From 940e9033421ebfe7190991887e8632b7f3dadf0b Mon Sep 17 00:00:00 2001 From: jos Date: Fri, 29 Aug 2014 09:42:44 +0200 Subject: [PATCH] Fixed #243, Fixed #270: Implemented support for option `align` for range items. --- HISTORY.md | 7 +- dist/vis.js | 48968 +++++++++++---------- dist/vis.map | 2 +- dist/vis.min.css | 2 +- dist/vis.min.js | 18 +- docs/timeline.html | 3 +- lib/timeline/component/ItemSet.js | 2 +- lib/timeline/component/item/ItemBox.js | 20 +- lib/timeline/component/item/ItemRange.js | 64 +- 9 files changed, 24659 insertions(+), 24427 deletions(-) diff --git a/HISTORY.md b/HISTORY.md index 140e93e1..70881e87 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -6,9 +6,6 @@ http://visjs.org ### Timeline -- Fixed the `change` event sometimes being fired twice on IE10. -- Fixed canceling moving an item to another group did not move the item - back to the original group. - Added localization support. - Implemented option `clickToUse`. - Implemented function `focus(id)` to center a specific item (or multiple items) @@ -20,6 +17,10 @@ http://visjs.org and `setWindow`. - Implemented functions `setCurrentTime(date)` and `getCurrentTime()`. - Implemented a new callback function `onMoving(item, callback)`. +- Implemented support for option `align` for range items. +- Fixed the `change` event sometimes being fired twice on IE10. +- Fixed canceling moving an item to another group did not move the item + back to the original group. - Fixed the `change` event sometimes being fired twice on IE10. - Fixed canceling moving an item to another group did not move the item back to the original group. diff --git a/dist/vis.js b/dist/vis.js index 0b1e6daf..255c1219 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -5,7 +5,7 @@ * A dynamic, browser-based visualization library. * * @version 3.2.1-SNAPSHOT - * @date 2014-08-27 + * @date 2014-08-29 * * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com @@ -81,63 +81,63 @@ return /******/ (function(modules) { // webpackBootstrap // utils exports.util = __webpack_require__(1); - exports.DOMutil = __webpack_require__(6); + exports.DOMutil = __webpack_require__(2); // data - exports.DataSet = __webpack_require__(7); - exports.DataView = __webpack_require__(8); + exports.DataSet = __webpack_require__(3); + exports.DataView = __webpack_require__(4); // Graph3d - exports.Graph3d = __webpack_require__(9); + exports.Graph3d = __webpack_require__(5); exports.graph3d = { - Camera: __webpack_require__(13), - Filter: __webpack_require__(14), - Point2d: __webpack_require__(12), - Point3d: __webpack_require__(11), - Slider: __webpack_require__(15), - StepNumber: __webpack_require__(16) + Camera: __webpack_require__(6), + Filter: __webpack_require__(7), + Point2d: __webpack_require__(8), + Point3d: __webpack_require__(9), + Slider: __webpack_require__(10), + StepNumber: __webpack_require__(11) }; // Timeline - exports.Timeline = __webpack_require__(17); - exports.Graph2d = __webpack_require__(38); + exports.Timeline = __webpack_require__(12); + exports.Graph2d = __webpack_require__(13); exports.timeline = { - DataStep: __webpack_require__(41), - Range: __webpack_require__(20), - stack: __webpack_require__(31), - TimeStep: __webpack_require__(25), + DataStep: __webpack_require__(14), + Range: __webpack_require__(15), + stack: __webpack_require__(16), + TimeStep: __webpack_require__(17), components: { items: { - Item: __webpack_require__(33), - ItemBox: __webpack_require__(34), - ItemPoint: __webpack_require__(35), - ItemRange: __webpack_require__(32) + Item: __webpack_require__(28), + ItemBox: __webpack_require__(29), + ItemPoint: __webpack_require__(30), + ItemRange: __webpack_require__(31) }, - Component: __webpack_require__(22), - CurrentTime: __webpack_require__(26), - CustomTime: __webpack_require__(28), - DataAxis: __webpack_require__(40), - GraphGroup: __webpack_require__(42), - Group: __webpack_require__(30), - ItemSet: __webpack_require__(29), - Legend: __webpack_require__(43), - LineGraph: __webpack_require__(39), - TimeAxis: __webpack_require__(24) + Component: __webpack_require__(18), + CurrentTime: __webpack_require__(19), + CustomTime: __webpack_require__(20), + DataAxis: __webpack_require__(21), + GraphGroup: __webpack_require__(22), + Group: __webpack_require__(23), + ItemSet: __webpack_require__(24), + Legend: __webpack_require__(25), + LineGraph: __webpack_require__(26), + TimeAxis: __webpack_require__(27) } }; // Network - exports.Network = __webpack_require__(44); + exports.Network = __webpack_require__(32); exports.network = { - Edge: __webpack_require__(50), - Groups: __webpack_require__(47), - Images: __webpack_require__(48), - Node: __webpack_require__(49), - Popup: __webpack_require__(51), - dotparser: __webpack_require__(45), - gephiParser: __webpack_require__(46) + Edge: __webpack_require__(33), + Groups: __webpack_require__(34), + Images: __webpack_require__(35), + Node: __webpack_require__(36), + Popup: __webpack_require__(37), + dotparser: __webpack_require__(38), + gephiParser: __webpack_require__(39) }; // Deprecated since v3.0.0 @@ -146,8 +146,8 @@ return /******/ (function(modules) { // webpackBootstrap }; // bundled external libraries - exports.moment = __webpack_require__(2); - exports.hammer = __webpack_require__(18); + exports.moment = __webpack_require__(40); + exports.hammer = __webpack_require__(41); /***/ }, @@ -158,7 +158,7 @@ return /******/ (function(modules) { // webpackBootstrap // first check if moment.js is already loaded in the browser window, if so, // use this instance. Else, load via commonjs. - var moment = __webpack_require__(2); + var moment = __webpack_require__(40); /** * Test whether given object is a number @@ -1422,5951 +1422,4470 @@ return /******/ (function(modules) { // webpackBootstrap /* 2 */ /***/ function(module, exports, __webpack_require__) { - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. - module.exports = (typeof window !== 'undefined') && window['moment'] || __webpack_require__(3); - - -/***/ }, -/* 3 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(global, module) {//! moment.js - //! version : 2.7.0 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com - - (function (undefined) { - - /************************************ - Constants - ************************************/ - - var moment, - VERSION = "2.7.0", - // the global-scope this is NOT the global object in Node.js - globalScope = typeof global !== 'undefined' ? global : this, - oldGlobalMoment, - round = Math.round, - i, - - YEAR = 0, - MONTH = 1, - DATE = 2, - HOUR = 3, - MINUTE = 4, - SECOND = 5, - MILLISECOND = 6, + // DOM utility methods - // internal storage for language config files - languages = {}, - - // moment internal properties - momentProperties = { - _isAMomentObject: null, - _i : null, - _f : null, - _l : null, - _strict : null, - _tzm : null, - _isUTC : null, - _offset : null, // optional. Combine with _isUTC - _pf : null, - _lang : null // optional - }, + /** + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private + */ + exports.prepareElements = function(JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; + } + } + }; - // check for nodeJS - hasModule = (typeof module !== 'undefined' && module.exports), + /** + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private + */ + exports.cleanupElements = function(JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; + } + } + } + }; - // ASP.NET json date format regex - aspNetJsonRegex = /^\/?Date\((\-?\d+)/i, - aspNetTimeSpanJsonRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/, + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private + */ + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } + else { + // create a new element and add it to the SVG + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + svgContainer.appendChild(element); + } + } + else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + JSONcontainer[elementType] = {used: [], redundant: []}; + svgContainer.appendChild(element); + } + JSONcontainer[elementType].used.push(element); + return element; + }; - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/, - // format tokens - formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|X|zz?|ZZ?|.)/g, - localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g, + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} + * @private + */ + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } + else { + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } + else { + DOMContainer.appendChild(element); + } + } + } + else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = {used: [], redundant: []}; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } + else { + DOMContainer.appendChild(element); + } + } + JSONcontainer[elementType].used.push(element); + return element; + }; - // parsing token regexes - parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99 - parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999 - parseTokenOneToFourDigits = /\d{1,4}/, // 0 - 9999 - parseTokenOneToSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999 - parseTokenDigits = /\d+/, // nonzero number of digits - parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic. - parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z - parseTokenT = /T/i, // T (ISO separator) - parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123 - parseTokenOrdinal = /\d{1,2}/, - //strict parsing regexes - parseTokenOneDigit = /\d/, // 0 - 9 - parseTokenTwoDigits = /\d\d/, // 00 - 99 - parseTokenThreeDigits = /\d{3}/, // 000 - 999 - parseTokenFourDigits = /\d{4}/, // 0000 - 9999 - parseTokenSixDigits = /[+-]?\d{6}/, // -999,999 - 999,999 - parseTokenSignedNumber = /[+-]?\d+/, // -inf - inf - // iso 8601 regex - // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00) - isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/, - isoFormat = 'YYYY-MM-DDTHH:mm:ssZ', + /** + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @returns {*} + */ + exports.drawPoint = function(x, y, group, JSONcontainer, svgContainer) { + var point; + if (group.options.drawPoints.style == 'circle') { + point = exports.getSVGElement('circle',JSONcontainer,svgContainer); + point.setAttributeNS(null, "cx", x); + point.setAttributeNS(null, "cy", y); + point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, "class", group.className + " point"); + } + else { + point = exports.getSVGElement('rect',JSONcontainer,svgContainer); + point.setAttributeNS(null, "x", x - 0.5*group.options.drawPoints.size); + point.setAttributeNS(null, "y", y - 0.5*group.options.drawPoints.size); + point.setAttributeNS(null, "width", group.options.drawPoints.size); + point.setAttributeNS(null, "height", group.options.drawPoints.size); + point.setAttributeNS(null, "class", group.className + " point"); + } + return point; + }; - isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ], + /** + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className + */ + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { + // if (height != 0) { + var rect = exports.getSVGElement('rect',JSONcontainer, svgContainer); + rect.setAttributeNS(null, "x", x - 0.5 * width); + rect.setAttributeNS(null, "y", y); + rect.setAttributeNS(null, "width", width); + rect.setAttributeNS(null, "height", height); + rect.setAttributeNS(null, "class", className); + // } + }; - // iso time formats and regexes - isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ], +/***/ }, +/* 3 */ +/***/ function(module, exports, __webpack_require__) { - // timezone chunker "+10:00" > ["10", "00"] or "-1530" > ["-15", "30"] - parseTimezoneChunker = /([\+\-]|\d\d)/gi, + var util = __webpack_require__(1); - // getter and setter names - proxyGettersAndSetters = 'Date|Hours|Minutes|Seconds|Milliseconds'.split('|'), - unitMillisecondFactors = { - 'Milliseconds' : 1, - 'Seconds' : 1e3, - 'Minutes' : 6e4, - 'Hours' : 36e5, - 'Days' : 864e5, - 'Months' : 2592e6, - 'Years' : 31536e6 - }, - - unitAliases = { - ms : 'millisecond', - s : 'second', - m : 'minute', - h : 'hour', - d : 'day', - D : 'date', - w : 'week', - W : 'isoWeek', - M : 'month', - Q : 'quarter', - y : 'year', - DDD : 'dayOfYear', - e : 'weekday', - E : 'isoWeekday', - gg: 'weekYear', - GG: 'isoWeekYear' - }, - - camelFunctions = { - dayofyear : 'dayOfYear', - isoweekday : 'isoWeekday', - isoweek : 'isoWeek', - weekyear : 'weekYear', - isoweekyear : 'isoWeekYear' - }, - - // format function strings - formatFunctions = {}, - - // default relative time thresholds - relativeTimeThresholds = { - s: 45, //seconds to minutes - m: 45, //minutes to hours - h: 22, //hours to days - dd: 25, //days to month (month == 1) - dm: 45, //days to months (months > 1) - dy: 345 //days to year - }, - - // tokens to ordinalize and pad - ordinalizeTokens = 'DDD w W M D d'.split(' '), - paddedTokens = 'M D H h m s w W'.split(' '), - - formatTokenFunctions = { - M : function () { - return this.month() + 1; - }, - MMM : function (format) { - return this.lang().monthsShort(this, format); - }, - MMMM : function (format) { - return this.lang().months(this, format); - }, - D : function () { - return this.date(); - }, - DDD : function () { - return this.dayOfYear(); - }, - d : function () { - return this.day(); - }, - dd : function (format) { - return this.lang().weekdaysMin(this, format); - }, - ddd : function (format) { - return this.lang().weekdaysShort(this, format); - }, - dddd : function (format) { - return this.lang().weekdays(this, format); - }, - w : function () { - return this.week(); - }, - W : function () { - return this.isoWeek(); - }, - YY : function () { - return leftZeroFill(this.year() % 100, 2); - }, - YYYY : function () { - return leftZeroFill(this.year(), 4); - }, - YYYYY : function () { - return leftZeroFill(this.year(), 5); - }, - YYYYYY : function () { - var y = this.year(), sign = y >= 0 ? '+' : '-'; - return sign + leftZeroFill(Math.abs(y), 6); - }, - gg : function () { - return leftZeroFill(this.weekYear() % 100, 2); - }, - gggg : function () { - return leftZeroFill(this.weekYear(), 4); - }, - ggggg : function () { - return leftZeroFill(this.weekYear(), 5); - }, - GG : function () { - return leftZeroFill(this.isoWeekYear() % 100, 2); - }, - GGGG : function () { - return leftZeroFill(this.isoWeekYear(), 4); - }, - GGGGG : function () { - return leftZeroFill(this.isoWeekYear(), 5); - }, - e : function () { - return this.weekday(); - }, - E : function () { - return this.isoWeekday(); - }, - a : function () { - return this.lang().meridiem(this.hours(), this.minutes(), true); - }, - A : function () { - return this.lang().meridiem(this.hours(), this.minutes(), false); - }, - H : function () { - return this.hours(); - }, - h : function () { - return this.hours() % 12 || 12; - }, - m : function () { - return this.minutes(); - }, - s : function () { - return this.seconds(); - }, - S : function () { - return toInt(this.milliseconds() / 100); - }, - SS : function () { - return leftZeroFill(toInt(this.milliseconds() / 10), 2); - }, - SSS : function () { - return leftZeroFill(this.milliseconds(), 3); - }, - SSSS : function () { - return leftZeroFill(this.milliseconds(), 3); - }, - Z : function () { - var a = -this.zone(), - b = "+"; - if (a < 0) { - a = -a; - b = "-"; - } - return b + leftZeroFill(toInt(a / 60), 2) + ":" + leftZeroFill(toInt(a) % 60, 2); - }, - ZZ : function () { - var a = -this.zone(), - b = "+"; - if (a < 0) { - a = -a; - b = "-"; - } - return b + leftZeroFill(toInt(a / 60), 2) + leftZeroFill(toInt(a) % 60, 2); - }, - z : function () { - return this.zoneAbbr(); - }, - zz : function () { - return this.zoneName(); - }, - X : function () { - return this.unix(); - }, - Q : function () { - return this.quarter(); - } - }, - - lists = ['months', 'monthsShort', 'weekdays', 'weekdaysShort', 'weekdaysMin']; - - // Pick the first defined of two or three arguments. dfl comes from - // default. - function dfl(a, b, c) { - switch (arguments.length) { - case 2: return a != null ? a : b; - case 3: return a != null ? a : b != null ? b : c; - default: throw new Error("Implement me"); - } - } - - function defaultParsingFlags() { - // We need to deep clone this object, and es5 standard is not very - // helpful. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso: false - }; - } - - function deprecate(msg, fn) { - var firstTime = true; - function printMsg() { - if (moment.suppressDeprecationWarnings === false && - typeof console !== 'undefined' && console.warn) { - console.warn("Deprecation warning: " + msg); - } - } - return extend(function () { - if (firstTime) { - printMsg(); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); - } - - function padToken(func, count) { - return function (a) { - return leftZeroFill(func.call(this, a), count); - }; - } - function ordinalizeToken(func, period) { - return function (a) { - return this.lang().ordinal(func.call(this, a), period); - }; - } - - while (ordinalizeTokens.length) { - i = ordinalizeTokens.pop(); - formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i], i); - } - while (paddedTokens.length) { - i = paddedTokens.pop(); - formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2); - } - formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3); - - - /************************************ - Constructors - ************************************/ - - function Language() { - - } - - // Moment prototype object - function Moment(config) { - checkOverflow(config); - extend(this, config); - } - - // Duration Constructor - function Duration(duration) { - var normalizedInput = normalizeObjectUnits(duration), - years = normalizedInput.year || 0, - quarters = normalizedInput.quarter || 0, - months = normalizedInput.month || 0, - weeks = normalizedInput.week || 0, - days = normalizedInput.day || 0, - hours = normalizedInput.hour || 0, - minutes = normalizedInput.minute || 0, - seconds = normalizedInput.second || 0, - milliseconds = normalizedInput.millisecond || 0; - - // representation for dateAddRemove - this._milliseconds = +milliseconds + - seconds * 1e3 + // 1000 - minutes * 6e4 + // 1000 * 60 - hours * 36e5; // 1000 * 60 * 60 - // Because of dateAddRemove treats 24 hours as different from a - // day when working around DST, we need to store them separately - this._days = +days + - weeks * 7; - // It is impossible translate months into days without knowing - // which months you are are talking about, so we have to store - // it separately. - this._months = +months + - quarters * 3 + - years * 12; - - this._data = {}; - - this._bubble(); - } - - /************************************ - Helpers - ************************************/ - - - function extend(a, b) { - for (var i in b) { - if (b.hasOwnProperty(i)) { - a[i] = b[i]; - } - } - - if (b.hasOwnProperty("toString")) { - a.toString = b.toString; - } - - if (b.hasOwnProperty("valueOf")) { - a.valueOf = b.valueOf; - } - - return a; - } - - function cloneMoment(m) { - var result = {}, i; - for (i in m) { - if (m.hasOwnProperty(i) && momentProperties.hasOwnProperty(i)) { - result[i] = m[i]; - } - } - - return result; - } - - function absRound(number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } - } - - // left zero fill a number - // see http://jsperf.com/left-zero-filling for performance comparison - function leftZeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; - - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; - } - - // helper function for _.addTime and _.subtractTime - function addOrSubtractDurationFromMoment(mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; - - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - rawSetter(mom, 'Date', rawGetter(mom, 'Date') + days * isAdding); - } - if (months) { - rawMonthSetter(mom, rawGetter(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - moment.updateOffset(mom, days || months); - } - } - - // check if is an array - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; - } - - function isDate(input) { - return Object.prototype.toString.call(input) === '[object Date]' || - input instanceof Date; - } - - // compare two arrays, return the number of differences - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; - } - } - return diffs + lengthDiff; - } - - function normalizeUnits(units) { - if (units) { - var lowered = units.toLowerCase().replace(/(.)s$/, '$1'); - units = unitAliases[units] || camelFunctions[lowered] || lowered; - } - return units; - } - - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; - - for (prop in inputObject) { - if (inputObject.hasOwnProperty(prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; - } - } - } - - return normalizedInput; - } - - function makeList(field) { - var count, setter; - - if (field.indexOf('week') === 0) { - count = 7; - setter = 'day'; - } - else if (field.indexOf('month') === 0) { - count = 12; - setter = 'month'; - } - else { - return; - } - - moment[field] = function (format, index) { - var i, getter, - method = moment.fn._lang[field], - results = []; - - if (typeof format === 'number') { - index = format; - format = undefined; - } - - getter = function (i) { - var m = moment().utc().set(setter, i); - return method.call(moment.fn._lang, m, format || ''); - }; - - if (index != null) { - return getter(index); - } - else { - for (i = 0; i < count; i++) { - results.push(getter(i)); - } - return results; - } - }; - } - - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; - - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); - } else { - value = Math.ceil(coercedNumber); - } - } - - return value; - } - - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); - } - - function weeksInYear(year, dow, doy) { - return weekOfYear(moment([year, 11, 31 + dow - doy]), dow, doy).week; - } - - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; - } - - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; - } - - function checkOverflow(m) { - var overflow; - if (m._a && m._pf.overflow === -2) { - overflow = - m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH : - m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE : - m._a[HOUR] < 0 || m._a[HOUR] > 23 ? HOUR : - m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE : - m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND : - m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND : - -1; - - if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } - - m._pf.overflow = overflow; - } - } - - function isValid(m) { - if (m._isValid == null) { - m._isValid = !isNaN(m._d.getTime()) && - m._pf.overflow < 0 && - !m._pf.empty && - !m._pf.invalidMonth && - !m._pf.nullInput && - !m._pf.invalidFormat && - !m._pf.userInvalidated; - - if (m._strict) { - m._isValid = m._isValid && - m._pf.charsLeftOver === 0 && - m._pf.unusedTokens.length === 0; - } - } - return m._isValid; - } - - function normalizeLanguage(key) { - return key ? key.toLowerCase().replace('_', '-') : key; - } - - // Return a moment from input, that is local/utc/zone equivalent to model. - function makeAs(input, model) { - return model._isUTC ? moment(input).zone(model._offset || 0) : - moment(input).local(); - } - - /************************************ - Languages - ************************************/ - - - extend(Language.prototype, { - - set : function (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; - } else { - this['_' + i] = prop; - } - } - }, - - _months : "January_February_March_April_May_June_July_August_September_October_November_December".split("_"), - months : function (m) { - return this._months[m.month()]; - }, - - _monthsShort : "Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec".split("_"), - monthsShort : function (m) { - return this._monthsShort[m.month()]; - }, - - monthsParse : function (monthName) { - var i, mom, regex; - - if (!this._monthsParse) { - this._monthsParse = []; - } - - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - if (!this._monthsParse[i]) { - mom = moment.utc([2000, i]); - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._monthsParse[i].test(monthName)) { - return i; - } - } - }, - - _weekdays : "Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday".split("_"), - weekdays : function (m) { - return this._weekdays[m.day()]; - }, - - _weekdaysShort : "Sun_Mon_Tue_Wed_Thu_Fri_Sat".split("_"), - weekdaysShort : function (m) { - return this._weekdaysShort[m.day()]; - }, - - _weekdaysMin : "Su_Mo_Tu_We_Th_Fr_Sa".split("_"), - weekdaysMin : function (m) { - return this._weekdaysMin[m.day()]; - }, - - weekdaysParse : function (weekdayName) { - var i, mom, regex; - - if (!this._weekdaysParse) { - this._weekdaysParse = []; - } - - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = moment([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; - } - } - }, - - _longDateFormat : { - LT : "h:mm A", - L : "MM/DD/YYYY", - LL : "MMMM D YYYY", - LLL : "MMMM D YYYY LT", - LLLL : "dddd, MMMM D YYYY LT" - }, - longDateFormat : function (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; - } - return output; - }, - - isPM : function (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); - }, - - _meridiemParse : /[ap]\.?m?\.?/i, - meridiem : function (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; - } else { - return isLower ? 'am' : 'AM'; - } - }, - - _calendar : { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }, - calendar : function (key, mom) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.apply(mom) : output; - }, - - _relativeTime : { - future : "in %s", - past : "%s ago", - s : "a few seconds", - m : "a minute", - mm : "%d minutes", - h : "an hour", - hh : "%d hours", - d : "a day", - dd : "%d days", - M : "a month", - MM : "%d months", - y : "a year", - yy : "%d years" - }, - relativeTime : function (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); - }, - pastFuture : function (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); - }, - - ordinal : function (number) { - return this._ordinal.replace("%d", number); - }, - _ordinal : "%d", - - preparse : function (string) { - return string; - }, - - postformat : function (string) { - return string; - }, - - week : function (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; - }, - - _week : { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }, - - _invalidDate: 'Invalid date', - invalidDate: function () { - return this._invalidDate; - } - }); - - // Loads a language definition into the `languages` cache. The function - // takes a key and optionally values. If not in the browser and no values - // are provided, it will load the language file module. As a convenience, - // this function also returns the language values. - function loadLang(key, values) { - values.abbr = key; - if (!languages[key]) { - languages[key] = new Language(); - } - languages[key].set(values); - return languages[key]; - } - - // Remove a language from the `languages` cache. Mostly useful in tests. - function unloadLang(key) { - delete languages[key]; - } - - // Determines which language definition to use and returns it. - // - // With no parameters, it will return the global language. If you - // pass in a language key, such as 'en', it will return the - // definition for 'en', so long as 'en' has already been loaded using - // moment.lang. - function getLangDefinition(key) { - var i = 0, j, lang, next, split, - get = function (k) { - if (!languages[k] && hasModule) { - try { - __webpack_require__(4)("./" + k); - } catch (e) { } - } - return languages[k]; - }; - - if (!key) { - return moment.fn._lang; - } - - if (!isArray(key)) { - //short-circuit everything else - lang = get(key); - if (lang) { - return lang; - } - key = [key]; - } - - //pick the language from the array - //try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - //substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - while (i < key.length) { - split = normalizeLanguage(key[i]).split('-'); - j = split.length; - next = normalizeLanguage(key[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - lang = get(split.slice(0, j).join('-')); - if (lang) { - return lang; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; - } - return moment.fn._lang; - } - - /************************************ - Formatting - ************************************/ - - - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ""); - } - return input.replace(/\\/g, ""); - } - - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; - - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } - } - - return function (mom) { - var output = ""; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; - } - return output; - }; - } - - // format date using native date object - function formatMoment(m, format) { - - if (!m.isValid()) { - return m.lang().invalidDate(); - } - - format = expandFormat(format, m.lang()); - - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); - } - - return formatFunctions[format](m); - } - - function expandFormat(format, lang) { - var i = 5; - - function replaceLongDateFormatTokens(input) { - return lang.longDateFormat(input) || input; - } - - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; - } - - return format; - } - - - /************************************ - Parsing - ************************************/ - - - // get the regex to find the next token - function getParseRegexForToken(token, config) { - var a, strict = config._strict; - switch (token) { - case 'Q': - return parseTokenOneDigit; - case 'DDDD': - return parseTokenThreeDigits; - case 'YYYY': - case 'GGGG': - case 'gggg': - return strict ? parseTokenFourDigits : parseTokenOneToFourDigits; - case 'Y': - case 'G': - case 'g': - return parseTokenSignedNumber; - case 'YYYYYY': - case 'YYYYY': - case 'GGGGG': - case 'ggggg': - return strict ? parseTokenSixDigits : parseTokenOneToSixDigits; - case 'S': - if (strict) { return parseTokenOneDigit; } - /* falls through */ - case 'SS': - if (strict) { return parseTokenTwoDigits; } - /* falls through */ - case 'SSS': - if (strict) { return parseTokenThreeDigits; } - /* falls through */ - case 'DDD': - return parseTokenOneToThreeDigits; - case 'MMM': - case 'MMMM': - case 'dd': - case 'ddd': - case 'dddd': - return parseTokenWord; - case 'a': - case 'A': - return getLangDefinition(config._l)._meridiemParse; - case 'X': - return parseTokenTimestampMs; - case 'Z': - case 'ZZ': - return parseTokenTimezone; - case 'T': - return parseTokenT; - case 'SSSS': - return parseTokenDigits; - case 'MM': - case 'DD': - case 'YY': - case 'GG': - case 'gg': - case 'HH': - case 'hh': - case 'mm': - case 'ss': - case 'ww': - case 'WW': - return strict ? parseTokenTwoDigits : parseTokenOneOrTwoDigits; - case 'M': - case 'D': - case 'd': - case 'H': - case 'h': - case 'm': - case 's': - case 'w': - case 'W': - case 'e': - case 'E': - return parseTokenOneOrTwoDigits; - case 'Do': - return parseTokenOrdinal; - default : - a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), "i")); - return a; - } - } - - function timezoneMinutesFromString(string) { - string = string || ""; - var possibleTzMatches = (string.match(parseTokenTimezone) || []), - tzChunk = possibleTzMatches[possibleTzMatches.length - 1] || [], - parts = (tzChunk + '').match(parseTimezoneChunker) || ['-', 0, 0], - minutes = +(parts[1] * 60) + toInt(parts[2]); - - return parts[0] === '+' ? -minutes : minutes; - } - - // function to convert string input to date - function addTimeToArrayFromToken(token, input, config) { - var a, datePartArray = config._a; - - switch (token) { - // QUARTER - case 'Q': - if (input != null) { - datePartArray[MONTH] = (toInt(input) - 1) * 3; - } - break; - // MONTH - case 'M' : // fall through to MM - case 'MM' : - if (input != null) { - datePartArray[MONTH] = toInt(input) - 1; - } - break; - case 'MMM' : // fall through to MMMM - case 'MMMM' : - a = getLangDefinition(config._l).monthsParse(input); - // if we didn't find a month name, mark the date as invalid. - if (a != null) { - datePartArray[MONTH] = a; - } else { - config._pf.invalidMonth = input; - } - break; - // DAY OF MONTH - case 'D' : // fall through to DD - case 'DD' : - if (input != null) { - datePartArray[DATE] = toInt(input); - } - break; - case 'Do' : - if (input != null) { - datePartArray[DATE] = toInt(parseInt(input, 10)); - } - break; - // DAY OF YEAR - case 'DDD' : // fall through to DDDD - case 'DDDD' : - if (input != null) { - config._dayOfYear = toInt(input); - } - - break; - // YEAR - case 'YY' : - datePartArray[YEAR] = moment.parseTwoDigitYear(input); - break; - case 'YYYY' : - case 'YYYYY' : - case 'YYYYYY' : - datePartArray[YEAR] = toInt(input); - break; - // AM / PM - case 'a' : // fall through to A - case 'A' : - config._isPm = getLangDefinition(config._l).isPM(input); - break; - // 24 HOUR - case 'H' : // fall through to hh - case 'HH' : // fall through to hh - case 'h' : // fall through to hh - case 'hh' : - datePartArray[HOUR] = toInt(input); - break; - // MINUTE - case 'm' : // fall through to mm - case 'mm' : - datePartArray[MINUTE] = toInt(input); - break; - // SECOND - case 's' : // fall through to ss - case 'ss' : - datePartArray[SECOND] = toInt(input); - break; - // MILLISECOND - case 'S' : - case 'SS' : - case 'SSS' : - case 'SSSS' : - datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000); - break; - // UNIX TIMESTAMP WITH MS - case 'X': - config._d = new Date(parseFloat(input) * 1000); - break; - // TIMEZONE - case 'Z' : // fall through to ZZ - case 'ZZ' : - config._useUTC = true; - config._tzm = timezoneMinutesFromString(input); - break; - // WEEKDAY - human - case 'dd': - case 'ddd': - case 'dddd': - a = getLangDefinition(config._l).weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (a != null) { - config._w = config._w || {}; - config._w['d'] = a; - } else { - config._pf.invalidWeekday = input; - } - break; - // WEEK, WEEK DAY - numeric - case 'w': - case 'ww': - case 'W': - case 'WW': - case 'd': - case 'e': - case 'E': - token = token.substr(0, 1); - /* falls through */ - case 'gggg': - case 'GGGG': - case 'GGGGG': - token = token.substr(0, 2); - if (input) { - config._w = config._w || {}; - config._w[token] = toInt(input); - } - break; - case 'gg': - case 'GG': - config._w = config._w || {}; - config._w[token] = moment.parseTwoDigitYear(input); - } - } - - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp, lang; - - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; - - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = dfl(w.GG, config._a[YEAR], weekOfYear(moment(), 1, 4).year); - week = dfl(w.W, 1); - weekday = dfl(w.E, 1); - } else { - lang = getLangDefinition(config._l); - dow = lang._week.dow; - doy = lang._week.doy; - - weekYear = dfl(w.gg, config._a[YEAR], weekOfYear(moment(), dow, doy).year); - week = dfl(w.w, 1); - - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; - } else { - // default to begining of week - weekday = dow; - } - } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; - } - - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function dateFromConfig(config) { - var i, date, input = [], currentDate, yearToUse; - - if (config._d) { - return; - } - - currentDate = currentDateArray(config); - - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); - } - - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = dfl(config._a[YEAR], currentDate[YEAR]); - - if (config._dayOfYear > daysInYear(yearToUse)) { - config._pf._overflowDayOfYear = true; - } - - date = makeUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } - - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; - } - - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; - } - - config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input); - // Apply timezone offset from input. The actual zone can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() + config._tzm); - } - } - - function dateFromObject(config) { - var normalizedInput; - - if (config._d) { - return; - } - - normalizedInput = normalizeObjectUnits(config._i); - config._a = [ - normalizedInput.year, - normalizedInput.month, - normalizedInput.day, - normalizedInput.hour, - normalizedInput.minute, - normalizedInput.second, - normalizedInput.millisecond - ]; - - dateFromConfig(config); - } - - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [ - now.getUTCFullYear(), - now.getUTCMonth(), - now.getUTCDate() - ]; - } else { - return [now.getFullYear(), now.getMonth(), now.getDate()]; - } - } - - // date from string and format string - function makeDateFromStringAndFormat(config) { - - if (config._f === moment.ISO_8601) { - parseISO(config); - return; - } - - config._a = []; - config._pf.empty = true; - - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var lang = getLangDefinition(config._l), - string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; - - tokens = expandFormat(config._f, lang).match(formattingTokens) || []; - - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - config._pf.unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - config._pf.empty = false; - } - else { - config._pf.unusedTokens.push(token); - } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - config._pf.unusedTokens.push(token); - } - } - - // add remaining unparsed input length to the string - config._pf.charsLeftOver = stringLength - totalParsedInputLength; - if (string.length > 0) { - config._pf.unusedInput.push(string); - } - - // handle am pm - if (config._isPm && config._a[HOUR] < 12) { - config._a[HOUR] += 12; - } - // if is 12 am, change hours to 0 - if (config._isPm === false && config._a[HOUR] === 12) { - config._a[HOUR] = 0; - } - - dateFromConfig(config); - checkOverflow(config); - } - - function unescapeFormat(s) { - return s.replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }); - } - - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function regexpEscape(s) { - return s.replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); - } - - // date from string and array of format strings - function makeDateFromStringAndArray(config) { - var tempConfig, - bestMoment, - - scoreToBeat, - i, - currentScore; - - if (config._f.length === 0) { - config._pf.invalidFormat = true; - config._d = new Date(NaN); - return; - } - - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = extend({}, config); - tempConfig._pf = defaultParsingFlags(); - tempConfig._f = config._f[i]; - makeDateFromStringAndFormat(tempConfig); - - if (!isValid(tempConfig)) { - continue; - } - - // if there is any input that was not parsed add a penalty for that format - currentScore += tempConfig._pf.charsLeftOver; - - //or tokens - currentScore += tempConfig._pf.unusedTokens.length * 10; - - tempConfig._pf.score = currentScore; - - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; - } - } - - extend(config, bestMoment || tempConfig); - } - - // date from iso format - function parseISO(config) { - var i, l, - string = config._i, - match = isoRegex.exec(string); - - if (match) { - config._pf.iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be "T" or undefined - config._f = isoDates[i][0] + (match[6] || " "); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(parseTokenTimezone)) { - config._f += "Z"; - } - makeDateFromStringAndFormat(config); - } else { - config._isValid = false; - } - } - - // date from iso format or fallback - function makeDateFromString(config) { - parseISO(config); - if (config._isValid === false) { - delete config._isValid; - moment.createFromInputFallback(config); - } - } - - function makeDateFromInput(config) { - var input = config._i, - matched = aspNetJsonRegex.exec(input); - - if (input === undefined) { - config._d = new Date(); - } else if (matched) { - config._d = new Date(+matched[1]); - } else if (typeof input === 'string') { - makeDateFromString(config); - } else if (isArray(input)) { - config._a = input.slice(0); - dateFromConfig(config); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if (typeof(input) === 'object') { - dateFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); - } else { - moment.createFromInputFallback(config); - } - } - - function makeDate(y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); - - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); - } - return date; - } - - function makeUTCDate(y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); - } - return date; - } - - function parseWeekday(input, language) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); - } - else { - input = language.weekdaysParse(input); - if (typeof input !== 'number') { - return null; - } - } - } - return input; - } - - /************************************ - Relative Time - ************************************/ - - - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, lang) { - return lang.relativeTime(number || 1, !!withoutSuffix, string, isFuture); - } - - function relativeTime(milliseconds, withoutSuffix, lang) { - var seconds = round(Math.abs(milliseconds) / 1000), - minutes = round(seconds / 60), - hours = round(minutes / 60), - days = round(hours / 24), - years = round(days / 365), - args = seconds < relativeTimeThresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < relativeTimeThresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < relativeTimeThresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days <= relativeTimeThresholds.dd && ['dd', days] || - days <= relativeTimeThresholds.dm && ['M'] || - days < relativeTimeThresholds.dy && ['MM', round(days / 30)] || - years === 1 && ['y'] || ['yy', years]; - args[2] = withoutSuffix; - args[3] = milliseconds > 0; - args[4] = lang; - return substituteTimeAgo.apply({}, args); - } - - - /************************************ - Week of Year - ************************************/ - - - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; - - - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; - } - - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; - } - - adjustedMoment = moment(mom).add('d', daysToDayOfWeek); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() - }; - } - - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = makeUTCDate(year, 0, 1).getUTCDay(), daysToAdd, dayOfYear; - - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; - - return { - year: dayOfYear > 0 ? year : year - 1, - dayOfYear: dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear - }; - } - - /************************************ - Top Level Functions - ************************************/ - - function makeMoment(config) { - var input = config._i, - format = config._f; - - if (input === null || (format === undefined && input === '')) { - return moment.invalid({nullInput: true}); - } - - if (typeof input === 'string') { - config._i = input = getLangDefinition().preparse(input); - } - - if (moment.isMoment(input)) { - config = cloneMoment(input); - - config._d = new Date(+input._d); - } else if (format) { - if (isArray(format)) { - makeDateFromStringAndArray(config); - } else { - makeDateFromStringAndFormat(config); - } - } else { - makeDateFromInput(config); - } - - return new Moment(config); - } - - moment = function (input, format, lang, strict) { - var c; - - if (typeof(lang) === "boolean") { - strict = lang; - lang = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c = {}; - c._isAMomentObject = true; - c._i = input; - c._f = format; - c._l = lang; - c._strict = strict; - c._isUTC = false; - c._pf = defaultParsingFlags(); - - return makeMoment(c); - }; - - moment.suppressDeprecationWarnings = false; - - moment.createFromInputFallback = deprecate( - "moment construction falls back to js Date. This is " + - "discouraged and will be removed in upcoming major " + - "release. Please refer to " + - "https://github.com/moment/moment/issues/1407 for more info.", - function (config) { - config._d = new Date(config._i); - }); - - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; - } - if (!moments.length) { - return moment(); - } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; - } - } - return res; - } - - moment.min = function () { - var args = [].slice.call(arguments, 0); - - return pickBy('isBefore', args); - }; - - moment.max = function () { - var args = [].slice.call(arguments, 0); - - return pickBy('isAfter', args); - }; - - // creating with utc - moment.utc = function (input, format, lang, strict) { - var c; - - if (typeof(lang) === "boolean") { - strict = lang; - lang = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c = {}; - c._isAMomentObject = true; - c._useUTC = true; - c._isUTC = true; - c._l = lang; - c._i = input; - c._f = format; - c._strict = strict; - c._pf = defaultParsingFlags(); - - return makeMoment(c).utc(); - }; - - // creating with unix timestamp (in seconds) - moment.unix = function (input) { - return moment(input * 1000); - }; - - // duration - moment.duration = function (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - parseIso; - - if (moment.isDuration(input)) { - duration = { - ms: input._milliseconds, - d: input._days, - M: input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; - } - } else if (!!(match = aspNetTimeSpanJsonRegex.exec(input))) { - sign = (match[1] === "-") ? -1 : 1; - duration = { - y: 0, - d: toInt(match[DATE]) * sign, - h: toInt(match[HOUR]) * sign, - m: toInt(match[MINUTE]) * sign, - s: toInt(match[SECOND]) * sign, - ms: toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = isoDurationRegex.exec(input))) { - sign = (match[1] === "-") ? -1 : 1; - parseIso = function (inp) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; - }; - duration = { - y: parseIso(match[2]), - M: parseIso(match[3]), - d: parseIso(match[4]), - h: parseIso(match[5]), - m: parseIso(match[6]), - s: parseIso(match[7]), - w: parseIso(match[8]) - }; - } - - ret = new Duration(duration); - - if (moment.isDuration(input) && input.hasOwnProperty('_lang')) { - ret._lang = input._lang; - } - - return ret; - }; - - // version number - moment.version = VERSION; - - // default format - moment.defaultFormat = isoFormat; - - // constant that refers to the ISO standard - moment.ISO_8601 = function () {}; - - // Plugins that add properties should also add the key here (null value), - // so we can properly clone ourselves. - moment.momentProperties = momentProperties; - - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - moment.updateOffset = function () {}; - - // This function allows you to set a threshold for relative time strings - moment.relativeTimeThreshold = function(threshold, limit) { - if (relativeTimeThresholds[threshold] === undefined) { - return false; - } - relativeTimeThresholds[threshold] = limit; - return true; - }; - - // This function will load languages and then set the global language. If - // no arguments are passed in, it will simply return the current global - // language key. - moment.lang = function (key, values) { - var r; - if (!key) { - return moment.fn._lang._abbr; - } - if (values) { - loadLang(normalizeLanguage(key), values); - } else if (values === null) { - unloadLang(key); - key = 'en'; - } else if (!languages[key]) { - getLangDefinition(key); - } - r = moment.duration.fn._lang = moment.fn._lang = getLangDefinition(key); - return r._abbr; - }; - - // returns language data - moment.langData = function (key) { - if (key && key._lang && key._lang._abbr) { - key = key._lang._abbr; - } - return getLangDefinition(key); - }; - - // compare moment object - moment.isMoment = function (obj) { - return obj instanceof Moment || - (obj != null && obj.hasOwnProperty('_isAMomentObject')); - }; - - // for typechecking Duration objects - moment.isDuration = function (obj) { - return obj instanceof Duration; - }; - - for (i = lists.length - 1; i >= 0; --i) { - makeList(lists[i]); - } - - moment.normalizeUnits = function (units) { - return normalizeUnits(units); - }; - - moment.invalid = function (flags) { - var m = moment.utc(NaN); - if (flags != null) { - extend(m._pf, flags); - } - else { - m._pf.userInvalidated = true; - } - - return m; - }; - - moment.parseZone = function () { - return moment.apply(null, arguments).parseZone(); - }; - - moment.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; - - /************************************ - Moment Prototype - ************************************/ - - - extend(moment.fn = Moment.prototype, { - - clone : function () { - return moment(this); - }, - - valueOf : function () { - return +this._d + ((this._offset || 0) * 60000); - }, - - unix : function () { - return Math.floor(+this / 1000); - }, - - toString : function () { - return this.clone().lang('en').format("ddd MMM DD YYYY HH:mm:ss [GMT]ZZ"); - }, - - toDate : function () { - return this._offset ? new Date(+this) : this._d; - }, - - toISOString : function () { - var m = moment(this).utc(); - if (0 < m.year() && m.year() <= 9999) { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - }, - - toArray : function () { - var m = this; - return [ - m.year(), - m.month(), - m.date(), - m.hours(), - m.minutes(), - m.seconds(), - m.milliseconds() - ]; - }, - - isValid : function () { - return isValid(this); - }, - - isDSTShifted : function () { - - if (this._a) { - return this.isValid() && compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray()) > 0; - } - - return false; - }, - - parsingFlags : function () { - return extend({}, this._pf); - }, - - invalidAt: function () { - return this._pf.overflow; - }, - - utc : function () { - return this.zone(0); - }, - - local : function () { - this.zone(0); - this._isUTC = false; - return this; - }, - - format : function (inputString) { - var output = formatMoment(this, inputString || moment.defaultFormat); - return this.lang().postformat(output); - }, - - add : function (input, val) { - var dur; - // switch args to support add('s', 1) and add(1, 's') - if (typeof input === 'string' && typeof val === 'string') { - dur = moment.duration(isNaN(+val) ? +input : +val, isNaN(+val) ? val : input); - } else if (typeof input === 'string') { - dur = moment.duration(+val, input); - } else { - dur = moment.duration(input, val); - } - addOrSubtractDurationFromMoment(this, dur, 1); - return this; - }, - - subtract : function (input, val) { - var dur; - // switch args to support subtract('s', 1) and subtract(1, 's') - if (typeof input === 'string' && typeof val === 'string') { - dur = moment.duration(isNaN(+val) ? +input : +val, isNaN(+val) ? val : input); - } else if (typeof input === 'string') { - dur = moment.duration(+val, input); - } else { - dur = moment.duration(input, val); - } - addOrSubtractDurationFromMoment(this, dur, -1); - return this; - }, - - diff : function (input, units, asFloat) { - var that = makeAs(input, this), - zoneDiff = (this.zone() - that.zone()) * 6e4, - diff, output; - - units = normalizeUnits(units); - - if (units === 'year' || units === 'month') { - // average number of days in the months in the given dates - diff = (this.daysInMonth() + that.daysInMonth()) * 432e5; // 24 * 60 * 60 * 1000 / 2 - // difference in months - output = ((this.year() - that.year()) * 12) + (this.month() - that.month()); - // adjust by taking difference in days, average number of days - // and dst in the given months. - output += ((this - moment(this).startOf('month')) - - (that - moment(that).startOf('month'))) / diff; - // same as above but with zones, to negate all dst - output -= ((this.zone() - moment(this).startOf('month').zone()) - - (that.zone() - moment(that).startOf('month').zone())) * 6e4 / diff; - if (units === 'year') { - output = output / 12; - } - } else { - diff = (this - that); - output = units === 'second' ? diff / 1e3 : // 1000 - units === 'minute' ? diff / 6e4 : // 1000 * 60 - units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (diff - zoneDiff) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (diff - zoneDiff) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - diff; - } - return asFloat ? output : absRound(output); - }, - - from : function (time, withoutSuffix) { - return moment.duration(this.diff(time)).lang(this.lang()._abbr).humanize(!withoutSuffix); - }, - - fromNow : function (withoutSuffix) { - return this.from(moment(), withoutSuffix); - }, - - calendar : function (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're zone'd or not. - var now = time || moment(), - sod = makeAs(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.lang().calendar(format, this)); - }, - - isLeapYear : function () { - return isLeapYear(this.year()); - }, - - isDST : function () { - return (this.zone() < this.clone().month(0).zone() || - this.zone() < this.clone().month(5).zone()); - }, - - day : function (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.lang()); - return this.add({ d : input - day }); - } else { - return day; - } - }, - - month : makeAccessor('Month', true), - - startOf: function (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - /* falls through */ - } - - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } else if (units === 'isoWeek') { - this.isoWeekday(1); - } + /** + * DataSet + * + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); + * + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array | DataTable} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. +moment(input).startOf(units); - }, + this._subscribers = {}; // event subscribers - isBefore: function (input, units) { - units = typeof units !== 'undefined' ? units : 'millisecond'; - return +this.clone().startOf(units) < +moment(input).startOf(units); - }, + // add initial data when provided + if (data) { + this.add(data); + } + } - isSame: function (input, units) { - units = units || 'ms'; - return +this.clone().startOf(units) === +makeAs(input, this).startOf(units); - }, + /** + * Subscribe to an event, add an event listener + * @param {String} event Event name. Available events: 'put', 'update', + * 'remove' + * @param {function} callback Callback method. Called with three parameters: + * {String} event + * {Object | null} params + * {String | Number} senderId + */ + DataSet.prototype.on = function(event, callback) { + var subscribers = this._subscribers[event]; + if (!subscribers) { + subscribers = []; + this._subscribers[event] = subscribers; + } - min: deprecate( - "moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548", - function (other) { - other = moment.apply(null, arguments); - return other < this ? this : other; - } - ), + subscribers.push({ + callback: callback + }); + }; - max: deprecate( - "moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548", - function (other) { - other = moment.apply(null, arguments); - return other > this ? this : other; - } - ), + // TODO: make this function deprecated (replaced with `on` since version 0.5) + DataSet.prototype.subscribe = DataSet.prototype.on; - // keepTime = true means only change the timezone, without affecting - // the local hour. So 5:31:26 +0300 --[zone(2, true)]--> 5:31:26 +0200 - // It is possible that 5:31:26 doesn't exist int zone +0200, so we - // adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - zone : function (input, keepTime) { - var offset = this._offset || 0; - if (input != null) { - if (typeof input === "string") { - input = timezoneMinutesFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - this._offset = input; - this._isUTC = true; - if (offset !== input) { - if (!keepTime || this._changeInProgress) { - addOrSubtractDurationFromMoment(this, - moment.duration(offset - input, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - moment.updateOffset(this, true); - this._changeInProgress = null; - } - } - } else { - return this._isUTC ? offset : this._d.getTimezoneOffset(); - } - return this; - }, + /** + * Unsubscribe from an event, remove an event listener + * @param {String} event + * @param {function} callback + */ + DataSet.prototype.off = function(event, callback) { + var subscribers = this._subscribers[event]; + if (subscribers) { + this._subscribers[event] = subscribers.filter(function (listener) { + return (listener.callback != callback); + }); + } + }; - zoneAbbr : function () { - return this._isUTC ? "UTC" : ""; - }, + // TODO: make this function deprecated (replaced with `on` since version 0.5) + DataSet.prototype.unsubscribe = DataSet.prototype.off; - zoneName : function () { - return this._isUTC ? "Coordinated Universal Time" : ""; - }, + /** + * Trigger an event + * @param {String} event + * @param {Object | null} params + * @param {String} [senderId] Optional id of the sender. + * @private + */ + DataSet.prototype._trigger = function (event, params, senderId) { + if (event == '*') { + throw new Error('Cannot trigger event *'); + } - parseZone : function () { - if (this._tzm) { - this.zone(this._tzm); - } else if (typeof this._i === 'string') { - this.zone(this._i); - } - return this; - }, + var subscribers = []; + if (event in this._subscribers) { + subscribers = subscribers.concat(this._subscribers[event]); + } + if ('*' in this._subscribers) { + subscribers = subscribers.concat(this._subscribers['*']); + } - hasAlignedHourOffset : function (input) { - if (!input) { - input = 0; - } - else { - input = moment(input).zone(); - } + for (var i = 0; i < subscribers.length; i++) { + var subscriber = subscribers[i]; + if (subscriber.callback) { + subscriber.callback(event, params, senderId || null); + } + } + }; - return (this.zone() - input) % 60 === 0; - }, + /** + * Add data. + * Adding an item will fail when there already is an item with the same id. + * @param {Object | Array | DataTable} data + * @param {String} [senderId] Optional sender id + * @return {Array} addedIds Array with the ids of the added items + */ + DataSet.prototype.add = function (data, senderId) { + var addedIds = [], + id, + me = this; - daysInMonth : function () { - return daysInMonth(this.year(), this.month()); - }, + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + id = me._addItem(data[i]); + addedIds.push(id); + } + } + else if (util.isDataTable(data)) { + // Google DataTable + var columns = this._getColumnNames(data); + for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { + var item = {}; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + item[field] = data.getValue(row, col); + } - dayOfYear : function (input) { - var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add("d", (input - dayOfYear)); - }, + id = me._addItem(item); + addedIds.push(id); + } + } + else if (data instanceof Object) { + // Single item + id = me._addItem(data); + addedIds.push(id); + } + else { + throw new Error('Unknown dataType'); + } - quarter : function (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); - }, + if (addedIds.length) { + this._trigger('add', {items: addedIds}, senderId); + } - weekYear : function (input) { - var year = weekOfYear(this, this.lang()._week.dow, this.lang()._week.doy).year; - return input == null ? year : this.add("y", (input - year)); - }, + return addedIds; + }; - isoWeekYear : function (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add("y", (input - year)); - }, + /** + * Update existing items. When an item does not exist, it will be created + * @param {Object | Array | DataTable} data + * @param {String} [senderId] Optional sender id + * @return {Array} updatedIds The ids of the added or updated items + */ + DataSet.prototype.update = function (data, senderId) { + var addedIds = [], + updatedIds = [], + me = this, + fieldId = me._fieldId; - week : function (input) { - var week = this.lang().week(this); - return input == null ? week : this.add("d", (input - week) * 7); - }, + var addOrUpdate = function (item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + } + else { + // add new item + id = me._addItem(item); + addedIds.push(id); + } + }; - isoWeek : function (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add("d", (input - week) * 7); - }, + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); + } + } + else if (util.isDataTable(data)) { + // Google DataTable + var columns = this._getColumnNames(data); + for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { + var item = {}; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + item[field] = data.getValue(row, col); + } - weekday : function (input) { - var weekday = (this.day() + 7 - this.lang()._week.dow) % 7; - return input == null ? weekday : this.add("d", input - weekday); - }, + addOrUpdate(item); + } + } + else if (data instanceof Object) { + // Single item + addOrUpdate(data); + } + else { + throw new Error('Unknown dataType'); + } - isoWeekday : function (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); - }, + if (addedIds.length) { + this._trigger('add', {items: addedIds}, senderId); + } + if (updatedIds.length) { + this._trigger('update', {items: updatedIds}, senderId); + } - isoWeeksInYear : function () { - return weeksInYear(this.year(), 1, 4); - }, + return addedIds.concat(updatedIds); + }; - weeksInYear : function () { - var weekInfo = this._lang._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); - }, + /** + * Get a data item or multiple items. + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * get(id: Number | String, options: Object, data: Array | DataTable) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * get(ids: Number[] | String[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be + * returned. Can be 'DataTable' or 'Array' (default) + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * + * @throws Error + */ + DataSet.prototype.get = function (args) { + var me = this; - get : function (units) { - units = normalizeUnits(units); - return this[units](); - }, + // parse the arguments + var id, ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number') { + // get(id [, options] [, data]) + id = arguments[0]; + options = arguments[1]; + data = arguments[2]; + } + else if (firstType == 'Array') { + // get(ids [, options] [, data]) + ids = arguments[0]; + options = arguments[1]; + data = arguments[2]; + } + else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - set : function (units, value) { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - this[units](value); - } - return this; - }, + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ["DataTable", "Array", "Object"]; + returnType = allowedValues.indexOf(options.returnType) == -1 ? "Array" : options.returnType; - // If passed a language key, it will set the language for this - // instance. Otherwise, it will return the language configuration - // variables for this instance. - lang : function (key) { - if (key === undefined) { - return this._lang; - } else { - this._lang = getLangDefinition(key); - return this; - } - } - }); + if (data && (returnType != util.getType(data))) { + throw new Error('Type of parameter "data" (' + util.getType(data) + ') ' + + 'does not correspond with specified options.type (' + options.type + ')'); + } + if (returnType == 'DataTable' && !util.isDataTable(data)) { + throw new Error('Parameter "data" must be a DataTable ' + + 'when options.type is "DataTable"'); + } + } + else if (data) { + returnType = (util.getType(data) == 'DataTable') ? 'DataTable' : 'Array'; + } + else { + returnType = 'Array'; + } - function rawMonthSetter(mom, value) { - var dayOfMonth; + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], item, itemId, i, len; - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.lang().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; + } + } + else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); + } + } + } + else { + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); } - - dayOfMonth = Math.min(mom.date(), - daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; + } } + } - function rawGetter(mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); + } + + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } + else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); + } } + } - function rawSetter(mom, unit, value) { - if (unit === 'Month') { - return rawMonthSetter(mom, value); - } else { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + // return the results + if (returnType == 'DataTable') { + var columns = this._getColumnNames(data); + if (id != undefined) { + // append a single item to the data table + me._appendRow(data, columns, item); + } + else { + // copy the items to the provided data table + for (i = 0; i < items.length; i++) { + me._appendRow(data, columns, items[i]); + } + } + return data; + } + else if (returnType == "Object") { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; + } + else { + // return an array + if (id != undefined) { + // a single item + return item; + } + else { + // multiple items + if (data) { + // copy the items to the provided array + for (i = 0, len = items.length; i < len; i++) { + data.push(items[i]); } + return data; + } + else { + // just return our array + return items; + } } + } + }; - function makeAccessor(unit, keepTime) { - return function (value) { - if (value != null) { - rawSetter(this, unit, value); - moment.updateOffset(this, keepTime); - return this; - } else { - return rawGetter(this, unit); - } - }; - } + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - moment.fn.millisecond = moment.fn.milliseconds = makeAccessor('Milliseconds', false); - moment.fn.second = moment.fn.seconds = makeAccessor('Seconds', false); - moment.fn.minute = moment.fn.minutes = makeAccessor('Minutes', false); - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - moment.fn.hour = moment.fn.hours = makeAccessor('Hours', true); - // moment.fn.month is defined separately - moment.fn.date = makeAccessor('Date', true); - moment.fn.dates = deprecate("dates accessor is deprecated. Use date instead.", makeAccessor('Date', true)); - moment.fn.year = makeAccessor('FullYear', true); - moment.fn.years = deprecate("years accessor is deprecated. Use year instead.", makeAccessor('FullYear', true)); + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } + } + } - // add plural methods - moment.fn.days = moment.fn.day; - moment.fn.months = moment.fn.month; - moment.fn.weeks = moment.fn.week; - moment.fn.isoWeeks = moment.fn.isoWeek; - moment.fn.quarters = moment.fn.quarter; + this._sort(items, order); - // add aliased format methods - moment.fn.toJSON = moment.fn.toISOString; + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } + else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } + } + } + } + } + else { + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); + } + } - /************************************ - Duration Prototype - ************************************/ + this._sort(items, order); + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } + else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } + } + } - extend(moment.duration.fn = Duration.prototype, { + return ids; + }; - _bubble : function () { - var milliseconds = this._milliseconds, - days = this._days, - months = this._months, - data = this._data, - seconds, minutes, hours, years; + /** + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. + */ + DataSet.prototype.getDataSet = function () { + return this; + }; - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; + /** + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + */ + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; - seconds = absRound(milliseconds / 1000); - data.seconds = seconds % 60; + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); - minutes = absRound(seconds / 60); - data.minutes = minutes % 60; + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); + } + } + else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); + } + } + } + } + }; - hours = absRound(minutes / 60); - data.hours = hours % 24; + /** + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems + */ + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; - days += absRound(hours / 24); - data.days = days % 30; + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } + } + } - months += absRound(days / 30); - data.months = months % 12; + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); + } - years = absRound(months / 12); - data.years = years; - }, + return mappedItems; + }; - weeks : function () { - return absRound(this.days() / 7); - }, + /** + * Filter the fields of an item + * @param {Object} item + * @param {String[]} fields Field names + * @return {Object} filteredItem + * @private + */ + DataSet.prototype._filterFields = function (item, fields) { + var filteredItem = {}; - valueOf : function () { - return this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6; - }, + for (var field in item) { + if (item.hasOwnProperty(field) && (fields.indexOf(field) != -1)) { + filteredItem[field] = item[field]; + } + } - humanize : function (withSuffix) { - var difference = +this, - output = relativeTime(difference, !withSuffix, this.lang()); + return filteredItem; + }; - if (withSuffix) { - output = this.lang().pastFuture(difference, output); - } + /** + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. + * @private + */ + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return (av > bv) ? 1 : ((av < bv) ? -1 : 0); + }); + } + else if (typeof order === 'function') { + // order by sort function + items.sort(order); + } + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError('Order must be a function or a string'); + } + }; - return this.lang().postformat(output); - }, + /** + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds + */ + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, len, removedId; - add : function (input, val) { - // supports only 2.0-style add(1, 's') or add(moment) - var dur = moment.duration(input, val); + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); + } + } + } + else { + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); + } + } - this._milliseconds += dur._milliseconds; - this._days += dur._days; - this._months += dur._months; + if (removedIds.length) { + this._trigger('remove', {items: removedIds}, senderId); + } - this._bubble(); + return removedIds; + }; - return this; - }, + /** + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id + * @private + */ + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + return id; + } + } + else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + return itemId; + } + } + return null; + }; - subtract : function (input, val) { - var dur = moment.duration(input, val); + /** + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items + */ + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - this._milliseconds -= dur._milliseconds; - this._days -= dur._days; - this._months -= dur._months; + this._data = {}; - this._bubble(); + this._trigger('remove', {items: ids}, senderId); - return this; - }, + return ids; + }; - get : function (units) { - units = normalizeUnits(units); - return this[units.toLowerCase() + 's'](); - }, + /** + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; - as : function (units) { - units = normalizeUnits(units); - return this['as' + units.charAt(0).toUpperCase() + units.slice(1) + 's'](); - }, + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; + } + } + } - lang : moment.fn.lang, + return max; + }; - toIsoString : function () { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var years = Math.abs(this.years()), - months = Math.abs(this.months()), - days = Math.abs(this.days()), - hours = Math.abs(this.hours()), - minutes = Math.abs(this.minutes()), - seconds = Math.abs(this.seconds() + this.milliseconds() / 1000); + /** + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; - if (!this.asSeconds()) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; - } + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; + } + } + } - return (this.asSeconds() < 0 ? '-' : '') + - 'P' + - (years ? years + 'Y' : '') + - (months ? months + 'M' : '') + - (days ? days + 'D' : '') + - ((hours || minutes || seconds) ? 'T' : '') + - (hours ? hours + 'H' : '') + - (minutes ? minutes + 'M' : '') + - (seconds ? seconds + 'S' : ''); - } - }); + return min; + }; - function makeDurationGetter(name) { - moment.duration.fn[name] = function () { - return this._data[name]; - }; - } + /** + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. + */ + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - function makeDurationAsGetter(name, factor) { - moment.duration.fn['as' + name] = function () { - return +this / factor; - }; + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; + } + } + if (!exists && (value !== undefined)) { + values[count] = value; + count++; + } } + } - for (i in unitMillisecondFactors) { - if (unitMillisecondFactors.hasOwnProperty(i)) { - makeDurationAsGetter(i, unitMillisecondFactors[i]); - makeDurationGetter(i.toLowerCase()); - } + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); } + } - makeDurationAsGetter('Weeks', 6048e5); - moment.duration.fn.asMonths = function () { - return (+this - this.years() * 31536e6) / 2592e6 + this.years() * 12; - }; + return values; + }; + /** + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - /************************************ - Default Lang - ************************************/ + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error('Cannot add item: item with id ' + id + ' already exists'); + } + } + else { + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; + } + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } + this._data[id] = d; - // Set default language, other languages will inherit from English. - moment.lang('en', { - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; - } - }); + return id; + }; - /* EMBED_LANGUAGES */ + /** + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item + * @private + */ + DataSet.prototype._getItem = function (id, types) { + var field, value; - /************************************ - Exposing Moment - ************************************/ + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; + } - function makeGlobal(shouldDeprecate) { - /*global ender:false */ - if (typeof ender !== 'undefined') { - return; - } - oldGlobalMoment = globalScope.moment; - if (shouldDeprecate) { - globalScope.moment = deprecate( - "Accessing Moment through the global scope is " + - "deprecated, and will be removed in an upcoming " + - "release.", - moment); - } else { - globalScope.moment = moment; - } + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } + } + } + else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } } + } + return converted; + }; - // CommonJS module is defined - if (hasModule) { - module.exports = moment; - } else if (true) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = (function (require, exports, module) { - if (module.config && module.config() && module.config().noGlobal === true) { - // release the global variable - globalScope.moment = oldGlobalMoment; - } + /** + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error('Cannot update item: no item with id ' + id + ' found'); + } - return moment; - }.call(exports, __webpack_require__, exports, module)), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - makeGlobal(true); - } else { - makeGlobal(); + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); } - }).call(this); - - /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(5)(module))) - -/***/ }, -/* 4 */ -/***/ function(module, exports, __webpack_require__) { + } - var map = {}; - function webpackContext(req) { - return __webpack_require__(webpackContextResolve(req)); + return id; }; - function webpackContextResolve(req) { - return map[req] || (function() { throw new Error("Cannot find module '" + req + "'.") }()); + + /** + * Get an array with the column names of a Google DataTable + * @param {DataTable} dataTable + * @return {String[]} columnNames + * @private + */ + DataSet.prototype._getColumnNames = function (dataTable) { + var columns = []; + for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { + columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); + } + return columns; }; - webpackContext.keys = function webpackContextKeys() { - return Object.keys(map); + + /** + * Append an item as a row to the dataTable + * @param dataTable + * @param columns + * @param item + * @private + */ + DataSet.prototype._appendRow = function (dataTable, columns, item) { + var row = dataTable.addRow(); + + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + dataTable.setValue(row, col, item[field]); + } }; - webpackContext.resolve = webpackContextResolve; - module.exports = webpackContext; + + module.exports = DataSet; /***/ }, -/* 5 */ +/* 4 */ /***/ function(module, exports, __webpack_require__) { - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + + /** + * DataView + * + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView + */ + function DataView (data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this._options = options || {}; + this._fieldId = 'id'; // name of the field containing id + this._subscribers = {}; // event subscribers + + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; + + this.setData(data); } + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly + + /** + * Set a data source for the view + * @param {DataSet | DataView} data + */ + DataView.prototype.setData = function (data) { + var ids, i, len; + + if (this._data) { + // unsubscribe from current dataset + if (this._data.unsubscribe) { + this._data.unsubscribe('*', this.listener); + } + + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } + } + this._ids = {}; + this._trigger('remove', {items: ids}); + } + + this._data = data; -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || + (this._data && this._data.options && this._data.options.fieldId) || + 'id'; - // DOM utility methods + // trigger an add of all added items + ids = this._data.getIds({filter: this._options && this._options.filter}); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; + } + this._trigger('add', {items: ids}); - /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private - */ - exports.prepareElements = function(JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; + // subscribe to new dataset + if (this._data.on) { + this._data.on('*', this.listener); } } }; /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. + * Get data from the data view * - * @param JSONcontainer - * @private + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args */ - exports.cleanupElements = function(JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } + DataView.prototype.get = function (args) { + var me = this; + + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; + } + else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } + + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); + + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); } } + + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); + } + getArguments.push(viewOptions); + getArguments.push(data); + + return this._data && this._data.get.apply(this._data, getArguments); }; /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} - * @private + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); + DataView.prototype.getIds = function (options) { + var ids; + + if (this._data) { + var defaultFilter = this._options.filter; + var filter; + + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + } + } + else { + filter = options.filter; + } } else { - // create a new element and add it to the SVG - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - svgContainer.appendChild(element); + filter = defaultFilter; } + + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - JSONcontainer[elementType] = {used: [], redundant: []}; - svgContainer.appendChild(element); + ids = []; } - JSONcontainer[elementType].used.push(element); - return element; + + return ids; }; + /** + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet + */ + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; + } + return dataSet || null; + }; /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId * @private */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); + DataView.prototype._onEvent = function (event, params, senderId) { + var i, len, id, item, + ids = params && params.items, + data = this._data, + added = [], + updated = [], + removed = []; + + if (ids && data) { + switch (event) { + case 'add': + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } + } + + break; + + case 'update': + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + + if (item) { + if (this._ids[id]) { + updated.push(id); + } + else { + this._ids[id] = true; + added.push(id); + } + } + else { + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } + else { + // nothing interesting for me :-( + } + } + } + + break; + + case 'remove': + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } + } + + break; } - else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } - else { - DOMContainer.appendChild(element); - } + + if (added.length) { + this._trigger('add', {items: added}, senderId); } - } - else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = {used: [], redundant: []}; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); + if (updated.length) { + this._trigger('update', {items: updated}, senderId); } - else { - DOMContainer.appendChild(element); + if (removed.length) { + this._trigger('remove', {items: removed}, senderId); } } - JSONcontainer[elementType].used.push(element); - return element; }; + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; - - /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @returns {*} - */ - exports.drawPoint = function(x, y, group, JSONcontainer, svgContainer) { - var point; - if (group.options.drawPoints.style == 'circle') { - point = exports.getSVGElement('circle',JSONcontainer,svgContainer); - point.setAttributeNS(null, "cx", x); - point.setAttributeNS(null, "cy", y); - point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, "class", group.className + " point"); - } - else { - point = exports.getSVGElement('rect',JSONcontainer,svgContainer); - point.setAttributeNS(null, "x", x - 0.5*group.options.drawPoints.size); - point.setAttributeNS(null, "y", y - 0.5*group.options.drawPoints.size); - point.setAttributeNS(null, "width", group.options.drawPoints.size); - point.setAttributeNS(null, "height", group.options.drawPoints.size); - point.setAttributeNS(null, "class", group.className + " point"); - } - return point; - }; - - /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className - */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { - // if (height != 0) { - var rect = exports.getSVGElement('rect',JSONcontainer, svgContainer); - rect.setAttributeNS(null, "x", x - 0.5 * width); - rect.setAttributeNS(null, "y", y); - rect.setAttributeNS(null, "width", width); - rect.setAttributeNS(null, "height", height); - rect.setAttributeNS(null, "class", className); - // } - }; + module.exports = DataView; /***/ }, -/* 7 */ +/* 5 */ /***/ function(module, exports, __webpack_require__) { + var Emitter = __webpack_require__(49); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); var util = __webpack_require__(1); + var Point3d = __webpack_require__(9); + var Point2d = __webpack_require__(8); + var Camera = __webpack_require__(6); + var Filter = __webpack_require__(7); + var Slider = __webpack_require__(10); + var StepNumber = __webpack_require__(11); /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); + * @constructor Graph3d + * Graph3d displays data in 3d. * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats + * Graph3d is developed in javascript as a Google Visualization Chart. * - * @param {Array | DataTable} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object. 3) { + this.colFilter = 3; } } - else if (util.isDataTable(data)) { - // Google DataTable - var columns = this._getColumnNames(data); - for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { - var item = {}; - for (var col = 0, cols = columns.length; col < cols; col++) { - var field = columns[col]; - item[field] = data.getValue(row, col); - } + else if (this.style === Graph3d.STYLE.DOTCOLOR || + this.style === Graph3d.STYLE.DOTSIZE || + this.style === Graph3d.STYLE.BARCOLOR || + this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; - addOrUpdate(item); + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; } } - else if (data instanceof Object) { - // Single item - addOrUpdate(data); - } else { - throw new Error('Unknown dataType'); + throw 'Unknown style "' + this.style + '"'; } + }; - if (addedIds.length) { - this._trigger('add', {items: addedIds}, senderId); + Graph3d.prototype.getNumberOfRows = function(data) { + return data.length; + } + + + Graph3d.prototype.getNumberOfColumns = function(data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; + } } - if (updatedIds.length) { - this._trigger('update', {items: updatedIds}, senderId); + return counter; + } + + + Graph3d.prototype.getDistinctValues = function(data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); + } } + return distinctValues; + } - return addedIds.concat(updatedIds); + + Graph3d.prototype.getColumnRange = function(data,column) { + var minMax = {min:data[0][column],max:data[0][column]}; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { minMax.min = data[i][column]; } + if (minMax.max < data[i][column]) { minMax.max = data[i][column]; } + } + return minMax; }; /** - * Get a data item or multiple items. - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number | String) - * get(id: Number | String, options: Object) - * get(id: Number | String, options: Object, data: Array | DataTable) - * - * get(ids: Number[] | String[]) - * get(ids: Number[] | String[], options: Object) - * get(ids: Number[] | String[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [returnType] Type of data to be - * returned. Can be 'DataTable' or 'Array' (default) - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * - * @throws Error + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number */ - DataSet.prototype.get = function (args) { + Graph3d.prototype._dataInitialize = function (rawData, style) { var me = this; - // parse the arguments - var id, ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number') { - // get(id [, options] [, data]) - id = arguments[0]; - options = arguments[1]; - data = arguments[2]; - } - else if (firstType == 'Array') { - // get(ids [, options] [, data]) - ids = arguments[0]; - options = arguments[1]; - data = arguments[2]; - } - else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off('*', this._onChange); } - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ["DataTable", "Array", "Object"]; - returnType = allowedValues.indexOf(options.returnType) == -1 ? "Array" : options.returnType; + if (rawData === undefined) + return; - if (data && (returnType != util.getType(data))) { - throw new Error('Type of parameter "data" (' + util.getType(data) + ') ' + - 'does not correspond with specified options.type (' + options.type + ')'); - } - if (returnType == 'DataTable' && !util.isDataTable(data)) { - throw new Error('Parameter "data" must be a DataTable ' + - 'when options.type is "DataTable"'); - } + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); } - else if (data) { - returnType = (util.getType(data) == 'DataTable') ? 'DataTable' : 'Array'; + + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); } else { - returnType = 'Array'; + throw new Error('Array, DataSet, or DataView expected'); } - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], item, itemId, i, len; + if (data.length == 0) + return; - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; - } - } - else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } - } - } - else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); - } - } - } - } + this.dataSet = rawData; + this.dataTable = data; - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); - } + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on('*', this._onChange); - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); - } - else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange + + // determine the location of x,y,z,value,filter columns + this.colX = 'x'; + this.colY = 'y'; + this.colZ = 'z'; + this.colValue = 'style'; + this.colFilter = 'filter'; + + + + // check if a filter column is provided + if (data[0].hasOwnProperty('filter')) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function() {me.redraw();}); } } - // return the results - if (returnType == 'DataTable') { - var columns = this._getColumnNames(data); - if (id != undefined) { - // append a single item to the data table - me._appendRow(data, columns, item); - } - else { - // copy the items to the provided data table - for (i = 0; i < items.length; i++) { - me._appendRow(data, columns, items[i]); - } + + var withBars = this.style == Graph3d.STYLE.BAR || + this.style == Graph3d.STYLE.BARCOLOR || + this.style == Graph3d.STYLE.BARSIZE; + + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; } - return data; - } - else if (returnType == "Object") { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; + else { + var dataX = this.getDistinctValues(data,this.colX); + this.xBarWidth = (dataX[1] - dataX[0]) || 1; } - return result; - } - else { - // return an array - if (id != undefined) { - // a single item - return item; + + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; } else { - // multiple items - if (data) { - // copy the items to the provided array - for (i = 0, len = items.length; i < len; i++) { - data.push(items[i]); - } - return data; - } - else { - // just return our array - return items; - } + var dataY = this.getDistinctValues(data,this.colY); + this.yBarWidth = (dataY[1] - dataY[0]) || 1; } } + + // calculate minimums and maximums + var xRange = this.getColumnRange(data,this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = (this.defaultXMin !== undefined) ? this.defaultXMin : xRange.min; + this.xMax = (this.defaultXMax !== undefined) ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = (this.defaultXStep !== undefined) ? this.defaultXStep : (this.xMax-this.xMin)/5; + + var yRange = this.getColumnRange(data,this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = (this.defaultYMin !== undefined) ? this.defaultYMin : yRange.min; + this.yMax = (this.defaultYMax !== undefined) ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = (this.defaultYStep !== undefined) ? this.defaultYStep : (this.yMax-this.yMin)/5; + + var zRange = this.getColumnRange(data,this.colZ); + this.zMin = (this.defaultZMin !== undefined) ? this.defaultZMin : zRange.min; + this.zMax = (this.defaultZMax !== undefined) ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = (this.defaultZStep !== undefined) ? this.defaultZStep : (this.zMax-this.zMin)/5; + + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data,this.colValue); + this.valueMin = (this.defaultValueMin !== undefined) ? this.defaultValueMin : valueRange.min; + this.valueMax = (this.defaultValueMax !== undefined) ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + } + + // set the scale dependent on the ranges. + this._setScale(); }; + + /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); - } - } + var dataPoints = []; + + if (this.style === Graph3d.STYLE.GRID || + this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions + + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + + if (dataX.indexOf(x) === -1) { + dataX.push(x); } + if (dataY.indexOf(y) === -1) { + dataY.push(y); + } + } - this._sort(items, order); + function sortNumber(a, b) { + return a - b; + } + dataX.sort(sortNumber); + dataY.sort(sortNumber); - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; + + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); + + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; } + + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; + + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); + + dataMatrix[xIndex][yIndex] = obj; + + dataPoints.push(obj); } - else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); - } + + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = (x < dataMatrix.length-1) ? dataMatrix[x+1][y] : undefined; + dataMatrix[x][y].pointTop = (y < dataMatrix[x].length-1) ? dataMatrix[x][y+1] : undefined; + dataMatrix[x][y].pointCross = + (x < dataMatrix.length-1 && y < dataMatrix[x].length-1) ? + dataMatrix[x+1][y+1] : + undefined; } } } } - else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); - } + else { // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; + + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; } - this._sort(items, order); + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } - else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); - } - } + dataPoints.push(obj); } } - return ids; + return dataPoints; + }; + + /** + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + */ + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } + + this.frame = document.createElement('div'); + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; + + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement( 'canvas' ); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement( 'DIV' ); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold' ; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } + + this.frame.filter = document.createElement( 'div' ); + this.frame.filter.style.position = 'absolute'; + this.frame.filter.style.bottom = '0px'; + this.frame.filter.style.left = '0px'; + this.frame.filter.style.width = '100%'; + this.frame.appendChild(this.frame.filter); + + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function (event) {me._onMouseDown(event);}; + var ontouchstart = function (event) {me._onTouchStart(event);}; + var onmousewheel = function (event) {me._onWheel(event);}; + var ontooltip = function (event) {me._onTooltip(event);}; + // TODO: these events are never cleaned up... can give a 'memory leakage' + + util.addEventListener(this.frame.canvas, 'keydown', onkeydown); + util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); + util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); + util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); + util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); + + // add the new graph to the container element + this.containerElement.appendChild(this.frame); }; + /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') */ - DataSet.prototype.getDataSet = function () { - return this; + Graph3d.prototype.setSize = function(width, height) { + this.frame.style.width = width; + this.frame.style.height = height; + + this._resizeCanvas(); }; /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. + * Resize the canvas to the current size of the frame */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; + Graph3d.prototype._resizeCanvas = function() { + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); - } - } - else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); - } - } - } - } + // adjust with for margin + this.frame.filter.style.width = (this.frame.canvas.clientWidth - 2 * 10) + 'px'; }; /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems + * Start animation */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; - - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); - } - } - } - - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); - } + Graph3d.prototype.animationStart = function() { + if (!this.frame.filter || !this.frame.filter.slider) + throw 'No animation available'; - return mappedItems; + this.frame.filter.slider.play(); }; + /** - * Filter the fields of an item - * @param {Object} item - * @param {String[]} fields Field names - * @return {Object} filteredItem - * @private + * Stop animation */ - DataSet.prototype._filterFields = function (item, fields) { - var filteredItem = {}; - - for (var field in item) { - if (item.hasOwnProperty(field) && (fields.indexOf(field) != -1)) { - filteredItem[field] = item[field]; - } - } + Graph3d.prototype.animationStop = function() { + if (!this.frame.filter || !this.frame.filter.slider) return; - return filteredItem; + this.frame.filter.slider.stop(); }; + /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return (av > bv) ? 1 : ((av < bv) ? -1 : 0); - }); - } - else if (typeof order === 'function') { - // order by sort function - items.sort(order); + Graph3d.prototype._resizeCenter = function() { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length-1) === '%') { + this.xcenter = + parseFloat(this.defaultXCenter) / 100 * + this.frame.canvas.clientWidth; } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' else { - throw new TypeError('Order must be a function or a string'); + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px } - }; - - /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds - */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, len, removedId; - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } - } + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length-1) === '%') { + this.ycenter = + parseFloat(this.defaultYCenter) / 100 * + (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); } else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); - } - } - - if (removedIds.length) { - this._trigger('remove', {items: removedIds}, senderId); + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px } - - return removedIds; }; /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id - * @private + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - return id; - } + Graph3d.prototype.setCameraPosition = function(pos) { + if (pos === undefined) { + return; } - else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - return itemId; - } + + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); } - return null; - }; - /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items - */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); + } - this._data = {}; + this.redraw(); + }; - this._trigger('remove', {items: ids}, senderId); - return ids; + /** + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance + */ + Graph3d.prototype.getCameraPosition = function() { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; }; /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items + * Load data into the 3D Graph */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; + Graph3d.prototype._readData = function(data) { + // read the data + this._dataInitialize(data, this.style); - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; - } - } + + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); + } + else { + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); } - return max; + // draw the filter + this._redrawFilter(); }; /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } - } + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); } - - return min; }; /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. + * Update the options. Options will be merged with current options + * @param {Object} options */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; - } - } - if (!exists && (value !== undefined)) { - values[count] = value; - count++; - } - } - } + this.animationStop(); - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); - } - } + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; - return values; - }; + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error('Cannot add item: item with id ' + id + ' already exists'); + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; + } } - } - else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; - } + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } - } - this._data[id] = d; + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined)this.animationAutoStart = options.animationAutoStart; - return id; - }; + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; - /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item - * @private - */ - DataSet.prototype._getItem = function (id, types) { - var field, value; + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); - } + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); } - } - else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; - } + else { + this.camera.setArmRotation(1.0, 0.5); + this.camera.setArmLength(1.7); } } - return converted; - }; - /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error('Cannot update item: no item with id ' + id + ' found'); - } + this._setBackgroundColor(options && options.backgroundColor); - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } - } + this.setSize(this.width, this.height); - return id; - }; + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); + } - /** - * Get an array with the column names of a Google DataTable - * @param {DataTable} dataTable - * @return {String[]} columnNames - * @private - */ - DataSet.prototype._getColumnNames = function (dataTable) { - var columns = []; - for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { - columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); } - return columns; }; /** - * Append an item as a row to the dataTable - * @param dataTable - * @param columns - * @param item - * @private + * Redraw the Graph. */ - DataSet.prototype._appendRow = function (dataTable, columns, item) { - var row = dataTable.addRow(); - - for (var col = 0, cols = columns.length; col < cols; col++) { - var field = columns[col]; - dataTable.setValue(row, col, item[field]); + Graph3d.prototype.redraw = function() { + if (this.dataPoints === undefined) { + throw 'Error: graph data not initialized'; } - }; - - module.exports = DataSet; + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); -/***/ }, -/* 8 */ -/***/ function(module, exports, __webpack_require__) { + if (this.style === Graph3d.STYLE.GRID || + this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } + else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } + else if (this.style === Graph3d.STYLE.BAR || + this.style === Graph3d.STYLE.BARCOLOR || + this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); + } + else { + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); + } - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); + this._redrawInfo(); + this._redrawLegend(); + }; /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get - * - * @constructor DataView + * Clear the canvas before redrawing */ - function DataView (data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this._options = options || {}; - this._fieldId = 'id'; // name of the field containing id - this._subscribers = {}; // event subscribers - - var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; + Graph3d.prototype._redrawClear = function() { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - this.setData(data); - } + ctx.clearRect(0, 0, canvas.width, canvas.height); + }; - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly /** - * Set a data source for the view - * @param {DataSet | DataView} data + * Redraw the legend showing the colors */ - DataView.prototype.setData = function (data) { - var ids, i, len; + Graph3d.prototype._redrawLegend = function() { + var y; - if (this._data) { - // unsubscribe from current dataset - if (this._data.unsubscribe) { - this._data.unsubscribe('*', this.listener); - } + if (this.style === Graph3d.STYLE.DOTCOLOR || + this.style === Graph3d.STYLE.DOTSIZE) { - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } + var dotSize = this.frame.clientWidth * 0.02; + + var widthMin, widthMax; + if (this.style === Graph3d.STYLE.DOTSIZE) { + widthMin = dotSize / 2; // px + widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function } - this._ids = {}; - this._trigger('remove', {items: ids}); + else { + widthMin = 20; // px + widthMax = 20; // px + } + + var height = Math.max(this.frame.clientHeight * 0.25, 100); + var top = this.margin; + var right = this.frame.clientWidth - this.margin; + var left = right - widthMax; + var bottom = top + height; } - this._data = data; + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + ctx.lineWidth = 1; + ctx.font = '14px arial'; // TODO: put in options - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || - (this._data && this._data.options && this._data.options.fieldId) || - 'id'; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // draw the color bar + var ymin = 0; + var ymax = height; // Todo: make height customizable + for (y = ymin; y < ymax; y++) { + var f = (y - ymin) / (ymax - ymin); - // trigger an add of all added items - ids = this._data.getIds({filter: this._options && this._options.filter}); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; - } - this._trigger('add', {items: ids}); + //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function + var hue = f * 240; + var color = this._hsv2rgb(hue, 1, 1); - // subscribe to new dataset - if (this._data.on) { - this._data.on('*', this.listener); + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(left, top + y); + ctx.lineTo(right, top + y); + ctx.stroke(); } - } - }; - - /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args - */ - DataView.prototype.get = function (args) { - var me = this; - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } - else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; + ctx.strokeStyle = this.colorAxis; + ctx.strokeRect(left, top, widthMax, height); } - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); + if (this.style === Graph3d.STYLE.DOTSIZE) { + // draw border around color bar + ctx.strokeStyle = this.colorAxis; + ctx.fillStyle = this.colorDot; + ctx.beginPath(); + ctx.moveTo(left, top); + ctx.lineTo(right, top); + ctx.lineTo(right - widthMax + widthMin, bottom); + ctx.lineTo(left, bottom); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); + if (this.style === Graph3d.STYLE.DOTCOLOR || + this.style === Graph3d.STYLE.DOTSIZE) { + // print values along the color bar + var gridLineLen = 5; // px + var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax-this.valueMin)/5, true); + step.start(); + if (step.getCurrent() < this.valueMin) { + step.next(); } - } + while (!step.end()) { + y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); - } - getArguments.push(viewOptions); - getArguments.push(data); + ctx.beginPath(); + ctx.moveTo(left - gridLineLen, y); + ctx.lineTo(left, y); + ctx.stroke(); - return this._data && this._data.get.apply(this._data, getArguments); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); + + step.next(); + } + + ctx.textAlign = 'right'; + ctx.textBaseline = 'top'; + var label = this.legendLabel; + ctx.fillText(label, right, bottom + this.margin); + } }; /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * Redraw the filter */ - DataView.prototype.getIds = function (options) { - var ids; + Graph3d.prototype._redrawFilter = function() { + this.frame.filter.innerHTML = ''; - if (this._data) { - var defaultFilter = this._options.filter; - var filter; + if (this.dataFilter) { + var options = { + 'visible': this.showAnimationControls + }; + var slider = new Slider(this.frame.filter, options); + this.frame.filter.slider = slider; - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - } - } - else { - filter = options.filter; - } - } - else { - filter = defaultFilter; - } + // TODO: css here is not nice here... + this.frame.filter.style.padding = '10px'; + //this.frame.filter.style.backgroundColor = '#EFEFEF'; - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); + slider.setValues(this.dataFilter.values); + slider.setPlayInterval(this.animationInterval); + + // create an event handler + var me = this; + var onchange = function () { + var index = slider.getIndex(); + + me.dataFilter.selectValue(index); + me.dataPoints = me.dataFilter._getDataPoints(); + + me.redraw(); + }; + slider.setOnChangeCallback(onchange); } else { - ids = []; + this.frame.filter.slider = undefined; } + }; - return ids; + /** + * Redraw the slider + */ + Graph3d.prototype._redrawSlider = function() { + if ( this.frame.filter.slider !== undefined) { + this.frame.filter.slider.redraw(); + } }; + /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet + * Redraw common information */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; + Graph3d.prototype._redrawInfo = function() { + if (this.dataFilter) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + + ctx.font = '14px arial'; // TODO: put in options + ctx.lineStyle = 'gray'; + ctx.fillStyle = 'gray'; + ctx.textAlign = 'left'; + ctx.textBaseline = 'top'; + + var x = this.margin; + var y = this.margin; + ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); } - return dataSet || null; }; + /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId - * @private + * Redraw the axis */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, len, id, item, - ids = params && params.items, - data = this._data, - added = [], - updated = [], - removed = []; + Graph3d.prototype._redrawAxis = function() { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + from, to, step, prettyStep, + text, xText, yText, zText, + offset, xOffset, yOffset, + xMin2d, xMax2d; - if (ids && data) { - switch (event) { - case 'add': - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } + // TODO: get the actual rendered style of the containerElement + //ctx.font = this.containerElement.style.font; + ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - break; + // calculate the length for the short grid lines + var gridLenX = 0.025 / this.scale.x; + var gridLenY = 0.025 / this.scale.y; + var textMargin = 5 / this.camera.getArmLength(); // px + var armAngle = this.camera.getArmRotation().horizontal; - case 'update': - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); + // draw x-grid lines + ctx.lineWidth = 1; + prettyStep = (this.defaultXStep === undefined); + step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); + step.start(); + if (step.getCurrent() < this.xMin) { + step.next(); + } + while (!step.end()) { + var x = step.getCurrent(); - if (item) { - if (this._ids[id]) { - updated.push(id); - } - else { - this._ids[id] = true; - added.push(id); - } - } - else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - else { - // nothing interesting for me :-( - } - } - } + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } + else { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMin+gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - break; + from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax-gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } - case 'remove': - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - } + yText = (Math.cos(armAngle) > 0) ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } + else if (Math.sin(armAngle * 2) < 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } + else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); - break; + step.next(); + } + + // draw y-grid lines + ctx.lineWidth = 1; + prettyStep = (this.defaultYStep === undefined); + step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); + step.start(); + if (step.getCurrent() < this.yMin) { + step.next(); + } + while (!step.end()) { + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } + else { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin+gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + + from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax-gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); } - if (added.length) { - this._trigger('add', {items: added}, senderId); + xText = (Math.sin(armAngle ) > 0) ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; } - if (updated.length) { - this._trigger('update', {items: updated}, senderId); + else if (Math.sin(armAngle * 2) > 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; } - if (removed.length) { - this._trigger('remove', {items: removed}, senderId); + else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } - } - }; - - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; - - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; - - module.exports = DataView; - -/***/ }, -/* 9 */ -/***/ function(module, exports, __webpack_require__) { - - var Emitter = __webpack_require__(10); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var util = __webpack_require__(1); - var Point3d = __webpack_require__(11); - var Point2d = __webpack_require__(12); - var Camera = __webpack_require__(13); - var Filter = __webpack_require__(14); - var Slider = __webpack_require__(15); - var StepNumber = __webpack_require__(16); + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); - /** - * @constructor Graph3d - * Graph3d displays data in 3d. - * - * Graph3d is developed in javascript as a Google Visualization Chart. - * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] - */ - function Graph3d(container, data, options) { - if (!(this instanceof Graph3d)) { - throw new SyntaxError('Constructor must be called with the new operator'); + step.next(); } - // create variables and set default values - this.containerElement = container; - this.width = '400px'; - this.height = '400px'; - this.margin = 10; // px - this.defaultXCenter = '55%'; - this.defaultYCenter = '50%'; + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = (this.defaultZStep === undefined); + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); + } + xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; + yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - this.xLabel = 'x'; - this.yLabel = 'y'; - this.zLabel = 'z'; - this.filterLabel = 'time'; - this.legendLabel = 'value'; + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent() + ' ', from.x - 5, from.y); - this.style = Graph3d.STYLE.DOT; - this.showPerspective = true; - this.showGrid = true; - this.keepAspectRatio = true; - this.showShadow = false; - this.showGrayBottom = false; // TODO: this does not work correctly - this.showTooltip = false; - this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + step.next(); + } + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - this.animationInterval = 1000; // milliseconds - this.animationPreload = false; + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); - this.camera = new Camera(); - this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - this.dataTable = null; // The original data table - this.dataPoints = null; // The table with point objects + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = (Math.cos(armAngle) > 0) ? this.yMin - yOffset: this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } + else if (Math.sin(armAngle * 2) < 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } + else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); + } - // the column indexes - this.colX = undefined; - this.colY = undefined; - this.colZ = undefined; - this.colValue = undefined; - this.colFilter = undefined; + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = (Math.sin(armAngle ) > 0) ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } + else if (Math.sin(armAngle * 2) > 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } + else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); + } - this.xMin = 0; - this.xStep = undefined; // auto by default - this.xMax = 1; - this.yMin = 0; - this.yStep = undefined; // auto by default - this.yMax = 1; - this.zMin = 0; - this.zStep = undefined; // auto by default - this.zMax = 1; - this.valueMin = 0; - this.valueMax = 1; - this.xBarWidth = 1; - this.yBarWidth = 1; - // TODO: customize axis range + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; + yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); + } + }; - // constants - this.colorAxis = '#4D4D4D'; - this.colorGrid = '#D3D3D3'; - this.colorDot = '#7DC1FF'; - this.colorDotBorder = '#3267D2'; + /** + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 + */ + Graph3d.prototype._hsv2rgb = function(H, S, V) { + var R, G, B, C, Hi, X; - // create a frame and canvas - this.create(); + C = V * S; + Hi = Math.floor(H/60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(((H/60) % 2) - 1)); - // apply options (also when undefined) - this.setOptions(options); + switch (Hi) { + case 0: R = C; G = X; B = 0; break; + case 1: R = X; G = C; B = 0; break; + case 2: R = 0; G = C; B = X; break; + case 3: R = 0; G = X; B = C; break; + case 4: R = X; G = 0; B = C; break; + case 5: R = C; G = 0; B = X; break; - // apply data - if (data) { - this.setData(data); + default: R = 0; G = 0; B = 0; break; } - } - // Extend Graph3d with an Emitter mixin - Emitter(Graph3d.prototype); + return 'RGB(' + parseInt(R*255) + ',' + parseInt(G*255) + ',' + parseInt(B*255) + ')'; + }; + /** - * Calculate the scaling values, dependent on the range in x, y, and z direction + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' */ - Graph3d.prototype._setScale = function() { - this.scale = new Point3d(1 / (this.xMax - this.xMin), - 1 / (this.yMax - this.yMin), - 1 / (this.zMax - this.zMin)); + Graph3d.prototype._redrawDataGrid = function() { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, right, top, cross, + i, + topSideVisible, fillStyle, strokeStyle, lineWidth, + h, s, v, zAvg; - // keep aspect ration between x and y scale if desired - if (this.keepAspectRatio) { - if (this.scale.x < this.scale.y) { - //noinspection JSSuspiciousNameCombination - this.scale.y = this.scale.x; - } - else { - //noinspection JSSuspiciousNameCombination - this.scale.x = this.scale.y; - } - } - // scale the vertical axis - this.scale.z *= this.verticalRatio; - // TODO: can this be automated? verticalRatio? + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? - // determine scale for (optional) value - this.scale.value = 1 / (this.valueMax - this.valueMin); + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - // position the camera arm - var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; - var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; - var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; - this.camera.setArmLocation(xCenter, yCenter, zCenter); - }; + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - /** - * Convert a 3D location to a 2D location on screen - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convert3Dto2D = function(point3d) { - var translation = this._convertPointToTranslation(point3d); - return this._convertTranslationToScreen(translation); - }; + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - /** - * Convert a 3D location its translation seen from the camera - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - */ - Graph3d.prototype._convertPointToTranslation = function(point3d) { - var ax = point3d.x * this.scale.x, - ay = point3d.y * this.scale.y, - az = point3d.z * this.scale.z, + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; - cx = this.camera.getCameraLocation().x, - cy = this.camera.getCameraLocation().y, - cz = this.camera.getCameraLocation().z, + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - // calculate angles - sinTx = Math.sin(this.camera.getCameraRotation().x), - cosTx = Math.cos(this.camera.getCameraRotation().x), - sinTy = Math.sin(this.camera.getCameraRotation().y), - cosTy = Math.cos(this.camera.getCameraRotation().y), - sinTz = Math.sin(this.camera.getCameraRotation().z), - cosTz = Math.cos(this.camera.getCameraRotation().z), + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) - // calculate translation - dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), - dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax-cx)), - dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax-cx)); + topSideVisible = (crossproduct.z > 0); + } + else { + topSideVisible = true; + } - return new Point3d(dx, dy, dz); - }; + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation - /** - * Convert a translation point to a point on the screen - * @param {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convertTranslationToScreen = function(translation) { - var ex = this.eye.x, - ey = this.eye.y, - ez = this.eye.z, - dx = translation.x, - dy = translation.y, - dz = translation.z; + if (this.showShadow) { + v = Math.min(1 + (crossproduct.x / len) / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } + else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; + } + } + else { + fillStyle = 'gray'; + strokeStyle = this.colorAxis; + } + lineWidth = 0.5; - // calculate position on screen from translation - var bx; - var by; - if (this.showPerspective) { - bx = (dx - ex) * (ez / dz); - by = (dy - ey) * (ez / dz); - } - else { - bx = dx * -(ez / this.camera.getArmLength()); - by = dy * -(ez / this.camera.getArmLength()); + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } + } } + else { // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; - // shift and scale the point to the center of the screen - // use the width of the graph to scale both horizontally and vertically. - return new Point2d( - this.xcenter + bx * this.frame.canvas.clientWidth, - this.ycenter - by * this.frame.canvas.clientWidth); - }; - - /** - * Set the background styling for the graph - * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor - */ - Graph3d.prototype._setBackgroundColor = function(backgroundColor) { - var fill = 'white'; - var stroke = 'gray'; - var strokeWidth = 1; - - if (typeof(backgroundColor) === 'string') { - fill = backgroundColor; - stroke = 'none'; - strokeWidth = 0; - } - else if (typeof(backgroundColor) === 'object') { - if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; - if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; - if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; - } - else if (backgroundColor === undefined) { - // use use defaults - } - else { - throw 'Unsupported type of backgroundColor'; - } + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } + else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + } + } - this.frame.style.backgroundColor = fill; - this.frame.style.borderColor = stroke; - this.frame.style.borderWidth = strokeWidth + 'px'; - this.frame.style.borderStyle = 'solid'; - }; + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); + } - /// enumerate the available styles - Graph3d.STYLE = { - BAR: 0, - BARCOLOR: 1, - BARSIZE: 2, - DOT : 3, - DOTLINE : 4, - DOTCOLOR: 5, - DOTSIZE: 6, - GRID : 7, - LINE: 8, - SURFACE : 9 - }; + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - /** - * Retrieve the style index from given styleName - * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' - * @return {Number} styleNumber Enumeration value representing the style, or -1 - * when not found - */ - Graph3d.prototype._getStyleNumber = function(styleName) { - switch (styleName) { - case 'dot': return Graph3d.STYLE.DOT; - case 'dot-line': return Graph3d.STYLE.DOTLINE; - case 'dot-color': return Graph3d.STYLE.DOTCOLOR; - case 'dot-size': return Graph3d.STYLE.DOTSIZE; - case 'line': return Graph3d.STYLE.LINE; - case 'grid': return Graph3d.STYLE.GRID; - case 'surface': return Graph3d.STYLE.SURFACE; - case 'bar': return Graph3d.STYLE.BAR; - case 'bar-color': return Graph3d.STYLE.BARCOLOR; - case 'bar-size': return Graph3d.STYLE.BARSIZE; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); + } + } } - - return -1; }; + /** - * Determine the indexes of the data columns, based on the given style and data - * @param {DataSet} data - * @param {Number} style + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' */ - Graph3d.prototype._determineColumnIndexes = function(data, style) { - if (this.style === Graph3d.STYLE.DOT || - this.style === Graph3d.STYLE.DOTLINE || - this.style === Graph3d.STYLE.LINE || - this.style === Graph3d.STYLE.GRID || - this.style === Graph3d.STYLE.SURFACE || - this.style === Graph3d.STYLE.BAR) { - // 3 columns expected, and optionally a 4th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = undefined; + Graph3d.prototype._redrawDataDot = function() { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i; - if (data.getNumberOfColumns() > 3) { - this.colFilter = 3; - } - } - else if (this.style === Graph3d.STYLE.DOTCOLOR || - this.style === Graph3d.STYLE.DOTSIZE || - this.style === Graph3d.STYLE.BARCOLOR || - this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; - } - } - else { - throw 'Unknown style "' + this.style + '"'; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - }; - Graph3d.prototype.getNumberOfRows = function(data) { - return data.length; - } + // order the translated points by depth + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - Graph3d.prototype.getNumberOfColumns = function(data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); } - } - return counter; - } + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize/2 + 2*dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + } + else { + size = dotSize; + } - Graph3d.prototype.getDistinctValues = function(data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } + else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; } - } - return distinctValues; - } + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR ) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } + else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } + else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } - Graph3d.prototype.getColumnRange = function(data,column) { - var minMax = {min:data[0][column],max:data[0][column]}; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { minMax.min = data[i][column]; } - if (minMax.max < data[i][column]) { minMax.max = data[i][column]; } + // draw the circle + ctx.lineWidth = 1.0; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI*2, true); + ctx.fill(); + ctx.stroke(); } - return minMax; }; /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' */ - Graph3d.prototype._dataInitialize = function (rawData, style) { - var me = this; - - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off('*', this._onChange); - } + Graph3d.prototype._redrawDataBar = function() { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i, j, surface, corners; - if (rawData === undefined) - return; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); - } + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); - } - else { - throw new Error('Array, DataSet, or DataView expected'); + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - if (data.length == 0) - return; - - this.dataSet = rawData; - this.dataTable = data; - - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); + // order the translated points by depth + var sortDepth = function (a, b) { + return b.dist - a.dist; }; - this.dataSet.on('*', this._onChange); - - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange - - // determine the location of x,y,z,value,filter columns - this.colX = 'x'; - this.colY = 'y'; - this.colZ = 'z'; - this.colValue = 'style'; - this.colFilter = 'filter'; + this.dataPoints.sort(sortDepth); + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR ) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } + else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } + else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } - // check if a filter column is provided - if (data[0].hasOwnProperty('filter')) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function() {me.redraw();}); + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = (this.xBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = (this.yBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); } - } + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [ + {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z)}, + {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z)}, + {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z)}, + {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z)} + ]; + var bottom = [ + {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin)}, + {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin)}, + {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin)}, + {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin)} + ]; - var withBars = this.style == Graph3d.STYLE.BAR || - this.style == Graph3d.STYLE.BARCOLOR || - this.style == Graph3d.STYLE.BARSIZE; + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } - else { - var dataX = this.getDistinctValues(data,this.colX); - this.xBarWidth = (dataX[1] - dataX[0]) || 1; - } + // create five sides, calculate both corner points and center points + var surfaces = [ + {corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point)}, + {corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point)}, + {corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point)}, + {corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point)}, + {corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point)} + ]; + point.surfaces = surfaces; - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } - else { - var dataY = this.getDistinctValues(data,this.colY); - this.yBarWidth = (dataY[1] - dataY[0]) || 1; + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) } - } - // calculate minimums and maximums - var xRange = this.getColumnRange(data,this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; - } - this.xMin = (this.defaultXMin !== undefined) ? this.defaultXMin : xRange.min; - this.xMax = (this.defaultXMax !== undefined) ? this.defaultXMax : xRange.max; - if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; - this.xStep = (this.defaultXStep !== undefined) ? this.defaultXStep : (this.xMax-this.xMin)/5; + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; - var yRange = this.getColumnRange(data,this.colY); - if (withBars) { - yRange.min -= this.yBarWidth / 2; - yRange.max += this.yBarWidth / 2; - } - this.yMin = (this.defaultYMin !== undefined) ? this.defaultYMin : yRange.min; - this.yMax = (this.defaultYMax !== undefined) ? this.defaultYMax : yRange.max; - if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; - this.yStep = (this.defaultYStep !== undefined) ? this.defaultYStep : (this.yMax-this.yMin)/5; + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; - var zRange = this.getColumnRange(data,this.colZ); - this.zMin = (this.defaultZMin !== undefined) ? this.defaultZMin : zRange.min; - this.zMax = (this.defaultZMax !== undefined) ? this.defaultZMax : zRange.max; - if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; - this.zStep = (this.defaultZStep !== undefined) ? this.defaultZStep : (this.zMax-this.zMin)/5; + // both are equal + return 0; + }); - if (this.colValue !== undefined) { - var valueRange = this.getColumnRange(data,this.colValue); - this.valueMin = (this.defaultValueMin !== undefined) ? this.defaultValueMin : valueRange.min; - this.valueMax = (this.defaultValueMax !== undefined) ? this.defaultValueMax : valueRange.max; - if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); + } } - - // set the scale dependent on the ranges. - this._setScale(); }; - /** - * Filter the data based on the current filter - * @param {Array} data - * @return {Array} dataPoints Array with point objects which can be drawn on screen + * Draw a line through all datapoints. + * This function can be used when the style is 'line' */ - Graph3d.prototype._getDataPoints = function (data) { - // TODO: store the created matrix dataPoints in the filters instead of reloading each time - var x, y, i, z, obj, point; - - var dataPoints = []; - - if (this.style === Graph3d.STYLE.GRID || - this.style === Graph3d.STYLE.SURFACE) { - // copy all values from the google data table to a matrix - // the provided values are supposed to form a grid of (x,y) positions - - // create two lists with all present x and y values - var dataX = []; - var dataY = []; - for (i = 0; i < this.getNumberOfRows(data); i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - - if (dataX.indexOf(x) === -1) { - dataX.push(x); - } - if (dataY.indexOf(y) === -1) { - dataY.push(y); - } - } + Graph3d.prototype._redrawDataLine = function() { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, i; - function sortNumber(a, b) { - return a - b; - } - dataX.sort(sortNumber); - dataY.sort(sortNumber); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? - // create a grid, a 2d matrix, with all values. - var dataMatrix = []; // temporary data matrix - for (i = 0; i < data.length; i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - z = data[i][this.colZ] || 0; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer - var yIndex = dataY.indexOf(y); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + } - if (dataMatrix[xIndex] === undefined) { - dataMatrix[xIndex] = []; - } + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; - var point3d = new Point3d(); - point3d.x = x; - point3d.y = y; - point3d.z = z; + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = 'blue'; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + } - obj = {}; - obj.point = point3d; - obj.trans = undefined; - obj.screen = undefined; - obj.bottom = new Point3d(x, y, this.zMin); + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); + } - dataMatrix[xIndex][yIndex] = obj; + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); + } + }; - dataPoints.push(obj); - } + /** + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) + */ + Graph3d.prototype._onMouseDown = function(event) { + event = event || window.event; - // fill in the pointers to the neighbors. - for (x = 0; x < dataMatrix.length; x++) { - for (y = 0; y < dataMatrix[x].length; y++) { - if (dataMatrix[x][y]) { - dataMatrix[x][y].pointRight = (x < dataMatrix.length-1) ? dataMatrix[x+1][y] : undefined; - dataMatrix[x][y].pointTop = (y < dataMatrix[x].length-1) ? dataMatrix[x][y+1] : undefined; - dataMatrix[x][y].pointCross = - (x < dataMatrix.length-1 && y < dataMatrix[x].length-1) ? - dataMatrix[x+1][y+1] : - undefined; - } - } - } + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); } - else { // 'dot', 'dot-line', etc. - // copy all values from the google data table to a list with Point3d objects - for (i = 0; i < data.length; i++) { - point = new Point3d(); - point.x = data[i][this.colX] || 0; - point.y = data[i][this.colY] || 0; - point.z = data[i][this.colZ] || 0; - if (this.colValue !== undefined) { - point.value = data[i][this.colValue] || 0; - } + // only react on left mouse button down + this.leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); + if (!this.leftButtonDown && !this.touchDown) return; + + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); - obj = {}; - obj.point = point; - obj.bottom = new Point3d(point.x, point.y, this.zMin); - obj.trans = undefined; - obj.screen = undefined; + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); - dataPoints.push(obj); - } - } + this.frame.style.cursor = 'move'; - return dataPoints; + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) {me._onMouseMove(event);}; + this.onmouseup = function (event) {me._onMouseUp(event);}; + util.addEventListener(document, 'mousemove', me.onmousemove); + util.addEventListener(document, 'mouseup', me.onmouseup); + util.preventDefault(event); }; + /** - * Create the main frame for the Graph3d. - * This function is executed once when a Graph3d object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event */ - Graph3d.prototype.create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - this.frame = document.createElement('div'); - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - // create the graph canvas (HTML canvas element) - this.frame.canvas = document.createElement( 'canvas' ); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - //if (!this.frame.canvas.getContext) { - { - var noCanvas = document.createElement( 'DIV' ); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold' ; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; + + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round((horizontalNew / Math.PI)) * Math.PI - 0.001; + } + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round((horizontalNew/ Math.PI - 0.5)) + 0.5) * Math.PI - 0.001; } - this.frame.filter = document.createElement( 'div' ); - this.frame.filter.style.position = 'absolute'; - this.frame.filter.style.bottom = '0px'; - this.frame.filter.style.left = '0px'; - this.frame.filter.style.width = '100%'; - this.frame.appendChild(this.frame.filter); + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round((verticalNew / Math.PI)) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round((verticalNew/ Math.PI - 0.5)) + 0.5) * Math.PI; + } - // add event listeners to handle moving and zooming the contents - var me = this; - var onmousedown = function (event) {me._onMouseDown(event);}; - var ontouchstart = function (event) {me._onTouchStart(event);}; - var onmousewheel = function (event) {me._onWheel(event);}; - var ontooltip = function (event) {me._onTooltip(event);}; - // TODO: these events are never cleaned up... can give a 'memory leakage' + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); - util.addEventListener(this.frame.canvas, 'keydown', onkeydown); - util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); - util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); - util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); - util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); - // add the new graph to the container element - this.containerElement.appendChild(this.frame); + util.preventDefault(event); }; /** - * Set a new size for the graph - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event */ - Graph3d.prototype.setSize = function(width, height) { - this.frame.style.width = width; - this.frame.style.height = height; + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + this.leftButtonDown = false; - this._resizeCanvas(); + // remove event listeners here + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); }; /** - * Resize the canvas to the current size of the frame + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event */ - Graph3d.prototype._resizeCanvas = function() { - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var mouseX = getMouseX(event) - util.getAbsoluteLeft(this.frame); + var mouseY = getMouseY(event) - util.getAbsoluteTop(this.frame); - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; + if (!this.showTooltip) { + return; + } - // adjust with for margin - this.frame.filter.style.width = (this.frame.canvas.clientWidth - 2 * 10) + 'px'; + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); + } + + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } + + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); + } + else { + this._hideTooltip(); + } + } + } + else { + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; + + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); + } }; /** - * Start animation + * Event handler for touchstart event on mobile devices */ - Graph3d.prototype.animationStart = function() { - if (!this.frame.filter || !this.frame.filter.slider) - throw 'No animation available'; + Graph3d.prototype._onTouchStart = function(event) { + this.touchDown = true; - this.frame.filter.slider.play(); - }; + var me = this; + this.ontouchmove = function (event) {me._onTouchMove(event);}; + this.ontouchend = function (event) {me._onTouchEnd(event);}; + util.addEventListener(document, 'touchmove', me.ontouchmove); + util.addEventListener(document, 'touchend', me.ontouchend); + this._onMouseDown(event); + }; /** - * Stop animation + * Event handler for touchmove event on mobile devices */ - Graph3d.prototype.animationStop = function() { - if (!this.frame.filter || !this.frame.filter.slider) return; - - this.frame.filter.slider.stop(); + Graph3d.prototype._onTouchMove = function(event) { + this._onMouseMove(event); }; - /** - * Resize the center position based on the current values in this.defaultXCenter - * and this.defaultYCenter (which are strings with a percentage or a value - * in pixels). The center positions are the variables this.xCenter - * and this.yCenter + * Event handler for touchend event on mobile devices */ - Graph3d.prototype._resizeCenter = function() { - // calculate the horizontal center position - if (this.defaultXCenter.charAt(this.defaultXCenter.length-1) === '%') { - this.xcenter = - parseFloat(this.defaultXCenter) / 100 * - this.frame.canvas.clientWidth; - } - else { - this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px - } + Graph3d.prototype._onTouchEnd = function(event) { + this.touchDown = false; - // calculate the vertical center position - if (this.defaultYCenter.charAt(this.defaultYCenter.length-1) === '%') { - this.ycenter = - parseFloat(this.defaultYCenter) / 100 * - (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); - } - else { - this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px - } + util.removeEventListener(document, 'touchmove', this.ontouchmove); + util.removeEventListener(document, 'touchend', this.ontouchend); + + this._onMouseUp(event); }; + /** - * Set the rotation and distance of the camera - * @param {Object} pos An object with the camera position. The object - * contains three parameters: - * - horizontal {Number} - * The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * - vertical {Number} - * The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - * - distance {Number} - * The (normalized) distance of the camera to the - * center of the graph, a value between 0.71 and 5.0. - * Optional, can be left undefined. - */ - Graph3d.prototype.setCameraPosition = function(pos) { - if (pos === undefined) { - return; - } + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event + */ + Graph3d.prototype._onWheel = function(event) { + if (!event) /* For IE. */ + event = window.event; - if (pos.horizontal !== undefined && pos.vertical !== undefined) { - this.camera.setArmRotation(pos.horizontal, pos.vertical); + // retrieve delta + var delta = 0; + if (event.wheelDelta) { /* IE/Opera. */ + delta = event.wheelDelta/120; + } else if (event.detail) { /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail/3; } - if (pos.distance !== undefined) { - this.camera.setArmLength(pos.distance); + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); + + this.camera.setArmLength(newLength); + this.redraw(); + + this._hideTooltip(); } - this.redraw(); - }; + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); + }; /** - * Retrieve the current camera rotation - * @return {object} An object with parameters horizontal, vertical, and - * distance + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle + * @private */ - Graph3d.prototype.getCameraPosition = function() { - var pos = this.camera.getArmRotation(); - pos.distance = this.camera.getArmLength(); - return pos; + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; + + function sign (x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; + } + + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && + (bs == 0 || cs == 0 || bs == cs) && + (as == 0 || cs == 0 || as == cs); }; /** - * Load data into the 3D Graph + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point + * @private */ - Graph3d.prototype._readData = function(data) { - // read the data - this._dataInitialize(data, this.style); - + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - if (this.dataFilter) { - // apply filtering - this.dataPoints = this.dataFilter._getDataPoints(); + if (this.style === Graph3d.STYLE.BAR || + this.style === Graph3d.STYLE.BARCOLOR || + this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || + this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; + } + } + } + } } else { - // no filtering. load all data - this.dataPoints = this._getDataPoints(this.dataTable); + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); + + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } + } + } } - // draw the filter - this._redrawFilter(); + + return closestDataPoint; }; /** - * Replace the dataset of the Graph3d - * @param {Array | DataSet | DataView} data + * Display a tooltip for given data point + * @param {Object} dataPoint + * @private */ - Graph3d.prototype.setData = function (data) { - this._readData(data); - this.redraw(); + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } - }; + if (!this.tooltip) { + content = document.createElement('div'); + content.style.position = 'absolute'; + content.style.padding = '10px'; + content.style.border = '1px solid #4d4d4d'; + content.style.color = '#1a1a1a'; + content.style.background = 'rgba(255,255,255,0.7)'; + content.style.borderRadius = '2px'; + content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - /** - * Update the options. Options will be merged with current options - * @param {Object} options - */ - Graph3d.prototype.setOptions = function (options) { - var cameraPosition = undefined; + line = document.createElement('div'); + line.style.position = 'absolute'; + line.style.height = '40px'; + line.style.width = '0'; + line.style.borderLeft = '1px solid #4d4d4d'; - this.animationStop(); + dot = document.createElement('div'); + dot.style.position = 'absolute'; + dot.style.height = '0'; + dot.style.width = '0'; + dot.style.border = '5px solid #4d4d4d'; + dot.style.borderRadius = '5px'; - if (options !== undefined) { - // retrieve parameter values - if (options.width !== undefined) this.width = options.width; - if (options.height !== undefined) this.height = options.height; + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } + else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; + } - if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; - if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; + this._hideTooltip(); - if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; - if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; - if (options.xLabel !== undefined) this.xLabel = options.xLabel; - if (options.yLabel !== undefined) this.yLabel = options.yLabel; - if (options.zLabel !== undefined) this.zLabel = options.zLabel; + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === 'function') { + content.innerHTML = this.showTooltip(dataPoint.point); + } + else { + content.innerHTML = '' + + '' + + '' + + '' + + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + } - if (options.style !== undefined) { - var styleNumber = this._getStyleNumber(options.style); - if (styleNumber !== -1) { - this.style = styleNumber; - } - } - if (options.showGrid !== undefined) this.showGrid = options.showGrid; - if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; - if (options.showShadow !== undefined) this.showShadow = options.showShadow; - if (options.tooltip !== undefined) this.showTooltip = options.tooltip; - if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; - if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; - if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; + content.style.left = '0'; + content.style.top = '0'; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); - if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; - if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; - if (options.animationAutoStart !== undefined)this.animationAutoStart = options.animationAutoStart; + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; - if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; - if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - if (options.xMin !== undefined) this.defaultXMin = options.xMin; - if (options.xStep !== undefined) this.defaultXStep = options.xStep; - if (options.xMax !== undefined) this.defaultXMax = options.xMax; - if (options.yMin !== undefined) this.defaultYMin = options.yMin; - if (options.yStep !== undefined) this.defaultYStep = options.yStep; - if (options.yMax !== undefined) this.defaultYMax = options.yMax; - if (options.zMin !== undefined) this.defaultZMin = options.zMin; - if (options.zStep !== undefined) this.defaultZStep = options.zStep; - if (options.zMax !== undefined) this.defaultZMax = options.zMax; - if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; - if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + line.style.left = dataPoint.screen.x + 'px'; + line.style.top = (dataPoint.screen.y - lineHeight) + 'px'; + content.style.left = left + 'px'; + content.style.top = (dataPoint.screen.y - lineHeight - contentHeight) + 'px'; + dot.style.left = (dataPoint.screen.x - dotWidth / 2) + 'px'; + dot.style.top = (dataPoint.screen.y - dotHeight / 2) + 'px'; + }; - if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + /** + * Hide the tooltip when displayed + * @private + */ + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; - if (cameraPosition !== undefined) { - this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); - this.camera.setArmLength(cameraPosition.distance); - } - else { - this.camera.setArmRotation(1.0, 0.5); - this.camera.setArmLength(1.7); + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } } } + }; - this._setBackgroundColor(options && options.backgroundColor); - - this.setSize(this.width, this.height); + /**--------------------------------------------------------------------------**/ - // re-load the data - if (this.dataTable) { - this.setData(this.dataTable); - } - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } + /** + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x + */ + getMouseX = function(event) { + if ('clientX' in event) return event.clientX; + return event.targetTouches[0] && event.targetTouches[0].clientX || 0; }; /** - * Redraw the Graph. + * Get the vertical mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse y */ - Graph3d.prototype.redraw = function() { - if (this.dataPoints === undefined) { - throw 'Error: graph data not initialized'; - } + getMouseY = function(event) { + if ('clientY' in event) return event.clientY; + return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + }; - this._resizeCanvas(); - this._resizeCenter(); - this._redrawSlider(); - this._redrawClear(); - this._redrawAxis(); + module.exports = Graph3d; - if (this.style === Graph3d.STYLE.GRID || - this.style === Graph3d.STYLE.SURFACE) { - this._redrawDataGrid(); - } - else if (this.style === Graph3d.STYLE.LINE) { - this._redrawDataLine(); - } - else if (this.style === Graph3d.STYLE.BAR || - this.style === Graph3d.STYLE.BARCOLOR || - this.style === Graph3d.STYLE.BARSIZE) { - this._redrawDataBar(); - } - else { - // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE - this._redrawDataDot(); - } - this._redrawInfo(); - this._redrawLegend(); - }; +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { + + var Point3d = __webpack_require__(9); /** - * Clear the canvas before redrawing + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. + * + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection */ - Graph3d.prototype._redrawClear = function() { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); + Camera = function () { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - ctx.clearRect(0, 0, canvas.width, canvas.height); - }; + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5*Math.PI, 0, 0); + this.calculateCameraOrientation(); + }; /** - * Redraw the legend showing the colors + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z */ - Graph3d.prototype._redrawLegend = function() { - var y; + Camera.prototype.setArmLocation = function(x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - if (this.style === Graph3d.STYLE.DOTCOLOR || - this.style === Graph3d.STYLE.DOTSIZE) { + this.calculateCameraOrientation(); + }; - var dotSize = this.frame.clientWidth * 0.02; + /** + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + */ + Camera.prototype.setArmRotation = function(horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; + } - var widthMin, widthMax; - if (this.style === Graph3d.STYLE.DOTSIZE) { - widthMin = dotSize / 2; // px - widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function - } - else { - widthMin = 20; // px - widthMax = 20; // px - } + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5*Math.PI) this.armRotation.vertical = 0.5*Math.PI; + } - var height = Math.max(this.frame.clientHeight * 0.25, 100); - var top = this.margin; - var right = this.frame.clientWidth - this.margin; - var left = right - widthMax; - var bottom = top + height; + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); } + }; - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - ctx.lineWidth = 1; - ctx.font = '14px arial'; // TODO: put in options + /** + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical + */ + Camera.prototype.getArmRotation = function() { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // draw the color bar - var ymin = 0; - var ymax = height; // Todo: make height customizable - for (y = ymin; y < ymax; y++) { - var f = (y - ymin) / (ymax - ymin); + return rot; + }; - //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function - var hue = f * 240; - var color = this._hsv2rgb(hue, 1, 1); + /** + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 + */ + Camera.prototype.setArmLength = function(length) { + if (length === undefined) + return; - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(left, top + y); - ctx.lineTo(right, top + y); - ctx.stroke(); - } + this.armLength = length; - ctx.strokeStyle = this.colorAxis; - ctx.strokeRect(left, top, widthMax, height); - } + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5.0) this.armLength = 5.0; - if (this.style === Graph3d.STYLE.DOTSIZE) { - // draw border around color bar - ctx.strokeStyle = this.colorAxis; - ctx.fillStyle = this.colorDot; - ctx.beginPath(); - ctx.moveTo(left, top); - ctx.lineTo(right, top); - ctx.lineTo(right - widthMax + widthMin, bottom); - ctx.lineTo(left, bottom); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } + this.calculateCameraOrientation(); + }; - if (this.style === Graph3d.STYLE.DOTCOLOR || - this.style === Graph3d.STYLE.DOTSIZE) { - // print values along the color bar - var gridLineLen = 5; // px - var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax-this.valueMin)/5, true); - step.start(); - if (step.getCurrent() < this.valueMin) { - step.next(); - } - while (!step.end()) { - y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; + /** + * Retrieve the arm length + * @return {Number} length + */ + Camera.prototype.getArmLength = function() { + return this.armLength; + }; + + /** + * Retrieve the camera location + * @return {Point3d} cameraLocation + */ + Camera.prototype.getCameraLocation = function() { + return this.cameraLocation; + }; + + /** + * Retrieve the camera rotation + * @return {Point3d} cameraRotation + */ + Camera.prototype.getCameraRotation = function() { + return this.cameraRotation; + }; + + /** + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm + */ + Camera.prototype.calculateCameraOrientation = function() { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); - ctx.beginPath(); - ctx.moveTo(left - gridLineLen, y); - ctx.lineTo(left, y); - ctx.stroke(); + // calculate rotation of the camera + this.cameraRotation.x = Math.PI/2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; + }; - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); + module.exports = Camera; - step.next(); - } +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'top'; - var label = this.legendLabel; - ctx.fillText(label, right, bottom + this.margin); - } - }; + var DataView = __webpack_require__(4); /** - * Redraw the filter + * @class Filter + * + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph */ - Graph3d.prototype._redrawFilter = function() { - this.frame.filter.innerHTML = ''; + function Filter (data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph - if (this.dataFilter) { - var options = { - 'visible': this.showAnimationControls - }; - var slider = new Slider(this.frame.filter, options); - this.frame.filter.slider = slider; + this.index = undefined; + this.value = undefined; - // TODO: css here is not nice here... - this.frame.filter.style.padding = '10px'; - //this.frame.filter.style.backgroundColor = '#EFEFEF'; + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); - slider.setValues(this.dataFilter.values); - slider.setPlayInterval(this.animationInterval); + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; + }); - // create an event handler - var me = this; - var onchange = function () { - var index = slider.getIndex(); + if (this.values.length > 0) { + this.selectValue(0); + } - me.dataFilter.selectValue(index); - me.dataPoints = me.dataFilter._getDataPoints(); + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; - me.redraw(); - }; - slider.setOnChangeCallback(onchange); + this.loaded = false; + this.onLoadCallback = undefined; + + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); } else { - this.frame.filter.slider = undefined; + this.loaded = true; } }; + /** - * Redraw the slider + * Return the label + * @return {string} label */ - Graph3d.prototype._redrawSlider = function() { - if ( this.frame.filter.slider !== undefined) { - this.frame.filter.slider.redraw(); - } + Filter.prototype.isLoaded = function() { + return this.loaded; }; /** - * Redraw common information + * Return the loaded progress + * @return {Number} percentage between 0 and 100 */ - Graph3d.prototype._redrawInfo = function() { - if (this.dataFilter) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - - ctx.font = '14px arial'; // TODO: put in options - ctx.lineStyle = 'gray'; - ctx.fillStyle = 'gray'; - ctx.textAlign = 'left'; - ctx.textBaseline = 'top'; + Filter.prototype.getLoadedProgress = function() { + var len = this.values.length; - var x = this.margin; - var y = this.margin; - ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); + var i = 0; + while (this.dataPoints[i]) { + i++; } + + return Math.round(i / len * 100); }; /** - * Redraw the axis + * Return the label + * @return {string} label */ - Graph3d.prototype._redrawAxis = function() { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - from, to, step, prettyStep, - text, xText, yText, zText, - offset, xOffset, yOffset, - xMin2d, xMax2d; - - // TODO: get the actual rendered style of the containerElement - //ctx.font = this.containerElement.style.font; - ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - - // calculate the length for the short grid lines - var gridLenX = 0.025 / this.scale.x; - var gridLenY = 0.025 / this.scale.y; - var textMargin = 5 / this.camera.getArmLength(); // px - var armAngle = this.camera.getArmRotation().horizontal; - - // draw x-grid lines - ctx.lineWidth = 1; - prettyStep = (this.defaultXStep === undefined); - step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); - step.start(); - if (step.getCurrent() < this.xMin) { - step.next(); - } - while (!step.end()) { - var x = step.getCurrent(); - - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - else { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMin+gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax-gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - - yText = (Math.cos(armAngle) > 0) ? this.yMin : this.yMax; - text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } - else if (Math.sin(armAngle * 2) < 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); - - step.next(); - } - - // draw y-grid lines - ctx.lineWidth = 1; - prettyStep = (this.defaultYStep === undefined); - step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); - step.start(); - if (step.getCurrent() < this.yMin) { - step.next(); - } - while (!step.end()) { - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - else { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin+gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + Filter.prototype.getLabel = function() { + return this.graph.filterLabel; + }; - from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax-gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - xText = (Math.sin(armAngle ) > 0) ? this.xMin : this.xMax; - text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } - else if (Math.sin(armAngle * 2) > 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function() { + return this.column; + }; - step.next(); - } + /** + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value + */ + Filter.prototype.getSelectedValue = function() { + if (this.index === undefined) + return undefined; - // draw z-grid lines and axis - ctx.lineWidth = 1; - prettyStep = (this.defaultZStep === undefined); - step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); - step.start(); - if (step.getCurrent() < this.zMin) { - step.next(); - } - xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; - yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; - while (!step.end()) { - // TODO: make z-grid lines really 3d? - from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(from.x - textMargin, from.y); - ctx.stroke(); + return this.values[this.index]; + }; - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent() + ' ', from.x - 5, from.y); + /** + * Retrieve all values of the filter + * @return {Array} values + */ + Filter.prototype.getValues = function() { + return this.values; + }; - step.next(); - } - ctx.lineWidth = 1; - from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value + */ + Filter.prototype.getValue = function(index) { + if (index >= this.values.length) + throw 'Error: index out of range'; - // draw x-axis - ctx.lineWidth = 1; - // line at yMin - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); - // line at ymax - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); + return this.values[index]; + }; - // draw y-axis - ctx.lineWidth = 1; - // line at xMin - from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // line at xMax - from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // draw x-label - var xLabel = this.xLabel; - if (xLabel.length > 0) { - yOffset = 0.1 / this.scale.y; - xText = (this.xMin + this.xMax) / 2; - yText = (Math.cos(armAngle) > 0) ? this.yMin - yOffset: this.yMax + yOffset; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } - else if (Math.sin(armAngle * 2) < 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(xLabel, text.x, text.y); - } + /** + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints + */ + Filter.prototype._getDataPoints = function(index) { + if (index === undefined) + index = this.index; - // draw y-label - var yLabel = this.yLabel; - if (yLabel.length > 0) { - xOffset = 0.1 / this.scale.x; - xText = (Math.sin(armAngle ) > 0) ? this.xMin - xOffset : this.xMax + xOffset; - yText = (this.yMin + this.yMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } - else if (Math.sin(armAngle * 2) > 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(yLabel, text.x, text.y); + if (index === undefined) + return []; + + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; } + else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - // draw z-label - var zLabel = this.zLabel; - if (zLabel.length > 0) { - offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? - xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; - yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; - zText = (this.zMin + this.zMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, zText)); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(zLabel, text.x - offset, text.y); + var dataView = new DataView(this.data,{filter: function (item) {return (item[f.column] == f.value);}}).get(); + dataPoints = this.graph._getDataPoints(dataView); + + this.dataPoints[index] = dataPoints; } + + return dataPoints; }; + + /** - * Calculate the color based on the given value. - * @param {Number} H Hue, a value be between 0 and 360 - * @param {Number} S Saturation, a value between 0 and 1 - * @param {Number} V Value, a value between 0 and 1 + * Set a callback function when the filter is fully loaded. */ - Graph3d.prototype._hsv2rgb = function(H, S, V) { - var R, G, B, C, Hi, X; - - C = V * S; - Hi = Math.floor(H/60); // hi = 0,1,2,3,4,5 - X = C * (1 - Math.abs(((H/60) % 2) - 1)); + Filter.prototype.setOnLoadCallback = function(callback) { + this.onLoadCallback = callback; + }; - switch (Hi) { - case 0: R = C; G = X; B = 0; break; - case 1: R = X; G = C; B = 0; break; - case 2: R = 0; G = C; B = X; break; - case 3: R = 0; G = X; B = C; break; - case 4: R = X; G = 0; B = C; break; - case 5: R = C; G = 0; B = X; break; - default: R = 0; G = 0; B = 0; break; - } + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function(index) { + if (index >= this.values.length) + throw 'Error: index out of range'; - return 'RGB(' + parseInt(R*255) + ',' + parseInt(G*255) + ',' + parseInt(B*255) + ')'; + this.index = index; + this.value = this.values[index]; }; - /** - * Draw all datapoints as a grid - * This function can be used when the style is 'grid' + * Load all filtered rows in the background one by one + * Start this method without providing an index! */ - Graph3d.prototype._redrawDataGrid = function() { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, right, top, cross, - i, - topSideVisible, fillStyle, strokeStyle, lineWidth, - h, s, v, zAvg; + Filter.prototype.loadInBackground = function(index) { + if (index === undefined) + index = 0; + + var frame = this.graph.frame; + + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat + + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement('DIV'); + frame.progress.style.position = 'absolute'; + frame.progress.style.color = 'gray'; + frame.appendChild(frame.progress); + } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider + frame.progress.style.left = 10 + 'px'; + + var me = this; + setTimeout(function() {me.loadInBackground(index+1);}, 10); + this.loaded = false; + } + else { + this.loaded = true; + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; + } - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? + if (this.onLoadCallback) + this.onLoadCallback(); + } + }; - // calculate the translations and screen position of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + module.exports = Filter; - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - // calculate the translation of the point at the bottom (needed for sorting) - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { - // sort the points on depth of their (x,y) position (not on z) - var sortDepth = function (a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); + /** + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] + */ + Point2d = function (x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + }; - if (this.style === Graph3d.STYLE.SURFACE) { - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - cross = this.dataPoints[i].pointCross; + module.exports = Point2d; - if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - if (this.showGrayBottom || this.showShadow) { - // calculate the cross product of the two vectors from center - // to left and right, in order to know whether we are looking at the - // bottom or at the top side. We can also use the cross product - // for calculating light intensity - var aDiff = Point3d.subtract(cross.trans, point.trans); - var bDiff = Point3d.subtract(top.trans, right.trans); - var crossproduct = Point3d.crossProduct(aDiff, bDiff); - var len = crossproduct.length(); - // FIXME: there is a bug with determining the surface side (shadow or colored) +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { - topSideVisible = (crossproduct.z > 0); - } - else { - topSideVisible = true; - } + /** + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] + */ + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; + }; - if (topSideVisible) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - s = 1; // saturation + /** + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b + */ + Point3d.subtract = function(a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; + }; - if (this.showShadow) { - v = Math.min(1 + (crossproduct.x / len) / 2, 1); // value. TODO: scale - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = fillStyle; - } - else { - v = 1; - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = this.colorAxis; - } - } - else { - fillStyle = 'gray'; - strokeStyle = this.colorAxis; - } - lineWidth = 0.5; + /** + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b + */ + Point3d.add = function(a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; + }; - ctx.lineWidth = lineWidth; - ctx.fillStyle = fillStyle; - ctx.strokeStyle = strokeStyle; - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.lineTo(cross.screen.x, cross.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } - } - } - else { // grid style - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; + /** + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 + */ + Point3d.avg = function(a, b) { + return new Point3d( + (a.x + b.x) / 2, + (a.y + b.y) / 2, + (a.z + b.z) / 2 + ); + }; - if (point !== undefined) { - if (this.showPerspective) { - lineWidth = 2 / -point.trans.z; - } - else { - lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); - } - } + /** + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb + */ + Point3d.crossProduct = function(a, b) { + var crossproduct = new Point3d(); - if (point !== undefined && right !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.stroke(); - } + return crossproduct; + }; - if (point !== undefined && top !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + top.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.stroke(); - } - } - } + /** + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length + */ + Point3d.prototype.length = function() { + return Math.sqrt( + this.x * this.x + + this.y * this.y + + this.z * this.z + ); }; + module.exports = Point3d; + + +/***/ }, +/* 10 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); /** - * Draw all datapoints as dots. - * This function can be used when the style is 'dot' or 'dot-line' + * @constructor Slider + * + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. */ - Graph3d.prototype._redrawDataDot = function() { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i; + function Slider(container, options) { + if (container === undefined) { + throw 'Error: No container element defined'; + } + this.container = container; + this.visible = (options && options.visible != undefined) ? options.visible : true; - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? + if (this.visible) { + this.frame = document.createElement('DIV'); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = '100%'; + this.frame.style.position = 'relative'; + this.container.appendChild(this.frame); - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + this.frame.prev = document.createElement('INPUT'); + this.frame.prev.type = 'BUTTON'; + this.frame.prev.value = 'Prev'; + this.frame.appendChild(this.frame.prev); - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } + this.frame.play = document.createElement('INPUT'); + this.frame.play.type = 'BUTTON'; + this.frame.play.value = 'Play'; + this.frame.appendChild(this.frame.play); - // order the translated points by depth - var sortDepth = function (a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); + this.frame.next = document.createElement('INPUT'); + this.frame.next.type = 'BUTTON'; + this.frame.next.value = 'Next'; + this.frame.appendChild(this.frame.next); - // draw the datapoints as colored circles - var dotSize = this.frame.clientWidth * 0.02; // px - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + this.frame.bar = document.createElement('INPUT'); + this.frame.bar.type = 'BUTTON'; + this.frame.bar.style.position = 'absolute'; + this.frame.bar.style.border = '1px solid red'; + this.frame.bar.style.width = '100px'; + this.frame.bar.style.height = '6px'; + this.frame.bar.style.borderRadius = '2px'; + this.frame.bar.style.MozBorderRadius = '2px'; + this.frame.bar.style.border = '1px solid #7F7F7F'; + this.frame.bar.style.backgroundColor = '#E5E5E5'; + this.frame.appendChild(this.frame.bar); - if (this.style === Graph3d.STYLE.DOTLINE) { - // draw a vertical line from the bottom to the graph value - //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); - var from = this._convert3Dto2D(point.bottom); - ctx.lineWidth = 1; - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(point.screen.x, point.screen.y); - ctx.stroke(); - } + this.frame.slide = document.createElement('INPUT'); + this.frame.slide.type = 'BUTTON'; + this.frame.slide.style.margin = '0px'; + this.frame.slide.value = ' '; + this.frame.slide.style.position = 'relative'; + this.frame.slide.style.left = '-100px'; + this.frame.appendChild(this.frame.slide); - // calculate radius for the circle - var size; - if (this.style === Graph3d.STYLE.DOTSIZE) { - size = dotSize/2 + 2*dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); - } - else { - size = dotSize; - } + // create events + var me = this; + this.frame.slide.onmousedown = function (event) {me._onMouseDown(event);}; + this.frame.prev.onclick = function (event) {me.prev(event);}; + this.frame.play.onclick = function (event) {me.togglePlay(event);}; + this.frame.next.onclick = function (event) {me.next(event);}; + } - var radius; - if (this.showPerspective) { - radius = size / -point.trans.z; - } - else { - radius = size * -(this.eye.z / this.camera.getArmLength()); - } - if (radius < 0) { - radius = 0; - } + this.onChangeCallback = undefined; - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.DOTCOLOR ) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } - else if (this.style === Graph3d.STYLE.DOTSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } - else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + this.values = []; + this.index = undefined; - // draw the circle - ctx.lineWidth = 1.0; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - ctx.beginPath(); - ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI*2, true); - ctx.fill(); - ctx.stroke(); + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; + } + + /** + * Select the previous index + */ + Slider.prototype.prev = function() { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); } }; /** - * Draw all datapoints as bars. - * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + * Select the next index */ - Graph3d.prototype._redrawDataBar = function() { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i, j, surface, corners; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + Slider.prototype.next = function() { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); } + }; - // order the translated points by depth - var sortDepth = function (a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as bars - var xWidth = this.xBarWidth / 2; - var yWidth = this.yBarWidth / 2; - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + /** + * Select the next index + */ + Slider.prototype.playNext = function() { + var start = new Date(); - // determine color - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.BARCOLOR ) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } - else if (this.style === Graph3d.STYLE.BARSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } - else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } + else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); + } - // calculate size for the bar - if (this.style === Graph3d.STYLE.BARSIZE) { - xWidth = (this.xBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - yWidth = (this.yBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - } + var end = new Date(); + var diff = (end - start); - // calculate all corner points - var me = this; - var point3d = point.point; - var top = [ - {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z)}, - {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z)}, - {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z)}, - {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z)} - ]; - var bottom = [ - {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin)}, - {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin)}, - {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin)}, - {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin)} - ]; + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup - // calculate screen location of the points - top.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - bottom.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); + var me = this; + this.playTimeout = setTimeout(function() {me.playNext();}, interval); + }; - // create five sides, calculate both corner points and center points - var surfaces = [ - {corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point)}, - {corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point)}, - {corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point)}, - {corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point)}, - {corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point)} - ]; - point.surfaces = surfaces; + /** + * Toggle start or stop playing + */ + Slider.prototype.togglePlay = function() { + if (this.playTimeout === undefined) { + this.play(); + } else { + this.stop(); + } + }; - // calculate the distance of each of the surface centers to the camera - for (j = 0; j < surfaces.length; j++) { - surface = surfaces[j]; - var transCenter = this._convertPointToTranslation(surface.center); - surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; - // TODO: this dept calculation doesn't work 100% of the cases due to perspective, - // but the current solution is fast/simple and works in 99.9% of all cases - // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) - } + /** + * Start playing + */ + Slider.prototype.play = function() { + // Test whether already playing + if (this.playTimeout) return; - // order the surfaces by their (translated) depth - surfaces.sort(function (a, b) { - var diff = b.dist - a.dist; - if (diff) return diff; + this.playNext(); - // if equal depth, sort the top surface last - if (a.corners === top) return 1; - if (b.corners === top) return -1; + if (this.frame) { + this.frame.play.value = 'Stop'; + } + }; - // both are equal - return 0; - }); + /** + * Stop playing + */ + Slider.prototype.stop = function() { + clearInterval(this.playTimeout); + this.playTimeout = undefined; - // draw the ordered surfaces - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside - for (j = 2; j < surfaces.length; j++) { - surface = surfaces[j]; - corners = surface.corners; - ctx.beginPath(); - ctx.moveTo(corners[3].screen.x, corners[3].screen.y); - ctx.lineTo(corners[0].screen.x, corners[0].screen.y); - ctx.lineTo(corners[1].screen.x, corners[1].screen.y); - ctx.lineTo(corners[2].screen.x, corners[2].screen.y); - ctx.lineTo(corners[3].screen.x, corners[3].screen.y); - ctx.fill(); - ctx.stroke(); - } + if (this.frame) { + this.frame.play.value = 'Play'; } }; + /** + * Set a callback function which will be triggered when the value of the + * slider bar has changed. + */ + Slider.prototype.setOnChangeCallback = function(callback) { + this.onChangeCallback = callback; + }; /** - * Draw a line through all datapoints. - * This function can be used when the style is 'line' + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds */ - Graph3d.prototype._redrawDataLine = function() { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, i; + Slider.prototype.setPlayInterval = function(interval) { + this.playInterval = interval; + }; - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? + /** + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds + */ + Slider.prototype.getPlayInterval = function(interval) { + return this.playInterval; + }; - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + /** + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. + */ + Slider.prototype.setPlayLoop = function(doLoop) { + this.playLoop = doLoop; + }; - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + + /** + * Execute the onchange callback function + */ + Slider.prototype.onChange = function() { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); } + }; - // start the line - if (this.dataPoints.length > 0) { - point = this.dataPoints[0]; + /** + * redraw the slider on the correct place + */ + Slider.prototype.redraw = function() { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = (this.frame.clientHeight/2 - + this.frame.bar.offsetHeight/2) + 'px'; + this.frame.bar.style.width = (this.frame.clientWidth - + this.frame.prev.clientWidth - + this.frame.play.clientWidth - + this.frame.next.clientWidth - 30) + 'px'; - ctx.lineWidth = 1; // TODO: make customizable - ctx.strokeStyle = 'blue'; // TODO: make customizable - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = (left) + 'px'; } + }; - // draw the datapoints as colored circles - for (i = 1; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - ctx.lineTo(point.screen.x, point.screen.y); - } - // finish the line - if (this.dataPoints.length > 0) { - ctx.stroke(); - } + /** + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) + */ + Slider.prototype.setValues = function(values) { + this.values = values; + + if (this.values.length > 0) + this.setIndex(0); + else + this.index = undefined; }; /** - * Start a moving operation inside the provided parent element - * @param {Event} event The event that occurred (required for - * retrieving the mouse position) + * Select a value by its index + * @param {Number} index */ - Graph3d.prototype._onMouseDown = function(event) { - event = event || window.event; + Slider.prototype.setIndex = function(index) { + if (index < this.values.length) { + this.index = index; - // check if mouse is still down (may be up when focus is lost for example - // in an iframe) - if (this.leftButtonDown) { - this._onMouseUp(event); + this.redraw(); + this.onChange(); + } + else { + throw 'Error: index out of range'; } + }; - // only react on left mouse button down - this.leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); - if (!this.leftButtonDown && !this.touchDown) return; + /** + * retrieve the index of the currently selected vaue + * @return {Number} index + */ + Slider.prototype.getIndex = function() { + return this.index; + }; - // get mouse position (different code for IE and all other browsers) - this.startMouseX = getMouseX(event); - this.startMouseY = getMouseY(event); - this.startStart = new Date(this.start); - this.startEnd = new Date(this.end); - this.startArmRotation = this.camera.getArmRotation(); + /** + * retrieve the currently selected value + * @return {*} value + */ + Slider.prototype.get = function() { + return this.values[this.index]; + }; + + + Slider.prototype._onMouseDown = function(event) { + // only react on left mouse button down + var leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); + if (!leftButtonDown) return; + + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); this.frame.style.cursor = 'move'; @@ -7376,5559 +5895,6619 @@ return /******/ (function(modules) { // webpackBootstrap var me = this; this.onmousemove = function (event) {me._onMouseMove(event);}; this.onmouseup = function (event) {me._onMouseUp(event);}; - util.addEventListener(document, 'mousemove', me.onmousemove); - util.addEventListener(document, 'mouseup', me.onmouseup); + util.addEventListener(document, 'mousemove', this.onmousemove); + util.addEventListener(document, 'mouseup', this.onmouseup); util.preventDefault(event); }; - /** - * Perform moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {Event} event Well, eehh, the event - */ - Graph3d.prototype._onMouseMove = function (event) { - event = event || window.event; + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - + this.frame.slide.clientWidth - 10; + var x = left - 3; - // calculate change in mouse position - var diffX = parseFloat(getMouseX(event)) - this.startMouseX; - var diffY = parseFloat(getMouseY(event)) - this.startMouseY; + var index = Math.round(x / width * (this.values.length-1)); + if (index < 0) index = 0; + if (index > this.values.length-1) index = this.values.length-1; - var horizontalNew = this.startArmRotation.horizontal + diffX / 200; - var verticalNew = this.startArmRotation.vertical + diffY / 200; + return index; + }; - var snapAngle = 4; // degrees - var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - + this.frame.slide.clientWidth - 10; - // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... - // the -0.001 is to take care that the vertical axis is always drawn at the left front corner - if (Math.abs(Math.sin(horizontalNew)) < snapValue) { - horizontalNew = Math.round((horizontalNew / Math.PI)) * Math.PI - 0.001; - } - if (Math.abs(Math.cos(horizontalNew)) < snapValue) { - horizontalNew = (Math.round((horizontalNew/ Math.PI - 0.5)) + 0.5) * Math.PI - 0.001; - } + var x = index / (this.values.length-1) * width; + var left = x + 3; - // snap vertically to nice angles - if (Math.abs(Math.sin(verticalNew)) < snapValue) { - verticalNew = Math.round((verticalNew / Math.PI)) * Math.PI; - } - if (Math.abs(Math.cos(verticalNew)) < snapValue) { - verticalNew = (Math.round((verticalNew/ Math.PI - 0.5)) + 0.5) * Math.PI; - } + return left; + }; + + + + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; + + var index = this.leftToIndex(x); + + this.setIndex(index); + + util.preventDefault(); + }; + + + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + + // remove event listeners + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); - this.camera.setArmRotation(horizontalNew, verticalNew); - this.redraw(); + util.preventDefault(); + }; - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); + module.exports = Slider; - util.preventDefault(event); - }; +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { /** - * Stop moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {event} event The event + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. + * + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Graph3d.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; - this.leftButtonDown = false; + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; - // remove event listeners here - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + this._current = 0; + this.setRange(start, end, step, prettyStep); }; /** - * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point - * @param {Event} event A mouse move event + * Set a new range: start, end and step. + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - Graph3d.prototype._onTooltip = function (event) { - var delay = 300; // ms - var mouseX = getMouseX(event) - util.getAbsoluteLeft(this.frame); - var mouseY = getMouseY(event) - util.getAbsoluteTop(this.frame); + StepNumber.prototype.setRange = function(start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; - if (!this.showTooltip) { + this.setStep(step, prettyStep); + }; + + /** + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + StepNumber.prototype.setStep = function(step, prettyStep) { + if (step === undefined || step <= 0) return; - } - if (this.tooltipTimeout) { - clearTimeout(this.tooltipTimeout); - } + if (prettyStep !== undefined) + this.prettyStep = prettyStep; - // (delayed) display of a tooltip only if no mouse button is down - if (this.leftButtonDown) { - this._hideTooltip(); - return; - } + if (this.prettyStep === true) + this._step = StepNumber.calculatePrettyStep(step); + else + this._step = step; + }; - if (this.tooltip && this.tooltip.dataPoint) { - // tooltip is currently visible - var dataPoint = this._dataPointFromXY(mouseX, mouseY); - if (dataPoint !== this.tooltip.dataPoint) { - // datapoint changed - if (dataPoint) { - this._showTooltip(dataPoint); - } - else { - this._hideTooltip(); - } - } - } - else { - // tooltip is currently not visible - var me = this; - this.tooltipTimeout = setTimeout(function () { - me.tooltipTimeout = null; + /** + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size + */ + StepNumber.calculatePrettyStep = function (step) { + var log10 = function (x) {return Math.log(x) / Math.LN10;}; - // show a tooltip if we have a data point - var dataPoint = me._dataPointFromXY(mouseX, mouseY); - if (dataPoint) { - me._showTooltip(dataPoint); - } - }, delay); + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + + // for safety + if (prettyStep <= 0) { + prettyStep = 1; } + + return prettyStep; }; /** - * Event handler for touchstart event on mobile devices + * returns the current value of the step + * @return {Number} current value */ - Graph3d.prototype._onTouchStart = function(event) { - this.touchDown = true; + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); + }; - var me = this; - this.ontouchmove = function (event) {me._onTouchMove(event);}; - this.ontouchend = function (event) {me._onTouchEnd(event);}; - util.addEventListener(document, 'touchmove', me.ontouchmove); - util.addEventListener(document, 'touchend', me.ontouchend); + /** + * returns the current step size + * @return {Number} current step size + */ + StepNumber.prototype.getStep = function () { + return this._step; + }; - this._onMouseDown(event); + /** + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size + */ + StepNumber.prototype.start = function() { + this._current = this._start - this._start % this._step; }; /** - * Event handler for touchmove event on mobile devices + * Do a step, add the step size to the current value */ - Graph3d.prototype._onTouchMove = function(event) { - this._onMouseMove(event); + StepNumber.prototype.next = function () { + this._current += this._step; }; /** - * Event handler for touchend event on mobile devices + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. */ - Graph3d.prototype._onTouchEnd = function(event) { - this.touchDown = false; + StepNumber.prototype.end = function () { + return (this._current > this._end); + }; - util.removeEventListener(document, 'touchmove', this.ontouchmove); - util.removeEventListener(document, 'touchend', this.ontouchend); + module.exports = StepNumber; - this._onMouseUp(event); - }; +/***/ }, +/* 12 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(49); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(15); + var Core = __webpack_require__(42); + var TimeAxis = __webpack_require__(27); + var CurrentTime = __webpack_require__(19); + var CustomTime = __webpack_require__(20); + var ItemSet = __webpack_require__(24); /** - * Event handler for mouse wheel event, used to zoom the graph - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {event} event The event + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Timeline.setOptions for the available options. + * @constructor + * @extends Core */ - Graph3d.prototype._onWheel = function(event) { - if (!event) /* For IE. */ - event = window.event; - - // retrieve delta - var delta = 0; - if (event.wheelDelta) { /* IE/Opera. */ - delta = event.wheelDelta/120; - } else if (event.detail) { /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail/3; + function Timeline (container, items, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError('Constructor must be called with the new operator'); } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - var oldLength = this.camera.getArmLength(); - var newLength = oldLength * (1 - delta / 10); + var me = this; + this.defaultOptions = { + start: null, + end: null, + + autoResize: true, + + orientation: 'bottom', + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); + + // Create the DOM, props, and emitter + this._create(container); + + // all components listed here will be repainted automatically + this.components = []; + + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + util: { + snap: null, // will be specified after TimeAxis is created + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime : me._toGlobalTime.bind(me) + } + }; + + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - this.camera.setArmLength(newLength); - this.redraw(); + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - this._hideTooltip(); - } + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); + // custom time bar + // Note: time bar will be attached in this.setOptions when selected + this.customTime = new CustomTime(this.body); + this.components.push(this.customTime); - // Prevent default actions caused by mouse wheel. - // That might be ugly, but we handle scrolls somehow - // anyway, so don't bother here.. - util.preventDefault(event); - }; + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); - /** - * Test whether a point lies inside given 2D triangle - * @param {Point2d} point - * @param {Point2d[]} triangle - * @return {boolean} Returns true if given point lies inside or on the edge of the triangle - * @private - */ - Graph3d.prototype._insideTriangle = function (point, triangle) { - var a = triangle[0], - b = triangle[1], - c = triangle[2]; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - function sign (x) { - return x > 0 ? 1 : x < 0 ? -1 : 0; + // apply options + if (options) { + this.setOptions(options); } - var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); - var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); - var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + // create itemset + if (items) { + this.setItems(items); + } + else { + this.redraw(); + } + } - // each of the three signs must be either equal to each other or zero - return (as == 0 || bs == 0 || as == bs) && - (bs == 0 || cs == 0 || bs == cs) && - (as == 0 || cs == 0 || as == cs); - }; + // Extend the functionality from Core + Timeline.prototype = new Core(); /** - * Find a data point close to given screen position (x, y) - * @param {Number} x - * @param {Number} y - * @return {Object | null} The closest data point or null if not close to any data point - * @private + * Set items + * @param {vis.DataSet | Array | google.visualization.DataTable | null} items */ - Graph3d.prototype._dataPointFromXY = function (x, y) { - var i, - distMax = 100, // px - dataPoint = null, - closestDataPoint = null, - closestDist = null, - center = new Point2d(x, y); + Timeline.prototype.setItems = function(items) { + var initialLoad = (this.itemsData == null); - if (this.style === Graph3d.STYLE.BAR || - this.style === Graph3d.STYLE.BARCOLOR || - this.style === Graph3d.STYLE.BARSIZE) { - // the data points are ordered from far away to closest - for (i = this.dataPoints.length - 1; i >= 0; i--) { - dataPoint = this.dataPoints[i]; - var surfaces = dataPoint.surfaces; - if (surfaces) { - for (var s = surfaces.length - 1; s >= 0; s--) { - // split each surface in two triangles, and see if the center point is inside one of these - var surface = surfaces[s]; - var corners = surface.corners; - var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; - var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; - if (this._insideTriangle(center, triangle1) || - this._insideTriangle(center, triangle2)) { - // return immediately at the first hit - return dataPoint; - } - } - } - } + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; } else { - // find the closest data point, using distance to the center of the point on 2d screen - for (i = 0; i < this.dataPoints.length; i++) { - dataPoint = this.dataPoints[i]; - var point = dataPoint.screen; - if (point) { - var distX = Math.abs(x - point.x); - var distY = Math.abs(y - point.y); - var dist = Math.sqrt(distX * distX + distY * distY); - - if ((closestDist === null || dist < closestDist) && dist < distMax) { - closestDist = dist; - closestDataPoint = dataPoint; - } + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' } - } + }); } + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + var start = this.options.start != undefined ? this.options.start : null; + var end = this.options.end != undefined ? this.options.end : null; - return closestDataPoint; + this.setWindow(start, end, {animate: false}); + } + else { + this.fit({animate: false}); + } + } }; /** - * Display a tooltip for given data point - * @param {Object} dataPoint - * @private + * Set groups + * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ - Graph3d.prototype._showTooltip = function (dataPoint) { - var content, line, dot; - - if (!this.tooltip) { - content = document.createElement('div'); - content.style.position = 'absolute'; - content.style.padding = '10px'; - content.style.border = '1px solid #4d4d4d'; - content.style.color = '#1a1a1a'; - content.style.background = 'rgba(255,255,255,0.7)'; - content.style.borderRadius = '2px'; - content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - - line = document.createElement('div'); - line.style.position = 'absolute'; - line.style.height = '40px'; - line.style.width = '0'; - line.style.borderLeft = '1px solid #4d4d4d'; - - dot = document.createElement('div'); - dot.style.position = 'absolute'; - dot.style.height = '0'; - dot.style.width = '0'; - dot.style.border = '5px solid #4d4d4d'; - dot.style.borderRadius = '5px'; - - this.tooltip = { - dataPoint: null, - dom: { - content: content, - line: line, - dot: dot - } - }; - } - else { - content = this.tooltip.dom.content; - line = this.tooltip.dom.line; - dot = this.tooltip.dom.dot; + Timeline.prototype.setGroups = function(groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; } - - this._hideTooltip(); - - this.tooltip.dataPoint = dataPoint; - if (typeof this.showTooltip === 'function') { - content.innerHTML = this.showTooltip(dataPoint.point); + else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; } else { - content.innerHTML = '' + - '' + - '' + - '' + - '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + // turn an array into a dataset + newDataSet = new DataSet(groups); } - content.style.left = '0'; - content.style.top = '0'; - this.frame.appendChild(content); - this.frame.appendChild(line); - this.frame.appendChild(dot); - - // calculate sizes - var contentWidth = content.offsetWidth; - var contentHeight = content.offsetHeight; - var lineHeight = line.offsetHeight; - var dotWidth = dot.offsetWidth; - var dotHeight = dot.offsetHeight; - - var left = dataPoint.screen.x - contentWidth / 2; - left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - - line.style.left = dataPoint.screen.x + 'px'; - line.style.top = (dataPoint.screen.y - lineHeight) + 'px'; - content.style.left = left + 'px'; - content.style.top = (dataPoint.screen.y - lineHeight - contentHeight) + 'px'; - dot.style.left = (dataPoint.screen.x - dotWidth / 2) + 'px'; - dot.style.top = (dataPoint.screen.y - dotHeight / 2) + 'px'; + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); }; /** - * Hide the tooltip when displayed - * @private + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + * Only applicable when option focus is true. */ - Graph3d.prototype._hideTooltip = function () { - if (this.tooltip) { - this.tooltip.dataPoint = null; + Timeline.prototype.setSelection = function(ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - for (var prop in this.tooltip.dom) { - if (this.tooltip.dom.hasOwnProperty(prop)) { - var elem = this.tooltip.dom[prop]; - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); - } - } - } + if (options && options.focus) { + this.focus(ids, options); } }; - /**--------------------------------------------------------------------------**/ - - /** - * Get the horizontal mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse x + * Get the selected items by their id + * @return {Array} ids The ids of the selected items */ - getMouseX = function(event) { - if ('clientX' in event) return event.clientX; - return event.targetTouches[0] && event.targetTouches[0].clientX || 0; + Timeline.prototype.getSelection = function() { + return this.itemSet && this.itemSet.getSelection() || []; }; /** - * Get the vertical mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse y + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + * Only applicable when option focus is true */ - getMouseY = function(event) { - if ('clientY' in event) return event.clientY; - return event.targetTouches[0] && event.targetTouches[0].clientY || 0; - }; + Timeline.prototype.focus = function(id, options) { + if (!this.itemsData || id == undefined) return; - module.exports = Graph3d; + var ids = Array.isArray(id) ? id : [id]; + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: 'Date', + end: 'Date' + } + }); -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - - /** - * Expose `Emitter`. - */ + if (start === null || s < start) { + start = s; + } - module.exports = Emitter; + if (end === null || e > end) { + end = e; + } + }); - /** - * Initialize a new `Emitter`. - * - * @api public - */ + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max((this.range.end - this.range.start), (end - start) * 1.1); - function Emitter(obj) { - if (obj) return mixin(obj); + var animate = (options && options.animate !== undefined) ? options.animate : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animate); + } }; /** - * Mixin the emitter properties. - * - * @param {Object} obj - * @return {Object} - * @api private + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null */ + Timeline.prototype.getItemRange = function() { + // calculate min from start filed + var dataset = this.itemsData.getDataSet(), + min = null, + max = null; - function mixin(obj) { - for (var key in Emitter.prototype) { - obj[key] = Emitter.prototype[key]; - } - return obj; - } + if (dataset) { + // calculate the minimum value of the field 'start' + var minItem = dataset.min('start'); + min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; + // Note: we convert first to Date and then to number because else + // a conversion from ISODate to Number will fail - /** - * Listen on the given `event` with `fn`. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ + // calculate maximum value of fields 'start' and 'end' + var maxStartItem = dataset.max('start'); + if (maxStartItem) { + max = util.convert(maxStartItem.start, 'Date').valueOf(); + } + var maxEndItem = dataset.max('end'); + if (maxEndItem) { + if (max == null) { + max = util.convert(maxEndItem.end, 'Date').valueOf(); + } + else { + max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); + } + } + } - Emitter.prototype.on = - Emitter.prototype.addEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - (this._callbacks[event] = this._callbacks[event] || []) - .push(fn); - return this; + return { + min: (min != null) ? new Date(min) : null, + max: (max != null) ? new Date(max) : null + }; }; - /** - * Adds an `event` listener that will be invoked a single - * time then automatically removed. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ - Emitter.prototype.once = function(event, fn){ - var self = this; - this._callbacks = this._callbacks || {}; + module.exports = Timeline; - function on() { - self.off(event, on); - fn.apply(this, arguments); - } - on.fn = fn; - this.on(event, on); - return this; - }; +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(49); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(15); + var Core = __webpack_require__(42); + var TimeAxis = __webpack_require__(27); + var CurrentTime = __webpack_require__(19); + var CustomTime = __webpack_require__(20); + var LineGraph = __webpack_require__(26); /** - * Remove the given callback for `event` or all - * registered callbacks. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Graph2d.setOptions for the available options. + * @constructor + * @extends Core */ + function Graph2d (container, items, options, groups) { + var me = this; + this.defaultOptions = { + start: null, + end: null, - Emitter.prototype.off = - Emitter.prototype.removeListener = - Emitter.prototype.removeAllListeners = - Emitter.prototype.removeEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; + autoResize: true, - // all - if (0 == arguments.length) { - this._callbacks = {}; - return this; - } + orientation: 'bottom', + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); + + // Create the DOM, props, and emitter + this._create(container); + + // all components listed here will be repainted automatically + this.components = []; + + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + util: { + snap: null, // will be specified after TimeAxis is created + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime : me._toGlobalTime.bind(me) + } + }; + + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; + + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); + + // custom time bar + // Note: time bar will be attached in this.setOptions when selected + this.customTime = new CustomTime(this.body); + this.components.push(this.customTime); - // specific event - var callbacks = this._callbacks[event]; - if (!callbacks) return this; + // item set + this.linegraph = new LineGraph(this.body); + this.components.push(this.linegraph); - // remove all handlers - if (1 == arguments.length) { - delete this._callbacks[event]; - return this; - } + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - // remove specific handler - var cb; - for (var i = 0; i < callbacks.length; i++) { - cb = callbacks[i]; - if (cb === fn || cb.fn === fn) { - callbacks.splice(i, 1); - break; - } + // apply options + if (options) { + this.setOptions(options); } - return this; - }; - - /** - * Emit `event` with the given args. - * - * @param {String} event - * @param {Mixed} ... - * @return {Emitter} - */ - Emitter.prototype.emit = function(event){ - this._callbacks = this._callbacks || {}; - var args = [].slice.call(arguments, 1) - , callbacks = this._callbacks[event]; + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - if (callbacks) { - callbacks = callbacks.slice(0); - for (var i = 0, len = callbacks.length; i < len; ++i) { - callbacks[i].apply(this, args); - } + // create itemset + if (items) { + this.setItems(items); + } + else { + this.redraw(); } + } - return this; - }; + // Extend the functionality from Core + Graph2d.prototype = new Core(); /** - * Return array of callbacks for `event`. - * - * @param {String} event - * @return {Array} - * @api public + * Set items + * @param {vis.DataSet | Array | google.visualization.DataTable | null} items */ + Graph2d.prototype.setItems = function(items) { + var initialLoad = (this.itemsData == null); - Emitter.prototype.listeners = function(event){ - this._callbacks = this._callbacks || {}; - return this._callbacks[event] || []; - }; - - /** - * Check if this emitter has `event` handlers. - * - * @param {String} event - * @return {Boolean} - * @api public - */ + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } + else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } + }); + } - Emitter.prototype.hasListeners = function(event){ - return !! this.listeners(event).length; - }; + // set items + this.itemsData = newDataSet; + this.linegraph && this.linegraph.setItems(newDataSet); + if (initialLoad && ('start' in this.options || 'end' in this.options)) { + this.fit(); -/***/ }, -/* 11 */ -/***/ function(module, exports, __webpack_require__) { + var start = ('start' in this.options) ? util.convert(this.options.start, 'Date') : null; + var end = ('end' in this.options) ? util.convert(this.options.end, 'Date') : null; - /** - * @prototype Point3d - * @param {Number} [x] - * @param {Number} [y] - * @param {Number} [z] - */ - function Point3d(x, y, z) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - this.z = z !== undefined ? z : 0; + this.setWindow(start, end); + } }; /** - * Subtract the two provided points, returns a-b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a-b + * Set groups + * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ - Point3d.subtract = function(a, b) { - var sub = new Point3d(); - sub.x = a.x - b.x; - sub.y = a.y - b.y; - sub.z = a.z - b.z; - return sub; - }; + Graph2d.prototype.setGroups = function(groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } + else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } + else { + // turn an array into a dataset + newDataSet = new DataSet(groups); + } - /** - * Add the two provided points, returns a+b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a+b - */ - Point3d.add = function(a, b) { - var sum = new Point3d(); - sum.x = a.x + b.x; - sum.y = a.y + b.y; - sum.z = a.z + b.z; - return sum; + this.groupsData = newDataSet; + this.linegraph.setGroups(newDataSet); }; /** - * Calculate the average of two 3d points - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} The average, (a+b)/2 + * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). + * @param groupId + * @param width + * @param height */ - Point3d.avg = function(a, b) { - return new Point3d( - (a.x + b.x) / 2, - (a.y + b.y) / 2, - (a.z + b.z) / 2 - ); - }; + Graph2d.prototype.getLegend = function(groupId, width, height) { + if (width === undefined) {width = 15;} + if (height === undefined) {height = 15;} + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].getLegend(width,height); + } + else { + return "cannot find group:" + groupId; + } + } /** - * Calculate the cross product of the two provided points, returns axb - * Documentation: http://en.wikipedia.org/wiki/Cross_product - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} cross product axb + * This checks if the visible option of the supplied group (by ID) is true or false. + * @param groupId + * @returns {*} */ - Point3d.crossProduct = function(a, b) { - var crossproduct = new Point3d(); - - crossproduct.x = a.y * b.z - a.z * b.y; - crossproduct.y = a.z * b.x - a.x * b.z; - crossproduct.z = a.x * b.y - a.y * b.x; - - return crossproduct; - }; + Graph2d.prototype.isGroupVisible = function(groupId) { + if (this.linegraph.groups[groupId] !== undefined) { + return (this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true)); + } + else { + return false; + } + } /** - * Rtrieve the length of the vector (or the distance from this point to the origin - * @return {Number} length + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null */ - Point3d.prototype.length = function() { - return Math.sqrt( - this.x * this.x + - this.y * this.y + - this.z * this.z - ); - }; - - module.exports = Point3d; - + Graph2d.prototype.getItemRange = function() { + var min = null; + var max = null; -/***/ }, -/* 12 */ -/***/ function(module, exports, __webpack_require__) { + // calculate min from start filed + for (var groupId in this.linegraph.groups) { + if (this.linegraph.groups.hasOwnProperty(groupId)) { + if (this.linegraph.groups[groupId].visible == true) { + for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { + var item = this.linegraph.groups[groupId].itemsData[i]; + var value = util.convert(item.x, 'Date').valueOf(); + min = min == null ? value : min > value ? value : min; + max = max == null ? value : max < value ? value : max; + } + } + } + } - /** - * @prototype Point2d - * @param {Number} [x] - * @param {Number} [y] - */ - Point2d = function (x, y) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; + return { + min: (min != null) ? new Date(min) : null, + max: (max != null) ? new Date(max) : null + }; }; - module.exports = Point2d; + + + module.exports = Graph2d; /***/ }, -/* 13 */ +/* 14 */ /***/ function(module, exports, __webpack_require__) { - var Point3d = __webpack_require__(11); - /** - * @class Camera - * The camera is mounted on a (virtual) camera arm. The camera arm can rotate - * The camera is always looking in the direction of the origin of the arm. - * This way, the camera always rotates around one fixed point, the location - * of the camera arm. + * @constructor DataStep + * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an + * end data point. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. * - * Documentation: - * http://en.wikipedia.org/wiki/3D_projection - */ - Camera = function () { - this.armLocation = new Point3d(); - this.armRotation = {}; - this.armRotation.horizontal = 0; - this.armRotation.vertical = 0; - this.armLength = 1.7; - - this.cameraLocation = new Point3d(); - this.cameraRotation = new Point3d(0.5*Math.PI, 0, 0); - - this.calculateCameraOrientation(); - }; - - /** - * Set the location (origin) of the arm - * @param {Number} x Normalized value of x - * @param {Number} y Normalized value of y - * @param {Number} z Normalized value of z + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - Camera.prototype.setArmLocation = function(x, y, z) { - this.armLocation.x = x; - this.armLocation.y = y; - this.armLocation.z = z; + function DataStep(start, end, minimumStep, containerHeight, customRange) { + // variables + this.current = 0; - this.calculateCameraOrientation(); - }; + this.autoScale = true; + this.stepIndex = 0; + this.step = 1; + this.scale = 1; - /** - * Set the rotation of the camera arm - * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - */ - Camera.prototype.setArmRotation = function(horizontal, vertical) { - if (horizontal !== undefined) { - this.armRotation.horizontal = horizontal; - } + this.marginStart; + this.marginEnd; + this.deadSpace = 0; - if (vertical !== undefined) { - this.armRotation.vertical = vertical; - if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; - if (this.armRotation.vertical > 0.5*Math.PI) this.armRotation.vertical = 0.5*Math.PI; - } + this.majorSteps = [1, 2, 5, 10]; + this.minorSteps = [0.25, 0.5, 1, 2]; - if (horizontal !== undefined || vertical !== undefined) { - this.calculateCameraOrientation(); - } - }; + this.setRange(start, end, minimumStep, containerHeight, customRange); + } - /** - * Retrieve the current arm rotation - * @return {object} An object with parameters horizontal and vertical - */ - Camera.prototype.getArmRotation = function() { - var rot = {}; - rot.horizontal = this.armRotation.horizontal; - rot.vertical = this.armRotation.vertical; - return rot; - }; /** - * Set the (normalized) length of the camera arm. - * @param {Number} length A length between 0.71 and 5.0 + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Number} [start] The start date and time. + * @param {Number} [end] The end date and time. + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - Camera.prototype.setArmLength = function(length) { - if (length === undefined) - return; - - this.armLength = length; - - // Radius must be larger than the corner of the graph, - // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the - // graph - if (this.armLength < 0.71) this.armLength = 0.71; - if (this.armLength > 5.0) this.armLength = 5.0; + DataStep.prototype.setRange = function(start, end, minimumStep, containerHeight, customRange) { + this._start = customRange.min === undefined ? start : customRange.min; + this._end = customRange.max === undefined ? end : customRange.max; - this.calculateCameraOrientation(); - }; + if (start == end) { + this._start = start - 0.75; + this._end = end + 1; + } - /** - * Retrieve the arm length - * @return {Number} length - */ - Camera.prototype.getArmLength = function() { - return this.armLength; + if (this.autoScale) { + this.setMinimumStep(minimumStep, containerHeight); + } + this.setFirst(customRange); }; /** - * Retrieve the camera location - * @return {Point3d} cameraLocation + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds */ - Camera.prototype.getCameraLocation = function() { - return this.cameraLocation; - }; + DataStep.prototype.setMinimumStep = function(minimumStep, containerHeight) { + // round to floor + var size = this._end - this._start; + var safeSize = size * 1.2; + var minimumStepValue = minimumStep * (safeSize / containerHeight); + var orderOfMagnitude = Math.round(Math.log(safeSize)/Math.LN10); - /** - * Retrieve the camera rotation - * @return {Point3d} cameraRotation - */ - Camera.prototype.getCameraRotation = function() { - return this.cameraRotation; - }; + var minorStepIdx = -1; + var magnitudefactor = Math.pow(10,orderOfMagnitude); - /** - * Calculate the location and rotation of the camera based on the - * position and orientation of the camera arm - */ - Camera.prototype.calculateCameraOrientation = function() { - // calculate location of the camera - this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + var start = 0; + if (orderOfMagnitude < 0) { + start = orderOfMagnitude; + } - // calculate rotation of the camera - this.cameraRotation.x = Math.PI/2 - this.armRotation.vertical; - this.cameraRotation.y = 0; - this.cameraRotation.z = -this.armRotation.horizontal; + var solutionFound = false; + for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { + magnitudefactor = Math.pow(10,i); + for (var j = 0; j < this.minorSteps.length; j++) { + var stepSize = magnitudefactor * this.minorSteps[j]; + if (stepSize >= minimumStepValue) { + solutionFound = true; + minorStepIdx = j; + break; + } + } + if (solutionFound == true) { + break; + } + } + this.stepIndex = minorStepIdx; + this.scale = magnitudefactor; + this.step = magnitudefactor * this.minorSteps[minorStepIdx]; }; - module.exports = Camera; - -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { - var DataView = __webpack_require__(8); /** - * @class Filter - * - * @param {DataSet} data The google data table - * @param {Number} column The index of the column to be filtered - * @param {Graph} graph The graph + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date */ - function Filter (data, column, graph) { - this.data = data; - this.column = column; - this.graph = graph; // the parent graph - - this.index = undefined; - this.value = undefined; - - // read all distinct values and select the first one - this.values = graph.getDistinctValues(data.get(), this.column); - - // sort both numeric and string values correctly - this.values.sort(function (a, b) { - return a > b ? 1 : a < b ? -1 : 0; - }); - - if (this.values.length > 0) { - this.selectValue(0); + DataStep.prototype.setFirst = function(customRange) { + if (customRange === undefined) { + customRange = {}; } + var niceStart = customRange.min === undefined ? this._start - (this.scale * 2 * this.minorSteps[this.stepIndex]) : customRange.min; + var niceEnd = customRange.max === undefined ? this._end + (this.scale * this.minorSteps[this.stepIndex]) : customRange.max; - // create an array with the filtered datapoints. this will be loaded afterwards - this.dataPoints = []; + this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; + this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; + this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; + this.marginRange = this.marginEnd - this.marginStart; - this.loaded = false; - this.onLoadCallback = undefined; + this.current = this.marginEnd; - if (graph.animationPreload) { - this.loaded = false; - this.loadInBackground(); + }; + + DataStep.prototype.roundToMinor = function(value) { + var rounded = value - (value % (this.scale * this.minorSteps[this.stepIndex])); + if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { + return rounded + (this.scale * this.minorSteps[this.stepIndex]); } else { - this.loaded = true; + return rounded; } - }; + } /** - * Return the label - * @return {string} label + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - Filter.prototype.isLoaded = function() { - return this.loaded; + DataStep.prototype.hasNext = function () { + return (this.current >= this.marginStart); }; - /** - * Return the loaded progress - * @return {Number} percentage between 0 and 100 + * Do the next step */ - Filter.prototype.getLoadedProgress = function() { - var len = this.values.length; + DataStep.prototype.next = function() { + var prev = this.current; + this.current -= this.step; - var i = 0; - while (this.dataPoints[i]) { - i++; + // safety mechanism: if current time is still unchanged, move to the end + if (this.current == prev) { + this.current = this._end; } - - return Math.round(i / len * 100); }; - /** - * Return the label - * @return {string} label + * Do the next step */ - Filter.prototype.getLabel = function() { - return this.graph.filterLabel; + DataStep.prototype.previous = function() { + this.current += this.step; + this.marginEnd += this.step; + this.marginRange = this.marginEnd - this.marginStart; }; + /** - * Return the columnIndex of the filter - * @return {Number} columnIndex + * Get the current datetime + * @return {String} current The current date */ - Filter.prototype.getColumn = function() { - return this.column; + DataStep.prototype.getCurrent = function() { + var toPrecision = '' + Number(this.current).toPrecision(5); + for (var i = toPrecision.length-1; i > 0; i--) { + if (toPrecision[i] == "0") { + toPrecision = toPrecision.slice(0,i); + } + else if (toPrecision[i] == "." || toPrecision[i] == ",") { + toPrecision = toPrecision.slice(0,i); + break; + } + else{ + break; + } + } + + return toPrecision; }; + + /** - * Return the currently selected value. Returns undefined if there is no selection - * @return {*} value + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate */ - Filter.prototype.getSelectedValue = function() { - if (this.index === undefined) - return undefined; + DataStep.prototype.snap = function(date) { - return this.values[this.index]; }; /** - * Retrieve all values of the filter - * @return {Array} values + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. */ - Filter.prototype.getValues = function() { - return this.values; + DataStep.prototype.isMajor = function() { + return (this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0); }; - /** - * Retrieve one value of the filter - * @param {Number} index - * @return {*} value - */ - Filter.prototype.getValue = function(index) { - if (index >= this.values.length) - throw 'Error: index out of range'; + module.exports = DataStep; - return this.values[index]; - }; +/***/ }, +/* 15 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var hammerUtil = __webpack_require__(43); + var moment = __webpack_require__(40); + var Component = __webpack_require__(18); /** - * Retrieve the (filtered) dataPoints for the currently selected filter index - * @param {Number} [index] (optional) - * @return {Array} dataPoints + * @constructor Range + * A Range controls a numeric range with a start and end value. + * The Range adjusts the range based on mouse events or programmatic changes, + * and triggers events when the range is changing or has been changed. + * @param {{dom: Object, domProps: Object, emitter: Emitter}} body + * @param {Object} [options] See description at Range.setOptions */ - Filter.prototype._getDataPoints = function(index) { - if (index === undefined) - index = this.index; + function Range(body, options) { + var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); + this.start = now.clone().add('days', -3).valueOf(); // Number + this.end = now.clone().add('days', 4).valueOf(); // Number - if (index === undefined) - return []; + this.body = body; - var dataPoints; - if (this.dataPoints[index]) { - dataPoints = this.dataPoints[index]; - } - else { - var f = {}; - f.column = this.column; - f.value = this.values[index]; + // default options + this.defaultOptions = { + start: null, + end: null, + direction: 'horizontal', // 'horizontal' or 'vertical' + moveable: true, + zoomable: true, + min: null, + max: null, + zoomMin: 10, // milliseconds + zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds + }; + this.options = util.extend({}, this.defaultOptions); - var dataView = new DataView(this.data,{filter: function (item) {return (item[f.column] == f.value);}}).get(); - dataPoints = this.graph._getDataPoints(dataView); + this.props = { + touch: {} + }; + this.animateTimer = null; - this.dataPoints[index] = dataPoints; - } + // drag listeners for dragging + this.body.emitter.on('dragstart', this._onDragStart.bind(this)); + this.body.emitter.on('drag', this._onDrag.bind(this)); + this.body.emitter.on('dragend', this._onDragEnd.bind(this)); - return dataPoints; - }; + // ignore dragging when holding + this.body.emitter.on('hold', this._onHold.bind(this)); + // mouse wheel for zooming + this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); + this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF + // pinch to zoom + this.body.emitter.on('touch', this._onTouch.bind(this)); + this.body.emitter.on('pinch', this._onPinch.bind(this)); - /** - * Set a callback function when the filter is fully loaded. - */ - Filter.prototype.setOnLoadCallback = function(callback) { - this.onLoadCallback = callback; - }; + this.setOptions(options); + } + Range.prototype = new Component(); /** - * Add a value to the list with available values for this filter - * No double entries will be created. - * @param {Number} index + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default */ - Filter.prototype.selectValue = function(index) { - if (index >= this.values.length) - throw 'Error: index out of range'; + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate']; + util.selectiveExtend(fields, this.options, options); - this.index = index; - this.value = this.values[index]; + if ('start' in options || 'end' in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); + } + } }; /** - * Load all filtered rows in the background one by one - * Start this method without providing an index! + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' */ - Filter.prototype.loadInBackground = function(index) { - if (index === undefined) - index = 0; + function validateDirection (direction) { + if (direction != 'horizontal' && direction != 'vertical') { + throw new TypeError('Unknown direction "' + direction + '". ' + + 'Choose "horizontal" or "vertical".'); + } + } - var frame = this.graph.frame; + /** + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | number} [animate=false] If true, the range is animated + * smoothly to the new window. + * If animate is a number, the + * number is taken as duration + * Default duration is 500 ms. + * + */ + Range.prototype.setRange = function(start, end, animate) { + var _start = start != undefined ? util.convert(start, 'Date').valueOf() : null; + var _end = end != undefined ? util.convert(end, 'Date').valueOf() : null; - if (index < this.values.length) { - var dataPointsTemp = this._getDataPoints(index); - //this.graph.redrawInfo(); // TODO: not neat + this._cancelAnimation(); + + if (animate) { + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animate === 'number' ? animate : 500; + var initTime = new Date().valueOf(); + var anyChanged = false; + + function next() { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var done = time > duration; + var s = (done || _start === null) ? _start : util.easeInOutQuad(time, initStart, _start, duration); + var e = (done || _end === null) ? _end : util.easeInOutQuad(time, initEnd, _end, duration); + + changed = me._applyRange(s, e); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit('rangechange', {start: new Date(me.start), end: new Date(me.end)}); + } - // create a progress box - if (frame.progress === undefined) { - frame.progress = document.createElement('DIV'); - frame.progress.style.position = 'absolute'; - frame.progress.style.color = 'gray'; - frame.appendChild(frame.progress); + if (done) { + if (anyChanged) { + me.body.emitter.emit('rangechanged', {start: new Date(me.start), end: new Date(me.end)}); + } + } + else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animateTimer = setTimeout(next, 20); + } + } } - var progress = this.getLoadedProgress(); - frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; - // TODO: this is no nice solution... - frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider - frame.progress.style.left = 10 + 'px'; - var me = this; - setTimeout(function() {me.loadInBackground(index+1);}, 10); - this.loaded = false; + return next(); } else { - this.loaded = true; - - // remove the progress box - if (frame.progress !== undefined) { - frame.removeChild(frame.progress); - frame.progress = undefined; + var changed = this._applyRange(_start, _end); + if (changed) { + var params = {start: new Date(this.start), end: new Date(this.end)}; + this.body.emitter.emit('rangechange', params); + this.body.emitter.emit('rangechanged', params); } - - if (this.onLoadCallback) - this.onLoadCallback(); } }; - module.exports = Filter; - - -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); + /** + * Stop an animation + * @private + */ + Range.prototype._cancelAnimation = function () { + if (this.animateTimer) { + clearTimeout(this.animateTimer); + this.animateTimer = null; + } + }; /** - * @constructor Slider - * - * An html slider control with start/stop/prev/next buttons - * @param {Element} container The element where the slider will be created - * @param {Object} options Available options: - * {boolean} visible If true (default) the - * slider is visible. + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed + * @private */ - function Slider(container, options) { - if (container === undefined) { - throw 'Error: No container element defined'; + Range.prototype._applyRange = function(start, end) { + var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start, + newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end, + max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null, + min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null, + diff; + + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error('Invalid start "' + start + '"'); + } + if (isNaN(newEnd) || newEnd === null) { + throw new Error('Invalid end "' + end + '"'); } - this.container = container; - this.visible = (options && options.visible != undefined) ? options.visible : true; - if (this.visible) { - this.frame = document.createElement('DIV'); - //this.frame.style.backgroundColor = '#E5E5E5'; - this.frame.style.width = '100%'; - this.frame.style.position = 'relative'; - this.container.appendChild(this.frame); + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } - this.frame.prev = document.createElement('INPUT'); - this.frame.prev.type = 'BUTTON'; - this.frame.prev.value = 'Prev'; - this.frame.appendChild(this.frame.prev); + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = (min - newStart); + newStart += diff; + newEnd += diff; - this.frame.play = document.createElement('INPUT'); - this.frame.play.type = 'BUTTON'; - this.frame.play.value = 'Play'; - this.frame.appendChild(this.frame.play); + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; + } + } + } + } - this.frame.next = document.createElement('INPUT'); - this.frame.next.type = 'BUTTON'; - this.frame.next.value = 'Next'; - this.frame.appendChild(this.frame.next); + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = (newEnd - max); + newStart -= diff; + newEnd -= diff; - this.frame.bar = document.createElement('INPUT'); - this.frame.bar.type = 'BUTTON'; - this.frame.bar.style.position = 'absolute'; - this.frame.bar.style.border = '1px solid red'; - this.frame.bar.style.width = '100px'; - this.frame.bar.style.height = '6px'; - this.frame.bar.style.borderRadius = '2px'; - this.frame.bar.style.MozBorderRadius = '2px'; - this.frame.bar.style.border = '1px solid #7F7F7F'; - this.frame.bar.style.backgroundColor = '#E5E5E5'; - this.frame.appendChild(this.frame.bar); + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; + } + } + } + } - this.frame.slide = document.createElement('INPUT'); - this.frame.slide.type = 'BUTTON'; - this.frame.slide.style.margin = '0px'; - this.frame.slide.value = ' '; - this.frame.slide.style.position = 'relative'; - this.frame.slide.style.left = '-100px'; - this.frame.appendChild(this.frame.slide); + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if ((newEnd - newStart) < zoomMin) { + if ((this.end - this.start) === zoomMin) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } + else { + // zoom to the minimum + diff = (zoomMin - (newEnd - newStart)); + newStart -= diff / 2; + newEnd += diff / 2; + } + } + } - // create events - var me = this; - this.frame.slide.onmousedown = function (event) {me._onMouseDown(event);}; - this.frame.prev.onclick = function (event) {me.prev(event);}; - this.frame.play.onclick = function (event) {me.togglePlay(event);}; - this.frame.next.onclick = function (event) {me.next(event);}; + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; + } + if ((newEnd - newStart) > zoomMax) { + if ((this.end - this.start) === zoomMax) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } + else { + // zoom to the maximum + diff = ((newEnd - newStart) - zoomMax); + newStart += diff / 2; + newEnd -= diff / 2; + } + } } - this.onChangeCallback = undefined; + var changed = (this.start != newStart || this.end != newEnd); - this.values = []; - this.index = undefined; + this.start = newStart; + this.end = newEnd; - this.playTimeout = undefined; - this.playInterval = 1000; // milliseconds - this.playLoop = true; - } + return changed; + }; /** - * Select the previous index + * Retrieve the current range. + * @return {Object} An object with start and end properties */ - Slider.prototype.prev = function() { - var index = this.getIndex(); - if (index > 0) { - index--; - this.setIndex(index); - } + Range.prototype.getRange = function() { + return { + start: this.start, + end: this.end + }; }; /** - * Select the next index + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - Slider.prototype.next = function() { - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); + Range.prototype.conversion = function (width) { + return Range.conversion(this.start, this.end, width); + }; + + /** + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion + */ + Range.conversion = function (start, end, width) { + if (width != 0 && (end - start != 0)) { + return { + offset: start, + scale: width / (end - start) + } + } + else { + return { + offset: 0, + scale: 1 + }; } }; /** - * Select the next index + * Start dragging horizontally or vertically + * @param {Event} event + * @private */ - Slider.prototype.playNext = function() { - var start = new Date(); - - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } - else if (this.playLoop) { - // jump to the start - index = 0; - this.setIndex(index); - } + Range.prototype._onDragStart = function(event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - var end = new Date(); - var diff = (end - start); + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - // calculate how much time it to to set the index and to execute the callback - // function. - var interval = Math.max(this.playInterval - diff, 0); - // document.title = diff // TODO: cleanup + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; - var me = this; - this.playTimeout = setTimeout(function() {me.playNext();}, interval); + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'move'; + } }; /** - * Toggle start or stop playing + * Perform dragging operation + * @param {Event} event + * @private */ - Slider.prototype.togglePlay = function() { - if (this.playTimeout === undefined) { - this.play(); - } else { - this.stop(); - } + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; + var direction = this.options.direction; + validateDirection(direction); + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY, + interval = (this.props.touch.end - this.props.touch.start), + width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height, + diffRange = -delta / width * interval; + this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange); + this.body.emitter.emit('rangechange', { + start: new Date(this.start), + end: new Date(this.end) + }); }; /** - * Start playing + * Stop dragging operation + * @param {event} event + * @private */ - Slider.prototype.play = function() { - // Test whether already playing - if (this.playTimeout) return; + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - this.playNext(); + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - if (this.frame) { - this.frame.play.value = 'Stop'; + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'auto'; } + + // fire a rangechanged event + this.body.emitter.emit('rangechanged', { + start: new Date(this.start), + end: new Date(this.end) + }); }; /** - * Stop playing + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {Event} event + * @private */ - Slider.prototype.stop = function() { - clearInterval(this.playTimeout); - this.playTimeout = undefined; + Range.prototype._onMouseWheel = function(event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - if (this.frame) { - this.frame.play.value = 'Play'; + // retrieve delta + var delta = 0; + if (event.wheelDelta) { /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; } - }; - /** - * Set a callback function which will be triggered when the value of the - * slider bar has changed. - */ - Slider.prototype.setOnChangeCallback = function(callback) { - this.onChangeCallback = callback; - }; + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 - /** - * Set the interval for playing the list - * @param {Number} interval The interval in milliseconds - */ - Slider.prototype.setPlayInterval = function(interval) { - this.playInterval = interval; - }; + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - (delta / 5); + } + else { + scale = 1 / (1 + (delta / 5)) ; + } - /** - * Retrieve the current play interval - * @return {Number} interval The interval in milliseconds - */ - Slider.prototype.getPlayInterval = function(interval) { - return this.playInterval; + // calculate center, the date to zoom around + var gesture = hammerUtil.fakeGesture(this, event), + pointer = getPointer(gesture.center, this.body.dom.center), + pointerDate = this._pointerToDate(pointer); + + this.zoom(scale, pointerDate); + } + + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); }; /** - * Set looping on or off - * @pararm {boolean} doLoop If true, the slider will jump to the start when - * the end is passed, and will jump to the end - * when the start is passed. + * Start of a touch gesture + * @private */ - Slider.prototype.setPlayLoop = function(doLoop) { - this.playLoop = doLoop; + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; }; - /** - * Execute the onchange callback function + * On start of a hold gesture + * @private */ - Slider.prototype.onChange = function() { - if (this.onChangeCallback !== undefined) { - this.onChangeCallback(); - } + Range.prototype._onHold = function () { + this.props.touch.allowDragging = false; }; /** - * redraw the slider on the correct place + * Handle pinch event + * @param {Event} event + * @private */ - Slider.prototype.redraw = function() { - if (this.frame) { - // resize the bar - this.frame.bar.style.top = (this.frame.clientHeight/2 - - this.frame.bar.offsetHeight/2) + 'px'; - this.frame.bar.style.width = (this.frame.clientWidth - - this.frame.prev.clientWidth - - this.frame.play.clientWidth - - this.frame.next.clientWidth - 30) + 'px'; + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - // position the slider button - var left = this.indexToLeft(this.index); - this.frame.slide.style.left = (left) + 'px'; - } - }; + this.props.touch.allowDragging = false; + if (event.gesture.touches.length > 1) { + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center); + } - /** - * Set the list with values for the slider - * @param {Array} values A javascript array with values (any type) - */ - Slider.prototype.setValues = function(values) { - this.values = values; + var scale = 1 / event.gesture.scale, + initDate = this._pointerToDate(this.props.touch.center); - if (this.values.length > 0) - this.setIndex(0); - else - this.index = undefined; + // calculate new start and end + var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale); + var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale); + + // apply new range + this.setRange(newStart, newEnd); + } }; /** - * Select a value by its index - * @param {Number} index + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date + * @private */ - Slider.prototype.setIndex = function(index) { - if (index < this.values.length) { - this.index = index; + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; - this.redraw(); - this.onChange(); + validateDirection(direction); + + if (direction == 'horizontal') { + var width = this.body.domProps.center.width; + conversion = this.conversion(width); + return pointer.x / conversion.scale + conversion.offset; } else { - throw 'Error: index out of range'; + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; } }; /** - * retrieve the index of the currently selected vaue - * @return {Number} index + * Get the pointer location relative to the location of the dom element + * @param {{pageX: Number, pageY: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer + * @private */ - Slider.prototype.getIndex = function() { - return this.index; - }; - + function getPointer (touch, element) { + return { + x: touch.pageX - util.getAbsoluteLeft(element), + y: touch.pageY - util.getAbsoluteTop(element) + }; + } /** - * retrieve the currently selected value - * @return {*} value + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. */ - Slider.prototype.get = function() { - return this.values[this.index]; - }; - - - Slider.prototype._onMouseDown = function(event) { - // only react on left mouse button down - var leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); - if (!leftButtonDown) return; - - this.startClientX = event.clientX; - this.startSlideX = parseFloat(this.frame.slide.style.left); + Range.prototype.zoom = function(scale, center) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; + } - this.frame.style.cursor = 'move'; + // calculate new start and end + var newStart = center + (this.start - center) * scale; + var newEnd = center + (this.end - center) * scale; - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) {me._onMouseMove(event);}; - this.onmouseup = function (event) {me._onMouseUp(event);}; - util.addEventListener(document, 'mousemove', this.onmousemove); - util.addEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + this.setRange(newStart, newEnd); }; + /** + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left + */ + Range.prototype.move = function(delta) { + // zoom start Date and end Date relative to the centerDate + var diff = (this.end - this.start); - Slider.prototype.leftToIndex = function (left) { - var width = parseFloat(this.frame.bar.style.width) - - this.frame.slide.clientWidth - 10; - var x = left - 3; + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; - var index = Math.round(x / width * (this.values.length-1)); - if (index < 0) index = 0; - if (index > this.values.length-1) index = this.values.length-1; + // TODO: reckon with min and max range - return index; + this.start = newStart; + this.end = newEnd; }; - Slider.prototype.indexToLeft = function (index) { - var width = parseFloat(this.frame.bar.style.width) - - this.frame.slide.clientWidth - 10; + /** + * Move the range to a new center point + * @param {Number} moveTo New center point of the range + */ + Range.prototype.moveTo = function(moveTo) { + var center = (this.start + this.end) / 2; - var x = index / (this.values.length-1) * width; - var left = x + 3; + var diff = center - moveTo; - return left; - }; + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; + this.setRange(newStart, newEnd); + }; + module.exports = Range; - Slider.prototype._onMouseMove = function (event) { - var diff = event.clientX - this.startClientX; - var x = this.startSlideX + diff; - var index = this.leftToIndex(x); +/***/ }, +/* 16 */ +/***/ function(module, exports, __webpack_require__) { - this.setIndex(index); + // Utility functions for ordering and stacking of items + var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors - util.preventDefault(); + /** + * Order items by their start data + * @param {Item[]} items + */ + exports.orderByStart = function(items) { + items.sort(function (a, b) { + return a.data.start - b.data.start; + }); }; + /** + * Order items by their end date. If they have no end date, their start date + * is used. + * @param {Item[]} items + */ + exports.orderByEnd = function(items) { + items.sort(function (a, b) { + var aTime = ('end' in a.data) ? a.data.end : a.data.start, + bTime = ('end' in b.data) ? b.data.end : b.data.start; - Slider.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; + return aTime - bTime; + }); + }; - // remove event listeners - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); + /** + * Adjust vertical positions of the items such that they don't overlap each + * other. + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. + * @param {boolean} [force=false] + * If true, all items will be repositioned. If false (default), only + * items having a top===null will be re-stacked + */ + exports.stack = function(items, margin, force) { + var i, iMax; - util.preventDefault(); - }; + if (force) { + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = null; + } + } - module.exports = Slider; + // calculate new, non-overlapping positions + for (i = 0, iMax = items.length; i < iMax; i++) { + var item = items[i]; + if (item.top === null) { + // initialize top position + item.top = margin.axis; + do { + // TODO: optimize checking for overlap. when there is a gap without items, + // you only need to check for items from the next item on, not from zero + var collidingItem = null; + for (var j = 0, jj = items.length; j < jj; j++) { + var other = items[j]; + if (other.top !== null && other !== item && exports.collision(item, other, margin.item)) { + collidingItem = other; + break; + } + } -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + if (collidingItem != null) { + // There is a collision. Reposition the items above the colliding element + item.top = collidingItem.top + collidingItem.height + margin.item.vertical; + } + } while (collidingItem); + } + } + }; /** - * @prototype StepNumber - * The class StepNumber is an iterator for Numbers. You provide a start and end - * value, and a best step size. StepNumber itself rounds to fixed values and - * a finds the step that best fits the provided step. - * - * If prettyStep is true, the step size is chosen as close as possible to the - * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... - * - * Example usage: - * var step = new StepNumber(0, 10, 2.5, true); - * step.start(); - * while (!step.end()) { - * alert(step.getCurrent()); - * step.next(); - * } - * - * Version: 1.0 - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Adjust vertical positions of the items without stacking them + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. */ - function StepNumber(start, end, step, prettyStep) { - // set default values - this._start = 0; - this._end = 0; - this._step = 1; - this.prettyStep = true; - this.precision = 5; + exports.nostack = function(items, margin) { + var i, iMax; - this._current = 0; - this.setRange(start, end, step, prettyStep); + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = margin.axis; + } + }; + + /** + * Test if the two provided items collide + * The items must have parameters left, width, top, and height. + * @param {Item} a The first item + * @param {Item} b The second item + * @param {{horizontal: number, vertical: number}} margin + * An object containing a horizontal and vertical + * minimum required margin. + * @return {boolean} true if a and b collide, else false + */ + exports.collision = function(a, b, margin) { + return ((a.left - margin.horizontal + EPSILON) < (b.left + b.width) && + (a.left + a.width + margin.horizontal - EPSILON) > b.left && + (a.top - margin.vertical + EPSILON) < (b.top + b.height) && + (a.top + a.height + margin.vertical - EPSILON) > b.top); }; + +/***/ }, +/* 17 */ +/***/ function(module, exports, __webpack_require__) { + + var moment = __webpack_require__(40); + /** - * Set a new range: start, end and step. + * @constructor TimeStep + * The class TimeStep is an iterator for dates. You provide a start date and an + * end date. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - StepNumber.prototype.setRange = function(start, end, step, prettyStep) { - this._start = start ? start : 0; - this._end = end ? end : 0; - - this.setStep(step, prettyStep); - }; + function TimeStep(start, end, minimumStep) { + // variables + this.current = new Date(); + this._start = new Date(); + this._end = new Date(); - /** - * Set a new step size - * @param {Number} step New step size. Must be a positive value - * @param {boolean} prettyStep Optional. If true, the provided step is rounded - * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - StepNumber.prototype.setStep = function(step, prettyStep) { - if (step === undefined || step <= 0) - return; + this.autoScale = true; + this.scale = TimeStep.SCALE.DAY; + this.step = 1; - if (prettyStep !== undefined) - this.prettyStep = prettyStep; + // initialize the range + this.setRange(start, end, minimumStep); + } - if (this.prettyStep === true) - this._step = StepNumber.calculatePrettyStep(step); - else - this._step = step; + /// enum scale + TimeStep.SCALE = { + MILLISECOND: 1, + SECOND: 2, + MINUTE: 3, + HOUR: 4, + DAY: 5, + WEEKDAY: 6, + MONTH: 7, + YEAR: 8 }; + /** - * Calculate a nice step size, closest to the desired step size. - * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an - * integer Number. For example 1, 2, 5, 10, 20, 50, etc... - * @param {Number} step Desired step size - * @return {Number} Nice step size + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Date} [start] The start date and time. + * @param {Date} [end] The end date and time. + * @param {int} [minimumStep] Optional. Minimum step size in milliseconds */ - StepNumber.calculatePrettyStep = function (step) { - var log10 = function (x) {return Math.log(x) / Math.LN10;}; - - // try three steps (multiple of 1, 2, or 5 - var step1 = Math.pow(10, Math.round(log10(step))), - step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), - step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + TimeStep.prototype.setRange = function(start, end, minimumStep) { + if (!(start instanceof Date) || !(end instanceof Date)) { + throw "No legal start or end date in method setRange"; + } - // choose the best step (closest to minimum step) - var prettyStep = step1; - if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; - if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + this._start = (start != undefined) ? new Date(start.valueOf()) : new Date(); + this._end = (end != undefined) ? new Date(end.valueOf()) : new Date(); - // for safety - if (prettyStep <= 0) { - prettyStep = 1; + if (this.autoScale) { + this.setMinimumStep(minimumStep); } - - return prettyStep; }; /** - * returns the current value of the step - * @return {Number} current value + * Set the range iterator to the start date. */ - StepNumber.prototype.getCurrent = function () { - return parseFloat(this._current.toPrecision(this.precision)); + TimeStep.prototype.first = function() { + this.current = new Date(this._start.valueOf()); + this.roundToMinor(); }; /** - * returns the current step size - * @return {Number} current step size + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date */ - StepNumber.prototype.getStep = function () { - return this._step; + TimeStep.prototype.roundToMinor = function() { + // round to floor + // IMPORTANT: we have no breaks in this switch! (this is no bug) + //noinspection FallthroughInSwitchStatementJS + switch (this.scale) { + case TimeStep.SCALE.YEAR: + this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); + this.current.setMonth(0); + case TimeStep.SCALE.MONTH: this.current.setDate(1); + case TimeStep.SCALE.DAY: // intentional fall through + case TimeStep.SCALE.WEEKDAY: this.current.setHours(0); + case TimeStep.SCALE.HOUR: this.current.setMinutes(0); + case TimeStep.SCALE.MINUTE: this.current.setSeconds(0); + case TimeStep.SCALE.SECOND: this.current.setMilliseconds(0); + //case TimeStep.SCALE.MILLISECOND: // nothing to do for milliseconds + } + + if (this.step != 1) { + // round down to the first minor value that is a multiple of the current step size + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step); break; + case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step); break; + case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step); break; + case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() - this.current.getHours() % this.step); break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: this.current.setDate((this.current.getDate()-1) - (this.current.getDate()-1) % this.step + 1); break; + case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step); break; + case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step); break; + default: break; + } + } }; /** - * Set the current value to the largest value smaller than start, which - * is a multiple of the step size + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - StepNumber.prototype.start = function() { - this._current = this._start - this._start % this._step; + TimeStep.prototype.hasNext = function () { + return (this.current.valueOf() <= this._end.valueOf()); }; /** - * Do a step, add the step size to the current value + * Do the next step */ - StepNumber.prototype.next = function () { - this._current += this._step; + TimeStep.prototype.next = function() { + var prev = this.current.valueOf(); + + // Two cases, needed to prevent issues with switching daylight savings + // (end of March and end of October) + if (this.current.getMonth() < 6) { + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: + + this.current = new Date(this.current.valueOf() + this.step); break; + case TimeStep.SCALE.SECOND: this.current = new Date(this.current.valueOf() + this.step * 1000); break; + case TimeStep.SCALE.MINUTE: this.current = new Date(this.current.valueOf() + this.step * 1000 * 60); break; + case TimeStep.SCALE.HOUR: + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); + // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) + var h = this.current.getHours(); + this.current.setHours(h - (h % this.step)); + break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; + case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; + case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; + default: break; + } + } + else { + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: this.current = new Date(this.current.valueOf() + this.step); break; + case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() + this.step); break; + case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() + this.step); break; + case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() + this.step); break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; + case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; + case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; + default: break; + } + } + + if (this.step != 1) { + // round down to the correct major value + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: if(this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0); break; + case TimeStep.SCALE.SECOND: if(this.current.getSeconds() < this.step) this.current.setSeconds(0); break; + case TimeStep.SCALE.MINUTE: if(this.current.getMinutes() < this.step) this.current.setMinutes(0); break; + case TimeStep.SCALE.HOUR: if(this.current.getHours() < this.step) this.current.setHours(0); break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: if(this.current.getDate() < this.step+1) this.current.setDate(1); break; + case TimeStep.SCALE.MONTH: if(this.current.getMonth() < this.step) this.current.setMonth(0); break; + case TimeStep.SCALE.YEAR: break; // nothing to do for year + default: break; + } + } + + // safety mechanism: if current time is still unchanged, move to the end + if (this.current.valueOf() == prev) { + this.current = new Date(this._end.valueOf()); + } }; + /** - * Returns true whether the end is reached - * @return {boolean} True if the current value has passed the end value. + * Get the current datetime + * @return {Date} current The current date */ - StepNumber.prototype.end = function () { - return (this._current > this._end); + TimeStep.prototype.getCurrent = function() { + return this.current; }; - module.exports = StepNumber; - + /** + * Set a custom scale. Autoscaling will be disabled. + * For example setScale(SCALE.MINUTES, 5) will result + * in minor steps of 5 minutes, and major steps of an hour. + * + * @param {TimeStep.SCALE} newScale + * A scale. Choose from SCALE.MILLISECOND, + * SCALE.SECOND, SCALE.MINUTE, SCALE.HOUR, + * SCALE.WEEKDAY, SCALE.DAY, SCALE.MONTH, + * SCALE.YEAR. + * @param {Number} newStep A step size, by default 1. Choose for + * example 1, 2, 5, or 10. + */ + TimeStep.prototype.setScale = function(newScale, newStep) { + this.scale = newScale; -/***/ }, -/* 17 */ -/***/ function(module, exports, __webpack_require__) { + if (newStep > 0) { + this.step = newStep; + } - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Range = __webpack_require__(20); - var Core = __webpack_require__(23); - var TimeAxis = __webpack_require__(24); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(28); - var ItemSet = __webpack_require__(29); + this.autoScale = false; + }; /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Timeline.setOptions for the available options. - * @constructor - * @extends Core + * Enable or disable autoscaling + * @param {boolean} enable If true, autoascaling is set true */ - function Timeline (container, items, options) { - if (!(this instanceof Timeline)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + TimeStep.prototype.setAutoScale = function (enable) { + this.autoScale = enable; + }; - var me = this; - this.defaultOptions = { - start: null, - end: null, - autoResize: true, + /** + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds + */ + TimeStep.prototype.setMinimumStep = function(minimumStep) { + if (minimumStep == undefined) { + return; + } - orientation: 'bottom', - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + var stepYear = (1000 * 60 * 60 * 24 * 30 * 12); + var stepMonth = (1000 * 60 * 60 * 24 * 30); + var stepDay = (1000 * 60 * 60 * 24); + var stepHour = (1000 * 60 * 60); + var stepMinute = (1000 * 60); + var stepSecond = (1000); + var stepMillisecond= (1); - // Create the DOM, props, and emitter - this._create(container); + // find the smallest step that is larger than the provided minimumStep + if (stepYear*1000 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1000;} + if (stepYear*500 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 500;} + if (stepYear*100 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 100;} + if (stepYear*50 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 50;} + if (stepYear*10 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 10;} + if (stepYear*5 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 5;} + if (stepYear > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1;} + if (stepMonth*3 > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 3;} + if (stepMonth > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 1;} + if (stepDay*5 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 5;} + if (stepDay*2 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 2;} + if (stepDay > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 1;} + if (stepDay/2 > minimumStep) {this.scale = TimeStep.SCALE.WEEKDAY; this.step = 1;} + if (stepHour*4 > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 4;} + if (stepHour > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 1;} + if (stepMinute*15 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 15;} + if (stepMinute*10 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 10;} + if (stepMinute*5 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 5;} + if (stepMinute > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 1;} + if (stepSecond*15 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 15;} + if (stepSecond*10 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 10;} + if (stepSecond*5 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 5;} + if (stepSecond > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 1;} + if (stepMillisecond*200 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 200;} + if (stepMillisecond*100 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 100;} + if (stepMillisecond*50 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 50;} + if (stepMillisecond*10 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 10;} + if (stepMillisecond*5 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 5;} + if (stepMillisecond > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 1;} + }; - // all components listed here will be repainted automatically - this.components = []; + /** + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate + */ + TimeStep.prototype.snap = function(date) { + var clone = new Date(date.valueOf()); - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - util: { - snap: null, // will be specified after TimeAxis is created - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime : me._toGlobalTime.bind(me) + if (this.scale == TimeStep.SCALE.YEAR) { + var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); + clone.setFullYear(Math.round(year / this.step) * this.step); + clone.setMonth(0); + clone.setDate(0); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.MONTH) { + if (clone.getDate() > 15) { + clone.setDate(1); + clone.setMonth(clone.getMonth() + 1); + // important: first set Date to 1, after that change the month. + } + else { + clone.setDate(1); } - }; - - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; - - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); - // custom time bar - // Note: time bar will be attached in this.setOptions when selected - this.customTime = new CustomTime(this.body); - this.components.push(this.customTime); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.DAY) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 24) * 24); break; + default: + clone.setHours(Math.round(clone.getHours() / 12) * 12); break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.WEEKDAY) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 12) * 12); break; + default: + clone.setHours(Math.round(clone.getHours() / 6) * 6); break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.HOUR) { + switch (this.step) { + case 4: + clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60); break; + default: + clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30); break; + } + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (this.scale == TimeStep.SCALE.MINUTE) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 15: + case 10: + clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); + clone.setSeconds(0); + break; + case 5: + clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60); break; + default: + clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30); break; + } + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.SECOND) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 15: + case 10: + clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); + clone.setMilliseconds(0); + break; + case 5: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000); break; + default: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500); break; + } + } + else if (this.scale == TimeStep.SCALE.MILLISECOND) { + var step = this.step > 5 ? this.step / 2 : 1; + clone.setMilliseconds(Math.round(clone.getMilliseconds() / step) * step); + } + + return clone; + }; - // item set - this.itemSet = new ItemSet(this.body); - this.components.push(this.itemSet); + /** + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. + */ + TimeStep.prototype.isMajor = function() { + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: + return (this.current.getMilliseconds() == 0); + case TimeStep.SCALE.SECOND: + return (this.current.getSeconds() == 0); + case TimeStep.SCALE.MINUTE: + return (this.current.getHours() == 0) && (this.current.getMinutes() == 0); + // Note: this is no bug. Major label is equal for both minute and hour scale + case TimeStep.SCALE.HOUR: + return (this.current.getHours() == 0); + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: + return (this.current.getDate() == 1); + case TimeStep.SCALE.MONTH: + return (this.current.getMonth() == 0); + case TimeStep.SCALE.YEAR: + return false; + default: + return false; + } + }; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet - // apply options - if (options) { - this.setOptions(options); + /** + * Returns formatted text for the minor axislabel, depending on the current + * date and the scale. For example when scale is MINUTE, the current time is + * formatted as "hh:mm". + * @param {Date} [date] custom date. if not provided, current date is taken + */ + TimeStep.prototype.getLabelMinor = function(date) { + if (date == undefined) { + date = this.current; } - // create itemset - if (items) { - this.setItems(items); - } - else { - this.redraw(); + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: return moment(date).format('SSS'); + case TimeStep.SCALE.SECOND: return moment(date).format('s'); + case TimeStep.SCALE.MINUTE: return moment(date).format('HH:mm'); + case TimeStep.SCALE.HOUR: return moment(date).format('HH:mm'); + case TimeStep.SCALE.WEEKDAY: return moment(date).format('ddd D'); + case TimeStep.SCALE.DAY: return moment(date).format('D'); + case TimeStep.SCALE.MONTH: return moment(date).format('MMM'); + case TimeStep.SCALE.YEAR: return moment(date).format('YYYY'); + default: return ''; } - } + }; - // Extend the functionality from Core - Timeline.prototype = new Core(); /** - * Set items - * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + * Returns formatted text for the major axis label, depending on the current + * date and the scale. For example when scale is MINUTE, the major scale is + * hours, and the hour will be formatted as "hh". + * @param {Date} [date] custom date. if not provided, current date is taken */ - Timeline.prototype.setItems = function(items) { - var initialLoad = (this.itemsData == null); - - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); + TimeStep.prototype.getLabelMajor = function(date) { + if (date == undefined) { + date = this.current; } - // set items - this.itemsData = newDataSet; - this.itemSet && this.itemSet.setItems(newDataSet); - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - var start = this.options.start != undefined ? this.options.start : null; - var end = this.options.end != undefined ? this.options.end : null; - - this.setWindow(start, end, {animate: false}); - } - else { - this.fit({animate: false}); - } + //noinspection FallthroughInSwitchStatementJS + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND:return moment(date).format('HH:mm:ss'); + case TimeStep.SCALE.SECOND: return moment(date).format('D MMMM HH:mm'); + case TimeStep.SCALE.MINUTE: + case TimeStep.SCALE.HOUR: return moment(date).format('ddd D MMMM'); + case TimeStep.SCALE.WEEKDAY: + case TimeStep.SCALE.DAY: return moment(date).format('MMMM YYYY'); + case TimeStep.SCALE.MONTH: return moment(date).format('YYYY'); + case TimeStep.SCALE.YEAR: return ''; + default: return ''; } }; + module.exports = TimeStep; + + +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Set groups - * @param {vis.DataSet | Array | google.visualization.DataTable} groups + * Prototype for visual components + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] + * @param {Object} [options] */ - Timeline.prototype.setGroups = function(groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } + function Component (body, options) { + this.options = null; + this.props = null; + } - this.groupsData = newDataSet; - this.itemSet.setGroups(newDataSet); + /** + * Set options for the component. The new options will be merged into the + * current options. + * @param {Object} options + */ + Component.prototype.setOptions = function(options) { + if (options) { + util.extend(this.options, options); + } }; /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected. If ids is an empty array, all items will be - * unselected. - * @param {Object} [options] Available options: - * `focus: boolean` - * If true, focus will be set to the selected item(s) - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - * Only applicable when option focus is true. + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Timeline.prototype.setSelection = function(ids, options) { - this.itemSet && this.itemSet.setSelection(ids); + Component.prototype.redraw = function() { + // should be implemented by the component + return false; + }; - if (options && options.focus) { - this.focus(ids, options); - } + /** + * Destroy the component. Cleanup DOM and event listeners + */ + Component.prototype.destroy = function() { + // should be implemented by the component }; /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items + * Test whether the component is resized since the last time _isResized() was + * called. + * @return {Boolean} Returns true if the component is resized + * @protected */ - Timeline.prototype.getSelection = function() { - return this.itemSet && this.itemSet.getSelection() || []; + Component.prototype._isResized = function() { + var resized = (this.props._previousWidth !== this.props.width || + this.props._previousHeight !== this.props.height); + + this.props._previousWidth = this.props.width; + this.props._previousHeight = this.props.height; + + return resized; }; + module.exports = Component; + + +/***/ }, +/* 19 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var Component = __webpack_require__(18); + var moment = __webpack_require__(40); + var locales = __webpack_require__(44); + /** - * Adjust the visible window such that the selected item (or multiple items) - * are centered on screen. - * @param {String | String[]} id An item id or array with item ids - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - * Only applicable when option focus is true + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component */ - Timeline.prototype.focus = function(id, options) { - if (!this.itemsData || id == undefined) return; + function CurrentTime (body, options) { + this.body = body; - var ids = Array.isArray(id) ? id : [id]; + // default options + this.defaultOptions = { + showCurrentTime: true, - // get the specified item(s) - var itemsData = this.itemsData.getDataSet().get(ids, { - type: { - start: 'Date', - end: 'Date' - } - }); + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; - // calculate minimum start and maximum end of specified items - var start = null; - var end = null; - itemsData.forEach(function (itemData) { - var s = itemData.start.valueOf(); - var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); + this._create(); - if (start === null || s < start) { - start = s; - } + this.setOptions(options); + } - if (end === null || e > end) { - end = e; - } - }); + CurrentTime.prototype = new Component(); - if (start !== null && end !== null) { - // calculate the new middle and interval for the window - var middle = (start + end) / 2; - var interval = Math.max((this.range.end - this.range.start), (end - start) * 1.1); + /** + * Create the HTML DOM for the current time bar + * @private + */ + CurrentTime.prototype._create = function() { + var bar = document.createElement('div'); + bar.className = 'currenttime'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; - var animate = (options && options.animate !== undefined) ? options.animate : true; - this.range.setRange(middle - interval / 2, middle + interval / 2, animate); + this.bar = bar; + }; + + /** + * Destroy the CurrentTime bar + */ + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing + + this.body = null; + }; + + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] + */ + CurrentTime.prototype.setOptions = function(options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); } }; /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Timeline.prototype.getItemRange = function() { - // calculate min from start filed - var dataset = this.itemsData.getDataSet(), - min = null, - max = null; - - if (dataset) { - // calculate the minimum value of the field 'start' - var minItem = dataset.min('start'); - min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; - // Note: we convert first to Date and then to number because else - // a conversion from ISODate to Number will fail + CurrentTime.prototype.redraw = function() { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); - // calculate maximum value of fields 'start' and 'end' - var maxStartItem = dataset.max('start'); - if (maxStartItem) { - max = util.convert(maxStartItem.start, 'Date').valueOf(); + this.start(); } - var maxEndItem = dataset.max('end'); - if (maxEndItem) { - if (max == null) { - max = util.convert(maxEndItem.end, 'Date').valueOf(); - } - else { - max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); - } + + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); + + var locale = this.options.locales[this.options.locale]; + var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); + + this.bar.style.left = x + 'px'; + this.bar.title = title; + } + else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); } + this.stop(); } - return { - min: (min != null) ? new Date(min) : null, - max: (max != null) ? new Date(max) : null - }; + return false; }; + /** + * Start auto refreshing the current time bar + */ + CurrentTime.prototype.start = function() { + var me = this; - module.exports = Timeline; + function update () { + me.stop(); + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { + me.redraw(); - // Only load hammer.js when in a browser environment - // (loading hammer.js in a node.js environment gives errors) - if (typeof window !== 'undefined') { - module.exports = window['Hammer'] || __webpack_require__(19); - } - else { - module.exports = function () { - throw Error('hammer.js is only available in a browser, not in node.js.'); + // start a timer to adjust for the new time + me.currentTimeTimer = setTimeout(update, interval); } - } - - -/***/ }, -/* 19 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v1.1.3 - 2014-05-20 - * http://eightmedia.github.io/hammer.js - * - * Copyright (c) 2014 Jorik Tangelder ; - * Licensed under the MIT license */ - (function(window, undefined) { - 'use strict'; + update(); + }; /** - * @main - * @module hammer - * - * @class Hammer - * @static + * Stop auto refreshing the current time bar */ + CurrentTime.prototype.stop = function() { + if (this.currentTimeTimer !== undefined) { + clearTimeout(this.currentTimeTimer); + delete this.currentTimeTimer; + } + }; /** - * Hammer, use this to create instances - * ```` - * var hammertime = new Hammer(myElement); - * ```` - * - * @method Hammer - * @param {HTMLElement} element - * @param {Object} [options={}] - * @return {Hammer.Instance} + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - var Hammer = function Hammer(element, options) { - return new Hammer.Instance(element, options || {}); + CurrentTime.prototype.setCurrentTime = function(time) { + var t = util.convert(time, 'Date').valueOf(); + var now = new Date().valueOf(); + this.offset = t - now; + this.redraw(); }; /** - * version, as defined in package.json - * the value will be set at each build - * @property VERSION - * @final - * @type {String} + * Get the current time. + * @return {Date} Returns the current time. */ - Hammer.VERSION = '1.1.3'; + CurrentTime.prototype.getCurrentTime = function() { + return new Date(new Date().valueOf() + this.offset); + }; + + module.exports = CurrentTime; + + +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { + + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var Component = __webpack_require__(18); + var moment = __webpack_require__(40); + var locales = __webpack_require__(44); /** - * default settings. - * more settings are defined per gesture at `/gestures`. Each gesture can be disabled/enabled - * by setting it's name (like `swipe`) to false. - * You can set the defaults for all instances by changing this object before creating an instance. - * @example - * ```` - * Hammer.defaults.drag = false; - * Hammer.defaults.behavior.touchAction = 'pan-y'; - * delete Hammer.defaults.behavior.userSelect; - * ```` - * @property defaults - * @type {Object} + * A custom time bar + * @param {{range: Range, dom: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCustomTime] + * @constructor CustomTime + * @extends Component */ - Hammer.defaults = { - /** - * this setting object adds styles and attributes to the element to prevent the browser from doing - * its native behavior. The css properties are auto prefixed for the browsers when needed. - * @property defaults.behavior - * @type {Object} - */ - behavior: { - /** - * Disables text selection to improve the dragging gesture. When the value is `none` it also sets - * `onselectstart=false` for IE on the element. Mainly for desktop browsers. - * @property defaults.behavior.userSelect - * @type {String} - * @default 'none' - */ - userSelect: 'none', - /** - * Specifies whether and how a given region can be manipulated by the user (for instance, by panning or zooming). - * Used by Chrome 35> and IE10>. By default this makes the element blocking any touch event. - * @property defaults.behavior.touchAction - * @type {String} - * @default: 'pan-y' - */ - touchAction: 'pan-y', + function CustomTime (body, options) { + this.body = body; - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @property defaults.behavior.touchCallout - * @type {String} - * @default 'none' - */ - touchCallout: 'none', + // default options + this.defaultOptions = { + showCustomTime: false, + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); - /** - * Specifies whether zooming is enabled. Used by IE10> - * @property defaults.behavior.contentZooming - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + this.customTime = new Date(); + this.eventParams = {}; // stores state parameters while dragging the bar - /** - * Specifies that an entire element should be draggable instead of its contents. - * Mainly for desktop browsers. - * @property defaults.behavior.userDrag - * @type {String} - * @default 'none' - */ - userDrag: 'none', + // create the DOM + this._create(); - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in Safari on iPhone. This property obeys the alpha value, if specified. - * - * If you don't specify an alpha value, Safari on iPhone applies a default alpha value - * to the color. To disable tap highlighting, set the alpha value to 0 (invisible). - * If you set the alpha value to 1.0 (opaque), the element is not visible when tapped. - * @property defaults.behavior.tapHighlightColor - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' - } - }; + this.setOptions(options); + } + + CustomTime.prototype = new Component(); /** - * hammer document where the base events are added at - * @property DOCUMENT - * @type {HTMLElement} - * @default window.document + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCustomTime] */ - Hammer.DOCUMENT = document; + CustomTime.prototype.setOptions = function(options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCustomTime', 'locale', 'locales'], this.options, options); + } + }; /** - * detect support for pointer events - * @property HAS_POINTEREVENTS - * @type {Boolean} + * Create the DOM for the custom time + * @private */ - Hammer.HAS_POINTEREVENTS = navigator.pointerEnabled || navigator.msPointerEnabled; + CustomTime.prototype._create = function() { + var bar = document.createElement('div'); + bar.className = 'customtime'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; + this.bar = bar; + + var drag = document.createElement('div'); + drag.style.position = 'relative'; + drag.style.top = '0px'; + drag.style.left = '-10px'; + drag.style.height = '100%'; + drag.style.width = '20px'; + bar.appendChild(drag); + + // attach event listeners + this.hammer = Hammer(bar, { + prevent_default: true + }); + this.hammer.on('dragstart', this._onDragStart.bind(this)); + this.hammer.on('drag', this._onDrag.bind(this)); + this.hammer.on('dragend', this._onDragEnd.bind(this)); + }; /** - * detect support for touch events - * @property HAS_TOUCHEVENTS - * @type {Boolean} + * Destroy the CustomTime bar */ - Hammer.HAS_TOUCHEVENTS = ('ontouchstart' in window); + CustomTime.prototype.destroy = function () { + this.options.showCustomTime = false; + this.redraw(); // will remove the bar from the DOM + + this.hammer.enable(false); + this.hammer = null; + + this.body = null; + }; /** - * detect mobile browsers - * @property IS_MOBILE - * @type {Boolean} + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Hammer.IS_MOBILE = /mobile|tablet|ip(ad|hone|od)|android|silk/i.test(navigator.userAgent); + CustomTime.prototype.redraw = function () { + if (this.options.showCustomTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); + } + + var x = this.body.util.toScreen(this.customTime); + + var locale = this.options.locales[this.options.locale]; + var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); + + this.bar.style.left = x + 'px'; + this.bar.title = title; + } + else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + } + + return false; + }; /** - * detect if we want to support mouseevents at all - * @property NO_MOUSEEVENTS - * @type {Boolean} + * Set custom time. + * @param {Date | number | string} time */ - Hammer.NO_MOUSEEVENTS = (Hammer.HAS_TOUCHEVENTS && Hammer.IS_MOBILE) || Hammer.HAS_POINTEREVENTS; + CustomTime.prototype.setCustomTime = function(time) { + this.customTime = util.convert(time, 'Date'); + this.redraw(); + }; /** - * interval in which Hammer recalculates current velocity/direction/angle in ms - * @property CALCULATE_INTERVAL - * @type {Number} - * @default 25 + * Retrieve the current custom time. + * @return {Date} customTime */ - Hammer.CALCULATE_INTERVAL = 25; + CustomTime.prototype.getCustomTime = function() { + return new Date(this.customTime.valueOf()); + }; /** - * eventtypes per touchevent (start, move, end) are filled by `Event.determineEventTypes` on `setup` - * the object contains the DOM event names per type (`EVENT_START`, `EVENT_MOVE`, `EVENT_END`) - * @property EVENT_TYPES + * Start moving horizontally + * @param {Event} event * @private - * @writeOnce - * @type {Object} */ - var EVENT_TYPES = {}; + CustomTime.prototype._onDragStart = function(event) { + this.eventParams.dragging = true; + this.eventParams.customTime = this.customTime; + + event.stopPropagation(); + event.preventDefault(); + }; /** - * direction strings, for safe comparisons - * @property DIRECTION_DOWN|LEFT|UP|RIGHT - * @final - * @type {String} - * @default 'down' 'left' 'up' 'right' + * Perform moving operating. + * @param {Event} event + * @private */ - var DIRECTION_DOWN = Hammer.DIRECTION_DOWN = 'down'; - var DIRECTION_LEFT = Hammer.DIRECTION_LEFT = 'left'; - var DIRECTION_UP = Hammer.DIRECTION_UP = 'up'; - var DIRECTION_RIGHT = Hammer.DIRECTION_RIGHT = 'right'; + CustomTime.prototype._onDrag = function (event) { + if (!this.eventParams.dragging) return; + + var deltaX = event.gesture.deltaX, + x = this.body.util.toScreen(this.eventParams.customTime) + deltaX, + time = this.body.util.toTime(x); + + this.setCustomTime(time); + + // fire a timechange event + this.body.emitter.emit('timechange', { + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); + event.preventDefault(); + }; /** - * pointertype strings, for safe comparisons - * @property POINTER_MOUSE|TOUCH|PEN - * @final - * @type {String} - * @default 'mouse' 'touch' 'pen' + * Stop moving operating. + * @param {event} event + * @private */ - var POINTER_MOUSE = Hammer.POINTER_MOUSE = 'mouse'; - var POINTER_TOUCH = Hammer.POINTER_TOUCH = 'touch'; - var POINTER_PEN = Hammer.POINTER_PEN = 'pen'; + CustomTime.prototype._onDragEnd = function (event) { + if (!this.eventParams.dragging) return; + + // fire a timechanged event + this.body.emitter.emit('timechanged', { + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); + event.preventDefault(); + }; + + module.exports = CustomTime; + + +/***/ }, +/* 21 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var Component = __webpack_require__(18); + var DataStep = __webpack_require__(14); /** - * eventtypes - * @property EVENT_START|MOVE|END|RELEASE|TOUCH - * @final - * @type {String} - * @default 'start' 'change' 'move' 'end' 'release' 'touch' + * A horizontal time axis + * @param {Object} [options] See DataAxis.setOptions for the available + * options. + * @constructor DataAxis + * @extends Component + * @param body */ - var EVENT_START = Hammer.EVENT_START = 'start'; - var EVENT_MOVE = Hammer.EVENT_MOVE = 'move'; - var EVENT_END = Hammer.EVENT_END = 'end'; - var EVENT_RELEASE = Hammer.EVENT_RELEASE = 'release'; - var EVENT_TOUCH = Hammer.EVENT_TOUCH = 'touch'; + function DataAxis (body, options, svg, linegraphOptions) { + this.id = util.randomUUID(); + this.body = body; + + this.defaultOptions = { + orientation: 'left', // supported: 'left', 'right' + showMinorLabels: true, + showMajorLabels: true, + icons: true, + majorLinesOffset: 7, + minorLinesOffset: 4, + labelOffsetX: 10, + labelOffsetY: 2, + iconWidth: 20, + width: '40px', + visible: true, + customRange: { + left: {min:undefined, max:undefined}, + right: {min:undefined, max:undefined} + } + }; + + this.linegraphOptions = linegraphOptions; + this.linegraphSVG = svg; + this.props = {}; + this.DOMelements = { // dynamic elements + lines: {}, + labels: {} + }; + + this.dom = {}; + + this.range = {start:0, end:0}; + + this.options = util.extend({}, this.defaultOptions); + this.conversionFactor = 1; + + this.setOptions(options); + this.width = Number(('' + this.options.width).replace("px","")); + this.minWidth = this.width; + this.height = this.linegraphSVG.offsetHeight; + + this.stepPixels = 25; + this.stepPixelsForced = 25; + this.lineOffset = 0; + this.master = true; + this.svgElements = {}; + + + this.groups = {}; + this.amountOfGroups = 0; - /** - * if the window events are set... - * @property READY - * @writeOnce - * @type {Boolean} - * @default false - */ - Hammer.READY = false; + // create the HTML DOM + this._create(); + } - /** - * plugins namespace - * @property plugins - * @type {Object} - */ - Hammer.plugins = Hammer.plugins || {}; + DataAxis.prototype = new Component(); - /** - * gestures namespace - * see `/gestures` for the definitions - * @property gestures - * @type {Object} - */ - Hammer.gestures = Hammer.gestures || {}; - /** - * setup events to detect gestures on the document - * this function is called when creating an new instance - * @private - */ - function setup() { - if(Hammer.READY) { - return; - } - // find what eventtypes we add listeners to - Event.determineEventTypes(); + DataAxis.prototype.addGroup = function(label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; + } + this.amountOfGroups += 1; + }; - // Register all gestures inside Hammer.gestures - Utils.each(Hammer.gestures, function(gesture) { - Detection.register(gesture); - }); + DataAxis.prototype.updateGroup = function(label, graphOptions) { + this.groups[label] = graphOptions; + }; - // Add touch events on the document - Event.onTouch(Hammer.DOCUMENT, EVENT_MOVE, Detection.detect); - Event.onTouch(Hammer.DOCUMENT, EVENT_END, Detection.detect); + DataAxis.prototype.removeGroup = function(label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; + + + DataAxis.prototype.setOptions = function (options) { + if (options) { + var redraw = false; + if (this.options.orientation != options.orientation && options.orientation !== undefined) { + redraw = true; + } + var fields = [ + 'orientation', + 'showMinorLabels', + 'showMajorLabels', + 'icons', + 'majorLinesOffset', + 'minorLinesOffset', + 'labelOffsetX', + 'labelOffsetY', + 'iconWidth', + 'width', + 'visible', + 'customRange' + ]; + util.selectiveExtend(fields, this.options, options); + + this.minWidth = Number(('' + this.options.width).replace("px","")); + + if (redraw == true && this.dom.frame) { + this.hide(); + this.show(); + } + } + }; - // Hammer is ready...! - Hammer.READY = true; - } /** - * @module hammer - * - * @class Utils - * @static + * Create the HTML DOM for the DataAxis */ - var Utils = Hammer.utils = { - /** - * extend method, could also be used for cloning when `dest` is an empty object. - * changes the dest object - * @method extend - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge=false] do a merge - * @return {Object} dest - */ - extend: function extend(dest, src, merge) { - for(var key in src) { - if(!src.hasOwnProperty(key) || (dest[key] !== undefined && merge)) { - continue; - } - dest[key] = src[key]; - } - return dest; - }, + DataAxis.prototype._create = function() { + this.dom.frame = document.createElement('div'); + this.dom.frame.style.width = this.options.width; + this.dom.frame.style.height = this.height; - /** - * simple addEventListener wrapper - * @method on - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - */ - on: function on(element, type, handler) { - element.addEventListener(type, handler, false); - }, + this.dom.lineContainer = document.createElement('div'); + this.dom.lineContainer.style.width = '100%'; + this.dom.lineContainer.style.height = this.height; - /** - * simple removeEventListener wrapper - * @method off - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - */ - off: function off(element, type, handler) { - element.removeEventListener(type, handler, false); - }, + // create svg element for graph drawing. + this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.svg.style.position = "absolute"; + this.svg.style.top = '0px'; + this.svg.style.height = '100%'; + this.svg.style.width = '100%'; + this.svg.style.display = "block"; + this.dom.frame.appendChild(this.svg); + }; - /** - * forEach over arrays and objects - * @method each - * @param {Object|Array} obj - * @param {Function} iterator - * @param {any} iterator.item - * @param {Number} iterator.index - * @param {Object|Array} iterator.obj the source object - * @param {Object} context value to use as `this` in the iterator - */ - each: function each(obj, iterator, context) { - var i, len; + DataAxis.prototype._redrawGroupIcons = function () { + DOMutil.prepareElements(this.svgElements); - // native forEach on arrays - if('forEach' in obj) { - obj.forEach(iterator, context); - // arrays - } else if(obj.length !== undefined) { - for(i = 0, len = obj.length; i < len; i++) { - if(iterator.call(context, obj[i], i, obj) === false) { - return; - } - } - // objects - } else { - for(i in obj) { - if(obj.hasOwnProperty(i) && - iterator.call(context, obj[i], i, obj) === false) { - return; - } - } - } - }, + var x; + var iconWidth = this.options.iconWidth; + var iconHeight = 15; + var iconOffset = 4; + var y = iconOffset + 0.5 * iconHeight; - /** - * find if a string contains the string using indexOf - * @method inStr - * @param {String} src - * @param {String} find - * @return {Boolean} found - */ - inStr: function inStr(src, find) { - return src.indexOf(find) > -1; - }, + if (this.options.orientation == 'left') { + x = iconOffset; + } + else { + x = this.width - iconWidth - iconOffset; + } - /** - * find if a array contains the object using indexOf or a simple polyfill - * @method inArray - * @param {String} src - * @param {String} find - * @return {Boolean|Number} false when not found, or the index - */ - inArray: function inArray(src, find) { - if(src.indexOf) { - var index = src.indexOf(find); - return (index === -1) ? false : index; - } else { - for(var i = 0, len = src.length; i < len; i++) { - if(src[i] === find) { - return i; - } - } - return false; - } - }, + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + iconOffset; + } + } + } - /** - * convert an array-like object (`arguments`, `touchlist`) to an array - * @method toArray - * @param {Object} obj - * @return {Array} - */ - toArray: function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - }, + DOMutil.cleanupElements(this.svgElements); + }; + + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.show = function() { + if (!this.dom.frame.parentNode) { + if (this.options.orientation == 'left') { + this.body.dom.left.appendChild(this.dom.frame); + } + else { + this.body.dom.right.appendChild(this.dom.frame); + } + } - /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found - */ - hasParent: function hasParent(node, parent) { - while(node) { - if(node == parent) { - return true; - } - node = node.parentNode; - } - return false; - }, + if (!this.dom.lineContainer.parentNode) { + this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); + } + }; - /** - * get the center of all the touches - * @method getCenter - * @param {Array} touches - * @return {Object} center contains `pageX`, `pageY`, `clientX` and `clientY` properties - */ - getCenter: function getCenter(touches) { - var pageX = [], - pageY = [], - clientX = [], - clientY = [], - min = Math.min, - max = Math.max; + /** + * Create the HTML DOM for the DataAxis + */ + DataAxis.prototype.hide = function() { + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - // no need to loop when only one touch - if(touches.length === 1) { - return { - pageX: touches[0].pageX, - pageY: touches[0].pageY, - clientX: touches[0].clientX, - clientY: touches[0].clientY - }; - } + if (this.dom.lineContainer.parentNode) { + this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); + } + }; - Utils.each(touches, function(touch) { - pageX.push(touch.pageX); - pageY.push(touch.pageY); - clientX.push(touch.clientX); - clientY.push(touch.clientY); - }); + /** + * Set a range (start and end) + * @param end + * @param start + * @param end + */ + DataAxis.prototype.setRange = function (start, end) { + this.range.start = start; + this.range.end = end; + }; - return { - pageX: (min.apply(Math, pageX) + max.apply(Math, pageX)) / 2, - pageY: (min.apply(Math, pageY) + max.apply(Math, pageY)) / 2, - clientX: (min.apply(Math, clientX) + max.apply(Math, clientX)) / 2, - clientY: (min.apply(Math, clientY) + max.apply(Math, clientY)) / 2 - }; - }, + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + DataAxis.prototype.redraw = function () { + var changeCalled = false; + var activeGroups = 0; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; + } + } + } + if (this.amountOfGroups == 0 || activeGroups == 0) { + this.hide(); + } + else { + this.show(); + this.height = Number(this.linegraphSVG.style.height.replace("px","")); + // svg offsetheight did not work in firefox and explorer... - /** - * calculate the velocity between two points. unit is in px per ms. - * @method getVelocity - * @param {Number} deltaTime - * @param {Number} deltaX - * @param {Number} deltaY - * @return {Object} velocity `x` and `y` - */ - getVelocity: function getVelocity(deltaTime, deltaX, deltaY) { - return { - x: Math.abs(deltaX / deltaTime) || 0, - y: Math.abs(deltaY / deltaTime) || 0 - }; - }, + this.dom.lineContainer.style.height = this.height + 'px'; + this.width = this.options.visible == true ? Number(('' + this.options.width).replace("px","")) : 0; - /** - * calculate the angle between two coordinates - * @method getAngle - * @param {Touch} touch1 - * @param {Touch} touch2 - * @return {Number} angle - */ - getAngle: function getAngle(touch1, touch2) { - var x = touch2.clientX - touch1.clientX, - y = touch2.clientY - touch1.clientY; + var props = this.props; + var frame = this.dom.frame; - return Math.atan2(y, x) * 180 / Math.PI; - }, + // update classname + frame.className = 'dataaxis'; - /** - * do a small comparision to get the direction between two touches. - * @method getDirection - * @param {Touch} touch1 - * @param {Touch} touch2 - * @return {String} direction matches `DIRECTION_LEFT|RIGHT|UP|DOWN` - */ - getDirection: function getDirection(touch1, touch2) { - var x = Math.abs(touch1.clientX - touch2.clientX), - y = Math.abs(touch1.clientY - touch2.clientY); + // calculate character width and height + this._calculateCharSize(); - if(x >= y) { - return touch1.clientX - touch2.clientX > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - return touch1.clientY - touch2.clientY > 0 ? DIRECTION_UP : DIRECTION_DOWN; - }, + var orientation = this.options.orientation; + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; - /** - * calculate the distance between two touches - * @method getDistance - * @param {Touch}touch1 - * @param {Touch} touch2 - * @return {Number} distance - */ - getDistance: function getDistance(touch1, touch2) { - var x = touch2.clientX - touch1.clientX, - y = touch2.clientY - touch1.clientY; + // determine the width and height of the elemens for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - return Math.sqrt((x * x) + (y * y)); - }, + props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; + props.minorLineHeight = 1; + props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; + props.majorLineHeight = 1; - /** - * calculate the scale factor between two touchLists - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @method getScale - * @param {Array} start array of touches - * @param {Array} end array of touches - * @return {Number} scale - */ - getScale: function getScale(start, end) { - // need two fingers... - if(start.length >= 2 && end.length >= 2) { - return this.getDistance(end[0], end[1]) / this.getDistance(start[0], start[1]); - } - return 1; - }, + // take frame offline while updating (is almost twice as fast) + if (orientation == 'left') { + frame.style.top = '0'; + frame.style.left = '0'; + frame.style.bottom = ''; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + "px"; + } + else { // right + frame.style.top = ''; + frame.style.bottom = '0'; + frame.style.left = '0'; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + "px"; + } + changeCalled = this._redrawLabels(); + if (this.options.icons == true) { + this._redrawGroupIcons(); + } + } + return changeCalled; + }; - /** - * calculate the rotation degrees between two touchLists - * @method getRotation - * @param {Array} start array of touches - * @param {Array} end array of touches - * @return {Number} rotation - */ - getRotation: function getRotation(start, end) { - // need two fingers - if(start.length >= 2 && end.length >= 2) { - return this.getAngle(end[1], end[0]) - this.getAngle(start[1], start[0]); - } - return 0; - }, + /** + * Repaint major and minor text labels and vertical grid lines + * @private + */ + DataAxis.prototype._redrawLabels = function () { + DOMutil.prepareElements(this.DOMelements.lines); + DOMutil.prepareElements(this.DOMelements.labels); - /** - * find out if the direction is vertical * - * @method isVertical - * @param {String} direction matches `DIRECTION_UP|DOWN` - * @return {Boolean} is_vertical - */ - isVertical: function isVertical(direction) { - return direction == DIRECTION_UP || direction == DIRECTION_DOWN; - }, + var orientation = this.options['orientation']; - /** - * set css properties with their prefixes - * @param {HTMLElement} element - * @param {String} prop - * @param {String} value - * @param {Boolean} [toggle=true] - * @return {Boolean} - */ - setPrefixedCss: function setPrefixedCss(element, prop, value, toggle) { - var prefixes = ['', 'Webkit', 'Moz', 'O', 'ms']; - prop = Utils.toCamelCase(prop); + // calculate range and step (step such that we have space for 7 characters per label) + var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; + var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight, this.options.customRange[this.options.orientation]); + this.step = step; + // get the distance in pixels for a step + // dead space is space that is "left over" after a step + var stepPixels = (this.dom.frame.offsetHeight - (step.deadSpace * (this.dom.frame.offsetHeight / step.marginRange))) / (((step.marginRange - step.deadSpace) / step.step)); + this.stepPixels = stepPixels; - for(var i = 0; i < prefixes.length; i++) { - var p = prop; - // prefixes - if(prefixes[i]) { - p = prefixes[i] + p.slice(0, 1).toUpperCase() + p.slice(1); - } + var amountOfSteps = this.height / stepPixels; + var stepDifference = 0; - // test the style - if(p in element.style) { - element.style[p] = (toggle == null || toggle) && value || ''; - break; - } - } - }, + if (this.master == false) { + stepPixels = this.stepPixelsForced; + stepDifference = Math.round((this.dom.frame.offsetHeight / stepPixels) - amountOfSteps); + for (var i = 0; i < 0.5 * stepDifference; i++) { + step.previous(); + } + amountOfSteps = this.height / stepPixels; + } + else { + amountOfSteps += 0.25; + } - /** - * toggle browser default behavior by setting css properties. - * `userSelect='none'` also sets `element.onselectstart` to false - * `userDrag='none'` also sets `element.ondragstart` to false - * - * @method toggleBehavior - * @param {HtmlElement} element - * @param {Object} props - * @param {Boolean} [toggle=true] - */ - toggleBehavior: function toggleBehavior(element, props, toggle) { - if(!props || !element || !element.style) { - return; - } - // set the css properties - Utils.each(props, function(value, prop) { - Utils.setPrefixedCss(element, prop, value, toggle); - }); + this.valueAtZero = step.marginEnd; + var marginStartPos = 0; - var falseFn = toggle && function() { - return false; - }; + // do not draw the first label + var max = 1; - // also the disable onselectstart - if(props.userSelect == 'none') { - element.onselectstart = falseFn; - } - // and disable ondragstart - if(props.userDrag == 'none') { - element.ondragstart = falseFn; - } - }, + this.maxLabelSize = 0; + var y = 0; + while (max < Math.round(amountOfSteps)) { + step.next(); + y = Math.round(max * stepPixels); + marginStartPos = max * stepPixels; + var isMajor = step.isMajor(); - /** - * convert a string with underscores to camelCase - * so prevent_default becomes preventDefault - * @param {String} str - * @return {String} camelCaseStr - */ - toCamelCase: function toCamelCase(str) { - return str.replace(/[_-]([a-z])/g, function(s) { - return s[1].toUpperCase(); - }); + if (this.options['showMinorLabels'] && isMajor == false || this.master == false && this.options['showMinorLabels'] == true) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis minor', this.props.minorCharHeight); + } + + if (isMajor && this.options['showMajorLabels'] && this.master == true || + this.options['showMinorLabels'] == false && this.master == false && isMajor == true) { + if (y >= 0) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis major', this.props.majorCharHeight); + } + this._redrawLine(y, orientation, 'grid horizontal major', this.options.majorLinesOffset, this.props.majorLineWidth); + } + else { + this._redrawLine(y, orientation, 'grid horizontal minor', this.options.minorLinesOffset, this.props.minorLineWidth); } + + max++; + } + + if (this.master == false) { + this.conversionFactor = y / (this.valueAtZero - step.current); + } + else { + this.conversionFactor = this.dom.frame.offsetHeight / step.marginRange; + } + + var offset = this.options.icons == true ? this.options.iconWidth + this.options.labelOffsetX + 15 : this.options.labelOffsetX + 15; + // this will resize the yAxis to accomodate the labels. + if (this.maxLabelSize > (this.width - offset) && this.options.visible == true) { + this.width = this.maxLabelSize + offset; + this.options.width = this.width + "px"; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + return true; + } + // this will resize the yAxis if it is too big for the labels. + else if (this.maxLabelSize < (this.width - offset) && this.options.visible == true && this.width > this.minWidth) { + this.width = Math.max(this.minWidth,this.maxLabelSize + offset); + this.options.width = this.width + "px"; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + return true; + } + else { + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + return false; + } }; + DataAxis.prototype.convertValue = function (value) { + var invertedValue = this.valueAtZero - value; + var convertedValue = invertedValue * this.conversionFactor; + return convertedValue; + }; /** - * @module hammer - */ - /** - * @class Event - * @static + * Create a label for the axis at position x + * @private + * @param y + * @param text + * @param orientation + * @param className + * @param characterHeight */ - var Event = Hammer.event = { - /** - * when touch events have been fired, this is true - * this is used to stop mouse events - * @property prevent_mouseevents - * @private - * @type {Boolean} - */ - preventMouseEvents: false, + DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { + // reuse redundant label + var label = DOMutil.getDOMElement('div',this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); + label.className = className; + label.innerHTML = text; + if (orientation == 'left') { + label.style.left = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = "right"; + } + else { + label.style.right = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = "left"; + } - /** - * if EVENT_START has been fired - * @property started - * @private - * @type {Boolean} - */ - started: false, + label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; - /** - * when the mouse is hold down, this is true - * @property should_detect - * @private - * @type {Boolean} - */ - shouldDetect: false, + text += ''; - /** - * simple event binder with a hook and support for multiple types - * @method on - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - * @param {Function} [hook] - * @param {Object} hook.type - */ - on: function on(element, type, handler, hook) { - var types = type.split(' '); - Utils.each(types, function(type) { - Utils.on(element, type, handler); - hook && hook(type); - }); - }, + var largestWidth = Math.max(this.props.majorCharWidth,this.props.minorCharWidth); + if (this.maxLabelSize < text.length * largestWidth) { + this.maxLabelSize = text.length * largestWidth; + } + }; - /** - * simple event unbinder with a hook and support for multiple types - * @method off - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - * @param {Function} [hook] - * @param {Object} hook.type - */ - off: function off(element, type, handler, hook) { - var types = type.split(' '); - Utils.each(types, function(type) { - Utils.off(element, type, handler); - hook && hook(type); - }); - }, + /** + * Create a minor line for the axis at position y + * @param y + * @param orientation + * @param className + * @param offset + * @param width + */ + DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { + if (this.master == true) { + var line = DOMutil.getDOMElement('div',this.DOMelements.lines, this.dom.lineContainer);//this.dom.redundant.lines.shift(); + line.className = className; + line.innerHTML = ''; - /** - * the core touch event handler. - * this finds out if we should to detect gestures - * @method onTouch - * @param {HTMLElement} element - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {Function} handler - * @return onTouchHandler {Function} the core event handler - */ - onTouch: function onTouch(element, eventType, handler) { - var self = this; + if (orientation == 'left') { + line.style.left = (this.width - offset) + 'px'; + } + else { + line.style.right = (this.width - offset) + 'px'; + } + + line.style.width = width + 'px'; + line.style.top = y + 'px'; + } + }; - var onTouchHandler = function onTouchHandler(ev) { - var srcType = ev.type.toLowerCase(), - isPointer = Hammer.HAS_POINTEREVENTS, - isMouse = Utils.inStr(srcType, 'mouse'), - triggerType; - // if we are in a mouseevent, but there has been a touchevent triggered in this session - // we want to do nothing. simply break out of the event. - if(isMouse && self.preventMouseEvents) { - return; - // mousebutton must be down - } else if(isMouse && eventType == EVENT_START && ev.button === 0) { - self.preventMouseEvents = false; - self.shouldDetect = true; - } else if(isPointer && eventType == EVENT_START) { - self.shouldDetect = (ev.buttons === 1 || PointerEvent.matchType(POINTER_TOUCH, ev)); - // just a valid start event, but no mouse - } else if(!isMouse && eventType == EVENT_START) { - self.preventMouseEvents = true; - self.shouldDetect = true; - } - // update the pointer event before entering the detection - if(isPointer && eventType != EVENT_END) { - PointerEvent.updatePointer(eventType, ev); - } - // we are in a touch/down state, so allowed detection of gestures - if(self.shouldDetect) { - triggerType = self.doDetect.call(self, ev, eventType, element, handler); - } + /** + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private + */ + DataAxis.prototype._calculateCharSize = function () { + // determine the char width and height on the minor axis + if (!('minorCharHeight' in this.props)) { + var textMinor = document.createTextNode('0'); + var measureCharMinor = document.createElement('DIV'); + measureCharMinor.className = 'yAxis minor measure'; + measureCharMinor.appendChild(textMinor); + this.dom.frame.appendChild(measureCharMinor); - // ...and we are done with the detection - // so reset everything to start each detection totally fresh - if(triggerType == EVENT_END) { - self.preventMouseEvents = false; - self.shouldDetect = false; - PointerEvent.reset(); - // update the pointerevent object after the detection - } + this.props.minorCharHeight = measureCharMinor.clientHeight; + this.props.minorCharWidth = measureCharMinor.clientWidth; - if(isPointer && eventType == EVENT_END) { - PointerEvent.updatePointer(eventType, ev); - } - }; + this.dom.frame.removeChild(measureCharMinor); + } - this.on(element, EVENT_TYPES[eventType], onTouchHandler); - return onTouchHandler; - }, + if (!('majorCharHeight' in this.props)) { + var textMajor = document.createTextNode('0'); + var measureCharMajor = document.createElement('DIV'); + measureCharMajor.className = 'yAxis major measure'; + measureCharMajor.appendChild(textMajor); + this.dom.frame.appendChild(measureCharMajor); - /** - * the core detection method - * this finds out what hammer-touch-events to trigger - * @method doDetect - * @param {Object} ev - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {HTMLElement} element - * @param {Function} handler - * @return {String} triggerType matches `EVENT_START|MOVE|END` - */ - doDetect: function doDetect(ev, eventType, element, handler) { - var touchList = this.getTouchList(ev, eventType); - var touchListLength = touchList.length; - var triggerType = eventType; - var triggerChange = touchList.trigger; // used by fakeMultitouch plugin - var changedLength = touchListLength; + this.props.majorCharHeight = measureCharMajor.clientHeight; + this.props.majorCharWidth = measureCharMajor.clientWidth; - // at each touchstart-like event we want also want to trigger a TOUCH event... - if(eventType == EVENT_START) { - triggerChange = EVENT_TOUCH; - // ...the same for a touchend-like event - } else if(eventType == EVENT_END) { - triggerChange = EVENT_RELEASE; + this.dom.frame.removeChild(measureCharMajor); + } + }; - // keep track of how many touches have been removed - changedLength = touchList.length - ((ev.changedTouches) ? ev.changedTouches.length : 1); - } + /** + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate + */ + DataAxis.prototype.snap = function(date) { + return this.step.snap(date); + }; - // after there are still touches on the screen, - // we just want to trigger a MOVE event. so change the START or END to a MOVE - // but only after detection has been started, the first time we actualy want a START - if(changedLength > 0 && this.started) { - triggerType = EVENT_MOVE; - } + module.exports = DataAxis; - // detection has been started, we keep track of this, see above - this.started = true; - // generate some event data, some basic information - var evData = this.collectEventData(element, triggerType, touchList, ev); +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { - // trigger the triggerType event before the change (TOUCH, RELEASE) events - // but the END event should be at last - if(eventType != EVENT_END) { - handler.call(Detection, evData); - } + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); - // trigger a change (TOUCH, RELEASE) event, this means the length of the touches changed - if(triggerChange) { - evData.changedLength = changedLength; - evData.eventType = triggerChange; + /** + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet + */ + function GraphGroup (group, groupId, options, groupsUsingDefaultStyles) { + this.id = groupId; + var fields = ['sampling','style','sort','yAxisOrientation','barChart','drawPoints','shaded','catmullRom'] + this.options = util.selectiveBridgeObject(fields,options); + this.usingDefaultStyle = group.className === undefined; + this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; + this.zeroPosition = 0; + this.update(group); + if (this.usingDefaultStyle == true) { + this.groupsUsingDefaultStyles[0] += 1; + } + this.itemsData = []; + this.visible = group.visible === undefined ? true : group.visible; + } - handler.call(Detection, evData); + GraphGroup.prototype.setItems = function(items) { + if (items != null) { + this.itemsData = items; + if (this.options.sort == true) { + this.itemsData.sort(function (a,b) {return a.x - b.x;}) + } + } + else { + this.itemsData = []; + } + }; - evData.eventType = triggerType; - delete evData.changedLength; - } + GraphGroup.prototype.setZeroPosition = function(pos) { + this.zeroPosition = pos; + }; - // trigger the END event - if(triggerType == EVENT_END) { - handler.call(Detection, evData); + GraphGroup.prototype.setOptions = function(options) { + if (options !== undefined) { + var fields = ['sampling','style','sort','yAxisOrientation','barChart']; + util.selectiveDeepExtend(fields, this.options, options); - // ...and we are done with the detection - // so reset everything to start each detection totally fresh - this.started = false; + util.mergeOptions(this.options, options,'catmullRom'); + util.mergeOptions(this.options, options,'drawPoints'); + util.mergeOptions(this.options, options,'shaded'); + + if (options.catmullRom) { + if (typeof options.catmullRom == 'object') { + if (options.catmullRom.parametrization) { + if (options.catmullRom.parametrization == 'uniform') { + this.options.catmullRom.alpha = 0; + } + else if (options.catmullRom.parametrization == 'chordal') { + this.options.catmullRom.alpha = 1.0; + } + else { + this.options.catmullRom.parametrization = 'centripetal'; + this.options.catmullRom.alpha = 0.5; + } } + } + } + } + }; - return triggerType; - }, + GraphGroup.prototype.update = function(group) { + this.group = group; + this.content = group.content || 'graph'; + this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; + this.visible = group.visible === undefined ? true : group.visible; + this.setOptions(group.options); + }; - /** - * we have different events for each device/browser - * determine what we need and set them in the EVENT_TYPES constant - * the `onTouch` method is bind to these properties. - * @method determineEventTypes - * @return {Object} events - */ - determineEventTypes: function determineEventTypes() { - var types; - if(Hammer.HAS_POINTEREVENTS) { - if(window.PointerEvent) { - types = [ - 'pointerdown', - 'pointermove', - 'pointerup pointercancel lostpointercapture' - ]; - } else { - types = [ - 'MSPointerDown', - 'MSPointerMove', - 'MSPointerUp MSPointerCancel MSLostPointerCapture' - ]; - } - } else if(Hammer.NO_MOUSEEVENTS) { - types = [ - 'touchstart', - 'touchmove', - 'touchend touchcancel' - ]; - } else { - types = [ - 'touchstart mousedown', - 'touchmove mousemove', - 'touchend touchcancel mouseup' - ]; - } + GraphGroup.prototype.drawIcon = function(x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { + var fillHeight = iconHeight * 0.5; + var path, fillPath; - EVENT_TYPES[EVENT_START] = types[0]; - EVENT_TYPES[EVENT_MOVE] = types[1]; - EVENT_TYPES[EVENT_END] = types[2]; - return EVENT_TYPES; - }, + var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); + outline.setAttributeNS(null, "x", x); + outline.setAttributeNS(null, "y", y - fillHeight); + outline.setAttributeNS(null, "width", iconWidth); + outline.setAttributeNS(null, "height", 2*fillHeight); + outline.setAttributeNS(null, "class", "outline"); - /** - * create touchList depending on the event - * @method getTouchList - * @param {Object} ev - * @param {String} eventType - * @return {Array} touches - */ - getTouchList: function getTouchList(ev, eventType) { - // get the fake pointerEvent touchlist - if(Hammer.HAS_POINTEREVENTS) { - return PointerEvent.getTouchList(); - } + if (this.options.style == 'line') { + path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); + path.setAttributeNS(null, "class", this.className); + path.setAttributeNS(null, "d", "M" + x + ","+y+" L" + (x + iconWidth) + ","+y+""); + if (this.options.shaded.enabled == true) { + fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); + if (this.options.shaded.orientation == 'top') { + fillPath.setAttributeNS(null, "d", "M"+x+", " + (y - fillHeight) + + "L"+x+","+y+" L"+ (x + iconWidth) + ","+y+" L"+ (x + iconWidth) + "," + (y - fillHeight)); + } + else { + fillPath.setAttributeNS(null, "d", "M"+x+","+y+" " + + "L"+x+"," + (y + fillHeight) + " " + + "L"+ (x + iconWidth) + "," + (y + fillHeight) + + "L"+ (x + iconWidth) + ","+y); + } + fillPath.setAttributeNS(null, "class", this.className + " iconFill"); + } - // get the touchlist - if(ev.touches) { - if(eventType == EVENT_MOVE) { - return ev.touches; - } + if (this.options.drawPoints.enabled == true) { + DOMutil.drawPoint(x + 0.5 * iconWidth,y, this, JSONcontainer, SVGcontainer); + } + } + else { + var barWidth = Math.round(0.3 * iconWidth); + var bar1Height = Math.round(0.4 * iconHeight); + var bar2Height = Math.round(0.75 * iconHeight); - var identifiers = []; - var concat = [].concat(Utils.toArray(ev.touches), Utils.toArray(ev.changedTouches)); - var touchList = []; + var offset = Math.round((iconWidth - (2 * barWidth))/3); - Utils.each(concat, function(touch) { - if(Utils.inArray(identifiers, touch.identifier) === false) { - touchList.push(touch); - } - identifiers.push(touch.identifier); - }); + DOMutil.drawBar(x + 0.5*barWidth + offset , y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' bar', JSONcontainer, SVGcontainer); + DOMutil.drawBar(x + 1.5*barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' bar', JSONcontainer, SVGcontainer); + } + }; - return touchList; - } + /** + * + * @param iconWidth + * @param iconHeight + * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + */ + GraphGroup.prototype.getLegend = function(iconWidth, iconHeight) { + var svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.drawIcon(0,0.5*iconHeight,[],svg,iconWidth,iconHeight); + return {icon: svg, label: this.content, orientation:this.options.yAxisOrientation}; + } - // make fake touchList from mouse position - ev.identifier = 1; - return [ev]; - }, + module.exports = GraphGroup; - /** - * collect basic event data - * @method collectEventData - * @param {HTMLElement} element - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {Array} touches - * @param {Object} ev - * @return {Object} ev - */ - collectEventData: function collectEventData(element, eventType, touches, ev) { - // find out pointerType - var pointerType = POINTER_TOUCH; - if(Utils.inStr(ev.type, 'mouse') || PointerEvent.matchType(POINTER_MOUSE, ev)) { - pointerType = POINTER_MOUSE; - } else if(PointerEvent.matchType(POINTER_PEN, ev)) { - pointerType = POINTER_PEN; - } - return { - center: Utils.getCenter(touches), - timeStamp: Date.now(), - target: ev.target, - touches: touches, - eventType: eventType, - pointerType: pointerType, - srcEvent: ev, +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { - /** - * prevent the browser default actions - * mostly used to disable scrolling of the browser - */ - preventDefault: function() { - var srcEvent = this.srcEvent; - srcEvent.preventManipulation && srcEvent.preventManipulation(); - srcEvent.preventDefault && srcEvent.preventDefault(); - }, + var util = __webpack_require__(1); + var stack = __webpack_require__(16); + var ItemRange = __webpack_require__(31); - /** - * stop bubbling the event up to its parents - */ - stopPropagation: function() { - this.srcEvent.stopPropagation(); - }, + /** + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet + */ + function Group (groupId, data, itemSet) { + this.groupId = groupId; - /** - * immediately stop gesture detection - * might be useful after a swipe was detected - * @return {*} - */ - stopDetect: function() { - return Detection.stopDetect(); - } - }; + this.itemSet = itemSet; + + this.dom = {}; + this.props = { + label: { + width: 0, + height: 0 } - }; + }; + this.className = null; + + this.items = {}; // items filtered by groupId of this group + this.visibleItems = []; // items currently visible in window + this.orderedItems = { // items sorted by start and by end + byStart: [], + byEnd: [] + }; + + this._create(); + this.setData(data); + } /** - * @module hammer - * - * @class PointerEvent - * @static + * Create DOM elements for the group + * @private */ - var PointerEvent = Hammer.PointerEvent = { - /** - * holds all pointers, by `identifier` - * @property pointers - * @type {Object} - */ - pointers: {}, + Group.prototype._create = function() { + var label = document.createElement('div'); + label.className = 'vlabel'; + this.dom.label = label; - /** - * get the pointers as an array - * @method getTouchList - * @return {Array} touchlist - */ - getTouchList: function getTouchList() { - var touchlist = []; - // we can use forEach since pointerEvents only is in IE10 - Utils.each(this.pointers, function(pointer) { - touchlist.push(pointer); - }); - return touchlist; - }, + var inner = document.createElement('div'); + inner.className = 'inner'; + label.appendChild(inner); + this.dom.inner = inner; - /** - * update the position of a pointer - * @method updatePointer - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {Object} pointerEvent - */ - updatePointer: function updatePointer(eventType, pointerEvent) { - if(eventType == EVENT_END || (eventType != EVENT_END && pointerEvent.buttons !== 1)) { - delete this.pointers[pointerEvent.pointerId]; - } else { - pointerEvent.identifier = pointerEvent.pointerId; - this.pointers[pointerEvent.pointerId] = pointerEvent; - } - }, + var foreground = document.createElement('div'); + foreground.className = 'group'; + foreground['timeline-group'] = this; + this.dom.foreground = foreground; - /** - * check if ev matches pointertype - * @method matchType - * @param {String} pointerType matches `POINTER_MOUSE|TOUCH|PEN` - * @param {PointerEvent} ev - */ - matchType: function matchType(pointerType, ev) { - if(!ev.pointerType) { - return false; - } + this.dom.background = document.createElement('div'); + this.dom.background.className = 'group'; - var pt = ev.pointerType, - types = {}; + this.dom.axis = document.createElement('div'); + this.dom.axis.className = 'group'; - types[POINTER_MOUSE] = (pt === (ev.MSPOINTER_TYPE_MOUSE || POINTER_MOUSE)); - types[POINTER_TOUCH] = (pt === (ev.MSPOINTER_TYPE_TOUCH || POINTER_TOUCH)); - types[POINTER_PEN] = (pt === (ev.MSPOINTER_TYPE_PEN || POINTER_PEN)); - return types[pointerType]; - }, + // create a hidden marker to detect when the Timelines container is attached + // to the DOM, or the style of a parent of the Timeline is changed from + // display:none is changed to visible. + this.dom.marker = document.createElement('div'); + this.dom.marker.style.visibility = 'hidden'; + this.dom.marker.innerHTML = '?'; + this.dom.background.appendChild(this.dom.marker); + }; + + /** + * Set the group data for this group + * @param {Object} data Group data, can contain properties content and className + */ + Group.prototype.setData = function(data) { + // update contents + var content = data && data.content; + if (content instanceof Element) { + this.dom.inner.appendChild(content); + } + else if (content !== undefined && content !== null) { + this.dom.inner.innerHTML = content; + } + else { + this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null + } - /** - * reset the stored pointers - * @method reset - */ - reset: function resetList() { - this.pointers = {}; + // update title + this.dom.label.title = data && data.title || ''; + + if (!this.dom.inner.firstChild) { + util.addClassName(this.dom.inner, 'hidden'); + } + else { + util.removeClassName(this.dom.inner, 'hidden'); + } + + // update className + var className = data && data.className || null; + if (className != this.className) { + if (this.className) { + util.removeClassName(this.dom.label, className); + util.removeClassName(this.dom.foreground, className); + util.removeClassName(this.dom.background, className); + util.removeClassName(this.dom.axis, className); } + util.addClassName(this.dom.label, className); + util.addClassName(this.dom.foreground, className); + util.addClassName(this.dom.background, className); + util.addClassName(this.dom.axis, className); + } }; - /** - * @module hammer - * - * @class Detection - * @static + * Get the width of the group label + * @return {number} width */ - var Detection = Hammer.detection = { - // contains all registred Hammer.gestures in the correct order - gestures: [], + Group.prototype.getLabelWidth = function() { + return this.props.label.width; + }; - // data of the current Hammer.gesture detection session - current: null, - // the previous Hammer.gesture session data - // is a full clone of the previous gesture.current object - previous: null, + /** + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized + */ + Group.prototype.redraw = function(range, margin, restack) { + var resized = false; - // when this becomes true, no gestures are fired - stopped: false, + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - /** - * start Hammer.gesture detection - * @method startDetect - * @param {Hammer.Instance} inst - * @param {Object} eventData - */ - startDetect: function startDetect(inst, eventData) { - // already busy with a Hammer.gesture detection on an element - if(this.current) { - return; - } + // force recalculation of the height of the items when the marker height changed + // (due to the Timeline being attached to the DOM or changed from display:none to visible) + var markerHeight = this.dom.marker.clientHeight; + if (markerHeight != this.lastMarkerHeight) { + this.lastMarkerHeight = markerHeight; - this.stopped = false; + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); - // holds current session - this.current = { - inst: inst, // reference to HammerInstance we're working for - startEvent: Utils.extend({}, eventData), // start eventData for distances, timing etc - lastEvent: false, // last eventData - lastCalcEvent: false, // last eventData for calculations. - futureCalcEvent: false, // last eventData for calculations. - lastCalcData: {}, // last lastCalcData - name: '' // current gesture we're in/detected, can be 'tap', 'hold' etc - }; + restack = true; + } - this.detect(eventData); - }, + // reposition visible items vertically + if (this.itemSet.options.stack) { // TODO: ugly way to access options... + stack.stack(this.visibleItems, margin, restack); + } + else { // no stacking + stack.nostack(this.visibleItems, margin); + } - /** - * Hammer.gesture detection - * @method detect - * @param {Object} eventData - * @return {any} - */ - detect: function detect(eventData) { - if(!this.current || this.stopped) { - return; - } + // recalculate the height of the group + var height; + var visibleItems = this.visibleItems; + if (visibleItems.length) { + var min = visibleItems[0].top; + var max = visibleItems[0].top + visibleItems[0].height; + util.forEach(visibleItems, function (item) { + min = Math.min(min, item.top); + max = Math.max(max, (item.top + item.height)); + }); + if (min > margin.axis) { + // there is an empty gap between the lowest item and the axis + var offset = min - margin.axis; + max -= offset; + util.forEach(visibleItems, function (item) { + item.top -= offset; + }); + } + height = max + margin.item.vertical / 2; + } + else { + height = margin.axis + margin.item.vertical; + } + height = Math.max(height, this.props.label.height); - // extend event data with calculations about scale, distance etc - eventData = this.extendEventData(eventData); + // calculate actual size and position + var foreground = this.dom.foreground; + this.top = foreground.offsetTop; + this.left = foreground.offsetLeft; + this.width = foreground.offsetWidth; + resized = util.updateProperty(this, 'height', height) || resized; - // hammer instance and instance options - var inst = this.current.inst, - instOptions = inst.options; + // recalculate size of label + resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; + resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; - // call Hammer.gesture handlers - Utils.each(this.gestures, function triggerGesture(gesture) { - // only when the instance options have enabled this gesture - if(!this.stopped && inst.enabled && instOptions[gesture.name]) { - gesture.handler.call(gesture, eventData, inst); - } - }, this); + // apply new height + this.dom.background.style.height = height + 'px'; + this.dom.foreground.style.height = height + 'px'; + this.dom.label.style.height = height + 'px'; - // store as previous event event - if(this.current) { - this.current.lastEvent = eventData; - } + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(); + } - if(eventData.eventType == EVENT_END) { - this.stopDetect(); - } + return resized; + }; - return eventData; - }, + /** + * Show this group: attach to the DOM + */ + Group.prototype.show = function() { + if (!this.dom.label.parentNode) { + this.itemSet.dom.labelSet.appendChild(this.dom.label); + } - /** - * clear the Hammer.gesture vars - * this is called on endDetect, but can also be used when a final Hammer.gesture has been detected - * to stop other Hammer.gestures from being fired - * @method stopDetect - */ - stopDetect: function stopDetect() { - // clone current data to the store as the previous gesture - // used for the double tap gesture, since this is an other gesture detect session - this.previous = Utils.extend({}, this.current); + if (!this.dom.foreground.parentNode) { + this.itemSet.dom.foreground.appendChild(this.dom.foreground); + } - // reset the current - this.current = null; - this.stopped = true; - }, + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); + } - /** - * calculate velocity, angle and direction - * @method getVelocityData - * @param {Object} ev - * @param {Object} center - * @param {Number} deltaTime - * @param {Number} deltaX - * @param {Number} deltaY - */ - getCalculatedData: function getCalculatedData(ev, center, deltaTime, deltaX, deltaY) { - var cur = this.current, - recalc = false, - calcEv = cur.lastCalcEvent, - calcData = cur.lastCalcData; + if (!this.dom.axis.parentNode) { + this.itemSet.dom.axis.appendChild(this.dom.axis); + } + }; - if(calcEv && ev.timeStamp - calcEv.timeStamp > Hammer.CALCULATE_INTERVAL) { - center = calcEv.center; - deltaTime = ev.timeStamp - calcEv.timeStamp; - deltaX = ev.center.clientX - calcEv.center.clientX; - deltaY = ev.center.clientY - calcEv.center.clientY; - recalc = true; - } + /** + * Hide this group: remove from the DOM + */ + Group.prototype.hide = function() { + var label = this.dom.label; + if (label.parentNode) { + label.parentNode.removeChild(label); + } - if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { - cur.futureCalcEvent = ev; - } + var foreground = this.dom.foreground; + if (foreground.parentNode) { + foreground.parentNode.removeChild(foreground); + } - if(!cur.lastCalcEvent || recalc) { - calcData.velocity = Utils.getVelocity(deltaTime, deltaX, deltaY); - calcData.angle = Utils.getAngle(center, ev.center); - calcData.direction = Utils.getDirection(center, ev.center); + var background = this.dom.background; + if (background.parentNode) { + background.parentNode.removeChild(background); + } + + var axis = this.dom.axis; + if (axis.parentNode) { + axis.parentNode.removeChild(axis); + } + }; - cur.lastCalcEvent = cur.futureCalcEvent || ev; - cur.futureCalcEvent = ev; - } + /** + * Add an item to the group + * @param {Item} item + */ + Group.prototype.add = function(item) { + this.items[item.id] = item; + item.setParent(this); - ev.velocityX = calcData.velocity.x; - ev.velocityY = calcData.velocity.y; - ev.interimAngle = calcData.angle; - ev.interimDirection = calcData.direction; - }, + if (this.visibleItems.indexOf(item) == -1) { + var range = this.itemSet.body.range; // TODO: not nice accessing the range like this + this._checkIfVisible(item, this.visibleItems, range); + } + }; - /** - * extend eventData for Hammer.gestures - * @method extendEventData - * @param {Object} ev - * @return {Object} ev - */ - extendEventData: function extendEventData(ev) { - var cur = this.current, - startEv = cur.startEvent, - lastEv = cur.lastEvent || startEv; + /** + * Remove an item from the group + * @param {Item} item + */ + Group.prototype.remove = function(item) { + delete this.items[item.id]; + item.setParent(this.itemSet); - // update the start touchlist to calculate the scale/rotation - if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { - startEv.touches = []; - Utils.each(ev.touches, function(touch) { - startEv.touches.push({ - clientX: touch.clientX, - clientY: touch.clientY - }); - }); - } + // remove from visible items + var index = this.visibleItems.indexOf(item); + if (index != -1) this.visibleItems.splice(index, 1); - var deltaTime = ev.timeStamp - startEv.timeStamp, - deltaX = ev.center.clientX - startEv.center.clientX, - deltaY = ev.center.clientY - startEv.center.clientY; + // TODO: also remove from ordered items? + }; - this.getCalculatedData(ev, lastEv.center, deltaTime, deltaX, deltaY); + /** + * Remove an item from the corresponding DataSet + * @param {Item} item + */ + Group.prototype.removeFromDataSet = function(item) { + this.itemSet.removeItem(item.id); + }; - Utils.extend(ev, { - startEvent: startEv, + /** + * Reorder the items + */ + Group.prototype.order = function() { + var array = util.toArray(this.items); + this.orderedItems.byStart = array; + this.orderedItems.byEnd = this._constructByEndArray(array); - deltaTime: deltaTime, - deltaX: deltaX, - deltaY: deltaY, + stack.orderByStart(this.orderedItems.byStart); + stack.orderByEnd(this.orderedItems.byEnd); + }; - distance: Utils.getDistance(startEv.center, ev.center), - angle: Utils.getAngle(startEv.center, ev.center), - direction: Utils.getDirection(startEv.center, ev.center), - scale: Utils.getScale(startEv.touches, ev.touches), - rotation: Utils.getRotation(startEv.touches, ev.touches) - }); + /** + * Create an array containing all items being a range (having an end date) + * @param {Item[]} array + * @returns {ItemRange[]} + * @private + */ + Group.prototype._constructByEndArray = function(array) { + var endArray = []; - return ev; - }, + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof ItemRange) { + endArray.push(array[i]); + } + } + return endArray; + }; - /** - * register new gesture - * @method register - * @param {Object} gesture object, see `gestures/` for documentation - * @return {Array} gestures - */ - register: function register(gesture) { - // add an enable gesture options if there is no given - var options = gesture.defaults || {}; - if(options[gesture.name] === undefined) { - options[gesture.name] = true; - } + /** + * Update the visible items + * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date + * @param {Item[]} visibleItems The previously visible items. + * @param {{start: number, end: number}} range Visible range + * @return {Item[]} visibleItems The new visible items. + * @private + */ + Group.prototype._updateVisibleItems = function(orderedItems, visibleItems, range) { + var initialPosByStart, + newVisibleItems = [], + i; - // extend Hammer default options with the Hammer.gesture options - Utils.extend(Hammer.defaults, options, true); + // first check if the items that were in view previously are still in view. + // this handles the case for the ItemRange that is both before and after the current one. + if (visibleItems.length > 0) { + for (i = 0; i < visibleItems.length; i++) { + this._checkIfVisible(visibleItems[i], newVisibleItems, range); + } + } - // set its index - gesture.index = gesture.index || 1000; + // If there were no visible items previously, use binarySearch to find a visible ItemPoint or ItemRange (based on startTime) + if (newVisibleItems.length == 0) { + initialPosByStart = util.binarySearch(orderedItems.byStart, range, 'data','start'); + } + else { + initialPosByStart = orderedItems.byStart.indexOf(newVisibleItems[0]); + } - // add Hammer.gesture to the list - this.gestures.push(gesture); + // use visible search to find a visible ItemRange (only based on endTime) + var initialPosByEnd = util.binarySearch(orderedItems.byEnd, range, 'data','end'); - // sort the list by index - this.gestures.sort(function(a, b) { - if(a.index < b.index) { - return -1; - } - if(a.index > b.index) { - return 1; - } - return 0; - }); + // if we found a initial ID to use, trace it up and down until we meet an invisible item. + if (initialPosByStart != -1) { + for (i = initialPosByStart; i >= 0; i--) { + if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + } + for (i = initialPosByStart + 1; i < orderedItems.byStart.length; i++) { + if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + } + } - return this.gestures; + // if we found a initial ID to use, trace it up and down until we meet an invisible item. + if (initialPosByEnd != -1) { + for (i = initialPosByEnd; i >= 0; i--) { + if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} } + for (i = initialPosByEnd + 1; i < orderedItems.byEnd.length; i++) { + if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} + } + } + + return newVisibleItems; }; + /** - * @module hammer + * this function checks if an item is invisible. If it is NOT we make it visible + * and add it to the global visible items. If it is, return true. + * + * @param {Item} item + * @param {Item[]} visibleItems + * @param {{start:number, end:number}} range + * @returns {boolean} + * @private */ + Group.prototype._checkIfInvisible = function(item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + item.repositionX(); + if (visibleItems.indexOf(item) == -1) { + visibleItems.push(item); + } + return false; + } + else { + if (item.displayed) item.hide(); + return true; + } + }; /** - * create new hammer instance - * all methods should return the instance itself, so it is chainable. + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. * - * @class Instance - * @constructor - * @param {HTMLElement} element - * @param {Object} [options={}] options are merged with `Hammer.defaults` - * @return {Hammer.Instance} + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private */ - Hammer.Instance = function(element, options) { - var self = this; - - // setup HammerJS window events and register all gestures - // this also sets up the default options - setup(); - - /** - * @property element - * @type {HTMLElement} - */ - this.element = element; - - /** - * @property enabled - * @type {Boolean} - * @protected - */ - this.enabled = true; - - /** - * options, merged with the defaults - * options with an _ are converted to camelCase - * @property options - * @type {Object} - */ - Utils.each(options, function(value, name) { - delete options[name]; - options[Utils.toCamelCase(name)] = value; - }); - - this.options = Utils.extend(Utils.extend({}, Hammer.defaults), options || {}); + Group.prototype._checkIfVisible = function(item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + visibleItems.push(item); + } + else { + if (item.displayed) item.hide(); + } + }; - // add some css to the element to prevent the browser from doing its native behavoir - if(this.options.behavior) { - Utils.toggleBehavior(this.element, this.options.behavior, true); - } + module.exports = Group; - /** - * event start handler on the element to start the detection - * @property eventStartHandler - * @type {Object} - */ - this.eventStartHandler = Event.onTouch(element, EVENT_START, function(ev) { - if(self.enabled && ev.eventType == EVENT_START) { - Detection.startDetect(self, ev); - } else if(ev.eventType == EVENT_TOUCH) { - Detection.detect(ev); - } - }); - /** - * keep a list of user event handlers which needs to be removed when calling 'dispose' - * @property eventHandlers - * @type {Array} - */ - this.eventHandlers = []; - }; +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { - Hammer.Instance.prototype = { - /** - * bind events to the instance - * @method on - * @chainable - * @param {String} gestures multiple gestures by splitting with a space - * @param {Function} handler - * @param {Object} handler.ev event object - */ - on: function onEvent(gestures, handler) { - var self = this; - Event.on(self.element, gestures, handler, function(type) { - self.eventHandlers.push({ gesture: type, handler: handler }); - }); - return self; - }, + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Component = __webpack_require__(18); + var Group = __webpack_require__(23); + var ItemBox = __webpack_require__(29); + var ItemPoint = __webpack_require__(30); + var ItemRange = __webpack_require__(31); - /** - * unbind events to the instance - * @method off - * @chainable - * @param {String} gestures - * @param {Function} handler - */ - off: function offEvent(gestures, handler) { - var self = this; - Event.off(self.element, gestures, handler, function(type) { - var index = Utils.inArray({ gesture: type, handler: handler }); - if(index !== false) { - self.eventHandlers.splice(index, 1); - } - }); - return self; - }, + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items - /** - * trigger gesture event - * @method trigger - * @chainable - * @param {String} gesture - * @param {Object} [eventData] - */ - trigger: function triggerEvent(gesture, eventData) { - // optional - if(!eventData) { - eventData = {}; - } + /** + * An ItemSet holds a set of items and ranges which can be displayed in a + * range. The width is determined by the parent of the ItemSet, and the height + * is determined by the size of the items. + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See ItemSet.setOptions for the available options. + * @constructor ItemSet + * @extends Component + */ + function ItemSet(body, options) { + this.body = body; - // create DOM event - var event = Hammer.DOCUMENT.createEvent('Event'); - event.initEvent(gesture, true, true); - event.gesture = eventData; + this.defaultOptions = { + type: null, // 'box', 'point', 'range' + orientation: 'bottom', // 'top' or 'bottom' + align: 'auto', // alignment of box items + stack: true, + groupOrder: null, - // trigger on the target if it is in the instance element, - // this is for event delegation tricks - var element = this.element; - if(Utils.hasParent(eventData.target, element)) { - element = eventData.target; - } + selectable: true, + editable: { + updateTime: false, + updateGroup: false, + add: false, + remove: false + }, - element.dispatchEvent(event); - return this; + onAdd: function (item, callback) { + callback(item); + }, + onUpdate: function (item, callback) { + callback(item); + }, + onMove: function (item, callback) { + callback(item); + }, + onMoving: null, + onRemove: function (item, callback) { + callback(item); }, - /** - * enable of disable hammer.js detection - * @method enable - * @chainable - * @param {Boolean} state - */ - enable: function enable(state) { - this.enabled = state; - return this; + margin: { + item: { + horizontal: 10, + vertical: 10 + }, + axis: 20 }, + padding: 5 + }; - /** - * dispose this hammer instance - * @method dispose - * @return {Null} - */ - dispose: function dispose() { - var i, eh; + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); - // undo all changes made by stop_browser_behavior - Utils.toggleBehavior(this.element, this.options.behavior, false); + // options for getting items from the DataSet with the correct type + this.itemOptions = { + type: {start: 'Date', end: 'Date'} + }; - // unbind all custom event handlers - for(i = -1; (eh = this.eventHandlers[++i]);) { - Utils.off(this.element, eh.gesture, eh.handler); - } + this.conversion = { + toScreen: body.util.toScreen, + toTime: body.util.toTime + }; + this.dom = {}; + this.props = {}; + this.hammer = null; - this.eventHandlers = []; + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - // unbind the start event listener - Event.off(this.element, EVENT_TYPES[EVENT_START], this.eventStartHandler); + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function (event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemove(params.items); + } + }; - return null; + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function (event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemoveGroups(params.items); } - }; + }; + this.items = {}; // object with an Item for every data item + this.groups = {}; // Group object for every group + this.groupIds = []; - /** - * @module gestures - */ - /** - * Move with x fingers (default 1) around on the page. - * Preventing the default browser behavior is a good way to improve feel and working. - * ```` - * hammertime.on("drag", function(ev) { - * console.log(ev); - * ev.gesture.preventDefault(); - * }); - * ```` - * - * @class Drag - * @static - */ - /** - * @event drag - * @param {Object} ev - */ - /** - * @event dragstart - * @param {Object} ev - */ - /** - * @event dragend - * @param {Object} ev - */ - /** - * @event drapleft - * @param {Object} ev - */ - /** - * @event dragright - * @param {Object} ev - */ - /** - * @event dragup - * @param {Object} ev - */ - /** - * @event dragdown - * @param {Object} ev - */ + this.selection = []; // list with the ids of all selected nodes + this.stackDirty = true; // if true, all items will be restacked on next redraw + + this.touchParams = {}; // stores properties while dragging + // create the HTML DOM + + this._create(); + + this.setOptions(options); + } - /** - * @param {String} name - */ - (function(name) { - var triggered = false; + ItemSet.prototype = new Component(); - function dragGesture(ev, inst) { - var cur = Detection.current; + // available item types will be registered here + ItemSet.types = { + box: ItemBox, + range: ItemRange, + point: ItemPoint + }; - // max touches - if(inst.options.dragMaxTouches > 0 && - ev.touches.length > inst.options.dragMaxTouches) { - return; - } + /** + * Create the HTML DOM for the ItemSet + */ + ItemSet.prototype._create = function(){ + var frame = document.createElement('div'); + frame.className = 'itemset'; + frame['timeline-itemset'] = this; + this.dom.frame = frame; - switch(ev.eventType) { - case EVENT_START: - triggered = false; - break; + // create background panel + var background = document.createElement('div'); + background.className = 'background'; + frame.appendChild(background); + this.dom.background = background; - case EVENT_MOVE: - // when the distance we moved is too small we skip this gesture - // or we can be already in dragging - if(ev.distance < inst.options.dragMinDistance && - cur.name != name) { - return; - } + // create foreground panel + var foreground = document.createElement('div'); + foreground.className = 'foreground'; + frame.appendChild(foreground); + this.dom.foreground = foreground; - var startCenter = cur.startEvent.center; + // create axis panel + var axis = document.createElement('div'); + axis.className = 'axis'; + this.dom.axis = axis; - // we are dragging! - if(cur.name != name) { - cur.name = name; - if(inst.options.dragDistanceCorrection && ev.distance > 0) { - // When a drag is triggered, set the event center to dragMinDistance pixels from the original event center. - // Without this correction, the dragged distance would jumpstart at dragMinDistance pixels instead of at 0. - // It might be useful to save the original start point somewhere - var factor = Math.abs(inst.options.dragMinDistance / ev.distance); - startCenter.pageX += ev.deltaX * factor; - startCenter.pageY += ev.deltaY * factor; - startCenter.clientX += ev.deltaX * factor; - startCenter.clientY += ev.deltaY * factor; + // create labelset + var labelSet = document.createElement('div'); + labelSet.className = 'labelset'; + this.dom.labelSet = labelSet; - // recalculate event data using new start point - ev = Detection.extendEventData(ev); - } - } + // create ungrouped Group + this._updateUngrouped(); - // lock drag to axis? - if(cur.lastEvent.dragLockToAxis || - ( inst.options.dragLockToAxis && - inst.options.dragLockMinDistance <= ev.distance - )) { - ev.dragLockToAxis = true; - } + // attach event listeners + // Note: we bind to the centerContainer for the case where the height + // of the center container is larger than of the ItemSet, so we + // can click in the empty area to create a new item or deselect an item. + this.hammer = Hammer(this.body.dom.centerContainer, { + prevent_default: true + }); - // keep direction on the axis that the drag gesture started on - var lastDirection = cur.lastEvent.direction; - if(ev.dragLockToAxis && lastDirection !== ev.direction) { - if(Utils.isVertical(lastDirection)) { - ev.direction = (ev.deltaY < 0) ? DIRECTION_UP : DIRECTION_DOWN; - } else { - ev.direction = (ev.deltaX < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - } + // drag items when selected + this.hammer.on('touch', this._onTouch.bind(this)); + this.hammer.on('dragstart', this._onDragStart.bind(this)); + this.hammer.on('drag', this._onDrag.bind(this)); + this.hammer.on('dragend', this._onDragEnd.bind(this)); - // first time, trigger dragstart event - if(!triggered) { - inst.trigger(name + 'start', ev); - triggered = true; - } + // single select (or unselect) when tapping an item + this.hammer.on('tap', this._onSelectItem.bind(this)); - // trigger events - inst.trigger(name, ev); - inst.trigger(name + ev.direction, ev); + // multi select when holding mouse/touch, or on ctrl+click + this.hammer.on('hold', this._onMultiSelectItem.bind(this)); - var isVertical = Utils.isVertical(ev.direction); + // add item on doubletap + this.hammer.on('doubletap', this._onAddItem.bind(this)); - // block the browser events - if((inst.options.dragBlockVertical && isVertical) || - (inst.options.dragBlockHorizontal && !isVertical)) { - ev.preventDefault(); - } - break; + // attach to the DOM + this.show(); + }; - case EVENT_RELEASE: - if(triggered && ev.changedLength <= inst.options.dragMaxTouches) { - inst.trigger(name + 'end', ev); - triggered = false; - } - break; + /** + * Set options for the ItemSet. Existing options will be extended/overwritten. + * @param {Object} [options] The following options are available: + * {String} type + * Default type for the items. Choose from 'box' + * (default), 'point', or 'range'. The default + * Style can be overwritten by individual items. + * {String} align + * Alignment for the items, only applicable for + * ItemBox. Choose 'center' (default), 'left', or + * 'right'. + * {String} orientation + * Orientation of the item set. Choose 'top' or + * 'bottom' (default). + * {Function} groupOrder + * A sorting function for ordering groups + * {Boolean} stack + * If true (deafult), items will be stacked on + * top of each other. + * {Number} margin.axis + * Margin between the axis and the items in pixels. + * Default is 20. + * {Number} margin.item.horizontal + * Horizontal margin between items in pixels. + * Default is 10. + * {Number} margin.item.vertical + * Vertical Margin between items in pixels. + * Default is 10. + * {Number} margin.item + * Margin between items in pixels in both horizontal + * and vertical direction. Default is 10. + * {Number} margin + * Set margin for both axis and items in pixels. + * {Number} padding + * Padding of the contents of an item in pixels. + * Must correspond with the items css. Default is 5. + * {Boolean} selectable + * If true (default), items can be selected. + * {Boolean} editable + * Set all editable options to true or false + * {Boolean} editable.updateTime + * Allow dragging an item to an other moment in time + * {Boolean} editable.updateGroup + * Allow dragging an item to an other group + * {Boolean} editable.add + * Allow creating new items on double tap + * {Boolean} editable.remove + * Allow removing items by clicking the delete button + * top right of a selected item. + * {Function(item: Item, callback: Function)} onAdd + * Callback function triggered when an item is about to be added: + * when the user double taps an empty space in the Timeline. + * {Function(item: Item, callback: Function)} onUpdate + * Callback function fired when an item is about to be updated. + * This function typically has to show a dialog where the user + * change the item. If not implemented, nothing happens. + * {Function(item: Item, callback: Function)} onMove + * Fired when an item has been moved. If not implemented, + * the move action will be accepted. + * {Function(item: Item, callback: Function)} onRemove + * Fired when an item is about to be deleted. + * If not implemented, the item will be always removed. + */ + ItemSet.prototype.setOptions = function(options) { + if (options) { + // copy all options that we know + var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder']; + util.selectiveExtend(fields, this.options, options); - case EVENT_END: - triggered = false; - break; + if ('margin' in options) { + if (typeof options.margin === 'number') { + this.options.margin.axis = options.margin; + this.options.margin.item.horizontal = options.margin; + this.options.margin.item.vertical = options.margin; + } + else if (typeof options.margin === 'object') { + util.selectiveExtend(['axis'], this.options.margin, options.margin); + if ('item' in options.margin) { + if (typeof options.margin.item === 'number') { + this.options.margin.item.horizontal = options.margin.item; + this.options.margin.item.vertical = options.margin.item; + } + else if (typeof options.margin.item === 'object') { + util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); + } } + } } - Hammer.gestures.Drag = { - name: name, - index: 50, - handler: dragGesture, - defaults: { - /** - * minimal movement that have to be made before the drag event gets triggered - * @property dragMinDistance - * @type {Number} - * @default 10 - */ - dragMinDistance: 10, + if ('editable' in options) { + if (typeof options.editable === 'boolean') { + this.options.editable.updateTime = options.editable; + this.options.editable.updateGroup = options.editable; + this.options.editable.add = options.editable; + this.options.editable.remove = options.editable; + } + else if (typeof options.editable === 'object') { + util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); + } + } - /** - * Set dragDistanceCorrection to true to make the starting point of the drag - * be calculated from where the drag was triggered, not from where the touch started. - * Useful to avoid a jerk-starting drag, which can make fine-adjustments - * through dragging difficult, and be visually unappealing. - * @property dragDistanceCorrection - * @type {Boolean} - * @default true - */ - dragDistanceCorrection: true, + // callback functions + var addCallback = (function (name) { + if (name in options) { + var fn = options[name]; + if (!(fn instanceof Function)) { + throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); + } + this.options[name] = fn; + } + }).bind(this); + ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); - /** - * set 0 for unlimited, but this can conflict with transform - * @property dragMaxTouches - * @type {Number} - * @default 1 - */ - dragMaxTouches: 1, + // force the itemSet to refresh: options like orientation and margins may be changed + this.markDirty(); + } + }; - /** - * prevent default browser behavior when dragging occurs - * be careful with it, it makes the element a blocking element - * when you are using the drag gesture, it is a good practice to set this true - * @property dragBlockHorizontal - * @type {Boolean} - * @default false - */ - dragBlockHorizontal: false, + /** + * Mark the ItemSet dirty so it will refresh everything with next redraw + */ + ItemSet.prototype.markDirty = function() { + this.groupIds = []; + this.stackDirty = true; + }; - /** - * same as `dragBlockHorizontal`, but for vertical movement - * @property dragBlockVertical - * @type {Boolean} - * @default false - */ - dragBlockVertical: false, + /** + * Destroy the ItemSet + */ + ItemSet.prototype.destroy = function() { + this.hide(); + this.setItems(null); + this.setGroups(null); - /** - * dragLockToAxis keeps the drag gesture on the axis that it started on, - * It disallows vertical directions if the initial direction was horizontal, and vice versa. - * @property dragLockToAxis - * @type {Boolean} - * @default false - */ - dragLockToAxis: false, + this.hammer = null; - /** - * drag lock only kicks in when distance > dragLockMinDistance - * This way, locking occurs only when the distance has become large enough to reliably determine the direction - * @property dragLockMinDistance - * @type {Number} - * @default 25 - */ - dragLockMinDistance: 25 - } - }; - })('drag'); + this.body = null; + this.conversion = null; + }; /** - * @module gestures + * Hide the component from the DOM */ + ItemSet.prototype.hide = function() { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } + + // remove the axis with dots + if (this.dom.axis.parentNode) { + this.dom.axis.parentNode.removeChild(this.dom.axis); + } + + // remove the labelset containing all group labels + if (this.dom.labelSet.parentNode) { + this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); + } + }; + /** - * trigger a simple gesture event, so you can do anything in your handler. - * only usable if you know what your doing... - * - * @class Gesture - * @static + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ + ItemSet.prototype.show = function() { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + + // show axis with dots + if (!this.dom.axis.parentNode) { + this.body.dom.top.appendChild(this.dom.axis); + } + + // show labelset containing labels + if (!this.dom.labelSet.parentNode) { + this.body.dom.left.appendChild(this.dom.labelSet); + } + }; + /** - * @event gesture - * @param {Object} ev + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected, or a single item id. If ids is undefined + * or an empty array, all items will be unselected. */ - Hammer.gestures.Gesture = { - name: 'gesture', - index: 1337, - handler: function releaseGesture(ev, inst) { - inst.trigger(this.name, ev); + ItemSet.prototype.setSelection = function(ids) { + var i, ii, id, item; + + if (ids == undefined) ids = []; + if (!Array.isArray(ids)) ids = [ids]; + + // unselect currently selected items + for (i = 0, ii = this.selection.length; i < ii; i++) { + id = this.selection[i]; + item = this.items[id]; + if (item) item.unselect(); + } + + // select items + this.selection = []; + for (i = 0, ii = ids.length; i < ii; i++) { + id = ids[i]; + item = this.items[id]; + if (item) { + this.selection.push(id); + item.select(); } + } }; /** - * @module gestures + * Get the selected items by their id + * @return {Array} ids The ids of the selected items */ + ItemSet.prototype.getSelection = function() { + return this.selection.concat([]); + }; + /** - * Touch stays at the same place for x time - * - * @class Hold - * @static + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ + ItemSet.prototype.getVisibleItems = function() { + var range = this.body.range.getRange(); + var left = this.body.util.toScreen(range.start); + var right = this.body.util.toScreen(range.end); + + var ids = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + var group = this.groups[groupId]; + var rawVisibleItems = group.visibleItems; + + // filter the "raw" set with visibleItems into a set which is really + // visible by pixels + for (var i = 0; i < rawVisibleItems.length; i++) { + var item = rawVisibleItems[i]; + // TODO: also check whether visible vertically + if ((item.left < right) && (item.left + item.width > left)) { + ids.push(item.id); + } + } + } + } + + return ids; + }; + /** - * @event hold - * @param {Object} ev + * Deselect a selected item + * @param {String | Number} id + * @private */ + ItemSet.prototype._deselect = function(id) { + var selection = this.selection; + for (var i = 0, ii = selection.length; i < ii; i++) { + if (selection[i] == id) { // non-strict comparison! + selection.splice(i, 1); + break; + } + } + }; /** - * @param {String} name + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - (function(name) { - var timer; + ItemSet.prototype.redraw = function() { + var margin = this.options.margin, + range = this.body.range, + asSize = util.option.asSize, + options = this.options, + orientation = options.orientation, + resized = false, + frame = this.dom.frame, + editable = options.editable.updateTime || options.editable.updateGroup; - function holdGesture(ev, inst) { - var options = inst.options, - current = Detection.current; + // update class name + frame.className = 'itemset' + (editable ? ' editable' : ''); - switch(ev.eventType) { - case EVENT_START: - clearTimeout(timer); + // reorder the groups (if needed) + resized = this._orderGroups() || resized; - // set the gesture so we can check in the timeout if it still is - current.name = name; + // check whether zoomed (in that case we need to re-stack everything) + // TODO: would be nicer to get this as a trigger from Range + var visibleInterval = range.end - range.start; + var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.props.width != this.props.lastWidth); + if (zoomed) this.stackDirty = true; + this.lastVisibleInterval = visibleInterval; + this.props.lastWidth = this.props.width; + + // redraw all groups + var restack = this.stackDirty, + firstGroup = this._firstGroup(), + firstMargin = { + item: margin.item, + axis: margin.axis + }, + nonFirstMargin = { + item: margin.item, + axis: margin.item.vertical / 2 + }, + height = 0, + minHeight = margin.axis + margin.item.vertical; + util.forEach(this.groups, function (group) { + var groupMargin = (group == firstGroup) ? firstMargin : nonFirstMargin; + var groupResized = group.redraw(range, groupMargin, restack); + resized = groupResized || resized; + height += group.height; + }); + height = Math.max(height, minHeight); + this.stackDirty = false; - // set timer and if after the timeout it still is hold, - // we trigger the hold event - timer = setTimeout(function() { - if(current && current.name == name) { - inst.trigger(name, ev); - } - }, options.holdTimeout); - break; + // update frame height + frame.style.height = asSize(height); - case EVENT_MOVE: - if(ev.distance > options.holdThreshold) { - clearTimeout(timer); - } - break; + // calculate actual size and position + this.props.top = frame.offsetTop; + this.props.left = frame.offsetLeft; + this.props.width = frame.offsetWidth; + this.props.height = height; - case EVENT_RELEASE: - clearTimeout(timer); - break; - } - } + // reposition axis + this.dom.axis.style.top = asSize((orientation == 'top') ? + (this.body.domProps.top.height + this.body.domProps.border.top) : + (this.body.domProps.top.height + this.body.domProps.centerContainer.height)); + this.dom.axis.style.left = '0'; - Hammer.gestures.Hold = { - name: name, - index: 10, - defaults: { - /** - * @property holdTimeout - * @type {Number} - * @default 500 - */ - holdTimeout: 500, + // check if this component is resized + resized = this._isResized() || resized; - /** - * movement allowed while holding - * @property holdThreshold - * @type {Number} - * @default 2 - */ - holdThreshold: 2 - }, - handler: holdGesture - }; - })('hold'); + return resized; + }; /** - * @module gestures - */ - /** - * when a touch is being released from the page - * - * @class Release - * @static + * Get the first group, aligned with the axis + * @return {Group | null} firstGroup + * @private */ + ItemSet.prototype._firstGroup = function() { + var firstGroupIndex = (this.options.orientation == 'top') ? 0 : (this.groupIds.length - 1); + var firstGroupId = this.groupIds[firstGroupIndex]; + var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + + return firstGroup || null; + }; + /** - * @event release - * @param {Object} ev + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. + * @protected */ - Hammer.gestures.Release = { - name: 'release', - index: Infinity, - handler: function releaseGesture(ev, inst) { - if(ev.eventType == EVENT_RELEASE) { - inst.trigger(this.name, ev); + ItemSet.prototype._updateUngrouped = function() { + var ungrouped = this.groups[UNGROUPED]; + + if (this.groupsData) { + // remove the group holding all ungrouped items + if (ungrouped) { + ungrouped.hide(); + delete this.groups[UNGROUPED]; + } + } + else { + // create a group holding all (unfiltered) items + if (!ungrouped) { + var id = null; + var data = null; + ungrouped = new Group(id, data, this); + this.groups[UNGROUPED] = ungrouped; + + for (var itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + ungrouped.add(this.items[itemId]); } + } + + ungrouped.show(); } + } }; /** - * @module gestures - */ - /** - * triggers swipe events when the end velocity is above the threshold - * for best usage, set `preventDefault` (on the drag gesture) to `true` - * ```` - * hammertime.on("dragleft swipeleft", function(ev) { - * console.log(ev); - * ev.gesture.preventDefault(); - * }); - * ```` - * - * @class Swipe - * @static - */ - /** - * @event swipe - * @param {Object} ev - */ - /** - * @event swipeleft - * @param {Object} ev - */ - /** - * @event swiperight - * @param {Object} ev - */ - /** - * @event swipeup - * @param {Object} ev + * Get the element for the labelset + * @return {HTMLElement} labelSet */ + ItemSet.prototype.getLabelSet = function() { + return this.dom.labelSet; + }; + /** - * @event swipedown - * @param {Object} ev + * Set items + * @param {vis.DataSet | null} items */ - Hammer.gestures.Swipe = { - name: 'swipe', - index: 40, - defaults: { - /** - * @property swipeMinTouches - * @type {Number} - * @default 1 - */ - swipeMinTouches: 1, + ItemSet.prototype.setItems = function(items) { + var me = this, + ids, + oldItemsData = this.itemsData; - /** - * @property swipeMaxTouches - * @type {Number} - * @default 1 - */ - swipeMaxTouches: 1, + // replace the dataset + if (!items) { + this.itemsData = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - /** - * horizontal swipe velocity - * @property swipeVelocityX - * @type {Number} - * @default 0.6 - */ - swipeVelocityX: 0.6, + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - /** - * vertical swipe velocity - * @property swipeVelocityY - * @type {Number} - * @default 0.6 - */ - swipeVelocityY: 0.6 - }, + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } - handler: function swipeGesture(ev, inst) { - if(ev.eventType == EVENT_RELEASE) { - var touches = ev.touches.length, - options = inst.options; + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - // max touches - if(touches < options.swipeMinTouches || - touches > options.swipeMaxTouches) { - return; - } + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); - // when the distance we moved is too small we skip this gesture - // or we can be already in dragging - if(ev.velocityX > options.swipeVelocityX || - ev.velocityY > options.swipeVelocityY) { - // trigger swipe events - inst.trigger(this.name, ev); - inst.trigger(this.name + ev.direction, ev); - } - } - } + // update the group holding all ungrouped items + this._updateUngrouped(); + } }; /** - * @module gestures - */ - /** - * Single tap and a double tap on a place - * - * @class Tap - * @static - */ - /** - * @event tap - * @param {Object} ev - */ - /** - * @event doubletap - * @param {Object} ev + * Get the current items + * @returns {vis.DataSet | null} */ + ItemSet.prototype.getItems = function() { + return this.itemsData; + }; /** - * @param {String} name + * Set groups + * @param {vis.DataSet} groups */ - (function(name) { - var hasMoved = false; - - function tapGesture(ev, inst) { - var options = inst.options, - current = Detection.current, - prev = Detection.previous, - sincePrev, - didDoubleTap; - - switch(ev.eventType) { - case EVENT_START: - hasMoved = false; - break; - - case EVENT_MOVE: - hasMoved = hasMoved || (ev.distance > options.tapMaxDistance); - break; + ItemSet.prototype.setGroups = function(groups) { + var me = this, + ids; - case EVENT_END: - if(!Utils.inStr(ev.srcEvent.type, 'cancel') && ev.deltaTime < options.tapMaxTime && !hasMoved) { - // previous gesture, for the double tap since these are two different gesture detections - sincePrev = prev && prev.lastEvent && ev.timeStamp - prev.lastEvent.timeStamp; - didDoubleTap = false; + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.unsubscribe(event, callback); + }); - // check if double tap - if(prev && prev.name == name && - (sincePrev && sincePrev < options.doubleTapInterval) && - ev.distance < options.doubleTapDistance) { - inst.trigger('doubletap', ev); - didDoubleTap = true; - } + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw + } - // do a single tap - if(!didDoubleTap || options.tapAlways) { - current.name = name; - inst.trigger(current.name, ev); - } - } - break; - } - } + // replace the dataset + if (!groups) { + this.groupsData = null; + } + else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - Hammer.gestures.Tap = { - name: name, - index: 100, - handler: tapGesture, - defaults: { - /** - * max time of a tap, this is for the slow tappers - * @property tapMaxTime - * @type {Number} - * @default 250 - */ - tapMaxTime: 250, + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); - /** - * max distance of movement of a tap, this is for the slow tappers - * @property tapMaxDistance - * @type {Number} - * @default 10 - */ - tapMaxDistance: 10, + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); + } - /** - * always trigger the `tap` event, even while double-tapping - * @property tapAlways - * @type {Boolean} - * @default true - */ - tapAlways: true, + // update the group holding all ungrouped items + this._updateUngrouped(); - /** - * max distance between two taps - * @property doubleTapDistance - * @type {Number} - * @default 20 - */ - doubleTapDistance: 20, + // update the order of all items in each group + this._order(); - /** - * max time between two taps - * @property doubleTapInterval - * @type {Number} - * @default 300 - */ - doubleTapInterval: 300 - } - }; - })('tap'); + this.body.emitter.emit('change'); + }; /** - * @module gestures + * Get the current groups + * @returns {vis.DataSet | null} groups */ + ItemSet.prototype.getGroups = function() { + return this.groupsData; + }; + /** - * when a touch is being touched at the page - * - * @class Touch - * @static + * Remove an item by its id + * @param {String | Number} id */ + ItemSet.prototype.removeItem = function(id) { + var item = this.itemsData.get(id), + dataset = this.itemsData.getDataSet(); + + if (item) { + // confirm deletion + this.options.onRemove(item, function (item) { + if (item) { + // remove by id here, it is possible that an item has no id defined + // itself, so better not delete by the item itself + dataset.remove(id); + } + }); + } + }; + /** - * @event touch - * @param {Object} ev + * Handle updated items + * @param {Number[]} ids + * @protected */ - Hammer.gestures.Touch = { - name: 'touch', - index: -Infinity, - defaults: { - /** - * call preventDefault at touchstart, and makes the element blocking by disabling the scrolling of the page, - * but it improves gestures like transforming and dragging. - * be careful with using this, it can be very annoying for users to be stuck on the page - * @property preventDefault - * @type {Boolean} - * @default false - */ - preventDefault: false, + ItemSet.prototype._onUpdate = function(ids) { + var me = this; - /** - * disable mouse events, so only touch (or pen!) input triggers events - * @property preventMouse - * @type {Boolean} - * @default false - */ - preventMouse: false - }, - handler: function touchGesture(ev, inst) { - if(inst.options.preventMouse && ev.pointerType == POINTER_MOUSE) { - ev.stopDetect(); - return; - } + ids.forEach(function (id) { + var itemData = me.itemsData.get(id, me.itemOptions), + item = me.items[id], + type = itemData.type || me.options.type || (itemData.end ? 'range' : 'box'); - if(inst.options.preventDefault) { - ev.preventDefault(); - } + var constructor = ItemSet.types[type]; - if(ev.eventType == EVENT_TOUCH) { - inst.trigger('touch', ev); - } + if (item) { + // update item + if (!constructor || !(item instanceof constructor)) { + // item type has changed, delete the item and recreate it + me._removeItem(item); + item = null; + } + else { + me._updateItem(item, itemData); + } + } + + if (!item) { + // create item + if (constructor) { + item = new constructor(itemData, me.conversion, me.options); + item.id = id; // TODO: not so nice setting id afterwards + me._addItem(item); + } + else if (type == 'rangeoverflow') { + // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day + throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + + '.vis.timeline .item.range .content {overflow: visible;}'); + } + else { + throw new TypeError('Unknown item type "' + type + '"'); + } } + }); + + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); }; /** - * @module gestures - */ - /** - * User want to scale or rotate with 2 fingers - * Preventing the default browser behavior is a good way to improve feel and working. This can be done with the - * `preventDefault` option. - * - * @class Transform - * @static - */ - /** - * @event transform - * @param {Object} ev - */ - /** - * @event transformstart - * @param {Object} ev - */ - /** - * @event transformend - * @param {Object} ev - */ - /** - * @event pinchin - * @param {Object} ev + * Handle added items + * @param {Number[]} ids + * @protected */ + ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + /** - * @event pinchout - * @param {Object} ev + * Handle removed items + * @param {Number[]} ids + * @protected */ + ItemSet.prototype._onRemove = function(ids) { + var count = 0; + var me = this; + ids.forEach(function (id) { + var item = me.items[id]; + if (item) { + count++; + me._removeItem(item); + } + }); + + if (count) { + // update order + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); + } + }; + /** - * @event rotate - * @param {Object} ev + * Update the order of item in all groups + * @private */ + ItemSet.prototype._order = function() { + // reorder the items in all groups + // TODO: optimization: only reorder groups affected by the changed items + util.forEach(this.groups, function (group) { + group.order(); + }); + }; /** - * @param {String} name + * Handle updated groups + * @param {Number[]} ids + * @private */ - (function(name) { - var triggered = false; + ItemSet.prototype._onUpdateGroups = function(ids) { + this._onAddGroups(ids); + }; - function transformGesture(ev, inst) { - switch(ev.eventType) { - case EVENT_START: - triggered = false; - break; + /** + * Handle changed groups + * @param {Number[]} ids + * @private + */ + ItemSet.prototype._onAddGroups = function(ids) { + var me = this; - case EVENT_MOVE: - // at least multitouch - if(ev.touches.length < 2) { - return; - } + ids.forEach(function (id) { + var groupData = me.groupsData.get(id); + var group = me.groups[id]; - var scaleThreshold = Math.abs(1 - ev.scale); - var rotationThreshold = Math.abs(ev.rotation); + if (!group) { + // check for reserved ids + if (id == UNGROUPED) { + throw new Error('Illegal group id. ' + id + ' is a reserved id.'); + } - // when the distance we moved is too small we skip this gesture - // or we can be already in dragging - if(scaleThreshold < inst.options.transformMinScale && - rotationThreshold < inst.options.transformMinRotation) { - return; - } + var groupOptions = Object.create(me.options); + util.extend(groupOptions, { + height: null + }); - // we are transforming! - Detection.current.name = name; + group = new Group(id, groupData, me); + me.groups[id] = group; - // first time, trigger dragstart event - if(!triggered) { - inst.trigger(name + 'start', ev); - triggered = true; - } + // add items with this groupId to the new group + for (var itemId in me.items) { + if (me.items.hasOwnProperty(itemId)) { + var item = me.items[itemId]; + if (item.data.group == id) { + group.add(item); + } + } + } - inst.trigger(name, ev); // basic transform event + group.order(); + group.show(); + } + else { + // update group + group.setData(groupData); + } + }); - // trigger rotate event - if(rotationThreshold > inst.options.transformMinRotation) { - inst.trigger('rotate', ev); - } + this.body.emitter.emit('change'); + }; - // trigger pinch event - if(scaleThreshold > inst.options.transformMinScale) { - inst.trigger('pinch', ev); - inst.trigger('pinch' + (ev.scale < 1 ? 'in' : 'out'), ev); - } - break; + /** + * Handle removed groups + * @param {Number[]} ids + * @private + */ + ItemSet.prototype._onRemoveGroups = function(ids) { + var groups = this.groups; + ids.forEach(function (id) { + var group = groups[id]; - case EVENT_RELEASE: - if(triggered && ev.changedLength < 2) { - inst.trigger(name + 'end', ev); - triggered = false; - } - break; - } + if (group) { + group.hide(); + delete groups[id]; } + }); - Hammer.gestures.Transform = { - name: name, - index: 45, - defaults: { - /** - * minimal scale factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1 - * @property transformMinScale - * @type {Number} - * @default 0.01 - */ - transformMinScale: 0.01, - - /** - * rotation in degrees - * @property transformMinRotation - * @type {Number} - * @default 1 - */ - transformMinRotation: 1 - }, + this.markDirty(); - handler: transformGesture - }; - })('transform'); + this.body.emitter.emit('change'); + }; /** - * @module hammer + * Reorder the groups if needed + * @return {boolean} changed + * @private */ + ItemSet.prototype._orderGroups = function () { + if (this.groupsData) { + // reorder the groups + var groupIds = this.groupsData.getIds({ + order: this.options.groupOrder + }); - // AMD export - if(true) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = (function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module)), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - // commonjs export - } else if(typeof module !== 'undefined' && module.exports) { - module.exports = Hammer; - // browser export - } else { - window.Hammer = Hammer; - } + var changed = !util.equalArray(groupIds, this.groupIds); + if (changed) { + // hide all groups, removes them from the DOM + var groups = this.groups; + groupIds.forEach(function (groupId) { + groups[groupId].hide(); + }); - })(window); + // show the groups again, attach them to the DOM in correct order + groupIds.forEach(function (groupId) { + groups[groupId].show(); + }); -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + this.groupIds = groupIds; + } - var util = __webpack_require__(1); - var hammerUtil = __webpack_require__(21); - var moment = __webpack_require__(2); - var Component = __webpack_require__(22); + return changed; + } + else { + return false; + } + }; /** - * @constructor Range - * A Range controls a numeric range with a start and end value. - * The Range adjusts the range based on mouse events or programmatic changes, - * and triggers events when the range is changing or has been changed. - * @param {{dom: Object, domProps: Object, emitter: Emitter}} body - * @param {Object} [options] See description at Range.setOptions + * Add a new item + * @param {Item} item + * @private */ - function Range(body, options) { - var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); - this.start = now.clone().add('days', -3).valueOf(); // Number - this.end = now.clone().add('days', 4).valueOf(); // Number + ItemSet.prototype._addItem = function(item) { + this.items[item.id] = item; - this.body = body; + // add to group + var groupId = this.groupsData ? item.data.group : UNGROUPED; + var group = this.groups[groupId]; + if (group) group.add(item); + }; - // default options - this.defaultOptions = { - start: null, - end: null, - direction: 'horizontal', // 'horizontal' or 'vertical' - moveable: true, - zoomable: true, - min: null, - max: null, - zoomMin: 10, // milliseconds - zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds - }; - this.options = util.extend({}, this.defaultOptions); + /** + * Update an existing item + * @param {Item} item + * @param {Object} itemData + * @private + */ + ItemSet.prototype._updateItem = function(item, itemData) { + var oldGroupId = item.data.group; - this.props = { - touch: {} - }; - this.animateTimer = null; + item.data = itemData; + if (item.displayed) { + item.redraw(); + } - // drag listeners for dragging - this.body.emitter.on('dragstart', this._onDragStart.bind(this)); - this.body.emitter.on('drag', this._onDrag.bind(this)); - this.body.emitter.on('dragend', this._onDragEnd.bind(this)); + // update group + if (oldGroupId != item.data.group) { + var oldGroup = this.groups[oldGroupId]; + if (oldGroup) oldGroup.remove(item); - // ignore dragging when holding - this.body.emitter.on('hold', this._onHold.bind(this)); + var groupId = this.groupsData ? item.data.group : UNGROUPED; + var group = this.groups[groupId]; + if (group) group.add(item); + } + }; - // mouse wheel for zooming - this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); - this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF + /** + * Delete an item from the ItemSet: remove it from the DOM, from the map + * with items, and from the map with visible items, and from the selection + * @param {Item} item + * @private + */ + ItemSet.prototype._removeItem = function(item) { + // remove from DOM + item.hide(); - // pinch to zoom - this.body.emitter.on('touch', this._onTouch.bind(this)); - this.body.emitter.on('pinch', this._onPinch.bind(this)); + // remove from items + delete this.items[item.id]; - this.setOptions(options); - } + // remove from selection + var index = this.selection.indexOf(item.id); + if (index != -1) this.selection.splice(index, 1); - Range.prototype = new Component(); + // remove from group + var groupId = this.groupsData ? item.data.group : UNGROUPED; + var group = this.groups[groupId]; + if (group) group.remove(item); + }; /** - * Set options for the range controller - * @param {Object} options Available options: - * {Number | Date | String} start Start date for the range - * {Number | Date | String} end End date for the range - * {Number} min Minimum value for start - * {Number} max Maximum value for end - * {Number} zoomMin Set a minimum value for - * (end - start). - * {Number} zoomMax Set a maximum value for - * (end - start). - * {Boolean} moveable Enable moving of the range - * by dragging. True by default - * {Boolean} zoomable Enable zooming of the range - * by pinching/scrolling. True by default + * Create an array containing all items being a range (having an end date) + * @param array + * @returns {Array} + * @private */ - Range.prototype.setOptions = function (options) { - if (options) { - // copy the options that we know - var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate']; - util.selectiveExtend(fields, this.options, options); + ItemSet.prototype._constructByEndArray = function(array) { + var endArray = []; - if ('start' in options || 'end' in options) { - // apply a new range. both start and end are optional - this.setRange(options.start, options.end); + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof ItemRange) { + endArray.push(array[i]); } } + return endArray; }; /** - * Test whether direction has a valid value - * @param {String} direction 'horizontal' or 'vertical' + * Register the clicked item on touch, before dragStart is initiated. + * + * dragStart is initiated from a mousemove event, which can have left the item + * already resulting in an item == null + * + * @param {Event} event + * @private */ - function validateDirection (direction) { - if (direction != 'horizontal' && direction != 'vertical') { - throw new TypeError('Unknown direction "' + direction + '". ' + - 'Choose "horizontal" or "vertical".'); - } - } + ItemSet.prototype._onTouch = function (event) { + // store the touched item, used in _onDragStart + this.touchParams.item = ItemSet.itemFromTarget(event); + }; /** - * Set a new start and end range - * @param {Date | Number | String} [start] - * @param {Date | Number | String} [end] - * @param {boolean | number} [animate=false] If true, the range is animated - * smoothly to the new window. - * If animate is a number, the - * number is taken as duration - * Default duration is 500 ms. - * + * Start dragging the selected events + * @param {Event} event + * @private */ - Range.prototype.setRange = function(start, end, animate) { - var _start = start != undefined ? util.convert(start, 'Date').valueOf() : null; - var _end = end != undefined ? util.convert(end, 'Date').valueOf() : null; + ItemSet.prototype._onDragStart = function (event) { + if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { + return; + } - this._cancelAnimation(); + var item = this.touchParams.item || null, + me = this, + props; - if (animate) { - var me = this; - var initStart = this.start; - var initEnd = this.end; - var duration = typeof animate === 'number' ? animate : 500; - var initTime = new Date().valueOf(); - var anyChanged = false; + if (item && item.selected) { + var dragLeftItem = event.target.dragLeftItem; + var dragRightItem = event.target.dragRightItem; - function next() { - if (!me.props.touch.dragging) { - var now = new Date().valueOf(); - var time = now - initTime; - var done = time > duration; - var s = (done || _start === null) ? _start : util.easeInOutQuad(time, initStart, _start, duration); - var e = (done || _end === null) ? _end : util.easeInOutQuad(time, initEnd, _end, duration); + if (dragLeftItem) { + props = { + item: dragLeftItem + }; - changed = me._applyRange(s, e); - anyChanged = anyChanged || changed; - if (changed) { - me.body.emitter.emit('rangechange', {start: new Date(me.start), end: new Date(me.end)}); - } + if (me.options.editable.updateTime) { + props.start = item.data.start.valueOf(); + } + if (me.options.editable.updateGroup) { + if ('group' in item.data) props.group = item.data.group; + } - if (done) { - if (anyChanged) { - me.body.emitter.emit('rangechanged', {start: new Date(me.start), end: new Date(me.end)}); - } + this.touchParams.itemProps = [props]; + } + else if (dragRightItem) { + props = { + item: dragRightItem + }; + + if (me.options.editable.updateTime) { + props.end = item.data.end.valueOf(); + } + if (me.options.editable.updateGroup) { + if ('group' in item.data) props.group = item.data.group; + } + + this.touchParams.itemProps = [props]; + } + else { + this.touchParams.itemProps = this.getSelection().map(function (id) { + var item = me.items[id]; + var props = { + item: item + }; + + if (me.options.editable.updateTime) { + if ('start' in item.data) props.start = item.data.start.valueOf(); + if ('end' in item.data) props.end = item.data.end.valueOf(); } - else { - // animate with as high as possible frame rate, leave 20 ms in between - // each to prevent the browser from blocking - me.animateTimer = setTimeout(next, 20); + if (me.options.editable.updateGroup) { + if ('group' in item.data) props.group = item.data.group; } - } + + return props; + }); } - return next(); + event.stopPropagation(); } - else { - var changed = this._applyRange(_start, _end); - if (changed) { - var params = {start: new Date(this.start), end: new Date(this.end)}; - this.body.emitter.emit('rangechange', params); - this.body.emitter.emit('rangechanged', params); - } + }; + + /** + * Drag selected items + * @param {Event} event + * @private + */ + ItemSet.prototype._onDrag = function (event) { + if (this.touchParams.itemProps) { + var me = this; + var range = this.body.range; + var snap = this.body.util.snap || null; + var deltaX = event.gesture.deltaX; + var scale = (this.props.width / (range.end - range.start)); + var offset = deltaX / scale; + + // move + this.touchParams.itemProps.forEach(function (props) { + var newProps = {}; + + if ('start' in props) { + var start = new Date(props.start + offset); + newProps.start = snap ? snap(start) : start; + } + + if ('end' in props) { + var end = new Date(props.end + offset); + newProps.end = snap ? snap(end) : end; + } + + if ('group' in props) { + // drag from one group to another + var group = ItemSet.groupFromTarget(event); + newProps.group = group && group.groupId; + } + + if (me.options.onMoving) { + var itemData = util.extend({}, props.item.data, newProps); + + me.options.onMoving(itemData, function (itemData) { + if (itemData) { + me._updateItemProps(props.item, itemData); + } + }); + } + else { + me._updateItemProps(props.item, newProps); + } + }); + + // TODO: implement onMoving handler + + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); + + event.stopPropagation(); } }; /** - * Stop an animation + * Update an items properties + * @param {Item} item + * @param {Object} props Can contain properties start, end, and group. * @private */ - Range.prototype._cancelAnimation = function () { - if (this.animateTimer) { - clearTimeout(this.animateTimer); - this.animateTimer = null; + ItemSet.prototype._updateItemProps = function(item, props) { + if ('start' in props) item.data.start = props.start; + if ('end' in props) item.data.end = props.end; + if ('group' in props && item.data.group != props.group) { + this._moveToGroup(item, props.group) } }; /** - * Set a new start and end range. This method is the same as setRange, but - * does not trigger a range change and range changed event, and it returns - * true when the range is changed - * @param {Number} [start] - * @param {Number} [end] - * @return {Boolean} changed + * Move an item to another group + * @param {Item} item + * @param {String | Number} groupId * @private */ - Range.prototype._applyRange = function(start, end) { - var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start, - newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end, - max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null, - min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null, - diff; + ItemSet.prototype._moveToGroup = function(item, groupId) { + var group = this.groups[groupId]; + if (group && group.groupId != item.data.group) { + var oldGroup = item.parent; + oldGroup.remove(item); + oldGroup.order(); + group.add(item); + group.order(); - // check for valid number - if (isNaN(newStart) || newStart === null) { - throw new Error('Invalid start "' + start + '"'); - } - if (isNaN(newEnd) || newEnd === null) { - throw new Error('Invalid end "' + end + '"'); + item.data.group = group.groupId; } + }; - // prevent start < end - if (newEnd < newStart) { - newEnd = newStart; - } + /** + * End of dragging selected items + * @param {Event} event + * @private + */ + ItemSet.prototype._onDragEnd = function (event) { + if (this.touchParams.itemProps) { + // prepare a change set for the changed items + var changes = [], + me = this, + dataset = this.itemsData.getDataSet(); - // prevent start < min - if (min !== null) { - if (newStart < min) { - diff = (min - newStart); - newStart += diff; - newEnd += diff; + var itemProps = this.touchParams.itemProps ; + this.touchParams.itemProps = null; + itemProps.forEach(function (props) { + var id = props.item.id, + itemData = me.itemsData.get(id, me.itemOptions); - // prevent end > max - if (max != null) { - if (newEnd > max) { - newEnd = max; - } + var changed = false; + if ('start' in props.item.data) { + changed = (props.start != props.item.data.start.valueOf()); + itemData.start = util.convert(props.item.data.start, + dataset._options.type && dataset._options.type.start || 'Date'); + } + if ('end' in props.item.data) { + changed = changed || (props.end != props.item.data.end.valueOf()); + itemData.end = util.convert(props.item.data.end, + dataset._options.type && dataset._options.type.end || 'Date'); + } + if ('group' in props.item.data) { + changed = changed || (props.group != props.item.data.group); + itemData.group = props.item.data.group; } - } - } - // prevent end > max - if (max !== null) { - if (newEnd > max) { - diff = (newEnd - max); - newStart -= diff; - newEnd -= diff; + // only apply changes when start or end is actually changed + if (changed) { + me.options.onMove(itemData, function (itemData) { + if (itemData) { + // apply changes + itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) + changes.push(itemData); + } + else { + // restore original values + me._updateItemProps(props.item, props); - // prevent start < min - if (min != null) { - if (newStart < min) { - newStart = min; - } + me.stackDirty = true; // force re-stacking of all items next redraw + me.body.emitter.emit('change'); + } + }); } - } - } + }); - // prevent (end-start) < zoomMin - if (this.options.zoomMin !== null) { - var zoomMin = parseFloat(this.options.zoomMin); - if (zoomMin < 0) { - zoomMin = 0; - } - if ((newEnd - newStart) < zoomMin) { - if ((this.end - this.start) === zoomMin) { - // ignore this action, we are already zoomed to the minimum - newStart = this.start; - newEnd = this.end; - } - else { - // zoom to the minimum - diff = (zoomMin - (newEnd - newStart)); - newStart -= diff / 2; - newEnd += diff / 2; - } + // apply the changes to the data (if there are changes) + if (changes.length) { + dataset.update(changes); } + + event.stopPropagation(); } + }; - // prevent (end-start) > zoomMax - if (this.options.zoomMax !== null) { - var zoomMax = parseFloat(this.options.zoomMax); - if (zoomMax < 0) { - zoomMax = 0; - } - if ((newEnd - newStart) > zoomMax) { - if ((this.end - this.start) === zoomMax) { - // ignore this action, we are already zoomed to the maximum - newStart = this.start; - newEnd = this.end; - } - else { - // zoom to the maximum - diff = ((newEnd - newStart) - zoomMax); - newStart += diff / 2; - newEnd -= diff / 2; - } - } + /** + * Handle selecting/deselecting an item when tapping it + * @param {Event} event + * @private + */ + ItemSet.prototype._onSelectItem = function (event) { + if (!this.options.selectable) return; + + var ctrlKey = event.gesture.srcEvent && event.gesture.srcEvent.ctrlKey; + var shiftKey = event.gesture.srcEvent && event.gesture.srcEvent.shiftKey; + if (ctrlKey || shiftKey) { + this._onMultiSelectItem(event); + return; } - var changed = (this.start != newStart || this.end != newEnd); + var oldSelection = this.getSelection(); - this.start = newStart; - this.end = newEnd; + var item = ItemSet.itemFromTarget(event); + var selection = item ? [item.id] : []; + this.setSelection(selection); - return changed; - }; + var newSelection = this.getSelection(); - /** - * Retrieve the current range. - * @return {Object} An object with start and end properties - */ - Range.prototype.getRange = function() { - return { - start: this.start, - end: this.end - }; - }; + // emit a select event, + // except when old selection is empty and new selection is still empty + if (newSelection.length > 0 || oldSelection.length > 0) { + this.body.emitter.emit('select', { + items: this.getSelection() + }); + } - /** - * Calculate the conversion offset and scale for current range, based on - * the provided width - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.prototype.conversion = function (width) { - return Range.conversion(this.start, this.end, width); + event.stopPropagation(); }; /** - * Static method to calculate the conversion offset and scale for a range, - * based on the provided start, end, and width - * @param {Number} start - * @param {Number} end - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion + * Handle creation and updates of an item on double tap + * @param event + * @private */ - Range.conversion = function (start, end, width) { - if (width != 0 && (end - start != 0)) { - return { - offset: start, - scale: width / (end - start) - } + ItemSet.prototype._onAddItem = function (event) { + if (!this.options.selectable) return; + if (!this.options.editable.add) return; + + var me = this, + snap = this.body.util.snap || null, + item = ItemSet.itemFromTarget(event); + + if (item) { + // update item + + // execute async handler to update the item (or cancel it) + var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset + this.options.onUpdate(itemData, function (itemData) { + if (itemData) { + me.itemsData.update(itemData); + } + }); } - else { - return { - offset: 0, - scale: 1 + else { + // add item + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.gesture.center.pageX - xAbs; + var start = this.body.util.toTime(x); + var newItem = { + start: snap ? snap(start) : start, + content: 'new item' }; + + // when default type is a range, add a default end date to the new item + if (this.options.type === 'range') { + var end = this.body.util.toTime(x + this.props.width / 5); + newItem.end = snap ? snap(end) : end; + } + + newItem[this.itemsData.fieldId] = util.randomUUID(); + + var group = ItemSet.groupFromTarget(event); + if (group) { + newItem.group = group.groupId; + } + + // execute async handler to customize (or cancel) adding an item + this.options.onAdd(newItem, function (item) { + if (item) { + me.itemsData.add(newItem); + // TODO: need to trigger a redraw? + } + }); } }; /** - * Start dragging horizontally or vertically + * Handle selecting/deselecting multiple items when holding an item * @param {Event} event * @private */ - Range.prototype._onDragStart = function(event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; + ItemSet.prototype._onMultiSelectItem = function (event) { + if (!this.options.selectable) return; - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + var selection, + item = ItemSet.itemFromTarget(event); - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.dragging = true; + if (item) { + // multi select items + selection = this.getSelection(); // current selection + var index = selection.indexOf(item.id); + if (index == -1) { + // item is not yet selected -> select it + selection.push(item.id); + } + else { + // item is already selected -> deselect it + selection.splice(index, 1); + } + this.setSelection(selection); - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'move'; + this.body.emitter.emit('select', { + items: this.getSelection() + }); + + event.stopPropagation(); } }; /** - * Perform dragging operation + * Find an item from an event target: + * searches for the attribute 'timeline-item' in the event target's element tree * @param {Event} event - * @private + * @return {Item | null} item */ - Range.prototype._onDrag = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - var direction = this.options.direction; - validateDirection(direction); - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY, - interval = (this.props.touch.end - this.props.touch.start), - width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height, - diffRange = -delta / width * interval; - this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange); - this.body.emitter.emit('rangechange', { - start: new Date(this.start), - end: new Date(this.end) - }); + ItemSet.itemFromTarget = function(event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-item')) { + return target['timeline-item']; + } + target = target.parentNode; + } + + return null; }; /** - * Stop dragging operation - * @param {event} event - * @private + * Find the Group from an event target: + * searches for the attribute 'timeline-group' in the event target's element tree + * @param {Event} event + * @return {Group | null} group */ - Range.prototype._onDragEnd = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - - this.props.touch.dragging = false; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'auto'; + ItemSet.groupFromTarget = function(event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-group')) { + return target['timeline-group']; + } + target = target.parentNode; } - // fire a rangechanged event - this.body.emitter.emit('rangechanged', { - start: new Date(this.start), - end: new Date(this.end) - }); + return null; }; /** - * Event handler for mouse wheel event, used to zoom - * Code from http://adomas.org/javascript-mouse-wheel/ + * Find the ItemSet from an event target: + * searches for the attribute 'timeline-itemset' in the event target's element tree * @param {Event} event - * @private + * @return {ItemSet | null} item */ - Range.prototype._onMouseWheel = function(event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; - - // retrieve delta - var delta = 0; - if (event.wheelDelta) { /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + ItemSet.itemSetFromTarget = function(event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-itemset')) { + return target['timeline-itemset']; + } + target = target.parentNode; } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - // perform the zoom action. Delta is normally 1 or -1 + return null; + }; - // adjust a negative delta such that zooming in with delta 0.1 - // equals zooming out with a delta -0.1 - var scale; - if (delta < 0) { - scale = 1 - (delta / 5); - } - else { - scale = 1 / (1 + (delta / 5)) ; + module.exports = ItemSet; + + +/***/ }, +/* 25 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var Component = __webpack_require__(18); + + /** + * Legend for Graph2d + */ + function Legend(body, options, side, linegraphOptions) { + this.body = body; + this.defaultOptions = { + enabled: true, + icons: true, + iconSize: 20, + iconSpacing: 6, + left: { + visible: true, + position: 'top-left' // top/bottom - left,center,right + }, + right: { + visible: true, + position: 'top-left' // top/bottom - left,center,right } + } + this.side = side; + this.options = util.extend({},this.defaultOptions); + this.linegraphOptions = linegraphOptions; - // calculate center, the date to zoom around - var gesture = hammerUtil.fakeGesture(this, event), - pointer = getPointer(gesture.center, this.body.dom.center), - pointerDate = this._pointerToDate(pointer); + this.svgElements = {}; + this.dom = {}; + this.groups = {}; + this.amountOfGroups = 0; + this._create(); - this.zoom(scale, pointerDate); + this.setOptions(options); + } + + Legend.prototype = new Component(); + + + Legend.prototype.addGroup = function(label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; } + this.amountOfGroups += 1; + }; - // Prevent default actions caused by mouse wheel - // (else the page and timeline both zoom and scroll) - event.preventDefault(); + Legend.prototype.updateGroup = function(label, graphOptions) { + this.groups[label] = graphOptions; }; - /** - * Start of a touch gesture - * @private - */ - Range.prototype._onTouch = function (event) { - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.allowDragging = true; - this.props.touch.center = null; + Legend.prototype.removeGroup = function(label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; + + Legend.prototype._create = function() { + this.dom.frame = document.createElement('div'); + this.dom.frame.className = 'legend'; + this.dom.frame.style.position = "absolute"; + this.dom.frame.style.top = "10px"; + this.dom.frame.style.display = "block"; + + this.dom.textArea = document.createElement('div'); + this.dom.textArea.className = 'legendText'; + this.dom.textArea.style.position = "relative"; + this.dom.textArea.style.top = "0px"; + + this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.svg.style.position = 'absolute'; + this.svg.style.top = 0 +'px'; + this.svg.style.width = this.options.iconSize + 5 + 'px'; + + this.dom.frame.appendChild(this.svg); + this.dom.frame.appendChild(this.dom.textArea); }; /** - * On start of a hold gesture - * @private + * Hide the component from the DOM */ - Range.prototype._onHold = function () { - this.props.touch.allowDragging = false; + Legend.prototype.hide = function() { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } }; /** - * Handle pinch event - * @param {Event} event - * @private + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - Range.prototype._onPinch = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + Legend.prototype.show = function() { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } + }; - this.props.touch.allowDragging = false; + Legend.prototype.setOptions = function(options) { + var fields = ['enabled','orientation','icons','left','right']; + util.selectiveDeepExtend(fields, this.options, options); + }; - if (event.gesture.touches.length > 1) { - if (!this.props.touch.center) { - this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center); + Legend.prototype.redraw = function() { + var activeGroups = 0; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; + } } + } - var scale = 1 / event.gesture.scale, - initDate = this._pointerToDate(this.props.touch.center); + if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { + this.hide(); + } + else { + this.show(); + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { + this.dom.frame.style.left = '4px'; + this.dom.frame.style.textAlign = "left"; + this.dom.textArea.style.textAlign = "left"; + this.dom.textArea.style.left = (this.options.iconSize + 15) + 'px'; + this.dom.textArea.style.right = ''; + this.svg.style.left = 0 +'px'; + this.svg.style.right = ''; + } + else { + this.dom.frame.style.right = '4px'; + this.dom.frame.style.textAlign = "right"; + this.dom.textArea.style.textAlign = "right"; + this.dom.textArea.style.right = (this.options.iconSize + 15) + 'px'; + this.dom.textArea.style.left = ''; + this.svg.style.right = 0 +'px'; + this.svg.style.left = ''; + } - // calculate new start and end - var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale); - var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale); + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { + this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; + this.dom.frame.style.bottom = ''; + } + else { + this.dom.frame.style.bottom = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; + this.dom.frame.style.top = ''; + } - // apply new range - this.setRange(newStart, newEnd); + if (this.options.icons == false) { + this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; + this.dom.textArea.style.right = ''; + this.dom.textArea.style.left = ''; + this.svg.style.width = '0px'; + } + else { + this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px' + this.drawLegendIcons(); + } + + var content = ''; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + content += this.groups[groupId].content + '
'; + } + } + } + this.dom.textArea.innerHTML = content; + this.dom.textArea.style.lineHeight = ((0.75 * this.options.iconSize) + this.options.iconSpacing) + 'px'; } }; - /** - * Helper function to calculate the center date for zooming - * @param {{x: Number, y: Number}} pointer - * @return {number} date - * @private - */ - Range.prototype._pointerToDate = function (pointer) { - var conversion; - var direction = this.options.direction; + Legend.prototype.drawLegendIcons = function() { + if (this.dom.frame.parentNode) { + DOMutil.prepareElements(this.svgElements); + var padding = window.getComputedStyle(this.dom.frame).paddingTop; + var iconOffset = Number(padding.replace('px','')); + var x = iconOffset; + var iconWidth = this.options.iconSize; + var iconHeight = 0.75 * this.options.iconSize; + var y = iconOffset + 0.5 * iconHeight + 3; - validateDirection(direction); + this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; - if (direction == 'horizontal') { - var width = this.body.domProps.center.width; - conversion = this.conversion(width); - return pointer.x / conversion.scale + conversion.offset; - } - else { - var height = this.body.domProps.center.height; - conversion = this.conversion(height); - return pointer.y / conversion.scale + conversion.offset; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + this.options.iconSpacing; + } + } + } + + DOMutil.cleanupElements(this.svgElements); } }; + module.exports = Legend; + + +/***/ }, +/* 26 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Component = __webpack_require__(18); + var DataAxis = __webpack_require__(21); + var GraphGroup = __webpack_require__(22); + var Legend = __webpack_require__(25); + + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + /** - * Get the pointer location relative to the location of the dom element - * @param {{pageX: Number, pageY: Number}} touch - * @param {Element} element HTML DOM element - * @return {{x: Number, y: Number}} pointer - * @private + * This is the constructor of the LineGraph. It requires a Timeline body and options. + * + * @param body + * @param options + * @constructor */ - function getPointer (touch, element) { - return { - x: touch.pageX - util.getAbsoluteLeft(element), - y: touch.pageY - util.getAbsoluteTop(element) + function LineGraph(body, options) { + this.id = util.randomUUID(); + this.body = body; + + this.defaultOptions = { + yAxisOrientation: 'left', + defaultGroup: 'default', + sort: true, + sampling: true, + graphHeight: '400px', + shaded: { + enabled: false, + orientation: 'bottom' // top, bottom + }, + style: 'line', // line, bar + barChart: { + width: 50, + handleOverlap: 'overlap', + align: 'center' // left, center, right + }, + catmullRom: { + enabled: true, + parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: 0.5 + }, + drawPoints: { + enabled: true, + size: 6, + style: 'square' // square, circle + }, + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: '40px', + visible: true, + customRange: { + left: {min:undefined, max:undefined}, + right: {min:undefined, max:undefined} + } + }, + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: 'top-left' // top/bottom - left,right + }, + right: { + visible: true, + position: 'top-right' // top/bottom - left,right + } + }, + groups: { + visibility: {} + } }; - } - /** - * Zoom the range the given scale in or out. Start and end date will - * be adjusted, and the timeline will be redrawn. You can optionally give a - * date around which to zoom. - * For example, try scale = 0.9 or 1.1 - * @param {Number} scale Scaling factor. Values above 1 will zoom out, - * values below 1 will zoom in. - * @param {Number} [center] Value representing a date around which will - * be zoomed. - */ - Range.prototype.zoom = function(scale, center) { - // if centerDate is not provided, take it half between start Date and end Date - if (center == null) { - center = (this.start + this.end) / 2; - } + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); + this.dom = {}; + this.props = {}; + this.hammer = null; + this.groups = {}; + this.abortedGraphUpdate = false; + + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function (event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemove(params.items); + } + }; - // calculate new start and end - var newStart = center + (this.start - center) * scale; - var newEnd = center + (this.end - center) * scale; + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function (event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemoveGroups(params.items); + } + }; - this.setRange(newStart, newEnd); - }; + this.items = {}; // object with an Item for every data item + this.selection = []; // list with the ids of all selected nodes + this.lastStart = this.body.range.start; + this.touchParams = {}; // stores properties while dragging - /** - * Move the range with a given delta to the left or right. Start and end - * value will be adjusted. For example, try delta = 0.1 or -0.1 - * @param {Number} delta Moving amount. Positive value will move right, - * negative value will move left - */ - Range.prototype.move = function(delta) { - // zoom start Date and end Date relative to the centerDate - var diff = (this.end - this.start); + this.svgElements = {}; + this.setOptions(options); + this.groupsUsingDefaultStyles = [0]; - // apply new values - var newStart = this.start + diff * delta; - var newEnd = this.end + diff * delta; + this.body.emitter.on("rangechanged", function() { + me.lastStart = me.body.range.start; + me.svg.style.left = util.option.asSize(-me.width); + me._updateGraph.apply(me); + }); - // TODO: reckon with min and max range + // create the HTML DOM + this._create(); + this.body.emitter.emit("change"); + } - this.start = newStart; - this.end = newEnd; - }; + LineGraph.prototype = new Component(); /** - * Move the range to a new center point - * @param {Number} moveTo New center point of the range + * Create the HTML DOM for the ItemSet */ - Range.prototype.moveTo = function(moveTo) { - var center = (this.start + this.end) / 2; - - var diff = center - moveTo; - - // calculate new start and end - var newStart = this.start - diff; - var newEnd = this.end - diff; + LineGraph.prototype._create = function(){ + var frame = document.createElement('div'); + frame.className = 'LineGraph'; + this.dom.frame = frame; - this.setRange(newStart, newEnd); - }; + // create svg element for graph drawing. + this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.svg.style.position = "relative"; + this.svg.style.height = ('' + this.options.graphHeight).replace("px",'') + 'px'; + this.svg.style.display = "block"; + frame.appendChild(this.svg); - module.exports = Range; + // data axis + this.options.dataAxis.orientation = 'left'; + this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + this.options.dataAxis.orientation = 'right'; + this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + delete this.options.dataAxis.orientation; -/***/ }, -/* 21 */ -/***/ function(module, exports, __webpack_require__) { + // legends + this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); + this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); - var Hammer = __webpack_require__(18); + this.show(); + }; /** - * Fake a hammer.js gesture. Event can be a ScrollEvent or MouseMoveEvent - * @param {Element} element - * @param {Event} event + * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. + * @param options */ - exports.fakeGesture = function(element, event) { - var eventType = null; + LineGraph.prototype.setOptions = function(options) { + if (options) { + var fields = ['sampling','defaultGroup','graphHeight','yAxisOrientation','style','barChart','dataAxis','sort','groups']; + util.selectiveDeepExtend(fields, this.options, options); + util.mergeOptions(this.options, options,'catmullRom'); + util.mergeOptions(this.options, options,'drawPoints'); + util.mergeOptions(this.options, options,'shaded'); + util.mergeOptions(this.options, options,'legend'); - // for hammer.js 1.0.5 - // var gesture = Hammer.event.collectEventData(this, eventType, event); + if (options.catmullRom) { + if (typeof options.catmullRom == 'object') { + if (options.catmullRom.parametrization) { + if (options.catmullRom.parametrization == 'uniform') { + this.options.catmullRom.alpha = 0; + } + else if (options.catmullRom.parametrization == 'chordal') { + this.options.catmullRom.alpha = 1.0; + } + else { + this.options.catmullRom.parametrization = 'centripetal'; + this.options.catmullRom.alpha = 0.5; + } + } + } + } - // for hammer.js 1.0.6+ - var touches = Hammer.event.getTouchList(event, eventType); - var gesture = Hammer.event.collectEventData(this, eventType, touches, event); + if (this.yAxisLeft) { + if (options.dataAxis !== undefined) { + this.yAxisLeft.setOptions(this.options.dataAxis); + this.yAxisRight.setOptions(this.options.dataAxis); + } + } - // on IE in standards mode, no touches are recognized by hammer.js, - // resulting in NaN values for center.pageX and center.pageY - if (isNaN(gesture.center.pageX)) { - gesture.center.pageX = event.pageX; + if (this.legendLeft) { + if (options.legend !== undefined) { + this.legendLeft.setOptions(this.options.legend); + this.legendRight.setOptions(this.options.legend); + } + } + + if (this.groups.hasOwnProperty(UNGROUPED)) { + this.groups[UNGROUPED].setOptions(options); + } } - if (isNaN(gesture.center.pageY)) { - gesture.center.pageY = event.pageY; + if (this.dom.frame) { + this._updateGraph(); } - - return gesture; }; - -/***/ }, -/* 22 */ -/***/ function(module, exports, __webpack_require__) { - /** - * Prototype for visual components - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] - * @param {Object} [options] - */ - function Component (body, options) { - this.options = null; - this.props = null; - } - - /** - * Set options for the component. The new options will be merged into the - * current options. - * @param {Object} options + * Hide the component from the DOM */ - Component.prototype.setOptions = function(options) { - if (options) { - util.extend(this.options, options); + LineGraph.prototype.hide = function() { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - Component.prototype.redraw = function() { - // should be implemented by the component - return false; + LineGraph.prototype.show = function() { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } }; - /** - * Destroy the component. Cleanup DOM and event listeners - */ - Component.prototype.destroy = function() { - // should be implemented by the component - }; /** - * Test whether the component is resized since the last time _isResized() was - * called. - * @return {Boolean} Returns true if the component is resized - * @protected + * Set items + * @param {vis.DataSet | null} items */ - Component.prototype._isResized = function() { - var resized = (this.props._previousWidth !== this.props.width || - this.props._previousHeight !== this.props.height); - - this.props._previousWidth = this.props.width; - this.props._previousHeight = this.props.height; - - return resized; - }; - - module.exports = Component; + LineGraph.prototype.setItems = function(items) { + var me = this, + ids, + oldItemsData = this.itemsData; + // replace the dataset + if (!items) { + this.itemsData = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } -/***/ }, -/* 23 */ -/***/ function(module, exports, __webpack_require__) { + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Range = __webpack_require__(20); - var TimeAxis = __webpack_require__(24); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(28); - var ItemSet = __webpack_require__(29); - var Activator = __webpack_require__(36); + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Core.setOptions for the available options. - * @constructor - */ - function Core () {} + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - // turn Core into an event emitter - Emitter(Core.prototype); + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); + } + this._updateUngrouped(); + this._updateGraph(); + this.redraw(); + }; /** - * Create the main DOM for the Core: a root panel containing left, right, - * top, bottom, content, and background panel. - * @param {Element} container The container element where the Core will - * be attached. - * @private + * Set groups + * @param {vis.DataSet} groups */ - Core.prototype._create = function (container) { - this.dom = {}; - - this.dom.root = document.createElement('div'); - this.dom.background = document.createElement('div'); - this.dom.backgroundVertical = document.createElement('div'); - this.dom.backgroundHorizontal = document.createElement('div'); - this.dom.centerContainer = document.createElement('div'); - this.dom.leftContainer = document.createElement('div'); - this.dom.rightContainer = document.createElement('div'); - this.dom.center = document.createElement('div'); - this.dom.left = document.createElement('div'); - this.dom.right = document.createElement('div'); - this.dom.top = document.createElement('div'); - this.dom.bottom = document.createElement('div'); - this.dom.shadowTop = document.createElement('div'); - this.dom.shadowBottom = document.createElement('div'); - this.dom.shadowTopLeft = document.createElement('div'); - this.dom.shadowBottomLeft = document.createElement('div'); - this.dom.shadowTopRight = document.createElement('div'); - this.dom.shadowBottomRight = document.createElement('div'); + LineGraph.prototype.setGroups = function(groups) { + var me = this, + ids; - this.dom.root.className = 'vis timeline root'; - this.dom.background.className = 'vispanel background'; - this.dom.backgroundVertical.className = 'vispanel background vertical'; - this.dom.backgroundHorizontal.className = 'vispanel background horizontal'; - this.dom.centerContainer.className = 'vispanel center'; - this.dom.leftContainer.className = 'vispanel left'; - this.dom.rightContainer.className = 'vispanel right'; - this.dom.top.className = 'vispanel top'; - this.dom.bottom.className = 'vispanel bottom'; - this.dom.left.className = 'content'; - this.dom.center.className = 'content'; - this.dom.right.className = 'content'; - this.dom.shadowTop.className = 'shadow top'; - this.dom.shadowBottom.className = 'shadow bottom'; - this.dom.shadowTopLeft.className = 'shadow top'; - this.dom.shadowBottomLeft.className = 'shadow bottom'; - this.dom.shadowTopRight.className = 'shadow top'; - this.dom.shadowBottomRight.className = 'shadow bottom'; + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.unsubscribe(event, callback); + }); - this.dom.root.appendChild(this.dom.background); - this.dom.root.appendChild(this.dom.backgroundVertical); - this.dom.root.appendChild(this.dom.backgroundHorizontal); - this.dom.root.appendChild(this.dom.centerContainer); - this.dom.root.appendChild(this.dom.leftContainer); - this.dom.root.appendChild(this.dom.rightContainer); - this.dom.root.appendChild(this.dom.top); - this.dom.root.appendChild(this.dom.bottom); + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw + } - this.dom.centerContainer.appendChild(this.dom.center); - this.dom.leftContainer.appendChild(this.dom.left); - this.dom.rightContainer.appendChild(this.dom.right); + // replace the dataset + if (!groups) { + this.groupsData = null; + } + else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - this.dom.centerContainer.appendChild(this.dom.shadowTop); - this.dom.centerContainer.appendChild(this.dom.shadowBottom); - this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); - this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); - this.dom.rightContainer.appendChild(this.dom.shadowTopRight); - this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); - this.on('rangechange', this.redraw.bind(this)); - this.on('change', this.redraw.bind(this)); - this.on('touch', this._onTouch.bind(this)); - this.on('pinch', this._onPinch.bind(this)); - this.on('dragstart', this._onDragStart.bind(this)); - this.on('drag', this._onDrag.bind(this)); + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); + } + this._onUpdate(); + }; - // create event listeners for all interesting events, these events will be - // emitted via emitter - this.hammer = Hammer(this.dom.root, { - prevent_default: true - }); - this.listeners = {}; - var me = this; - var events = [ - 'touch', 'pinch', - 'tap', 'doubletap', 'hold', - 'dragstart', 'drag', 'dragend', - 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (event) { - var listener = function () { - var args = [event].concat(Array.prototype.slice.call(arguments, 0)); - if (me.isActive()) { - me.emit.apply(me, args); - } - }; - me.hammer.on(event, listener); - me.listeners[event] = listener; - }); + /** + * Update the datapoints + * @param [ids] + * @private + */ + LineGraph.prototype._onUpdate = function(ids) { + this._updateUngrouped(); + this._updateAllGroupData(); + this._updateGraph(); + this.redraw(); + }; + LineGraph.prototype._onAdd = function (ids) {this._onUpdate(ids);}; + LineGraph.prototype._onRemove = function (ids) {this._onUpdate(ids);}; + LineGraph.prototype._onUpdateGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + var group = this.groupsData.get(groupIds[i]); + this._updateGroup(group, groupIds[i]); + } - // size properties of each of the panels - this.props = { - root: {}, - background: {}, - centerContainer: {}, - leftContainer: {}, - rightContainer: {}, - center: {}, - left: {}, - right: {}, - top: {}, - bottom: {}, - border: {}, - scrollTop: 0, - scrollTopMin: 0 - }; - this.touch = {}; // store state information needed for touch events + this._updateGraph(); + this.redraw(); + }; + LineGraph.prototype._onAddGroups = function (groupIds) {this._onUpdateGroups(groupIds);}; - // attach the root panel to the provided container - if (!container) throw new Error('No container provided'); - container.appendChild(this.dom.root); + LineGraph.prototype._onRemoveGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + if (!this.groups.hasOwnProperty(groupIds[i])) { + if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { + this.yAxisRight.removeGroup(groupIds[i]); + this.legendRight.removeGroup(groupIds[i]); + this.legendRight.redraw(); + } + else { + this.yAxisLeft.removeGroup(groupIds[i]); + this.legendLeft.removeGroup(groupIds[i]); + this.legendLeft.redraw(); + } + delete this.groups[groupIds[i]]; + } + } + this._updateUngrouped(); + this._updateGraph(); + this.redraw(); }; /** - * Set options. Options will be passed to all components loaded in the Timeline. - * @param {Object} [options] - * {String} orientation - * Vertical orientation for the Timeline, - * can be 'bottom' (default) or 'top'. - * {String | Number} width - * Width for the timeline, a number in pixels or - * a css string like '1000px' or '75%'. '100%' by default. - * {String | Number} height - * Fixed height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. If undefined, - * The Timeline will automatically size such that - * its contents fit. - * {String | Number} minHeight - * Minimum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {String | Number} maxHeight - * Maximum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {Number | Date | String} start - * Start date for the visible window - * {Number | Date | String} end - * End date for the visible window + * update a group object + * + * @param group + * @param groupId + * @private */ - Core.prototype.setOptions = function (options) { - if (options) { - // copy the known options - var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'orientation', 'clickToUse']; - util.selectiveExtend(fields, this.options, options); + LineGraph.prototype._updateGroup = function (group, groupId) { + if (!this.groups.hasOwnProperty(groupId)) { + this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.addGroup(groupId, this.groups[groupId]); + this.legendRight.addGroup(groupId, this.groups[groupId]); + } + else { + this.yAxisLeft.addGroup(groupId, this.groups[groupId]); + this.legendLeft.addGroup(groupId, this.groups[groupId]); + } + } + else { + this.groups[groupId].update(group); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.updateGroup(groupId, this.groups[groupId]); + this.legendRight.updateGroup(groupId, this.groups[groupId]); + } + else { + this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); + this.legendLeft.updateGroup(groupId, this.groups[groupId]); + } + } + this.legendLeft.redraw(); + this.legendRight.redraw(); + }; - if ('clickToUse' in options) { - if (options.clickToUse) { - this.activator = new Activator(this.dom.root); + LineGraph.prototype._updateAllGroupData = function () { + if (this.itemsData != null) { + var groupsContent = {}; + var groupId; + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + groupsContent[groupId] = []; } - else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } + } + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + item.x = util.convert(item.x,"Date"); + groupsContent[item.group].push(item); + } + } + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + this.groups[groupId].setItems(groupsContent[groupId]); } } - - // enable/disable autoResize - this._initAutoResize(); } + }; - // propagate options to all components - this.components.forEach(function (component) { - component.setOptions(options); - }); + /** + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. This anonymous group is called 'graph'. + * @protected + */ + LineGraph.prototype._updateUngrouped = function() { + if (this.itemsData != null) { + // var t0 = new Date(); + var group = {id: UNGROUPED, content: this.options.defaultGroup}; + this._updateGroup(group, UNGROUPED); + var ungroupedCounter = 0; + if (this.itemsData) { + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (item != undefined) { + if (item.hasOwnProperty('group')) { + if (item.group === undefined) { + item.group = UNGROUPED; + } + } + else { + item.group = UNGROUPED; + } + ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; + } + } + } + } - // TODO: remove deprecation error one day (deprecated since version 0.8.0) - if (options && options.order) { - throw new Error('Option order is deprecated. There is no replacement for this feature.'); + if (ungroupedCounter == 0) { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); + } + } + else { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); } - // redraw everything - this.redraw(); + this.legendLeft.redraw(); + this.legendRight.redraw(); }; - /** - * Returns true when the Timeline is active. - * @returns {boolean} - */ - Core.prototype.isActive = function () { - return !this.activator || this.activator.active; - }; /** - * Destroy the Core, clean up all DOM elements and event listeners. + * Redraw the component, mandatory function + * @return {boolean} Returns true if the component is resized */ - Core.prototype.destroy = function () { - // unbind datasets - this.clear(); + LineGraph.prototype.redraw = function() { + console.log('redraw') + var resized = false; - // remove all event listeners - this.off(); + this.svg.style.height = ('' + this.options.graphHeight).replace('px','') + 'px'; + if (this.lastWidth === undefined && this.width || this.lastWidth != this.width) { + resized = true; + } + // check if this component is resized + resized = this._isResized() || resized; + // check whether zoomed (in that case we need to re-stack everything) + var visibleInterval = this.body.range.end - this.body.range.start; + var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.width != this.lastWidth); + this.lastVisibleInterval = visibleInterval; + this.lastWidth = this.width; - // stop checking for changed size - this._stopAutoResize(); + // calculate actual size and position + this.width = this.dom.frame.offsetWidth; - // remove from DOM - if (this.dom.root.parentNode) { - this.dom.root.parentNode.removeChild(this.dom.root); + // the svg element is three times as big as the width, this allows for fully dragging left and right + // without reloading the graph. the controls for this are bound to events in the constructor + if (resized == true) { + this.svg.style.width = util.option.asSize(3*this.width); + this.svg.style.left = util.option.asSize(-this.width); } - this.dom = null; - // remove Activator - if (this.activator) { - this.activator.destroy(); - delete this.activator; + if (zoomed == true || this.abortedGraphUpdate == true) { + this._updateGraph(); } - - // cleanup hammer touch events - for (var event in this.listeners) { - if (this.listeners.hasOwnProperty(event)) { - delete this.listeners[event]; + else { + // move the whole svg while dragging + if (this.lastStart != 0) { + var offset = this.body.range.start - this.lastStart; + var range = this.body.range.end - this.body.range.start; + if (this.width != 0) { + var rangePerPixelInv = this.width/range; + var xOffset = offset * rangePerPixelInv; + this.svg.style.left = (-this.width - xOffset) + "px"; + } } - } - this.listeners = null; - this.hammer = null; - - // give all components the opportunity to cleanup - this.components.forEach(function (component) { - component.destroy(); - }); - - this.body = null; - }; - - /** - * Set a custom time bar - * @param {Date} time - */ - Core.prototype.setCustomTime = function (time) { - if (!this.customTime) { - throw new Error('Cannot get custom time: Custom time bar is not enabled'); } - this.customTime.setCustomTime(time); - }; - - /** - * Retrieve the current custom time. - * @return {Date} customTime - */ - Core.prototype.getCustomTime = function() { - if (!this.customTime) { - throw new Error('Cannot get custom time: Custom time bar is not enabled'); - } + this.legendLeft.redraw(); + this.legendRight.redraw(); - return this.customTime.getCustomTime(); + return resized; }; - /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Update and redraw the graph. + * */ - Core.prototype.getVisibleItems = function() { - return this.itemSet && this.itemSet.getVisibleItems() || []; - }; - + LineGraph.prototype._updateGraph = function () { + // reset the svg elements + DOMutil.prepareElements(this.svgElements); + if (this.width != 0 && this.itemsData != null) { + var group, i; + var preprocessedGroupData = {}; + var processedGroupData = {}; + var groupRanges = {}; + var changeCalled = false; + // getting group Ids + var groupIds = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + group = this.groups[groupId]; + if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { + groupIds.push(groupId); + } + } + } + if (groupIds.length > 0) { + // this is the range of the SVG canvas + var minDate = this.body.util.toGlobalTime(- this.body.domProps.root.width); + var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); + var groupsData = {}; + // fill groups data + this._getRelevantData(groupIds, groupsData, minDate, maxDate); + // we transform the X coordinates to detect collisions + for (i = 0; i < groupIds.length; i++) { + preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); + } + // now all needed data has been collected we start the processing. + this._getYRanges(groupIds, preprocessedGroupData, groupRanges); - /** - * Clear the Core. By Default, items, groups and options are cleared. - * Example usage: - * - * timeline.clear(); // clear items, groups, and options - * timeline.clear({options: true}); // clear options only - * - * @param {Object} [what] Optionally specify what to clear. By default: - * {items: true, groups: true, options: true} - */ - Core.prototype.clear = function(what) { - // clear items - if (!what || what.items) { - this.setItems(null); - } + // update the Y axis first, we use this data to draw at the correct Y points + // changeCalled is required to clean the SVG on a change emit. + changeCalled = this._updateYAxis(groupIds, groupRanges); + if (changeCalled == true) { + DOMutil.cleanupElements(this.svgElements); + this.abortedGraphUpdate = true; + this.body.emitter.emit("change"); + return; + } + this.abortedGraphUpdate = false; - // clear groups - if (!what || what.groups) { - this.setGroups(null); - } + // With the yAxis scaled correctly, use this to get the Y values of the points. + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + } - // clear options of timeline and of each of the components - if (!what || what.options) { - this.components.forEach(function (component) { - component.setOptions(component.defaultOptions); - }); - this.setOptions(this.defaultOptions); // this will also do a redraw + // draw the groups + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style == 'line') { + this._drawLineGraph(processedGroupData[groupIds[i]], group); + } + } + this._drawBarGraphs(groupIds, processedGroupData); + } } + + // cleanup unused svg elements + DOMutil.cleanupElements(this.svgElements); }; - /** - * Set Core window such that it fits all items - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - */ - Core.prototype.fit = function(options) { - // apply the data range as range - var dataRange = this.getItemRange(); - // add 5% space on both sides - var start = dataRange.min; - var end = dataRange.max; - if (start != null && end != null) { - var interval = (end.valueOf() - start.valueOf()); - if (interval <= 0) { - // prevent an empty interval - interval = 24 * 60 * 60 * 1000; // 1 day + LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { + // first select and preprocess the data from the datasets. + // the groups have their preselection of data, we now loop over this data to see + // what data we need to draw. Sorted data is much faster. + // more optimization is possible by doing the sampling before and using the binary search + // to find the end date to determine the increment. + var group, i, j, item; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + groupsData[groupIds[i]] = []; + var dataContainer = groupsData[groupIds[i]]; + // optimization for sorted data + if (group.options.sort == true) { + var guess = Math.max(0, util.binarySearchGeneric(group.itemsData, minDate, 'x', 'before')); + for (j = guess; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > maxDate) { + dataContainer.push(item); + break; + } + else { + dataContainer.push(item); + } + } + } + } + else { + for (j = 0; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > minDate && item.x < maxDate) { + dataContainer.push(item); + } + } + } + } } - start = new Date(start.valueOf() - interval * 0.05); - end = new Date(end.valueOf() + interval * 0.05); } - // skip range set if there is no start and end date - if (start === null && end === null) { - return; - } - - var animate = (options && options.animate !== undefined) ? options.animate : true; - this.range.setRange(start, end, animate); + this._applySampling(groupIds, groupsData); }; - /** - * Set the visible window. Both parameters are optional, you can change only - * start or only end. Syntax: - * - * TimeLine.setWindow(start, end) - * TimeLine.setWindow(range) - * - * Where start and end can be a Date, number, or string, and range is an - * object with properties start and end. - * - * @param {Date | Number | String | Object} [start] Start date of visible window - * @param {Date | Number | String} [end] End date of visible window - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - */ - Core.prototype.setWindow = function(start, end, options) { - var animate = (options && options.animate !== undefined) ? options.animate : true; - if (arguments.length == 1) { - var range = arguments[0]; - this.range.setRange(range.start, range.end, animate); - } - else { - this.range.setRange(start, end, animate); - } - }; + LineGraph.prototype._applySampling = function (groupIds, groupsData) { + var group; + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.sampling == true) { + var dataContainer = groupsData[groupIds[i]]; + if (dataContainer.length > 0) { + var increment = 1; + var amountOfPoints = dataContainer.length; - /** - * Move the window such that given time is centered on screen. - * @param {Date | Number | String} time - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - */ - Core.prototype.moveTo = function(time, options) { - var interval = this.range.end - this.range.start; - var t = util.convert(time, 'Date').valueOf(); + // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop + // of width changing of the yAxis. + var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); + var pointsPerPixel = amountOfPoints / xDistance; + increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); - var start = t - interval / 2; - var end = t + interval / 2; - var animate = (options && options.animate !== undefined) ? options.animate : true; + var sampledData = []; + for (var j = 0; j < amountOfPoints; j += increment) { + sampledData.push(dataContainer[j]); - this.range.setRange(start, end, animate); + } + groupsData[groupIds[i]] = sampledData; + } + } + } + } }; - /** - * Get the visible window - * @return {{start: Date, end: Date}} Visible range - */ - Core.prototype.getWindow = function() { - var range = this.range.getRange(); - return { - start: new Date(range.start), - end: new Date(range.end) - }; - }; + LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { + var groupData, group, i,j; + var barCombinedDataLeft = []; + var barCombinedDataRight = []; + var barCombinedData; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + groupData = groupsData[groupIds[i]]; + if (groupData.length > 0) { + group = this.groups[groupIds[i]]; + if (group.options.style == 'line' || group.options.barChart.handleOverlap != "stack") { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + groupRanges[groupIds[i]] = {min: yMin, max: yMax, yAxisOrientation: group.options.yAxisOrientation}; + } + else if (group.options.style == 'bar') { + if (group.options.yAxisOrientation == 'left') { + barCombinedData = barCombinedDataLeft; + } + else { + barCombinedData = barCombinedDataRight; + } - /** - * Force a redraw of the Core. Can be useful to manually redraw when - * option autoResize=false - */ - Core.prototype.redraw = function() { - var resized = false, - options = this.options, - props = this.props, - dom = this.dom; + groupRanges[groupIds[i]] = {min: 0, max: 0, yAxisOrientation: group.options.yAxisOrientation, ignore: true}; - if (!dom) return; // when destroyed + // combine data + for (j = 0; j < groupData.length; j++) { + barCombinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: groupIds[i] + }); + } + } + } + } - // update class names - if (options.orientation == 'top') { - util.addClassName(dom.root, 'top'); - util.removeClassName(dom.root, 'bottom'); - } - else { - util.removeClassName(dom.root, 'top'); - util.addClassName(dom.root, 'bottom'); + var intersections; + if (barCombinedDataLeft.length > 0) { + // sort by time and by group + barCombinedDataLeft.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } + }); + intersections = {}; + this._getDataIntersections(intersections, barCombinedDataLeft); + groupRanges["__barchartLeft"] = this._getStackedBarYRange(intersections, barCombinedDataLeft); + groupRanges["__barchartLeft"].yAxisOrientation = "left"; + groupIds.push("__barchartLeft"); + } + if (barCombinedDataRight.length > 0) { + // sort by time and by group + barCombinedDataRight.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } + }); + intersections = {}; + this._getDataIntersections(intersections, barCombinedDataRight); + groupRanges["__barchartRight"] = this._getStackedBarYRange(intersections, barCombinedDataRight); + groupRanges["__barchartRight"].yAxisOrientation = "right"; + groupIds.push("__barchartRight"); + } } + }; - // update root width and height options - dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); - dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); - dom.root.style.width = util.option.asSize(options.width, ''); - - // calculate border widths - props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; - props.border.right = props.border.left; - props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; - props.border.bottom = props.border.top; - var borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; - var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; + LineGraph.prototype._getStackedBarYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } + else { + intersections[key].accumulated += combinedData[i].y; + } + } + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulated ? intersections[xpos].accumulated : yMin; + yMax = yMax < intersections[xpos].accumulated ? intersections[xpos].accumulated : yMax; + } + } - // calculate the heights. If any of the side panels is empty, we set the height to - // minus the border width, such that the border will be invisible - props.center.height = dom.center.offsetHeight; - props.left.height = dom.left.offsetHeight; - props.right.height = dom.right.offsetHeight; - props.top.height = dom.top.clientHeight || -props.border.top; - props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; + return {min: yMin, max: yMax}; + }; - // TODO: compensate borders when any of the panels is empty. - // apply auto height - // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) - var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); - var autoHeight = props.top.height + contentHeight + props.bottom.height + - borderRootHeight + props.border.top + props.border.bottom; - dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); + /** + * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. + * @param {Array} groupIds + * @param {Object} groupRanges + * @private + */ + LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { + var changeCalled = false; + var yAxisLeftUsed = false; + var yAxisRightUsed = false; + var minLeft = 1e9, minRight = 1e9, maxLeft = -1e9, maxRight = -1e9, minVal, maxVal; + // if groups are present + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + if (groupRanges.hasOwnProperty(groupIds[i])) { + if (groupRanges[groupIds[i]].ignore !== true) { + minVal = groupRanges[groupIds[i]].min; + maxVal = groupRanges[groupIds[i]].max; - // calculate heights of the content panels - props.root.height = dom.root.offsetHeight; - props.background.height = props.root.height - borderRootHeight; - var containerHeight = props.root.height - props.top.height - props.bottom.height - - borderRootHeight; - props.centerContainer.height = containerHeight; - props.leftContainer.height = containerHeight; - props.rightContainer.height = props.leftContainer.height; + if (groupRanges[groupIds[i]].yAxisOrientation == 'left') { + yAxisLeftUsed = true; + minLeft = minLeft > minVal ? minVal : minLeft; + maxLeft = maxLeft < maxVal ? maxVal : maxLeft; + } + else { + yAxisRightUsed = true; + minRight = minRight > minVal ? minVal : minRight; + maxRight = maxRight < maxVal ? maxVal : maxRight; + } + } + } + } - // calculate the widths of the panels - props.root.width = dom.root.offsetWidth; - props.background.width = props.root.width - borderRootWidth; - props.left.width = dom.leftContainer.clientWidth || -props.border.left; - props.leftContainer.width = props.left.width; - props.right.width = dom.rightContainer.clientWidth || -props.border.right; - props.rightContainer.width = props.right.width; - var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; - props.center.width = centerWidth; - props.centerContainer.width = centerWidth; - props.top.width = centerWidth; - props.bottom.width = centerWidth; + if (yAxisLeftUsed == true) { + this.yAxisLeft.setRange(minLeft, maxLeft); + } + if (yAxisRightUsed == true) { + this.yAxisRight.setRange(minRight, maxRight); + } + } - // resize the panels - dom.background.style.height = props.background.height + 'px'; - dom.backgroundVertical.style.height = props.background.height + 'px'; - dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; - dom.centerContainer.style.height = props.centerContainer.height + 'px'; - dom.leftContainer.style.height = props.leftContainer.height + 'px'; - dom.rightContainer.style.height = props.rightContainer.height + 'px'; + changeCalled = this._toggleAxisVisiblity(yAxisLeftUsed , this.yAxisLeft) || changeCalled; + changeCalled = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || changeCalled; - dom.background.style.width = props.background.width + 'px'; - dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; - dom.backgroundHorizontal.style.width = props.background.width + 'px'; - dom.centerContainer.style.width = props.center.width + 'px'; - dom.top.style.width = props.top.width + 'px'; - dom.bottom.style.width = props.bottom.width + 'px'; + if (yAxisRightUsed == true && yAxisLeftUsed == true) { + this.yAxisLeft.drawIcons = true; + this.yAxisRight.drawIcons = true; + } + else { + this.yAxisLeft.drawIcons = false; + this.yAxisRight.drawIcons = false; + } - // reposition the panels - dom.background.style.left = '0'; - dom.background.style.top = '0'; - dom.backgroundVertical.style.left = props.left.width + 'px'; - dom.backgroundVertical.style.top = '0'; - dom.backgroundHorizontal.style.left = '0'; - dom.backgroundHorizontal.style.top = props.top.height + 'px'; - dom.centerContainer.style.left = props.left.width + 'px'; - dom.centerContainer.style.top = props.top.height + 'px'; - dom.leftContainer.style.left = '0'; - dom.leftContainer.style.top = props.top.height + 'px'; - dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px'; - dom.rightContainer.style.top = props.top.height + 'px'; - dom.top.style.left = props.left.width + 'px'; - dom.top.style.top = '0'; - dom.bottom.style.left = props.left.width + 'px'; - dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px'; + this.yAxisRight.master = !yAxisLeftUsed; - // update the scrollTop, feasible range for the offset can be changed - // when the height of the Core or of the contents of the center changed - this._updateScrollTop(); + if (this.yAxisRight.master == false) { + if (yAxisRightUsed == true) {this.yAxisLeft.lineOffset = this.yAxisRight.width;} + else {this.yAxisLeft.lineOffset = 0;} - // reposition the scrollable contents - var offset = this.props.scrollTop; - if (options.orientation == 'bottom') { - offset += Math.max(this.props.centerContainer.height - this.props.center.height - - this.props.border.top - this.props.border.bottom, 0); + changeCalled = this.yAxisLeft.redraw() || changeCalled; + this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; + changeCalled = this.yAxisRight.redraw() || changeCalled; + } + else { + changeCalled = this.yAxisRight.redraw() || changeCalled; } - dom.center.style.left = '0'; - dom.center.style.top = offset + 'px'; - dom.left.style.left = '0'; - dom.left.style.top = offset + 'px'; - dom.right.style.left = '0'; - dom.right.style.top = offset + 'px'; - - // show shadows when vertical scrolling is available - var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; - var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; - dom.shadowTop.style.visibility = visibilityTop; - dom.shadowBottom.style.visibility = visibilityBottom; - dom.shadowTopLeft.style.visibility = visibilityTop; - dom.shadowBottomLeft.style.visibility = visibilityBottom; - dom.shadowTopRight.style.visibility = visibilityTop; - dom.shadowBottomRight.style.visibility = visibilityBottom; - // redraw all components - this.components.forEach(function (component) { - resized = component.redraw() || resized; - }); - if (resized) { - // keep repainting until all sizes are settled - this.redraw(); + // clean the accumulated lists + if (groupIds.indexOf("__barchartLeft") != -1) { + groupIds.splice(groupIds.indexOf("__barchartLeft"),1); + } + if (groupIds.indexOf("__barchartRight") != -1) { + groupIds.splice(groupIds.indexOf("__barchartRight"),1); } - }; - // TODO: deprecated since version 1.1.0, remove some day - Core.prototype.repaint = function () { - throw new Error('Function repaint is deprecated. Use redraw instead.'); + return changeCalled; }; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * Only applicable when option `showCurrentTime` is true. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function + * + * @param {boolean} axisUsed + * @returns {boolean} + * @private + * @param axis */ - Core.prototype.setCurrentTime = function(time) { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); + LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { + var changed = false; + if (axisUsed == false) { + if (axis.dom.frame.parentNode) { + axis.hide(); + changed = true; + } } - - this.currentTime.setCurrentTime(time); + else { + if (!axis.dom.frame.parentNode) { + axis.show(); + changed = true; + } + } + return changed; }; + /** - * Get the current time. - * Only applicable when option `showCurrentTime` is true. - * @return {Date} Returns the current time. + * draw a bar graph + * + * @param groupIds + * @param processedGroupData */ - Core.prototype.getCurrentTime = function() { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); + LineGraph.prototype._drawBarGraphs = function (groupIds, processedGroupData) { + var combinedData = []; + var intersections = {}; + var coreDistance; + var key, drawData; + var group; + var i,j; + var barPoints = 0; + + // combine all barchart data + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style == 'bar') { + if (group.visible == true && (this.options.groups.visibility[groupIds[i]] === undefined || this.options.groups.visibility[groupIds[i]] == true)) { + for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { + combinedData.push({ + x: processedGroupData[groupIds[i]][j].x, + y: processedGroupData[groupIds[i]][j].y, + groupId: groupIds[i] + }); + barPoints += 1; + } + } + } } - return this.currentTime.getCurrentTime(); - }; + if (barPoints == 0) {return;} - /** - * Convert a position on screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @private - */ - // TODO: move this function to Range - Core.prototype._toTime = function(x) { - var conversion = this.range.conversion(this.props.center.width); - return new Date(x / conversion.scale + conversion.offset); - }; + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } + }); + // get intersections + this._getDataIntersections(intersections, combinedData); - /** - * Convert a position on the global screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @private - */ - // TODO: move this function to Range - Core.prototype._toGlobalTime = function(x) { - var conversion = this.range.conversion(this.props.root.width); - return new Date(x / conversion.scale + conversion.offset); - }; + // plot barchart + for (i = 0; i < combinedData.length; i++) { + group = this.groups[combinedData[i].groupId]; + var minWidth = 0.1 * group.options.barChart.width; - /** - * Convert a datetime (Date object) into a position on the screen - * @param {Date} time A date - * @return {int} x The position on the screen in pixels which corresponds - * with the given date. - * @private - */ - // TODO: move this function to Range - Core.prototype._toScreen = function(time) { - var conversion = this.range.conversion(this.props.center.width); - return (time.valueOf() - conversion.offset) * conversion.scale; - }; + key = combinedData[i].x; + var heightOffset = 0; + if (intersections[key] === undefined) { + if (i+1 < combinedData.length) {coreDistance = Math.abs(combinedData[i+1].x - key);} + if (i > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[i-1].x - key));} + drawData = this._getSafeDrawData(coreDistance, group, minWidth); + } + else { + var nextKey = i + (intersections[key].amount - intersections[key].resolved); + var prevKey = i - (intersections[key].resolved + 1); + if (nextKey < combinedData.length) {coreDistance = Math.abs(combinedData[nextKey].x - key);} + if (prevKey > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[prevKey].x - key));} + drawData = this._getSafeDrawData(coreDistance, group, minWidth); + intersections[key].resolved += 1; + if (group.options.barChart.handleOverlap == 'stack') { + heightOffset = intersections[key].accumulated; + intersections[key].accumulated += group.zeroPosition - combinedData[i].y; + } + else if (group.options.barChart.handleOverlap == 'sideBySide') { + drawData.width = drawData.width / intersections[key].amount; + drawData.offset += (intersections[key].resolved) * drawData.width - (0.5*drawData.width * (intersections[key].amount+1)); + if (group.options.barChart.align == 'left') {drawData.offset -= 0.5*drawData.width;} + else if (group.options.barChart.align == 'right') {drawData.offset += 0.5*drawData.width;} + } + } + DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' bar', this.svgElements, this.svg); + // draw points + if (group.options.drawPoints.enabled == true) { + DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, group, this.svgElements, this.svg); + } + } + }; /** - * Convert a datetime (Date object) into a position on the root - * This is used to get the pixel density estimate for the screen, not the center panel - * @param {Date} time A date - * @return {int} x The position on root in pixels which corresponds - * with the given date. + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData * @private */ - // TODO: move this function to Range - Core.prototype._toGlobalScreen = function(time) { - var conversion = this.range.conversion(this.props.root.width); - return (time.valueOf() - conversion.offset) * conversion.scale; + LineGraph.prototype._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + } + if (coreDistance == 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = {amount: 0, resolved: 0, accumulated: 0}; + } + intersections[combinedData[i].x].amount += 1; + } + } }; - /** - * Initialize watching when option autoResize is true + * Get the width and offset for bargraphs based on the coredistance between datapoints + * + * @param coreDistance + * @param group + * @param minWidth + * @returns {{width: Number, offset: Number}} * @private */ - Core.prototype._initAutoResize = function () { - if (this.options.autoResize == true) { - this._startAutoResize(); + LineGraph.prototype._getSafeDrawData = function (coreDistance, group, minWidth) { + var width, offset; + if (coreDistance < group.options.barChart.width && coreDistance > 0) { + width = coreDistance < minWidth ? minWidth : coreDistance; + + offset = 0; // recalculate offset with the new width; + if (group.options.barChart.align == 'left') { + offset -= 0.5 * coreDistance; + } + else if (group.options.barChart.align == 'right') { + offset += 0.5 * coreDistance; + } } else { - this._stopAutoResize(); + // default settings + width = group.options.barChart.width; + offset = 0; + if (group.options.barChart.align == 'left') { + offset -= 0.5 * group.options.barChart.width; + } + else if (group.options.barChart.align == 'right') { + offset += 0.5 * group.options.barChart.width; + } } + + return {width: width, offset: offset}; }; + /** - * Watch for changes in the size of the container. On resize, the Panel will - * automatically redraw itself. - * @private + * draw a line graph + * + * @param dataset + * @param group */ - Core.prototype._startAutoResize = function () { - var me = this; - - this._stopAutoResize(); + LineGraph.prototype._drawLineGraph = function (dataset, group) { + if (dataset != null) { + if (dataset.length > 0) { + var path, d; + var svgHeight = Number(this.svg.style.height.replace("px","")); + path = DOMutil.getSVGElement('path', this.svgElements, this.svg); + path.setAttributeNS(null, "class", group.className); - this._onResize = function() { - if (me.options.autoResize != true) { - // stop watching when the option autoResize is changed to false - me._stopAutoResize(); - return; - } + // construct path from dataset + if (group.options.catmullRom.enabled == true) { + d = this._catmullRom(dataset, group); + } + else { + d = this._linear(dataset); + } - if (me.dom.root) { - // check whether the frame is resized - if ((me.dom.root.clientWidth != me.props.lastWidth) || - (me.dom.root.clientHeight != me.props.lastHeight)) { - me.props.lastWidth = me.dom.root.clientWidth; - me.props.lastHeight = me.dom.root.clientHeight; + // append with points for fill and finalize the path + if (group.options.shaded.enabled == true) { + var fillPath = DOMutil.getSVGElement('path',this.svgElements, this.svg); + var dFill; + if (group.options.shaded.orientation == 'top') { + dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; + } + else { + dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; + } + fillPath.setAttributeNS(null, "class", group.className + " fill"); + fillPath.setAttributeNS(null, "d", dFill); + } + // copy properties to path for drawing. + path.setAttributeNS(null, "d", "M" + d); - me.emit('change'); + // draw points + if (group.options.drawPoints.enabled == true) { + this._drawPoints(dataset, group, this.svgElements, this.svg); } } - }; - - // add event listener to window resize - util.addEventListener(window, 'resize', this._onResize); - - this.watchTimer = setInterval(this._onResize, 1000); + } }; /** - * Stop watching for a resize of the frame. - * @private + * draw the data points + * + * @param {Array} dataset + * @param {Object} JSONcontainer + * @param {Object} svg | SVG DOM element + * @param {GraphGroup} group + * @param {Number} [offset] */ - Core.prototype._stopAutoResize = function () { - if (this.watchTimer) { - clearInterval(this.watchTimer); - this.watchTimer = undefined; + LineGraph.prototype._drawPoints = function (dataset, group, JSONcontainer, svg, offset) { + if (offset === undefined) {offset = 0;} + for (var i = 0; i < dataset.length; i++) { + DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, JSONcontainer, svg); } - - // remove event listener on window.resize - util.removeEventListener(window, 'resize', this._onResize); - this._onResize = null; }; - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onTouch = function (event) { - this.touch.allowDragging = true; - }; + /** - * Start moving the timeline vertically - * @param {Event} event + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @returns {Array} * @private */ - Core.prototype._onPinch = function (event) { - this.touch.allowDragging = false; + LineGraph.prototype._convertXcoordinates = function (datapoints) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.width - 1; + yValue = datapoints[i].y; + extractedData.push({x: xValue, y: yValue}); + } + + return extractedData; }; + + /** - * Start moving the timeline vertically - * @param {Event} event + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @returns {Array} * @private */ - Core.prototype._onDragStart = function (event) { - this.touch.initialScrollTop = this.props.scrollTop; + LineGraph.prototype._convertYcoordinates = function (datapoints, group) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + var axis = this.yAxisLeft; + var svgHeight = Number(this.svg.style.height.replace("px","")); + if (group.options.yAxisOrientation == 'right') { + axis = this.yAxisRight; + } + + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.width - 1; + yValue = Math.round(axis.convertValue(datapoints[i].y)); + extractedData.push({x: xValue, y: yValue}); + } + + group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + + return extractedData; }; /** - * Move the timeline vertically - * @param {Event} event + * This uses an uniform parametrization of the CatmullRom algorithm: + * "On the Parameterization of Catmull-Rom Curves" by Cem Yuksel et al. + * @param data + * @returns {string} * @private */ - Core.prototype._onDrag = function (event) { - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.touch.allowDragging) return; + LineGraph.prototype._catmullRomUniform = function(data) { + // catmull rom + var p0, p1, p2, p3, bp1, bp2; + var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; + var normalization = 1/6; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - var delta = event.gesture.deltaY; + p0 = (i == 0) ? data[0] : data[i-1]; + p1 = data[i]; + p2 = data[i+1]; + p3 = (i + 2 < length) ? data[i+2] : p2; - var oldScrollTop = this._getScrollTop(); - var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - if (newScrollTop != oldScrollTop) { - this.redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already + // Catmull-Rom to Cubic Bezier conversion matrix + // 0 1 0 0 + // -1/6 1 1/6 0 + // 0 1/6 1 -1/6 + // 0 0 1 0 + + // bp0 = { x: p1.x, y: p1.y }; + bp1 = { x: ((-p0.x + 6*p1.x + p2.x) *normalization), y: ((-p0.y + 6*p1.y + p2.y) *normalization)}; + bp2 = { x: (( p1.x + 6*p2.x - p3.x) *normalization), y: (( p1.y + 6*p2.y - p3.y) *normalization)}; + // bp0 = { x: p2.x, y: p2.y }; + + d += "C" + + bp1.x + "," + + bp1.y + " " + + bp2.x + "," + + bp2.y + " " + + p2.x + "," + + p2.y + " "; } - }; - /** - * Apply a scrollTop - * @param {Number} scrollTop - * @returns {Number} scrollTop Returns the applied scrollTop - * @private - */ - Core.prototype._setScrollTop = function (scrollTop) { - this.props.scrollTop = scrollTop; - this._updateScrollTop(); - return this.props.scrollTop; + return d; }; /** - * Update the current scrollTop when the height of the containers has been changed - * @returns {Number} scrollTop Returns the applied scrollTop + * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. + * By default, the centripetal parameterization is used because this gives the nicest results. + * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. + * + * One optimization can be used to reuse distances since this is a sliding window approach. + * @param data + * @returns {string} * @private */ - Core.prototype._updateScrollTop = function () { - // recalculate the scrollTopMin - var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero - if (scrollTopMin != this.props.scrollTopMin) { - // in case of bottom orientation, change the scrollTop such that the contents - // do not move relative to the time axis at the bottom - if (this.options.orientation == 'bottom') { - this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); - } - this.props.scrollTopMin = scrollTopMin; + LineGraph.prototype._catmullRom = function(data, group) { + var alpha = group.options.catmullRom.alpha; + if (alpha == 0 || alpha === undefined) { + return this._catmullRomUniform(data); } + else { + var p0, p1, p2, p3, bp1, bp2, d1,d2,d3, A, B, N, M; + var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; + var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - // limit the scrollTop to the feasible scroll range - if (this.props.scrollTop > 0) this.props.scrollTop = 0; - if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; + p0 = (i == 0) ? data[0] : data[i-1]; + p1 = data[i]; + p2 = data[i+1]; + p3 = (i + 2 < length) ? data[i+2] : p2; - return this.props.scrollTop; + d1 = Math.sqrt(Math.pow(p0.x - p1.x,2) + Math.pow(p0.y - p1.y,2)); + d2 = Math.sqrt(Math.pow(p1.x - p2.x,2) + Math.pow(p1.y - p2.y,2)); + d3 = Math.sqrt(Math.pow(p2.x - p3.x,2) + Math.pow(p2.y - p3.y,2)); + + // Catmull-Rom to Cubic Bezier conversion matrix + // + // A = 2d1^2a + 3d1^a * d2^a + d3^2a + // B = 2d3^2a + 3d3^a * d2^a + d2^2a + // + // [ 0 1 0 0 ] + // [ -d2^2a/N A/N d1^2a/N 0 ] + // [ 0 d3^2a/M B/M -d2^2a/M ] + // [ 0 0 1 0 ] + + // [ 0 1 0 0 ] + // [ -d2pow2a/N A/N d1pow2a/N 0 ] + // [ 0 d3pow2a/M B/M -d2pow2a/M ] + // [ 0 0 1 0 ] + + d3powA = Math.pow(d3, alpha); + d3pow2A = Math.pow(d3,2*alpha); + d2powA = Math.pow(d2, alpha); + d2pow2A = Math.pow(d2,2*alpha); + d1powA = Math.pow(d1, alpha); + d1pow2A = Math.pow(d1,2*alpha); + + A = 2*d1pow2A + 3*d1powA * d2powA + d2pow2A; + B = 2*d3pow2A + 3*d3powA * d2powA + d2pow2A; + N = 3*d1powA * (d1powA + d2powA); + if (N > 0) {N = 1 / N;} + M = 3*d3powA * (d3powA + d2powA); + if (M > 0) {M = 1 / M;} + + bp1 = { x: ((-d2pow2A * p0.x + A*p1.x + d1pow2A * p2.x) * N), + y: ((-d2pow2A * p0.y + A*p1.y + d1pow2A * p2.y) * N)}; + + bp2 = { x: (( d3pow2A * p1.x + B*p2.x - d2pow2A * p3.x) * M), + y: (( d3pow2A * p1.y + B*p2.y - d2pow2A * p3.y) * M)}; + + if (bp1.x == 0 && bp1.y == 0) {bp1 = p1;} + if (bp2.x == 0 && bp2.y == 0) {bp2 = p2;} + d += "C" + + bp1.x + "," + + bp1.y + " " + + bp2.x + "," + + bp2.y + " " + + p2.x + "," + + p2.y + " "; + } + + return d; + } }; /** - * Get the current scrollTop - * @returns {number} scrollTop + * this generates the SVG path for a linear drawing between datapoints. + * @param data + * @returns {string} * @private */ - Core.prototype._getScrollTop = function () { - return this.props.scrollTop; + LineGraph.prototype._linear = function(data) { + // linear + var d = ""; + for (var i = 0; i < data.length; i++) { + if (i == 0) { + d += data[i].x + "," + data[i].y; + } + else { + d += " " + data[i].x + "," + data[i].y; + } + } + return d; }; - module.exports = Core; + module.exports = LineGraph; /***/ }, -/* 24 */ +/* 27 */ /***/ function(module, exports, __webpack_require__) { var util = __webpack_require__(1); - var Component = __webpack_require__(22); - var TimeStep = __webpack_require__(25); - var moment = __webpack_require__(2); + var Component = __webpack_require__(18); + var TimeStep = __webpack_require__(17); + var moment = __webpack_require__(40); /** * A horizontal time axis @@ -13323,17633 +12902,18375 @@ return /******/ (function(modules) { // webpackBootstrap }; /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate + */ + TimeAxis.prototype.snap = function(date) { + return this.step.snap(date); + }; + + module.exports = TimeAxis; + + +/***/ }, +/* 28 */ +/***/ function(module, exports, __webpack_require__) { + + var Hammer = __webpack_require__(41); + + /** + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} options Configuration options + * // TODO: describe available options + */ + function Item (data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; + + this.selected = false; + this.displayed = false; + this.dirty = true; + + this.top = null; + this.left = null; + this.width = null; + this.height = null; + } + + /** + * Select current item */ - TimeAxis.prototype.snap = function(date) { - return this.step.snap(date); + Item.prototype.select = function() { + this.selected = true; + if (this.displayed) this.redraw(); }; - module.exports = TimeAxis; - - -/***/ }, -/* 25 */ -/***/ function(module, exports, __webpack_require__) { - - var moment = __webpack_require__(2); - /** - * @constructor TimeStep - * The class TimeStep is an iterator for dates. You provide a start date and an - * end date. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * Unselect current item */ - function TimeStep(start, end, minimumStep) { - // variables - this.current = new Date(); - this._start = new Date(); - this._end = new Date(); - - this.autoScale = true; - this.scale = TimeStep.SCALE.DAY; - this.step = 1; - - // initialize the range - this.setRange(start, end, minimumStep); - } - - /// enum scale - TimeStep.SCALE = { - MILLISECOND: 1, - SECOND: 2, - MINUTE: 3, - HOUR: 4, - DAY: 5, - WEEKDAY: 6, - MONTH: 7, - YEAR: 8 + Item.prototype.unselect = function() { + this.selected = false; + if (this.displayed) this.redraw(); }; - /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Date} [start] The start date and time. - * @param {Date} [end] The end date and time. - * @param {int} [minimumStep] Optional. Minimum step size in milliseconds + * Set a parent for the item + * @param {ItemSet | Group} parent */ - TimeStep.prototype.setRange = function(start, end, minimumStep) { - if (!(start instanceof Date) || !(end instanceof Date)) { - throw "No legal start or end date in method setRange"; + Item.prototype.setParent = function(parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); + } + } + else { + this.parent = parent; } + }; - this._start = (start != undefined) ? new Date(start.valueOf()) : new Date(); - this._end = (end != undefined) ? new Date(end.valueOf()) : new Date(); + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + Item.prototype.isVisible = function(range) { + // Should be implemented by Item implementations + return false; + }; - if (this.autoScale) { - this.setMinimumStep(minimumStep); - } + /** + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed + */ + Item.prototype.show = function() { + return false; }; /** - * Set the range iterator to the start date. + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed */ - TimeStep.prototype.first = function() { - this.current = new Date(this._start.valueOf()); - this.roundToMinor(); + Item.prototype.hide = function() { + return false; }; /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date + * Repaint the item */ - TimeStep.prototype.roundToMinor = function() { - // round to floor - // IMPORTANT: we have no breaks in this switch! (this is no bug) - //noinspection FallthroughInSwitchStatementJS - switch (this.scale) { - case TimeStep.SCALE.YEAR: - this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); - this.current.setMonth(0); - case TimeStep.SCALE.MONTH: this.current.setDate(1); - case TimeStep.SCALE.DAY: // intentional fall through - case TimeStep.SCALE.WEEKDAY: this.current.setHours(0); - case TimeStep.SCALE.HOUR: this.current.setMinutes(0); - case TimeStep.SCALE.MINUTE: this.current.setSeconds(0); - case TimeStep.SCALE.SECOND: this.current.setMilliseconds(0); - //case TimeStep.SCALE.MILLISECOND: // nothing to do for milliseconds - } + Item.prototype.redraw = function() { + // should be implemented by the item + }; - if (this.step != 1) { - // round down to the first minor value that is a multiple of the current step size - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step); break; - case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step); break; - case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step); break; - case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() - this.current.getHours() % this.step); break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: this.current.setDate((this.current.getDate()-1) - (this.current.getDate()-1) % this.step + 1); break; - case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step); break; - case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step); break; - default: break; - } - } + /** + * Reposition the Item horizontally + */ + Item.prototype.repositionX = function() { + // should be implemented by the item }; /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * Reposition the Item vertically */ - TimeStep.prototype.hasNext = function () { - return (this.current.valueOf() <= this._end.valueOf()); + Item.prototype.repositionY = function() { + // should be implemented by the item }; /** - * Do the next step + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected */ - TimeStep.prototype.next = function() { - var prev = this.current.valueOf(); + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; - // Two cases, needed to prevent issues with switching daylight savings - // (end of March and end of October) - if (this.current.getMonth() < 6) { - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: + var deleteButton = document.createElement('div'); + deleteButton.className = 'delete'; + deleteButton.title = 'Delete this item'; - this.current = new Date(this.current.valueOf() + this.step); break; - case TimeStep.SCALE.SECOND: this.current = new Date(this.current.valueOf() + this.step * 1000); break; - case TimeStep.SCALE.MINUTE: this.current = new Date(this.current.valueOf() + this.step * 1000 * 60); break; - case TimeStep.SCALE.HOUR: - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); - // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) - var h = this.current.getHours(); - this.current.setHours(h - (h % this.step)); - break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; - case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; - case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; - default: break; - } + Hammer(deleteButton, { + preventDefault: true + }).on('tap', function (event) { + me.parent.removeFromDataSet(me); + event.stopPropagation(); + }); + + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; } - else { - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: this.current = new Date(this.current.valueOf() + this.step); break; - case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() + this.step); break; - case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() + this.step); break; - case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() + this.step); break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; - case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; - case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; - default: break; + else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } + this.dom.deleteButton = null; } + }; - if (this.step != 1) { - // round down to the correct major value - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: if(this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0); break; - case TimeStep.SCALE.SECOND: if(this.current.getSeconds() < this.step) this.current.setSeconds(0); break; - case TimeStep.SCALE.MINUTE: if(this.current.getMinutes() < this.step) this.current.setMinutes(0); break; - case TimeStep.SCALE.HOUR: if(this.current.getHours() < this.step) this.current.setHours(0); break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: if(this.current.getDate() < this.step+1) this.current.setDate(1); break; - case TimeStep.SCALE.MONTH: if(this.current.getMonth() < this.step) this.current.setMonth(0); break; - case TimeStep.SCALE.YEAR: break; // nothing to do for year - default: break; - } - } + module.exports = Item; - // safety mechanism: if current time is still unchanged, move to the end - if (this.current.valueOf() == prev) { - this.current = new Date(this._end.valueOf()); - } - }; +/***/ }, +/* 29 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Get the current datetime - * @return {Date} current The current date - */ - TimeStep.prototype.getCurrent = function() { - return this.current; - }; + var Item = __webpack_require__(28); /** - * Set a custom scale. Autoscaling will be disabled. - * For example setScale(SCALE.MINUTES, 5) will result - * in minor steps of 5 minutes, and major steps of an hour. - * - * @param {TimeStep.SCALE} newScale - * A scale. Choose from SCALE.MILLISECOND, - * SCALE.SECOND, SCALE.MINUTE, SCALE.HOUR, - * SCALE.WEEKDAY, SCALE.DAY, SCALE.MONTH, - * SCALE.YEAR. - * @param {Number} newStep A step size, by default 1. Choose for - * example 1, 2, 5, or 10. + * @constructor ItemBox + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - TimeStep.prototype.setScale = function(newScale, newStep) { - this.scale = newScale; + function ItemBox (data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 + } + }; - if (newStep > 0) { - this.step = newStep; + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } } - this.autoScale = false; - }; + Item.call(this, data, conversion, options); + } + + ItemBox.prototype = new Item (null, null, null); /** - * Enable or disable autoscaling - * @param {boolean} enable If true, autoascaling is set true + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - TimeStep.prototype.setAutoScale = function (enable) { - this.autoScale = enable; + ItemBox.prototype.isVisible = function(range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); }; - /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds + * Repaint the item */ - TimeStep.prototype.setMinimumStep = function(minimumStep) { - if (minimumStep == undefined) { - return; - } + ItemBox.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - var stepYear = (1000 * 60 * 60 * 24 * 30 * 12); - var stepMonth = (1000 * 60 * 60 * 24 * 30); - var stepDay = (1000 * 60 * 60 * 24); - var stepHour = (1000 * 60 * 60); - var stepMinute = (1000 * 60); - var stepSecond = (1000); - var stepMillisecond= (1); + // create main box + dom.box = document.createElement('DIV'); - // find the smallest step that is larger than the provided minimumStep - if (stepYear*1000 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1000;} - if (stepYear*500 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 500;} - if (stepYear*100 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 100;} - if (stepYear*50 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 50;} - if (stepYear*10 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 10;} - if (stepYear*5 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 5;} - if (stepYear > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1;} - if (stepMonth*3 > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 3;} - if (stepMonth > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 1;} - if (stepDay*5 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 5;} - if (stepDay*2 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 2;} - if (stepDay > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 1;} - if (stepDay/2 > minimumStep) {this.scale = TimeStep.SCALE.WEEKDAY; this.step = 1;} - if (stepHour*4 > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 4;} - if (stepHour > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 1;} - if (stepMinute*15 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 15;} - if (stepMinute*10 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 10;} - if (stepMinute*5 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 5;} - if (stepMinute > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 1;} - if (stepSecond*15 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 15;} - if (stepSecond*10 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 10;} - if (stepSecond*5 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 5;} - if (stepSecond > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 1;} - if (stepMillisecond*200 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 200;} - if (stepMillisecond*100 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 100;} - if (stepMillisecond*50 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 50;} - if (stepMillisecond*10 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 10;} - if (stepMillisecond*5 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 5;} - if (stepMillisecond > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 1;} - }; + // contents box (inside the background box). used for making margins + dom.content = document.createElement('DIV'); + dom.content.className = 'content'; + dom.box.appendChild(dom.content); - /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate - */ - TimeStep.prototype.snap = function(date) { - var clone = new Date(date.valueOf()); + // line to axis + dom.line = document.createElement('DIV'); + dom.line.className = 'line'; - if (this.scale == TimeStep.SCALE.YEAR) { - var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); - clone.setFullYear(Math.round(year / this.step) * this.step); - clone.setMonth(0); - clone.setDate(0); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); + // dot on axis + dom.dot = document.createElement('DIV'); + dom.dot.className = 'dot'; + + // attach this item as attribute + dom.box['timeline-item'] = this; } - else if (this.scale == TimeStep.SCALE.MONTH) { - if (clone.getDate() > 15) { - clone.setDate(1); - clone.setMonth(clone.getMonth() + 1); - // important: first set Date to 1, after that change the month. - } - else { - clone.setDate(1); - } - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); } - else if (this.scale == TimeStep.SCALE.DAY) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 24) * 24); break; - default: - clone.setHours(Math.round(clone.getHours() / 12) * 12); break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error('Cannot redraw time axis: parent has no foreground container element'); + foreground.appendChild(dom.box); } - else if (this.scale == TimeStep.SCALE.WEEKDAY) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 12) * 12); break; - default: - clone.setHours(Math.round(clone.getHours() / 6) * 6); break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error('Cannot redraw time axis: parent has no background container element'); + background.appendChild(dom.line); } - else if (this.scale == TimeStep.SCALE.HOUR) { - switch (this.step) { - case 4: - clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60); break; - default: - clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30); break; + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error('Cannot redraw time axis: parent has no axis container element'); + axis.appendChild(dom.dot); + } + this.displayed = true; + + // update contents + if (this.data.content != this.content) { + this.content = this.data.content; + if (this.content instanceof Element) { + dom.content.innerHTML = ''; + dom.content.appendChild(this.content); } - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (this.scale == TimeStep.SCALE.MINUTE) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 15: - case 10: - clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); - clone.setSeconds(0); - break; - case 5: - clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60); break; - default: - clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30); break; + else if (this.data.content != undefined) { + dom.content.innerHTML = this.content; } - clone.setMilliseconds(0); - } - else if (this.scale == TimeStep.SCALE.SECOND) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 15: - case 10: - clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); - clone.setMilliseconds(0); - break; - case 5: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000); break; - default: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500); break; + else { + throw new Error('Property "content" missing in item ' + this.data.id); } + + this.dirty = true; + } + + // update title + if (this.data.title != this.title) { + dom.box.title = this.data.title; + this.title = this.data.title; + } + + // update class + var className = (this.data.className? ' ' + this.data.className : '') + + (this.selected ? ' selected' : ''); + if (this.className != className) { + this.className = className; + dom.box.className = 'item box' + className; + dom.line.className = 'item line' + className; + dom.dot.className = 'item dot' + className; + + this.dirty = true; } - else if (this.scale == TimeStep.SCALE.MILLISECOND) { - var step = this.step > 5 ? this.step / 2 : 1; - clone.setMilliseconds(Math.round(clone.getMilliseconds() / step) * step); + + // recalculate size + if (this.dirty) { + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; + + this.dirty = false; } - - return clone; + + this._repaintDeleteButton(dom.box); }; /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. */ - TimeStep.prototype.isMajor = function() { - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: - return (this.current.getMilliseconds() == 0); - case TimeStep.SCALE.SECOND: - return (this.current.getSeconds() == 0); - case TimeStep.SCALE.MINUTE: - return (this.current.getHours() == 0) && (this.current.getMinutes() == 0); - // Note: this is no bug. Major label is equal for both minute and hour scale - case TimeStep.SCALE.HOUR: - return (this.current.getHours() == 0); - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: - return (this.current.getDate() == 1); - case TimeStep.SCALE.MONTH: - return (this.current.getMonth() == 0); - case TimeStep.SCALE.YEAR: - return false; - default: - return false; + ItemBox.prototype.show = function() { + if (!this.displayed) { + this.redraw(); } }; + /** + * Hide the item from the DOM (when visible) + */ + ItemBox.prototype.hide = function() { + if (this.displayed) { + var dom = this.dom; + + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); + + this.top = null; + this.left = null; + + this.displayed = false; + } + }; /** - * Returns formatted text for the minor axislabel, depending on the current - * date and the scale. For example when scale is MINUTE, the current time is - * formatted as "hh:mm". - * @param {Date} [date] custom date. if not provided, current date is taken + * Reposition the item horizontally + * @Override */ - TimeStep.prototype.getLabelMinor = function(date) { - if (date == undefined) { - date = this.current; + ItemBox.prototype.repositionX = function() { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; + + // calculate left position of the box + if (align == 'right') { + this.left = start - this.width; + } + else if (align == 'left') { + this.left = start; + } + else { + // default or 'center' + this.left = start - this.width / 2; } - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: return moment(date).format('SSS'); - case TimeStep.SCALE.SECOND: return moment(date).format('s'); - case TimeStep.SCALE.MINUTE: return moment(date).format('HH:mm'); - case TimeStep.SCALE.HOUR: return moment(date).format('HH:mm'); - case TimeStep.SCALE.WEEKDAY: return moment(date).format('ddd D'); - case TimeStep.SCALE.DAY: return moment(date).format('D'); - case TimeStep.SCALE.MONTH: return moment(date).format('MMM'); - case TimeStep.SCALE.YEAR: return moment(date).format('YYYY'); - default: return ''; + // reposition box + box.style.left = this.left + 'px'; + + // reposition line + line.style.left = (start - this.props.line.width / 2) + 'px'; + + // reposition dot + dot.style.left = (start - this.props.dot.width / 2) + 'px'; + }; + + /** + * Reposition the item vertically + * @Override + */ + ItemBox.prototype.repositionY = function() { + var orientation = this.options.orientation; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; + + if (orientation == 'top') { + box.style.top = (this.top || 0) + 'px'; + + line.style.top = '0'; + line.style.height = (this.parent.top + this.top + 1) + 'px'; + line.style.bottom = ''; } + else { // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + + box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; + line.style.top = (itemSetHeight - lineHeight) + 'px'; + line.style.bottom = '0'; + } + + dot.style.top = (-this.props.dot.height / 2) + 'px'; }; + module.exports = ItemBox; + + +/***/ }, +/* 30 */ +/***/ function(module, exports, __webpack_require__) { + + var Item = __webpack_require__(28); /** - * Returns formatted text for the major axis label, depending on the current - * date and the scale. For example when scale is MINUTE, the major scale is - * hours, and the hour will be formatted as "hh". - * @param {Date} [date] custom date. if not provided, current date is taken + * @constructor ItemPoint + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - TimeStep.prototype.getLabelMajor = function(date) { - if (date == undefined) { - date = this.current; - } + function ItemPoint (data, conversion, options) { + this.props = { + dot: { + top: 0, + width: 0, + height: 0 + }, + content: { + height: 0, + marginLeft: 0 + } + }; - //noinspection FallthroughInSwitchStatementJS - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND:return moment(date).format('HH:mm:ss'); - case TimeStep.SCALE.SECOND: return moment(date).format('D MMMM HH:mm'); - case TimeStep.SCALE.MINUTE: - case TimeStep.SCALE.HOUR: return moment(date).format('ddd D MMMM'); - case TimeStep.SCALE.WEEKDAY: - case TimeStep.SCALE.DAY: return moment(date).format('MMMM YYYY'); - case TimeStep.SCALE.MONTH: return moment(date).format('YYYY'); - case TimeStep.SCALE.YEAR: return ''; - default: return ''; + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } } + + Item.call(this, data, conversion, options); + } + + ItemPoint.prototype = new Item (null, null, null); + + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + ItemPoint.prototype.isVisible = function(range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); }; - module.exports = TimeStep; + /** + * Repaint the item + */ + ItemPoint.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + + // background box + dom.point = document.createElement('div'); + // className is updated in redraw() + + // contents box, right from the dot + dom.content = document.createElement('div'); + dom.content.className = 'content'; + dom.point.appendChild(dom.content); + + // dot at start + dom.dot = document.createElement('div'); + dom.point.appendChild(dom.dot); + + // attach this item as attribute + dom.point['timeline-item'] = this; + } + + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.point.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw time axis: parent has no foreground container element'); + } + foreground.appendChild(dom.point); + } + this.displayed = true; + + // update contents + if (this.data.content != this.content) { + this.content = this.data.content; + if (this.content instanceof Element) { + dom.content.innerHTML = ''; + dom.content.appendChild(this.content); + } + else if (this.data.content != undefined) { + dom.content.innerHTML = this.content; + } + else { + throw new Error('Property "content" missing in item ' + this.data.id); + } + this.dirty = true; + } -/***/ }, -/* 26 */ -/***/ function(module, exports, __webpack_require__) { + // update title + if (this.data.title != this.title) { + dom.point.title = this.data.title; + this.title = this.data.title; + } - var util = __webpack_require__(1); - var Component = __webpack_require__(22); - var moment = __webpack_require__(2); - var locales = __webpack_require__(27); + // update class + var className = (this.data.className? ' ' + this.data.className : '') + + (this.selected ? ' selected' : ''); + if (this.className != className) { + this.className = className; + dom.point.className = 'item point' + className; + dom.dot.className = 'item dot' + className; - /** - * A current time bar - * @param {{range: Range, dom: Object, domProps: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCurrentTime] - * @constructor CurrentTime - * @extends Component - */ - function CurrentTime (body, options) { - this.body = body; + this.dirty = true; + } - // default options - this.defaultOptions = { - showCurrentTime: true, + // recalculate size + if (this.dirty) { + this.width = dom.point.offsetWidth; + this.height = dom.point.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.dot.height = dom.dot.offsetHeight; + this.props.content.height = dom.content.offsetHeight; - locales: locales, - locale: 'en' - }; - this.options = util.extend({}, this.defaultOptions); - this.offset = 0; + // resize contents + dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; + //dom.content.style.marginRight = ... + 'px'; // TODO: margin right - this._create(); + dom.dot.style.top = ((this.height - this.props.dot.height) / 2) + 'px'; + dom.dot.style.left = (this.props.dot.width / 2) + 'px'; - this.setOptions(options); - } + this.dirty = false; + } - CurrentTime.prototype = new Component(); + this._repaintDeleteButton(dom.point); + }; /** - * Create the HTML DOM for the current time bar - * @private + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. */ - CurrentTime.prototype._create = function() { - var bar = document.createElement('div'); - bar.className = 'currenttime'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - - this.bar = bar; + ItemPoint.prototype.show = function() { + if (!this.displayed) { + this.redraw(); + } }; /** - * Destroy the CurrentTime bar + * Hide the item from the DOM (when visible) */ - CurrentTime.prototype.destroy = function () { - this.options.showCurrentTime = false; - this.redraw(); // will remove the bar from the DOM and stop refreshing + ItemPoint.prototype.hide = function() { + if (this.displayed) { + if (this.dom.point.parentNode) { + this.dom.point.parentNode.removeChild(this.dom.point); + } - this.body = null; - }; + this.top = null; + this.left = null; - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCurrentTime] - */ - CurrentTime.prototype.setOptions = function(options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); + this.displayed = false; } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Reposition the item horizontally + * @Override */ - CurrentTime.prototype.redraw = function() { - if (this.options.showCurrentTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); + ItemPoint.prototype.repositionX = function() { + var start = this.conversion.toScreen(this.data.start); - this.start(); - } + this.left = start - this.props.dot.width; - var now = new Date(new Date().valueOf() + this.offset); - var x = this.body.util.toScreen(now); + // reposition point + this.dom.point.style.left = this.left + 'px'; + }; - var locale = this.options.locales[this.options.locale]; - var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + /** + * Reposition the item vertically + * @Override + */ + ItemPoint.prototype.repositionY = function() { + var orientation = this.options.orientation, + point = this.dom.point; - this.bar.style.left = x + 'px'; - this.bar.title = title; + if (orientation == 'top') { + point.style.top = this.top + 'px'; } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - this.stop(); + point.style.top = (this.parent.height - this.top - this.height) + 'px'; } - - return false; }; - /** - * Start auto refreshing the current time bar - */ - CurrentTime.prototype.start = function() { - var me = this; - - function update () { - me.stop(); - - // determine interval to refresh - var scale = me.body.range.conversion(me.body.domProps.center.width).scale; - var interval = 1 / scale / 10; - if (interval < 30) interval = 30; - if (interval > 1000) interval = 1000; + module.exports = ItemPoint; - me.redraw(); - // start a timer to adjust for the new time - me.currentTimeTimer = setTimeout(update, interval); - } +/***/ }, +/* 31 */ +/***/ function(module, exports, __webpack_require__) { - update(); - }; + var Hammer = __webpack_require__(41); + var Item = __webpack_require__(28); /** - * Stop auto refreshing the current time bar + * @constructor ItemRange + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options */ - CurrentTime.prototype.stop = function() { - if (this.currentTimeTimer !== undefined) { - clearTimeout(this.currentTimeTimer); - delete this.currentTimeTimer; + function ItemRange (data, conversion, options) { + this.props = { + content: { + width: 0 + } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true + + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); + } } - }; + + Item.call(this, data, conversion, options); + } + + ItemRange.prototype = new Item (null, null, null); + + ItemRange.prototype.baseClassName = 'item range'; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - CurrentTime.prototype.setCurrentTime = function(time) { - var t = util.convert(time, 'Date').valueOf(); - var now = new Date().valueOf(); - this.offset = t - now; - this.redraw(); + ItemRange.prototype.isVisible = function(range) { + // determine visibility + return (this.data.start < range.end) && (this.data.end > range.start); }; /** - * Get the current time. - * @return {Date} Returns the current time. + * Repaint the item */ - CurrentTime.prototype.getCurrentTime = function() { - return new Date(new Date().valueOf() + this.offset); - }; - - module.exports = CurrentTime; - - -/***/ }, -/* 27 */ -/***/ function(module, exports, __webpack_require__) { - - // English - exports['en'] = { - current: 'current', - time: 'time' - }; - exports['en_EN'] = exports['en']; - exports['en_US'] = exports['en']; - - // Dutch - exports['nl'] = { - custom: 'aangepaste', - time: 'tijd' - }; - exports['nl_NL'] = exports['nl']; - exports['nl_BE'] = exports['nl']; + ItemRange.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + // background box + dom.box = document.createElement('div'); + // className is updated in redraw() -/***/ }, -/* 28 */ -/***/ function(module, exports, __webpack_require__) { + // contents box + dom.content = document.createElement('div'); + dom.content.className = 'content'; + dom.box.appendChild(dom.content); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var Component = __webpack_require__(22); - var moment = __webpack_require__(2); - var locales = __webpack_require__(27); + // attach this item as attribute + dom.box['timeline-item'] = this; + } - /** - * A custom time bar - * @param {{range: Range, dom: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCustomTime] - * @constructor CustomTime - * @extends Component - */ + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw time axis: parent has no foreground container element'); + } + foreground.appendChild(dom.box); + } + this.displayed = true; - function CustomTime (body, options) { - this.body = body; + // update contents + if (this.data.content != this.content) { + this.content = this.data.content; + if (this.content instanceof Element) { + dom.content.innerHTML = ''; + dom.content.appendChild(this.content); + } + else if (this.data.content != undefined) { + dom.content.innerHTML = this.content; + } + else { + throw new Error('Property "content" missing in item ' + this.data.id); + } - // default options - this.defaultOptions = { - showCustomTime: false, - locales: locales, - locale: 'en' - }; - this.options = util.extend({}, this.defaultOptions); + this.dirty = true; + } - this.customTime = new Date(); - this.eventParams = {}; // stores state parameters while dragging the bar + // update title + if (this.data.title != this.title) { + dom.box.title = this.data.title; + this.title = this.data.title; + } - // create the DOM - this._create(); + // update class + var className = (this.data.className ? (' ' + this.data.className) : '') + + (this.selected ? ' selected' : ''); + if (this.className != className) { + this.className = className; + dom.box.className = this.baseClassName + className; - this.setOptions(options); - } + this.dirty = true; + } - CustomTime.prototype = new Component(); + // recalculate size + if (this.dirty) { + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCustomTime] - */ - CustomTime.prototype.setOptions = function(options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCustomTime', 'locale', 'locales'], this.options, options); + this.props.content.width = this.dom.content.offsetWidth; + this.height = this.dom.box.offsetHeight; + + this.dirty = false; } + + this._repaintDeleteButton(dom.box); + this._repaintDragLeft(); + this._repaintDragRight(); }; /** - * Create the DOM for the custom time - * @private + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. */ - CustomTime.prototype._create = function() { - var bar = document.createElement('div'); - bar.className = 'customtime'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - this.bar = bar; - - var drag = document.createElement('div'); - drag.style.position = 'relative'; - drag.style.top = '0px'; - drag.style.left = '-10px'; - drag.style.height = '100%'; - drag.style.width = '20px'; - bar.appendChild(drag); - - // attach event listeners - this.hammer = Hammer(bar, { - prevent_default: true - }); - this.hammer.on('dragstart', this._onDragStart.bind(this)); - this.hammer.on('drag', this._onDrag.bind(this)); - this.hammer.on('dragend', this._onDragEnd.bind(this)); + ItemRange.prototype.show = function() { + if (!this.displayed) { + this.redraw(); + } }; /** - * Destroy the CustomTime bar + * Hide the item from the DOM (when visible) + * @return {Boolean} changed */ - CustomTime.prototype.destroy = function () { - this.options.showCustomTime = false; - this.redraw(); // will remove the bar from the DOM + ItemRange.prototype.hide = function() { + if (this.displayed) { + var box = this.dom.box; - this.hammer.enable(false); - this.hammer = null; + if (box.parentNode) { + box.parentNode.removeChild(box); + } - this.body = null; + this.top = null; + this.left = null; + + this.displayed = false; + } }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Reposition the item horizontally + * @Override */ - CustomTime.prototype.redraw = function () { - if (this.options.showCustomTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); - } + ItemRange.prototype.repositionX = function() { + var parentWidth = this.parent.width; + var start = this.conversion.toScreen(this.data.start); + var end = this.conversion.toScreen(this.data.end); + var contentLeft; + var contentWidth; - var x = this.body.util.toScreen(this.customTime); + // limit the width of the this, as browsers cannot draw very wide divs + if (start < -parentWidth) { + start = -parentWidth; + } + if (end > 2 * parentWidth) { + end = 2 * parentWidth; + } + var boxWidth = Math.max(end - start, 1); - var locale = this.options.locales[this.options.locale]; - var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + if (this.overflow) { + this.left = start; + this.width = boxWidth + this.props.content.width; + contentWidth = this.props.content.width; - this.bar.style.left = x + 'px'; - this.bar.title = title; + // Note: The calculation of width is an optimistic calculation, giving + // a width which will not change when moving the Timeline + // So no re-stacking needed, which is nicer for the eye; } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } + this.left = start; + this.width = boxWidth; + contentWidth = Math.min(end - start, this.props.content.width); } - return false; - }; + this.dom.box.style.left = this.left + 'px'; + this.dom.box.style.width = boxWidth + 'px'; - /** - * Set custom time. - * @param {Date | number | string} time - */ - CustomTime.prototype.setCustomTime = function(time) { - this.customTime = util.convert(time, 'Date'); - this.redraw(); - }; + switch (this.options.align) { + case 'left': + this.dom.content.style.left = '0'; + break; - /** - * Retrieve the current custom time. - * @return {Date} customTime - */ - CustomTime.prototype.getCustomTime = function() { - return new Date(this.customTime.valueOf()); + case 'right': + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding), 0) + 'px'; + break; + + case 'center': + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + 'px'; + break; + + default: // 'auto' + if (this.overflow) { + // when range exceeds left of the window, position the contents at the left of the visible area + contentLeft = Math.max(-start, 0); + } + else { + // when range exceeds left of the window, position the contents at the left of the visible area + if (start < 0) { + contentLeft = Math.min(-start, + (end - start - this.props.content.width - 2 * this.options.padding)); + // TODO: remove the need for options.padding. it's terrible. + } + else { + contentLeft = 0; + } + } + this.dom.content.style.left = contentLeft + 'px'; + } }; /** - * Start moving horizontally - * @param {Event} event - * @private + * Reposition the item vertically + * @Override */ - CustomTime.prototype._onDragStart = function(event) { - this.eventParams.dragging = true; - this.eventParams.customTime = this.customTime; + ItemRange.prototype.repositionY = function() { + var orientation = this.options.orientation, + box = this.dom.box; - event.stopPropagation(); - event.preventDefault(); + if (orientation == 'top') { + box.style.top = this.top + 'px'; + } + else { + box.style.top = (this.parent.height - this.top - this.height) + 'px'; + } }; /** - * Perform moving operating. - * @param {Event} event - * @private + * Repaint a drag area on the left side of the range when the range is selected + * @protected */ - CustomTime.prototype._onDrag = function (event) { - if (!this.eventParams.dragging) return; - - var deltaX = event.gesture.deltaX, - x = this.body.util.toScreen(this.eventParams.customTime) + deltaX, - time = this.body.util.toTime(x); - - this.setCustomTime(time); + ItemRange.prototype._repaintDragLeft = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { + // create and show drag area + var dragLeft = document.createElement('div'); + dragLeft.className = 'drag-left'; + dragLeft.dragLeftItem = this; - // fire a timechange event - this.body.emitter.emit('timechange', { - time: new Date(this.customTime.valueOf()) - }); + // TODO: this should be redundant? + Hammer(dragLeft, { + preventDefault: true + }).on('drag', function () { + //console.log('drag left') + }); - event.stopPropagation(); - event.preventDefault(); + this.dom.box.appendChild(dragLeft); + this.dom.dragLeft = dragLeft; + } + else if (!this.selected && this.dom.dragLeft) { + // delete drag area + if (this.dom.dragLeft.parentNode) { + this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); + } + this.dom.dragLeft = null; + } }; /** - * Stop moving operating. - * @param {event} event - * @private + * Repaint a drag area on the right side of the range when the range is selected + * @protected */ - CustomTime.prototype._onDragEnd = function (event) { - if (!this.eventParams.dragging) return; + ItemRange.prototype._repaintDragRight = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { + // create and show drag area + var dragRight = document.createElement('div'); + dragRight.className = 'drag-right'; + dragRight.dragRightItem = this; - // fire a timechanged event - this.body.emitter.emit('timechanged', { - time: new Date(this.customTime.valueOf()) - }); + // TODO: this should be redundant? + Hammer(dragRight, { + preventDefault: true + }).on('drag', function () { + //console.log('drag right') + }); - event.stopPropagation(); - event.preventDefault(); + this.dom.box.appendChild(dragRight); + this.dom.dragRight = dragRight; + } + else if (!this.selected && this.dom.dragRight) { + // delete drag area + if (this.dom.dragRight.parentNode) { + this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); + } + this.dom.dragRight = null; + } }; - module.exports = CustomTime; + module.exports = ItemRange; /***/ }, -/* 29 */ +/* 32 */ /***/ function(module, exports, __webpack_require__) { - var Hammer = __webpack_require__(18); + var Emitter = __webpack_require__(49); + var Hammer = __webpack_require__(41); + var mousetrap = __webpack_require__(50); var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Component = __webpack_require__(22); - var Group = __webpack_require__(30); - var ItemBox = __webpack_require__(34); - var ItemPoint = __webpack_require__(35); - var ItemRange = __webpack_require__(32); - + var hammerUtil = __webpack_require__(43); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var dotparser = __webpack_require__(38); + var gephiParser = __webpack_require__(39); + var Groups = __webpack_require__(34); + var Images = __webpack_require__(35); + var Node = __webpack_require__(36); + var Edge = __webpack_require__(33); + var Popup = __webpack_require__(37); + var MixinLoader = __webpack_require__(47); + var Activator = __webpack_require__(48); + var locales = __webpack_require__(45); - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + // Load custom shapes into CanvasRenderingContext2D + __webpack_require__(46); /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * @constructor Network + * Create a network visualization, displaying nodes and edges. + * + * @param {Element} container The DOM element in which the Network will + * be created. Normally a div element. + * @param {Object} data An object containing parameters + * {Array} nodes + * {Array} edges + * @param {Object} options Options */ - function ItemSet(body, options) { - this.body = body; + function Network (container, data, options) { + if (!(this instanceof Network)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - this.defaultOptions = { - type: null, // 'box', 'point', 'range' - orientation: 'bottom', // 'top' or 'bottom' - align: 'center', // alignment of box items - stack: true, - groupOrder: null, + this._initializeMixinLoaders(); - selectable: true, - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + // create variables and set default values + this.containerElement = container; - onAdd: function (item, callback) { - callback(item); - }, - onUpdate: function (item, callback) { - callback(item); - }, - onMove: function (item, callback) { - callback(item); + // render and calculation settings + this.renderRefreshRate = 60; // hz (fps) + this.renderTimestep = 1000 / this.renderRefreshRate; // ms -- saves calculation later on + this.renderTime = 0.5 * this.renderTimestep; // measured time it takes to render a frame + this.maxPhysicsTicksPerRender = 3; // max amount of physics ticks per render step. + this.physicsDiscreteStepsize = 0.50; // discrete stepsize of the simulation + + this.initializing = true; + + this.triggerFunctions = {add:null,edit:null,editEdge:null,connect:null,del:null}; + + // set constant values + this.defaultOptions = { + nodes: { + mass: 1, + radiusMin: 10, + radiusMax: 30, + radius: 10, + shape: 'ellipse', + image: undefined, + widthMin: 16, // px + widthMax: 64, // px + fixed: false, + fontColor: 'black', + fontSize: 14, // px + fontFace: 'verdana', + level: -1, + color: { + border: '#2B7CE9', + background: '#97C2FC', + highlight: { + border: '#2B7CE9', + background: '#D2E5FF' + }, + hover: { + border: '#2B7CE9', + background: '#D2E5FF' + } + }, + borderColor: '#2B7CE9', + backgroundColor: '#97C2FC', + highlightColor: '#D2E5FF', + group: undefined, + borderWidth: 1 }, - onMoving: null, - onRemove: function (item, callback) { - callback(item); + edges: { + widthMin: 1, + widthMax: 15, + width: 1, + widthSelectionMultiplier: 2, + hoverWidth: 1.5, + style: 'line', + color: { + color:'#848484', + highlight:'#848484', + hover: '#848484' + }, + fontColor: '#343434', + fontSize: 14, // px + fontFace: 'arial', + fontFill: 'white', + arrowScaleFactor: 1, + dash: { + length: 10, + gap: 5, + altLength: undefined + }, + inheritColor: "from" // to, from, false, true (== from) }, - - margin: { - item: { - horizontal: 10, - vertical: 10 + configurePhysics:false, + physics: { + barnesHut: { + enabled: true, + theta: 1 / 0.6, // inverted to save time during calculation + gravitationalConstant: -2000, + centralGravity: 0.3, + springLength: 95, + springConstant: 0.04, + damping: 0.09 }, - axis: 20 + repulsion: { + centralGravity: 0.0, + springLength: 200, + springConstant: 0.05, + nodeDistance: 100, + damping: 0.09 + }, + hierarchicalRepulsion: { + enabled: false, + centralGravity: 0.0, + springLength: 100, + springConstant: 0.01, + nodeDistance: 150, + damping: 0.09 + }, + damping: null, + centralGravity: null, + springLength: null, + springConstant: null }, - padding: 5 - }; - - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: {start: 'Date', end: 'Date'} - }; - - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; - this.dom = {}; - this.props = {}; - this.hammer = null; - - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet - - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function (event, params, senderId) { - me._onAdd(params.items); + clustering: { // Per Node in Cluster = PNiC + enabled: false, // (Boolean) | global on/off switch for clustering. + initialMaxNodes: 100, // (# nodes) | if the initial amount of nodes is larger than this, we cluster until the total number is less than this threshold. + clusterThreshold:500, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than this. If it is, cluster until reduced to reduceToNodes + reduceToNodes:300, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than clusterThreshold. If it is, cluster until reduced to this + chainThreshold: 0.4, // (% of all drawn nodes)| maximum percentage of allowed chainnodes (long strings of connected nodes) within all nodes. (lower means less chains). + clusterEdgeThreshold: 20, // (px) | edge length threshold. if smaller, this node is clustered. + sectorThreshold: 100, // (# nodes in cluster) | cluster size threshold. If larger, expanding in own sector. + screenSizeThreshold: 0.2, // (% of canvas) | relative size threshold. If the width or height of a clusternode takes up this much of the screen, decluster node. + fontSizeMultiplier: 4.0, // (px PNiC) | how much the cluster font size grows per node in cluster (in px). + maxFontSize: 1000, + forceAmplification: 0.1, // (multiplier PNiC) | factor of increase fo the repulsion force of a cluster (per node in cluster). + distanceAmplification: 0.1, // (multiplier PNiC) | factor how much the repulsion distance of a cluster increases (per node in cluster). + edgeGrowth: 20, // (px PNiC) | amount of clusterSize connected to the edge is multiplied with this and added to edgeLength. + nodeScaling: {width: 1, // (px PNiC) | growth of the width per node in cluster. + height: 1, // (px PNiC) | growth of the height per node in cluster. + radius: 1}, // (px PNiC) | growth of the radius per node in cluster. + maxNodeSizeIncrements: 600, // (# increments) | max growth of the width per node in cluster. + activeAreaBoxSize: 80, // (px) | box area around the curser where clusters are popped open. + clusterLevelDifference: 2 }, - 'update': function (event, params, senderId) { - me._onUpdate(params.items); + navigation: { + enabled: false }, - 'remove': function (event, params, senderId) { - me._onRemove(params.items); - } - }; - - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function (event, params, senderId) { - me._onAddGroups(params.items); + keyboard: { + enabled: false, + speed: {x: 10, y: 10, zoom: 0.02} }, - 'update': function (event, params, senderId) { - me._onUpdateGroups(params.items); + dataManipulation: { + enabled: false, + initiallyVisible: false }, - 'remove': function (event, params, senderId) { - me._onRemoveGroups(params.items); - } + hierarchicalLayout: { + enabled:false, + levelSeparation: 150, + nodeSpacing: 100, + direction: "UD", // UD, DU, LR, RL + layout: "hubsize" // hubsize, directed + }, + freezeForStabilization: false, + smoothCurves: { + enabled: true, + dynamic: true, + type: "continuous", + roundness: 0.5 + }, + dynamicSmoothCurves: true, + maxVelocity: 30, + minVelocity: 0.1, // px/s + stabilize: true, // stabilize before displaying the network + stabilizationIterations: 1000, // maximum number of iteration to stabilize + locale: 'en', + locales: locales, + tooltip: { + delay: 300, + fontColor: 'black', + fontSize: 14, // px + fontFace: 'verdana', + color: { + border: '#666', + background: '#FFFFC6' + } + }, + dragNetwork: true, + dragNodes: true, + zoomable: true, + hover: false, + hideEdgesOnDrag: false, + hideNodesOnDrag: false, + width : '100%', + height : '100%', + selectable: true }; + this.constants = util.extend({}, this.defaultOptions); - this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; + this.hoverObj = {nodes:{},edges:{}}; + this.controlNodesActive = false; - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw + // Node variables + var network = this; + this.groups = new Groups(); // object with groups + this.images = new Images(); // object with images + this.images.setOnloadCallback(function () { + network._redraw(); + }); - this.touchParams = {}; // stores properties while dragging - // create the HTML DOM + // keyboard navigation variables + this.xIncrement = 0; + this.yIncrement = 0; + this.zoomIncrement = 0; + // loading all the mixins: + // load the force calculation functions, grouped under the physics system. + this._loadPhysicsSystem(); + // create a frame and canvas this._create(); + // load the sector system. (mandatory, fully integrated with Network) + this._loadSectorSystem(); + // load the cluster system. (mandatory, even when not using the cluster system, there are function calls to it) + this._loadClusterSystem(); + // load the selection system. (mandatory, required by Network) + this._loadSelectionSystem(); + // load the selection system. (mandatory, required by Network) + this._loadHierarchySystem(); + // apply options + this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); + this._setScale(1); this.setOptions(options); - } - - ItemSet.prototype = new Component(); - - // available item types will be registered here - ItemSet.types = { - box: ItemBox, - range: ItemRange, - point: ItemPoint - }; - - /** - * Create the HTML DOM for the ItemSet - */ - ItemSet.prototype._create = function(){ - var frame = document.createElement('div'); - frame.className = 'itemset'; - frame['timeline-itemset'] = this; - this.dom.frame = frame; - // create background panel - var background = document.createElement('div'); - background.className = 'background'; - frame.appendChild(background); - this.dom.background = background; - - // create foreground panel - var foreground = document.createElement('div'); - foreground.className = 'foreground'; - frame.appendChild(foreground); - this.dom.foreground = foreground; - - // create axis panel - var axis = document.createElement('div'); - axis.className = 'axis'; - this.dom.axis = axis; - - // create labelset - var labelSet = document.createElement('div'); - labelSet.className = 'labelset'; - this.dom.labelSet = labelSet; - - // create ungrouped Group - this._updateUngrouped(); - - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = Hammer(this.body.dom.centerContainer, { - prevent_default: true - }); - - // drag items when selected - this.hammer.on('touch', this._onTouch.bind(this)); - this.hammer.on('dragstart', this._onDragStart.bind(this)); - this.hammer.on('drag', this._onDrag.bind(this)); - this.hammer.on('dragend', this._onDragEnd.bind(this)); - - // single select (or unselect) when tapping an item - this.hammer.on('tap', this._onSelectItem.bind(this)); - - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on('hold', this._onMultiSelectItem.bind(this)); - - // add item on doubletap - this.hammer.on('doubletap', this._onAddItem.bind(this)); - - // attach to the DOM - this.show(); - }; + // other vars + this.freezeSimulation = false;// freeze the simulation + this.cachedFunctions = {}; + this.stabilized = false; + this.stabilizationIterations = null; - /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', or 'range'. The default - * Style can be overwritten by individual items. - * {String} align - * Alignment for the items, only applicable for - * ItemBox. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (deafult), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Number} padding - * Padding of the contents of an item in pixels. - * Must correspond with the items css. Default is 5. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. - */ - ItemSet.prototype.setOptions = function(options) { - if (options) { - // copy all options that we know - var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder']; - util.selectiveExtend(fields, this.options, options); + // containers for nodes and edges + this.calculationNodes = {}; + this.calculationNodeIndices = []; + this.nodeIndices = []; // array with all the indices of the nodes. Used to speed up forces calculation + this.nodes = {}; // object with Node objects + this.edges = {}; // object with Edge objects - if ('margin' in options) { - if (typeof options.margin === 'number') { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; - } - else if (typeof options.margin === 'object') { - util.selectiveExtend(['axis'], this.options.margin, options.margin); - if ('item' in options.margin) { - if (typeof options.margin.item === 'number') { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } - else if (typeof options.margin.item === 'object') { - util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); - } - } - } - } + // position and scale variables and objects + this.canvasTopLeft = {"x": 0,"y": 0}; // coordinates of the top left of the canvas. they will be set during _redraw. + this.canvasBottomRight = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw + this.pointerPosition = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw + this.areaCenter = {}; // object with x and y elements used for determining the center of the zoom action + this.scale = 1; // defining the global scale variable in the constructor + this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out - if ('editable' in options) { - if (typeof options.editable === 'boolean') { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } - else if (typeof options.editable === 'object') { - util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); - } + // datasets or dataviews + this.nodesData = null; // A DataSet or DataView + this.edgesData = null; // A DataSet or DataView + + // create event listeners used to subscribe on the DataSets of the nodes and edges + this.nodesListeners = { + 'add': function (event, params) { + network._addNodes(params.items); + network.start(); + }, + 'update': function (event, params) { + network._updateNodes(params.items); + network.start(); + }, + 'remove': function (event, params) { + network._removeNodes(params.items); + network.start(); + } + }; + this.edgesListeners = { + 'add': function (event, params) { + network._addEdges(params.items); + network.start(); + }, + 'update': function (event, params) { + network._updateEdges(params.items); + network.start(); + }, + 'remove': function (event, params) { + network._removeEdges(params.items); + network.start(); } + }; - // callback functions - var addCallback = (function (name) { - if (name in options) { - var fn = options[name]; - if (!(fn instanceof Function)) { - throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); - } - this.options[name] = fn; - } - }).bind(this); - ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); + // properties for the animation + this.moving = true; + this.timer = undefined; // Scheduling function. Is definded in this.start(); - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); + // load data (the disable start variable will be the same as the enabled clustering) + this.setData(data,this.constants.clustering.enabled || this.constants.hierarchicalLayout.enabled); + + // hierarchical layout + this.initializing = false; + if (this.constants.hierarchicalLayout.enabled == true) { + this._setupHierarchicalLayout(); } - }; + else { + // zoom so all data will fit on the screen, if clustering is enabled, we do not want start to be called here. + if (this.constants.stabilize == false) { + this.zoomExtent(true,this.constants.clustering.enabled); + } + } + + // if clustering is disabled, the simulation will have started in the setData function + if (this.constants.clustering.enabled) { + this.startWithClustering(); + } + } + + // Extend Network with an Emitter mixin + Emitter(Network.prototype); /** - * Mark the ItemSet dirty so it will refresh everything with next redraw + * Get the script path where the vis.js library is located + * + * @returns {string | null} path Path or null when not found. Path does not + * end with a slash. + * @private */ - ItemSet.prototype.markDirty = function() { - this.groupIds = []; - this.stackDirty = true; + Network.prototype._getScriptPath = function() { + var scripts = document.getElementsByTagName( 'script' ); + + // find script named vis.js or vis.min.js + for (var i = 0; i < scripts.length; i++) { + var src = scripts[i].src; + var match = src && /\/?vis(.min)?\.js$/.exec(src); + if (match) { + // return path without the script name + return src.substring(0, src.length - match[0].length); + } + } + + return null; }; + /** - * Destroy the ItemSet + * Find the center position of the network + * @private */ - ItemSet.prototype.destroy = function() { - this.hide(); - this.setItems(null); - this.setGroups(null); + Network.prototype._getRange = function() { + var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (minX > (node.x)) {minX = node.x;} + if (maxX < (node.x)) {maxX = node.x;} + if (minY > (node.y)) {minY = node.y;} + if (maxY < (node.y)) {maxY = node.y;} + } + } + if (minX == 1e9 && maxX == -1e9 && minY == 1e9 && maxY == -1e9) { + minY = 0, maxY = 0, minX = 0, maxX = 0; + } + return {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + }; - this.hammer = null; - this.body = null; - this.conversion = null; + /** + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @returns {{x: number, y: number}} + * @private + */ + Network.prototype._findCenter = function(range) { + return {x: (0.5 * (range.maxX + range.minX)), + y: (0.5 * (range.maxY + range.minY))}; }; + /** - * Hide the component from the DOM + * center the network + * + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; */ - ItemSet.prototype.hide = function() { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + Network.prototype._centerNetwork = function(range) { + var center = this._findCenter(range); - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); - } + center.x *= this.scale; + center.y *= this.scale; + center.x -= 0.5 * this.frame.canvas.clientWidth; + center.y -= 0.5 * this.frame.canvas.clientHeight; - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); - } + this._setTranslation(-center.x,-center.y); // set at 0,0 }; + /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * This function zooms out to fit all data on screen based on amount of nodes + * + * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; + * @param {Boolean} [disableStart] | If true, start is not called. */ - ItemSet.prototype.show = function() { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); + Network.prototype.zoomExtent = function(initialZoom, disableStart) { + if (initialZoom === undefined) { + initialZoom = false; } - - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.top.appendChild(this.dom.axis); + if (disableStart === undefined) { + disableStart = false; } - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); + var range = this._getRange(); + var zoomLevel; + + if (initialZoom == true) { + var numberOfNodes = this.nodeIndices.length; + if (this.constants.smoothCurves == true) { + if (this.constants.clustering.enabled == true && + numberOfNodes >= this.constants.clustering.initialMaxNodes) { + zoomLevel = 49.07548 / (numberOfNodes + 142.05338) + 9.1444e-04; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + else { + zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + } + else { + if (this.constants.clustering.enabled == true && + numberOfNodes >= this.constants.clustering.initialMaxNodes) { + zoomLevel = 77.5271985 / (numberOfNodes + 187.266146) + 4.76710517e-05; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + else { + zoomLevel = 30.5062972 / (numberOfNodes + 19.93597763) + 0.08413486; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + } + + // correct for larger canvasses. + var factor = Math.min(this.frame.canvas.clientWidth / 600, this.frame.canvas.clientHeight / 600); + zoomLevel *= factor; } - }; + else { + var xDistance = (Math.abs(range.minX) + Math.abs(range.maxX)) * 1.1; + var yDistance = (Math.abs(range.minY) + Math.abs(range.maxY)) * 1.1; - /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. - */ - ItemSet.prototype.setSelection = function(ids) { - var i, ii, id, item; + var xZoomLevel = this.frame.canvas.clientWidth / xDistance; + var yZoomLevel = this.frame.canvas.clientHeight / yDistance; - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; + zoomLevel = (xZoomLevel <= yZoomLevel) ? xZoomLevel : yZoomLevel; + } - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); + if (zoomLevel > 1.0) { + zoomLevel = 1.0; } - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); - } + + this._setScale(zoomLevel); + this._centerNetwork(range); + if (disableStart == false) { + this.moving = true; + this.start(); } }; + /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items + * Update the this.nodeIndices with the most recent node index list + * @private */ - ItemSet.prototype.getSelection = function() { - return this.selection.concat([]); + Network.prototype._updateNodeIndexList = function() { + this._clearNodeIndexList(); + for (var idx in this.nodes) { + if (this.nodes.hasOwnProperty(idx)) { + this.nodeIndices.push(idx); + } + } }; + /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Set nodes and edges, and optionally options as well. + * + * @param {Object} data Object containing parameters: + * {Array | DataSet | DataView} [nodes] Array with nodes + * {Array | DataSet | DataView} [edges] Array with edges + * {String} [dot] String containing data in DOT format + * {String} [gephi] String containing data in gephi JSON format + * {Options} [options] Object with options + * @param {Boolean} [disableStart] | optional: disable the calling of the start function. */ - ItemSet.prototype.getVisibleItems = function() { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); + Network.prototype.setData = function(data, disableStart) { + if (disableStart === undefined) { + disableStart = false; + } + // we set initializing to true to ensure that the hierarchical layout is not performed until both nodes and edges are added. + this.initializing = true; - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; + if (data && data.dot && (data.nodes || data.edges)) { + throw new SyntaxError('Data must contain either parameter "dot" or ' + + ' parameter pair "nodes" and "edges", but not both.'); + } - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if ((item.left < right) && (item.left + item.width > left)) { - ids.push(item.id); - } - } + // set options + this.setOptions(data && data.options); + // set all data + if (data && data.dot) { + // parse DOT file + if(data && data.dot) { + var dotData = dotparser.DOTToGraph(data.dot); + this.setData(dotData); + return; } } - - return ids; - }; - - /** - * Deselect a selected item - * @param {String | Number} id - * @private - */ - ItemSet.prototype._deselect = function(id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { // non-strict comparison! - selection.splice(i, 1); - break; + else if (data && data.gephi) { + // parse DOT file + if(data && data.gephi) { + var gephiData = gephiParser.parseGephi(data.gephi); + this.setData(gephiData); + return; + } + } + else { + this._setNodes(data && data.nodes); + this._setEdges(data && data.edges); + } + this._putDataInSector(); + if (disableStart == false) { + if (this.constants.hierarchicalLayout.enabled == true) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + else { + // find a stable position or start animating to a stable position + if (this.constants.stabilize) { + this._stabilize(); + } } + this.start(); } + this.initializing = false; }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Set options + * @param {Object} options */ - ItemSet.prototype.redraw = function() { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; - - // update class name - frame.className = 'itemset' + (editable ? ' editable' : ''); - - // reorder the groups (if needed) - resized = this._orderGroups() || resized; + Network.prototype.setOptions = function (options) { + if (options) { + var prop; - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.props.width != this.props.lastWidth); - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; + var fields = ['nodes','edges','smoothCurves','hierarchicalLayout','clustering','navigation','keyboard','dataManipulation', + 'onAdd','onEdit','onEditEdge','onConnect','onDelete','clickToUse' + ]; + util.selectiveNotDeepExtend(fields,this.constants, options); + util.selectiveNotDeepExtend(['color'],this.constants.nodes, options.nodes); + util.selectiveNotDeepExtend(['color','length'],this.constants.edges, options.edges); - // redraw all groups - var restack = this.stackDirty, - firstGroup = this._firstGroup(), - firstMargin = { - item: margin.item, - axis: margin.axis - }, - nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }, - height = 0, - minHeight = margin.axis + margin.item.vertical; - util.forEach(this.groups, function (group) { - var groupMargin = (group == firstGroup) ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; + if (options.physics) { + util.mergeOptions(this.constants.physics, options.physics,'barnesHut'); + util.mergeOptions(this.constants.physics, options.physics,'repulsion'); - // update frame height - frame.style.height = asSize(height); + if (options.physics.hierarchicalRepulsion) { + this.constants.hierarchicalLayout.enabled = true; + this.constants.physics.hierarchicalRepulsion.enabled = true; + this.constants.physics.barnesHut.enabled = false; + for (prop in options.physics.hierarchicalRepulsion) { + if (options.physics.hierarchicalRepulsion.hasOwnProperty(prop)) { + this.constants.physics.hierarchicalRepulsion[prop] = options.physics.hierarchicalRepulsion[prop]; + } + } + } + } - // calculate actual size and position - this.props.top = frame.offsetTop; - this.props.left = frame.offsetLeft; - this.props.width = frame.offsetWidth; - this.props.height = height; + if (options.onAdd) {this.triggerFunctions.add = options.onAdd;} + if (options.onEdit) {this.triggerFunctions.edit = options.onEdit;} + if (options.onEditEdge) {this.triggerFunctions.editEdge = options.onEditEdge;} + if (options.onConnect) {this.triggerFunctions.connect = options.onConnect;} + if (options.onDelete) {this.triggerFunctions.del = options.onDelete;} - // reposition axis - this.dom.axis.style.top = asSize((orientation == 'top') ? - (this.body.domProps.top.height + this.body.domProps.border.top) : - (this.body.domProps.top.height + this.body.domProps.centerContainer.height)); - this.dom.axis.style.left = '0'; + util.mergeOptions(this.constants, options,'smoothCurves'); + util.mergeOptions(this.constants, options,'hierarchicalLayout'); + util.mergeOptions(this.constants, options,'clustering'); + util.mergeOptions(this.constants, options,'navigation'); + util.mergeOptions(this.constants, options,'keyboard'); + util.mergeOptions(this.constants, options,'dataManipulation'); - // check if this component is resized - resized = this._isResized() || resized; - return resized; - }; + if (options.dataManipulation) { + this.editMode = this.constants.dataManipulation.initiallyVisible; + } - /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup - * @private - */ - ItemSet.prototype._firstGroup = function() { - var firstGroupIndex = (this.options.orientation == 'top') ? 0 : (this.groupIds.length - 1); - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; - return firstGroup || null; - }; + // TODO: work out these options and document them + if (options.edges) { + if (options.edges.color !== undefined) { + if (util.isString(options.edges.color)) { + this.constants.edges.color = {}; + this.constants.edges.color.color = options.edges.color; + this.constants.edges.color.highlight = options.edges.color; + this.constants.edges.color.hover = options.edges.color; + } + else { + if (options.edges.color.color !== undefined) {this.constants.edges.color.color = options.edges.color.color;} + if (options.edges.color.highlight !== undefined) {this.constants.edges.color.highlight = options.edges.color.highlight;} + if (options.edges.color.hover !== undefined) {this.constants.edges.color.hover = options.edges.color.hover;} + } + } - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected - */ - ItemSet.prototype._updateUngrouped = function() { - var ungrouped = this.groups[UNGROUPED]; + if (!options.edges.fontColor) { + if (options.edges.color !== undefined) { + if (util.isString(options.edges.color)) {this.constants.edges.fontColor = options.edges.color;} + else if (options.edges.color.color !== undefined) {this.constants.edges.fontColor = options.edges.color.color;} + } + } + } - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; + if (options.nodes) { + if (options.nodes.color) { + var newColorObj = util.parseColor(options.nodes.color); + this.constants.nodes.color.background = newColorObj.background; + this.constants.nodes.color.border = newColorObj.border; + this.constants.nodes.color.highlight.background = newColorObj.highlight.background; + this.constants.nodes.color.highlight.border = newColorObj.highlight.border; + this.constants.nodes.color.hover.background = newColorObj.hover.background; + this.constants.nodes.color.hover.border = newColorObj.hover.border; + } + } + if (options.groups) { + for (var groupname in options.groups) { + if (options.groups.hasOwnProperty(groupname)) { + var group = options.groups[groupname]; + this.groups.add(groupname, group); + } + } } - } - else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; - for (var itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - ungrouped.add(this.items[itemId]); + if (options.tooltip) { + for (prop in options.tooltip) { + if (options.tooltip.hasOwnProperty(prop)) { + this.constants.tooltip[prop] = options.tooltip[prop]; } } + if (options.tooltip.color) { + this.constants.tooltip.color = util.parseColor(options.tooltip.color); + } + } - ungrouped.show(); + if ('clickToUse' in options) { + if (options.clickToUse) { + this.activator = new Activator(this.frame); + this.activator.on('change', this._createKeyBinds.bind(this)); + } + else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } + } + + if (options.labels) { + throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.'); } } - }; - /** - * Get the element for the labelset - * @return {HTMLElement} labelSet - */ - ItemSet.prototype.getLabelSet = function() { - return this.dom.labelSet; + // (Re)loading the mixins that can be enabled or disabled in the options. + // load the force calculation functions, grouped under the physics system. + this._loadPhysicsSystem(); + // load the navigation system. + this._loadNavigationControls(); + // load the data manipulation system + this._loadManipulationSystem(); + // configure the smooth curves + this._configureSmoothCurves(); + + + // bind keys. If disabled, this will not do anything; + this._createKeyBinds(); + this.setSize(this.constants.width, this.constants.height); + this.moving = true; + this.start(); }; /** - * Set items - * @param {vis.DataSet | null} items + * Create the main frame for the Network. + * This function is executed once when a Network object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + * @private */ - ItemSet.prototype.setItems = function(items) { - var me = this, - ids, - oldItemsData = this.itemsData; - - // replace the dataset - if (!items) { - this.itemsData = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } - else { - throw new TypeError('Data must be an instance of DataSet or DataView'); + Network.prototype._create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); } - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + this.frame = document.createElement('div'); + this.frame.className = 'vis network-frame'; + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); + // create the network canvas (HTML canvas element) + this.frame.canvas = document.createElement( 'canvas' ); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + if (!this.frame.canvas.getContext) { + var noCanvas = document.createElement( 'DIV' ); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold' ; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); } - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + var me = this; + this.drag = {}; + this.pinch = {}; + this.hammer = Hammer(this.frame.canvas, { + prevent_default: true + }); + this.hammer.on('tap', me._onTap.bind(me) ); + this.hammer.on('doubletap', me._onDoubleTap.bind(me) ); + this.hammer.on('hold', me._onHold.bind(me) ); + this.hammer.on('pinch', me._onPinch.bind(me) ); + this.hammer.on('touch', me._onTouch.bind(me) ); + this.hammer.on('dragstart', me._onDragStart.bind(me) ); + this.hammer.on('drag', me._onDrag.bind(me) ); + this.hammer.on('dragend', me._onDragEnd.bind(me) ); + this.hammer.on('release', me._onRelease.bind(me) ); + this.hammer.on('mousewheel',me._onMouseWheel.bind(me) ); + this.hammer.on('DOMMouseScroll',me._onMouseWheel.bind(me) ); // for FF + this.hammer.on('mousemove', me._onMouseMoveTitle.bind(me) ); - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + // add the frame to the container element + this.containerElement.appendChild(this.frame); - // update the group holding all ungrouped items - this._updateUngrouped(); - } }; - /** - * Get the current items - * @returns {vis.DataSet | null} - */ - ItemSet.prototype.getItems = function() { - return this.itemsData; - }; /** - * Set groups - * @param {vis.DataSet} groups + * Binding the keys for keyboard navigation. These functions are defined in the NavigationMixin + * @private */ - ItemSet.prototype.setGroups = function(groups) { - var me = this, - ids; - - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.unsubscribe(event, callback); - }); - - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } - - // replace the dataset - if (!groups) { - this.groupsData = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } - else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + Network.prototype._createKeyBinds = function() { + var me = this; + this.mousetrap = mousetrap; - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + this.mousetrap.reset(); - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); + if (this.constants.keyboard.enabled && this.isActive()) { + this.mousetrap.bind("up", this._moveUp.bind(me) , "keydown"); + this.mousetrap.bind("up", this._yStopMoving.bind(me), "keyup"); + this.mousetrap.bind("down", this._moveDown.bind(me) , "keydown"); + this.mousetrap.bind("down", this._yStopMoving.bind(me), "keyup"); + this.mousetrap.bind("left", this._moveLeft.bind(me) , "keydown"); + this.mousetrap.bind("left", this._xStopMoving.bind(me), "keyup"); + this.mousetrap.bind("right",this._moveRight.bind(me), "keydown"); + this.mousetrap.bind("right",this._xStopMoving.bind(me), "keyup"); + this.mousetrap.bind("=", this._zoomIn.bind(me), "keydown"); + this.mousetrap.bind("=", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("-", this._zoomOut.bind(me), "keydown"); + this.mousetrap.bind("-", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("[", this._zoomIn.bind(me), "keydown"); + this.mousetrap.bind("[", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("]", this._zoomOut.bind(me), "keydown"); + this.mousetrap.bind("]", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("pageup",this._zoomIn.bind(me), "keydown"); + this.mousetrap.bind("pageup",this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("pagedown",this._zoomOut.bind(me),"keydown"); + this.mousetrap.bind("pagedown",this._stopZoom.bind(me), "keyup"); } - // update the group holding all ungrouped items - this._updateUngrouped(); - - // update the order of all items in each group - this._order(); - - this.body.emitter.emit('change'); + if (this.constants.dataManipulation.enabled == true) { + this.mousetrap.bind("escape",this._createManipulatorBar.bind(me)); + this.mousetrap.bind("del",this._deleteSelected.bind(me)); + } }; /** - * Get the current groups - * @returns {vis.DataSet | null} groups + * Get the pointer location from a touch location + * @param {{pageX: Number, pageY: Number}} touch + * @return {{x: Number, y: Number}} pointer + * @private */ - ItemSet.prototype.getGroups = function() { - return this.groupsData; + Network.prototype._getPointer = function (touch) { + return { + x: touch.pageX - util.getAbsoluteLeft(this.frame.canvas), + y: touch.pageY - util.getAbsoluteTop(this.frame.canvas) + }; }; /** - * Remove an item by its id - * @param {String | Number} id + * On start of a touch gesture, store the pointer + * @param event + * @private */ - ItemSet.prototype.removeItem = function(id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); + Network.prototype._onTouch = function (event) { + this.drag.pointer = this._getPointer(event.gesture.center); + this.drag.pinched = false; + this.pinch.scale = this._getScale(); - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); - } - }); - } + this._handleTouch(this.drag.pointer); }; /** - * Handle updated items - * @param {Number[]} ids - * @protected + * handle drag start event + * @private */ - ItemSet.prototype._onUpdate = function(ids) { - var me = this; + Network.prototype._onDragStart = function () { + this._handleDragStart(); + }; - ids.forEach(function (id) { - var itemData = me.itemsData.get(id, me.itemOptions), - item = me.items[id], - type = itemData.type || me.options.type || (itemData.end ? 'range' : 'box'); - var constructor = ItemSet.types[type]; + /** + * This function is called by _onDragStart. + * It is separated out because we can then overload it for the datamanipulation system. + * + * @private + */ + Network.prototype._handleDragStart = function() { + var drag = this.drag; + var node = this._getNodeAt(drag.pointer); + // note: drag.pointer is set in _onTouch to get the initial touch location - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - me._removeItem(item); - item = null; - } - else { - me._updateItem(item, itemData); - } - } + drag.dragging = true; + drag.selection = []; + drag.translation = this._getTranslation(); + drag.nodeId = null; - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - } - else if (type == 'rangeoverflow') { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + - '.vis.timeline .item.range .content {overflow: visible;}'); - } - else { - throw new TypeError('Unknown item type "' + type + '"'); - } + if (node != null) { + drag.nodeId = node.id; + // select the clicked node if not yet selected + if (!node.isSelected()) { + this._selectObject(node,false); } - }); - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); - }; + // create an array with the selected nodes and their original location and status + for (var objectId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(objectId)) { + var object = this.selectionObj.nodes[objectId]; + var s = { + id: object.id, + node: object, - /** - * Handle added items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + // store original x, y, xFixed and yFixed, make the node temporarily Fixed + x: object.x, + y: object.y, + xFixed: object.xFixed, + yFixed: object.yFixed + }; - /** - * Handle removed items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onRemove = function(ids) { - var count = 0; - var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); - } - }); + object.xFixed = true; + object.yFixed = true; - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); + drag.selection.push(s); + } + } } }; - /** - * Update the order of item in all groups - * @private - */ - ItemSet.prototype._order = function() { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); - }); - }; /** - * Handle updated groups - * @param {Number[]} ids + * handle drag event * @private */ - ItemSet.prototype._onUpdateGroups = function(ids) { - this._onAddGroups(ids); + Network.prototype._onDrag = function (event) { + this._handleOnDrag(event) }; + /** - * Handle changed groups - * @param {Number[]} ids + * This function is called by _onDrag. + * It is separated out because we can then overload it for the datamanipulation system. + * * @private */ - ItemSet.prototype._onAddGroups = function(ids) { - var me = this; + Network.prototype._handleOnDrag = function(event) { + if (this.drag.pinched) { + return; + } - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + var pointer = this._getPointer(event.gesture.center); - if (!group) { - // check for reserved ids - if (id == UNGROUPED) { - throw new Error('Illegal group id. ' + id + ' is a reserved id.'); - } + var me = this; + var drag = this.drag; + var selection = drag.selection; + if (selection && selection.length && this.constants.dragNodes == true) { + // calculate delta's and new location + var deltaX = pointer.x - drag.pointer.x; + var deltaY = pointer.y - drag.pointer.y; - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); + // update position of all selected nodes + selection.forEach(function (s) { + var node = s.node; - group = new Group(id, groupData, me); - me.groups[id] = group; + if (!s.xFixed) { + node.x = me._XconvertDOMtoCanvas(me._XconvertCanvasToDOM(s.x) + deltaX); + } - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } - } + if (!s.yFixed) { + node.y = me._YconvertDOMtoCanvas(me._YconvertCanvasToDOM(s.y) + deltaY); } + }); - group.order(); - group.show(); + + // start _animationStep if not yet running + if (!this.moving) { + this.moving = true; + this.start(); } - else { - // update group - group.setData(groupData); + } + else { + if (this.constants.dragNetwork == true) { + // move the network + var diffX = pointer.x - this.drag.pointer.x; + var diffY = pointer.y - this.drag.pointer.y; + + this._setTranslation( + this.drag.translation.x + diffX, + this.drag.translation.y + diffY + ); + this._redraw(); + // this.moving = true; + // this.start(); } - }); + } + }; + + /** + * handle drag start event + * @private + */ + Network.prototype._onDragEnd = function () { + this.drag.dragging = false; + var selection = this.drag.selection; + if (selection && selection.length) { + selection.forEach(function (s) { + // restore original xFixed and yFixed + s.node.xFixed = s.xFixed; + s.node.yFixed = s.yFixed; + }); + this.moving = true; + this.start(); + } + else { + this._redraw(); + } - this.body.emitter.emit('change'); }; /** - * Handle removed groups - * @param {Number[]} ids + * handle tap/click event: select/unselect a node * @private */ - ItemSet.prototype._onRemoveGroups = function(ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; - - if (group) { - group.hide(); - delete groups[id]; - } - }); - - this.markDirty(); + Network.prototype._onTap = function (event) { + var pointer = this._getPointer(event.gesture.center); + this.pointerPosition = pointer; + this._handleTap(pointer); - this.body.emitter.emit('change'); }; + /** - * Reorder the groups if needed - * @return {boolean} changed + * handle doubletap event * @private */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); - - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); + Network.prototype._onDoubleTap = function (event) { + var pointer = this._getPointer(event.gesture.center); + this._handleDoubleTap(pointer); + }; - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); - this.groupIds = groupIds; - } + /** + * handle long tap event: multi select nodes + * @private + */ + Network.prototype._onHold = function (event) { + var pointer = this._getPointer(event.gesture.center); + this.pointerPosition = pointer; + this._handleOnHold(pointer); + }; - return changed; - } - else { - return false; - } + /** + * handle the release of the screen + * + * @private + */ + Network.prototype._onRelease = function (event) { + var pointer = this._getPointer(event.gesture.center); + this._handleOnRelease(pointer); }; /** - * Add a new item - * @param {Item} item + * Handle pinch event + * @param event * @private */ - ItemSet.prototype._addItem = function(item) { - this.items[item.id] = item; + Network.prototype._onPinch = function (event) { + var pointer = this._getPointer(event.gesture.center); - // add to group - var groupId = this.groupsData ? item.data.group : UNGROUPED; - var group = this.groups[groupId]; - if (group) group.add(item); + this.drag.pinched = true; + if (!('scale' in this.pinch)) { + this.pinch.scale = 1; + } + + // TODO: enabled moving while pinching? + var scale = this.pinch.scale * event.gesture.scale; + this._zoom(scale, pointer) }; /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData + * Zoom the network in or out + * @param {Number} scale a number around 1, and between 0.01 and 10 + * @param {{x: Number, y: Number}} pointer Position on screen + * @return {Number} appliedScale scale is limited within the boundaries * @private */ - ItemSet.prototype._updateItem = function(item, itemData) { - var oldGroupId = item.data.group; + Network.prototype._zoom = function(scale, pointer) { + if (this.constants.zoomable == true) { + var scaleOld = this._getScale(); + if (scale < 0.00001) { + scale = 0.00001; + } + if (scale > 10) { + scale = 10; + } - item.data = itemData; - if (item.displayed) { - item.redraw(); - } + var preScaleDragPointer = null; + if (this.drag !== undefined) { + if (this.drag.dragging == true) { + preScaleDragPointer = this.DOMtoCanvas(this.drag.pointer); + } + } + // + this.frame.canvas.clientHeight / 2 + var translation = this._getTranslation(); - // update group - if (oldGroupId != item.data.group) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); + var scaleFrac = scale / scaleOld; + var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; + var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; - var groupId = this.groupsData ? item.data.group : UNGROUPED; - var group = this.groups[groupId]; - if (group) group.add(item); + this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), + "y" : this._YconvertDOMtoCanvas(pointer.y)}; + + this._setScale(scale); + this._setTranslation(tx, ty); + this.updateClustersDefault(); + + if (preScaleDragPointer != null) { + var postScaleDragPointer = this.canvasToDOM(preScaleDragPointer); + this.drag.pointer.x = postScaleDragPointer.x; + this.drag.pointer.y = postScaleDragPointer.y; + } + + this._redraw(); + + if (scaleOld < scale) { + this.emit("zoom", {direction:"+"}); + } + else { + this.emit("zoom", {direction:"-"}); + } + + return scale; } }; + /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item + * Event handler for mouse wheel event, used to zoom the timeline + * See http://adomas.org/javascript-mouse-wheel/ + * https://github.com/EightMedia/hammer.js/issues/256 + * @param {MouseEvent} event * @private */ - ItemSet.prototype._removeItem = function(item) { - // remove from DOM - item.hide(); + Network.prototype._onMouseWheel = function(event) { + // retrieve delta + var delta = 0; + if (event.wheelDelta) { /* IE/Opera. */ + delta = event.wheelDelta/120; + } else if (event.detail) { /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail/3; + } - // remove from items - delete this.items[item.id]; + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); + // calculate the new scale + var scale = this._getScale(); + var zoom = delta / 10; + if (delta < 0) { + zoom = zoom / (1 - zoom); + } + scale *= (1 + zoom); - // remove from group - var groupId = this.groupsData ? item.data.group : UNGROUPED; - var group = this.groups[groupId]; - if (group) group.remove(item); + // calculate the pointer location + var gesture = hammerUtil.fakeGesture(this, event); + var pointer = this._getPointer(gesture.center); + + // apply the new scale + this._zoom(scale, pointer); + } + + // Prevent default actions caused by mouse wheel. + event.preventDefault(); }; + /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} + * Mouse move handler for checking whether the title moves over a node with a title. + * @param {Event} event * @private */ - ItemSet.prototype._constructByEndArray = function(array) { - var endArray = []; + Network.prototype._onMouseMoveTitle = function (event) { + var gesture = hammerUtil.fakeGesture(this, event); + var pointer = this._getPointer(gesture.center); + + // check if the previously selected node is still selected + if (this.popupObj) { + this._checkHidePopup(pointer); + } + + // start a timeout that will check if the mouse is positioned above + // an element + var me = this; + var checkShow = function() { + me._checkShowPopup(pointer); + }; + if (this.popupTimer) { + clearInterval(this.popupTimer); // stop any running calculationTimer + } + if (!this.drag.dragging) { + this.popupTimer = setTimeout(checkShow, this.constants.tooltip.delay); + } + + + /** + * Adding hover highlights + */ + if (this.constants.hover == true) { + // removing all hover highlights + for (var edgeId in this.hoverObj.edges) { + if (this.hoverObj.edges.hasOwnProperty(edgeId)) { + this.hoverObj.edges[edgeId].hover = false; + delete this.hoverObj.edges[edgeId]; + } + } + + // adding hover highlights + var obj = this._getNodeAt(pointer); + if (obj == null) { + obj = this._getEdgeAt(pointer); + } + if (obj != null) { + this._hoverObject(obj); + } - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof ItemRange) { - endArray.push(array[i]); + // removing all node hover highlights except for the selected one. + for (var nodeId in this.hoverObj.nodes) { + if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { + if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == null) { + this._blurObject(this.hoverObj.nodes[nodeId]); + delete this.hoverObj.nodes[nodeId]; + } + } } + this.redraw(); } - return endArray; }; /** - * Register the clicked item on touch, before dragStart is initiated. - * - * dragStart is initiated from a mousemove event, which can have left the item - * already resulting in an item == null + * Check if there is an element on the given position in the network + * (a node or edge). If so, and if this element has a title, + * show a popup window with its title. * - * @param {Event} event - * @private - */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = ItemSet.itemFromTarget(event); - }; - - /** - * Start dragging the selected events - * @param {Event} event + * @param {{x:Number, y:Number}} pointer * @private */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { - return; - } - - var item = this.touchParams.item || null, - me = this, - props; - - if (item && item.selected) { - var dragLeftItem = event.target.dragLeftItem; - var dragRightItem = event.target.dragRightItem; + Network.prototype._checkShowPopup = function (pointer) { + var obj = { + left: this._XconvertDOMtoCanvas(pointer.x), + top: this._YconvertDOMtoCanvas(pointer.y), + right: this._XconvertDOMtoCanvas(pointer.x), + bottom: this._YconvertDOMtoCanvas(pointer.y) + }; - if (dragLeftItem) { - props = { - item: dragLeftItem - }; + var id; + var lastPopupNode = this.popupObj; - if (me.options.editable.updateTime) { - props.start = item.data.start.valueOf(); - } - if (me.options.editable.updateGroup) { - if ('group' in item.data) props.group = item.data.group; + if (this.popupObj == undefined) { + // search the nodes for overlap, select the top one in case of multiple nodes + var nodes = this.nodes; + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + var node = nodes[id]; + if (node.getTitle() !== undefined && node.isOverlappingWith(obj)) { + this.popupObj = node; + break; + } } - - this.touchParams.itemProps = [props]; } - else if (dragRightItem) { - props = { - item: dragRightItem - }; + } - if (me.options.editable.updateTime) { - props.end = item.data.end.valueOf(); - } - if (me.options.editable.updateGroup) { - if ('group' in item.data) props.group = item.data.group; + if (this.popupObj === undefined) { + // search the edges for overlap + var edges = this.edges; + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + if (edge.connected && (edge.getTitle() !== undefined) && + edge.isOverlappingWith(obj)) { + this.popupObj = edge; + break; + } } - - this.touchParams.itemProps = [props]; } - else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item - }; + } - if (me.options.editable.updateTime) { - if ('start' in item.data) props.start = item.data.start.valueOf(); - if ('end' in item.data) props.end = item.data.end.valueOf(); - } - if (me.options.editable.updateGroup) { - if ('group' in item.data) props.group = item.data.group; - } + if (this.popupObj) { + // show popup message window + if (this.popupObj != lastPopupNode) { + var me = this; + if (!me.popup) { + me.popup = new Popup(me.frame, me.constants.tooltip); + } - return props; - }); + // adjust a small offset such that the mouse cursor is located in the + // bottom left location of the popup, and you can easily move over the + // popup area + me.popup.setPosition(pointer.x - 3, pointer.y - 3); + me.popup.setText(me.popupObj.getTitle()); + me.popup.show(); + } + } + else { + if (this.popup) { + this.popup.hide(); } - - event.stopPropagation(); } }; + /** - * Drag selected items - * @param {Event} event + * Check if the popup must be hided, which is the case when the mouse is no + * longer hovering on the object + * @param {{x:Number, y:Number}} pointer * @private */ - ItemSet.prototype._onDrag = function (event) { - if (this.touchParams.itemProps) { - var me = this; - var range = this.body.range; - var snap = this.body.util.snap || null; - var deltaX = event.gesture.deltaX; - var scale = (this.props.width / (range.end - range.start)); - var offset = deltaX / scale; - - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - - if ('start' in props) { - var start = new Date(props.start + offset); - newProps.start = snap ? snap(start) : start; - } - - if ('end' in props) { - var end = new Date(props.end + offset); - newProps.end = snap ? snap(end) : end; - } - - if ('group' in props) { - // drag from one group to another - var group = ItemSet.groupFromTarget(event); - newProps.group = group && group.groupId; - } + Network.prototype._checkHidePopup = function (pointer) { + if (!this.popupObj || !this._getNodeAt(pointer) ) { + this.popupObj = undefined; + if (this.popup) { + this.popup.hide(); + } + } + }; - if (me.options.onMoving) { - var itemData = util.extend({}, props.item.data, newProps); - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - me._updateItemProps(props.item, itemData); - } - }); - } - else { - me._updateItemProps(props.item, newProps); - } - }); + /** + * Set a new size for the network + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + Network.prototype.setSize = function(width, height) { + this.frame.style.width = width; + this.frame.style.height = height; - // TODO: implement onMoving handler + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - event.stopPropagation(); - } + this.emit('resize', {width:this.frame.canvas.width,height:this.frame.canvas.height}); }; /** - * Update an items properties - * @param {Item} item - * @param {Object} props Can contain properties start, end, and group. + * Set a data set with nodes for the network + * @param {Array | DataSet | DataView} nodes The data containing the nodes. * @private */ - ItemSet.prototype._updateItemProps = function(item, props) { - if ('start' in props) item.data.start = props.start; - if ('end' in props) item.data.end = props.end; - if ('group' in props && item.data.group != props.group) { - this._moveToGroup(item, props.group) + Network.prototype._setNodes = function(nodes) { + var oldNodesData = this.nodesData; + + if (nodes instanceof DataSet || nodes instanceof DataView) { + this.nodesData = nodes; + } + else if (nodes instanceof Array) { + this.nodesData = new DataSet(); + this.nodesData.add(nodes); + } + else if (!nodes) { + this.nodesData = new DataSet(); + } + else { + throw new TypeError('Array or DataSet expected'); + } + + if (oldNodesData) { + // unsubscribe from old dataset + util.forEach(this.nodesListeners, function (callback, event) { + oldNodesData.off(event, callback); + }); + } + + // remove drawn nodes + this.nodes = {}; + + if (this.nodesData) { + // subscribe to new dataset + var me = this; + util.forEach(this.nodesListeners, function (callback, event) { + me.nodesData.on(event, callback); + }); + + // draw all new nodes + var ids = this.nodesData.getIds(); + this._addNodes(ids); } + this._updateSelection(); }; /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId + * Add nodes + * @param {Number[] | String[]} ids * @private */ - ItemSet.prototype._moveToGroup = function(item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); + Network.prototype._addNodes = function(ids) { + var id; + for (var i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + var data = this.nodesData.get(id); + var node = new Node(data, this.images, this.groups, this.constants); + this.nodes[id] = node; // note: this may replace an existing node + if ((node.xFixed == false || node.yFixed == false) && (node.x === null || node.y === null)) { + var radius = 10 * 0.1*ids.length + 10; + var angle = 2 * Math.PI * Math.random(); + if (node.xFixed == false) {node.x = radius * Math.cos(angle);} + if (node.yFixed == false) {node.y = radius * Math.sin(angle);} + } + this.moving = true; + } - item.data.group = group.groupId; + this._updateNodeIndexList(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); } + this._updateCalculationNodes(); + this._reconnectEdges(); + this._updateValueRange(this.nodes); + this.updateLabels(); }; /** - * End of dragging selected items - * @param {Event} event + * Update existing nodes, or create them when not yet existing + * @param {Number[] | String[]} ids * @private */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - // prepare a change set for the changed items - var changes = [], - me = this, - dataset = this.itemsData.getDataSet(); - - var itemProps = this.touchParams.itemProps ; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id, - itemData = me.itemsData.get(id, me.itemOptions); - - var changed = false; - if ('start' in props.item.data) { - changed = (props.start != props.item.data.start.valueOf()); - itemData.start = util.convert(props.item.data.start, - dataset._options.type && dataset._options.type.start || 'Date'); - } - if ('end' in props.item.data) { - changed = changed || (props.end != props.item.data.end.valueOf()); - itemData.end = util.convert(props.item.data.end, - dataset._options.type && dataset._options.type.end || 'Date'); - } - if ('group' in props.item.data) { - changed = changed || (props.group != props.item.data.group); - itemData.group = props.item.data.group; - } - - // only apply changes when start or end is actually changed - if (changed) { - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } - else { - // restore original values - me._updateItemProps(props.item, props); - - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit('change'); - } - }); - } - }); - - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); + Network.prototype._updateNodes = function(ids) { + var nodes = this.nodes, + nodesData = this.nodesData; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; + var node = nodes[id]; + var data = nodesData.get(id); + if (node) { + // update node + node.setProperties(data, this.constants); } - - event.stopPropagation(); + else { + // create node + node = new Node(properties, this.images, this.groups, this.constants); + nodes[id] = node; + } + } + this.moving = true; + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); } + this._updateNodeIndexList(); + this._reconnectEdges(); + this._updateValueRange(nodes); }; /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event + * Remove existing nodes. If nodes do not exist, the method will just ignore it. + * @param {Number[] | String[]} ids * @private */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; - - var ctrlKey = event.gesture.srcEvent && event.gesture.srcEvent.ctrlKey; - var shiftKey = event.gesture.srcEvent && event.gesture.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; + Network.prototype._removeNodes = function(ids) { + var nodes = this.nodes; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; + delete nodes[id]; } - - var oldSelection = this.getSelection(); - - var item = ItemSet.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); - - var newSelection = this.getSelection(); - - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit('select', { - items: this.getSelection() - }); + this._updateNodeIndexList(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); } - - event.stopPropagation(); + this._updateCalculationNodes(); + this._reconnectEdges(); + this._updateSelection(); + this._updateValueRange(nodes); }; /** - * Handle creation and updates of an item on double tap - * @param event + * Load edges by reading the data table + * @param {Array | DataSet | DataView} edges The data containing the edges. + * @private * @private */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; + Network.prototype._setEdges = function(edges) { + var oldEdgesData = this.edgesData; - var me = this, - snap = this.body.util.snap || null, - item = ItemSet.itemFromTarget(event); + if (edges instanceof DataSet || edges instanceof DataView) { + this.edgesData = edges; + } + else if (edges instanceof Array) { + this.edgesData = new DataSet(); + this.edgesData.add(edges); + } + else if (!edges) { + this.edgesData = new DataSet(); + } + else { + throw new TypeError('Array or DataSet expected'); + } - if (item) { - // update item + if (oldEdgesData) { + // unsubscribe from old dataset + util.forEach(this.edgesListeners, function (callback, event) { + oldEdgesData.off(event, callback); + }); + } - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.update(itemData); - } + // remove drawn edges + this.edges = {}; + + if (this.edgesData) { + // subscribe to new dataset + var me = this; + util.forEach(this.edgesListeners, function (callback, event) { + me.edgesData.on(event, callback); }); + + // draw all new nodes + var ids = this.edgesData.getIds(); + this._addEdges(ids); } - else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.gesture.center.pageX - xAbs; - var start = this.body.util.toTime(x); - var newItem = { - start: snap ? snap(start) : start, - content: 'new item' - }; - // when default type is a range, add a default end date to the new item - if (this.options.type === 'range') { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end) : end; - } + this._reconnectEdges(); + }; - newItem[this.itemsData.fieldId] = util.randomUUID(); + /** + * Add edges + * @param {Number[] | String[]} ids + * @private + */ + Network.prototype._addEdges = function (ids) { + var edges = this.edges, + edgesData = this.edgesData; - var group = ItemSet.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; - } + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.add(newItem); - // TODO: need to trigger a redraw? - } - }); + var oldEdge = edges[id]; + if (oldEdge) { + oldEdge.disconnect(); + } + + var data = edgesData.get(id, {"showInternalIds" : true}); + edges[id] = new Edge(data, this, this.constants); + } + this.moving = true; + this._updateValueRange(edges); + this._createBezierNodes(); + this._updateCalculationNodes(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); } }; /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event + * Update existing edges, or create them when not yet existing + * @param {Number[] | String[]} ids * @private */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; - - var selection, - item = ItemSet.itemFromTarget(event); + Network.prototype._updateEdges = function (ids) { + var edges = this.edges, + edgesData = this.edgesData; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; - if (item) { - // multi select items - selection = this.getSelection(); // current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); + var data = edgesData.get(id); + var edge = edges[id]; + if (edge) { + // update edge + edge.disconnect(); + edge.setProperties(data, this.constants); + edge.connect(); } else { - // item is already selected -> deselect it - selection.splice(index, 1); + // create edge + edge = new Edge(data, this, this.constants); + this.edges[id] = edge; } - this.setSelection(selection); - - this.body.emitter.emit('select', { - items: this.getSelection() - }); + } - event.stopPropagation(); + this._createBezierNodes(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); } + this.moving = true; + this._updateValueRange(edges); }; /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item + * Remove existing edges. Non existing ids will be ignored + * @param {Number[] | String[]} ids + * @private */ - ItemSet.itemFromTarget = function(event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-item')) { - return target['timeline-item']; + Network.prototype._removeEdges = function (ids) { + var edges = this.edges; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; + var edge = edges[id]; + if (edge) { + if (edge.via != null) { + delete this.sectors['support']['nodes'][edge.via.id]; + } + edge.disconnect(); + delete edges[id]; } - target = target.parentNode; } - return null; + this.moving = true; + this._updateValueRange(edges); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + this._updateCalculationNodes(); }; /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group + * Reconnect all edges + * @private */ - ItemSet.groupFromTarget = function(event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-group')) { - return target['timeline-group']; + Network.prototype._reconnectEdges = function() { + var id, + nodes = this.nodes, + edges = this.edges; + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].edges = []; } - target = target.parentNode; } - return null; + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.from = null; + edge.to = null; + edge.connect(); + } + } }; /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item + * Update the values of all object in the given array according to the current + * value range of the objects in the array. + * @param {Object} obj An object containing a set of Edges or Nodes + * The objects must have a method getValue() and + * setValueRange(min, max). + * @private */ - ItemSet.itemSetFromTarget = function(event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-itemset')) { - return target['timeline-itemset']; + Network.prototype._updateValueRange = function(obj) { + var id; + + // determine the range of the objects + var valueMin = undefined; + var valueMax = undefined; + for (id in obj) { + if (obj.hasOwnProperty(id)) { + var value = obj[id].getValue(); + if (value !== undefined) { + valueMin = (valueMin === undefined) ? value : Math.min(value, valueMin); + valueMax = (valueMax === undefined) ? value : Math.max(value, valueMax); + } } - target = target.parentNode; } - return null; + // adjust the range of all objects + if (valueMin !== undefined && valueMax !== undefined) { + for (id in obj) { + if (obj.hasOwnProperty(id)) { + obj[id].setValueRange(valueMin, valueMax); + } + } + } }; - module.exports = ItemSet; - - -/***/ }, -/* 30 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - var stack = __webpack_require__(31); - var ItemRange = __webpack_require__(32); + /** + * Redraw the network with the current data + * chart will be resized too. + */ + Network.prototype.redraw = function() { + this.setSize(this.constants.width, this.constants.height); + this._redraw(); + }; /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Redraw the network with the current data + * @private */ - function Group (groupId, data, itemSet) { - this.groupId = groupId; + Network.prototype._redraw = function() { + var ctx = this.frame.canvas.getContext('2d'); + // clear the canvas + var w = this.frame.canvas.width; + var h = this.frame.canvas.height; + ctx.clearRect(0, 0, w, h); - this.itemSet = itemSet; + // set scaling and translation + ctx.save(); + ctx.translate(this.translation.x, this.translation.y); + ctx.scale(this.scale, this.scale); - this.dom = {}; - this.props = { - label: { - width: 0, - height: 0 - } + this.canvasTopLeft = { + "x": this._XconvertDOMtoCanvas(0), + "y": this._YconvertDOMtoCanvas(0) }; - this.className = null; - - this.items = {}; // items filtered by groupId of this group - this.visibleItems = []; // items currently visible in window - this.orderedItems = { // items sorted by start and by end - byStart: [], - byEnd: [] + this.canvasBottomRight = { + "x": this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth), + "y": this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight) }; - this._create(); - - this.setData(data); - } - - /** - * Create DOM elements for the group - * @private - */ - Group.prototype._create = function() { - var label = document.createElement('div'); - label.className = 'vlabel'; - this.dom.label = label; - var inner = document.createElement('div'); - inner.className = 'inner'; - label.appendChild(inner); - this.dom.inner = inner; + this._doInAllSectors("_drawAllSectorNodes",ctx); + if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideEdgesOnDrag == false) { + this._doInAllSectors("_drawEdges",ctx); + } - var foreground = document.createElement('div'); - foreground.className = 'group'; - foreground['timeline-group'] = this; - this.dom.foreground = foreground; + if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideNodesOnDrag == false) { + this._doInAllSectors("_drawNodes",ctx,false); + } - this.dom.background = document.createElement('div'); - this.dom.background.className = 'group'; + if (this.controlNodesActive == true) { + this._doInAllSectors("_drawControlNodes",ctx); + } - this.dom.axis = document.createElement('div'); - this.dom.axis.className = 'group'; + // this._doInSupportSector("_drawNodes",ctx,true); + // this._drawTree(ctx,"#F00F0F"); - // create a hidden marker to detect when the Timelines container is attached - // to the DOM, or the style of a parent of the Timeline is changed from - // display:none is changed to visible. - this.dom.marker = document.createElement('div'); - this.dom.marker.style.visibility = 'hidden'; - this.dom.marker.innerHTML = '?'; - this.dom.background.appendChild(this.dom.marker); + // restore original scaling and translation + ctx.restore(); }; /** - * Set the group data for this group - * @param {Object} data Group data, can contain properties content and className + * Set the translation of the network + * @param {Number} offsetX Horizontal offset + * @param {Number} offsetY Vertical offset + * @private */ - Group.prototype.setData = function(data) { - // update contents - var content = data && data.content; - if (content instanceof Element) { - this.dom.inner.appendChild(content); - } - else if (content !== undefined && content !== null) { - this.dom.inner.innerHTML = content; - } - else { - this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null + Network.prototype._setTranslation = function(offsetX, offsetY) { + if (this.translation === undefined) { + this.translation = { + x: 0, + y: 0 + }; } - // update title - this.dom.label.title = data && data.title || ''; - - if (!this.dom.inner.firstChild) { - util.addClassName(this.dom.inner, 'hidden'); + if (offsetX !== undefined) { + this.translation.x = offsetX; } - else { - util.removeClassName(this.dom.inner, 'hidden'); + if (offsetY !== undefined) { + this.translation.y = offsetY; } - // update className - var className = data && data.className || null; - if (className != this.className) { - if (this.className) { - util.removeClassName(this.dom.label, className); - util.removeClassName(this.dom.foreground, className); - util.removeClassName(this.dom.background, className); - util.removeClassName(this.dom.axis, className); - } - util.addClassName(this.dom.label, className); - util.addClassName(this.dom.foreground, className); - util.addClassName(this.dom.background, className); - util.addClassName(this.dom.axis, className); - } + this.emit('viewChanged'); }; /** - * Get the width of the group label - * @return {number} width + * Get the translation of the network + * @return {Object} translation An object with parameters x and y, both a number + * @private */ - Group.prototype.getLabelWidth = function() { - return this.props.label.width; + Network.prototype._getTranslation = function() { + return { + x: this.translation.x, + y: this.translation.y + }; }; - /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized + * Scale the network + * @param {Number} scale Scaling factor 1.0 is unscaled + * @private */ - Group.prototype.redraw = function(range, margin, restack) { - var resized = false; - - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - - // force recalculation of the height of the items when the marker height changed - // (due to the Timeline being attached to the DOM or changed from display:none to visible) - var markerHeight = this.dom.marker.clientHeight; - if (markerHeight != this.lastMarkerHeight) { - this.lastMarkerHeight = markerHeight; - - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + Network.prototype._setScale = function(scale) { + this.scale = scale; + }; - restack = true; - } + /** + * Get the current scale of the network + * @return {Number} scale Scaling factor 1.0 is unscaled + * @private + */ + Network.prototype._getScale = function() { + return this.scale; + }; - // reposition visible items vertically - if (this.itemSet.options.stack) { // TODO: ugly way to access options... - stack.stack(this.visibleItems, margin, restack); - } - else { // no stacking - stack.nostack(this.visibleItems, margin); - } + /** + * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} x + * @returns {number} + * @private + */ + Network.prototype._XconvertDOMtoCanvas = function(x) { + return (x - this.translation.x) / this.scale; + }; - // recalculate the height of the group - var height; - var visibleItems = this.visibleItems; - if (visibleItems.length) { - var min = visibleItems[0].top; - var max = visibleItems[0].top + visibleItems[0].height; - util.forEach(visibleItems, function (item) { - min = Math.min(min, item.top); - max = Math.max(max, (item.top + item.height)); - }); - if (min > margin.axis) { - // there is an empty gap between the lowest item and the axis - var offset = min - margin.axis; - max -= offset; - util.forEach(visibleItems, function (item) { - item.top -= offset; - }); - } - height = max + margin.item.vertical / 2; - } - else { - height = margin.axis + margin.item.vertical; - } - height = Math.max(height, this.props.label.height); + /** + * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the X coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} x + * @returns {number} + * @private + */ + Network.prototype._XconvertCanvasToDOM = function(x) { + return x * this.scale + this.translation.x; + }; - // calculate actual size and position - var foreground = this.dom.foreground; - this.top = foreground.offsetTop; - this.left = foreground.offsetLeft; - this.width = foreground.offsetWidth; - resized = util.updateProperty(this, 'height', height) || resized; + /** + * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} y + * @returns {number} + * @private + */ + Network.prototype._YconvertDOMtoCanvas = function(y) { + return (y - this.translation.y) / this.scale; + }; - // recalculate size of label - resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; - resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; + /** + * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} y + * @returns {number} + * @private + */ + Network.prototype._YconvertCanvasToDOM = function(y) { + return y * this.scale + this.translation.y ; + }; - // apply new height - this.dom.background.style.height = height + 'px'; - this.dom.foreground.style.height = height + 'px'; - this.dom.label.style.height = height + 'px'; - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(); - } + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + Network.prototype.canvasToDOM = function(pos) { + return {x:this._XconvertCanvasToDOM(pos.x),y:this._YconvertCanvasToDOM(pos.y)}; + } - return resized; - }; + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + Network.prototype.DOMtoCanvas = function(pos) { + return {x:this._XconvertDOMtoCanvas(pos.x),y:this._YconvertDOMtoCanvas(pos.y)}; + } /** - * Show this group: attach to the DOM + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private */ - Group.prototype.show = function() { - if (!this.dom.label.parentNode) { - this.itemSet.dom.labelSet.appendChild(this.dom.label); + Network.prototype._drawNodes = function(ctx,alwaysShow) { + if (alwaysShow === undefined) { + alwaysShow = false; } - if (!this.dom.foreground.parentNode) { - this.itemSet.dom.foreground.appendChild(this.dom.foreground); + // first draw the unselected nodes + var nodes = this.nodes; + var selected = []; + + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight); + if (nodes[id].isSelected()) { + selected.push(id); + } + else { + if (nodes[id].inArea() || alwaysShow) { + nodes[id].draw(ctx); + } + } + } } - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); + // draw the selected nodes on top + for (var s = 0, sMax = selected.length; s < sMax; s++) { + if (nodes[selected[s]].inArea() || alwaysShow) { + nodes[selected[s]].draw(ctx); + } } + }; - if (!this.dom.axis.parentNode) { - this.itemSet.dom.axis.appendChild(this.dom.axis); + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + Network.prototype._drawEdges = function(ctx) { + var edges = this.edges; + for (var id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.setScale(this.scale); + if (edge.connected) { + edges[id].draw(ctx); + } + } } }; /** - * Hide this group: remove from the DOM + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private */ - Group.prototype.hide = function() { - var label = this.dom.label; - if (label.parentNode) { - label.parentNode.removeChild(label); + Network.prototype._drawControlNodes = function(ctx) { + var edges = this.edges; + for (var id in edges) { + if (edges.hasOwnProperty(id)) { + edges[id]._drawControlNodes(ctx); + } } + }; - var foreground = this.dom.foreground; - if (foreground.parentNode) { - foreground.parentNode.removeChild(foreground); + /** + * Find a stable position for all nodes + * @private + */ + Network.prototype._stabilize = function() { + if (this.constants.freezeForStabilization == true) { + this._freezeDefinedNodes(); } - var background = this.dom.background; - if (background.parentNode) { - background.parentNode.removeChild(background); + // find stable position + var count = 0; + while (this.moving && count < this.constants.stabilizationIterations) { + this._physicsTick(); + count++; } - - var axis = this.dom.axis; - if (axis.parentNode) { - axis.parentNode.removeChild(axis); + this.zoomExtent(false,true); + if (this.constants.freezeForStabilization == true) { + this._restoreFrozenNodes(); } }; /** - * Add an item to the group - * @param {Item} item + * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization + * because only the supportnodes for the smoothCurves have to settle. + * + * @private */ - Group.prototype.add = function(item) { - this.items[item.id] = item; - item.setParent(this); - - if (this.visibleItems.indexOf(item) == -1) { - var range = this.itemSet.body.range; // TODO: not nice accessing the range like this - this._checkIfVisible(item, this.visibleItems, range); + Network.prototype._freezeDefinedNodes = function() { + var nodes = this.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].x != null && nodes[id].y != null) { + nodes[id].fixedData.x = nodes[id].xFixed; + nodes[id].fixedData.y = nodes[id].yFixed; + nodes[id].xFixed = true; + nodes[id].yFixed = true; + } + } } }; /** - * Remove an item from the group - * @param {Item} item + * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. + * + * @private */ - Group.prototype.remove = function(item) { - delete this.items[item.id]; - item.setParent(this.itemSet); - - // remove from visible items - var index = this.visibleItems.indexOf(item); - if (index != -1) this.visibleItems.splice(index, 1); - - // TODO: also remove from ordered items? + Network.prototype._restoreFrozenNodes = function() { + var nodes = this.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].fixedData.x != null) { + nodes[id].xFixed = nodes[id].fixedData.x; + nodes[id].yFixed = nodes[id].fixedData.y; + } + } + } }; + /** - * Remove an item from the corresponding DataSet - * @param {Item} item + * Check if any of the nodes is still moving + * @param {number} vmin the minimum velocity considered as 'moving' + * @return {boolean} true if moving, false if non of the nodes is moving + * @private */ - Group.prototype.removeFromDataSet = function(item) { - this.itemSet.removeItem(item.id); + Network.prototype._isMoving = function(vmin) { + var nodes = this.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id) && nodes[id].isMoving(vmin)) { + return true; + } + } + return false; }; + /** - * Reorder the items + * /** + * Perform one discrete step for all nodes + * + * @private */ - Group.prototype.order = function() { - var array = util.toArray(this.items); - this.orderedItems.byStart = array; - this.orderedItems.byEnd = this._constructByEndArray(array); + Network.prototype._discreteStepNodes = function() { + var interval = this.physicsDiscreteStepsize; + var nodes = this.nodes; + var nodeId; + var nodesPresent = false; - stack.orderByStart(this.orderedItems.byStart); - stack.orderByEnd(this.orderedItems.byEnd); + if (this.constants.maxVelocity > 0) { + for (nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + nodes[nodeId].discreteStepLimited(interval, this.constants.maxVelocity); + nodesPresent = true; + } + } + } + else { + for (nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + nodes[nodeId].discreteStep(interval); + nodesPresent = true; + } + } + } + + if (nodesPresent == true) { + var vminCorrected = this.constants.minVelocity / Math.max(this.scale,0.05); + if (vminCorrected > 0.5*this.constants.maxVelocity) { + return true; + } + else { + return this._isMoving(vminCorrected); + } + } + return false; }; /** - * Create an array containing all items being a range (having an end date) - * @param {Item[]} array - * @returns {ItemRange[]} + * A single simulation step (or "tick") in the physics simulation + * * @private */ - Group.prototype._constructByEndArray = function(array) { - var endArray = []; + Network.prototype._physicsTick = function() { + if (!this.freezeSimulation) { + if (this.moving == true) { + var mainMovingStatus = false; + var supportMovingStatus = false; - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof ItemRange) { - endArray.push(array[i]); + this._doInAllActiveSectors("_initializeForceCalculation"); + var mainMoving = this._doInAllActiveSectors("_discreteStepNodes"); + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + supportMovingStatus = this._doInSupportSector("_discreteStepNodes"); + } + // gather movement data from all sectors, if one moves, we are NOT stabilzied + for (var i = 0; i < mainMoving.length; i++) {mainMovingStatus = mainMoving[0] || mainMovingStatus;} + + // determine if the network has stabilzied + this.moving = mainMovingStatus || supportMovingStatus; + + this.stabilizationIterations++; } } - return endArray; }; + /** - * Update the visible items - * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date - * @param {Item[]} visibleItems The previously visible items. - * @param {{start: number, end: number}} range Visible range - * @return {Item[]} visibleItems The new visible items. + * This function runs one step of the animation. It calls an x amount of physics ticks and one render tick. + * It reschedules itself at the beginning of the function + * * @private */ - Group.prototype._updateVisibleItems = function(orderedItems, visibleItems, range) { - var initialPosByStart, - newVisibleItems = [], - i; + Network.prototype._animationStep = function() { + // reset the timer so a new scheduled animation step can be set + this.timer = undefined; + // handle the keyboad movement + this._handleNavigation(); - // first check if the items that were in view previously are still in view. - // this handles the case for the ItemRange that is both before and after the current one. - if (visibleItems.length > 0) { - for (i = 0; i < visibleItems.length; i++) { - this._checkIfVisible(visibleItems[i], newVisibleItems, range); - } - } + // this schedules a new animation step + this.start(); - // If there were no visible items previously, use binarySearch to find a visible ItemPoint or ItemRange (based on startTime) - if (newVisibleItems.length == 0) { - initialPosByStart = util.binarySearch(orderedItems.byStart, range, 'data','start'); - } - else { - initialPosByStart = orderedItems.byStart.indexOf(newVisibleItems[0]); + // start the physics simulation + var calculationTime = Date.now(); + var maxSteps = 1; + this._physicsTick(); + var timeRequired = Date.now() - calculationTime; + while (timeRequired < 0.9*(this.renderTimestep - this.renderTime) && maxSteps < this.maxPhysicsTicksPerRender) { + this._physicsTick(); + timeRequired = Date.now() - calculationTime; + maxSteps++; } + // start the rendering process + var renderTime = Date.now(); + this._redraw(); + this.renderTime = Date.now() - renderTime; - // use visible search to find a visible ItemRange (only based on endTime) - var initialPosByEnd = util.binarySearch(orderedItems.byEnd, range, 'data','end'); + }; + + if (typeof window !== 'undefined') { + window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || + window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; + } + + /** + * Schedule a animation step with the refreshrate interval. + */ + Network.prototype.start = function() { + if (this.moving == true || this.xIncrement != 0 || this.yIncrement != 0 || this.zoomIncrement != 0) { + if (!this.timer) { + var ua = navigator.userAgent.toLowerCase(); + + var requiresTimeout = false; + if (ua.indexOf('msie 9.0') != -1) { // IE 9 + requiresTimeout = true; + } + else if (ua.indexOf('safari') != -1) { // safari + if (ua.indexOf('chrome') <= -1) { + requiresTimeout = true; + } + } - // if we found a initial ID to use, trace it up and down until we meet an invisible item. - if (initialPosByStart != -1) { - for (i = initialPosByStart; i >= 0; i--) { - if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} - } - for (i = initialPosByStart + 1; i < orderedItems.byStart.length; i++) { - if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + if (requiresTimeout == true) { + this.timer = window.setTimeout(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function + } + else{ + this.timer = window.requestAnimationFrame(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function + } } } + else { + this._redraw(); - // if we found a initial ID to use, trace it up and down until we meet an invisible item. - if (initialPosByEnd != -1) { - for (i = initialPosByEnd; i >= 0; i--) { - if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} - } - for (i = initialPosByEnd + 1; i < orderedItems.byEnd.length; i++) { - if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} + if (this.stabilizationIterations > 0) { + // trigger the "stabilized" event. + // The event is triggered on the next tick, to prevent the case that + // it is fired while initializing the Network, in which case you would not + // be able to catch it + var me = this; + var params = { + iterations: me.stabilizationIterations + }; + me.stabilizationIterations = 0; + setTimeout(function () { + me.emit("stabilized", params); + }, 0); } } - - return newVisibleItems; }; - /** - * this function checks if an item is invisible. If it is NOT we make it visible - * and add it to the global visible items. If it is, return true. + * Move the network according to the keyboard presses. * - * @param {Item} item - * @param {Item[]} visibleItems - * @param {{start:number, end:number}} range - * @returns {boolean} * @private */ - Group.prototype._checkIfInvisible = function(item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - item.repositionX(); - if (visibleItems.indexOf(item) == -1) { - visibleItems.push(item); - } - return false; + Network.prototype._handleNavigation = function() { + if (this.xIncrement != 0 || this.yIncrement != 0) { + var translation = this._getTranslation(); + this._setTranslation(translation.x+this.xIncrement, translation.y+this.yIncrement); } - else { - if (item.displayed) item.hide(); - return true; + if (this.zoomIncrement != 0) { + var center = { + x: this.frame.canvas.clientWidth / 2, + y: this.frame.canvas.clientHeight / 2 + }; + this._zoom(this.scale*(1 + this.zoomIncrement), center); } }; + /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * Freeze the _animationStep */ - Group.prototype._checkIfVisible = function(item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - visibleItems.push(item); + Network.prototype.toggleFreeze = function() { + if (this.freezeSimulation == false) { + this.freezeSimulation = true; } else { - if (item.displayed) item.hide(); + this.freezeSimulation = false; + this.start(); } }; - module.exports = Group; - - -/***/ }, -/* 31 */ -/***/ function(module, exports, __webpack_require__) { - - // Utility functions for ordering and stacking of items - var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors /** - * Order items by their start data - * @param {Item[]} items + * This function cleans the support nodes if they are not needed and adds them when they are. + * + * @param {boolean} [disableStart] + * @private */ - exports.orderByStart = function(items) { - items.sort(function (a, b) { - return a.data.start - b.data.start; - }); - }; + Network.prototype._configureSmoothCurves = function(disableStart) { + if (disableStart === undefined) { + disableStart = true; + } + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + this._createBezierNodes(); + // cleanup unused support nodes + for (var nodeId in this.sectors['support']['nodes']) { + if (this.sectors['support']['nodes'].hasOwnProperty(nodeId)) { + if (this.edges[this.sectors['support']['nodes'][nodeId].parentEdgeId] === undefined) { + delete this.sectors['support']['nodes'][nodeId]; + } + } + } + } + else { + // delete the support nodes + this.sectors['support']['nodes'] = {}; + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + this.edges[edgeId].via = null; + } + } + } - /** - * Order items by their end date. If they have no end date, their start date - * is used. - * @param {Item[]} items - */ - exports.orderByEnd = function(items) { - items.sort(function (a, b) { - var aTime = ('end' in a.data) ? a.data.end : a.data.start, - bTime = ('end' in b.data) ? b.data.end : b.data.start; - return aTime - bTime; - }); + this._updateCalculationNodes(); + if (!disableStart) { + this.moving = true; + this.start(); + } }; + /** - * Adjust vertical positions of the items such that they don't overlap each - * other. - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - * @param {boolean} [force=false] - * If true, all items will be repositioned. If false (default), only - * items having a top===null will be re-stacked + * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but + * are used for the force calculation. + * + * @private */ - exports.stack = function(items, margin, force) { - var i, iMax; - - if (force) { - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = null; - } - } - - // calculate new, non-overlapping positions - for (i = 0, iMax = items.length; i < iMax; i++) { - var item = items[i]; - if (item.top === null) { - // initialize top position - item.top = margin.axis; - - do { - // TODO: optimize checking for overlap. when there is a gap without items, - // you only need to check for items from the next item on, not from zero - var collidingItem = null; - for (var j = 0, jj = items.length; j < jj; j++) { - var other = items[j]; - if (other.top !== null && other !== item && exports.collision(item, other, margin.item)) { - collidingItem = other; - break; - } - } - - if (collidingItem != null) { - // There is a collision. Reposition the items above the colliding element - item.top = collidingItem.top + collidingItem.height + margin.item.vertical; + Network.prototype._createBezierNodes = function() { + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + var edge = this.edges[edgeId]; + if (edge.via == null) { + var nodeId = "edgeId:".concat(edge.id); + this.sectors['support']['nodes'][nodeId] = new Node( + {id:nodeId, + mass:1, + shape:'circle', + image:"", + internalMultiplier:1 + },{},{},this.constants); + edge.via = this.sectors['support']['nodes'][nodeId]; + edge.via.parentEdgeId = edge.id; + edge.positionBezierNode(); } - } while (collidingItem); + } } } }; /** - * Adjust vertical positions of the items without stacking them - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. + * load the functions that load the mixins into the prototype. + * + * @private */ - exports.nostack = function(items, margin) { - var i, iMax; - - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = margin.axis; + Network.prototype._initializeMixinLoaders = function () { + for (var mixin in MixinLoader) { + if (MixinLoader.hasOwnProperty(mixin)) { + Network.prototype[mixin] = MixinLoader[mixin]; + } } }; /** - * Test if the two provided items collide - * The items must have parameters left, width, top, and height. - * @param {Item} a The first item - * @param {Item} b The second item - * @param {{horizontal: number, vertical: number}} margin - * An object containing a horizontal and vertical - * minimum required margin. - * @return {boolean} true if a and b collide, else false + * Load the XY positions of the nodes into the dataset. */ - exports.collision = function(a, b, margin) { - return ((a.left - margin.horizontal + EPSILON) < (b.left + b.width) && - (a.left + a.width + margin.horizontal - EPSILON) > b.left && - (a.top - margin.vertical + EPSILON) < (b.top + b.height) && - (a.top + a.height + margin.vertical - EPSILON) > b.top); + Network.prototype.storePosition = function() { + var dataArray = []; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + var allowedToMoveX = !this.nodes.xFixed; + var allowedToMoveY = !this.nodes.yFixed; + if (this.nodesData._data[nodeId].x != Math.round(node.x) || this.nodesData._data[nodeId].y != Math.round(node.y)) { + dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y),allowedToMoveX:allowedToMoveX,allowedToMoveY:allowedToMoveY}); + } + } + } + this.nodesData.update(dataArray); }; -/***/ }, -/* 32 */ -/***/ function(module, exports, __webpack_require__) { - - var Hammer = __webpack_require__(18); - var Item = __webpack_require__(33); - /** - * @constructor ItemRange - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * Center a node in view. + * + * @param {Number} nodeId + * @param {Number} [zoomLevel] */ - function ItemRange (data, conversion, options) { - this.props = { - content: { - width: 0 + Network.prototype.focusOnNode = function (nodeId, zoomLevel) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (zoomLevel === undefined) { + zoomLevel = this._getScale(); } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + var nodePosition= {x: this.nodes[nodeId].x, y: this.nodes[nodeId].y}; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); - } - } + var requiredScale = zoomLevel; + this._setScale(requiredScale); - Item.call(this, data, conversion, options); - } + var canvasCenter = this.DOMtoCanvas({x:0.5 * this.frame.canvas.width,y:0.5 * this.frame.canvas.height}); + var translation = this._getTranslation(); - ItemRange.prototype = new Item (null, null, null); + var distanceFromCenter = {x:canvasCenter.x - nodePosition.x, + y:canvasCenter.y - nodePosition.y}; - ItemRange.prototype.baseClassName = 'item range'; + this._setTranslation(translation.x + requiredScale * distanceFromCenter.x, + translation.y + requiredScale * distanceFromCenter.y); + this.redraw(); + } + else { + console.log("This nodeId cannot be found."); + } + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Returns true when the Timeline is active. + * @returns {boolean} */ - ItemRange.prototype.isVisible = function(range) { - // determine visibility - return (this.data.start < range.end) && (this.data.end > range.start); + Network.prototype.isActive = function () { + return !this.activator || this.activator.active; }; - /** - * Repaint the item - */ - ItemRange.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + module.exports = Network; - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'content'; - dom.box.appendChild(dom.content); +/***/ }, +/* 33 */ +/***/ function(module, exports, __webpack_require__) { - // attach this item as attribute - dom.box['timeline-item'] = this; - } + var util = __webpack_require__(1); + var Node = __webpack_require__(36); - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw time axis: parent has no foreground container element'); - } - foreground.appendChild(dom.box); + /** + * @class Edge + * + * A edge connects two nodes + * @param {Object} properties Object with properties. Must contain + * At least properties from and to. + * Available properties: from (number), + * to (number), label (string, color (string), + * width (number), style (string), + * length (number), title (string) + * @param {Network} network A Network object, used to find and edge to + * nodes. + * @param {Object} constants An object with default values for + * example for the color + */ + function Edge (properties, network, networkConstants) { + if (!network) { + throw "No network provided"; } - this.displayed = true; + var fields = ['edges','physics']; + var constants = util.selectiveBridgeObject(fields,networkConstants); + this.options = constants.edges; + this.physics = constants.physics; + this.options['smoothCurves'] = networkConstants['smoothCurves']; - // update contents - if (this.data.content != this.content) { - this.content = this.data.content; - if (this.content instanceof Element) { - dom.content.innerHTML = ''; - dom.content.appendChild(this.content); - } - else if (this.data.content != undefined) { - dom.content.innerHTML = this.content; - } - else { - throw new Error('Property "content" missing in item ' + this.data.id); - } - this.dirty = true; - } + this.network = network; - // update title - if (this.data.title != this.title) { - dom.box.title = this.data.title; - this.title = this.data.title; - } + // initialize variables + this.id = undefined; + this.fromId = undefined; + this.toId = undefined; + this.title = undefined; + this.widthSelected = this.options.width * this.options.widthSelectionMultiplier; + this.value = undefined; + this.selected = false; + this.hover = false; - // update class - var className = (this.data.className ? (' ' + this.data.className) : '') + - (this.selected ? ' selected' : ''); - if (this.className != className) { - this.className = className; - dom.box.className = this.baseClassName + className; + this.from = null; // a node + this.to = null; // a node + this.via = null; // a temp node - this.dirty = true; - } + // we use this to be able to reconnect the edge to a cluster if its node is put into a cluster + // by storing the original information we can revert to the original connection when the cluser is opened. + this.originalFromId = []; + this.originalToId = []; - // recalculate size - if (this.dirty) { - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + this.connected = false; - this.props.content.width = this.dom.content.offsetWidth; - this.height = this.dom.box.offsetHeight; + this.widthFixed = false; + this.lengthFixed = false; - this.dirty = false; - } + this.setProperties(properties); - this._repaintDeleteButton(dom.box); - this._repaintDragLeft(); - this._repaintDragRight(); - }; + this.controlNodesEnabled = false; + this.controlNodes = {from:null, to:null, positions:{}}; + this.connectedNode = null; + } /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Set or overwrite properties for the edge + * @param {Object} properties an object with properties + * @param {Object} constants and object with default, global properties */ - ItemRange.prototype.show = function() { - if (!this.displayed) { - this.redraw(); + Edge.prototype.setProperties = function(properties) { + if (!properties) { + return; } - }; - - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - ItemRange.prototype.hide = function() { - if (this.displayed) { - var box = this.dom.box; - - if (box.parentNode) { - box.parentNode.removeChild(box); - } - this.top = null; - this.left = null; + var fields = ['style','fontSize','fontFace','fontColor','fontFill','width', + 'widthSelectionMultiplier','hoverWidth','arrowScaleFactor','dash' + ]; + util.selectiveDeepExtend(fields, this.options, properties); - this.displayed = false; - } - }; + if (properties.from !== undefined) {this.fromId = properties.from;} + if (properties.to !== undefined) {this.toId = properties.to;} - /** - * Reposition the item horizontally - * @Override - */ - ItemRange.prototype.repositionX = function() { - var props = this.props, - parentWidth = this.parent.width, - start = this.conversion.toScreen(this.data.start), - end = this.conversion.toScreen(this.data.end), - padding = this.options.padding, - contentLeft; + if (properties.id !== undefined) {this.id = properties.id;} + if (properties.label !== undefined) {this.label = properties.label;} - // limit the width of the this, as browsers cannot draw very wide divs - if (start < -parentWidth) { - start = -parentWidth; - } - if (end > 2 * parentWidth) { - end = 2 * parentWidth; - } - var boxWidth = Math.max(end - start, 1); + if (properties.title !== undefined) {this.title = properties.title;} + if (properties.value !== undefined) {this.value = properties.value;} + if (properties.length !== undefined) {this.physics.springLength = properties.length;} - if (this.overflow) { - // when range exceeds left of the window, position the contents at the left of the visible area - contentLeft = Math.max(-start, 0); + // scale the arrow + if (properties.arrowScaleFactor !== undefined) {this.options.arrowScaleFactor = properties.arrowScaleFactor;} - this.left = start; - this.width = boxWidth + this.props.content.width; - // Note: The calculation of width is an optimistic calculation, giving - // a width which will not change when moving the Timeline - // So no restacking needed, which is nicer for the eye; - } - else { // no overflow - // when range exceeds left of the window, position the contents at the left of the visible area - if (start < 0) { - contentLeft = Math.min(-start, - (end - start - props.content.width - 2 * padding)); - // TODO: remove the need for options.padding. it's terrible. + if (properties.inheritColor !== undefined) {this.options.inheritColor = properties.inheritColor;} + + if (properties.color !== undefined) { + this.options.inheritColor = false; + if (util.isString(properties.color)) { + this.options.color.color = properties.color; + this.options.color.highlight = properties.color; } else { - contentLeft = 0; + if (properties.color.color !== undefined) {this.options.color.color = properties.color.color;} + if (properties.color.highlight !== undefined) {this.options.color.highlight = properties.color.highlight;} + if (properties.color.hover !== undefined) {this.options.color.hover = properties.color.hover;} } - - this.left = start; - this.width = boxWidth; } - this.dom.box.style.left = this.left + 'px'; - this.dom.box.style.width = boxWidth + 'px'; - this.dom.content.style.left = contentLeft + 'px'; - }; + // A node is connected when it has a from and to node. + this.connect(); - /** - * Reposition the item vertically - * @Override - */ - ItemRange.prototype.repositionY = function() { - var orientation = this.options.orientation, - box = this.dom.box; + this.widthFixed = this.widthFixed || (properties.width !== undefined); + this.lengthFixed = this.lengthFixed || (properties.length !== undefined); - if (orientation == 'top') { - box.style.top = this.top + 'px'; - } - else { - box.style.top = (this.parent.height - this.top - this.height) + 'px'; + this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; + + // set draw method based on style + switch (this.options.style) { + case 'line': this.draw = this._drawLine; break; + case 'arrow': this.draw = this._drawArrow; break; + case 'arrow-center': this.draw = this._drawArrowCenter; break; + case 'dash-line': this.draw = this._drawDashLine; break; + default: this.draw = this._drawLine; break; } }; /** - * Repaint a drag area on the left side of the range when the range is selected - * @protected + * Connect an edge to its nodes */ - ItemRange.prototype._repaintDragLeft = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { - // create and show drag area - var dragLeft = document.createElement('div'); - dragLeft.className = 'drag-left'; - dragLeft.dragLeftItem = this; + Edge.prototype.connect = function () { + this.disconnect(); - // TODO: this should be redundant? - Hammer(dragLeft, { - preventDefault: true - }).on('drag', function () { - //console.log('drag left') - }); + this.from = this.network.nodes[this.fromId] || null; + this.to = this.network.nodes[this.toId] || null; + this.connected = (this.from && this.to); - this.dom.box.appendChild(dragLeft); - this.dom.dragLeft = dragLeft; + if (this.connected) { + this.from.attachEdge(this); + this.to.attachEdge(this); } - else if (!this.selected && this.dom.dragLeft) { - // delete drag area - if (this.dom.dragLeft.parentNode) { - this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); + else { + if (this.from) { + this.from.detachEdge(this); + } + if (this.to) { + this.to.detachEdge(this); } - this.dom.dragLeft = null; } }; /** - * Repaint a drag area on the right side of the range when the range is selected - * @protected + * Disconnect an edge from its nodes */ - ItemRange.prototype._repaintDragRight = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { - // create and show drag area - var dragRight = document.createElement('div'); - dragRight.className = 'drag-right'; - dragRight.dragRightItem = this; - - // TODO: this should be redundant? - Hammer(dragRight, { - preventDefault: true - }).on('drag', function () { - //console.log('drag right') - }); - - this.dom.box.appendChild(dragRight); - this.dom.dragRight = dragRight; + Edge.prototype.disconnect = function () { + if (this.from) { + this.from.detachEdge(this); + this.from = null; } - else if (!this.selected && this.dom.dragRight) { - // delete drag area - if (this.dom.dragRight.parentNode) { - this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); - } - this.dom.dragRight = null; + if (this.to) { + this.to.detachEdge(this); + this.to = null; } - }; - - module.exports = ItemRange; - - -/***/ }, -/* 33 */ -/***/ function(module, exports, __webpack_require__) { - - var Hammer = __webpack_require__(18); - - /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options - */ - function Item (data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; - - this.selected = false; - this.displayed = false; - this.dirty = true; - this.top = null; - this.left = null; - this.width = null; - this.height = null; - } + this.connected = false; + }; /** - * Select current item + * get the title of this edge. + * @return {string} title The title of the edge, or undefined when no title + * has been set. */ - Item.prototype.select = function() { - this.selected = true; - if (this.displayed) this.redraw(); + Edge.prototype.getTitle = function() { + return typeof this.title === "function" ? this.title() : this.title; }; + /** - * Unselect current item + * Retrieve the value of the edge. Can be undefined + * @return {Number} value */ - Item.prototype.unselect = function() { - this.selected = false; - if (this.displayed) this.redraw(); + Edge.prototype.getValue = function() { + return this.value; }; /** - * Set a parent for the item - * @param {ItemSet | Group} parent + * Adjust the value range of the edge. The edge will adjust it's width + * based on its value. + * @param {Number} min + * @param {Number} max */ - Item.prototype.setParent = function(parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); - } - } - else { - this.parent = parent; + Edge.prototype.setValueRange = function(min, max) { + if (!this.widthFixed && this.value !== undefined) { + var scale = (this.options.widthMax - this.options.widthMin) / (max - min); + this.options.width= (this.value - min) * scale + this.options.widthMin; + this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; } }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Redraw a edge + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx */ - Item.prototype.isVisible = function(range) { - // Should be implemented by Item implementations - return false; + Edge.prototype.draw = function(ctx) { + throw "Method draw not initialized in edge"; }; /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top + * @return {boolean} True if location is located on the edge */ - Item.prototype.show = function() { - return false; - }; + Edge.prototype.isOverlappingWith = function(obj) { + if (this.connected) { + var distMax = 10; + var xFrom = this.from.x; + var yFrom = this.from.y; + var xTo = this.to.x; + var yTo = this.to.y; + var xObj = obj.left; + var yObj = obj.top; - /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed - */ - Item.prototype.hide = function() { - return false; - }; + var dist = this._getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); - /** - * Repaint the item - */ - Item.prototype.redraw = function() { - // should be implemented by the item + return (dist < distMax); + } + else { + return false + } }; - /** - * Reposition the Item horizontally - */ - Item.prototype.repositionX = function() { - // should be implemented by the item - }; + Edge.prototype._getColor = function() { + var colorObj = this.options.color; + if (this.options.inheritColor == "to") { + colorObj = { + highlight: this.to.options.color.highlight.border, + hover: this.to.options.color.hover.border, + color: this.to.options.color.border + }; + } + else if (this.options.inheritColor == "from" || this.options.inheritColor == true) { + colorObj = { + highlight: this.from.options.color.highlight.border, + hover: this.from.options.color.hover.border, + color: this.from.options.color.border + }; + } + + if (this.selected == true) {return colorObj.highlight;} + else if (this.hover == true) {return colorObj.hover;} + else {return colorObj.color;} + } - /** - * Reposition the Item vertically - */ - Item.prototype.repositionY = function() { - // should be implemented by the item - }; /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected + * Redraw a edge as a line + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; - - var deleteButton = document.createElement('div'); - deleteButton.className = 'delete'; - deleteButton.title = 'Delete this item'; + Edge.prototype._drawLine = function(ctx) { + // set style + ctx.strokeStyle = this._getColor(); + ctx.lineWidth = this._getLineWidth(); - Hammer(deleteButton, { - preventDefault: true - }).on('tap', function (event) { - me.parent.removeFromDataSet(me); - event.stopPropagation(); - }); + if (this.from != this.to) { + // draw line + var via = this._line(ctx); - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; + // draw label + var point; + if (this.label) { + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } + this._label(ctx, this.label, point.x, point.y); + } } - else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); + else { + var x, y; + var radius = this.physics.springLength / 4; + var node = this.from; + if (!node.width) { + node.resize(ctx); } - this.dom.deleteButton = null; + if (node.width > node.height) { + x = node.x + node.width / 2; + y = node.y - radius; + } + else { + x = node.x + radius; + y = node.y - node.height / 2; + } + this._circle(ctx, x, y, radius); + point = this._pointOnCircle(x, y, radius, 0.5); + this._label(ctx, this.label, point.x, point.y); } }; - module.exports = Item; + /** + * Get the line width of the edge. Depends on width and whether one of the + * connected nodes is selected. + * @return {Number} width + * @private + */ + Edge.prototype._getLineWidth = function() { + if (this.selected == true) { + return Math.max(Math.min(this.widthSelected, this.options.widthMax), 0.3*this.networkScaleInv); + } + else { + if (this.hover == true) { + return Math.max(Math.min(this.options.hoverWidth, this.options.widthMax), 0.3*this.networkScaleInv); + } + else { + return Math.max(this.options.width, 0.3*this.networkScaleInv); + } + } + }; + Edge.prototype._getViaCoordinates = function () { + var xVia = null; + var yVia = null; + var factor = this.options.smoothCurves.roundness; + var type = this.options.smoothCurves.type; -/***/ }, -/* 34 */ -/***/ function(module, exports, __webpack_require__) { + var dx = Math.abs(this.from.x - this.to.x); + var dy = Math.abs(this.from.y - this.to.y); + if (type == 'discrete' || type == 'diagonalCross') { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + } + } + if (type == "discrete") { + xVia = dx < factor * dy ? this.from.x : xVia; + } + } + else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + } + } + if (type == "discrete") { + yVia = dy < factor * dx ? this.from.y : yVia; + } + } + } + else if (type == "straightCross") { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { // up - down + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1-factor) * dy; + } + else { + yVia = this.to.y + (1-factor) * dy; + } + } + else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { // left - right + if (this.from.x < this.to.x) { + xVia = this.to.x - (1-factor) * dx; + } + else { + xVia = this.to.x + (1-factor) * dx; + } + yVia = this.from.y; + } + } + else if (type == 'horizontal') { + if (this.from.x < this.to.x) { + xVia = this.to.x - (1-factor) * dx; + } + else { + xVia = this.to.x + (1-factor) * dx; + } + yVia = this.from.y; + } + else if (type == 'vertical') { + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1-factor) * dy; + } + else { + yVia = this.to.y + (1-factor) * dy; + } + } + else { // continuous + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + // console.log(1) + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } + else if (this.from.x > this.to.x) { + // console.log(2) + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x > xVia ? this.to.x :xVia; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + // console.log(3) + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } + else if (this.from.x > this.to.x) { + // console.log(4, this.from.x, this.to.x) + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } + } + else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + // console.log(5) + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + else if (this.from.x > this.to.x) { + // console.log(6) + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + // console.log(7) + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } + else if (this.from.x > this.to.x) { + // console.log(8) + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } + } + } + } - var Item = __webpack_require__(33); + + return {x:xVia, y:yVia}; + } /** - * @constructor ItemBox - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx + * @private */ - function ItemBox (data, conversion, options) { - this.props = { - dot: { - width: 0, - height: 0 - }, - line: { - width: 0, - height: 0 + Edge.prototype._line = function (ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + if (this.options.smoothCurves.enabled == true) { + if (this.options.smoothCurves.dynamic == false) { + var via = this._getViaCoordinates(); + if (via.x == null) { + ctx.lineTo(this.to.x, this.to.y); + ctx.stroke(); + return null; + } + else { + // this.via.x = via.x; + // this.via.y = via.y; + ctx.quadraticCurveTo(via.x,via.y,this.to.x, this.to.y); + ctx.stroke(); + return via; + } } - }; - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); + else { + ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y); + ctx.stroke(); + return this.via; } } - - Item.call(this, data, conversion, options); - } - - ItemBox.prototype = new Item (null, null, null); + else { + ctx.lineTo(this.to.x, this.to.y); + ctx.stroke(); + return null; + } + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Draw a line from a node to itself, a circle + * @param {CanvasRenderingContext2D} ctx + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @private */ - ItemBox.prototype.isVisible = function(range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); + Edge.prototype._circle = function (ctx, x, y, radius) { + // draw a circle + ctx.beginPath(); + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); + ctx.stroke(); }; /** - * Repaint the item + * Draw label with white background and with the middle at (x, y) + * @param {CanvasRenderingContext2D} ctx + * @param {String} text + * @param {Number} x + * @param {Number} y + * @private */ - ItemBox.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // create main box - dom.box = document.createElement('DIV'); - - // contents box (inside the background box). used for making margins - dom.content = document.createElement('DIV'); - dom.content.className = 'content'; - dom.box.appendChild(dom.content); - - // line to axis - dom.line = document.createElement('DIV'); - dom.line.className = 'line'; + Edge.prototype._label = function (ctx, text, x, y) { + if (text) { + // TODO: cache the calculated size + ctx.font = ((this.from.selected || this.to.selected) ? "bold " : "") + + this.options.fontSize + "px " + this.options.fontFace; + ctx.fillStyle = this.options.fontFill; + var width = ctx.measureText(text).width; + var height = this.options.fontSize; + var left = x - width / 2; + var top = y - height / 2; - // dot on axis - dom.dot = document.createElement('DIV'); - dom.dot.className = 'dot'; + ctx.fillRect(left, top, width, height); - // attach this item as attribute - dom.box['timeline-item'] = this; + // draw text + ctx.fillStyle = this.options.fontColor || "black"; + ctx.textAlign = "left"; + ctx.textBaseline = "top"; + ctx.fillText(text, left, top); } + }; - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) throw new Error('Cannot redraw time axis: parent has no foreground container element'); - foreground.appendChild(dom.box); - } - if (!dom.line.parentNode) { - var background = this.parent.dom.background; - if (!background) throw new Error('Cannot redraw time axis: parent has no background container element'); - background.appendChild(dom.line); - } - if (!dom.dot.parentNode) { - var axis = this.parent.dom.axis; - if (!background) throw new Error('Cannot redraw time axis: parent has no axis container element'); - axis.appendChild(dom.dot); - } - this.displayed = true; + /** + * Redraw a edge as a dashed line + * Draw this edge in the given canvas + * @author David Jordan + * @date 2012-08-08 + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + Edge.prototype._drawDashLine = function(ctx) { + // set style + if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight;} + else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover;} + else {ctx.strokeStyle = this.options.color.color;} - // update contents - if (this.data.content != this.content) { - this.content = this.data.content; - if (this.content instanceof Element) { - dom.content.innerHTML = ''; - dom.content.appendChild(this.content); - } - else if (this.data.content != undefined) { - dom.content.innerHTML = this.content; + ctx.lineWidth = this._getLineWidth(); + + var via = null; + // only firefox and chrome support this method, else we use the legacy one. + if (ctx.mozDash !== undefined || ctx.setLineDash !== undefined) { + // configure the dash pattern + var pattern = [0]; + if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) { + pattern = [this.options.dash.length,this.options.dash.gap]; } else { - throw new Error('Property "content" missing in item ' + this.data.id); + pattern = [5,5]; } - this.dirty = true; - } + // set dash settings for chrome or firefox + if (typeof ctx.setLineDash !== 'undefined') { //Chrome + ctx.setLineDash(pattern); + ctx.lineDashOffset = 0; - // update title - if (this.data.title != this.title) { - dom.box.title = this.data.title; - this.title = this.data.title; - } + } else { //Firefox + ctx.mozDash = pattern; + ctx.mozDashOffset = 0; + } - // update class - var className = (this.data.className? ' ' + this.data.className : '') + - (this.selected ? ' selected' : ''); - if (this.className != className) { - this.className = className; - dom.box.className = 'item box' + className; - dom.line.className = 'item line' + className; - dom.dot.className = 'item dot' + className; + // draw the line + via = this._line(ctx); - this.dirty = true; - } + // restore the dash settings. + if (typeof ctx.setLineDash !== 'undefined') { //Chrome + ctx.setLineDash([0]); + ctx.lineDashOffset = 0; - // recalculate size - if (this.dirty) { - this.props.dot.height = dom.dot.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.line.width = dom.line.offsetWidth; - this.width = dom.box.offsetWidth; - this.height = dom.box.offsetHeight; + } else { //Firefox + ctx.mozDash = [0]; + ctx.mozDashOffset = 0; + } + } + else { // unsupporting smooth lines + // draw dashed line + ctx.beginPath(); + ctx.lineCap = 'round'; + if (this.options.dash.altLength !== undefined) //If an alt dash value has been set add to the array this value + { + ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, + [this.options.dash.length,this.options.dash.gap,this.options.dash.altLength,this.options.dash.gap]); + } + else if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) //If a dash and gap value has been set add to the array this value + { + ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, + [this.options.dash.length,this.options.dash.gap]); + } + else //If all else fails draw a line + { + ctx.moveTo(this.from.x, this.from.y); + ctx.lineTo(this.to.x, this.to.y); + } + ctx.stroke(); + } - this.dirty = false; + // draw label + if (this.label) { + var point; + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } + this._label(ctx, this.label, point.x, point.y); } - - this._repaintDeleteButton(dom.box); }; /** - * Show the item in the DOM (when not already displayed). The items DOM will - * be created when needed. + * Get a point on a line + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point + * @private */ - ItemBox.prototype.show = function() { - if (!this.displayed) { - this.redraw(); + Edge.prototype._pointOnLine = function (percentage) { + return { + x: (1 - percentage) * this.from.x + percentage * this.to.x, + y: (1 - percentage) * this.from.y + percentage * this.to.y } }; /** - * Hide the item from the DOM (when visible) + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point + * @private */ - ItemBox.prototype.hide = function() { - if (this.displayed) { - var dom = this.dom; - - if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); - if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); - if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - - this.top = null; - this.left = null; - - this.displayed = false; + Edge.prototype._pointOnCircle = function (x, y, radius, percentage) { + var angle = (percentage - 3/8) * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) } }; /** - * Reposition the item horizontally - * @Override + * Redraw a edge as a line with an arrow halfway the line + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private */ - ItemBox.prototype.repositionX = function() { - var start = this.conversion.toScreen(this.data.start), - align = this.options.align, - left, - box = this.dom.box, - line = this.dom.line, - dot = this.dom.dot; + Edge.prototype._drawArrowCenter = function(ctx) { + var point; + // set style + if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} + else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} + else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} + ctx.lineWidth = this._getLineWidth(); - // calculate left position of the box - if (align == 'right') { - this.left = start - this.width; - } - else if (align == 'left') { - this.left = start; + if (this.from != this.to) { + // draw line + var via = this._line(ctx); + + var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); + var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + // draw an arrow halfway the line + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } + + ctx.arrow(point.x, point.y, angle, length); + ctx.fill(); + ctx.stroke(); + + // draw label + if (this.label) { + this._label(ctx, this.label, point.x, point.y); + } } else { - // default or 'center' - this.left = start - this.width / 2; - } - - // reposition box - box.style.left = this.left + 'px'; + // draw circle + var x, y; + var radius = 0.25 * Math.max(100,this.physics.springLength); + var node = this.from; + if (!node.width) { + node.resize(ctx); + } + if (node.width > node.height) { + x = node.x + node.width * 0.5; + y = node.y - radius; + } + else { + x = node.x + radius; + y = node.y - node.height * 0.5; + } + this._circle(ctx, x, y, radius); - // reposition line - line.style.left = (start - this.props.line.width / 2) + 'px'; + // draw all arrows + var angle = 0.2 * Math.PI; + var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + point = this._pointOnCircle(x, y, radius, 0.5); + ctx.arrow(point.x, point.y, angle, length); + ctx.fill(); + ctx.stroke(); - // reposition dot - dot.style.left = (start - this.props.dot.width / 2) + 'px'; + // draw label + if (this.label) { + point = this._pointOnCircle(x, y, radius, 0.5); + this._label(ctx, this.label, point.x, point.y); + } + } }; + + /** - * Reposition the item vertically - * @Override + * Redraw a edge as a line with an arrow + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private */ - ItemBox.prototype.repositionY = function() { - var orientation = this.options.orientation, - box = this.dom.box, - line = this.dom.line, - dot = this.dom.dot; + Edge.prototype._drawArrow = function(ctx) { + // set style + if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} + else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} + else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} - if (orientation == 'top') { - box.style.top = (this.top || 0) + 'px'; + ctx.lineWidth = this._getLineWidth(); - line.style.top = '0'; - line.style.height = (this.parent.top + this.top + 1) + 'px'; - line.style.bottom = ''; + var angle, length; + //draw a line + if (this.from != this.to) { + angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); + var dx = (this.to.x - this.from.x); + var dy = (this.to.y - this.from.y); + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + + var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); + var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; + var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; + var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; + + var via; + if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true ) { + via = this.via; + } + else if (this.options.smoothCurves.enabled == true) { + via = this._getViaCoordinates(); + } + + if (this.options.smoothCurves.enabled == true && via.x != null) { + angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); + dx = (this.to.x - via.x); + dy = (this.to.y - via.y); + edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + } + var toBorderDist = this.to.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + + var xTo,yTo; + if (this.options.smoothCurves.enabled == true && via.x != null) { + xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; + } + else { + xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; + } + + ctx.beginPath(); + ctx.moveTo(xFrom,yFrom); + if (this.options.smoothCurves.enabled == true && via.x != null) { + ctx.quadraticCurveTo(via.x,via.y,xTo, yTo); + } + else { + ctx.lineTo(xTo, yTo); + } + ctx.stroke(); + + // draw arrow at the end of the line + length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + ctx.arrow(xTo, yTo, angle, length); + ctx.fill(); + ctx.stroke(); + + // draw label + if (this.label) { + var point; + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } + this._label(ctx, this.label, point.x, point.y); + } } - else { // orientation 'bottom' - var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty - var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + else { + // draw circle + var node = this.from; + var x, y, arrow; + var radius = 0.25 * Math.max(100,this.physics.springLength); + if (!node.width) { + node.resize(ctx); + } + if (node.width > node.height) { + x = node.x + node.width * 0.5; + y = node.y - radius; + arrow = { + x: x, + y: node.y, + angle: 0.9 * Math.PI + }; + } + else { + x = node.x + radius; + y = node.y - node.height * 0.5; + arrow = { + x: node.x, + y: y, + angle: 0.6 * Math.PI + }; + } + ctx.beginPath(); + // TODO: similarly, for a line without arrows, draw to the border of the nodes instead of the center + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); + ctx.stroke(); + + // draw all arrows + var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + ctx.arrow(arrow.x, arrow.y, arrow.angle, length); + ctx.fill(); + ctx.stroke(); - box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; - line.style.top = (itemSetHeight - lineHeight) + 'px'; - line.style.bottom = '0'; + // draw label + if (this.label) { + point = this._pointOnCircle(x, y, radius, 0.5); + this._label(ctx, this.label, point.x, point.y); + } } - - dot.style.top = (-this.props.dot.height / 2) + 'px'; }; - module.exports = ItemBox; - - -/***/ }, -/* 35 */ -/***/ function(module, exports, __webpack_require__) { - var Item = __webpack_require__(33); /** - * @constructor ItemPoint - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 + * @private */ - function ItemPoint (data, conversion, options) { - this.props = { - dot: { - top: 0, - width: 0, - height: 0 - }, - content: { - height: 0, - marginLeft: 0 + Edge.prototype._getDistanceToEdge = function (x1,y1, x2,y2, x3,y3) { // x3,y3 is the point + if (this.from != this.to) { + if (this.options.smoothCurves.enabled == true) { + var xVia, yVia; + if (this.options.smoothCurves.enabled == true && this.options.smoothCurves.dynamic == true) { + xVia = this.via.x; + yVia = this.via.y; + } + else { + var via = this._getViaCoordinates(); + xVia = via.x; + yVia = via.y; + } + var minDistance = 1e9; + var distance; + var i,t,x,y, lastX, lastY; + for (i = 0; i < 10; i++) { + t = 0.1*i; + x = Math.pow(1-t,2)*x1 + (2*t*(1 - t))*xVia + Math.pow(t,2)*x2; + y = Math.pow(1-t,2)*y1 + (2*t*(1 - t))*yVia + Math.pow(t,2)*y2; + if (i > 0) { + distance = this._getDistanceToLine(lastX,lastY,x,y, x3,y3); + minDistance = distance < minDistance ? distance : minDistance; + } + lastX = x; lastY = y; + } + return minDistance } - }; - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); + else { + return this._getDistanceToLine(x1,y1,x2,y2,x3,y3); } } - - Item.call(this, data, conversion, options); - } - - ItemPoint.prototype = new Item (null, null, null); - - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - ItemPoint.prototype.isVisible = function(range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); + else { + var x, y, dx, dy; + var radius = 0.25 * this.physics.springLength; + var node = this.from; + if (node.width > node.height) { + x = node.x + 0.5 * node.width; + y = node.y - radius; + } + else { + x = node.x + radius; + y = node.y - 0.5 * node.height; + } + dx = x - x3; + dy = y - y3; + return Math.abs(Math.sqrt(dx*dx + dy*dy) - radius); + } }; - /** - * Repaint the item - */ - ItemPoint.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.point = document.createElement('div'); - // className is updated in redraw() + Edge.prototype._getDistanceToLine = function(x1,y1,x2,y2,x3,y3) { + var px = x2-x1, + py = y2-y1, + something = px*px + py*py, + u = ((x3 - x1) * px + (y3 - y1) * py) / something; - // contents box, right from the dot - dom.content = document.createElement('div'); - dom.content.className = 'content'; - dom.point.appendChild(dom.content); + if (u > 1) { + u = 1; + } + else if (u < 0) { + u = 0; + } - // dot at start - dom.dot = document.createElement('div'); - dom.point.appendChild(dom.dot); + var x = x1 + u * px, + y = y1 + u * py, + dx = x - x3, + dy = y - y3; - // attach this item as attribute - dom.point['timeline-item'] = this; - } + //# Note: If the actual distance does not matter, + //# if you only want to compare what this function + //# returns to other results of this function, you + //# can just return the squared distance instead + //# (i.e. remove the sqrt) to gain a little performance - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.point.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw time axis: parent has no foreground container element'); - } - foreground.appendChild(dom.point); - } - this.displayed = true; + return Math.sqrt(dx*dx + dy*dy); + } - // update contents - if (this.data.content != this.content) { - this.content = this.data.content; - if (this.content instanceof Element) { - dom.content.innerHTML = ''; - dom.content.appendChild(this.content); - } - else if (this.data.content != undefined) { - dom.content.innerHTML = this.content; - } - else { - throw new Error('Property "content" missing in item ' + this.data.id); - } + /** + * This allows the zoom level of the network to influence the rendering + * + * @param scale + */ + Edge.prototype.setScale = function(scale) { + this.networkScaleInv = 1.0/scale; + }; - this.dirty = true; - } - // update title - if (this.data.title != this.title) { - dom.point.title = this.data.title; - this.title = this.data.title; - } + Edge.prototype.select = function() { + this.selected = true; + }; - // update class - var className = (this.data.className? ' ' + this.data.className : '') + - (this.selected ? ' selected' : ''); - if (this.className != className) { - this.className = className; - dom.point.className = 'item point' + className; - dom.dot.className = 'item dot' + className; + Edge.prototype.unselect = function() { + this.selected = false; + }; - this.dirty = true; + Edge.prototype.positionBezierNode = function() { + if (this.via !== null && this.from !== null && this.to !== null) { + this.via.x = 0.5 * (this.from.x + this.to.x); + this.via.y = 0.5 * (this.from.y + this.to.y); } + }; - // recalculate size - if (this.dirty) { - this.width = dom.point.offsetWidth; - this.height = dom.point.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.dot.height = dom.dot.offsetHeight; - this.props.content.height = dom.content.offsetHeight; - - // resize contents - dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; - //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + /** + * This function draws the control nodes for the manipulator. In order to enable this, only set the this.controlNodesEnabled to true. + * @param ctx + */ + Edge.prototype._drawControlNodes = function(ctx) { + if (this.controlNodesEnabled == true) { + if (this.controlNodes.from === null && this.controlNodes.to === null) { + var nodeIdFrom = "edgeIdFrom:".concat(this.id); + var nodeIdTo = "edgeIdTo:".concat(this.id); + var constants = { + nodes:{group:'', radius:8}, + physics:{damping:0}, + clustering: {maxNodeSizeIncrements: 0 ,nodeScaling: {width:0, height: 0, radius:0}} + }; + this.controlNodes.from = new Node( + {id:nodeIdFrom, + shape:'dot', + color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} + },{},{},constants); + this.controlNodes.to = new Node( + {id:nodeIdTo, + shape:'dot', + color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} + },{},{},constants); + } - dom.dot.style.top = ((this.height - this.props.dot.height) / 2) + 'px'; - dom.dot.style.left = (this.props.dot.width / 2) + 'px'; + if (this.controlNodes.from.selected == false && this.controlNodes.to.selected == false) { + this.controlNodes.positions = this.getControlNodePositions(ctx); + this.controlNodes.from.x = this.controlNodes.positions.from.x; + this.controlNodes.from.y = this.controlNodes.positions.from.y; + this.controlNodes.to.x = this.controlNodes.positions.to.x; + this.controlNodes.to.y = this.controlNodes.positions.to.y; + } - this.dirty = false; + this.controlNodes.from.draw(ctx); + this.controlNodes.to.draw(ctx); + } + else { + this.controlNodes = {from:null, to:null, positions:{}}; } - - this._repaintDeleteButton(dom.point); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Enable control nodes. + * @private */ - ItemPoint.prototype.show = function() { - if (!this.displayed) { - this.redraw(); - } + Edge.prototype._enableControlNodes = function() { + this.controlNodesEnabled = true; }; /** - * Hide the item from the DOM (when visible) + * disable control nodes + * @private */ - ItemPoint.prototype.hide = function() { - if (this.displayed) { - if (this.dom.point.parentNode) { - this.dom.point.parentNode.removeChild(this.dom.point); - } + Edge.prototype._disableControlNodes = function() { + this.controlNodesEnabled = false; + }; - this.top = null; - this.left = null; + /** + * This checks if one of the control nodes is selected and if so, returns the control node object. Else it returns null. + * @param x + * @param y + * @returns {null} + * @private + */ + Edge.prototype._getSelectedControlNode = function(x,y) { + var positions = this.controlNodes.positions; + var fromDistance = Math.sqrt(Math.pow(x - positions.from.x,2) + Math.pow(y - positions.from.y,2)); + var toDistance = Math.sqrt(Math.pow(x - positions.to.x ,2) + Math.pow(y - positions.to.y ,2)); - this.displayed = false; + if (fromDistance < 15) { + this.connectedNode = this.from; + this.from = this.controlNodes.from; + return this.controlNodes.from; + } + else if (toDistance < 15) { + this.connectedNode = this.to; + this.to = this.controlNodes.to; + return this.controlNodes.to; + } + else { + return null; } }; + /** - * Reposition the item horizontally - * @Override + * this resets the control nodes to their original position. + * @private */ - ItemPoint.prototype.repositionX = function() { - var start = this.conversion.toScreen(this.data.start); - - this.left = start - this.props.dot.width; - - // reposition point - this.dom.point.style.left = this.left + 'px'; + Edge.prototype._restoreControlNodes = function() { + if (this.controlNodes.from.selected == true) { + this.from = this.connectedNode; + this.connectedNode = null; + this.controlNodes.from.unselect(); + } + if (this.controlNodes.to.selected == true) { + this.to = this.connectedNode; + this.connectedNode = null; + this.controlNodes.to.unselect(); + } }; /** - * Reposition the item vertically - * @Override + * this calculates the position of the control nodes on the edges of the parent nodes. + * + * @param ctx + * @returns {{from: {x: number, y: number}, to: {x: *, y: *}}} */ - ItemPoint.prototype.repositionY = function() { - var orientation = this.options.orientation, - point = this.dom.point; + Edge.prototype.getControlNodePositions = function(ctx) { + var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); + var dx = (this.to.x - this.from.x); + var dy = (this.to.y - this.from.y); + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); + var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; + var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; + var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; - if (orientation == 'top') { - point.style.top = this.top + 'px'; + var via; + if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true) { + via = this.via; + } + else if (this.options.smoothCurves.enabled == true) { + via = this._getViaCoordinates(); + } + + if (this.options.smoothCurves.enabled == true && via.x != null) { + angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); + dx = (this.to.x - via.x); + dy = (this.to.y - via.y); + edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + } + var toBorderDist = this.to.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + + var xTo,yTo; + if (this.options.smoothCurves.enabled == true && via.x != null) { + xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; } else { - point.style.top = (this.parent.height - this.top - this.height) + 'px'; + xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; } - }; - module.exports = ItemPoint; + return {from:{x:xFrom,y:yFrom},to:{x:xTo,y:yTo}}; + }; + module.exports = Edge; /***/ }, -/* 36 */ +/* 34 */ /***/ function(module, exports, __webpack_require__) { - var mousetrap = __webpack_require__(37); - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); var util = __webpack_require__(1); /** - * Turn an element into an clickToUse element. - * When not active, the element has a transparent overlay. When the overlay is - * clicked, the mode is changed to active. - * When active, the element is displayed with a blue border around it, and - * the interactive contents of the element can be used. When clicked outside - * the element, the elements mode is changed to inactive. - * @param {Element} container - * @constructor + * @class Groups + * This class can store groups and properties specific for groups. */ - function Activator(container) { - this.active = false; - - this.dom = { - container: container - }; - - this.dom.overlay = document.createElement('div'); - this.dom.overlay.className = 'overlay'; - - this.dom.container.appendChild(this.dom.overlay); - - this.hammer = Hammer(this.dom.overlay, {prevent_default: false}); - this.hammer.on('tap', this._onTapOverlay.bind(this)); - - // block all touch events (except tap) - var me = this; - var events = [ - 'touch', 'pinch', - 'doubletap', 'hold', - 'dragstart', 'drag', 'dragend', - 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (event) { - me.hammer.on(event, function (event) { - event.stopPropagation(); - }); - }); - - // attach a tap event to the window, in order to deactivate when clicking outside the timeline - this.windowHammer = Hammer(window, {prevent_default: false}); - this.windowHammer.on('tap', function (event) { - // deactivate when clicked outside the container - if (!_hasParent(event.target, container)) { - me.deactivate(); - } - }); - - // mousetrap listener only bounded when active) - this.escListener = this.deactivate.bind(this); + function Groups() { + this.clear(); + this.defaultIndex = 0; } - // turn into an event emitter - Emitter(Activator.prototype); - - // The currently active activator - Activator.current = null; - - /** - * Destroy the activator. Cleans up all created DOM and event listeners - */ - Activator.prototype.destroy = function () { - this.deactivate(); - - // remove dom - this.dom.overlay.parentNode.removeChild(this.dom.overlay); - - // cleanup hammer instances - this.hammer = null; - this.windowHammer = null; - // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) - }; /** - * Activate the element - * Overlay is hidden, element is decorated with a blue shadow border + * default constants for group colors */ - Activator.prototype.activate = function () { - // we allow only one active activator at a time - if (Activator.current) { - Activator.current.deactivate(); - } - Activator.current = this; - - this.active = true; - this.dom.overlay.style.display = 'none'; - util.addClassName(this.dom.container, 'vis-active'); - - this.emit('change'); - this.emit('activate'); + Groups.DEFAULT = [ + {border: "#2B7CE9", background: "#97C2FC", highlight: {border: "#2B7CE9", background: "#D2E5FF"}, hover: {border: "#2B7CE9", background: "#D2E5FF"}}, // blue + {border: "#FFA500", background: "#FFFF00", highlight: {border: "#FFA500", background: "#FFFFA3"}, hover: {border: "#FFA500", background: "#FFFFA3"}}, // yellow + {border: "#FA0A10", background: "#FB7E81", highlight: {border: "#FA0A10", background: "#FFAFB1"}, hover: {border: "#FA0A10", background: "#FFAFB1"}}, // red + {border: "#41A906", background: "#7BE141", highlight: {border: "#41A906", background: "#A1EC76"}, hover: {border: "#41A906", background: "#A1EC76"}}, // green + {border: "#E129F0", background: "#EB7DF4", highlight: {border: "#E129F0", background: "#F0B3F5"}, hover: {border: "#E129F0", background: "#F0B3F5"}}, // magenta + {border: "#7C29F0", background: "#AD85E4", highlight: {border: "#7C29F0", background: "#D3BDF0"}, hover: {border: "#7C29F0", background: "#D3BDF0"}}, // purple + {border: "#C37F00", background: "#FFA807", highlight: {border: "#C37F00", background: "#FFCA66"}, hover: {border: "#C37F00", background: "#FFCA66"}}, // orange + {border: "#4220FB", background: "#6E6EFD", highlight: {border: "#4220FB", background: "#9B9BFD"}, hover: {border: "#4220FB", background: "#9B9BFD"}}, // darkblue + {border: "#FD5A77", background: "#FFC0CB", highlight: {border: "#FD5A77", background: "#FFD1D9"}, hover: {border: "#FD5A77", background: "#FFD1D9"}}, // pink + {border: "#4AD63A", background: "#C2FABC", highlight: {border: "#4AD63A", background: "#E6FFE3"}, hover: {border: "#4AD63A", background: "#E6FFE3"}} // mint + ]; - // ugly hack: bind ESC after emitting the events, as the Network rebinds all - // keyboard events on a 'change' event - mousetrap.bind('esc', this.escListener); - }; /** - * Deactivate the element - * Overlay is displayed on top of the element + * Clear all groups */ - Activator.prototype.deactivate = function () { - this.active = false; - this.dom.overlay.style.display = ''; - util.removeClassName(this.dom.container, 'vis-active'); - mousetrap.unbind('esc', this.escListener); - - this.emit('change'); - this.emit('deactivate'); + Groups.prototype.clear = function () { + this.groups = {}; + this.groups.length = function() + { + var i = 0; + for ( var p in this ) { + if (this.hasOwnProperty(p)) { + i++; + } + } + return i; + } }; + /** - * Handle a tap event: activate the container - * @param event - * @private + * get group properties of a groupname. If groupname is not found, a new group + * is added. + * @param {*} groupname Can be a number, string, Date, etc. + * @return {Object} group The created group, containing all group properties */ - Activator.prototype._onTapOverlay = function (event) { - // activate the container - this.activate(); - event.stopPropagation(); + Groups.prototype.get = function (groupname) { + var group = this.groups[groupname]; + if (group == undefined) { + // create new group + var index = this.defaultIndex % Groups.DEFAULT.length; + this.defaultIndex++; + group = {}; + group.color = Groups.DEFAULT[index]; + this.groups[groupname] = group; + } + + return group; }; /** - * Test whether the element has the requested parent element somewhere in - * its chain of parent nodes. - * @param {HTMLElement} element - * @param {HTMLElement} parent - * @returns {boolean} Returns true when the parent is found somewhere in the - * chain of parent nodes. - * @private + * Add a custom group style + * @param {String} groupname + * @param {Object} style An object containing borderColor, + * backgroundColor, etc. + * @return {Object} group The created group object */ - function _hasParent(element, parent) { - while (element) { - if (element === parent) { - return true - } - element = element.parentNode; + Groups.prototype.add = function (groupname, style) { + this.groups[groupname] = style; + if (style.color) { + style.color = util.parseColor(style.color); } - return false; - } + return style; + }; - module.exports = Activator; + module.exports = Groups; /***/ }, -/* 37 */ +/* 35 */ /***/ function(module, exports, __webpack_require__) { /** - * Copyright 2012 Craig Campbell - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - * Mousetrap is a simple keyboard shortcut library for Javascript with - * no external dependencies - * - * @version 1.1.2 - * @url craig.is/killing/mice + * @class Images + * This class loads images and keeps them stored. */ + function Images() { + this.images = {}; - /** - * mapping of special keycodes to their corresponding keys - * - * everything in this dictionary cannot use keypress events - * so it has to be here to map to the correct keycodes for - * keyup/keydown events - * - * @type {Object} - */ - var _MAP = { - 8: 'backspace', - 9: 'tab', - 13: 'enter', - 16: 'shift', - 17: 'ctrl', - 18: 'alt', - 20: 'capslock', - 27: 'esc', - 32: 'space', - 33: 'pageup', - 34: 'pagedown', - 35: 'end', - 36: 'home', - 37: 'left', - 38: 'up', - 39: 'right', - 40: 'down', - 45: 'ins', - 46: 'del', - 91: 'meta', - 93: 'meta', - 224: 'meta' - }, - - /** - * mapping for special characters so they can support - * - * this dictionary is only used incase you want to bind a - * keyup or keydown event to one of these keys - * - * @type {Object} - */ - _KEYCODE_MAP = { - 106: '*', - 107: '+', - 109: '-', - 110: '.', - 111 : '/', - 186: ';', - 187: '=', - 188: ',', - 189: '-', - 190: '.', - 191: '/', - 192: '`', - 219: '[', - 220: '\\', - 221: ']', - 222: '\'' - }, - - /** - * this is a mapping of keys that require shift on a US keypad - * back to the non shift equivelents - * - * this is so you can use keyup events with these keys - * - * note that this will only work reliably on US keyboards - * - * @type {Object} - */ - _SHIFT_MAP = { - '~': '`', - '!': '1', - '@': '2', - '#': '3', - '$': '4', - '%': '5', - '^': '6', - '&': '7', - '*': '8', - '(': '9', - ')': '0', - '_': '-', - '+': '=', - ':': ';', - '\"': '\'', - '<': ',', - '>': '.', - '?': '/', - '|': '\\' - }, + this.callback = undefined; + } - /** - * this is a list of special strings you can use to map - * to modifier keys when you specify your keyboard shortcuts - * - * @type {Object} - */ - _SPECIAL_ALIASES = { - 'option': 'alt', - 'command': 'meta', - 'return': 'enter', - 'escape': 'esc' - }, + /** + * Set an onload callback function. This will be called each time an image + * is loaded + * @param {function} callback + */ + Images.prototype.setOnloadCallback = function(callback) { + this.callback = callback; + }; - /** - * variable to store the flipped version of _MAP from above - * needed to check if we should use keypress or not when no action - * is specified - * - * @type {Object|undefined} - */ - _REVERSE_MAP, + /** + * + * @param {string} url Url of the image + * @return {Image} img The image object + */ + Images.prototype.load = function(url) { + var img = this.images[url]; + if (img == undefined) { + // create the image + var images = this; + img = new Image(); + this.images[url] = img; + img.onload = function() { + if (images.callback) { + images.callback(this); + } + }; + img.src = url; + } - /** - * a list of all the callbacks setup via Mousetrap.bind() - * - * @type {Object} - */ - _callbacks = {}, + return img; + }; - /** - * direct map of string combinations to callbacks used for trigger() - * - * @type {Object} - */ - _direct_map = {}, + module.exports = Images; - /** - * keeps track of what level each sequence is at since multiple - * sequences can start out with the same sequence - * - * @type {Object} - */ - _sequence_levels = {}, - /** - * variable to store the setTimeout call - * - * @type {null|number} - */ - _reset_timer, +/***/ }, +/* 36 */ +/***/ function(module, exports, __webpack_require__) { - /** - * temporary state where we will ignore the next keyup - * - * @type {boolean|string} - */ - _ignore_next_keyup = false, + var util = __webpack_require__(1); - /** - * are we currently inside of a sequence? - * type of action ("keyup" or "keydown" or "keypress") or false - * - * @type {boolean|string} - */ - _inside_sequence = false; + /** + * @class Node + * A node. A node can be connected to other nodes via one or multiple edges. + * @param {object} properties An object containing properties for the node. All + * properties are optional, except for the id. + * {number} id Id of the node. Required + * {string} label Text label for the node + * {number} x Horizontal position of the node + * {number} y Vertical position of the node + * {string} shape Node shape, available: + * "database", "circle", "ellipse", + * "box", "image", "text", "dot", + * "star", "triangle", "triangleDown", + * "square" + * {string} image An image url + * {string} title An title text, can be HTML + * {anytype} group A group name or number + * @param {Network.Images} imagelist A list with images. Only needed + * when the node has an image + * @param {Network.Groups} grouplist A list with groups. Needed for + * retrieving group properties + * @param {Object} constants An object with default values for + * example for the color + * + */ + function Node(properties, imagelist, grouplist, networkConstants) { + var constants = util.selectiveBridgeObject(['nodes'],networkConstants); + this.options = constants.nodes; - /** - * loop through the f keys, f1 to f19 and add them to the map - * programatically - */ - for (var i = 1; i < 20; ++i) { - _MAP[111 + i] = 'f' + i; - } + this.selected = false; + this.hover = false; - /** - * loop through to map numbers on the numeric keypad - */ - for (i = 0; i <= 9; ++i) { - _MAP[i + 96] = i; - } + this.edges = []; // all edges connected to this node + this.dynamicEdges = []; + this.reroutedEdges = {}; - /** - * cross browser add event method - * - * @param {Element|HTMLDocument} object - * @param {string} type - * @param {Function} callback - * @returns void - */ - function _addEvent(object, type, callback) { - if (object.addEventListener) { - return object.addEventListener(type, callback, false); - } + this.fontDrawThreshold = 3; - object.attachEvent('on' + type, callback); - } + // set defaults for the properties + this.id = undefined; + this.x = null; + this.y = null; + this.xFixed = false; + this.yFixed = false; + this.horizontalAlignLeft = true; // these are for the navigation controls + this.verticalAlignTop = true; // these are for the navigation controls + this.baseRadiusValue = networkConstants.nodes.radius; + this.radiusFixed = false; + this.level = -1; + this.preassignedLevel = false; + this.hierarchyEnumerated = false; - /** - * takes the event and returns the key character - * - * @param {Event} e - * @return {string} - */ - function _characterFromEvent(e) { - // for keypress events we should return the character as is - if (e.type == 'keypress') { - return String.fromCharCode(e.which); - } + this.imagelist = imagelist; + this.grouplist = grouplist; - // for non keypress events the special maps are needed - if (_MAP[e.which]) { - return _MAP[e.which]; - } + // physics properties + this.fx = 0.0; // external force x + this.fy = 0.0; // external force y + this.vx = 0.0; // velocity x + this.vy = 0.0; // velocity y + this.damping = networkConstants.physics.damping; // written every time gravity is calculated + this.fixedData = {x:null,y:null}; - if (_KEYCODE_MAP[e.which]) { - return _KEYCODE_MAP[e.which]; - } - // if it is not in the special map - return String.fromCharCode(e.which).toLowerCase(); - } + this.setProperties(properties, constants); - /** - * should we stop this event before firing off callbacks - * - * @param {Event} e - * @return {boolean} - */ - function _stop(e) { - var element = e.target || e.srcElement, - tag_name = element.tagName; + // creating the variables for clustering + this.resetCluster(); + this.dynamicEdgesLength = 0; + this.clusterSession = 0; + this.clusterSizeWidthFactor = networkConstants.clustering.nodeScaling.width; + this.clusterSizeHeightFactor = networkConstants.clustering.nodeScaling.height; + this.clusterSizeRadiusFactor = networkConstants.clustering.nodeScaling.radius; + this.maxNodeSizeIncrements = networkConstants.clustering.maxNodeSizeIncrements; + this.growthIndicator = 0; - // if the element has the class "mousetrap" then no need to stop - if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) { - return false; - } + // variables to tell the node about the network. + this.networkScaleInv = 1; + this.networkScale = 1; + this.canvasTopLeft = {"x": -300, "y": -300}; + this.canvasBottomRight = {"x": 300, "y": 300}; + this.parentEdgeId = null; + } - // stop for input, select, and textarea - return tag_name == 'INPUT' || tag_name == 'SELECT' || tag_name == 'TEXTAREA' || (element.contentEditable && element.contentEditable == 'true'); + /** + * (re)setting the clustering variables and objects + */ + Node.prototype.resetCluster = function() { + // clustering variables + this.formationScale = undefined; // this is used to determine when to open the cluster + this.clusterSize = 1; // this signifies the total amount of nodes in this cluster + this.containedNodes = {}; + this.containedEdges = {}; + this.clusterSessions = []; + }; + + /** + * Attach a edge to the node + * @param {Edge} edge + */ + Node.prototype.attachEdge = function(edge) { + if (this.edges.indexOf(edge) == -1) { + this.edges.push(edge); + } + if (this.dynamicEdges.indexOf(edge) == -1) { + this.dynamicEdges.push(edge); } + this.dynamicEdgesLength = this.dynamicEdges.length; + }; - /** - * checks if two arrays are equal - * - * @param {Array} modifiers1 - * @param {Array} modifiers2 - * @returns {boolean} - */ - function _modifiersMatch(modifiers1, modifiers2) { - return modifiers1.sort().join(',') === modifiers2.sort().join(','); + /** + * Detach a edge from the node + * @param {Edge} edge + */ + Node.prototype.detachEdge = function(edge) { + var index = this.edges.indexOf(edge); + if (index != -1) { + this.edges.splice(index, 1); + this.dynamicEdges.splice(index, 1); } + this.dynamicEdgesLength = this.dynamicEdges.length; + }; - /** - * resets all sequence counters except for the ones passed in - * - * @param {Object} do_not_reset - * @returns void - */ - function _resetSequences(do_not_reset) { - do_not_reset = do_not_reset || {}; - var active_sequences = false, - key; + /** + * Set or overwrite properties for the node + * @param {Object} properties an object with properties + * @param {Object} constants and object with default, global properties + */ + Node.prototype.setProperties = function(properties, constants) { + if (!properties) { + return; + } - for (key in _sequence_levels) { - if (do_not_reset[key]) { - active_sequences = true; - continue; - } - _sequence_levels[key] = 0; - } + var fields = ['borderWidth','borderWidthSelected','shape','image','radius','fontColor', + 'fontSize','fontFace','group','mass' + ]; + util.selectiveDeepExtend(fields, this.options, properties); - if (!active_sequences) { - _inside_sequence = false; - } - } + this.originalLabel = undefined; + // basic properties + if (properties.id !== undefined) {this.id = properties.id;} + if (properties.label !== undefined) {this.label = properties.label; this.originalLabel = properties.label;} + if (properties.title !== undefined) {this.title = properties.title;} + if (properties.x !== undefined) {this.x = properties.x;} + if (properties.y !== undefined) {this.y = properties.y;} + if (properties.value !== undefined) {this.value = properties.value;} + if (properties.level !== undefined) {this.level = properties.level; this.preassignedLevel = true;} - /** - * finds all callbacks that match based on the keycode, modifiers, - * and action - * - * @param {string} character - * @param {Array} modifiers - * @param {string} action - * @param {boolean=} remove - should we remove any matches - * @param {string=} combination - * @returns {Array} - */ - function _getMatches(character, modifiers, action, remove, combination) { - var i, - callback, - matches = []; + // navigation controls properties + if (properties.horizontalAlignLeft !== undefined) {this.horizontalAlignLeft = properties.horizontalAlignLeft;} + if (properties.verticalAlignTop !== undefined) {this.verticalAlignTop = properties.verticalAlignTop;} + if (properties.triggerFunction !== undefined) {this.triggerFunction = properties.triggerFunction;} - // if there are no events related to this keycode - if (!_callbacks[character]) { - return []; - } + if (this.id === undefined) { + throw "Node must have an id"; + } - // if a modifier key is coming up on its own we should allow it - if (action == 'keyup' && _isModifier(character)) { - modifiers = [character]; + // copy group properties + if (typeof this.options.group === 'number' || (typeof this.options.group === 'string' && this.options.group != '')) { + var groupObj = this.grouplist.get(this.options.group); + for (var prop in groupObj) { + if (groupObj.hasOwnProperty(prop)) { + this.options[prop] = groupObj[prop]; } + } + } - // loop through all callbacks for the key that was pressed - // and see if any of them match - for (i = 0; i < _callbacks[character].length; ++i) { - callback = _callbacks[character][i]; - // if this is a sequence but it is not at the right level - // then move onto the next match - if (callback.seq && _sequence_levels[callback.seq] != callback.level) { - continue; - } + // individual shape properties + if (properties.radius !== undefined) {this.baseRadiusValue = this.options.radius;} + if (properties.color !== undefined) {this.options.color = util.parseColor(properties.color);} - // if the action we are looking for doesn't match the action we got - // then we should keep going - if (action != callback.action) { - continue; - } + if (this.options.image!== undefined && this.options.image!= "") { + if (this.imagelist) { + this.imageObj = this.imagelist.load(this.options.image); + } + else { + throw "No imagelist provided"; + } + } - // if this is a keypress event that means that we need to only - // look at the character, otherwise check the modifiers as - // well - if (action == 'keypress' || _modifiersMatch(modifiers, callback.modifiers)) { + this.xFixed = this.xFixed || (properties.x !== undefined && !properties.allowedToMoveX); + this.yFixed = this.yFixed || (properties.y !== undefined && !properties.allowedToMoveY); + this.radiusFixed = this.radiusFixed || (properties.radius !== undefined); - // remove is used so if you change your mind and call bind a - // second time with a new function the first one is overwritten - if (remove && callback.combo == combination) { - _callbacks[character].splice(i, 1); - } + if (this.options.shape == 'image') { + this.options.radiusMin = constants.nodes.widthMin; + this.options.radiusMax = constants.nodes.widthMax; + } - matches.push(callback); - } - } - return matches; + // choose draw method depending on the shape + switch (this.options.shape) { + case 'database': this.draw = this._drawDatabase; this.resize = this._resizeDatabase; break; + case 'box': this.draw = this._drawBox; this.resize = this._resizeBox; break; + case 'circle': this.draw = this._drawCircle; this.resize = this._resizeCircle; break; + case 'ellipse': this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; + // TODO: add diamond shape + case 'image': this.draw = this._drawImage; this.resize = this._resizeImage; break; + case 'text': this.draw = this._drawText; this.resize = this._resizeText; break; + case 'dot': this.draw = this._drawDot; this.resize = this._resizeShape; break; + case 'square': this.draw = this._drawSquare; this.resize = this._resizeShape; break; + case 'triangle': this.draw = this._drawTriangle; this.resize = this._resizeShape; break; + case 'triangleDown': this.draw = this._drawTriangleDown; this.resize = this._resizeShape; break; + case 'star': this.draw = this._drawStar; this.resize = this._resizeShape; break; + default: this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; } + // reset the size of the node, this can be changed + this._reset(); + }; - /** - * takes a key event and figures out what the modifiers are - * - * @param {Event} e - * @returns {Array} - */ - function _eventModifiers(e) { - var modifiers = []; - - if (e.shiftKey) { - modifiers.push('shift'); - } + /** + * select this node + */ + Node.prototype.select = function() { + this.selected = true; + this._reset(); + }; - if (e.altKey) { - modifiers.push('alt'); - } + /** + * unselect this node + */ + Node.prototype.unselect = function() { + this.selected = false; + this._reset(); + }; - if (e.ctrlKey) { - modifiers.push('ctrl'); - } - if (e.metaKey) { - modifiers.push('meta'); - } + /** + * Reset the calculated size of the node, forces it to recalculate its size + */ + Node.prototype.clearSizeCache = function() { + this._reset(); + }; - return modifiers; - } + /** + * Reset the calculated size of the node, forces it to recalculate its size + * @private + */ + Node.prototype._reset = function() { + this.width = undefined; + this.height = undefined; + }; - /** - * actually calls the callback function - * - * if your callback function returns false this will use the jquery - * convention - prevent default and stop propogation on the event - * - * @param {Function} callback - * @param {Event} e - * @returns void - */ - function _fireCallback(callback, e) { - if (callback(e) === false) { - if (e.preventDefault) { - e.preventDefault(); - } + /** + * get the title of this node. + * @return {string} title The title of the node, or undefined when no title + * has been set. + */ + Node.prototype.getTitle = function() { + return typeof this.title === "function" ? this.title() : this.title; + }; - if (e.stopPropagation) { - e.stopPropagation(); - } + /** + * Calculate the distance to the border of the Node + * @param {CanvasRenderingContext2D} ctx + * @param {Number} angle Angle in radians + * @returns {number} distance Distance to the border in pixels + */ + Node.prototype.distanceToBorder = function (ctx, angle) { + var borderWidth = 1; - e.returnValue = false; - e.cancelBubble = true; - } + if (!this.width) { + this.resize(ctx); } - /** - * handles a character key event - * - * @param {string} character - * @param {Event} e - * @returns void - */ - function _handleCharacter(character, e) { + switch (this.options.shape) { + case 'circle': + case 'dot': + return this.options.radius+ borderWidth; - // if this event should not happen stop here - if (_stop(e)) { - return; + case 'ellipse': + var a = this.width / 2; + var b = this.height / 2; + var w = (Math.sin(angle) * a); + var h = (Math.cos(angle) * b); + return a * b / Math.sqrt(w * w + h * h); + + // TODO: implement distanceToBorder for database + // TODO: implement distanceToBorder for triangle + // TODO: implement distanceToBorder for triangleDown + + case 'box': + case 'image': + case 'text': + default: + if (this.width) { + return Math.min( + Math.abs(this.width / 2 / Math.cos(angle)), + Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; + // TODO: reckon with border radius too in case of box + } + else { + return 0; } - var callbacks = _getMatches(character, _eventModifiers(e), e.type), - i, - do_not_reset = {}, - processed_sequence_callback = false; + } + // TODO: implement calculation of distance to border for all shapes + }; - // loop through matching callbacks for this key event - for (i = 0; i < callbacks.length; ++i) { + /** + * Set forces acting on the node + * @param {number} fx Force in horizontal direction + * @param {number} fy Force in vertical direction + */ + Node.prototype._setForce = function(fx, fy) { + this.fx = fx; + this.fy = fy; + }; - // fire for all sequence callbacks - // this is because if for example you have multiple sequences - // bound such as "g i" and "g t" they both need to fire the - // callback for matching g cause otherwise you can only ever - // match the first one - if (callbacks[i].seq) { - processed_sequence_callback = true; + /** + * Add forces acting on the node + * @param {number} fx Force in horizontal direction + * @param {number} fy Force in vertical direction + * @private + */ + Node.prototype._addForce = function(fx, fy) { + this.fx += fx; + this.fy += fy; + }; + + /** + * Perform one discrete step for the node + * @param {number} interval Time interval in seconds + */ + Node.prototype.discreteStep = function(interval) { + if (!this.xFixed) { + var dx = this.damping * this.vx; // damping force + var ax = (this.fx - dx) / this.options.mass; // acceleration + this.vx += ax * interval; // velocity + this.x += this.vx * interval; // position + } - // keep a list of which sequences were matches for later - do_not_reset[callbacks[i].seq] = 1; - _fireCallback(callbacks[i].callback, e); - continue; - } + if (!this.yFixed) { + var dy = this.damping * this.vy; // damping force + var ay = (this.fy - dy) / this.options.mass; // acceleration + this.vy += ay * interval; // velocity + this.y += this.vy * interval; // position + } + }; - // if there were no sequence matches but we are still here - // that means this is a regular match so we should fire that - if (!processed_sequence_callback && !_inside_sequence) { - _fireCallback(callbacks[i].callback, e); - } - } - // if you are inside of a sequence and the key you are pressing - // is not a modifier key then we should reset all sequences - // that were not matched by this key event - if (e.type == _inside_sequence && !_isModifier(character)) { - _resetSequences(do_not_reset); - } + + /** + * Perform one discrete step for the node + * @param {number} interval Time interval in seconds + * @param {number} maxVelocity The speed limit imposed on the velocity + */ + Node.prototype.discreteStepLimited = function(interval, maxVelocity) { + if (!this.xFixed) { + var dx = this.damping * this.vx; // damping force + var ax = (this.fx - dx) / this.options.mass; // acceleration + this.vx += ax * interval; // velocity + this.vx = (Math.abs(this.vx) > maxVelocity) ? ((this.vx > 0) ? maxVelocity : -maxVelocity) : this.vx; + this.x += this.vx * interval; // position + } + else { + this.fx = 0; } - /** - * handles a keydown event - * - * @param {Event} e - * @returns void - */ - function _handleKey(e) { + if (!this.yFixed) { + var dy = this.damping * this.vy; // damping force + var ay = (this.fy - dy) / this.options.mass; // acceleration + this.vy += ay * interval; // velocity + this.vy = (Math.abs(this.vy) > maxVelocity) ? ((this.vy > 0) ? maxVelocity : -maxVelocity) : this.vy; + this.y += this.vy * interval; // position + } + else { + this.fy = 0; + } + }; - // normalize e.which for key events - // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion - e.which = typeof e.which == "number" ? e.which : e.keyCode; + /** + * Check if this node has a fixed x and y position + * @return {boolean} true if fixed, false if not + */ + Node.prototype.isFixed = function() { + return (this.xFixed && this.yFixed); + }; - var character = _characterFromEvent(e); + /** + * Check if this node is moving + * @param {number} vmin the minimum velocity considered as "moving" + * @return {boolean} true if moving, false if it has no velocity + */ + Node.prototype.isMoving = function(vmin) { + var velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)); + // this.velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)) + return (velocity > vmin); + }; - // no character found then stop - if (!character) { - return; - } + /** + * check if this node is selecte + * @return {boolean} selected True if node is selected, else false + */ + Node.prototype.isSelected = function() { + return this.selected; + }; - if (e.type == 'keyup' && _ignore_next_keyup == character) { - _ignore_next_keyup = false; - return; - } + /** + * Retrieve the value of the node. Can be undefined + * @return {Number} value + */ + Node.prototype.getValue = function() { + return this.value; + }; - _handleCharacter(character, e); - } + /** + * Calculate the distance from the nodes location to the given location (x,y) + * @param {Number} x + * @param {Number} y + * @return {Number} value + */ + Node.prototype.getDistance = function(x, y) { + var dx = this.x - x, + dy = this.y - y; + return Math.sqrt(dx * dx + dy * dy); + }; - /** - * determines if the keycode specified is a modifier key or not - * - * @param {string} key - * @returns {boolean} - */ - function _isModifier(key) { - return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta'; - } - /** - * called to set a 1 second timeout on the specified sequence - * - * this is so after each key press in the sequence you have 1 second - * to press the next key before you have to start over - * - * @returns void - */ - function _resetSequenceTimer() { - clearTimeout(_reset_timer); - _reset_timer = setTimeout(_resetSequences, 1000); + /** + * Adjust the value range of the node. The node will adjust it's radius + * based on its value. + * @param {Number} min + * @param {Number} max + */ + Node.prototype.setValueRange = function(min, max) { + if (!this.radiusFixed && this.value !== undefined) { + if (max == min) { + this.options.radius= (this.options.radiusMin + this.options.radiusMax) / 2; + } + else { + var scale = (this.options.radiusMax - this.options.radiusMin) / (max - min); + this.options.radius= (this.value - min) * scale + this.options.radiusMin; + } } + this.baseRadiusValue = this.options.radius; + }; - /** - * reverses the map lookup so that we can look for specific keys - * to see what can and can't use keypress - * - * @return {Object} - */ - function _getReverseMap() { - if (!_REVERSE_MAP) { - _REVERSE_MAP = {}; - for (var key in _MAP) { + /** + * Draw this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + Node.prototype.draw = function(ctx) { + throw "Draw method not initialized for node"; + }; - // pull out the numeric keypad from here cause keypress should - // be able to detect the keys from the character - if (key > 95 && key < 112) { - continue; - } + /** + * Recalculate the size of this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + Node.prototype.resize = function(ctx) { + throw "Resize method not initialized for node"; + }; - if (_MAP.hasOwnProperty(key)) { - _REVERSE_MAP[_MAP[key]] = key; - } - } - } - return _REVERSE_MAP; - } + /** + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top, right, bottom + * @return {boolean} True if location is located on node + */ + Node.prototype.isOverlappingWith = function(obj) { + return (this.left < obj.right && + this.left + this.width > obj.left && + this.top < obj.bottom && + this.top + this.height > obj.top); + }; - /** - * picks the best action based on the key combination - * - * @param {string} key - character for key - * @param {Array} modifiers - * @param {string=} action passed in - */ - function _pickBestAction(key, modifiers, action) { + Node.prototype._resizeImage = function (ctx) { + // TODO: pre calculate the image size - // if no action was picked in we should try to pick the one - // that we think would work best for this key - if (!action) { - action = _getReverseMap()[key] ? 'keydown' : 'keypress'; + if (!this.width || !this.height) { // undefined or 0 + var width, height; + if (this.value) { + this.options.radius= this.baseRadiusValue; + var scale = this.imageObj.height / this.imageObj.width; + if (scale !== undefined) { + width = this.options.radius|| this.imageObj.width; + height = this.options.radius* scale || this.imageObj.height; } - - // modifier keys don't work as expected with keypress, - // switch to keydown - if (action == 'keypress' && modifiers.length) { - action = 'keydown'; + else { + width = 0; + height = 0; } + } + else { + width = this.imageObj.width; + height = this.imageObj.height; + } + this.width = width; + this.height = height; - return action; - } - - /** - * binds a key sequence to an event - * - * @param {string} combo - combo specified in bind call - * @param {Array} keys - * @param {Function} callback - * @param {string=} action - * @returns void - */ - function _bindSequence(combo, keys, callback, action) { - - // start off by adding a sequence level record for this combination - // and setting the level to 0 - _sequence_levels[combo] = 0; + this.growthIndicator = 0; + if (this.width > 0 && this.height > 0) { + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - width; + } + } - // if there is no action pick the best one for the first key - // in the sequence - if (!action) { - action = _pickBestAction(keys[0], []); - } + }; - /** - * callback to increase the sequence level for this sequence and reset - * all other sequences that were active - * - * @param {Event} e - * @returns void - */ - var _increaseSequence = function(e) { - _inside_sequence = action; - ++_sequence_levels[combo]; - _resetSequenceTimer(); - }, + Node.prototype._drawImage = function (ctx) { + this._resizeImage(ctx); - /** - * wraps the specified callback inside of another function in order - * to reset all sequence counters as soon as this sequence is done - * - * @param {Event} e - * @returns void - */ - _callbackAndReset = function(e) { - _fireCallback(callback, e); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - // we should ignore the next key up if the action is key down - // or keypress. this is so if you finish a sequence and - // release the key the final key will not trigger a keyup - if (action !== 'keyup') { - _ignore_next_keyup = _characterFromEvent(e); - } + var yLabel; + if (this.imageObj.width != 0 ) { + // draw the shade + if (this.clusterSize > 1) { + var lineWidth = ((this.clusterSize > 1) ? 10 : 0.0); + lineWidth *= this.networkScaleInv; + lineWidth = Math.min(0.2 * this.width,lineWidth); - // weird race condition if a sequence ends with the key - // another sequence begins with - setTimeout(_resetSequences, 10); - }, - i; + ctx.globalAlpha = 0.5; + ctx.drawImage(this.imageObj, this.left - lineWidth, this.top - lineWidth, this.width + 2*lineWidth, this.height + 2*lineWidth); + } - // loop through keys one at a time and bind the appropriate callback - // function. for any key leading up to the final one it should - // increase the sequence. after the final, it should reset all sequences - for (i = 0; i < keys.length; ++i) { - _bindSingle(keys[i], i < keys.length - 1 ? _increaseSequence : _callbackAndReset, action, combo, i); - } + // draw the image + ctx.globalAlpha = 1.0; + ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); + yLabel = this.y + this.height / 2; + } + else { + // image still loading... just draw the label for now + yLabel = this.y; } - /** - * binds a single keyboard combination - * - * @param {string} combination - * @param {Function} callback - * @param {string=} action - * @param {string=} sequence_name - name of sequence if part of sequence - * @param {number=} level - what part of the sequence the command is - * @returns void - */ - function _bindSingle(combination, callback, action, sequence_name, level) { + this._label(ctx, this.label, this.x, yLabel, undefined, "top"); + }; - // make sure multiple spaces in a row become a single space - combination = combination.replace(/\s+/g, ' '); - var sequence = combination.split(' '), - i, - key, - keys, - modifiers = []; + Node.prototype._resizeBox = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; - // if this pattern is a sequence of keys then run through this method - // to reprocess each pattern one key at a time - if (sequence.length > 1) { - return _bindSequence(combination, sequence, callback, action); - } + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; + this.growthIndicator = this.width - (textSize.width + 2 * margin); + // this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; - // take the keys from this pattern and figure out what the actual - // pattern is all about - keys = combination === '+' ? ['+'] : combination.split('+'); + } + }; - for (i = 0; i < keys.length; ++i) { - key = keys[i]; + Node.prototype._drawBox = function (ctx) { + this._resizeBox(ctx); - // normalize key names - if (_SPECIAL_ALIASES[key]) { - key = _SPECIAL_ALIASES[key]; - } + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - // if this is not a keypress event then we should - // be smart about using shift keys - // this will only work for US keyboards however - if (action && action != 'keypress' && _SHIFT_MAP[key]) { - key = _SHIFT_MAP[key]; - modifiers.push('shift'); - } + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - // if this key is a modifier then add it to the list of modifiers - if (_isModifier(key)) { - modifiers.push(key); - } - } + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - // depending on what the key combination is - // we will try to pick the best event for it - action = _pickBestAction(key, modifiers, action); + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // make sure to initialize array if this is the first time - // a callback is added for this key - if (!_callbacks[key]) { - _callbacks[key] = []; - } + ctx.roundRect(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth, this.options.radius); + ctx.stroke(); + } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // remove an existing match if there is one - _getMatches(key, modifiers, action, !sequence_name, combination); + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.options.color.background; - // add this call back to the array - // if it is a sequence put it at the beginning - // if not put it at the end - // - // this is important because the way these are processed expects - // the sequence ones to come first - _callbacks[key][sequence_name ? 'unshift' : 'push']({ - callback: callback, - modifiers: modifiers, - action: action, - seq: sequence_name, - level: level, - combo: combination - }); - } + ctx.roundRect(this.left, this.top, this.width, this.height, this.options.radius); + ctx.fill(); + ctx.stroke(); - /** - * binds multiple combinations to the same callback - * - * @param {Array} combinations - * @param {Function} callback - * @param {string|undefined} action - * @returns void - */ - function _bindMultiple(combinations, callback, action) { - for (var i = 0; i < combinations.length; ++i) { - _bindSingle(combinations[i], callback, action); - } - } + this._label(ctx, this.label, this.x, this.y); + }; - // start! - _addEvent(document, 'keypress', _handleKey); - _addEvent(document, 'keydown', _handleKey); - _addEvent(document, 'keyup', _handleKey); - var mousetrap = { + Node.prototype._resizeDatabase = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + var size = textSize.width + 2 * margin; + this.width = size; + this.height = size; - /** - * binds an event to mousetrap - * - * can be a single key, a combination of keys separated with +, - * a comma separated list of keys, an array of keys, or - * a sequence of keys separated by spaces - * - * be sure to list the modifier keys first to make sure that the - * correct key ends up getting bound (the last key in the pattern) - * - * @param {string|Array} keys - * @param {Function} callback - * @param {string=} action - 'keypress', 'keydown', or 'keyup' - * @returns void - */ - bind: function(keys, callback, action) { - _bindMultiple(keys instanceof Array ? keys : [keys], callback, action); - _direct_map[keys + ':' + action] = callback; - return this; - }, + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - size; + } + }; - /** - * unbinds an event to mousetrap - * - * the unbinding sets the callback function of the specified key combo - * to an empty function and deletes the corresponding key in the - * _direct_map dict. - * - * the keycombo+action has to be exactly the same as - * it was defined in the bind method - * - * TODO: actually remove this from the _callbacks dictionary instead - * of binding an empty function - * - * @param {string|Array} keys - * @param {string} action - * @returns void - */ - unbind: function(keys, action) { - if (_direct_map[keys + ':' + action]) { - delete _direct_map[keys + ':' + action]; - this.bind(keys, function() {}, action); - } - return this; - }, + Node.prototype._drawDatabase = function (ctx) { + this._resizeDatabase(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - /** - * triggers an event that has already been bound - * - * @param {string} keys - * @param {string=} action - * @returns void - */ - trigger: function(keys, action) { - _direct_map[keys + ':' + action](); - return this; - }, + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - /** - * resets the library back to its initial state. this is useful - * if you want to clear out the current keyboard shortcuts and bind - * new ones - for example if you switch to another page - * - * @returns void - */ - reset: function() { - _callbacks = {}; - _direct_map = {}; - return this; - } - }; + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - module.exports = mousetrap; + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + ctx.database(this.x - this.width/2 - 2*ctx.lineWidth, this.y - this.height*0.5 - 2*ctx.lineWidth, this.width + 4*ctx.lineWidth, this.height + 4*ctx.lineWidth); + ctx.stroke(); + } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + ctx.database(this.x - this.width/2, this.y - this.height*0.5, this.width, this.height); + ctx.fill(); + ctx.stroke(); -/***/ }, -/* 38 */ -/***/ function(module, exports, __webpack_require__) { + this._label(ctx, this.label, this.x, this.y); + }; - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Range = __webpack_require__(20); - var Core = __webpack_require__(23); - var TimeAxis = __webpack_require__(24); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(28); - var LineGraph = __webpack_require__(39); - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Graph2d.setOptions for the available options. - * @constructor - * @extends Core - */ - function Graph2d (container, items, options, groups) { - var me = this; - this.defaultOptions = { - start: null, - end: null, + Node.prototype._resizeCircle = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; + this.options.radius = diameter / 2; - autoResize: true, + this.width = diameter; + this.height = diameter; - orientation: 'bottom', - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + // scaling used for clustering + // this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; + // this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; + this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; + this.growthIndicator = this.options.radius- 0.5*diameter; + } + }; - // Create the DOM, props, and emitter - this._create(container); + Node.prototype._drawCircle = function (ctx) { + this._resizeCircle(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - // all components listed here will be repainted automatically - this.components = []; + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - util: { - snap: null, // will be specified after TimeAxis is created - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime : me._toGlobalTime.bind(me) - } - }; + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + ctx.circle(this.x, this.y, this.options.radius+2*ctx.lineWidth); + ctx.stroke(); + } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + ctx.circle(this.x, this.y, this.options.radius); + ctx.fill(); + ctx.stroke(); - // custom time bar - // Note: time bar will be attached in this.setOptions when selected - this.customTime = new CustomTime(this.body); - this.components.push(this.customTime); + this._label(ctx, this.label, this.x, this.y); + }; - // item set - this.linegraph = new LineGraph(this.body); - this.components.push(this.linegraph); + Node.prototype._resizeEllipse = function (ctx) { + if (!this.width) { + var textSize = this.getTextSize(ctx); - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + this.width = textSize.width * 1.5; + this.height = textSize.height * 2; + if (this.width < this.height) { + this.width = this.height; + } + var defaultSize = this.width; - // apply options - if (options) { - this.setOptions(options); + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - defaultSize; } + }; - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); - } + Node.prototype._drawEllipse = function (ctx) { + this._resizeEllipse(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - // create itemset - if (items) { - this.setItems(items); - } - else { - this.redraw(); - } - } + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - // Extend the functionality from Core - Graph2d.prototype = new Core(); + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - /** - * Set items - * @param {vis.DataSet | Array | google.visualization.DataTable | null} items - */ - Graph2d.prototype.setItems = function(items) { - var initialLoad = (this.itemsData == null); + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); + ctx.ellipse(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth); + ctx.stroke(); } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // set items - this.itemsData = newDataSet; - this.linegraph && this.linegraph.setItems(newDataSet); + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - if (initialLoad && ('start' in this.options || 'end' in this.options)) { - this.fit(); + ctx.ellipse(this.left, this.top, this.width, this.height); + ctx.fill(); + ctx.stroke(); + this._label(ctx, this.label, this.x, this.y); + }; + + Node.prototype._drawDot = function (ctx) { + this._drawShape(ctx, 'circle'); + }; + + Node.prototype._drawTriangle = function (ctx) { + this._drawShape(ctx, 'triangle'); + }; + + Node.prototype._drawTriangleDown = function (ctx) { + this._drawShape(ctx, 'triangleDown'); + }; + + Node.prototype._drawSquare = function (ctx) { + this._drawShape(ctx, 'square'); + }; + + Node.prototype._drawStar = function (ctx) { + this._drawShape(ctx, 'star'); + }; - var start = ('start' in this.options) ? util.convert(this.options.start, 'Date') : null; - var end = ('end' in this.options) ? util.convert(this.options.end, 'Date') : null; + Node.prototype._resizeShape = function (ctx) { + if (!this.width) { + this.options.radius= this.baseRadiusValue; + var size = 2 * this.options.radius; + this.width = size; + this.height = size; - this.setWindow(start, end); + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - size; } }; - /** - * Set groups - * @param {vis.DataSet | Array | google.visualization.DataTable} groups - */ - Graph2d.prototype.setGroups = function(groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } + Node.prototype._drawShape = function (ctx, shape) { + this._resizeShape(ctx); - this.groupsData = newDataSet; - this.linegraph.setGroups(newDataSet); - }; + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - /** - * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). - * @param groupId - * @param width - * @param height - */ - Graph2d.prototype.getLegend = function(groupId, width, height) { - if (width === undefined) {width = 15;} - if (height === undefined) {height = 15;} - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].getLegend(width,height); - } - else { - return "cannot find group:" + groupId; - } - } + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + var radiusMultiplier = 2; - /** - * This checks if the visible option of the supplied group (by ID) is true or false. - * @param groupId - * @returns {*} - */ - Graph2d.prototype.isGroupVisible = function(groupId) { - if (this.linegraph.groups[groupId] !== undefined) { - return (this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true)); - } - else { - return false; + // choose draw method depending on the shape + switch (shape) { + case 'dot': radiusMultiplier = 2; break; + case 'square': radiusMultiplier = 2; break; + case 'triangle': radiusMultiplier = 3; break; + case 'triangleDown': radiusMultiplier = 3; break; + case 'star': radiusMultiplier = 4; break; } - } - - /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null - */ - Graph2d.prototype.getItemRange = function() { - var min = null; - var max = null; + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // calculate min from start filed - for (var groupId in this.linegraph.groups) { - if (this.linegraph.groups.hasOwnProperty(groupId)) { - if (this.linegraph.groups[groupId].visible == true) { - for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { - var item = this.linegraph.groups[groupId].itemsData[i]; - var value = util.convert(item.x, 'Date').valueOf(); - min = min == null ? value : min > value ? value : min; - max = max == null ? value : max < value ? value : max; - } - } - } + ctx[shape](this.x, this.y, this.options.radius+ radiusMultiplier * ctx.lineWidth); + ctx.stroke(); } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - return { - min: (min != null) ? new Date(min) : null, - max: (max != null) ? new Date(max) : null - }; - }; + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + ctx[shape](this.x, this.y, this.options.radius); + ctx.fill(); + ctx.stroke(); + if (this.label) { + this._label(ctx, this.label, this.x, this.y + this.height / 2, undefined, 'top',true); + } + }; + Node.prototype._resizeText = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; - module.exports = Graph2d; + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - (textSize.width + 2 * margin); + } + }; + Node.prototype._drawText = function (ctx) { + this._resizeText(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; -/***/ }, -/* 39 */ -/***/ function(module, exports, __webpack_require__) { + this._label(ctx, this.label, this.x, this.y); + }; - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Component = __webpack_require__(22); - var DataAxis = __webpack_require__(40); - var GraphGroup = __webpack_require__(42); - var Legend = __webpack_require__(43); - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + Node.prototype._label = function (ctx, text, x, y, align, baseline, labelUnderNode) { + if (text && Number(this.options.fontSize) * this.networkScale > this.fontDrawThreshold) { + ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; + ctx.fillStyle = this.options.fontColor || "black"; + ctx.textAlign = align || "center"; + ctx.textBaseline = baseline || "middle"; - /** - * This is the constructor of the LineGraph. It requires a Timeline body and options. - * - * @param body - * @param options - * @constructor - */ - function LineGraph(body, options) { - this.id = util.randomUUID(); - this.body = body; + var lines = text.split('\n'); + var lineCount = lines.length; + var fontSize = (Number(this.options.fontSize) + 4); + var yLine = y + (1 - lineCount) / 2 * fontSize; + if (labelUnderNode == true) { + yLine = y + (1 - lineCount) / (2 * fontSize); + } - this.defaultOptions = { - yAxisOrientation: 'left', - defaultGroup: 'default', - sort: true, - sampling: true, - graphHeight: '400px', - shaded: { - enabled: false, - orientation: 'bottom' // top, bottom - }, - style: 'line', // line, bar - barChart: { - width: 50, - handleOverlap: 'overlap', - align: 'center' // left, center, right - }, - catmullRom: { - enabled: true, - parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: 0.5 - }, - drawPoints: { - enabled: true, - size: 6, - style: 'square' // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: '40px', - visible: true, - customRange: { - left: {min:undefined, max:undefined}, - right: {min:undefined, max:undefined} - } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: 'top-left' // top/bottom - left,right - }, - right: { - visible: true, - position: 'top-right' // top/bottom - left,right - } - }, - groups: { - visibility: {} + for (var i = 0; i < lineCount; i++) { + ctx.fillText(lines[i], x, yLine); + yLine += fontSize; } - }; + } + }; - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - this.dom = {}; - this.props = {}; - this.hammer = null; - this.groups = {}; - this.abortedGraphUpdate = false; - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + Node.prototype.getTextSize = function(ctx) { + if (this.label !== undefined) { + ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function (event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function (event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function (event, params, senderId) { - me._onRemove(params.items); - } - }; + var lines = this.label.split('\n'), + height = (Number(this.options.fontSize) + 4) * lines.length, + width = 0; - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function (event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function (event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function (event, params, senderId) { - me._onRemoveGroups(params.items); + for (var i = 0, iMax = lines.length; i < iMax; i++) { + width = Math.max(width, ctx.measureText(lines[i]).width); } - }; - this.items = {}; // object with an Item for every data item - this.selection = []; // list with the ids of all selected nodes - this.lastStart = this.body.range.start; - this.touchParams = {}; // stores properties while dragging + return {"width": width, "height": height}; + } + else { + return {"width": 0, "height": 0}; + } + }; - this.svgElements = {}; - this.setOptions(options); - this.groupsUsingDefaultStyles = [0]; + /** + * this is used to determine if a node is visible at all. this is used to determine when it needs to be drawn. + * there is a safety margin of 0.3 * width; + * + * @returns {boolean} + */ + Node.prototype.inArea = function() { + if (this.width !== undefined) { + return (this.x + this.width *this.networkScaleInv >= this.canvasTopLeft.x && + this.x - this.width *this.networkScaleInv < this.canvasBottomRight.x && + this.y + this.height*this.networkScaleInv >= this.canvasTopLeft.y && + this.y - this.height*this.networkScaleInv < this.canvasBottomRight.y); + } + else { + return true; + } + }; - this.body.emitter.on("rangechanged", function() { - me.lastStart = me.body.range.start; - me.svg.style.left = util.option.asSize(-me.width); - me._updateGraph.apply(me); - }); + /** + * checks if the core of the node is in the display area, this is used for opening clusters around zoom + * @returns {boolean} + */ + Node.prototype.inView = function() { + return (this.x >= this.canvasTopLeft.x && + this.x < this.canvasBottomRight.x && + this.y >= this.canvasTopLeft.y && + this.y < this.canvasBottomRight.y); + }; - // create the HTML DOM - this._create(); - this.body.emitter.emit("change"); - } + /** + * This allows the zoom level of the network to influence the rendering + * We store the inverted scale and the coordinates of the top left, and bottom right points of the canvas + * + * @param scale + * @param canvasTopLeft + * @param canvasBottomRight + */ + Node.prototype.setScaleAndPos = function(scale,canvasTopLeft,canvasBottomRight) { + this.networkScaleInv = 1.0/scale; + this.networkScale = scale; + this.canvasTopLeft = canvasTopLeft; + this.canvasBottomRight = canvasBottomRight; + }; - LineGraph.prototype = new Component(); /** - * Create the HTML DOM for the ItemSet + * This allows the zoom level of the network to influence the rendering + * + * @param scale */ - LineGraph.prototype._create = function(){ - var frame = document.createElement('div'); - frame.className = 'LineGraph'; - this.dom.frame = frame; + Node.prototype.setScale = function(scale) { + this.networkScaleInv = 1.0/scale; + this.networkScale = scale; + }; - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.svg.style.position = "relative"; - this.svg.style.height = ('' + this.options.graphHeight).replace("px",'') + 'px'; - this.svg.style.display = "block"; - frame.appendChild(this.svg); - // data axis - this.options.dataAxis.orientation = 'left'; - this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - this.options.dataAxis.orientation = 'right'; - this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - delete this.options.dataAxis.orientation; + /** + * set the velocity at 0. Is called when this node is contained in another during clustering + */ + Node.prototype.clearVelocity = function() { + this.vx = 0; + this.vy = 0; + }; - // legends - this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); - this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); - this.show(); + /** + * Basic preservation of (kinectic) energy + * + * @param massBeforeClustering + */ + Node.prototype.updateVelocity = function(massBeforeClustering) { + var energyBefore = this.vx * this.vx * massBeforeClustering; + //this.vx = (this.vx < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); + this.vx = Math.sqrt(energyBefore/this.options.mass); + energyBefore = this.vy * this.vy * massBeforeClustering; + //this.vy = (this.vy < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); + this.vy = Math.sqrt(energyBefore/this.options.mass); }; + module.exports = Node; + + +/***/ }, +/* 37 */ +/***/ function(module, exports, __webpack_require__) { + /** - * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. - * @param options + * Popup is a class to create a popup window with some text + * @param {Element} container The container object. + * @param {Number} [x] + * @param {Number} [y] + * @param {String} [text] + * @param {Object} [style] An object containing borderColor, + * backgroundColor, etc. */ - LineGraph.prototype.setOptions = function(options) { - if (options) { - var fields = ['sampling','defaultGroup','graphHeight','yAxisOrientation','style','barChart','dataAxis','sort','groups']; - util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options,'catmullRom'); - util.mergeOptions(this.options, options,'drawPoints'); - util.mergeOptions(this.options, options,'shaded'); - util.mergeOptions(this.options, options,'legend'); + function Popup(container, x, y, text, style) { + if (container) { + this.container = container; + } + else { + this.container = document.body; + } - if (options.catmullRom) { - if (typeof options.catmullRom == 'object') { - if (options.catmullRom.parametrization) { - if (options.catmullRom.parametrization == 'uniform') { - this.options.catmullRom.alpha = 0; - } - else if (options.catmullRom.parametrization == 'chordal') { - this.options.catmullRom.alpha = 1.0; - } - else { - this.options.catmullRom.parametrization = 'centripetal'; - this.options.catmullRom.alpha = 0.5; - } + // x, y and text are optional, see if a style object was passed in their place + if (style === undefined) { + if (typeof x === "object") { + style = x; + x = undefined; + } else if (typeof text === "object") { + style = text; + text = undefined; + } else { + // for backwards compatibility, in case clients other than Network are creating Popup directly + style = { + fontColor: 'black', + fontSize: 14, // px + fontFace: 'verdana', + color: { + border: '#666', + background: '#FFFFC6' } } } + } + + this.x = 0; + this.y = 0; + this.padding = 5; + + if (x !== undefined && y !== undefined ) { + this.setPosition(x, y); + } + if (text !== undefined) { + this.setText(text); + } + + // create the frame + this.frame = document.createElement("div"); + var styleAttr = this.frame.style; + styleAttr.position = "absolute"; + styleAttr.visibility = "hidden"; + styleAttr.border = "1px solid " + style.color.border; + styleAttr.color = style.fontColor; + styleAttr.fontSize = style.fontSize + "px"; + styleAttr.fontFamily = style.fontFace; + styleAttr.padding = this.padding + "px"; + styleAttr.backgroundColor = style.color.background; + styleAttr.borderRadius = "3px"; + styleAttr.MozBorderRadius = "3px"; + styleAttr.WebkitBorderRadius = "3px"; + styleAttr.boxShadow = "3px 3px 10px rgba(128, 128, 128, 0.5)"; + styleAttr.whiteSpace = "nowrap"; + this.container.appendChild(this.frame); + } + + /** + * @param {number} x Horizontal position of the popup window + * @param {number} y Vertical position of the popup window + */ + Popup.prototype.setPosition = function(x, y) { + this.x = parseInt(x); + this.y = parseInt(y); + }; + + /** + * Set the text for the popup window. This can be HTML code + * @param {string} text + */ + Popup.prototype.setText = function(text) { + this.frame.innerHTML = text; + }; + + /** + * Show the popup window + * @param {boolean} show Optional. Show or hide the window + */ + Popup.prototype.show = function (show) { + if (show === undefined) { + show = true; + } + + if (show) { + var height = this.frame.clientHeight; + var width = this.frame.clientWidth; + var maxHeight = this.frame.parentNode.clientHeight; + var maxWidth = this.frame.parentNode.clientWidth; + + var top = (this.y - height); + if (top + height + this.padding > maxHeight) { + top = maxHeight - height - this.padding; + } + if (top < this.padding) { + top = this.padding; + } - if (this.yAxisLeft) { - if (options.dataAxis !== undefined) { - this.yAxisLeft.setOptions(this.options.dataAxis); - this.yAxisRight.setOptions(this.options.dataAxis); - } + var left = this.x; + if (left + width + this.padding > maxWidth) { + left = maxWidth - width - this.padding; } - - if (this.legendLeft) { - if (options.legend !== undefined) { - this.legendLeft.setOptions(this.options.legend); - this.legendRight.setOptions(this.options.legend); - } + if (left < this.padding) { + left = this.padding; } - if (this.groups.hasOwnProperty(UNGROUPED)) { - this.groups[UNGROUPED].setOptions(options); - } + this.frame.style.left = left + "px"; + this.frame.style.top = top + "px"; + this.frame.style.visibility = "visible"; } - if (this.dom.frame) { - this._updateGraph(); + else { + this.hide(); } }; /** - * Hide the component from the DOM + * Hide the popup window */ - LineGraph.prototype.hide = function() { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + Popup.prototype.hide = function () { + this.frame.style.visibility = "hidden"; }; + module.exports = Popup; + + +/***/ }, +/* 38 */ +/***/ function(module, exports, __webpack_require__) { + /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Parse a text source containing data in DOT language into a JSON object. + * The object contains two lists: one with nodes and one with edges. + * + * DOT language reference: http://www.graphviz.org/doc/info/lang.html + * + * @param {String} data Text containing a graph in DOT-notation + * @return {Object} graph An object containing two parameters: + * {Object[]} nodes + * {Object[]} edges */ - LineGraph.prototype.show = function() { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } + function parseDOT (data) { + dot = data; + return parseGraph(); + } + + // token types enumeration + var TOKENTYPE = { + NULL : 0, + DELIMITER : 1, + IDENTIFIER: 2, + UNKNOWN : 3 + }; + + // map with all delimiters + var DELIMITERS = { + '{': true, + '}': true, + '[': true, + ']': true, + ';': true, + '=': true, + ',': true, + + '->': true, + '--': true }; + var dot = ''; // current dot file + var index = 0; // current index in dot file + var c = ''; // current token character in expr + var token = ''; // current token + var tokenType = TOKENTYPE.NULL; // type of the token /** - * Set items - * @param {vis.DataSet | null} items + * Get the first character from the dot file. + * The character is stored into the char c. If the end of the dot file is + * reached, the function puts an empty string in c. */ - LineGraph.prototype.setItems = function(items) { - var me = this, - ids, - oldItemsData = this.itemsData; + function first() { + index = 0; + c = dot.charAt(0); + } - // replace the dataset - if (!items) { - this.itemsData = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } - else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + /** + * Get the next character from the dot file. + * The character is stored into the char c. If the end of the dot file is + * reached, the function puts an empty string in c. + */ + function next() { + index++; + c = dot.charAt(index); + } - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + /** + * Preview the next character from the dot file. + * @return {String} cNext + */ + function nextPreview() { + return dot.charAt(index + 1); + } - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); + /** + * Test whether given character is alphabetic or numeric + * @param {String} c + * @return {Boolean} isAlphaNumeric + */ + var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; + function isAlphaNumeric(c) { + return regexAlphaNumeric.test(c); + } + + /** + * Merge all properties of object b into object b + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + function merge (a, b) { + if (!a) { + a = {}; } - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + if (b) { + for (var name in b) { + if (b.hasOwnProperty(name)) { + a[name] = b[name]; + } + } + } + return a; + } - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + /** + * Set a value in an object, where the provided parameter name can be a + * path with nested parameters. For example: + * + * var obj = {a: 2}; + * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} + * + * @param {Object} obj + * @param {String} path A parameter name or dot-separated parameter path, + * like "color.highlight.border". + * @param {*} value + */ + function setValue(obj, path, value) { + var keys = path.split('.'); + var o = obj; + while (keys.length) { + var key = keys.shift(); + if (keys.length) { + // this isn't the end point + if (!o[key]) { + o[key] = {}; + } + o = o[key]; + } + else { + // this is the end point + o[key] = value; + } } - this._updateUngrouped(); - this._updateGraph(); - this.redraw(); - }; + } /** - * Set groups - * @param {vis.DataSet} groups + * Add a node to a graph object. If there is already a node with + * the same id, their attributes will be merged. + * @param {Object} graph + * @param {Object} node */ - LineGraph.prototype.setGroups = function(groups) { - var me = this, - ids; + function addNode(graph, node) { + var i, len; + var current = null; - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.unsubscribe(event, callback); - }); + // find root graph (in case of subgraph) + var graphs = [graph]; // list with all graphs from current graph to root graph + var root = graph; + while (root.parent) { + graphs.push(root.parent); + root = root.parent; + } + + // find existing node (at root level) by its id + if (root.nodes) { + for (i = 0, len = root.nodes.length; i < len; i++) { + if (node.id === root.nodes[i].id) { + current = root.nodes[i]; + break; + } + } + } + + if (!current) { + // this is a new node + current = { + id: node.id + }; + if (graph.node) { + // clone default attributes + current.attr = merge(current.attr, graph.node); + } + } + + // add node to this (sub)graph and all its parent graphs + for (i = graphs.length - 1; i >= 0; i--) { + var g = graphs[i]; - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw + if (!g.nodes) { + g.nodes = []; + } + if (g.nodes.indexOf(current) == -1) { + g.nodes.push(current); + } } - // replace the dataset - if (!groups) { - this.groupsData = null; + // merge attributes + if (node.attr) { + current.attr = merge(current.attr, node.attr); } - else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; + } + + /** + * Add an edge to a graph object + * @param {Object} graph + * @param {Object} edge + */ + function addEdge(graph, edge) { + if (!graph.edges) { + graph.edges = []; } - else { - throw new TypeError('Data must be an instance of DataSet or DataView'); + graph.edges.push(edge); + if (graph.edge) { + var attr = merge({}, graph.edge); // clone default attributes + edge.attr = merge(attr, edge.attr); // merge attributes } + } - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + /** + * Create an edge to a graph object + * @param {Object} graph + * @param {String | Number | Object} from + * @param {String | Number | Object} to + * @param {String} type + * @param {Object | null} attr + * @return {Object} edge + */ + function createEdge(graph, from, to, type, attr) { + var edge = { + from: from, + to: to, + type: type + }; - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); + if (graph.edge) { + edge.attr = merge({}, graph.edge); // clone default attributes } - this._onUpdate(); - }; + edge.attr = merge(edge.attr || {}, attr); // merge attributes + return edge; + } /** - * Update the datapoints - * @param [ids] - * @private + * Get next token in the current dot file. + * The token and token type are available as token and tokenType */ - LineGraph.prototype._onUpdate = function(ids) { - this._updateUngrouped(); - this._updateAllGroupData(); - this._updateGraph(); - this.redraw(); - }; - LineGraph.prototype._onAdd = function (ids) {this._onUpdate(ids);}; - LineGraph.prototype._onRemove = function (ids) {this._onUpdate(ids);}; - LineGraph.prototype._onUpdateGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - var group = this.groupsData.get(groupIds[i]); - this._updateGroup(group, groupIds[i]); + function getToken() { + tokenType = TOKENTYPE.NULL; + token = ''; + + // skip over whitespaces + while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter + next(); } - this._updateGraph(); - this.redraw(); - }; - LineGraph.prototype._onAddGroups = function (groupIds) {this._onUpdateGroups(groupIds);}; + do { + var isComment = false; - LineGraph.prototype._onRemoveGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - if (!this.groups.hasOwnProperty(groupIds[i])) { - if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { - this.yAxisRight.removeGroup(groupIds[i]); - this.legendRight.removeGroup(groupIds[i]); - this.legendRight.redraw(); + // skip comment + if (c == '#') { + // find the previous non-space character + var i = index - 1; + while (dot.charAt(i) == ' ' || dot.charAt(i) == '\t') { + i--; } - else { - this.yAxisLeft.removeGroup(groupIds[i]); - this.legendLeft.removeGroup(groupIds[i]); - this.legendLeft.redraw(); + if (dot.charAt(i) == '\n' || dot.charAt(i) == '') { + // the # is at the start of a line, this is indeed a line comment + while (c != '' && c != '\n') { + next(); + } + isComment = true; } - delete this.groups[groupIds[i]]; + } + if (c == '/' && nextPreview() == '/') { + // skip line comment + while (c != '' && c != '\n') { + next(); + } + isComment = true; + } + if (c == '/' && nextPreview() == '*') { + // skip block comment + while (c != '') { + if (c == '*' && nextPreview() == '/') { + // end of block comment found. skip these last two characters + next(); + next(); + break; + } + else { + next(); + } + } + isComment = true; + } + + // skip over whitespaces + while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter + next(); } } - this._updateUngrouped(); - this._updateGraph(); - this.redraw(); - }; + while (isComment); - /** - * update a group object - * - * @param group - * @param groupId - * @private - */ - LineGraph.prototype._updateGroup = function (group, groupId) { - if (!this.groups.hasOwnProperty(groupId)) { - this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.addGroup(groupId, this.groups[groupId]); - this.legendRight.addGroup(groupId, this.groups[groupId]); + // check for end of dot file + if (c == '') { + // token is still empty + tokenType = TOKENTYPE.DELIMITER; + return; + } + + // check for delimiters consisting of 2 characters + var c2 = c + nextPreview(); + if (DELIMITERS[c2]) { + tokenType = TOKENTYPE.DELIMITER; + token = c2; + next(); + next(); + return; + } + + // check for delimiters consisting of 1 character + if (DELIMITERS[c]) { + tokenType = TOKENTYPE.DELIMITER; + token = c; + next(); + return; + } + + // check for an identifier (number or string) + // TODO: more precise parsing of numbers/strings (and the port separator ':') + if (isAlphaNumeric(c) || c == '-') { + token += c; + next(); + + while (isAlphaNumeric(c)) { + token += c; + next(); } - else { - this.yAxisLeft.addGroup(groupId, this.groups[groupId]); - this.legendLeft.addGroup(groupId, this.groups[groupId]); + if (token == 'false') { + token = false; // convert to boolean } - } - else { - this.groups[groupId].update(group); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.updateGroup(groupId, this.groups[groupId]); - this.legendRight.updateGroup(groupId, this.groups[groupId]); + else if (token == 'true') { + token = true; // convert to boolean } - else { - this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); - this.legendLeft.updateGroup(groupId, this.groups[groupId]); + else if (!isNaN(Number(token))) { + token = Number(token); // convert to number } + tokenType = TOKENTYPE.IDENTIFIER; + return; } - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; - LineGraph.prototype._updateAllGroupData = function () { - if (this.itemsData != null) { - var groupsContent = {}; - var groupId; - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - groupsContent[groupId] = []; - } - } - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - item.x = util.convert(item.x,"Date"); - groupsContent[item.group].push(item); + // check for a string enclosed by double quotes + if (c == '"') { + next(); + while (c != '' && (c != '"' || (c == '"' && nextPreview() == '"'))) { + token += c; + if (c == '"') { // skip the escape character + next(); } + next(); } - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - this.groups[groupId].setItems(groupsContent[groupId]); - } + if (c != '"') { + throw newSyntaxError('End of string " expected'); } + next(); + tokenType = TOKENTYPE.IDENTIFIER; + return; + } + + // something unknown is found, wrong characters, a syntax error + tokenType = TOKENTYPE.UNKNOWN; + while (c != '') { + token += c; + next(); } - }; + throw new SyntaxError('Syntax error in part "' + chop(token, 30) + '"'); + } /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. This anonymous group is called 'graph'. - * @protected + * Parse a graph. + * @returns {Object} graph */ - LineGraph.prototype._updateUngrouped = function() { - if (this.itemsData != null) { - // var t0 = new Date(); - var group = {id: UNGROUPED, content: this.options.defaultGroup}; - this._updateGroup(group, UNGROUPED); - var ungroupedCounter = 0; - if (this.itemsData) { - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (item != undefined) { - if (item.hasOwnProperty('group')) { - if (item.group === undefined) { - item.group = UNGROUPED; - } - } - else { - item.group = UNGROUPED; - } - ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; - } - } - } - } + function parseGraph() { + var graph = {}; - if (ungroupedCounter == 0) { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } + first(); + getToken(); + + // optional strict keyword + if (token == 'strict') { + graph.strict = true; + getToken(); } - else { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); + + // graph or digraph keyword + if (token == 'graph' || token == 'digraph') { + graph.type = token; + getToken(); } - this.legendLeft.redraw(); - this.legendRight.redraw(); - }; + // optional graph id + if (tokenType == TOKENTYPE.IDENTIFIER) { + graph.id = token; + getToken(); + } + // open angle bracket + if (token != '{') { + throw newSyntaxError('Angle bracket { expected'); + } + getToken(); - /** - * Redraw the component, mandatory function - * @return {boolean} Returns true if the component is resized - */ - LineGraph.prototype.redraw = function() { - console.log('redraw') - var resized = false; + // statements + parseStatements(graph); - this.svg.style.height = ('' + this.options.graphHeight).replace('px','') + 'px'; - if (this.lastWidth === undefined && this.width || this.lastWidth != this.width) { - resized = true; + // close angle bracket + if (token != '}') { + throw newSyntaxError('Angle bracket } expected'); } - // check if this component is resized - resized = this._isResized() || resized; - // check whether zoomed (in that case we need to re-stack everything) - var visibleInterval = this.body.range.end - this.body.range.start; - var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.width != this.lastWidth); - this.lastVisibleInterval = visibleInterval; - this.lastWidth = this.width; + getToken(); - // calculate actual size and position - this.width = this.dom.frame.offsetWidth; + // end of file + if (token !== '') { + throw newSyntaxError('End of file expected'); + } + getToken(); - // the svg element is three times as big as the width, this allows for fully dragging left and right - // without reloading the graph. the controls for this are bound to events in the constructor - if (resized == true) { - this.svg.style.width = util.option.asSize(3*this.width); - this.svg.style.left = util.option.asSize(-this.width); + // remove temporary default properties + delete graph.node; + delete graph.edge; + delete graph.graph; + + return graph; + } + + /** + * Parse a list with statements. + * @param {Object} graph + */ + function parseStatements (graph) { + while (token !== '' && token != '}') { + parseStatement(graph); + if (token == ';') { + getToken(); + } } + } - if (zoomed == true || this.abortedGraphUpdate == true) { - this._updateGraph(); + /** + * Parse a single statement. Can be a an attribute statement, node + * statement, a series of node statements and edge statements, or a + * parameter. + * @param {Object} graph + */ + function parseStatement(graph) { + // parse subgraph + var subgraph = parseSubgraph(graph); + if (subgraph) { + // edge statements + parseEdge(graph, subgraph); + + return; } - else { - // move the whole svg while dragging - if (this.lastStart != 0) { - var offset = this.body.range.start - this.lastStart; - var range = this.body.range.end - this.body.range.start; - if (this.width != 0) { - var rangePerPixelInv = this.width/range; - var xOffset = offset * rangePerPixelInv; - this.svg.style.left = (-this.width - xOffset) + "px"; - } - } + // parse an attribute statement + var attr = parseAttributeStatement(graph); + if (attr) { + return; } - this.legendLeft.redraw(); - this.legendRight.redraw(); + // parse node + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Identifier expected'); + } + var id = token; // id can be a string or a number + getToken(); - return resized; - }; + if (token == '=') { + // id statement + getToken(); + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Identifier expected'); + } + graph[id] = token; + getToken(); + // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " + } + else { + parseNodeStatement(graph, id); + } + } /** - * Update and redraw the graph. - * + * Parse a subgraph + * @param {Object} graph parent graph object + * @return {Object | null} subgraph */ - LineGraph.prototype._updateGraph = function () { - // reset the svg elements - DOMutil.prepareElements(this.svgElements); - if (this.width != 0 && this.itemsData != null) { - var group, i; - var preprocessedGroupData = {}; - var processedGroupData = {}; - var groupRanges = {}; - var changeCalled = false; + function parseSubgraph (graph) { + var subgraph = null; - // getting group Ids - var groupIds = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - group = this.groups[groupId]; - if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { - groupIds.push(groupId); - } - } + // optional subgraph keyword + if (token == 'subgraph') { + subgraph = {}; + subgraph.type = 'subgraph'; + getToken(); + + // optional graph id + if (tokenType == TOKENTYPE.IDENTIFIER) { + subgraph.id = token; + getToken(); } - if (groupIds.length > 0) { - // this is the range of the SVG canvas - var minDate = this.body.util.toGlobalTime(- this.body.domProps.root.width); - var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); - var groupsData = {}; - // fill groups data - this._getRelevantData(groupIds, groupsData, minDate, maxDate); - // we transform the X coordinates to detect collisions - for (i = 0; i < groupIds.length; i++) { - preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); - } - // now all needed data has been collected we start the processing. - this._getYRanges(groupIds, preprocessedGroupData, groupRanges); + } - // update the Y axis first, we use this data to draw at the correct Y points - // changeCalled is required to clean the SVG on a change emit. - changeCalled = this._updateYAxis(groupIds, groupRanges); - if (changeCalled == true) { - DOMutil.cleanupElements(this.svgElements); - this.abortedGraphUpdate = true; - this.body.emitter.emit("change"); - return; - } - this.abortedGraphUpdate = false; + // open angle bracket + if (token == '{') { + getToken(); - // With the yAxis scaled correctly, use this to get the Y values of the points. - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); - } + if (!subgraph) { + subgraph = {}; + } + subgraph.parent = graph; + subgraph.node = graph.node; + subgraph.edge = graph.edge; + subgraph.graph = graph.graph; + // statements + parseStatements(subgraph); - // draw the groups - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style == 'line') { - this._drawLineGraph(processedGroupData[groupIds[i]], group); - } - } - this._drawBarGraphs(groupIds, processedGroupData); + // close angle bracket + if (token != '}') { + throw newSyntaxError('Angle bracket } expected'); } - } - - // cleanup unused svg elements - DOMutil.cleanupElements(this.svgElements); - }; + getToken(); + // remove temporary default properties + delete subgraph.node; + delete subgraph.edge; + delete subgraph.graph; + delete subgraph.parent; - LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { - // first select and preprocess the data from the datasets. - // the groups have their preselection of data, we now loop over this data to see - // what data we need to draw. Sorted data is much faster. - // more optimization is possible by doing the sampling before and using the binary search - // to find the end date to determine the increment. - var group, i, j, item; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - groupsData[groupIds[i]] = []; - var dataContainer = groupsData[groupIds[i]]; - // optimization for sorted data - if (group.options.sort == true) { - var guess = Math.max(0, util.binarySearchGeneric(group.itemsData, minDate, 'x', 'before')); - for (j = guess; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > maxDate) { - dataContainer.push(item); - break; - } - else { - dataContainer.push(item); - } - } - } - } - else { - for (j = 0; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > minDate && item.x < maxDate) { - dataContainer.push(item); - } - } - } - } + // register at the parent graph + if (!graph.subgraphs) { + graph.subgraphs = []; } + graph.subgraphs.push(subgraph); } - this._applySampling(groupIds, groupsData); - }; + return subgraph; + } - LineGraph.prototype._applySampling = function (groupIds, groupsData) { - var group; - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.sampling == true) { - var dataContainer = groupsData[groupIds[i]]; - if (dataContainer.length > 0) { - var increment = 1; - var amountOfPoints = dataContainer.length; + /** + * parse an attribute statement like "node [shape=circle fontSize=16]". + * Available keywords are 'node', 'edge', 'graph'. + * The previous list with default attributes will be replaced + * @param {Object} graph + * @returns {String | null} keyword Returns the name of the parsed attribute + * (node, edge, graph), or null if nothing + * is parsed. + */ + function parseAttributeStatement (graph) { + // attribute statements + if (token == 'node') { + getToken(); - // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop - // of width changing of the yAxis. - var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); - var pointsPerPixel = amountOfPoints / xDistance; - increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); + // node attributes + graph.node = parseAttributeList(); + return 'node'; + } + else if (token == 'edge') { + getToken(); - var sampledData = []; - for (var j = 0; j < amountOfPoints; j += increment) { - sampledData.push(dataContainer[j]); + // edge attributes + graph.edge = parseAttributeList(); + return 'edge'; + } + else if (token == 'graph') { + getToken(); - } - groupsData[groupIds[i]] = sampledData; - } - } - } + // graph attributes + graph.graph = parseAttributeList(); + return 'graph'; } - }; - LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { - var groupData, group, i,j; - var barCombinedDataLeft = []; - var barCombinedDataRight = []; - var barCombinedData; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - groupData = groupsData[groupIds[i]]; - if (groupData.length > 0) { - group = this.groups[groupIds[i]]; - if (group.options.style == 'line' || group.options.barChart.handleOverlap != "stack") { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; - } - groupRanges[groupIds[i]] = {min: yMin, max: yMax, yAxisOrientation: group.options.yAxisOrientation}; - } - else if (group.options.style == 'bar') { - if (group.options.yAxisOrientation == 'left') { - barCombinedData = barCombinedDataLeft; - } - else { - barCombinedData = barCombinedDataRight; - } + return null; + } - groupRanges[groupIds[i]] = {min: 0, max: 0, yAxisOrientation: group.options.yAxisOrientation, ignore: true}; + /** + * parse a node statement + * @param {Object} graph + * @param {String | Number} id + */ + function parseNodeStatement(graph, id) { + // node statement + var node = { + id: id + }; + var attr = parseAttributeList(); + if (attr) { + node.attr = attr; + } + addNode(graph, node); - // combine data - for (j = 0; j < groupData.length; j++) { - barCombinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: groupIds[i] - }); - } - } - } - } + // edge statements + parseEdge(graph, id); + } - var intersections; - if (barCombinedDataLeft.length > 0) { - // sort by time and by group - barCombinedDataLeft.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; - } - }); - intersections = {}; - this._getDataIntersections(intersections, barCombinedDataLeft); - groupRanges["__barchartLeft"] = this._getStackedBarYRange(intersections, barCombinedDataLeft); - groupRanges["__barchartLeft"].yAxisOrientation = "left"; - groupIds.push("__barchartLeft"); - } - if (barCombinedDataRight.length > 0) { - // sort by time and by group - barCombinedDataRight.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; - } - }); - intersections = {}; - this._getDataIntersections(intersections, barCombinedDataRight); - groupRanges["__barchartRight"] = this._getStackedBarYRange(intersections, barCombinedDataRight); - groupRanges["__barchartRight"].yAxisOrientation = "right"; - groupIds.push("__barchartRight"); - } - } - }; + /** + * Parse an edge or a series of edges + * @param {Object} graph + * @param {String | Number} from Id of the from node + */ + function parseEdge(graph, from) { + while (token == '->' || token == '--') { + var to; + var type = token; + getToken(); - LineGraph.prototype._getStackedBarYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + var subgraph = parseSubgraph(graph); + if (subgraph) { + to = subgraph; } else { - intersections[key].accumulated += combinedData[i].y; - } - } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulated ? intersections[xpos].accumulated : yMin; - yMax = yMax < intersections[xpos].accumulated ? intersections[xpos].accumulated : yMax; + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Identifier or subgraph expected'); + } + to = token; + addNode(graph, { + id: to + }); + getToken(); } - } - return {min: yMin, max: yMax}; - }; + // parse edge attributes + var attr = parseAttributeList(); + + // create edge + var edge = createEdge(graph, from, to, type, attr); + addEdge(graph, edge); + from = to; + } + } /** - * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. - * @param {Array} groupIds - * @param {Object} groupRanges - * @private + * Parse a set with attributes, + * for example [label="1.000", shape=solid] + * @return {Object | null} attr */ - LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { - var changeCalled = false; - var yAxisLeftUsed = false; - var yAxisRightUsed = false; - var minLeft = 1e9, minRight = 1e9, maxLeft = -1e9, maxRight = -1e9, minVal, maxVal; - // if groups are present - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - if (groupRanges.hasOwnProperty(groupIds[i])) { - if (groupRanges[groupIds[i]].ignore !== true) { - minVal = groupRanges[groupIds[i]].min; - maxVal = groupRanges[groupIds[i]].max; + function parseAttributeList() { + var attr = null; - if (groupRanges[groupIds[i]].yAxisOrientation == 'left') { - yAxisLeftUsed = true; - minLeft = minLeft > minVal ? minVal : minLeft; - maxLeft = maxLeft < maxVal ? maxVal : maxLeft; - } - else { - yAxisRightUsed = true; - minRight = minRight > minVal ? minVal : minRight; - maxRight = maxRight < maxVal ? maxVal : maxRight; - } - } + while (token == '[') { + getToken(); + attr = {}; + while (token !== '' && token != ']') { + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Attribute name expected'); } - } + var name = token; - if (yAxisLeftUsed == true) { - this.yAxisLeft.setRange(minLeft, maxLeft); + getToken(); + if (token != '=') { + throw newSyntaxError('Equal sign = expected'); + } + getToken(); + + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Attribute value expected'); + } + var value = token; + setValue(attr, name, value); // name can be a path + + getToken(); + if (token ==',') { + getToken(); + } } - if (yAxisRightUsed == true) { - this.yAxisRight.setRange(minRight, maxRight); + + if (token != ']') { + throw newSyntaxError('Bracket ] expected'); } + getToken(); } - changeCalled = this._toggleAxisVisiblity(yAxisLeftUsed , this.yAxisLeft) || changeCalled; - changeCalled = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || changeCalled; - - if (yAxisRightUsed == true && yAxisLeftUsed == true) { - this.yAxisLeft.drawIcons = true; - this.yAxisRight.drawIcons = true; - } - else { - this.yAxisLeft.drawIcons = false; - this.yAxisRight.drawIcons = false; - } + return attr; + } - this.yAxisRight.master = !yAxisLeftUsed; + /** + * Create a syntax error with extra information on current token and index. + * @param {String} message + * @returns {SyntaxError} err + */ + function newSyntaxError(message) { + return new SyntaxError(message + ', got "' + chop(token, 30) + '" (char ' + index + ')'); + } - if (this.yAxisRight.master == false) { - if (yAxisRightUsed == true) {this.yAxisLeft.lineOffset = this.yAxisRight.width;} - else {this.yAxisLeft.lineOffset = 0;} + /** + * Chop off text after a maximum length + * @param {String} text + * @param {Number} maxLength + * @returns {String} + */ + function chop (text, maxLength) { + return (text.length <= maxLength) ? text : (text.substr(0, 27) + '...'); + } - changeCalled = this.yAxisLeft.redraw() || changeCalled; - this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; - changeCalled = this.yAxisRight.redraw() || changeCalled; + /** + * Execute a function fn for each pair of elements in two arrays + * @param {Array | *} array1 + * @param {Array | *} array2 + * @param {function} fn + */ + function forEach2(array1, array2, fn) { + if (array1 instanceof Array) { + array1.forEach(function (elem1) { + if (array2 instanceof Array) { + array2.forEach(function (elem2) { + fn(elem1, elem2); + }); + } + else { + fn(elem1, array2); + } + }); } else { - changeCalled = this.yAxisRight.redraw() || changeCalled; - } - - // clean the accumulated lists - if (groupIds.indexOf("__barchartLeft") != -1) { - groupIds.splice(groupIds.indexOf("__barchartLeft"),1); - } - if (groupIds.indexOf("__barchartRight") != -1) { - groupIds.splice(groupIds.indexOf("__barchartRight"),1); + if (array2 instanceof Array) { + array2.forEach(function (elem2) { + fn(array1, elem2); + }); + } + else { + fn(array1, array2); + } } - - return changeCalled; - }; + } /** - * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function - * - * @param {boolean} axisUsed - * @returns {boolean} - * @private - * @param axis + * Convert a string containing a graph in DOT language into a map containing + * with nodes and edges in the format of graph. + * @param {String} data Text containing a graph in DOT-notation + * @return {Object} graphData */ - LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { - var changed = false; - if (axisUsed == false) { - if (axis.dom.frame.parentNode) { - axis.hide(); - changed = true; - } + function DOTToGraph (data) { + // parse the DOT file + var dotData = parseDOT(data); + var graphData = { + nodes: [], + edges: [], + options: {} + }; + + // copy the nodes + if (dotData.nodes) { + dotData.nodes.forEach(function (dotNode) { + var graphNode = { + id: dotNode.id, + label: String(dotNode.label || dotNode.id) + }; + merge(graphNode, dotNode.attr); + if (graphNode.image) { + graphNode.shape = 'image'; + } + graphData.nodes.push(graphNode); + }); } - else { - if (!axis.dom.frame.parentNode) { - axis.show(); - changed = true; + + // copy the edges + if (dotData.edges) { + /** + * Convert an edge in DOT format to an edge with VisGraph format + * @param {Object} dotEdge + * @returns {Object} graphEdge + */ + function convertEdge(dotEdge) { + var graphEdge = { + from: dotEdge.from, + to: dotEdge.to + }; + merge(graphEdge, dotEdge.attr); + graphEdge.style = (dotEdge.type == '->') ? 'arrow' : 'line'; + return graphEdge; } - } - return changed; - }; + dotData.edges.forEach(function (dotEdge) { + var from, to; + if (dotEdge.from instanceof Object) { + from = dotEdge.from.nodes; + } + else { + from = { + id: dotEdge.from + } + } - /** - * draw a bar graph - * - * @param groupIds - * @param processedGroupData - */ - LineGraph.prototype._drawBarGraphs = function (groupIds, processedGroupData) { - var combinedData = []; - var intersections = {}; - var coreDistance; - var key, drawData; - var group; - var i,j; - var barPoints = 0; + if (dotEdge.to instanceof Object) { + to = dotEdge.to.nodes; + } + else { + to = { + id: dotEdge.to + } + } + + if (dotEdge.from instanceof Object && dotEdge.from.edges) { + dotEdge.from.edges.forEach(function (subEdge) { + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + } + + forEach2(from, to, function (from, to) { + var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); - // combine all barchart data - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style == 'bar') { - if (group.visible == true && (this.options.groups.visibility[groupIds[i]] === undefined || this.options.groups.visibility[groupIds[i]] == true)) { - for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { - combinedData.push({ - x: processedGroupData[groupIds[i]][j].x, - y: processedGroupData[groupIds[i]][j].y, - groupId: groupIds[i] - }); - barPoints += 1; - } + if (dotEdge.to instanceof Object && dotEdge.to.edges) { + dotEdge.to.edges.forEach(function (subEdge) { + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); } - } + }); } - if (barPoints == 0) {return;} + // copy the options + if (dotData.attr) { + graphData.options = dotData.attr; + } - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; - } - }); + return graphData; + } - // get intersections - this._getDataIntersections(intersections, combinedData); + // exports + exports.parseDOT = parseDOT; + exports.DOTToGraph = DOTToGraph; - // plot barchart - for (i = 0; i < combinedData.length; i++) { - group = this.groups[combinedData[i].groupId]; - var minWidth = 0.1 * group.options.barChart.width; - key = combinedData[i].x; - var heightOffset = 0; - if (intersections[key] === undefined) { - if (i+1 < combinedData.length) {coreDistance = Math.abs(combinedData[i+1].x - key);} - if (i > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[i-1].x - key));} - drawData = this._getSafeDrawData(coreDistance, group, minWidth); - } - else { - var nextKey = i + (intersections[key].amount - intersections[key].resolved); - var prevKey = i - (intersections[key].resolved + 1); - if (nextKey < combinedData.length) {coreDistance = Math.abs(combinedData[nextKey].x - key);} - if (prevKey > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[prevKey].x - key));} - drawData = this._getSafeDrawData(coreDistance, group, minWidth); - intersections[key].resolved += 1; +/***/ }, +/* 39 */ +/***/ function(module, exports, __webpack_require__) { - if (group.options.barChart.handleOverlap == 'stack') { - heightOffset = intersections[key].accumulated; - intersections[key].accumulated += group.zeroPosition - combinedData[i].y; - } - else if (group.options.barChart.handleOverlap == 'sideBySide') { - drawData.width = drawData.width / intersections[key].amount; - drawData.offset += (intersections[key].resolved) * drawData.width - (0.5*drawData.width * (intersections[key].amount+1)); - if (group.options.barChart.align == 'left') {drawData.offset -= 0.5*drawData.width;} - else if (group.options.barChart.align == 'right') {drawData.offset += 0.5*drawData.width;} - } - } - DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' bar', this.svgElements, this.svg); - // draw points - if (group.options.drawPoints.enabled == true) { - DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, group, this.svgElements, this.svg); + + function parseGephi(gephiJSON, options) { + var edges = []; + var nodes = []; + this.options = { + edges: { + inheritColor: true + }, + nodes: { + allowedToMove: false, + parseColor: false } - } - }; + }; - /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData - * @private - */ - LineGraph.prototype._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); - } - if (coreDistance == 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = {amount: 0, resolved: 0, accumulated: 0}; - } - intersections[combinedData[i].x].amount += 1; - } + if (options !== undefined) { + this.options.nodes['allowedToMove'] = options.allowedToMove | false; + this.options.nodes['parseColor'] = options.parseColor | false; + this.options.edges['inheritColor'] = options.inheritColor | true; } - }; - - /** - * Get the width and offset for bargraphs based on the coredistance between datapoints - * - * @param coreDistance - * @param group - * @param minWidth - * @returns {{width: Number, offset: Number}} - * @private - */ - LineGraph.prototype._getSafeDrawData = function (coreDistance, group, minWidth) { - var width, offset; - if (coreDistance < group.options.barChart.width && coreDistance > 0) { - width = coreDistance < minWidth ? minWidth : coreDistance; - offset = 0; // recalculate offset with the new width; - if (group.options.barChart.align == 'left') { - offset -= 0.5 * coreDistance; - } - else if (group.options.barChart.align == 'right') { - offset += 0.5 * coreDistance; - } + var gEdges = gephiJSON.edges; + var gNodes = gephiJSON.nodes; + for (var i = 0; i < gEdges.length; i++) { + var edge = {}; + var gEdge = gEdges[i]; + edge['id'] = gEdge.id; + edge['from'] = gEdge.source; + edge['to'] = gEdge.target; + edge['attributes'] = gEdge.attributes; + // edge['value'] = gEdge.attributes !== undefined ? gEdge.attributes.Weight : undefined; + // edge['width'] = edge['value'] !== undefined ? undefined : edgegEdge.size; + edge['color'] = gEdge.color; + edge['inheritColor'] = edge['color'] !== undefined ? false : this.options.inheritColor; + edges.push(edge); } - else { - // default settings - width = group.options.barChart.width; - offset = 0; - if (group.options.barChart.align == 'left') { - offset -= 0.5 * group.options.barChart.width; + + for (var i = 0; i < gNodes.length; i++) { + var node = {}; + var gNode = gNodes[i]; + node['id'] = gNode.id; + node['attributes'] = gNode.attributes; + node['x'] = gNode.x; + node['y'] = gNode.y; + node['label'] = gNode.label; + if (this.options.nodes.parseColor == true) { + node['color'] = gNode.color; } - else if (group.options.barChart.align == 'right') { - offset += 0.5 * group.options.barChart.width; + else { + node['color'] = gNode.color !== undefined ? {background:gNode.color, border:gNode.color} : undefined; } + node['radius'] = gNode.size; + node['allowedToMoveX'] = this.options.nodes.allowedToMove; + node['allowedToMoveY'] = this.options.nodes.allowedToMove; + nodes.push(node); } - return {width: width, offset: offset}; - }; + return {nodes:nodes, edges:edges}; + } + exports.parseGephi = parseGephi; - /** - * draw a line graph - * - * @param dataset - * @param group - */ - LineGraph.prototype._drawLineGraph = function (dataset, group) { - if (dataset != null) { - if (dataset.length > 0) { - var path, d; - var svgHeight = Number(this.svg.style.height.replace("px","")); - path = DOMutil.getSVGElement('path', this.svgElements, this.svg); - path.setAttributeNS(null, "class", group.className); +/***/ }, +/* 40 */ +/***/ function(module, exports, __webpack_require__) { - // construct path from dataset - if (group.options.catmullRom.enabled == true) { - d = this._catmullRom(dataset, group); - } - else { - d = this._linear(dataset); - } + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. + module.exports = (typeof window !== 'undefined') && window['moment'] || __webpack_require__(51); - // append with points for fill and finalize the path - if (group.options.shaded.enabled == true) { - var fillPath = DOMutil.getSVGElement('path',this.svgElements, this.svg); - var dFill; - if (group.options.shaded.orientation == 'top') { - dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; - } - else { - dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; - } - fillPath.setAttributeNS(null, "class", group.className + " fill"); - fillPath.setAttributeNS(null, "d", dFill); - } - // copy properties to path for drawing. - path.setAttributeNS(null, "d", "M" + d); - // draw points - if (group.options.drawPoints.enabled == true) { - this._drawPoints(dataset, group, this.svgElements, this.svg); - } - } - } - }; +/***/ }, +/* 41 */ +/***/ function(module, exports, __webpack_require__) { - /** - * draw the data points - * - * @param {Array} dataset - * @param {Object} JSONcontainer - * @param {Object} svg | SVG DOM element - * @param {GraphGroup} group - * @param {Number} [offset] - */ - LineGraph.prototype._drawPoints = function (dataset, group, JSONcontainer, svg, offset) { - if (offset === undefined) {offset = 0;} - for (var i = 0; i < dataset.length; i++) { - DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, JSONcontainer, svg); + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + if (typeof window !== 'undefined') { + module.exports = window['Hammer'] || __webpack_require__(52); + } + else { + module.exports = function () { + throw Error('hammer.js is only available in a browser, not in node.js.'); } - }; + } + + +/***/ }, +/* 42 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(49); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(15); + var TimeAxis = __webpack_require__(27); + var CurrentTime = __webpack_require__(19); + var CustomTime = __webpack_require__(20); + var ItemSet = __webpack_require__(24); + var Activator = __webpack_require__(48); + /** + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Core.setOptions for the available options. + * @constructor + */ + function Core () {} + // turn Core into an event emitter + Emitter(Core.prototype); /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. * @private */ - LineGraph.prototype._convertXcoordinates = function (datapoints) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; + Core.prototype._create = function (container) { + this.dom = {}; - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.width - 1; - yValue = datapoints[i].y; - extractedData.push({x: xValue, y: yValue}); - } + this.dom.root = document.createElement('div'); + this.dom.background = document.createElement('div'); + this.dom.backgroundVertical = document.createElement('div'); + this.dom.backgroundHorizontal = document.createElement('div'); + this.dom.centerContainer = document.createElement('div'); + this.dom.leftContainer = document.createElement('div'); + this.dom.rightContainer = document.createElement('div'); + this.dom.center = document.createElement('div'); + this.dom.left = document.createElement('div'); + this.dom.right = document.createElement('div'); + this.dom.top = document.createElement('div'); + this.dom.bottom = document.createElement('div'); + this.dom.shadowTop = document.createElement('div'); + this.dom.shadowBottom = document.createElement('div'); + this.dom.shadowTopLeft = document.createElement('div'); + this.dom.shadowBottomLeft = document.createElement('div'); + this.dom.shadowTopRight = document.createElement('div'); + this.dom.shadowBottomRight = document.createElement('div'); - return extractedData; - }; + this.dom.root.className = 'vis timeline root'; + this.dom.background.className = 'vispanel background'; + this.dom.backgroundVertical.className = 'vispanel background vertical'; + this.dom.backgroundHorizontal.className = 'vispanel background horizontal'; + this.dom.centerContainer.className = 'vispanel center'; + this.dom.leftContainer.className = 'vispanel left'; + this.dom.rightContainer.className = 'vispanel right'; + this.dom.top.className = 'vispanel top'; + this.dom.bottom.className = 'vispanel bottom'; + this.dom.left.className = 'content'; + this.dom.center.className = 'content'; + this.dom.right.className = 'content'; + this.dom.shadowTop.className = 'shadow top'; + this.dom.shadowBottom.className = 'shadow bottom'; + this.dom.shadowTopLeft.className = 'shadow top'; + this.dom.shadowBottomLeft.className = 'shadow bottom'; + this.dom.shadowTopRight.className = 'shadow top'; + this.dom.shadowBottomRight.className = 'shadow bottom'; + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); - /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} - * @private - */ - LineGraph.prototype._convertYcoordinates = function (datapoints, group) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - var axis = this.yAxisLeft; - var svgHeight = Number(this.svg.style.height.replace("px","")); - if (group.options.yAxisOrientation == 'right') { - axis = this.yAxisRight; - } + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.width - 1; - yValue = Math.round(axis.convertValue(datapoints[i].y)); - extractedData.push({x: xValue, y: yValue}); - } + this.on('rangechange', this.redraw.bind(this)); + this.on('change', this.redraw.bind(this)); + this.on('touch', this._onTouch.bind(this)); + this.on('pinch', this._onPinch.bind(this)); + this.on('dragstart', this._onDragStart.bind(this)); + this.on('drag', this._onDrag.bind(this)); - group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = Hammer(this.dom.root, { + prevent_default: true + }); + this.listeners = {}; - return extractedData; + var me = this; + var events = [ + 'touch', 'pinch', + 'tap', 'doubletap', 'hold', + 'dragstart', 'drag', 'dragend', + 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (event) { + var listener = function () { + var args = [event].concat(Array.prototype.slice.call(arguments, 0)); + if (me.isActive()) { + me.emit.apply(me, args); + } + }; + me.hammer.on(event, listener); + me.listeners[event] = listener; + }); + + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; + this.touch = {}; // store state information needed for touch events + + // attach the root panel to the provided container + if (!container) throw new Error('No container provided'); + container.appendChild(this.dom.root); }; /** - * This uses an uniform parametrization of the CatmullRom algorithm: - * "On the Parameterization of Catmull-Rom Curves" by Cem Yuksel et al. - * @param data - * @returns {string} - * @private + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - LineGraph.prototype._catmullRomUniform = function(data) { - // catmull rom - var p0, p1, p2, p3, bp1, bp2; - var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; - var normalization = 1/6; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - - p0 = (i == 0) ? data[0] : data[i-1]; - p1 = data[i]; - p2 = data[i+1]; - p3 = (i + 2 < length) ? data[i+2] : p2; + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'orientation', 'clickToUse']; + util.selectiveExtend(fields, this.options, options); + if ('clickToUse' in options) { + if (options.clickToUse) { + this.activator = new Activator(this.dom.root); + } + else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } + } - // Catmull-Rom to Cubic Bezier conversion matrix - // 0 1 0 0 - // -1/6 1 1/6 0 - // 0 1/6 1 -1/6 - // 0 0 1 0 + // enable/disable autoResize + this._initAutoResize(); + } - // bp0 = { x: p1.x, y: p1.y }; - bp1 = { x: ((-p0.x + 6*p1.x + p2.x) *normalization), y: ((-p0.y + 6*p1.y + p2.y) *normalization)}; - bp2 = { x: (( p1.x + 6*p2.x - p3.x) *normalization), y: (( p1.y + 6*p2.y - p3.y) *normalization)}; - // bp0 = { x: p2.x, y: p2.y }; + // propagate options to all components + this.components.forEach(function (component) { + component.setOptions(options); + }); - d += "C" + - bp1.x + "," + - bp1.y + " " + - bp2.x + "," + - bp2.y + " " + - p2.x + "," + - p2.y + " "; + // TODO: remove deprecation error one day (deprecated since version 0.8.0) + if (options && options.order) { + throw new Error('Option order is deprecated. There is no replacement for this feature.'); } - return d; + // redraw everything + this.redraw(); + }; + + /** + * Returns true when the Timeline is active. + * @returns {boolean} + */ + Core.prototype.isActive = function () { + return !this.activator || this.activator.active; }; /** - * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. - * By default, the centripetal parameterization is used because this gives the nicest results. - * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. - * - * One optimization can be used to reuse distances since this is a sliding window approach. - * @param data - * @returns {string} - * @private + * Destroy the Core, clean up all DOM elements and event listeners. */ - LineGraph.prototype._catmullRom = function(data, group) { - var alpha = group.options.catmullRom.alpha; - if (alpha == 0 || alpha === undefined) { - return this._catmullRomUniform(data); - } - else { - var p0, p1, p2, p3, bp1, bp2, d1,d2,d3, A, B, N, M; - var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; - var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - - p0 = (i == 0) ? data[0] : data[i-1]; - p1 = data[i]; - p2 = data[i+1]; - p3 = (i + 2 < length) ? data[i+2] : p2; + Core.prototype.destroy = function () { + // unbind datasets + this.clear(); - d1 = Math.sqrt(Math.pow(p0.x - p1.x,2) + Math.pow(p0.y - p1.y,2)); - d2 = Math.sqrt(Math.pow(p1.x - p2.x,2) + Math.pow(p1.y - p2.y,2)); - d3 = Math.sqrt(Math.pow(p2.x - p3.x,2) + Math.pow(p2.y - p3.y,2)); + // remove all event listeners + this.off(); - // Catmull-Rom to Cubic Bezier conversion matrix - // - // A = 2d1^2a + 3d1^a * d2^a + d3^2a - // B = 2d3^2a + 3d3^a * d2^a + d2^2a - // - // [ 0 1 0 0 ] - // [ -d2^2a/N A/N d1^2a/N 0 ] - // [ 0 d3^2a/M B/M -d2^2a/M ] - // [ 0 0 1 0 ] + // stop checking for changed size + this._stopAutoResize(); - // [ 0 1 0 0 ] - // [ -d2pow2a/N A/N d1pow2a/N 0 ] - // [ 0 d3pow2a/M B/M -d2pow2a/M ] - // [ 0 0 1 0 ] + // remove from DOM + if (this.dom.root.parentNode) { + this.dom.root.parentNode.removeChild(this.dom.root); + } + this.dom = null; - d3powA = Math.pow(d3, alpha); - d3pow2A = Math.pow(d3,2*alpha); - d2powA = Math.pow(d2, alpha); - d2pow2A = Math.pow(d2,2*alpha); - d1powA = Math.pow(d1, alpha); - d1pow2A = Math.pow(d1,2*alpha); + // remove Activator + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } - A = 2*d1pow2A + 3*d1powA * d2powA + d2pow2A; - B = 2*d3pow2A + 3*d3powA * d2powA + d2pow2A; - N = 3*d1powA * (d1powA + d2powA); - if (N > 0) {N = 1 / N;} - M = 3*d3powA * (d3powA + d2powA); - if (M > 0) {M = 1 / M;} + // cleanup hammer touch events + for (var event in this.listeners) { + if (this.listeners.hasOwnProperty(event)) { + delete this.listeners[event]; + } + } + this.listeners = null; + this.hammer = null; - bp1 = { x: ((-d2pow2A * p0.x + A*p1.x + d1pow2A * p2.x) * N), - y: ((-d2pow2A * p0.y + A*p1.y + d1pow2A * p2.y) * N)}; + // give all components the opportunity to cleanup + this.components.forEach(function (component) { + component.destroy(); + }); - bp2 = { x: (( d3pow2A * p1.x + B*p2.x - d2pow2A * p3.x) * M), - y: (( d3pow2A * p1.y + B*p2.y - d2pow2A * p3.y) * M)}; + this.body = null; + }; - if (bp1.x == 0 && bp1.y == 0) {bp1 = p1;} - if (bp2.x == 0 && bp2.y == 0) {bp2 = p2;} - d += "C" + - bp1.x + "," + - bp1.y + " " + - bp2.x + "," + - bp2.y + " " + - p2.x + "," + - p2.y + " "; - } - return d; + /** + * Set a custom time bar + * @param {Date} time + */ + Core.prototype.setCustomTime = function (time) { + if (!this.customTime) { + throw new Error('Cannot get custom time: Custom time bar is not enabled'); } + + this.customTime.setCustomTime(time); }; /** - * this generates the SVG path for a linear drawing between datapoints. - * @param data - * @returns {string} - * @private + * Retrieve the current custom time. + * @return {Date} customTime */ - LineGraph.prototype._linear = function(data) { - // linear - var d = ""; - for (var i = 0; i < data.length; i++) { - if (i == 0) { - d += data[i].x + "," + data[i].y; - } - else { - d += " " + data[i].x + "," + data[i].y; - } + Core.prototype.getCustomTime = function() { + if (!this.customTime) { + throw new Error('Cannot get custom time: Custom time bar is not enabled'); } - return d; - }; - - module.exports = LineGraph; - -/***/ }, -/* 40 */ -/***/ function(module, exports, __webpack_require__) { + return this.customTime.getCustomTime(); + }; - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Component = __webpack_require__(22); - var DataStep = __webpack_require__(41); /** - * A horizontal time axis - * @param {Object} [options] See DataAxis.setOptions for the available - * options. - * @constructor DataAxis - * @extends Component - * @param body + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ - function DataAxis (body, options, svg, linegraphOptions) { - this.id = util.randomUUID(); - this.body = body; + Core.prototype.getVisibleItems = function() { + return this.itemSet && this.itemSet.getVisibleItems() || []; + }; - this.defaultOptions = { - orientation: 'left', // supported: 'left', 'right' - showMinorLabels: true, - showMajorLabels: true, - icons: true, - majorLinesOffset: 7, - minorLinesOffset: 4, - labelOffsetX: 10, - labelOffsetY: 2, - iconWidth: 20, - width: '40px', - visible: true, - customRange: { - left: {min:undefined, max:undefined}, - right: {min:undefined, max:undefined} - } - }; - this.linegraphOptions = linegraphOptions; - this.linegraphSVG = svg; - this.props = {}; - this.DOMelements = { // dynamic elements - lines: {}, - labels: {} - }; - this.dom = {}; + /** + * Clear the Core. By Default, items, groups and options are cleared. + * Example usage: + * + * timeline.clear(); // clear items, groups, and options + * timeline.clear({options: true}); // clear options only + * + * @param {Object} [what] Optionally specify what to clear. By default: + * {items: true, groups: true, options: true} + */ + Core.prototype.clear = function(what) { + // clear items + if (!what || what.items) { + this.setItems(null); + } - this.range = {start:0, end:0}; + // clear groups + if (!what || what.groups) { + this.setGroups(null); + } - this.options = util.extend({}, this.defaultOptions); - this.conversionFactor = 1; + // clear options of timeline and of each of the components + if (!what || what.options) { + this.components.forEach(function (component) { + component.setOptions(component.defaultOptions); + }); - this.setOptions(options); - this.width = Number(('' + this.options.width).replace("px","")); - this.minWidth = this.width; - this.height = this.linegraphSVG.offsetHeight; + this.setOptions(this.defaultOptions); // this will also do a redraw + } + }; - this.stepPixels = 25; - this.stepPixelsForced = 25; - this.lineOffset = 0; - this.master = true; - this.svgElements = {}; + /** + * Set Core window such that it fits all items + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + */ + Core.prototype.fit = function(options) { + // apply the data range as range + var dataRange = this.getItemRange(); + // add 5% space on both sides + var start = dataRange.min; + var end = dataRange.max; + if (start != null && end != null) { + var interval = (end.valueOf() - start.valueOf()); + if (interval <= 0) { + // prevent an empty interval + interval = 24 * 60 * 60 * 1000; // 1 day + } + start = new Date(start.valueOf() - interval * 0.05); + end = new Date(end.valueOf() + interval * 0.05); + } - this.groups = {}; - this.amountOfGroups = 0; + // skip range set if there is no start and end date + if (start === null && end === null) { + return; + } - // create the HTML DOM - this._create(); - } + var animate = (options && options.animate !== undefined) ? options.animate : true; + this.range.setRange(start, end, animate); + }; - DataAxis.prototype = new Component(); + /** + * Set the visible window. Both parameters are optional, you can change only + * start or only end. Syntax: + * + * TimeLine.setWindow(start, end) + * TimeLine.setWindow(range) + * + * Where start and end can be a Date, number, or string, and range is an + * object with properties start and end. + * + * @param {Date | Number | String | Object} [start] Start date of visible window + * @param {Date | Number | String} [end] End date of visible window + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + */ + Core.prototype.setWindow = function(start, end, options) { + var animate = (options && options.animate !== undefined) ? options.animate : true; + if (arguments.length == 1) { + var range = arguments[0]; + this.range.setRange(range.start, range.end, animate); + } + else { + this.range.setRange(start, end, animate); + } + }; + /** + * Move the window such that given time is centered on screen. + * @param {Date | Number | String} time + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + */ + Core.prototype.moveTo = function(time, options) { + var interval = this.range.end - this.range.start; + var t = util.convert(time, 'Date').valueOf(); + var start = t - interval / 2; + var end = t + interval / 2; + var animate = (options && options.animate !== undefined) ? options.animate : true; - DataAxis.prototype.addGroup = function(label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; - } - this.amountOfGroups += 1; + this.range.setRange(start, end, animate); }; - DataAxis.prototype.updateGroup = function(label, graphOptions) { - this.groups[label] = graphOptions; + /** + * Get the visible window + * @return {{start: Date, end: Date}} Visible range + */ + Core.prototype.getWindow = function() { + var range = this.range.getRange(); + return { + start: new Date(range.start), + end: new Date(range.end) + }; }; - DataAxis.prototype.removeGroup = function(label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; + /** + * Force a redraw of the Core. Can be useful to manually redraw when + * option autoResize=false + */ + Core.prototype.redraw = function() { + var resized = false, + options = this.options, + props = this.props, + dom = this.dom; + + if (!dom) return; // when destroyed + + // update class names + if (options.orientation == 'top') { + util.addClassName(dom.root, 'top'); + util.removeClassName(dom.root, 'bottom'); + } + else { + util.removeClassName(dom.root, 'top'); + util.addClassName(dom.root, 'bottom'); } - }; + // update root width and height options + dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); + dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); + dom.root.style.width = util.option.asSize(options.width, ''); - DataAxis.prototype.setOptions = function (options) { - if (options) { - var redraw = false; - if (this.options.orientation != options.orientation && options.orientation !== undefined) { - redraw = true; - } - var fields = [ - 'orientation', - 'showMinorLabels', - 'showMajorLabels', - 'icons', - 'majorLinesOffset', - 'minorLinesOffset', - 'labelOffsetX', - 'labelOffsetY', - 'iconWidth', - 'width', - 'visible', - 'customRange' - ]; - util.selectiveExtend(fields, this.options, options); + // calculate border widths + props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; + props.border.right = props.border.left; + props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; + props.border.bottom = props.border.top; + var borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; + var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; - this.minWidth = Number(('' + this.options.width).replace("px","")); + // calculate the heights. If any of the side panels is empty, we set the height to + // minus the border width, such that the border will be invisible + props.center.height = dom.center.offsetHeight; + props.left.height = dom.left.offsetHeight; + props.right.height = dom.right.offsetHeight; + props.top.height = dom.top.clientHeight || -props.border.top; + props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; - if (redraw == true && this.dom.frame) { - this.hide(); - this.show(); - } - } - }; + // TODO: compensate borders when any of the panels is empty. + // apply auto height + // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) + var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); + var autoHeight = props.top.height + contentHeight + props.bottom.height + + borderRootHeight + props.border.top + props.border.bottom; + dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype._create = function() { - this.dom.frame = document.createElement('div'); - this.dom.frame.style.width = this.options.width; - this.dom.frame.style.height = this.height; + // calculate heights of the content panels + props.root.height = dom.root.offsetHeight; + props.background.height = props.root.height - borderRootHeight; + var containerHeight = props.root.height - props.top.height - props.bottom.height - + borderRootHeight; + props.centerContainer.height = containerHeight; + props.leftContainer.height = containerHeight; + props.rightContainer.height = props.leftContainer.height; - this.dom.lineContainer = document.createElement('div'); - this.dom.lineContainer.style.width = '100%'; - this.dom.lineContainer.style.height = this.height; + // calculate the widths of the panels + props.root.width = dom.root.offsetWidth; + props.background.width = props.root.width - borderRootWidth; + props.left.width = dom.leftContainer.clientWidth || -props.border.left; + props.leftContainer.width = props.left.width; + props.right.width = dom.rightContainer.clientWidth || -props.border.right; + props.rightContainer.width = props.right.width; + var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; + props.center.width = centerWidth; + props.centerContainer.width = centerWidth; + props.top.width = centerWidth; + props.bottom.width = centerWidth; - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.svg.style.position = "absolute"; - this.svg.style.top = '0px'; - this.svg.style.height = '100%'; - this.svg.style.width = '100%'; - this.svg.style.display = "block"; - this.dom.frame.appendChild(this.svg); - }; + // resize the panels + dom.background.style.height = props.background.height + 'px'; + dom.backgroundVertical.style.height = props.background.height + 'px'; + dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; + dom.centerContainer.style.height = props.centerContainer.height + 'px'; + dom.leftContainer.style.height = props.leftContainer.height + 'px'; + dom.rightContainer.style.height = props.rightContainer.height + 'px'; - DataAxis.prototype._redrawGroupIcons = function () { - DOMutil.prepareElements(this.svgElements); + dom.background.style.width = props.background.width + 'px'; + dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; + dom.backgroundHorizontal.style.width = props.background.width + 'px'; + dom.centerContainer.style.width = props.center.width + 'px'; + dom.top.style.width = props.top.width + 'px'; + dom.bottom.style.width = props.bottom.width + 'px'; - var x; - var iconWidth = this.options.iconWidth; - var iconHeight = 15; - var iconOffset = 4; - var y = iconOffset + 0.5 * iconHeight; + // reposition the panels + dom.background.style.left = '0'; + dom.background.style.top = '0'; + dom.backgroundVertical.style.left = props.left.width + 'px'; + dom.backgroundVertical.style.top = '0'; + dom.backgroundHorizontal.style.left = '0'; + dom.backgroundHorizontal.style.top = props.top.height + 'px'; + dom.centerContainer.style.left = props.left.width + 'px'; + dom.centerContainer.style.top = props.top.height + 'px'; + dom.leftContainer.style.left = '0'; + dom.leftContainer.style.top = props.top.height + 'px'; + dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px'; + dom.rightContainer.style.top = props.top.height + 'px'; + dom.top.style.left = props.left.width + 'px'; + dom.top.style.top = '0'; + dom.bottom.style.left = props.left.width + 'px'; + dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px'; - if (this.options.orientation == 'left') { - x = iconOffset; - } - else { - x = this.width - iconWidth - iconOffset; + // update the scrollTop, feasible range for the offset can be changed + // when the height of the Core or of the contents of the center changed + this._updateScrollTop(); + + // reposition the scrollable contents + var offset = this.props.scrollTop; + if (options.orientation == 'bottom') { + offset += Math.max(this.props.centerContainer.height - this.props.center.height - + this.props.border.top - this.props.border.bottom, 0); } + dom.center.style.left = '0'; + dom.center.style.top = offset + 'px'; + dom.left.style.left = '0'; + dom.left.style.top = offset + 'px'; + dom.right.style.left = '0'; + dom.right.style.top = offset + 'px'; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + iconOffset; - } - } + // show shadows when vertical scrolling is available + var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; + var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; + dom.shadowTop.style.visibility = visibilityTop; + dom.shadowBottom.style.visibility = visibilityBottom; + dom.shadowTopLeft.style.visibility = visibilityTop; + dom.shadowBottomLeft.style.visibility = visibilityBottom; + dom.shadowTopRight.style.visibility = visibilityTop; + dom.shadowBottomRight.style.visibility = visibilityBottom; + + // redraw all components + this.components.forEach(function (component) { + resized = component.redraw() || resized; + }); + if (resized) { + // keep repainting until all sizes are settled + this.redraw(); } + }; - DOMutil.cleanupElements(this.svgElements); + // TODO: deprecated since version 1.1.0, remove some day + Core.prototype.repaint = function () { + throw new Error('Function repaint is deprecated. Use redraw instead.'); }; /** - * Create the HTML DOM for the DataAxis + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * Only applicable when option `showCurrentTime` is true. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - DataAxis.prototype.show = function() { - if (!this.dom.frame.parentNode) { - if (this.options.orientation == 'left') { - this.body.dom.left.appendChild(this.dom.frame); - } - else { - this.body.dom.right.appendChild(this.dom.frame); - } + Core.prototype.setCurrentTime = function(time) { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); } - if (!this.dom.lineContainer.parentNode) { - this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); - } + this.currentTime.setCurrentTime(time); }; /** - * Create the HTML DOM for the DataAxis + * Get the current time. + * Only applicable when option `showCurrentTime` is true. + * @return {Date} Returns the current time. */ - DataAxis.prototype.hide = function() { - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + Core.prototype.getCurrentTime = function() { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); } - if (this.dom.lineContainer.parentNode) { - this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); - } + return this.currentTime.getCurrentTime(); }; /** - * Set a range (start and end) - * @param end - * @param start - * @param end + * Convert a position on screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @private */ - DataAxis.prototype.setRange = function (start, end) { - this.range.start = start; - this.range.end = end; + // TODO: move this function to Range + Core.prototype._toTime = function(x) { + var conversion = this.range.conversion(this.props.center.width); + return new Date(x / conversion.scale + conversion.offset); }; + /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Convert a position on the global screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @private */ - DataAxis.prototype.redraw = function () { - var changeCalled = false; - var activeGroups = 0; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; - } - } - } - if (this.amountOfGroups == 0 || activeGroups == 0) { - this.hide(); - } - else { - this.show(); - this.height = Number(this.linegraphSVG.style.height.replace("px","")); - // svg offsetheight did not work in firefox and explorer... - - this.dom.lineContainer.style.height = this.height + 'px'; - this.width = this.options.visible == true ? Number(('' + this.options.width).replace("px","")) : 0; - - var props = this.props; - var frame = this.dom.frame; - - // update classname - frame.className = 'dataaxis'; - - // calculate character width and height - this._calculateCharSize(); - - var orientation = this.options.orientation; - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; - - // determine the width and height of the elemens for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - - props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; - props.minorLineHeight = 1; - props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; - props.majorLineHeight = 1; - - // take frame offline while updating (is almost twice as fast) - if (orientation == 'left') { - frame.style.top = '0'; - frame.style.left = '0'; - frame.style.bottom = ''; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + "px"; - } - else { // right - frame.style.top = ''; - frame.style.bottom = '0'; - frame.style.left = '0'; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + "px"; - } - changeCalled = this._redrawLabels(); - if (this.options.icons == true) { - this._redrawGroupIcons(); - } - } - return changeCalled; + // TODO: move this function to Range + Core.prototype._toGlobalTime = function(x) { + var conversion = this.range.conversion(this.props.root.width); + return new Date(x / conversion.scale + conversion.offset); }; /** - * Repaint major and minor text labels and vertical grid lines + * Convert a datetime (Date object) into a position on the screen + * @param {Date} time A date + * @return {int} x The position on the screen in pixels which corresponds + * with the given date. * @private */ - DataAxis.prototype._redrawLabels = function () { - DOMutil.prepareElements(this.DOMelements.lines); - DOMutil.prepareElements(this.DOMelements.labels); - - var orientation = this.options['orientation']; - - // calculate range and step (step such that we have space for 7 characters per label) - var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; - var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight, this.options.customRange[this.options.orientation]); - this.step = step; - // get the distance in pixels for a step - // dead space is space that is "left over" after a step - var stepPixels = (this.dom.frame.offsetHeight - (step.deadSpace * (this.dom.frame.offsetHeight / step.marginRange))) / (((step.marginRange - step.deadSpace) / step.step)); - this.stepPixels = stepPixels; - - var amountOfSteps = this.height / stepPixels; - var stepDifference = 0; - - if (this.master == false) { - stepPixels = this.stepPixelsForced; - stepDifference = Math.round((this.dom.frame.offsetHeight / stepPixels) - amountOfSteps); - for (var i = 0; i < 0.5 * stepDifference; i++) { - step.previous(); - } - amountOfSteps = this.height / stepPixels; - } - else { - amountOfSteps += 0.25; - } - - - this.valueAtZero = step.marginEnd; - var marginStartPos = 0; - - // do not draw the first label - var max = 1; - - this.maxLabelSize = 0; - var y = 0; - while (max < Math.round(amountOfSteps)) { - step.next(); - y = Math.round(max * stepPixels); - marginStartPos = max * stepPixels; - var isMajor = step.isMajor(); - - if (this.options['showMinorLabels'] && isMajor == false || this.master == false && this.options['showMinorLabels'] == true) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis minor', this.props.minorCharHeight); - } - - if (isMajor && this.options['showMajorLabels'] && this.master == true || - this.options['showMinorLabels'] == false && this.master == false && isMajor == true) { - if (y >= 0) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis major', this.props.majorCharHeight); - } - this._redrawLine(y, orientation, 'grid horizontal major', this.options.majorLinesOffset, this.props.majorLineWidth); - } - else { - this._redrawLine(y, orientation, 'grid horizontal minor', this.options.minorLinesOffset, this.props.minorLineWidth); - } - - max++; - } - - if (this.master == false) { - this.conversionFactor = y / (this.valueAtZero - step.current); - } - else { - this.conversionFactor = this.dom.frame.offsetHeight / step.marginRange; - } - - var offset = this.options.icons == true ? this.options.iconWidth + this.options.labelOffsetX + 15 : this.options.labelOffsetX + 15; - // this will resize the yAxis to accomodate the labels. - if (this.maxLabelSize > (this.width - offset) && this.options.visible == true) { - this.width = this.maxLabelSize + offset; - this.options.width = this.width + "px"; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - return true; - } - // this will resize the yAxis if it is too big for the labels. - else if (this.maxLabelSize < (this.width - offset) && this.options.visible == true && this.width > this.minWidth) { - this.width = Math.max(this.minWidth,this.maxLabelSize + offset); - this.options.width = this.width + "px"; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - return true; - } - else { - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - return false; - } + // TODO: move this function to Range + Core.prototype._toScreen = function(time) { + var conversion = this.range.conversion(this.props.center.width); + return (time.valueOf() - conversion.offset) * conversion.scale; }; - DataAxis.prototype.convertValue = function (value) { - var invertedValue = this.valueAtZero - value; - var convertedValue = invertedValue * this.conversionFactor; - return convertedValue; + + /** + * Convert a datetime (Date object) into a position on the root + * This is used to get the pixel density estimate for the screen, not the center panel + * @param {Date} time A date + * @return {int} x The position on root in pixels which corresponds + * with the given date. + * @private + */ + // TODO: move this function to Range + Core.prototype._toGlobalScreen = function(time) { + var conversion = this.range.conversion(this.props.root.width); + return (time.valueOf() - conversion.offset) * conversion.scale; }; + /** - * Create a label for the axis at position x + * Initialize watching when option autoResize is true * @private - * @param y - * @param text - * @param orientation - * @param className - * @param characterHeight */ - DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { - // reuse redundant label - var label = DOMutil.getDOMElement('div',this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); - label.className = className; - label.innerHTML = text; - if (orientation == 'left') { - label.style.left = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = "right"; + Core.prototype._initAutoResize = function () { + if (this.options.autoResize == true) { + this._startAutoResize(); } else { - label.style.right = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = "left"; - } - - label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; - - text += ''; - - var largestWidth = Math.max(this.props.majorCharWidth,this.props.minorCharWidth); - if (this.maxLabelSize < text.length * largestWidth) { - this.maxLabelSize = text.length * largestWidth; + this._stopAutoResize(); } }; /** - * Create a minor line for the axis at position y - * @param y - * @param orientation - * @param className - * @param offset - * @param width + * Watch for changes in the size of the container. On resize, the Panel will + * automatically redraw itself. + * @private */ - DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { - if (this.master == true) { - var line = DOMutil.getDOMElement('div',this.DOMelements.lines, this.dom.lineContainer);//this.dom.redundant.lines.shift(); - line.className = className; - line.innerHTML = ''; + Core.prototype._startAutoResize = function () { + var me = this; - if (orientation == 'left') { - line.style.left = (this.width - offset) + 'px'; - } - else { - line.style.right = (this.width - offset) + 'px'; - } + this._stopAutoResize(); - line.style.width = width + 'px'; - line.style.top = y + 'px'; - } - }; + this._onResize = function() { + if (me.options.autoResize != true) { + // stop watching when the option autoResize is changed to false + me._stopAutoResize(); + return; + } + if (me.dom.root) { + // check whether the frame is resized + if ((me.dom.root.clientWidth != me.props.lastWidth) || + (me.dom.root.clientHeight != me.props.lastHeight)) { + me.props.lastWidth = me.dom.root.clientWidth; + me.props.lastHeight = me.dom.root.clientHeight; + me.emit('change'); + } + } + }; + // add event listener to window resize + util.addEventListener(window, 'resize', this._onResize); + this.watchTimer = setInterval(this._onResize, 1000); + }; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. + * Stop watching for a resize of the frame. * @private */ - DataAxis.prototype._calculateCharSize = function () { - // determine the char width and height on the minor axis - if (!('minorCharHeight' in this.props)) { - var textMinor = document.createTextNode('0'); - var measureCharMinor = document.createElement('DIV'); - measureCharMinor.className = 'yAxis minor measure'; - measureCharMinor.appendChild(textMinor); - this.dom.frame.appendChild(measureCharMinor); - - this.props.minorCharHeight = measureCharMinor.clientHeight; - this.props.minorCharWidth = measureCharMinor.clientWidth; - - this.dom.frame.removeChild(measureCharMinor); + Core.prototype._stopAutoResize = function () { + if (this.watchTimer) { + clearInterval(this.watchTimer); + this.watchTimer = undefined; } - if (!('majorCharHeight' in this.props)) { - var textMajor = document.createTextNode('0'); - var measureCharMajor = document.createElement('DIV'); - measureCharMajor.className = 'yAxis major measure'; - measureCharMajor.appendChild(textMajor); - this.dom.frame.appendChild(measureCharMajor); - - this.props.majorCharHeight = measureCharMajor.clientHeight; - this.props.majorCharWidth = measureCharMajor.clientWidth; - - this.dom.frame.removeChild(measureCharMajor); - } + // remove event listener on window.resize + util.removeEventListener(window, 'resize', this._onResize); + this._onResize = null; }; /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate + * Start moving the timeline vertically + * @param {Event} event + * @private */ - DataAxis.prototype.snap = function(date) { - return this.step.snap(date); + Core.prototype._onTouch = function (event) { + this.touch.allowDragging = true; }; - module.exports = DataAxis; - + /** + * Start moving the timeline vertically + * @param {Event} event + * @private + */ + Core.prototype._onPinch = function (event) { + this.touch.allowDragging = false; + }; -/***/ }, -/* 41 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Start moving the timeline vertically + * @param {Event} event + * @private + */ + Core.prototype._onDragStart = function (event) { + this.touch.initialScrollTop = this.props.scrollTop; + }; /** - * @constructor DataStep - * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an - * end data point. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * Move the timeline vertically + * @param {Event} event + * @private */ - function DataStep(start, end, minimumStep, containerHeight, customRange) { - // variables - this.current = 0; + Core.prototype._onDrag = function (event) { + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.touch.allowDragging) return; - this.autoScale = true; - this.stepIndex = 0; - this.step = 1; - this.scale = 1; + var delta = event.gesture.deltaY; - this.marginStart; - this.marginEnd; - this.deadSpace = 0; + var oldScrollTop = this._getScrollTop(); + var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - this.majorSteps = [1, 2, 5, 10]; - this.minorSteps = [0.25, 0.5, 1, 2]; + if (newScrollTop != oldScrollTop) { + this.redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already + } + }; - this.setRange(start, end, minimumStep, containerHeight, customRange); - } + /** + * Apply a scrollTop + * @param {Number} scrollTop + * @returns {Number} scrollTop Returns the applied scrollTop + * @private + */ + Core.prototype._setScrollTop = function (scrollTop) { + this.props.scrollTop = scrollTop; + this._updateScrollTop(); + return this.props.scrollTop; + }; + + /** + * Update the current scrollTop when the height of the containers has been changed + * @returns {Number} scrollTop Returns the applied scrollTop + * @private + */ + Core.prototype._updateScrollTop = function () { + // recalculate the scrollTopMin + var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero + if (scrollTopMin != this.props.scrollTopMin) { + // in case of bottom orientation, change the scrollTop such that the contents + // do not move relative to the time axis at the bottom + if (this.options.orientation == 'bottom') { + this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); + } + this.props.scrollTopMin = scrollTopMin; + } + // limit the scrollTop to the feasible scroll range + if (this.props.scrollTop > 0) this.props.scrollTop = 0; + if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; + return this.props.scrollTop; + }; /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Number} [start] The start date and time. - * @param {Number} [end] The end date and time. - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * Get the current scrollTop + * @returns {number} scrollTop + * @private */ - DataStep.prototype.setRange = function(start, end, minimumStep, containerHeight, customRange) { - this._start = customRange.min === undefined ? start : customRange.min; - this._end = customRange.max === undefined ? end : customRange.max; + Core.prototype._getScrollTop = function () { + return this.props.scrollTop; + }; - if (start == end) { - this._start = start - 0.75; - this._end = end + 1; - } + module.exports = Core; + + +/***/ }, +/* 43 */ +/***/ function(module, exports, __webpack_require__) { - if (this.autoScale) { - this.setMinimumStep(minimumStep, containerHeight); - } - this.setFirst(customRange); - }; + var Hammer = __webpack_require__(41); /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds + * Fake a hammer.js gesture. Event can be a ScrollEvent or MouseMoveEvent + * @param {Element} element + * @param {Event} event */ - DataStep.prototype.setMinimumStep = function(minimumStep, containerHeight) { - // round to floor - var size = this._end - this._start; - var safeSize = size * 1.2; - var minimumStepValue = minimumStep * (safeSize / containerHeight); - var orderOfMagnitude = Math.round(Math.log(safeSize)/Math.LN10); + exports.fakeGesture = function(element, event) { + var eventType = null; - var minorStepIdx = -1; - var magnitudefactor = Math.pow(10,orderOfMagnitude); + // for hammer.js 1.0.5 + // var gesture = Hammer.event.collectEventData(this, eventType, event); - var start = 0; - if (orderOfMagnitude < 0) { - start = orderOfMagnitude; - } + // for hammer.js 1.0.6+ + var touches = Hammer.event.getTouchList(event, eventType); + var gesture = Hammer.event.collectEventData(this, eventType, touches, event); - var solutionFound = false; - for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { - magnitudefactor = Math.pow(10,i); - for (var j = 0; j < this.minorSteps.length; j++) { - var stepSize = magnitudefactor * this.minorSteps[j]; - if (stepSize >= minimumStepValue) { - solutionFound = true; - minorStepIdx = j; - break; - } - } - if (solutionFound == true) { - break; - } + // on IE in standards mode, no touches are recognized by hammer.js, + // resulting in NaN values for center.pageX and center.pageY + if (isNaN(gesture.center.pageX)) { + gesture.center.pageX = event.pageX; } - this.stepIndex = minorStepIdx; - this.scale = magnitudefactor; - this.step = magnitudefactor * this.minorSteps[minorStepIdx]; + if (isNaN(gesture.center.pageY)) { + gesture.center.pageY = event.pageY; + } + + return gesture; }; +/***/ }, +/* 44 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - DataStep.prototype.setFirst = function(customRange) { - if (customRange === undefined) { - customRange = {}; - } - var niceStart = customRange.min === undefined ? this._start - (this.scale * 2 * this.minorSteps[this.stepIndex]) : customRange.min; - var niceEnd = customRange.max === undefined ? this._end + (this.scale * this.minorSteps[this.stepIndex]) : customRange.max; + // English + exports['en'] = { + current: 'current', + time: 'time' + }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; - this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; - this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; - this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; - this.marginRange = this.marginEnd - this.marginStart; + // Dutch + exports['nl'] = { + custom: 'aangepaste', + time: 'tijd' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; - this.current = this.marginEnd; +/***/ }, +/* 45 */ +/***/ function(module, exports, __webpack_require__) { + + // English + exports['en'] = { + edit: 'Edit', + del: 'Delete selected', + back: 'Back', + addNode: 'Add Node', + addEdge: 'Add Edge', + editNode: 'Edit Node', + editEdge: 'Edit Edge', + addDescription: 'Click in an empty space to place a new node.', + edgeDescription: 'Click on a node and drag the edge to another node to connect them.', + editEdgeDescription: 'Click on the control points and drag them to a node to connect to it.', + createEdgeError: 'Cannot link edges to a cluster.', + deleteClusterError: 'Clusters cannot be deleted.' }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; - DataStep.prototype.roundToMinor = function(value) { - var rounded = value - (value % (this.scale * this.minorSteps[this.stepIndex])); - if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { - return rounded + (this.scale * this.minorSteps[this.stepIndex]); - } - else { - return rounded; - } - } + // Dutch + exports['nl'] = { + edit: 'Wijzigen', + del: 'Selectie verwijderen', + back: 'Terug', + addNode: 'Node toevoegen', + addEdge: 'Link toevoegen', + editNode: 'Node wijzigen', + editEdge: 'Link wijzigen', + addDescription: 'Klik op een leeg gebied om een nieuwe node te maken.', + edgeDescription: 'Klik op een node en sleep de link naar een andere node om ze te verbinden.', + editEdgeDescription: 'Klik op de verbindingspunten en sleep ze naar een node om daarmee te verbinden.', + createEdgeError: 'Kan geen link maken naar een cluster.', + deleteClusterError: 'Clusters kunnen niet worden verwijderd.' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; - /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date - */ - DataStep.prototype.hasNext = function () { - return (this.current >= this.marginStart); - }; +/***/ }, +/* 46 */ +/***/ function(module, exports, __webpack_require__) { /** - * Do the next step + * Canvas shapes used by Network */ - DataStep.prototype.next = function() { - var prev = this.current; - this.current -= this.step; + if (typeof CanvasRenderingContext2D !== 'undefined') { - // safety mechanism: if current time is still unchanged, move to the end - if (this.current == prev) { - this.current = this._end; - } - }; + /** + * Draw a circle shape + */ + CanvasRenderingContext2D.prototype.circle = function(x, y, r) { + this.beginPath(); + this.arc(x, y, r, 0, 2*Math.PI, false); + }; - /** - * Do the next step - */ - DataStep.prototype.previous = function() { - this.current += this.step; - this.marginEnd += this.step; - this.marginRange = this.marginEnd - this.marginStart; - }; + /** + * Draw a square shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r size, width and height of the square + */ + CanvasRenderingContext2D.prototype.square = function(x, y, r) { + this.beginPath(); + this.rect(x - r, y - r, r * 2, r * 2); + }; + + /** + * Draw a triangle shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.triangle = function(x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); + + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height + this.moveTo(x, y - (h - ir)); + this.lineTo(x + s2, y + ir); + this.lineTo(x - s2, y + ir); + this.lineTo(x, y - (h - ir)); + this.closePath(); + }; + /** + * Draw a triangle shape in downward orientation + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius + */ + CanvasRenderingContext2D.prototype.triangleDown = function(x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); - /** - * Get the current datetime - * @return {String} current The current date - */ - DataStep.prototype.getCurrent = function() { - var toPrecision = '' + Number(this.current).toPrecision(5); - for (var i = toPrecision.length-1; i > 0; i--) { - if (toPrecision[i] == "0") { - toPrecision = toPrecision.slice(0,i); - } - else if (toPrecision[i] == "." || toPrecision[i] == ",") { - toPrecision = toPrecision.slice(0,i); - break; - } - else{ - break; - } - } + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height - return toPrecision; - }; + this.moveTo(x, y + (h - ir)); + this.lineTo(x + s2, y - ir); + this.lineTo(x - s2, y - ir); + this.lineTo(x, y + (h - ir)); + this.closePath(); + }; + /** + * Draw a star shape, a star with 5 points + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.star = function(x, y, r) { + // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ + this.beginPath(); + for (var n = 0; n < 10; n++) { + var radius = (n % 2 === 0) ? r * 1.3 : r * 0.5; + this.lineTo( + x + radius * Math.sin(n * 2 * Math.PI / 10), + y - radius * Math.cos(n * 2 * Math.PI / 10) + ); + } - /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate - */ - DataStep.prototype.snap = function(date) { + this.closePath(); + }; - }; + /** + * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas + */ + CanvasRenderingContext2D.prototype.roundRect = function(x, y, w, h, r) { + var r2d = Math.PI/180; + if( w - ( 2 * r ) < 0 ) { r = ( w / 2 ); } //ensure that the radius isn't too large for x + if( h - ( 2 * r ) < 0 ) { r = ( h / 2 ); } //ensure that the radius isn't too large for y + this.beginPath(); + this.moveTo(x+r,y); + this.lineTo(x+w-r,y); + this.arc(x+w-r,y+r,r,r2d*270,r2d*360,false); + this.lineTo(x+w,y+h-r); + this.arc(x+w-r,y+h-r,r,0,r2d*90,false); + this.lineTo(x+r,y+h); + this.arc(x+r,y+h-r,r,r2d*90,r2d*180,false); + this.lineTo(x,y+r); + this.arc(x+r,y+r,r,r2d*180,r2d*270,false); + }; - /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. - */ - DataStep.prototype.isMajor = function() { - return (this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0); - }; + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.ellipse = function(x, y, w, h) { + var kappa = .5522848, + ox = (w / 2) * kappa, // control point offset horizontal + oy = (h / 2) * kappa, // control point offset vertical + xe = x + w, // x-end + ye = y + h, // y-end + xm = x + w / 2, // x-middle + ym = y + h / 2; // y-middle - module.exports = DataStep; + this.beginPath(); + this.moveTo(x, ym); + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + }; -/***/ }, -/* 42 */ -/***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.database = function(x, y, w, h) { + var f = 1/3; + var wEllipse = w; + var hEllipse = h * f; - /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet - */ - function GraphGroup (group, groupId, options, groupsUsingDefaultStyles) { - this.id = groupId; - var fields = ['sampling','style','sort','yAxisOrientation','barChart','drawPoints','shaded','catmullRom'] - this.options = util.selectiveBridgeObject(fields,options); - this.usingDefaultStyle = group.className === undefined; - this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; - this.zeroPosition = 0; - this.update(group); - if (this.usingDefaultStyle == true) { - this.groupsUsingDefaultStyles[0] += 1; - } - this.itemsData = []; - this.visible = group.visible === undefined ? true : group.visible; - } + var kappa = .5522848, + ox = (wEllipse / 2) * kappa, // control point offset horizontal + oy = (hEllipse / 2) * kappa, // control point offset vertical + xe = x + wEllipse, // x-end + ye = y + hEllipse, // y-end + xm = x + wEllipse / 2, // x-middle + ym = y + hEllipse / 2, // y-middle + ymb = y + (h - hEllipse/2), // y-midlle, bottom ellipse + yeb = y + h; // y-end, bottom ellipse - GraphGroup.prototype.setItems = function(items) { - if (items != null) { - this.itemsData = items; - if (this.options.sort == true) { - this.itemsData.sort(function (a,b) {return a.x - b.x;}) - } - } - else { - this.itemsData = []; - } - }; + this.beginPath(); + this.moveTo(xe, ym); - GraphGroup.prototype.setZeroPosition = function(pos) { - this.zeroPosition = pos; - }; + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - GraphGroup.prototype.setOptions = function(options) { - if (options !== undefined) { - var fields = ['sampling','style','sort','yAxisOrientation','barChart']; - util.selectiveDeepExtend(fields, this.options, options); + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - util.mergeOptions(this.options, options,'catmullRom'); - util.mergeOptions(this.options, options,'drawPoints'); - util.mergeOptions(this.options, options,'shaded'); + this.lineTo(xe, ymb); - if (options.catmullRom) { - if (typeof options.catmullRom == 'object') { - if (options.catmullRom.parametrization) { - if (options.catmullRom.parametrization == 'uniform') { - this.options.catmullRom.alpha = 0; - } - else if (options.catmullRom.parametrization == 'chordal') { - this.options.catmullRom.alpha = 1.0; - } - else { - this.options.catmullRom.parametrization = 'centripetal'; - this.options.catmullRom.alpha = 0.5; - } - } - } - } - } - }; + this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); + this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); - GraphGroup.prototype.update = function(group) { - this.group = group; - this.content = group.content || 'graph'; - this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; - this.visible = group.visible === undefined ? true : group.visible; - this.setOptions(group.options); - }; + this.lineTo(x, ym); + }; - GraphGroup.prototype.drawIcon = function(x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { - var fillHeight = iconHeight * 0.5; - var path, fillPath; - var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); - outline.setAttributeNS(null, "x", x); - outline.setAttributeNS(null, "y", y - fillHeight); - outline.setAttributeNS(null, "width", iconWidth); - outline.setAttributeNS(null, "height", 2*fillHeight); - outline.setAttributeNS(null, "class", "outline"); + /** + * Draw an arrow point (no line) + */ + CanvasRenderingContext2D.prototype.arrow = function(x, y, angle, length) { + // tail + var xt = x - length * Math.cos(angle); + var yt = y - length * Math.sin(angle); - if (this.options.style == 'line') { - path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); - path.setAttributeNS(null, "class", this.className); - path.setAttributeNS(null, "d", "M" + x + ","+y+" L" + (x + iconWidth) + ","+y+""); - if (this.options.shaded.enabled == true) { - fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); - if (this.options.shaded.orientation == 'top') { - fillPath.setAttributeNS(null, "d", "M"+x+", " + (y - fillHeight) + - "L"+x+","+y+" L"+ (x + iconWidth) + ","+y+" L"+ (x + iconWidth) + "," + (y - fillHeight)); - } - else { - fillPath.setAttributeNS(null, "d", "M"+x+","+y+" " + - "L"+x+"," + (y + fillHeight) + " " + - "L"+ (x + iconWidth) + "," + (y + fillHeight) + - "L"+ (x + iconWidth) + ","+y); - } - fillPath.setAttributeNS(null, "class", this.className + " iconFill"); - } + // inner tail + // TODO: allow to customize different shapes + var xi = x - length * 0.9 * Math.cos(angle); + var yi = y - length * 0.9 * Math.sin(angle); - if (this.options.drawPoints.enabled == true) { - DOMutil.drawPoint(x + 0.5 * iconWidth,y, this, JSONcontainer, SVGcontainer); - } - } - else { - var barWidth = Math.round(0.3 * iconWidth); - var bar1Height = Math.round(0.4 * iconHeight); - var bar2Height = Math.round(0.75 * iconHeight); + // left + var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); + var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); - var offset = Math.round((iconWidth - (2 * barWidth))/3); + // right + var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); + var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); - DOMutil.drawBar(x + 0.5*barWidth + offset , y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' bar', JSONcontainer, SVGcontainer); - DOMutil.drawBar(x + 1.5*barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' bar', JSONcontainer, SVGcontainer); - } - }; + this.beginPath(); + this.moveTo(x, y); + this.lineTo(xl, yl); + this.lineTo(xi, yi); + this.lineTo(xr, yr); + this.closePath(); + }; - /** - * - * @param iconWidth - * @param iconHeight - * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} - */ - GraphGroup.prototype.getLegend = function(iconWidth, iconHeight) { - var svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.drawIcon(0,0.5*iconHeight,[],svg,iconWidth,iconHeight); - return {icon: svg, label: this.content, orientation:this.options.yAxisOrientation}; - } + /** + * Sets up the dashedLine functionality for drawing + * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas + * @author David Jordan + * @date 2012-08-08 + */ + CanvasRenderingContext2D.prototype.dashedLine = function(x,y,x2,y2,dashArray){ + if (!dashArray) dashArray=[10,5]; + if (dashLength==0) dashLength = 0.001; // Hack for Safari + var dashCount = dashArray.length; + this.moveTo(x, y); + var dx = (x2-x), dy = (y2-y); + var slope = dy/dx; + var distRemaining = Math.sqrt( dx*dx + dy*dy ); + var dashIndex=0, draw=true; + while (distRemaining>=0.1){ + var dashLength = dashArray[dashIndex++%dashCount]; + if (dashLength > distRemaining) dashLength = distRemaining; + var xStep = Math.sqrt( dashLength*dashLength / (1 + slope*slope) ); + if (dx<0) xStep = -xStep; + x += xStep; + y += slope*xStep; + this[draw ? 'lineTo' : 'moveTo'](x,y); + distRemaining -= dashLength; + draw = !draw; + } + }; - module.exports = GraphGroup; + // TODO: add diamond shape + } /***/ }, -/* 43 */ +/* 47 */ /***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Component = __webpack_require__(22); + var PhysicsMixin = __webpack_require__(59); + var ClusterMixin = __webpack_require__(53); + var SectorsMixin = __webpack_require__(54); + var SelectionMixin = __webpack_require__(55); + var ManipulationMixin = __webpack_require__(56); + var NavigationMixin = __webpack_require__(57); + var HierarchicalLayoutMixin = __webpack_require__(58); /** - * Legend for Graph2d + * Load a mixin into the network object + * + * @param {Object} sourceVariable | this object has to contain functions. + * @private */ - function Legend(body, options, side, linegraphOptions) { - this.body = body; - this.defaultOptions = { - enabled: true, - icons: true, - iconSize: 20, - iconSpacing: 6, - left: { - visible: true, - position: 'top-left' // top/bottom - left,center,right - }, - right: { - visible: true, - position: 'top-left' // top/bottom - left,center,right + exports._loadMixin = function (sourceVariable) { + for (var mixinFunction in sourceVariable) { + if (sourceVariable.hasOwnProperty(mixinFunction)) { + this[mixinFunction] = sourceVariable[mixinFunction]; } } - this.side = side; - this.options = util.extend({},this.defaultOptions); - this.linegraphOptions = linegraphOptions; - - this.svgElements = {}; - this.dom = {}; - this.groups = {}; - this.amountOfGroups = 0; - this._create(); + }; - this.setOptions(options); - } - Legend.prototype = new Component(); + /** + * removes a mixin from the network object. + * + * @param {Object} sourceVariable | this object has to contain functions. + * @private + */ + exports._clearMixin = function (sourceVariable) { + for (var mixinFunction in sourceVariable) { + if (sourceVariable.hasOwnProperty(mixinFunction)) { + this[mixinFunction] = undefined; + } + } + }; - Legend.prototype.addGroup = function(label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; + /** + * Mixin the physics system and initialize the parameters required. + * + * @private + */ + exports._loadPhysicsSystem = function () { + this._loadMixin(PhysicsMixin); + this._loadSelectedForceSolver(); + if (this.constants.configurePhysics == true) { + this._loadPhysicsConfiguration(); } - this.amountOfGroups += 1; }; - Legend.prototype.updateGroup = function(label, graphOptions) { - this.groups[label] = graphOptions; - }; - Legend.prototype.removeGroup = function(label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } + /** + * Mixin the cluster system and initialize the parameters required. + * + * @private + */ + exports._loadClusterSystem = function () { + this.clusterSession = 0; + this.hubThreshold = 5; + this._loadMixin(ClusterMixin); }; - Legend.prototype._create = function() { - this.dom.frame = document.createElement('div'); - this.dom.frame.className = 'legend'; - this.dom.frame.style.position = "absolute"; - this.dom.frame.style.top = "10px"; - this.dom.frame.style.display = "block"; - this.dom.textArea = document.createElement('div'); - this.dom.textArea.className = 'legendText'; - this.dom.textArea.style.position = "relative"; - this.dom.textArea.style.top = "0px"; + /** + * Mixin the sector system and initialize the parameters required + * + * @private + */ + exports._loadSectorSystem = function () { + this.sectors = {}; + this.activeSector = ["default"]; + this.sectors["active"] = {}; + this.sectors["active"]["default"] = {"nodes": {}, + "edges": {}, + "nodeIndices": [], + "formationScale": 1.0, + "drawingNode": undefined }; + this.sectors["frozen"] = {}; + this.sectors["support"] = {"nodes": {}, + "edges": {}, + "nodeIndices": [], + "formationScale": 1.0, + "drawingNode": undefined }; - this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.svg.style.position = 'absolute'; - this.svg.style.top = 0 +'px'; - this.svg.style.width = this.options.iconSize + 5 + 'px'; + this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields - this.dom.frame.appendChild(this.svg); - this.dom.frame.appendChild(this.dom.textArea); + this._loadMixin(SectorsMixin); }; + /** - * Hide the component from the DOM + * Mixin the selection system and initialize the parameters required + * + * @private */ - Legend.prototype.hide = function() { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + exports._loadSelectionSystem = function () { + this.selectionObj = {nodes: {}, edges: {}}; + + this._loadMixin(SelectionMixin); }; + /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Mixin the navigationUI (User Interface) system and initialize the parameters required + * + * @private */ - Legend.prototype.show = function() { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } - }; - - Legend.prototype.setOptions = function(options) { - var fields = ['enabled','orientation','icons','left','right']; - util.selectiveDeepExtend(fields, this.options, options); - }; + exports._loadManipulationSystem = function () { + // reset global variables -- these are used by the selection of nodes and edges. + this.blockConnectingEdgeSelection = false; + this.forceAppendSelection = false; - Legend.prototype.redraw = function() { - var activeGroups = 0; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; + if (this.constants.dataManipulation.enabled == true) { + // load the manipulator HTML elements. All styling done in css. + if (this.manipulationDiv === undefined) { + this.manipulationDiv = document.createElement('div'); + this.manipulationDiv.className = 'network-manipulationDiv'; + this.manipulationDiv.id = 'network-manipulationDiv'; + if (this.editMode == true) { + this.manipulationDiv.style.display = "block"; + } + else { + this.manipulationDiv.style.display = "none"; } + this.frame.appendChild(this.manipulationDiv); } - } - if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { - this.hide(); - } - else { - this.show(); - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { - this.dom.frame.style.left = '4px'; - this.dom.frame.style.textAlign = "left"; - this.dom.textArea.style.textAlign = "left"; - this.dom.textArea.style.left = (this.options.iconSize + 15) + 'px'; - this.dom.textArea.style.right = ''; - this.svg.style.left = 0 +'px'; - this.svg.style.right = ''; - } - else { - this.dom.frame.style.right = '4px'; - this.dom.frame.style.textAlign = "right"; - this.dom.textArea.style.textAlign = "right"; - this.dom.textArea.style.right = (this.options.iconSize + 15) + 'px'; - this.dom.textArea.style.left = ''; - this.svg.style.right = 0 +'px'; - this.svg.style.left = ''; + if (this.editModeDiv === undefined) { + this.editModeDiv = document.createElement('div'); + this.editModeDiv.className = 'network-manipulation-editMode'; + this.editModeDiv.id = 'network-manipulation-editMode'; + if (this.editMode == true) { + this.editModeDiv.style.display = "none"; + } + else { + this.editModeDiv.style.display = "block"; + } + this.frame.appendChild(this.editModeDiv); } - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { - this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; - this.dom.frame.style.bottom = ''; - } - else { - this.dom.frame.style.bottom = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; - this.dom.frame.style.top = ''; + if (this.closeDiv === undefined) { + this.closeDiv = document.createElement('div'); + this.closeDiv.className = 'network-manipulation-closeDiv'; + this.closeDiv.id = 'network-manipulation-closeDiv'; + this.closeDiv.style.display = this.manipulationDiv.style.display; + this.frame.appendChild(this.closeDiv); } - if (this.options.icons == false) { - this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; - this.dom.textArea.style.right = ''; - this.dom.textArea.style.left = ''; - this.svg.style.width = '0px'; - } - else { - this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px' - this.drawLegendIcons(); - } + // load the manipulation functions + this._loadMixin(ManipulationMixin); - var content = ''; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - content += this.groups[groupId].content + '
'; - } - } + // create the manipulator toolbar + this._createManipulatorBar(); + } + else { + if (this.manipulationDiv !== undefined) { + // removes all the bindings and overloads + this._createManipulatorBar(); + // remove the manipulation divs + this.containerElement.removeChild(this.manipulationDiv); + this.containerElement.removeChild(this.editModeDiv); + this.containerElement.removeChild(this.closeDiv); + + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; + // remove the mixin functions + this._clearMixin(ManipulationMixin); } - this.dom.textArea.innerHTML = content; - this.dom.textArea.style.lineHeight = ((0.75 * this.options.iconSize) + this.options.iconSpacing) + 'px'; } }; - Legend.prototype.drawLegendIcons = function() { - if (this.dom.frame.parentNode) { - DOMutil.prepareElements(this.svgElements); - var padding = window.getComputedStyle(this.dom.frame).paddingTop; - var iconOffset = Number(padding.replace('px','')); - var x = iconOffset; - var iconWidth = this.options.iconSize; - var iconHeight = 0.75 * this.options.iconSize; - var y = iconOffset + 0.5 * iconHeight + 3; - - this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + this.options.iconSpacing; - } - } - } + /** + * Mixin the navigation (User Interface) system and initialize the parameters required + * + * @private + */ + exports._loadNavigationControls = function () { + this._loadMixin(NavigationMixin); - DOMutil.cleanupElements(this.svgElements); + // the clean function removes the button divs, this is done to remove the bindings. + this._cleanNavigation(); + if (this.constants.navigation.enabled == true) { + this._loadNavigationElements(); } }; - module.exports = Legend; + + /** + * Mixin the hierarchical layout system. + * + * @private + */ + exports._loadHierarchySystem = function () { + this._loadMixin(HierarchicalLayoutMixin); + }; /***/ }, -/* 44 */ +/* 48 */ /***/ function(module, exports, __webpack_require__) { - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var mousetrap = __webpack_require__(37); + var mousetrap = __webpack_require__(50); + var Emitter = __webpack_require__(49); + var Hammer = __webpack_require__(41); var util = __webpack_require__(1); - var hammerUtil = __webpack_require__(21); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var dotparser = __webpack_require__(45); - var gephiParser = __webpack_require__(46); - var Groups = __webpack_require__(47); - var Images = __webpack_require__(48); - var Node = __webpack_require__(49); - var Edge = __webpack_require__(50); - var Popup = __webpack_require__(51); - var MixinLoader = __webpack_require__(52); - var Activator = __webpack_require__(36); - var locales = __webpack_require__(63); - - // Load custom shapes into CanvasRenderingContext2D - __webpack_require__(64); /** - * @constructor Network - * Create a network visualization, displaying nodes and edges. - * - * @param {Element} container The DOM element in which the Network will - * be created. Normally a div element. - * @param {Object} data An object containing parameters - * {Array} nodes - * {Array} edges - * @param {Object} options Options + * Turn an element into an clickToUse element. + * When not active, the element has a transparent overlay. When the overlay is + * clicked, the mode is changed to active. + * When active, the element is displayed with a blue border around it, and + * the interactive contents of the element can be used. When clicked outside + * the element, the elements mode is changed to inactive. + * @param {Element} container + * @constructor */ - function Network (container, data, options) { - if (!(this instanceof Network)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } - - this._initializeMixinLoaders(); - - // create variables and set default values - this.containerElement = container; + function Activator(container) { + this.active = false; - // render and calculation settings - this.renderRefreshRate = 60; // hz (fps) - this.renderTimestep = 1000 / this.renderRefreshRate; // ms -- saves calculation later on - this.renderTime = 0.5 * this.renderTimestep; // measured time it takes to render a frame - this.maxPhysicsTicksPerRender = 3; // max amount of physics ticks per render step. - this.physicsDiscreteStepsize = 0.50; // discrete stepsize of the simulation + this.dom = { + container: container + }; - this.initializing = true; + this.dom.overlay = document.createElement('div'); + this.dom.overlay.className = 'overlay'; - this.triggerFunctions = {add:null,edit:null,editEdge:null,connect:null,del:null}; + this.dom.container.appendChild(this.dom.overlay); - // set constant values - this.defaultOptions = { - nodes: { - mass: 1, - radiusMin: 10, - radiusMax: 30, - radius: 10, - shape: 'ellipse', - image: undefined, - widthMin: 16, // px - widthMax: 64, // px - fixed: false, - fontColor: 'black', - fontSize: 14, // px - fontFace: 'verdana', - level: -1, - color: { - border: '#2B7CE9', - background: '#97C2FC', - highlight: { - border: '#2B7CE9', - background: '#D2E5FF' - }, - hover: { - border: '#2B7CE9', - background: '#D2E5FF' - } - }, - borderColor: '#2B7CE9', - backgroundColor: '#97C2FC', - highlightColor: '#D2E5FF', - group: undefined, - borderWidth: 1 - }, - edges: { - widthMin: 1, - widthMax: 15, - width: 1, - widthSelectionMultiplier: 2, - hoverWidth: 1.5, - style: 'line', - color: { - color:'#848484', - highlight:'#848484', - hover: '#848484' - }, - fontColor: '#343434', - fontSize: 14, // px - fontFace: 'arial', - fontFill: 'white', - arrowScaleFactor: 1, - dash: { - length: 10, - gap: 5, - altLength: undefined - }, - inheritColor: "from" // to, from, false, true (== from) - }, - configurePhysics:false, - physics: { - barnesHut: { - enabled: true, - theta: 1 / 0.6, // inverted to save time during calculation - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09 - }, - repulsion: { - centralGravity: 0.0, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09 - }, - hierarchicalRepulsion: { - enabled: false, - centralGravity: 0.0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 150, - damping: 0.09 - }, - damping: null, - centralGravity: null, - springLength: null, - springConstant: null - }, - clustering: { // Per Node in Cluster = PNiC - enabled: false, // (Boolean) | global on/off switch for clustering. - initialMaxNodes: 100, // (# nodes) | if the initial amount of nodes is larger than this, we cluster until the total number is less than this threshold. - clusterThreshold:500, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than this. If it is, cluster until reduced to reduceToNodes - reduceToNodes:300, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than clusterThreshold. If it is, cluster until reduced to this - chainThreshold: 0.4, // (% of all drawn nodes)| maximum percentage of allowed chainnodes (long strings of connected nodes) within all nodes. (lower means less chains). - clusterEdgeThreshold: 20, // (px) | edge length threshold. if smaller, this node is clustered. - sectorThreshold: 100, // (# nodes in cluster) | cluster size threshold. If larger, expanding in own sector. - screenSizeThreshold: 0.2, // (% of canvas) | relative size threshold. If the width or height of a clusternode takes up this much of the screen, decluster node. - fontSizeMultiplier: 4.0, // (px PNiC) | how much the cluster font size grows per node in cluster (in px). - maxFontSize: 1000, - forceAmplification: 0.1, // (multiplier PNiC) | factor of increase fo the repulsion force of a cluster (per node in cluster). - distanceAmplification: 0.1, // (multiplier PNiC) | factor how much the repulsion distance of a cluster increases (per node in cluster). - edgeGrowth: 20, // (px PNiC) | amount of clusterSize connected to the edge is multiplied with this and added to edgeLength. - nodeScaling: {width: 1, // (px PNiC) | growth of the width per node in cluster. - height: 1, // (px PNiC) | growth of the height per node in cluster. - radius: 1}, // (px PNiC) | growth of the radius per node in cluster. - maxNodeSizeIncrements: 600, // (# increments) | max growth of the width per node in cluster. - activeAreaBoxSize: 80, // (px) | box area around the curser where clusters are popped open. - clusterLevelDifference: 2 - }, - navigation: { - enabled: false - }, - keyboard: { - enabled: false, - speed: {x: 10, y: 10, zoom: 0.02} - }, - dataManipulation: { - enabled: false, - initiallyVisible: false - }, - hierarchicalLayout: { - enabled:false, - levelSeparation: 150, - nodeSpacing: 100, - direction: "UD", // UD, DU, LR, RL - layout: "hubsize" // hubsize, directed - }, - freezeForStabilization: false, - smoothCurves: { - enabled: true, - dynamic: true, - type: "continuous", - roundness: 0.5 - }, - dynamicSmoothCurves: true, - maxVelocity: 30, - minVelocity: 0.1, // px/s - stabilize: true, // stabilize before displaying the network - stabilizationIterations: 1000, // maximum number of iteration to stabilize - locale: 'en', - locales: locales, - tooltip: { - delay: 300, - fontColor: 'black', - fontSize: 14, // px - fontFace: 'verdana', - color: { - border: '#666', - background: '#FFFFC6' - } - }, - dragNetwork: true, - dragNodes: true, - zoomable: true, - hover: false, - hideEdgesOnDrag: false, - hideNodesOnDrag: false, - width : '100%', - height : '100%', - selectable: true - }; - this.constants = util.extend({}, this.defaultOptions); + this.hammer = Hammer(this.dom.overlay, {prevent_default: false}); + this.hammer.on('tap', this._onTapOverlay.bind(this)); - this.hoverObj = {nodes:{},edges:{}}; - this.controlNodesActive = false; + // block all touch events (except tap) + var me = this; + var events = [ + 'touch', 'pinch', + 'doubletap', 'hold', + 'dragstart', 'drag', 'dragend', + 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (event) { + me.hammer.on(event, function (event) { + event.stopPropagation(); + }); + }); - // Node variables - var network = this; - this.groups = new Groups(); // object with groups - this.images = new Images(); // object with images - this.images.setOnloadCallback(function () { - network._redraw(); + // attach a tap event to the window, in order to deactivate when clicking outside the timeline + this.windowHammer = Hammer(window, {prevent_default: false}); + this.windowHammer.on('tap', function (event) { + // deactivate when clicked outside the container + if (!_hasParent(event.target, container)) { + me.deactivate(); + } }); - // keyboard navigation variables - this.xIncrement = 0; - this.yIncrement = 0; - this.zoomIncrement = 0; + // mousetrap listener only bounded when active) + this.escListener = this.deactivate.bind(this); + } - // loading all the mixins: - // load the force calculation functions, grouped under the physics system. - this._loadPhysicsSystem(); - // create a frame and canvas - this._create(); - // load the sector system. (mandatory, fully integrated with Network) - this._loadSectorSystem(); - // load the cluster system. (mandatory, even when not using the cluster system, there are function calls to it) - this._loadClusterSystem(); - // load the selection system. (mandatory, required by Network) - this._loadSelectionSystem(); - // load the selection system. (mandatory, required by Network) - this._loadHierarchySystem(); + // turn into an event emitter + Emitter(Activator.prototype); - // apply options - this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); - this._setScale(1); - this.setOptions(options); + // The currently active activator + Activator.current = null; - // other vars - this.freezeSimulation = false;// freeze the simulation - this.cachedFunctions = {}; - this.stabilized = false; - this.stabilizationIterations = null; + /** + * Destroy the activator. Cleans up all created DOM and event listeners + */ + Activator.prototype.destroy = function () { + this.deactivate(); - // containers for nodes and edges - this.calculationNodes = {}; - this.calculationNodeIndices = []; - this.nodeIndices = []; // array with all the indices of the nodes. Used to speed up forces calculation - this.nodes = {}; // object with Node objects - this.edges = {}; // object with Edge objects + // remove dom + this.dom.overlay.parentNode.removeChild(this.dom.overlay); - // position and scale variables and objects - this.canvasTopLeft = {"x": 0,"y": 0}; // coordinates of the top left of the canvas. they will be set during _redraw. - this.canvasBottomRight = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw - this.pointerPosition = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw - this.areaCenter = {}; // object with x and y elements used for determining the center of the zoom action - this.scale = 1; // defining the global scale variable in the constructor - this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out + // cleanup hammer instances + this.hammer = null; + this.windowHammer = null; + // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + }; - // datasets or dataviews - this.nodesData = null; // A DataSet or DataView - this.edgesData = null; // A DataSet or DataView + /** + * Activate the element + * Overlay is hidden, element is decorated with a blue shadow border + */ + Activator.prototype.activate = function () { + // we allow only one active activator at a time + if (Activator.current) { + Activator.current.deactivate(); + } + Activator.current = this; - // create event listeners used to subscribe on the DataSets of the nodes and edges - this.nodesListeners = { - 'add': function (event, params) { - network._addNodes(params.items); - network.start(); - }, - 'update': function (event, params) { - network._updateNodes(params.items); - network.start(); - }, - 'remove': function (event, params) { - network._removeNodes(params.items); - network.start(); - } - }; - this.edgesListeners = { - 'add': function (event, params) { - network._addEdges(params.items); - network.start(); - }, - 'update': function (event, params) { - network._updateEdges(params.items); - network.start(); - }, - 'remove': function (event, params) { - network._removeEdges(params.items); - network.start(); - } - }; + this.active = true; + this.dom.overlay.style.display = 'none'; + util.addClassName(this.dom.container, 'vis-active'); - // properties for the animation - this.moving = true; - this.timer = undefined; // Scheduling function. Is definded in this.start(); + this.emit('change'); + this.emit('activate'); - // load data (the disable start variable will be the same as the enabled clustering) - this.setData(data,this.constants.clustering.enabled || this.constants.hierarchicalLayout.enabled); + // ugly hack: bind ESC after emitting the events, as the Network rebinds all + // keyboard events on a 'change' event + mousetrap.bind('esc', this.escListener); + }; - // hierarchical layout - this.initializing = false; - if (this.constants.hierarchicalLayout.enabled == true) { - this._setupHierarchicalLayout(); - } - else { - // zoom so all data will fit on the screen, if clustering is enabled, we do not want start to be called here. - if (this.constants.stabilize == false) { - this.zoomExtent(true,this.constants.clustering.enabled); + /** + * Deactivate the element + * Overlay is displayed on top of the element + */ + Activator.prototype.deactivate = function () { + this.active = false; + this.dom.overlay.style.display = ''; + util.removeClassName(this.dom.container, 'vis-active'); + mousetrap.unbind('esc', this.escListener); + + this.emit('change'); + this.emit('deactivate'); + }; + + /** + * Handle a tap event: activate the container + * @param event + * @private + */ + Activator.prototype._onTapOverlay = function (event) { + // activate the container + this.activate(); + event.stopPropagation(); + }; + + /** + * Test whether the element has the requested parent element somewhere in + * its chain of parent nodes. + * @param {HTMLElement} element + * @param {HTMLElement} parent + * @returns {boolean} Returns true when the parent is found somewhere in the + * chain of parent nodes. + * @private + */ + function _hasParent(element, parent) { + while (element) { + if (element === parent) { + return true } + element = element.parentNode; + } + return false; + } + + module.exports = Activator; + + +/***/ }, +/* 49 */ +/***/ function(module, exports, __webpack_require__) { + + + /** + * Expose `Emitter`. + */ + + module.exports = Emitter; + + /** + * Initialize a new `Emitter`. + * + * @api public + */ + + function Emitter(obj) { + if (obj) return mixin(obj); + }; + + /** + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ + + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; } + return obj; + } + + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; + + /** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - // if clustering is disabled, the simulation will have started in the setData function - if (this.constants.clustering.enabled) { - this.startWithClustering(); + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; + + function on() { + self.off(event, on); + fn.apply(this, arguments); } - } - // Extend Network with an Emitter mixin - Emitter(Network.prototype); + on.fn = fn; + this.on(event, on); + return this; + }; /** - * Get the script path where the vis.js library is located + * Remove the given callback for `event` or all + * registered callbacks. * - * @returns {string | null} path Path or null when not found. Path does not - * end with a slash. - * @private + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public */ - Network.prototype._getScriptPath = function() { - var scripts = document.getElementsByTagName( 'script' ); - // find script named vis.js or vis.min.js - for (var i = 0; i < scripts.length; i++) { - var src = scripts[i].src; - var match = src && /\/?vis(.min)?\.js$/.exec(src); - if (match) { - // return path without the script name - return src.substring(0, src.length - match[0].length); - } + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; } - return null; - }; + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; + + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } + } + return this; + }; /** - * Find the center position of the network - * @private + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} */ - Network.prototype._getRange = function() { - var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (minX > (node.x)) {minX = node.x;} - if (maxX < (node.x)) {maxX = node.x;} - if (minY > (node.y)) {minY = node.y;} - if (maxY < (node.y)) {maxY = node.y;} + + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; + + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); } } - if (minX == 1e9 && maxX == -1e9 && minY == 1e9 && maxY == -1e9) { - minY = 0, maxY = 0, minX = 0, maxX = 0; - } - return {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - }; + return this; + }; /** - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - * @returns {{x: number, y: number}} - * @private + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public */ - Network.prototype._findCenter = function(range) { - return {x: (0.5 * (range.maxX + range.minX)), - y: (0.5 * (range.maxY + range.minY))}; - }; + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; + }; /** - * center the network + * Check if this emitter has `event` handlers. * - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @param {String} event + * @return {Boolean} + * @api public */ - Network.prototype._centerNetwork = function(range) { - var center = this._findCenter(range); - center.x *= this.scale; - center.y *= this.scale; - center.x -= 0.5 * this.frame.canvas.clientWidth; - center.y -= 0.5 * this.frame.canvas.clientHeight; - - this._setTranslation(-center.x,-center.y); // set at 0,0 + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; }; +/***/ }, +/* 50 */ +/***/ function(module, exports, __webpack_require__) { + /** - * This function zooms out to fit all data on screen based on amount of nodes + * Copyright 2012 Craig Campbell * - * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; - * @param {Boolean} [disableStart] | If true, start is not called. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Mousetrap is a simple keyboard shortcut library for Javascript with + * no external dependencies + * + * @version 1.1.2 + * @url craig.is/killing/mice */ - Network.prototype.zoomExtent = function(initialZoom, disableStart) { - if (initialZoom === undefined) { - initialZoom = false; - } - if (disableStart === undefined) { - disableStart = false; - } - var range = this._getRange(); - var zoomLevel; - - if (initialZoom == true) { - var numberOfNodes = this.nodeIndices.length; - if (this.constants.smoothCurves == true) { - if (this.constants.clustering.enabled == true && - numberOfNodes >= this.constants.clustering.initialMaxNodes) { - zoomLevel = 49.07548 / (numberOfNodes + 142.05338) + 9.1444e-04; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - else { - zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - } - else { - if (this.constants.clustering.enabled == true && - numberOfNodes >= this.constants.clustering.initialMaxNodes) { - zoomLevel = 77.5271985 / (numberOfNodes + 187.266146) + 4.76710517e-05; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - else { - zoomLevel = 30.5062972 / (numberOfNodes + 19.93597763) + 0.08413486; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - } + /** + * mapping of special keycodes to their corresponding keys + * + * everything in this dictionary cannot use keypress events + * so it has to be here to map to the correct keycodes for + * keyup/keydown events + * + * @type {Object} + */ + var _MAP = { + 8: 'backspace', + 9: 'tab', + 13: 'enter', + 16: 'shift', + 17: 'ctrl', + 18: 'alt', + 20: 'capslock', + 27: 'esc', + 32: 'space', + 33: 'pageup', + 34: 'pagedown', + 35: 'end', + 36: 'home', + 37: 'left', + 38: 'up', + 39: 'right', + 40: 'down', + 45: 'ins', + 46: 'del', + 91: 'meta', + 93: 'meta', + 224: 'meta' + }, - // correct for larger canvasses. - var factor = Math.min(this.frame.canvas.clientWidth / 600, this.frame.canvas.clientHeight / 600); - zoomLevel *= factor; - } - else { - var xDistance = (Math.abs(range.minX) + Math.abs(range.maxX)) * 1.1; - var yDistance = (Math.abs(range.minY) + Math.abs(range.maxY)) * 1.1; + /** + * mapping for special characters so they can support + * + * this dictionary is only used incase you want to bind a + * keyup or keydown event to one of these keys + * + * @type {Object} + */ + _KEYCODE_MAP = { + 106: '*', + 107: '+', + 109: '-', + 110: '.', + 111 : '/', + 186: ';', + 187: '=', + 188: ',', + 189: '-', + 190: '.', + 191: '/', + 192: '`', + 219: '[', + 220: '\\', + 221: ']', + 222: '\'' + }, - var xZoomLevel = this.frame.canvas.clientWidth / xDistance; - var yZoomLevel = this.frame.canvas.clientHeight / yDistance; + /** + * this is a mapping of keys that require shift on a US keypad + * back to the non shift equivelents + * + * this is so you can use keyup events with these keys + * + * note that this will only work reliably on US keyboards + * + * @type {Object} + */ + _SHIFT_MAP = { + '~': '`', + '!': '1', + '@': '2', + '#': '3', + '$': '4', + '%': '5', + '^': '6', + '&': '7', + '*': '8', + '(': '9', + ')': '0', + '_': '-', + '+': '=', + ':': ';', + '\"': '\'', + '<': ',', + '>': '.', + '?': '/', + '|': '\\' + }, - zoomLevel = (xZoomLevel <= yZoomLevel) ? xZoomLevel : yZoomLevel; - } + /** + * this is a list of special strings you can use to map + * to modifier keys when you specify your keyboard shortcuts + * + * @type {Object} + */ + _SPECIAL_ALIASES = { + 'option': 'alt', + 'command': 'meta', + 'return': 'enter', + 'escape': 'esc' + }, - if (zoomLevel > 1.0) { - zoomLevel = 1.0; - } + /** + * variable to store the flipped version of _MAP from above + * needed to check if we should use keypress or not when no action + * is specified + * + * @type {Object|undefined} + */ + _REVERSE_MAP, + /** + * a list of all the callbacks setup via Mousetrap.bind() + * + * @type {Object} + */ + _callbacks = {}, - this._setScale(zoomLevel); - this._centerNetwork(range); - if (disableStart == false) { - this.moving = true; - this.start(); - } - }; + /** + * direct map of string combinations to callbacks used for trigger() + * + * @type {Object} + */ + _direct_map = {}, + /** + * keeps track of what level each sequence is at since multiple + * sequences can start out with the same sequence + * + * @type {Object} + */ + _sequence_levels = {}, - /** - * Update the this.nodeIndices with the most recent node index list - * @private - */ - Network.prototype._updateNodeIndexList = function() { - this._clearNodeIndexList(); - for (var idx in this.nodes) { - if (this.nodes.hasOwnProperty(idx)) { - this.nodeIndices.push(idx); - } - } - }; + /** + * variable to store the setTimeout call + * + * @type {null|number} + */ + _reset_timer, + /** + * temporary state where we will ignore the next keyup + * + * @type {boolean|string} + */ + _ignore_next_keyup = false, - /** - * Set nodes and edges, and optionally options as well. - * - * @param {Object} data Object containing parameters: - * {Array | DataSet | DataView} [nodes] Array with nodes - * {Array | DataSet | DataView} [edges] Array with edges - * {String} [dot] String containing data in DOT format - * {String} [gephi] String containing data in gephi JSON format - * {Options} [options] Object with options - * @param {Boolean} [disableStart] | optional: disable the calling of the start function. - */ - Network.prototype.setData = function(data, disableStart) { - if (disableStart === undefined) { - disableStart = false; - } - // we set initializing to true to ensure that the hierarchical layout is not performed until both nodes and edges are added. - this.initializing = true; + /** + * are we currently inside of a sequence? + * type of action ("keyup" or "keydown" or "keypress") or false + * + * @type {boolean|string} + */ + _inside_sequence = false; - if (data && data.dot && (data.nodes || data.edges)) { - throw new SyntaxError('Data must contain either parameter "dot" or ' + - ' parameter pair "nodes" and "edges", but not both.'); + /** + * loop through the f keys, f1 to f19 and add them to the map + * programatically + */ + for (var i = 1; i < 20; ++i) { + _MAP[111 + i] = 'f' + i; } - // set options - this.setOptions(data && data.options); - // set all data - if (data && data.dot) { - // parse DOT file - if(data && data.dot) { - var dotData = dotparser.DOTToGraph(data.dot); - this.setData(dotData); - return; - } - } - else if (data && data.gephi) { - // parse DOT file - if(data && data.gephi) { - var gephiData = gephiParser.parseGephi(data.gephi); - this.setData(gephiData); - return; - } - } - else { - this._setNodes(data && data.nodes); - this._setEdges(data && data.edges); - } - this._putDataInSector(); - if (disableStart == false) { - if (this.constants.hierarchicalLayout.enabled == true) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - else { - // find a stable position or start animating to a stable position - if (this.constants.stabilize) { - this._stabilize(); - } - } - this.start(); + /** + * loop through to map numbers on the numeric keypad + */ + for (i = 0; i <= 9; ++i) { + _MAP[i + 96] = i; } - this.initializing = false; - }; - - /** - * Set options - * @param {Object} options - */ - Network.prototype.setOptions = function (options) { - if (options) { - var prop; - - var fields = ['nodes','edges','smoothCurves','hierarchicalLayout','clustering','navigation','keyboard','dataManipulation', - 'onAdd','onEdit','onEditEdge','onConnect','onDelete','clickToUse' - ]; - util.selectiveNotDeepExtend(fields,this.constants, options); - util.selectiveNotDeepExtend(['color'],this.constants.nodes, options.nodes); - util.selectiveNotDeepExtend(['color','length'],this.constants.edges, options.edges); - - if (options.physics) { - util.mergeOptions(this.constants.physics, options.physics,'barnesHut'); - util.mergeOptions(this.constants.physics, options.physics,'repulsion'); - - if (options.physics.hierarchicalRepulsion) { - this.constants.hierarchicalLayout.enabled = true; - this.constants.physics.hierarchicalRepulsion.enabled = true; - this.constants.physics.barnesHut.enabled = false; - for (prop in options.physics.hierarchicalRepulsion) { - if (options.physics.hierarchicalRepulsion.hasOwnProperty(prop)) { - this.constants.physics.hierarchicalRepulsion[prop] = options.physics.hierarchicalRepulsion[prop]; - } - } - } - } - - if (options.onAdd) {this.triggerFunctions.add = options.onAdd;} - if (options.onEdit) {this.triggerFunctions.edit = options.onEdit;} - if (options.onEditEdge) {this.triggerFunctions.editEdge = options.onEditEdge;} - if (options.onConnect) {this.triggerFunctions.connect = options.onConnect;} - if (options.onDelete) {this.triggerFunctions.del = options.onDelete;} - - util.mergeOptions(this.constants, options,'smoothCurves'); - util.mergeOptions(this.constants, options,'hierarchicalLayout'); - util.mergeOptions(this.constants, options,'clustering'); - util.mergeOptions(this.constants, options,'navigation'); - util.mergeOptions(this.constants, options,'keyboard'); - util.mergeOptions(this.constants, options,'dataManipulation'); - - - if (options.dataManipulation) { - this.editMode = this.constants.dataManipulation.initiallyVisible; - } - - // TODO: work out these options and document them - if (options.edges) { - if (options.edges.color !== undefined) { - if (util.isString(options.edges.color)) { - this.constants.edges.color = {}; - this.constants.edges.color.color = options.edges.color; - this.constants.edges.color.highlight = options.edges.color; - this.constants.edges.color.hover = options.edges.color; - } - else { - if (options.edges.color.color !== undefined) {this.constants.edges.color.color = options.edges.color.color;} - if (options.edges.color.highlight !== undefined) {this.constants.edges.color.highlight = options.edges.color.highlight;} - if (options.edges.color.hover !== undefined) {this.constants.edges.color.hover = options.edges.color.hover;} - } + /** + * cross browser add event method + * + * @param {Element|HTMLDocument} object + * @param {string} type + * @param {Function} callback + * @returns void + */ + function _addEvent(object, type, callback) { + if (object.addEventListener) { + return object.addEventListener(type, callback, false); } - if (!options.edges.fontColor) { - if (options.edges.color !== undefined) { - if (util.isString(options.edges.color)) {this.constants.edges.fontColor = options.edges.color;} - else if (options.edges.color.color !== undefined) {this.constants.edges.fontColor = options.edges.color.color;} - } - } - } + object.attachEvent('on' + type, callback); + } - if (options.nodes) { - if (options.nodes.color) { - var newColorObj = util.parseColor(options.nodes.color); - this.constants.nodes.color.background = newColorObj.background; - this.constants.nodes.color.border = newColorObj.border; - this.constants.nodes.color.highlight.background = newColorObj.highlight.background; - this.constants.nodes.color.highlight.border = newColorObj.highlight.border; - this.constants.nodes.color.hover.background = newColorObj.hover.background; - this.constants.nodes.color.hover.border = newColorObj.hover.border; - } - } - if (options.groups) { - for (var groupname in options.groups) { - if (options.groups.hasOwnProperty(groupname)) { - var group = options.groups[groupname]; - this.groups.add(groupname, group); - } - } - } + /** + * takes the event and returns the key character + * + * @param {Event} e + * @return {string} + */ + function _characterFromEvent(e) { - if (options.tooltip) { - for (prop in options.tooltip) { - if (options.tooltip.hasOwnProperty(prop)) { - this.constants.tooltip[prop] = options.tooltip[prop]; - } - } - if (options.tooltip.color) { - this.constants.tooltip.color = util.parseColor(options.tooltip.color); + // for keypress events we should return the character as is + if (e.type == 'keypress') { + return String.fromCharCode(e.which); } - } - if ('clickToUse' in options) { - if (options.clickToUse) { - this.activator = new Activator(this.frame); - this.activator.on('change', this._createKeyBinds.bind(this)); + // for non keypress events the special maps are needed + if (_MAP[e.which]) { + return _MAP[e.which]; } - else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } + + if (_KEYCODE_MAP[e.which]) { + return _KEYCODE_MAP[e.which]; } - } - if (options.labels) { - throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.'); - } + // if it is not in the special map + return String.fromCharCode(e.which).toLowerCase(); } - // (Re)loading the mixins that can be enabled or disabled in the options. - // load the force calculation functions, grouped under the physics system. - this._loadPhysicsSystem(); - // load the navigation system. - this._loadNavigationControls(); - // load the data manipulation system - this._loadManipulationSystem(); - // configure the smooth curves - this._configureSmoothCurves(); + /** + * should we stop this event before firing off callbacks + * + * @param {Event} e + * @return {boolean} + */ + function _stop(e) { + var element = e.target || e.srcElement, + tag_name = element.tagName; + // if the element has the class "mousetrap" then no need to stop + if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) { + return false; + } - // bind keys. If disabled, this will not do anything; - this._createKeyBinds(); - this.setSize(this.constants.width, this.constants.height); - this.moving = true; - this.start(); - }; + // stop for input, select, and textarea + return tag_name == 'INPUT' || tag_name == 'SELECT' || tag_name == 'TEXTAREA' || (element.contentEditable && element.contentEditable == 'true'); + } - /** - * Create the main frame for the Network. - * This function is executed once when a Network object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - * @private - */ - Network.prototype._create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); + /** + * checks if two arrays are equal + * + * @param {Array} modifiers1 + * @param {Array} modifiers2 + * @returns {boolean} + */ + function _modifiersMatch(modifiers1, modifiers2) { + return modifiers1.sort().join(',') === modifiers2.sort().join(','); } - this.frame = document.createElement('div'); - this.frame.className = 'vis network-frame'; - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; + /** + * resets all sequence counters except for the ones passed in + * + * @param {Object} do_not_reset + * @returns void + */ + function _resetSequences(do_not_reset) { + do_not_reset = do_not_reset || {}; - // create the network canvas (HTML canvas element) - this.frame.canvas = document.createElement( 'canvas' ); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - if (!this.frame.canvas.getContext) { - var noCanvas = document.createElement( 'DIV' ); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold' ; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } + var active_sequences = false, + key; - var me = this; - this.drag = {}; - this.pinch = {}; - this.hammer = Hammer(this.frame.canvas, { - prevent_default: true - }); - this.hammer.on('tap', me._onTap.bind(me) ); - this.hammer.on('doubletap', me._onDoubleTap.bind(me) ); - this.hammer.on('hold', me._onHold.bind(me) ); - this.hammer.on('pinch', me._onPinch.bind(me) ); - this.hammer.on('touch', me._onTouch.bind(me) ); - this.hammer.on('dragstart', me._onDragStart.bind(me) ); - this.hammer.on('drag', me._onDrag.bind(me) ); - this.hammer.on('dragend', me._onDragEnd.bind(me) ); - this.hammer.on('release', me._onRelease.bind(me) ); - this.hammer.on('mousewheel',me._onMouseWheel.bind(me) ); - this.hammer.on('DOMMouseScroll',me._onMouseWheel.bind(me) ); // for FF - this.hammer.on('mousemove', me._onMouseMoveTitle.bind(me) ); + for (key in _sequence_levels) { + if (do_not_reset[key]) { + active_sequences = true; + continue; + } + _sequence_levels[key] = 0; + } - // add the frame to the container element - this.containerElement.appendChild(this.frame); + if (!active_sequences) { + _inside_sequence = false; + } + } - }; + /** + * finds all callbacks that match based on the keycode, modifiers, + * and action + * + * @param {string} character + * @param {Array} modifiers + * @param {string} action + * @param {boolean=} remove - should we remove any matches + * @param {string=} combination + * @returns {Array} + */ + function _getMatches(character, modifiers, action, remove, combination) { + var i, + callback, + matches = []; + // if there are no events related to this keycode + if (!_callbacks[character]) { + return []; + } - /** - * Binding the keys for keyboard navigation. These functions are defined in the NavigationMixin - * @private - */ - Network.prototype._createKeyBinds = function() { - var me = this; - this.mousetrap = mousetrap; + // if a modifier key is coming up on its own we should allow it + if (action == 'keyup' && _isModifier(character)) { + modifiers = [character]; + } - this.mousetrap.reset(); + // loop through all callbacks for the key that was pressed + // and see if any of them match + for (i = 0; i < _callbacks[character].length; ++i) { + callback = _callbacks[character][i]; - if (this.constants.keyboard.enabled && this.isActive()) { - this.mousetrap.bind("up", this._moveUp.bind(me) , "keydown"); - this.mousetrap.bind("up", this._yStopMoving.bind(me), "keyup"); - this.mousetrap.bind("down", this._moveDown.bind(me) , "keydown"); - this.mousetrap.bind("down", this._yStopMoving.bind(me), "keyup"); - this.mousetrap.bind("left", this._moveLeft.bind(me) , "keydown"); - this.mousetrap.bind("left", this._xStopMoving.bind(me), "keyup"); - this.mousetrap.bind("right",this._moveRight.bind(me), "keydown"); - this.mousetrap.bind("right",this._xStopMoving.bind(me), "keyup"); - this.mousetrap.bind("=", this._zoomIn.bind(me), "keydown"); - this.mousetrap.bind("=", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("-", this._zoomOut.bind(me), "keydown"); - this.mousetrap.bind("-", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("[", this._zoomIn.bind(me), "keydown"); - this.mousetrap.bind("[", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("]", this._zoomOut.bind(me), "keydown"); - this.mousetrap.bind("]", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("pageup",this._zoomIn.bind(me), "keydown"); - this.mousetrap.bind("pageup",this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("pagedown",this._zoomOut.bind(me),"keydown"); - this.mousetrap.bind("pagedown",this._stopZoom.bind(me), "keyup"); - } + // if this is a sequence but it is not at the right level + // then move onto the next match + if (callback.seq && _sequence_levels[callback.seq] != callback.level) { + continue; + } - if (this.constants.dataManipulation.enabled == true) { - this.mousetrap.bind("escape",this._createManipulatorBar.bind(me)); - this.mousetrap.bind("del",this._deleteSelected.bind(me)); - } - }; + // if the action we are looking for doesn't match the action we got + // then we should keep going + if (action != callback.action) { + continue; + } + + // if this is a keypress event that means that we need to only + // look at the character, otherwise check the modifiers as + // well + if (action == 'keypress' || _modifiersMatch(modifiers, callback.modifiers)) { - /** - * Get the pointer location from a touch location - * @param {{pageX: Number, pageY: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - Network.prototype._getPointer = function (touch) { - return { - x: touch.pageX - util.getAbsoluteLeft(this.frame.canvas), - y: touch.pageY - util.getAbsoluteTop(this.frame.canvas) - }; - }; + // remove is used so if you change your mind and call bind a + // second time with a new function the first one is overwritten + if (remove && callback.combo == combination) { + _callbacks[character].splice(i, 1); + } - /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - Network.prototype._onTouch = function (event) { - this.drag.pointer = this._getPointer(event.gesture.center); - this.drag.pinched = false; - this.pinch.scale = this._getScale(); + matches.push(callback); + } + } - this._handleTouch(this.drag.pointer); - }; + return matches; + } - /** - * handle drag start event - * @private - */ - Network.prototype._onDragStart = function () { - this._handleDragStart(); - }; + /** + * takes a key event and figures out what the modifiers are + * + * @param {Event} e + * @returns {Array} + */ + function _eventModifiers(e) { + var modifiers = []; + if (e.shiftKey) { + modifiers.push('shift'); + } - /** - * This function is called by _onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - Network.prototype._handleDragStart = function() { - var drag = this.drag; - var node = this._getNodeAt(drag.pointer); - // note: drag.pointer is set in _onTouch to get the initial touch location + if (e.altKey) { + modifiers.push('alt'); + } - drag.dragging = true; - drag.selection = []; - drag.translation = this._getTranslation(); - drag.nodeId = null; + if (e.ctrlKey) { + modifiers.push('ctrl'); + } - if (node != null) { - drag.nodeId = node.id; - // select the clicked node if not yet selected - if (!node.isSelected()) { - this._selectObject(node,false); - } + if (e.metaKey) { + modifiers.push('meta'); + } - // create an array with the selected nodes and their original location and status - for (var objectId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(objectId)) { - var object = this.selectionObj.nodes[objectId]; - var s = { - id: object.id, - node: object, + return modifiers; + } - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.xFixed, - yFixed: object.yFixed - }; + /** + * actually calls the callback function + * + * if your callback function returns false this will use the jquery + * convention - prevent default and stop propogation on the event + * + * @param {Function} callback + * @param {Event} e + * @returns void + */ + function _fireCallback(callback, e) { + if (callback(e) === false) { + if (e.preventDefault) { + e.preventDefault(); + } - object.xFixed = true; - object.yFixed = true; + if (e.stopPropagation) { + e.stopPropagation(); + } - drag.selection.push(s); + e.returnValue = false; + e.cancelBubble = true; } - } } - }; + /** + * handles a character key event + * + * @param {string} character + * @param {Event} e + * @returns void + */ + function _handleCharacter(character, e) { - /** - * handle drag event - * @private - */ - Network.prototype._onDrag = function (event) { - this._handleOnDrag(event) - }; - + // if this event should not happen stop here + if (_stop(e)) { + return; + } - /** - * This function is called by _onDrag. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - Network.prototype._handleOnDrag = function(event) { - if (this.drag.pinched) { - return; - } + var callbacks = _getMatches(character, _eventModifiers(e), e.type), + i, + do_not_reset = {}, + processed_sequence_callback = false; - var pointer = this._getPointer(event.gesture.center); + // loop through matching callbacks for this key event + for (i = 0; i < callbacks.length; ++i) { - var me = this; - var drag = this.drag; - var selection = drag.selection; - if (selection && selection.length && this.constants.dragNodes == true) { - // calculate delta's and new location - var deltaX = pointer.x - drag.pointer.x; - var deltaY = pointer.y - drag.pointer.y; + // fire for all sequence callbacks + // this is because if for example you have multiple sequences + // bound such as "g i" and "g t" they both need to fire the + // callback for matching g cause otherwise you can only ever + // match the first one + if (callbacks[i].seq) { + processed_sequence_callback = true; - // update position of all selected nodes - selection.forEach(function (s) { - var node = s.node; + // keep a list of which sequences were matches for later + do_not_reset[callbacks[i].seq] = 1; + _fireCallback(callbacks[i].callback, e); + continue; + } - if (!s.xFixed) { - node.x = me._XconvertDOMtoCanvas(me._XconvertCanvasToDOM(s.x) + deltaX); + // if there were no sequence matches but we are still here + // that means this is a regular match so we should fire that + if (!processed_sequence_callback && !_inside_sequence) { + _fireCallback(callbacks[i].callback, e); + } } - if (!s.yFixed) { - node.y = me._YconvertDOMtoCanvas(me._YconvertCanvasToDOM(s.y) + deltaY); + // if you are inside of a sequence and the key you are pressing + // is not a modifier key then we should reset all sequences + // that were not matched by this key event + if (e.type == _inside_sequence && !_isModifier(character)) { + _resetSequences(do_not_reset); } - }); + } + /** + * handles a keydown event + * + * @param {Event} e + * @returns void + */ + function _handleKey(e) { - // start _animationStep if not yet running - if (!this.moving) { - this.moving = true; - this.start(); - } - } - else { - if (this.constants.dragNetwork == true) { - // move the network - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; + // normalize e.which for key events + // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion + e.which = typeof e.which == "number" ? e.which : e.keyCode; - this._setTranslation( - this.drag.translation.x + diffX, - this.drag.translation.y + diffY - ); - this._redraw(); - // this.moving = true; - // this.start(); - } - } - }; + var character = _characterFromEvent(e); - /** - * handle drag start event - * @private - */ - Network.prototype._onDragEnd = function () { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.xFixed = s.xFixed; - s.node.yFixed = s.yFixed; - }); - this.moving = true; - this.start(); - } - else { - this._redraw(); - } + // no character found then stop + if (!character) { + return; + } + + if (e.type == 'keyup' && _ignore_next_keyup == character) { + _ignore_next_keyup = false; + return; + } - }; + _handleCharacter(character, e); + } - /** - * handle tap/click event: select/unselect a node - * @private - */ - Network.prototype._onTap = function (event) { - var pointer = this._getPointer(event.gesture.center); - this.pointerPosition = pointer; - this._handleTap(pointer); + /** + * determines if the keycode specified is a modifier key or not + * + * @param {string} key + * @returns {boolean} + */ + function _isModifier(key) { + return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta'; + } - }; + /** + * called to set a 1 second timeout on the specified sequence + * + * this is so after each key press in the sequence you have 1 second + * to press the next key before you have to start over + * + * @returns void + */ + function _resetSequenceTimer() { + clearTimeout(_reset_timer); + _reset_timer = setTimeout(_resetSequences, 1000); + } + /** + * reverses the map lookup so that we can look for specific keys + * to see what can and can't use keypress + * + * @return {Object} + */ + function _getReverseMap() { + if (!_REVERSE_MAP) { + _REVERSE_MAP = {}; + for (var key in _MAP) { - /** - * handle doubletap event - * @private - */ - Network.prototype._onDoubleTap = function (event) { - var pointer = this._getPointer(event.gesture.center); - this._handleDoubleTap(pointer); - }; + // pull out the numeric keypad from here cause keypress should + // be able to detect the keys from the character + if (key > 95 && key < 112) { + continue; + } + if (_MAP.hasOwnProperty(key)) { + _REVERSE_MAP[_MAP[key]] = key; + } + } + } + return _REVERSE_MAP; + } - /** - * handle long tap event: multi select nodes - * @private - */ - Network.prototype._onHold = function (event) { - var pointer = this._getPointer(event.gesture.center); - this.pointerPosition = pointer; - this._handleOnHold(pointer); - }; + /** + * picks the best action based on the key combination + * + * @param {string} key - character for key + * @param {Array} modifiers + * @param {string=} action passed in + */ + function _pickBestAction(key, modifiers, action) { - /** - * handle the release of the screen - * - * @private - */ - Network.prototype._onRelease = function (event) { - var pointer = this._getPointer(event.gesture.center); - this._handleOnRelease(pointer); - }; + // if no action was picked in we should try to pick the one + // that we think would work best for this key + if (!action) { + action = _getReverseMap()[key] ? 'keydown' : 'keypress'; + } - /** - * Handle pinch event - * @param event - * @private - */ - Network.prototype._onPinch = function (event) { - var pointer = this._getPointer(event.gesture.center); + // modifier keys don't work as expected with keypress, + // switch to keydown + if (action == 'keypress' && modifiers.length) { + action = 'keydown'; + } - this.drag.pinched = true; - if (!('scale' in this.pinch)) { - this.pinch.scale = 1; + return action; } - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.gesture.scale; - this._zoom(scale, pointer) - }; + /** + * binds a key sequence to an event + * + * @param {string} combo - combo specified in bind call + * @param {Array} keys + * @param {Function} callback + * @param {string=} action + * @returns void + */ + function _bindSequence(combo, keys, callback, action) { - /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries - * @private - */ - Network.prototype._zoom = function(scale, pointer) { - if (this.constants.zoomable == true) { - var scaleOld = this._getScale(); - if (scale < 0.00001) { - scale = 0.00001; - } - if (scale > 10) { - scale = 10; - } + // start off by adding a sequence level record for this combination + // and setting the level to 0 + _sequence_levels[combo] = 0; - var preScaleDragPointer = null; - if (this.drag !== undefined) { - if (this.drag.dragging == true) { - preScaleDragPointer = this.DOMtoCanvas(this.drag.pointer); + // if there is no action pick the best one for the first key + // in the sequence + if (!action) { + action = _pickBestAction(keys[0], []); } - } - // + this.frame.canvas.clientHeight / 2 - var translation = this._getTranslation(); - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + /** + * callback to increase the sequence level for this sequence and reset + * all other sequences that were active + * + * @param {Event} e + * @returns void + */ + var _increaseSequence = function(e) { + _inside_sequence = action; + ++_sequence_levels[combo]; + _resetSequenceTimer(); + }, - this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), - "y" : this._YconvertDOMtoCanvas(pointer.y)}; + /** + * wraps the specified callback inside of another function in order + * to reset all sequence counters as soon as this sequence is done + * + * @param {Event} e + * @returns void + */ + _callbackAndReset = function(e) { + _fireCallback(callback, e); - this._setScale(scale); - this._setTranslation(tx, ty); - this.updateClustersDefault(); + // we should ignore the next key up if the action is key down + // or keypress. this is so if you finish a sequence and + // release the key the final key will not trigger a keyup + if (action !== 'keyup') { + _ignore_next_keyup = _characterFromEvent(e); + } - if (preScaleDragPointer != null) { - var postScaleDragPointer = this.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; - } + // weird race condition if a sequence ends with the key + // another sequence begins with + setTimeout(_resetSequences, 10); + }, + i; - this._redraw(); + // loop through keys one at a time and bind the appropriate callback + // function. for any key leading up to the final one it should + // increase the sequence. after the final, it should reset all sequences + for (i = 0; i < keys.length; ++i) { + _bindSingle(keys[i], i < keys.length - 1 ? _increaseSequence : _callbackAndReset, action, combo, i); + } + } - if (scaleOld < scale) { - this.emit("zoom", {direction:"+"}); - } - else { - this.emit("zoom", {direction:"-"}); - } + /** + * binds a single keyboard combination + * + * @param {string} combination + * @param {Function} callback + * @param {string=} action + * @param {string=} sequence_name - name of sequence if part of sequence + * @param {number=} level - what part of the sequence the command is + * @returns void + */ + function _bindSingle(combination, callback, action, sequence_name, level) { - return scale; - } - }; + // make sure multiple spaces in a row become a single space + combination = combination.replace(/\s+/g, ' '); + var sequence = combination.split(' '), + i, + key, + keys, + modifiers = []; - /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event - * @private - */ - Network.prototype._onMouseWheel = function(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { /* IE/Opera. */ - delta = event.wheelDelta/120; - } else if (event.detail) { /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail/3; - } + // if this pattern is a sequence of keys then run through this method + // to reprocess each pattern one key at a time + if (sequence.length > 1) { + return _bindSequence(combination, sequence, callback, action); + } - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { + // take the keys from this pattern and figure out what the actual + // pattern is all about + keys = combination === '+' ? ['+'] : combination.split('+'); - // calculate the new scale - var scale = this._getScale(); - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); - } - scale *= (1 + zoom); + for (i = 0; i < keys.length; ++i) { + key = keys[i]; - // calculate the pointer location - var gesture = hammerUtil.fakeGesture(this, event); - var pointer = this._getPointer(gesture.center); + // normalize key names + if (_SPECIAL_ALIASES[key]) { + key = _SPECIAL_ALIASES[key]; + } - // apply the new scale - this._zoom(scale, pointer); - } + // if this is not a keypress event then we should + // be smart about using shift keys + // this will only work for US keyboards however + if (action && action != 'keypress' && _SHIFT_MAP[key]) { + key = _SHIFT_MAP[key]; + modifiers.push('shift'); + } - // Prevent default actions caused by mouse wheel. - event.preventDefault(); - }; + // if this key is a modifier then add it to the list of modifiers + if (_isModifier(key)) { + modifiers.push(key); + } + } + // depending on what the key combination is + // we will try to pick the best event for it + action = _pickBestAction(key, modifiers, action); - /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event - * @private - */ - Network.prototype._onMouseMoveTitle = function (event) { - var gesture = hammerUtil.fakeGesture(this, event); - var pointer = this._getPointer(gesture.center); + // make sure to initialize array if this is the first time + // a callback is added for this key + if (!_callbacks[key]) { + _callbacks[key] = []; + } - // check if the previously selected node is still selected - if (this.popupObj) { - this._checkHidePopup(pointer); - } + // remove an existing match if there is one + _getMatches(key, modifiers, action, !sequence_name, combination); - // start a timeout that will check if the mouse is positioned above - // an element - var me = this; - var checkShow = function() { - me._checkShowPopup(pointer); - }; - if (this.popupTimer) { - clearInterval(this.popupTimer); // stop any running calculationTimer - } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(checkShow, this.constants.tooltip.delay); + // add this call back to the array + // if it is a sequence put it at the beginning + // if not put it at the end + // + // this is important because the way these are processed expects + // the sequence ones to come first + _callbacks[key][sequence_name ? 'unshift' : 'push']({ + callback: callback, + modifiers: modifiers, + action: action, + seq: sequence_name, + level: level, + combo: combination + }); } - /** - * Adding hover highlights + * binds multiple combinations to the same callback + * + * @param {Array} combinations + * @param {Function} callback + * @param {string|undefined} action + * @returns void */ - if (this.constants.hover == true) { - // removing all hover highlights - for (var edgeId in this.hoverObj.edges) { - if (this.hoverObj.edges.hasOwnProperty(edgeId)) { - this.hoverObj.edges[edgeId].hover = false; - delete this.hoverObj.edges[edgeId]; - } - } - - // adding hover highlights - var obj = this._getNodeAt(pointer); - if (obj == null) { - obj = this._getEdgeAt(pointer); - } - if (obj != null) { - this._hoverObject(obj); - } - - // removing all node hover highlights except for the selected one. - for (var nodeId in this.hoverObj.nodes) { - if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == null) { - this._blurObject(this.hoverObj.nodes[nodeId]); - delete this.hoverObj.nodes[nodeId]; - } + function _bindMultiple(combinations, callback, action) { + for (var i = 0; i < combinations.length; ++i) { + _bindSingle(combinations[i], callback, action); } - } - this.redraw(); } - }; - /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private - */ - Network.prototype._checkShowPopup = function (pointer) { - var obj = { - left: this._XconvertDOMtoCanvas(pointer.x), - top: this._YconvertDOMtoCanvas(pointer.y), - right: this._XconvertDOMtoCanvas(pointer.x), - bottom: this._YconvertDOMtoCanvas(pointer.y) - }; + // start! + _addEvent(document, 'keypress', _handleKey); + _addEvent(document, 'keydown', _handleKey); + _addEvent(document, 'keyup', _handleKey); - var id; - var lastPopupNode = this.popupObj; + var mousetrap = { - if (this.popupObj == undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodes = this.nodes; - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - var node = nodes[id]; - if (node.getTitle() !== undefined && node.isOverlappingWith(obj)) { - this.popupObj = node; - break; - } - } - } - } + /** + * binds an event to mousetrap + * + * can be a single key, a combination of keys separated with +, + * a comma separated list of keys, an array of keys, or + * a sequence of keys separated by spaces + * + * be sure to list the modifier keys first to make sure that the + * correct key ends up getting bound (the last key in the pattern) + * + * @param {string|Array} keys + * @param {Function} callback + * @param {string=} action - 'keypress', 'keydown', or 'keyup' + * @returns void + */ + bind: function(keys, callback, action) { + _bindMultiple(keys instanceof Array ? keys : [keys], callback, action); + _direct_map[keys + ':' + action] = callback; + return this; + }, - if (this.popupObj === undefined) { - // search the edges for overlap - var edges = this.edges; - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - if (edge.connected && (edge.getTitle() !== undefined) && - edge.isOverlappingWith(obj)) { - this.popupObj = edge; - break; - } - } - } - } + /** + * unbinds an event to mousetrap + * + * the unbinding sets the callback function of the specified key combo + * to an empty function and deletes the corresponding key in the + * _direct_map dict. + * + * the keycombo+action has to be exactly the same as + * it was defined in the bind method + * + * TODO: actually remove this from the _callbacks dictionary instead + * of binding an empty function + * + * @param {string|Array} keys + * @param {string} action + * @returns void + */ + unbind: function(keys, action) { + if (_direct_map[keys + ':' + action]) { + delete _direct_map[keys + ':' + action]; + this.bind(keys, function() {}, action); + } + return this; + }, - if (this.popupObj) { - // show popup message window - if (this.popupObj != lastPopupNode) { - var me = this; - if (!me.popup) { - me.popup = new Popup(me.frame, me.constants.tooltip); - } + /** + * triggers an event that has already been bound + * + * @param {string} keys + * @param {string=} action + * @returns void + */ + trigger: function(keys, action) { + _direct_map[keys + ':' + action](); + return this; + }, - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - me.popup.setPosition(pointer.x - 3, pointer.y - 3); - me.popup.setText(me.popupObj.getTitle()); - me.popup.show(); - } - } - else { - if (this.popup) { - this.popup.hide(); - } - } - }; + /** + * resets the library back to its initial state. this is useful + * if you want to clear out the current keyboard shortcuts and bind + * new ones - for example if you switch to another page + * + * @returns void + */ + reset: function() { + _callbacks = {}; + _direct_map = {}; + return this; + } + }; + module.exports = mousetrap; - /** - * Check if the popup must be hided, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer - * @private - */ - Network.prototype._checkHidePopup = function (pointer) { - if (!this.popupObj || !this._getNodeAt(pointer) ) { - this.popupObj = undefined; - if (this.popup) { - this.popup.hide(); - } - } - }; - /** - * Set a new size for the network - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') - */ - Network.prototype.setSize = function(width, height) { - this.frame.style.width = width; - this.frame.style.height = height; +/***/ }, +/* 51 */ +/***/ function(module, exports, __webpack_require__) { - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(global, module) {//! moment.js + //! version : 2.8.1 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; + (function (undefined) { + /************************************ + Constants + ************************************/ - this.emit('resize', {width:this.frame.canvas.width,height:this.frame.canvas.height}); - }; + var moment, + VERSION = '2.8.1', + // the global-scope this is NOT the global object in Node.js + globalScope = typeof global !== 'undefined' ? global : this, + oldGlobalMoment, + round = Math.round, + i, - /** - * Set a data set with nodes for the network - * @param {Array | DataSet | DataView} nodes The data containing the nodes. - * @private - */ - Network.prototype._setNodes = function(nodes) { - var oldNodesData = this.nodesData; + YEAR = 0, + MONTH = 1, + DATE = 2, + HOUR = 3, + MINUTE = 4, + SECOND = 5, + MILLISECOND = 6, - if (nodes instanceof DataSet || nodes instanceof DataView) { - this.nodesData = nodes; - } - else if (nodes instanceof Array) { - this.nodesData = new DataSet(); - this.nodesData.add(nodes); - } - else if (!nodes) { - this.nodesData = new DataSet(); - } - else { - throw new TypeError('Array or DataSet expected'); - } + // internal storage for locale config files + locales = {}, - if (oldNodesData) { - // unsubscribe from old dataset - util.forEach(this.nodesListeners, function (callback, event) { - oldNodesData.off(event, callback); - }); - } + // extra moment internal properties (plugins register props here) + momentProperties = [], - // remove drawn nodes - this.nodes = {}; + // check for nodeJS + hasModule = (typeof module !== 'undefined' && module.exports), - if (this.nodesData) { - // subscribe to new dataset - var me = this; - util.forEach(this.nodesListeners, function (callback, event) { - me.nodesData.on(event, callback); - }); + // ASP.NET json date format regex + aspNetJsonRegex = /^\/?Date\((\-?\d+)/i, + aspNetTimeSpanJsonRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/, - // draw all new nodes - var ids = this.nodesData.getIds(); - this._addNodes(ids); - } - this._updateSelection(); - }; + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/, - /** - * Add nodes - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._addNodes = function(ids) { - var id; - for (var i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - var data = this.nodesData.get(id); - var node = new Node(data, this.images, this.groups, this.constants); - this.nodes[id] = node; // note: this may replace an existing node - if ((node.xFixed == false || node.yFixed == false) && (node.x === null || node.y === null)) { - var radius = 10 * 0.1*ids.length + 10; - var angle = 2 * Math.PI * Math.random(); - if (node.xFixed == false) {node.x = radius * Math.cos(angle);} - if (node.yFixed == false) {node.y = radius * Math.sin(angle);} - } - this.moving = true; - } + // format tokens + formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|X|zz?|ZZ?|.)/g, + localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g, - this._updateNodeIndexList(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateCalculationNodes(); - this._reconnectEdges(); - this._updateValueRange(this.nodes); - this.updateLabels(); - }; + // parsing token regexes + parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99 + parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999 + parseTokenOneToFourDigits = /\d{1,4}/, // 0 - 9999 + parseTokenOneToSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999 + parseTokenDigits = /\d+/, // nonzero number of digits + parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic. + parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z + parseTokenT = /T/i, // T (ISO separator) + parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123 + parseTokenOrdinal = /\d{1,2}/, - /** - * Update existing nodes, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._updateNodes = function(ids) { - var nodes = this.nodes, - nodesData = this.nodesData; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; - var node = nodes[id]; - var data = nodesData.get(id); - if (node) { - // update node - node.setProperties(data, this.constants); - } - else { - // create node - node = new Node(properties, this.images, this.groups, this.constants); - nodes[id] = node; - } - } - this.moving = true; - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateNodeIndexList(); - this._reconnectEdges(); - this._updateValueRange(nodes); - }; + //strict parsing regexes + parseTokenOneDigit = /\d/, // 0 - 9 + parseTokenTwoDigits = /\d\d/, // 00 - 99 + parseTokenThreeDigits = /\d{3}/, // 000 - 999 + parseTokenFourDigits = /\d{4}/, // 0000 - 9999 + parseTokenSixDigits = /[+-]?\d{6}/, // -999,999 - 999,999 + parseTokenSignedNumber = /[+-]?\d+/, // -inf - inf - /** - * Remove existing nodes. If nodes do not exist, the method will just ignore it. - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._removeNodes = function(ids) { - var nodes = this.nodes; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; - delete nodes[id]; - } - this._updateNodeIndexList(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateCalculationNodes(); - this._reconnectEdges(); - this._updateSelection(); - this._updateValueRange(nodes); - }; + // iso 8601 regex + // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00) + isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/, - /** - * Load edges by reading the data table - * @param {Array | DataSet | DataView} edges The data containing the edges. - * @private - * @private - */ - Network.prototype._setEdges = function(edges) { - var oldEdgesData = this.edgesData; + isoFormat = 'YYYY-MM-DDTHH:mm:ssZ', - if (edges instanceof DataSet || edges instanceof DataView) { - this.edgesData = edges; - } - else if (edges instanceof Array) { - this.edgesData = new DataSet(); - this.edgesData.add(edges); - } - else if (!edges) { - this.edgesData = new DataSet(); - } - else { - throw new TypeError('Array or DataSet expected'); - } + isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ], + + // iso time formats and regexes + isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ], - if (oldEdgesData) { - // unsubscribe from old dataset - util.forEach(this.edgesListeners, function (callback, event) { - oldEdgesData.off(event, callback); - }); - } + // timezone chunker "+10:00" > ["10", "00"] or "-1530" > ["-15", "30"] + parseTimezoneChunker = /([\+\-]|\d\d)/gi, - // remove drawn edges - this.edges = {}; + // getter and setter names + proxyGettersAndSetters = 'Date|Hours|Minutes|Seconds|Milliseconds'.split('|'), + unitMillisecondFactors = { + 'Milliseconds' : 1, + 'Seconds' : 1e3, + 'Minutes' : 6e4, + 'Hours' : 36e5, + 'Days' : 864e5, + 'Months' : 2592e6, + 'Years' : 31536e6 + }, - if (this.edgesData) { - // subscribe to new dataset - var me = this; - util.forEach(this.edgesListeners, function (callback, event) { - me.edgesData.on(event, callback); - }); + unitAliases = { + ms : 'millisecond', + s : 'second', + m : 'minute', + h : 'hour', + d : 'day', + D : 'date', + w : 'week', + W : 'isoWeek', + M : 'month', + Q : 'quarter', + y : 'year', + DDD : 'dayOfYear', + e : 'weekday', + E : 'isoWeekday', + gg: 'weekYear', + GG: 'isoWeekYear' + }, - // draw all new nodes - var ids = this.edgesData.getIds(); - this._addEdges(ids); - } + camelFunctions = { + dayofyear : 'dayOfYear', + isoweekday : 'isoWeekday', + isoweek : 'isoWeek', + weekyear : 'weekYear', + isoweekyear : 'isoWeekYear' + }, - this._reconnectEdges(); - }; + // format function strings + formatFunctions = {}, - /** - * Add edges - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._addEdges = function (ids) { - var edges = this.edges, - edgesData = this.edgesData; + // default relative time thresholds + relativeTimeThresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }, - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; + // tokens to ordinalize and pad + ordinalizeTokens = 'DDD w W M D d'.split(' '), + paddedTokens = 'M D H h m s w W'.split(' '), - var oldEdge = edges[id]; - if (oldEdge) { - oldEdge.disconnect(); - } + formatTokenFunctions = { + M : function () { + return this.month() + 1; + }, + MMM : function (format) { + return this.localeData().monthsShort(this, format); + }, + MMMM : function (format) { + return this.localeData().months(this, format); + }, + D : function () { + return this.date(); + }, + DDD : function () { + return this.dayOfYear(); + }, + d : function () { + return this.day(); + }, + dd : function (format) { + return this.localeData().weekdaysMin(this, format); + }, + ddd : function (format) { + return this.localeData().weekdaysShort(this, format); + }, + dddd : function (format) { + return this.localeData().weekdays(this, format); + }, + w : function () { + return this.week(); + }, + W : function () { + return this.isoWeek(); + }, + YY : function () { + return leftZeroFill(this.year() % 100, 2); + }, + YYYY : function () { + return leftZeroFill(this.year(), 4); + }, + YYYYY : function () { + return leftZeroFill(this.year(), 5); + }, + YYYYYY : function () { + var y = this.year(), sign = y >= 0 ? '+' : '-'; + return sign + leftZeroFill(Math.abs(y), 6); + }, + gg : function () { + return leftZeroFill(this.weekYear() % 100, 2); + }, + gggg : function () { + return leftZeroFill(this.weekYear(), 4); + }, + ggggg : function () { + return leftZeroFill(this.weekYear(), 5); + }, + GG : function () { + return leftZeroFill(this.isoWeekYear() % 100, 2); + }, + GGGG : function () { + return leftZeroFill(this.isoWeekYear(), 4); + }, + GGGGG : function () { + return leftZeroFill(this.isoWeekYear(), 5); + }, + e : function () { + return this.weekday(); + }, + E : function () { + return this.isoWeekday(); + }, + a : function () { + return this.localeData().meridiem(this.hours(), this.minutes(), true); + }, + A : function () { + return this.localeData().meridiem(this.hours(), this.minutes(), false); + }, + H : function () { + return this.hours(); + }, + h : function () { + return this.hours() % 12 || 12; + }, + m : function () { + return this.minutes(); + }, + s : function () { + return this.seconds(); + }, + S : function () { + return toInt(this.milliseconds() / 100); + }, + SS : function () { + return leftZeroFill(toInt(this.milliseconds() / 10), 2); + }, + SSS : function () { + return leftZeroFill(this.milliseconds(), 3); + }, + SSSS : function () { + return leftZeroFill(this.milliseconds(), 3); + }, + Z : function () { + var a = -this.zone(), + b = '+'; + if (a < 0) { + a = -a; + b = '-'; + } + return b + leftZeroFill(toInt(a / 60), 2) + ':' + leftZeroFill(toInt(a) % 60, 2); + }, + ZZ : function () { + var a = -this.zone(), + b = '+'; + if (a < 0) { + a = -a; + b = '-'; + } + return b + leftZeroFill(toInt(a / 60), 2) + leftZeroFill(toInt(a) % 60, 2); + }, + z : function () { + return this.zoneAbbr(); + }, + zz : function () { + return this.zoneName(); + }, + X : function () { + return this.unix(); + }, + Q : function () { + return this.quarter(); + } + }, - var data = edgesData.get(id, {"showInternalIds" : true}); - edges[id] = new Edge(data, this, this.constants); - } - this.moving = true; - this._updateValueRange(edges); - this._createBezierNodes(); - this._updateCalculationNodes(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - }; + deprecations = {}, - /** - * Update existing edges, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._updateEdges = function (ids) { - var edges = this.edges, - edgesData = this.edgesData; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; + lists = ['months', 'monthsShort', 'weekdays', 'weekdaysShort', 'weekdaysMin']; - var data = edgesData.get(id); - var edge = edges[id]; - if (edge) { - // update edge - edge.disconnect(); - edge.setProperties(data, this.constants); - edge.connect(); + // Pick the first defined of two or three arguments. dfl comes from + // default. + function dfl(a, b, c) { + switch (arguments.length) { + case 2: return a != null ? a : b; + case 3: return a != null ? a : b != null ? b : c; + default: throw new Error('Implement me'); + } } - else { - // create edge - edge = new Edge(data, this, this.constants); - this.edges[id] = edge; + + function defaultParsingFlags() { + // We need to deep clone this object, and es5 standard is not very + // helpful. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso: false + }; } - } - this._createBezierNodes(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this.moving = true; - this._updateValueRange(edges); - }; + function printMsg(msg) { + if (moment.suppressDeprecationWarnings === false && + typeof console !== 'undefined' && console.warn) { + console.warn("Deprecation warning: " + msg); + } + } - /** - * Remove existing edges. Non existing ids will be ignored - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._removeEdges = function (ids) { - var edges = this.edges; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; - var edge = edges[id]; - if (edge) { - if (edge.via != null) { - delete this.sectors['support']['nodes'][edge.via.id]; - } - edge.disconnect(); - delete edges[id]; + function deprecate(msg, fn) { + var firstTime = true; + return extend(function () { + if (firstTime) { + printMsg(msg); + firstTime = false; + } + return fn.apply(this, arguments); + }, fn); } - } - this.moving = true; - this._updateValueRange(edges); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateCalculationNodes(); - }; + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + printMsg(msg); + deprecations[name] = true; + } + } - /** - * Reconnect all edges - * @private - */ - Network.prototype._reconnectEdges = function() { - var id, - nodes = this.nodes, - edges = this.edges; - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].edges = []; + function padToken(func, count) { + return function (a) { + return leftZeroFill(func.call(this, a), count); + }; + } + function ordinalizeToken(func, period) { + return function (a) { + return this.localeData().ordinal(func.call(this, a), period); + }; } - } - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.from = null; - edge.to = null; - edge.connect(); + while (ordinalizeTokens.length) { + i = ordinalizeTokens.pop(); + formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i], i); } - } - }; + while (paddedTokens.length) { + i = paddedTokens.pop(); + formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2); + } + formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3); - /** - * Update the values of all object in the given array according to the current - * value range of the objects in the array. - * @param {Object} obj An object containing a set of Edges or Nodes - * The objects must have a method getValue() and - * setValueRange(min, max). - * @private - */ - Network.prototype._updateValueRange = function(obj) { - var id; - // determine the range of the objects - var valueMin = undefined; - var valueMax = undefined; - for (id in obj) { - if (obj.hasOwnProperty(id)) { - var value = obj[id].getValue(); - if (value !== undefined) { - valueMin = (valueMin === undefined) ? value : Math.min(value, valueMin); - valueMax = (valueMax === undefined) ? value : Math.max(value, valueMax); - } + /************************************ + Constructors + ************************************/ + + function Locale() { } - } - // adjust the range of all objects - if (valueMin !== undefined && valueMax !== undefined) { - for (id in obj) { - if (obj.hasOwnProperty(id)) { - obj[id].setValueRange(valueMin, valueMax); - } + // Moment prototype object + function Moment(config, skipOverflow) { + if (skipOverflow !== false) { + checkOverflow(config); + } + copyConfig(this, config); + this._d = new Date(+config._d); } - } - }; - /** - * Redraw the network with the current data - * chart will be resized too. - */ - Network.prototype.redraw = function() { - this.setSize(this.constants.width, this.constants.height); - this._redraw(); - }; + // Duration Constructor + function Duration(duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; - /** - * Redraw the network with the current data - * @private - */ - Network.prototype._redraw = function() { - var ctx = this.frame.canvas.getContext('2d'); - // clear the canvas - var w = this.frame.canvas.width; - var h = this.frame.canvas.height; - ctx.clearRect(0, 0, w, h); + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - // set scaling and translation - ctx.save(); - ctx.translate(this.translation.x, this.translation.y); - ctx.scale(this.scale, this.scale); + this._data = {}; - this.canvasTopLeft = { - "x": this._XconvertDOMtoCanvas(0), - "y": this._YconvertDOMtoCanvas(0) - }; - this.canvasBottomRight = { - "x": this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth), - "y": this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight) - }; + this._locale = moment.localeData(); + this._bubble(); + } - this._doInAllSectors("_drawAllSectorNodes",ctx); - if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideEdgesOnDrag == false) { - this._doInAllSectors("_drawEdges",ctx); - } + /************************************ + Helpers + ************************************/ - if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideNodesOnDrag == false) { - this._doInAllSectors("_drawNodes",ctx,false); - } - if (this.controlNodesActive == true) { - this._doInAllSectors("_drawControlNodes",ctx); - } + function extend(a, b) { + for (var i in b) { + if (b.hasOwnProperty(i)) { + a[i] = b[i]; + } + } - // this._doInSupportSector("_drawNodes",ctx,true); - // this._drawTree(ctx,"#F00F0F"); + if (b.hasOwnProperty('toString')) { + a.toString = b.toString; + } - // restore original scaling and translation - ctx.restore(); - }; + if (b.hasOwnProperty('valueOf')) { + a.valueOf = b.valueOf; + } - /** - * Set the translation of the network - * @param {Number} offsetX Horizontal offset - * @param {Number} offsetY Vertical offset - * @private - */ - Network.prototype._setTranslation = function(offsetX, offsetY) { - if (this.translation === undefined) { - this.translation = { - x: 0, - y: 0 - }; - } + return a; + } - if (offsetX !== undefined) { - this.translation.x = offsetX; - } - if (offsetY !== undefined) { - this.translation.y = offsetY; - } + function copyConfig(to, from) { + var i, prop, val; + + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = from._pf; + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } + + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } + + return to; + } + + function absRound(number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); + } + } + + // left zero fill a number + // see http://jsperf.com/left-zero-filling for performance comparison + function leftZeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - this.emit('viewChanged'); - }; + while (output.length < targetLength) { + output = '0' + output; + } + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - /** - * Get the translation of the network - * @return {Object} translation An object with parameters x and y, both a number - * @private - */ - Network.prototype._getTranslation = function() { - return { - x: this.translation.x, - y: this.translation.y - }; - }; + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - /** - * Scale the network - * @param {Number} scale Scaling factor 1.0 is unscaled - * @private - */ - Network.prototype._setScale = function(scale) { - this.scale = scale; - }; + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; + } - /** - * Get the current scale of the network - * @return {Number} scale Scaling factor 1.0 is unscaled - * @private - */ - Network.prototype._getScale = function() { - return this.scale; - }; + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); - /** - * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} x - * @returns {number} - * @private - */ - Network.prototype._XconvertDOMtoCanvas = function(x) { - return (x - this.translation.x) / this.scale; - }; + return res; + } - /** - * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the X coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} x - * @returns {number} - * @private - */ - Network.prototype._XconvertCanvasToDOM = function(x) { - return x * this.scale + this.translation.x; - }; + function momentsDifference(base, other) { + var res; + other = makeAs(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; + } - /** - * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} y - * @returns {number} - * @private - */ - Network.prototype._YconvertDOMtoCanvas = function(y) { - return (y - this.translation.y) / this.scale; - }; + return res; + } - /** - * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} y - * @returns {number} - * @private - */ - Network.prototype._YconvertCanvasToDOM = function(y) { - return y * this.scale + this.translation.y ; - }; + // TODO: remove 'name' arg after deprecation is removed + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, "moment()." + name + "(period, number) is deprecated. Please use moment()." + name + "(number, period)."); + tmp = val; val = period; period = tmp; + } + val = typeof val === 'string' ? +val : val; + dur = moment.duration(val, period); + addOrSubtractDurationFromMoment(this, dur, direction); + return this; + }; + } - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - Network.prototype.canvasToDOM = function(pos) { - return {x:this._XconvertCanvasToDOM(pos.x),y:this._YconvertCanvasToDOM(pos.y)}; - } + function addOrSubtractDurationFromMoment(mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - Network.prototype.DOMtoCanvas = function(pos) { - return {x:this._XconvertDOMtoCanvas(pos.x),y:this._YconvertDOMtoCanvas(pos.y)}; - } + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + rawSetter(mom, 'Date', rawGetter(mom, 'Date') + days * isAdding); + } + if (months) { + rawMonthSetter(mom, rawGetter(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + moment.updateOffset(mom, days || months); + } + } - /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] - * @private - */ - Network.prototype._drawNodes = function(ctx,alwaysShow) { - if (alwaysShow === undefined) { - alwaysShow = false; - } + // check if is an array + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; + } - // first draw the unselected nodes - var nodes = this.nodes; - var selected = []; + function isDate(input) { + return Object.prototype.toString.call(input) === '[object Date]' || + input instanceof Date; + } - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight); - if (nodes[id].isSelected()) { - selected.push(id); - } - else { - if (nodes[id].inArea() || alwaysShow) { - nodes[id].draw(ctx); + // compare two arrays, return the number of differences + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } } - } + return diffs + lengthDiff; } - } - // draw the selected nodes on top - for (var s = 0, sMax = selected.length; s < sMax; s++) { - if (nodes[selected[s]].inArea() || alwaysShow) { - nodes[selected[s]].draw(ctx); + function normalizeUnits(units) { + if (units) { + var lowered = units.toLowerCase().replace(/(.)s$/, '$1'); + units = unitAliases[units] || camelFunctions[lowered] || lowered; + } + return units; } - } - }; - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Network.prototype._drawEdges = function(ctx) { - var edges = this.edges; - for (var id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.setScale(this.scale); - if (edge.connected) { - edges[id].draw(ctx); - } + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; + + for (prop in inputObject) { + if (inputObject.hasOwnProperty(prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } + } + + return normalizedInput; } - } - }; - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Network.prototype._drawControlNodes = function(ctx) { - var edges = this.edges; - for (var id in edges) { - if (edges.hasOwnProperty(id)) { - edges[id]._drawControlNodes(ctx); + function makeList(field) { + var count, setter; + + if (field.indexOf('week') === 0) { + count = 7; + setter = 'day'; + } + else if (field.indexOf('month') === 0) { + count = 12; + setter = 'month'; + } + else { + return; + } + + moment[field] = function (format, index) { + var i, getter, + method = moment._locale[field], + results = []; + + if (typeof format === 'number') { + index = format; + format = undefined; + } + + getter = function (i) { + var m = moment().utc().set(setter, i); + return method.call(moment._locale, m, format || ''); + }; + + if (index != null) { + return getter(index); + } + else { + for (i = 0; i < count; i++) { + results.push(getter(i)); + } + return results; + } + }; } - } - }; - /** - * Find a stable position for all nodes - * @private - */ - Network.prototype._stabilize = function() { - if (this.constants.freezeForStabilization == true) { - this._freezeDefinedNodes(); - } + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - // find stable position - var count = 0; - while (this.moving && count < this.constants.stabilizationIterations) { - this._physicsTick(); - count++; - } - this.zoomExtent(false,true); - if (this.constants.freezeForStabilization == true) { - this._restoreFrozenNodes(); - } - }; + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); + } else { + value = Math.ceil(coercedNumber); + } + } - /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * - * @private - */ - Network.prototype._freezeDefinedNodes = function() { - var nodes = this.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x != null && nodes[id].y != null) { - nodes[id].fixedData.x = nodes[id].xFixed; - nodes[id].fixedData.y = nodes[id].yFixed; - nodes[id].xFixed = true; - nodes[id].yFixed = true; - } + return value; } - } - }; - /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * - * @private - */ - Network.prototype._restoreFrozenNodes = function() { - var nodes = this.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].fixedData.x != null) { - nodes[id].xFixed = nodes[id].fixedData.x; - nodes[id].yFixed = nodes[id].fixedData.y; - } + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); } - } - }; + function weeksInYear(year, dow, doy) { + return weekOfYear(moment([year, 11, 31 + dow - doy]), dow, doy).week; + } - /** - * Check if any of the nodes is still moving - * @param {number} vmin the minimum velocity considered as 'moving' - * @return {boolean} true if moving, false if non of the nodes is moving - * @private - */ - Network.prototype._isMoving = function(vmin) { - var nodes = this.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id) && nodes[id].isMoving(vmin)) { - return true; + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; } - } - return false; - }; + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + } - /** - * /** - * Perform one discrete step for all nodes - * - * @private - */ - Network.prototype._discreteStepNodes = function() { - var interval = this.physicsDiscreteStepsize; - var nodes = this.nodes; - var nodeId; - var nodesPresent = false; + function checkOverflow(m) { + var overflow; + if (m._a && m._pf.overflow === -2) { + overflow = + m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH : + m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE : + m._a[HOUR] < 0 || m._a[HOUR] > 23 ? HOUR : + m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE : + m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND : + m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND : + -1; - if (this.constants.maxVelocity > 0) { - for (nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - nodes[nodeId].discreteStepLimited(interval, this.constants.maxVelocity); - nodesPresent = true; - } - } - } - else { - for (nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - nodes[nodeId].discreteStep(interval); - nodesPresent = true; - } + if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; + } + + m._pf.overflow = overflow; + } } - } - if (nodesPresent == true) { - var vminCorrected = this.constants.minVelocity / Math.max(this.scale,0.05); - if (vminCorrected > 0.5*this.constants.maxVelocity) { - return true; + function isValid(m) { + if (m._isValid == null) { + m._isValid = !isNaN(m._d.getTime()) && + m._pf.overflow < 0 && + !m._pf.empty && + !m._pf.invalidMonth && + !m._pf.nullInput && + !m._pf.invalidFormat && + !m._pf.userInvalidated; + + if (m._strict) { + m._isValid = m._isValid && + m._pf.charsLeftOver === 0 && + m._pf.unusedTokens.length === 0; + } + } + return m._isValid; } - else { - return this._isMoving(vminCorrected); + + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; } - } - return false; - }; - /** - * A single simulation step (or "tick") in the physics simulation - * - * @private - */ - Network.prototype._physicsTick = function() { - if (!this.freezeSimulation) { - if (this.moving == true) { - var mainMovingStatus = false; - var supportMovingStatus = false; + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - this._doInAllActiveSectors("_initializeForceCalculation"); - var mainMoving = this._doInAllActiveSectors("_discreteStepNodes"); - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - supportMovingStatus = this._doInSupportSector("_discreteStepNodes"); - } - // gather movement data from all sectors, if one moves, we are NOT stabilzied - for (var i = 0; i < mainMoving.length; i++) {mainMovingStatus = mainMoving[0] || mainMovingStatus;} + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; + } + i++; + } + return null; + } - // determine if the network has stabilzied - this.moving = mainMovingStatus || supportMovingStatus; + function loadLocale(name) { + var oldLocale = null; + if (!locales[name] && hasModule) { + try { + oldLocale = moment.locale(); + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we want to undo that for lazy loaded locales + moment.locale(oldLocale); + } catch (e) { } + } + return locales[name]; + } - this.stabilizationIterations++; + // Return a moment from input, that is local/utc/zone equivalent to model. + function makeAs(input, model) { + return model._isUTC ? moment(input).zone(model._offset || 0) : + moment(input).local(); } - } - }; + /************************************ + Locale + ************************************/ - /** - * This function runs one step of the animation. It calls an x amount of physics ticks and one render tick. - * It reschedules itself at the beginning of the function - * - * @private - */ - Network.prototype._animationStep = function() { - // reset the timer so a new scheduled animation step can be set - this.timer = undefined; - // handle the keyboad movement - this._handleNavigation(); - // this schedules a new animation step - this.start(); + extend(Locale.prototype, { - // start the physics simulation - var calculationTime = Date.now(); - var maxSteps = 1; - this._physicsTick(); - var timeRequired = Date.now() - calculationTime; - while (timeRequired < 0.9*(this.renderTimestep - this.renderTime) && maxSteps < this.maxPhysicsTicksPerRender) { - this._physicsTick(); - timeRequired = Date.now() - calculationTime; - maxSteps++; - } - // start the rendering process - var renderTime = Date.now(); - this._redraw(); - this.renderTime = Date.now() - renderTime; + set : function (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + }, + + _months : 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'), + months : function (m) { + return this._months[m.month()]; + }, + + _monthsShort : 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'), + monthsShort : function (m) { + return this._monthsShort[m.month()]; + }, + + monthsParse : function (monthName) { + var i, mom, regex; - }; + if (!this._monthsParse) { + this._monthsParse = []; + } - if (typeof window !== 'undefined') { - window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || - window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; - } + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + if (!this._monthsParse[i]) { + mom = moment.utc([2000, i]); + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._monthsParse[i].test(monthName)) { + return i; + } + } + }, - /** - * Schedule a animation step with the refreshrate interval. - */ - Network.prototype.start = function() { - if (this.moving == true || this.xIncrement != 0 || this.yIncrement != 0 || this.zoomIncrement != 0) { - if (!this.timer) { - var ua = navigator.userAgent.toLowerCase(); + _weekdays : 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'), + weekdays : function (m) { + return this._weekdays[m.day()]; + }, - var requiresTimeout = false; - if (ua.indexOf('msie 9.0') != -1) { // IE 9 - requiresTimeout = true; - } - else if (ua.indexOf('safari') != -1) { // safari - if (ua.indexOf('chrome') <= -1) { - requiresTimeout = true; - } - } + _weekdaysShort : 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'), + weekdaysShort : function (m) { + return this._weekdaysShort[m.day()]; + }, - if (requiresTimeout == true) { - this.timer = window.setTimeout(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function - } - else{ - this.timer = window.requestAnimationFrame(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function - } - } - } - else { - this._redraw(); + _weekdaysMin : 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'), + weekdaysMin : function (m) { + return this._weekdaysMin[m.day()]; + }, - if (this.stabilizationIterations > 0) { - // trigger the "stabilized" event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - var me = this; - var params = { - iterations: me.stabilizationIterations - }; - me.stabilizationIterations = 0; - setTimeout(function () { - me.emit("stabilized", params); - }, 0); - } - } - }; + weekdaysParse : function (weekdayName) { + var i, mom, regex; + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } - /** - * Move the network according to the keyboard presses. - * - * @private - */ - Network.prototype._handleNavigation = function() { - if (this.xIncrement != 0 || this.yIncrement != 0) { - var translation = this._getTranslation(); - this._setTranslation(translation.x+this.xIncrement, translation.y+this.yIncrement); - } - if (this.zoomIncrement != 0) { - var center = { - x: this.frame.canvas.clientWidth / 2, - y: this.frame.canvas.clientHeight / 2 - }; - this._zoom(this.scale*(1 + this.zoomIncrement), center); - } - }; + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = moment([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } + }, + _longDateFormat : { + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' + }, + longDateFormat : function (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; + } + return output; + }, - /** - * Freeze the _animationStep - */ - Network.prototype.toggleFreeze = function() { - if (this.freezeSimulation == false) { - this.freezeSimulation = true; - } - else { - this.freezeSimulation = false; - this.start(); - } - }; + isPM : function (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); + }, + _meridiemParse : /[ap]\.?m?\.?/i, + meridiem : function (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } + }, - /** - * This function cleans the support nodes if they are not needed and adds them when they are. - * - * @param {boolean} [disableStart] - * @private - */ - Network.prototype._configureSmoothCurves = function(disableStart) { - if (disableStart === undefined) { - disableStart = true; - } - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - this._createBezierNodes(); - // cleanup unused support nodes - for (var nodeId in this.sectors['support']['nodes']) { - if (this.sectors['support']['nodes'].hasOwnProperty(nodeId)) { - if (this.edges[this.sectors['support']['nodes'][nodeId].parentEdgeId] === undefined) { - delete this.sectors['support']['nodes'][nodeId]; - } - } - } - } - else { - // delete the support nodes - this.sectors['support']['nodes'] = {}; - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - this.edges[edgeId].via = null; - } - } - } + _calendar : { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }, + calendar : function (key, mom) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.apply(mom) : output; + }, + _relativeTime : { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' + }, - this._updateCalculationNodes(); - if (!disableStart) { - this.moving = true; - this.start(); - } - }; + relativeTime : function (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); + }, + pastFuture : function (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + }, - /** - * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but - * are used for the force calculation. - * - * @private - */ - Network.prototype._createBezierNodes = function() { - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - var edge = this.edges[edgeId]; - if (edge.via == null) { - var nodeId = "edgeId:".concat(edge.id); - this.sectors['support']['nodes'][nodeId] = new Node( - {id:nodeId, - mass:1, - shape:'circle', - image:"", - internalMultiplier:1 - },{},{},this.constants); - edge.via = this.sectors['support']['nodes'][nodeId]; - edge.via.parentEdgeId = edge.id; - edge.positionBezierNode(); - } - } - } - } - }; + ordinal : function (number) { + return this._ordinal.replace('%d', number); + }, + _ordinal : '%d', - /** - * load the functions that load the mixins into the prototype. - * - * @private - */ - Network.prototype._initializeMixinLoaders = function () { - for (var mixin in MixinLoader) { - if (MixinLoader.hasOwnProperty(mixin)) { - Network.prototype[mixin] = MixinLoader[mixin]; - } - } - }; + preparse : function (string) { + return string; + }, + + postformat : function (string) { + return string; + }, + + week : function (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; + }, - /** - * Load the XY positions of the nodes into the dataset. - */ - Network.prototype.storePosition = function() { - var dataArray = []; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - var allowedToMoveX = !this.nodes.xFixed; - var allowedToMoveY = !this.nodes.yFixed; - if (this.nodesData._data[nodeId].x != Math.round(node.x) || this.nodesData._data[nodeId].y != Math.round(node.y)) { - dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y),allowedToMoveX:allowedToMoveX,allowedToMoveY:allowedToMoveY}); - } - } - } - this.nodesData.update(dataArray); - }; + _week : { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }, + _invalidDate: 'Invalid date', + invalidDate: function () { + return this._invalidDate; + } + }); - /** - * Center a node in view. - * - * @param {Number} nodeId - * @param {Number} [zoomLevel] - */ - Network.prototype.focusOnNode = function (nodeId, zoomLevel) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (zoomLevel === undefined) { - zoomLevel = this._getScale(); - } - var nodePosition= {x: this.nodes[nodeId].x, y: this.nodes[nodeId].y}; + /************************************ + Formatting + ************************************/ - var requiredScale = zoomLevel; - this._setScale(requiredScale); - var canvasCenter = this.DOMtoCanvas({x:0.5 * this.frame.canvas.width,y:0.5 * this.frame.canvas.height}); - var translation = this._getTranslation(); + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); + } - var distanceFromCenter = {x:canvasCenter.x - nodePosition.x, - y:canvasCenter.y - nodePosition.y}; + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - this._setTranslation(translation.x + requiredScale * distanceFromCenter.x, - translation.y + requiredScale * distanceFromCenter.y); - this.redraw(); - } - else { - console.log("This nodeId cannot be found."); - } - }; + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } + } - /** - * Returns true when the Timeline is active. - * @returns {boolean} - */ - Network.prototype.isActive = function () { - return !this.activator || this.activator.active; - }; + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; + } - module.exports = Network; + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); + } + format = expandFormat(format, m.localeData()); -/***/ }, -/* 45 */ -/***/ function(module, exports, __webpack_require__) { + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); + } - /** - * Parse a text source containing data in DOT language into a JSON object. - * The object contains two lists: one with nodes and one with edges. - * - * DOT language reference: http://www.graphviz.org/doc/info/lang.html - * - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graph An object containing two parameters: - * {Object[]} nodes - * {Object[]} edges - */ - function parseDOT (data) { - dot = data; - return parseGraph(); - } + return formatFunctions[format](m); + } - // token types enumeration - var TOKENTYPE = { - NULL : 0, - DELIMITER : 1, - IDENTIFIER: 2, - UNKNOWN : 3 - }; + function expandFormat(format, locale) { + var i = 5; - // map with all delimiters - var DELIMITERS = { - '{': true, - '}': true, - '[': true, - ']': true, - ';': true, - '=': true, - ',': true, + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - '->': true, - '--': true - }; + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - var dot = ''; // current dot file - var index = 0; // current index in dot file - var c = ''; // current token character in expr - var token = ''; // current token - var tokenType = TOKENTYPE.NULL; // type of the token + return format; + } - /** - * Get the first character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function first() { - index = 0; - c = dot.charAt(0); - } - /** - * Get the next character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function next() { - index++; - c = dot.charAt(index); - } + /************************************ + Parsing + ************************************/ - /** - * Preview the next character from the dot file. - * @return {String} cNext - */ - function nextPreview() { - return dot.charAt(index + 1); - } - /** - * Test whether given character is alphabetic or numeric - * @param {String} c - * @return {Boolean} isAlphaNumeric - */ - var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; - function isAlphaNumeric(c) { - return regexAlphaNumeric.test(c); - } + // get the regex to find the next token + function getParseRegexForToken(token, config) { + var a, strict = config._strict; + switch (token) { + case 'Q': + return parseTokenOneDigit; + case 'DDDD': + return parseTokenThreeDigits; + case 'YYYY': + case 'GGGG': + case 'gggg': + return strict ? parseTokenFourDigits : parseTokenOneToFourDigits; + case 'Y': + case 'G': + case 'g': + return parseTokenSignedNumber; + case 'YYYYYY': + case 'YYYYY': + case 'GGGGG': + case 'ggggg': + return strict ? parseTokenSixDigits : parseTokenOneToSixDigits; + case 'S': + if (strict) { + return parseTokenOneDigit; + } + /* falls through */ + case 'SS': + if (strict) { + return parseTokenTwoDigits; + } + /* falls through */ + case 'SSS': + if (strict) { + return parseTokenThreeDigits; + } + /* falls through */ + case 'DDD': + return parseTokenOneToThreeDigits; + case 'MMM': + case 'MMMM': + case 'dd': + case 'ddd': + case 'dddd': + return parseTokenWord; + case 'a': + case 'A': + return config._locale._meridiemParse; + case 'X': + return parseTokenTimestampMs; + case 'Z': + case 'ZZ': + return parseTokenTimezone; + case 'T': + return parseTokenT; + case 'SSSS': + return parseTokenDigits; + case 'MM': + case 'DD': + case 'YY': + case 'GG': + case 'gg': + case 'HH': + case 'hh': + case 'mm': + case 'ss': + case 'ww': + case 'WW': + return strict ? parseTokenTwoDigits : parseTokenOneOrTwoDigits; + case 'M': + case 'D': + case 'd': + case 'H': + case 'h': + case 'm': + case 's': + case 'w': + case 'W': + case 'e': + case 'E': + return parseTokenOneOrTwoDigits; + case 'Do': + return parseTokenOrdinal; + default : + a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), 'i')); + return a; + } + } - /** - * Merge all properties of object b into object b - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - function merge (a, b) { - if (!a) { - a = {}; - } + function timezoneMinutesFromString(string) { + string = string || ''; + var possibleTzMatches = (string.match(parseTokenTimezone) || []), + tzChunk = possibleTzMatches[possibleTzMatches.length - 1] || [], + parts = (tzChunk + '').match(parseTimezoneChunker) || ['-', 0, 0], + minutes = +(parts[1] * 60) + toInt(parts[2]); - if (b) { - for (var name in b) { - if (b.hasOwnProperty(name)) { - a[name] = b[name]; - } + return parts[0] === '+' ? -minutes : minutes; } - } - return a; - } - /** - * Set a value in an object, where the provided parameter name can be a - * path with nested parameters. For example: - * - * var obj = {a: 2}; - * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} - * - * @param {Object} obj - * @param {String} path A parameter name or dot-separated parameter path, - * like "color.highlight.border". - * @param {*} value - */ - function setValue(obj, path, value) { - var keys = path.split('.'); - var o = obj; - while (keys.length) { - var key = keys.shift(); - if (keys.length) { - // this isn't the end point - if (!o[key]) { - o[key] = {}; - } - o = o[key]; - } - else { - // this is the end point - o[key] = value; + // function to convert string input to date + function addTimeToArrayFromToken(token, input, config) { + var a, datePartArray = config._a; + + switch (token) { + // QUARTER + case 'Q': + if (input != null) { + datePartArray[MONTH] = (toInt(input) - 1) * 3; + } + break; + // MONTH + case 'M' : // fall through to MM + case 'MM' : + if (input != null) { + datePartArray[MONTH] = toInt(input) - 1; + } + break; + case 'MMM' : // fall through to MMMM + case 'MMMM' : + a = config._locale.monthsParse(input); + // if we didn't find a month name, mark the date as invalid. + if (a != null) { + datePartArray[MONTH] = a; + } else { + config._pf.invalidMonth = input; + } + break; + // DAY OF MONTH + case 'D' : // fall through to DD + case 'DD' : + if (input != null) { + datePartArray[DATE] = toInt(input); + } + break; + case 'Do' : + if (input != null) { + datePartArray[DATE] = toInt(parseInt(input, 10)); + } + break; + // DAY OF YEAR + case 'DDD' : // fall through to DDDD + case 'DDDD' : + if (input != null) { + config._dayOfYear = toInt(input); + } + + break; + // YEAR + case 'YY' : + datePartArray[YEAR] = moment.parseTwoDigitYear(input); + break; + case 'YYYY' : + case 'YYYYY' : + case 'YYYYYY' : + datePartArray[YEAR] = toInt(input); + break; + // AM / PM + case 'a' : // fall through to A + case 'A' : + config._isPm = config._locale.isPM(input); + break; + // 24 HOUR + case 'H' : // fall through to hh + case 'HH' : // fall through to hh + case 'h' : // fall through to hh + case 'hh' : + datePartArray[HOUR] = toInt(input); + break; + // MINUTE + case 'm' : // fall through to mm + case 'mm' : + datePartArray[MINUTE] = toInt(input); + break; + // SECOND + case 's' : // fall through to ss + case 'ss' : + datePartArray[SECOND] = toInt(input); + break; + // MILLISECOND + case 'S' : + case 'SS' : + case 'SSS' : + case 'SSSS' : + datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000); + break; + // UNIX TIMESTAMP WITH MS + case 'X': + config._d = new Date(parseFloat(input) * 1000); + break; + // TIMEZONE + case 'Z' : // fall through to ZZ + case 'ZZ' : + config._useUTC = true; + config._tzm = timezoneMinutesFromString(input); + break; + // WEEKDAY - human + case 'dd': + case 'ddd': + case 'dddd': + a = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (a != null) { + config._w = config._w || {}; + config._w['d'] = a; + } else { + config._pf.invalidWeekday = input; + } + break; + // WEEK, WEEK DAY - numeric + case 'w': + case 'ww': + case 'W': + case 'WW': + case 'd': + case 'e': + case 'E': + token = token.substr(0, 1); + /* falls through */ + case 'gggg': + case 'GGGG': + case 'GGGGG': + token = token.substr(0, 2); + if (input) { + config._w = config._w || {}; + config._w[token] = toInt(input); + } + break; + case 'gg': + case 'GG': + config._w = config._w || {}; + config._w[token] = moment.parseTwoDigitYear(input); + } } - } - } - /** - * Add a node to a graph object. If there is already a node with - * the same id, their attributes will be merged. - * @param {Object} graph - * @param {Object} node - */ - function addNode(graph, node) { - var i, len; - var current = null; + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - // find root graph (in case of subgraph) - var graphs = [graph]; // list with all graphs from current graph to root graph - var root = graph; - while (root.parent) { - graphs.push(root.parent); - root = root.parent; - } + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; - // find existing node (at root level) by its id - if (root.nodes) { - for (i = 0, len = root.nodes.length; i < len; i++) { - if (node.id === root.nodes[i].id) { - current = root.nodes[i]; - break; - } - } - } + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = dfl(w.GG, config._a[YEAR], weekOfYear(moment(), 1, 4).year); + week = dfl(w.W, 1); + weekday = dfl(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - if (!current) { - // this is a new node - current = { - id: node.id - }; - if (graph.node) { - // clone default attributes - current.attr = merge(current.attr, graph.node); - } - } + weekYear = dfl(w.gg, config._a[YEAR], weekOfYear(moment(), dow, doy).year); + week = dfl(w.w, 1); - // add node to this (sub)graph and all its parent graphs - for (i = graphs.length - 1; i >= 0; i--) { - var g = graphs[i]; + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; + } + } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - if (!g.nodes) { - g.nodes = []; - } - if (g.nodes.indexOf(current) == -1) { - g.nodes.push(current); + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; } - } - - // merge attributes - if (node.attr) { - current.attr = merge(current.attr, node.attr); - } - } - - /** - * Add an edge to a graph object - * @param {Object} graph - * @param {Object} edge - */ - function addEdge(graph, edge) { - if (!graph.edges) { - graph.edges = []; - } - graph.edges.push(edge); - if (graph.edge) { - var attr = merge({}, graph.edge); // clone default attributes - edge.attr = merge(attr, edge.attr); // merge attributes - } - } - /** - * Create an edge to a graph object - * @param {Object} graph - * @param {String | Number | Object} from - * @param {String | Number | Object} to - * @param {String} type - * @param {Object | null} attr - * @return {Object} edge - */ - function createEdge(graph, from, to, type, attr) { - var edge = { - from: from, - to: to, - type: type - }; + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function dateFromConfig(config) { + var i, date, input = [], currentDate, yearToUse; - if (graph.edge) { - edge.attr = merge({}, graph.edge); // clone default attributes - } - edge.attr = merge(edge.attr || {}, attr); // merge attributes + if (config._d) { + return; + } - return edge; - } + currentDate = currentDateArray(config); - /** - * Get next token in the current dot file. - * The token and token type are available as token and tokenType - */ - function getToken() { - tokenType = TOKENTYPE.NULL; - token = ''; + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } - // skip over whitespaces - while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter - next(); - } + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = dfl(config._a[YEAR], currentDate[YEAR]); - do { - var isComment = false; + if (config._dayOfYear > daysInYear(yearToUse)) { + config._pf._overflowDayOfYear = true; + } - // skip comment - if (c == '#') { - // find the previous non-space character - var i = index - 1; - while (dot.charAt(i) == ' ' || dot.charAt(i) == '\t') { - i--; - } - if (dot.charAt(i) == '\n' || dot.charAt(i) == '') { - // the # is at the start of a line, this is indeed a line comment - while (c != '' && c != '\n') { - next(); + date = makeUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); } - isComment = true; - } - } - if (c == '/' && nextPreview() == '/') { - // skip line comment - while (c != '' && c != '\n') { - next(); - } - isComment = true; - } - if (c == '/' && nextPreview() == '*') { - // skip block comment - while (c != '') { - if (c == '*' && nextPreview() == '/') { - // end of block comment found. skip these last two characters - next(); - next(); - break; + + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; } - else { - next(); + + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; } - } - isComment = true; - } - // skip over whitespaces - while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter - next(); + config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input); + // Apply timezone offset from input. The actual zone can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() + config._tzm); + } } - } - while (isComment); - - // check for end of dot file - if (c == '') { - // token is still empty - tokenType = TOKENTYPE.DELIMITER; - return; - } - // check for delimiters consisting of 2 characters - var c2 = c + nextPreview(); - if (DELIMITERS[c2]) { - tokenType = TOKENTYPE.DELIMITER; - token = c2; - next(); - next(); - return; - } + function dateFromObject(config) { + var normalizedInput; - // check for delimiters consisting of 1 character - if (DELIMITERS[c]) { - tokenType = TOKENTYPE.DELIMITER; - token = c; - next(); - return; - } + if (config._d) { + return; + } - // check for an identifier (number or string) - // TODO: more precise parsing of numbers/strings (and the port separator ':') - if (isAlphaNumeric(c) || c == '-') { - token += c; - next(); + normalizedInput = normalizeObjectUnits(config._i); + config._a = [ + normalizedInput.year, + normalizedInput.month, + normalizedInput.day, + normalizedInput.hour, + normalizedInput.minute, + normalizedInput.second, + normalizedInput.millisecond + ]; - while (isAlphaNumeric(c)) { - token += c; - next(); - } - if (token == 'false') { - token = false; // convert to boolean - } - else if (token == 'true') { - token = true; // convert to boolean - } - else if (!isNaN(Number(token))) { - token = Number(token); // convert to number + dateFromConfig(config); } - tokenType = TOKENTYPE.IDENTIFIER; - return; - } - // check for a string enclosed by double quotes - if (c == '"') { - next(); - while (c != '' && (c != '"' || (c == '"' && nextPreview() == '"'))) { - token += c; - if (c == '"') { // skip the escape character - next(); - } - next(); - } - if (c != '"') { - throw newSyntaxError('End of string " expected'); + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [ + now.getUTCFullYear(), + now.getUTCMonth(), + now.getUTCDate() + ]; + } else { + return [now.getFullYear(), now.getMonth(), now.getDate()]; + } } - next(); - tokenType = TOKENTYPE.IDENTIFIER; - return; - } - - // something unknown is found, wrong characters, a syntax error - tokenType = TOKENTYPE.UNKNOWN; - while (c != '') { - token += c; - next(); - } - throw new SyntaxError('Syntax error in part "' + chop(token, 30) + '"'); - } - - /** - * Parse a graph. - * @returns {Object} graph - */ - function parseGraph() { - var graph = {}; - first(); - getToken(); - - // optional strict keyword - if (token == 'strict') { - graph.strict = true; - getToken(); - } + // date from string and format string + function makeDateFromStringAndFormat(config) { + if (config._f === moment.ISO_8601) { + parseISO(config); + return; + } - // graph or digraph keyword - if (token == 'graph' || token == 'digraph') { - graph.type = token; - getToken(); - } + config._a = []; + config._pf.empty = true; - // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { - graph.id = token; - getToken(); - } + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - // open angle bracket - if (token != '{') { - throw newSyntaxError('Angle bracket { expected'); - } - getToken(); + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; - // statements - parseStatements(graph); + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + config._pf.unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + config._pf.empty = false; + } + else { + config._pf.unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + config._pf.unusedTokens.push(token); + } + } - // close angle bracket - if (token != '}') { - throw newSyntaxError('Angle bracket } expected'); - } - getToken(); + // add remaining unparsed input length to the string + config._pf.charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + config._pf.unusedInput.push(string); + } - // end of file - if (token !== '') { - throw newSyntaxError('End of file expected'); - } - getToken(); + // handle am pm + if (config._isPm && config._a[HOUR] < 12) { + config._a[HOUR] += 12; + } + // if is 12 am, change hours to 0 + if (config._isPm === false && config._a[HOUR] === 12) { + config._a[HOUR] = 0; + } - // remove temporary default properties - delete graph.node; - delete graph.edge; - delete graph.graph; + dateFromConfig(config); + checkOverflow(config); + } - return graph; - } + function unescapeFormat(s) { + return s.replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }); + } - /** - * Parse a list with statements. - * @param {Object} graph - */ - function parseStatements (graph) { - while (token !== '' && token != '}') { - parseStatement(graph); - if (token == ';') { - getToken(); + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function regexpEscape(s) { + return s.replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); } - } - } - /** - * Parse a single statement. Can be a an attribute statement, node - * statement, a series of node statements and edge statements, or a - * parameter. - * @param {Object} graph - */ - function parseStatement(graph) { - // parse subgraph - var subgraph = parseSubgraph(graph); - if (subgraph) { - // edge statements - parseEdge(graph, subgraph); + // date from string and array of format strings + function makeDateFromStringAndArray(config) { + var tempConfig, + bestMoment, - return; - } + scoreToBeat, + i, + currentScore; - // parse an attribute statement - var attr = parseAttributeStatement(graph); - if (attr) { - return; - } + if (config._f.length === 0) { + config._pf.invalidFormat = true; + config._d = new Date(NaN); + return; + } - // parse node - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier expected'); - } - var id = token; // id can be a string or a number - getToken(); + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + tempConfig._pf = defaultParsingFlags(); + tempConfig._f = config._f[i]; + makeDateFromStringAndFormat(tempConfig); - if (token == '=') { - // id statement - getToken(); - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier expected'); - } - graph[id] = token; - getToken(); - // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " - } - else { - parseNodeStatement(graph, id); - } - } + if (!isValid(tempConfig)) { + continue; + } - /** - * Parse a subgraph - * @param {Object} graph parent graph object - * @return {Object | null} subgraph - */ - function parseSubgraph (graph) { - var subgraph = null; + // if there is any input that was not parsed add a penalty for that format + currentScore += tempConfig._pf.charsLeftOver; - // optional subgraph keyword - if (token == 'subgraph') { - subgraph = {}; - subgraph.type = 'subgraph'; - getToken(); + //or tokens + currentScore += tempConfig._pf.unusedTokens.length * 10; - // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { - subgraph.id = token; - getToken(); + tempConfig._pf.score = currentScore; + + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } + + extend(config, bestMoment || tempConfig); } - } - // open angle bracket - if (token == '{') { - getToken(); + // date from iso format + function parseISO(config) { + var i, l, + string = config._i, + match = isoRegex.exec(string); - if (!subgraph) { - subgraph = {}; + if (match) { + config._pf.iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be "T" or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } + } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(parseTokenTimezone)) { + config._f += 'Z'; + } + makeDateFromStringAndFormat(config); + } else { + config._isValid = false; + } } - subgraph.parent = graph; - subgraph.node = graph.node; - subgraph.edge = graph.edge; - subgraph.graph = graph.graph; - // statements - parseStatements(subgraph); + // date from iso format or fallback + function makeDateFromString(config) { + parseISO(config); + if (config._isValid === false) { + delete config._isValid; + moment.createFromInputFallback(config); + } + } - // close angle bracket - if (token != '}') { - throw newSyntaxError('Angle bracket } expected'); + function makeDateFromInput(config) { + var input = config._i, matched; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if ((matched = aspNetJsonRegex.exec(input)) !== null) { + config._d = new Date(+matched[1]); + } else if (typeof input === 'string') { + makeDateFromString(config); + } else if (isArray(input)) { + config._a = input.slice(0); + dateFromConfig(config); + } else if (typeof(input) === 'object') { + dateFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + moment.createFromInputFallback(config); + } } - getToken(); - // remove temporary default properties - delete subgraph.node; - delete subgraph.edge; - delete subgraph.graph; - delete subgraph.parent; + function makeDate(y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); - // register at the parent graph - if (!graph.subgraphs) { - graph.subgraphs = []; + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; } - graph.subgraphs.push(subgraph); - } - - return subgraph; - } - - /** - * parse an attribute statement like "node [shape=circle fontSize=16]". - * Available keywords are 'node', 'edge', 'graph'. - * The previous list with default attributes will be replaced - * @param {Object} graph - * @returns {String | null} keyword Returns the name of the parsed attribute - * (node, edge, graph), or null if nothing - * is parsed. - */ - function parseAttributeStatement (graph) { - // attribute statements - if (token == 'node') { - getToken(); - // node attributes - graph.node = parseAttributeList(); - return 'node'; - } - else if (token == 'edge') { - getToken(); + function makeUTCDate(y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); + } + return date; + } - // edge attributes - graph.edge = parseAttributeList(); - return 'edge'; - } - else if (token == 'graph') { - getToken(); + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } + } + return input; + } - // graph attributes - graph.graph = parseAttributeList(); - return 'graph'; - } + /************************************ + Relative Time + ************************************/ - return null; - } - /** - * parse a node statement - * @param {Object} graph - * @param {String | Number} id - */ - function parseNodeStatement(graph, id) { - // node statement - var node = { - id: id - }; - var attr = parseAttributeList(); - if (attr) { - node.attr = attr; - } - addNode(graph, node); + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); + } - // edge statements - parseEdge(graph, id); - } + function relativeTime(posNegDuration, withoutSuffix, locale) { + var duration = moment.duration(posNegDuration).abs(), + seconds = round(duration.as('s')), + minutes = round(duration.as('m')), + hours = round(duration.as('h')), + days = round(duration.as('d')), + months = round(duration.as('M')), + years = round(duration.as('y')), - /** - * Parse an edge or a series of edges - * @param {Object} graph - * @param {String | Number} from Id of the from node - */ - function parseEdge(graph, from) { - while (token == '->' || token == '--') { - var to; - var type = token; - getToken(); + args = seconds < relativeTimeThresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < relativeTimeThresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < relativeTimeThresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < relativeTimeThresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < relativeTimeThresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; - var subgraph = parseSubgraph(graph); - if (subgraph) { - to = subgraph; - } - else { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier or subgraph expected'); - } - to = token; - addNode(graph, { - id: to - }); - getToken(); + args[2] = withoutSuffix; + args[3] = +posNegDuration > 0; + args[4] = locale; + return substituteTimeAgo.apply({}, args); } - // parse edge attributes - var attr = parseAttributeList(); - - // create edge - var edge = createEdge(graph, from, to, type, attr); - addEdge(graph, edge); - from = to; - } - } + /************************************ + Week of Year + ************************************/ - /** - * Parse a set with attributes, - * for example [label="1.000", shape=solid] - * @return {Object | null} attr - */ - function parseAttributeList() { - var attr = null; - while (token == '[') { - getToken(); - attr = {}; - while (token !== '' && token != ']') { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Attribute name expected'); - } - var name = token; + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - getToken(); - if (token != '=') { - throw newSyntaxError('Equal sign = expected'); - } - getToken(); - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Attribute value expected'); - } - var value = token; - setValue(attr, name, value); // name can be a path + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; + } - getToken(); - if (token ==',') { - getToken(); - } - } + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; + } - if (token != ']') { - throw newSyntaxError('Bracket ] expected'); + adjustedMoment = moment(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; } - getToken(); - } - - return attr; - } - /** - * Create a syntax error with extra information on current token and index. - * @param {String} message - * @returns {SyntaxError} err - */ - function newSyntaxError(message) { - return new SyntaxError(message + ', got "' + chop(token, 30) + '" (char ' + index + ')'); - } + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = makeUTCDate(year, 0, 1).getUTCDay(), daysToAdd, dayOfYear; - /** - * Chop off text after a maximum length - * @param {String} text - * @param {Number} maxLength - * @returns {String} - */ - function chop (text, maxLength) { - return (text.length <= maxLength) ? text : (text.substr(0, 27) + '...'); - } + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; - /** - * Execute a function fn for each pair of elements in two arrays - * @param {Array | *} array1 - * @param {Array | *} array2 - * @param {function} fn - */ - function forEach2(array1, array2, fn) { - if (array1 instanceof Array) { - array1.forEach(function (elem1) { - if (array2 instanceof Array) { - array2.forEach(function (elem2) { - fn(elem1, elem2); - }); - } - else { - fn(elem1, array2); - } - }); - } - else { - if (array2 instanceof Array) { - array2.forEach(function (elem2) { - fn(array1, elem2); - }); - } - else { - fn(array1, array2); + return { + year: dayOfYear > 0 ? year : year - 1, + dayOfYear: dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; } - } - } - /** - * Convert a string containing a graph in DOT language into a map containing - * with nodes and edges in the format of graph. - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graphData - */ - function DOTToGraph (data) { - // parse the DOT file - var dotData = parseDOT(data); - var graphData = { - nodes: [], - edges: [], - options: {} - }; + /************************************ + Top Level Functions + ************************************/ - // copy the nodes - if (dotData.nodes) { - dotData.nodes.forEach(function (dotNode) { - var graphNode = { - id: dotNode.id, - label: String(dotNode.label || dotNode.id) - }; - merge(graphNode, dotNode.attr); - if (graphNode.image) { - graphNode.shape = 'image'; - } - graphData.nodes.push(graphNode); - }); - } + function makeMoment(config) { + var input = config._i, + format = config._f; - // copy the edges - if (dotData.edges) { - /** - * Convert an edge in DOT format to an edge with VisGraph format - * @param {Object} dotEdge - * @returns {Object} graphEdge - */ - function convertEdge(dotEdge) { - var graphEdge = { - from: dotEdge.from, - to: dotEdge.to - }; - merge(graphEdge, dotEdge.attr); - graphEdge.style = (dotEdge.type == '->') ? 'arrow' : 'line'; - return graphEdge; - } + config._locale = config._locale || moment.localeData(config._l); - dotData.edges.forEach(function (dotEdge) { - var from, to; - if (dotEdge.from instanceof Object) { - from = dotEdge.from.nodes; - } - else { - from = { - id: dotEdge.from + if (input === null || (format === undefined && input === '')) { + return moment.invalid({nullInput: true}); } - } - if (dotEdge.to instanceof Object) { - to = dotEdge.to.nodes; - } - else { - to = { - id: dotEdge.to + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); } - } - if (dotEdge.from instanceof Object && dotEdge.from.edges) { - dotEdge.from.edges.forEach(function (subEdge) { - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); - } - - forEach2(from, to, function (from, to) { - var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); + if (moment.isMoment(input)) { + return new Moment(input, true); + } else if (format) { + if (isArray(format)) { + makeDateFromStringAndArray(config); + } else { + makeDateFromStringAndFormat(config); + } + } else { + makeDateFromInput(config); + } - if (dotEdge.to instanceof Object && dotEdge.to.edges) { - dotEdge.to.edges.forEach(function (subEdge) { - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); - } - }); - } + return new Moment(config); + } - // copy the options - if (dotData.attr) { - graphData.options = dotData.attr; - } + moment = function (input, format, locale, strict) { + var c; - return graphData; - } + if (typeof(locale) === "boolean") { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c = {}; + c._isAMomentObject = true; + c._i = input; + c._f = format; + c._l = locale; + c._strict = strict; + c._isUTC = false; + c._pf = defaultParsingFlags(); - // exports - exports.parseDOT = parseDOT; - exports.DOTToGraph = DOTToGraph; + return makeMoment(c); + }; + moment.suppressDeprecationWarnings = false; -/***/ }, -/* 46 */ -/***/ function(module, exports, __webpack_require__) { + moment.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i); + } + ); - - function parseGephi(gephiJSON, options) { - var edges = []; - var nodes = []; - this.options = { - edges: { - inheritColor: true - }, - nodes: { - allowedToMove: false, - parseColor: false + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return moment(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; } - }; - if (options !== undefined) { - this.options.nodes['allowedToMove'] = options.allowedToMove | false; - this.options.nodes['parseColor'] = options.parseColor | false; - this.options.edges['inheritColor'] = options.inheritColor | true; - } + moment.min = function () { + var args = [].slice.call(arguments, 0); - var gEdges = gephiJSON.edges; - var gNodes = gephiJSON.nodes; - for (var i = 0; i < gEdges.length; i++) { - var edge = {}; - var gEdge = gEdges[i]; - edge['id'] = gEdge.id; - edge['from'] = gEdge.source; - edge['to'] = gEdge.target; - edge['attributes'] = gEdge.attributes; - // edge['value'] = gEdge.attributes !== undefined ? gEdge.attributes.Weight : undefined; - // edge['width'] = edge['value'] !== undefined ? undefined : edgegEdge.size; - edge['color'] = gEdge.color; - edge['inheritColor'] = edge['color'] !== undefined ? false : this.options.inheritColor; - edges.push(edge); - } + return pickBy('isBefore', args); + }; - for (var i = 0; i < gNodes.length; i++) { - var node = {}; - var gNode = gNodes[i]; - node['id'] = gNode.id; - node['attributes'] = gNode.attributes; - node['x'] = gNode.x; - node['y'] = gNode.y; - node['label'] = gNode.label; - if (this.options.nodes.parseColor == true) { - node['color'] = gNode.color; - } - else { - node['color'] = gNode.color !== undefined ? {background:gNode.color, border:gNode.color} : undefined; - } - node['radius'] = gNode.size; - node['allowedToMoveX'] = this.options.nodes.allowedToMove; - node['allowedToMoveY'] = this.options.nodes.allowedToMove; - nodes.push(node); - } + moment.max = function () { + var args = [].slice.call(arguments, 0); + + return pickBy('isAfter', args); + }; + + // creating with utc + moment.utc = function (input, format, locale, strict) { + var c; + + if (typeof(locale) === "boolean") { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c = {}; + c._isAMomentObject = true; + c._useUTC = true; + c._isUTC = true; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; + c._pf = defaultParsingFlags(); + + return makeMoment(c).utc(); + }; + + // creating with unix timestamp (in seconds) + moment.unix = function (input) { + return moment(input * 1000); + }; + + // duration + moment.duration = function (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + parseIso, + diffRes; + + if (moment.isDuration(input)) { + duration = { + ms: input._milliseconds, + d: input._days, + M: input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetTimeSpanJsonRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y: 0, + d: toInt(match[DATE]) * sign, + h: toInt(match[HOUR]) * sign, + m: toInt(match[MINUTE]) * sign, + s: toInt(match[SECOND]) * sign, + ms: toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = isoDurationRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + parseIso = function (inp) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + }; + duration = { + y: parseIso(match[2]), + M: parseIso(match[3]), + d: parseIso(match[4]), + h: parseIso(match[5]), + m: parseIso(match[6]), + s: parseIso(match[7]), + w: parseIso(match[8]) + }; + } else if (typeof duration === 'object' && + ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(moment(duration.from), moment(duration.to)); - return {nodes:nodes, edges:edges}; - } + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; + } - exports.parseGephi = parseGephi; + ret = new Duration(duration); -/***/ }, -/* 47 */ -/***/ function(module, exports, __webpack_require__) { + if (moment.isDuration(input) && input.hasOwnProperty('_locale')) { + ret._locale = input._locale; + } - var util = __webpack_require__(1); + return ret; + }; - /** - * @class Groups - * This class can store groups and properties specific for groups. - */ - function Groups() { - this.clear(); - this.defaultIndex = 0; - } + // version number + moment.version = VERSION; + // default format + moment.defaultFormat = isoFormat; - /** - * default constants for group colors - */ - Groups.DEFAULT = [ - {border: "#2B7CE9", background: "#97C2FC", highlight: {border: "#2B7CE9", background: "#D2E5FF"}, hover: {border: "#2B7CE9", background: "#D2E5FF"}}, // blue - {border: "#FFA500", background: "#FFFF00", highlight: {border: "#FFA500", background: "#FFFFA3"}, hover: {border: "#FFA500", background: "#FFFFA3"}}, // yellow - {border: "#FA0A10", background: "#FB7E81", highlight: {border: "#FA0A10", background: "#FFAFB1"}, hover: {border: "#FA0A10", background: "#FFAFB1"}}, // red - {border: "#41A906", background: "#7BE141", highlight: {border: "#41A906", background: "#A1EC76"}, hover: {border: "#41A906", background: "#A1EC76"}}, // green - {border: "#E129F0", background: "#EB7DF4", highlight: {border: "#E129F0", background: "#F0B3F5"}, hover: {border: "#E129F0", background: "#F0B3F5"}}, // magenta - {border: "#7C29F0", background: "#AD85E4", highlight: {border: "#7C29F0", background: "#D3BDF0"}, hover: {border: "#7C29F0", background: "#D3BDF0"}}, // purple - {border: "#C37F00", background: "#FFA807", highlight: {border: "#C37F00", background: "#FFCA66"}, hover: {border: "#C37F00", background: "#FFCA66"}}, // orange - {border: "#4220FB", background: "#6E6EFD", highlight: {border: "#4220FB", background: "#9B9BFD"}, hover: {border: "#4220FB", background: "#9B9BFD"}}, // darkblue - {border: "#FD5A77", background: "#FFC0CB", highlight: {border: "#FD5A77", background: "#FFD1D9"}, hover: {border: "#FD5A77", background: "#FFD1D9"}}, // pink - {border: "#4AD63A", background: "#C2FABC", highlight: {border: "#4AD63A", background: "#E6FFE3"}, hover: {border: "#4AD63A", background: "#E6FFE3"}} // mint - ]; + // constant that refers to the ISO standard + moment.ISO_8601 = function () {}; + // Plugins that add properties should also add the key here (null value), + // so we can properly clone ourselves. + moment.momentProperties = momentProperties; - /** - * Clear all groups - */ - Groups.prototype.clear = function () { - this.groups = {}; - this.groups.length = function() - { - var i = 0; - for ( var p in this ) { - if (this.hasOwnProperty(p)) { - i++; - } - } - return i; - } - }; + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + moment.updateOffset = function () {}; + // This function allows you to set a threshold for relative time strings + moment.relativeTimeThreshold = function (threshold, limit) { + if (relativeTimeThresholds[threshold] === undefined) { + return false; + } + if (limit === undefined) { + return relativeTimeThresholds[threshold]; + } + relativeTimeThresholds[threshold] = limit; + return true; + }; - /** - * get group properties of a groupname. If groupname is not found, a new group - * is added. - * @param {*} groupname Can be a number, string, Date, etc. - * @return {Object} group The created group, containing all group properties - */ - Groups.prototype.get = function (groupname) { - var group = this.groups[groupname]; - if (group == undefined) { - // create new group - var index = this.defaultIndex % Groups.DEFAULT.length; - this.defaultIndex++; - group = {}; - group.color = Groups.DEFAULT[index]; - this.groups[groupname] = group; - } + moment.lang = deprecate( + "moment.lang is deprecated. Use moment.locale instead.", + function (key, value) { + return moment.locale(key, value); + } + ); - return group; - }; + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + moment.locale = function (key, values) { + var data; + if (key) { + if (typeof(values) !== "undefined") { + data = moment.defineLocale(key, values); + } + else { + data = moment.localeData(key); + } - /** - * Add a custom group style - * @param {String} groupname - * @param {Object} style An object containing borderColor, - * backgroundColor, etc. - * @return {Object} group The created group object - */ - Groups.prototype.add = function (groupname, style) { - this.groups[groupname] = style; - if (style.color) { - style.color = util.parseColor(style.color); - } - return style; - }; + if (data) { + moment.duration._locale = moment._locale = data; + } + } - module.exports = Groups; + return moment._locale._abbr; + }; + moment.defineLocale = function (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); -/***/ }, -/* 48 */ -/***/ function(module, exports, __webpack_require__) { + // backwards compat for now: also set the locale + moment.locale(name); - /** - * @class Images - * This class loads images and keeps them stored. - */ - function Images() { - this.images = {}; + return locales[name]; + } else { + // useful for testing + delete locales[name]; + return null; + } + }; - this.callback = undefined; - } + moment.langData = deprecate( + "moment.langData is deprecated. Use moment.localeData instead.", + function (key) { + return moment.localeData(key); + } + ); - /** - * Set an onload callback function. This will be called each time an image - * is loaded - * @param {function} callback - */ - Images.prototype.setOnloadCallback = function(callback) { - this.callback = callback; - }; + // returns locale data + moment.localeData = function (key) { + var locale; - /** - * - * @param {string} url Url of the image - * @return {Image} img The image object - */ - Images.prototype.load = function(url) { - var img = this.images[url]; - if (img == undefined) { - // create the image - var images = this; - img = new Image(); - this.images[url] = img; - img.onload = function() { - if (images.callback) { - images.callback(this); - } - }; - img.src = url; - } + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - return img; - }; + if (!key) { + return moment._locale; + } - module.exports = Images; + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; + } + key = [key]; + } + return chooseLocale(key); + }; -/***/ }, -/* 49 */ -/***/ function(module, exports, __webpack_require__) { + // compare moment object + moment.isMoment = function (obj) { + return obj instanceof Moment || + (obj != null && obj.hasOwnProperty('_isAMomentObject')); + }; - var util = __webpack_require__(1); + // for typechecking Duration objects + moment.isDuration = function (obj) { + return obj instanceof Duration; + }; - /** - * @class Node - * A node. A node can be connected to other nodes via one or multiple edges. - * @param {object} properties An object containing properties for the node. All - * properties are optional, except for the id. - * {number} id Id of the node. Required - * {string} label Text label for the node - * {number} x Horizontal position of the node - * {number} y Vertical position of the node - * {string} shape Node shape, available: - * "database", "circle", "ellipse", - * "box", "image", "text", "dot", - * "star", "triangle", "triangleDown", - * "square" - * {string} image An image url - * {string} title An title text, can be HTML - * {anytype} group A group name or number - * @param {Network.Images} imagelist A list with images. Only needed - * when the node has an image - * @param {Network.Groups} grouplist A list with groups. Needed for - * retrieving group properties - * @param {Object} constants An object with default values for - * example for the color - * - */ - function Node(properties, imagelist, grouplist, networkConstants) { - var constants = util.selectiveBridgeObject(['nodes'],networkConstants); - this.options = constants.nodes; + for (i = lists.length - 1; i >= 0; --i) { + makeList(lists[i]); + } - this.selected = false; - this.hover = false; + moment.normalizeUnits = function (units) { + return normalizeUnits(units); + }; - this.edges = []; // all edges connected to this node - this.dynamicEdges = []; - this.reroutedEdges = {}; + moment.invalid = function (flags) { + var m = moment.utc(NaN); + if (flags != null) { + extend(m._pf, flags); + } + else { + m._pf.userInvalidated = true; + } - this.fontDrawThreshold = 3; + return m; + }; - // set defaults for the properties - this.id = undefined; - this.x = null; - this.y = null; - this.xFixed = false; - this.yFixed = false; - this.horizontalAlignLeft = true; // these are for the navigation controls - this.verticalAlignTop = true; // these are for the navigation controls - this.baseRadiusValue = networkConstants.nodes.radius; - this.radiusFixed = false; - this.level = -1; - this.preassignedLevel = false; - this.hierarchyEnumerated = false; + moment.parseZone = function () { + return moment.apply(null, arguments).parseZone(); + }; + moment.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - this.imagelist = imagelist; - this.grouplist = grouplist; + /************************************ + Moment Prototype + ************************************/ - // physics properties - this.fx = 0.0; // external force x - this.fy = 0.0; // external force y - this.vx = 0.0; // velocity x - this.vy = 0.0; // velocity y - this.damping = networkConstants.physics.damping; // written every time gravity is calculated - this.fixedData = {x:null,y:null}; + extend(moment.fn = Moment.prototype, { - this.setProperties(properties, constants); + clone : function () { + return moment(this); + }, - // creating the variables for clustering - this.resetCluster(); - this.dynamicEdgesLength = 0; - this.clusterSession = 0; - this.clusterSizeWidthFactor = networkConstants.clustering.nodeScaling.width; - this.clusterSizeHeightFactor = networkConstants.clustering.nodeScaling.height; - this.clusterSizeRadiusFactor = networkConstants.clustering.nodeScaling.radius; - this.maxNodeSizeIncrements = networkConstants.clustering.maxNodeSizeIncrements; - this.growthIndicator = 0; + valueOf : function () { + return +this._d + ((this._offset || 0) * 60000); + }, - // variables to tell the node about the network. - this.networkScaleInv = 1; - this.networkScale = 1; - this.canvasTopLeft = {"x": -300, "y": -300}; - this.canvasBottomRight = {"x": 300, "y": 300}; - this.parentEdgeId = null; - } + unix : function () { + return Math.floor(+this / 1000); + }, - /** - * (re)setting the clustering variables and objects - */ - Node.prototype.resetCluster = function() { - // clustering variables - this.formationScale = undefined; // this is used to determine when to open the cluster - this.clusterSize = 1; // this signifies the total amount of nodes in this cluster - this.containedNodes = {}; - this.containedEdges = {}; - this.clusterSessions = []; - }; + toString : function () { + return this.clone().locale('en').format("ddd MMM DD YYYY HH:mm:ss [GMT]ZZ"); + }, - /** - * Attach a edge to the node - * @param {Edge} edge - */ - Node.prototype.attachEdge = function(edge) { - if (this.edges.indexOf(edge) == -1) { - this.edges.push(edge); - } - if (this.dynamicEdges.indexOf(edge) == -1) { - this.dynamicEdges.push(edge); - } - this.dynamicEdgesLength = this.dynamicEdges.length; - }; + toDate : function () { + return this._offset ? new Date(+this) : this._d; + }, - /** - * Detach a edge from the node - * @param {Edge} edge - */ - Node.prototype.detachEdge = function(edge) { - var index = this.edges.indexOf(edge); - if (index != -1) { - this.edges.splice(index, 1); - this.dynamicEdges.splice(index, 1); - } - this.dynamicEdgesLength = this.dynamicEdges.length; - }; + toISOString : function () { + var m = moment(this).utc(); + if (0 < m.year() && m.year() <= 9999) { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + }, + toArray : function () { + var m = this; + return [ + m.year(), + m.month(), + m.date(), + m.hours(), + m.minutes(), + m.seconds(), + m.milliseconds() + ]; + }, - /** - * Set or overwrite properties for the node - * @param {Object} properties an object with properties - * @param {Object} constants and object with default, global properties - */ - Node.prototype.setProperties = function(properties, constants) { - if (!properties) { - return; - } + isValid : function () { + return isValid(this); + }, - var fields = ['borderWidth','borderWidthSelected','shape','image','radius','fontColor', - 'fontSize','fontFace','group','mass' - ]; - util.selectiveDeepExtend(fields, this.options, properties); + isDSTShifted : function () { + if (this._a) { + return this.isValid() && compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray()) > 0; + } - this.originalLabel = undefined; - // basic properties - if (properties.id !== undefined) {this.id = properties.id;} - if (properties.label !== undefined) {this.label = properties.label; this.originalLabel = properties.label;} - if (properties.title !== undefined) {this.title = properties.title;} - if (properties.x !== undefined) {this.x = properties.x;} - if (properties.y !== undefined) {this.y = properties.y;} - if (properties.value !== undefined) {this.value = properties.value;} - if (properties.level !== undefined) {this.level = properties.level; this.preassignedLevel = true;} + return false; + }, - // navigation controls properties - if (properties.horizontalAlignLeft !== undefined) {this.horizontalAlignLeft = properties.horizontalAlignLeft;} - if (properties.verticalAlignTop !== undefined) {this.verticalAlignTop = properties.verticalAlignTop;} - if (properties.triggerFunction !== undefined) {this.triggerFunction = properties.triggerFunction;} + parsingFlags : function () { + return extend({}, this._pf); + }, - if (this.id === undefined) { - throw "Node must have an id"; - } + invalidAt: function () { + return this._pf.overflow; + }, - // copy group properties - if (typeof this.options.group === 'number' || (typeof this.options.group === 'string' && this.options.group != '')) { - var groupObj = this.grouplist.get(this.options.group); - for (var prop in groupObj) { - if (groupObj.hasOwnProperty(prop)) { - this.options[prop] = groupObj[prop]; - } - } - } + utc : function (keepLocalTime) { + return this.zone(0, keepLocalTime); + }, + local : function (keepLocalTime) { + if (this._isUTC) { + this.zone(0, keepLocalTime); + this._isUTC = false; - // individual shape properties - if (properties.radius !== undefined) {this.baseRadiusValue = this.options.radius;} - if (properties.color !== undefined) {this.options.color = util.parseColor(properties.color);} + if (keepLocalTime) { + this.add(this._d.getTimezoneOffset(), 'm'); + } + } + return this; + }, - if (this.options.image!== undefined && this.options.image!= "") { - if (this.imagelist) { - this.imageObj = this.imagelist.load(this.options.image); - } - else { - throw "No imagelist provided"; - } - } + format : function (inputString) { + var output = formatMoment(this, inputString || moment.defaultFormat); + return this.localeData().postformat(output); + }, - this.xFixed = this.xFixed || (properties.x !== undefined && !properties.allowedToMoveX); - this.yFixed = this.yFixed || (properties.y !== undefined && !properties.allowedToMoveY); - this.radiusFixed = this.radiusFixed || (properties.radius !== undefined); + add : createAdder(1, 'add'), - if (this.options.shape == 'image') { - this.options.radiusMin = constants.nodes.widthMin; - this.options.radiusMax = constants.nodes.widthMax; - } + subtract : createAdder(-1, 'subtract'), + diff : function (input, units, asFloat) { + var that = makeAs(input, this), + zoneDiff = (this.zone() - that.zone()) * 6e4, + diff, output; - // choose draw method depending on the shape - switch (this.options.shape) { - case 'database': this.draw = this._drawDatabase; this.resize = this._resizeDatabase; break; - case 'box': this.draw = this._drawBox; this.resize = this._resizeBox; break; - case 'circle': this.draw = this._drawCircle; this.resize = this._resizeCircle; break; - case 'ellipse': this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; - // TODO: add diamond shape - case 'image': this.draw = this._drawImage; this.resize = this._resizeImage; break; - case 'text': this.draw = this._drawText; this.resize = this._resizeText; break; - case 'dot': this.draw = this._drawDot; this.resize = this._resizeShape; break; - case 'square': this.draw = this._drawSquare; this.resize = this._resizeShape; break; - case 'triangle': this.draw = this._drawTriangle; this.resize = this._resizeShape; break; - case 'triangleDown': this.draw = this._drawTriangleDown; this.resize = this._resizeShape; break; - case 'star': this.draw = this._drawStar; this.resize = this._resizeShape; break; - default: this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; - } - // reset the size of the node, this can be changed - this._reset(); - }; + units = normalizeUnits(units); - /** - * select this node - */ - Node.prototype.select = function() { - this.selected = true; - this._reset(); - }; + if (units === 'year' || units === 'month') { + // average number of days in the months in the given dates + diff = (this.daysInMonth() + that.daysInMonth()) * 432e5; // 24 * 60 * 60 * 1000 / 2 + // difference in months + output = ((this.year() - that.year()) * 12) + (this.month() - that.month()); + // adjust by taking difference in days, average number of days + // and dst in the given months. + output += ((this - moment(this).startOf('month')) - + (that - moment(that).startOf('month'))) / diff; + // same as above but with zones, to negate all dst + output -= ((this.zone() - moment(this).startOf('month').zone()) - + (that.zone() - moment(that).startOf('month').zone())) * 6e4 / diff; + if (units === 'year') { + output = output / 12; + } + } else { + diff = (this - that); + output = units === 'second' ? diff / 1e3 : // 1000 + units === 'minute' ? diff / 6e4 : // 1000 * 60 + units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (diff - zoneDiff) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (diff - zoneDiff) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + diff; + } + return asFloat ? output : absRound(output); + }, - /** - * unselect this node - */ - Node.prototype.unselect = function() { - this.selected = false; - this._reset(); - }; + from : function (time, withoutSuffix) { + return moment.duration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); + }, + fromNow : function (withoutSuffix) { + return this.from(moment(), withoutSuffix); + }, - /** - * Reset the calculated size of the node, forces it to recalculate its size - */ - Node.prototype.clearSizeCache = function() { - this._reset(); - }; + calendar : function (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're zone'd or not. + var now = time || moment(), + sod = makeAs(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this)); + }, - /** - * Reset the calculated size of the node, forces it to recalculate its size - * @private - */ - Node.prototype._reset = function() { - this.width = undefined; - this.height = undefined; - }; + isLeapYear : function () { + return isLeapYear(this.year()); + }, - /** - * get the title of this node. - * @return {string} title The title of the node, or undefined when no title - * has been set. - */ - Node.prototype.getTitle = function() { - return typeof this.title === "function" ? this.title() : this.title; - }; + isDST : function () { + return (this.zone() < this.clone().month(0).zone() || + this.zone() < this.clone().month(5).zone()); + }, - /** - * Calculate the distance to the border of the Node - * @param {CanvasRenderingContext2D} ctx - * @param {Number} angle Angle in radians - * @returns {number} distance Distance to the border in pixels - */ - Node.prototype.distanceToBorder = function (ctx, angle) { - var borderWidth = 1; + day : function (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } + }, - if (!this.width) { - this.resize(ctx); - } + month : makeAccessor('Month', true), - switch (this.options.shape) { - case 'circle': - case 'dot': - return this.options.radius+ borderWidth; + startOf : function (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + /* falls through */ + } - case 'ellipse': - var a = this.width / 2; - var b = this.height / 2; - var w = (Math.sin(angle) * a); - var h = (Math.cos(angle) * b); - return a * b / Math.sqrt(w * w + h * h); + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } else if (units === 'isoWeek') { + this.isoWeekday(1); + } - // TODO: implement distanceToBorder for database - // TODO: implement distanceToBorder for triangle - // TODO: implement distanceToBorder for triangleDown + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } - case 'box': - case 'image': - case 'text': - default: - if (this.width) { - return Math.min( - Math.abs(this.width / 2 / Math.cos(angle)), - Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; - // TODO: reckon with border radius too in case of box - } - else { - return 0; - } + return this; + }, - } - // TODO: implement calculation of distance to border for all shapes - }; + endOf: function (units) { + units = normalizeUnits(units); + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); + }, - /** - * Set forces acting on the node - * @param {number} fx Force in horizontal direction - * @param {number} fy Force in vertical direction - */ - Node.prototype._setForce = function(fx, fy) { - this.fx = fx; - this.fy = fy; - }; + isAfter: function (input, units) { + units = typeof units !== 'undefined' ? units : 'millisecond'; + return +this.clone().startOf(units) > +moment(input).startOf(units); + }, - /** - * Add forces acting on the node - * @param {number} fx Force in horizontal direction - * @param {number} fy Force in vertical direction - * @private - */ - Node.prototype._addForce = function(fx, fy) { - this.fx += fx; - this.fy += fy; - }; + isBefore: function (input, units) { + units = typeof units !== 'undefined' ? units : 'millisecond'; + return +this.clone().startOf(units) < +moment(input).startOf(units); + }, - /** - * Perform one discrete step for the node - * @param {number} interval Time interval in seconds - */ - Node.prototype.discreteStep = function(interval) { - if (!this.xFixed) { - var dx = this.damping * this.vx; // damping force - var ax = (this.fx - dx) / this.options.mass; // acceleration - this.vx += ax * interval; // velocity - this.x += this.vx * interval; // position - } + isSame: function (input, units) { + units = units || 'ms'; + return +this.clone().startOf(units) === +makeAs(input, this).startOf(units); + }, - if (!this.yFixed) { - var dy = this.damping * this.vy; // damping force - var ay = (this.fy - dy) / this.options.mass; // acceleration - this.vy += ay * interval; // velocity - this.y += this.vy * interval; // position - } - }; + min: deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function (other) { + other = moment.apply(null, arguments); + return other < this ? this : other; + } + ), + + max: deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function (other) { + other = moment.apply(null, arguments); + return other > this ? this : other; + } + ), + + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[zone(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist int zone + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + zone : function (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = timezoneMinutesFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = this._d.getTimezoneOffset(); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.subtract(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + addOrSubtractDurationFromMoment(this, + moment.duration(offset - input, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + moment.updateOffset(this, true); + this._changeInProgress = null; + } + } + } else { + return this._isUTC ? offset : this._d.getTimezoneOffset(); + } + return this; + }, + zoneAbbr : function () { + return this._isUTC ? 'UTC' : ''; + }, + zoneName : function () { + return this._isUTC ? 'Coordinated Universal Time' : ''; + }, - /** - * Perform one discrete step for the node - * @param {number} interval Time interval in seconds - * @param {number} maxVelocity The speed limit imposed on the velocity - */ - Node.prototype.discreteStepLimited = function(interval, maxVelocity) { - if (!this.xFixed) { - var dx = this.damping * this.vx; // damping force - var ax = (this.fx - dx) / this.options.mass; // acceleration - this.vx += ax * interval; // velocity - this.vx = (Math.abs(this.vx) > maxVelocity) ? ((this.vx > 0) ? maxVelocity : -maxVelocity) : this.vx; - this.x += this.vx * interval; // position - } - else { - this.fx = 0; - } + parseZone : function () { + if (this._tzm) { + this.zone(this._tzm); + } else if (typeof this._i === 'string') { + this.zone(this._i); + } + return this; + }, - if (!this.yFixed) { - var dy = this.damping * this.vy; // damping force - var ay = (this.fy - dy) / this.options.mass; // acceleration - this.vy += ay * interval; // velocity - this.vy = (Math.abs(this.vy) > maxVelocity) ? ((this.vy > 0) ? maxVelocity : -maxVelocity) : this.vy; - this.y += this.vy * interval; // position - } - else { - this.fy = 0; - } - }; + hasAlignedHourOffset : function (input) { + if (!input) { + input = 0; + } + else { + input = moment(input).zone(); + } - /** - * Check if this node has a fixed x and y position - * @return {boolean} true if fixed, false if not - */ - Node.prototype.isFixed = function() { - return (this.xFixed && this.yFixed); - }; + return (this.zone() - input) % 60 === 0; + }, - /** - * Check if this node is moving - * @param {number} vmin the minimum velocity considered as "moving" - * @return {boolean} true if moving, false if it has no velocity - */ - Node.prototype.isMoving = function(vmin) { - var velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)); - // this.velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)) - return (velocity > vmin); - }; + daysInMonth : function () { + return daysInMonth(this.year(), this.month()); + }, - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - Node.prototype.isSelected = function() { - return this.selected; - }; + dayOfYear : function (input) { + var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + }, - /** - * Retrieve the value of the node. Can be undefined - * @return {Number} value - */ - Node.prototype.getValue = function() { - return this.value; - }; + quarter : function (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + }, - /** - * Calculate the distance from the nodes location to the given location (x,y) - * @param {Number} x - * @param {Number} y - * @return {Number} value - */ - Node.prototype.getDistance = function(x, y) { - var dx = this.x - x, - dy = this.y - y; - return Math.sqrt(dx * dx + dy * dy); - }; + weekYear : function (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); + }, + isoWeekYear : function (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); + }, - /** - * Adjust the value range of the node. The node will adjust it's radius - * based on its value. - * @param {Number} min - * @param {Number} max - */ - Node.prototype.setValueRange = function(min, max) { - if (!this.radiusFixed && this.value !== undefined) { - if (max == min) { - this.options.radius= (this.options.radiusMin + this.options.radiusMax) / 2; - } - else { - var scale = (this.options.radiusMax - this.options.radiusMin) / (max - min); - this.options.radius= (this.value - min) * scale + this.options.radiusMin; - } - } - this.baseRadiusValue = this.options.radius; - }; + week : function (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); + }, - /** - * Draw this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - Node.prototype.draw = function(ctx) { - throw "Draw method not initialized for node"; - }; + isoWeek : function (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); + }, - /** - * Recalculate the size of this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - Node.prototype.resize = function(ctx) { - throw "Resize method not initialized for node"; - }; + weekday : function (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + }, - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node - */ - Node.prototype.isOverlappingWith = function(obj) { - return (this.left < obj.right && - this.left + this.width > obj.left && - this.top < obj.bottom && - this.top + this.height > obj.top); - }; + isoWeekday : function (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + }, - Node.prototype._resizeImage = function (ctx) { - // TODO: pre calculate the image size + isoWeeksInYear : function () { + return weeksInYear(this.year(), 1, 4); + }, - if (!this.width || !this.height) { // undefined or 0 - var width, height; - if (this.value) { - this.options.radius= this.baseRadiusValue; - var scale = this.imageObj.height / this.imageObj.width; - if (scale !== undefined) { - width = this.options.radius|| this.imageObj.width; - height = this.options.radius* scale || this.imageObj.height; - } - else { - width = 0; - height = 0; - } - } - else { - width = this.imageObj.width; - height = this.imageObj.height; - } - this.width = width; - this.height = height; + weeksInYear : function () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + }, - this.growthIndicator = 0; - if (this.width > 0 && this.height > 0) { - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - width; - } - } + get : function (units) { + units = normalizeUnits(units); + return this[units](); + }, - }; + set : function (units, value) { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + this[units](value); + } + return this; + }, - Node.prototype._drawImage = function (ctx) { - this._resizeImage(ctx); + // If passed a locale key, it will set the locale for this + // instance. Otherwise, it will return the locale configuration + // variables for this instance. + locale : function (key) { + if (key === undefined) { + return this._locale._abbr; + } else { + this._locale = moment.localeData(key); + return this; + } + }, - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + lang : deprecate( + "moment().lang() is deprecated. Use moment().localeData() instead.", + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + this._locale = moment.localeData(key); + return this; + } + } + ), - var yLabel; - if (this.imageObj.width != 0 ) { - // draw the shade - if (this.clusterSize > 1) { - var lineWidth = ((this.clusterSize > 1) ? 10 : 0.0); - lineWidth *= this.networkScaleInv; - lineWidth = Math.min(0.2 * this.width,lineWidth); + localeData : function () { + return this._locale; + } + }); - ctx.globalAlpha = 0.5; - ctx.drawImage(this.imageObj, this.left - lineWidth, this.top - lineWidth, this.width + 2*lineWidth, this.height + 2*lineWidth); - } + function rawMonthSetter(mom, value) { + var dayOfMonth; - // draw the image - ctx.globalAlpha = 1.0; - ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); - yLabel = this.y + this.height / 2; - } - else { - // image still loading... just draw the label for now - yLabel = this.y; - } + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; + } + } - this._label(ctx, this.label, this.x, yLabel, undefined, "top"); - }; + dayOfMonth = Math.min(mom.date(), + daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; + } + function rawGetter(mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); + } - Node.prototype._resizeBox = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; + function rawSetter(mom, unit, value) { + if (unit === 'Month') { + return rawMonthSetter(mom, value); + } else { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } + } - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; - this.growthIndicator = this.width - (textSize.width + 2 * margin); - // this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; + function makeAccessor(unit, keepTime) { + return function (value) { + if (value != null) { + rawSetter(this, unit, value); + moment.updateOffset(this, keepTime); + return this; + } else { + return rawGetter(this, unit); + } + }; + } - } - }; + moment.fn.millisecond = moment.fn.milliseconds = makeAccessor('Milliseconds', false); + moment.fn.second = moment.fn.seconds = makeAccessor('Seconds', false); + moment.fn.minute = moment.fn.minutes = makeAccessor('Minutes', false); + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + moment.fn.hour = moment.fn.hours = makeAccessor('Hours', true); + // moment.fn.month is defined separately + moment.fn.date = makeAccessor('Date', true); + moment.fn.dates = deprecate('dates accessor is deprecated. Use date instead.', makeAccessor('Date', true)); + moment.fn.year = makeAccessor('FullYear', true); + moment.fn.years = deprecate('years accessor is deprecated. Use year instead.', makeAccessor('FullYear', true)); - Node.prototype._drawBox = function (ctx) { - this._resizeBox(ctx); + // add plural methods + moment.fn.days = moment.fn.day; + moment.fn.months = moment.fn.month; + moment.fn.weeks = moment.fn.week; + moment.fn.isoWeeks = moment.fn.isoWeek; + moment.fn.quarters = moment.fn.quarter; - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + // add aliased format methods + moment.fn.toJSON = moment.fn.toISOString; - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + /************************************ + Duration Prototype + ************************************/ - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; + } - ctx.roundRect(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth, this.options.radius); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + function yearsToDays (years) { + // years * 365 + absRound(years / 4) - + // absRound(years / 100) + absRound(years / 400); + return years * 146097 / 400; + } - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.options.color.background; + extend(moment.duration.fn = Duration.prototype, { - ctx.roundRect(this.left, this.top, this.width, this.height, this.options.radius); - ctx.fill(); - ctx.stroke(); + _bubble : function () { + var milliseconds = this._milliseconds, + days = this._days, + months = this._months, + data = this._data, + seconds, minutes, hours, years = 0; - this._label(ctx, this.label, this.x, this.y); - }; + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; + seconds = absRound(milliseconds / 1000); + data.seconds = seconds % 60; - Node.prototype._resizeDatabase = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - var size = textSize.width + 2 * margin; - this.width = size; - this.height = size; + minutes = absRound(seconds / 60); + data.minutes = minutes % 60; - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - size; - } - }; + hours = absRound(minutes / 60); + data.hours = hours % 24; - Node.prototype._drawDatabase = function (ctx) { - this._resizeDatabase(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + days += absRound(hours / 24); - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + // Accurately convert days to years, assume start from year 0. + years = absRound(daysToYears(days)); + days -= absRound(yearsToDays(years)); - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absRound(days / 30); + days %= 30; - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + // 12 months -> 1 year + years += absRound(months / 12); + months %= 12; - ctx.database(this.x - this.width/2 - 2*ctx.lineWidth, this.y - this.height*0.5 - 2*ctx.lineWidth, this.width + 4*ctx.lineWidth, this.height + 4*ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + data.days = days; + data.months = months; + data.years = years; + }, - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - ctx.database(this.x - this.width/2, this.y - this.height*0.5, this.width, this.height); - ctx.fill(); - ctx.stroke(); + abs : function () { + this._milliseconds = Math.abs(this._milliseconds); + this._days = Math.abs(this._days); + this._months = Math.abs(this._months); - this._label(ctx, this.label, this.x, this.y); - }; + this._data.milliseconds = Math.abs(this._data.milliseconds); + this._data.seconds = Math.abs(this._data.seconds); + this._data.minutes = Math.abs(this._data.minutes); + this._data.hours = Math.abs(this._data.hours); + this._data.months = Math.abs(this._data.months); + this._data.years = Math.abs(this._data.years); + return this; + }, - Node.prototype._resizeCircle = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; - this.options.radius = diameter / 2; + weeks : function () { + return absRound(this.days() / 7); + }, - this.width = diameter; - this.height = diameter; + valueOf : function () { + return this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6; + }, - // scaling used for clustering - // this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; - // this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; - this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; - this.growthIndicator = this.options.radius- 0.5*diameter; - } - }; + humanize : function (withSuffix) { + var output = relativeTime(this, !withSuffix, this.localeData()); - Node.prototype._drawCircle = function (ctx) { - this._resizeCircle(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + if (withSuffix) { + output = this.localeData().pastFuture(+this, output); + } - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + return this.localeData().postformat(output); + }, - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + add : function (input, val) { + // supports only 2.0-style add(1, 's') or add(moment) + var dur = moment.duration(input, val); - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + this._milliseconds += dur._milliseconds; + this._days += dur._days; + this._months += dur._months; - ctx.circle(this.x, this.y, this.options.radius+2*ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + this._bubble(); - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - ctx.circle(this.x, this.y, this.options.radius); - ctx.fill(); - ctx.stroke(); + return this; + }, - this._label(ctx, this.label, this.x, this.y); - }; + subtract : function (input, val) { + var dur = moment.duration(input, val); - Node.prototype._resizeEllipse = function (ctx) { - if (!this.width) { - var textSize = this.getTextSize(ctx); + this._milliseconds -= dur._milliseconds; + this._days -= dur._days; + this._months -= dur._months; - this.width = textSize.width * 1.5; - this.height = textSize.height * 2; - if (this.width < this.height) { - this.width = this.height; - } - var defaultSize = this.width; + this._bubble(); - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - defaultSize; - } - }; + return this; + }, - Node.prototype._drawEllipse = function (ctx) { - this._resizeEllipse(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + get : function (units) { + units = normalizeUnits(units); + return this[units.toLowerCase() + 's'](); + }, - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + as : function (units) { + var days, months; + units = normalizeUnits(units); - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + days = this._days + this._milliseconds / 864e5; + if (units === 'month' || units === 'year') { + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + days += yearsToDays(this._months / 12); + switch (units) { + case 'week': return days / 7; + case 'day': return days; + case 'hour': return days * 24; + case 'minute': return days * 24 * 60; + case 'second': return days * 24 * 60 * 60; + case 'millisecond': return days * 24 * 60 * 60 * 1000; + default: throw new Error('Unknown unit ' + units); + } + } + }, - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + lang : moment.fn.lang, + locale : moment.fn.locale, - ctx.ellipse(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + toIsoString : deprecate( + "toIsoString() is deprecated. Please use toISOString() instead " + + "(notice the capitals)", + function () { + return this.toISOString(); + } + ), - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + toISOString : function () { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var years = Math.abs(this.years()), + months = Math.abs(this.months()), + days = Math.abs(this.days()), + hours = Math.abs(this.hours()), + minutes = Math.abs(this.minutes()), + seconds = Math.abs(this.seconds() + this.milliseconds() / 1000); + + if (!this.asSeconds()) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; + } - ctx.ellipse(this.left, this.top, this.width, this.height); - ctx.fill(); - ctx.stroke(); - this._label(ctx, this.label, this.x, this.y); - }; + return (this.asSeconds() < 0 ? '-' : '') + + 'P' + + (years ? years + 'Y' : '') + + (months ? months + 'M' : '') + + (days ? days + 'D' : '') + + ((hours || minutes || seconds) ? 'T' : '') + + (hours ? hours + 'H' : '') + + (minutes ? minutes + 'M' : '') + + (seconds ? seconds + 'S' : ''); + }, - Node.prototype._drawDot = function (ctx) { - this._drawShape(ctx, 'circle'); - }; + localeData : function () { + return this._locale; + } + }); - Node.prototype._drawTriangle = function (ctx) { - this._drawShape(ctx, 'triangle'); - }; + function makeDurationGetter(name) { + moment.duration.fn[name] = function () { + return this._data[name]; + }; + } - Node.prototype._drawTriangleDown = function (ctx) { - this._drawShape(ctx, 'triangleDown'); - }; + for (i in unitMillisecondFactors) { + if (unitMillisecondFactors.hasOwnProperty(i)) { + makeDurationGetter(i.toLowerCase()); + } + } - Node.prototype._drawSquare = function (ctx) { - this._drawShape(ctx, 'square'); - }; + moment.duration.fn.asMilliseconds = function () { + return this.as('ms'); + }; + moment.duration.fn.asSeconds = function () { + return this.as('s'); + }; + moment.duration.fn.asMinutes = function () { + return this.as('m'); + }; + moment.duration.fn.asHours = function () { + return this.as('h'); + }; + moment.duration.fn.asDays = function () { + return this.as('d'); + }; + moment.duration.fn.asWeeks = function () { + return this.as('weeks'); + }; + moment.duration.fn.asMonths = function () { + return this.as('M'); + }; + moment.duration.fn.asYears = function () { + return this.as('y'); + }; - Node.prototype._drawStar = function (ctx) { - this._drawShape(ctx, 'star'); - }; + /************************************ + Default Locale + ************************************/ - Node.prototype._resizeShape = function (ctx) { - if (!this.width) { - this.options.radius= this.baseRadiusValue; - var size = 2 * this.options.radius; - this.width = size; - this.height = size; - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - size; - } - }; + // Set default locale, other locale will inherit from English. + moment.locale('en', { + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; + } + }); - Node.prototype._drawShape = function (ctx, shape) { - this._resizeShape(ctx); + /* EMBED_LOCALES */ - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + /************************************ + Exposing Moment + ************************************/ - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - var radiusMultiplier = 2; + function makeGlobal(shouldDeprecate) { + /*global ender:false */ + if (typeof ender !== 'undefined') { + return; + } + oldGlobalMoment = globalScope.moment; + if (shouldDeprecate) { + globalScope.moment = deprecate( + 'Accessing Moment through the global scope is ' + + 'deprecated, and will be removed in an upcoming ' + + 'release.', + moment); + } else { + globalScope.moment = moment; + } + } - // choose draw method depending on the shape - switch (shape) { - case 'dot': radiusMultiplier = 2; break; - case 'square': radiusMultiplier = 2; break; - case 'triangle': radiusMultiplier = 3; break; - case 'triangleDown': radiusMultiplier = 3; break; - case 'star': radiusMultiplier = 4; break; - } + // CommonJS module is defined + if (hasModule) { + module.exports = moment; + } else if (true) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = (function (require, exports, module) { + if (module.config && module.config() && module.config().noGlobal === true) { + // release the global variable + globalScope.moment = oldGlobalMoment; + } - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + return moment; + }.call(exports, __webpack_require__, exports, module)), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + makeGlobal(true); + } else { + makeGlobal(); + } + }).call(this); + + /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(64)(module))) - ctx[shape](this.x, this.y, this.options.radius+ radiusMultiplier * ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); +/***/ }, +/* 52 */ +/***/ function(module, exports, __webpack_require__) { - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - ctx[shape](this.x, this.y, this.options.radius); - ctx.fill(); - ctx.stroke(); + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v1.1.3 - 2014-05-20 + * http://eightmedia.github.io/hammer.js + * + * Copyright (c) 2014 Jorik Tangelder ; + * Licensed under the MIT license */ - if (this.label) { - this._label(ctx, this.label, this.x, this.y + this.height / 2, undefined, 'top',true); - } - }; + (function(window, undefined) { + 'use strict'; - Node.prototype._resizeText = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; + /** + * @main + * @module hammer + * + * @class Hammer + * @static + */ - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - (textSize.width + 2 * margin); - } + /** + * Hammer, use this to create instances + * ```` + * var hammertime = new Hammer(myElement); + * ```` + * + * @method Hammer + * @param {HTMLElement} element + * @param {Object} [options={}] + * @return {Hammer.Instance} + */ + var Hammer = function Hammer(element, options) { + return new Hammer.Instance(element, options || {}); }; - Node.prototype._drawText = function (ctx) { - this._resizeText(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + /** + * version, as defined in package.json + * the value will be set at each build + * @property VERSION + * @final + * @type {String} + */ + Hammer.VERSION = '1.1.3'; - this._label(ctx, this.label, this.x, this.y); - }; + /** + * default settings. + * more settings are defined per gesture at `/gestures`. Each gesture can be disabled/enabled + * by setting it's name (like `swipe`) to false. + * You can set the defaults for all instances by changing this object before creating an instance. + * @example + * ```` + * Hammer.defaults.drag = false; + * Hammer.defaults.behavior.touchAction = 'pan-y'; + * delete Hammer.defaults.behavior.userSelect; + * ```` + * @property defaults + * @type {Object} + */ + Hammer.defaults = { + /** + * this setting object adds styles and attributes to the element to prevent the browser from doing + * its native behavior. The css properties are auto prefixed for the browsers when needed. + * @property defaults.behavior + * @type {Object} + */ + behavior: { + /** + * Disables text selection to improve the dragging gesture. When the value is `none` it also sets + * `onselectstart=false` for IE on the element. Mainly for desktop browsers. + * @property defaults.behavior.userSelect + * @type {String} + * @default 'none' + */ + userSelect: 'none', + /** + * Specifies whether and how a given region can be manipulated by the user (for instance, by panning or zooming). + * Used by Chrome 35> and IE10>. By default this makes the element blocking any touch event. + * @property defaults.behavior.touchAction + * @type {String} + * @default: 'pan-y' + */ + touchAction: 'pan-y', - Node.prototype._label = function (ctx, text, x, y, align, baseline, labelUnderNode) { - if (text && Number(this.options.fontSize) * this.networkScale > this.fontDrawThreshold) { - ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; - ctx.fillStyle = this.options.fontColor || "black"; - ctx.textAlign = align || "center"; - ctx.textBaseline = baseline || "middle"; + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @property defaults.behavior.touchCallout + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - var lines = text.split('\n'); - var lineCount = lines.length; - var fontSize = (Number(this.options.fontSize) + 4); - var yLine = y + (1 - lineCount) / 2 * fontSize; - if (labelUnderNode == true) { - yLine = y + (1 - lineCount) / (2 * fontSize); - } + /** + * Specifies whether zooming is enabled. Used by IE10> + * @property defaults.behavior.contentZooming + * @type {String} + * @default 'none' + */ + contentZooming: 'none', - for (var i = 0; i < lineCount; i++) { - ctx.fillText(lines[i], x, yLine); - yLine += fontSize; + /** + * Specifies that an entire element should be draggable instead of its contents. + * Mainly for desktop browsers. + * @property defaults.behavior.userDrag + * @type {String} + * @default 'none' + */ + userDrag: 'none', + + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in Safari on iPhone. This property obeys the alpha value, if specified. + * + * If you don't specify an alpha value, Safari on iPhone applies a default alpha value + * to the color. To disable tap highlighting, set the alpha value to 0 (invisible). + * If you set the alpha value to 1.0 (opaque), the element is not visible when tapped. + * @property defaults.behavior.tapHighlightColor + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' } - } }; + /** + * hammer document where the base events are added at + * @property DOCUMENT + * @type {HTMLElement} + * @default window.document + */ + Hammer.DOCUMENT = document; - Node.prototype.getTextSize = function(ctx) { - if (this.label !== undefined) { - ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; - - var lines = this.label.split('\n'), - height = (Number(this.options.fontSize) + 4) * lines.length, - width = 0; + /** + * detect support for pointer events + * @property HAS_POINTEREVENTS + * @type {Boolean} + */ + Hammer.HAS_POINTEREVENTS = navigator.pointerEnabled || navigator.msPointerEnabled; - for (var i = 0, iMax = lines.length; i < iMax; i++) { - width = Math.max(width, ctx.measureText(lines[i]).width); - } + /** + * detect support for touch events + * @property HAS_TOUCHEVENTS + * @type {Boolean} + */ + Hammer.HAS_TOUCHEVENTS = ('ontouchstart' in window); - return {"width": width, "height": height}; - } - else { - return {"width": 0, "height": 0}; - } - }; + /** + * detect mobile browsers + * @property IS_MOBILE + * @type {Boolean} + */ + Hammer.IS_MOBILE = /mobile|tablet|ip(ad|hone|od)|android|silk/i.test(navigator.userAgent); /** - * this is used to determine if a node is visible at all. this is used to determine when it needs to be drawn. - * there is a safety margin of 0.3 * width; - * - * @returns {boolean} + * detect if we want to support mouseevents at all + * @property NO_MOUSEEVENTS + * @type {Boolean} */ - Node.prototype.inArea = function() { - if (this.width !== undefined) { - return (this.x + this.width *this.networkScaleInv >= this.canvasTopLeft.x && - this.x - this.width *this.networkScaleInv < this.canvasBottomRight.x && - this.y + this.height*this.networkScaleInv >= this.canvasTopLeft.y && - this.y - this.height*this.networkScaleInv < this.canvasBottomRight.y); - } - else { - return true; - } - }; + Hammer.NO_MOUSEEVENTS = (Hammer.HAS_TOUCHEVENTS && Hammer.IS_MOBILE) || Hammer.HAS_POINTEREVENTS; /** - * checks if the core of the node is in the display area, this is used for opening clusters around zoom - * @returns {boolean} + * interval in which Hammer recalculates current velocity/direction/angle in ms + * @property CALCULATE_INTERVAL + * @type {Number} + * @default 25 */ - Node.prototype.inView = function() { - return (this.x >= this.canvasTopLeft.x && - this.x < this.canvasBottomRight.x && - this.y >= this.canvasTopLeft.y && - this.y < this.canvasBottomRight.y); - }; + Hammer.CALCULATE_INTERVAL = 25; /** - * This allows the zoom level of the network to influence the rendering - * We store the inverted scale and the coordinates of the top left, and bottom right points of the canvas - * - * @param scale - * @param canvasTopLeft - * @param canvasBottomRight + * eventtypes per touchevent (start, move, end) are filled by `Event.determineEventTypes` on `setup` + * the object contains the DOM event names per type (`EVENT_START`, `EVENT_MOVE`, `EVENT_END`) + * @property EVENT_TYPES + * @private + * @writeOnce + * @type {Object} */ - Node.prototype.setScaleAndPos = function(scale,canvasTopLeft,canvasBottomRight) { - this.networkScaleInv = 1.0/scale; - this.networkScale = scale; - this.canvasTopLeft = canvasTopLeft; - this.canvasBottomRight = canvasBottomRight; - }; + var EVENT_TYPES = {}; + /** + * direction strings, for safe comparisons + * @property DIRECTION_DOWN|LEFT|UP|RIGHT + * @final + * @type {String} + * @default 'down' 'left' 'up' 'right' + */ + var DIRECTION_DOWN = Hammer.DIRECTION_DOWN = 'down'; + var DIRECTION_LEFT = Hammer.DIRECTION_LEFT = 'left'; + var DIRECTION_UP = Hammer.DIRECTION_UP = 'up'; + var DIRECTION_RIGHT = Hammer.DIRECTION_RIGHT = 'right'; /** - * This allows the zoom level of the network to influence the rendering - * - * @param scale + * pointertype strings, for safe comparisons + * @property POINTER_MOUSE|TOUCH|PEN + * @final + * @type {String} + * @default 'mouse' 'touch' 'pen' */ - Node.prototype.setScale = function(scale) { - this.networkScaleInv = 1.0/scale; - this.networkScale = scale; - }; + var POINTER_MOUSE = Hammer.POINTER_MOUSE = 'mouse'; + var POINTER_TOUCH = Hammer.POINTER_TOUCH = 'touch'; + var POINTER_PEN = Hammer.POINTER_PEN = 'pen'; + /** + * eventtypes + * @property EVENT_START|MOVE|END|RELEASE|TOUCH + * @final + * @type {String} + * @default 'start' 'change' 'move' 'end' 'release' 'touch' + */ + var EVENT_START = Hammer.EVENT_START = 'start'; + var EVENT_MOVE = Hammer.EVENT_MOVE = 'move'; + var EVENT_END = Hammer.EVENT_END = 'end'; + var EVENT_RELEASE = Hammer.EVENT_RELEASE = 'release'; + var EVENT_TOUCH = Hammer.EVENT_TOUCH = 'touch'; + /** + * if the window events are set... + * @property READY + * @writeOnce + * @type {Boolean} + * @default false + */ + Hammer.READY = false; /** - * set the velocity at 0. Is called when this node is contained in another during clustering + * plugins namespace + * @property plugins + * @type {Object} */ - Node.prototype.clearVelocity = function() { - this.vx = 0; - this.vy = 0; - }; + Hammer.plugins = Hammer.plugins || {}; + /** + * gestures namespace + * see `/gestures` for the definitions + * @property gestures + * @type {Object} + */ + Hammer.gestures = Hammer.gestures || {}; /** - * Basic preservation of (kinectic) energy - * - * @param massBeforeClustering + * setup events to detect gestures on the document + * this function is called when creating an new instance + * @private */ - Node.prototype.updateVelocity = function(massBeforeClustering) { - var energyBefore = this.vx * this.vx * massBeforeClustering; - //this.vx = (this.vx < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); - this.vx = Math.sqrt(energyBefore/this.options.mass); - energyBefore = this.vy * this.vy * massBeforeClustering; - //this.vy = (this.vy < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); - this.vy = Math.sqrt(energyBefore/this.options.mass); - }; + function setup() { + if(Hammer.READY) { + return; + } - module.exports = Node; + // find what eventtypes we add listeners to + Event.determineEventTypes(); + // Register all gestures inside Hammer.gestures + Utils.each(Hammer.gestures, function(gesture) { + Detection.register(gesture); + }); -/***/ }, -/* 50 */ -/***/ function(module, exports, __webpack_require__) { + // Add touch events on the document + Event.onTouch(Hammer.DOCUMENT, EVENT_MOVE, Detection.detect); + Event.onTouch(Hammer.DOCUMENT, EVENT_END, Detection.detect); - var util = __webpack_require__(1); - var Node = __webpack_require__(49); + // Hammer is ready...! + Hammer.READY = true; + } /** - * @class Edge + * @module hammer * - * A edge connects two nodes - * @param {Object} properties Object with properties. Must contain - * At least properties from and to. - * Available properties: from (number), - * to (number), label (string, color (string), - * width (number), style (string), - * length (number), title (string) - * @param {Network} network A Network object, used to find and edge to - * nodes. - * @param {Object} constants An object with default values for - * example for the color + * @class Utils + * @static */ - function Edge (properties, network, networkConstants) { - if (!network) { - throw "No network provided"; - } - var fields = ['edges','physics']; - var constants = util.selectiveBridgeObject(fields,networkConstants); - this.options = constants.edges; - this.physics = constants.physics; - this.options['smoothCurves'] = networkConstants['smoothCurves']; + var Utils = Hammer.utils = { + /** + * extend method, could also be used for cloning when `dest` is an empty object. + * changes the dest object + * @method extend + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge=false] do a merge + * @return {Object} dest + */ + extend: function extend(dest, src, merge) { + for(var key in src) { + if(!src.hasOwnProperty(key) || (dest[key] !== undefined && merge)) { + continue; + } + dest[key] = src[key]; + } + return dest; + }, + /** + * simple addEventListener wrapper + * @method on + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + */ + on: function on(element, type, handler) { + element.addEventListener(type, handler, false); + }, - this.network = network; + /** + * simple removeEventListener wrapper + * @method off + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + */ + off: function off(element, type, handler) { + element.removeEventListener(type, handler, false); + }, - // initialize variables - this.id = undefined; - this.fromId = undefined; - this.toId = undefined; - this.title = undefined; - this.widthSelected = this.options.width * this.options.widthSelectionMultiplier; - this.value = undefined; - this.selected = false; - this.hover = false; + /** + * forEach over arrays and objects + * @method each + * @param {Object|Array} obj + * @param {Function} iterator + * @param {any} iterator.item + * @param {Number} iterator.index + * @param {Object|Array} iterator.obj the source object + * @param {Object} context value to use as `this` in the iterator + */ + each: function each(obj, iterator, context) { + var i, len; - this.from = null; // a node - this.to = null; // a node - this.via = null; // a temp node + // native forEach on arrays + if('forEach' in obj) { + obj.forEach(iterator, context); + // arrays + } else if(obj.length !== undefined) { + for(i = 0, len = obj.length; i < len; i++) { + if(iterator.call(context, obj[i], i, obj) === false) { + return; + } + } + // objects + } else { + for(i in obj) { + if(obj.hasOwnProperty(i) && + iterator.call(context, obj[i], i, obj) === false) { + return; + } + } + } + }, - // we use this to be able to reconnect the edge to a cluster if its node is put into a cluster - // by storing the original information we can revert to the original connection when the cluser is opened. - this.originalFromId = []; - this.originalToId = []; + /** + * find if a string contains the string using indexOf + * @method inStr + * @param {String} src + * @param {String} find + * @return {Boolean} found + */ + inStr: function inStr(src, find) { + return src.indexOf(find) > -1; + }, - this.connected = false; + /** + * find if a array contains the object using indexOf or a simple polyfill + * @method inArray + * @param {String} src + * @param {String} find + * @return {Boolean|Number} false when not found, or the index + */ + inArray: function inArray(src, find) { + if(src.indexOf) { + var index = src.indexOf(find); + return (index === -1) ? false : index; + } else { + for(var i = 0, len = src.length; i < len; i++) { + if(src[i] === find) { + return i; + } + } + return false; + } + }, - this.widthFixed = false; - this.lengthFixed = false; + /** + * convert an array-like object (`arguments`, `touchlist`) to an array + * @method toArray + * @param {Object} obj + * @return {Array} + */ + toArray: function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + }, - this.setProperties(properties); + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + hasParent: function hasParent(node, parent) { + while(node) { + if(node == parent) { + return true; + } + node = node.parentNode; + } + return false; + }, - this.controlNodesEnabled = false; - this.controlNodes = {from:null, to:null, positions:{}}; - this.connectedNode = null; - } + /** + * get the center of all the touches + * @method getCenter + * @param {Array} touches + * @return {Object} center contains `pageX`, `pageY`, `clientX` and `clientY` properties + */ + getCenter: function getCenter(touches) { + var pageX = [], + pageY = [], + clientX = [], + clientY = [], + min = Math.min, + max = Math.max; - /** - * Set or overwrite properties for the edge - * @param {Object} properties an object with properties - * @param {Object} constants and object with default, global properties - */ - Edge.prototype.setProperties = function(properties) { - if (!properties) { - return; - } + // no need to loop when only one touch + if(touches.length === 1) { + return { + pageX: touches[0].pageX, + pageY: touches[0].pageY, + clientX: touches[0].clientX, + clientY: touches[0].clientY + }; + } - var fields = ['style','fontSize','fontFace','fontColor','fontFill','width', - 'widthSelectionMultiplier','hoverWidth','arrowScaleFactor','dash' - ]; - util.selectiveDeepExtend(fields, this.options, properties); + Utils.each(touches, function(touch) { + pageX.push(touch.pageX); + pageY.push(touch.pageY); + clientX.push(touch.clientX); + clientY.push(touch.clientY); + }); - if (properties.from !== undefined) {this.fromId = properties.from;} - if (properties.to !== undefined) {this.toId = properties.to;} + return { + pageX: (min.apply(Math, pageX) + max.apply(Math, pageX)) / 2, + pageY: (min.apply(Math, pageY) + max.apply(Math, pageY)) / 2, + clientX: (min.apply(Math, clientX) + max.apply(Math, clientX)) / 2, + clientY: (min.apply(Math, clientY) + max.apply(Math, clientY)) / 2 + }; + }, - if (properties.id !== undefined) {this.id = properties.id;} - if (properties.label !== undefined) {this.label = properties.label;} + /** + * calculate the velocity between two points. unit is in px per ms. + * @method getVelocity + * @param {Number} deltaTime + * @param {Number} deltaX + * @param {Number} deltaY + * @return {Object} velocity `x` and `y` + */ + getVelocity: function getVelocity(deltaTime, deltaX, deltaY) { + return { + x: Math.abs(deltaX / deltaTime) || 0, + y: Math.abs(deltaY / deltaTime) || 0 + }; + }, - if (properties.title !== undefined) {this.title = properties.title;} - if (properties.value !== undefined) {this.value = properties.value;} - if (properties.length !== undefined) {this.physics.springLength = properties.length;} + /** + * calculate the angle between two coordinates + * @method getAngle + * @param {Touch} touch1 + * @param {Touch} touch2 + * @return {Number} angle + */ + getAngle: function getAngle(touch1, touch2) { + var x = touch2.clientX - touch1.clientX, + y = touch2.clientY - touch1.clientY; - // scale the arrow - if (properties.arrowScaleFactor !== undefined) {this.options.arrowScaleFactor = properties.arrowScaleFactor;} + return Math.atan2(y, x) * 180 / Math.PI; + }, - if (properties.inheritColor !== undefined) {this.options.inheritColor = properties.inheritColor;} + /** + * do a small comparision to get the direction between two touches. + * @method getDirection + * @param {Touch} touch1 + * @param {Touch} touch2 + * @return {String} direction matches `DIRECTION_LEFT|RIGHT|UP|DOWN` + */ + getDirection: function getDirection(touch1, touch2) { + var x = Math.abs(touch1.clientX - touch2.clientX), + y = Math.abs(touch1.clientY - touch2.clientY); - if (properties.color !== undefined) { - this.options.inheritColor = false; - if (util.isString(properties.color)) { - this.options.color.color = properties.color; - this.options.color.highlight = properties.color; - } - else { - if (properties.color.color !== undefined) {this.options.color.color = properties.color.color;} - if (properties.color.highlight !== undefined) {this.options.color.highlight = properties.color.highlight;} - if (properties.color.hover !== undefined) {this.options.color.hover = properties.color.hover;} - } - } + if(x >= y) { + return touch1.clientX - touch2.clientX > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + return touch1.clientY - touch2.clientY > 0 ? DIRECTION_UP : DIRECTION_DOWN; + }, - // A node is connected when it has a from and to node. - this.connect(); + /** + * calculate the distance between two touches + * @method getDistance + * @param {Touch}touch1 + * @param {Touch} touch2 + * @return {Number} distance + */ + getDistance: function getDistance(touch1, touch2) { + var x = touch2.clientX - touch1.clientX, + y = touch2.clientY - touch1.clientY; - this.widthFixed = this.widthFixed || (properties.width !== undefined); - this.lengthFixed = this.lengthFixed || (properties.length !== undefined); + return Math.sqrt((x * x) + (y * y)); + }, - this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; + /** + * calculate the scale factor between two touchLists + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @method getScale + * @param {Array} start array of touches + * @param {Array} end array of touches + * @return {Number} scale + */ + getScale: function getScale(start, end) { + // need two fingers... + if(start.length >= 2 && end.length >= 2) { + return this.getDistance(end[0], end[1]) / this.getDistance(start[0], start[1]); + } + return 1; + }, - // set draw method based on style - switch (this.options.style) { - case 'line': this.draw = this._drawLine; break; - case 'arrow': this.draw = this._drawArrow; break; - case 'arrow-center': this.draw = this._drawArrowCenter; break; - case 'dash-line': this.draw = this._drawDashLine; break; - default: this.draw = this._drawLine; break; - } - }; + /** + * calculate the rotation degrees between two touchLists + * @method getRotation + * @param {Array} start array of touches + * @param {Array} end array of touches + * @return {Number} rotation + */ + getRotation: function getRotation(start, end) { + // need two fingers + if(start.length >= 2 && end.length >= 2) { + return this.getAngle(end[1], end[0]) - this.getAngle(start[1], start[0]); + } + return 0; + }, - /** - * Connect an edge to its nodes - */ - Edge.prototype.connect = function () { - this.disconnect(); + /** + * find out if the direction is vertical * + * @method isVertical + * @param {String} direction matches `DIRECTION_UP|DOWN` + * @return {Boolean} is_vertical + */ + isVertical: function isVertical(direction) { + return direction == DIRECTION_UP || direction == DIRECTION_DOWN; + }, - this.from = this.network.nodes[this.fromId] || null; - this.to = this.network.nodes[this.toId] || null; - this.connected = (this.from && this.to); + /** + * set css properties with their prefixes + * @param {HTMLElement} element + * @param {String} prop + * @param {String} value + * @param {Boolean} [toggle=true] + * @return {Boolean} + */ + setPrefixedCss: function setPrefixedCss(element, prop, value, toggle) { + var prefixes = ['', 'Webkit', 'Moz', 'O', 'ms']; + prop = Utils.toCamelCase(prop); - if (this.connected) { - this.from.attachEdge(this); - this.to.attachEdge(this); - } - else { - if (this.from) { - this.from.detachEdge(this); - } - if (this.to) { - this.to.detachEdge(this); - } - } - }; + for(var i = 0; i < prefixes.length; i++) { + var p = prop; + // prefixes + if(prefixes[i]) { + p = prefixes[i] + p.slice(0, 1).toUpperCase() + p.slice(1); + } - /** - * Disconnect an edge from its nodes - */ - Edge.prototype.disconnect = function () { - if (this.from) { - this.from.detachEdge(this); - this.from = null; - } - if (this.to) { - this.to.detachEdge(this); - this.to = null; - } + // test the style + if(p in element.style) { + element.style[p] = (toggle == null || toggle) && value || ''; + break; + } + } + }, - this.connected = false; - }; + /** + * toggle browser default behavior by setting css properties. + * `userSelect='none'` also sets `element.onselectstart` to false + * `userDrag='none'` also sets `element.ondragstart` to false + * + * @method toggleBehavior + * @param {HtmlElement} element + * @param {Object} props + * @param {Boolean} [toggle=true] + */ + toggleBehavior: function toggleBehavior(element, props, toggle) { + if(!props || !element || !element.style) { + return; + } - /** - * get the title of this edge. - * @return {string} title The title of the edge, or undefined when no title - * has been set. - */ - Edge.prototype.getTitle = function() { - return typeof this.title === "function" ? this.title() : this.title; - }; + // set the css properties + Utils.each(props, function(value, prop) { + Utils.setPrefixedCss(element, prop, value, toggle); + }); + var falseFn = toggle && function() { + return false; + }; - /** - * Retrieve the value of the edge. Can be undefined - * @return {Number} value - */ - Edge.prototype.getValue = function() { - return this.value; - }; + // also the disable onselectstart + if(props.userSelect == 'none') { + element.onselectstart = falseFn; + } + // and disable ondragstart + if(props.userDrag == 'none') { + element.ondragstart = falseFn; + } + }, - /** - * Adjust the value range of the edge. The edge will adjust it's width - * based on its value. - * @param {Number} min - * @param {Number} max - */ - Edge.prototype.setValueRange = function(min, max) { - if (!this.widthFixed && this.value !== undefined) { - var scale = (this.options.widthMax - this.options.widthMin) / (max - min); - this.options.width= (this.value - min) * scale + this.options.widthMin; - this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; - } + /** + * convert a string with underscores to camelCase + * so prevent_default becomes preventDefault + * @param {String} str + * @return {String} camelCaseStr + */ + toCamelCase: function toCamelCase(str) { + return str.replace(/[_-]([a-z])/g, function(s) { + return s[1].toUpperCase(); + }); + } }; + /** - * Redraw a edge - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx + * @module hammer */ - Edge.prototype.draw = function(ctx) { - throw "Method draw not initialized in edge"; - }; - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top - * @return {boolean} True if location is located on the edge + * @class Event + * @static */ - Edge.prototype.isOverlappingWith = function(obj) { - if (this.connected) { - var distMax = 10; - var xFrom = this.from.x; - var yFrom = this.from.y; - var xTo = this.to.x; - var yTo = this.to.y; - var xObj = obj.left; - var yObj = obj.top; - - var dist = this._getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); - - return (dist < distMax); - } - else { - return false - } - }; + var Event = Hammer.event = { + /** + * when touch events have been fired, this is true + * this is used to stop mouse events + * @property prevent_mouseevents + * @private + * @type {Boolean} + */ + preventMouseEvents: false, - Edge.prototype._getColor = function() { - var colorObj = this.options.color; - if (this.options.inheritColor == "to") { - colorObj = { - highlight: this.to.options.color.highlight.border, - hover: this.to.options.color.hover.border, - color: this.to.options.color.border - }; - } - else if (this.options.inheritColor == "from" || this.options.inheritColor == true) { - colorObj = { - highlight: this.from.options.color.highlight.border, - hover: this.from.options.color.hover.border, - color: this.from.options.color.border - }; - } + /** + * if EVENT_START has been fired + * @property started + * @private + * @type {Boolean} + */ + started: false, - if (this.selected == true) {return colorObj.highlight;} - else if (this.hover == true) {return colorObj.hover;} - else {return colorObj.color;} - } + /** + * when the mouse is hold down, this is true + * @property should_detect + * @private + * @type {Boolean} + */ + shouldDetect: false, + /** + * simple event binder with a hook and support for multiple types + * @method on + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + * @param {Function} [hook] + * @param {Object} hook.type + */ + on: function on(element, type, handler, hook) { + var types = type.split(' '); + Utils.each(types, function(type) { + Utils.on(element, type, handler); + hook && hook(type); + }); + }, - /** - * Redraw a edge as a line - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._drawLine = function(ctx) { - // set style - ctx.strokeStyle = this._getColor(); - ctx.lineWidth = this._getLineWidth(); + /** + * simple event unbinder with a hook and support for multiple types + * @method off + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + * @param {Function} [hook] + * @param {Object} hook.type + */ + off: function off(element, type, handler, hook) { + var types = type.split(' '); + Utils.each(types, function(type) { + Utils.off(element, type, handler); + hook && hook(type); + }); + }, - if (this.from != this.to) { - // draw line - var via = this._line(ctx); + /** + * the core touch event handler. + * this finds out if we should to detect gestures + * @method onTouch + * @param {HTMLElement} element + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {Function} handler + * @return onTouchHandler {Function} the core event handler + */ + onTouch: function onTouch(element, eventType, handler) { + var self = this; - // draw label - var point; - if (this.label) { - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } - this._label(ctx, this.label, point.x, point.y); - } - } - else { - var x, y; - var radius = this.physics.springLength / 4; - var node = this.from; - if (!node.width) { - node.resize(ctx); - } - if (node.width > node.height) { - x = node.x + node.width / 2; - y = node.y - radius; - } - else { - x = node.x + radius; - y = node.y - node.height / 2; - } - this._circle(ctx, x, y, radius); - point = this._pointOnCircle(x, y, radius, 0.5); - this._label(ctx, this.label, point.x, point.y); - } - }; + var onTouchHandler = function onTouchHandler(ev) { + var srcType = ev.type.toLowerCase(), + isPointer = Hammer.HAS_POINTEREVENTS, + isMouse = Utils.inStr(srcType, 'mouse'), + triggerType; - /** - * Get the line width of the edge. Depends on width and whether one of the - * connected nodes is selected. - * @return {Number} width - * @private - */ - Edge.prototype._getLineWidth = function() { - if (this.selected == true) { - return Math.max(Math.min(this.widthSelected, this.options.widthMax), 0.3*this.networkScaleInv); - } - else { - if (this.hover == true) { - return Math.max(Math.min(this.options.hoverWidth, this.options.widthMax), 0.3*this.networkScaleInv); - } - else { - return Math.max(this.options.width, 0.3*this.networkScaleInv); - } - } - }; + // if we are in a mouseevent, but there has been a touchevent triggered in this session + // we want to do nothing. simply break out of the event. + if(isMouse && self.preventMouseEvents) { + return; - Edge.prototype._getViaCoordinates = function () { - var xVia = null; - var yVia = null; - var factor = this.options.smoothCurves.roundness; - var type = this.options.smoothCurves.type; + // mousebutton must be down + } else if(isMouse && eventType == EVENT_START && ev.button === 0) { + self.preventMouseEvents = false; + self.shouldDetect = true; + } else if(isPointer && eventType == EVENT_START) { + self.shouldDetect = (ev.buttons === 1 || PointerEvent.matchType(POINTER_TOUCH, ev)); + // just a valid start event, but no mouse + } else if(!isMouse && eventType == EVENT_START) { + self.preventMouseEvents = true; + self.shouldDetect = true; + } - var dx = Math.abs(this.from.x - this.to.x); - var dy = Math.abs(this.from.y - this.to.y); - if (type == 'discrete' || type == 'diagonalCross') { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - } - } - if (type == "discrete") { - xVia = dx < factor * dy ? this.from.x : xVia; - } - } - else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - } - } - if (type == "discrete") { - yVia = dy < factor * dx ? this.from.y : yVia; - } - } - } - else if (type == "straightCross") { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { // up - down - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1-factor) * dy; - } - else { - yVia = this.to.y + (1-factor) * dy; - } - } - else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { // left - right - if (this.from.x < this.to.x) { - xVia = this.to.x - (1-factor) * dx; - } - else { - xVia = this.to.x + (1-factor) * dx; - } - yVia = this.from.y; - } - } - else if (type == 'horizontal') { - if (this.from.x < this.to.x) { - xVia = this.to.x - (1-factor) * dx; - } - else { - xVia = this.to.x + (1-factor) * dx; - } - yVia = this.from.y; - } - else if (type == 'vertical') { - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1-factor) * dy; - } - else { - yVia = this.to.y + (1-factor) * dy; - } - } - else { // continuous - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - // console.log(1) - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; + // update the pointer event before entering the detection + if(isPointer && eventType != EVENT_END) { + PointerEvent.updatePointer(eventType, ev); + } + + // we are in a touch/down state, so allowed detection of gestures + if(self.shouldDetect) { + triggerType = self.doDetect.call(self, ev, eventType, element, handler); + } + + // ...and we are done with the detection + // so reset everything to start each detection totally fresh + if(triggerType == EVENT_END) { + self.preventMouseEvents = false; + self.shouldDetect = false; + PointerEvent.reset(); + // update the pointerevent object after the detection + } + + if(isPointer && eventType == EVENT_END) { + PointerEvent.updatePointer(eventType, ev); + } + }; + + this.on(element, EVENT_TYPES[eventType], onTouchHandler); + return onTouchHandler; + }, + + /** + * the core detection method + * this finds out what hammer-touch-events to trigger + * @method doDetect + * @param {Object} ev + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {HTMLElement} element + * @param {Function} handler + * @return {String} triggerType matches `EVENT_START|MOVE|END` + */ + doDetect: function doDetect(ev, eventType, element, handler) { + var touchList = this.getTouchList(ev, eventType); + var touchListLength = touchList.length; + var triggerType = eventType; + var triggerChange = touchList.trigger; // used by fakeMultitouch plugin + var changedLength = touchListLength; + + // at each touchstart-like event we want also want to trigger a TOUCH event... + if(eventType == EVENT_START) { + triggerChange = EVENT_TOUCH; + // ...the same for a touchend-like event + } else if(eventType == EVENT_END) { + triggerChange = EVENT_RELEASE; + + // keep track of how many touches have been removed + changedLength = touchList.length - ((ev.changedTouches) ? ev.changedTouches.length : 1); } - else if (this.from.x > this.to.x) { - // console.log(2) - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x > xVia ? this.to.x :xVia; + + // after there are still touches on the screen, + // we just want to trigger a MOVE event. so change the START or END to a MOVE + // but only after detection has been started, the first time we actualy want a START + if(changedLength > 0 && this.started) { + triggerType = EVENT_MOVE; } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - // console.log(3) - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; + + // detection has been started, we keep track of this, see above + this.started = true; + + // generate some event data, some basic information + var evData = this.collectEventData(element, triggerType, touchList, ev); + + // trigger the triggerType event before the change (TOUCH, RELEASE) events + // but the END event should be at last + if(eventType != EVENT_END) { + handler.call(Detection, evData); } - else if (this.from.x > this.to.x) { - // console.log(4, this.from.x, this.to.x) - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; + + // trigger a change (TOUCH, RELEASE) event, this means the length of the touches changed + if(triggerChange) { + evData.changedLength = changedLength; + evData.eventType = triggerChange; + + handler.call(Detection, evData); + + evData.eventType = triggerType; + delete evData.changedLength; } - } - } - else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - // console.log(5) - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; + + // trigger the END event + if(triggerType == EVENT_END) { + handler.call(Detection, evData); + + // ...and we are done with the detection + // so reset everything to start each detection totally fresh + this.started = false; } - else if (this.from.x > this.to.x) { - // console.log(6) - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; + + return triggerType; + }, + + /** + * we have different events for each device/browser + * determine what we need and set them in the EVENT_TYPES constant + * the `onTouch` method is bind to these properties. + * @method determineEventTypes + * @return {Object} events + */ + determineEventTypes: function determineEventTypes() { + var types; + if(Hammer.HAS_POINTEREVENTS) { + if(window.PointerEvent) { + types = [ + 'pointerdown', + 'pointermove', + 'pointerup pointercancel lostpointercapture' + ]; + } else { + types = [ + 'MSPointerDown', + 'MSPointerMove', + 'MSPointerUp MSPointerCancel MSLostPointerCapture' + ]; + } + } else if(Hammer.NO_MOUSEEVENTS) { + types = [ + 'touchstart', + 'touchmove', + 'touchend touchcancel' + ]; + } else { + types = [ + 'touchstart mousedown', + 'touchmove mousemove', + 'touchend touchcancel mouseup' + ]; } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - // console.log(7) - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; + + EVENT_TYPES[EVENT_START] = types[0]; + EVENT_TYPES[EVENT_MOVE] = types[1]; + EVENT_TYPES[EVENT_END] = types[2]; + return EVENT_TYPES; + }, + + /** + * create touchList depending on the event + * @method getTouchList + * @param {Object} ev + * @param {String} eventType + * @return {Array} touches + */ + getTouchList: function getTouchList(ev, eventType) { + // get the fake pointerEvent touchlist + if(Hammer.HAS_POINTEREVENTS) { + return PointerEvent.getTouchList(); } - else if (this.from.x > this.to.x) { - // console.log(8) - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; + + // get the touchlist + if(ev.touches) { + if(eventType == EVENT_MOVE) { + return ev.touches; + } + + var identifiers = []; + var concat = [].concat(Utils.toArray(ev.touches), Utils.toArray(ev.changedTouches)); + var touchList = []; + + Utils.each(concat, function(touch) { + if(Utils.inArray(identifiers, touch.identifier) === false) { + touchList.push(touch); + } + identifiers.push(touch.identifier); + }); + + return touchList; } - } + + // make fake touchList from mouse position + ev.identifier = 1; + return [ev]; + }, + + /** + * collect basic event data + * @method collectEventData + * @param {HTMLElement} element + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {Array} touches + * @param {Object} ev + * @return {Object} ev + */ + collectEventData: function collectEventData(element, eventType, touches, ev) { + // find out pointerType + var pointerType = POINTER_TOUCH; + if(Utils.inStr(ev.type, 'mouse') || PointerEvent.matchType(POINTER_MOUSE, ev)) { + pointerType = POINTER_MOUSE; + } else if(PointerEvent.matchType(POINTER_PEN, ev)) { + pointerType = POINTER_PEN; + } + + return { + center: Utils.getCenter(touches), + timeStamp: Date.now(), + target: ev.target, + touches: touches, + eventType: eventType, + pointerType: pointerType, + srcEvent: ev, + + /** + * prevent the browser default actions + * mostly used to disable scrolling of the browser + */ + preventDefault: function() { + var srcEvent = this.srcEvent; + srcEvent.preventManipulation && srcEvent.preventManipulation(); + srcEvent.preventDefault && srcEvent.preventDefault(); + }, + + /** + * stop bubbling the event up to its parents + */ + stopPropagation: function() { + this.srcEvent.stopPropagation(); + }, + + /** + * immediately stop gesture detection + * might be useful after a swipe was detected + * @return {*} + */ + stopDetect: function() { + return Detection.stopDetect(); + } + }; } - } - + }; - return {x:xVia, y:yVia}; - } /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private + * @module hammer + * + * @class PointerEvent + * @static */ - Edge.prototype._line = function (ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - if (this.options.smoothCurves.enabled == true) { - if (this.options.smoothCurves.dynamic == false) { - var via = this._getViaCoordinates(); - if (via.x == null) { - ctx.lineTo(this.to.x, this.to.y); - ctx.stroke(); - return null; - } - else { - // this.via.x = via.x; - // this.via.y = via.y; - ctx.quadraticCurveTo(via.x,via.y,this.to.x, this.to.y); - ctx.stroke(); - return via; - } - } - else { - ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y); - ctx.stroke(); - return this.via; + var PointerEvent = Hammer.PointerEvent = { + /** + * holds all pointers, by `identifier` + * @property pointers + * @type {Object} + */ + pointers: {}, + + /** + * get the pointers as an array + * @method getTouchList + * @return {Array} touchlist + */ + getTouchList: function getTouchList() { + var touchlist = []; + // we can use forEach since pointerEvents only is in IE10 + Utils.each(this.pointers, function(pointer) { + touchlist.push(pointer); + }); + return touchlist; + }, + + /** + * update the position of a pointer + * @method updatePointer + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {Object} pointerEvent + */ + updatePointer: function updatePointer(eventType, pointerEvent) { + if(eventType == EVENT_END || (eventType != EVENT_END && pointerEvent.buttons !== 1)) { + delete this.pointers[pointerEvent.pointerId]; + } else { + pointerEvent.identifier = pointerEvent.pointerId; + this.pointers[pointerEvent.pointerId] = pointerEvent; + } + }, + + /** + * check if ev matches pointertype + * @method matchType + * @param {String} pointerType matches `POINTER_MOUSE|TOUCH|PEN` + * @param {PointerEvent} ev + */ + matchType: function matchType(pointerType, ev) { + if(!ev.pointerType) { + return false; + } + + var pt = ev.pointerType, + types = {}; + + types[POINTER_MOUSE] = (pt === (ev.MSPOINTER_TYPE_MOUSE || POINTER_MOUSE)); + types[POINTER_TOUCH] = (pt === (ev.MSPOINTER_TYPE_TOUCH || POINTER_TOUCH)); + types[POINTER_PEN] = (pt === (ev.MSPOINTER_TYPE_PEN || POINTER_PEN)); + return types[pointerType]; + }, + + /** + * reset the stored pointers + * @method reset + */ + reset: function resetList() { + this.pointers = {}; } - } - else { - ctx.lineTo(this.to.x, this.to.y); - ctx.stroke(); - return null; - } }; - /** - * Draw a line from a node to itself, a circle - * @param {CanvasRenderingContext2D} ctx - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @private - */ - Edge.prototype._circle = function (ctx, x, y, radius) { - // draw a circle - ctx.beginPath(); - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); - }; /** - * Draw label with white background and with the middle at (x, y) - * @param {CanvasRenderingContext2D} ctx - * @param {String} text - * @param {Number} x - * @param {Number} y - * @private + * @module hammer + * + * @class Detection + * @static */ - Edge.prototype._label = function (ctx, text, x, y) { - if (text) { - // TODO: cache the calculated size - ctx.font = ((this.from.selected || this.to.selected) ? "bold " : "") + - this.options.fontSize + "px " + this.options.fontFace; - ctx.fillStyle = this.options.fontFill; - var width = ctx.measureText(text).width; - var height = this.options.fontSize; - var left = x - width / 2; - var top = y - height / 2; + var Detection = Hammer.detection = { + // contains all registred Hammer.gestures in the correct order + gestures: [], - ctx.fillRect(left, top, width, height); + // data of the current Hammer.gesture detection session + current: null, - // draw text - ctx.fillStyle = this.options.fontColor || "black"; - ctx.textAlign = "left"; - ctx.textBaseline = "top"; - ctx.fillText(text, left, top); - } - }; + // the previous Hammer.gesture session data + // is a full clone of the previous gesture.current object + previous: null, + + // when this becomes true, no gestures are fired + stopped: false, + + /** + * start Hammer.gesture detection + * @method startDetect + * @param {Hammer.Instance} inst + * @param {Object} eventData + */ + startDetect: function startDetect(inst, eventData) { + // already busy with a Hammer.gesture detection on an element + if(this.current) { + return; + } + + this.stopped = false; + + // holds current session + this.current = { + inst: inst, // reference to HammerInstance we're working for + startEvent: Utils.extend({}, eventData), // start eventData for distances, timing etc + lastEvent: false, // last eventData + lastCalcEvent: false, // last eventData for calculations. + futureCalcEvent: false, // last eventData for calculations. + lastCalcData: {}, // last lastCalcData + name: '' // current gesture we're in/detected, can be 'tap', 'hold' etc + }; + + this.detect(eventData); + }, + + /** + * Hammer.gesture detection + * @method detect + * @param {Object} eventData + * @return {any} + */ + detect: function detect(eventData) { + if(!this.current || this.stopped) { + return; + } + + // extend event data with calculations about scale, distance etc + eventData = this.extendEventData(eventData); + + // hammer instance and instance options + var inst = this.current.inst, + instOptions = inst.options; + + // call Hammer.gesture handlers + Utils.each(this.gestures, function triggerGesture(gesture) { + // only when the instance options have enabled this gesture + if(!this.stopped && inst.enabled && instOptions[gesture.name]) { + gesture.handler.call(gesture, eventData, inst); + } + }, this); + + // store as previous event event + if(this.current) { + this.current.lastEvent = eventData; + } + + if(eventData.eventType == EVENT_END) { + this.stopDetect(); + } + + return eventData; + }, + + /** + * clear the Hammer.gesture vars + * this is called on endDetect, but can also be used when a final Hammer.gesture has been detected + * to stop other Hammer.gestures from being fired + * @method stopDetect + */ + stopDetect: function stopDetect() { + // clone current data to the store as the previous gesture + // used for the double tap gesture, since this is an other gesture detect session + this.previous = Utils.extend({}, this.current); + + // reset the current + this.current = null; + this.stopped = true; + }, + + /** + * calculate velocity, angle and direction + * @method getVelocityData + * @param {Object} ev + * @param {Object} center + * @param {Number} deltaTime + * @param {Number} deltaX + * @param {Number} deltaY + */ + getCalculatedData: function getCalculatedData(ev, center, deltaTime, deltaX, deltaY) { + var cur = this.current, + recalc = false, + calcEv = cur.lastCalcEvent, + calcData = cur.lastCalcData; - /** - * Redraw a edge as a dashed line - * Draw this edge in the given canvas - * @author David Jordan - * @date 2012-08-08 - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._drawDashLine = function(ctx) { - // set style - if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight;} - else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover;} - else {ctx.strokeStyle = this.options.color.color;} + if(calcEv && ev.timeStamp - calcEv.timeStamp > Hammer.CALCULATE_INTERVAL) { + center = calcEv.center; + deltaTime = ev.timeStamp - calcEv.timeStamp; + deltaX = ev.center.clientX - calcEv.center.clientX; + deltaY = ev.center.clientY - calcEv.center.clientY; + recalc = true; + } - ctx.lineWidth = this._getLineWidth(); + if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { + cur.futureCalcEvent = ev; + } - var via = null; - // only firefox and chrome support this method, else we use the legacy one. - if (ctx.mozDash !== undefined || ctx.setLineDash !== undefined) { - // configure the dash pattern - var pattern = [0]; - if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) { - pattern = [this.options.dash.length,this.options.dash.gap]; - } - else { - pattern = [5,5]; - } + if(!cur.lastCalcEvent || recalc) { + calcData.velocity = Utils.getVelocity(deltaTime, deltaX, deltaY); + calcData.angle = Utils.getAngle(center, ev.center); + calcData.direction = Utils.getDirection(center, ev.center); - // set dash settings for chrome or firefox - if (typeof ctx.setLineDash !== 'undefined') { //Chrome - ctx.setLineDash(pattern); - ctx.lineDashOffset = 0; + cur.lastCalcEvent = cur.futureCalcEvent || ev; + cur.futureCalcEvent = ev; + } - } else { //Firefox - ctx.mozDash = pattern; - ctx.mozDashOffset = 0; - } + ev.velocityX = calcData.velocity.x; + ev.velocityY = calcData.velocity.y; + ev.interimAngle = calcData.angle; + ev.interimDirection = calcData.direction; + }, - // draw the line - via = this._line(ctx); + /** + * extend eventData for Hammer.gestures + * @method extendEventData + * @param {Object} ev + * @return {Object} ev + */ + extendEventData: function extendEventData(ev) { + var cur = this.current, + startEv = cur.startEvent, + lastEv = cur.lastEvent || startEv; - // restore the dash settings. - if (typeof ctx.setLineDash !== 'undefined') { //Chrome - ctx.setLineDash([0]); - ctx.lineDashOffset = 0; + // update the start touchlist to calculate the scale/rotation + if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { + startEv.touches = []; + Utils.each(ev.touches, function(touch) { + startEv.touches.push({ + clientX: touch.clientX, + clientY: touch.clientY + }); + }); + } - } else { //Firefox - ctx.mozDash = [0]; - ctx.mozDashOffset = 0; - } - } - else { // unsupporting smooth lines - // draw dashed line - ctx.beginPath(); - ctx.lineCap = 'round'; - if (this.options.dash.altLength !== undefined) //If an alt dash value has been set add to the array this value - { - ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, - [this.options.dash.length,this.options.dash.gap,this.options.dash.altLength,this.options.dash.gap]); - } - else if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) //If a dash and gap value has been set add to the array this value - { - ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, - [this.options.dash.length,this.options.dash.gap]); - } - else //If all else fails draw a line - { - ctx.moveTo(this.from.x, this.from.y); - ctx.lineTo(this.to.x, this.to.y); - } - ctx.stroke(); - } + var deltaTime = ev.timeStamp - startEv.timeStamp, + deltaX = ev.center.clientX - startEv.center.clientX, + deltaY = ev.center.clientY - startEv.center.clientY; - // draw label - if (this.label) { - var point; - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } - this._label(ctx, this.label, point.x, point.y); - } - }; + this.getCalculatedData(ev, lastEv.center, deltaTime, deltaX, deltaY); - /** - * Get a point on a line - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - Edge.prototype._pointOnLine = function (percentage) { - return { - x: (1 - percentage) * this.from.x + percentage * this.to.x, - y: (1 - percentage) * this.from.y + percentage * this.to.y - } - }; + Utils.extend(ev, { + startEvent: startEv, - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - Edge.prototype._pointOnCircle = function (x, y, radius, percentage) { - var angle = (percentage - 3/8) * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - } - }; + deltaTime: deltaTime, + deltaX: deltaX, + deltaY: deltaY, - /** - * Redraw a edge as a line with an arrow halfway the line - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._drawArrowCenter = function(ctx) { - var point; - // set style - if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} - else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} - else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} - ctx.lineWidth = this._getLineWidth(); + distance: Utils.getDistance(startEv.center, ev.center), + angle: Utils.getAngle(startEv.center, ev.center), + direction: Utils.getDirection(startEv.center, ev.center), + scale: Utils.getScale(startEv.touches, ev.touches), + rotation: Utils.getRotation(startEv.touches, ev.touches) + }); - if (this.from != this.to) { - // draw line - var via = this._line(ctx); + return ev; + }, - var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); - var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - // draw an arrow halfway the line - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } + /** + * register new gesture + * @method register + * @param {Object} gesture object, see `gestures/` for documentation + * @return {Array} gestures + */ + register: function register(gesture) { + // add an enable gesture options if there is no given + var options = gesture.defaults || {}; + if(options[gesture.name] === undefined) { + options[gesture.name] = true; + } - ctx.arrow(point.x, point.y, angle, length); - ctx.fill(); - ctx.stroke(); + // extend Hammer default options with the Hammer.gesture options + Utils.extend(Hammer.defaults, options, true); - // draw label - if (this.label) { - this._label(ctx, this.label, point.x, point.y); - } - } - else { - // draw circle - var x, y; - var radius = 0.25 * Math.max(100,this.physics.springLength); - var node = this.from; - if (!node.width) { - node.resize(ctx); - } - if (node.width > node.height) { - x = node.x + node.width * 0.5; - y = node.y - radius; - } - else { - x = node.x + radius; - y = node.y - node.height * 0.5; - } - this._circle(ctx, x, y, radius); + // set its index + gesture.index = gesture.index || 1000; - // draw all arrows - var angle = 0.2 * Math.PI; - var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - point = this._pointOnCircle(x, y, radius, 0.5); - ctx.arrow(point.x, point.y, angle, length); - ctx.fill(); - ctx.stroke(); + // add Hammer.gesture to the list + this.gestures.push(gesture); + + // sort the list by index + this.gestures.sort(function(a, b) { + if(a.index < b.index) { + return -1; + } + if(a.index > b.index) { + return 1; + } + return 0; + }); - // draw label - if (this.label) { - point = this._pointOnCircle(x, y, radius, 0.5); - this._label(ctx, this.label, point.x, point.y); + return this.gestures; } - } }; - /** - * Redraw a edge as a line with an arrow - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private + * @module hammer */ - Edge.prototype._drawArrow = function(ctx) { - // set style - if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} - else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} - else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} - - ctx.lineWidth = this._getLineWidth(); - - var angle, length; - //draw a line - if (this.from != this.to) { - angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); - var dx = (this.to.x - this.from.x); - var dy = (this.to.y - this.from.y); - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); - var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; - var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; - var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; + /** + * create new hammer instance + * all methods should return the instance itself, so it is chainable. + * + * @class Instance + * @constructor + * @param {HTMLElement} element + * @param {Object} [options={}] options are merged with `Hammer.defaults` + * @return {Hammer.Instance} + */ + Hammer.Instance = function(element, options) { + var self = this; - var via; - if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true ) { - via = this.via; - } - else if (this.options.smoothCurves.enabled == true) { - via = this._getViaCoordinates(); - } + // setup HammerJS window events and register all gestures + // this also sets up the default options + setup(); - if (this.options.smoothCurves.enabled == true && via.x != null) { - angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); - dx = (this.to.x - via.x); - dy = (this.to.y - via.y); - edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - } - var toBorderDist = this.to.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + /** + * @property element + * @type {HTMLElement} + */ + this.element = element; - var xTo,yTo; - if (this.options.smoothCurves.enabled == true && via.x != null) { - xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; - } - else { - xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; - } + /** + * @property enabled + * @type {Boolean} + * @protected + */ + this.enabled = true; - ctx.beginPath(); - ctx.moveTo(xFrom,yFrom); - if (this.options.smoothCurves.enabled == true && via.x != null) { - ctx.quadraticCurveTo(via.x,via.y,xTo, yTo); - } - else { - ctx.lineTo(xTo, yTo); - } - ctx.stroke(); + /** + * options, merged with the defaults + * options with an _ are converted to camelCase + * @property options + * @type {Object} + */ + Utils.each(options, function(value, name) { + delete options[name]; + options[Utils.toCamelCase(name)] = value; + }); - // draw arrow at the end of the line - length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - ctx.arrow(xTo, yTo, angle, length); - ctx.fill(); - ctx.stroke(); + this.options = Utils.extend(Utils.extend({}, Hammer.defaults), options || {}); - // draw label - if (this.label) { - var point; - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } - this._label(ctx, this.label, point.x, point.y); - } - } - else { - // draw circle - var node = this.from; - var x, y, arrow; - var radius = 0.25 * Math.max(100,this.physics.springLength); - if (!node.width) { - node.resize(ctx); - } - if (node.width > node.height) { - x = node.x + node.width * 0.5; - y = node.y - radius; - arrow = { - x: x, - y: node.y, - angle: 0.9 * Math.PI - }; - } - else { - x = node.x + radius; - y = node.y - node.height * 0.5; - arrow = { - x: node.x, - y: y, - angle: 0.6 * Math.PI - }; + // add some css to the element to prevent the browser from doing its native behavoir + if(this.options.behavior) { + Utils.toggleBehavior(this.element, this.options.behavior, true); } - ctx.beginPath(); - // TODO: similarly, for a line without arrows, draw to the border of the nodes instead of the center - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); - // draw all arrows - var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - ctx.arrow(arrow.x, arrow.y, arrow.angle, length); - ctx.fill(); - ctx.stroke(); + /** + * event start handler on the element to start the detection + * @property eventStartHandler + * @type {Object} + */ + this.eventStartHandler = Event.onTouch(element, EVENT_START, function(ev) { + if(self.enabled && ev.eventType == EVENT_START) { + Detection.startDetect(self, ev); + } else if(ev.eventType == EVENT_TOUCH) { + Detection.detect(ev); + } + }); - // draw label - if (this.label) { - point = this._pointOnCircle(x, y, radius, 0.5); - this._label(ctx, this.label, point.x, point.y); - } - } + /** + * keep a list of user event handlers which needs to be removed when calling 'dispose' + * @property eventHandlers + * @type {Array} + */ + this.eventHandlers = []; }; + Hammer.Instance.prototype = { + /** + * bind events to the instance + * @method on + * @chainable + * @param {String} gestures multiple gestures by splitting with a space + * @param {Function} handler + * @param {Object} handler.ev event object + */ + on: function onEvent(gestures, handler) { + var self = this; + Event.on(self.element, gestures, handler, function(type) { + self.eventHandlers.push({ gesture: type, handler: handler }); + }); + return self; + }, + /** + * unbind events to the instance + * @method off + * @chainable + * @param {String} gestures + * @param {Function} handler + */ + off: function offEvent(gestures, handler) { + var self = this; - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - Edge.prototype._getDistanceToEdge = function (x1,y1, x2,y2, x3,y3) { // x3,y3 is the point - if (this.from != this.to) { - if (this.options.smoothCurves.enabled == true) { - var xVia, yVia; - if (this.options.smoothCurves.enabled == true && this.options.smoothCurves.dynamic == true) { - xVia = this.via.x; - yVia = this.via.y; - } - else { - var via = this._getViaCoordinates(); - xVia = via.x; - yVia = via.y; - } - var minDistance = 1e9; - var distance; - var i,t,x,y, lastX, lastY; - for (i = 0; i < 10; i++) { - t = 0.1*i; - x = Math.pow(1-t,2)*x1 + (2*t*(1 - t))*xVia + Math.pow(t,2)*x2; - y = Math.pow(1-t,2)*y1 + (2*t*(1 - t))*yVia + Math.pow(t,2)*y2; - if (i > 0) { - distance = this._getDistanceToLine(lastX,lastY,x,y, x3,y3); - minDistance = distance < minDistance ? distance : minDistance; - } - lastX = x; lastY = y; - } - return minDistance - } - else { - return this._getDistanceToLine(x1,y1,x2,y2,x3,y3); - } - } - else { - var x, y, dx, dy; - var radius = 0.25 * this.physics.springLength; - var node = this.from; - if (node.width > node.height) { - x = node.x + 0.5 * node.width; - y = node.y - radius; - } - else { - x = node.x + radius; - y = node.y - 0.5 * node.height; - } - dx = x - x3; - dy = y - y3; - return Math.abs(Math.sqrt(dx*dx + dy*dy) - radius); - } - }; - - Edge.prototype._getDistanceToLine = function(x1,y1,x2,y2,x3,y3) { - var px = x2-x1, - py = y2-y1, - something = px*px + py*py, - u = ((x3 - x1) * px + (y3 - y1) * py) / something; - - if (u > 1) { - u = 1; - } - else if (u < 0) { - u = 0; - } + Event.off(self.element, gestures, handler, function(type) { + var index = Utils.inArray({ gesture: type, handler: handler }); + if(index !== false) { + self.eventHandlers.splice(index, 1); + } + }); + return self; + }, - var x = x1 + u * px, - y = y1 + u * py, - dx = x - x3, - dy = y - y3; + /** + * trigger gesture event + * @method trigger + * @chainable + * @param {String} gesture + * @param {Object} [eventData] + */ + trigger: function triggerEvent(gesture, eventData) { + // optional + if(!eventData) { + eventData = {}; + } - //# Note: If the actual distance does not matter, - //# if you only want to compare what this function - //# returns to other results of this function, you - //# can just return the squared distance instead - //# (i.e. remove the sqrt) to gain a little performance + // create DOM event + var event = Hammer.DOCUMENT.createEvent('Event'); + event.initEvent(gesture, true, true); + event.gesture = eventData; - return Math.sqrt(dx*dx + dy*dy); - } + // trigger on the target if it is in the instance element, + // this is for event delegation tricks + var element = this.element; + if(Utils.hasParent(eventData.target, element)) { + element = eventData.target; + } - /** - * This allows the zoom level of the network to influence the rendering - * - * @param scale - */ - Edge.prototype.setScale = function(scale) { - this.networkScaleInv = 1.0/scale; - }; + element.dispatchEvent(event); + return this; + }, + /** + * enable of disable hammer.js detection + * @method enable + * @chainable + * @param {Boolean} state + */ + enable: function enable(state) { + this.enabled = state; + return this; + }, - Edge.prototype.select = function() { - this.selected = true; - }; + /** + * dispose this hammer instance + * @method dispose + * @return {Null} + */ + dispose: function dispose() { + var i, eh; - Edge.prototype.unselect = function() { - this.selected = false; - }; + // undo all changes made by stop_browser_behavior + Utils.toggleBehavior(this.element, this.options.behavior, false); - Edge.prototype.positionBezierNode = function() { - if (this.via !== null && this.from !== null && this.to !== null) { - this.via.x = 0.5 * (this.from.x + this.to.x); - this.via.y = 0.5 * (this.from.y + this.to.y); - } - }; + // unbind all custom event handlers + for(i = -1; (eh = this.eventHandlers[++i]);) { + Utils.off(this.element, eh.gesture, eh.handler); + } - /** - * This function draws the control nodes for the manipulator. In order to enable this, only set the this.controlNodesEnabled to true. - * @param ctx - */ - Edge.prototype._drawControlNodes = function(ctx) { - if (this.controlNodesEnabled == true) { - if (this.controlNodes.from === null && this.controlNodes.to === null) { - var nodeIdFrom = "edgeIdFrom:".concat(this.id); - var nodeIdTo = "edgeIdTo:".concat(this.id); - var constants = { - nodes:{group:'', radius:8}, - physics:{damping:0}, - clustering: {maxNodeSizeIncrements: 0 ,nodeScaling: {width:0, height: 0, radius:0}} - }; - this.controlNodes.from = new Node( - {id:nodeIdFrom, - shape:'dot', - color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} - },{},{},constants); - this.controlNodes.to = new Node( - {id:nodeIdTo, - shape:'dot', - color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} - },{},{},constants); - } + this.eventHandlers = []; - if (this.controlNodes.from.selected == false && this.controlNodes.to.selected == false) { - this.controlNodes.positions = this.getControlNodePositions(ctx); - this.controlNodes.from.x = this.controlNodes.positions.from.x; - this.controlNodes.from.y = this.controlNodes.positions.from.y; - this.controlNodes.to.x = this.controlNodes.positions.to.x; - this.controlNodes.to.y = this.controlNodes.positions.to.y; - } + // unbind the start event listener + Event.off(this.element, EVENT_TYPES[EVENT_START], this.eventStartHandler); - this.controlNodes.from.draw(ctx); - this.controlNodes.to.draw(ctx); - } - else { - this.controlNodes = {from:null, to:null, positions:{}}; - } + return null; + } }; + /** - * Enable control nodes. - * @private + * @module gestures */ - Edge.prototype._enableControlNodes = function() { - this.controlNodesEnabled = true; - }; - /** - * disable control nodes - * @private + * Move with x fingers (default 1) around on the page. + * Preventing the default browser behavior is a good way to improve feel and working. + * ```` + * hammertime.on("drag", function(ev) { + * console.log(ev); + * ev.gesture.preventDefault(); + * }); + * ```` + * + * @class Drag + * @static */ - Edge.prototype._disableControlNodes = function() { - this.controlNodesEnabled = false; - }; - /** - * This checks if one of the control nodes is selected and if so, returns the control node object. Else it returns null. - * @param x - * @param y - * @returns {null} - * @private + * @event drag + * @param {Object} ev */ - Edge.prototype._getSelectedControlNode = function(x,y) { - var positions = this.controlNodes.positions; - var fromDistance = Math.sqrt(Math.pow(x - positions.from.x,2) + Math.pow(y - positions.from.y,2)); - var toDistance = Math.sqrt(Math.pow(x - positions.to.x ,2) + Math.pow(y - positions.to.y ,2)); - - if (fromDistance < 15) { - this.connectedNode = this.from; - this.from = this.controlNodes.from; - return this.controlNodes.from; - } - else if (toDistance < 15) { - this.connectedNode = this.to; - this.to = this.controlNodes.to; - return this.controlNodes.to; - } - else { - return null; - } - }; - - /** - * this resets the control nodes to their original position. - * @private + * @event dragstart + * @param {Object} ev */ - Edge.prototype._restoreControlNodes = function() { - if (this.controlNodes.from.selected == true) { - this.from = this.connectedNode; - this.connectedNode = null; - this.controlNodes.from.unselect(); - } - if (this.controlNodes.to.selected == true) { - this.to = this.connectedNode; - this.connectedNode = null; - this.controlNodes.to.unselect(); - } - }; - /** - * this calculates the position of the control nodes on the edges of the parent nodes. - * - * @param ctx - * @returns {{from: {x: number, y: number}, to: {x: *, y: *}}} + * @event dragend + * @param {Object} ev + */ + /** + * @event drapleft + * @param {Object} ev + */ + /** + * @event dragright + * @param {Object} ev + */ + /** + * @event dragup + * @param {Object} ev + */ + /** + * @event dragdown + * @param {Object} ev */ - Edge.prototype.getControlNodePositions = function(ctx) { - var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); - var dx = (this.to.x - this.from.x); - var dy = (this.to.y - this.from.y); - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); - var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; - var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; - var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; - var via; - if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true) { - via = this.via; - } - else if (this.options.smoothCurves.enabled == true) { - via = this._getViaCoordinates(); - } + /** + * @param {String} name + */ + (function(name) { + var triggered = false; - if (this.options.smoothCurves.enabled == true && via.x != null) { - angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); - dx = (this.to.x - via.x); - dy = (this.to.y - via.y); - edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - } - var toBorderDist = this.to.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + function dragGesture(ev, inst) { + var cur = Detection.current; - var xTo,yTo; - if (this.options.smoothCurves.enabled == true && via.x != null) { - xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; - } - else { - xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; - } + // max touches + if(inst.options.dragMaxTouches > 0 && + ev.touches.length > inst.options.dragMaxTouches) { + return; + } - return {from:{x:xFrom,y:yFrom},to:{x:xTo,y:yTo}}; - }; + switch(ev.eventType) { + case EVENT_START: + triggered = false; + break; - module.exports = Edge; + case EVENT_MOVE: + // when the distance we moved is too small we skip this gesture + // or we can be already in dragging + if(ev.distance < inst.options.dragMinDistance && + cur.name != name) { + return; + } -/***/ }, -/* 51 */ -/***/ function(module, exports, __webpack_require__) { + var startCenter = cur.startEvent.center; - /** - * Popup is a class to create a popup window with some text - * @param {Element} container The container object. - * @param {Number} [x] - * @param {Number} [y] - * @param {String} [text] - * @param {Object} [style] An object containing borderColor, - * backgroundColor, etc. - */ - function Popup(container, x, y, text, style) { - if (container) { - this.container = container; - } - else { - this.container = document.body; - } + // we are dragging! + if(cur.name != name) { + cur.name = name; + if(inst.options.dragDistanceCorrection && ev.distance > 0) { + // When a drag is triggered, set the event center to dragMinDistance pixels from the original event center. + // Without this correction, the dragged distance would jumpstart at dragMinDistance pixels instead of at 0. + // It might be useful to save the original start point somewhere + var factor = Math.abs(inst.options.dragMinDistance / ev.distance); + startCenter.pageX += ev.deltaX * factor; + startCenter.pageY += ev.deltaY * factor; + startCenter.clientX += ev.deltaX * factor; + startCenter.clientY += ev.deltaY * factor; - // x, y and text are optional, see if a style object was passed in their place - if (style === undefined) { - if (typeof x === "object") { - style = x; - x = undefined; - } else if (typeof text === "object") { - style = text; - text = undefined; - } else { - // for backwards compatibility, in case clients other than Network are creating Popup directly - style = { - fontColor: 'black', - fontSize: 14, // px - fontFace: 'verdana', - color: { - border: '#666', - background: '#FFFFC6' - } - } - } - } + // recalculate event data using new start point + ev = Detection.extendEventData(ev); + } + } - this.x = 0; - this.y = 0; - this.padding = 5; + // lock drag to axis? + if(cur.lastEvent.dragLockToAxis || + ( inst.options.dragLockToAxis && + inst.options.dragLockMinDistance <= ev.distance + )) { + ev.dragLockToAxis = true; + } - if (x !== undefined && y !== undefined ) { - this.setPosition(x, y); - } - if (text !== undefined) { - this.setText(text); - } + // keep direction on the axis that the drag gesture started on + var lastDirection = cur.lastEvent.direction; + if(ev.dragLockToAxis && lastDirection !== ev.direction) { + if(Utils.isVertical(lastDirection)) { + ev.direction = (ev.deltaY < 0) ? DIRECTION_UP : DIRECTION_DOWN; + } else { + ev.direction = (ev.deltaX < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + } - // create the frame - this.frame = document.createElement("div"); - var styleAttr = this.frame.style; - styleAttr.position = "absolute"; - styleAttr.visibility = "hidden"; - styleAttr.border = "1px solid " + style.color.border; - styleAttr.color = style.fontColor; - styleAttr.fontSize = style.fontSize + "px"; - styleAttr.fontFamily = style.fontFace; - styleAttr.padding = this.padding + "px"; - styleAttr.backgroundColor = style.color.background; - styleAttr.borderRadius = "3px"; - styleAttr.MozBorderRadius = "3px"; - styleAttr.WebkitBorderRadius = "3px"; - styleAttr.boxShadow = "3px 3px 10px rgba(128, 128, 128, 0.5)"; - styleAttr.whiteSpace = "nowrap"; - this.container.appendChild(this.frame); - } + // first time, trigger dragstart event + if(!triggered) { + inst.trigger(name + 'start', ev); + triggered = true; + } - /** - * @param {number} x Horizontal position of the popup window - * @param {number} y Vertical position of the popup window - */ - Popup.prototype.setPosition = function(x, y) { - this.x = parseInt(x); - this.y = parseInt(y); - }; + // trigger events + inst.trigger(name, ev); + inst.trigger(name + ev.direction, ev); - /** - * Set the text for the popup window. This can be HTML code - * @param {string} text - */ - Popup.prototype.setText = function(text) { - this.frame.innerHTML = text; - }; + var isVertical = Utils.isVertical(ev.direction); - /** - * Show the popup window - * @param {boolean} show Optional. Show or hide the window - */ - Popup.prototype.show = function (show) { - if (show === undefined) { - show = true; - } + // block the browser events + if((inst.options.dragBlockVertical && isVertical) || + (inst.options.dragBlockHorizontal && !isVertical)) { + ev.preventDefault(); + } + break; - if (show) { - var height = this.frame.clientHeight; - var width = this.frame.clientWidth; - var maxHeight = this.frame.parentNode.clientHeight; - var maxWidth = this.frame.parentNode.clientWidth; + case EVENT_RELEASE: + if(triggered && ev.changedLength <= inst.options.dragMaxTouches) { + inst.trigger(name + 'end', ev); + triggered = false; + } + break; - var top = (this.y - height); - if (top + height + this.padding > maxHeight) { - top = maxHeight - height - this.padding; - } - if (top < this.padding) { - top = this.padding; + case EVENT_END: + triggered = false; + break; + } } - var left = this.x; - if (left + width + this.padding > maxWidth) { - left = maxWidth - width - this.padding; - } - if (left < this.padding) { - left = this.padding; - } + Hammer.gestures.Drag = { + name: name, + index: 50, + handler: dragGesture, + defaults: { + /** + * minimal movement that have to be made before the drag event gets triggered + * @property dragMinDistance + * @type {Number} + * @default 10 + */ + dragMinDistance: 10, - this.frame.style.left = left + "px"; - this.frame.style.top = top + "px"; - this.frame.style.visibility = "visible"; - } - else { - this.hide(); - } - }; + /** + * Set dragDistanceCorrection to true to make the starting point of the drag + * be calculated from where the drag was triggered, not from where the touch started. + * Useful to avoid a jerk-starting drag, which can make fine-adjustments + * through dragging difficult, and be visually unappealing. + * @property dragDistanceCorrection + * @type {Boolean} + * @default true + */ + dragDistanceCorrection: true, - /** - * Hide the popup window - */ - Popup.prototype.hide = function () { - this.frame.style.visibility = "hidden"; - }; + /** + * set 0 for unlimited, but this can conflict with transform + * @property dragMaxTouches + * @type {Number} + * @default 1 + */ + dragMaxTouches: 1, - module.exports = Popup; + /** + * prevent default browser behavior when dragging occurs + * be careful with it, it makes the element a blocking element + * when you are using the drag gesture, it is a good practice to set this true + * @property dragBlockHorizontal + * @type {Boolean} + * @default false + */ + dragBlockHorizontal: false, + /** + * same as `dragBlockHorizontal`, but for vertical movement + * @property dragBlockVertical + * @type {Boolean} + * @default false + */ + dragBlockVertical: false, -/***/ }, -/* 52 */ -/***/ function(module, exports, __webpack_require__) { + /** + * dragLockToAxis keeps the drag gesture on the axis that it started on, + * It disallows vertical directions if the initial direction was horizontal, and vice versa. + * @property dragLockToAxis + * @type {Boolean} + * @default false + */ + dragLockToAxis: false, - var PhysicsMixin = __webpack_require__(53); - var ClusterMixin = __webpack_require__(57); - var SectorsMixin = __webpack_require__(58); - var SelectionMixin = __webpack_require__(59); - var ManipulationMixin = __webpack_require__(60); - var NavigationMixin = __webpack_require__(61); - var HierarchicalLayoutMixin = __webpack_require__(62); + /** + * drag lock only kicks in when distance > dragLockMinDistance + * This way, locking occurs only when the distance has become large enough to reliably determine the direction + * @property dragLockMinDistance + * @type {Number} + * @default 25 + */ + dragLockMinDistance: 25 + } + }; + })('drag'); /** - * Load a mixin into the network object - * - * @param {Object} sourceVariable | this object has to contain functions. - * @private + * @module gestures */ - exports._loadMixin = function (sourceVariable) { - for (var mixinFunction in sourceVariable) { - if (sourceVariable.hasOwnProperty(mixinFunction)) { - this[mixinFunction] = sourceVariable[mixinFunction]; - } - } - }; - - /** - * removes a mixin from the network object. + * trigger a simple gesture event, so you can do anything in your handler. + * only usable if you know what your doing... * - * @param {Object} sourceVariable | this object has to contain functions. - * @private + * @class Gesture + * @static */ - exports._clearMixin = function (sourceVariable) { - for (var mixinFunction in sourceVariable) { - if (sourceVariable.hasOwnProperty(mixinFunction)) { - this[mixinFunction] = undefined; - } - } - }; - - /** - * Mixin the physics system and initialize the parameters required. - * - * @private + * @event gesture + * @param {Object} ev */ - exports._loadPhysicsSystem = function () { - this._loadMixin(PhysicsMixin); - this._loadSelectedForceSolver(); - if (this.constants.configurePhysics == true) { - this._loadPhysicsConfiguration(); - } + Hammer.gestures.Gesture = { + name: 'gesture', + index: 1337, + handler: function releaseGesture(ev, inst) { + inst.trigger(this.name, ev); + } }; - /** - * Mixin the cluster system and initialize the parameters required. - * - * @private + * @module gestures */ - exports._loadClusterSystem = function () { - this.clusterSession = 0; - this.hubThreshold = 5; - this._loadMixin(ClusterMixin); - }; - - /** - * Mixin the sector system and initialize the parameters required + * Touch stays at the same place for x time * - * @private + * @class Hold + * @static */ - exports._loadSectorSystem = function () { - this.sectors = {}; - this.activeSector = ["default"]; - this.sectors["active"] = {}; - this.sectors["active"]["default"] = {"nodes": {}, - "edges": {}, - "nodeIndices": [], - "formationScale": 1.0, - "drawingNode": undefined }; - this.sectors["frozen"] = {}; - this.sectors["support"] = {"nodes": {}, - "edges": {}, - "nodeIndices": [], - "formationScale": 1.0, - "drawingNode": undefined }; - - this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields - - this._loadMixin(SectorsMixin); - }; - - /** - * Mixin the selection system and initialize the parameters required - * - * @private + * @event hold + * @param {Object} ev */ - exports._loadSelectionSystem = function () { - this.selectionObj = {nodes: {}, edges: {}}; - - this._loadMixin(SelectionMixin); - }; - /** - * Mixin the navigationUI (User Interface) system and initialize the parameters required - * - * @private + * @param {String} name */ - exports._loadManipulationSystem = function () { - // reset global variables -- these are used by the selection of nodes and edges. - this.blockConnectingEdgeSelection = false; - this.forceAppendSelection = false; + (function(name) { + var timer; - if (this.constants.dataManipulation.enabled == true) { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement('div'); - this.manipulationDiv.className = 'network-manipulationDiv'; - this.manipulationDiv.id = 'network-manipulationDiv'; - if (this.editMode == true) { - this.manipulationDiv.style.display = "block"; - } - else { - this.manipulationDiv.style.display = "none"; - } - this.frame.appendChild(this.manipulationDiv); - } + function holdGesture(ev, inst) { + var options = inst.options, + current = Detection.current; - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement('div'); - this.editModeDiv.className = 'network-manipulation-editMode'; - this.editModeDiv.id = 'network-manipulation-editMode'; - if (this.editMode == true) { - this.editModeDiv.style.display = "none"; - } - else { - this.editModeDiv.style.display = "block"; - } - this.frame.appendChild(this.editModeDiv); - } + switch(ev.eventType) { + case EVENT_START: + clearTimeout(timer); - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement('div'); - this.closeDiv.className = 'network-manipulation-closeDiv'; - this.closeDiv.id = 'network-manipulation-closeDiv'; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.frame.appendChild(this.closeDiv); - } + // set the gesture so we can check in the timeout if it still is + current.name = name; - // load the manipulation functions - this._loadMixin(ManipulationMixin); + // set timer and if after the timeout it still is hold, + // we trigger the hold event + timer = setTimeout(function() { + if(current && current.name == name) { + inst.trigger(name, ev); + } + }, options.holdTimeout); + break; - // create the manipulator toolbar - this._createManipulatorBar(); - } - else { - if (this.manipulationDiv !== undefined) { - // removes all the bindings and overloads - this._createManipulatorBar(); - // remove the manipulation divs - this.containerElement.removeChild(this.manipulationDiv); - this.containerElement.removeChild(this.editModeDiv); - this.containerElement.removeChild(this.closeDiv); + case EVENT_MOVE: + if(ev.distance > options.holdThreshold) { + clearTimeout(timer); + } + break; - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - // remove the mixin functions - this._clearMixin(ManipulationMixin); + case EVENT_RELEASE: + clearTimeout(timer); + break; + } } - } - }; - - - /** - * Mixin the navigation (User Interface) system and initialize the parameters required - * - * @private - */ - exports._loadNavigationControls = function () { - this._loadMixin(NavigationMixin); - // the clean function removes the button divs, this is done to remove the bindings. - this._cleanNavigation(); - if (this.constants.navigation.enabled == true) { - this._loadNavigationElements(); - } - }; + Hammer.gestures.Hold = { + name: name, + index: 10, + defaults: { + /** + * @property holdTimeout + * @type {Number} + * @default 500 + */ + holdTimeout: 500, + /** + * movement allowed while holding + * @property holdThreshold + * @type {Number} + * @default 2 + */ + holdThreshold: 2 + }, + handler: holdGesture + }; + })('hold'); /** - * Mixin the hierarchical layout system. - * - * @private + * @module gestures */ - exports._loadHierarchySystem = function () { - this._loadMixin(HierarchicalLayoutMixin); - }; - - -/***/ }, -/* 53 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - var RepulsionMixin = __webpack_require__(54); - var HierarchialRepulsionMixin = __webpack_require__(55); - var BarnesHutMixin = __webpack_require__(56); - /** - * Toggling barnes Hut calculation on and off. + * when a touch is being released from the page * - * @private + * @class Release + * @static */ - exports._toggleBarnesHut = function () { - this.constants.physics.barnesHut.enabled = !this.constants.physics.barnesHut.enabled; - this._loadSelectedForceSolver(); - this.moving = true; - this.start(); + /** + * @event release + * @param {Object} ev + */ + Hammer.gestures.Release = { + name: 'release', + index: Infinity, + handler: function releaseGesture(ev, inst) { + if(ev.eventType == EVENT_RELEASE) { + inst.trigger(this.name, ev); + } + } }; - /** - * This loads the node force solver based on the barnes hut or repulsion algorithm + * @module gestures + */ + /** + * triggers swipe events when the end velocity is above the threshold + * for best usage, set `preventDefault` (on the drag gesture) to `true` + * ```` + * hammertime.on("dragleft swipeleft", function(ev) { + * console.log(ev); + * ev.gesture.preventDefault(); + * }); + * ```` * - * @private + * @class Swipe + * @static */ - exports._loadSelectedForceSolver = function () { - // this overloads the this._calculateNodeForces - if (this.constants.physics.barnesHut.enabled == true) { - this._clearMixin(RepulsionMixin); - this._clearMixin(HierarchialRepulsionMixin); - - this.constants.physics.centralGravity = this.constants.physics.barnesHut.centralGravity; - this.constants.physics.springLength = this.constants.physics.barnesHut.springLength; - this.constants.physics.springConstant = this.constants.physics.barnesHut.springConstant; - this.constants.physics.damping = this.constants.physics.barnesHut.damping; + /** + * @event swipe + * @param {Object} ev + */ + /** + * @event swipeleft + * @param {Object} ev + */ + /** + * @event swiperight + * @param {Object} ev + */ + /** + * @event swipeup + * @param {Object} ev + */ + /** + * @event swipedown + * @param {Object} ev + */ + Hammer.gestures.Swipe = { + name: 'swipe', + index: 40, + defaults: { + /** + * @property swipeMinTouches + * @type {Number} + * @default 1 + */ + swipeMinTouches: 1, - this._loadMixin(BarnesHutMixin); - } - else if (this.constants.physics.hierarchicalRepulsion.enabled == true) { - this._clearMixin(BarnesHutMixin); - this._clearMixin(RepulsionMixin); + /** + * @property swipeMaxTouches + * @type {Number} + * @default 1 + */ + swipeMaxTouches: 1, - this.constants.physics.centralGravity = this.constants.physics.hierarchicalRepulsion.centralGravity; - this.constants.physics.springLength = this.constants.physics.hierarchicalRepulsion.springLength; - this.constants.physics.springConstant = this.constants.physics.hierarchicalRepulsion.springConstant; - this.constants.physics.damping = this.constants.physics.hierarchicalRepulsion.damping; + /** + * horizontal swipe velocity + * @property swipeVelocityX + * @type {Number} + * @default 0.6 + */ + swipeVelocityX: 0.6, - this._loadMixin(HierarchialRepulsionMixin); - } - else { - this._clearMixin(BarnesHutMixin); - this._clearMixin(HierarchialRepulsionMixin); - this.barnesHutTree = undefined; + /** + * vertical swipe velocity + * @property swipeVelocityY + * @type {Number} + * @default 0.6 + */ + swipeVelocityY: 0.6 + }, - this.constants.physics.centralGravity = this.constants.physics.repulsion.centralGravity; - this.constants.physics.springLength = this.constants.physics.repulsion.springLength; - this.constants.physics.springConstant = this.constants.physics.repulsion.springConstant; - this.constants.physics.damping = this.constants.physics.repulsion.damping; + handler: function swipeGesture(ev, inst) { + if(ev.eventType == EVENT_RELEASE) { + var touches = ev.touches.length, + options = inst.options; - this._loadMixin(RepulsionMixin); - } - }; + // max touches + if(touches < options.swipeMinTouches || + touches > options.swipeMaxTouches) { + return; + } - /** - * Before calculating the forces, we check if we need to cluster to keep up performance and we check - * if there is more than one node. If it is just one node, we dont calculate anything. - * - * @private - */ - exports._initializeForceCalculation = function () { - // stop calculation if there is only one node - if (this.nodeIndices.length == 1) { - this.nodes[this.nodeIndices[0]]._setForce(0, 0); - } - else { - // if there are too many nodes on screen, we cluster without repositioning - if (this.nodeIndices.length > this.constants.clustering.clusterThreshold && this.constants.clustering.enabled == true) { - this.clusterToFit(this.constants.clustering.reduceToNodes, false); + // when the distance we moved is too small we skip this gesture + // or we can be already in dragging + if(ev.velocityX > options.swipeVelocityX || + ev.velocityY > options.swipeVelocityY) { + // trigger swipe events + inst.trigger(this.name, ev); + inst.trigger(this.name + ev.direction, ev); + } + } } - - // we now start the force calculation - this._calculateForces(); - } }; - /** - * Calculate the external forces acting on the nodes - * Forces are caused by: edges, repulsing forces between nodes, gravity - * @private + * @module gestures */ - exports._calculateForces = function () { - // Gravity is required to keep separated groups from floating off - // the forces are reset to zero in this loop by using _setForce instead - // of _addForce - - this._calculateGravitationalForces(); - this._calculateNodeForces(); - - if (this.constants.physics.springConstant > 0) { - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - this._calculateSpringForcesWithSupport(); - } - else { - if (this.constants.physics.hierarchicalRepulsion.enabled == true) { - this._calculateHierarchicalSpringForces(); - } - else { - this._calculateSpringForces(); - } - } - } - }; - - /** - * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also - * handled in the calculateForces function. We then use a quadratic curve with the center node as control. - * This function joins the datanodes and invisible (called support) nodes into one object. - * We do this so we do not contaminate this.nodes with the support nodes. + * Single tap and a double tap on a place * - * @private + * @class Tap + * @static + */ + /** + * @event tap + * @param {Object} ev + */ + /** + * @event doubletap + * @param {Object} ev */ - exports._updateCalculationNodes = function () { - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - this.calculationNodes = {}; - this.calculationNodeIndices = []; - - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.calculationNodes[nodeId] = this.nodes[nodeId]; - } - } - var supportNodes = this.sectors['support']['nodes']; - for (var supportNodeId in supportNodes) { - if (supportNodes.hasOwnProperty(supportNodeId)) { - if (this.edges.hasOwnProperty(supportNodes[supportNodeId].parentEdgeId)) { - this.calculationNodes[supportNodeId] = supportNodes[supportNodeId]; - } - else { - supportNodes[supportNodeId]._setForce(0, 0); - } - } - } - - for (var idx in this.calculationNodes) { - if (this.calculationNodes.hasOwnProperty(idx)) { - this.calculationNodeIndices.push(idx); - } - } - } - else { - this.calculationNodes = this.nodes; - this.calculationNodeIndices = this.nodeIndices; - } - }; - /** - * this function applies the central gravity effect to keep groups from floating off - * - * @private + * @param {String} name */ - exports._calculateGravitationalForces = function () { - var dx, dy, distance, node, i; - var nodes = this.calculationNodes; - var gravity = this.constants.physics.centralGravity; - var gravityForce = 0; + (function(name) { + var hasMoved = false; - for (i = 0; i < this.calculationNodeIndices.length; i++) { - node = nodes[this.calculationNodeIndices[i]]; - node.damping = this.constants.physics.damping; // possibly add function to alter damping properties of clusters. - // gravity does not apply when we are in a pocket sector - if (this._sector() == "default" && gravity != 0) { - dx = -node.x; - dy = -node.y; - distance = Math.sqrt(dx * dx + dy * dy); + function tapGesture(ev, inst) { + var options = inst.options, + current = Detection.current, + prev = Detection.previous, + sincePrev, + didDoubleTap; - gravityForce = (distance == 0) ? 0 : (gravity / distance); - node.fx = dx * gravityForce; - node.fy = dy * gravityForce; - } - else { - node.fx = 0; - node.fy = 0; + switch(ev.eventType) { + case EVENT_START: + hasMoved = false; + break; + + case EVENT_MOVE: + hasMoved = hasMoved || (ev.distance > options.tapMaxDistance); + break; + + case EVENT_END: + if(!Utils.inStr(ev.srcEvent.type, 'cancel') && ev.deltaTime < options.tapMaxTime && !hasMoved) { + // previous gesture, for the double tap since these are two different gesture detections + sincePrev = prev && prev.lastEvent && ev.timeStamp - prev.lastEvent.timeStamp; + didDoubleTap = false; + + // check if double tap + if(prev && prev.name == name && + (sincePrev && sincePrev < options.doubleTapInterval) && + ev.distance < options.doubleTapDistance) { + inst.trigger('doubletap', ev); + didDoubleTap = true; + } + + // do a single tap + if(!didDoubleTap || options.tapAlways) { + current.name = name; + inst.trigger(current.name, ev); + } + } + break; + } } - } - }; + Hammer.gestures.Tap = { + name: name, + index: 100, + handler: tapGesture, + defaults: { + /** + * max time of a tap, this is for the slow tappers + * @property tapMaxTime + * @type {Number} + * @default 250 + */ + tapMaxTime: 250, + + /** + * max distance of movement of a tap, this is for the slow tappers + * @property tapMaxDistance + * @type {Number} + * @default 10 + */ + tapMaxDistance: 10, + + /** + * always trigger the `tap` event, even while double-tapping + * @property tapAlways + * @type {Boolean} + * @default true + */ + tapAlways: true, + /** + * max distance between two taps + * @property doubleTapDistance + * @type {Number} + * @default 20 + */ + doubleTapDistance: 20, + /** + * max time between two taps + * @property doubleTapInterval + * @type {Number} + * @default 300 + */ + doubleTapInterval: 300 + } + }; + })('tap'); /** - * this function calculates the effects of the springs in the case of unsmooth curves. + * @module gestures + */ + /** + * when a touch is being touched at the page * - * @private + * @class Touch + * @static */ - exports._calculateSpringForces = function () { - var edgeLength, edge, edgeId; - var dx, dy, fx, fy, springForce, distance; - var edges = this.edges; - - // forces caused by the edges, modelled as springs - for (edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - if (edge.connected) { - // only calculate forces if nodes are in the same sector - if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { - edgeLength = edge.physics.springLength; - // this implies that the edges between big clusters are longer - edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; - - dx = (edge.from.x - edge.to.x); - dy = (edge.from.y - edge.to.y); - distance = Math.sqrt(dx * dx + dy * dy); - - if (distance == 0) { - distance = 0.01; - } + /** + * @event touch + * @param {Object} ev + */ + Hammer.gestures.Touch = { + name: 'touch', + index: -Infinity, + defaults: { + /** + * call preventDefault at touchstart, and makes the element blocking by disabling the scrolling of the page, + * but it improves gestures like transforming and dragging. + * be careful with using this, it can be very annoying for users to be stuck on the page + * @property preventDefault + * @type {Boolean} + * @default false + */ + preventDefault: false, - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + /** + * disable mouse events, so only touch (or pen!) input triggers events + * @property preventMouse + * @type {Boolean} + * @default false + */ + preventMouse: false + }, + handler: function touchGesture(ev, inst) { + if(inst.options.preventMouse && ev.pointerType == POINTER_MOUSE) { + ev.stopDetect(); + return; + } - fx = dx * springForce; - fy = dy * springForce; + if(inst.options.preventDefault) { + ev.preventDefault(); + } - edge.from.fx += fx; - edge.from.fy += fy; - edge.to.fx -= fx; - edge.to.fy -= fy; + if(ev.eventType == EVENT_TOUCH) { + inst.trigger('touch', ev); } - } } - } }; - - - /** - * This function calculates the springforces on the nodes, accounting for the support nodes. + * @module gestures + */ + /** + * User want to scale or rotate with 2 fingers + * Preventing the default browser behavior is a good way to improve feel and working. This can be done with the + * `preventDefault` option. * - * @private + * @class Transform + * @static + */ + /** + * @event transform + * @param {Object} ev + */ + /** + * @event transformstart + * @param {Object} ev + */ + /** + * @event transformend + * @param {Object} ev + */ + /** + * @event pinchin + * @param {Object} ev + */ + /** + * @event pinchout + * @param {Object} ev + */ + /** + * @event rotate + * @param {Object} ev */ - exports._calculateSpringForcesWithSupport = function () { - var edgeLength, edge, edgeId, combinedClusterSize; - var edges = this.edges; - // forces caused by the edges, modelled as springs - for (edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - if (edge.connected) { - // only calculate forces if nodes are in the same sector - if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { - if (edge.via != null) { - var node1 = edge.to; - var node2 = edge.via; - var node3 = edge.from; + /** + * @param {String} name + */ + (function(name) { + var triggered = false; + + function transformGesture(ev, inst) { + switch(ev.eventType) { + case EVENT_START: + triggered = false; + break; + + case EVENT_MOVE: + // at least multitouch + if(ev.touches.length < 2) { + return; + } - edgeLength = edge.physics.springLength; + var scaleThreshold = Math.abs(1 - ev.scale); + var rotationThreshold = Math.abs(ev.rotation); - combinedClusterSize = node1.clusterSize + node3.clusterSize - 2; + // when the distance we moved is too small we skip this gesture + // or we can be already in dragging + if(scaleThreshold < inst.options.transformMinScale && + rotationThreshold < inst.options.transformMinRotation) { + return; + } - // this implies that the edges between big clusters are longer - edgeLength += combinedClusterSize * this.constants.clustering.edgeGrowth; - this._calculateSpringForce(node1, node2, 0.5 * edgeLength); - this._calculateSpringForce(node2, node3, 0.5 * edgeLength); - } - } - } - } - } - }; + // we are transforming! + Detection.current.name = name; + // first time, trigger dragstart event + if(!triggered) { + inst.trigger(name + 'start', ev); + triggered = true; + } - /** - * This is the code actually performing the calculation for the function above. It is split out to avoid repetition. - * - * @param node1 - * @param node2 - * @param edgeLength - * @private - */ - exports._calculateSpringForce = function (node1, node2, edgeLength) { - var dx, dy, fx, fy, springForce, distance; + inst.trigger(name, ev); // basic transform event - dx = (node1.x - node2.x); - dy = (node1.y - node2.y); - distance = Math.sqrt(dx * dx + dy * dy); + // trigger rotate event + if(rotationThreshold > inst.options.transformMinRotation) { + inst.trigger('rotate', ev); + } - if (distance == 0) { - distance = 0.01; - } + // trigger pinch event + if(scaleThreshold > inst.options.transformMinScale) { + inst.trigger('pinch', ev); + inst.trigger('pinch' + (ev.scale < 1 ? 'in' : 'out'), ev); + } + break; - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + case EVENT_RELEASE: + if(triggered && ev.changedLength < 2) { + inst.trigger(name + 'end', ev); + triggered = false; + } + break; + } + } - fx = dx * springForce; - fy = dy * springForce; + Hammer.gestures.Transform = { + name: name, + index: 45, + defaults: { + /** + * minimal scale factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1 + * @property transformMinScale + * @type {Number} + * @default 0.01 + */ + transformMinScale: 0.01, - node1.fx += fx; - node1.fy += fy; - node2.fx -= fx; - node2.fy -= fy; - }; + /** + * rotation in degrees + * @property transformMinRotation + * @type {Number} + * @default 1 + */ + transformMinRotation: 1 + }, + handler: transformGesture + }; + })('transform'); /** - * Load the HTML for the physics config and bind it - * @private + * @module hammer */ - exports._loadPhysicsConfiguration = function () { - if (this.physicsConfiguration === undefined) { - this.backupConstants = {}; - util.deepExtend(this.backupConstants,this.constants); - var hierarchicalLayoutDirections = ["LR", "RL", "UD", "DU"]; - this.physicsConfiguration = document.createElement('div'); - this.physicsConfiguration.className = "PhysicsConfiguration"; - this.physicsConfiguration.innerHTML = '' + - '' + - '' + - '' + - '' + - '' + - '' + - '
Simulation Mode:
Barnes HutRepulsionHierarchical
' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '
Options:
' - this.containerElement.parentElement.insertBefore(this.physicsConfiguration, this.containerElement); - this.optionsDiv = document.createElement("div"); - this.optionsDiv.style.fontSize = "14px"; - this.optionsDiv.style.fontFamily = "verdana"; - this.containerElement.parentElement.insertBefore(this.optionsDiv, this.containerElement); + // AMD export + if(true) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = (function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module)), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + // commonjs export + } else if(typeof module !== 'undefined' && module.exports) { + module.exports = Hammer; + // browser export + } else { + window.Hammer = Hammer; + } - var rangeElement; - rangeElement = document.getElementById('graph_BH_gc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_gc', -1, "physics_barnesHut_gravitationalConstant"); - rangeElement = document.getElementById('graph_BH_cg'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_cg', 1, "physics_centralGravity"); - rangeElement = document.getElementById('graph_BH_sc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sc', 1, "physics_springConstant"); - rangeElement = document.getElementById('graph_BH_sl'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sl', 1, "physics_springLength"); - rangeElement = document.getElementById('graph_BH_damp'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_damp', 1, "physics_damping"); + })(window); - rangeElement = document.getElementById('graph_R_nd'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_nd', 1, "physics_repulsion_nodeDistance"); - rangeElement = document.getElementById('graph_R_cg'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_cg', 1, "physics_centralGravity"); - rangeElement = document.getElementById('graph_R_sc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sc', 1, "physics_springConstant"); - rangeElement = document.getElementById('graph_R_sl'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sl', 1, "physics_springLength"); - rangeElement = document.getElementById('graph_R_damp'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_damp', 1, "physics_damping"); +/***/ }, +/* 53 */ +/***/ function(module, exports, __webpack_require__) { - rangeElement = document.getElementById('graph_H_nd'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); - rangeElement = document.getElementById('graph_H_cg'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_cg', 1, "physics_centralGravity"); - rangeElement = document.getElementById('graph_H_sc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sc', 1, "physics_springConstant"); - rangeElement = document.getElementById('graph_H_sl'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sl', 1, "physics_springLength"); - rangeElement = document.getElementById('graph_H_damp'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_damp', 1, "physics_damping"); - rangeElement = document.getElementById('graph_H_direction'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_direction', hierarchicalLayoutDirections, "hierarchicalLayout_direction"); - rangeElement = document.getElementById('graph_H_levsep'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_levsep', 1, "hierarchicalLayout_levelSeparation"); - rangeElement = document.getElementById('graph_H_nspac'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nspac', 1, "hierarchicalLayout_nodeSpacing"); + /** + * Creation of the ClusterMixin var. + * + * This contains all the functions the Network object can use to employ clustering + */ + + /** + * This is only called in the constructor of the network object + * + */ + exports.startWithClustering = function() { + // cluster if the data set is big + this.clusterToFit(this.constants.clustering.initialMaxNodes, true); - var radioButton1 = document.getElementById("graph_physicsMethod1"); - var radioButton2 = document.getElementById("graph_physicsMethod2"); - var radioButton3 = document.getElementById("graph_physicsMethod3"); - radioButton2.checked = true; - if (this.constants.physics.barnesHut.enabled) { - radioButton1.checked = true; - } - if (this.constants.hierarchicalLayout.enabled) { - radioButton3.checked = true; - } + // updates the lables after clustering + this.updateLabels(); - var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); - var graph_repositionNodes = document.getElementById("graph_repositionNodes"); - var graph_generateOptions = document.getElementById("graph_generateOptions"); + // this is called here because if clusterin is disabled, the start and stabilize are called in + // the setData function. + if (this.stabilize) { + this._stabilize(); + } + this.start(); + }; - graph_toggleSmooth.onclick = graphToggleSmoothCurves.bind(this); - graph_repositionNodes.onclick = graphRepositionNodes.bind(this); - graph_generateOptions.onclick = graphGenerateOptions.bind(this); - if (this.constants.smoothCurves == true && this.constants.dynamicSmoothCurves == false) { - graph_toggleSmooth.style.background = "#A4FF56"; + /** + * This function clusters until the initialMaxNodes has been reached + * + * @param {Number} maxNumberOfNodes + * @param {Boolean} reposition + */ + exports.clusterToFit = function(maxNumberOfNodes, reposition) { + var numberOfNodes = this.nodeIndices.length; + + var maxLevels = 50; + var level = 0; + + // we first cluster the hubs, then we pull in the outliers, repeat + while (numberOfNodes > maxNumberOfNodes && level < maxLevels) { + if (level % 3 == 0) { + this.forceAggregateHubs(true); + this.normalizeClusterLevels(); } else { - graph_toggleSmooth.style.background = "#FF8532"; + this.increaseClusterLevel(); // this also includes a cluster normalization } + numberOfNodes = this.nodeIndices.length; + level += 1; + } - switchConfigurations.apply(this); - - radioButton1.onchange = switchConfigurations.bind(this); - radioButton2.onchange = switchConfigurations.bind(this); - radioButton3.onchange = switchConfigurations.bind(this); + // after the clustering we reposition the nodes to reduce the initial chaos + if (level > 0 && reposition == true) { + this.repositionNodes(); } + this._updateCalculationNodes(); }; /** - * This overwrites the this.constants. + * This function can be called to open up a specific cluster. It is only called by + * It will unpack the cluster back one level. * - * @param constantsVariableName - * @param value - * @private + * @param node | Node object: cluster to open. */ - exports._overWriteGraphConstants = function (constantsVariableName, value) { - var nameArray = constantsVariableName.split("_"); - if (nameArray.length == 1) { - this.constants[nameArray[0]] = value; + exports.openCluster = function(node) { + var isMovingBeforeClustering = this.moving; + if (node.clusterSize > this.constants.clustering.sectorThreshold && this._nodeInActiveArea(node) && + !(this._sector() == "default" && this.nodeIndices.length == 1)) { + // this loads a new sector, loads the nodes and edges and nodeIndices of it. + this._addSector(node); + var level = 0; + + // we decluster until we reach a decent number of nodes + while ((this.nodeIndices.length < this.constants.clustering.initialMaxNodes) && (level < 10)) { + this.decreaseClusterLevel(); + level += 1; + } + } - else if (nameArray.length == 2) { - this.constants[nameArray[0]][nameArray[1]] = value; + else { + this._expandClusterNode(node,false,true); + + // update the index list, dynamic edges and labels + this._updateNodeIndexList(); + this._updateDynamicEdges(); + this._updateCalculationNodes(); + this.updateLabels(); } - else if (nameArray.length == 3) { - this.constants[nameArray[0]][nameArray[1]][nameArray[2]] = value; + + // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded + if (this.moving != isMovingBeforeClustering) { + this.start(); } }; /** - * this function is bound to the toggle smooth curves button. That is also why it is not in the prototype. + * This calls the updateClustes with default arguments */ - function graphToggleSmoothCurves () { - this.constants.smoothCurves.enabled = !this.constants.smoothCurves.enabled; - var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); - if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} - else {graph_toggleSmooth.style.background = "#FF8532";} + exports.updateClustersDefault = function() { + if (this.constants.clustering.enabled == true) { + this.updateClusters(0,false,false); + } + }; - this._configureSmoothCurves(false); - } /** - * this function is used to scramble the nodes - * + * This function can be called to increase the cluster level. This means that the nodes with only one edge connection will + * be clustered with their connected node. This can be repeated as many times as needed. + * This can be called externally (by a keybind for instance) to reduce the complexity of big datasets. */ - function graphRepositionNodes () { - for (var nodeId in this.calculationNodes) { - if (this.calculationNodes.hasOwnProperty(nodeId)) { - this.calculationNodes[nodeId].vx = 0; this.calculationNodes[nodeId].vy = 0; - this.calculationNodes[nodeId].fx = 0; this.calculationNodes[nodeId].fy = 0; - } - } - if (this.constants.hierarchicalLayout.enabled == true) { - this._setupHierarchicalLayout(); - showValueOfRange.call(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); - showValueOfRange.call(this, 'graph_H_cg', 1, "physics_centralGravity"); - showValueOfRange.call(this, 'graph_H_sc', 1, "physics_springConstant"); - showValueOfRange.call(this, 'graph_H_sl', 1, "physics_springLength"); - showValueOfRange.call(this, 'graph_H_damp', 1, "physics_damping"); - } - else { - this.repositionNodes(); - } - this.moving = true; - this.start(); - } + exports.increaseClusterLevel = function() { + this.updateClusters(-1,false,true); + }; + /** - * this is used to generate an options file from the playing with physics system. + * This function can be called to decrease the cluster level. This means that the nodes with only one edge connection will + * be unpacked if they are a cluster. This can be repeated as many times as needed. + * This can be called externally (by a key-bind for instance) to look into clusters without zooming. */ - function graphGenerateOptions () { - var options = "No options are required, default values used."; - var optionsSpecific = []; - var radioButton1 = document.getElementById("graph_physicsMethod1"); - var radioButton2 = document.getElementById("graph_physicsMethod2"); - if (radioButton1.checked == true) { - if (this.constants.physics.barnesHut.gravitationalConstant != this.backupConstants.physics.barnesHut.gravitationalConstant) {optionsSpecific.push("gravitationalConstant: " + this.constants.physics.barnesHut.gravitationalConstant);} - if (this.constants.physics.centralGravity != this.backupConstants.physics.barnesHut.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} - if (this.constants.physics.springLength != this.backupConstants.physics.barnesHut.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} - if (this.constants.physics.springConstant != this.backupConstants.physics.barnesHut.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} - if (this.constants.physics.damping != this.backupConstants.physics.barnesHut.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} - if (optionsSpecific.length != 0) { - options = "var options = {"; - options += "physics: {barnesHut: {"; - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", " - } - } - options += '}}' - } - if (this.constants.smoothCurves.enabled != this.backupConstants.smoothCurves.enabled) { - if (optionsSpecific.length == 0) {options = "var options = {";} - else {options += ", "} - options += "smoothCurves: " + this.constants.smoothCurves.enabled; - } - if (options != "No options are required, default values used.") { - options += '};' - } - } - else if (radioButton2.checked == true) { - options = "var options = {"; - options += "physics: {barnesHut: {enabled: false}"; - if (this.constants.physics.repulsion.nodeDistance != this.backupConstants.physics.repulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.repulsion.nodeDistance);} - if (this.constants.physics.centralGravity != this.backupConstants.physics.repulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} - if (this.constants.physics.springLength != this.backupConstants.physics.repulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} - if (this.constants.physics.springConstant != this.backupConstants.physics.repulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} - if (this.constants.physics.damping != this.backupConstants.physics.repulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} - if (optionsSpecific.length != 0) { - options += ", repulsion: {"; - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", " - } - } - options += '}}' - } - if (optionsSpecific.length == 0) {options += "}"} - if (this.constants.smoothCurves != this.backupConstants.smoothCurves) { - options += ", smoothCurves: " + this.constants.smoothCurves; - } - options += '};' - } - else { - options = "var options = {"; - if (this.constants.physics.hierarchicalRepulsion.nodeDistance != this.backupConstants.physics.hierarchicalRepulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.hierarchicalRepulsion.nodeDistance);} - if (this.constants.physics.centralGravity != this.backupConstants.physics.hierarchicalRepulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} - if (this.constants.physics.springLength != this.backupConstants.physics.hierarchicalRepulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} - if (this.constants.physics.springConstant != this.backupConstants.physics.hierarchicalRepulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} - if (this.constants.physics.damping != this.backupConstants.physics.hierarchicalRepulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} - if (optionsSpecific.length != 0) { - options += "physics: {hierarchicalRepulsion: {"; - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", "; - } - } - options += '}},'; - } - options += 'hierarchicalLayout: {'; - optionsSpecific = []; - if (this.constants.hierarchicalLayout.direction != this.backupConstants.hierarchicalLayout.direction) {optionsSpecific.push("direction: " + this.constants.hierarchicalLayout.direction);} - if (Math.abs(this.constants.hierarchicalLayout.levelSeparation) != this.backupConstants.hierarchicalLayout.levelSeparation) {optionsSpecific.push("levelSeparation: " + this.constants.hierarchicalLayout.levelSeparation);} - if (this.constants.hierarchicalLayout.nodeSpacing != this.backupConstants.hierarchicalLayout.nodeSpacing) {optionsSpecific.push("nodeSpacing: " + this.constants.hierarchicalLayout.nodeSpacing);} - if (optionsSpecific.length != 0) { - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", " - } - } - options += '}' + exports.decreaseClusterLevel = function() { + this.updateClusters(1,false,true); + }; + + + /** + * This is the main clustering function. It clusters and declusters on zoom or forced + * This function clusters on zoom, it can be called with a predefined zoom direction + * If out, check if we can form clusters, if in, check if we can open clusters. + * This function is only called from _zoom() + * + * @param {Number} zoomDirection | -1 / 0 / +1 for zoomOut / determineByZoom / zoomIn + * @param {Boolean} recursive | enabled or disable recursive calling of the opening of clusters + * @param {Boolean} force | enabled or disable forcing + * @param {Boolean} doNotStart | if true do not call start + * + */ + exports.updateClusters = function(zoomDirection,recursive,force,doNotStart) { + var isMovingBeforeClustering = this.moving; + var amountOfNodes = this.nodeIndices.length; + + // on zoom out collapse the sector if the scale is at the level the sector was made + if (this.previousScale > this.scale && zoomDirection == 0) { + this._collapseSector(); + } + + // check if we zoom in or out + if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out + // forming clusters when forced pulls outliers in. When not forced, the edge length of the + // outer nodes determines if it is being clustered + this._formClusters(force); + } + else if (this.previousScale < this.scale || zoomDirection == 1) { // zoom in + if (force == true) { + // _openClusters checks for each node if the formationScale of the cluster is smaller than + // the current scale and if so, declusters. When forced, all clusters are reduced by one step + this._openClusters(recursive,force); } else { - options += "enabled:true}"; + // if a cluster takes up a set percentage of the active window + this._openClustersBySize(); } - options += '};' } + this._updateNodeIndexList(); + // if a cluster was NOT formed and the user zoomed out, we try clustering by hubs + if (this.nodeIndices.length == amountOfNodes && (this.previousScale > this.scale || zoomDirection == -1)) { + this._aggregateHubs(force); + this._updateNodeIndexList(); + } - this.optionsDiv.innerHTML = options; - } - - /** - * this is used to switch between barnesHut, repulsion and hierarchical. - * - */ - function switchConfigurations () { - var ids = ["graph_BH_table", "graph_R_table", "graph_H_table"]; - var radioButton = document.querySelector('input[name="graph_physicsMethod"]:checked').value; - var tableId = "graph_" + radioButton + "_table"; - var table = document.getElementById(tableId); - table.style.display = "block"; - for (var i = 0; i < ids.length; i++) { - if (ids[i] != tableId) { - table = document.getElementById(ids[i]); - table.style.display = "none"; - } + // we now reduce chains. + if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out + this.handleChains(); + this._updateNodeIndexList(); } - this._restoreNodes(); - if (radioButton == "R") { - this.constants.hierarchicalLayout.enabled = false; - this.constants.physics.hierarchicalRepulsion.enabled = false; - this.constants.physics.barnesHut.enabled = false; + + this.previousScale = this.scale; + + // rest of the update the index list, dynamic edges and labels + this._updateDynamicEdges(); + this.updateLabels(); + + // if a cluster was formed, we increase the clusterSession + if (this.nodeIndices.length < amountOfNodes) { // this means a clustering operation has taken place + this.clusterSession += 1; + // if clusters have been made, we normalize the cluster level + this.normalizeClusterLevels(); } - else if (radioButton == "H") { - if (this.constants.hierarchicalLayout.enabled == false) { - this.constants.hierarchicalLayout.enabled = true; - this.constants.physics.hierarchicalRepulsion.enabled = true; - this.constants.physics.barnesHut.enabled = false; - this.constants.smoothCurves.enabled = false; - this._setupHierarchicalLayout(); + + if (doNotStart == false || doNotStart === undefined) { + // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded + if (this.moving != isMovingBeforeClustering) { + this.start(); } } - else { - this.constants.hierarchicalLayout.enabled = false; - this.constants.physics.hierarchicalRepulsion.enabled = false; - this.constants.physics.barnesHut.enabled = true; - } - this._loadSelectedForceSolver(); - var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); - if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} - else {graph_toggleSmooth.style.background = "#FF8532";} - this.moving = true; - this.start(); - } + this._updateCalculationNodes(); + }; /** - * this generates the ranges depending on the iniital values. - * - * @param id - * @param map - * @param constantsVariableName + * This function handles the chains. It is called on every updateClusters(). */ - function showValueOfRange (id,map,constantsVariableName) { - var valueId = id + "_value"; - var rangeValue = document.getElementById(id).value; - - if (map instanceof Array) { - document.getElementById(valueId).value = map[parseInt(rangeValue)]; - this._overWriteGraphConstants(constantsVariableName,map[parseInt(rangeValue)]); - } - else { - document.getElementById(valueId).value = parseInt(map) * parseFloat(rangeValue); - this._overWriteGraphConstants(constantsVariableName, parseInt(map) * parseFloat(rangeValue)); - } + exports.handleChains = function() { + // after clustering we check how many chains there are + var chainPercentage = this._getChainFraction(); + if (chainPercentage > this.constants.clustering.chainThreshold) { + this._reduceAmountOfChains(1 - this.constants.clustering.chainThreshold / chainPercentage) - if (constantsVariableName == "hierarchicalLayout_direction" || - constantsVariableName == "hierarchicalLayout_levelSeparation" || - constantsVariableName == "hierarchicalLayout_nodeSpacing") { - this._setupHierarchicalLayout(); } - this.moving = true; - this.start(); - } - - -/***/ }, -/* 54 */ -/***/ function(module, exports, __webpack_require__) { + }; /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. + * this functions starts clustering by hubs + * The minimum hub threshold is set globally * * @private */ - exports._calculateNodeForces = function () { - var dx, dy, angle, distance, fx, fy, combinedClusterSize, - repulsingForce, node1, node2, i, j; + exports._aggregateHubs = function(force) { + this._getHubSize(); + this._formClustersByHub(force,false); + }; - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; - // approximation constants - var a_base = -2 / 3; - var b = 4 / 3; + /** + * This function is fired by keypress. It forces hubs to form. + * + */ + exports.forceAggregateHubs = function(doNotStart) { + var isMovingBeforeClustering = this.moving; + var amountOfNodes = this.nodeIndices.length; - // repulsing forces between nodes - var nodeDistance = this.constants.physics.repulsion.nodeDistance; - var minimumDistance = nodeDistance; + this._aggregateHubs(true); - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; - combinedClusterSize = node1.clusterSize + node2.clusterSize - 2; + // update the index list, dynamic edges and labels + this._updateNodeIndexList(); + this._updateDynamicEdges(); + this.updateLabels(); - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + // if a cluster was formed, we increase the clusterSession + if (this.nodeIndices.length != amountOfNodes) { + this.clusterSession += 1; + } - minimumDistance = (combinedClusterSize == 0) ? nodeDistance : (nodeDistance * (1 + combinedClusterSize * this.constants.clustering.distanceAmplification)); - var a = a_base / minimumDistance; - if (distance < 2 * minimumDistance) { - if (distance < 0.5 * minimumDistance) { - repulsingForce = 1.0; - } - else { - repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)) + if (doNotStart == false || doNotStart === undefined) { + // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded + if (this.moving != isMovingBeforeClustering) { + this.start(); + } + } + }; + + /** + * If a cluster takes up more than a set percentage of the screen, open the cluster + * + * @private + */ + exports._openClustersBySize = function() { + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + if (node.inView() == true) { + if ((node.width*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || + (node.height*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { + this.openCluster(node); } + } + } + } + }; - // amplify the repulsion for clusters. - repulsingForce *= (combinedClusterSize == 0) ? 1 : 1 + combinedClusterSize * this.constants.clustering.forceAmplification; - repulsingForce = repulsingForce / distance; - fx = dx * repulsingForce; - fy = dy * repulsingForce; + /** + * This function loops over all nodes in the nodeIndices list. For each node it checks if it is a cluster and if it + * has to be opened based on the current zoom level. + * + * @private + */ + exports._openClusters = function(recursive,force) { + for (var i = 0; i < this.nodeIndices.length; i++) { + var node = this.nodes[this.nodeIndices[i]]; + this._expandClusterNode(node,recursive,force); + this._updateCalculationNodes(); + } + }; - node1.fx -= fx; - node1.fy -= fy; - node2.fx += fx; - node2.fy += fy; + /** + * This function checks if a node has to be opened. This is done by checking the zoom level. + * If the node contains child nodes, this function is recursively called on the child nodes as well. + * This recursive behaviour is optional and can be set by the recursive argument. + * + * @param {Node} parentNode | to check for cluster and expand + * @param {Boolean} recursive | enabled or disable recursive calling + * @param {Boolean} force | enabled or disable forcing + * @param {Boolean} [openAll] | This will recursively force all nodes in the parent to be released + * @private + */ + exports._expandClusterNode = function(parentNode, recursive, force, openAll) { + // first check if node is a cluster + if (parentNode.clusterSize > 1) { + // this means that on a double tap event or a zoom event, the cluster fully unpacks if it is smaller than 20 + if (parentNode.clusterSize < this.constants.clustering.sectorThreshold) { + openAll = true; + } + recursive = openAll ? true : recursive; + + // if the last child has been added on a smaller scale than current scale decluster + if (parentNode.formationScale < this.scale || force == true) { + // we will check if any of the contained child nodes should be removed from the cluster + for (var containedNodeId in parentNode.containedNodes) { + if (parentNode.containedNodes.hasOwnProperty(containedNodeId)) { + var childNode = parentNode.containedNodes[containedNodeId]; + + // force expand will expand the largest cluster size clusters. Since we cluster from outside in, we assume that + // the largest cluster is the one that comes from outside + if (force == true) { + if (childNode.clusterSession == parentNode.clusterSessions[parentNode.clusterSessions.length-1] + || openAll) { + this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); + } + } + else { + if (this._nodeInActiveArea(parentNode)) { + this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); + } + } + } } } } }; - -/***/ }, -/* 55 */ -/***/ function(module, exports, __webpack_require__) { - /** - * Calculate the forces the nodes apply on eachother based on a repulsion field. - * This field is linearly approximated. + * ONLY CALLED FROM _expandClusterNode + * + * This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove + * the child node from the parent contained_node object and put it back into the global nodes object. + * The same holds for the edge that was connected to the child node. It is moved back into the global edges object. * + * @param {Node} parentNode | the parent node + * @param {String} containedNodeId | child_node id as it is contained in the containedNodes object of the parent node + * @param {Boolean} recursive | This will also check if the child needs to be expanded. + * With force and recursive both true, the entire cluster is unpacked + * @param {Boolean} force | This will disregard the zoom level and will expel this child from the parent + * @param {Boolean} openAll | This will recursively force all nodes in the parent to be released * @private */ - exports._calculateNodeForces = function () { - var dx, dy, distance, fx, fy, - repulsingForce, node1, node2, i, j; + exports._expelChildFromParent = function(parentNode, containedNodeId, recursive, force, openAll) { + var childNode = parentNode.containedNodes[containedNodeId]; - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; + // if child node has been added on smaller scale than current, kick out + if (childNode.formationScale < this.scale || force == true) { + // unselect all selected items + this._unselectAll(); - // repulsing forces between nodes - var nodeDistance = this.constants.physics.hierarchicalRepulsion.nodeDistance; + // put the child node back in the global nodes object + this.nodes[containedNodeId] = childNode; - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; + // release the contained edges from this childNode back into the global edges + this._releaseContainedEdges(parentNode,childNode); - // nodes only affect nodes on their level - if (node1.level == node2.level) { + // reconnect rerouted edges to the childNode + this._connectEdgeBackToChild(parentNode,childNode); - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + // validate all edges in dynamicEdges + this._validateEdges(parentNode); + + // undo the changes from the clustering operation on the parent node + parentNode.options.mass -= childNode.options.mass; + parentNode.clusterSize -= childNode.clusterSize; + parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); + parentNode.dynamicEdgesLength = parentNode.dynamicEdges.length; + // place the child node near the parent, not at the exact same location to avoid chaos in the system + childNode.x = parentNode.x + parentNode.growthIndicator * (0.5 - Math.random()); + childNode.y = parentNode.y + parentNode.growthIndicator * (0.5 - Math.random()); - var steepness = 0.05; - if (distance < nodeDistance) { - repulsingForce = -Math.pow(steepness*distance,2) + Math.pow(steepness*nodeDistance,2); - } - else { - repulsingForce = 0; - } - // normalize force with - if (distance == 0) { - distance = 0.01; - } - else { - repulsingForce = repulsingForce / distance; - } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + // remove node from the list + delete parentNode.containedNodes[containedNodeId]; - node1.fx -= fx; - node1.fy -= fy; - node2.fx += fx; - node2.fy += fy; + // check if there are other childs with this clusterSession in the parent. + var othersPresent = false; + for (var childNodeId in parentNode.containedNodes) { + if (parentNode.containedNodes.hasOwnProperty(childNodeId)) { + if (parentNode.containedNodes[childNodeId].clusterSession == childNode.clusterSession) { + othersPresent = true; + break; + } } } + // if there are no others, remove the cluster session from the list + if (othersPresent == false) { + parentNode.clusterSessions.pop(); + } + + this._repositionBezierNodes(childNode); + // this._repositionBezierNodes(parentNode); + + // remove the clusterSession from the child node + childNode.clusterSession = 0; + + // recalculate the size of the node on the next time the node is rendered + parentNode.clearSizeCache(); + + // restart the simulation to reorganise all nodes + this.moving = true; + } + + // check if a further expansion step is possible if recursivity is enabled + if (recursive == true) { + this._expandClusterNode(childNode,recursive,force,openAll); } }; /** - * this function calculates the effects of the springs in the case of unsmooth curves. + * position the bezier nodes at the center of the edges * + * @param node * @private */ - exports._calculateHierarchicalSpringForces = function () { - var edgeLength, edge, edgeId; - var dx, dy, fx, fy, springForce, distance; - var edges = this.edges; - - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; - - - for (var i = 0; i < nodeIndices.length; i++) { - var node1 = nodes[nodeIndices[i]]; - node1.springFx = 0; - node1.springFy = 0; + exports._repositionBezierNodes = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + node.dynamicEdges[i].positionBezierNode(); } + }; - // forces caused by the edges, modelled as springs - for (edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - if (edge.connected) { - // only calculate forces if nodes are in the same sector - if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { - edgeLength = edge.physics.springLength; - // this implies that the edges between big clusters are longer - edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; - - dx = (edge.from.x - edge.to.x); - dy = (edge.from.y - edge.to.y); - distance = Math.sqrt(dx * dx + dy * dy); + /** + * This function checks if any nodes at the end of their trees have edges below a threshold length + * This function is called only from updateClusters() + * forceLevelCollapse ignores the length of the edge and collapses one level + * This means that a node with only one edge will be clustered with its connected node + * + * @private + * @param {Boolean} force + */ + exports._formClusters = function(force) { + if (force == false) { + this._formClustersByZoom(); + } + else { + this._forceClustersByZoom(); + } + }; - if (distance == 0) { - distance = 0.01; - } - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + /** + * This function handles the clustering by zooming out, this is based on a minimum edge distance + * + * @private + */ + exports._formClustersByZoom = function() { + var dx,dy,length, + minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; - fx = dx * springForce; - fy = dy * springForce; + // check if any edges are shorter than minLength and start the clustering + // the clustering favours the node with the larger mass + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + var edge = this.edges[edgeId]; + if (edge.connected) { + if (edge.toId != edge.fromId) { + dx = (edge.to.x - edge.from.x); + dy = (edge.to.y - edge.from.y); + length = Math.sqrt(dx * dx + dy * dy); + if (length < minLength) { + // first check which node is larger + var parentNode = edge.from; + var childNode = edge.to; + if (edge.to.options.mass > edge.from.options.mass) { + parentNode = edge.to; + childNode = edge.from; + } - if (edge.to.level != edge.from.level) { - edge.to.springFx -= fx; - edge.to.springFy -= fy; - edge.from.springFx += fx; - edge.from.springFy += fy; - } - else { - var factor = 0.5; - edge.to.fx -= factor*fx; - edge.to.fy -= factor*fy; - edge.from.fx += factor*fx; - edge.from.fy += factor*fy; + if (childNode.dynamicEdgesLength == 1) { + this._addToCluster(parentNode,childNode,false); + } + else if (parentNode.dynamicEdgesLength == 1) { + this._addToCluster(childNode,parentNode,false); + } } } } } } + }; - // normalize spring forces - var springForce = 1; - var springFx, springFy; - for (i = 0; i < nodeIndices.length; i++) { - var node = nodes[nodeIndices[i]]; - springFx = Math.min(springForce,Math.max(-springForce,node.springFx)); - springFy = Math.min(springForce,Math.max(-springForce,node.springFy)); - - node.fx += springFx; - node.fy += springFy; - } + /** + * This function forces the network to cluster all nodes with only one connecting edge to their + * connected node. + * + * @private + */ + exports._forceClustersByZoom = function() { + for (var nodeId in this.nodes) { + // another node could have absorbed this child. + if (this.nodes.hasOwnProperty(nodeId)) { + var childNode = this.nodes[nodeId]; - // retain energy balance - var totalFx = 0; - var totalFy = 0; - for (i = 0; i < nodeIndices.length; i++) { - var node = nodes[nodeIndices[i]]; - totalFx += node.fx; - totalFy += node.fy; - } - var correctionFx = totalFx / nodeIndices.length; - var correctionFy = totalFy / nodeIndices.length; + // the edges can be swallowed by another decrease + if (childNode.dynamicEdgesLength == 1 && childNode.dynamicEdges.length != 0) { + var edge = childNode.dynamicEdges[0]; + var parentNode = (edge.toId == childNode.id) ? this.nodes[edge.fromId] : this.nodes[edge.toId]; - for (i = 0; i < nodeIndices.length; i++) { - var node = nodes[nodeIndices[i]]; - node.fx -= correctionFx; - node.fy -= correctionFy; + // group to the largest node + if (childNode.id != parentNode.id) { + if (parentNode.options.mass > childNode.options.mass) { + this._addToCluster(parentNode,childNode,true); + } + else { + this._addToCluster(childNode,parentNode,true); + } + } + } + } } - }; -/***/ }, -/* 56 */ -/***/ function(module, exports, __webpack_require__) { /** - * This function calculates the forces the nodes apply on eachother based on a gravitational model. - * The Barnes Hut method is used to speed up this N-body simulation. + * To keep the nodes of roughly equal size we normalize the cluster levels. + * This function clusters a node to its smallest connected neighbour. * + * @param node * @private */ - exports._calculateNodeForces = function() { - if (this.constants.physics.barnesHut.gravitationalConstant != 0) { - var node; - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; - var nodeCount = nodeIndices.length; - - this._formBarnesHutTree(nodes,nodeIndices); + exports._clusterToSmallestNeighbour = function(node) { + var smallestNeighbour = -1; + var smallestNeighbourNode = null; + for (var i = 0; i < node.dynamicEdges.length; i++) { + if (node.dynamicEdges[i] !== undefined) { + var neighbour = null; + if (node.dynamicEdges[i].fromId != node.id) { + neighbour = node.dynamicEdges[i].from; + } + else if (node.dynamicEdges[i].toId != node.id) { + neighbour = node.dynamicEdges[i].to; + } - var barnesHutTree = this.barnesHutTree; - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - // starting with root is irrelevant, it never passes the BarnesHut condition - this._getForceContribution(barnesHutTree.root.children.NW,node); - this._getForceContribution(barnesHutTree.root.children.NE,node); - this._getForceContribution(barnesHutTree.root.children.SW,node); - this._getForceContribution(barnesHutTree.root.children.SE,node); + if (neighbour != null && smallestNeighbour > neighbour.clusterSessions.length) { + smallestNeighbour = neighbour.clusterSessions.length; + smallestNeighbourNode = neighbour; } } } + + if (neighbour != null && this.nodes[neighbour.id] !== undefined) { + this._addToCluster(neighbour, node, true); + } }; /** - * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. - * If a region contains a single node, we check if it is not itself, then we apply the force. + * This function forms clusters from hubs, it loops over all nodes * - * @param parentBranch - * @param node + * @param {Boolean} force | Disregard zoom level + * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges * @private */ - exports._getForceContribution = function(parentBranch,node) { - // we get no force contribution from an empty region - if (parentBranch.childrenCount > 0) { - var dx,dy,distance; + exports._formClustersByHub = function(force, onlyEqual) { + // we loop over all nodes in the list + for (var nodeId in this.nodes) { + // we check if it is still available since it can be used by the clustering in this loop + if (this.nodes.hasOwnProperty(nodeId)) { + this._formClusterFromHub(this.nodes[nodeId],force,onlyEqual); + } + } + }; - // get the distance from the center of mass to the node. - dx = parentBranch.centerOfMass.x - node.x; - dy = parentBranch.centerOfMass.y - node.y; - distance = Math.sqrt(dx * dx + dy * dy); + /** + * This function forms a cluster from a specific preselected hub node + * + * @param {Node} hubNode | the node we will cluster as a hub + * @param {Boolean} force | Disregard zoom level + * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges + * @param {Number} [absorptionSizeOffset] | + * @private + */ + exports._formClusterFromHub = function(hubNode, force, onlyEqual, absorptionSizeOffset) { + if (absorptionSizeOffset === undefined) { + absorptionSizeOffset = 0; + } + // we decide if the node is a hub + if ((hubNode.dynamicEdgesLength >= this.hubThreshold && onlyEqual == false) || + (hubNode.dynamicEdgesLength == this.hubThreshold && onlyEqual == true)) { + // initialize variables + var dx,dy,length; + var minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; + var allowCluster = false; - // BarnesHut condition - // original condition : s/d < theta = passed === d/s > 1/theta = passed - // calcSize = 1/s --> d * 1/s > 1/theta = passed - if (distance * parentBranch.calcSize > this.constants.physics.barnesHut.theta) { - // duplicate code to reduce function calls to speed up program - if (distance == 0) { - distance = 0.1*Math.random(); - dx = distance; - } - var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); - var fx = dx * gravityForce; - var fy = dy * gravityForce; - node.fx += fx; - node.fy += fy; + // we create a list of edges because the dynamicEdges change over the course of this loop + var edgesIdarray = []; + var amountOfInitialEdges = hubNode.dynamicEdges.length; + for (var j = 0; j < amountOfInitialEdges; j++) { + edgesIdarray.push(hubNode.dynamicEdges[j].id); } - else { - // Did not pass the condition, go into children if available - if (parentBranch.childrenCount == 4) { - this._getForceContribution(parentBranch.children.NW,node); - this._getForceContribution(parentBranch.children.NE,node); - this._getForceContribution(parentBranch.children.SW,node); - this._getForceContribution(parentBranch.children.SE,node); + + // if the hub clustering is not forces, we check if one of the edges connected + // to a cluster is small enough based on the constants.clustering.clusterEdgeThreshold + if (force == false) { + allowCluster = false; + for (j = 0; j < amountOfInitialEdges; j++) { + var edge = this.edges[edgesIdarray[j]]; + if (edge !== undefined) { + if (edge.connected) { + if (edge.toId != edge.fromId) { + dx = (edge.to.x - edge.from.x); + dy = (edge.to.y - edge.from.y); + length = Math.sqrt(dx * dx + dy * dy); + + if (length < minLength) { + allowCluster = true; + break; + } + } + } + } } - else { // parentBranch must have only one node, if it was empty we wouldnt be here - if (parentBranch.children.data.id != node.id) { // if it is not self - // duplicate code to reduce function calls to speed up program - if (distance == 0) { - distance = 0.5*Math.random(); - dx = distance; + } + + // start the clustering if allowed + if ((!force && allowCluster) || force) { + // we loop over all edges INITIALLY connected to this hub + for (j = 0; j < amountOfInitialEdges; j++) { + edge = this.edges[edgesIdarray[j]]; + // the edge can be clustered by this function in a previous loop + if (edge !== undefined) { + var childNode = this.nodes[(edge.fromId == hubNode.id) ? edge.toId : edge.fromId]; + // we do not want hubs to merge with other hubs nor do we want to cluster itself. + if ((childNode.dynamicEdges.length <= (this.hubThreshold + absorptionSizeOffset)) && + (childNode.id != hubNode.id)) { + this._addToCluster(hubNode,childNode,force); } - var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); - var fx = dx * gravityForce; - var fy = dy * gravityForce; - node.fx += fx; - node.fy += fy; } } } } }; + + /** - * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. + * This function adds the child node to the parent node, creating a cluster if it is not already. * - * @param nodes - * @param nodeIndices + * @param {Node} parentNode | this is the node that will house the child node + * @param {Node} childNode | this node will be deleted from the global this.nodes and stored in the parent node + * @param {Boolean} force | true will only update the remainingEdges at the very end of the clustering, ensuring single level collapse * @private */ - exports._formBarnesHutTree = function(nodes,nodeIndices) { - var node; - var nodeCount = nodeIndices.length; - - var minX = Number.MAX_VALUE, - minY = Number.MAX_VALUE, - maxX =-Number.MAX_VALUE, - maxY =-Number.MAX_VALUE; + exports._addToCluster = function(parentNode, childNode, force) { + // join child node in the parent node + parentNode.containedNodes[childNode.id] = childNode; - // get the range of the nodes - for (var i = 0; i < nodeCount; i++) { - var x = nodes[nodeIndices[i]].x; - var y = nodes[nodeIndices[i]].y; - if (nodes[nodeIndices[i]].options.mass > 0) { - if (x < minX) { minX = x; } - if (x > maxX) { maxX = x; } - if (y < minY) { minY = y; } - if (y > maxY) { maxY = y; } + // manage all the edges connected to the child and parent nodes + for (var i = 0; i < childNode.dynamicEdges.length; i++) { + var edge = childNode.dynamicEdges[i]; + if (edge.toId == parentNode.id || edge.fromId == parentNode.id) { // edge connected to parentNode + this._addToContainedEdges(parentNode,childNode,edge); + } + else { + this._connectEdgeToCluster(parentNode,childNode,edge); } } - // make the range a square - var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y - if (sizeDiff > 0) {minY -= 0.5 * sizeDiff; maxY += 0.5 * sizeDiff;} // xSize > ySize - else {minX += 0.5 * sizeDiff; maxX -= 0.5 * sizeDiff;} // xSize < ySize + // a contained node has no dynamic edges. + childNode.dynamicEdges = []; + + // remove circular edges from clusters + this._containCircularEdgesFromNode(parentNode,childNode); - var minimumTreeSize = 1e-5; - var rootSize = Math.max(minimumTreeSize,Math.abs(maxX - minX)); - var halfRootSize = 0.5 * rootSize; - var centerX = 0.5 * (minX + maxX), centerY = 0.5 * (minY + maxY); + // remove the childNode from the global nodes object + delete this.nodes[childNode.id]; - // construct the barnesHutTree - var barnesHutTree = { - root:{ - centerOfMass: {x:0, y:0}, - mass:0, - range: { - minX: centerX-halfRootSize,maxX:centerX+halfRootSize, - minY: centerY-halfRootSize,maxY:centerY+halfRootSize - }, - size: rootSize, - calcSize: 1 / rootSize, - children: { data:null}, - maxWidth: 0, - level: 0, - childrenCount: 4 - } - }; - this._splitBranch(barnesHutTree.root); + // update the properties of the child and parent + var massBefore = parentNode.options.mass; + childNode.clusterSession = this.clusterSession; + parentNode.options.mass += childNode.options.mass; + parentNode.clusterSize += childNode.clusterSize; + parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); - // place the nodes one by one recursively - for (i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - this._placeInTree(barnesHutTree.root,node); - } + // keep track of the clustersessions so we can open the cluster up as it has been formed. + if (parentNode.clusterSessions[parentNode.clusterSessions.length - 1] != this.clusterSession) { + parentNode.clusterSessions.push(this.clusterSession); } - // make global - this.barnesHutTree = barnesHutTree - }; - + // forced clusters only open from screen size and double tap + if (force == true) { + // parentNode.formationScale = Math.pow(1 - (1.0/11.0),this.clusterSession+3); + parentNode.formationScale = 0; + } + else { + parentNode.formationScale = this.scale; // The latest child has been added on this scale + } - /** - * this updates the mass of a branch. this is increased by adding a node. - * - * @param parentBranch - * @param node - * @private - */ - exports._updateBranchMass = function(parentBranch, node) { - var totalMass = parentBranch.mass + node.options.mass; - var totalMassInv = 1/totalMass; + // recalculate the size of the node on the next time the node is rendered + parentNode.clearSizeCache(); - parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; - parentBranch.centerOfMass.x *= totalMassInv; + // set the pop-out scale for the childnode + parentNode.containedNodes[childNode.id].formationScale = parentNode.formationScale; - parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; - parentBranch.centerOfMass.y *= totalMassInv; + // nullify the movement velocity of the child, this is to avoid hectic behaviour + childNode.clearVelocity(); - parentBranch.mass = totalMass; - var biggestSize = Math.max(Math.max(node.height,node.radius),node.width); - parentBranch.maxWidth = (parentBranch.maxWidth < biggestSize) ? biggestSize : parentBranch.maxWidth; + // the mass has altered, preservation of energy dictates the velocity to be updated + parentNode.updateVelocity(massBefore); + // restart the simulation to reorganise all nodes + this.moving = true; }; /** - * determine in which branch the node will be placed. - * - * @param parentBranch - * @param node - * @param skipMassUpdate + * This function will apply the changes made to the remainingEdges during the formation of the clusters. + * This is a seperate function to allow for level-wise collapsing of the node barnesHutTree. + * It has to be called if a level is collapsed. It is called by _formClusters(). * @private */ - exports._placeInTree = function(parentBranch,node,skipMassUpdate) { - if (skipMassUpdate != true || skipMassUpdate === undefined) { - // update the mass of the branch. - this._updateBranchMass(parentBranch,node); - } + exports._updateDynamicEdges = function() { + for (var i = 0; i < this.nodeIndices.length; i++) { + var node = this.nodes[this.nodeIndices[i]]; + node.dynamicEdgesLength = node.dynamicEdges.length; - if (parentBranch.children.NW.range.maxX > node.x) { // in NW or SW - if (parentBranch.children.NW.range.maxY > node.y) { // in NW - this._placeInRegion(parentBranch,node,"NW"); - } - else { // in SW - this._placeInRegion(parentBranch,node,"SW"); - } - } - else { // in NE or SE - if (parentBranch.children.NW.range.maxY > node.y) { // in NE - this._placeInRegion(parentBranch,node,"NE"); - } - else { // in SE - this._placeInRegion(parentBranch,node,"SE"); + // this corrects for multiple edges pointing at the same other node + var correction = 0; + if (node.dynamicEdgesLength > 1) { + for (var j = 0; j < node.dynamicEdgesLength - 1; j++) { + var edgeToId = node.dynamicEdges[j].toId; + var edgeFromId = node.dynamicEdges[j].fromId; + for (var k = j+1; k < node.dynamicEdgesLength; k++) { + if ((node.dynamicEdges[k].toId == edgeToId && node.dynamicEdges[k].fromId == edgeFromId) || + (node.dynamicEdges[k].fromId == edgeToId && node.dynamicEdges[k].toId == edgeFromId)) { + correction += 1; + } + } + } } + node.dynamicEdgesLength -= correction; } }; /** - * actually place the node in a region (or branch) + * This adds an edge from the childNode to the contained edges of the parent node * - * @param parentBranch - * @param node - * @param region + * @param parentNode | Node object + * @param childNode | Node object + * @param edge | Edge object * @private */ - exports._placeInRegion = function(parentBranch,node,region) { - switch (parentBranch.children[region].childrenCount) { - case 0: // place node here - parentBranch.children[region].children.data = node; - parentBranch.children[region].childrenCount = 1; - this._updateBranchMass(parentBranch.children[region],node); - break; - case 1: // convert into children - // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) - // we move one node a pixel and we do not put it in the tree. - if (parentBranch.children[region].children.data.x == node.x && - parentBranch.children[region].children.data.y == node.y) { - node.x += Math.random(); - node.y += Math.random(); - } - else { - this._splitBranch(parentBranch.children[region]); - this._placeInTree(parentBranch.children[region],node); - } - break; - case 4: // place in branch - this._placeInTree(parentBranch.children[region],node); + exports._addToContainedEdges = function(parentNode, childNode, edge) { + // create an array object if it does not yet exist for this childNode + if (!(parentNode.containedEdges.hasOwnProperty(childNode.id))) { + parentNode.containedEdges[childNode.id] = [] + } + // add this edge to the list + parentNode.containedEdges[childNode.id].push(edge); + + // remove the edge from the global edges object + delete this.edges[edge.id]; + + // remove the edge from the parent object + for (var i = 0; i < parentNode.dynamicEdges.length; i++) { + if (parentNode.dynamicEdges[i].id == edge.id) { + parentNode.dynamicEdges.splice(i,1); break; + } } }; - /** - * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch - * after the split is complete. + * This function connects an edge that was connected to a child node to the parent node. + * It keeps track of which nodes it has been connected to with the originalId array. * - * @param parentBranch + * @param {Node} parentNode | Node object + * @param {Node} childNode | Node object + * @param {Edge} edge | Edge object * @private */ - exports._splitBranch = function(parentBranch) { - // if the branch is shaded with a node, replace the node in the new subset. - var containedNode = null; - if (parentBranch.childrenCount == 1) { - containedNode = parentBranch.children.data; - parentBranch.mass = 0; parentBranch.centerOfMass.x = 0; parentBranch.centerOfMass.y = 0; + exports._connectEdgeToCluster = function(parentNode, childNode, edge) { + // handle circular edges + if (edge.toId == edge.fromId) { + this._addToContainedEdges(parentNode, childNode, edge); } - parentBranch.childrenCount = 4; - parentBranch.children.data = null; - this._insertRegion(parentBranch,"NW"); - this._insertRegion(parentBranch,"NE"); - this._insertRegion(parentBranch,"SW"); - this._insertRegion(parentBranch,"SE"); + else { + if (edge.toId == childNode.id) { // edge connected to other node on the "to" side + edge.originalToId.push(childNode.id); + edge.to = parentNode; + edge.toId = parentNode.id; + } + else { // edge connected to other node with the "from" side - if (containedNode != null) { - this._placeInTree(parentBranch,containedNode); + edge.originalFromId.push(childNode.id); + edge.from = parentNode; + edge.fromId = parentNode.id; + } + + this._addToReroutedEdges(parentNode,childNode,edge); } }; /** - * This function subdivides the region into four new segments. - * Specifically, this inserts a single new segment. - * It fills the children section of the parentBranch + * If a node is connected to itself, a circular edge is drawn. When clustering we want to contain + * these edges inside of the cluster. * - * @param parentBranch - * @param region - * @param parentRange + * @param parentNode + * @param childNode * @private */ - exports._insertRegion = function(parentBranch, region) { - var minX,maxX,minY,maxY; - var childSize = 0.5 * parentBranch.size; - switch (region) { - case "NW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "NE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "SW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - case "SE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; + exports._containCircularEdgesFromNode = function(parentNode, childNode) { + // manage all the edges connected to the child and parent nodes + for (var i = 0; i < parentNode.dynamicEdges.length; i++) { + var edge = parentNode.dynamicEdges[i]; + // handle circular edges + if (edge.toId == edge.fromId) { + this._addToContainedEdges(parentNode, childNode, edge); + } } + }; - parentBranch.children[region] = { - centerOfMass:{x:0,y:0}, - mass:0, - range:{minX:minX,maxX:maxX,minY:minY,maxY:maxY}, - size: 0.5 * parentBranch.size, - calcSize: 2 * parentBranch.calcSize, - children: {data:null}, - maxWidth: 0, - level: parentBranch.level+1, - childrenCount: 0 - }; - }; + /** + * This adds an edge from the childNode to the rerouted edges of the parent node + * + * @param parentNode | Node object + * @param childNode | Node object + * @param edge | Edge object + * @private + */ + exports._addToReroutedEdges = function(parentNode, childNode, edge) { + // create an array object if it does not yet exist for this childNode + // we store the edge in the rerouted edges so we can restore it when the cluster pops open + if (!(parentNode.reroutedEdges.hasOwnProperty(childNode.id))) { + parentNode.reroutedEdges[childNode.id] = []; + } + parentNode.reroutedEdges[childNode.id].push(edge); + + // this edge becomes part of the dynamicEdges of the cluster node + parentNode.dynamicEdges.push(edge); + }; + /** - * This function is for debugging purposed, it draws the tree. + * This function connects an edge that was connected to a cluster node back to the child node. * - * @param ctx - * @param color + * @param parentNode | Node object + * @param childNode | Node object * @private */ - exports._drawTree = function(ctx,color) { - if (this.barnesHutTree !== undefined) { + exports._connectEdgeBackToChild = function(parentNode, childNode) { + if (parentNode.reroutedEdges.hasOwnProperty(childNode.id)) { + for (var i = 0; i < parentNode.reroutedEdges[childNode.id].length; i++) { + var edge = parentNode.reroutedEdges[childNode.id][i]; + if (edge.originalFromId[edge.originalFromId.length-1] == childNode.id) { + edge.originalFromId.pop(); + edge.fromId = childNode.id; + edge.from = childNode; + } + else { + edge.originalToId.pop(); + edge.toId = childNode.id; + edge.to = childNode; + } - ctx.lineWidth = 1; + // append this edge to the list of edges connecting to the childnode + childNode.dynamicEdges.push(edge); - this._drawBranch(this.barnesHutTree.root,ctx,color); + // remove the edge from the parent object + for (var j = 0; j < parentNode.dynamicEdges.length; j++) { + if (parentNode.dynamicEdges[j].id == edge.id) { + parentNode.dynamicEdges.splice(j,1); + break; + } + } + } + // remove the entry from the rerouted edges + delete parentNode.reroutedEdges[childNode.id]; } }; /** - * This function is for debugging purposes. It draws the branches recursively. + * When loops are clustered, an edge can be both in the rerouted array and the contained array. + * This function is called last to verify that all edges in dynamicEdges are in fact connected to the + * parentNode * - * @param branch - * @param ctx - * @param color + * @param parentNode | Node object * @private */ - exports._drawBranch = function(branch,ctx,color) { - if (color === undefined) { - color = "#FF0000"; + exports._validateEdges = function(parentNode) { + for (var i = 0; i < parentNode.dynamicEdges.length; i++) { + var edge = parentNode.dynamicEdges[i]; + if (parentNode.id != edge.toId && parentNode.id != edge.fromId) { + parentNode.dynamicEdges.splice(i,1); + } } + }; - if (branch.childrenCount == 4) { - this._drawBranch(branch.children.NW,ctx); - this._drawBranch(branch.children.NE,ctx); - this._drawBranch(branch.children.SE,ctx); - this._drawBranch(branch.children.SW,ctx); - } - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(branch.range.minX,branch.range.minY); - ctx.lineTo(branch.range.maxX,branch.range.minY); - ctx.stroke(); - ctx.beginPath(); - ctx.moveTo(branch.range.maxX,branch.range.minY); - ctx.lineTo(branch.range.maxX,branch.range.maxY); - ctx.stroke(); + /** + * This function released the contained edges back into the global domain and puts them back into the + * dynamic edges of both parent and child. + * + * @param {Node} parentNode | + * @param {Node} childNode | + * @private + */ + exports._releaseContainedEdges = function(parentNode, childNode) { + for (var i = 0; i < parentNode.containedEdges[childNode.id].length; i++) { + var edge = parentNode.containedEdges[childNode.id][i]; - ctx.beginPath(); - ctx.moveTo(branch.range.maxX,branch.range.maxY); - ctx.lineTo(branch.range.minX,branch.range.maxY); - ctx.stroke(); + // put the edge back in the global edges object + this.edges[edge.id] = edge; - ctx.beginPath(); - ctx.moveTo(branch.range.minX,branch.range.maxY); - ctx.lineTo(branch.range.minX,branch.range.minY); - ctx.stroke(); + // put the edge back in the dynamic edges of the child and parent + childNode.dynamicEdges.push(edge); + parentNode.dynamicEdges.push(edge); + } + // remove the entry from the contained edges + delete parentNode.containedEdges[childNode.id]; - /* - if (branch.mass > 0) { - ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); - ctx.stroke(); - } - */ }; -/***/ }, -/* 57 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * Creation of the ClusterMixin var. - * - * This contains all the functions the Network object can use to employ clustering - */ - /** - * This is only called in the constructor of the network object - * - */ - exports.startWithClustering = function() { - // cluster if the data set is big - this.clusterToFit(this.constants.clustering.initialMaxNodes, true); - // updates the lables after clustering - this.updateLabels(); + // ------------------- UTILITY FUNCTIONS ---------------------------- // - // this is called here because if clusterin is disabled, the start and stabilize are called in - // the setData function. - if (this.stabilize) { - this._stabilize(); - } - this.start(); - }; /** - * This function clusters until the initialMaxNodes has been reached - * - * @param {Number} maxNumberOfNodes - * @param {Boolean} reposition + * This updates the node labels for all nodes (for debugging purposes) */ - exports.clusterToFit = function(maxNumberOfNodes, reposition) { - var numberOfNodes = this.nodeIndices.length; - - var maxLevels = 50; - var level = 0; - - // we first cluster the hubs, then we pull in the outliers, repeat - while (numberOfNodes > maxNumberOfNodes && level < maxLevels) { - if (level % 3 == 0) { - this.forceAggregateHubs(true); - this.normalizeClusterLevels(); - } - else { - this.increaseClusterLevel(); // this also includes a cluster normalization + exports.updateLabels = function() { + var nodeId; + // update node labels + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + if (node.clusterSize > 1) { + node.label = "[".concat(String(node.clusterSize),"]"); + } } - - numberOfNodes = this.nodeIndices.length; - level += 1; } - // after the clustering we reposition the nodes to reduce the initial chaos - if (level > 0 && reposition == true) { - this.repositionNodes(); + // update node labels + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.clusterSize == 1) { + if (node.originalLabel !== undefined) { + node.label = node.originalLabel; + } + else { + node.label = String(node.id); + } + } + } } - this._updateCalculationNodes(); + + // /* Debug Override */ + // for (nodeId in this.nodes) { + // if (this.nodes.hasOwnProperty(nodeId)) { + // node = this.nodes[nodeId]; + // node.label = String(node.level); + // } + // } + }; + /** - * This function can be called to open up a specific cluster. It is only called by - * It will unpack the cluster back one level. - * - * @param node | Node object: cluster to open. + * We want to keep the cluster level distribution rather small. This means we do not want unclustered nodes + * if the rest of the nodes are already a few cluster levels in. + * To fix this we use this function. It determines the min and max cluster level and sends nodes that have not + * clustered enough to the clusterToSmallestNeighbours function. */ - exports.openCluster = function(node) { - var isMovingBeforeClustering = this.moving; - if (node.clusterSize > this.constants.clustering.sectorThreshold && this._nodeInActiveArea(node) && - !(this._sector() == "default" && this.nodeIndices.length == 1)) { - // this loads a new sector, loads the nodes and edges and nodeIndices of it. - this._addSector(node); - var level = 0; + exports.normalizeClusterLevels = function() { + var maxLevel = 0; + var minLevel = 1e9; + var clusterLevel = 0; + var nodeId; - // we decluster until we reach a decent number of nodes - while ((this.nodeIndices.length < this.constants.clustering.initialMaxNodes) && (level < 10)) { - this.decreaseClusterLevel(); - level += 1; + // we loop over all nodes in the list + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + clusterLevel = this.nodes[nodeId].clusterSessions.length; + if (maxLevel < clusterLevel) {maxLevel = clusterLevel;} + if (minLevel > clusterLevel) {minLevel = clusterLevel;} } - } - else { - this._expandClusterNode(node,false,true); - // update the index list, dynamic edges and labels + if (maxLevel - minLevel > this.constants.clustering.clusterLevelDifference) { + var amountOfNodes = this.nodeIndices.length; + var targetLevel = maxLevel - this.constants.clustering.clusterLevelDifference; + // we loop over all nodes in the list + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (this.nodes[nodeId].clusterSessions.length < targetLevel) { + this._clusterToSmallestNeighbour(this.nodes[nodeId]); + } + } + } this._updateNodeIndexList(); this._updateDynamicEdges(); - this._updateCalculationNodes(); - this.updateLabels(); - } - - // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded - if (this.moving != isMovingBeforeClustering) { - this.start(); + // if a cluster was formed, we increase the clusterSession + if (this.nodeIndices.length != amountOfNodes) { + this.clusterSession += 1; + } } }; - /** - * This calls the updateClustes with default arguments - */ - exports.updateClustersDefault = function() { - if (this.constants.clustering.enabled == true) { - this.updateClusters(0,false,false); - } - }; - /** - * This function can be called to increase the cluster level. This means that the nodes with only one edge connection will - * be clustered with their connected node. This can be repeated as many times as needed. - * This can be called externally (by a keybind for instance) to reduce the complexity of big datasets. + * This function determines if the cluster we want to decluster is in the active area + * this means around the zoom center + * + * @param {Node} node + * @returns {boolean} + * @private */ - exports.increaseClusterLevel = function() { - this.updateClusters(-1,false,true); + exports._nodeInActiveArea = function(node) { + return ( + Math.abs(node.x - this.areaCenter.x) <= this.constants.clustering.activeAreaBoxSize/this.scale + && + Math.abs(node.y - this.areaCenter.y) <= this.constants.clustering.activeAreaBoxSize/this.scale + ) }; /** - * This function can be called to decrease the cluster level. This means that the nodes with only one edge connection will - * be unpacked if they are a cluster. This can be repeated as many times as needed. - * This can be called externally (by a key-bind for instance) to look into clusters without zooming. + * This is an adaptation of the original repositioning function. This is called if the system is clustered initially + * It puts large clusters away from the center and randomizes the order. + * */ - exports.decreaseClusterLevel = function() { - this.updateClusters(1,false,true); + exports.repositionNodes = function() { + for (var i = 0; i < this.nodeIndices.length; i++) { + var node = this.nodes[this.nodeIndices[i]]; + if ((node.xFixed == false || node.yFixed == false)) { + var radius = 10 * 0.1*this.nodeIndices.length * Math.min(100,node.options.mass); + var angle = 2 * Math.PI * Math.random(); + if (node.xFixed == false) {node.x = radius * Math.cos(angle);} + if (node.yFixed == false) {node.y = radius * Math.sin(angle);} + this._repositionBezierNodes(node); + } + } }; /** - * This is the main clustering function. It clusters and declusters on zoom or forced - * This function clusters on zoom, it can be called with a predefined zoom direction - * If out, check if we can form clusters, if in, check if we can open clusters. - * This function is only called from _zoom() - * - * @param {Number} zoomDirection | -1 / 0 / +1 for zoomOut / determineByZoom / zoomIn - * @param {Boolean} recursive | enabled or disable recursive calling of the opening of clusters - * @param {Boolean} force | enabled or disable forcing - * @param {Boolean} doNotStart | if true do not call start + * We determine how many connections denote an important hub. + * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) * + * @private */ - exports.updateClusters = function(zoomDirection,recursive,force,doNotStart) { - var isMovingBeforeClustering = this.moving; - var amountOfNodes = this.nodeIndices.length; + exports._getHubSize = function() { + var average = 0; + var averageSquared = 0; + var hubCounter = 0; + var largestHub = 0; - // on zoom out collapse the sector if the scale is at the level the sector was made - if (this.previousScale > this.scale && zoomDirection == 0) { - this._collapseSector(); - } + for (var i = 0; i < this.nodeIndices.length; i++) { - // check if we zoom in or out - if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out - // forming clusters when forced pulls outliers in. When not forced, the edge length of the - // outer nodes determines if it is being clustered - this._formClusters(force); - } - else if (this.previousScale < this.scale || zoomDirection == 1) { // zoom in - if (force == true) { - // _openClusters checks for each node if the formationScale of the cluster is smaller than - // the current scale and if so, declusters. When forced, all clusters are reduced by one step - this._openClusters(recursive,force); - } - else { - // if a cluster takes up a set percentage of the active window - this._openClustersBySize(); + var node = this.nodes[this.nodeIndices[i]]; + if (node.dynamicEdgesLength > largestHub) { + largestHub = node.dynamicEdgesLength; } + average += node.dynamicEdgesLength; + averageSquared += Math.pow(node.dynamicEdgesLength,2); + hubCounter += 1; } - this._updateNodeIndexList(); - - // if a cluster was NOT formed and the user zoomed out, we try clustering by hubs - if (this.nodeIndices.length == amountOfNodes && (this.previousScale > this.scale || zoomDirection == -1)) { - this._aggregateHubs(force); - this._updateNodeIndexList(); - } - - // we now reduce chains. - if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out - this.handleChains(); - this._updateNodeIndexList(); - } + average = average / hubCounter; + averageSquared = averageSquared / hubCounter; - this.previousScale = this.scale; + var variance = averageSquared - Math.pow(average,2); - // rest of the update the index list, dynamic edges and labels - this._updateDynamicEdges(); - this.updateLabels(); + var standardDeviation = Math.sqrt(variance); - // if a cluster was formed, we increase the clusterSession - if (this.nodeIndices.length < amountOfNodes) { // this means a clustering operation has taken place - this.clusterSession += 1; - // if clusters have been made, we normalize the cluster level - this.normalizeClusterLevels(); - } + this.hubThreshold = Math.floor(average + 2*standardDeviation); - if (doNotStart == false || doNotStart === undefined) { - // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded - if (this.moving != isMovingBeforeClustering) { - this.start(); - } + // always have at least one to cluster + if (this.hubThreshold > largestHub) { + this.hubThreshold = largestHub; } - this._updateCalculationNodes(); + // console.log("average",average,"averageSQ",averageSquared,"var",variance,"std",standardDeviation); + // console.log("hubThreshold:",this.hubThreshold); }; + /** - * This function handles the chains. It is called on every updateClusters(). + * We reduce the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods + * with this amount we can cluster specifically on these chains. + * + * @param {Number} fraction | between 0 and 1, the percentage of chains to reduce + * @private */ - exports.handleChains = function() { - // after clustering we check how many chains there are - var chainPercentage = this._getChainFraction(); - if (chainPercentage > this.constants.clustering.chainThreshold) { - this._reduceAmountOfChains(1 - this.constants.clustering.chainThreshold / chainPercentage) - + exports._reduceAmountOfChains = function(fraction) { + this.hubThreshold = 2; + var reduceAmount = Math.floor(this.nodeIndices.length * fraction); + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { + if (reduceAmount > 0) { + this._formClusterFromHub(this.nodes[nodeId],true,true,1); + reduceAmount -= 1; + } + } + } } }; /** - * this functions starts clustering by hubs - * The minimum hub threshold is set globally + * We get the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods + * with this amount we can cluster specifically on these chains. * * @private */ - exports._aggregateHubs = function(force) { - this._getHubSize(); - this._formClustersByHub(force,false); + exports._getChainFraction = function() { + var chains = 0; + var total = 0; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { + chains += 1; + } + total += 1; + } + } + return chains/total; }; +/***/ }, +/* 54 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + /** - * This function is fired by keypress. It forces hubs to form. + * Creation of the SectorMixin var. * + * This contains all the functions the Network object can use to employ the sector system. + * The sector system is always used by Network, though the benefits only apply to the use of clustering. + * If clustering is not used, there is no overhead except for a duplicate object with references to nodes and edges. */ - exports.forceAggregateHubs = function(doNotStart) { - var isMovingBeforeClustering = this.moving; - var amountOfNodes = this.nodeIndices.length; - this._aggregateHubs(true); + /** + * This function is only called by the setData function of the Network object. + * This loads the global references into the active sector. This initializes the sector. + * + * @private + */ + exports._putDataInSector = function() { + this.sectors["active"][this._sector()].nodes = this.nodes; + this.sectors["active"][this._sector()].edges = this.edges; + this.sectors["active"][this._sector()].nodeIndices = this.nodeIndices; + }; - // update the index list, dynamic edges and labels - this._updateNodeIndexList(); - this._updateDynamicEdges(); - this.updateLabels(); - // if a cluster was formed, we increase the clusterSession - if (this.nodeIndices.length != amountOfNodes) { - this.clusterSession += 1; + /** + * /** + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied (active) sector. If a type is defined, do the specific type + * + * @param {String} sectorId + * @param {String} [sectorType] | "active" or "frozen" + * @private + */ + exports._switchToSector = function(sectorId, sectorType) { + if (sectorType === undefined || sectorType == "active") { + this._switchToActiveSector(sectorId); } - - if (doNotStart == false || doNotStart === undefined) { - // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded - if (this.moving != isMovingBeforeClustering) { - this.start(); - } + else { + this._switchToFrozenSector(sectorId); } }; + /** - * If a cluster takes up more than a set percentage of the screen, open the cluster + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied active sector. * + * @param sectorId * @private */ - exports._openClustersBySize = function() { - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - if (node.inView() == true) { - if ((node.width*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || - (node.height*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { - this.openCluster(node); - } - } - } - } + exports._switchToActiveSector = function(sectorId) { + this.nodeIndices = this.sectors["active"][sectorId]["nodeIndices"]; + this.nodes = this.sectors["active"][sectorId]["nodes"]; + this.edges = this.sectors["active"][sectorId]["edges"]; + }; + + + /** + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied active sector. + * + * @private + */ + exports._switchToSupportSector = function() { + this.nodeIndices = this.sectors["support"]["nodeIndices"]; + this.nodes = this.sectors["support"]["nodes"]; + this.edges = this.sectors["support"]["edges"]; + }; + + + /** + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied frozen sector. + * + * @param sectorId + * @private + */ + exports._switchToFrozenSector = function(sectorId) { + this.nodeIndices = this.sectors["frozen"][sectorId]["nodeIndices"]; + this.nodes = this.sectors["frozen"][sectorId]["nodes"]; + this.edges = this.sectors["frozen"][sectorId]["edges"]; }; /** - * This function loops over all nodes in the nodeIndices list. For each node it checks if it is a cluster and if it - * has to be opened based on the current zoom level. + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the currently active sector. * * @private */ - exports._openClusters = function(recursive,force) { - for (var i = 0; i < this.nodeIndices.length; i++) { - var node = this.nodes[this.nodeIndices[i]]; - this._expandClusterNode(node,recursive,force); - this._updateCalculationNodes(); - } + exports._loadLatestSector = function() { + this._switchToSector(this._sector()); }; + /** - * This function checks if a node has to be opened. This is done by checking the zoom level. - * If the node contains child nodes, this function is recursively called on the child nodes as well. - * This recursive behaviour is optional and can be set by the recursive argument. + * This function returns the currently active sector Id * - * @param {Node} parentNode | to check for cluster and expand - * @param {Boolean} recursive | enabled or disable recursive calling - * @param {Boolean} force | enabled or disable forcing - * @param {Boolean} [openAll] | This will recursively force all nodes in the parent to be released + * @returns {String} * @private */ - exports._expandClusterNode = function(parentNode, recursive, force, openAll) { - // first check if node is a cluster - if (parentNode.clusterSize > 1) { - // this means that on a double tap event or a zoom event, the cluster fully unpacks if it is smaller than 20 - if (parentNode.clusterSize < this.constants.clustering.sectorThreshold) { - openAll = true; - } - recursive = openAll ? true : recursive; - - // if the last child has been added on a smaller scale than current scale decluster - if (parentNode.formationScale < this.scale || force == true) { - // we will check if any of the contained child nodes should be removed from the cluster - for (var containedNodeId in parentNode.containedNodes) { - if (parentNode.containedNodes.hasOwnProperty(containedNodeId)) { - var childNode = parentNode.containedNodes[containedNodeId]; - - // force expand will expand the largest cluster size clusters. Since we cluster from outside in, we assume that - // the largest cluster is the one that comes from outside - if (force == true) { - if (childNode.clusterSession == parentNode.clusterSessions[parentNode.clusterSessions.length-1] - || openAll) { - this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); - } - } - else { - if (this._nodeInActiveArea(parentNode)) { - this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); - } - } - } - } - } - } + exports._sector = function() { + return this.activeSector[this.activeSector.length-1]; }; + /** - * ONLY CALLED FROM _expandClusterNode - * - * This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove - * the child node from the parent contained_node object and put it back into the global nodes object. - * The same holds for the edge that was connected to the child node. It is moved back into the global edges object. + * This function returns the previously active sector Id * - * @param {Node} parentNode | the parent node - * @param {String} containedNodeId | child_node id as it is contained in the containedNodes object of the parent node - * @param {Boolean} recursive | This will also check if the child needs to be expanded. - * With force and recursive both true, the entire cluster is unpacked - * @param {Boolean} force | This will disregard the zoom level and will expel this child from the parent - * @param {Boolean} openAll | This will recursively force all nodes in the parent to be released + * @returns {String} * @private */ - exports._expelChildFromParent = function(parentNode, containedNodeId, recursive, force, openAll) { - var childNode = parentNode.containedNodes[containedNodeId]; - - // if child node has been added on smaller scale than current, kick out - if (childNode.formationScale < this.scale || force == true) { - // unselect all selected items - this._unselectAll(); - - // put the child node back in the global nodes object - this.nodes[containedNodeId] = childNode; - - // release the contained edges from this childNode back into the global edges - this._releaseContainedEdges(parentNode,childNode); - - // reconnect rerouted edges to the childNode - this._connectEdgeBackToChild(parentNode,childNode); - - // validate all edges in dynamicEdges - this._validateEdges(parentNode); - - // undo the changes from the clustering operation on the parent node - parentNode.options.mass -= childNode.options.mass; - parentNode.clusterSize -= childNode.clusterSize; - parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); - parentNode.dynamicEdgesLength = parentNode.dynamicEdges.length; - - // place the child node near the parent, not at the exact same location to avoid chaos in the system - childNode.x = parentNode.x + parentNode.growthIndicator * (0.5 - Math.random()); - childNode.y = parentNode.y + parentNode.growthIndicator * (0.5 - Math.random()); - - // remove node from the list - delete parentNode.containedNodes[containedNodeId]; - - // check if there are other childs with this clusterSession in the parent. - var othersPresent = false; - for (var childNodeId in parentNode.containedNodes) { - if (parentNode.containedNodes.hasOwnProperty(childNodeId)) { - if (parentNode.containedNodes[childNodeId].clusterSession == childNode.clusterSession) { - othersPresent = true; - break; - } - } - } - // if there are no others, remove the cluster session from the list - if (othersPresent == false) { - parentNode.clusterSessions.pop(); - } - - this._repositionBezierNodes(childNode); - // this._repositionBezierNodes(parentNode); - - // remove the clusterSession from the child node - childNode.clusterSession = 0; - - // recalculate the size of the node on the next time the node is rendered - parentNode.clearSizeCache(); - - // restart the simulation to reorganise all nodes - this.moving = true; + exports._previousSector = function() { + if (this.activeSector.length > 1) { + return this.activeSector[this.activeSector.length-2]; } - - // check if a further expansion step is possible if recursivity is enabled - if (recursive == true) { - this._expandClusterNode(childNode,recursive,force,openAll); + else { + throw new TypeError('there are not enough sectors in the this.activeSector array.'); } }; /** - * position the bezier nodes at the center of the edges + * We add the active sector at the end of the this.activeSector array + * This ensures it is the currently active sector returned by _sector() and it reaches the top + * of the activeSector stack. When we reverse our steps we move from the end to the beginning of this stack. * - * @param node + * @param newId * @private */ - exports._repositionBezierNodes = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - node.dynamicEdges[i].positionBezierNode(); - } + exports._setActiveSector = function(newId) { + this.activeSector.push(newId); }; /** - * This function checks if any nodes at the end of their trees have edges below a threshold length - * This function is called only from updateClusters() - * forceLevelCollapse ignores the length of the edge and collapses one level - * This means that a node with only one edge will be clustered with its connected node + * We remove the currently active sector id from the active sector stack. This happens when + * we reactivate the previously active sector * * @private - * @param {Boolean} force */ - exports._formClusters = function(force) { - if (force == false) { - this._formClustersByZoom(); - } - else { - this._forceClustersByZoom(); - } + exports._forgetLastSector = function() { + this.activeSector.pop(); }; /** - * This function handles the clustering by zooming out, this is based on a minimum edge distance + * This function creates a new active sector with the supplied newId. This newId + * is the expanding node id. * + * @param {String} newId | Id of the new active sector * @private */ - exports._formClustersByZoom = function() { - var dx,dy,length, - minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; - - // check if any edges are shorter than minLength and start the clustering - // the clustering favours the node with the larger mass - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - var edge = this.edges[edgeId]; - if (edge.connected) { - if (edge.toId != edge.fromId) { - dx = (edge.to.x - edge.from.x); - dy = (edge.to.y - edge.from.y); - length = Math.sqrt(dx * dx + dy * dy); - - - if (length < minLength) { - // first check which node is larger - var parentNode = edge.from; - var childNode = edge.to; - if (edge.to.options.mass > edge.from.options.mass) { - parentNode = edge.to; - childNode = edge.from; - } + exports._createNewSector = function(newId) { + // create the new sector + this.sectors["active"][newId] = {"nodes":{}, + "edges":{}, + "nodeIndices":[], + "formationScale": this.scale, + "drawingNode": undefined}; - if (childNode.dynamicEdgesLength == 1) { - this._addToCluster(parentNode,childNode,false); - } - else if (parentNode.dynamicEdgesLength == 1) { - this._addToCluster(childNode,parentNode,false); - } - } + // create the new sector render node. This gives visual feedback that you are in a new sector. + this.sectors["active"][newId]['drawingNode'] = new Node( + {id:newId, + color: { + background: "#eaefef", + border: "495c5e" } - } - } - } + },{},{},this.constants); + this.sectors["active"][newId]['drawingNode'].clusterSize = 2; }; + /** - * This function forces the network to cluster all nodes with only one connecting edge to their - * connected node. + * This function removes the currently active sector. This is called when we create a new + * active sector. * + * @param {String} sectorId | Id of the active sector that will be removed * @private */ - exports._forceClustersByZoom = function() { - for (var nodeId in this.nodes) { - // another node could have absorbed this child. - if (this.nodes.hasOwnProperty(nodeId)) { - var childNode = this.nodes[nodeId]; - - // the edges can be swallowed by another decrease - if (childNode.dynamicEdgesLength == 1 && childNode.dynamicEdges.length != 0) { - var edge = childNode.dynamicEdges[0]; - var parentNode = (edge.toId == childNode.id) ? this.nodes[edge.fromId] : this.nodes[edge.toId]; - - // group to the largest node - if (childNode.id != parentNode.id) { - if (parentNode.options.mass > childNode.options.mass) { - this._addToCluster(parentNode,childNode,true); - } - else { - this._addToCluster(childNode,parentNode,true); - } - } - } - } - } + exports._deleteActiveSector = function(sectorId) { + delete this.sectors["active"][sectorId]; }; /** - * To keep the nodes of roughly equal size we normalize the cluster levels. - * This function clusters a node to its smallest connected neighbour. + * This function removes the currently active sector. This is called when we reactivate + * the previously active sector. * - * @param node + * @param {String} sectorId | Id of the active sector that will be removed * @private */ - exports._clusterToSmallestNeighbour = function(node) { - var smallestNeighbour = -1; - var smallestNeighbourNode = null; - for (var i = 0; i < node.dynamicEdges.length; i++) { - if (node.dynamicEdges[i] !== undefined) { - var neighbour = null; - if (node.dynamicEdges[i].fromId != node.id) { - neighbour = node.dynamicEdges[i].from; - } - else if (node.dynamicEdges[i].toId != node.id) { - neighbour = node.dynamicEdges[i].to; - } - - - if (neighbour != null && smallestNeighbour > neighbour.clusterSessions.length) { - smallestNeighbour = neighbour.clusterSessions.length; - smallestNeighbourNode = neighbour; - } - } - } - - if (neighbour != null && this.nodes[neighbour.id] !== undefined) { - this._addToCluster(neighbour, node, true); - } + exports._deleteFrozenSector = function(sectorId) { + delete this.sectors["frozen"][sectorId]; }; /** - * This function forms clusters from hubs, it loops over all nodes + * Freezing an active sector means moving it from the "active" object to the "frozen" object. + * We copy the references, then delete the active entree. * - * @param {Boolean} force | Disregard zoom level - * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges + * @param sectorId * @private */ - exports._formClustersByHub = function(force, onlyEqual) { - // we loop over all nodes in the list - for (var nodeId in this.nodes) { - // we check if it is still available since it can be used by the clustering in this loop - if (this.nodes.hasOwnProperty(nodeId)) { - this._formClusterFromHub(this.nodes[nodeId],force,onlyEqual); - } - } + exports._freezeSector = function(sectorId) { + // we move the set references from the active to the frozen stack. + this.sectors["frozen"][sectorId] = this.sectors["active"][sectorId]; + + // we have moved the sector data into the frozen set, we now remove it from the active set + this._deleteActiveSector(sectorId); }; + /** - * This function forms a cluster from a specific preselected hub node + * This is the reverse operation of _freezeSector. Activating means moving the sector from the "frozen" + * object to the "active" object. * - * @param {Node} hubNode | the node we will cluster as a hub - * @param {Boolean} force | Disregard zoom level - * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges - * @param {Number} [absorptionSizeOffset] | + * @param sectorId * @private */ - exports._formClusterFromHub = function(hubNode, force, onlyEqual, absorptionSizeOffset) { - if (absorptionSizeOffset === undefined) { - absorptionSizeOffset = 0; - } - // we decide if the node is a hub - if ((hubNode.dynamicEdgesLength >= this.hubThreshold && onlyEqual == false) || - (hubNode.dynamicEdgesLength == this.hubThreshold && onlyEqual == true)) { - // initialize variables - var dx,dy,length; - var minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; - var allowCluster = false; - - // we create a list of edges because the dynamicEdges change over the course of this loop - var edgesIdarray = []; - var amountOfInitialEdges = hubNode.dynamicEdges.length; - for (var j = 0; j < amountOfInitialEdges; j++) { - edgesIdarray.push(hubNode.dynamicEdges[j].id); - } - - // if the hub clustering is not forces, we check if one of the edges connected - // to a cluster is small enough based on the constants.clustering.clusterEdgeThreshold - if (force == false) { - allowCluster = false; - for (j = 0; j < amountOfInitialEdges; j++) { - var edge = this.edges[edgesIdarray[j]]; - if (edge !== undefined) { - if (edge.connected) { - if (edge.toId != edge.fromId) { - dx = (edge.to.x - edge.from.x); - dy = (edge.to.y - edge.from.y); - length = Math.sqrt(dx * dx + dy * dy); - - if (length < minLength) { - allowCluster = true; - break; - } - } - } - } - } - } + exports._activateSector = function(sectorId) { + // we move the set references from the frozen to the active stack. + this.sectors["active"][sectorId] = this.sectors["frozen"][sectorId]; - // start the clustering if allowed - if ((!force && allowCluster) || force) { - // we loop over all edges INITIALLY connected to this hub - for (j = 0; j < amountOfInitialEdges; j++) { - edge = this.edges[edgesIdarray[j]]; - // the edge can be clustered by this function in a previous loop - if (edge !== undefined) { - var childNode = this.nodes[(edge.fromId == hubNode.id) ? edge.toId : edge.fromId]; - // we do not want hubs to merge with other hubs nor do we want to cluster itself. - if ((childNode.dynamicEdges.length <= (this.hubThreshold + absorptionSizeOffset)) && - (childNode.id != hubNode.id)) { - this._addToCluster(hubNode,childNode,force); - } - } - } - } - } + // we have moved the sector data into the active set, we now remove it from the frozen stack + this._deleteFrozenSector(sectorId); }; - /** - * This function adds the child node to the parent node, creating a cluster if it is not already. + * This function merges the data from the currently active sector with a frozen sector. This is used + * in the process of reverting back to the previously active sector. + * The data that is placed in the frozen (the previously active) sector is the node that has been removed from it + * upon the creation of a new active sector. * - * @param {Node} parentNode | this is the node that will house the child node - * @param {Node} childNode | this node will be deleted from the global this.nodes and stored in the parent node - * @param {Boolean} force | true will only update the remainingEdges at the very end of the clustering, ensuring single level collapse + * @param sectorId * @private */ - exports._addToCluster = function(parentNode, childNode, force) { - // join child node in the parent node - parentNode.containedNodes[childNode.id] = childNode; - - // manage all the edges connected to the child and parent nodes - for (var i = 0; i < childNode.dynamicEdges.length; i++) { - var edge = childNode.dynamicEdges[i]; - if (edge.toId == parentNode.id || edge.fromId == parentNode.id) { // edge connected to parentNode - this._addToContainedEdges(parentNode,childNode,edge); - } - else { - this._connectEdgeToCluster(parentNode,childNode,edge); + exports._mergeThisWithFrozen = function(sectorId) { + // copy all nodes + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.sectors["frozen"][sectorId]["nodes"][nodeId] = this.nodes[nodeId]; } } - // a contained node has no dynamic edges. - childNode.dynamicEdges = []; - - // remove circular edges from clusters - this._containCircularEdgesFromNode(parentNode,childNode); - - - // remove the childNode from the global nodes object - delete this.nodes[childNode.id]; - - // update the properties of the child and parent - var massBefore = parentNode.options.mass; - childNode.clusterSession = this.clusterSession; - parentNode.options.mass += childNode.options.mass; - parentNode.clusterSize += childNode.clusterSize; - parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); - // keep track of the clustersessions so we can open the cluster up as it has been formed. - if (parentNode.clusterSessions[parentNode.clusterSessions.length - 1] != this.clusterSession) { - parentNode.clusterSessions.push(this.clusterSession); + // copy all edges (if not fully clustered, else there are no edges) + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + this.sectors["frozen"][sectorId]["edges"][edgeId] = this.edges[edgeId]; + } } - // forced clusters only open from screen size and double tap - if (force == true) { - // parentNode.formationScale = Math.pow(1 - (1.0/11.0),this.clusterSession+3); - parentNode.formationScale = 0; - } - else { - parentNode.formationScale = this.scale; // The latest child has been added on this scale + // merge the nodeIndices + for (var i = 0; i < this.nodeIndices.length; i++) { + this.sectors["frozen"][sectorId]["nodeIndices"].push(this.nodeIndices[i]); } + }; - // recalculate the size of the node on the next time the node is rendered - parentNode.clearSizeCache(); - - // set the pop-out scale for the childnode - parentNode.containedNodes[childNode.id].formationScale = parentNode.formationScale; - - // nullify the movement velocity of the child, this is to avoid hectic behaviour - childNode.clearVelocity(); - - // the mass has altered, preservation of energy dictates the velocity to be updated - parentNode.updateVelocity(massBefore); - // restart the simulation to reorganise all nodes - this.moving = true; + /** + * This clusters the sector to one cluster. It was a single cluster before this process started so + * we revert to that state. The clusterToFit function with a maximum size of 1 node does this. + * + * @private + */ + exports._collapseThisToSingleCluster = function() { + this.clusterToFit(1,false); }; /** - * This function will apply the changes made to the remainingEdges during the formation of the clusters. - * This is a seperate function to allow for level-wise collapsing of the node barnesHutTree. - * It has to be called if a level is collapsed. It is called by _formClusters(). + * We create a new active sector from the node that we want to open. + * + * @param node * @private */ - exports._updateDynamicEdges = function() { - for (var i = 0; i < this.nodeIndices.length; i++) { - var node = this.nodes[this.nodeIndices[i]]; - node.dynamicEdgesLength = node.dynamicEdges.length; + exports._addSector = function(node) { + // this is the currently active sector + var sector = this._sector(); - // this corrects for multiple edges pointing at the same other node - var correction = 0; - if (node.dynamicEdgesLength > 1) { - for (var j = 0; j < node.dynamicEdgesLength - 1; j++) { - var edgeToId = node.dynamicEdges[j].toId; - var edgeFromId = node.dynamicEdges[j].fromId; - for (var k = j+1; k < node.dynamicEdgesLength; k++) { - if ((node.dynamicEdges[k].toId == edgeToId && node.dynamicEdges[k].fromId == edgeFromId) || - (node.dynamicEdges[k].fromId == edgeToId && node.dynamicEdges[k].toId == edgeFromId)) { - correction += 1; - } - } - } - } - node.dynamicEdgesLength -= correction; - } + // // this should allow me to select nodes from a frozen set. + // if (this.sectors['active'][sector]["nodes"].hasOwnProperty(node.id)) { + // console.log("the node is part of the active sector"); + // } + // else { + // console.log("I dont know what the fuck happened!!"); + // } + + // when we switch to a new sector, we remove the node that will be expanded from the current nodes list. + delete this.nodes[node.id]; + + var unqiueIdentifier = util.randomUUID(); + + // we fully freeze the currently active sector + this._freezeSector(sector); + + // we create a new active sector. This sector has the Id of the node to ensure uniqueness + this._createNewSector(unqiueIdentifier); + + // we add the active sector to the sectors array to be able to revert these steps later on + this._setActiveSector(unqiueIdentifier); + + // we redirect the global references to the new sector's references. this._sector() now returns unqiueIdentifier + this._switchToSector(this._sector()); + + // finally we add the node we removed from our previous active sector to the new active sector + this.nodes[node.id] = node; }; /** - * This adds an edge from the childNode to the contained edges of the parent node + * We close the sector that is currently open and revert back to the one before. + * If the active sector is the "default" sector, nothing happens. * - * @param parentNode | Node object - * @param childNode | Node object - * @param edge | Edge object * @private */ - exports._addToContainedEdges = function(parentNode, childNode, edge) { - // create an array object if it does not yet exist for this childNode - if (!(parentNode.containedEdges.hasOwnProperty(childNode.id))) { - parentNode.containedEdges[childNode.id] = [] - } - // add this edge to the list - parentNode.containedEdges[childNode.id].push(edge); + exports._collapseSector = function() { + // the currently active sector + var sector = this._sector(); - // remove the edge from the global edges object - delete this.edges[edge.id]; + // we cannot collapse the default sector + if (sector != "default") { + if ((this.nodeIndices.length == 1) || + (this.sectors["active"][sector]["drawingNode"].width*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || + (this.sectors["active"][sector]["drawingNode"].height*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { + var previousSector = this._previousSector(); - // remove the edge from the parent object - for (var i = 0; i < parentNode.dynamicEdges.length; i++) { - if (parentNode.dynamicEdges[i].id == edge.id) { - parentNode.dynamicEdges.splice(i,1); - break; + // we collapse the sector back to a single cluster + this._collapseThisToSingleCluster(); + + // we move the remaining nodes, edges and nodeIndices to the previous sector. + // This previous sector is the one we will reactivate + this._mergeThisWithFrozen(previousSector); + + // the previously active (frozen) sector now has all the data from the currently active sector. + // we can now delete the active sector. + this._deleteActiveSector(sector); + + // we activate the previously active (and currently frozen) sector. + this._activateSector(previousSector); + + // we load the references from the newly active sector into the global references + this._switchToSector(previousSector); + + // we forget the previously active sector because we reverted to the one before + this._forgetLastSector(); + + // finally, we update the node index list. + this._updateNodeIndexList(); + + // we refresh the list with calulation nodes and calculation node indices. + this._updateCalculationNodes(); } } }; + /** - * This function connects an edge that was connected to a child node to the parent node. - * It keeps track of which nodes it has been connected to with the originalId array. + * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). * - * @param {Node} parentNode | Node object - * @param {Node} childNode | Node object - * @param {Edge} edge | Edge object + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we dont pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._connectEdgeToCluster = function(parentNode, childNode, edge) { - // handle circular edges - if (edge.toId == edge.fromId) { - this._addToContainedEdges(parentNode, childNode, edge); + exports._doInAllActiveSectors = function(runFunction,argument) { + var returnValues = []; + if (argument === undefined) { + for (var sector in this.sectors["active"]) { + if (this.sectors["active"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToActiveSector(sector); + returnValues.push( this[runFunction]() ); + } + } } else { - if (edge.toId == childNode.id) { // edge connected to other node on the "to" side - edge.originalToId.push(childNode.id); - edge.to = parentNode; - edge.toId = parentNode.id; - } - else { // edge connected to other node with the "from" side - - edge.originalFromId.push(childNode.id); - edge.from = parentNode; - edge.fromId = parentNode.id; + for (var sector in this.sectors["active"]) { + if (this.sectors["active"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToActiveSector(sector); + var args = Array.prototype.splice.call(arguments, 1); + if (args.length > 1) { + returnValues.push( this[runFunction](args[0],args[1]) ); + } + else { + returnValues.push( this[runFunction](argument) ); + } + } } - - this._addToReroutedEdges(parentNode,childNode,edge); } + // we revert the global references back to our active sector + this._loadLatestSector(); + return returnValues; }; /** - * If a node is connected to itself, a circular edge is drawn. When clustering we want to contain - * these edges inside of the cluster. + * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). * - * @param parentNode - * @param childNode + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we dont pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._containCircularEdgesFromNode = function(parentNode, childNode) { - // manage all the edges connected to the child and parent nodes - for (var i = 0; i < parentNode.dynamicEdges.length; i++) { - var edge = parentNode.dynamicEdges[i]; - // handle circular edges - if (edge.toId == edge.fromId) { - this._addToContainedEdges(parentNode, childNode, edge); + exports._doInSupportSector = function(runFunction,argument) { + var returnValues = false; + if (argument === undefined) { + this._switchToSupportSector(); + returnValues = this[runFunction](); + } + else { + this._switchToSupportSector(); + var args = Array.prototype.splice.call(arguments, 1); + if (args.length > 1) { + returnValues = this[runFunction](args[0],args[1]); + } + else { + returnValues = this[runFunction](argument); } } + // we revert the global references back to our active sector + this._loadLatestSector(); + return returnValues; }; /** - * This adds an edge from the childNode to the rerouted edges of the parent node - * - * @param parentNode | Node object - * @param childNode | Node object - * @param edge | Edge object - * @private - */ - exports._addToReroutedEdges = function(parentNode, childNode, edge) { - // create an array object if it does not yet exist for this childNode - // we store the edge in the rerouted edges so we can restore it when the cluster pops open - if (!(parentNode.reroutedEdges.hasOwnProperty(childNode.id))) { - parentNode.reroutedEdges[childNode.id] = []; - } - parentNode.reroutedEdges[childNode.id].push(edge); - - // this edge becomes part of the dynamicEdges of the cluster node - parentNode.dynamicEdges.push(edge); - }; - - - - /** - * This function connects an edge that was connected to a cluster node back to the child node. + * This runs a function in all frozen sectors. This is used in the _redraw(). * - * @param parentNode | Node object - * @param childNode | Node object + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we don't pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._connectEdgeBackToChild = function(parentNode, childNode) { - if (parentNode.reroutedEdges.hasOwnProperty(childNode.id)) { - for (var i = 0; i < parentNode.reroutedEdges[childNode.id].length; i++) { - var edge = parentNode.reroutedEdges[childNode.id][i]; - if (edge.originalFromId[edge.originalFromId.length-1] == childNode.id) { - edge.originalFromId.pop(); - edge.fromId = childNode.id; - edge.from = childNode; - } - else { - edge.originalToId.pop(); - edge.toId = childNode.id; - edge.to = childNode; + exports._doInAllFrozenSectors = function(runFunction,argument) { + if (argument === undefined) { + for (var sector in this.sectors["frozen"]) { + if (this.sectors["frozen"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToFrozenSector(sector); + this[runFunction](); } - - // append this edge to the list of edges connecting to the childnode - childNode.dynamicEdges.push(edge); - - // remove the edge from the parent object - for (var j = 0; j < parentNode.dynamicEdges.length; j++) { - if (parentNode.dynamicEdges[j].id == edge.id) { - parentNode.dynamicEdges.splice(j,1); - break; + } + } + else { + for (var sector in this.sectors["frozen"]) { + if (this.sectors["frozen"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToFrozenSector(sector); + var args = Array.prototype.splice.call(arguments, 1); + if (args.length > 1) { + this[runFunction](args[0],args[1]); + } + else { + this[runFunction](argument); } } } - // remove the entry from the rerouted edges - delete parentNode.reroutedEdges[childNode.id]; } + this._loadLatestSector(); }; /** - * When loops are clustered, an edge can be both in the rerouted array and the contained array. - * This function is called last to verify that all edges in dynamicEdges are in fact connected to the - * parentNode + * This runs a function in all sectors. This is used in the _redraw(). * - * @param parentNode | Node object + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we don't pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._validateEdges = function(parentNode) { - for (var i = 0; i < parentNode.dynamicEdges.length; i++) { - var edge = parentNode.dynamicEdges[i]; - if (parentNode.id != edge.toId && parentNode.id != edge.fromId) { - parentNode.dynamicEdges.splice(i,1); + exports._doInAllSectors = function(runFunction,argument) { + var args = Array.prototype.splice.call(arguments, 1); + if (argument === undefined) { + this._doInAllActiveSectors(runFunction); + this._doInAllFrozenSectors(runFunction); + } + else { + if (args.length > 1) { + this._doInAllActiveSectors(runFunction,args[0],args[1]); + this._doInAllFrozenSectors(runFunction,args[0],args[1]); + } + else { + this._doInAllActiveSectors(runFunction,argument); + this._doInAllFrozenSectors(runFunction,argument); } } }; /** - * This function released the contained edges back into the global domain and puts them back into the - * dynamic edges of both parent and child. + * This clears the nodeIndices list. We cannot use this.nodeIndices = [] because we would break the link with the + * active sector. Thus we clear the nodeIndices in the active sector, then reconnect the this.nodeIndices to it. + * + * @private + */ + exports._clearNodeIndexList = function() { + var sector = this._sector(); + this.sectors["active"][sector]["nodeIndices"] = []; + this.nodeIndices = this.sectors["active"][sector]["nodeIndices"]; + }; + + + /** + * Draw the encompassing sector node * - * @param {Node} parentNode | - * @param {Node} childNode | + * @param ctx + * @param sectorType * @private */ - exports._releaseContainedEdges = function(parentNode, childNode) { - for (var i = 0; i < parentNode.containedEdges[childNode.id].length; i++) { - var edge = parentNode.containedEdges[childNode.id][i]; + exports._drawSectorNodes = function(ctx,sectorType) { + var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; + for (var sector in this.sectors[sectorType]) { + if (this.sectors[sectorType].hasOwnProperty(sector)) { + if (this.sectors[sectorType][sector]["drawingNode"] !== undefined) { - // put the edge back in the global edges object - this.edges[edge.id] = edge; + this._switchToSector(sector,sectorType); - // put the edge back in the dynamic edges of the child and parent - childNode.dynamicEdges.push(edge); - parentNode.dynamicEdges.push(edge); + minY = 1e9; maxY = -1e9; minX = 1e9; maxX = -1e9; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + node.resize(ctx); + if (minX > node.x - 0.5 * node.width) {minX = node.x - 0.5 * node.width;} + if (maxX < node.x + 0.5 * node.width) {maxX = node.x + 0.5 * node.width;} + if (minY > node.y - 0.5 * node.height) {minY = node.y - 0.5 * node.height;} + if (maxY < node.y + 0.5 * node.height) {maxY = node.y + 0.5 * node.height;} + } + } + node = this.sectors[sectorType][sector]["drawingNode"]; + node.x = 0.5 * (maxX + minX); + node.y = 0.5 * (maxY + minY); + node.width = 2 * (node.x - minX); + node.height = 2 * (node.y - minY); + node.radius = Math.sqrt(Math.pow(0.5*node.width,2) + Math.pow(0.5*node.height,2)); + node.setScale(this.scale); + node._drawCircle(ctx); + } + } } - // remove the entry from the contained edges - delete parentNode.containedEdges[childNode.id]; - }; + exports._drawAllSectorNodes = function(ctx) { + this._drawSectorNodes(ctx,"frozen"); + this._drawSectorNodes(ctx,"active"); + this._loadLatestSector(); + }; +/***/ }, +/* 55 */ +/***/ function(module, exports, __webpack_require__) { - // ------------------- UTILITY FUNCTIONS ---------------------------- // - + var Node = __webpack_require__(36); /** - * This updates the node labels for all nodes (for debugging purposes) + * This function can be called from the _doInAllSectors function + * + * @param object + * @param overlappingNodes + * @private */ - exports.updateLabels = function() { - var nodeId; - // update node labels - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - if (node.clusterSize > 1) { - node.label = "[".concat(String(node.clusterSize),"]"); - } - } - } - - // update node labels - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.clusterSize == 1) { - if (node.originalLabel !== undefined) { - node.label = node.originalLabel; - } - else { - node.label = String(node.id); - } + exports._getNodesOverlappingWith = function(object, overlappingNodes) { + var nodes = this.nodes; + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].isOverlappingWith(object)) { + overlappingNodes.push(nodeId); } } } - - // /* Debug Override */ - // for (nodeId in this.nodes) { - // if (this.nodes.hasOwnProperty(nodeId)) { - // node = this.nodes[nodeId]; - // node.label = String(node.level); - // } - // } - }; - /** - * We want to keep the cluster level distribution rather small. This means we do not want unclustered nodes - * if the rest of the nodes are already a few cluster levels in. - * To fix this we use this function. It determines the min and max cluster level and sends nodes that have not - * clustered enough to the clusterToSmallestNeighbours function. + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private */ - exports.normalizeClusterLevels = function() { - var maxLevel = 0; - var minLevel = 1e9; - var clusterLevel = 0; - var nodeId; - - // we loop over all nodes in the list - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - clusterLevel = this.nodes[nodeId].clusterSessions.length; - if (maxLevel < clusterLevel) {maxLevel = clusterLevel;} - if (minLevel > clusterLevel) {minLevel = clusterLevel;} - } - } - - if (maxLevel - minLevel > this.constants.clustering.clusterLevelDifference) { - var amountOfNodes = this.nodeIndices.length; - var targetLevel = maxLevel - this.constants.clustering.clusterLevelDifference; - // we loop over all nodes in the list - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (this.nodes[nodeId].clusterSessions.length < targetLevel) { - this._clusterToSmallestNeighbour(this.nodes[nodeId]); - } - } - } - this._updateNodeIndexList(); - this._updateDynamicEdges(); - // if a cluster was formed, we increase the clusterSession - if (this.nodeIndices.length != amountOfNodes) { - this.clusterSession += 1; - } - } + exports._getAllNodesOverlappingWith = function (object) { + var overlappingNodes = []; + this._doInAllActiveSectors("_getNodesOverlappingWith",object,overlappingNodes); + return overlappingNodes; }; - /** - * This function determines if the cluster we want to decluster is in the active area - * this means around the zoom center + * Return a position object in canvasspace from a single point in screenspace * - * @param {Node} node - * @returns {boolean} + * @param pointer + * @returns {{left: number, top: number, right: number, bottom: number}} * @private */ - exports._nodeInActiveArea = function(node) { - return ( - Math.abs(node.x - this.areaCenter.x) <= this.constants.clustering.activeAreaBoxSize/this.scale - && - Math.abs(node.y - this.areaCenter.y) <= this.constants.clustering.activeAreaBoxSize/this.scale - ) + exports._pointerToPositionObject = function(pointer) { + var x = this._XconvertDOMtoCanvas(pointer.x); + var y = this._YconvertDOMtoCanvas(pointer.y); + + return { + left: x, + top: y, + right: x, + bottom: y + }; }; /** - * This is an adaptation of the original repositioning function. This is called if the system is clustered initially - * It puts large clusters away from the center and randomizes the order. + * Get the top node at the a specific point (like a click) * + * @param {{x: Number, y: Number}} pointer + * @return {Node | null} node + * @private */ - exports.repositionNodes = function() { - for (var i = 0; i < this.nodeIndices.length; i++) { - var node = this.nodes[this.nodeIndices[i]]; - if ((node.xFixed == false || node.yFixed == false)) { - var radius = 10 * 0.1*this.nodeIndices.length * Math.min(100,node.options.mass); - var angle = 2 * Math.PI * Math.random(); - if (node.xFixed == false) {node.x = radius * Math.cos(angle);} - if (node.yFixed == false) {node.y = radius * Math.sin(angle);} - this._repositionBezierNodes(node); - } + exports._getNodeAt = function (pointer) { + // we first check if this is an navigation controls element + var positionObject = this._pointerToPositionObject(pointer); + var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + + // if there are overlapping nodes, select the last one, this is the + // one which is drawn on top of the others + if (overlappingNodes.length > 0) { + return this.nodes[overlappingNodes[overlappingNodes.length - 1]]; + } + else { + return null; } }; /** - * We determine how many connections denote an important hub. - * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) - * + * retrieve all edges overlapping with given object, selector is around center + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - exports._getHubSize = function() { - var average = 0; - var averageSquared = 0; - var hubCounter = 0; - var largestHub = 0; - - for (var i = 0; i < this.nodeIndices.length; i++) { - - var node = this.nodes[this.nodeIndices[i]]; - if (node.dynamicEdgesLength > largestHub) { - largestHub = node.dynamicEdgesLength; + exports._getEdgesOverlappingWith = function (object, overlappingEdges) { + var edges = this.edges; + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].isOverlappingWith(object)) { + overlappingEdges.push(edgeId); + } } - average += node.dynamicEdgesLength; - averageSquared += Math.pow(node.dynamicEdgesLength,2); - hubCounter += 1; } - average = average / hubCounter; - averageSquared = averageSquared / hubCounter; + }; - var variance = averageSquared - Math.pow(average,2); - var standardDeviation = Math.sqrt(variance); + /** + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + exports._getAllEdgesOverlappingWith = function (object) { + var overlappingEdges = []; + this._doInAllActiveSectors("_getEdgesOverlappingWith",object,overlappingEdges); + return overlappingEdges; + }; - this.hubThreshold = Math.floor(average + 2*standardDeviation); + /** + * Place holder. To implement change the _getNodeAt to a _getObjectAt. Have the _getObjectAt call + * _getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * + * @param pointer + * @returns {null} + * @private + */ + exports._getEdgeAt = function(pointer) { + var positionObject = this._pointerToPositionObject(pointer); + var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - // always have at least one to cluster - if (this.hubThreshold > largestHub) { - this.hubThreshold = largestHub; + if (overlappingEdges.length > 0) { + return this.edges[overlappingEdges[overlappingEdges.length - 1]]; + } + else { + return null; } - - // console.log("average",average,"averageSQ",averageSquared,"var",variance,"std",standardDeviation); - // console.log("hubThreshold:",this.hubThreshold); }; /** - * We reduce the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods - * with this amount we can cluster specifically on these chains. + * Add object to the selection array. * - * @param {Number} fraction | between 0 and 1, the percentage of chains to reduce + * @param obj * @private */ - exports._reduceAmountOfChains = function(fraction) { - this.hubThreshold = 2; - var reduceAmount = Math.floor(this.nodeIndices.length * fraction); - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { - if (reduceAmount > 0) { - this._formClusterFromHub(this.nodes[nodeId],true,true,1); - reduceAmount -= 1; - } - } - } + exports._addToSelection = function(obj) { + if (obj instanceof Node) { + this.selectionObj.nodes[obj.id] = obj; + } + else { + this.selectionObj.edges[obj.id] = obj; } }; /** - * We get the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods - * with this amount we can cluster specifically on these chains. + * Add object to the selection array. * + * @param obj * @private */ - exports._getChainFraction = function() { - var chains = 0; - var total = 0; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { - chains += 1; - } - total += 1; - } + exports._addToHover = function(obj) { + if (obj instanceof Node) { + this.hoverObj.nodes[obj.id] = obj; + } + else { + this.hoverObj.edges[obj.id] = obj; } - return chains/total; }; -/***/ }, -/* 58 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - /** - * Creation of the SectorMixin var. + * Remove a single option from selection. * - * This contains all the functions the Network object can use to employ the sector system. - * The sector system is always used by Network, though the benefits only apply to the use of clustering. - * If clustering is not used, there is no overhead except for a duplicate object with references to nodes and edges. + * @param {Object} obj + * @private */ + exports._removeFromSelection = function(obj) { + if (obj instanceof Node) { + delete this.selectionObj.nodes[obj.id]; + } + else { + delete this.selectionObj.edges[obj.id]; + } + }; /** - * This function is only called by the setData function of the Network object. - * This loads the global references into the active sector. This initializes the sector. + * Unselect all. The selectionObj is useful for this. * + * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._putDataInSector = function() { - this.sectors["active"][this._sector()].nodes = this.nodes; - this.sectors["active"][this._sector()].edges = this.edges; - this.sectors["active"][this._sector()].nodeIndices = this.nodeIndices; - }; + exports._unselectAll = function(doNotTrigger) { + if (doNotTrigger === undefined) { + doNotTrigger = false; + } + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + this.selectionObj.nodes[nodeId].unselect(); + } + } + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + this.selectionObj.edges[edgeId].unselect(); + } + } + + this.selectionObj = {nodes:{},edges:{}}; + if (doNotTrigger == false) { + this.emit('select', this.getSelection()); + } + }; /** - * /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied (active) sector. If a type is defined, do the specific type + * Unselect all clusters. The selectionObj is useful for this. * - * @param {String} sectorId - * @param {String} [sectorType] | "active" or "frozen" + * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._switchToSector = function(sectorId, sectorType) { - if (sectorType === undefined || sectorType == "active") { - this._switchToActiveSector(sectorId); + exports._unselectClusters = function(doNotTrigger) { + if (doNotTrigger === undefined) { + doNotTrigger = false; } - else { - this._switchToFrozenSector(sectorId); + + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + this.selectionObj.nodes[nodeId].unselect(); + this._removeFromSelection(this.selectionObj.nodes[nodeId]); + } + } + } + + if (doNotTrigger == false) { + this.emit('select', this.getSelection()); } }; /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied active sector. + * return the number of selected nodes * - * @param sectorId + * @returns {number} * @private */ - exports._switchToActiveSector = function(sectorId) { - this.nodeIndices = this.sectors["active"][sectorId]["nodeIndices"]; - this.nodes = this.sectors["active"][sectorId]["nodes"]; - this.edges = this.sectors["active"][sectorId]["edges"]; + exports._getSelectedNodeCount = function() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + return count; }; - /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied active sector. + * return the selected node * + * @returns {number} * @private */ - exports._switchToSupportSector = function() { - this.nodeIndices = this.sectors["support"]["nodeIndices"]; - this.nodes = this.sectors["support"]["nodes"]; - this.edges = this.sectors["support"]["edges"]; + exports._getSelectedNode = function() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return this.selectionObj.nodes[nodeId]; + } + } + return null; }; - /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied frozen sector. + * return the selected edge * - * @param sectorId + * @returns {number} * @private */ - exports._switchToFrozenSector = function(sectorId) { - this.nodeIndices = this.sectors["frozen"][sectorId]["nodeIndices"]; - this.nodes = this.sectors["frozen"][sectorId]["nodes"]; - this.edges = this.sectors["frozen"][sectorId]["edges"]; + exports._getSelectedEdge = function() { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return this.selectionObj.edges[edgeId]; + } + } + return null; }; /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the currently active sector. + * return the number of selected edges * + * @returns {number} * @private */ - exports._loadLatestSector = function() { - this._switchToSector(this._sector()); + exports._getSelectedEdgeCount = function() { + var count = 0; + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } + } + return count; }; /** - * This function returns the currently active sector Id + * return the number of selected objects. * - * @returns {String} + * @returns {number} * @private */ - exports._sector = function() { - return this.activeSector[this.activeSector.length-1]; + exports._getSelectedObjectCount = function() { + var count = 0; + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } + } + return count; }; - /** - * This function returns the previously active sector Id + * Check if anything is selected * - * @returns {String} + * @returns {boolean} * @private */ - exports._previousSector = function() { - if (this.activeSector.length > 1) { - return this.activeSector[this.activeSector.length-2]; + exports._selectionIsEmpty = function() { + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return false; + } } - else { - throw new TypeError('there are not enough sectors in the this.activeSector array.'); + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + return false; + } } + return true; }; /** - * We add the active sector at the end of the this.activeSector array - * This ensures it is the currently active sector returned by _sector() and it reaches the top - * of the activeSector stack. When we reverse our steps we move from the end to the beginning of this stack. + * check if one of the selected nodes is a cluster. * - * @param newId + * @returns {boolean} * @private */ - exports._setActiveSector = function(newId) { - this.activeSector.push(newId); + exports._clusterInSelection = function() { + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + return true; + } + } + } + return false; }; - /** - * We remove the currently active sector id from the active sector stack. This happens when - * we reactivate the previously active sector + * select the edges connected to the node that is being selected * + * @param {Node} node * @private */ - exports._forgetLastSector = function() { - this.activeSector.pop(); + exports._selectConnectedEdges = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + var edge = node.dynamicEdges[i]; + edge.select(); + this._addToSelection(edge); + } }; - /** - * This function creates a new active sector with the supplied newId. This newId - * is the expanding node id. + * select the edges connected to the node that is being selected * - * @param {String} newId | Id of the new active sector + * @param {Node} node * @private */ - exports._createNewSector = function(newId) { - // create the new sector - this.sectors["active"][newId] = {"nodes":{}, - "edges":{}, - "nodeIndices":[], - "formationScale": this.scale, - "drawingNode": undefined}; - - // create the new sector render node. This gives visual feedback that you are in a new sector. - this.sectors["active"][newId]['drawingNode'] = new Node( - {id:newId, - color: { - background: "#eaefef", - border: "495c5e" - } - },{},{},this.constants); - this.sectors["active"][newId]['drawingNode'].clusterSize = 2; + exports._hoverConnectedEdges = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + var edge = node.dynamicEdges[i]; + edge.hover = true; + this._addToHover(edge); + } }; /** - * This function removes the currently active sector. This is called when we create a new - * active sector. + * unselect the edges connected to the node that is being selected * - * @param {String} sectorId | Id of the active sector that will be removed + * @param {Node} node * @private */ - exports._deleteActiveSector = function(sectorId) { - delete this.sectors["active"][sectorId]; + exports._unselectConnectedEdges = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + var edge = node.dynamicEdges[i]; + edge.unselect(); + this._removeFromSelection(edge); + } }; - /** - * This function removes the currently active sector. This is called when we reactivate - * the previously active sector. - * - * @param {String} sectorId | Id of the active sector that will be removed - * @private - */ - exports._deleteFrozenSector = function(sectorId) { - delete this.sectors["frozen"][sectorId]; - }; /** - * Freezing an active sector means moving it from the "active" object to the "frozen" object. - * We copy the references, then delete the active entree. + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * - * @param sectorId + * @param {Node || Edge} object + * @param {Boolean} append + * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._freezeSector = function(sectorId) { - // we move the set references from the active to the frozen stack. - this.sectors["frozen"][sectorId] = this.sectors["active"][sectorId]; + exports._selectObject = function(object, append, doNotTrigger, highlightEdges) { + if (doNotTrigger === undefined) { + doNotTrigger = false; + } + if (highlightEdges === undefined) { + highlightEdges = true; + } - // we have moved the sector data into the frozen set, we now remove it from the active set - this._deleteActiveSector(sectorId); + if (this._selectionIsEmpty() == false && append == false && this.forceAppendSelection == false) { + this._unselectAll(true); + } + + if (object.selected == false) { + object.select(); + this._addToSelection(object); + if (object instanceof Node && this.blockConnectingEdgeSelection == false && highlightEdges == true) { + this._selectConnectedEdges(object); + } + } + else { + object.unselect(); + this._removeFromSelection(object); + } + + if (doNotTrigger == false) { + this.emit('select', this.getSelection()); + } }; /** - * This is the reverse operation of _freezeSector. Activating means moving the sector from the "frozen" - * object to the "active" object. + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * - * @param sectorId + * @param {Node || Edge} object * @private */ - exports._activateSector = function(sectorId) { - // we move the set references from the frozen to the active stack. - this.sectors["active"][sectorId] = this.sectors["frozen"][sectorId]; - - // we have moved the sector data into the active set, we now remove it from the frozen stack - this._deleteFrozenSector(sectorId); + exports._blurObject = function(object) { + if (object.hover == true) { + object.hover = false; + this.emit("blurNode",{node:object.id}); + } }; - /** - * This function merges the data from the currently active sector with a frozen sector. This is used - * in the process of reverting back to the previously active sector. - * The data that is placed in the frozen (the previously active) sector is the node that has been removed from it - * upon the creation of a new active sector. + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * - * @param sectorId + * @param {Node || Edge} object * @private */ - exports._mergeThisWithFrozen = function(sectorId) { - // copy all nodes - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.sectors["frozen"][sectorId]["nodes"][nodeId] = this.nodes[nodeId]; - } - } - - // copy all edges (if not fully clustered, else there are no edges) - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - this.sectors["frozen"][sectorId]["edges"][edgeId] = this.edges[edgeId]; + exports._hoverObject = function(object) { + if (object.hover == false) { + object.hover = true; + this._addToHover(object); + if (object instanceof Node) { + this.emit("hoverNode",{node:object.id}); } } - - // merge the nodeIndices - for (var i = 0; i < this.nodeIndices.length; i++) { - this.sectors["frozen"][sectorId]["nodeIndices"].push(this.nodeIndices[i]); + if (object instanceof Node) { + this._hoverConnectedEdges(object); } }; /** - * This clusters the sector to one cluster. It was a single cluster before this process started so - * we revert to that state. The clusterToFit function with a maximum size of 1 node does this. + * handles the selection part of the touch, only for navigation controls elements; + * Touch is triggered before tap, also before hold. Hold triggers after a while. + * This is the most responsive solution * + * @param {Object} pointer * @private */ - exports._collapseThisToSingleCluster = function() { - this.clusterToFit(1,false); + exports._handleTouch = function(pointer) { }; /** - * We create a new active sector from the node that we want to open. + * handles the selection part of the tap; * - * @param node + * @param {Object} pointer * @private */ - exports._addSector = function(node) { - // this is the currently active sector - var sector = this._sector(); - - // // this should allow me to select nodes from a frozen set. - // if (this.sectors['active'][sector]["nodes"].hasOwnProperty(node.id)) { - // console.log("the node is part of the active sector"); - // } - // else { - // console.log("I dont know what the fuck happened!!"); - // } - - // when we switch to a new sector, we remove the node that will be expanded from the current nodes list. - delete this.nodes[node.id]; - - var unqiueIdentifier = util.randomUUID(); - - // we fully freeze the currently active sector - this._freezeSector(sector); - - // we create a new active sector. This sector has the Id of the node to ensure uniqueness - this._createNewSector(unqiueIdentifier); - - // we add the active sector to the sectors array to be able to revert these steps later on - this._setActiveSector(unqiueIdentifier); - - // we redirect the global references to the new sector's references. this._sector() now returns unqiueIdentifier - this._switchToSector(this._sector()); - - // finally we add the node we removed from our previous active sector to the new active sector - this.nodes[node.id] = node; + exports._handleTap = function(pointer) { + var node = this._getNodeAt(pointer); + if (node != null) { + this._selectObject(node,false); + } + else { + var edge = this._getEdgeAt(pointer); + if (edge != null) { + this._selectObject(edge,false); + } + else { + this._unselectAll(); + } + } + this.emit("click", this.getSelection()); + this._redraw(); }; /** - * We close the sector that is currently open and revert back to the one before. - * If the active sector is the "default" sector, nothing happens. + * handles the selection part of the double tap and opens a cluster if needed * + * @param {Object} pointer * @private */ - exports._collapseSector = function() { - // the currently active sector - var sector = this._sector(); - - // we cannot collapse the default sector - if (sector != "default") { - if ((this.nodeIndices.length == 1) || - (this.sectors["active"][sector]["drawingNode"].width*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || - (this.sectors["active"][sector]["drawingNode"].height*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { - var previousSector = this._previousSector(); - - // we collapse the sector back to a single cluster - this._collapseThisToSingleCluster(); - - // we move the remaining nodes, edges and nodeIndices to the previous sector. - // This previous sector is the one we will reactivate - this._mergeThisWithFrozen(previousSector); - - // the previously active (frozen) sector now has all the data from the currently active sector. - // we can now delete the active sector. - this._deleteActiveSector(sector); - - // we activate the previously active (and currently frozen) sector. - this._activateSector(previousSector); - - // we load the references from the newly active sector into the global references - this._switchToSector(previousSector); - - // we forget the previously active sector because we reverted to the one before - this._forgetLastSector(); - - // finally, we update the node index list. - this._updateNodeIndexList(); - - // we refresh the list with calulation nodes and calculation node indices. - this._updateCalculationNodes(); - } + exports._handleDoubleTap = function(pointer) { + var node = this._getNodeAt(pointer); + if (node != null && node !== undefined) { + // we reset the areaCenter here so the opening of the node will occur + this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), + "y" : this._YconvertDOMtoCanvas(pointer.y)}; + this.openCluster(node); } + this.emit("doubleClick", this.getSelection()); }; /** - * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). + * Handle the onHold selection part * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we dont pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction + * @param pointer * @private */ - exports._doInAllActiveSectors = function(runFunction,argument) { - var returnValues = []; - if (argument === undefined) { - for (var sector in this.sectors["active"]) { - if (this.sectors["active"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToActiveSector(sector); - returnValues.push( this[runFunction]() ); - } - } + exports._handleOnHold = function(pointer) { + var node = this._getNodeAt(pointer); + if (node != null) { + this._selectObject(node,true); } else { - for (var sector in this.sectors["active"]) { - if (this.sectors["active"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToActiveSector(sector); - var args = Array.prototype.splice.call(arguments, 1); - if (args.length > 1) { - returnValues.push( this[runFunction](args[0],args[1]) ); - } - else { - returnValues.push( this[runFunction](argument) ); - } - } + var edge = this._getEdgeAt(pointer); + if (edge != null) { + this._selectObject(edge,true); } } - // we revert the global references back to our active sector - this._loadLatestSector(); - return returnValues; + this._redraw(); }; /** - * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). + * handle the onRelease event. These functions are here for the navigation controls module. * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we dont pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction - * @private + * @private */ - exports._doInSupportSector = function(runFunction,argument) { - var returnValues = false; - if (argument === undefined) { - this._switchToSupportSector(); - returnValues = this[runFunction](); - } - else { - this._switchToSupportSector(); - var args = Array.prototype.splice.call(arguments, 1); - if (args.length > 1) { - returnValues = this[runFunction](args[0],args[1]); - } - else { - returnValues = this[runFunction](argument); - } - } - // we revert the global references back to our active sector - this._loadLatestSector(); - return returnValues; + exports._handleOnRelease = function(pointer) { + }; + /** - * This runs a function in all frozen sectors. This is used in the _redraw(). * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we don't pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction - * @private + * retrieve the currently selected objects + * @return {{nodes: Array., edges: Array.}} selection */ - exports._doInAllFrozenSectors = function(runFunction,argument) { - if (argument === undefined) { - for (var sector in this.sectors["frozen"]) { - if (this.sectors["frozen"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToFrozenSector(sector); - this[runFunction](); - } + exports.getSelection = function() { + var nodeIds = this.getSelectedNodes(); + var edgeIds = this.getSelectedEdges(); + return {nodes:nodeIds, edges:edgeIds}; + }; + + /** + * + * retrieve the currently selected nodes + * @return {String[]} selection An array with the ids of the + * selected nodes. + */ + exports.getSelectedNodes = function() { + var idArray = []; + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + idArray.push(nodeId); } } - else { - for (var sector in this.sectors["frozen"]) { - if (this.sectors["frozen"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToFrozenSector(sector); - var args = Array.prototype.splice.call(arguments, 1); - if (args.length > 1) { - this[runFunction](args[0],args[1]); - } - else { - this[runFunction](argument); - } - } + return idArray + }; + + /** + * + * retrieve the currently selected edges + * @return {Array} selection An array with the ids of the + * selected nodes. + */ + exports.getSelectedEdges = function() { + var idArray = []; + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + idArray.push(edgeId); } } - this._loadLatestSector(); + return idArray; }; /** - * This runs a function in all sectors. This is used in the _redraw(). - * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we don't pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction - * @private + * select zero or more nodes + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. */ - exports._doInAllSectors = function(runFunction,argument) { - var args = Array.prototype.splice.call(arguments, 1); - if (argument === undefined) { - this._doInAllActiveSectors(runFunction); - this._doInAllFrozenSectors(runFunction); - } - else { - if (args.length > 1) { - this._doInAllActiveSectors(runFunction,args[0],args[1]); - this._doInAllFrozenSectors(runFunction,args[0],args[1]); - } - else { - this._doInAllActiveSectors(runFunction,argument); - this._doInAllFrozenSectors(runFunction,argument); + exports.setSelection = function(selection) { + var i, iMax, id; + + if (!selection || (selection.length == undefined)) + throw 'Selection must be an array with ids'; + + // first unselect any selected node + this._unselectAll(true); + + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; + + var node = this.nodes[id]; + if (!node) { + throw new RangeError('Node with id "' + id + '" not found'); } + this._selectObject(node,true,true); } + + console.log("setSelection is deprecated. Please use selectNodes instead.") + + this.redraw(); }; /** - * This clears the nodeIndices list. We cannot use this.nodeIndices = [] because we would break the link with the - * active sector. Thus we clear the nodeIndices in the active sector, then reconnect the this.nodeIndices to it. - * - * @private + * select zero or more nodes with the option to highlight edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + * @param {boolean} [highlightEdges] */ - exports._clearNodeIndexList = function() { - var sector = this._sector(); - this.sectors["active"][sector]["nodeIndices"] = []; - this.nodeIndices = this.sectors["active"][sector]["nodeIndices"]; + exports.selectNodes = function(selection, highlightEdges) { + var i, iMax, id; + + if (!selection || (selection.length == undefined)) + throw 'Selection must be an array with ids'; + + // first unselect any selected node + this._unselectAll(true); + + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; + + var node = this.nodes[id]; + if (!node) { + throw new RangeError('Node with id "' + id + '" not found'); + } + this._selectObject(node,true,true,highlightEdges); + } + this.redraw(); }; /** - * Draw the encompassing sector node - * - * @param ctx - * @param sectorType - * @private + * select zero or more edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. */ - exports._drawSectorNodes = function(ctx,sectorType) { - var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; - for (var sector in this.sectors[sectorType]) { - if (this.sectors[sectorType].hasOwnProperty(sector)) { - if (this.sectors[sectorType][sector]["drawingNode"] !== undefined) { + exports.selectEdges = function(selection) { + var i, iMax, id; - this._switchToSector(sector,sectorType); + if (!selection || (selection.length == undefined)) + throw 'Selection must be an array with ids'; - minY = 1e9; maxY = -1e9; minX = 1e9; maxX = -1e9; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - node.resize(ctx); - if (minX > node.x - 0.5 * node.width) {minX = node.x - 0.5 * node.width;} - if (maxX < node.x + 0.5 * node.width) {maxX = node.x + 0.5 * node.width;} - if (minY > node.y - 0.5 * node.height) {minY = node.y - 0.5 * node.height;} - if (maxY < node.y + 0.5 * node.height) {maxY = node.y + 0.5 * node.height;} - } - } - node = this.sectors[sectorType][sector]["drawingNode"]; - node.x = 0.5 * (maxX + minX); - node.y = 0.5 * (maxY + minY); - node.width = 2 * (node.x - minX); - node.height = 2 * (node.y - minY); - node.radius = Math.sqrt(Math.pow(0.5*node.width,2) + Math.pow(0.5*node.height,2)); - node.setScale(this.scale); - node._drawCircle(ctx); - } + // first unselect any selected node + this._unselectAll(true); + + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; + + var edge = this.edges[id]; + if (!edge) { + throw new RangeError('Edge with id "' + id + '" not found'); } + this._selectObject(edge,true,true,highlightEdges); } + this.redraw(); }; - exports._drawAllSectorNodes = function(ctx) { - this._drawSectorNodes(ctx,"frozen"); - this._drawSectorNodes(ctx,"active"); - this._loadLatestSector(); + /** + * Validate the selection: remove ids of nodes which no longer exist + * @private + */ + exports._updateSelection = function () { + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (!this.nodes.hasOwnProperty(nodeId)) { + delete this.selectionObj.nodes[nodeId]; + } + } + } + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + if (!this.edges.hasOwnProperty(edgeId)) { + delete this.selectionObj.edges[edgeId]; + } + } + } }; /***/ }, -/* 59 */ +/* 56 */ /***/ function(module, exports, __webpack_require__) { - var Node = __webpack_require__(49); + var util = __webpack_require__(1); + var Node = __webpack_require__(36); + var Edge = __webpack_require__(33); /** - * This function can be called from the _doInAllSectors function + * clears the toolbar div element of children * - * @param object - * @param overlappingNodes * @private */ - exports._getNodesOverlappingWith = function(object, overlappingNodes) { - var nodes = this.nodes; - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].isOverlappingWith(object)) { - overlappingNodes.push(nodeId); - } - } + exports._clearManipulatorBar = function() { + while (this.manipulationDiv.hasChildNodes()) { + this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); } }; /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore + * these functions to their original functionality, we saved them in this.cachedFunctions. + * This function restores these functions to their original function. + * * @private */ - exports._getAllNodesOverlappingWith = function (object) { - var overlappingNodes = []; - this._doInAllActiveSectors("_getNodesOverlappingWith",object,overlappingNodes); - return overlappingNodes; + exports._restoreOverloadedFunctions = function() { + for (var functionName in this.cachedFunctions) { + if (this.cachedFunctions.hasOwnProperty(functionName)) { + this[functionName] = this.cachedFunctions[functionName]; + } + } }; - /** - * Return a position object in canvasspace from a single point in screenspace + * Enable or disable edit-mode. * - * @param pointer - * @returns {{left: number, top: number, right: number, bottom: number}} * @private */ - exports._pointerToPositionObject = function(pointer) { - var x = this._XconvertDOMtoCanvas(pointer.x); - var y = this._YconvertDOMtoCanvas(pointer.y); - - return { - left: x, - top: y, - right: x, - bottom: y - }; + exports._toggleEditMode = function() { + this.editMode = !this.editMode; + var toolbar = document.getElementById("network-manipulationDiv"); + var closeDiv = document.getElementById("network-manipulation-closeDiv"); + var editModeDiv = document.getElementById("network-manipulation-editMode"); + if (this.editMode == true) { + toolbar.style.display="block"; + closeDiv.style.display="block"; + editModeDiv.style.display="none"; + closeDiv.onclick = this._toggleEditMode.bind(this); + } + else { + toolbar.style.display="none"; + closeDiv.style.display="none"; + editModeDiv.style.display="block"; + closeDiv.onclick = null; + } + this._createManipulatorBar() }; - /** - * Get the top node at the a specific point (like a click) + * main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. * - * @param {{x: Number, y: Number}} pointer - * @return {Node | null} node * @private */ - exports._getNodeAt = function (pointer) { - // we first check if this is an navigation controls element - var positionObject = this._pointerToPositionObject(pointer); - var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + exports._createManipulatorBar = function() { + // remove bound functions + if (this.boundFunction) { + this.off('select', this.boundFunction); + } - // if there are overlapping nodes, select the last one, this is the - // one which is drawn on top of the others - if (overlappingNodes.length > 0) { - return this.nodes[overlappingNodes[overlappingNodes.length - 1]]; + var locale = this.constants.locales[this.constants.locale]; + + if (this.edgeBeingEdited !== undefined) { + this.edgeBeingEdited._disableControlNodes(); + this.edgeBeingEdited = undefined; + this.selectedControlNode = null; + this.controlNodesActive = false; + } + + // restore overloaded functions + this._restoreOverloadedFunctions(); + + // resume calculation + this.freezeSimulation = false; + + // reset global variables + this.blockConnectingEdgeSelection = false; + this.forceAppendSelection = false; + + if (this.editMode == true) { + while (this.manipulationDiv.hasChildNodes()) { + this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); + } + + // add the icons to the manipulator div + this.manipulationDiv.innerHTML = "" + + "" + + ""+locale['addNode'] +"" + + "
" + + "" + + ""+locale['addEdge'] +""; + if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { + this.manipulationDiv.innerHTML += "" + + "
" + + "" + + ""+locale['editNode'] +""; + } + else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { + this.manipulationDiv.innerHTML += "" + + "
" + + "" + + ""+locale['editEdge'] +""; + } + if (this._selectionIsEmpty() == false) { + this.manipulationDiv.innerHTML += "" + + "
" + + "" + + ""+locale['del'] +""; + } + + + // bind the icons + var addNodeButton = document.getElementById("network-manipulate-addNode"); + addNodeButton.onclick = this._createAddNodeToolbar.bind(this); + var addEdgeButton = document.getElementById("network-manipulate-connectNode"); + addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this); + if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { + var editButton = document.getElementById("network-manipulate-editNode"); + editButton.onclick = this._editNode.bind(this); + } + else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { + var editButton = document.getElementById("network-manipulate-editEdge"); + editButton.onclick = this._createEditEdgeToolbar.bind(this); + } + if (this._selectionIsEmpty() == false) { + var deleteButton = document.getElementById("network-manipulate-delete"); + deleteButton.onclick = this._deleteSelected.bind(this); + } + var closeDiv = document.getElementById("network-manipulation-closeDiv"); + closeDiv.onclick = this._toggleEditMode.bind(this); + + this.boundFunction = this._createManipulatorBar.bind(this); + this.on('select', this.boundFunction); } else { - return null; + this.editModeDiv.innerHTML = "" + + "" + + "" + locale['edit'] + ""; + var editModeButton = document.getElementById("network-manipulate-editModeButton"); + editModeButton.onclick = this._toggleEditMode.bind(this); } }; + /** - * retrieve all edges overlapping with given object, selector is around center - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * Create the toolbar for adding Nodes + * * @private */ - exports._getEdgesOverlappingWith = function (object, overlappingEdges) { - var edges = this.edges; - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].isOverlappingWith(object)) { - overlappingEdges.push(edgeId); - } - } + exports._createAddNodeToolbar = function() { + // clear the toolbar + this._clearManipulatorBar(); + if (this.boundFunction) { + this.off('select', this.boundFunction); } + + var locale = this.constants.locales[this.constants.locale]; + + // create the toolbar contents + this.manipulationDiv.innerHTML = "" + + "" + + "" + locale['back'] + " " + + "
" + + "" + + "" + locale['addDescription'] + ""; + + // bind the icon + var backButton = document.getElementById("network-manipulate-back"); + backButton.onclick = this._createManipulatorBar.bind(this); + + // we use the boundFunction so we can reference it when we unbind it from the "select" event. + this.boundFunction = this._addNode.bind(this); + this.on('select', this.boundFunction); }; - /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - exports._getAllEdgesOverlappingWith = function (object) { - var overlappingEdges = []; - this._doInAllActiveSectors("_getEdgesOverlappingWith",object,overlappingEdges); - return overlappingEdges; + /** + * create the toolbar to connect nodes + * + * @private + */ + exports._createAddEdgeToolbar = function() { + // clear the toolbar + this._clearManipulatorBar(); + this._unselectAll(true); + this.freezeSimulation = true; + + var locale = this.constants.locales[this.constants.locale]; + + if (this.boundFunction) { + this.off('select', this.boundFunction); + } + + this._unselectAll(); + this.forceAppendSelection = false; + this.blockConnectingEdgeSelection = true; + + this.manipulationDiv.innerHTML = "" + + "" + + "" + locale['back'] + " " + + "
" + + "" + + "" + locale['edgeDescription'] + ""; + + // bind the icon + var backButton = document.getElementById("network-manipulate-back"); + backButton.onclick = this._createManipulatorBar.bind(this); + + // we use the boundFunction so we can reference it when we unbind it from the "select" event. + this.boundFunction = this._handleConnect.bind(this); + this.on('select', this.boundFunction); + + // temporarily overload functions + this.cachedFunctions["_handleTouch"] = this._handleTouch; + this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; + this._handleTouch = this._handleConnect; + this._handleOnRelease = this._finishConnect; + + // redraw to show the unselect + this._redraw(); }; /** - * Place holder. To implement change the _getNodeAt to a _getObjectAt. Have the _getObjectAt call - * _getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * create the toolbar to edit edges * - * @param pointer - * @returns {null} * @private */ - exports._getEdgeAt = function(pointer) { - var positionObject = this._pointerToPositionObject(pointer); - var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); + exports._createEditEdgeToolbar = function() { + // clear the toolbar + this._clearManipulatorBar(); + this.controlNodesActive = true; - if (overlappingEdges.length > 0) { - return this.edges[overlappingEdges[overlappingEdges.length - 1]]; - } - else { - return null; + if (this.boundFunction) { + this.off('select', this.boundFunction); } + + this.edgeBeingEdited = this._getSelectedEdge(); + this.edgeBeingEdited._enableControlNodes(); + + var locale = this.constants.locales[this.constants.locale]; + + this.manipulationDiv.innerHTML = "" + + "" + + "" + locale['back'] + " " + + "
" + + "" + + "" + locale['editEdgeDescription'] + ""; + + // bind the icon + var backButton = document.getElementById("network-manipulate-back"); + backButton.onclick = this._createManipulatorBar.bind(this); + + // temporarily overload functions + this.cachedFunctions["_handleTouch"] = this._handleTouch; + this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; + this.cachedFunctions["_handleTap"] = this._handleTap; + this.cachedFunctions["_handleDragStart"] = this._handleDragStart; + this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; + this._handleTouch = this._selectControlNode; + this._handleTap = function () {}; + this._handleOnDrag = this._controlNodeDrag; + this._handleDragStart = function () {} + this._handleOnRelease = this._releaseControlNode; + + // redraw to show the unselect + this._redraw(); }; + + + /** - * Add object to the selection array. + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. * - * @param obj * @private */ - exports._addToSelection = function(obj) { - if (obj instanceof Node) { - this.selectionObj.nodes[obj.id] = obj; - } - else { - this.selectionObj.edges[obj.id] = obj; + exports._selectControlNode = function(pointer) { + this.edgeBeingEdited.controlNodes.from.unselect(); + this.edgeBeingEdited.controlNodes.to.unselect(); + this.selectedControlNode = this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(pointer.x),this._YconvertDOMtoCanvas(pointer.y)); + if (this.selectedControlNode !== null) { + this.selectedControlNode.select(); + this.freezeSimulation = true; } + this._redraw(); }; /** - * Add object to the selection array. + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. * - * @param obj * @private */ - exports._addToHover = function(obj) { - if (obj instanceof Node) { - this.hoverObj.nodes[obj.id] = obj; - } - else { - this.hoverObj.edges[obj.id] = obj; + exports._controlNodeDrag = function(event) { + var pointer = this._getPointer(event.gesture.center); + if (this.selectedControlNode !== null && this.selectedControlNode !== undefined) { + this.selectedControlNode.x = this._XconvertDOMtoCanvas(pointer.x); + this.selectedControlNode.y = this._YconvertDOMtoCanvas(pointer.y); } + this._redraw(); }; - - /** - * Remove a single option from selection. - * - * @param {Object} obj - * @private - */ - exports._removeFromSelection = function(obj) { - if (obj instanceof Node) { - delete this.selectionObj.nodes[obj.id]; + exports._releaseControlNode = function(pointer) { + var newNode = this._getNodeAt(pointer); + if (newNode != null) { + if (this.edgeBeingEdited.controlNodes.from.selected == true) { + this._editEdge(newNode.id, this.edgeBeingEdited.to.id); + this.edgeBeingEdited.controlNodes.from.unselect(); + } + if (this.edgeBeingEdited.controlNodes.to.selected == true) { + this._editEdge(this.edgeBeingEdited.from.id, newNode.id); + this.edgeBeingEdited.controlNodes.to.unselect(); + } } else { - delete this.selectionObj.edges[obj.id]; + this.edgeBeingEdited._restoreControlNodes(); } + this.freezeSimulation = false; + this._redraw(); }; /** - * Unselect all. The selectionObj is useful for this. + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. * - * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._unselectAll = function(doNotTrigger) { - if (doNotTrigger === undefined) { - doNotTrigger = false; - } - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - this.selectionObj.nodes[nodeId].unselect(); - } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - this.selectionObj.edges[edgeId].unselect(); + exports._handleConnect = function(pointer) { + if (this._getSelectedNodeCount() == 0) { + var node = this._getNodeAt(pointer); + + if (node != null) { + if (node.clusterSize > 1) { + alert(this.constants.locales[this.constants.locale]['createEdgeError']) + } + else { + this._selectObject(node,false); + // create a node the temporary line can look at + this.sectors['support']['nodes']['targetNode'] = new Node({id:'targetNode'},{},{},this.constants); + this.sectors['support']['nodes']['targetNode'].x = node.x; + this.sectors['support']['nodes']['targetNode'].y = node.y; + this.sectors['support']['nodes']['targetViaNode'] = new Node({id:'targetViaNode'},{},{},this.constants); + this.sectors['support']['nodes']['targetViaNode'].x = node.x; + this.sectors['support']['nodes']['targetViaNode'].y = node.y; + this.sectors['support']['nodes']['targetViaNode'].parentEdgeId = "connectionEdge"; + + // create a temporary edge + this.edges['connectionEdge'] = new Edge({id:"connectionEdge",from:node.id,to:this.sectors['support']['nodes']['targetNode'].id}, this, this.constants); + this.edges['connectionEdge'].from = node; + this.edges['connectionEdge'].connected = true; + this.edges['connectionEdge'].smooth = true; + this.edges['connectionEdge'].selected = true; + this.edges['connectionEdge'].to = this.sectors['support']['nodes']['targetNode']; + this.edges['connectionEdge'].via = this.sectors['support']['nodes']['targetViaNode']; + + this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; + this._handleOnDrag = function(event) { + var pointer = this._getPointer(event.gesture.center); + this.sectors['support']['nodes']['targetNode'].x = this._XconvertDOMtoCanvas(pointer.x); + this.sectors['support']['nodes']['targetNode'].y = this._YconvertDOMtoCanvas(pointer.y); + this.sectors['support']['nodes']['targetViaNode'].x = 0.5 * (this._XconvertDOMtoCanvas(pointer.x) + this.edges['connectionEdge'].from.x); + this.sectors['support']['nodes']['targetViaNode'].y = this._YconvertDOMtoCanvas(pointer.y); + }; + + this.moving = true; + this.start(); + } } } + }; - this.selectionObj = {nodes:{},edges:{}}; + exports._finishConnect = function(pointer) { + if (this._getSelectedNodeCount() == 1) { - if (doNotTrigger == false) { - this.emit('select', this.getSelection()); + // restore the drag function + this._handleOnDrag = this.cachedFunctions["_handleOnDrag"]; + delete this.cachedFunctions["_handleOnDrag"]; + + // remember the edge id + var connectFromId = this.edges['connectionEdge'].fromId; + + // remove the temporary nodes and edge + delete this.edges['connectionEdge']; + delete this.sectors['support']['nodes']['targetNode']; + delete this.sectors['support']['nodes']['targetViaNode']; + + var node = this._getNodeAt(pointer); + if (node != null) { + if (node.clusterSize > 1) { + alert(this.constants.locales[this.constants.locale]["createEdgeError"]) + } + else { + this._createEdge(connectFromId,node.id); + this._createManipulatorBar(); + } + } + this._unselectAll(); } }; + /** - * Unselect all clusters. The selectionObj is useful for this. - * - * @param {Boolean} [doNotTrigger] | ignore trigger - * @private + * Adds a node on the specified location */ - exports._unselectClusters = function(doNotTrigger) { - if (doNotTrigger === undefined) { - doNotTrigger = false; - } - - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - this.selectionObj.nodes[nodeId].unselect(); - this._removeFromSelection(this.selectionObj.nodes[nodeId]); + exports._addNode = function() { + if (this._selectionIsEmpty() && this.editMode == true) { + var positionObject = this._pointerToPositionObject(this.pointerPosition); + var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMoveX:true,allowedToMoveY:true}; + if (this.triggerFunctions.add) { + if (this.triggerFunctions.add.length == 2) { + var me = this; + this.triggerFunctions.add(defaultData, function(finalizedData) { + me.nodesData.add(finalizedData); + me._createManipulatorBar(); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for add does not support two arguments (data,callback)'); + this._createManipulatorBar(); + this.moving = true; + this.start(); } } - } - - if (doNotTrigger == false) { - this.emit('select', this.getSelection()); + else { + this.nodesData.add(defaultData); + this._createManipulatorBar(); + this.moving = true; + this.start(); + } } }; /** - * return the number of selected nodes + * connect two nodes with a new edge. * - * @returns {number} * @private */ - exports._getSelectedNodeCount = function() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; + exports._createEdge = function(sourceNodeId,targetNodeId) { + if (this.editMode == true) { + var defaultData = {from:sourceNodeId, to:targetNodeId}; + if (this.triggerFunctions.connect) { + if (this.triggerFunctions.connect.length == 2) { + var me = this; + this.triggerFunctions.connect(defaultData, function(finalizedData) { + me.edgesData.add(finalizedData); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for connect does not support two arguments (data,callback)'); + this.moving = true; + this.start(); + } + } + else { + this.edgesData.add(defaultData); + this.moving = true; + this.start(); } } - return count; }; /** - * return the selected node + * connect two nodes with a new edge. * - * @returns {number} * @private */ - exports._getSelectedNode = function() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return this.selectionObj.nodes[nodeId]; + exports._editEdge = function(sourceNodeId,targetNodeId) { + if (this.editMode == true) { + var defaultData = {id: this.edgeBeingEdited.id, from:sourceNodeId, to:targetNodeId}; + if (this.triggerFunctions.editEdge) { + if (this.triggerFunctions.editEdge.length == 2) { + var me = this; + this.triggerFunctions.editEdge(defaultData, function(finalizedData) { + me.edgesData.update(finalizedData); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for edit does not support two arguments (data, callback)'); + this.moving = true; + this.start(); + } + } + else { + this.edgesData.update(defaultData); + this.moving = true; + this.start(); } } - return null; }; /** - * return the selected edge + * Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color. * - * @returns {number} * @private */ - exports._getSelectedEdge = function() { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return this.selectionObj.edges[edgeId]; + exports._editNode = function() { + if (this.triggerFunctions.edit && this.editMode == true) { + var node = this._getSelectedNode(); + var data = {id:node.id, + label: node.label, + group: node.options.group, + shape: node.options.shape, + color: { + background:node.options.color.background, + border:node.options.color.border, + highlight: { + background:node.options.color.highlight.background, + border:node.options.color.highlight.border + } + }}; + if (this.triggerFunctions.edit.length == 2) { + var me = this; + this.triggerFunctions.edit(data, function (finalizedData) { + me.nodesData.update(finalizedData); + me._createManipulatorBar(); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for edit does not support two arguments (data, callback)'); } } - return null; + else { + throw new Error('No edit function has been bound to this button'); + } }; + + /** - * return the number of selected edges + * delete everything in the selection * - * @returns {number} * @private */ - exports._getSelectedEdgeCount = function() { - var count = 0; - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; + exports._deleteSelected = function() { + if (!this._selectionIsEmpty() && this.editMode == true) { + if (!this._clusterInSelection()) { + var selectedNodes = this.getSelectedNodes(); + var selectedEdges = this.getSelectedEdges(); + if (this.triggerFunctions.del) { + var me = this; + var data = {nodes: selectedNodes, edges: selectedEdges}; + if (this.triggerFunctions.del.length = 2) { + this.triggerFunctions.del(data, function (finalizedData) { + me.edgesData.remove(finalizedData.edges); + me.nodesData.remove(finalizedData.nodes); + me._unselectAll(); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for delete does not support two arguments (data, callback)') + } + } + else { + this.edgesData.remove(selectedEdges); + this.nodesData.remove(selectedNodes); + this._unselectAll(); + this.moving = true; + this.start(); + } + } + else { + alert(this.constants.locales[this.constants.locale]["deleteClusterError"]); } } - return count; }; +/***/ }, +/* 57 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var Hammer = __webpack_require__(41); + + exports._cleanNavigation = function() { + // clean up previous navigation items + var wrapper = document.getElementById('network-navigation_wrapper'); + if (wrapper && wrapper.parentNode) { + wrapper.parentNode.removeChild(wrapper); + } + document.onmouseup = null; + }; + /** - * return the number of selected objects. + * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation + * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent + * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. + * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. * - * @returns {number} * @private */ - exports._getSelectedObjectCount = function() { - var count = 0; - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; - } + exports._loadNavigationElements = function() { + this._cleanNavigation(); + + this.navigationDivs = {}; + var navigationDivs = ['up','down','left','right','zoomIn','zoomOut','zoomExtends']; + var navigationDivActions = ['_moveUp','_moveDown','_moveLeft','_moveRight','_zoomIn','_zoomOut','zoomExtent']; + + this.navigationDivs['wrapper'] = document.createElement('div'); + this.navigationDivs['wrapper'].id = 'network-navigation_wrapper'; + this.frame.appendChild(this.navigationDivs['wrapper']); + + var me = this; + for (var i = 0; i < navigationDivs.length; i++) { + this.navigationDivs[navigationDivs[i]] = document.createElement('div'); + this.navigationDivs[navigationDivs[i]].id = 'network-navigation_' + navigationDivs[i]; + this.navigationDivs[navigationDivs[i]].className = 'network-navigation ' + navigationDivs[i]; + this.navigationDivs['wrapper'].appendChild(this.navigationDivs[navigationDivs[i]]); + var hammer = Hammer(this.navigationDivs[navigationDivs[i]], {prevent_default: true}); + hammer.on('touch', me[navigationDivActions[i]].bind(me)); } - return count; + var hammer = Hammer(document, {prevent_default: false}); + hammer.on('release', me._stopMovement.bind(me)); }; /** - * Check if anything is selected + * this stops all movement induced by the navigation buttons * - * @returns {boolean} * @private */ - exports._selectionIsEmpty = function() { - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return false; - } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - return false; - } - } - return true; + exports._stopMovement = function() { + this._xStopMoving(); + this._yStopMoving(); + this._stopZoom(); }; /** - * check if one of the selected nodes is a cluster. + * move the screen up + * By using the increments, instead of adding a fixed number to the translation, we keep fluent and + * instant movement. The onKeypress event triggers immediately, then pauses, then triggers frequently + * To avoid this behaviour, we do the translation in the start loop. * - * @returns {boolean} * @private */ - exports._clusterInSelection = function() { - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - return true; - } - } - } - return false; + exports._moveUp = function(event) { + this.yIncrement = this.constants.keyboard.speed.y; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); + }; + + + /** + * move the screen down + * @private + */ + exports._moveDown = function(event) { + this.yIncrement = -this.constants.keyboard.speed.y; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; + /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * move the screen left * @private */ - exports._selectConnectedEdges = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - var edge = node.dynamicEdges[i]; - edge.select(); - this._addToSelection(edge); - } + exports._moveLeft = function(event) { + this.xIncrement = this.constants.keyboard.speed.x; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; + /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * move the screen right * @private */ - exports._hoverConnectedEdges = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - var edge = node.dynamicEdges[i]; - edge.hover = true; - this._addToHover(edge); - } + exports._moveRight = function(event) { + this.xIncrement = -this.constants.keyboard.speed.y; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; /** - * unselect the edges connected to the node that is being selected - * - * @param {Node} node + * Zoom in, using the same method as the movement. * @private */ - exports._unselectConnectedEdges = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - var edge = node.dynamicEdges[i]; - edge.unselect(); - this._removeFromSelection(edge); - } + exports._zoomIn = function(event) { + this.zoomIncrement = this.constants.keyboard.speed.zoom; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; - - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @param {Boolean} append - * @param {Boolean} [doNotTrigger] | ignore trigger + * Zoom out * @private */ - exports._selectObject = function(object, append, doNotTrigger, highlightEdges) { - if (doNotTrigger === undefined) { - doNotTrigger = false; - } - if (highlightEdges === undefined) { - highlightEdges = true; - } - - if (this._selectionIsEmpty() == false && append == false && this.forceAppendSelection == false) { - this._unselectAll(true); - } - - if (object.selected == false) { - object.select(); - this._addToSelection(object); - if (object instanceof Node && this.blockConnectingEdgeSelection == false && highlightEdges == true) { - this._selectConnectedEdges(object); - } - } - else { - object.unselect(); - this._removeFromSelection(object); - } - - if (doNotTrigger == false) { - this.emit('select', this.getSelection()); - } + exports._zoomOut = function(event) { + this.zoomIncrement = -this.constants.keyboard.speed.zoom; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object + * Stop zooming and unhighlight the zoom controls * @private */ - exports._blurObject = function(object) { - if (object.hover == true) { - object.hover = false; - this.emit("blurNode",{node:object.id}); - } + exports._stopZoom = function(event) { + this.zoomIncrement = 0; + event && event.preventDefault(); }; + /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object + * Stop moving in the Y direction and unHighlight the up and down * @private */ - exports._hoverObject = function(object) { - if (object.hover == false) { - object.hover = true; - this._addToHover(object); - if (object instanceof Node) { - this.emit("hoverNode",{node:object.id}); - } - } - if (object instanceof Node) { - this._hoverConnectedEdges(object); - } + exports._yStopMoving = function(event) { + this.yIncrement = 0; + event && event.preventDefault(); }; /** - * handles the selection part of the touch, only for navigation controls elements; - * Touch is triggered before tap, also before hold. Hold triggers after a while. - * This is the most responsive solution - * - * @param {Object} pointer + * Stop moving in the X direction and unHighlight left and right. * @private */ - exports._handleTouch = function(pointer) { + exports._xStopMoving = function(event) { + this.xIncrement = 0; + event && event.preventDefault(); }; +/***/ }, +/* 58 */ +/***/ function(module, exports, __webpack_require__) { + + exports._resetLevels = function() { + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + if (node.preassignedLevel == false) { + node.level = -1; + node.hierarchyEnumerated = false; + } + } + } + }; + /** - * handles the selection part of the tap; + * This is the main function to layout the nodes in a hierarchical way. + * It checks if the node details are supplied correctly * - * @param {Object} pointer * @private */ - exports._handleTap = function(pointer) { - var node = this._getNodeAt(pointer); - if (node != null) { - this._selectObject(node,false); - } - else { - var edge = this._getEdgeAt(pointer); - if (edge != null) { - this._selectObject(edge,false); + exports._setupHierarchicalLayout = function() { + if (this.constants.hierarchicalLayout.enabled == true && this.nodeIndices.length > 0) { + if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "DU") { + this.constants.hierarchicalLayout.levelSeparation *= -1; } else { - this._unselectAll(); + this.constants.hierarchicalLayout.levelSeparation = Math.abs(this.constants.hierarchicalLayout.levelSeparation); + } + + if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "LR") { + if (this.constants.smoothCurves.enabled == true) { + this.constants.smoothCurves.type = "vertical"; + } + } + else { + if (this.constants.smoothCurves.enabled == true) { + this.constants.smoothCurves.type = "horizontal"; + } + } + // get the size of the largest hubs and check if the user has defined a level for a node. + var hubsize = 0; + var node, nodeId; + var definedLevel = false; + var undefinedLevel = false; + + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.level != -1) { + definedLevel = true; + } + else { + undefinedLevel = true; + } + if (hubsize < node.edges.length) { + hubsize = node.edges.length; + } + } + } + + // if the user defined some levels but not all, alert and run without hierarchical layout + if (undefinedLevel == true && definedLevel == true) { + throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); + this.zoomExtent(true,this.constants.clustering.enabled); + if (!this.constants.clustering.enabled) { + this.start(); + } + } + else { + // setup the system to use hierarchical method. + this._changeConstants(); + + // define levels if undefined by the users. Based on hubsize + if (undefinedLevel == true) { + if (this.constants.hierarchicalLayout.layout == "hubsize") { + this._determineLevels(hubsize); + } + else { + this._determineLevelsDirected(); + } + + } + // check the distribution of the nodes per level. + var distribution = this._getDistribution(); + + // place the nodes on the canvas. This also stablilizes the system. + this._placeNodesByHierarchy(distribution); + + // start the simulation. + this.start(); } } - this.emit("click", this.getSelection()); - this._redraw(); }; /** - * handles the selection part of the double tap and opens a cluster if needed + * This function places the nodes on the canvas based on the hierarchial distribution. * - * @param {Object} pointer + * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ - exports._handleDoubleTap = function(pointer) { - var node = this._getNodeAt(pointer); - if (node != null && node !== undefined) { - // we reset the areaCenter here so the opening of the node will occur - this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), - "y" : this._YconvertDOMtoCanvas(pointer.y)}; - this.openCluster(node); + exports._placeNodesByHierarchy = function(distribution) { + var nodeId, node; + + // start placing all the level 0 nodes first. Then recursively position their branches. + for (var level in distribution) { + if (distribution.hasOwnProperty(level)) { + + for (nodeId in distribution[level].nodes) { + if (distribution[level].nodes.hasOwnProperty(nodeId)) { + node = distribution[level].nodes[nodeId]; + if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { + if (node.xFixed) { + node.x = distribution[level].minPos; + node.xFixed = false; + + distribution[level].minPos += distribution[level].nodeSpacing; + } + } + else { + if (node.yFixed) { + node.y = distribution[level].minPos; + node.yFixed = false; + + distribution[level].minPos += distribution[level].nodeSpacing; + } + } + this._placeBranchNodes(node.edges,node.id,distribution,node.level); + } + } + } } - this.emit("doubleClick", this.getSelection()); + + // stabilize the system after positioning. This function calls zoomExtent. + this._stabilize(); }; /** - * Handle the onHold selection part + * This function get the distribution of levels based on hubsize * - * @param pointer + * @returns {Object} * @private */ - exports._handleOnHold = function(pointer) { - var node = this._getNodeAt(pointer); - if (node != null) { - this._selectObject(node,true); - } - else { - var edge = this._getEdgeAt(pointer); - if (edge != null) { - this._selectObject(edge,true); + exports._getDistribution = function() { + var distribution = {}; + var nodeId, node, level; + + // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. + // the fix of X is removed after the x value has been set. + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + node.xFixed = true; + node.yFixed = true; + if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { + node.y = this.constants.hierarchicalLayout.levelSeparation*node.level; + } + else { + node.x = this.constants.hierarchicalLayout.levelSeparation*node.level; + } + if (distribution[node.level] === undefined) { + distribution[node.level] = {amount: 0, nodes: {}, minPos:0, nodeSpacing:0}; + } + distribution[node.level].amount += 1; + distribution[node.level].nodes[nodeId] = node; } } - this._redraw(); - }; + // determine the largest amount of nodes of all levels + var maxCount = 0; + for (level in distribution) { + if (distribution.hasOwnProperty(level)) { + if (maxCount < distribution[level].amount) { + maxCount = distribution[level].amount; + } + } + } - /** - * handle the onRelease event. These functions are here for the navigation controls module. - * - * @private - */ - exports._handleOnRelease = function(pointer) { + // set the initial position and spacing of each nodes accordingly + for (level in distribution) { + if (distribution.hasOwnProperty(level)) { + distribution[level].nodeSpacing = (maxCount + 1) * this.constants.hierarchicalLayout.nodeSpacing; + distribution[level].nodeSpacing /= (distribution[level].amount + 1); + distribution[level].minPos = distribution[level].nodeSpacing - (0.5 * (distribution[level].amount + 1) * distribution[level].nodeSpacing); + } + } + return distribution; }; - /** + * this function allocates nodes in levels based on the recursive branching from the largest hubs. * - * retrieve the currently selected objects - * @return {{nodes: Array., edges: Array.}} selection + * @param hubsize + * @private */ - exports.getSelection = function() { - var nodeIds = this.getSelectedNodes(); - var edgeIds = this.getSelectedEdges(); - return {nodes:nodeIds, edges:edgeIds}; - }; + exports._determineLevels = function(hubsize) { + var nodeId, node; - /** - * - * retrieve the currently selected nodes - * @return {String[]} selection An array with the ids of the - * selected nodes. - */ - exports.getSelectedNodes = function() { - var idArray = []; - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - idArray.push(nodeId); + // determine hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.edges.length == hubsize) { + node.level = 0; + } } } - return idArray - }; - /** - * - * retrieve the currently selected edges - * @return {Array} selection An array with the ids of the - * selected nodes. - */ - exports.getSelectedEdges = function() { - var idArray = []; - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - idArray.push(edgeId); + // branch from hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.level == 0) { + this._setLevel(1,node.edges,node.id); + } } } - return idArray; }; - /** - * select zero or more nodes - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * + * @param hubsize + * @private */ - exports.setSelection = function(selection) { - var i, iMax, id; + exports._determineLevelsDirected = function() { + var nodeId, node; - if (!selection || (selection.length == undefined)) - throw 'Selection must be an array with ids'; + // set first node to source + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.nodes[nodeId].level = 10000; + break; + } + } - // first unselect any selected node - this._unselectAll(true); + // branch from hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.level == 10000) { + this._setLevelDirected(10000,node.edges,node.id); + } + } + } - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; - var node = this.nodes[id]; - if (!node) { - throw new RangeError('Node with id "' + id + '" not found'); + // branch from hubs + var minLevel = 10000; + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + minLevel = node.level < minLevel ? node.level : minLevel; } - this._selectObject(node,true,true); } - console.log("setSelection is deprecated. Please use selectNodes instead.") - - this.redraw(); + // branch from hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + node.level -= minLevel; + } + } }; /** - * select zero or more nodes with the option to highlight edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - * @param {boolean} [highlightEdges] + * Since hierarchical layout does not support: + * - smooth curves (based on the physics), + * - clustering (based on dynamic node counts) + * + * We disable both features so there will be no problems. + * + * @private */ - exports.selectNodes = function(selection, highlightEdges) { - var i, iMax, id; - - if (!selection || (selection.length == undefined)) - throw 'Selection must be an array with ids'; - - // first unselect any selected node - this._unselectAll(true); - - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; - - var node = this.nodes[id]; - if (!node) { - throw new RangeError('Node with id "' + id + '" not found'); - } - this._selectObject(node,true,true,highlightEdges); + exports._changeConstants = function() { + this.constants.clustering.enabled = false; + this.constants.physics.barnesHut.enabled = false; + this.constants.physics.hierarchicalRepulsion.enabled = true; + this._loadSelectedForceSolver(); + if (this.constants.smoothCurves.enabled == true) { + this.constants.smoothCurves.dynamic = false; } - this.redraw(); + this._configureSmoothCurves(); }; /** - * select zero or more edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes + * on a X position that ensures there will be no overlap. + * + * @param edges + * @param parentId + * @param distribution + * @param parentLevel + * @private */ - exports.selectEdges = function(selection) { - var i, iMax, id; - - if (!selection || (selection.length == undefined)) - throw 'Selection must be an array with ids'; - - // first unselect any selected node - this._unselectAll(true); + exports._placeBranchNodes = function(edges, parentId, distribution, parentLevel) { + for (var i = 0; i < edges.length; i++) { + var childNode = null; + if (edges[i].toId == parentId) { + childNode = edges[i].from; + } + else { + childNode = edges[i].to; + } - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; + // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. + var nodeMoved = false; + if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { + if (childNode.xFixed && childNode.level > parentLevel) { + childNode.xFixed = false; + childNode.x = distribution[childNode.level].minPos; + nodeMoved = true; + } + } + else { + if (childNode.yFixed && childNode.level > parentLevel) { + childNode.yFixed = false; + childNode.y = distribution[childNode.level].minPos; + nodeMoved = true; + } + } - var edge = this.edges[id]; - if (!edge) { - throw new RangeError('Edge with id "' + id + '" not found'); + if (nodeMoved == true) { + distribution[childNode.level].minPos += distribution[childNode.level].nodeSpacing; + if (childNode.edges.length > 1) { + this._placeBranchNodes(childNode.edges,childNode.id,distribution,childNode.level); + } } - this._selectObject(edge,true,true,highlightEdges); } - this.redraw(); }; + /** - * Validate the selection: remove ids of nodes which no longer exist + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * + * @param level + * @param edges + * @param parentId * @private */ - exports._updateSelection = function () { - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (!this.nodes.hasOwnProperty(nodeId)) { - delete this.selectionObj.nodes[nodeId]; - } + exports._setLevel = function(level, edges, parentId) { + for (var i = 0; i < edges.length; i++) { + var childNode = null; + if (edges[i].toId == parentId) { + childNode = edges[i].from; } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - if (!this.edges.hasOwnProperty(edgeId)) { - delete this.selectionObj.edges[edgeId]; + else { + childNode = edges[i].to; + } + if (childNode.level == -1 || childNode.level > level) { + childNode.level = level; + if (childNode.edges.length > 1) { + this._setLevel(level+1, childNode.edges, childNode.id); } } } }; -/***/ }, -/* 60 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - var Node = __webpack_require__(49); - var Edge = __webpack_require__(50); - /** - * clears the toolbar div element of children + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. * + * @param level + * @param edges + * @param parentId * @private */ - exports._clearManipulatorBar = function() { - while (this.manipulationDiv.hasChildNodes()) { - this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); + exports._setLevelDirected = function(level, edges, parentId) { + this.nodes[parentId].hierarchyEnumerated = true; + for (var i = 0; i < edges.length; i++) { + var childNode = null; + var direction = 1; + if (edges[i].toId == parentId) { + childNode = edges[i].from; + direction = -1; + } + else { + childNode = edges[i].to; + } + if (childNode.level == -1) { + childNode.level = level + direction; + } + } + + for (var i = 0; i < edges.length; i++) { + var childNode = null; + if (edges[i].toId == parentId) {childNode = edges[i].from;} + else {childNode = edges[i].to;} + if (childNode.edges.length > 1 && childNode.hierarchyEnumerated === false) { + this._setLevelDirected(childNode.level, childNode.edges, childNode.id); + } } }; + /** - * Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore - * these functions to their original functionality, we saved them in this.cachedFunctions. - * This function restores these functions to their original function. + * Unfix nodes * * @private */ - exports._restoreOverloadedFunctions = function() { - for (var functionName in this.cachedFunctions) { - if (this.cachedFunctions.hasOwnProperty(functionName)) { - this[functionName] = this.cachedFunctions[functionName]; + exports._restoreNodes = function() { + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.nodes[nodeId].xFixed = false; + this.nodes[nodeId].yFixed = false; } } }; + +/***/ }, +/* 59 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var RepulsionMixin = __webpack_require__(61); + var HierarchialRepulsionMixin = __webpack_require__(62); + var BarnesHutMixin = __webpack_require__(63); + /** - * Enable or disable edit-mode. + * Toggling barnes Hut calculation on and off. * * @private */ - exports._toggleEditMode = function() { - this.editMode = !this.editMode; - var toolbar = document.getElementById("network-manipulationDiv"); - var closeDiv = document.getElementById("network-manipulation-closeDiv"); - var editModeDiv = document.getElementById("network-manipulation-editMode"); - if (this.editMode == true) { - toolbar.style.display="block"; - closeDiv.style.display="block"; - editModeDiv.style.display="none"; - closeDiv.onclick = this._toggleEditMode.bind(this); - } - else { - toolbar.style.display="none"; - closeDiv.style.display="none"; - editModeDiv.style.display="block"; - closeDiv.onclick = null; - } - this._createManipulatorBar() + exports._toggleBarnesHut = function () { + this.constants.physics.barnesHut.enabled = !this.constants.physics.barnesHut.enabled; + this._loadSelectedForceSolver(); + this.moving = true; + this.start(); }; + /** - * main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * This loads the node force solver based on the barnes hut or repulsion algorithm * * @private */ - exports._createManipulatorBar = function() { - // remove bound functions - if (this.boundFunction) { - this.off('select', this.boundFunction); - } + exports._loadSelectedForceSolver = function () { + // this overloads the this._calculateNodeForces + if (this.constants.physics.barnesHut.enabled == true) { + this._clearMixin(RepulsionMixin); + this._clearMixin(HierarchialRepulsionMixin); - var locale = this.constants.locales[this.constants.locale]; + this.constants.physics.centralGravity = this.constants.physics.barnesHut.centralGravity; + this.constants.physics.springLength = this.constants.physics.barnesHut.springLength; + this.constants.physics.springConstant = this.constants.physics.barnesHut.springConstant; + this.constants.physics.damping = this.constants.physics.barnesHut.damping; - if (this.edgeBeingEdited !== undefined) { - this.edgeBeingEdited._disableControlNodes(); - this.edgeBeingEdited = undefined; - this.selectedControlNode = null; - this.controlNodesActive = false; + this._loadMixin(BarnesHutMixin); } + else if (this.constants.physics.hierarchicalRepulsion.enabled == true) { + this._clearMixin(BarnesHutMixin); + this._clearMixin(RepulsionMixin); - // restore overloaded functions - this._restoreOverloadedFunctions(); - - // resume calculation - this.freezeSimulation = false; - - // reset global variables - this.blockConnectingEdgeSelection = false; - this.forceAppendSelection = false; - - if (this.editMode == true) { - while (this.manipulationDiv.hasChildNodes()) { - this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); - } + this.constants.physics.centralGravity = this.constants.physics.hierarchicalRepulsion.centralGravity; + this.constants.physics.springLength = this.constants.physics.hierarchicalRepulsion.springLength; + this.constants.physics.springConstant = this.constants.physics.hierarchicalRepulsion.springConstant; + this.constants.physics.damping = this.constants.physics.hierarchicalRepulsion.damping; - // add the icons to the manipulator div - this.manipulationDiv.innerHTML = "" + - "" + - ""+locale['addNode'] +"" + - "
" + - "" + - ""+locale['addEdge'] +""; - if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { - this.manipulationDiv.innerHTML += "" + - "
" + - "" + - ""+locale['editNode'] +""; - } - else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { - this.manipulationDiv.innerHTML += "" + - "
" + - "" + - ""+locale['editEdge'] +""; - } - if (this._selectionIsEmpty() == false) { - this.manipulationDiv.innerHTML += "" + - "
" + - "" + - ""+locale['del'] +""; - } + this._loadMixin(HierarchialRepulsionMixin); + } + else { + this._clearMixin(BarnesHutMixin); + this._clearMixin(HierarchialRepulsionMixin); + this.barnesHutTree = undefined; + this.constants.physics.centralGravity = this.constants.physics.repulsion.centralGravity; + this.constants.physics.springLength = this.constants.physics.repulsion.springLength; + this.constants.physics.springConstant = this.constants.physics.repulsion.springConstant; + this.constants.physics.damping = this.constants.physics.repulsion.damping; - // bind the icons - var addNodeButton = document.getElementById("network-manipulate-addNode"); - addNodeButton.onclick = this._createAddNodeToolbar.bind(this); - var addEdgeButton = document.getElementById("network-manipulate-connectNode"); - addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this); - if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { - var editButton = document.getElementById("network-manipulate-editNode"); - editButton.onclick = this._editNode.bind(this); - } - else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { - var editButton = document.getElementById("network-manipulate-editEdge"); - editButton.onclick = this._createEditEdgeToolbar.bind(this); - } - if (this._selectionIsEmpty() == false) { - var deleteButton = document.getElementById("network-manipulate-delete"); - deleteButton.onclick = this._deleteSelected.bind(this); - } - var closeDiv = document.getElementById("network-manipulation-closeDiv"); - closeDiv.onclick = this._toggleEditMode.bind(this); + this._loadMixin(RepulsionMixin); + } + }; - this.boundFunction = this._createManipulatorBar.bind(this); - this.on('select', this.boundFunction); + /** + * Before calculating the forces, we check if we need to cluster to keep up performance and we check + * if there is more than one node. If it is just one node, we dont calculate anything. + * + * @private + */ + exports._initializeForceCalculation = function () { + // stop calculation if there is only one node + if (this.nodeIndices.length == 1) { + this.nodes[this.nodeIndices[0]]._setForce(0, 0); } else { - this.editModeDiv.innerHTML = "" + - "" + - "" + locale['edit'] + ""; - var editModeButton = document.getElementById("network-manipulate-editModeButton"); - editModeButton.onclick = this._toggleEditMode.bind(this); + // if there are too many nodes on screen, we cluster without repositioning + if (this.nodeIndices.length > this.constants.clustering.clusterThreshold && this.constants.clustering.enabled == true) { + this.clusterToFit(this.constants.clustering.reduceToNodes, false); + } + + // we now start the force calculation + this._calculateForces(); } }; - /** - * Create the toolbar for adding Nodes - * + * Calculate the external forces acting on the nodes + * Forces are caused by: edges, repulsing forces between nodes, gravity * @private */ - exports._createAddNodeToolbar = function() { - // clear the toolbar - this._clearManipulatorBar(); - if (this.boundFunction) { - this.off('select', this.boundFunction); - } - - var locale = this.constants.locales[this.constants.locale]; - - // create the toolbar contents - this.manipulationDiv.innerHTML = "" + - "" + - "" + locale['back'] + " " + - "
" + - "" + - "" + locale['addDescription'] + ""; + exports._calculateForces = function () { + // Gravity is required to keep separated groups from floating off + // the forces are reset to zero in this loop by using _setForce instead + // of _addForce - // bind the icon - var backButton = document.getElementById("network-manipulate-back"); - backButton.onclick = this._createManipulatorBar.bind(this); + this._calculateGravitationalForces(); + this._calculateNodeForces(); - // we use the boundFunction so we can reference it when we unbind it from the "select" event. - this.boundFunction = this._addNode.bind(this); - this.on('select', this.boundFunction); + if (this.constants.physics.springConstant > 0) { + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + this._calculateSpringForcesWithSupport(); + } + else { + if (this.constants.physics.hierarchicalRepulsion.enabled == true) { + this._calculateHierarchicalSpringForces(); + } + else { + this._calculateSpringForces(); + } + } + } }; /** - * create the toolbar to connect nodes + * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also + * handled in the calculateForces function. We then use a quadratic curve with the center node as control. + * This function joins the datanodes and invisible (called support) nodes into one object. + * We do this so we do not contaminate this.nodes with the support nodes. * * @private */ - exports._createAddEdgeToolbar = function() { - // clear the toolbar - this._clearManipulatorBar(); - this._unselectAll(true); - this.freezeSimulation = true; + exports._updateCalculationNodes = function () { + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + this.calculationNodes = {}; + this.calculationNodeIndices = []; - var locale = this.constants.locales[this.constants.locale]; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.calculationNodes[nodeId] = this.nodes[nodeId]; + } + } + var supportNodes = this.sectors['support']['nodes']; + for (var supportNodeId in supportNodes) { + if (supportNodes.hasOwnProperty(supportNodeId)) { + if (this.edges.hasOwnProperty(supportNodes[supportNodeId].parentEdgeId)) { + this.calculationNodes[supportNodeId] = supportNodes[supportNodeId]; + } + else { + supportNodes[supportNodeId]._setForce(0, 0); + } + } + } - if (this.boundFunction) { - this.off('select', this.boundFunction); + for (var idx in this.calculationNodes) { + if (this.calculationNodes.hasOwnProperty(idx)) { + this.calculationNodeIndices.push(idx); + } + } + } + else { + this.calculationNodes = this.nodes; + this.calculationNodeIndices = this.nodeIndices; } - - this._unselectAll(); - this.forceAppendSelection = false; - this.blockConnectingEdgeSelection = true; - - this.manipulationDiv.innerHTML = "" + - "" + - "" + locale['back'] + " " + - "
" + - "" + - "" + locale['edgeDescription'] + ""; - - // bind the icon - var backButton = document.getElementById("network-manipulate-back"); - backButton.onclick = this._createManipulatorBar.bind(this); - - // we use the boundFunction so we can reference it when we unbind it from the "select" event. - this.boundFunction = this._handleConnect.bind(this); - this.on('select', this.boundFunction); - - // temporarily overload functions - this.cachedFunctions["_handleTouch"] = this._handleTouch; - this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; - this._handleTouch = this._handleConnect; - this._handleOnRelease = this._finishConnect; - - // redraw to show the unselect - this._redraw(); }; + /** - * create the toolbar to edit edges + * this function applies the central gravity effect to keep groups from floating off * * @private */ - exports._createEditEdgeToolbar = function() { - // clear the toolbar - this._clearManipulatorBar(); - this.controlNodesActive = true; - - if (this.boundFunction) { - this.off('select', this.boundFunction); - } - - this.edgeBeingEdited = this._getSelectedEdge(); - this.edgeBeingEdited._enableControlNodes(); - - var locale = this.constants.locales[this.constants.locale]; - - this.manipulationDiv.innerHTML = "" + - "" + - "" + locale['back'] + " " + - "
" + - "" + - "" + locale['editEdgeDescription'] + ""; - - // bind the icon - var backButton = document.getElementById("network-manipulate-back"); - backButton.onclick = this._createManipulatorBar.bind(this); + exports._calculateGravitationalForces = function () { + var dx, dy, distance, node, i; + var nodes = this.calculationNodes; + var gravity = this.constants.physics.centralGravity; + var gravityForce = 0; - // temporarily overload functions - this.cachedFunctions["_handleTouch"] = this._handleTouch; - this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; - this.cachedFunctions["_handleTap"] = this._handleTap; - this.cachedFunctions["_handleDragStart"] = this._handleDragStart; - this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; - this._handleTouch = this._selectControlNode; - this._handleTap = function () {}; - this._handleOnDrag = this._controlNodeDrag; - this._handleDragStart = function () {} - this._handleOnRelease = this._releaseControlNode; + for (i = 0; i < this.calculationNodeIndices.length; i++) { + node = nodes[this.calculationNodeIndices[i]]; + node.damping = this.constants.physics.damping; // possibly add function to alter damping properties of clusters. + // gravity does not apply when we are in a pocket sector + if (this._sector() == "default" && gravity != 0) { + dx = -node.x; + dy = -node.y; + distance = Math.sqrt(dx * dx + dy * dy); - // redraw to show the unselect - this._redraw(); + gravityForce = (distance == 0) ? 0 : (gravity / distance); + node.fx = dx * gravityForce; + node.fy = dy * gravityForce; + } + else { + node.fx = 0; + node.fy = 0; + } + } }; - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. + * this function calculates the effects of the springs in the case of unsmooth curves. * * @private */ - exports._selectControlNode = function(pointer) { - this.edgeBeingEdited.controlNodes.from.unselect(); - this.edgeBeingEdited.controlNodes.to.unselect(); - this.selectedControlNode = this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(pointer.x),this._YconvertDOMtoCanvas(pointer.y)); - if (this.selectedControlNode !== null) { - this.selectedControlNode.select(); - this.freezeSimulation = true; - } - this._redraw(); - }; + exports._calculateSpringForces = function () { + var edgeLength, edge, edgeId; + var dx, dy, fx, fy, springForce, distance; + var edges = this.edges; - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. - * - * @private - */ - exports._controlNodeDrag = function(event) { - var pointer = this._getPointer(event.gesture.center); - if (this.selectedControlNode !== null && this.selectedControlNode !== undefined) { - this.selectedControlNode.x = this._XconvertDOMtoCanvas(pointer.x); - this.selectedControlNode.y = this._YconvertDOMtoCanvas(pointer.y); - } - this._redraw(); - }; + // forces caused by the edges, modelled as springs + for (edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + if (edge.connected) { + // only calculate forces if nodes are in the same sector + if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { + edgeLength = edge.physics.springLength; + // this implies that the edges between big clusters are longer + edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; - exports._releaseControlNode = function(pointer) { - var newNode = this._getNodeAt(pointer); - if (newNode != null) { - if (this.edgeBeingEdited.controlNodes.from.selected == true) { - this._editEdge(newNode.id, this.edgeBeingEdited.to.id); - this.edgeBeingEdited.controlNodes.from.unselect(); - } - if (this.edgeBeingEdited.controlNodes.to.selected == true) { - this._editEdge(this.edgeBeingEdited.from.id, newNode.id); - this.edgeBeingEdited.controlNodes.to.unselect(); + dx = (edge.from.x - edge.to.x); + dy = (edge.from.y - edge.to.y); + distance = Math.sqrt(dx * dx + dy * dy); + + if (distance == 0) { + distance = 0.01; + } + + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + + fx = dx * springForce; + fy = dy * springForce; + + edge.from.fx += fx; + edge.from.fy += fy; + edge.to.fx -= fx; + edge.to.fy -= fy; + } + } } } - else { - this.edgeBeingEdited._restoreControlNodes(); - } - this.freezeSimulation = false; - this._redraw(); }; + + + /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. + * This function calculates the springforces on the nodes, accounting for the support nodes. * * @private */ - exports._handleConnect = function(pointer) { - if (this._getSelectedNodeCount() == 0) { - var node = this._getNodeAt(pointer); + exports._calculateSpringForcesWithSupport = function () { + var edgeLength, edge, edgeId, combinedClusterSize; + var edges = this.edges; - if (node != null) { - if (node.clusterSize > 1) { - alert(this.constants.locales[this.constants.locale]['createEdgeError']) - } - else { - this._selectObject(node,false); - // create a node the temporary line can look at - this.sectors['support']['nodes']['targetNode'] = new Node({id:'targetNode'},{},{},this.constants); - this.sectors['support']['nodes']['targetNode'].x = node.x; - this.sectors['support']['nodes']['targetNode'].y = node.y; - this.sectors['support']['nodes']['targetViaNode'] = new Node({id:'targetViaNode'},{},{},this.constants); - this.sectors['support']['nodes']['targetViaNode'].x = node.x; - this.sectors['support']['nodes']['targetViaNode'].y = node.y; - this.sectors['support']['nodes']['targetViaNode'].parentEdgeId = "connectionEdge"; + // forces caused by the edges, modelled as springs + for (edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + if (edge.connected) { + // only calculate forces if nodes are in the same sector + if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { + if (edge.via != null) { + var node1 = edge.to; + var node2 = edge.via; + var node3 = edge.from; - // create a temporary edge - this.edges['connectionEdge'] = new Edge({id:"connectionEdge",from:node.id,to:this.sectors['support']['nodes']['targetNode'].id}, this, this.constants); - this.edges['connectionEdge'].from = node; - this.edges['connectionEdge'].connected = true; - this.edges['connectionEdge'].smooth = true; - this.edges['connectionEdge'].selected = true; - this.edges['connectionEdge'].to = this.sectors['support']['nodes']['targetNode']; - this.edges['connectionEdge'].via = this.sectors['support']['nodes']['targetViaNode']; + edgeLength = edge.physics.springLength; - this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; - this._handleOnDrag = function(event) { - var pointer = this._getPointer(event.gesture.center); - this.sectors['support']['nodes']['targetNode'].x = this._XconvertDOMtoCanvas(pointer.x); - this.sectors['support']['nodes']['targetNode'].y = this._YconvertDOMtoCanvas(pointer.y); - this.sectors['support']['nodes']['targetViaNode'].x = 0.5 * (this._XconvertDOMtoCanvas(pointer.x) + this.edges['connectionEdge'].from.x); - this.sectors['support']['nodes']['targetViaNode'].y = this._YconvertDOMtoCanvas(pointer.y); - }; + combinedClusterSize = node1.clusterSize + node3.clusterSize - 2; - this.moving = true; - this.start(); + // this implies that the edges between big clusters are longer + edgeLength += combinedClusterSize * this.constants.clustering.edgeGrowth; + this._calculateSpringForce(node1, node2, 0.5 * edgeLength); + this._calculateSpringForce(node2, node3, 0.5 * edgeLength); + } + } } } } }; - exports._finishConnect = function(pointer) { - if (this._getSelectedNodeCount() == 1) { - // restore the drag function - this._handleOnDrag = this.cachedFunctions["_handleOnDrag"]; - delete this.cachedFunctions["_handleOnDrag"]; + /** + * This is the code actually performing the calculation for the function above. It is split out to avoid repetition. + * + * @param node1 + * @param node2 + * @param edgeLength + * @private + */ + exports._calculateSpringForce = function (node1, node2, edgeLength) { + var dx, dy, fx, fy, springForce, distance; - // remember the edge id - var connectFromId = this.edges['connectionEdge'].fromId; + dx = (node1.x - node2.x); + dy = (node1.y - node2.y); + distance = Math.sqrt(dx * dx + dy * dy); - // remove the temporary nodes and edge - delete this.edges['connectionEdge']; - delete this.sectors['support']['nodes']['targetNode']; - delete this.sectors['support']['nodes']['targetViaNode']; + if (distance == 0) { + distance = 0.01; + } - var node = this._getNodeAt(pointer); - if (node != null) { - if (node.clusterSize > 1) { - alert(this.constants.locales[this.constants.locale]["createEdgeError"]) - } - else { - this._createEdge(connectFromId,node.id); - this._createManipulatorBar(); - } + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + + fx = dx * springForce; + fy = dy * springForce; + + node1.fx += fx; + node1.fy += fy; + node2.fx -= fx; + node2.fy -= fy; + }; + + + /** + * Load the HTML for the physics config and bind it + * @private + */ + exports._loadPhysicsConfiguration = function () { + if (this.physicsConfiguration === undefined) { + this.backupConstants = {}; + util.deepExtend(this.backupConstants,this.constants); + + var hierarchicalLayoutDirections = ["LR", "RL", "UD", "DU"]; + this.physicsConfiguration = document.createElement('div'); + this.physicsConfiguration.className = "PhysicsConfiguration"; + this.physicsConfiguration.innerHTML = '' + + '' + + '' + + '' + + '' + + '' + + '' + + '
Simulation Mode:
Barnes HutRepulsionHierarchical
' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '
Options:
' + this.containerElement.parentElement.insertBefore(this.physicsConfiguration, this.containerElement); + this.optionsDiv = document.createElement("div"); + this.optionsDiv.style.fontSize = "14px"; + this.optionsDiv.style.fontFamily = "verdana"; + this.containerElement.parentElement.insertBefore(this.optionsDiv, this.containerElement); + + var rangeElement; + rangeElement = document.getElementById('graph_BH_gc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_gc', -1, "physics_barnesHut_gravitationalConstant"); + rangeElement = document.getElementById('graph_BH_cg'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_cg', 1, "physics_centralGravity"); + rangeElement = document.getElementById('graph_BH_sc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sc', 1, "physics_springConstant"); + rangeElement = document.getElementById('graph_BH_sl'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sl', 1, "physics_springLength"); + rangeElement = document.getElementById('graph_BH_damp'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_damp', 1, "physics_damping"); + + rangeElement = document.getElementById('graph_R_nd'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_nd', 1, "physics_repulsion_nodeDistance"); + rangeElement = document.getElementById('graph_R_cg'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_cg', 1, "physics_centralGravity"); + rangeElement = document.getElementById('graph_R_sc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sc', 1, "physics_springConstant"); + rangeElement = document.getElementById('graph_R_sl'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sl', 1, "physics_springLength"); + rangeElement = document.getElementById('graph_R_damp'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_damp', 1, "physics_damping"); + + rangeElement = document.getElementById('graph_H_nd'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); + rangeElement = document.getElementById('graph_H_cg'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_cg', 1, "physics_centralGravity"); + rangeElement = document.getElementById('graph_H_sc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sc', 1, "physics_springConstant"); + rangeElement = document.getElementById('graph_H_sl'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sl', 1, "physics_springLength"); + rangeElement = document.getElementById('graph_H_damp'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_damp', 1, "physics_damping"); + rangeElement = document.getElementById('graph_H_direction'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_direction', hierarchicalLayoutDirections, "hierarchicalLayout_direction"); + rangeElement = document.getElementById('graph_H_levsep'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_levsep', 1, "hierarchicalLayout_levelSeparation"); + rangeElement = document.getElementById('graph_H_nspac'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nspac', 1, "hierarchicalLayout_nodeSpacing"); + + var radioButton1 = document.getElementById("graph_physicsMethod1"); + var radioButton2 = document.getElementById("graph_physicsMethod2"); + var radioButton3 = document.getElementById("graph_physicsMethod3"); + radioButton2.checked = true; + if (this.constants.physics.barnesHut.enabled) { + radioButton1.checked = true; + } + if (this.constants.hierarchicalLayout.enabled) { + radioButton3.checked = true; } - this._unselectAll(); - } - }; + var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); + var graph_repositionNodes = document.getElementById("graph_repositionNodes"); + var graph_generateOptions = document.getElementById("graph_generateOptions"); - /** - * Adds a node on the specified location - */ - exports._addNode = function() { - if (this._selectionIsEmpty() && this.editMode == true) { - var positionObject = this._pointerToPositionObject(this.pointerPosition); - var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMoveX:true,allowedToMoveY:true}; - if (this.triggerFunctions.add) { - if (this.triggerFunctions.add.length == 2) { - var me = this; - this.triggerFunctions.add(defaultData, function(finalizedData) { - me.nodesData.add(finalizedData); - me._createManipulatorBar(); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for add does not support two arguments (data,callback)'); - this._createManipulatorBar(); - this.moving = true; - this.start(); - } + graph_toggleSmooth.onclick = graphToggleSmoothCurves.bind(this); + graph_repositionNodes.onclick = graphRepositionNodes.bind(this); + graph_generateOptions.onclick = graphGenerateOptions.bind(this); + if (this.constants.smoothCurves == true && this.constants.dynamicSmoothCurves == false) { + graph_toggleSmooth.style.background = "#A4FF56"; } else { - this.nodesData.add(defaultData); - this._createManipulatorBar(); - this.moving = true; - this.start(); + graph_toggleSmooth.style.background = "#FF8532"; } + + + switchConfigurations.apply(this); + + radioButton1.onchange = switchConfigurations.bind(this); + radioButton2.onchange = switchConfigurations.bind(this); + radioButton3.onchange = switchConfigurations.bind(this); } }; - /** - * connect two nodes with a new edge. + * This overwrites the this.constants. * + * @param constantsVariableName + * @param value * @private */ - exports._createEdge = function(sourceNodeId,targetNodeId) { - if (this.editMode == true) { - var defaultData = {from:sourceNodeId, to:targetNodeId}; - if (this.triggerFunctions.connect) { - if (this.triggerFunctions.connect.length == 2) { - var me = this; - this.triggerFunctions.connect(defaultData, function(finalizedData) { - me.edgesData.add(finalizedData); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for connect does not support two arguments (data,callback)'); - this.moving = true; - this.start(); - } - } - else { - this.edgesData.add(defaultData); - this.moving = true; - this.start(); - } + exports._overWriteGraphConstants = function (constantsVariableName, value) { + var nameArray = constantsVariableName.split("_"); + if (nameArray.length == 1) { + this.constants[nameArray[0]] = value; + } + else if (nameArray.length == 2) { + this.constants[nameArray[0]][nameArray[1]] = value; + } + else if (nameArray.length == 3) { + this.constants[nameArray[0]][nameArray[1]][nameArray[2]] = value; } }; + /** - * connect two nodes with a new edge. - * - * @private + * this function is bound to the toggle smooth curves button. That is also why it is not in the prototype. */ - exports._editEdge = function(sourceNodeId,targetNodeId) { - if (this.editMode == true) { - var defaultData = {id: this.edgeBeingEdited.id, from:sourceNodeId, to:targetNodeId}; - if (this.triggerFunctions.editEdge) { - if (this.triggerFunctions.editEdge.length == 2) { - var me = this; - this.triggerFunctions.editEdge(defaultData, function(finalizedData) { - me.edgesData.update(finalizedData); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for edit does not support two arguments (data, callback)'); - this.moving = true; - this.start(); - } - } - else { - this.edgesData.update(defaultData); - this.moving = true; - this.start(); - } - } - }; + function graphToggleSmoothCurves () { + this.constants.smoothCurves.enabled = !this.constants.smoothCurves.enabled; + var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); + if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} + else {graph_toggleSmooth.style.background = "#FF8532";} + + this._configureSmoothCurves(false); + } /** - * Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color. + * this function is used to scramble the nodes * - * @private */ - exports._editNode = function() { - if (this.triggerFunctions.edit && this.editMode == true) { - var node = this._getSelectedNode(); - var data = {id:node.id, - label: node.label, - group: node.options.group, - shape: node.options.shape, - color: { - background:node.options.color.background, - border:node.options.color.border, - highlight: { - background:node.options.color.highlight.background, - border:node.options.color.highlight.border - } - }}; - if (this.triggerFunctions.edit.length == 2) { - var me = this; - this.triggerFunctions.edit(data, function (finalizedData) { - me.nodesData.update(finalizedData); - me._createManipulatorBar(); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + function graphRepositionNodes () { + for (var nodeId in this.calculationNodes) { + if (this.calculationNodes.hasOwnProperty(nodeId)) { + this.calculationNodes[nodeId].vx = 0; this.calculationNodes[nodeId].vy = 0; + this.calculationNodes[nodeId].fx = 0; this.calculationNodes[nodeId].fy = 0; } } + if (this.constants.hierarchicalLayout.enabled == true) { + this._setupHierarchicalLayout(); + showValueOfRange.call(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); + showValueOfRange.call(this, 'graph_H_cg', 1, "physics_centralGravity"); + showValueOfRange.call(this, 'graph_H_sc', 1, "physics_springConstant"); + showValueOfRange.call(this, 'graph_H_sl', 1, "physics_springLength"); + showValueOfRange.call(this, 'graph_H_damp', 1, "physics_damping"); + } else { - throw new Error('No edit function has been bound to this button'); + this.repositionNodes(); } - }; - - - + this.moving = true; + this.start(); + } /** - * delete everything in the selection - * - * @private + * this is used to generate an options file from the playing with physics system. */ - exports._deleteSelected = function() { - if (!this._selectionIsEmpty() && this.editMode == true) { - if (!this._clusterInSelection()) { - var selectedNodes = this.getSelectedNodes(); - var selectedEdges = this.getSelectedEdges(); - if (this.triggerFunctions.del) { - var me = this; - var data = {nodes: selectedNodes, edges: selectedEdges}; - if (this.triggerFunctions.del.length = 2) { - this.triggerFunctions.del(data, function (finalizedData) { - me.edgesData.remove(finalizedData.edges); - me.nodesData.remove(finalizedData.nodes); - me._unselectAll(); - me.moving = true; - me.start(); - }); + function graphGenerateOptions () { + var options = "No options are required, default values used."; + var optionsSpecific = []; + var radioButton1 = document.getElementById("graph_physicsMethod1"); + var radioButton2 = document.getElementById("graph_physicsMethod2"); + if (radioButton1.checked == true) { + if (this.constants.physics.barnesHut.gravitationalConstant != this.backupConstants.physics.barnesHut.gravitationalConstant) {optionsSpecific.push("gravitationalConstant: " + this.constants.physics.barnesHut.gravitationalConstant);} + if (this.constants.physics.centralGravity != this.backupConstants.physics.barnesHut.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} + if (this.constants.physics.springLength != this.backupConstants.physics.barnesHut.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} + if (this.constants.physics.springConstant != this.backupConstants.physics.barnesHut.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} + if (this.constants.physics.damping != this.backupConstants.physics.barnesHut.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} + if (optionsSpecific.length != 0) { + options = "var options = {"; + options += "physics: {barnesHut: {"; + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", " } - else { - throw new Error('The function for delete does not support two arguments (data, callback)') + } + options += '}}' + } + if (this.constants.smoothCurves.enabled != this.backupConstants.smoothCurves.enabled) { + if (optionsSpecific.length == 0) {options = "var options = {";} + else {options += ", "} + options += "smoothCurves: " + this.constants.smoothCurves.enabled; + } + if (options != "No options are required, default values used.") { + options += '};' + } + } + else if (radioButton2.checked == true) { + options = "var options = {"; + options += "physics: {barnesHut: {enabled: false}"; + if (this.constants.physics.repulsion.nodeDistance != this.backupConstants.physics.repulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.repulsion.nodeDistance);} + if (this.constants.physics.centralGravity != this.backupConstants.physics.repulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} + if (this.constants.physics.springLength != this.backupConstants.physics.repulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} + if (this.constants.physics.springConstant != this.backupConstants.physics.repulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} + if (this.constants.physics.damping != this.backupConstants.physics.repulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} + if (optionsSpecific.length != 0) { + options += ", repulsion: {"; + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", " + } + } + options += '}}' + } + if (optionsSpecific.length == 0) {options += "}"} + if (this.constants.smoothCurves != this.backupConstants.smoothCurves) { + options += ", smoothCurves: " + this.constants.smoothCurves; + } + options += '};' + } + else { + options = "var options = {"; + if (this.constants.physics.hierarchicalRepulsion.nodeDistance != this.backupConstants.physics.hierarchicalRepulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.hierarchicalRepulsion.nodeDistance);} + if (this.constants.physics.centralGravity != this.backupConstants.physics.hierarchicalRepulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} + if (this.constants.physics.springLength != this.backupConstants.physics.hierarchicalRepulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} + if (this.constants.physics.springConstant != this.backupConstants.physics.hierarchicalRepulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} + if (this.constants.physics.damping != this.backupConstants.physics.hierarchicalRepulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} + if (optionsSpecific.length != 0) { + options += "physics: {hierarchicalRepulsion: {"; + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", "; } } - else { - this.edgesData.remove(selectedEdges); - this.nodesData.remove(selectedNodes); - this._unselectAll(); - this.moving = true; - this.start(); + options += '}},'; + } + options += 'hierarchicalLayout: {'; + optionsSpecific = []; + if (this.constants.hierarchicalLayout.direction != this.backupConstants.hierarchicalLayout.direction) {optionsSpecific.push("direction: " + this.constants.hierarchicalLayout.direction);} + if (Math.abs(this.constants.hierarchicalLayout.levelSeparation) != this.backupConstants.hierarchicalLayout.levelSeparation) {optionsSpecific.push("levelSeparation: " + this.constants.hierarchicalLayout.levelSeparation);} + if (this.constants.hierarchicalLayout.nodeSpacing != this.backupConstants.hierarchicalLayout.nodeSpacing) {optionsSpecific.push("nodeSpacing: " + this.constants.hierarchicalLayout.nodeSpacing);} + if (optionsSpecific.length != 0) { + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", " + } } + options += '}' } else { - alert(this.constants.locales[this.constants.locale]["deleteClusterError"]); + options += "enabled:true}"; } + options += '};' } - }; - - -/***/ }, -/* 61 */ -/***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var Hammer = __webpack_require__(18); - exports._cleanNavigation = function() { - // clean up previous navigation items - var wrapper = document.getElementById('network-navigation_wrapper'); - if (wrapper && wrapper.parentNode) { - wrapper.parentNode.removeChild(wrapper); - } - document.onmouseup = null; - }; + this.optionsDiv.innerHTML = options; + } /** - * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation - * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent - * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. - * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. + * this is used to switch between barnesHut, repulsion and hierarchical. * - * @private */ - exports._loadNavigationElements = function() { - this._cleanNavigation(); - - this.navigationDivs = {}; - var navigationDivs = ['up','down','left','right','zoomIn','zoomOut','zoomExtends']; - var navigationDivActions = ['_moveUp','_moveDown','_moveLeft','_moveRight','_zoomIn','_zoomOut','zoomExtent']; - - this.navigationDivs['wrapper'] = document.createElement('div'); - this.navigationDivs['wrapper'].id = 'network-navigation_wrapper'; - this.frame.appendChild(this.navigationDivs['wrapper']); - - var me = this; - for (var i = 0; i < navigationDivs.length; i++) { - this.navigationDivs[navigationDivs[i]] = document.createElement('div'); - this.navigationDivs[navigationDivs[i]].id = 'network-navigation_' + navigationDivs[i]; - this.navigationDivs[navigationDivs[i]].className = 'network-navigation ' + navigationDivs[i]; - this.navigationDivs['wrapper'].appendChild(this.navigationDivs[navigationDivs[i]]); - var hammer = Hammer(this.navigationDivs[navigationDivs[i]], {prevent_default: true}); - hammer.on('touch', me[navigationDivActions[i]].bind(me)); + function switchConfigurations () { + var ids = ["graph_BH_table", "graph_R_table", "graph_H_table"]; + var radioButton = document.querySelector('input[name="graph_physicsMethod"]:checked').value; + var tableId = "graph_" + radioButton + "_table"; + var table = document.getElementById(tableId); + table.style.display = "block"; + for (var i = 0; i < ids.length; i++) { + if (ids[i] != tableId) { + table = document.getElementById(ids[i]); + table.style.display = "none"; + } } - var hammer = Hammer(document, {prevent_default: false}); - hammer.on('release', me._stopMovement.bind(me)); - }; - - /** - * this stops all movement induced by the navigation buttons - * - * @private - */ - exports._stopMovement = function() { - this._xStopMoving(); - this._yStopMoving(); - this._stopZoom(); - }; + this._restoreNodes(); + if (radioButton == "R") { + this.constants.hierarchicalLayout.enabled = false; + this.constants.physics.hierarchicalRepulsion.enabled = false; + this.constants.physics.barnesHut.enabled = false; + } + else if (radioButton == "H") { + if (this.constants.hierarchicalLayout.enabled == false) { + this.constants.hierarchicalLayout.enabled = true; + this.constants.physics.hierarchicalRepulsion.enabled = true; + this.constants.physics.barnesHut.enabled = false; + this.constants.smoothCurves.enabled = false; + this._setupHierarchicalLayout(); + } + } + else { + this.constants.hierarchicalLayout.enabled = false; + this.constants.physics.hierarchicalRepulsion.enabled = false; + this.constants.physics.barnesHut.enabled = true; + } + this._loadSelectedForceSolver(); + var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); + if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} + else {graph_toggleSmooth.style.background = "#FF8532";} + this.moving = true; + this.start(); + } /** - * move the screen up - * By using the increments, instead of adding a fixed number to the translation, we keep fluent and - * instant movement. The onKeypress event triggers immediately, then pauses, then triggers frequently - * To avoid this behaviour, we do the translation in the start loop. + * this generates the ranges depending on the iniital values. * - * @private + * @param id + * @param map + * @param constantsVariableName */ - exports._moveUp = function(event) { - this.yIncrement = this.constants.keyboard.speed.y; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + function showValueOfRange (id,map,constantsVariableName) { + var valueId = id + "_value"; + var rangeValue = document.getElementById(id).value; + if (map instanceof Array) { + document.getElementById(valueId).value = map[parseInt(rangeValue)]; + this._overWriteGraphConstants(constantsVariableName,map[parseInt(rangeValue)]); + } + else { + document.getElementById(valueId).value = parseInt(map) * parseFloat(rangeValue); + this._overWriteGraphConstants(constantsVariableName, parseInt(map) * parseFloat(rangeValue)); + } - /** - * move the screen down - * @private - */ - exports._moveDown = function(event) { - this.yIncrement = -this.constants.keyboard.speed.y; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + if (constantsVariableName == "hierarchicalLayout_direction" || + constantsVariableName == "hierarchicalLayout_levelSeparation" || + constantsVariableName == "hierarchicalLayout_nodeSpacing") { + this._setupHierarchicalLayout(); + } + this.moving = true; + this.start(); + } - /** - * move the screen left - * @private - */ - exports._moveLeft = function(event) { - this.xIncrement = this.constants.keyboard.speed.x; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; +/***/ }, +/* 60 */ +/***/ function(module, exports, __webpack_require__) { + function webpackContext(req) { + throw new Error("Cannot find module '" + req + "'."); + } + webpackContext.resolve = webpackContext; + webpackContext.keys = function() { return []; }; + module.exports = webpackContext; - /** - * move the screen right - * @private - */ - exports._moveRight = function(event) { - this.xIncrement = -this.constants.keyboard.speed.y; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; +/***/ }, +/* 61 */ +/***/ function(module, exports, __webpack_require__) { /** - * Zoom in, using the same method as the movement. + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * * @private */ - exports._zoomIn = function(event) { - this.zoomIncrement = this.constants.keyboard.speed.zoom; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + exports._calculateNodeForces = function () { + var dx, dy, angle, distance, fx, fy, combinedClusterSize, + repulsingForce, node1, node2, i, j; + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; - /** - * Zoom out - * @private - */ - exports._zoomOut = function(event) { - this.zoomIncrement = -this.constants.keyboard.speed.zoom; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + // approximation constants + var a_base = -2 / 3; + var b = 4 / 3; + // repulsing forces between nodes + var nodeDistance = this.constants.physics.repulsion.nodeDistance; + var minimumDistance = nodeDistance; - /** - * Stop zooming and unhighlight the zoom controls - * @private - */ - exports._stopZoom = function(event) { - this.zoomIncrement = 0; - event && event.preventDefault(); - }; + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; + combinedClusterSize = node1.clusterSize + node2.clusterSize - 2; + + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); + minimumDistance = (combinedClusterSize == 0) ? nodeDistance : (nodeDistance * (1 + combinedClusterSize * this.constants.clustering.distanceAmplification)); + var a = a_base / minimumDistance; + if (distance < 2 * minimumDistance) { + if (distance < 0.5 * minimumDistance) { + repulsingForce = 1.0; + } + else { + repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)) + } - /** - * Stop moving in the Y direction and unHighlight the up and down - * @private - */ - exports._yStopMoving = function(event) { - this.yIncrement = 0; - event && event.preventDefault(); - }; + // amplify the repulsion for clusters. + repulsingForce *= (combinedClusterSize == 0) ? 1 : 1 + combinedClusterSize * this.constants.clustering.forceAmplification; + repulsingForce = repulsingForce / distance; + fx = dx * repulsingForce; + fy = dy * repulsingForce; - /** - * Stop moving in the X direction and unHighlight left and right. - * @private - */ - exports._xStopMoving = function(event) { - this.xIncrement = 0; - event && event.preventDefault(); + node1.fx -= fx; + node1.fy -= fy; + node2.fx += fx; + node2.fy += fy; + } + } + } }; @@ -30957,691 +31278,582 @@ return /******/ (function(modules) { // webpackBootstrap /* 62 */ /***/ function(module, exports, __webpack_require__) { - exports._resetLevels = function() { - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - if (node.preassignedLevel == false) { - node.level = -1; - node.hierarchyEnumerated = false; - } - } - } - }; - /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly + * Calculate the forces the nodes apply on eachother based on a repulsion field. + * This field is linearly approximated. * * @private */ - exports._setupHierarchicalLayout = function() { - if (this.constants.hierarchicalLayout.enabled == true && this.nodeIndices.length > 0) { - if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "DU") { - this.constants.hierarchicalLayout.levelSeparation *= -1; - } - else { - this.constants.hierarchicalLayout.levelSeparation = Math.abs(this.constants.hierarchicalLayout.levelSeparation); - } + exports._calculateNodeForces = function () { + var dx, dy, distance, fx, fy, + repulsingForce, node1, node2, i, j; - if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "LR") { - if (this.constants.smoothCurves.enabled == true) { - this.constants.smoothCurves.type = "vertical"; - } - } - else { - if (this.constants.smoothCurves.enabled == true) { - this.constants.smoothCurves.type = "horizontal"; - } - } - // get the size of the largest hubs and check if the user has defined a level for a node. - var hubsize = 0; - var node, nodeId; - var definedLevel = false; - var undefinedLevel = false; + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.level != -1) { - definedLevel = true; - } - else { - undefinedLevel = true; - } - if (hubsize < node.edges.length) { - hubsize = node.edges.length; - } - } - } + // repulsing forces between nodes + var nodeDistance = this.constants.physics.hierarchicalRepulsion.nodeDistance; - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel == true && definedLevel == true) { - throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); - this.zoomExtent(true,this.constants.clustering.enabled); - if (!this.constants.clustering.enabled) { - this.start(); - } - } - else { - // setup the system to use hierarchical method. - this._changeConstants(); + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel == true) { - if (this.constants.hierarchicalLayout.layout == "hubsize") { - this._determineLevels(hubsize); + // nodes only affect nodes on their level + if (node1.level == node2.level) { + + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); + + + var steepness = 0.05; + if (distance < nodeDistance) { + repulsingForce = -Math.pow(steepness*distance,2) + Math.pow(steepness*nodeDistance,2); } else { - this._determineLevelsDirected(); + repulsingForce = 0; } + // normalize force with + if (distance == 0) { + distance = 0.01; + } + else { + repulsingForce = repulsingForce / distance; + } + fx = dx * repulsingForce; + fy = dy * repulsingForce; + node1.fx -= fx; + node1.fy -= fy; + node2.fx += fx; + node2.fy += fy; } - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); - - // place the nodes on the canvas. This also stablilizes the system. - this._placeNodesByHierarchy(distribution); - - // start the simulation. - this.start(); } } }; /** - * This function places the nodes on the canvas based on the hierarchial distribution. + * this function calculates the effects of the springs in the case of unsmooth curves. * - * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ - exports._placeNodesByHierarchy = function(distribution) { - var nodeId, node; + exports._calculateHierarchicalSpringForces = function () { + var edgeLength, edge, edgeId; + var dx, dy, fx, fy, springForce, distance; + var edges = this.edges; - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { - node = distribution[level].nodes[nodeId]; - if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { - if (node.xFixed) { - node.x = distribution[level].minPos; - node.xFixed = false; - distribution[level].minPos += distribution[level].nodeSpacing; - } - } - else { - if (node.yFixed) { - node.y = distribution[level].minPos; - node.yFixed = false; + for (var i = 0; i < nodeIndices.length; i++) { + var node1 = nodes[nodeIndices[i]]; + node1.springFx = 0; + node1.springFy = 0; + } - distribution[level].minPos += distribution[level].nodeSpacing; - } + + // forces caused by the edges, modelled as springs + for (edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + if (edge.connected) { + // only calculate forces if nodes are in the same sector + if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { + edgeLength = edge.physics.springLength; + // this implies that the edges between big clusters are longer + edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; + + dx = (edge.from.x - edge.to.x); + dy = (edge.from.y - edge.to.y); + distance = Math.sqrt(dx * dx + dy * dy); + + if (distance == 0) { + distance = 0.01; } - this._placeBranchNodes(node.edges,node.id,distribution,node.level); - } - } - } - } - // stabilize the system after positioning. This function calls zoomExtent. - this._stabilize(); - }; + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + fx = dx * springForce; + fy = dy * springForce; - /** - * This function get the distribution of levels based on hubsize - * - * @returns {Object} - * @private - */ - exports._getDistribution = function() { - var distribution = {}; - var nodeId, node, level; - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - node.xFixed = true; - node.yFixed = true; - if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { - node.y = this.constants.hierarchicalLayout.levelSeparation*node.level; - } - else { - node.x = this.constants.hierarchicalLayout.levelSeparation*node.level; - } - if (distribution[node.level] === undefined) { - distribution[node.level] = {amount: 0, nodes: {}, minPos:0, nodeSpacing:0}; + + if (edge.to.level != edge.from.level) { + edge.to.springFx -= fx; + edge.to.springFy -= fy; + edge.from.springFx += fx; + edge.from.springFy += fy; + } + else { + var factor = 0.5; + edge.to.fx -= factor*fx; + edge.to.fy -= factor*fy; + edge.from.fx += factor*fx; + edge.from.fy += factor*fy; + } + } } - distribution[node.level].amount += 1; - distribution[node.level].nodes[nodeId] = node; } } - // determine the largest amount of nodes of all levels - var maxCount = 0; - for (level in distribution) { - if (distribution.hasOwnProperty(level)) { - if (maxCount < distribution[level].amount) { - maxCount = distribution[level].amount; - } - } + // normalize spring forces + var springForce = 1; + var springFx, springFy; + for (i = 0; i < nodeIndices.length; i++) { + var node = nodes[nodeIndices[i]]; + springFx = Math.min(springForce,Math.max(-springForce,node.springFx)); + springFy = Math.min(springForce,Math.max(-springForce,node.springFy)); + + node.fx += springFx; + node.fy += springFy; + } + + // retain energy balance + var totalFx = 0; + var totalFy = 0; + for (i = 0; i < nodeIndices.length; i++) { + var node = nodes[nodeIndices[i]]; + totalFx += node.fx; + totalFy += node.fy; } + var correctionFx = totalFx / nodeIndices.length; + var correctionFy = totalFy / nodeIndices.length; - // set the initial position and spacing of each nodes accordingly - for (level in distribution) { - if (distribution.hasOwnProperty(level)) { - distribution[level].nodeSpacing = (maxCount + 1) * this.constants.hierarchicalLayout.nodeSpacing; - distribution[level].nodeSpacing /= (distribution[level].amount + 1); - distribution[level].minPos = distribution[level].nodeSpacing - (0.5 * (distribution[level].amount + 1) * distribution[level].nodeSpacing); - } + for (i = 0; i < nodeIndices.length; i++) { + var node = nodes[nodeIndices[i]]; + node.fx -= correctionFx; + node.fy -= correctionFy; } - return distribution; }; +/***/ }, +/* 63 */ +/***/ function(module, exports, __webpack_require__) { /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * This function calculates the forces the nodes apply on eachother based on a gravitational model. + * The Barnes Hut method is used to speed up this N-body simulation. * - * @param hubsize * @private */ - exports._determineLevels = function(hubsize) { - var nodeId, node; + exports._calculateNodeForces = function() { + if (this.constants.physics.barnesHut.gravitationalConstant != 0) { + var node; + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; + var nodeCount = nodeIndices.length; - // determine hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.edges.length == hubsize) { - node.level = 0; - } - } - } + this._formBarnesHutTree(nodes,nodeIndices); - // branch from hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.level == 0) { - this._setLevel(1,node.edges,node.id); + var barnesHutTree = this.barnesHutTree; + + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + // starting with root is irrelevant, it never passes the BarnesHut condition + this._getForceContribution(barnesHutTree.root.children.NW,node); + this._getForceContribution(barnesHutTree.root.children.NE,node); + this._getForceContribution(barnesHutTree.root.children.SW,node); + this._getForceContribution(barnesHutTree.root.children.SE,node); } } } }; + /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. + * If a region contains a single node, we check if it is not itself, then we apply the force. * - * @param hubsize + * @param parentBranch + * @param node * @private */ - exports._determineLevelsDirected = function() { - var nodeId, node; + exports._getForceContribution = function(parentBranch,node) { + // we get no force contribution from an empty region + if (parentBranch.childrenCount > 0) { + var dx,dy,distance; - // set first node to source - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.nodes[nodeId].level = 10000; - break; - } - } + // get the distance from the center of mass to the node. + dx = parentBranch.centerOfMass.x - node.x; + dy = parentBranch.centerOfMass.y - node.y; + distance = Math.sqrt(dx * dx + dy * dy); - // branch from hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.level == 10000) { - this._setLevelDirected(10000,node.edges,node.id); + // BarnesHut condition + // original condition : s/d < theta = passed === d/s > 1/theta = passed + // calcSize = 1/s --> d * 1/s > 1/theta = passed + if (distance * parentBranch.calcSize > this.constants.physics.barnesHut.theta) { + // duplicate code to reduce function calls to speed up program + if (distance == 0) { + distance = 0.1*Math.random(); + dx = distance; } + var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + node.fx += fx; + node.fy += fy; } - } - - - // branch from hubs - var minLevel = 10000; - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - minLevel = node.level < minLevel ? node.level : minLevel; - } - } - - // branch from hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - node.level -= minLevel; + else { + // Did not pass the condition, go into children if available + if (parentBranch.childrenCount == 4) { + this._getForceContribution(parentBranch.children.NW,node); + this._getForceContribution(parentBranch.children.NE,node); + this._getForceContribution(parentBranch.children.SW,node); + this._getForceContribution(parentBranch.children.SE,node); + } + else { // parentBranch must have only one node, if it was empty we wouldnt be here + if (parentBranch.children.data.id != node.id) { // if it is not self + // duplicate code to reduce function calls to speed up program + if (distance == 0) { + distance = 0.5*Math.random(); + dx = distance; + } + var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + node.fx += fx; + node.fy += fy; + } + } } } }; - /** - * Since hierarchical layout does not support: - * - smooth curves (based on the physics), - * - clustering (based on dynamic node counts) - * - * We disable both features so there will be no problems. + * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. * + * @param nodes + * @param nodeIndices * @private */ - exports._changeConstants = function() { - this.constants.clustering.enabled = false; - this.constants.physics.barnesHut.enabled = false; - this.constants.physics.hierarchicalRepulsion.enabled = true; - this._loadSelectedForceSolver(); - if (this.constants.smoothCurves.enabled == true) { - this.constants.smoothCurves.dynamic = false; - } - this._configureSmoothCurves(); - }; + exports._formBarnesHutTree = function(nodes,nodeIndices) { + var node; + var nodeCount = nodeIndices.length; + var minX = Number.MAX_VALUE, + minY = Number.MAX_VALUE, + maxX =-Number.MAX_VALUE, + maxY =-Number.MAX_VALUE; - /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. - * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel - * @private - */ - exports._placeBranchNodes = function(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = null; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - } - else { - childNode = edges[i].to; + // get the range of the nodes + for (var i = 0; i < nodeCount; i++) { + var x = nodes[nodeIndices[i]].x; + var y = nodes[nodeIndices[i]].y; + if (nodes[nodeIndices[i]].options.mass > 0) { + if (x < minX) { minX = x; } + if (x > maxX) { maxX = x; } + if (y < minY) { minY = y; } + if (y > maxY) { maxY = y; } } + } + // make the range a square + var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y + if (sizeDiff > 0) {minY -= 0.5 * sizeDiff; maxY += 0.5 * sizeDiff;} // xSize > ySize + else {minX += 0.5 * sizeDiff; maxX -= 0.5 * sizeDiff;} // xSize < ySize - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - var nodeMoved = false; - if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { - if (childNode.xFixed && childNode.level > parentLevel) { - childNode.xFixed = false; - childNode.x = distribution[childNode.level].minPos; - nodeMoved = true; - } - } - else { - if (childNode.yFixed && childNode.level > parentLevel) { - childNode.yFixed = false; - childNode.y = distribution[childNode.level].minPos; - nodeMoved = true; - } - } - if (nodeMoved == true) { - distribution[childNode.level].minPos += distribution[childNode.level].nodeSpacing; - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges,childNode.id,distribution,childNode.level); - } + var minimumTreeSize = 1e-5; + var rootSize = Math.max(minimumTreeSize,Math.abs(maxX - minX)); + var halfRootSize = 0.5 * rootSize; + var centerX = 0.5 * (minX + maxX), centerY = 0.5 * (minY + maxY); + + // construct the barnesHutTree + var barnesHutTree = { + root:{ + centerOfMass: {x:0, y:0}, + mass:0, + range: { + minX: centerX-halfRootSize,maxX:centerX+halfRootSize, + minY: centerY-halfRootSize,maxY:centerY+halfRootSize + }, + size: rootSize, + calcSize: 1 / rootSize, + children: { data:null}, + maxWidth: 0, + level: 0, + childrenCount: 4 + } + }; + this._splitBranch(barnesHutTree.root); + + // place the nodes one by one recursively + for (i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + this._placeInTree(barnesHutTree.root,node); } } + + // make global + this.barnesHutTree = barnesHutTree }; /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * this updates the mass of a branch. this is increased by adding a node. * - * @param level - * @param edges - * @param parentId + * @param parentBranch + * @param node * @private */ - exports._setLevel = function(level, edges, parentId) { - for (var i = 0; i < edges.length; i++) { - var childNode = null; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - } - else { - childNode = edges[i].to; - } - if (childNode.level == -1 || childNode.level > level) { - childNode.level = level; - if (childNode.edges.length > 1) { - this._setLevel(level+1, childNode.edges, childNode.id); - } - } - } + exports._updateBranchMass = function(parentBranch, node) { + var totalMass = parentBranch.mass + node.options.mass; + var totalMassInv = 1/totalMass; + + parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; + parentBranch.centerOfMass.x *= totalMassInv; + + parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; + parentBranch.centerOfMass.y *= totalMassInv; + + parentBranch.mass = totalMass; + var biggestSize = Math.max(Math.max(node.height,node.radius),node.width); + parentBranch.maxWidth = (parentBranch.maxWidth < biggestSize) ? biggestSize : parentBranch.maxWidth; + }; /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * determine in which branch the node will be placed. * - * @param level - * @param edges - * @param parentId + * @param parentBranch + * @param node + * @param skipMassUpdate * @private */ - exports._setLevelDirected = function(level, edges, parentId) { - this.nodes[parentId].hierarchyEnumerated = true; - for (var i = 0; i < edges.length; i++) { - var childNode = null; - var direction = 1; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - direction = -1; - } - else { - childNode = edges[i].to; + exports._placeInTree = function(parentBranch,node,skipMassUpdate) { + if (skipMassUpdate != true || skipMassUpdate === undefined) { + // update the mass of the branch. + this._updateBranchMass(parentBranch,node); + } + + if (parentBranch.children.NW.range.maxX > node.x) { // in NW or SW + if (parentBranch.children.NW.range.maxY > node.y) { // in NW + this._placeInRegion(parentBranch,node,"NW"); } - if (childNode.level == -1) { - childNode.level = level + direction; + else { // in SW + this._placeInRegion(parentBranch,node,"SW"); } } - - for (var i = 0; i < edges.length; i++) { - var childNode = null; - if (edges[i].toId == parentId) {childNode = edges[i].from;} - else {childNode = edges[i].to;} - if (childNode.edges.length > 1 && childNode.hierarchyEnumerated === false) { - this._setLevelDirected(childNode.level, childNode.edges, childNode.id); + else { // in NE or SE + if (parentBranch.children.NW.range.maxY > node.y) { // in NE + this._placeInRegion(parentBranch,node,"NE"); + } + else { // in SE + this._placeInRegion(parentBranch,node,"SE"); } } }; /** - * Unfix nodes + * actually place the node in a region (or branch) * + * @param parentBranch + * @param node + * @param region * @private */ - exports._restoreNodes = function() { - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.nodes[nodeId].xFixed = false; - this.nodes[nodeId].yFixed = false; - } + exports._placeInRegion = function(parentBranch,node,region) { + switch (parentBranch.children[region].childrenCount) { + case 0: // place node here + parentBranch.children[region].children.data = node; + parentBranch.children[region].childrenCount = 1; + this._updateBranchMass(parentBranch.children[region],node); + break; + case 1: // convert into children + // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) + // we move one node a pixel and we do not put it in the tree. + if (parentBranch.children[region].children.data.x == node.x && + parentBranch.children[region].children.data.y == node.y) { + node.x += Math.random(); + node.y += Math.random(); + } + else { + this._splitBranch(parentBranch.children[region]); + this._placeInTree(parentBranch.children[region],node); + } + break; + case 4: // place in branch + this._placeInTree(parentBranch.children[region],node); + break; } }; -/***/ }, -/* 63 */ -/***/ function(module, exports, __webpack_require__) { - - // English - exports['en'] = { - edit: 'Edit', - del: 'Delete selected', - back: 'Back', - addNode: 'Add Node', - addEdge: 'Add Edge', - editNode: 'Edit Node', - editEdge: 'Edit Edge', - addDescription: 'Click in an empty space to place a new node.', - edgeDescription: 'Click on a node and drag the edge to another node to connect them.', - editEdgeDescription: 'Click on the control points and drag them to a node to connect to it.', - createEdgeError: 'Cannot link edges to a cluster.', - deleteClusterError: 'Clusters cannot be deleted.' - }; - exports['en_EN'] = exports['en']; - exports['en_US'] = exports['en']; - - // Dutch - exports['nl'] = { - edit: 'Wijzigen', - del: 'Selectie verwijderen', - back: 'Terug', - addNode: 'Node toevoegen', - addEdge: 'Link toevoegen', - editNode: 'Node wijzigen', - editEdge: 'Link wijzigen', - addDescription: 'Klik op een leeg gebied om een nieuwe node te maken.', - edgeDescription: 'Klik op een node en sleep de link naar een andere node om ze te verbinden.', - editEdgeDescription: 'Klik op de verbindingspunten en sleep ze naar een node om daarmee te verbinden.', - createEdgeError: 'Kan geen link maken naar een cluster.', - deleteClusterError: 'Clusters kunnen niet worden verwijderd.' - }; - exports['nl_NL'] = exports['nl']; - exports['nl_BE'] = exports['nl']; - - -/***/ }, -/* 64 */ -/***/ function(module, exports, __webpack_require__) { - /** - * Canvas shapes used by Network + * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch + * after the split is complete. + * + * @param parentBranch + * @private */ - if (typeof CanvasRenderingContext2D !== 'undefined') { - - /** - * Draw a circle shape - */ - CanvasRenderingContext2D.prototype.circle = function(x, y, r) { - this.beginPath(); - this.arc(x, y, r, 0, 2*Math.PI, false); - }; - - /** - * Draw a square shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r size, width and height of the square - */ - CanvasRenderingContext2D.prototype.square = function(x, y, r) { - this.beginPath(); - this.rect(x - r, y - r, r * 2, r * 2); - }; - - /** - * Draw a triangle shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.triangle = function(x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); - - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height - - this.moveTo(x, y - (h - ir)); - this.lineTo(x + s2, y + ir); - this.lineTo(x - s2, y + ir); - this.lineTo(x, y - (h - ir)); - this.closePath(); - }; - - /** - * Draw a triangle shape in downward orientation - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius - */ - CanvasRenderingContext2D.prototype.triangleDown = function(x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); - - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height - - this.moveTo(x, y + (h - ir)); - this.lineTo(x + s2, y - ir); - this.lineTo(x - s2, y - ir); - this.lineTo(x, y + (h - ir)); - this.closePath(); - }; - - /** - * Draw a star shape, a star with 5 points - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.star = function(x, y, r) { - // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ - this.beginPath(); + exports._splitBranch = function(parentBranch) { + // if the branch is shaded with a node, replace the node in the new subset. + var containedNode = null; + if (parentBranch.childrenCount == 1) { + containedNode = parentBranch.children.data; + parentBranch.mass = 0; parentBranch.centerOfMass.x = 0; parentBranch.centerOfMass.y = 0; + } + parentBranch.childrenCount = 4; + parentBranch.children.data = null; + this._insertRegion(parentBranch,"NW"); + this._insertRegion(parentBranch,"NE"); + this._insertRegion(parentBranch,"SW"); + this._insertRegion(parentBranch,"SE"); - for (var n = 0; n < 10; n++) { - var radius = (n % 2 === 0) ? r * 1.3 : r * 0.5; - this.lineTo( - x + radius * Math.sin(n * 2 * Math.PI / 10), - y - radius * Math.cos(n * 2 * Math.PI / 10) - ); - } + if (containedNode != null) { + this._placeInTree(parentBranch,containedNode); + } + }; - this.closePath(); - }; - /** - * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas - */ - CanvasRenderingContext2D.prototype.roundRect = function(x, y, w, h, r) { - var r2d = Math.PI/180; - if( w - ( 2 * r ) < 0 ) { r = ( w / 2 ); } //ensure that the radius isn't too large for x - if( h - ( 2 * r ) < 0 ) { r = ( h / 2 ); } //ensure that the radius isn't too large for y - this.beginPath(); - this.moveTo(x+r,y); - this.lineTo(x+w-r,y); - this.arc(x+w-r,y+r,r,r2d*270,r2d*360,false); - this.lineTo(x+w,y+h-r); - this.arc(x+w-r,y+h-r,r,0,r2d*90,false); - this.lineTo(x+r,y+h); - this.arc(x+r,y+h-r,r,r2d*90,r2d*180,false); - this.lineTo(x,y+r); - this.arc(x+r,y+r,r,r2d*180,r2d*270,false); - }; + /** + * This function subdivides the region into four new segments. + * Specifically, this inserts a single new segment. + * It fills the children section of the parentBranch + * + * @param parentBranch + * @param region + * @param parentRange + * @private + */ + exports._insertRegion = function(parentBranch, region) { + var minX,maxX,minY,maxY; + var childSize = 0.5 * parentBranch.size; + switch (region) { + case "NW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "NE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "SW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + case "SE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + } - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.ellipse = function(x, y, w, h) { - var kappa = .5522848, - ox = (w / 2) * kappa, // control point offset horizontal - oy = (h / 2) * kappa, // control point offset vertical - xe = x + w, // x-end - ye = y + h, // y-end - xm = x + w / 2, // x-middle - ym = y + h / 2; // y-middle - this.beginPath(); - this.moveTo(x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + parentBranch.children[region] = { + centerOfMass:{x:0,y:0}, + mass:0, + range:{minX:minX,maxX:maxX,minY:minY,maxY:maxY}, + size: 0.5 * parentBranch.size, + calcSize: 2 * parentBranch.calcSize, + children: {data:null}, + maxWidth: 0, + level: parentBranch.level+1, + childrenCount: 0 }; + }; + /** + * This function is for debugging purposed, it draws the tree. + * + * @param ctx + * @param color + * @private + */ + exports._drawTree = function(ctx,color) { + if (this.barnesHutTree !== undefined) { - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.database = function(x, y, w, h) { - var f = 1/3; - var wEllipse = w; - var hEllipse = h * f; - - var kappa = .5522848, - ox = (wEllipse / 2) * kappa, // control point offset horizontal - oy = (hEllipse / 2) * kappa, // control point offset vertical - xe = x + wEllipse, // x-end - ye = y + hEllipse, // y-end - xm = x + wEllipse / 2, // x-middle - ym = y + hEllipse / 2, // y-middle - ymb = y + (h - hEllipse/2), // y-midlle, bottom ellipse - yeb = y + h; // y-end, bottom ellipse + ctx.lineWidth = 1; - this.beginPath(); - this.moveTo(xe, ym); + this._drawBranch(this.barnesHutTree.root,ctx,color); + } + }; - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + /** + * This function is for debugging purposes. It draws the branches recursively. + * + * @param branch + * @param ctx + * @param color + * @private + */ + exports._drawBranch = function(branch,ctx,color) { + if (color === undefined) { + color = "#FF0000"; + } - this.lineTo(xe, ymb); + if (branch.childrenCount == 4) { + this._drawBranch(branch.children.NW,ctx); + this._drawBranch(branch.children.NE,ctx); + this._drawBranch(branch.children.SE,ctx); + this._drawBranch(branch.children.SW,ctx); + } + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(branch.range.minX,branch.range.minY); + ctx.lineTo(branch.range.maxX,branch.range.minY); + ctx.stroke(); - this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); - this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); + ctx.beginPath(); + ctx.moveTo(branch.range.maxX,branch.range.minY); + ctx.lineTo(branch.range.maxX,branch.range.maxY); + ctx.stroke(); - this.lineTo(x, ym); - }; + ctx.beginPath(); + ctx.moveTo(branch.range.maxX,branch.range.maxY); + ctx.lineTo(branch.range.minX,branch.range.maxY); + ctx.stroke(); + ctx.beginPath(); + ctx.moveTo(branch.range.minX,branch.range.maxY); + ctx.lineTo(branch.range.minX,branch.range.minY); + ctx.stroke(); - /** - * Draw an arrow point (no line) + /* + if (branch.mass > 0) { + ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); + ctx.stroke(); + } */ - CanvasRenderingContext2D.prototype.arrow = function(x, y, angle, length) { - // tail - var xt = x - length * Math.cos(angle); - var yt = y - length * Math.sin(angle); - - // inner tail - // TODO: allow to customize different shapes - var xi = x - length * 0.9 * Math.cos(angle); - var yi = y - length * 0.9 * Math.sin(angle); - - // left - var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); - var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); - - // right - var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); - var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); + }; - this.beginPath(); - this.moveTo(x, y); - this.lineTo(xl, yl); - this.lineTo(xi, yi); - this.lineTo(xr, yr); - this.closePath(); - }; - /** - * Sets up the dashedLine functionality for drawing - * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas - * @author David Jordan - * @date 2012-08-08 - */ - CanvasRenderingContext2D.prototype.dashedLine = function(x,y,x2,y2,dashArray){ - if (!dashArray) dashArray=[10,5]; - if (dashLength==0) dashLength = 0.001; // Hack for Safari - var dashCount = dashArray.length; - this.moveTo(x, y); - var dx = (x2-x), dy = (y2-y); - var slope = dy/dx; - var distRemaining = Math.sqrt( dx*dx + dy*dy ); - var dashIndex=0, draw=true; - while (distRemaining>=0.1){ - var dashLength = dashArray[dashIndex++%dashCount]; - if (dashLength > distRemaining) dashLength = distRemaining; - var xStep = Math.sqrt( dashLength*dashLength / (1 + slope*slope) ); - if (dx<0) xStep = -xStep; - x += xStep; - y += slope*xStep; - this[draw ? 'lineTo' : 'moveTo'](x,y); - distRemaining -= dashLength; - draw = !draw; - } - }; +/***/ }, +/* 64 */ +/***/ function(module, exports, __webpack_require__) { - // TODO: add diamond shape + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; } /***/ } /******/ ]) -}) +}); diff --git a/dist/vis.map b/dist/vis.map index 9f72d4df..046e7c8d 100644 --- a/dist/vis.map +++ b/dist/vis.map @@ -1 +1 @@ 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* * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com @@ -25,13 +25,13 @@ !function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):"object"==typeof exports?exports.vis=e():t.vis=e()}(this,function(){return function(t){function e(s){if(i[s])return i[s].exports;var o=i[s]={exports:{},id:s,loaded:!1};return t[s].call(o.exports,o,o.exports,e),o.loaded=!0,o.exports}var i={};return 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t},exports.selectiveExtend=function(t,e){if(!Array.isArray(t))throw new Error("Array with property names expected as first argument");for(var i=2;ii;i++)if(t[i]!=e[i])return!1;return!0},exports.convert=function(t,e){var i;if(void 0===t)return void 0;if(null===t)return null;if(!e)return t;if("string"!=typeof e&&!(e instanceof String))throw new Error("Type must be a string");switch(e){case"boolean":case"Boolean":return Boolean(t);case"number":case"Number":return Number(t.valueOf());case"string":case"String":return String(t);case"Date":if(exports.isNumber(t))return new Date(t);if(t instanceof Date)return new Date(t.valueOf());if(moment.isMoment(t))return new Date(t.valueOf());if(exports.isString(t))return i=ASPDateRegex.exec(t),i?new Date(Number(i[1])):moment(t).toDate();throw new Error("Cannot convert object of type "+exports.getType(t)+" to type Date");case"Moment":if(exports.isNumber(t))return moment(t);if(t instanceof Date)return moment(t.valueOf());if(moment.isMoment(t))return moment(t);if(exports.isString(t))return i=ASPDateRegex.exec(t),moment(i?Number(i[1]):t);throw new Error("Cannot convert object of type "+exports.getType(t)+" to type Date");case"ISODate":if(exports.isNumber(t))return new Date(t);if(t instanceof Date)return t.toISOString();if(moment.isMoment(t))return t.toDate().toISOString();if(exports.isString(t))return i=ASPDateRegex.exec(t),i?new Date(Number(i[1])).toISOString():new Date(t).toISOString();throw new Error("Cannot convert object of type "+exports.getType(t)+" to type ISODate");case"ASPDate":if(exports.isNumber(t))return"/Date("+t+")/";if(t instanceof Date)return"/Date("+t.valueOf()+")/";if(exports.isString(t)){i=ASPDateRegex.exec(t);var s;return s=i?new Date(Number(i[1])).valueOf():new Date(t).valueOf(),"/Date("+s+")/"}throw new Error("Cannot convert object of type "+exports.getType(t)+" to type ASPDate");default:throw new Error('Unknown type "'+e+'"')}};var ASPDateRegex=/^\/?Date\((\-?\d+)/i;exports.getType=function(t){var e=typeof t;return"object"==e?null==t?"null":t instanceof Boolean?"Boolean":t instanceof Number?"Number":t instanceof String?"String":t instanceof Array?"Array":t instanceof Date?"Date":"Object":"number"==e?"Number":"boolean"==e?"Boolean":"string"==e?"String":e},exports.getAbsoluteLeft=function(t){return t.getBoundingClientRect().left+window.pageXOffset},exports.getAbsoluteTop=function(t){return t.getBoundingClientRect().top+window.pageYOffset},exports.addClassName=function(t,e){var i=t.className.split(" ");-1==i.indexOf(e)&&(i.push(e),t.className=i.join(" "))},exports.removeClassName=function(t,e){var i=t.className.split(" "),s=i.indexOf(e);-1!=s&&(i.splice(s,1),t.className=i.join(" "))},exports.forEach=function(t,e){var i,s;if(t instanceof Array)for(i=0,s=t.length;s>i;i++)e(t[i],i,t);else for(i in t)t.hasOwnProperty(i)&&e(t[i],i,t)},exports.toArray=function(t){var e=[];for(var i in t)t.hasOwnProperty(i)&&e.push(t[i]);return e},exports.updateProperty=function(t,e,i){return t[e]!==i?(t[e]=i,!0):!1},exports.addEventListener=function(t,e,i,s){t.addEventListener?(void 0===s&&(s=!1),"mousewheel"===e&&navigator.userAgent.indexOf("Firefox")>=0&&(e="DOMMouseScroll"),t.addEventListener(e,i,s)):t.attachEvent("on"+e,i)},exports.removeEventListener=function(t,e,i,s){t.removeEventListener?(void 0===s&&(s=!1),"mousewheel"===e&&navigator.userAgent.indexOf("Firefox")>=0&&(e="DOMMouseScroll"),t.removeEventListener(e,i,s)):t.detachEvent("on"+e,i)},exports.preventDefault=function(t){t||(t=window.event),t.preventDefault?t.preventDefault():t.returnValue=!1},exports.getTarget=function(t){t||(t=window.event);var e;return t.target?e=t.target:t.srcElement&&(e=t.srcElement),void 0!=e.nodeType&&3==e.nodeType&&(e=e.parentNode),e},exports.option={},exports.option.asBoolean=function(t,e){return"function"==typeof t&&(t=t()),null!=t?0!=t:e||null},exports.option.asNumber=function(t,e){return"function"==typeof t&&(t=t()),null!=t?Number(t)||e||null:e||null},exports.option.asString=function(t,e){return"function"==typeof t&&(t=t()),null!=t?String(t):e||null},exports.option.asSize=function(t,e){return"function"==typeof t&&(t=t()),exports.isString(t)?t:exports.isNumber(t)?t+"px":e||null},exports.option.asElement=function(t,e){return"function"==typeof t&&(t=t()),t||e||null},exports.GiveDec=function(Hex){var Value;return Value="A"==Hex?10:"B"==Hex?11:"C"==Hex?12:"D"==Hex?13:"E"==Hex?14:"F"==Hex?15:eval(Hex)},exports.GiveHex=function(t){var e;return e=10==t?"A":11==t?"B":12==t?"C":13==t?"D":14==t?"E":15==t?"F":""+t},exports.parseColor=function(t){var e;if(exports.isString(t)){if(exports.isValidRGB(t)){var i=t.substr(4).substr(0,t.length-5).split(",");t=exports.RGBToHex(i[0],i[1],i[2])}if(exports.isValidHex(t)){var s=exports.hexToHSV(t),o={h:s.h,s:.45*s.s,v:Math.min(1,1.05*s.v)},n={h:s.h,s:Math.min(1,1.25*s.v),v:.6*s.v},r=exports.HSVToHex(n.h,n.h,n.v),a=exports.HSVToHex(o.h,o.s,o.v);e={background:t,border:r,highlight:{background:a,border:r},hover:{background:a,border:r}}}else e={background:t,border:t,highlight:{background:t,border:t},hover:{background:t,border:t}}}else e={},e.background=t.background||"white",e.border=t.border||e.background,exports.isString(t.highlight)?e.highlight={border:t.highlight,background:t.highlight}:(e.highlight={},e.highlight.background=t.highlight&&t.highlight.background||e.background,e.highlight.border=t.highlight&&t.highlight.border||e.border),exports.isString(t.hover)?e.hover={border:t.hover,background:t.hover}:(e.hover={},e.hover.background=t.hover&&t.hover.background||e.background,e.hover.border=t.hover&&t.hover.border||e.border);return e},exports.hexToRGB=function(t){t=t.replace("#","").toUpperCase();var e=exports.GiveDec(t.substring(0,1)),i=exports.GiveDec(t.substring(1,2)),s=exports.GiveDec(t.substring(2,3)),o=exports.GiveDec(t.substring(3,4)),n=exports.GiveDec(t.substring(4,5)),r=exports.GiveDec(t.substring(5,6)),a=16*e+i,h=16*s+o,i=16*n+r;return{r:a,g:h,b:i}},exports.RGBToHex=function(t,e,i){var s=exports.GiveHex(Math.floor(t/16)),o=exports.GiveHex(t%16),n=exports.GiveHex(Math.floor(e/16)),r=exports.GiveHex(e%16),a=exports.GiveHex(Math.floor(i/16)),h=exports.GiveHex(i%16),d=s+o+n+r+a+h;return"#"+d},exports.RGBToHSV=function(t,e,i){t/=255,e/=255,i/=255;var s=Math.min(t,Math.min(e,i)),o=Math.max(t,Math.max(e,i));if(s==o)return{h:0,s:0,v:s};var n=t==s?e-i:i==s?t-e:i-t,r=t==s?3:i==s?1:5,a=60*(r-n/(o-s))/360,h=(o-s)/o,d=o;return{h:a,s:h,v:d}},exports.HSVToRGB=function(t,e,i){var s,o,n,r=Math.floor(6*t),a=6*t-r,h=i*(1-e),d=i*(1-a*e),l=i*(1-(1-a)*e);switch(r%6){case 0:s=i,o=l,n=h;break;case 1:s=d,o=i,n=h;break;case 2:s=h,o=i,n=l;break;case 3:s=h,o=d,n=i;break;case 4:s=l,o=h,n=i;break;case 5:s=i,o=h,n=d}return{r:Math.floor(255*s),g:Math.floor(255*o),b:Math.floor(255*n)}},exports.HSVToHex=function(t,e,i){var s=exports.HSVToRGB(t,e,i);return exports.RGBToHex(s.r,s.g,s.b)},exports.hexToHSV=function(t){var e=exports.hexToRGB(t);return exports.RGBToHSV(e.r,e.g,e.b)},exports.isValidHex=function(t){var e=/(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(t);return e},exports.isValidRGB=function(t){t=t.replace(" ","");var e=/rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(t);return e},exports.selectiveBridgeObject=function(t,e){if("object"==typeof e){for(var i=Object.create(e),s=0;sa;)o=void 0===s?n[u][i]:n[u][i][s],n[u].isVisible(e)?h=!0:(o=r&&console.log("BinarySearch too many iterations. Aborting.")}return u},exports.binarySearchGeneric=function(t,e,i,s){var o,n,r,a,h=1e4,d=0,l=t,c=!1,p=0,u=l.length,f=p,m=u,g=Math.floor(.5*(u+p));if(0==u)g=-1;else if(1==u)r=l[g][i],g=r==e?0:-1;else{for(u-=1;0==c&&h>d;)n=l[Math.max(0,g-1)][i],r=l[g][i],a=l[Math.min(l.length-1,g+1)][i],r==e||e>n&&r>e||e>r&&a>e?(c=!0,r!=e&&("before"==s?e>n&&r>e&&(g=Math.max(0,g-1)):e>r&&a>e&&(g=Math.min(l.length-1,g+1)))):(e>r?f=Math.floor(.5*(u+p)):m=Math.floor(.5*(u+p)),o=Math.floor(.5*(u+p)),p==f&&u==m?(g=-1,c=!0):(u=m,p=f,g=Math.floor(.5*(u+p)))),d++;d>=h&&console.log("BinarySearch too many iterations. Aborting.")}return g},exports.easeInOutQuad=function(t,e,i,s){var o=i-e;return t/=s/2,1>t?o/2*t*t+e:(t--,-o/2*(t*(t-2)-1)+e)}},function(t,e){e.prepareElements=function(t){for(var e in t)t.hasOwnProperty(e)&&(t[e].redundant=t[e].used,t[e].used=[])},e.cleanupElements=function(t){for(var e in t)if(t.hasOwnProperty(e)&&t[e].redundant){for(var i=0;i0?(s=e[t].redundant[0],e[t].redundant.shift()):(s=document.createElementNS("http://www.w3.org/2000/svg",t),i.appendChild(s)):(s=document.createElementNS("http://www.w3.org/2000/svg",t),e[t]={used:[],redundant:[]},i.appendChild(s)),e[t].used.push(s),s},e.getDOMElement=function(t,e,i,s){var o;return e.hasOwnProperty(t)?e[t].redundant.length>0?(o=e[t].redundant[0],e[t].redundant.shift()):(o=document.createElement(t),void 0!==s?i.insertBefore(o,s):i.appendChild(o)):(o=document.createElement(t),e[t]={used:[],redundant:[]},void 0!==s?i.insertBefore(o,s):i.appendChild(o)),e[t].used.push(o),o},e.drawPoint=function(t,i,s,o,n){var r;return"circle"==s.options.drawPoints.style?(r=e.getSVGElement("circle",o,n),r.setAttributeNS(null,"cx",t),r.setAttributeNS(null,"cy",i),r.setAttributeNS(null,"r",.5*s.options.drawPoints.size),r.setAttributeNS(null,"class",s.className+" point")):(r=e.getSVGElement("rect",o,n),r.setAttributeNS(null,"x",t-.5*s.options.drawPoints.size),r.setAttributeNS(null,"y",i-.5*s.options.drawPoints.size),r.setAttributeNS(null,"width",s.options.drawPoints.size),r.setAttributeNS(null,"height",s.options.drawPoints.size),r.setAttributeNS(null,"class",s.className+" point")),r},e.drawBar=function(t,i,s,o,n,r,a){var h=e.getSVGElement("rect",r,a);h.setAttributeNS(null,"x",t-.5*s),h.setAttributeNS(null,"y",i),h.setAttributeNS(null,"width",s),h.setAttributeNS(null,"height",o),h.setAttributeNS(null,"class",n)}},function(t,e,i){function s(t,e){if(!t||Array.isArray(t)||o.isDataTable(t)||(e=t,t=null),this._options=e||{},this._data={},this._fieldId=this._options.fieldId||"id",this._type={},this._options.type)for(var i in this._options.type)if(this._options.type.hasOwnProperty(i)){var s=this._options.type[i];this._type[i]="Date"==s||"ISODate"==s||"ASPDate"==s?"Date":s}if(this._options.convert)throw new Error('Option "convert" is deprecated. Use "type" instead.');this._subscribers={},t&&this.add(t)}var o=i(1);s.prototype.on=function(t,e){var i=this._subscribers[t];i||(i=[],this._subscribers[t]=i),i.push({callback:e})},s.prototype.subscribe=s.prototype.on,s.prototype.off=function(t,e){var i=this._subscribers[t];i&&(this._subscribers[t]=i.filter(function(t){return t.callback!=e}))},s.prototype.unsubscribe=s.prototype.off,s.prototype._trigger=function(t,e,i){if("*"==t)throw new Error("Cannot trigger event *");var s=[];t in this._subscribers&&(s=s.concat(this._subscribers[t])),"*"in this._subscribers&&(s=s.concat(this._subscribers["*"]));for(var o=0;or;r++)i=n._addItem(t[r]),s.push(i);else if(o.isDataTable(t))for(var h=this._getColumnNames(t),d=0,l=t.getNumberOfRows();l>d;d++){for(var c={},p=0,u=h.length;u>p;p++){var f=h[p];c[f]=t.getValue(d,p)}i=n._addItem(c),s.push(i)}else{if(!(t instanceof Object))throw new Error("Unknown dataType");i=n._addItem(t),s.push(i)}return s.length&&this._trigger("add",{items:s},e),s},s.prototype.update=function(t,e){var i=[],s=[],n=this,r=n._fieldId,a=function(t){var e=t[r];n._data[e]?(e=n._updateItem(t),s.push(e)):(e=n._addItem(t),i.push(e))};if(Array.isArray(t))for(var h=0,d=t.length;d>h;h++)a(t[h]);else if(o.isDataTable(t))for(var l=this._getColumnNames(t),c=0,p=t.getNumberOfRows();p>c;c++){for(var u={},f=0,m=l.length;m>f;f++){var g=l[f];u[g]=t.getValue(c,f)}a(u)}else{if(!(t instanceof Object))throw new Error("Unknown dataType");a(t)}return i.length&&this._trigger("add",{items:i},e),s.length&&this._trigger("update",{items:s},e),i.concat(s)},s.prototype.get=function(){var t,e,i,s,n=this,r=o.getType(arguments[0]);"String"==r||"Number"==r?(t=arguments[0],i=arguments[1],s=arguments[2]):"Array"==r?(e=arguments[0],i=arguments[1],s=arguments[2]):(i=arguments[0],s=arguments[1]);var a;if(i&&i.returnType){var h=["DataTable","Array","Object"];if(a=-1==h.indexOf(i.returnType)?"Array":i.returnType,s&&a!=o.getType(s))throw new 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r)r.hasOwnProperty(a)&&(i=this._getItem(a,o),(!s||s(i))&&n.push(t(i,a)));return e&&e.order&&this._sort(n,e.order),n},s.prototype._filterFields=function(t,e){var i={};for(var s in t)t.hasOwnProperty(s)&&-1!=e.indexOf(s)&&(i[s]=t[s]);return i},s.prototype._sort=function(t,e){if(o.isString(e)){var i=e;t.sort(function(t,e){var s=t[i],o=e[i];return s>o?1:o>s?-1:0})}else{if("function"!=typeof e)throw new TypeError("Order must be a function or a string");t.sort(e)}},s.prototype.remove=function(t,e){var i,s,o,n=[];if(Array.isArray(t))for(i=0,s=t.length;s>i;i++)o=this._remove(t[i]),null!=o&&n.push(o);else o=this._remove(t),null!=o&&n.push(o);return n.length&&this._trigger("remove",{items:n},e),n},s.prototype._remove=function(t){if(o.isNumber(t)||o.isString(t)){if(this._data[t])return delete this._data[t],t}else if(t instanceof Object){var e=t[this._fieldId];if(e&&this._data[e])return delete this._data[e],e}return null},s.prototype.clear=function(t){var e=Object.keys(this._data);return this._data={},this._trigger("remove",{items:e},t),e},s.prototype.max=function(t){var e=this._data,i=null,s=null;for(var o in e)if(e.hasOwnProperty(o)){var n=e[o],r=n[t];null!=r&&(!i||r>s)&&(i=n,s=r)}return i},s.prototype.min=function(t){var e=this._data,i=null,s=null;for(var o in e)if(e.hasOwnProperty(o)){var n=e[o],r=n[t];null!=r&&(!i||s>r)&&(i=n,s=r)}return i},s.prototype.distinct=function(t){var e,i=this._data,s=[],n=this._options.type&&this._options.type[t]||null,r=0;for(var a in i)if(i.hasOwnProperty(a)){var h=i[a],d=h[t],l=!1;for(e=0;r>e;e++)if(s[e]==d){l=!0;break}l||void 0===d||(s[r]=d,r++)}if(n)for(e=0;ei;i++)e[i]=t.getColumnId(i)||t.getColumnLabel(i);return e},s.prototype._appendRow=function(t,e,i){for(var s=t.addRow(),o=0,n=e.length;n>o;o++){var r=e[o];t.setValue(s,o,i[r])}},t.exports=s},function(t,e,i){function s(t,e){this._data=null,this._ids={},this._options=e||{},this._fieldId="id",this._subscribers={};var i=this;this.listener=function(){i._onEvent.apply(i,arguments)},this.setData(t)}var o=i(1),n=i(3);s.prototype.setData=function(t){var e,i,s;if(this._data){this._data.unsubscribe&&this._data.unsubscribe("*",this.listener),e=[];for(var o in this._ids)this._ids.hasOwnProperty(o)&&e.push(o);this._ids={},this._trigger("remove",{items:e})}if(this._data=t,this._data){for(this._fieldId=this._options.fieldId||this._data&&this._data.options&&this._data.options.fieldId||"id",e=this._data.getIds({filter:this._options&&this._options.filter}),i=0,s=e.length;s>i;i++)o=e[i],this._ids[o]=!0;this._trigger("add",{items:e}),this._data.on&&this._data.on("*",this.listener)}},s.prototype.get=function(){var t,e,i,s=this,n=o.getType(arguments[0]);"String"==n||"Number"==n||"Array"==n?(t=arguments[0],e=arguments[1],i=arguments[2]):(e=arguments[0],i=arguments[1]);var r=o.extend({},this._options,e);this._options.filter&&e&&e.filter&&(r.filter=function(t){return s._options.filter(t)&&e.filter(t)});var a=[];return void 0!=t&&a.push(t),a.push(r),a.push(i),this._data&&this._data.get.apply(this._data,a)},s.prototype.getIds=function(t){var e;if(this._data){var i,s=this._options.filter;i=t&&t.filter?s?function(e){return s(e)&&t.filter(e)}:t.filter:s,e=this._data.getIds({filter:i,order:t&&t.order})}else e=[];return e},s.prototype.getDataSet=function(){for(var t=this;t instanceof s;)t=t._data;return t||null},s.prototype._onEvent=function(t,e,i){var s,o,n,r,a=e&&e.items,h=this._data,d=[],l=[],c=[];if(a&&h){switch(t){case"add":for(s=0,o=a.length;o>s;s++)n=a[s],r=this.get(n),r&&(this._ids[n]=!0,d.push(n));break;case"update":for(s=0,o=a.length;o>s;s++)n=a[s],r=this.get(n),r?this._ids[n]?l.push(n):(this._ids[n]=!0,d.push(n)):this._ids[n]&&(delete this._ids[n],c.push(n));break;case"remove":for(s=0,o=a.length;o>s;s++)n=a[s],this._ids[n]&&(delete this._ids[n],c.push(n))}d.length&&this._trigger("add",{items:d},i),l.length&&this._trigger("update",{items:l},i),c.length&&this._trigger("remove",{items:c},i)}},s.prototype.on=n.prototype.on,s.prototype.off=n.prototype.off,s.prototype._trigger=n.prototype._trigger,s.prototype.subscribe=s.prototype.on,s.prototype.unsubscribe=s.prototype.off,t.exports=s},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");this.containerElement=t,this.width="400px",this.height="400px",this.margin=10,this.defaultXCenter="55%",this.defaultYCenter="50%",this.xLabel="x",this.yLabel="y",this.zLabel="z",this.filterLabel="time",this.legendLabel="value",this.style=s.STYLE.DOT,this.showPerspective=!0,this.showGrid=!0,this.keepAspectRatio=!0,this.showShadow=!1,this.showGrayBottom=!1,this.showTooltip=!1,this.verticalRatio=.5,this.animationInterval=1e3,this.animationPreload=!1,this.camera=new l,this.eye=new h(0,0,-1),this.dataTable=null,this.dataPoints=null,this.colX=void 0,this.colY=void 0,this.colZ=void 0,this.colValue=void 0,this.colFilter=void 0,this.xMin=0,this.xStep=void 0,this.xMax=1,this.yMin=0,this.yStep=void 0,this.yMax=1,this.zMin=0,this.zStep=void 0,this.zMax=1,this.valueMin=0,this.valueMax=1,this.xBarWidth=1,this.yBarWidth=1,this.colorAxis="#4D4D4D",this.colorGrid="#D3D3D3",this.colorDot="#7DC1FF",this.colorDotBorder="#3267D2",this.create(),this.setOptions(i),e&&this.setData(e)}var o=i(49),n=i(3),r=i(4),a=i(1),h=i(9),d=i(8),l=i(6),c=i(7),p=i(10),u=i(11);o(s.prototype),s.prototype._setScale=function(){this.scale=new h(1/(this.xMax-this.xMin),1/(this.yMax-this.yMin),1/(this.zMax-this.zMin)),this.keepAspectRatio&&(this.scale.x3&&(this.colFilter=3);else{if(this.style!==s.STYLE.DOTCOLOR&&this.style!==s.STYLE.DOTSIZE&&this.style!==s.STYLE.BARCOLOR&&this.style!==s.STYLE.BARSIZE)throw'Unknown style "'+this.style+'"';this.colX=0,this.colY=1,this.colZ=2,this.colValue=3,t.getNumberOfColumns()>4&&(this.colFilter=4)}},s.prototype.getNumberOfRows=function(t){return t.length},s.prototype.getNumberOfColumns=function(t){var e=0;for(var i in t[0])t[0].hasOwnProperty(i)&&e++;return e},s.prototype.getDistinctValues=function(t,e){for(var i=[],s=0;st[s][e]&&(i.min=t[s][e]),i.maxt;t++){var m=(t-p)/(f-p),g=240*m,v=this._hsv2rgb(g,1,1);c.strokeStyle=v,c.beginPath(),c.moveTo(h,r+t),c.lineTo(a,r+t),c.stroke()}c.strokeStyle=this.colorAxis,c.strokeRect(h,r,i,n)}if(this.style===s.STYLE.DOTSIZE&&(c.strokeStyle=this.colorAxis,c.fillStyle=this.colorDot,c.beginPath(),c.moveTo(h,r),c.lineTo(a,r),c.lineTo(a-i+e,d),c.lineTo(h,d),c.closePath(),c.fill(),c.stroke()),this.style===s.STYLE.DOTCOLOR||this.style===s.STYLE.DOTSIZE){var y=5,b=new u(this.valueMin,this.valueMax,(this.valueMax-this.valueMin)/5,!0);for(b.start(),b.getCurrent()0?this.yMin:this.yMax,o=this._convert3Dto2D(new h(x,r,this.zMin)),Math.cos(2*_)>0?(g.textAlign="center",g.textBaseline="top",o.y+=b):Math.sin(2*_)<0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(" "+i.getCurrent()+" ",o.x,o.y),i.next()}for(g.lineWidth=1,s=void 0===this.defaultYStep,i=new u(this.yMin,this.yMax,this.yStep,s),i.start(),i.getCurrent()0?this.xMin:this.xMax,o=this._convert3Dto2D(new h(n,i.getCurrent(),this.zMin)),Math.cos(2*_)<0?(g.textAlign="center",g.textBaseline="top",o.y+=b):Math.sin(2*_)>0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(" "+i.getCurrent()+" ",o.x,o.y),i.next();for(g.lineWidth=1,s=void 0===this.defaultZStep,i=new u(this.zMin,this.zMax,this.zStep,s),i.start(),i.getCurrent()0?this.xMin:this.xMax,r=Math.sin(_)<0?this.yMin:this.yMax;!i.end();)t=this._convert3Dto2D(new h(n,r,i.getCurrent())),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(t.x-b,t.y),g.stroke(),g.textAlign="right",g.textBaseline="middle",g.fillStyle=this.colorAxis,g.fillText(i.getCurrent()+" ",t.x-5,t.y),i.next();g.lineWidth=1,t=this._convert3Dto2D(new h(n,r,this.zMin)),e=this._convert3Dto2D(new h(n,r,this.zMax)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(e.x,e.y),g.stroke(),g.lineWidth=1,p=this._convert3Dto2D(new h(this.xMin,this.yMin,this.zMin)),f=this._convert3Dto2D(new h(this.xMax,this.yMin,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(p.x,p.y),g.lineTo(f.x,f.y),g.stroke(),p=this._convert3Dto2D(new h(this.xMin,this.yMax,this.zMin)),f=this._convert3Dto2D(new h(this.xMax,this.yMax,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(p.x,p.y),g.lineTo(f.x,f.y),g.stroke(),g.lineWidth=1,t=this._convert3Dto2D(new h(this.xMin,this.yMin,this.zMin)),e=this._convert3Dto2D(new h(this.xMin,this.yMax,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(e.x,e.y),g.stroke(),t=this._convert3Dto2D(new h(this.xMax,this.yMin,this.zMin)),e=this._convert3Dto2D(new h(this.xMax,this.yMax,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(e.x,e.y),g.stroke();var w=this.xLabel;w.length>0&&(c=.1/this.scale.y,n=(this.xMin+this.xMax)/2,r=Math.cos(_)>0?this.yMin-c:this.yMax+c,o=this._convert3Dto2D(new h(n,r,this.zMin)),Math.cos(2*_)>0?(g.textAlign="center",g.textBaseline="top"):Math.sin(2*_)<0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(w,o.x,o.y));var S=this.yLabel;S.length>0&&(l=.1/this.scale.x,n=Math.sin(_)>0?this.xMin-l:this.xMax+l,r=(this.yMin+this.yMax)/2,o=this._convert3Dto2D(new h(n,r,this.zMin)),Math.cos(2*_)<0?(g.textAlign="center",g.textBaseline="top"):Math.sin(2*_)>0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(S,o.x,o.y));var M=this.zLabel;M.length>0&&(d=30,n=Math.cos(_)>0?this.xMin:this.xMax,r=Math.sin(_)<0?this.yMin:this.yMax,a=(this.zMin+this.zMax)/2,o=this._convert3Dto2D(new h(n,r,a)),g.textAlign="right",g.textBaseline="middle",g.fillStyle=this.colorAxis,g.fillText(M,o.x-d,o.y))},s.prototype._hsv2rgb=function(t,e,i){var s,o,n,r,a,h;switch(r=i*e,a=Math.floor(t/60),h=r*(1-Math.abs(t/60%2-1)),a){case 0:s=r,o=h,n=0;break;case 1:s=h,o=r,n=0;break;case 2:s=0,o=r,n=h;break;case 3:s=0,o=h,n=r;break;case 4:s=h,o=0,n=r;break;case 5:s=r,o=0,n=h;break;default:s=0,o=0,n=0}return"RGB("+parseInt(255*s)+","+parseInt(255*o)+","+parseInt(255*n)+")"},s.prototype._redrawDataGrid=function(){var t,e,i,o,n,r,a,d,l,c,p,u,f,m=this.frame.canvas,g=m.getContext("2d");if(!(void 0===this.dataPoints||this.dataPoints.length<=0)){for(n=0;n0}else r=!0;r?(f=(t.point.z+e.point.z+i.point.z+o.point.z)/4,c=240*(1-(f-this.zMin)*this.scale.z/this.verticalRatio),p=1,this.showShadow?(u=Math.min(1+S.x/M/2,1),a=this._hsv2rgb(c,p,u),d=a):(u=1,a=this._hsv2rgb(c,p,u),d=this.colorAxis)):(a="gray",d=this.colorAxis),l=.5,g.lineWidth=l,g.fillStyle=a,g.strokeStyle=d,g.beginPath(),g.moveTo(t.screen.x,t.screen.y),g.lineTo(e.screen.x,e.screen.y),g.lineTo(o.screen.x,o.screen.y),g.lineTo(i.screen.x,i.screen.y),g.closePath(),g.fill(),g.stroke()}}else for(n=0;np&&(p=0);var u,f,m;this.style===s.STYLE.DOTCOLOR?(u=240*(1-(d.point.value-this.valueMin)*this.scale.value),f=this._hsv2rgb(u,1,1),m=this._hsv2rgb(u,1,.8)):this.style===s.STYLE.DOTSIZE?(f=this.colorDot,m=this.colorDotBorder):(u=240*(1-(d.point.z-this.zMin)*this.scale.z/this.verticalRatio),f=this._hsv2rgb(u,1,1),m=this._hsv2rgb(u,1,.8)),i.lineWidth=1,i.strokeStyle=m,i.fillStyle=f,i.beginPath(),i.arc(d.screen.x,d.screen.y,p,0,2*Math.PI,!0),i.fill(),i.stroke()}}},s.prototype._redrawDataBar=function(){var t,e,i,o,n=this.frame.canvas,r=n.getContext("2d");if(!(void 0===this.dataPoints||this.dataPoints.length<=0)){for(t=0;t0&&(t=this.dataPoints[0],s.lineWidth=1,s.strokeStyle="blue",s.beginPath(),s.moveTo(t.screen.x,t.screen.y)),e=1;e0&&s.stroke()}},s.prototype._onMouseDown=function(t){if(t=t||window.event,this.leftButtonDown&&this._onMouseUp(t),this.leftButtonDown=t.which?1===t.which:1===t.button,this.leftButtonDown||this.touchDown){this.startMouseX=getMouseX(t),this.startMouseY=getMouseY(t),this.startStart=new Date(this.start),this.startEnd=new Date(this.end),this.startArmRotation=this.camera.getArmRotation(),this.frame.style.cursor="move";var e=this;this.onmousemove=function(t){e._onMouseMove(t)},this.onmouseup=function(t){e._onMouseUp(t)},a.addEventListener(document,"mousemove",e.onmousemove),a.addEventListener(document,"mouseup",e.onmouseup),a.preventDefault(t)}},s.prototype._onMouseMove=function(t){t=t||window.event;var e=parseFloat(getMouseX(t))-this.startMouseX,i=parseFloat(getMouseY(t))-this.startMouseY,s=this.startArmRotation.horizontal+e/200,o=this.startArmRotation.vertical+i/200,n=4,r=Math.sin(n/360*2*Math.PI);Math.abs(Math.sin(s))0?1:0>t?-1:0}var s=e[0],o=e[1],n=e[2],r=i((o.x-s.x)*(t.y-s.y)-(o.y-s.y)*(t.x-s.x)),a=i((n.x-o.x)*(t.y-o.y)-(n.y-o.y)*(t.x-o.x)),h=i((s.x-n.x)*(t.y-n.y)-(s.y-n.y)*(t.x-n.x));return!(0!=r&&0!=a&&r!=a||0!=a&&0!=h&&a!=h||0!=r&&0!=h&&r!=h)},s.prototype._dataPointFromXY=function(t,e){var i,o=100,n=null,r=null,a=null,h=new d(t,e);if(this.style===s.STYLE.BAR||this.style===s.STYLE.BARCOLOR||this.style===s.STYLE.BARSIZE)for(i=this.dataPoints.length-1;i>=0;i--){n=this.dataPoints[i];var l=n.surfaces;if(l)for(var c=l.length-1;c>=0;c--){var p=l[c],u=p.corners,f=[u[0].screen,u[1].screen,u[2].screen],m=[u[2].screen,u[3].screen,u[0].screen];if(this._insideTriangle(h,f)||this._insideTriangle(h,m))return n}}else for(i=0;ib)&&o>b&&(a=b,r=n)}}return r},s.prototype._showTooltip=function(t){var e,i,s;this.tooltip?(e=this.tooltip.dom.content,i=this.tooltip.dom.line,s=this.tooltip.dom.dot):(e=document.createElement("div"),e.style.position="absolute",e.style.padding="10px",e.style.border="1px solid #4d4d4d",e.style.color="#1a1a1a",e.style.background="rgba(255,255,255,0.7)",e.style.borderRadius="2px",e.style.boxShadow="5px 5px 10px rgba(128,128,128,0.5)",i=document.createElement("div"),i.style.position="absolute",i.style.height="40px",i.style.width="0",i.style.borderLeft="1px solid #4d4d4d",s=document.createElement("div"),s.style.position="absolute",s.style.height="0",s.style.width="0",s.style.border="5px solid #4d4d4d",s.style.borderRadius="5px",this.tooltip={dataPoint:null,dom:{content:e,line:i,dot:s}}),this._hideTooltip(),this.tooltip.dataPoint=t,e.innerHTML="function"==typeof this.showTooltip?this.showTooltip(t.point):"
x:"+t.point.x+"
y:"+t.point.y+"
z:"+t.point.z+"
",e.style.left="0",e.style.top="0",this.frame.appendChild(e),this.frame.appendChild(i),this.frame.appendChild(s);var o=e.offsetWidth,n=e.offsetHeight,r=i.offsetHeight,a=s.offsetWidth,h=s.offsetHeight,d=t.screen.x-o/2;d=Math.min(Math.max(d,10),this.frame.clientWidth-10-o),i.style.left=t.screen.x+"px",i.style.top=t.screen.y-r+"px",e.style.left=d+"px",e.style.top=t.screen.y-r-n+"px",s.style.left=t.screen.x-a/2+"px",s.style.top=t.screen.y-h/2+"px"},s.prototype._hideTooltip=function(){if(this.tooltip){this.tooltip.dataPoint=null;for(var t in this.tooltip.dom)if(this.tooltip.dom.hasOwnProperty(t)){var e=this.tooltip.dom[t];e&&e.parentNode&&e.parentNode.removeChild(e)}}},getMouseX=function(t){return"clientX"in t?t.clientX:t.targetTouches[0]&&t.targetTouches[0].clientX||0},getMouseY=function(t){return"clientY"in t?t.clientY:t.targetTouches[0]&&t.targetTouches[0].clientY||0},t.exports=s},function(t,e,i){var s=i(9);Camera=function(){this.armLocation=new s,this.armRotation={},this.armRotation.horizontal=0,this.armRotation.vertical=0,this.armLength=1.7,this.cameraLocation=new s,this.cameraRotation=new s(.5*Math.PI,0,0),this.calculateCameraOrientation()},Camera.prototype.setArmLocation=function(t,e,i){this.armLocation.x=t,this.armLocation.y=e,this.armLocation.z=i,this.calculateCameraOrientation()},Camera.prototype.setArmRotation=function(t,e){void 0!==t&&(this.armRotation.horizontal=t),void 0!==e&&(this.armRotation.vertical=e,this.armRotation.vertical<0&&(this.armRotation.vertical=0),this.armRotation.vertical>.5*Math.PI&&(this.armRotation.vertical=.5*Math.PI)),(void 0!==t||void 0!==e)&&this.calculateCameraOrientation()},Camera.prototype.getArmRotation=function(){var t={};return t.horizontal=this.armRotation.horizontal,t.vertical=this.armRotation.vertical,t},Camera.prototype.setArmLength=function(t){void 0!==t&&(this.armLength=t,this.armLength<.71&&(this.armLength=.71),this.armLength>5&&(this.armLength=5),this.calculateCameraOrientation())},Camera.prototype.getArmLength=function(){return this.armLength},Camera.prototype.getCameraLocation=function(){return this.cameraLocation},Camera.prototype.getCameraRotation=function(){return this.cameraRotation},Camera.prototype.calculateCameraOrientation=function(){this.cameraLocation.x=this.armLocation.x-this.armLength*Math.sin(this.armRotation.horizontal)*Math.cos(this.armRotation.vertical),this.cameraLocation.y=this.armLocation.y-this.armLength*Math.cos(this.armRotation.horizontal)*Math.cos(this.armRotation.vertical),this.cameraLocation.z=this.armLocation.z+this.armLength*Math.sin(this.armRotation.vertical),this.cameraRotation.x=Math.PI/2-this.armRotation.vertical,this.cameraRotation.y=0,this.cameraRotation.z=-this.armRotation.horizontal},t.exports=Camera},function(t,e,i){function s(t,e,i){this.data=t,this.column=e,this.graph=i,this.index=void 0,this.value=void 0,this.values=i.getDistinctValues(t.get(),this.column),this.values.sort(function(t,e){return t>e?1:e>t?-1:0}),this.values.length>0&&this.selectValue(0),this.dataPoints=[],this.loaded=!1,this.onLoadCallback=void 0,i.animationPreload?(this.loaded=!1,this.loadInBackground()):this.loaded=!0}var o=i(4);s.prototype.isLoaded=function(){return this.loaded},s.prototype.getLoadedProgress=function(){for(var t=this.values.length,e=0;this.dataPoints[e];)e++;return Math.round(e/t*100)},s.prototype.getLabel=function(){return this.graph.filterLabel},s.prototype.getColumn=function(){return this.column},s.prototype.getSelectedValue=function(){return void 0===this.index?void 0:this.values[this.index]},s.prototype.getValues=function(){return this.values},s.prototype.getValue=function(t){if(t>=this.values.length)throw"Error: index out of range";return this.values[t]},s.prototype._getDataPoints=function(t){if(void 0===t&&(t=this.index),void 0===t)return[];var e;if(this.dataPoints[t])e=this.dataPoints[t];else{var i={};i.column=this.column,i.value=this.values[t];var s=new o(this.data,{filter:function(t){return t[i.column]==i.value}}).get();e=this.graph._getDataPoints(s),this.dataPoints[t]=e}return e},s.prototype.setOnLoadCallback=function(t){this.onLoadCallback=t},s.prototype.selectValue=function(t){if(t>=this.values.length)throw"Error: index out of range";this.index=t,this.value=this.values[t]},s.prototype.loadInBackground=function(t){void 0===t&&(t=0);var e=this.graph.frame;if(t0&&(t--,this.setIndex(t))},s.prototype.next=function(){var t=this.getIndex();t0?this.setIndex(0):this.index=void 0},s.prototype.setIndex=function(t){if(!(ts&&(s=0),s>this.values.length-1&&(s=this.values.length-1),s},s.prototype.indexToLeft=function(t){var e=parseFloat(this.frame.bar.style.width)-this.frame.slide.clientWidth-10,i=t/(this.values.length-1)*e,s=i+3;return s},s.prototype._onMouseMove=function(t){var e=t.clientX-this.startClientX,i=this.startSlideX+e,s=this.leftToIndex(i);this.setIndex(s),o.preventDefault()},s.prototype._onMouseUp=function(){this.frame.style.cursor="auto",o.removeEventListener(document,"mousemove",this.onmousemove),o.removeEventListener(document,"mouseup",this.onmouseup),o.preventDefault()},t.exports=s},function(t){function e(t,e,i,s){this._start=0,this._end=0,this._step=1,this.prettyStep=!0,this.precision=5,this._current=0,this.setRange(t,e,i,s)}e.prototype.setRange=function(t,e,i,s){this._start=t?t:0,this._end=e?e:0,this.setStep(i,s)},e.prototype.setStep=function(t,i){void 0===t||0>=t||(void 0!==i&&(this.prettyStep=i),this._step=this.prettyStep===!0?e.calculatePrettyStep(t):t)},e.calculatePrettyStep=function(t){var e=function(t){return Math.log(t)/Math.LN10},i=Math.pow(10,Math.round(e(t))),s=2*Math.pow(10,Math.round(e(t/2))),o=5*Math.pow(10,Math.round(e(t/5))),n=i;return Math.abs(s-t)<=Math.abs(n-t)&&(n=s),Math.abs(o-t)<=Math.abs(n-t)&&(n=o),0>=n&&(n=1),n},e.prototype.getCurrent=function(){return parseFloat(this._current.toPrecision(this.precision))},e.prototype.getStep=function(){return this._step},e.prototype.start=function(){this._current=this._start-this._start%this._step},e.prototype.next=function(){this._current+=this._step},e.prototype.end=function(){return this._current>this._end},t.exports=e},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");var n=this;this.defaultOptions={start:null,end:null,autoResize:!0,orientation:"bottom",width:null,height:null,maxHeight:null,minHeight:null},this.options=o.deepExtend({},this.defaultOptions),this._create(t),this.components=[],this.body={dom:this.dom,domProps:this.props,emitter:{on:this.on.bind(this),off:this.off.bind(this),emit:this.emit.bind(this)},util:{snap:null,toScreen:n._toScreen.bind(n),toGlobalScreen:n._toGlobalScreen.bind(n),toTime:n._toTime.bind(n),toGlobalTime:n._toGlobalTime.bind(n)}},this.range=new a(this.body),this.components.push(this.range),this.body.range=this.range,this.timeAxis=new d(this.body),this.components.push(this.timeAxis),this.body.util.snap=this.timeAxis.snap.bind(this.timeAxis),this.currentTime=new l(this.body),this.components.push(this.currentTime),this.customTime=new c(this.body),this.components.push(this.customTime),this.itemSet=new p(this.body),this.components.push(this.itemSet),this.itemsData=null,this.groupsData=null,i&&this.setOptions(i),e?this.setItems(e):this.redraw()}var o=(i(49),i(41),i(1)),n=i(3),r=i(4),a=i(15),h=i(42),d=i(27),l=i(19),c=i(20),p=i(24);s.prototype=new h,s.prototype.setItems=function(t){var e,i=null==this.itemsData;if(e=t?t instanceof n||t instanceof r?t:new n(t,{type:{start:"Date",end:"Date"}}):null,this.itemsData=e,this.itemSet&&this.itemSet.setItems(e),i)if(void 0!=this.options.start||void 0!=this.options.end){var s=void 0!=this.options.start?this.options.start:null,o=void 0!=this.options.end?this.options.end:null;this.setWindow(s,o,{animate:!1})}else this.fit({animate:!1})},s.prototype.setGroups=function(t){var e;e=t?t instanceof n||t instanceof r?t:new n(t):null,this.groupsData=e,this.itemSet.setGroups(e)},s.prototype.setSelection=function(t,e){this.itemSet&&this.itemSet.setSelection(t),e&&e.focus&&this.focus(t,e)},s.prototype.getSelection=function(){return this.itemSet&&this.itemSet.getSelection()||[]},s.prototype.focus=function(t,e){if(this.itemsData&&void 0!=t){var i=Array.isArray(t)?t:[t],s=this.itemsData.getDataSet().get(i,{type:{start:"Date",end:"Date"}}),o=null,n=null;if(s.forEach(function(t){var e=t.start.valueOf(),i="end"in t?t.end.valueOf():t.start.valueOf();(null===o||o>e)&&(o=e),(null===n||i>n)&&(n=i)}),null!==o&&null!==n){var r=(o+n)/2,a=Math.max(this.range.end-this.range.start,1.1*(n-o)),h=e&&void 0!==e.animate?e.animate:!0;this.range.setRange(r-a/2,r+a/2,h)}}},s.prototype.getItemRange=function(){var t=this.itemsData.getDataSet(),e=null,i=null;if(t){var s=t.min("start");e=s?o.convert(s.start,"Date").valueOf():null;var n=t.max("start");n&&(i=o.convert(n.start,"Date").valueOf());var r=t.max("end");r&&(i=null==i?o.convert(r.end,"Date").valueOf():Math.max(i,o.convert(r.end,"Date").valueOf()))}return{min:null!=e?new Date(e):null,max:null!=i?new Date(i):null}},t.exports=s},function(t,e,i){function s(t,e,i,s){var n=this;this.defaultOptions={start:null,end:null,autoResize:!0,orientation:"bottom",width:null,height:null,maxHeight:null,minHeight:null},this.options=o.deepExtend({},this.defaultOptions),this._create(t),this.components=[],this.body={dom:this.dom,domProps:this.props,emitter:{on:this.on.bind(this),off:this.off.bind(this),emit:this.emit.bind(this)},util:{snap:null,toScreen:n._toScreen.bind(n),toGlobalScreen:n._toGlobalScreen.bind(n),toTime:n._toTime.bind(n),toGlobalTime:n._toGlobalTime.bind(n)}},this.range=new a(this.body),this.components.push(this.range),this.body.range=this.range,this.timeAxis=new d(this.body),this.components.push(this.timeAxis),this.body.util.snap=this.timeAxis.snap.bind(this.timeAxis),this.currentTime=new l(this.body),this.components.push(this.currentTime),this.customTime=new c(this.body),this.components.push(this.customTime),this.linegraph=new p(this.body),this.components.push(this.linegraph),this.itemsData=null,this.groupsData=null,i&&this.setOptions(i),s&&this.setGroups(s),e?this.setItems(e):this.redraw()}var o=(i(49),i(41),i(1)),n=i(3),r=i(4),a=i(15),h=i(42),d=i(27),l=i(19),c=i(20),p=i(26);s.prototype=new h,s.prototype.setItems=function(t){var e,i=null==this.itemsData;if(e=t?t instanceof n||t instanceof r?t:new n(t,{type:{start:"Date",end:"Date"}}):null,this.itemsData=e,this.linegraph&&this.linegraph.setItems(e),i&&("start"in this.options||"end"in this.options)){this.fit();var s="start"in this.options?o.convert(this.options.start,"Date"):null,a="end"in this.options?o.convert(this.options.end,"Date"):null;this.setWindow(s,a)}},s.prototype.setGroups=function(t){var e;e=t?t instanceof n||t instanceof r?t:new n(t):null,this.groupsData=e,this.linegraph.setGroups(e)},s.prototype.getLegend=function(t,e,i){return void 0===e&&(e=15),void 0===i&&(i=15),void 0!==this.linegraph.groups[t]?this.linegraph.groups[t].getLegend(e,i):"cannot find group:"+t},s.prototype.isGroupVisible=function(t){return void 0!==this.linegraph.groups[t]?this.linegraph.groups[t].visible&&(void 0===this.linegraph.options.groups.visibility[t]||1==this.linegraph.options.groups.visibility[t]):!1},s.prototype.getItemRange=function(){var t=null,e=null;for(var i in this.linegraph.groups)if(this.linegraph.groups.hasOwnProperty(i)&&1==this.linegraph.groups[i].visible)for(var s=0;sr?r:t,e=null==e?r:r>e?r:e}return{min:null!=t?new Date(t):null,max:null!=e?new Date(e):null}},t.exports=s},function(t){function e(t,e,i,s,o){this.current=0,this.autoScale=!0,this.stepIndex=0,this.step=1,this.scale=1,this.marginStart,this.marginEnd,this.deadSpace=0,this.majorSteps=[1,2,5,10],this.minorSteps=[.25,.5,1,2],this.setRange(t,e,i,s,o)}e.prototype.setRange=function(t,e,i,s,o){this._start=void 0===o.min?t:o.min,this._end=void 0===o.max?e:o.max,t==e&&(this._start=t-.75,this._end=e+1),this.autoScale&&this.setMinimumStep(i,s),this.setFirst(o)},e.prototype.setMinimumStep=function(t,e){var i=this._end-this._start,s=1.2*i,o=t*(s/e),n=Math.round(Math.log(s)/Math.LN10),r=-1,a=Math.pow(10,n),h=0;0>n&&(h=n);for(var d=!1,l=h;Math.abs(l)<=Math.abs(n);l++){a=Math.pow(10,l);for(var c=0;c=o){d=!0,r=c;break}}if(1==d)break}this.stepIndex=r,this.scale=a,this.step=a*this.minorSteps[r]},e.prototype.setFirst=function(t){void 0===t&&(t={});var e=void 0===t.min?this._start-2*this.scale*this.minorSteps[this.stepIndex]:t.min,i=void 0===t.max?this._end+this.scale*this.minorSteps[this.stepIndex]:t.max;this.marginEnd=void 0===t.max?this.roundToMinor(i):t.max,this.marginStart=void 0===t.min?this.roundToMinor(e):t.min,this.deadSpace=this.roundToMinor(i)-i+this.roundToMinor(e)-e,this.marginRange=this.marginEnd-this.marginStart,this.current=this.marginEnd},e.prototype.roundToMinor=function(t){var e=t-t%(this.scale*this.minorSteps[this.stepIndex]);return t%(this.scale*this.minorSteps[this.stepIndex])>.5*this.scale*this.minorSteps[this.stepIndex]?e+this.scale*this.minorSteps[this.stepIndex]:e},e.prototype.hasNext=function(){return this.current>=this.marginStart},e.prototype.next=function(){var t=this.current;this.current-=this.step,this.current==t&&(this.current=this._end)},e.prototype.previous=function(){this.current+=this.step,this.marginEnd+=this.step,this.marginRange=this.marginEnd-this.marginStart},e.prototype.getCurrent=function(){for(var t=""+Number(this.current).toPrecision(5),e=t.length-1;e>0;e--){if("0"!=t[e]){if("."==t[e]||","==t[e]){t=t.slice(0,e);break}break}t=t.slice(0,e)}return t},e.prototype.snap=function(){},e.prototype.isMajor=function(){return this.current%(this.scale*this.majorSteps[this.stepIndex])==0},t.exports=e},function(t,e,i){function s(t,e){var i=h().hours(0).minutes(0).seconds(0).milliseconds(0);this.start=i.clone().add("days",-3).valueOf(),this.end=i.clone().add("days",4).valueOf(),this.body=t,this.defaultOptions={start:null,end:null,direction:"horizontal",moveable:!0,zoomable:!0,min:null,max:null,zoomMin:10,zoomMax:31536e10},this.options=r.extend({},this.defaultOptions),this.props={touch:{}},this.animateTimer=null,this.body.emitter.on("dragstart",this._onDragStart.bind(this)),this.body.emitter.on("drag",this._onDrag.bind(this)),this.body.emitter.on("dragend",this._onDragEnd.bind(this)),this.body.emitter.on("hold",this._onHold.bind(this)),this.body.emitter.on("mousewheel",this._onMouseWheel.bind(this)),this.body.emitter.on("DOMMouseScroll",this._onMouseWheel.bind(this)),this.body.emitter.on("touch",this._onTouch.bind(this)),this.body.emitter.on("pinch",this._onPinch.bind(this)),this.setOptions(e)}function o(t){if("horizontal"!=t&&"vertical"!=t)throw new TypeError('Unknown direction "'+t+'". Choose "horizontal" or "vertical".')}function n(t,e){return{x:t.pageX-r.getAbsoluteLeft(e),y:t.pageY-r.getAbsoluteTop(e)}}var r=i(1),a=i(43),h=i(40),d=i(18);s.prototype=new d,s.prototype.setOptions=function(t){if(t){var e=["direction","min","max","zoomMin","zoomMax","moveable","zoomable","activate"];r.selectiveExtend(e,this.options,t),("start"in t||"end"in t)&&this.setRange(t.start,t.end)}},s.prototype.setRange=function(t,e,i){function s(){if(!a.props.touch.dragging){var t=(new Date).valueOf(),e=t-c,i=e>l,f=i||null===o?o:r.easeInOutQuad(e,h,o,l),m=i||null===n?n:r.easeInOutQuad(e,d,n,l);u=a._applyRange(f,m),p=p||u,u&&a.body.emitter.emit("rangechange",{start:new Date(a.start),end:new Date(a.end)}),i?p&&a.body.emitter.emit("rangechanged",{start:new Date(a.start),end:new Date(a.end)}):a.animateTimer=setTimeout(s,20)}}var o=void 0!=t?r.convert(t,"Date").valueOf():null,n=void 0!=e?r.convert(e,"Date").valueOf():null;if(this._cancelAnimation(),i){var a=this,h=this.start,d=this.end,l="number"==typeof i?i:500,c=(new Date).valueOf(),p=!1;return s()}var u=this._applyRange(o,n);if(u){var f={start:new Date(this.start),end:new Date(this.end)};this.body.emitter.emit("rangechange",f),this.body.emitter.emit("rangechanged",f)}},s.prototype._cancelAnimation=function(){this.animateTimer&&(clearTimeout(this.animateTimer),this.animateTimer=null)},s.prototype._applyRange=function(t,e){var i,s=null!=t?r.convert(t,"Date").valueOf():this.start,o=null!=e?r.convert(e,"Date").valueOf():this.end,n=null!=this.options.max?r.convert(this.options.max,"Date").valueOf():null,a=null!=this.options.min?r.convert(this.options.min,"Date").valueOf():null;if(isNaN(s)||null===s)throw new Error('Invalid start "'+t+'"');if(isNaN(o)||null===o)throw new Error('Invalid end "'+e+'"');if(s>o&&(o=s),null!==a&&a>s&&(i=a-s,s+=i,o+=i,null!=n&&o>n&&(o=n)),null!==n&&o>n&&(i=o-n,s-=i,o-=i,null!=a&&a>s&&(s=a)),null!==this.options.zoomMin){var h=parseFloat(this.options.zoomMin);0>h&&(h=0),h>o-s&&(this.end-this.start===h?(s=this.start,o=this.end):(i=h-(o-s),s-=i/2,o+=i/2))}if(null!==this.options.zoomMax){var d=parseFloat(this.options.zoomMax);0>d&&(d=0),o-s>d&&(this.end-this.start===d?(s=this.start,o=this.end):(i=o-s-d,s+=i/2,o-=i/2))}var l=this.start!=s||this.end!=o;return this.start=s,this.end=o,l},s.prototype.getRange=function(){return{start:this.start,end:this.end}},s.prototype.conversion=function(t){return s.conversion(this.start,this.end,t)},s.conversion=function(t,e,i){return 0!=i&&e-t!=0?{offset:t,scale:i/(e-t)}:{offset:0,scale:1}},s.prototype._onDragStart=function(){this.options.moveable&&this.props.touch.allowDragging&&(this.props.touch.start=this.start,this.props.touch.end=this.end,this.props.touch.dragging=!0,this.body.dom.root&&(this.body.dom.root.style.cursor="move"))},s.prototype._onDrag=function(t){if(this.options.moveable){var e=this.options.direction;if(o(e),this.props.touch.allowDragging){var i="horizontal"==e?t.gesture.deltaX:t.gesture.deltaY,s=this.props.touch.end-this.props.touch.start,n="horizontal"==e?this.body.domProps.center.width:this.body.domProps.center.height,r=-i/n*s;this._applyRange(this.props.touch.start+r,this.props.touch.end+r),this.body.emitter.emit("rangechange",{start:new Date(this.start),end:new Date(this.end)})}}},s.prototype._onDragEnd=function(){this.options.moveable&&this.props.touch.allowDragging&&(this.props.touch.dragging=!1,this.body.dom.root&&(this.body.dom.root.style.cursor="auto"),this.body.emitter.emit("rangechanged",{start:new Date(this.start),end:new Date(this.end)}))},s.prototype._onMouseWheel=function(t){if(this.options.zoomable&&this.options.moveable){var e=0;if(t.wheelDelta?e=t.wheelDelta/120:t.detail&&(e=-t.detail/3),e){var i;i=0>e?1-e/5:1/(1+e/5);var s=a.fakeGesture(this,t),o=n(s.center,this.body.dom.center),r=this._pointerToDate(o);this.zoom(i,r)}t.preventDefault()}},s.prototype._onTouch=function(){this.props.touch.start=this.start,this.props.touch.end=this.end,this.props.touch.allowDragging=!0,this.props.touch.center=null},s.prototype._onHold=function(){this.props.touch.allowDragging=!1},s.prototype._onPinch=function(t){if(this.options.zoomable&&this.options.moveable&&(this.props.touch.allowDragging=!1,t.gesture.touches.length>1)){this.props.touch.center||(this.props.touch.center=n(t.gesture.center,this.body.dom.center));var e=1/t.gesture.scale,i=this._pointerToDate(this.props.touch.center),s=parseInt(i+(this.props.touch.start-i)*e),o=parseInt(i+(this.props.touch.end-i)*e);this.setRange(s,o)}},s.prototype._pointerToDate=function(t){var e,i=this.options.direction;if(o(i),"horizontal"==i){var s=this.body.domProps.center.width;return e=this.conversion(s),t.x/e.scale+e.offset}var n=this.body.domProps.center.height;return e=this.conversion(n),t.y/e.scale+e.offset},s.prototype.zoom=function(t,e){null==e&&(e=(this.start+this.end)/2);var i=e+(this.start-e)*t,s=e+(this.end-e)*t;this.setRange(i,s)},s.prototype.move=function(t){var e=this.end-this.start,i=this.start+e*t,s=this.end+e*t;this.start=i,this.end=s},s.prototype.moveTo=function(t){var e=(this.start+this.end)/2,i=e-t,s=this.start-i,o=this.end-i;this.setRange(s,o)},t.exports=s},function(t,e){var i=.001;e.orderByStart=function(t){t.sort(function(t,e){return t.data.start-e.data.start})},e.orderByEnd=function(t){t.sort(function(t,e){var i="end"in t.data?t.data.end:t.data.start,s="end"in e.data?e.data.end:e.data.start;return i-s})},e.stack=function(t,i,s){var o,n;if(s)for(o=0,n=t.length;n>o;o++)t[o].top=null;for(o=0,n=t.length;n>o;o++){var r=t[o];if(null===r.top){r.top=i.axis;do{for(var a=null,h=0,d=t.length;d>h;h++){var l=t[h];if(null!==l.top&&l!==r&&e.collision(r,l,i.item)){a=l;break}}null!=a&&(r.top=a.top+a.height+i.item.vertical)}while(a)}}},e.nostack=function(t,e){var i,s;for(i=0,s=t.length;s>i;i++)t[i].top=e.axis},e.collision=function(t,e,s){return t.left-s.horizontal+ie.left&&t.top-s.vertical+ie.top}},function(t,e,i){function s(t,e,i){this.current=new Date,this._start=new Date,this._end=new Date,this.autoScale=!0,this.scale=s.SCALE.DAY,this.step=1,this.setRange(t,e,i)}var o=i(40);s.SCALE={MILLISECOND:1,SECOND:2,MINUTE:3,HOUR:4,DAY:5,WEEKDAY:6,MONTH:7,YEAR:8},s.prototype.setRange=function(t,e,i){if(!(t instanceof Date&&e instanceof Date))throw"No legal start or end date in method setRange";this._start=void 0!=t?new Date(t.valueOf()):new Date,this._end=void 0!=e?new Date(e.valueOf()):new Date,this.autoScale&&this.setMinimumStep(i)},s.prototype.first=function(){this.current=new Date(this._start.valueOf()),this.roundToMinor()},s.prototype.roundToMinor=function(){switch(this.scale){case s.SCALE.YEAR:this.current.setFullYear(this.step*Math.floor(this.current.getFullYear()/this.step)),this.current.setMonth(0);case s.SCALE.MONTH:this.current.setDate(1);case s.SCALE.DAY:case s.SCALE.WEEKDAY:this.current.setHours(0);case s.SCALE.HOUR:this.current.setMinutes(0);case s.SCALE.MINUTE:this.current.setSeconds(0);case s.SCALE.SECOND:this.current.setMilliseconds(0)}if(1!=this.step)switch(this.scale){case s.SCALE.MILLISECOND:this.current.setMilliseconds(this.current.getMilliseconds()-this.current.getMilliseconds()%this.step);break;case s.SCALE.SECOND:this.current.setSeconds(this.current.getSeconds()-this.current.getSeconds()%this.step);break;case s.SCALE.MINUTE:this.current.setMinutes(this.current.getMinutes()-this.current.getMinutes()%this.step);break;case s.SCALE.HOUR:this.current.setHours(this.current.getHours()-this.current.getHours()%this.step);break;case s.SCALE.WEEKDAY:case s.SCALE.DAY:this.current.setDate(this.current.getDate()-1-(this.current.getDate()-1)%this.step+1);break;case s.SCALE.MONTH:this.current.setMonth(this.current.getMonth()-this.current.getMonth()%this.step);break;case s.SCALE.YEAR:this.current.setFullYear(this.current.getFullYear()-this.current.getFullYear()%this.step)}},s.prototype.hasNext=function(){return this.current.valueOf()<=this._end.valueOf()},s.prototype.next=function(){var t=this.current.valueOf();if(this.current.getMonth()<6)switch(this.scale){case s.SCALE.MILLISECOND:this.current=new Date(this.current.valueOf()+this.step);break;case s.SCALE.SECOND:this.current=new Date(this.current.valueOf()+1e3*this.step);break;case s.SCALE.MINUTE:this.current=new Date(this.current.valueOf()+1e3*this.step*60);break;case s.SCALE.HOUR:this.current=new Date(this.current.valueOf()+1e3*this.step*60*60);var e=this.current.getHours();this.current.setHours(e-e%this.step);break;case s.SCALE.WEEKDAY:case s.SCALE.DAY:this.current.setDate(this.current.getDate()+this.step);break;case s.SCALE.MONTH:this.current.setMonth(this.current.getMonth()+this.step);break;case s.SCALE.YEAR:this.current.setFullYear(this.current.getFullYear()+this.step)}else switch(this.scale){case s.SCALE.MILLISECOND:this.current=new Date(this.current.valueOf()+this.step);break;case s.SCALE.SECOND:this.current.setSeconds(this.current.getSeconds()+this.step);break;case s.SCALE.MINUTE:this.current.setMinutes(this.current.getMinutes()+this.step);break;case s.SCALE.HOUR:this.current.setHours(this.current.getHours()+this.step);break;case s.SCALE.WEEKDAY:case s.SCALE.DAY:this.current.setDate(this.current.getDate()+this.step);break;case s.SCALE.MONTH:this.current.setMonth(this.current.getMonth()+this.step);break;case s.SCALE.YEAR:this.current.setFullYear(this.current.getFullYear()+this.step)}if(1!=this.step)switch(this.scale){case s.SCALE.MILLISECOND:this.current.getMilliseconds()0&&(this.step=e),this.autoScale=!1},s.prototype.setAutoScale=function(t){this.autoScale=t},s.prototype.setMinimumStep=function(t){if(void 0!=t){var e=31104e6,i=2592e6,o=864e5,n=36e5,r=6e4,a=1e3,h=1;1e3*e>t&&(this.scale=s.SCALE.YEAR,this.step=1e3),500*e>t&&(this.scale=s.SCALE.YEAR,this.step=500),100*e>t&&(this.scale=s.SCALE.YEAR,this.step=100),50*e>t&&(this.scale=s.SCALE.YEAR,this.step=50),10*e>t&&(this.scale=s.SCALE.YEAR,this.step=10),5*e>t&&(this.scale=s.SCALE.YEAR,this.step=5),e>t&&(this.scale=s.SCALE.YEAR,this.step=1),3*i>t&&(this.scale=s.SCALE.MONTH,this.step=3),i>t&&(this.scale=s.SCALE.MONTH,this.step=1),5*o>t&&(this.scale=s.SCALE.DAY,this.step=5),2*o>t&&(this.scale=s.SCALE.DAY,this.step=2),o>t&&(this.scale=s.SCALE.DAY,this.step=1),o/2>t&&(this.scale=s.SCALE.WEEKDAY,this.step=1),4*n>t&&(this.scale=s.SCALE.HOUR,this.step=4),n>t&&(this.scale=s.SCALE.HOUR,this.step=1),15*r>t&&(this.scale=s.SCALE.MINUTE,this.step=15),10*r>t&&(this.scale=s.SCALE.MINUTE,this.step=10),5*r>t&&(this.scale=s.SCALE.MINUTE,this.step=5),r>t&&(this.scale=s.SCALE.MINUTE,this.step=1),15*a>t&&(this.scale=s.SCALE.SECOND,this.step=15),10*a>t&&(this.scale=s.SCALE.SECOND,this.step=10),5*a>t&&(this.scale=s.SCALE.SECOND,this.step=5),a>t&&(this.scale=s.SCALE.SECOND,this.step=1),200*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=200),100*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=100),50*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=50),10*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=10),5*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=5),h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=1)}},s.prototype.snap=function(t){var e=new Date(t.valueOf());if(this.scale==s.SCALE.YEAR){var i=e.getFullYear()+Math.round(e.getMonth()/12);e.setFullYear(Math.round(i/this.step)*this.step),e.setMonth(0),e.setDate(0),e.setHours(0),e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.MONTH)e.getDate()>15?(e.setDate(1),e.setMonth(e.getMonth()+1)):e.setDate(1),e.setHours(0),e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0);else if(this.scale==s.SCALE.DAY){switch(this.step){case 5:case 2:e.setHours(24*Math.round(e.getHours()/24));break;default:e.setHours(12*Math.round(e.getHours()/12))}e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.WEEKDAY){switch(this.step){case 5:case 2:e.setHours(12*Math.round(e.getHours()/12));break;default:e.setHours(6*Math.round(e.getHours()/6))}e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.HOUR){switch(this.step){case 4:e.setMinutes(60*Math.round(e.getMinutes()/60));break;default:e.setMinutes(30*Math.round(e.getMinutes()/30))}e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.MINUTE){switch(this.step){case 15:case 10:e.setMinutes(5*Math.round(e.getMinutes()/5)),e.setSeconds(0);break;case 5:e.setSeconds(60*Math.round(e.getSeconds()/60));break;default:e.setSeconds(30*Math.round(e.getSeconds()/30))}e.setMilliseconds(0)}else if(this.scale==s.SCALE.SECOND)switch(this.step){case 15:case 10:e.setSeconds(5*Math.round(e.getSeconds()/5)),e.setMilliseconds(0);break;case 5:e.setMilliseconds(1e3*Math.round(e.getMilliseconds()/1e3));break;default:e.setMilliseconds(500*Math.round(e.getMilliseconds()/500))}else if(this.scale==s.SCALE.MILLISECOND){var o=this.step>5?this.step/2:1;e.setMilliseconds(Math.round(e.getMilliseconds()/o)*o)}return e},s.prototype.isMajor=function(){switch(this.scale){case s.SCALE.MILLISECOND:return 0==this.current.getMilliseconds();case s.SCALE.SECOND:return 0==this.current.getSeconds();case s.SCALE.MINUTE:return 0==this.current.getHours()&&0==this.current.getMinutes();case s.SCALE.HOUR:return 0==this.current.getHours();case s.SCALE.WEEKDAY:case s.SCALE.DAY:return 1==this.current.getDate();case s.SCALE.MONTH:return 0==this.current.getMonth();case s.SCALE.YEAR:return!1;default:return!1}},s.prototype.getLabelMinor=function(t){switch(void 0==t&&(t=this.current),this.scale){case s.SCALE.MILLISECOND:return o(t).format("SSS");case s.SCALE.SECOND:return o(t).format("s");case s.SCALE.MINUTE:return o(t).format("HH:mm");case s.SCALE.HOUR:return o(t).format("HH:mm");case s.SCALE.WEEKDAY:return o(t).format("ddd D");case s.SCALE.DAY:return o(t).format("D");case s.SCALE.MONTH:return o(t).format("MMM");case s.SCALE.YEAR:return o(t).format("YYYY");default:return""}},s.prototype.getLabelMajor=function(t){switch(void 0==t&&(t=this.current),this.scale){case s.SCALE.MILLISECOND:return o(t).format("HH:mm:ss");case s.SCALE.SECOND:return o(t).format("D MMMM HH:mm");case s.SCALE.MINUTE:case s.SCALE.HOUR:return o(t).format("ddd D MMMM");case s.SCALE.WEEKDAY:case s.SCALE.DAY:return o(t).format("MMMM YYYY");case s.SCALE.MONTH:return o(t).format("YYYY");case s.SCALE.YEAR:return"";default:return""}},t.exports=s},function(t){function e(){this.options=null,this.props=null}e.prototype.setOptions=function(t){t&&util.extend(this.options,t)},e.prototype.redraw=function(){return!1},e.prototype.destroy=function(){},e.prototype._isResized=function(){var t=this.props._previousWidth!==this.props.width||this.props._previousHeight!==this.props.height;return this.props._previousWidth=this.props.width,this.props._previousHeight=this.props.height,t},t.exports=e},function(t,e,i){function s(t,e){this.body=t,this.defaultOptions={showCurrentTime:!0,locales:a,locale:"en"},this.options=o.extend({},this.defaultOptions),this.offset=0,this._create(),this.setOptions(e)}var o=i(1),n=i(18),r=i(40),a=i(44);s.prototype=new n,s.prototype._create=function(){var t=document.createElement("div");t.className="currenttime",t.style.position="absolute",t.style.top="0px",t.style.height="100%",this.bar=t},s.prototype.destroy=function(){this.options.showCurrentTime=!1,this.redraw(),this.body=null},s.prototype.setOptions=function(t){t&&o.selectiveExtend(["showCurrentTime","locale","locales"],this.options,t)},s.prototype.redraw=function(){if(this.options.showCurrentTime){var t=this.body.dom.backgroundVertical;this.bar.parentNode!=t&&(this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar),t.appendChild(this.bar),this.start());var e=new Date((new Date).valueOf()+this.offset),i=this.body.util.toScreen(e),s=this.options.locales[this.options.locale],o=s.current+" "+s.time+": "+r(e).format("dddd, MMMM Do YYYY, H:mm:ss");o=o.charAt(0).toUpperCase()+o.substring(1),this.bar.style.left=i+"px",this.bar.title=o}else this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar),this.stop();return!1},s.prototype.start=function(){function t(){e.stop();var i=e.body.range.conversion(e.body.domProps.center.width).scale,s=1/i/10;30>s&&(s=30),s>1e3&&(s=1e3),e.redraw(),e.currentTimeTimer=setTimeout(t,s)}var e=this;t()},s.prototype.stop=function(){void 0!==this.currentTimeTimer&&(clearTimeout(this.currentTimeTimer),delete this.currentTimeTimer)},s.prototype.setCurrentTime=function(t){var e=o.convert(t,"Date").valueOf(),i=(new Date).valueOf();this.offset=e-i,this.redraw()},s.prototype.getCurrentTime=function(){return new Date((new Date).valueOf()+this.offset)},t.exports=s},function(t,e,i){function s(t,e){this.body=t,this.defaultOptions={showCustomTime:!1,locales:h,locale:"en"},this.options=n.extend({},this.defaultOptions),this.customTime=new Date,this.eventParams={},this._create(),this.setOptions(e)}var o=i(41),n=i(1),r=i(18),a=i(40),h=i(44);s.prototype=new r,s.prototype.setOptions=function(t){t&&n.selectiveExtend(["showCustomTime","locale","locales"],this.options,t)},s.prototype._create=function(){var t=document.createElement("div");t.className="customtime",t.style.position="absolute",t.style.top="0px",t.style.height="100%",this.bar=t;var e=document.createElement("div");e.style.position="relative",e.style.top="0px",e.style.left="-10px",e.style.height="100%",e.style.width="20px",t.appendChild(e),this.hammer=o(t,{prevent_default:!0}),this.hammer.on("dragstart",this._onDragStart.bind(this)),this.hammer.on("drag",this._onDrag.bind(this)),this.hammer.on("dragend",this._onDragEnd.bind(this))},s.prototype.destroy=function(){this.options.showCustomTime=!1,this.redraw(),this.hammer.enable(!1),this.hammer=null,this.body=null},s.prototype.redraw=function(){if(this.options.showCustomTime){var t=this.body.dom.backgroundVertical;this.bar.parentNode!=t&&(this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar),t.appendChild(this.bar));var e=this.body.util.toScreen(this.customTime),i=this.options.locales[this.options.locale],s=i.time+": "+a(this.customTime).format("dddd, MMMM Do YYYY, H:mm:ss");s=s.charAt(0).toUpperCase()+s.substring(1),this.bar.style.left=e+"px",this.bar.title=s}else this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar);return!1},s.prototype.setCustomTime=function(t){this.customTime=n.convert(t,"Date"),this.redraw()},s.prototype.getCustomTime=function(){return new Date(this.customTime.valueOf()) -},s.prototype._onDragStart=function(t){this.eventParams.dragging=!0,this.eventParams.customTime=this.customTime,t.stopPropagation(),t.preventDefault()},s.prototype._onDrag=function(t){if(this.eventParams.dragging){var e=t.gesture.deltaX,i=this.body.util.toScreen(this.eventParams.customTime)+e,s=this.body.util.toTime(i);this.setCustomTime(s),this.body.emitter.emit("timechange",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault()}},s.prototype._onDragEnd=function(t){this.eventParams.dragging&&(this.body.emitter.emit("timechanged",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault())},t.exports=s},function(t,e,i){function s(t,e,i,s){this.id=o.randomUUID(),this.body=t,this.defaultOptions={orientation:"left",showMinorLabels:!0,showMajorLabels:!0,icons:!0,majorLinesOffset:7,minorLinesOffset:4,labelOffsetX:10,labelOffsetY:2,iconWidth:20,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},this.linegraphOptions=s,this.linegraphSVG=i,this.props={},this.DOMelements={lines:{},labels:{}},this.dom={},this.range={start:0,end:0},this.options=o.extend({},this.defaultOptions),this.conversionFactor=1,this.setOptions(e),this.width=Number((""+this.options.width).replace("px","")),this.minWidth=this.width,this.height=this.linegraphSVG.offsetHeight,this.stepPixels=25,this.stepPixelsForced=25,this.lineOffset=0,this.master=!0,this.svgElements={},this.groups={},this.amountOfGroups=0,this._create()}var o=i(1),n=i(2),r=i(18),a=i(14);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype.setOptions=function(t){if(t){var e=!1;this.options.orientation!=t.orientation&&void 0!==t.orientation&&(e=!0);var i=["orientation","showMinorLabels","showMajorLabels","icons","majorLinesOffset","minorLinesOffset","labelOffsetX","labelOffsetY","iconWidth","width","visible","customRange"];o.selectiveExtend(i,this.options,t),this.minWidth=Number((""+this.options.width).replace("px","")),1==e&&this.dom.frame&&(this.hide(),this.show())}},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.style.width=this.options.width,this.dom.frame.style.height=this.height,this.dom.lineContainer=document.createElement("div"),this.dom.lineContainer.style.width="100%",this.dom.lineContainer.style.height=this.height,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.height="100%",this.svg.style.width="100%",this.svg.style.display="block",this.dom.frame.appendChild(this.svg)},s.prototype._redrawGroupIcons=function(){n.prepareElements(this.svgElements);var t,e=this.options.iconWidth,i=15,s=4,o=s+.5*i;t="left"==this.options.orientation?s:this.width-e-s;for(var r in this.groups)this.groups.hasOwnProperty(r)&&(1!=this.groups[r].visible||void 0!==this.linegraphOptions.visibility[r]&&1!=this.linegraphOptions.visibility[r]||(this.groups[r].drawIcon(t,o,this.svgElements,this.svg,e,i),o+=i+s));n.cleanupElements(this.svgElements)},s.prototype.show=function(){this.dom.frame.parentNode||("left"==this.options.orientation?this.body.dom.left.appendChild(this.dom.frame):this.body.dom.right.appendChild(this.dom.frame)),this.dom.lineContainer.parentNode||this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame),this.dom.lineContainer.parentNode&&this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer)},s.prototype.setRange=function(t,e){this.range.start=t,this.range.end=e},s.prototype.redraw=function(){var t=!1,e=0;for(var i in this.groups)this.groups.hasOwnProperty(i)&&(1!=this.groups[i].visible||void 0!==this.linegraphOptions.visibility[i]&&1!=this.linegraphOptions.visibility[i]||e++);if(0==this.amountOfGroups||0==e)this.hide();else{this.show(),this.height=Number(this.linegraphSVG.style.height.replace("px","")),this.dom.lineContainer.style.height=this.height+"px",this.width=1==this.options.visible?Number((""+this.options.width).replace("px","")):0;var s=this.props,o=this.dom.frame;o.className="dataaxis",this._calculateCharSize();var n=this.options.orientation,r=this.options.showMinorLabels,a=this.options.showMajorLabels;s.minorLabelHeight=r?s.minorCharHeight:0,s.majorLabelHeight=a?s.majorCharHeight:0,s.minorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.minorLinesOffset,s.minorLineHeight=1,s.majorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.majorLinesOffset,s.majorLineHeight=1,"left"==n?(o.style.top="0",o.style.left="0",o.style.bottom="",o.style.width=this.width+"px",o.style.height=this.height+"px"):(o.style.top="",o.style.bottom="0",o.style.left="0",o.style.width=this.width+"px",o.style.height=this.height+"px"),t=this._redrawLabels(),1==this.options.icons&&this._redrawGroupIcons()}return t},s.prototype._redrawLabels=function(){n.prepareElements(this.DOMelements.lines),n.prepareElements(this.DOMelements.labels);var t=this.options.orientation,e=this.master?this.props.majorCharHeight||10:this.stepPixelsForced,i=new a(this.range.start,this.range.end,e,this.dom.frame.offsetHeight,this.options.customRange[this.options.orientation]);this.step=i;var s=(this.dom.frame.offsetHeight-i.deadSpace*(this.dom.frame.offsetHeight/i.marginRange))/((i.marginRange-i.deadSpace)/i.step);this.stepPixels=s;var o=this.height/s,r=0;if(0==this.master){s=this.stepPixelsForced,r=Math.round(this.dom.frame.offsetHeight/s-o);for(var h=0;.5*r>h;h++)i.previous();o=this.height/s}else o+=.25;this.valueAtZero=i.marginEnd;var d=0,l=1;this.maxLabelSize=0;for(var c=0;l=0&&this._redrawLabel(c-2,i.getCurrent(),t,"yAxis major",this.props.majorCharHeight),this._redrawLine(c,t,"grid horizontal major",this.options.majorLinesOffset,this.props.majorLineWidth)):this._redrawLine(c,t,"grid horizontal minor",this.options.minorLinesOffset,this.props.minorLineWidth),l++}this.conversionFactor=0==this.master?c/(this.valueAtZero-i.current):this.dom.frame.offsetHeight/i.marginRange;var u=1==this.options.icons?this.options.iconWidth+this.options.labelOffsetX+15:this.options.labelOffsetX+15;return this.maxLabelSize>this.width-u&&1==this.options.visible?(this.width=this.maxLabelSize+u,this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):this.maxLabelSizethis.minWidth?(this.width=Math.max(this.minWidth,this.maxLabelSize+u),this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):(n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),!1)},s.prototype.convertValue=function(t){var e=this.valueAtZero-t,i=e*this.conversionFactor;return i},s.prototype._redrawLabel=function(t,e,i,s,o){var r=n.getDOMElement("div",this.DOMelements.labels,this.dom.frame);r.className=s,r.innerHTML=e,"left"==i?(r.style.left="-"+this.options.labelOffsetX+"px",r.style.textAlign="right"):(r.style.right="-"+this.options.labelOffsetX+"px",r.style.textAlign="left"),r.style.top=t-.5*o+this.options.labelOffsetY+"px",e+="";var a=Math.max(this.props.majorCharWidth,this.props.minorCharWidth);this.maxLabelSizee.axis){var c=d-e.axis;l-=c,o.forEach(h,function(t){t.top-=c})}a=l+e.item.vertical/2}else a=e.axis+e.item.vertical;a=Math.max(a,this.props.label.height);var p=this.dom.foreground;this.top=p.offsetTop,this.left=p.offsetLeft,this.width=p.offsetWidth,s=o.updateProperty(this,"height",a)||s,s=o.updateProperty(this.props.label,"width",this.dom.inner.clientWidth)||s,s=o.updateProperty(this.props.label,"height",this.dom.inner.clientHeight)||s,this.dom.background.style.height=a+"px",this.dom.foreground.style.height=a+"px",this.dom.label.style.height=a+"px";for(var u=0,f=this.visibleItems.length;f>u;u++){var m=this.visibleItems[u];m.repositionY()}return s},s.prototype.show=function(){this.dom.label.parentNode||this.itemSet.dom.labelSet.appendChild(this.dom.label),this.dom.foreground.parentNode||this.itemSet.dom.foreground.appendChild(this.dom.foreground),this.dom.background.parentNode||this.itemSet.dom.background.appendChild(this.dom.background),this.dom.axis.parentNode||this.itemSet.dom.axis.appendChild(this.dom.axis)},s.prototype.hide=function(){var t=this.dom.label;t.parentNode&&t.parentNode.removeChild(t);var e=this.dom.foreground;e.parentNode&&e.parentNode.removeChild(e);var i=this.dom.background;i.parentNode&&i.parentNode.removeChild(i);var s=this.dom.axis;s.parentNode&&s.parentNode.removeChild(s)},s.prototype.add=function(t){if(this.items[t.id]=t,t.setParent(this),-1==this.visibleItems.indexOf(t)){var e=this.itemSet.body.range;this._checkIfVisible(t,this.visibleItems,e)}},s.prototype.remove=function(t){delete this.items[t.id],t.setParent(this.itemSet);var e=this.visibleItems.indexOf(t);-1!=e&&this.visibleItems.splice(e,1)},s.prototype.removeFromDataSet=function(t){this.itemSet.removeItem(t.id)},s.prototype.order=function(){var t=o.toArray(this.items);this.orderedItems.byStart=t,this.orderedItems.byEnd=this._constructByEndArray(t),n.orderByStart(this.orderedItems.byStart),n.orderByEnd(this.orderedItems.byEnd)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0)for(n=0;n=0&&!this._checkIfInvisible(t.byStart[n],r,i);n--);for(n=s+1;n=0&&!this._checkIfInvisible(t.byEnd[n],r,i);n--);for(n=a+1;ne;e++)s=this.selection[e],o=this.items[s],o&&o.unselect();for(this.selection=[],e=0,i=t.length;i>e;e++)s=t[e],o=this.items[s],o&&(this.selection.push(s),o.select())},s.prototype.getSelection=function(){return this.selection.concat([])},s.prototype.getVisibleItems=function(){var t=this.body.range.getRange(),e=this.body.util.toScreen(t.start),i=this.body.util.toScreen(t.end),s=[];for(var o in this.groups)if(this.groups.hasOwnProperty(o))for(var n=this.groups[o],r=n.visibleItems,a=0;ae&&s.push(h.id)}return s},s.prototype._deselect=function(t){for(var e=this.selection,i=0,s=e.length;s>i;i++)if(e[i]==t){e.splice(i,1);break}},s.prototype.redraw=function(){var t=this.options.margin,e=this.body.range,i=n.option.asSize,s=this.options,o=s.orientation,r=!1,a=this.dom.frame,h=s.editable.updateTime||s.editable.updateGroup;a.className="itemset"+(h?" editable":""),r=this._orderGroups()||r;var d=e.end-e.start,l=d!=this.lastVisibleInterval||this.props.width!=this.props.lastWidth;l&&(this.stackDirty=!0),this.lastVisibleInterval=d,this.props.lastWidth=this.props.width;var c=this.stackDirty,p=this._firstGroup(),u={item:t.item,axis:t.axis},f={item:t.item,axis:t.item.vertical/2},m=0,g=t.axis+t.item.vertical;return n.forEach(this.groups,function(t){var i=t==p?u:f,s=t.redraw(e,i,c);r=s||r,m+=t.height}),m=Math.max(m,g),this.stackDirty=!1,a.style.height=i(m),this.props.top=a.offsetTop,this.props.left=a.offsetLeft,this.props.width=a.offsetWidth,this.props.height=m,this.dom.axis.style.top=i("top"==o?this.body.domProps.top.height+this.body.domProps.border.top:this.body.domProps.top.height+this.body.domProps.centerContainer.height),this.dom.axis.style.left="0",r=this._isResized()||r},s.prototype._firstGroup=function(){var t="top"==this.options.orientation?0:this.groupIds.length-1,e=this.groupIds[t],i=this.groups[e]||this.groups[u];return i||null},s.prototype._updateUngrouped=function(){var t=this.groups[u];if(this.groupsData)t&&(t.hide(),delete this.groups[u]);else if(!t){var e=null,i=null;t=new d(e,i,this),this.groups[u]=t;for(var s in this.items)this.items.hasOwnProperty(s)&&t.add(this.items[s]);t.show()}},s.prototype.getLabelSet=function(){return this.dom.labelSet},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(n.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var o=this.id;n.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,o)}),e=this.itemsData.getIds(),this._onAdd(e),this._updateUngrouped()}},s.prototype.getItems=function(){return this.itemsData},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(n.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;n.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._updateUngrouped(),this._order(),this.body.emitter.emit("change")},s.prototype.getGroups=function(){return this.groupsData},s.prototype.removeItem=function(t){var e=this.itemsData.get(t),i=this.itemsData.getDataSet();e&&this.options.onRemove(e,function(e){e&&i.remove(t)})},s.prototype._onUpdate=function(t){var e=this;t.forEach(function(t){var i=e.itemsData.get(t,e.itemOptions),o=e.items[t],n=i.type||e.options.type||(i.end?"range":"box"),r=s.types[n];if(o&&(r&&o instanceof r?e._updateItem(o,i):(e._removeItem(o),o=null)),!o){if(!r)throw new TypeError("rangeoverflow"==n?'Item type "rangeoverflow" is deprecated. Use css styling instead: .vis.timeline .item.range .content {overflow: visible;}':'Unknown item type "'+n+'"');o=new r(i,e.conversion,e.options),o.id=t,e._addItem(o)}}),this._order(),this.stackDirty=!0,this.body.emitter.emit("change")},s.prototype._onAdd=s.prototype._onUpdate,s.prototype._onRemove=function(t){var e=0,i=this;t.forEach(function(t){var s=i.items[t];s&&(e++,i._removeItem(s))}),e&&(this._order(),this.stackDirty=!0,this.body.emitter.emit("change"))},s.prototype._order=function(){n.forEach(this.groups,function(t){t.order()})},s.prototype._onUpdateGroups=function(t){this._onAddGroups(t)},s.prototype._onAddGroups=function(t){var e=this;t.forEach(function(t){var i=e.groupsData.get(t),s=e.groups[t];if(s)s.setData(i);else{if(t==u)throw new Error("Illegal group id. "+t+" is a reserved id.");var o=Object.create(e.options);n.extend(o,{height:null}),s=new d(t,i,e),e.groups[t]=s;for(var r in e.items)if(e.items.hasOwnProperty(r)){var a=e.items[r];a.data.group==t&&s.add(a)}s.order(),s.show()}}),this.body.emitter.emit("change")},s.prototype._onRemoveGroups=function(t){var e=this.groups;t.forEach(function(t){var i=e[t];i&&(i.hide(),delete e[t])}),this.markDirty(),this.body.emitter.emit("change")},s.prototype._orderGroups=function(){if(this.groupsData){var t=this.groupsData.getIds({order:this.options.groupOrder}),e=!n.equalArray(t,this.groupIds);if(e){var i=this.groups;t.forEach(function(t){i[t].hide()}),t.forEach(function(t){i[t].show()}),this.groupIds=t}return e}return!1},s.prototype._addItem=function(t){this.items[t.id]=t;var e=this.groupsData?t.data.group:u,i=this.groups[e];i&&i.add(t)},s.prototype._updateItem=function(t,e){var i=t.data.group;if(t.data=e,t.displayed&&t.redraw(),i!=t.data.group){var s=this.groups[i];s&&s.remove(t);var o=this.groupsData?t.data.group:u,n=this.groups[o];n&&n.add(t)}},s.prototype._removeItem=function(t){t.hide(),delete this.items[t.id];var e=this.selection.indexOf(t.id);-1!=e&&this.selection.splice(e,1);var i=this.groupsData?t.data.group:u,s=this.groups[i];s&&s.remove(t)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0||o.length>0)&&this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}},s.prototype._onAddItem=function(t){if(this.options.selectable&&this.options.editable.add){var e=this,i=this.body.util.snap||null,o=s.itemFromTarget(t);if(o){var r=e.itemsData.get(o.id);this.options.onUpdate(r,function(t){t&&e.itemsData.update(t)})}else{var a=n.getAbsoluteLeft(this.dom.frame),h=t.gesture.center.pageX-a,d=this.body.util.toTime(h),l={start:i?i(d):d,content:"new item"};if("range"===this.options.type){var c=this.body.util.toTime(h+this.props.width/5);l.end=i?i(c):c}l[this.itemsData.fieldId]=n.randomUUID();var p=s.groupFromTarget(t);p&&(l.group=p.groupId),this.options.onAdd(l,function(t){t&&e.itemsData.add(l)})}}},s.prototype._onMultiSelectItem=function(t){if(this.options.selectable){var e,i=s.itemFromTarget(t);if(i){e=this.getSelection();var o=e.indexOf(i.id);-1==o?e.push(i.id):e.splice(o,1),this.setSelection(e),this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}}},s.itemFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-item"))return e["timeline-item"];e=e.parentNode}return null},s.groupFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-group"))return e["timeline-group"];e=e.parentNode}return null},s.itemSetFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-itemset"))return e["timeline-itemset"];e=e.parentNode}return null},t.exports=s},function(t,e,i){function s(t,e,i,s){this.body=t,this.defaultOptions={enabled:!0,icons:!0,iconSize:20,iconSpacing:6,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-left"}},this.side=i,this.options=o.extend({},this.defaultOptions),this.linegraphOptions=s,this.svgElements={},this.dom={},this.groups={},this.amountOfGroups=0,this._create(),this.setOptions(e) +},s.prototype._onDragStart=function(t){this.eventParams.dragging=!0,this.eventParams.customTime=this.customTime,t.stopPropagation(),t.preventDefault()},s.prototype._onDrag=function(t){if(this.eventParams.dragging){var e=t.gesture.deltaX,i=this.body.util.toScreen(this.eventParams.customTime)+e,s=this.body.util.toTime(i);this.setCustomTime(s),this.body.emitter.emit("timechange",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault()}},s.prototype._onDragEnd=function(t){this.eventParams.dragging&&(this.body.emitter.emit("timechanged",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault())},t.exports=s},function(t,e,i){function s(t,e,i,s){this.id=o.randomUUID(),this.body=t,this.defaultOptions={orientation:"left",showMinorLabels:!0,showMajorLabels:!0,icons:!0,majorLinesOffset:7,minorLinesOffset:4,labelOffsetX:10,labelOffsetY:2,iconWidth:20,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},this.linegraphOptions=s,this.linegraphSVG=i,this.props={},this.DOMelements={lines:{},labels:{}},this.dom={},this.range={start:0,end:0},this.options=o.extend({},this.defaultOptions),this.conversionFactor=1,this.setOptions(e),this.width=Number((""+this.options.width).replace("px","")),this.minWidth=this.width,this.height=this.linegraphSVG.offsetHeight,this.stepPixels=25,this.stepPixelsForced=25,this.lineOffset=0,this.master=!0,this.svgElements={},this.groups={},this.amountOfGroups=0,this._create()}var o=i(1),n=i(2),r=i(18),a=i(14);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype.setOptions=function(t){if(t){var e=!1;this.options.orientation!=t.orientation&&void 0!==t.orientation&&(e=!0);var i=["orientation","showMinorLabels","showMajorLabels","icons","majorLinesOffset","minorLinesOffset","labelOffsetX","labelOffsetY","iconWidth","width","visible","customRange"];o.selectiveExtend(i,this.options,t),this.minWidth=Number((""+this.options.width).replace("px","")),1==e&&this.dom.frame&&(this.hide(),this.show())}},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.style.width=this.options.width,this.dom.frame.style.height=this.height,this.dom.lineContainer=document.createElement("div"),this.dom.lineContainer.style.width="100%",this.dom.lineContainer.style.height=this.height,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.height="100%",this.svg.style.width="100%",this.svg.style.display="block",this.dom.frame.appendChild(this.svg)},s.prototype._redrawGroupIcons=function(){n.prepareElements(this.svgElements);var t,e=this.options.iconWidth,i=15,s=4,o=s+.5*i;t="left"==this.options.orientation?s:this.width-e-s;for(var r in this.groups)this.groups.hasOwnProperty(r)&&(1!=this.groups[r].visible||void 0!==this.linegraphOptions.visibility[r]&&1!=this.linegraphOptions.visibility[r]||(this.groups[r].drawIcon(t,o,this.svgElements,this.svg,e,i),o+=i+s));n.cleanupElements(this.svgElements)},s.prototype.show=function(){this.dom.frame.parentNode||("left"==this.options.orientation?this.body.dom.left.appendChild(this.dom.frame):this.body.dom.right.appendChild(this.dom.frame)),this.dom.lineContainer.parentNode||this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame),this.dom.lineContainer.parentNode&&this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer)},s.prototype.setRange=function(t,e){this.range.start=t,this.range.end=e},s.prototype.redraw=function(){var t=!1,e=0;for(var i in this.groups)this.groups.hasOwnProperty(i)&&(1!=this.groups[i].visible||void 0!==this.linegraphOptions.visibility[i]&&1!=this.linegraphOptions.visibility[i]||e++);if(0==this.amountOfGroups||0==e)this.hide();else{this.show(),this.height=Number(this.linegraphSVG.style.height.replace("px","")),this.dom.lineContainer.style.height=this.height+"px",this.width=1==this.options.visible?Number((""+this.options.width).replace("px","")):0;var s=this.props,o=this.dom.frame;o.className="dataaxis",this._calculateCharSize();var n=this.options.orientation,r=this.options.showMinorLabels,a=this.options.showMajorLabels;s.minorLabelHeight=r?s.minorCharHeight:0,s.majorLabelHeight=a?s.majorCharHeight:0,s.minorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.minorLinesOffset,s.minorLineHeight=1,s.majorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.majorLinesOffset,s.majorLineHeight=1,"left"==n?(o.style.top="0",o.style.left="0",o.style.bottom="",o.style.width=this.width+"px",o.style.height=this.height+"px"):(o.style.top="",o.style.bottom="0",o.style.left="0",o.style.width=this.width+"px",o.style.height=this.height+"px"),t=this._redrawLabels(),1==this.options.icons&&this._redrawGroupIcons()}return t},s.prototype._redrawLabels=function(){n.prepareElements(this.DOMelements.lines),n.prepareElements(this.DOMelements.labels);var t=this.options.orientation,e=this.master?this.props.majorCharHeight||10:this.stepPixelsForced,i=new a(this.range.start,this.range.end,e,this.dom.frame.offsetHeight,this.options.customRange[this.options.orientation]);this.step=i;var s=(this.dom.frame.offsetHeight-i.deadSpace*(this.dom.frame.offsetHeight/i.marginRange))/((i.marginRange-i.deadSpace)/i.step);this.stepPixels=s;var o=this.height/s,r=0;if(0==this.master){s=this.stepPixelsForced,r=Math.round(this.dom.frame.offsetHeight/s-o);for(var h=0;.5*r>h;h++)i.previous();o=this.height/s}else o+=.25;this.valueAtZero=i.marginEnd;var d=0,l=1;this.maxLabelSize=0;for(var c=0;l=0&&this._redrawLabel(c-2,i.getCurrent(),t,"yAxis major",this.props.majorCharHeight),this._redrawLine(c,t,"grid horizontal major",this.options.majorLinesOffset,this.props.majorLineWidth)):this._redrawLine(c,t,"grid horizontal minor",this.options.minorLinesOffset,this.props.minorLineWidth),l++}this.conversionFactor=0==this.master?c/(this.valueAtZero-i.current):this.dom.frame.offsetHeight/i.marginRange;var u=1==this.options.icons?this.options.iconWidth+this.options.labelOffsetX+15:this.options.labelOffsetX+15;return this.maxLabelSize>this.width-u&&1==this.options.visible?(this.width=this.maxLabelSize+u,this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):this.maxLabelSizethis.minWidth?(this.width=Math.max(this.minWidth,this.maxLabelSize+u),this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):(n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),!1)},s.prototype.convertValue=function(t){var e=this.valueAtZero-t,i=e*this.conversionFactor;return i},s.prototype._redrawLabel=function(t,e,i,s,o){var r=n.getDOMElement("div",this.DOMelements.labels,this.dom.frame);r.className=s,r.innerHTML=e,"left"==i?(r.style.left="-"+this.options.labelOffsetX+"px",r.style.textAlign="right"):(r.style.right="-"+this.options.labelOffsetX+"px",r.style.textAlign="left"),r.style.top=t-.5*o+this.options.labelOffsetY+"px",e+="";var a=Math.max(this.props.majorCharWidth,this.props.minorCharWidth);this.maxLabelSizee.axis){var c=d-e.axis;l-=c,o.forEach(h,function(t){t.top-=c})}a=l+e.item.vertical/2}else a=e.axis+e.item.vertical;a=Math.max(a,this.props.label.height);var p=this.dom.foreground;this.top=p.offsetTop,this.left=p.offsetLeft,this.width=p.offsetWidth,s=o.updateProperty(this,"height",a)||s,s=o.updateProperty(this.props.label,"width",this.dom.inner.clientWidth)||s,s=o.updateProperty(this.props.label,"height",this.dom.inner.clientHeight)||s,this.dom.background.style.height=a+"px",this.dom.foreground.style.height=a+"px",this.dom.label.style.height=a+"px";for(var u=0,f=this.visibleItems.length;f>u;u++){var m=this.visibleItems[u];m.repositionY()}return s},s.prototype.show=function(){this.dom.label.parentNode||this.itemSet.dom.labelSet.appendChild(this.dom.label),this.dom.foreground.parentNode||this.itemSet.dom.foreground.appendChild(this.dom.foreground),this.dom.background.parentNode||this.itemSet.dom.background.appendChild(this.dom.background),this.dom.axis.parentNode||this.itemSet.dom.axis.appendChild(this.dom.axis)},s.prototype.hide=function(){var t=this.dom.label;t.parentNode&&t.parentNode.removeChild(t);var e=this.dom.foreground;e.parentNode&&e.parentNode.removeChild(e);var i=this.dom.background;i.parentNode&&i.parentNode.removeChild(i);var s=this.dom.axis;s.parentNode&&s.parentNode.removeChild(s)},s.prototype.add=function(t){if(this.items[t.id]=t,t.setParent(this),-1==this.visibleItems.indexOf(t)){var e=this.itemSet.body.range;this._checkIfVisible(t,this.visibleItems,e)}},s.prototype.remove=function(t){delete this.items[t.id],t.setParent(this.itemSet);var e=this.visibleItems.indexOf(t);-1!=e&&this.visibleItems.splice(e,1)},s.prototype.removeFromDataSet=function(t){this.itemSet.removeItem(t.id)},s.prototype.order=function(){var t=o.toArray(this.items);this.orderedItems.byStart=t,this.orderedItems.byEnd=this._constructByEndArray(t),n.orderByStart(this.orderedItems.byStart),n.orderByEnd(this.orderedItems.byEnd)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0)for(n=0;n=0&&!this._checkIfInvisible(t.byStart[n],r,i);n--);for(n=s+1;n=0&&!this._checkIfInvisible(t.byEnd[n],r,i);n--);for(n=a+1;ne;e++)s=this.selection[e],o=this.items[s],o&&o.unselect();for(this.selection=[],e=0,i=t.length;i>e;e++)s=t[e],o=this.items[s],o&&(this.selection.push(s),o.select())},s.prototype.getSelection=function(){return this.selection.concat([])},s.prototype.getVisibleItems=function(){var t=this.body.range.getRange(),e=this.body.util.toScreen(t.start),i=this.body.util.toScreen(t.end),s=[];for(var o in this.groups)if(this.groups.hasOwnProperty(o))for(var n=this.groups[o],r=n.visibleItems,a=0;ae&&s.push(h.id)}return s},s.prototype._deselect=function(t){for(var e=this.selection,i=0,s=e.length;s>i;i++)if(e[i]==t){e.splice(i,1);break}},s.prototype.redraw=function(){var t=this.options.margin,e=this.body.range,i=n.option.asSize,s=this.options,o=s.orientation,r=!1,a=this.dom.frame,h=s.editable.updateTime||s.editable.updateGroup;a.className="itemset"+(h?" editable":""),r=this._orderGroups()||r;var d=e.end-e.start,l=d!=this.lastVisibleInterval||this.props.width!=this.props.lastWidth;l&&(this.stackDirty=!0),this.lastVisibleInterval=d,this.props.lastWidth=this.props.width;var c=this.stackDirty,p=this._firstGroup(),u={item:t.item,axis:t.axis},f={item:t.item,axis:t.item.vertical/2},m=0,g=t.axis+t.item.vertical;return n.forEach(this.groups,function(t){var i=t==p?u:f,s=t.redraw(e,i,c);r=s||r,m+=t.height}),m=Math.max(m,g),this.stackDirty=!1,a.style.height=i(m),this.props.top=a.offsetTop,this.props.left=a.offsetLeft,this.props.width=a.offsetWidth,this.props.height=m,this.dom.axis.style.top=i("top"==o?this.body.domProps.top.height+this.body.domProps.border.top:this.body.domProps.top.height+this.body.domProps.centerContainer.height),this.dom.axis.style.left="0",r=this._isResized()||r},s.prototype._firstGroup=function(){var t="top"==this.options.orientation?0:this.groupIds.length-1,e=this.groupIds[t],i=this.groups[e]||this.groups[u];return i||null},s.prototype._updateUngrouped=function(){var t=this.groups[u];if(this.groupsData)t&&(t.hide(),delete this.groups[u]);else if(!t){var e=null,i=null;t=new d(e,i,this),this.groups[u]=t;for(var s in this.items)this.items.hasOwnProperty(s)&&t.add(this.items[s]);t.show()}},s.prototype.getLabelSet=function(){return this.dom.labelSet},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(n.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var o=this.id;n.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,o)}),e=this.itemsData.getIds(),this._onAdd(e),this._updateUngrouped()}},s.prototype.getItems=function(){return this.itemsData},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(n.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;n.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._updateUngrouped(),this._order(),this.body.emitter.emit("change")},s.prototype.getGroups=function(){return this.groupsData},s.prototype.removeItem=function(t){var e=this.itemsData.get(t),i=this.itemsData.getDataSet();e&&this.options.onRemove(e,function(e){e&&i.remove(t)})},s.prototype._onUpdate=function(t){var e=this;t.forEach(function(t){var i=e.itemsData.get(t,e.itemOptions),o=e.items[t],n=i.type||e.options.type||(i.end?"range":"box"),r=s.types[n];if(o&&(r&&o instanceof r?e._updateItem(o,i):(e._removeItem(o),o=null)),!o){if(!r)throw new TypeError("rangeoverflow"==n?'Item type "rangeoverflow" is deprecated. Use css styling instead: .vis.timeline .item.range .content {overflow: visible;}':'Unknown item type "'+n+'"');o=new r(i,e.conversion,e.options),o.id=t,e._addItem(o)}}),this._order(),this.stackDirty=!0,this.body.emitter.emit("change")},s.prototype._onAdd=s.prototype._onUpdate,s.prototype._onRemove=function(t){var e=0,i=this;t.forEach(function(t){var s=i.items[t];s&&(e++,i._removeItem(s))}),e&&(this._order(),this.stackDirty=!0,this.body.emitter.emit("change"))},s.prototype._order=function(){n.forEach(this.groups,function(t){t.order()})},s.prototype._onUpdateGroups=function(t){this._onAddGroups(t)},s.prototype._onAddGroups=function(t){var e=this;t.forEach(function(t){var i=e.groupsData.get(t),s=e.groups[t];if(s)s.setData(i);else{if(t==u)throw new Error("Illegal group id. "+t+" is a reserved id.");var o=Object.create(e.options);n.extend(o,{height:null}),s=new d(t,i,e),e.groups[t]=s;for(var r in e.items)if(e.items.hasOwnProperty(r)){var a=e.items[r];a.data.group==t&&s.add(a)}s.order(),s.show()}}),this.body.emitter.emit("change")},s.prototype._onRemoveGroups=function(t){var e=this.groups;t.forEach(function(t){var i=e[t];i&&(i.hide(),delete e[t])}),this.markDirty(),this.body.emitter.emit("change")},s.prototype._orderGroups=function(){if(this.groupsData){var t=this.groupsData.getIds({order:this.options.groupOrder}),e=!n.equalArray(t,this.groupIds);if(e){var i=this.groups;t.forEach(function(t){i[t].hide()}),t.forEach(function(t){i[t].show()}),this.groupIds=t}return e}return!1},s.prototype._addItem=function(t){this.items[t.id]=t;var e=this.groupsData?t.data.group:u,i=this.groups[e];i&&i.add(t)},s.prototype._updateItem=function(t,e){var i=t.data.group;if(t.data=e,t.displayed&&t.redraw(),i!=t.data.group){var s=this.groups[i];s&&s.remove(t);var o=this.groupsData?t.data.group:u,n=this.groups[o];n&&n.add(t)}},s.prototype._removeItem=function(t){t.hide(),delete this.items[t.id];var e=this.selection.indexOf(t.id);-1!=e&&this.selection.splice(e,1);var i=this.groupsData?t.data.group:u,s=this.groups[i];s&&s.remove(t)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0||o.length>0)&&this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}},s.prototype._onAddItem=function(t){if(this.options.selectable&&this.options.editable.add){var e=this,i=this.body.util.snap||null,o=s.itemFromTarget(t);if(o){var r=e.itemsData.get(o.id);this.options.onUpdate(r,function(t){t&&e.itemsData.update(t)})}else{var a=n.getAbsoluteLeft(this.dom.frame),h=t.gesture.center.pageX-a,d=this.body.util.toTime(h),l={start:i?i(d):d,content:"new item"};if("range"===this.options.type){var c=this.body.util.toTime(h+this.props.width/5);l.end=i?i(c):c}l[this.itemsData.fieldId]=n.randomUUID();var p=s.groupFromTarget(t);p&&(l.group=p.groupId),this.options.onAdd(l,function(t){t&&e.itemsData.add(l)})}}},s.prototype._onMultiSelectItem=function(t){if(this.options.selectable){var e,i=s.itemFromTarget(t);if(i){e=this.getSelection();var o=e.indexOf(i.id);-1==o?e.push(i.id):e.splice(o,1),this.setSelection(e),this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}}},s.itemFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-item"))return e["timeline-item"];e=e.parentNode}return null},s.groupFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-group"))return e["timeline-group"];e=e.parentNode}return null},s.itemSetFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-itemset"))return e["timeline-itemset"];e=e.parentNode}return null},t.exports=s},function(t,e,i){function s(t,e,i,s){this.body=t,this.defaultOptions={enabled:!0,icons:!0,iconSize:20,iconSpacing:6,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-left"}},this.side=i,this.options=o.extend({},this.defaultOptions),this.linegraphOptions=s,this.svgElements={},this.dom={},this.groups={},this.amountOfGroups=0,this._create(),this.setOptions(e) }var o=i(1),n=i(2),r=i(18);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.className="legend",this.dom.frame.style.position="absolute",this.dom.frame.style.top="10px",this.dom.frame.style.display="block",this.dom.textArea=document.createElement("div"),this.dom.textArea.className="legendText",this.dom.textArea.style.position="relative",this.dom.textArea.style.top="0px",this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.width=this.options.iconSize+5+"px",this.dom.frame.appendChild(this.svg),this.dom.frame.appendChild(this.dom.textArea)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame)},s.prototype.show=function(){this.dom.frame.parentNode||this.body.dom.center.appendChild(this.dom.frame)},s.prototype.setOptions=function(t){var e=["enabled","orientation","icons","left","right"];o.selectiveDeepExtend(e,this.options,t)},s.prototype.redraw=function(){var t=0;for(var e in this.groups)this.groups.hasOwnProperty(e)&&(1!=this.groups[e].visible||void 0!==this.linegraphOptions.visibility[e]&&1!=this.linegraphOptions.visibility[e]||t++);if(0==this.options[this.side].visible||0==this.amountOfGroups||0==this.options.enabled||0==t)this.hide();else{this.show(),"top-left"==this.options[this.side].position||"bottom-left"==this.options[this.side].position?(this.dom.frame.style.left="4px",this.dom.frame.style.textAlign="left",this.dom.textArea.style.textAlign="left",this.dom.textArea.style.left=this.options.iconSize+15+"px",this.dom.textArea.style.right="",this.svg.style.left="0px",this.svg.style.right=""):(this.dom.frame.style.right="4px",this.dom.frame.style.textAlign="right",this.dom.textArea.style.textAlign="right",this.dom.textArea.style.right=this.options.iconSize+15+"px",this.dom.textArea.style.left="",this.svg.style.right="0px",this.svg.style.left=""),"top-left"==this.options[this.side].position||"top-right"==this.options[this.side].position?(this.dom.frame.style.top=4-Number(this.body.dom.center.style.top.replace("px",""))+"px",this.dom.frame.style.bottom=""):(this.dom.frame.style.bottom=4-Number(this.body.dom.center.style.top.replace("px",""))+"px",this.dom.frame.style.top=""),0==this.options.icons?(this.dom.frame.style.width=this.dom.textArea.offsetWidth+10+"px",this.dom.textArea.style.right="",this.dom.textArea.style.left="",this.svg.style.width="0px"):(this.dom.frame.style.width=this.options.iconSize+15+this.dom.textArea.offsetWidth+10+"px",this.drawLegendIcons());var i="";for(var e in this.groups)this.groups.hasOwnProperty(e)&&(1!=this.groups[e].visible||void 0!==this.linegraphOptions.visibility[e]&&1!=this.linegraphOptions.visibility[e]||(i+=this.groups[e].content+"
"));this.dom.textArea.innerHTML=i,this.dom.textArea.style.lineHeight=.75*this.options.iconSize+this.options.iconSpacing+"px"}},s.prototype.drawLegendIcons=function(){if(this.dom.frame.parentNode){n.prepareElements(this.svgElements);var t=window.getComputedStyle(this.dom.frame).paddingTop,e=Number(t.replace("px","")),i=e,s=this.options.iconSize,o=.75*this.options.iconSize,r=e+.5*o+3;this.svg.style.width=s+5+e+"px";for(var a in this.groups)this.groups.hasOwnProperty(a)&&(1!=this.groups[a].visible||void 0!==this.linegraphOptions.visibility[a]&&1!=this.linegraphOptions.visibility[a]||(this.groups[a].drawIcon(i,r,this.svgElements,this.svg,s,o),r+=o+this.options.iconSpacing));n.cleanupElements(this.svgElements)}},t.exports=s},function(t,e,i){function s(t,e){this.id=o.randomUUID(),this.body=t,this.defaultOptions={yAxisOrientation:"left",defaultGroup:"default",sort:!0,sampling:!0,graphHeight:"400px",shaded:{enabled:!1,orientation:"bottom"},style:"line",barChart:{width:50,handleOverlap:"overlap",align:"center"},catmullRom:{enabled:!0,parametrization:"centripetal",alpha:.5},drawPoints:{enabled:!0,size:6,style:"square"},dataAxis:{showMinorLabels:!0,showMajorLabels:!0,icons:!1,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},legend:{enabled:!1,icons:!0,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-right"}},groups:{visibility:{}}},this.options=o.extend({},this.defaultOptions),this.dom={},this.props={},this.hammer=null,this.groups={},this.abortedGraphUpdate=!1;var i=this;this.itemsData=null,this.groupsData=null,this.itemListeners={add:function(t,e){i._onAdd(e.items)},update:function(t,e){i._onUpdate(e.items)},remove:function(t,e){i._onRemove(e.items)}},this.groupListeners={add:function(t,e){i._onAddGroups(e.items)},update:function(t,e){i._onUpdateGroups(e.items)},remove:function(t,e){i._onRemoveGroups(e.items)}},this.items={},this.selection=[],this.lastStart=this.body.range.start,this.touchParams={},this.svgElements={},this.setOptions(e),this.groupsUsingDefaultStyles=[0],this.body.emitter.on("rangechanged",function(){i.lastStart=i.body.range.start,i.svg.style.left=o.option.asSize(-i.width),i._updateGraph.apply(i)}),this._create(),this.body.emitter.emit("change")}var o=i(1),n=i(2),r=i(3),a=i(4),h=i(18),d=i(21),l=i(22),c=i(25),p="__ungrouped__";s.prototype=new h,s.prototype._create=function(){var t=document.createElement("div");t.className="LineGraph",this.dom.frame=t,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="relative",this.svg.style.height=(""+this.options.graphHeight).replace("px","")+"px",this.svg.style.display="block",t.appendChild(this.svg),this.options.dataAxis.orientation="left",this.yAxisLeft=new d(this.body,this.options.dataAxis,this.svg,this.options.groups),this.options.dataAxis.orientation="right",this.yAxisRight=new d(this.body,this.options.dataAxis,this.svg,this.options.groups),delete this.options.dataAxis.orientation,this.legendLeft=new c(this.body,this.options.legend,"left",this.options.groups),this.legendRight=new c(this.body,this.options.legend,"right",this.options.groups),this.show()},s.prototype.setOptions=function(t){if(t){var e=["sampling","defaultGroup","graphHeight","yAxisOrientation","style","barChart","dataAxis","sort","groups"];o.selectiveDeepExtend(e,this.options,t),o.mergeOptions(this.options,t,"catmullRom"),o.mergeOptions(this.options,t,"drawPoints"),o.mergeOptions(this.options,t,"shaded"),o.mergeOptions(this.options,t,"legend"),t.catmullRom&&"object"==typeof t.catmullRom&&t.catmullRom.parametrization&&("uniform"==t.catmullRom.parametrization?this.options.catmullRom.alpha=0:"chordal"==t.catmullRom.parametrization?this.options.catmullRom.alpha=1:(this.options.catmullRom.parametrization="centripetal",this.options.catmullRom.alpha=.5)),this.yAxisLeft&&void 0!==t.dataAxis&&(this.yAxisLeft.setOptions(this.options.dataAxis),this.yAxisRight.setOptions(this.options.dataAxis)),this.legendLeft&&void 0!==t.legend&&(this.legendLeft.setOptions(this.options.legend),this.legendRight.setOptions(this.options.legend)),this.groups.hasOwnProperty(p)&&this.groups[p].setOptions(t)}this.dom.frame&&this._updateGraph()},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame)},s.prototype.show=function(){this.dom.frame.parentNode||this.body.dom.center.appendChild(this.dom.frame)},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(o.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var n=this.id;o.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,n)}),e=this.itemsData.getIds(),this._onAdd(e)}this._updateUngrouped(),this._updateGraph(),this.redraw()},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(o.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;o.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._onUpdate()},s.prototype._onUpdate=function(){this._updateUngrouped(),this._updateAllGroupData(),this._updateGraph(),this.redraw()},s.prototype._onAdd=function(t){this._onUpdate(t)},s.prototype._onRemove=function(t){this._onUpdate(t)},s.prototype._onUpdateGroups=function(t){for(var e=0;e0){var d=this.body.util.toGlobalTime(-this.body.domProps.root.width),l=this.body.util.toGlobalTime(2*this.body.domProps.root.width),c={};for(this._getRelevantData(a,c,d,l),e=0;e0)for(r=0;rs){d.push(h);break}d.push(h)}}else for(a=0;ai&&h.x0)for(var s=0;s0){var n=1,r=o.length,a=this.body.util.toGlobalScreen(o[o.length-1].x)-this.body.util.toGlobalScreen(o[0].x),h=r/a;n=Math.min(Math.ceil(.2*r),Math.max(1,Math.round(h)));for(var d=[],l=0;r>l;l+=n)d.push(o[l]);e[t[s]]=d}}},s.prototype._getYRanges=function(t,e,i){var s,o,n,r,a,h=[],d=[];if(t.length>0){for(n=0;n0)if(o=this.groups[t[n]],"line"==o.options.style||"stack"!=o.options.barChart.handleOverlap){var l=s[0].y,c=s[0].y;for(r=0;rs[r].y?s[r].y:l,c=c0&&(h.sort(function(t,e){return t.x==e.x?t.groupId-e.groupId:t.x-e.x}),p={},this._getDataIntersections(p,h),i.__barchartLeft=this._getStackedBarYRange(p,h),i.__barchartLeft.yAxisOrientation="left",t.push("__barchartLeft")),d.length>0&&(d.sort(function(t,e){return t.x==e.x?t.groupId-e.groupId:t.x-e.x}),p={},this._getDataIntersections(p,d),i.__barchartRight=this._getStackedBarYRange(p,d),i.__barchartRight.yAxisOrientation="right",t.push("__barchartRight"))}},s.prototype._getStackedBarYRange=function(t,e){for(var i,s=e[0].y,o=e[0].y,n=0;ne[n].y?e[n].y:s,o=ot[r].accumulated?t[r].accumulated:s,o=o0){for(var c=0;ci?i:a,d=s>d?s:d):(r=!0,h=h>i?i:h,l=s>l?s:l));1==n&&this.yAxisLeft.setRange(a,d),1==r&&this.yAxisRight.setRange(h,l)}return o=this._toggleAxisVisiblity(n,this.yAxisLeft)||o,o=this._toggleAxisVisiblity(r,this.yAxisRight)||o,1==r&&1==n?(this.yAxisLeft.drawIcons=!0,this.yAxisRight.drawIcons=!0):(this.yAxisLeft.drawIcons=!1,this.yAxisRight.drawIcons=!1),this.yAxisRight.master=!n,0==this.yAxisRight.master?(this.yAxisLeft.lineOffset=1==r?this.yAxisRight.width:0,o=this.yAxisLeft.redraw()||o,this.yAxisRight.stepPixelsForced=this.yAxisLeft.stepPixels,o=this.yAxisRight.redraw()||o):o=this.yAxisRight.redraw()||o,-1!=t.indexOf("__barchartLeft")&&t.splice(t.indexOf("__barchartLeft"),1),-1!=t.indexOf("__barchartRight")&&t.splice(t.indexOf("__barchartRight"),1),o},s.prototype._toggleAxisVisiblity=function(t,e){var i=!1;return 0==t?e.dom.frame.parentNode&&(e.hide(),i=!0):e.dom.frame.parentNode||(e.show(),i=!0),i},s.prototype._drawBarGraphs=function(t,e){var i,s,o,r,a,h,d=[],l={},c=0;for(a=0;a0&&(i=Math.min(i,Math.abs(d[a-1].x-s))),o=this._getSafeDrawData(i,r,p);else{var f=a+(l[s].amount-l[s].resolved),m=a-(l[s].resolved+1);f0&&(i=Math.min(i,Math.abs(d[m].x-s))),o=this._getSafeDrawData(i,r,p),l[s].resolved+=1,"stack"==r.options.barChart.handleOverlap?(u=l[s].accumulated,l[s].accumulated+=r.zeroPosition-d[a].y):"sideBySide"==r.options.barChart.handleOverlap&&(o.width=o.width/l[s].amount,o.offset+=l[s].resolved*o.width-.5*o.width*(l[s].amount+1),"left"==r.options.barChart.align?o.offset-=.5*o.width:"right"==r.options.barChart.align&&(o.offset+=.5*o.width))}n.drawBar(d[a].x+o.offset,d[a].y-u,o.width,r.zeroPosition-d[a].y,r.className+" bar",this.svgElements,this.svg),1==r.options.drawPoints.enabled&&n.drawPoint(d[a].x+o.offset,d[a].y-u,r,this.svgElements,this.svg)}},s.prototype._getDataIntersections=function(t,e){for(var i,s=0;s0&&(i=Math.min(i,Math.abs(e[s-1].x-e[s].x))),0==i&&(void 0===t[e[s].x]&&(t[e[s].x]={amount:0,resolved:0,accumulated:0}),t[e[s].x].amount+=1)},s.prototype._getSafeDrawData=function(t,e,i){var s,o;return t0?(s=i>t?i:t,o=0,"left"==e.options.barChart.align?o-=.5*t:"right"==e.options.barChart.align&&(o+=.5*t)):(s=e.options.barChart.width,o=0,"left"==e.options.barChart.align?o-=.5*e.options.barChart.width:"right"==e.options.barChart.align&&(o+=.5*e.options.barChart.width)),{width:s,offset:o}},s.prototype._drawLineGraph=function(t,e){if(null!=t&&t.length>0){var i,s,o=Number(this.svg.style.height.replace("px",""));if(i=n.getSVGElement("path",this.svgElements,this.svg),i.setAttributeNS(null,"class",e.className),s=1==e.options.catmullRom.enabled?this._catmullRom(t,e):this._linear(t),1==e.options.shaded.enabled){var r,a=n.getSVGElement("path",this.svgElements,this.svg);r="top"==e.options.shaded.orientation?"M"+t[0].x+",0 "+s+"L"+t[t.length-1].x+",0":"M"+t[0].x+","+o+" "+s+"L"+t[t.length-1].x+","+o,a.setAttributeNS(null,"class",e.className+" fill"),a.setAttributeNS(null,"d",r)}i.setAttributeNS(null,"d","M"+s),1==e.options.drawPoints.enabled&&this._drawPoints(t,e,this.svgElements,this.svg)}},s.prototype._drawPoints=function(t,e,i,s,o){void 0===o&&(o=0);for(var r=0;rl;l++)e=0==l?t[0]:t[l-1],i=t[l],s=t[l+1],o=d>l+2?t[l+2]:s,n={x:(-e.x+6*i.x+s.x)*h,y:(-e.y+6*i.y+s.y)*h},r={x:(i.x+6*s.x-o.x)*h,y:(i.y+6*s.y-o.y)*h},a+="C"+n.x+","+n.y+" "+r.x+","+r.y+" "+s.x+","+s.y+" ";return a},s.prototype._catmullRom=function(t,e){var i=e.options.catmullRom.alpha;if(0==i||void 0===i)return this._catmullRomUniform(t);for(var s,o,n,r,a,h,d,l,c,p,u,f,m,g,v,y,b,_,x,w=Math.round(t[0].x)+","+Math.round(t[0].y)+" ",S=t.length,M=0;S-1>M;M++)s=0==M?t[0]:t[M-1],o=t[M],n=t[M+1],r=S>M+2?t[M+2]:n,d=Math.sqrt(Math.pow(s.x-o.x,2)+Math.pow(s.y-o.y,2)),l=Math.sqrt(Math.pow(o.x-n.x,2)+Math.pow(o.y-n.y,2)),c=Math.sqrt(Math.pow(n.x-r.x,2)+Math.pow(n.y-r.y,2)),g=Math.pow(c,i),y=Math.pow(c,2*i),v=Math.pow(l,i),b=Math.pow(l,2*i),x=Math.pow(d,i),_=Math.pow(d,2*i),p=2*_+3*x*v+b,u=2*y+3*g*v+b,f=3*x*(x+v),f>0&&(f=1/f),m=3*g*(g+v),m>0&&(m=1/m),a={x:(-b*s.x+p*o.x+_*n.x)*f,y:(-b*s.y+p*o.y+_*n.y)*f},h={x:(y*o.x+u*n.x-b*r.x)*m,y:(y*o.y+u*n.y-b*r.y)*m},0==a.x&&0==a.y&&(a=o),0==h.x&&0==h.y&&(h=n),w+="C"+a.x+","+a.y+" "+h.x+","+h.y+" "+n.x+","+n.y+" ";return w},s.prototype._linear=function(t){for(var e="",i=0;id;){d++;var l=n.getCurrent(),c=this.body.util.toScreen(l),p=n.isMajor();this.options.showMinorLabels&&this._repaintMinorText(c,n.getLabelMinor(),t),p&&this.options.showMajorLabels?(c>0&&(void 0==h&&(h=c),this._repaintMajorText(c,n.getLabelMajor(),t)),this._repaintMajorLine(c,t)):this._repaintMinorLine(c,t),n.next()}if(this.options.showMajorLabels){var u=this.body.util.toTime(0),f=n.getLabelMajor(u),m=f.length*(this.props.majorCharWidth||10)+10;(void 0==h||h>m)&&this._repaintMajorText(0,f,t)}o.forEach(this.dom.redundant,function(t){for(;t.length;){var e=t.pop();e&&e.parentNode&&e.parentNode.removeChild(e)}})},s.prototype._repaintMinorText=function(t,e,i){var s=this.dom.redundant.minorTexts.shift();if(!s){var o=document.createTextNode("");s=document.createElement("div"),s.appendChild(o),s.className="text minor",this.dom.foreground.appendChild(s)}this.dom.minorTexts.push(s),s.childNodes[0].nodeValue=e,s.style.top="top"==i?this.props.majorLabelHeight+"px":"0",s.style.left=t+"px"},s.prototype._repaintMajorText=function(t,e,i){var s=this.dom.redundant.majorTexts.shift();if(!s){var o=document.createTextNode(e);s=document.createElement("div"),s.className="text major",s.appendChild(o),this.dom.foreground.appendChild(s)}this.dom.majorTexts.push(s),s.childNodes[0].nodeValue=e,s.style.top="top"==i?"0":this.props.minorLabelHeight+"px",s.style.left=t+"px"},s.prototype._repaintMinorLine=function(t,e){var i=this.dom.redundant.minorLines.shift();i||(i=document.createElement("div"),i.className="grid vertical minor",this.dom.background.appendChild(i)),this.dom.minorLines.push(i);var s=this.props;i.style.top="top"==e?s.majorLabelHeight+"px":this.body.domProps.top.height+"px",i.style.height=s.minorLineHeight+"px",i.style.left=t-s.minorLineWidth/2+"px"},s.prototype._repaintMajorLine=function(t,e){var i=this.dom.redundant.majorLines.shift();i||(i=document.createElement("DIV"),i.className="grid vertical major",this.dom.background.appendChild(i)),this.dom.majorLines.push(i);var s=this.props;i.style.top="top"==e?"0":this.body.domProps.top.height+"px",i.style.left=t-s.majorLineWidth/2+"px",i.style.height=s.majorLineHeight+"px"},s.prototype._calculateCharSize=function(){this.dom.measureCharMinor||(this.dom.measureCharMinor=document.createElement("DIV"),this.dom.measureCharMinor.className="text minor measure",this.dom.measureCharMinor.style.position="absolute",this.dom.measureCharMinor.appendChild(document.createTextNode("0")),this.dom.foreground.appendChild(this.dom.measureCharMinor)),this.props.minorCharHeight=this.dom.measureCharMinor.clientHeight,this.props.minorCharWidth=this.dom.measureCharMinor.clientWidth,this.dom.measureCharMajor||(this.dom.measureCharMajor=document.createElement("DIV"),this.dom.measureCharMajor.className="text minor measure",this.dom.measureCharMajor.style.position="absolute",this.dom.measureCharMajor.appendChild(document.createTextNode("0")),this.dom.foreground.appendChild(this.dom.measureCharMajor)),this.props.majorCharHeight=this.dom.measureCharMajor.clientHeight,this.props.majorCharWidth=this.dom.measureCharMajor.clientWidth},s.prototype.snap=function(t){return this.step.snap(t)},t.exports=s},function(t,e,i){function s(t,e,i){this.id=null,this.parent=null,this.data=t,this.dom=null,this.conversion=e||{},this.options=i||{},this.selected=!1,this.displayed=!1,this.dirty=!0,this.top=null,this.left=null,this.width=null,this.height=null}var o=i(41);s.prototype.select=function(){this.selected=!0,this.displayed&&this.redraw()},s.prototype.unselect=function(){this.selected=!1,this.displayed&&this.redraw()},s.prototype.setParent=function(t){this.displayed?(this.hide(),this.parent=t,this.parent&&this.show()):this.parent=t},s.prototype.isVisible=function(){return!1},s.prototype.show=function(){return!1},s.prototype.hide=function(){return!1},s.prototype.redraw=function(){},s.prototype.repositionX=function(){},s.prototype.repositionY=function(){},s.prototype._repaintDeleteButton=function(t){if(this.selected&&this.options.editable.remove&&!this.dom.deleteButton){var e=this,i=document.createElement("div");i.className="delete",i.title="Delete this item",o(i,{preventDefault:!0}).on("tap",function(t){e.parent.removeFromDataSet(e),t.stopPropagation()}),t.appendChild(i),this.dom.deleteButton=i}else!this.selected&&this.dom.deleteButton&&(this.dom.deleteButton.parentNode&&this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton),this.dom.deleteButton=null)},t.exports=s},function(t,e,i){function s(t,e,i){if(this.props={dot:{width:0,height:0},line:{width:0,height:0}},t&&void 0==t.start)throw new Error('Property "start" missing in item '+t);o.call(this,t,e,i)}var o=i(28);s.prototype=new o(null,null,null),s.prototype.isVisible=function(t){var e=(t.end-t.start)/4;return this.data.start>t.start-e&&this.data.startt.start-e&&this.data.startt.start},s.prototype.redraw=function(){var t=this.dom;if(t||(this.dom={},t=this.dom,t.box=document.createElement("div"),t.content=document.createElement("div"),t.content.className="content",t.box.appendChild(t.content),t.box["timeline-item"]=this),!this.parent)throw new Error("Cannot redraw item: no parent attached");if(!t.box.parentNode){var e=this.parent.dom.foreground;if(!e)throw new Error("Cannot redraw time axis: parent has no foreground container element");e.appendChild(t.box)}if(this.displayed=!0,this.data.content!=this.content){if(this.content=this.data.content,this.content instanceof Element)t.content.innerHTML="",t.content.appendChild(this.content);else{if(void 0==this.data.content)throw new Error('Property "content" missing in item '+this.data.id);t.content.innerHTML=this.content}this.dirty=!0}this.data.title!=this.title&&(t.box.title=this.data.title,this.title=this.data.title);var i=(this.data.className?" "+this.data.className:"")+(this.selected?" selected":"");this.className!=i&&(this.className=i,t.box.className=this.baseClassName+i,this.dirty=!0),this.dirty&&(this.overflow="hidden"!==window.getComputedStyle(t.content).overflow,this.props.content.width=this.dom.content.offsetWidth,this.height=this.dom.box.offsetHeight,this.dirty=!1),this._repaintDeleteButton(t.box),this._repaintDragLeft(),this._repaintDragRight()},s.prototype.show=function(){this.displayed||this.redraw()},s.prototype.hide=function(){if(this.displayed){var t=this.dom.box;t.parentNode&&t.parentNode.removeChild(t),this.top=null,this.left=null,this.displayed=!1}},s.prototype.repositionX=function(){var t,e=this.props,i=this.parent.width,s=this.conversion.toScreen(this.data.start),o=this.conversion.toScreen(this.data.end),n=this.options.padding;-i>s&&(s=-i),o>2*i&&(o=2*i);var r=Math.max(o-s,1);this.overflow?(t=Math.max(-s,0),this.left=s,this.width=r+this.props.content.width):(t=0>s?Math.min(-s,o-s-e.content.width-2*n):0,this.left=s,this.width=r),this.dom.box.style.left=this.left+"px",this.dom.box.style.width=r+"px",this.dom.content.style.left=t+"px"},s.prototype.repositionY=function(){var t=this.options.orientation,e=this.dom.box;e.style.top="top"==t?this.top+"px":this.parent.height-this.top-this.height+"px"},s.prototype._repaintDragLeft=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragLeft){var t=document.createElement("div");t.className="drag-left",t.dragLeftItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragLeft=t}else!this.selected&&this.dom.dragLeft&&(this.dom.dragLeft.parentNode&&this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft),this.dom.dragLeft=null)},s.prototype._repaintDragRight=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragRight){var t=document.createElement("div");t.className="drag-right",t.dragRightItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragRight=t}else!this.selected&&this.dom.dragRight&&(this.dom.dragRight.parentNode&&this.dom.dragRight.parentNode.removeChild(this.dom.dragRight),this.dom.dragRight=null)},t.exports=s},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");this._initializeMixinLoaders(),this.containerElement=t,this.renderRefreshRate=60,this.renderTimestep=1e3/this.renderRefreshRate,this.renderTime=.5*this.renderTimestep,this.maxPhysicsTicksPerRender=3,this.physicsDiscreteStepsize=.5,this.initializing=!0,this.triggerFunctions={add:null,edit:null,editEdge:null,connect:null,del:null},this.defaultOptions={nodes:{mass:1,radiusMin:10,radiusMax:30,radius:10,shape:"ellipse",image:void 0,widthMin:16,widthMax:64,fixed:!1,fontColor:"black",fontSize:14,fontFace:"verdana",level:-1,color:{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},borderColor:"#2B7CE9",backgroundColor:"#97C2FC",highlightColor:"#D2E5FF",group:void 0,borderWidth:1},edges:{widthMin:1,widthMax:15,width:1,widthSelectionMultiplier:2,hoverWidth:1.5,style:"line",color:{color:"#848484",highlight:"#848484",hover:"#848484"},fontColor:"#343434",fontSize:14,fontFace:"arial",fontFill:"white",arrowScaleFactor:1,dash:{length:10,gap:5,altLength:void 0},inheritColor:"from"},configurePhysics:!1,physics:{barnesHut:{enabled:!0,theta:1/.6,gravitationalConstant:-2e3,centralGravity:.3,springLength:95,springConstant:.04,damping:.09},repulsion:{centralGravity:0,springLength:200,springConstant:.05,nodeDistance:100,damping:.09},hierarchicalRepulsion:{enabled:!1,centralGravity:0,springLength:100,springConstant:.01,nodeDistance:150,damping:.09},damping:null,centralGravity:null,springLength:null,springConstant:null},clustering:{enabled:!1,initialMaxNodes:100,clusterThreshold:500,reduceToNodes:300,chainThreshold:.4,clusterEdgeThreshold:20,sectorThreshold:100,screenSizeThreshold:.2,fontSizeMultiplier:4,maxFontSize:1e3,forceAmplification:.1,distanceAmplification:.1,edgeGrowth:20,nodeScaling:{width:1,height:1,radius:1},maxNodeSizeIncrements:600,activeAreaBoxSize:80,clusterLevelDifference:2},navigation:{enabled:!1},keyboard:{enabled:!1,speed:{x:10,y:10,zoom:.02}},dataManipulation:{enabled:!1,initiallyVisible:!1},hierarchicalLayout:{enabled:!1,levelSeparation:150,nodeSpacing:100,direction:"UD"},freezeForStabilization:!1,smoothCurves:{enabled:!0,dynamic:!0,type:"continuous",roundness:.5},dynamicSmoothCurves:!0,maxVelocity:30,minVelocity:.1,stabilize:!0,stabilizationIterations:1e3,locale:"en",locales:_,tooltip:{delay:300,fontColor:"black",fontSize:14,fontFace:"verdana",color:{border:"#666",background:"#FFFFC6"}},dragNetwork:!0,dragNodes:!0,zoomable:!0,hover:!1,hideEdgesOnDrag:!1,hideNodesOnDrag:!1,width:"100%",height:"100%",selectable:!0},this.constants=a.extend({},this.defaultOptions),this.hoverObj={nodes:{},edges:{}},this.controlNodesActive=!1;var o=this;this.groups=new u,this.images=new f,this.images.setOnloadCallback(function(){o._redraw()}),this.xIncrement=0,this.yIncrement=0,this.zoomIncrement=0,this._loadPhysicsSystem(),this._create(),this._loadSectorSystem(),this._loadClusterSystem(),this._loadSelectionSystem(),this._loadHierarchySystem(),this._setTranslation(this.frame.clientWidth/2,this.frame.clientHeight/2),this._setScale(1),this.setOptions(i),this.freezeSimulation=!1,this.cachedFunctions={},this.stabilized=!1,this.stabilizationIterations=null,this.calculationNodes={},this.calculationNodeIndices=[],this.nodeIndices=[],this.nodes={},this.edges={},this.canvasTopLeft={x:0,y:0},this.canvasBottomRight={x:0,y:0},this.pointerPosition={x:0,y:0},this.areaCenter={},this.scale=1,this.previousScale=this.scale,this.nodesData=null,this.edgesData=null,this.nodesListeners={add:function(t,e){o._addNodes(e.items),o.start()},update:function(t,e){o._updateNodes(e.items),o.start()},remove:function(t,e){o._removeNodes(e.items),o.start()}},this.edgesListeners={add:function(t,e){o._addEdges(e.items),o.start()},update:function(t,e){o._updateEdges(e.items),o.start()},remove:function(t,e){o._removeEdges(e.items),o.start()}},this.moving=!0,this.timer=void 0,this.setData(e,this.constants.clustering.enabled||this.constants.hierarchicalLayout.enabled),this.initializing=!1,1==this.constants.hierarchicalLayout.enabled?this._setupHierarchicalLayout():0==this.constants.stabilize&&this.zoomExtent(!0,this.constants.clustering.enabled),this.constants.clustering.enabled&&this.startWithClustering()}var o=i(49),n=i(41),r=i(50),a=i(1),h=i(43),d=i(3),l=i(4),c=i(38),p=i(39),u=i(34),f=i(35),m=i(36),g=i(33),v=i(37),y=i(47),b=i(48),_=i(45);i(46),o(s.prototype),s.prototype._getScriptPath=function(){for(var t=document.getElementsByTagName("script"),e=0;et.x&&(s=t.x),ot.y&&(e=t.y),i=this.constants.clustering.initialMaxNodes?49.07548/(o+142.05338)+91444e-8:12.662/(o+7.4147)+.0964822:1==this.constants.clustering.enabled&&o>=this.constants.clustering.initialMaxNodes?77.5271985/(o+187.266146)+476710517e-13:30.5062972/(o+19.93597763)+.08413486;var n=Math.min(this.frame.canvas.clientWidth/600,this.frame.canvas.clientHeight/600);i*=n}else{var r=1.1*(Math.abs(s.minX)+Math.abs(s.maxX)),a=1.1*(Math.abs(s.minY)+Math.abs(s.maxY)),h=this.frame.canvas.clientWidth/r,d=this.frame.canvas.clientHeight/a;i=d>=h?h:d}i>1&&(i=1),this._setScale(i),this._centerNetwork(s),0==e&&(this.moving=!0,this.start())},s.prototype._updateNodeIndexList=function(){this._clearNodeIndexList();for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodeIndices.push(t)},s.prototype.setData=function(t,e){if(void 0===e&&(e=!1),t&&t.dot&&(t.nodes||t.edges))throw new SyntaxError('Data must contain either parameter "dot" or parameter pair "nodes" and "edges", but not both.');if(this.setOptions(t&&t.options),t&&t.dot){if(t&&t.dot){var i=c.DOTToGraph(t.dot);return void this.setData(i)}}else if(t&&t.gephi){if(t&&t.gephi){var s=p.parseGephi(t.gephi);return void this.setData(s)}}else this._setNodes(t&&t.nodes),this._setEdges(t&&t.edges);this._putDataInSector(),e||(this.constants.stabilize&&this._stabilize(),this.start())},s.prototype.setOptions=function(t){if(t){var e,i=["nodes","edges","smoothCurves","hierarchicalLayout","clustering","navigation","keyboard","dataManipulation","onAdd","onEdit","onEditEdge","onConnect","onDelete","clickToUse"];if(a.selectiveNotDeepExtend(i,this.constants,t),a.selectiveNotDeepExtend(["color"],this.constants.nodes,t.nodes),a.selectiveNotDeepExtend(["color","length"],this.constants.edges,t.edges),t.physics&&(a.mergeOptions(this.constants.physics,t.physics,"barnesHut"),a.mergeOptions(this.constants.physics,t.physics,"repulsion"),t.physics.hierarchicalRepulsion)){this.constants.hierarchicalLayout.enabled=!0,this.constants.physics.hierarchicalRepulsion.enabled=!0,this.constants.physics.barnesHut.enabled=!1;for(e in t.physics.hierarchicalRepulsion)t.physics.hierarchicalRepulsion.hasOwnProperty(e)&&(this.constants.physics.hierarchicalRepulsion[e]=t.physics.hierarchicalRepulsion[e])}if(t.onAdd&&(this.triggerFunctions.add=t.onAdd),t.onEdit&&(this.triggerFunctions.edit=t.onEdit),t.onEditEdge&&(this.triggerFunctions.editEdge=t.onEditEdge),t.onConnect&&(this.triggerFunctions.connect=t.onConnect),t.onDelete&&(this.triggerFunctions.del=t.onDelete),a.mergeOptions(this.constants,t,"smoothCurves"),a.mergeOptions(this.constants,t,"hierarchicalLayout"),a.mergeOptions(this.constants,t,"clustering"),a.mergeOptions(this.constants,t,"navigation"),a.mergeOptions(this.constants,t,"keyboard"),a.mergeOptions(this.constants,t,"dataManipulation"),t.dataManipulation&&(this.editMode=this.constants.dataManipulation.initiallyVisible),t.edges&&(void 0!==t.edges.color&&(a.isString(t.edges.color)?(this.constants.edges.color={},this.constants.edges.color.color=t.edges.color,this.constants.edges.color.highlight=t.edges.color,this.constants.edges.color.hover=t.edges.color):(void 0!==t.edges.color.color&&(this.constants.edges.color.color=t.edges.color.color),void 0!==t.edges.color.highlight&&(this.constants.edges.color.highlight=t.edges.color.highlight),void 0!==t.edges.color.hover&&(this.constants.edges.color.hover=t.edges.color.hover))),t.edges.fontColor||void 0!==t.edges.color&&(a.isString(t.edges.color)?this.constants.edges.fontColor=t.edges.color:void 0!==t.edges.color.color&&(this.constants.edges.fontColor=t.edges.color.color))),t.nodes&&t.nodes.color){var s=a.parseColor(t.nodes.color);this.constants.nodes.color.background=s.background,this.constants.nodes.color.border=s.border,this.constants.nodes.color.highlight.background=s.highlight.background,this.constants.nodes.color.highlight.border=s.highlight.border,this.constants.nodes.color.hover.background=s.hover.background,this.constants.nodes.color.hover.border=s.hover.border}if(t.groups)for(var o in t.groups)if(t.groups.hasOwnProperty(o)){var n=t.groups[o];this.groups.add(o,n)}if(t.tooltip){for(e in t.tooltip)t.tooltip.hasOwnProperty(e)&&(this.constants.tooltip[e]=t.tooltip[e]);t.tooltip.color&&(this.constants.tooltip.color=a.parseColor(t.tooltip.color))}if("clickToUse"in t&&(t.clickToUse?(this.activator=new b(this.frame),this.activator.on("change",this._createKeyBinds.bind(this))):this.activator&&(this.activator.destroy(),delete this.activator)),t.labels)throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.')}this._loadPhysicsSystem(),this._loadNavigationControls(),this._loadManipulationSystem(),this._configureSmoothCurves(),this._createKeyBinds(),this.setSize(this.constants.width,this.constants.height),this.moving=!0,this.start()},s.prototype._create=function(){for(;this.containerElement.hasChildNodes();)this.containerElement.removeChild(this.containerElement.firstChild);if(this.frame=document.createElement("div"),this.frame.className="vis network-frame",this.frame.style.position="relative",this.frame.style.overflow="hidden",this.frame.canvas=document.createElement("canvas"),this.frame.canvas.style.position="relative",this.frame.appendChild(this.frame.canvas),!this.frame.canvas.getContext){var t=document.createElement("DIV");t.style.color="red",t.style.fontWeight="bold",t.style.padding="10px",t.innerHTML="Error: your browser does not support HTML canvas",this.frame.canvas.appendChild(t)}var e=this;this.drag={},this.pinch={},this.hammer=n(this.frame.canvas,{prevent_default:!0}),this.hammer.on("tap",e._onTap.bind(e)),this.hammer.on("doubletap",e._onDoubleTap.bind(e)),this.hammer.on("hold",e._onHold.bind(e)),this.hammer.on("pinch",e._onPinch.bind(e)),this.hammer.on("touch",e._onTouch.bind(e)),this.hammer.on("dragstart",e._onDragStart.bind(e)),this.hammer.on("drag",e._onDrag.bind(e)),this.hammer.on("dragend",e._onDragEnd.bind(e)),this.hammer.on("release",e._onRelease.bind(e)),this.hammer.on("mousewheel",e._onMouseWheel.bind(e)),this.hammer.on("DOMMouseScroll",e._onMouseWheel.bind(e)),this.hammer.on("mousemove",e._onMouseMoveTitle.bind(e)),this.containerElement.appendChild(this.frame)},s.prototype._createKeyBinds=function(){var t=this;this.mousetrap=r,this.mousetrap.reset(),this.constants.keyboard.enabled&&this.isActive()&&(this.mousetrap.bind("up",this._moveUp.bind(t),"keydown"),this.mousetrap.bind("up",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("down",this._moveDown.bind(t),"keydown"),this.mousetrap.bind("down",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("left",this._moveLeft.bind(t),"keydown"),this.mousetrap.bind("left",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("right",this._moveRight.bind(t),"keydown"),this.mousetrap.bind("right",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("=",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("=",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("-",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("-",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("[",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("[",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("]",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("]",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pageup",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("pageup",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pagedown",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("pagedown",this._stopZoom.bind(t),"keyup")),1==this.constants.dataManipulation.enabled&&(this.mousetrap.bind("escape",this._createManipulatorBar.bind(t)),this.mousetrap.bind("del",this._deleteSelected.bind(t)))},s.prototype._getPointer=function(t){return{x:t.pageX-a.getAbsoluteLeft(this.frame.canvas),y:t.pageY-a.getAbsoluteTop(this.frame.canvas)}},s.prototype._onTouch=function(t){this.drag.pointer=this._getPointer(t.gesture.center),this.drag.pinched=!1,this.pinch.scale=this._getScale(),this._handleTouch(this.drag.pointer)},s.prototype._onDragStart=function(){this._handleDragStart()},s.prototype._handleDragStart=function(){var t=this.drag,e=this._getNodeAt(t.pointer);if(t.dragging=!0,t.selection=[],t.translation=this._getTranslation(),t.nodeId=null,null!=e){t.nodeId=e.id,e.isSelected()||this._selectObject(e,!1);for(var i in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(i)){var s=this.selectionObj.nodes[i],o={id:s.id,node:s,x:s.x,y:s.y,xFixed:s.xFixed,yFixed:s.yFixed};s.xFixed=!0,s.yFixed=!0,t.selection.push(o)}}},s.prototype._onDrag=function(t){this._handleOnDrag(t)},s.prototype._handleOnDrag=function(t){if(!this.drag.pinched){var e=this._getPointer(t.gesture.center),i=this,s=this.drag,o=s.selection;if(o&&o.length&&1==this.constants.dragNodes){var n=e.x-s.pointer.x,r=e.y-s.pointer.y;o.forEach(function(t){var e=t.node;t.xFixed||(e.x=i._XconvertDOMtoCanvas(i._XconvertCanvasToDOM(t.x)+n)),t.yFixed||(e.y=i._YconvertDOMtoCanvas(i._YconvertCanvasToDOM(t.y)+r))}),this.moving||(this.moving=!0,this.start())}else if(1==this.constants.dragNetwork){var a=e.x-this.drag.pointer.x,h=e.y-this.drag.pointer.y;this._setTranslation(this.drag.translation.x+a,this.drag.translation.y+h),this._redraw()}}},s.prototype._onDragEnd=function(){this.drag.dragging=!1;var t=this.drag.selection;t&&t.length?(t.forEach(function(t){t.node.xFixed=t.xFixed,t.node.yFixed=t.yFixed}),this.moving=!0,this.start()):this._redraw()},s.prototype._onTap=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleTap(e)},s.prototype._onDoubleTap=function(t){var e=this._getPointer(t.gesture.center);this._handleDoubleTap(e)},s.prototype._onHold=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleOnHold(e)},s.prototype._onRelease=function(t){var e=this._getPointer(t.gesture.center);this._handleOnRelease(e)},s.prototype._onPinch=function(t){var e=this._getPointer(t.gesture.center);this.drag.pinched=!0,"scale"in this.pinch||(this.pinch.scale=1);var i=this.pinch.scale*t.gesture.scale;this._zoom(i,e)},s.prototype._zoom=function(t,e){if(1==this.constants.zoomable){var i=this._getScale();1e-5>t&&(t=1e-5),t>10&&(t=10);var s=null;void 0!==this.drag&&1==this.drag.dragging&&(s=this.DOMtoCanvas(this.drag.pointer));var o=this._getTranslation(),n=t/i,r=(1-n)*e.x+o.x*n,a=(1-n)*e.y+o.y*n;if(this.areaCenter={x:this._XconvertDOMtoCanvas(e.x),y:this._YconvertDOMtoCanvas(e.y)},this._setScale(t),this._setTranslation(r,a),this.updateClustersDefault(),null!=s){var h=this.canvasToDOM(s);this.drag.pointer.x=h.x,this.drag.pointer.y=h.y}return this._redraw(),t>i?this.emit("zoom",{direction:"+"}):this.emit("zoom",{direction:"-"}),t}},s.prototype._onMouseWheel=function(t){var e=0;if(t.wheelDelta?e=t.wheelDelta/120:t.detail&&(e=-t.detail/3),e){var i=this._getScale(),s=e/10;0>e&&(s/=1-s),i*=1+s;var o=h.fakeGesture(this,t),n=this._getPointer(o.center);this._zoom(i,n)}t.preventDefault()},s.prototype._onMouseMoveTitle=function(t){var e=h.fakeGesture(this,t),i=this._getPointer(e.center);this.popupObj&&this._checkHidePopup(i);var s=this,o=function(){s._checkShowPopup(i)};if(this.popupTimer&&clearInterval(this.popupTimer),this.drag.dragging||(this.popupTimer=setTimeout(o,this.constants.tooltip.delay)),1==this.constants.hover){for(var n in this.hoverObj.edges)this.hoverObj.edges.hasOwnProperty(n)&&(this.hoverObj.edges[n].hover=!1,delete this.hoverObj.edges[n]);var r=this._getNodeAt(i);null==r&&(r=this._getEdgeAt(i)),null!=r&&this._hoverObject(r);for(var a in this.hoverObj.nodes)this.hoverObj.nodes.hasOwnProperty(a)&&(r instanceof m&&r.id!=a||r instanceof g||null==r)&&(this._blurObject(this.hoverObj.nodes[a]),delete this.hoverObj.nodes[a]);this.redraw()}},s.prototype._checkShowPopup=function(t){var e,i={left:this._XconvertDOMtoCanvas(t.x),top:this._YconvertDOMtoCanvas(t.y),right:this._XconvertDOMtoCanvas(t.x),bottom:this._YconvertDOMtoCanvas(t.y)},s=this.popupObj;if(void 0==this.popupObj){var o=this.nodes;for(e in o)if(o.hasOwnProperty(e)){var n=o[e];if(void 0!==n.getTitle()&&n.isOverlappingWith(i)){this.popupObj=n;break}}}if(void 0===this.popupObj){var r=this.edges;for(e in r)if(r.hasOwnProperty(e)){var a=r[e];if(a.connected&&void 0!==a.getTitle()&&a.isOverlappingWith(i)){this.popupObj=a;break}}}if(this.popupObj){if(this.popupObj!=s){var h=this;h.popup||(h.popup=new v(h.frame,h.constants.tooltip)),h.popup.setPosition(t.x-3,t.y-3),h.popup.setText(h.popupObj.getTitle()),h.popup.show()}}else this.popup&&this.popup.hide()},s.prototype._checkHidePopup=function(t){this.popupObj&&this._getNodeAt(t)||(this.popupObj=void 0,this.popup&&this.popup.hide())},s.prototype.setSize=function(t,e){this.frame.style.width=t,this.frame.style.height=e,this.frame.canvas.style.width="100%",this.frame.canvas.style.height="100%",this.frame.canvas.width=this.frame.canvas.clientWidth,this.frame.canvas.height=this.frame.canvas.clientHeight,this.emit("resize",{width:this.frame.canvas.width,height:this.frame.canvas.height})},s.prototype._setNodes=function(t){var e=this.nodesData;if(t instanceof d||t instanceof l)this.nodesData=t;else if(t instanceof Array)this.nodesData=new d,this.nodesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.nodesData=new d}if(e&&a.forEach(this.nodesListeners,function(t,i){e.off(i,t)}),this.nodes={},this.nodesData){var i=this;a.forEach(this.nodesListeners,function(t,e){i.nodesData.on(e,t)});var s=this.nodesData.getIds();this._addNodes(s)}this._updateSelection()},s.prototype._addNodes=function(t){for(var e,i=0,s=t.length;s>i;i++){e=t[i];var o=this.nodesData.get(e),n=new m(o,this.images,this.groups,this.constants);if(this.nodes[e]=n,!(0!=n.xFixed&&0!=n.yFixed||null!==n.x&&null!==n.y)){var r=1*t.length+10,a=2*Math.PI*Math.random();0==n.xFixed&&(n.x=r*Math.cos(a)),0==n.yFixed&&(n.y=r*Math.sin(a))}this.moving=!0}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateValueRange(this.nodes),this.updateLabels()},s.prototype._updateNodes=function(t){for(var e=this.nodes,i=this.nodesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n],a=i.get(n);r?r.setProperties(a,this.constants):(r=new m(properties,this.images,this.groups,this.constants),e[n]=r)}this.moving=!0,1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateNodeIndexList(),this._reconnectEdges(),this._updateValueRange(e)},s.prototype._removeNodes=function(t){for(var e=this.nodes,i=0,s=t.length;s>i;i++){var o=t[i];delete e[o]}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateSelection(),this._updateValueRange(e)},s.prototype._setEdges=function(t){var e=this.edgesData;if(t instanceof d||t instanceof l)this.edgesData=t;else if(t instanceof Array)this.edgesData=new d,this.edgesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.edgesData=new d}if(e&&a.forEach(this.edgesListeners,function(t,i){e.off(i,t)}),this.edges={},this.edgesData){var i=this;a.forEach(this.edgesListeners,function(t,e){i.edgesData.on(e,t)});var s=this.edgesData.getIds();this._addEdges(s)}this._reconnectEdges()},s.prototype._addEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n];r&&r.disconnect();var a=i.get(n,{showInternalIds:!0});e[n]=new g(a,this,this.constants)}this.moving=!0,this._updateValueRange(e),this._createBezierNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes()},s.prototype._updateEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=i.get(n),a=e[n];a?(a.disconnect(),a.setProperties(r,this.constants),a.connect()):(a=new g(r,this,this.constants),this.edges[n]=a)}this._createBezierNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this.moving=!0,this._updateValueRange(e)},s.prototype._removeEdges=function(t){for(var e=this.edges,i=0,s=t.length;s>i;i++){var o=t[i],n=e[o];n&&(null!=n.via&&delete this.sectors.support.nodes[n.via.id],n.disconnect(),delete e[o])}this.moving=!0,this._updateValueRange(e),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes()},s.prototype._reconnectEdges=function(){var t,e=this.nodes,i=this.edges;for(t in e)e.hasOwnProperty(t)&&(e[t].edges=[]);for(t in i)if(i.hasOwnProperty(t)){var s=i[t];s.from=null,s.to=null,s.connect()}},s.prototype._updateValueRange=function(t){var e,i=void 0,s=void 0;for(e in t)if(t.hasOwnProperty(e)){var o=t[e].getValue();void 0!==o&&(i=void 0===i?o:Math.min(o,i),s=void 0===s?o:Math.max(o,s))}if(void 0!==i&&void 0!==s)for(e in t)t.hasOwnProperty(e)&&t[e].setValueRange(i,s)},s.prototype.redraw=function(){this.setSize(this.constants.width,this.constants.height),this._redraw()},s.prototype._redraw=function(){var t=this.frame.canvas.getContext("2d"),e=this.frame.canvas.width,i=this.frame.canvas.height;t.clearRect(0,0,e,i),t.save(),t.translate(this.translation.x,this.translation.y),t.scale(this.scale,this.scale),this.canvasTopLeft={x:this._XconvertDOMtoCanvas(0),y:this._YconvertDOMtoCanvas(0)},this.canvasBottomRight={x:this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth),y:this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight)},this._doInAllSectors("_drawAllSectorNodes",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideEdgesOnDrag)&&this._doInAllSectors("_drawEdges",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideNodesOnDrag)&&this._doInAllSectors("_drawNodes",t,!1),1==this.controlNodesActive&&this._doInAllSectors("_drawControlNodes",t),t.restore()},s.prototype._setTranslation=function(t,e){void 0===this.translation&&(this.translation={x:0,y:0}),void 0!==t&&(this.translation.x=t),void 0!==e&&(this.translation.y=e),this.emit("viewChanged")},s.prototype._getTranslation=function(){return{x:this.translation.x,y:this.translation.y}},s.prototype._setScale=function(t){this.scale=t},s.prototype._getScale=function(){return this.scale},s.prototype._XconvertDOMtoCanvas=function(t){return(t-this.translation.x)/this.scale},s.prototype._XconvertCanvasToDOM=function(t){return t*this.scale+this.translation.x},s.prototype._YconvertDOMtoCanvas=function(t){return(t-this.translation.y)/this.scale},s.prototype._YconvertCanvasToDOM=function(t){return t*this.scale+this.translation.y},s.prototype.canvasToDOM=function(t){return{x:this._XconvertCanvasToDOM(t.x),y:this._YconvertCanvasToDOM(t.y)}},s.prototype.DOMtoCanvas=function(t){return{x:this._XconvertDOMtoCanvas(t.x),y:this._YconvertDOMtoCanvas(t.y)}},s.prototype._drawNodes=function(t,e){void 0===e&&(e=!1);var i=this.nodes,s=[];for(var o in i)i.hasOwnProperty(o)&&(i[o].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight),i[o].isSelected()?s.push(o):(i[o].inArea()||e)&&i[o].draw(t));for(var n=0,r=s.length;r>n;n++)(i[s[n]].inArea()||e)&&i[s[n]].draw(t)},s.prototype._drawEdges=function(t){var e=this.edges;for(var i in e)if(e.hasOwnProperty(i)){var s=e[i];s.setScale(this.scale),s.connected&&e[i].draw(t)}},s.prototype._drawControlNodes=function(t){var e=this.edges;for(var i in e)e.hasOwnProperty(i)&&e[i]._drawControlNodes(t)},s.prototype._stabilize=function(){1==this.constants.freezeForStabilization&&this._freezeDefinedNodes();for(var t=0;this.moving&&t0)for(e in s)s.hasOwnProperty(e)&&(s[e].discreteStepLimited(i,this.constants.maxVelocity),o=!0);else for(e in s)s.hasOwnProperty(e)&&(s[e].discreteStep(i),o=!0);if(1==o&&(void 0===t||1==t)){var n=this.constants.minVelocity/Math.max(this.scale,.05); -n>.5*this.constants.maxVelocity?this.moving=!0:(this.moving=this._isMoving(n),this.moving=this.moving||this.configurePhysics)}},s.prototype._physicsTick=function(){this.freezeSimulation||1==this.moving&&(this._doInAllActiveSectors("_initializeForceCalculation"),this._doInAllActiveSectors("_discreteStepNodes"),1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic&&this._doInSupportSector("_discreteStepNodes",!1),this.stabilizationIterations++)},s.prototype._animationStep=function(){this.timer=void 0,this._handleNavigation(),this.start();var t=Date.now(),e=1;this._physicsTick();for(var i=Date.now()-t;i<.9*(this.renderTimestep-this.renderTime)&&e0){var i=this,s={iterations:i.stabilizationIterations};i.stabilizationIterations=0,setTimeout(function(){i.emit("stabilized",s)},0)}},s.prototype._handleNavigation=function(){if(0!=this.xIncrement||0!=this.yIncrement){var t=this._getTranslation();this._setTranslation(t.x+this.xIncrement,t.y+this.yIncrement)}if(0!=this.zoomIncrement){var e={x:this.frame.canvas.clientWidth/2,y:this.frame.canvas.clientHeight/2};this._zoom(this.scale*(1+this.zoomIncrement),e)}},s.prototype.toggleFreeze=function(){0==this.freezeSimulation?this.freezeSimulation=!0:(this.freezeSimulation=!1,this.start())},s.prototype._configureSmoothCurves=function(t){if(void 0===t&&(t=!0),1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this._createBezierNodes();for(var e in this.sectors.support.nodes)this.sectors.support.nodes.hasOwnProperty(e)&&void 0===this.edges[this.sectors.support.nodes[e].parentEdgeId]&&delete this.sectors.support.nodes[e]}else{this.sectors.support.nodes={};for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.edges[i].via=null)}this._updateCalculationNodes(),t||(this.moving=!0,this.start())},s.prototype._createBezierNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic)for(var t in this.edges)if(this.edges.hasOwnProperty(t)){var e=this.edges[t];if(null==e.via){var i="edgeId:".concat(e.id);this.sectors.support.nodes[i]=new m({id:i,mass:1,shape:"circle",image:"",internalMultiplier:1},{},{},this.constants),e.via=this.sectors.support.nodes[i],e.via.parentEdgeId=e.id,e.positionBezierNode()}}},s.prototype._initializeMixinLoaders=function(){for(var t in y)y.hasOwnProperty(t)&&(s.prototype[t]=y[t])},s.prototype.storePosition=function(){var t=[];for(var e in this.nodes)if(this.nodes.hasOwnProperty(e)){var i=this.nodes[e],s=!this.nodes.xFixed,o=!this.nodes.yFixed;(this.nodesData._data[e].x!=Math.round(i.x)||this.nodesData._data[e].y!=Math.round(i.y))&&t.push({id:e,x:Math.round(i.x),y:Math.round(i.y),allowedToMoveX:s,allowedToMoveY:o})}this.nodesData.update(t)},s.prototype.focusOnNode=function(t,e){if(this.nodes.hasOwnProperty(t)){void 0===e&&(e=this._getScale());var i={x:this.nodes[t].x,y:this.nodes[t].y},s=e;this._setScale(s);var o=this.DOMtoCanvas({x:.5*this.frame.canvas.width,y:.5*this.frame.canvas.height}),n=this._getTranslation(),r={x:o.x-i.x,y:o.y-i.y};this._setTranslation(n.x+s*r.x,n.y+s*r.y),this.redraw()}else console.log("This nodeId cannot be found.")},s.prototype.isActive=function(){return!this.activator||this.activator.active},t.exports=s},function(t,e,i){function s(t,e,i){if(!e)throw"No network provided";var s=["edges","physics"],n=o.selectiveBridgeObject(s,i);this.options=n.edges,this.physics=n.physics,this.options.smoothCurves=i.smoothCurves,this.network=e,this.id=void 0,this.fromId=void 0,this.toId=void 0,this.title=void 0,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.value=void 0,this.selected=!1,this.hover=!1,this.from=null,this.to=null,this.via=null,this.originalFromId=[],this.originalToId=[],this.connected=!1,this.widthFixed=!1,this.lengthFixed=!1,this.setProperties(t),this.controlNodesEnabled=!1,this.controlNodes={from:null,to:null,positions:{}},this.connectedNode=null}var o=i(1),n=i(36);s.prototype.setProperties=function(t){if(t){var e=["style","fontSize","fontFace","fontColor","fontFill","width","widthSelectionMultiplier","hoverWidth","arrowScaleFactor","dash"];switch(o.selectiveDeepExtend(e,this.options,t),void 0!==t.from&&(this.fromId=t.from),void 0!==t.to&&(this.toId=t.to),void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.value&&(this.value=t.value),void 0!==t.length&&(this.physics.springLength=t.length),void 0!==t.arrowScaleFactor&&(this.options.arrowScaleFactor=t.arrowScaleFactor),void 0!==t.inheritColor&&(this.options.inheritColor=t.inheritColor),void 0!==t.color&&(this.options.inheritColor=!1,o.isString(t.color)?(this.options.color.color=t.color,this.options.color.highlight=t.color):(void 0!==t.color.color&&(this.options.color.color=t.color.color),void 0!==t.color.highlight&&(this.options.color.highlight=t.color.highlight),void 0!==t.color.hover&&(this.options.color.hover=t.color.hover))),this.connect(),this.widthFixed=this.widthFixed||void 0!==t.width,this.lengthFixed=this.lengthFixed||void 0!==t.length,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.options.style){case"line":this.draw=this._drawLine;break;case"arrow":this.draw=this._drawArrow;break;case"arrow-center":this.draw=this._drawArrowCenter;break;case"dash-line":this.draw=this._drawDashLine;break;default:this.draw=this._drawLine}}},s.prototype.connect=function(){this.disconnect(),this.from=this.network.nodes[this.fromId]||null,this.to=this.network.nodes[this.toId]||null,this.connected=this.from&&this.to,this.connected?(this.from.attachEdge(this),this.to.attachEdge(this)):(this.from&&this.from.detachEdge(this),this.to&&this.to.detachEdge(this))},s.prototype.disconnect=function(){this.from&&(this.from.detachEdge(this),this.from=null),this.to&&(this.to.detachEdge(this),this.to=null),this.connected=!1},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.getValue=function(){return this.value},s.prototype.setValueRange=function(t,e){if(!this.widthFixed&&void 0!==this.value){var i=(this.options.widthMax-this.options.widthMin)/(e-t);this.options.width=(this.value-t)*i+this.options.widthMin,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier}},s.prototype.draw=function(){throw"Method draw not initialized in edge"},s.prototype.isOverlappingWith=function(t){if(this.connected){var e=10,i=this.from.x,s=this.from.y,o=this.to.x,n=this.to.y,r=t.left,a=t.top,h=this._getDistanceToEdge(i,s,o,n,r,a);return e>h}return!1},s.prototype._getColor=function(){var t=this.options.color;return"to"==this.options.inheritColor?t={highlight:this.to.options.color.highlight.border,hover:this.to.options.color.hover.border,color:this.to.options.color.border}:("from"==this.options.inheritColor||1==this.options.inheritColor)&&(t={highlight:this.from.options.color.highlight.border,hover:this.from.options.color.hover.border,color:this.from.options.color.border}),1==this.selected?t.highlight:1==this.hover?t.hover:t.color},s.prototype._drawLine=function(t){if(t.strokeStyle=this._getColor(),t.lineWidth=this._getLineWidth(),this.from!=this.to){var e,i=this._line(t);if(this.label){if(1==this.options.smoothCurves.enabled&&null!=i){var s=.5*(.5*(this.from.x+i.x)+.5*(this.to.x+i.x)),o=.5*(.5*(this.from.y+i.y)+.5*(this.to.y+i.y));e={x:s,y:o}}else e=this._pointOnLine(.5);this._label(t,this.label,e.x,e.y)}}else{var n,r,a=this.physics.springLength/4,h=this.from;h.width||h.resize(t),h.width>h.height?(n=h.x+h.width/2,r=h.y-a):(n=h.x+a,r=h.y-h.height/2),this._circle(t,n,r,a),e=this._pointOnCircle(n,r,a,.5),this._label(t,this.label,e.x,e.y)}},s.prototype._getLineWidth=function(){return 1==this.selected?Math.max(Math.min(this.widthSelected,this.options.widthMax),.3*this.networkScaleInv):1==this.hover?Math.max(Math.min(this.options.hoverWidth,this.options.widthMax),.3*this.networkScaleInv):Math.max(this.options.width,.3*this.networkScaleInv)},s.prototype._getViaCoordinates=function(){var t=null,e=null,i=this.options.smoothCurves.roundness,s=this.options.smoothCurves.type,o=Math.abs(this.from.x-this.to.x),n=Math.abs(this.from.y-this.to.y);return"discrete"==s||"diagonalCross"==s?Math.abs(this.from.x-this.to.x)this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n)),"discrete"==s&&(t=i*n>o?this.from.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o)),"discrete"==s&&(e=i*o>n?this.from.y:e)):"straightCross"==s?Math.abs(this.from.x-this.to.x)Math.abs(this.from.y-this.to.y)&&(t=this.from.xthis.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n,t=this.to.x>t?this.to.x:t):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n,t=this.to.x>t?this.to.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xe?this.to.y:e):this.from.x>this.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o,e=this.to.y>e?this.to.y:e):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o,e=this.to.yl.height?(a=l.x+.5*l.width,h=l.y-d):(a=l.x+d,h=l.y-.5*l.height),this._circle(t,a,h,d);var s=.2*Math.PI,o=(10+5*this.options.width)*this.options.arrowScaleFactor;e=this._pointOnCircle(a,h,d,.5),t.arrow(e.x,e.y,s,o),t.fill(),t.stroke(),this.label&&(e=this._pointOnCircle(a,h,d,.5),this._label(t,this.label,e.x,e.y))}},s.prototype._drawArrow=function(t){1==this.selected?(t.strokeStyle=this.options.color.highlight,t.fillStyle=this.options.color.highlight):1==this.hover?(t.strokeStyle=this.options.color.hover,t.fillStyle=this.options.color.hover):(t.strokeStyle=this.options.color.color,t.fillStyle=this.options.color.color),t.lineWidth=this._getLineWidth();var e,i;if(this.from!=this.to){e=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x);var s,o=this.to.x-this.from.x,n=this.to.y-this.from.y,r=Math.sqrt(o*o+n*n),a=this.from.distanceToBorder(t,e+Math.PI),h=(r-a)/r,d=h*this.from.x+(1-h)*this.to.x,l=h*this.from.y+(1-h)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?s=this.via:1==this.options.smoothCurves.enabled&&(s=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=s.x&&(e=Math.atan2(this.to.y-s.y,this.to.x-s.x),o=this.to.x-s.x,n=this.to.y-s.y,r=Math.sqrt(o*o+n*n));var c,p,u=this.to.distanceToBorder(t,e),f=(r-u)/r;if(1==this.options.smoothCurves.enabled&&null!=s.x?(c=(1-f)*s.x+f*this.to.x,p=(1-f)*s.y+f*this.to.y):(c=(1-f)*this.from.x+f*this.to.x,p=(1-f)*this.from.y+f*this.to.y),t.beginPath(),t.moveTo(d,l),1==this.options.smoothCurves.enabled&&null!=s.x?t.quadraticCurveTo(s.x,s.y,c,p):t.lineTo(c,p),t.stroke(),i=(10+5*this.options.width)*this.options.arrowScaleFactor,t.arrow(c,p,e,i),t.fill(),t.stroke(),this.label){var m;if(1==this.options.smoothCurves.enabled&&null!=s){var g=.5*(.5*(this.from.x+s.x)+.5*(this.to.x+s.x)),v=.5*(.5*(this.from.y+s.y)+.5*(this.to.y+s.y));m={x:g,y:v}}else m=this._pointOnLine(.5);this._label(t,this.label,m.x,m.y)}}else{var y,b,_,x=this.from,w=.25*Math.max(100,this.physics.springLength);x.width||x.resize(t),x.width>x.height?(y=x.x+.5*x.width,b=x.y-w,_={x:y,y:x.y,angle:.9*Math.PI}):(y=x.x+w,b=x.y-.5*x.height,_={x:x.x,y:b,angle:.6*Math.PI}),t.beginPath(),t.arc(y,b,w,0,2*Math.PI,!1),t.stroke();var i=(10+5*this.options.width)*this.options.arrowScaleFactor;t.arrow(_.x,_.y,_.angle,i),t.fill(),t.stroke(),this.label&&(m=this._pointOnCircle(y,b,w,.5),this._label(t,this.label,m.x,m.y))}},s.prototype._getDistanceToEdge=function(t,e,i,s,o,n){if(this.from!=this.to){if(1==this.options.smoothCurves.enabled){var r,a;if(1==this.options.smoothCurves.enabled&&1==this.options.smoothCurves.dynamic)r=this.via.x,a=this.via.y;else{var h=this._getViaCoordinates();r=h.x,a=h.y}var d,l,c,p,u,f,m,g=1e9;for(l=0;10>l;l++)c=.1*l,p=Math.pow(1-c,2)*t+2*c*(1-c)*r+Math.pow(c,2)*i,u=Math.pow(1-c,2)*e+2*c*(1-c)*a+Math.pow(c,2)*s,l>0&&(d=this._getDistanceToLine(f,m,p,u,o,n),g=g>d?d:g),f=p,m=u;return g}return this._getDistanceToLine(t,e,i,s,o,n)}var p,u,v,y,b=.25*this.physics.springLength,_=this.from;return _.width>_.height?(p=_.x+.5*_.width,u=_.y-b):(p=_.x+b,u=_.y-.5*_.height),v=p-o,y=u-n,Math.abs(Math.sqrt(v*v+y*y)-b)},s.prototype._getDistanceToLine=function(t,e,i,s,o,n){var r=i-t,a=s-e,h=r*r+a*a,d=((o-t)*r+(n-e)*a)/h;d>1?d=1:0>d&&(d=0);var l=t+d*r,c=e+d*a,p=l-o,u=c-n;return Math.sqrt(p*p+u*u)},s.prototype.setScale=function(t){this.networkScaleInv=1/t},s.prototype.select=function(){this.selected=!0},s.prototype.unselect=function(){this.selected=!1},s.prototype.positionBezierNode=function(){null!==this.via&&null!==this.from&&null!==this.to&&(this.via.x=.5*(this.from.x+this.to.x),this.via.y=.5*(this.from.y+this.to.y))},s.prototype._drawControlNodes=function(t){if(1==this.controlNodesEnabled){if(null===this.controlNodes.from&&null===this.controlNodes.to){var e="edgeIdFrom:".concat(this.id),i="edgeIdTo:".concat(this.id),s={nodes:{group:"",radius:8},physics:{damping:0},clustering:{maxNodeSizeIncrements:0,nodeScaling:{width:0,height:0,radius:0}}};this.controlNodes.from=new n({id:e,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s),this.controlNodes.to=new n({id:i,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s)}0==this.controlNodes.from.selected&&0==this.controlNodes.to.selected&&(this.controlNodes.positions=this.getControlNodePositions(t),this.controlNodes.from.x=this.controlNodes.positions.from.x,this.controlNodes.from.y=this.controlNodes.positions.from.y,this.controlNodes.to.x=this.controlNodes.positions.to.x,this.controlNodes.to.y=this.controlNodes.positions.to.y),this.controlNodes.from.draw(t),this.controlNodes.to.draw(t)}else this.controlNodes={from:null,to:null,positions:{}}},s.prototype._enableControlNodes=function(){this.controlNodesEnabled=!0},s.prototype._disableControlNodes=function(){this.controlNodesEnabled=!1},s.prototype._getSelectedControlNode=function(t,e){var i=this.controlNodes.positions,s=Math.sqrt(Math.pow(t-i.from.x,2)+Math.pow(e-i.from.y,2)),o=Math.sqrt(Math.pow(t-i.to.x,2)+Math.pow(e-i.to.y,2));return 15>s?(this.connectedNode=this.from,this.from=this.controlNodes.from,this.controlNodes.from):15>o?(this.connectedNode=this.to,this.to=this.controlNodes.to,this.controlNodes.to):null},s.prototype._restoreControlNodes=function(){1==this.controlNodes.from.selected&&(this.from=this.connectedNode,this.connectedNode=null,this.controlNodes.from.unselect()),1==this.controlNodes.to.selected&&(this.to=this.connectedNode,this.connectedNode=null,this.controlNodes.to.unselect())},s.prototype.getControlNodePositions=function(t){var e,i=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x),s=this.to.x-this.from.x,o=this.to.y-this.from.y,n=Math.sqrt(s*s+o*o),r=this.from.distanceToBorder(t,i+Math.PI),a=(n-r)/n,h=a*this.from.x+(1-a)*this.to.x,d=a*this.from.y+(1-a)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?e=this.via:1==this.options.smoothCurves.enabled&&(e=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=e.x&&(i=Math.atan2(this.to.y-e.y,this.to.x-e.x),s=this.to.x-e.x,o=this.to.y-e.y,n=Math.sqrt(s*s+o*o));var l,c,p=this.to.distanceToBorder(t,i),u=(n-p)/n;return 1==this.options.smoothCurves.enabled&&null!=e.x?(l=(1-u)*e.x+u*this.to.x,c=(1-u)*e.y+u*this.to.y):(l=(1-u)*this.from.x+u*this.to.x,c=(1-u)*this.from.y+u*this.to.y),{from:{x:h,y:d},to:{x:l,y:c}}},t.exports=s},function(t,e,i){function s(){this.clear(),this.defaultIndex=0}var o=i(1);s.DEFAULT=[{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},{border:"#FFA500",background:"#FFFF00",highlight:{border:"#FFA500",background:"#FFFFA3"},hover:{border:"#FFA500",background:"#FFFFA3"}},{border:"#FA0A10",background:"#FB7E81",highlight:{border:"#FA0A10",background:"#FFAFB1"},hover:{border:"#FA0A10",background:"#FFAFB1"}},{border:"#41A906",background:"#7BE141",highlight:{border:"#41A906",background:"#A1EC76"},hover:{border:"#41A906",background:"#A1EC76"}},{border:"#E129F0",background:"#EB7DF4",highlight:{border:"#E129F0",background:"#F0B3F5"},hover:{border:"#E129F0",background:"#F0B3F5"}},{border:"#7C29F0",background:"#AD85E4",highlight:{border:"#7C29F0",background:"#D3BDF0"},hover:{border:"#7C29F0",background:"#D3BDF0"}},{border:"#C37F00",background:"#FFA807",highlight:{border:"#C37F00",background:"#FFCA66"},hover:{border:"#C37F00",background:"#FFCA66"}},{border:"#4220FB",background:"#6E6EFD",highlight:{border:"#4220FB",background:"#9B9BFD"},hover:{border:"#4220FB",background:"#9B9BFD"}},{border:"#FD5A77",background:"#FFC0CB",highlight:{border:"#FD5A77",background:"#FFD1D9"},hover:{border:"#FD5A77",background:"#FFD1D9"}},{border:"#4AD63A",background:"#C2FABC",highlight:{border:"#4AD63A",background:"#E6FFE3"},hover:{border:"#4AD63A",background:"#E6FFE3"}}],s.prototype.clear=function(){this.groups={},this.groups.length=function(){var t=0;for(var e in this)this.hasOwnProperty(e)&&t++;return t}},s.prototype.get=function(t){var e=this.groups[t];if(void 0==e){var i=this.defaultIndex%s.DEFAULT.length;this.defaultIndex++,e={},e.color=s.DEFAULT[i],this.groups[t]=e}return e},s.prototype.add=function(t,e){return this.groups[t]=e,e.color&&(e.color=o.parseColor(e.color)),e},t.exports=s},function(t){function e(){this.images={},this.callback=void 0}e.prototype.setOnloadCallback=function(t){this.callback=t},e.prototype.load=function(t){var e=this.images[t];if(void 0==e){var i=this;e=new Image,this.images[t]=e,e.onload=function(){i.callback&&i.callback(this)},e.src=t}return e},t.exports=e},function(t,e,i){function s(t,e,i,s){var n=o.selectiveBridgeObject(["nodes"],s);this.options=n.nodes,this.selected=!1,this.hover=!1,this.edges=[],this.dynamicEdges=[],this.reroutedEdges={},this.fontDrawThreshold=3,this.id=void 0,this.x=null,this.y=null,this.xFixed=!1,this.yFixed=!1,this.horizontalAlignLeft=!0,this.verticalAlignTop=!0,this.baseRadiusValue=s.nodes.radius,this.radiusFixed=!1,this.level=-1,this.preassignedLevel=!1,this.imagelist=e,this.grouplist=i,this.fx=0,this.fy=0,this.vx=0,this.vy=0,this.damping=s.physics.damping,this.fixedData={x:null,y:null},this.setProperties(t,n),this.resetCluster(),this.dynamicEdgesLength=0,this.clusterSession=0,this.clusterSizeWidthFactor=s.clustering.nodeScaling.width,this.clusterSizeHeightFactor=s.clustering.nodeScaling.height,this.clusterSizeRadiusFactor=s.clustering.nodeScaling.radius,this.maxNodeSizeIncrements=s.clustering.maxNodeSizeIncrements,this.growthIndicator=0,this.networkScaleInv=1,this.networkScale=1,this.canvasTopLeft={x:-300,y:-300},this.canvasBottomRight={x:300,y:300},this.parentEdgeId=null}var o=i(1);s.prototype.resetCluster=function(){this.formationScale=void 0,this.clusterSize=1,this.containedNodes={},this.containedEdges={},this.clusterSessions=[]},s.prototype.attachEdge=function(t){-1==this.edges.indexOf(t)&&this.edges.push(t),-1==this.dynamicEdges.indexOf(t)&&this.dynamicEdges.push(t),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.detachEdge=function(t){var e=this.edges.indexOf(t);-1!=e&&(this.edges.splice(e,1),this.dynamicEdges.splice(e,1)),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.setProperties=function(t,e){if(t){var i=["borderWidth","borderWidthSelected","shape","image","radius","fontColor","fontSize","fontFace","group","mass"];if(o.selectiveDeepExtend(i,this.options,t),this.originalLabel=void 0,void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label,this.originalLabel=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.value&&(this.value=t.value),void 0!==t.level&&(this.level=t.level,this.preassignedLevel=!0),void 0!==t.horizontalAlignLeft&&(this.horizontalAlignLeft=t.horizontalAlignLeft),void 0!==t.verticalAlignTop&&(this.verticalAlignTop=t.verticalAlignTop),void 0!==t.triggerFunction&&(this.triggerFunction=t.triggerFunction),void 0===this.id)throw"Node must have an id";if("number"==typeof this.options.group||"string"==typeof this.options.group&&""!=this.options.group){var s=this.grouplist.get(this.options.group);for(var n in s)s.hasOwnProperty(n)&&(this.options[n]=s[n])}if(void 0!==t.radius&&(this.baseRadiusValue=this.options.radius),void 0!==t.color&&(this.options.color=o.parseColor(t.color)),void 0!==this.options.image&&""!=this.options.image){if(!this.imagelist)throw"No imagelist provided";this.imageObj=this.imagelist.load(this.options.image)}switch(this.xFixed=this.xFixed||void 0!==t.x&&!t.allowedToMoveX,this.yFixed=this.yFixed||void 0!==t.y&&!t.allowedToMoveY,this.radiusFixed=this.radiusFixed||void 0!==t.radius,"image"==this.options.shape&&(this.options.radiusMin=e.nodes.widthMin,this.options.radiusMax=e.nodes.widthMax),this.options.shape){case"database":this.draw=this._drawDatabase,this.resize=this._resizeDatabase;break;case"box":this.draw=this._drawBox,this.resize=this._resizeBox;break;case"circle":this.draw=this._drawCircle,this.resize=this._resizeCircle;break;case"ellipse":this.draw=this._drawEllipse,this.resize=this._resizeEllipse;break;case"image":this.draw=this._drawImage,this.resize=this._resizeImage;break;case"text":this.draw=this._drawText,this.resize=this._resizeText;break;case"dot":this.draw=this._drawDot,this.resize=this._resizeShape;break;case"square":this.draw=this._drawSquare,this.resize=this._resizeShape;break;case"triangle":this.draw=this._drawTriangle,this.resize=this._resizeShape;break;case"triangleDown":this.draw=this._drawTriangleDown,this.resize=this._resizeShape;break;case"star":this.draw=this._drawStar,this.resize=this._resizeShape;break;default:this.draw=this._drawEllipse,this.resize=this._resizeEllipse}this._reset()}},s.prototype.select=function(){this.selected=!0,this._reset()},s.prototype.unselect=function(){this.selected=!1,this._reset()},s.prototype.clearSizeCache=function(){this._reset()},s.prototype._reset=function(){this.width=void 0,this.height=void 0},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.distanceToBorder=function(t,e){var i=1;switch(this.width||this.resize(t),this.options.shape){case"circle":case"dot":return this.options.radius+i;case"ellipse":var s=this.width/2,o=this.height/2,n=Math.sin(e)*s,r=Math.cos(e)*o;return s*o/Math.sqrt(n*n+r*r);case"box":case"image":case"text":default:return this.width?Math.min(Math.abs(this.width/2/Math.cos(e)),Math.abs(this.height/2/Math.sin(e)))+i:0}},s.prototype._setForce=function(t,e){this.fx=t,this.fy=e},s.prototype._addForce=function(t,e){this.fx+=t,this.fy+=e},s.prototype.discreteStep=function(t){if(!this.xFixed){var e=this.damping*this.vx,i=(this.fx-e)/this.options.mass;this.vx+=i*t,this.x+=this.vx*t}if(!this.yFixed){var s=this.damping*this.vy,o=(this.fy-s)/this.options.mass;this.vy+=o*t,this.y+=this.vy*t}},s.prototype.discreteStepLimited=function(t,e){if(this.xFixed)this.fx=0;else{var i=this.damping*this.vx,s=(this.fx-i)/this.options.mass;this.vx+=s*t,this.vx=Math.abs(this.vx)>e?this.vx>0?e:-e:this.vx,this.x+=this.vx*t}if(this.yFixed)this.fy=0;else{var o=this.damping*this.vy,n=(this.fy-o)/this.options.mass;this.vy+=n*t,this.vy=Math.abs(this.vy)>e?this.vy>0?e:-e:this.vy,this.y+=this.vy*t}},s.prototype.isFixed=function(){return this.xFixed&&this.yFixed},s.prototype.isMoving=function(t){var e=Math.sqrt(Math.pow(this.vx,2)+Math.pow(this.vy,2));return e>t},s.prototype.isSelected=function(){return this.selected},s.prototype.getValue=function(){return this.value},s.prototype.getDistance=function(t,e){var i=this.x-t,s=this.y-e;return Math.sqrt(i*i+s*s)},s.prototype.setValueRange=function(t,e){if(!this.radiusFixed&&void 0!==this.value)if(e==t)this.options.radius=(this.options.radiusMin+this.options.radiusMax)/2;else{var i=(this.options.radiusMax-this.options.radiusMin)/(e-t);this.options.radius=(this.value-t)*i+this.options.radiusMin}this.baseRadiusValue=this.options.radius},s.prototype.draw=function(){throw"Draw method not initialized for node"},s.prototype.resize=function(){throw"Resize method not initialized for node"},s.prototype.isOverlappingWith=function(t){return this.leftt.left&&this.topt.top},s.prototype._resizeImage=function(){if(!this.width||!this.height){var t,e;if(this.value){this.options.radius=this.baseRadiusValue;var i=this.imageObj.height/this.imageObj.width;void 0!==i?(t=this.options.radius||this.imageObj.width,e=this.options.radius*i||this.imageObj.height):(t=0,e=0)}else t=this.imageObj.width,e=this.imageObj.height;this.width=t,this.height=e,this.growthIndicator=0,this.width>0&&this.height>0&&(this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t)}},s.prototype._drawImage=function(t){this._resizeImage(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e;if(0!=this.imageObj.width){if(this.clusterSize>1){var i=this.clusterSize>1?10:0;i*=this.networkScaleInv,i=Math.min(.2*this.width,i),t.globalAlpha=.5,t.drawImage(this.imageObj,this.left-i,this.top-i,this.width+2*i,this.height+2*i)}t.globalAlpha=1,t.drawImage(this.imageObj,this.left,this.top,this.width,this.height),e=this.y+this.height/2}else e=this.y;this._label(t,this.label,this.x,e,void 0,"top")},s.prototype._resizeBox=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawBox=function(t){this._resizeBox(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.roundRect(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth,this.options.radius),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.options.color.background,t.roundRect(this.left,this.top,this.width,this.height,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y) -},s.prototype._resizeDatabase=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=i.width+2*e;this.width=s,this.height=s,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-s}},s.prototype._drawDatabase=function(t){this._resizeDatabase(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.database(this.x-this.width/2-2*t.lineWidth,this.y-.5*this.height-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.database(this.x-this.width/2,this.y-.5*this.height,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeCircle=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=Math.max(i.width,i.height)+2*e;this.options.radius=s/2,this.width=s,this.height=s,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.options.radius-.5*s}},s.prototype._drawCircle=function(t){this._resizeCircle(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.circle(this.x,this.y,this.options.radius+2*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.circle(this.x,this.y,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeEllipse=function(t){if(!this.width){var e=this.getTextSize(t);this.width=1.5*e.width,this.height=2*e.height,this.width1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.ellipse(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.ellipse(this.left,this.top,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._drawDot=function(t){this._drawShape(t,"circle")},s.prototype._drawTriangle=function(t){this._drawShape(t,"triangle")},s.prototype._drawTriangleDown=function(t){this._drawShape(t,"triangleDown")},s.prototype._drawSquare=function(t){this._drawShape(t,"square")},s.prototype._drawStar=function(t){this._drawShape(t,"star")},s.prototype._resizeShape=function(){if(!this.width){this.options.radius=this.baseRadiusValue;var t=2*this.options.radius;this.width=t,this.height=t,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t}},s.prototype._drawShape=function(t,e){this._resizeShape(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var i=2.5,s=this.options.borderWidth,o=this.options.borderWidthSelected||2*this.options.borderWidth,n=2;switch(e){case"dot":n=2;break;case"square":n=2;break;case"triangle":n=3;break;case"triangleDown":n=3;break;case"star":n=4}t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t[e](this.x,this.y,this.options.radius+n*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t[e](this.x,this.y,this.options.radius),t.fill(),t.stroke(),this.label&&this._label(t,this.label,this.x,this.y+this.height/2,void 0,"top",!0)},s.prototype._resizeText=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawText=function(t){this._resizeText(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2,this._label(t,this.label,this.x,this.y)},s.prototype._label=function(t,e,i,s,o,n,r){if(e&&Number(this.options.fontSize)*this.networkScale>this.fontDrawThreshold){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace,t.fillStyle=this.options.fontColor||"black",t.textAlign=o||"center",t.textBaseline=n||"middle";var a=e.split("\n"),h=a.length,d=Number(this.options.fontSize)+4,l=s+(1-h)/2*d;1==r&&(l=s+(1-h)/(2*d));for(var c=0;h>c;c++)t.fillText(a[c],i,l),l+=d}},s.prototype.getTextSize=function(t){if(void 0!==this.label){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace;for(var e=this.label.split("\n"),i=(Number(this.options.fontSize)+4)*e.length,s=0,o=0,n=e.length;n>o;o++)s=Math.max(s,t.measureText(e[o]).width);return{width:s,height:i}}return{width:0,height:0}},s.prototype.inArea=function(){return void 0!==this.width?this.x+this.width*this.networkScaleInv>=this.canvasTopLeft.x&&this.x-this.width*this.networkScaleInv=this.canvasTopLeft.y&&this.y-this.height*this.networkScaleInv=this.canvasTopLeft.x&&this.x=this.canvasTopLeft.y&&this.ys&&(n=s-e-this.padding),no&&(r=o-i-this.padding),ri;i++)if(e.id===r.nodes[i].id){o=r.nodes[i];break}for(o||(o={id:e.id},t.node&&(o.attr=a(o.attr,t.node))),i=n.length-1;i>=0;i--){var h=n[i];h.nodes||(h.nodes=[]),-1==h.nodes.indexOf(o)&&h.nodes.push(o)}e.attr&&(o.attr=a(o.attr,e.attr))}function l(t,e){if(t.edges||(t.edges=[]),t.edges.push(e),t.edge){var i=a({},t.edge);e.attr=a(i,e.attr)}}function c(t,e,i,s,o){var n={from:e,to:i,type:s};return t.edge&&(n.attr=a({},t.edge)),n.attr=a(n.attr||{},o),n}function p(){for(k=C.NULL,L="";" "==O||" "==O||"\n"==O||"\r"==O;)o();do{var t=!1;if("#"==O){for(var e=T-1;" "==E.charAt(e)||" "==E.charAt(e);)e--;if("\n"==E.charAt(e)||""==E.charAt(e)){for(;""!=O&&"\n"!=O;)o();t=!0}}if("/"==O&&"/"==n()){for(;""!=O&&"\n"!=O;)o();t=!0}if("/"==O&&"*"==n()){for(;""!=O;){if("*"==O&&"/"==n()){o(),o();break}o()}t=!0}for(;" "==O||" "==O||"\n"==O||"\r"==O;)o()}while(t);if(""==O)return void(k=C.DELIMITER);var i=O+n();if(D[i])return k=C.DELIMITER,L=i,o(),void o();if(D[O])return k=C.DELIMITER,L=O,void o();if(r(O)||"-"==O){for(L+=O,o();r(O);)L+=O,o();return"false"==L?L=!1:"true"==L?L=!0:isNaN(Number(L))||(L=Number(L)),void(k=C.IDENTIFIER)}if('"'==O){for(o();""!=O&&('"'!=O||'"'==O&&'"'==n());)L+=O,'"'==O&&o(),o();if('"'!=O)throw x('End of string " expected');return o(),void(k=C.IDENTIFIER)}for(k=C.UNKNOWN;""!=O;)L+=O,o();throw new SyntaxError('Syntax error in part "'+w(L,30)+'"')}function u(){var t={};if(s(),p(),"strict"==L&&(t.strict=!0,p()),("graph"==L||"digraph"==L)&&(t.type=L,p()),k==C.IDENTIFIER&&(t.id=L,p()),"{"!=L)throw x("Angle bracket { expected");if(p(),f(t),"}"!=L)throw x("Angle bracket } expected");if(p(),""!==L)throw x("End of file expected");return p(),delete t.node,delete t.edge,delete t.graph,t}function f(t){for(;""!==L&&"}"!=L;)m(t),";"==L&&p()}function m(t){var e=g(t);if(e)return void b(t,e);var i=v(t);if(!i){if(k!=C.IDENTIFIER)throw x("Identifier expected");var s=L;if(p(),"="==L){if(p(),k!=C.IDENTIFIER)throw x("Identifier expected");t[s]=L,p()}else y(t,s)}}function g(t){var e=null;if("subgraph"==L&&(e={},e.type="subgraph",p(),k==C.IDENTIFIER&&(e.id=L,p())),"{"==L){if(p(),e||(e={}),e.parent=t,e.node=t.node,e.edge=t.edge,e.graph=t.graph,f(e),"}"!=L)throw x("Angle bracket } expected");p(),delete e.node,delete e.edge,delete e.graph,delete e.parent,t.subgraphs||(t.subgraphs=[]),t.subgraphs.push(e)}return e}function v(t){return"node"==L?(p(),t.node=_(),"node"):"edge"==L?(p(),t.edge=_(),"edge"):"graph"==L?(p(),t.graph=_(),"graph"):null}function y(t,e){var i={id:e},s=_();s&&(i.attr=s),d(t,i),b(t,e)}function b(t,e){for(;"->"==L||"--"==L;){var i,s=L;p();var o=g(t);if(o)i=o;else{if(k!=C.IDENTIFIER)throw x("Identifier or subgraph expected");i=L,d(t,{id:i}),p()}var n=_(),r=c(t,e,i,s,n);l(t,r),e=i}}function _(){for(var t=null;"["==L;){for(p(),t={};""!==L&&"]"!=L;){if(k!=C.IDENTIFIER)throw x("Attribute name expected");var e=L;if(p(),"="!=L)throw x("Equal sign = expected");if(p(),k!=C.IDENTIFIER)throw x("Attribute value expected");var i=L;h(t,e,i),p(),","==L&&p()}if("]"!=L)throw x("Bracket ] expected");p()}return t}function x(t){return new SyntaxError(t+', got "'+w(L,30)+'" (char '+T+")")}function w(t,e){return t.length<=e?t:t.substr(0,27)+"..."}function S(t,e,i){t instanceof Array?t.forEach(function(t){e instanceof Array?e.forEach(function(e){i(t,e)}):i(t,e)}):e instanceof Array?e.forEach(function(e){i(t,e)}):i(t,e)}function M(t){function e(t){var e={from:t.from,to:t.to};return a(e,t.attr),e.style="->"==t.type?"arrow":"line",e}var s=i(t),o={nodes:[],edges:[],options:{}};return s.nodes&&s.nodes.forEach(function(t){var e={id:t.id,label:String(t.label||t.id)};a(e,t.attr),e.image&&(e.shape="image"),o.nodes.push(e)}),s.edges&&s.edges.forEach(function(t){var i,s;i=t.from instanceof Object?t.from.nodes:{id:t.from},s=t.to instanceof Object?t.to.nodes:{id:t.to},t.from instanceof Object&&t.from.edges&&t.from.edges.forEach(function(t){var i=e(t);o.edges.push(i)}),S(i,s,function(i,s){var n=c(o,i.id,s.id,t.type,t.attr),r=e(n);o.edges.push(r)}),t.to instanceof Object&&t.to.edges&&t.to.edges.forEach(function(t){var i=e(t);o.edges.push(i)})}),s.attr&&(o.options=s.attr),o}var C={NULL:0,DELIMITER:1,IDENTIFIER:2,UNKNOWN:3},D={"{":!0,"}":!0,"[":!0,"]":!0,";":!0,"=":!0,",":!0,"->":!0,"--":!0},E="",T=0,O="",L="",k=C.NULL,N=/[a-zA-Z_0-9.:#]/;e.parseDOT=i,e.DOTToGraph=M},function(t,e){function i(t,e){var i=[],s=[];this.options={edges:{inheritColor:!0},nodes:{allowedToMove:!1,parseColor:!1}},void 0!==e&&(this.options.nodes.allowedToMove=e.allowedToMove|!1,this.options.nodes.parseColor=e.parseColor|!1,this.options.edges.inheritColor=e.inheritColor|!0);for(var o=t.edges,n=t.nodes,r=0;r=o&&(o=864e5),i=new Date(i.valueOf()-.05*o),s=new Date(s.valueOf()+.05*o)}if(null!==i||null!==s){var n=t&&void 0!==t.animate?t.animate:!0;this.range.setRange(i,s,n)}},s.prototype.setWindow=function(t,e,i){var s=i&&void 0!==i.animate?i.animate:!0;if(1==arguments.length){var o=arguments[0];this.range.setRange(o.start,o.end,s)}else this.range.setRange(t,e,s)},s.prototype.moveTo=function(t,e){var i=this.range.end-this.range.start,s=r.convert(t,"Date").valueOf(),o=s-i/2,n=s+i/2,a=e&&void 0!==e.animate?e.animate:!0;this.range.setRange(o,n,a)},s.prototype.getWindow=function(){var t=this.range.getRange();return{start:new Date(t.start),end:new Date(t.end)}},s.prototype.redraw=function(){var t=!1,e=this.options,i=this.props,s=this.dom;if(s){"top"==e.orientation?(r.addClassName(s.root,"top"),r.removeClassName(s.root,"bottom")):(r.removeClassName(s.root,"top"),r.addClassName(s.root,"bottom")),s.root.style.maxHeight=r.option.asSize(e.maxHeight,""),s.root.style.minHeight=r.option.asSize(e.minHeight,""),s.root.style.width=r.option.asSize(e.width,""),i.border.left=(s.centerContainer.offsetWidth-s.centerContainer.clientWidth)/2,i.border.right=i.border.left,i.border.top=(s.centerContainer.offsetHeight-s.centerContainer.clientHeight)/2,i.border.bottom=i.border.top;var o=s.root.offsetHeight-s.root.clientHeight,n=s.root.offsetWidth-s.root.clientWidth;i.center.height=s.center.offsetHeight,i.left.height=s.left.offsetHeight,i.right.height=s.right.offsetHeight,i.top.height=s.top.clientHeight||-i.border.top,i.bottom.height=s.bottom.clientHeight||-i.border.bottom;var a=Math.max(i.left.height,i.center.height,i.right.height),h=i.top.height+a+i.bottom.height+o+i.border.top+i.border.bottom;s.root.style.height=r.option.asSize(e.height,h+"px"),i.root.height=s.root.offsetHeight,i.background.height=i.root.height-o;var d=i.root.height-i.top.height-i.bottom.height-o;i.centerContainer.height=d,i.leftContainer.height=d,i.rightContainer.height=i.leftContainer.height,i.root.width=s.root.offsetWidth,i.background.width=i.root.width-n,i.left.width=s.leftContainer.clientWidth||-i.border.left,i.leftContainer.width=i.left.width,i.right.width=s.rightContainer.clientWidth||-i.border.right,i.rightContainer.width=i.right.width;var 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r=Math.abs(s.options.dragMinDistance/e.distance);n.pageX+=e.deltaX*r,n.pageY+=e.deltaY*r,n.clientX+=e.deltaX*r,n.clientY+=e.deltaY*r,e=M.extendEventData(e)}(o.lastEvent.dragLockToAxis||s.options.dragLockToAxis&&s.options.dragLockMinDistance<=e.distance)&&(e.dragLockToAxis=!0);var a=o.lastEvent.direction;e.dragLockToAxis&&a!==e.direction&&(e.direction=x.isVertical(a)?e.deltaY<0?c:d:e.deltaX<0?l:p),i||(s.trigger(t+"start",e),i=!0),s.trigger(t,e),s.trigger(t+e.direction,e);var h=x.isVertical(e.direction);(s.options.dragBlockVertical&&h||s.options.dragBlockHorizontal&&!h)&&e.preventDefault();break;case b:i&&e.changedLength<=s.options.dragMaxTouches&&(s.trigger(t+"end",e),i=!1);break;case y:i=!1}}var i=!1;a.gestures.Drag={name:t,index:50,handler:e,defaults:{dragMinDistance:10,dragDistanceCorrection:!0,dragMaxTouches:1,dragBlockHorizontal:!1,dragBlockVertical:!1,dragLockToAxis:!1,dragLockMinDistance:25}}}("drag"),a.gestures.Gesture={name:"gesture",index:1337,handler:function(t,e){e.trigger(this.name,t)}},function(t){function e(e,s){var o=s.options,n=M.current;switch(e.eventType){case g:clearTimeout(i),n.name=t,i=setTimeout(function(){n&&n.name==t&&s.trigger(t,e)},o.holdTimeout);break;case v:e.distance>o.holdThreshold&&clearTimeout(i);break;case b:clearTimeout(i)}}var i;a.gestures.Hold={name:t,index:10,defaults:{holdTimeout:500,holdThreshold:2},handler:e}}("hold"),a.gestures.Release={name:"release",index:1/0,handler:function(t,e){t.eventType==b&&e.trigger(this.name,t)}},a.gestures.Swipe={name:"swipe",index:40,defaults:{swipeMinTouches:1,swipeMaxTouches:1,swipeVelocityX:.6,swipeVelocityY:.6},handler:function(t,e){if(t.eventType==b){var i=t.touches.length,s=e.options;if(is.swipeMaxTouches)return;(t.velocityX>s.swipeVelocityX||t.velocityY>s.swipeVelocityY)&&(e.trigger(this.name,t),e.trigger(this.name+t.direction,t))}}},function(t){function e(e,s){var o,n,r=s.options,a=M.current,h=M.previous;switch(e.eventType){case g:i=!1;break;case v:i=i||e.distance>r.tapMaxDistance;break;case y:!x.inStr(e.srcEvent.type,"cancel")&&e.deltaTimes.options.transformMinRotation&&s.trigger("rotate",e),o>s.options.transformMinScale&&(s.trigger("pinch",e),s.trigger("pinch"+(e.scale<1?"in":"out"),e));break;case b:i&&e.changedLength<2&&(s.trigger(t+"end",e),i=!1)}}var i=!1;a.gestures.Transform={name:t,index:45,defaults:{transformMinScale:.01,transformMinRotation:1},handler:e}}("transform"),s=function(){return a}.call(e,i,e,t),!(s!==n&&(t.exports=s))}(window)},function(t,e){e.startWithClustering=function(){this.clusterToFit(this.constants.clustering.initialMaxNodes,!0),this.updateLabels(),this.stabilize&&this._stabilize(),this.start()},e.clusterToFit=function(t,e){for(var i=this.nodeIndices.length,s=50,o=0;i>t&&s>o;)o%3==0?(this.forceAggregateHubs(!0),this.normalizeClusterLevels()):this.increaseClusterLevel(),i=this.nodeIndices.length,o+=1;o>0&&1==e&&this.repositionNodes(),this._updateCalculationNodes()},e.openCluster=function(t){var e=this.moving;if(t.clusterSize>this.constants.clustering.sectorThreshold&&this._nodeInActiveArea(t)&&("default"!=this._sector()||1!=this.nodeIndices.length)){this._addSector(t);for(var i=0;this.nodeIndices.lengthi;)this.decreaseClusterLevel(),i+=1}else this._expandClusterNode(t,!1,!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this._updateCalculationNodes(),this.updateLabels();this.moving!=e&&this.start()},e.updateClustersDefault=function(){1==this.constants.clustering.enabled&&this.updateClusters(0,!1,!1)},e.increaseClusterLevel=function(){this.updateClusters(-1,!1,!0)},e.decreaseClusterLevel=function(){this.updateClusters(1,!1,!0)},e.updateClusters=function(t,e,i,s){var o=this.moving,n=this.nodeIndices.length;this.previousScale>this.scale&&0==t&&this._collapseSector(),this.previousScale>this.scale||-1==t?this._formClusters(i):(this.previousScalethis.scale||-1==t)&&(this._aggregateHubs(i),this._updateNodeIndexList()),(this.previousScale>this.scale||-1==t)&&(this.handleChains(),this._updateNodeIndexList()),this.previousScale=this.scale,this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.lengththis.constants.clustering.chainThreshold&&this._reduceAmountOfChains(1-this.constants.clustering.chainThreshold/t)},e._aggregateHubs=function(t){this._getHubSize(),this._formClustersByHub(t,!1)},e.forceAggregateHubs=function(t){var e=this.moving,i=this.nodeIndices.length;this._aggregateHubs(!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.length!=i&&(this.clusterSession+=1),(0==t||void 0===t)&&this.moving!=e&&this.start()},e._openClustersBySize=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];1==e.inView()&&(e.width*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientWidth||e.height*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientHeight)&&this.openCluster(e)}},e._openClusters=function(t,e){for(var i=0;i1&&(t.clusterSizei)){var r=n.from,a=n.to;n.to.options.mass>n.from.options.mass&&(r=n.to,a=n.from),1==a.dynamicEdgesLength?this._addToCluster(r,a,!1):1==r.dynamicEdgesLength&&this._addToCluster(a,r,!1)}}},e._forceClustersByZoom=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];if(1==e.dynamicEdgesLength&&0!=e.dynamicEdges.length){var i=e.dynamicEdges[0],s=i.toId==e.id?this.nodes[i.fromId]:this.nodes[i.toId];e.id!=s.id&&(s.options.mass>e.options.mass?this._addToCluster(s,e,!0):this._addToCluster(e,s,!0))}}},e._clusterToSmallestNeighbour=function(t){for(var e=-1,i=null,s=0;so.clusterSessions.length&&(e=o.clusterSessions.length,i=o)}null!=o&&void 0!==this.nodes[o.id]&&this._addToCluster(o,t,!0)},e._formClustersByHub=function(t,e){for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&this._formClusterFromHub(this.nodes[i],t,e)},e._formClusterFromHub=function(t,e,i,s){if(void 0===s&&(s=0),t.dynamicEdgesLength>=this.hubThreshold&&0==i||t.dynamicEdgesLength==this.hubThreshold&&1==i){for(var o,n,r,a=this.constants.clustering.clusterEdgeThreshold/this.scale,h=!1,d=[],l=t.dynamicEdges.length,c=0;l>c;c++)d.push(t.dynamicEdges[c].id);if(0==e)for(h=!1,c=0;l>c;c++){var p=this.edges[d[c]];if(void 0!==p&&p.connected&&p.toId!=p.fromId&&(o=p.to.x-p.from.x,n=p.to.y-p.from.y,r=Math.sqrt(o*o+n*n),a>r)){h=!0;break}}if(!e&&h||e)for(c=0;l>c;c++)if(p=this.edges[d[c]],void 0!==p){var u=this.nodes[p.fromId==t.id?p.toId:p.fromId];u.dynamicEdges.length<=this.hubThreshold+s&&u.id!=t.id&&this._addToCluster(t,u,e)}}},e._addToCluster=function(t,e,i){t.containedNodes[e.id]=e;for(var s=0;s1)for(var s=0;s1&&(e.label="[".concat(String(e.clusterSize),"]"))}for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(e=this.nodes[t],1==e.clusterSize&&(e.label=void 0!==e.originalLabel?e.originalLabel:String(e.id)))},e.normalizeClusterLevels=function(){var t,e=0,i=1e9,s=0;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(s=this.nodes[t].clusterSessions.length,s>e&&(e=s),i>s&&(i=s));if(e-i>this.constants.clustering.clusterLevelDifference){var o=this.nodeIndices.length,n=e-this.constants.clustering.clusterLevelDifference;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodes[t].clusterSessions.lengths&&(s=n.dynamicEdgesLength),t+=n.dynamicEdgesLength,e+=Math.pow(n.dynamicEdgesLength,2),i+=1}t/=i,e/=i;var r=e-Math.pow(t,2),a=Math.sqrt(r);this.hubThreshold=Math.floor(t+2*a),this.hubThreshold>s&&(this.hubThreshold=s)},e._reduceAmountOfChains=function(t){this.hubThreshold=2;var e=Math.floor(this.nodeIndices.length*t);for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&e>0&&(this._formClusterFromHub(this.nodes[i],!0,!0,1),e-=1)},e._getChainFraction=function(){var t=0,e=0;for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&(2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&(t+=1),e+=1);return t/e}},function(t,e,i){var s=i(1);e._putDataInSector=function(){this.sectors.active[this._sector()].nodes=this.nodes,this.sectors.active[this._sector()].edges=this.edges,this.sectors.active[this._sector()].nodeIndices=this.nodeIndices},e._switchToSector=function(t,e){void 0===e||"active"==e?this._switchToActiveSector(t):this._switchToFrozenSector(t)},e._switchToActiveSector=function(t){this.nodeIndices=this.sectors.active[t].nodeIndices,this.nodes=this.sectors.active[t].nodes,this.edges=this.sectors.active[t].edges},e._switchToSupportSector=function(){this.nodeIndices=this.sectors.support.nodeIndices,this.nodes=this.sectors.support.nodes,this.edges=this.sectors.support.edges},e._switchToFrozenSector=function(t){this.nodeIndices=this.sectors.frozen[t].nodeIndices,this.nodes=this.sectors.frozen[t].nodes,this.edges=this.sectors.frozen[t].edges},e._loadLatestSector=function(){this._switchToSector(this._sector())},e._sector=function(){return this.activeSector[this.activeSector.length-1]},e._previousSector=function(){if(this.activeSector.length>1)return this.activeSector[this.activeSector.length-2];throw new TypeError("there are not enough sectors in the this.activeSector array.")},e._setActiveSector=function(t){this.activeSector.push(t)},e._forgetLastSector=function(){this.activeSector.pop()},e._createNewSector=function(t){this.sectors.active[t]={nodes:{},edges:{},nodeIndices:[],formationScale:this.scale,drawingNode:void 0},this.sectors.active[t].drawingNode=new Node({id:t,color:{background:"#eaefef",border:"495c5e"}},{},{},this.constants),this.sectors.active[t].drawingNode.clusterSize=2},e._deleteActiveSector=function(t){delete this.sectors.active[t]},e._deleteFrozenSector=function(t){delete this.sectors.frozen[t]},e._freezeSector=function(t){this.sectors.frozen[t]=this.sectors.active[t],this._deleteActiveSector(t)},e._activateSector=function(t){this.sectors.active[t]=this.sectors.frozen[t],this._deleteFrozenSector(t)},e._mergeThisWithFrozen=function(t){for(var e in this.nodes)this.nodes.hasOwnProperty(e)&&(this.sectors.frozen[t].nodes[e]=this.nodes[e]);for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.sectors.frozen[t].edges[i]=this.edges[i]);for(var s=0;s1?this[t](s[0],s[1]):this[t](e)}this._loadLatestSector()},e._doInSupportSector=function(t,e){if(void 0===e)this._switchToSupportSector(),this[t]();else{this._switchToSupportSector();var i=Array.prototype.splice.call(arguments,1);i.length>1?this[t](i[0],i[1]):this[t](e)}this._loadLatestSector()},e._doInAllFrozenSectors=function(t,e){if(void 0===e)for(var i in this.sectors.frozen)this.sectors.frozen.hasOwnProperty(i)&&(this._switchToFrozenSector(i),this[t]());else for(var i in this.sectors.frozen)if(this.sectors.frozen.hasOwnProperty(i)){this._switchToFrozenSector(i);var s=Array.prototype.splice.call(arguments,1);s.length>1?this[t](s[0],s[1]):this[t](e)}this._loadLatestSector()},e._doInAllSectors=function(t,e){var i=Array.prototype.splice.call(arguments,1);void 0===e?(this._doInAllActiveSectors(t),this._doInAllFrozenSectors(t)):i.length>1?(this._doInAllActiveSectors(t,i[0],i[1]),this._doInAllFrozenSectors(t,i[0],i[1])):(this._doInAllActiveSectors(t,e),this._doInAllFrozenSectors(t,e))},e._clearNodeIndexList=function(){var t=this._sector();this.sectors.active[t].nodeIndices=[],this.nodeIndices=this.sectors.active[t].nodeIndices},e._drawSectorNodes=function(t,e){var i,s=1e9,o=-1e9,n=1e9,r=-1e9;for(var a in this.sectors[e])if(this.sectors[e].hasOwnProperty(a)&&void 0!==this.sectors[e][a].drawingNode){this._switchToSector(a,e),s=1e9,o=-1e9,n=1e9,r=-1e9;for(var h in this.nodes)this.nodes.hasOwnProperty(h)&&(i=this.nodes[h],i.resize(t),n>i.x-.5*i.width&&(n=i.x-.5*i.width),ri.y-.5*i.height&&(s=i.y-.5*i.height),o0?this.nodes[i[i.length-1]]:null},e._getEdgesOverlappingWith=function(t,e){var i=this.edges;for(var s in i)i.hasOwnProperty(s)&&i[s].isOverlappingWith(t)&&e.push(s)},e._getAllEdgesOverlappingWith=function(t){var e=[];return this._doInAllActiveSectors("_getEdgesOverlappingWith",t,e),e},e._getEdgeAt=function(t){var e=this._pointerToPositionObject(t),i=this._getAllEdgesOverlappingWith(e);return i.length>0?this.edges[i[i.length-1]]:null},e._addToSelection=function(t){t instanceof s?this.selectionObj.nodes[t.id]=t:this.selectionObj.edges[t.id]=t},e._addToHover=function(t){t instanceof s?this.hoverObj.nodes[t.id]=t:this.hoverObj.edges[t.id]=t},e._removeFromSelection=function(t){t instanceof s?delete this.selectionObj.nodes[t.id]:delete this.selectionObj.edges[t.id]},e._unselectAll=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].unselect();for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&this.selectionObj.edges[i].unselect();this.selectionObj={nodes:{},edges:{}},0==t&&this.emit("select",this.getSelection())},e._unselectClusters=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].clusterSize>1&&(this.selectionObj.nodes[e].unselect(),this._removeFromSelection(this.selectionObj.nodes[e]));0==t&&this.emit("select",this.getSelection())},e._getSelectedNodeCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedNode=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return this.selectionObj.nodes[t];return null},e._getSelectedEdge=function(){for(var t in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(t))return this.selectionObj.edges[t];return null},e._getSelectedEdgeCount=function(){var t=0;for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedObjectCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&(t+=1);return t},e._selectionIsEmpty=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return!1;for(var e in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(e))return!1;return!0},e._clusterInSelection=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t)&&this.selectionObj.nodes[t].clusterSize>1)return!0;return!1},e._selectConnectedEdges=function(t){for(var e=0;ee;e++){s=t[e];var o=this.nodes[s];if(!o)throw new RangeError('Node with id "'+s+'" not found');this._selectObject(o,!0,!0)}console.log("setSelection is deprecated. Please use selectNodes instead."),this.redraw()},e.selectNodes=function(t,e){var i,s,o;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),i=0,s=t.length;s>i;i++){o=t[i];var n=this.nodes[o];if(!n)throw new RangeError('Node with id "'+o+'" not found');this._selectObject(n,!0,!0,e)}this.redraw()},e.selectEdges=function(t){var e,i,s;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),e=0,i=t.length;i>e;e++){s=t[e];var o=this.edges[s];if(!o)throw new RangeError('Edge with id "'+s+'" not found');this._selectObject(o,!0,!0,highlightEdges)}this.redraw()},e._updateSelection=function(){for(var t in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(t)&&(this.nodes.hasOwnProperty(t)||delete this.selectionObj.nodes[t]);for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(this.edges.hasOwnProperty(e)||delete this.selectionObj.edges[e])}},function(t,e,i){var s=i(1),o=i(36),n=i(33);e._clearManipulatorBar=function(){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild)},e._restoreOverloadedFunctions=function(){for(var t in this.cachedFunctions)this.cachedFunctions.hasOwnProperty(t)&&(this[t]=this.cachedFunctions[t])},e._toggleEditMode=function(){this.editMode=!this.editMode;var t=document.getElementById("network-manipulationDiv"),e=document.getElementById("network-manipulation-closeDiv"),i=document.getElementById("network-manipulation-editMode");1==this.editMode?(t.style.display="block",e.style.display="block",i.style.display="none",e.onclick=this._toggleEditMode.bind(this)):(t.style.display="none",e.style.display="none",i.style.display="block",e.onclick=null),this._createManipulatorBar()},e._createManipulatorBar=function(){this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];if(void 0!==this.edgeBeingEdited&&(this.edgeBeingEdited._disableControlNodes(),this.edgeBeingEdited=void 0,this.selectedControlNode=null,this.controlNodesActive=!1),this._restoreOverloadedFunctions(),this.freezeSimulation=!1,this.blockConnectingEdgeSelection=!1,this.forceAppendSelection=!1,1==this.editMode){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild);this.manipulationDiv.innerHTML=""+t.addNode+"
"+t.addEdge+"",1==this._getSelectedNodeCount()&&this.triggerFunctions.edit?this.manipulationDiv.innerHTML+="
"+t.editNode+"":1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()&&(this.manipulationDiv.innerHTML+="
"+t.editEdge+""),0==this._selectionIsEmpty()&&(this.manipulationDiv.innerHTML+="
"+t.del+"");var e=document.getElementById("network-manipulate-addNode");e.onclick=this._createAddNodeToolbar.bind(this);var i=document.getElementById("network-manipulate-connectNode");if(i.onclick=this._createAddEdgeToolbar.bind(this),1==this._getSelectedNodeCount()&&this.triggerFunctions.edit){var s=document.getElementById("network-manipulate-editNode");s.onclick=this._editNode.bind(this)}else if(1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()){var s=document.getElementById("network-manipulate-editEdge");s.onclick=this._createEditEdgeToolbar.bind(this)}if(0==this._selectionIsEmpty()){var o=document.getElementById("network-manipulate-delete");o.onclick=this._deleteSelected.bind(this)}var n=document.getElementById("network-manipulation-closeDiv");n.onclick=this._toggleEditMode.bind(this),this.boundFunction=this._createManipulatorBar.bind(this),this.on("select",this.boundFunction)}else{this.editModeDiv.innerHTML=""+t.edit+"";var r=document.getElementById("network-manipulate-editModeButton");r.onclick=this._toggleEditMode.bind(this)}},e._createAddNodeToolbar=function(){this._clearManipulatorBar(),this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.addDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._addNode.bind(this),this.on("select",this.boundFunction)},e._createAddEdgeToolbar=function(){this._clearManipulatorBar(),this._unselectAll(!0),this.freezeSimulation=!0;var t=this.constants.locales[this.constants.locale];this.boundFunction&&this.off("select",this.boundFunction),this._unselectAll(),this.forceAppendSelection=!1,this.blockConnectingEdgeSelection=!0,this.manipulationDiv.innerHTML=""+t.back+"
"+t.edgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._handleConnect.bind(this),this.on("select",this.boundFunction),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this._handleTouch=this._handleConnect,this._handleOnRelease=this._finishConnect,this._redraw()},e._createEditEdgeToolbar=function(){this._clearManipulatorBar(),this.controlNodesActive=!0,this.boundFunction&&this.off("select",this.boundFunction),this.edgeBeingEdited=this._getSelectedEdge(),this.edgeBeingEdited._enableControlNodes();var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.editEdgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this.cachedFunctions._handleTap=this._handleTap,this.cachedFunctions._handleDragStart=this._handleDragStart,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleTouch=this._selectControlNode,this._handleTap=function(){},this._handleOnDrag=this._controlNodeDrag,this._handleDragStart=function(){},this._handleOnRelease=this._releaseControlNode,this._redraw()},e._selectControlNode=function(t){this.edgeBeingEdited.controlNodes.from.unselect(),this.edgeBeingEdited.controlNodes.to.unselect(),this.selectedControlNode=this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(t.x),this._YconvertDOMtoCanvas(t.y)),null!==this.selectedControlNode&&(this.selectedControlNode.select(),this.freezeSimulation=!0),this._redraw()},e._controlNodeDrag=function(t){var e=this._getPointer(t.gesture.center);null!==this.selectedControlNode&&void 0!==this.selectedControlNode&&(this.selectedControlNode.x=this._XconvertDOMtoCanvas(e.x),this.selectedControlNode.y=this._YconvertDOMtoCanvas(e.y)),this._redraw()},e._releaseControlNode=function(t){var e=this._getNodeAt(t);null!=e?(1==this.edgeBeingEdited.controlNodes.from.selected&&(this._editEdge(e.id,this.edgeBeingEdited.to.id),this.edgeBeingEdited.controlNodes.from.unselect()),1==this.edgeBeingEdited.controlNodes.to.selected&&(this._editEdge(this.edgeBeingEdited.from.id,e.id),this.edgeBeingEdited.controlNodes.to.unselect())):this.edgeBeingEdited._restoreControlNodes(),this.freezeSimulation=!1,this._redraw()},e._handleConnect=function(t){if(0==this._getSelectedNodeCount()){var e=this._getNodeAt(t);null!=e&&(e.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._selectObject(e,!1),this.sectors.support.nodes.targetNode=new o({id:"targetNode"},{},{},this.constants),this.sectors.support.nodes.targetNode.x=e.x,this.sectors.support.nodes.targetNode.y=e.y,this.sectors.support.nodes.targetViaNode=new o({id:"targetViaNode"},{},{},this.constants),this.sectors.support.nodes.targetViaNode.x=e.x,this.sectors.support.nodes.targetViaNode.y=e.y,this.sectors.support.nodes.targetViaNode.parentEdgeId="connectionEdge",this.edges.connectionEdge=new n({id:"connectionEdge",from:e.id,to:this.sectors.support.nodes.targetNode.id},this,this.constants),this.edges.connectionEdge.from=e,this.edges.connectionEdge.connected=!0,this.edges.connectionEdge.smooth=!0,this.edges.connectionEdge.selected=!0,this.edges.connectionEdge.to=this.sectors.support.nodes.targetNode,this.edges.connectionEdge.via=this.sectors.support.nodes.targetViaNode,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleOnDrag=function(t){var e=this._getPointer(t.gesture.center);this.sectors.support.nodes.targetNode.x=this._XconvertDOMtoCanvas(e.x),this.sectors.support.nodes.targetNode.y=this._YconvertDOMtoCanvas(e.y),this.sectors.support.nodes.targetViaNode.x=.5*(this._XconvertDOMtoCanvas(e.x)+this.edges.connectionEdge.from.x),this.sectors.support.nodes.targetViaNode.y=this._YconvertDOMtoCanvas(e.y)},this.moving=!0,this.start()))}},e._finishConnect=function(t){if(1==this._getSelectedNodeCount()){this._handleOnDrag=this.cachedFunctions._handleOnDrag,delete this.cachedFunctions._handleOnDrag;var e=this.edges.connectionEdge.fromId;delete this.edges.connectionEdge,delete this.sectors.support.nodes.targetNode,delete this.sectors.support.nodes.targetViaNode;var i=this._getNodeAt(t);null!=i&&(i.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._createEdge(e,i.id),this._createManipulatorBar())),this._unselectAll()}},e._addNode=function(){if(this._selectionIsEmpty()&&1==this.editMode){var t=this._pointerToPositionObject(this.pointerPosition),e={id:s.randomUUID(),x:t.left,y:t.top,label:"new",allowedToMoveX:!0,allowedToMoveY:!0};if(this.triggerFunctions.add){if(2!=this.triggerFunctions.add.length)throw new Error("The function for add does not support two arguments (data,callback)");var i=this;this.triggerFunctions.add(e,function(t){i.nodesData.add(t),i._createManipulatorBar(),i.moving=!0,i.start()})}else this.nodesData.add(e),this._createManipulatorBar(),this.moving=!0,this.start()}},e._createEdge=function(t,e){if(1==this.editMode){var i={from:t,to:e};if(this.triggerFunctions.connect){if(2!=this.triggerFunctions.connect.length)throw new Error("The function for connect does not support two arguments (data,callback)");var s=this;this.triggerFunctions.connect(i,function(t){s.edgesData.add(t),s.moving=!0,s.start()})}else this.edgesData.add(i),this.moving=!0,this.start()}},e._editEdge=function(t,e){if(1==this.editMode){var i={id:this.edgeBeingEdited.id,from:t,to:e};if(this.triggerFunctions.editEdge){if(2!=this.triggerFunctions.editEdge.length)throw new Error("The function for edit does not support two arguments (data, callback)");var s=this;this.triggerFunctions.editEdge(i,function(t){s.edgesData.update(t),s.moving=!0,s.start()})}else this.edgesData.update(i),this.moving=!0,this.start()}},e._editNode=function(){if(!this.triggerFunctions.edit||1!=this.editMode)throw new Error("No edit function has been bound to this button");var t=this._getSelectedNode(),e={id:t.id,label:t.label,group:t.options.group,shape:t.options.shape,color:{background:t.options.color.background,border:t.options.color.border,highlight:{background:t.options.color.highlight.background,border:t.options.color.highlight.border}}};if(2!=this.triggerFunctions.edit.length)throw new Error("The function for edit does not support two arguments (data, callback)");var i=this;this.triggerFunctions.edit(e,function(t){i.nodesData.update(t),i._createManipulatorBar(),i.moving=!0,i.start()})},e._deleteSelected=function(){if(!this._selectionIsEmpty()&&1==this.editMode)if(this._clusterInSelection())alert(this.constants.locales[this.constants.locale].deleteClusterError);else{var t=this.getSelectedNodes(),e=this.getSelectedEdges();if(this.triggerFunctions.del){var i=this,s={nodes:t,edges:e};if(!(this.triggerFunctions.del.length=2))throw new Error("The function for delete does not support two arguments (data, callback)");this.triggerFunctions.del(s,function(t){i.edgesData.remove(t.edges),i.nodesData.remove(t.nodes),i._unselectAll(),i.moving=!0,i.start()})}else this.edgesData.remove(e),this.nodesData.remove(t),this._unselectAll(),this.moving=!0,this.start()}}},function(t,e,i){var s=(i(1),i(41));e._cleanNavigation=function(){var t=document.getElementById("network-navigation_wrapper");t&&t.parentNode&&t.parentNode.removeChild(t),document.onmouseup=null},e._loadNavigationElements=function(){this._cleanNavigation(),this.navigationDivs={};var t=["up","down","left","right","zoomIn","zoomOut","zoomExtends"],e=["_moveUp","_moveDown","_moveLeft","_moveRight","_zoomIn","_zoomOut","zoomExtent"];this.navigationDivs.wrapper=document.createElement("div"),this.navigationDivs.wrapper.id="network-navigation_wrapper",this.frame.appendChild(this.navigationDivs.wrapper);for(var i=this,o=0;o0){"RL"==this.constants.hierarchicalLayout.direction||"DU"==this.constants.hierarchicalLayout.direction?this.constants.hierarchicalLayout.levelSeparation*=-1:this.constants.hierarchicalLayout.levelSeparation=Math.abs(this.constants.hierarchicalLayout.levelSeparation),"RL"==this.constants.hierarchicalLayout.direction||"LR"==this.constants.hierarchicalLayout.direction?1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="vertical"):1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="horizontal");var t,e,i=0,s=!1,o=!1;for(e in this.nodes)this.nodes.hasOwnProperty(e)&&(t=this.nodes[e],-1!=t.level?s=!0:o=!0,is&&(n.xFixed=!1,n.x=i[n.level].minPos,r=!0):n.yFixed&&n.level>s&&(n.yFixed=!1,n.y=i[n.level].minPos,r=!0),1==r&&(i[n.level].minPos+=i[n.level].nodeSpacing,n.edges.length>1&&this._placeBranchNodes(n.edges,n.id,i,n.level))}},e._setLevel=function(t,e,i){for(var s=0;st)&&(o.level=t,e.length>1&&this._setLevel(t+1,o.edges,o.id))}},e._restoreNodes=function(){for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.nodes[t].xFixed=!1,this.nodes[t].yFixed=!1)}},function(t,e,i){function s(){this.constants.smoothCurves.enabled=!this.constants.smoothCurves.enabled;var t=document.getElementById("graph_toggleSmooth");t.style.background=1==this.constants.smoothCurves.enabled?"#A4FF56":"#FF8532",this._configureSmoothCurves(!1)}function o(){for(var t in this.calculationNodes)this.calculationNodes.hasOwnProperty(t)&&(this.calculationNodes[t].vx=0,this.calculationNodes[t].vy=0,this.calculationNodes[t].fx=0,this.calculationNodes[t].fy=0);1==this.constants.hierarchicalLayout.enabled?(this._setupHierarchicalLayout(),a.call(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),a.call(this,"graph_H_cg",1,"physics_centralGravity"),a.call(this,"graph_H_sc",1,"physics_springConstant"),a.call(this,"graph_H_sl",1,"physics_springLength"),a.call(this,"graph_H_damp",1,"physics_damping")):this.repositionNodes(),this.moving=!0,this.start()}function n(){var t="No options are required, default values used.",e=[],i=document.getElementById("graph_physicsMethod1"),s=document.getElementById("graph_physicsMethod2");if(1==i.checked){if(this.constants.physics.barnesHut.gravitationalConstant!=this.backupConstants.physics.barnesHut.gravitationalConstant&&e.push("gravitationalConstant: "+this.constants.physics.barnesHut.gravitationalConstant),this.constants.physics.centralGravity!=this.backupConstants.physics.barnesHut.centralGravity&&e.push("centralGravity: "+this.constants.physics.centralGravity),this.constants.physics.springLength!=this.backupConstants.physics.barnesHut.springLength&&e.push("springLength: "+this.constants.physics.springLength),this.constants.physics.springConstant!=this.backupConstants.physics.barnesHut.springConstant&&e.push("springConstant: "+this.constants.physics.springConstant),this.constants.physics.damping!=this.backupConstants.physics.barnesHut.damping&&e.push("damping: "+this.constants.physics.damping),0!=e.length){t="var options = {",t+="physics: {barnesHut: {";for(var o=0;othis.constants.clustering.clusterThreshold&&1==this.constants.clustering.enabled&&this.clusterToFit(this.constants.clustering.reduceToNodes,!1),this._calculateForces())},e._calculateForces=function(){this._calculateGravitationalForces(),this._calculateNodeForces(),this.constants.physics.springConstant>0&&(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic?this._calculateSpringForcesWithSupport():1==this.constants.physics.hierarchicalRepulsion.enabled?this._calculateHierarchicalSpringForces():this._calculateSpringForces())},e._updateCalculationNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this.calculationNodes={},this.calculationNodeIndices=[];for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.calculationNodes[t]=this.nodes[t]);var e=this.sectors.support.nodes;for(var i in e)e.hasOwnProperty(i)&&(this.edges.hasOwnProperty(e[i].parentEdgeId)?this.calculationNodes[i]=e[i]:e[i]._setForce(0,0));for(var s in this.calculationNodes)this.calculationNodes.hasOwnProperty(s)&&this.calculationNodeIndices.push(s)}else this.calculationNodes=this.nodes,this.calculationNodeIndices=this.nodeIndices},e._calculateGravitationalForces=function(){var t,e,i,s,o,n=this.calculationNodes,r=this.constants.physics.centralGravity,a=0;for(o=0;oSimulation Mode:Barnes HutRepulsionHierarchical
Options:
',this.containerElement.parentElement.insertBefore(this.physicsConfiguration,this.containerElement),this.optionsDiv=document.createElement("div"),this.optionsDiv.style.fontSize="14px",this.optionsDiv.style.fontFamily="verdana",this.containerElement.parentElement.insertBefore(this.optionsDiv,this.containerElement);var e;e=document.getElementById("graph_BH_gc"),e.onchange=a.bind(this,"graph_BH_gc",-1,"physics_barnesHut_gravitationalConstant"),e=document.getElementById("graph_BH_cg"),e.onchange=a.bind(this,"graph_BH_cg",1,"physics_centralGravity"),e=document.getElementById("graph_BH_sc"),e.onchange=a.bind(this,"graph_BH_sc",1,"physics_springConstant"),e=document.getElementById("graph_BH_sl"),e.onchange=a.bind(this,"graph_BH_sl",1,"physics_springLength"),e=document.getElementById("graph_BH_damp"),e.onchange=a.bind(this,"graph_BH_damp",1,"physics_damping"),e=document.getElementById("graph_R_nd"),e.onchange=a.bind(this,"graph_R_nd",1,"physics_repulsion_nodeDistance"),e=document.getElementById("graph_R_cg"),e.onchange=a.bind(this,"graph_R_cg",1,"physics_centralGravity"),e=document.getElementById("graph_R_sc"),e.onchange=a.bind(this,"graph_R_sc",1,"physics_springConstant"),e=document.getElementById("graph_R_sl"),e.onchange=a.bind(this,"graph_R_sl",1,"physics_springLength"),e=document.getElementById("graph_R_damp"),e.onchange=a.bind(this,"graph_R_damp",1,"physics_damping"),e=document.getElementById("graph_H_nd"),e.onchange=a.bind(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),e=document.getElementById("graph_H_cg"),e.onchange=a.bind(this,"graph_H_cg",1,"physics_centralGravity"),e=document.getElementById("graph_H_sc"),e.onchange=a.bind(this,"graph_H_sc",1,"physics_springConstant"),e=document.getElementById("graph_H_sl"),e.onchange=a.bind(this,"graph_H_sl",1,"physics_springLength"),e=document.getElementById("graph_H_damp"),e.onchange=a.bind(this,"graph_H_damp",1,"physics_damping"),e=document.getElementById("graph_H_direction"),e.onchange=a.bind(this,"graph_H_direction",t,"hierarchicalLayout_direction"),e=document.getElementById("graph_H_levsep"),e.onchange=a.bind(this,"graph_H_levsep",1,"hierarchicalLayout_levelSeparation"),e=document.getElementById("graph_H_nspac"),e.onchange=a.bind(this,"graph_H_nspac",1,"hierarchicalLayout_nodeSpacing");var i=document.getElementById("graph_physicsMethod1"),d=document.getElementById("graph_physicsMethod2"),l=document.getElementById("graph_physicsMethod3");d.checked=!0,this.constants.physics.barnesHut.enabled&&(i.checked=!0),this.constants.hierarchicalLayout.enabled&&(l.checked=!0);var c=document.getElementById("graph_toggleSmooth"),p=document.getElementById("graph_repositionNodes"),u=document.getElementById("graph_generateOptions");c.onclick=s.bind(this),p.onclick=o.bind(this),u.onclick=n.bind(this),c.style.background=1==this.constants.smoothCurves&&0==this.constants.dynamicSmoothCurves?"#A4FF56":"#FF8532",r.apply(this),i.onchange=r.bind(this),d.onchange=r.bind(this),l.onchange=r.bind(this)}},e._overWriteGraphConstants=function(t,e){var i=t.split("_");1==i.length?this.constants[i[0]]=e:2==i.length?this.constants[i[0]][i[1]]=e:3==i.length&&(this.constants[i[0]][i[1]][i[2]]=e)}},function(t){function e(t){throw new Error("Cannot find module '"+t+"'.")}e.resolve=e,e.keys=function(){return[]},t.exports=e},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l,c=this.calculationNodes,p=this.calculationNodeIndices,u=-2/3,f=4/3,m=this.constants.physics.repulsion.nodeDistance,g=m;for(d=0;di&&(r=.5*g>i?1:v*i+f,r*=0==n?1:1+n*this.constants.clustering.forceAmplification,r/=i,s=t*r,o=e*r,a.fx-=s,a.fy-=o,h.fx+=s,h.fy+=o)}}},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l=this.calculationNodes,c=this.calculationNodeIndices,p=this.constants.physics.hierarchicalRepulsion.nodeDistance;for(h=0;hi?-Math.pow(u*i,2)+Math.pow(u*p,2):0,0==i?i=.01:n/=i,s=t*n,o=e*n,r.fx-=s,r.fy-=o,a.fx+=s,a.fy+=o}},e._calculateHierarchicalSpringForces=function(){for(var t,e,i,s,o,n,r,a,h,d=this.edges,l=this.calculationNodes,c=this.calculationNodeIndices,p=0;pn;n++)t=e[i[n]],t.options.mass>0&&(this._getForceContribution(o.root.children.NW,t),this._getForceContribution(o.root.children.NE,t),this._getForceContribution(o.root.children.SW,t),this._getForceContribution(o.root.children.SE,t))}},e._getForceContribution=function(t,e){if(t.childrenCount>0){var i,s,o;if(i=t.centerOfMass.x-e.x,s=t.centerOfMass.y-e.y,o=Math.sqrt(i*i+s*s),o*t.calcSize>this.constants.physics.barnesHut.theta){0==o&&(o=.1*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}else if(4==t.childrenCount)this._getForceContribution(t.children.NW,e),this._getForceContribution(t.children.NE,e),this._getForceContribution(t.children.SW,e),this._getForceContribution(t.children.SE,e);else if(t.children.data.id!=e.id){0==o&&(o=.5*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}}},e._formBarnesHutTree=function(t,e){for(var i,s=e.length,o=Number.MAX_VALUE,n=Number.MAX_VALUE,r=-Number.MAX_VALUE,a=-Number.MAX_VALUE,h=0;s>h;h++){var d=t[e[h]].x,l=t[e[h]].y;t[e[h]].options.mass>0&&(o>d&&(o=d),d>r&&(r=d),n>l&&(n=l),l>a&&(a=l))}var c=Math.abs(r-o)-Math.abs(a-n);c>0?(n-=.5*c,a+=.5*c):(o+=.5*c,r-=.5*c);var p=1e-5,u=Math.max(p,Math.abs(r-o)),f=.5*u,m=.5*(o+r),g=.5*(n+a),v={root:{centerOfMass:{x:0,y:0},mass:0,range:{minX:m-f,maxX:m+f,minY:g-f,maxY:g+f},size:u,calcSize:1/u,children:{data:null},maxWidth:0,level:0,childrenCount:4}};for(this._splitBranch(v.root),h=0;s>h;h++)i=t[e[h]],i.options.mass>0&&this._placeInTree(v.root,i);this.barnesHutTree=v},e._updateBranchMass=function(t,e){var i=t.mass+e.options.mass,s=1/i;t.centerOfMass.x=t.centerOfMass.x*t.mass+e.x*e.options.mass,t.centerOfMass.x*=s,t.centerOfMass.y=t.centerOfMass.y*t.mass+e.y*e.options.mass,t.centerOfMass.y*=s,t.mass=i;var o=Math.max(Math.max(e.height,e.radius),e.width);t.maxWidth=t.maxWidthe.x?t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NW"):this._placeInRegion(t,e,"SW"):t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NE"):this._placeInRegion(t,e,"SE")},e._placeInRegion=function(t,e,i){switch(t.children[i].childrenCount){case 0:t.children[i].children.data=e,t.children[i].childrenCount=1,this._updateBranchMass(t.children[i],e);break;case 1:t.children[i].children.data.x==e.x&&t.children[i].children.data.y==e.y?(e.x+=Math.random(),e.y+=Math.random()):(this._splitBranch(t.children[i]),this._placeInTree(t.children[i],e));break;case 4:this._placeInTree(t.children[i],e)}},e._splitBranch=function(t){var e=null;1==t.childrenCount&&(e=t.children.data,t.mass=0,t.centerOfMass.x=0,t.centerOfMass.y=0),t.childrenCount=4,t.children.data=null,this._insertRegion(t,"NW"),this._insertRegion(t,"NE"),this._insertRegion(t,"SW"),this._insertRegion(t,"SE"),null!=e&&this._placeInTree(t,e)},e._insertRegion=function(t,e){var i,s,o,n,r=.5*t.size;switch(e){case"NW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY,n=t.range.minY+r;break;case"NE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY,n=t.range.minY+r;break;case"SW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY+r,n=t.range.maxY;break;case"SE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY+r,n=t.range.maxY}t.children[e]={centerOfMass:{x:0,y:0},mass:0,range:{minX:i,maxX:s,minY:o,maxY:n},size:.5*t.size,calcSize:2*t.calcSize,children:{data:null},maxWidth:0,level:t.level+1,childrenCount:0}},e._drawTree=function(t,e){void 0!==this.barnesHutTree&&(t.lineWidth=1,this._drawBranch(this.barnesHutTree.root,t,e))},e._drawBranch=function(t,e,i){void 0===i&&(i="#FF0000"),4==t.childrenCount&&(this._drawBranch(t.children.NW,e),this._drawBranch(t.children.NE,e),this._drawBranch(t.children.SE,e),this._drawBranch(t.children.SW,e)),e.strokeStyle=i,e.beginPath(),e.moveTo(t.range.minX,t.range.minY),e.lineTo(t.range.maxX,t.range.minY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.minY),e.lineTo(t.range.maxX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.maxY),e.lineTo(t.range.minX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.minX,t.range.maxY),e.lineTo(t.range.minX,t.range.minY),e.stroke()}},function(t){t.exports=function(t){return t.webpackPolyfill||(t.deprecate=function(){},t.paths=[],t.children=[],t.webpackPolyfill=1),t}}])}); +return this.data.start>t.start-e&&this.data.startt.start},s.prototype.redraw=function(){var t=this.dom;if(t||(this.dom={},t=this.dom,t.box=document.createElement("div"),t.content=document.createElement("div"),t.content.className="content",t.box.appendChild(t.content),t.box["timeline-item"]=this),!this.parent)throw new Error("Cannot redraw item: no parent attached");if(!t.box.parentNode){var e=this.parent.dom.foreground;if(!e)throw new Error("Cannot redraw time axis: parent has no foreground container element");e.appendChild(t.box)}if(this.displayed=!0,this.data.content!=this.content){if(this.content=this.data.content,this.content instanceof Element)t.content.innerHTML="",t.content.appendChild(this.content);else{if(void 0==this.data.content)throw new Error('Property "content" missing in item '+this.data.id);t.content.innerHTML=this.content}this.dirty=!0}this.data.title!=this.title&&(t.box.title=this.data.title,this.title=this.data.title);var i=(this.data.className?" "+this.data.className:"")+(this.selected?" selected":"");this.className!=i&&(this.className=i,t.box.className=this.baseClassName+i,this.dirty=!0),this.dirty&&(this.overflow="hidden"!==window.getComputedStyle(t.content).overflow,this.props.content.width=this.dom.content.offsetWidth,this.height=this.dom.box.offsetHeight,this.dirty=!1),this._repaintDeleteButton(t.box),this._repaintDragLeft(),this._repaintDragRight()},s.prototype.show=function(){this.displayed||this.redraw()},s.prototype.hide=function(){if(this.displayed){var t=this.dom.box;t.parentNode&&t.parentNode.removeChild(t),this.top=null,this.left=null,this.displayed=!1}},s.prototype.repositionX=function(){var t,e,i=this.parent.width,s=this.conversion.toScreen(this.data.start),o=this.conversion.toScreen(this.data.end);-i>s&&(s=-i),o>2*i&&(o=2*i);var n=Math.max(o-s,1);switch(this.overflow?(this.left=s,this.width=n+this.props.content.width,e=this.props.content.width):(this.left=s,this.width=n,e=Math.min(o-s,this.props.content.width)),this.dom.box.style.left=this.left+"px",this.dom.box.style.width=n+"px",this.options.align){case"left":this.dom.content.style.left="0";break;case"right":this.dom.content.style.left=Math.max(n-e-2*this.options.padding,0)+"px";break;case"center":this.dom.content.style.left=Math.max((n-e-2*this.options.padding)/2,0)+"px";break;default:t=this.overflow?Math.max(-s,0):0>s?Math.min(-s,o-s-this.props.content.width-2*this.options.padding):0,this.dom.content.style.left=t+"px"}},s.prototype.repositionY=function(){var t=this.options.orientation,e=this.dom.box;e.style.top="top"==t?this.top+"px":this.parent.height-this.top-this.height+"px"},s.prototype._repaintDragLeft=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragLeft){var t=document.createElement("div");t.className="drag-left",t.dragLeftItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragLeft=t}else!this.selected&&this.dom.dragLeft&&(this.dom.dragLeft.parentNode&&this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft),this.dom.dragLeft=null)},s.prototype._repaintDragRight=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragRight){var t=document.createElement("div");t.className="drag-right",t.dragRightItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragRight=t}else!this.selected&&this.dom.dragRight&&(this.dom.dragRight.parentNode&&this.dom.dragRight.parentNode.removeChild(this.dom.dragRight),this.dom.dragRight=null)},t.exports=s},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");this._initializeMixinLoaders(),this.containerElement=t,this.renderRefreshRate=60,this.renderTimestep=1e3/this.renderRefreshRate,this.renderTime=.5*this.renderTimestep,this.maxPhysicsTicksPerRender=3,this.physicsDiscreteStepsize=.5,this.initializing=!0,this.triggerFunctions={add:null,edit:null,editEdge:null,connect:null,del:null},this.defaultOptions={nodes:{mass:1,radiusMin:10,radiusMax:30,radius:10,shape:"ellipse",image:void 0,widthMin:16,widthMax:64,fixed:!1,fontColor:"black",fontSize:14,fontFace:"verdana",level:-1,color:{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},borderColor:"#2B7CE9",backgroundColor:"#97C2FC",highlightColor:"#D2E5FF",group:void 0,borderWidth:1},edges:{widthMin:1,widthMax:15,width:1,widthSelectionMultiplier:2,hoverWidth:1.5,style:"line",color:{color:"#848484",highlight:"#848484",hover:"#848484"},fontColor:"#343434",fontSize:14,fontFace:"arial",fontFill:"white",arrowScaleFactor:1,dash:{length:10,gap:5,altLength:void 0},inheritColor:"from"},configurePhysics:!1,physics:{barnesHut:{enabled:!0,theta:1/.6,gravitationalConstant:-2e3,centralGravity:.3,springLength:95,springConstant:.04,damping:.09},repulsion:{centralGravity:0,springLength:200,springConstant:.05,nodeDistance:100,damping:.09},hierarchicalRepulsion:{enabled:!1,centralGravity:0,springLength:100,springConstant:.01,nodeDistance:150,damping:.09},damping:null,centralGravity:null,springLength:null,springConstant:null},clustering:{enabled:!1,initialMaxNodes:100,clusterThreshold:500,reduceToNodes:300,chainThreshold:.4,clusterEdgeThreshold:20,sectorThreshold:100,screenSizeThreshold:.2,fontSizeMultiplier:4,maxFontSize:1e3,forceAmplification:.1,distanceAmplification:.1,edgeGrowth:20,nodeScaling:{width:1,height:1,radius:1},maxNodeSizeIncrements:600,activeAreaBoxSize:80,clusterLevelDifference:2},navigation:{enabled:!1},keyboard:{enabled:!1,speed:{x:10,y:10,zoom:.02}},dataManipulation:{enabled:!1,initiallyVisible:!1},hierarchicalLayout:{enabled:!1,levelSeparation:150,nodeSpacing:100,direction:"UD",layout:"hubsize"},freezeForStabilization:!1,smoothCurves:{enabled:!0,dynamic:!0,type:"continuous",roundness:.5},dynamicSmoothCurves:!0,maxVelocity:30,minVelocity:.1,stabilize:!0,stabilizationIterations:1e3,locale:"en",locales:_,tooltip:{delay:300,fontColor:"black",fontSize:14,fontFace:"verdana",color:{border:"#666",background:"#FFFFC6"}},dragNetwork:!0,dragNodes:!0,zoomable:!0,hover:!1,hideEdgesOnDrag:!1,hideNodesOnDrag:!1,width:"100%",height:"100%",selectable:!0},this.constants=a.extend({},this.defaultOptions),this.hoverObj={nodes:{},edges:{}},this.controlNodesActive=!1;var o=this;this.groups=new u,this.images=new f,this.images.setOnloadCallback(function(){o._redraw()}),this.xIncrement=0,this.yIncrement=0,this.zoomIncrement=0,this._loadPhysicsSystem(),this._create(),this._loadSectorSystem(),this._loadClusterSystem(),this._loadSelectionSystem(),this._loadHierarchySystem(),this._setTranslation(this.frame.clientWidth/2,this.frame.clientHeight/2),this._setScale(1),this.setOptions(i),this.freezeSimulation=!1,this.cachedFunctions={},this.stabilized=!1,this.stabilizationIterations=null,this.calculationNodes={},this.calculationNodeIndices=[],this.nodeIndices=[],this.nodes={},this.edges={},this.canvasTopLeft={x:0,y:0},this.canvasBottomRight={x:0,y:0},this.pointerPosition={x:0,y:0},this.areaCenter={},this.scale=1,this.previousScale=this.scale,this.nodesData=null,this.edgesData=null,this.nodesListeners={add:function(t,e){o._addNodes(e.items),o.start()},update:function(t,e){o._updateNodes(e.items),o.start()},remove:function(t,e){o._removeNodes(e.items),o.start()}},this.edgesListeners={add:function(t,e){o._addEdges(e.items),o.start()},update:function(t,e){o._updateEdges(e.items),o.start()},remove:function(t,e){o._removeEdges(e.items),o.start()}},this.moving=!0,this.timer=void 0,this.setData(e,this.constants.clustering.enabled||this.constants.hierarchicalLayout.enabled),this.initializing=!1,1==this.constants.hierarchicalLayout.enabled?this._setupHierarchicalLayout():0==this.constants.stabilize&&this.zoomExtent(!0,this.constants.clustering.enabled),this.constants.clustering.enabled&&this.startWithClustering()}var o=i(49),n=i(41),r=i(50),a=i(1),h=i(43),d=i(3),l=i(4),c=i(38),p=i(39),u=i(34),f=i(35),m=i(36),g=i(33),v=i(37),y=i(47),b=i(48),_=i(45);i(46),o(s.prototype),s.prototype._getScriptPath=function(){for(var t=document.getElementsByTagName("script"),e=0;et.x&&(s=t.x),ot.y&&(e=t.y),i=this.constants.clustering.initialMaxNodes?49.07548/(o+142.05338)+91444e-8:12.662/(o+7.4147)+.0964822:1==this.constants.clustering.enabled&&o>=this.constants.clustering.initialMaxNodes?77.5271985/(o+187.266146)+476710517e-13:30.5062972/(o+19.93597763)+.08413486;var n=Math.min(this.frame.canvas.clientWidth/600,this.frame.canvas.clientHeight/600);i*=n}else{var r=1.1*(Math.abs(s.minX)+Math.abs(s.maxX)),a=1.1*(Math.abs(s.minY)+Math.abs(s.maxY)),h=this.frame.canvas.clientWidth/r,d=this.frame.canvas.clientHeight/a;i=d>=h?h:d}i>1&&(i=1),this._setScale(i),this._centerNetwork(s),0==e&&(this.moving=!0,this.start())},s.prototype._updateNodeIndexList=function(){this._clearNodeIndexList();for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodeIndices.push(t)},s.prototype.setData=function(t,e){if(void 0===e&&(e=!1),this.initializing=!0,t&&t.dot&&(t.nodes||t.edges))throw new SyntaxError('Data must contain either parameter "dot" or parameter pair "nodes" and "edges", but not both.');if(this.setOptions(t&&t.options),t&&t.dot){if(t&&t.dot){var i=c.DOTToGraph(t.dot);return void this.setData(i)}}else if(t&&t.gephi){if(t&&t.gephi){var s=p.parseGephi(t.gephi);return void this.setData(s)}}else this._setNodes(t&&t.nodes),this._setEdges(t&&t.edges);this._putDataInSector(),0==e&&(1==this.constants.hierarchicalLayout.enabled?(this._resetLevels(),this._setupHierarchicalLayout()):this.constants.stabilize&&this._stabilize(),this.start()),this.initializing=!1},s.prototype.setOptions=function(t){if(t){var e,i=["nodes","edges","smoothCurves","hierarchicalLayout","clustering","navigation","keyboard","dataManipulation","onAdd","onEdit","onEditEdge","onConnect","onDelete","clickToUse"];if(a.selectiveNotDeepExtend(i,this.constants,t),a.selectiveNotDeepExtend(["color"],this.constants.nodes,t.nodes),a.selectiveNotDeepExtend(["color","length"],this.constants.edges,t.edges),t.physics&&(a.mergeOptions(this.constants.physics,t.physics,"barnesHut"),a.mergeOptions(this.constants.physics,t.physics,"repulsion"),t.physics.hierarchicalRepulsion)){this.constants.hierarchicalLayout.enabled=!0,this.constants.physics.hierarchicalRepulsion.enabled=!0,this.constants.physics.barnesHut.enabled=!1;for(e in t.physics.hierarchicalRepulsion)t.physics.hierarchicalRepulsion.hasOwnProperty(e)&&(this.constants.physics.hierarchicalRepulsion[e]=t.physics.hierarchicalRepulsion[e])}if(t.onAdd&&(this.triggerFunctions.add=t.onAdd),t.onEdit&&(this.triggerFunctions.edit=t.onEdit),t.onEditEdge&&(this.triggerFunctions.editEdge=t.onEditEdge),t.onConnect&&(this.triggerFunctions.connect=t.onConnect),t.onDelete&&(this.triggerFunctions.del=t.onDelete),a.mergeOptions(this.constants,t,"smoothCurves"),a.mergeOptions(this.constants,t,"hierarchicalLayout"),a.mergeOptions(this.constants,t,"clustering"),a.mergeOptions(this.constants,t,"navigation"),a.mergeOptions(this.constants,t,"keyboard"),a.mergeOptions(this.constants,t,"dataManipulation"),t.dataManipulation&&(this.editMode=this.constants.dataManipulation.initiallyVisible),t.edges&&(void 0!==t.edges.color&&(a.isString(t.edges.color)?(this.constants.edges.color={},this.constants.edges.color.color=t.edges.color,this.constants.edges.color.highlight=t.edges.color,this.constants.edges.color.hover=t.edges.color):(void 0!==t.edges.color.color&&(this.constants.edges.color.color=t.edges.color.color),void 0!==t.edges.color.highlight&&(this.constants.edges.color.highlight=t.edges.color.highlight),void 0!==t.edges.color.hover&&(this.constants.edges.color.hover=t.edges.color.hover))),t.edges.fontColor||void 0!==t.edges.color&&(a.isString(t.edges.color)?this.constants.edges.fontColor=t.edges.color:void 0!==t.edges.color.color&&(this.constants.edges.fontColor=t.edges.color.color))),t.nodes&&t.nodes.color){var s=a.parseColor(t.nodes.color);this.constants.nodes.color.background=s.background,this.constants.nodes.color.border=s.border,this.constants.nodes.color.highlight.background=s.highlight.background,this.constants.nodes.color.highlight.border=s.highlight.border,this.constants.nodes.color.hover.background=s.hover.background,this.constants.nodes.color.hover.border=s.hover.border}if(t.groups)for(var o in t.groups)if(t.groups.hasOwnProperty(o)){var n=t.groups[o];this.groups.add(o,n)}if(t.tooltip){for(e in t.tooltip)t.tooltip.hasOwnProperty(e)&&(this.constants.tooltip[e]=t.tooltip[e]);t.tooltip.color&&(this.constants.tooltip.color=a.parseColor(t.tooltip.color))}if("clickToUse"in t&&(t.clickToUse?(this.activator=new b(this.frame),this.activator.on("change",this._createKeyBinds.bind(this))):this.activator&&(this.activator.destroy(),delete this.activator)),t.labels)throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.')}this._loadPhysicsSystem(),this._loadNavigationControls(),this._loadManipulationSystem(),this._configureSmoothCurves(),this._createKeyBinds(),this.setSize(this.constants.width,this.constants.height),this.moving=!0,this.start()},s.prototype._create=function(){for(;this.containerElement.hasChildNodes();)this.containerElement.removeChild(this.containerElement.firstChild);if(this.frame=document.createElement("div"),this.frame.className="vis network-frame",this.frame.style.position="relative",this.frame.style.overflow="hidden",this.frame.canvas=document.createElement("canvas"),this.frame.canvas.style.position="relative",this.frame.appendChild(this.frame.canvas),!this.frame.canvas.getContext){var t=document.createElement("DIV");t.style.color="red",t.style.fontWeight="bold",t.style.padding="10px",t.innerHTML="Error: your browser does not support HTML canvas",this.frame.canvas.appendChild(t)}var e=this;this.drag={},this.pinch={},this.hammer=n(this.frame.canvas,{prevent_default:!0}),this.hammer.on("tap",e._onTap.bind(e)),this.hammer.on("doubletap",e._onDoubleTap.bind(e)),this.hammer.on("hold",e._onHold.bind(e)),this.hammer.on("pinch",e._onPinch.bind(e)),this.hammer.on("touch",e._onTouch.bind(e)),this.hammer.on("dragstart",e._onDragStart.bind(e)),this.hammer.on("drag",e._onDrag.bind(e)),this.hammer.on("dragend",e._onDragEnd.bind(e)),this.hammer.on("release",e._onRelease.bind(e)),this.hammer.on("mousewheel",e._onMouseWheel.bind(e)),this.hammer.on("DOMMouseScroll",e._onMouseWheel.bind(e)),this.hammer.on("mousemove",e._onMouseMoveTitle.bind(e)),this.containerElement.appendChild(this.frame)},s.prototype._createKeyBinds=function(){var t=this;this.mousetrap=r,this.mousetrap.reset(),this.constants.keyboard.enabled&&this.isActive()&&(this.mousetrap.bind("up",this._moveUp.bind(t),"keydown"),this.mousetrap.bind("up",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("down",this._moveDown.bind(t),"keydown"),this.mousetrap.bind("down",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("left",this._moveLeft.bind(t),"keydown"),this.mousetrap.bind("left",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("right",this._moveRight.bind(t),"keydown"),this.mousetrap.bind("right",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("=",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("=",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("-",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("-",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("[",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("[",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("]",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("]",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pageup",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("pageup",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pagedown",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("pagedown",this._stopZoom.bind(t),"keyup")),1==this.constants.dataManipulation.enabled&&(this.mousetrap.bind("escape",this._createManipulatorBar.bind(t)),this.mousetrap.bind("del",this._deleteSelected.bind(t)))},s.prototype._getPointer=function(t){return{x:t.pageX-a.getAbsoluteLeft(this.frame.canvas),y:t.pageY-a.getAbsoluteTop(this.frame.canvas)}},s.prototype._onTouch=function(t){this.drag.pointer=this._getPointer(t.gesture.center),this.drag.pinched=!1,this.pinch.scale=this._getScale(),this._handleTouch(this.drag.pointer)},s.prototype._onDragStart=function(){this._handleDragStart()},s.prototype._handleDragStart=function(){var t=this.drag,e=this._getNodeAt(t.pointer);if(t.dragging=!0,t.selection=[],t.translation=this._getTranslation(),t.nodeId=null,null!=e){t.nodeId=e.id,e.isSelected()||this._selectObject(e,!1);for(var i in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(i)){var s=this.selectionObj.nodes[i],o={id:s.id,node:s,x:s.x,y:s.y,xFixed:s.xFixed,yFixed:s.yFixed};s.xFixed=!0,s.yFixed=!0,t.selection.push(o)}}},s.prototype._onDrag=function(t){this._handleOnDrag(t)},s.prototype._handleOnDrag=function(t){if(!this.drag.pinched){var e=this._getPointer(t.gesture.center),i=this,s=this.drag,o=s.selection;if(o&&o.length&&1==this.constants.dragNodes){var n=e.x-s.pointer.x,r=e.y-s.pointer.y;o.forEach(function(t){var e=t.node;t.xFixed||(e.x=i._XconvertDOMtoCanvas(i._XconvertCanvasToDOM(t.x)+n)),t.yFixed||(e.y=i._YconvertDOMtoCanvas(i._YconvertCanvasToDOM(t.y)+r))}),this.moving||(this.moving=!0,this.start())}else if(1==this.constants.dragNetwork){var a=e.x-this.drag.pointer.x,h=e.y-this.drag.pointer.y;this._setTranslation(this.drag.translation.x+a,this.drag.translation.y+h),this._redraw()}}},s.prototype._onDragEnd=function(){this.drag.dragging=!1;var t=this.drag.selection;t&&t.length?(t.forEach(function(t){t.node.xFixed=t.xFixed,t.node.yFixed=t.yFixed}),this.moving=!0,this.start()):this._redraw()},s.prototype._onTap=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleTap(e)},s.prototype._onDoubleTap=function(t){var e=this._getPointer(t.gesture.center);this._handleDoubleTap(e)},s.prototype._onHold=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleOnHold(e)},s.prototype._onRelease=function(t){var e=this._getPointer(t.gesture.center);this._handleOnRelease(e)},s.prototype._onPinch=function(t){var e=this._getPointer(t.gesture.center);this.drag.pinched=!0,"scale"in this.pinch||(this.pinch.scale=1);var i=this.pinch.scale*t.gesture.scale;this._zoom(i,e)},s.prototype._zoom=function(t,e){if(1==this.constants.zoomable){var i=this._getScale();1e-5>t&&(t=1e-5),t>10&&(t=10);var s=null;void 0!==this.drag&&1==this.drag.dragging&&(s=this.DOMtoCanvas(this.drag.pointer));var o=this._getTranslation(),n=t/i,r=(1-n)*e.x+o.x*n,a=(1-n)*e.y+o.y*n;if(this.areaCenter={x:this._XconvertDOMtoCanvas(e.x),y:this._YconvertDOMtoCanvas(e.y)},this._setScale(t),this._setTranslation(r,a),this.updateClustersDefault(),null!=s){var h=this.canvasToDOM(s);this.drag.pointer.x=h.x,this.drag.pointer.y=h.y}return this._redraw(),t>i?this.emit("zoom",{direction:"+"}):this.emit("zoom",{direction:"-"}),t}},s.prototype._onMouseWheel=function(t){var e=0;if(t.wheelDelta?e=t.wheelDelta/120:t.detail&&(e=-t.detail/3),e){var i=this._getScale(),s=e/10;0>e&&(s/=1-s),i*=1+s;var o=h.fakeGesture(this,t),n=this._getPointer(o.center);this._zoom(i,n)}t.preventDefault()},s.prototype._onMouseMoveTitle=function(t){var e=h.fakeGesture(this,t),i=this._getPointer(e.center);this.popupObj&&this._checkHidePopup(i);var s=this,o=function(){s._checkShowPopup(i)};if(this.popupTimer&&clearInterval(this.popupTimer),this.drag.dragging||(this.popupTimer=setTimeout(o,this.constants.tooltip.delay)),1==this.constants.hover){for(var n in this.hoverObj.edges)this.hoverObj.edges.hasOwnProperty(n)&&(this.hoverObj.edges[n].hover=!1,delete this.hoverObj.edges[n]);var r=this._getNodeAt(i);null==r&&(r=this._getEdgeAt(i)),null!=r&&this._hoverObject(r);for(var a in this.hoverObj.nodes)this.hoverObj.nodes.hasOwnProperty(a)&&(r instanceof m&&r.id!=a||r instanceof g||null==r)&&(this._blurObject(this.hoverObj.nodes[a]),delete this.hoverObj.nodes[a]);this.redraw()}},s.prototype._checkShowPopup=function(t){var e,i={left:this._XconvertDOMtoCanvas(t.x),top:this._YconvertDOMtoCanvas(t.y),right:this._XconvertDOMtoCanvas(t.x),bottom:this._YconvertDOMtoCanvas(t.y)},s=this.popupObj;if(void 0==this.popupObj){var o=this.nodes;for(e in o)if(o.hasOwnProperty(e)){var n=o[e];if(void 0!==n.getTitle()&&n.isOverlappingWith(i)){this.popupObj=n;break}}}if(void 0===this.popupObj){var r=this.edges;for(e in r)if(r.hasOwnProperty(e)){var a=r[e];if(a.connected&&void 0!==a.getTitle()&&a.isOverlappingWith(i)){this.popupObj=a;break}}}if(this.popupObj){if(this.popupObj!=s){var h=this;h.popup||(h.popup=new v(h.frame,h.constants.tooltip)),h.popup.setPosition(t.x-3,t.y-3),h.popup.setText(h.popupObj.getTitle()),h.popup.show()}}else this.popup&&this.popup.hide()},s.prototype._checkHidePopup=function(t){this.popupObj&&this._getNodeAt(t)||(this.popupObj=void 0,this.popup&&this.popup.hide())},s.prototype.setSize=function(t,e){this.frame.style.width=t,this.frame.style.height=e,this.frame.canvas.style.width="100%",this.frame.canvas.style.height="100%",this.frame.canvas.width=this.frame.canvas.clientWidth,this.frame.canvas.height=this.frame.canvas.clientHeight,this.emit("resize",{width:this.frame.canvas.width,height:this.frame.canvas.height})},s.prototype._setNodes=function(t){var e=this.nodesData;if(t instanceof d||t instanceof l)this.nodesData=t;else if(t instanceof Array)this.nodesData=new d,this.nodesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.nodesData=new d}if(e&&a.forEach(this.nodesListeners,function(t,i){e.off(i,t)}),this.nodes={},this.nodesData){var i=this;a.forEach(this.nodesListeners,function(t,e){i.nodesData.on(e,t)});var s=this.nodesData.getIds();this._addNodes(s)}this._updateSelection()},s.prototype._addNodes=function(t){for(var e,i=0,s=t.length;s>i;i++){e=t[i];var o=this.nodesData.get(e),n=new m(o,this.images,this.groups,this.constants);if(this.nodes[e]=n,!(0!=n.xFixed&&0!=n.yFixed||null!==n.x&&null!==n.y)){var r=1*t.length+10,a=2*Math.PI*Math.random();0==n.xFixed&&(n.x=r*Math.cos(a)),0==n.yFixed&&(n.y=r*Math.sin(a))}this.moving=!0}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateValueRange(this.nodes),this.updateLabels()},s.prototype._updateNodes=function(t){for(var e=this.nodes,i=this.nodesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n],a=i.get(n);r?r.setProperties(a,this.constants):(r=new m(properties,this.images,this.groups,this.constants),e[n]=r)}this.moving=!0,1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateNodeIndexList(),this._reconnectEdges(),this._updateValueRange(e)},s.prototype._removeNodes=function(t){for(var e=this.nodes,i=0,s=t.length;s>i;i++){var o=t[i];delete e[o]}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateSelection(),this._updateValueRange(e)},s.prototype._setEdges=function(t){var e=this.edgesData;if(t instanceof d||t instanceof l)this.edgesData=t;else if(t instanceof Array)this.edgesData=new d,this.edgesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.edgesData=new d}if(e&&a.forEach(this.edgesListeners,function(t,i){e.off(i,t)}),this.edges={},this.edgesData){var i=this;a.forEach(this.edgesListeners,function(t,e){i.edgesData.on(e,t)});var s=this.edgesData.getIds();this._addEdges(s)}this._reconnectEdges()},s.prototype._addEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n];r&&r.disconnect();var a=i.get(n,{showInternalIds:!0});e[n]=new g(a,this,this.constants)}this.moving=!0,this._updateValueRange(e),this._createBezierNodes(),this._updateCalculationNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout())},s.prototype._updateEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=i.get(n),a=e[n];a?(a.disconnect(),a.setProperties(r,this.constants),a.connect()):(a=new g(r,this,this.constants),this.edges[n]=a)}this._createBezierNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this.moving=!0,this._updateValueRange(e)},s.prototype._removeEdges=function(t){for(var e=this.edges,i=0,s=t.length;s>i;i++){var o=t[i],n=e[o];n&&(null!=n.via&&delete this.sectors.support.nodes[n.via.id],n.disconnect(),delete e[o])}this.moving=!0,this._updateValueRange(e),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes()},s.prototype._reconnectEdges=function(){var t,e=this.nodes,i=this.edges;for(t in e)e.hasOwnProperty(t)&&(e[t].edges=[]);for(t in i)if(i.hasOwnProperty(t)){var s=i[t];s.from=null,s.to=null,s.connect()}},s.prototype._updateValueRange=function(t){var e,i=void 0,s=void 0;for(e in t)if(t.hasOwnProperty(e)){var o=t[e].getValue();void 0!==o&&(i=void 0===i?o:Math.min(o,i),s=void 0===s?o:Math.max(o,s))}if(void 0!==i&&void 0!==s)for(e in t)t.hasOwnProperty(e)&&t[e].setValueRange(i,s)},s.prototype.redraw=function(){this.setSize(this.constants.width,this.constants.height),this._redraw()},s.prototype._redraw=function(){var t=this.frame.canvas.getContext("2d"),e=this.frame.canvas.width,i=this.frame.canvas.height;t.clearRect(0,0,e,i),t.save(),t.translate(this.translation.x,this.translation.y),t.scale(this.scale,this.scale),this.canvasTopLeft={x:this._XconvertDOMtoCanvas(0),y:this._YconvertDOMtoCanvas(0)},this.canvasBottomRight={x:this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth),y:this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight)},this._doInAllSectors("_drawAllSectorNodes",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideEdgesOnDrag)&&this._doInAllSectors("_drawEdges",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideNodesOnDrag)&&this._doInAllSectors("_drawNodes",t,!1),1==this.controlNodesActive&&this._doInAllSectors("_drawControlNodes",t),t.restore()},s.prototype._setTranslation=function(t,e){void 0===this.translation&&(this.translation={x:0,y:0}),void 0!==t&&(this.translation.x=t),void 0!==e&&(this.translation.y=e),this.emit("viewChanged")},s.prototype._getTranslation=function(){return{x:this.translation.x,y:this.translation.y}},s.prototype._setScale=function(t){this.scale=t},s.prototype._getScale=function(){return this.scale},s.prototype._XconvertDOMtoCanvas=function(t){return(t-this.translation.x)/this.scale},s.prototype._XconvertCanvasToDOM=function(t){return t*this.scale+this.translation.x},s.prototype._YconvertDOMtoCanvas=function(t){return(t-this.translation.y)/this.scale},s.prototype._YconvertCanvasToDOM=function(t){return t*this.scale+this.translation.y},s.prototype.canvasToDOM=function(t){return{x:this._XconvertCanvasToDOM(t.x),y:this._YconvertCanvasToDOM(t.y)}},s.prototype.DOMtoCanvas=function(t){return{x:this._XconvertDOMtoCanvas(t.x),y:this._YconvertDOMtoCanvas(t.y)}},s.prototype._drawNodes=function(t,e){void 0===e&&(e=!1);var i=this.nodes,s=[];for(var o in i)i.hasOwnProperty(o)&&(i[o].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight),i[o].isSelected()?s.push(o):(i[o].inArea()||e)&&i[o].draw(t));for(var n=0,r=s.length;r>n;n++)(i[s[n]].inArea()||e)&&i[s[n]].draw(t)},s.prototype._drawEdges=function(t){var e=this.edges;for(var i in e)if(e.hasOwnProperty(i)){var s=e[i];s.setScale(this.scale),s.connected&&e[i].draw(t)}},s.prototype._drawControlNodes=function(t){var e=this.edges;for(var i in e)e.hasOwnProperty(i)&&e[i]._drawControlNodes(t)},s.prototype._stabilize=function(){1==this.constants.freezeForStabilization&&this._freezeDefinedNodes();for(var t=0;this.moving&&t0)for(t in i)i.hasOwnProperty(t)&&(i[t].discreteStepLimited(e,this.constants.maxVelocity),s=!0);else for(t in i)i.hasOwnProperty(t)&&(i[t].discreteStep(e),s=!0);if(1==s){var o=this.constants.minVelocity/Math.max(this.scale,.05);return o>.5*this.constants.maxVelocity?!0:this._isMoving(o)}return!1},s.prototype._physicsTick=function(){if(!this.freezeSimulation&&1==this.moving){var t=!1,e=!1;this._doInAllActiveSectors("_initializeForceCalculation");var i=this._doInAllActiveSectors("_discreteStepNodes");1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic&&(e=this._doInSupportSector("_discreteStepNodes"));for(var s=0;s0){var i=this,s={iterations:i.stabilizationIterations};i.stabilizationIterations=0,setTimeout(function(){i.emit("stabilized",s)},0)}},s.prototype._handleNavigation=function(){if(0!=this.xIncrement||0!=this.yIncrement){var t=this._getTranslation();this._setTranslation(t.x+this.xIncrement,t.y+this.yIncrement)}if(0!=this.zoomIncrement){var e={x:this.frame.canvas.clientWidth/2,y:this.frame.canvas.clientHeight/2};this._zoom(this.scale*(1+this.zoomIncrement),e)}},s.prototype.toggleFreeze=function(){0==this.freezeSimulation?this.freezeSimulation=!0:(this.freezeSimulation=!1,this.start())},s.prototype._configureSmoothCurves=function(t){if(void 0===t&&(t=!0),1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this._createBezierNodes();for(var e in this.sectors.support.nodes)this.sectors.support.nodes.hasOwnProperty(e)&&void 0===this.edges[this.sectors.support.nodes[e].parentEdgeId]&&delete this.sectors.support.nodes[e]}else{this.sectors.support.nodes={};for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.edges[i].via=null)}this._updateCalculationNodes(),t||(this.moving=!0,this.start())},s.prototype._createBezierNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic)for(var t in this.edges)if(this.edges.hasOwnProperty(t)){var e=this.edges[t];if(null==e.via){var i="edgeId:".concat(e.id);this.sectors.support.nodes[i]=new m({id:i,mass:1,shape:"circle",image:"",internalMultiplier:1},{},{},this.constants),e.via=this.sectors.support.nodes[i],e.via.parentEdgeId=e.id,e.positionBezierNode()}}},s.prototype._initializeMixinLoaders=function(){for(var t in y)y.hasOwnProperty(t)&&(s.prototype[t]=y[t])},s.prototype.storePosition=function(){var t=[];for(var e in this.nodes)if(this.nodes.hasOwnProperty(e)){var i=this.nodes[e],s=!this.nodes.xFixed,o=!this.nodes.yFixed;(this.nodesData._data[e].x!=Math.round(i.x)||this.nodesData._data[e].y!=Math.round(i.y))&&t.push({id:e,x:Math.round(i.x),y:Math.round(i.y),allowedToMoveX:s,allowedToMoveY:o})}this.nodesData.update(t)},s.prototype.focusOnNode=function(t,e){if(this.nodes.hasOwnProperty(t)){void 0===e&&(e=this._getScale());var i={x:this.nodes[t].x,y:this.nodes[t].y},s=e;this._setScale(s);var o=this.DOMtoCanvas({x:.5*this.frame.canvas.width,y:.5*this.frame.canvas.height}),n=this._getTranslation(),r={x:o.x-i.x,y:o.y-i.y};this._setTranslation(n.x+s*r.x,n.y+s*r.y),this.redraw()}else console.log("This nodeId cannot be found.")},s.prototype.isActive=function(){return!this.activator||this.activator.active},t.exports=s},function(t,e,i){function s(t,e,i){if(!e)throw"No network provided";var s=["edges","physics"],n=o.selectiveBridgeObject(s,i);this.options=n.edges,this.physics=n.physics,this.options.smoothCurves=i.smoothCurves,this.network=e,this.id=void 0,this.fromId=void 0,this.toId=void 0,this.title=void 0,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.value=void 0,this.selected=!1,this.hover=!1,this.from=null,this.to=null,this.via=null,this.originalFromId=[],this.originalToId=[],this.connected=!1,this.widthFixed=!1,this.lengthFixed=!1,this.setProperties(t),this.controlNodesEnabled=!1,this.controlNodes={from:null,to:null,positions:{}},this.connectedNode=null}var o=i(1),n=i(36);s.prototype.setProperties=function(t){if(t){var e=["style","fontSize","fontFace","fontColor","fontFill","width","widthSelectionMultiplier","hoverWidth","arrowScaleFactor","dash"];switch(o.selectiveDeepExtend(e,this.options,t),void 0!==t.from&&(this.fromId=t.from),void 0!==t.to&&(this.toId=t.to),void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.value&&(this.value=t.value),void 0!==t.length&&(this.physics.springLength=t.length),void 0!==t.arrowScaleFactor&&(this.options.arrowScaleFactor=t.arrowScaleFactor),void 0!==t.inheritColor&&(this.options.inheritColor=t.inheritColor),void 0!==t.color&&(this.options.inheritColor=!1,o.isString(t.color)?(this.options.color.color=t.color,this.options.color.highlight=t.color):(void 0!==t.color.color&&(this.options.color.color=t.color.color),void 0!==t.color.highlight&&(this.options.color.highlight=t.color.highlight),void 0!==t.color.hover&&(this.options.color.hover=t.color.hover))),this.connect(),this.widthFixed=this.widthFixed||void 0!==t.width,this.lengthFixed=this.lengthFixed||void 0!==t.length,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.options.style){case"line":this.draw=this._drawLine;break;case"arrow":this.draw=this._drawArrow;break;case"arrow-center":this.draw=this._drawArrowCenter;break;case"dash-line":this.draw=this._drawDashLine;break;default:this.draw=this._drawLine}}},s.prototype.connect=function(){this.disconnect(),this.from=this.network.nodes[this.fromId]||null,this.to=this.network.nodes[this.toId]||null,this.connected=this.from&&this.to,this.connected?(this.from.attachEdge(this),this.to.attachEdge(this)):(this.from&&this.from.detachEdge(this),this.to&&this.to.detachEdge(this))},s.prototype.disconnect=function(){this.from&&(this.from.detachEdge(this),this.from=null),this.to&&(this.to.detachEdge(this),this.to=null),this.connected=!1},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.getValue=function(){return this.value},s.prototype.setValueRange=function(t,e){if(!this.widthFixed&&void 0!==this.value){var i=(this.options.widthMax-this.options.widthMin)/(e-t);this.options.width=(this.value-t)*i+this.options.widthMin,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier}},s.prototype.draw=function(){throw"Method draw not initialized in edge"},s.prototype.isOverlappingWith=function(t){if(this.connected){var e=10,i=this.from.x,s=this.from.y,o=this.to.x,n=this.to.y,r=t.left,a=t.top,h=this._getDistanceToEdge(i,s,o,n,r,a);return e>h}return!1},s.prototype._getColor=function(){var t=this.options.color;return"to"==this.options.inheritColor?t={highlight:this.to.options.color.highlight.border,hover:this.to.options.color.hover.border,color:this.to.options.color.border}:("from"==this.options.inheritColor||1==this.options.inheritColor)&&(t={highlight:this.from.options.color.highlight.border,hover:this.from.options.color.hover.border,color:this.from.options.color.border}),1==this.selected?t.highlight:1==this.hover?t.hover:t.color},s.prototype._drawLine=function(t){if(t.strokeStyle=this._getColor(),t.lineWidth=this._getLineWidth(),this.from!=this.to){var e,i=this._line(t);if(this.label){if(1==this.options.smoothCurves.enabled&&null!=i){var s=.5*(.5*(this.from.x+i.x)+.5*(this.to.x+i.x)),o=.5*(.5*(this.from.y+i.y)+.5*(this.to.y+i.y));e={x:s,y:o}}else e=this._pointOnLine(.5);this._label(t,this.label,e.x,e.y)}}else{var n,r,a=this.physics.springLength/4,h=this.from;h.width||h.resize(t),h.width>h.height?(n=h.x+h.width/2,r=h.y-a):(n=h.x+a,r=h.y-h.height/2),this._circle(t,n,r,a),e=this._pointOnCircle(n,r,a,.5),this._label(t,this.label,e.x,e.y)}},s.prototype._getLineWidth=function(){return 1==this.selected?Math.max(Math.min(this.widthSelected,this.options.widthMax),.3*this.networkScaleInv):1==this.hover?Math.max(Math.min(this.options.hoverWidth,this.options.widthMax),.3*this.networkScaleInv):Math.max(this.options.width,.3*this.networkScaleInv)},s.prototype._getViaCoordinates=function(){var t=null,e=null,i=this.options.smoothCurves.roundness,s=this.options.smoothCurves.type,o=Math.abs(this.from.x-this.to.x),n=Math.abs(this.from.y-this.to.y);return"discrete"==s||"diagonalCross"==s?Math.abs(this.from.x-this.to.x)this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n)),"discrete"==s&&(t=i*n>o?this.from.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o)),"discrete"==s&&(e=i*o>n?this.from.y:e)):"straightCross"==s?Math.abs(this.from.x-this.to.x)Math.abs(this.from.y-this.to.y)&&(t=this.from.xthis.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n,t=this.to.x>t?this.to.x:t):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n,t=this.to.x>t?this.to.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xe?this.to.y:e):this.from.x>this.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o,e=this.to.y>e?this.to.y:e):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o,e=this.to.yl.height?(a=l.x+.5*l.width,h=l.y-d):(a=l.x+d,h=l.y-.5*l.height),this._circle(t,a,h,d);var s=.2*Math.PI,o=(10+5*this.options.width)*this.options.arrowScaleFactor;e=this._pointOnCircle(a,h,d,.5),t.arrow(e.x,e.y,s,o),t.fill(),t.stroke(),this.label&&(e=this._pointOnCircle(a,h,d,.5),this._label(t,this.label,e.x,e.y))}},s.prototype._drawArrow=function(t){1==this.selected?(t.strokeStyle=this.options.color.highlight,t.fillStyle=this.options.color.highlight):1==this.hover?(t.strokeStyle=this.options.color.hover,t.fillStyle=this.options.color.hover):(t.strokeStyle=this.options.color.color,t.fillStyle=this.options.color.color),t.lineWidth=this._getLineWidth();var e,i;if(this.from!=this.to){e=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x);var s,o=this.to.x-this.from.x,n=this.to.y-this.from.y,r=Math.sqrt(o*o+n*n),a=this.from.distanceToBorder(t,e+Math.PI),h=(r-a)/r,d=h*this.from.x+(1-h)*this.to.x,l=h*this.from.y+(1-h)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?s=this.via:1==this.options.smoothCurves.enabled&&(s=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=s.x&&(e=Math.atan2(this.to.y-s.y,this.to.x-s.x),o=this.to.x-s.x,n=this.to.y-s.y,r=Math.sqrt(o*o+n*n));var c,p,u=this.to.distanceToBorder(t,e),f=(r-u)/r;if(1==this.options.smoothCurves.enabled&&null!=s.x?(c=(1-f)*s.x+f*this.to.x,p=(1-f)*s.y+f*this.to.y):(c=(1-f)*this.from.x+f*this.to.x,p=(1-f)*this.from.y+f*this.to.y),t.beginPath(),t.moveTo(d,l),1==this.options.smoothCurves.enabled&&null!=s.x?t.quadraticCurveTo(s.x,s.y,c,p):t.lineTo(c,p),t.stroke(),i=(10+5*this.options.width)*this.options.arrowScaleFactor,t.arrow(c,p,e,i),t.fill(),t.stroke(),this.label){var m;if(1==this.options.smoothCurves.enabled&&null!=s){var g=.5*(.5*(this.from.x+s.x)+.5*(this.to.x+s.x)),v=.5*(.5*(this.from.y+s.y)+.5*(this.to.y+s.y));m={x:g,y:v}}else m=this._pointOnLine(.5);this._label(t,this.label,m.x,m.y)}}else{var y,b,_,x=this.from,w=.25*Math.max(100,this.physics.springLength);x.width||x.resize(t),x.width>x.height?(y=x.x+.5*x.width,b=x.y-w,_={x:y,y:x.y,angle:.9*Math.PI}):(y=x.x+w,b=x.y-.5*x.height,_={x:x.x,y:b,angle:.6*Math.PI}),t.beginPath(),t.arc(y,b,w,0,2*Math.PI,!1),t.stroke();var i=(10+5*this.options.width)*this.options.arrowScaleFactor;t.arrow(_.x,_.y,_.angle,i),t.fill(),t.stroke(),this.label&&(m=this._pointOnCircle(y,b,w,.5),this._label(t,this.label,m.x,m.y))}},s.prototype._getDistanceToEdge=function(t,e,i,s,o,n){if(this.from!=this.to){if(1==this.options.smoothCurves.enabled){var r,a;if(1==this.options.smoothCurves.enabled&&1==this.options.smoothCurves.dynamic)r=this.via.x,a=this.via.y;else{var h=this._getViaCoordinates();r=h.x,a=h.y}var d,l,c,p,u,f,m,g=1e9;for(l=0;10>l;l++)c=.1*l,p=Math.pow(1-c,2)*t+2*c*(1-c)*r+Math.pow(c,2)*i,u=Math.pow(1-c,2)*e+2*c*(1-c)*a+Math.pow(c,2)*s,l>0&&(d=this._getDistanceToLine(f,m,p,u,o,n),g=g>d?d:g),f=p,m=u;return g}return this._getDistanceToLine(t,e,i,s,o,n)}var p,u,v,y,b=.25*this.physics.springLength,_=this.from;return _.width>_.height?(p=_.x+.5*_.width,u=_.y-b):(p=_.x+b,u=_.y-.5*_.height),v=p-o,y=u-n,Math.abs(Math.sqrt(v*v+y*y)-b)},s.prototype._getDistanceToLine=function(t,e,i,s,o,n){var r=i-t,a=s-e,h=r*r+a*a,d=((o-t)*r+(n-e)*a)/h;d>1?d=1:0>d&&(d=0);var l=t+d*r,c=e+d*a,p=l-o,u=c-n;return Math.sqrt(p*p+u*u)},s.prototype.setScale=function(t){this.networkScaleInv=1/t},s.prototype.select=function(){this.selected=!0},s.prototype.unselect=function(){this.selected=!1},s.prototype.positionBezierNode=function(){null!==this.via&&null!==this.from&&null!==this.to&&(this.via.x=.5*(this.from.x+this.to.x),this.via.y=.5*(this.from.y+this.to.y))},s.prototype._drawControlNodes=function(t){if(1==this.controlNodesEnabled){if(null===this.controlNodes.from&&null===this.controlNodes.to){var e="edgeIdFrom:".concat(this.id),i="edgeIdTo:".concat(this.id),s={nodes:{group:"",radius:8},physics:{damping:0},clustering:{maxNodeSizeIncrements:0,nodeScaling:{width:0,height:0,radius:0}}};this.controlNodes.from=new n({id:e,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s),this.controlNodes.to=new n({id:i,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s)}0==this.controlNodes.from.selected&&0==this.controlNodes.to.selected&&(this.controlNodes.positions=this.getControlNodePositions(t),this.controlNodes.from.x=this.controlNodes.positions.from.x,this.controlNodes.from.y=this.controlNodes.positions.from.y,this.controlNodes.to.x=this.controlNodes.positions.to.x,this.controlNodes.to.y=this.controlNodes.positions.to.y),this.controlNodes.from.draw(t),this.controlNodes.to.draw(t)}else this.controlNodes={from:null,to:null,positions:{}}},s.prototype._enableControlNodes=function(){this.controlNodesEnabled=!0},s.prototype._disableControlNodes=function(){this.controlNodesEnabled=!1},s.prototype._getSelectedControlNode=function(t,e){var i=this.controlNodes.positions,s=Math.sqrt(Math.pow(t-i.from.x,2)+Math.pow(e-i.from.y,2)),o=Math.sqrt(Math.pow(t-i.to.x,2)+Math.pow(e-i.to.y,2));return 15>s?(this.connectedNode=this.from,this.from=this.controlNodes.from,this.controlNodes.from):15>o?(this.connectedNode=this.to,this.to=this.controlNodes.to,this.controlNodes.to):null},s.prototype._restoreControlNodes=function(){1==this.controlNodes.from.selected&&(this.from=this.connectedNode,this.connectedNode=null,this.controlNodes.from.unselect()),1==this.controlNodes.to.selected&&(this.to=this.connectedNode,this.connectedNode=null,this.controlNodes.to.unselect())},s.prototype.getControlNodePositions=function(t){var e,i=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x),s=this.to.x-this.from.x,o=this.to.y-this.from.y,n=Math.sqrt(s*s+o*o),r=this.from.distanceToBorder(t,i+Math.PI),a=(n-r)/n,h=a*this.from.x+(1-a)*this.to.x,d=a*this.from.y+(1-a)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?e=this.via:1==this.options.smoothCurves.enabled&&(e=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=e.x&&(i=Math.atan2(this.to.y-e.y,this.to.x-e.x),s=this.to.x-e.x,o=this.to.y-e.y,n=Math.sqrt(s*s+o*o));var l,c,p=this.to.distanceToBorder(t,i),u=(n-p)/n;return 1==this.options.smoothCurves.enabled&&null!=e.x?(l=(1-u)*e.x+u*this.to.x,c=(1-u)*e.y+u*this.to.y):(l=(1-u)*this.from.x+u*this.to.x,c=(1-u)*this.from.y+u*this.to.y),{from:{x:h,y:d},to:{x:l,y:c}}},t.exports=s},function(t,e,i){function s(){this.clear(),this.defaultIndex=0}var o=i(1);s.DEFAULT=[{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},{border:"#FFA500",background:"#FFFF00",highlight:{border:"#FFA500",background:"#FFFFA3"},hover:{border:"#FFA500",background:"#FFFFA3"}},{border:"#FA0A10",background:"#FB7E81",highlight:{border:"#FA0A10",background:"#FFAFB1"},hover:{border:"#FA0A10",background:"#FFAFB1"}},{border:"#41A906",background:"#7BE141",highlight:{border:"#41A906",background:"#A1EC76"},hover:{border:"#41A906",background:"#A1EC76"}},{border:"#E129F0",background:"#EB7DF4",highlight:{border:"#E129F0",background:"#F0B3F5"},hover:{border:"#E129F0",background:"#F0B3F5"}},{border:"#7C29F0",background:"#AD85E4",highlight:{border:"#7C29F0",background:"#D3BDF0"},hover:{border:"#7C29F0",background:"#D3BDF0"}},{border:"#C37F00",background:"#FFA807",highlight:{border:"#C37F00",background:"#FFCA66"},hover:{border:"#C37F00",background:"#FFCA66"}},{border:"#4220FB",background:"#6E6EFD",highlight:{border:"#4220FB",background:"#9B9BFD"},hover:{border:"#4220FB",background:"#9B9BFD"}},{border:"#FD5A77",background:"#FFC0CB",highlight:{border:"#FD5A77",background:"#FFD1D9"},hover:{border:"#FD5A77",background:"#FFD1D9"}},{border:"#4AD63A",background:"#C2FABC",highlight:{border:"#4AD63A",background:"#E6FFE3"},hover:{border:"#4AD63A",background:"#E6FFE3"}}],s.prototype.clear=function(){this.groups={},this.groups.length=function(){var t=0;for(var e in this)this.hasOwnProperty(e)&&t++;return t}},s.prototype.get=function(t){var e=this.groups[t];if(void 0==e){var i=this.defaultIndex%s.DEFAULT.length;this.defaultIndex++,e={},e.color=s.DEFAULT[i],this.groups[t]=e}return e},s.prototype.add=function(t,e){return this.groups[t]=e,e.color&&(e.color=o.parseColor(e.color)),e},t.exports=s},function(t){function e(){this.images={},this.callback=void 0}e.prototype.setOnloadCallback=function(t){this.callback=t},e.prototype.load=function(t){var e=this.images[t];if(void 0==e){var i=this;e=new Image,this.images[t]=e,e.onload=function(){i.callback&&i.callback(this)},e.src=t}return e},t.exports=e},function(t,e,i){function s(t,e,i,s){var n=o.selectiveBridgeObject(["nodes"],s);this.options=n.nodes,this.selected=!1,this.hover=!1,this.edges=[],this.dynamicEdges=[],this.reroutedEdges={},this.fontDrawThreshold=3,this.id=void 0,this.x=null,this.y=null,this.xFixed=!1,this.yFixed=!1,this.horizontalAlignLeft=!0,this.verticalAlignTop=!0,this.baseRadiusValue=s.nodes.radius,this.radiusFixed=!1,this.level=-1,this.preassignedLevel=!1,this.hierarchyEnumerated=!1,this.imagelist=e,this.grouplist=i,this.fx=0,this.fy=0,this.vx=0,this.vy=0,this.damping=s.physics.damping,this.fixedData={x:null,y:null},this.setProperties(t,n),this.resetCluster(),this.dynamicEdgesLength=0,this.clusterSession=0,this.clusterSizeWidthFactor=s.clustering.nodeScaling.width,this.clusterSizeHeightFactor=s.clustering.nodeScaling.height,this.clusterSizeRadiusFactor=s.clustering.nodeScaling.radius,this.maxNodeSizeIncrements=s.clustering.maxNodeSizeIncrements,this.growthIndicator=0,this.networkScaleInv=1,this.networkScale=1,this.canvasTopLeft={x:-300,y:-300},this.canvasBottomRight={x:300,y:300},this.parentEdgeId=null}var o=i(1);s.prototype.resetCluster=function(){this.formationScale=void 0,this.clusterSize=1,this.containedNodes={},this.containedEdges={},this.clusterSessions=[]},s.prototype.attachEdge=function(t){-1==this.edges.indexOf(t)&&this.edges.push(t),-1==this.dynamicEdges.indexOf(t)&&this.dynamicEdges.push(t),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.detachEdge=function(t){var e=this.edges.indexOf(t);-1!=e&&(this.edges.splice(e,1),this.dynamicEdges.splice(e,1)),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.setProperties=function(t,e){if(t){var i=["borderWidth","borderWidthSelected","shape","image","radius","fontColor","fontSize","fontFace","group","mass"];if(o.selectiveDeepExtend(i,this.options,t),this.originalLabel=void 0,void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label,this.originalLabel=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.value&&(this.value=t.value),void 0!==t.level&&(this.level=t.level,this.preassignedLevel=!0),void 0!==t.horizontalAlignLeft&&(this.horizontalAlignLeft=t.horizontalAlignLeft),void 0!==t.verticalAlignTop&&(this.verticalAlignTop=t.verticalAlignTop),void 0!==t.triggerFunction&&(this.triggerFunction=t.triggerFunction),void 0===this.id)throw"Node must have an id";if("number"==typeof this.options.group||"string"==typeof this.options.group&&""!=this.options.group){var s=this.grouplist.get(this.options.group);for(var n in s)s.hasOwnProperty(n)&&(this.options[n]=s[n])}if(void 0!==t.radius&&(this.baseRadiusValue=this.options.radius),void 0!==t.color&&(this.options.color=o.parseColor(t.color)),void 0!==this.options.image&&""!=this.options.image){if(!this.imagelist)throw"No imagelist provided";this.imageObj=this.imagelist.load(this.options.image)}switch(this.xFixed=this.xFixed||void 0!==t.x&&!t.allowedToMoveX,this.yFixed=this.yFixed||void 0!==t.y&&!t.allowedToMoveY,this.radiusFixed=this.radiusFixed||void 0!==t.radius,"image"==this.options.shape&&(this.options.radiusMin=e.nodes.widthMin,this.options.radiusMax=e.nodes.widthMax),this.options.shape){case"database":this.draw=this._drawDatabase,this.resize=this._resizeDatabase;break;case"box":this.draw=this._drawBox,this.resize=this._resizeBox;break;case"circle":this.draw=this._drawCircle,this.resize=this._resizeCircle;break;case"ellipse":this.draw=this._drawEllipse,this.resize=this._resizeEllipse;break;case"image":this.draw=this._drawImage,this.resize=this._resizeImage;break;case"text":this.draw=this._drawText,this.resize=this._resizeText;break;case"dot":this.draw=this._drawDot,this.resize=this._resizeShape;break;case"square":this.draw=this._drawSquare,this.resize=this._resizeShape;break;case"triangle":this.draw=this._drawTriangle,this.resize=this._resizeShape;break;case"triangleDown":this.draw=this._drawTriangleDown,this.resize=this._resizeShape;break;case"star":this.draw=this._drawStar,this.resize=this._resizeShape;break;default:this.draw=this._drawEllipse,this.resize=this._resizeEllipse}this._reset()}},s.prototype.select=function(){this.selected=!0,this._reset()},s.prototype.unselect=function(){this.selected=!1,this._reset()},s.prototype.clearSizeCache=function(){this._reset()},s.prototype._reset=function(){this.width=void 0,this.height=void 0},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.distanceToBorder=function(t,e){var i=1;switch(this.width||this.resize(t),this.options.shape){case"circle":case"dot":return this.options.radius+i;case"ellipse":var s=this.width/2,o=this.height/2,n=Math.sin(e)*s,r=Math.cos(e)*o;return s*o/Math.sqrt(n*n+r*r);case"box":case"image":case"text":default:return this.width?Math.min(Math.abs(this.width/2/Math.cos(e)),Math.abs(this.height/2/Math.sin(e)))+i:0}},s.prototype._setForce=function(t,e){this.fx=t,this.fy=e},s.prototype._addForce=function(t,e){this.fx+=t,this.fy+=e},s.prototype.discreteStep=function(t){if(!this.xFixed){var e=this.damping*this.vx,i=(this.fx-e)/this.options.mass;this.vx+=i*t,this.x+=this.vx*t}if(!this.yFixed){var s=this.damping*this.vy,o=(this.fy-s)/this.options.mass;this.vy+=o*t,this.y+=this.vy*t}},s.prototype.discreteStepLimited=function(t,e){if(this.xFixed)this.fx=0;else{var i=this.damping*this.vx,s=(this.fx-i)/this.options.mass;this.vx+=s*t,this.vx=Math.abs(this.vx)>e?this.vx>0?e:-e:this.vx,this.x+=this.vx*t}if(this.yFixed)this.fy=0;else{var o=this.damping*this.vy,n=(this.fy-o)/this.options.mass;this.vy+=n*t,this.vy=Math.abs(this.vy)>e?this.vy>0?e:-e:this.vy,this.y+=this.vy*t}},s.prototype.isFixed=function(){return this.xFixed&&this.yFixed},s.prototype.isMoving=function(t){var e=Math.sqrt(Math.pow(this.vx,2)+Math.pow(this.vy,2));return e>t},s.prototype.isSelected=function(){return this.selected},s.prototype.getValue=function(){return this.value},s.prototype.getDistance=function(t,e){var i=this.x-t,s=this.y-e;return Math.sqrt(i*i+s*s)},s.prototype.setValueRange=function(t,e){if(!this.radiusFixed&&void 0!==this.value)if(e==t)this.options.radius=(this.options.radiusMin+this.options.radiusMax)/2;else{var i=(this.options.radiusMax-this.options.radiusMin)/(e-t);this.options.radius=(this.value-t)*i+this.options.radiusMin}this.baseRadiusValue=this.options.radius},s.prototype.draw=function(){throw"Draw method not initialized for node"},s.prototype.resize=function(){throw"Resize method not initialized for node"},s.prototype.isOverlappingWith=function(t){return this.leftt.left&&this.topt.top},s.prototype._resizeImage=function(){if(!this.width||!this.height){var t,e;if(this.value){this.options.radius=this.baseRadiusValue;var i=this.imageObj.height/this.imageObj.width;void 0!==i?(t=this.options.radius||this.imageObj.width,e=this.options.radius*i||this.imageObj.height):(t=0,e=0)}else t=this.imageObj.width,e=this.imageObj.height;this.width=t,this.height=e,this.growthIndicator=0,this.width>0&&this.height>0&&(this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t)}},s.prototype._drawImage=function(t){this._resizeImage(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e;if(0!=this.imageObj.width){if(this.clusterSize>1){var i=this.clusterSize>1?10:0;i*=this.networkScaleInv,i=Math.min(.2*this.width,i),t.globalAlpha=.5,t.drawImage(this.imageObj,this.left-i,this.top-i,this.width+2*i,this.height+2*i)}t.globalAlpha=1,t.drawImage(this.imageObj,this.left,this.top,this.width,this.height),e=this.y+this.height/2}else e=this.y;this._label(t,this.label,this.x,e,void 0,"top")},s.prototype._resizeBox=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawBox=function(t){this._resizeBox(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2; +var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.roundRect(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth,this.options.radius),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.options.color.background,t.roundRect(this.left,this.top,this.width,this.height,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeDatabase=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=i.width+2*e;this.width=s,this.height=s,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-s}},s.prototype._drawDatabase=function(t){this._resizeDatabase(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.database(this.x-this.width/2-2*t.lineWidth,this.y-.5*this.height-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.database(this.x-this.width/2,this.y-.5*this.height,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeCircle=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=Math.max(i.width,i.height)+2*e;this.options.radius=s/2,this.width=s,this.height=s,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.options.radius-.5*s}},s.prototype._drawCircle=function(t){this._resizeCircle(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.circle(this.x,this.y,this.options.radius+2*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.circle(this.x,this.y,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeEllipse=function(t){if(!this.width){var e=this.getTextSize(t);this.width=1.5*e.width,this.height=2*e.height,this.width1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.ellipse(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.ellipse(this.left,this.top,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._drawDot=function(t){this._drawShape(t,"circle")},s.prototype._drawTriangle=function(t){this._drawShape(t,"triangle")},s.prototype._drawTriangleDown=function(t){this._drawShape(t,"triangleDown")},s.prototype._drawSquare=function(t){this._drawShape(t,"square")},s.prototype._drawStar=function(t){this._drawShape(t,"star")},s.prototype._resizeShape=function(){if(!this.width){this.options.radius=this.baseRadiusValue;var t=2*this.options.radius;this.width=t,this.height=t,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t}},s.prototype._drawShape=function(t,e){this._resizeShape(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var i=2.5,s=this.options.borderWidth,o=this.options.borderWidthSelected||2*this.options.borderWidth,n=2;switch(e){case"dot":n=2;break;case"square":n=2;break;case"triangle":n=3;break;case"triangleDown":n=3;break;case"star":n=4}t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t[e](this.x,this.y,this.options.radius+n*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t[e](this.x,this.y,this.options.radius),t.fill(),t.stroke(),this.label&&this._label(t,this.label,this.x,this.y+this.height/2,void 0,"top",!0)},s.prototype._resizeText=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawText=function(t){this._resizeText(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2,this._label(t,this.label,this.x,this.y)},s.prototype._label=function(t,e,i,s,o,n,r){if(e&&Number(this.options.fontSize)*this.networkScale>this.fontDrawThreshold){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace,t.fillStyle=this.options.fontColor||"black",t.textAlign=o||"center",t.textBaseline=n||"middle";var a=e.split("\n"),h=a.length,d=Number(this.options.fontSize)+4,l=s+(1-h)/2*d;1==r&&(l=s+(1-h)/(2*d));for(var c=0;h>c;c++)t.fillText(a[c],i,l),l+=d}},s.prototype.getTextSize=function(t){if(void 0!==this.label){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace;for(var e=this.label.split("\n"),i=(Number(this.options.fontSize)+4)*e.length,s=0,o=0,n=e.length;n>o;o++)s=Math.max(s,t.measureText(e[o]).width);return{width:s,height:i}}return{width:0,height:0}},s.prototype.inArea=function(){return void 0!==this.width?this.x+this.width*this.networkScaleInv>=this.canvasTopLeft.x&&this.x-this.width*this.networkScaleInv=this.canvasTopLeft.y&&this.y-this.height*this.networkScaleInv=this.canvasTopLeft.x&&this.x=this.canvasTopLeft.y&&this.ys&&(n=s-e-this.padding),no&&(r=o-i-this.padding),ri;i++)if(e.id===r.nodes[i].id){o=r.nodes[i];break}for(o||(o={id:e.id},t.node&&(o.attr=a(o.attr,t.node))),i=n.length-1;i>=0;i--){var h=n[i];h.nodes||(h.nodes=[]),-1==h.nodes.indexOf(o)&&h.nodes.push(o)}e.attr&&(o.attr=a(o.attr,e.attr))}function l(t,e){if(t.edges||(t.edges=[]),t.edges.push(e),t.edge){var i=a({},t.edge);e.attr=a(i,e.attr)}}function c(t,e,i,s,o){var n={from:e,to:i,type:s};return t.edge&&(n.attr=a({},t.edge)),n.attr=a(n.attr||{},o),n}function p(){for(k=C.NULL,L="";" "==O||" "==O||"\n"==O||"\r"==O;)o();do{var t=!1;if("#"==O){for(var e=T-1;" "==E.charAt(e)||" "==E.charAt(e);)e--;if("\n"==E.charAt(e)||""==E.charAt(e)){for(;""!=O&&"\n"!=O;)o();t=!0}}if("/"==O&&"/"==n()){for(;""!=O&&"\n"!=O;)o();t=!0}if("/"==O&&"*"==n()){for(;""!=O;){if("*"==O&&"/"==n()){o(),o();break}o()}t=!0}for(;" "==O||" "==O||"\n"==O||"\r"==O;)o()}while(t);if(""==O)return void(k=C.DELIMITER);var i=O+n();if(D[i])return k=C.DELIMITER,L=i,o(),void o();if(D[O])return k=C.DELIMITER,L=O,void o();if(r(O)||"-"==O){for(L+=O,o();r(O);)L+=O,o();return"false"==L?L=!1:"true"==L?L=!0:isNaN(Number(L))||(L=Number(L)),void(k=C.IDENTIFIER)}if('"'==O){for(o();""!=O&&('"'!=O||'"'==O&&'"'==n());)L+=O,'"'==O&&o(),o();if('"'!=O)throw x('End of string " expected');return o(),void(k=C.IDENTIFIER)}for(k=C.UNKNOWN;""!=O;)L+=O,o();throw new SyntaxError('Syntax error in part "'+w(L,30)+'"')}function u(){var t={};if(s(),p(),"strict"==L&&(t.strict=!0,p()),("graph"==L||"digraph"==L)&&(t.type=L,p()),k==C.IDENTIFIER&&(t.id=L,p()),"{"!=L)throw x("Angle bracket { expected");if(p(),f(t),"}"!=L)throw x("Angle bracket } expected");if(p(),""!==L)throw x("End of file expected");return p(),delete t.node,delete t.edge,delete t.graph,t}function f(t){for(;""!==L&&"}"!=L;)m(t),";"==L&&p()}function m(t){var e=g(t);if(e)return void b(t,e);var i=v(t);if(!i){if(k!=C.IDENTIFIER)throw x("Identifier expected");var s=L;if(p(),"="==L){if(p(),k!=C.IDENTIFIER)throw x("Identifier expected");t[s]=L,p()}else y(t,s)}}function g(t){var e=null;if("subgraph"==L&&(e={},e.type="subgraph",p(),k==C.IDENTIFIER&&(e.id=L,p())),"{"==L){if(p(),e||(e={}),e.parent=t,e.node=t.node,e.edge=t.edge,e.graph=t.graph,f(e),"}"!=L)throw x("Angle bracket } expected");p(),delete e.node,delete e.edge,delete e.graph,delete e.parent,t.subgraphs||(t.subgraphs=[]),t.subgraphs.push(e)}return e}function v(t){return"node"==L?(p(),t.node=_(),"node"):"edge"==L?(p(),t.edge=_(),"edge"):"graph"==L?(p(),t.graph=_(),"graph"):null}function y(t,e){var i={id:e},s=_();s&&(i.attr=s),d(t,i),b(t,e)}function b(t,e){for(;"->"==L||"--"==L;){var i,s=L;p();var o=g(t);if(o)i=o;else{if(k!=C.IDENTIFIER)throw x("Identifier or subgraph expected");i=L,d(t,{id:i}),p()}var n=_(),r=c(t,e,i,s,n);l(t,r),e=i}}function _(){for(var t=null;"["==L;){for(p(),t={};""!==L&&"]"!=L;){if(k!=C.IDENTIFIER)throw x("Attribute name expected");var e=L;if(p(),"="!=L)throw x("Equal sign = expected");if(p(),k!=C.IDENTIFIER)throw x("Attribute value expected");var i=L;h(t,e,i),p(),","==L&&p()}if("]"!=L)throw x("Bracket ] expected");p()}return t}function x(t){return new SyntaxError(t+', got "'+w(L,30)+'" (char '+T+")")}function w(t,e){return t.length<=e?t:t.substr(0,27)+"..."}function S(t,e,i){t instanceof Array?t.forEach(function(t){e instanceof Array?e.forEach(function(e){i(t,e)}):i(t,e)}):e instanceof Array?e.forEach(function(e){i(t,e)}):i(t,e)}function M(t){function e(t){var e={from:t.from,to:t.to};return a(e,t.attr),e.style="->"==t.type?"arrow":"line",e}var s=i(t),o={nodes:[],edges:[],options:{}};return s.nodes&&s.nodes.forEach(function(t){var e={id:t.id,label:String(t.label||t.id)};a(e,t.attr),e.image&&(e.shape="image"),o.nodes.push(e)}),s.edges&&s.edges.forEach(function(t){var i,s;i=t.from instanceof Object?t.from.nodes:{id:t.from},s=t.to instanceof Object?t.to.nodes:{id:t.to},t.from instanceof Object&&t.from.edges&&t.from.edges.forEach(function(t){var i=e(t);o.edges.push(i)}),S(i,s,function(i,s){var n=c(o,i.id,s.id,t.type,t.attr),r=e(n);o.edges.push(r)}),t.to instanceof Object&&t.to.edges&&t.to.edges.forEach(function(t){var i=e(t);o.edges.push(i)})}),s.attr&&(o.options=s.attr),o}var C={NULL:0,DELIMITER:1,IDENTIFIER:2,UNKNOWN:3},D={"{":!0,"}":!0,"[":!0,"]":!0,";":!0,"=":!0,",":!0,"->":!0,"--":!0},E="",T=0,O="",L="",k=C.NULL,N=/[a-zA-Z_0-9.:#]/;e.parseDOT=i,e.DOTToGraph=M},function(t,e){function i(t,e){var i=[],s=[];this.options={edges:{inheritColor:!0},nodes:{allowedToMove:!1,parseColor:!1}},void 0!==e&&(this.options.nodes.allowedToMove=e.allowedToMove|!1,this.options.nodes.parseColor=e.parseColor|!1,this.options.edges.inheritColor=e.inheritColor|!0);for(var o=t.edges,n=t.nodes,r=0;r=o&&(o=864e5),i=new Date(i.valueOf()-.05*o),s=new Date(s.valueOf()+.05*o)}if(null!==i||null!==s){var n=t&&void 0!==t.animate?t.animate:!0;this.range.setRange(i,s,n)}},s.prototype.setWindow=function(t,e,i){var s=i&&void 0!==i.animate?i.animate:!0;if(1==arguments.length){var o=arguments[0];this.range.setRange(o.start,o.end,s)}else this.range.setRange(t,e,s)},s.prototype.moveTo=function(t,e){var i=this.range.end-this.range.start,s=r.convert(t,"Date").valueOf(),o=s-i/2,n=s+i/2,a=e&&void 0!==e.animate?e.animate:!0;this.range.setRange(o,n,a)},s.prototype.getWindow=function(){var t=this.range.getRange();return{start:new Date(t.start),end:new Date(t.end)}},s.prototype.redraw=function(){var t=!1,e=this.options,i=this.props,s=this.dom;if(s){"top"==e.orientation?(r.addClassName(s.root,"top"),r.removeClassName(s.root,"bottom")):(r.removeClassName(s.root,"top"),r.addClassName(s.root,"bottom")),s.root.style.maxHeight=r.option.asSize(e.maxHeight,""),s.root.style.minHeight=r.option.asSize(e.minHeight,""),s.root.style.width=r.option.asSize(e.width,""),i.border.left=(s.centerContainer.offsetWidth-s.centerContainer.clientWidth)/2,i.border.right=i.border.left,i.border.top=(s.centerContainer.offsetHeight-s.centerContainer.clientHeight)/2,i.border.bottom=i.border.top;var o=s.root.offsetHeight-s.root.clientHeight,n=s.root.offsetWidth-s.root.clientWidth;i.center.height=s.center.offsetHeight,i.left.height=s.left.offsetHeight,i.right.height=s.right.offsetHeight,i.top.height=s.top.clientHeight||-i.border.top,i.bottom.height=s.bottom.clientHeight||-i.border.bottom;var a=Math.max(i.left.height,i.center.height,i.right.height),h=i.top.height+a+i.bottom.height+o+i.border.top+i.border.bottom;s.root.style.height=r.option.asSize(e.height,h+"px"),i.root.height=s.root.offsetHeight,i.background.height=i.root.height-o;var d=i.root.height-i.top.height-i.bottom.height-o;i.centerContainer.height=d,i.leftContainer.height=d,i.rightContainer.height=i.leftContainer.height,i.root.width=s.root.offsetWidth,i.background.width=i.root.width-n,i.left.width=s.leftContainer.clientWidth||-i.border.left,i.leftContainer.width=i.left.width,i.right.width=s.rightContainer.clientWidth||-i.border.right,i.rightContainer.width=i.right.width;var l=i.root.width-i.left.width-i.right.width-n;i.center.width=l,i.centerContainer.width=l,i.top.width=l,i.bottom.width=l,s.background.style.height=i.background.height+"px",s.backgroundVertical.style.height=i.background.height+"px",s.backgroundHorizontal.style.height=i.centerContainer.height+"px",s.centerContainer.style.height=i.centerContainer.height+"px",s.leftContainer.style.height=i.leftContainer.height+"px",s.rightContainer.style.height=i.rightContainer.height+"px",s.background.style.width=i.background.width+"px",s.backgroundVertical.style.width=i.centerContainer.width+"px",s.backgroundHorizontal.style.width=i.background.width+"px",s.centerContainer.style.width=i.center.width+"px",s.top.style.width=i.top.width+"px",s.bottom.style.width=i.bottom.width+"px",s.background.style.left="0",s.background.style.top="0",s.backgroundVertical.style.left=i.left.width+"px",s.backgroundVertical.style.top="0",s.backgroundHorizontal.style.left="0",s.backgroundHorizontal.style.top=i.top.height+"px",s.centerContainer.style.left=i.left.width+"px",s.centerContainer.style.top=i.top.height+"px",s.leftContainer.style.left="0",s.leftContainer.style.top=i.top.height+"px",s.rightContainer.style.left=i.left.width+i.center.width+"px",s.rightContainer.style.top=i.top.height+"px",s.top.style.left=i.left.width+"px",s.top.style.top="0",s.bottom.style.left=i.left.width+"px",s.bottom.style.top=i.top.height+i.centerContainer.height+"px",this._updateScrollTop();var c=this.props.scrollTop;"bottom"==e.orientation&&(c+=Math.max(this.props.centerContainer.height-this.props.center.height-this.props.border.top-this.props.border.bottom,0)),s.center.style.left="0",s.center.style.top=c+"px",s.left.style.left="0",s.left.style.top=c+"px",s.right.style.left="0",s.right.style.top=c+"px";var p=0==this.props.scrollTop?"hidden":"",u=this.props.scrollTop==this.props.scrollTopMin?"hidden":"";s.shadowTop.style.visibility=p,s.shadowBottom.style.visibility=u,s.shadowTopLeft.style.visibility=p,s.shadowBottomLeft.style.visibility=u,s.shadowTopRight.style.visibility=p,s.shadowBottomRight.style.visibility=u,this.components.forEach(function(e){t=e.redraw()||t}),t&&this.redraw()}},s.prototype.repaint=function(){throw new Error("Function repaint is deprecated. Use redraw instead.")},s.prototype.setCurrentTime=function(t){if(!this.currentTime)throw new Error("Option showCurrentTime must be true");this.currentTime.setCurrentTime(t)},s.prototype.getCurrentTime=function(){if(!this.currentTime)throw new Error("Option showCurrentTime must be true");return this.currentTime.getCurrentTime()},s.prototype._toTime=function(t){var e=this.range.conversion(this.props.center.width);return new Date(t/e.scale+e.offset)},s.prototype._toGlobalTime=function(t){var e=this.range.conversion(this.props.root.width);return new Date(t/e.scale+e.offset)},s.prototype._toScreen=function(t){var e=this.range.conversion(this.props.center.width);return(t.valueOf()-e.offset)*e.scale},s.prototype._toGlobalScreen=function(t){var e=this.range.conversion(this.props.root.width);return(t.valueOf()-e.offset)*e.scale},s.prototype._initAutoResize=function(){1==this.options.autoResize?this._startAutoResize():this._stopAutoResize()},s.prototype._startAutoResize=function(){var t=this;this._stopAutoResize(),this._onResize=function(){return 1!=t.options.autoResize?void t._stopAutoResize():void(t.dom.root&&(t.dom.root.clientWidth!=t.props.lastWidth||t.dom.root.clientHeight!=t.props.lastHeight)&&(t.props.lastWidth=t.dom.root.clientWidth,t.props.lastHeight=t.dom.root.clientHeight,t.emit("change")))},r.addEventListener(window,"resize",this._onResize),this.watchTimer=setInterval(this._onResize,1e3)},s.prototype._stopAutoResize=function(){this.watchTimer&&(clearInterval(this.watchTimer),this.watchTimer=void 0),r.removeEventListener(window,"resize",this._onResize),this._onResize=null},s.prototype._onTouch=function(){this.touch.allowDragging=!0},s.prototype._onPinch=function(){this.touch.allowDragging=!1},s.prototype._onDragStart=function(){this.touch.initialScrollTop=this.props.scrollTop},s.prototype._onDrag=function(t){if(this.touch.allowDragging){var 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i=!1;a.gestures.Drag={name:t,index:50,handler:e,defaults:{dragMinDistance:10,dragDistanceCorrection:!0,dragMaxTouches:1,dragBlockHorizontal:!1,dragBlockVertical:!1,dragLockToAxis:!1,dragLockMinDistance:25}}}("drag"),a.gestures.Gesture={name:"gesture",index:1337,handler:function(t,e){e.trigger(this.name,t)}},function(t){function e(e,s){var o=s.options,n=M.current;switch(e.eventType){case g:clearTimeout(i),n.name=t,i=setTimeout(function(){n&&n.name==t&&s.trigger(t,e)},o.holdTimeout);break;case v:e.distance>o.holdThreshold&&clearTimeout(i);break;case b:clearTimeout(i)}}var i;a.gestures.Hold={name:t,index:10,defaults:{holdTimeout:500,holdThreshold:2},handler:e}}("hold"),a.gestures.Release={name:"release",index:1/0,handler:function(t,e){t.eventType==b&&e.trigger(this.name,t)}},a.gestures.Swipe={name:"swipe",index:40,defaults:{swipeMinTouches:1,swipeMaxTouches:1,swipeVelocityX:.6,swipeVelocityY:.6},handler:function(t,e){if(t.eventType==b){var i=t.touches.length,s=e.options;if(is.swipeMaxTouches)return;(t.velocityX>s.swipeVelocityX||t.velocityY>s.swipeVelocityY)&&(e.trigger(this.name,t),e.trigger(this.name+t.direction,t))}}},function(t){function e(e,s){var o,n,r=s.options,a=M.current,h=M.previous;switch(e.eventType){case g:i=!1;break;case v:i=i||e.distance>r.tapMaxDistance;break;case y:!x.inStr(e.srcEvent.type,"cancel")&&e.deltaTimes.options.transformMinRotation&&s.trigger("rotate",e),o>s.options.transformMinScale&&(s.trigger("pinch",e),s.trigger("pinch"+(e.scale<1?"in":"out"),e));break;case b:i&&e.changedLength<2&&(s.trigger(t+"end",e),i=!1)}}var i=!1;a.gestures.Transform={name:t,index:45,defaults:{transformMinScale:.01,transformMinRotation:1},handler:e}}("transform"),s=function(){return a}.call(e,i,e,t),!(s!==n&&(t.exports=s))}(window)},function(t,e){e.startWithClustering=function(){this.clusterToFit(this.constants.clustering.initialMaxNodes,!0),this.updateLabels(),this.stabilize&&this._stabilize(),this.start()},e.clusterToFit=function(t,e){for(var i=this.nodeIndices.length,s=50,o=0;i>t&&s>o;)o%3==0?(this.forceAggregateHubs(!0),this.normalizeClusterLevels()):this.increaseClusterLevel(),i=this.nodeIndices.length,o+=1;o>0&&1==e&&this.repositionNodes(),this._updateCalculationNodes()},e.openCluster=function(t){var e=this.moving;if(t.clusterSize>this.constants.clustering.sectorThreshold&&this._nodeInActiveArea(t)&&("default"!=this._sector()||1!=this.nodeIndices.length)){this._addSector(t);for(var i=0;this.nodeIndices.lengthi;)this.decreaseClusterLevel(),i+=1}else this._expandClusterNode(t,!1,!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this._updateCalculationNodes(),this.updateLabels();this.moving!=e&&this.start()},e.updateClustersDefault=function(){1==this.constants.clustering.enabled&&this.updateClusters(0,!1,!1)},e.increaseClusterLevel=function(){this.updateClusters(-1,!1,!0)},e.decreaseClusterLevel=function(){this.updateClusters(1,!1,!0)},e.updateClusters=function(t,e,i,s){var o=this.moving,n=this.nodeIndices.length;this.previousScale>this.scale&&0==t&&this._collapseSector(),this.previousScale>this.scale||-1==t?this._formClusters(i):(this.previousScalethis.scale||-1==t)&&(this._aggregateHubs(i),this._updateNodeIndexList()),(this.previousScale>this.scale||-1==t)&&(this.handleChains(),this._updateNodeIndexList()),this.previousScale=this.scale,this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.lengththis.constants.clustering.chainThreshold&&this._reduceAmountOfChains(1-this.constants.clustering.chainThreshold/t)},e._aggregateHubs=function(t){this._getHubSize(),this._formClustersByHub(t,!1)},e.forceAggregateHubs=function(t){var e=this.moving,i=this.nodeIndices.length;this._aggregateHubs(!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.length!=i&&(this.clusterSession+=1),(0==t||void 0===t)&&this.moving!=e&&this.start()},e._openClustersBySize=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];1==e.inView()&&(e.width*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientWidth||e.height*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientHeight)&&this.openCluster(e)}},e._openClusters=function(t,e){for(var i=0;i1&&(t.clusterSizei)){var r=n.from,a=n.to;n.to.options.mass>n.from.options.mass&&(r=n.to,a=n.from),1==a.dynamicEdgesLength?this._addToCluster(r,a,!1):1==r.dynamicEdgesLength&&this._addToCluster(a,r,!1)}}},e._forceClustersByZoom=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];if(1==e.dynamicEdgesLength&&0!=e.dynamicEdges.length){var i=e.dynamicEdges[0],s=i.toId==e.id?this.nodes[i.fromId]:this.nodes[i.toId];e.id!=s.id&&(s.options.mass>e.options.mass?this._addToCluster(s,e,!0):this._addToCluster(e,s,!0))}}},e._clusterToSmallestNeighbour=function(t){for(var e=-1,i=null,s=0;so.clusterSessions.length&&(e=o.clusterSessions.length,i=o)}null!=o&&void 0!==this.nodes[o.id]&&this._addToCluster(o,t,!0)},e._formClustersByHub=function(t,e){for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&this._formClusterFromHub(this.nodes[i],t,e)},e._formClusterFromHub=function(t,e,i,s){if(void 0===s&&(s=0),t.dynamicEdgesLength>=this.hubThreshold&&0==i||t.dynamicEdgesLength==this.hubThreshold&&1==i){for(var o,n,r,a=this.constants.clustering.clusterEdgeThreshold/this.scale,h=!1,d=[],l=t.dynamicEdges.length,c=0;l>c;c++)d.push(t.dynamicEdges[c].id);if(0==e)for(h=!1,c=0;l>c;c++){var p=this.edges[d[c]];if(void 0!==p&&p.connected&&p.toId!=p.fromId&&(o=p.to.x-p.from.x,n=p.to.y-p.from.y,r=Math.sqrt(o*o+n*n),a>r)){h=!0;break}}if(!e&&h||e)for(c=0;l>c;c++)if(p=this.edges[d[c]],void 0!==p){var u=this.nodes[p.fromId==t.id?p.toId:p.fromId];u.dynamicEdges.length<=this.hubThreshold+s&&u.id!=t.id&&this._addToCluster(t,u,e)}}},e._addToCluster=function(t,e,i){t.containedNodes[e.id]=e;for(var s=0;s1)for(var s=0;s1&&(e.label="[".concat(String(e.clusterSize),"]"))}for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(e=this.nodes[t],1==e.clusterSize&&(e.label=void 0!==e.originalLabel?e.originalLabel:String(e.id)))},e.normalizeClusterLevels=function(){var t,e=0,i=1e9,s=0;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(s=this.nodes[t].clusterSessions.length,s>e&&(e=s),i>s&&(i=s));if(e-i>this.constants.clustering.clusterLevelDifference){var o=this.nodeIndices.length,n=e-this.constants.clustering.clusterLevelDifference;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodes[t].clusterSessions.lengths&&(s=n.dynamicEdgesLength),t+=n.dynamicEdgesLength,e+=Math.pow(n.dynamicEdgesLength,2),i+=1}t/=i,e/=i;var r=e-Math.pow(t,2),a=Math.sqrt(r);this.hubThreshold=Math.floor(t+2*a),this.hubThreshold>s&&(this.hubThreshold=s)},e._reduceAmountOfChains=function(t){this.hubThreshold=2;var e=Math.floor(this.nodeIndices.length*t);for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&e>0&&(this._formClusterFromHub(this.nodes[i],!0,!0,1),e-=1)},e._getChainFraction=function(){var t=0,e=0;for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&(2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&(t+=1),e+=1);return t/e}},function(t,e,i){var s=i(1);e._putDataInSector=function(){this.sectors.active[this._sector()].nodes=this.nodes,this.sectors.active[this._sector()].edges=this.edges,this.sectors.active[this._sector()].nodeIndices=this.nodeIndices},e._switchToSector=function(t,e){void 0===e||"active"==e?this._switchToActiveSector(t):this._switchToFrozenSector(t)},e._switchToActiveSector=function(t){this.nodeIndices=this.sectors.active[t].nodeIndices,this.nodes=this.sectors.active[t].nodes,this.edges=this.sectors.active[t].edges},e._switchToSupportSector=function(){this.nodeIndices=this.sectors.support.nodeIndices,this.nodes=this.sectors.support.nodes,this.edges=this.sectors.support.edges},e._switchToFrozenSector=function(t){this.nodeIndices=this.sectors.frozen[t].nodeIndices,this.nodes=this.sectors.frozen[t].nodes,this.edges=this.sectors.frozen[t].edges},e._loadLatestSector=function(){this._switchToSector(this._sector())},e._sector=function(){return this.activeSector[this.activeSector.length-1]},e._previousSector=function(){if(this.activeSector.length>1)return this.activeSector[this.activeSector.length-2];throw new TypeError("there are not enough sectors in the this.activeSector array.")},e._setActiveSector=function(t){this.activeSector.push(t)},e._forgetLastSector=function(){this.activeSector.pop()},e._createNewSector=function(t){this.sectors.active[t]={nodes:{},edges:{},nodeIndices:[],formationScale:this.scale,drawingNode:void 0},this.sectors.active[t].drawingNode=new Node({id:t,color:{background:"#eaefef",border:"495c5e"}},{},{},this.constants),this.sectors.active[t].drawingNode.clusterSize=2},e._deleteActiveSector=function(t){delete this.sectors.active[t]},e._deleteFrozenSector=function(t){delete this.sectors.frozen[t]},e._freezeSector=function(t){this.sectors.frozen[t]=this.sectors.active[t],this._deleteActiveSector(t)},e._activateSector=function(t){this.sectors.active[t]=this.sectors.frozen[t],this._deleteFrozenSector(t)},e._mergeThisWithFrozen=function(t){for(var e in this.nodes)this.nodes.hasOwnProperty(e)&&(this.sectors.frozen[t].nodes[e]=this.nodes[e]);for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.sectors.frozen[t].edges[i]=this.edges[i]);for(var s=0;s1?this[t](o[0],o[1]):this[t](e))}return this._loadLatestSector(),i},e._doInSupportSector=function(t,e){var i=!1;if(void 0===e)this._switchToSupportSector(),i=this[t]();else{this._switchToSupportSector();var s=Array.prototype.splice.call(arguments,1);i=s.length>1?this[t](s[0],s[1]):this[t](e)}return this._loadLatestSector(),i},e._doInAllFrozenSectors=function(t,e){if(void 0===e)for(var i in this.sectors.frozen)this.sectors.frozen.hasOwnProperty(i)&&(this._switchToFrozenSector(i),this[t]());else for(var i in this.sectors.frozen)if(this.sectors.frozen.hasOwnProperty(i)){this._switchToFrozenSector(i);var s=Array.prototype.splice.call(arguments,1);s.length>1?this[t](s[0],s[1]):this[t](e)}this._loadLatestSector()},e._doInAllSectors=function(t,e){var i=Array.prototype.splice.call(arguments,1);void 0===e?(this._doInAllActiveSectors(t),this._doInAllFrozenSectors(t)):i.length>1?(this._doInAllActiveSectors(t,i[0],i[1]),this._doInAllFrozenSectors(t,i[0],i[1])):(this._doInAllActiveSectors(t,e),this._doInAllFrozenSectors(t,e))},e._clearNodeIndexList=function(){var t=this._sector();this.sectors.active[t].nodeIndices=[],this.nodeIndices=this.sectors.active[t].nodeIndices},e._drawSectorNodes=function(t,e){var i,s=1e9,o=-1e9,n=1e9,r=-1e9;for(var a in this.sectors[e])if(this.sectors[e].hasOwnProperty(a)&&void 0!==this.sectors[e][a].drawingNode){this._switchToSector(a,e),s=1e9,o=-1e9,n=1e9,r=-1e9;for(var h in this.nodes)this.nodes.hasOwnProperty(h)&&(i=this.nodes[h],i.resize(t),n>i.x-.5*i.width&&(n=i.x-.5*i.width),ri.y-.5*i.height&&(s=i.y-.5*i.height),o0?this.nodes[i[i.length-1]]:null},e._getEdgesOverlappingWith=function(t,e){var i=this.edges;for(var s in i)i.hasOwnProperty(s)&&i[s].isOverlappingWith(t)&&e.push(s)},e._getAllEdgesOverlappingWith=function(t){var e=[];return this._doInAllActiveSectors("_getEdgesOverlappingWith",t,e),e},e._getEdgeAt=function(t){var e=this._pointerToPositionObject(t),i=this._getAllEdgesOverlappingWith(e);return i.length>0?this.edges[i[i.length-1]]:null},e._addToSelection=function(t){t instanceof s?this.selectionObj.nodes[t.id]=t:this.selectionObj.edges[t.id]=t},e._addToHover=function(t){t instanceof s?this.hoverObj.nodes[t.id]=t:this.hoverObj.edges[t.id]=t},e._removeFromSelection=function(t){t instanceof s?delete this.selectionObj.nodes[t.id]:delete this.selectionObj.edges[t.id]},e._unselectAll=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].unselect();for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&this.selectionObj.edges[i].unselect();this.selectionObj={nodes:{},edges:{}},0==t&&this.emit("select",this.getSelection())},e._unselectClusters=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].clusterSize>1&&(this.selectionObj.nodes[e].unselect(),this._removeFromSelection(this.selectionObj.nodes[e]));0==t&&this.emit("select",this.getSelection())},e._getSelectedNodeCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedNode=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return this.selectionObj.nodes[t];return null},e._getSelectedEdge=function(){for(var t in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(t))return this.selectionObj.edges[t];return null},e._getSelectedEdgeCount=function(){var t=0;for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedObjectCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&(t+=1);return t},e._selectionIsEmpty=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return!1;for(var e in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(e))return!1;return!0},e._clusterInSelection=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t)&&this.selectionObj.nodes[t].clusterSize>1)return!0;return!1},e._selectConnectedEdges=function(t){for(var e=0;ee;e++){s=t[e];var o=this.nodes[s];if(!o)throw new RangeError('Node with id "'+s+'" not found');this._selectObject(o,!0,!0)}console.log("setSelection is deprecated. Please use selectNodes instead."),this.redraw()},e.selectNodes=function(t,e){var i,s,o;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),i=0,s=t.length;s>i;i++){o=t[i];var n=this.nodes[o];if(!n)throw new RangeError('Node with id "'+o+'" not found');this._selectObject(n,!0,!0,e)}this.redraw()},e.selectEdges=function(t){var e,i,s;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),e=0,i=t.length;i>e;e++){s=t[e];var o=this.edges[s];if(!o)throw new RangeError('Edge with id "'+s+'" not found');this._selectObject(o,!0,!0,highlightEdges)}this.redraw()},e._updateSelection=function(){for(var t in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(t)&&(this.nodes.hasOwnProperty(t)||delete this.selectionObj.nodes[t]);for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(this.edges.hasOwnProperty(e)||delete this.selectionObj.edges[e])}},function(t,e,i){var s=i(1),o=i(36),n=i(33);e._clearManipulatorBar=function(){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild)},e._restoreOverloadedFunctions=function(){for(var t in this.cachedFunctions)this.cachedFunctions.hasOwnProperty(t)&&(this[t]=this.cachedFunctions[t])},e._toggleEditMode=function(){this.editMode=!this.editMode;var t=document.getElementById("network-manipulationDiv"),e=document.getElementById("network-manipulation-closeDiv"),i=document.getElementById("network-manipulation-editMode");1==this.editMode?(t.style.display="block",e.style.display="block",i.style.display="none",e.onclick=this._toggleEditMode.bind(this)):(t.style.display="none",e.style.display="none",i.style.display="block",e.onclick=null),this._createManipulatorBar()},e._createManipulatorBar=function(){this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];if(void 0!==this.edgeBeingEdited&&(this.edgeBeingEdited._disableControlNodes(),this.edgeBeingEdited=void 0,this.selectedControlNode=null,this.controlNodesActive=!1),this._restoreOverloadedFunctions(),this.freezeSimulation=!1,this.blockConnectingEdgeSelection=!1,this.forceAppendSelection=!1,1==this.editMode){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild);this.manipulationDiv.innerHTML=""+t.addNode+"
"+t.addEdge+"",1==this._getSelectedNodeCount()&&this.triggerFunctions.edit?this.manipulationDiv.innerHTML+="
"+t.editNode+"":1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()&&(this.manipulationDiv.innerHTML+="
"+t.editEdge+""),0==this._selectionIsEmpty()&&(this.manipulationDiv.innerHTML+="
"+t.del+"");var e=document.getElementById("network-manipulate-addNode");e.onclick=this._createAddNodeToolbar.bind(this);var i=document.getElementById("network-manipulate-connectNode");if(i.onclick=this._createAddEdgeToolbar.bind(this),1==this._getSelectedNodeCount()&&this.triggerFunctions.edit){var s=document.getElementById("network-manipulate-editNode");s.onclick=this._editNode.bind(this)}else if(1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()){var s=document.getElementById("network-manipulate-editEdge");s.onclick=this._createEditEdgeToolbar.bind(this)}if(0==this._selectionIsEmpty()){var o=document.getElementById("network-manipulate-delete");o.onclick=this._deleteSelected.bind(this)}var n=document.getElementById("network-manipulation-closeDiv");n.onclick=this._toggleEditMode.bind(this),this.boundFunction=this._createManipulatorBar.bind(this),this.on("select",this.boundFunction)}else{this.editModeDiv.innerHTML=""+t.edit+"";var r=document.getElementById("network-manipulate-editModeButton");r.onclick=this._toggleEditMode.bind(this)}},e._createAddNodeToolbar=function(){this._clearManipulatorBar(),this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.addDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._addNode.bind(this),this.on("select",this.boundFunction)},e._createAddEdgeToolbar=function(){this._clearManipulatorBar(),this._unselectAll(!0),this.freezeSimulation=!0;var t=this.constants.locales[this.constants.locale];this.boundFunction&&this.off("select",this.boundFunction),this._unselectAll(),this.forceAppendSelection=!1,this.blockConnectingEdgeSelection=!0,this.manipulationDiv.innerHTML=""+t.back+"
"+t.edgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._handleConnect.bind(this),this.on("select",this.boundFunction),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this._handleTouch=this._handleConnect,this._handleOnRelease=this._finishConnect,this._redraw()},e._createEditEdgeToolbar=function(){this._clearManipulatorBar(),this.controlNodesActive=!0,this.boundFunction&&this.off("select",this.boundFunction),this.edgeBeingEdited=this._getSelectedEdge(),this.edgeBeingEdited._enableControlNodes();var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.editEdgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this.cachedFunctions._handleTap=this._handleTap,this.cachedFunctions._handleDragStart=this._handleDragStart,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleTouch=this._selectControlNode,this._handleTap=function(){},this._handleOnDrag=this._controlNodeDrag,this._handleDragStart=function(){},this._handleOnRelease=this._releaseControlNode,this._redraw()},e._selectControlNode=function(t){this.edgeBeingEdited.controlNodes.from.unselect(),this.edgeBeingEdited.controlNodes.to.unselect(),this.selectedControlNode=this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(t.x),this._YconvertDOMtoCanvas(t.y)),null!==this.selectedControlNode&&(this.selectedControlNode.select(),this.freezeSimulation=!0),this._redraw()},e._controlNodeDrag=function(t){var e=this._getPointer(t.gesture.center);null!==this.selectedControlNode&&void 0!==this.selectedControlNode&&(this.selectedControlNode.x=this._XconvertDOMtoCanvas(e.x),this.selectedControlNode.y=this._YconvertDOMtoCanvas(e.y)),this._redraw()},e._releaseControlNode=function(t){var e=this._getNodeAt(t);null!=e?(1==this.edgeBeingEdited.controlNodes.from.selected&&(this._editEdge(e.id,this.edgeBeingEdited.to.id),this.edgeBeingEdited.controlNodes.from.unselect()),1==this.edgeBeingEdited.controlNodes.to.selected&&(this._editEdge(this.edgeBeingEdited.from.id,e.id),this.edgeBeingEdited.controlNodes.to.unselect())):this.edgeBeingEdited._restoreControlNodes(),this.freezeSimulation=!1,this._redraw()},e._handleConnect=function(t){if(0==this._getSelectedNodeCount()){var e=this._getNodeAt(t);null!=e&&(e.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._selectObject(e,!1),this.sectors.support.nodes.targetNode=new o({id:"targetNode"},{},{},this.constants),this.sectors.support.nodes.targetNode.x=e.x,this.sectors.support.nodes.targetNode.y=e.y,this.sectors.support.nodes.targetViaNode=new o({id:"targetViaNode"},{},{},this.constants),this.sectors.support.nodes.targetViaNode.x=e.x,this.sectors.support.nodes.targetViaNode.y=e.y,this.sectors.support.nodes.targetViaNode.parentEdgeId="connectionEdge",this.edges.connectionEdge=new n({id:"connectionEdge",from:e.id,to:this.sectors.support.nodes.targetNode.id},this,this.constants),this.edges.connectionEdge.from=e,this.edges.connectionEdge.connected=!0,this.edges.connectionEdge.smooth=!0,this.edges.connectionEdge.selected=!0,this.edges.connectionEdge.to=this.sectors.support.nodes.targetNode,this.edges.connectionEdge.via=this.sectors.support.nodes.targetViaNode,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleOnDrag=function(t){var e=this._getPointer(t.gesture.center);this.sectors.support.nodes.targetNode.x=this._XconvertDOMtoCanvas(e.x),this.sectors.support.nodes.targetNode.y=this._YconvertDOMtoCanvas(e.y),this.sectors.support.nodes.targetViaNode.x=.5*(this._XconvertDOMtoCanvas(e.x)+this.edges.connectionEdge.from.x),this.sectors.support.nodes.targetViaNode.y=this._YconvertDOMtoCanvas(e.y)},this.moving=!0,this.start()))}},e._finishConnect=function(t){if(1==this._getSelectedNodeCount()){this._handleOnDrag=this.cachedFunctions._handleOnDrag,delete this.cachedFunctions._handleOnDrag;var e=this.edges.connectionEdge.fromId;delete this.edges.connectionEdge,delete this.sectors.support.nodes.targetNode,delete this.sectors.support.nodes.targetViaNode;var i=this._getNodeAt(t);null!=i&&(i.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._createEdge(e,i.id),this._createManipulatorBar())),this._unselectAll()}},e._addNode=function(){if(this._selectionIsEmpty()&&1==this.editMode){var t=this._pointerToPositionObject(this.pointerPosition),e={id:s.randomUUID(),x:t.left,y:t.top,label:"new",allowedToMoveX:!0,allowedToMoveY:!0};if(this.triggerFunctions.add){if(2!=this.triggerFunctions.add.length)throw new Error("The function for add does not support two arguments (data,callback)");var i=this;this.triggerFunctions.add(e,function(t){i.nodesData.add(t),i._createManipulatorBar(),i.moving=!0,i.start()})}else this.nodesData.add(e),this._createManipulatorBar(),this.moving=!0,this.start()}},e._createEdge=function(t,e){if(1==this.editMode){var i={from:t,to:e};if(this.triggerFunctions.connect){if(2!=this.triggerFunctions.connect.length)throw new Error("The function for connect does not support two arguments (data,callback)");var s=this;this.triggerFunctions.connect(i,function(t){s.edgesData.add(t),s.moving=!0,s.start()})}else this.edgesData.add(i),this.moving=!0,this.start()}},e._editEdge=function(t,e){if(1==this.editMode){var i={id:this.edgeBeingEdited.id,from:t,to:e};if(this.triggerFunctions.editEdge){if(2!=this.triggerFunctions.editEdge.length)throw new Error("The function for edit does not support two arguments (data, callback)");var s=this;this.triggerFunctions.editEdge(i,function(t){s.edgesData.update(t),s.moving=!0,s.start()})}else this.edgesData.update(i),this.moving=!0,this.start()}},e._editNode=function(){if(!this.triggerFunctions.edit||1!=this.editMode)throw new Error("No edit function has been bound to this button");var t=this._getSelectedNode(),e={id:t.id,label:t.label,group:t.options.group,shape:t.options.shape,color:{background:t.options.color.background,border:t.options.color.border,highlight:{background:t.options.color.highlight.background,border:t.options.color.highlight.border}}};if(2!=this.triggerFunctions.edit.length)throw new Error("The function for edit does not support two arguments (data, callback)");var i=this;this.triggerFunctions.edit(e,function(t){i.nodesData.update(t),i._createManipulatorBar(),i.moving=!0,i.start()})},e._deleteSelected=function(){if(!this._selectionIsEmpty()&&1==this.editMode)if(this._clusterInSelection())alert(this.constants.locales[this.constants.locale].deleteClusterError);else{var t=this.getSelectedNodes(),e=this.getSelectedEdges();if(this.triggerFunctions.del){var i=this,s={nodes:t,edges:e};if(!(this.triggerFunctions.del.length=2))throw new Error("The function for delete does not support two arguments (data, callback)");this.triggerFunctions.del(s,function(t){i.edgesData.remove(t.edges),i.nodesData.remove(t.nodes),i._unselectAll(),i.moving=!0,i.start()})}else this.edgesData.remove(e),this.nodesData.remove(t),this._unselectAll(),this.moving=!0,this.start()}}},function(t,e,i){var s=(i(1),i(41));e._cleanNavigation=function(){var t=document.getElementById("network-navigation_wrapper");t&&t.parentNode&&t.parentNode.removeChild(t),document.onmouseup=null},e._loadNavigationElements=function(){this._cleanNavigation(),this.navigationDivs={};var t=["up","down","left","right","zoomIn","zoomOut","zoomExtends"],e=["_moveUp","_moveDown","_moveLeft","_moveRight","_zoomIn","_zoomOut","zoomExtent"];this.navigationDivs.wrapper=document.createElement("div"),this.navigationDivs.wrapper.id="network-navigation_wrapper",this.frame.appendChild(this.navigationDivs.wrapper);for(var i=this,o=0;o0){"RL"==this.constants.hierarchicalLayout.direction||"DU"==this.constants.hierarchicalLayout.direction?this.constants.hierarchicalLayout.levelSeparation*=-1:this.constants.hierarchicalLayout.levelSeparation=Math.abs(this.constants.hierarchicalLayout.levelSeparation),"RL"==this.constants.hierarchicalLayout.direction||"LR"==this.constants.hierarchicalLayout.direction?1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="vertical"):1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="horizontal");var t,e,i=0,s=!1,o=!1;for(e in this.nodes)this.nodes.hasOwnProperty(e)&&(t=this.nodes[e],-1!=t.level?s=!0:o=!0,is&&(n.xFixed=!1,n.x=i[n.level].minPos,r=!0):n.yFixed&&n.level>s&&(n.yFixed=!1,n.y=i[n.level].minPos,r=!0),1==r&&(i[n.level].minPos+=i[n.level].nodeSpacing,n.edges.length>1&&this._placeBranchNodes(n.edges,n.id,i,n.level))}},e._setLevel=function(t,e,i){for(var s=0;st)&&(o.level=t,o.edges.length>1&&this._setLevel(t+1,o.edges,o.id))}},e._setLevelDirected=function(t,e,i){this.nodes[i].hierarchyEnumerated=!0;for(var s=0;s1&&o.hierarchyEnumerated===!1&&this._setLevelDirected(o.level,o.edges,o.id)}},e._restoreNodes=function(){for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.nodes[t].xFixed=!1,this.nodes[t].yFixed=!1)}},function(t,e,i){function s(){this.constants.smoothCurves.enabled=!this.constants.smoothCurves.enabled;var t=document.getElementById("graph_toggleSmooth");t.style.background=1==this.constants.smoothCurves.enabled?"#A4FF56":"#FF8532",this._configureSmoothCurves(!1)}function o(){for(var t in this.calculationNodes)this.calculationNodes.hasOwnProperty(t)&&(this.calculationNodes[t].vx=0,this.calculationNodes[t].vy=0,this.calculationNodes[t].fx=0,this.calculationNodes[t].fy=0);1==this.constants.hierarchicalLayout.enabled?(this._setupHierarchicalLayout(),a.call(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),a.call(this,"graph_H_cg",1,"physics_centralGravity"),a.call(this,"graph_H_sc",1,"physics_springConstant"),a.call(this,"graph_H_sl",1,"physics_springLength"),a.call(this,"graph_H_damp",1,"physics_damping")):this.repositionNodes(),this.moving=!0,this.start()}function n(){var t="No options are required, default values used.",e=[],i=document.getElementById("graph_physicsMethod1"),s=document.getElementById("graph_physicsMethod2");if(1==i.checked){if(this.constants.physics.barnesHut.gravitationalConstant!=this.backupConstants.physics.barnesHut.gravitationalConstant&&e.push("gravitationalConstant: "+this.constants.physics.barnesHut.gravitationalConstant),this.constants.physics.centralGravity!=this.backupConstants.physics.barnesHut.centralGravity&&e.push("centralGravity: "+this.constants.physics.centralGravity),this.constants.physics.springLength!=this.backupConstants.physics.barnesHut.springLength&&e.push("springLength: "+this.constants.physics.springLength),this.constants.physics.springConstant!=this.backupConstants.physics.barnesHut.springConstant&&e.push("springConstant: "+this.constants.physics.springConstant),this.constants.physics.damping!=this.backupConstants.physics.barnesHut.damping&&e.push("damping: "+this.constants.physics.damping),0!=e.length){t="var options = {",t+="physics: {barnesHut: {";for(var o=0;othis.constants.clustering.clusterThreshold&&1==this.constants.clustering.enabled&&this.clusterToFit(this.constants.clustering.reduceToNodes,!1),this._calculateForces())},e._calculateForces=function(){this._calculateGravitationalForces(),this._calculateNodeForces(),this.constants.physics.springConstant>0&&(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic?this._calculateSpringForcesWithSupport():1==this.constants.physics.hierarchicalRepulsion.enabled?this._calculateHierarchicalSpringForces():this._calculateSpringForces())},e._updateCalculationNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this.calculationNodes={},this.calculationNodeIndices=[];for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.calculationNodes[t]=this.nodes[t]);var e=this.sectors.support.nodes;for(var i in e)e.hasOwnProperty(i)&&(this.edges.hasOwnProperty(e[i].parentEdgeId)?this.calculationNodes[i]=e[i]:e[i]._setForce(0,0));for(var s in this.calculationNodes)this.calculationNodes.hasOwnProperty(s)&&this.calculationNodeIndices.push(s)}else this.calculationNodes=this.nodes,this.calculationNodeIndices=this.nodeIndices},e._calculateGravitationalForces=function(){var t,e,i,s,o,n=this.calculationNodes,r=this.constants.physics.centralGravity,a=0;for(o=0;oSimulation Mode:Barnes HutRepulsionHierarchical
Options:
',this.containerElement.parentElement.insertBefore(this.physicsConfiguration,this.containerElement),this.optionsDiv=document.createElement("div"),this.optionsDiv.style.fontSize="14px",this.optionsDiv.style.fontFamily="verdana",this.containerElement.parentElement.insertBefore(this.optionsDiv,this.containerElement);var e;e=document.getElementById("graph_BH_gc"),e.onchange=a.bind(this,"graph_BH_gc",-1,"physics_barnesHut_gravitationalConstant"),e=document.getElementById("graph_BH_cg"),e.onchange=a.bind(this,"graph_BH_cg",1,"physics_centralGravity"),e=document.getElementById("graph_BH_sc"),e.onchange=a.bind(this,"graph_BH_sc",1,"physics_springConstant"),e=document.getElementById("graph_BH_sl"),e.onchange=a.bind(this,"graph_BH_sl",1,"physics_springLength"),e=document.getElementById("graph_BH_damp"),e.onchange=a.bind(this,"graph_BH_damp",1,"physics_damping"),e=document.getElementById("graph_R_nd"),e.onchange=a.bind(this,"graph_R_nd",1,"physics_repulsion_nodeDistance"),e=document.getElementById("graph_R_cg"),e.onchange=a.bind(this,"graph_R_cg",1,"physics_centralGravity"),e=document.getElementById("graph_R_sc"),e.onchange=a.bind(this,"graph_R_sc",1,"physics_springConstant"),e=document.getElementById("graph_R_sl"),e.onchange=a.bind(this,"graph_R_sl",1,"physics_springLength"),e=document.getElementById("graph_R_damp"),e.onchange=a.bind(this,"graph_R_damp",1,"physics_damping"),e=document.getElementById("graph_H_nd"),e.onchange=a.bind(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),e=document.getElementById("graph_H_cg"),e.onchange=a.bind(this,"graph_H_cg",1,"physics_centralGravity"),e=document.getElementById("graph_H_sc"),e.onchange=a.bind(this,"graph_H_sc",1,"physics_springConstant"),e=document.getElementById("graph_H_sl"),e.onchange=a.bind(this,"graph_H_sl",1,"physics_springLength"),e=document.getElementById("graph_H_damp"),e.onchange=a.bind(this,"graph_H_damp",1,"physics_damping"),e=document.getElementById("graph_H_direction"),e.onchange=a.bind(this,"graph_H_direction",t,"hierarchicalLayout_direction"),e=document.getElementById("graph_H_levsep"),e.onchange=a.bind(this,"graph_H_levsep",1,"hierarchicalLayout_levelSeparation"),e=document.getElementById("graph_H_nspac"),e.onchange=a.bind(this,"graph_H_nspac",1,"hierarchicalLayout_nodeSpacing");var i=document.getElementById("graph_physicsMethod1"),d=document.getElementById("graph_physicsMethod2"),l=document.getElementById("graph_physicsMethod3");d.checked=!0,this.constants.physics.barnesHut.enabled&&(i.checked=!0),this.constants.hierarchicalLayout.enabled&&(l.checked=!0);var c=document.getElementById("graph_toggleSmooth"),p=document.getElementById("graph_repositionNodes"),u=document.getElementById("graph_generateOptions");c.onclick=s.bind(this),p.onclick=o.bind(this),u.onclick=n.bind(this),c.style.background=1==this.constants.smoothCurves&&0==this.constants.dynamicSmoothCurves?"#A4FF56":"#FF8532",r.apply(this),i.onchange=r.bind(this),d.onchange=r.bind(this),l.onchange=r.bind(this)}},e._overWriteGraphConstants=function(t,e){var i=t.split("_");1==i.length?this.constants[i[0]]=e:2==i.length?this.constants[i[0]][i[1]]=e:3==i.length&&(this.constants[i[0]][i[1]][i[2]]=e)}},function(t){function e(t){throw new Error("Cannot find module '"+t+"'.")}e.resolve=e,e.keys=function(){return[]},t.exports=e},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l,c=this.calculationNodes,p=this.calculationNodeIndices,u=-2/3,f=4/3,m=this.constants.physics.repulsion.nodeDistance,g=m;for(d=0;di&&(r=.5*g>i?1:v*i+f,r*=0==n?1:1+n*this.constants.clustering.forceAmplification,r/=i,s=t*r,o=e*r,a.fx-=s,a.fy-=o,h.fx+=s,h.fy+=o)}}},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l=this.calculationNodes,c=this.calculationNodeIndices,p=this.constants.physics.hierarchicalRepulsion.nodeDistance;for(h=0;hi?-Math.pow(u*i,2)+Math.pow(u*p,2):0,0==i?i=.01:n/=i,s=t*n,o=e*n,r.fx-=s,r.fy-=o,a.fx+=s,a.fy+=o}},e._calculateHierarchicalSpringForces=function(){for(var t,e,i,s,o,n,r,a,h,d=this.edges,l=this.calculationNodes,c=this.calculationNodeIndices,p=0;pn;n++)t=e[i[n]],t.options.mass>0&&(this._getForceContribution(o.root.children.NW,t),this._getForceContribution(o.root.children.NE,t),this._getForceContribution(o.root.children.SW,t),this._getForceContribution(o.root.children.SE,t))}},e._getForceContribution=function(t,e){if(t.childrenCount>0){var i,s,o;if(i=t.centerOfMass.x-e.x,s=t.centerOfMass.y-e.y,o=Math.sqrt(i*i+s*s),o*t.calcSize>this.constants.physics.barnesHut.theta){0==o&&(o=.1*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}else if(4==t.childrenCount)this._getForceContribution(t.children.NW,e),this._getForceContribution(t.children.NE,e),this._getForceContribution(t.children.SW,e),this._getForceContribution(t.children.SE,e);else if(t.children.data.id!=e.id){0==o&&(o=.5*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}}},e._formBarnesHutTree=function(t,e){for(var i,s=e.length,o=Number.MAX_VALUE,n=Number.MAX_VALUE,r=-Number.MAX_VALUE,a=-Number.MAX_VALUE,h=0;s>h;h++){var d=t[e[h]].x,l=t[e[h]].y;t[e[h]].options.mass>0&&(o>d&&(o=d),d>r&&(r=d),n>l&&(n=l),l>a&&(a=l))}var c=Math.abs(r-o)-Math.abs(a-n);c>0?(n-=.5*c,a+=.5*c):(o+=.5*c,r-=.5*c);var p=1e-5,u=Math.max(p,Math.abs(r-o)),f=.5*u,m=.5*(o+r),g=.5*(n+a),v={root:{centerOfMass:{x:0,y:0},mass:0,range:{minX:m-f,maxX:m+f,minY:g-f,maxY:g+f},size:u,calcSize:1/u,children:{data:null},maxWidth:0,level:0,childrenCount:4}};for(this._splitBranch(v.root),h=0;s>h;h++)i=t[e[h]],i.options.mass>0&&this._placeInTree(v.root,i);this.barnesHutTree=v},e._updateBranchMass=function(t,e){var i=t.mass+e.options.mass,s=1/i;t.centerOfMass.x=t.centerOfMass.x*t.mass+e.x*e.options.mass,t.centerOfMass.x*=s,t.centerOfMass.y=t.centerOfMass.y*t.mass+e.y*e.options.mass,t.centerOfMass.y*=s,t.mass=i;var o=Math.max(Math.max(e.height,e.radius),e.width);t.maxWidth=t.maxWidthe.x?t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NW"):this._placeInRegion(t,e,"SW"):t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NE"):this._placeInRegion(t,e,"SE")},e._placeInRegion=function(t,e,i){switch(t.children[i].childrenCount){case 0:t.children[i].children.data=e,t.children[i].childrenCount=1,this._updateBranchMass(t.children[i],e);break;case 1:t.children[i].children.data.x==e.x&&t.children[i].children.data.y==e.y?(e.x+=Math.random(),e.y+=Math.random()):(this._splitBranch(t.children[i]),this._placeInTree(t.children[i],e));break;case 4:this._placeInTree(t.children[i],e)}},e._splitBranch=function(t){var e=null;1==t.childrenCount&&(e=t.children.data,t.mass=0,t.centerOfMass.x=0,t.centerOfMass.y=0),t.childrenCount=4,t.children.data=null,this._insertRegion(t,"NW"),this._insertRegion(t,"NE"),this._insertRegion(t,"SW"),this._insertRegion(t,"SE"),null!=e&&this._placeInTree(t,e)},e._insertRegion=function(t,e){var i,s,o,n,r=.5*t.size;switch(e){case"NW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY,n=t.range.minY+r;break;case"NE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY,n=t.range.minY+r;break;case"SW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY+r,n=t.range.maxY;break;case"SE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY+r,n=t.range.maxY}t.children[e]={centerOfMass:{x:0,y:0},mass:0,range:{minX:i,maxX:s,minY:o,maxY:n},size:.5*t.size,calcSize:2*t.calcSize,children:{data:null},maxWidth:0,level:t.level+1,childrenCount:0}},e._drawTree=function(t,e){void 0!==this.barnesHutTree&&(t.lineWidth=1,this._drawBranch(this.barnesHutTree.root,t,e))},e._drawBranch=function(t,e,i){void 0===i&&(i="#FF0000"),4==t.childrenCount&&(this._drawBranch(t.children.NW,e),this._drawBranch(t.children.NE,e),this._drawBranch(t.children.SE,e),this._drawBranch(t.children.SW,e)),e.strokeStyle=i,e.beginPath(),e.moveTo(t.range.minX,t.range.minY),e.lineTo(t.range.maxX,t.range.minY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.minY),e.lineTo(t.range.maxX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.maxY),e.lineTo(t.range.minX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.minX,t.range.maxY),e.lineTo(t.range.minX,t.range.minY),e.stroke()}},function(t){t.exports=function(t){return t.webpackPolyfill||(t.deprecate=function(){},t.paths=[],t.children=[],t.webpackPolyfill=1),t}}])}); //# sourceMappingURL=vis.map \ No newline at end of file diff --git a/docs/timeline.html b/docs/timeline.html index 4230caaa..2171d453 100644 --- a/docs/timeline.html +++ b/docs/timeline.html @@ -360,8 +360,7 @@ var options = { align String "center" - Alignment of items with type 'box'. Available values are - 'center' (default), 'left', or 'right'). + Alignment of items with type 'box' and 'range'. Available values are 'auto' (default), 'center', 'left', or 'right'. For 'box' items, the 'auto' alignment is 'center'. For 'range' items, the auto alignment is dynamic: positioned left and shifted such that the contents is always visible on screen. diff --git a/lib/timeline/component/ItemSet.js b/lib/timeline/component/ItemSet.js index 1ce2de5c..d803b097 100644 --- a/lib/timeline/component/ItemSet.js +++ b/lib/timeline/component/ItemSet.js @@ -26,7 +26,7 @@ function ItemSet(body, options) { this.defaultOptions = { type: null, // 'box', 'point', 'range' orientation: 'bottom', // 'top' or 'bottom' - align: 'center', // alignment of box items + align: 'auto', // alignment of box items stack: true, groupOrder: null, diff --git a/lib/timeline/component/item/ItemBox.js b/lib/timeline/component/item/ItemBox.js index 64abbbd2..e1c23df7 100644 --- a/lib/timeline/component/item/ItemBox.js +++ b/lib/timeline/component/item/ItemBox.js @@ -179,12 +179,12 @@ ItemBox.prototype.hide = function() { * @Override */ ItemBox.prototype.repositionX = function() { - var start = this.conversion.toScreen(this.data.start), - align = this.options.align, - left, - box = this.dom.box, - line = this.dom.line, - dot = this.dom.dot; + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; // calculate left position of the box if (align == 'right') { @@ -213,10 +213,10 @@ ItemBox.prototype.repositionX = function() { * @Override */ ItemBox.prototype.repositionY = function() { - var orientation = this.options.orientation, - box = this.dom.box, - line = this.dom.line, - dot = this.dom.dot; + var orientation = this.options.orientation; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; if (orientation == 'top') { box.style.top = (this.top || 0) + 'px'; diff --git a/lib/timeline/component/item/ItemRange.js b/lib/timeline/component/item/ItemRange.js index 23a54673..ebff69fb 100644 --- a/lib/timeline/component/item/ItemRange.js +++ b/lib/timeline/component/item/ItemRange.js @@ -165,12 +165,11 @@ ItemRange.prototype.hide = function() { * @Override */ ItemRange.prototype.repositionX = function() { - var props = this.props, - parentWidth = this.parent.width, - start = this.conversion.toScreen(this.data.start), - end = this.conversion.toScreen(this.data.end), - padding = this.options.padding, - contentLeft; + var parentWidth = this.parent.width; + var start = this.conversion.toScreen(this.data.start); + var end = this.conversion.toScreen(this.data.end); + var contentLeft; + var contentWidth; // limit the width of the this, as browsers cannot draw very wide divs if (start < -parentWidth) { @@ -182,33 +181,54 @@ ItemRange.prototype.repositionX = function() { var boxWidth = Math.max(end - start, 1); if (this.overflow) { - // when range exceeds left of the window, position the contents at the left of the visible area - contentLeft = Math.max(-start, 0); - this.left = start; this.width = boxWidth + this.props.content.width; + contentWidth = this.props.content.width; + // Note: The calculation of width is an optimistic calculation, giving // a width which will not change when moving the Timeline - // So no restacking needed, which is nicer for the eye; + // So no re-stacking needed, which is nicer for the eye; } - else { // no overflow - // when range exceeds left of the window, position the contents at the left of the visible area - if (start < 0) { - contentLeft = Math.min(-start, - (end - start - props.content.width - 2 * padding)); - // TODO: remove the need for options.padding. it's terrible. - } - else { - contentLeft = 0; - } - + else { this.left = start; this.width = boxWidth; + contentWidth = Math.min(end - start, this.props.content.width); } this.dom.box.style.left = this.left + 'px'; this.dom.box.style.width = boxWidth + 'px'; - this.dom.content.style.left = contentLeft + 'px'; + + switch (this.options.align) { + case 'left': + this.dom.content.style.left = '0'; + break; + + case 'right': + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding), 0) + 'px'; + break; + + case 'center': + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + 'px'; + break; + + default: // 'auto' + if (this.overflow) { + // when range exceeds left of the window, position the contents at the left of the visible area + contentLeft = Math.max(-start, 0); + } + else { + // when range exceeds left of the window, position the contents at the left of the visible area + if (start < 0) { + contentLeft = Math.min(-start, + (end - start - this.props.content.width - 2 * this.options.padding)); + // TODO: remove the need for options.padding. it's terrible. + } + else { + contentLeft = 0; + } + } + this.dom.content.style.left = contentLeft + 'px'; + } }; /**