (obj != undefined) { - this.selectionHandler.hoverObject(obj); - } + // retain energy balance + var totalFx = 0; + var totalFy = 0; + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + totalFx += forces[nodeId].x; + totalFy += forces[nodeId].y; + } + var correctionFx = totalFx / nodeIndices.length; + var correctionFy = totalFy / nodeIndices.length; - // removing all node hover highlights except for the selected one. - for (var nodeId in this.hoverObj.nodes) { - if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == undefined) { - this.selectionHandler.blurObject(this.hoverObj.nodes[nodeId]); - delete this.hoverObj.nodes[nodeId]; - } - } - } - this.body.emitter.emit("_requestRedraw"); + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + forces[nodeId].x -= correctionFx; + forces[nodeId].y -= correctionFy; } }, writable: true, configurable: true - }, - _checkShowPopup: { - + } + }); + return HierarchicalSpringSolver; + })(); - /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private - */ - value: function _checkShowPopup(pointer) { - var x = this.canvas._XconvertDOMtoCanvas(pointer.x); - var y = this.canvas._YconvertDOMtoCanvas(pointer.y); - var pointerObj = { - left: x, - top: y, - right: x, - bottom: y - }; + module.exports = HierarchicalSpringSolver; - var previousPopupObjId = this.popupObj === undefined ? "" : this.popupObj.id; - var nodeUnderCursor = false; - var popupType = "node"; +/***/ }, +/* 74 */ +/***/ function(module, exports, __webpack_require__) { - // check if a node is under the cursor. - if (this.popupObj === undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodeIndices = this.body.nodeIndices; - var nodes = this.body.nodes; - var node = undefined; - var overlappingNodes = []; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - if (node.isOverlappingWith(pointerObj) === true) { - if (node.getTitle() !== undefined) { - overlappingNodes.push(nodeIndices[i]); - } - } - } + "use strict"; - if (overlappingNodes.length > 0) { - // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others - this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; - // if you hover over a node, the title of the edge is not supposed to be shown. - nodeUnderCursor = true; - } - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - if (this.popupObj === undefined && nodeUnderCursor == false) { - // search the edges for overlap - var edgeIndices = this.body.edgeIndices; - var edges = this.body.edges; - var edge = undefined; - var overlappingEdges = []; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.isOverlappingWith(pointerObj) === true) { - if (edge.connected === true && edge.getTitle() !== undefined) { - overlappingEdges.push(edgeIndices[i]); - } - } - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - if (overlappingEdges.length > 0) { - this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; - popupType = "edge"; - } - } + /** + * Created by Alex on 2/23/2015. + */ - if (this.popupObj !== undefined) { - // show popup message window - if (this.popupObj.id != previousPopupObjId) { - if (this.popup === undefined) { - this.popup = new Popup(this.frame, this.options.tooltip); - } + var CentralGravitySolver = (function () { + function CentralGravitySolver(body, physicsBody, options) { + _classCallCheck(this, CentralGravitySolver); - this.popup.popupTargetType = popupType; - this.popup.popupTargetId = this.popupObj.id; + this.body = body; + this.physicsBody = physicsBody; + this.setOptions(options); + } - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.setText(this.popupObj.getTitle()); - this.popup.show(); - } - } else { - if (this.popup) { - this.popup.hide(); - } - } + _prototypeProperties(CentralGravitySolver, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; }, writable: true, configurable: true }, - _checkHidePopup: { - - - /** - * Check if the popup must be hidden, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer - * @private - */ - value: function _checkHidePopup(pointer) { - var x = this.canvas._XconvertDOMtoCanvas(pointer.x); - var y = this.canvas._YconvertDOMtoCanvas(pointer.y); - var pointerObj = { - left: x, - top: y, - right: x, - bottom: y - }; + solve: { + value: function solve() { + var dx, dy, distance, node, i; + var nodes = this.body.nodes; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var forces = this.physicsBody.forces; - var stillOnObj = false; - if (this.popup.popupTargetType == "node") { - if (this.body.nodes[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); - // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. - // we initially only check stillOnObj because this is much faster. - if (stillOnObj === true) { - var overNode = this.selectionHandler.getNodeAt(pointer); - stillOnObj = overNode.id == this.popup.popupTargetId; - } - } - } else { - if (this.selectionHandler.getNodeAt(pointer) === undefined) { - if (this.body.edges[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); - } - } - } + var gravity = this.options.centralGravity; + var gravityForce = 0; + for (i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + node = nodes[nodeId]; + dx = -node.x; + dy = -node.y; + distance = Math.sqrt(dx * dx + dy * dy); - if (stillOnObj === false) { - this.popupObj = undefined; - this.popup.hide(); + gravityForce = distance === 0 ? 0 : gravity / distance; + forces[nodeId].x = dx * gravityForce; + forces[nodeId].y = dy * gravityForce; } }, writable: true, @@ -33911,13 +34075,50 @@ return /******/ (function(modules) { // webpackBootstrap } }); - return InteractionHandler; + return CentralGravitySolver; })(); - module.exports = InteractionHandler; + module.exports = CentralGravitySolver; /***/ }, -/* 99 */ +/* 75 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var Node = _interopRequire(__webpack_require__(67)); + + /** + * + */ + var Cluster = (function (Node) { + function Cluster(options, body, imagelist, grouplist, globalOptions) { + _classCallCheck(this, Cluster); + + _get(Object.getPrototypeOf(Cluster.prototype), "constructor", this).call(this, options, body, imagelist, grouplist, globalOptions); + + this.isCluster = true; + this.containedNodes = {}; + this.containedEdges = {}; + } + + _inherits(Cluster, Node); + + return Cluster; + })(Node); + + module.exports = Cluster; + +/***/ }, +/* 76 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -33927,9 +34128,9 @@ return /******/ (function(modules) { // webpackBootstrap var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; var util = __webpack_require__(1); - var Hammer = __webpack_require__(19); - var hammerUtil = __webpack_require__(24); - var keycharm = __webpack_require__(39); + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(43); + var keycharm = __webpack_require__(80); var NavigationHandler = (function () { function NavigationHandler(body, canvas) { @@ -34036,7 +34237,7 @@ return /******/ (function(modules) { // webpackBootstrap this.navigationDOM.wrapper.appendChild(this.navigationDOM[navigationDivs[i]]); var hammer = new Hammer(this.navigationDOM[navigationDivs[i]]); - if (navigationDivActions[i] == "_zoomExtent") { + if (navigationDivActions[i] === "_zoomExtent") { hammerUtil.onTouch(hammer, this._zoomExtent.bind(this)); } else { hammerUtil.onTouch(hammer, this.bindToRedraw.bind(this, navigationDivActions[i])); @@ -34210,7 +34411,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = NavigationHandler; /***/ }, -/* 100 */ +/* 77 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -34378,7 +34579,51 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = Popup; /***/ }, -/* 101 */ +/* 78 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + // English + exports.en = { + edit: "Edit", + del: "Delete selected", + back: "Back", + addNode: "Add Node", + addEdge: "Add Edge", + editNode: "Edit Node", + editEdge: "Edit Edge", + addDescription: "Click in an empty space to place a new node.", + edgeDescription: "Click on a node and drag the edge to another node to connect them.", + editEdgeDescription: "Click on the control points and drag them to a node to connect to it.", + createEdgeError: "Cannot link edges to a cluster.", + deleteClusterError: "Clusters cannot be deleted.", + editClusterError: "Clusters cannot be edited." + }; + exports.en_EN = exports.en; + exports.en_US = exports.en; + + // Dutch + exports.nl = { + edit: "Wijzigen", + del: "Selectie verwijderen", + back: "Terug", + addNode: "Node toevoegen", + addEdge: "Link toevoegen", + editNode: "Node wijzigen", + editEdge: "Link wijzigen", + addDescription: "Klik op een leeg gebied om een nieuwe node te maken.", + edgeDescription: "Klik op een node en sleep de link naar een andere node om ze te verbinden.", + editEdgeDescription: "Klik op de verbindingspunten en sleep ze naar een node om daarmee te verbinden.", + createEdgeError: "Kan geen link maken naar een cluster.", + deleteClusterError: "Clusters kunnen niet worden verwijderd.", + editClusterError: "Clusters kunnen niet worden aangepast." + }; + exports.nl_NL = exports.nl; + exports.nl_BE = exports.nl; + +/***/ }, +/* 79 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -34388,3940 +34633,3733 @@ return /******/ (function(modules) { // webpackBootstrap var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Created by Alex on 2/27/2015. + * Created by Alex on 3/27/2015. */ - var Node = __webpack_require__(60); + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(43); var util = __webpack_require__(1); - var SelectionHandler = (function () { - function SelectionHandler(body, canvas) { - var _this = this; - _classCallCheck(this, SelectionHandler); - - this.body = body; - this.canvas = canvas; - this.selectionObj = { nodes: [], edges: [] }; - this.forceSelectEdges = false; - - this.options = {}; - this.defaultOptions = { - select: true, - selectConnectedEdges: true - }; - util.extend(this.options, this.defaultOptions); - - this.body.emitter.on("_dataChanged", function () { - _this.updateSelection(); - }); - } - - _prototypeProperties(SelectionHandler, null, { - setOptions: { - value: function setOptions(options) { - if (options !== undefined) { - util.deepExtend(this.options, options); - } - }, - writable: true, - configurable: true - }, - selectOnPoint: { - - - /** - * handles the selection part of the tap; - * - * @param {Object} pointer - * @private - */ - value: function selectOnPoint(pointer) { - var selected = false; - if (this.options.select === true) { - this.unselectAll(); - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; - if (obj !== undefined) { - selected = this.selectObject(obj); - } - this.body.emitter.emit("_requestRedraw"); - } - return selected; - }, - writable: true, - configurable: true - }, - selectAdditionalOnPoint: { - value: function selectAdditionalOnPoint(pointer) { - var selectionChanged = false; - if (this.options.select === true) { - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; - - if (obj !== undefined) { - selectionChanged = true; - if (obj.isSelected() === true) { - this.deselectObject(obj); - } else { - this.selectObject(obj); - } - - this.body.emitter.emit("_requestRedraw"); - } - } - return selectionChanged; - }, - writable: true, - configurable: true - }, - _generateClickEvent: { - value: function _generateClickEvent(eventType, pointer) { - var properties = this.getSelection(); - properties.pointer = { - DOM: { x: pointer.x, y: pointer.y }, - canvas: this.canvas.DOMtoCanvas(pointer) - }; - this.body.emitter.emit(eventType, properties); - }, - writable: true, - configurable: true - }, - selectObject: { - value: function selectObject(obj) { - if (obj !== undefined) { - if (obj instanceof Node) { - if (this.options.selectConnectedEdges === true || this.forceSelectEdges === true) { - this._selectConnectedEdges(obj); - } - } - obj.select(); - this._addToSelection(obj); - return true; - } - return false; - }, - writable: true, - configurable: true - }, - deselectObject: { - value: function deselectObject(obj) { - if (obj.isSelected() === true) { - obj.selected = false; - this._removeFromSelection(obj); - } - }, - writable: true, - configurable: true - }, - _getAllNodesOverlappingWith: { - + var ColorPicker = (function () { + function ColorPicker() { + var pixelRatio = arguments[0] === undefined ? 1 : arguments[0]; + _classCallCheck(this, ColorPicker); + this.pixelRatio = pixelRatio; + this.generated = false; + this.centerCoordinates = { x: 289 / 2, y: 289 / 2 }; + this.r = 289 * 0.49; + this.color = { r: 255, g: 255, b: 255, a: 1 }; + this.hueCircle = undefined; + this.initialColor = { r: 255, g: 255, b: 255, a: 1 }; + this.previousColor = undefined; + this.applied = false; - /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - value: function _getAllNodesOverlappingWith(object) { - var overlappingNodes = []; - var nodes = this.body.nodes; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - if (nodes[nodeId].isOverlappingWith(object)) { - overlappingNodes.push(nodeId); - } - } - return overlappingNodes; - }, - writable: true, - configurable: true - }, - _pointerToPositionObject: { + // bound by + this.updateCallback = function () {}; + // create all DOM elements + this._create(); + } - /** - * Return a position object in canvasspace from a single point in screenspace - * - * @param pointer - * @returns {{left: number, top: number, right: number, bottom: number}} - * @private - */ - value: function _pointerToPositionObject(pointer) { - var canvasPos = this.canvas.DOMtoCanvas(pointer); - return { - left: canvasPos.x - 1, - top: canvasPos.y + 1, - right: canvasPos.x + 1, - bottom: canvasPos.y - 1 - }; - }, - writable: true, - configurable: true - }, - getNodeAt: { + _prototypeProperties(ColorPicker, null, { + insertTo: { /** - * Get the top node at the a specific point (like a click) - * - * @param {{x: Number, y: Number}} pointer - * @return {Node | undefined} node - * @private + * this inserts the colorPicker into a div from the DOM + * @param container */ - value: function getNodeAt(pointer) { - // we first check if this is an navigation controls element - var positionObject = this._pointerToPositionObject(pointer); - var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); - - // if there are overlapping nodes, select the last one, this is the - // one which is drawn on top of the others - if (overlappingNodes.length > 0) { - return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; - } else { - return undefined; + value: function insertTo(container) { + if (this.hammer !== undefined) { + this.hammer.destroy(); + this.hammer = undefined; } + this.container = container; + this.container.appendChild(this.frame); + this._bindHammer(); + + this._setSize(); }, writable: true, configurable: true }, - _getEdgesOverlappingWith: { - + setCallback: { /** - * retrieve all edges overlapping with given object, selector is around center - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private + * the callback is executed on apply and save. Bind it to the application + * @param callback */ - value: function _getEdgesOverlappingWith(object, overlappingEdges) { - var edges = this.body.edges; - for (var i = 0; i < this.body.edgeIndices.length; i++) { - var edgeId = this.body.edgeIndices[i]; - if (edges[edgeId].isOverlappingWith(object)) { - overlappingEdges.push(edgeId); - } + value: function setCallback(callback) { + if (typeof callback === "function") { + this.updateCallback = callback; + } else { + throw new Error("Function attempted to set as colorPicker callback is not a function."); } }, writable: true, configurable: true }, - _getAllEdgesOverlappingWith: { - - - /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - value: function _getAllEdgesOverlappingWith(object) { - var overlappingEdges = []; - this._getEdgesOverlappingWith(object, overlappingEdges); - return overlappingEdges; + _isColorString: { + value: function _isColorString(color) { + var htmlColors = { black: "#000000", navy: "#000080", darkblue: "#00008B", mediumblue: "#0000CD", blue: "#0000FF", darkgreen: "#006400", green: "#008000", teal: "#008080", darkcyan: "#008B8B", deepskyblue: "#00BFFF", darkturquoise: "#00CED1", mediumspringgreen: "#00FA9A", lime: "#00FF00", springgreen: "#00FF7F", aqua: "#00FFFF", cyan: "#00FFFF", midnightblue: "#191970", dodgerblue: "#1E90FF", lightseagreen: "#20B2AA", forestgreen: "#228B22", seagreen: "#2E8B57", darkslategray: "#2F4F4F", limegreen: "#32CD32", mediumseagreen: "#3CB371", turquoise: "#40E0D0", royalblue: "#4169E1", steelblue: "#4682B4", darkslateblue: "#483D8B", mediumturquoise: "#48D1CC", indigo: "#4B0082", darkolivegreen: "#556B2F", cadetblue: "#5F9EA0", cornflowerblue: "#6495ED", mediumaquamarine: "#66CDAA", dimgray: "#696969", slateblue: "#6A5ACD", olivedrab: "#6B8E23", slategray: "#708090", lightslategray: "#778899", mediumslateblue: "#7B68EE", lawngreen: "#7CFC00", chartreuse: "#7FFF00", aquamarine: "#7FFFD4", maroon: "#800000", purple: "#800080", olive: "#808000", gray: "#808080", skyblue: "#87CEEB", lightskyblue: "#87CEFA", blueviolet: "#8A2BE2", darkred: "#8B0000", darkmagenta: "#8B008B", saddlebrown: "#8B4513", darkseagreen: "#8FBC8F", lightgreen: "#90EE90", mediumpurple: "#9370D8", darkviolet: "#9400D3", palegreen: "#98FB98", darkorchid: "#9932CC", yellowgreen: "#9ACD32", sienna: "#A0522D", brown: "#A52A2A", darkgray: "#A9A9A9", lightblue: "#ADD8E6", greenyellow: "#ADFF2F", paleturquoise: "#AFEEEE", lightsteelblue: "#B0C4DE", powderblue: "#B0E0E6", firebrick: "#B22222", darkgoldenrod: "#B8860B", mediumorchid: "#BA55D3", rosybrown: "#BC8F8F", darkkhaki: "#BDB76B", silver: "#C0C0C0", mediumvioletred: "#C71585", indianred: "#CD5C5C", peru: "#CD853F", chocolate: "#D2691E", tan: "#D2B48C", lightgrey: "#D3D3D3", palevioletred: "#D87093", thistle: "#D8BFD8", orchid: "#DA70D6", goldenrod: "#DAA520", crimson: "#DC143C", gainsboro: "#DCDCDC", plum: "#DDA0DD", burlywood: "#DEB887", lightcyan: "#E0FFFF", lavender: "#E6E6FA", darksalmon: "#E9967A", violet: "#EE82EE", palegoldenrod: "#EEE8AA", lightcoral: "#F08080", khaki: "#F0E68C", aliceblue: "#F0F8FF", honeydew: "#F0FFF0", azure: "#F0FFFF", sandybrown: "#F4A460", wheat: "#F5DEB3", beige: "#F5F5DC", whitesmoke: "#F5F5F5", mintcream: "#F5FFFA", ghostwhite: "#F8F8FF", salmon: "#FA8072", antiquewhite: "#FAEBD7", linen: "#FAF0E6", lightgoldenrodyellow: "#FAFAD2", oldlace: "#FDF5E6", red: "#FF0000", fuchsia: "#FF00FF", magenta: "#FF00FF", deeppink: "#FF1493", orangered: "#FF4500", tomato: "#FF6347", hotpink: "#FF69B4", coral: "#FF7F50", darkorange: "#FF8C00", lightsalmon: "#FFA07A", orange: "#FFA500", lightpink: "#FFB6C1", pink: "#FFC0CB", gold: "#FFD700", peachpuff: "#FFDAB9", navajowhite: "#FFDEAD", moccasin: "#FFE4B5", bisque: "#FFE4C4", mistyrose: "#FFE4E1", blanchedalmond: "#FFEBCD", papayawhip: "#FFEFD5", lavenderblush: "#FFF0F5", seashell: "#FFF5EE", cornsilk: "#FFF8DC", lemonchiffon: "#FFFACD", floralwhite: "#FFFAF0", snow: "#FFFAFA", yellow: "#FFFF00", lightyellow: "#FFFFE0", ivory: "#FFFFF0", white: "#FFFFFF" }; + if (typeof color === "string") { + return htmlColors[color]; + } }, writable: true, configurable: true }, - getEdgeAt: { + setColor: { /** - * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call - * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. - * - * @param pointer - * @returns {undefined} - * @private + * Set the color of the colorPicker + * Supported formats: + * 'red' --> HTML color string + * '#ffffff' --> hex string + * 'rbg(255,255,255)' --> rgb string + * 'rgba(255,255,255,1.0)' --> rgba string + * {r:255,g:255,b:255} --> rgb object + * {r:255,g:255,b:255,a:1.0} --> rgba object + * @param color + * @param setInitial */ - value: function getEdgeAt(pointer) { - var positionObject = this._pointerToPositionObject(pointer); - var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - - if (overlappingEdges.length > 0) { - return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; - } else { - return undefined; + value: function setColor(color) { + var setInitial = arguments[1] === undefined ? true : arguments[1]; + if (color === "none") { + return; } - }, - writable: true, - configurable: true - }, - _addToSelection: { + var rgba = undefined; - /** - * Add object to the selection array. - * - * @param obj - * @private - */ - value: function _addToSelection(obj) { - if (obj instanceof Node) { - this.selectionObj.nodes[obj.id] = obj; + // if a html color shorthand is used, convert to hex + var htmlColor = this._isColorString(color); + if (htmlColor !== undefined) { + color = htmlColor; + } + + // check format + if (util.isString(color) === true) { + if (util.isValidRGB(color) === true) { + var rgbaArray = color.substr(4).substr(0, color.length - 5).split(","); + rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: 1 }; + } else if (util.isValidRGBA(color) === true) { + var rgbaArray = color.substr(5).substr(0, color.length - 6).split(","); + rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: rgbaArray[3] }; + } else if (util.isValidHex(color) === true) { + var rgbObj = util.hexToRGB(color); + rgba = { r: rgbObj.r, g: rgbObj.g, b: rgbObj.b, a: 1 }; + } } else { - this.selectionObj.edges[obj.id] = obj; + if (color instanceof Object) { + if (color.r !== undefined && color.g !== undefined && color.b !== undefined) { + var alpha = color.a !== undefined ? color.a : "1.0"; + rgba = { r: color.r, g: color.g, b: color.b, a: alpha }; + } + } } - }, - writable: true, - configurable: true - }, - _addToHover: { - /** - * Add object to the selection array. - * - * @param obj - * @private - */ - value: function _addToHover(obj) { - if (obj instanceof Node) { - this.hoverObj.nodes[obj.id] = obj; + // set color + if (rgba === undefined) { + throw new Error("Unknown color passed to the colorPicker. Supported are strings: rgb, hex, rgba. Object: rgb ({r:r,g:g,b:b,[a:a]}). Supplied: " + JSON.stringify(color)); } else { - this.hoverObj.edges[obj.id] = obj; + this._setColor(rgba, setInitial); } }, writable: true, configurable: true }, - _removeFromSelection: { + show: { /** - * Remove a single option from selection. - * - * @param {Object} obj - * @private + * this shows the color picker at a location. The hue circle is constructed once and stored. + * @param x + * @param y */ - value: function _removeFromSelection(obj) { - if (obj instanceof Node) { - delete this.selectionObj.nodes[obj.id]; - } else { - delete this.selectionObj.edges[obj.id]; - } + value: function show(x, y) { + this.applied = false; + this.frame.style.display = "block"; + this.frame.style.top = y + "px"; + this.frame.style.left = x + "px"; + this._generateHueCircle(); }, writable: true, configurable: true }, - unselectAll: { + _hide: { + + + // ------------------------------------------ PRIVATE ----------------------------- // /** - * Unselect all. The selectionObj is useful for this. - * + * Hide the picker. Is called by the cancel button. + * Optional boolean to store the previous color for easy access later on. + * @param storePrevious * @private */ - value: function unselectAll() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - this.selectionObj.nodes[nodeId].unselect(); - } + value: function _hide() { + var storePrevious = arguments[0] === undefined ? true : arguments[0]; + // store the previous color for next time; + if (storePrevious === true) { + this.previousColor = util.extend({}, this.color); } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - this.selectionObj.edges[edgeId].unselect(); - } + + if (this.applied === true) { + this.updateCallback(this.initialColor); } - this.selectionObj = { nodes: {}, edges: {} }; + this.frame.style.display = "none"; }, writable: true, configurable: true }, - _getSelectedNodeCount: { + _save: { /** - * return the number of selected nodes - * - * @returns {number} + * bound to the save button. Saves and hides. * @private */ - value: function _getSelectedNodeCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } - } - return count; + value: function _save() { + this.updateCallback(this.color); + this.applied = false; + this._hide(); }, writable: true, configurable: true }, - _getSelectedNode: { + _apply: { - /** - * return the selected node - * - * @returns {number} - * @private - */ - value: function _getSelectedNode() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return this.selectionObj.nodes[nodeId]; - } - } - return undefined; - }, - writable: true, - configurable: true - }, - _getSelectedEdge: { /** - * return the selected edge - * - * @returns {number} + * Bound to apply button. Saves but does not close. Is undone by the cancel button. * @private */ - value: function _getSelectedEdge() { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return this.selectionObj.edges[edgeId]; - } - } - return undefined; + value: function _apply() { + this.applied = true; + this.updateCallback(this.color); + this._updatePicker(this.color); }, writable: true, configurable: true }, - _getSelectedEdgeCount: { + _loadLast: { /** - * return the number of selected edges - * - * @returns {number} + * load the color from the previous session. * @private */ - value: function _getSelectedEdgeCount() { - var count = 0; - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; - } + value: function _loadLast() { + if (this.previousColor !== undefined) { + this.setColor(this.previousColor, false); + } else { + alert("There is no last color to load..."); } - return count; }, writable: true, configurable: true }, - _getSelectedObjectCount: { + _setColor: { /** - * return the number of selected objects. - * - * @returns {number} + * set the color, place the picker + * @param rgba + * @param setInitial * @private */ - value: function _getSelectedObjectCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; - } + value: function _setColor(rgba) { + var setInitial = arguments[1] === undefined ? true : arguments[1]; + // store the initial color + if (setInitial === true) { + this.initialColor = util.extend({}, rgba); } - return count; + + this.color = rgba; + var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + + var angleConvert = 2 * Math.PI; + var radius = this.r * hsv.s; + var x = this.centerCoordinates.x + radius * Math.sin(angleConvert * hsv.h); + var y = this.centerCoordinates.y + radius * Math.cos(angleConvert * hsv.h); + + this.colorPickerSelector.style.left = x - 0.5 * this.colorPickerSelector.clientWidth + "px"; + this.colorPickerSelector.style.top = y - 0.5 * this.colorPickerSelector.clientHeight + "px"; + + this._updatePicker(rgba); }, writable: true, configurable: true }, - _selectionIsEmpty: { + _setOpacity: { + /** - * Check if anything is selected - * - * @returns {boolean} + * bound to opacity control + * @param value * @private */ - value: function _selectionIsEmpty() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return false; - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return false; - } - } - return true; + value: function _setOpacity(value) { + this.color.a = value / 100; + this._updatePicker(this.color); }, writable: true, configurable: true }, - _clusterInSelection: { + _setBrightness: { /** - * check if one of the selected nodes is a cluster. - * - * @returns {boolean} + * bound to brightness control + * @param value * @private */ - value: function _clusterInSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - return true; - } - } - } - return false; + value: function _setBrightness(value) { + var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); + hsv.v = value / 100; + var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); + rgba.a = this.color.a; + this.color = rgba; + this._updatePicker(); }, writable: true, configurable: true }, - _selectConnectedEdges: { + _updatePicker: { + /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing. + * @param rgba * @private */ - value: function _selectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.select(); - this._addToSelection(edge); + value: function _updatePicker() { + var rgba = arguments[0] === undefined ? this.color : arguments[0]; + var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); + var ctx = this.colorPickerCanvas.getContext("2d"); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + + // clear the canvas + var w = this.colorPickerCanvas.clientWidth; + var h = this.colorPickerCanvas.clientHeight; + ctx.clearRect(0, 0, w, h); + + ctx.putImageData(this.hueCircle, 0, 0); + ctx.fillStyle = "rgba(0,0,0," + (1 - hsv.v) + ")"; + ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); + ctx.fill(); + + this.brightnessRange.value = 100 * hsv.v; + this.opacityRange.value = 100 * rgba.a; + + this.initialColorDiv.style.backgroundColor = "rgba(" + this.initialColor.r + "," + this.initialColor.g + "," + this.initialColor.b + "," + this.initialColor.a + ")"; + this.newColorDiv.style.backgroundColor = "rgba(" + this.color.r + "," + this.color.g + "," + this.color.b + "," + this.color.a + ")"; }, writable: true, configurable: true }, - _hoverConnectedEdges: { + _setSize: { + /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * used by create to set the size of the canvas. * @private */ - value: function _hoverConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.hover = true; - this._addToHover(edge); - } + value: function _setSize() { + this.colorPickerCanvas.style.width = "100%"; + this.colorPickerCanvas.style.height = "100%"; + + this.colorPickerCanvas.width = 289 * this.pixelRatio; + this.colorPickerCanvas.height = 289 * this.pixelRatio; }, writable: true, configurable: true }, - _unselectConnectedEdges: { + _create: { /** - * unselect the edges connected to the node that is being selected - * - * @param {Node} node + * create all dom elements + * TODO: cleanup, lots of similar dom elements * @private */ - value: function _unselectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.unselect(); - this._removeFromSelection(edge); + value: function _create() { + var visPrefix = "vis-network-"; + + this.frame = document.createElement("div"); + this.frame.className = visPrefix + "colorPicker-frame"; + + this.colorPickerDiv = document.createElement("div"); + this.colorPickerSelector = document.createElement("div"); + this.colorPickerSelector.className = visPrefix + "colorPicker-selector"; + this.colorPickerDiv.appendChild(this.colorPickerSelector); + + this.colorPickerCanvas = document.createElement("canvas"); + this.colorPickerDiv.appendChild(this.colorPickerCanvas); + + if (!this.colorPickerCanvas.getContext) { + var noCanvas = document.createElement("DIV"); + noCanvas.style.color = "red"; + noCanvas.style.fontWeight = "bold"; + noCanvas.style.padding = "10px"; + noCanvas.innerHTML = "Error: your browser does not support HTML canvas"; + this.colorPickerCanvas.appendChild(noCanvas); + } else { + var ctx = this.colorPickerCanvas.getContext("2d"); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + + this.colorPickerCanvas.getContext("2d").setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); } - }, - writable: true, - configurable: true - }, - blurObject: { + this.colorPickerDiv.className = visPrefix + "colorPicker-color"; + + this.opacityDiv = document.createElement("div"); + this.opacityDiv.className = visPrefix + "colorPicker-opacity"; + + this.brightnessDiv = document.createElement("div"); + this.brightnessDiv.className = visPrefix + "colorPicker-brightness"; + + this.arrowDiv = document.createElement("div"); + this.arrowDiv.className = visPrefix + "colorPicker-arrowDiv"; + + this.opacityRange = document.createElement("input"); + this.opacityRange.type = "range"; + this.opacityRange.min = "0"; + this.opacityRange.max = "100"; + this.opacityRange.value = "100"; + this.opacityRange.className = visPrefix + "configuration range colorPicker"; + + this.brightnessRange = document.createElement("input"); + this.brightnessRange.type = "range"; + this.brightnessRange.min = "0"; + this.brightnessRange.max = "100"; + this.brightnessRange.value = "100"; + this.brightnessRange.className = visPrefix + "configuration range colorPicker"; + + this.opacityDiv.appendChild(this.opacityRange); + this.brightnessDiv.appendChild(this.brightnessRange); + + var me = this; + this.opacityRange.onchange = function () { + me._setOpacity(this.value); + }; + this.opacityRange.oninput = function () { + me._setOpacity(this.value); + }; + this.brightnessRange.onchange = function () { + me._setBrightness(this.value); + }; + this.brightnessRange.oninput = function () { + me._setBrightness(this.value); + }; + this.brightnessLabel = document.createElement("div"); + this.brightnessLabel.className = visPrefix + "colorPicker-label brightness"; + this.brightnessLabel.innerHTML = "brightness:"; + this.opacityLabel = document.createElement("div"); + this.opacityLabel.className = visPrefix + "colorPicker-label opacity"; + this.opacityLabel.innerHTML = "opacity:"; + this.newColorDiv = document.createElement("div"); + this.newColorDiv.className = visPrefix + "colorPicker-newColor"; + this.newColorDiv.innerHTML = "new"; + this.initialColorDiv = document.createElement("div"); + this.initialColorDiv.className = visPrefix + "colorPicker-initialColor"; + this.initialColorDiv.innerHTML = "initial"; - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function blurObject(object) { - if (object.hover == true) { - object.hover = false; - this.body.emitter.emit("blurNode", { node: object.id }); - } - }, - writable: true, - configurable: true - }, - hoverObject: { + this.cancelButton = document.createElement("div"); + this.cancelButton.className = visPrefix + "colorPicker-button cancel"; + this.cancelButton.innerHTML = "cancel"; + this.cancelButton.onclick = this._hide.bind(this, false); - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function hoverObject(object) { - if (object.hover == false) { - object.hover = true; - this._addToHover(object); - if (object instanceof Node) { - this.body.emitter.emit("hoverNode", { node: object.id }); - } - } - if (object instanceof Node) { - this._hoverConnectedEdges(object); - } - }, - writable: true, - configurable: true - }, - getSelection: { + this.applyButton = document.createElement("div"); + this.applyButton.className = visPrefix + "colorPicker-button apply"; + this.applyButton.innerHTML = "apply"; + this.applyButton.onclick = this._apply.bind(this); + this.saveButton = document.createElement("div"); + this.saveButton.className = visPrefix + "colorPicker-button save"; + this.saveButton.innerHTML = "save"; + this.saveButton.onclick = this._save.bind(this); + this.loadButton = document.createElement("div"); + this.loadButton.className = visPrefix + "colorPicker-button load"; + this.loadButton.innerHTML = "load last"; + this.loadButton.onclick = this._loadLast.bind(this); + this.frame.appendChild(this.colorPickerDiv); + this.frame.appendChild(this.arrowDiv); + this.frame.appendChild(this.brightnessLabel); + this.frame.appendChild(this.brightnessDiv); + this.frame.appendChild(this.opacityLabel); + this.frame.appendChild(this.opacityDiv); + this.frame.appendChild(this.newColorDiv); + this.frame.appendChild(this.initialColorDiv); - /** - * - * retrieve the currently selected objects - * @return {{nodes: Array., edges: Array.}} selection - */ - value: function getSelection() { - var nodeIds = this.getSelectedNodes(); - var edgeIds = this.getSelectedEdges(); - return { nodes: nodeIds, edges: edgeIds }; + this.frame.appendChild(this.cancelButton); + this.frame.appendChild(this.applyButton); + this.frame.appendChild(this.saveButton); + this.frame.appendChild(this.loadButton); }, writable: true, configurable: true }, - getSelectedNodes: { + _bindHammer: { - /** - * - * retrieve the currently selected nodes - * @return {String[]} selection An array with the ids of the - * selected nodes. - */ - value: function getSelectedNodes() { - var idArray = []; - if (this.options.select == true) { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - idArray.push(nodeId); - } - } - } - return idArray; - }, - writable: true, - configurable: true - }, - getSelectedEdges: { /** - * - * retrieve the currently selected edges - * @return {Array} selection An array with the ids of the - * selected nodes. + * bind hammer to the color picker + * @private */ - value: function getSelectedEdges() { - var idArray = []; - if (this.options.select == true) { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - idArray.push(edgeId); - } - } - } - return idArray; + value: function _bindHammer() { + var _this = this; + this.drag = {}; + this.pinch = {}; + this.hammer = new Hammer(this.colorPickerCanvas); + this.hammer.get("pinch").set({ enable: true }); + + hammerUtil.onTouch(this.hammer, function (event) { + _this._moveSelector(event); + }); + this.hammer.on("tap", function (event) { + _this._moveSelector(event); + }); + this.hammer.on("panstart", function (event) { + _this._moveSelector(event); + }); + this.hammer.on("panmove", function (event) { + _this._moveSelector(event); + }); + this.hammer.on("panend", function (event) { + _this._moveSelector(event); + }); }, writable: true, configurable: true }, - selectNodes: { + _generateHueCircle: { /** - * select zero or more nodes with the option to highlight edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - * @param {boolean} [highlightEdges] + * generate the hue circle. This is relatively heavy (200ms) and is done only once on the first time it is shown. + * @private */ - value: function selectNodes(selection, highlightEdges) { - var i, iMax, id; - - if (!selection || selection.length == undefined) throw "Selection must be an array with ids"; + value: function _generateHueCircle() { + if (this.generated === false) { + var ctx = this.colorPickerCanvas.getContext("2d"); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - // first unselect any selected node - this.unselectAll(true); + // clear the canvas + var w = this.colorPickerCanvas.clientWidth; + var h = this.colorPickerCanvas.clientHeight; + ctx.clearRect(0, 0, w, h); - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; - var node = this.body.nodes[id]; - if (!node) { - throw new RangeError("Node with id \"" + id + "\" not found"); + // draw hue circle + var x = undefined, + y = undefined, + hue = undefined, + sat = undefined; + this.centerCoordinates = { x: w * 0.5, y: h * 0.5 }; + this.r = 0.49 * w; + var angleConvert = 2 * Math.PI / 360; + var hfac = 1 / 360; + var sfac = 1 / this.r; + var rgb = undefined; + for (hue = 0; hue < 360; hue++) { + for (sat = 0; sat < this.r; sat++) { + x = this.centerCoordinates.x + sat * Math.sin(angleConvert * hue); + y = this.centerCoordinates.y + sat * Math.cos(angleConvert * hue); + rgb = util.HSVToRGB(hue * hfac, sat * sfac, 1); + ctx.fillStyle = "rgb(" + rgb.r + "," + rgb.g + "," + rgb.b + ")"; + ctx.fillRect(x - 0.5, y - 0.5, 2, 2); + } } - this._selectObject(node, true, true, highlightEdges, true); + ctx.strokeStyle = "rgba(0,0,0,1)"; + ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); + ctx.stroke(); + + this.hueCircle = ctx.getImageData(0, 0, w, h); } - this.redraw(); + this.generated = true; }, writable: true, configurable: true }, - selectEdges: { + _moveSelector: { /** - * select zero or more edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * move the selector. This is called by hammer functions. + * + * @param event + * @private */ - value: function selectEdges(selection) { - var i, iMax, id; + value: function _moveSelector(event) { + var rect = this.colorPickerDiv.getBoundingClientRect(); + var left = event.center.x - rect.left; + var top = event.center.y - rect.top; - if (!selection || selection.length == undefined) throw "Selection must be an array with ids"; + var centerY = 0.5 * this.colorPickerDiv.clientHeight; + var centerX = 0.5 * this.colorPickerDiv.clientWidth; - // first unselect any selected node - this.unselectAll(true); + var x = left - centerX; + var y = top - centerY; - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; + var angle = Math.atan2(x, y); + var radius = 0.98 * Math.min(Math.sqrt(x * x + y * y), centerX); - var edge = this.body.edges[id]; - if (!edge) { - throw new RangeError("Edge with id \"" + id + "\" not found"); - } - this._selectObject(edge, true, true, false, true); - } - this.redraw(); - }, - writable: true, - configurable: true - }, - updateSelection: { + var newTop = Math.cos(angle) * radius + centerY; + var newLeft = Math.sin(angle) * radius + centerX; - /** - * Validate the selection: remove ids of nodes which no longer exist - * @private - */ - value: function updateSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (!this.body.nodes.hasOwnProperty(nodeId)) { - delete this.selectionObj.nodes[nodeId]; - } - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - if (!this.body.edges.hasOwnProperty(edgeId)) { - delete this.selectionObj.edges[edgeId]; - } - } - } + this.colorPickerSelector.style.top = newTop - 0.5 * this.colorPickerSelector.clientHeight + "px"; + this.colorPickerSelector.style.left = newLeft - 0.5 * this.colorPickerSelector.clientWidth + "px"; + + // set color + var h = angle / (2 * Math.PI); + h = h < 0 ? h + 1 : h; + var s = radius / this.r; + var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); + hsv.h = h; + hsv.s = s; + var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); + rgba.a = this.color.a; + this.color = rgba; + + // update previews + this.initialColorDiv.style.backgroundColor = "rgba(" + this.initialColor.r + "," + this.initialColor.g + "," + this.initialColor.b + "," + this.initialColor.a + ")"; + this.newColorDiv.style.backgroundColor = "rgba(" + this.color.r + "," + this.color.g + "," + this.color.b + "," + this.color.a + ")"; }, writable: true, configurable: true } }); - return SelectionHandler; + return ColorPicker; })(); - module.exports = SelectionHandler; + module.exports = ColorPicker; /***/ }, -/* 102 */ +/* 80 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; + /** + * Created by Alex on 11/6/2014. + */ - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 + // if the module has no dependencies, the above pattern can be simplified to + (function (root, factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + root.keycharm = factory(); + } + }(this, function () { - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + function keycharm(options) { + var preventDefault = options && options.preventDefault || false; - /** - * Created by Alex on 3/3/2015. - */ + var container = options && options.container || window; + var _exportFunctions = {}; + var _bound = {keydown:{}, keyup:{}}; + var _keys = {}; + var i; - var util = __webpack_require__(1); + // a - z + for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} + // A - Z + for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} + // 0 - 9 + for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} + // F1 - F12 + for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} + // num0 - num9 + for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} - var LayoutEngine = (function () { - function LayoutEngine(body) { - var _this = this; - _classCallCheck(this, LayoutEngine); + // numpad misc + _keys['num*'] = {code:106, shift: false}; + _keys['num+'] = {code:107, shift: false}; + _keys['num-'] = {code:109, shift: false}; + _keys['num/'] = {code:111, shift: false}; + _keys['num.'] = {code:110, shift: false}; + // arrows + _keys['left'] = {code:37, shift: false}; + _keys['up'] = {code:38, shift: false}; + _keys['right'] = {code:39, shift: false}; + _keys['down'] = {code:40, shift: false}; + // extra keys + _keys['space'] = {code:32, shift: false}; + _keys['enter'] = {code:13, shift: false}; + _keys['shift'] = {code:16, shift: undefined}; + _keys['esc'] = {code:27, shift: false}; + _keys['backspace'] = {code:8, shift: false}; + _keys['tab'] = {code:9, shift: false}; + _keys['ctrl'] = {code:17, shift: false}; + _keys['alt'] = {code:18, shift: false}; + _keys['delete'] = {code:46, shift: false}; + _keys['pageup'] = {code:33, shift: false}; + _keys['pagedown'] = {code:34, shift: false}; + // symbols + _keys['='] = {code:187, shift: false}; + _keys['-'] = {code:189, shift: false}; + _keys[']'] = {code:221, shift: false}; + _keys['['] = {code:219, shift: false}; - this.body = body; - this.initialRandomSeed = Math.round(Math.random() * 1000000); - this.randomSeed = this.initialRandomSeed; - this.options = {}; - this.defaultOptions = { - randomSeed: undefined, - hierarchical: { - enabled: false, - levelSeparation: 150, - direction: "UD", // UD, DU, LR, RL - sortMethod: "hubsize" // hubsize, directed + + var down = function(event) {handleEvent(event,'keydown');}; + var up = function(event) {handleEvent(event,'keyup');}; + + // handle the actualy bound key with the event + var handleEvent = function(event,type) { + if (_bound[type][event.keyCode] !== undefined) { + var bound = _bound[type][event.keyCode]; + for (var i = 0; i < bound.length; i++) { + if (bound[i].shift === undefined) { + bound[i].fn(event); + } + else if (bound[i].shift == true && event.shiftKey == true) { + bound[i].fn(event); + } + else if (bound[i].shift == false && event.shiftKey == false) { + bound[i].fn(event); + } + } + + if (preventDefault == true) { + event.preventDefault(); + } } }; - util.extend(this.options, this.defaultOptions); - this.hierarchicalLevels = {}; + // bind a key to a callback + _exportFunctions.bind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (_bound[type][_keys[key].code] === undefined) { + _bound[type][_keys[key].code] = []; + } + _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); + }; - this.body.emitter.on("_dataChanged", function () { - _this.setupHierarchicalLayout(); - }); - } - _prototypeProperties(LayoutEngine, null, { - setOptions: { - value: function setOptions(options, allOptions) { - if (options !== undefined) { - util.mergeOptions(this.options, options, "hierarchical"); - if (options.randomSeed !== undefined) { - this.randomSeed = options.randomSeed; + // bind all keys to a call back (demo purposes) + _exportFunctions.bindAll = function(callback, type) { + if (type === undefined) { + type = 'keydown'; + } + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + _exportFunctions.bind(key,callback,type); + } + } + }; + + // get the key label from an event + _exportFunctions.getKey = function(event) { + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { + return key; + } + else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { + return key; + } + else if (event.keyCode == _keys[key].code && key == 'shift') { + return key; + } + } + } + return "unknown key, currently not supported"; + }; + + // unbind either a specific callback from a key or all of them (by leaving callback undefined) + _exportFunctions.unbind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (callback !== undefined) { + var newBindings = []; + var bound = _bound[type][_keys[key].code]; + if (bound !== undefined) { + for (var i = 0; i < bound.length; i++) { + if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { + newBindings.push(_bound[type][_keys[key].code][i]); + } } + } + _bound[type][_keys[key].code] = newBindings; + } + else { + _bound[type][_keys[key].code] = []; + } + }; + + // reset all bound variables. + _exportFunctions.reset = function() { + _bound = {keydown:{}, keyup:{}}; + }; + + // unbind all listeners and reset all variables. + _exportFunctions.destroy = function() { + _bound = {keydown:{}, keyup:{}}; + container.removeEventListener('keydown', down, true); + container.removeEventListener('keyup', up, true); + }; + + // create listeners. + container.addEventListener('keydown',down,true); + container.addEventListener('keyup',up,true); + + // return the public functions. + return _exportFunctions; + } + + return keycharm; + })); + + - if (this.options.hierarchical.enabled === true) { - // make sure the level seperation is the right way up - if (this.options.hierarchical.direction == "RL" || this.options.hierarchical.direction == "DU") { - if (this.options.hierarchical.levelSeparation > 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } else { - if (this.options.hierarchical.levelSeparation < 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } - // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. - return this.adaptAllOptions(allOptions); - } - } - return allOptions; - }, - writable: true, - configurable: true - }, - adaptAllOptions: { - value: function adaptAllOptions(allOptions) { - if (this.options.hierarchical.enabled === true) { - // set the physics - if (allOptions.physics === undefined || allOptions.physics === true) { - allOptions.physics = { solver: "hierarchicalRepulsion" }; - } else if (options.physics !== false) { - allOptions.physics.solver = "hierarchicalRepulsion"; - } +/***/ }, +/* 81 */ +/***/ function(module, exports, __webpack_require__) { - // get the type of static smooth curve in case it is required - var type = "horizontal"; - if (this.options.hierarchical.direction == "RL" || this.options.hierarchical.direction == "LR") { - type = "vertical"; - } + "use strict"; - // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. - if (allOptions.edges === undefined) { - allOptions.edges = { smooth: false }; - } else if (allOptions.edges.smooth === undefined) { - allOptions.edges.smooth = false; - } else { - allOptions.edges.smooth = { enabled: true, dynamic: false, type: type }; - } + var _slicedToArray = function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; for (var _iterator = arr[Symbol.iterator](), _step; !(_step = _iterator.next()).done;) { _arr.push(_step.value); if (i && _arr.length === i) break; } return _arr; } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; - // force all edges into static smooth curves. - this.body.emitter.emit("_forceDisableDynamicCurves", type); - } - return allOptions; - }, - writable: true, - configurable: true - }, - seededRandom: { - value: function seededRandom() { - var x = Math.sin(this.randomSeed++) * 10000; - return x - Math.floor(x); - }, - writable: true, - configurable: true - }, - positionInitially: { - value: function positionInitially(nodesArray) { - if (this.options.hierarchical.enabled !== true) { - for (var i = 0; i < nodesArray.length; i++) { - var node = nodesArray[i]; - if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { - var radius = 10 * 0.1 * nodesArray.length + 10; - var angle = 2 * Math.PI * this.seededRandom(); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - if (node.options.fixed.x == false) { - node.x = radius * Math.cos(angle); - } - if (node.options.fixed.x == false) { - node.y = radius * Math.sin(angle); - } - } - } - } - }, - writable: true, - configurable: true - }, - getSeed: { - value: function getSeed() { - return this.initialRandomSeed; - }, - writable: true, - configurable: true - }, - setupHierarchicalLayout: { + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly - * - * @private - */ - value: function setupHierarchicalLayout() { - if (this.options.hierarchical.enabled == true && this.body.nodeIndices.length > 0) { - // get the size of the largest hubs and check if the user has defined a level for a node. - var node = undefined, - nodeId = undefined; - var definedLevel = false; - var undefinedLevel = false; - this.hierarchicalLevels = {}; - this.nodeSpacing = 100; + var util = __webpack_require__(1); - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.options.level !== undefined) { - definedLevel = true; - this.hierarchicalLevels[nodeId] = node.options.level; - } else { - undefinedLevel = true; - } - } - } + /** + * Created by Alex on 3/17/2015. + */ - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel == true && definedLevel == true) { - throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); - return; - } else { - // setup the system to use hierarchical method. - //this._changeConstants(); + var Label = (function () { + function Label(body, options) { + _classCallCheck(this, Label); - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel == true) { - if (this.options.hierarchical.sortMethod == "hubsize") { - this._determineLevelsByHubsize(); - } else if (this.options.hierarchical.sortMethod == "directed" || "direction") { - this._determineLevelsDirected(); - } - } - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); + this.body = body; - // place the nodes on the canvas. - this._placeNodesByHierarchy(distribution); + this.fontOptions = {}; + this.defaultOptions = { + color: "#343434", + size: 14, // px + face: "arial", + background: "none", + stroke: 0, // px + strokeColor: "white", + align: "horizontal" + }; + util.extend(this.fontOptions, this.defaultOptions); + + this.setOptions(options); + this.size = { top: 0, left: 0, width: 0, height: 0, yLine: 0 }; // could be cached + } + + _prototypeProperties(Label, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; + if (options.label !== undefined) { + this.labelDirty = true; + } + if (options.font) { + if (typeof options.font === "string") { + var optionsArray = options.font.split(" "); + this.fontOptions.size = optionsArray[0].replace("px", ""); + this.fontOptions.face = optionsArray[1]; + this.fontOptions.color = optionsArray[2]; + } else if (typeof options.font === "object") { + this.fontOptions = util.bridgeObject(options.font); } + this.fontOptions.size = Number(this.fontOptions.size); } }, writable: true, configurable: true }, - _placeNodesByHierarchy: { + draw: { + /** - * This function places the nodes on the canvas based on the hierarchial distribution. - * - * @param {Object} distribution | obtained by the function this._getDistribution() - * @private + * Main function. This is called from anything that wants to draw a label. + * @param ctx + * @param x + * @param y + * @param selected + * @param baseline */ - value: function _placeNodesByHierarchy(distribution) { - var nodeId = undefined, - node = undefined; - this.positionedNodes = {}; - - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { - node = distribution[level].nodes[nodeId]; - if (this.options.hierarchical.direction == "UD" || this.options.hierarchical.direction == "DU") { - if (node.x === undefined) { - node.x = distribution[level].distance; - } - distribution[level].distance = node.x + this.nodeSpacing; - } else { - if (node.y === undefined) { - node.y = distribution[level].distance; - } - distribution[level].distance = node.y + this.nodeSpacing; - } + value: function draw(ctx, x, y, selected) { + var baseline = arguments[4] === undefined ? "middle" : arguments[4]; + // if no label, return + if (this.options.label === undefined) { + return; + } // check if we have to render the label + var viewFontSize = this.fontOptions.size * this.body.view.scale; + if (this.options.label && viewFontSize < this.options.scaling.label.drawThreshold - 1) { + return; + } // update the size cache if required + this.calculateLabelSize(ctx, selected, x, y, baseline); - this.positionedNodes[nodeId] = true; - this._placeBranchNodes(node.edges, node.id, distribution, level); - } - } - } - } + // create the fontfill background + this._drawBackground(ctx); + // draw text + this._drawText(ctx, selected, x, y, baseline); }, writable: true, configurable: true }, - _getDistribution: { - + _drawBackground: { /** - * This function get the distribution of levels based on hubsize - * - * @returns {Object} + * Draws the label background + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _getDistribution() { - var distribution = {}; - var nodeId = undefined, - node = undefined; + value: function _drawBackground(ctx) { + if (this.fontOptions.background !== undefined && this.fontOptions.background !== "none") { + ctx.fillStyle = this.fontOptions.background; - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (this.options.hierarchical.direction == "UD" || this.options.hierarchical.direction == "DU") { - node.y = this.options.hierarchical.levelSeparation * this.hierarchicalLevels[nodeId]; - node.options.fixed.y = true; - } else { - node.x = this.options.hierarchical.levelSeparation * this.hierarchicalLevels[nodeId]; - node.options.fixed.x = true; - } - if (distribution[this.hierarchicalLevels[nodeId]] === undefined) { - distribution[this.hierarchicalLevels[nodeId]] = { amount: 0, nodes: {}, distance: 0 }; - } - distribution[this.hierarchicalLevels[nodeId]].amount += 1; - distribution[this.hierarchicalLevels[nodeId]].nodes[nodeId] = node; + var lineMargin = 2; + + switch (this.fontOptions.align) { + case "middle": + ctx.fillRect(-this.size.width * 0.5, -this.size.height * 0.5, this.size.width, this.size.height); + break; + case "top": + ctx.fillRect(-this.size.width * 0.5, -(this.size.height + lineMargin), this.size.width, this.size.height); + break; + case "bottom": + ctx.fillRect(-this.size.width * 0.5, lineMargin, this.size.width, this.size.height); + break; + default: + ctx.fillRect(this.size.left, this.size.top, this.size.width, this.size.height); + break; } } - return distribution; }, writable: true, configurable: true }, - _getHubSize: { + _drawText: { /** - * Get the hubsize from all remaining unlevelled nodes. * - * @returns {number} + * @param ctx + * @param x + * @param baseline * @private */ - value: function _getHubSize() { - var hubSize = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.hierarchicalLevels[nodeId] === undefined) { - hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; - } - } + value: function _drawText(ctx, selected, x, y) { + var baseline = arguments[4] === undefined ? "middle" : arguments[4]; + var fontSize = this.fontOptions.size; + var viewFontSize = fontSize * this.body.view.scale; + // this ensures that there will not be HUGE letters on screen by setting an upper limit on the visible text size (regardless of zoomLevel) + if (viewFontSize >= this.options.scaling.label.maxVisible) { + fontSize = Number(this.options.scaling.label.maxVisible) / this.body.view.scale; } - return hubSize; - }, - writable: true, - configurable: true - }, - _determineLevelsByHubsize: { + var yLine = this.size.yLine; + var _getColor = this._getColor(viewFontSize); - /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. - * - * @param hubsize - * @private - */ - value: function _determineLevelsByHubsize() { - var nodeId = undefined, - node = undefined; - var hubSize = 1; + var _getColor2 = _slicedToArray(_getColor, 2); - while (hubSize > 0) { - // determine hubs - hubSize = this._getHubSize(); - if (hubSize == 0) break; + var fontColor = _getColor2[0]; + var strokeColor = _getColor2[1]; + var _ref = this._setAlignment(ctx, x, yLine, baseline); - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.edges.length == hubSize) { - this._setLevel(0, node); - } - } + var _ref2 = _slicedToArray(_ref, 2); + + x = _ref2[0]; + yLine = _ref2[1]; + + + // configure context for drawing the text + ctx.font = (selected ? "bold " : "") + fontSize + "px " + this.fontOptions.face; + ctx.fillStyle = fontColor; + ctx.textAlign = "center"; + + // set the strokeWidth + if (this.fontOptions.stroke > 0) { + ctx.lineWidth = this.fontOptions.stroke; + ctx.strokeStyle = strokeColor; + ctx.lineJoin = "round"; + } + + // draw the text + for (var i = 0; i < this.lineCount; i++) { + if (this.fontOptions.stroke > 0) { + ctx.strokeText(this.lines[i], x, yLine); } + ctx.fillText(this.lines[i], x, yLine); + yLine += fontSize; } }, writable: true, configurable: true }, - _setLevel: { - + _setAlignment: { + value: function _setAlignment(ctx, x, yLine, baseline) { + // check for label alignment (for edges) + // TODO: make alignment for nodes + if (this.fontOptions.align !== "horizontal") { + x = 0; + yLine = 0; - /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. - * - * @param level - * @param edges - * @param parentId - * @private - */ - value: function _setLevel(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) { - return; - }var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId == node.id) { - childNode = node.edges[i].from; + var lineMargin = 2; + if (this.fontOptions.align === "top") { + ctx.textBaseline = "alphabetic"; + yLine -= 2 * lineMargin; // distance from edge, required because we use alphabetic. Alphabetic has less difference between browsers + } else if (this.fontOptions.align === "bottom") { + ctx.textBaseline = "hanging"; + yLine += 2 * lineMargin; // distance from edge, required because we use hanging. Hanging has less difference between browsers } else { - childNode = node.edges[i].to; + ctx.textBaseline = "middle"; } - this._setLevel(level + 1, childNode); + } else { + ctx.textBaseline = baseline; } + + return [x, yLine]; }, writable: true, configurable: true }, - _determineLevelsDirected: { - - + _getColor: { /** - * this function allocates nodes in levels based on the direction of the edges + * fade in when relative scale is between threshold and threshold - 1. + * If the relative scale would be smaller than threshold -1 the draw function would have returned before coming here. * - * @param hubsize + * @param viewFontSize + * @returns {*[]} * @private */ - value: function _determineLevelsDirected() { - var nodeId = undefined, - node = undefined; - var minLevel = 10000; - - // set first node to source - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - this._setLevelDirected(minLevel, node); - } - } - - // get the minimum level - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; - } - } - - // subtract the minimum from the set so we have a range starting from 0 - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.hierarchicalLevels[nodeId] -= minLevel; - } + value: function _getColor(viewFontSize) { + var fontColor = this.fontOptions.color || "#000000"; + var strokeColor = this.fontOptions.strokeColor || "#ffffff"; + if (viewFontSize <= this.options.scaling.label.drawThreshold) { + var opacity = Math.max(0, Math.min(1, 1 - (this.options.scaling.label.drawThreshold - viewFontSize))); + fontColor = util.overrideOpacity(fontColor, opacity); + strokeColor = util.overrideOpacity(strokeColor, opacity); } + return [fontColor, strokeColor]; }, writable: true, configurable: true }, - _setLevelDirected: { + getTextSize: { /** - * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction * - * @param level - * @param edges - * @param parentId - * @private + * @param ctx + * @param selected + * @returns {{width: number, height: number}} */ - value: function _setLevelDirected(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) { - return; - }var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId == node.id) { - childNode = node.edges[i].from; - this._setLevelDirected(level - 1, childNode); - } else { - childNode = node.edges[i].to; - this._setLevelDirected(level + 1, childNode); - } - } + value: function getTextSize(ctx) { + var selected = arguments[1] === undefined ? false : arguments[1]; + var size = { + width: this._processLabel(ctx, selected), + height: this.fontOptions.size * this.lineCount + }; + return size; }, writable: true, configurable: true }, - _placeBranchNodes: { - + calculateLabelSize: { /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel - * @private + * @param ctx + * @param selected + * @param x + * @param y + * @param baseline */ - value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = undefined; - var parentNode = undefined; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - parentNode = edges[i].to; - } else { - childNode = edges[i].to; - parentNode = edges[i].from; - } - var childNodeLevel = this.hierarchicalLevels[childNode.id]; - if (this.positionedNodes[childNode.id] === undefined) { - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - if (childNodeLevel > parentLevel) { - if (this.options.hierarchical.direction == "UD" || this.options.hierarchical.direction == "DU") { - if (childNode.x === undefined) { - childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); - } - distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; - this.positionedNodes[childNode.id] = true; - } else { - if (childNode.y === undefined) { - childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); - } - distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; - } - this.positionedNodes[childNode.id] = true; + value: function calculateLabelSize(ctx, selected) { + var x = arguments[2] === undefined ? 0 : arguments[2]; + var y = arguments[3] === undefined ? 0 : arguments[3]; + var baseline = arguments[4] === undefined ? "middle" : arguments[4]; + if (this.labelDirty === true) { + this.size.width = this._processLabel(ctx, selected); + } + this.size.height = this.fontOptions.size * this.lineCount; + this.size.left = x - this.size.width * 0.5; + this.size.top = y - this.size.height * 0.5; + this.size.yLine = y + (1 - this.lineCount) * 0.5 * this.fontOptions.size; + if (baseline === "hanging") { + this.size.top += 0.5 * this.fontOptions.size; + this.size.top += 4; // distance from node, required because we use hanging. Hanging has less difference between browsers + this.size.yLine += 4; // distance from node + } - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); - } - } + this.labelDirty = false; + }, + writable: true, + configurable: true + }, + _processLabel: { + + + /** + * This calculates the width as well as explodes the label string and calculates the amount of lines. + * @param ctx + * @param selected + * @returns {number} + * @private + */ + value: function _processLabel(ctx, selected) { + var width = 0; + var lines = [""]; + var lineCount = 0; + if (this.options.label !== undefined) { + lines = String(this.options.label).split("\n"); + lineCount = lines.length; + ctx.font = (selected ? "bold " : "") + this.fontOptions.size + "px " + this.fontOptions.face; + width = ctx.measureText(lines[0]).width; + for (var i = 1; i < lineCount; i++) { + var lineWidth = ctx.measureText(lines[i]).width; + width = lineWidth > width ? lineWidth : width; } } + this.lines = lines; + this.lineCount = lineCount; + + return width; }, writable: true, configurable: true } }); - return LayoutEngine; + return Label; })(); - module.exports = LayoutEngine; + module.exports = Label; /***/ }, -/* 103 */ +/* 82 */ /***/ function(module, exports, __webpack_require__) { + /** + * Created by Alex on 3/18/2015. + */ "use strict"; - var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - var util = __webpack_require__(1); - var Hammer = __webpack_require__(19); - var hammerUtil = __webpack_require__(24); - var locales = __webpack_require__(104); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - /** - * clears the toolbar div element of children - * - * @private - */ - var ManipulationSystem = (function () { - function ManipulationSystem(body, canvas, selectionHandler) { - _classCallCheck(this, ManipulationSystem); + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - this.editMode = false; - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - this.manipulationHammers = []; - this.temporaryUIFunctions = {}; - this.temporaryEventFunctions = []; + var NodeBase = _interopRequire(__webpack_require__(102)); - this.touchTime = 0; - this.temporaryIds = { nodes: [], edges: [] }; - this.guiEnabled = false; - this.selectedControlNode = undefined; + var Box = (function (NodeBase) { + function Box(options, body, labelModule) { + _classCallCheck(this, Box); - this.options = {}; - this.defaultOptions = { - enabled: false, - initiallyVisible: false, - locale: "en", - locales: locales, - functionality: { - addNode: true, - addEdge: true, - editNode: true, - editEdge: true, - deleteNode: true, - deleteEdge: true - }, - handlerFunctions: { - addNode: undefined, - addEdge: undefined, - editNode: undefined, - editEdge: undefined, - deleteNode: undefined, - deleteEdge: undefined - }, - controlNodeStyle: { - shape: "dot", - size: 6, - color: { background: "#ff0000", border: "#3c3c3c", highlight: { background: "#07f968" } }, - borderWidth: 2, - borderWidthSelected: 2 - } - }; - util.extend(this.options, this.defaultOptions); + _get(Object.getPrototypeOf(Box.prototype), "constructor", this).call(this, options, body, labelModule); } - _prototypeProperties(ManipulationSystem, null, { - setOptions: { - + _inherits(Box, NodeBase); - /** - * Set the Options - * @param options - */ - value: function setOptions(options) { - if (options !== undefined) { - if (typeof options == "boolean") { - this.options.enabled = options; - } else { - this.options.enabled = true; - util.deepExtend(this.options, options); - } - if (this.options.initiallyVisible === true) { - this.editMode = true; - } - this._setup(); + _prototypeProperties(Box, null, { + resize: { + value: function resize(ctx) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, this.selected); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; } }, writable: true, configurable: true }, - toggleEditMode: { + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx); + this.left = x - this.width / 2; + this.top = y - this.height / 2; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - /** - * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. - * - * @private - */ - value: function toggleEditMode() { - this.editMode = !this.editMode; - if (this.guiEnabled === true) { - var toolbar = this.manipulationDiv; - var closeDiv = this.closeDiv; - var editModeDiv = this.editModeDiv; - if (this.editMode === true) { - toolbar.style.display = "block"; - closeDiv.style.display = "block"; - editModeDiv.style.display = "none"; - this._bindHammerToDiv(closeDiv, this.toggleEditMode.bind(this)); - this.showManipulatorToolbar(); - } else { - toolbar.style.display = "none"; - closeDiv.style.display = "none"; - editModeDiv.style.display = "block"; - this._createEditButton(); - } - } + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth /= this.body.view.scale; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + + ctx.roundRect(this.left, this.top, this.width, this.height, this.options.size); + ctx.fill(); + ctx.stroke(); + + this.boundingBox.top = this.top; + this.boundingBox.left = this.left; + this.boundingBox.right = this.left + this.width; + this.boundingBox.bottom = this.top + this.height; + + this.labelModule.draw(ctx, x, y, selected); }, writable: true, configurable: true }, - showManipulatorToolbar: { + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); + }, + writable: true, + configurable: true + } + }); + return Box; + })(NodeBase); - /** - * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. - * - * @private - */ - value: function showManipulatorToolbar() { - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + module.exports = Box; - // reset global letiables - this.manipulationDOM = {}; +/***/ }, +/* 83 */ +/***/ function(module, exports, __webpack_require__) { - var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedTotalCount = selectedNodeCount + selectedEdgeCount; - var locale = this.options.locales[this.options.locale]; - var needSeperator = false; + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; - if (this.options.functionality.addNode === true) { - this._createAddNodeButton(locale); - needSeperator = true; - } - if (this.options.functionality.addEdge === true) { - if (needSeperator === true) { - this._createSeperator(1); - } else { - needSeperator = true; - } - this._createAddEdgeButton(locale); - } + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - if (selectedNodeCount === 1 && typeof this.options.handlerFunctions.editNode === "function" && this.options.functionality.editNode === true) { - if (needSeperator === true) { - this._createSeperator(2); - } else { - needSeperator = true; - } - this._createEditNodeButton(locale); - } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.functionality.editEdge === true) { - if (needSeperator === true) { - this._createSeperator(3); - } else { - needSeperator = true; - } - this._createEditEdgeButton(locale); - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - // remove buttons - if (selectedTotalCount !== 0) { - if (selectedNodeCount === 1 && this.options.functionality.deleteNode === true) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } else if (selectedNodeCount === 0 && this.options.functionality.deleteEdge === true) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } - } + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - // refresh this bar based on what has been selected - this._temporaryBindEvent("select", this.showManipulatorToolbar.bind(this)); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - // redraw to show any possible changes - this.body.emitter.emit("_redraw"); - }, - writable: true, - configurable: true - }, - addNodeMode: { + var CircleImageBase = _interopRequire(__webpack_require__(103)); + var Circle = (function (CircleImageBase) { + function Circle(options, body, labelModule) { + _classCallCheck(this, Circle); - /** - * Create the toolbar for adding Nodes - * - * @private - */ - value: function addNodeMode() { - // clear the toolbar - this._clean(); + _get(Object.getPrototypeOf(Circle.prototype), "constructor", this).call(this, options, body, labelModule); + } - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale.addDescription); + _inherits(Circle, CircleImageBase); - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + _prototypeProperties(Circle, null, { + resize: { + value: function resize(ctx, selected) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, selected); + var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; + this.options.size = diameter / 2; - this._temporaryBindEvent("click", this._performAddNode.bind(this)); + this.width = diameter; + this.height = diameter; + } }, writable: true, configurable: true }, - editNode: { + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - /** - * call the bound function to handle the editing of the node. The node has to be selected. - * - * @private - */ - value: function editNode() { - var _this = this; - if (typeof this.options.handlerFunctions.editNode === "function") { - var node = this.selectionHandler._getSelectedNode(); - if (node.isCluster !== true) { - var data = util.deepExtend({}, node.options, true); - data.x = node.x; - data.y = node.y; + this._drawRawCircle(ctx, x, y, selected, hover, this.options.size); - if (this.options.handlerFunctions.editNode.length == 2) { - this.options.handlerFunctions.editNode(data, function (finalizedData) { - _this.body.data.nodes.update(finalizedData); - _this.showManipulatorToolbar(); - }); - } else { - throw new Error("The function for edit does not support two arguments (data, callback)"); - } - } else { - alert(this.options.locales[this.options.locale].editClusterError); - } - } else { - throw new Error("No function has been configured to handle the editing of nodes."); - } + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; + + this.labelModule.draw(ctx, x, y, selected); }, writable: true, configurable: true }, - addEdgeMode: { - - - /** - * create the toolbar to connect nodes - * - * @private - */ - value: function addEdgeMode() { - // _clean the system - this._clean(); - - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale.edgeDescription); - - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } - - // temporarily overload functions - this._temporaryBindUI("onTouch", this._handleConnect.bind(this)); - this._temporaryBindUI("onDragEnd", this._finishConnect.bind(this)); - this._temporaryBindUI("onHold", function () {}); + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); }, writable: true, configurable: true - }, - editEdgeMode: { + } + }); - /** - * create the toolbar to edit edges - * - * @private - */ - value: function editEdgeMode() { - // clear the system - this._clean(); + return Circle; + })(CircleImageBase); - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale.editEdgeDescription); + module.exports = Circle; - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } +/***/ }, +/* 84 */ +/***/ function(module, exports, __webpack_require__) { - this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; - var edge = this.body.edges[this.edgeBeingEditedId]; + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; - // create control nodes - var controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); - var controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); - this.temporaryIds.nodes.push(controlNodeFrom.id); - this.temporaryIds.nodes.push(controlNodeTo.id); + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - this.body.nodes[controlNodeFrom.id] = controlNodeFrom; - this.body.nodeIndices.push(controlNodeFrom.id); - this.body.nodes[controlNodeTo.id] = controlNodeTo; - this.body.nodeIndices.push(controlNodeTo.id); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI - this._temporaryBindUI("onTouch", this._controlNodeTouch.bind(this)); // used to get the position - this._temporaryBindUI("onTap", function () {}); // disabled - this._temporaryBindUI("onHold", function () {}); // disabled - this._temporaryBindUI("onDragStart", this._controlNodeDragStart.bind(this)); // used to select control node - this._temporaryBindUI("onDrag", this._controlNodeDrag.bind(this)); // used to drag control node - this._temporaryBindUI("onDragEnd", this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes - this._temporaryBindUI("onMouseMove", function () {}); // disabled + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - // create function to position control nodes correctly on movement - // automatically cleaned up because we use the temporary bind - this._temporaryBindEvent("beforeDrawing", function (ctx) { - var positions = edge.edgeType.findBorderPositions(ctx); - if (controlNodeFrom.selected === false) { - controlNodeFrom.x = positions.from.x; - controlNodeFrom.y = positions.from.y; - } - if (controlNodeTo.selected === false) { - controlNodeTo.x = positions.to.x; - controlNodeTo.y = positions.to.y; - } - }); + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - this.body.emitter.emit("_redraw"); - }, - writable: true, - configurable: true - }, - deleteSelected: { + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - /** - * delete everything in the selection - * - * @private - */ - value: function deleteSelected() { - var _this = this; - var selectedNodes = this.selectionHandler.getSelectedNodes(); - var selectedEdges = this.selectionHandler.getSelectedEdges(); - var deleteFunction = undefined; - if (selectedNodes.length > 0) { - for (var i = 0; i < selectedNodes.length; i++) { - if (this.body.nodes[selectedNodes[i]].isCluster === true) { - alert(this.options.locales[this.options.locale].deleteClusterError); - return; - } - } + var CircleImageBase = _interopRequire(__webpack_require__(103)); - if (typeof this.options.handlerFunctions.deleteNode === "function") { - deleteFunction = this.options.handlerFunctions.deleteNode; - } - } else if (selectedEdges.length > 0) { - if (typeof this.options.handlerFunctions.deleteEdge === "function") { - deleteFunction = this.options.handlerFunctions.deleteEdge; - } - } + var CircularImage = (function (CircleImageBase) { + function CircularImage(options, body, labelModule, imageObj) { + _classCallCheck(this, CircularImage); - if (typeof deleteFunction === "function") { - var data = { nodes: selectedNodes, edges: selectedEdges }; - if (deleteFunction.length == 2) { - deleteFunction(data, function (finalizedData) { - _this.body.data.edges.remove(finalizedData.edges); - _this.body.data.nodes.remove(finalizedData.nodes); - _this.body.emitter.emit("startSimulation"); - }); - } else { - throw new Error("The function for delete does not support two arguments (data, callback)"); + _get(Object.getPrototypeOf(CircularImage.prototype), "constructor", this).call(this, options, body, labelModule); + this.imageObj = imageObj; + } + + _inherits(CircularImage, CircleImageBase); + + _prototypeProperties(CircularImage, null, { + resize: { + value: function resize(ctx) { + if (this.imageObj.src !== undefined || this.imageObj.width !== undefined || this.imageObj.height !== undefined) { + if (!this.width) { + var diameter = this.options.size * 2; + this.width = diameter; + this.height = diameter; + this._swapToImageResizeWhenImageLoaded = true; } } else { - this.body.data.edges.remove(selectedEdges); - this.body.data.nodes.remove(selectedNodes); - this.body.emitter.emit("startSimulation"); + if (this._swapToImageResizeWhenImageLoaded) { + this.width = 0; + this.height = 0; + delete this._swapToImageResizeWhenImageLoaded; + } + this._resizeImage(ctx); } }, writable: true, configurable: true }, - _setup: { + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx); + this.left = x - this.width / 2; + this.top = y - this.height / 2; + var size = Math.abs(this.height / 2); + this._drawRawCircle(ctx, x, y, selected, hover, size); + ctx.save(); + ctx.circle(x, y, size); + ctx.stroke(); + ctx.clip(); - //********************************************** PRIVATE ***************************************// + this._drawImageAtPosition(ctx); - /** - * draw or remove the DOM - * @private - */ - value: function _setup() { - if (this.options.enabled === true) { - // Enable the GUI - this.guiEnabled = true; + ctx.restore(); - // remove override - this.selectionHandler.forceSelectEdges = true; + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; - this._createWrappers(); - if (this.editMode === false) { - this._createEditButton(); - } else { - this.showManipulatorToolbar(); - } - } else { - this._removeManipulationDOM(); + this._drawImageLabel(ctx, x, y, selected); - // disable the gui - this.guiEnabled = false; - } + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); }, writable: true, configurable: true }, - _createWrappers: { - + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + return this._distanceToBorder(angle); + }, + writable: true, + configurable: true + } + }); - /** - * create the div overlays that contain the DOM - * @private - */ - value: function _createWrappers() { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement("div"); - this.manipulationDiv.className = "network-manipulationDiv"; - if (this.editMode === true) { - this.manipulationDiv.style.display = "block"; - } else { - this.manipulationDiv.style.display = "none"; - } - this.canvas.frame.appendChild(this.manipulationDiv); - } + return CircularImage; + })(CircleImageBase); - // container for the edit button. - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement("div"); - this.editModeDiv.className = "network-manipulation-editMode"; - if (this.editMode === true) { - this.editModeDiv.style.display = "none"; - } else { - this.editModeDiv.style.display = "block"; - } - this.canvas.frame.appendChild(this.editModeDiv); - } + module.exports = CircularImage; +/***/ }, +/* 85 */ +/***/ function(module, exports, __webpack_require__) { - // container for the close div button - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement("div"); - this.closeDiv.className = "network-manipulation-closeDiv"; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.canvas.frame.appendChild(this.closeDiv); - } - }, - writable: true, - configurable: true - }, - _getNewTargetNode: { + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - /** - * generate a new target node. Used for creating new edges and editing edges - * @param x - * @param y - * @returns {*} - * @private - */ - value: function _getNewTargetNode(x, y) { - var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - controlNodeStyle.id = "targetNode" + util.randomUUID(); - controlNodeStyle.hidden = false; - controlNodeStyle.physics = false; - controlNodeStyle.x = x; - controlNodeStyle.y = y; + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - return this.body.functions.createNode(controlNodeStyle); - }, - writable: true, - configurable: true - }, - _createEditButton: { + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - /** - * Create the edit button - */ - value: function _createEditButton() { - // restore everything to it's original state (if applicable) - this._clean(); + var NodeBase = _interopRequire(__webpack_require__(102)); - // reset the manipulationDOM - this.manipulationDOM = {}; + var Database = (function (NodeBase) { + function Database(options, body, labelModule) { + _classCallCheck(this, Database); - // empty the editModeDiv - util.recursiveDOMDelete(this.editModeDiv); + _get(Object.getPrototypeOf(Database.prototype), "constructor", this).call(this, options, body, labelModule); + } - // create the contents for the editMode button - var locale = this.options.locales[this.options.locale]; - var button = this._createButton("editMode", "network-manipulationUI edit editmode", locale.edit); - this.editModeDiv.appendChild(button); + _inherits(Database, NodeBase); - // bind a hammer listener to the button, calling the function toggleEditMode. - this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + _prototypeProperties(Database, null, { + resize: { + value: function resize(ctx, selected) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, selected); + var size = textSize.width + 2 * margin; + this.width = size; + this.height = size; + } }, writable: true, configurable: true }, - _clean: { - - - /** - * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. - * @private - */ - value: function _clean() { - // _clean the divs - if (this.guiEnabled === true) { - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.manipulationDiv); + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - // removes all the bindings and overloads - this._cleanManipulatorHammers(); - } + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - // remove temporary nodes and edges - this._cleanupTemporaryNodesAndEdges(); + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + ctx.lineWidth = this.selected ? selectionLineWidth : borderWidth; + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); - // restore overloaded UI functions - this._unbindTemporaryUIs(); + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx.database(x - this.width / 2, y - this.height * 0.5, this.width, this.height); + ctx.fill(); + ctx.stroke(); - // remove the temporaryEventFunctions - this._unbindTemporaryEvents(); + this.boundingBox.top = this.top; + this.boundingBox.left = this.left; + this.boundingBox.right = this.left + this.width; + this.boundingBox.bottom = this.top + this.height; - // restore the physics if required - this.body.emitter.emit("restorePhysics"); + this.labelModule.draw(ctx, x, y, selected); }, writable: true, configurable: true }, - _cleanManipulatorHammers: { - - - /** - * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. - * @private - */ - value: function _cleanManipulatorHammers() { - // _clean hammer bindings - if (this.manipulationHammers.length != 0) { - for (var i = 0; i < this.manipulationHammers.length; i++) { - this.manipulationHammers[i].destroy(); - } - this.manipulationHammers = []; - } + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); }, writable: true, configurable: true - }, - _removeManipulationDOM: { + } + }); + return Database; + })(NodeBase); - /** - * Remove all DOM elements created by this module. - * @private - */ - value: function _removeManipulationDOM() { - // removes all the bindings and overloads - this._clean(); + module.exports = Database; - // empty the manipulation divs - util.recursiveDOMDelete(this.manipulationDiv); - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.closeDiv); +/***/ }, +/* 86 */ +/***/ function(module, exports, __webpack_require__) { - // remove the manipulation divs - this.canvas.frame.removeChild(this.manipulationDiv); - this.canvas.frame.removeChild(this.editModeDiv); - this.canvas.frame.removeChild(this.closeDiv); + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; - // set the references to undefined - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - // remove override - this.selectionHandler.forceSelectEdges = false; - }, - writable: true, - configurable: true - }, - _createSeperator: { + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - /** - * create a seperator line. the index is to differentiate in the manipulation dom - * @param index - * @private - */ - value: function _createSeperator() { - var index = arguments[0] === undefined ? 1 : arguments[0]; - this.manipulationDOM["seperatorLineDiv" + index] = document.createElement("div"); - this.manipulationDOM["seperatorLineDiv" + index].className = "network-seperatorLine"; - this.manipulationDiv.appendChild(this.manipulationDOM["seperatorLineDiv" + index]); - }, - writable: true, - configurable: true - }, - _createAddNodeButton: { + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - // ---------------------- DOM functions for buttons --------------------------// + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - value: function _createAddNodeButton(locale) { - var button = this._createButton("addNode", "network-manipulationUI add", locale.addNode); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addNodeMode.bind(this)); + var ShapeBase = _interopRequire(__webpack_require__(104)); + + var Diamond = (function (ShapeBase) { + function Diamond(options, body, labelModule) { + _classCallCheck(this, Diamond); + + _get(Object.getPrototypeOf(Diamond.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Diamond, ShapeBase); + + _prototypeProperties(Diamond, null, { + resize: { + value: function resize(ctx) { + this._resizeShape(); }, writable: true, configurable: true }, - _createAddEdgeButton: { - value: function _createAddEdgeButton(locale) { - var button = this._createButton("addEdge", "network-manipulationUI connect", locale.addEdge); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); + draw: { + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, "diamond", 4, x, y, selected, hover); }, writable: true, configurable: true }, - _createEditNodeButton: { - value: function _createEditNodeButton(locale) { - var button = this._createButton("editNode", "network-manipulationUI edit", locale.editNode); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editNode.bind(this)); + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); }, writable: true, configurable: true - }, - _createEditEdgeButton: { - value: function _createEditEdgeButton(locale) { - var button = this._createButton("editEdge", "network-manipulationUI edit", locale.editEdge); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); + } + }); + + return Diamond; + })(ShapeBase); + + module.exports = Diamond; + +/***/ }, +/* 87 */ +/***/ function(module, exports, __webpack_require__) { + + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var ShapeBase = _interopRequire(__webpack_require__(104)); + + var Dot = (function (ShapeBase) { + function Dot(options, body, labelModule) { + _classCallCheck(this, Dot); + + _get(Object.getPrototypeOf(Dot.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Dot, ShapeBase); + + _prototypeProperties(Dot, null, { + resize: { + value: function resize(ctx) { + this._resizeShape(); }, writable: true, configurable: true }, - _createDeleteButton: { - value: function _createDeleteButton(locale) { - var button = this._createButton("delete", "network-manipulationUI delete", locale.del); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.deleteSelected.bind(this)); + draw: { + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, "circle", 2, x, y, selected, hover); }, writable: true, configurable: true }, - _createBackButton: { - value: function _createBackButton(locale) { - var button = this._createButton("back", "network-manipulationUI back", locale.back); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + return this.options.size + this.options.borderWidth; }, writable: true, configurable: true - }, - _createButton: { - value: function _createButton(id, className, label) { - var labelClassName = arguments[3] === undefined ? "network-manipulationLabel" : arguments[3]; - this.manipulationDOM[id + "Div"] = document.createElement("div"); - this.manipulationDOM[id + "Div"].className = className; - this.manipulationDOM[id + "Label"] = document.createElement("div"); - this.manipulationDOM[id + "Label"].className = labelClassName; - this.manipulationDOM[id + "Label"].innerHTML = label; - this.manipulationDOM[id + "Div"].appendChild(this.manipulationDOM[id + "Label"]); - return this.manipulationDOM[id + "Div"]; + } + }); + + return Dot; + })(ShapeBase); + + module.exports = Dot; + +/***/ }, +/* 88 */ +/***/ function(module, exports, __webpack_require__) { + + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var NodeBase = _interopRequire(__webpack_require__(102)); + + var Ellipse = (function (NodeBase) { + function Ellipse(options, body, labelModule) { + _classCallCheck(this, Ellipse); + + _get(Object.getPrototypeOf(Ellipse.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Ellipse, NodeBase); + + _prototypeProperties(Ellipse, null, { + resize: { + value: function resize(ctx, selected) { + if (this.width === undefined) { + var textSize = this.labelModule.getTextSize(ctx, selected); + + this.width = textSize.width * 1.5; + this.height = textSize.height * 2; + if (this.width < this.height) { + this.width = this.height; + } + } }, writable: true, configurable: true }, - _createDescription: { - value: function _createDescription(label) { - this.manipulationDiv.appendChild(this._createButton("description", "network-manipulationUI none", label)); + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected); + this.left = x - this.width / 2; + this.top = y - this.height / 2; + + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth /= this.body.view.scale; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx.ellipse(this.left, this.top, this.width, this.height); + ctx.fill(); + ctx.stroke(); + + this.boundingBox.left = this.left; + this.boundingBox.top = this.top; + this.boundingBox.bottom = this.top + this.height; + this.boundingBox.right = this.left + this.width; + + + this.labelModule.draw(ctx, x, y, selected); }, writable: true, configurable: true }, - _temporaryBindEvent: { - - // -------------------------- End of DOM functions for buttons ------------------------------// - - /** - * this binds an event until cleanup by the clean functions. - * @param event - * @param newFunction - * @private - */ - value: function _temporaryBindEvent(event, newFunction) { - this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); - this.body.emitter.on(event, newFunction); + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); }, writable: true, configurable: true - }, - _temporaryBindUI: { + } + }); - /** - * this overrides an UI function until cleanup by the clean function - * @param UIfunctionName - * @param newFunction - * @private - */ - value: function _temporaryBindUI(UIfunctionName, newFunction) { - if (this.body.eventListeners[UIfunctionName] !== undefined) { - this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; - this.body.eventListeners[UIfunctionName] = newFunction; - } else { - throw new Error("This UI function does not exist. Typo? You tried: \"" + UIfunctionName + "\" possible are: " + JSON.stringify(Object.keys(this.body.eventListeners))); + return Ellipse; + })(NodeBase); + + module.exports = Ellipse; + +/***/ }, +/* 89 */ +/***/ function(module, exports, __webpack_require__) { + + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var NodeBase = _interopRequire(__webpack_require__(102)); + + var Icon = (function (NodeBase) { + function Icon(options, body, labelModule) { + _classCallCheck(this, Icon); + + _get(Object.getPrototypeOf(Icon.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Icon, NodeBase); + + _prototypeProperties(Icon, null, { + resize: { + value: function resize(ctx) { + if (this.width === undefined) { + var margin = 5; + var iconSize = { + width: Number(this.options.icon.size), + height: Number(this.options.icon.size) + }; + this.width = iconSize.width + 2 * margin; + this.height = iconSize.height + 2 * margin; } }, writable: true, configurable: true }, - _unbindTemporaryUIs: { + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx); + this.options.icon.size = this.options.icon.size || 50; - /** - * Restore the overridden UI functions to their original state. - * - * @private - */ - value: function _unbindTemporaryUIs() { - for (var functionName in this.temporaryUIFunctions) { - if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { - this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; - delete this.temporaryUIFunctions[functionName]; - } + this.left = x - this.width * 0.5; + this.top = y - this.height * 0.5; + this._icon(ctx, x, y, selected); + + + this.boundingBox.top = y - this.options.icon.size * 0.5; + this.boundingBox.left = x - this.options.icon.size * 0.5; + this.boundingBox.right = x + this.options.icon.size * 0.5; + this.boundingBox.bottom = y + this.options.icon.size * 0.5; + + if (this.options.label !== undefined) { + var iconTextSpacing = 5; + this.labelModule.draw(ctx, x, y + this.height * 0.5 + iconTextSpacing, selected); + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); } - this.temporaryUIFunctions = {}; }, writable: true, configurable: true }, - _unbindTemporaryEvents: { + _icon: { + value: function _icon(ctx, x, y, selected) { + var iconSize = Number(this.options.icon.size); + var relativeIconSize = iconSize * this.body.view.scale; - /** - * Unbind the events created by _temporaryBindEvent - * @private - */ - value: function _unbindTemporaryEvents() { - for (var i = 0; i < this.temporaryEventFunctions.length; i++) { - var eventName = this.temporaryEventFunctions[i].event; - var boundFunction = this.temporaryEventFunctions[i].boundFunction; - this.body.emitter.off(eventName, boundFunction); + if (this.options.icon.code && relativeIconSize > this.options.scaling.label.drawThreshold - 1) { + ctx.font = (selected ? "bold " : "") + iconSize + "px " + this.options.icon.face; + + // draw icon + ctx.fillStyle = this.options.icon.color || "black"; + ctx.textAlign = "center"; + ctx.textBaseline = "middle"; + ctx.fillText(this.options.icon.code, x, y); } - this.temporaryEventFunctions = []; }, writable: true, configurable: true }, - _bindHammerToDiv: { - - /** - * Bind an hammer instance to a DOM element. - * @param domElement - * @param funct - */ - value: function _bindHammerToDiv(domElement, boundFunction) { - var hammer = new Hammer(domElement, {}); - hammerUtil.onTouch(hammer, boundFunction); - this.manipulationHammers.push(hammer); + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + this._distanceToBorder(angle); }, writable: true, configurable: true - }, - _cleanupTemporaryNodesAndEdges: { + } + }); + return Icon; + })(NodeBase); - /** - * Neatly clean up temporary edges and nodes - * @private - */ - value: function _cleanupTemporaryNodesAndEdges() { - // _clean temporary edges - for (var i = 0; i < this.temporaryIds.edges.length; i++) { - this.body.edges[this.temporaryIds.edges[i]].disconnect(); - delete this.body.edges[this.temporaryIds.edges[i]]; - var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); - if (indexTempEdge !== -1) { - this.body.edgeIndices.splice(indexTempEdge, 1); - } - } + module.exports = Icon; - // _clean temporary nodes - for (var i = 0; i < this.temporaryIds.nodes.length; i++) { - delete this.body.nodes[this.temporaryIds.nodes[i]]; - var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); - if (indexTempNode !== -1) { - this.body.nodeIndices.splice(indexTempNode, 1); - } - } +/***/ }, +/* 90 */ +/***/ function(module, exports, __webpack_require__) { - this.temporaryIds = { nodes: [], edges: [] }; - }, - writable: true, - configurable: true - }, - _controlNodeTouch: { + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; - // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - /** - * the touch is used to get the position of the initial click - * @param event - * @private - */ - value: function _controlNodeTouch(event) { - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - }, - writable: true, - configurable: true - }, - _controlNodeDragStart: { + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - /** - * the drag start is used to mark one of the control nodes as selected. - * @param event - * @private - */ - value: function _controlNodeDragStart(event) { - var pointer = this.lastTouch; - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - var to = this.body.nodes[this.temporaryIds.nodes[1]]; - var edge = this.body.edges[this.edgeBeingEditedId]; - this.selectedControlNode = undefined; + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - var fromSelect = from.isOverlappingWith(pointerObj); - var toSelect = to.isOverlappingWith(pointerObj); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - if (fromSelect === true) { - this.selectedControlNode = from; - edge.edgeType.from = from; - } else if (toSelect === true) { - this.selectedControlNode = to; - edge.edgeType.to = to; - } + var ShapeBase = _interopRequire(__webpack_require__(104)); - this.body.emitter.emit("_redraw"); + var Square = (function (ShapeBase) { + function Square(options, body, labelModule) { + _classCallCheck(this, Square); + + _get(Object.getPrototypeOf(Square.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Square, ShapeBase); + + _prototypeProperties(Square, null, { + resize: { + value: function resize() { + this._resizeShape(); }, writable: true, configurable: true }, - _controlNodeDrag: { - - /** - * dragging the control nodes or the canvas - * @param event - * @private - */ - value: function _controlNodeDrag(event) { - this.body.emitter.emit("disablePhysics"); - var pointer = this.body.functions.getPointer(event.center); - var pos = this.canvas.DOMtoCanvas(pointer); - - if (this.selectedControlNode !== undefined) { - this.selectedControlNode.x = pos.x; - this.selectedControlNode.y = pos.y; - } else { - // if the drag was not started properly because the click started outside the network div, start it now. - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; - } - this.body.emitter.emit("_redraw"); + draw: { + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, "square", 2, x, y, selected, hover); }, writable: true, configurable: true }, - _controlNodeDragEnd: { + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + return this._distanceToBorder(angle); + }, + writable: true, + configurable: true + } + }); + return Square; + })(ShapeBase); - /** - * connecting or restoring the control nodes. - * @param event - * @private - */ - value: function _controlNodeDragEnd(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var edge = this.body.edges[this.edgeBeingEditedId]; + module.exports = Square; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - if (overlappingNodeIds[i] !== this.selectedControlNode.id) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } +/***/ }, +/* 91 */ +/***/ function(module, exports, __webpack_require__) { - // perform the connection - if (node !== undefined && this.selectedControlNode !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale].createEdgeError); - } else { - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - if (this.selectedControlNode.id == from.id) { - this._performEditEdge(node.id, edge.to.id); + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var CircleImageBase = _interopRequire(__webpack_require__(103)); + + var Image = (function (CircleImageBase) { + function Image(options, body, labelModule, imageObj) { + _classCallCheck(this, Image); + + _get(Object.getPrototypeOf(Image.prototype), "constructor", this).call(this, options, body, labelModule); + this.imageObj = imageObj; + } + + _inherits(Image, CircleImageBase); + + _prototypeProperties(Image, null, { + resize: { + value: function resize() { + if (!this.width || !this.height) { + // undefined or 0 + var width, height; + if (this.value) { + var scale = this.imageObj.height / this.imageObj.width; + if (scale !== undefined) { + width = this.options.size || this.imageObj.width; + height = this.options.size * scale || this.imageObj.height; } else { - this._performEditEdge(edge.from.id, node.id); + width = 0; + height = 0; } + } else { + width = this.imageObj.width; + height = this.imageObj.height; } - } else { - edge.updateEdgeType(); - this.body.emitter.emit("restorePhysics"); + this.width = width; + this.height = height; } - this.body.emitter.emit("_redraw"); }, writable: true, configurable: true }, - _handleConnect: { + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx); + this.left = x - this.width / 2; + this.top = y - this.height / 2; - // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + this._drawImageAtPosition(ctx); + this.boundingBox.top = this.top; + this.boundingBox.left = this.left; + this.boundingBox.right = this.left + this.width; + this.boundingBox.bottom = this.top + this.height; + this._drawImageLabel(ctx, x, y, selected || hover); + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); + }, + writable: true, + configurable: true + }, + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + var a = this.width / 2; + var b = this.height / 2; + var w = Math.sin(angle) * a; + var h = Math.cos(angle) * b; + return a * b / Math.sqrt(w * w + h * h); + }, + writable: true, + configurable: true + } + }); - // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. - * - * @private - */ - value: function _handleConnect(event) { - var _this = this; - // check to avoid double fireing of this function. - if (new Date().valueOf() - this.touchTime > 100) { - var pointer = this.body.functions.getPointer(event.center); - var node = this.selectionHandler.getNodeAt(pointer); + return Image; + })(CircleImageBase); - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale].createEdgeError); - } else { - (function () { - // create a node the temporary line can look at - var targetNode = _this._getNewTargetNode(node.x, node.y); - var targetNodeId = targetNode.id; - _this.body.nodes[targetNode.id] = targetNode; - _this.body.nodeIndices.push(targetNode.id); + module.exports = Image; - // create a temporary edge - var connectionEdge = _this.body.functions.createEdge({ - id: "connectionEdge" + util.randomUUID(), - from: node.id, - to: targetNode.id, - physics: false, - smooth: { - enabled: true, - dynamic: false, - type: "continuous", - roundness: 0.5 - } - }); - _this.body.edges[connectionEdge.id] = connectionEdge; - _this.body.edgeIndices.push(connectionEdge.id); +/***/ }, +/* 92 */ +/***/ function(module, exports, __webpack_require__) { - _this.temporaryIds.nodes.push(targetNode.id); - _this.temporaryIds.edges.push(connectionEdge.id); + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; - _this.temporaryUIFunctions.onDrag = _this.body.eventListeners.onDrag; - _this.body.eventListeners.onDrag = function (event) { - var pointer = _this.body.functions.getPointer(event.center); - var targetNode = _this.body.nodes[targetNodeId]; - targetNode.x = _this.canvas._XconvertDOMtoCanvas(pointer.x); - targetNode.y = _this.canvas._YconvertDOMtoCanvas(pointer.y); - _this.body.emitter.emit("_redraw"); - }; - })(); - } - } - this.touchTime = new Date().valueOf(); + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - // do the original touch events - this.temporaryUIFunctions.onTouch(event); - } - }, - writable: true, - configurable: true - }, - _finishConnect: { + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - /** - * Connect the new edge to the target if one exists, otherwise remove temp line - * @param event - * @private - */ - value: function _finishConnect(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - // remember the edge id - var connectFromId = undefined; - if (this.temporaryIds.edges[0] !== undefined) { - connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; - } + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; - //restore the drag function - if (this.temporaryUIFunctions.onDrag !== undefined) { - this.body.eventListeners.onDrag = this.temporaryUIFunctions.onDrag; - delete this.temporaryUIFunctions.onDrag; - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - // get the overlapping node but NOT the temporary node; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) !== -1) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } + var ShapeBase = _interopRequire(__webpack_require__(104)); - // clean temporary nodes and edges. - this._cleanupTemporaryNodesAndEdges(); + var Star = (function (ShapeBase) { + function Star(options, body, labelModule) { + _classCallCheck(this, Star); - // perform the connection - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale].createEdgeError); - } else { - if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { - this._performCreateEdge(connectFromId, node.id); - } - } - } - this.body.emitter.emit("_redraw"); + _get(Object.getPrototypeOf(Star.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Star, ShapeBase); + + _prototypeProperties(Star, null, { + resize: { + value: function resize(ctx) { + this._resizeShape(); + }, + writable: true, + configurable: true + }, + draw: { + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, "star", 4, x, y, selected, hover); }, writable: true, configurable: true }, - _performAddNode: { + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); + }, + writable: true, + configurable: true + } + }); - // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// + return Star; + })(ShapeBase); + module.exports = Star; - // ------------------------------ Performing all the actual data manipulation ------------------------// +/***/ }, +/* 93 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Adds a node on the specified location - */ - value: function _performAddNode(clickData) { - var _this = this; - var defaultData = { - id: util.randomUUID(), - x: clickData.pointer.canvas.x, - y: clickData.pointer.canvas.y, - label: "new" - }; + /** + * Created by Alex on 3/18/2015. + */ + "use strict"; - if (typeof this.options.handlerFunctions.addNode === "function") { - if (this.options.handlerFunctions.addNode.length == 2) { - this.options.handlerFunctions.addNode(defaultData, function (finalizedData) { - _this.body.data.nodes.add(finalizedData); - _this.showManipulatorToolbar(); - }); - } else { - throw new Error("The function for add does not support two arguments (data,callback)"); - this.showManipulatorToolbar(); - } - } else { - this.body.data.nodes.add(defaultData); - this.showManipulatorToolbar(); + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var NodeBase = _interopRequire(__webpack_require__(102)); + + var Text = (function (NodeBase) { + function Text(options, body, labelModule) { + _classCallCheck(this, Text); + + _get(Object.getPrototypeOf(Text.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Text, NodeBase); + + _prototypeProperties(Text, null, { + resize: { + value: function resize(ctx, selected) { + if (this.width === undefined) { + var margin = 5; + var textSize = this.labelModule.getTextSize(ctx, selected); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; } }, writable: true, configurable: true }, - _performCreateEdge: { + draw: { + value: function draw(ctx, x, y, selected, hover) { + this.resize(ctx, selected || hover); + this.left = x - this.width / 2; + this.top = y - this.height / 2; + this.labelModule.draw(ctx, x, y, selected || hover); - /** - * connect two nodes with a new edge. - * - * @private - */ - value: function _performCreateEdge(sourceNodeId, targetNodeId) { - var _this = this; - var defaultData = { from: sourceNodeId, to: targetNodeId }; - if (this.options.handlerFunctions.addEdge) { - if (this.options.handlerFunctions.addEdge.length == 2) { - this.options.handlerFunctions.addEdge(defaultData, function (finalizedData) { - _this.body.data.edges.add(finalizedData); - _this.selectionHandler.unselectAll(); - _this.showManipulatorToolbar(); - }); - } else { - throw new Error("The function for connect does not support two arguments (data,callback)"); - } - } else { - this.body.data.edges.add(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); - } + this.boundingBox.top = this.top; + this.boundingBox.left = this.left; + this.boundingBox.right = this.left + this.width; + this.boundingBox.bottom = this.top + this.height; }, writable: true, configurable: true }, - _performEditEdge: { - - /** - * connect two nodes with a new edge. - * - * @private - */ - value: function _performEditEdge(sourceNodeId, targetNodeId) { - var _this = this; - var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; - if (this.options.handlerFunctions.editEdge) { - if (this.options.handlerFunctions.editEdge.length == 2) { - this.options.handlerFunctions.editEdge(defaultData, function (finalizedData) { - _this.body.data.edges.update(finalizedData); - _this.selectionHandler.unselectAll(); - _this.showManipulatorToolbar(); - }); - } else { - throw new Error("The function for edit does not support two arguments (data, callback)"); - } - } else { - this.body.data.edges.update(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); - } + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + this.resize(ctx); + return this._distanceToBorder(angle); }, writable: true, configurable: true } }); - return ManipulationSystem; - })(); + return Text; + })(NodeBase); - module.exports = ManipulationSystem; + module.exports = Text; /***/ }, -/* 104 */ +/* 94 */ /***/ function(module, exports, __webpack_require__) { + /** + * Created by Alex on 3/18/2015. + */ "use strict"; - // English - exports.en = { - edit: "Edit", - del: "Delete selected", - back: "Back", - addNode: "Add Node", - addEdge: "Add Edge", - editNode: "Edit Node", - editEdge: "Edit Edge", - addDescription: "Click in an empty space to place a new node.", - edgeDescription: "Click on a node and drag the edge to another node to connect them.", - editEdgeDescription: "Click on the control points and drag them to a node to connect to it.", - createEdgeError: "Cannot link edges to a cluster.", - deleteClusterError: "Clusters cannot be deleted.", - editClusterError: "Clusters cannot be edited." - }; - exports.en_EN = exports.en; - exports.en_US = exports.en; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - // Dutch - exports.nl = { - edit: "Wijzigen", - del: "Selectie verwijderen", - back: "Terug", - addNode: "Node toevoegen", - addEdge: "Link toevoegen", - editNode: "Node wijzigen", - editEdge: "Link wijzigen", - addDescription: "Klik op een leeg gebied om een nieuwe node te maken.", - edgeDescription: "Klik op een node en sleep de link naar een andere node om ze te verbinden.", - editEdgeDescription: "Klik op de verbindingspunten en sleep ze naar een node om daarmee te verbinden.", - createEdgeError: "Kan geen link maken naar een cluster.", - deleteClusterError: "Clusters kunnen niet worden verwijderd.", - editClusterError: "Clusters kunnen niet worden aangepast." - }; - exports.nl_NL = exports.nl; - exports.nl_BE = exports.nl; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var ShapeBase = _interopRequire(__webpack_require__(104)); + + var Triangle = (function (ShapeBase) { + function Triangle(options, body, labelModule) { + _classCallCheck(this, Triangle); + + _get(Object.getPrototypeOf(Triangle.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(Triangle, ShapeBase); + + _prototypeProperties(Triangle, null, { + resize: { + value: function resize(ctx) { + this._resizeShape(); + }, + writable: true, + configurable: true + }, + draw: { + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, "triangle", 3, x, y, selected, hover); + }, + writable: true, + configurable: true + }, + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); + }, + writable: true, + configurable: true + } + }); + + return Triangle; + })(ShapeBase); + + module.exports = Triangle; /***/ }, -/* 105 */ +/* 95 */ /***/ function(module, exports, __webpack_require__) { + /** + * Created by Alex on 3/18/2015. + */ "use strict"; var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; - /** - * Created by Alex on 3/26/2015. - */ + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var util = __webpack_require__(1); + var ShapeBase = _interopRequire(__webpack_require__(104)); - var ColorPicker = _interopRequire(__webpack_require__(106)); + var TriangleDown = (function (ShapeBase) { + function TriangleDown(options, body, labelModule) { + _classCallCheck(this, TriangleDown); - var ConfigurationSystem = (function () { - function ConfigurationSystem(network) { - _classCallCheck(this, ConfigurationSystem); + _get(Object.getPrototypeOf(TriangleDown.prototype), "constructor", this).call(this, options, body, labelModule); + } - this.network = network; - this.changedOptions = []; + _inherits(TriangleDown, ShapeBase); - this.possibleOptions = { - nodes: { - borderWidth: [1, 0, 10, 1], - borderWidthSelected: [2, 0, 10, 1], - color: { - border: ["color", "#2B7CE9"], - background: ["color", "#97C2FC"], - highlight: { - border: ["color", "#2B7CE9"], - background: ["color", "#D2E5FF"] - }, - hover: { - border: ["color", "#2B7CE9"], - background: ["color", "#D2E5FF"] - } - }, - fixed: { - x: false, - y: false - }, - font: { - color: ["color", "#343434"], - size: [14, 0, 100, 1], // px - face: ["arial", "verdana", "tahoma"], - background: ["color", "none"], - stroke: [0, 0, 50, 1], // px - strokeColor: ["color", "#ffffff"] - }, - //group: 'string', - hidden: false, - //icon: { - // face: 'string', //'FontAwesome', - // code: 'string', //'\uf007', - // size: [50, 0, 200, 1], //50, - // color: ['color','#2B7CE9'] //'#aa00ff' - //}, - //image: 'string', // --> URL - physics: true, - scaling: { - min: [10, 0, 200, 1], - max: [30, 0, 200, 1], - label: { - enabled: true, - min: [14, 0, 200, 1], - max: [30, 0, 200, 1], - maxVisible: [30, 0, 200, 1], - drawThreshold: [3, 0, 20, 1] - } - }, - shape: ["ellipse", "box", "circle", "database", "diamond", "dot", "square", "star", "text", "triangle", "triangleDown"], - size: [25, 0, 200, 1] - }, - edges: { - arrows: { - to: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} - middle: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, - from: { enabled: false, scaleFactor: [1, 0, 3, 0.05] } - }, - color: { - color: ["color", "#848484"], - highlight: ["color", "#848484"], - hover: ["color", "#848484"], - inherit: { - enabled: true, - source: ["from", "to"], // from / to - useGradients: false - }, - opacity: [1, 0, 1, 0.05] - }, - dashes: { - enabled: false, - length: [5, 0, 50, 1], - gap: [5, 0, 50, 1], - altLength: [5, 0, 50, 1] - }, - font: { - color: ["color", "#343434"], - size: [14, 0, 100, 1], // px - face: ["arial", "verdana", "tahoma"], - background: ["color", "none"], - stroke: [1, 0, 50, 1], // px - strokeColor: ["color", "#ffffff"], - align: ["horizontal", "top", "middle", "bottom"] - }, - hidden: false, - hoverWidth: [1.5, 0, 10, 0.1], - physics: true, - scaling: { - min: [1, 0, 100, 1], - max: [15, 0, 100, 1], - label: { - enabled: true, - min: [14, 0, 200, 1], - max: [30, 0, 200, 1], - maxVisible: [30, 0, 200, 1], - drawThreshold: [3, 0, 20, 1] - } - }, - selfReferenceSize: [20, 0, 200, 1], - smooth: { - enabled: true, - dynamic: true, - type: ["continuous", "discrete", "diagonalCross", "straightCross", "horizontal", "vertical", "curvedCW", "curvedCCW"], - roundness: [0.5, 0, 1, 0.05] - }, - width: [1, 0, 30, 1], - widthSelectionMultiplier: [2, 0, 5, 0.1] - }, - layout: { - randomSeed: [0, 0, 500, 1], - hierarchical: { - enabled: false, - levelSeparation: [150, 20, 500, 5], - direction: ["UD", "DU", "LR", "RL"], // UD, DU, LR, RL - sortMethod: ["hubsize", "directed"] // hubsize, directed - } - }, - interaction: { - dragNodes: true, - dragView: true, - zoomView: true, - hoverEnabled: false, - showNavigationIcons: false, - tooltip: { - delay: [300, 0, 1000, 25], - fontColor: ["color", "#000000"], - fontSize: [14, 0, 40, 1], // px - fontFace: ["arial", "verdana", "tahoma"], - color: { - border: ["color", "#666666"], - background: ["color", "#FFFFC6"] - } - }, - keyboard: { - enabled: false, - speed: { x: [10, 0, 40, 1], y: [10, 0, 40, 1], zoom: [0.02, 0, 0.1, 0.005] }, - bindToWindow: true - } - }, - manipulation: { - enabled: false, - initiallyVisible: false, - locale: ["en", "nl"], - functionality: { - addNode: true, - addEdge: true, - editNode: true, - editEdge: true, - deleteNode: true, - deleteEdge: true - } + _prototypeProperties(TriangleDown, null, { + resize: { + value: function resize(ctx) { + this._resizeShape(); }, - physics: { - barnesHut: { - theta: [0.5, 0.1, 1, 0.05], - gravitationalConstant: [-2000, -30000, 0, 50], - centralGravity: [0.3, 0, 10, 0.05], - springLength: [95, 0, 500, 5], - springConstant: [0.04, 0, 5, 0.005], - damping: [0.09, 0, 1, 0.01] - }, - repulsion: { - centralGravity: [0.2, 0, 10, 0.05], - springLength: [200, 0, 500, 5], - springConstant: [0.05, 0, 5, 0.005], - nodeDistance: [100, 0, 500, 5], - damping: [0.09, 0, 1, 0.01] - }, - hierarchicalRepulsion: { - centralGravity: [0.2, 0, 10, 0.05], - springLength: [100, 0, 500, 5], - springConstant: [0.01, 0, 5, 0.005], - nodeDistance: [120, 0, 500, 5], - damping: [0.09, 0, 1, 0.01] - }, - maxVelocity: [50, 0, 150, 1], - minVelocity: [0.1, 0.01, 0.5, 0.01], - solver: ["barnesHut", "repulsion", "hierarchicalRepulsion"], - timestep: [0.5, 0, 1, 0.05] + writable: true, + configurable: true + }, + draw: { + value: function draw(ctx, x, y, selected, hover) { + this._drawShape(ctx, "triangleDown", 3, x, y, selected, hover); }, - selection: { - select: true, - selectConnectedEdges: true + writable: true, + configurable: true + }, + distanceToBorder: { + value: function distanceToBorder(ctx, angle) { + return this._distanceToBorder(angle); }, - renderer: { - hideEdgesOnDrag: false, - hideNodesOnDrag: false - } - }; + writable: true, + configurable: true + } + }); - this.actualOptions = { - nodes: {}, - edges: {}, - layout: {}, - interaction: {}, - manipulation: {}, - physics: {}, - selection: {}, - renderer: {}, - configure: false, - configureContainer: undefined - }; + return TriangleDown; + })(ShapeBase); - this.domElements = []; - this.colorPicker = new ColorPicker(this.network.canvas.pixelRatio); - } + module.exports = TriangleDown; - _prototypeProperties(ConfigurationSystem, null, { - setOptions: { +/***/ }, +/* 96 */ +/***/ function(module, exports, __webpack_require__) { + "use strict"; - /** - * refresh all options. - * Because all modules parse their options by themselves, we just use their options. We copy them here. - * - * @param options - */ - value: function setOptions(options) { - if (options !== undefined) { - util.extend(this.actualOptions, options); - } + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; - this._clean(); + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - if (this.actualOptions.configure !== undefined && this.actualOptions.configure !== false) { - util.deepExtend(this.actualOptions.nodes, this.network.nodesHandler.options, true); - util.deepExtend(this.actualOptions.edges, this.network.edgesHandler.options, true); - util.deepExtend(this.actualOptions.layout, this.network.layoutEngine.options, true); - util.deepExtend(this.actualOptions.interaction, this.network.interactionHandler.options, true); - util.deepExtend(this.actualOptions.manipulation, this.network.manipulation.options, true); - util.deepExtend(this.actualOptions.physics, this.network.physics.options, true); - util.deepExtend(this.actualOptions.selection, this.network.selectionHandler.selection, true); - util.deepExtend(this.actualOptions.renderer, this.network.renderer.selection, true); + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + /** + * Created by Alex on 3/20/2015. + */ - if (this.actualOptions.configurationContainer !== undefined) { - this.container = this.actualOptions.configurationContainer; - } else { - this.container = this.network.body.container; - } + var BezierEdgeBase = _interopRequire(__webpack_require__(105)); - var config = undefined; - if (this.actualOptions.configure instanceof Array) { - config = this.actualOptions.configure.join(); - } else if (typeof this.actualOptions.configure === "string") { - config = this.actualOptions.configure; - } else if (typeof this.actualOptions.configure === "boolean") { - config = this.actualOptions.configure; - } else { - this._clean(); - throw new Error("the option for configure has to be either a string, boolean or an array. Supplied:" + this.options.configure); - return; - } - this._create(config); + var BezierEdgeDynamic = (function (BezierEdgeBase) { + function BezierEdgeDynamic(options, body, labelModule) { + _classCallCheck(this, BezierEdgeDynamic); + + this.via = undefined; + _get(Object.getPrototypeOf(BezierEdgeDynamic.prototype), "constructor", this).call(this, options, body, labelModule); // --> this calls the setOptions below + } + + _inherits(BezierEdgeDynamic, BezierEdgeBase); + + _prototypeProperties(BezierEdgeDynamic, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; + this.from = this.body.nodes[this.options.from]; + this.to = this.body.nodes[this.options.to]; + this.id = this.options.id; + this.setupSupportNode(); + }, + writable: true, + configurable: true + }, + cleanup: { + value: function cleanup() { + if (this.via !== undefined) { + delete this.body.nodes[this.via.id]; + this.via = undefined; + return true; } + return false; }, writable: true, configurable: true }, - _create: { + setupSupportNode: { /** - * Create all DOM elements - * @param {Boolean | String} config + * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but + * are used for the force calculation. + * + * The changed data is not called, if needed, it is returned by the main edge constructor. * @private */ - value: function _create(config) { - var _this = this; - this._clean(); - this.changedOptions = []; - - var counter = 0; - for (var option in this.possibleOptions) { - if (this.possibleOptions.hasOwnProperty(option)) { - if (config === true || config.indexOf(option) !== -1) { - var optionObj = this.possibleOptions[option]; - - // linebreak between categories - if (counter > 0) { - this._makeEntree([]); - } - // a header for the category - this._makeHeader(option); - - // get the suboptions - var path = [option]; - this._handleObject(optionObj, path); - } - counter++; - } + value: function setupSupportNode() { + if (this.via === undefined) { + var nodeId = "edgeId:" + this.id; + var node = this.body.functions.createNode({ + id: nodeId, + mass: 1, + shape: "circle", + image: "", + physics: true, + hidden: true + }); + this.body.nodes[nodeId] = node; + this.via = node; + this.via.parentEdgeId = this.id; + this.positionBezierNode(); } - var generateButton = document.createElement("div"); - generateButton.className = "vis-network-configuration button"; - generateButton.innerHTML = "generate options"; - generateButton.onclick = function () { - _this._printOptions(); - }; - generateButton.onmouseover = function () { - generateButton.className = "vis-network-configuration button hover"; - }; - generateButton.onmouseout = function () { - generateButton.className = "vis-network-configuration button"; - }; - - this.optionsContainer = document.createElement("div"); - this.optionsContainer.className = "vis-network-configuration optionContainer"; - - this.domElements.push(this.optionsContainer); - this.domElements.push(generateButton); - - this._push(); - this.colorPicker.insertTo(this.container); }, writable: true, configurable: true }, - _push: { - + positionBezierNode: { + value: function positionBezierNode() { + if (this.via !== undefined && this.from !== undefined && this.to !== undefined) { + this.via.x = 0.5 * (this.from.x + this.to.x); + this.via.y = 0.5 * (this.from.y + this.to.y); + } else if (this.via !== undefined) { + this.via.x = 0; + this.via.y = 0; + } + }, + writable: true, + configurable: true + }, + _line: { /** - * draw all DOM elements on the screen + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _push() { - for (var i = 0; i < this.domElements.length; i++) { - this.container.appendChild(this.domElements[i]); - } + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + ctx.quadraticCurveTo(this.via.x, this.via.y, this.to.x, this.to.y); + ctx.stroke(); + return this.via; }, writable: true, configurable: true }, - _clean: { + getPoint: { + /** - * delete all DOM elements + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} * @private */ - value: function _clean() { - for (var i = 0; i < this.domElements.length; i++) { - this.container.removeChild(this.domElements[i]); - } - this.domElements = []; + value: function getPoint(percentage) { + var t = percentage; + var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * this.via.x + Math.pow(t, 2) * this.to.x; + var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * this.via.y + Math.pow(t, 2) * this.to.y; + + return { x: x, y: y }; }, writable: true, configurable: true }, - _getValue: { + _findBorderPosition: { + value: function _findBorderPosition(nearNode, ctx) { + return this._findBorderPositionBezier(nearNode, ctx, this.via); + }, + writable: true, + configurable: true + }, + _getDistanceToEdge: { + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + // x3,y3 is the point + return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, this.via); + }, + writable: true, + configurable: true + } + }); + + return BezierEdgeDynamic; + })(BezierEdgeBase); + + module.exports = BezierEdgeDynamic; + +/***/ }, +/* 97 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + /** + * Created by Alex on 3/20/2015. + */ + + var BezierEdgeBase = _interopRequire(__webpack_require__(105)); + + var BezierEdgeStatic = (function (BezierEdgeBase) { + function BezierEdgeStatic(options, body, labelModule) { + _classCallCheck(this, BezierEdgeStatic); + + _get(Object.getPrototypeOf(BezierEdgeStatic.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(BezierEdgeStatic, BezierEdgeBase); + + _prototypeProperties(BezierEdgeStatic, null, { + cleanup: { + value: function cleanup() { + return false; + }, + writable: true, + configurable: true + }, + _line: { /** - * get the value from the actualOptions if it exists - * @param {array} path | where to look for the actual option - * @returns {*} + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _getValue(path) { - var base = this.actualOptions; - for (var i = 0; i < path.length; i++) { - if (base[path[i]] !== undefined) { - base = base[path[i]]; - } else { - base = undefined; - break; - } + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + var via = this._getViaCoordinates(); + + // fallback to normal straight edges + if (via.x === undefined) { + ctx.lineTo(this.to.x, this.to.y); + ctx.stroke(); + return undefined; + } else { + ctx.quadraticCurveTo(via.x, via.y, this.to.x, this.to.y); + ctx.stroke(); + return via; } - return base; }, writable: true, configurable: true }, - _addToPath: { + _getViaCoordinates: { + value: function _getViaCoordinates() { + var xVia = undefined; + var yVia = undefined; + var factor = this.options.smooth.roundness; + var type = this.options.smooth.type; + var dx = Math.abs(this.from.x - this.to.x); + var dy = Math.abs(this.from.y - this.to.y); + if (type === "discrete" || type === "diagonalCross") { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + } + } + if (type === "discrete") { + xVia = dx < factor * dy ? this.from.x : xVia; + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + } + } + if (type === "discrete") { + yVia = dy < factor * dx ? this.from.y : yVia; + } + } + } else if (type === "straightCross") { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + // up - down + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1 - factor) * dy; + } else { + yVia = this.to.y + (1 - factor) * dy; + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + // left - right + if (this.from.x < this.to.x) { + xVia = this.to.x - (1 - factor) * dx; + } else { + xVia = this.to.x + (1 - factor) * dx; + } + yVia = this.from.y; + } + } else if (type === "horizontal") { + if (this.from.x < this.to.x) { + xVia = this.to.x - (1 - factor) * dx; + } else { + xVia = this.to.x + (1 - factor) * dx; + } + yVia = this.from.y; + } else if (type === "vertical") { + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1 - factor) * dy; + } else { + yVia = this.to.y + (1 - factor) * dy; + } + } else if (type === "curvedCW") { + dx = this.to.x - this.from.x; + dy = this.from.y - this.to.y; + var radius = Math.sqrt(dx * dx + dy * dy); + var pi = Math.PI; + var originalAngle = Math.atan2(dy, dx); + var myAngle = (originalAngle + (factor * 0.5 + 0.5) * pi) % (2 * pi); - /** - * Copy the path and add a step. It needs to copy because the path will keep stacking otherwise. - * @param path - * @param newValue - * @returns {Array} - * @private - */ - value: function _addToPath(path, newValue) { - var newPath = []; - for (var i = 0; i < path.length; i++) { - newPath.push(path[i]); + xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); + yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); + } else if (type === "curvedCCW") { + dx = this.to.x - this.from.x; + dy = this.from.y - this.to.y; + var radius = Math.sqrt(dx * dx + dy * dy); + var pi = Math.PI; + + var originalAngle = Math.atan2(dy, dx); + var myAngle = (originalAngle + (-factor * 0.5 + 0.5) * pi) % (2 * pi); + + xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); + yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); + } else { + // continuous + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } + } else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + } else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } + } + } } - newPath.push(newValue); - return newPath; + return { x: xVia, y: yVia }; }, writable: true, configurable: true }, - _makeEntree: { + _findBorderPosition: { + value: function _findBorderPosition(nearNode, ctx) { + var options = arguments[2] === undefined ? {} : arguments[2]; + return this._findBorderPositionBezier(nearNode, ctx, options.via); + }, + writable: true, + configurable: true + }, + _getDistanceToEdge: { + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + var via = arguments[6] === undefined ? this._getViaCoordinates() : arguments[6]; + // x3,y3 is the point + return this._getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via); + }, + writable: true, + configurable: true + }, + getPoint: { /** - * all option elements are wrapped in an entree - * @param path - * @param domElements + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} * @private */ - value: function _makeEntree(path) { - for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { - domElements[_key - 1] = arguments[_key]; - } + value: function getPoint(percentage) { + var via = arguments[1] === undefined ? this._getViaCoordinates() : arguments[1]; + var t = percentage; + var x = Math.pow(1 - t, 2) * this.from.x + 2 * t * (1 - t) * via.x + Math.pow(t, 2) * this.to.x; + var y = Math.pow(1 - t, 2) * this.from.y + 2 * t * (1 - t) * via.y + Math.pow(t, 2) * this.to.y; - var entree = document.createElement("div"); - entree.className = "vis-network-configuration entree s" + path.length; - domElements.forEach(function (element) { - entree.appendChild(element); - }); - this.domElements.push(entree); + return { x: x, y: y }; }, writable: true, configurable: true - }, - _makeHeader: { + } + }); + + return BezierEdgeStatic; + })(BezierEdgeBase); + + module.exports = BezierEdgeStatic; + +/***/ }, +/* 98 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * Created by Alex on 3/20/2015. + */ + + var EdgeBase = _interopRequire(__webpack_require__(106)); + + var StraightEdge = (function (EdgeBase) { + function StraightEdge(options, body, labelModule) { + _classCallCheck(this, StraightEdge); + + _get(Object.getPrototypeOf(StraightEdge.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(StraightEdge, EdgeBase); + + _prototypeProperties(StraightEdge, null, { + cleanup: { + value: function cleanup() { + return false; + }, + writable: true, + configurable: true + }, + _line: { /** - * header for major subjects - * @param name + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _makeHeader(name) { - var div = document.createElement("div"); - div.className = "vis-network-configuration header"; - div.innerHTML = name; - this._makeEntree([], div); + value: function _line(ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + ctx.lineTo(this.to.x, this.to.y); + ctx.stroke(); + return undefined; }, writable: true, configurable: true }, - _makeLabel: { + getPoint: { /** - * make a label, if it is an object label, it gets different styling. - * @param name - * @param path - * @param objectLabel - * @returns {HTMLElement} + * Combined function of pointOnLine and pointOnBezier. This gives the coordinates of a point on the line at a certain percentage of the way + * @param percentage + * @param via + * @returns {{x: number, y: number}} * @private */ - value: function _makeLabel(name, path) { - var objectLabel = arguments[2] === undefined ? false : arguments[2]; - var div = document.createElement("div"); - div.className = "vis-network-configuration label s" + path.length; - if (objectLabel === true) { - div.innerHTML = "" + name + ":"; - } else { - div.innerHTML = name + ":"; - } - return div; + value: function getPoint(percentage) { + return { + x: (1 - percentage) * this.from.x + percentage * this.to.x, + y: (1 - percentage) * this.from.y + percentage * this.to.y + }; }, writable: true, configurable: true }, - _makeDropdown: { - - - /** - * make a dropdown list for multiple possible string optoins - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeDropdown(arr, value, path) { - var select = document.createElement("select"); - select.className = "vis-network-configuration select"; - var selectedValue = 0; - if (value !== undefined) { - if (arr.indexOf(value) !== -1) { - selectedValue = arr.indexOf(value); - } + _findBorderPosition: { + value: function _findBorderPosition(nearNode, ctx) { + var node1 = this.to; + var node2 = this.from; + if (nearNode.id === this.from.id) { + node1 = this.from; + node2 = this.to; } - for (var i = 0; i < arr.length; i++) { - var option = document.createElement("option"); - option.value = arr[i]; - if (i == selectedValue) { - option.selected = "selected"; - } - option.innerHTML = arr[i]; - select.appendChild(option); - } + var angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + var dx = node1.x - node2.x; + var dy = node1.y - node2.y; + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + var toBorderDist = nearNode.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - var me = this; - select.onchange = function () { - me._update(this.value, path); - }; + var borderPos = {}; + borderPos.x = (1 - toBorderPoint) * node2.x + toBorderPoint * node1.x; + borderPos.y = (1 - toBorderPoint) * node2.y + toBorderPoint * node1.y; - var label = this._makeLabel(path[path.length - 1], path); - this._makeEntree(path, label, select); + return borderPos; }, writable: true, configurable: true }, - _makeRange: { + _getDistanceToEdge: { + value: function _getDistanceToEdge(x1, y1, x2, y2, x3, y3) { + // x3,y3 is the point + return this._getDistanceToLine(x1, y1, x2, y2, x3, y3); + }, + writable: true, + configurable: true + } + }); + return StraightEdge; + })(EdgeBase); - /** - * make a range object for numeric options - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeRange(arr, value, path) { - var defaultValue = arr[0]; - var min = arr[1]; - var max = arr[2]; - var step = arr[3]; - var range = document.createElement("input"); - range.type = "range"; - range.className = "vis-network-configuration range"; - range.min = min; - range.max = max; - range.step = step; + module.exports = StraightEdge; - if (value !== undefined) { - if (value * 0.1 < min) { - range.min = value / 10; - } - if (value * 2 > max && max !== 1) { - range.max = value * 2; - } - range.value = value; - } else { - range.value = defaultValue; - } +/***/ }, +/* 99 */ +/***/ function(module, exports, __webpack_require__) { - var input = document.createElement("input"); - input.className = "vis-network-configuration rangeinput"; - input.value = range.value; + function webpackContext(req) { + throw new Error("Cannot find module '" + req + "'."); + } + webpackContext.keys = function() { return []; }; + webpackContext.resolve = webpackContext; + module.exports = webpackContext; + webpackContext.id = 99; - var me = this; - range.onchange = function () { - input.value = this.value;me._update(this.value, path); - }; - range.oninput = function () { - input.value = this.value; - }; - var label = this._makeLabel(path[path.length - 1], path); - this._makeEntree(path, label, range, input); - }, - writable: true, - configurable: true - }, - _makeCheckbox: { +/***/ }, +/* 100 */ +/***/ function(module, exports, __webpack_require__) { + /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; - /** - * make a checkbox for boolean options. - * @param defaultValue - * @param value - * @param path - * @private - */ - value: function _makeCheckbox(defaultValue, value, path) { - var checkbox = document.createElement("input"); - checkbox.type = "checkbox"; - checkbox.className = "vis-network-configuration checkbox"; - checkbox.checked = defaultValue; - if (value !== undefined) { - checkbox.checked = value; - if (value !== defaultValue) { - if (typeof defaultValue === "object") { - if (value !== defaultValue.enabled) { - this.changedOptions.push({ path: path, value: value }); - } - } else { - this.changedOptions.push({ path: path, value: value }); - } - } - } + /* WEBPACK VAR INJECTION */}.call(exports, {})) - var me = this; - checkbox.onchange = function () { - me._update(this.checked, path); - }; +/***/ }, +/* 101 */ +/***/ function(module, exports, __webpack_require__) { - var label = this._makeLabel(path[path.length - 1], path); - this._makeEntree(path, label, checkbox); - }, - writable: true, - configurable: true - }, - _makeColorField: { + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; + } - /** - * make a color field with a color picker for color fields - * @param arr - * @param value - * @param path - * @private - */ - value: function _makeColorField(arr, value, path) { - var _this = this; - var defaultColor = arr[1]; - var div = document.createElement("div"); - value = value === undefined ? defaultColor : value; +/***/ }, +/* 102 */ +/***/ function(module, exports, __webpack_require__) { - if (value !== "none") { - div.className = "vis-network-configuration colorBlock"; - div.style.backgroundColor = value; - } else { - div.className = "vis-network-configuration colorBlock none"; - } + "use strict"; - value = value === undefined ? defaultColor : value; - div.onclick = function () { - _this._showColorPicker(value, div, path); - }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - var label = this._makeLabel(path[path.length - 1], path); - this._makeEntree(path, label, div); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + /** + * Created by Alex on 3/19/2015. + */ + + var NodeBase = (function () { + function NodeBase(options, body, labelModule) { + _classCallCheck(this, NodeBase); + + this.body = body; + this.labelModule = labelModule; + this.setOptions(options); + this.top = undefined; + this.left = undefined; + this.height = undefined; + this.boundingBox = { top: 0, left: 0, right: 0, bottom: 0 }; + } + + _prototypeProperties(NodeBase, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; }, writable: true, configurable: true }, - _showColorPicker: { - - - /** - * used by the color buttons to call the color picker. - * @param event - * @param value - * @param div - * @param path - * @private - */ - value: function _showColorPicker(value, div, path) { - var _this = this; - var rect = div.getBoundingClientRect(); - var bodyRect = document.body.getBoundingClientRect(); - var pickerX = rect.left + rect.width + 5; - var pickerY = rect.top - bodyRect.top + rect.height * 0.5; - this.colorPicker.show(pickerX, pickerY); - this.colorPicker.setColor(value); - this.colorPicker.setCallback(function (color) { - var colorString = "rgba(" + color.r + "," + color.g + "," + color.b + "," + color.a + ")"; - div.style.backgroundColor = colorString; - _this._update(colorString, path); - }); + _distanceToBorder: { + value: function _distanceToBorder(angle) { + var borderWidth = 1; + return Math.min(Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; }, writable: true, configurable: true - }, - _handleObject: { + } + }); + return NodeBase; + })(); - /** - * parse an object and draw the correct entrees - * @param obj - * @param path - * @private - */ - value: function _handleObject(obj) { - var path = arguments[1] === undefined ? [] : arguments[1]; - for (var subObj in obj) { - if (obj.hasOwnProperty(subObj)) { - var item = obj[subObj]; - var newPath = this._addToPath(path, subObj); - var value = this._getValue(newPath); + module.exports = NodeBase; - if (item instanceof Array) { - this._handleArray(item, value, newPath); - } else if (typeof item === "string") { - this._handleString(item, value, newPath); - } else if (typeof item === "boolean") { - this._makeCheckbox(item, value, newPath); - } else if (item instanceof Object) { - // collapse the physics options that are not enabled - var draw = true; - if (path.indexOf("physics") !== -1) { - if (this.actualOptions.physics.solver !== subObj) { - draw = false; - } - } +/***/ }, +/* 103 */ +/***/ function(module, exports, __webpack_require__) { - if (draw === true) { - // initially collapse options with an disabled enabled option. - if (item.enabled !== undefined) { - var enabledPath = this._addToPath(newPath, "enabled"); - var enabledValue = this._getValue(enabledPath); - if (enabledValue === true) { - var label = this._makeLabel(subObj, newPath, true); - this._makeEntree(newPath, label); - this._handleObject(item, newPath); - } else { - this._makeCheckbox(item, enabledValue, newPath); - } - } else { - var label = this._makeLabel(subObj, newPath, true); - this._makeEntree(newPath, label); - this._handleObject(item, newPath); - } - } - } else { - console.error("dont know how to handle", item, subObj, newPath); - } - } + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + /** + * Created by Alex on 3/19/2015. + */ + var NodeBase = _interopRequire(__webpack_require__(102)); + + var CircleImageBase = (function (NodeBase) { + function CircleImageBase(options, body, labelModule) { + _classCallCheck(this, CircleImageBase); + + _get(Object.getPrototypeOf(CircleImageBase.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(CircleImageBase, NodeBase); + + _prototypeProperties(CircleImageBase, null, { + _drawRawCircle: { + value: function _drawRawCircle(ctx, x, y, selected, hover, size) { + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx.circle(x, y, size); + ctx.fill(); + ctx.stroke(); + }, + writable: true, + configurable: true + }, + _drawImageAtPosition: { + value: function _drawImageAtPosition(ctx) { + if (this.imageObj.width != 0) { + // draw the image + ctx.globalAlpha = 1; + ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); } }, writable: true, configurable: true }, - _handleArray: { + _drawImageLabel: { + value: function _drawImageLabel(ctx, x, y, selected) { + var yLabel; + var offset = 0; + if (this.height !== undefined) { + offset = this.height * 0.5; + var labelDimensions = this.labelModule.getTextSize(ctx); - /** - * handle the array type of option - * @param optionName - * @param arr - * @param value - * @param path - * @private - */ - value: function _handleArray(arr, value, path) { - if (typeof arr[0] === "string" && arr[0] === "color") { - this._makeColorField(arr, value, path); - if (arr[1] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === "string") { - this._makeDropdown(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === "number") { - this._makeRange(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: value }); + if (labelDimensions.lineCount >= 1) { + offset += labelDimensions.height / 2; + offset += 3; } } + yLabel = y + offset; + this.labelModule.draw(ctx, x, yLabel, selected, "hanging"); }, writable: true, configurable: true - }, - _handleString: { + } + }); + return CircleImageBase; + })(NodeBase); - /** - * handle the string type of option. - * TODO: Not sure what to do with this - * @param optionName - * @param string - * @param value - * @param path - * @private - */ - value: function _handleString(string, value, path) { - if (string === "string") {} else {} - }, - writable: true, - configurable: true - }, - _update: { + module.exports = CircleImageBase; +/***/ }, +/* 104 */ +/***/ function(module, exports, __webpack_require__) { - /** - * called to update the network with the new settings. - * @param value - * @param path - * @private - */ - value: function _update(value, path) { - var options = this._constructOptions(value, path); - this.network.setOptions(options); - }, - writable: true, - configurable: true - }, - _constructOptions: { - value: function _constructOptions(value, path) { - var optionsObj = arguments[2] === undefined ? {} : arguments[2]; - var pointer = optionsObj; - for (var i = 0; i < path.length; i++) { - if (pointer[path[i]] === undefined) { - pointer[path[i]] = {}; - } - if (i !== path.length - 1) { - pointer = pointer[path[i]]; - } else { - pointer[path[i]] = value; - } + "use strict"; + + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + /** + * Created by Alex on 3/19/2015. + */ + var NodeBase = _interopRequire(__webpack_require__(102)); + + var ShapeBase = (function (NodeBase) { + function ShapeBase(options, body, labelModule) { + _classCallCheck(this, ShapeBase); + + _get(Object.getPrototypeOf(ShapeBase.prototype), "constructor", this).call(this, options, body, labelModule); + } + + _inherits(ShapeBase, NodeBase); + + _prototypeProperties(ShapeBase, null, { + _resizeShape: { + value: function _resizeShape() { + if (this.width === undefined) { + var size = 2 * this.options.size; + this.width = size; + this.height = size; } - return optionsObj; }, writable: true, configurable: true }, - _printOptions: { - value: function _printOptions() { - var options = {}; - for (var i = 0; i < this.changedOptions.length; i++) { - this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); + _drawShape: { + value: function _drawShape(ctx, shape, sizeMultiplier, x, y, selected, hover) { + this._resizeShape(); + + this.left = x - this.width / 2; + this.top = y - this.height / 2; + + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + + ctx.strokeStyle = selected ? this.options.color.highlight.border : hover ? this.options.color.hover.border : this.options.color.border; + ctx.lineWidth = selected ? selectionLineWidth : borderWidth; + ctx.lineWidth /= this.body.view.scale; + ctx.lineWidth = Math.min(this.width, ctx.lineWidth); + ctx.fillStyle = selected ? this.options.color.highlight.background : hover ? this.options.color.hover.background : this.options.color.background; + ctx[shape](x, y, this.options.size); + ctx.fill(); + ctx.stroke(); + + this.boundingBox.top = y - this.options.size; + this.boundingBox.left = x - this.options.size; + this.boundingBox.right = x + this.options.size; + this.boundingBox.bottom = y + this.options.size; + + if (this.options.label !== undefined) { + var yLabel = y + 0.5 * this.height + 3; // the + 3 is to offset it a bit below the node. + this.labelModule.draw(ctx, x, yLabel, selected, "hanging"); + this.boundingBox.left = Math.min(this.boundingBox.left, this.labelModule.size.left); + this.boundingBox.right = Math.max(this.boundingBox.right, this.labelModule.size.left + this.labelModule.size.width); + this.boundingBox.bottom = Math.max(this.boundingBox.bottom, this.boundingBox.bottom + this.labelModule.size.height); } - this.optionsContainer.innerHTML = "
var options = " + JSON.stringify(options, null, 2) + "
"; }, writable: true, configurable: true } }); - return ConfigurationSystem; - })(); + return ShapeBase; + })(NodeBase); - module.exports = ConfigurationSystem; - //this._makeLabel(optionName, path); - //console.log('string', string, value, path); + module.exports = ShapeBase; /***/ }, -/* 106 */ +/* 105 */ /***/ function(module, exports, __webpack_require__) { "use strict"; + var _interopRequire = function (obj) { return obj && obj.__esModule ? obj["default"] : obj; }; + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; + var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } }; + + var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /** - * Created by Alex on 3/27/2015. + * Created by Alex on 3/20/2015. */ - var Hammer = __webpack_require__(19); - var hammerUtil = __webpack_require__(24); - var util = __webpack_require__(1); - - var ColorPicker = (function () { - function ColorPicker() { - var pixelRatio = arguments[0] === undefined ? 1 : arguments[0]; - _classCallCheck(this, ColorPicker); - - this.pixelRatio = pixelRatio; - this.generated = false; - this.centerCoordinates = { x: 289 / 2, y: 289 / 2 }; - this.r = 289 * 0.49; - this.color = { r: 255, g: 255, b: 255, a: 1 }; - this.hueCircle = undefined; - this.initialColor = { r: 255, g: 255, b: 255, a: 1 }; - this.previousColor = undefined; - this.applied = false; + var EdgeBase = _interopRequire(__webpack_require__(106)); - // bound by - this.updateCallback = function () {}; + var BezierEdgeBase = (function (EdgeBase) { + function BezierEdgeBase(options, body, labelModule) { + _classCallCheck(this, BezierEdgeBase); - // create all DOM elements - this._create(); + _get(Object.getPrototypeOf(BezierEdgeBase.prototype), "constructor", this).call(this, options, body, labelModule); } - _prototypeProperties(ColorPicker, null, { - insertTo: { + _inherits(BezierEdgeBase, EdgeBase); + _prototypeProperties(BezierEdgeBase, null, { + _findBorderPositionBezier: { /** - * this inserts the colorPicker into a div from the DOM - * @param container + * This function uses binary search to look for the point where the bezier curve crosses the border of the node. + * + * @param nearNode + * @param ctx + * @param viaNode + * @param nearNode + * @param ctx + * @param viaNode + * @param nearNode + * @param ctx + * @param viaNode */ - value: function insertTo(container) { - if (this.hammer !== undefined) { - this.hammer.destroy(); - this.hammer = undefined; + value: function _findBorderPositionBezier(nearNode, ctx) { + var viaNode = arguments[2] === undefined ? this._getViaCoordinates() : arguments[2]; + var maxIterations = 10; + var iteration = 0; + var low = 0; + var high = 1; + var pos, angle, distanceToBorder, distanceToPoint, difference; + var threshold = 0.2; + var node = this.to; + var from = false; + if (nearNode.id === this.from.id) { + node = this.from; + from = true; } - this.container = container; - this.container.appendChild(this.frame); - this._bindHammer(); - this._setSize(); - }, - writable: true, - configurable: true - }, - setCallback: { + while (low <= high && iteration < maxIterations) { + var middle = (low + high) * 0.5; - /** - * the callback is executed on apply and save. Bind it to the application - * @param callback - */ - value: function setCallback(callback) { - if (typeof callback === "function") { - this.updateCallback = callback; - } else { - throw new Error("Function attempted to set as colorPicker callback is not a function."); - } - }, - writable: true, - configurable: true - }, - _isColorString: { - value: function _isColorString(color) { - var htmlColors = { black: "#000000", navy: "#000080", darkblue: "#00008B", mediumblue: "#0000CD", blue: "#0000FF", darkgreen: "#006400", green: "#008000", teal: "#008080", darkcyan: "#008B8B", deepskyblue: "#00BFFF", darkturquoise: "#00CED1", mediumspringgreen: "#00FA9A", lime: "#00FF00", springgreen: "#00FF7F", aqua: "#00FFFF", cyan: "#00FFFF", midnightblue: "#191970", dodgerblue: "#1E90FF", lightseagreen: "#20B2AA", forestgreen: "#228B22", seagreen: "#2E8B57", darkslategray: "#2F4F4F", limegreen: "#32CD32", mediumseagreen: "#3CB371", turquoise: "#40E0D0", royalblue: "#4169E1", steelblue: "#4682B4", darkslateblue: "#483D8B", mediumturquoise: "#48D1CC", indigo: "#4B0082", darkolivegreen: "#556B2F", cadetblue: "#5F9EA0", cornflowerblue: "#6495ED", mediumaquamarine: "#66CDAA", dimgray: "#696969", slateblue: "#6A5ACD", olivedrab: "#6B8E23", slategray: "#708090", lightslategray: "#778899", mediumslateblue: "#7B68EE", lawngreen: "#7CFC00", chartreuse: "#7FFF00", aquamarine: "#7FFFD4", maroon: "#800000", purple: "#800080", olive: "#808000", gray: "#808080", skyblue: "#87CEEB", lightskyblue: "#87CEFA", blueviolet: "#8A2BE2", darkred: "#8B0000", darkmagenta: "#8B008B", saddlebrown: "#8B4513", darkseagreen: "#8FBC8F", lightgreen: "#90EE90", mediumpurple: "#9370D8", darkviolet: "#9400D3", palegreen: "#98FB98", darkorchid: "#9932CC", yellowgreen: "#9ACD32", sienna: "#A0522D", brown: "#A52A2A", darkgray: "#A9A9A9", lightblue: "#ADD8E6", greenyellow: "#ADFF2F", paleturquoise: "#AFEEEE", lightsteelblue: "#B0C4DE", powderblue: "#B0E0E6", firebrick: "#B22222", darkgoldenrod: "#B8860B", mediumorchid: "#BA55D3", rosybrown: "#BC8F8F", darkkhaki: "#BDB76B", silver: "#C0C0C0", mediumvioletred: "#C71585", indianred: "#CD5C5C", peru: "#CD853F", chocolate: "#D2691E", tan: "#D2B48C", lightgrey: "#D3D3D3", palevioletred: "#D87093", thistle: "#D8BFD8", orchid: "#DA70D6", goldenrod: "#DAA520", crimson: "#DC143C", gainsboro: "#DCDCDC", plum: "#DDA0DD", burlywood: "#DEB887", lightcyan: "#E0FFFF", lavender: "#E6E6FA", darksalmon: "#E9967A", violet: "#EE82EE", palegoldenrod: "#EEE8AA", lightcoral: "#F08080", khaki: "#F0E68C", aliceblue: "#F0F8FF", honeydew: "#F0FFF0", azure: "#F0FFFF", sandybrown: "#F4A460", wheat: "#F5DEB3", beige: "#F5F5DC", whitesmoke: "#F5F5F5", mintcream: "#F5FFFA", ghostwhite: "#F8F8FF", salmon: "#FA8072", antiquewhite: "#FAEBD7", linen: "#FAF0E6", lightgoldenrodyellow: "#FAFAD2", oldlace: "#FDF5E6", red: "#FF0000", fuchsia: "#FF00FF", magenta: "#FF00FF", deeppink: "#FF1493", orangered: "#FF4500", tomato: "#FF6347", hotpink: "#FF69B4", coral: "#FF7F50", darkorange: "#FF8C00", lightsalmon: "#FFA07A", orange: "#FFA500", lightpink: "#FFB6C1", pink: "#FFC0CB", gold: "#FFD700", peachpuff: "#FFDAB9", navajowhite: "#FFDEAD", moccasin: "#FFE4B5", bisque: "#FFE4C4", mistyrose: "#FFE4E1", blanchedalmond: "#FFEBCD", papayawhip: "#FFEFD5", lavenderblush: "#FFF0F5", seashell: "#FFF5EE", cornsilk: "#FFF8DC", lemonchiffon: "#FFFACD", floralwhite: "#FFFAF0", snow: "#FFFAFA", yellow: "#FFFF00", lightyellow: "#FFFFE0", ivory: "#FFFFF0", white: "#FFFFFF" }; - if (typeof color === "string") { - return htmlColors[color]; + pos = this.getPoint(middle, viaNode); + angle = Math.atan2(node.y - pos.y, node.x - pos.x); + distanceToBorder = node.distanceToBorder(ctx, angle); + distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); + difference = distanceToBorder - distanceToPoint; + if (Math.abs(difference) < threshold) { + break; // found + } else if (difference < 0) { + // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. + if (from === false) { + low = middle; + } else { + high = middle; + } + } else { + if (from === false) { + high = middle; + } else { + low = middle; + } + } + + iteration++; } + pos.t = middle; + + return pos; }, writable: true, configurable: true }, - setColor: { + _getDistanceToBezierEdge: { + /** - * Set the color of the colorPicker - * Supported formats: - * 'red' --> HTML color string - * '#ffffff' --> hex string - * 'rbg(255,255,255)' --> rgb string - * 'rgba(255,255,255,1.0)' --> rgba string - * {r:255,g:255,b:255} --> rgb object - * {r:255,g:255,b:255,a:1.0} --> rgba object - * @param color - * @param setInitial + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 + * @private */ - value: function setColor(color) { - var setInitial = arguments[1] === undefined ? true : arguments[1]; - if (color === "none") { - return; - } - - var rgba = undefined; - - // if a html color shorthand is used, convert to hex - var htmlColor = this._isColorString(color); - if (htmlColor !== undefined) { - color = htmlColor; - } - - // check format - if (util.isString(color) === true) { - if (util.isValidRGB(color) === true) { - var rgbaArray = color.substr(4).substr(0, color.length - 5).split(","); - rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: 1 }; - } else if (util.isValidRGBA(color) === true) { - var rgbaArray = color.substr(5).substr(0, color.length - 6).split(","); - rgba = { r: rgbaArray[0], g: rgbaArray[1], b: rgbaArray[2], a: rgbaArray[3] }; - } else if (util.isValidHex(color) === true) { - var rgbObj = util.hexToRGB(color); - rgba = { r: rgbObj.r, g: rgbObj.g, b: rgbObj.b, a: 1 }; - } - } else { - if (color instanceof Object) { - if (color.r !== undefined && color.g !== undefined && color.b !== undefined) { - var alpha = color.a !== undefined ? color.a : "1.0"; - rgba = { r: color.r, g: color.g, b: color.b, a: alpha }; - } + value: function _getDistanceToBezierEdge(x1, y1, x2, y2, x3, y3, via) { + // x3,y3 is the point + var xVia = undefined, + yVia = undefined; + xVia = via.x; + yVia = via.y; + var minDistance = 1000000000; + var distance = undefined; + var i = undefined, + t = undefined, + x = undefined, + y = undefined; + var lastX = x1; + var lastY = y1; + for (i = 1; i < 10; i++) { + t = 0.1 * i; + x = Math.pow(1 - t, 2) * x1 + 2 * t * (1 - t) * xVia + Math.pow(t, 2) * x2; + y = Math.pow(1 - t, 2) * y1 + 2 * t * (1 - t) * yVia + Math.pow(t, 2) * y2; + if (i > 0) { + distance = this._getDistanceToLine(lastX, lastY, x, y, x3, y3); + minDistance = distance < minDistance ? distance : minDistance; } + lastX = x; + lastY = y; } - // set color - if (rgba === undefined) { - throw new Error("Unknown color passed to the colorPicker. Supported are strings: rgb, hex, rgba. Object: rgb ({r:r,g:g,b:b,[a:a]}). Supplied: " + JSON.stringify(color)); - } else { - this._setColor(rgba, setInitial); - } + return minDistance; }, writable: true, configurable: true - }, - show: { + } + }); + return BezierEdgeBase; + })(EdgeBase); - /** - * this shows the color picker at a location. The hue circle is constructed once and stored. - * @param x - * @param y - */ - value: function show(x, y) { - this.applied = false; - this.frame.style.display = "block"; - this.frame.style.top = y + "px"; - this.frame.style.left = x + "px"; - this._generateHueCircle(); - }, - writable: true, - configurable: true - }, - _hide: { + module.exports = BezierEdgeBase; +/***/ }, +/* 106 */ +/***/ function(module, exports, __webpack_require__) { - // ------------------------------------------ PRIVATE ----------------------------- // + "use strict"; - /** - * Hide the picker. Is called by the cancel button. - * Optional boolean to store the previous color for easy access later on. - * @param storePrevious - * @private - */ - value: function _hide() { - var storePrevious = arguments[0] === undefined ? true : arguments[0]; - // store the previous color for next time; - if (storePrevious === true) { - this.previousColor = util.extend({}, this.color); - } + var _slicedToArray = function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { var _arr = []; for (var _iterator = arr[Symbol.iterator](), _step; !(_step = _iterator.next()).done;) { _arr.push(_step.value); if (i && _arr.length === i) break; } return _arr; } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; - if (this.applied === true) { - this.updateCallback(this.initialColor); - } + var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); }; - this.frame.style.display = "none"; - }, - writable: true, - configurable: true - }, - _save: { + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /** + * Created by Alex on 3/20/2015. + */ + var util = __webpack_require__(1); - /** - * bound to the save button. Saves and hides. - * @private - */ - value: function _save() { - this.updateCallback(this.color); - this.applied = false; - this._hide(); + var EdgeBase = (function () { + function EdgeBase(options, body, labelModule) { + _classCallCheck(this, EdgeBase); + + this.body = body; + this.labelModule = labelModule; + this.setOptions(options); + this.colorDirty = true; + this.color = {}; + } + + _prototypeProperties(EdgeBase, null, { + setOptions: { + value: function setOptions(options) { + this.options = options; + this.from = this.body.nodes[this.options.from]; + this.to = this.body.nodes[this.options.to]; + this.id = this.options.id; }, writable: true, configurable: true }, - _apply: { - + drawLine: { /** - * Bound to apply button. Saves but does not close. Is undone by the cancel button. + * Redraw a edge as a line + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx * @private */ - value: function _apply() { - this.applied = true; - this.updateCallback(this.color); - this._updatePicker(this.color); + value: function drawLine(ctx, selected, hover) { + // set style + ctx.strokeStyle = this.getColor(ctx); + ctx.lineWidth = this.getLineWidth(selected, hover); + var via = undefined; + if (this.from != this.to) { + // draw line + if (this.options.dashes.enabled === true) { + via = this._drawDashedLine(ctx); + } else { + via = this._line(ctx); + } + } else { + var _getCircleData = this._getCircleData(ctx); + + var _getCircleData2 = _slicedToArray(_getCircleData, 3); + + var x = _getCircleData2[0]; + var y = _getCircleData2[1]; + var radius = _getCircleData2[2]; + this._circle(ctx, x, y, radius); + } + + return via; }, writable: true, configurable: true }, - _loadLast: { + _drawDashedLine: { + value: function _drawDashedLine(ctx) { + var via = undefined; + // only firefox and chrome support this method, else we use the legacy one. + if (ctx.setLineDash !== undefined && this.options.dashes.altLength === undefined) { + ctx.save(); + // configure the dash pattern + var pattern = [0]; + if (this.options.dashes.length !== undefined && this.options.dashes.gap !== undefined) { + pattern = [this.options.dashes.length, this.options.dashes.gap]; + } else { + pattern = [5, 5]; + } + // set dash settings for chrome or firefox + ctx.setLineDash(pattern); + ctx.lineDashOffset = 0; - /** - * load the color from the previous session. - * @private - */ - value: function _loadLast() { - if (this.previousColor !== undefined) { - this.setColor(this.previousColor, false); + // draw the line + via = this._line(ctx); + + // restore the dash settings. + ctx.setLineDash([0]); + ctx.lineDashOffset = 0; + ctx.restore(); } else { - alert("There is no last color to load..."); + // unsupporting smooth lines + // draw dashes line + ctx.beginPath(); + ctx.lineCap = "round"; + if (this.options.dashes.altLength !== undefined) //If an alt dash value has been set add to the array this value + { + ctx.dashesLine(this.from.x, this.from.y, this.to.x, this.to.y, [this.options.dashes.length, this.options.dashes.gap, this.options.dashes.altLength, this.options.dashes.gap]); + } else if (this.options.dashes.length !== undefined && this.options.dashes.gap !== undefined) //If a dash and gap value has been set add to the array this value + { + ctx.dashesLine(this.from.x, this.from.y, this.to.x, this.to.y, [this.options.dashes.length, this.options.dashes.gap]); + } else //If all else fails draw a line + { + ctx.moveTo(this.from.x, this.from.y); + ctx.lineTo(this.to.x, this.to.y); + } + ctx.stroke(); } + return via; }, writable: true, configurable: true }, - _setColor: { - - - /** - * set the color, place the picker - * @param rgba - * @param setInitial - * @private - */ - value: function _setColor(rgba) { - var setInitial = arguments[1] === undefined ? true : arguments[1]; - // store the initial color - if (setInitial === true) { - this.initialColor = util.extend({}, rgba); + findBorderPosition: { + value: function findBorderPosition(nearNode, ctx, options) { + if (this.from != this.to) { + return this._findBorderPosition(nearNode, ctx, options); + } else { + return this._findBorderPositionCircle(nearNode, ctx, options); } - - this.color = rgba; - var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); - - var angleConvert = 2 * Math.PI; - var radius = this.r * hsv.s; - var x = this.centerCoordinates.x + radius * Math.sin(angleConvert * hsv.h); - var y = this.centerCoordinates.y + radius * Math.cos(angleConvert * hsv.h); - - this.colorPickerSelector.style.left = x - 0.5 * this.colorPickerSelector.clientWidth + "px"; - this.colorPickerSelector.style.top = y - 0.5 * this.colorPickerSelector.clientHeight + "px"; - - this._updatePicker(rgba); }, writable: true, configurable: true }, - _setOpacity: { + findBorderPositions: { + value: function findBorderPositions(ctx) { + var from = {}; + var to = {}; + if (this.from != this.to) { + from = this._findBorderPosition(this.from, ctx); + to = this._findBorderPosition(this.to, ctx); + } else { + var _getCircleData = this._getCircleData(ctx); + + var _getCircleData2 = _slicedToArray(_getCircleData, 3); + var x = _getCircleData2[0]; + var y = _getCircleData2[1]; + var radius = _getCircleData2[2]; - /** - * bound to opacity control - * @param value - * @private - */ - value: function _setOpacity(value) { - this.color.a = value / 100; - this._updatePicker(this.color); + + from = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); + to = this._findBorderPositionCircle(this.from, ctx, { x: x, y: y, low: 0.6, high: 0.8, direction: 1 }); + } + return { from: from, to: to }; }, writable: true, configurable: true }, - _setBrightness: { + _getCircleData: { + value: function _getCircleData(ctx) { + var x = undefined, + y = undefined; + var node = this.from; + var radius = this.options.selfReferenceSize; + if (ctx !== undefined) { + if (node.shape.width === undefined) { + node.shape.resize(ctx); + } + } - /** - * bound to brightness control - * @param value - * @private - */ - value: function _setBrightness(value) { - var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); - hsv.v = value / 100; - var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); - rgba.a = this.color.a; - this.color = rgba; - this._updatePicker(); + // get circle coordinates + if (node.shape.width > node.shape.height) { + x = node.x + node.shape.width * 0.5; + y = node.y - radius; + } else { + x = node.x + radius; + y = node.y - node.shape.height * 0.5; + } + return [x, y, radius]; }, writable: true, configurable: true }, - _updatePicker: { - + _pointOnCircle: { /** - * update the colorpicker. A black circle overlays the hue circle to mimic the brightness decreasing. - * @param rgba + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point * @private */ - value: function _updatePicker() { - var rgba = arguments[0] === undefined ? this.color : arguments[0]; - var hsv = util.RGBToHSV(rgba.r, rgba.g, rgba.b); - var ctx = this.colorPickerCanvas.getContext("2d"); - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - - // clear the canvas - var w = this.colorPickerCanvas.clientWidth; - var h = this.colorPickerCanvas.clientHeight; - ctx.clearRect(0, 0, w, h); - - ctx.putImageData(this.hueCircle, 0, 0); - ctx.fillStyle = "rgba(0,0,0," + (1 - hsv.v) + ")"; - ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); - ctx.fill(); - - this.brightnessRange.value = 100 * hsv.v; - this.opacityRange.value = 100 * rgba.a; - - this.initialColorDiv.style.backgroundColor = "rgba(" + this.initialColor.r + "," + this.initialColor.g + "," + this.initialColor.b + "," + this.initialColor.a + ")"; - this.newColorDiv.style.backgroundColor = "rgba(" + this.color.r + "," + this.color.g + "," + this.color.b + "," + this.color.a + ")"; + value: function _pointOnCircle(x, y, radius, percentage) { + var angle = percentage * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) + }; }, writable: true, configurable: true }, - _setSize: { - + _findBorderPositionCircle: { /** - * used by create to set the size of the canvas. + * This function uses binary search to look for the point where the circle crosses the border of the node. + * @param node + * @param ctx + * @param options + * @returns {*} * @private */ - value: function _setSize() { - this.colorPickerCanvas.style.width = "100%"; - this.colorPickerCanvas.style.height = "100%"; + value: function _findBorderPositionCircle(node, ctx, options) { + var x = options.x; + var y = options.y; + var low = options.low; + var high = options.high; + var direction = options.direction; - this.colorPickerCanvas.width = 289 * this.pixelRatio; - this.colorPickerCanvas.height = 289 * this.pixelRatio; + var maxIterations = 10; + var iteration = 0; + var radius = this.options.selfReferenceSize; + var pos = undefined, + angle = undefined, + distanceToBorder = undefined, + distanceToPoint = undefined, + difference = undefined; + var threshold = 0.05; + var middle = (low + high) * 0.5; + + while (low <= high && iteration < maxIterations) { + middle = (low + high) * 0.5; + + pos = this._pointOnCircle(x, y, radius, middle); + angle = Math.atan2(node.y - pos.y, node.x - pos.x); + distanceToBorder = node.distanceToBorder(ctx, angle); + distanceToPoint = Math.sqrt(Math.pow(pos.x - node.x, 2) + Math.pow(pos.y - node.y, 2)); + difference = distanceToBorder - distanceToPoint; + if (Math.abs(difference) < threshold) { + break; // found + } else if (difference > 0) { + // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. + if (direction > 0) { + low = middle; + } else { + high = middle; + } + } else { + if (direction > 0) { + high = middle; + } else { + low = middle; + } + } + iteration++; + } + pos.t = middle; + + return pos; }, writable: true, configurable: true }, - _create: { - + getLineWidth: { /** - * create all dom elements - * TODO: cleanup, lots of similar dom elements + * Get the line width of the edge. Depends on width and whether one of the + * connected nodes is selected. + * @return {Number} width * @private */ - value: function _create() { - var visPrefix = "vis-network-"; - - this.frame = document.createElement("div"); - this.frame.className = visPrefix + "colorPicker-frame"; - - this.colorPickerDiv = document.createElement("div"); - this.colorPickerSelector = document.createElement("div"); - this.colorPickerSelector.className = visPrefix + "colorPicker-selector"; - this.colorPickerDiv.appendChild(this.colorPickerSelector); - - this.colorPickerCanvas = document.createElement("canvas"); - this.colorPickerDiv.appendChild(this.colorPickerCanvas); - - if (!this.colorPickerCanvas.getContext) { - var noCanvas = document.createElement("DIV"); - noCanvas.style.color = "red"; - noCanvas.style.fontWeight = "bold"; - noCanvas.style.padding = "10px"; - noCanvas.innerHTML = "Error: your browser does not support HTML canvas"; - this.colorPickerCanvas.appendChild(noCanvas); + value: function getLineWidth(selected, hover) { + if (selected === true) { + return Math.max(Math.min(this.options.widthSelectionMultiplier * this.options.width, this.options.scaling.max), 0.3 / this.body.view.scale); } else { - var ctx = this.colorPickerCanvas.getContext("2d"); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - - this.colorPickerCanvas.getContext("2d").setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + if (hover === true) { + return Math.max(Math.min(this.options.hoverWidth, this.options.scaling.max), 0.3 / this.body.view.scale); + } else { + return Math.max(this.options.width, 0.3 / this.body.view.scale); + } } + }, + writable: true, + configurable: true + }, + getColor: { + value: function getColor(ctx) { + var colorOptions = this.options.color; - this.colorPickerDiv.className = visPrefix + "colorPicker-color"; - - this.opacityDiv = document.createElement("div"); - this.opacityDiv.className = visPrefix + "colorPicker-opacity"; - - this.brightnessDiv = document.createElement("div"); - this.brightnessDiv.className = visPrefix + "colorPicker-brightness"; - - this.arrowDiv = document.createElement("div"); - this.arrowDiv.className = visPrefix + "colorPicker-arrowDiv"; - - this.opacityRange = document.createElement("input"); - this.opacityRange.type = "range"; - this.opacityRange.min = "0"; - this.opacityRange.max = "100"; - this.opacityRange.value = "100"; - this.opacityRange.className = visPrefix + "configuration range colorPicker"; - - this.brightnessRange = document.createElement("input"); - this.brightnessRange.type = "range"; - this.brightnessRange.min = "0"; - this.brightnessRange.max = "100"; - this.brightnessRange.value = "100"; - this.brightnessRange.className = visPrefix + "configuration range colorPicker"; - - this.opacityDiv.appendChild(this.opacityRange); - this.brightnessDiv.appendChild(this.brightnessRange); - - var me = this; - this.opacityRange.onchange = function () { - me._setOpacity(this.value); - }; - this.opacityRange.oninput = function () { - me._setOpacity(this.value); - }; - this.brightnessRange.onchange = function () { - me._setBrightness(this.value); - }; - this.brightnessRange.oninput = function () { - me._setBrightness(this.value); - }; - - this.brightnessLabel = document.createElement("div"); - this.brightnessLabel.className = visPrefix + "colorPicker-label brightness"; - this.brightnessLabel.innerHTML = "brightness:"; - - this.opacityLabel = document.createElement("div"); - this.opacityLabel.className = visPrefix + "colorPicker-label opacity"; - this.opacityLabel.innerHTML = "opacity:"; - - this.newColorDiv = document.createElement("div"); - this.newColorDiv.className = visPrefix + "colorPicker-newColor"; - this.newColorDiv.innerHTML = "new"; - - this.initialColorDiv = document.createElement("div"); - this.initialColorDiv.className = visPrefix + "colorPicker-initialColor"; - this.initialColorDiv.innerHTML = "initial"; + if (colorOptions.inherit.enabled === true) { + if (colorOptions.inherit.useGradients === true) { + var grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); + var fromColor = undefined, + toColor = undefined; + fromColor = this.from.options.color.highlight.border; + toColor = this.to.options.color.highlight.border; - this.cancelButton = document.createElement("div"); - this.cancelButton.className = visPrefix + "colorPicker-button cancel"; - this.cancelButton.innerHTML = "cancel"; - this.cancelButton.onclick = this._hide.bind(this, false); + if (this.from.selected === false && this.to.selected === false) { + fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); + toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); + } else if (this.from.selected === true && this.to.selected === false) { + toColor = this.to.options.color.border; + } else if (this.from.selected === false && this.to.selected === true) { + fromColor = this.from.options.color.border; + } + grd.addColorStop(0, fromColor); + grd.addColorStop(1, toColor); - this.applyButton = document.createElement("div"); - this.applyButton.className = visPrefix + "colorPicker-button apply"; - this.applyButton.innerHTML = "apply"; - this.applyButton.onclick = this._apply.bind(this); + // -------------------- this returns -------------------- // + return grd; + } - this.saveButton = document.createElement("div"); - this.saveButton.className = visPrefix + "colorPicker-button save"; - this.saveButton.innerHTML = "save"; - this.saveButton.onclick = this._save.bind(this); + if (this.colorDirty === true) { + if (colorOptions.inherit.source === "to") { + this.color.highlight = this.to.options.color.highlight.border; + this.color.hover = this.to.options.color.hover.border; + this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); + } else { + // (this.options.color.inherit.source === "from") { + this.color.highlight = this.from.options.color.highlight.border; + this.color.hover = this.from.options.color.hover.border; + this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); + } + } + } else if (this.colorDirty === true) { + this.color.highlight = colorOptions.highlight; + this.color.hover = colorOptions.hover; + this.color.color = util.overrideOpacity(colorOptions.color, colorOptions.opacity); + } - this.loadButton = document.createElement("div"); - this.loadButton.className = visPrefix + "colorPicker-button load"; - this.loadButton.innerHTML = "load last"; - this.loadButton.onclick = this._loadLast.bind(this); + // if color inherit is on and gradients are used, the function has already returned by now. + this.colorDirty = false; - this.frame.appendChild(this.colorPickerDiv); - this.frame.appendChild(this.arrowDiv); - this.frame.appendChild(this.brightnessLabel); - this.frame.appendChild(this.brightnessDiv); - this.frame.appendChild(this.opacityLabel); - this.frame.appendChild(this.opacityDiv); - this.frame.appendChild(this.newColorDiv); - this.frame.appendChild(this.initialColorDiv); - this.frame.appendChild(this.cancelButton); - this.frame.appendChild(this.applyButton); - this.frame.appendChild(this.saveButton); - this.frame.appendChild(this.loadButton); + if (this.selected === true) { + return this.color.highlight; + } else if (this.hover === true) { + return this.color.hover; + } else { + return this.color.color; + } }, writable: true, configurable: true }, - _bindHammer: { - + _circle: { /** - * bind hammer to the color picker + * Draw a line from a node to itself, a circle + * @param {CanvasRenderingContext2D} ctx + * @param {Number} x + * @param {Number} y + * @param {Number} radius * @private */ - value: function _bindHammer() { - var _this = this; - this.drag = {}; - this.pinch = {}; - this.hammer = new Hammer(this.colorPickerCanvas); - this.hammer.get("pinch").set({ enable: true }); - - hammerUtil.onTouch(this.hammer, function (event) { - _this._moveSelector(event); - }); - this.hammer.on("tap", function (event) { - _this._moveSelector(event); - }); - this.hammer.on("panstart", function (event) { - _this._moveSelector(event); - }); - this.hammer.on("panmove", function (event) { - _this._moveSelector(event); - }); - this.hammer.on("panend", function (event) { - _this._moveSelector(event); - }); + value: function _circle(ctx, x, y, radius) { + // draw a circle + ctx.beginPath(); + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); + ctx.stroke(); }, writable: true, configurable: true }, - _generateHueCircle: { + getDistanceToEdge: { /** - * generate the hue circle. This is relatively heavy (200ms) and is done only once on the first time it is shown. + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 * @private */ - value: function _generateHueCircle() { - if (this.generated === false) { - var ctx = this.colorPickerCanvas.getContext("2d"); - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - - // clear the canvas - var w = this.colorPickerCanvas.clientWidth; - var h = this.colorPickerCanvas.clientHeight; - ctx.clearRect(0, 0, w, h); + value: function getDistanceToEdge(x1, y1, x2, y2, x3, y3, via) { + // x3,y3 is the point + var returnValue = 0; + if (this.from != this.to) { + returnValue = this._getDistanceToEdge(x1, y1, x2, y2, x3, y3, via); + } else { + var _getCircleData = this._getCircleData(); + var _getCircleData2 = _slicedToArray(_getCircleData, 3); - // draw hue circle - var x = undefined, - y = undefined, - hue = undefined, - sat = undefined; - this.centerCoordinates = { x: w * 0.5, y: h * 0.5 }; - this.r = 0.49 * w; - var angleConvert = 2 * Math.PI / 360; - var hfac = 1 / 360; - var sfac = 1 / this.r; - var rgb = undefined; - for (hue = 0; hue < 360; hue++) { - for (sat = 0; sat < this.r; sat++) { - x = this.centerCoordinates.x + sat * Math.sin(angleConvert * hue); - y = this.centerCoordinates.y + sat * Math.cos(angleConvert * hue); - rgb = util.HSVToRGB(hue * hfac, sat * sfac, 1); - ctx.fillStyle = "rgb(" + rgb.r + "," + rgb.g + "," + rgb.b + ")"; - ctx.fillRect(x - 0.5, y - 0.5, 2, 2); - } - } - ctx.strokeStyle = "rgba(0,0,0,1)"; - ctx.circle(this.centerCoordinates.x, this.centerCoordinates.y, this.r); - ctx.stroke(); + var x = _getCircleData2[0]; + var y = _getCircleData2[1]; + var radius = _getCircleData2[2]; + var dx = x - x3; + var dy = y - y3; + returnValue = Math.abs(Math.sqrt(dx * dx + dy * dy) - radius); + } - this.hueCircle = ctx.getImageData(0, 0, w, h); + if (this.labelModule.size.left < x3 && this.labelModule.size.left + this.labelModule.size.width > x3 && this.labelModule.size.top < y3 && this.labelModule.size.top + this.labelModule.size.height > y3) { + return 0; + } else { + return returnValue; } - this.generated = true; }, writable: true, configurable: true }, - _moveSelector: { + _getDistanceToLine: { + value: function _getDistanceToLine(x1, y1, x2, y2, x3, y3) { + var px = x2 - x1; + var py = y2 - y1; + var something = px * px + py * py; + var u = ((x3 - x1) * px + (y3 - y1) * py) / something; + + if (u > 1) { + u = 1; + } else if (u < 0) { + u = 0; + } + + var x = x1 + u * px; + var y = y1 + u * py; + var dx = x - x3; + var dy = y - y3; + + //# Note: If the actual distance does not matter, + //# if you only want to compare what this function + //# returns to other results of this function, you + //# can just return the squared distance instead + //# (i.e. remove the sqrt) to gain a little performance + return Math.sqrt(dx * dx + dy * dy); + }, + writable: true, + configurable: true + }, + drawArrowHead: { /** - * move the selector. This is called by hammer functions. * - * @param event - * @private + * @param ctx + * @param position + * @param viaNode */ - value: function _moveSelector(event) { - var rect = this.colorPickerDiv.getBoundingClientRect(); - var left = event.center.x - rect.left; - var top = event.center.y - rect.top; + value: function drawArrowHead(ctx, position, viaNode, selected, hover) { + // set style + ctx.strokeStyle = this.getColor(ctx); + ctx.fillStyle = ctx.strokeStyle; + ctx.lineWidth = this.getLineWidth(selected, hover); - var centerY = 0.5 * this.colorPickerDiv.clientHeight; - var centerX = 0.5 * this.colorPickerDiv.clientWidth; + // set lets + var angle = undefined; + var length = undefined; + var arrowPos = undefined; + var node1 = undefined; + var node2 = undefined; + var guideOffset = undefined; + var scaleFactor = undefined; - var x = left - centerX; - var y = top - centerY; + if (position === "from") { + node1 = this.from; + node2 = this.to; + guideOffset = 0.1; + scaleFactor = this.options.arrows.from.scaleFactor; + } else if (position === "to") { + node1 = this.to; + node2 = this.from; + guideOffset = -0.1; + scaleFactor = this.options.arrows.to.scaleFactor; + } else { + node1 = this.to; + node2 = this.from; + scaleFactor = this.options.arrows.middle.scaleFactor; + } - var angle = Math.atan2(x, y); - var radius = 0.98 * Math.min(Math.sqrt(x * x + y * y), centerX); + // if not connected to itself + if (node1 != node2) { + if (position !== "middle") { + // draw arrow head + if (this.options.smooth.enabled === true) { + arrowPos = this.findBorderPosition(node1, ctx, { via: viaNode }); + var guidePos = this.getPoint(Math.max(0, Math.min(1, arrowPos.t + guideOffset)), viaNode); + angle = Math.atan2(arrowPos.y - guidePos.y, arrowPos.x - guidePos.x); + } else { + angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + arrowPos = this.findBorderPosition(node1, ctx); + } + } else { + angle = Math.atan2(node1.y - node2.y, node1.x - node2.x); + arrowPos = this.getPoint(0.6, viaNode); // this is 0.6 to account for the size of the arrow. + } + // draw arrow at the end of the line + length = (10 + 5 * this.options.width) * scaleFactor; + ctx.arrow(arrowPos.x, arrowPos.y, angle, length); + ctx.fill(); + ctx.stroke(); + } else { + // draw circle + var _angle = undefined, + point = undefined; + var _getCircleData = this._getCircleData(ctx); - var newTop = Math.cos(angle) * radius + centerY; - var newLeft = Math.sin(angle) * radius + centerX; + var _getCircleData2 = _slicedToArray(_getCircleData, 3); - this.colorPickerSelector.style.top = newTop - 0.5 * this.colorPickerSelector.clientHeight + "px"; - this.colorPickerSelector.style.left = newLeft - 0.5 * this.colorPickerSelector.clientWidth + "px"; + var x = _getCircleData2[0]; + var y = _getCircleData2[1]; + var radius = _getCircleData2[2]; - // set color - var h = angle / (2 * Math.PI); - h = h < 0 ? h + 1 : h; - var s = radius / this.r; - var hsv = util.RGBToHSV(this.color.r, this.color.g, this.color.b); - hsv.h = h; - hsv.s = s; - var rgba = util.HSVToRGB(hsv.h, hsv.s, hsv.v); - rgba.a = this.color.a; - this.color = rgba; - // update previews - this.initialColorDiv.style.backgroundColor = "rgba(" + this.initialColor.r + "," + this.initialColor.g + "," + this.initialColor.b + "," + this.initialColor.a + ")"; - this.newColorDiv.style.backgroundColor = "rgba(" + this.color.r + "," + this.color.g + "," + this.color.b + "," + this.color.a + ")"; + if (position === "from") { + point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.25, high: 0.6, direction: -1 }); + _angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + } else if (position === "to") { + point = this.findBorderPosition(this.from, ctx, { x: x, y: y, low: 0.6, high: 1, direction: 1 }); + _angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; + } else { + point = this._pointOnCircle(x, y, radius, 0.175); + _angle = 3.9269908169872414; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + } + + // draw the arrowhead + var _length = (10 + 5 * this.options.width) * scaleFactor; + ctx.arrow(point.x, point.y, _angle, _length); + ctx.fill(); + ctx.stroke(); + } }, writable: true, configurable: true } }); - return ColorPicker; + return EdgeBase; })(); - module.exports = ColorPicker; + module.exports = EdgeBase; /***/ } /******/ ]) diff --git a/lib/network/Images.js b/lib/network/Images.js index c5222571..2cd68d8d 100644 --- a/lib/network/Images.js +++ b/lib/network/Images.js @@ -22,7 +22,7 @@ Images.prototype.load = function(url, brokenUrl) { img = new Image(); img.onload = function () { // IE11 fix -- thanks dponch! - if (this.width == 0) { + if (this.width === 0) { document.body.appendChild(this); this.width = this.offsetWidth; this.height = this.offsetHeight; diff --git a/lib/network/Network.js b/lib/network/Network.js index 1d31867b..58ed49a4 100644 --- a/lib/network/Network.js +++ b/lib/network/Network.js @@ -382,7 +382,7 @@ Network.prototype.storePositions = function() { Network.prototype.getPositions = function(ids) { var dataArray = {}; if (ids !== undefined) { - if (Array.isArray(ids) == true) { + if (Array.isArray(ids) === true) { for (var i = 0; i < ids.length; i++) { if (this.body.nodes[ids[i]] !== undefined) { var node = this.body.nodes[ids[i]]; @@ -473,13 +473,13 @@ Network.prototype.getConnectedNodes = function(nodeId) { var nodeObj = {nodeId : true}; // used to quickly check if node already exists for (var i = 0; i < node.edges.length; i++) { var edge = node.edges[i]; - if (edge.toId == nodeId) { + if (edge.toId === nodeId) { if (nodeObj[edge.fromId] === undefined) { nodeList.push(edge.fromId); nodeObj[edge.fromId] = true; } } - else if (edge.fromId == nodeId) { + else if (edge.fromId === nodeId) { if (nodeObj[edge.toId] === undefined) { nodeList.push(edge.toId) nodeObj[edge.toId] = true; diff --git a/lib/network/dotparser.js b/lib/network/dotparser.js index bf2462bb..65fc4042 100644 --- a/lib/network/dotparser.js +++ b/lib/network/dotparser.js @@ -178,7 +178,7 @@ function addNode(graph, node) { if (!g.nodes) { g.nodes = []; } - if (g.nodes.indexOf(current) == -1) { + if (g.nodes.indexOf(current) === -1) { g.nodes.push(current); } } @@ -238,7 +238,7 @@ function getToken() { token = ''; // skip over whitespaces - while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter + while (c === ' ' || c === '\t' || c === '\n' || c === '\r') { // space, tab, enter next(); } @@ -246,13 +246,13 @@ function getToken() { var isComment = false; // skip comment - if (c == '#') { + if (c === '#') { // find the previous non-space character var i = index - 1; - while (dot.charAt(i) == ' ' || dot.charAt(i) == '\t') { + while (dot.charAt(i) === ' ' || dot.charAt(i) === '\t') { i--; } - if (dot.charAt(i) == '\n' || dot.charAt(i) == '') { + if (dot.charAt(i) === '\n' || dot.charAt(i) === '') { // the # is at the start of a line, this is indeed a line comment while (c != '' && c != '\n') { next(); @@ -260,17 +260,17 @@ function getToken() { isComment = true; } } - if (c == '/' && nextPreview() == '/') { + if (c === '/' && nextPreview() === '/') { // skip line comment while (c != '' && c != '\n') { next(); } isComment = true; } - if (c == '/' && nextPreview() == '*') { + if (c === '/' && nextPreview() === '*') { // skip block comment while (c != '') { - if (c == '*' && nextPreview() == '/') { + if (c === '*' && nextPreview() === '/') { // end of block comment found. skip these last two characters next(); next(); @@ -284,14 +284,14 @@ function getToken() { } // skip over whitespaces - while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter + while (c === ' ' || c === '\t' || c === '\n' || c === '\r') { // space, tab, enter next(); } } while (isComment); // check for end of dot file - if (c == '') { + if (c === '') { // token is still empty tokenType = TOKENTYPE.DELIMITER; return; @@ -317,7 +317,7 @@ function getToken() { // check for an identifier (number or string) // TODO: more precise parsing of numbers/strings (and the port separator ':') - if (isAlphaNumeric(c) || c == '-') { + if (isAlphaNumeric(c) || c === '-') { token += c; next(); @@ -325,10 +325,10 @@ function getToken() { token += c; next(); } - if (token == 'false') { + if (token === 'false') { token = false; // convert to boolean } - else if (token == 'true') { + else if (token === 'true') { token = true; // convert to boolean } else if (!isNaN(Number(token))) { @@ -339,11 +339,11 @@ function getToken() { } // check for a string enclosed by double quotes - if (c == '"') { + if (c === '"') { next(); - while (c != '' && (c != '"' || (c == '"' && nextPreview() == '"'))) { + while (c != '' && (c != '"' || (c === '"' && nextPreview() === '"'))) { token += c; - if (c == '"') { // skip the escape character + if (c === '"') { // skip the escape character next(); } next(); @@ -376,19 +376,19 @@ function parseGraph() { getToken(); // optional strict keyword - if (token == 'strict') { + if (token === 'strict') { graph.strict = true; getToken(); } // graph or digraph keyword - if (token == 'graph' || token == 'digraph') { + if (token === 'graph' || token === 'digraph') { graph.type = token; getToken(); } // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { + if (tokenType === TOKENTYPE.IDENTIFIER) { graph.id = token; getToken(); } @@ -429,7 +429,7 @@ function parseGraph() { function parseStatements (graph) { while (token !== '' && token != '}') { parseStatement(graph); - if (token == ';') { + if (token === ';') { getToken(); } } @@ -464,7 +464,7 @@ function parseStatement(graph) { var id = token; // id can be a string or a number getToken(); - if (token == '=') { + if (token === '=') { // id statement getToken(); if (tokenType != TOKENTYPE.IDENTIFIER) { @@ -488,20 +488,20 @@ function parseSubgraph (graph) { var subgraph = null; // optional subgraph keyword - if (token == 'subgraph') { + if (token === 'subgraph') { subgraph = {}; subgraph.type = 'subgraph'; getToken(); // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { + if (tokenType === TOKENTYPE.IDENTIFIER) { subgraph.id = token; getToken(); } } // open angle bracket - if (token == '{') { + if (token === '{') { getToken(); if (!subgraph) { @@ -548,21 +548,21 @@ function parseSubgraph (graph) { */ function parseAttributeStatement (graph) { // attribute statements - if (token == 'node') { + if (token === 'node') { getToken(); // node attributes graph.node = parseAttributeList(); return 'node'; } - else if (token == 'edge') { + else if (token === 'edge') { getToken(); // edge attributes graph.edge = parseAttributeList(); return 'edge'; } - else if (token == 'graph') { + else if (token === 'graph') { getToken(); // graph attributes @@ -599,7 +599,7 @@ function parseNodeStatement(graph, id) { * @param {String | Number} from Id of the from node */ function parseEdge(graph, from) { - while (token == '->' || token == '--') { + while (token === '->' || token === '--') { var to; var type = token; getToken(); @@ -638,7 +638,7 @@ function parseEdge(graph, from) { function parseAttributeList() { var attr = null; - while (token == '[') { + while (token === '[') { getToken(); attr = {}; while (token !== '' && token != ']') { @@ -767,7 +767,7 @@ function DOTToGraph (data) { to: dotEdge.to }; merge(graphEdge, dotEdge.attr); - graphEdge.style = (dotEdge.type == '->') ? 'arrow' : 'line'; + graphEdge.style = (dotEdge.type === '->') ? 'arrow' : 'line'; return graphEdge; } diff --git a/lib/network/gephiParser.js b/lib/network/gephiParser.js index ed44ea72..97be0d1a 100644 --- a/lib/network/gephiParser.js +++ b/lib/network/gephiParser.js @@ -42,7 +42,7 @@ function parseGephi(gephiJSON, options) { node['x'] = gNode.x; node['y'] = gNode.y; node['label'] = gNode.label; - if (this.options.nodes.parseColor == true) { + if (this.options.nodes.parseColor === true) { node['color'] = gNode.color; } else { diff --git a/lib/network/modules/CanvasRenderer.js b/lib/network/modules/CanvasRenderer.js index 25c15d01..a4609012 100644 --- a/lib/network/modules/CanvasRenderer.js +++ b/lib/network/modules/CanvasRenderer.js @@ -50,7 +50,7 @@ class CanvasRenderer { startRendering() { if (this.renderingActive === true) { if (!this.renderTimer) { - if (this.requiresTimeout == true) { + if (this.requiresTimeout === true) { this.renderTimer = window.setTimeout(this.renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function } else { @@ -67,14 +67,14 @@ class CanvasRenderer { // reset the renderTimer so a new scheduled animation step can be set this.renderTimer = undefined; - if (this.requiresTimeout == true) { + if (this.requiresTimeout === true) { // this schedules a new simulation step this.startRendering(); } this._redraw(); - if (this.requiresTimeout == false) { + if (this.requiresTimeout === false) { // this schedules a new simulation step this.startRendering(); } diff --git a/lib/network/modules/Clustering.js b/lib/network/modules/Clustering.js index 7106f1ed..3d3275ae 100644 --- a/lib/network/modules/Clustering.js +++ b/lib/network/modules/Clustering.js @@ -30,7 +30,7 @@ class ClusterEngine { if (hubsize === undefined) { hubsize = this._getHubSize(); } - else if (tyepof(hubsize) == "object") { + else if (tyepof(hubsize) === "object") { options = this._checkOptions(hubsize); hubsize = this._getHubSize(); } @@ -69,7 +69,7 @@ class ClusterEngine { for (var i = 0; i < this.body.nodeIndices.length; i++) { var nodeId = this.body.nodeIndices[i]; var clonedOptions = this._cloneOptions(nodeId); - if (options.joinCondition(clonedOptions) == true) { + if (options.joinCondition(clonedOptions) === true) { childNodesObj[nodeId] = this.body.nodes[nodeId]; } } @@ -92,7 +92,7 @@ class ClusterEngine { var childNodesObj = {}; var childEdgesObj = {}; var nodeId = this.body.nodeIndices[i]; - if (this.body.nodes[nodeId].edges.length == 1) { + if (this.body.nodes[nodeId].edges.length === 1) { var edge = this.body.nodes[nodeId].edges[0]; var childNodeId = this._getConnectedId(edge, nodeId); if (childNodeId != nodeId) { @@ -102,11 +102,11 @@ class ClusterEngine { } else { var clonedOptions = this._cloneOptions(nodeId); - if (options.joinCondition(clonedOptions) == true) { + if (options.joinCondition(clonedOptions) === true) { childNodesObj[nodeId] = this.body.nodes[nodeId]; } clonedOptions = this._cloneOptions(childNodeId); - if (options.joinCondition(clonedOptions) == true) { + if (options.joinCondition(clonedOptions) === true) { childNodesObj[childNodeId] = this.body.nodes[childNodeId]; } } @@ -165,7 +165,7 @@ class ClusterEngine { else { // clone the options and insert some additional parameters that could be interesting. var childClonedOptions = this._cloneOptions(childNodeId); - if (options.joinCondition(parentClonedOptions, childClonedOptions) == true) { + if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { childEdgesObj[edge.id] = edge; childNodesObj[childNodeId] = this.body.nodes[childNodeId]; } @@ -189,7 +189,7 @@ class ClusterEngine { */ _cloneOptions(objId, type) { var clonedOptions = {}; - if (type === undefined || type == 'node') { + if (type === undefined || type === 'node') { util.deepExtend(clonedOptions, this.body.nodes[objId].options, true); util.deepExtend(clonedOptions, this.body.nodes[objId].properties, true); clonedOptions.amountOfConnections = this.body.nodes[objId].edges.length; @@ -277,7 +277,7 @@ class ClusterEngine { */ _cluster(childNodesObj, childEdgesObj, options, refreshData = true) { // kill condition: no children so cant cluster - if (Object.keys(childNodesObj).length == 0) {return;} + if (Object.keys(childNodesObj).length === 0) {return;} // check if we have an unique id; if (options.clusterNodeProperties.id === undefined) {options.clusterNodeProperties.id = 'cluster:' + util.randomUUID();} @@ -500,7 +500,7 @@ class ClusterEngine { */ _connectEdge(edge, nodeId, from) { var clusterStack = this._getClusterStack(nodeId); - if (from == true) { + if (from === true) { edge.from = clusterStack[clusterStack.length - 1]; edge.fromId = clusterStack[clusterStack.length - 1].id; clusterStack.pop() diff --git a/lib/network/modules/ConfigurationSystem.js b/lib/network/modules/ConfigurationSystem.js index d9b76771..df37d242 100644 --- a/lib/network/modules/ConfigurationSystem.js +++ b/lib/network/modules/ConfigurationSystem.js @@ -443,7 +443,7 @@ class ConfigurationSystem { for (let i = 0; i < arr.length; i++) { let option = document.createElement('option'); option.value = arr[i]; - if (i == selectedValue) { + if (i === selectedValue) { option.selected = 'selected'; } option.innerHTML = arr[i]; diff --git a/lib/network/modules/EdgesHandler.js b/lib/network/modules/EdgesHandler.js index c93ca834..4819c416 100644 --- a/lib/network/modules/EdgesHandler.js +++ b/lib/network/modules/EdgesHandler.js @@ -74,7 +74,7 @@ class EdgesHandler { drawThreshold: 3 }, customScalingFunction: function (min,max,total,value) { - if (max == min) { + if (max === min) { return 0.5; } else { @@ -222,7 +222,7 @@ class EdgesHandler { this.options.font.face = optionsArray[1]; this.options.font.color = optionsArray[2]; } - else if (typeof options.font == 'object') { + else if (typeof options.font === 'object') { this.options.font = util.bridgeObject(options.font); } this.options.font.size = Number(this.options.font.size); diff --git a/lib/network/modules/Groups.js b/lib/network/modules/Groups.js index f35c490c..05e6c116 100644 --- a/lib/network/modules/Groups.js +++ b/lib/network/modules/Groups.js @@ -51,7 +51,7 @@ class Groups { if (options !== undefined) { for (let groupName in options) { if (options.hasOwnProperty(groupName)) { - if (optionFields.indexOf(groupName) == -1) { + if (optionFields.indexOf(groupName) === -1) { let group = options[groupName]; this.add(groupName, group); } @@ -77,7 +77,7 @@ class Groups { */ get(groupname) { let group = this.groups[groupname]; - if (group == undefined) { + if (group === undefined) { if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { // create new group let index = this.groupIndex % this.groupsArray.length; diff --git a/lib/network/modules/InteractionHandler.js b/lib/network/modules/InteractionHandler.js index ebc8809f..b0c0c136 100644 --- a/lib/network/modules/InteractionHandler.js +++ b/lib/network/modules/InteractionHandler.js @@ -124,7 +124,7 @@ class InteractionHandler { let previouslySelected = this.selectionHandler._getSelectedObjectCount() > 0; let selected = this.selectionHandler.selectOnPoint(pointer); - if (selected === true || (previouslySelected == true && selected === false)) { // select or unselect + if (selected === true || (previouslySelected === true && selected === false)) { // select or unselect this.body.emitter.emit('select', this.selectionHandler.getSelection()); } @@ -440,7 +440,7 @@ class InteractionHandler { } // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. - if (this.options.keyboard.bindToWindow == false && this.options.keyboard.enabled === true) { + if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { this.canvas.frame.focus(); } @@ -469,7 +469,7 @@ class InteractionHandler { // adding hover highlights let obj = this.selectionHandler.getNodeAt(pointer); - if (obj == undefined) { + if (obj === undefined) { obj = this.selectionHandler.getEdgeAt(pointer); } if (obj != undefined) { @@ -479,7 +479,7 @@ class InteractionHandler { // removing all node hover highlights except for the selected one. for (let nodeId in this.hoverObj.nodes) { if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == undefined) { + if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj === undefined) { this.selectionHandler.blurObject(this.hoverObj.nodes[nodeId]); delete this.hoverObj.nodes[nodeId]; } @@ -509,7 +509,7 @@ class InteractionHandler { bottom: y }; - let previousPopupObjId = this.popupObj === undefined ? "" : this.popupObj.id; + let previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; let nodeUnderCursor = false; let popupType = "node"; @@ -537,7 +537,7 @@ class InteractionHandler { } } - if (this.popupObj === undefined && nodeUnderCursor == false) { + if (this.popupObj === undefined && nodeUnderCursor === false) { // search the edges for overlap let edgeIndices = this.body.edgeIndices; let edges = this.body.edges; @@ -560,7 +560,7 @@ class InteractionHandler { if (this.popupObj !== undefined) { // show popup message window - if (this.popupObj.id != previousPopupObjId) { + if (this.popupObj.id !== previousPopupObjId) { if (this.popup === undefined) { this.popup = new Popup(this.frame, this.options.tooltip); } @@ -601,7 +601,7 @@ class InteractionHandler { }; let stillOnObj = false; - if (this.popup.popupTargetType == 'node') { + if (this.popup.popupTargetType === 'node') { if (this.body.nodes[this.popup.popupTargetId] !== undefined) { stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); @@ -609,7 +609,7 @@ class InteractionHandler { // we initially only check stillOnObj because this is much faster. if (stillOnObj === true) { let overNode = this.selectionHandler.getNodeAt(pointer); - stillOnObj = overNode.id == this.popup.popupTargetId; + stillOnObj = overNode.id === this.popup.popupTargetId; } } } diff --git a/lib/network/modules/LayoutEngine.js b/lib/network/modules/LayoutEngine.js index 5bba314c..615e11d7 100644 --- a/lib/network/modules/LayoutEngine.js +++ b/lib/network/modules/LayoutEngine.js @@ -38,7 +38,7 @@ class LayoutEngine { if (this.options.hierarchical.enabled === true) { // make sure the level seperation is the right way up - if (this.options.hierarchical.direction == "RL" || this.options.hierarchical.direction == "DU") { + if (this.options.hierarchical.direction === "RL" || this.options.hierarchical.direction === "DU") { if (this.options.hierarchical.levelSeparation > 0) { this.options.hierarchical.levelSeparation *= -1; } @@ -68,7 +68,7 @@ class LayoutEngine { // get the type of static smooth curve in case it is required let type = 'horizontal'; - if (this.options.hierarchical.direction == "RL" || this.options.hierarchical.direction == "LR") { + if (this.options.hierarchical.direction === "RL" || this.options.hierarchical.direction === "LR") { type = 'vertical'; } @@ -102,10 +102,10 @@ class LayoutEngine { let radius = 10 * 0.1 * nodesArray.length + 10; let angle = 2 * Math.PI * this.seededRandom(); - if (node.options.fixed.x == false) { + if (node.options.fixed.x === false) { node.x = radius * Math.cos(angle); } - if (node.options.fixed.x == false) { + if (node.options.fixed.x === false) { node.y = radius * Math.sin(angle); } } @@ -124,7 +124,7 @@ class LayoutEngine { * @private */ setupHierarchicalLayout() { - if (this.options.hierarchical.enabled == true && this.body.nodeIndices.length > 0) { + if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { // get the size of the largest hubs and check if the user has defined a level for a node. let node, nodeId; let definedLevel = false; @@ -146,7 +146,7 @@ class LayoutEngine { } // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel == true && definedLevel == true) { + if (undefinedLevel === true && definedLevel === true) { throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); return; } @@ -155,11 +155,11 @@ class LayoutEngine { //this._changeConstants(); // define levels if undefined by the users. Based on hubsize - if (undefinedLevel == true) { - if (this.options.hierarchical.sortMethod == "hubsize") { + if (undefinedLevel === true) { + if (this.options.hierarchical.sortMethod === "hubsize") { this._determineLevelsByHubsize(); } - else if (this.options.hierarchical.sortMethod == "directed" || "direction") { + else if (this.options.hierarchical.sortMethod === "directed" || "direction") { this._determineLevelsDirected(); } } @@ -189,7 +189,7 @@ class LayoutEngine { if (distribution[level].nodes.hasOwnProperty(nodeId)) { node = distribution[level].nodes[nodeId]; - if (this.options.hierarchical.direction == "UD" || this.options.hierarchical.direction == "DU") { + if (this.options.hierarchical.direction === "UD" || this.options.hierarchical.direction === "DU") { if (node.x === undefined) {node.x = distribution[level].distance;} distribution[level].distance = node.x + this.nodeSpacing; } @@ -222,7 +222,7 @@ class LayoutEngine { for (nodeId in this.body.nodes) { if (this.body.nodes.hasOwnProperty(nodeId)) { node = this.body.nodes[nodeId]; - if (this.options.hierarchical.direction == "UD" || this.options.hierarchical.direction == "DU") { + if (this.options.hierarchical.direction === "UD" || this.options.hierarchical.direction === "DU") { node.y = this.options.hierarchical.levelSeparation * this.hierarchicalLevels[nodeId]; node.options.fixed.y = true; } @@ -274,13 +274,13 @@ class LayoutEngine { while (hubSize > 0) { // determine hubs hubSize = this._getHubSize(); - if (hubSize == 0) + if (hubSize === 0) break; for (nodeId in this.body.nodes) { if (this.body.nodes.hasOwnProperty(nodeId)) { node = this.body.nodes[nodeId]; - if (node.edges.length == hubSize) { + if (node.edges.length === hubSize) { this._setLevel(0, node); } } @@ -304,7 +304,7 @@ class LayoutEngine { let childNode; this.hierarchicalLevels[node.id] = level; for (let i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId == node.id) { + if (node.edges[i].toId === node.id) { childNode = node.edges[i].from; } else { @@ -366,7 +366,7 @@ class LayoutEngine { this.hierarchicalLevels[node.id] = level; for (let i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId == node.id) { + if (node.edges[i].toId === node.id) { childNode = node.edges[i].from; this._setLevelDirected(level - 1, childNode); } @@ -393,7 +393,7 @@ class LayoutEngine { for (let i = 0; i < edges.length; i++) { let childNode = undefined; let parentNode = undefined; - if (edges[i].toId == parentId) { + if (edges[i].toId === parentId) { childNode = edges[i].from; parentNode = edges[i].to; } @@ -405,7 +405,7 @@ class LayoutEngine { if (this.positionedNodes[childNode.id] === undefined) { // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. if (childNodeLevel > parentLevel) { - if (this.options.hierarchical.direction == "UD" || this.options.hierarchical.direction == "DU") { + if (this.options.hierarchical.direction === "UD" || this.options.hierarchical.direction === "DU") { if (childNode.x === undefined) { childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); } diff --git a/lib/network/modules/ManipulationSystem.js b/lib/network/modules/ManipulationSystem.js index 1a34b456..eee297b2 100644 --- a/lib/network/modules/ManipulationSystem.js +++ b/lib/network/modules/ManipulationSystem.js @@ -69,7 +69,7 @@ class ManipulationSystem { */ setOptions(options) { if (options !== undefined) { - if (typeof options == 'boolean') { + if (typeof options === 'boolean') { this.options.enabled = options; } else { @@ -207,7 +207,7 @@ class ManipulationSystem { data.x = node.x; data.y = node.y; - if (this.options.handlerFunctions.editNode.length == 2) { + if (this.options.handlerFunctions.editNode.length === 2) { this.options.handlerFunctions.editNode(data, (finalizedData) => { this.body.data.nodes.update(finalizedData); this.showManipulatorToolbar(); @@ -343,7 +343,7 @@ class ManipulationSystem { if (typeof deleteFunction === 'function') { let data = {nodes: selectedNodes, edges: selectedEdges}; - if (deleteFunction.length == 2) { + if (deleteFunction.length === 2) { deleteFunction(data, (finalizedData) => { this.body.data.edges.remove(finalizedData.edges); this.body.data.nodes.remove(finalizedData.nodes); @@ -799,7 +799,7 @@ class ManipulationSystem { } else { let from = this.body.nodes[this.temporaryIds.nodes[0]]; - if (this.selectedControlNode.id == from.id) { + if (this.selectedControlNode.id === from.id) { this._performEditEdge(node.id, edge.to.id); } else { @@ -943,7 +943,7 @@ class ManipulationSystem { }; if (typeof this.options.handlerFunctions.addNode === 'function') { - if (this.options.handlerFunctions.addNode.length == 2) { + if (this.options.handlerFunctions.addNode.length === 2) { this.options.handlerFunctions.addNode(defaultData, (finalizedData) => { this.body.data.nodes.add(finalizedData); this.showManipulatorToolbar(); @@ -969,7 +969,7 @@ class ManipulationSystem { _performCreateEdge(sourceNodeId, targetNodeId) { let defaultData = {from: sourceNodeId, to: targetNodeId}; if (this.options.handlerFunctions.addEdge) { - if (this.options.handlerFunctions.addEdge.length == 2) { + if (this.options.handlerFunctions.addEdge.length === 2) { this.options.handlerFunctions.addEdge(defaultData, (finalizedData) => { this.body.data.edges.add(finalizedData); this.selectionHandler.unselectAll(); @@ -995,7 +995,7 @@ class ManipulationSystem { _performEditEdge(sourceNodeId, targetNodeId) { let defaultData = {id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId}; if (this.options.handlerFunctions.editEdge) { - if (this.options.handlerFunctions.editEdge.length == 2) { + if (this.options.handlerFunctions.editEdge.length === 2) { this.options.handlerFunctions.editEdge(defaultData, (finalizedData) => { this.body.data.edges.update(finalizedData); this.selectionHandler.unselectAll(); diff --git a/lib/network/modules/NodesHandler.js b/lib/network/modules/NodesHandler.js index 7f8e6a41..0109b580 100644 --- a/lib/network/modules/NodesHandler.js +++ b/lib/network/modules/NodesHandler.js @@ -78,7 +78,7 @@ class NodesHandler { drawThreshold: 3 }, customScalingFunction: function (min,max,total,value) { - if (max == min) { + if (max === min) { return 0.5; } else { diff --git a/lib/network/modules/PhysicsEngine.js b/lib/network/modules/PhysicsEngine.js index f052f8a0..492290f9 100644 --- a/lib/network/modules/PhysicsEngine.js +++ b/lib/network/modules/PhysicsEngine.js @@ -104,12 +104,12 @@ class PhysicsEngine { init() { var options; - if (this.options.solver == "repulsion") { + if (this.options.solver === "repulsion") { options = this.options.repulsion; this.nodesSolver = new Repulsion(this.body, this.physicsBody, options); this.edgesSolver = new SpringSolver(this.body, this.physicsBody, options); } - else if (this.options.solver == "hierarchicalRepulsion") { + else if (this.options.solver === "hierarchicalRepulsion") { options = this.options.hierarchicalRepulsion; this.nodesSolver = new HierarchicalRepulsion(this.body, this.physicsBody, options); this.edgesSolver = new HierarchicalSpringSolver(this.body, this.physicsBody, options); @@ -171,7 +171,7 @@ class PhysicsEngine { var physicsTime = Date.now() - startTime; // run double speed if it is a little graph - if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed == true) && this.stabilized === false) { + if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { this.physicsTick(); // this makes sure there is no jitter. The decision is taken once to run it at double speed. @@ -217,7 +217,7 @@ class PhysicsEngine { } else { // this is here to ensure that there is no start event when the network is already stable. - if (this.startedStabilization == false) { + if (this.startedStabilization === false) { this.body.emitter.emit("startStabilizing"); this.startedStabilization = true; } @@ -317,7 +317,7 @@ class PhysicsEngine { } - if (nodesPresent == true) { + if (nodesPresent === true) { if (vminCorrected > 0.5*this.options.maxVelocity) { return false; } @@ -415,7 +415,7 @@ class PhysicsEngine { * @private */ stabilize() { - if (this.options.stabilization.onlyDynamicEdges == true) { + if (this.options.stabilization.onlyDynamicEdges === true) { this._freezeNodes(); } this.stabilizationSteps = 0; @@ -425,13 +425,13 @@ class PhysicsEngine { _stabilizationBatch() { var count = 0; - while (this.stabilized == false && count < this.options.stabilization.updateInterval && this.stabilizationSteps < this.options.stabilization.iterations) { + while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationSteps < this.options.stabilization.iterations) { this.physicsTick(); this.stabilizationSteps++; count++; } - if (this.stabilized == false && this.stabilizationSteps < this.options.stabilization.iterations) { + if (this.stabilized === false && this.stabilizationSteps < this.options.stabilization.iterations) { this.body.emitter.emit("stabilizationProgress", {steps: this.stabilizationSteps, total: this.options.stabilization.iterations}); setTimeout(this._stabilizationBatch.bind(this),0); } @@ -441,11 +441,11 @@ class PhysicsEngine { } _finalizeStabilization() { - if (this.options.stabilization.zoomExtent == true) { + if (this.options.stabilization.zoomExtent === true) { this.body.emitter.emit("zoomExtent", {duration:0}); } - if (this.options.stabilization.onlyDynamicEdges == true) { + if (this.options.stabilization.onlyDynamicEdges === true) { this._restoreFrozenNodes(); } diff --git a/lib/network/modules/SelectionHandler.js b/lib/network/modules/SelectionHandler.js index 03645868..fc57a55c 100644 --- a/lib/network/modules/SelectionHandler.js +++ b/lib/network/modules/SelectionHandler.js @@ -460,7 +460,7 @@ class SelectionHandler { * @private */ blurObject(object) { - if (object.hover == true) { + if (object.hover === true) { object.hover = false; this.body.emitter.emit("blurNode",{node:object.id}); } @@ -474,7 +474,7 @@ class SelectionHandler { * @private */ hoverObject(object) { - if (object.hover == false) { + if (object.hover === false) { object.hover = true; this._addToHover(object); if (object instanceof Node) { @@ -508,7 +508,7 @@ class SelectionHandler { */ getSelectedNodes() { var idArray = []; - if (this.options.select == true) { + if (this.options.select === true) { for (var nodeId in this.selectionObj.nodes) { if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { idArray.push(nodeId); @@ -526,7 +526,7 @@ class SelectionHandler { */ getSelectedEdges() { var idArray = []; - if (this.options.select == true) { + if (this.options.select === true) { for (var edgeId in this.selectionObj.edges) { if (this.selectionObj.edges.hasOwnProperty(edgeId)) { idArray.push(edgeId); @@ -546,7 +546,7 @@ class SelectionHandler { selectNodes(selection, highlightEdges) { var i, iMax, id; - if (!selection || (selection.length == undefined)) + if (!selection || (selection.length === undefined)) throw 'Selection must be an array with ids'; // first unselect any selected node @@ -573,7 +573,7 @@ class SelectionHandler { selectEdges(selection) { var i, iMax, id; - if (!selection || (selection.length == undefined)) + if (!selection || (selection.length === undefined)) throw 'Selection must be an array with ids'; // first unselect any selected node diff --git a/lib/network/modules/View.js b/lib/network/modules/View.js index 85e17ec7..2c1aeb2c 100644 --- a/lib/network/modules/View.js +++ b/lib/network/modules/View.js @@ -77,7 +77,7 @@ class View { } } - if (minX == 1e9 && maxX == -1e9 && minY == 1e9 && maxY == -1e9) { + if (minX === 1e9 && maxX === -1e9 && minY === 1e9 && maxY === -1e9) { minY = 0, maxY = 0, minX = 0, maxX = 0; } return {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; @@ -111,7 +111,7 @@ class View { for (var nodeId in this.body.nodes) { if (this.body.nodes.hasOwnProperty(nodeId)) { var node = this.body.nodes[nodeId]; - if (node.predefinedPosition == true) { + if (node.predefinedPosition === true) { positionDefined += 1; } } @@ -219,7 +219,7 @@ class View { this.animationEasingFunction = options.animation.easingFunction; // release if something focussed on the node this.releaseNode(); - if (options.locked == true) { + if (options.locked === true) { this.lockedOnNodeId = options.lockedOnNode; this.lockedOnNodeOffset = options.offset; } @@ -247,7 +247,7 @@ class View { }; // if the time is set to 0, don't do an animation - if (options.animation.duration == 0) { + if (options.animation.duration === 0) { if (this.lockedOnNodeId != undefined) { this.viewFunction = this._lockedRedraw.bind(this); this.body.emitter.on("initRedraw", this.viewFunction); diff --git a/lib/network/modules/components/Edge.js b/lib/network/modules/components/Edge.js index 87264a67..40db5dba 100644 --- a/lib/network/modules/components/Edge.js +++ b/lib/network/modules/components/Edge.js @@ -157,11 +157,11 @@ class Edge { let dataChanged = false; let changeInType = true; if (this.edgeType !== undefined) { - if (this.edgeType instanceof BezierEdgeDynamic && this.options.smooth.enabled == true && this.options.smooth.dynamic == true) {changeInType = false;} - if (this.edgeType instanceof BezierEdgeStatic && this.options.smooth.enabled == true && this.options.smooth.dynamic == false){changeInType = false;} - if (this.edgeType instanceof StraightEdge && this.options.smooth.enabled == false) {changeInType = false;} + if (this.edgeType instanceof BezierEdgeDynamic && this.options.smooth.enabled === true && this.options.smooth.dynamic === true) {changeInType = false;} + if (this.edgeType instanceof BezierEdgeStatic && this.options.smooth.enabled === true && this.options.smooth.dynamic === false){changeInType = false;} + if (this.edgeType instanceof StraightEdge && this.options.smooth.enabled === false) {changeInType = false;} - if (changeInType == true) { + if (changeInType === true) { dataChanged = this.edgeType.cleanup(); } } @@ -194,7 +194,7 @@ class Edge { * @param status */ togglePhysics(status) { - if (this.options.smooth.enabled == true && this.options.smooth.dynamic == true) { + if (this.options.smooth.enabled === true && this.options.smooth.dynamic === true) { if (this.via === undefined) { this.via.pptions.physics = status; } @@ -284,7 +284,7 @@ class Edge { if (this.value !== undefined) { var scale = this.options.scaling.customScalingFunction(min, max, total, this.value); var widthDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled == true) { + if (this.options.scaling.label.enabled === true) { var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; this.options.font.size = this.options.scaling.label.min + scale * fontDiff; } diff --git a/lib/network/modules/components/NavigationHandler.js b/lib/network/modules/components/NavigationHandler.js index f749d515..302a7edb 100644 --- a/lib/network/modules/components/NavigationHandler.js +++ b/lib/network/modules/components/NavigationHandler.js @@ -86,7 +86,7 @@ class NavigationHandler { this.navigationDOM['wrapper'].appendChild(this.navigationDOM[navigationDivs[i]]); var hammer = new Hammer(this.navigationDOM[navigationDivs[i]]); - if (navigationDivActions[i] == "_zoomExtent") { + if (navigationDivActions[i] === "_zoomExtent") { hammerUtil.onTouch(hammer, this._zoomExtent.bind(this)); } else { diff --git a/lib/network/modules/components/Node.js b/lib/network/modules/components/Node.js index 332d41eb..282abd6a 100644 --- a/lib/network/modules/components/Node.js +++ b/lib/network/modules/components/Node.js @@ -71,7 +71,7 @@ class Node { * @param {Edge} edge */ attachEdge(edge) { - if (this.edges.indexOf(edge) == -1) { + if (this.edges.indexOf(edge) === -1) { this.edges.push(edge); } } @@ -162,15 +162,15 @@ class Node { } if (options.fixed !== undefined) { - if (typeof options.fixed == 'boolean') { + if (typeof options.fixed === 'boolean') { this.options.fixed.x = true; this.options.fixed.y = true; } else { - if (options.fixed.x !== undefined && typeof options.fixed.x == 'boolean') { + if (options.fixed.x !== undefined && typeof options.fixed.x === 'boolean') { this.options.fixed.x = options.fixed.x; } - if (options.fixed.y !== undefined && typeof options.fixed.y == 'boolean') { + if (options.fixed.y !== undefined && typeof options.fixed.y === 'boolean') { this.options.fixed.y = options.fixed.y; } } @@ -328,7 +328,7 @@ class Node { if (this.value !== undefined) { var scale = this.options.scaling.customScalingFunction(min, max, total, this.value); var sizeDiff = this.options.scaling.max - this.options.scaling.min; - if (this.options.scaling.label.enabled == true) { + if (this.options.scaling.label.enabled === true) { var fontDiff = this.options.scaling.label.max - this.options.scaling.label.min; this.options.font.size = this.options.scaling.label.min + scale * fontDiff; } diff --git a/lib/network/modules/components/edges/bezierEdgeStatic.js b/lib/network/modules/components/edges/bezierEdgeStatic.js index 6ee14e2b..37002f46 100644 --- a/lib/network/modules/components/edges/bezierEdgeStatic.js +++ b/lib/network/modules/components/edges/bezierEdgeStatic.js @@ -43,7 +43,7 @@ class BezierEdgeStatic extends BezierEdgeBase { let type = this.options.smooth.type; let dx = Math.abs(this.from.x - this.to.x); let dy = Math.abs(this.from.y - this.to.y); - if (type == 'discrete' || type == 'diagonalCross') { + if (type === 'discrete' || type === 'diagonalCross') { if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { if (this.from.y > this.to.y) { if (this.from.x < this.to.x) { @@ -65,7 +65,7 @@ class BezierEdgeStatic extends BezierEdgeBase { yVia = this.from.y + factor * dy; } } - if (type == "discrete") { + if (type === "discrete") { xVia = dx < factor * dy ? this.from.x : xVia; } } @@ -90,12 +90,12 @@ class BezierEdgeStatic extends BezierEdgeBase { yVia = this.from.y + factor * dx; } } - if (type == "discrete") { + if (type === "discrete") { yVia = dy < factor * dx ? this.from.y : yVia; } } } - else if (type == "straightCross") { + else if (type === "straightCross") { if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { // up - down xVia = this.from.x; if (this.from.y < this.to.y) { @@ -115,7 +115,7 @@ class BezierEdgeStatic extends BezierEdgeBase { yVia = this.from.y; } } - else if (type == 'horizontal') { + else if (type === 'horizontal') { if (this.from.x < this.to.x) { xVia = this.to.x - (1 - factor) * dx; } @@ -124,7 +124,7 @@ class BezierEdgeStatic extends BezierEdgeBase { } yVia = this.from.y; } - else if (type == 'vertical') { + else if (type === 'vertical') { xVia = this.from.x; if (this.from.y < this.to.y) { yVia = this.to.y - (1 - factor) * dy; @@ -133,7 +133,7 @@ class BezierEdgeStatic extends BezierEdgeBase { yVia = this.to.y + (1 - factor) * dy; } } - else if (type == 'curvedCW') { + else if (type === 'curvedCW') { dx = this.to.x - this.from.x; dy = this.from.y - this.to.y; let radius = Math.sqrt(dx * dx + dy * dy); @@ -145,7 +145,7 @@ class BezierEdgeStatic extends BezierEdgeBase { xVia = this.from.x + (factor * 0.5 + 0.5) * radius * Math.sin(myAngle); yVia = this.from.y + (factor * 0.5 + 0.5) * radius * Math.cos(myAngle); } - else if (type == 'curvedCCW') { + else if (type === 'curvedCCW') { dx = this.to.x - this.from.x; dy = this.from.y - this.to.y; let radius = Math.sqrt(dx * dx + dy * dy); diff --git a/lib/network/modules/components/edges/util/BezierEdgeBase.js b/lib/network/modules/components/edges/util/BezierEdgeBase.js index e4019619..fb520dab 100644 --- a/lib/network/modules/components/edges/util/BezierEdgeBase.js +++ b/lib/network/modules/components/edges/util/BezierEdgeBase.js @@ -48,7 +48,7 @@ class BezierEdgeBase extends EdgeBase { break; // found } else if (difference < 0) { // distance to nodes is larger than distance to border --> t needs to be bigger if we're looking at the to node. - if (from == false) { + if (from === false) { low = middle; } else { @@ -56,7 +56,7 @@ class BezierEdgeBase extends EdgeBase { } } else { - if (from == false) { + if (from === false) { high = middle; } else { diff --git a/lib/network/modules/components/edges/util/EdgeBase.js b/lib/network/modules/components/edges/util/EdgeBase.js index eba0416c..b4d42315 100644 --- a/lib/network/modules/components/edges/util/EdgeBase.js +++ b/lib/network/modules/components/edges/util/EdgeBase.js @@ -33,7 +33,7 @@ class EdgeBase { let via = undefined; if (this.from != this.to) { // draw line - if (this.options.dashes.enabled == true) { + if (this.options.dashes.enabled === true) { via = this._drawDashedLine(ctx); } else { @@ -229,11 +229,11 @@ class EdgeBase { * @private */ getLineWidth(selected, hover) { - if (selected == true) { + if (selected === true) { return Math.max(Math.min(this.options.widthSelectionMultiplier * this.options.width, this.options.scaling.max), 0.3 / this.body.view.scale); } else { - if (hover == true) { + if (hover === true) { return Math.max(Math.min(this.options.hoverWidth, this.options.scaling.max), 0.3 / this.body.view.scale); } else { @@ -247,20 +247,20 @@ class EdgeBase { let colorOptions = this.options.color; if (colorOptions.inherit.enabled === true) { - if (colorOptions.inherit.useGradients == true) { + if (colorOptions.inherit.useGradients === true) { let grd = ctx.createLinearGradient(this.from.x, this.from.y, this.to.x, this.to.y); let fromColor, toColor; fromColor = this.from.options.color.highlight.border; toColor = this.to.options.color.highlight.border; - if (this.from.selected == false && this.to.selected == false) { + if (this.from.selected === false && this.to.selected === false) { fromColor = util.overrideOpacity(this.from.options.color.border, this.options.color.opacity); toColor = util.overrideOpacity(this.to.options.color.border, this.options.color.opacity); } - else if (this.from.selected == true && this.to.selected == false) { + else if (this.from.selected === true && this.to.selected === false) { toColor = this.to.options.color.border; } - else if (this.from.selected == false && this.to.selected == true) { + else if (this.from.selected === false && this.to.selected === true) { fromColor = this.from.options.color.border; } grd.addColorStop(0, fromColor); @@ -271,12 +271,12 @@ class EdgeBase { } if (this.colorDirty === true) { - if (colorOptions.inherit.source == "to") { + if (colorOptions.inherit.source === "to") { this.color.highlight = this.to.options.color.highlight.border; this.color.hover = this.to.options.color.hover.border; this.color.color = util.overrideOpacity(this.to.options.color.border, colorOptions.opacity); } - else { // (this.options.color.inherit.source == "from") { + else { // (this.options.color.inherit.source === "from") { this.color.highlight = this.from.options.color.highlight.border; this.color.hover = this.from.options.color.hover.border; this.color.color = util.overrideOpacity(this.from.options.color.border, colorOptions.opacity); @@ -293,10 +293,10 @@ class EdgeBase { this.colorDirty = false; - if (this.selected == true) { + if (this.selected === true) { return this.color.highlight; } - else if (this.hover == true) { + else if (this.hover === true) { return this.color.hover; } else { @@ -403,13 +403,13 @@ class EdgeBase { let guideOffset; let scaleFactor; - if (position == 'from') { + if (position === 'from') { node1 = this.from; node2 = this.to; guideOffset = 0.1; scaleFactor = this.options.arrows.from.scaleFactor; } - else if (position == 'to') { + else if (position === 'to') { node1 = this.to; node2 = this.from; guideOffset = -0.1; @@ -425,7 +425,7 @@ class EdgeBase { if (node1 != node2) { if (position !== 'middle') { // draw arrow head - if (this.options.smooth.enabled == true) { + if (this.options.smooth.enabled === true) { arrowPos = this.findBorderPosition(node1, ctx, {via: viaNode}); let guidePos = this.getPoint(Math.max(0.0, Math.min(1.0, arrowPos.t + guideOffset)), viaNode); angle = Math.atan2((arrowPos.y - guidePos.y), (arrowPos.x - guidePos.x)); @@ -450,17 +450,17 @@ class EdgeBase { let angle, point; let [x,y,radius] = this._getCircleData(ctx); - if (position == 'from') { + if (position === 'from') { point = this.findBorderPosition(this.from, ctx, {x, y, low:0.25, high:0.6, direction:-1}); angle = point.t * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; } - else if (position == 'to') { + else if (position === 'to') { point = this.findBorderPosition(this.from, ctx, {x, y, low:0.6, high:1.0, direction:1}); angle = point.t * -2 * Math.PI + 1.5 * Math.PI - 1.1 * Math.PI; } else { point = this._pointOnCircle(x, y, radius, 0.175); - angle = 3.9269908169872414; // == 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; + angle = 3.9269908169872414; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI; } // draw the arrowhead diff --git a/lib/network/modules/components/physics/CentralGravitySolver.js b/lib/network/modules/components/physics/CentralGravitySolver.js index f577d3ad..05aca54e 100644 --- a/lib/network/modules/components/physics/CentralGravitySolver.js +++ b/lib/network/modules/components/physics/CentralGravitySolver.js @@ -30,7 +30,7 @@ class CentralGravitySolver { dy = -node.y; distance = Math.sqrt(dx * dx + dy * dy); - gravityForce = (distance == 0) ? 0 : (gravity / distance); + gravityForce = (distance === 0) ? 0 : (gravity / distance); forces[nodeId].x = dx * gravityForce; forces[nodeId].y = dy * gravityForce; } diff --git a/lib/network/modules/components/physics/HierarchicalRepulsionSolver.js b/lib/network/modules/components/physics/HierarchicalRepulsionSolver.js index f20889e8..c2e0ef41 100644 --- a/lib/network/modules/components/physics/HierarchicalRepulsionSolver.js +++ b/lib/network/modules/components/physics/HierarchicalRepulsionSolver.js @@ -30,14 +30,14 @@ class HierarchicalRepulsionSolver { var nodeDistance = this.options.nodeDistance; // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j for (i = 0; i < nodeIndices.length - 1; i++) { node1 = nodes[nodeIndices[i]]; for (j = i + 1; j < nodeIndices.length; j++) { node2 = nodes[nodeIndices[j]]; // nodes only affect nodes on their level - if (node1.level == node2.level) { + if (node1.level === node2.level) { dx = node2.x - node1.x; dy = node2.y - node1.y; distance = Math.sqrt(dx * dx + dy * dy); @@ -50,7 +50,7 @@ class HierarchicalRepulsionSolver { repulsingForce = 0; } // normalize force with - if (distance == 0) { + if (distance === 0) { distance = 0.01; } else { diff --git a/lib/network/modules/components/physics/HierarchicalSpringSolver.js b/lib/network/modules/components/physics/HierarchicalSpringSolver.js index 07eb2e69..ff3dd6e4 100644 --- a/lib/network/modules/components/physics/HierarchicalSpringSolver.js +++ b/lib/network/modules/components/physics/HierarchicalSpringSolver.js @@ -45,7 +45,7 @@ class HierarchicalSpringSolver { dx = (edge.from.x - edge.to.x); dy = (edge.from.y - edge.to.y); distance = Math.sqrt(dx * dx + dy * dy); - distance = distance == 0 ? 0.01 : distance; + distance = distance === 0 ? 0.01 : distance; // the 1/distance is so the fx and fy can be calculated without sine or cosine. springForce = this.options.springConstant * (edgeLength - distance) / distance; diff --git a/lib/network/modules/components/physics/RepulsionSolver.js b/lib/network/modules/components/physics/RepulsionSolver.js index 6d6ed2e6..6737c7a5 100644 --- a/lib/network/modules/components/physics/RepulsionSolver.js +++ b/lib/network/modules/components/physics/RepulsionSolver.js @@ -33,7 +33,7 @@ class RepulsionSolver { var b = 4 / 3; // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i === j for (let i = 0; i < nodeIndices.length - 1; i++) { node1 = nodes[nodeIndices[i]]; for (let j = i + 1; j < nodeIndices.length; j++) { @@ -44,7 +44,7 @@ class RepulsionSolver { distance = Math.sqrt(dx * dx + dy * dy); // same condition as BarnesHutSolver, making sure nodes are never 100% overlapping. - if (distance == 0) { + if (distance === 0) { distance = 0.1*Math.random(); dx = distance; } diff --git a/lib/network/modules/components/physics/SpringSolver.js b/lib/network/modules/components/physics/SpringSolver.js index 6a55a88b..4687eedc 100644 --- a/lib/network/modules/components/physics/SpringSolver.js +++ b/lib/network/modules/components/physics/SpringSolver.js @@ -65,7 +65,7 @@ class SpringSolver { dx = (node1.x - node2.x); dy = (node1.y - node2.y); distance = Math.sqrt(dx * dx + dy * dy); - distance = distance == 0 ? 0.01 : distance; + distance = distance === 0 ? 0.01 : distance; // the 1/distance is so the fx and fy can be calculated without sine or cosine. springForce = this.options.springConstant * (edgeLength - distance) / distance; diff --git a/lib/network/modules/components/unified/label.js b/lib/network/modules/components/unified/label.js index f9cd95de..44f5526b 100644 --- a/lib/network/modules/components/unified/label.js +++ b/lib/network/modules/components/unified/label.js @@ -36,7 +36,7 @@ class Label { this.fontOptions.face = optionsArray[1]; this.fontOptions.color = optionsArray[2]; } - else if (typeof options.font == 'object') { + else if (typeof options.font === 'object') { this.fontOptions = util.bridgeObject(options.font); } this.fontOptions.size = Number(this.fontOptions.size); @@ -219,7 +219,7 @@ class Label { this.size.left = x - this.size.width * 0.5; this.size.top = y - this.size.height * 0.5; this.size.yLine = y + (1 - this.lineCount) * 0.5 * this.fontOptions.size; - if (baseline == "hanging") { + if (baseline === "hanging") { this.size.top += 0.5 * this.fontOptions.size; this.size.top += 4; // distance from node, required because we use hanging. Hanging has less difference between browsers this.size.yLine += 4; // distance from node diff --git a/lib/network/shapes.js b/lib/network/shapes.js index ad5c6404..cff04114 100644 --- a/lib/network/shapes.js +++ b/lib/network/shapes.js @@ -238,7 +238,7 @@ if (typeof CanvasRenderingContext2D !== 'undefined') { */ CanvasRenderingContext2D.prototype.dashedLine = function (x, y, x2, y2, dashArray) { if (!dashArray) dashArray = [10, 5]; - if (dashLength == 0) dashLength = 0.001; // Hack for Safari + if (dashLength === 0) dashLength = 0.001; // Hack for Safari var dashCount = dashArray.length; this.moveTo(x, y); var dx = (x2 - x), dy = (y2 - y);