diff --git a/HISTORY.md b/HISTORY.md index 958a0f4c..fca8cc12 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -18,6 +18,7 @@ http://visjs.org ### Timeline +- Implemented support for templates. - Implemented a new item type: `'background'`. This can be used to mark periods with a background color and label. - Implemented support for attaching HTML attributes to items. Thanks @dturkenk. diff --git a/dist/vis.js b/dist/vis.js index 22cfa672..f682867b 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -5,7 +5,7 @@ * A dynamic, browser-based visualization library. * * @version 3.3.1-SNAPSHOT - * @date 2014-09-08 + * @date 2014-09-09 * * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com @@ -81,64 +81,64 @@ return /******/ (function(modules) { // webpackBootstrap // utils exports.util = __webpack_require__(1); - exports.DOMutil = __webpack_require__(6); + exports.DOMutil = __webpack_require__(2); // data - exports.DataSet = __webpack_require__(7); - exports.DataView = __webpack_require__(8); + exports.DataSet = __webpack_require__(3); + exports.DataView = __webpack_require__(4); // Graph3d - exports.Graph3d = __webpack_require__(9); + exports.Graph3d = __webpack_require__(5); exports.graph3d = { - Camera: __webpack_require__(13), - Filter: __webpack_require__(14), - Point2d: __webpack_require__(12), - Point3d: __webpack_require__(11), - Slider: __webpack_require__(15), - StepNumber: __webpack_require__(16) + Camera: __webpack_require__(6), + Filter: __webpack_require__(7), + Point2d: __webpack_require__(8), + Point3d: __webpack_require__(9), + Slider: __webpack_require__(10), + StepNumber: __webpack_require__(11) }; // Timeline - exports.Timeline = __webpack_require__(17); - exports.Graph2d = __webpack_require__(32); + exports.Timeline = __webpack_require__(12); + exports.Graph2d = __webpack_require__(13); exports.timeline = { - DataStep: __webpack_require__(35), - Range: __webpack_require__(20), - stack: __webpack_require__(38), - TimeStep: __webpack_require__(25), + DataStep: __webpack_require__(14), + Range: __webpack_require__(15), + stack: __webpack_require__(16), + TimeStep: __webpack_require__(17), components: { items: { - Item: __webpack_require__(39), - BackgroundItem: __webpack_require__(40), - BoxItem: __webpack_require__(42), - PointItem: __webpack_require__(43), - RangeItem: __webpack_require__(41) + Item: __webpack_require__(28), + BackgroundItem: __webpack_require__(29), + BoxItem: __webpack_require__(30), + PointItem: __webpack_require__(31), + RangeItem: __webpack_require__(32) }, - Component: __webpack_require__(22), - CurrentTime: __webpack_require__(26), - CustomTime: __webpack_require__(28), - DataAxis: __webpack_require__(34), - GraphGroup: __webpack_require__(36), - Group: __webpack_require__(44), - ItemSet: __webpack_require__(29), - Legend: __webpack_require__(37), - LineGraph: __webpack_require__(33), - TimeAxis: __webpack_require__(24) + Component: __webpack_require__(18), + CurrentTime: __webpack_require__(19), + CustomTime: __webpack_require__(20), + DataAxis: __webpack_require__(21), + GraphGroup: __webpack_require__(22), + Group: __webpack_require__(23), + ItemSet: __webpack_require__(24), + Legend: __webpack_require__(25), + LineGraph: __webpack_require__(26), + TimeAxis: __webpack_require__(27) } }; // Network - exports.Network = __webpack_require__(45); + exports.Network = __webpack_require__(33); exports.network = { - Edge: __webpack_require__(51), - Groups: __webpack_require__(48), - Images: __webpack_require__(49), - Node: __webpack_require__(50), - Popup: __webpack_require__(52), - dotparser: __webpack_require__(46), - gephiParser: __webpack_require__(47) + Edge: __webpack_require__(34), + Groups: __webpack_require__(35), + Images: __webpack_require__(36), + Node: __webpack_require__(37), + Popup: __webpack_require__(38), + dotparser: __webpack_require__(39), + gephiParser: __webpack_require__(40) }; // Deprecated since v3.0.0 @@ -147,8 +147,8 @@ return /******/ (function(modules) { // webpackBootstrap }; // bundled external libraries - exports.moment = __webpack_require__(2); - exports.hammer = __webpack_require__(18); + exports.moment = __webpack_require__(41); + exports.hammer = __webpack_require__(42); /***/ }, @@ -159,7 +159,7 @@ return /******/ (function(modules) { // webpackBootstrap // first check if moment.js is already loaded in the browser window, if so, // use this instance. Else, load via commonjs. - var moment = __webpack_require__(2); + var moment = __webpack_require__(41); /** * Test whether given object is a number @@ -1423,11715 +1423,11092 @@ return /******/ (function(modules) { // webpackBootstrap /* 2 */ /***/ function(module, exports, __webpack_require__) { - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. - module.exports = (typeof window !== 'undefined') && window['moment'] || __webpack_require__(3); - - -/***/ }, -/* 3 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(global, module) {//! moment.js - //! version : 2.8.2 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com - - (function (undefined) { - /************************************ - Constants - ************************************/ - - var moment, - VERSION = '2.8.2', - // the global-scope this is NOT the global object in Node.js - globalScope = typeof global !== 'undefined' ? global : this, - oldGlobalMoment, - round = Math.round, - hasOwnProperty = Object.prototype.hasOwnProperty, - i, - - YEAR = 0, - MONTH = 1, - DATE = 2, - HOUR = 3, - MINUTE = 4, - SECOND = 5, - MILLISECOND = 6, - - // internal storage for locale config files - locales = {}, + // DOM utility methods - // extra moment internal properties (plugins register props here) - momentProperties = [], + /** + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private + */ + exports.prepareElements = function(JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; + } + } + }; - // check for nodeJS - hasModule = (typeof module !== 'undefined' && module.exports), + /** + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private + */ + exports.cleanupElements = function(JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; + } + } + } + }; - // ASP.NET json date format regex - aspNetJsonRegex = /^\/?Date\((\-?\d+)/i, - aspNetTimeSpanJsonRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/, + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private + */ + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } + else { + // create a new element and add it to the SVG + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + svgContainer.appendChild(element); + } + } + else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + JSONcontainer[elementType] = {used: [], redundant: []}; + svgContainer.appendChild(element); + } + JSONcontainer[elementType].used.push(element); + return element; + }; - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/, - // format tokens - formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|X|zz?|ZZ?|.)/g, - localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g, + /** + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} + * @private + */ + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } + else { + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } + else { + DOMContainer.appendChild(element); + } + } + } + else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = {used: [], redundant: []}; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } + else { + DOMContainer.appendChild(element); + } + } + JSONcontainer[elementType].used.push(element); + return element; + }; - // parsing token regexes - parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99 - parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999 - parseTokenOneToFourDigits = /\d{1,4}/, // 0 - 9999 - parseTokenOneToSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999 - parseTokenDigits = /\d+/, // nonzero number of digits - parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic. - parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z - parseTokenT = /T/i, // T (ISO separator) - parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123 - parseTokenOrdinal = /\d{1,2}/, - //strict parsing regexes - parseTokenOneDigit = /\d/, // 0 - 9 - parseTokenTwoDigits = /\d\d/, // 00 - 99 - parseTokenThreeDigits = /\d{3}/, // 000 - 999 - parseTokenFourDigits = /\d{4}/, // 0000 - 9999 - parseTokenSixDigits = /[+-]?\d{6}/, // -999,999 - 999,999 - parseTokenSignedNumber = /[+-]?\d+/, // -inf - inf - // iso 8601 regex - // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00) - isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/, - isoFormat = 'YYYY-MM-DDTHH:mm:ssZ', + /** + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @returns {*} + */ + exports.drawPoint = function(x, y, group, JSONcontainer, svgContainer) { + var point; + if (group.options.drawPoints.style == 'circle') { + point = exports.getSVGElement('circle',JSONcontainer,svgContainer); + point.setAttributeNS(null, "cx", x); + point.setAttributeNS(null, "cy", y); + point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, "class", group.className + " point"); + } + else { + point = exports.getSVGElement('rect',JSONcontainer,svgContainer); + point.setAttributeNS(null, "x", x - 0.5*group.options.drawPoints.size); + point.setAttributeNS(null, "y", y - 0.5*group.options.drawPoints.size); + point.setAttributeNS(null, "width", group.options.drawPoints.size); + point.setAttributeNS(null, "height", group.options.drawPoints.size); + point.setAttributeNS(null, "class", group.className + " point"); + } + return point; + }; - isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ], + /** + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className + */ + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { + // if (height != 0) { + var rect = exports.getSVGElement('rect',JSONcontainer, svgContainer); + rect.setAttributeNS(null, "x", x - 0.5 * width); + rect.setAttributeNS(null, "y", y); + rect.setAttributeNS(null, "width", width); + rect.setAttributeNS(null, "height", height); + rect.setAttributeNS(null, "class", className); + // } + }; - // iso time formats and regexes - isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ], +/***/ }, +/* 3 */ +/***/ function(module, exports, __webpack_require__) { - // timezone chunker '+10:00' > ['10', '00'] or '-1530' > ['-15', '30'] - parseTimezoneChunker = /([\+\-]|\d\d)/gi, + var util = __webpack_require__(1); - // getter and setter names - proxyGettersAndSetters = 'Date|Hours|Minutes|Seconds|Milliseconds'.split('|'), - unitMillisecondFactors = { - 'Milliseconds' : 1, - 'Seconds' : 1e3, - 'Minutes' : 6e4, - 'Hours' : 36e5, - 'Days' : 864e5, - 'Months' : 2592e6, - 'Years' : 31536e6 - }, - - unitAliases = { - ms : 'millisecond', - s : 'second', - m : 'minute', - h : 'hour', - d : 'day', - D : 'date', - w : 'week', - W : 'isoWeek', - M : 'month', - Q : 'quarter', - y : 'year', - DDD : 'dayOfYear', - e : 'weekday', - E : 'isoWeekday', - gg: 'weekYear', - GG: 'isoWeekYear' - }, - - camelFunctions = { - dayofyear : 'dayOfYear', - isoweekday : 'isoWeekday', - isoweek : 'isoWeek', - weekyear : 'weekYear', - isoweekyear : 'isoWeekYear' - }, - - // format function strings - formatFunctions = {}, - - // default relative time thresholds - relativeTimeThresholds = { - s: 45, // seconds to minute - m: 45, // minutes to hour - h: 22, // hours to day - d: 26, // days to month - M: 11 // months to year - }, - - // tokens to ordinalize and pad - ordinalizeTokens = 'DDD w W M D d'.split(' '), - paddedTokens = 'M D H h m s w W'.split(' '), - - formatTokenFunctions = { - M : function () { - return this.month() + 1; - }, - MMM : function (format) { - return this.localeData().monthsShort(this, format); - }, - MMMM : function (format) { - return this.localeData().months(this, format); - }, - D : function () { - return this.date(); - }, - DDD : function () { - return this.dayOfYear(); - }, - d : function () { - return this.day(); - }, - dd : function (format) { - return this.localeData().weekdaysMin(this, format); - }, - ddd : function (format) { - return this.localeData().weekdaysShort(this, format); - }, - dddd : function (format) { - return this.localeData().weekdays(this, format); - }, - w : function () { - return this.week(); - }, - W : function () { - return this.isoWeek(); - }, - YY : function () { - return leftZeroFill(this.year() % 100, 2); - }, - YYYY : function () { - return leftZeroFill(this.year(), 4); - }, - YYYYY : function () { - return leftZeroFill(this.year(), 5); - }, - YYYYYY : function () { - var y = this.year(), sign = y >= 0 ? '+' : '-'; - return sign + leftZeroFill(Math.abs(y), 6); - }, - gg : function () { - return leftZeroFill(this.weekYear() % 100, 2); - }, - gggg : function () { - return leftZeroFill(this.weekYear(), 4); - }, - ggggg : function () { - return leftZeroFill(this.weekYear(), 5); - }, - GG : function () { - return leftZeroFill(this.isoWeekYear() % 100, 2); - }, - GGGG : function () { - return leftZeroFill(this.isoWeekYear(), 4); - }, - GGGGG : function () { - return leftZeroFill(this.isoWeekYear(), 5); - }, - e : function () { - return this.weekday(); - }, - E : function () { - return this.isoWeekday(); - }, - a : function () { - return this.localeData().meridiem(this.hours(), this.minutes(), true); - }, - A : function () { - return this.localeData().meridiem(this.hours(), this.minutes(), false); - }, - H : function () { - return this.hours(); - }, - h : function () { - return this.hours() % 12 || 12; - }, - m : function () { - return this.minutes(); - }, - s : function () { - return this.seconds(); - }, - S : function () { - return toInt(this.milliseconds() / 100); - }, - SS : function () { - return leftZeroFill(toInt(this.milliseconds() / 10), 2); - }, - SSS : function () { - return leftZeroFill(this.milliseconds(), 3); - }, - SSSS : function () { - return leftZeroFill(this.milliseconds(), 3); - }, - Z : function () { - var a = -this.zone(), - b = '+'; - if (a < 0) { - a = -a; - b = '-'; - } - return b + leftZeroFill(toInt(a / 60), 2) + ':' + leftZeroFill(toInt(a) % 60, 2); - }, - ZZ : function () { - var a = -this.zone(), - b = '+'; - if (a < 0) { - a = -a; - b = '-'; - } - return b + leftZeroFill(toInt(a / 60), 2) + leftZeroFill(toInt(a) % 60, 2); - }, - z : function () { - return this.zoneAbbr(); - }, - zz : function () { - return this.zoneName(); - }, - X : function () { - return this.unix(); - }, - Q : function () { - return this.quarter(); - } - }, - - deprecations = {}, - - lists = ['months', 'monthsShort', 'weekdays', 'weekdaysShort', 'weekdaysMin']; - - // Pick the first defined of two or three arguments. dfl comes from - // default. - function dfl(a, b, c) { - switch (arguments.length) { - case 2: return a != null ? a : b; - case 3: return a != null ? a : b != null ? b : c; - default: throw new Error('Implement me'); - } - } - - function hasOwnProp(a, b) { - return hasOwnProperty.call(a, b); - } - - function defaultParsingFlags() { - // We need to deep clone this object, and es5 standard is not very - // helpful. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso: false - }; - } - - function printMsg(msg) { - if (moment.suppressDeprecationWarnings === false && - typeof console !== 'undefined' && console.warn) { - console.warn('Deprecation warning: ' + msg); - } - } - - function deprecate(msg, fn) { - var firstTime = true; - return extend(function () { - if (firstTime) { - printMsg(msg); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); - } - - function deprecateSimple(name, msg) { - if (!deprecations[name]) { - printMsg(msg); - deprecations[name] = true; - } - } - - function padToken(func, count) { - return function (a) { - return leftZeroFill(func.call(this, a), count); - }; - } - function ordinalizeToken(func, period) { - return function (a) { - return this.localeData().ordinal(func.call(this, a), period); - }; - } - - while (ordinalizeTokens.length) { - i = ordinalizeTokens.pop(); - formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i], i); - } - while (paddedTokens.length) { - i = paddedTokens.pop(); - formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2); - } - formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3); - - - /************************************ - Constructors - ************************************/ - - function Locale() { - } - - // Moment prototype object - function Moment(config, skipOverflow) { - if (skipOverflow !== false) { - checkOverflow(config); - } - copyConfig(this, config); - this._d = new Date(+config._d); - } - - // Duration Constructor - function Duration(duration) { - var normalizedInput = normalizeObjectUnits(duration), - years = normalizedInput.year || 0, - quarters = normalizedInput.quarter || 0, - months = normalizedInput.month || 0, - weeks = normalizedInput.week || 0, - days = normalizedInput.day || 0, - hours = normalizedInput.hour || 0, - minutes = normalizedInput.minute || 0, - seconds = normalizedInput.second || 0, - milliseconds = normalizedInput.millisecond || 0; - - // representation for dateAddRemove - this._milliseconds = +milliseconds + - seconds * 1e3 + // 1000 - minutes * 6e4 + // 1000 * 60 - hours * 36e5; // 1000 * 60 * 60 - // Because of dateAddRemove treats 24 hours as different from a - // day when working around DST, we need to store them separately - this._days = +days + - weeks * 7; - // It is impossible translate months into days without knowing - // which months you are are talking about, so we have to store - // it separately. - this._months = +months + - quarters * 3 + - years * 12; - - this._data = {}; - - this._locale = moment.localeData(); - - this._bubble(); - } - - /************************************ - Helpers - ************************************/ - - - function extend(a, b) { - for (var i in b) { - if (hasOwnProp(b, i)) { - a[i] = b[i]; - } - } - - if (hasOwnProp(b, 'toString')) { - a.toString = b.toString; - } - - if (hasOwnProp(b, 'valueOf')) { - a.valueOf = b.valueOf; - } - - return a; - } - - function copyConfig(to, from) { - var i, prop, val; - - if (typeof from._isAMomentObject !== 'undefined') { - to._isAMomentObject = from._isAMomentObject; - } - if (typeof from._i !== 'undefined') { - to._i = from._i; - } - if (typeof from._f !== 'undefined') { - to._f = from._f; - } - if (typeof from._l !== 'undefined') { - to._l = from._l; - } - if (typeof from._strict !== 'undefined') { - to._strict = from._strict; - } - if (typeof from._tzm !== 'undefined') { - to._tzm = from._tzm; - } - if (typeof from._isUTC !== 'undefined') { - to._isUTC = from._isUTC; - } - if (typeof from._offset !== 'undefined') { - to._offset = from._offset; - } - if (typeof from._pf !== 'undefined') { - to._pf = from._pf; - } - if (typeof from._locale !== 'undefined') { - to._locale = from._locale; - } - - if (momentProperties.length > 0) { - for (i in momentProperties) { - prop = momentProperties[i]; - val = from[prop]; - if (typeof val !== 'undefined') { - to[prop] = val; - } - } - } - - return to; - } - - function absRound(number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } - } - - // left zero fill a number - // see http://jsperf.com/left-zero-filling for performance comparison - function leftZeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; - - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; - } - - function positiveMomentsDifference(base, other) { - var res = {milliseconds: 0, months: 0}; - - res.months = other.month() - base.month() + - (other.year() - base.year()) * 12; - if (base.clone().add(res.months, 'M').isAfter(other)) { - --res.months; - } - - res.milliseconds = +other - +(base.clone().add(res.months, 'M')); - - return res; - } - - function momentsDifference(base, other) { - var res; - other = makeAs(other, base); - if (base.isBefore(other)) { - res = positiveMomentsDifference(base, other); - } else { - res = positiveMomentsDifference(other, base); - res.milliseconds = -res.milliseconds; - res.months = -res.months; - } - - return res; - } - - // TODO: remove 'name' arg after deprecation is removed - function createAdder(direction, name) { - return function (val, period) { - var dur, tmp; - //invert the arguments, but complain about it - if (period !== null && !isNaN(+period)) { - deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); - tmp = val; val = period; period = tmp; - } - - val = typeof val === 'string' ? +val : val; - dur = moment.duration(val, period); - addOrSubtractDurationFromMoment(this, dur, direction); - return this; - }; - } - - function addOrSubtractDurationFromMoment(mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; - - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - rawSetter(mom, 'Date', rawGetter(mom, 'Date') + days * isAdding); - } - if (months) { - rawMonthSetter(mom, rawGetter(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - moment.updateOffset(mom, days || months); - } - } - - // check if is an array - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; - } - - function isDate(input) { - return Object.prototype.toString.call(input) === '[object Date]' || - input instanceof Date; - } - - // compare two arrays, return the number of differences - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; - } - } - return diffs + lengthDiff; - } - - function normalizeUnits(units) { - if (units) { - var lowered = units.toLowerCase().replace(/(.)s$/, '$1'); - units = unitAliases[units] || camelFunctions[lowered] || lowered; - } - return units; - } - - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; - - for (prop in inputObject) { - if (hasOwnProp(inputObject, prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; - } - } - } - - return normalizedInput; - } - - function makeList(field) { - var count, setter; - - if (field.indexOf('week') === 0) { - count = 7; - setter = 'day'; - } - else if (field.indexOf('month') === 0) { - count = 12; - setter = 'month'; - } - else { - return; - } - - moment[field] = function (format, index) { - var i, getter, - method = moment._locale[field], - results = []; - - if (typeof format === 'number') { - index = format; - format = undefined; - } - - getter = function (i) { - var m = moment().utc().set(setter, i); - return method.call(moment._locale, m, format || ''); - }; - - if (index != null) { - return getter(index); - } - else { - for (i = 0; i < count; i++) { - results.push(getter(i)); - } - return results; - } - }; - } - - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; - - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); - } else { - value = Math.ceil(coercedNumber); - } - } - - return value; - } - - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); - } - - function weeksInYear(year, dow, doy) { - return weekOfYear(moment([year, 11, 31 + dow - doy]), dow, doy).week; - } - - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; - } - - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; - } - - function checkOverflow(m) { - var overflow; - if (m._a && m._pf.overflow === -2) { - overflow = - m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH : - m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE : - m._a[HOUR] < 0 || m._a[HOUR] > 23 ? HOUR : - m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE : - m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND : - m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND : - -1; - - if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } - - m._pf.overflow = overflow; - } - } - - function isValid(m) { - if (m._isValid == null) { - m._isValid = !isNaN(m._d.getTime()) && - m._pf.overflow < 0 && - !m._pf.empty && - !m._pf.invalidMonth && - !m._pf.nullInput && - !m._pf.invalidFormat && - !m._pf.userInvalidated; - - if (m._strict) { - m._isValid = m._isValid && - m._pf.charsLeftOver === 0 && - m._pf.unusedTokens.length === 0; - } - } - return m._isValid; - } - - function normalizeLocale(key) { - return key ? key.toLowerCase().replace('_', '-') : key; - } - - // pick the locale from the array - // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - function chooseLocale(names) { - var i = 0, j, next, locale, split; - - while (i < names.length) { - split = normalizeLocale(names[i]).split('-'); - j = split.length; - next = normalizeLocale(names[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - locale = loadLocale(split.slice(0, j).join('-')); - if (locale) { - return locale; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; - } - return null; - } - - function loadLocale(name) { - var oldLocale = null; - if (!locales[name] && hasModule) { - try { - oldLocale = moment.locale(); - !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); - // because defineLocale currently also sets the global locale, we want to undo that for lazy loaded locales - moment.locale(oldLocale); - } catch (e) { } - } - return locales[name]; - } - - // Return a moment from input, that is local/utc/zone equivalent to model. - function makeAs(input, model) { - return model._isUTC ? moment(input).zone(model._offset || 0) : - moment(input).local(); - } - - /************************************ - Locale - ************************************/ - - - extend(Locale.prototype, { - - set : function (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; - } else { - this['_' + i] = prop; - } - } - }, - - _months : 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'), - months : function (m) { - return this._months[m.month()]; - }, - - _monthsShort : 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'), - monthsShort : function (m) { - return this._monthsShort[m.month()]; - }, - - monthsParse : function (monthName) { - var i, mom, regex; - - if (!this._monthsParse) { - this._monthsParse = []; - } - - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - if (!this._monthsParse[i]) { - mom = moment.utc([2000, i]); - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._monthsParse[i].test(monthName)) { - return i; - } - } - }, - - _weekdays : 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'), - weekdays : function (m) { - return this._weekdays[m.day()]; - }, - - _weekdaysShort : 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'), - weekdaysShort : function (m) { - return this._weekdaysShort[m.day()]; - }, - - _weekdaysMin : 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'), - weekdaysMin : function (m) { - return this._weekdaysMin[m.day()]; - }, - - weekdaysParse : function (weekdayName) { - var i, mom, regex; - - if (!this._weekdaysParse) { - this._weekdaysParse = []; - } - - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = moment([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; - } - } - }, - - _longDateFormat : { - LT : 'h:mm A', - L : 'MM/DD/YYYY', - LL : 'MMMM D, YYYY', - LLL : 'MMMM D, YYYY LT', - LLLL : 'dddd, MMMM D, YYYY LT' - }, - longDateFormat : function (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; - } - return output; - }, - - isPM : function (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); - }, - - _meridiemParse : /[ap]\.?m?\.?/i, - meridiem : function (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; - } else { - return isLower ? 'am' : 'AM'; - } - }, - - _calendar : { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }, - calendar : function (key, mom) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.apply(mom) : output; - }, - - _relativeTime : { - future : 'in %s', - past : '%s ago', - s : 'a few seconds', - m : 'a minute', - mm : '%d minutes', - h : 'an hour', - hh : '%d hours', - d : 'a day', - dd : '%d days', - M : 'a month', - MM : '%d months', - y : 'a year', - yy : '%d years' - }, - - relativeTime : function (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); - }, - - pastFuture : function (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); - }, - - ordinal : function (number) { - return this._ordinal.replace('%d', number); - }, - _ordinal : '%d', - - preparse : function (string) { - return string; - }, - - postformat : function (string) { - return string; - }, - - week : function (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; - }, - - _week : { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }, - - _invalidDate: 'Invalid date', - invalidDate: function () { - return this._invalidDate; - } - }); - - /************************************ - Formatting - ************************************/ - - - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ''); - } - return input.replace(/\\/g, ''); - } - - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; - - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } - } - - return function (mom) { - var output = ''; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; - } - return output; - }; - } - - // format date using native date object - function formatMoment(m, format) { - if (!m.isValid()) { - return m.localeData().invalidDate(); - } - - format = expandFormat(format, m.localeData()); - - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); - } - - return formatFunctions[format](m); - } - - function expandFormat(format, locale) { - var i = 5; - - function replaceLongDateFormatTokens(input) { - return locale.longDateFormat(input) || input; - } - - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; - } - - return format; - } - - - /************************************ - Parsing - ************************************/ - - - // get the regex to find the next token - function getParseRegexForToken(token, config) { - var a, strict = config._strict; - switch (token) { - case 'Q': - return parseTokenOneDigit; - case 'DDDD': - return parseTokenThreeDigits; - case 'YYYY': - case 'GGGG': - case 'gggg': - return strict ? parseTokenFourDigits : parseTokenOneToFourDigits; - case 'Y': - case 'G': - case 'g': - return parseTokenSignedNumber; - case 'YYYYYY': - case 'YYYYY': - case 'GGGGG': - case 'ggggg': - return strict ? parseTokenSixDigits : parseTokenOneToSixDigits; - case 'S': - if (strict) { - return parseTokenOneDigit; - } - /* falls through */ - case 'SS': - if (strict) { - return parseTokenTwoDigits; - } - /* falls through */ - case 'SSS': - if (strict) { - return parseTokenThreeDigits; - } - /* falls through */ - case 'DDD': - return parseTokenOneToThreeDigits; - case 'MMM': - case 'MMMM': - case 'dd': - case 'ddd': - case 'dddd': - return parseTokenWord; - case 'a': - case 'A': - return config._locale._meridiemParse; - case 'X': - return parseTokenTimestampMs; - case 'Z': - case 'ZZ': - return parseTokenTimezone; - case 'T': - return parseTokenT; - case 'SSSS': - return parseTokenDigits; - case 'MM': - case 'DD': - case 'YY': - case 'GG': - case 'gg': - case 'HH': - case 'hh': - case 'mm': - case 'ss': - case 'ww': - case 'WW': - return strict ? parseTokenTwoDigits : parseTokenOneOrTwoDigits; - case 'M': - case 'D': - case 'd': - case 'H': - case 'h': - case 'm': - case 's': - case 'w': - case 'W': - case 'e': - case 'E': - return parseTokenOneOrTwoDigits; - case 'Do': - return parseTokenOrdinal; - default : - a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), 'i')); - return a; - } - } - - function timezoneMinutesFromString(string) { - string = string || ''; - var possibleTzMatches = (string.match(parseTokenTimezone) || []), - tzChunk = possibleTzMatches[possibleTzMatches.length - 1] || [], - parts = (tzChunk + '').match(parseTimezoneChunker) || ['-', 0, 0], - minutes = +(parts[1] * 60) + toInt(parts[2]); - - return parts[0] === '+' ? -minutes : minutes; - } - - // function to convert string input to date - function addTimeToArrayFromToken(token, input, config) { - var a, datePartArray = config._a; - - switch (token) { - // QUARTER - case 'Q': - if (input != null) { - datePartArray[MONTH] = (toInt(input) - 1) * 3; - } - break; - // MONTH - case 'M' : // fall through to MM - case 'MM' : - if (input != null) { - datePartArray[MONTH] = toInt(input) - 1; - } - break; - case 'MMM' : // fall through to MMMM - case 'MMMM' : - a = config._locale.monthsParse(input); - // if we didn't find a month name, mark the date as invalid. - if (a != null) { - datePartArray[MONTH] = a; - } else { - config._pf.invalidMonth = input; - } - break; - // DAY OF MONTH - case 'D' : // fall through to DD - case 'DD' : - if (input != null) { - datePartArray[DATE] = toInt(input); - } - break; - case 'Do' : - if (input != null) { - datePartArray[DATE] = toInt(parseInt(input, 10)); - } - break; - // DAY OF YEAR - case 'DDD' : // fall through to DDDD - case 'DDDD' : - if (input != null) { - config._dayOfYear = toInt(input); - } - - break; - // YEAR - case 'YY' : - datePartArray[YEAR] = moment.parseTwoDigitYear(input); - break; - case 'YYYY' : - case 'YYYYY' : - case 'YYYYYY' : - datePartArray[YEAR] = toInt(input); - break; - // AM / PM - case 'a' : // fall through to A - case 'A' : - config._isPm = config._locale.isPM(input); - break; - // 24 HOUR - case 'H' : // fall through to hh - case 'HH' : // fall through to hh - case 'h' : // fall through to hh - case 'hh' : - datePartArray[HOUR] = toInt(input); - break; - // MINUTE - case 'm' : // fall through to mm - case 'mm' : - datePartArray[MINUTE] = toInt(input); - break; - // SECOND - case 's' : // fall through to ss - case 'ss' : - datePartArray[SECOND] = toInt(input); - break; - // MILLISECOND - case 'S' : - case 'SS' : - case 'SSS' : - case 'SSSS' : - datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000); - break; - // UNIX TIMESTAMP WITH MS - case 'X': - config._d = new Date(parseFloat(input) * 1000); - break; - // TIMEZONE - case 'Z' : // fall through to ZZ - case 'ZZ' : - config._useUTC = true; - config._tzm = timezoneMinutesFromString(input); - break; - // WEEKDAY - human - case 'dd': - case 'ddd': - case 'dddd': - a = config._locale.weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (a != null) { - config._w = config._w || {}; - config._w['d'] = a; - } else { - config._pf.invalidWeekday = input; - } - break; - // WEEK, WEEK DAY - numeric - case 'w': - case 'ww': - case 'W': - case 'WW': - case 'd': - case 'e': - case 'E': - token = token.substr(0, 1); - /* falls through */ - case 'gggg': - case 'GGGG': - case 'GGGGG': - token = token.substr(0, 2); - if (input) { - config._w = config._w || {}; - config._w[token] = toInt(input); - } - break; - case 'gg': - case 'GG': - config._w = config._w || {}; - config._w[token] = moment.parseTwoDigitYear(input); - } - } - - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp; - - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; - - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = dfl(w.GG, config._a[YEAR], weekOfYear(moment(), 1, 4).year); - week = dfl(w.W, 1); - weekday = dfl(w.E, 1); - } else { - dow = config._locale._week.dow; - doy = config._locale._week.doy; - - weekYear = dfl(w.gg, config._a[YEAR], weekOfYear(moment(), dow, doy).year); - week = dfl(w.w, 1); - - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; - } else { - // default to begining of week - weekday = dow; - } - } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; - } - - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function dateFromConfig(config) { - var i, date, input = [], currentDate, yearToUse; - - if (config._d) { - return; - } - - currentDate = currentDateArray(config); - - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); - } - - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = dfl(config._a[YEAR], currentDate[YEAR]); - - if (config._dayOfYear > daysInYear(yearToUse)) { - config._pf._overflowDayOfYear = true; - } - - date = makeUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } - - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; - } - - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; - } - - config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input); - // Apply timezone offset from input. The actual zone can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() + config._tzm); - } - } - - function dateFromObject(config) { - var normalizedInput; - - if (config._d) { - return; - } - - normalizedInput = normalizeObjectUnits(config._i); - config._a = [ - normalizedInput.year, - normalizedInput.month, - normalizedInput.day, - normalizedInput.hour, - normalizedInput.minute, - normalizedInput.second, - normalizedInput.millisecond - ]; - - dateFromConfig(config); - } - - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [ - now.getUTCFullYear(), - now.getUTCMonth(), - now.getUTCDate() - ]; - } else { - return [now.getFullYear(), now.getMonth(), now.getDate()]; - } - } - - // date from string and format string - function makeDateFromStringAndFormat(config) { - if (config._f === moment.ISO_8601) { - parseISO(config); - return; - } - - config._a = []; - config._pf.empty = true; - - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; - - tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; - - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - config._pf.unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - config._pf.empty = false; - } - else { - config._pf.unusedTokens.push(token); - } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - config._pf.unusedTokens.push(token); - } - } + /** + * DataSet + * + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); + * + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array | DataTable} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. 0) { - config._pf.unusedInput.push(string); - } + this._options = options || {}; + this._data = {}; // map with data indexed by id + this._fieldId = this._options.fieldId || 'id'; // name of the field containing id + this._type = {}; // internal field types (NOTE: this can differ from this._options.type) - // handle am pm - if (config._isPm && config._a[HOUR] < 12) { - config._a[HOUR] += 12; + // all variants of a Date are internally stored as Date, so we can convert + // from everything to everything (also from ISODate to Number for example) + if (this._options.type) { + for (var field in this._options.type) { + if (this._options.type.hasOwnProperty(field)) { + var value = this._options.type[field]; + if (value == 'Date' || value == 'ISODate' || value == 'ASPDate') { + this._type[field] = 'Date'; } - // if is 12 am, change hours to 0 - if (config._isPm === false && config._a[HOUR] === 12) { - config._a[HOUR] = 0; + else { + this._type[field] = value; } - - dateFromConfig(config); - checkOverflow(config); - } - - function unescapeFormat(s) { - return s.replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }); - } - - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function regexpEscape(s) { - return s.replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } } + } - // date from string and array of format strings - function makeDateFromStringAndArray(config) { - var tempConfig, - bestMoment, - - scoreToBeat, - i, - currentScore; - - if (config._f.length === 0) { - config._pf.invalidFormat = true; - config._d = new Date(NaN); - return; - } - - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = copyConfig({}, config); - tempConfig._pf = defaultParsingFlags(); - tempConfig._f = config._f[i]; - makeDateFromStringAndFormat(tempConfig); - - if (!isValid(tempConfig)) { - continue; - } - - // if there is any input that was not parsed add a penalty for that format - currentScore += tempConfig._pf.charsLeftOver; + // TODO: deprecated since version 1.1.1 (or 2.0.0?) + if (this._options.convert) { + throw new Error('Option "convert" is deprecated. Use "type" instead.'); + } - //or tokens - currentScore += tempConfig._pf.unusedTokens.length * 10; + this._subscribers = {}; // event subscribers - tempConfig._pf.score = currentScore; + // add initial data when provided + if (data) { + this.add(data); + } + } - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; - } - } + /** + * Subscribe to an event, add an event listener + * @param {String} event Event name. Available events: 'put', 'update', + * 'remove' + * @param {function} callback Callback method. Called with three parameters: + * {String} event + * {Object | null} params + * {String | Number} senderId + */ + DataSet.prototype.on = function(event, callback) { + var subscribers = this._subscribers[event]; + if (!subscribers) { + subscribers = []; + this._subscribers[event] = subscribers; + } - extend(config, bestMoment || tempConfig); - } + subscribers.push({ + callback: callback + }); + }; - // date from iso format - function parseISO(config) { - var i, l, - string = config._i, - match = isoRegex.exec(string); + // TODO: make this function deprecated (replaced with `on` since version 0.5) + DataSet.prototype.subscribe = DataSet.prototype.on; - if (match) { - config._pf.iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be 'T' or undefined - config._f = isoDates[i][0] + (match[6] || ' '); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(parseTokenTimezone)) { - config._f += 'Z'; - } - makeDateFromStringAndFormat(config); - } else { - config._isValid = false; - } - } + /** + * Unsubscribe from an event, remove an event listener + * @param {String} event + * @param {function} callback + */ + DataSet.prototype.off = function(event, callback) { + var subscribers = this._subscribers[event]; + if (subscribers) { + this._subscribers[event] = subscribers.filter(function (listener) { + return (listener.callback != callback); + }); + } + }; - // date from iso format or fallback - function makeDateFromString(config) { - parseISO(config); - if (config._isValid === false) { - delete config._isValid; - moment.createFromInputFallback(config); - } - } + // TODO: make this function deprecated (replaced with `on` since version 0.5) + DataSet.prototype.unsubscribe = DataSet.prototype.off; - function makeDateFromInput(config) { - var input = config._i, matched; - if (input === undefined) { - config._d = new Date(); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if ((matched = aspNetJsonRegex.exec(input)) !== null) { - config._d = new Date(+matched[1]); - } else if (typeof input === 'string') { - makeDateFromString(config); - } else if (isArray(input)) { - config._a = input.slice(0); - dateFromConfig(config); - } else if (typeof(input) === 'object') { - dateFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); - } else { - moment.createFromInputFallback(config); - } - } + /** + * Trigger an event + * @param {String} event + * @param {Object | null} params + * @param {String} [senderId] Optional id of the sender. + * @private + */ + DataSet.prototype._trigger = function (event, params, senderId) { + if (event == '*') { + throw new Error('Cannot trigger event *'); + } - function makeDate(y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); + var subscribers = []; + if (event in this._subscribers) { + subscribers = subscribers.concat(this._subscribers[event]); + } + if ('*' in this._subscribers) { + subscribers = subscribers.concat(this._subscribers['*']); + } - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); - } - return date; + for (var i = 0; i < subscribers.length; i++) { + var subscriber = subscribers[i]; + if (subscriber.callback) { + subscriber.callback(event, params, senderId || null); } + } + }; - function makeUTCDate(y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); - } - return date; + /** + * Add data. + * Adding an item will fail when there already is an item with the same id. + * @param {Object | Array | DataTable} data + * @param {String} [senderId] Optional sender id + * @return {Array} addedIds Array with the ids of the added items + */ + DataSet.prototype.add = function (data, senderId) { + var addedIds = [], + id, + me = this; + + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + id = me._addItem(data[i]); + addedIds.push(id); } + } + else if (util.isDataTable(data)) { + // Google DataTable + var columns = this._getColumnNames(data); + for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { + var item = {}; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + item[field] = data.getValue(row, col); + } - function parseWeekday(input, locale) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); - } - else { - input = locale.weekdaysParse(input); - if (typeof input !== 'number') { - return null; - } - } - } - return input; + id = me._addItem(item); + addedIds.push(id); } + } + else if (data instanceof Object) { + // Single item + id = me._addItem(data); + addedIds.push(id); + } + else { + throw new Error('Unknown dataType'); + } - /************************************ - Relative Time - ************************************/ + if (addedIds.length) { + this._trigger('add', {items: addedIds}, senderId); + } + return addedIds; + }; - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { - return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); - } + /** + * Update existing items. When an item does not exist, it will be created + * @param {Object | Array | DataTable} data + * @param {String} [senderId] Optional sender id + * @return {Array} updatedIds The ids of the added or updated items + */ + DataSet.prototype.update = function (data, senderId) { + var addedIds = [], + updatedIds = [], + me = this, + fieldId = me._fieldId; - function relativeTime(posNegDuration, withoutSuffix, locale) { - var duration = moment.duration(posNegDuration).abs(), - seconds = round(duration.as('s')), - minutes = round(duration.as('m')), - hours = round(duration.as('h')), - days = round(duration.as('d')), - months = round(duration.as('M')), - years = round(duration.as('y')), + var addOrUpdate = function (item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + } + else { + // add new item + id = me._addItem(item); + addedIds.push(id); + } + }; - args = seconds < relativeTimeThresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < relativeTimeThresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < relativeTimeThresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days < relativeTimeThresholds.d && ['dd', days] || - months === 1 && ['M'] || - months < relativeTimeThresholds.M && ['MM', months] || - years === 1 && ['y'] || ['yy', years]; + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); + } + } + else if (util.isDataTable(data)) { + // Google DataTable + var columns = this._getColumnNames(data); + for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { + var item = {}; + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + item[field] = data.getValue(row, col); + } - args[2] = withoutSuffix; - args[3] = +posNegDuration > 0; - args[4] = locale; - return substituteTimeAgo.apply({}, args); + addOrUpdate(item); } + } + else if (data instanceof Object) { + // Single item + addOrUpdate(data); + } + else { + throw new Error('Unknown dataType'); + } + if (addedIds.length) { + this._trigger('add', {items: addedIds}, senderId); + } + if (updatedIds.length) { + this._trigger('update', {items: updatedIds}, senderId); + } - /************************************ - Week of Year - ************************************/ + return addedIds.concat(updatedIds); + }; + + /** + * Get a data item or multiple items. + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * get(id: Number | String, options: Object, data: Array | DataTable) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * get(ids: Number[] | String[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be + * returned. Can be 'DataTable' or 'Array' (default) + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * + * @throws Error + */ + DataSet.prototype.get = function (args) { + var me = this; + // parse the arguments + var id, ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number') { + // get(id [, options] [, data]) + id = arguments[0]; + options = arguments[1]; + data = arguments[2]; + } + else if (firstType == 'Array') { + // get(ids [, options] [, data]) + ids = arguments[0]; + options = arguments[1]; + data = arguments[2]; + } + else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ["DataTable", "Array", "Object"]; + returnType = allowedValues.indexOf(options.returnType) == -1 ? "Array" : options.returnType; + if (data && (returnType != util.getType(data))) { + throw new Error('Type of parameter "data" (' + util.getType(data) + ') ' + + 'does not correspond with specified options.type (' + options.type + ')'); + } + if (returnType == 'DataTable' && !util.isDataTable(data)) { + throw new Error('Parameter "data" must be a DataTable ' + + 'when options.type is "DataTable"'); + } + } + else if (data) { + returnType = (util.getType(data) == 'DataTable') ? 'DataTable' : 'Array'; + } + else { + returnType = 'Array'; + } - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; - } + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], item, itemId, i, len; - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; + } + } + else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); + } + } + } + else { + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); } - - adjustedMoment = moment(mom).add(daysToDayOfWeek, 'd'); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() - }; + } } + } - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = makeUTCDate(year, 0, 1).getUTCDay(), daysToAdd, dayOfYear; + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); + } - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } + else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); + } + } + } - return { - year: dayOfYear > 0 ? year : year - 1, - dayOfYear: dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear - }; + // return the results + if (returnType == 'DataTable') { + var columns = this._getColumnNames(data); + if (id != undefined) { + // append a single item to the data table + me._appendRow(data, columns, item); + } + else { + // copy the items to the provided data table + for (i = 0; i < items.length; i++) { + me._appendRow(data, columns, items[i]); + } + } + return data; + } + else if (returnType == "Object") { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; + } + else { + // return an array + if (id != undefined) { + // a single item + return item; + } + else { + // multiple items + if (data) { + // copy the items to the provided array + for (i = 0, len = items.length; i < len; i++) { + data.push(items[i]); + } + return data; + } + else { + // just return our array + return items; + } } + } + }; - /************************************ - Top Level Functions - ************************************/ + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - function makeMoment(config) { - var input = config._i, - format = config._f; + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } + } + } - config._locale = config._locale || moment.localeData(config._l); + this._sort(items, order); - if (input === null || (format === undefined && input === '')) { - return moment.invalid({nullInput: true}); + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } + else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } } - - if (typeof input === 'string') { - config._i = input = config._locale.preparse(input); + } + } + } + else { + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); } + } - if (moment.isMoment(input)) { - return new Moment(input, true); - } else if (format) { - if (isArray(format)) { - makeDateFromStringAndArray(config); - } else { - makeDateFromStringAndFormat(config); - } - } else { - makeDateFromInput(config); - } + this._sort(items, order); - return new Moment(config); + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } } + else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } + } + } - moment = function (input, format, locale, strict) { - var c; + return ids; + }; - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c = {}; - c._isAMomentObject = true; - c._i = input; - c._f = format; - c._l = locale; - c._strict = strict; - c._isUTC = false; - c._pf = defaultParsingFlags(); + /** + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. + */ + DataSet.prototype.getDataSet = function () { + return this; + }; - return makeMoment(c); - }; + /** + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + */ + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; - moment.suppressDeprecationWarnings = false; + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); - moment.createFromInputFallback = deprecate( - 'moment construction falls back to js Date. This is ' + - 'discouraged and will be removed in upcoming major ' + - 'release. Please refer to ' + - 'https://github.com/moment/moment/issues/1407 for more info.', - function (config) { - config._d = new Date(config._i); + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); + } + } + else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); } - ); + } + } + } + }; - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; - } - if (!moments.length) { - return moment(); - } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; - } - } - return res; + /** + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems + */ + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; + + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } } + } - moment.min = function () { - var args = [].slice.call(arguments, 0); + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); + } - return pickBy('isBefore', args); - }; + return mappedItems; + }; - moment.max = function () { - var args = [].slice.call(arguments, 0); + /** + * Filter the fields of an item + * @param {Object} item + * @param {String[]} fields Field names + * @return {Object} filteredItem + * @private + */ + DataSet.prototype._filterFields = function (item, fields) { + var filteredItem = {}; - return pickBy('isAfter', args); - }; + for (var field in item) { + if (item.hasOwnProperty(field) && (fields.indexOf(field) != -1)) { + filteredItem[field] = item[field]; + } + } - // creating with utc - moment.utc = function (input, format, locale, strict) { - var c; + return filteredItem; + }; - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c = {}; - c._isAMomentObject = true; - c._useUTC = true; - c._isUTC = true; - c._l = locale; - c._i = input; - c._f = format; - c._strict = strict; - c._pf = defaultParsingFlags(); + /** + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. + * @private + */ + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return (av > bv) ? 1 : ((av < bv) ? -1 : 0); + }); + } + else if (typeof order === 'function') { + // order by sort function + items.sort(order); + } + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError('Order must be a function or a string'); + } + }; - return makeMoment(c).utc(); - }; + /** + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds + */ + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, len, removedId; - // creating with unix timestamp (in seconds) - moment.unix = function (input) { - return moment(input * 1000); - }; + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); + } + } + } + else { + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); + } + } - // duration - moment.duration = function (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - parseIso, - diffRes; + if (removedIds.length) { + this._trigger('remove', {items: removedIds}, senderId); + } - if (moment.isDuration(input)) { - duration = { - ms: input._milliseconds, - d: input._days, - M: input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; - } - } else if (!!(match = aspNetTimeSpanJsonRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y: 0, - d: toInt(match[DATE]) * sign, - h: toInt(match[HOUR]) * sign, - m: toInt(match[MINUTE]) * sign, - s: toInt(match[SECOND]) * sign, - ms: toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = isoDurationRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - parseIso = function (inp) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; - }; - duration = { - y: parseIso(match[2]), - M: parseIso(match[3]), - d: parseIso(match[4]), - h: parseIso(match[5]), - m: parseIso(match[6]), - s: parseIso(match[7]), - w: parseIso(match[8]) - }; - } else if (typeof duration === 'object' && - ('from' in duration || 'to' in duration)) { - diffRes = momentsDifference(moment(duration.from), moment(duration.to)); + return removedIds; + }; - duration = {}; - duration.ms = diffRes.milliseconds; - duration.M = diffRes.months; - } + /** + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id + * @private + */ + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + return id; + } + } + else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + return itemId; + } + } + return null; + }; - ret = new Duration(duration); + /** + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items + */ + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - if (moment.isDuration(input) && hasOwnProp(input, '_locale')) { - ret._locale = input._locale; - } + this._data = {}; - return ret; - }; + this._trigger('remove', {items: ids}, senderId); - // version number - moment.version = VERSION; + return ids; + }; - // default format - moment.defaultFormat = isoFormat; + /** + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; - // constant that refers to the ISO standard - moment.ISO_8601 = function () {}; + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; + } + } + } - // Plugins that add properties should also add the key here (null value), - // so we can properly clone ourselves. - moment.momentProperties = momentProperties; + return max; + }; - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - moment.updateOffset = function () {}; + /** + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items + */ + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; - // This function allows you to set a threshold for relative time strings - moment.relativeTimeThreshold = function (threshold, limit) { - if (relativeTimeThresholds[threshold] === undefined) { - return false; - } - if (limit === undefined) { - return relativeTimeThresholds[threshold]; - } - relativeTimeThresholds[threshold] = limit; - return true; - }; + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; + } + } + } - moment.lang = deprecate( - 'moment.lang is deprecated. Use moment.locale instead.', - function (key, value) { - return moment.locale(key, value); - } - ); + return min; + }; - // This function will load locale and then set the global locale. If - // no arguments are passed in, it will simply return the current global - // locale key. - moment.locale = function (key, values) { - var data; - if (key) { - if (typeof(values) !== 'undefined') { - data = moment.defineLocale(key, values); - } - else { - data = moment.localeData(key); - } + /** + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. + */ + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - if (data) { - moment.duration._locale = moment._locale = data; - } + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; } + } + if (!exists && (value !== undefined)) { + values[count] = value; + count++; + } + } + } - return moment._locale._abbr; - }; + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); + } + } - moment.defineLocale = function (name, values) { - if (values !== null) { - values.abbr = name; - if (!locales[name]) { - locales[name] = new Locale(); - } - locales[name].set(values); + return values; + }; - // backwards compat for now: also set the locale - moment.locale(name); + /** + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - return locales[name]; - } else { - // useful for testing - delete locales[name]; - return null; - } - }; + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error('Cannot add item: item with id ' + id + ' already exists'); + } + } + else { + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; + } - moment.langData = deprecate( - 'moment.langData is deprecated. Use moment.localeData instead.', - function (key) { - return moment.localeData(key); - } - ); + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } + this._data[id] = d; - // returns locale data - moment.localeData = function (key) { - var locale; + return id; + }; - if (key && key._locale && key._locale._abbr) { - key = key._locale._abbr; - } + /** + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item + * @private + */ + DataSet.prototype._getItem = function (id, types) { + var field, value; - if (!key) { - return moment._locale; - } + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; + } - if (!isArray(key)) { - //short-circuit everything else - locale = loadLocale(key); - if (locale) { - return locale; - } - key = [key]; - } + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } + } + } + else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } + } + } + return converted; + }; - return chooseLocale(key); - }; + /** + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private + */ + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error('Cannot update item: no item with id ' + id + ' found'); + } - // compare moment object - moment.isMoment = function (obj) { - return obj instanceof Moment || - (obj != null && hasOwnProp(obj, '_isAMomentObject')); - }; + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } - // for typechecking Duration objects - moment.isDuration = function (obj) { - return obj instanceof Duration; - }; + return id; + }; - for (i = lists.length - 1; i >= 0; --i) { - makeList(lists[i]); - } + /** + * Get an array with the column names of a Google DataTable + * @param {DataTable} dataTable + * @return {String[]} columnNames + * @private + */ + DataSet.prototype._getColumnNames = function (dataTable) { + var columns = []; + for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { + columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); + } + return columns; + }; - moment.normalizeUnits = function (units) { - return normalizeUnits(units); - }; + /** + * Append an item as a row to the dataTable + * @param dataTable + * @param columns + * @param item + * @private + */ + DataSet.prototype._appendRow = function (dataTable, columns, item) { + var row = dataTable.addRow(); - moment.invalid = function (flags) { - var m = moment.utc(NaN); - if (flags != null) { - extend(m._pf, flags); - } - else { - m._pf.userInvalidated = true; - } + for (var col = 0, cols = columns.length; col < cols; col++) { + var field = columns[col]; + dataTable.setValue(row, col, item[field]); + } + }; - return m; - }; + module.exports = DataSet; - moment.parseZone = function () { - return moment.apply(null, arguments).parseZone(); - }; - moment.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { - /************************************ - Moment Prototype - ************************************/ + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + /** + * DataView + * + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView + */ + function DataView (data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this._options = options || {}; + this._fieldId = 'id'; // name of the field containing id + this._subscribers = {}; // event subscribers - extend(moment.fn = Moment.prototype, { + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; - clone : function () { - return moment(this); - }, + this.setData(data); + } - valueOf : function () { - return +this._d + ((this._offset || 0) * 60000); - }, + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly - unix : function () { - return Math.floor(+this / 1000); - }, + /** + * Set a data source for the view + * @param {DataSet | DataView} data + */ + DataView.prototype.setData = function (data) { + var ids, i, len; - toString : function () { - return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); - }, + if (this._data) { + // unsubscribe from current dataset + if (this._data.unsubscribe) { + this._data.unsubscribe('*', this.listener); + } - toDate : function () { - return this._offset ? new Date(+this) : this._d; - }, + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } + } + this._ids = {}; + this._trigger('remove', {items: ids}); + } - toISOString : function () { - var m = moment(this).utc(); - if (0 < m.year() && m.year() <= 9999) { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - }, + this._data = data; - toArray : function () { - var m = this; - return [ - m.year(), - m.month(), - m.date(), - m.hours(), - m.minutes(), - m.seconds(), - m.milliseconds() - ]; - }, + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || + (this._data && this._data.options && this._data.options.fieldId) || + 'id'; - isValid : function () { - return isValid(this); - }, + // trigger an add of all added items + ids = this._data.getIds({filter: this._options && this._options.filter}); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; + } + this._trigger('add', {items: ids}); - isDSTShifted : function () { - if (this._a) { - return this.isValid() && compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray()) > 0; - } + // subscribe to new dataset + if (this._data.on) { + this._data.on('*', this.listener); + } + } + }; - return false; - }, + /** + * Get data from the data view + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args + */ + DataView.prototype.get = function (args) { + var me = this; + + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; + } + else { + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; + } - parsingFlags : function () { - return extend({}, this._pf); - }, + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); - invalidAt: function () { - return this._pf.overflow; - }, + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); + } + } - utc : function (keepLocalTime) { - return this.zone(0, keepLocalTime); - }, + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); + } + getArguments.push(viewOptions); + getArguments.push(data); - local : function (keepLocalTime) { - if (this._isUTC) { - this.zone(0, keepLocalTime); - this._isUTC = false; + return this._data && this._data.get.apply(this._data, getArguments); + }; - if (keepLocalTime) { - this.add(this._d.getTimezoneOffset(), 'm'); - } - } - return this; - }, + /** + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids + */ + DataView.prototype.getIds = function (options) { + var ids; - format : function (inputString) { - var output = formatMoment(this, inputString || moment.defaultFormat); - return this.localeData().postformat(output); - }, + if (this._data) { + var defaultFilter = this._options.filter; + var filter; - add : createAdder(1, 'add'), + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + } + } + else { + filter = options.filter; + } + } + else { + filter = defaultFilter; + } - subtract : createAdder(-1, 'subtract'), + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); + } + else { + ids = []; + } - diff : function (input, units, asFloat) { - var that = makeAs(input, this), - zoneDiff = (this.zone() - that.zone()) * 6e4, - diff, output; + return ids; + }; - units = normalizeUnits(units); + /** + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet + */ + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; + } + return dataSet || null; + }; - if (units === 'year' || units === 'month') { - // average number of days in the months in the given dates - diff = (this.daysInMonth() + that.daysInMonth()) * 432e5; // 24 * 60 * 60 * 1000 / 2 - // difference in months - output = ((this.year() - that.year()) * 12) + (this.month() - that.month()); - // adjust by taking difference in days, average number of days - // and dst in the given months. - output += ((this - moment(this).startOf('month')) - - (that - moment(that).startOf('month'))) / diff; - // same as above but with zones, to negate all dst - output -= ((this.zone() - moment(this).startOf('month').zone()) - - (that.zone() - moment(that).startOf('month').zone())) * 6e4 / diff; - if (units === 'year') { - output = output / 12; - } - } else { - diff = (this - that); - output = units === 'second' ? diff / 1e3 : // 1000 - units === 'minute' ? diff / 6e4 : // 1000 * 60 - units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (diff - zoneDiff) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (diff - zoneDiff) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - diff; - } - return asFloat ? output : absRound(output); - }, + /** + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId + * @private + */ + DataView.prototype._onEvent = function (event, params, senderId) { + var i, len, id, item, + ids = params && params.items, + data = this._data, + added = [], + updated = [], + removed = []; - from : function (time, withoutSuffix) { - return moment.duration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); - }, + if (ids && data) { + switch (event) { + case 'add': + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } + } - fromNow : function (withoutSuffix) { - return this.from(moment(), withoutSuffix); - }, + break; - calendar : function (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're zone'd or not. - var now = time || moment(), - sod = makeAs(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.localeData().calendar(format, this)); - }, + case 'update': + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); - isLeapYear : function () { - return isLeapYear(this.year()); - }, + if (item) { + if (this._ids[id]) { + updated.push(id); + } + else { + this._ids[id] = true; + added.push(id); + } + } + else { + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } + else { + // nothing interesting for me :-( + } + } + } - isDST : function () { - return (this.zone() < this.clone().month(0).zone() || - this.zone() < this.clone().month(5).zone()); - }, + break; - day : function (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.localeData()); - return this.add(input - day, 'd'); - } else { - return day; - } - }, + case 'remove': + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } + } - month : makeAccessor('Month', true), + break; + } - startOf : function (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - /* falls through */ - } + if (added.length) { + this._trigger('add', {items: added}, senderId); + } + if (updated.length) { + this._trigger('update', {items: updated}, senderId); + } + if (removed.length) { + this._trigger('remove', {items: removed}, senderId); + } + } + }; - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } else if (units === 'isoWeek') { - this.isoWeekday(1); - } + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; - // quarters are also special - if (units === 'quarter') { - this.month(Math.floor(this.month() / 3) * 3); - } + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; - return this; - }, + module.exports = DataView; - endOf: function (units) { - units = normalizeUnits(units); - return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); - }, +/***/ }, +/* 5 */ +/***/ function(module, exports, __webpack_require__) { - isAfter: function (input, units) { - units = typeof units !== 'undefined' ? units : 'millisecond'; - return +this.clone().startOf(units) > +moment(input).startOf(units); - }, + var Emitter = __webpack_require__(50); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var util = __webpack_require__(1); + var Point3d = __webpack_require__(9); + var Point2d = __webpack_require__(8); + var Camera = __webpack_require__(6); + var Filter = __webpack_require__(7); + var Slider = __webpack_require__(10); + var StepNumber = __webpack_require__(11); - isBefore: function (input, units) { - units = typeof units !== 'undefined' ? units : 'millisecond'; - return +this.clone().startOf(units) < +moment(input).startOf(units); - }, + /** + * @constructor Graph3d + * Graph3d displays data in 3d. + * + * Graph3d is developed in javascript as a Google Visualization Chart. + * + * @param {Element} container The DOM element in which the Graph3d will + * be created. Normally a div element. + * @param {DataSet | DataView | Array} [data] + * @param {Object} [options] + */ + function Graph3d(container, data, options) { + if (!(this instanceof Graph3d)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } - isSame: function (input, units) { - units = units || 'ms'; - return +this.clone().startOf(units) === +makeAs(input, this).startOf(units); - }, + // create variables and set default values + this.containerElement = container; + this.width = '400px'; + this.height = '400px'; + this.margin = 10; // px + this.defaultXCenter = '55%'; + this.defaultYCenter = '50%'; - min: deprecate( - 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', - function (other) { - other = moment.apply(null, arguments); - return other < this ? this : other; - } - ), + this.xLabel = 'x'; + this.yLabel = 'y'; + this.zLabel = 'z'; + this.filterLabel = 'time'; + this.legendLabel = 'value'; - max: deprecate( - 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', - function (other) { - other = moment.apply(null, arguments); - return other > this ? this : other; - } - ), + this.style = Graph3d.STYLE.DOT; + this.showPerspective = true; + this.showGrid = true; + this.keepAspectRatio = true; + this.showShadow = false; + this.showGrayBottom = false; // TODO: this does not work correctly + this.showTooltip = false; + this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' - // keepLocalTime = true means only change the timezone, without - // affecting the local hour. So 5:31:26 +0300 --[zone(2, true)]--> - // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist int zone - // +0200, so we adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - zone : function (input, keepLocalTime) { - var offset = this._offset || 0, - localAdjust; - if (input != null) { - if (typeof input === 'string') { - input = timezoneMinutesFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - if (!this._isUTC && keepLocalTime) { - localAdjust = this._d.getTimezoneOffset(); - } - this._offset = input; - this._isUTC = true; - if (localAdjust != null) { - this.subtract(localAdjust, 'm'); - } - if (offset !== input) { - if (!keepLocalTime || this._changeInProgress) { - addOrSubtractDurationFromMoment(this, - moment.duration(offset - input, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - moment.updateOffset(this, true); - this._changeInProgress = null; - } - } - } else { - return this._isUTC ? offset : this._d.getTimezoneOffset(); - } - return this; - }, + this.animationInterval = 1000; // milliseconds + this.animationPreload = false; - zoneAbbr : function () { - return this._isUTC ? 'UTC' : ''; - }, + this.camera = new Camera(); + this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? - zoneName : function () { - return this._isUTC ? 'Coordinated Universal Time' : ''; - }, + this.dataTable = null; // The original data table + this.dataPoints = null; // The table with point objects - parseZone : function () { - if (this._tzm) { - this.zone(this._tzm); - } else if (typeof this._i === 'string') { - this.zone(this._i); - } - return this; - }, + // the column indexes + this.colX = undefined; + this.colY = undefined; + this.colZ = undefined; + this.colValue = undefined; + this.colFilter = undefined; - hasAlignedHourOffset : function (input) { - if (!input) { - input = 0; - } - else { - input = moment(input).zone(); - } + this.xMin = 0; + this.xStep = undefined; // auto by default + this.xMax = 1; + this.yMin = 0; + this.yStep = undefined; // auto by default + this.yMax = 1; + this.zMin = 0; + this.zStep = undefined; // auto by default + this.zMax = 1; + this.valueMin = 0; + this.valueMax = 1; + this.xBarWidth = 1; + this.yBarWidth = 1; + // TODO: customize axis range - return (this.zone() - input) % 60 === 0; - }, + // constants + this.colorAxis = '#4D4D4D'; + this.colorGrid = '#D3D3D3'; + this.colorDot = '#7DC1FF'; + this.colorDotBorder = '#3267D2'; - daysInMonth : function () { - return daysInMonth(this.year(), this.month()); - }, + // create a frame and canvas + this.create(); - dayOfYear : function (input) { - var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); - }, + // apply options (also when undefined) + this.setOptions(options); - quarter : function (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); - }, + // apply data + if (data) { + this.setData(data); + } + } - weekYear : function (input) { - var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; - return input == null ? year : this.add((input - year), 'y'); - }, + // Extend Graph3d with an Emitter mixin + Emitter(Graph3d.prototype); - isoWeekYear : function (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add((input - year), 'y'); - }, + /** + * Calculate the scaling values, dependent on the range in x, y, and z direction + */ + Graph3d.prototype._setScale = function() { + this.scale = new Point3d(1 / (this.xMax - this.xMin), + 1 / (this.yMax - this.yMin), + 1 / (this.zMax - this.zMin)); - week : function (input) { - var week = this.localeData().week(this); - return input == null ? week : this.add((input - week) * 7, 'd'); - }, + // keep aspect ration between x and y scale if desired + if (this.keepAspectRatio) { + if (this.scale.x < this.scale.y) { + //noinspection JSSuspiciousNameCombination + this.scale.y = this.scale.x; + } + else { + //noinspection JSSuspiciousNameCombination + this.scale.x = this.scale.y; + } + } + + // scale the vertical axis + this.scale.z *= this.verticalRatio; + // TODO: can this be automated? verticalRatio? + + // determine scale for (optional) value + this.scale.value = 1 / (this.valueMax - this.valueMin); + + // position the camera arm + var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; + var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; + var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; + this.camera.setArmLocation(xCenter, yCenter, zCenter); + }; - isoWeek : function (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add((input - week) * 7, 'd'); - }, - weekday : function (input) { - var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; - return input == null ? weekday : this.add(input - weekday, 'd'); - }, + /** + * Convert a 3D location to a 2D location on screen + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point2d} point2d A 2D point with parameters x, y + */ + Graph3d.prototype._convert3Dto2D = function(point3d) { + var translation = this._convertPointToTranslation(point3d); + return this._convertTranslationToScreen(translation); + }; - isoWeekday : function (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); - }, + /** + * Convert a 3D location its translation seen from the camera + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + */ + Graph3d.prototype._convertPointToTranslation = function(point3d) { + var ax = point3d.x * this.scale.x, + ay = point3d.y * this.scale.y, + az = point3d.z * this.scale.z, - isoWeeksInYear : function () { - return weeksInYear(this.year(), 1, 4); - }, + cx = this.camera.getCameraLocation().x, + cy = this.camera.getCameraLocation().y, + cz = this.camera.getCameraLocation().z, - weeksInYear : function () { - var weekInfo = this.localeData()._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); - }, + // calculate angles + sinTx = Math.sin(this.camera.getCameraRotation().x), + cosTx = Math.cos(this.camera.getCameraRotation().x), + sinTy = Math.sin(this.camera.getCameraRotation().y), + cosTy = Math.cos(this.camera.getCameraRotation().y), + sinTz = Math.sin(this.camera.getCameraRotation().z), + cosTz = Math.cos(this.camera.getCameraRotation().z), - get : function (units) { - units = normalizeUnits(units); - return this[units](); - }, + // calculate translation + dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), + dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax-cx)), + dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax-cx)); - set : function (units, value) { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - this[units](value); - } - return this; - }, + return new Point3d(dx, dy, dz); + }; - // If passed a locale key, it will set the locale for this - // instance. Otherwise, it will return the locale configuration - // variables for this instance. - locale : function (key) { - if (key === undefined) { - return this._locale._abbr; - } else { - this._locale = moment.localeData(key); - return this; - } - }, + /** + * Convert a translation point to a point on the screen + * @param {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + * @return {Point2d} point2d A 2D point with parameters x, y + */ + Graph3d.prototype._convertTranslationToScreen = function(translation) { + var ex = this.eye.x, + ey = this.eye.y, + ez = this.eye.z, + dx = translation.x, + dy = translation.y, + dz = translation.z; - lang : deprecate( - 'moment().lang() is deprecated. Use moment().localeData() instead.', - function (key) { - if (key === undefined) { - return this.localeData(); - } else { - this._locale = moment.localeData(key); - return this; - } - } - ), + // calculate position on screen from translation + var bx; + var by; + if (this.showPerspective) { + bx = (dx - ex) * (ez / dz); + by = (dy - ey) * (ez / dz); + } + else { + bx = dx * -(ez / this.camera.getArmLength()); + by = dy * -(ez / this.camera.getArmLength()); + } - localeData : function () { - return this._locale; - } - }); + // shift and scale the point to the center of the screen + // use the width of the graph to scale both horizontally and vertically. + return new Point2d( + this.xcenter + bx * this.frame.canvas.clientWidth, + this.ycenter - by * this.frame.canvas.clientWidth); + }; - function rawMonthSetter(mom, value) { - var dayOfMonth; + /** + * Set the background styling for the graph + * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor + */ + Graph3d.prototype._setBackgroundColor = function(backgroundColor) { + var fill = 'white'; + var stroke = 'gray'; + var strokeWidth = 1; - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.localeData().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } - } + if (typeof(backgroundColor) === 'string') { + fill = backgroundColor; + stroke = 'none'; + strokeWidth = 0; + } + else if (typeof(backgroundColor) === 'object') { + if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; + if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; + if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; + } + else if (backgroundColor === undefined) { + // use use defaults + } + else { + throw 'Unsupported type of backgroundColor'; + } - dayOfMonth = Math.min(mom.date(), - daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; - } + this.frame.style.backgroundColor = fill; + this.frame.style.borderColor = stroke; + this.frame.style.borderWidth = strokeWidth + 'px'; + this.frame.style.borderStyle = 'solid'; + }; - function rawGetter(mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); - } - function rawSetter(mom, unit, value) { - if (unit === 'Month') { - return rawMonthSetter(mom, value); - } else { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); - } - } + /// enumerate the available styles + Graph3d.STYLE = { + BAR: 0, + BARCOLOR: 1, + BARSIZE: 2, + DOT : 3, + DOTLINE : 4, + DOTCOLOR: 5, + DOTSIZE: 6, + GRID : 7, + LINE: 8, + SURFACE : 9 + }; - function makeAccessor(unit, keepTime) { - return function (value) { - if (value != null) { - rawSetter(this, unit, value); - moment.updateOffset(this, keepTime); - return this; - } else { - return rawGetter(this, unit); - } - }; - } + /** + * Retrieve the style index from given styleName + * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' + * @return {Number} styleNumber Enumeration value representing the style, or -1 + * when not found + */ + Graph3d.prototype._getStyleNumber = function(styleName) { + switch (styleName) { + case 'dot': return Graph3d.STYLE.DOT; + case 'dot-line': return Graph3d.STYLE.DOTLINE; + case 'dot-color': return Graph3d.STYLE.DOTCOLOR; + case 'dot-size': return Graph3d.STYLE.DOTSIZE; + case 'line': return Graph3d.STYLE.LINE; + case 'grid': return Graph3d.STYLE.GRID; + case 'surface': return Graph3d.STYLE.SURFACE; + case 'bar': return Graph3d.STYLE.BAR; + case 'bar-color': return Graph3d.STYLE.BARCOLOR; + case 'bar-size': return Graph3d.STYLE.BARSIZE; + } - moment.fn.millisecond = moment.fn.milliseconds = makeAccessor('Milliseconds', false); - moment.fn.second = moment.fn.seconds = makeAccessor('Seconds', false); - moment.fn.minute = moment.fn.minutes = makeAccessor('Minutes', false); - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - moment.fn.hour = moment.fn.hours = makeAccessor('Hours', true); - // moment.fn.month is defined separately - moment.fn.date = makeAccessor('Date', true); - moment.fn.dates = deprecate('dates accessor is deprecated. Use date instead.', makeAccessor('Date', true)); - moment.fn.year = makeAccessor('FullYear', true); - moment.fn.years = deprecate('years accessor is deprecated. Use year instead.', makeAccessor('FullYear', true)); + return -1; + }; + + /** + * Determine the indexes of the data columns, based on the given style and data + * @param {DataSet} data + * @param {Number} style + */ + Graph3d.prototype._determineColumnIndexes = function(data, style) { + if (this.style === Graph3d.STYLE.DOT || + this.style === Graph3d.STYLE.DOTLINE || + this.style === Graph3d.STYLE.LINE || + this.style === Graph3d.STYLE.GRID || + this.style === Graph3d.STYLE.SURFACE || + this.style === Graph3d.STYLE.BAR) { + // 3 columns expected, and optionally a 4th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = undefined; - // add plural methods - moment.fn.days = moment.fn.day; - moment.fn.months = moment.fn.month; - moment.fn.weeks = moment.fn.week; - moment.fn.isoWeeks = moment.fn.isoWeek; - moment.fn.quarters = moment.fn.quarter; + if (data.getNumberOfColumns() > 3) { + this.colFilter = 3; + } + } + else if (this.style === Graph3d.STYLE.DOTCOLOR || + this.style === Graph3d.STYLE.DOTSIZE || + this.style === Graph3d.STYLE.BARCOLOR || + this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; - // add aliased format methods - moment.fn.toJSON = moment.fn.toISOString; + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; + } + } + else { + throw 'Unknown style "' + this.style + '"'; + } + }; - /************************************ - Duration Prototype - ************************************/ + Graph3d.prototype.getNumberOfRows = function(data) { + return data.length; + } - function daysToYears (days) { - // 400 years have 146097 days (taking into account leap year rules) - return days * 400 / 146097; + Graph3d.prototype.getNumberOfColumns = function(data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; } + } + return counter; + } - function yearsToDays (years) { - // years * 365 + absRound(years / 4) - - // absRound(years / 100) + absRound(years / 400); - return years * 146097 / 400; + + Graph3d.prototype.getDistinctValues = function(data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); } + } + return distinctValues; + } - extend(moment.duration.fn = Duration.prototype, { - _bubble : function () { - var milliseconds = this._milliseconds, - days = this._days, - months = this._months, - data = this._data, - seconds, minutes, hours, years = 0; + Graph3d.prototype.getColumnRange = function(data,column) { + var minMax = {min:data[0][column],max:data[0][column]}; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { minMax.min = data[i][column]; } + if (minMax.max < data[i][column]) { minMax.max = data[i][column]; } + } + return minMax; + }; - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; + /** + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number + */ + Graph3d.prototype._dataInitialize = function (rawData, style) { + var me = this; - seconds = absRound(milliseconds / 1000); - data.seconds = seconds % 60; + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off('*', this._onChange); + } - minutes = absRound(seconds / 60); - data.minutes = minutes % 60; + if (rawData === undefined) + return; - hours = absRound(minutes / 60); - data.hours = hours % 24; + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); + } - days += absRound(hours / 24); + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); + } + else { + throw new Error('Array, DataSet, or DataView expected'); + } - // Accurately convert days to years, assume start from year 0. - years = absRound(daysToYears(days)); - days -= absRound(yearsToDays(years)); + if (data.length == 0) + return; - // 30 days to a month - // TODO (iskren): Use anchor date (like 1st Jan) to compute this. - months += absRound(days / 30); - days %= 30; + this.dataSet = rawData; + this.dataTable = data; - // 12 months -> 1 year - years += absRound(months / 12); - months %= 12; + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on('*', this._onChange); - data.days = days; - data.months = months; - data.years = years; - }, + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange - abs : function () { - this._milliseconds = Math.abs(this._milliseconds); - this._days = Math.abs(this._days); - this._months = Math.abs(this._months); + // determine the location of x,y,z,value,filter columns + this.colX = 'x'; + this.colY = 'y'; + this.colZ = 'z'; + this.colValue = 'style'; + this.colFilter = 'filter'; - this._data.milliseconds = Math.abs(this._data.milliseconds); - this._data.seconds = Math.abs(this._data.seconds); - this._data.minutes = Math.abs(this._data.minutes); - this._data.hours = Math.abs(this._data.hours); - this._data.months = Math.abs(this._data.months); - this._data.years = Math.abs(this._data.years); - return this; - }, - weeks : function () { - return absRound(this.days() / 7); - }, + // check if a filter column is provided + if (data[0].hasOwnProperty('filter')) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function() {me.redraw();}); + } + } - valueOf : function () { - return this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6; - }, - humanize : function (withSuffix) { - var output = relativeTime(this, !withSuffix, this.localeData()); + var withBars = this.style == Graph3d.STYLE.BAR || + this.style == Graph3d.STYLE.BARCOLOR || + this.style == Graph3d.STYLE.BARSIZE; - if (withSuffix) { - output = this.localeData().pastFuture(+this, output); - } + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; + } + else { + var dataX = this.getDistinctValues(data,this.colX); + this.xBarWidth = (dataX[1] - dataX[0]) || 1; + } - return this.localeData().postformat(output); - }, + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; + } + else { + var dataY = this.getDistinctValues(data,this.colY); + this.yBarWidth = (dataY[1] - dataY[0]) || 1; + } + } - add : function (input, val) { - // supports only 2.0-style add(1, 's') or add(moment) - var dur = moment.duration(input, val); + // calculate minimums and maximums + var xRange = this.getColumnRange(data,this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = (this.defaultXMin !== undefined) ? this.defaultXMin : xRange.min; + this.xMax = (this.defaultXMax !== undefined) ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = (this.defaultXStep !== undefined) ? this.defaultXStep : (this.xMax-this.xMin)/5; - this._milliseconds += dur._milliseconds; - this._days += dur._days; - this._months += dur._months; + var yRange = this.getColumnRange(data,this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = (this.defaultYMin !== undefined) ? this.defaultYMin : yRange.min; + this.yMax = (this.defaultYMax !== undefined) ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = (this.defaultYStep !== undefined) ? this.defaultYStep : (this.yMax-this.yMin)/5; - this._bubble(); + var zRange = this.getColumnRange(data,this.colZ); + this.zMin = (this.defaultZMin !== undefined) ? this.defaultZMin : zRange.min; + this.zMax = (this.defaultZMax !== undefined) ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = (this.defaultZStep !== undefined) ? this.defaultZStep : (this.zMax-this.zMin)/5; - return this; - }, + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data,this.colValue); + this.valueMin = (this.defaultValueMin !== undefined) ? this.defaultValueMin : valueRange.min; + this.valueMax = (this.defaultValueMax !== undefined) ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; + } - subtract : function (input, val) { - var dur = moment.duration(input, val); + // set the scale dependent on the ranges. + this._setScale(); + }; + + + + /** + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen + */ + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; + + var dataPoints = []; - this._milliseconds -= dur._milliseconds; - this._days -= dur._days; - this._months -= dur._months; + if (this.style === Graph3d.STYLE.GRID || + this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions - this._bubble(); + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; - return this; - }, + if (dataX.indexOf(x) === -1) { + dataX.push(x); + } + if (dataY.indexOf(y) === -1) { + dataY.push(y); + } + } - get : function (units) { - units = normalizeUnits(units); - return this[units.toLowerCase() + 's'](); - }, + function sortNumber(a, b) { + return a - b; + } + dataX.sort(sortNumber); + dataY.sort(sortNumber); - as : function (units) { - var days, months; - units = normalizeUnits(units); + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; - days = this._days + this._milliseconds / 864e5; - if (units === 'month' || units === 'year') { - months = this._months + daysToYears(days) * 12; - return units === 'month' ? months : months / 12; - } else { - days += yearsToDays(this._months / 12); - switch (units) { - case 'week': return days / 7; - case 'day': return days; - case 'hour': return days * 24; - case 'minute': return days * 24 * 60; - case 'second': return days * 24 * 60 * 60; - case 'millisecond': return days * 24 * 60 * 60 * 1000; - default: throw new Error('Unknown unit ' + units); - } - } - }, + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); - lang : moment.fn.lang, - locale : moment.fn.locale, + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; + } - toIsoString : deprecate( - 'toIsoString() is deprecated. Please use toISOString() instead ' + - '(notice the capitals)', - function () { - return this.toISOString(); - } - ), + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; - toISOString : function () { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var years = Math.abs(this.years()), - months = Math.abs(this.months()), - days = Math.abs(this.days()), - hours = Math.abs(this.hours()), - minutes = Math.abs(this.minutes()), - seconds = Math.abs(this.seconds() + this.milliseconds() / 1000); + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); - if (!this.asSeconds()) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; - } + dataMatrix[xIndex][yIndex] = obj; - return (this.asSeconds() < 0 ? '-' : '') + - 'P' + - (years ? years + 'Y' : '') + - (months ? months + 'M' : '') + - (days ? days + 'D' : '') + - ((hours || minutes || seconds) ? 'T' : '') + - (hours ? hours + 'H' : '') + - (minutes ? minutes + 'M' : '') + - (seconds ? seconds + 'S' : ''); - }, + dataPoints.push(obj); + } - localeData : function () { - return this._locale; + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = (x < dataMatrix.length-1) ? dataMatrix[x+1][y] : undefined; + dataMatrix[x][y].pointTop = (y < dataMatrix[x].length-1) ? dataMatrix[x][y+1] : undefined; + dataMatrix[x][y].pointCross = + (x < dataMatrix.length-1 && y < dataMatrix[x].length-1) ? + dataMatrix[x+1][y+1] : + undefined; } - }); + } + } + } + else { // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; - moment.duration.fn.toString = moment.duration.fn.toISOString; + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; + } - function makeDurationGetter(name) { - moment.duration.fn[name] = function () { - return this._data[name]; - }; - } + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; - for (i in unitMillisecondFactors) { - if (hasOwnProp(unitMillisecondFactors, i)) { - makeDurationGetter(i.toLowerCase()); - } + dataPoints.push(obj); } + } - moment.duration.fn.asMilliseconds = function () { - return this.as('ms'); - }; - moment.duration.fn.asSeconds = function () { - return this.as('s'); - }; - moment.duration.fn.asMinutes = function () { - return this.as('m'); - }; - moment.duration.fn.asHours = function () { - return this.as('h'); - }; - moment.duration.fn.asDays = function () { - return this.as('d'); - }; - moment.duration.fn.asWeeks = function () { - return this.as('weeks'); - }; - moment.duration.fn.asMonths = function () { - return this.as('M'); - }; - moment.duration.fn.asYears = function () { - return this.as('y'); - }; + return dataPoints; + }; - /************************************ - Default Locale - ************************************/ + /** + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + */ + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } + this.frame = document.createElement('div'); + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; - // Set default locale, other locale will inherit from English. - moment.locale('en', { - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; - } - }); + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement( 'canvas' ); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement( 'DIV' ); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold' ; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } - /* EMBED_LOCALES */ + this.frame.filter = document.createElement( 'div' ); + this.frame.filter.style.position = 'absolute'; + this.frame.filter.style.bottom = '0px'; + this.frame.filter.style.left = '0px'; + this.frame.filter.style.width = '100%'; + this.frame.appendChild(this.frame.filter); - /************************************ - Exposing Moment - ************************************/ + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function (event) {me._onMouseDown(event);}; + var ontouchstart = function (event) {me._onTouchStart(event);}; + var onmousewheel = function (event) {me._onWheel(event);}; + var ontooltip = function (event) {me._onTooltip(event);}; + // TODO: these events are never cleaned up... can give a 'memory leakage' - function makeGlobal(shouldDeprecate) { - /*global ender:false */ - if (typeof ender !== 'undefined') { - return; - } - oldGlobalMoment = globalScope.moment; - if (shouldDeprecate) { - globalScope.moment = deprecate( - 'Accessing Moment through the global scope is ' + - 'deprecated, and will be removed in an upcoming ' + - 'release.', - moment); - } else { - globalScope.moment = moment; - } - } + util.addEventListener(this.frame.canvas, 'keydown', onkeydown); + util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); + util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); + util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); + util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); - // CommonJS module is defined - if (hasModule) { - module.exports = moment; - } else if (true) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function (require, exports, module) { - if (module.config && module.config() && module.config().noGlobal === true) { - // release the global variable - globalScope.moment = oldGlobalMoment; - } + // add the new graph to the container element + this.containerElement.appendChild(this.frame); + }; - return moment; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - makeGlobal(true); - } else { - makeGlobal(); - } - }).call(this); - - /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(5)(module))) -/***/ }, -/* 4 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + Graph3d.prototype.setSize = function(width, height) { + this.frame.style.width = width; + this.frame.style.height = height; - function webpackContext(req) { - throw new Error("Cannot find module '" + req + "'."); - } - webpackContext.resolve = webpackContext; - webpackContext.keys = function() { return []; }; - module.exports = webpackContext; + this._resizeCanvas(); + }; + /** + * Resize the canvas to the current size of the frame + */ + Graph3d.prototype._resizeCanvas = function() { + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; -/***/ }, -/* 5 */ -/***/ function(module, exports, __webpack_require__) { + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; - } + // adjust with for margin + this.frame.filter.style.width = (this.frame.canvas.clientWidth - 2 * 10) + 'px'; + }; + /** + * Start animation + */ + Graph3d.prototype.animationStart = function() { + if (!this.frame.filter || !this.frame.filter.slider) + throw 'No animation available'; -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + this.frame.filter.slider.play(); + }; - // DOM utility methods /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private + * Stop animation */ - exports.prepareElements = function(JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; - } + Graph3d.prototype.animationStop = function() { + if (!this.frame.filter || !this.frame.filter.slider) return; + + this.frame.filter.slider.stop(); + }; + + + /** + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter + */ + Graph3d.prototype._resizeCenter = function() { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length-1) === '%') { + this.xcenter = + parseFloat(this.defaultXCenter) / 100 * + this.frame.canvas.clientWidth; + } + else { + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px + } + + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length-1) === '%') { + this.ycenter = + parseFloat(this.defaultYCenter) / 100 * + (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); + } + else { + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px } }; /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. - * - * @param JSONcontainer - * @private + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. */ - exports.cleanupElements = function(JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } - } + Graph3d.prototype.setCameraPosition = function(pos) { + if (pos === undefined) { + return; + } + + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); + } + + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); } + + this.redraw(); }; + /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} - * @private + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } - else { - // create a new element and add it to the SVG - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - svgContainer.appendChild(element); - } + Graph3d.prototype.getCameraPosition = function() { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; + }; + + /** + * Load data into the 3D Graph + */ + Graph3d.prototype._readData = function(data) { + // read the data + this._dataInitialize(data, this.style); + + + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - JSONcontainer[elementType] = {used: [], redundant: []}; - svgContainer.appendChild(element); + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); } - JSONcontainer[elementType].used.push(element); - return element; - }; + // draw the filter + this._redrawFilter(); + }; /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} - * @private + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } - else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } - else { - DOMContainer.appendChild(element); + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); + + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } + }; + + /** + * Update the options. Options will be merged with current options + * @param {Object} options + */ + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; + + this.animationStop(); + + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; + + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; + + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; + + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; } } - } - else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = {used: [], redundant: []}; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; + + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined)this.animationAutoStart = options.animationAutoStart; + + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); } else { - DOMContainer.appendChild(element); + this.camera.setArmRotation(1.0, 0.5); + this.camera.setArmLength(1.7); } } - JSONcontainer[elementType].used.push(element); - return element; - }; + this._setBackgroundColor(options && options.backgroundColor); + + this.setSize(this.width, this.height); + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); + } + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } + }; /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @returns {*} + * Redraw the Graph. */ - exports.drawPoint = function(x, y, group, JSONcontainer, svgContainer) { - var point; - if (group.options.drawPoints.style == 'circle') { - point = exports.getSVGElement('circle',JSONcontainer,svgContainer); - point.setAttributeNS(null, "cx", x); - point.setAttributeNS(null, "cy", y); - point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, "class", group.className + " point"); + Graph3d.prototype.redraw = function() { + if (this.dataPoints === undefined) { + throw 'Error: graph data not initialized'; + } + + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); + + if (this.style === Graph3d.STYLE.GRID || + this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } + else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } + else if (this.style === Graph3d.STYLE.BAR || + this.style === Graph3d.STYLE.BARCOLOR || + this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); } else { - point = exports.getSVGElement('rect',JSONcontainer,svgContainer); - point.setAttributeNS(null, "x", x - 0.5*group.options.drawPoints.size); - point.setAttributeNS(null, "y", y - 0.5*group.options.drawPoints.size); - point.setAttributeNS(null, "width", group.options.drawPoints.size); - point.setAttributeNS(null, "height", group.options.drawPoints.size); - point.setAttributeNS(null, "class", group.className + " point"); + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); } - return point; + + this._redrawInfo(); + this._redrawLegend(); }; /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className + * Clear the canvas before redrawing */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { - // if (height != 0) { - var rect = exports.getSVGElement('rect',JSONcontainer, svgContainer); - rect.setAttributeNS(null, "x", x - 0.5 * width); - rect.setAttributeNS(null, "y", y); - rect.setAttributeNS(null, "width", width); - rect.setAttributeNS(null, "height", height); - rect.setAttributeNS(null, "class", className); - // } - }; + Graph3d.prototype._redrawClear = function() { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); -/***/ }, -/* 7 */ -/***/ function(module, exports, __webpack_require__) { + ctx.clearRect(0, 0, canvas.width, canvas.height); + }; - var util = __webpack_require__(1); /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); - * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats - * - * @param {Array | DataTable} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object. 0) ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; } - } - else if (data instanceof Object) { - // Single item - addOrUpdate(data); - } - else { - throw new Error('Unknown dataType'); - } + else if (Math.sin(armAngle * 2) < 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } + else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); - if (addedIds.length) { - this._trigger('add', {items: addedIds}, senderId); - } - if (updatedIds.length) { - this._trigger('update', {items: updatedIds}, senderId); + step.next(); } - return addedIds.concat(updatedIds); - }; - - /** - * Get a data item or multiple items. - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number | String) - * get(id: Number | String, options: Object) - * get(id: Number | String, options: Object, data: Array | DataTable) - * - * get(ids: Number[] | String[]) - * get(ids: Number[] | String[], options: Object) - * get(ids: Number[] | String[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [returnType] Type of data to be - * returned. Can be 'DataTable' or 'Array' (default) - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * - * @throws Error - */ - DataSet.prototype.get = function (args) { - var me = this; - - // parse the arguments - var id, ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number') { - // get(id [, options] [, data]) - id = arguments[0]; - options = arguments[1]; - data = arguments[2]; - } - else if (firstType == 'Array') { - // get(ids [, options] [, data]) - ids = arguments[0]; - options = arguments[1]; - data = arguments[2]; - } - else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; + // draw y-grid lines + ctx.lineWidth = 1; + prettyStep = (this.defaultYStep === undefined); + step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); + step.start(); + if (step.getCurrent() < this.yMin) { + step.next(); } + while (!step.end()) { + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } + else { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin+gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ["DataTable", "Array", "Object"]; - returnType = allowedValues.indexOf(options.returnType) == -1 ? "Array" : options.returnType; + from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax-gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } - if (data && (returnType != util.getType(data))) { - throw new Error('Type of parameter "data" (' + util.getType(data) + ') ' + - 'does not correspond with specified options.type (' + options.type + ')'); + xText = (Math.sin(armAngle ) > 0) ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; } - if (returnType == 'DataTable' && !util.isDataTable(data)) { - throw new Error('Parameter "data" must be a DataTable ' + - 'when options.type is "DataTable"'); + else if (Math.sin(armAngle * 2) > 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; } + else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); + + step.next(); } - else if (data) { - returnType = (util.getType(data) == 'DataTable') ? 'DataTable' : 'Array'; - } - else { - returnType = 'Array'; + + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = (this.defaultZStep === undefined); + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); } + xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; + yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], item, itemId, i, len; + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent() + ' ', from.x - 5, from.y); - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; - } - } - else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } - } - } - else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); - } - } - } + step.next(); } + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); - } + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = (Math.cos(armAngle) > 0) ? this.yMin - yOffset: this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } + else if (Math.sin(armAngle * 2) < 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; } else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); } - // return the results - if (returnType == 'DataTable') { - var columns = this._getColumnNames(data); - if (id != undefined) { - // append a single item to the data table - me._appendRow(data, columns, item); + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = (Math.sin(armAngle ) > 0) ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } + else if (Math.sin(armAngle * 2) > 0){ + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; } else { - // copy the items to the provided data table - for (i = 0; i < items.length; i++) { - me._appendRow(data, columns, items[i]); - } + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } - return data; + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); } - else if (returnType == "Object") { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; - } - return result; + + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; + yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); } - else { - // return an array - if (id != undefined) { - // a single item - return item; - } - else { - // multiple items - if (data) { - // copy the items to the provided array - for (i = 0, len = items.length; i < len; i++) { - data.push(items[i]); - } - return data; - } - else { - // just return our array - return items; - } - } + }; + + /** + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 + */ + Graph3d.prototype._hsv2rgb = function(H, S, V) { + var R, G, B, C, Hi, X; + + C = V * S; + Hi = Math.floor(H/60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(((H/60) % 2) - 1)); + + switch (Hi) { + case 0: R = C; G = X; B = 0; break; + case 1: R = X; G = C; B = 0; break; + case 2: R = 0; G = C; B = X; break; + case 3: R = 0; G = X; B = C; break; + case 4: R = X; G = 0; B = C; break; + case 5: R = C; G = 0; B = X; break; + + default: R = 0; G = 0; B = 0; break; } + + return 'RGB(' + parseInt(R*255) + ',' + parseInt(G*255) + ',' + parseInt(B*255) + ')'; }; + /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + Graph3d.prototype._redrawDataGrid = function() { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, right, top, cross, + i, + topSideVisible, fillStyle, strokeStyle, lineWidth, + h, s, v, zAvg; - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); + + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? + + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; + + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } + + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); + + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; + + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { + + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) + + topSideVisible = (crossproduct.z > 0); + } + else { + topSideVisible = true; + } + + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation + + if (this.showShadow) { + v = Math.min(1 + (crossproduct.x / len) / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } + else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; } } - } - - this._sort(items, order); - - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } - else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); - } + else { + fillStyle = 'gray'; + strokeStyle = this.colorAxis; } + lineWidth = 0.5; + + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); } } } - else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); - } - } - - this._sort(items, order); + else { // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } - else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } + else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); } } - } - } - - return ids; - }; - - /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. - */ - DataSet.prototype.getDataSet = function () { - return this; - }; - - /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); - } - } - else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); - } + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); } - } - } - }; - /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems - */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); } } } - - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); - } - - return mappedItems; }; + /** - * Filter the fields of an item - * @param {Object} item - * @param {String[]} fields Field names - * @return {Object} filteredItem - * @private + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' */ - DataSet.prototype._filterFields = function (item, fields) { - var filteredItem = {}; + Graph3d.prototype._redrawDataDot = function() { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i; - for (var field in item) { - if (item.hasOwnProperty(field) && (fields.indexOf(field) != -1)) { - filteredItem[field] = item[field]; - } - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? - return filteredItem; - }; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private - */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return (av > bv) ? 1 : ((av < bv) ? -1 : 0); - }); - } - else if (typeof order === 'function') { - // order by sort function - items.sort(order); - } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' - else { - throw new TypeError('Order must be a function or a string'); + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - }; - /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds - */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, len, removedId; + // order the translated points by depth + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } - } - } - else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; + + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); } - } - if (removedIds.length) { - this._trigger('remove', {items: removedIds}, senderId); - } + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize/2 + 2*dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + } + else { + size = dotSize; + } - return removedIds; - }; + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } + else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; + } - /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id - * @private - */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - return id; + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR ) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - } - else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - return itemId; + else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } + else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } + + // draw the circle + ctx.lineWidth = 1.0; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI*2, true); + ctx.fill(); + ctx.stroke(); } - return null; }; /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); - - this._data = {}; - - this._trigger('remove', {items: ids}, senderId); + Graph3d.prototype._redrawDataBar = function() { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i, j, surface, corners; - return ids; - }; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? - /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; - } - } + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - return max; - }; + // order the translated points by depth + var sortDepth = function (a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR ) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - } - - return min; - }; - - /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. - */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; - - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; - } - } - if (!exists && (value !== undefined)) { - values[count] = value; - count++; - } + else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } + else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); } - } - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = (this.xBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = (this.yBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); } - } - return values; - }; + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [ + {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z)}, + {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z)}, + {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z)}, + {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z)} + ]; + var bottom = [ + {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin)}, + {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin)}, + {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin)}, + {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin)} + ]; - /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error('Cannot add item: item with id ' + id + ' already exists'); - } - } - else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; - } + // create five sides, calculate both corner points and center points + var surfaces = [ + {corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point)}, + {corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point)}, + {corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point)}, + {corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point)}, + {corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point)} + ]; + point.surfaces = surfaces; - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) } - } - this._data[id] = d; - return id; - }; + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; - /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item - * @private - */ - DataSet.prototype._getItem = function (id, types) { - var field, value; + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + // both are equal + return 0; + }); - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); - } - } - } - else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; - } + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); } } - return converted; }; + /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id - * @private + * Draw a line through all datapoints. + * This function can be used when the style is 'line' */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error('Cannot update item: no item with id ' + id + ' found'); + Graph3d.prototype._redrawDataLine = function() { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, i; + + if (this.dataPoints === undefined || this.dataPoints.length <= 0) + return; // TODO: throw exception? + + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; } - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; + + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = 'blue'; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); } - return id; - }; + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); + } - /** - * Get an array with the column names of a Google DataTable - * @param {DataTable} dataTable - * @return {String[]} columnNames - * @private - */ - DataSet.prototype._getColumnNames = function (dataTable) { - var columns = []; - for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { - columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); } - return columns; }; /** - * Append an item as a row to the dataTable - * @param dataTable - * @param columns - * @param item - * @private + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) */ - DataSet.prototype._appendRow = function (dataTable, columns, item) { - var row = dataTable.addRow(); + Graph3d.prototype._onMouseDown = function(event) { + event = event || window.event; - for (var col = 0, cols = columns.length; col < cols; col++) { - var field = columns[col]; - dataTable.setValue(row, col, item[field]); + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); } - }; - - module.exports = DataSet; + // only react on left mouse button down + this.leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); + if (!this.leftButtonDown && !this.touchDown) return; -/***/ }, -/* 8 */ -/***/ function(module, exports, __webpack_require__) { + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); - /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get - * - * @constructor DataView - */ - function DataView (data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this._options = options || {}; - this._fieldId = 'id'; // name of the field containing id - this._subscribers = {}; // event subscribers + this.frame.style.cursor = 'move'; + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; - - this.setData(data); - } + this.onmousemove = function (event) {me._onMouseMove(event);}; + this.onmouseup = function (event) {me._onMouseUp(event);}; + util.addEventListener(document, 'mousemove', me.onmousemove); + util.addEventListener(document, 'mouseup', me.onmouseup); + util.preventDefault(event); + }; - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly /** - * Set a data source for the view - * @param {DataSet | DataView} data + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event */ - DataView.prototype.setData = function (data) { - var ids, i, len; + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - if (this._data) { - // unsubscribe from current dataset - if (this._data.unsubscribe) { - this._data.unsubscribe('*', this.listener); - } + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } - } - this._ids = {}; - this._trigger('remove', {items: ids}); + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; + + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round((horizontalNew / Math.PI)) * Math.PI - 0.001; + } + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round((horizontalNew/ Math.PI - 0.5)) + 0.5) * Math.PI - 0.001; } - this._data = data; + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round((verticalNew / Math.PI)) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round((verticalNew/ Math.PI - 0.5)) + 0.5) * Math.PI; + } - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || - (this._data && this._data.options && this._data.options.fieldId) || - 'id'; + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); - // trigger an add of all added items - ids = this._data.getIds({filter: this._options && this._options.filter}); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; - } - this._trigger('add', {items: ids}); + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); - // subscribe to new dataset - if (this._data.on) { - this._data.on('*', this.listener); - } - } + util.preventDefault(event); }; + /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event */ - DataView.prototype.get = function (args) { - var me = this; + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + this.leftButtonDown = false; - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } - else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; - } + // remove event listeners here + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); + }; - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); + /** + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event + */ + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var mouseX = getMouseX(event) - util.getAbsoluteLeft(this.frame); + var mouseY = getMouseY(event) - util.getAbsoluteTop(this.frame); - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); - } + if (!this.showTooltip) { + return; } - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); } - getArguments.push(viewOptions); - getArguments.push(data); - - return this._data && this._data.get.apply(this._data, getArguments); - }; - - /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids - */ - DataView.prototype.getIds = function (options) { - var ids; - if (this._data) { - var defaultFilter = this._options.filter; - var filter; + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - } + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); } else { - filter = options.filter; + this._hideTooltip(); } } - else { - filter = defaultFilter; - } - - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); } else { - ids = []; + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; + + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); } + }; - return ids; + /** + * Event handler for touchstart event on mobile devices + */ + Graph3d.prototype._onTouchStart = function(event) { + this.touchDown = true; + + var me = this; + this.ontouchmove = function (event) {me._onTouchMove(event);}; + this.ontouchend = function (event) {me._onTouchEnd(event);}; + util.addEventListener(document, 'touchmove', me.ontouchmove); + util.addEventListener(document, 'touchend', me.ontouchend); + + this._onMouseDown(event); }; /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet + * Event handler for touchmove event on mobile devices */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; - } - return dataSet || null; + Graph3d.prototype._onTouchMove = function(event) { + this._onMouseMove(event); }; /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId + * Event handler for touchend event on mobile devices + */ + Graph3d.prototype._onTouchEnd = function(event) { + this.touchDown = false; + + util.removeEventListener(document, 'touchmove', this.ontouchmove); + util.removeEventListener(document, 'touchend', this.ontouchend); + + this._onMouseUp(event); + }; + + + /** + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event + */ + Graph3d.prototype._onWheel = function(event) { + if (!event) /* For IE. */ + event = window.event; + + // retrieve delta + var delta = 0; + if (event.wheelDelta) { /* IE/Opera. */ + delta = event.wheelDelta/120; + } else if (event.detail) { /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail/3; + } + + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); + + this.camera.setArmLength(newLength); + this.redraw(); + + this._hideTooltip(); + } + + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); + + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); + }; + + /** + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle * @private */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, len, id, item, - ids = params && params.items, - data = this._data, - added = [], - updated = [], - removed = []; - - if (ids && data) { - switch (event) { - case 'add': - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; - break; + function sign (x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; + } - case 'update': - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); - if (item) { - if (this._ids[id]) { - updated.push(id); - } - else { - this._ids[id] = true; - added.push(id); - } - } - else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } - else { - // nothing interesting for me :-( - } - } - } + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && + (bs == 0 || cs == 0 || bs == cs) && + (as == 0 || cs == 0 || as == cs); + }; - break; + /** + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point + * @private + */ + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - case 'remove': - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); + if (this.style === Graph3d.STYLE.BAR || + this.style === Graph3d.STYLE.BARCOLOR || + this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || + this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; } } - - break; + } } + } + else { + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); - if (added.length) { - this._trigger('add', {items: added}, senderId); - } - if (updated.length) { - this._trigger('update', {items: updated}, senderId); - } - if (removed.length) { - this._trigger('remove', {items: removed}, senderId); + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } + } } } - }; - - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; - - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; - - module.exports = DataView; -/***/ }, -/* 9 */ -/***/ function(module, exports, __webpack_require__) { - var Emitter = __webpack_require__(10); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var util = __webpack_require__(1); - var Point3d = __webpack_require__(11); - var Point2d = __webpack_require__(12); - var Camera = __webpack_require__(13); - var Filter = __webpack_require__(14); - var Slider = __webpack_require__(15); - var StepNumber = __webpack_require__(16); + return closestDataPoint; + }; /** - * @constructor Graph3d - * Graph3d displays data in 3d. - * - * Graph3d is developed in javascript as a Google Visualization Chart. - * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] + * Display a tooltip for given data point + * @param {Object} dataPoint + * @private */ - function Graph3d(container, data, options) { - if (!(this instanceof Graph3d)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } - - // create variables and set default values - this.containerElement = container; - this.width = '400px'; - this.height = '400px'; - this.margin = 10; // px - this.defaultXCenter = '55%'; - this.defaultYCenter = '50%'; - - this.xLabel = 'x'; - this.yLabel = 'y'; - this.zLabel = 'z'; - this.filterLabel = 'time'; - this.legendLabel = 'value'; - - this.style = Graph3d.STYLE.DOT; - this.showPerspective = true; - this.showGrid = true; - this.keepAspectRatio = true; - this.showShadow = false; - this.showGrayBottom = false; // TODO: this does not work correctly - this.showTooltip = false; - this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; - this.animationInterval = 1000; // milliseconds - this.animationPreload = false; + if (!this.tooltip) { + content = document.createElement('div'); + content.style.position = 'absolute'; + content.style.padding = '10px'; + content.style.border = '1px solid #4d4d4d'; + content.style.color = '#1a1a1a'; + content.style.background = 'rgba(255,255,255,0.7)'; + content.style.borderRadius = '2px'; + content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - this.camera = new Camera(); - this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + line = document.createElement('div'); + line.style.position = 'absolute'; + line.style.height = '40px'; + line.style.width = '0'; + line.style.borderLeft = '1px solid #4d4d4d'; - this.dataTable = null; // The original data table - this.dataPoints = null; // The table with point objects + dot = document.createElement('div'); + dot.style.position = 'absolute'; + dot.style.height = '0'; + dot.style.width = '0'; + dot.style.border = '5px solid #4d4d4d'; + dot.style.borderRadius = '5px'; - // the column indexes - this.colX = undefined; - this.colY = undefined; - this.colZ = undefined; - this.colValue = undefined; - this.colFilter = undefined; + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } + else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; + } - this.xMin = 0; - this.xStep = undefined; // auto by default - this.xMax = 1; - this.yMin = 0; - this.yStep = undefined; // auto by default - this.yMax = 1; - this.zMin = 0; - this.zStep = undefined; // auto by default - this.zMax = 1; - this.valueMin = 0; - this.valueMax = 1; - this.xBarWidth = 1; - this.yBarWidth = 1; - // TODO: customize axis range + this._hideTooltip(); - // constants - this.colorAxis = '#4D4D4D'; - this.colorGrid = '#D3D3D3'; - this.colorDot = '#7DC1FF'; - this.colorDotBorder = '#3267D2'; + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === 'function') { + content.innerHTML = this.showTooltip(dataPoint.point); + } + else { + content.innerHTML = '' + + '' + + '' + + '' + + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + } - // create a frame and canvas - this.create(); + content.style.left = '0'; + content.style.top = '0'; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); - // apply options (also when undefined) - this.setOptions(options); + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; - // apply data - if (data) { - this.setData(data); - } - } + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); - // Extend Graph3d with an Emitter mixin - Emitter(Graph3d.prototype); + line.style.left = dataPoint.screen.x + 'px'; + line.style.top = (dataPoint.screen.y - lineHeight) + 'px'; + content.style.left = left + 'px'; + content.style.top = (dataPoint.screen.y - lineHeight - contentHeight) + 'px'; + dot.style.left = (dataPoint.screen.x - dotWidth / 2) + 'px'; + dot.style.top = (dataPoint.screen.y - dotHeight / 2) + 'px'; + }; /** - * Calculate the scaling values, dependent on the range in x, y, and z direction + * Hide the tooltip when displayed + * @private */ - Graph3d.prototype._setScale = function() { - this.scale = new Point3d(1 / (this.xMax - this.xMin), - 1 / (this.yMax - this.yMin), - 1 / (this.zMax - this.zMin)); + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; - // keep aspect ration between x and y scale if desired - if (this.keepAspectRatio) { - if (this.scale.x < this.scale.y) { - //noinspection JSSuspiciousNameCombination - this.scale.y = this.scale.x; - } - else { - //noinspection JSSuspiciousNameCombination - this.scale.x = this.scale.y; + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } } } - - // scale the vertical axis - this.scale.z *= this.verticalRatio; - // TODO: can this be automated? verticalRatio? - - // determine scale for (optional) value - this.scale.value = 1 / (this.valueMax - this.valueMin); - - // position the camera arm - var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; - var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; - var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; - this.camera.setArmLocation(xCenter, yCenter, zCenter); }; + /**--------------------------------------------------------------------------**/ + /** - * Convert a 3D location to a 2D location on screen - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point2d} point2d A 2D point with parameters x, y + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x */ - Graph3d.prototype._convert3Dto2D = function(point3d) { - var translation = this._convertPointToTranslation(point3d); - return this._convertTranslationToScreen(translation); + getMouseX = function(event) { + if ('clientX' in event) return event.clientX; + return event.targetTouches[0] && event.targetTouches[0].clientX || 0; }; /** - * Convert a 3D location its translation seen from the camera - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera + * Get the vertical mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse y */ - Graph3d.prototype._convertPointToTranslation = function(point3d) { - var ax = point3d.x * this.scale.x, - ay = point3d.y * this.scale.y, - az = point3d.z * this.scale.z, + getMouseY = function(event) { + if ('clientY' in event) return event.clientY; + return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + }; - cx = this.camera.getCameraLocation().x, - cy = this.camera.getCameraLocation().y, - cz = this.camera.getCameraLocation().z, + module.exports = Graph3d; - // calculate angles - sinTx = Math.sin(this.camera.getCameraRotation().x), - cosTx = Math.cos(this.camera.getCameraRotation().x), - sinTy = Math.sin(this.camera.getCameraRotation().y), - cosTy = Math.cos(this.camera.getCameraRotation().y), - sinTz = Math.sin(this.camera.getCameraRotation().z), - cosTz = Math.cos(this.camera.getCameraRotation().z), - // calculate translation - dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), - dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax-cx)), - dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax-cx)); +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { - return new Point3d(dx, dy, dz); - }; + var Point3d = __webpack_require__(9); /** - * Convert a translation point to a point on the screen - * @param {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - * @return {Point2d} point2d A 2D point with parameters x, y + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. + * + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection */ - Graph3d.prototype._convertTranslationToScreen = function(translation) { - var ex = this.eye.x, - ey = this.eye.y, - ez = this.eye.z, - dx = translation.x, - dy = translation.y, - dz = translation.z; + Camera = function () { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - // calculate position on screen from translation - var bx; - var by; - if (this.showPerspective) { - bx = (dx - ex) * (ez / dz); - by = (dy - ey) * (ez / dz); - } - else { - bx = dx * -(ez / this.camera.getArmLength()); - by = dy * -(ez / this.camera.getArmLength()); - } + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5*Math.PI, 0, 0); - // shift and scale the point to the center of the screen - // use the width of the graph to scale both horizontally and vertically. - return new Point2d( - this.xcenter + bx * this.frame.canvas.clientWidth, - this.ycenter - by * this.frame.canvas.clientWidth); + this.calculateCameraOrientation(); }; /** - * Set the background styling for the graph - * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z */ - Graph3d.prototype._setBackgroundColor = function(backgroundColor) { - var fill = 'white'; - var stroke = 'gray'; - var strokeWidth = 1; - - if (typeof(backgroundColor) === 'string') { - fill = backgroundColor; - stroke = 'none'; - strokeWidth = 0; - } - else if (typeof(backgroundColor) === 'object') { - if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; - if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; - if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; - } - else if (backgroundColor === undefined) { - // use use defaults - } - else { - throw 'Unsupported type of backgroundColor'; - } - - this.frame.style.backgroundColor = fill; - this.frame.style.borderColor = stroke; - this.frame.style.borderWidth = strokeWidth + 'px'; - this.frame.style.borderStyle = 'solid'; - }; - + Camera.prototype.setArmLocation = function(x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - /// enumerate the available styles - Graph3d.STYLE = { - BAR: 0, - BARCOLOR: 1, - BARSIZE: 2, - DOT : 3, - DOTLINE : 4, - DOTCOLOR: 5, - DOTSIZE: 6, - GRID : 7, - LINE: 8, - SURFACE : 9 + this.calculateCameraOrientation(); }; /** - * Retrieve the style index from given styleName - * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' - * @return {Number} styleNumber Enumeration value representing the style, or -1 - * when not found - */ - Graph3d.prototype._getStyleNumber = function(styleName) { - switch (styleName) { - case 'dot': return Graph3d.STYLE.DOT; - case 'dot-line': return Graph3d.STYLE.DOTLINE; - case 'dot-color': return Graph3d.STYLE.DOTCOLOR; - case 'dot-size': return Graph3d.STYLE.DOTSIZE; - case 'line': return Graph3d.STYLE.LINE; - case 'grid': return Graph3d.STYLE.GRID; - case 'surface': return Graph3d.STYLE.SURFACE; - case 'bar': return Graph3d.STYLE.BAR; - case 'bar-color': return Graph3d.STYLE.BARCOLOR; - case 'bar-size': return Graph3d.STYLE.BARSIZE; + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + */ + Camera.prototype.setArmRotation = function(horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; } - return -1; + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5*Math.PI) this.armRotation.vertical = 0.5*Math.PI; + } + + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); + } }; /** - * Determine the indexes of the data columns, based on the given style and data - * @param {DataSet} data - * @param {Number} style + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical */ - Graph3d.prototype._determineColumnIndexes = function(data, style) { - if (this.style === Graph3d.STYLE.DOT || - this.style === Graph3d.STYLE.DOTLINE || - this.style === Graph3d.STYLE.LINE || - this.style === Graph3d.STYLE.GRID || - this.style === Graph3d.STYLE.SURFACE || - this.style === Graph3d.STYLE.BAR) { - // 3 columns expected, and optionally a 4th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = undefined; - - if (data.getNumberOfColumns() > 3) { - this.colFilter = 3; - } - } - else if (this.style === Graph3d.STYLE.DOTCOLOR || - this.style === Graph3d.STYLE.DOTSIZE || - this.style === Graph3d.STYLE.BARCOLOR || - this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + Camera.prototype.getArmRotation = function() { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; - } - } - else { - throw 'Unknown style "' + this.style + '"'; - } + return rot; }; - Graph3d.prototype.getNumberOfRows = function(data) { - return data.length; - } + /** + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 + */ + Camera.prototype.setArmLength = function(length) { + if (length === undefined) + return; + this.armLength = length; - Graph3d.prototype.getNumberOfColumns = function(data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; - } - } - return counter; - } + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5.0) this.armLength = 5.0; + this.calculateCameraOrientation(); + }; - Graph3d.prototype.getDistinctValues = function(data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); - } - } - return distinctValues; - } + /** + * Retrieve the arm length + * @return {Number} length + */ + Camera.prototype.getArmLength = function() { + return this.armLength; + }; + /** + * Retrieve the camera location + * @return {Point3d} cameraLocation + */ + Camera.prototype.getCameraLocation = function() { + return this.cameraLocation; + }; - Graph3d.prototype.getColumnRange = function(data,column) { - var minMax = {min:data[0][column],max:data[0][column]}; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { minMax.min = data[i][column]; } - if (minMax.max < data[i][column]) { minMax.max = data[i][column]; } - } - return minMax; + /** + * Retrieve the camera rotation + * @return {Point3d} cameraRotation + */ + Camera.prototype.getCameraRotation = function() { + return this.cameraRotation; }; /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm */ - Graph3d.prototype._dataInitialize = function (rawData, style) { - var me = this; + Camera.prototype.calculateCameraOrientation = function() { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off('*', this._onChange); - } + // calculate rotation of the camera + this.cameraRotation.x = Math.PI/2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; + }; - if (rawData === undefined) - return; + module.exports = Camera; - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); - } +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); - } - else { - throw new Error('Array, DataSet, or DataView expected'); - } + var DataView = __webpack_require__(4); - if (data.length == 0) - return; + /** + * @class Filter + * + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph + */ + function Filter (data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph - this.dataSet = rawData; - this.dataTable = data; + this.index = undefined; + this.value = undefined; - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); - }; - this.dataSet.on('*', this._onChange); + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; + }); - // determine the location of x,y,z,value,filter columns - this.colX = 'x'; - this.colY = 'y'; - this.colZ = 'z'; - this.colValue = 'style'; - this.colFilter = 'filter'; + if (this.values.length > 0) { + this.selectValue(0); + } + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; + this.loaded = false; + this.onLoadCallback = undefined; - // check if a filter column is provided - if (data[0].hasOwnProperty('filter')) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function() {me.redraw();}); - } + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); } + else { + this.loaded = true; + } + }; - var withBars = this.style == Graph3d.STYLE.BAR || - this.style == Graph3d.STYLE.BARCOLOR || - this.style == Graph3d.STYLE.BARSIZE; - - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } - else { - var dataX = this.getDistinctValues(data,this.colX); - this.xBarWidth = (dataX[1] - dataX[0]) || 1; - } + /** + * Return the label + * @return {string} label + */ + Filter.prototype.isLoaded = function() { + return this.loaded; + }; - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } - else { - var dataY = this.getDistinctValues(data,this.colY); - this.yBarWidth = (dataY[1] - dataY[0]) || 1; - } - } - // calculate minimums and maximums - var xRange = this.getColumnRange(data,this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; - } - this.xMin = (this.defaultXMin !== undefined) ? this.defaultXMin : xRange.min; - this.xMax = (this.defaultXMax !== undefined) ? this.defaultXMax : xRange.max; - if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; - this.xStep = (this.defaultXStep !== undefined) ? this.defaultXStep : (this.xMax-this.xMin)/5; + /** + * Return the loaded progress + * @return {Number} percentage between 0 and 100 + */ + Filter.prototype.getLoadedProgress = function() { + var len = this.values.length; - var yRange = this.getColumnRange(data,this.colY); - if (withBars) { - yRange.min -= this.yBarWidth / 2; - yRange.max += this.yBarWidth / 2; + var i = 0; + while (this.dataPoints[i]) { + i++; } - this.yMin = (this.defaultYMin !== undefined) ? this.defaultYMin : yRange.min; - this.yMax = (this.defaultYMax !== undefined) ? this.defaultYMax : yRange.max; - if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; - this.yStep = (this.defaultYStep !== undefined) ? this.defaultYStep : (this.yMax-this.yMin)/5; - var zRange = this.getColumnRange(data,this.colZ); - this.zMin = (this.defaultZMin !== undefined) ? this.defaultZMin : zRange.min; - this.zMax = (this.defaultZMax !== undefined) ? this.defaultZMax : zRange.max; - if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; - this.zStep = (this.defaultZStep !== undefined) ? this.defaultZStep : (this.zMax-this.zMin)/5; + return Math.round(i / len * 100); + }; - if (this.colValue !== undefined) { - var valueRange = this.getColumnRange(data,this.colValue); - this.valueMin = (this.defaultValueMin !== undefined) ? this.defaultValueMin : valueRange.min; - this.valueMax = (this.defaultValueMax !== undefined) ? this.defaultValueMax : valueRange.max; - if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; - } - // set the scale dependent on the ranges. - this._setScale(); + /** + * Return the label + * @return {string} label + */ + Filter.prototype.getLabel = function() { + return this.graph.filterLabel; }; + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function() { + return this.column; + }; /** - * Filter the data based on the current filter - * @param {Array} data - * @return {Array} dataPoints Array with point objects which can be drawn on screen + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value */ - Graph3d.prototype._getDataPoints = function (data) { - // TODO: store the created matrix dataPoints in the filters instead of reloading each time - var x, y, i, z, obj, point; + Filter.prototype.getSelectedValue = function() { + if (this.index === undefined) + return undefined; - var dataPoints = []; + return this.values[this.index]; + }; - if (this.style === Graph3d.STYLE.GRID || - this.style === Graph3d.STYLE.SURFACE) { - // copy all values from the google data table to a matrix - // the provided values are supposed to form a grid of (x,y) positions + /** + * Retrieve all values of the filter + * @return {Array} values + */ + Filter.prototype.getValues = function() { + return this.values; + }; - // create two lists with all present x and y values - var dataX = []; - var dataY = []; - for (i = 0; i < this.getNumberOfRows(data); i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; + /** + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value + */ + Filter.prototype.getValue = function(index) { + if (index >= this.values.length) + throw 'Error: index out of range'; - if (dataX.indexOf(x) === -1) { - dataX.push(x); - } - if (dataY.indexOf(y) === -1) { - dataY.push(y); - } - } + return this.values[index]; + }; - function sortNumber(a, b) { - return a - b; - } - dataX.sort(sortNumber); - dataY.sort(sortNumber); - // create a grid, a 2d matrix, with all values. - var dataMatrix = []; // temporary data matrix - for (i = 0; i < data.length; i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - z = data[i][this.colZ] || 0; + /** + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints + */ + Filter.prototype._getDataPoints = function(index) { + if (index === undefined) + index = this.index; - var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer - var yIndex = dataY.indexOf(y); + if (index === undefined) + return []; - if (dataMatrix[xIndex] === undefined) { - dataMatrix[xIndex] = []; - } + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; + } + else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - var point3d = new Point3d(); - point3d.x = x; - point3d.y = y; - point3d.z = z; + var dataView = new DataView(this.data,{filter: function (item) {return (item[f.column] == f.value);}}).get(); + dataPoints = this.graph._getDataPoints(dataView); - obj = {}; - obj.point = point3d; - obj.trans = undefined; - obj.screen = undefined; - obj.bottom = new Point3d(x, y, this.zMin); + this.dataPoints[index] = dataPoints; + } - dataMatrix[xIndex][yIndex] = obj; + return dataPoints; + }; - dataPoints.push(obj); - } - // fill in the pointers to the neighbors. - for (x = 0; x < dataMatrix.length; x++) { - for (y = 0; y < dataMatrix[x].length; y++) { - if (dataMatrix[x][y]) { - dataMatrix[x][y].pointRight = (x < dataMatrix.length-1) ? dataMatrix[x+1][y] : undefined; - dataMatrix[x][y].pointTop = (y < dataMatrix[x].length-1) ? dataMatrix[x][y+1] : undefined; - dataMatrix[x][y].pointCross = - (x < dataMatrix.length-1 && y < dataMatrix[x].length-1) ? - dataMatrix[x+1][y+1] : - undefined; - } - } - } - } - else { // 'dot', 'dot-line', etc. - // copy all values from the google data table to a list with Point3d objects - for (i = 0; i < data.length; i++) { - point = new Point3d(); - point.x = data[i][this.colX] || 0; - point.y = data[i][this.colY] || 0; - point.z = data[i][this.colZ] || 0; - if (this.colValue !== undefined) { - point.value = data[i][this.colValue] || 0; - } + /** + * Set a callback function when the filter is fully loaded. + */ + Filter.prototype.setOnLoadCallback = function(callback) { + this.onLoadCallback = callback; + }; - obj = {}; - obj.point = point; - obj.bottom = new Point3d(point.x, point.y, this.zMin); - obj.trans = undefined; - obj.screen = undefined; - dataPoints.push(obj); - } - } + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function(index) { + if (index >= this.values.length) + throw 'Error: index out of range'; - return dataPoints; + this.index = index; + this.value = this.values[index]; }; /** - * Create the main frame for the Graph3d. - * This function is executed once when a Graph3d object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. + * Load all filtered rows in the background one by one + * Start this method without providing an index! */ - Graph3d.prototype.create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } + Filter.prototype.loadInBackground = function(index) { + if (index === undefined) + index = 0; - this.frame = document.createElement('div'); - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; + var frame = this.graph.frame; - // create the graph canvas (HTML canvas element) - this.frame.canvas = document.createElement( 'canvas' ); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - //if (!this.frame.canvas.getContext) { - { - var noCanvas = document.createElement( 'DIV' ); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold' ; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat - this.frame.filter = document.createElement( 'div' ); - this.frame.filter.style.position = 'absolute'; - this.frame.filter.style.bottom = '0px'; - this.frame.filter.style.left = '0px'; - this.frame.filter.style.width = '100%'; - this.frame.appendChild(this.frame.filter); + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement('DIV'); + frame.progress.style.position = 'absolute'; + frame.progress.style.color = 'gray'; + frame.appendChild(frame.progress); + } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider + frame.progress.style.left = 10 + 'px'; - // add event listeners to handle moving and zooming the contents - var me = this; - var onmousedown = function (event) {me._onMouseDown(event);}; - var ontouchstart = function (event) {me._onTouchStart(event);}; - var onmousewheel = function (event) {me._onWheel(event);}; - var ontooltip = function (event) {me._onTooltip(event);}; - // TODO: these events are never cleaned up... can give a 'memory leakage' + var me = this; + setTimeout(function() {me.loadInBackground(index+1);}, 10); + this.loaded = false; + } + else { + this.loaded = true; - util.addEventListener(this.frame.canvas, 'keydown', onkeydown); - util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); - util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); - util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); - util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; + } - // add the new graph to the container element - this.containerElement.appendChild(this.frame); + if (this.onLoadCallback) + this.onLoadCallback(); + } }; + module.exports = Filter; - /** - * Set a new size for the graph - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') - */ - Graph3d.prototype.setSize = function(width, height) { - this.frame.style.width = width; - this.frame.style.height = height; - this._resizeCanvas(); - }; +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { /** - * Resize the canvas to the current size of the frame + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] */ - Graph3d.prototype._resizeCanvas = function() { - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; - - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; - - // adjust with for margin - this.frame.filter.style.width = (this.frame.canvas.clientWidth - 2 * 10) + 'px'; + Point2d = function (x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; }; - /** - * Start animation - */ - Graph3d.prototype.animationStart = function() { - if (!this.frame.filter || !this.frame.filter.slider) - throw 'No animation available'; + module.exports = Point2d; - this.frame.filter.slider.play(); - }; +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { /** - * Stop animation + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] */ - Graph3d.prototype.animationStop = function() { - if (!this.frame.filter || !this.frame.filter.slider) return; - - this.frame.filter.slider.stop(); + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; }; - /** - * Resize the center position based on the current values in this.defaultXCenter - * and this.defaultYCenter (which are strings with a percentage or a value - * in pixels). The center positions are the variables this.xCenter - * and this.yCenter + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b */ - Graph3d.prototype._resizeCenter = function() { - // calculate the horizontal center position - if (this.defaultXCenter.charAt(this.defaultXCenter.length-1) === '%') { - this.xcenter = - parseFloat(this.defaultXCenter) / 100 * - this.frame.canvas.clientWidth; - } - else { - this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px - } - - // calculate the vertical center position - if (this.defaultYCenter.charAt(this.defaultYCenter.length-1) === '%') { - this.ycenter = - parseFloat(this.defaultYCenter) / 100 * - (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); - } - else { - this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px - } + Point3d.subtract = function(a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; }; /** - * Set the rotation and distance of the camera - * @param {Object} pos An object with the camera position. The object - * contains three parameters: - * - horizontal {Number} - * The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * - vertical {Number} - * The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - * - distance {Number} - * The (normalized) distance of the camera to the - * center of the graph, a value between 0.71 and 5.0. - * Optional, can be left undefined. + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b */ - Graph3d.prototype.setCameraPosition = function(pos) { - if (pos === undefined) { - return; - } - - if (pos.horizontal !== undefined && pos.vertical !== undefined) { - this.camera.setArmRotation(pos.horizontal, pos.vertical); - } - - if (pos.distance !== undefined) { - this.camera.setArmLength(pos.distance); - } - - this.redraw(); + Point3d.add = function(a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; }; - /** - * Retrieve the current camera rotation - * @return {object} An object with parameters horizontal, vertical, and - * distance + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 */ - Graph3d.prototype.getCameraPosition = function() { - var pos = this.camera.getArmRotation(); - pos.distance = this.camera.getArmLength(); - return pos; + Point3d.avg = function(a, b) { + return new Point3d( + (a.x + b.x) / 2, + (a.y + b.y) / 2, + (a.z + b.z) / 2 + ); }; /** - * Load data into the 3D Graph + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb */ - Graph3d.prototype._readData = function(data) { - // read the data - this._dataInitialize(data, this.style); - + Point3d.crossProduct = function(a, b) { + var crossproduct = new Point3d(); - if (this.dataFilter) { - // apply filtering - this.dataPoints = this.dataFilter._getDataPoints(); - } - else { - // no filtering. load all data - this.dataPoints = this._getDataPoints(this.dataTable); - } + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; - // draw the filter - this._redrawFilter(); + return crossproduct; }; + /** - * Replace the dataset of the Graph3d - * @param {Array | DataSet | DataView} data + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length */ - Graph3d.prototype.setData = function (data) { - this._readData(data); - this.redraw(); - - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); - } + Point3d.prototype.length = function() { + return Math.sqrt( + this.x * this.x + + this.y * this.y + + this.z * this.z + ); }; - /** - * Update the options. Options will be merged with current options - * @param {Object} options - */ - Graph3d.prototype.setOptions = function (options) { - var cameraPosition = undefined; + module.exports = Point3d; - this.animationStop(); - if (options !== undefined) { - // retrieve parameter values - if (options.width !== undefined) this.width = options.width; - if (options.height !== undefined) this.height = options.height; +/***/ }, +/* 10 */ +/***/ function(module, exports, __webpack_require__) { - if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; - if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; + var util = __webpack_require__(1); - if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; - if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; - if (options.xLabel !== undefined) this.xLabel = options.xLabel; - if (options.yLabel !== undefined) this.yLabel = options.yLabel; - if (options.zLabel !== undefined) this.zLabel = options.zLabel; + /** + * @constructor Slider + * + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. + */ + function Slider(container, options) { + if (container === undefined) { + throw 'Error: No container element defined'; + } + this.container = container; + this.visible = (options && options.visible != undefined) ? options.visible : true; + + if (this.visible) { + this.frame = document.createElement('DIV'); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = '100%'; + this.frame.style.position = 'relative'; + this.container.appendChild(this.frame); - if (options.style !== undefined) { - var styleNumber = this._getStyleNumber(options.style); - if (styleNumber !== -1) { - this.style = styleNumber; - } - } - if (options.showGrid !== undefined) this.showGrid = options.showGrid; - if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; - if (options.showShadow !== undefined) this.showShadow = options.showShadow; - if (options.tooltip !== undefined) this.showTooltip = options.tooltip; - if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; - if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; - if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; + this.frame.prev = document.createElement('INPUT'); + this.frame.prev.type = 'BUTTON'; + this.frame.prev.value = 'Prev'; + this.frame.appendChild(this.frame.prev); - if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; - if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; - if (options.animationAutoStart !== undefined)this.animationAutoStart = options.animationAutoStart; + this.frame.play = document.createElement('INPUT'); + this.frame.play.type = 'BUTTON'; + this.frame.play.value = 'Play'; + this.frame.appendChild(this.frame.play); - if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; - if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + this.frame.next = document.createElement('INPUT'); + this.frame.next.type = 'BUTTON'; + this.frame.next.value = 'Next'; + this.frame.appendChild(this.frame.next); - if (options.xMin !== undefined) this.defaultXMin = options.xMin; - if (options.xStep !== undefined) this.defaultXStep = options.xStep; - if (options.xMax !== undefined) this.defaultXMax = options.xMax; - if (options.yMin !== undefined) this.defaultYMin = options.yMin; - if (options.yStep !== undefined) this.defaultYStep = options.yStep; - if (options.yMax !== undefined) this.defaultYMax = options.yMax; - if (options.zMin !== undefined) this.defaultZMin = options.zMin; - if (options.zStep !== undefined) this.defaultZStep = options.zStep; - if (options.zMax !== undefined) this.defaultZMax = options.zMax; - if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; - if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + this.frame.bar = document.createElement('INPUT'); + this.frame.bar.type = 'BUTTON'; + this.frame.bar.style.position = 'absolute'; + this.frame.bar.style.border = '1px solid red'; + this.frame.bar.style.width = '100px'; + this.frame.bar.style.height = '6px'; + this.frame.bar.style.borderRadius = '2px'; + this.frame.bar.style.MozBorderRadius = '2px'; + this.frame.bar.style.border = '1px solid #7F7F7F'; + this.frame.bar.style.backgroundColor = '#E5E5E5'; + this.frame.appendChild(this.frame.bar); - if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + this.frame.slide = document.createElement('INPUT'); + this.frame.slide.type = 'BUTTON'; + this.frame.slide.style.margin = '0px'; + this.frame.slide.value = ' '; + this.frame.slide.style.position = 'relative'; + this.frame.slide.style.left = '-100px'; + this.frame.appendChild(this.frame.slide); - if (cameraPosition !== undefined) { - this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); - this.camera.setArmLength(cameraPosition.distance); - } - else { - this.camera.setArmRotation(1.0, 0.5); - this.camera.setArmLength(1.7); - } + // create events + var me = this; + this.frame.slide.onmousedown = function (event) {me._onMouseDown(event);}; + this.frame.prev.onclick = function (event) {me.prev(event);}; + this.frame.play.onclick = function (event) {me.togglePlay(event);}; + this.frame.next.onclick = function (event) {me.next(event);}; } - this._setBackgroundColor(options && options.backgroundColor); + this.onChangeCallback = undefined; - this.setSize(this.width, this.height); + this.values = []; + this.index = undefined; - // re-load the data - if (this.dataTable) { - this.setData(this.dataTable); - } + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; + } - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); + /** + * Select the previous index + */ + Slider.prototype.prev = function() { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); } }; /** - * Redraw the Graph. + * Select the next index */ - Graph3d.prototype.redraw = function() { - if (this.dataPoints === undefined) { - throw 'Error: graph data not initialized'; + Slider.prototype.next = function() { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); } + }; - this._resizeCanvas(); - this._resizeCenter(); - this._redrawSlider(); - this._redrawClear(); - this._redrawAxis(); + /** + * Select the next index + */ + Slider.prototype.playNext = function() { + var start = new Date(); - if (this.style === Graph3d.STYLE.GRID || - this.style === Graph3d.STYLE.SURFACE) { - this._redrawDataGrid(); - } - else if (this.style === Graph3d.STYLE.LINE) { - this._redrawDataLine(); - } - else if (this.style === Graph3d.STYLE.BAR || - this.style === Graph3d.STYLE.BARCOLOR || - this.style === Graph3d.STYLE.BARSIZE) { - this._redrawDataBar(); + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); } - else { - // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE - this._redrawDataDot(); + else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); } - this._redrawInfo(); - this._redrawLegend(); + var end = new Date(); + var diff = (end - start); + + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup + + var me = this; + this.playTimeout = setTimeout(function() {me.playNext();}, interval); }; /** - * Clear the canvas before redrawing + * Toggle start or stop playing */ - Graph3d.prototype._redrawClear = function() { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - - ctx.clearRect(0, 0, canvas.width, canvas.height); + Slider.prototype.togglePlay = function() { + if (this.playTimeout === undefined) { + this.play(); + } else { + this.stop(); + } }; - /** - * Redraw the legend showing the colors + * Start playing */ - Graph3d.prototype._redrawLegend = function() { - var y; - - if (this.style === Graph3d.STYLE.DOTCOLOR || - this.style === Graph3d.STYLE.DOTSIZE) { - - var dotSize = this.frame.clientWidth * 0.02; + Slider.prototype.play = function() { + // Test whether already playing + if (this.playTimeout) return; - var widthMin, widthMax; - if (this.style === Graph3d.STYLE.DOTSIZE) { - widthMin = dotSize / 2; // px - widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function - } - else { - widthMin = 20; // px - widthMax = 20; // px - } + this.playNext(); - var height = Math.max(this.frame.clientHeight * 0.25, 100); - var top = this.margin; - var right = this.frame.clientWidth - this.margin; - var left = right - widthMax; - var bottom = top + height; + if (this.frame) { + this.frame.play.value = 'Stop'; } + }; - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - ctx.lineWidth = 1; - ctx.font = '14px arial'; // TODO: put in options - - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // draw the color bar - var ymin = 0; - var ymax = height; // Todo: make height customizable - for (y = ymin; y < ymax; y++) { - var f = (y - ymin) / (ymax - ymin); - - //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function - var hue = f * 240; - var color = this._hsv2rgb(hue, 1, 1); - - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(left, top + y); - ctx.lineTo(right, top + y); - ctx.stroke(); - } - - ctx.strokeStyle = this.colorAxis; - ctx.strokeRect(left, top, widthMax, height); - } + /** + * Stop playing + */ + Slider.prototype.stop = function() { + clearInterval(this.playTimeout); + this.playTimeout = undefined; - if (this.style === Graph3d.STYLE.DOTSIZE) { - // draw border around color bar - ctx.strokeStyle = this.colorAxis; - ctx.fillStyle = this.colorDot; - ctx.beginPath(); - ctx.moveTo(left, top); - ctx.lineTo(right, top); - ctx.lineTo(right - widthMax + widthMin, bottom); - ctx.lineTo(left, bottom); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); + if (this.frame) { + this.frame.play.value = 'Play'; } + }; - if (this.style === Graph3d.STYLE.DOTCOLOR || - this.style === Graph3d.STYLE.DOTSIZE) { - // print values along the color bar - var gridLineLen = 5; // px - var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax-this.valueMin)/5, true); - step.start(); - if (step.getCurrent() < this.valueMin) { - step.next(); - } - while (!step.end()) { - y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - - ctx.beginPath(); - ctx.moveTo(left - gridLineLen, y); - ctx.lineTo(left, y); - ctx.stroke(); + /** + * Set a callback function which will be triggered when the value of the + * slider bar has changed. + */ + Slider.prototype.setOnChangeCallback = function(callback) { + this.onChangeCallback = callback; + }; - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); + /** + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds + */ + Slider.prototype.setPlayInterval = function(interval) { + this.playInterval = interval; + }; - step.next(); - } + /** + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds + */ + Slider.prototype.getPlayInterval = function(interval) { + return this.playInterval; + }; - ctx.textAlign = 'right'; - ctx.textBaseline = 'top'; - var label = this.legendLabel; - ctx.fillText(label, right, bottom + this.margin); + /** + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. + */ + Slider.prototype.setPlayLoop = function(doLoop) { + this.playLoop = doLoop; + }; + + + /** + * Execute the onchange callback function + */ + Slider.prototype.onChange = function() { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); } }; /** - * Redraw the filter + * redraw the slider on the correct place */ - Graph3d.prototype._redrawFilter = function() { - this.frame.filter.innerHTML = ''; + Slider.prototype.redraw = function() { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = (this.frame.clientHeight/2 - + this.frame.bar.offsetHeight/2) + 'px'; + this.frame.bar.style.width = (this.frame.clientWidth - + this.frame.prev.clientWidth - + this.frame.play.clientWidth - + this.frame.next.clientWidth - 30) + 'px'; - if (this.dataFilter) { - var options = { - 'visible': this.showAnimationControls - }; - var slider = new Slider(this.frame.filter, options); - this.frame.filter.slider = slider; + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = (left) + 'px'; + } + }; - // TODO: css here is not nice here... - this.frame.filter.style.padding = '10px'; - //this.frame.filter.style.backgroundColor = '#EFEFEF'; - slider.setValues(this.dataFilter.values); - slider.setPlayInterval(this.animationInterval); + /** + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) + */ + Slider.prototype.setValues = function(values) { + this.values = values; - // create an event handler - var me = this; - var onchange = function () { - var index = slider.getIndex(); + if (this.values.length > 0) + this.setIndex(0); + else + this.index = undefined; + }; - me.dataFilter.selectValue(index); - me.dataPoints = me.dataFilter._getDataPoints(); + /** + * Select a value by its index + * @param {Number} index + */ + Slider.prototype.setIndex = function(index) { + if (index < this.values.length) { + this.index = index; - me.redraw(); - }; - slider.setOnChangeCallback(onchange); + this.redraw(); + this.onChange(); } else { - this.frame.filter.slider = undefined; + throw 'Error: index out of range'; } }; /** - * Redraw the slider + * retrieve the index of the currently selected vaue + * @return {Number} index */ - Graph3d.prototype._redrawSlider = function() { - if ( this.frame.filter.slider !== undefined) { - this.frame.filter.slider.redraw(); - } + Slider.prototype.getIndex = function() { + return this.index; }; /** - * Redraw common information + * retrieve the currently selected value + * @return {*} value */ - Graph3d.prototype._redrawInfo = function() { - if (this.dataFilter) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); + Slider.prototype.get = function() { + return this.values[this.index]; + }; - ctx.font = '14px arial'; // TODO: put in options - ctx.lineStyle = 'gray'; - ctx.fillStyle = 'gray'; - ctx.textAlign = 'left'; - ctx.textBaseline = 'top'; - var x = this.margin; - var y = this.margin; - ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); - } + Slider.prototype._onMouseDown = function(event) { + // only react on left mouse button down + var leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); + if (!leftButtonDown) return; + + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); + + this.frame.style.cursor = 'move'; + + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) {me._onMouseMove(event);}; + this.onmouseup = function (event) {me._onMouseUp(event);}; + util.addEventListener(document, 'mousemove', this.onmousemove); + util.addEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); }; - /** - * Redraw the axis - */ - Graph3d.prototype._redrawAxis = function() { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - from, to, step, prettyStep, - text, xText, yText, zText, - offset, xOffset, yOffset, - xMin2d, xMax2d; + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - + this.frame.slide.clientWidth - 10; + var x = left - 3; - // TODO: get the actual rendered style of the containerElement - //ctx.font = this.containerElement.style.font; - ctx.font = 24 / this.camera.getArmLength() + 'px arial'; + var index = Math.round(x / width * (this.values.length-1)); + if (index < 0) index = 0; + if (index > this.values.length-1) index = this.values.length-1; - // calculate the length for the short grid lines - var gridLenX = 0.025 / this.scale.x; - var gridLenY = 0.025 / this.scale.y; - var textMargin = 5 / this.camera.getArmLength(); // px - var armAngle = this.camera.getArmRotation().horizontal; + return index; + }; - // draw x-grid lines - ctx.lineWidth = 1; - prettyStep = (this.defaultXStep === undefined); - step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); - step.start(); - if (step.getCurrent() < this.xMin) { - step.next(); - } - while (!step.end()) { - var x = step.getCurrent(); + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - + this.frame.slide.clientWidth - 10; - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - else { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMin+gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + var x = index / (this.values.length-1) * width; + var left = x + 3; - from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax-gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } + return left; + }; - yText = (Math.cos(armAngle) > 0) ? this.yMin : this.yMax; - text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } - else if (Math.sin(armAngle * 2) < 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); - step.next(); - } - // draw y-grid lines - ctx.lineWidth = 1; - prettyStep = (this.defaultYStep === undefined); - step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); - step.start(); - if (step.getCurrent() < this.yMin) { - step.next(); - } - while (!step.end()) { - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - else { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin+gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; + + var index = this.leftToIndex(x); + + this.setIndex(index); + + util.preventDefault(); + }; + + + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; - from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax-gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } + // remove event listeners + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); - xText = (Math.sin(armAngle ) > 0) ? this.xMin : this.xMax; - text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } - else if (Math.sin(armAngle * 2) > 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); + util.preventDefault(); + }; - step.next(); - } + module.exports = Slider; - // draw z-grid lines and axis - ctx.lineWidth = 1; - prettyStep = (this.defaultZStep === undefined); - step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); - step.start(); - if (step.getCurrent() < this.zMin) { - step.next(); - } - xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; - yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; - while (!step.end()) { - // TODO: make z-grid lines really 3d? - from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(from.x - textMargin, from.y); - ctx.stroke(); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent() + ' ', from.x - 5, from.y); +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { - step.next(); - } - ctx.lineWidth = 1; - from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. + * + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... + * + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; - // draw x-axis - ctx.lineWidth = 1; - // line at yMin - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); - // line at ymax - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); + this._current = 0; + this.setRange(start, end, step, prettyStep); + }; - // draw y-axis - ctx.lineWidth = 1; - // line at xMin - from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // line at xMax - from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + /** + * Set a new range: start, end and step. + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + StepNumber.prototype.setRange = function(start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; - // draw x-label - var xLabel = this.xLabel; - if (xLabel.length > 0) { - yOffset = 0.1 / this.scale.y; - xText = (this.xMin + this.xMax) / 2; - yText = (Math.cos(armAngle) > 0) ? this.yMin - yOffset: this.yMax + yOffset; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } - else if (Math.sin(armAngle * 2) < 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(xLabel, text.x, text.y); - } + this.setStep(step, prettyStep); + }; - // draw y-label - var yLabel = this.yLabel; - if (yLabel.length > 0) { - xOffset = 0.1 / this.scale.x; - xText = (Math.sin(armAngle ) > 0) ? this.xMin - xOffset : this.xMax + xOffset; - yText = (this.yMin + this.yMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } - else if (Math.sin(armAngle * 2) > 0){ - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } - else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(yLabel, text.x, text.y); - } + /** + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + */ + StepNumber.prototype.setStep = function(step, prettyStep) { + if (step === undefined || step <= 0) + return; - // draw z-label - var zLabel = this.zLabel; - if (zLabel.length > 0) { - offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? - xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; - yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; - zText = (this.zMin + this.zMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, zText)); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(zLabel, text.x - offset, text.y); - } + if (prettyStep !== undefined) + this.prettyStep = prettyStep; + + if (this.prettyStep === true) + this._step = StepNumber.calculatePrettyStep(step); + else + this._step = step; }; /** - * Calculate the color based on the given value. - * @param {Number} H Hue, a value be between 0 and 360 - * @param {Number} S Saturation, a value between 0 and 1 - * @param {Number} V Value, a value between 0 and 1 + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size */ - Graph3d.prototype._hsv2rgb = function(H, S, V) { - var R, G, B, C, Hi, X; + StepNumber.calculatePrettyStep = function (step) { + var log10 = function (x) {return Math.log(x) / Math.LN10;}; - C = V * S; - Hi = Math.floor(H/60); // hi = 0,1,2,3,4,5 - X = C * (1 - Math.abs(((H/60) % 2) - 1)); + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); - switch (Hi) { - case 0: R = C; G = X; B = 0; break; - case 1: R = X; G = C; B = 0; break; - case 2: R = 0; G = C; B = X; break; - case 3: R = 0; G = X; B = C; break; - case 4: R = X; G = 0; B = C; break; - case 5: R = C; G = 0; B = X; break; + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; - default: R = 0; G = 0; B = 0; break; + // for safety + if (prettyStep <= 0) { + prettyStep = 1; } - return 'RGB(' + parseInt(R*255) + ',' + parseInt(G*255) + ',' + parseInt(B*255) + ')'; + return prettyStep; }; + /** + * returns the current value of the step + * @return {Number} current value + */ + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); + }; /** - * Draw all datapoints as a grid - * This function can be used when the style is 'grid' + * returns the current step size + * @return {Number} current step size */ - Graph3d.prototype._redrawDataGrid = function() { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, right, top, cross, - i, - topSideVisible, fillStyle, strokeStyle, lineWidth, - h, s, v, zAvg; + StepNumber.prototype.getStep = function () { + return this._step; + }; + + /** + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size + */ + StepNumber.prototype.start = function() { + this._current = this._start - this._start % this._step; + }; + /** + * Do a step, add the step size to the current value + */ + StepNumber.prototype.next = function () { + this._current += this._step; + }; - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? + /** + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. + */ + StepNumber.prototype.end = function () { + return (this._current > this._end); + }; - // calculate the translations and screen position of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + module.exports = StepNumber; - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - // calculate the translation of the point at the bottom (needed for sorting) - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; +/***/ }, +/* 12 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(50); + var Hammer = __webpack_require__(42); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(15); + var Core = __webpack_require__(43); + var TimeAxis = __webpack_require__(27); + var CurrentTime = __webpack_require__(19); + var CustomTime = __webpack_require__(20); + var ItemSet = __webpack_require__(24); + + /** + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Timeline.setOptions for the available options. + * @constructor + * @extends Core + */ + function Timeline (container, items, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError('Constructor must be called with the new operator'); } - // sort the points on depth of their (x,y) position (not on z) - var sortDepth = function (a, b) { - return b.dist - a.dist; + var me = this; + this.defaultOptions = { + start: null, + end: null, + + autoResize: true, + + orientation: 'bottom', + width: null, + height: null, + maxHeight: null, + minHeight: null }; - this.dataPoints.sort(sortDepth); + this.options = util.deepExtend({}, this.defaultOptions); - if (this.style === Graph3d.STYLE.SURFACE) { - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - cross = this.dataPoints[i].pointCross; + // Create the DOM, props, and emitter + this._create(container); - if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { + // all components listed here will be repainted automatically + this.components = []; - if (this.showGrayBottom || this.showShadow) { - // calculate the cross product of the two vectors from center - // to left and right, in order to know whether we are looking at the - // bottom or at the top side. We can also use the cross product - // for calculating light intensity - var aDiff = Point3d.subtract(cross.trans, point.trans); - var bDiff = Point3d.subtract(top.trans, right.trans); - var crossproduct = Point3d.crossProduct(aDiff, bDiff); - var len = crossproduct.length(); - // FIXME: there is a bug with determining the surface side (shadow or colored) + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + util: { + snap: null, // will be specified after TimeAxis is created + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime : me._toGlobalTime.bind(me) + } + }; - topSideVisible = (crossproduct.z > 0); - } - else { - topSideVisible = true; - } + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - if (topSideVisible) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - s = 1; // saturation + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - if (this.showShadow) { - v = Math.min(1 + (crossproduct.x / len) / 2, 1); // value. TODO: scale - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = fillStyle; - } - else { - v = 1; - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = this.colorAxis; - } - } - else { - fillStyle = 'gray'; - strokeStyle = this.colorAxis; - } - lineWidth = 0.5; + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - ctx.lineWidth = lineWidth; - ctx.fillStyle = fillStyle; - ctx.strokeStyle = strokeStyle; - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.lineTo(cross.screen.x, cross.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } - } + // custom time bar + // Note: time bar will be attached in this.setOptions when selected + this.customTime = new CustomTime(this.body); + this.components.push(this.customTime); + + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); + + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // apply options + if (options) { + this.setOptions(options); } - else { // grid style - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - if (point !== undefined) { - if (this.showPerspective) { - lineWidth = 2 / -point.trans.z; - } - else { - lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); - } - } + // create itemset + if (items) { + this.setItems(items); + } + else { + this.redraw(); + } + } - if (point !== undefined && right !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + // Extend the functionality from Core + Timeline.prototype = new Core(); + + /** + * Set items + * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + */ + Timeline.prototype.setItems = function(items) { + var initialLoad = (this.itemsData == null); - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.stroke(); + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } + else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' } + }); + } - if (point !== undefined && top !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + top.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + var start = this.options.start != undefined ? this.options.start : null; + var end = this.options.end != undefined ? this.options.end : null; - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.stroke(); - } + this.setWindow(start, end, {animate: false}); + } + else { + this.fit({animate: false}); } } }; - /** - * Draw all datapoints as dots. - * This function can be used when the style is 'dot' or 'dot-line' + * Set groups + * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ - Graph3d.prototype._redrawDataDot = function() { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i; + Timeline.prototype.setGroups = function(groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } + else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } + else { + // turn an array into a dataset + newDataSet = new DataSet(groups); + } - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); + }; - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + /** + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + * Only applicable when option focus is true. + */ + Timeline.prototype.setSelection = function(ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + if (options && options.focus) { + this.focus(ids, options); } + }; - // order the translated points by depth - var sortDepth = function (a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); + /** + * Get the selected items by their id + * @return {Array} ids The ids of the selected items + */ + Timeline.prototype.getSelection = function() { + return this.itemSet && this.itemSet.getSelection() || []; + }; - // draw the datapoints as colored circles - var dotSize = this.frame.clientWidth * 0.02; // px - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + /** + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + * Only applicable when option focus is true + */ + Timeline.prototype.focus = function(id, options) { + if (!this.itemsData || id == undefined) return; - if (this.style === Graph3d.STYLE.DOTLINE) { - // draw a vertical line from the bottom to the graph value - //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); - var from = this._convert3Dto2D(point.bottom); - ctx.lineWidth = 1; - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(point.screen.x, point.screen.y); - ctx.stroke(); - } + var ids = Array.isArray(id) ? id : [id]; - // calculate radius for the circle - var size; - if (this.style === Graph3d.STYLE.DOTSIZE) { - size = dotSize/2 + 2*dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); - } - else { - size = dotSize; + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: 'Date', + end: 'Date' } + }); - var radius; - if (this.showPerspective) { - radius = size / -point.trans.z; - } - else { - radius = size * -(this.eye.z / this.camera.getArmLength()); - } - if (radius < 0) { - radius = 0; + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); + + if (start === null || s < start) { + start = s; } - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.DOTCOLOR ) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); + if (end === null || e > end) { + end = e; } - else if (this.style === Graph3d.STYLE.DOTSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; + }); + + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max((this.range.end - this.range.start), (end - start) * 1.1); + + var animate = (options && options.animate !== undefined) ? options.animate : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animate); + } + }; + + /** + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null + */ + Timeline.prototype.getItemRange = function() { + // calculate min from start filed + var dataset = this.itemsData.getDataSet(), + min = null, + max = null; + + if (dataset) { + // calculate the minimum value of the field 'start' + var minItem = dataset.min('start'); + min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; + // Note: we convert first to Date and then to number because else + // a conversion from ISODate to Number will fail + + // calculate maximum value of fields 'start' and 'end' + var maxStartItem = dataset.max('start'); + if (maxStartItem) { + max = util.convert(maxStartItem.start, 'Date').valueOf(); } - else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); + var maxEndItem = dataset.max('end'); + if (maxEndItem) { + if (max == null) { + max = util.convert(maxEndItem.end, 'Date').valueOf(); + } + else { + max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); + } } - - // draw the circle - ctx.lineWidth = 1.0; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - ctx.beginPath(); - ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI*2, true); - ctx.fill(); - ctx.stroke(); } + + return { + min: (min != null) ? new Date(min) : null, + max: (max != null) ? new Date(max) : null + }; }; + + module.exports = Timeline; + + +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(50); + var Hammer = __webpack_require__(42); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(15); + var Core = __webpack_require__(43); + var TimeAxis = __webpack_require__(27); + var CurrentTime = __webpack_require__(19); + var CustomTime = __webpack_require__(20); + var LineGraph = __webpack_require__(26); + /** - * Draw all datapoints as bars. - * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Graph2d.setOptions for the available options. + * @constructor + * @extends Core */ - Graph3d.prototype._redrawDataBar = function() { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i, j, surface, corners; + function Graph2d (container, items, options, groups) { + var me = this; + this.defaultOptions = { + start: null, + end: null, - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? + autoResize: true, - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + orientation: 'bottom', + width: null, + height: null, + maxHeight: null, + minHeight: null + }; + this.options = util.deepExtend({}, this.defaultOptions); - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } + // Create the DOM, props, and emitter + this._create(container); - // order the translated points by depth - var sortDepth = function (a, b) { - return b.dist - a.dist; + // all components listed here will be repainted automatically + this.components = []; + + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) + }, + util: { + snap: null, // will be specified after TimeAxis is created + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime : me._toGlobalTime.bind(me) + } }; - this.dataPoints.sort(sortDepth); - // draw the datapoints as bars - var xWidth = this.xBarWidth / 2; - var yWidth = this.yBarWidth / 2; - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; - // determine color - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.BARCOLOR ) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } - else if (this.style === Graph3d.STYLE.BARSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } - else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } + // time axis + this.timeAxis = new TimeAxis(this.body); + this.components.push(this.timeAxis); + this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); - // calculate size for the bar - if (this.style === Graph3d.STYLE.BARSIZE) { - xWidth = (this.xBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - yWidth = (this.yBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - } + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); - // calculate all corner points - var me = this; - var point3d = point.point; - var top = [ - {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z)}, - {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z)}, - {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z)}, - {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z)} - ]; - var bottom = [ - {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin)}, - {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin)}, - {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin)}, - {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin)} - ]; + // custom time bar + // Note: time bar will be attached in this.setOptions when selected + this.customTime = new CustomTime(this.body); + this.components.push(this.customTime); - // calculate screen location of the points - top.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - bottom.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); + // item set + this.linegraph = new LineGraph(this.body); + this.components.push(this.linegraph); - // create five sides, calculate both corner points and center points - var surfaces = [ - {corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point)}, - {corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point)}, - {corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point)}, - {corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point)}, - {corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point)} - ]; - point.surfaces = surfaces; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet - // calculate the distance of each of the surface centers to the camera - for (j = 0; j < surfaces.length; j++) { - surface = surfaces[j]; - var transCenter = this._convertPointToTranslation(surface.center); - surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; - // TODO: this dept calculation doesn't work 100% of the cases due to perspective, - // but the current solution is fast/simple and works in 99.9% of all cases - // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) - } + // apply options + if (options) { + this.setOptions(options); + } - // order the surfaces by their (translated) depth - surfaces.sort(function (a, b) { - var diff = b.dist - a.dist; - if (diff) return diff; + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } - // if equal depth, sort the top surface last - if (a.corners === top) return 1; - if (b.corners === top) return -1; + // create itemset + if (items) { + this.setItems(items); + } + else { + this.redraw(); + } + } - // both are equal - return 0; + // Extend the functionality from Core + Graph2d.prototype = new Core(); + + /** + * Set items + * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + */ + Graph2d.prototype.setItems = function(items) { + var initialLoad = (this.itemsData == null); + + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } + else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } }); + } - // draw the ordered surfaces - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside - for (j = 2; j < surfaces.length; j++) { - surface = surfaces[j]; - corners = surface.corners; - ctx.beginPath(); - ctx.moveTo(corners[3].screen.x, corners[3].screen.y); - ctx.lineTo(corners[0].screen.x, corners[0].screen.y); - ctx.lineTo(corners[1].screen.x, corners[1].screen.y); - ctx.lineTo(corners[2].screen.x, corners[2].screen.y); - ctx.lineTo(corners[3].screen.x, corners[3].screen.y); - ctx.fill(); - ctx.stroke(); - } + // set items + this.itemsData = newDataSet; + this.linegraph && this.linegraph.setItems(newDataSet); + + if (initialLoad && ('start' in this.options || 'end' in this.options)) { + this.fit(); + + var start = ('start' in this.options) ? util.convert(this.options.start, 'Date') : null; + var end = ('end' in this.options) ? util.convert(this.options.end, 'Date') : null; + + this.setWindow(start, end); + } + }; + + /** + * Set groups + * @param {vis.DataSet | Array | google.visualization.DataTable} groups + */ + Graph2d.prototype.setGroups = function(groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } + else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } + else { + // turn an array into a dataset + newDataSet = new DataSet(groups); } + + this.groupsData = newDataSet; + this.linegraph.setGroups(newDataSet); }; + /** + * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). + * @param groupId + * @param width + * @param height + */ + Graph2d.prototype.getLegend = function(groupId, width, height) { + if (width === undefined) {width = 15;} + if (height === undefined) {height = 15;} + if (this.linegraph.groups[groupId] !== undefined) { + return this.linegraph.groups[groupId].getLegend(width,height); + } + else { + return "cannot find group:" + groupId; + } + } /** - * Draw a line through all datapoints. - * This function can be used when the style is 'line' + * This checks if the visible option of the supplied group (by ID) is true or false. + * @param groupId + * @returns {*} */ - Graph3d.prototype._redrawDataLine = function() { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, i; + Graph2d.prototype.isGroupVisible = function(groupId) { + if (this.linegraph.groups[groupId] !== undefined) { + return (this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true)); + } + else { + return false; + } + } - if (this.dataPoints === undefined || this.dataPoints.length <= 0) - return; // TODO: throw exception? - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + /** + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null + */ + Graph2d.prototype.getItemRange = function() { + var min = null; + var max = null; - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + // calculate min from start filed + for (var groupId in this.linegraph.groups) { + if (this.linegraph.groups.hasOwnProperty(groupId)) { + if (this.linegraph.groups[groupId].visible == true) { + for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { + var item = this.linegraph.groups[groupId].itemsData[i]; + var value = util.convert(item.x, 'Date').valueOf(); + min = min == null ? value : min > value ? value : min; + max = max == null ? value : max < value ? value : max; + } + } + } } - // start the line - if (this.dataPoints.length > 0) { - point = this.dataPoints[0]; + return { + min: (min != null) ? new Date(min) : null, + max: (max != null) ? new Date(max) : null + }; + }; - ctx.lineWidth = 1; // TODO: make customizable - ctx.strokeStyle = 'blue'; // TODO: make customizable - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - } - // draw the datapoints as colored circles - for (i = 1; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - ctx.lineTo(point.screen.x, point.screen.y); - } - // finish the line - if (this.dataPoints.length > 0) { - ctx.stroke(); - } - }; + module.exports = Graph2d; + + +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { /** - * Start a moving operation inside the provided parent element - * @param {Event} event The event that occurred (required for - * retrieving the mouse position) + * @constructor DataStep + * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an + * end data point. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. + * + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - Graph3d.prototype._onMouseDown = function(event) { - event = event || window.event; - - // check if mouse is still down (may be up when focus is lost for example - // in an iframe) - if (this.leftButtonDown) { - this._onMouseUp(event); - } + function DataStep(start, end, minimumStep, containerHeight, customRange) { + // variables + this.current = 0; - // only react on left mouse button down - this.leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); - if (!this.leftButtonDown && !this.touchDown) return; + this.autoScale = true; + this.stepIndex = 0; + this.step = 1; + this.scale = 1; - // get mouse position (different code for IE and all other browsers) - this.startMouseX = getMouseX(event); - this.startMouseY = getMouseY(event); + this.marginStart; + this.marginEnd; + this.deadSpace = 0; - this.startStart = new Date(this.start); - this.startEnd = new Date(this.end); - this.startArmRotation = this.camera.getArmRotation(); + this.majorSteps = [1, 2, 5, 10]; + this.minorSteps = [0.25, 0.5, 1, 2]; - this.frame.style.cursor = 'move'; + this.setRange(start, end, minimumStep, containerHeight, customRange); + } - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) {me._onMouseMove(event);}; - this.onmouseup = function (event) {me._onMouseUp(event);}; - util.addEventListener(document, 'mousemove', me.onmousemove); - util.addEventListener(document, 'mouseup', me.onmouseup); - util.preventDefault(event); - }; /** - * Perform moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {Event} event Well, eehh, the event + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Number} [start] The start date and time. + * @param {Number} [end] The end date and time. + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - Graph3d.prototype._onMouseMove = function (event) { - event = event || window.event; + DataStep.prototype.setRange = function(start, end, minimumStep, containerHeight, customRange) { + this._start = customRange.min === undefined ? start : customRange.min; + this._end = customRange.max === undefined ? end : customRange.max; - // calculate change in mouse position - var diffX = parseFloat(getMouseX(event)) - this.startMouseX; - var diffY = parseFloat(getMouseY(event)) - this.startMouseY; + if (start == end) { + this._start = start - 0.75; + this._end = end + 1; + } - var horizontalNew = this.startArmRotation.horizontal + diffX / 200; - var verticalNew = this.startArmRotation.vertical + diffY / 200; + if (this.autoScale) { + this.setMinimumStep(minimumStep, containerHeight); + } + this.setFirst(customRange); + }; - var snapAngle = 4; // degrees - var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + /** + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds + */ + DataStep.prototype.setMinimumStep = function(minimumStep, containerHeight) { + // round to floor + var size = this._end - this._start; + var safeSize = size * 1.2; + var minimumStepValue = minimumStep * (safeSize / containerHeight); + var orderOfMagnitude = Math.round(Math.log(safeSize)/Math.LN10); - // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... - // the -0.001 is to take care that the vertical axis is always drawn at the left front corner - if (Math.abs(Math.sin(horizontalNew)) < snapValue) { - horizontalNew = Math.round((horizontalNew / Math.PI)) * Math.PI - 0.001; - } - if (Math.abs(Math.cos(horizontalNew)) < snapValue) { - horizontalNew = (Math.round((horizontalNew/ Math.PI - 0.5)) + 0.5) * Math.PI - 0.001; + var minorStepIdx = -1; + var magnitudefactor = Math.pow(10,orderOfMagnitude); + + var start = 0; + if (orderOfMagnitude < 0) { + start = orderOfMagnitude; } - // snap vertically to nice angles - if (Math.abs(Math.sin(verticalNew)) < snapValue) { - verticalNew = Math.round((verticalNew / Math.PI)) * Math.PI; + var solutionFound = false; + for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { + magnitudefactor = Math.pow(10,i); + for (var j = 0; j < this.minorSteps.length; j++) { + var stepSize = magnitudefactor * this.minorSteps[j]; + if (stepSize >= minimumStepValue) { + solutionFound = true; + minorStepIdx = j; + break; + } + } + if (solutionFound == true) { + break; + } } - if (Math.abs(Math.cos(verticalNew)) < snapValue) { - verticalNew = (Math.round((verticalNew/ Math.PI - 0.5)) + 0.5) * Math.PI; + this.stepIndex = minorStepIdx; + this.scale = magnitudefactor; + this.step = magnitudefactor * this.minorSteps[minorStepIdx]; + }; + + + + /** + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date + */ + DataStep.prototype.setFirst = function(customRange) { + if (customRange === undefined) { + customRange = {}; } + var niceStart = customRange.min === undefined ? this._start - (this.scale * 2 * this.minorSteps[this.stepIndex]) : customRange.min; + var niceEnd = customRange.max === undefined ? this._end + (this.scale * this.minorSteps[this.stepIndex]) : customRange.max; - this.camera.setArmRotation(horizontalNew, verticalNew); - this.redraw(); + this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; + this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; + this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; + this.marginRange = this.marginEnd - this.marginStart; - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); + this.current = this.marginEnd; - util.preventDefault(event); }; + DataStep.prototype.roundToMinor = function(value) { + var rounded = value - (value % (this.scale * this.minorSteps[this.stepIndex])); + if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { + return rounded + (this.scale * this.minorSteps[this.stepIndex]); + } + else { + return rounded; + } + } + /** - * Stop moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {event} event The event + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - Graph3d.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; - this.leftButtonDown = false; - - // remove event listeners here - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + DataStep.prototype.hasNext = function () { + return (this.current >= this.marginStart); }; /** - * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point - * @param {Event} event A mouse move event + * Do the next step */ - Graph3d.prototype._onTooltip = function (event) { - var delay = 300; // ms - var mouseX = getMouseX(event) - util.getAbsoluteLeft(this.frame); - var mouseY = getMouseY(event) - util.getAbsoluteTop(this.frame); + DataStep.prototype.next = function() { + var prev = this.current; + this.current -= this.step; - if (!this.showTooltip) { - return; + // safety mechanism: if current time is still unchanged, move to the end + if (this.current == prev) { + this.current = this._end; } + }; - if (this.tooltipTimeout) { - clearTimeout(this.tooltipTimeout); - } + /** + * Do the next step + */ + DataStep.prototype.previous = function() { + this.current += this.step; + this.marginEnd += this.step; + this.marginRange = this.marginEnd - this.marginStart; + }; - // (delayed) display of a tooltip only if no mouse button is down - if (this.leftButtonDown) { - this._hideTooltip(); - return; - } - if (this.tooltip && this.tooltip.dataPoint) { - // tooltip is currently visible - var dataPoint = this._dataPointFromXY(mouseX, mouseY); - if (dataPoint !== this.tooltip.dataPoint) { - // datapoint changed - if (dataPoint) { - this._showTooltip(dataPoint); - } - else { - this._hideTooltip(); - } + + /** + * Get the current datetime + * @return {String} current The current date + */ + DataStep.prototype.getCurrent = function() { + var toPrecision = '' + Number(this.current).toPrecision(5); + for (var i = toPrecision.length-1; i > 0; i--) { + if (toPrecision[i] == "0") { + toPrecision = toPrecision.slice(0,i); + } + else if (toPrecision[i] == "." || toPrecision[i] == ",") { + toPrecision = toPrecision.slice(0,i); + break; + } + else{ + break; } } - else { - // tooltip is currently not visible - var me = this; - this.tooltipTimeout = setTimeout(function () { - me.tooltipTimeout = null; - // show a tooltip if we have a data point - var dataPoint = me._dataPointFromXY(mouseX, mouseY); - if (dataPoint) { - me._showTooltip(dataPoint); - } - }, delay); - } + return toPrecision; }; + + /** - * Event handler for touchstart event on mobile devices + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate */ - Graph3d.prototype._onTouchStart = function(event) { - this.touchDown = true; - - var me = this; - this.ontouchmove = function (event) {me._onTouchMove(event);}; - this.ontouchend = function (event) {me._onTouchEnd(event);}; - util.addEventListener(document, 'touchmove', me.ontouchmove); - util.addEventListener(document, 'touchend', me.ontouchend); + DataStep.prototype.snap = function(date) { - this._onMouseDown(event); }; /** - * Event handler for touchmove event on mobile devices + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. */ - Graph3d.prototype._onTouchMove = function(event) { - this._onMouseMove(event); + DataStep.prototype.isMajor = function() { + return (this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0); }; - /** - * Event handler for touchend event on mobile devices - */ - Graph3d.prototype._onTouchEnd = function(event) { - this.touchDown = false; + module.exports = DataStep; - util.removeEventListener(document, 'touchmove', this.ontouchmove); - util.removeEventListener(document, 'touchend', this.ontouchend); - this._onMouseUp(event); - }; +/***/ }, +/* 15 */ +/***/ function(module, exports, __webpack_require__) { + var util = __webpack_require__(1); + var hammerUtil = __webpack_require__(44); + var moment = __webpack_require__(41); + var Component = __webpack_require__(18); /** - * Event handler for mouse wheel event, used to zoom the graph - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {event} event The event + * @constructor Range + * A Range controls a numeric range with a start and end value. + * The Range adjusts the range based on mouse events or programmatic changes, + * and triggers events when the range is changing or has been changed. + * @param {{dom: Object, domProps: Object, emitter: Emitter}} body + * @param {Object} [options] See description at Range.setOptions */ - Graph3d.prototype._onWheel = function(event) { - if (!event) /* For IE. */ - event = window.event; + function Range(body, options) { + var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); + this.start = now.clone().add('days', -3).valueOf(); // Number + this.end = now.clone().add('days', 4).valueOf(); // Number - // retrieve delta - var delta = 0; - if (event.wheelDelta) { /* IE/Opera. */ - delta = event.wheelDelta/120; - } else if (event.detail) { /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail/3; - } + this.body = body; - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - var oldLength = this.camera.getArmLength(); - var newLength = oldLength * (1 - delta / 10); + // default options + this.defaultOptions = { + start: null, + end: null, + direction: 'horizontal', // 'horizontal' or 'vertical' + moveable: true, + zoomable: true, + min: null, + max: null, + zoomMin: 10, // milliseconds + zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds + }; + this.options = util.extend({}, this.defaultOptions); - this.camera.setArmLength(newLength); - this.redraw(); + this.props = { + touch: {} + }; + this.animateTimer = null; - this._hideTooltip(); - } + // drag listeners for dragging + this.body.emitter.on('dragstart', this._onDragStart.bind(this)); + this.body.emitter.on('drag', this._onDrag.bind(this)); + this.body.emitter.on('dragend', this._onDragEnd.bind(this)); - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); + // ignore dragging when holding + this.body.emitter.on('hold', this._onHold.bind(this)); - // Prevent default actions caused by mouse wheel. - // That might be ugly, but we handle scrolls somehow - // anyway, so don't bother here.. - util.preventDefault(event); + // mouse wheel for zooming + this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); + this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF + + // pinch to zoom + this.body.emitter.on('touch', this._onTouch.bind(this)); + this.body.emitter.on('pinch', this._onPinch.bind(this)); + + this.setOptions(options); + } + + Range.prototype = new Component(); + + /** + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default + */ + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate']; + util.selectiveExtend(fields, this.options, options); + + if ('start' in options || 'end' in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); + } + } }; /** - * Test whether a point lies inside given 2D triangle - * @param {Point2d} point - * @param {Point2d[]} triangle - * @return {boolean} Returns true if given point lies inside or on the edge of the triangle - * @private + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' + */ + function validateDirection (direction) { + if (direction != 'horizontal' && direction != 'vertical') { + throw new TypeError('Unknown direction "' + direction + '". ' + + 'Choose "horizontal" or "vertical".'); + } + } + + /** + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | number} [animate=false] If true, the range is animated + * smoothly to the new window. + * If animate is a number, the + * number is taken as duration + * Default duration is 500 ms. + * */ - Graph3d.prototype._insideTriangle = function (point, triangle) { - var a = triangle[0], - b = triangle[1], - c = triangle[2]; + Range.prototype.setRange = function(start, end, animate) { + var _start = start != undefined ? util.convert(start, 'Date').valueOf() : null; + var _end = end != undefined ? util.convert(end, 'Date').valueOf() : null; - function sign (x) { - return x > 0 ? 1 : x < 0 ? -1 : 0; - } + this._cancelAnimation(); - var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); - var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); - var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + if (animate) { + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animate === 'number' ? animate : 500; + var initTime = new Date().valueOf(); + var anyChanged = false; - // each of the three signs must be either equal to each other or zero - return (as == 0 || bs == 0 || as == bs) && - (bs == 0 || cs == 0 || bs == cs) && - (as == 0 || cs == 0 || as == cs); - }; + function next() { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var done = time > duration; + var s = (done || _start === null) ? _start : util.easeInOutQuad(time, initStart, _start, duration); + var e = (done || _end === null) ? _end : util.easeInOutQuad(time, initEnd, _end, duration); - /** - * Find a data point close to given screen position (x, y) - * @param {Number} x - * @param {Number} y - * @return {Object | null} The closest data point or null if not close to any data point - * @private - */ - Graph3d.prototype._dataPointFromXY = function (x, y) { - var i, - distMax = 100, // px - dataPoint = null, - closestDataPoint = null, - closestDist = null, - center = new Point2d(x, y); + changed = me._applyRange(s, e); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit('rangechange', {start: new Date(me.start), end: new Date(me.end)}); + } - if (this.style === Graph3d.STYLE.BAR || - this.style === Graph3d.STYLE.BARCOLOR || - this.style === Graph3d.STYLE.BARSIZE) { - // the data points are ordered from far away to closest - for (i = this.dataPoints.length - 1; i >= 0; i--) { - dataPoint = this.dataPoints[i]; - var surfaces = dataPoint.surfaces; - if (surfaces) { - for (var s = surfaces.length - 1; s >= 0; s--) { - // split each surface in two triangles, and see if the center point is inside one of these - var surface = surfaces[s]; - var corners = surface.corners; - var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; - var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; - if (this._insideTriangle(center, triangle1) || - this._insideTriangle(center, triangle2)) { - // return immediately at the first hit - return dataPoint; + if (done) { + if (anyChanged) { + me.body.emitter.emit('rangechanged', {start: new Date(me.start), end: new Date(me.end)}); } } + else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animateTimer = setTimeout(next, 20); + } } } + + return next(); } else { - // find the closest data point, using distance to the center of the point on 2d screen - for (i = 0; i < this.dataPoints.length; i++) { - dataPoint = this.dataPoints[i]; - var point = dataPoint.screen; - if (point) { - var distX = Math.abs(x - point.x); - var distY = Math.abs(y - point.y); - var dist = Math.sqrt(distX * distX + distY * distY); - - if ((closestDist === null || dist < closestDist) && dist < distMax) { - closestDist = dist; - closestDataPoint = dataPoint; - } - } + var changed = this._applyRange(_start, _end); + if (changed) { + var params = {start: new Date(this.start), end: new Date(this.end)}; + this.body.emitter.emit('rangechange', params); + this.body.emitter.emit('rangechanged', params); } } - - - return closestDataPoint; }; /** - * Display a tooltip for given data point - * @param {Object} dataPoint + * Stop an animation * @private */ - Graph3d.prototype._showTooltip = function (dataPoint) { - var content, line, dot; - - if (!this.tooltip) { - content = document.createElement('div'); - content.style.position = 'absolute'; - content.style.padding = '10px'; - content.style.border = '1px solid #4d4d4d'; - content.style.color = '#1a1a1a'; - content.style.background = 'rgba(255,255,255,0.7)'; - content.style.borderRadius = '2px'; - content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - - line = document.createElement('div'); - line.style.position = 'absolute'; - line.style.height = '40px'; - line.style.width = '0'; - line.style.borderLeft = '1px solid #4d4d4d'; - - dot = document.createElement('div'); - dot.style.position = 'absolute'; - dot.style.height = '0'; - dot.style.width = '0'; - dot.style.border = '5px solid #4d4d4d'; - dot.style.borderRadius = '5px'; - - this.tooltip = { - dataPoint: null, - dom: { - content: content, - line: line, - dot: dot - } - }; - } - else { - content = this.tooltip.dom.content; - line = this.tooltip.dom.line; - dot = this.tooltip.dom.dot; + Range.prototype._cancelAnimation = function () { + if (this.animateTimer) { + clearTimeout(this.animateTimer); + this.animateTimer = null; } + }; - this._hideTooltip(); + /** + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed + * @private + */ + Range.prototype._applyRange = function(start, end) { + var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start, + newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end, + max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null, + min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null, + diff; - this.tooltip.dataPoint = dataPoint; - if (typeof this.showTooltip === 'function') { - content.innerHTML = this.showTooltip(dataPoint.point); + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error('Invalid start "' + start + '"'); } - else { - content.innerHTML = '' + - '' + - '' + - '' + - '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; + if (isNaN(newEnd) || newEnd === null) { + throw new Error('Invalid end "' + end + '"'); } - content.style.left = '0'; - content.style.top = '0'; - this.frame.appendChild(content); - this.frame.appendChild(line); - this.frame.appendChild(dot); - - // calculate sizes - var contentWidth = content.offsetWidth; - var contentHeight = content.offsetHeight; - var lineHeight = line.offsetHeight; - var dotWidth = dot.offsetWidth; - var dotHeight = dot.offsetHeight; + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } - var left = dataPoint.screen.x - contentWidth / 2; - left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = (min - newStart); + newStart += diff; + newEnd += diff; - line.style.left = dataPoint.screen.x + 'px'; - line.style.top = (dataPoint.screen.y - lineHeight) + 'px'; - content.style.left = left + 'px'; - content.style.top = (dataPoint.screen.y - lineHeight - contentHeight) + 'px'; - dot.style.left = (dataPoint.screen.x - dotWidth / 2) + 'px'; - dot.style.top = (dataPoint.screen.y - dotHeight / 2) + 'px'; - }; + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; + } + } + } + } - /** - * Hide the tooltip when displayed - * @private - */ - Graph3d.prototype._hideTooltip = function () { - if (this.tooltip) { - this.tooltip.dataPoint = null; + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = (newEnd - max); + newStart -= diff; + newEnd -= diff; - for (var prop in this.tooltip.dom) { - if (this.tooltip.dom.hasOwnProperty(prop)) { - var elem = this.tooltip.dom[prop]; - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; } } } } - }; - - /**--------------------------------------------------------------------------**/ - - /** - * Get the horizontal mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse x - */ - getMouseX = function(event) { - if ('clientX' in event) return event.clientX; - return event.targetTouches[0] && event.targetTouches[0].clientX || 0; - }; + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if ((newEnd - newStart) < zoomMin) { + if ((this.end - this.start) === zoomMin) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } + else { + // zoom to the minimum + diff = (zoomMin - (newEnd - newStart)); + newStart -= diff / 2; + newEnd += diff / 2; + } + } + } - /** - * Get the vertical mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse y - */ - getMouseY = function(event) { - if ('clientY' in event) return event.clientY; - return event.targetTouches[0] && event.targetTouches[0].clientY || 0; - }; + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; + } + if ((newEnd - newStart) > zoomMax) { + if ((this.end - this.start) === zoomMax) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } + else { + // zoom to the maximum + diff = ((newEnd - newStart) - zoomMax); + newStart += diff / 2; + newEnd -= diff / 2; + } + } + } - module.exports = Graph3d; + var changed = (this.start != newStart || this.end != newEnd); + this.start = newStart; + this.end = newEnd; -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + return changed; + }; - /** - * Expose `Emitter`. + * Retrieve the current range. + * @return {Object} An object with start and end properties */ - - module.exports = Emitter; + Range.prototype.getRange = function() { + return { + start: this.start, + end: this.end + }; + }; /** - * Initialize a new `Emitter`. - * - * @api public + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - - function Emitter(obj) { - if (obj) return mixin(obj); + Range.prototype.conversion = function (width) { + return Range.conversion(this.start, this.end, width); }; /** - * Mixin the emitter properties. - * - * @param {Object} obj - * @return {Object} - * @api private + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion */ - - function mixin(obj) { - for (var key in Emitter.prototype) { - obj[key] = Emitter.prototype[key]; + Range.conversion = function (start, end, width) { + if (width != 0 && (end - start != 0)) { + return { + offset: start, + scale: width / (end - start) + } + } + else { + return { + offset: 0, + scale: 1 + }; } - return obj; - } - - /** - * Listen on the given `event` with `fn`. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ - - Emitter.prototype.on = - Emitter.prototype.addEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - (this._callbacks[event] = this._callbacks[event] || []) - .push(fn); - return this; }; /** - * Adds an `event` listener that will be invoked a single - * time then automatically removed. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Start dragging horizontally or vertically + * @param {Event} event + * @private */ + Range.prototype._onDragStart = function(event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - Emitter.prototype.once = function(event, fn){ - var self = this; - this._callbacks = this._callbacks || {}; + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - function on() { - self.off(event, on); - fn.apply(this, arguments); - } + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; - on.fn = fn; - this.on(event, on); - return this; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'move'; + } }; /** - * Remove the given callback for `event` or all - * registered callbacks. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public + * Perform dragging operation + * @param {Event} event + * @private */ - - Emitter.prototype.off = - Emitter.prototype.removeListener = - Emitter.prototype.removeAllListeners = - Emitter.prototype.removeEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - - // all - if (0 == arguments.length) { - this._callbacks = {}; - return this; - } - - // specific event - var callbacks = this._callbacks[event]; - if (!callbacks) return this; - - // remove all handlers - if (1 == arguments.length) { - delete this._callbacks[event]; - return this; - } - - // remove specific handler - var cb; - for (var i = 0; i < callbacks.length; i++) { - cb = callbacks[i]; - if (cb === fn || cb.fn === fn) { - callbacks.splice(i, 1); - break; - } - } - return this; + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; + var direction = this.options.direction; + validateDirection(direction); + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY, + interval = (this.props.touch.end - this.props.touch.start), + width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height, + diffRange = -delta / width * interval; + this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange); + this.body.emitter.emit('rangechange', { + start: new Date(this.start), + end: new Date(this.end) + }); }; /** - * Emit `event` with the given args. - * - * @param {String} event - * @param {Mixed} ... - * @return {Emitter} + * Stop dragging operation + * @param {event} event + * @private */ + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - Emitter.prototype.emit = function(event){ - this._callbacks = this._callbacks || {}; - var args = [].slice.call(arguments, 1) - , callbacks = this._callbacks[event]; - - if (callbacks) { - callbacks = callbacks.slice(0); - for (var i = 0, len = callbacks.length; i < len; ++i) { - callbacks[i].apply(this, args); - } + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'auto'; } - return this; + // fire a rangechanged event + this.body.emitter.emit('rangechanged', { + start: new Date(this.start), + end: new Date(this.end) + }); }; /** - * Return array of callbacks for `event`. - * - * @param {String} event - * @return {Array} - * @api public + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {Event} event + * @private */ + Range.prototype._onMouseWheel = function(event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - Emitter.prototype.listeners = function(event){ - this._callbacks = this._callbacks || {}; - return this._callbacks[event] || []; - }; - - /** - * Check if this emitter has `event` handlers. - * - * @param {String} event - * @return {Boolean} - * @api public - */ + // retrieve delta + var delta = 0; + if (event.wheelDelta) { /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - Emitter.prototype.hasListeners = function(event){ - return !! this.listeners(event).length; - }; + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - (delta / 5); + } + else { + scale = 1 / (1 + (delta / 5)) ; + } -/***/ }, -/* 11 */ -/***/ function(module, exports, __webpack_require__) { + // calculate center, the date to zoom around + var gesture = hammerUtil.fakeGesture(this, event), + pointer = getPointer(gesture.center, this.body.dom.center), + pointerDate = this._pointerToDate(pointer); - /** - * @prototype Point3d - * @param {Number} [x] - * @param {Number} [y] - * @param {Number} [z] - */ - function Point3d(x, y, z) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - this.z = z !== undefined ? z : 0; - }; + this.zoom(scale, pointerDate); + } - /** - * Subtract the two provided points, returns a-b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a-b - */ - Point3d.subtract = function(a, b) { - var sub = new Point3d(); - sub.x = a.x - b.x; - sub.y = a.y - b.y; - sub.z = a.z - b.z; - return sub; + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); }; /** - * Add the two provided points, returns a+b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a+b + * Start of a touch gesture + * @private */ - Point3d.add = function(a, b) { - var sum = new Point3d(); - sum.x = a.x + b.x; - sum.y = a.y + b.y; - sum.z = a.z + b.z; - return sum; + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; }; /** - * Calculate the average of two 3d points - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} The average, (a+b)/2 + * On start of a hold gesture + * @private */ - Point3d.avg = function(a, b) { - return new Point3d( - (a.x + b.x) / 2, - (a.y + b.y) / 2, - (a.z + b.z) / 2 - ); + Range.prototype._onHold = function () { + this.props.touch.allowDragging = false; }; /** - * Calculate the cross product of the two provided points, returns axb - * Documentation: http://en.wikipedia.org/wiki/Cross_product - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} cross product axb + * Handle pinch event + * @param {Event} event + * @private */ - Point3d.crossProduct = function(a, b) { - var crossproduct = new Point3d(); - - crossproduct.x = a.y * b.z - a.z * b.y; - crossproduct.y = a.z * b.x - a.x * b.z; - crossproduct.z = a.x * b.y - a.y * b.x; - - return crossproduct; - }; - + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - /** - * Rtrieve the length of the vector (or the distance from this point to the origin - * @return {Number} length - */ - Point3d.prototype.length = function() { - return Math.sqrt( - this.x * this.x + - this.y * this.y + - this.z * this.z - ); - }; + this.props.touch.allowDragging = false; - module.exports = Point3d; + if (event.gesture.touches.length > 1) { + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center); + } + var scale = 1 / event.gesture.scale, + initDate = this._pointerToDate(this.props.touch.center); -/***/ }, -/* 12 */ -/***/ function(module, exports, __webpack_require__) { + // calculate new start and end + var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale); + var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale); - /** - * @prototype Point2d - * @param {Number} [x] - * @param {Number} [y] - */ - Point2d = function (x, y) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; + // apply new range + this.setRange(newStart, newEnd); + } }; - module.exports = Point2d; - - -/***/ }, -/* 13 */ -/***/ function(module, exports, __webpack_require__) { - - var Point3d = __webpack_require__(11); - /** - * @class Camera - * The camera is mounted on a (virtual) camera arm. The camera arm can rotate - * The camera is always looking in the direction of the origin of the arm. - * This way, the camera always rotates around one fixed point, the location - * of the camera arm. - * - * Documentation: - * http://en.wikipedia.org/wiki/3D_projection + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date + * @private */ - Camera = function () { - this.armLocation = new Point3d(); - this.armRotation = {}; - this.armRotation.horizontal = 0; - this.armRotation.vertical = 0; - this.armLength = 1.7; + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; - this.cameraLocation = new Point3d(); - this.cameraRotation = new Point3d(0.5*Math.PI, 0, 0); + validateDirection(direction); - this.calculateCameraOrientation(); + if (direction == 'horizontal') { + var width = this.body.domProps.center.width; + conversion = this.conversion(width); + return pointer.x / conversion.scale + conversion.offset; + } + else { + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; + } }; /** - * Set the location (origin) of the arm - * @param {Number} x Normalized value of x - * @param {Number} y Normalized value of y - * @param {Number} z Normalized value of z + * Get the pointer location relative to the location of the dom element + * @param {{pageX: Number, pageY: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer + * @private */ - Camera.prototype.setArmLocation = function(x, y, z) { - this.armLocation.x = x; - this.armLocation.y = y; - this.armLocation.z = z; - - this.calculateCameraOrientation(); - }; + function getPointer (touch, element) { + return { + x: touch.pageX - util.getAbsoluteLeft(element), + y: touch.pageY - util.getAbsoluteTop(element) + }; + } /** - * Set the rotation of the camera arm - * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. */ - Camera.prototype.setArmRotation = function(horizontal, vertical) { - if (horizontal !== undefined) { - this.armRotation.horizontal = horizontal; + Range.prototype.zoom = function(scale, center) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; } - if (vertical !== undefined) { - this.armRotation.vertical = vertical; - if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; - if (this.armRotation.vertical > 0.5*Math.PI) this.armRotation.vertical = 0.5*Math.PI; - } + // calculate new start and end + var newStart = center + (this.start - center) * scale; + var newEnd = center + (this.end - center) * scale; - if (horizontal !== undefined || vertical !== undefined) { - this.calculateCameraOrientation(); - } + this.setRange(newStart, newEnd); }; /** - * Retrieve the current arm rotation - * @return {object} An object with parameters horizontal and vertical + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left */ - Camera.prototype.getArmRotation = function() { - var rot = {}; - rot.horizontal = this.armRotation.horizontal; - rot.vertical = this.armRotation.vertical; + Range.prototype.move = function(delta) { + // zoom start Date and end Date relative to the centerDate + var diff = (this.end - this.start); - return rot; + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; + + // TODO: reckon with min and max range + + this.start = newStart; + this.end = newEnd; }; /** - * Set the (normalized) length of the camera arm. - * @param {Number} length A length between 0.71 and 5.0 + * Move the range to a new center point + * @param {Number} moveTo New center point of the range */ - Camera.prototype.setArmLength = function(length) { - if (length === undefined) - return; + Range.prototype.moveTo = function(moveTo) { + var center = (this.start + this.end) / 2; - this.armLength = length; + var diff = center - moveTo; - // Radius must be larger than the corner of the graph, - // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the - // graph - if (this.armLength < 0.71) this.armLength = 0.71; - if (this.armLength > 5.0) this.armLength = 5.0; + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; - this.calculateCameraOrientation(); + this.setRange(newStart, newEnd); }; - /** - * Retrieve the arm length - * @return {Number} length - */ - Camera.prototype.getArmLength = function() { - return this.armLength; - }; + module.exports = Range; + + +/***/ }, +/* 16 */ +/***/ function(module, exports, __webpack_require__) { + + // Utility functions for ordering and stacking of items + var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors /** - * Retrieve the camera location - * @return {Point3d} cameraLocation + * Order items by their start data + * @param {Item[]} items */ - Camera.prototype.getCameraLocation = function() { - return this.cameraLocation; + exports.orderByStart = function(items) { + items.sort(function (a, b) { + return a.data.start - b.data.start; + }); }; /** - * Retrieve the camera rotation - * @return {Point3d} cameraRotation + * Order items by their end date. If they have no end date, their start date + * is used. + * @param {Item[]} items */ - Camera.prototype.getCameraRotation = function() { - return this.cameraRotation; + exports.orderByEnd = function(items) { + items.sort(function (a, b) { + var aTime = ('end' in a.data) ? a.data.end : a.data.start, + bTime = ('end' in b.data) ? b.data.end : b.data.start; + + return aTime - bTime; + }); }; /** - * Calculate the location and rotation of the camera based on the - * position and orientation of the camera arm + * Adjust vertical positions of the items such that they don't overlap each + * other. + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. + * @param {boolean} [force=false] + * If true, all items will be repositioned. If false (default), only + * items having a top===null will be re-stacked */ - Camera.prototype.calculateCameraOrientation = function() { - // calculate location of the camera - this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + exports.stack = function(items, margin, force) { + var i, iMax; - // calculate rotation of the camera - this.cameraRotation.x = Math.PI/2 - this.armRotation.vertical; - this.cameraRotation.y = 0; - this.cameraRotation.z = -this.armRotation.horizontal; - }; + if (force) { + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = null; + } + } - module.exports = Camera; + // calculate new, non-overlapping positions + for (i = 0, iMax = items.length; i < iMax; i++) { + var item = items[i]; + if (item.top === null) { + // initialize top position + item.top = margin.axis; -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { + do { + // TODO: optimize checking for overlap. when there is a gap without items, + // you only need to check for items from the next item on, not from zero + var collidingItem = null; + for (var j = 0, jj = items.length; j < jj; j++) { + var other = items[j]; + if (other.top !== null && other !== item && exports.collision(item, other, margin.item)) { + collidingItem = other; + break; + } + } - var DataView = __webpack_require__(8); + if (collidingItem != null) { + // There is a collision. Reposition the items above the colliding element + item.top = collidingItem.top + collidingItem.height + margin.item.vertical; + } + } while (collidingItem); + } + } + }; /** - * @class Filter - * - * @param {DataSet} data The google data table - * @param {Number} column The index of the column to be filtered - * @param {Graph} graph The graph + * Adjust vertical positions of the items without stacking them + * @param {Item[]} items + * All visible items + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * Margins between items and between items and the axis. */ - function Filter (data, column, graph) { - this.data = data; - this.column = column; - this.graph = graph; // the parent graph - - this.index = undefined; - this.value = undefined; - - // read all distinct values and select the first one - this.values = graph.getDistinctValues(data.get(), this.column); - - // sort both numeric and string values correctly - this.values.sort(function (a, b) { - return a > b ? 1 : a < b ? -1 : 0; - }); + exports.nostack = function(items, margin) { + var i, iMax; - if (this.values.length > 0) { - this.selectValue(0); + // reset top position of all items + for (i = 0, iMax = items.length; i < iMax; i++) { + items[i].top = margin.axis; } + }; - // create an array with the filtered datapoints. this will be loaded afterwards - this.dataPoints = []; + /** + * Test if the two provided items collide + * The items must have parameters left, width, top, and height. + * @param {Item} a The first item + * @param {Item} b The second item + * @param {{horizontal: number, vertical: number}} margin + * An object containing a horizontal and vertical + * minimum required margin. + * @return {boolean} true if a and b collide, else false + */ + exports.collision = function(a, b, margin) { + return ((a.left - margin.horizontal + EPSILON) < (b.left + b.width) && + (a.left + a.width + margin.horizontal - EPSILON) > b.left && + (a.top - margin.vertical + EPSILON) < (b.top + b.height) && + (a.top + a.height + margin.vertical - EPSILON) > b.top); + }; - this.loaded = false; - this.onLoadCallback = undefined; - if (graph.animationPreload) { - this.loaded = false; - this.loadInBackground(); - } - else { - this.loaded = true; - } - }; +/***/ }, +/* 17 */ +/***/ function(module, exports, __webpack_require__) { + var moment = __webpack_require__(41); /** - * Return the label - * @return {string} label + * @constructor TimeStep + * The class TimeStep is an iterator for dates. You provide a start date and an + * end date. The class itself determines the best scale (step size) based on the + * provided start Date, end Date, and minimumStep. + * + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * + * Alternatively, you can set a scale by hand. + * After creation, you can initialize the class by executing first(). Then you + * can iterate from the start date to the end date via next(). You can check if + * the end date is reached with the function hasNext(). After each step, you can + * retrieve the current date via getCurrent(). + * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, + * days, to years. + * + * Version: 1.2 + * + * @param {Date} [start] The start date, for example new Date(2010, 9, 21) + * or new Date(2010, 9, 21, 23, 45, 00) + * @param {Date} [end] The end date + * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ - Filter.prototype.isLoaded = function() { - return this.loaded; - }; - + function TimeStep(start, end, minimumStep) { + // variables + this.current = new Date(); + this._start = new Date(); + this._end = new Date(); - /** - * Return the loaded progress - * @return {Number} percentage between 0 and 100 - */ - Filter.prototype.getLoadedProgress = function() { - var len = this.values.length; + this.autoScale = true; + this.scale = TimeStep.SCALE.DAY; + this.step = 1; - var i = 0; - while (this.dataPoints[i]) { - i++; - } + // initialize the range + this.setRange(start, end, minimumStep); + } - return Math.round(i / len * 100); + /// enum scale + TimeStep.SCALE = { + MILLISECOND: 1, + SECOND: 2, + MINUTE: 3, + HOUR: 4, + DAY: 5, + WEEKDAY: 6, + MONTH: 7, + YEAR: 8 }; /** - * Return the label - * @return {string} label + * Set a new range + * If minimumStep is provided, the step size is chosen as close as possible + * to the minimumStep but larger than minimumStep. If minimumStep is not + * provided, the scale is set to 1 DAY. + * The minimumStep should correspond with the onscreen size of about 6 characters + * @param {Date} [start] The start date and time. + * @param {Date} [end] The end date and time. + * @param {int} [minimumStep] Optional. Minimum step size in milliseconds */ - Filter.prototype.getLabel = function() { - return this.graph.filterLabel; - }; + TimeStep.prototype.setRange = function(start, end, minimumStep) { + if (!(start instanceof Date) || !(end instanceof Date)) { + throw "No legal start or end date in method setRange"; + } + this._start = (start != undefined) ? new Date(start.valueOf()) : new Date(); + this._end = (end != undefined) ? new Date(end.valueOf()) : new Date(); - /** - * Return the columnIndex of the filter - * @return {Number} columnIndex - */ - Filter.prototype.getColumn = function() { - return this.column; + if (this.autoScale) { + this.setMinimumStep(minimumStep); + } }; /** - * Return the currently selected value. Returns undefined if there is no selection - * @return {*} value + * Set the range iterator to the start date. */ - Filter.prototype.getSelectedValue = function() { - if (this.index === undefined) - return undefined; - - return this.values[this.index]; + TimeStep.prototype.first = function() { + this.current = new Date(this._start.valueOf()); + this.roundToMinor(); }; /** - * Retrieve all values of the filter - * @return {Array} values + * Round the current date to the first minor date value + * This must be executed once when the current date is set to start Date */ - Filter.prototype.getValues = function() { - return this.values; + TimeStep.prototype.roundToMinor = function() { + // round to floor + // IMPORTANT: we have no breaks in this switch! (this is no bug) + //noinspection FallthroughInSwitchStatementJS + switch (this.scale) { + case TimeStep.SCALE.YEAR: + this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); + this.current.setMonth(0); + case TimeStep.SCALE.MONTH: this.current.setDate(1); + case TimeStep.SCALE.DAY: // intentional fall through + case TimeStep.SCALE.WEEKDAY: this.current.setHours(0); + case TimeStep.SCALE.HOUR: this.current.setMinutes(0); + case TimeStep.SCALE.MINUTE: this.current.setSeconds(0); + case TimeStep.SCALE.SECOND: this.current.setMilliseconds(0); + //case TimeStep.SCALE.MILLISECOND: // nothing to do for milliseconds + } + + if (this.step != 1) { + // round down to the first minor value that is a multiple of the current step size + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step); break; + case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step); break; + case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step); break; + case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() - this.current.getHours() % this.step); break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: this.current.setDate((this.current.getDate()-1) - (this.current.getDate()-1) % this.step + 1); break; + case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step); break; + case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step); break; + default: break; + } + } }; /** - * Retrieve one value of the filter - * @param {Number} index - * @return {*} value + * Check if the there is a next step + * @return {boolean} true if the current date has not passed the end date */ - Filter.prototype.getValue = function(index) { - if (index >= this.values.length) - throw 'Error: index out of range'; - - return this.values[index]; + TimeStep.prototype.hasNext = function () { + return (this.current.valueOf() <= this._end.valueOf()); }; - /** - * Retrieve the (filtered) dataPoints for the currently selected filter index - * @param {Number} [index] (optional) - * @return {Array} dataPoints + * Do the next step */ - Filter.prototype._getDataPoints = function(index) { - if (index === undefined) - index = this.index; + TimeStep.prototype.next = function() { + var prev = this.current.valueOf(); - if (index === undefined) - return []; + // Two cases, needed to prevent issues with switching daylight savings + // (end of March and end of October) + if (this.current.getMonth() < 6) { + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: - var dataPoints; - if (this.dataPoints[index]) { - dataPoints = this.dataPoints[index]; + this.current = new Date(this.current.valueOf() + this.step); break; + case TimeStep.SCALE.SECOND: this.current = new Date(this.current.valueOf() + this.step * 1000); break; + case TimeStep.SCALE.MINUTE: this.current = new Date(this.current.valueOf() + this.step * 1000 * 60); break; + case TimeStep.SCALE.HOUR: + this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); + // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) + var h = this.current.getHours(); + this.current.setHours(h - (h % this.step)); + break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; + case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; + case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; + default: break; + } } else { - var f = {}; - f.column = this.column; - f.value = this.values[index]; - - var dataView = new DataView(this.data,{filter: function (item) {return (item[f.column] == f.value);}}).get(); - dataPoints = this.graph._getDataPoints(dataView); - - this.dataPoints[index] = dataPoints; + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: this.current = new Date(this.current.valueOf() + this.step); break; + case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() + this.step); break; + case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() + this.step); break; + case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() + this.step); break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; + case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; + case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; + default: break; + } } - return dataPoints; - }; - - + if (this.step != 1) { + // round down to the correct major value + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: if(this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0); break; + case TimeStep.SCALE.SECOND: if(this.current.getSeconds() < this.step) this.current.setSeconds(0); break; + case TimeStep.SCALE.MINUTE: if(this.current.getMinutes() < this.step) this.current.setMinutes(0); break; + case TimeStep.SCALE.HOUR: if(this.current.getHours() < this.step) this.current.setHours(0); break; + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: if(this.current.getDate() < this.step+1) this.current.setDate(1); break; + case TimeStep.SCALE.MONTH: if(this.current.getMonth() < this.step) this.current.setMonth(0); break; + case TimeStep.SCALE.YEAR: break; // nothing to do for year + default: break; + } + } - /** - * Set a callback function when the filter is fully loaded. - */ - Filter.prototype.setOnLoadCallback = function(callback) { - this.onLoadCallback = callback; + // safety mechanism: if current time is still unchanged, move to the end + if (this.current.valueOf() == prev) { + this.current = new Date(this._end.valueOf()); + } }; /** - * Add a value to the list with available values for this filter - * No double entries will be created. - * @param {Number} index + * Get the current datetime + * @return {Date} current The current date */ - Filter.prototype.selectValue = function(index) { - if (index >= this.values.length) - throw 'Error: index out of range'; - - this.index = index; - this.value = this.values[index]; + TimeStep.prototype.getCurrent = function() { + return this.current; }; /** - * Load all filtered rows in the background one by one - * Start this method without providing an index! + * Set a custom scale. Autoscaling will be disabled. + * For example setScale(SCALE.MINUTES, 5) will result + * in minor steps of 5 minutes, and major steps of an hour. + * + * @param {TimeStep.SCALE} newScale + * A scale. Choose from SCALE.MILLISECOND, + * SCALE.SECOND, SCALE.MINUTE, SCALE.HOUR, + * SCALE.WEEKDAY, SCALE.DAY, SCALE.MONTH, + * SCALE.YEAR. + * @param {Number} newStep A step size, by default 1. Choose for + * example 1, 2, 5, or 10. */ - Filter.prototype.loadInBackground = function(index) { - if (index === undefined) - index = 0; - - var frame = this.graph.frame; - - if (index < this.values.length) { - var dataPointsTemp = this._getDataPoints(index); - //this.graph.redrawInfo(); // TODO: not neat - - // create a progress box - if (frame.progress === undefined) { - frame.progress = document.createElement('DIV'); - frame.progress.style.position = 'absolute'; - frame.progress.style.color = 'gray'; - frame.appendChild(frame.progress); - } - var progress = this.getLoadedProgress(); - frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; - // TODO: this is no nice solution... - frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider - frame.progress.style.left = 10 + 'px'; + TimeStep.prototype.setScale = function(newScale, newStep) { + this.scale = newScale; - var me = this; - setTimeout(function() {me.loadInBackground(index+1);}, 10); - this.loaded = false; + if (newStep > 0) { + this.step = newStep; } - else { - this.loaded = true; - // remove the progress box - if (frame.progress !== undefined) { - frame.removeChild(frame.progress); - frame.progress = undefined; - } - - if (this.onLoadCallback) - this.onLoadCallback(); - } + this.autoScale = false; }; - module.exports = Filter; - - -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Enable or disable autoscaling + * @param {boolean} enable If true, autoascaling is set true + */ + TimeStep.prototype.setAutoScale = function (enable) { + this.autoScale = enable; + }; - var util = __webpack_require__(1); /** - * @constructor Slider - * - * An html slider control with start/stop/prev/next buttons - * @param {Element} container The element where the slider will be created - * @param {Object} options Available options: - * {boolean} visible If true (default) the - * slider is visible. + * Automatically determine the scale that bests fits the provided minimum step + * @param {Number} [minimumStep] The minimum step size in milliseconds */ - function Slider(container, options) { - if (container === undefined) { - throw 'Error: No container element defined'; + TimeStep.prototype.setMinimumStep = function(minimumStep) { + if (minimumStep == undefined) { + return; } - this.container = container; - this.visible = (options && options.visible != undefined) ? options.visible : true; - - if (this.visible) { - this.frame = document.createElement('DIV'); - //this.frame.style.backgroundColor = '#E5E5E5'; - this.frame.style.width = '100%'; - this.frame.style.position = 'relative'; - this.container.appendChild(this.frame); - this.frame.prev = document.createElement('INPUT'); - this.frame.prev.type = 'BUTTON'; - this.frame.prev.value = 'Prev'; - this.frame.appendChild(this.frame.prev); + var stepYear = (1000 * 60 * 60 * 24 * 30 * 12); + var stepMonth = (1000 * 60 * 60 * 24 * 30); + var stepDay = (1000 * 60 * 60 * 24); + var stepHour = (1000 * 60 * 60); + var stepMinute = (1000 * 60); + var stepSecond = (1000); + var stepMillisecond= (1); - this.frame.play = document.createElement('INPUT'); - this.frame.play.type = 'BUTTON'; - this.frame.play.value = 'Play'; - this.frame.appendChild(this.frame.play); + // find the smallest step that is larger than the provided minimumStep + if (stepYear*1000 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1000;} + if (stepYear*500 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 500;} + if (stepYear*100 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 100;} + if (stepYear*50 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 50;} + if (stepYear*10 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 10;} + if (stepYear*5 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 5;} + if (stepYear > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1;} + if (stepMonth*3 > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 3;} + if (stepMonth > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 1;} + if (stepDay*5 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 5;} + if (stepDay*2 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 2;} + if (stepDay > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 1;} + if (stepDay/2 > minimumStep) {this.scale = TimeStep.SCALE.WEEKDAY; this.step = 1;} + if (stepHour*4 > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 4;} + if (stepHour > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 1;} + if (stepMinute*15 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 15;} + if (stepMinute*10 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 10;} + if (stepMinute*5 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 5;} + if (stepMinute > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 1;} + if (stepSecond*15 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 15;} + if (stepSecond*10 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 10;} + if (stepSecond*5 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 5;} + if (stepSecond > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 1;} + if (stepMillisecond*200 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 200;} + if (stepMillisecond*100 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 100;} + if (stepMillisecond*50 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 50;} + if (stepMillisecond*10 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 10;} + if (stepMillisecond*5 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 5;} + if (stepMillisecond > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 1;} + }; - this.frame.next = document.createElement('INPUT'); - this.frame.next.type = 'BUTTON'; - this.frame.next.value = 'Next'; - this.frame.appendChild(this.frame.next); + /** + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate + */ + TimeStep.prototype.snap = function(date) { + var clone = new Date(date.valueOf()); - this.frame.bar = document.createElement('INPUT'); - this.frame.bar.type = 'BUTTON'; - this.frame.bar.style.position = 'absolute'; - this.frame.bar.style.border = '1px solid red'; - this.frame.bar.style.width = '100px'; - this.frame.bar.style.height = '6px'; - this.frame.bar.style.borderRadius = '2px'; - this.frame.bar.style.MozBorderRadius = '2px'; - this.frame.bar.style.border = '1px solid #7F7F7F'; - this.frame.bar.style.backgroundColor = '#E5E5E5'; - this.frame.appendChild(this.frame.bar); + if (this.scale == TimeStep.SCALE.YEAR) { + var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); + clone.setFullYear(Math.round(year / this.step) * this.step); + clone.setMonth(0); + clone.setDate(0); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.MONTH) { + if (clone.getDate() > 15) { + clone.setDate(1); + clone.setMonth(clone.getMonth() + 1); + // important: first set Date to 1, after that change the month. + } + else { + clone.setDate(1); + } - this.frame.slide = document.createElement('INPUT'); - this.frame.slide.type = 'BUTTON'; - this.frame.slide.style.margin = '0px'; - this.frame.slide.value = ' '; - this.frame.slide.style.position = 'relative'; - this.frame.slide.style.left = '-100px'; - this.frame.appendChild(this.frame.slide); + clone.setHours(0); + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.DAY) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 24) * 24); break; + default: + clone.setHours(Math.round(clone.getHours() / 12) * 12); break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.WEEKDAY) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 5: + case 2: + clone.setHours(Math.round(clone.getHours() / 12) * 12); break; + default: + clone.setHours(Math.round(clone.getHours() / 6) * 6); break; + } + clone.setMinutes(0); + clone.setSeconds(0); + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.HOUR) { + switch (this.step) { + case 4: + clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60); break; + default: + clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30); break; + } + clone.setSeconds(0); + clone.setMilliseconds(0); + } else if (this.scale == TimeStep.SCALE.MINUTE) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 15: + case 10: + clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); + clone.setSeconds(0); + break; + case 5: + clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60); break; + default: + clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30); break; + } + clone.setMilliseconds(0); + } + else if (this.scale == TimeStep.SCALE.SECOND) { + //noinspection FallthroughInSwitchStatementJS + switch (this.step) { + case 15: + case 10: + clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); + clone.setMilliseconds(0); + break; + case 5: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000); break; + default: + clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500); break; + } + } + else if (this.scale == TimeStep.SCALE.MILLISECOND) { + var step = this.step > 5 ? this.step / 2 : 1; + clone.setMilliseconds(Math.round(clone.getMilliseconds() / step) * step); + } + + return clone; + }; - // create events - var me = this; - this.frame.slide.onmousedown = function (event) {me._onMouseDown(event);}; - this.frame.prev.onclick = function (event) {me.prev(event);}; - this.frame.play.onclick = function (event) {me.togglePlay(event);}; - this.frame.next.onclick = function (event) {me.next(event);}; + /** + * Check if the current value is a major value (for example when the step + * is DAY, a major value is each first day of the MONTH) + * @return {boolean} true if current date is major, else false. + */ + TimeStep.prototype.isMajor = function() { + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: + return (this.current.getMilliseconds() == 0); + case TimeStep.SCALE.SECOND: + return (this.current.getSeconds() == 0); + case TimeStep.SCALE.MINUTE: + return (this.current.getHours() == 0) && (this.current.getMinutes() == 0); + // Note: this is no bug. Major label is equal for both minute and hour scale + case TimeStep.SCALE.HOUR: + return (this.current.getHours() == 0); + case TimeStep.SCALE.WEEKDAY: // intentional fall through + case TimeStep.SCALE.DAY: + return (this.current.getDate() == 1); + case TimeStep.SCALE.MONTH: + return (this.current.getMonth() == 0); + case TimeStep.SCALE.YEAR: + return false; + default: + return false; } + }; - this.onChangeCallback = undefined; - - this.values = []; - this.index = undefined; - - this.playTimeout = undefined; - this.playInterval = 1000; // milliseconds - this.playLoop = true; - } /** - * Select the previous index + * Returns formatted text for the minor axislabel, depending on the current + * date and the scale. For example when scale is MINUTE, the current time is + * formatted as "hh:mm". + * @param {Date} [date] custom date. if not provided, current date is taken */ - Slider.prototype.prev = function() { - var index = this.getIndex(); - if (index > 0) { - index--; - this.setIndex(index); + TimeStep.prototype.getLabelMinor = function(date) { + if (date == undefined) { + date = this.current; } - }; - /** - * Select the next index - */ - Slider.prototype.next = function() { - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND: return moment(date).format('SSS'); + case TimeStep.SCALE.SECOND: return moment(date).format('s'); + case TimeStep.SCALE.MINUTE: return moment(date).format('HH:mm'); + case TimeStep.SCALE.HOUR: return moment(date).format('HH:mm'); + case TimeStep.SCALE.WEEKDAY: return moment(date).format('ddd D'); + case TimeStep.SCALE.DAY: return moment(date).format('D'); + case TimeStep.SCALE.MONTH: return moment(date).format('MMM'); + case TimeStep.SCALE.YEAR: return moment(date).format('YYYY'); + default: return ''; } }; + /** - * Select the next index + * Returns formatted text for the major axis label, depending on the current + * date and the scale. For example when scale is MINUTE, the major scale is + * hours, and the hour will be formatted as "hh". + * @param {Date} [date] custom date. if not provided, current date is taken */ - Slider.prototype.playNext = function() { - var start = new Date(); - - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); + TimeStep.prototype.getLabelMajor = function(date) { + if (date == undefined) { + date = this.current; } - else if (this.playLoop) { - // jump to the start - index = 0; - this.setIndex(index); + + //noinspection FallthroughInSwitchStatementJS + switch (this.scale) { + case TimeStep.SCALE.MILLISECOND:return moment(date).format('HH:mm:ss'); + case TimeStep.SCALE.SECOND: return moment(date).format('D MMMM HH:mm'); + case TimeStep.SCALE.MINUTE: + case TimeStep.SCALE.HOUR: return moment(date).format('ddd D MMMM'); + case TimeStep.SCALE.WEEKDAY: + case TimeStep.SCALE.DAY: return moment(date).format('MMMM YYYY'); + case TimeStep.SCALE.MONTH: return moment(date).format('YYYY'); + case TimeStep.SCALE.YEAR: return ''; + default: return ''; } + }; - var end = new Date(); - var diff = (end - start); + module.exports = TimeStep; - // calculate how much time it to to set the index and to execute the callback - // function. - var interval = Math.max(this.playInterval - diff, 0); - // document.title = diff // TODO: cleanup - var me = this; - this.playTimeout = setTimeout(function() {me.playNext();}, interval); - }; +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { /** - * Toggle start or stop playing + * Prototype for visual components + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] + * @param {Object} [options] */ - Slider.prototype.togglePlay = function() { - if (this.playTimeout === undefined) { - this.play(); - } else { - this.stop(); - } - }; + function Component (body, options) { + this.options = null; + this.props = null; + } /** - * Start playing + * Set options for the component. The new options will be merged into the + * current options. + * @param {Object} options */ - Slider.prototype.play = function() { - // Test whether already playing - if (this.playTimeout) return; - - this.playNext(); - - if (this.frame) { - this.frame.play.value = 'Stop'; + Component.prototype.setOptions = function(options) { + if (options) { + util.extend(this.options, options); } }; /** - * Stop playing + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Slider.prototype.stop = function() { - clearInterval(this.playTimeout); - this.playTimeout = undefined; - - if (this.frame) { - this.frame.play.value = 'Play'; - } + Component.prototype.redraw = function() { + // should be implemented by the component + return false; }; /** - * Set a callback function which will be triggered when the value of the - * slider bar has changed. + * Destroy the component. Cleanup DOM and event listeners */ - Slider.prototype.setOnChangeCallback = function(callback) { - this.onChangeCallback = callback; + Component.prototype.destroy = function() { + // should be implemented by the component }; /** - * Set the interval for playing the list - * @param {Number} interval The interval in milliseconds + * Test whether the component is resized since the last time _isResized() was + * called. + * @return {Boolean} Returns true if the component is resized + * @protected */ - Slider.prototype.setPlayInterval = function(interval) { - this.playInterval = interval; - }; + Component.prototype._isResized = function() { + var resized = (this.props._previousWidth !== this.props.width || + this.props._previousHeight !== this.props.height); - /** - * Retrieve the current play interval - * @return {Number} interval The interval in milliseconds - */ - Slider.prototype.getPlayInterval = function(interval) { - return this.playInterval; - }; + this.props._previousWidth = this.props.width; + this.props._previousHeight = this.props.height; - /** - * Set looping on or off - * @pararm {boolean} doLoop If true, the slider will jump to the start when - * the end is passed, and will jump to the end - * when the start is passed. - */ - Slider.prototype.setPlayLoop = function(doLoop) { - this.playLoop = doLoop; + return resized; }; + module.exports = Component; - /** - * Execute the onchange callback function - */ - Slider.prototype.onChange = function() { - if (this.onChangeCallback !== undefined) { - this.onChangeCallback(); - } - }; + +/***/ }, +/* 19 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var Component = __webpack_require__(18); + var moment = __webpack_require__(41); + var locales = __webpack_require__(45); /** - * redraw the slider on the correct place + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component */ - Slider.prototype.redraw = function() { - if (this.frame) { - // resize the bar - this.frame.bar.style.top = (this.frame.clientHeight/2 - - this.frame.bar.offsetHeight/2) + 'px'; - this.frame.bar.style.width = (this.frame.clientWidth - - this.frame.prev.clientWidth - - this.frame.play.clientWidth - - this.frame.next.clientWidth - 30) + 'px'; + function CurrentTime (body, options) { + this.body = body; - // position the slider button - var left = this.indexToLeft(this.index); - this.frame.slide.style.left = (left) + 'px'; - } - }; + // default options + this.defaultOptions = { + showCurrentTime: true, + + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; + + this._create(); + + this.setOptions(options); + } + CurrentTime.prototype = new Component(); /** - * Set the list with values for the slider - * @param {Array} values A javascript array with values (any type) + * Create the HTML DOM for the current time bar + * @private */ - Slider.prototype.setValues = function(values) { - this.values = values; + CurrentTime.prototype._create = function() { + var bar = document.createElement('div'); + bar.className = 'currenttime'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; - if (this.values.length > 0) - this.setIndex(0); - else - this.index = undefined; + this.bar = bar; }; /** - * Select a value by its index - * @param {Number} index + * Destroy the CurrentTime bar */ - Slider.prototype.setIndex = function(index) { - if (index < this.values.length) { - this.index = index; - - this.redraw(); - this.onChange(); - } - else { - throw 'Error: index out of range'; - } + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing + + this.body = null; }; /** - * retrieve the index of the currently selected vaue - * @return {Number} index + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] */ - Slider.prototype.getIndex = function() { - return this.index; + CurrentTime.prototype.setOptions = function(options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); + } }; - /** - * retrieve the currently selected value - * @return {*} value + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Slider.prototype.get = function() { - return this.values[this.index]; - }; + CurrentTime.prototype.redraw = function() { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); + this.start(); + } - Slider.prototype._onMouseDown = function(event) { - // only react on left mouse button down - var leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); - if (!leftButtonDown) return; + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); - this.startClientX = event.clientX; - this.startSlideX = parseFloat(this.frame.slide.style.left); + var locale = this.options.locales[this.options.locale]; + var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); - this.frame.style.cursor = 'move'; + this.bar.style.left = x + 'px'; + this.bar.title = title; + } + else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + this.stop(); + } - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) {me._onMouseMove(event);}; - this.onmouseup = function (event) {me._onMouseUp(event);}; - util.addEventListener(document, 'mousemove', this.onmousemove); - util.addEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + return false; }; + /** + * Start auto refreshing the current time bar + */ + CurrentTime.prototype.start = function() { + var me = this; - Slider.prototype.leftToIndex = function (left) { - var width = parseFloat(this.frame.bar.style.width) - - this.frame.slide.clientWidth - 10; - var x = left - 3; + function update () { + me.stop(); - var index = Math.round(x / width * (this.values.length-1)); - if (index < 0) index = 0; - if (index > this.values.length-1) index = this.values.length-1; + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; - return index; - }; + me.redraw(); - Slider.prototype.indexToLeft = function (index) { - var width = parseFloat(this.frame.bar.style.width) - - this.frame.slide.clientWidth - 10; + // start a timer to adjust for the new time + me.currentTimeTimer = setTimeout(update, interval); + } - var x = index / (this.values.length-1) * width; - var left = x + 3; + update(); + }; - return left; + /** + * Stop auto refreshing the current time bar + */ + CurrentTime.prototype.stop = function() { + if (this.currentTimeTimer !== undefined) { + clearTimeout(this.currentTimeTimer); + delete this.currentTimeTimer; + } }; + /** + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. + */ + CurrentTime.prototype.setCurrentTime = function(time) { + var t = util.convert(time, 'Date').valueOf(); + var now = new Date().valueOf(); + this.offset = t - now; + this.redraw(); + }; + /** + * Get the current time. + * @return {Date} Returns the current time. + */ + CurrentTime.prototype.getCurrentTime = function() { + return new Date(new Date().valueOf() + this.offset); + }; - Slider.prototype._onMouseMove = function (event) { - var diff = event.clientX - this.startClientX; - var x = this.startSlideX + diff; + module.exports = CurrentTime; - var index = this.leftToIndex(x); - this.setIndex(index); +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { - util.preventDefault(); - }; + var Hammer = __webpack_require__(42); + var util = __webpack_require__(1); + var Component = __webpack_require__(18); + var moment = __webpack_require__(41); + var locales = __webpack_require__(45); + /** + * A custom time bar + * @param {{range: Range, dom: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCustomTime] + * @constructor CustomTime + * @extends Component + */ - Slider.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; + function CustomTime (body, options) { + this.body = body; - // remove event listeners - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); + // default options + this.defaultOptions = { + showCustomTime: false, + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); - util.preventDefault(); - }; + this.customTime = new Date(); + this.eventParams = {}; // stores state parameters while dragging the bar - module.exports = Slider; + // create the DOM + this._create(); + this.setOptions(options); + } -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + CustomTime.prototype = new Component(); /** - * @prototype StepNumber - * The class StepNumber is an iterator for Numbers. You provide a start and end - * value, and a best step size. StepNumber itself rounds to fixed values and - * a finds the step that best fits the provided step. - * - * If prettyStep is true, the step size is chosen as close as possible to the - * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... - * - * Example usage: - * var step = new StepNumber(0, 10, 2.5, true); - * step.start(); - * while (!step.end()) { - * alert(step.getCurrent()); - * step.next(); - * } - * - * Version: 1.0 - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCustomTime] */ - function StepNumber(start, end, step, prettyStep) { - // set default values - this._start = 0; - this._end = 0; - this._step = 1; - this.prettyStep = true; - this.precision = 5; - - this._current = 0; - this.setRange(start, end, step, prettyStep); + CustomTime.prototype.setOptions = function(options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCustomTime', 'locale', 'locales'], this.options, options); + } }; /** - * Set a new range: start, end and step. - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) + * Create the DOM for the custom time + * @private */ - StepNumber.prototype.setRange = function(start, end, step, prettyStep) { - this._start = start ? start : 0; - this._end = end ? end : 0; + CustomTime.prototype._create = function() { + var bar = document.createElement('div'); + bar.className = 'customtime'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; + this.bar = bar; - this.setStep(step, prettyStep); + var drag = document.createElement('div'); + drag.style.position = 'relative'; + drag.style.top = '0px'; + drag.style.left = '-10px'; + drag.style.height = '100%'; + drag.style.width = '20px'; + bar.appendChild(drag); + + // attach event listeners + this.hammer = Hammer(bar, { + prevent_default: true + }); + this.hammer.on('dragstart', this._onDragStart.bind(this)); + this.hammer.on('drag', this._onDrag.bind(this)); + this.hammer.on('dragend', this._onDragEnd.bind(this)); }; /** - * Set a new step size - * @param {Number} step New step size. Must be a positive value - * @param {boolean} prettyStep Optional. If true, the provided step is rounded - * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - StepNumber.prototype.setStep = function(step, prettyStep) { - if (step === undefined || step <= 0) - return; + * Destroy the CustomTime bar + */ + CustomTime.prototype.destroy = function () { + this.options.showCustomTime = false; + this.redraw(); // will remove the bar from the DOM - if (prettyStep !== undefined) - this.prettyStep = prettyStep; + this.hammer.enable(false); + this.hammer = null; - if (this.prettyStep === true) - this._step = StepNumber.calculatePrettyStep(step); - else - this._step = step; + this.body = null; }; /** - * Calculate a nice step size, closest to the desired step size. - * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an - * integer Number. For example 1, 2, 5, 10, 20, 50, etc... - * @param {Number} step Desired step size - * @return {Number} Nice step size + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - StepNumber.calculatePrettyStep = function (step) { - var log10 = function (x) {return Math.log(x) / Math.LN10;}; + CustomTime.prototype.redraw = function () { + if (this.options.showCustomTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); + } - // try three steps (multiple of 1, 2, or 5 - var step1 = Math.pow(10, Math.round(log10(step))), - step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), - step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + var x = this.body.util.toScreen(this.customTime); - // choose the best step (closest to minimum step) - var prettyStep = step1; - if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; - if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + var locale = this.options.locales[this.options.locale]; + var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); - // for safety - if (prettyStep <= 0) { - prettyStep = 1; + this.bar.style.left = x + 'px'; + this.bar.title = title; + } + else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } } - return prettyStep; + return false; }; /** - * returns the current value of the step - * @return {Number} current value + * Set custom time. + * @param {Date | number | string} time */ - StepNumber.prototype.getCurrent = function () { - return parseFloat(this._current.toPrecision(this.precision)); + CustomTime.prototype.setCustomTime = function(time) { + this.customTime = util.convert(time, 'Date'); + this.redraw(); }; /** - * returns the current step size - * @return {Number} current step size + * Retrieve the current custom time. + * @return {Date} customTime */ - StepNumber.prototype.getStep = function () { - return this._step; + CustomTime.prototype.getCustomTime = function() { + return new Date(this.customTime.valueOf()); }; /** - * Set the current value to the largest value smaller than start, which - * is a multiple of the step size + * Start moving horizontally + * @param {Event} event + * @private */ - StepNumber.prototype.start = function() { - this._current = this._start - this._start % this._step; + CustomTime.prototype._onDragStart = function(event) { + this.eventParams.dragging = true; + this.eventParams.customTime = this.customTime; + + event.stopPropagation(); + event.preventDefault(); }; /** - * Do a step, add the step size to the current value + * Perform moving operating. + * @param {Event} event + * @private */ - StepNumber.prototype.next = function () { - this._current += this._step; + CustomTime.prototype._onDrag = function (event) { + if (!this.eventParams.dragging) return; + + var deltaX = event.gesture.deltaX, + x = this.body.util.toScreen(this.eventParams.customTime) + deltaX, + time = this.body.util.toTime(x); + + this.setCustomTime(time); + + // fire a timechange event + this.body.emitter.emit('timechange', { + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); + event.preventDefault(); }; /** - * Returns true whether the end is reached - * @return {boolean} True if the current value has passed the end value. + * Stop moving operating. + * @param {event} event + * @private */ - StepNumber.prototype.end = function () { - return (this._current > this._end); + CustomTime.prototype._onDragEnd = function (event) { + if (!this.eventParams.dragging) return; + + // fire a timechanged event + this.body.emitter.emit('timechanged', { + time: new Date(this.customTime.valueOf()) + }); + + event.stopPropagation(); + event.preventDefault(); }; - module.exports = StepNumber; + module.exports = CustomTime; /***/ }, -/* 17 */ +/* 21 */ /***/ function(module, exports, __webpack_require__) { - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Range = __webpack_require__(20); - var Core = __webpack_require__(23); - var TimeAxis = __webpack_require__(24); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(28); - var ItemSet = __webpack_require__(29); + var DOMutil = __webpack_require__(2); + var Component = __webpack_require__(18); + var DataStep = __webpack_require__(14); /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Timeline.setOptions for the available options. - * @constructor - * @extends Core + * A horizontal time axis + * @param {Object} [options] See DataAxis.setOptions for the available + * options. + * @constructor DataAxis + * @extends Component + * @param body */ - function Timeline (container, items, options) { - if (!(this instanceof Timeline)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + function DataAxis (body, options, svg, linegraphOptions) { + this.id = util.randomUUID(); + this.body = body; - var me = this; this.defaultOptions = { - start: null, - end: null, - - autoResize: true, + orientation: 'left', // supported: 'left', 'right' + showMinorLabels: true, + showMajorLabels: true, + icons: true, + majorLinesOffset: 7, + minorLinesOffset: 4, + labelOffsetX: 10, + labelOffsetY: 2, + iconWidth: 20, + width: '40px', + visible: true, + customRange: { + left: {min:undefined, max:undefined}, + right: {min:undefined, max:undefined} + } + }; - orientation: 'bottom', - width: null, - height: null, - maxHeight: null, - minHeight: null + this.linegraphOptions = linegraphOptions; + this.linegraphSVG = svg; + this.props = {}; + this.DOMelements = { // dynamic elements + lines: {}, + labels: {} }; - this.options = util.deepExtend({}, this.defaultOptions); - // Create the DOM, props, and emitter - this._create(container); + this.dom = {}; - // all components listed here will be repainted automatically - this.components = []; + this.range = {start:0, end:0}; - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - util: { - snap: null, // will be specified after TimeAxis is created - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime : me._toGlobalTime.bind(me) - } - }; + this.options = util.extend({}, this.defaultOptions); + this.conversionFactor = 1; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + this.setOptions(options); + this.width = Number(('' + this.options.width).replace("px","")); + this.minWidth = this.width; + this.height = this.linegraphSVG.offsetHeight; - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + this.stepPixels = 25; + this.stepPixelsForced = 25; + this.lineOffset = 0; + this.master = true; + this.svgElements = {}; - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); - // custom time bar - // Note: time bar will be attached in this.setOptions when selected - this.customTime = new CustomTime(this.body); - this.components.push(this.customTime); + this.groups = {}; + this.amountOfGroups = 0; - // item set - this.itemSet = new ItemSet(this.body); - this.components.push(this.itemSet); + // create the HTML DOM + this._create(); + } + + DataAxis.prototype = new Component(); + + + + DataAxis.prototype.addGroup = function(label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; + } + this.amountOfGroups += 1; + }; + + DataAxis.prototype.updateGroup = function(label, graphOptions) { + this.groups[label] = graphOptions; + }; + + DataAxis.prototype.removeGroup = function(label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet - // apply options + DataAxis.prototype.setOptions = function (options) { if (options) { - this.setOptions(options); - } + var redraw = false; + if (this.options.orientation != options.orientation && options.orientation !== undefined) { + redraw = true; + } + var fields = [ + 'orientation', + 'showMinorLabels', + 'showMajorLabels', + 'icons', + 'majorLinesOffset', + 'minorLinesOffset', + 'labelOffsetX', + 'labelOffsetY', + 'iconWidth', + 'width', + 'visible', + 'customRange' + ]; + util.selectiveExtend(fields, this.options, options); - // create itemset - if (items) { - this.setItems(items); - } - else { - this.redraw(); + this.minWidth = Number(('' + this.options.width).replace("px","")); + + if (redraw == true && this.dom.frame) { + this.hide(); + this.show(); + } } - } + }; - // Extend the functionality from Core - Timeline.prototype = new Core(); /** - * Set items - * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + * Create the HTML DOM for the DataAxis */ - Timeline.prototype.setItems = function(items) { - var initialLoad = (this.itemsData == null); + DataAxis.prototype._create = function() { + this.dom.frame = document.createElement('div'); + this.dom.frame.style.width = this.options.width; + this.dom.frame.style.height = this.height; - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; + this.dom.lineContainer = document.createElement('div'); + this.dom.lineContainer.style.width = '100%'; + this.dom.lineContainer.style.height = this.height; + + // create svg element for graph drawing. + this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.svg.style.position = "absolute"; + this.svg.style.top = '0px'; + this.svg.style.height = '100%'; + this.svg.style.width = '100%'; + this.svg.style.display = "block"; + this.dom.frame.appendChild(this.svg); + }; + + DataAxis.prototype._redrawGroupIcons = function () { + DOMutil.prepareElements(this.svgElements); + + var x; + var iconWidth = this.options.iconWidth; + var iconHeight = 15; + var iconOffset = 4; + var y = iconOffset + 0.5 * iconHeight; + + if (this.options.orientation == 'left') { + x = iconOffset; } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); + x = this.width - iconWidth - iconOffset; } - // set items - this.itemsData = newDataSet; - this.itemSet && this.itemSet.setItems(newDataSet); - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - var start = this.options.start != undefined ? this.options.start : null; - var end = this.options.end != undefined ? this.options.end : null; - - this.setWindow(start, end, {animate: false}); - } - else { - this.fit({animate: false}); + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + iconOffset; + } } } + + DOMutil.cleanupElements(this.svgElements); }; /** - * Set groups - * @param {vis.DataSet | Array | google.visualization.DataTable} groups + * Create the HTML DOM for the DataAxis */ - Timeline.prototype.setGroups = function(groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(groups); + DataAxis.prototype.show = function() { + if (!this.dom.frame.parentNode) { + if (this.options.orientation == 'left') { + this.body.dom.left.appendChild(this.dom.frame); + } + else { + this.body.dom.right.appendChild(this.dom.frame); + } } - this.groupsData = newDataSet; - this.itemSet.setGroups(newDataSet); + if (!this.dom.lineContainer.parentNode) { + this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); + } }; /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected. If ids is an empty array, all items will be - * unselected. - * @param {Object} [options] Available options: - * `focus: boolean` - * If true, focus will be set to the selected item(s) - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - * Only applicable when option focus is true. + * Create the HTML DOM for the DataAxis */ - Timeline.prototype.setSelection = function(ids, options) { - this.itemSet && this.itemSet.setSelection(ids); + DataAxis.prototype.hide = function() { + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } - if (options && options.focus) { - this.focus(ids, options); + if (this.dom.lineContainer.parentNode) { + this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); } }; /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items + * Set a range (start and end) + * @param end + * @param start + * @param end */ - Timeline.prototype.getSelection = function() { - return this.itemSet && this.itemSet.getSelection() || []; + DataAxis.prototype.setRange = function (start, end) { + this.range.start = start; + this.range.end = end; }; /** - * Adjust the visible window such that the selected item (or multiple items) - * are centered on screen. - * @param {String | String[]} id An item id or array with item ids - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - * Only applicable when option focus is true + * Repaint the component + * @return {boolean} Returns true if the component is resized */ - Timeline.prototype.focus = function(id, options) { - if (!this.itemsData || id == undefined) return; + DataAxis.prototype.redraw = function () { + var changeCalled = false; + var activeGroups = 0; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; + } + } + } + if (this.amountOfGroups == 0 || activeGroups == 0) { + this.hide(); + } + else { + this.show(); + this.height = Number(this.linegraphSVG.style.height.replace("px","")); + // svg offsetheight did not work in firefox and explorer... - var ids = Array.isArray(id) ? id : [id]; + this.dom.lineContainer.style.height = this.height + 'px'; + this.width = this.options.visible == true ? Number(('' + this.options.width).replace("px","")) : 0; - // get the specified item(s) - var itemsData = this.itemsData.getDataSet().get(ids, { - type: { - start: 'Date', - end: 'Date' - } - }); + var props = this.props; + var frame = this.dom.frame; - // calculate minimum start and maximum end of specified items - var start = null; - var end = null; - itemsData.forEach(function (itemData) { - var s = itemData.start.valueOf(); - var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); + // update classname + frame.className = 'dataaxis'; - if (start === null || s < start) { - start = s; + // calculate character width and height + this._calculateCharSize(); + + var orientation = this.options.orientation; + var showMinorLabels = this.options.showMinorLabels; + var showMajorLabels = this.options.showMajorLabels; + + // determine the width and height of the elemens for the axis + props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; + props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + + props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; + props.minorLineHeight = 1; + props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; + props.majorLineHeight = 1; + + // take frame offline while updating (is almost twice as fast) + if (orientation == 'left') { + frame.style.top = '0'; + frame.style.left = '0'; + frame.style.bottom = ''; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + "px"; + } + else { // right + frame.style.top = ''; + frame.style.bottom = '0'; + frame.style.left = '0'; + frame.style.width = this.width + 'px'; + frame.style.height = this.height + "px"; } - - if (end === null || e > end) { - end = e; + changeCalled = this._redrawLabels(); + if (this.options.icons == true) { + this._redrawGroupIcons(); } - }); - - if (start !== null && end !== null) { - // calculate the new middle and interval for the window - var middle = (start + end) / 2; - var interval = Math.max((this.range.end - this.range.start), (end - start) * 1.1); - - var animate = (options && options.animate !== undefined) ? options.animate : true; - this.range.setRange(middle - interval / 2, middle + interval / 2, animate); } + return changeCalled; }; /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null + * Repaint major and minor text labels and vertical grid lines + * @private */ - Timeline.prototype.getItemRange = function() { - // calculate min from start filed - var dataset = this.itemsData.getDataSet(), - min = null, - max = null; - - if (dataset) { - // calculate the minimum value of the field 'start' - var minItem = dataset.min('start'); - min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; - // Note: we convert first to Date and then to number because else - // a conversion from ISODate to Number will fail + DataAxis.prototype._redrawLabels = function () { + DOMutil.prepareElements(this.DOMelements.lines); + DOMutil.prepareElements(this.DOMelements.labels); - // calculate maximum value of fields 'start' and 'end' - var maxStartItem = dataset.max('start'); - if (maxStartItem) { - max = util.convert(maxStartItem.start, 'Date').valueOf(); - } - var maxEndItem = dataset.max('end'); - if (maxEndItem) { - if (max == null) { - max = util.convert(maxEndItem.end, 'Date').valueOf(); - } - else { - max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); - } - } - } + var orientation = this.options['orientation']; - return { - min: (min != null) ? new Date(min) : null, - max: (max != null) ? new Date(max) : null - }; - }; + // calculate range and step (step such that we have space for 7 characters per label) + var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; + var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight, this.options.customRange[this.options.orientation]); + this.step = step; + // get the distance in pixels for a step + // dead space is space that is "left over" after a step + var stepPixels = (this.dom.frame.offsetHeight - (step.deadSpace * (this.dom.frame.offsetHeight / step.marginRange))) / (((step.marginRange - step.deadSpace) / step.step)); + this.stepPixels = stepPixels; + var amountOfSteps = this.height / stepPixels; + var stepDifference = 0; - module.exports = Timeline; + if (this.master == false) { + stepPixels = this.stepPixelsForced; + stepDifference = Math.round((this.dom.frame.offsetHeight / stepPixels) - amountOfSteps); + for (var i = 0; i < 0.5 * stepDifference; i++) { + step.previous(); + } + amountOfSteps = this.height / stepPixels; + } + else { + amountOfSteps += 0.25; + } -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { + this.valueAtZero = step.marginEnd; + var marginStartPos = 0; - // Only load hammer.js when in a browser environment - // (loading hammer.js in a node.js environment gives errors) - if (typeof window !== 'undefined') { - module.exports = window['Hammer'] || __webpack_require__(19); - } - else { - module.exports = function () { - throw Error('hammer.js is only available in a browser, not in node.js.'); - } - } + // do not draw the first label + var max = 1; + this.maxLabelSize = 0; + var y = 0; + while (max < Math.round(amountOfSteps)) { + step.next(); + y = Math.round(max * stepPixels); + marginStartPos = max * stepPixels; + var isMajor = step.isMajor(); -/***/ }, -/* 19 */ -/***/ function(module, exports, __webpack_require__) { + if (this.options['showMinorLabels'] && isMajor == false || this.master == false && this.options['showMinorLabels'] == true) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis minor', this.props.minorCharHeight); + } - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v1.1.3 - 2014-05-20 - * http://eightmedia.github.io/hammer.js - * - * Copyright (c) 2014 Jorik Tangelder ; - * Licensed under the MIT license */ + if (isMajor && this.options['showMajorLabels'] && this.master == true || + this.options['showMinorLabels'] == false && this.master == false && isMajor == true) { + if (y >= 0) { + this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis major', this.props.majorCharHeight); + } + this._redrawLine(y, orientation, 'grid horizontal major', this.options.majorLinesOffset, this.props.majorLineWidth); + } + else { + this._redrawLine(y, orientation, 'grid horizontal minor', this.options.minorLinesOffset, this.props.minorLineWidth); + } - (function(window, undefined) { - 'use strict'; + max++; + } - /** - * @main - * @module hammer - * - * @class Hammer - * @static - */ + if (this.master == false) { + this.conversionFactor = y / (this.valueAtZero - step.current); + } + else { + this.conversionFactor = this.dom.frame.offsetHeight / step.marginRange; + } - /** - * Hammer, use this to create instances - * ```` - * var hammertime = new Hammer(myElement); - * ```` - * - * @method Hammer - * @param {HTMLElement} element - * @param {Object} [options={}] - * @return {Hammer.Instance} - */ - var Hammer = function Hammer(element, options) { - return new Hammer.Instance(element, options || {}); + var offset = this.options.icons == true ? this.options.iconWidth + this.options.labelOffsetX + 15 : this.options.labelOffsetX + 15; + // this will resize the yAxis to accomodate the labels. + if (this.maxLabelSize > (this.width - offset) && this.options.visible == true) { + this.width = this.maxLabelSize + offset; + this.options.width = this.width + "px"; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + return true; + } + // this will resize the yAxis if it is too big for the labels. + else if (this.maxLabelSize < (this.width - offset) && this.options.visible == true && this.width > this.minWidth) { + this.width = Math.max(this.minWidth,this.maxLabelSize + offset); + this.options.width = this.width + "px"; + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + this.redraw(); + return true; + } + else { + DOMutil.cleanupElements(this.DOMelements.lines); + DOMutil.cleanupElements(this.DOMelements.labels); + return false; + } }; - /** - * version, as defined in package.json - * the value will be set at each build - * @property VERSION - * @final - * @type {String} - */ - Hammer.VERSION = '1.1.3'; + DataAxis.prototype.convertValue = function (value) { + var invertedValue = this.valueAtZero - value; + var convertedValue = invertedValue * this.conversionFactor; + return convertedValue; + }; /** - * default settings. - * more settings are defined per gesture at `/gestures`. Each gesture can be disabled/enabled - * by setting it's name (like `swipe`) to false. - * You can set the defaults for all instances by changing this object before creating an instance. - * @example - * ```` - * Hammer.defaults.drag = false; - * Hammer.defaults.behavior.touchAction = 'pan-y'; - * delete Hammer.defaults.behavior.userSelect; - * ```` - * @property defaults - * @type {Object} + * Create a label for the axis at position x + * @private + * @param y + * @param text + * @param orientation + * @param className + * @param characterHeight */ - Hammer.defaults = { - /** - * this setting object adds styles and attributes to the element to prevent the browser from doing - * its native behavior. The css properties are auto prefixed for the browsers when needed. - * @property defaults.behavior - * @type {Object} - */ - behavior: { - /** - * Disables text selection to improve the dragging gesture. When the value is `none` it also sets - * `onselectstart=false` for IE on the element. Mainly for desktop browsers. - * @property defaults.behavior.userSelect - * @type {String} - * @default 'none' - */ - userSelect: 'none', - - /** - * Specifies whether and how a given region can be manipulated by the user (for instance, by panning or zooming). - * Used by Chrome 35> and IE10>. By default this makes the element blocking any touch event. - * @property defaults.behavior.touchAction - * @type {String} - * @default: 'pan-y' - */ - touchAction: 'pan-y', - - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @property defaults.behavior.touchCallout - * @type {String} - * @default 'none' - */ - touchCallout: 'none', + DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { + // reuse redundant label + var label = DOMutil.getDOMElement('div',this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); + label.className = className; + label.innerHTML = text; + if (orientation == 'left') { + label.style.left = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = "right"; + } + else { + label.style.right = '-' + this.options.labelOffsetX + 'px'; + label.style.textAlign = "left"; + } - /** - * Specifies whether zooming is enabled. Used by IE10> - * @property defaults.behavior.contentZooming - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; - /** - * Specifies that an entire element should be draggable instead of its contents. - * Mainly for desktop browsers. - * @property defaults.behavior.userDrag - * @type {String} - * @default 'none' - */ - userDrag: 'none', + text += ''; - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in Safari on iPhone. This property obeys the alpha value, if specified. - * - * If you don't specify an alpha value, Safari on iPhone applies a default alpha value - * to the color. To disable tap highlighting, set the alpha value to 0 (invisible). - * If you set the alpha value to 1.0 (opaque), the element is not visible when tapped. - * @property defaults.behavior.tapHighlightColor - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' - } + var largestWidth = Math.max(this.props.majorCharWidth,this.props.minorCharWidth); + if (this.maxLabelSize < text.length * largestWidth) { + this.maxLabelSize = text.length * largestWidth; + } }; /** - * hammer document where the base events are added at - * @property DOCUMENT - * @type {HTMLElement} - * @default window.document + * Create a minor line for the axis at position y + * @param y + * @param orientation + * @param className + * @param offset + * @param width */ - Hammer.DOCUMENT = document; + DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { + if (this.master == true) { + var line = DOMutil.getDOMElement('div',this.DOMelements.lines, this.dom.lineContainer);//this.dom.redundant.lines.shift(); + line.className = className; + line.innerHTML = ''; - /** - * detect support for pointer events - * @property HAS_POINTEREVENTS - * @type {Boolean} - */ - Hammer.HAS_POINTEREVENTS = navigator.pointerEnabled || navigator.msPointerEnabled; + if (orientation == 'left') { + line.style.left = (this.width - offset) + 'px'; + } + else { + line.style.right = (this.width - offset) + 'px'; + } - /** - * detect support for touch events - * @property HAS_TOUCHEVENTS - * @type {Boolean} - */ - Hammer.HAS_TOUCHEVENTS = ('ontouchstart' in window); + line.style.width = width + 'px'; + line.style.top = y + 'px'; + } + }; - /** - * detect mobile browsers - * @property IS_MOBILE - * @type {Boolean} - */ - Hammer.IS_MOBILE = /mobile|tablet|ip(ad|hone|od)|android|silk/i.test(navigator.userAgent); - /** - * detect if we want to support mouseevents at all - * @property NO_MOUSEEVENTS - * @type {Boolean} - */ - Hammer.NO_MOUSEEVENTS = (Hammer.HAS_TOUCHEVENTS && Hammer.IS_MOBILE) || Hammer.HAS_POINTEREVENTS; - /** - * interval in which Hammer recalculates current velocity/direction/angle in ms - * @property CALCULATE_INTERVAL - * @type {Number} - * @default 25 - */ - Hammer.CALCULATE_INTERVAL = 25; - /** - * eventtypes per touchevent (start, move, end) are filled by `Event.determineEventTypes` on `setup` - * the object contains the DOM event names per type (`EVENT_START`, `EVENT_MOVE`, `EVENT_END`) - * @property EVENT_TYPES - * @private - * @writeOnce - * @type {Object} - */ - var EVENT_TYPES = {}; /** - * direction strings, for safe comparisons - * @property DIRECTION_DOWN|LEFT|UP|RIGHT - * @final - * @type {String} - * @default 'down' 'left' 'up' 'right' + * Determine the size of text on the axis (both major and minor axis). + * The size is calculated only once and then cached in this.props. + * @private */ - var DIRECTION_DOWN = Hammer.DIRECTION_DOWN = 'down'; - var DIRECTION_LEFT = Hammer.DIRECTION_LEFT = 'left'; - var DIRECTION_UP = Hammer.DIRECTION_UP = 'up'; - var DIRECTION_RIGHT = Hammer.DIRECTION_RIGHT = 'right'; + DataAxis.prototype._calculateCharSize = function () { + // determine the char width and height on the minor axis + if (!('minorCharHeight' in this.props)) { + var textMinor = document.createTextNode('0'); + var measureCharMinor = document.createElement('DIV'); + measureCharMinor.className = 'yAxis minor measure'; + measureCharMinor.appendChild(textMinor); + this.dom.frame.appendChild(measureCharMinor); - /** - * pointertype strings, for safe comparisons - * @property POINTER_MOUSE|TOUCH|PEN - * @final - * @type {String} - * @default 'mouse' 'touch' 'pen' - */ - var POINTER_MOUSE = Hammer.POINTER_MOUSE = 'mouse'; - var POINTER_TOUCH = Hammer.POINTER_TOUCH = 'touch'; - var POINTER_PEN = Hammer.POINTER_PEN = 'pen'; + this.props.minorCharHeight = measureCharMinor.clientHeight; + this.props.minorCharWidth = measureCharMinor.clientWidth; - /** - * eventtypes - * @property EVENT_START|MOVE|END|RELEASE|TOUCH - * @final - * @type {String} - * @default 'start' 'change' 'move' 'end' 'release' 'touch' - */ - var EVENT_START = Hammer.EVENT_START = 'start'; - var EVENT_MOVE = Hammer.EVENT_MOVE = 'move'; - var EVENT_END = Hammer.EVENT_END = 'end'; - var EVENT_RELEASE = Hammer.EVENT_RELEASE = 'release'; - var EVENT_TOUCH = Hammer.EVENT_TOUCH = 'touch'; + this.dom.frame.removeChild(measureCharMinor); + } - /** - * if the window events are set... - * @property READY - * @writeOnce - * @type {Boolean} - * @default false - */ - Hammer.READY = false; + if (!('majorCharHeight' in this.props)) { + var textMajor = document.createTextNode('0'); + var measureCharMajor = document.createElement('DIV'); + measureCharMajor.className = 'yAxis major measure'; + measureCharMajor.appendChild(textMajor); + this.dom.frame.appendChild(measureCharMajor); - /** - * plugins namespace - * @property plugins - * @type {Object} - */ - Hammer.plugins = Hammer.plugins || {}; + this.props.majorCharHeight = measureCharMajor.clientHeight; + this.props.majorCharWidth = measureCharMajor.clientWidth; - /** - * gestures namespace - * see `/gestures` for the definitions - * @property gestures - * @type {Object} - */ - Hammer.gestures = Hammer.gestures || {}; + this.dom.frame.removeChild(measureCharMajor); + } + }; /** - * setup events to detect gestures on the document - * this function is called when creating an new instance - * @private + * Snap a date to a rounded value. + * The snap intervals are dependent on the current scale and step. + * @param {Date} date the date to be snapped. + * @return {Date} snappedDate */ - function setup() { - if(Hammer.READY) { - return; - } + DataAxis.prototype.snap = function(date) { + return this.step.snap(date); + }; - // find what eventtypes we add listeners to - Event.determineEventTypes(); + module.exports = DataAxis; - // Register all gestures inside Hammer.gestures - Utils.each(Hammer.gestures, function(gesture) { - Detection.register(gesture); - }); - // Add touch events on the document - Event.onTouch(Hammer.DOCUMENT, EVENT_MOVE, Detection.detect); - Event.onTouch(Hammer.DOCUMENT, EVENT_END, Detection.detect); +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { - // Hammer is ready...! - Hammer.READY = true; - } + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); /** - * @module hammer - * - * @class Utils - * @static - */ - var Utils = Hammer.utils = { - /** - * extend method, could also be used for cloning when `dest` is an empty object. - * changes the dest object - * @method extend - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge=false] do a merge - * @return {Object} dest - */ - extend: function extend(dest, src, merge) { - for(var key in src) { - if(!src.hasOwnProperty(key) || (dest[key] !== undefined && merge)) { - continue; - } - dest[key] = src[key]; - } - return dest; - }, - - /** - * simple addEventListener wrapper - * @method on - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - */ - on: function on(element, type, handler) { - element.addEventListener(type, handler, false); - }, + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet + */ + function GraphGroup (group, groupId, options, groupsUsingDefaultStyles) { + this.id = groupId; + var fields = ['sampling','style','sort','yAxisOrientation','barChart','drawPoints','shaded','catmullRom'] + this.options = util.selectiveBridgeObject(fields,options); + this.usingDefaultStyle = group.className === undefined; + this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; + this.zeroPosition = 0; + this.update(group); + if (this.usingDefaultStyle == true) { + this.groupsUsingDefaultStyles[0] += 1; + } + this.itemsData = []; + this.visible = group.visible === undefined ? true : group.visible; + } - /** - * simple removeEventListener wrapper - * @method off - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - */ - off: function off(element, type, handler) { - element.removeEventListener(type, handler, false); - }, + GraphGroup.prototype.setItems = function(items) { + if (items != null) { + this.itemsData = items; + if (this.options.sort == true) { + this.itemsData.sort(function (a,b) {return a.x - b.x;}) + } + } + else { + this.itemsData = []; + } + }; - /** - * forEach over arrays and objects - * @method each - * @param {Object|Array} obj - * @param {Function} iterator - * @param {any} iterator.item - * @param {Number} iterator.index - * @param {Object|Array} iterator.obj the source object - * @param {Object} context value to use as `this` in the iterator - */ - each: function each(obj, iterator, context) { - var i, len; + GraphGroup.prototype.setZeroPosition = function(pos) { + this.zeroPosition = pos; + }; - // native forEach on arrays - if('forEach' in obj) { - obj.forEach(iterator, context); - // arrays - } else if(obj.length !== undefined) { - for(i = 0, len = obj.length; i < len; i++) { - if(iterator.call(context, obj[i], i, obj) === false) { - return; - } - } - // objects - } else { - for(i in obj) { - if(obj.hasOwnProperty(i) && - iterator.call(context, obj[i], i, obj) === false) { - return; - } - } - } - }, + GraphGroup.prototype.setOptions = function(options) { + if (options !== undefined) { + var fields = ['sampling','style','sort','yAxisOrientation','barChart']; + util.selectiveDeepExtend(fields, this.options, options); - /** - * find if a string contains the string using indexOf - * @method inStr - * @param {String} src - * @param {String} find - * @return {Boolean} found - */ - inStr: function inStr(src, find) { - return src.indexOf(find) > -1; - }, + util.mergeOptions(this.options, options,'catmullRom'); + util.mergeOptions(this.options, options,'drawPoints'); + util.mergeOptions(this.options, options,'shaded'); - /** - * find if a array contains the object using indexOf or a simple polyfill - * @method inArray - * @param {String} src - * @param {String} find - * @return {Boolean|Number} false when not found, or the index - */ - inArray: function inArray(src, find) { - if(src.indexOf) { - var index = src.indexOf(find); - return (index === -1) ? false : index; - } else { - for(var i = 0, len = src.length; i < len; i++) { - if(src[i] === find) { - return i; - } - } - return false; + if (options.catmullRom) { + if (typeof options.catmullRom == 'object') { + if (options.catmullRom.parametrization) { + if (options.catmullRom.parametrization == 'uniform') { + this.options.catmullRom.alpha = 0; + } + else if (options.catmullRom.parametrization == 'chordal') { + this.options.catmullRom.alpha = 1.0; + } + else { + this.options.catmullRom.parametrization = 'centripetal'; + this.options.catmullRom.alpha = 0.5; + } } - }, + } + } + } + }; - /** - * convert an array-like object (`arguments`, `touchlist`) to an array - * @method toArray - * @param {Object} obj - * @return {Array} - */ - toArray: function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - }, + GraphGroup.prototype.update = function(group) { + this.group = group; + this.content = group.content || 'graph'; + this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; + this.visible = group.visible === undefined ? true : group.visible; + this.setOptions(group.options); + }; - /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found - */ - hasParent: function hasParent(node, parent) { - while(node) { - if(node == parent) { - return true; - } - node = node.parentNode; - } - return false; - }, + GraphGroup.prototype.drawIcon = function(x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { + var fillHeight = iconHeight * 0.5; + var path, fillPath; - /** - * get the center of all the touches - * @method getCenter - * @param {Array} touches - * @return {Object} center contains `pageX`, `pageY`, `clientX` and `clientY` properties - */ - getCenter: function getCenter(touches) { - var pageX = [], - pageY = [], - clientX = [], - clientY = [], - min = Math.min, - max = Math.max; + var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); + outline.setAttributeNS(null, "x", x); + outline.setAttributeNS(null, "y", y - fillHeight); + outline.setAttributeNS(null, "width", iconWidth); + outline.setAttributeNS(null, "height", 2*fillHeight); + outline.setAttributeNS(null, "class", "outline"); - // no need to loop when only one touch - if(touches.length === 1) { - return { - pageX: touches[0].pageX, - pageY: touches[0].pageY, - clientX: touches[0].clientX, - clientY: touches[0].clientY - }; - } + if (this.options.style == 'line') { + path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); + path.setAttributeNS(null, "class", this.className); + path.setAttributeNS(null, "d", "M" + x + ","+y+" L" + (x + iconWidth) + ","+y+""); + if (this.options.shaded.enabled == true) { + fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); + if (this.options.shaded.orientation == 'top') { + fillPath.setAttributeNS(null, "d", "M"+x+", " + (y - fillHeight) + + "L"+x+","+y+" L"+ (x + iconWidth) + ","+y+" L"+ (x + iconWidth) + "," + (y - fillHeight)); + } + else { + fillPath.setAttributeNS(null, "d", "M"+x+","+y+" " + + "L"+x+"," + (y + fillHeight) + " " + + "L"+ (x + iconWidth) + "," + (y + fillHeight) + + "L"+ (x + iconWidth) + ","+y); + } + fillPath.setAttributeNS(null, "class", this.className + " iconFill"); + } - Utils.each(touches, function(touch) { - pageX.push(touch.pageX); - pageY.push(touch.pageY); - clientX.push(touch.clientX); - clientY.push(touch.clientY); - }); + if (this.options.drawPoints.enabled == true) { + DOMutil.drawPoint(x + 0.5 * iconWidth,y, this, JSONcontainer, SVGcontainer); + } + } + else { + var barWidth = Math.round(0.3 * iconWidth); + var bar1Height = Math.round(0.4 * iconHeight); + var bar2Height = Math.round(0.75 * iconHeight); - return { - pageX: (min.apply(Math, pageX) + max.apply(Math, pageX)) / 2, - pageY: (min.apply(Math, pageY) + max.apply(Math, pageY)) / 2, - clientX: (min.apply(Math, clientX) + max.apply(Math, clientX)) / 2, - clientY: (min.apply(Math, clientY) + max.apply(Math, clientY)) / 2 - }; - }, + var offset = Math.round((iconWidth - (2 * barWidth))/3); - /** - * calculate the velocity between two points. unit is in px per ms. - * @method getVelocity - * @param {Number} deltaTime - * @param {Number} deltaX - * @param {Number} deltaY - * @return {Object} velocity `x` and `y` - */ - getVelocity: function getVelocity(deltaTime, deltaX, deltaY) { - return { - x: Math.abs(deltaX / deltaTime) || 0, - y: Math.abs(deltaY / deltaTime) || 0 - }; - }, + DOMutil.drawBar(x + 0.5*barWidth + offset , y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' bar', JSONcontainer, SVGcontainer); + DOMutil.drawBar(x + 1.5*barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' bar', JSONcontainer, SVGcontainer); + } + }; + + /** + * + * @param iconWidth + * @param iconHeight + * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + */ + GraphGroup.prototype.getLegend = function(iconWidth, iconHeight) { + var svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.drawIcon(0,0.5*iconHeight,[],svg,iconWidth,iconHeight); + return {icon: svg, label: this.content, orientation:this.options.yAxisOrientation}; + } - /** - * calculate the angle between two coordinates - * @method getAngle - * @param {Touch} touch1 - * @param {Touch} touch2 - * @return {Number} angle - */ - getAngle: function getAngle(touch1, touch2) { - var x = touch2.clientX - touch1.clientX, - y = touch2.clientY - touch1.clientY; + module.exports = GraphGroup; - return Math.atan2(y, x) * 180 / Math.PI; - }, - /** - * do a small comparision to get the direction between two touches. - * @method getDirection - * @param {Touch} touch1 - * @param {Touch} touch2 - * @return {String} direction matches `DIRECTION_LEFT|RIGHT|UP|DOWN` - */ - getDirection: function getDirection(touch1, touch2) { - var x = Math.abs(touch1.clientX - touch2.clientX), - y = Math.abs(touch1.clientY - touch2.clientY); +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { - if(x >= y) { - return touch1.clientX - touch2.clientX > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - return touch1.clientY - touch2.clientY > 0 ? DIRECTION_UP : DIRECTION_DOWN; - }, + var util = __webpack_require__(1); + var stack = __webpack_require__(16); + var RangeItem = __webpack_require__(32); - /** - * calculate the distance between two touches - * @method getDistance - * @param {Touch}touch1 - * @param {Touch} touch2 - * @return {Number} distance - */ - getDistance: function getDistance(touch1, touch2) { - var x = touch2.clientX - touch1.clientX, - y = touch2.clientY - touch1.clientY; + /** + * @constructor Group + * @param {Number | String} groupId + * @param {Object} data + * @param {ItemSet} itemSet + */ + function Group (groupId, data, itemSet) { + this.groupId = groupId; - return Math.sqrt((x * x) + (y * y)); - }, + this.itemSet = itemSet; - /** - * calculate the scale factor between two touchLists - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @method getScale - * @param {Array} start array of touches - * @param {Array} end array of touches - * @return {Number} scale - */ - getScale: function getScale(start, end) { - // need two fingers... - if(start.length >= 2 && end.length >= 2) { - return this.getDistance(end[0], end[1]) / this.getDistance(start[0], start[1]); - } - return 1; - }, + this.dom = {}; + this.props = { + label: { + width: 0, + height: 0 + } + }; + this.className = null; - /** - * calculate the rotation degrees between two touchLists - * @method getRotation - * @param {Array} start array of touches - * @param {Array} end array of touches - * @return {Number} rotation - */ - getRotation: function getRotation(start, end) { - // need two fingers - if(start.length >= 2 && end.length >= 2) { - return this.getAngle(end[1], end[0]) - this.getAngle(start[1], start[0]); - } - return 0; - }, + this.items = {}; // items filtered by groupId of this group + this.visibleItems = []; // items currently visible in window + this.orderedItems = { // items sorted by start and by end + byStart: [], + byEnd: [] + }; - /** - * find out if the direction is vertical * - * @method isVertical - * @param {String} direction matches `DIRECTION_UP|DOWN` - * @return {Boolean} is_vertical - */ - isVertical: function isVertical(direction) { - return direction == DIRECTION_UP || direction == DIRECTION_DOWN; - }, + this._create(); - /** - * set css properties with their prefixes - * @param {HTMLElement} element - * @param {String} prop - * @param {String} value - * @param {Boolean} [toggle=true] - * @return {Boolean} - */ - setPrefixedCss: function setPrefixedCss(element, prop, value, toggle) { - var prefixes = ['', 'Webkit', 'Moz', 'O', 'ms']; - prop = Utils.toCamelCase(prop); + this.setData(data); + } - for(var i = 0; i < prefixes.length; i++) { - var p = prop; - // prefixes - if(prefixes[i]) { - p = prefixes[i] + p.slice(0, 1).toUpperCase() + p.slice(1); - } + /** + * Create DOM elements for the group + * @private + */ + Group.prototype._create = function() { + var label = document.createElement('div'); + label.className = 'vlabel'; + this.dom.label = label; - // test the style - if(p in element.style) { - element.style[p] = (toggle == null || toggle) && value || ''; - break; - } - } - }, + var inner = document.createElement('div'); + inner.className = 'inner'; + label.appendChild(inner); + this.dom.inner = inner; - /** - * toggle browser default behavior by setting css properties. - * `userSelect='none'` also sets `element.onselectstart` to false - * `userDrag='none'` also sets `element.ondragstart` to false - * - * @method toggleBehavior - * @param {HtmlElement} element - * @param {Object} props - * @param {Boolean} [toggle=true] - */ - toggleBehavior: function toggleBehavior(element, props, toggle) { - if(!props || !element || !element.style) { - return; - } + var foreground = document.createElement('div'); + foreground.className = 'group'; + foreground['timeline-group'] = this; + this.dom.foreground = foreground; - // set the css properties - Utils.each(props, function(value, prop) { - Utils.setPrefixedCss(element, prop, value, toggle); - }); + this.dom.background = document.createElement('div'); + this.dom.background.className = 'group'; - var falseFn = toggle && function() { - return false; - }; + this.dom.axis = document.createElement('div'); + this.dom.axis.className = 'group'; - // also the disable onselectstart - if(props.userSelect == 'none') { - element.onselectstart = falseFn; - } - // and disable ondragstart - if(props.userDrag == 'none') { - element.ondragstart = falseFn; - } - }, + // create a hidden marker to detect when the Timelines container is attached + // to the DOM, or the style of a parent of the Timeline is changed from + // display:none is changed to visible. + this.dom.marker = document.createElement('div'); + this.dom.marker.style.visibility = 'hidden'; + this.dom.marker.innerHTML = '?'; + this.dom.background.appendChild(this.dom.marker); + }; - /** - * convert a string with underscores to camelCase - * so prevent_default becomes preventDefault - * @param {String} str - * @return {String} camelCaseStr - */ - toCamelCase: function toCamelCase(str) { - return str.replace(/[_-]([a-z])/g, function(s) { - return s[1].toUpperCase(); - }); + /** + * Set the group data for this group + * @param {Object} data Group data, can contain properties content and className + */ + Group.prototype.setData = function(data) { + // update contents + var content = data && data.content; + if (content instanceof Element) { + this.dom.inner.appendChild(content); + } + else if (content !== undefined && content !== null) { + this.dom.inner.innerHTML = content; + } + else { + this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null + } + + // update title + this.dom.label.title = data && data.title || ''; + + if (!this.dom.inner.firstChild) { + util.addClassName(this.dom.inner, 'hidden'); + } + else { + util.removeClassName(this.dom.inner, 'hidden'); + } + + // update className + var className = data && data.className || null; + if (className != this.className) { + if (this.className) { + util.removeClassName(this.dom.label, this.className); + util.removeClassName(this.dom.foreground, this.className); + util.removeClassName(this.dom.background, this.className); + util.removeClassName(this.dom.axis, this.className); } + util.addClassName(this.dom.label, className); + util.addClassName(this.dom.foreground, className); + util.addClassName(this.dom.background, className); + util.addClassName(this.dom.axis, className); + this.className = className; + } }; - /** - * @module hammer + * Get the width of the group label + * @return {number} width */ + Group.prototype.getLabelWidth = function() { + return this.props.label.width; + }; + + /** - * @class Event - * @static + * Repaint this group + * @param {{start: number, end: number}} range + * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin + * @param {boolean} [restack=false] Force restacking of all items + * @return {boolean} Returns true if the group is resized */ - var Event = Hammer.event = { - /** - * when touch events have been fired, this is true - * this is used to stop mouse events - * @property prevent_mouseevents - * @private - * @type {Boolean} - */ - preventMouseEvents: false, + Group.prototype.redraw = function(range, margin, restack) { + var resized = false; - /** - * if EVENT_START has been fired - * @property started - * @private - * @type {Boolean} - */ - started: false, + this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - /** - * when the mouse is hold down, this is true - * @property should_detect - * @private - * @type {Boolean} - */ - shouldDetect: false, + // force recalculation of the height of the items when the marker height changed + // (due to the Timeline being attached to the DOM or changed from display:none to visible) + var markerHeight = this.dom.marker.clientHeight; + if (markerHeight != this.lastMarkerHeight) { + this.lastMarkerHeight = markerHeight; - /** - * simple event binder with a hook and support for multiple types - * @method on - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - * @param {Function} [hook] - * @param {Object} hook.type - */ - on: function on(element, type, handler, hook) { - var types = type.split(' '); - Utils.each(types, function(type) { - Utils.on(element, type, handler); - hook && hook(type); - }); - }, + util.forEach(this.items, function (item) { + item.dirty = true; + if (item.displayed) item.redraw(); + }); - /** - * simple event unbinder with a hook and support for multiple types - * @method off - * @param {HTMLElement} element - * @param {String} type - * @param {Function} handler - * @param {Function} [hook] - * @param {Object} hook.type - */ - off: function off(element, type, handler, hook) { - var types = type.split(' '); - Utils.each(types, function(type) { - Utils.off(element, type, handler); - hook && hook(type); - }); - }, + restack = true; + } - /** - * the core touch event handler. - * this finds out if we should to detect gestures - * @method onTouch - * @param {HTMLElement} element - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {Function} handler - * @return onTouchHandler {Function} the core event handler - */ - onTouch: function onTouch(element, eventType, handler) { - var self = this; + // reposition visible items vertically + if (this.itemSet.options.stack) { // TODO: ugly way to access options... + stack.stack(this.visibleItems, margin, restack); + } + else { // no stacking + stack.nostack(this.visibleItems, margin); + } - var onTouchHandler = function onTouchHandler(ev) { - var srcType = ev.type.toLowerCase(), - isPointer = Hammer.HAS_POINTEREVENTS, - isMouse = Utils.inStr(srcType, 'mouse'), - triggerType; + // recalculate the height of the group + var height; + var visibleItems = this.visibleItems; + if (visibleItems.length) { + var min = visibleItems[0].top; + var max = visibleItems[0].top + visibleItems[0].height; + util.forEach(visibleItems, function (item) { + min = Math.min(min, item.top); + max = Math.max(max, (item.top + item.height)); + }); + if (min > margin.axis) { + // there is an empty gap between the lowest item and the axis + var offset = min - margin.axis; + max -= offset; + util.forEach(visibleItems, function (item) { + item.top -= offset; + }); + } + height = max + margin.item.vertical / 2; + } + else { + height = margin.axis + margin.item.vertical; + } + height = Math.max(height, this.props.label.height); - // if we are in a mouseevent, but there has been a touchevent triggered in this session - // we want to do nothing. simply break out of the event. - if(isMouse && self.preventMouseEvents) { - return; + // calculate actual size and position + var foreground = this.dom.foreground; + this.top = foreground.offsetTop; + this.left = foreground.offsetLeft; + this.width = foreground.offsetWidth; + resized = util.updateProperty(this, 'height', height) || resized; - // mousebutton must be down - } else if(isMouse && eventType == EVENT_START && ev.button === 0) { - self.preventMouseEvents = false; - self.shouldDetect = true; - } else if(isPointer && eventType == EVENT_START) { - self.shouldDetect = (ev.buttons === 1 || PointerEvent.matchType(POINTER_TOUCH, ev)); - // just a valid start event, but no mouse - } else if(!isMouse && eventType == EVENT_START) { - self.preventMouseEvents = true; - self.shouldDetect = true; - } + // recalculate size of label + resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; + resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; - // update the pointer event before entering the detection - if(isPointer && eventType != EVENT_END) { - PointerEvent.updatePointer(eventType, ev); - } + // apply new height + this.dom.background.style.height = height + 'px'; + this.dom.foreground.style.height = height + 'px'; + this.dom.label.style.height = height + 'px'; - // we are in a touch/down state, so allowed detection of gestures - if(self.shouldDetect) { - triggerType = self.doDetect.call(self, ev, eventType, element, handler); - } + // update vertical position of items after they are re-stacked and the height of the group is calculated + for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { + var item = this.visibleItems[i]; + item.repositionY(); + } - // ...and we are done with the detection - // so reset everything to start each detection totally fresh - if(triggerType == EVENT_END) { - self.preventMouseEvents = false; - self.shouldDetect = false; - PointerEvent.reset(); - // update the pointerevent object after the detection - } + return resized; + }; - if(isPointer && eventType == EVENT_END) { - PointerEvent.updatePointer(eventType, ev); - } - }; + /** + * Show this group: attach to the DOM + */ + Group.prototype.show = function() { + if (!this.dom.label.parentNode) { + this.itemSet.dom.labelSet.appendChild(this.dom.label); + } - this.on(element, EVENT_TYPES[eventType], onTouchHandler); - return onTouchHandler; - }, + if (!this.dom.foreground.parentNode) { + this.itemSet.dom.foreground.appendChild(this.dom.foreground); + } - /** - * the core detection method - * this finds out what hammer-touch-events to trigger - * @method doDetect - * @param {Object} ev - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {HTMLElement} element - * @param {Function} handler - * @return {String} triggerType matches `EVENT_START|MOVE|END` - */ - doDetect: function doDetect(ev, eventType, element, handler) { - var touchList = this.getTouchList(ev, eventType); - var touchListLength = touchList.length; - var triggerType = eventType; - var triggerChange = touchList.trigger; // used by fakeMultitouch plugin - var changedLength = touchListLength; + if (!this.dom.background.parentNode) { + this.itemSet.dom.background.appendChild(this.dom.background); + } - // at each touchstart-like event we want also want to trigger a TOUCH event... - if(eventType == EVENT_START) { - triggerChange = EVENT_TOUCH; - // ...the same for a touchend-like event - } else if(eventType == EVENT_END) { - triggerChange = EVENT_RELEASE; + if (!this.dom.axis.parentNode) { + this.itemSet.dom.axis.appendChild(this.dom.axis); + } + }; - // keep track of how many touches have been removed - changedLength = touchList.length - ((ev.changedTouches) ? ev.changedTouches.length : 1); - } + /** + * Hide this group: remove from the DOM + */ + Group.prototype.hide = function() { + var label = this.dom.label; + if (label.parentNode) { + label.parentNode.removeChild(label); + } - // after there are still touches on the screen, - // we just want to trigger a MOVE event. so change the START or END to a MOVE - // but only after detection has been started, the first time we actualy want a START - if(changedLength > 0 && this.started) { - triggerType = EVENT_MOVE; - } + var foreground = this.dom.foreground; + if (foreground.parentNode) { + foreground.parentNode.removeChild(foreground); + } - // detection has been started, we keep track of this, see above - this.started = true; + var background = this.dom.background; + if (background.parentNode) { + background.parentNode.removeChild(background); + } - // generate some event data, some basic information - var evData = this.collectEventData(element, triggerType, touchList, ev); + var axis = this.dom.axis; + if (axis.parentNode) { + axis.parentNode.removeChild(axis); + } + }; - // trigger the triggerType event before the change (TOUCH, RELEASE) events - // but the END event should be at last - if(eventType != EVENT_END) { - handler.call(Detection, evData); - } + /** + * Add an item to the group + * @param {Item} item + */ + Group.prototype.add = function(item) { + this.items[item.id] = item; + item.setParent(this); - // trigger a change (TOUCH, RELEASE) event, this means the length of the touches changed - if(triggerChange) { - evData.changedLength = changedLength; - evData.eventType = triggerChange; + if (this.visibleItems.indexOf(item) == -1) { + var range = this.itemSet.body.range; // TODO: not nice accessing the range like this + this._checkIfVisible(item, this.visibleItems, range); + } + }; - handler.call(Detection, evData); + /** + * Remove an item from the group + * @param {Item} item + */ + Group.prototype.remove = function(item) { + delete this.items[item.id]; + item.setParent(this.itemSet); - evData.eventType = triggerType; - delete evData.changedLength; - } + // remove from visible items + var index = this.visibleItems.indexOf(item); + if (index != -1) this.visibleItems.splice(index, 1); - // trigger the END event - if(triggerType == EVENT_END) { - handler.call(Detection, evData); + // TODO: also remove from ordered items? + }; - // ...and we are done with the detection - // so reset everything to start each detection totally fresh - this.started = false; - } + /** + * Remove an item from the corresponding DataSet + * @param {Item} item + */ + Group.prototype.removeFromDataSet = function(item) { + this.itemSet.removeItem(item.id); + }; - return triggerType; - }, + /** + * Reorder the items + */ + Group.prototype.order = function() { + var array = util.toArray(this.items); + this.orderedItems.byStart = array; + this.orderedItems.byEnd = this._constructByEndArray(array); - /** - * we have different events for each device/browser - * determine what we need and set them in the EVENT_TYPES constant - * the `onTouch` method is bind to these properties. - * @method determineEventTypes - * @return {Object} events - */ - determineEventTypes: function determineEventTypes() { - var types; - if(Hammer.HAS_POINTEREVENTS) { - if(window.PointerEvent) { - types = [ - 'pointerdown', - 'pointermove', - 'pointerup pointercancel lostpointercapture' - ]; - } else { - types = [ - 'MSPointerDown', - 'MSPointerMove', - 'MSPointerUp MSPointerCancel MSLostPointerCapture' - ]; - } - } else if(Hammer.NO_MOUSEEVENTS) { - types = [ - 'touchstart', - 'touchmove', - 'touchend touchcancel' - ]; - } else { - types = [ - 'touchstart mousedown', - 'touchmove mousemove', - 'touchend touchcancel mouseup' - ]; - } + stack.orderByStart(this.orderedItems.byStart); + stack.orderByEnd(this.orderedItems.byEnd); + }; - EVENT_TYPES[EVENT_START] = types[0]; - EVENT_TYPES[EVENT_MOVE] = types[1]; - EVENT_TYPES[EVENT_END] = types[2]; - return EVENT_TYPES; - }, + /** + * Create an array containing all items being a range (having an end date) + * @param {Item[]} array + * @returns {RangeItem[]} + * @private + */ + Group.prototype._constructByEndArray = function(array) { + var endArray = []; - /** - * create touchList depending on the event - * @method getTouchList - * @param {Object} ev - * @param {String} eventType - * @return {Array} touches - */ - getTouchList: function getTouchList(ev, eventType) { - // get the fake pointerEvent touchlist - if(Hammer.HAS_POINTEREVENTS) { - return PointerEvent.getTouchList(); - } + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof RangeItem) { + endArray.push(array[i]); + } + } + return endArray; + }; - // get the touchlist - if(ev.touches) { - if(eventType == EVENT_MOVE) { - return ev.touches; - } + /** + * Update the visible items + * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date + * @param {Item[]} visibleItems The previously visible items. + * @param {{start: number, end: number}} range Visible range + * @return {Item[]} visibleItems The new visible items. + * @private + */ + Group.prototype._updateVisibleItems = function(orderedItems, visibleItems, range) { + var initialPosByStart, + newVisibleItems = [], + i; - var identifiers = []; - var concat = [].concat(Utils.toArray(ev.touches), Utils.toArray(ev.changedTouches)); - var touchList = []; + // first check if the items that were in view previously are still in view. + // this handles the case for the RangeItem that is both before and after the current one. + if (visibleItems.length > 0) { + for (i = 0; i < visibleItems.length; i++) { + this._checkIfVisible(visibleItems[i], newVisibleItems, range); + } + } - Utils.each(concat, function(touch) { - if(Utils.inArray(identifiers, touch.identifier) === false) { - touchList.push(touch); - } - identifiers.push(touch.identifier); - }); + // If there were no visible items previously, use binarySearch to find a visible PointItem or RangeItem (based on startTime) + if (newVisibleItems.length == 0) { + initialPosByStart = util.binarySearch(orderedItems.byStart, range, 'data','start'); + } + else { + initialPosByStart = orderedItems.byStart.indexOf(newVisibleItems[0]); + } - return touchList; - } + // use visible search to find a visible RangeItem (only based on endTime) + var initialPosByEnd = util.binarySearch(orderedItems.byEnd, range, 'data','end'); - // make fake touchList from mouse position - ev.identifier = 1; - return [ev]; - }, + // if we found a initial ID to use, trace it up and down until we meet an invisible item. + if (initialPosByStart != -1) { + for (i = initialPosByStart; i >= 0; i--) { + if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + } + for (i = initialPosByStart + 1; i < orderedItems.byStart.length; i++) { + if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + } + } - /** - * collect basic event data - * @method collectEventData - * @param {HTMLElement} element - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {Array} touches - * @param {Object} ev - * @return {Object} ev - */ - collectEventData: function collectEventData(element, eventType, touches, ev) { - // find out pointerType - var pointerType = POINTER_TOUCH; - if(Utils.inStr(ev.type, 'mouse') || PointerEvent.matchType(POINTER_MOUSE, ev)) { - pointerType = POINTER_MOUSE; - } else if(PointerEvent.matchType(POINTER_PEN, ev)) { - pointerType = POINTER_PEN; - } + // if we found a initial ID to use, trace it up and down until we meet an invisible item. + if (initialPosByEnd != -1) { + for (i = initialPosByEnd; i >= 0; i--) { + if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} + } + for (i = initialPosByEnd + 1; i < orderedItems.byEnd.length; i++) { + if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} + } + } - return { - center: Utils.getCenter(touches), - timeStamp: Date.now(), - target: ev.target, - touches: touches, - eventType: eventType, - pointerType: pointerType, - srcEvent: ev, + return newVisibleItems; + }; - /** - * prevent the browser default actions - * mostly used to disable scrolling of the browser - */ - preventDefault: function() { - var srcEvent = this.srcEvent; - srcEvent.preventManipulation && srcEvent.preventManipulation(); - srcEvent.preventDefault && srcEvent.preventDefault(); - }, - /** - * stop bubbling the event up to its parents - */ - stopPropagation: function() { - this.srcEvent.stopPropagation(); - }, - /** - * immediately stop gesture detection - * might be useful after a swipe was detected - * @return {*} - */ - stopDetect: function() { - return Detection.stopDetect(); - } - }; + /** + * this function checks if an item is invisible. If it is NOT we make it visible + * and add it to the global visible items. If it is, return true. + * + * @param {Item} item + * @param {Item[]} visibleItems + * @param {{start:number, end:number}} range + * @returns {boolean} + * @private + */ + Group.prototype._checkIfInvisible = function(item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + item.repositionX(); + if (visibleItems.indexOf(item) == -1) { + visibleItems.push(item); } + return false; + } + else { + if (item.displayed) item.hide(); + return true; + } }; - /** - * @module hammer + * this function is very similar to the _checkIfInvisible() but it does not + * return booleans, hides the item if it should not be seen and always adds to + * the visibleItems. + * this one is for brute forcing and hiding. * - * @class PointerEvent - * @static + * @param {Item} item + * @param {Array} visibleItems + * @param {{start:number, end:number}} range + * @private */ - var PointerEvent = Hammer.PointerEvent = { - /** - * holds all pointers, by `identifier` - * @property pointers - * @type {Object} - */ - pointers: {}, - - /** - * get the pointers as an array - * @method getTouchList - * @return {Array} touchlist - */ - getTouchList: function getTouchList() { - var touchlist = []; - // we can use forEach since pointerEvents only is in IE10 - Utils.each(this.pointers, function(pointer) { - touchlist.push(pointer); - }); - return touchlist; - }, + Group.prototype._checkIfVisible = function(item, visibleItems, range) { + if (item.isVisible(range)) { + if (!item.displayed) item.show(); + // reposition item horizontally + item.repositionX(); + visibleItems.push(item); + } + else { + if (item.displayed) item.hide(); + } + }; - /** - * update the position of a pointer - * @method updatePointer - * @param {String} eventType matches `EVENT_START|MOVE|END` - * @param {Object} pointerEvent - */ - updatePointer: function updatePointer(eventType, pointerEvent) { - if(eventType == EVENT_END || (eventType != EVENT_END && pointerEvent.buttons !== 1)) { - delete this.pointers[pointerEvent.pointerId]; - } else { - pointerEvent.identifier = pointerEvent.pointerId; - this.pointers[pointerEvent.pointerId] = pointerEvent; - } - }, + module.exports = Group; - /** - * check if ev matches pointertype - * @method matchType - * @param {String} pointerType matches `POINTER_MOUSE|TOUCH|PEN` - * @param {PointerEvent} ev - */ - matchType: function matchType(pointerType, ev) { - if(!ev.pointerType) { - return false; - } - var pt = ev.pointerType, - types = {}; +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { - types[POINTER_MOUSE] = (pt === (ev.MSPOINTER_TYPE_MOUSE || POINTER_MOUSE)); - types[POINTER_TOUCH] = (pt === (ev.MSPOINTER_TYPE_TOUCH || POINTER_TOUCH)); - types[POINTER_PEN] = (pt === (ev.MSPOINTER_TYPE_PEN || POINTER_PEN)); - return types[pointerType]; - }, + var Hammer = __webpack_require__(42); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Component = __webpack_require__(18); + var Group = __webpack_require__(23); + var BoxItem = __webpack_require__(30); + var PointItem = __webpack_require__(31); + var RangeItem = __webpack_require__(32); + var BackgroundItem = __webpack_require__(29); - /** - * reset the stored pointers - * @method reset - */ - reset: function resetList() { - this.pointers = {}; - } - }; + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items /** - * @module hammer - * - * @class Detection - * @static + * An ItemSet holds a set of items and ranges which can be displayed in a + * range. The width is determined by the parent of the ItemSet, and the height + * is determined by the size of the items. + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body + * @param {Object} [options] See ItemSet.setOptions for the available options. + * @constructor ItemSet + * @extends Component */ - var Detection = Hammer.detection = { - // contains all registred Hammer.gestures in the correct order - gestures: [], + function ItemSet(body, options) { + this.body = body; - // data of the current Hammer.gesture detection session - current: null, + this.defaultOptions = { + type: null, // 'box', 'point', 'range', 'background' + orientation: 'bottom', // 'top' or 'bottom' + align: 'auto', // alignment of box items + stack: true, + groupOrder: null, - // the previous Hammer.gesture session data - // is a full clone of the previous gesture.current object - previous: null, + selectable: true, + editable: { + updateTime: false, + updateGroup: false, + add: false, + remove: false + }, - // when this becomes true, no gestures are fired - stopped: false, + onAdd: function (item, callback) { + callback(item); + }, + onUpdate: function (item, callback) { + callback(item); + }, + onMove: function (item, callback) { + callback(item); + }, + onMoving: null, + onRemove: function (item, callback) { + callback(item); + }, - /** - * start Hammer.gesture detection - * @method startDetect - * @param {Hammer.Instance} inst - * @param {Object} eventData - */ - startDetect: function startDetect(inst, eventData) { - // already busy with a Hammer.gesture detection on an element - if(this.current) { - return; - } + margin: { + item: { + horizontal: 10, + vertical: 10 + }, + axis: 20 + }, + padding: 5 + }; - this.stopped = false; + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); - // holds current session - this.current = { - inst: inst, // reference to HammerInstance we're working for - startEvent: Utils.extend({}, eventData), // start eventData for distances, timing etc - lastEvent: false, // last eventData - lastCalcEvent: false, // last eventData for calculations. - futureCalcEvent: false, // last eventData for calculations. - lastCalcData: {}, // last lastCalcData - name: '' // current gesture we're in/detected, can be 'tap', 'hold' etc - }; + // options for getting items from the DataSet with the correct type + this.itemOptions = { + type: {start: 'Date', end: 'Date'} + }; - this.detect(eventData); + this.conversion = { + toScreen: body.util.toScreen, + toTime: body.util.toTime + }; + this.dom = {}; + this.props = {}; + this.hammer = null; + + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function (event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdate(params.items); }, + 'remove': function (event, params, senderId) { + me._onRemove(params.items); + } + }; - /** - * Hammer.gesture detection - * @method detect - * @param {Object} eventData - * @return {any} - */ - detect: function detect(eventData) { - if(!this.current || this.stopped) { - return; - } + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function (event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemoveGroups(params.items); + } + }; - // extend event data with calculations about scale, distance etc - eventData = this.extendEventData(eventData); + this.items = {}; // object with an Item for every data item + this.groups = {}; // Group object for every group + this.groupIds = []; - // hammer instance and instance options - var inst = this.current.inst, - instOptions = inst.options; + this.selection = []; // list with the ids of all selected nodes + this.stackDirty = true; // if true, all items will be restacked on next redraw - // call Hammer.gesture handlers - Utils.each(this.gestures, function triggerGesture(gesture) { - // only when the instance options have enabled this gesture - if(!this.stopped && inst.enabled && instOptions[gesture.name]) { - gesture.handler.call(gesture, eventData, inst); - } - }, this); + this.touchParams = {}; // stores properties while dragging + // create the HTML DOM - // store as previous event event - if(this.current) { - this.current.lastEvent = eventData; - } + this._create(); - if(eventData.eventType == EVENT_END) { - this.stopDetect(); - } + this.setOptions(options); + } - return eventData; - }, + ItemSet.prototype = new Component(); - /** - * clear the Hammer.gesture vars - * this is called on endDetect, but can also be used when a final Hammer.gesture has been detected - * to stop other Hammer.gestures from being fired - * @method stopDetect - */ - stopDetect: function stopDetect() { - // clone current data to the store as the previous gesture - // used for the double tap gesture, since this is an other gesture detect session - this.previous = Utils.extend({}, this.current); + // available item types will be registered here + ItemSet.types = { + background: BackgroundItem, + box: BoxItem, + range: RangeItem, + point: PointItem + }; - // reset the current - this.current = null; - this.stopped = true; - }, + /** + * Create the HTML DOM for the ItemSet + */ + ItemSet.prototype._create = function(){ + var frame = document.createElement('div'); + frame.className = 'itemset'; + frame['timeline-itemset'] = this; + this.dom.frame = frame; - /** - * calculate velocity, angle and direction - * @method getVelocityData - * @param {Object} ev - * @param {Object} center - * @param {Number} deltaTime - * @param {Number} deltaX - * @param {Number} deltaY - */ - getCalculatedData: function getCalculatedData(ev, center, deltaTime, deltaX, deltaY) { - var cur = this.current, - recalc = false, - calcEv = cur.lastCalcEvent, - calcData = cur.lastCalcData; + // create background panel + var background = document.createElement('div'); + background.className = 'background'; + frame.appendChild(background); + this.dom.background = background; - if(calcEv && ev.timeStamp - calcEv.timeStamp > Hammer.CALCULATE_INTERVAL) { - center = calcEv.center; - deltaTime = ev.timeStamp - calcEv.timeStamp; - deltaX = ev.center.clientX - calcEv.center.clientX; - deltaY = ev.center.clientY - calcEv.center.clientY; - recalc = true; - } + // create foreground panel + var foreground = document.createElement('div'); + foreground.className = 'foreground'; + frame.appendChild(foreground); + this.dom.foreground = foreground; - if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { - cur.futureCalcEvent = ev; - } + // create axis panel + var axis = document.createElement('div'); + axis.className = 'axis'; + this.dom.axis = axis; - if(!cur.lastCalcEvent || recalc) { - calcData.velocity = Utils.getVelocity(deltaTime, deltaX, deltaY); - calcData.angle = Utils.getAngle(center, ev.center); - calcData.direction = Utils.getDirection(center, ev.center); + // create labelset + var labelSet = document.createElement('div'); + labelSet.className = 'labelset'; + this.dom.labelSet = labelSet; - cur.lastCalcEvent = cur.futureCalcEvent || ev; - cur.futureCalcEvent = ev; - } + // create ungrouped Group + this._updateUngrouped(); - ev.velocityX = calcData.velocity.x; - ev.velocityY = calcData.velocity.y; - ev.interimAngle = calcData.angle; - ev.interimDirection = calcData.direction; - }, + // attach event listeners + // Note: we bind to the centerContainer for the case where the height + // of the center container is larger than of the ItemSet, so we + // can click in the empty area to create a new item or deselect an item. + this.hammer = Hammer(this.body.dom.centerContainer, { + prevent_default: true + }); - /** - * extend eventData for Hammer.gestures - * @method extendEventData - * @param {Object} ev - * @return {Object} ev - */ - extendEventData: function extendEventData(ev) { - var cur = this.current, - startEv = cur.startEvent, - lastEv = cur.lastEvent || startEv; + // drag items when selected + this.hammer.on('touch', this._onTouch.bind(this)); + this.hammer.on('dragstart', this._onDragStart.bind(this)); + this.hammer.on('drag', this._onDrag.bind(this)); + this.hammer.on('dragend', this._onDragEnd.bind(this)); - // update the start touchlist to calculate the scale/rotation - if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { - startEv.touches = []; - Utils.each(ev.touches, function(touch) { - startEv.touches.push({ - clientX: touch.clientX, - clientY: touch.clientY - }); - }); - } + // single select (or unselect) when tapping an item + this.hammer.on('tap', this._onSelectItem.bind(this)); - var deltaTime = ev.timeStamp - startEv.timeStamp, - deltaX = ev.center.clientX - startEv.center.clientX, - deltaY = ev.center.clientY - startEv.center.clientY; + // multi select when holding mouse/touch, or on ctrl+click + this.hammer.on('hold', this._onMultiSelectItem.bind(this)); - this.getCalculatedData(ev, lastEv.center, deltaTime, deltaX, deltaY); + // add item on doubletap + this.hammer.on('doubletap', this._onAddItem.bind(this)); - Utils.extend(ev, { - startEvent: startEv, + // attach to the DOM + this.show(); + }; - deltaTime: deltaTime, - deltaX: deltaX, - deltaY: deltaY, + /** + * Set options for the ItemSet. Existing options will be extended/overwritten. + * @param {Object} [options] The following options are available: + * {String} type + * Default type for the items. Choose from 'box' + * (default), 'point', 'range', or 'background'. + * The default style can be overwritten by + * individual items. + * {String} align + * Alignment for the items, only applicable for + * BoxItem. Choose 'center' (default), 'left', or + * 'right'. + * {String} orientation + * Orientation of the item set. Choose 'top' or + * 'bottom' (default). + * {Function} groupOrder + * A sorting function for ordering groups + * {Boolean} stack + * If true (deafult), items will be stacked on + * top of each other. + * {Number} margin.axis + * Margin between the axis and the items in pixels. + * Default is 20. + * {Number} margin.item.horizontal + * Horizontal margin between items in pixels. + * Default is 10. + * {Number} margin.item.vertical + * Vertical Margin between items in pixels. + * Default is 10. + * {Number} margin.item + * Margin between items in pixels in both horizontal + * and vertical direction. Default is 10. + * {Number} margin + * Set margin for both axis and items in pixels. + * {Number} padding + * Padding of the contents of an item in pixels. + * Must correspond with the items css. Default is 5. + * {Boolean} selectable + * If true (default), items can be selected. + * {Boolean} editable + * Set all editable options to true or false + * {Boolean} editable.updateTime + * Allow dragging an item to an other moment in time + * {Boolean} editable.updateGroup + * Allow dragging an item to an other group + * {Boolean} editable.add + * Allow creating new items on double tap + * {Boolean} editable.remove + * Allow removing items by clicking the delete button + * top right of a selected item. + * {Function(item: Item, callback: Function)} onAdd + * Callback function triggered when an item is about to be added: + * when the user double taps an empty space in the Timeline. + * {Function(item: Item, callback: Function)} onUpdate + * Callback function fired when an item is about to be updated. + * This function typically has to show a dialog where the user + * change the item. If not implemented, nothing happens. + * {Function(item: Item, callback: Function)} onMove + * Fired when an item has been moved. If not implemented, + * the move action will be accepted. + * {Function(item: Item, callback: Function)} onRemove + * Fired when an item is about to be deleted. + * If not implemented, the item will be always removed. + */ + ItemSet.prototype.setOptions = function(options) { + if (options) { + // copy all options that we know + var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder', 'dataAttributes', 'template']; + util.selectiveExtend(fields, this.options, options); - distance: Utils.getDistance(startEv.center, ev.center), - angle: Utils.getAngle(startEv.center, ev.center), - direction: Utils.getDirection(startEv.center, ev.center), - scale: Utils.getScale(startEv.touches, ev.touches), - rotation: Utils.getRotation(startEv.touches, ev.touches) - }); + if ('margin' in options) { + if (typeof options.margin === 'number') { + this.options.margin.axis = options.margin; + this.options.margin.item.horizontal = options.margin; + this.options.margin.item.vertical = options.margin; + } + else if (typeof options.margin === 'object') { + util.selectiveExtend(['axis'], this.options.margin, options.margin); + if ('item' in options.margin) { + if (typeof options.margin.item === 'number') { + this.options.margin.item.horizontal = options.margin.item; + this.options.margin.item.vertical = options.margin.item; + } + else if (typeof options.margin.item === 'object') { + util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); + } + } + } + } - return ev; - }, + if ('editable' in options) { + if (typeof options.editable === 'boolean') { + this.options.editable.updateTime = options.editable; + this.options.editable.updateGroup = options.editable; + this.options.editable.add = options.editable; + this.options.editable.remove = options.editable; + } + else if (typeof options.editable === 'object') { + util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); + } + } - /** - * register new gesture - * @method register - * @param {Object} gesture object, see `gestures/` for documentation - * @return {Array} gestures - */ - register: function register(gesture) { - // add an enable gesture options if there is no given - var options = gesture.defaults || {}; - if(options[gesture.name] === undefined) { - options[gesture.name] = true; + // callback functions + var addCallback = (function (name) { + if (name in options) { + var fn = options[name]; + if (!(fn instanceof Function)) { + throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); } + this.options[name] = fn; + } + }).bind(this); + ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); - // extend Hammer default options with the Hammer.gesture options - Utils.extend(Hammer.defaults, options, true); + // force the itemSet to refresh: options like orientation and margins may be changed + this.markDirty(); + } + }; - // set its index - gesture.index = gesture.index || 1000; + /** + * Mark the ItemSet dirty so it will refresh everything with next redraw + */ + ItemSet.prototype.markDirty = function() { + this.groupIds = []; + this.stackDirty = true; + }; - // add Hammer.gesture to the list - this.gestures.push(gesture); + /** + * Destroy the ItemSet + */ + ItemSet.prototype.destroy = function() { + this.hide(); + this.setItems(null); + this.setGroups(null); - // sort the list by index - this.gestures.sort(function(a, b) { - if(a.index < b.index) { - return -1; - } - if(a.index > b.index) { - return 1; - } - return 0; - }); + this.hammer = null; - return this.gestures; - } + this.body = null; + this.conversion = null; }; - /** - * @module hammer + * Hide the component from the DOM */ + ItemSet.prototype.hide = function() { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); + } + + // remove the axis with dots + if (this.dom.axis.parentNode) { + this.dom.axis.parentNode.removeChild(this.dom.axis); + } + + // remove the labelset containing all group labels + if (this.dom.labelSet.parentNode) { + this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); + } + }; /** - * create new hammer instance - * all methods should return the instance itself, so it is chainable. - * - * @class Instance - * @constructor - * @param {HTMLElement} element - * @param {Object} [options={}] options are merged with `Hammer.defaults` - * @return {Hammer.Instance} + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - Hammer.Instance = function(element, options) { - var self = this; + ItemSet.prototype.show = function() { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } - // setup HammerJS window events and register all gestures - // this also sets up the default options - setup(); + // show axis with dots + if (!this.dom.axis.parentNode) { + this.body.dom.top.appendChild(this.dom.axis); + } - /** - * @property element - * @type {HTMLElement} - */ - this.element = element; + // show labelset containing labels + if (!this.dom.labelSet.parentNode) { + this.body.dom.left.appendChild(this.dom.labelSet); + } + }; - /** - * @property enabled - * @type {Boolean} - * @protected - */ - this.enabled = true; + /** + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected, or a single item id. If ids is undefined + * or an empty array, all items will be unselected. + */ + ItemSet.prototype.setSelection = function(ids) { + var i, ii, id, item; - /** - * options, merged with the defaults - * options with an _ are converted to camelCase - * @property options - * @type {Object} - */ - Utils.each(options, function(value, name) { - delete options[name]; - options[Utils.toCamelCase(name)] = value; - }); + if (ids == undefined) ids = []; + if (!Array.isArray(ids)) ids = [ids]; - this.options = Utils.extend(Utils.extend({}, Hammer.defaults), options || {}); + // unselect currently selected items + for (i = 0, ii = this.selection.length; i < ii; i++) { + id = this.selection[i]; + item = this.items[id]; + if (item) item.unselect(); + } - // add some css to the element to prevent the browser from doing its native behavoir - if(this.options.behavior) { - Utils.toggleBehavior(this.element, this.options.behavior, true); + // select items + this.selection = []; + for (i = 0, ii = ids.length; i < ii; i++) { + id = ids[i]; + item = this.items[id]; + if (item) { + this.selection.push(id); + item.select(); } - - /** - * event start handler on the element to start the detection - * @property eventStartHandler - * @type {Object} - */ - this.eventStartHandler = Event.onTouch(element, EVENT_START, function(ev) { - if(self.enabled && ev.eventType == EVENT_START) { - Detection.startDetect(self, ev); - } else if(ev.eventType == EVENT_TOUCH) { - Detection.detect(ev); - } - }); - - /** - * keep a list of user event handlers which needs to be removed when calling 'dispose' - * @property eventHandlers - * @type {Array} - */ - this.eventHandlers = []; + } }; - Hammer.Instance.prototype = { - /** - * bind events to the instance - * @method on - * @chainable - * @param {String} gestures multiple gestures by splitting with a space - * @param {Function} handler - * @param {Object} handler.ev event object - */ - on: function onEvent(gestures, handler) { - var self = this; - Event.on(self.element, gestures, handler, function(type) { - self.eventHandlers.push({ gesture: type, handler: handler }); - }); - return self; - }, + /** + * Get the selected items by their id + * @return {Array} ids The ids of the selected items + */ + ItemSet.prototype.getSelection = function() { + return this.selection.concat([]); + }; - /** - * unbind events to the instance - * @method off - * @chainable - * @param {String} gestures - * @param {Function} handler - */ - off: function offEvent(gestures, handler) { - var self = this; + /** + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items + */ + ItemSet.prototype.getVisibleItems = function() { + var range = this.body.range.getRange(); + var left = this.body.util.toScreen(range.start); + var right = this.body.util.toScreen(range.end); - Event.off(self.element, gestures, handler, function(type) { - var index = Utils.inArray({ gesture: type, handler: handler }); - if(index !== false) { - self.eventHandlers.splice(index, 1); - } - }); - return self; - }, + var ids = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + var group = this.groups[groupId]; + var rawVisibleItems = group.visibleItems; - /** - * trigger gesture event - * @method trigger - * @chainable - * @param {String} gesture - * @param {Object} [eventData] - */ - trigger: function triggerEvent(gesture, eventData) { - // optional - if(!eventData) { - eventData = {}; + // filter the "raw" set with visibleItems into a set which is really + // visible by pixels + for (var i = 0; i < rawVisibleItems.length; i++) { + var item = rawVisibleItems[i]; + // TODO: also check whether visible vertically + if ((item.left < right) && (item.left + item.width > left)) { + ids.push(item.id); } + } + } + } + + return ids; + }; + + /** + * Deselect a selected item + * @param {String | Number} id + * @private + */ + ItemSet.prototype._deselect = function(id) { + var selection = this.selection; + for (var i = 0, ii = selection.length; i < ii; i++) { + if (selection[i] == id) { // non-strict comparison! + selection.splice(i, 1); + break; + } + } + }; - // create DOM event - var event = Hammer.DOCUMENT.createEvent('Event'); - event.initEvent(gesture, true, true); - event.gesture = eventData; + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + ItemSet.prototype.redraw = function() { + var margin = this.options.margin, + range = this.body.range, + asSize = util.option.asSize, + options = this.options, + orientation = options.orientation, + resized = false, + frame = this.dom.frame, + editable = options.editable.updateTime || options.editable.updateGroup; - // trigger on the target if it is in the instance element, - // this is for event delegation tricks - var element = this.element; - if(Utils.hasParent(eventData.target, element)) { - element = eventData.target; - } + // recalculate absolute position (before redrawing groups) + this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; + this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - element.dispatchEvent(event); - return this; - }, + // update class name + frame.className = 'itemset' + (editable ? ' editable' : ''); - /** - * enable of disable hammer.js detection - * @method enable - * @chainable - * @param {Boolean} state - */ - enable: function enable(state) { - this.enabled = state; - return this; - }, + // reorder the groups (if needed) + resized = this._orderGroups() || resized; - /** - * dispose this hammer instance - * @method dispose - * @return {Null} - */ - dispose: function dispose() { - var i, eh; + // check whether zoomed (in that case we need to re-stack everything) + // TODO: would be nicer to get this as a trigger from Range + var visibleInterval = range.end - range.start; + var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.props.width != this.props.lastWidth); + if (zoomed) this.stackDirty = true; + this.lastVisibleInterval = visibleInterval; + this.props.lastWidth = this.props.width; - // undo all changes made by stop_browser_behavior - Utils.toggleBehavior(this.element, this.options.behavior, false); + // redraw all groups + var restack = this.stackDirty, + firstGroup = this._firstGroup(), + firstMargin = { + item: margin.item, + axis: margin.axis + }, + nonFirstMargin = { + item: margin.item, + axis: margin.item.vertical / 2 + }, + height = 0, + minHeight = margin.axis + margin.item.vertical; + util.forEach(this.groups, function (group) { + var groupMargin = (group == firstGroup) ? firstMargin : nonFirstMargin; + var groupResized = group.redraw(range, groupMargin, restack); + resized = groupResized || resized; + height += group.height; + }); + height = Math.max(height, minHeight); + this.stackDirty = false; - // unbind all custom event handlers - for(i = -1; (eh = this.eventHandlers[++i]);) { - Utils.off(this.element, eh.gesture, eh.handler); - } + // update frame height + frame.style.height = asSize(height); - this.eventHandlers = []; + // calculate actual size + this.props.width = frame.offsetWidth; + this.props.height = height; - // unbind the start event listener - Event.off(this.element, EVENT_TYPES[EVENT_START], this.eventStartHandler); + // reposition axis + this.dom.axis.style.height = this.body.domProps.background.height + 'px'; - return null; - } - }; + // check if this component is resized + resized = this._isResized() || resized; + return resized; + }; /** - * @module gestures - */ - /** - * Move with x fingers (default 1) around on the page. - * Preventing the default browser behavior is a good way to improve feel and working. - * ```` - * hammertime.on("drag", function(ev) { - * console.log(ev); - * ev.gesture.preventDefault(); - * }); - * ```` - * - * @class Drag - * @static - */ - /** - * @event drag - * @param {Object} ev - */ - /** - * @event dragstart - * @param {Object} ev - */ - /** - * @event dragend - * @param {Object} ev - */ - /** - * @event drapleft - * @param {Object} ev - */ - /** - * @event dragright - * @param {Object} ev + * Get the first group, aligned with the axis + * @return {Group | null} firstGroup + * @private */ + ItemSet.prototype._firstGroup = function() { + var firstGroupIndex = (this.options.orientation == 'top') ? 0 : (this.groupIds.length - 1); + var firstGroupId = this.groupIds[firstGroupIndex]; + var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + + return firstGroup || null; + }; + /** - * @event dragup - * @param {Object} ev + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. + * @protected */ + ItemSet.prototype._updateUngrouped = function() { + var ungrouped = this.groups[UNGROUPED]; + + if (this.groupsData) { + // remove the group holding all ungrouped items + if (ungrouped) { + ungrouped.hide(); + delete this.groups[UNGROUPED]; + } + } + else { + // create a group holding all (unfiltered) items + if (!ungrouped) { + var id = null; + var data = null; + ungrouped = new Group(id, data, this); + this.groups[UNGROUPED] = ungrouped; + + for (var itemId in this.items) { + if (this.items.hasOwnProperty(itemId)) { + ungrouped.add(this.items[itemId]); + } + } + + ungrouped.show(); + } + } + }; + /** - * @event dragdown - * @param {Object} ev + * Get the element for the labelset + * @return {HTMLElement} labelSet */ + ItemSet.prototype.getLabelSet = function() { + return this.dom.labelSet; + }; /** - * @param {String} name + * Set items + * @param {vis.DataSet | null} items */ - (function(name) { - var triggered = false; + ItemSet.prototype.setItems = function(items) { + var me = this, + ids, + oldItemsData = this.itemsData; - function dragGesture(ev, inst) { - var cur = Detection.current; + // replace the dataset + if (!items) { + this.itemsData = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - // max touches - if(inst.options.dragMaxTouches > 0 && - ev.touches.length > inst.options.dragMaxTouches) { - return; - } + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); - switch(ev.eventType) { - case EVENT_START: - triggered = false; - break; + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } - case EVENT_MOVE: - // when the distance we moved is too small we skip this gesture - // or we can be already in dragging - if(ev.distance < inst.options.dragMinDistance && - cur.name != name) { - return; - } + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); + + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); + + // update the group holding all ungrouped items + this._updateUngrouped(); + } + }; + + /** + * Get the current items + * @returns {vis.DataSet | null} + */ + ItemSet.prototype.getItems = function() { + return this.itemsData; + }; - var startCenter = cur.startEvent.center; + /** + * Set groups + * @param {vis.DataSet} groups + */ + ItemSet.prototype.setGroups = function(groups) { + var me = this, + ids; - // we are dragging! - if(cur.name != name) { - cur.name = name; - if(inst.options.dragDistanceCorrection && ev.distance > 0) { - // When a drag is triggered, set the event center to dragMinDistance pixels from the original event center. - // Without this correction, the dragged distance would jumpstart at dragMinDistance pixels instead of at 0. - // It might be useful to save the original start point somewhere - var factor = Math.abs(inst.options.dragMinDistance / ev.distance); - startCenter.pageX += ev.deltaX * factor; - startCenter.pageY += ev.deltaY * factor; - startCenter.clientX += ev.deltaX * factor; - startCenter.clientY += ev.deltaY * factor; + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.unsubscribe(event, callback); + }); - // recalculate event data using new start point - ev = Detection.extendEventData(ev); - } - } + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw + } - // lock drag to axis? - if(cur.lastEvent.dragLockToAxis || - ( inst.options.dragLockToAxis && - inst.options.dragLockMinDistance <= ev.distance - )) { - ev.dragLockToAxis = true; - } + // replace the dataset + if (!groups) { + this.groupsData = null; + } + else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - // keep direction on the axis that the drag gesture started on - var lastDirection = cur.lastEvent.direction; - if(ev.dragLockToAxis && lastDirection !== ev.direction) { - if(Utils.isVertical(lastDirection)) { - ev.direction = (ev.deltaY < 0) ? DIRECTION_UP : DIRECTION_DOWN; - } else { - ev.direction = (ev.deltaX < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; - } - } + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); - // first time, trigger dragstart event - if(!triggered) { - inst.trigger(name + 'start', ev); - triggered = true; - } + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); + } - // trigger events - inst.trigger(name, ev); - inst.trigger(name + ev.direction, ev); + // update the group holding all ungrouped items + this._updateUngrouped(); - var isVertical = Utils.isVertical(ev.direction); + // update the order of all items in each group + this._order(); - // block the browser events - if((inst.options.dragBlockVertical && isVertical) || - (inst.options.dragBlockHorizontal && !isVertical)) { - ev.preventDefault(); - } - break; + this.body.emitter.emit('change'); + }; - case EVENT_RELEASE: - if(triggered && ev.changedLength <= inst.options.dragMaxTouches) { - inst.trigger(name + 'end', ev); - triggered = false; - } - break; + /** + * Get the current groups + * @returns {vis.DataSet | null} groups + */ + ItemSet.prototype.getGroups = function() { + return this.groupsData; + }; - case EVENT_END: - triggered = false; - break; - } - } + /** + * Remove an item by its id + * @param {String | Number} id + */ + ItemSet.prototype.removeItem = function(id) { + var item = this.itemsData.get(id), + dataset = this.itemsData.getDataSet(); - Hammer.gestures.Drag = { - name: name, - index: 50, - handler: dragGesture, - defaults: { - /** - * minimal movement that have to be made before the drag event gets triggered - * @property dragMinDistance - * @type {Number} - * @default 10 - */ - dragMinDistance: 10, + if (item) { + // confirm deletion + this.options.onRemove(item, function (item) { + if (item) { + // remove by id here, it is possible that an item has no id defined + // itself, so better not delete by the item itself + dataset.remove(id); + } + }); + } + }; - /** - * Set dragDistanceCorrection to true to make the starting point of the drag - * be calculated from where the drag was triggered, not from where the touch started. - * Useful to avoid a jerk-starting drag, which can make fine-adjustments - * through dragging difficult, and be visually unappealing. - * @property dragDistanceCorrection - * @type {Boolean} - * @default true - */ - dragDistanceCorrection: true, + /** + * Handle updated items + * @param {Number[]} ids + * @protected + */ + ItemSet.prototype._onUpdate = function(ids) { + var me = this; - /** - * set 0 for unlimited, but this can conflict with transform - * @property dragMaxTouches - * @type {Number} - * @default 1 - */ - dragMaxTouches: 1, + ids.forEach(function (id) { + var itemData = me.itemsData.get(id, me.itemOptions), + item = me.items[id], + type = itemData.type || me.options.type || (itemData.end ? 'range' : 'box'); - /** - * prevent default browser behavior when dragging occurs - * be careful with it, it makes the element a blocking element - * when you are using the drag gesture, it is a good practice to set this true - * @property dragBlockHorizontal - * @type {Boolean} - * @default false - */ - dragBlockHorizontal: false, + var constructor = ItemSet.types[type]; - /** - * same as `dragBlockHorizontal`, but for vertical movement - * @property dragBlockVertical - * @type {Boolean} - * @default false - */ - dragBlockVertical: false, + if (item) { + // update item + if (!constructor || !(item instanceof constructor)) { + // item type has changed, delete the item and recreate it + me._removeItem(item); + item = null; + } + else { + me._updateItem(item, itemData); + } + } - /** - * dragLockToAxis keeps the drag gesture on the axis that it started on, - * It disallows vertical directions if the initial direction was horizontal, and vice versa. - * @property dragLockToAxis - * @type {Boolean} - * @default false - */ - dragLockToAxis: false, + if (!item) { + // create item + if (constructor) { + item = new constructor(itemData, me.conversion, me.options); + item.id = id; // TODO: not so nice setting id afterwards + me._addItem(item); + } + else if (type == 'rangeoverflow') { + // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day + throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + + '.vis.timeline .item.range .content {overflow: visible;}'); + } + else { + throw new TypeError('Unknown item type "' + type + '"'); + } + } + }); - /** - * drag lock only kicks in when distance > dragLockMinDistance - * This way, locking occurs only when the distance has become large enough to reliably determine the direction - * @property dragLockMinDistance - * @type {Number} - * @default 25 - */ - dragLockMinDistance: 25 - } - }; - })('drag'); + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); + }; /** - * @module gestures - */ - /** - * trigger a simple gesture event, so you can do anything in your handler. - * only usable if you know what your doing... - * - * @class Gesture - * @static + * Handle added items + * @param {Number[]} ids + * @protected */ + ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + /** - * @event gesture - * @param {Object} ev + * Handle removed items + * @param {Number[]} ids + * @protected */ - Hammer.gestures.Gesture = { - name: 'gesture', - index: 1337, - handler: function releaseGesture(ev, inst) { - inst.trigger(this.name, ev); + ItemSet.prototype._onRemove = function(ids) { + var count = 0; + var me = this; + ids.forEach(function (id) { + var item = me.items[id]; + if (item) { + count++; + me._removeItem(item); } + }); + + if (count) { + // update order + this._order(); + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); + } }; /** - * @module gestures - */ - /** - * Touch stays at the same place for x time - * - * @class Hold - * @static + * Update the order of item in all groups + * @private */ + ItemSet.prototype._order = function() { + // reorder the items in all groups + // TODO: optimization: only reorder groups affected by the changed items + util.forEach(this.groups, function (group) { + group.order(); + }); + }; + /** - * @event hold - * @param {Object} ev + * Handle updated groups + * @param {Number[]} ids + * @private */ + ItemSet.prototype._onUpdateGroups = function(ids) { + this._onAddGroups(ids); + }; /** - * @param {String} name + * Handle changed groups + * @param {Number[]} ids + * @private */ - (function(name) { - var timer; - - function holdGesture(ev, inst) { - var options = inst.options, - current = Detection.current; + ItemSet.prototype._onAddGroups = function(ids) { + var me = this; - switch(ev.eventType) { - case EVENT_START: - clearTimeout(timer); + ids.forEach(function (id) { + var groupData = me.groupsData.get(id); + var group = me.groups[id]; - // set the gesture so we can check in the timeout if it still is - current.name = name; + if (!group) { + // check for reserved ids + if (id == UNGROUPED) { + throw new Error('Illegal group id. ' + id + ' is a reserved id.'); + } - // set timer and if after the timeout it still is hold, - // we trigger the hold event - timer = setTimeout(function() { - if(current && current.name == name) { - inst.trigger(name, ev); - } - }, options.holdTimeout); - break; + var groupOptions = Object.create(me.options); + util.extend(groupOptions, { + height: null + }); - case EVENT_MOVE: - if(ev.distance > options.holdThreshold) { - clearTimeout(timer); - } - break; + group = new Group(id, groupData, me); + me.groups[id] = group; - case EVENT_RELEASE: - clearTimeout(timer); - break; + // add items with this groupId to the new group + for (var itemId in me.items) { + if (me.items.hasOwnProperty(itemId)) { + var item = me.items[itemId]; + if (item.data.group == id) { + group.add(item); + } } - } + } - Hammer.gestures.Hold = { - name: name, - index: 10, - defaults: { - /** - * @property holdTimeout - * @type {Number} - * @default 500 - */ - holdTimeout: 500, + group.order(); + group.show(); + } + else { + // update group + group.setData(groupData); + } + }); - /** - * movement allowed while holding - * @property holdThreshold - * @type {Number} - * @default 2 - */ - holdThreshold: 2 - }, - handler: holdGesture - }; - })('hold'); + this.body.emitter.emit('change'); + }; /** - * @module gestures - */ - /** - * when a touch is being released from the page - * - * @class Release - * @static - */ - /** - * @event release - * @param {Object} ev + * Handle removed groups + * @param {Number[]} ids + * @private */ - Hammer.gestures.Release = { - name: 'release', - index: Infinity, - handler: function releaseGesture(ev, inst) { - if(ev.eventType == EVENT_RELEASE) { - inst.trigger(this.name, ev); - } + ItemSet.prototype._onRemoveGroups = function(ids) { + var groups = this.groups; + ids.forEach(function (id) { + var group = groups[id]; + + if (group) { + group.hide(); + delete groups[id]; } + }); + + this.markDirty(); + + this.body.emitter.emit('change'); }; /** - * @module gestures - */ - /** - * triggers swipe events when the end velocity is above the threshold - * for best usage, set `preventDefault` (on the drag gesture) to `true` - * ```` - * hammertime.on("dragleft swipeleft", function(ev) { - * console.log(ev); - * ev.gesture.preventDefault(); - * }); - * ```` - * - * @class Swipe - * @static - */ - /** - * @event swipe - * @param {Object} ev - */ - /** - * @event swipeleft - * @param {Object} ev - */ - /** - * @event swiperight - * @param {Object} ev + * Reorder the groups if needed + * @return {boolean} changed + * @private */ + ItemSet.prototype._orderGroups = function () { + if (this.groupsData) { + // reorder the groups + var groupIds = this.groupsData.getIds({ + order: this.options.groupOrder + }); + + var changed = !util.equalArray(groupIds, this.groupIds); + if (changed) { + // hide all groups, removes them from the DOM + var groups = this.groups; + groupIds.forEach(function (groupId) { + groups[groupId].hide(); + }); + + // show the groups again, attach them to the DOM in correct order + groupIds.forEach(function (groupId) { + groups[groupId].show(); + }); + + this.groupIds = groupIds; + } + + return changed; + } + else { + return false; + } + }; + /** - * @event swipeup - * @param {Object} ev + * Add a new item + * @param {Item} item + * @private */ + ItemSet.prototype._addItem = function(item) { + this.items[item.id] = item; + + // add to group + var groupId = this.groupsData ? item.data.group : UNGROUPED; + var group = this.groups[groupId]; + if (group) group.add(item); + }; + /** - * @event swipedown - * @param {Object} ev - */ - Hammer.gestures.Swipe = { - name: 'swipe', - index: 40, - defaults: { - /** - * @property swipeMinTouches - * @type {Number} - * @default 1 - */ - swipeMinTouches: 1, + * Update an existing item + * @param {Item} item + * @param {Object} itemData + * @private + */ + ItemSet.prototype._updateItem = function(item, itemData) { + var oldGroupId = item.data.group; - /** - * @property swipeMaxTouches - * @type {Number} - * @default 1 - */ - swipeMaxTouches: 1, + // update the items data (will redraw the item when displayed) + item.setData(itemData); - /** - * horizontal swipe velocity - * @property swipeVelocityX - * @type {Number} - * @default 0.6 - */ - swipeVelocityX: 0.6, + // update group + if (oldGroupId != item.data.group) { + var oldGroup = this.groups[oldGroupId]; + if (oldGroup) oldGroup.remove(item); - /** - * vertical swipe velocity - * @property swipeVelocityY - * @type {Number} - * @default 0.6 - */ - swipeVelocityY: 0.6 - }, + var groupId = this.groupsData ? item.data.group : UNGROUPED; + var group = this.groups[groupId]; + if (group) group.add(item); + } + }; - handler: function swipeGesture(ev, inst) { - if(ev.eventType == EVENT_RELEASE) { - var touches = ev.touches.length, - options = inst.options; + /** + * Delete an item from the ItemSet: remove it from the DOM, from the map + * with items, and from the map with visible items, and from the selection + * @param {Item} item + * @private + */ + ItemSet.prototype._removeItem = function(item) { + // remove from DOM + item.hide(); - // max touches - if(touches < options.swipeMinTouches || - touches > options.swipeMaxTouches) { - return; - } + // remove from items + delete this.items[item.id]; - // when the distance we moved is too small we skip this gesture - // or we can be already in dragging - if(ev.velocityX > options.swipeVelocityX || - ev.velocityY > options.swipeVelocityY) { - // trigger swipe events - inst.trigger(this.name, ev); - inst.trigger(this.name + ev.direction, ev); - } - } - } + // remove from selection + var index = this.selection.indexOf(item.id); + if (index != -1) this.selection.splice(index, 1); + + // remove from group + var groupId = this.groupsData ? item.data.group : UNGROUPED; + var group = this.groups[groupId]; + if (group) group.remove(item); }; /** - * @module gestures + * Create an array containing all items being a range (having an end date) + * @param array + * @returns {Array} + * @private */ + ItemSet.prototype._constructByEndArray = function(array) { + var endArray = []; + + for (var i = 0; i < array.length; i++) { + if (array[i] instanceof RangeItem) { + endArray.push(array[i]); + } + } + return endArray; + }; + /** - * Single tap and a double tap on a place + * Register the clicked item on touch, before dragStart is initiated. * - * @class Tap - * @static - */ - /** - * @event tap - * @param {Object} ev - */ - /** - * @event doubletap - * @param {Object} ev + * dragStart is initiated from a mousemove event, which can have left the item + * already resulting in an item == null + * + * @param {Event} event + * @private */ + ItemSet.prototype._onTouch = function (event) { + // store the touched item, used in _onDragStart + this.touchParams.item = ItemSet.itemFromTarget(event); + }; /** - * @param {String} name + * Start dragging the selected events + * @param {Event} event + * @private */ - (function(name) { - var hasMoved = false; + ItemSet.prototype._onDragStart = function (event) { + if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { + return; + } - function tapGesture(ev, inst) { - var options = inst.options, - current = Detection.current, - prev = Detection.previous, - sincePrev, - didDoubleTap; + var item = this.touchParams.item || null, + me = this, + props; - switch(ev.eventType) { - case EVENT_START: - hasMoved = false; - break; + if (item && item.selected) { + var dragLeftItem = event.target.dragLeftItem; + var dragRightItem = event.target.dragRightItem; - case EVENT_MOVE: - hasMoved = hasMoved || (ev.distance > options.tapMaxDistance); - break; + if (dragLeftItem) { + props = { + item: dragLeftItem + }; - case EVENT_END: - if(!Utils.inStr(ev.srcEvent.type, 'cancel') && ev.deltaTime < options.tapMaxTime && !hasMoved) { - // previous gesture, for the double tap since these are two different gesture detections - sincePrev = prev && prev.lastEvent && ev.timeStamp - prev.lastEvent.timeStamp; - didDoubleTap = false; + if (me.options.editable.updateTime) { + props.start = item.data.start.valueOf(); + } + if (me.options.editable.updateGroup) { + if ('group' in item.data) props.group = item.data.group; + } - // check if double tap - if(prev && prev.name == name && - (sincePrev && sincePrev < options.doubleTapInterval) && - ev.distance < options.doubleTapDistance) { - inst.trigger('doubletap', ev); - didDoubleTap = true; - } + this.touchParams.itemProps = [props]; + } + else if (dragRightItem) { + props = { + item: dragRightItem + }; - // do a single tap - if(!didDoubleTap || options.tapAlways) { - current.name = name; - inst.trigger(current.name, ev); - } - } - break; + if (me.options.editable.updateTime) { + props.end = item.data.end.valueOf(); + } + if (me.options.editable.updateGroup) { + if ('group' in item.data) props.group = item.data.group; + } + + this.touchParams.itemProps = [props]; + } + else { + this.touchParams.itemProps = this.getSelection().map(function (id) { + var item = me.items[id]; + var props = { + item: item + }; + + if (me.options.editable.updateTime) { + if ('start' in item.data) props.start = item.data.start.valueOf(); + if ('end' in item.data) props.end = item.data.end.valueOf(); + } + if (me.options.editable.updateGroup) { + if ('group' in item.data) props.group = item.data.group; } + + return props; + }); } - Hammer.gestures.Tap = { - name: name, - index: 100, - handler: tapGesture, - defaults: { - /** - * max time of a tap, this is for the slow tappers - * @property tapMaxTime - * @type {Number} - * @default 250 - */ - tapMaxTime: 250, + event.stopPropagation(); + } + }; - /** - * max distance of movement of a tap, this is for the slow tappers - * @property tapMaxDistance - * @type {Number} - * @default 10 - */ - tapMaxDistance: 10, + /** + * Drag selected items + * @param {Event} event + * @private + */ + ItemSet.prototype._onDrag = function (event) { + if (this.touchParams.itemProps) { + var me = this; + var range = this.body.range; + var snap = this.body.util.snap || null; + var deltaX = event.gesture.deltaX; + var scale = (this.props.width / (range.end - range.start)); + var offset = deltaX / scale; + + // move + this.touchParams.itemProps.forEach(function (props) { + var newProps = {}; + + if ('start' in props) { + var start = new Date(props.start + offset); + newProps.start = snap ? snap(start) : start; + } + + if ('end' in props) { + var end = new Date(props.end + offset); + newProps.end = snap ? snap(end) : end; + } + + if ('group' in props) { + // drag from one group to another + var group = ItemSet.groupFromTarget(event); + newProps.group = group && group.groupId; + } - /** - * always trigger the `tap` event, even while double-tapping - * @property tapAlways - * @type {Boolean} - * @default true - */ - tapAlways: true, + if (me.options.onMoving) { + var itemData = util.extend({}, props.item.data, newProps); - /** - * max distance between two taps - * @property doubleTapDistance - * @type {Number} - * @default 20 - */ - doubleTapDistance: 20, + me.options.onMoving(itemData, function (itemData) { + if (itemData) { + me._updateItemProps(props.item, itemData); + } + }); + } + else { + me._updateItemProps(props.item, newProps); + } + }); - /** - * max time between two taps - * @property doubleTapInterval - * @type {Number} - * @default 300 - */ - doubleTapInterval: 300 - } - }; - })('tap'); + // TODO: implement onMoving handler + + this.stackDirty = true; // force re-stacking of all items next redraw + this.body.emitter.emit('change'); + + event.stopPropagation(); + } + }; /** - * @module gestures + * Update an items properties + * @param {Item} item + * @param {Object} props Can contain properties start, end, and group. + * @private */ + ItemSet.prototype._updateItemProps = function(item, props) { + if ('start' in props) item.data.start = props.start; + if ('end' in props) item.data.end = props.end; + if ('group' in props && item.data.group != props.group) { + this._moveToGroup(item, props.group) + } + }; + /** - * when a touch is being touched at the page - * - * @class Touch - * @static + * Move an item to another group + * @param {Item} item + * @param {String | Number} groupId + * @private */ + ItemSet.prototype._moveToGroup = function(item, groupId) { + var group = this.groups[groupId]; + if (group && group.groupId != item.data.group) { + var oldGroup = item.parent; + oldGroup.remove(item); + oldGroup.order(); + group.add(item); + group.order(); + + item.data.group = group.groupId; + } + }; + /** - * @event touch - * @param {Object} ev + * End of dragging selected items + * @param {Event} event + * @private */ - Hammer.gestures.Touch = { - name: 'touch', - index: -Infinity, - defaults: { - /** - * call preventDefault at touchstart, and makes the element blocking by disabling the scrolling of the page, - * but it improves gestures like transforming and dragging. - * be careful with using this, it can be very annoying for users to be stuck on the page - * @property preventDefault - * @type {Boolean} - * @default false - */ - preventDefault: false, + ItemSet.prototype._onDragEnd = function (event) { + if (this.touchParams.itemProps) { + // prepare a change set for the changed items + var changes = [], + me = this, + dataset = this.itemsData.getDataSet(); - /** - * disable mouse events, so only touch (or pen!) input triggers events - * @property preventMouse - * @type {Boolean} - * @default false - */ - preventMouse: false - }, - handler: function touchGesture(ev, inst) { - if(inst.options.preventMouse && ev.pointerType == POINTER_MOUSE) { - ev.stopDetect(); - return; - } + var itemProps = this.touchParams.itemProps ; + this.touchParams.itemProps = null; + itemProps.forEach(function (props) { + var id = props.item.id, + itemData = me.itemsData.get(id, me.itemOptions); - if(inst.options.preventDefault) { - ev.preventDefault(); - } + var changed = false; + if ('start' in props.item.data) { + changed = (props.start != props.item.data.start.valueOf()); + itemData.start = util.convert(props.item.data.start, + dataset._options.type && dataset._options.type.start || 'Date'); + } + if ('end' in props.item.data) { + changed = changed || (props.end != props.item.data.end.valueOf()); + itemData.end = util.convert(props.item.data.end, + dataset._options.type && dataset._options.type.end || 'Date'); + } + if ('group' in props.item.data) { + changed = changed || (props.group != props.item.data.group); + itemData.group = props.item.data.group; + } - if(ev.eventType == EVENT_TOUCH) { - inst.trigger('touch', ev); - } + // only apply changes when start or end is actually changed + if (changed) { + me.options.onMove(itemData, function (itemData) { + if (itemData) { + // apply changes + itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) + changes.push(itemData); + } + else { + // restore original values + me._updateItemProps(props.item, props); + + me.stackDirty = true; // force re-stacking of all items next redraw + me.body.emitter.emit('change'); + } + }); + } + }); + + // apply the changes to the data (if there are changes) + if (changes.length) { + dataset.update(changes); } + + event.stopPropagation(); + } }; /** - * @module gestures - */ - /** - * User want to scale or rotate with 2 fingers - * Preventing the default browser behavior is a good way to improve feel and working. This can be done with the - * `preventDefault` option. - * - * @class Transform - * @static - */ - /** - * @event transform - * @param {Object} ev - */ - /** - * @event transformstart - * @param {Object} ev - */ - /** - * @event transformend - * @param {Object} ev - */ - /** - * @event pinchin - * @param {Object} ev - */ - /** - * @event pinchout - * @param {Object} ev - */ - /** - * @event rotate - * @param {Object} ev + * Handle selecting/deselecting an item when tapping it + * @param {Event} event + * @private */ + ItemSet.prototype._onSelectItem = function (event) { + if (!this.options.selectable) return; - /** - * @param {String} name - */ - (function(name) { - var triggered = false; + var ctrlKey = event.gesture.srcEvent && event.gesture.srcEvent.ctrlKey; + var shiftKey = event.gesture.srcEvent && event.gesture.srcEvent.shiftKey; + if (ctrlKey || shiftKey) { + this._onMultiSelectItem(event); + return; + } - function transformGesture(ev, inst) { - switch(ev.eventType) { - case EVENT_START: - triggered = false; - break; + var oldSelection = this.getSelection(); - case EVENT_MOVE: - // at least multitouch - if(ev.touches.length < 2) { - return; - } + var item = ItemSet.itemFromTarget(event); + var selection = item ? [item.id] : []; + this.setSelection(selection); - var scaleThreshold = Math.abs(1 - ev.scale); - var rotationThreshold = Math.abs(ev.rotation); + var newSelection = this.getSelection(); - // when the distance we moved is too small we skip this gesture - // or we can be already in dragging - if(scaleThreshold < inst.options.transformMinScale && - rotationThreshold < inst.options.transformMinRotation) { - return; - } + // emit a select event, + // except when old selection is empty and new selection is still empty + if (newSelection.length > 0 || oldSelection.length > 0) { + this.body.emitter.emit('select', { + items: this.getSelection() + }); + } - // we are transforming! - Detection.current.name = name; + event.stopPropagation(); + }; - // first time, trigger dragstart event - if(!triggered) { - inst.trigger(name + 'start', ev); - triggered = true; - } + /** + * Handle creation and updates of an item on double tap + * @param event + * @private + */ + ItemSet.prototype._onAddItem = function (event) { + if (!this.options.selectable) return; + if (!this.options.editable.add) return; - inst.trigger(name, ev); // basic transform event + var me = this, + snap = this.body.util.snap || null, + item = ItemSet.itemFromTarget(event); - // trigger rotate event - if(rotationThreshold > inst.options.transformMinRotation) { - inst.trigger('rotate', ev); - } + if (item) { + // update item - // trigger pinch event - if(scaleThreshold > inst.options.transformMinScale) { - inst.trigger('pinch', ev); - inst.trigger('pinch' + (ev.scale < 1 ? 'in' : 'out'), ev); - } - break; + // execute async handler to update the item (or cancel it) + var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset + this.options.onUpdate(itemData, function (itemData) { + if (itemData) { + me.itemsData.update(itemData); + } + }); + } + else { + // add item + var xAbs = util.getAbsoluteLeft(this.dom.frame); + var x = event.gesture.center.pageX - xAbs; + var start = this.body.util.toTime(x); + var newItem = { + start: snap ? snap(start) : start, + content: 'new item' + }; - case EVENT_RELEASE: - if(triggered && ev.changedLength < 2) { - inst.trigger(name + 'end', ev); - triggered = false; - } - break; - } + // when default type is a range, add a default end date to the new item + if (this.options.type === 'range') { + var end = this.body.util.toTime(x + this.props.width / 5); + newItem.end = snap ? snap(end) : end; } - Hammer.gestures.Transform = { - name: name, - index: 45, - defaults: { - /** - * minimal scale factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1 - * @property transformMinScale - * @type {Number} - * @default 0.01 - */ - transformMinScale: 0.01, + newItem[this.itemsData._fieldId] = util.randomUUID(); - /** - * rotation in degrees - * @property transformMinRotation - * @type {Number} - * @default 1 - */ - transformMinRotation: 1 - }, + var group = ItemSet.groupFromTarget(event); + if (group) { + newItem.group = group.groupId; + } - handler: transformGesture - }; - })('transform'); + // execute async handler to customize (or cancel) adding an item + this.options.onAdd(newItem, function (item) { + if (item) { + me.itemsData.add(item); + // TODO: need to trigger a redraw? + } + }); + } + }; /** - * @module hammer + * Handle selecting/deselecting multiple items when holding an item + * @param {Event} event + * @private */ + ItemSet.prototype._onMultiSelectItem = function (event) { + if (!this.options.selectable) return; - // AMD export - if(true) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - // commonjs export - } else if(typeof module !== 'undefined' && module.exports) { - module.exports = Hammer; - // browser export - } else { - window.Hammer = Hammer; - } + var selection, + item = ItemSet.itemFromTarget(event); - })(window); + if (item) { + // multi select items + selection = this.getSelection(); // current selection + var index = selection.indexOf(item.id); + if (index == -1) { + // item is not yet selected -> select it + selection.push(item.id); + } + else { + // item is already selected -> deselect it + selection.splice(index, 1); + } + this.setSelection(selection); -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + this.body.emitter.emit('select', { + items: this.getSelection() + }); - var util = __webpack_require__(1); - var hammerUtil = __webpack_require__(21); - var moment = __webpack_require__(2); - var Component = __webpack_require__(22); + event.stopPropagation(); + } + }; /** - * @constructor Range - * A Range controls a numeric range with a start and end value. - * The Range adjusts the range based on mouse events or programmatic changes, - * and triggers events when the range is changing or has been changed. - * @param {{dom: Object, domProps: Object, emitter: Emitter}} body - * @param {Object} [options] See description at Range.setOptions + * Find an item from an event target: + * searches for the attribute 'timeline-item' in the event target's element tree + * @param {Event} event + * @return {Item | null} item */ - function Range(body, options) { - var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); - this.start = now.clone().add('days', -3).valueOf(); // Number - this.end = now.clone().add('days', 4).valueOf(); // Number + ItemSet.itemFromTarget = function(event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-item')) { + return target['timeline-item']; + } + target = target.parentNode; + } - this.body = body; + return null; + }; - // default options - this.defaultOptions = { - start: null, - end: null, - direction: 'horizontal', // 'horizontal' or 'vertical' - moveable: true, - zoomable: true, - min: null, - max: null, - zoomMin: 10, // milliseconds - zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds - }; - this.options = util.extend({}, this.defaultOptions); + /** + * Find the Group from an event target: + * searches for the attribute 'timeline-group' in the event target's element tree + * @param {Event} event + * @return {Group | null} group + */ + ItemSet.groupFromTarget = function(event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-group')) { + return target['timeline-group']; + } + target = target.parentNode; + } - this.props = { - touch: {} - }; - this.animateTimer = null; + return null; + }; - // drag listeners for dragging - this.body.emitter.on('dragstart', this._onDragStart.bind(this)); - this.body.emitter.on('drag', this._onDrag.bind(this)); - this.body.emitter.on('dragend', this._onDragEnd.bind(this)); + /** + * Find the ItemSet from an event target: + * searches for the attribute 'timeline-itemset' in the event target's element tree + * @param {Event} event + * @return {ItemSet | null} item + */ + ItemSet.itemSetFromTarget = function(event) { + var target = event.target; + while (target) { + if (target.hasOwnProperty('timeline-itemset')) { + return target['timeline-itemset']; + } + target = target.parentNode; + } - // ignore dragging when holding - this.body.emitter.on('hold', this._onHold.bind(this)); + return null; + }; - // mouse wheel for zooming - this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); - this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF + module.exports = ItemSet; - // pinch to zoom - this.body.emitter.on('touch', this._onTouch.bind(this)); - this.body.emitter.on('pinch', this._onPinch.bind(this)); - this.setOptions(options); - } +/***/ }, +/* 25 */ +/***/ function(module, exports, __webpack_require__) { - Range.prototype = new Component(); + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var Component = __webpack_require__(18); /** - * Set options for the range controller - * @param {Object} options Available options: - * {Number | Date | String} start Start date for the range - * {Number | Date | String} end End date for the range - * {Number} min Minimum value for start - * {Number} max Maximum value for end - * {Number} zoomMin Set a minimum value for - * (end - start). - * {Number} zoomMax Set a maximum value for - * (end - start). - * {Boolean} moveable Enable moving of the range - * by dragging. True by default - * {Boolean} zoomable Enable zooming of the range - * by pinching/scrolling. True by default + * Legend for Graph2d */ - Range.prototype.setOptions = function (options) { - if (options) { - // copy the options that we know - var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate']; - util.selectiveExtend(fields, this.options, options); - - if ('start' in options || 'end' in options) { - // apply a new range. both start and end are optional - this.setRange(options.start, options.end); + function Legend(body, options, side, linegraphOptions) { + this.body = body; + this.defaultOptions = { + enabled: true, + icons: true, + iconSize: 20, + iconSpacing: 6, + left: { + visible: true, + position: 'top-left' // top/bottom - left,center,right + }, + right: { + visible: true, + position: 'top-left' // top/bottom - left,center,right } } - }; + this.side = side; + this.options = util.extend({},this.defaultOptions); + this.linegraphOptions = linegraphOptions; - /** - * Test whether direction has a valid value - * @param {String} direction 'horizontal' or 'vertical' - */ - function validateDirection (direction) { - if (direction != 'horizontal' && direction != 'vertical') { - throw new TypeError('Unknown direction "' + direction + '". ' + - 'Choose "horizontal" or "vertical".'); - } + this.svgElements = {}; + this.dom = {}; + this.groups = {}; + this.amountOfGroups = 0; + this._create(); + + this.setOptions(options); } - /** - * Set a new start and end range - * @param {Date | Number | String} [start] - * @param {Date | Number | String} [end] - * @param {boolean | number} [animate=false] If true, the range is animated - * smoothly to the new window. - * If animate is a number, the - * number is taken as duration - * Default duration is 500 ms. - * - */ - Range.prototype.setRange = function(start, end, animate) { - var _start = start != undefined ? util.convert(start, 'Date').valueOf() : null; - var _end = end != undefined ? util.convert(end, 'Date').valueOf() : null; + Legend.prototype = new Component(); - this._cancelAnimation(); - if (animate) { - var me = this; - var initStart = this.start; - var initEnd = this.end; - var duration = typeof animate === 'number' ? animate : 500; - var initTime = new Date().valueOf(); - var anyChanged = false; + Legend.prototype.addGroup = function(label, graphOptions) { + if (!this.groups.hasOwnProperty(label)) { + this.groups[label] = graphOptions; + } + this.amountOfGroups += 1; + }; - function next() { - if (!me.props.touch.dragging) { - var now = new Date().valueOf(); - var time = now - initTime; - var done = time > duration; - var s = (done || _start === null) ? _start : util.easeInOutQuad(time, initStart, _start, duration); - var e = (done || _end === null) ? _end : util.easeInOutQuad(time, initEnd, _end, duration); + Legend.prototype.updateGroup = function(label, graphOptions) { + this.groups[label] = graphOptions; + }; - changed = me._applyRange(s, e); - anyChanged = anyChanged || changed; - if (changed) { - me.body.emitter.emit('rangechange', {start: new Date(me.start), end: new Date(me.end)}); - } + Legend.prototype.removeGroup = function(label) { + if (this.groups.hasOwnProperty(label)) { + delete this.groups[label]; + this.amountOfGroups -= 1; + } + }; - if (done) { - if (anyChanged) { - me.body.emitter.emit('rangechanged', {start: new Date(me.start), end: new Date(me.end)}); - } - } - else { - // animate with as high as possible frame rate, leave 20 ms in between - // each to prevent the browser from blocking - me.animateTimer = setTimeout(next, 20); - } - } - } + Legend.prototype._create = function() { + this.dom.frame = document.createElement('div'); + this.dom.frame.className = 'legend'; + this.dom.frame.style.position = "absolute"; + this.dom.frame.style.top = "10px"; + this.dom.frame.style.display = "block"; - return next(); - } - else { - var changed = this._applyRange(_start, _end); - if (changed) { - var params = {start: new Date(this.start), end: new Date(this.end)}; - this.body.emitter.emit('rangechange', params); - this.body.emitter.emit('rangechanged', params); - } - } + this.dom.textArea = document.createElement('div'); + this.dom.textArea.className = 'legendText'; + this.dom.textArea.style.position = "relative"; + this.dom.textArea.style.top = "0px"; + + this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.svg.style.position = 'absolute'; + this.svg.style.top = 0 +'px'; + this.svg.style.width = this.options.iconSize + 5 + 'px'; + + this.dom.frame.appendChild(this.svg); + this.dom.frame.appendChild(this.dom.textArea); }; /** - * Stop an animation - * @private + * Hide the component from the DOM */ - Range.prototype._cancelAnimation = function () { - if (this.animateTimer) { - clearTimeout(this.animateTimer); - this.animateTimer = null; + Legend.prototype.hide = function() { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); } }; /** - * Set a new start and end range. This method is the same as setRange, but - * does not trigger a range change and range changed event, and it returns - * true when the range is changed - * @param {Number} [start] - * @param {Number} [end] + * Show the component in the DOM (when not already visible). * @return {Boolean} changed - * @private */ - Range.prototype._applyRange = function(start, end) { - var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start, - newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end, - max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null, - min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null, - diff; - - // check for valid number - if (isNaN(newStart) || newStart === null) { - throw new Error('Invalid start "' + start + '"'); - } - if (isNaN(newEnd) || newEnd === null) { - throw new Error('Invalid end "' + end + '"'); - } - - // prevent start < end - if (newEnd < newStart) { - newEnd = newStart; - } - - // prevent start < min - if (min !== null) { - if (newStart < min) { - diff = (min - newStart); - newStart += diff; - newEnd += diff; - - // prevent end > max - if (max != null) { - if (newEnd > max) { - newEnd = max; - } - } - } + Legend.prototype.show = function() { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); } + }; - // prevent end > max - if (max !== null) { - if (newEnd > max) { - diff = (newEnd - max); - newStart -= diff; - newEnd -= diff; + Legend.prototype.setOptions = function(options) { + var fields = ['enabled','orientation','icons','left','right']; + util.selectiveDeepExtend(fields, this.options, options); + }; - // prevent start < min - if (min != null) { - if (newStart < min) { - newStart = min; - } + Legend.prototype.redraw = function() { + var activeGroups = 0; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + activeGroups++; } } } - // prevent (end-start) < zoomMin - if (this.options.zoomMin !== null) { - var zoomMin = parseFloat(this.options.zoomMin); - if (zoomMin < 0) { - zoomMin = 0; - } - if ((newEnd - newStart) < zoomMin) { - if ((this.end - this.start) === zoomMin) { - // ignore this action, we are already zoomed to the minimum - newStart = this.start; - newEnd = this.end; - } - else { - // zoom to the minimum - diff = (zoomMin - (newEnd - newStart)); - newStart -= diff / 2; - newEnd += diff / 2; - } - } + if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { + this.hide(); } - - // prevent (end-start) > zoomMax - if (this.options.zoomMax !== null) { - var zoomMax = parseFloat(this.options.zoomMax); - if (zoomMax < 0) { - zoomMax = 0; - } - if ((newEnd - newStart) > zoomMax) { - if ((this.end - this.start) === zoomMax) { - // ignore this action, we are already zoomed to the maximum - newStart = this.start; - newEnd = this.end; - } - else { - // zoom to the maximum - diff = ((newEnd - newStart) - zoomMax); - newStart += diff / 2; - newEnd -= diff / 2; - } + else { + this.show(); + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { + this.dom.frame.style.left = '4px'; + this.dom.frame.style.textAlign = "left"; + this.dom.textArea.style.textAlign = "left"; + this.dom.textArea.style.left = (this.options.iconSize + 15) + 'px'; + this.dom.textArea.style.right = ''; + this.svg.style.left = 0 +'px'; + this.svg.style.right = ''; + } + else { + this.dom.frame.style.right = '4px'; + this.dom.frame.style.textAlign = "right"; + this.dom.textArea.style.textAlign = "right"; + this.dom.textArea.style.right = (this.options.iconSize + 15) + 'px'; + this.dom.textArea.style.left = ''; + this.svg.style.right = 0 +'px'; + this.svg.style.left = ''; } - } - - var changed = (this.start != newStart || this.end != newEnd); - - this.start = newStart; - this.end = newEnd; - - return changed; - }; - /** - * Retrieve the current range. - * @return {Object} An object with start and end properties - */ - Range.prototype.getRange = function() { - return { - start: this.start, - end: this.end - }; - }; + if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { + this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; + this.dom.frame.style.bottom = ''; + } + else { + this.dom.frame.style.bottom = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; + this.dom.frame.style.top = ''; + } - /** - * Calculate the conversion offset and scale for current range, based on - * the provided width - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.prototype.conversion = function (width) { - return Range.conversion(this.start, this.end, width); - }; + if (this.options.icons == false) { + this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; + this.dom.textArea.style.right = ''; + this.dom.textArea.style.left = ''; + this.svg.style.width = '0px'; + } + else { + this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px' + this.drawLegendIcons(); + } - /** - * Static method to calculate the conversion offset and scale for a range, - * based on the provided start, end, and width - * @param {Number} start - * @param {Number} end - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.conversion = function (start, end, width) { - if (width != 0 && (end - start != 0)) { - return { - offset: start, - scale: width / (end - start) + var content = ''; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + content += this.groups[groupId].content + '
'; + } + } } - } - else { - return { - offset: 0, - scale: 1 - }; + this.dom.textArea.innerHTML = content; + this.dom.textArea.style.lineHeight = ((0.75 * this.options.iconSize) + this.options.iconSpacing) + 'px'; } }; - /** - * Start dragging horizontally or vertically - * @param {Event} event - * @private - */ - Range.prototype._onDragStart = function(event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; + Legend.prototype.drawLegendIcons = function() { + if (this.dom.frame.parentNode) { + DOMutil.prepareElements(this.svgElements); + var padding = window.getComputedStyle(this.dom.frame).paddingTop; + var iconOffset = Number(padding.replace('px','')); + var x = iconOffset; + var iconWidth = this.options.iconSize; + var iconHeight = 0.75 * this.options.iconSize; + var y = iconOffset + 0.5 * iconHeight + 3; - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.dragging = true; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { + this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); + y += iconHeight + this.options.iconSpacing; + } + } + } - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'move'; + DOMutil.cleanupElements(this.svgElements); } }; - /** - * Perform dragging operation - * @param {Event} event - * @private - */ - Range.prototype._onDrag = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - var direction = this.options.direction; - validateDirection(direction); - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY, - interval = (this.props.touch.end - this.props.touch.start), - width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height, - diffRange = -delta / width * interval; - this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange); - this.body.emitter.emit('rangechange', { - start: new Date(this.start), - end: new Date(this.end) - }); - }; + module.exports = Legend; - /** - * Stop dragging operation - * @param {event} event - * @private - */ - Range.prototype._onDragEnd = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; +/***/ }, +/* 26 */ +/***/ function(module, exports, __webpack_require__) { - this.props.touch.dragging = false; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'auto'; - } + var util = __webpack_require__(1); + var DOMutil = __webpack_require__(2); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Component = __webpack_require__(18); + var DataAxis = __webpack_require__(21); + var GraphGroup = __webpack_require__(22); + var Legend = __webpack_require__(25); - // fire a rangechanged event - this.body.emitter.emit('rangechanged', { - start: new Date(this.start), - end: new Date(this.end) - }); - }; + var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items /** - * Event handler for mouse wheel event, used to zoom - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {Event} event - * @private + * This is the constructor of the LineGraph. It requires a Timeline body and options. + * + * @param body + * @param options + * @constructor */ - Range.prototype._onMouseWheel = function(event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + function LineGraph(body, options) { + this.id = util.randomUUID(); + this.body = body; - // retrieve delta - var delta = 0; - if (event.wheelDelta) { /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; - } + this.defaultOptions = { + yAxisOrientation: 'left', + defaultGroup: 'default', + sort: true, + sampling: true, + graphHeight: '400px', + shaded: { + enabled: false, + orientation: 'bottom' // top, bottom + }, + style: 'line', // line, bar + barChart: { + width: 50, + handleOverlap: 'overlap', + align: 'center' // left, center, right + }, + catmullRom: { + enabled: true, + parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) + alpha: 0.5 + }, + drawPoints: { + enabled: true, + size: 6, + style: 'square' // square, circle + }, + dataAxis: { + showMinorLabels: true, + showMajorLabels: true, + icons: false, + width: '40px', + visible: true, + customRange: { + left: {min:undefined, max:undefined}, + right: {min:undefined, max:undefined} + } + }, + legend: { + enabled: false, + icons: true, + left: { + visible: true, + position: 'top-left' // top/bottom - left,right + }, + right: { + visible: true, + position: 'top-right' // top/bottom - left,right + } + }, + groups: { + visibility: {} + } + }; - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - // perform the zoom action. Delta is normally 1 or -1 + // options is shared by this ItemSet and all its items + this.options = util.extend({}, this.defaultOptions); + this.dom = {}; + this.props = {}; + this.hammer = null; + this.groups = {}; + this.abortedGraphUpdate = false; - // adjust a negative delta such that zooming in with delta 0.1 - // equals zooming out with a delta -0.1 - var scale; - if (delta < 0) { - scale = 1 - (delta / 5); + var me = this; + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + // listeners for the DataSet of the items + this.itemListeners = { + 'add': function (event, params, senderId) { + me._onAdd(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdate(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemove(params.items); } - else { - scale = 1 / (1 + (delta / 5)) ; + }; + + // listeners for the DataSet of the groups + this.groupListeners = { + 'add': function (event, params, senderId) { + me._onAddGroups(params.items); + }, + 'update': function (event, params, senderId) { + me._onUpdateGroups(params.items); + }, + 'remove': function (event, params, senderId) { + me._onRemoveGroups(params.items); } + }; - // calculate center, the date to zoom around - var gesture = hammerUtil.fakeGesture(this, event), - pointer = getPointer(gesture.center, this.body.dom.center), - pointerDate = this._pointerToDate(pointer); + this.items = {}; // object with an Item for every data item + this.selection = []; // list with the ids of all selected nodes + this.lastStart = this.body.range.start; + this.touchParams = {}; // stores properties while dragging - this.zoom(scale, pointerDate); - } + this.svgElements = {}; + this.setOptions(options); + this.groupsUsingDefaultStyles = [0]; - // Prevent default actions caused by mouse wheel - // (else the page and timeline both zoom and scroll) - event.preventDefault(); - }; + this.body.emitter.on("rangechanged", function() { + me.lastStart = me.body.range.start; + me.svg.style.left = util.option.asSize(-me.width); + me._updateGraph.apply(me); + }); - /** - * Start of a touch gesture - * @private - */ - Range.prototype._onTouch = function (event) { - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.allowDragging = true; - this.props.touch.center = null; - }; + // create the HTML DOM + this._create(); + this.body.emitter.emit("change"); + } - /** - * On start of a hold gesture - * @private - */ - Range.prototype._onHold = function () { - this.props.touch.allowDragging = false; - }; + LineGraph.prototype = new Component(); /** - * Handle pinch event - * @param {Event} event - * @private + * Create the HTML DOM for the ItemSet */ - Range.prototype._onPinch = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + LineGraph.prototype._create = function(){ + var frame = document.createElement('div'); + frame.className = 'LineGraph'; + this.dom.frame = frame; - this.props.touch.allowDragging = false; + // create svg element for graph drawing. + this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); + this.svg.style.position = "relative"; + this.svg.style.height = ('' + this.options.graphHeight).replace("px",'') + 'px'; + this.svg.style.display = "block"; + frame.appendChild(this.svg); - if (event.gesture.touches.length > 1) { - if (!this.props.touch.center) { - this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center); - } + // data axis + this.options.dataAxis.orientation = 'left'; + this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - var scale = 1 / event.gesture.scale, - initDate = this._pointerToDate(this.props.touch.center); + this.options.dataAxis.orientation = 'right'; + this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + delete this.options.dataAxis.orientation; - // calculate new start and end - var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale); - var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale); + // legends + this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); + this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); - // apply new range - this.setRange(newStart, newEnd); - } + this.show(); }; /** - * Helper function to calculate the center date for zooming - * @param {{x: Number, y: Number}} pointer - * @return {number} date - * @private + * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. + * @param options */ - Range.prototype._pointerToDate = function (pointer) { - var conversion; - var direction = this.options.direction; + LineGraph.prototype.setOptions = function(options) { + if (options) { + var fields = ['sampling','defaultGroup','graphHeight','yAxisOrientation','style','barChart','dataAxis','sort','groups']; + util.selectiveDeepExtend(fields, this.options, options); + util.mergeOptions(this.options, options,'catmullRom'); + util.mergeOptions(this.options, options,'drawPoints'); + util.mergeOptions(this.options, options,'shaded'); + util.mergeOptions(this.options, options,'legend'); - validateDirection(direction); + if (options.catmullRom) { + if (typeof options.catmullRom == 'object') { + if (options.catmullRom.parametrization) { + if (options.catmullRom.parametrization == 'uniform') { + this.options.catmullRom.alpha = 0; + } + else if (options.catmullRom.parametrization == 'chordal') { + this.options.catmullRom.alpha = 1.0; + } + else { + this.options.catmullRom.parametrization = 'centripetal'; + this.options.catmullRom.alpha = 0.5; + } + } + } + } - if (direction == 'horizontal') { - var width = this.body.domProps.center.width; - conversion = this.conversion(width); - return pointer.x / conversion.scale + conversion.offset; + if (this.yAxisLeft) { + if (options.dataAxis !== undefined) { + this.yAxisLeft.setOptions(this.options.dataAxis); + this.yAxisRight.setOptions(this.options.dataAxis); + } + } + + if (this.legendLeft) { + if (options.legend !== undefined) { + this.legendLeft.setOptions(this.options.legend); + this.legendRight.setOptions(this.options.legend); + } + } + + if (this.groups.hasOwnProperty(UNGROUPED)) { + this.groups[UNGROUPED].setOptions(options); + } } - else { - var height = this.body.domProps.center.height; - conversion = this.conversion(height); - return pointer.y / conversion.scale + conversion.offset; + if (this.dom.frame) { + this._updateGraph(); } }; /** - * Get the pointer location relative to the location of the dom element - * @param {{pageX: Number, pageY: Number}} touch - * @param {Element} element HTML DOM element - * @return {{x: Number, y: Number}} pointer - * @private - */ - function getPointer (touch, element) { - return { - x: touch.pageX - util.getAbsoluteLeft(element), - y: touch.pageY - util.getAbsoluteTop(element) - }; - } - - /** - * Zoom the range the given scale in or out. Start and end date will - * be adjusted, and the timeline will be redrawn. You can optionally give a - * date around which to zoom. - * For example, try scale = 0.9 or 1.1 - * @param {Number} scale Scaling factor. Values above 1 will zoom out, - * values below 1 will zoom in. - * @param {Number} [center] Value representing a date around which will - * be zoomed. + * Hide the component from the DOM */ - Range.prototype.zoom = function(scale, center) { - // if centerDate is not provided, take it half between start Date and end Date - if (center == null) { - center = (this.start + this.end) / 2; + LineGraph.prototype.hide = function() { + // remove the frame containing the items + if (this.dom.frame.parentNode) { + this.dom.frame.parentNode.removeChild(this.dom.frame); } - - // calculate new start and end - var newStart = center + (this.start - center) * scale; - var newEnd = center + (this.end - center) * scale; - - this.setRange(newStart, newEnd); }; /** - * Move the range with a given delta to the left or right. Start and end - * value will be adjusted. For example, try delta = 0.1 or -0.1 - * @param {Number} delta Moving amount. Positive value will move right, - * negative value will move left + * Show the component in the DOM (when not already visible). + * @return {Boolean} changed */ - Range.prototype.move = function(delta) { - // zoom start Date and end Date relative to the centerDate - var diff = (this.end - this.start); - - // apply new values - var newStart = this.start + diff * delta; - var newEnd = this.end + diff * delta; - - // TODO: reckon with min and max range - - this.start = newStart; - this.end = newEnd; + LineGraph.prototype.show = function() { + // show frame containing the items + if (!this.dom.frame.parentNode) { + this.body.dom.center.appendChild(this.dom.frame); + } }; + /** - * Move the range to a new center point - * @param {Number} moveTo New center point of the range + * Set items + * @param {vis.DataSet | null} items */ - Range.prototype.moveTo = function(moveTo) { - var center = (this.start + this.end) / 2; - - var diff = center - moveTo; - - // calculate new start and end - var newStart = this.start - diff; - var newEnd = this.end - diff; + LineGraph.prototype.setItems = function(items) { + var me = this, + ids, + oldItemsData = this.itemsData; - this.setRange(newStart, newEnd); - }; + // replace the dataset + if (!items) { + this.itemsData = null; + } + else if (items instanceof DataSet || items instanceof DataView) { + this.itemsData = items; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); + } - module.exports = Range; + if (oldItemsData) { + // unsubscribe from old dataset + util.forEach(this.itemListeners, function (callback, event) { + oldItemsData.off(event, callback); + }); + // remove all drawn items + ids = oldItemsData.getIds(); + this._onRemove(ids); + } -/***/ }, -/* 21 */ -/***/ function(module, exports, __webpack_require__) { + if (this.itemsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.itemListeners, function (callback, event) { + me.itemsData.on(event, callback, id); + }); - var Hammer = __webpack_require__(18); + // add all new items + ids = this.itemsData.getIds(); + this._onAdd(ids); + } + this._updateUngrouped(); + this._updateGraph(); + this.redraw(); + }; /** - * Fake a hammer.js gesture. Event can be a ScrollEvent or MouseMoveEvent - * @param {Element} element - * @param {Event} event + * Set groups + * @param {vis.DataSet} groups */ - exports.fakeGesture = function(element, event) { - var eventType = null; + LineGraph.prototype.setGroups = function(groups) { + var me = this, + ids; - // for hammer.js 1.0.5 - // var gesture = Hammer.event.collectEventData(this, eventType, event); + // unsubscribe from current dataset + if (this.groupsData) { + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.unsubscribe(event, callback); + }); - // for hammer.js 1.0.6+ - var touches = Hammer.event.getTouchList(event, eventType); - var gesture = Hammer.event.collectEventData(this, eventType, touches, event); + // remove all drawn groups + ids = this.groupsData.getIds(); + this.groupsData = null; + this._onRemoveGroups(ids); // note: this will cause a redraw + } - // on IE in standards mode, no touches are recognized by hammer.js, - // resulting in NaN values for center.pageX and center.pageY - if (isNaN(gesture.center.pageX)) { - gesture.center.pageX = event.pageX; + // replace the dataset + if (!groups) { + this.groupsData = null; } - if (isNaN(gesture.center.pageY)) { - gesture.center.pageY = event.pageY; + else if (groups instanceof DataSet || groups instanceof DataView) { + this.groupsData = groups; + } + else { + throw new TypeError('Data must be an instance of DataSet or DataView'); } - return gesture; - }; + if (this.groupsData) { + // subscribe to new dataset + var id = this.id; + util.forEach(this.groupListeners, function (callback, event) { + me.groupsData.on(event, callback, id); + }); + // draw all ms + ids = this.groupsData.getIds(); + this._onAddGroups(ids); + } + this._onUpdate(); + }; -/***/ }, -/* 22 */ -/***/ function(module, exports, __webpack_require__) { /** - * Prototype for visual components - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] - * @param {Object} [options] + * Update the datapoints + * @param [ids] + * @private */ - function Component (body, options) { - this.options = null; - this.props = null; - } + LineGraph.prototype._onUpdate = function(ids) { + this._updateUngrouped(); + this._updateAllGroupData(); + this._updateGraph(); + this.redraw(); + }; + LineGraph.prototype._onAdd = function (ids) {this._onUpdate(ids);}; + LineGraph.prototype._onRemove = function (ids) {this._onUpdate(ids);}; + LineGraph.prototype._onUpdateGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + var group = this.groupsData.get(groupIds[i]); + this._updateGroup(group, groupIds[i]); + } - /** - * Set options for the component. The new options will be merged into the - * current options. - * @param {Object} options - */ - Component.prototype.setOptions = function(options) { - if (options) { - util.extend(this.options, options); + this._updateGraph(); + this.redraw(); + }; + LineGraph.prototype._onAddGroups = function (groupIds) {this._onUpdateGroups(groupIds);}; + + LineGraph.prototype._onRemoveGroups = function (groupIds) { + for (var i = 0; i < groupIds.length; i++) { + if (!this.groups.hasOwnProperty(groupIds[i])) { + if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { + this.yAxisRight.removeGroup(groupIds[i]); + this.legendRight.removeGroup(groupIds[i]); + this.legendRight.redraw(); + } + else { + this.yAxisLeft.removeGroup(groupIds[i]); + this.legendLeft.removeGroup(groupIds[i]); + this.legendLeft.redraw(); + } + delete this.groups[groupIds[i]]; + } } + this._updateUngrouped(); + this._updateGraph(); + this.redraw(); }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * update a group object + * + * @param group + * @param groupId + * @private */ - Component.prototype.redraw = function() { - // should be implemented by the component - return false; + LineGraph.prototype._updateGroup = function (group, groupId) { + if (!this.groups.hasOwnProperty(groupId)) { + this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.addGroup(groupId, this.groups[groupId]); + this.legendRight.addGroup(groupId, this.groups[groupId]); + } + else { + this.yAxisLeft.addGroup(groupId, this.groups[groupId]); + this.legendLeft.addGroup(groupId, this.groups[groupId]); + } + } + else { + this.groups[groupId].update(group); + if (this.groups[groupId].options.yAxisOrientation == 'right') { + this.yAxisRight.updateGroup(groupId, this.groups[groupId]); + this.legendRight.updateGroup(groupId, this.groups[groupId]); + } + else { + this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); + this.legendLeft.updateGroup(groupId, this.groups[groupId]); + } + } + this.legendLeft.redraw(); + this.legendRight.redraw(); }; - /** - * Destroy the component. Cleanup DOM and event listeners - */ - Component.prototype.destroy = function() { - // should be implemented by the component + LineGraph.prototype._updateAllGroupData = function () { + if (this.itemsData != null) { + var groupsContent = {}; + var groupId; + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + groupsContent[groupId] = []; + } + } + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + item.x = util.convert(item.x,"Date"); + groupsContent[item.group].push(item); + } + } + for (groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + this.groups[groupId].setItems(groupsContent[groupId]); + } + } + } }; /** - * Test whether the component is resized since the last time _isResized() was - * called. - * @return {Boolean} Returns true if the component is resized + * Create or delete the group holding all ungrouped items. This group is used when + * there are no groups specified. This anonymous group is called 'graph'. * @protected */ - Component.prototype._isResized = function() { - var resized = (this.props._previousWidth !== this.props.width || - this.props._previousHeight !== this.props.height); - - this.props._previousWidth = this.props.width; - this.props._previousHeight = this.props.height; - - return resized; - }; - - module.exports = Component; - - -/***/ }, -/* 23 */ -/***/ function(module, exports, __webpack_require__) { + LineGraph.prototype._updateUngrouped = function() { + if (this.itemsData != null) { + // var t0 = new Date(); + var group = {id: UNGROUPED, content: this.options.defaultGroup}; + this._updateGroup(group, UNGROUPED); + var ungroupedCounter = 0; + if (this.itemsData) { + for (var itemId in this.itemsData._data) { + if (this.itemsData._data.hasOwnProperty(itemId)) { + var item = this.itemsData._data[itemId]; + if (item != undefined) { + if (item.hasOwnProperty('group')) { + if (item.group === undefined) { + item.group = UNGROUPED; + } + } + else { + item.group = UNGROUPED; + } + ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; + } + } + } + } - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Range = __webpack_require__(20); - var TimeAxis = __webpack_require__(24); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(28); - var ItemSet = __webpack_require__(29); - var Activator = __webpack_require__(30); + if (ungroupedCounter == 0) { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); + } + } + else { + delete this.groups[UNGROUPED]; + this.legendLeft.removeGroup(UNGROUPED); + this.legendRight.removeGroup(UNGROUPED); + this.yAxisLeft.removeGroup(UNGROUPED); + this.yAxisRight.removeGroup(UNGROUPED); + } - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Core.setOptions for the available options. - * @constructor - */ - function Core () {} + this.legendLeft.redraw(); + this.legendRight.redraw(); + }; - // turn Core into an event emitter - Emitter(Core.prototype); /** - * Create the main DOM for the Core: a root panel containing left, right, - * top, bottom, content, and background panel. - * @param {Element} container The container element where the Core will - * be attached. - * @private + * Redraw the component, mandatory function + * @return {boolean} Returns true if the component is resized */ - Core.prototype._create = function (container) { - this.dom = {}; - - this.dom.root = document.createElement('div'); - this.dom.background = document.createElement('div'); - this.dom.backgroundVertical = document.createElement('div'); - this.dom.backgroundHorizontal = document.createElement('div'); - this.dom.centerContainer = document.createElement('div'); - this.dom.leftContainer = document.createElement('div'); - this.dom.rightContainer = document.createElement('div'); - this.dom.center = document.createElement('div'); - this.dom.left = document.createElement('div'); - this.dom.right = document.createElement('div'); - this.dom.top = document.createElement('div'); - this.dom.bottom = document.createElement('div'); - this.dom.shadowTop = document.createElement('div'); - this.dom.shadowBottom = document.createElement('div'); - this.dom.shadowTopLeft = document.createElement('div'); - this.dom.shadowBottomLeft = document.createElement('div'); - this.dom.shadowTopRight = document.createElement('div'); - this.dom.shadowBottomRight = document.createElement('div'); - - this.dom.root.className = 'vis timeline root'; - this.dom.background.className = 'vispanel background'; - this.dom.backgroundVertical.className = 'vispanel background vertical'; - this.dom.backgroundHorizontal.className = 'vispanel background horizontal'; - this.dom.centerContainer.className = 'vispanel center'; - this.dom.leftContainer.className = 'vispanel left'; - this.dom.rightContainer.className = 'vispanel right'; - this.dom.top.className = 'vispanel top'; - this.dom.bottom.className = 'vispanel bottom'; - this.dom.left.className = 'content'; - this.dom.center.className = 'content'; - this.dom.right.className = 'content'; - this.dom.shadowTop.className = 'shadow top'; - this.dom.shadowBottom.className = 'shadow bottom'; - this.dom.shadowTopLeft.className = 'shadow top'; - this.dom.shadowBottomLeft.className = 'shadow bottom'; - this.dom.shadowTopRight.className = 'shadow top'; - this.dom.shadowBottomRight.className = 'shadow bottom'; - - this.dom.root.appendChild(this.dom.background); - this.dom.root.appendChild(this.dom.backgroundVertical); - this.dom.root.appendChild(this.dom.backgroundHorizontal); - this.dom.root.appendChild(this.dom.centerContainer); - this.dom.root.appendChild(this.dom.leftContainer); - this.dom.root.appendChild(this.dom.rightContainer); - this.dom.root.appendChild(this.dom.top); - this.dom.root.appendChild(this.dom.bottom); - - this.dom.centerContainer.appendChild(this.dom.center); - this.dom.leftContainer.appendChild(this.dom.left); - this.dom.rightContainer.appendChild(this.dom.right); + LineGraph.prototype.redraw = function() { + var resized = false; - this.dom.centerContainer.appendChild(this.dom.shadowTop); - this.dom.centerContainer.appendChild(this.dom.shadowBottom); - this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); - this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); - this.dom.rightContainer.appendChild(this.dom.shadowTopRight); - this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); + this.svg.style.height = ('' + this.options.graphHeight).replace('px','') + 'px'; + if (this.lastWidth === undefined && this.width || this.lastWidth != this.width) { + resized = true; + } + // check if this component is resized + resized = this._isResized() || resized; + // check whether zoomed (in that case we need to re-stack everything) + var visibleInterval = this.body.range.end - this.body.range.start; + var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.width != this.lastWidth); + this.lastVisibleInterval = visibleInterval; + this.lastWidth = this.width; - this.on('rangechange', this.redraw.bind(this)); - this.on('change', this.redraw.bind(this)); - this.on('touch', this._onTouch.bind(this)); - this.on('pinch', this._onPinch.bind(this)); - this.on('dragstart', this._onDragStart.bind(this)); - this.on('drag', this._onDrag.bind(this)); + // calculate actual size and position + this.width = this.dom.frame.offsetWidth; - // create event listeners for all interesting events, these events will be - // emitted via emitter - this.hammer = Hammer(this.dom.root, { - prevent_default: true - }); - this.listeners = {}; + // the svg element is three times as big as the width, this allows for fully dragging left and right + // without reloading the graph. the controls for this are bound to events in the constructor + if (resized == true) { + this.svg.style.width = util.option.asSize(3*this.width); + this.svg.style.left = util.option.asSize(-this.width); + } - var me = this; - var events = [ - 'touch', 'pinch', - 'tap', 'doubletap', 'hold', - 'dragstart', 'drag', 'dragend', - 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (event) { - var listener = function () { - var args = [event].concat(Array.prototype.slice.call(arguments, 0)); - if (me.isActive()) { - me.emit.apply(me, args); + if (zoomed == true || this.abortedGraphUpdate == true) { + this._updateGraph(); + } + else { + // move the whole svg while dragging + if (this.lastStart != 0) { + var offset = this.body.range.start - this.lastStart; + var range = this.body.range.end - this.body.range.start; + if (this.width != 0) { + var rangePerPixelInv = this.width/range; + var xOffset = offset * rangePerPixelInv; + this.svg.style.left = (-this.width - xOffset) + "px"; } - }; - me.hammer.on(event, listener); - me.listeners[event] = listener; - }); + } - // size properties of each of the panels - this.props = { - root: {}, - background: {}, - centerContainer: {}, - leftContainer: {}, - rightContainer: {}, - center: {}, - left: {}, - right: {}, - top: {}, - bottom: {}, - border: {}, - scrollTop: 0, - scrollTopMin: 0 - }; - this.touch = {}; // store state information needed for touch events + } - // attach the root panel to the provided container - if (!container) throw new Error('No container provided'); - container.appendChild(this.dom.root); + this.legendLeft.redraw(); + this.legendRight.redraw(); + + return resized; }; /** - * Set options. Options will be passed to all components loaded in the Timeline. - * @param {Object} [options] - * {String} orientation - * Vertical orientation for the Timeline, - * can be 'bottom' (default) or 'top'. - * {String | Number} width - * Width for the timeline, a number in pixels or - * a css string like '1000px' or '75%'. '100%' by default. - * {String | Number} height - * Fixed height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. If undefined, - * The Timeline will automatically size such that - * its contents fit. - * {String | Number} minHeight - * Minimum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {String | Number} maxHeight - * Maximum height for the Timeline, a number in pixels or - * a css string like '400px' or '75%'. - * {Number | Date | String} start - * Start date for the visible window - * {Number | Date | String} end - * End date for the visible window + * Update and redraw the graph. + * */ - Core.prototype.setOptions = function (options) { - if (options) { - // copy the known options - var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'orientation', 'clickToUse', 'dataAttributes']; - util.selectiveExtend(fields, this.options, options); + LineGraph.prototype._updateGraph = function () { + // reset the svg elements + DOMutil.prepareElements(this.svgElements); + if (this.width != 0 && this.itemsData != null) { + var group, i; + var preprocessedGroupData = {}; + var processedGroupData = {}; + var groupRanges = {}; + var changeCalled = false; - if ('clickToUse' in options) { - if (options.clickToUse) { - this.activator = new Activator(this.dom.root); - } - else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; + // getting group Ids + var groupIds = []; + for (var groupId in this.groups) { + if (this.groups.hasOwnProperty(groupId)) { + group = this.groups[groupId]; + if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { + groupIds.push(groupId); } } - } - - // enable/disable autoResize - this._initAutoResize(); - } + } + if (groupIds.length > 0) { + // this is the range of the SVG canvas + var minDate = this.body.util.toGlobalTime(- this.body.domProps.root.width); + var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); + var groupsData = {}; + // fill groups data + this._getRelevantData(groupIds, groupsData, minDate, maxDate); + // we transform the X coordinates to detect collisions + for (i = 0; i < groupIds.length; i++) { + preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); + } + // now all needed data has been collected we start the processing. + this._getYRanges(groupIds, preprocessedGroupData, groupRanges); + + // update the Y axis first, we use this data to draw at the correct Y points + // changeCalled is required to clean the SVG on a change emit. + changeCalled = this._updateYAxis(groupIds, groupRanges); + if (changeCalled == true) { + DOMutil.cleanupElements(this.svgElements); + this.abortedGraphUpdate = true; + this.body.emitter.emit("change"); + return; + } + this.abortedGraphUpdate = false; + + // With the yAxis scaled correctly, use this to get the Y values of the points. + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); + } - // propagate options to all components - this.components.forEach(function (component) { - component.setOptions(options); - }); - // TODO: remove deprecation error one day (deprecated since version 0.8.0) - if (options && options.order) { - throw new Error('Option order is deprecated. There is no replacement for this feature.'); + // draw the groups + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style == 'line') { + this._drawLineGraph(processedGroupData[groupIds[i]], group); + } + } + this._drawBarGraphs(groupIds, processedGroupData); + } } - // redraw everything - this.redraw(); - }; - - /** - * Returns true when the Timeline is active. - * @returns {boolean} - */ - Core.prototype.isActive = function () { - return !this.activator || this.activator.active; + // cleanup unused svg elements + DOMutil.cleanupElements(this.svgElements); }; - /** - * Destroy the Core, clean up all DOM elements and event listeners. - */ - Core.prototype.destroy = function () { - // unbind datasets - this.clear(); - - // remove all event listeners - this.off(); - - // stop checking for changed size - this._stopAutoResize(); - - // remove from DOM - if (this.dom.root.parentNode) { - this.dom.root.parentNode.removeChild(this.dom.root); - } - this.dom = null; - - // remove Activator - if (this.activator) { - this.activator.destroy(); - delete this.activator; - } - // cleanup hammer touch events - for (var event in this.listeners) { - if (this.listeners.hasOwnProperty(event)) { - delete this.listeners[event]; + LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { + // first select and preprocess the data from the datasets. + // the groups have their preselection of data, we now loop over this data to see + // what data we need to draw. Sorted data is much faster. + // more optimization is possible by doing the sampling before and using the binary search + // to find the end date to determine the increment. + var group, i, j, item; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + groupsData[groupIds[i]] = []; + var dataContainer = groupsData[groupIds[i]]; + // optimization for sorted data + if (group.options.sort == true) { + var guess = Math.max(0, util.binarySearchGeneric(group.itemsData, minDate, 'x', 'before')); + for (j = guess; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > maxDate) { + dataContainer.push(item); + break; + } + else { + dataContainer.push(item); + } + } + } + } + else { + for (j = 0; j < group.itemsData.length; j++) { + item = group.itemsData[j]; + if (item !== undefined) { + if (item.x > minDate && item.x < maxDate) { + dataContainer.push(item); + } + } + } + } } } - this.listeners = null; - this.hammer = null; - - // give all components the opportunity to cleanup - this.components.forEach(function (component) { - component.destroy(); - }); - this.body = null; + this._applySampling(groupIds, groupsData); }; + LineGraph.prototype._applySampling = function (groupIds, groupsData) { + var group; + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.sampling == true) { + var dataContainer = groupsData[groupIds[i]]; + if (dataContainer.length > 0) { + var increment = 1; + var amountOfPoints = dataContainer.length; - /** - * Set a custom time bar - * @param {Date} time - */ - Core.prototype.setCustomTime = function (time) { - if (!this.customTime) { - throw new Error('Cannot get custom time: Custom time bar is not enabled'); - } + // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop + // of width changing of the yAxis. + var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); + var pointsPerPixel = amountOfPoints / xDistance; + increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); - this.customTime.setCustomTime(time); - }; + var sampledData = []; + for (var j = 0; j < amountOfPoints; j += increment) { + sampledData.push(dataContainer[j]); - /** - * Retrieve the current custom time. - * @return {Date} customTime - */ - Core.prototype.getCustomTime = function() { - if (!this.customTime) { - throw new Error('Cannot get custom time: Custom time bar is not enabled'); + } + groupsData[groupIds[i]] = sampledData; + } + } + } } - - return this.customTime.getCustomTime(); }; + LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { + var groupData, group, i,j; + var barCombinedDataLeft = []; + var barCombinedDataRight = []; + var barCombinedData; + if (groupIds.length > 0) { + for (i = 0; i < groupIds.length; i++) { + groupData = groupsData[groupIds[i]]; + if (groupData.length > 0) { + group = this.groups[groupIds[i]]; + if (group.options.style == 'line' || group.options.barChart.handleOverlap != "stack") { + var yMin = groupData[0].y; + var yMax = groupData[0].y; + for (j = 0; j < groupData.length; j++) { + yMin = yMin > groupData[j].y ? groupData[j].y : yMin; + yMax = yMax < groupData[j].y ? groupData[j].y : yMax; + } + groupRanges[groupIds[i]] = {min: yMin, max: yMax, yAxisOrientation: group.options.yAxisOrientation}; + } + else if (group.options.style == 'bar') { + if (group.options.yAxisOrientation == 'left') { + barCombinedData = barCombinedDataLeft; + } + else { + barCombinedData = barCombinedDataRight; + } - /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items - */ - Core.prototype.getVisibleItems = function() { - return this.itemSet && this.itemSet.getVisibleItems() || []; - }; - + groupRanges[groupIds[i]] = {min: 0, max: 0, yAxisOrientation: group.options.yAxisOrientation, ignore: true}; + // combine data + for (j = 0; j < groupData.length; j++) { + barCombinedData.push({ + x: groupData[j].x, + y: groupData[j].y, + groupId: groupIds[i] + }); + } + } + } + } - /** - * Clear the Core. By Default, items, groups and options are cleared. - * Example usage: - * - * timeline.clear(); // clear items, groups, and options - * timeline.clear({options: true}); // clear options only - * - * @param {Object} [what] Optionally specify what to clear. By default: - * {items: true, groups: true, options: true} - */ - Core.prototype.clear = function(what) { - // clear items - if (!what || what.items) { - this.setItems(null); + var intersections; + if (barCombinedDataLeft.length > 0) { + // sort by time and by group + barCombinedDataLeft.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } + }); + intersections = {}; + this._getDataIntersections(intersections, barCombinedDataLeft); + groupRanges["__barchartLeft"] = this._getStackedBarYRange(intersections, barCombinedDataLeft); + groupRanges["__barchartLeft"].yAxisOrientation = "left"; + groupIds.push("__barchartLeft"); + } + if (barCombinedDataRight.length > 0) { + // sort by time and by group + barCombinedDataRight.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } + }); + intersections = {}; + this._getDataIntersections(intersections, barCombinedDataRight); + groupRanges["__barchartRight"] = this._getStackedBarYRange(intersections, barCombinedDataRight); + groupRanges["__barchartRight"].yAxisOrientation = "right"; + groupIds.push("__barchartRight"); + } } + }; - // clear groups - if (!what || what.groups) { - this.setGroups(null); + LineGraph.prototype._getStackedBarYRange = function (intersections, combinedData) { + var key; + var yMin = combinedData[0].y; + var yMax = combinedData[0].y; + for (var i = 0; i < combinedData.length; i++) { + key = combinedData[i].x; + if (intersections[key] === undefined) { + yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; + yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; + } + else { + intersections[key].accumulated += combinedData[i].y; + } } - - // clear options of timeline and of each of the components - if (!what || what.options) { - this.components.forEach(function (component) { - component.setOptions(component.defaultOptions); - }); - - this.setOptions(this.defaultOptions); // this will also do a redraw + for (var xpos in intersections) { + if (intersections.hasOwnProperty(xpos)) { + yMin = yMin > intersections[xpos].accumulated ? intersections[xpos].accumulated : yMin; + yMax = yMax < intersections[xpos].accumulated ? intersections[xpos].accumulated : yMax; + } } + + return {min: yMin, max: yMax}; }; + /** - * Set Core window such that it fits all items - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. + * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. + * @param {Array} groupIds + * @param {Object} groupRanges + * @private */ - Core.prototype.fit = function(options) { - // apply the data range as range - var dataRange = this.getItemRange(); + LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { + var changeCalled = false; + var yAxisLeftUsed = false; + var yAxisRightUsed = false; + var minLeft = 1e9, minRight = 1e9, maxLeft = -1e9, maxRight = -1e9, minVal, maxVal; + // if groups are present + if (groupIds.length > 0) { + for (var i = 0; i < groupIds.length; i++) { + if (groupRanges.hasOwnProperty(groupIds[i])) { + if (groupRanges[groupIds[i]].ignore !== true) { + minVal = groupRanges[groupIds[i]].min; + maxVal = groupRanges[groupIds[i]].max; - // add 5% space on both sides - var start = dataRange.min; - var end = dataRange.max; - if (start != null && end != null) { - var interval = (end.valueOf() - start.valueOf()); - if (interval <= 0) { - // prevent an empty interval - interval = 24 * 60 * 60 * 1000; // 1 day + if (groupRanges[groupIds[i]].yAxisOrientation == 'left') { + yAxisLeftUsed = true; + minLeft = minLeft > minVal ? minVal : minLeft; + maxLeft = maxLeft < maxVal ? maxVal : maxLeft; + } + else { + yAxisRightUsed = true; + minRight = minRight > minVal ? minVal : minRight; + maxRight = maxRight < maxVal ? maxVal : maxRight; + } + } + } } - start = new Date(start.valueOf() - interval * 0.05); - end = new Date(end.valueOf() + interval * 0.05); - } - // skip range set if there is no start and end date - if (start === null && end === null) { - return; + if (yAxisLeftUsed == true) { + this.yAxisLeft.setRange(minLeft, maxLeft); + } + if (yAxisRightUsed == true) { + this.yAxisRight.setRange(minRight, maxRight); + } } - var animate = (options && options.animate !== undefined) ? options.animate : true; - this.range.setRange(start, end, animate); - }; + changeCalled = this._toggleAxisVisiblity(yAxisLeftUsed , this.yAxisLeft) || changeCalled; + changeCalled = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || changeCalled; - /** - * Set the visible window. Both parameters are optional, you can change only - * start or only end. Syntax: - * - * TimeLine.setWindow(start, end) - * TimeLine.setWindow(range) - * - * Where start and end can be a Date, number, or string, and range is an - * object with properties start and end. - * - * @param {Date | Number | String | Object} [start] Start date of visible window - * @param {Date | Number | String} [end] End date of visible window - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - */ - Core.prototype.setWindow = function(start, end, options) { - var animate = (options && options.animate !== undefined) ? options.animate : true; - if (arguments.length == 1) { - var range = arguments[0]; - this.range.setRange(range.start, range.end, animate); + if (yAxisRightUsed == true && yAxisLeftUsed == true) { + this.yAxisLeft.drawIcons = true; + this.yAxisRight.drawIcons = true; } else { - this.range.setRange(start, end, animate); + this.yAxisLeft.drawIcons = false; + this.yAxisRight.drawIcons = false; } - }; - - /** - * Move the window such that given time is centered on screen. - * @param {Date | Number | String} time - * @param {Object} [options] Available options: - * `animate: boolean | number` - * If true (default), the range is animated - * smoothly to the new window. - * If a number, the number is taken as duration - * for the animation. Default duration is 500 ms. - */ - Core.prototype.moveTo = function(time, options) { - var interval = this.range.end - this.range.start; - var t = util.convert(time, 'Date').valueOf(); - - var start = t - interval / 2; - var end = t + interval / 2; - var animate = (options && options.animate !== undefined) ? options.animate : true; - - this.range.setRange(start, end, animate); - }; - - /** - * Get the visible window - * @return {{start: Date, end: Date}} Visible range - */ - Core.prototype.getWindow = function() { - var range = this.range.getRange(); - return { - start: new Date(range.start), - end: new Date(range.end) - }; - }; - /** - * Force a redraw of the Core. Can be useful to manually redraw when - * option autoResize=false - */ - Core.prototype.redraw = function() { - var resized = false, - options = this.options, - props = this.props, - dom = this.dom; + this.yAxisRight.master = !yAxisLeftUsed; - if (!dom) return; // when destroyed + if (this.yAxisRight.master == false) { + if (yAxisRightUsed == true) {this.yAxisLeft.lineOffset = this.yAxisRight.width;} + else {this.yAxisLeft.lineOffset = 0;} - // update class names - if (options.orientation == 'top') { - util.addClassName(dom.root, 'top'); - util.removeClassName(dom.root, 'bottom'); + changeCalled = this.yAxisLeft.redraw() || changeCalled; + this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; + changeCalled = this.yAxisRight.redraw() || changeCalled; } else { - util.removeClassName(dom.root, 'top'); - util.addClassName(dom.root, 'bottom'); + changeCalled = this.yAxisRight.redraw() || changeCalled; } - // update root width and height options - dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); - dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); - dom.root.style.width = util.option.asSize(options.width, ''); - - // calculate border widths - props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; - props.border.right = props.border.left; - props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; - props.border.bottom = props.border.top; - var borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; - var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; - - // calculate the heights. If any of the side panels is empty, we set the height to - // minus the border width, such that the border will be invisible - props.center.height = dom.center.offsetHeight; - props.left.height = dom.left.offsetHeight; - props.right.height = dom.right.offsetHeight; - props.top.height = dom.top.clientHeight || -props.border.top; - props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; - - // TODO: compensate borders when any of the panels is empty. - - // apply auto height - // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) - var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); - var autoHeight = props.top.height + contentHeight + props.bottom.height + - borderRootHeight + props.border.top + props.border.bottom; - dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); - - // calculate heights of the content panels - props.root.height = dom.root.offsetHeight; - props.background.height = props.root.height - borderRootHeight; - var containerHeight = props.root.height - props.top.height - props.bottom.height - - borderRootHeight; - props.centerContainer.height = containerHeight; - props.leftContainer.height = containerHeight; - props.rightContainer.height = props.leftContainer.height; - - // calculate the widths of the panels - props.root.width = dom.root.offsetWidth; - props.background.width = props.root.width - borderRootWidth; - props.left.width = dom.leftContainer.clientWidth || -props.border.left; - props.leftContainer.width = props.left.width; - props.right.width = dom.rightContainer.clientWidth || -props.border.right; - props.rightContainer.width = props.right.width; - var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; - props.center.width = centerWidth; - props.centerContainer.width = centerWidth; - props.top.width = centerWidth; - props.bottom.width = centerWidth; + // clean the accumulated lists + if (groupIds.indexOf("__barchartLeft") != -1) { + groupIds.splice(groupIds.indexOf("__barchartLeft"),1); + } + if (groupIds.indexOf("__barchartRight") != -1) { + groupIds.splice(groupIds.indexOf("__barchartRight"),1); + } - // resize the panels - dom.background.style.height = props.background.height + 'px'; - dom.backgroundVertical.style.height = props.background.height + 'px'; - dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; - dom.centerContainer.style.height = props.centerContainer.height + 'px'; - dom.leftContainer.style.height = props.leftContainer.height + 'px'; - dom.rightContainer.style.height = props.rightContainer.height + 'px'; + return changeCalled; + }; - dom.background.style.width = props.background.width + 'px'; - dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; - dom.backgroundHorizontal.style.width = props.background.width + 'px'; - dom.centerContainer.style.width = props.center.width + 'px'; - dom.top.style.width = props.top.width + 'px'; - dom.bottom.style.width = props.bottom.width + 'px'; + /** + * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function + * + * @param {boolean} axisUsed + * @returns {boolean} + * @private + * @param axis + */ + LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { + var changed = false; + if (axisUsed == false) { + if (axis.dom.frame.parentNode) { + axis.hide(); + changed = true; + } + } + else { + if (!axis.dom.frame.parentNode) { + axis.show(); + changed = true; + } + } + return changed; + }; - // reposition the panels - dom.background.style.left = '0'; - dom.background.style.top = '0'; - dom.backgroundVertical.style.left = (props.left.width + props.border.left) + 'px'; - dom.backgroundVertical.style.top = '0'; - dom.backgroundHorizontal.style.left = '0'; - dom.backgroundHorizontal.style.top = props.top.height + 'px'; - dom.centerContainer.style.left = props.left.width + 'px'; - dom.centerContainer.style.top = props.top.height + 'px'; - dom.leftContainer.style.left = '0'; - dom.leftContainer.style.top = props.top.height + 'px'; - dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px'; - dom.rightContainer.style.top = props.top.height + 'px'; - dom.top.style.left = props.left.width + 'px'; - dom.top.style.top = '0'; - dom.bottom.style.left = props.left.width + 'px'; - dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px'; - // update the scrollTop, feasible range for the offset can be changed - // when the height of the Core or of the contents of the center changed - this._updateScrollTop(); + /** + * draw a bar graph + * + * @param groupIds + * @param processedGroupData + */ + LineGraph.prototype._drawBarGraphs = function (groupIds, processedGroupData) { + var combinedData = []; + var intersections = {}; + var coreDistance; + var key, drawData; + var group; + var i,j; + var barPoints = 0; - // reposition the scrollable contents - var offset = this.props.scrollTop; - if (options.orientation == 'bottom') { - offset += Math.max(this.props.centerContainer.height - this.props.center.height - - this.props.border.top - this.props.border.bottom, 0); + // combine all barchart data + for (i = 0; i < groupIds.length; i++) { + group = this.groups[groupIds[i]]; + if (group.options.style == 'bar') { + if (group.visible == true && (this.options.groups.visibility[groupIds[i]] === undefined || this.options.groups.visibility[groupIds[i]] == true)) { + for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { + combinedData.push({ + x: processedGroupData[groupIds[i]][j].x, + y: processedGroupData[groupIds[i]][j].y, + groupId: groupIds[i] + }); + barPoints += 1; + } + } + } } - dom.center.style.left = '0'; - dom.center.style.top = offset + 'px'; - dom.left.style.left = '0'; - dom.left.style.top = offset + 'px'; - dom.right.style.left = '0'; - dom.right.style.top = offset + 'px'; - // show shadows when vertical scrolling is available - var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; - var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; - dom.shadowTop.style.visibility = visibilityTop; - dom.shadowBottom.style.visibility = visibilityBottom; - dom.shadowTopLeft.style.visibility = visibilityTop; - dom.shadowBottomLeft.style.visibility = visibilityBottom; - dom.shadowTopRight.style.visibility = visibilityTop; - dom.shadowBottomRight.style.visibility = visibilityBottom; + if (barPoints == 0) {return;} - // redraw all components - this.components.forEach(function (component) { - resized = component.redraw() || resized; + // sort by time and by group + combinedData.sort(function (a, b) { + if (a.x == b.x) { + return a.groupId - b.groupId; + } else { + return a.x - b.x; + } }); - if (resized) { - // keep repainting until all sizes are settled - this.redraw(); - } - }; - // TODO: deprecated since version 1.1.0, remove some day - Core.prototype.repaint = function () { - throw new Error('Function repaint is deprecated. Use redraw instead.'); + // get intersections + this._getDataIntersections(intersections, combinedData); + + // plot barchart + for (i = 0; i < combinedData.length; i++) { + group = this.groups[combinedData[i].groupId]; + var minWidth = 0.1 * group.options.barChart.width; + + key = combinedData[i].x; + var heightOffset = 0; + if (intersections[key] === undefined) { + if (i+1 < combinedData.length) {coreDistance = Math.abs(combinedData[i+1].x - key);} + if (i > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[i-1].x - key));} + drawData = this._getSafeDrawData(coreDistance, group, minWidth); + } + else { + var nextKey = i + (intersections[key].amount - intersections[key].resolved); + var prevKey = i - (intersections[key].resolved + 1); + if (nextKey < combinedData.length) {coreDistance = Math.abs(combinedData[nextKey].x - key);} + if (prevKey > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[prevKey].x - key));} + drawData = this._getSafeDrawData(coreDistance, group, minWidth); + intersections[key].resolved += 1; + + if (group.options.barChart.handleOverlap == 'stack') { + heightOffset = intersections[key].accumulated; + intersections[key].accumulated += group.zeroPosition - combinedData[i].y; + } + else if (group.options.barChart.handleOverlap == 'sideBySide') { + drawData.width = drawData.width / intersections[key].amount; + drawData.offset += (intersections[key].resolved) * drawData.width - (0.5*drawData.width * (intersections[key].amount+1)); + if (group.options.barChart.align == 'left') {drawData.offset -= 0.5*drawData.width;} + else if (group.options.barChart.align == 'right') {drawData.offset += 0.5*drawData.width;} + } + } + DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' bar', this.svgElements, this.svg); + // draw points + if (group.options.drawPoints.enabled == true) { + DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, group, this.svgElements, this.svg); + } + } }; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * Only applicable when option `showCurrentTime` is true. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Fill the intersections object with counters of how many datapoints share the same x coordinates + * @param intersections + * @param combinedData + * @private */ - Core.prototype.setCurrentTime = function(time) { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); + LineGraph.prototype._getDataIntersections = function (intersections, combinedData) { + // get intersections + var coreDistance; + for (var i = 0; i < combinedData.length; i++) { + if (i + 1 < combinedData.length) { + coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); + } + if (i > 0) { + coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); + } + if (coreDistance == 0) { + if (intersections[combinedData[i].x] === undefined) { + intersections[combinedData[i].x] = {amount: 0, resolved: 0, accumulated: 0}; + } + intersections[combinedData[i].x].amount += 1; + } } - - this.currentTime.setCurrentTime(time); }; /** - * Get the current time. - * Only applicable when option `showCurrentTime` is true. - * @return {Date} Returns the current time. + * Get the width and offset for bargraphs based on the coredistance between datapoints + * + * @param coreDistance + * @param group + * @param minWidth + * @returns {{width: Number, offset: Number}} + * @private */ - Core.prototype.getCurrentTime = function() { - if (!this.currentTime) { - throw new Error('Option showCurrentTime must be true'); + LineGraph.prototype._getSafeDrawData = function (coreDistance, group, minWidth) { + var width, offset; + if (coreDistance < group.options.barChart.width && coreDistance > 0) { + width = coreDistance < minWidth ? minWidth : coreDistance; + + offset = 0; // recalculate offset with the new width; + if (group.options.barChart.align == 'left') { + offset -= 0.5 * coreDistance; + } + else if (group.options.barChart.align == 'right') { + offset += 0.5 * coreDistance; + } + } + else { + // default settings + width = group.options.barChart.width; + offset = 0; + if (group.options.barChart.align == 'left') { + offset -= 0.5 * group.options.barChart.width; + } + else if (group.options.barChart.align == 'right') { + offset += 0.5 * group.options.barChart.width; + } } - return this.currentTime.getCurrentTime(); + return {width: width, offset: offset}; }; + /** - * Convert a position on screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @private + * draw a line graph + * + * @param dataset + * @param group */ - // TODO: move this function to Range - Core.prototype._toTime = function(x) { - var conversion = this.range.conversion(this.props.center.width); - return new Date(x / conversion.scale + conversion.offset); + LineGraph.prototype._drawLineGraph = function (dataset, group) { + if (dataset != null) { + if (dataset.length > 0) { + var path, d; + var svgHeight = Number(this.svg.style.height.replace("px","")); + path = DOMutil.getSVGElement('path', this.svgElements, this.svg); + path.setAttributeNS(null, "class", group.className); + + // construct path from dataset + if (group.options.catmullRom.enabled == true) { + d = this._catmullRom(dataset, group); + } + else { + d = this._linear(dataset); + } + + // append with points for fill and finalize the path + if (group.options.shaded.enabled == true) { + var fillPath = DOMutil.getSVGElement('path',this.svgElements, this.svg); + var dFill; + if (group.options.shaded.orientation == 'top') { + dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; + } + else { + dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; + } + fillPath.setAttributeNS(null, "class", group.className + " fill"); + fillPath.setAttributeNS(null, "d", dFill); + } + // copy properties to path for drawing. + path.setAttributeNS(null, "d", "M" + d); + + // draw points + if (group.options.drawPoints.enabled == true) { + this._drawPoints(dataset, group, this.svgElements, this.svg); + } + } + } }; - /** - * Convert a position on the global screen (pixels) to a datetime - * @param {int} x Position on the screen in pixels - * @return {Date} time The datetime the corresponds with given position x - * @private + * draw the data points + * + * @param {Array} dataset + * @param {Object} JSONcontainer + * @param {Object} svg | SVG DOM element + * @param {GraphGroup} group + * @param {Number} [offset] */ - // TODO: move this function to Range - Core.prototype._toGlobalTime = function(x) { - var conversion = this.range.conversion(this.props.root.width); - return new Date(x / conversion.scale + conversion.offset); + LineGraph.prototype._drawPoints = function (dataset, group, JSONcontainer, svg, offset) { + if (offset === undefined) {offset = 0;} + for (var i = 0; i < dataset.length; i++) { + DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, JSONcontainer, svg); + } }; - /** - * Convert a datetime (Date object) into a position on the screen - * @param {Date} time A date - * @return {int} x The position on the screen in pixels which corresponds - * with the given date. - * @private - */ - // TODO: move this function to Range - Core.prototype._toScreen = function(time) { - var conversion = this.range.conversion(this.props.center.width); - return (time.valueOf() - conversion.offset) * conversion.scale; - }; /** - * Convert a datetime (Date object) into a position on the root - * This is used to get the pixel density estimate for the screen, not the center panel - * @param {Date} time A date - * @return {int} x The position on root in pixels which corresponds - * with the given date. + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @returns {Array} * @private */ - // TODO: move this function to Range - Core.prototype._toGlobalScreen = function(time) { - var conversion = this.range.conversion(this.props.root.width); - return (time.valueOf() - conversion.offset) * conversion.scale; + LineGraph.prototype._convertXcoordinates = function (datapoints) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.width; + yValue = datapoints[i].y; + extractedData.push({x: xValue, y: yValue}); + } + + return extractedData; }; + /** - * Initialize watching when option autoResize is true + * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the + * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for + * the yAxis. + * + * @param datapoints + * @returns {Array} * @private */ - Core.prototype._initAutoResize = function () { - if (this.options.autoResize == true) { - this._startAutoResize(); + LineGraph.prototype._convertYcoordinates = function (datapoints, group) { + var extractedData = []; + var xValue, yValue; + var toScreen = this.body.util.toScreen; + var axis = this.yAxisLeft; + var svgHeight = Number(this.svg.style.height.replace("px","")); + if (group.options.yAxisOrientation == 'right') { + axis = this.yAxisRight; } - else { - this._stopAutoResize(); + + for (var i = 0; i < datapoints.length; i++) { + xValue = toScreen(datapoints[i].x) + this.width; + yValue = Math.round(axis.convertValue(datapoints[i].y)); + extractedData.push({x: xValue, y: yValue}); } + + group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + + return extractedData; }; /** - * Watch for changes in the size of the container. On resize, the Panel will - * automatically redraw itself. + * This uses an uniform parametrization of the CatmullRom algorithm: + * "On the Parameterization of Catmull-Rom Curves" by Cem Yuksel et al. + * @param data + * @returns {string} * @private */ - Core.prototype._startAutoResize = function () { - var me = this; + LineGraph.prototype._catmullRomUniform = function(data) { + // catmull rom + var p0, p1, p2, p3, bp1, bp2; + var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; + var normalization = 1/6; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - this._stopAutoResize(); + p0 = (i == 0) ? data[0] : data[i-1]; + p1 = data[i]; + p2 = data[i+1]; + p3 = (i + 2 < length) ? data[i+2] : p2; - this._onResize = function() { - if (me.options.autoResize != true) { - // stop watching when the option autoResize is changed to false - me._stopAutoResize(); - return; - } - if (me.dom.root) { - // check whether the frame is resized - // Note: we compare offsetWidth here, not clientWidth. For some reason, - // IE does not restore the clientWidth from 0 to the actual width after - // changing the timeline's container display style from none to visible - if ((me.dom.root.offsetWidth != me.props.lastWidth) || - (me.dom.root.offsetHeight != me.props.lastHeight)) { - me.props.lastWidth = me.dom.root.offsetWidth; - me.props.lastHeight = me.dom.root.offsetHeight; + // Catmull-Rom to Cubic Bezier conversion matrix + // 0 1 0 0 + // -1/6 1 1/6 0 + // 0 1/6 1 -1/6 + // 0 0 1 0 - me.emit('change'); - } - } - }; + // bp0 = { x: p1.x, y: p1.y }; + bp1 = { x: ((-p0.x + 6*p1.x + p2.x) *normalization), y: ((-p0.y + 6*p1.y + p2.y) *normalization)}; + bp2 = { x: (( p1.x + 6*p2.x - p3.x) *normalization), y: (( p1.y + 6*p2.y - p3.y) *normalization)}; + // bp0 = { x: p2.x, y: p2.y }; - // add event listener to window resize - util.addEventListener(window, 'resize', this._onResize); + d += "C" + + bp1.x + "," + + bp1.y + " " + + bp2.x + "," + + bp2.y + " " + + p2.x + "," + + p2.y + " "; + } - this.watchTimer = setInterval(this._onResize, 1000); + return d; }; /** - * Stop watching for a resize of the frame. + * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. + * By default, the centripetal parameterization is used because this gives the nicest results. + * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. + * + * One optimization can be used to reuse distances since this is a sliding window approach. + * @param data + * @returns {string} * @private */ - Core.prototype._stopAutoResize = function () { - if (this.watchTimer) { - clearInterval(this.watchTimer); - this.watchTimer = undefined; + LineGraph.prototype._catmullRom = function(data, group) { + var alpha = group.options.catmullRom.alpha; + if (alpha == 0 || alpha === undefined) { + return this._catmullRomUniform(data); } + else { + var p0, p1, p2, p3, bp1, bp2, d1,d2,d3, A, B, N, M; + var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; + var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; + var length = data.length; + for (var i = 0; i < length - 1; i++) { - // remove event listener on window.resize - util.removeEventListener(window, 'resize', this._onResize); - this._onResize = null; - }; + p0 = (i == 0) ? data[0] : data[i-1]; + p1 = data[i]; + p2 = data[i+1]; + p3 = (i + 2 < length) ? data[i+2] : p2; - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onTouch = function (event) { - this.touch.allowDragging = true; - }; + d1 = Math.sqrt(Math.pow(p0.x - p1.x,2) + Math.pow(p0.y - p1.y,2)); + d2 = Math.sqrt(Math.pow(p1.x - p2.x,2) + Math.pow(p1.y - p2.y,2)); + d3 = Math.sqrt(Math.pow(p2.x - p3.x,2) + Math.pow(p2.y - p3.y,2)); - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onPinch = function (event) { - this.touch.allowDragging = false; - }; + // Catmull-Rom to Cubic Bezier conversion matrix + // + // A = 2d1^2a + 3d1^a * d2^a + d3^2a + // B = 2d3^2a + 3d3^a * d2^a + d2^2a + // + // [ 0 1 0 0 ] + // [ -d2^2a/N A/N d1^2a/N 0 ] + // [ 0 d3^2a/M B/M -d2^2a/M ] + // [ 0 0 1 0 ] - /** - * Start moving the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onDragStart = function (event) { - this.touch.initialScrollTop = this.props.scrollTop; - }; + // [ 0 1 0 0 ] + // [ -d2pow2a/N A/N d1pow2a/N 0 ] + // [ 0 d3pow2a/M B/M -d2pow2a/M ] + // [ 0 0 1 0 ] - /** - * Move the timeline vertically - * @param {Event} event - * @private - */ - Core.prototype._onDrag = function (event) { - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.touch.allowDragging) return; + d3powA = Math.pow(d3, alpha); + d3pow2A = Math.pow(d3,2*alpha); + d2powA = Math.pow(d2, alpha); + d2pow2A = Math.pow(d2,2*alpha); + d1powA = Math.pow(d1, alpha); + d1pow2A = Math.pow(d1,2*alpha); - var delta = event.gesture.deltaY; + A = 2*d1pow2A + 3*d1powA * d2powA + d2pow2A; + B = 2*d3pow2A + 3*d3powA * d2powA + d2pow2A; + N = 3*d1powA * (d1powA + d2powA); + if (N > 0) {N = 1 / N;} + M = 3*d3powA * (d3powA + d2powA); + if (M > 0) {M = 1 / M;} - var oldScrollTop = this._getScrollTop(); - var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); + bp1 = { x: ((-d2pow2A * p0.x + A*p1.x + d1pow2A * p2.x) * N), + y: ((-d2pow2A * p0.y + A*p1.y + d1pow2A * p2.y) * N)}; + + bp2 = { x: (( d3pow2A * p1.x + B*p2.x - d2pow2A * p3.x) * M), + y: (( d3pow2A * p1.y + B*p2.y - d2pow2A * p3.y) * M)}; + + if (bp1.x == 0 && bp1.y == 0) {bp1 = p1;} + if (bp2.x == 0 && bp2.y == 0) {bp2 = p2;} + d += "C" + + bp1.x + "," + + bp1.y + " " + + bp2.x + "," + + bp2.y + " " + + p2.x + "," + + p2.y + " "; + } - if (newScrollTop != oldScrollTop) { - this.redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already + return d; } }; /** - * Apply a scrollTop - * @param {Number} scrollTop - * @returns {Number} scrollTop Returns the applied scrollTop - * @private - */ - Core.prototype._setScrollTop = function (scrollTop) { - this.props.scrollTop = scrollTop; - this._updateScrollTop(); - return this.props.scrollTop; - }; - - /** - * Update the current scrollTop when the height of the containers has been changed - * @returns {Number} scrollTop Returns the applied scrollTop + * this generates the SVG path for a linear drawing between datapoints. + * @param data + * @returns {string} * @private */ - Core.prototype._updateScrollTop = function () { - // recalculate the scrollTopMin - var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero - if (scrollTopMin != this.props.scrollTopMin) { - // in case of bottom orientation, change the scrollTop such that the contents - // do not move relative to the time axis at the bottom - if (this.options.orientation == 'bottom') { - this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); + LineGraph.prototype._linear = function(data) { + // linear + var d = ""; + for (var i = 0; i < data.length; i++) { + if (i == 0) { + d += data[i].x + "," + data[i].y; + } + else { + d += " " + data[i].x + "," + data[i].y; } - this.props.scrollTopMin = scrollTopMin; } - - // limit the scrollTop to the feasible scroll range - if (this.props.scrollTop > 0) this.props.scrollTop = 0; - if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; - - return this.props.scrollTop; - }; - - /** - * Get the current scrollTop - * @returns {number} scrollTop - * @private - */ - Core.prototype._getScrollTop = function () { - return this.props.scrollTop; + return d; }; - module.exports = Core; + module.exports = LineGraph; /***/ }, -/* 24 */ +/* 27 */ /***/ function(module, exports, __webpack_require__) { var util = __webpack_require__(1); - var Component = __webpack_require__(22); - var TimeStep = __webpack_require__(25); - var moment = __webpack_require__(2); + var Component = __webpack_require__(18); + var TimeStep = __webpack_require__(17); + var moment = __webpack_require__(41); /** * A horizontal time axis @@ -13539,17863 +12916,18604 @@ return /******/ (function(modules) { // webpackBootstrap /***/ }, -/* 25 */ +/* 28 */ /***/ function(module, exports, __webpack_require__) { - var moment = __webpack_require__(2); - - /** - * @constructor TimeStep - * The class TimeStep is an iterator for dates. You provide a start date and an - * end date. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - function TimeStep(start, end, minimumStep) { - // variables - this.current = new Date(); - this._start = new Date(); - this._end = new Date(); - - this.autoScale = true; - this.scale = TimeStep.SCALE.DAY; - this.step = 1; - - // initialize the range - this.setRange(start, end, minimumStep); - } - - /// enum scale - TimeStep.SCALE = { - MILLISECOND: 1, - SECOND: 2, - MINUTE: 3, - HOUR: 4, - DAY: 5, - WEEKDAY: 6, - MONTH: 7, - YEAR: 8 - }; - - - /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Date} [start] The start date and time. - * @param {Date} [end] The end date and time. - * @param {int} [minimumStep] Optional. Minimum step size in milliseconds - */ - TimeStep.prototype.setRange = function(start, end, minimumStep) { - if (!(start instanceof Date) || !(end instanceof Date)) { - throw "No legal start or end date in method setRange"; - } - - this._start = (start != undefined) ? new Date(start.valueOf()) : new Date(); - this._end = (end != undefined) ? new Date(end.valueOf()) : new Date(); - - if (this.autoScale) { - this.setMinimumStep(minimumStep); - } - }; - - /** - * Set the range iterator to the start date. - */ - TimeStep.prototype.first = function() { - this.current = new Date(this._start.valueOf()); - this.roundToMinor(); - }; - - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - TimeStep.prototype.roundToMinor = function() { - // round to floor - // IMPORTANT: we have no breaks in this switch! (this is no bug) - //noinspection FallthroughInSwitchStatementJS - switch (this.scale) { - case TimeStep.SCALE.YEAR: - this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); - this.current.setMonth(0); - case TimeStep.SCALE.MONTH: this.current.setDate(1); - case TimeStep.SCALE.DAY: // intentional fall through - case TimeStep.SCALE.WEEKDAY: this.current.setHours(0); - case TimeStep.SCALE.HOUR: this.current.setMinutes(0); - case TimeStep.SCALE.MINUTE: this.current.setSeconds(0); - case TimeStep.SCALE.SECOND: this.current.setMilliseconds(0); - //case TimeStep.SCALE.MILLISECOND: // nothing to do for milliseconds - } - - if (this.step != 1) { - // round down to the first minor value that is a multiple of the current step size - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step); break; - case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step); break; - case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step); break; - case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() - this.current.getHours() % this.step); break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: this.current.setDate((this.current.getDate()-1) - (this.current.getDate()-1) % this.step + 1); break; - case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step); break; - case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step); break; - default: break; - } - } - }; - - /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date - */ - TimeStep.prototype.hasNext = function () { - return (this.current.valueOf() <= this._end.valueOf()); - }; + var Hammer = __webpack_require__(42); /** - * Do the next step - */ - TimeStep.prototype.next = function() { - var prev = this.current.valueOf(); - - // Two cases, needed to prevent issues with switching daylight savings - // (end of March and end of October) - if (this.current.getMonth() < 6) { - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: - - this.current = new Date(this.current.valueOf() + this.step); break; - case TimeStep.SCALE.SECOND: this.current = new Date(this.current.valueOf() + this.step * 1000); break; - case TimeStep.SCALE.MINUTE: this.current = new Date(this.current.valueOf() + this.step * 1000 * 60); break; - case TimeStep.SCALE.HOUR: - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); - // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) - var h = this.current.getHours(); - this.current.setHours(h - (h % this.step)); - break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; - case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; - case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; - default: break; - } - } - else { - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: this.current = new Date(this.current.valueOf() + this.step); break; - case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() + this.step); break; - case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() + this.step); break; - case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() + this.step); break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; - case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; - case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; - default: break; - } - } - - if (this.step != 1) { - // round down to the correct major value - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: if(this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0); break; - case TimeStep.SCALE.SECOND: if(this.current.getSeconds() < this.step) this.current.setSeconds(0); break; - case TimeStep.SCALE.MINUTE: if(this.current.getMinutes() < this.step) this.current.setMinutes(0); break; - case TimeStep.SCALE.HOUR: if(this.current.getHours() < this.step) this.current.setHours(0); break; - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: if(this.current.getDate() < this.step+1) this.current.setDate(1); break; - case TimeStep.SCALE.MONTH: if(this.current.getMonth() < this.step) this.current.setMonth(0); break; - case TimeStep.SCALE.YEAR: break; // nothing to do for year - default: break; - } - } + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} options Configuration options + * // TODO: describe available options + */ + function Item (data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; - // safety mechanism: if current time is still unchanged, move to the end - if (this.current.valueOf() == prev) { - this.current = new Date(this._end.valueOf()); - } - }; + this.selected = false; + this.displayed = false; + this.dirty = true; + this.top = null; + this.left = null; + this.width = null; + this.height = null; + } /** - * Get the current datetime - * @return {Date} current The current date + * Select current item */ - TimeStep.prototype.getCurrent = function() { - return this.current; + Item.prototype.select = function() { + this.selected = true; + this.dirty = true; + if (this.displayed) this.redraw(); }; /** - * Set a custom scale. Autoscaling will be disabled. - * For example setScale(SCALE.MINUTES, 5) will result - * in minor steps of 5 minutes, and major steps of an hour. - * - * @param {TimeStep.SCALE} newScale - * A scale. Choose from SCALE.MILLISECOND, - * SCALE.SECOND, SCALE.MINUTE, SCALE.HOUR, - * SCALE.WEEKDAY, SCALE.DAY, SCALE.MONTH, - * SCALE.YEAR. - * @param {Number} newStep A step size, by default 1. Choose for - * example 1, 2, 5, or 10. + * Unselect current item */ - TimeStep.prototype.setScale = function(newScale, newStep) { - this.scale = newScale; + Item.prototype.unselect = function() { + this.selected = false; + this.dirty = true; + if (this.displayed) this.redraw(); + }; - if (newStep > 0) { - this.step = newStep; + /** + * Set data for the item. Existing data will be updated. The id should not + * be changed. When the item is displayed, it will be redrawn immediately. + * @param {Object} data + */ + Item.prototype.setData = function(data) { + this.data = data; + this.dirty = true; + if (this.displayed) this.redraw(); + }; + + /** + * Set a parent for the item + * @param {ItemSet | Group} parent + */ + Item.prototype.setParent = function(parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); + } + } + else { + this.parent = parent; } + }; - this.autoScale = false; + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + Item.prototype.isVisible = function(range) { + // Should be implemented by Item implementations + return false; }; /** - * Enable or disable autoscaling - * @param {boolean} enable If true, autoascaling is set true + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed */ - TimeStep.prototype.setAutoScale = function (enable) { - this.autoScale = enable; + Item.prototype.show = function() { + return false; }; + /** + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed + */ + Item.prototype.hide = function() { + return false; + }; /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds + * Repaint the item */ - TimeStep.prototype.setMinimumStep = function(minimumStep) { - if (minimumStep == undefined) { - return; - } + Item.prototype.redraw = function() { + // should be implemented by the item + }; - var stepYear = (1000 * 60 * 60 * 24 * 30 * 12); - var stepMonth = (1000 * 60 * 60 * 24 * 30); - var stepDay = (1000 * 60 * 60 * 24); - var stepHour = (1000 * 60 * 60); - var stepMinute = (1000 * 60); - var stepSecond = (1000); - var stepMillisecond= (1); + /** + * Reposition the Item horizontally + */ + Item.prototype.repositionX = function() { + // should be implemented by the item + }; - // find the smallest step that is larger than the provided minimumStep - if (stepYear*1000 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1000;} - if (stepYear*500 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 500;} - if (stepYear*100 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 100;} - if (stepYear*50 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 50;} - if (stepYear*10 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 10;} - if (stepYear*5 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 5;} - if (stepYear > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1;} - if (stepMonth*3 > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 3;} - if (stepMonth > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 1;} - if (stepDay*5 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 5;} - if (stepDay*2 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 2;} - if (stepDay > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 1;} - if (stepDay/2 > minimumStep) {this.scale = TimeStep.SCALE.WEEKDAY; this.step = 1;} - if (stepHour*4 > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 4;} - if (stepHour > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 1;} - if (stepMinute*15 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 15;} - if (stepMinute*10 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 10;} - if (stepMinute*5 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 5;} - if (stepMinute > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 1;} - if (stepSecond*15 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 15;} - if (stepSecond*10 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 10;} - if (stepSecond*5 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 5;} - if (stepSecond > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 1;} - if (stepMillisecond*200 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 200;} - if (stepMillisecond*100 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 100;} - if (stepMillisecond*50 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 50;} - if (stepMillisecond*10 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 10;} - if (stepMillisecond*5 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 5;} - if (stepMillisecond > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 1;} + /** + * Reposition the Item vertically + */ + Item.prototype.repositionY = function() { + // should be implemented by the item }; /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected */ - TimeStep.prototype.snap = function(date) { - var clone = new Date(date.valueOf()); + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; - if (this.scale == TimeStep.SCALE.YEAR) { - var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); - clone.setFullYear(Math.round(year / this.step) * this.step); - clone.setMonth(0); - clone.setDate(0); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } - else if (this.scale == TimeStep.SCALE.MONTH) { - if (clone.getDate() > 15) { - clone.setDate(1); - clone.setMonth(clone.getMonth() + 1); - // important: first set Date to 1, after that change the month. - } - else { - clone.setDate(1); - } + var deleteButton = document.createElement('div'); + deleteButton.className = 'delete'; + deleteButton.title = 'Delete this item'; - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } - else if (this.scale == TimeStep.SCALE.DAY) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 24) * 24); break; - default: - clone.setHours(Math.round(clone.getHours() / 12) * 12); break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } - else if (this.scale == TimeStep.SCALE.WEEKDAY) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 12) * 12); break; - default: - clone.setHours(Math.round(clone.getHours() / 6) * 6); break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } - else if (this.scale == TimeStep.SCALE.HOUR) { - switch (this.step) { - case 4: - clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60); break; - default: - clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30); break; - } - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (this.scale == TimeStep.SCALE.MINUTE) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 15: - case 10: - clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); - clone.setSeconds(0); - break; - case 5: - clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60); break; - default: - clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30); break; - } - clone.setMilliseconds(0); + Hammer(deleteButton, { + preventDefault: true + }).on('tap', function (event) { + me.parent.removeFromDataSet(me); + event.stopPropagation(); + }); + + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; } - else if (this.scale == TimeStep.SCALE.SECOND) { - //noinspection FallthroughInSwitchStatementJS - switch (this.step) { - case 15: - case 10: - clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); - clone.setMilliseconds(0); - break; - case 5: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000); break; - default: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500); break; + else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } + this.dom.deleteButton = null; } - else if (this.scale == TimeStep.SCALE.MILLISECOND) { - var step = this.step > 5 ? this.step / 2 : 1; - clone.setMilliseconds(Math.round(clone.getMilliseconds() / step) * step); - } - - return clone; }; /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - TimeStep.prototype.isMajor = function() { - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: - return (this.current.getMilliseconds() == 0); - case TimeStep.SCALE.SECOND: - return (this.current.getSeconds() == 0); - case TimeStep.SCALE.MINUTE: - return (this.current.getHours() == 0) && (this.current.getMinutes() == 0); - // Note: this is no bug. Major label is equal for both minute and hour scale - case TimeStep.SCALE.HOUR: - return (this.current.getHours() == 0); - case TimeStep.SCALE.WEEKDAY: // intentional fall through - case TimeStep.SCALE.DAY: - return (this.current.getDate() == 1); - case TimeStep.SCALE.MONTH: - return (this.current.getMonth() == 0); - case TimeStep.SCALE.YEAR: - return false; - default: - return false; + Item.prototype._updateContents = function (element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } + else { + content = this.data.content; } - }; + if (content instanceof Element) { + element.innerHTML = ''; + element.appendChild(content); + } + else if (content != undefined) { + element.innerHTML = content; + } + else { + throw new Error('Property "content" missing in item ' + this.data.id); + } + }; /** - * Returns formatted text for the minor axislabel, depending on the current - * date and the scale. For example when scale is MINUTE, the current time is - * formatted as "hh:mm". - * @param {Date} [date] custom date. if not provided, current date is taken + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - TimeStep.prototype.getLabelMinor = function(date) { - if (date == undefined) { - date = this.current; + Item.prototype._updateTitle = function (element) { + if (this.data.title != null) { + element.title = this.data.title || ''; + } + else { + element.removeAttribute('title'); } + }; - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND: return moment(date).format('SSS'); - case TimeStep.SCALE.SECOND: return moment(date).format('s'); - case TimeStep.SCALE.MINUTE: return moment(date).format('HH:mm'); - case TimeStep.SCALE.HOUR: return moment(date).format('HH:mm'); - case TimeStep.SCALE.WEEKDAY: return moment(date).format('ddd D'); - case TimeStep.SCALE.DAY: return moment(date).format('D'); - case TimeStep.SCALE.MONTH: return moment(date).format('MMM'); - case TimeStep.SCALE.YEAR: return moment(date).format('YYYY'); - default: return ''; + /** + * Process dataAttributes timeline option and set as data- attributes on dom.content + * @param {Element} element HTML element to which the attributes will be attached + * @private + */ + Item.prototype._updateDataAttributes = function(element) { + if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { + for (var i = 0; i < this.options.dataAttributes.length; i++) { + var name = this.options.dataAttributes[i]; + var value = this.data[name]; + + if (value != null) { + element.setAttribute('data-' + name, value); + } + else { + element.removeAttribute('data-' + name); + } + } } }; + module.exports = Item; + + +/***/ }, +/* 29 */ +/***/ function(module, exports, __webpack_require__) { + + var Hammer = __webpack_require__(42); + var Item = __webpack_require__(28); + var RangeItem = __webpack_require__(32); /** - * Returns formatted text for the major axis label, depending on the current - * date and the scale. For example when scale is MINUTE, the major scale is - * hours, and the hour will be formatted as "hh". - * @param {Date} [date] custom date. if not provided, current date is taken + * @constructor BackgroundItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options */ - TimeStep.prototype.getLabelMajor = function(date) { - if (date == undefined) { - date = this.current; + // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation + function BackgroundItem (data, conversion, options) { + this.props = { + content: { + width: 0 + } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true + + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); + } } - //noinspection FallthroughInSwitchStatementJS - switch (this.scale) { - case TimeStep.SCALE.MILLISECOND:return moment(date).format('HH:mm:ss'); - case TimeStep.SCALE.SECOND: return moment(date).format('D MMMM HH:mm'); - case TimeStep.SCALE.MINUTE: - case TimeStep.SCALE.HOUR: return moment(date).format('ddd D MMMM'); - case TimeStep.SCALE.WEEKDAY: - case TimeStep.SCALE.DAY: return moment(date).format('MMMM YYYY'); - case TimeStep.SCALE.MONTH: return moment(date).format('YYYY'); - case TimeStep.SCALE.YEAR: return ''; - default: return ''; + Item.call(this, data, conversion, options); + } + + BackgroundItem.prototype = new Item (null, null, null); + + BackgroundItem.prototype.baseClassName = 'item background'; + + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + BackgroundItem.prototype.isVisible = function(range) { + // determine visibility + return (this.data.start < range.end) && (this.data.end > range.start); + }; + + /** + * Repaint the item + */ + BackgroundItem.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; + + // background box + dom.box = document.createElement('div'); + // className is updated in redraw() + + // contents box + dom.content = document.createElement('div'); + dom.content.className = 'content'; + dom.box.appendChild(dom.content); + + // attach this item as attribute + dom.box['timeline-item'] = this; + + this.dirty = true; + } + + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var background = this.parent.dom.background; + if (!background) { + throw new Error('Cannot redraw time axis: parent has no background container element'); + } + background.appendChild(dom.box); + } + this.displayed = true; + + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.content); + this._updateDataAttributes(this.dom.content); + + // update class + var className = (this.data.className ? (' ' + this.data.className) : '') + + (this.selected ? ' selected' : ''); + dom.box.className = this.baseClassName + className; + + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + + // recalculate size + this.props.content.width = this.dom.content.offsetWidth; + this.height = 0; // set height zero, so this item will be ignored when stacking items + + this.dirty = false; } }; - module.exports = TimeStep; + /** + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. + */ + BackgroundItem.prototype.show = RangeItem.prototype.show; + + /** + * Hide the item from the DOM (when visible) + * @return {Boolean} changed + */ + BackgroundItem.prototype.hide = RangeItem.prototype.hide; + + /** + * Reposition the item horizontally + * @Override + */ + BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + + /** + * Reposition the item vertically + * @Override + */ + BackgroundItem.prototype.repositionY = function() { + var onTop = this.options.orientation === 'top'; + this.dom.content.style.top = onTop ? '' : '0'; + this.dom.content.style.bottom = onTop ? '0' : ''; + }; + + module.exports = BackgroundItem; /***/ }, -/* 26 */ +/* 30 */ /***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var Component = __webpack_require__(22); - var moment = __webpack_require__(2); - var locales = __webpack_require__(27); + var Item = __webpack_require__(28); /** - * A current time bar - * @param {{range: Range, dom: Object, domProps: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCurrentTime] - * @constructor CurrentTime - * @extends Component + * @constructor BoxItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - function CurrentTime (body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCurrentTime: true, - - locales: locales, - locale: 'en' + function BoxItem (data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 + } }; - this.options = util.extend({}, this.defaultOptions); - this.offset = 0; - this._create(); + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } + } - this.setOptions(options); + Item.call(this, data, conversion, options); } - CurrentTime.prototype = new Component(); + BoxItem.prototype = new Item (null, null, null); /** - * Create the HTML DOM for the current time bar - * @private + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - CurrentTime.prototype._create = function() { - var bar = document.createElement('div'); - bar.className = 'currenttime'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - - this.bar = bar; + BoxItem.prototype.isVisible = function(range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); }; /** - * Destroy the CurrentTime bar + * Repaint the item */ - CurrentTime.prototype.destroy = function () { - this.options.showCurrentTime = false; - this.redraw(); // will remove the bar from the DOM and stop refreshing + BoxItem.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - this.body = null; - }; + // create main box + dom.box = document.createElement('DIV'); - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCurrentTime] - */ - CurrentTime.prototype.setOptions = function(options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); - } - }; + // contents box (inside the background box). used for making margins + dom.content = document.createElement('DIV'); + dom.content.className = 'content'; + dom.box.appendChild(dom.content); - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - CurrentTime.prototype.redraw = function() { - if (this.options.showCurrentTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); + // line to axis + dom.line = document.createElement('DIV'); + dom.line.className = 'line'; - this.start(); - } + // dot on axis + dom.dot = document.createElement('DIV'); + dom.dot.className = 'dot'; - var now = new Date(new Date().valueOf() + this.offset); - var x = this.body.util.toScreen(now); + // attach this item as attribute + dom.box['timeline-item'] = this; - var locale = this.options.locales[this.options.locale]; - var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + this.dirty = true; + } - this.bar.style.left = x + 'px'; - this.bar.title = title; + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); } - else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - this.stop(); + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error('Cannot redraw time axis: parent has no foreground container element'); + foreground.appendChild(dom.box); + } + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error('Cannot redraw time axis: parent has no background container element'); + background.appendChild(dom.line); + } + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error('Cannot redraw time axis: parent has no axis container element'); + axis.appendChild(dom.dot); } + this.displayed = true; - return false; - }; + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); - /** - * Start auto refreshing the current time bar - */ - CurrentTime.prototype.start = function() { - var me = this; + // update class + var className = (this.data.className? ' ' + this.data.className : '') + + (this.selected ? ' selected' : ''); + dom.box.className = 'item box' + className; + dom.line.className = 'item line' + className; + dom.dot.className = 'item dot' + className; - function update () { - me.stop(); + // recalculate size + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; - // determine interval to refresh - var scale = me.body.range.conversion(me.body.domProps.center.width).scale; - var interval = 1 / scale / 10; - if (interval < 30) interval = 30; - if (interval > 1000) interval = 1000; + this.dirty = false; + } - me.redraw(); + this._repaintDeleteButton(dom.box); + }; - // start a timer to adjust for the new time - me.currentTimeTimer = setTimeout(update, interval); + /** + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. + */ + BoxItem.prototype.show = function() { + if (!this.displayed) { + this.redraw(); } - - update(); }; /** - * Stop auto refreshing the current time bar + * Hide the item from the DOM (when visible) */ - CurrentTime.prototype.stop = function() { - if (this.currentTimeTimer !== undefined) { - clearTimeout(this.currentTimeTimer); - delete this.currentTimeTimer; + BoxItem.prototype.hide = function() { + if (this.displayed) { + var dom = this.dom; + + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); + + this.top = null; + this.left = null; + + this.displayed = false; } }; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Reposition the item horizontally + * @Override */ - CurrentTime.prototype.setCurrentTime = function(time) { - var t = util.convert(time, 'Date').valueOf(); - var now = new Date().valueOf(); - this.offset = t - now; - this.redraw(); + BoxItem.prototype.repositionX = function() { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; + + // calculate left position of the box + if (align == 'right') { + this.left = start - this.width; + } + else if (align == 'left') { + this.left = start; + } + else { + // default or 'center' + this.left = start - this.width / 2; + } + + // reposition box + box.style.left = this.left + 'px'; + + // reposition line + line.style.left = (start - this.props.line.width / 2) + 'px'; + + // reposition dot + dot.style.left = (start - this.props.dot.width / 2) + 'px'; }; /** - * Get the current time. - * @return {Date} Returns the current time. + * Reposition the item vertically + * @Override */ - CurrentTime.prototype.getCurrentTime = function() { - return new Date(new Date().valueOf() + this.offset); - }; - - module.exports = CurrentTime; + BoxItem.prototype.repositionY = function() { + var orientation = this.options.orientation; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; + if (orientation == 'top') { + box.style.top = (this.top || 0) + 'px'; -/***/ }, -/* 27 */ -/***/ function(module, exports, __webpack_require__) { + line.style.top = '0'; + line.style.height = (this.parent.top + this.top + 1) + 'px'; + line.style.bottom = ''; + dot.style.top = (this.parent.itemSet.props.top -this.props.dot.height / 2) + 'px'; + } + else { // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; - // English - exports['en'] = { - current: 'current', - time: 'time' + box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; + line.style.top = (itemSetHeight - lineHeight) + 'px'; + line.style.bottom = '0'; + dot.style.top = (itemSetHeight - this.props.dot.height / 2) + 'px'; + } }; - exports['en_EN'] = exports['en']; - exports['en_US'] = exports['en']; - // Dutch - exports['nl'] = { - custom: 'aangepaste', - time: 'tijd' - }; - exports['nl_NL'] = exports['nl']; - exports['nl_BE'] = exports['nl']; + module.exports = BoxItem; /***/ }, -/* 28 */ +/* 31 */ /***/ function(module, exports, __webpack_require__) { - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var Component = __webpack_require__(22); - var moment = __webpack_require__(2); - var locales = __webpack_require__(27); + var Item = __webpack_require__(28); /** - * A custom time bar - * @param {{range: Range, dom: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCustomTime] - * @constructor CustomTime - * @extends Component + * @constructor PointItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options */ - - function CustomTime (body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCustomTime: false, - locales: locales, - locale: 'en' + function PointItem (data, conversion, options) { + this.props = { + dot: { + top: 0, + width: 0, + height: 0 + }, + content: { + height: 0, + marginLeft: 0 + } }; - this.options = util.extend({}, this.defaultOptions); - this.customTime = new Date(); - this.eventParams = {}; // stores state parameters while dragging the bar - - // create the DOM - this._create(); + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } + } - this.setOptions(options); + Item.call(this, data, conversion, options); } - CustomTime.prototype = new Component(); + PointItem.prototype = new Item (null, null, null); /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCustomTime] + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - CustomTime.prototype.setOptions = function(options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCustomTime', 'locale', 'locales'], this.options, options); - } + PointItem.prototype.isVisible = function(range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); }; /** - * Create the DOM for the custom time - * @private + * Repaint the item */ - CustomTime.prototype._create = function() { - var bar = document.createElement('div'); - bar.className = 'customtime'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - this.bar = bar; + PointItem.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - var drag = document.createElement('div'); - drag.style.position = 'relative'; - drag.style.top = '0px'; - drag.style.left = '-10px'; - drag.style.height = '100%'; - drag.style.width = '20px'; - bar.appendChild(drag); + // background box + dom.point = document.createElement('div'); + // className is updated in redraw() - // attach event listeners - this.hammer = Hammer(bar, { - prevent_default: true - }); - this.hammer.on('dragstart', this._onDragStart.bind(this)); - this.hammer.on('drag', this._onDrag.bind(this)); - this.hammer.on('dragend', this._onDragEnd.bind(this)); - }; + // contents box, right from the dot + dom.content = document.createElement('div'); + dom.content.className = 'content'; + dom.point.appendChild(dom.content); - /** - * Destroy the CustomTime bar - */ - CustomTime.prototype.destroy = function () { - this.options.showCustomTime = false; - this.redraw(); // will remove the bar from the DOM + // dot at start + dom.dot = document.createElement('div'); + dom.point.appendChild(dom.dot); - this.hammer.enable(false); - this.hammer = null; + // attach this item as attribute + dom.point['timeline-item'] = this; - this.body = null; - }; + this.dirty = true; + } - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - CustomTime.prototype.redraw = function () { - if (this.options.showCustomTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.point.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw time axis: parent has no foreground container element'); } + foreground.appendChild(dom.point); + } + this.displayed = true; - var x = this.body.util.toScreen(this.customTime); + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.point); + this._updateDataAttributes(this.dom.point); - var locale = this.options.locales[this.options.locale]; - var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + // update class + var className = (this.data.className? ' ' + this.data.className : '') + + (this.selected ? ' selected' : ''); + dom.point.className = 'item point' + className; + dom.dot.className = 'item dot' + className; - this.bar.style.left = x + 'px'; - this.bar.title = title; - } - else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - } + // recalculate size + this.width = dom.point.offsetWidth; + this.height = dom.point.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.dot.height = dom.dot.offsetHeight; + this.props.content.height = dom.content.offsetHeight; - return false; - }; + // resize contents + dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; + //dom.content.style.marginRight = ... + 'px'; // TODO: margin right - /** - * Set custom time. - * @param {Date | number | string} time - */ - CustomTime.prototype.setCustomTime = function(time) { - this.customTime = util.convert(time, 'Date'); - this.redraw(); + dom.dot.style.top = ((this.height - this.props.dot.height) / 2) + 'px'; + dom.dot.style.left = (this.props.dot.width / 2) + 'px'; + + this.dirty = false; + } + + this._repaintDeleteButton(dom.point); }; /** - * Retrieve the current custom time. - * @return {Date} customTime + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. */ - CustomTime.prototype.getCustomTime = function() { - return new Date(this.customTime.valueOf()); + PointItem.prototype.show = function() { + if (!this.displayed) { + this.redraw(); + } }; /** - * Start moving horizontally - * @param {Event} event - * @private + * Hide the item from the DOM (when visible) */ - CustomTime.prototype._onDragStart = function(event) { - this.eventParams.dragging = true; - this.eventParams.customTime = this.customTime; + PointItem.prototype.hide = function() { + if (this.displayed) { + if (this.dom.point.parentNode) { + this.dom.point.parentNode.removeChild(this.dom.point); + } - event.stopPropagation(); - event.preventDefault(); + this.top = null; + this.left = null; + + this.displayed = false; + } }; /** - * Perform moving operating. - * @param {Event} event - * @private + * Reposition the item horizontally + * @Override */ - CustomTime.prototype._onDrag = function (event) { - if (!this.eventParams.dragging) return; - - var deltaX = event.gesture.deltaX, - x = this.body.util.toScreen(this.eventParams.customTime) + deltaX, - time = this.body.util.toTime(x); - - this.setCustomTime(time); + PointItem.prototype.repositionX = function() { + var start = this.conversion.toScreen(this.data.start); - // fire a timechange event - this.body.emitter.emit('timechange', { - time: new Date(this.customTime.valueOf()) - }); + this.left = start - this.props.dot.width; - event.stopPropagation(); - event.preventDefault(); + // reposition point + this.dom.point.style.left = this.left + 'px'; }; /** - * Stop moving operating. - * @param {event} event - * @private + * Reposition the item vertically + * @Override */ - CustomTime.prototype._onDragEnd = function (event) { - if (!this.eventParams.dragging) return; - - // fire a timechanged event - this.body.emitter.emit('timechanged', { - time: new Date(this.customTime.valueOf()) - }); + PointItem.prototype.repositionY = function() { + var orientation = this.options.orientation, + point = this.dom.point; - event.stopPropagation(); - event.preventDefault(); + if (orientation == 'top') { + point.style.top = this.top + 'px'; + } + else { + point.style.top = (this.parent.height - this.top - this.height) + 'px'; + } }; - module.exports = CustomTime; + module.exports = PointItem; /***/ }, -/* 29 */ +/* 32 */ /***/ function(module, exports, __webpack_require__) { - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Component = __webpack_require__(22); - var Group = __webpack_require__(44); - var BoxItem = __webpack_require__(42); - var PointItem = __webpack_require__(43); - var RangeItem = __webpack_require__(41); - var BackgroundItem = __webpack_require__(40); - - - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + var Hammer = __webpack_require__(42); + var Item = __webpack_require__(28); /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * @constructor RangeItem + * @extends Item + * @param {Object} data Object containing parameters start, end + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe options */ - function ItemSet(body, options) { - this.body = body; + function RangeItem (data, conversion, options) { + this.props = { + content: { + width: 0 + } + }; + this.overflow = false; // if contents can overflow (css styling), this flag is set to true - this.defaultOptions = { - type: null, // 'box', 'point', 'range', 'background' - orientation: 'bottom', // 'top' or 'bottom' - align: 'auto', // alignment of box items - stack: true, - groupOrder: null, + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data.id); + } + if (data.end == undefined) { + throw new Error('Property "end" missing in item ' + data.id); + } + } - selectable: true, - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + Item.call(this, data, conversion, options); + } - onAdd: function (item, callback) { - callback(item); - }, - onUpdate: function (item, callback) { - callback(item); - }, - onMove: function (item, callback) { - callback(item); - }, - onMoving: null, - onRemove: function (item, callback) { - callback(item); - }, + RangeItem.prototype = new Item (null, null, null); - margin: { - item: { - horizontal: 10, - vertical: 10 - }, - axis: 20 - }, - padding: 5 - }; + RangeItem.prototype.baseClassName = 'item range'; - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + RangeItem.prototype.isVisible = function(range) { + // determine visibility + return (this.data.start < range.end) && (this.data.end > range.start); + }; - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: {start: 'Date', end: 'Date'} - }; + /** + * Repaint the item + */ + RangeItem.prototype.redraw = function() { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; - this.dom = {}; - this.props = {}; - this.hammer = null; + // background box + dom.box = document.createElement('div'); + // className is updated in redraw() - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + // contents box + dom.content = document.createElement('div'); + dom.content.className = 'content'; + dom.box.appendChild(dom.content); - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function (event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function (event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function (event, params, senderId) { - me._onRemove(params.items); - } - }; + // attach this item as attribute + dom.box['timeline-item'] = this; - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function (event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function (event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function (event, params, senderId) { - me._onRemoveGroups(params.items); - } - }; + this.dirty = true; + } - this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) { + throw new Error('Cannot redraw time axis: parent has no foreground container element'); + } + foreground.appendChild(dom.box); + } + this.displayed = true; - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); - this.touchParams = {}; // stores properties while dragging - // create the HTML DOM + // update class + var className = (this.data.className ? (' ' + this.data.className) : '') + + (this.selected ? ' selected' : ''); + dom.box.className = this.baseClassName + className; - this._create(); + // determine from css whether this box has overflow + this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; - this.setOptions(options); - } + // recalculate size + this.props.content.width = this.dom.content.offsetWidth; + this.height = this.dom.box.offsetHeight; - ItemSet.prototype = new Component(); + this.dirty = false; + } - // available item types will be registered here - ItemSet.types = { - background: BackgroundItem, - box: BoxItem, - range: RangeItem, - point: PointItem + this._repaintDeleteButton(dom.box); + this._repaintDragLeft(); + this._repaintDragRight(); }; /** - * Create the HTML DOM for the ItemSet + * Show the item in the DOM (when not already visible). The items DOM will + * be created when needed. */ - ItemSet.prototype._create = function(){ - var frame = document.createElement('div'); - frame.className = 'itemset'; - frame['timeline-itemset'] = this; - this.dom.frame = frame; + RangeItem.prototype.show = function() { + if (!this.displayed) { + this.redraw(); + } + }; - // create background panel - var background = document.createElement('div'); - background.className = 'background'; - frame.appendChild(background); - this.dom.background = background; + /** + * Hide the item from the DOM (when visible) + * @return {Boolean} changed + */ + RangeItem.prototype.hide = function() { + if (this.displayed) { + var box = this.dom.box; - // create foreground panel - var foreground = document.createElement('div'); - foreground.className = 'foreground'; - frame.appendChild(foreground); - this.dom.foreground = foreground; + if (box.parentNode) { + box.parentNode.removeChild(box); + } - // create axis panel - var axis = document.createElement('div'); - axis.className = 'axis'; - this.dom.axis = axis; + this.top = null; + this.left = null; - // create labelset - var labelSet = document.createElement('div'); - labelSet.className = 'labelset'; - this.dom.labelSet = labelSet; + this.displayed = false; + } + }; - // create ungrouped Group - this._updateUngrouped(); + /** + * Reposition the item horizontally + * @Override + */ + RangeItem.prototype.repositionX = function() { + var parentWidth = this.parent.width; + var start = this.conversion.toScreen(this.data.start); + var end = this.conversion.toScreen(this.data.end); + var contentLeft; + var contentWidth; - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = Hammer(this.body.dom.centerContainer, { - prevent_default: true - }); + // limit the width of the this, as browsers cannot draw very wide divs + if (start < -parentWidth) { + start = -parentWidth; + } + if (end > 2 * parentWidth) { + end = 2 * parentWidth; + } + var boxWidth = Math.max(end - start, 1); - // drag items when selected - this.hammer.on('touch', this._onTouch.bind(this)); - this.hammer.on('dragstart', this._onDragStart.bind(this)); - this.hammer.on('drag', this._onDrag.bind(this)); - this.hammer.on('dragend', this._onDragEnd.bind(this)); + if (this.overflow) { + this.left = start; + this.width = boxWidth + this.props.content.width; + contentWidth = this.props.content.width; - // single select (or unselect) when tapping an item - this.hammer.on('tap', this._onSelectItem.bind(this)); + // Note: The calculation of width is an optimistic calculation, giving + // a width which will not change when moving the Timeline + // So no re-stacking needed, which is nicer for the eye; + } + else { + this.left = start; + this.width = boxWidth; + contentWidth = Math.min(end - start, this.props.content.width); + } - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on('hold', this._onMultiSelectItem.bind(this)); + this.dom.box.style.left = this.left + 'px'; + this.dom.box.style.width = boxWidth + 'px'; - // add item on doubletap - this.hammer.on('doubletap', this._onAddItem.bind(this)); + switch (this.options.align) { + case 'left': + this.dom.content.style.left = '0'; + break; - // attach to the DOM - this.show(); - }; + case 'right': + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding), 0) + 'px'; + break; - /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', 'range', or 'background'. - * The default style can be overwritten by - * individual items. - * {String} align - * Alignment for the items, only applicable for - * BoxItem. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (deafult), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Number} padding - * Padding of the contents of an item in pixels. - * Must correspond with the items css. Default is 5. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. - */ - ItemSet.prototype.setOptions = function(options) { - if (options) { - // copy all options that we know - var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder', 'dataAttributes']; - util.selectiveExtend(fields, this.options, options); + case 'center': + this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + 'px'; + break; - if ('margin' in options) { - if (typeof options.margin === 'number') { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; + default: // 'auto' + if (this.overflow) { + // when range exceeds left of the window, position the contents at the left of the visible area + contentLeft = Math.max(-start, 0); } - else if (typeof options.margin === 'object') { - util.selectiveExtend(['axis'], this.options.margin, options.margin); - if ('item' in options.margin) { - if (typeof options.margin.item === 'number') { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } - else if (typeof options.margin.item === 'object') { - util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); - } + else { + // when range exceeds left of the window, position the contents at the left of the visible area + if (start < 0) { + contentLeft = Math.min(-start, + (end - start - this.props.content.width - 2 * this.options.padding)); + // TODO: remove the need for options.padding. it's terrible. } - } - } - - if ('editable' in options) { - if (typeof options.editable === 'boolean') { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } - else if (typeof options.editable === 'object') { - util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); - } - } - - // callback functions - var addCallback = (function (name) { - if (name in options) { - var fn = options[name]; - if (!(fn instanceof Function)) { - throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); + else { + contentLeft = 0; } - this.options[name] = fn; - } - }).bind(this); - ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); - - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); + } + this.dom.content.style.left = contentLeft + 'px'; } }; /** - * Mark the ItemSet dirty so it will refresh everything with next redraw + * Reposition the item vertically + * @Override */ - ItemSet.prototype.markDirty = function() { - this.groupIds = []; - this.stackDirty = true; + RangeItem.prototype.repositionY = function() { + var orientation = this.options.orientation, + box = this.dom.box; + + if (orientation == 'top') { + box.style.top = this.top + 'px'; + } + else { + box.style.top = (this.parent.height - this.top - this.height) + 'px'; + } }; /** - * Destroy the ItemSet + * Repaint a drag area on the left side of the range when the range is selected + * @protected */ - ItemSet.prototype.destroy = function() { - this.hide(); - this.setItems(null); - this.setGroups(null); + RangeItem.prototype._repaintDragLeft = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { + // create and show drag area + var dragLeft = document.createElement('div'); + dragLeft.className = 'drag-left'; + dragLeft.dragLeftItem = this; - this.hammer = null; + // TODO: this should be redundant? + Hammer(dragLeft, { + preventDefault: true + }).on('drag', function () { + //console.log('drag left') + }); - this.body = null; - this.conversion = null; + this.dom.box.appendChild(dragLeft); + this.dom.dragLeft = dragLeft; + } + else if (!this.selected && this.dom.dragLeft) { + // delete drag area + if (this.dom.dragLeft.parentNode) { + this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); + } + this.dom.dragLeft = null; + } }; /** - * Hide the component from the DOM + * Repaint a drag area on the right side of the range when the range is selected + * @protected */ - ItemSet.prototype.hide = function() { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + RangeItem.prototype._repaintDragRight = function () { + if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { + // create and show drag area + var dragRight = document.createElement('div'); + dragRight.className = 'drag-right'; + dragRight.dragRightItem = this; - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); - } + // TODO: this should be redundant? + Hammer(dragRight, { + preventDefault: true + }).on('drag', function () { + //console.log('drag right') + }); - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); + this.dom.box.appendChild(dragRight); + this.dom.dragRight = dragRight; + } + else if (!this.selected && this.dom.dragRight) { + // delete drag area + if (this.dom.dragRight.parentNode) { + this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); + } + this.dom.dragRight = null; } }; + module.exports = RangeItem; + + +/***/ }, +/* 33 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(50); + var Hammer = __webpack_require__(42); + var mousetrap = __webpack_require__(52); + var util = __webpack_require__(1); + var hammerUtil = __webpack_require__(44); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var dotparser = __webpack_require__(39); + var gephiParser = __webpack_require__(40); + var Groups = __webpack_require__(35); + var Images = __webpack_require__(36); + var Node = __webpack_require__(37); + var Edge = __webpack_require__(34); + var Popup = __webpack_require__(38); + var MixinLoader = __webpack_require__(48); + var Activator = __webpack_require__(49); + var locales = __webpack_require__(46); + + // Load custom shapes into CanvasRenderingContext2D + __webpack_require__(47); + /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * @constructor Network + * Create a network visualization, displaying nodes and edges. + * + * @param {Element} container The DOM element in which the Network will + * be created. Normally a div element. + * @param {Object} data An object containing parameters + * {Array} nodes + * {Array} edges + * @param {Object} options Options */ - ItemSet.prototype.show = function() { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); + function Network (container, data, options) { + if (!(this instanceof Network)) { + throw new SyntaxError('Constructor must be called with the new operator'); } - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.top.appendChild(this.dom.axis); - } + this._initializeMixinLoaders(); + + // create variables and set default values + this.containerElement = container; + + // render and calculation settings + this.renderRefreshRate = 60; // hz (fps) + this.renderTimestep = 1000 / this.renderRefreshRate; // ms -- saves calculation later on + this.renderTime = 0.5 * this.renderTimestep; // measured time it takes to render a frame + this.maxPhysicsTicksPerRender = 3; // max amount of physics ticks per render step. + this.physicsDiscreteStepsize = 0.50; // discrete stepsize of the simulation + + this.initializing = true; + + this.triggerFunctions = {add:null,edit:null,editEdge:null,connect:null,del:null}; + + // set constant values + this.defaultOptions = { + nodes: { + mass: 1, + radiusMin: 10, + radiusMax: 30, + radius: 10, + shape: 'ellipse', + image: undefined, + widthMin: 16, // px + widthMax: 64, // px + fontColor: 'black', + fontSize: 14, // px + fontFace: 'verdana', + fontFill: undefined, + level: -1, + color: { + border: '#2B7CE9', + background: '#97C2FC', + highlight: { + border: '#2B7CE9', + background: '#D2E5FF' + }, + hover: { + border: '#2B7CE9', + background: '#D2E5FF' + } + }, + borderColor: '#2B7CE9', + backgroundColor: '#97C2FC', + highlightColor: '#D2E5FF', + group: undefined, + borderWidth: 1, + borderWidthSelected: undefined + }, + edges: { + widthMin: 1, // + widthMax: 15,// + width: 1, + widthSelectionMultiplier: 2, + hoverWidth: 1.5, + style: 'line', + color: { + color:'#848484', + highlight:'#848484', + hover: '#848484' + }, + fontColor: '#343434', + fontSize: 14, // px + fontFace: 'arial', + fontFill: 'white', + arrowScaleFactor: 1, + dash: { + length: 10, + gap: 5, + altLength: undefined + }, + inheritColor: "from" // to, from, false, true (== from) + }, + configurePhysics:false, + physics: { + barnesHut: { + enabled: true, + theta: 1 / 0.6, // inverted to save time during calculation + gravitationalConstant: -2000, + centralGravity: 0.3, + springLength: 95, + springConstant: 0.04, + damping: 0.09 + }, + repulsion: { + centralGravity: 0.0, + springLength: 200, + springConstant: 0.05, + nodeDistance: 100, + damping: 0.09 + }, + hierarchicalRepulsion: { + enabled: false, + centralGravity: 0.0, + springLength: 100, + springConstant: 0.01, + nodeDistance: 150, + damping: 0.09 + }, + damping: null, + centralGravity: null, + springLength: null, + springConstant: null + }, + clustering: { // Per Node in Cluster = PNiC + enabled: false, // (Boolean) | global on/off switch for clustering. + initialMaxNodes: 100, // (# nodes) | if the initial amount of nodes is larger than this, we cluster until the total number is less than this threshold. + clusterThreshold:500, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than this. If it is, cluster until reduced to reduceToNodes + reduceToNodes:300, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than clusterThreshold. If it is, cluster until reduced to this + chainThreshold: 0.4, // (% of all drawn nodes)| maximum percentage of allowed chainnodes (long strings of connected nodes) within all nodes. (lower means less chains). + clusterEdgeThreshold: 20, // (px) | edge length threshold. if smaller, this node is clustered. + sectorThreshold: 100, // (# nodes in cluster) | cluster size threshold. If larger, expanding in own sector. + screenSizeThreshold: 0.2, // (% of canvas) | relative size threshold. If the width or height of a clusternode takes up this much of the screen, decluster node. + fontSizeMultiplier: 4.0, // (px PNiC) | how much the cluster font size grows per node in cluster (in px). + maxFontSize: 1000, + forceAmplification: 0.1, // (multiplier PNiC) | factor of increase fo the repulsion force of a cluster (per node in cluster). + distanceAmplification: 0.1, // (multiplier PNiC) | factor how much the repulsion distance of a cluster increases (per node in cluster). + edgeGrowth: 20, // (px PNiC) | amount of clusterSize connected to the edge is multiplied with this and added to edgeLength. + nodeScaling: {width: 1, // (px PNiC) | growth of the width per node in cluster. + height: 1, // (px PNiC) | growth of the height per node in cluster. + radius: 1}, // (px PNiC) | growth of the radius per node in cluster. + maxNodeSizeIncrements: 600, // (# increments) | max growth of the width per node in cluster. + activeAreaBoxSize: 80, // (px) | box area around the curser where clusters are popped open. + clusterLevelDifference: 2 + }, + navigation: { + enabled: false + }, + keyboard: { + enabled: false, + speed: {x: 10, y: 10, zoom: 0.02} + }, + dataManipulation: { + enabled: false, + initiallyVisible: false + }, + hierarchicalLayout: { + enabled:false, + levelSeparation: 150, + nodeSpacing: 100, + direction: "UD", // UD, DU, LR, RL + layout: "hubsize" // hubsize, directed + }, + freezeForStabilization: false, + smoothCurves: { + enabled: true, + dynamic: true, + type: "continuous", + roundness: 0.5 + }, + dynamicSmoothCurves: true, + maxVelocity: 30, + minVelocity: 0.1, // px/s + stabilize: true, // stabilize before displaying the network + stabilizationIterations: 1000, // maximum number of iteration to stabilize + locale: 'en', + locales: locales, + tooltip: { + delay: 300, + fontColor: 'black', + fontSize: 14, // px + fontFace: 'verdana', + color: { + border: '#666', + background: '#FFFFC6' + } + }, + dragNetwork: true, + dragNodes: true, + zoomable: true, + hover: false, + hideEdgesOnDrag: false, + hideNodesOnDrag: false, + width : '100%', + height : '100%', + selectable: true + }; + this.constants = util.extend({}, this.defaultOptions); + + this.hoverObj = {nodes:{},edges:{}}; + this.controlNodesActive = false; - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); - } - }; + // Node variables + var network = this; + this.groups = new Groups(); // object with groups + this.images = new Images(); // object with images + this.images.setOnloadCallback(function () { + network._redraw(); + }); - /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. - */ - ItemSet.prototype.setSelection = function(ids) { - var i, ii, id, item; + // keyboard navigation variables + this.xIncrement = 0; + this.yIncrement = 0; + this.zoomIncrement = 0; - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; + // loading all the mixins: + // load the force calculation functions, grouped under the physics system. + this._loadPhysicsSystem(); + // create a frame and canvas + this._create(); + // load the sector system. (mandatory, fully integrated with Network) + this._loadSectorSystem(); + // load the cluster system. (mandatory, even when not using the cluster system, there are function calls to it) + this._loadClusterSystem(); + // load the selection system. (mandatory, required by Network) + this._loadSelectionSystem(); + // load the selection system. (mandatory, required by Network) + this._loadHierarchySystem(); - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); - } + // apply options + this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); + this._setScale(1); + this.setOptions(options); - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); - } - } - }; + // other vars + this.freezeSimulation = false;// freeze the simulation + this.cachedFunctions = {}; + this.stabilized = false; + this.stabilizationIterations = null; - /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items - */ - ItemSet.prototype.getSelection = function() { - return this.selection.concat([]); - }; + // containers for nodes and edges + this.calculationNodes = {}; + this.calculationNodeIndices = []; + this.nodeIndices = []; // array with all the indices of the nodes. Used to speed up forces calculation + this.nodes = {}; // object with Node objects + this.edges = {}; // object with Edge objects - /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items - */ - ItemSet.prototype.getVisibleItems = function() { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); + // position and scale variables and objects + this.canvasTopLeft = {"x": 0,"y": 0}; // coordinates of the top left of the canvas. they will be set during _redraw. + this.canvasBottomRight = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw + this.pointerPosition = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw + this.areaCenter = {}; // object with x and y elements used for determining the center of the zoom action + this.scale = 1; // defining the global scale variable in the constructor + this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; + // datasets or dataviews + this.nodesData = null; // A DataSet or DataView + this.edgesData = null; // A DataSet or DataView - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if ((item.left < right) && (item.left + item.width > left)) { - ids.push(item.id); - } - } + // create event listeners used to subscribe on the DataSets of the nodes and edges + this.nodesListeners = { + 'add': function (event, params) { + network._addNodes(params.items); + network.start(); + }, + 'update': function (event, params) { + network._updateNodes(params.items); + network.start(); + }, + 'remove': function (event, params) { + network._removeNodes(params.items); + network.start(); } - } - - return ids; - }; - - /** - * Deselect a selected item - * @param {String | Number} id - * @private - */ - ItemSet.prototype._deselect = function(id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { // non-strict comparison! - selection.splice(i, 1); - break; + }; + this.edgesListeners = { + 'add': function (event, params) { + network._addEdges(params.items); + network.start(); + }, + 'update': function (event, params) { + network._updateEdges(params.items); + network.start(); + }, + 'remove': function (event, params) { + network._removeEdges(params.items); + network.start(); } - } - }; - - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - ItemSet.prototype.redraw = function() { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; - - // recalculate absolute position (before redrawing groups) - this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; - this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; - - // update class name - frame.className = 'itemset' + (editable ? ' editable' : ''); - - // reorder the groups (if needed) - resized = this._orderGroups() || resized; - - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.props.width != this.props.lastWidth); - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; - - // redraw all groups - var restack = this.stackDirty, - firstGroup = this._firstGroup(), - firstMargin = { - item: margin.item, - axis: margin.axis - }, - nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }, - height = 0, - minHeight = margin.axis + margin.item.vertical; - util.forEach(this.groups, function (group) { - var groupMargin = (group == firstGroup) ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; + }; - // update frame height - frame.style.height = asSize(height); + // properties for the animation + this.moving = true; + this.timer = undefined; // Scheduling function. Is definded in this.start(); - // calculate actual size - this.props.width = frame.offsetWidth; - this.props.height = height; + // load data (the disable start variable will be the same as the enabled clustering) + this.setData(data,this.constants.clustering.enabled || this.constants.hierarchicalLayout.enabled); - // reposition axis - this.dom.axis.style.height = this.body.domProps.background.height + 'px'; + // hierarchical layout + this.initializing = false; + if (this.constants.hierarchicalLayout.enabled == true) { + this._setupHierarchicalLayout(); + } + else { + // zoom so all data will fit on the screen, if clustering is enabled, we do not want start to be called here. + if (this.constants.stabilize == false) { + this.zoomExtent(true,this.constants.clustering.enabled); + } + } - // check if this component is resized - resized = this._isResized() || resized; + // if clustering is disabled, the simulation will have started in the setData function + if (this.constants.clustering.enabled) { + this.startWithClustering(); + } + } - return resized; - }; + // Extend Network with an Emitter mixin + Emitter(Network.prototype); /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup + * Get the script path where the vis.js library is located + * + * @returns {string | null} path Path or null when not found. Path does not + * end with a slash. * @private */ - ItemSet.prototype._firstGroup = function() { - var firstGroupIndex = (this.options.orientation == 'top') ? 0 : (this.groupIds.length - 1); - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + Network.prototype._getScriptPath = function() { + var scripts = document.getElementsByTagName( 'script' ); - return firstGroup || null; + // find script named vis.js or vis.min.js + for (var i = 0; i < scripts.length; i++) { + var src = scripts[i].src; + var match = src && /\/?vis(.min)?\.js$/.exec(src); + if (match) { + // return path without the script name + return src.substring(0, src.length - match[0].length); + } + } + + return null; }; + /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected + * Find the center position of the network + * @private */ - ItemSet.prototype._updateUngrouped = function() { - var ungrouped = this.groups[UNGROUPED]; - - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; + Network.prototype._getRange = function() { + var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (minX > (node.x)) {minX = node.x;} + if (maxX < (node.x)) {maxX = node.x;} + if (minY > (node.y)) {minY = node.y;} + if (maxY < (node.y)) {maxY = node.y;} } } - else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; - - for (var itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - ungrouped.add(this.items[itemId]); - } - } - - ungrouped.show(); - } + if (minX == 1e9 && maxX == -1e9 && minY == 1e9 && maxY == -1e9) { + minY = 0, maxY = 0, minX = 0, maxX = 0; } + return {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; }; + /** - * Get the element for the labelset - * @return {HTMLElement} labelSet + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @returns {{x: number, y: number}} + * @private */ - ItemSet.prototype.getLabelSet = function() { - return this.dom.labelSet; + Network.prototype._findCenter = function(range) { + return {x: (0.5 * (range.maxX + range.minX)), + y: (0.5 * (range.maxY + range.minY))}; }; + /** - * Set items - * @param {vis.DataSet | null} items + * center the network + * + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; */ - ItemSet.prototype.setItems = function(items) { - var me = this, - ids, - oldItemsData = this.itemsData; - - // replace the dataset - if (!items) { - this.itemsData = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } - else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } - - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); - - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } - - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + Network.prototype._centerNetwork = function(range) { + var center = this._findCenter(range); - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + center.x *= this.scale; + center.y *= this.scale; + center.x -= 0.5 * this.frame.canvas.clientWidth; + center.y -= 0.5 * this.frame.canvas.clientHeight; - // update the group holding all ungrouped items - this._updateUngrouped(); - } + this._setTranslation(-center.x,-center.y); // set at 0,0 }; - /** - * Get the current items - * @returns {vis.DataSet | null} - */ - ItemSet.prototype.getItems = function() { - return this.itemsData; - }; /** - * Set groups - * @param {vis.DataSet} groups + * This function zooms out to fit all data on screen based on amount of nodes + * + * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; + * @param {Boolean} [disableStart] | If true, start is not called. */ - ItemSet.prototype.setGroups = function(groups) { - var me = this, - ids; + Network.prototype.zoomExtent = function(initialZoom, disableStart) { + if (initialZoom === undefined) { + initialZoom = false; + } + if (disableStart === undefined) { + disableStart = false; + } - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.unsubscribe(event, callback); - }); + var range = this._getRange(); + var zoomLevel; - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + if (initialZoom == true) { + var numberOfNodes = this.nodeIndices.length; + if (this.constants.smoothCurves == true) { + if (this.constants.clustering.enabled == true && + numberOfNodes >= this.constants.clustering.initialMaxNodes) { + zoomLevel = 49.07548 / (numberOfNodes + 142.05338) + 9.1444e-04; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + else { + zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + } + else { + if (this.constants.clustering.enabled == true && + numberOfNodes >= this.constants.clustering.initialMaxNodes) { + zoomLevel = 77.5271985 / (numberOfNodes + 187.266146) + 4.76710517e-05; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + else { + zoomLevel = 30.5062972 / (numberOfNodes + 19.93597763) + 0.08413486; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + } + } - // replace the dataset - if (!groups) { - this.groupsData = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; + // correct for larger canvasses. + var factor = Math.min(this.frame.canvas.clientWidth / 600, this.frame.canvas.clientHeight / 600); + zoomLevel *= factor; } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + var xDistance = (Math.abs(range.minX) + Math.abs(range.maxX)) * 1.1; + var yDistance = (Math.abs(range.minY) + Math.abs(range.maxY)) * 1.1; - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + var xZoomLevel = this.frame.canvas.clientWidth / xDistance; + var yZoomLevel = this.frame.canvas.clientHeight / yDistance; - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); + zoomLevel = (xZoomLevel <= yZoomLevel) ? xZoomLevel : yZoomLevel; } - // update the group holding all ungrouped items - this._updateUngrouped(); + if (zoomLevel > 1.0) { + zoomLevel = 1.0; + } - // update the order of all items in each group - this._order(); - this.body.emitter.emit('change'); + this._setScale(zoomLevel); + this._centerNetwork(range); + if (disableStart == false) { + this.moving = true; + this.start(); + } }; + /** - * Get the current groups - * @returns {vis.DataSet | null} groups + * Update the this.nodeIndices with the most recent node index list + * @private */ - ItemSet.prototype.getGroups = function() { - return this.groupsData; + Network.prototype._updateNodeIndexList = function() { + this._clearNodeIndexList(); + for (var idx in this.nodes) { + if (this.nodes.hasOwnProperty(idx)) { + this.nodeIndices.push(idx); + } + } }; + /** - * Remove an item by its id - * @param {String | Number} id + * Set nodes and edges, and optionally options as well. + * + * @param {Object} data Object containing parameters: + * {Array | DataSet | DataView} [nodes] Array with nodes + * {Array | DataSet | DataView} [edges] Array with edges + * {String} [dot] String containing data in DOT format + * {String} [gephi] String containing data in gephi JSON format + * {Options} [options] Object with options + * @param {Boolean} [disableStart] | optional: disable the calling of the start function. */ - ItemSet.prototype.removeItem = function(id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); + Network.prototype.setData = function(data, disableStart) { + if (disableStart === undefined) { + disableStart = false; + } + // we set initializing to true to ensure that the hierarchical layout is not performed until both nodes and edges are added. + this.initializing = true; - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); + if (data && data.dot && (data.nodes || data.edges)) { + throw new SyntaxError('Data must contain either parameter "dot" or ' + + ' parameter pair "nodes" and "edges", but not both.'); + } + + // set options + this.setOptions(data && data.options); + // set all data + if (data && data.dot) { + // parse DOT file + if(data && data.dot) { + var dotData = dotparser.DOTToGraph(data.dot); + this.setData(dotData); + return; + } + } + else if (data && data.gephi) { + // parse DOT file + if(data && data.gephi) { + var gephiData = gephiParser.parseGephi(data.gephi); + this.setData(gephiData); + return; + } + } + else { + this._setNodes(data && data.nodes); + this._setEdges(data && data.edges); + } + this._putDataInSector(); + if (disableStart == false) { + if (this.constants.hierarchicalLayout.enabled == true) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + else { + // find a stable position or start animating to a stable position + if (this.constants.stabilize) { + this._stabilize(); } - }); + } + this.start(); } + this.initializing = false; }; /** - * Handle updated items - * @param {Number[]} ids - * @protected + * Set options + * @param {Object} options */ - ItemSet.prototype._onUpdate = function(ids) { - var me = this; + Network.prototype.setOptions = function (options) { + if (options) { + var prop; - ids.forEach(function (id) { - var itemData = me.itemsData.get(id, me.itemOptions), - item = me.items[id], - type = itemData.type || me.options.type || (itemData.end ? 'range' : 'box'); + var fields = ['nodes','edges','smoothCurves','hierarchicalLayout','clustering','navigation','keyboard','dataManipulation', + 'onAdd','onEdit','onEditEdge','onConnect','onDelete','clickToUse' + ]; + util.selectiveNotDeepExtend(fields,this.constants, options); + util.selectiveNotDeepExtend(['color'],this.constants.nodes, options.nodes); + util.selectiveNotDeepExtend(['color','length'],this.constants.edges, options.edges); - var constructor = ItemSet.types[type]; + if (options.physics) { + util.mergeOptions(this.constants.physics, options.physics,'barnesHut'); + util.mergeOptions(this.constants.physics, options.physics,'repulsion'); - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - me._removeItem(item); - item = null; - } - else { - me._updateItem(item, itemData); + if (options.physics.hierarchicalRepulsion) { + this.constants.hierarchicalLayout.enabled = true; + this.constants.physics.hierarchicalRepulsion.enabled = true; + this.constants.physics.barnesHut.enabled = false; + for (prop in options.physics.hierarchicalRepulsion) { + if (options.physics.hierarchicalRepulsion.hasOwnProperty(prop)) { + this.constants.physics.hierarchicalRepulsion[prop] = options.physics.hierarchicalRepulsion[prop]; + } + } } } - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - } - else if (type == 'rangeoverflow') { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + - '.vis.timeline .item.range .content {overflow: visible;}'); - } - else { - throw new TypeError('Unknown item type "' + type + '"'); - } - } - }); + if (options.onAdd) {this.triggerFunctions.add = options.onAdd;} + if (options.onEdit) {this.triggerFunctions.edit = options.onEdit;} + if (options.onEditEdge) {this.triggerFunctions.editEdge = options.onEditEdge;} + if (options.onConnect) {this.triggerFunctions.connect = options.onConnect;} + if (options.onDelete) {this.triggerFunctions.del = options.onDelete;} - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); - }; + util.mergeOptions(this.constants, options,'smoothCurves'); + util.mergeOptions(this.constants, options,'hierarchicalLayout'); + util.mergeOptions(this.constants, options,'clustering'); + util.mergeOptions(this.constants, options,'navigation'); + util.mergeOptions(this.constants, options,'keyboard'); + util.mergeOptions(this.constants, options,'dataManipulation'); - /** - * Handle added items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; - /** - * Handle removed items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onRemove = function(ids) { - var count = 0; - var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); + if (options.dataManipulation) { + this.editMode = this.constants.dataManipulation.initiallyVisible; } - }); - - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); - } - }; - - /** - * Update the order of item in all groups - * @private - */ - ItemSet.prototype._order = function() { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); - }); - }; - /** - * Handle updated groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onUpdateGroups = function(ids) { - this._onAddGroups(ids); - }; - /** - * Handle changed groups - * @param {Number[]} ids - * @private - */ - ItemSet.prototype._onAddGroups = function(ids) { - var me = this; + // TODO: work out these options and document them + if (options.edges) { + if (options.edges.color !== undefined) { + if (util.isString(options.edges.color)) { + this.constants.edges.color = {}; + this.constants.edges.color.color = options.edges.color; + this.constants.edges.color.highlight = options.edges.color; + this.constants.edges.color.hover = options.edges.color; + } + else { + if (options.edges.color.color !== undefined) {this.constants.edges.color.color = options.edges.color.color;} + if (options.edges.color.highlight !== undefined) {this.constants.edges.color.highlight = options.edges.color.highlight;} + if (options.edges.color.hover !== undefined) {this.constants.edges.color.hover = options.edges.color.hover;} + } + } - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + if (!options.edges.fontColor) { + if (options.edges.color !== undefined) { + if (util.isString(options.edges.color)) {this.constants.edges.fontColor = options.edges.color;} + else if (options.edges.color.color !== undefined) {this.constants.edges.fontColor = options.edges.color.color;} + } + } + } - if (!group) { - // check for reserved ids - if (id == UNGROUPED) { - throw new Error('Illegal group id. ' + id + ' is a reserved id.'); + if (options.nodes) { + if (options.nodes.color) { + var newColorObj = util.parseColor(options.nodes.color); + this.constants.nodes.color.background = newColorObj.background; + this.constants.nodes.color.border = newColorObj.border; + this.constants.nodes.color.highlight.background = newColorObj.highlight.background; + this.constants.nodes.color.highlight.border = newColorObj.highlight.border; + this.constants.nodes.color.hover.background = newColorObj.hover.background; + this.constants.nodes.color.hover.border = newColorObj.hover.border; + } + } + if (options.groups) { + for (var groupname in options.groups) { + if (options.groups.hasOwnProperty(groupname)) { + var group = options.groups[groupname]; + this.groups.add(groupname, group); + } } + } - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); - - group = new Group(id, groupData, me); - me.groups[id] = group; - - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } + if (options.tooltip) { + for (prop in options.tooltip) { + if (options.tooltip.hasOwnProperty(prop)) { + this.constants.tooltip[prop] = options.tooltip[prop]; } } + if (options.tooltip.color) { + this.constants.tooltip.color = util.parseColor(options.tooltip.color); + } + } - group.order(); - group.show(); + if ('clickToUse' in options) { + if (options.clickToUse) { + this.activator = new Activator(this.frame); + this.activator.on('change', this._createKeyBinds.bind(this)); + } + else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } } - else { - // update group - group.setData(groupData); + + if (options.labels) { + throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.'); } - }); + } - this.body.emitter.emit('change'); + // (Re)loading the mixins that can be enabled or disabled in the options. + // load the force calculation functions, grouped under the physics system. + this._loadPhysicsSystem(); + // load the navigation system. + this._loadNavigationControls(); + // load the data manipulation system + this._loadManipulationSystem(); + // configure the smooth curves + this._configureSmoothCurves(); + + + // bind keys. If disabled, this will not do anything; + this._createKeyBinds(); + this.setSize(this.constants.width, this.constants.height); + this.moving = true; + this.start(); }; /** - * Handle removed groups - * @param {Number[]} ids + * Create the main frame for the Network. + * This function is executed once when a Network object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. * @private */ - ItemSet.prototype._onRemoveGroups = function(ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; + Network.prototype._create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } - if (group) { - group.hide(); - delete groups[id]; - } + this.frame = document.createElement('div'); + this.frame.className = 'vis network-frame'; + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; + + // create the network canvas (HTML canvas element) + this.frame.canvas = document.createElement( 'canvas' ); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + if (!this.frame.canvas.getContext) { + var noCanvas = document.createElement( 'DIV' ); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold' ; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } + + var me = this; + this.drag = {}; + this.pinch = {}; + this.hammer = Hammer(this.frame.canvas, { + prevent_default: true }); + this.hammer.on('tap', me._onTap.bind(me) ); + this.hammer.on('doubletap', me._onDoubleTap.bind(me) ); + this.hammer.on('hold', me._onHold.bind(me) ); + this.hammer.on('pinch', me._onPinch.bind(me) ); + this.hammer.on('touch', me._onTouch.bind(me) ); + this.hammer.on('dragstart', me._onDragStart.bind(me) ); + this.hammer.on('drag', me._onDrag.bind(me) ); + this.hammer.on('dragend', me._onDragEnd.bind(me) ); + this.hammer.on('release', me._onRelease.bind(me) ); + this.hammer.on('mousewheel',me._onMouseWheel.bind(me) ); + this.hammer.on('DOMMouseScroll',me._onMouseWheel.bind(me) ); // for FF + this.hammer.on('mousemove', me._onMouseMoveTitle.bind(me) ); - this.markDirty(); + // add the frame to the container element + this.containerElement.appendChild(this.frame); - this.body.emitter.emit('change'); }; + /** - * Reorder the groups if needed - * @return {boolean} changed + * Binding the keys for keyboard navigation. These functions are defined in the NavigationMixin * @private */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); - - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); - - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); + Network.prototype._createKeyBinds = function() { + var me = this; + this.mousetrap = mousetrap; - this.groupIds = groupIds; - } + this.mousetrap.reset(); - return changed; + if (this.constants.keyboard.enabled && this.isActive()) { + this.mousetrap.bind("up", this._moveUp.bind(me) , "keydown"); + this.mousetrap.bind("up", this._yStopMoving.bind(me), "keyup"); + this.mousetrap.bind("down", this._moveDown.bind(me) , "keydown"); + this.mousetrap.bind("down", this._yStopMoving.bind(me), "keyup"); + this.mousetrap.bind("left", this._moveLeft.bind(me) , "keydown"); + this.mousetrap.bind("left", this._xStopMoving.bind(me), "keyup"); + this.mousetrap.bind("right",this._moveRight.bind(me), "keydown"); + this.mousetrap.bind("right",this._xStopMoving.bind(me), "keyup"); + this.mousetrap.bind("=", this._zoomIn.bind(me), "keydown"); + this.mousetrap.bind("=", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("-", this._zoomOut.bind(me), "keydown"); + this.mousetrap.bind("-", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("[", this._zoomIn.bind(me), "keydown"); + this.mousetrap.bind("[", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("]", this._zoomOut.bind(me), "keydown"); + this.mousetrap.bind("]", this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("pageup",this._zoomIn.bind(me), "keydown"); + this.mousetrap.bind("pageup",this._stopZoom.bind(me), "keyup"); + this.mousetrap.bind("pagedown",this._zoomOut.bind(me),"keydown"); + this.mousetrap.bind("pagedown",this._stopZoom.bind(me), "keyup"); } - else { - return false; + + if (this.constants.dataManipulation.enabled == true) { + this.mousetrap.bind("escape",this._createManipulatorBar.bind(me)); + this.mousetrap.bind("del",this._deleteSelected.bind(me)); } }; /** - * Add a new item - * @param {Item} item + * Get the pointer location from a touch location + * @param {{pageX: Number, pageY: Number}} touch + * @return {{x: Number, y: Number}} pointer * @private */ - ItemSet.prototype._addItem = function(item) { - this.items[item.id] = item; - - // add to group - var groupId = this.groupsData ? item.data.group : UNGROUPED; - var group = this.groups[groupId]; - if (group) group.add(item); + Network.prototype._getPointer = function (touch) { + return { + x: touch.pageX - util.getAbsoluteLeft(this.frame.canvas), + y: touch.pageY - util.getAbsoluteTop(this.frame.canvas) + }; }; /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData + * On start of a touch gesture, store the pointer + * @param event * @private */ - ItemSet.prototype._updateItem = function(item, itemData) { - var oldGroupId = item.data.group; - - // update the items data (will redraw the item when displayed) - item.setData(itemData); + Network.prototype._onTouch = function (event) { + this.drag.pointer = this._getPointer(event.gesture.center); + this.drag.pinched = false; + this.pinch.scale = this._getScale(); - // update group - if (oldGroupId != item.data.group) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); + this._handleTouch(this.drag.pointer); + }; - var groupId = this.groupsData ? item.data.group : UNGROUPED; - var group = this.groups[groupId]; - if (group) group.add(item); - } + /** + * handle drag start event + * @private + */ + Network.prototype._onDragStart = function () { + this._handleDragStart(); }; + /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item + * This function is called by _onDragStart. + * It is separated out because we can then overload it for the datamanipulation system. + * * @private */ - ItemSet.prototype._removeItem = function(item) { - // remove from DOM - item.hide(); + Network.prototype._handleDragStart = function() { + var drag = this.drag; + var node = this._getNodeAt(drag.pointer); + // note: drag.pointer is set in _onTouch to get the initial touch location - // remove from items - delete this.items[item.id]; + drag.dragging = true; + drag.selection = []; + drag.translation = this._getTranslation(); + drag.nodeId = null; + + if (node != null) { + drag.nodeId = node.id; + // select the clicked node if not yet selected + if (!node.isSelected()) { + this._selectObject(node,false); + } - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); + // create an array with the selected nodes and their original location and status + for (var objectId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(objectId)) { + var object = this.selectionObj.nodes[objectId]; + var s = { + id: object.id, + node: object, - // remove from group - var groupId = this.groupsData ? item.data.group : UNGROUPED; - var group = this.groups[groupId]; - if (group) group.remove(item); - }; + // store original x, y, xFixed and yFixed, make the node temporarily Fixed + x: object.x, + y: object.y, + xFixed: object.xFixed, + yFixed: object.yFixed + }; - /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} - * @private - */ - ItemSet.prototype._constructByEndArray = function(array) { - var endArray = []; + object.xFixed = true; + object.yFixed = true; - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); + drag.selection.push(s); + } } } - return endArray; }; + /** - * Register the clicked item on touch, before dragStart is initiated. - * - * dragStart is initiated from a mousemove event, which can have left the item - * already resulting in an item == null - * - * @param {Event} event + * handle drag event * @private */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = ItemSet.itemFromTarget(event); + Network.prototype._onDrag = function (event) { + this._handleOnDrag(event) }; + /** - * Start dragging the selected events - * @param {Event} event + * This function is called by _onDrag. + * It is separated out because we can then overload it for the datamanipulation system. + * * @private */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { + Network.prototype._handleOnDrag = function(event) { + if (this.drag.pinched) { return; } - var item = this.touchParams.item || null, - me = this, - props; + var pointer = this._getPointer(event.gesture.center); - if (item && item.selected) { - var dragLeftItem = event.target.dragLeftItem; - var dragRightItem = event.target.dragRightItem; + var me = this; + var drag = this.drag; + var selection = drag.selection; + if (selection && selection.length && this.constants.dragNodes == true) { + // calculate delta's and new location + var deltaX = pointer.x - drag.pointer.x; + var deltaY = pointer.y - drag.pointer.y; - if (dragLeftItem) { - props = { - item: dragLeftItem - }; + // update position of all selected nodes + selection.forEach(function (s) { + var node = s.node; - if (me.options.editable.updateTime) { - props.start = item.data.start.valueOf(); - } - if (me.options.editable.updateGroup) { - if ('group' in item.data) props.group = item.data.group; + if (!s.xFixed) { + node.x = me._XconvertDOMtoCanvas(me._XconvertCanvasToDOM(s.x) + deltaX); } - this.touchParams.itemProps = [props]; - } - else if (dragRightItem) { - props = { - item: dragRightItem - }; - - if (me.options.editable.updateTime) { - props.end = item.data.end.valueOf(); - } - if (me.options.editable.updateGroup) { - if ('group' in item.data) props.group = item.data.group; + if (!s.yFixed) { + node.y = me._YconvertDOMtoCanvas(me._YconvertCanvasToDOM(s.y) + deltaY); } + }); - this.touchParams.itemProps = [props]; - } - else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item - }; - - if (me.options.editable.updateTime) { - if ('start' in item.data) props.start = item.data.start.valueOf(); - if ('end' in item.data) props.end = item.data.end.valueOf(); - } - if (me.options.editable.updateGroup) { - if ('group' in item.data) props.group = item.data.group; - } - return props; - }); + // start _animationStep if not yet running + if (!this.moving) { + this.moving = true; + this.start(); } + } + else { + if (this.constants.dragNetwork == true) { + // move the network + var diffX = pointer.x - this.drag.pointer.x; + var diffY = pointer.y - this.drag.pointer.y; - event.stopPropagation(); + this._setTranslation( + this.drag.translation.x + diffX, + this.drag.translation.y + diffY + ); + this._redraw(); + // this.moving = true; + // this.start(); + } } }; /** - * Drag selected items - * @param {Event} event + * handle drag start event * @private */ - ItemSet.prototype._onDrag = function (event) { - if (this.touchParams.itemProps) { - var me = this; - var range = this.body.range; - var snap = this.body.util.snap || null; - var deltaX = event.gesture.deltaX; - var scale = (this.props.width / (range.end - range.start)); - var offset = deltaX / scale; - - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - - if ('start' in props) { - var start = new Date(props.start + offset); - newProps.start = snap ? snap(start) : start; - } - - if ('end' in props) { - var end = new Date(props.end + offset); - newProps.end = snap ? snap(end) : end; - } - - if ('group' in props) { - // drag from one group to another - var group = ItemSet.groupFromTarget(event); - newProps.group = group && group.groupId; - } + Network.prototype._onDragEnd = function () { + this.drag.dragging = false; + var selection = this.drag.selection; + if (selection && selection.length) { + selection.forEach(function (s) { + // restore original xFixed and yFixed + s.node.xFixed = s.xFixed; + s.node.yFixed = s.yFixed; + }); + this.moving = true; + this.start(); + } + else { + this._redraw(); + } - if (me.options.onMoving) { - var itemData = util.extend({}, props.item.data, newProps); + }; - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - me._updateItemProps(props.item, itemData); - } - }); - } - else { - me._updateItemProps(props.item, newProps); - } - }); + /** + * handle tap/click event: select/unselect a node + * @private + */ + Network.prototype._onTap = function (event) { + var pointer = this._getPointer(event.gesture.center); + this.pointerPosition = pointer; + this._handleTap(pointer); - // TODO: implement onMoving handler + }; - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); - event.stopPropagation(); - } + /** + * handle doubletap event + * @private + */ + Network.prototype._onDoubleTap = function (event) { + var pointer = this._getPointer(event.gesture.center); + this._handleDoubleTap(pointer); }; + /** - * Update an items properties - * @param {Item} item - * @param {Object} props Can contain properties start, end, and group. + * handle long tap event: multi select nodes * @private */ - ItemSet.prototype._updateItemProps = function(item, props) { - if ('start' in props) item.data.start = props.start; - if ('end' in props) item.data.end = props.end; - if ('group' in props && item.data.group != props.group) { - this._moveToGroup(item, props.group) - } + Network.prototype._onHold = function (event) { + var pointer = this._getPointer(event.gesture.center); + this.pointerPosition = pointer; + this._handleOnHold(pointer); }; /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId + * handle the release of the screen + * * @private */ - ItemSet.prototype._moveToGroup = function(item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); + Network.prototype._onRelease = function (event) { + var pointer = this._getPointer(event.gesture.center); + this._handleOnRelease(pointer); + }; + + /** + * Handle pinch event + * @param event + * @private + */ + Network.prototype._onPinch = function (event) { + var pointer = this._getPointer(event.gesture.center); - item.data.group = group.groupId; + this.drag.pinched = true; + if (!('scale' in this.pinch)) { + this.pinch.scale = 1; } + + // TODO: enabled moving while pinching? + var scale = this.pinch.scale * event.gesture.scale; + this._zoom(scale, pointer) }; /** - * End of dragging selected items - * @param {Event} event + * Zoom the network in or out + * @param {Number} scale a number around 1, and between 0.01 and 10 + * @param {{x: Number, y: Number}} pointer Position on screen + * @return {Number} appliedScale scale is limited within the boundaries * @private */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - // prepare a change set for the changed items - var changes = [], - me = this, - dataset = this.itemsData.getDataSet(); - - var itemProps = this.touchParams.itemProps ; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id, - itemData = me.itemsData.get(id, me.itemOptions); + Network.prototype._zoom = function(scale, pointer) { + if (this.constants.zoomable == true) { + var scaleOld = this._getScale(); + if (scale < 0.00001) { + scale = 0.00001; + } + if (scale > 10) { + scale = 10; + } - var changed = false; - if ('start' in props.item.data) { - changed = (props.start != props.item.data.start.valueOf()); - itemData.start = util.convert(props.item.data.start, - dataset._options.type && dataset._options.type.start || 'Date'); - } - if ('end' in props.item.data) { - changed = changed || (props.end != props.item.data.end.valueOf()); - itemData.end = util.convert(props.item.data.end, - dataset._options.type && dataset._options.type.end || 'Date'); - } - if ('group' in props.item.data) { - changed = changed || (props.group != props.item.data.group); - itemData.group = props.item.data.group; + var preScaleDragPointer = null; + if (this.drag !== undefined) { + if (this.drag.dragging == true) { + preScaleDragPointer = this.DOMtoCanvas(this.drag.pointer); } + } + // + this.frame.canvas.clientHeight / 2 + var translation = this._getTranslation(); - // only apply changes when start or end is actually changed - if (changed) { - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } - else { - // restore original values - me._updateItemProps(props.item, props); + var scaleFrac = scale / scaleOld; + var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; + var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit('change'); - } - }); - } - }); + this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), + "y" : this._YconvertDOMtoCanvas(pointer.y)}; - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); + this._setScale(scale); + this._setTranslation(tx, ty); + this.updateClustersDefault(); + + if (preScaleDragPointer != null) { + var postScaleDragPointer = this.canvasToDOM(preScaleDragPointer); + this.drag.pointer.x = postScaleDragPointer.x; + this.drag.pointer.y = postScaleDragPointer.y; } - event.stopPropagation(); + this._redraw(); + + if (scaleOld < scale) { + this.emit("zoom", {direction:"+"}); + } + else { + this.emit("zoom", {direction:"-"}); + } + + return scale; } }; + /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event + * Event handler for mouse wheel event, used to zoom the timeline + * See http://adomas.org/javascript-mouse-wheel/ + * https://github.com/EightMedia/hammer.js/issues/256 + * @param {MouseEvent} event * @private */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; - - var ctrlKey = event.gesture.srcEvent && event.gesture.srcEvent.ctrlKey; - var shiftKey = event.gesture.srcEvent && event.gesture.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; + Network.prototype._onMouseWheel = function(event) { + // retrieve delta + var delta = 0; + if (event.wheelDelta) { /* IE/Opera. */ + delta = event.wheelDelta/120; + } else if (event.detail) { /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail/3; } - var oldSelection = this.getSelection(); + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { - var item = ItemSet.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); + // calculate the new scale + var scale = this._getScale(); + var zoom = delta / 10; + if (delta < 0) { + zoom = zoom / (1 - zoom); + } + scale *= (1 + zoom); - var newSelection = this.getSelection(); + // calculate the pointer location + var gesture = hammerUtil.fakeGesture(this, event); + var pointer = this._getPointer(gesture.center); - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit('select', { - items: this.getSelection() - }); + // apply the new scale + this._zoom(scale, pointer); } - event.stopPropagation(); + // Prevent default actions caused by mouse wheel. + event.preventDefault(); }; + /** - * Handle creation and updates of an item on double tap - * @param event + * Mouse move handler for checking whether the title moves over a node with a title. + * @param {Event} event * @private */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; - - var me = this, - snap = this.body.util.snap || null, - item = ItemSet.itemFromTarget(event); + Network.prototype._onMouseMoveTitle = function (event) { + var gesture = hammerUtil.fakeGesture(this, event); + var pointer = this._getPointer(gesture.center); - if (item) { - // update item + // check if the previously selected node is still selected + if (this.popupObj) { + this._checkHidePopup(pointer); + } - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.update(itemData); - } - }); + // start a timeout that will check if the mouse is positioned above + // an element + var me = this; + var checkShow = function() { + me._checkShowPopup(pointer); + }; + if (this.popupTimer) { + clearInterval(this.popupTimer); // stop any running calculationTimer + } + if (!this.drag.dragging) { + this.popupTimer = setTimeout(checkShow, this.constants.tooltip.delay); } - else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.gesture.center.pageX - xAbs; - var start = this.body.util.toTime(x); - var newItem = { - start: snap ? snap(start) : start, - content: 'new item' - }; - // when default type is a range, add a default end date to the new item - if (this.options.type === 'range') { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end) : end; - } - newItem[this.itemsData._fieldId] = util.randomUUID(); + /** + * Adding hover highlights + */ + if (this.constants.hover == true) { + // removing all hover highlights + for (var edgeId in this.hoverObj.edges) { + if (this.hoverObj.edges.hasOwnProperty(edgeId)) { + this.hoverObj.edges[edgeId].hover = false; + delete this.hoverObj.edges[edgeId]; + } + } - var group = ItemSet.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; + // adding hover highlights + var obj = this._getNodeAt(pointer); + if (obj == null) { + obj = this._getEdgeAt(pointer); + } + if (obj != null) { + this._hoverObject(obj); } - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.add(item); - // TODO: need to trigger a redraw? + // removing all node hover highlights except for the selected one. + for (var nodeId in this.hoverObj.nodes) { + if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { + if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == null) { + this._blurObject(this.hoverObj.nodes[nodeId]); + delete this.hoverObj.nodes[nodeId]; + } } - }); + } + this.redraw(); } }; /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event + * Check if there is an element on the given position in the network + * (a node or edge). If so, and if this element has a title, + * show a popup window with its title. + * + * @param {{x:Number, y:Number}} pointer * @private */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; + Network.prototype._checkShowPopup = function (pointer) { + var obj = { + left: this._XconvertDOMtoCanvas(pointer.x), + top: this._YconvertDOMtoCanvas(pointer.y), + right: this._XconvertDOMtoCanvas(pointer.x), + bottom: this._YconvertDOMtoCanvas(pointer.y) + }; - var selection, - item = ItemSet.itemFromTarget(event); + var id; + var lastPopupNode = this.popupObj; - if (item) { - // multi select items - selection = this.getSelection(); // current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); - } - else { - // item is already selected -> deselect it - selection.splice(index, 1); + if (this.popupObj == undefined) { + // search the nodes for overlap, select the top one in case of multiple nodes + var nodes = this.nodes; + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + var node = nodes[id]; + if (node.getTitle() !== undefined && node.isOverlappingWith(obj)) { + this.popupObj = node; + break; + } + } } - this.setSelection(selection); - - this.body.emitter.emit('select', { - items: this.getSelection() - }); - - event.stopPropagation(); } - }; - /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item - */ - ItemSet.itemFromTarget = function(event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-item')) { - return target['timeline-item']; + if (this.popupObj === undefined) { + // search the edges for overlap + var edges = this.edges; + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + if (edge.connected && (edge.getTitle() !== undefined) && + edge.isOverlappingWith(obj)) { + this.popupObj = edge; + break; + } + } } - target = target.parentNode; } - return null; - }; + if (this.popupObj) { + // show popup message window + if (this.popupObj != lastPopupNode) { + var me = this; + if (!me.popup) { + me.popup = new Popup(me.frame, me.constants.tooltip); + } - /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group - */ - ItemSet.groupFromTarget = function(event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-group')) { - return target['timeline-group']; + // adjust a small offset such that the mouse cursor is located in the + // bottom left location of the popup, and you can easily move over the + // popup area + me.popup.setPosition(pointer.x - 3, pointer.y - 3); + me.popup.setText(me.popupObj.getTitle()); + me.popup.show(); + } + } + else { + if (this.popup) { + this.popup.hide(); } - target = target.parentNode; } - - return null; }; + /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item + * Check if the popup must be hided, which is the case when the mouse is no + * longer hovering on the object + * @param {{x:Number, y:Number}} pointer + * @private */ - ItemSet.itemSetFromTarget = function(event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-itemset')) { - return target['timeline-itemset']; + Network.prototype._checkHidePopup = function (pointer) { + if (!this.popupObj || !this._getNodeAt(pointer) ) { + this.popupObj = undefined; + if (this.popup) { + this.popup.hide(); } - target = target.parentNode; } - - return null; }; - module.exports = ItemSet; - - -/***/ }, -/* 30 */ -/***/ function(module, exports, __webpack_require__) { - - var mousetrap = __webpack_require__(31); - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); /** - * Turn an element into an clickToUse element. - * When not active, the element has a transparent overlay. When the overlay is - * clicked, the mode is changed to active. - * When active, the element is displayed with a blue border around it, and - * the interactive contents of the element can be used. When clicked outside - * the element, the elements mode is changed to inactive. - * @param {Element} container - * @constructor + * Set a new size for the network + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') */ - function Activator(container) { - this.active = false; - - this.dom = { - container: container - }; + Network.prototype.setSize = function(width, height) { + var emitEvent = false; + if (width != this.constants.width || height != this.constants.height || this.frame.style.width != width || this.frame.style.height != height) { + this.frame.style.width = width; + this.frame.style.height = height; - this.dom.overlay = document.createElement('div'); - this.dom.overlay.className = 'overlay'; + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - this.dom.container.appendChild(this.dom.overlay); + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - this.hammer = Hammer(this.dom.overlay, {prevent_default: false}); - this.hammer.on('tap', this._onTapOverlay.bind(this)); + this.constants.width = width; + this.constants.height = height; - // block all touch events (except tap) - var me = this; - var events = [ - 'touch', 'pinch', - 'doubletap', 'hold', - 'dragstart', 'drag', 'dragend', - 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox - ]; - events.forEach(function (event) { - me.hammer.on(event, function (event) { - event.stopPropagation(); - }); - }); + emitEvent = true; + } + else { + // this would adapt the width of the canvas to the width from 100% if and only if + // there is a change. - // attach a tap event to the window, in order to deactivate when clicking outside the timeline - this.windowHammer = Hammer(window, {prevent_default: false}); - this.windowHammer.on('tap', function (event) { - // deactivate when clicked outside the container - if (!_hasParent(event.target, container)) { - me.deactivate(); + if (this.frame.canvas.width != this.frame.canvas.clientWidth) { + this.frame.canvas.width = this.frame.canvas.clientWidth; + emitEvent = true; } - }); - - // mousetrap listener only bounded when active) - this.escListener = this.deactivate.bind(this); - } - - // turn into an event emitter - Emitter(Activator.prototype); + if (this.frame.canvas.height != this.frame.canvas.clientHeight) { + this.frame.canvas.height = this.frame.canvas.clientHeight; + emitEvent = true; + } + } - // The currently active activator - Activator.current = null; + if (emitEvent == true) { + this.emit('resize', {width:this.frame.canvas.width,height:this.frame.canvas.height}); + } + }; /** - * Destroy the activator. Cleans up all created DOM and event listeners + * Set a data set with nodes for the network + * @param {Array | DataSet | DataView} nodes The data containing the nodes. + * @private */ - Activator.prototype.destroy = function () { - this.deactivate(); + Network.prototype._setNodes = function(nodes) { + var oldNodesData = this.nodesData; - // remove dom - this.dom.overlay.parentNode.removeChild(this.dom.overlay); + if (nodes instanceof DataSet || nodes instanceof DataView) { + this.nodesData = nodes; + } + else if (nodes instanceof Array) { + this.nodesData = new DataSet(); + this.nodesData.add(nodes); + } + else if (!nodes) { + this.nodesData = new DataSet(); + } + else { + throw new TypeError('Array or DataSet expected'); + } - // cleanup hammer instances - this.hammer = null; - this.windowHammer = null; - // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + if (oldNodesData) { + // unsubscribe from old dataset + util.forEach(this.nodesListeners, function (callback, event) { + oldNodesData.off(event, callback); + }); + } + + // remove drawn nodes + this.nodes = {}; + + if (this.nodesData) { + // subscribe to new dataset + var me = this; + util.forEach(this.nodesListeners, function (callback, event) { + me.nodesData.on(event, callback); + }); + + // draw all new nodes + var ids = this.nodesData.getIds(); + this._addNodes(ids); + } + this._updateSelection(); }; /** - * Activate the element - * Overlay is hidden, element is decorated with a blue shadow border + * Add nodes + * @param {Number[] | String[]} ids + * @private */ - Activator.prototype.activate = function () { - // we allow only one active activator at a time - if (Activator.current) { - Activator.current.deactivate(); + Network.prototype._addNodes = function(ids) { + var id; + for (var i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + var data = this.nodesData.get(id); + var node = new Node(data, this.images, this.groups, this.constants); + this.nodes[id] = node; // note: this may replace an existing node + if ((node.xFixed == false || node.yFixed == false) && (node.x === null || node.y === null)) { + var radius = 10 * 0.1*ids.length + 10; + var angle = 2 * Math.PI * Math.random(); + if (node.xFixed == false) {node.x = radius * Math.cos(angle);} + if (node.yFixed == false) {node.y = radius * Math.sin(angle);} + } + this.moving = true; } - Activator.current = this; - - this.active = true; - this.dom.overlay.style.display = 'none'; - util.addClassName(this.dom.container, 'vis-active'); - - this.emit('change'); - this.emit('activate'); - // ugly hack: bind ESC after emitting the events, as the Network rebinds all - // keyboard events on a 'change' event - mousetrap.bind('esc', this.escListener); + this._updateNodeIndexList(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + this._updateCalculationNodes(); + this._reconnectEdges(); + this._updateValueRange(this.nodes); + this.updateLabels(); }; /** - * Deactivate the element - * Overlay is displayed on top of the element + * Update existing nodes, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private */ - Activator.prototype.deactivate = function () { - this.active = false; - this.dom.overlay.style.display = ''; - util.removeClassName(this.dom.container, 'vis-active'); - mousetrap.unbind('esc', this.escListener); - - this.emit('change'); - this.emit('deactivate'); + Network.prototype._updateNodes = function(ids) { + var nodes = this.nodes, + nodesData = this.nodesData; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; + var node = nodes[id]; + var data = nodesData.get(id); + if (node) { + // update node + node.setProperties(data, this.constants); + } + else { + // create node + node = new Node(properties, this.images, this.groups, this.constants); + nodes[id] = node; + } + } + this.moving = true; + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + this._updateNodeIndexList(); + this._reconnectEdges(); + this._updateValueRange(nodes); }; /** - * Handle a tap event: activate the container - * @param event + * Remove existing nodes. If nodes do not exist, the method will just ignore it. + * @param {Number[] | String[]} ids * @private */ - Activator.prototype._onTapOverlay = function (event) { - // activate the container - this.activate(); - event.stopPropagation(); + Network.prototype._removeNodes = function(ids) { + var nodes = this.nodes; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; + delete nodes[id]; + } + this._updateNodeIndexList(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + this._updateCalculationNodes(); + this._reconnectEdges(); + this._updateSelection(); + this._updateValueRange(nodes); }; /** - * Test whether the element has the requested parent element somewhere in - * its chain of parent nodes. - * @param {HTMLElement} element - * @param {HTMLElement} parent - * @returns {boolean} Returns true when the parent is found somewhere in the - * chain of parent nodes. + * Load edges by reading the data table + * @param {Array | DataSet | DataView} edges The data containing the edges. + * @private * @private */ - function _hasParent(element, parent) { - while (element) { - if (element === parent) { - return true - } - element = element.parentNode; + Network.prototype._setEdges = function(edges) { + var oldEdgesData = this.edgesData; + + if (edges instanceof DataSet || edges instanceof DataView) { + this.edgesData = edges; + } + else if (edges instanceof Array) { + this.edgesData = new DataSet(); + this.edgesData.add(edges); + } + else if (!edges) { + this.edgesData = new DataSet(); + } + else { + throw new TypeError('Array or DataSet expected'); } - return false; - } - module.exports = Activator; + if (oldEdgesData) { + // unsubscribe from old dataset + util.forEach(this.edgesListeners, function (callback, event) { + oldEdgesData.off(event, callback); + }); + } + // remove drawn edges + this.edges = {}; -/***/ }, -/* 31 */ -/***/ function(module, exports, __webpack_require__) { + if (this.edgesData) { + // subscribe to new dataset + var me = this; + util.forEach(this.edgesListeners, function (callback, event) { + me.edgesData.on(event, callback); + }); + + // draw all new nodes + var ids = this.edgesData.getIds(); + this._addEdges(ids); + } + + this._reconnectEdges(); + }; /** - * Copyright 2012 Craig Campbell - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - * Mousetrap is a simple keyboard shortcut library for Javascript with - * no external dependencies - * - * @version 1.1.2 - * @url craig.is/killing/mice + * Add edges + * @param {Number[] | String[]} ids + * @private */ + Network.prototype._addEdges = function (ids) { + var edges = this.edges, + edgesData = this.edgesData; - /** - * mapping of special keycodes to their corresponding keys - * - * everything in this dictionary cannot use keypress events - * so it has to be here to map to the correct keycodes for - * keyup/keydown events - * - * @type {Object} - */ - var _MAP = { - 8: 'backspace', - 9: 'tab', - 13: 'enter', - 16: 'shift', - 17: 'ctrl', - 18: 'alt', - 20: 'capslock', - 27: 'esc', - 32: 'space', - 33: 'pageup', - 34: 'pagedown', - 35: 'end', - 36: 'home', - 37: 'left', - 38: 'up', - 39: 'right', - 40: 'down', - 45: 'ins', - 46: 'del', - 91: 'meta', - 93: 'meta', - 224: 'meta' - }, + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; - /** - * mapping for special characters so they can support - * - * this dictionary is only used incase you want to bind a - * keyup or keydown event to one of these keys - * - * @type {Object} - */ - _KEYCODE_MAP = { - 106: '*', - 107: '+', - 109: '-', - 110: '.', - 111 : '/', - 186: ';', - 187: '=', - 188: ',', - 189: '-', - 190: '.', - 191: '/', - 192: '`', - 219: '[', - 220: '\\', - 221: ']', - 222: '\'' - }, + var oldEdge = edges[id]; + if (oldEdge) { + oldEdge.disconnect(); + } - /** - * this is a mapping of keys that require shift on a US keypad - * back to the non shift equivelents - * - * this is so you can use keyup events with these keys - * - * note that this will only work reliably on US keyboards - * - * @type {Object} - */ - _SHIFT_MAP = { - '~': '`', - '!': '1', - '@': '2', - '#': '3', - '$': '4', - '%': '5', - '^': '6', - '&': '7', - '*': '8', - '(': '9', - ')': '0', - '_': '-', - '+': '=', - ':': ';', - '\"': '\'', - '<': ',', - '>': '.', - '?': '/', - '|': '\\' - }, + var data = edgesData.get(id, {"showInternalIds" : true}); + edges[id] = new Edge(data, this, this.constants); + } + this.moving = true; + this._updateValueRange(edges); + this._createBezierNodes(); + this._updateCalculationNodes(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + }; - /** - * this is a list of special strings you can use to map - * to modifier keys when you specify your keyboard shortcuts - * - * @type {Object} - */ - _SPECIAL_ALIASES = { - 'option': 'alt', - 'command': 'meta', - 'return': 'enter', - 'escape': 'esc' - }, + /** + * Update existing edges, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private + */ + Network.prototype._updateEdges = function (ids) { + var edges = this.edges, + edgesData = this.edgesData; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; - /** - * variable to store the flipped version of _MAP from above - * needed to check if we should use keypress or not when no action - * is specified - * - * @type {Object|undefined} - */ - _REVERSE_MAP, + var data = edgesData.get(id); + var edge = edges[id]; + if (edge) { + // update edge + edge.disconnect(); + edge.setProperties(data, this.constants); + edge.connect(); + } + else { + // create edge + edge = new Edge(data, this, this.constants); + this.edges[id] = edge; + } + } - /** - * a list of all the callbacks setup via Mousetrap.bind() - * - * @type {Object} - */ - _callbacks = {}, + this._createBezierNodes(); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + this.moving = true; + this._updateValueRange(edges); + }; - /** - * direct map of string combinations to callbacks used for trigger() - * - * @type {Object} - */ - _direct_map = {}, + /** + * Remove existing edges. Non existing ids will be ignored + * @param {Number[] | String[]} ids + * @private + */ + Network.prototype._removeEdges = function (ids) { + var edges = this.edges; + for (var i = 0, len = ids.length; i < len; i++) { + var id = ids[i]; + var edge = edges[id]; + if (edge) { + if (edge.via != null) { + delete this.sectors['support']['nodes'][edge.via.id]; + } + edge.disconnect(); + delete edges[id]; + } + } - /** - * keeps track of what level each sequence is at since multiple - * sequences can start out with the same sequence - * - * @type {Object} - */ - _sequence_levels = {}, + this.moving = true; + this._updateValueRange(edges); + if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { + this._resetLevels(); + this._setupHierarchicalLayout(); + } + this._updateCalculationNodes(); + }; - /** - * variable to store the setTimeout call - * - * @type {null|number} - */ - _reset_timer, + /** + * Reconnect all edges + * @private + */ + Network.prototype._reconnectEdges = function() { + var id, + nodes = this.nodes, + edges = this.edges; + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].edges = []; + } + } - /** - * temporary state where we will ignore the next keyup - * - * @type {boolean|string} - */ - _ignore_next_keyup = false, + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.from = null; + edge.to = null; + edge.connect(); + } + } + }; - /** - * are we currently inside of a sequence? - * type of action ("keyup" or "keydown" or "keypress") or false - * - * @type {boolean|string} - */ - _inside_sequence = false; + /** + * Update the values of all object in the given array according to the current + * value range of the objects in the array. + * @param {Object} obj An object containing a set of Edges or Nodes + * The objects must have a method getValue() and + * setValueRange(min, max). + * @private + */ + Network.prototype._updateValueRange = function(obj) { + var id; - /** - * loop through the f keys, f1 to f19 and add them to the map - * programatically - */ - for (var i = 1; i < 20; ++i) { - _MAP[111 + i] = 'f' + i; + // determine the range of the objects + var valueMin = undefined; + var valueMax = undefined; + for (id in obj) { + if (obj.hasOwnProperty(id)) { + var value = obj[id].getValue(); + if (value !== undefined) { + valueMin = (valueMin === undefined) ? value : Math.min(value, valueMin); + valueMax = (valueMax === undefined) ? value : Math.max(value, valueMax); + } + } } - /** - * loop through to map numbers on the numeric keypad - */ - for (i = 0; i <= 9; ++i) { - _MAP[i + 96] = i; + // adjust the range of all objects + if (valueMin !== undefined && valueMax !== undefined) { + for (id in obj) { + if (obj.hasOwnProperty(id)) { + obj[id].setValueRange(valueMin, valueMax); + } + } } + }; + + /** + * Redraw the network with the current data + * chart will be resized too. + */ + Network.prototype.redraw = function() { + this.setSize(this.constants.width, this.constants.height); + this._redraw(); + }; + + /** + * Redraw the network with the current data + * @private + */ + Network.prototype._redraw = function() { + var ctx = this.frame.canvas.getContext('2d'); + // clear the canvas + var w = this.frame.canvas.width; + var h = this.frame.canvas.height; + ctx.clearRect(0, 0, w, h); + + // set scaling and translation + ctx.save(); + ctx.translate(this.translation.x, this.translation.y); + ctx.scale(this.scale, this.scale); + + this.canvasTopLeft = { + "x": this._XconvertDOMtoCanvas(0), + "y": this._YconvertDOMtoCanvas(0) + }; + this.canvasBottomRight = { + "x": this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth), + "y": this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight) + }; - /** - * cross browser add event method - * - * @param {Element|HTMLDocument} object - * @param {string} type - * @param {Function} callback - * @returns void - */ - function _addEvent(object, type, callback) { - if (object.addEventListener) { - return object.addEventListener(type, callback, false); - } - object.attachEvent('on' + type, callback); + this._doInAllSectors("_drawAllSectorNodes",ctx); + if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideEdgesOnDrag == false) { + this._doInAllSectors("_drawEdges",ctx); } - /** - * takes the event and returns the key character - * - * @param {Event} e - * @return {string} - */ - function _characterFromEvent(e) { + if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideNodesOnDrag == false) { + this._doInAllSectors("_drawNodes",ctx,false); + } - // for keypress events we should return the character as is - if (e.type == 'keypress') { - return String.fromCharCode(e.which); - } + if (this.controlNodesActive == true) { + this._doInAllSectors("_drawControlNodes",ctx); + } - // for non keypress events the special maps are needed - if (_MAP[e.which]) { - return _MAP[e.which]; - } + // this._doInSupportSector("_drawNodes",ctx,true); + // this._drawTree(ctx,"#F00F0F"); - if (_KEYCODE_MAP[e.which]) { - return _KEYCODE_MAP[e.which]; - } + // restore original scaling and translation + ctx.restore(); + }; - // if it is not in the special map - return String.fromCharCode(e.which).toLowerCase(); + /** + * Set the translation of the network + * @param {Number} offsetX Horizontal offset + * @param {Number} offsetY Vertical offset + * @private + */ + Network.prototype._setTranslation = function(offsetX, offsetY) { + if (this.translation === undefined) { + this.translation = { + x: 0, + y: 0 + }; } - /** - * should we stop this event before firing off callbacks - * - * @param {Event} e - * @return {boolean} - */ - function _stop(e) { - var element = e.target || e.srcElement, - tag_name = element.tagName; + if (offsetX !== undefined) { + this.translation.x = offsetX; + } + if (offsetY !== undefined) { + this.translation.y = offsetY; + } - // if the element has the class "mousetrap" then no need to stop - if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) { - return false; - } + this.emit('viewChanged'); + }; - // stop for input, select, and textarea - return tag_name == 'INPUT' || tag_name == 'SELECT' || tag_name == 'TEXTAREA' || (element.contentEditable && element.contentEditable == 'true'); - } + /** + * Get the translation of the network + * @return {Object} translation An object with parameters x and y, both a number + * @private + */ + Network.prototype._getTranslation = function() { + return { + x: this.translation.x, + y: this.translation.y + }; + }; - /** - * checks if two arrays are equal - * - * @param {Array} modifiers1 - * @param {Array} modifiers2 - * @returns {boolean} - */ - function _modifiersMatch(modifiers1, modifiers2) { - return modifiers1.sort().join(',') === modifiers2.sort().join(','); - } + /** + * Scale the network + * @param {Number} scale Scaling factor 1.0 is unscaled + * @private + */ + Network.prototype._setScale = function(scale) { + this.scale = scale; + }; - /** - * resets all sequence counters except for the ones passed in - * - * @param {Object} do_not_reset - * @returns void - */ - function _resetSequences(do_not_reset) { - do_not_reset = do_not_reset || {}; + /** + * Get the current scale of the network + * @return {Number} scale Scaling factor 1.0 is unscaled + * @private + */ + Network.prototype._getScale = function() { + return this.scale; + }; - var active_sequences = false, - key; + /** + * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} x + * @returns {number} + * @private + */ + Network.prototype._XconvertDOMtoCanvas = function(x) { + return (x - this.translation.x) / this.scale; + }; - for (key in _sequence_levels) { - if (do_not_reset[key]) { - active_sequences = true; - continue; - } - _sequence_levels[key] = 0; - } + /** + * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the X coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} x + * @returns {number} + * @private + */ + Network.prototype._XconvertCanvasToDOM = function(x) { + return x * this.scale + this.translation.x; + }; - if (!active_sequences) { - _inside_sequence = false; - } - } + /** + * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} y + * @returns {number} + * @private + */ + Network.prototype._YconvertDOMtoCanvas = function(y) { + return (y - this.translation.y) / this.scale; + }; - /** - * finds all callbacks that match based on the keycode, modifiers, - * and action - * - * @param {string} character - * @param {Array} modifiers - * @param {string} action - * @param {boolean=} remove - should we remove any matches - * @param {string=} combination - * @returns {Array} - */ - function _getMatches(character, modifiers, action, remove, combination) { - var i, - callback, - matches = []; + /** + * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} y + * @returns {number} + * @private + */ + Network.prototype._YconvertCanvasToDOM = function(y) { + return y * this.scale + this.translation.y ; + }; - // if there are no events related to this keycode - if (!_callbacks[character]) { - return []; - } - // if a modifier key is coming up on its own we should allow it - if (action == 'keyup' && _isModifier(character)) { - modifiers = [character]; - } + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + Network.prototype.canvasToDOM = function(pos) { + return {x:this._XconvertCanvasToDOM(pos.x),y:this._YconvertCanvasToDOM(pos.y)}; + } - // loop through all callbacks for the key that was pressed - // and see if any of them match - for (i = 0; i < _callbacks[character].length; ++i) { - callback = _callbacks[character][i]; + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + Network.prototype.DOMtoCanvas = function(pos) { + return {x:this._XconvertDOMtoCanvas(pos.x),y:this._YconvertDOMtoCanvas(pos.y)}; + } - // if this is a sequence but it is not at the right level - // then move onto the next match - if (callback.seq && _sequence_levels[callback.seq] != callback.level) { - continue; - } + /** + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private + */ + Network.prototype._drawNodes = function(ctx,alwaysShow) { + if (alwaysShow === undefined) { + alwaysShow = false; + } - // if the action we are looking for doesn't match the action we got - // then we should keep going - if (action != callback.action) { - continue; - } + // first draw the unselected nodes + var nodes = this.nodes; + var selected = []; - // if this is a keypress event that means that we need to only - // look at the character, otherwise check the modifiers as - // well - if (action == 'keypress' || _modifiersMatch(modifiers, callback.modifiers)) { + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight); + if (nodes[id].isSelected()) { + selected.push(id); + } + else { + if (nodes[id].inArea() || alwaysShow) { + nodes[id].draw(ctx); + } + } + } + } - // remove is used so if you change your mind and call bind a - // second time with a new function the first one is overwritten - if (remove && callback.combo == combination) { - _callbacks[character].splice(i, 1); - } + // draw the selected nodes on top + for (var s = 0, sMax = selected.length; s < sMax; s++) { + if (nodes[selected[s]].inArea() || alwaysShow) { + nodes[selected[s]].draw(ctx); + } + } + }; - matches.push(callback); - } + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + Network.prototype._drawEdges = function(ctx) { + var edges = this.edges; + for (var id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.setScale(this.scale); + if (edge.connected) { + edges[id].draw(ctx); } + } + } + }; - return matches; + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + Network.prototype._drawControlNodes = function(ctx) { + var edges = this.edges; + for (var id in edges) { + if (edges.hasOwnProperty(id)) { + edges[id]._drawControlNodes(ctx); + } } + }; - /** - * takes a key event and figures out what the modifiers are - * - * @param {Event} e - * @returns {Array} - */ - function _eventModifiers(e) { - var modifiers = []; + /** + * Find a stable position for all nodes + * @private + */ + Network.prototype._stabilize = function() { + if (this.constants.freezeForStabilization == true) { + this._freezeDefinedNodes(); + } - if (e.shiftKey) { - modifiers.push('shift'); - } + // find stable position + var count = 0; + while (this.moving && count < this.constants.stabilizationIterations) { + this._physicsTick(); + count++; + } + this.zoomExtent(false,true); + if (this.constants.freezeForStabilization == true) { + this._restoreFrozenNodes(); + } + }; - if (e.altKey) { - modifiers.push('alt'); + /** + * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization + * because only the supportnodes for the smoothCurves have to settle. + * + * @private + */ + Network.prototype._freezeDefinedNodes = function() { + var nodes = this.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].x != null && nodes[id].y != null) { + nodes[id].fixedData.x = nodes[id].xFixed; + nodes[id].fixedData.y = nodes[id].yFixed; + nodes[id].xFixed = true; + nodes[id].yFixed = true; } + } + } + }; - if (e.ctrlKey) { - modifiers.push('ctrl'); + /** + * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. + * + * @private + */ + Network.prototype._restoreFrozenNodes = function() { + var nodes = this.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].fixedData.x != null) { + nodes[id].xFixed = nodes[id].fixedData.x; + nodes[id].yFixed = nodes[id].fixedData.y; } + } + } + }; - if (e.metaKey) { - modifiers.push('meta'); - } - return modifiers; + /** + * Check if any of the nodes is still moving + * @param {number} vmin the minimum velocity considered as 'moving' + * @return {boolean} true if moving, false if non of the nodes is moving + * @private + */ + Network.prototype._isMoving = function(vmin) { + var nodes = this.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id) && nodes[id].isMoving(vmin)) { + return true; + } } + return false; + }; - /** - * actually calls the callback function - * - * if your callback function returns false this will use the jquery - * convention - prevent default and stop propogation on the event - * - * @param {Function} callback - * @param {Event} e - * @returns void - */ - function _fireCallback(callback, e) { - if (callback(e) === false) { - if (e.preventDefault) { - e.preventDefault(); - } - if (e.stopPropagation) { - e.stopPropagation(); - } + /** + * /** + * Perform one discrete step for all nodes + * + * @private + */ + Network.prototype._discreteStepNodes = function() { + var interval = this.physicsDiscreteStepsize; + var nodes = this.nodes; + var nodeId; + var nodesPresent = false; - e.returnValue = false; - e.cancelBubble = true; + if (this.constants.maxVelocity > 0) { + for (nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + nodes[nodeId].discreteStepLimited(interval, this.constants.maxVelocity); + nodesPresent = true; + } + } + } + else { + for (nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + nodes[nodeId].discreteStep(interval); + nodesPresent = true; } + } } - /** - * handles a character key event - * - * @param {string} character - * @param {Event} e - * @returns void - */ - function _handleCharacter(character, e) { + if (nodesPresent == true) { + var vminCorrected = this.constants.minVelocity / Math.max(this.scale,0.05); + if (vminCorrected > 0.5*this.constants.maxVelocity) { + return true; + } + else { + return this._isMoving(vminCorrected); + } + } + return false; + }; - // if this event should not happen stop here - if (_stop(e)) { - return; + /** + * A single simulation step (or "tick") in the physics simulation + * + * @private + */ + Network.prototype._physicsTick = function() { + if (!this.freezeSimulation) { + if (this.moving == true) { + var mainMovingStatus = false; + var supportMovingStatus = false; + + this._doInAllActiveSectors("_initializeForceCalculation"); + var mainMoving = this._doInAllActiveSectors("_discreteStepNodes"); + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + supportMovingStatus = this._doInSupportSector("_discreteStepNodes"); } + // gather movement data from all sectors, if one moves, we are NOT stabilzied + for (var i = 0; i < mainMoving.length; i++) {mainMovingStatus = mainMoving[0] || mainMovingStatus;} - var callbacks = _getMatches(character, _eventModifiers(e), e.type), - i, - do_not_reset = {}, - processed_sequence_callback = false; + // determine if the network has stabilzied + this.moving = mainMovingStatus || supportMovingStatus; - // loop through matching callbacks for this key event - for (i = 0; i < callbacks.length; ++i) { + this.stabilizationIterations++; + } + } + }; - // fire for all sequence callbacks - // this is because if for example you have multiple sequences - // bound such as "g i" and "g t" they both need to fire the - // callback for matching g cause otherwise you can only ever - // match the first one - if (callbacks[i].seq) { - processed_sequence_callback = true; - // keep a list of which sequences were matches for later - do_not_reset[callbacks[i].seq] = 1; - _fireCallback(callbacks[i].callback, e); - continue; - } + /** + * This function runs one step of the animation. It calls an x amount of physics ticks and one render tick. + * It reschedules itself at the beginning of the function + * + * @private + */ + Network.prototype._animationStep = function() { + // reset the timer so a new scheduled animation step can be set + this.timer = undefined; + // handle the keyboad movement + this._handleNavigation(); - // if there were no sequence matches but we are still here - // that means this is a regular match so we should fire that - if (!processed_sequence_callback && !_inside_sequence) { - _fireCallback(callbacks[i].callback, e); - } - } + // this schedules a new animation step + this.start(); - // if you are inside of a sequence and the key you are pressing - // is not a modifier key then we should reset all sequences - // that were not matched by this key event - if (e.type == _inside_sequence && !_isModifier(character)) { - _resetSequences(do_not_reset); - } + // start the physics simulation + var calculationTime = Date.now(); + var maxSteps = 1; + this._physicsTick(); + var timeRequired = Date.now() - calculationTime; + while (timeRequired < 0.9*(this.renderTimestep - this.renderTime) && maxSteps < this.maxPhysicsTicksPerRender) { + this._physicsTick(); + timeRequired = Date.now() - calculationTime; + maxSteps++; } + // start the rendering process + var renderTime = Date.now(); + this._redraw(); + this.renderTime = Date.now() - renderTime; - /** - * handles a keydown event - * - * @param {Event} e - * @returns void - */ - function _handleKey(e) { + }; - // normalize e.which for key events - // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion - e.which = typeof e.which == "number" ? e.which : e.keyCode; + if (typeof window !== 'undefined') { + window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || + window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; + } - var character = _characterFromEvent(e); + /** + * Schedule a animation step with the refreshrate interval. + */ + Network.prototype.start = function() { + if (this.moving == true || this.xIncrement != 0 || this.yIncrement != 0 || this.zoomIncrement != 0) { + if (!this.timer) { + var ua = navigator.userAgent.toLowerCase(); - // no character found then stop - if (!character) { - return; + var requiresTimeout = false; + if (ua.indexOf('msie 9.0') != -1) { // IE 9 + requiresTimeout = true; } - - if (e.type == 'keyup' && _ignore_next_keyup == character) { - _ignore_next_keyup = false; - return; + else if (ua.indexOf('safari') != -1) { // safari + if (ua.indexOf('chrome') <= -1) { + requiresTimeout = true; + } } - _handleCharacter(character, e); + if (requiresTimeout == true) { + this.timer = window.setTimeout(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function + } + else{ + this.timer = window.requestAnimationFrame(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function + } + } } + else { + this._redraw(); - /** - * determines if the keycode specified is a modifier key or not - * - * @param {string} key - * @returns {boolean} - */ - function _isModifier(key) { - return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta'; + if (this.stabilizationIterations > 0) { + // trigger the "stabilized" event. + // The event is triggered on the next tick, to prevent the case that + // it is fired while initializing the Network, in which case you would not + // be able to catch it + var me = this; + var params = { + iterations: me.stabilizationIterations + }; + me.stabilizationIterations = 0; + setTimeout(function () { + me.emit("stabilized", params); + }, 0); + } } + }; - /** - * called to set a 1 second timeout on the specified sequence - * - * this is so after each key press in the sequence you have 1 second - * to press the next key before you have to start over - * - * @returns void - */ - function _resetSequenceTimer() { - clearTimeout(_reset_timer); - _reset_timer = setTimeout(_resetSequences, 1000); + + /** + * Move the network according to the keyboard presses. + * + * @private + */ + Network.prototype._handleNavigation = function() { + if (this.xIncrement != 0 || this.yIncrement != 0) { + var translation = this._getTranslation(); + this._setTranslation(translation.x+this.xIncrement, translation.y+this.yIncrement); + } + if (this.zoomIncrement != 0) { + var center = { + x: this.frame.canvas.clientWidth / 2, + y: this.frame.canvas.clientHeight / 2 + }; + this._zoom(this.scale*(1 + this.zoomIncrement), center); } + }; - /** - * reverses the map lookup so that we can look for specific keys - * to see what can and can't use keypress - * - * @return {Object} - */ - function _getReverseMap() { - if (!_REVERSE_MAP) { - _REVERSE_MAP = {}; - for (var key in _MAP) { - // pull out the numeric keypad from here cause keypress should - // be able to detect the keys from the character - if (key > 95 && key < 112) { - continue; - } + /** + * Freeze the _animationStep + */ + Network.prototype.toggleFreeze = function() { + if (this.freezeSimulation == false) { + this.freezeSimulation = true; + } + else { + this.freezeSimulation = false; + this.start(); + } + }; - if (_MAP.hasOwnProperty(key)) { - _REVERSE_MAP[_MAP[key]] = key; - } - } + + /** + * This function cleans the support nodes if they are not needed and adds them when they are. + * + * @param {boolean} [disableStart] + * @private + */ + Network.prototype._configureSmoothCurves = function(disableStart) { + if (disableStart === undefined) { + disableStart = true; + } + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + this._createBezierNodes(); + // cleanup unused support nodes + for (var nodeId in this.sectors['support']['nodes']) { + if (this.sectors['support']['nodes'].hasOwnProperty(nodeId)) { + if (this.edges[this.sectors['support']['nodes'][nodeId].parentEdgeId] === undefined) { + delete this.sectors['support']['nodes'][nodeId]; + } } - return _REVERSE_MAP; + } + } + else { + // delete the support nodes + this.sectors['support']['nodes'] = {}; + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + this.edges[edgeId].via = null; + } + } } - /** - * picks the best action based on the key combination - * - * @param {string} key - character for key - * @param {Array} modifiers - * @param {string=} action passed in - */ - function _pickBestAction(key, modifiers, action) { - // if no action was picked in we should try to pick the one - // that we think would work best for this key - if (!action) { - action = _getReverseMap()[key] ? 'keydown' : 'keypress'; + this._updateCalculationNodes(); + if (!disableStart) { + this.moving = true; + this.start(); + } + }; + + + /** + * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but + * are used for the force calculation. + * + * @private + */ + Network.prototype._createBezierNodes = function() { + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + var edge = this.edges[edgeId]; + if (edge.via == null) { + var nodeId = "edgeId:".concat(edge.id); + this.sectors['support']['nodes'][nodeId] = new Node( + {id:nodeId, + mass:1, + shape:'circle', + image:"", + internalMultiplier:1 + },{},{},this.constants); + edge.via = this.sectors['support']['nodes'][nodeId]; + edge.via.parentEdgeId = edge.id; + edge.positionBezierNode(); + } } + } + } + }; - // modifier keys don't work as expected with keypress, - // switch to keydown - if (action == 'keypress' && modifiers.length) { - action = 'keydown'; + /** + * load the functions that load the mixins into the prototype. + * + * @private + */ + Network.prototype._initializeMixinLoaders = function () { + for (var mixin in MixinLoader) { + if (MixinLoader.hasOwnProperty(mixin)) { + Network.prototype[mixin] = MixinLoader[mixin]; + } + } + }; + + /** + * Load the XY positions of the nodes into the dataset. + */ + Network.prototype.storePosition = function() { + var dataArray = []; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + var allowedToMoveX = !this.nodes.xFixed; + var allowedToMoveY = !this.nodes.yFixed; + if (this.nodesData._data[nodeId].x != Math.round(node.x) || this.nodesData._data[nodeId].y != Math.round(node.y)) { + dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y),allowedToMoveX:allowedToMoveX,allowedToMoveY:allowedToMoveY}); } - - return action; + } } + this.nodesData.update(dataArray); + }; - /** - * binds a key sequence to an event - * - * @param {string} combo - combo specified in bind call - * @param {Array} keys - * @param {Function} callback - * @param {string=} action - * @returns void - */ - function _bindSequence(combo, keys, callback, action) { - // start off by adding a sequence level record for this combination - // and setting the level to 0 - _sequence_levels[combo] = 0; + /** + * Center a node in view. + * + * @param {Number} nodeId + * @param {Number} [zoomLevel] + */ + Network.prototype.focusOnNode = function (nodeId, zoomLevel) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (zoomLevel === undefined) { + zoomLevel = this._getScale(); + } + var nodePosition= {x: this.nodes[nodeId].x, y: this.nodes[nodeId].y}; - // if there is no action pick the best one for the first key - // in the sequence - if (!action) { - action = _pickBestAction(keys[0], []); - } + var requiredScale = zoomLevel; + this._setScale(requiredScale); - /** - * callback to increase the sequence level for this sequence and reset - * all other sequences that were active - * - * @param {Event} e - * @returns void - */ - var _increaseSequence = function(e) { - _inside_sequence = action; - ++_sequence_levels[combo]; - _resetSequenceTimer(); - }, + var canvasCenter = this.DOMtoCanvas({x:0.5 * this.frame.canvas.width,y:0.5 * this.frame.canvas.height}); + var translation = this._getTranslation(); - /** - * wraps the specified callback inside of another function in order - * to reset all sequence counters as soon as this sequence is done - * - * @param {Event} e - * @returns void - */ - _callbackAndReset = function(e) { - _fireCallback(callback, e); + var distanceFromCenter = {x:canvasCenter.x - nodePosition.x, + y:canvasCenter.y - nodePosition.y}; - // we should ignore the next key up if the action is key down - // or keypress. this is so if you finish a sequence and - // release the key the final key will not trigger a keyup - if (action !== 'keyup') { - _ignore_next_keyup = _characterFromEvent(e); - } + this._setTranslation(translation.x + requiredScale * distanceFromCenter.x, + translation.y + requiredScale * distanceFromCenter.y); + this.redraw(); + } + else { + console.log("This nodeId cannot be found."); + } + }; - // weird race condition if a sequence ends with the key - // another sequence begins with - setTimeout(_resetSequences, 10); - }, - i; + /** + * Returns true when the Timeline is active. + * @returns {boolean} + */ + Network.prototype.isActive = function () { + return !this.activator || this.activator.active; + }; - // loop through keys one at a time and bind the appropriate callback - // function. for any key leading up to the final one it should - // increase the sequence. after the final, it should reset all sequences - for (i = 0; i < keys.length; ++i) { - _bindSingle(keys[i], i < keys.length - 1 ? _increaseSequence : _callbackAndReset, action, combo, i); - } - } + module.exports = Network; - /** - * binds a single keyboard combination - * - * @param {string} combination - * @param {Function} callback - * @param {string=} action - * @param {string=} sequence_name - name of sequence if part of sequence - * @param {number=} level - what part of the sequence the command is - * @returns void - */ - function _bindSingle(combination, callback, action, sequence_name, level) { - // make sure multiple spaces in a row become a single space - combination = combination.replace(/\s+/g, ' '); +/***/ }, +/* 34 */ +/***/ function(module, exports, __webpack_require__) { - var sequence = combination.split(' '), - i, - key, - keys, - modifiers = []; + var util = __webpack_require__(1); + var Node = __webpack_require__(37); - // if this pattern is a sequence of keys then run through this method - // to reprocess each pattern one key at a time - if (sequence.length > 1) { - return _bindSequence(combination, sequence, callback, action); - } + /** + * @class Edge + * + * A edge connects two nodes + * @param {Object} properties Object with properties. Must contain + * At least properties from and to. + * Available properties: from (number), + * to (number), label (string, color (string), + * width (number), style (string), + * length (number), title (string) + * @param {Network} network A Network object, used to find and edge to + * nodes. + * @param {Object} constants An object with default values for + * example for the color + */ + function Edge (properties, network, networkConstants) { + if (!network) { + throw "No network provided"; + } + var fields = ['edges','physics']; + var constants = util.selectiveBridgeObject(fields,networkConstants); + this.options = constants.edges; + this.physics = constants.physics; + this.options['smoothCurves'] = networkConstants['smoothCurves']; - // take the keys from this pattern and figure out what the actual - // pattern is all about - keys = combination === '+' ? ['+'] : combination.split('+'); - for (i = 0; i < keys.length; ++i) { - key = keys[i]; + this.network = network; - // normalize key names - if (_SPECIAL_ALIASES[key]) { - key = _SPECIAL_ALIASES[key]; - } + // initialize variables + this.id = undefined; + this.fromId = undefined; + this.toId = undefined; + this.title = undefined; + this.widthSelected = this.options.width * this.options.widthSelectionMultiplier; + this.value = undefined; + this.selected = false; + this.hover = false; - // if this is not a keypress event then we should - // be smart about using shift keys - // this will only work for US keyboards however - if (action && action != 'keypress' && _SHIFT_MAP[key]) { - key = _SHIFT_MAP[key]; - modifiers.push('shift'); - } + this.from = null; // a node + this.to = null; // a node + this.via = null; // a temp node - // if this key is a modifier then add it to the list of modifiers - if (_isModifier(key)) { - modifiers.push(key); - } - } + // we use this to be able to reconnect the edge to a cluster if its node is put into a cluster + // by storing the original information we can revert to the original connection when the cluser is opened. + this.originalFromId = []; + this.originalToId = []; - // depending on what the key combination is - // we will try to pick the best event for it - action = _pickBestAction(key, modifiers, action); + this.connected = false; - // make sure to initialize array if this is the first time - // a callback is added for this key - if (!_callbacks[key]) { - _callbacks[key] = []; - } + this.widthFixed = false; + this.lengthFixed = false; - // remove an existing match if there is one - _getMatches(key, modifiers, action, !sequence_name, combination); + this.setProperties(properties); - // add this call back to the array - // if it is a sequence put it at the beginning - // if not put it at the end - // - // this is important because the way these are processed expects - // the sequence ones to come first - _callbacks[key][sequence_name ? 'unshift' : 'push']({ - callback: callback, - modifiers: modifiers, - action: action, - seq: sequence_name, - level: level, - combo: combination - }); - } + this.controlNodesEnabled = false; + this.controlNodes = {from:null, to:null, positions:{}}; + this.connectedNode = null; + } - /** - * binds multiple combinations to the same callback - * - * @param {Array} combinations - * @param {Function} callback - * @param {string|undefined} action - * @returns void - */ - function _bindMultiple(combinations, callback, action) { - for (var i = 0; i < combinations.length; ++i) { - _bindSingle(combinations[i], callback, action); - } + /** + * Set or overwrite properties for the edge + * @param {Object} properties an object with properties + * @param {Object} constants and object with default, global properties + */ + Edge.prototype.setProperties = function(properties) { + if (!properties) { + return; } - // start! - _addEvent(document, 'keypress', _handleKey); - _addEvent(document, 'keydown', _handleKey); - _addEvent(document, 'keyup', _handleKey); + var fields = ['style','fontSize','fontFace','fontColor','fontFill','width', + 'widthSelectionMultiplier','hoverWidth','arrowScaleFactor','dash','inheritColor' + ]; + util.selectiveDeepExtend(fields, this.options, properties); + + if (properties.from !== undefined) {this.fromId = properties.from;} + if (properties.to !== undefined) {this.toId = properties.to;} + + if (properties.id !== undefined) {this.id = properties.id;} + if (properties.label !== undefined) {this.label = properties.label;} - var mousetrap = { + if (properties.title !== undefined) {this.title = properties.title;} + if (properties.value !== undefined) {this.value = properties.value;} + if (properties.length !== undefined) {this.physics.springLength = properties.length;} - /** - * binds an event to mousetrap - * - * can be a single key, a combination of keys separated with +, - * a comma separated list of keys, an array of keys, or - * a sequence of keys separated by spaces - * - * be sure to list the modifier keys first to make sure that the - * correct key ends up getting bound (the last key in the pattern) - * - * @param {string|Array} keys - * @param {Function} callback - * @param {string=} action - 'keypress', 'keydown', or 'keyup' - * @returns void - */ - bind: function(keys, callback, action) { - _bindMultiple(keys instanceof Array ? keys : [keys], callback, action); - _direct_map[keys + ':' + action] = callback; - return this; - }, + if (properties.color !== undefined) { + this.options.inheritColor = false; + if (util.isString(properties.color)) { + this.options.color.color = properties.color; + this.options.color.highlight = properties.color; + } + else { + if (properties.color.color !== undefined) {this.options.color.color = properties.color.color;} + if (properties.color.highlight !== undefined) {this.options.color.highlight = properties.color.highlight;} + if (properties.color.hover !== undefined) {this.options.color.hover = properties.color.hover;} + } + } - /** - * unbinds an event to mousetrap - * - * the unbinding sets the callback function of the specified key combo - * to an empty function and deletes the corresponding key in the - * _direct_map dict. - * - * the keycombo+action has to be exactly the same as - * it was defined in the bind method - * - * TODO: actually remove this from the _callbacks dictionary instead - * of binding an empty function - * - * @param {string|Array} keys - * @param {string} action - * @returns void - */ - unbind: function(keys, action) { - if (_direct_map[keys + ':' + action]) { - delete _direct_map[keys + ':' + action]; - this.bind(keys, function() {}, action); - } - return this; - }, + // A node is connected when it has a from and to node. + this.connect(); - /** - * triggers an event that has already been bound - * - * @param {string} keys - * @param {string=} action - * @returns void - */ - trigger: function(keys, action) { - _direct_map[keys + ':' + action](); - return this; - }, + this.widthFixed = this.widthFixed || (properties.width !== undefined); + this.lengthFixed = this.lengthFixed || (properties.length !== undefined); - /** - * resets the library back to its initial state. this is useful - * if you want to clear out the current keyboard shortcuts and bind - * new ones - for example if you switch to another page - * - * @returns void - */ - reset: function() { - _callbacks = {}; - _direct_map = {}; - return this; - } - }; + this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; - module.exports = mousetrap; + // set draw method based on style + switch (this.options.style) { + case 'line': this.draw = this._drawLine; break; + case 'arrow': this.draw = this._drawArrow; break; + case 'arrow-center': this.draw = this._drawArrowCenter; break; + case 'dash-line': this.draw = this._drawDashLine; break; + default: this.draw = this._drawLine; break; + } + }; + /** + * Connect an edge to its nodes + */ + Edge.prototype.connect = function () { + this.disconnect(); + this.from = this.network.nodes[this.fromId] || null; + this.to = this.network.nodes[this.toId] || null; + this.connected = (this.from && this.to); -/***/ }, -/* 32 */ -/***/ function(module, exports, __webpack_require__) { + if (this.connected) { + this.from.attachEdge(this); + this.to.attachEdge(this); + } + else { + if (this.from) { + this.from.detachEdge(this); + } + if (this.to) { + this.to.detachEdge(this); + } + } + }; - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var util = __webpack_require__(1); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Range = __webpack_require__(20); - var Core = __webpack_require__(23); - var TimeAxis = __webpack_require__(24); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(28); - var LineGraph = __webpack_require__(33); + /** + * Disconnect an edge from its nodes + */ + Edge.prototype.disconnect = function () { + if (this.from) { + this.from.detachEdge(this); + this.from = null; + } + if (this.to) { + this.to.detachEdge(this); + this.to = null; + } + + this.connected = false; + }; /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array | google.visualization.DataTable} [items] - * @param {Object} [options] See Graph2d.setOptions for the available options. - * @constructor - * @extends Core + * get the title of this edge. + * @return {string} title The title of the edge, or undefined when no title + * has been set. */ - function Graph2d (container, items, options, groups) { - var me = this; - this.defaultOptions = { - start: null, - end: null, + Edge.prototype.getTitle = function() { + return typeof this.title === "function" ? this.title() : this.title; + }; - autoResize: true, - orientation: 'bottom', - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + /** + * Retrieve the value of the edge. Can be undefined + * @return {Number} value + */ + Edge.prototype.getValue = function() { + return this.value; + }; - // Create the DOM, props, and emitter - this._create(container); + /** + * Adjust the value range of the edge. The edge will adjust it's width + * based on its value. + * @param {Number} min + * @param {Number} max + */ + Edge.prototype.setValueRange = function(min, max) { + if (!this.widthFixed && this.value !== undefined) { + var scale = (this.options.widthMax - this.options.widthMin) / (max - min); + this.options.width= (this.value - min) * scale + this.options.widthMin; + this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; + } + }; - // all components listed here will be repainted automatically - this.components = []; + /** + * Redraw a edge + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + Edge.prototype.draw = function(ctx) { + throw "Method draw not initialized in edge"; + }; - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - util: { - snap: null, // will be specified after TimeAxis is created - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime : me._toGlobalTime.bind(me) - } - }; + /** + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top + * @return {boolean} True if location is located on the edge + */ + Edge.prototype.isOverlappingWith = function(obj) { + if (this.connected) { + var distMax = 10; + var xFrom = this.from.x; + var yFrom = this.from.y; + var xTo = this.to.x; + var yTo = this.to.y; + var xObj = obj.left; + var yObj = obj.top; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + var dist = this._getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + return (dist < distMax); + } + else { + return false + } + }; + + Edge.prototype._getColor = function() { + var colorObj = this.options.color; + if (this.options.inheritColor == "to") { + colorObj = { + highlight: this.to.options.color.highlight.border, + hover: this.to.options.color.hover.border, + color: this.to.options.color.border + }; + } + else if (this.options.inheritColor == "from" || this.options.inheritColor == true) { + colorObj = { + highlight: this.from.options.color.highlight.border, + hover: this.from.options.color.hover.border, + color: this.from.options.color.border + }; + } - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + if (this.selected == true) {return colorObj.highlight;} + else if (this.hover == true) {return colorObj.hover;} + else {return colorObj.color;} + } - // custom time bar - // Note: time bar will be attached in this.setOptions when selected - this.customTime = new CustomTime(this.body); - this.components.push(this.customTime); - // item set - this.linegraph = new LineGraph(this.body); - this.components.push(this.linegraph); + /** + * Redraw a edge as a line + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + Edge.prototype._drawLine = function(ctx) { + // set style + ctx.strokeStyle = this._getColor(); + ctx.lineWidth = this._getLineWidth(); - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + if (this.from != this.to) { + // draw line + var via = this._line(ctx); - // apply options - if (options) { - this.setOptions(options); + // draw label + var point; + if (this.label) { + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } + this._label(ctx, this.label, point.x, point.y); + } } - - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); + else { + var x, y; + var radius = this.physics.springLength / 4; + var node = this.from; + if (!node.width) { + node.resize(ctx); + } + if (node.width > node.height) { + x = node.x + node.width / 2; + y = node.y - radius; + } + else { + x = node.x + radius; + y = node.y - node.height / 2; + } + this._circle(ctx, x, y, radius); + point = this._pointOnCircle(x, y, radius, 0.5); + this._label(ctx, this.label, point.x, point.y); } + }; - // create itemset - if (items) { - this.setItems(items); + /** + * Get the line width of the edge. Depends on width and whether one of the + * connected nodes is selected. + * @return {Number} width + * @private + */ + Edge.prototype._getLineWidth = function() { + if (this.selected == true) { + return Math.max(Math.min(this.widthSelected, this.options.widthMax), 0.3*this.networkScaleInv); } else { - this.redraw(); + if (this.hover == true) { + return Math.max(Math.min(this.options.hoverWidth, this.options.widthMax), 0.3*this.networkScaleInv); + } + else { + return Math.max(this.options.width, 0.3*this.networkScaleInv); + } + } + }; + + Edge.prototype._getViaCoordinates = function () { + var xVia = null; + var yVia = null; + var factor = this.options.smoothCurves.roundness; + var type = this.options.smoothCurves.type; + + var dx = Math.abs(this.from.x - this.to.x); + var dy = Math.abs(this.from.y - this.to.y); + if (type == 'discrete' || type == 'diagonalCross') { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + } + } + if (type == "discrete") { + xVia = dx < factor * dy ? this.from.x : xVia; + } + } + else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + } + else if (this.from.x > this.to.x) { + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + } + } + if (type == "discrete") { + yVia = dy < factor * dx ? this.from.y : yVia; + } + } + } + else if (type == "straightCross") { + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { // up - down + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1-factor) * dy; + } + else { + yVia = this.to.y + (1-factor) * dy; + } + } + else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { // left - right + if (this.from.x < this.to.x) { + xVia = this.to.x - (1-factor) * dx; + } + else { + xVia = this.to.x + (1-factor) * dx; + } + yVia = this.from.y; + } + } + else if (type == 'horizontal') { + if (this.from.x < this.to.x) { + xVia = this.to.x - (1-factor) * dx; + } + else { + xVia = this.to.x + (1-factor) * dx; + } + yVia = this.from.y; + } + else if (type == 'vertical') { + xVia = this.from.x; + if (this.from.y < this.to.y) { + yVia = this.to.y - (1-factor) * dy; + } + else { + yVia = this.to.y + (1-factor) * dy; + } + } + else { // continuous + if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + // console.log(1) + xVia = this.from.x + factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } + else if (this.from.x > this.to.x) { + // console.log(2) + xVia = this.from.x - factor * dy; + yVia = this.from.y - factor * dy; + xVia = this.to.x > xVia ? this.to.x :xVia; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + // console.log(3) + xVia = this.from.x + factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x < xVia ? this.to.x : xVia; + } + else if (this.from.x > this.to.x) { + // console.log(4, this.from.x, this.to.x) + xVia = this.from.x - factor * dy; + yVia = this.from.y + factor * dy; + xVia = this.to.x > xVia ? this.to.x : xVia; + } + } + } + else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { + if (this.from.y > this.to.y) { + if (this.from.x < this.to.x) { + // console.log(5) + xVia = this.from.x + factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + else if (this.from.x > this.to.x) { + // console.log(6) + xVia = this.from.x - factor * dx; + yVia = this.from.y - factor * dx; + yVia = this.to.y > yVia ? this.to.y : yVia; + } + } + else if (this.from.y < this.to.y) { + if (this.from.x < this.to.x) { + // console.log(7) + xVia = this.from.x + factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } + else if (this.from.x > this.to.x) { + // console.log(8) + xVia = this.from.x - factor * dx; + yVia = this.from.y + factor * dx; + yVia = this.to.y < yVia ? this.to.y : yVia; + } + } + } } - } - // Extend the functionality from Core - Graph2d.prototype = new Core(); + + return {x:xVia, y:yVia}; + } /** - * Set items - * @param {vis.DataSet | Array | google.visualization.DataTable | null} items + * Draw a line between two nodes + * @param {CanvasRenderingContext2D} ctx + * @private */ - Graph2d.prototype.setItems = function(items) { - var initialLoad = (this.itemsData == null); - - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' + Edge.prototype._line = function (ctx) { + // draw a straight line + ctx.beginPath(); + ctx.moveTo(this.from.x, this.from.y); + if (this.options.smoothCurves.enabled == true) { + if (this.options.smoothCurves.dynamic == false) { + var via = this._getViaCoordinates(); + if (via.x == null) { + ctx.lineTo(this.to.x, this.to.y); + ctx.stroke(); + return null; } - }); + else { + // this.via.x = via.x; + // this.via.y = via.y; + ctx.quadraticCurveTo(via.x,via.y,this.to.x, this.to.y); + ctx.stroke(); + return via; + } + } + else { + ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y); + ctx.stroke(); + return this.via; + } } - - // set items - this.itemsData = newDataSet; - this.linegraph && this.linegraph.setItems(newDataSet); - - if (initialLoad && ('start' in this.options || 'end' in this.options)) { - this.fit(); - - var start = ('start' in this.options) ? util.convert(this.options.start, 'Date') : null; - var end = ('end' in this.options) ? util.convert(this.options.end, 'Date') : null; - - this.setWindow(start, end); + else { + ctx.lineTo(this.to.x, this.to.y); + ctx.stroke(); + return null; } }; /** - * Set groups - * @param {vis.DataSet | Array | google.visualization.DataTable} groups + * Draw a line from a node to itself, a circle + * @param {CanvasRenderingContext2D} ctx + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @private */ - Graph2d.prototype.setGroups = function(groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } - else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } - - this.groupsData = newDataSet; - this.linegraph.setGroups(newDataSet); + Edge.prototype._circle = function (ctx, x, y, radius) { + // draw a circle + ctx.beginPath(); + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); + ctx.stroke(); }; /** - * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). - * @param groupId - * @param width - * @param height + * Draw label with white background and with the middle at (x, y) + * @param {CanvasRenderingContext2D} ctx + * @param {String} text + * @param {Number} x + * @param {Number} y + * @private */ - Graph2d.prototype.getLegend = function(groupId, width, height) { - if (width === undefined) {width = 15;} - if (height === undefined) {height = 15;} - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].getLegend(width,height); - } - else { - return "cannot find group:" + groupId; + Edge.prototype._label = function (ctx, text, x, y) { + if (text) { + // TODO: cache the calculated size + ctx.font = ((this.from.selected || this.to.selected) ? "bold " : "") + + this.options.fontSize + "px " + this.options.fontFace; + ctx.fillStyle = this.options.fontFill; + + var lines = String(text).split('\n'); + var lineCount = lines.length; + var fontSize = (Number(this.options.fontSize) + 4); + var yLine = y + (1 - lineCount) / 2 * fontSize; + + if (this.options.fontFill !== undefined && this.options.fontFill !== null && this.options.fontFill !== "none") { + var width = ctx.measureText(lines[0]).width; + for (var i = 1; i < lineCount; i++) { + var lineWidth = ctx.measureText(lines[i]).width; + width = lineWidth > width ? lineWidth : width; + } + var height = this.options.fontSize * lineCount; + var left = x - width / 2; + var top = y - height / 2; + ctx.fillRect(left, top, width, height); + } + + // draw text + ctx.fillStyle = this.options.fontColor || "black"; + ctx.textAlign = "center"; + ctx.textBaseline = "middle"; + + for (var i = 0; i < lineCount; i++) { + ctx.fillText(lines[i], x, yLine); + yLine += fontSize; + } } - } + }; /** - * This checks if the visible option of the supplied group (by ID) is true or false. - * @param groupId - * @returns {*} + * Redraw a edge as a dashed line + * Draw this edge in the given canvas + * @author David Jordan + * @date 2012-08-08 + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private */ - Graph2d.prototype.isGroupVisible = function(groupId) { - if (this.linegraph.groups[groupId] !== undefined) { - return (this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true)); - } - else { - return false; - } - } + Edge.prototype._drawDashLine = function(ctx) { + // set style + if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight;} + else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover;} + else {ctx.strokeStyle = this.options.color.color;} + ctx.lineWidth = this._getLineWidth(); - /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null - */ - Graph2d.prototype.getItemRange = function() { - var min = null; - var max = null; + var via = null; + // only firefox and chrome support this method, else we use the legacy one. + if (ctx.mozDash !== undefined || ctx.setLineDash !== undefined) { + // configure the dash pattern + var pattern = [0]; + if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) { + pattern = [this.options.dash.length,this.options.dash.gap]; + } + else { + pattern = [5,5]; + } - // calculate min from start filed - for (var groupId in this.linegraph.groups) { - if (this.linegraph.groups.hasOwnProperty(groupId)) { - if (this.linegraph.groups[groupId].visible == true) { - for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { - var item = this.linegraph.groups[groupId].itemsData[i]; - var value = util.convert(item.x, 'Date').valueOf(); - min = min == null ? value : min > value ? value : min; - max = max == null ? value : max < value ? value : max; - } - } + // set dash settings for chrome or firefox + if (typeof ctx.setLineDash !== 'undefined') { //Chrome + ctx.setLineDash(pattern); + ctx.lineDashOffset = 0; + + } else { //Firefox + ctx.mozDash = pattern; + ctx.mozDashOffset = 0; + } + + // draw the line + via = this._line(ctx); + + // restore the dash settings. + if (typeof ctx.setLineDash !== 'undefined') { //Chrome + ctx.setLineDash([0]); + ctx.lineDashOffset = 0; + + } else { //Firefox + ctx.mozDash = [0]; + ctx.mozDashOffset = 0; + } + } + else { // unsupporting smooth lines + // draw dashed line + ctx.beginPath(); + ctx.lineCap = 'round'; + if (this.options.dash.altLength !== undefined) //If an alt dash value has been set add to the array this value + { + ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, + [this.options.dash.length,this.options.dash.gap,this.options.dash.altLength,this.options.dash.gap]); + } + else if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) //If a dash and gap value has been set add to the array this value + { + ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, + [this.options.dash.length,this.options.dash.gap]); + } + else //If all else fails draw a line + { + ctx.moveTo(this.from.x, this.from.y); + ctx.lineTo(this.to.x, this.to.y); + } + ctx.stroke(); + } + + // draw label + if (this.label) { + var point; + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); } + this._label(ctx, this.label, point.x, point.y); } + }; + /** + * Get a point on a line + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point + * @private + */ + Edge.prototype._pointOnLine = function (percentage) { return { - min: (min != null) ? new Date(min) : null, - max: (max != null) ? new Date(max) : null - }; + x: (1 - percentage) * this.from.x + percentage * this.to.x, + y: (1 - percentage) * this.from.y + percentage * this.to.y + } }; - - - module.exports = Graph2d; - - -/***/ }, -/* 33 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var Component = __webpack_require__(22); - var DataAxis = __webpack_require__(34); - var GraphGroup = __webpack_require__(36); - var Legend = __webpack_require__(37); - - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + /** + * Get a point on a circle + * @param {Number} x + * @param {Number} y + * @param {Number} radius + * @param {Number} percentage. Value between 0 (line start) and 1 (line end) + * @return {Object} point + * @private + */ + Edge.prototype._pointOnCircle = function (x, y, radius, percentage) { + var angle = (percentage - 3/8) * 2 * Math.PI; + return { + x: x + radius * Math.cos(angle), + y: y - radius * Math.sin(angle) + } + }; /** - * This is the constructor of the LineGraph. It requires a Timeline body and options. - * - * @param body - * @param options - * @constructor + * Redraw a edge as a line with an arrow halfway the line + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private */ - function LineGraph(body, options) { - this.id = util.randomUUID(); - this.body = body; + Edge.prototype._drawArrowCenter = function(ctx) { + var point; + // set style + if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} + else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} + else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} + ctx.lineWidth = this._getLineWidth(); - this.defaultOptions = { - yAxisOrientation: 'left', - defaultGroup: 'default', - sort: true, - sampling: true, - graphHeight: '400px', - shaded: { - enabled: false, - orientation: 'bottom' // top, bottom - }, - style: 'line', // line, bar - barChart: { - width: 50, - handleOverlap: 'overlap', - align: 'center' // left, center, right - }, - catmullRom: { - enabled: true, - parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: 0.5 - }, - drawPoints: { - enabled: true, - size: 6, - style: 'square' // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: '40px', - visible: true, - customRange: { - left: {min:undefined, max:undefined}, - right: {min:undefined, max:undefined} - } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: 'top-left' // top/bottom - left,right - }, - right: { - visible: true, - position: 'top-right' // top/bottom - left,right - } - }, - groups: { - visibility: {} - } - }; + if (this.from != this.to) { + // draw line + var via = this._line(ctx); - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - this.dom = {}; - this.props = {}; - this.hammer = null; - this.groups = {}; - this.abortedGraphUpdate = false; + var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); + var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + // draw an arrow halfway the line + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + ctx.arrow(point.x, point.y, angle, length); + ctx.fill(); + ctx.stroke(); - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function (event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function (event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function (event, params, senderId) { - me._onRemove(params.items); + // draw label + if (this.label) { + this._label(ctx, this.label, point.x, point.y); } - }; - - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function (event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function (event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function (event, params, senderId) { - me._onRemoveGroups(params.items); + } + else { + // draw circle + var x, y; + var radius = 0.25 * Math.max(100,this.physics.springLength); + var node = this.from; + if (!node.width) { + node.resize(ctx); } - }; - - this.items = {}; // object with an Item for every data item - this.selection = []; // list with the ids of all selected nodes - this.lastStart = this.body.range.start; - this.touchParams = {}; // stores properties while dragging + if (node.width > node.height) { + x = node.x + node.width * 0.5; + y = node.y - radius; + } + else { + x = node.x + radius; + y = node.y - node.height * 0.5; + } + this._circle(ctx, x, y, radius); - this.svgElements = {}; - this.setOptions(options); - this.groupsUsingDefaultStyles = [0]; + // draw all arrows + var angle = 0.2 * Math.PI; + var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + point = this._pointOnCircle(x, y, radius, 0.5); + ctx.arrow(point.x, point.y, angle, length); + ctx.fill(); + ctx.stroke(); - this.body.emitter.on("rangechanged", function() { - me.lastStart = me.body.range.start; - me.svg.style.left = util.option.asSize(-me.width); - me._updateGraph.apply(me); - }); + // draw label + if (this.label) { + point = this._pointOnCircle(x, y, radius, 0.5); + this._label(ctx, this.label, point.x, point.y); + } + } + }; - // create the HTML DOM - this._create(); - this.body.emitter.emit("change"); - } - LineGraph.prototype = new Component(); /** - * Create the HTML DOM for the ItemSet + * Redraw a edge as a line with an arrow + * Draw this edge in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + * @private */ - LineGraph.prototype._create = function(){ - var frame = document.createElement('div'); - frame.className = 'LineGraph'; - this.dom.frame = frame; - - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.svg.style.position = "relative"; - this.svg.style.height = ('' + this.options.graphHeight).replace("px",'') + 'px'; - this.svg.style.display = "block"; - frame.appendChild(this.svg); - - // data axis - this.options.dataAxis.orientation = 'left'; - this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - - this.options.dataAxis.orientation = 'right'; - this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - delete this.options.dataAxis.orientation; + Edge.prototype._drawArrow = function(ctx) { + // set style + if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} + else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} + else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} - // legends - this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); - this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); + ctx.lineWidth = this._getLineWidth(); - this.show(); - }; + var angle, length; + //draw a line + if (this.from != this.to) { + angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); + var dx = (this.to.x - this.from.x); + var dy = (this.to.y - this.from.y); + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - /** - * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. - * @param options - */ - LineGraph.prototype.setOptions = function(options) { - if (options) { - var fields = ['sampling','defaultGroup','graphHeight','yAxisOrientation','style','barChart','dataAxis','sort','groups']; - util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options,'catmullRom'); - util.mergeOptions(this.options, options,'drawPoints'); - util.mergeOptions(this.options, options,'shaded'); - util.mergeOptions(this.options, options,'legend'); + var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); + var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; + var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; + var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; - if (options.catmullRom) { - if (typeof options.catmullRom == 'object') { - if (options.catmullRom.parametrization) { - if (options.catmullRom.parametrization == 'uniform') { - this.options.catmullRom.alpha = 0; - } - else if (options.catmullRom.parametrization == 'chordal') { - this.options.catmullRom.alpha = 1.0; - } - else { - this.options.catmullRom.parametrization = 'centripetal'; - this.options.catmullRom.alpha = 0.5; - } - } - } + var via; + if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true ) { + via = this.via; + } + else if (this.options.smoothCurves.enabled == true) { + via = this._getViaCoordinates(); } - if (this.yAxisLeft) { - if (options.dataAxis !== undefined) { - this.yAxisLeft.setOptions(this.options.dataAxis); - this.yAxisRight.setOptions(this.options.dataAxis); - } + if (this.options.smoothCurves.enabled == true && via.x != null) { + angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); + dx = (this.to.x - via.x); + dy = (this.to.y - via.y); + edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); } + var toBorderDist = this.to.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - if (this.legendLeft) { - if (options.legend !== undefined) { - this.legendLeft.setOptions(this.options.legend); - this.legendRight.setOptions(this.options.legend); - } + var xTo,yTo; + if (this.options.smoothCurves.enabled == true && via.x != null) { + xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; + } + else { + xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; } - if (this.groups.hasOwnProperty(UNGROUPED)) { - this.groups[UNGROUPED].setOptions(options); + ctx.beginPath(); + ctx.moveTo(xFrom,yFrom); + if (this.options.smoothCurves.enabled == true && via.x != null) { + ctx.quadraticCurveTo(via.x,via.y,xTo, yTo); } - } - if (this.dom.frame) { - this._updateGraph(); - } - }; + else { + ctx.lineTo(xTo, yTo); + } + ctx.stroke(); - /** - * Hide the component from the DOM - */ - LineGraph.prototype.hide = function() { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + // draw arrow at the end of the line + length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + ctx.arrow(xTo, yTo, angle, length); + ctx.fill(); + ctx.stroke(); + + // draw label + if (this.label) { + var point; + if (this.options.smoothCurves.enabled == true && via != null) { + var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); + var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); + point = {x:midpointX, y:midpointY}; + } + else { + point = this._pointOnLine(0.5); + } + this._label(ctx, this.label, point.x, point.y); + } } - }; + else { + // draw circle + var node = this.from; + var x, y, arrow; + var radius = 0.25 * Math.max(100,this.physics.springLength); + if (!node.width) { + node.resize(ctx); + } + if (node.width > node.height) { + x = node.x + node.width * 0.5; + y = node.y - radius; + arrow = { + x: x, + y: node.y, + angle: 0.9 * Math.PI + }; + } + else { + x = node.x + radius; + y = node.y - node.height * 0.5; + arrow = { + x: node.x, + y: y, + angle: 0.6 * Math.PI + }; + } + ctx.beginPath(); + // TODO: similarly, for a line without arrows, draw to the border of the nodes instead of the center + ctx.arc(x, y, radius, 0, 2 * Math.PI, false); + ctx.stroke(); - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - LineGraph.prototype.show = function() { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); + // draw all arrows + var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; + ctx.arrow(arrow.x, arrow.y, arrow.angle, length); + ctx.fill(); + ctx.stroke(); + + // draw label + if (this.label) { + point = this._pointOnCircle(x, y, radius, 0.5); + this._label(ctx, this.label, point.x, point.y); + } } }; + /** - * Set items - * @param {vis.DataSet | null} items + * Calculate the distance between a point (x3,y3) and a line segment from + * (x1,y1) to (x2,y2). + * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment + * @param {number} x1 + * @param {number} y1 + * @param {number} x2 + * @param {number} y2 + * @param {number} x3 + * @param {number} y3 + * @private */ - LineGraph.prototype.setItems = function(items) { - var me = this, - ids, - oldItemsData = this.itemsData; - - // replace the dataset - if (!items) { - this.itemsData = null; - } - else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; + Edge.prototype._getDistanceToEdge = function (x1,y1, x2,y2, x3,y3) { // x3,y3 is the point + if (this.from != this.to) { + if (this.options.smoothCurves.enabled == true) { + var xVia, yVia; + if (this.options.smoothCurves.enabled == true && this.options.smoothCurves.dynamic == true) { + xVia = this.via.x; + yVia = this.via.y; + } + else { + var via = this._getViaCoordinates(); + xVia = via.x; + yVia = via.y; + } + var minDistance = 1e9; + var distance; + var i,t,x,y, lastX, lastY; + for (i = 0; i < 10; i++) { + t = 0.1*i; + x = Math.pow(1-t,2)*x1 + (2*t*(1 - t))*xVia + Math.pow(t,2)*x2; + y = Math.pow(1-t,2)*y1 + (2*t*(1 - t))*yVia + Math.pow(t,2)*y2; + if (i > 0) { + distance = this._getDistanceToLine(lastX,lastY,x,y, x3,y3); + minDistance = distance < minDistance ? distance : minDistance; + } + lastX = x; lastY = y; + } + return minDistance + } + else { + return this._getDistanceToLine(x1,y1,x2,y2,x3,y3); + } } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } - - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); - - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } - - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); - - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + var x, y, dx, dy; + var radius = 0.25 * this.physics.springLength; + var node = this.from; + if (node.width > node.height) { + x = node.x + 0.5 * node.width; + y = node.y - radius; + } + else { + x = node.x + radius; + y = node.y - 0.5 * node.height; + } + dx = x - x3; + dy = y - y3; + return Math.abs(Math.sqrt(dx*dx + dy*dy) - radius); } - this._updateUngrouped(); - this._updateGraph(); - this.redraw(); }; - /** - * Set groups - * @param {vis.DataSet} groups - */ - LineGraph.prototype.setGroups = function(groups) { - var me = this, - ids; - - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.unsubscribe(event, callback); - }); - - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + Edge.prototype._getDistanceToLine = function(x1,y1,x2,y2,x3,y3) { + var px = x2-x1, + py = y2-y1, + something = px*px + py*py, + u = ((x3 - x1) * px + (y3 - y1) * py) / something; - // replace the dataset - if (!groups) { - this.groupsData = null; - } - else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; + if (u > 1) { + u = 1; } - else { - throw new TypeError('Data must be an instance of DataSet or DataView'); + else if (u < 0) { + u = 0; } - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + var x = x1 + u * px, + y = y1 + u * py, + dx = x - x3, + dy = y - y3; - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); - } - this._onUpdate(); - }; + //# Note: If the actual distance does not matter, + //# if you only want to compare what this function + //# returns to other results of this function, you + //# can just return the squared distance instead + //# (i.e. remove the sqrt) to gain a little performance + return Math.sqrt(dx*dx + dy*dy); + } /** - * Update the datapoints - * @param [ids] - * @private + * This allows the zoom level of the network to influence the rendering + * + * @param scale */ - LineGraph.prototype._onUpdate = function(ids) { - this._updateUngrouped(); - this._updateAllGroupData(); - this._updateGraph(); - this.redraw(); + Edge.prototype.setScale = function(scale) { + this.networkScaleInv = 1.0/scale; }; - LineGraph.prototype._onAdd = function (ids) {this._onUpdate(ids);}; - LineGraph.prototype._onRemove = function (ids) {this._onUpdate(ids);}; - LineGraph.prototype._onUpdateGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - var group = this.groupsData.get(groupIds[i]); - this._updateGroup(group, groupIds[i]); - } - this._updateGraph(); - this.redraw(); + + Edge.prototype.select = function() { + this.selected = true; }; - LineGraph.prototype._onAddGroups = function (groupIds) {this._onUpdateGroups(groupIds);}; - LineGraph.prototype._onRemoveGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - if (!this.groups.hasOwnProperty(groupIds[i])) { - if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { - this.yAxisRight.removeGroup(groupIds[i]); - this.legendRight.removeGroup(groupIds[i]); - this.legendRight.redraw(); - } - else { - this.yAxisLeft.removeGroup(groupIds[i]); - this.legendLeft.removeGroup(groupIds[i]); - this.legendLeft.redraw(); - } - delete this.groups[groupIds[i]]; - } + Edge.prototype.unselect = function() { + this.selected = false; + }; + + Edge.prototype.positionBezierNode = function() { + if (this.via !== null && this.from !== null && this.to !== null) { + this.via.x = 0.5 * (this.from.x + this.to.x); + this.via.y = 0.5 * (this.from.y + this.to.y); } - this._updateUngrouped(); - this._updateGraph(); - this.redraw(); }; /** - * update a group object - * - * @param group - * @param groupId - * @private + * This function draws the control nodes for the manipulator. In order to enable this, only set the this.controlNodesEnabled to true. + * @param ctx */ - LineGraph.prototype._updateGroup = function (group, groupId) { - if (!this.groups.hasOwnProperty(groupId)) { - this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.addGroup(groupId, this.groups[groupId]); - this.legendRight.addGroup(groupId, this.groups[groupId]); + Edge.prototype._drawControlNodes = function(ctx) { + if (this.controlNodesEnabled == true) { + if (this.controlNodes.from === null && this.controlNodes.to === null) { + var nodeIdFrom = "edgeIdFrom:".concat(this.id); + var nodeIdTo = "edgeIdTo:".concat(this.id); + var constants = { + nodes:{group:'', radius:8}, + physics:{damping:0}, + clustering: {maxNodeSizeIncrements: 0 ,nodeScaling: {width:0, height: 0, radius:0}} + }; + this.controlNodes.from = new Node( + {id:nodeIdFrom, + shape:'dot', + color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} + },{},{},constants); + this.controlNodes.to = new Node( + {id:nodeIdTo, + shape:'dot', + color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} + },{},{},constants); } - else { - this.yAxisLeft.addGroup(groupId, this.groups[groupId]); - this.legendLeft.addGroup(groupId, this.groups[groupId]); + + if (this.controlNodes.from.selected == false && this.controlNodes.to.selected == false) { + this.controlNodes.positions = this.getControlNodePositions(ctx); + this.controlNodes.from.x = this.controlNodes.positions.from.x; + this.controlNodes.from.y = this.controlNodes.positions.from.y; + this.controlNodes.to.x = this.controlNodes.positions.to.x; + this.controlNodes.to.y = this.controlNodes.positions.to.y; } + + this.controlNodes.from.draw(ctx); + this.controlNodes.to.draw(ctx); } else { - this.groups[groupId].update(group); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.updateGroup(groupId, this.groups[groupId]); - this.legendRight.updateGroup(groupId, this.groups[groupId]); - } - else { - this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); - this.legendLeft.updateGroup(groupId, this.groups[groupId]); - } + this.controlNodes = {from:null, to:null, positions:{}}; } - this.legendLeft.redraw(); - this.legendRight.redraw(); }; - LineGraph.prototype._updateAllGroupData = function () { - if (this.itemsData != null) { - var groupsContent = {}; - var groupId; - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - groupsContent[groupId] = []; - } - } - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - item.x = util.convert(item.x,"Date"); - groupsContent[item.group].push(item); - } - } - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - this.groups[groupId].setItems(groupsContent[groupId]); - } - } - } + /** + * Enable control nodes. + * @private + */ + Edge.prototype._enableControlNodes = function() { + this.controlNodesEnabled = true; }; /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. This anonymous group is called 'graph'. - * @protected + * disable control nodes + * @private */ - LineGraph.prototype._updateUngrouped = function() { - if (this.itemsData != null) { - // var t0 = new Date(); - var group = {id: UNGROUPED, content: this.options.defaultGroup}; - this._updateGroup(group, UNGROUPED); - var ungroupedCounter = 0; - if (this.itemsData) { - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (item != undefined) { - if (item.hasOwnProperty('group')) { - if (item.group === undefined) { - item.group = UNGROUPED; - } - } - else { - item.group = UNGROUPED; - } - ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; - } - } - } - } + Edge.prototype._disableControlNodes = function() { + this.controlNodesEnabled = false; + }; - if (ungroupedCounter == 0) { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } + /** + * This checks if one of the control nodes is selected and if so, returns the control node object. Else it returns null. + * @param x + * @param y + * @returns {null} + * @private + */ + Edge.prototype._getSelectedControlNode = function(x,y) { + var positions = this.controlNodes.positions; + var fromDistance = Math.sqrt(Math.pow(x - positions.from.x,2) + Math.pow(y - positions.from.y,2)); + var toDistance = Math.sqrt(Math.pow(x - positions.to.x ,2) + Math.pow(y - positions.to.y ,2)); + + if (fromDistance < 15) { + this.connectedNode = this.from; + this.from = this.controlNodes.from; + return this.controlNodes.from; + } + else if (toDistance < 15) { + this.connectedNode = this.to; + this.to = this.controlNodes.to; + return this.controlNodes.to; } else { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); + return null; } - - this.legendLeft.redraw(); - this.legendRight.redraw(); }; /** - * Redraw the component, mandatory function - * @return {boolean} Returns true if the component is resized + * this resets the control nodes to their original position. + * @private */ - LineGraph.prototype.redraw = function() { - var resized = false; - - this.svg.style.height = ('' + this.options.graphHeight).replace('px','') + 'px'; - if (this.lastWidth === undefined && this.width || this.lastWidth != this.width) { - resized = true; - } - // check if this component is resized - resized = this._isResized() || resized; - // check whether zoomed (in that case we need to re-stack everything) - var visibleInterval = this.body.range.end - this.body.range.start; - var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.width != this.lastWidth); - this.lastVisibleInterval = visibleInterval; - this.lastWidth = this.width; - - // calculate actual size and position - this.width = this.dom.frame.offsetWidth; - - // the svg element is three times as big as the width, this allows for fully dragging left and right - // without reloading the graph. the controls for this are bound to events in the constructor - if (resized == true) { - this.svg.style.width = util.option.asSize(3*this.width); - this.svg.style.left = util.option.asSize(-this.width); - } - - if (zoomed == true || this.abortedGraphUpdate == true) { - this._updateGraph(); + Edge.prototype._restoreControlNodes = function() { + if (this.controlNodes.from.selected == true) { + this.from = this.connectedNode; + this.connectedNode = null; + this.controlNodes.from.unselect(); } - else { - // move the whole svg while dragging - if (this.lastStart != 0) { - var offset = this.body.range.start - this.lastStart; - var range = this.body.range.end - this.body.range.start; - if (this.width != 0) { - var rangePerPixelInv = this.width/range; - var xOffset = offset * rangePerPixelInv; - this.svg.style.left = (-this.width - xOffset) + "px"; - } - } - + if (this.controlNodes.to.selected == true) { + this.to = this.connectedNode; + this.connectedNode = null; + this.controlNodes.to.unselect(); } - - this.legendLeft.redraw(); - this.legendRight.redraw(); - - return resized; }; /** - * Update and redraw the graph. + * this calculates the position of the control nodes on the edges of the parent nodes. * + * @param ctx + * @returns {{from: {x: number, y: number}, to: {x: *, y: *}}} */ - LineGraph.prototype._updateGraph = function () { - // reset the svg elements - DOMutil.prepareElements(this.svgElements); - if (this.width != 0 && this.itemsData != null) { - var group, i; - var preprocessedGroupData = {}; - var processedGroupData = {}; - var groupRanges = {}; - var changeCalled = false; - - // getting group Ids - var groupIds = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - group = this.groups[groupId]; - if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { - groupIds.push(groupId); - } - } - } - if (groupIds.length > 0) { - // this is the range of the SVG canvas - var minDate = this.body.util.toGlobalTime(- this.body.domProps.root.width); - var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); - var groupsData = {}; - // fill groups data - this._getRelevantData(groupIds, groupsData, minDate, maxDate); - // we transform the X coordinates to detect collisions - for (i = 0; i < groupIds.length; i++) { - preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); - } - // now all needed data has been collected we start the processing. - this._getYRanges(groupIds, preprocessedGroupData, groupRanges); - - // update the Y axis first, we use this data to draw at the correct Y points - // changeCalled is required to clean the SVG on a change emit. - changeCalled = this._updateYAxis(groupIds, groupRanges); - if (changeCalled == true) { - DOMutil.cleanupElements(this.svgElements); - this.abortedGraphUpdate = true; - this.body.emitter.emit("change"); - return; - } - this.abortedGraphUpdate = false; + Edge.prototype.getControlNodePositions = function(ctx) { + var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); + var dx = (this.to.x - this.from.x); + var dy = (this.to.y - this.from.y); + var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); + var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; + var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; + var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; - // With the yAxis scaled correctly, use this to get the Y values of the points. - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); - } + var via; + if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true) { + via = this.via; + } + else if (this.options.smoothCurves.enabled == true) { + via = this._getViaCoordinates(); + } + if (this.options.smoothCurves.enabled == true && via.x != null) { + angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); + dx = (this.to.x - via.x); + dy = (this.to.y - via.y); + edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); + } + var toBorderDist = this.to.distanceToBorder(ctx, angle); + var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; - // draw the groups - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style == 'line') { - this._drawLineGraph(processedGroupData[groupIds[i]], group); - } - } - this._drawBarGraphs(groupIds, processedGroupData); - } + var xTo,yTo; + if (this.options.smoothCurves.enabled == true && via.x != null) { + xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; + } + else { + xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; + yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; } - // cleanup unused svg elements - DOMutil.cleanupElements(this.svgElements); + return {from:{x:xFrom,y:yFrom},to:{x:xTo,y:yTo}}; }; + module.exports = Edge; - LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { - // first select and preprocess the data from the datasets. - // the groups have their preselection of data, we now loop over this data to see - // what data we need to draw. Sorted data is much faster. - // more optimization is possible by doing the sampling before and using the binary search - // to find the end date to determine the increment. - var group, i, j, item; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - groupsData[groupIds[i]] = []; - var dataContainer = groupsData[groupIds[i]]; - // optimization for sorted data - if (group.options.sort == true) { - var guess = Math.max(0, util.binarySearchGeneric(group.itemsData, minDate, 'x', 'before')); - for (j = guess; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > maxDate) { - dataContainer.push(item); - break; - } - else { - dataContainer.push(item); - } - } - } - } - else { - for (j = 0; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > minDate && item.x < maxDate) { - dataContainer.push(item); - } - } - } - } - } - } +/***/ }, +/* 35 */ +/***/ function(module, exports, __webpack_require__) { - this._applySampling(groupIds, groupsData); - }; + var util = __webpack_require__(1); - LineGraph.prototype._applySampling = function (groupIds, groupsData) { - var group; - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.sampling == true) { - var dataContainer = groupsData[groupIds[i]]; - if (dataContainer.length > 0) { - var increment = 1; - var amountOfPoints = dataContainer.length; + /** + * @class Groups + * This class can store groups and properties specific for groups. + */ + function Groups() { + this.clear(); + this.defaultIndex = 0; + } - // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop - // of width changing of the yAxis. - var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); - var pointsPerPixel = amountOfPoints / xDistance; - increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); - var sampledData = []; - for (var j = 0; j < amountOfPoints; j += increment) { - sampledData.push(dataContainer[j]); + /** + * default constants for group colors + */ + Groups.DEFAULT = [ + {border: "#2B7CE9", background: "#97C2FC", highlight: {border: "#2B7CE9", background: "#D2E5FF"}, hover: {border: "#2B7CE9", background: "#D2E5FF"}}, // blue + {border: "#FFA500", background: "#FFFF00", highlight: {border: "#FFA500", background: "#FFFFA3"}, hover: {border: "#FFA500", background: "#FFFFA3"}}, // yellow + {border: "#FA0A10", background: "#FB7E81", highlight: {border: "#FA0A10", background: "#FFAFB1"}, hover: {border: "#FA0A10", background: "#FFAFB1"}}, // red + {border: "#41A906", background: "#7BE141", highlight: {border: "#41A906", background: "#A1EC76"}, hover: {border: "#41A906", background: "#A1EC76"}}, // green + {border: "#E129F0", background: "#EB7DF4", highlight: {border: "#E129F0", background: "#F0B3F5"}, hover: {border: "#E129F0", background: "#F0B3F5"}}, // magenta + {border: "#7C29F0", background: "#AD85E4", highlight: {border: "#7C29F0", background: "#D3BDF0"}, hover: {border: "#7C29F0", background: "#D3BDF0"}}, // purple + {border: "#C37F00", background: "#FFA807", highlight: {border: "#C37F00", background: "#FFCA66"}, hover: {border: "#C37F00", background: "#FFCA66"}}, // orange + {border: "#4220FB", background: "#6E6EFD", highlight: {border: "#4220FB", background: "#9B9BFD"}, hover: {border: "#4220FB", background: "#9B9BFD"}}, // darkblue + {border: "#FD5A77", background: "#FFC0CB", highlight: {border: "#FD5A77", background: "#FFD1D9"}, hover: {border: "#FD5A77", background: "#FFD1D9"}}, // pink + {border: "#4AD63A", background: "#C2FABC", highlight: {border: "#4AD63A", background: "#E6FFE3"}, hover: {border: "#4AD63A", background: "#E6FFE3"}} // mint + ]; + - } - groupsData[groupIds[i]] = sampledData; - } + /** + * Clear all groups + */ + Groups.prototype.clear = function () { + this.groups = {}; + this.groups.length = function() + { + var i = 0; + for ( var p in this ) { + if (this.hasOwnProperty(p)) { + i++; } } + return i; } }; - LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { - var groupData, group, i,j; - var barCombinedDataLeft = []; - var barCombinedDataRight = []; - var barCombinedData; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - groupData = groupsData[groupIds[i]]; - if (groupData.length > 0) { - group = this.groups[groupIds[i]]; - if (group.options.style == 'line' || group.options.barChart.handleOverlap != "stack") { - var yMin = groupData[0].y; - var yMax = groupData[0].y; - for (j = 0; j < groupData.length; j++) { - yMin = yMin > groupData[j].y ? groupData[j].y : yMin; - yMax = yMax < groupData[j].y ? groupData[j].y : yMax; - } - groupRanges[groupIds[i]] = {min: yMin, max: yMax, yAxisOrientation: group.options.yAxisOrientation}; - } - else if (group.options.style == 'bar') { - if (group.options.yAxisOrientation == 'left') { - barCombinedData = barCombinedDataLeft; - } - else { - barCombinedData = barCombinedDataRight; - } - groupRanges[groupIds[i]] = {min: 0, max: 0, yAxisOrientation: group.options.yAxisOrientation, ignore: true}; + /** + * get group properties of a groupname. If groupname is not found, a new group + * is added. + * @param {*} groupname Can be a number, string, Date, etc. + * @return {Object} group The created group, containing all group properties + */ + Groups.prototype.get = function (groupname) { + var group = this.groups[groupname]; + if (group == undefined) { + // create new group + var index = this.defaultIndex % Groups.DEFAULT.length; + this.defaultIndex++; + group = {}; + group.color = Groups.DEFAULT[index]; + this.groups[groupname] = group; + } - // combine data - for (j = 0; j < groupData.length; j++) { - barCombinedData.push({ - x: groupData[j].x, - y: groupData[j].y, - groupId: groupIds[i] - }); - } - } - } - } + return group; + }; - var intersections; - if (barCombinedDataLeft.length > 0) { - // sort by time and by group - barCombinedDataLeft.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; - } - }); - intersections = {}; - this._getDataIntersections(intersections, barCombinedDataLeft); - groupRanges["__barchartLeft"] = this._getStackedBarYRange(intersections, barCombinedDataLeft); - groupRanges["__barchartLeft"].yAxisOrientation = "left"; - groupIds.push("__barchartLeft"); - } - if (barCombinedDataRight.length > 0) { - // sort by time and by group - barCombinedDataRight.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; - } - }); - intersections = {}; - this._getDataIntersections(intersections, barCombinedDataRight); - groupRanges["__barchartRight"] = this._getStackedBarYRange(intersections, barCombinedDataRight); - groupRanges["__barchartRight"].yAxisOrientation = "right"; - groupIds.push("__barchartRight"); - } + /** + * Add a custom group style + * @param {String} groupname + * @param {Object} style An object containing borderColor, + * backgroundColor, etc. + * @return {Object} group The created group object + */ + Groups.prototype.add = function (groupname, style) { + this.groups[groupname] = style; + if (style.color) { + style.color = util.parseColor(style.color); } + return style; }; - LineGraph.prototype._getStackedBarYRange = function (intersections, combinedData) { - var key; - var yMin = combinedData[0].y; - var yMax = combinedData[0].y; - for (var i = 0; i < combinedData.length; i++) { - key = combinedData[i].x; - if (intersections[key] === undefined) { - yMin = yMin > combinedData[i].y ? combinedData[i].y : yMin; - yMax = yMax < combinedData[i].y ? combinedData[i].y : yMax; - } - else { - intersections[key].accumulated += combinedData[i].y; - } - } - for (var xpos in intersections) { - if (intersections.hasOwnProperty(xpos)) { - yMin = yMin > intersections[xpos].accumulated ? intersections[xpos].accumulated : yMin; - yMax = yMax < intersections[xpos].accumulated ? intersections[xpos].accumulated : yMax; - } + module.exports = Groups; + + +/***/ }, +/* 36 */ +/***/ function(module, exports, __webpack_require__) { + + /** + * @class Images + * This class loads images and keeps them stored. + */ + function Images() { + this.images = {}; + + this.callback = undefined; + } + + /** + * Set an onload callback function. This will be called each time an image + * is loaded + * @param {function} callback + */ + Images.prototype.setOnloadCallback = function(callback) { + this.callback = callback; + }; + + /** + * + * @param {string} url Url of the image + * @param {string} url Url of an image to use if the url image is not found + * @return {Image} img The image object + */ + Images.prototype.load = function(url, brokenUrl) { + var img = this.images[url]; + if (img == undefined) { + // create the image + var images = this; + img = new Image(); + this.images[url] = img; + img.onload = function() { + if (images.callback) { + images.callback(this); + } + }; + + img.onerror = function () { + this.src = brokenUrl; + if (images.callback) { + images.callback(this); + } + }; + + img.src = url; } - return {min: yMin, max: yMax}; + return img; }; + module.exports = Images; + + +/***/ }, +/* 37 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); /** - * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. - * @param {Array} groupIds - * @param {Object} groupRanges - * @private + * @class Node + * A node. A node can be connected to other nodes via one or multiple edges. + * @param {object} properties An object containing properties for the node. All + * properties are optional, except for the id. + * {number} id Id of the node. Required + * {string} label Text label for the node + * {number} x Horizontal position of the node + * {number} y Vertical position of the node + * {string} shape Node shape, available: + * "database", "circle", "ellipse", + * "box", "image", "text", "dot", + * "star", "triangle", "triangleDown", + * "square" + * {string} image An image url + * {string} title An title text, can be HTML + * {anytype} group A group name or number + * @param {Network.Images} imagelist A list with images. Only needed + * when the node has an image + * @param {Network.Groups} grouplist A list with groups. Needed for + * retrieving group properties + * @param {Object} constants An object with default values for + * example for the color + * */ - LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { - var changeCalled = false; - var yAxisLeftUsed = false; - var yAxisRightUsed = false; - var minLeft = 1e9, minRight = 1e9, maxLeft = -1e9, maxRight = -1e9, minVal, maxVal; - // if groups are present - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - if (groupRanges.hasOwnProperty(groupIds[i])) { - if (groupRanges[groupIds[i]].ignore !== true) { - minVal = groupRanges[groupIds[i]].min; - maxVal = groupRanges[groupIds[i]].max; + function Node(properties, imagelist, grouplist, networkConstants) { + var constants = util.selectiveBridgeObject(['nodes'],networkConstants); + this.options = constants.nodes; - if (groupRanges[groupIds[i]].yAxisOrientation == 'left') { - yAxisLeftUsed = true; - minLeft = minLeft > minVal ? minVal : minLeft; - maxLeft = maxLeft < maxVal ? maxVal : maxLeft; - } - else { - yAxisRightUsed = true; - minRight = minRight > minVal ? minVal : minRight; - maxRight = maxRight < maxVal ? maxVal : maxRight; - } - } - } - } + this.selected = false; + this.hover = false; - if (yAxisLeftUsed == true) { - this.yAxisLeft.setRange(minLeft, maxLeft); - } - if (yAxisRightUsed == true) { - this.yAxisRight.setRange(minRight, maxRight); - } - } + this.edges = []; // all edges connected to this node + this.dynamicEdges = []; + this.reroutedEdges = {}; - changeCalled = this._toggleAxisVisiblity(yAxisLeftUsed , this.yAxisLeft) || changeCalled; - changeCalled = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || changeCalled; + this.fontDrawThreshold = 3; - if (yAxisRightUsed == true && yAxisLeftUsed == true) { - this.yAxisLeft.drawIcons = true; - this.yAxisRight.drawIcons = true; - } - else { - this.yAxisLeft.drawIcons = false; - this.yAxisRight.drawIcons = false; - } + // set defaults for the properties + this.id = undefined; + this.x = null; + this.y = null; + this.xFixed = false; + this.yFixed = false; + this.horizontalAlignLeft = true; // these are for the navigation controls + this.verticalAlignTop = true; // these are for the navigation controls + this.baseRadiusValue = networkConstants.nodes.radius; + this.radiusFixed = false; + this.level = -1; + this.preassignedLevel = false; + this.hierarchyEnumerated = false; - this.yAxisRight.master = !yAxisLeftUsed; - if (this.yAxisRight.master == false) { - if (yAxisRightUsed == true) {this.yAxisLeft.lineOffset = this.yAxisRight.width;} - else {this.yAxisLeft.lineOffset = 0;} + this.imagelist = imagelist; + this.grouplist = grouplist; - changeCalled = this.yAxisLeft.redraw() || changeCalled; - this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; - changeCalled = this.yAxisRight.redraw() || changeCalled; - } - else { - changeCalled = this.yAxisRight.redraw() || changeCalled; - } + // physics properties + this.fx = 0.0; // external force x + this.fy = 0.0; // external force y + this.vx = 0.0; // velocity x + this.vy = 0.0; // velocity y + this.damping = networkConstants.physics.damping; // written every time gravity is calculated + this.fixedData = {x:null,y:null}; - // clean the accumulated lists - if (groupIds.indexOf("__barchartLeft") != -1) { - groupIds.splice(groupIds.indexOf("__barchartLeft"),1); - } - if (groupIds.indexOf("__barchartRight") != -1) { - groupIds.splice(groupIds.indexOf("__barchartRight"),1); - } - return changeCalled; + this.setProperties(properties, constants); + + // creating the variables for clustering + this.resetCluster(); + this.dynamicEdgesLength = 0; + this.clusterSession = 0; + this.clusterSizeWidthFactor = networkConstants.clustering.nodeScaling.width; + this.clusterSizeHeightFactor = networkConstants.clustering.nodeScaling.height; + this.clusterSizeRadiusFactor = networkConstants.clustering.nodeScaling.radius; + this.maxNodeSizeIncrements = networkConstants.clustering.maxNodeSizeIncrements; + this.growthIndicator = 0; + + // variables to tell the node about the network. + this.networkScaleInv = 1; + this.networkScale = 1; + this.canvasTopLeft = {"x": -300, "y": -300}; + this.canvasBottomRight = {"x": 300, "y": 300}; + this.parentEdgeId = null; + } + + /** + * (re)setting the clustering variables and objects + */ + Node.prototype.resetCluster = function() { + // clustering variables + this.formationScale = undefined; // this is used to determine when to open the cluster + this.clusterSize = 1; // this signifies the total amount of nodes in this cluster + this.containedNodes = {}; + this.containedEdges = {}; + this.clusterSessions = []; }; /** - * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function - * - * @param {boolean} axisUsed - * @returns {boolean} - * @private - * @param axis + * Attach a edge to the node + * @param {Edge} edge */ - LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { - var changed = false; - if (axisUsed == false) { - if (axis.dom.frame.parentNode) { - axis.hide(); - changed = true; - } + Node.prototype.attachEdge = function(edge) { + if (this.edges.indexOf(edge) == -1) { + this.edges.push(edge); } - else { - if (!axis.dom.frame.parentNode) { - axis.show(); - changed = true; - } + if (this.dynamicEdges.indexOf(edge) == -1) { + this.dynamicEdges.push(edge); } - return changed; + this.dynamicEdgesLength = this.dynamicEdges.length; }; - /** - * draw a bar graph - * - * @param groupIds - * @param processedGroupData + * Detach a edge from the node + * @param {Edge} edge */ - LineGraph.prototype._drawBarGraphs = function (groupIds, processedGroupData) { - var combinedData = []; - var intersections = {}; - var coreDistance; - var key, drawData; - var group; - var i,j; - var barPoints = 0; - - // combine all barchart data - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style == 'bar') { - if (group.visible == true && (this.options.groups.visibility[groupIds[i]] === undefined || this.options.groups.visibility[groupIds[i]] == true)) { - for (j = 0; j < processedGroupData[groupIds[i]].length; j++) { - combinedData.push({ - x: processedGroupData[groupIds[i]][j].x, - y: processedGroupData[groupIds[i]][j].y, - groupId: groupIds[i] - }); - barPoints += 1; - } - } - } + Node.prototype.detachEdge = function(edge) { + var index = this.edges.indexOf(edge); + if (index != -1) { + this.edges.splice(index, 1); + this.dynamicEdges.splice(index, 1); } + this.dynamicEdgesLength = this.dynamicEdges.length; + }; - if (barPoints == 0) {return;} - // sort by time and by group - combinedData.sort(function (a, b) { - if (a.x == b.x) { - return a.groupId - b.groupId; - } else { - return a.x - b.x; - } - }); + /** + * Set or overwrite properties for the node + * @param {Object} properties an object with properties + * @param {Object} constants and object with default, global properties + */ + Node.prototype.setProperties = function(properties, constants) { + if (!properties) { + return; + } - // get intersections - this._getDataIntersections(intersections, combinedData); + var fields = ['borderWidth','borderWidthSelected','shape','image','brokenImage','radius','fontColor', + 'fontSize','fontFace','fontFill','group','mass' + ]; + util.selectiveDeepExtend(fields, this.options, properties); - // plot barchart - for (i = 0; i < combinedData.length; i++) { - group = this.groups[combinedData[i].groupId]; - var minWidth = 0.1 * group.options.barChart.width; + this.originalLabel = undefined; + // basic properties + if (properties.id !== undefined) {this.id = properties.id;} + if (properties.label !== undefined) {this.label = properties.label; this.originalLabel = properties.label;} + if (properties.title !== undefined) {this.title = properties.title;} + if (properties.x !== undefined) {this.x = properties.x;} + if (properties.y !== undefined) {this.y = properties.y;} + if (properties.value !== undefined) {this.value = properties.value;} + if (properties.level !== undefined) {this.level = properties.level; this.preassignedLevel = true;} - key = combinedData[i].x; - var heightOffset = 0; - if (intersections[key] === undefined) { - if (i+1 < combinedData.length) {coreDistance = Math.abs(combinedData[i+1].x - key);} - if (i > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[i-1].x - key));} - drawData = this._getSafeDrawData(coreDistance, group, minWidth); - } - else { - var nextKey = i + (intersections[key].amount - intersections[key].resolved); - var prevKey = i - (intersections[key].resolved + 1); - if (nextKey < combinedData.length) {coreDistance = Math.abs(combinedData[nextKey].x - key);} - if (prevKey > 0) {coreDistance = Math.min(coreDistance,Math.abs(combinedData[prevKey].x - key));} - drawData = this._getSafeDrawData(coreDistance, group, minWidth); - intersections[key].resolved += 1; + // navigation controls properties + if (properties.horizontalAlignLeft !== undefined) {this.horizontalAlignLeft = properties.horizontalAlignLeft;} + if (properties.verticalAlignTop !== undefined) {this.verticalAlignTop = properties.verticalAlignTop;} + if (properties.triggerFunction !== undefined) {this.triggerFunction = properties.triggerFunction;} - if (group.options.barChart.handleOverlap == 'stack') { - heightOffset = intersections[key].accumulated; - intersections[key].accumulated += group.zeroPosition - combinedData[i].y; - } - else if (group.options.barChart.handleOverlap == 'sideBySide') { - drawData.width = drawData.width / intersections[key].amount; - drawData.offset += (intersections[key].resolved) * drawData.width - (0.5*drawData.width * (intersections[key].amount+1)); - if (group.options.barChart.align == 'left') {drawData.offset -= 0.5*drawData.width;} - else if (group.options.barChart.align == 'right') {drawData.offset += 0.5*drawData.width;} - } - } - DOMutil.drawBar(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, drawData.width, group.zeroPosition - combinedData[i].y, group.className + ' bar', this.svgElements, this.svg); - // draw points - if (group.options.drawPoints.enabled == true) { - DOMutil.drawPoint(combinedData[i].x + drawData.offset, combinedData[i].y - heightOffset, group, this.svgElements, this.svg); - } + if (this.id === undefined) { + throw "Node must have an id"; } - }; - /** - * Fill the intersections object with counters of how many datapoints share the same x coordinates - * @param intersections - * @param combinedData - * @private - */ - LineGraph.prototype._getDataIntersections = function (intersections, combinedData) { - // get intersections - var coreDistance; - for (var i = 0; i < combinedData.length; i++) { - if (i + 1 < combinedData.length) { - coreDistance = Math.abs(combinedData[i + 1].x - combinedData[i].x); - } - if (i > 0) { - coreDistance = Math.min(coreDistance, Math.abs(combinedData[i - 1].x - combinedData[i].x)); - } - if (coreDistance == 0) { - if (intersections[combinedData[i].x] === undefined) { - intersections[combinedData[i].x] = {amount: 0, resolved: 0, accumulated: 0}; + // copy group properties + if (typeof this.options.group === 'number' || (typeof this.options.group === 'string' && this.options.group != '')) { + var groupObj = this.grouplist.get(this.options.group); + for (var prop in groupObj) { + if (groupObj.hasOwnProperty(prop)) { + this.options[prop] = groupObj[prop]; } - intersections[combinedData[i].x].amount += 1; } } - }; - /** - * Get the width and offset for bargraphs based on the coredistance between datapoints - * - * @param coreDistance - * @param group - * @param minWidth - * @returns {{width: Number, offset: Number}} - * @private - */ - LineGraph.prototype._getSafeDrawData = function (coreDistance, group, minWidth) { - var width, offset; - if (coreDistance < group.options.barChart.width && coreDistance > 0) { - width = coreDistance < minWidth ? minWidth : coreDistance; - offset = 0; // recalculate offset with the new width; - if (group.options.barChart.align == 'left') { - offset -= 0.5 * coreDistance; - } - else if (group.options.barChart.align == 'right') { - offset += 0.5 * coreDistance; - } - } - else { - // default settings - width = group.options.barChart.width; - offset = 0; - if (group.options.barChart.align == 'left') { - offset -= 0.5 * group.options.barChart.width; + // individual shape properties + if (properties.radius !== undefined) {this.baseRadiusValue = this.options.radius;} + if (properties.color !== undefined) {this.options.color = util.parseColor(properties.color);} + + if (this.options.image!== undefined && this.options.image!= "") { + if (this.imagelist) { + this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage); } - else if (group.options.barChart.align == 'right') { - offset += 0.5 * group.options.barChart.width; + else { + throw "No imagelist provided"; } } - return {width: width, offset: offset}; - }; - - - /** - * draw a line graph - * - * @param dataset - * @param group - */ - LineGraph.prototype._drawLineGraph = function (dataset, group) { - if (dataset != null) { - if (dataset.length > 0) { - var path, d; - var svgHeight = Number(this.svg.style.height.replace("px","")); - path = DOMutil.getSVGElement('path', this.svgElements, this.svg); - path.setAttributeNS(null, "class", group.className); + this.xFixed = this.xFixed || (properties.x !== undefined && !properties.allowedToMoveX); + this.yFixed = this.yFixed || (properties.y !== undefined && !properties.allowedToMoveY); + this.radiusFixed = this.radiusFixed || (properties.radius !== undefined); - // construct path from dataset - if (group.options.catmullRom.enabled == true) { - d = this._catmullRom(dataset, group); - } - else { - d = this._linear(dataset); - } + if (this.options.shape == 'image') { + this.options.radiusMin = constants.nodes.widthMin; + this.options.radiusMax = constants.nodes.widthMax; + } - // append with points for fill and finalize the path - if (group.options.shaded.enabled == true) { - var fillPath = DOMutil.getSVGElement('path',this.svgElements, this.svg); - var dFill; - if (group.options.shaded.orientation == 'top') { - dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; - } - else { - dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; - } - fillPath.setAttributeNS(null, "class", group.className + " fill"); - fillPath.setAttributeNS(null, "d", dFill); - } - // copy properties to path for drawing. - path.setAttributeNS(null, "d", "M" + d); - // draw points - if (group.options.drawPoints.enabled == true) { - this._drawPoints(dataset, group, this.svgElements, this.svg); - } - } + // choose draw method depending on the shape + switch (this.options.shape) { + case 'database': this.draw = this._drawDatabase; this.resize = this._resizeDatabase; break; + case 'box': this.draw = this._drawBox; this.resize = this._resizeBox; break; + case 'circle': this.draw = this._drawCircle; this.resize = this._resizeCircle; break; + case 'ellipse': this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; + // TODO: add diamond shape + case 'image': this.draw = this._drawImage; this.resize = this._resizeImage; break; + case 'text': this.draw = this._drawText; this.resize = this._resizeText; break; + case 'dot': this.draw = this._drawDot; this.resize = this._resizeShape; break; + case 'square': this.draw = this._drawSquare; this.resize = this._resizeShape; break; + case 'triangle': this.draw = this._drawTriangle; this.resize = this._resizeShape; break; + case 'triangleDown': this.draw = this._drawTriangleDown; this.resize = this._resizeShape; break; + case 'star': this.draw = this._drawStar; this.resize = this._resizeShape; break; + default: this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; } + // reset the size of the node, this can be changed + this._reset(); }; /** - * draw the data points - * - * @param {Array} dataset - * @param {Object} JSONcontainer - * @param {Object} svg | SVG DOM element - * @param {GraphGroup} group - * @param {Number} [offset] + * select this node */ - LineGraph.prototype._drawPoints = function (dataset, group, JSONcontainer, svg, offset) { - if (offset === undefined) {offset = 0;} - for (var i = 0; i < dataset.length; i++) { - DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, JSONcontainer, svg); - } + Node.prototype.select = function() { + this.selected = true; + this._reset(); }; - - /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} - * @private + * unselect this node */ - LineGraph.prototype._convertXcoordinates = function (datapoints) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.width; - yValue = datapoints[i].y; - extractedData.push({x: xValue, y: yValue}); - } - - return extractedData; + Node.prototype.unselect = function() { + this.selected = false; + this._reset(); }; + /** + * Reset the calculated size of the node, forces it to recalculate its size + */ + Node.prototype.clearSizeCache = function() { + this._reset(); + }; /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} + * Reset the calculated size of the node, forces it to recalculate its size * @private */ - LineGraph.prototype._convertYcoordinates = function (datapoints, group) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - var axis = this.yAxisLeft; - var svgHeight = Number(this.svg.style.height.replace("px","")); - if (group.options.yAxisOrientation == 'right') { - axis = this.yAxisRight; - } - - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.width; - yValue = Math.round(axis.convertValue(datapoints[i].y)); - extractedData.push({x: xValue, y: yValue}); - } - - group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + Node.prototype._reset = function() { + this.width = undefined; + this.height = undefined; + }; - return extractedData; + /** + * get the title of this node. + * @return {string} title The title of the node, or undefined when no title + * has been set. + */ + Node.prototype.getTitle = function() { + return typeof this.title === "function" ? this.title() : this.title; }; /** - * This uses an uniform parametrization of the CatmullRom algorithm: - * "On the Parameterization of Catmull-Rom Curves" by Cem Yuksel et al. - * @param data - * @returns {string} - * @private + * Calculate the distance to the border of the Node + * @param {CanvasRenderingContext2D} ctx + * @param {Number} angle Angle in radians + * @returns {number} distance Distance to the border in pixels */ - LineGraph.prototype._catmullRomUniform = function(data) { - // catmull rom - var p0, p1, p2, p3, bp1, bp2; - var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; - var normalization = 1/6; - var length = data.length; - for (var i = 0; i < length - 1; i++) { + Node.prototype.distanceToBorder = function (ctx, angle) { + var borderWidth = 1; - p0 = (i == 0) ? data[0] : data[i-1]; - p1 = data[i]; - p2 = data[i+1]; - p3 = (i + 2 < length) ? data[i+2] : p2; + if (!this.width) { + this.resize(ctx); + } + switch (this.options.shape) { + case 'circle': + case 'dot': + return this.options.radius+ borderWidth; - // Catmull-Rom to Cubic Bezier conversion matrix - // 0 1 0 0 - // -1/6 1 1/6 0 - // 0 1/6 1 -1/6 - // 0 0 1 0 + case 'ellipse': + var a = this.width / 2; + var b = this.height / 2; + var w = (Math.sin(angle) * a); + var h = (Math.cos(angle) * b); + return a * b / Math.sqrt(w * w + h * h); - // bp0 = { x: p1.x, y: p1.y }; - bp1 = { x: ((-p0.x + 6*p1.x + p2.x) *normalization), y: ((-p0.y + 6*p1.y + p2.y) *normalization)}; - bp2 = { x: (( p1.x + 6*p2.x - p3.x) *normalization), y: (( p1.y + 6*p2.y - p3.y) *normalization)}; - // bp0 = { x: p2.x, y: p2.y }; + // TODO: implement distanceToBorder for database + // TODO: implement distanceToBorder for triangle + // TODO: implement distanceToBorder for triangleDown + + case 'box': + case 'image': + case 'text': + default: + if (this.width) { + return Math.min( + Math.abs(this.width / 2 / Math.cos(angle)), + Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; + // TODO: reckon with border radius too in case of box + } + else { + return 0; + } - d += "C" + - bp1.x + "," + - bp1.y + " " + - bp2.x + "," + - bp2.y + " " + - p2.x + "," + - p2.y + " "; } + // TODO: implement calculation of distance to border for all shapes + }; - return d; + /** + * Set forces acting on the node + * @param {number} fx Force in horizontal direction + * @param {number} fy Force in vertical direction + */ + Node.prototype._setForce = function(fx, fy) { + this.fx = fx; + this.fy = fy; }; /** - * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. - * By default, the centripetal parameterization is used because this gives the nicest results. - * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. - * - * One optimization can be used to reuse distances since this is a sliding window approach. - * @param data - * @returns {string} + * Add forces acting on the node + * @param {number} fx Force in horizontal direction + * @param {number} fy Force in vertical direction * @private */ - LineGraph.prototype._catmullRom = function(data, group) { - var alpha = group.options.catmullRom.alpha; - if (alpha == 0 || alpha === undefined) { - return this._catmullRomUniform(data); + Node.prototype._addForce = function(fx, fy) { + this.fx += fx; + this.fy += fy; + }; + + /** + * Perform one discrete step for the node + * @param {number} interval Time interval in seconds + */ + Node.prototype.discreteStep = function(interval) { + if (!this.xFixed) { + var dx = this.damping * this.vx; // damping force + var ax = (this.fx - dx) / this.options.mass; // acceleration + this.vx += ax * interval; // velocity + this.x += this.vx * interval; // position } - else { - var p0, p1, p2, p3, bp1, bp2, d1,d2,d3, A, B, N, M; - var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; - var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; - var length = data.length; - for (var i = 0; i < length - 1; i++) { - p0 = (i == 0) ? data[0] : data[i-1]; - p1 = data[i]; - p2 = data[i+1]; - p3 = (i + 2 < length) ? data[i+2] : p2; + if (!this.yFixed) { + var dy = this.damping * this.vy; // damping force + var ay = (this.fy - dy) / this.options.mass; // acceleration + this.vy += ay * interval; // velocity + this.y += this.vy * interval; // position + } + }; - d1 = Math.sqrt(Math.pow(p0.x - p1.x,2) + Math.pow(p0.y - p1.y,2)); - d2 = Math.sqrt(Math.pow(p1.x - p2.x,2) + Math.pow(p1.y - p2.y,2)); - d3 = Math.sqrt(Math.pow(p2.x - p3.x,2) + Math.pow(p2.y - p3.y,2)); - // Catmull-Rom to Cubic Bezier conversion matrix - // - // A = 2d1^2a + 3d1^a * d2^a + d3^2a - // B = 2d3^2a + 3d3^a * d2^a + d2^2a - // - // [ 0 1 0 0 ] - // [ -d2^2a/N A/N d1^2a/N 0 ] - // [ 0 d3^2a/M B/M -d2^2a/M ] - // [ 0 0 1 0 ] - // [ 0 1 0 0 ] - // [ -d2pow2a/N A/N d1pow2a/N 0 ] - // [ 0 d3pow2a/M B/M -d2pow2a/M ] - // [ 0 0 1 0 ] + /** + * Perform one discrete step for the node + * @param {number} interval Time interval in seconds + * @param {number} maxVelocity The speed limit imposed on the velocity + */ + Node.prototype.discreteStepLimited = function(interval, maxVelocity) { + if (!this.xFixed) { + var dx = this.damping * this.vx; // damping force + var ax = (this.fx - dx) / this.options.mass; // acceleration + this.vx += ax * interval; // velocity + this.vx = (Math.abs(this.vx) > maxVelocity) ? ((this.vx > 0) ? maxVelocity : -maxVelocity) : this.vx; + this.x += this.vx * interval; // position + } + else { + this.fx = 0; + } - d3powA = Math.pow(d3, alpha); - d3pow2A = Math.pow(d3,2*alpha); - d2powA = Math.pow(d2, alpha); - d2pow2A = Math.pow(d2,2*alpha); - d1powA = Math.pow(d1, alpha); - d1pow2A = Math.pow(d1,2*alpha); + if (!this.yFixed) { + var dy = this.damping * this.vy; // damping force + var ay = (this.fy - dy) / this.options.mass; // acceleration + this.vy += ay * interval; // velocity + this.vy = (Math.abs(this.vy) > maxVelocity) ? ((this.vy > 0) ? maxVelocity : -maxVelocity) : this.vy; + this.y += this.vy * interval; // position + } + else { + this.fy = 0; + } + }; - A = 2*d1pow2A + 3*d1powA * d2powA + d2pow2A; - B = 2*d3pow2A + 3*d3powA * d2powA + d2pow2A; - N = 3*d1powA * (d1powA + d2powA); - if (N > 0) {N = 1 / N;} - M = 3*d3powA * (d3powA + d2powA); - if (M > 0) {M = 1 / M;} + /** + * Check if this node has a fixed x and y position + * @return {boolean} true if fixed, false if not + */ + Node.prototype.isFixed = function() { + return (this.xFixed && this.yFixed); + }; - bp1 = { x: ((-d2pow2A * p0.x + A*p1.x + d1pow2A * p2.x) * N), - y: ((-d2pow2A * p0.y + A*p1.y + d1pow2A * p2.y) * N)}; + /** + * Check if this node is moving + * @param {number} vmin the minimum velocity considered as "moving" + * @return {boolean} true if moving, false if it has no velocity + */ + Node.prototype.isMoving = function(vmin) { + var velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)); + // this.velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)) + return (velocity > vmin); + }; - bp2 = { x: (( d3pow2A * p1.x + B*p2.x - d2pow2A * p3.x) * M), - y: (( d3pow2A * p1.y + B*p2.y - d2pow2A * p3.y) * M)}; + /** + * check if this node is selecte + * @return {boolean} selected True if node is selected, else false + */ + Node.prototype.isSelected = function() { + return this.selected; + }; - if (bp1.x == 0 && bp1.y == 0) {bp1 = p1;} - if (bp2.x == 0 && bp2.y == 0) {bp2 = p2;} - d += "C" + - bp1.x + "," + - bp1.y + " " + - bp2.x + "," + - bp2.y + " " + - p2.x + "," + - p2.y + " "; - } + /** + * Retrieve the value of the node. Can be undefined + * @return {Number} value + */ + Node.prototype.getValue = function() { + return this.value; + }; - return d; - } + /** + * Calculate the distance from the nodes location to the given location (x,y) + * @param {Number} x + * @param {Number} y + * @return {Number} value + */ + Node.prototype.getDistance = function(x, y) { + var dx = this.x - x, + dy = this.y - y; + return Math.sqrt(dx * dx + dy * dy); }; + /** - * this generates the SVG path for a linear drawing between datapoints. - * @param data - * @returns {string} - * @private + * Adjust the value range of the node. The node will adjust it's radius + * based on its value. + * @param {Number} min + * @param {Number} max */ - LineGraph.prototype._linear = function(data) { - // linear - var d = ""; - for (var i = 0; i < data.length; i++) { - if (i == 0) { - d += data[i].x + "," + data[i].y; + Node.prototype.setValueRange = function(min, max) { + if (!this.radiusFixed && this.value !== undefined) { + if (max == min) { + this.options.radius= (this.options.radiusMin + this.options.radiusMax) / 2; } else { - d += " " + data[i].x + "," + data[i].y; + var scale = (this.options.radiusMax - this.options.radiusMin) / (max - min); + this.options.radius= (this.value - min) * scale + this.options.radiusMin; } } - return d; + this.baseRadiusValue = this.options.radius; }; - module.exports = LineGraph; - - -/***/ }, -/* 34 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Draw this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + Node.prototype.draw = function(ctx) { + throw "Draw method not initialized for node"; + }; - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Component = __webpack_require__(22); - var DataStep = __webpack_require__(35); + /** + * Recalculate the size of this node in the given canvas + * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); + * @param {CanvasRenderingContext2D} ctx + */ + Node.prototype.resize = function(ctx) { + throw "Resize method not initialized for node"; + }; /** - * A horizontal time axis - * @param {Object} [options] See DataAxis.setOptions for the available - * options. - * @constructor DataAxis - * @extends Component - * @param body + * Check if this object is overlapping with the provided object + * @param {Object} obj an object with parameters left, top, right, bottom + * @return {boolean} True if location is located on node */ - function DataAxis (body, options, svg, linegraphOptions) { - this.id = util.randomUUID(); - this.body = body; + Node.prototype.isOverlappingWith = function(obj) { + return (this.left < obj.right && + this.left + this.width > obj.left && + this.top < obj.bottom && + this.top + this.height > obj.top); + }; - this.defaultOptions = { - orientation: 'left', // supported: 'left', 'right' - showMinorLabels: true, - showMajorLabels: true, - icons: true, - majorLinesOffset: 7, - minorLinesOffset: 4, - labelOffsetX: 10, - labelOffsetY: 2, - iconWidth: 20, - width: '40px', - visible: true, - customRange: { - left: {min:undefined, max:undefined}, - right: {min:undefined, max:undefined} - } - }; + Node.prototype._resizeImage = function (ctx) { + // TODO: pre calculate the image size - this.linegraphOptions = linegraphOptions; - this.linegraphSVG = svg; - this.props = {}; - this.DOMelements = { // dynamic elements - lines: {}, - labels: {} - }; + if (!this.width || !this.height) { // undefined or 0 + var width, height; + if (this.value) { + this.options.radius= this.baseRadiusValue; + var scale = this.imageObj.height / this.imageObj.width; + if (scale !== undefined) { + width = this.options.radius|| this.imageObj.width; + height = this.options.radius* scale || this.imageObj.height; + } + else { + width = 0; + height = 0; + } + } + else { + width = this.imageObj.width; + height = this.imageObj.height; + } + this.width = width; + this.height = height; - this.dom = {}; + this.growthIndicator = 0; + if (this.width > 0 && this.height > 0) { + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - width; + } + } - this.range = {start:0, end:0}; + }; - this.options = util.extend({}, this.defaultOptions); - this.conversionFactor = 1; + Node.prototype._drawImage = function (ctx) { + this._resizeImage(ctx); - this.setOptions(options); - this.width = Number(('' + this.options.width).replace("px","")); - this.minWidth = this.width; - this.height = this.linegraphSVG.offsetHeight; + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - this.stepPixels = 25; - this.stepPixelsForced = 25; - this.lineOffset = 0; - this.master = true; - this.svgElements = {}; + var yLabel; + if (this.imageObj.width != 0 ) { + // draw the shade + if (this.clusterSize > 1) { + var lineWidth = ((this.clusterSize > 1) ? 10 : 0.0); + lineWidth *= this.networkScaleInv; + lineWidth = Math.min(0.2 * this.width,lineWidth); + ctx.globalAlpha = 0.5; + ctx.drawImage(this.imageObj, this.left - lineWidth, this.top - lineWidth, this.width + 2*lineWidth, this.height + 2*lineWidth); + } - this.groups = {}; - this.amountOfGroups = 0; + // draw the image + ctx.globalAlpha = 1.0; + ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); + yLabel = this.y + this.height / 2; + } + else { + // image still loading... just draw the label for now + yLabel = this.y; + } - // create the HTML DOM - this._create(); - } + this._label(ctx, this.label, this.x, yLabel, undefined, "top"); + }; - DataAxis.prototype = new Component(); + Node.prototype._resizeBox = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; + this.growthIndicator = this.width - (textSize.width + 2 * margin); + // this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; - DataAxis.prototype.addGroup = function(label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; } - this.amountOfGroups += 1; }; - DataAxis.prototype.updateGroup = function(label, graphOptions) { - this.groups[label] = graphOptions; - }; + Node.prototype._drawBox = function (ctx) { + this._resizeBox(ctx); - DataAxis.prototype.removeGroup = function(label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } - }; + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - DataAxis.prototype.setOptions = function (options) { - if (options) { - var redraw = false; - if (this.options.orientation != options.orientation && options.orientation !== undefined) { - redraw = true; - } - var fields = [ - 'orientation', - 'showMinorLabels', - 'showMajorLabels', - 'icons', - 'majorLinesOffset', - 'minorLinesOffset', - 'labelOffsetX', - 'labelOffsetY', - 'iconWidth', - 'width', - 'visible', - 'customRange' - ]; - util.selectiveExtend(fields, this.options, options); + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - this.minWidth = Number(('' + this.options.width).replace("px","")); + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - if (redraw == true && this.dom.frame) { - this.hide(); - this.show(); - } + ctx.roundRect(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth, this.options.radius); + ctx.stroke(); } - }; - + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype._create = function() { - this.dom.frame = document.createElement('div'); - this.dom.frame.style.width = this.options.width; - this.dom.frame.style.height = this.height; + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.options.color.background; - this.dom.lineContainer = document.createElement('div'); - this.dom.lineContainer.style.width = '100%'; - this.dom.lineContainer.style.height = this.height; + ctx.roundRect(this.left, this.top, this.width, this.height, this.options.radius); + ctx.fill(); + ctx.stroke(); - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.svg.style.position = "absolute"; - this.svg.style.top = '0px'; - this.svg.style.height = '100%'; - this.svg.style.width = '100%'; - this.svg.style.display = "block"; - this.dom.frame.appendChild(this.svg); + this._label(ctx, this.label, this.x, this.y); }; - DataAxis.prototype._redrawGroupIcons = function () { - DOMutil.prepareElements(this.svgElements); - var x; - var iconWidth = this.options.iconWidth; - var iconHeight = 15; - var iconOffset = 4; - var y = iconOffset + 0.5 * iconHeight; + Node.prototype._resizeDatabase = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + var size = textSize.width + 2 * margin; + this.width = size; + this.height = size; - if (this.options.orientation == 'left') { - x = iconOffset; - } - else { - x = this.width - iconWidth - iconOffset; + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - size; } + }; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + iconOffset; - } - } - } + Node.prototype._drawDatabase = function (ctx) { + this._resizeDatabase(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - DOMutil.cleanupElements(this.svgElements); - }; + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype.show = function() { - if (!this.dom.frame.parentNode) { - if (this.options.orientation == 'left') { - this.body.dom.left.appendChild(this.dom.frame); - } - else { - this.body.dom.right.appendChild(this.dom.frame); - } - } + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - if (!this.dom.lineContainer.parentNode) { - this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + + ctx.database(this.x - this.width/2 - 2*ctx.lineWidth, this.y - this.height*0.5 - 2*ctx.lineWidth, this.width + 4*ctx.lineWidth, this.height + 4*ctx.lineWidth); + ctx.stroke(); } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + ctx.database(this.x - this.width/2, this.y - this.height*0.5, this.width, this.height); + ctx.fill(); + ctx.stroke(); + + this._label(ctx, this.label, this.x, this.y); }; - /** - * Create the HTML DOM for the DataAxis - */ - DataAxis.prototype.hide = function() { - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } - if (this.dom.lineContainer.parentNode) { - this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); + Node.prototype._resizeCircle = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; + this.options.radius = diameter / 2; + + this.width = diameter; + this.height = diameter; + + // scaling used for clustering + // this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; + // this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; + this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; + this.growthIndicator = this.options.radius- 0.5*diameter; } }; - /** - * Set a range (start and end) - * @param end - * @param start - * @param end - */ - DataAxis.prototype.setRange = function (start, end) { - this.range.start = start; - this.range.end = end; - }; - - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - DataAxis.prototype.redraw = function () { - var changeCalled = false; - var activeGroups = 0; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; - } - } - } - if (this.amountOfGroups == 0 || activeGroups == 0) { - this.hide(); - } - else { - this.show(); - this.height = Number(this.linegraphSVG.style.height.replace("px","")); - // svg offsetheight did not work in firefox and explorer... + Node.prototype._drawCircle = function (ctx) { + this._resizeCircle(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - this.dom.lineContainer.style.height = this.height + 'px'; - this.width = this.options.visible == true ? Number(('' + this.options.width).replace("px","")) : 0; + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - var props = this.props; - var frame = this.dom.frame; + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - // update classname - frame.className = 'dataaxis'; + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - // calculate character width and height - this._calculateCharSize(); + ctx.circle(this.x, this.y, this.options.radius+2*ctx.lineWidth); + ctx.stroke(); + } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - var orientation = this.options.orientation; - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + ctx.circle(this.x, this.y, this.options.radius); + ctx.fill(); + ctx.stroke(); - // determine the width and height of the elemens for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + this._label(ctx, this.label, this.x, this.y); + }; - props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; - props.minorLineHeight = 1; - props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; - props.majorLineHeight = 1; + Node.prototype._resizeEllipse = function (ctx) { + if (!this.width) { + var textSize = this.getTextSize(ctx); - // take frame offline while updating (is almost twice as fast) - if (orientation == 'left') { - frame.style.top = '0'; - frame.style.left = '0'; - frame.style.bottom = ''; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + "px"; - } - else { // right - frame.style.top = ''; - frame.style.bottom = '0'; - frame.style.left = '0'; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + "px"; - } - changeCalled = this._redrawLabels(); - if (this.options.icons == true) { - this._redrawGroupIcons(); + this.width = textSize.width * 1.5; + this.height = textSize.height * 2; + if (this.width < this.height) { + this.width = this.height; } + var defaultSize = this.width; + + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - defaultSize; } - return changeCalled; }; - /** - * Repaint major and minor text labels and vertical grid lines - * @private - */ - DataAxis.prototype._redrawLabels = function () { - DOMutil.prepareElements(this.DOMelements.lines); - DOMutil.prepareElements(this.DOMelements.labels); + Node.prototype._drawEllipse = function (ctx) { + this._resizeEllipse(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; - var orientation = this.options['orientation']; + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - // calculate range and step (step such that we have space for 7 characters per label) - var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; - var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight, this.options.customRange[this.options.orientation]); - this.step = step; - // get the distance in pixels for a step - // dead space is space that is "left over" after a step - var stepPixels = (this.dom.frame.offsetHeight - (step.deadSpace * (this.dom.frame.offsetHeight / step.marginRange))) / (((step.marginRange - step.deadSpace) / step.step)); - this.stepPixels = stepPixels; + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - var amountOfSteps = this.height / stepPixels; - var stepDifference = 0; + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - if (this.master == false) { - stepPixels = this.stepPixelsForced; - stepDifference = Math.round((this.dom.frame.offsetHeight / stepPixels) - amountOfSteps); - for (var i = 0; i < 0.5 * stepDifference; i++) { - step.previous(); - } - amountOfSteps = this.height / stepPixels; - } - else { - amountOfSteps += 0.25; + ctx.ellipse(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth); + ctx.stroke(); } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - this.valueAtZero = step.marginEnd; - var marginStartPos = 0; + ctx.ellipse(this.left, this.top, this.width, this.height); + ctx.fill(); + ctx.stroke(); + this._label(ctx, this.label, this.x, this.y); + }; - // do not draw the first label - var max = 1; + Node.prototype._drawDot = function (ctx) { + this._drawShape(ctx, 'circle'); + }; - this.maxLabelSize = 0; - var y = 0; - while (max < Math.round(amountOfSteps)) { - step.next(); - y = Math.round(max * stepPixels); - marginStartPos = max * stepPixels; - var isMajor = step.isMajor(); + Node.prototype._drawTriangle = function (ctx) { + this._drawShape(ctx, 'triangle'); + }; - if (this.options['showMinorLabels'] && isMajor == false || this.master == false && this.options['showMinorLabels'] == true) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis minor', this.props.minorCharHeight); - } + Node.prototype._drawTriangleDown = function (ctx) { + this._drawShape(ctx, 'triangleDown'); + }; - if (isMajor && this.options['showMajorLabels'] && this.master == true || - this.options['showMinorLabels'] == false && this.master == false && isMajor == true) { - if (y >= 0) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis major', this.props.majorCharHeight); - } - this._redrawLine(y, orientation, 'grid horizontal major', this.options.majorLinesOffset, this.props.majorLineWidth); - } - else { - this._redrawLine(y, orientation, 'grid horizontal minor', this.options.minorLinesOffset, this.props.minorLineWidth); - } + Node.prototype._drawSquare = function (ctx) { + this._drawShape(ctx, 'square'); + }; - max++; - } + Node.prototype._drawStar = function (ctx) { + this._drawShape(ctx, 'star'); + }; - if (this.master == false) { - this.conversionFactor = y / (this.valueAtZero - step.current); - } - else { - this.conversionFactor = this.dom.frame.offsetHeight / step.marginRange; - } + Node.prototype._resizeShape = function (ctx) { + if (!this.width) { + this.options.radius= this.baseRadiusValue; + var size = 2 * this.options.radius; + this.width = size; + this.height = size; - var offset = this.options.icons == true ? this.options.iconWidth + this.options.labelOffsetX + 15 : this.options.labelOffsetX + 15; - // this will resize the yAxis to accomodate the labels. - if (this.maxLabelSize > (this.width - offset) && this.options.visible == true) { - this.width = this.maxLabelSize + offset; - this.options.width = this.width + "px"; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - return true; - } - // this will resize the yAxis if it is too big for the labels. - else if (this.maxLabelSize < (this.width - offset) && this.options.visible == true && this.width > this.minWidth) { - this.width = Math.max(this.minWidth,this.maxLabelSize + offset); - this.options.width = this.width + "px"; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - return true; - } - else { - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - return false; + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - size; } }; - DataAxis.prototype.convertValue = function (value) { - var invertedValue = this.valueAtZero - value; - var convertedValue = invertedValue * this.conversionFactor; - return convertedValue; - }; + Node.prototype._drawShape = function (ctx, shape) { + this._resizeShape(ctx); - /** - * Create a label for the axis at position x - * @private - * @param y - * @param text - * @param orientation - * @param className - * @param characterHeight - */ - DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { - // reuse redundant label - var label = DOMutil.getDOMElement('div',this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); - label.className = className; - label.innerHTML = text; - if (orientation == 'left') { - label.style.left = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = "right"; - } - else { - label.style.right = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = "left"; + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; + + var clusterLineWidth = 2.5; + var borderWidth = this.options.borderWidth; + var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + var radiusMultiplier = 2; + + // choose draw method depending on the shape + switch (shape) { + case 'dot': radiusMultiplier = 2; break; + case 'square': radiusMultiplier = 2; break; + case 'triangle': radiusMultiplier = 3; break; + case 'triangleDown': radiusMultiplier = 3; break; + case 'star': radiusMultiplier = 4; break; } - label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; + ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + // draw the outer border + if (this.clusterSize > 1) { + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - text += ''; + ctx[shape](this.x, this.y, this.options.radius+ radiusMultiplier * ctx.lineWidth); + ctx.stroke(); + } + ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); + ctx.lineWidth *= this.networkScaleInv; + ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - var largestWidth = Math.max(this.props.majorCharWidth,this.props.minorCharWidth); - if (this.maxLabelSize < text.length * largestWidth) { - this.maxLabelSize = text.length * largestWidth; + ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + ctx[shape](this.x, this.y, this.options.radius); + ctx.fill(); + ctx.stroke(); + + if (this.label) { + this._label(ctx, this.label, this.x, this.y + this.height / 2, undefined, 'top',true); } }; - /** - * Create a minor line for the axis at position y - * @param y - * @param orientation - * @param className - * @param offset - * @param width - */ - DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { - if (this.master == true) { - var line = DOMutil.getDOMElement('div',this.DOMelements.lines, this.dom.lineContainer);//this.dom.redundant.lines.shift(); - line.className = className; - line.innerHTML = ''; - - if (orientation == 'left') { - line.style.left = (this.width - offset) + 'px'; - } - else { - line.style.right = (this.width - offset) + 'px'; - } + Node.prototype._resizeText = function (ctx) { + if (!this.width) { + var margin = 5; + var textSize = this.getTextSize(ctx); + this.width = textSize.width + 2 * margin; + this.height = textSize.height + 2 * margin; - line.style.width = width + 'px'; - line.style.top = y + 'px'; + // scaling used for clustering + this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; + this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; + this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; + this.growthIndicator = this.width - (textSize.width + 2 * margin); } }; + Node.prototype._drawText = function (ctx) { + this._resizeText(ctx); + this.left = this.x - this.width / 2; + this.top = this.y - this.height / 2; + this._label(ctx, this.label, this.x, this.y); + }; + Node.prototype._label = function (ctx, text, x, y, align, baseline, labelUnderNode) { + if (text && Number(this.options.fontSize) * this.networkScale > this.fontDrawThreshold) { + ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; + ctx.textAlign = align || "center"; + ctx.textBaseline = baseline || "middle"; - /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private - */ - DataAxis.prototype._calculateCharSize = function () { - // determine the char width and height on the minor axis - if (!('minorCharHeight' in this.props)) { - var textMinor = document.createTextNode('0'); - var measureCharMinor = document.createElement('DIV'); - measureCharMinor.className = 'yAxis minor measure'; - measureCharMinor.appendChild(textMinor); - this.dom.frame.appendChild(measureCharMinor); + var lines = text.split('\n'); + var lineCount = lines.length; + var fontSize = (Number(this.options.fontSize) + 4); + var yLine = y + (1 - lineCount) / 2 * fontSize; + if (labelUnderNode == true) { + yLine = y + (1 - lineCount) / (2 * fontSize); + } - this.props.minorCharHeight = measureCharMinor.clientHeight; - this.props.minorCharWidth = measureCharMinor.clientWidth; + // font fill from edges now for nodes! + if (this.options.fontFill !== undefined && this.options.fontFill !== null && this.options.fontFill !== "none") { + var width = ctx.measureText(lines[0]).width; + for (var i = 1; i < lineCount; i++) { + var lineWidth = ctx.measureText(lines[i]).width; + width = lineWidth > width ? lineWidth : width; + } + var height = this.options.fontSize * lineCount; + var left = x - width / 2; + var top = y - height / 2; + ctx.fillStyle = this.options.fontFill; + ctx.fillRect(left, top, width, height); + } - this.dom.frame.removeChild(measureCharMinor); + // draw text + ctx.fillStyle = this.options.fontColor || "black"; + for (var i = 0; i < lineCount; i++) { + ctx.fillText(lines[i], x, yLine); + yLine += fontSize; + } } + }; - if (!('majorCharHeight' in this.props)) { - var textMajor = document.createTextNode('0'); - var measureCharMajor = document.createElement('DIV'); - measureCharMajor.className = 'yAxis major measure'; - measureCharMajor.appendChild(textMajor); - this.dom.frame.appendChild(measureCharMajor); - this.props.majorCharHeight = measureCharMajor.clientHeight; - this.props.majorCharWidth = measureCharMajor.clientWidth; + Node.prototype.getTextSize = function(ctx) { + if (this.label !== undefined) { + ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; - this.dom.frame.removeChild(measureCharMajor); + var lines = this.label.split('\n'), + height = (Number(this.options.fontSize) + 4) * lines.length, + width = 0; + + for (var i = 0, iMax = lines.length; i < iMax; i++) { + width = Math.max(width, ctx.measureText(lines[i]).width); + } + + return {"width": width, "height": height}; + } + else { + return {"width": 0, "height": 0}; } }; /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate + * this is used to determine if a node is visible at all. this is used to determine when it needs to be drawn. + * there is a safety margin of 0.3 * width; + * + * @returns {boolean} */ - DataAxis.prototype.snap = function(date) { - return this.step.snap(date); + Node.prototype.inArea = function() { + if (this.width !== undefined) { + return (this.x + this.width *this.networkScaleInv >= this.canvasTopLeft.x && + this.x - this.width *this.networkScaleInv < this.canvasBottomRight.x && + this.y + this.height*this.networkScaleInv >= this.canvasTopLeft.y && + this.y - this.height*this.networkScaleInv < this.canvasBottomRight.y); + } + else { + return true; + } }; - module.exports = DataAxis; - - -/***/ }, -/* 35 */ -/***/ function(module, exports, __webpack_require__) { - /** - * @constructor DataStep - * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an - * end data point. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * checks if the core of the node is in the display area, this is used for opening clusters around zoom + * @returns {boolean} */ - function DataStep(start, end, minimumStep, containerHeight, customRange) { - // variables - this.current = 0; - - this.autoScale = true; - this.stepIndex = 0; - this.step = 1; - this.scale = 1; - - this.marginStart; - this.marginEnd; - this.deadSpace = 0; - - this.majorSteps = [1, 2, 5, 10]; - this.minorSteps = [0.25, 0.5, 1, 2]; - - this.setRange(start, end, minimumStep, containerHeight, customRange); - } + Node.prototype.inView = function() { + return (this.x >= this.canvasTopLeft.x && + this.x < this.canvasBottomRight.x && + this.y >= this.canvasTopLeft.y && + this.y < this.canvasBottomRight.y); + }; + /** + * This allows the zoom level of the network to influence the rendering + * We store the inverted scale and the coordinates of the top left, and bottom right points of the canvas + * + * @param scale + * @param canvasTopLeft + * @param canvasBottomRight + */ + Node.prototype.setScaleAndPos = function(scale,canvasTopLeft,canvasBottomRight) { + this.networkScaleInv = 1.0/scale; + this.networkScale = scale; + this.canvasTopLeft = canvasTopLeft; + this.canvasBottomRight = canvasBottomRight; + }; /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Number} [start] The start date and time. - * @param {Number} [end] The end date and time. - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds + * This allows the zoom level of the network to influence the rendering + * + * @param scale */ - DataStep.prototype.setRange = function(start, end, minimumStep, containerHeight, customRange) { - this._start = customRange.min === undefined ? start : customRange.min; - this._end = customRange.max === undefined ? end : customRange.max; + Node.prototype.setScale = function(scale) { + this.networkScaleInv = 1.0/scale; + this.networkScale = scale; + }; - if (start == end) { - this._start = start - 0.75; - this._end = end + 1; - } - if (this.autoScale) { - this.setMinimumStep(minimumStep, containerHeight); - } - this.setFirst(customRange); - }; /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds + * set the velocity at 0. Is called when this node is contained in another during clustering */ - DataStep.prototype.setMinimumStep = function(minimumStep, containerHeight) { - // round to floor - var size = this._end - this._start; - var safeSize = size * 1.2; - var minimumStepValue = minimumStep * (safeSize / containerHeight); - var orderOfMagnitude = Math.round(Math.log(safeSize)/Math.LN10); - - var minorStepIdx = -1; - var magnitudefactor = Math.pow(10,orderOfMagnitude); + Node.prototype.clearVelocity = function() { + this.vx = 0; + this.vy = 0; + }; - var start = 0; - if (orderOfMagnitude < 0) { - start = orderOfMagnitude; - } - var solutionFound = false; - for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { - magnitudefactor = Math.pow(10,i); - for (var j = 0; j < this.minorSteps.length; j++) { - var stepSize = magnitudefactor * this.minorSteps[j]; - if (stepSize >= minimumStepValue) { - solutionFound = true; - minorStepIdx = j; - break; - } - } - if (solutionFound == true) { - break; - } - } - this.stepIndex = minorStepIdx; - this.scale = magnitudefactor; - this.step = magnitudefactor * this.minorSteps[minorStepIdx]; + /** + * Basic preservation of (kinectic) energy + * + * @param massBeforeClustering + */ + Node.prototype.updateVelocity = function(massBeforeClustering) { + var energyBefore = this.vx * this.vx * massBeforeClustering; + //this.vx = (this.vx < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); + this.vx = Math.sqrt(energyBefore/this.options.mass); + energyBefore = this.vy * this.vy * massBeforeClustering; + //this.vy = (this.vy < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); + this.vy = Math.sqrt(energyBefore/this.options.mass); }; + module.exports = Node; + +/***/ }, +/* 38 */ +/***/ function(module, exports, __webpack_require__) { /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date + * Popup is a class to create a popup window with some text + * @param {Element} container The container object. + * @param {Number} [x] + * @param {Number} [y] + * @param {String} [text] + * @param {Object} [style] An object containing borderColor, + * backgroundColor, etc. */ - DataStep.prototype.setFirst = function(customRange) { - if (customRange === undefined) { - customRange = {}; + function Popup(container, x, y, text, style) { + if (container) { + this.container = container; + } + else { + this.container = document.body; } - var niceStart = customRange.min === undefined ? this._start - (this.scale * 2 * this.minorSteps[this.stepIndex]) : customRange.min; - var niceEnd = customRange.max === undefined ? this._end + (this.scale * this.minorSteps[this.stepIndex]) : customRange.max; - - this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; - this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; - this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; - this.marginRange = this.marginEnd - this.marginStart; - this.current = this.marginEnd; + // x, y and text are optional, see if a style object was passed in their place + if (style === undefined) { + if (typeof x === "object") { + style = x; + x = undefined; + } else if (typeof text === "object") { + style = text; + text = undefined; + } else { + // for backwards compatibility, in case clients other than Network are creating Popup directly + style = { + fontColor: 'black', + fontSize: 14, // px + fontFace: 'verdana', + color: { + border: '#666', + background: '#FFFFC6' + } + } + } + } - }; + this.x = 0; + this.y = 0; + this.padding = 5; - DataStep.prototype.roundToMinor = function(value) { - var rounded = value - (value % (this.scale * this.minorSteps[this.stepIndex])); - if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { - return rounded + (this.scale * this.minorSteps[this.stepIndex]); + if (x !== undefined && y !== undefined ) { + this.setPosition(x, y); } - else { - return rounded; + if (text !== undefined) { + this.setText(text); } - } + // create the frame + this.frame = document.createElement("div"); + var styleAttr = this.frame.style; + styleAttr.position = "absolute"; + styleAttr.visibility = "hidden"; + styleAttr.border = "1px solid " + style.color.border; + styleAttr.color = style.fontColor; + styleAttr.fontSize = style.fontSize + "px"; + styleAttr.fontFamily = style.fontFace; + styleAttr.padding = this.padding + "px"; + styleAttr.backgroundColor = style.color.background; + styleAttr.borderRadius = "3px"; + styleAttr.MozBorderRadius = "3px"; + styleAttr.WebkitBorderRadius = "3px"; + styleAttr.boxShadow = "3px 3px 10px rgba(128, 128, 128, 0.5)"; + styleAttr.whiteSpace = "nowrap"; + this.container.appendChild(this.frame); + } /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date + * @param {number} x Horizontal position of the popup window + * @param {number} y Vertical position of the popup window */ - DataStep.prototype.hasNext = function () { - return (this.current >= this.marginStart); + Popup.prototype.setPosition = function(x, y) { + this.x = parseInt(x); + this.y = parseInt(y); }; /** - * Do the next step + * Set the text for the popup window. This can be HTML code + * @param {string} text */ - DataStep.prototype.next = function() { - var prev = this.current; - this.current -= this.step; - - // safety mechanism: if current time is still unchanged, move to the end - if (this.current == prev) { - this.current = this._end; - } + Popup.prototype.setText = function(text) { + this.frame.innerHTML = text; }; /** - * Do the next step + * Show the popup window + * @param {boolean} show Optional. Show or hide the window */ - DataStep.prototype.previous = function() { - this.current += this.step; - this.marginEnd += this.step; - this.marginRange = this.marginEnd - this.marginStart; - }; - + Popup.prototype.show = function (show) { + if (show === undefined) { + show = true; + } + if (show) { + var height = this.frame.clientHeight; + var width = this.frame.clientWidth; + var maxHeight = this.frame.parentNode.clientHeight; + var maxWidth = this.frame.parentNode.clientWidth; - /** - * Get the current datetime - * @return {String} current The current date - */ - DataStep.prototype.getCurrent = function() { - var toPrecision = '' + Number(this.current).toPrecision(5); - for (var i = toPrecision.length-1; i > 0; i--) { - if (toPrecision[i] == "0") { - toPrecision = toPrecision.slice(0,i); - } - else if (toPrecision[i] == "." || toPrecision[i] == ",") { - toPrecision = toPrecision.slice(0,i); - break; + var top = (this.y - height); + if (top + height + this.padding > maxHeight) { + top = maxHeight - height - this.padding; } - else{ - break; + if (top < this.padding) { + top = this.padding; } - } - - return toPrecision; - }; + var left = this.x; + if (left + width + this.padding > maxWidth) { + left = maxWidth - width - this.padding; + } + if (left < this.padding) { + left = this.padding; + } - - /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * @param {Date} date the date to be snapped. - * @return {Date} snappedDate - */ - DataStep.prototype.snap = function(date) { - + this.frame.style.left = left + "px"; + this.frame.style.top = top + "px"; + this.frame.style.visibility = "visible"; + } + else { + this.hide(); + } }; /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. + * Hide the popup window */ - DataStep.prototype.isMajor = function() { - return (this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0); + Popup.prototype.hide = function () { + this.frame.style.visibility = "hidden"; }; - module.exports = DataStep; + module.exports = Popup; /***/ }, -/* 36 */ +/* 39 */ /***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Parse a text source containing data in DOT language into a JSON object. + * The object contains two lists: one with nodes and one with edges. + * + * DOT language reference: http://www.graphviz.org/doc/info/lang.html + * + * @param {String} data Text containing a graph in DOT-notation + * @return {Object} graph An object containing two parameters: + * {Object[]} nodes + * {Object[]} edges */ - function GraphGroup (group, groupId, options, groupsUsingDefaultStyles) { - this.id = groupId; - var fields = ['sampling','style','sort','yAxisOrientation','barChart','drawPoints','shaded','catmullRom'] - this.options = util.selectiveBridgeObject(fields,options); - this.usingDefaultStyle = group.className === undefined; - this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; - this.zeroPosition = 0; - this.update(group); - if (this.usingDefaultStyle == true) { - this.groupsUsingDefaultStyles[0] += 1; - } - this.itemsData = []; - this.visible = group.visible === undefined ? true : group.visible; + function parseDOT (data) { + dot = data; + return parseGraph(); } - GraphGroup.prototype.setItems = function(items) { - if (items != null) { - this.itemsData = items; - if (this.options.sort == true) { - this.itemsData.sort(function (a,b) {return a.x - b.x;}) - } - } - else { - this.itemsData = []; - } - }; - - GraphGroup.prototype.setZeroPosition = function(pos) { - this.zeroPosition = pos; + // token types enumeration + var TOKENTYPE = { + NULL : 0, + DELIMITER : 1, + IDENTIFIER: 2, + UNKNOWN : 3 }; - GraphGroup.prototype.setOptions = function(options) { - if (options !== undefined) { - var fields = ['sampling','style','sort','yAxisOrientation','barChart']; - util.selectiveDeepExtend(fields, this.options, options); - - util.mergeOptions(this.options, options,'catmullRom'); - util.mergeOptions(this.options, options,'drawPoints'); - util.mergeOptions(this.options, options,'shaded'); - - if (options.catmullRom) { - if (typeof options.catmullRom == 'object') { - if (options.catmullRom.parametrization) { - if (options.catmullRom.parametrization == 'uniform') { - this.options.catmullRom.alpha = 0; - } - else if (options.catmullRom.parametrization == 'chordal') { - this.options.catmullRom.alpha = 1.0; - } - else { - this.options.catmullRom.parametrization = 'centripetal'; - this.options.catmullRom.alpha = 0.5; - } - } - } - } - } - }; + // map with all delimiters + var DELIMITERS = { + '{': true, + '}': true, + '[': true, + ']': true, + ';': true, + '=': true, + ',': true, - GraphGroup.prototype.update = function(group) { - this.group = group; - this.content = group.content || 'graph'; - this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; - this.visible = group.visible === undefined ? true : group.visible; - this.setOptions(group.options); + '->': true, + '--': true }; - GraphGroup.prototype.drawIcon = function(x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { - var fillHeight = iconHeight * 0.5; - var path, fillPath; - - var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); - outline.setAttributeNS(null, "x", x); - outline.setAttributeNS(null, "y", y - fillHeight); - outline.setAttributeNS(null, "width", iconWidth); - outline.setAttributeNS(null, "height", 2*fillHeight); - outline.setAttributeNS(null, "class", "outline"); - - if (this.options.style == 'line') { - path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); - path.setAttributeNS(null, "class", this.className); - path.setAttributeNS(null, "d", "M" + x + ","+y+" L" + (x + iconWidth) + ","+y+""); - if (this.options.shaded.enabled == true) { - fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); - if (this.options.shaded.orientation == 'top') { - fillPath.setAttributeNS(null, "d", "M"+x+", " + (y - fillHeight) + - "L"+x+","+y+" L"+ (x + iconWidth) + ","+y+" L"+ (x + iconWidth) + "," + (y - fillHeight)); - } - else { - fillPath.setAttributeNS(null, "d", "M"+x+","+y+" " + - "L"+x+"," + (y + fillHeight) + " " + - "L"+ (x + iconWidth) + "," + (y + fillHeight) + - "L"+ (x + iconWidth) + ","+y); - } - fillPath.setAttributeNS(null, "class", this.className + " iconFill"); - } - - if (this.options.drawPoints.enabled == true) { - DOMutil.drawPoint(x + 0.5 * iconWidth,y, this, JSONcontainer, SVGcontainer); - } - } - else { - var barWidth = Math.round(0.3 * iconWidth); - var bar1Height = Math.round(0.4 * iconHeight); - var bar2Height = Math.round(0.75 * iconHeight); - - var offset = Math.round((iconWidth - (2 * barWidth))/3); + var dot = ''; // current dot file + var index = 0; // current index in dot file + var c = ''; // current token character in expr + var token = ''; // current token + var tokenType = TOKENTYPE.NULL; // type of the token - DOMutil.drawBar(x + 0.5*barWidth + offset , y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' bar', JSONcontainer, SVGcontainer); - DOMutil.drawBar(x + 1.5*barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' bar', JSONcontainer, SVGcontainer); - } - }; + /** + * Get the first character from the dot file. + * The character is stored into the char c. If the end of the dot file is + * reached, the function puts an empty string in c. + */ + function first() { + index = 0; + c = dot.charAt(0); + } /** - * - * @param iconWidth - * @param iconHeight - * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + * Get the next character from the dot file. + * The character is stored into the char c. If the end of the dot file is + * reached, the function puts an empty string in c. */ - GraphGroup.prototype.getLegend = function(iconWidth, iconHeight) { - var svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.drawIcon(0,0.5*iconHeight,[],svg,iconWidth,iconHeight); - return {icon: svg, label: this.content, orientation:this.options.yAxisOrientation}; + function next() { + index++; + c = dot.charAt(index); } - module.exports = GraphGroup; + /** + * Preview the next character from the dot file. + * @return {String} cNext + */ + function nextPreview() { + return dot.charAt(index + 1); + } + /** + * Test whether given character is alphabetic or numeric + * @param {String} c + * @return {Boolean} isAlphaNumeric + */ + var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; + function isAlphaNumeric(c) { + return regexAlphaNumeric.test(c); + } -/***/ }, -/* 37 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Merge all properties of object b into object b + * @param {Object} a + * @param {Object} b + * @return {Object} a + */ + function merge (a, b) { + if (!a) { + a = {}; + } - var util = __webpack_require__(1); - var DOMutil = __webpack_require__(6); - var Component = __webpack_require__(22); + if (b) { + for (var name in b) { + if (b.hasOwnProperty(name)) { + a[name] = b[name]; + } + } + } + return a; + } /** - * Legend for Graph2d + * Set a value in an object, where the provided parameter name can be a + * path with nested parameters. For example: + * + * var obj = {a: 2}; + * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} + * + * @param {Object} obj + * @param {String} path A parameter name or dot-separated parameter path, + * like "color.highlight.border". + * @param {*} value */ - function Legend(body, options, side, linegraphOptions) { - this.body = body; - this.defaultOptions = { - enabled: true, - icons: true, - iconSize: 20, - iconSpacing: 6, - left: { - visible: true, - position: 'top-left' // top/bottom - left,center,right - }, - right: { - visible: true, - position: 'top-left' // top/bottom - left,center,right + function setValue(obj, path, value) { + var keys = path.split('.'); + var o = obj; + while (keys.length) { + var key = keys.shift(); + if (keys.length) { + // this isn't the end point + if (!o[key]) { + o[key] = {}; + } + o = o[key]; + } + else { + // this is the end point + o[key] = value; } } - this.side = side; - this.options = util.extend({},this.defaultOptions); - this.linegraphOptions = linegraphOptions; - - this.svgElements = {}; - this.dom = {}; - this.groups = {}; - this.amountOfGroups = 0; - this._create(); - - this.setOptions(options); } - Legend.prototype = new Component(); - + /** + * Add a node to a graph object. If there is already a node with + * the same id, their attributes will be merged. + * @param {Object} graph + * @param {Object} node + */ + function addNode(graph, node) { + var i, len; + var current = null; - Legend.prototype.addGroup = function(label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; + // find root graph (in case of subgraph) + var graphs = [graph]; // list with all graphs from current graph to root graph + var root = graph; + while (root.parent) { + graphs.push(root.parent); + root = root.parent; } - this.amountOfGroups += 1; - }; - Legend.prototype.updateGroup = function(label, graphOptions) { - this.groups[label] = graphOptions; - }; + // find existing node (at root level) by its id + if (root.nodes) { + for (i = 0, len = root.nodes.length; i < len; i++) { + if (node.id === root.nodes[i].id) { + current = root.nodes[i]; + break; + } + } + } - Legend.prototype.removeGroup = function(label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; + if (!current) { + // this is a new node + current = { + id: node.id + }; + if (graph.node) { + // clone default attributes + current.attr = merge(current.attr, graph.node); + } } - }; - Legend.prototype._create = function() { - this.dom.frame = document.createElement('div'); - this.dom.frame.className = 'legend'; - this.dom.frame.style.position = "absolute"; - this.dom.frame.style.top = "10px"; - this.dom.frame.style.display = "block"; + // add node to this (sub)graph and all its parent graphs + for (i = graphs.length - 1; i >= 0; i--) { + var g = graphs[i]; - this.dom.textArea = document.createElement('div'); - this.dom.textArea.className = 'legendText'; - this.dom.textArea.style.position = "relative"; - this.dom.textArea.style.top = "0px"; + if (!g.nodes) { + g.nodes = []; + } + if (g.nodes.indexOf(current) == -1) { + g.nodes.push(current); + } + } - this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); - this.svg.style.position = 'absolute'; - this.svg.style.top = 0 +'px'; - this.svg.style.width = this.options.iconSize + 5 + 'px'; + // merge attributes + if (node.attr) { + current.attr = merge(current.attr, node.attr); + } + } - this.dom.frame.appendChild(this.svg); - this.dom.frame.appendChild(this.dom.textArea); - }; + /** + * Add an edge to a graph object + * @param {Object} graph + * @param {Object} edge + */ + function addEdge(graph, edge) { + if (!graph.edges) { + graph.edges = []; + } + graph.edges.push(edge); + if (graph.edge) { + var attr = merge({}, graph.edge); // clone default attributes + edge.attr = merge(attr, edge.attr); // merge attributes + } + } /** - * Hide the component from the DOM + * Create an edge to a graph object + * @param {Object} graph + * @param {String | Number | Object} from + * @param {String | Number | Object} to + * @param {String} type + * @param {Object | null} attr + * @return {Object} edge */ - Legend.prototype.hide = function() { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + function createEdge(graph, from, to, type, attr) { + var edge = { + from: from, + to: to, + type: type + }; + + if (graph.edge) { + edge.attr = merge({}, graph.edge); // clone default attributes } - }; + edge.attr = merge(edge.attr || {}, attr); // merge attributes + + return edge; + } /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Get next token in the current dot file. + * The token and token type are available as token and tokenType */ - Legend.prototype.show = function() { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); + function getToken() { + tokenType = TOKENTYPE.NULL; + token = ''; + + // skip over whitespaces + while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter + next(); } - }; - Legend.prototype.setOptions = function(options) { - var fields = ['enabled','orientation','icons','left','right']; - util.selectiveDeepExtend(fields, this.options, options); - }; + do { + var isComment = false; - Legend.prototype.redraw = function() { - var activeGroups = 0; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; + // skip comment + if (c == '#') { + // find the previous non-space character + var i = index - 1; + while (dot.charAt(i) == ' ' || dot.charAt(i) == '\t') { + i--; + } + if (dot.charAt(i) == '\n' || dot.charAt(i) == '') { + // the # is at the start of a line, this is indeed a line comment + while (c != '' && c != '\n') { + next(); + } + isComment = true; + } + } + if (c == '/' && nextPreview() == '/') { + // skip line comment + while (c != '' && c != '\n') { + next(); + } + isComment = true; + } + if (c == '/' && nextPreview() == '*') { + // skip block comment + while (c != '') { + if (c == '*' && nextPreview() == '/') { + // end of block comment found. skip these last two characters + next(); + next(); + break; + } + else { + next(); + } } + isComment = true; + } + + // skip over whitespaces + while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter + next(); } } + while (isComment); - if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { - this.hide(); + // check for end of dot file + if (c == '') { + // token is still empty + tokenType = TOKENTYPE.DELIMITER; + return; + } + + // check for delimiters consisting of 2 characters + var c2 = c + nextPreview(); + if (DELIMITERS[c2]) { + tokenType = TOKENTYPE.DELIMITER; + token = c2; + next(); + next(); + return; + } + + // check for delimiters consisting of 1 character + if (DELIMITERS[c]) { + tokenType = TOKENTYPE.DELIMITER; + token = c; + next(); + return; } - else { - this.show(); - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { - this.dom.frame.style.left = '4px'; - this.dom.frame.style.textAlign = "left"; - this.dom.textArea.style.textAlign = "left"; - this.dom.textArea.style.left = (this.options.iconSize + 15) + 'px'; - this.dom.textArea.style.right = ''; - this.svg.style.left = 0 +'px'; - this.svg.style.right = ''; - } - else { - this.dom.frame.style.right = '4px'; - this.dom.frame.style.textAlign = "right"; - this.dom.textArea.style.textAlign = "right"; - this.dom.textArea.style.right = (this.options.iconSize + 15) + 'px'; - this.dom.textArea.style.left = ''; - this.svg.style.right = 0 +'px'; - this.svg.style.left = ''; - } - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { - this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; - this.dom.frame.style.bottom = ''; + // check for an identifier (number or string) + // TODO: more precise parsing of numbers/strings (and the port separator ':') + if (isAlphaNumeric(c) || c == '-') { + token += c; + next(); + + while (isAlphaNumeric(c)) { + token += c; + next(); } - else { - this.dom.frame.style.bottom = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; - this.dom.frame.style.top = ''; + if (token == 'false') { + token = false; // convert to boolean } - - if (this.options.icons == false) { - this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; - this.dom.textArea.style.right = ''; - this.dom.textArea.style.left = ''; - this.svg.style.width = '0px'; + else if (token == 'true') { + token = true; // convert to boolean } - else { - this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px' - this.drawLegendIcons(); + else if (!isNaN(Number(token))) { + token = Number(token); // convert to number } + tokenType = TOKENTYPE.IDENTIFIER; + return; + } - var content = ''; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - content += this.groups[groupId].content + '
'; - } + // check for a string enclosed by double quotes + if (c == '"') { + next(); + while (c != '' && (c != '"' || (c == '"' && nextPreview() == '"'))) { + token += c; + if (c == '"') { // skip the escape character + next(); } + next(); } - this.dom.textArea.innerHTML = content; - this.dom.textArea.style.lineHeight = ((0.75 * this.options.iconSize) + this.options.iconSpacing) + 'px'; + if (c != '"') { + throw newSyntaxError('End of string " expected'); + } + next(); + tokenType = TOKENTYPE.IDENTIFIER; + return; } - }; - Legend.prototype.drawLegendIcons = function() { - if (this.dom.frame.parentNode) { - DOMutil.prepareElements(this.svgElements); - var padding = window.getComputedStyle(this.dom.frame).paddingTop; - var iconOffset = Number(padding.replace('px','')); - var x = iconOffset; - var iconWidth = this.options.iconSize; - var iconHeight = 0.75 * this.options.iconSize; - var y = iconOffset + 0.5 * iconHeight + 3; + // something unknown is found, wrong characters, a syntax error + tokenType = TOKENTYPE.UNKNOWN; + while (c != '') { + token += c; + next(); + } + throw new SyntaxError('Syntax error in part "' + chop(token, 30) + '"'); + } - this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; + /** + * Parse a graph. + * @returns {Object} graph + */ + function parseGraph() { + var graph = {}; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + this.options.iconSpacing; - } - } - } + first(); + getToken(); - DOMutil.cleanupElements(this.svgElements); + // optional strict keyword + if (token == 'strict') { + graph.strict = true; + getToken(); } - }; - module.exports = Legend; + // graph or digraph keyword + if (token == 'graph' || token == 'digraph') { + graph.type = token; + getToken(); + } + // optional graph id + if (tokenType == TOKENTYPE.IDENTIFIER) { + graph.id = token; + getToken(); + } -/***/ }, -/* 38 */ -/***/ function(module, exports, __webpack_require__) { + // open angle bracket + if (token != '{') { + throw newSyntaxError('Angle bracket { expected'); + } + getToken(); - // Utility functions for ordering and stacking of items - var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors + // statements + parseStatements(graph); + + // close angle bracket + if (token != '}') { + throw newSyntaxError('Angle bracket } expected'); + } + getToken(); + + // end of file + if (token !== '') { + throw newSyntaxError('End of file expected'); + } + getToken(); + + // remove temporary default properties + delete graph.node; + delete graph.edge; + delete graph.graph; + + return graph; + } /** - * Order items by their start data - * @param {Item[]} items + * Parse a list with statements. + * @param {Object} graph */ - exports.orderByStart = function(items) { - items.sort(function (a, b) { - return a.data.start - b.data.start; - }); - }; + function parseStatements (graph) { + while (token !== '' && token != '}') { + parseStatement(graph); + if (token == ';') { + getToken(); + } + } + } /** - * Order items by their end date. If they have no end date, their start date - * is used. - * @param {Item[]} items + * Parse a single statement. Can be a an attribute statement, node + * statement, a series of node statements and edge statements, or a + * parameter. + * @param {Object} graph */ - exports.orderByEnd = function(items) { - items.sort(function (a, b) { - var aTime = ('end' in a.data) ? a.data.end : a.data.start, - bTime = ('end' in b.data) ? b.data.end : b.data.start; + function parseStatement(graph) { + // parse subgraph + var subgraph = parseSubgraph(graph); + if (subgraph) { + // edge statements + parseEdge(graph, subgraph); - return aTime - bTime; - }); - }; + return; + } - /** - * Adjust vertical positions of the items such that they don't overlap each - * other. - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - * @param {boolean} [force=false] - * If true, all items will be repositioned. If false (default), only - * items having a top===null will be re-stacked - */ - exports.stack = function(items, margin, force) { - var i, iMax; + // parse an attribute statement + var attr = parseAttributeStatement(graph); + if (attr) { + return; + } - if (force) { - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = null; + // parse node + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Identifier expected'); + } + var id = token; // id can be a string or a number + getToken(); + + if (token == '=') { + // id statement + getToken(); + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Identifier expected'); } + graph[id] = token; + getToken(); + // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " + } + else { + parseNodeStatement(graph, id); } + } - // calculate new, non-overlapping positions - for (i = 0, iMax = items.length; i < iMax; i++) { - var item = items[i]; - if (item.top === null) { - // initialize top position - item.top = margin.axis; + /** + * Parse a subgraph + * @param {Object} graph parent graph object + * @return {Object | null} subgraph + */ + function parseSubgraph (graph) { + var subgraph = null; - do { - // TODO: optimize checking for overlap. when there is a gap without items, - // you only need to check for items from the next item on, not from zero - var collidingItem = null; - for (var j = 0, jj = items.length; j < jj; j++) { - var other = items[j]; - if (other.top !== null && other !== item && exports.collision(item, other, margin.item)) { - collidingItem = other; - break; - } - } + // optional subgraph keyword + if (token == 'subgraph') { + subgraph = {}; + subgraph.type = 'subgraph'; + getToken(); - if (collidingItem != null) { - // There is a collision. Reposition the items above the colliding element - item.top = collidingItem.top + collidingItem.height + margin.item.vertical; - } - } while (collidingItem); + // optional graph id + if (tokenType == TOKENTYPE.IDENTIFIER) { + subgraph.id = token; + getToken(); } } - }; - /** - * Adjust vertical positions of the items without stacking them - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - */ - exports.nostack = function(items, margin) { - var i, iMax; + // open angle bracket + if (token == '{') { + getToken(); - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = margin.axis; - } - }; + if (!subgraph) { + subgraph = {}; + } + subgraph.parent = graph; + subgraph.node = graph.node; + subgraph.edge = graph.edge; + subgraph.graph = graph.graph; - /** - * Test if the two provided items collide - * The items must have parameters left, width, top, and height. - * @param {Item} a The first item - * @param {Item} b The second item - * @param {{horizontal: number, vertical: number}} margin - * An object containing a horizontal and vertical - * minimum required margin. - * @return {boolean} true if a and b collide, else false - */ - exports.collision = function(a, b, margin) { - return ((a.left - margin.horizontal + EPSILON) < (b.left + b.width) && - (a.left + a.width + margin.horizontal - EPSILON) > b.left && - (a.top - margin.vertical + EPSILON) < (b.top + b.height) && - (a.top + a.height + margin.vertical - EPSILON) > b.top); - }; + // statements + parseStatements(subgraph); + + // close angle bracket + if (token != '}') { + throw newSyntaxError('Angle bracket } expected'); + } + getToken(); + // remove temporary default properties + delete subgraph.node; + delete subgraph.edge; + delete subgraph.graph; + delete subgraph.parent; -/***/ }, -/* 39 */ -/***/ function(module, exports, __webpack_require__) { + // register at the parent graph + if (!graph.subgraphs) { + graph.subgraphs = []; + } + graph.subgraphs.push(subgraph); + } - var Hammer = __webpack_require__(18); + return subgraph; + } /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options + * parse an attribute statement like "node [shape=circle fontSize=16]". + * Available keywords are 'node', 'edge', 'graph'. + * The previous list with default attributes will be replaced + * @param {Object} graph + * @returns {String | null} keyword Returns the name of the parsed attribute + * (node, edge, graph), or null if nothing + * is parsed. */ - function Item (data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; + function parseAttributeStatement (graph) { + // attribute statements + if (token == 'node') { + getToken(); - this.selected = false; - this.displayed = false; - this.dirty = true; + // node attributes + graph.node = parseAttributeList(); + return 'node'; + } + else if (token == 'edge') { + getToken(); - this.top = null; - this.left = null; - this.width = null; - this.height = null; + // edge attributes + graph.edge = parseAttributeList(); + return 'edge'; + } + else if (token == 'graph') { + getToken(); + + // graph attributes + graph.graph = parseAttributeList(); + return 'graph'; + } + + return null; } /** - * Select current item + * parse a node statement + * @param {Object} graph + * @param {String | Number} id */ - Item.prototype.select = function() { - this.selected = true; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + function parseNodeStatement(graph, id) { + // node statement + var node = { + id: id + }; + var attr = parseAttributeList(); + if (attr) { + node.attr = attr; + } + addNode(graph, node); - /** - * Unselect current item - */ - Item.prototype.unselect = function() { - this.selected = false; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + // edge statements + parseEdge(graph, id); + } /** - * Set data for the item. Existing data will be updated. The id should not - * be changed. When the item is displayed, it will be redrawn immediately. - * @param {Object} data + * Parse an edge or a series of edges + * @param {Object} graph + * @param {String | Number} from Id of the from node */ - Item.prototype.setData = function(data) { - this.data = data; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + function parseEdge(graph, from) { + while (token == '->' || token == '--') { + var to; + var type = token; + getToken(); - /** - * Set a parent for the item - * @param {ItemSet | Group} parent - */ - Item.prototype.setParent = function(parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); + var subgraph = parseSubgraph(graph); + if (subgraph) { + to = subgraph; } + else { + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Identifier or subgraph expected'); + } + to = token; + addNode(graph, { + id: to + }); + getToken(); + } + + // parse edge attributes + var attr = parseAttributeList(); + + // create edge + var edge = createEdge(graph, from, to, type, attr); + addEdge(graph, edge); + + from = to; } - else { - this.parent = parent; - } - }; + } /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Parse a set with attributes, + * for example [label="1.000", shape=solid] + * @return {Object | null} attr */ - Item.prototype.isVisible = function(range) { - // Should be implemented by Item implementations - return false; - }; + function parseAttributeList() { + var attr = null; - /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed - */ - Item.prototype.show = function() { - return false; - }; + while (token == '[') { + getToken(); + attr = {}; + while (token !== '' && token != ']') { + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Attribute name expected'); + } + var name = token; - /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed - */ - Item.prototype.hide = function() { - return false; - }; + getToken(); + if (token != '=') { + throw newSyntaxError('Equal sign = expected'); + } + getToken(); + + if (tokenType != TOKENTYPE.IDENTIFIER) { + throw newSyntaxError('Attribute value expected'); + } + var value = token; + setValue(attr, name, value); // name can be a path + + getToken(); + if (token ==',') { + getToken(); + } + } + + if (token != ']') { + throw newSyntaxError('Bracket ] expected'); + } + getToken(); + } + + return attr; + } /** - * Repaint the item + * Create a syntax error with extra information on current token and index. + * @param {String} message + * @returns {SyntaxError} err */ - Item.prototype.redraw = function() { - // should be implemented by the item - }; + function newSyntaxError(message) { + return new SyntaxError(message + ', got "' + chop(token, 30) + '" (char ' + index + ')'); + } /** - * Reposition the Item horizontally + * Chop off text after a maximum length + * @param {String} text + * @param {Number} maxLength + * @returns {String} */ - Item.prototype.repositionX = function() { - // should be implemented by the item - }; + function chop (text, maxLength) { + return (text.length <= maxLength) ? text : (text.substr(0, 27) + '...'); + } /** - * Reposition the Item vertically + * Execute a function fn for each pair of elements in two arrays + * @param {Array | *} array1 + * @param {Array | *} array2 + * @param {function} fn */ - Item.prototype.repositionY = function() { - // should be implemented by the item - }; + function forEach2(array1, array2, fn) { + if (array1 instanceof Array) { + array1.forEach(function (elem1) { + if (array2 instanceof Array) { + array2.forEach(function (elem2) { + fn(elem1, elem2); + }); + } + else { + fn(elem1, array2); + } + }); + } + else { + if (array2 instanceof Array) { + array2.forEach(function (elem2) { + fn(array1, elem2); + }); + } + else { + fn(array1, array2); + } + } + } /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected + * Convert a string containing a graph in DOT language into a map containing + * with nodes and edges in the format of graph. + * @param {String} data Text containing a graph in DOT-notation + * @return {Object} graphData */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; + function DOTToGraph (data) { + // parse the DOT file + var dotData = parseDOT(data); + var graphData = { + nodes: [], + edges: [], + options: {} + }; - var deleteButton = document.createElement('div'); - deleteButton.className = 'delete'; - deleteButton.title = 'Delete this item'; + // copy the nodes + if (dotData.nodes) { + dotData.nodes.forEach(function (dotNode) { + var graphNode = { + id: dotNode.id, + label: String(dotNode.label || dotNode.id) + }; + merge(graphNode, dotNode.attr); + if (graphNode.image) { + graphNode.shape = 'image'; + } + graphData.nodes.push(graphNode); + }); + } - Hammer(deleteButton, { - preventDefault: true - }).on('tap', function (event) { - me.parent.removeFromDataSet(me); - event.stopPropagation(); + // copy the edges + if (dotData.edges) { + /** + * Convert an edge in DOT format to an edge with VisGraph format + * @param {Object} dotEdge + * @returns {Object} graphEdge + */ + function convertEdge(dotEdge) { + var graphEdge = { + from: dotEdge.from, + to: dotEdge.to + }; + merge(graphEdge, dotEdge.attr); + graphEdge.style = (dotEdge.type == '->') ? 'arrow' : 'line'; + return graphEdge; + } + + dotData.edges.forEach(function (dotEdge) { + var from, to; + if (dotEdge.from instanceof Object) { + from = dotEdge.from.nodes; + } + else { + from = { + id: dotEdge.from + } + } + + if (dotEdge.to instanceof Object) { + to = dotEdge.to.nodes; + } + else { + to = { + id: dotEdge.to + } + } + + if (dotEdge.from instanceof Object && dotEdge.from.edges) { + dotEdge.from.edges.forEach(function (subEdge) { + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + } + + forEach2(from, to, function (from, to) { + var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + + if (dotEdge.to instanceof Object && dotEdge.to.edges) { + dotEdge.to.edges.forEach(function (subEdge) { + var graphEdge = convertEdge(subEdge); + graphData.edges.push(graphEdge); + }); + } }); + } - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; + // copy the options + if (dotData.attr) { + graphData.options = dotData.attr; } - else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); + + return graphData; + } + + // exports + exports.parseDOT = parseDOT; + exports.DOTToGraph = DOTToGraph; + + +/***/ }, +/* 40 */ +/***/ function(module, exports, __webpack_require__) { + + + function parseGephi(gephiJSON, options) { + var edges = []; + var nodes = []; + this.options = { + edges: { + inheritColor: true + }, + nodes: { + allowedToMove: false, + parseColor: false } - this.dom.deleteButton = null; + }; + + if (options !== undefined) { + this.options.nodes['allowedToMove'] = options.allowedToMove | false; + this.options.nodes['parseColor'] = options.parseColor | false; + this.options.edges['inheritColor'] = options.inheritColor | true; } - }; - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateContents = function (element) { - if (this.data.content instanceof Element) { - element.innerHTML = ''; - element.appendChild(this.data.content); + var gEdges = gephiJSON.edges; + var gNodes = gephiJSON.nodes; + for (var i = 0; i < gEdges.length; i++) { + var edge = {}; + var gEdge = gEdges[i]; + edge['id'] = gEdge.id; + edge['from'] = gEdge.source; + edge['to'] = gEdge.target; + edge['attributes'] = gEdge.attributes; + // edge['value'] = gEdge.attributes !== undefined ? gEdge.attributes.Weight : undefined; + // edge['width'] = edge['value'] !== undefined ? undefined : edgegEdge.size; + edge['color'] = gEdge.color; + edge['inheritColor'] = edge['color'] !== undefined ? false : this.options.inheritColor; + edges.push(edge); } - else if (this.data.content != undefined) { - element.innerHTML = this.data.content; + + for (var i = 0; i < gNodes.length; i++) { + var node = {}; + var gNode = gNodes[i]; + node['id'] = gNode.id; + node['attributes'] = gNode.attributes; + node['x'] = gNode.x; + node['y'] = gNode.y; + node['label'] = gNode.label; + if (this.options.nodes.parseColor == true) { + node['color'] = gNode.color; + } + else { + node['color'] = gNode.color !== undefined ? {background:gNode.color, border:gNode.color} : undefined; + } + node['radius'] = gNode.size; + node['allowedToMoveX'] = this.options.nodes.allowedToMove; + node['allowedToMoveY'] = this.options.nodes.allowedToMove; + nodes.push(node); } - else { - throw new Error('Property "content" missing in item ' + this.data.id); + + return {nodes:nodes, edges:edges}; + } + + exports.parseGephi = parseGephi; + +/***/ }, +/* 41 */ +/***/ function(module, exports, __webpack_require__) { + + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. + module.exports = (typeof window !== 'undefined') && window['moment'] || __webpack_require__(51); + + +/***/ }, +/* 42 */ +/***/ function(module, exports, __webpack_require__) { + + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + if (typeof window !== 'undefined') { + module.exports = window['Hammer'] || __webpack_require__(53); + } + else { + module.exports = function () { + throw Error('hammer.js is only available in a browser, not in node.js.'); } - }; + } + + +/***/ }, +/* 43 */ +/***/ function(module, exports, __webpack_require__) { + + var Emitter = __webpack_require__(50); + var Hammer = __webpack_require__(42); + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); + var Range = __webpack_require__(15); + var TimeAxis = __webpack_require__(27); + var CurrentTime = __webpack_require__(19); + var CustomTime = __webpack_require__(20); + var ItemSet = __webpack_require__(24); + var Activator = __webpack_require__(49); /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | Array | google.visualization.DataTable} [items] + * @param {Object} [options] See Core.setOptions for the available options. + * @constructor */ - Item.prototype._updateTitle = function (element) { - if (this.data.title != null) { - element.title = this.data.title || ''; - } - else { - element.removeAttribute('title'); - } - }; + function Core () {} + + // turn Core into an event emitter + Emitter(Core.prototype); /** - * Process dataAttributes timeline option and set as data- attributes on dom.content - * @param {Element} element HTML element to which the attributes will be attached + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. * @private */ - Item.prototype._updateDataAttributes = function(element) { - if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { - for (var i = 0; i < this.options.dataAttributes.length; i++) { - var name = this.options.dataAttributes[i]; - var value = this.data[name]; + Core.prototype._create = function (container) { + this.dom = {}; - if (value != null) { - element.setAttribute('data-' + name, value); - } - else { - element.removeAttribute('data-' + name); - } - } - } - }; + this.dom.root = document.createElement('div'); + this.dom.background = document.createElement('div'); + this.dom.backgroundVertical = document.createElement('div'); + this.dom.backgroundHorizontal = document.createElement('div'); + this.dom.centerContainer = document.createElement('div'); + this.dom.leftContainer = document.createElement('div'); + this.dom.rightContainer = document.createElement('div'); + this.dom.center = document.createElement('div'); + this.dom.left = document.createElement('div'); + this.dom.right = document.createElement('div'); + this.dom.top = document.createElement('div'); + this.dom.bottom = document.createElement('div'); + this.dom.shadowTop = document.createElement('div'); + this.dom.shadowBottom = document.createElement('div'); + this.dom.shadowTopLeft = document.createElement('div'); + this.dom.shadowBottomLeft = document.createElement('div'); + this.dom.shadowTopRight = document.createElement('div'); + this.dom.shadowBottomRight = document.createElement('div'); - module.exports = Item; + this.dom.root.className = 'vis timeline root'; + this.dom.background.className = 'vispanel background'; + this.dom.backgroundVertical.className = 'vispanel background vertical'; + this.dom.backgroundHorizontal.className = 'vispanel background horizontal'; + this.dom.centerContainer.className = 'vispanel center'; + this.dom.leftContainer.className = 'vispanel left'; + this.dom.rightContainer.className = 'vispanel right'; + this.dom.top.className = 'vispanel top'; + this.dom.bottom.className = 'vispanel bottom'; + this.dom.left.className = 'content'; + this.dom.center.className = 'content'; + this.dom.right.className = 'content'; + this.dom.shadowTop.className = 'shadow top'; + this.dom.shadowBottom.className = 'shadow bottom'; + this.dom.shadowTopLeft.className = 'shadow top'; + this.dom.shadowBottomLeft.className = 'shadow bottom'; + this.dom.shadowTopRight.className = 'shadow top'; + this.dom.shadowBottomRight.className = 'shadow bottom'; + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); -/***/ }, -/* 40 */ -/***/ function(module, exports, __webpack_require__) { + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); - var Hammer = __webpack_require__(18); - var Item = __webpack_require__(39); - var RangeItem = __webpack_require__(41); + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); - /** - * @constructor BackgroundItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options - */ - // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation - function BackgroundItem (data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + this.on('rangechange', this.redraw.bind(this)); + this.on('change', this.redraw.bind(this)); + this.on('touch', this._onTouch.bind(this)); + this.on('pinch', this._onPinch.bind(this)); + this.on('dragstart', this._onDragStart.bind(this)); + this.on('drag', this._onDrag.bind(this)); - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); - } - } + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = Hammer(this.dom.root, { + prevent_default: true + }); + this.listeners = {}; - Item.call(this, data, conversion, options); - } + var me = this; + var events = [ + 'touch', 'pinch', + 'tap', 'doubletap', 'hold', + 'dragstart', 'drag', 'dragend', + 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (event) { + var listener = function () { + var args = [event].concat(Array.prototype.slice.call(arguments, 0)); + if (me.isActive()) { + me.emit.apply(me, args); + } + }; + me.hammer.on(event, listener); + me.listeners[event] = listener; + }); - BackgroundItem.prototype = new Item (null, null, null); + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; + this.touch = {}; // store state information needed for touch events - BackgroundItem.prototype.baseClassName = 'item background'; + // attach the root panel to the provided container + if (!container) throw new Error('No container provided'); + container.appendChild(this.dom.root); + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - BackgroundItem.prototype.isVisible = function(range) { - // determine visibility - return (this.data.start < range.end) && (this.data.end > range.start); + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'orientation', 'clickToUse', 'dataAttributes']; + util.selectiveExtend(fields, this.options, options); + + if ('clickToUse' in options) { + if (options.clickToUse) { + this.activator = new Activator(this.dom.root); + } + else { + if (this.activator) { + this.activator.destroy(); + delete this.activator; + } + } + } + + // enable/disable autoResize + this._initAutoResize(); + } + + // propagate options to all components + this.components.forEach(function (component) { + component.setOptions(options); + }); + + // TODO: remove deprecation error one day (deprecated since version 0.8.0) + if (options && options.order) { + throw new Error('Option order is deprecated. There is no replacement for this feature.'); + } + + // redraw everything + this.redraw(); }; /** - * Repaint the item + * Returns true when the Timeline is active. + * @returns {boolean} */ - BackgroundItem.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + Core.prototype.isActive = function () { + return !this.activator || this.activator.active; + }; - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() + /** + * Destroy the Core, clean up all DOM elements and event listeners. + */ + Core.prototype.destroy = function () { + // unbind datasets + this.clear(); - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'content'; - dom.box.appendChild(dom.content); + // remove all event listeners + this.off(); - // attach this item as attribute - dom.box['timeline-item'] = this; + // stop checking for changed size + this._stopAutoResize(); - this.dirty = true; + // remove from DOM + if (this.dom.root.parentNode) { + this.dom.root.parentNode.removeChild(this.dom.root); } + this.dom = null; - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); + // remove Activator + if (this.activator) { + this.activator.destroy(); + delete this.activator; } - if (!dom.box.parentNode) { - var background = this.parent.dom.background; - if (!background) { - throw new Error('Cannot redraw time axis: parent has no background container element'); + + // cleanup hammer touch events + for (var event in this.listeners) { + if (this.listeners.hasOwnProperty(event)) { + delete this.listeners[event]; } - background.appendChild(dom.box); } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.content); - this._updateDataAttributes(this.dom.content); - - // update class - var className = (this.data.className ? (' ' + this.data.className) : '') + - (this.selected ? ' selected' : ''); - dom.box.className = this.baseClassName + className; - - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + this.listeners = null; + this.hammer = null; - // recalculate size - this.props.content.width = this.dom.content.offsetWidth; - this.height = 0; // set height zero, so this item will be ignored when stacking items + // give all components the opportunity to cleanup + this.components.forEach(function (component) { + component.destroy(); + }); - this.dirty = false; - } + this.body = null; }; - /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. - */ - BackgroundItem.prototype.show = RangeItem.prototype.show; - - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - BackgroundItem.prototype.hide = RangeItem.prototype.hide; /** - * Reposition the item horizontally - * @Override + * Set a custom time bar + * @param {Date} time */ - BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + Core.prototype.setCustomTime = function (time) { + if (!this.customTime) { + throw new Error('Cannot get custom time: Custom time bar is not enabled'); + } - /** - * Reposition the item vertically - * @Override - */ - BackgroundItem.prototype.repositionY = function() { - var onTop = this.options.orientation === 'top'; - this.dom.content.style.top = onTop ? '' : '0'; - this.dom.content.style.bottom = onTop ? '0' : ''; + this.customTime.setCustomTime(time); }; - module.exports = BackgroundItem; - - -/***/ }, -/* 41 */ -/***/ function(module, exports, __webpack_require__) { - - var Hammer = __webpack_require__(18); - var Item = __webpack_require__(39); - /** - * @constructor RangeItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * Retrieve the current custom time. + * @return {Date} customTime */ - function RangeItem (data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); - } + Core.prototype.getCustomTime = function() { + if (!this.customTime) { + throw new Error('Cannot get custom time: Custom time bar is not enabled'); } - Item.call(this, data, conversion, options); - } - - RangeItem.prototype = new Item (null, null, null); + return this.customTime.getCustomTime(); + }; - RangeItem.prototype.baseClassName = 'item range'; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Get the id's of the currently visible items. + * @returns {Array} The ids of the visible items */ - RangeItem.prototype.isVisible = function(range) { - // determine visibility - return (this.data.start < range.end) && (this.data.end > range.start); + Core.prototype.getVisibleItems = function() { + return this.itemSet && this.itemSet.getVisibleItems() || []; }; - /** - * Repaint the item - */ - RangeItem.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() - - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'content'; - dom.box.appendChild(dom.content); - // attach this item as attribute - dom.box['timeline-item'] = this; - this.dirty = true; + /** + * Clear the Core. By Default, items, groups and options are cleared. + * Example usage: + * + * timeline.clear(); // clear items, groups, and options + * timeline.clear({options: true}); // clear options only + * + * @param {Object} [what] Optionally specify what to clear. By default: + * {items: true, groups: true, options: true} + */ + Core.prototype.clear = function(what) { + // clear items + if (!what || what.items) { + this.setItems(null); } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw time axis: parent has no foreground container element'); - } - foreground.appendChild(dom.box); + // clear groups + if (!what || what.groups) { + this.setGroups(null); } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - // update class - var className = (this.data.className ? (' ' + this.data.className) : '') + - (this.selected ? ' selected' : ''); - dom.box.className = this.baseClassName + className; + // clear options of timeline and of each of the components + if (!what || what.options) { + this.components.forEach(function (component) { + component.setOptions(component.defaultOptions); + }); - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + this.setOptions(this.defaultOptions); // this will also do a redraw + } + }; - // recalculate size - this.props.content.width = this.dom.content.offsetWidth; - this.height = this.dom.box.offsetHeight; + /** + * Set Core window such that it fits all items + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. + */ + Core.prototype.fit = function(options) { + // apply the data range as range + var dataRange = this.getItemRange(); - this.dirty = false; + // add 5% space on both sides + var start = dataRange.min; + var end = dataRange.max; + if (start != null && end != null) { + var interval = (end.valueOf() - start.valueOf()); + if (interval <= 0) { + // prevent an empty interval + interval = 24 * 60 * 60 * 1000; // 1 day + } + start = new Date(start.valueOf() - interval * 0.05); + end = new Date(end.valueOf() + interval * 0.05); } - this._repaintDeleteButton(dom.box); - this._repaintDragLeft(); - this._repaintDragRight(); + // skip range set if there is no start and end date + if (start === null && end === null) { + return; + } + + var animate = (options && options.animate !== undefined) ? options.animate : true; + this.range.setRange(start, end, animate); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Set the visible window. Both parameters are optional, you can change only + * start or only end. Syntax: + * + * TimeLine.setWindow(start, end) + * TimeLine.setWindow(range) + * + * Where start and end can be a Date, number, or string, and range is an + * object with properties start and end. + * + * @param {Date | Number | String | Object} [start] Start date of visible window + * @param {Date | Number | String} [end] End date of visible window + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. */ - RangeItem.prototype.show = function() { - if (!this.displayed) { - this.redraw(); + Core.prototype.setWindow = function(start, end, options) { + var animate = (options && options.animate !== undefined) ? options.animate : true; + if (arguments.length == 1) { + var range = arguments[0]; + this.range.setRange(range.start, range.end, animate); + } + else { + this.range.setRange(start, end, animate); } }; /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed + * Move the window such that given time is centered on screen. + * @param {Date | Number | String} time + * @param {Object} [options] Available options: + * `animate: boolean | number` + * If true (default), the range is animated + * smoothly to the new window. + * If a number, the number is taken as duration + * for the animation. Default duration is 500 ms. */ - RangeItem.prototype.hide = function() { - if (this.displayed) { - var box = this.dom.box; - - if (box.parentNode) { - box.parentNode.removeChild(box); - } + Core.prototype.moveTo = function(time, options) { + var interval = this.range.end - this.range.start; + var t = util.convert(time, 'Date').valueOf(); - this.top = null; - this.left = null; + var start = t - interval / 2; + var end = t + interval / 2; + var animate = (options && options.animate !== undefined) ? options.animate : true; - this.displayed = false; - } + this.range.setRange(start, end, animate); }; /** - * Reposition the item horizontally - * @Override + * Get the visible window + * @return {{start: Date, end: Date}} Visible range */ - RangeItem.prototype.repositionX = function() { - var parentWidth = this.parent.width; - var start = this.conversion.toScreen(this.data.start); - var end = this.conversion.toScreen(this.data.end); - var contentLeft; - var contentWidth; + Core.prototype.getWindow = function() { + var range = this.range.getRange(); + return { + start: new Date(range.start), + end: new Date(range.end) + }; + }; - // limit the width of the this, as browsers cannot draw very wide divs - if (start < -parentWidth) { - start = -parentWidth; - } - if (end > 2 * parentWidth) { - end = 2 * parentWidth; - } - var boxWidth = Math.max(end - start, 1); + /** + * Force a redraw of the Core. Can be useful to manually redraw when + * option autoResize=false + */ + Core.prototype.redraw = function() { + var resized = false, + options = this.options, + props = this.props, + dom = this.dom; - if (this.overflow) { - this.left = start; - this.width = boxWidth + this.props.content.width; - contentWidth = this.props.content.width; + if (!dom) return; // when destroyed - // Note: The calculation of width is an optimistic calculation, giving - // a width which will not change when moving the Timeline - // So no re-stacking needed, which is nicer for the eye; + // update class names + if (options.orientation == 'top') { + util.addClassName(dom.root, 'top'); + util.removeClassName(dom.root, 'bottom'); } else { - this.left = start; - this.width = boxWidth; - contentWidth = Math.min(end - start, this.props.content.width); + util.removeClassName(dom.root, 'top'); + util.addClassName(dom.root, 'bottom'); } - this.dom.box.style.left = this.left + 'px'; - this.dom.box.style.width = boxWidth + 'px'; + // update root width and height options + dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); + dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); + dom.root.style.width = util.option.asSize(options.width, ''); - switch (this.options.align) { - case 'left': - this.dom.content.style.left = '0'; - break; + // calculate border widths + props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; + props.border.right = props.border.left; + props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; + props.border.bottom = props.border.top; + var borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; + var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; - case 'right': - this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding), 0) + 'px'; - break; + // calculate the heights. If any of the side panels is empty, we set the height to + // minus the border width, such that the border will be invisible + props.center.height = dom.center.offsetHeight; + props.left.height = dom.left.offsetHeight; + props.right.height = dom.right.offsetHeight; + props.top.height = dom.top.clientHeight || -props.border.top; + props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; - case 'center': - this.dom.content.style.left = Math.max((boxWidth - contentWidth - 2 * this.options.padding) / 2, 0) + 'px'; - break; + // TODO: compensate borders when any of the panels is empty. - default: // 'auto' - if (this.overflow) { - // when range exceeds left of the window, position the contents at the left of the visible area - contentLeft = Math.max(-start, 0); - } - else { - // when range exceeds left of the window, position the contents at the left of the visible area - if (start < 0) { - contentLeft = Math.min(-start, - (end - start - this.props.content.width - 2 * this.options.padding)); - // TODO: remove the need for options.padding. it's terrible. - } - else { - contentLeft = 0; - } - } - this.dom.content.style.left = contentLeft + 'px'; + // apply auto height + // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) + var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); + var autoHeight = props.top.height + contentHeight + props.bottom.height + + borderRootHeight + props.border.top + props.border.bottom; + dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); + + // calculate heights of the content panels + props.root.height = dom.root.offsetHeight; + props.background.height = props.root.height - borderRootHeight; + var containerHeight = props.root.height - props.top.height - props.bottom.height - + borderRootHeight; + props.centerContainer.height = containerHeight; + props.leftContainer.height = containerHeight; + props.rightContainer.height = props.leftContainer.height; + + // calculate the widths of the panels + props.root.width = dom.root.offsetWidth; + props.background.width = props.root.width - borderRootWidth; + props.left.width = dom.leftContainer.clientWidth || -props.border.left; + props.leftContainer.width = props.left.width; + props.right.width = dom.rightContainer.clientWidth || -props.border.right; + props.rightContainer.width = props.right.width; + var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; + props.center.width = centerWidth; + props.centerContainer.width = centerWidth; + props.top.width = centerWidth; + props.bottom.width = centerWidth; + + // resize the panels + dom.background.style.height = props.background.height + 'px'; + dom.backgroundVertical.style.height = props.background.height + 'px'; + dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; + dom.centerContainer.style.height = props.centerContainer.height + 'px'; + dom.leftContainer.style.height = props.leftContainer.height + 'px'; + dom.rightContainer.style.height = props.rightContainer.height + 'px'; + + dom.background.style.width = props.background.width + 'px'; + dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; + dom.backgroundHorizontal.style.width = props.background.width + 'px'; + dom.centerContainer.style.width = props.center.width + 'px'; + dom.top.style.width = props.top.width + 'px'; + dom.bottom.style.width = props.bottom.width + 'px'; + + // reposition the panels + dom.background.style.left = '0'; + dom.background.style.top = '0'; + dom.backgroundVertical.style.left = (props.left.width + props.border.left) + 'px'; + dom.backgroundVertical.style.top = '0'; + dom.backgroundHorizontal.style.left = '0'; + dom.backgroundHorizontal.style.top = props.top.height + 'px'; + dom.centerContainer.style.left = props.left.width + 'px'; + dom.centerContainer.style.top = props.top.height + 'px'; + dom.leftContainer.style.left = '0'; + dom.leftContainer.style.top = props.top.height + 'px'; + dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px'; + dom.rightContainer.style.top = props.top.height + 'px'; + dom.top.style.left = props.left.width + 'px'; + dom.top.style.top = '0'; + dom.bottom.style.left = props.left.width + 'px'; + dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px'; + + // update the scrollTop, feasible range for the offset can be changed + // when the height of the Core or of the contents of the center changed + this._updateScrollTop(); + + // reposition the scrollable contents + var offset = this.props.scrollTop; + if (options.orientation == 'bottom') { + offset += Math.max(this.props.centerContainer.height - this.props.center.height - + this.props.border.top - this.props.border.bottom, 0); } - }; + dom.center.style.left = '0'; + dom.center.style.top = offset + 'px'; + dom.left.style.left = '0'; + dom.left.style.top = offset + 'px'; + dom.right.style.left = '0'; + dom.right.style.top = offset + 'px'; - /** - * Reposition the item vertically - * @Override - */ - RangeItem.prototype.repositionY = function() { - var orientation = this.options.orientation, - box = this.dom.box; + // show shadows when vertical scrolling is available + var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; + var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; + dom.shadowTop.style.visibility = visibilityTop; + dom.shadowBottom.style.visibility = visibilityBottom; + dom.shadowTopLeft.style.visibility = visibilityTop; + dom.shadowBottomLeft.style.visibility = visibilityBottom; + dom.shadowTopRight.style.visibility = visibilityTop; + dom.shadowBottomRight.style.visibility = visibilityBottom; - if (orientation == 'top') { - box.style.top = this.top + 'px'; - } - else { - box.style.top = (this.parent.height - this.top - this.height) + 'px'; + // redraw all components + this.components.forEach(function (component) { + resized = component.redraw() || resized; + }); + if (resized) { + // keep repainting until all sizes are settled + this.redraw(); } }; - /** - * Repaint a drag area on the left side of the range when the range is selected - * @protected - */ - RangeItem.prototype._repaintDragLeft = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { - // create and show drag area - var dragLeft = document.createElement('div'); - dragLeft.className = 'drag-left'; - dragLeft.dragLeftItem = this; - - // TODO: this should be redundant? - Hammer(dragLeft, { - preventDefault: true - }).on('drag', function () { - //console.log('drag left') - }); - - this.dom.box.appendChild(dragLeft); - this.dom.dragLeft = dragLeft; - } - else if (!this.selected && this.dom.dragLeft) { - // delete drag area - if (this.dom.dragLeft.parentNode) { - this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); - } - this.dom.dragLeft = null; - } + // TODO: deprecated since version 1.1.0, remove some day + Core.prototype.repaint = function () { + throw new Error('Function repaint is deprecated. Use redraw instead.'); }; /** - * Repaint a drag area on the right side of the range when the range is selected - * @protected + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * Only applicable when option `showCurrentTime` is true. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. */ - RangeItem.prototype._repaintDragRight = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { - // create and show drag area - var dragRight = document.createElement('div'); - dragRight.className = 'drag-right'; - dragRight.dragRightItem = this; - - // TODO: this should be redundant? - Hammer(dragRight, { - preventDefault: true - }).on('drag', function () { - //console.log('drag right') - }); - - this.dom.box.appendChild(dragRight); - this.dom.dragRight = dragRight; - } - else if (!this.selected && this.dom.dragRight) { - // delete drag area - if (this.dom.dragRight.parentNode) { - this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); - } - this.dom.dragRight = null; + Core.prototype.setCurrentTime = function(time) { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); } - }; - - module.exports = RangeItem; - -/***/ }, -/* 42 */ -/***/ function(module, exports, __webpack_require__) { - - var Item = __webpack_require__(39); + this.currentTime.setCurrentTime(time); + }; /** - * @constructor BoxItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Get the current time. + * Only applicable when option `showCurrentTime` is true. + * @return {Date} Returns the current time. */ - function BoxItem (data, conversion, options) { - this.props = { - dot: { - width: 0, - height: 0 - }, - line: { - width: 0, - height: 0 - } - }; - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); - } + Core.prototype.getCurrentTime = function() { + if (!this.currentTime) { + throw new Error('Option showCurrentTime must be true'); } - Item.call(this, data, conversion, options); - } - - BoxItem.prototype = new Item (null, null, null); + return this.currentTime.getCurrentTime(); + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Convert a position on screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @private */ - BoxItem.prototype.isVisible = function(range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); + // TODO: move this function to Range + Core.prototype._toTime = function(x) { + var conversion = this.range.conversion(this.props.center.width); + return new Date(x / conversion.scale + conversion.offset); }; + /** - * Repaint the item + * Convert a position on the global screen (pixels) to a datetime + * @param {int} x Position on the screen in pixels + * @return {Date} time The datetime the corresponds with given position x + * @private */ - BoxItem.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // create main box - dom.box = document.createElement('DIV'); - - // contents box (inside the background box). used for making margins - dom.content = document.createElement('DIV'); - dom.content.className = 'content'; - dom.box.appendChild(dom.content); - - // line to axis - dom.line = document.createElement('DIV'); - dom.line.className = 'line'; - - // dot on axis - dom.dot = document.createElement('DIV'); - dom.dot.className = 'dot'; - - // attach this item as attribute - dom.box['timeline-item'] = this; - - this.dirty = true; - } - - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) throw new Error('Cannot redraw time axis: parent has no foreground container element'); - foreground.appendChild(dom.box); - } - if (!dom.line.parentNode) { - var background = this.parent.dom.background; - if (!background) throw new Error('Cannot redraw time axis: parent has no background container element'); - background.appendChild(dom.line); - } - if (!dom.dot.parentNode) { - var axis = this.parent.dom.axis; - if (!background) throw new Error('Cannot redraw time axis: parent has no axis container element'); - axis.appendChild(dom.dot); - } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - - // update class - var className = (this.data.className? ' ' + this.data.className : '') + - (this.selected ? ' selected' : ''); - dom.box.className = 'item box' + className; - dom.line.className = 'item line' + className; - dom.dot.className = 'item dot' + className; - - // recalculate size - this.props.dot.height = dom.dot.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.line.width = dom.line.offsetWidth; - this.width = dom.box.offsetWidth; - this.height = dom.box.offsetHeight; - - this.dirty = false; - } - - this._repaintDeleteButton(dom.box); + // TODO: move this function to Range + Core.prototype._toGlobalTime = function(x) { + var conversion = this.range.conversion(this.props.root.width); + return new Date(x / conversion.scale + conversion.offset); }; /** - * Show the item in the DOM (when not already displayed). The items DOM will - * be created when needed. + * Convert a datetime (Date object) into a position on the screen + * @param {Date} time A date + * @return {int} x The position on the screen in pixels which corresponds + * with the given date. + * @private */ - BoxItem.prototype.show = function() { - if (!this.displayed) { - this.redraw(); - } + // TODO: move this function to Range + Core.prototype._toScreen = function(time) { + var conversion = this.range.conversion(this.props.center.width); + return (time.valueOf() - conversion.offset) * conversion.scale; }; + /** - * Hide the item from the DOM (when visible) + * Convert a datetime (Date object) into a position on the root + * This is used to get the pixel density estimate for the screen, not the center panel + * @param {Date} time A date + * @return {int} x The position on root in pixels which corresponds + * with the given date. + * @private */ - BoxItem.prototype.hide = function() { - if (this.displayed) { - var dom = this.dom; - - if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); - if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); - if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - - this.top = null; - this.left = null; - - this.displayed = false; - } + // TODO: move this function to Range + Core.prototype._toGlobalScreen = function(time) { + var conversion = this.range.conversion(this.props.root.width); + return (time.valueOf() - conversion.offset) * conversion.scale; }; + /** - * Reposition the item horizontally - * @Override + * Initialize watching when option autoResize is true + * @private */ - BoxItem.prototype.repositionX = function() { - var start = this.conversion.toScreen(this.data.start); - var align = this.options.align; - var left; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; - - // calculate left position of the box - if (align == 'right') { - this.left = start - this.width; - } - else if (align == 'left') { - this.left = start; + Core.prototype._initAutoResize = function () { + if (this.options.autoResize == true) { + this._startAutoResize(); } else { - // default or 'center' - this.left = start - this.width / 2; + this._stopAutoResize(); } - - // reposition box - box.style.left = this.left + 'px'; - - // reposition line - line.style.left = (start - this.props.line.width / 2) + 'px'; - - // reposition dot - dot.style.left = (start - this.props.dot.width / 2) + 'px'; }; /** - * Reposition the item vertically - * @Override + * Watch for changes in the size of the container. On resize, the Panel will + * automatically redraw itself. + * @private */ - BoxItem.prototype.repositionY = function() { - var orientation = this.options.orientation; - var box = this.dom.box; - var line = this.dom.line; - var dot = this.dom.dot; - - if (orientation == 'top') { - box.style.top = (this.top || 0) + 'px'; + Core.prototype._startAutoResize = function () { + var me = this; - line.style.top = '0'; - line.style.height = (this.parent.top + this.top + 1) + 'px'; - line.style.bottom = ''; - dot.style.top = (this.parent.itemSet.props.top -this.props.dot.height / 2) + 'px'; - } - else { // orientation 'bottom' - var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty - var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; + this._stopAutoResize(); - box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; - line.style.top = (itemSetHeight - lineHeight) + 'px'; - line.style.bottom = '0'; - dot.style.top = (itemSetHeight - this.props.dot.height / 2) + 'px'; - } - }; + this._onResize = function() { + if (me.options.autoResize != true) { + // stop watching when the option autoResize is changed to false + me._stopAutoResize(); + return; + } - module.exports = BoxItem; + if (me.dom.root) { + // check whether the frame is resized + // Note: we compare offsetWidth here, not clientWidth. For some reason, + // IE does not restore the clientWidth from 0 to the actual width after + // changing the timeline's container display style from none to visible + if ((me.dom.root.offsetWidth != me.props.lastWidth) || + (me.dom.root.offsetHeight != me.props.lastHeight)) { + me.props.lastWidth = me.dom.root.offsetWidth; + me.props.lastHeight = me.dom.root.offsetHeight; + me.emit('change'); + } + } + }; -/***/ }, -/* 43 */ -/***/ function(module, exports, __webpack_require__) { + // add event listener to window resize + util.addEventListener(window, 'resize', this._onResize); - var Item = __webpack_require__(39); + this.watchTimer = setInterval(this._onResize, 1000); + }; /** - * @constructor PointItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options + * Stop watching for a resize of the frame. + * @private */ - function PointItem (data, conversion, options) { - this.props = { - dot: { - top: 0, - width: 0, - height: 0 - }, - content: { - height: 0, - marginLeft: 0 - } - }; - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); - } + Core.prototype._stopAutoResize = function () { + if (this.watchTimer) { + clearInterval(this.watchTimer); + this.watchTimer = undefined; } - Item.call(this, data, conversion, options); - } - - PointItem.prototype = new Item (null, null, null); + // remove event listener on window.resize + util.removeEventListener(window, 'resize', this._onResize); + this._onResize = null; + }; /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible + * Start moving the timeline vertically + * @param {Event} event + * @private */ - PointItem.prototype.isVisible = function(range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); + Core.prototype._onTouch = function (event) { + this.touch.allowDragging = true; }; /** - * Repaint the item + * Start moving the timeline vertically + * @param {Event} event + * @private */ - PointItem.prototype.redraw = function() { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.point = document.createElement('div'); - // className is updated in redraw() - - // contents box, right from the dot - dom.content = document.createElement('div'); - dom.content.className = 'content'; - dom.point.appendChild(dom.content); - - // dot at start - dom.dot = document.createElement('div'); - dom.point.appendChild(dom.dot); - - // attach this item as attribute - dom.point['timeline-item'] = this; - - this.dirty = true; - } - - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.point.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw time axis: parent has no foreground container element'); - } - foreground.appendChild(dom.point); - } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.point); - this._updateDataAttributes(this.dom.point); + Core.prototype._onPinch = function (event) { + this.touch.allowDragging = false; + }; - // update class - var className = (this.data.className? ' ' + this.data.className : '') + - (this.selected ? ' selected' : ''); - dom.point.className = 'item point' + className; - dom.dot.className = 'item dot' + className; + /** + * Start moving the timeline vertically + * @param {Event} event + * @private + */ + Core.prototype._onDragStart = function (event) { + this.touch.initialScrollTop = this.props.scrollTop; + }; - // recalculate size - this.width = dom.point.offsetWidth; - this.height = dom.point.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.dot.height = dom.dot.offsetHeight; - this.props.content.height = dom.content.offsetHeight; + /** + * Move the timeline vertically + * @param {Event} event + * @private + */ + Core.prototype._onDrag = function (event) { + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.touch.allowDragging) return; - // resize contents - dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; - //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + var delta = event.gesture.deltaY; - dom.dot.style.top = ((this.height - this.props.dot.height) / 2) + 'px'; - dom.dot.style.left = (this.props.dot.width / 2) + 'px'; + var oldScrollTop = this._getScrollTop(); + var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); - this.dirty = false; + if (newScrollTop != oldScrollTop) { + this.redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already } - - this._repaintDeleteButton(dom.point); }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * Apply a scrollTop + * @param {Number} scrollTop + * @returns {Number} scrollTop Returns the applied scrollTop + * @private */ - PointItem.prototype.show = function() { - if (!this.displayed) { - this.redraw(); - } + Core.prototype._setScrollTop = function (scrollTop) { + this.props.scrollTop = scrollTop; + this._updateScrollTop(); + return this.props.scrollTop; }; /** - * Hide the item from the DOM (when visible) + * Update the current scrollTop when the height of the containers has been changed + * @returns {Number} scrollTop Returns the applied scrollTop + * @private */ - PointItem.prototype.hide = function() { - if (this.displayed) { - if (this.dom.point.parentNode) { - this.dom.point.parentNode.removeChild(this.dom.point); + Core.prototype._updateScrollTop = function () { + // recalculate the scrollTopMin + var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero + if (scrollTopMin != this.props.scrollTopMin) { + // in case of bottom orientation, change the scrollTop such that the contents + // do not move relative to the time axis at the bottom + if (this.options.orientation == 'bottom') { + this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); } + this.props.scrollTopMin = scrollTopMin; + } - this.top = null; - this.left = null; + // limit the scrollTop to the feasible scroll range + if (this.props.scrollTop > 0) this.props.scrollTop = 0; + if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; - this.displayed = false; - } + return this.props.scrollTop; }; /** - * Reposition the item horizontally - * @Override + * Get the current scrollTop + * @returns {number} scrollTop + * @private */ - PointItem.prototype.repositionX = function() { - var start = this.conversion.toScreen(this.data.start); + Core.prototype._getScrollTop = function () { + return this.props.scrollTop; + }; - this.left = start - this.props.dot.width; + module.exports = Core; - // reposition point - this.dom.point.style.left = this.left + 'px'; - }; + +/***/ }, +/* 44 */ +/***/ function(module, exports, __webpack_require__) { + + var Hammer = __webpack_require__(42); /** - * Reposition the item vertically - * @Override + * Fake a hammer.js gesture. Event can be a ScrollEvent or MouseMoveEvent + * @param {Element} element + * @param {Event} event */ - PointItem.prototype.repositionY = function() { - var orientation = this.options.orientation, - point = this.dom.point; + exports.fakeGesture = function(element, event) { + var eventType = null; - if (orientation == 'top') { - point.style.top = this.top + 'px'; + // for hammer.js 1.0.5 + // var gesture = Hammer.event.collectEventData(this, eventType, event); + + // for hammer.js 1.0.6+ + var touches = Hammer.event.getTouchList(event, eventType); + var gesture = Hammer.event.collectEventData(this, eventType, touches, event); + + // on IE in standards mode, no touches are recognized by hammer.js, + // resulting in NaN values for center.pageX and center.pageY + if (isNaN(gesture.center.pageX)) { + gesture.center.pageX = event.pageX; } - else { - point.style.top = (this.parent.height - this.top - this.height) + 'px'; + if (isNaN(gesture.center.pageY)) { + gesture.center.pageY = event.pageY; } + + return gesture; }; - module.exports = PointItem; + +/***/ }, +/* 45 */ +/***/ function(module, exports, __webpack_require__) { + + // English + exports['en'] = { + current: 'current', + time: 'time' + }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; + + // Dutch + exports['nl'] = { + custom: 'aangepaste', + time: 'tijd' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; /***/ }, -/* 44 */ +/* 46 */ /***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var stack = __webpack_require__(38); - var RangeItem = __webpack_require__(41); + // English + exports['en'] = { + edit: 'Edit', + del: 'Delete selected', + back: 'Back', + addNode: 'Add Node', + addEdge: 'Add Edge', + editNode: 'Edit Node', + editEdge: 'Edit Edge', + addDescription: 'Click in an empty space to place a new node.', + edgeDescription: 'Click on a node and drag the edge to another node to connect them.', + editEdgeDescription: 'Click on the control points and drag them to a node to connect to it.', + createEdgeError: 'Cannot link edges to a cluster.', + deleteClusterError: 'Clusters cannot be deleted.' + }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; + + // Dutch + exports['nl'] = { + edit: 'Wijzigen', + del: 'Selectie verwijderen', + back: 'Terug', + addNode: 'Node toevoegen', + addEdge: 'Link toevoegen', + editNode: 'Node wijzigen', + editEdge: 'Link wijzigen', + addDescription: 'Klik op een leeg gebied om een nieuwe node te maken.', + edgeDescription: 'Klik op een node en sleep de link naar een andere node om ze te verbinden.', + editEdgeDescription: 'Klik op de verbindingspunten en sleep ze naar een node om daarmee te verbinden.', + createEdgeError: 'Kan geen link maken naar een cluster.', + deleteClusterError: 'Clusters kunnen niet worden verwijderd.' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; + + +/***/ }, +/* 47 */ +/***/ function(module, exports, __webpack_require__) { /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Canvas shapes used by Network */ - function Group (groupId, data, itemSet) { - this.groupId = groupId; + if (typeof CanvasRenderingContext2D !== 'undefined') { - this.itemSet = itemSet; + /** + * Draw a circle shape + */ + CanvasRenderingContext2D.prototype.circle = function(x, y, r) { + this.beginPath(); + this.arc(x, y, r, 0, 2*Math.PI, false); + }; - this.dom = {}; - this.props = { - label: { - width: 0, - height: 0 - } + /** + * Draw a square shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r size, width and height of the square + */ + CanvasRenderingContext2D.prototype.square = function(x, y, r) { + this.beginPath(); + this.rect(x - r, y - r, r * 2, r * 2); }; - this.className = null; - this.items = {}; // items filtered by groupId of this group - this.visibleItems = []; // items currently visible in window - this.orderedItems = { // items sorted by start and by end - byStart: [], - byEnd: [] + /** + * Draw a triangle shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.triangle = function(x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); + + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height + + this.moveTo(x, y - (h - ir)); + this.lineTo(x + s2, y + ir); + this.lineTo(x - s2, y + ir); + this.lineTo(x, y - (h - ir)); + this.closePath(); + }; + + /** + * Draw a triangle shape in downward orientation + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius + */ + CanvasRenderingContext2D.prototype.triangleDown = function(x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); + + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height + + this.moveTo(x, y + (h - ir)); + this.lineTo(x + s2, y - ir); + this.lineTo(x - s2, y - ir); + this.lineTo(x, y + (h - ir)); + this.closePath(); + }; + + /** + * Draw a star shape, a star with 5 points + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.star = function(x, y, r) { + // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ + this.beginPath(); + + for (var n = 0; n < 10; n++) { + var radius = (n % 2 === 0) ? r * 1.3 : r * 0.5; + this.lineTo( + x + radius * Math.sin(n * 2 * Math.PI / 10), + y - radius * Math.cos(n * 2 * Math.PI / 10) + ); + } + + this.closePath(); }; - this._create(); - - this.setData(data); - } + /** + * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas + */ + CanvasRenderingContext2D.prototype.roundRect = function(x, y, w, h, r) { + var r2d = Math.PI/180; + if( w - ( 2 * r ) < 0 ) { r = ( w / 2 ); } //ensure that the radius isn't too large for x + if( h - ( 2 * r ) < 0 ) { r = ( h / 2 ); } //ensure that the radius isn't too large for y + this.beginPath(); + this.moveTo(x+r,y); + this.lineTo(x+w-r,y); + this.arc(x+w-r,y+r,r,r2d*270,r2d*360,false); + this.lineTo(x+w,y+h-r); + this.arc(x+w-r,y+h-r,r,0,r2d*90,false); + this.lineTo(x+r,y+h); + this.arc(x+r,y+h-r,r,r2d*90,r2d*180,false); + this.lineTo(x,y+r); + this.arc(x+r,y+r,r,r2d*180,r2d*270,false); + }; - /** - * Create DOM elements for the group - * @private - */ - Group.prototype._create = function() { - var label = document.createElement('div'); - label.className = 'vlabel'; - this.dom.label = label; + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.ellipse = function(x, y, w, h) { + var kappa = .5522848, + ox = (w / 2) * kappa, // control point offset horizontal + oy = (h / 2) * kappa, // control point offset vertical + xe = x + w, // x-end + ye = y + h, // y-end + xm = x + w / 2, // x-middle + ym = y + h / 2; // y-middle - var inner = document.createElement('div'); - inner.className = 'inner'; - label.appendChild(inner); - this.dom.inner = inner; + this.beginPath(); + this.moveTo(x, ym); + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + }; - var foreground = document.createElement('div'); - foreground.className = 'group'; - foreground['timeline-group'] = this; - this.dom.foreground = foreground; - this.dom.background = document.createElement('div'); - this.dom.background.className = 'group'; - this.dom.axis = document.createElement('div'); - this.dom.axis.className = 'group'; + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.database = function(x, y, w, h) { + var f = 1/3; + var wEllipse = w; + var hEllipse = h * f; - // create a hidden marker to detect when the Timelines container is attached - // to the DOM, or the style of a parent of the Timeline is changed from - // display:none is changed to visible. - this.dom.marker = document.createElement('div'); - this.dom.marker.style.visibility = 'hidden'; - this.dom.marker.innerHTML = '?'; - this.dom.background.appendChild(this.dom.marker); - }; + var kappa = .5522848, + ox = (wEllipse / 2) * kappa, // control point offset horizontal + oy = (hEllipse / 2) * kappa, // control point offset vertical + xe = x + wEllipse, // x-end + ye = y + hEllipse, // y-end + xm = x + wEllipse / 2, // x-middle + ym = y + hEllipse / 2, // y-middle + ymb = y + (h - hEllipse/2), // y-midlle, bottom ellipse + yeb = y + h; // y-end, bottom ellipse - /** - * Set the group data for this group - * @param {Object} data Group data, can contain properties content and className - */ - Group.prototype.setData = function(data) { - // update contents - var content = data && data.content; - if (content instanceof Element) { - this.dom.inner.appendChild(content); - } - else if (content !== undefined && content !== null) { - this.dom.inner.innerHTML = content; - } - else { - this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null - } + this.beginPath(); + this.moveTo(xe, ym); - // update title - this.dom.label.title = data && data.title || ''; + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - if (!this.dom.inner.firstChild) { - util.addClassName(this.dom.inner, 'hidden'); - } - else { - util.removeClassName(this.dom.inner, 'hidden'); - } + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - // update className - var className = data && data.className || null; - if (className != this.className) { - if (this.className) { - util.removeClassName(this.dom.label, this.className); - util.removeClassName(this.dom.foreground, this.className); - util.removeClassName(this.dom.background, this.className); - util.removeClassName(this.dom.axis, this.className); - } - util.addClassName(this.dom.label, className); - util.addClassName(this.dom.foreground, className); - util.addClassName(this.dom.background, className); - util.addClassName(this.dom.axis, className); - this.className = className; - } - }; + this.lineTo(xe, ymb); - /** - * Get the width of the group label - * @return {number} width - */ - Group.prototype.getLabelWidth = function() { - return this.props.label.width; - }; + this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); + this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); + this.lineTo(x, ym); + }; - /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized - */ - Group.prototype.redraw = function(range, margin, restack) { - var resized = false; - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + /** + * Draw an arrow point (no line) + */ + CanvasRenderingContext2D.prototype.arrow = function(x, y, angle, length) { + // tail + var xt = x - length * Math.cos(angle); + var yt = y - length * Math.sin(angle); - // force recalculation of the height of the items when the marker height changed - // (due to the Timeline being attached to the DOM or changed from display:none to visible) - var markerHeight = this.dom.marker.clientHeight; - if (markerHeight != this.lastMarkerHeight) { - this.lastMarkerHeight = markerHeight; + // inner tail + // TODO: allow to customize different shapes + var xi = x - length * 0.9 * Math.cos(angle); + var yi = y - length * 0.9 * Math.sin(angle); - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + // left + var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); + var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); - restack = true; - } + // right + var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); + var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); - // reposition visible items vertically - if (this.itemSet.options.stack) { // TODO: ugly way to access options... - stack.stack(this.visibleItems, margin, restack); - } - else { // no stacking - stack.nostack(this.visibleItems, margin); - } + this.beginPath(); + this.moveTo(x, y); + this.lineTo(xl, yl); + this.lineTo(xi, yi); + this.lineTo(xr, yr); + this.closePath(); + }; - // recalculate the height of the group - var height; - var visibleItems = this.visibleItems; - if (visibleItems.length) { - var min = visibleItems[0].top; - var max = visibleItems[0].top + visibleItems[0].height; - util.forEach(visibleItems, function (item) { - min = Math.min(min, item.top); - max = Math.max(max, (item.top + item.height)); - }); - if (min > margin.axis) { - // there is an empty gap between the lowest item and the axis - var offset = min - margin.axis; - max -= offset; - util.forEach(visibleItems, function (item) { - item.top -= offset; - }); + /** + * Sets up the dashedLine functionality for drawing + * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas + * @author David Jordan + * @date 2012-08-08 + */ + CanvasRenderingContext2D.prototype.dashedLine = function(x,y,x2,y2,dashArray){ + if (!dashArray) dashArray=[10,5]; + if (dashLength==0) dashLength = 0.001; // Hack for Safari + var dashCount = dashArray.length; + this.moveTo(x, y); + var dx = (x2-x), dy = (y2-y); + var slope = dy/dx; + var distRemaining = Math.sqrt( dx*dx + dy*dy ); + var dashIndex=0, draw=true; + while (distRemaining>=0.1){ + var dashLength = dashArray[dashIndex++%dashCount]; + if (dashLength > distRemaining) dashLength = distRemaining; + var xStep = Math.sqrt( dashLength*dashLength / (1 + slope*slope) ); + if (dx<0) xStep = -xStep; + x += xStep; + y += slope*xStep; + this[draw ? 'lineTo' : 'moveTo'](x,y); + distRemaining -= dashLength; + draw = !draw; } - height = max + margin.item.vertical / 2; - } - else { - height = margin.axis + margin.item.vertical; - } - height = Math.max(height, this.props.label.height); - - // calculate actual size and position - var foreground = this.dom.foreground; - this.top = foreground.offsetTop; - this.left = foreground.offsetLeft; - this.width = foreground.offsetWidth; - resized = util.updateProperty(this, 'height', height) || resized; + }; - // recalculate size of label - resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; - resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; + // TODO: add diamond shape + } - // apply new height - this.dom.background.style.height = height + 'px'; - this.dom.foreground.style.height = height + 'px'; - this.dom.label.style.height = height + 'px'; - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(); - } +/***/ }, +/* 48 */ +/***/ function(module, exports, __webpack_require__) { - return resized; - }; + var PhysicsMixin = __webpack_require__(60); + var ClusterMixin = __webpack_require__(54); + var SectorsMixin = __webpack_require__(55); + var SelectionMixin = __webpack_require__(56); + var ManipulationMixin = __webpack_require__(57); + var NavigationMixin = __webpack_require__(58); + var HierarchicalLayoutMixin = __webpack_require__(59); /** - * Show this group: attach to the DOM + * Load a mixin into the network object + * + * @param {Object} sourceVariable | this object has to contain functions. + * @private */ - Group.prototype.show = function() { - if (!this.dom.label.parentNode) { - this.itemSet.dom.labelSet.appendChild(this.dom.label); - } - - if (!this.dom.foreground.parentNode) { - this.itemSet.dom.foreground.appendChild(this.dom.foreground); - } - - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); - } - - if (!this.dom.axis.parentNode) { - this.itemSet.dom.axis.appendChild(this.dom.axis); + exports._loadMixin = function (sourceVariable) { + for (var mixinFunction in sourceVariable) { + if (sourceVariable.hasOwnProperty(mixinFunction)) { + this[mixinFunction] = sourceVariable[mixinFunction]; + } } }; + /** - * Hide this group: remove from the DOM + * removes a mixin from the network object. + * + * @param {Object} sourceVariable | this object has to contain functions. + * @private */ - Group.prototype.hide = function() { - var label = this.dom.label; - if (label.parentNode) { - label.parentNode.removeChild(label); - } - - var foreground = this.dom.foreground; - if (foreground.parentNode) { - foreground.parentNode.removeChild(foreground); - } - - var background = this.dom.background; - if (background.parentNode) { - background.parentNode.removeChild(background); - } - - var axis = this.dom.axis; - if (axis.parentNode) { - axis.parentNode.removeChild(axis); + exports._clearMixin = function (sourceVariable) { + for (var mixinFunction in sourceVariable) { + if (sourceVariable.hasOwnProperty(mixinFunction)) { + this[mixinFunction] = undefined; + } } }; + /** - * Add an item to the group - * @param {Item} item + * Mixin the physics system and initialize the parameters required. + * + * @private */ - Group.prototype.add = function(item) { - this.items[item.id] = item; - item.setParent(this); - - if (this.visibleItems.indexOf(item) == -1) { - var range = this.itemSet.body.range; // TODO: not nice accessing the range like this - this._checkIfVisible(item, this.visibleItems, range); + exports._loadPhysicsSystem = function () { + this._loadMixin(PhysicsMixin); + this._loadSelectedForceSolver(); + if (this.constants.configurePhysics == true) { + this._loadPhysicsConfiguration(); } }; - /** - * Remove an item from the group - * @param {Item} item - */ - Group.prototype.remove = function(item) { - delete this.items[item.id]; - item.setParent(this.itemSet); - - // remove from visible items - var index = this.visibleItems.indexOf(item); - if (index != -1) this.visibleItems.splice(index, 1); - - // TODO: also remove from ordered items? - }; /** - * Remove an item from the corresponding DataSet - * @param {Item} item + * Mixin the cluster system and initialize the parameters required. + * + * @private */ - Group.prototype.removeFromDataSet = function(item) { - this.itemSet.removeItem(item.id); + exports._loadClusterSystem = function () { + this.clusterSession = 0; + this.hubThreshold = 5; + this._loadMixin(ClusterMixin); }; + /** - * Reorder the items + * Mixin the sector system and initialize the parameters required + * + * @private */ - Group.prototype.order = function() { - var array = util.toArray(this.items); - this.orderedItems.byStart = array; - this.orderedItems.byEnd = this._constructByEndArray(array); + exports._loadSectorSystem = function () { + this.sectors = {}; + this.activeSector = ["default"]; + this.sectors["active"] = {}; + this.sectors["active"]["default"] = {"nodes": {}, + "edges": {}, + "nodeIndices": [], + "formationScale": 1.0, + "drawingNode": undefined }; + this.sectors["frozen"] = {}; + this.sectors["support"] = {"nodes": {}, + "edges": {}, + "nodeIndices": [], + "formationScale": 1.0, + "drawingNode": undefined }; - stack.orderByStart(this.orderedItems.byStart); - stack.orderByEnd(this.orderedItems.byEnd); + this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields + + this._loadMixin(SectorsMixin); }; + /** - * Create an array containing all items being a range (having an end date) - * @param {Item[]} array - * @returns {RangeItem[]} + * Mixin the selection system and initialize the parameters required + * * @private */ - Group.prototype._constructByEndArray = function(array) { - var endArray = []; + exports._loadSelectionSystem = function () { + this.selectionObj = {nodes: {}, edges: {}}; - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); - } - } - return endArray; + this._loadMixin(SelectionMixin); }; + /** - * Update the visible items - * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date - * @param {Item[]} visibleItems The previously visible items. - * @param {{start: number, end: number}} range Visible range - * @return {Item[]} visibleItems The new visible items. + * Mixin the navigationUI (User Interface) system and initialize the parameters required + * * @private */ - Group.prototype._updateVisibleItems = function(orderedItems, visibleItems, range) { - var initialPosByStart, - newVisibleItems = [], - i; + exports._loadManipulationSystem = function () { + // reset global variables -- these are used by the selection of nodes and edges. + this.blockConnectingEdgeSelection = false; + this.forceAppendSelection = false; - // first check if the items that were in view previously are still in view. - // this handles the case for the RangeItem that is both before and after the current one. - if (visibleItems.length > 0) { - for (i = 0; i < visibleItems.length; i++) { - this._checkIfVisible(visibleItems[i], newVisibleItems, range); + if (this.constants.dataManipulation.enabled == true) { + // load the manipulator HTML elements. All styling done in css. + if (this.manipulationDiv === undefined) { + this.manipulationDiv = document.createElement('div'); + this.manipulationDiv.className = 'network-manipulationDiv'; + this.manipulationDiv.id = 'network-manipulationDiv'; + if (this.editMode == true) { + this.manipulationDiv.style.display = "block"; + } + else { + this.manipulationDiv.style.display = "none"; + } + this.frame.appendChild(this.manipulationDiv); } - } - - // If there were no visible items previously, use binarySearch to find a visible PointItem or RangeItem (based on startTime) - if (newVisibleItems.length == 0) { - initialPosByStart = util.binarySearch(orderedItems.byStart, range, 'data','start'); - } - else { - initialPosByStart = orderedItems.byStart.indexOf(newVisibleItems[0]); - } - - // use visible search to find a visible RangeItem (only based on endTime) - var initialPosByEnd = util.binarySearch(orderedItems.byEnd, range, 'data','end'); - // if we found a initial ID to use, trace it up and down until we meet an invisible item. - if (initialPosByStart != -1) { - for (i = initialPosByStart; i >= 0; i--) { - if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + if (this.editModeDiv === undefined) { + this.editModeDiv = document.createElement('div'); + this.editModeDiv.className = 'network-manipulation-editMode'; + this.editModeDiv.id = 'network-manipulation-editMode'; + if (this.editMode == true) { + this.editModeDiv.style.display = "none"; + } + else { + this.editModeDiv.style.display = "block"; + } + this.frame.appendChild(this.editModeDiv); } - for (i = initialPosByStart + 1; i < orderedItems.byStart.length; i++) { - if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} + + if (this.closeDiv === undefined) { + this.closeDiv = document.createElement('div'); + this.closeDiv.className = 'network-manipulation-closeDiv'; + this.closeDiv.id = 'network-manipulation-closeDiv'; + this.closeDiv.style.display = this.manipulationDiv.style.display; + this.frame.appendChild(this.closeDiv); } + + // load the manipulation functions + this._loadMixin(ManipulationMixin); + + // create the manipulator toolbar + this._createManipulatorBar(); } + else { + if (this.manipulationDiv !== undefined) { + // removes all the bindings and overloads + this._createManipulatorBar(); + // remove the manipulation divs + this.containerElement.removeChild(this.manipulationDiv); + this.containerElement.removeChild(this.editModeDiv); + this.containerElement.removeChild(this.closeDiv); - // if we found a initial ID to use, trace it up and down until we meet an invisible item. - if (initialPosByEnd != -1) { - for (i = initialPosByEnd; i >= 0; i--) { - if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} - } - for (i = initialPosByEnd + 1; i < orderedItems.byEnd.length; i++) { - if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; + // remove the mixin functions + this._clearMixin(ManipulationMixin); } } - - return newVisibleItems; }; - /** - * this function checks if an item is invisible. If it is NOT we make it visible - * and add it to the global visible items. If it is, return true. + * Mixin the navigation (User Interface) system and initialize the parameters required * - * @param {Item} item - * @param {Item[]} visibleItems - * @param {{start:number, end:number}} range - * @returns {boolean} * @private */ - Group.prototype._checkIfInvisible = function(item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - item.repositionX(); - if (visibleItems.indexOf(item) == -1) { - visibleItems.push(item); - } - return false; - } - else { - if (item.displayed) item.hide(); - return true; + exports._loadNavigationControls = function () { + this._loadMixin(NavigationMixin); + + // the clean function removes the button divs, this is done to remove the bindings. + this._cleanNavigation(); + if (this.constants.navigation.enabled == true) { + this._loadNavigationElements(); } }; + /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. + * Mixin the hierarchical layout system. * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range * @private */ - Group.prototype._checkIfVisible = function(item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - visibleItems.push(item); - } - else { - if (item.displayed) item.hide(); - } + exports._loadHierarchySystem = function () { + this._loadMixin(HierarchicalLayoutMixin); }; - module.exports = Group; - /***/ }, -/* 45 */ +/* 49 */ /***/ function(module, exports, __webpack_require__) { - var Emitter = __webpack_require__(10); - var Hammer = __webpack_require__(18); - var mousetrap = __webpack_require__(31); - var util = __webpack_require__(1); - var hammerUtil = __webpack_require__(21); - var DataSet = __webpack_require__(7); - var DataView = __webpack_require__(8); - var dotparser = __webpack_require__(46); - var gephiParser = __webpack_require__(47); - var Groups = __webpack_require__(48); - var Images = __webpack_require__(49); - var Node = __webpack_require__(50); - var Edge = __webpack_require__(51); - var Popup = __webpack_require__(52); - var MixinLoader = __webpack_require__(53); - var Activator = __webpack_require__(30); - var locales = __webpack_require__(64); - - // Load custom shapes into CanvasRenderingContext2D - __webpack_require__(65); - - /** - * @constructor Network - * Create a network visualization, displaying nodes and edges. - * - * @param {Element} container The DOM element in which the Network will - * be created. Normally a div element. - * @param {Object} data An object containing parameters - * {Array} nodes - * {Array} edges - * @param {Object} options Options - */ - function Network (container, data, options) { - if (!(this instanceof Network)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } - - this._initializeMixinLoaders(); - - // create variables and set default values - this.containerElement = container; - - // render and calculation settings - this.renderRefreshRate = 60; // hz (fps) - this.renderTimestep = 1000 / this.renderRefreshRate; // ms -- saves calculation later on - this.renderTime = 0.5 * this.renderTimestep; // measured time it takes to render a frame - this.maxPhysicsTicksPerRender = 3; // max amount of physics ticks per render step. - this.physicsDiscreteStepsize = 0.50; // discrete stepsize of the simulation - - this.initializing = true; - - this.triggerFunctions = {add:null,edit:null,editEdge:null,connect:null,del:null}; - - // set constant values - this.defaultOptions = { - nodes: { - mass: 1, - radiusMin: 10, - radiusMax: 30, - radius: 10, - shape: 'ellipse', - image: undefined, - widthMin: 16, // px - widthMax: 64, // px - fontColor: 'black', - fontSize: 14, // px - fontFace: 'verdana', - fontFill: undefined, - level: -1, - color: { - border: '#2B7CE9', - background: '#97C2FC', - highlight: { - border: '#2B7CE9', - background: '#D2E5FF' - }, - hover: { - border: '#2B7CE9', - background: '#D2E5FF' - } - }, - borderColor: '#2B7CE9', - backgroundColor: '#97C2FC', - highlightColor: '#D2E5FF', - group: undefined, - borderWidth: 1, - borderWidthSelected: undefined - }, - edges: { - widthMin: 1, // - widthMax: 15,// - width: 1, - widthSelectionMultiplier: 2, - hoverWidth: 1.5, - style: 'line', - color: { - color:'#848484', - highlight:'#848484', - hover: '#848484' - }, - fontColor: '#343434', - fontSize: 14, // px - fontFace: 'arial', - fontFill: 'white', - arrowScaleFactor: 1, - dash: { - length: 10, - gap: 5, - altLength: undefined - }, - inheritColor: "from" // to, from, false, true (== from) - }, - configurePhysics:false, - physics: { - barnesHut: { - enabled: true, - theta: 1 / 0.6, // inverted to save time during calculation - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09 - }, - repulsion: { - centralGravity: 0.0, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09 - }, - hierarchicalRepulsion: { - enabled: false, - centralGravity: 0.0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 150, - damping: 0.09 - }, - damping: null, - centralGravity: null, - springLength: null, - springConstant: null - }, - clustering: { // Per Node in Cluster = PNiC - enabled: false, // (Boolean) | global on/off switch for clustering. - initialMaxNodes: 100, // (# nodes) | if the initial amount of nodes is larger than this, we cluster until the total number is less than this threshold. - clusterThreshold:500, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than this. If it is, cluster until reduced to reduceToNodes - reduceToNodes:300, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than clusterThreshold. If it is, cluster until reduced to this - chainThreshold: 0.4, // (% of all drawn nodes)| maximum percentage of allowed chainnodes (long strings of connected nodes) within all nodes. (lower means less chains). - clusterEdgeThreshold: 20, // (px) | edge length threshold. if smaller, this node is clustered. - sectorThreshold: 100, // (# nodes in cluster) | cluster size threshold. If larger, expanding in own sector. - screenSizeThreshold: 0.2, // (% of canvas) | relative size threshold. If the width or height of a clusternode takes up this much of the screen, decluster node. - fontSizeMultiplier: 4.0, // (px PNiC) | how much the cluster font size grows per node in cluster (in px). - maxFontSize: 1000, - forceAmplification: 0.1, // (multiplier PNiC) | factor of increase fo the repulsion force of a cluster (per node in cluster). - distanceAmplification: 0.1, // (multiplier PNiC) | factor how much the repulsion distance of a cluster increases (per node in cluster). - edgeGrowth: 20, // (px PNiC) | amount of clusterSize connected to the edge is multiplied with this and added to edgeLength. - nodeScaling: {width: 1, // (px PNiC) | growth of the width per node in cluster. - height: 1, // (px PNiC) | growth of the height per node in cluster. - radius: 1}, // (px PNiC) | growth of the radius per node in cluster. - maxNodeSizeIncrements: 600, // (# increments) | max growth of the width per node in cluster. - activeAreaBoxSize: 80, // (px) | box area around the curser where clusters are popped open. - clusterLevelDifference: 2 - }, - navigation: { - enabled: false - }, - keyboard: { - enabled: false, - speed: {x: 10, y: 10, zoom: 0.02} - }, - dataManipulation: { - enabled: false, - initiallyVisible: false - }, - hierarchicalLayout: { - enabled:false, - levelSeparation: 150, - nodeSpacing: 100, - direction: "UD", // UD, DU, LR, RL - layout: "hubsize" // hubsize, directed - }, - freezeForStabilization: false, - smoothCurves: { - enabled: true, - dynamic: true, - type: "continuous", - roundness: 0.5 - }, - dynamicSmoothCurves: true, - maxVelocity: 30, - minVelocity: 0.1, // px/s - stabilize: true, // stabilize before displaying the network - stabilizationIterations: 1000, // maximum number of iteration to stabilize - locale: 'en', - locales: locales, - tooltip: { - delay: 300, - fontColor: 'black', - fontSize: 14, // px - fontFace: 'verdana', - color: { - border: '#666', - background: '#FFFFC6' - } - }, - dragNetwork: true, - dragNodes: true, - zoomable: true, - hover: false, - hideEdgesOnDrag: false, - hideNodesOnDrag: false, - width : '100%', - height : '100%', - selectable: true + var mousetrap = __webpack_require__(52); + var Emitter = __webpack_require__(50); + var Hammer = __webpack_require__(42); + var util = __webpack_require__(1); + + /** + * Turn an element into an clickToUse element. + * When not active, the element has a transparent overlay. When the overlay is + * clicked, the mode is changed to active. + * When active, the element is displayed with a blue border around it, and + * the interactive contents of the element can be used. When clicked outside + * the element, the elements mode is changed to inactive. + * @param {Element} container + * @constructor + */ + function Activator(container) { + this.active = false; + + this.dom = { + container: container }; - this.constants = util.extend({}, this.defaultOptions); - this.hoverObj = {nodes:{},edges:{}}; - this.controlNodesActive = false; + this.dom.overlay = document.createElement('div'); + this.dom.overlay.className = 'overlay'; - // Node variables - var network = this; - this.groups = new Groups(); // object with groups - this.images = new Images(); // object with images - this.images.setOnloadCallback(function () { - network._redraw(); + this.dom.container.appendChild(this.dom.overlay); + + this.hammer = Hammer(this.dom.overlay, {prevent_default: false}); + this.hammer.on('tap', this._onTapOverlay.bind(this)); + + // block all touch events (except tap) + var me = this; + var events = [ + 'touch', 'pinch', + 'doubletap', 'hold', + 'dragstart', 'drag', 'dragend', + 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (event) { + me.hammer.on(event, function (event) { + event.stopPropagation(); + }); }); - // keyboard navigation variables - this.xIncrement = 0; - this.yIncrement = 0; - this.zoomIncrement = 0; + // attach a tap event to the window, in order to deactivate when clicking outside the timeline + this.windowHammer = Hammer(window, {prevent_default: false}); + this.windowHammer.on('tap', function (event) { + // deactivate when clicked outside the container + if (!_hasParent(event.target, container)) { + me.deactivate(); + } + }); - // loading all the mixins: - // load the force calculation functions, grouped under the physics system. - this._loadPhysicsSystem(); - // create a frame and canvas - this._create(); - // load the sector system. (mandatory, fully integrated with Network) - this._loadSectorSystem(); - // load the cluster system. (mandatory, even when not using the cluster system, there are function calls to it) - this._loadClusterSystem(); - // load the selection system. (mandatory, required by Network) - this._loadSelectionSystem(); - // load the selection system. (mandatory, required by Network) - this._loadHierarchySystem(); + // mousetrap listener only bounded when active) + this.escListener = this.deactivate.bind(this); + } - // apply options - this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); - this._setScale(1); - this.setOptions(options); + // turn into an event emitter + Emitter(Activator.prototype); - // other vars - this.freezeSimulation = false;// freeze the simulation - this.cachedFunctions = {}; - this.stabilized = false; - this.stabilizationIterations = null; + // The currently active activator + Activator.current = null; - // containers for nodes and edges - this.calculationNodes = {}; - this.calculationNodeIndices = []; - this.nodeIndices = []; // array with all the indices of the nodes. Used to speed up forces calculation - this.nodes = {}; // object with Node objects - this.edges = {}; // object with Edge objects + /** + * Destroy the activator. Cleans up all created DOM and event listeners + */ + Activator.prototype.destroy = function () { + this.deactivate(); - // position and scale variables and objects - this.canvasTopLeft = {"x": 0,"y": 0}; // coordinates of the top left of the canvas. they will be set during _redraw. - this.canvasBottomRight = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw - this.pointerPosition = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw - this.areaCenter = {}; // object with x and y elements used for determining the center of the zoom action - this.scale = 1; // defining the global scale variable in the constructor - this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out + // remove dom + this.dom.overlay.parentNode.removeChild(this.dom.overlay); - // datasets or dataviews - this.nodesData = null; // A DataSet or DataView - this.edgesData = null; // A DataSet or DataView + // cleanup hammer instances + this.hammer = null; + this.windowHammer = null; + // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + }; - // create event listeners used to subscribe on the DataSets of the nodes and edges - this.nodesListeners = { - 'add': function (event, params) { - network._addNodes(params.items); - network.start(); - }, - 'update': function (event, params) { - network._updateNodes(params.items); - network.start(); - }, - 'remove': function (event, params) { - network._removeNodes(params.items); - network.start(); - } - }; - this.edgesListeners = { - 'add': function (event, params) { - network._addEdges(params.items); - network.start(); - }, - 'update': function (event, params) { - network._updateEdges(params.items); - network.start(); - }, - 'remove': function (event, params) { - network._removeEdges(params.items); - network.start(); - } - }; + /** + * Activate the element + * Overlay is hidden, element is decorated with a blue shadow border + */ + Activator.prototype.activate = function () { + // we allow only one active activator at a time + if (Activator.current) { + Activator.current.deactivate(); + } + Activator.current = this; - // properties for the animation - this.moving = true; - this.timer = undefined; // Scheduling function. Is definded in this.start(); + this.active = true; + this.dom.overlay.style.display = 'none'; + util.addClassName(this.dom.container, 'vis-active'); - // load data (the disable start variable will be the same as the enabled clustering) - this.setData(data,this.constants.clustering.enabled || this.constants.hierarchicalLayout.enabled); + this.emit('change'); + this.emit('activate'); - // hierarchical layout - this.initializing = false; - if (this.constants.hierarchicalLayout.enabled == true) { - this._setupHierarchicalLayout(); - } - else { - // zoom so all data will fit on the screen, if clustering is enabled, we do not want start to be called here. - if (this.constants.stabilize == false) { - this.zoomExtent(true,this.constants.clustering.enabled); + // ugly hack: bind ESC after emitting the events, as the Network rebinds all + // keyboard events on a 'change' event + mousetrap.bind('esc', this.escListener); + }; + + /** + * Deactivate the element + * Overlay is displayed on top of the element + */ + Activator.prototype.deactivate = function () { + this.active = false; + this.dom.overlay.style.display = ''; + util.removeClassName(this.dom.container, 'vis-active'); + mousetrap.unbind('esc', this.escListener); + + this.emit('change'); + this.emit('deactivate'); + }; + + /** + * Handle a tap event: activate the container + * @param event + * @private + */ + Activator.prototype._onTapOverlay = function (event) { + // activate the container + this.activate(); + event.stopPropagation(); + }; + + /** + * Test whether the element has the requested parent element somewhere in + * its chain of parent nodes. + * @param {HTMLElement} element + * @param {HTMLElement} parent + * @returns {boolean} Returns true when the parent is found somewhere in the + * chain of parent nodes. + * @private + */ + function _hasParent(element, parent) { + while (element) { + if (element === parent) { + return true } + element = element.parentNode; } + return false; + } - // if clustering is disabled, the simulation will have started in the setData function - if (this.constants.clustering.enabled) { - this.startWithClustering(); + module.exports = Activator; + + +/***/ }, +/* 50 */ +/***/ function(module, exports, __webpack_require__) { + + + /** + * Expose `Emitter`. + */ + + module.exports = Emitter; + + /** + * Initialize a new `Emitter`. + * + * @api public + */ + + function Emitter(obj) { + if (obj) return mixin(obj); + }; + + /** + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ + + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; } + return obj; } - // Extend Network with an Emitter mixin - Emitter(Network.prototype); + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; /** - * Get the script path where the vis.js library is located + * Adds an `event` listener that will be invoked a single + * time then automatically removed. * - * @returns {string | null} path Path or null when not found. Path does not - * end with a slash. - * @private + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public */ - Network.prototype._getScriptPath = function() { - var scripts = document.getElementsByTagName( 'script' ); - // find script named vis.js or vis.min.js - for (var i = 0; i < scripts.length; i++) { - var src = scripts[i].src; - var match = src && /\/?vis(.min)?\.js$/.exec(src); - if (match) { - // return path without the script name - return src.substring(0, src.length - match[0].length); - } + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; + + function on() { + self.off(event, on); + fn.apply(this, arguments); } - return null; + on.fn = fn; + this.on(event, on); + return this; }; - /** - * Find the center position of the network - * @private + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public */ - Network.prototype._getRange = function() { - var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (minX > (node.x)) {minX = node.x;} - if (maxX < (node.x)) {maxX = node.x;} - if (minY > (node.y)) {minY = node.y;} - if (maxY < (node.y)) {maxY = node.y;} - } + + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; } - if (minX == 1e9 && maxX == -1e9 && minY == 1e9 && maxY == -1e9) { - minY = 0, maxY = 0, minX = 0, maxX = 0; + + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; + + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; } - return {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - }; + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } + } + return this; + }; /** - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - * @returns {{x: number, y: number}} - * @private + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} */ - Network.prototype._findCenter = function(range) { - return {x: (0.5 * (range.maxX + range.minX)), - y: (0.5 * (range.maxY + range.minY))}; - }; + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; + + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); + } + } + + return this; + }; /** - * center the network + * Return array of callbacks for `event`. * - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @param {String} event + * @return {Array} + * @api public */ - Network.prototype._centerNetwork = function(range) { - var center = this._findCenter(range); - - center.x *= this.scale; - center.y *= this.scale; - center.x -= 0.5 * this.frame.canvas.clientWidth; - center.y -= 0.5 * this.frame.canvas.clientHeight; - this._setTranslation(-center.x,-center.y); // set at 0,0 + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; }; - /** - * This function zooms out to fit all data on screen based on amount of nodes + * Check if this emitter has `event` handlers. * - * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; - * @param {Boolean} [disableStart] | If true, start is not called. + * @param {String} event + * @return {Boolean} + * @api public */ - Network.prototype.zoomExtent = function(initialZoom, disableStart) { - if (initialZoom === undefined) { - initialZoom = false; - } - if (disableStart === undefined) { - disableStart = false; - } - var range = this._getRange(); - var zoomLevel; + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; + }; - if (initialZoom == true) { - var numberOfNodes = this.nodeIndices.length; - if (this.constants.smoothCurves == true) { - if (this.constants.clustering.enabled == true && - numberOfNodes >= this.constants.clustering.initialMaxNodes) { - zoomLevel = 49.07548 / (numberOfNodes + 142.05338) + 9.1444e-04; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - else { - zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - } - else { - if (this.constants.clustering.enabled == true && - numberOfNodes >= this.constants.clustering.initialMaxNodes) { - zoomLevel = 77.5271985 / (numberOfNodes + 187.266146) + 4.76710517e-05; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - else { - zoomLevel = 30.5062972 / (numberOfNodes + 19.93597763) + 0.08413486; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - } - } - // correct for larger canvasses. - var factor = Math.min(this.frame.canvas.clientWidth / 600, this.frame.canvas.clientHeight / 600); - zoomLevel *= factor; - } - else { - var xDistance = (Math.abs(range.minX) + Math.abs(range.maxX)) * 1.1; - var yDistance = (Math.abs(range.minY) + Math.abs(range.maxY)) * 1.1; +/***/ }, +/* 51 */ +/***/ function(module, exports, __webpack_require__) { + + var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(global, module) {//! moment.js + //! version : 2.8.2 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com + + (function (undefined) { + /************************************ + Constants + ************************************/ + + var moment, + VERSION = '2.8.2', + // the global-scope this is NOT the global object in Node.js + globalScope = typeof global !== 'undefined' ? global : this, + oldGlobalMoment, + round = Math.round, + hasOwnProperty = Object.prototype.hasOwnProperty, + i, + + YEAR = 0, + MONTH = 1, + DATE = 2, + HOUR = 3, + MINUTE = 4, + SECOND = 5, + MILLISECOND = 6, + + // internal storage for locale config files + locales = {}, + + // extra moment internal properties (plugins register props here) + momentProperties = [], + + // check for nodeJS + hasModule = (typeof module !== 'undefined' && module.exports), + + // ASP.NET json date format regex + aspNetJsonRegex = /^\/?Date\((\-?\d+)/i, + aspNetTimeSpanJsonRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/, + + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/, + + // format tokens + formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|X|zz?|ZZ?|.)/g, + localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g, + + // parsing token regexes + parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99 + parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999 + parseTokenOneToFourDigits = /\d{1,4}/, // 0 - 9999 + parseTokenOneToSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999 + parseTokenDigits = /\d+/, // nonzero number of digits + parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic. + parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z + parseTokenT = /T/i, // T (ISO separator) + parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123 + parseTokenOrdinal = /\d{1,2}/, - var xZoomLevel = this.frame.canvas.clientWidth / xDistance; - var yZoomLevel = this.frame.canvas.clientHeight / yDistance; + //strict parsing regexes + parseTokenOneDigit = /\d/, // 0 - 9 + parseTokenTwoDigits = /\d\d/, // 00 - 99 + parseTokenThreeDigits = /\d{3}/, // 000 - 999 + parseTokenFourDigits = /\d{4}/, // 0000 - 9999 + parseTokenSixDigits = /[+-]?\d{6}/, // -999,999 - 999,999 + parseTokenSignedNumber = /[+-]?\d+/, // -inf - inf - zoomLevel = (xZoomLevel <= yZoomLevel) ? xZoomLevel : yZoomLevel; - } + // iso 8601 regex + // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00) + isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/, - if (zoomLevel > 1.0) { - zoomLevel = 1.0; - } + isoFormat = 'YYYY-MM-DDTHH:mm:ssZ', + isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ], - this._setScale(zoomLevel); - this._centerNetwork(range); - if (disableStart == false) { - this.moving = true; - this.start(); - } - }; + // iso time formats and regexes + isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ], + // timezone chunker '+10:00' > ['10', '00'] or '-1530' > ['-15', '30'] + parseTimezoneChunker = /([\+\-]|\d\d)/gi, - /** - * Update the this.nodeIndices with the most recent node index list - * @private - */ - Network.prototype._updateNodeIndexList = function() { - this._clearNodeIndexList(); - for (var idx in this.nodes) { - if (this.nodes.hasOwnProperty(idx)) { - this.nodeIndices.push(idx); - } - } - }; + // getter and setter names + proxyGettersAndSetters = 'Date|Hours|Minutes|Seconds|Milliseconds'.split('|'), + unitMillisecondFactors = { + 'Milliseconds' : 1, + 'Seconds' : 1e3, + 'Minutes' : 6e4, + 'Hours' : 36e5, + 'Days' : 864e5, + 'Months' : 2592e6, + 'Years' : 31536e6 + }, + unitAliases = { + ms : 'millisecond', + s : 'second', + m : 'minute', + h : 'hour', + d : 'day', + D : 'date', + w : 'week', + W : 'isoWeek', + M : 'month', + Q : 'quarter', + y : 'year', + DDD : 'dayOfYear', + e : 'weekday', + E : 'isoWeekday', + gg: 'weekYear', + GG: 'isoWeekYear' + }, - /** - * Set nodes and edges, and optionally options as well. - * - * @param {Object} data Object containing parameters: - * {Array | DataSet | DataView} [nodes] Array with nodes - * {Array | DataSet | DataView} [edges] Array with edges - * {String} [dot] String containing data in DOT format - * {String} [gephi] String containing data in gephi JSON format - * {Options} [options] Object with options - * @param {Boolean} [disableStart] | optional: disable the calling of the start function. - */ - Network.prototype.setData = function(data, disableStart) { - if (disableStart === undefined) { - disableStart = false; - } - // we set initializing to true to ensure that the hierarchical layout is not performed until both nodes and edges are added. - this.initializing = true; + camelFunctions = { + dayofyear : 'dayOfYear', + isoweekday : 'isoWeekday', + isoweek : 'isoWeek', + weekyear : 'weekYear', + isoweekyear : 'isoWeekYear' + }, - if (data && data.dot && (data.nodes || data.edges)) { - throw new SyntaxError('Data must contain either parameter "dot" or ' + - ' parameter pair "nodes" and "edges", but not both.'); - } + // format function strings + formatFunctions = {}, - // set options - this.setOptions(data && data.options); - // set all data - if (data && data.dot) { - // parse DOT file - if(data && data.dot) { - var dotData = dotparser.DOTToGraph(data.dot); - this.setData(dotData); - return; - } - } - else if (data && data.gephi) { - // parse DOT file - if(data && data.gephi) { - var gephiData = gephiParser.parseGephi(data.gephi); - this.setData(gephiData); - return; - } - } - else { - this._setNodes(data && data.nodes); - this._setEdges(data && data.edges); - } - this._putDataInSector(); - if (disableStart == false) { - if (this.constants.hierarchicalLayout.enabled == true) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - else { - // find a stable position or start animating to a stable position - if (this.constants.stabilize) { - this._stabilize(); - } - } - this.start(); - } - this.initializing = false; - }; + // default relative time thresholds + relativeTimeThresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }, - /** - * Set options - * @param {Object} options - */ - Network.prototype.setOptions = function (options) { - if (options) { - var prop; + // tokens to ordinalize and pad + ordinalizeTokens = 'DDD w W M D d'.split(' '), + paddedTokens = 'M D H h m s w W'.split(' '), + + formatTokenFunctions = { + M : function () { + return this.month() + 1; + }, + MMM : function (format) { + return this.localeData().monthsShort(this, format); + }, + MMMM : function (format) { + return this.localeData().months(this, format); + }, + D : function () { + return this.date(); + }, + DDD : function () { + return this.dayOfYear(); + }, + d : function () { + return this.day(); + }, + dd : function (format) { + return this.localeData().weekdaysMin(this, format); + }, + ddd : function (format) { + return this.localeData().weekdaysShort(this, format); + }, + dddd : function (format) { + return this.localeData().weekdays(this, format); + }, + w : function () { + return this.week(); + }, + W : function () { + return this.isoWeek(); + }, + YY : function () { + return leftZeroFill(this.year() % 100, 2); + }, + YYYY : function () { + return leftZeroFill(this.year(), 4); + }, + YYYYY : function () { + return leftZeroFill(this.year(), 5); + }, + YYYYYY : function () { + var y = this.year(), sign = y >= 0 ? '+' : '-'; + return sign + leftZeroFill(Math.abs(y), 6); + }, + gg : function () { + return leftZeroFill(this.weekYear() % 100, 2); + }, + gggg : function () { + return leftZeroFill(this.weekYear(), 4); + }, + ggggg : function () { + return leftZeroFill(this.weekYear(), 5); + }, + GG : function () { + return leftZeroFill(this.isoWeekYear() % 100, 2); + }, + GGGG : function () { + return leftZeroFill(this.isoWeekYear(), 4); + }, + GGGGG : function () { + return leftZeroFill(this.isoWeekYear(), 5); + }, + e : function () { + return this.weekday(); + }, + E : function () { + return this.isoWeekday(); + }, + a : function () { + return this.localeData().meridiem(this.hours(), this.minutes(), true); + }, + A : function () { + return this.localeData().meridiem(this.hours(), this.minutes(), false); + }, + H : function () { + return this.hours(); + }, + h : function () { + return this.hours() % 12 || 12; + }, + m : function () { + return this.minutes(); + }, + s : function () { + return this.seconds(); + }, + S : function () { + return toInt(this.milliseconds() / 100); + }, + SS : function () { + return leftZeroFill(toInt(this.milliseconds() / 10), 2); + }, + SSS : function () { + return leftZeroFill(this.milliseconds(), 3); + }, + SSSS : function () { + return leftZeroFill(this.milliseconds(), 3); + }, + Z : function () { + var a = -this.zone(), + b = '+'; + if (a < 0) { + a = -a; + b = '-'; + } + return b + leftZeroFill(toInt(a / 60), 2) + ':' + leftZeroFill(toInt(a) % 60, 2); + }, + ZZ : function () { + var a = -this.zone(), + b = '+'; + if (a < 0) { + a = -a; + b = '-'; + } + return b + leftZeroFill(toInt(a / 60), 2) + leftZeroFill(toInt(a) % 60, 2); + }, + z : function () { + return this.zoneAbbr(); + }, + zz : function () { + return this.zoneName(); + }, + X : function () { + return this.unix(); + }, + Q : function () { + return this.quarter(); + } + }, - var fields = ['nodes','edges','smoothCurves','hierarchicalLayout','clustering','navigation','keyboard','dataManipulation', - 'onAdd','onEdit','onEditEdge','onConnect','onDelete','clickToUse' - ]; - util.selectiveNotDeepExtend(fields,this.constants, options); - util.selectiveNotDeepExtend(['color'],this.constants.nodes, options.nodes); - util.selectiveNotDeepExtend(['color','length'],this.constants.edges, options.edges); + deprecations = {}, - if (options.physics) { - util.mergeOptions(this.constants.physics, options.physics,'barnesHut'); - util.mergeOptions(this.constants.physics, options.physics,'repulsion'); + lists = ['months', 'monthsShort', 'weekdays', 'weekdaysShort', 'weekdaysMin']; - if (options.physics.hierarchicalRepulsion) { - this.constants.hierarchicalLayout.enabled = true; - this.constants.physics.hierarchicalRepulsion.enabled = true; - this.constants.physics.barnesHut.enabled = false; - for (prop in options.physics.hierarchicalRepulsion) { - if (options.physics.hierarchicalRepulsion.hasOwnProperty(prop)) { - this.constants.physics.hierarchicalRepulsion[prop] = options.physics.hierarchicalRepulsion[prop]; - } + // Pick the first defined of two or three arguments. dfl comes from + // default. + function dfl(a, b, c) { + switch (arguments.length) { + case 2: return a != null ? a : b; + case 3: return a != null ? a : b != null ? b : c; + default: throw new Error('Implement me'); } - } } - if (options.onAdd) {this.triggerFunctions.add = options.onAdd;} - if (options.onEdit) {this.triggerFunctions.edit = options.onEdit;} - if (options.onEditEdge) {this.triggerFunctions.editEdge = options.onEditEdge;} - if (options.onConnect) {this.triggerFunctions.connect = options.onConnect;} - if (options.onDelete) {this.triggerFunctions.del = options.onDelete;} - - util.mergeOptions(this.constants, options,'smoothCurves'); - util.mergeOptions(this.constants, options,'hierarchicalLayout'); - util.mergeOptions(this.constants, options,'clustering'); - util.mergeOptions(this.constants, options,'navigation'); - util.mergeOptions(this.constants, options,'keyboard'); - util.mergeOptions(this.constants, options,'dataManipulation'); + function hasOwnProp(a, b) { + return hasOwnProperty.call(a, b); + } + function defaultParsingFlags() { + // We need to deep clone this object, and es5 standard is not very + // helpful. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso: false + }; + } - if (options.dataManipulation) { - this.editMode = this.constants.dataManipulation.initiallyVisible; + function printMsg(msg) { + if (moment.suppressDeprecationWarnings === false && + typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); + } } + function deprecate(msg, fn) { + var firstTime = true; + return extend(function () { + if (firstTime) { + printMsg(msg); + firstTime = false; + } + return fn.apply(this, arguments); + }, fn); + } - // TODO: work out these options and document them - if (options.edges) { - if (options.edges.color !== undefined) { - if (util.isString(options.edges.color)) { - this.constants.edges.color = {}; - this.constants.edges.color.color = options.edges.color; - this.constants.edges.color.highlight = options.edges.color; - this.constants.edges.color.hover = options.edges.color; - } - else { - if (options.edges.color.color !== undefined) {this.constants.edges.color.color = options.edges.color.color;} - if (options.edges.color.highlight !== undefined) {this.constants.edges.color.highlight = options.edges.color.highlight;} - if (options.edges.color.hover !== undefined) {this.constants.edges.color.hover = options.edges.color.hover;} + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + printMsg(msg); + deprecations[name] = true; } - } + } - if (!options.edges.fontColor) { - if (options.edges.color !== undefined) { - if (util.isString(options.edges.color)) {this.constants.edges.fontColor = options.edges.color;} - else if (options.edges.color.color !== undefined) {this.constants.edges.fontColor = options.edges.color.color;} - } - } + function padToken(func, count) { + return function (a) { + return leftZeroFill(func.call(this, a), count); + }; + } + function ordinalizeToken(func, period) { + return function (a) { + return this.localeData().ordinal(func.call(this, a), period); + }; } - if (options.nodes) { - if (options.nodes.color) { - var newColorObj = util.parseColor(options.nodes.color); - this.constants.nodes.color.background = newColorObj.background; - this.constants.nodes.color.border = newColorObj.border; - this.constants.nodes.color.highlight.background = newColorObj.highlight.background; - this.constants.nodes.color.highlight.border = newColorObj.highlight.border; - this.constants.nodes.color.hover.background = newColorObj.hover.background; - this.constants.nodes.color.hover.border = newColorObj.hover.border; - } + while (ordinalizeTokens.length) { + i = ordinalizeTokens.pop(); + formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i], i); } - if (options.groups) { - for (var groupname in options.groups) { - if (options.groups.hasOwnProperty(groupname)) { - var group = options.groups[groupname]; - this.groups.add(groupname, group); - } - } + while (paddedTokens.length) { + i = paddedTokens.pop(); + formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2); } + formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3); - if (options.tooltip) { - for (prop in options.tooltip) { - if (options.tooltip.hasOwnProperty(prop)) { - this.constants.tooltip[prop] = options.tooltip[prop]; - } - } - if (options.tooltip.color) { - this.constants.tooltip.color = util.parseColor(options.tooltip.color); - } + + /************************************ + Constructors + ************************************/ + + function Locale() { } - if ('clickToUse' in options) { - if (options.clickToUse) { - this.activator = new Activator(this.frame); - this.activator.on('change', this._createKeyBinds.bind(this)); - } - else { - if (this.activator) { - this.activator.destroy(); - delete this.activator; + // Moment prototype object + function Moment(config, skipOverflow) { + if (skipOverflow !== false) { + checkOverflow(config); } - } + copyConfig(this, config); + this._d = new Date(+config._d); } - if (options.labels) { - throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.'); - } - } + // Duration Constructor + function Duration(duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; - // (Re)loading the mixins that can be enabled or disabled in the options. - // load the force calculation functions, grouped under the physics system. - this._loadPhysicsSystem(); - // load the navigation system. - this._loadNavigationControls(); - // load the data manipulation system - this._loadManipulationSystem(); - // configure the smooth curves - this._configureSmoothCurves(); + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; + + this._data = {}; + + this._locale = moment.localeData(); + this._bubble(); + } - // bind keys. If disabled, this will not do anything; - this._createKeyBinds(); - this.setSize(this.constants.width, this.constants.height); - this.moving = true; - this.start(); - }; + /************************************ + Helpers + ************************************/ - /** - * Create the main frame for the Network. - * This function is executed once when a Network object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - * @private - */ - Network.prototype._create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } - this.frame = document.createElement('div'); - this.frame.className = 'vis network-frame'; - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } + } - // create the network canvas (HTML canvas element) - this.frame.canvas = document.createElement( 'canvas' ); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - if (!this.frame.canvas.getContext) { - var noCanvas = document.createElement( 'DIV' ); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold' ; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; + } - var me = this; - this.drag = {}; - this.pinch = {}; - this.hammer = Hammer(this.frame.canvas, { - prevent_default: true - }); - this.hammer.on('tap', me._onTap.bind(me) ); - this.hammer.on('doubletap', me._onDoubleTap.bind(me) ); - this.hammer.on('hold', me._onHold.bind(me) ); - this.hammer.on('pinch', me._onPinch.bind(me) ); - this.hammer.on('touch', me._onTouch.bind(me) ); - this.hammer.on('dragstart', me._onDragStart.bind(me) ); - this.hammer.on('drag', me._onDrag.bind(me) ); - this.hammer.on('dragend', me._onDragEnd.bind(me) ); - this.hammer.on('release', me._onRelease.bind(me) ); - this.hammer.on('mousewheel',me._onMouseWheel.bind(me) ); - this.hammer.on('DOMMouseScroll',me._onMouseWheel.bind(me) ); // for FF - this.hammer.on('mousemove', me._onMouseMoveTitle.bind(me) ); + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; + } - // add the frame to the container element - this.containerElement.appendChild(this.frame); + return a; + } - }; + function copyConfig(to, from) { + var i, prop, val; + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = from._pf; + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } - /** - * Binding the keys for keyboard navigation. These functions are defined in the NavigationMixin - * @private - */ - Network.prototype._createKeyBinds = function() { - var me = this; - this.mousetrap = mousetrap; + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } - this.mousetrap.reset(); + return to; + } - if (this.constants.keyboard.enabled && this.isActive()) { - this.mousetrap.bind("up", this._moveUp.bind(me) , "keydown"); - this.mousetrap.bind("up", this._yStopMoving.bind(me), "keyup"); - this.mousetrap.bind("down", this._moveDown.bind(me) , "keydown"); - this.mousetrap.bind("down", this._yStopMoving.bind(me), "keyup"); - this.mousetrap.bind("left", this._moveLeft.bind(me) , "keydown"); - this.mousetrap.bind("left", this._xStopMoving.bind(me), "keyup"); - this.mousetrap.bind("right",this._moveRight.bind(me), "keydown"); - this.mousetrap.bind("right",this._xStopMoving.bind(me), "keyup"); - this.mousetrap.bind("=", this._zoomIn.bind(me), "keydown"); - this.mousetrap.bind("=", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("-", this._zoomOut.bind(me), "keydown"); - this.mousetrap.bind("-", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("[", this._zoomIn.bind(me), "keydown"); - this.mousetrap.bind("[", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("]", this._zoomOut.bind(me), "keydown"); - this.mousetrap.bind("]", this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("pageup",this._zoomIn.bind(me), "keydown"); - this.mousetrap.bind("pageup",this._stopZoom.bind(me), "keyup"); - this.mousetrap.bind("pagedown",this._zoomOut.bind(me),"keydown"); - this.mousetrap.bind("pagedown",this._stopZoom.bind(me), "keyup"); - } + function absRound(number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); + } + } - if (this.constants.dataManipulation.enabled == true) { - this.mousetrap.bind("escape",this._createManipulatorBar.bind(me)); - this.mousetrap.bind("del",this._deleteSelected.bind(me)); - } - }; + // left zero fill a number + // see http://jsperf.com/left-zero-filling for performance comparison + function leftZeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - /** - * Get the pointer location from a touch location - * @param {{pageX: Number, pageY: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - Network.prototype._getPointer = function (touch) { - return { - x: touch.pageX - util.getAbsoluteLeft(this.frame.canvas), - y: touch.pageY - util.getAbsoluteTop(this.frame.canvas) - }; - }; + while (output.length < targetLength) { + output = '0' + output; + } + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - Network.prototype._onTouch = function (event) { - this.drag.pointer = this._getPointer(event.gesture.center); - this.drag.pinched = false; - this.pinch.scale = this._getScale(); + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - this._handleTouch(this.drag.pointer); - }; + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; + } - /** - * handle drag start event - * @private - */ - Network.prototype._onDragStart = function () { - this._handleDragStart(); - }; + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + return res; + } - /** - * This function is called by _onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - Network.prototype._handleDragStart = function() { - var drag = this.drag; - var node = this._getNodeAt(drag.pointer); - // note: drag.pointer is set in _onTouch to get the initial touch location + function momentsDifference(base, other) { + var res; + other = makeAs(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; + } - drag.dragging = true; - drag.selection = []; - drag.translation = this._getTranslation(); - drag.nodeId = null; + return res; + } - if (node != null) { - drag.nodeId = node.id; - // select the clicked node if not yet selected - if (!node.isSelected()) { - this._selectObject(node,false); + // TODO: remove 'name' arg after deprecation is removed + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } + + val = typeof val === 'string' ? +val : val; + dur = moment.duration(val, period); + addOrSubtractDurationFromMoment(this, dur, direction); + return this; + }; } - // create an array with the selected nodes and their original location and status - for (var objectId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(objectId)) { - var object = this.selectionObj.nodes[objectId]; - var s = { - id: object.id, - node: object, + function addOrSubtractDurationFromMoment(mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.xFixed, - yFixed: object.yFixed - }; + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + rawSetter(mom, 'Date', rawGetter(mom, 'Date') + days * isAdding); + } + if (months) { + rawMonthSetter(mom, rawGetter(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + moment.updateOffset(mom, days || months); + } + } - object.xFixed = true; - object.yFixed = true; + // check if is an array + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; + } - drag.selection.push(s); - } + function isDate(input) { + return Object.prototype.toString.call(input) === '[object Date]' || + input instanceof Date; } - } - }; + // compare two arrays, return the number of differences + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } + } + return diffs + lengthDiff; + } - /** - * handle drag event - * @private - */ - Network.prototype._onDrag = function (event) { - this._handleOnDrag(event) - }; + function normalizeUnits(units) { + if (units) { + var lowered = units.toLowerCase().replace(/(.)s$/, '$1'); + units = unitAliases[units] || camelFunctions[lowered] || lowered; + } + return units; + } + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; - /** - * This function is called by _onDrag. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - Network.prototype._handleOnDrag = function(event) { - if (this.drag.pinched) { - return; - } + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } + } - var pointer = this._getPointer(event.gesture.center); + return normalizedInput; + } - var me = this; - var drag = this.drag; - var selection = drag.selection; - if (selection && selection.length && this.constants.dragNodes == true) { - // calculate delta's and new location - var deltaX = pointer.x - drag.pointer.x; - var deltaY = pointer.y - drag.pointer.y; + function makeList(field) { + var count, setter; - // update position of all selected nodes - selection.forEach(function (s) { - var node = s.node; + if (field.indexOf('week') === 0) { + count = 7; + setter = 'day'; + } + else if (field.indexOf('month') === 0) { + count = 12; + setter = 'month'; + } + else { + return; + } - if (!s.xFixed) { - node.x = me._XconvertDOMtoCanvas(me._XconvertCanvasToDOM(s.x) + deltaX); - } + moment[field] = function (format, index) { + var i, getter, + method = moment._locale[field], + results = []; - if (!s.yFixed) { - node.y = me._YconvertDOMtoCanvas(me._YconvertCanvasToDOM(s.y) + deltaY); - } - }); + if (typeof format === 'number') { + index = format; + format = undefined; + } + getter = function (i) { + var m = moment().utc().set(setter, i); + return method.call(moment._locale, m, format || ''); + }; - // start _animationStep if not yet running - if (!this.moving) { - this.moving = true; - this.start(); + if (index != null) { + return getter(index); + } + else { + for (i = 0; i < count; i++) { + results.push(getter(i)); + } + return results; + } + }; } - } - else { - if (this.constants.dragNetwork == true) { - // move the network - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; - this._setTranslation( - this.drag.translation.x + diffX, - this.drag.translation.y + diffY - ); - this._redraw(); - // this.moving = true; - // this.start(); - } - } - }; + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - /** - * handle drag start event - * @private - */ - Network.prototype._onDragEnd = function () { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.xFixed = s.xFixed; - s.node.yFixed = s.yFixed; - }); - this.moving = true; - this.start(); - } - else { - this._redraw(); - } + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); + } else { + value = Math.ceil(coercedNumber); + } + } - }; + return value; + } - /** - * handle tap/click event: select/unselect a node - * @private - */ - Network.prototype._onTap = function (event) { - var pointer = this._getPointer(event.gesture.center); - this.pointerPosition = pointer; - this._handleTap(pointer); + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } - }; + function weeksInYear(year, dow, doy) { + return weekOfYear(moment([year, 11, 31 + dow - doy]), dow, doy).week; + } + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; + } - /** - * handle doubletap event - * @private - */ - Network.prototype._onDoubleTap = function (event) { - var pointer = this._getPointer(event.gesture.center); - this._handleDoubleTap(pointer); - }; + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + } + + function checkOverflow(m) { + var overflow; + if (m._a && m._pf.overflow === -2) { + overflow = + m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH : + m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE : + m._a[HOUR] < 0 || m._a[HOUR] > 23 ? HOUR : + m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE : + m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND : + m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND : + -1; + if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; + } - /** - * handle long tap event: multi select nodes - * @private - */ - Network.prototype._onHold = function (event) { - var pointer = this._getPointer(event.gesture.center); - this.pointerPosition = pointer; - this._handleOnHold(pointer); - }; + m._pf.overflow = overflow; + } + } - /** - * handle the release of the screen - * - * @private - */ - Network.prototype._onRelease = function (event) { - var pointer = this._getPointer(event.gesture.center); - this._handleOnRelease(pointer); - }; + function isValid(m) { + if (m._isValid == null) { + m._isValid = !isNaN(m._d.getTime()) && + m._pf.overflow < 0 && + !m._pf.empty && + !m._pf.invalidMonth && + !m._pf.nullInput && + !m._pf.invalidFormat && + !m._pf.userInvalidated; - /** - * Handle pinch event - * @param event - * @private - */ - Network.prototype._onPinch = function (event) { - var pointer = this._getPointer(event.gesture.center); + if (m._strict) { + m._isValid = m._isValid && + m._pf.charsLeftOver === 0 && + m._pf.unusedTokens.length === 0; + } + } + return m._isValid; + } - this.drag.pinched = true; - if (!('scale' in this.pinch)) { - this.pinch.scale = 1; - } + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; + } - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.gesture.scale; - this._zoom(scale, pointer) - }; + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries - * @private - */ - Network.prototype._zoom = function(scale, pointer) { - if (this.constants.zoomable == true) { - var scaleOld = this._getScale(); - if (scale < 0.00001) { - scale = 0.00001; + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; + } + i++; + } + return null; } - if (scale > 10) { - scale = 10; + + function loadLocale(name) { + var oldLocale = null; + if (!locales[name] && hasModule) { + try { + oldLocale = moment.locale(); + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we want to undo that for lazy loaded locales + moment.locale(oldLocale); + } catch (e) { } + } + return locales[name]; } - var preScaleDragPointer = null; - if (this.drag !== undefined) { - if (this.drag.dragging == true) { - preScaleDragPointer = this.DOMtoCanvas(this.drag.pointer); - } + // Return a moment from input, that is local/utc/zone equivalent to model. + function makeAs(input, model) { + return model._isUTC ? moment(input).zone(model._offset || 0) : + moment(input).local(); } - // + this.frame.canvas.clientHeight / 2 - var translation = this._getTranslation(); - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + /************************************ + Locale + ************************************/ - this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), - "y" : this._YconvertDOMtoCanvas(pointer.y)}; - this._setScale(scale); - this._setTranslation(tx, ty); - this.updateClustersDefault(); + extend(Locale.prototype, { - if (preScaleDragPointer != null) { - var postScaleDragPointer = this.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; - } + set : function (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + }, - this._redraw(); + _months : 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'), + months : function (m) { + return this._months[m.month()]; + }, - if (scaleOld < scale) { - this.emit("zoom", {direction:"+"}); - } - else { - this.emit("zoom", {direction:"-"}); - } + _monthsShort : 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'), + monthsShort : function (m) { + return this._monthsShort[m.month()]; + }, - return scale; - } - }; + monthsParse : function (monthName) { + var i, mom, regex; + if (!this._monthsParse) { + this._monthsParse = []; + } - /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event - * @private - */ - Network.prototype._onMouseWheel = function(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { /* IE/Opera. */ - delta = event.wheelDelta/120; - } else if (event.detail) { /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail/3; - } + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + if (!this._monthsParse[i]) { + mom = moment.utc([2000, i]); + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._monthsParse[i].test(monthName)) { + return i; + } + } + }, - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { + _weekdays : 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'), + weekdays : function (m) { + return this._weekdays[m.day()]; + }, - // calculate the new scale - var scale = this._getScale(); - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); - } - scale *= (1 + zoom); + _weekdaysShort : 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'), + weekdaysShort : function (m) { + return this._weekdaysShort[m.day()]; + }, - // calculate the pointer location - var gesture = hammerUtil.fakeGesture(this, event); - var pointer = this._getPointer(gesture.center); + _weekdaysMin : 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'), + weekdaysMin : function (m) { + return this._weekdaysMin[m.day()]; + }, - // apply the new scale - this._zoom(scale, pointer); - } + weekdaysParse : function (weekdayName) { + var i, mom, regex; - // Prevent default actions caused by mouse wheel. - event.preventDefault(); - }; + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } + + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = moment([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } + }, + + _longDateFormat : { + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' + }, + longDateFormat : function (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; + } + return output; + }, + isPM : function (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); + }, - /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event - * @private - */ - Network.prototype._onMouseMoveTitle = function (event) { - var gesture = hammerUtil.fakeGesture(this, event); - var pointer = this._getPointer(gesture.center); + _meridiemParse : /[ap]\.?m?\.?/i, + meridiem : function (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } + }, - // check if the previously selected node is still selected - if (this.popupObj) { - this._checkHidePopup(pointer); - } + _calendar : { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }, + calendar : function (key, mom) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.apply(mom) : output; + }, - // start a timeout that will check if the mouse is positioned above - // an element - var me = this; - var checkShow = function() { - me._checkShowPopup(pointer); - }; - if (this.popupTimer) { - clearInterval(this.popupTimer); // stop any running calculationTimer - } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(checkShow, this.constants.tooltip.delay); - } + _relativeTime : { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' + }, + relativeTime : function (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); + }, - /** - * Adding hover highlights - */ - if (this.constants.hover == true) { - // removing all hover highlights - for (var edgeId in this.hoverObj.edges) { - if (this.hoverObj.edges.hasOwnProperty(edgeId)) { - this.hoverObj.edges[edgeId].hover = false; - delete this.hoverObj.edges[edgeId]; - } - } + pastFuture : function (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + }, - // adding hover highlights - var obj = this._getNodeAt(pointer); - if (obj == null) { - obj = this._getEdgeAt(pointer); - } - if (obj != null) { - this._hoverObject(obj); - } + ordinal : function (number) { + return this._ordinal.replace('%d', number); + }, + _ordinal : '%d', - // removing all node hover highlights except for the selected one. - for (var nodeId in this.hoverObj.nodes) { - if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == null) { - this._blurObject(this.hoverObj.nodes[nodeId]); - delete this.hoverObj.nodes[nodeId]; - } - } - } - this.redraw(); - } - }; + preparse : function (string) { + return string; + }, - /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private - */ - Network.prototype._checkShowPopup = function (pointer) { - var obj = { - left: this._XconvertDOMtoCanvas(pointer.x), - top: this._YconvertDOMtoCanvas(pointer.y), - right: this._XconvertDOMtoCanvas(pointer.x), - bottom: this._YconvertDOMtoCanvas(pointer.y) - }; + postformat : function (string) { + return string; + }, - var id; - var lastPopupNode = this.popupObj; + week : function (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; + }, - if (this.popupObj == undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodes = this.nodes; - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - var node = nodes[id]; - if (node.getTitle() !== undefined && node.isOverlappingWith(obj)) { - this.popupObj = node; - break; - } - } - } - } + _week : { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }, - if (this.popupObj === undefined) { - // search the edges for overlap - var edges = this.edges; - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - if (edge.connected && (edge.getTitle() !== undefined) && - edge.isOverlappingWith(obj)) { - this.popupObj = edge; - break; + _invalidDate: 'Invalid date', + invalidDate: function () { + return this._invalidDate; } - } - } - } - - if (this.popupObj) { - // show popup message window - if (this.popupObj != lastPopupNode) { - var me = this; - if (!me.popup) { - me.popup = new Popup(me.frame, me.constants.tooltip); - } + }); - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - me.popup.setPosition(pointer.x - 3, pointer.y - 3); - me.popup.setText(me.popupObj.getTitle()); - me.popup.show(); - } - } - else { - if (this.popup) { - this.popup.hide(); - } - } - }; + /************************************ + Formatting + ************************************/ - /** - * Check if the popup must be hided, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer - * @private - */ - Network.prototype._checkHidePopup = function (pointer) { - if (!this.popupObj || !this._getNodeAt(pointer) ) { - this.popupObj = undefined; - if (this.popup) { - this.popup.hide(); + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); } - } - }; - - - /** - * Set a new size for the network - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') - */ - Network.prototype.setSize = function(width, height) { - var emitEvent = false; - if (width != this.constants.width || height != this.constants.height || this.frame.style.width != width || this.frame.style.height != height) { - this.frame.style.width = width; - this.frame.style.height = height; - - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; - - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; - this.constants.width = width; - this.constants.height = height; + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - emitEvent = true; - } - else { - // this would adapt the width of the canvas to the width from 100% if and only if - // there is a change. + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } + } - if (this.frame.canvas.width != this.frame.canvas.clientWidth) { - this.frame.canvas.width = this.frame.canvas.clientWidth; - emitEvent = true; - } - if (this.frame.canvas.height != this.frame.canvas.clientHeight) { - this.frame.canvas.height = this.frame.canvas.clientHeight; - emitEvent = true; + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; } - } - if (emitEvent == true) { - this.emit('resize', {width:this.frame.canvas.width,height:this.frame.canvas.height}); - } - }; + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); + } - /** - * Set a data set with nodes for the network - * @param {Array | DataSet | DataView} nodes The data containing the nodes. - * @private - */ - Network.prototype._setNodes = function(nodes) { - var oldNodesData = this.nodesData; + format = expandFormat(format, m.localeData()); - if (nodes instanceof DataSet || nodes instanceof DataView) { - this.nodesData = nodes; - } - else if (nodes instanceof Array) { - this.nodesData = new DataSet(); - this.nodesData.add(nodes); - } - else if (!nodes) { - this.nodesData = new DataSet(); - } - else { - throw new TypeError('Array or DataSet expected'); - } + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); + } - if (oldNodesData) { - // unsubscribe from old dataset - util.forEach(this.nodesListeners, function (callback, event) { - oldNodesData.off(event, callback); - }); - } + return formatFunctions[format](m); + } - // remove drawn nodes - this.nodes = {}; + function expandFormat(format, locale) { + var i = 5; - if (this.nodesData) { - // subscribe to new dataset - var me = this; - util.forEach(this.nodesListeners, function (callback, event) { - me.nodesData.on(event, callback); - }); + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - // draw all new nodes - var ids = this.nodesData.getIds(); - this._addNodes(ids); - } - this._updateSelection(); - }; + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - /** - * Add nodes - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._addNodes = function(ids) { - var id; - for (var i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - var data = this.nodesData.get(id); - var node = new Node(data, this.images, this.groups, this.constants); - this.nodes[id] = node; // note: this may replace an existing node - if ((node.xFixed == false || node.yFixed == false) && (node.x === null || node.y === null)) { - var radius = 10 * 0.1*ids.length + 10; - var angle = 2 * Math.PI * Math.random(); - if (node.xFixed == false) {node.x = radius * Math.cos(angle);} - if (node.yFixed == false) {node.y = radius * Math.sin(angle);} + return format; } - this.moving = true; - } - this._updateNodeIndexList(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateCalculationNodes(); - this._reconnectEdges(); - this._updateValueRange(this.nodes); - this.updateLabels(); - }; - /** - * Update existing nodes, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._updateNodes = function(ids) { - var nodes = this.nodes, - nodesData = this.nodesData; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; - var node = nodes[id]; - var data = nodesData.get(id); - if (node) { - // update node - node.setProperties(data, this.constants); - } - else { - // create node - node = new Node(properties, this.images, this.groups, this.constants); - nodes[id] = node; - } - } - this.moving = true; - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateNodeIndexList(); - this._reconnectEdges(); - this._updateValueRange(nodes); - }; + /************************************ + Parsing + ************************************/ - /** - * Remove existing nodes. If nodes do not exist, the method will just ignore it. - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._removeNodes = function(ids) { - var nodes = this.nodes; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; - delete nodes[id]; - } - this._updateNodeIndexList(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateCalculationNodes(); - this._reconnectEdges(); - this._updateSelection(); - this._updateValueRange(nodes); - }; - /** - * Load edges by reading the data table - * @param {Array | DataSet | DataView} edges The data containing the edges. - * @private - * @private - */ - Network.prototype._setEdges = function(edges) { - var oldEdgesData = this.edgesData; + // get the regex to find the next token + function getParseRegexForToken(token, config) { + var a, strict = config._strict; + switch (token) { + case 'Q': + return parseTokenOneDigit; + case 'DDDD': + return parseTokenThreeDigits; + case 'YYYY': + case 'GGGG': + case 'gggg': + return strict ? parseTokenFourDigits : parseTokenOneToFourDigits; + case 'Y': + case 'G': + case 'g': + return parseTokenSignedNumber; + case 'YYYYYY': + case 'YYYYY': + case 'GGGGG': + case 'ggggg': + return strict ? parseTokenSixDigits : parseTokenOneToSixDigits; + case 'S': + if (strict) { + return parseTokenOneDigit; + } + /* falls through */ + case 'SS': + if (strict) { + return parseTokenTwoDigits; + } + /* falls through */ + case 'SSS': + if (strict) { + return parseTokenThreeDigits; + } + /* falls through */ + case 'DDD': + return parseTokenOneToThreeDigits; + case 'MMM': + case 'MMMM': + case 'dd': + case 'ddd': + case 'dddd': + return parseTokenWord; + case 'a': + case 'A': + return config._locale._meridiemParse; + case 'X': + return parseTokenTimestampMs; + case 'Z': + case 'ZZ': + return parseTokenTimezone; + case 'T': + return parseTokenT; + case 'SSSS': + return parseTokenDigits; + case 'MM': + case 'DD': + case 'YY': + case 'GG': + case 'gg': + case 'HH': + case 'hh': + case 'mm': + case 'ss': + case 'ww': + case 'WW': + return strict ? parseTokenTwoDigits : parseTokenOneOrTwoDigits; + case 'M': + case 'D': + case 'd': + case 'H': + case 'h': + case 'm': + case 's': + case 'w': + case 'W': + case 'e': + case 'E': + return parseTokenOneOrTwoDigits; + case 'Do': + return parseTokenOrdinal; + default : + a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), 'i')); + return a; + } + } + + function timezoneMinutesFromString(string) { + string = string || ''; + var possibleTzMatches = (string.match(parseTokenTimezone) || []), + tzChunk = possibleTzMatches[possibleTzMatches.length - 1] || [], + parts = (tzChunk + '').match(parseTimezoneChunker) || ['-', 0, 0], + minutes = +(parts[1] * 60) + toInt(parts[2]); - if (edges instanceof DataSet || edges instanceof DataView) { - this.edgesData = edges; - } - else if (edges instanceof Array) { - this.edgesData = new DataSet(); - this.edgesData.add(edges); - } - else if (!edges) { - this.edgesData = new DataSet(); - } - else { - throw new TypeError('Array or DataSet expected'); - } + return parts[0] === '+' ? -minutes : minutes; + } - if (oldEdgesData) { - // unsubscribe from old dataset - util.forEach(this.edgesListeners, function (callback, event) { - oldEdgesData.off(event, callback); - }); - } + // function to convert string input to date + function addTimeToArrayFromToken(token, input, config) { + var a, datePartArray = config._a; - // remove drawn edges - this.edges = {}; + switch (token) { + // QUARTER + case 'Q': + if (input != null) { + datePartArray[MONTH] = (toInt(input) - 1) * 3; + } + break; + // MONTH + case 'M' : // fall through to MM + case 'MM' : + if (input != null) { + datePartArray[MONTH] = toInt(input) - 1; + } + break; + case 'MMM' : // fall through to MMMM + case 'MMMM' : + a = config._locale.monthsParse(input); + // if we didn't find a month name, mark the date as invalid. + if (a != null) { + datePartArray[MONTH] = a; + } else { + config._pf.invalidMonth = input; + } + break; + // DAY OF MONTH + case 'D' : // fall through to DD + case 'DD' : + if (input != null) { + datePartArray[DATE] = toInt(input); + } + break; + case 'Do' : + if (input != null) { + datePartArray[DATE] = toInt(parseInt(input, 10)); + } + break; + // DAY OF YEAR + case 'DDD' : // fall through to DDDD + case 'DDDD' : + if (input != null) { + config._dayOfYear = toInt(input); + } - if (this.edgesData) { - // subscribe to new dataset - var me = this; - util.forEach(this.edgesListeners, function (callback, event) { - me.edgesData.on(event, callback); - }); + break; + // YEAR + case 'YY' : + datePartArray[YEAR] = moment.parseTwoDigitYear(input); + break; + case 'YYYY' : + case 'YYYYY' : + case 'YYYYYY' : + datePartArray[YEAR] = toInt(input); + break; + // AM / PM + case 'a' : // fall through to A + case 'A' : + config._isPm = config._locale.isPM(input); + break; + // 24 HOUR + case 'H' : // fall through to hh + case 'HH' : // fall through to hh + case 'h' : // fall through to hh + case 'hh' : + datePartArray[HOUR] = toInt(input); + break; + // MINUTE + case 'm' : // fall through to mm + case 'mm' : + datePartArray[MINUTE] = toInt(input); + break; + // SECOND + case 's' : // fall through to ss + case 'ss' : + datePartArray[SECOND] = toInt(input); + break; + // MILLISECOND + case 'S' : + case 'SS' : + case 'SSS' : + case 'SSSS' : + datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000); + break; + // UNIX TIMESTAMP WITH MS + case 'X': + config._d = new Date(parseFloat(input) * 1000); + break; + // TIMEZONE + case 'Z' : // fall through to ZZ + case 'ZZ' : + config._useUTC = true; + config._tzm = timezoneMinutesFromString(input); + break; + // WEEKDAY - human + case 'dd': + case 'ddd': + case 'dddd': + a = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (a != null) { + config._w = config._w || {}; + config._w['d'] = a; + } else { + config._pf.invalidWeekday = input; + } + break; + // WEEK, WEEK DAY - numeric + case 'w': + case 'ww': + case 'W': + case 'WW': + case 'd': + case 'e': + case 'E': + token = token.substr(0, 1); + /* falls through */ + case 'gggg': + case 'GGGG': + case 'GGGGG': + token = token.substr(0, 2); + if (input) { + config._w = config._w || {}; + config._w[token] = toInt(input); + } + break; + case 'gg': + case 'GG': + config._w = config._w || {}; + config._w[token] = moment.parseTwoDigitYear(input); + } + } - // draw all new nodes - var ids = this.edgesData.getIds(); - this._addEdges(ids); - } + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - this._reconnectEdges(); - }; + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; - /** - * Add edges - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._addEdges = function (ids) { - var edges = this.edges, - edgesData = this.edgesData; + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = dfl(w.GG, config._a[YEAR], weekOfYear(moment(), 1, 4).year); + week = dfl(w.W, 1); + weekday = dfl(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; + weekYear = dfl(w.gg, config._a[YEAR], weekOfYear(moment(), dow, doy).year); + week = dfl(w.w, 1); - var oldEdge = edges[id]; - if (oldEdge) { - oldEdge.disconnect(); + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; + } + } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); + + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; } - var data = edgesData.get(id, {"showInternalIds" : true}); - edges[id] = new Edge(data, this, this.constants); - } - this.moving = true; - this._updateValueRange(edges); - this._createBezierNodes(); - this._updateCalculationNodes(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - }; + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function dateFromConfig(config) { + var i, date, input = [], currentDate, yearToUse; - /** - * Update existing edges, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._updateEdges = function (ids) { - var edges = this.edges, - edgesData = this.edgesData; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; + if (config._d) { + return; + } + + currentDate = currentDateArray(config); + + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } - var data = edgesData.get(id); - var edge = edges[id]; - if (edge) { - // update edge - edge.disconnect(); - edge.setProperties(data, this.constants); - edge.connect(); - } - else { - // create edge - edge = new Edge(data, this, this.constants); - this.edges[id] = edge; - } - } + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = dfl(config._a[YEAR], currentDate[YEAR]); - this._createBezierNodes(); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this.moving = true; - this._updateValueRange(edges); - }; + if (config._dayOfYear > daysInYear(yearToUse)) { + config._pf._overflowDayOfYear = true; + } - /** - * Remove existing edges. Non existing ids will be ignored - * @param {Number[] | String[]} ids - * @private - */ - Network.prototype._removeEdges = function (ids) { - var edges = this.edges; - for (var i = 0, len = ids.length; i < len; i++) { - var id = ids[i]; - var edge = edges[id]; - if (edge) { - if (edge.via != null) { - delete this.sectors['support']['nodes'][edge.via.id]; - } - edge.disconnect(); - delete edges[id]; - } - } + date = makeUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); + } - this.moving = true; - this._updateValueRange(edges); - if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { - this._resetLevels(); - this._setupHierarchicalLayout(); - } - this._updateCalculationNodes(); - }; + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; + } - /** - * Reconnect all edges - * @private - */ - Network.prototype._reconnectEdges = function() { - var id, - nodes = this.nodes, - edges = this.edges; - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].edges = []; - } - } + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + } - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.from = null; - edge.to = null; - edge.connect(); + config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input); + // Apply timezone offset from input. The actual zone can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() + config._tzm); + } } - } - }; - /** - * Update the values of all object in the given array according to the current - * value range of the objects in the array. - * @param {Object} obj An object containing a set of Edges or Nodes - * The objects must have a method getValue() and - * setValueRange(min, max). - * @private - */ - Network.prototype._updateValueRange = function(obj) { - var id; + function dateFromObject(config) { + var normalizedInput; - // determine the range of the objects - var valueMin = undefined; - var valueMax = undefined; - for (id in obj) { - if (obj.hasOwnProperty(id)) { - var value = obj[id].getValue(); - if (value !== undefined) { - valueMin = (valueMin === undefined) ? value : Math.min(value, valueMin); - valueMax = (valueMax === undefined) ? value : Math.max(value, valueMax); - } + if (config._d) { + return; + } + + normalizedInput = normalizeObjectUnits(config._i); + config._a = [ + normalizedInput.year, + normalizedInput.month, + normalizedInput.day, + normalizedInput.hour, + normalizedInput.minute, + normalizedInput.second, + normalizedInput.millisecond + ]; + + dateFromConfig(config); } - } - // adjust the range of all objects - if (valueMin !== undefined && valueMax !== undefined) { - for (id in obj) { - if (obj.hasOwnProperty(id)) { - obj[id].setValueRange(valueMin, valueMax); - } + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [ + now.getUTCFullYear(), + now.getUTCMonth(), + now.getUTCDate() + ]; + } else { + return [now.getFullYear(), now.getMonth(), now.getDate()]; + } } - } - }; - /** - * Redraw the network with the current data - * chart will be resized too. - */ - Network.prototype.redraw = function() { - this.setSize(this.constants.width, this.constants.height); - this._redraw(); - }; + // date from string and format string + function makeDateFromStringAndFormat(config) { + if (config._f === moment.ISO_8601) { + parseISO(config); + return; + } - /** - * Redraw the network with the current data - * @private - */ - Network.prototype._redraw = function() { - var ctx = this.frame.canvas.getContext('2d'); - // clear the canvas - var w = this.frame.canvas.width; - var h = this.frame.canvas.height; - ctx.clearRect(0, 0, w, h); + config._a = []; + config._pf.empty = true; - // set scaling and translation - ctx.save(); - ctx.translate(this.translation.x, this.translation.y); - ctx.scale(this.scale, this.scale); + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - this.canvasTopLeft = { - "x": this._XconvertDOMtoCanvas(0), - "y": this._YconvertDOMtoCanvas(0) - }; - this.canvasBottomRight = { - "x": this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth), - "y": this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight) - }; + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + config._pf.unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + config._pf.empty = false; + } + else { + config._pf.unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + config._pf.unusedTokens.push(token); + } + } + // add remaining unparsed input length to the string + config._pf.charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + config._pf.unusedInput.push(string); + } - this._doInAllSectors("_drawAllSectorNodes",ctx); - if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideEdgesOnDrag == false) { - this._doInAllSectors("_drawEdges",ctx); - } + // handle am pm + if (config._isPm && config._a[HOUR] < 12) { + config._a[HOUR] += 12; + } + // if is 12 am, change hours to 0 + if (config._isPm === false && config._a[HOUR] === 12) { + config._a[HOUR] = 0; + } - if (this.drag.dragging == false || this.drag.dragging === undefined || this.constants.hideNodesOnDrag == false) { - this._doInAllSectors("_drawNodes",ctx,false); - } + dateFromConfig(config); + checkOverflow(config); + } + + function unescapeFormat(s) { + return s.replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }); + } - if (this.controlNodesActive == true) { - this._doInAllSectors("_drawControlNodes",ctx); - } + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function regexpEscape(s) { + return s.replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } - // this._doInSupportSector("_drawNodes",ctx,true); - // this._drawTree(ctx,"#F00F0F"); + // date from string and array of format strings + function makeDateFromStringAndArray(config) { + var tempConfig, + bestMoment, - // restore original scaling and translation - ctx.restore(); - }; + scoreToBeat, + i, + currentScore; - /** - * Set the translation of the network - * @param {Number} offsetX Horizontal offset - * @param {Number} offsetY Vertical offset - * @private - */ - Network.prototype._setTranslation = function(offsetX, offsetY) { - if (this.translation === undefined) { - this.translation = { - x: 0, - y: 0 - }; - } + if (config._f.length === 0) { + config._pf.invalidFormat = true; + config._d = new Date(NaN); + return; + } - if (offsetX !== undefined) { - this.translation.x = offsetX; - } - if (offsetY !== undefined) { - this.translation.y = offsetY; - } + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + tempConfig._pf = defaultParsingFlags(); + tempConfig._f = config._f[i]; + makeDateFromStringAndFormat(tempConfig); - this.emit('viewChanged'); - }; + if (!isValid(tempConfig)) { + continue; + } - /** - * Get the translation of the network - * @return {Object} translation An object with parameters x and y, both a number - * @private - */ - Network.prototype._getTranslation = function() { - return { - x: this.translation.x, - y: this.translation.y - }; - }; + // if there is any input that was not parsed add a penalty for that format + currentScore += tempConfig._pf.charsLeftOver; - /** - * Scale the network - * @param {Number} scale Scaling factor 1.0 is unscaled - * @private - */ - Network.prototype._setScale = function(scale) { - this.scale = scale; - }; + //or tokens + currentScore += tempConfig._pf.unusedTokens.length * 10; - /** - * Get the current scale of the network - * @return {Number} scale Scaling factor 1.0 is unscaled - * @private - */ - Network.prototype._getScale = function() { - return this.scale; - }; + tempConfig._pf.score = currentScore; - /** - * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} x - * @returns {number} - * @private - */ - Network.prototype._XconvertDOMtoCanvas = function(x) { - return (x - this.translation.x) / this.scale; - }; + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } - /** - * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the X coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} x - * @returns {number} - * @private - */ - Network.prototype._XconvertCanvasToDOM = function(x) { - return x * this.scale + this.translation.x; - }; + extend(config, bestMoment || tempConfig); + } - /** - * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} y - * @returns {number} - * @private - */ - Network.prototype._YconvertDOMtoCanvas = function(y) { - return (y - this.translation.y) / this.scale; - }; + // date from iso format + function parseISO(config) { + var i, l, + string = config._i, + match = isoRegex.exec(string); - /** - * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} y - * @returns {number} - * @private - */ - Network.prototype._YconvertCanvasToDOM = function(y) { - return y * this.scale + this.translation.y ; - }; + if (match) { + config._pf.iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } + } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(parseTokenTimezone)) { + config._f += 'Z'; + } + makeDateFromStringAndFormat(config); + } else { + config._isValid = false; + } + } + // date from iso format or fallback + function makeDateFromString(config) { + parseISO(config); + if (config._isValid === false) { + delete config._isValid; + moment.createFromInputFallback(config); + } + } - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - Network.prototype.canvasToDOM = function(pos) { - return {x:this._XconvertCanvasToDOM(pos.x),y:this._YconvertCanvasToDOM(pos.y)}; - } + function makeDateFromInput(config) { + var input = config._i, matched; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if ((matched = aspNetJsonRegex.exec(input)) !== null) { + config._d = new Date(+matched[1]); + } else if (typeof input === 'string') { + makeDateFromString(config); + } else if (isArray(input)) { + config._a = input.slice(0); + dateFromConfig(config); + } else if (typeof(input) === 'object') { + dateFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + moment.createFromInputFallback(config); + } + } - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - Network.prototype.DOMtoCanvas = function(pos) { - return {x:this._XconvertDOMtoCanvas(pos.x),y:this._YconvertDOMtoCanvas(pos.y)}; - } + function makeDate(y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); - /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] - * @private - */ - Network.prototype._drawNodes = function(ctx,alwaysShow) { - if (alwaysShow === undefined) { - alwaysShow = false; - } + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; + } - // first draw the unselected nodes - var nodes = this.nodes; - var selected = []; + function makeUTCDate(y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); + } + return date; + } - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight); - if (nodes[id].isSelected()) { - selected.push(id); - } - else { - if (nodes[id].inArea() || alwaysShow) { - nodes[id].draw(ctx); + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } } - } + return input; } - } - // draw the selected nodes on top - for (var s = 0, sMax = selected.length; s < sMax; s++) { - if (nodes[selected[s]].inArea() || alwaysShow) { - nodes[selected[s]].draw(ctx); - } - } - }; + /************************************ + Relative Time + ************************************/ - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Network.prototype._drawEdges = function(ctx) { - var edges = this.edges; - for (var id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.setScale(this.scale); - if (edge.connected) { - edges[id].draw(ctx); - } - } - } - }; - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Network.prototype._drawControlNodes = function(ctx) { - var edges = this.edges; - for (var id in edges) { - if (edges.hasOwnProperty(id)) { - edges[id]._drawControlNodes(ctx); + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); } - } - }; - /** - * Find a stable position for all nodes - * @private - */ - Network.prototype._stabilize = function() { - if (this.constants.freezeForStabilization == true) { - this._freezeDefinedNodes(); - } + function relativeTime(posNegDuration, withoutSuffix, locale) { + var duration = moment.duration(posNegDuration).abs(), + seconds = round(duration.as('s')), + minutes = round(duration.as('m')), + hours = round(duration.as('h')), + days = round(duration.as('d')), + months = round(duration.as('M')), + years = round(duration.as('y')), - // find stable position - var count = 0; - while (this.moving && count < this.constants.stabilizationIterations) { - this._physicsTick(); - count++; - } - this.zoomExtent(false,true); - if (this.constants.freezeForStabilization == true) { - this._restoreFrozenNodes(); - } - }; + args = seconds < relativeTimeThresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < relativeTimeThresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < relativeTimeThresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < relativeTimeThresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < relativeTimeThresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; - /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * - * @private - */ - Network.prototype._freezeDefinedNodes = function() { - var nodes = this.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x != null && nodes[id].y != null) { - nodes[id].fixedData.x = nodes[id].xFixed; - nodes[id].fixedData.y = nodes[id].yFixed; - nodes[id].xFixed = true; - nodes[id].yFixed = true; - } + args[2] = withoutSuffix; + args[3] = +posNegDuration > 0; + args[4] = locale; + return substituteTimeAgo.apply({}, args); } - } - }; - /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * - * @private - */ - Network.prototype._restoreFrozenNodes = function() { - var nodes = this.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].fixedData.x != null) { - nodes[id].xFixed = nodes[id].fixedData.x; - nodes[id].yFixed = nodes[id].fixedData.y; - } - } - } - }; + + /************************************ + Week of Year + ************************************/ - /** - * Check if any of the nodes is still moving - * @param {number} vmin the minimum velocity considered as 'moving' - * @return {boolean} true if moving, false if non of the nodes is moving - * @private - */ - Network.prototype._isMoving = function(vmin) { - var nodes = this.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id) && nodes[id].isMoving(vmin)) { - return true; - } - } - return false; - }; + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - /** - * /** - * Perform one discrete step for all nodes - * - * @private - */ - Network.prototype._discreteStepNodes = function() { - var interval = this.physicsDiscreteStepsize; - var nodes = this.nodes; - var nodeId; - var nodesPresent = false; + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; + } - if (this.constants.maxVelocity > 0) { - for (nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - nodes[nodeId].discreteStepLimited(interval, this.constants.maxVelocity); - nodesPresent = true; - } - } - } - else { - for (nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - nodes[nodeId].discreteStep(interval); - nodesPresent = true; - } - } - } + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; + } - if (nodesPresent == true) { - var vminCorrected = this.constants.minVelocity / Math.max(this.scale,0.05); - if (vminCorrected > 0.5*this.constants.maxVelocity) { - return true; + adjustedMoment = moment(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; } - else { - return this._isMoving(vminCorrected); + + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = makeUTCDate(year, 0, 1).getUTCDay(), daysToAdd, dayOfYear; + + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + + return { + year: dayOfYear > 0 ? year : year - 1, + dayOfYear: dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; } - } - return false; - }; - /** - * A single simulation step (or "tick") in the physics simulation - * - * @private - */ - Network.prototype._physicsTick = function() { - if (!this.freezeSimulation) { - if (this.moving == true) { - var mainMovingStatus = false; - var supportMovingStatus = false; + /************************************ + Top Level Functions + ************************************/ + + function makeMoment(config) { + var input = config._i, + format = config._f; + + config._locale = config._locale || moment.localeData(config._l); + + if (input === null || (format === undefined && input === '')) { + return moment.invalid({nullInput: true}); + } + + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); + } + + if (moment.isMoment(input)) { + return new Moment(input, true); + } else if (format) { + if (isArray(format)) { + makeDateFromStringAndArray(config); + } else { + makeDateFromStringAndFormat(config); + } + } else { + makeDateFromInput(config); + } - this._doInAllActiveSectors("_initializeForceCalculation"); - var mainMoving = this._doInAllActiveSectors("_discreteStepNodes"); - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - supportMovingStatus = this._doInSupportSector("_discreteStepNodes"); - } - // gather movement data from all sectors, if one moves, we are NOT stabilzied - for (var i = 0; i < mainMoving.length; i++) {mainMovingStatus = mainMoving[0] || mainMovingStatus;} + return new Moment(config); + } - // determine if the network has stabilzied - this.moving = mainMovingStatus || supportMovingStatus; + moment = function (input, format, locale, strict) { + var c; - this.stabilizationIterations++; - } - } - }; + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c = {}; + c._isAMomentObject = true; + c._i = input; + c._f = format; + c._l = locale; + c._strict = strict; + c._isUTC = false; + c._pf = defaultParsingFlags(); + return makeMoment(c); + }; - /** - * This function runs one step of the animation. It calls an x amount of physics ticks and one render tick. - * It reschedules itself at the beginning of the function - * - * @private - */ - Network.prototype._animationStep = function() { - // reset the timer so a new scheduled animation step can be set - this.timer = undefined; - // handle the keyboad movement - this._handleNavigation(); + moment.suppressDeprecationWarnings = false; - // this schedules a new animation step - this.start(); + moment.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i); + } + ); - // start the physics simulation - var calculationTime = Date.now(); - var maxSteps = 1; - this._physicsTick(); - var timeRequired = Date.now() - calculationTime; - while (timeRequired < 0.9*(this.renderTimestep - this.renderTime) && maxSteps < this.maxPhysicsTicksPerRender) { - this._physicsTick(); - timeRequired = Date.now() - calculationTime; - maxSteps++; - } - // start the rendering process - var renderTime = Date.now(); - this._redraw(); - this.renderTime = Date.now() - renderTime; + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return moment(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; + } - }; + moment.min = function () { + var args = [].slice.call(arguments, 0); - if (typeof window !== 'undefined') { - window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || - window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; - } + return pickBy('isBefore', args); + }; - /** - * Schedule a animation step with the refreshrate interval. - */ - Network.prototype.start = function() { - if (this.moving == true || this.xIncrement != 0 || this.yIncrement != 0 || this.zoomIncrement != 0) { - if (!this.timer) { - var ua = navigator.userAgent.toLowerCase(); + moment.max = function () { + var args = [].slice.call(arguments, 0); - var requiresTimeout = false; - if (ua.indexOf('msie 9.0') != -1) { // IE 9 - requiresTimeout = true; - } - else if (ua.indexOf('safari') != -1) { // safari - if (ua.indexOf('chrome') <= -1) { - requiresTimeout = true; - } - } + return pickBy('isAfter', args); + }; - if (requiresTimeout == true) { - this.timer = window.setTimeout(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function - } - else{ - this.timer = window.requestAnimationFrame(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function - } - } - } - else { - this._redraw(); + // creating with utc + moment.utc = function (input, format, locale, strict) { + var c; - if (this.stabilizationIterations > 0) { - // trigger the "stabilized" event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - var me = this; - var params = { - iterations: me.stabilizationIterations - }; - me.stabilizationIterations = 0; - setTimeout(function () { - me.emit("stabilized", params); - }, 0); - } - } - }; + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c = {}; + c._isAMomentObject = true; + c._useUTC = true; + c._isUTC = true; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; + c._pf = defaultParsingFlags(); + return makeMoment(c).utc(); + }; - /** - * Move the network according to the keyboard presses. - * - * @private - */ - Network.prototype._handleNavigation = function() { - if (this.xIncrement != 0 || this.yIncrement != 0) { - var translation = this._getTranslation(); - this._setTranslation(translation.x+this.xIncrement, translation.y+this.yIncrement); - } - if (this.zoomIncrement != 0) { - var center = { - x: this.frame.canvas.clientWidth / 2, - y: this.frame.canvas.clientHeight / 2 + // creating with unix timestamp (in seconds) + moment.unix = function (input) { + return moment(input * 1000); }; - this._zoom(this.scale*(1 + this.zoomIncrement), center); - } - }; + // duration + moment.duration = function (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + parseIso, + diffRes; + + if (moment.isDuration(input)) { + duration = { + ms: input._milliseconds, + d: input._days, + M: input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetTimeSpanJsonRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y: 0, + d: toInt(match[DATE]) * sign, + h: toInt(match[HOUR]) * sign, + m: toInt(match[MINUTE]) * sign, + s: toInt(match[SECOND]) * sign, + ms: toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = isoDurationRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + parseIso = function (inp) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + }; + duration = { + y: parseIso(match[2]), + M: parseIso(match[3]), + d: parseIso(match[4]), + h: parseIso(match[5]), + m: parseIso(match[6]), + s: parseIso(match[7]), + w: parseIso(match[8]) + }; + } else if (typeof duration === 'object' && + ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(moment(duration.from), moment(duration.to)); - /** - * Freeze the _animationStep - */ - Network.prototype.toggleFreeze = function() { - if (this.freezeSimulation == false) { - this.freezeSimulation = true; - } - else { - this.freezeSimulation = false; - this.start(); - } - }; + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; + } + ret = new Duration(duration); - /** - * This function cleans the support nodes if they are not needed and adds them when they are. - * - * @param {boolean} [disableStart] - * @private - */ - Network.prototype._configureSmoothCurves = function(disableStart) { - if (disableStart === undefined) { - disableStart = true; - } - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - this._createBezierNodes(); - // cleanup unused support nodes - for (var nodeId in this.sectors['support']['nodes']) { - if (this.sectors['support']['nodes'].hasOwnProperty(nodeId)) { - if (this.edges[this.sectors['support']['nodes'][nodeId].parentEdgeId] === undefined) { - delete this.sectors['support']['nodes'][nodeId]; + if (moment.isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; } - } - } - } - else { - // delete the support nodes - this.sectors['support']['nodes'] = {}; - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - this.edges[edgeId].via = null; - } - } - } + return ret; + }; - this._updateCalculationNodes(); - if (!disableStart) { - this.moving = true; - this.start(); - } - }; + // version number + moment.version = VERSION; + // default format + moment.defaultFormat = isoFormat; - /** - * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but - * are used for the force calculation. - * - * @private - */ - Network.prototype._createBezierNodes = function() { - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - var edge = this.edges[edgeId]; - if (edge.via == null) { - var nodeId = "edgeId:".concat(edge.id); - this.sectors['support']['nodes'][nodeId] = new Node( - {id:nodeId, - mass:1, - shape:'circle', - image:"", - internalMultiplier:1 - },{},{},this.constants); - edge.via = this.sectors['support']['nodes'][nodeId]; - edge.via.parentEdgeId = edge.id; - edge.positionBezierNode(); + // constant that refers to the ISO standard + moment.ISO_8601 = function () {}; + + // Plugins that add properties should also add the key here (null value), + // so we can properly clone ourselves. + moment.momentProperties = momentProperties; + + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + moment.updateOffset = function () {}; + + // This function allows you to set a threshold for relative time strings + moment.relativeTimeThreshold = function (threshold, limit) { + if (relativeTimeThresholds[threshold] === undefined) { + return false; } - } - } - } - }; + if (limit === undefined) { + return relativeTimeThresholds[threshold]; + } + relativeTimeThresholds[threshold] = limit; + return true; + }; - /** - * load the functions that load the mixins into the prototype. - * - * @private - */ - Network.prototype._initializeMixinLoaders = function () { - for (var mixin in MixinLoader) { - if (MixinLoader.hasOwnProperty(mixin)) { - Network.prototype[mixin] = MixinLoader[mixin]; - } - } - }; + moment.lang = deprecate( + 'moment.lang is deprecated. Use moment.locale instead.', + function (key, value) { + return moment.locale(key, value); + } + ); - /** - * Load the XY positions of the nodes into the dataset. - */ - Network.prototype.storePosition = function() { - var dataArray = []; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - var allowedToMoveX = !this.nodes.xFixed; - var allowedToMoveY = !this.nodes.yFixed; - if (this.nodesData._data[nodeId].x != Math.round(node.x) || this.nodesData._data[nodeId].y != Math.round(node.y)) { - dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y),allowedToMoveX:allowedToMoveX,allowedToMoveY:allowedToMoveY}); - } - } - } - this.nodesData.update(dataArray); - }; + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + moment.locale = function (key, values) { + var data; + if (key) { + if (typeof(values) !== 'undefined') { + data = moment.defineLocale(key, values); + } + else { + data = moment.localeData(key); + } + if (data) { + moment.duration._locale = moment._locale = data; + } + } - /** - * Center a node in view. - * - * @param {Number} nodeId - * @param {Number} [zoomLevel] - */ - Network.prototype.focusOnNode = function (nodeId, zoomLevel) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (zoomLevel === undefined) { - zoomLevel = this._getScale(); - } - var nodePosition= {x: this.nodes[nodeId].x, y: this.nodes[nodeId].y}; + return moment._locale._abbr; + }; - var requiredScale = zoomLevel; - this._setScale(requiredScale); + moment.defineLocale = function (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - var canvasCenter = this.DOMtoCanvas({x:0.5 * this.frame.canvas.width,y:0.5 * this.frame.canvas.height}); - var translation = this._getTranslation(); + // backwards compat for now: also set the locale + moment.locale(name); - var distanceFromCenter = {x:canvasCenter.x - nodePosition.x, - y:canvasCenter.y - nodePosition.y}; + return locales[name]; + } else { + // useful for testing + delete locales[name]; + return null; + } + }; - this._setTranslation(translation.x + requiredScale * distanceFromCenter.x, - translation.y + requiredScale * distanceFromCenter.y); - this.redraw(); - } - else { - console.log("This nodeId cannot be found."); - } - }; + moment.langData = deprecate( + 'moment.langData is deprecated. Use moment.localeData instead.', + function (key) { + return moment.localeData(key); + } + ); - /** - * Returns true when the Timeline is active. - * @returns {boolean} - */ - Network.prototype.isActive = function () { - return !this.activator || this.activator.active; - }; + // returns locale data + moment.localeData = function (key) { + var locale; - module.exports = Network; + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } + if (!key) { + return moment._locale; + } -/***/ }, -/* 46 */ -/***/ function(module, exports, __webpack_require__) { + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; + } + key = [key]; + } - /** - * Parse a text source containing data in DOT language into a JSON object. - * The object contains two lists: one with nodes and one with edges. - * - * DOT language reference: http://www.graphviz.org/doc/info/lang.html - * - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graph An object containing two parameters: - * {Object[]} nodes - * {Object[]} edges - */ - function parseDOT (data) { - dot = data; - return parseGraph(); - } + return chooseLocale(key); + }; - // token types enumeration - var TOKENTYPE = { - NULL : 0, - DELIMITER : 1, - IDENTIFIER: 2, - UNKNOWN : 3 - }; + // compare moment object + moment.isMoment = function (obj) { + return obj instanceof Moment || + (obj != null && hasOwnProp(obj, '_isAMomentObject')); + }; + + // for typechecking Duration objects + moment.isDuration = function (obj) { + return obj instanceof Duration; + }; - // map with all delimiters - var DELIMITERS = { - '{': true, - '}': true, - '[': true, - ']': true, - ';': true, - '=': true, - ',': true, + for (i = lists.length - 1; i >= 0; --i) { + makeList(lists[i]); + } - '->': true, - '--': true - }; + moment.normalizeUnits = function (units) { + return normalizeUnits(units); + }; - var dot = ''; // current dot file - var index = 0; // current index in dot file - var c = ''; // current token character in expr - var token = ''; // current token - var tokenType = TOKENTYPE.NULL; // type of the token + moment.invalid = function (flags) { + var m = moment.utc(NaN); + if (flags != null) { + extend(m._pf, flags); + } + else { + m._pf.userInvalidated = true; + } - /** - * Get the first character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function first() { - index = 0; - c = dot.charAt(0); - } + return m; + }; - /** - * Get the next character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function next() { - index++; - c = dot.charAt(index); - } + moment.parseZone = function () { + return moment.apply(null, arguments).parseZone(); + }; - /** - * Preview the next character from the dot file. - * @return {String} cNext - */ - function nextPreview() { - return dot.charAt(index + 1); - } + moment.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - /** - * Test whether given character is alphabetic or numeric - * @param {String} c - * @return {Boolean} isAlphaNumeric - */ - var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; - function isAlphaNumeric(c) { - return regexAlphaNumeric.test(c); - } + /************************************ + Moment Prototype + ************************************/ - /** - * Merge all properties of object b into object b - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - function merge (a, b) { - if (!a) { - a = {}; - } - if (b) { - for (var name in b) { - if (b.hasOwnProperty(name)) { - a[name] = b[name]; - } - } - } - return a; - } + extend(moment.fn = Moment.prototype, { - /** - * Set a value in an object, where the provided parameter name can be a - * path with nested parameters. For example: - * - * var obj = {a: 2}; - * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} - * - * @param {Object} obj - * @param {String} path A parameter name or dot-separated parameter path, - * like "color.highlight.border". - * @param {*} value - */ - function setValue(obj, path, value) { - var keys = path.split('.'); - var o = obj; - while (keys.length) { - var key = keys.shift(); - if (keys.length) { - // this isn't the end point - if (!o[key]) { - o[key] = {}; - } - o = o[key]; - } - else { - // this is the end point - o[key] = value; - } - } - } + clone : function () { + return moment(this); + }, - /** - * Add a node to a graph object. If there is already a node with - * the same id, their attributes will be merged. - * @param {Object} graph - * @param {Object} node - */ - function addNode(graph, node) { - var i, len; - var current = null; + valueOf : function () { + return +this._d + ((this._offset || 0) * 60000); + }, - // find root graph (in case of subgraph) - var graphs = [graph]; // list with all graphs from current graph to root graph - var root = graph; - while (root.parent) { - graphs.push(root.parent); - root = root.parent; - } + unix : function () { + return Math.floor(+this / 1000); + }, - // find existing node (at root level) by its id - if (root.nodes) { - for (i = 0, len = root.nodes.length; i < len; i++) { - if (node.id === root.nodes[i].id) { - current = root.nodes[i]; - break; - } - } - } + toString : function () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); + }, - if (!current) { - // this is a new node - current = { - id: node.id - }; - if (graph.node) { - // clone default attributes - current.attr = merge(current.attr, graph.node); - } - } + toDate : function () { + return this._offset ? new Date(+this) : this._d; + }, - // add node to this (sub)graph and all its parent graphs - for (i = graphs.length - 1; i >= 0; i--) { - var g = graphs[i]; + toISOString : function () { + var m = moment(this).utc(); + if (0 < m.year() && m.year() <= 9999) { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + }, - if (!g.nodes) { - g.nodes = []; - } - if (g.nodes.indexOf(current) == -1) { - g.nodes.push(current); - } - } + toArray : function () { + var m = this; + return [ + m.year(), + m.month(), + m.date(), + m.hours(), + m.minutes(), + m.seconds(), + m.milliseconds() + ]; + }, - // merge attributes - if (node.attr) { - current.attr = merge(current.attr, node.attr); - } - } + isValid : function () { + return isValid(this); + }, - /** - * Add an edge to a graph object - * @param {Object} graph - * @param {Object} edge - */ - function addEdge(graph, edge) { - if (!graph.edges) { - graph.edges = []; - } - graph.edges.push(edge); - if (graph.edge) { - var attr = merge({}, graph.edge); // clone default attributes - edge.attr = merge(attr, edge.attr); // merge attributes - } - } + isDSTShifted : function () { + if (this._a) { + return this.isValid() && compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray()) > 0; + } - /** - * Create an edge to a graph object - * @param {Object} graph - * @param {String | Number | Object} from - * @param {String | Number | Object} to - * @param {String} type - * @param {Object | null} attr - * @return {Object} edge - */ - function createEdge(graph, from, to, type, attr) { - var edge = { - from: from, - to: to, - type: type - }; + return false; + }, + + parsingFlags : function () { + return extend({}, this._pf); + }, + + invalidAt: function () { + return this._pf.overflow; + }, - if (graph.edge) { - edge.attr = merge({}, graph.edge); // clone default attributes - } - edge.attr = merge(edge.attr || {}, attr); // merge attributes + utc : function (keepLocalTime) { + return this.zone(0, keepLocalTime); + }, - return edge; - } + local : function (keepLocalTime) { + if (this._isUTC) { + this.zone(0, keepLocalTime); + this._isUTC = false; - /** - * Get next token in the current dot file. - * The token and token type are available as token and tokenType - */ - function getToken() { - tokenType = TOKENTYPE.NULL; - token = ''; + if (keepLocalTime) { + this.add(this._d.getTimezoneOffset(), 'm'); + } + } + return this; + }, - // skip over whitespaces - while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter - next(); - } + format : function (inputString) { + var output = formatMoment(this, inputString || moment.defaultFormat); + return this.localeData().postformat(output); + }, - do { - var isComment = false; + add : createAdder(1, 'add'), - // skip comment - if (c == '#') { - // find the previous non-space character - var i = index - 1; - while (dot.charAt(i) == ' ' || dot.charAt(i) == '\t') { - i--; - } - if (dot.charAt(i) == '\n' || dot.charAt(i) == '') { - // the # is at the start of a line, this is indeed a line comment - while (c != '' && c != '\n') { - next(); - } - isComment = true; - } - } - if (c == '/' && nextPreview() == '/') { - // skip line comment - while (c != '' && c != '\n') { - next(); - } - isComment = true; - } - if (c == '/' && nextPreview() == '*') { - // skip block comment - while (c != '') { - if (c == '*' && nextPreview() == '/') { - // end of block comment found. skip these last two characters - next(); - next(); - break; - } - else { - next(); - } - } - isComment = true; - } + subtract : createAdder(-1, 'subtract'), - // skip over whitespaces - while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter - next(); - } - } - while (isComment); + diff : function (input, units, asFloat) { + var that = makeAs(input, this), + zoneDiff = (this.zone() - that.zone()) * 6e4, + diff, output; - // check for end of dot file - if (c == '') { - // token is still empty - tokenType = TOKENTYPE.DELIMITER; - return; - } + units = normalizeUnits(units); - // check for delimiters consisting of 2 characters - var c2 = c + nextPreview(); - if (DELIMITERS[c2]) { - tokenType = TOKENTYPE.DELIMITER; - token = c2; - next(); - next(); - return; - } + if (units === 'year' || units === 'month') { + // average number of days in the months in the given dates + diff = (this.daysInMonth() + that.daysInMonth()) * 432e5; // 24 * 60 * 60 * 1000 / 2 + // difference in months + output = ((this.year() - that.year()) * 12) + (this.month() - that.month()); + // adjust by taking difference in days, average number of days + // and dst in the given months. + output += ((this - moment(this).startOf('month')) - + (that - moment(that).startOf('month'))) / diff; + // same as above but with zones, to negate all dst + output -= ((this.zone() - moment(this).startOf('month').zone()) - + (that.zone() - moment(that).startOf('month').zone())) * 6e4 / diff; + if (units === 'year') { + output = output / 12; + } + } else { + diff = (this - that); + output = units === 'second' ? diff / 1e3 : // 1000 + units === 'minute' ? diff / 6e4 : // 1000 * 60 + units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (diff - zoneDiff) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (diff - zoneDiff) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + diff; + } + return asFloat ? output : absRound(output); + }, - // check for delimiters consisting of 1 character - if (DELIMITERS[c]) { - tokenType = TOKENTYPE.DELIMITER; - token = c; - next(); - return; - } + from : function (time, withoutSuffix) { + return moment.duration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); + }, - // check for an identifier (number or string) - // TODO: more precise parsing of numbers/strings (and the port separator ':') - if (isAlphaNumeric(c) || c == '-') { - token += c; - next(); + fromNow : function (withoutSuffix) { + return this.from(moment(), withoutSuffix); + }, - while (isAlphaNumeric(c)) { - token += c; - next(); - } - if (token == 'false') { - token = false; // convert to boolean - } - else if (token == 'true') { - token = true; // convert to boolean - } - else if (!isNaN(Number(token))) { - token = Number(token); // convert to number - } - tokenType = TOKENTYPE.IDENTIFIER; - return; - } + calendar : function (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're zone'd or not. + var now = time || moment(), + sod = makeAs(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this)); + }, - // check for a string enclosed by double quotes - if (c == '"') { - next(); - while (c != '' && (c != '"' || (c == '"' && nextPreview() == '"'))) { - token += c; - if (c == '"') { // skip the escape character - next(); - } - next(); - } - if (c != '"') { - throw newSyntaxError('End of string " expected'); - } - next(); - tokenType = TOKENTYPE.IDENTIFIER; - return; - } + isLeapYear : function () { + return isLeapYear(this.year()); + }, - // something unknown is found, wrong characters, a syntax error - tokenType = TOKENTYPE.UNKNOWN; - while (c != '') { - token += c; - next(); - } - throw new SyntaxError('Syntax error in part "' + chop(token, 30) + '"'); - } + isDST : function () { + return (this.zone() < this.clone().month(0).zone() || + this.zone() < this.clone().month(5).zone()); + }, - /** - * Parse a graph. - * @returns {Object} graph - */ - function parseGraph() { - var graph = {}; + day : function (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } + }, - first(); - getToken(); + month : makeAccessor('Month', true), - // optional strict keyword - if (token == 'strict') { - graph.strict = true; - getToken(); - } + startOf : function (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + /* falls through */ + } - // graph or digraph keyword - if (token == 'graph' || token == 'digraph') { - graph.type = token; - getToken(); - } + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } else if (units === 'isoWeek') { + this.isoWeekday(1); + } - // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { - graph.id = token; - getToken(); - } + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } - // open angle bracket - if (token != '{') { - throw newSyntaxError('Angle bracket { expected'); - } - getToken(); + return this; + }, - // statements - parseStatements(graph); + endOf: function (units) { + units = normalizeUnits(units); + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); + }, - // close angle bracket - if (token != '}') { - throw newSyntaxError('Angle bracket } expected'); - } - getToken(); + isAfter: function (input, units) { + units = typeof units !== 'undefined' ? units : 'millisecond'; + return +this.clone().startOf(units) > +moment(input).startOf(units); + }, - // end of file - if (token !== '') { - throw newSyntaxError('End of file expected'); - } - getToken(); + isBefore: function (input, units) { + units = typeof units !== 'undefined' ? units : 'millisecond'; + return +this.clone().startOf(units) < +moment(input).startOf(units); + }, - // remove temporary default properties - delete graph.node; - delete graph.edge; - delete graph.graph; + isSame: function (input, units) { + units = units || 'ms'; + return +this.clone().startOf(units) === +makeAs(input, this).startOf(units); + }, - return graph; - } + min: deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function (other) { + other = moment.apply(null, arguments); + return other < this ? this : other; + } + ), - /** - * Parse a list with statements. - * @param {Object} graph - */ - function parseStatements (graph) { - while (token !== '' && token != '}') { - parseStatement(graph); - if (token == ';') { - getToken(); - } - } - } + max: deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function (other) { + other = moment.apply(null, arguments); + return other > this ? this : other; + } + ), - /** - * Parse a single statement. Can be a an attribute statement, node - * statement, a series of node statements and edge statements, or a - * parameter. - * @param {Object} graph - */ - function parseStatement(graph) { - // parse subgraph - var subgraph = parseSubgraph(graph); - if (subgraph) { - // edge statements - parseEdge(graph, subgraph); + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[zone(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist int zone + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + zone : function (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = timezoneMinutesFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = this._d.getTimezoneOffset(); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.subtract(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + addOrSubtractDurationFromMoment(this, + moment.duration(offset - input, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + moment.updateOffset(this, true); + this._changeInProgress = null; + } + } + } else { + return this._isUTC ? offset : this._d.getTimezoneOffset(); + } + return this; + }, - return; - } + zoneAbbr : function () { + return this._isUTC ? 'UTC' : ''; + }, - // parse an attribute statement - var attr = parseAttributeStatement(graph); - if (attr) { - return; - } + zoneName : function () { + return this._isUTC ? 'Coordinated Universal Time' : ''; + }, - // parse node - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier expected'); - } - var id = token; // id can be a string or a number - getToken(); + parseZone : function () { + if (this._tzm) { + this.zone(this._tzm); + } else if (typeof this._i === 'string') { + this.zone(this._i); + } + return this; + }, - if (token == '=') { - // id statement - getToken(); - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier expected'); - } - graph[id] = token; - getToken(); - // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " - } - else { - parseNodeStatement(graph, id); - } - } + hasAlignedHourOffset : function (input) { + if (!input) { + input = 0; + } + else { + input = moment(input).zone(); + } - /** - * Parse a subgraph - * @param {Object} graph parent graph object - * @return {Object | null} subgraph - */ - function parseSubgraph (graph) { - var subgraph = null; + return (this.zone() - input) % 60 === 0; + }, - // optional subgraph keyword - if (token == 'subgraph') { - subgraph = {}; - subgraph.type = 'subgraph'; - getToken(); + daysInMonth : function () { + return daysInMonth(this.year(), this.month()); + }, - // optional graph id - if (tokenType == TOKENTYPE.IDENTIFIER) { - subgraph.id = token; - getToken(); - } - } + dayOfYear : function (input) { + var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + }, - // open angle bracket - if (token == '{') { - getToken(); + quarter : function (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + }, - if (!subgraph) { - subgraph = {}; - } - subgraph.parent = graph; - subgraph.node = graph.node; - subgraph.edge = graph.edge; - subgraph.graph = graph.graph; + weekYear : function (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); + }, - // statements - parseStatements(subgraph); + isoWeekYear : function (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); + }, - // close angle bracket - if (token != '}') { - throw newSyntaxError('Angle bracket } expected'); - } - getToken(); + week : function (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); + }, + + isoWeek : function (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); + }, - // remove temporary default properties - delete subgraph.node; - delete subgraph.edge; - delete subgraph.graph; - delete subgraph.parent; + weekday : function (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + }, - // register at the parent graph - if (!graph.subgraphs) { - graph.subgraphs = []; - } - graph.subgraphs.push(subgraph); - } + isoWeekday : function (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + }, - return subgraph; - } + isoWeeksInYear : function () { + return weeksInYear(this.year(), 1, 4); + }, - /** - * parse an attribute statement like "node [shape=circle fontSize=16]". - * Available keywords are 'node', 'edge', 'graph'. - * The previous list with default attributes will be replaced - * @param {Object} graph - * @returns {String | null} keyword Returns the name of the parsed attribute - * (node, edge, graph), or null if nothing - * is parsed. - */ - function parseAttributeStatement (graph) { - // attribute statements - if (token == 'node') { - getToken(); + weeksInYear : function () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + }, - // node attributes - graph.node = parseAttributeList(); - return 'node'; - } - else if (token == 'edge') { - getToken(); + get : function (units) { + units = normalizeUnits(units); + return this[units](); + }, - // edge attributes - graph.edge = parseAttributeList(); - return 'edge'; - } - else if (token == 'graph') { - getToken(); + set : function (units, value) { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + this[units](value); + } + return this; + }, - // graph attributes - graph.graph = parseAttributeList(); - return 'graph'; - } + // If passed a locale key, it will set the locale for this + // instance. Otherwise, it will return the locale configuration + // variables for this instance. + locale : function (key) { + if (key === undefined) { + return this._locale._abbr; + } else { + this._locale = moment.localeData(key); + return this; + } + }, - return null; - } + lang : deprecate( + 'moment().lang() is deprecated. Use moment().localeData() instead.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + this._locale = moment.localeData(key); + return this; + } + } + ), - /** - * parse a node statement - * @param {Object} graph - * @param {String | Number} id - */ - function parseNodeStatement(graph, id) { - // node statement - var node = { - id: id - }; - var attr = parseAttributeList(); - if (attr) { - node.attr = attr; - } - addNode(graph, node); + localeData : function () { + return this._locale; + } + }); - // edge statements - parseEdge(graph, id); - } + function rawMonthSetter(mom, value) { + var dayOfMonth; - /** - * Parse an edge or a series of edges - * @param {Object} graph - * @param {String | Number} from Id of the from node - */ - function parseEdge(graph, from) { - while (token == '->' || token == '--') { - var to; - var type = token; - getToken(); + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; + } + } - var subgraph = parseSubgraph(graph); - if (subgraph) { - to = subgraph; + dayOfMonth = Math.min(mom.date(), + daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; } - else { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier or subgraph expected'); - } - to = token; - addNode(graph, { - id: to - }); - getToken(); + + function rawGetter(mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); } - // parse edge attributes - var attr = parseAttributeList(); + function rawSetter(mom, unit, value) { + if (unit === 'Month') { + return rawMonthSetter(mom, value); + } else { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } + } - // create edge - var edge = createEdge(graph, from, to, type, attr); - addEdge(graph, edge); + function makeAccessor(unit, keepTime) { + return function (value) { + if (value != null) { + rawSetter(this, unit, value); + moment.updateOffset(this, keepTime); + return this; + } else { + return rawGetter(this, unit); + } + }; + } - from = to; - } - } + moment.fn.millisecond = moment.fn.milliseconds = makeAccessor('Milliseconds', false); + moment.fn.second = moment.fn.seconds = makeAccessor('Seconds', false); + moment.fn.minute = moment.fn.minutes = makeAccessor('Minutes', false); + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + moment.fn.hour = moment.fn.hours = makeAccessor('Hours', true); + // moment.fn.month is defined separately + moment.fn.date = makeAccessor('Date', true); + moment.fn.dates = deprecate('dates accessor is deprecated. Use date instead.', makeAccessor('Date', true)); + moment.fn.year = makeAccessor('FullYear', true); + moment.fn.years = deprecate('years accessor is deprecated. Use year instead.', makeAccessor('FullYear', true)); - /** - * Parse a set with attributes, - * for example [label="1.000", shape=solid] - * @return {Object | null} attr - */ - function parseAttributeList() { - var attr = null; + // add plural methods + moment.fn.days = moment.fn.day; + moment.fn.months = moment.fn.month; + moment.fn.weeks = moment.fn.week; + moment.fn.isoWeeks = moment.fn.isoWeek; + moment.fn.quarters = moment.fn.quarter; - while (token == '[') { - getToken(); - attr = {}; - while (token !== '' && token != ']') { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Attribute name expected'); - } - var name = token; + // add aliased format methods + moment.fn.toJSON = moment.fn.toISOString; - getToken(); - if (token != '=') { - throw newSyntaxError('Equal sign = expected'); - } - getToken(); + /************************************ + Duration Prototype + ************************************/ - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Attribute value expected'); - } - var value = token; - setValue(attr, name, value); // name can be a path - getToken(); - if (token ==',') { - getToken(); - } + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; } - if (token != ']') { - throw newSyntaxError('Bracket ] expected'); + function yearsToDays (years) { + // years * 365 + absRound(years / 4) - + // absRound(years / 100) + absRound(years / 400); + return years * 146097 / 400; } - getToken(); - } - return attr; - } + extend(moment.duration.fn = Duration.prototype, { + + _bubble : function () { + var milliseconds = this._milliseconds, + days = this._days, + months = this._months, + data = this._data, + seconds, minutes, hours, years = 0; + + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; + + seconds = absRound(milliseconds / 1000); + data.seconds = seconds % 60; - /** - * Create a syntax error with extra information on current token and index. - * @param {String} message - * @returns {SyntaxError} err - */ - function newSyntaxError(message) { - return new SyntaxError(message + ', got "' + chop(token, 30) + '" (char ' + index + ')'); - } + minutes = absRound(seconds / 60); + data.minutes = minutes % 60; - /** - * Chop off text after a maximum length - * @param {String} text - * @param {Number} maxLength - * @returns {String} - */ - function chop (text, maxLength) { - return (text.length <= maxLength) ? text : (text.substr(0, 27) + '...'); - } + hours = absRound(minutes / 60); + data.hours = hours % 24; - /** - * Execute a function fn for each pair of elements in two arrays - * @param {Array | *} array1 - * @param {Array | *} array2 - * @param {function} fn - */ - function forEach2(array1, array2, fn) { - if (array1 instanceof Array) { - array1.forEach(function (elem1) { - if (array2 instanceof Array) { - array2.forEach(function (elem2) { - fn(elem1, elem2); - }); - } - else { - fn(elem1, array2); - } - }); - } - else { - if (array2 instanceof Array) { - array2.forEach(function (elem2) { - fn(array1, elem2); - }); - } - else { - fn(array1, array2); - } - } - } + days += absRound(hours / 24); - /** - * Convert a string containing a graph in DOT language into a map containing - * with nodes and edges in the format of graph. - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graphData - */ - function DOTToGraph (data) { - // parse the DOT file - var dotData = parseDOT(data); - var graphData = { - nodes: [], - edges: [], - options: {} - }; + // Accurately convert days to years, assume start from year 0. + years = absRound(daysToYears(days)); + days -= absRound(yearsToDays(years)); - // copy the nodes - if (dotData.nodes) { - dotData.nodes.forEach(function (dotNode) { - var graphNode = { - id: dotNode.id, - label: String(dotNode.label || dotNode.id) - }; - merge(graphNode, dotNode.attr); - if (graphNode.image) { - graphNode.shape = 'image'; - } - graphData.nodes.push(graphNode); - }); - } + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absRound(days / 30); + days %= 30; - // copy the edges - if (dotData.edges) { - /** - * Convert an edge in DOT format to an edge with VisGraph format - * @param {Object} dotEdge - * @returns {Object} graphEdge - */ - function convertEdge(dotEdge) { - var graphEdge = { - from: dotEdge.from, - to: dotEdge.to - }; - merge(graphEdge, dotEdge.attr); - graphEdge.style = (dotEdge.type == '->') ? 'arrow' : 'line'; - return graphEdge; - } + // 12 months -> 1 year + years += absRound(months / 12); + months %= 12; - dotData.edges.forEach(function (dotEdge) { - var from, to; - if (dotEdge.from instanceof Object) { - from = dotEdge.from.nodes; - } - else { - from = { - id: dotEdge.from - } - } + data.days = days; + data.months = months; + data.years = years; + }, - if (dotEdge.to instanceof Object) { - to = dotEdge.to.nodes; - } - else { - to = { - id: dotEdge.to - } - } + abs : function () { + this._milliseconds = Math.abs(this._milliseconds); + this._days = Math.abs(this._days); + this._months = Math.abs(this._months); - if (dotEdge.from instanceof Object && dotEdge.from.edges) { - dotEdge.from.edges.forEach(function (subEdge) { - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); - } + this._data.milliseconds = Math.abs(this._data.milliseconds); + this._data.seconds = Math.abs(this._data.seconds); + this._data.minutes = Math.abs(this._data.minutes); + this._data.hours = Math.abs(this._data.hours); + this._data.months = Math.abs(this._data.months); + this._data.years = Math.abs(this._data.years); - forEach2(from, to, function (from, to) { - var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); + return this; + }, - if (dotEdge.to instanceof Object && dotEdge.to.edges) { - dotEdge.to.edges.forEach(function (subEdge) { - var graphEdge = convertEdge(subEdge); - graphData.edges.push(graphEdge); - }); - } - }); - } + weeks : function () { + return absRound(this.days() / 7); + }, - // copy the options - if (dotData.attr) { - graphData.options = dotData.attr; - } + valueOf : function () { + return this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6; + }, - return graphData; - } + humanize : function (withSuffix) { + var output = relativeTime(this, !withSuffix, this.localeData()); - // exports - exports.parseDOT = parseDOT; - exports.DOTToGraph = DOTToGraph; + if (withSuffix) { + output = this.localeData().pastFuture(+this, output); + } + return this.localeData().postformat(output); + }, -/***/ }, -/* 47 */ -/***/ function(module, exports, __webpack_require__) { + add : function (input, val) { + // supports only 2.0-style add(1, 's') or add(moment) + var dur = moment.duration(input, val); - - function parseGephi(gephiJSON, options) { - var edges = []; - var nodes = []; - this.options = { - edges: { - inheritColor: true - }, - nodes: { - allowedToMove: false, - parseColor: false - } - }; + this._milliseconds += dur._milliseconds; + this._days += dur._days; + this._months += dur._months; - if (options !== undefined) { - this.options.nodes['allowedToMove'] = options.allowedToMove | false; - this.options.nodes['parseColor'] = options.parseColor | false; - this.options.edges['inheritColor'] = options.inheritColor | true; - } + this._bubble(); - var gEdges = gephiJSON.edges; - var gNodes = gephiJSON.nodes; - for (var i = 0; i < gEdges.length; i++) { - var edge = {}; - var gEdge = gEdges[i]; - edge['id'] = gEdge.id; - edge['from'] = gEdge.source; - edge['to'] = gEdge.target; - edge['attributes'] = gEdge.attributes; - // edge['value'] = gEdge.attributes !== undefined ? gEdge.attributes.Weight : undefined; - // edge['width'] = edge['value'] !== undefined ? undefined : edgegEdge.size; - edge['color'] = gEdge.color; - edge['inheritColor'] = edge['color'] !== undefined ? false : this.options.inheritColor; - edges.push(edge); - } + return this; + }, - for (var i = 0; i < gNodes.length; i++) { - var node = {}; - var gNode = gNodes[i]; - node['id'] = gNode.id; - node['attributes'] = gNode.attributes; - node['x'] = gNode.x; - node['y'] = gNode.y; - node['label'] = gNode.label; - if (this.options.nodes.parseColor == true) { - node['color'] = gNode.color; - } - else { - node['color'] = gNode.color !== undefined ? {background:gNode.color, border:gNode.color} : undefined; - } - node['radius'] = gNode.size; - node['allowedToMoveX'] = this.options.nodes.allowedToMove; - node['allowedToMoveY'] = this.options.nodes.allowedToMove; - nodes.push(node); - } + subtract : function (input, val) { + var dur = moment.duration(input, val); - return {nodes:nodes, edges:edges}; - } + this._milliseconds -= dur._milliseconds; + this._days -= dur._days; + this._months -= dur._months; - exports.parseGephi = parseGephi; + this._bubble(); -/***/ }, -/* 48 */ -/***/ function(module, exports, __webpack_require__) { + return this; + }, - var util = __webpack_require__(1); + get : function (units) { + units = normalizeUnits(units); + return this[units.toLowerCase() + 's'](); + }, - /** - * @class Groups - * This class can store groups and properties specific for groups. - */ - function Groups() { - this.clear(); - this.defaultIndex = 0; - } + as : function (units) { + var days, months; + units = normalizeUnits(units); + days = this._days + this._milliseconds / 864e5; + if (units === 'month' || units === 'year') { + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + days += yearsToDays(this._months / 12); + switch (units) { + case 'week': return days / 7; + case 'day': return days; + case 'hour': return days * 24; + case 'minute': return days * 24 * 60; + case 'second': return days * 24 * 60 * 60; + case 'millisecond': return days * 24 * 60 * 60 * 1000; + default: throw new Error('Unknown unit ' + units); + } + } + }, - /** - * default constants for group colors - */ - Groups.DEFAULT = [ - {border: "#2B7CE9", background: "#97C2FC", highlight: {border: "#2B7CE9", background: "#D2E5FF"}, hover: {border: "#2B7CE9", background: "#D2E5FF"}}, // blue - {border: "#FFA500", background: "#FFFF00", highlight: {border: "#FFA500", background: "#FFFFA3"}, hover: {border: "#FFA500", background: "#FFFFA3"}}, // yellow - {border: "#FA0A10", background: "#FB7E81", highlight: {border: "#FA0A10", background: "#FFAFB1"}, hover: {border: "#FA0A10", background: "#FFAFB1"}}, // red - {border: "#41A906", background: "#7BE141", highlight: {border: "#41A906", background: "#A1EC76"}, hover: {border: "#41A906", background: "#A1EC76"}}, // green - {border: "#E129F0", background: "#EB7DF4", highlight: {border: "#E129F0", background: "#F0B3F5"}, hover: {border: "#E129F0", background: "#F0B3F5"}}, // magenta - {border: "#7C29F0", background: "#AD85E4", highlight: {border: "#7C29F0", background: "#D3BDF0"}, hover: {border: "#7C29F0", background: "#D3BDF0"}}, // purple - {border: "#C37F00", background: "#FFA807", highlight: {border: "#C37F00", background: "#FFCA66"}, hover: {border: "#C37F00", background: "#FFCA66"}}, // orange - {border: "#4220FB", background: "#6E6EFD", highlight: {border: "#4220FB", background: "#9B9BFD"}, hover: {border: "#4220FB", background: "#9B9BFD"}}, // darkblue - {border: "#FD5A77", background: "#FFC0CB", highlight: {border: "#FD5A77", background: "#FFD1D9"}, hover: {border: "#FD5A77", background: "#FFD1D9"}}, // pink - {border: "#4AD63A", background: "#C2FABC", highlight: {border: "#4AD63A", background: "#E6FFE3"}, hover: {border: "#4AD63A", background: "#E6FFE3"}} // mint - ]; + lang : moment.fn.lang, + locale : moment.fn.locale, + toIsoString : deprecate( + 'toIsoString() is deprecated. Please use toISOString() instead ' + + '(notice the capitals)', + function () { + return this.toISOString(); + } + ), - /** - * Clear all groups - */ - Groups.prototype.clear = function () { - this.groups = {}; - this.groups.length = function() - { - var i = 0; - for ( var p in this ) { - if (this.hasOwnProperty(p)) { - i++; - } - } - return i; - } - }; + toISOString : function () { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var years = Math.abs(this.years()), + months = Math.abs(this.months()), + days = Math.abs(this.days()), + hours = Math.abs(this.hours()), + minutes = Math.abs(this.minutes()), + seconds = Math.abs(this.seconds() + this.milliseconds() / 1000); + if (!this.asSeconds()) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; + } - /** - * get group properties of a groupname. If groupname is not found, a new group - * is added. - * @param {*} groupname Can be a number, string, Date, etc. - * @return {Object} group The created group, containing all group properties - */ - Groups.prototype.get = function (groupname) { - var group = this.groups[groupname]; - if (group == undefined) { - // create new group - var index = this.defaultIndex % Groups.DEFAULT.length; - this.defaultIndex++; - group = {}; - group.color = Groups.DEFAULT[index]; - this.groups[groupname] = group; - } + return (this.asSeconds() < 0 ? '-' : '') + + 'P' + + (years ? years + 'Y' : '') + + (months ? months + 'M' : '') + + (days ? days + 'D' : '') + + ((hours || minutes || seconds) ? 'T' : '') + + (hours ? hours + 'H' : '') + + (minutes ? minutes + 'M' : '') + + (seconds ? seconds + 'S' : ''); + }, - return group; - }; + localeData : function () { + return this._locale; + } + }); - /** - * Add a custom group style - * @param {String} groupname - * @param {Object} style An object containing borderColor, - * backgroundColor, etc. - * @return {Object} group The created group object - */ - Groups.prototype.add = function (groupname, style) { - this.groups[groupname] = style; - if (style.color) { - style.color = util.parseColor(style.color); - } - return style; - }; + moment.duration.fn.toString = moment.duration.fn.toISOString; - module.exports = Groups; + function makeDurationGetter(name) { + moment.duration.fn[name] = function () { + return this._data[name]; + }; + } + for (i in unitMillisecondFactors) { + if (hasOwnProp(unitMillisecondFactors, i)) { + makeDurationGetter(i.toLowerCase()); + } + } -/***/ }, -/* 49 */ -/***/ function(module, exports, __webpack_require__) { + moment.duration.fn.asMilliseconds = function () { + return this.as('ms'); + }; + moment.duration.fn.asSeconds = function () { + return this.as('s'); + }; + moment.duration.fn.asMinutes = function () { + return this.as('m'); + }; + moment.duration.fn.asHours = function () { + return this.as('h'); + }; + moment.duration.fn.asDays = function () { + return this.as('d'); + }; + moment.duration.fn.asWeeks = function () { + return this.as('weeks'); + }; + moment.duration.fn.asMonths = function () { + return this.as('M'); + }; + moment.duration.fn.asYears = function () { + return this.as('y'); + }; - /** - * @class Images - * This class loads images and keeps them stored. - */ - function Images() { - this.images = {}; + /************************************ + Default Locale + ************************************/ - this.callback = undefined; - } - /** - * Set an onload callback function. This will be called each time an image - * is loaded - * @param {function} callback - */ - Images.prototype.setOnloadCallback = function(callback) { - this.callback = callback; - }; + // Set default locale, other locale will inherit from English. + moment.locale('en', { + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; + } + }); - /** - * - * @param {string} url Url of the image - * @param {string} url Url of an image to use if the url image is not found - * @return {Image} img The image object - */ - Images.prototype.load = function(url, brokenUrl) { - var img = this.images[url]; - if (img == undefined) { - // create the image - var images = this; - img = new Image(); - this.images[url] = img; - img.onload = function() { - if (images.callback) { - images.callback(this); - } - }; - - img.onerror = function () { - this.src = brokenUrl; - if (images.callback) { - images.callback(this); - } - }; - - img.src = url; - } + /* EMBED_LOCALES */ - return img; - }; + /************************************ + Exposing Moment + ************************************/ + + function makeGlobal(shouldDeprecate) { + /*global ender:false */ + if (typeof ender !== 'undefined') { + return; + } + oldGlobalMoment = globalScope.moment; + if (shouldDeprecate) { + globalScope.moment = deprecate( + 'Accessing Moment through the global scope is ' + + 'deprecated, and will be removed in an upcoming ' + + 'release.', + moment); + } else { + globalScope.moment = moment; + } + } - module.exports = Images; + // CommonJS module is defined + if (hasModule) { + module.exports = moment; + } else if (true) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function (require, exports, module) { + if (module.config && module.config() && module.config().noGlobal === true) { + // release the global variable + globalScope.moment = oldGlobalMoment; + } + return moment; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + makeGlobal(true); + } else { + makeGlobal(); + } + }).call(this); + + /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(65)(module))) /***/ }, -/* 50 */ +/* 52 */ /***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - /** - * @class Node - * A node. A node can be connected to other nodes via one or multiple edges. - * @param {object} properties An object containing properties for the node. All - * properties are optional, except for the id. - * {number} id Id of the node. Required - * {string} label Text label for the node - * {number} x Horizontal position of the node - * {number} y Vertical position of the node - * {string} shape Node shape, available: - * "database", "circle", "ellipse", - * "box", "image", "text", "dot", - * "star", "triangle", "triangleDown", - * "square" - * {string} image An image url - * {string} title An title text, can be HTML - * {anytype} group A group name or number - * @param {Network.Images} imagelist A list with images. Only needed - * when the node has an image - * @param {Network.Groups} grouplist A list with groups. Needed for - * retrieving group properties - * @param {Object} constants An object with default values for - * example for the color + * Copyright 2012 Craig Campbell + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Mousetrap is a simple keyboard shortcut library for Javascript with + * no external dependencies * + * @version 1.1.2 + * @url craig.is/killing/mice */ - function Node(properties, imagelist, grouplist, networkConstants) { - var constants = util.selectiveBridgeObject(['nodes'],networkConstants); - this.options = constants.nodes; - - this.selected = false; - this.hover = false; - this.edges = []; // all edges connected to this node - this.dynamicEdges = []; - this.reroutedEdges = {}; + /** + * mapping of special keycodes to their corresponding keys + * + * everything in this dictionary cannot use keypress events + * so it has to be here to map to the correct keycodes for + * keyup/keydown events + * + * @type {Object} + */ + var _MAP = { + 8: 'backspace', + 9: 'tab', + 13: 'enter', + 16: 'shift', + 17: 'ctrl', + 18: 'alt', + 20: 'capslock', + 27: 'esc', + 32: 'space', + 33: 'pageup', + 34: 'pagedown', + 35: 'end', + 36: 'home', + 37: 'left', + 38: 'up', + 39: 'right', + 40: 'down', + 45: 'ins', + 46: 'del', + 91: 'meta', + 93: 'meta', + 224: 'meta' + }, - this.fontDrawThreshold = 3; + /** + * mapping for special characters so they can support + * + * this dictionary is only used incase you want to bind a + * keyup or keydown event to one of these keys + * + * @type {Object} + */ + _KEYCODE_MAP = { + 106: '*', + 107: '+', + 109: '-', + 110: '.', + 111 : '/', + 186: ';', + 187: '=', + 188: ',', + 189: '-', + 190: '.', + 191: '/', + 192: '`', + 219: '[', + 220: '\\', + 221: ']', + 222: '\'' + }, - // set defaults for the properties - this.id = undefined; - this.x = null; - this.y = null; - this.xFixed = false; - this.yFixed = false; - this.horizontalAlignLeft = true; // these are for the navigation controls - this.verticalAlignTop = true; // these are for the navigation controls - this.baseRadiusValue = networkConstants.nodes.radius; - this.radiusFixed = false; - this.level = -1; - this.preassignedLevel = false; - this.hierarchyEnumerated = false; + /** + * this is a mapping of keys that require shift on a US keypad + * back to the non shift equivelents + * + * this is so you can use keyup events with these keys + * + * note that this will only work reliably on US keyboards + * + * @type {Object} + */ + _SHIFT_MAP = { + '~': '`', + '!': '1', + '@': '2', + '#': '3', + '$': '4', + '%': '5', + '^': '6', + '&': '7', + '*': '8', + '(': '9', + ')': '0', + '_': '-', + '+': '=', + ':': ';', + '\"': '\'', + '<': ',', + '>': '.', + '?': '/', + '|': '\\' + }, + /** + * this is a list of special strings you can use to map + * to modifier keys when you specify your keyboard shortcuts + * + * @type {Object} + */ + _SPECIAL_ALIASES = { + 'option': 'alt', + 'command': 'meta', + 'return': 'enter', + 'escape': 'esc' + }, - this.imagelist = imagelist; - this.grouplist = grouplist; + /** + * variable to store the flipped version of _MAP from above + * needed to check if we should use keypress or not when no action + * is specified + * + * @type {Object|undefined} + */ + _REVERSE_MAP, - // physics properties - this.fx = 0.0; // external force x - this.fy = 0.0; // external force y - this.vx = 0.0; // velocity x - this.vy = 0.0; // velocity y - this.damping = networkConstants.physics.damping; // written every time gravity is calculated - this.fixedData = {x:null,y:null}; + /** + * a list of all the callbacks setup via Mousetrap.bind() + * + * @type {Object} + */ + _callbacks = {}, + /** + * direct map of string combinations to callbacks used for trigger() + * + * @type {Object} + */ + _direct_map = {}, - this.setProperties(properties, constants); + /** + * keeps track of what level each sequence is at since multiple + * sequences can start out with the same sequence + * + * @type {Object} + */ + _sequence_levels = {}, - // creating the variables for clustering - this.resetCluster(); - this.dynamicEdgesLength = 0; - this.clusterSession = 0; - this.clusterSizeWidthFactor = networkConstants.clustering.nodeScaling.width; - this.clusterSizeHeightFactor = networkConstants.clustering.nodeScaling.height; - this.clusterSizeRadiusFactor = networkConstants.clustering.nodeScaling.radius; - this.maxNodeSizeIncrements = networkConstants.clustering.maxNodeSizeIncrements; - this.growthIndicator = 0; + /** + * variable to store the setTimeout call + * + * @type {null|number} + */ + _reset_timer, - // variables to tell the node about the network. - this.networkScaleInv = 1; - this.networkScale = 1; - this.canvasTopLeft = {"x": -300, "y": -300}; - this.canvasBottomRight = {"x": 300, "y": 300}; - this.parentEdgeId = null; - } + /** + * temporary state where we will ignore the next keyup + * + * @type {boolean|string} + */ + _ignore_next_keyup = false, - /** - * (re)setting the clustering variables and objects - */ - Node.prototype.resetCluster = function() { - // clustering variables - this.formationScale = undefined; // this is used to determine when to open the cluster - this.clusterSize = 1; // this signifies the total amount of nodes in this cluster - this.containedNodes = {}; - this.containedEdges = {}; - this.clusterSessions = []; - }; + /** + * are we currently inside of a sequence? + * type of action ("keyup" or "keydown" or "keypress") or false + * + * @type {boolean|string} + */ + _inside_sequence = false; - /** - * Attach a edge to the node - * @param {Edge} edge - */ - Node.prototype.attachEdge = function(edge) { - if (this.edges.indexOf(edge) == -1) { - this.edges.push(edge); - } - if (this.dynamicEdges.indexOf(edge) == -1) { - this.dynamicEdges.push(edge); + /** + * loop through the f keys, f1 to f19 and add them to the map + * programatically + */ + for (var i = 1; i < 20; ++i) { + _MAP[111 + i] = 'f' + i; } - this.dynamicEdgesLength = this.dynamicEdges.length; - }; - /** - * Detach a edge from the node - * @param {Edge} edge - */ - Node.prototype.detachEdge = function(edge) { - var index = this.edges.indexOf(edge); - if (index != -1) { - this.edges.splice(index, 1); - this.dynamicEdges.splice(index, 1); + /** + * loop through to map numbers on the numeric keypad + */ + for (i = 0; i <= 9; ++i) { + _MAP[i + 96] = i; } - this.dynamicEdgesLength = this.dynamicEdges.length; - }; + /** + * cross browser add event method + * + * @param {Element|HTMLDocument} object + * @param {string} type + * @param {Function} callback + * @returns void + */ + function _addEvent(object, type, callback) { + if (object.addEventListener) { + return object.addEventListener(type, callback, false); + } - /** - * Set or overwrite properties for the node - * @param {Object} properties an object with properties - * @param {Object} constants and object with default, global properties - */ - Node.prototype.setProperties = function(properties, constants) { - if (!properties) { - return; + object.attachEvent('on' + type, callback); } - var fields = ['borderWidth','borderWidthSelected','shape','image','brokenImage','radius','fontColor', - 'fontSize','fontFace','fontFill','group','mass' - ]; - util.selectiveDeepExtend(fields, this.options, properties); - - this.originalLabel = undefined; - // basic properties - if (properties.id !== undefined) {this.id = properties.id;} - if (properties.label !== undefined) {this.label = properties.label; this.originalLabel = properties.label;} - if (properties.title !== undefined) {this.title = properties.title;} - if (properties.x !== undefined) {this.x = properties.x;} - if (properties.y !== undefined) {this.y = properties.y;} - if (properties.value !== undefined) {this.value = properties.value;} - if (properties.level !== undefined) {this.level = properties.level; this.preassignedLevel = true;} + /** + * takes the event and returns the key character + * + * @param {Event} e + * @return {string} + */ + function _characterFromEvent(e) { - // navigation controls properties - if (properties.horizontalAlignLeft !== undefined) {this.horizontalAlignLeft = properties.horizontalAlignLeft;} - if (properties.verticalAlignTop !== undefined) {this.verticalAlignTop = properties.verticalAlignTop;} - if (properties.triggerFunction !== undefined) {this.triggerFunction = properties.triggerFunction;} + // for keypress events we should return the character as is + if (e.type == 'keypress') { + return String.fromCharCode(e.which); + } - if (this.id === undefined) { - throw "Node must have an id"; - } + // for non keypress events the special maps are needed + if (_MAP[e.which]) { + return _MAP[e.which]; + } - // copy group properties - if (typeof this.options.group === 'number' || (typeof this.options.group === 'string' && this.options.group != '')) { - var groupObj = this.grouplist.get(this.options.group); - for (var prop in groupObj) { - if (groupObj.hasOwnProperty(prop)) { - this.options[prop] = groupObj[prop]; + if (_KEYCODE_MAP[e.which]) { + return _KEYCODE_MAP[e.which]; } - } + + // if it is not in the special map + return String.fromCharCode(e.which).toLowerCase(); } + /** + * should we stop this event before firing off callbacks + * + * @param {Event} e + * @return {boolean} + */ + function _stop(e) { + var element = e.target || e.srcElement, + tag_name = element.tagName; + + // if the element has the class "mousetrap" then no need to stop + if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) { + return false; + } - // individual shape properties - if (properties.radius !== undefined) {this.baseRadiusValue = this.options.radius;} - if (properties.color !== undefined) {this.options.color = util.parseColor(properties.color);} + // stop for input, select, and textarea + return tag_name == 'INPUT' || tag_name == 'SELECT' || tag_name == 'TEXTAREA' || (element.contentEditable && element.contentEditable == 'true'); + } - if (this.options.image!== undefined && this.options.image!= "") { - if (this.imagelist) { - this.imageObj = this.imagelist.load(this.options.image, this.options.brokenImage); - } - else { - throw "No imagelist provided"; - } + /** + * checks if two arrays are equal + * + * @param {Array} modifiers1 + * @param {Array} modifiers2 + * @returns {boolean} + */ + function _modifiersMatch(modifiers1, modifiers2) { + return modifiers1.sort().join(',') === modifiers2.sort().join(','); } - this.xFixed = this.xFixed || (properties.x !== undefined && !properties.allowedToMoveX); - this.yFixed = this.yFixed || (properties.y !== undefined && !properties.allowedToMoveY); - this.radiusFixed = this.radiusFixed || (properties.radius !== undefined); + /** + * resets all sequence counters except for the ones passed in + * + * @param {Object} do_not_reset + * @returns void + */ + function _resetSequences(do_not_reset) { + do_not_reset = do_not_reset || {}; - if (this.options.shape == 'image') { - this.options.radiusMin = constants.nodes.widthMin; - this.options.radiusMax = constants.nodes.widthMax; - } + var active_sequences = false, + key; + for (key in _sequence_levels) { + if (do_not_reset[key]) { + active_sequences = true; + continue; + } + _sequence_levels[key] = 0; + } - // choose draw method depending on the shape - switch (this.options.shape) { - case 'database': this.draw = this._drawDatabase; this.resize = this._resizeDatabase; break; - case 'box': this.draw = this._drawBox; this.resize = this._resizeBox; break; - case 'circle': this.draw = this._drawCircle; this.resize = this._resizeCircle; break; - case 'ellipse': this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; - // TODO: add diamond shape - case 'image': this.draw = this._drawImage; this.resize = this._resizeImage; break; - case 'text': this.draw = this._drawText; this.resize = this._resizeText; break; - case 'dot': this.draw = this._drawDot; this.resize = this._resizeShape; break; - case 'square': this.draw = this._drawSquare; this.resize = this._resizeShape; break; - case 'triangle': this.draw = this._drawTriangle; this.resize = this._resizeShape; break; - case 'triangleDown': this.draw = this._drawTriangleDown; this.resize = this._resizeShape; break; - case 'star': this.draw = this._drawStar; this.resize = this._resizeShape; break; - default: this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; + if (!active_sequences) { + _inside_sequence = false; + } } - // reset the size of the node, this can be changed - this._reset(); - }; - /** - * select this node - */ - Node.prototype.select = function() { - this.selected = true; - this._reset(); - }; + /** + * finds all callbacks that match based on the keycode, modifiers, + * and action + * + * @param {string} character + * @param {Array} modifiers + * @param {string} action + * @param {boolean=} remove - should we remove any matches + * @param {string=} combination + * @returns {Array} + */ + function _getMatches(character, modifiers, action, remove, combination) { + var i, + callback, + matches = []; - /** - * unselect this node - */ - Node.prototype.unselect = function() { - this.selected = false; - this._reset(); - }; + // if there are no events related to this keycode + if (!_callbacks[character]) { + return []; + } + // if a modifier key is coming up on its own we should allow it + if (action == 'keyup' && _isModifier(character)) { + modifiers = [character]; + } - /** - * Reset the calculated size of the node, forces it to recalculate its size - */ - Node.prototype.clearSizeCache = function() { - this._reset(); - }; + // loop through all callbacks for the key that was pressed + // and see if any of them match + for (i = 0; i < _callbacks[character].length; ++i) { + callback = _callbacks[character][i]; + + // if this is a sequence but it is not at the right level + // then move onto the next match + if (callback.seq && _sequence_levels[callback.seq] != callback.level) { + continue; + } - /** - * Reset the calculated size of the node, forces it to recalculate its size - * @private - */ - Node.prototype._reset = function() { - this.width = undefined; - this.height = undefined; - }; + // if the action we are looking for doesn't match the action we got + // then we should keep going + if (action != callback.action) { + continue; + } - /** - * get the title of this node. - * @return {string} title The title of the node, or undefined when no title - * has been set. - */ - Node.prototype.getTitle = function() { - return typeof this.title === "function" ? this.title() : this.title; - }; + // if this is a keypress event that means that we need to only + // look at the character, otherwise check the modifiers as + // well + if (action == 'keypress' || _modifiersMatch(modifiers, callback.modifiers)) { - /** - * Calculate the distance to the border of the Node - * @param {CanvasRenderingContext2D} ctx - * @param {Number} angle Angle in radians - * @returns {number} distance Distance to the border in pixels - */ - Node.prototype.distanceToBorder = function (ctx, angle) { - var borderWidth = 1; + // remove is used so if you change your mind and call bind a + // second time with a new function the first one is overwritten + if (remove && callback.combo == combination) { + _callbacks[character].splice(i, 1); + } - if (!this.width) { - this.resize(ctx); + matches.push(callback); + } + } + + return matches; } - switch (this.options.shape) { - case 'circle': - case 'dot': - return this.options.radius+ borderWidth; + /** + * takes a key event and figures out what the modifiers are + * + * @param {Event} e + * @returns {Array} + */ + function _eventModifiers(e) { + var modifiers = []; - case 'ellipse': - var a = this.width / 2; - var b = this.height / 2; - var w = (Math.sin(angle) * a); - var h = (Math.cos(angle) * b); - return a * b / Math.sqrt(w * w + h * h); + if (e.shiftKey) { + modifiers.push('shift'); + } - // TODO: implement distanceToBorder for database - // TODO: implement distanceToBorder for triangle - // TODO: implement distanceToBorder for triangleDown + if (e.altKey) { + modifiers.push('alt'); + } - case 'box': - case 'image': - case 'text': - default: - if (this.width) { - return Math.min( - Math.abs(this.width / 2 / Math.cos(angle)), - Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; - // TODO: reckon with border radius too in case of box + if (e.ctrlKey) { + modifiers.push('ctrl'); } - else { - return 0; + + if (e.metaKey) { + modifiers.push('meta'); } + return modifiers; } - // TODO: implement calculation of distance to border for all shapes - }; - /** - * Set forces acting on the node - * @param {number} fx Force in horizontal direction - * @param {number} fy Force in vertical direction - */ - Node.prototype._setForce = function(fx, fy) { - this.fx = fx; - this.fy = fy; - }; + /** + * actually calls the callback function + * + * if your callback function returns false this will use the jquery + * convention - prevent default and stop propogation on the event + * + * @param {Function} callback + * @param {Event} e + * @returns void + */ + function _fireCallback(callback, e) { + if (callback(e) === false) { + if (e.preventDefault) { + e.preventDefault(); + } - /** - * Add forces acting on the node - * @param {number} fx Force in horizontal direction - * @param {number} fy Force in vertical direction - * @private - */ - Node.prototype._addForce = function(fx, fy) { - this.fx += fx; - this.fy += fy; - }; + if (e.stopPropagation) { + e.stopPropagation(); + } - /** - * Perform one discrete step for the node - * @param {number} interval Time interval in seconds - */ - Node.prototype.discreteStep = function(interval) { - if (!this.xFixed) { - var dx = this.damping * this.vx; // damping force - var ax = (this.fx - dx) / this.options.mass; // acceleration - this.vx += ax * interval; // velocity - this.x += this.vx * interval; // position + e.returnValue = false; + e.cancelBubble = true; + } } - if (!this.yFixed) { - var dy = this.damping * this.vy; // damping force - var ay = (this.fy - dy) / this.options.mass; // acceleration - this.vy += ay * interval; // velocity - this.y += this.vy * interval; // position - } - }; + /** + * handles a character key event + * + * @param {string} character + * @param {Event} e + * @returns void + */ + function _handleCharacter(character, e) { + // if this event should not happen stop here + if (_stop(e)) { + return; + } + var callbacks = _getMatches(character, _eventModifiers(e), e.type), + i, + do_not_reset = {}, + processed_sequence_callback = false; - /** - * Perform one discrete step for the node - * @param {number} interval Time interval in seconds - * @param {number} maxVelocity The speed limit imposed on the velocity - */ - Node.prototype.discreteStepLimited = function(interval, maxVelocity) { - if (!this.xFixed) { - var dx = this.damping * this.vx; // damping force - var ax = (this.fx - dx) / this.options.mass; // acceleration - this.vx += ax * interval; // velocity - this.vx = (Math.abs(this.vx) > maxVelocity) ? ((this.vx > 0) ? maxVelocity : -maxVelocity) : this.vx; - this.x += this.vx * interval; // position - } - else { - this.fx = 0; - } + // loop through matching callbacks for this key event + for (i = 0; i < callbacks.length; ++i) { - if (!this.yFixed) { - var dy = this.damping * this.vy; // damping force - var ay = (this.fy - dy) / this.options.mass; // acceleration - this.vy += ay * interval; // velocity - this.vy = (Math.abs(this.vy) > maxVelocity) ? ((this.vy > 0) ? maxVelocity : -maxVelocity) : this.vy; - this.y += this.vy * interval; // position - } - else { - this.fy = 0; - } - }; + // fire for all sequence callbacks + // this is because if for example you have multiple sequences + // bound such as "g i" and "g t" they both need to fire the + // callback for matching g cause otherwise you can only ever + // match the first one + if (callbacks[i].seq) { + processed_sequence_callback = true; - /** - * Check if this node has a fixed x and y position - * @return {boolean} true if fixed, false if not - */ - Node.prototype.isFixed = function() { - return (this.xFixed && this.yFixed); - }; + // keep a list of which sequences were matches for later + do_not_reset[callbacks[i].seq] = 1; + _fireCallback(callbacks[i].callback, e); + continue; + } - /** - * Check if this node is moving - * @param {number} vmin the minimum velocity considered as "moving" - * @return {boolean} true if moving, false if it has no velocity - */ - Node.prototype.isMoving = function(vmin) { - var velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)); - // this.velocity = Math.sqrt(Math.pow(this.vx,2) + Math.pow(this.vy,2)) - return (velocity > vmin); - }; + // if there were no sequence matches but we are still here + // that means this is a regular match so we should fire that + if (!processed_sequence_callback && !_inside_sequence) { + _fireCallback(callbacks[i].callback, e); + } + } - /** - * check if this node is selecte - * @return {boolean} selected True if node is selected, else false - */ - Node.prototype.isSelected = function() { - return this.selected; - }; + // if you are inside of a sequence and the key you are pressing + // is not a modifier key then we should reset all sequences + // that were not matched by this key event + if (e.type == _inside_sequence && !_isModifier(character)) { + _resetSequences(do_not_reset); + } + } + + /** + * handles a keydown event + * + * @param {Event} e + * @returns void + */ + function _handleKey(e) { + + // normalize e.which for key events + // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion + e.which = typeof e.which == "number" ? e.which : e.keyCode; - /** - * Retrieve the value of the node. Can be undefined - * @return {Number} value - */ - Node.prototype.getValue = function() { - return this.value; - }; + var character = _characterFromEvent(e); - /** - * Calculate the distance from the nodes location to the given location (x,y) - * @param {Number} x - * @param {Number} y - * @return {Number} value - */ - Node.prototype.getDistance = function(x, y) { - var dx = this.x - x, - dy = this.y - y; - return Math.sqrt(dx * dx + dy * dy); - }; + // no character found then stop + if (!character) { + return; + } + if (e.type == 'keyup' && _ignore_next_keyup == character) { + _ignore_next_keyup = false; + return; + } - /** - * Adjust the value range of the node. The node will adjust it's radius - * based on its value. - * @param {Number} min - * @param {Number} max - */ - Node.prototype.setValueRange = function(min, max) { - if (!this.radiusFixed && this.value !== undefined) { - if (max == min) { - this.options.radius= (this.options.radiusMin + this.options.radiusMax) / 2; - } - else { - var scale = (this.options.radiusMax - this.options.radiusMin) / (max - min); - this.options.radius= (this.value - min) * scale + this.options.radiusMin; - } + _handleCharacter(character, e); } - this.baseRadiusValue = this.options.radius; - }; - /** - * Draw this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - Node.prototype.draw = function(ctx) { - throw "Draw method not initialized for node"; - }; + /** + * determines if the keycode specified is a modifier key or not + * + * @param {string} key + * @returns {boolean} + */ + function _isModifier(key) { + return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta'; + } - /** - * Recalculate the size of this node in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - Node.prototype.resize = function(ctx) { - throw "Resize method not initialized for node"; - }; + /** + * called to set a 1 second timeout on the specified sequence + * + * this is so after each key press in the sequence you have 1 second + * to press the next key before you have to start over + * + * @returns void + */ + function _resetSequenceTimer() { + clearTimeout(_reset_timer); + _reset_timer = setTimeout(_resetSequences, 1000); + } - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top, right, bottom - * @return {boolean} True if location is located on node - */ - Node.prototype.isOverlappingWith = function(obj) { - return (this.left < obj.right && - this.left + this.width > obj.left && - this.top < obj.bottom && - this.top + this.height > obj.top); - }; + /** + * reverses the map lookup so that we can look for specific keys + * to see what can and can't use keypress + * + * @return {Object} + */ + function _getReverseMap() { + if (!_REVERSE_MAP) { + _REVERSE_MAP = {}; + for (var key in _MAP) { - Node.prototype._resizeImage = function (ctx) { - // TODO: pre calculate the image size + // pull out the numeric keypad from here cause keypress should + // be able to detect the keys from the character + if (key > 95 && key < 112) { + continue; + } - if (!this.width || !this.height) { // undefined or 0 - var width, height; - if (this.value) { - this.options.radius= this.baseRadiusValue; - var scale = this.imageObj.height / this.imageObj.width; - if (scale !== undefined) { - width = this.options.radius|| this.imageObj.width; - height = this.options.radius* scale || this.imageObj.height; + if (_MAP.hasOwnProperty(key)) { + _REVERSE_MAP[_MAP[key]] = key; + } + } } - else { - width = 0; - height = 0; + return _REVERSE_MAP; + } + + /** + * picks the best action based on the key combination + * + * @param {string} key - character for key + * @param {Array} modifiers + * @param {string=} action passed in + */ + function _pickBestAction(key, modifiers, action) { + + // if no action was picked in we should try to pick the one + // that we think would work best for this key + if (!action) { + action = _getReverseMap()[key] ? 'keydown' : 'keypress'; } - } - else { - width = this.imageObj.width; - height = this.imageObj.height; - } - this.width = width; - this.height = height; - this.growthIndicator = 0; - if (this.width > 0 && this.height > 0) { - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - width; - } + // modifier keys don't work as expected with keypress, + // switch to keydown + if (action == 'keypress' && modifiers.length) { + action = 'keydown'; + } + + return action; } - }; + /** + * binds a key sequence to an event + * + * @param {string} combo - combo specified in bind call + * @param {Array} keys + * @param {Function} callback + * @param {string=} action + * @returns void + */ + function _bindSequence(combo, keys, callback, action) { - Node.prototype._drawImage = function (ctx) { - this._resizeImage(ctx); + // start off by adding a sequence level record for this combination + // and setting the level to 0 + _sequence_levels[combo] = 0; - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + // if there is no action pick the best one for the first key + // in the sequence + if (!action) { + action = _pickBestAction(keys[0], []); + } - var yLabel; - if (this.imageObj.width != 0 ) { - // draw the shade - if (this.clusterSize > 1) { - var lineWidth = ((this.clusterSize > 1) ? 10 : 0.0); - lineWidth *= this.networkScaleInv; - lineWidth = Math.min(0.2 * this.width,lineWidth); + /** + * callback to increase the sequence level for this sequence and reset + * all other sequences that were active + * + * @param {Event} e + * @returns void + */ + var _increaseSequence = function(e) { + _inside_sequence = action; + ++_sequence_levels[combo]; + _resetSequenceTimer(); + }, - ctx.globalAlpha = 0.5; - ctx.drawImage(this.imageObj, this.left - lineWidth, this.top - lineWidth, this.width + 2*lineWidth, this.height + 2*lineWidth); - } + /** + * wraps the specified callback inside of another function in order + * to reset all sequence counters as soon as this sequence is done + * + * @param {Event} e + * @returns void + */ + _callbackAndReset = function(e) { + _fireCallback(callback, e); - // draw the image - ctx.globalAlpha = 1.0; - ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); - yLabel = this.y + this.height / 2; - } - else { - // image still loading... just draw the label for now - yLabel = this.y; + // we should ignore the next key up if the action is key down + // or keypress. this is so if you finish a sequence and + // release the key the final key will not trigger a keyup + if (action !== 'keyup') { + _ignore_next_keyup = _characterFromEvent(e); + } + + // weird race condition if a sequence ends with the key + // another sequence begins with + setTimeout(_resetSequences, 10); + }, + i; + + // loop through keys one at a time and bind the appropriate callback + // function. for any key leading up to the final one it should + // increase the sequence. after the final, it should reset all sequences + for (i = 0; i < keys.length; ++i) { + _bindSingle(keys[i], i < keys.length - 1 ? _increaseSequence : _callbackAndReset, action, combo, i); + } } - this._label(ctx, this.label, this.x, yLabel, undefined, "top"); - }; + /** + * binds a single keyboard combination + * + * @param {string} combination + * @param {Function} callback + * @param {string=} action + * @param {string=} sequence_name - name of sequence if part of sequence + * @param {number=} level - what part of the sequence the command is + * @returns void + */ + function _bindSingle(combination, callback, action, sequence_name, level) { + // make sure multiple spaces in a row become a single space + combination = combination.replace(/\s+/g, ' '); - Node.prototype._resizeBox = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; + var sequence = combination.split(' '), + i, + key, + keys, + modifiers = []; - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; - this.growthIndicator = this.width - (textSize.width + 2 * margin); - // this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; + // if this pattern is a sequence of keys then run through this method + // to reprocess each pattern one key at a time + if (sequence.length > 1) { + return _bindSequence(combination, sequence, callback, action); + } - } - }; + // take the keys from this pattern and figure out what the actual + // pattern is all about + keys = combination === '+' ? ['+'] : combination.split('+'); - Node.prototype._drawBox = function (ctx) { - this._resizeBox(ctx); + for (i = 0; i < keys.length; ++i) { + key = keys[i]; - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + // normalize key names + if (_SPECIAL_ALIASES[key]) { + key = _SPECIAL_ALIASES[key]; + } - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + // if this is not a keypress event then we should + // be smart about using shift keys + // this will only work for US keyboards however + if (action && action != 'keypress' && _SHIFT_MAP[key]) { + key = _SHIFT_MAP[key]; + modifiers.push('shift'); + } - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + // if this key is a modifier then add it to the list of modifiers + if (_isModifier(key)) { + modifiers.push(key); + } + } - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + // depending on what the key combination is + // we will try to pick the best event for it + action = _pickBestAction(key, modifiers, action); - ctx.roundRect(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth, this.options.radius); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + // make sure to initialize array if this is the first time + // a callback is added for this key + if (!_callbacks[key]) { + _callbacks[key] = []; + } - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.options.color.background; + // remove an existing match if there is one + _getMatches(key, modifiers, action, !sequence_name, combination); - ctx.roundRect(this.left, this.top, this.width, this.height, this.options.radius); - ctx.fill(); - ctx.stroke(); + // add this call back to the array + // if it is a sequence put it at the beginning + // if not put it at the end + // + // this is important because the way these are processed expects + // the sequence ones to come first + _callbacks[key][sequence_name ? 'unshift' : 'push']({ + callback: callback, + modifiers: modifiers, + action: action, + seq: sequence_name, + level: level, + combo: combination + }); + } - this._label(ctx, this.label, this.x, this.y); - }; + /** + * binds multiple combinations to the same callback + * + * @param {Array} combinations + * @param {Function} callback + * @param {string|undefined} action + * @returns void + */ + function _bindMultiple(combinations, callback, action) { + for (var i = 0; i < combinations.length; ++i) { + _bindSingle(combinations[i], callback, action); + } + } + // start! + _addEvent(document, 'keypress', _handleKey); + _addEvent(document, 'keydown', _handleKey); + _addEvent(document, 'keyup', _handleKey); - Node.prototype._resizeDatabase = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - var size = textSize.width + 2 * margin; - this.width = size; - this.height = size; + var mousetrap = { - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - size; - } - }; + /** + * binds an event to mousetrap + * + * can be a single key, a combination of keys separated with +, + * a comma separated list of keys, an array of keys, or + * a sequence of keys separated by spaces + * + * be sure to list the modifier keys first to make sure that the + * correct key ends up getting bound (the last key in the pattern) + * + * @param {string|Array} keys + * @param {Function} callback + * @param {string=} action - 'keypress', 'keydown', or 'keyup' + * @returns void + */ + bind: function(keys, callback, action) { + _bindMultiple(keys instanceof Array ? keys : [keys], callback, action); + _direct_map[keys + ':' + action] = callback; + return this; + }, - Node.prototype._drawDatabase = function (ctx) { - this._resizeDatabase(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + /** + * unbinds an event to mousetrap + * + * the unbinding sets the callback function of the specified key combo + * to an empty function and deletes the corresponding key in the + * _direct_map dict. + * + * the keycombo+action has to be exactly the same as + * it was defined in the bind method + * + * TODO: actually remove this from the _callbacks dictionary instead + * of binding an empty function + * + * @param {string|Array} keys + * @param {string} action + * @returns void + */ + unbind: function(keys, action) { + if (_direct_map[keys + ':' + action]) { + delete _direct_map[keys + ':' + action]; + this.bind(keys, function() {}, action); + } + return this; + }, - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + /** + * triggers an event that has already been bound + * + * @param {string} keys + * @param {string=} action + * @returns void + */ + trigger: function(keys, action) { + _direct_map[keys + ':' + action](); + return this; + }, - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + /** + * resets the library back to its initial state. this is useful + * if you want to clear out the current keyboard shortcuts and bind + * new ones - for example if you switch to another page + * + * @returns void + */ + reset: function() { + _callbacks = {}; + _direct_map = {}; + return this; + } + }; - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + module.exports = mousetrap; - ctx.database(this.x - this.width/2 - 2*ctx.lineWidth, this.y - this.height*0.5 - 2*ctx.lineWidth, this.width + 4*ctx.lineWidth, this.height + 4*ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - ctx.database(this.x - this.width/2, this.y - this.height*0.5, this.width, this.height); - ctx.fill(); - ctx.stroke(); - this._label(ctx, this.label, this.x, this.y); - }; +/***/ }, +/* 53 */ +/***/ function(module, exports, __webpack_require__) { + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v1.1.3 - 2014-05-20 + * http://eightmedia.github.io/hammer.js + * + * Copyright (c) 2014 Jorik Tangelder ; + * Licensed under the MIT license */ - Node.prototype._resizeCircle = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; - this.options.radius = diameter / 2; + (function(window, undefined) { + 'use strict'; - this.width = diameter; - this.height = diameter; + /** + * @main + * @module hammer + * + * @class Hammer + * @static + */ - // scaling used for clustering - // this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; - // this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; - this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; - this.growthIndicator = this.options.radius- 0.5*diameter; - } + /** + * Hammer, use this to create instances + * ```` + * var hammertime = new Hammer(myElement); + * ```` + * + * @method Hammer + * @param {HTMLElement} element + * @param {Object} [options={}] + * @return {Hammer.Instance} + */ + var Hammer = function Hammer(element, options) { + return new Hammer.Instance(element, options || {}); }; - Node.prototype._drawCircle = function (ctx) { - this._resizeCircle(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + /** + * version, as defined in package.json + * the value will be set at each build + * @property VERSION + * @final + * @type {String} + */ + Hammer.VERSION = '1.1.3'; - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + /** + * default settings. + * more settings are defined per gesture at `/gestures`. Each gesture can be disabled/enabled + * by setting it's name (like `swipe`) to false. + * You can set the defaults for all instances by changing this object before creating an instance. + * @example + * ```` + * Hammer.defaults.drag = false; + * Hammer.defaults.behavior.touchAction = 'pan-y'; + * delete Hammer.defaults.behavior.userSelect; + * ```` + * @property defaults + * @type {Object} + */ + Hammer.defaults = { + /** + * this setting object adds styles and attributes to the element to prevent the browser from doing + * its native behavior. The css properties are auto prefixed for the browsers when needed. + * @property defaults.behavior + * @type {Object} + */ + behavior: { + /** + * Disables text selection to improve the dragging gesture. When the value is `none` it also sets + * `onselectstart=false` for IE on the element. Mainly for desktop browsers. + * @property defaults.behavior.userSelect + * @type {String} + * @default 'none' + */ + userSelect: 'none', - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + /** + * Specifies whether and how a given region can be manipulated by the user (for instance, by panning or zooming). + * Used by Chrome 35> and IE10>. By default this makes the element blocking any touch event. + * @property defaults.behavior.touchAction + * @type {String} + * @default: 'pan-y' + */ + touchAction: 'pan-y', - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @property defaults.behavior.touchCallout + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - ctx.circle(this.x, this.y, this.options.radius+2*ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + /** + * Specifies whether zooming is enabled. Used by IE10> + * @property defaults.behavior.contentZooming + * @type {String} + * @default 'none' + */ + contentZooming: 'none', - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - ctx.circle(this.x, this.y, this.options.radius); - ctx.fill(); - ctx.stroke(); + /** + * Specifies that an entire element should be draggable instead of its contents. + * Mainly for desktop browsers. + * @property defaults.behavior.userDrag + * @type {String} + * @default 'none' + */ + userDrag: 'none', - this._label(ctx, this.label, this.x, this.y); + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in Safari on iPhone. This property obeys the alpha value, if specified. + * + * If you don't specify an alpha value, Safari on iPhone applies a default alpha value + * to the color. To disable tap highlighting, set the alpha value to 0 (invisible). + * If you set the alpha value to 1.0 (opaque), the element is not visible when tapped. + * @property defaults.behavior.tapHighlightColor + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' + } }; - Node.prototype._resizeEllipse = function (ctx) { - if (!this.width) { - var textSize = this.getTextSize(ctx); + /** + * hammer document where the base events are added at + * @property DOCUMENT + * @type {HTMLElement} + * @default window.document + */ + Hammer.DOCUMENT = document; - this.width = textSize.width * 1.5; - this.height = textSize.height * 2; - if (this.width < this.height) { - this.width = this.height; - } - var defaultSize = this.width; + /** + * detect support for pointer events + * @property HAS_POINTEREVENTS + * @type {Boolean} + */ + Hammer.HAS_POINTEREVENTS = navigator.pointerEnabled || navigator.msPointerEnabled; - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - defaultSize; - } - }; + /** + * detect support for touch events + * @property HAS_TOUCHEVENTS + * @type {Boolean} + */ + Hammer.HAS_TOUCHEVENTS = ('ontouchstart' in window); - Node.prototype._drawEllipse = function (ctx) { - this._resizeEllipse(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + /** + * detect mobile browsers + * @property IS_MOBILE + * @type {Boolean} + */ + Hammer.IS_MOBILE = /mobile|tablet|ip(ad|hone|od)|android|silk/i.test(navigator.userAgent); - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; + /** + * detect if we want to support mouseevents at all + * @property NO_MOUSEEVENTS + * @type {Boolean} + */ + Hammer.NO_MOUSEEVENTS = (Hammer.HAS_TOUCHEVENTS && Hammer.IS_MOBILE) || Hammer.HAS_POINTEREVENTS; - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; + /** + * interval in which Hammer recalculates current velocity/direction/angle in ms + * @property CALCULATE_INTERVAL + * @type {Number} + * @default 25 + */ + Hammer.CALCULATE_INTERVAL = 25; - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + /** + * eventtypes per touchevent (start, move, end) are filled by `Event.determineEventTypes` on `setup` + * the object contains the DOM event names per type (`EVENT_START`, `EVENT_MOVE`, `EVENT_END`) + * @property EVENT_TYPES + * @private + * @writeOnce + * @type {Object} + */ + var EVENT_TYPES = {}; - ctx.ellipse(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + /** + * direction strings, for safe comparisons + * @property DIRECTION_DOWN|LEFT|UP|RIGHT + * @final + * @type {String} + * @default 'down' 'left' 'up' 'right' + */ + var DIRECTION_DOWN = Hammer.DIRECTION_DOWN = 'down'; + var DIRECTION_LEFT = Hammer.DIRECTION_LEFT = 'left'; + var DIRECTION_UP = Hammer.DIRECTION_UP = 'up'; + var DIRECTION_RIGHT = Hammer.DIRECTION_RIGHT = 'right'; - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; + /** + * pointertype strings, for safe comparisons + * @property POINTER_MOUSE|TOUCH|PEN + * @final + * @type {String} + * @default 'mouse' 'touch' 'pen' + */ + var POINTER_MOUSE = Hammer.POINTER_MOUSE = 'mouse'; + var POINTER_TOUCH = Hammer.POINTER_TOUCH = 'touch'; + var POINTER_PEN = Hammer.POINTER_PEN = 'pen'; - ctx.ellipse(this.left, this.top, this.width, this.height); - ctx.fill(); - ctx.stroke(); - this._label(ctx, this.label, this.x, this.y); - }; + /** + * eventtypes + * @property EVENT_START|MOVE|END|RELEASE|TOUCH + * @final + * @type {String} + * @default 'start' 'change' 'move' 'end' 'release' 'touch' + */ + var EVENT_START = Hammer.EVENT_START = 'start'; + var EVENT_MOVE = Hammer.EVENT_MOVE = 'move'; + var EVENT_END = Hammer.EVENT_END = 'end'; + var EVENT_RELEASE = Hammer.EVENT_RELEASE = 'release'; + var EVENT_TOUCH = Hammer.EVENT_TOUCH = 'touch'; - Node.prototype._drawDot = function (ctx) { - this._drawShape(ctx, 'circle'); - }; + /** + * if the window events are set... + * @property READY + * @writeOnce + * @type {Boolean} + * @default false + */ + Hammer.READY = false; + + /** + * plugins namespace + * @property plugins + * @type {Object} + */ + Hammer.plugins = Hammer.plugins || {}; - Node.prototype._drawTriangle = function (ctx) { - this._drawShape(ctx, 'triangle'); - }; + /** + * gestures namespace + * see `/gestures` for the definitions + * @property gestures + * @type {Object} + */ + Hammer.gestures = Hammer.gestures || {}; - Node.prototype._drawTriangleDown = function (ctx) { - this._drawShape(ctx, 'triangleDown'); - }; + /** + * setup events to detect gestures on the document + * this function is called when creating an new instance + * @private + */ + function setup() { + if(Hammer.READY) { + return; + } - Node.prototype._drawSquare = function (ctx) { - this._drawShape(ctx, 'square'); - }; + // find what eventtypes we add listeners to + Event.determineEventTypes(); - Node.prototype._drawStar = function (ctx) { - this._drawShape(ctx, 'star'); - }; + // Register all gestures inside Hammer.gestures + Utils.each(Hammer.gestures, function(gesture) { + Detection.register(gesture); + }); - Node.prototype._resizeShape = function (ctx) { - if (!this.width) { - this.options.radius= this.baseRadiusValue; - var size = 2 * this.options.radius; - this.width = size; - this.height = size; + // Add touch events on the document + Event.onTouch(Hammer.DOCUMENT, EVENT_MOVE, Detection.detect); + Event.onTouch(Hammer.DOCUMENT, EVENT_END, Detection.detect); - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - size; - } - }; + // Hammer is ready...! + Hammer.READY = true; + } - Node.prototype._drawShape = function (ctx, shape) { - this._resizeShape(ctx); + /** + * @module hammer + * + * @class Utils + * @static + */ + var Utils = Hammer.utils = { + /** + * extend method, could also be used for cloning when `dest` is an empty object. + * changes the dest object + * @method extend + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge=false] do a merge + * @return {Object} dest + */ + extend: function extend(dest, src, merge) { + for(var key in src) { + if(!src.hasOwnProperty(key) || (dest[key] !== undefined && merge)) { + continue; + } + dest[key] = src[key]; + } + return dest; + }, - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + /** + * simple addEventListener wrapper + * @method on + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + */ + on: function on(element, type, handler) { + element.addEventListener(type, handler, false); + }, - var clusterLineWidth = 2.5; - var borderWidth = this.options.borderWidth; - var selectionLineWidth = this.options.borderWidthSelected || 2 * this.options.borderWidth; - var radiusMultiplier = 2; + /** + * simple removeEventListener wrapper + * @method off + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + */ + off: function off(element, type, handler) { + element.removeEventListener(type, handler, false); + }, - // choose draw method depending on the shape - switch (shape) { - case 'dot': radiusMultiplier = 2; break; - case 'square': radiusMultiplier = 2; break; - case 'triangle': radiusMultiplier = 3; break; - case 'triangleDown': radiusMultiplier = 3; break; - case 'star': radiusMultiplier = 4; break; - } + /** + * forEach over arrays and objects + * @method each + * @param {Object|Array} obj + * @param {Function} iterator + * @param {any} iterator.item + * @param {Number} iterator.index + * @param {Object|Array} iterator.obj the source object + * @param {Object} context value to use as `this` in the iterator + */ + each: function each(obj, iterator, context) { + var i, len; - ctx.strokeStyle = this.selected ? this.options.color.highlight.border : this.hover ? this.options.color.hover.border : this.options.color.border; - // draw the outer border - if (this.clusterSize > 1) { - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + // native forEach on arrays + if('forEach' in obj) { + obj.forEach(iterator, context); + // arrays + } else if(obj.length !== undefined) { + for(i = 0, len = obj.length; i < len; i++) { + if(iterator.call(context, obj[i], i, obj) === false) { + return; + } + } + // objects + } else { + for(i in obj) { + if(obj.hasOwnProperty(i) && + iterator.call(context, obj[i], i, obj) === false) { + return; + } + } + } + }, - ctx[shape](this.x, this.y, this.options.radius+ radiusMultiplier * ctx.lineWidth); - ctx.stroke(); - } - ctx.lineWidth = (this.selected ? selectionLineWidth : borderWidth) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); - ctx.lineWidth *= this.networkScaleInv; - ctx.lineWidth = Math.min(this.width,ctx.lineWidth); + /** + * find if a string contains the string using indexOf + * @method inStr + * @param {String} src + * @param {String} find + * @return {Boolean} found + */ + inStr: function inStr(src, find) { + return src.indexOf(find) > -1; + }, - ctx.fillStyle = this.selected ? this.options.color.highlight.background : this.hover ? this.options.color.hover.background : this.options.color.background; - ctx[shape](this.x, this.y, this.options.radius); - ctx.fill(); - ctx.stroke(); + /** + * find if a array contains the object using indexOf or a simple polyfill + * @method inArray + * @param {String} src + * @param {String} find + * @return {Boolean|Number} false when not found, or the index + */ + inArray: function inArray(src, find) { + if(src.indexOf) { + var index = src.indexOf(find); + return (index === -1) ? false : index; + } else { + for(var i = 0, len = src.length; i < len; i++) { + if(src[i] === find) { + return i; + } + } + return false; + } + }, - if (this.label) { - this._label(ctx, this.label, this.x, this.y + this.height / 2, undefined, 'top',true); - } - }; + /** + * convert an array-like object (`arguments`, `touchlist`) to an array + * @method toArray + * @param {Object} obj + * @return {Array} + */ + toArray: function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + }, - Node.prototype._resizeText = function (ctx) { - if (!this.width) { - var margin = 5; - var textSize = this.getTextSize(ctx); - this.width = textSize.width + 2 * margin; - this.height = textSize.height + 2 * margin; + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + hasParent: function hasParent(node, parent) { + while(node) { + if(node == parent) { + return true; + } + node = node.parentNode; + } + return false; + }, - // scaling used for clustering - this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; - this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; - this.options.radius+= Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; - this.growthIndicator = this.width - (textSize.width + 2 * margin); - } - }; + /** + * get the center of all the touches + * @method getCenter + * @param {Array} touches + * @return {Object} center contains `pageX`, `pageY`, `clientX` and `clientY` properties + */ + getCenter: function getCenter(touches) { + var pageX = [], + pageY = [], + clientX = [], + clientY = [], + min = Math.min, + max = Math.max; + + // no need to loop when only one touch + if(touches.length === 1) { + return { + pageX: touches[0].pageX, + pageY: touches[0].pageY, + clientX: touches[0].clientX, + clientY: touches[0].clientY + }; + } - Node.prototype._drawText = function (ctx) { - this._resizeText(ctx); - this.left = this.x - this.width / 2; - this.top = this.y - this.height / 2; + Utils.each(touches, function(touch) { + pageX.push(touch.pageX); + pageY.push(touch.pageY); + clientX.push(touch.clientX); + clientY.push(touch.clientY); + }); - this._label(ctx, this.label, this.x, this.y); - }; + return { + pageX: (min.apply(Math, pageX) + max.apply(Math, pageX)) / 2, + pageY: (min.apply(Math, pageY) + max.apply(Math, pageY)) / 2, + clientX: (min.apply(Math, clientX) + max.apply(Math, clientX)) / 2, + clientY: (min.apply(Math, clientY) + max.apply(Math, clientY)) / 2 + }; + }, + /** + * calculate the velocity between two points. unit is in px per ms. + * @method getVelocity + * @param {Number} deltaTime + * @param {Number} deltaX + * @param {Number} deltaY + * @return {Object} velocity `x` and `y` + */ + getVelocity: function getVelocity(deltaTime, deltaX, deltaY) { + return { + x: Math.abs(deltaX / deltaTime) || 0, + y: Math.abs(deltaY / deltaTime) || 0 + }; + }, - Node.prototype._label = function (ctx, text, x, y, align, baseline, labelUnderNode) { - if (text && Number(this.options.fontSize) * this.networkScale > this.fontDrawThreshold) { - ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; - ctx.textAlign = align || "center"; - ctx.textBaseline = baseline || "middle"; + /** + * calculate the angle between two coordinates + * @method getAngle + * @param {Touch} touch1 + * @param {Touch} touch2 + * @return {Number} angle + */ + getAngle: function getAngle(touch1, touch2) { + var x = touch2.clientX - touch1.clientX, + y = touch2.clientY - touch1.clientY; - var lines = text.split('\n'); - var lineCount = lines.length; - var fontSize = (Number(this.options.fontSize) + 4); - var yLine = y + (1 - lineCount) / 2 * fontSize; - if (labelUnderNode == true) { - yLine = y + (1 - lineCount) / (2 * fontSize); - } + return Math.atan2(y, x) * 180 / Math.PI; + }, - // font fill from edges now for nodes! - if (this.options.fontFill !== undefined && this.options.fontFill !== null && this.options.fontFill !== "none") { - var width = ctx.measureText(lines[0]).width; - for (var i = 1; i < lineCount; i++) { - var lineWidth = ctx.measureText(lines[i]).width; - width = lineWidth > width ? lineWidth : width; - } - var height = this.options.fontSize * lineCount; - var left = x - width / 2; - var top = y - height / 2; - ctx.fillStyle = this.options.fontFill; - ctx.fillRect(left, top, width, height); - } + /** + * do a small comparision to get the direction between two touches. + * @method getDirection + * @param {Touch} touch1 + * @param {Touch} touch2 + * @return {String} direction matches `DIRECTION_LEFT|RIGHT|UP|DOWN` + */ + getDirection: function getDirection(touch1, touch2) { + var x = Math.abs(touch1.clientX - touch2.clientX), + y = Math.abs(touch1.clientY - touch2.clientY); - // draw text - ctx.fillStyle = this.options.fontColor || "black"; - for (var i = 0; i < lineCount; i++) { - ctx.fillText(lines[i], x, yLine); - yLine += fontSize; - } - } - }; + if(x >= y) { + return touch1.clientX - touch2.clientX > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + return touch1.clientY - touch2.clientY > 0 ? DIRECTION_UP : DIRECTION_DOWN; + }, + /** + * calculate the distance between two touches + * @method getDistance + * @param {Touch}touch1 + * @param {Touch} touch2 + * @return {Number} distance + */ + getDistance: function getDistance(touch1, touch2) { + var x = touch2.clientX - touch1.clientX, + y = touch2.clientY - touch1.clientY; - Node.prototype.getTextSize = function(ctx) { - if (this.label !== undefined) { - ctx.font = (this.selected ? "bold " : "") + this.options.fontSize + "px " + this.options.fontFace; + return Math.sqrt((x * x) + (y * y)); + }, - var lines = this.label.split('\n'), - height = (Number(this.options.fontSize) + 4) * lines.length, - width = 0; + /** + * calculate the scale factor between two touchLists + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @method getScale + * @param {Array} start array of touches + * @param {Array} end array of touches + * @return {Number} scale + */ + getScale: function getScale(start, end) { + // need two fingers... + if(start.length >= 2 && end.length >= 2) { + return this.getDistance(end[0], end[1]) / this.getDistance(start[0], start[1]); + } + return 1; + }, - for (var i = 0, iMax = lines.length; i < iMax; i++) { - width = Math.max(width, ctx.measureText(lines[i]).width); - } + /** + * calculate the rotation degrees between two touchLists + * @method getRotation + * @param {Array} start array of touches + * @param {Array} end array of touches + * @return {Number} rotation + */ + getRotation: function getRotation(start, end) { + // need two fingers + if(start.length >= 2 && end.length >= 2) { + return this.getAngle(end[1], end[0]) - this.getAngle(start[1], start[0]); + } + return 0; + }, - return {"width": width, "height": height}; - } - else { - return {"width": 0, "height": 0}; - } - }; + /** + * find out if the direction is vertical * + * @method isVertical + * @param {String} direction matches `DIRECTION_UP|DOWN` + * @return {Boolean} is_vertical + */ + isVertical: function isVertical(direction) { + return direction == DIRECTION_UP || direction == DIRECTION_DOWN; + }, - /** - * this is used to determine if a node is visible at all. this is used to determine when it needs to be drawn. - * there is a safety margin of 0.3 * width; - * - * @returns {boolean} - */ - Node.prototype.inArea = function() { - if (this.width !== undefined) { - return (this.x + this.width *this.networkScaleInv >= this.canvasTopLeft.x && - this.x - this.width *this.networkScaleInv < this.canvasBottomRight.x && - this.y + this.height*this.networkScaleInv >= this.canvasTopLeft.y && - this.y - this.height*this.networkScaleInv < this.canvasBottomRight.y); - } - else { - return true; - } - }; + /** + * set css properties with their prefixes + * @param {HTMLElement} element + * @param {String} prop + * @param {String} value + * @param {Boolean} [toggle=true] + * @return {Boolean} + */ + setPrefixedCss: function setPrefixedCss(element, prop, value, toggle) { + var prefixes = ['', 'Webkit', 'Moz', 'O', 'ms']; + prop = Utils.toCamelCase(prop); - /** - * checks if the core of the node is in the display area, this is used for opening clusters around zoom - * @returns {boolean} - */ - Node.prototype.inView = function() { - return (this.x >= this.canvasTopLeft.x && - this.x < this.canvasBottomRight.x && - this.y >= this.canvasTopLeft.y && - this.y < this.canvasBottomRight.y); - }; + for(var i = 0; i < prefixes.length; i++) { + var p = prop; + // prefixes + if(prefixes[i]) { + p = prefixes[i] + p.slice(0, 1).toUpperCase() + p.slice(1); + } - /** - * This allows the zoom level of the network to influence the rendering - * We store the inverted scale and the coordinates of the top left, and bottom right points of the canvas - * - * @param scale - * @param canvasTopLeft - * @param canvasBottomRight - */ - Node.prototype.setScaleAndPos = function(scale,canvasTopLeft,canvasBottomRight) { - this.networkScaleInv = 1.0/scale; - this.networkScale = scale; - this.canvasTopLeft = canvasTopLeft; - this.canvasBottomRight = canvasBottomRight; - }; + // test the style + if(p in element.style) { + element.style[p] = (toggle == null || toggle) && value || ''; + break; + } + } + }, + /** + * toggle browser default behavior by setting css properties. + * `userSelect='none'` also sets `element.onselectstart` to false + * `userDrag='none'` also sets `element.ondragstart` to false + * + * @method toggleBehavior + * @param {HtmlElement} element + * @param {Object} props + * @param {Boolean} [toggle=true] + */ + toggleBehavior: function toggleBehavior(element, props, toggle) { + if(!props || !element || !element.style) { + return; + } - /** - * This allows the zoom level of the network to influence the rendering - * - * @param scale - */ - Node.prototype.setScale = function(scale) { - this.networkScaleInv = 1.0/scale; - this.networkScale = scale; - }; + // set the css properties + Utils.each(props, function(value, prop) { + Utils.setPrefixedCss(element, prop, value, toggle); + }); + var falseFn = toggle && function() { + return false; + }; + // also the disable onselectstart + if(props.userSelect == 'none') { + element.onselectstart = falseFn; + } + // and disable ondragstart + if(props.userDrag == 'none') { + element.ondragstart = falseFn; + } + }, - /** - * set the velocity at 0. Is called when this node is contained in another during clustering - */ - Node.prototype.clearVelocity = function() { - this.vx = 0; - this.vy = 0; + /** + * convert a string with underscores to camelCase + * so prevent_default becomes preventDefault + * @param {String} str + * @return {String} camelCaseStr + */ + toCamelCase: function toCamelCase(str) { + return str.replace(/[_-]([a-z])/g, function(s) { + return s[1].toUpperCase(); + }); + } }; /** - * Basic preservation of (kinectic) energy - * - * @param massBeforeClustering + * @module hammer */ - Node.prototype.updateVelocity = function(massBeforeClustering) { - var energyBefore = this.vx * this.vx * massBeforeClustering; - //this.vx = (this.vx < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); - this.vx = Math.sqrt(energyBefore/this.options.mass); - energyBefore = this.vy * this.vy * massBeforeClustering; - //this.vy = (this.vy < 0) ? -Math.sqrt(energyBefore/this.options.mass) : Math.sqrt(energyBefore/this.options.mass); - this.vy = Math.sqrt(energyBefore/this.options.mass); - }; - - module.exports = Node; - - -/***/ }, -/* 51 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - var Node = __webpack_require__(50); - /** - * @class Edge - * - * A edge connects two nodes - * @param {Object} properties Object with properties. Must contain - * At least properties from and to. - * Available properties: from (number), - * to (number), label (string, color (string), - * width (number), style (string), - * length (number), title (string) - * @param {Network} network A Network object, used to find and edge to - * nodes. - * @param {Object} constants An object with default values for - * example for the color + * @class Event + * @static */ - function Edge (properties, network, networkConstants) { - if (!network) { - throw "No network provided"; - } - var fields = ['edges','physics']; - var constants = util.selectiveBridgeObject(fields,networkConstants); - this.options = constants.edges; - this.physics = constants.physics; - this.options['smoothCurves'] = networkConstants['smoothCurves']; + var Event = Hammer.event = { + /** + * when touch events have been fired, this is true + * this is used to stop mouse events + * @property prevent_mouseevents + * @private + * @type {Boolean} + */ + preventMouseEvents: false, + /** + * if EVENT_START has been fired + * @property started + * @private + * @type {Boolean} + */ + started: false, - this.network = network; + /** + * when the mouse is hold down, this is true + * @property should_detect + * @private + * @type {Boolean} + */ + shouldDetect: false, - // initialize variables - this.id = undefined; - this.fromId = undefined; - this.toId = undefined; - this.title = undefined; - this.widthSelected = this.options.width * this.options.widthSelectionMultiplier; - this.value = undefined; - this.selected = false; - this.hover = false; + /** + * simple event binder with a hook and support for multiple types + * @method on + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + * @param {Function} [hook] + * @param {Object} hook.type + */ + on: function on(element, type, handler, hook) { + var types = type.split(' '); + Utils.each(types, function(type) { + Utils.on(element, type, handler); + hook && hook(type); + }); + }, - this.from = null; // a node - this.to = null; // a node - this.via = null; // a temp node + /** + * simple event unbinder with a hook and support for multiple types + * @method off + * @param {HTMLElement} element + * @param {String} type + * @param {Function} handler + * @param {Function} [hook] + * @param {Object} hook.type + */ + off: function off(element, type, handler, hook) { + var types = type.split(' '); + Utils.each(types, function(type) { + Utils.off(element, type, handler); + hook && hook(type); + }); + }, - // we use this to be able to reconnect the edge to a cluster if its node is put into a cluster - // by storing the original information we can revert to the original connection when the cluser is opened. - this.originalFromId = []; - this.originalToId = []; + /** + * the core touch event handler. + * this finds out if we should to detect gestures + * @method onTouch + * @param {HTMLElement} element + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {Function} handler + * @return onTouchHandler {Function} the core event handler + */ + onTouch: function onTouch(element, eventType, handler) { + var self = this; - this.connected = false; + var onTouchHandler = function onTouchHandler(ev) { + var srcType = ev.type.toLowerCase(), + isPointer = Hammer.HAS_POINTEREVENTS, + isMouse = Utils.inStr(srcType, 'mouse'), + triggerType; - this.widthFixed = false; - this.lengthFixed = false; + // if we are in a mouseevent, but there has been a touchevent triggered in this session + // we want to do nothing. simply break out of the event. + if(isMouse && self.preventMouseEvents) { + return; - this.setProperties(properties); + // mousebutton must be down + } else if(isMouse && eventType == EVENT_START && ev.button === 0) { + self.preventMouseEvents = false; + self.shouldDetect = true; + } else if(isPointer && eventType == EVENT_START) { + self.shouldDetect = (ev.buttons === 1 || PointerEvent.matchType(POINTER_TOUCH, ev)); + // just a valid start event, but no mouse + } else if(!isMouse && eventType == EVENT_START) { + self.preventMouseEvents = true; + self.shouldDetect = true; + } - this.controlNodesEnabled = false; - this.controlNodes = {from:null, to:null, positions:{}}; - this.connectedNode = null; - } + // update the pointer event before entering the detection + if(isPointer && eventType != EVENT_END) { + PointerEvent.updatePointer(eventType, ev); + } - /** - * Set or overwrite properties for the edge - * @param {Object} properties an object with properties - * @param {Object} constants and object with default, global properties - */ - Edge.prototype.setProperties = function(properties) { - if (!properties) { - return; - } + // we are in a touch/down state, so allowed detection of gestures + if(self.shouldDetect) { + triggerType = self.doDetect.call(self, ev, eventType, element, handler); + } - var fields = ['style','fontSize','fontFace','fontColor','fontFill','width', - 'widthSelectionMultiplier','hoverWidth','arrowScaleFactor','dash','inheritColor' - ]; - util.selectiveDeepExtend(fields, this.options, properties); + // ...and we are done with the detection + // so reset everything to start each detection totally fresh + if(triggerType == EVENT_END) { + self.preventMouseEvents = false; + self.shouldDetect = false; + PointerEvent.reset(); + // update the pointerevent object after the detection + } - if (properties.from !== undefined) {this.fromId = properties.from;} - if (properties.to !== undefined) {this.toId = properties.to;} + if(isPointer && eventType == EVENT_END) { + PointerEvent.updatePointer(eventType, ev); + } + }; - if (properties.id !== undefined) {this.id = properties.id;} - if (properties.label !== undefined) {this.label = properties.label;} + this.on(element, EVENT_TYPES[eventType], onTouchHandler); + return onTouchHandler; + }, - if (properties.title !== undefined) {this.title = properties.title;} - if (properties.value !== undefined) {this.value = properties.value;} - if (properties.length !== undefined) {this.physics.springLength = properties.length;} + /** + * the core detection method + * this finds out what hammer-touch-events to trigger + * @method doDetect + * @param {Object} ev + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {HTMLElement} element + * @param {Function} handler + * @return {String} triggerType matches `EVENT_START|MOVE|END` + */ + doDetect: function doDetect(ev, eventType, element, handler) { + var touchList = this.getTouchList(ev, eventType); + var touchListLength = touchList.length; + var triggerType = eventType; + var triggerChange = touchList.trigger; // used by fakeMultitouch plugin + var changedLength = touchListLength; - if (properties.color !== undefined) { - this.options.inheritColor = false; - if (util.isString(properties.color)) { - this.options.color.color = properties.color; - this.options.color.highlight = properties.color; - } - else { - if (properties.color.color !== undefined) {this.options.color.color = properties.color.color;} - if (properties.color.highlight !== undefined) {this.options.color.highlight = properties.color.highlight;} - if (properties.color.hover !== undefined) {this.options.color.hover = properties.color.hover;} - } - } + // at each touchstart-like event we want also want to trigger a TOUCH event... + if(eventType == EVENT_START) { + triggerChange = EVENT_TOUCH; + // ...the same for a touchend-like event + } else if(eventType == EVENT_END) { + triggerChange = EVENT_RELEASE; - // A node is connected when it has a from and to node. - this.connect(); + // keep track of how many touches have been removed + changedLength = touchList.length - ((ev.changedTouches) ? ev.changedTouches.length : 1); + } - this.widthFixed = this.widthFixed || (properties.width !== undefined); - this.lengthFixed = this.lengthFixed || (properties.length !== undefined); + // after there are still touches on the screen, + // we just want to trigger a MOVE event. so change the START or END to a MOVE + // but only after detection has been started, the first time we actualy want a START + if(changedLength > 0 && this.started) { + triggerType = EVENT_MOVE; + } - this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; + // detection has been started, we keep track of this, see above + this.started = true; - // set draw method based on style - switch (this.options.style) { - case 'line': this.draw = this._drawLine; break; - case 'arrow': this.draw = this._drawArrow; break; - case 'arrow-center': this.draw = this._drawArrowCenter; break; - case 'dash-line': this.draw = this._drawDashLine; break; - default: this.draw = this._drawLine; break; - } - }; + // generate some event data, some basic information + var evData = this.collectEventData(element, triggerType, touchList, ev); - /** - * Connect an edge to its nodes - */ - Edge.prototype.connect = function () { - this.disconnect(); + // trigger the triggerType event before the change (TOUCH, RELEASE) events + // but the END event should be at last + if(eventType != EVENT_END) { + handler.call(Detection, evData); + } - this.from = this.network.nodes[this.fromId] || null; - this.to = this.network.nodes[this.toId] || null; - this.connected = (this.from && this.to); + // trigger a change (TOUCH, RELEASE) event, this means the length of the touches changed + if(triggerChange) { + evData.changedLength = changedLength; + evData.eventType = triggerChange; - if (this.connected) { - this.from.attachEdge(this); - this.to.attachEdge(this); - } - else { - if (this.from) { - this.from.detachEdge(this); - } - if (this.to) { - this.to.detachEdge(this); - } - } - }; + handler.call(Detection, evData); - /** - * Disconnect an edge from its nodes - */ - Edge.prototype.disconnect = function () { - if (this.from) { - this.from.detachEdge(this); - this.from = null; - } - if (this.to) { - this.to.detachEdge(this); - this.to = null; - } + evData.eventType = triggerType; + delete evData.changedLength; + } - this.connected = false; - }; + // trigger the END event + if(triggerType == EVENT_END) { + handler.call(Detection, evData); - /** - * get the title of this edge. - * @return {string} title The title of the edge, or undefined when no title - * has been set. - */ - Edge.prototype.getTitle = function() { - return typeof this.title === "function" ? this.title() : this.title; - }; + // ...and we are done with the detection + // so reset everything to start each detection totally fresh + this.started = false; + } + return triggerType; + }, - /** - * Retrieve the value of the edge. Can be undefined - * @return {Number} value - */ - Edge.prototype.getValue = function() { - return this.value; - }; + /** + * we have different events for each device/browser + * determine what we need and set them in the EVENT_TYPES constant + * the `onTouch` method is bind to these properties. + * @method determineEventTypes + * @return {Object} events + */ + determineEventTypes: function determineEventTypes() { + var types; + if(Hammer.HAS_POINTEREVENTS) { + if(window.PointerEvent) { + types = [ + 'pointerdown', + 'pointermove', + 'pointerup pointercancel lostpointercapture' + ]; + } else { + types = [ + 'MSPointerDown', + 'MSPointerMove', + 'MSPointerUp MSPointerCancel MSLostPointerCapture' + ]; + } + } else if(Hammer.NO_MOUSEEVENTS) { + types = [ + 'touchstart', + 'touchmove', + 'touchend touchcancel' + ]; + } else { + types = [ + 'touchstart mousedown', + 'touchmove mousemove', + 'touchend touchcancel mouseup' + ]; + } - /** - * Adjust the value range of the edge. The edge will adjust it's width - * based on its value. - * @param {Number} min - * @param {Number} max - */ - Edge.prototype.setValueRange = function(min, max) { - if (!this.widthFixed && this.value !== undefined) { - var scale = (this.options.widthMax - this.options.widthMin) / (max - min); - this.options.width= (this.value - min) * scale + this.options.widthMin; - this.widthSelected = this.options.width* this.options.widthSelectionMultiplier; - } - }; + EVENT_TYPES[EVENT_START] = types[0]; + EVENT_TYPES[EVENT_MOVE] = types[1]; + EVENT_TYPES[EVENT_END] = types[2]; + return EVENT_TYPES; + }, - /** - * Redraw a edge - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - */ - Edge.prototype.draw = function(ctx) { - throw "Method draw not initialized in edge"; - }; + /** + * create touchList depending on the event + * @method getTouchList + * @param {Object} ev + * @param {String} eventType + * @return {Array} touches + */ + getTouchList: function getTouchList(ev, eventType) { + // get the fake pointerEvent touchlist + if(Hammer.HAS_POINTEREVENTS) { + return PointerEvent.getTouchList(); + } - /** - * Check if this object is overlapping with the provided object - * @param {Object} obj an object with parameters left, top - * @return {boolean} True if location is located on the edge - */ - Edge.prototype.isOverlappingWith = function(obj) { - if (this.connected) { - var distMax = 10; - var xFrom = this.from.x; - var yFrom = this.from.y; - var xTo = this.to.x; - var yTo = this.to.y; - var xObj = obj.left; - var yObj = obj.top; + // get the touchlist + if(ev.touches) { + if(eventType == EVENT_MOVE) { + return ev.touches; + } - var dist = this._getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); + var identifiers = []; + var concat = [].concat(Utils.toArray(ev.touches), Utils.toArray(ev.changedTouches)); + var touchList = []; - return (dist < distMax); - } - else { - return false - } - }; + Utils.each(concat, function(touch) { + if(Utils.inArray(identifiers, touch.identifier) === false) { + touchList.push(touch); + } + identifiers.push(touch.identifier); + }); - Edge.prototype._getColor = function() { - var colorObj = this.options.color; - if (this.options.inheritColor == "to") { - colorObj = { - highlight: this.to.options.color.highlight.border, - hover: this.to.options.color.hover.border, - color: this.to.options.color.border - }; - } - else if (this.options.inheritColor == "from" || this.options.inheritColor == true) { - colorObj = { - highlight: this.from.options.color.highlight.border, - hover: this.from.options.color.hover.border, - color: this.from.options.color.border - }; - } + return touchList; + } - if (this.selected == true) {return colorObj.highlight;} - else if (this.hover == true) {return colorObj.hover;} - else {return colorObj.color;} - } + // make fake touchList from mouse position + ev.identifier = 1; + return [ev]; + }, + + /** + * collect basic event data + * @method collectEventData + * @param {HTMLElement} element + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {Array} touches + * @param {Object} ev + * @return {Object} ev + */ + collectEventData: function collectEventData(element, eventType, touches, ev) { + // find out pointerType + var pointerType = POINTER_TOUCH; + if(Utils.inStr(ev.type, 'mouse') || PointerEvent.matchType(POINTER_MOUSE, ev)) { + pointerType = POINTER_MOUSE; + } else if(PointerEvent.matchType(POINTER_PEN, ev)) { + pointerType = POINTER_PEN; + } + return { + center: Utils.getCenter(touches), + timeStamp: Date.now(), + target: ev.target, + touches: touches, + eventType: eventType, + pointerType: pointerType, + srcEvent: ev, - /** - * Redraw a edge as a line - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._drawLine = function(ctx) { - // set style - ctx.strokeStyle = this._getColor(); - ctx.lineWidth = this._getLineWidth(); + /** + * prevent the browser default actions + * mostly used to disable scrolling of the browser + */ + preventDefault: function() { + var srcEvent = this.srcEvent; + srcEvent.preventManipulation && srcEvent.preventManipulation(); + srcEvent.preventDefault && srcEvent.preventDefault(); + }, - if (this.from != this.to) { - // draw line - var via = this._line(ctx); + /** + * stop bubbling the event up to its parents + */ + stopPropagation: function() { + this.srcEvent.stopPropagation(); + }, - // draw label - var point; - if (this.label) { - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } - this._label(ctx, this.label, point.x, point.y); - } - } - else { - var x, y; - var radius = this.physics.springLength / 4; - var node = this.from; - if (!node.width) { - node.resize(ctx); - } - if (node.width > node.height) { - x = node.x + node.width / 2; - y = node.y - radius; - } - else { - x = node.x + radius; - y = node.y - node.height / 2; + /** + * immediately stop gesture detection + * might be useful after a swipe was detected + * @return {*} + */ + stopDetect: function() { + return Detection.stopDetect(); + } + }; } - this._circle(ctx, x, y, radius); - point = this._pointOnCircle(x, y, radius, 0.5); - this._label(ctx, this.label, point.x, point.y); - } }; + /** - * Get the line width of the edge. Depends on width and whether one of the - * connected nodes is selected. - * @return {Number} width - * @private + * @module hammer + * + * @class PointerEvent + * @static */ - Edge.prototype._getLineWidth = function() { - if (this.selected == true) { - return Math.max(Math.min(this.widthSelected, this.options.widthMax), 0.3*this.networkScaleInv); - } - else { - if (this.hover == true) { - return Math.max(Math.min(this.options.hoverWidth, this.options.widthMax), 0.3*this.networkScaleInv); - } - else { - return Math.max(this.options.width, 0.3*this.networkScaleInv); - } - } - }; - - Edge.prototype._getViaCoordinates = function () { - var xVia = null; - var yVia = null; - var factor = this.options.smoothCurves.roundness; - var type = this.options.smoothCurves.type; - - var dx = Math.abs(this.from.x - this.to.x); - var dy = Math.abs(this.from.y - this.to.y); - if (type == 'discrete' || type == 'diagonalCross') { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - } - } - if (type == "discrete") { - xVia = dx < factor * dy ? this.from.x : xVia; - } - } - else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - } - else if (this.from.x > this.to.x) { - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - } - } - if (type == "discrete") { - yVia = dy < factor * dx ? this.from.y : yVia; - } - } - } - else if (type == "straightCross") { - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { // up - down - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1-factor) * dy; - } - else { - yVia = this.to.y + (1-factor) * dy; - } - } - else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { // left - right - if (this.from.x < this.to.x) { - xVia = this.to.x - (1-factor) * dx; - } - else { - xVia = this.to.x + (1-factor) * dx; - } - yVia = this.from.y; - } - } - else if (type == 'horizontal') { - if (this.from.x < this.to.x) { - xVia = this.to.x - (1-factor) * dx; - } - else { - xVia = this.to.x + (1-factor) * dx; - } - yVia = this.from.y; - } - else if (type == 'vertical') { - xVia = this.from.x; - if (this.from.y < this.to.y) { - yVia = this.to.y - (1-factor) * dy; - } - else { - yVia = this.to.y + (1-factor) * dy; - } - } - else { // continuous - if (Math.abs(this.from.x - this.to.x) < Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - // console.log(1) - xVia = this.from.x + factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } - else if (this.from.x > this.to.x) { - // console.log(2) - xVia = this.from.x - factor * dy; - yVia = this.from.y - factor * dy; - xVia = this.to.x > xVia ? this.to.x :xVia; - } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - // console.log(3) - xVia = this.from.x + factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x < xVia ? this.to.x : xVia; - } - else if (this.from.x > this.to.x) { - // console.log(4, this.from.x, this.to.x) - xVia = this.from.x - factor * dy; - yVia = this.from.y + factor * dy; - xVia = this.to.x > xVia ? this.to.x : xVia; - } - } - } - else if (Math.abs(this.from.x - this.to.x) > Math.abs(this.from.y - this.to.y)) { - if (this.from.y > this.to.y) { - if (this.from.x < this.to.x) { - // console.log(5) - xVia = this.from.x + factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } - else if (this.from.x > this.to.x) { - // console.log(6) - xVia = this.from.x - factor * dx; - yVia = this.from.y - factor * dx; - yVia = this.to.y > yVia ? this.to.y : yVia; - } - } - else if (this.from.y < this.to.y) { - if (this.from.x < this.to.x) { - // console.log(7) - xVia = this.from.x + factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; + var PointerEvent = Hammer.PointerEvent = { + /** + * holds all pointers, by `identifier` + * @property pointers + * @type {Object} + */ + pointers: {}, + + /** + * get the pointers as an array + * @method getTouchList + * @return {Array} touchlist + */ + getTouchList: function getTouchList() { + var touchlist = []; + // we can use forEach since pointerEvents only is in IE10 + Utils.each(this.pointers, function(pointer) { + touchlist.push(pointer); + }); + return touchlist; + }, + + /** + * update the position of a pointer + * @method updatePointer + * @param {String} eventType matches `EVENT_START|MOVE|END` + * @param {Object} pointerEvent + */ + updatePointer: function updatePointer(eventType, pointerEvent) { + if(eventType == EVENT_END || (eventType != EVENT_END && pointerEvent.buttons !== 1)) { + delete this.pointers[pointerEvent.pointerId]; + } else { + pointerEvent.identifier = pointerEvent.pointerId; + this.pointers[pointerEvent.pointerId] = pointerEvent; } - else if (this.from.x > this.to.x) { - // console.log(8) - xVia = this.from.x - factor * dx; - yVia = this.from.y + factor * dx; - yVia = this.to.y < yVia ? this.to.y : yVia; + }, + + /** + * check if ev matches pointertype + * @method matchType + * @param {String} pointerType matches `POINTER_MOUSE|TOUCH|PEN` + * @param {PointerEvent} ev + */ + matchType: function matchType(pointerType, ev) { + if(!ev.pointerType) { + return false; } - } - } - } + var pt = ev.pointerType, + types = {}; - return {x:xVia, y:yVia}; - } + types[POINTER_MOUSE] = (pt === (ev.MSPOINTER_TYPE_MOUSE || POINTER_MOUSE)); + types[POINTER_TOUCH] = (pt === (ev.MSPOINTER_TYPE_TOUCH || POINTER_TOUCH)); + types[POINTER_PEN] = (pt === (ev.MSPOINTER_TYPE_PEN || POINTER_PEN)); + return types[pointerType]; + }, - /** - * Draw a line between two nodes - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._line = function (ctx) { - // draw a straight line - ctx.beginPath(); - ctx.moveTo(this.from.x, this.from.y); - if (this.options.smoothCurves.enabled == true) { - if (this.options.smoothCurves.dynamic == false) { - var via = this._getViaCoordinates(); - if (via.x == null) { - ctx.lineTo(this.to.x, this.to.y); - ctx.stroke(); - return null; - } - else { - // this.via.x = via.x; - // this.via.y = via.y; - ctx.quadraticCurveTo(via.x,via.y,this.to.x, this.to.y); - ctx.stroke(); - return via; - } - } - else { - ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y); - ctx.stroke(); - return this.via; + /** + * reset the stored pointers + * @method reset + */ + reset: function resetList() { + this.pointers = {}; } - } - else { - ctx.lineTo(this.to.x, this.to.y); - ctx.stroke(); - return null; - } }; - /** - * Draw a line from a node to itself, a circle - * @param {CanvasRenderingContext2D} ctx - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @private - */ - Edge.prototype._circle = function (ctx, x, y, radius) { - // draw a circle - ctx.beginPath(); - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); - }; /** - * Draw label with white background and with the middle at (x, y) - * @param {CanvasRenderingContext2D} ctx - * @param {String} text - * @param {Number} x - * @param {Number} y - * @private + * @module hammer + * + * @class Detection + * @static */ - Edge.prototype._label = function (ctx, text, x, y) { - if (text) { - // TODO: cache the calculated size - ctx.font = ((this.from.selected || this.to.selected) ? "bold " : "") + - this.options.fontSize + "px " + this.options.fontFace; - ctx.fillStyle = this.options.fontFill; + var Detection = Hammer.detection = { + // contains all registred Hammer.gestures in the correct order + gestures: [], - var lines = String(text).split('\n'); - var lineCount = lines.length; - var fontSize = (Number(this.options.fontSize) + 4); - var yLine = y + (1 - lineCount) / 2 * fontSize; + // data of the current Hammer.gesture detection session + current: null, - if (this.options.fontFill !== undefined && this.options.fontFill !== null && this.options.fontFill !== "none") { - var width = ctx.measureText(lines[0]).width; - for (var i = 1; i < lineCount; i++) { - var lineWidth = ctx.measureText(lines[i]).width; - width = lineWidth > width ? lineWidth : width; - } - var height = this.options.fontSize * lineCount; - var left = x - width / 2; - var top = y - height / 2; - ctx.fillRect(left, top, width, height); - } + // the previous Hammer.gesture session data + // is a full clone of the previous gesture.current object + previous: null, - // draw text - ctx.fillStyle = this.options.fontColor || "black"; - ctx.textAlign = "center"; - ctx.textBaseline = "middle"; + // when this becomes true, no gestures are fired + stopped: false, - for (var i = 0; i < lineCount; i++) { - ctx.fillText(lines[i], x, yLine); - yLine += fontSize; - } - } - }; + /** + * start Hammer.gesture detection + * @method startDetect + * @param {Hammer.Instance} inst + * @param {Object} eventData + */ + startDetect: function startDetect(inst, eventData) { + // already busy with a Hammer.gesture detection on an element + if(this.current) { + return; + } + + this.stopped = false; + + // holds current session + this.current = { + inst: inst, // reference to HammerInstance we're working for + startEvent: Utils.extend({}, eventData), // start eventData for distances, timing etc + lastEvent: false, // last eventData + lastCalcEvent: false, // last eventData for calculations. + futureCalcEvent: false, // last eventData for calculations. + lastCalcData: {}, // last lastCalcData + name: '' // current gesture we're in/detected, can be 'tap', 'hold' etc + }; + + this.detect(eventData); + }, + + /** + * Hammer.gesture detection + * @method detect + * @param {Object} eventData + * @return {any} + */ + detect: function detect(eventData) { + if(!this.current || this.stopped) { + return; + } + + // extend event data with calculations about scale, distance etc + eventData = this.extendEventData(eventData); + + // hammer instance and instance options + var inst = this.current.inst, + instOptions = inst.options; + + // call Hammer.gesture handlers + Utils.each(this.gestures, function triggerGesture(gesture) { + // only when the instance options have enabled this gesture + if(!this.stopped && inst.enabled && instOptions[gesture.name]) { + gesture.handler.call(gesture, eventData, inst); + } + }, this); + + // store as previous event event + if(this.current) { + this.current.lastEvent = eventData; + } + + if(eventData.eventType == EVENT_END) { + this.stopDetect(); + } + + return eventData; + }, + + /** + * clear the Hammer.gesture vars + * this is called on endDetect, but can also be used when a final Hammer.gesture has been detected + * to stop other Hammer.gestures from being fired + * @method stopDetect + */ + stopDetect: function stopDetect() { + // clone current data to the store as the previous gesture + // used for the double tap gesture, since this is an other gesture detect session + this.previous = Utils.extend({}, this.current); + + // reset the current + this.current = null; + this.stopped = true; + }, + + /** + * calculate velocity, angle and direction + * @method getVelocityData + * @param {Object} ev + * @param {Object} center + * @param {Number} deltaTime + * @param {Number} deltaX + * @param {Number} deltaY + */ + getCalculatedData: function getCalculatedData(ev, center, deltaTime, deltaX, deltaY) { + var cur = this.current, + recalc = false, + calcEv = cur.lastCalcEvent, + calcData = cur.lastCalcData; - /** - * Redraw a edge as a dashed line - * Draw this edge in the given canvas - * @author David Jordan - * @date 2012-08-08 - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._drawDashLine = function(ctx) { - // set style - if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight;} - else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover;} - else {ctx.strokeStyle = this.options.color.color;} + if(calcEv && ev.timeStamp - calcEv.timeStamp > Hammer.CALCULATE_INTERVAL) { + center = calcEv.center; + deltaTime = ev.timeStamp - calcEv.timeStamp; + deltaX = ev.center.clientX - calcEv.center.clientX; + deltaY = ev.center.clientY - calcEv.center.clientY; + recalc = true; + } - ctx.lineWidth = this._getLineWidth(); + if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { + cur.futureCalcEvent = ev; + } - var via = null; - // only firefox and chrome support this method, else we use the legacy one. - if (ctx.mozDash !== undefined || ctx.setLineDash !== undefined) { - // configure the dash pattern - var pattern = [0]; - if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) { - pattern = [this.options.dash.length,this.options.dash.gap]; - } - else { - pattern = [5,5]; - } + if(!cur.lastCalcEvent || recalc) { + calcData.velocity = Utils.getVelocity(deltaTime, deltaX, deltaY); + calcData.angle = Utils.getAngle(center, ev.center); + calcData.direction = Utils.getDirection(center, ev.center); - // set dash settings for chrome or firefox - if (typeof ctx.setLineDash !== 'undefined') { //Chrome - ctx.setLineDash(pattern); - ctx.lineDashOffset = 0; + cur.lastCalcEvent = cur.futureCalcEvent || ev; + cur.futureCalcEvent = ev; + } - } else { //Firefox - ctx.mozDash = pattern; - ctx.mozDashOffset = 0; - } + ev.velocityX = calcData.velocity.x; + ev.velocityY = calcData.velocity.y; + ev.interimAngle = calcData.angle; + ev.interimDirection = calcData.direction; + }, - // draw the line - via = this._line(ctx); + /** + * extend eventData for Hammer.gestures + * @method extendEventData + * @param {Object} ev + * @return {Object} ev + */ + extendEventData: function extendEventData(ev) { + var cur = this.current, + startEv = cur.startEvent, + lastEv = cur.lastEvent || startEv; - // restore the dash settings. - if (typeof ctx.setLineDash !== 'undefined') { //Chrome - ctx.setLineDash([0]); - ctx.lineDashOffset = 0; + // update the start touchlist to calculate the scale/rotation + if(ev.eventType == EVENT_TOUCH || ev.eventType == EVENT_RELEASE) { + startEv.touches = []; + Utils.each(ev.touches, function(touch) { + startEv.touches.push({ + clientX: touch.clientX, + clientY: touch.clientY + }); + }); + } - } else { //Firefox - ctx.mozDash = [0]; - ctx.mozDashOffset = 0; - } - } - else { // unsupporting smooth lines - // draw dashed line - ctx.beginPath(); - ctx.lineCap = 'round'; - if (this.options.dash.altLength !== undefined) //If an alt dash value has been set add to the array this value - { - ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, - [this.options.dash.length,this.options.dash.gap,this.options.dash.altLength,this.options.dash.gap]); - } - else if (this.options.dash.length !== undefined && this.options.dash.gap !== undefined) //If a dash and gap value has been set add to the array this value - { - ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, - [this.options.dash.length,this.options.dash.gap]); - } - else //If all else fails draw a line - { - ctx.moveTo(this.from.x, this.from.y); - ctx.lineTo(this.to.x, this.to.y); - } - ctx.stroke(); - } + var deltaTime = ev.timeStamp - startEv.timeStamp, + deltaX = ev.center.clientX - startEv.center.clientX, + deltaY = ev.center.clientY - startEv.center.clientY; - // draw label - if (this.label) { - var point; - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } - this._label(ctx, this.label, point.x, point.y); - } - }; + this.getCalculatedData(ev, lastEv.center, deltaTime, deltaX, deltaY); - /** - * Get a point on a line - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - Edge.prototype._pointOnLine = function (percentage) { - return { - x: (1 - percentage) * this.from.x + percentage * this.to.x, - y: (1 - percentage) * this.from.y + percentage * this.to.y - } - }; + Utils.extend(ev, { + startEvent: startEv, - /** - * Get a point on a circle - * @param {Number} x - * @param {Number} y - * @param {Number} radius - * @param {Number} percentage. Value between 0 (line start) and 1 (line end) - * @return {Object} point - * @private - */ - Edge.prototype._pointOnCircle = function (x, y, radius, percentage) { - var angle = (percentage - 3/8) * 2 * Math.PI; - return { - x: x + radius * Math.cos(angle), - y: y - radius * Math.sin(angle) - } - }; + deltaTime: deltaTime, + deltaX: deltaX, + deltaY: deltaY, - /** - * Redraw a edge as a line with an arrow halfway the line - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - Edge.prototype._drawArrowCenter = function(ctx) { - var point; - // set style - if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} - else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} - else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} - ctx.lineWidth = this._getLineWidth(); + distance: Utils.getDistance(startEv.center, ev.center), + angle: Utils.getAngle(startEv.center, ev.center), + direction: Utils.getDirection(startEv.center, ev.center), + scale: Utils.getScale(startEv.touches, ev.touches), + rotation: Utils.getRotation(startEv.touches, ev.touches) + }); - if (this.from != this.to) { - // draw line - var via = this._line(ctx); + return ev; + }, - var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); - var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - // draw an arrow halfway the line - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } + /** + * register new gesture + * @method register + * @param {Object} gesture object, see `gestures/` for documentation + * @return {Array} gestures + */ + register: function register(gesture) { + // add an enable gesture options if there is no given + var options = gesture.defaults || {}; + if(options[gesture.name] === undefined) { + options[gesture.name] = true; + } - ctx.arrow(point.x, point.y, angle, length); - ctx.fill(); - ctx.stroke(); + // extend Hammer default options with the Hammer.gesture options + Utils.extend(Hammer.defaults, options, true); - // draw label - if (this.label) { - this._label(ctx, this.label, point.x, point.y); - } - } - else { - // draw circle - var x, y; - var radius = 0.25 * Math.max(100,this.physics.springLength); - var node = this.from; - if (!node.width) { - node.resize(ctx); - } - if (node.width > node.height) { - x = node.x + node.width * 0.5; - y = node.y - radius; - } - else { - x = node.x + radius; - y = node.y - node.height * 0.5; - } - this._circle(ctx, x, y, radius); + // set its index + gesture.index = gesture.index || 1000; - // draw all arrows - var angle = 0.2 * Math.PI; - var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - point = this._pointOnCircle(x, y, radius, 0.5); - ctx.arrow(point.x, point.y, angle, length); - ctx.fill(); - ctx.stroke(); + // add Hammer.gesture to the list + this.gestures.push(gesture); + + // sort the list by index + this.gestures.sort(function(a, b) { + if(a.index < b.index) { + return -1; + } + if(a.index > b.index) { + return 1; + } + return 0; + }); - // draw label - if (this.label) { - point = this._pointOnCircle(x, y, radius, 0.5); - this._label(ctx, this.label, point.x, point.y); + return this.gestures; } - } }; - /** - * Redraw a edge as a line with an arrow - * Draw this edge in the given canvas - * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); - * @param {CanvasRenderingContext2D} ctx - * @private + * @module hammer */ - Edge.prototype._drawArrow = function(ctx) { - // set style - if (this.selected == true) {ctx.strokeStyle = this.options.color.highlight; ctx.fillStyle = this.options.color.highlight;} - else if (this.hover == true) {ctx.strokeStyle = this.options.color.hover; ctx.fillStyle = this.options.color.hover;} - else {ctx.strokeStyle = this.options.color.color; ctx.fillStyle = this.options.color.color;} - - ctx.lineWidth = this._getLineWidth(); - - var angle, length; - //draw a line - if (this.from != this.to) { - angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); - var dx = (this.to.x - this.from.x); - var dy = (this.to.y - this.from.y); - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); - var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; - var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; - var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; + /** + * create new hammer instance + * all methods should return the instance itself, so it is chainable. + * + * @class Instance + * @constructor + * @param {HTMLElement} element + * @param {Object} [options={}] options are merged with `Hammer.defaults` + * @return {Hammer.Instance} + */ + Hammer.Instance = function(element, options) { + var self = this; - var via; - if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true ) { - via = this.via; - } - else if (this.options.smoothCurves.enabled == true) { - via = this._getViaCoordinates(); - } + // setup HammerJS window events and register all gestures + // this also sets up the default options + setup(); - if (this.options.smoothCurves.enabled == true && via.x != null) { - angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); - dx = (this.to.x - via.x); - dy = (this.to.y - via.y); - edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - } - var toBorderDist = this.to.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + /** + * @property element + * @type {HTMLElement} + */ + this.element = element; - var xTo,yTo; - if (this.options.smoothCurves.enabled == true && via.x != null) { - xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; - } - else { - xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; - } + /** + * @property enabled + * @type {Boolean} + * @protected + */ + this.enabled = true; - ctx.beginPath(); - ctx.moveTo(xFrom,yFrom); - if (this.options.smoothCurves.enabled == true && via.x != null) { - ctx.quadraticCurveTo(via.x,via.y,xTo, yTo); - } - else { - ctx.lineTo(xTo, yTo); - } - ctx.stroke(); + /** + * options, merged with the defaults + * options with an _ are converted to camelCase + * @property options + * @type {Object} + */ + Utils.each(options, function(value, name) { + delete options[name]; + options[Utils.toCamelCase(name)] = value; + }); - // draw arrow at the end of the line - length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - ctx.arrow(xTo, yTo, angle, length); - ctx.fill(); - ctx.stroke(); + this.options = Utils.extend(Utils.extend({}, Hammer.defaults), options || {}); - // draw label - if (this.label) { - var point; - if (this.options.smoothCurves.enabled == true && via != null) { - var midpointX = 0.5*(0.5*(this.from.x + via.x) + 0.5*(this.to.x + via.x)); - var midpointY = 0.5*(0.5*(this.from.y + via.y) + 0.5*(this.to.y + via.y)); - point = {x:midpointX, y:midpointY}; - } - else { - point = this._pointOnLine(0.5); - } - this._label(ctx, this.label, point.x, point.y); - } - } - else { - // draw circle - var node = this.from; - var x, y, arrow; - var radius = 0.25 * Math.max(100,this.physics.springLength); - if (!node.width) { - node.resize(ctx); - } - if (node.width > node.height) { - x = node.x + node.width * 0.5; - y = node.y - radius; - arrow = { - x: x, - y: node.y, - angle: 0.9 * Math.PI - }; - } - else { - x = node.x + radius; - y = node.y - node.height * 0.5; - arrow = { - x: node.x, - y: y, - angle: 0.6 * Math.PI - }; + // add some css to the element to prevent the browser from doing its native behavoir + if(this.options.behavior) { + Utils.toggleBehavior(this.element, this.options.behavior, true); } - ctx.beginPath(); - // TODO: similarly, for a line without arrows, draw to the border of the nodes instead of the center - ctx.arc(x, y, radius, 0, 2 * Math.PI, false); - ctx.stroke(); - // draw all arrows - var length = (10 + 5 * this.options.width) * this.options.arrowScaleFactor; - ctx.arrow(arrow.x, arrow.y, arrow.angle, length); - ctx.fill(); - ctx.stroke(); + /** + * event start handler on the element to start the detection + * @property eventStartHandler + * @type {Object} + */ + this.eventStartHandler = Event.onTouch(element, EVENT_START, function(ev) { + if(self.enabled && ev.eventType == EVENT_START) { + Detection.startDetect(self, ev); + } else if(ev.eventType == EVENT_TOUCH) { + Detection.detect(ev); + } + }); - // draw label - if (this.label) { - point = this._pointOnCircle(x, y, radius, 0.5); - this._label(ctx, this.label, point.x, point.y); - } - } + /** + * keep a list of user event handlers which needs to be removed when calling 'dispose' + * @property eventHandlers + * @type {Array} + */ + this.eventHandlers = []; }; + Hammer.Instance.prototype = { + /** + * bind events to the instance + * @method on + * @chainable + * @param {String} gestures multiple gestures by splitting with a space + * @param {Function} handler + * @param {Object} handler.ev event object + */ + on: function onEvent(gestures, handler) { + var self = this; + Event.on(self.element, gestures, handler, function(type) { + self.eventHandlers.push({ gesture: type, handler: handler }); + }); + return self; + }, + /** + * unbind events to the instance + * @method off + * @chainable + * @param {String} gestures + * @param {Function} handler + */ + off: function offEvent(gestures, handler) { + var self = this; - /** - * Calculate the distance between a point (x3,y3) and a line segment from - * (x1,y1) to (x2,y2). - * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment - * @param {number} x1 - * @param {number} y1 - * @param {number} x2 - * @param {number} y2 - * @param {number} x3 - * @param {number} y3 - * @private - */ - Edge.prototype._getDistanceToEdge = function (x1,y1, x2,y2, x3,y3) { // x3,y3 is the point - if (this.from != this.to) { - if (this.options.smoothCurves.enabled == true) { - var xVia, yVia; - if (this.options.smoothCurves.enabled == true && this.options.smoothCurves.dynamic == true) { - xVia = this.via.x; - yVia = this.via.y; - } - else { - var via = this._getViaCoordinates(); - xVia = via.x; - yVia = via.y; - } - var minDistance = 1e9; - var distance; - var i,t,x,y, lastX, lastY; - for (i = 0; i < 10; i++) { - t = 0.1*i; - x = Math.pow(1-t,2)*x1 + (2*t*(1 - t))*xVia + Math.pow(t,2)*x2; - y = Math.pow(1-t,2)*y1 + (2*t*(1 - t))*yVia + Math.pow(t,2)*y2; - if (i > 0) { - distance = this._getDistanceToLine(lastX,lastY,x,y, x3,y3); - minDistance = distance < minDistance ? distance : minDistance; - } - lastX = x; lastY = y; - } - return minDistance - } - else { - return this._getDistanceToLine(x1,y1,x2,y2,x3,y3); - } - } - else { - var x, y, dx, dy; - var radius = 0.25 * this.physics.springLength; - var node = this.from; - if (node.width > node.height) { - x = node.x + 0.5 * node.width; - y = node.y - radius; - } - else { - x = node.x + radius; - y = node.y - 0.5 * node.height; - } - dx = x - x3; - dy = y - y3; - return Math.abs(Math.sqrt(dx*dx + dy*dy) - radius); - } - }; - - Edge.prototype._getDistanceToLine = function(x1,y1,x2,y2,x3,y3) { - var px = x2-x1, - py = y2-y1, - something = px*px + py*py, - u = ((x3 - x1) * px + (y3 - y1) * py) / something; - - if (u > 1) { - u = 1; - } - else if (u < 0) { - u = 0; - } + Event.off(self.element, gestures, handler, function(type) { + var index = Utils.inArray({ gesture: type, handler: handler }); + if(index !== false) { + self.eventHandlers.splice(index, 1); + } + }); + return self; + }, - var x = x1 + u * px, - y = y1 + u * py, - dx = x - x3, - dy = y - y3; + /** + * trigger gesture event + * @method trigger + * @chainable + * @param {String} gesture + * @param {Object} [eventData] + */ + trigger: function triggerEvent(gesture, eventData) { + // optional + if(!eventData) { + eventData = {}; + } - //# Note: If the actual distance does not matter, - //# if you only want to compare what this function - //# returns to other results of this function, you - //# can just return the squared distance instead - //# (i.e. remove the sqrt) to gain a little performance + // create DOM event + var event = Hammer.DOCUMENT.createEvent('Event'); + event.initEvent(gesture, true, true); + event.gesture = eventData; - return Math.sqrt(dx*dx + dy*dy); - } + // trigger on the target if it is in the instance element, + // this is for event delegation tricks + var element = this.element; + if(Utils.hasParent(eventData.target, element)) { + element = eventData.target; + } - /** - * This allows the zoom level of the network to influence the rendering - * - * @param scale - */ - Edge.prototype.setScale = function(scale) { - this.networkScaleInv = 1.0/scale; - }; + element.dispatchEvent(event); + return this; + }, + /** + * enable of disable hammer.js detection + * @method enable + * @chainable + * @param {Boolean} state + */ + enable: function enable(state) { + this.enabled = state; + return this; + }, - Edge.prototype.select = function() { - this.selected = true; - }; + /** + * dispose this hammer instance + * @method dispose + * @return {Null} + */ + dispose: function dispose() { + var i, eh; - Edge.prototype.unselect = function() { - this.selected = false; - }; + // undo all changes made by stop_browser_behavior + Utils.toggleBehavior(this.element, this.options.behavior, false); - Edge.prototype.positionBezierNode = function() { - if (this.via !== null && this.from !== null && this.to !== null) { - this.via.x = 0.5 * (this.from.x + this.to.x); - this.via.y = 0.5 * (this.from.y + this.to.y); - } - }; + // unbind all custom event handlers + for(i = -1; (eh = this.eventHandlers[++i]);) { + Utils.off(this.element, eh.gesture, eh.handler); + } - /** - * This function draws the control nodes for the manipulator. In order to enable this, only set the this.controlNodesEnabled to true. - * @param ctx - */ - Edge.prototype._drawControlNodes = function(ctx) { - if (this.controlNodesEnabled == true) { - if (this.controlNodes.from === null && this.controlNodes.to === null) { - var nodeIdFrom = "edgeIdFrom:".concat(this.id); - var nodeIdTo = "edgeIdTo:".concat(this.id); - var constants = { - nodes:{group:'', radius:8}, - physics:{damping:0}, - clustering: {maxNodeSizeIncrements: 0 ,nodeScaling: {width:0, height: 0, radius:0}} - }; - this.controlNodes.from = new Node( - {id:nodeIdFrom, - shape:'dot', - color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} - },{},{},constants); - this.controlNodes.to = new Node( - {id:nodeIdTo, - shape:'dot', - color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} - },{},{},constants); - } + this.eventHandlers = []; - if (this.controlNodes.from.selected == false && this.controlNodes.to.selected == false) { - this.controlNodes.positions = this.getControlNodePositions(ctx); - this.controlNodes.from.x = this.controlNodes.positions.from.x; - this.controlNodes.from.y = this.controlNodes.positions.from.y; - this.controlNodes.to.x = this.controlNodes.positions.to.x; - this.controlNodes.to.y = this.controlNodes.positions.to.y; - } + // unbind the start event listener + Event.off(this.element, EVENT_TYPES[EVENT_START], this.eventStartHandler); - this.controlNodes.from.draw(ctx); - this.controlNodes.to.draw(ctx); - } - else { - this.controlNodes = {from:null, to:null, positions:{}}; - } + return null; + } }; + /** - * Enable control nodes. - * @private + * @module gestures */ - Edge.prototype._enableControlNodes = function() { - this.controlNodesEnabled = true; - }; - /** - * disable control nodes - * @private + * Move with x fingers (default 1) around on the page. + * Preventing the default browser behavior is a good way to improve feel and working. + * ```` + * hammertime.on("drag", function(ev) { + * console.log(ev); + * ev.gesture.preventDefault(); + * }); + * ```` + * + * @class Drag + * @static */ - Edge.prototype._disableControlNodes = function() { - this.controlNodesEnabled = false; - }; - /** - * This checks if one of the control nodes is selected and if so, returns the control node object. Else it returns null. - * @param x - * @param y - * @returns {null} - * @private + * @event drag + * @param {Object} ev */ - Edge.prototype._getSelectedControlNode = function(x,y) { - var positions = this.controlNodes.positions; - var fromDistance = Math.sqrt(Math.pow(x - positions.from.x,2) + Math.pow(y - positions.from.y,2)); - var toDistance = Math.sqrt(Math.pow(x - positions.to.x ,2) + Math.pow(y - positions.to.y ,2)); - - if (fromDistance < 15) { - this.connectedNode = this.from; - this.from = this.controlNodes.from; - return this.controlNodes.from; - } - else if (toDistance < 15) { - this.connectedNode = this.to; - this.to = this.controlNodes.to; - return this.controlNodes.to; - } - else { - return null; - } - }; - - /** - * this resets the control nodes to their original position. - * @private + * @event dragstart + * @param {Object} ev */ - Edge.prototype._restoreControlNodes = function() { - if (this.controlNodes.from.selected == true) { - this.from = this.connectedNode; - this.connectedNode = null; - this.controlNodes.from.unselect(); - } - if (this.controlNodes.to.selected == true) { - this.to = this.connectedNode; - this.connectedNode = null; - this.controlNodes.to.unselect(); - } - }; - /** - * this calculates the position of the control nodes on the edges of the parent nodes. - * - * @param ctx - * @returns {{from: {x: number, y: number}, to: {x: *, y: *}}} + * @event dragend + * @param {Object} ev + */ + /** + * @event drapleft + * @param {Object} ev + */ + /** + * @event dragright + * @param {Object} ev + */ + /** + * @event dragup + * @param {Object} ev + */ + /** + * @event dragdown + * @param {Object} ev */ - Edge.prototype.getControlNodePositions = function(ctx) { - var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); - var dx = (this.to.x - this.from.x); - var dy = (this.to.y - this.from.y); - var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); - var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; - var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; - var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; - var via; - if (this.options.smoothCurves.dynamic == true && this.options.smoothCurves.enabled == true) { - via = this.via; - } - else if (this.options.smoothCurves.enabled == true) { - via = this._getViaCoordinates(); - } + /** + * @param {String} name + */ + (function(name) { + var triggered = false; - if (this.options.smoothCurves.enabled == true && via.x != null) { - angle = Math.atan2((this.to.y - via.y), (this.to.x - via.x)); - dx = (this.to.x - via.x); - dy = (this.to.y - via.y); - edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); - } - var toBorderDist = this.to.distanceToBorder(ctx, angle); - var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; + function dragGesture(ev, inst) { + var cur = Detection.current; - var xTo,yTo; - if (this.options.smoothCurves.enabled == true && via.x != null) { - xTo = (1 - toBorderPoint) * via.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * via.y + toBorderPoint * this.to.y; - } - else { - xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; - yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; - } + // max touches + if(inst.options.dragMaxTouches > 0 && + ev.touches.length > inst.options.dragMaxTouches) { + return; + } - return {from:{x:xFrom,y:yFrom},to:{x:xTo,y:yTo}}; - }; + switch(ev.eventType) { + case EVENT_START: + triggered = false; + break; - module.exports = Edge; + case EVENT_MOVE: + // when the distance we moved is too small we skip this gesture + // or we can be already in dragging + if(ev.distance < inst.options.dragMinDistance && + cur.name != name) { + return; + } -/***/ }, -/* 52 */ -/***/ function(module, exports, __webpack_require__) { + var startCenter = cur.startEvent.center; - /** - * Popup is a class to create a popup window with some text - * @param {Element} container The container object. - * @param {Number} [x] - * @param {Number} [y] - * @param {String} [text] - * @param {Object} [style] An object containing borderColor, - * backgroundColor, etc. - */ - function Popup(container, x, y, text, style) { - if (container) { - this.container = container; - } - else { - this.container = document.body; - } + // we are dragging! + if(cur.name != name) { + cur.name = name; + if(inst.options.dragDistanceCorrection && ev.distance > 0) { + // When a drag is triggered, set the event center to dragMinDistance pixels from the original event center. + // Without this correction, the dragged distance would jumpstart at dragMinDistance pixels instead of at 0. + // It might be useful to save the original start point somewhere + var factor = Math.abs(inst.options.dragMinDistance / ev.distance); + startCenter.pageX += ev.deltaX * factor; + startCenter.pageY += ev.deltaY * factor; + startCenter.clientX += ev.deltaX * factor; + startCenter.clientY += ev.deltaY * factor; - // x, y and text are optional, see if a style object was passed in their place - if (style === undefined) { - if (typeof x === "object") { - style = x; - x = undefined; - } else if (typeof text === "object") { - style = text; - text = undefined; - } else { - // for backwards compatibility, in case clients other than Network are creating Popup directly - style = { - fontColor: 'black', - fontSize: 14, // px - fontFace: 'verdana', - color: { - border: '#666', - background: '#FFFFC6' - } - } - } - } + // recalculate event data using new start point + ev = Detection.extendEventData(ev); + } + } - this.x = 0; - this.y = 0; - this.padding = 5; + // lock drag to axis? + if(cur.lastEvent.dragLockToAxis || + ( inst.options.dragLockToAxis && + inst.options.dragLockMinDistance <= ev.distance + )) { + ev.dragLockToAxis = true; + } - if (x !== undefined && y !== undefined ) { - this.setPosition(x, y); - } - if (text !== undefined) { - this.setText(text); - } + // keep direction on the axis that the drag gesture started on + var lastDirection = cur.lastEvent.direction; + if(ev.dragLockToAxis && lastDirection !== ev.direction) { + if(Utils.isVertical(lastDirection)) { + ev.direction = (ev.deltaY < 0) ? DIRECTION_UP : DIRECTION_DOWN; + } else { + ev.direction = (ev.deltaX < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + } - // create the frame - this.frame = document.createElement("div"); - var styleAttr = this.frame.style; - styleAttr.position = "absolute"; - styleAttr.visibility = "hidden"; - styleAttr.border = "1px solid " + style.color.border; - styleAttr.color = style.fontColor; - styleAttr.fontSize = style.fontSize + "px"; - styleAttr.fontFamily = style.fontFace; - styleAttr.padding = this.padding + "px"; - styleAttr.backgroundColor = style.color.background; - styleAttr.borderRadius = "3px"; - styleAttr.MozBorderRadius = "3px"; - styleAttr.WebkitBorderRadius = "3px"; - styleAttr.boxShadow = "3px 3px 10px rgba(128, 128, 128, 0.5)"; - styleAttr.whiteSpace = "nowrap"; - this.container.appendChild(this.frame); - } + // first time, trigger dragstart event + if(!triggered) { + inst.trigger(name + 'start', ev); + triggered = true; + } - /** - * @param {number} x Horizontal position of the popup window - * @param {number} y Vertical position of the popup window - */ - Popup.prototype.setPosition = function(x, y) { - this.x = parseInt(x); - this.y = parseInt(y); - }; + // trigger events + inst.trigger(name, ev); + inst.trigger(name + ev.direction, ev); - /** - * Set the text for the popup window. This can be HTML code - * @param {string} text - */ - Popup.prototype.setText = function(text) { - this.frame.innerHTML = text; - }; + var isVertical = Utils.isVertical(ev.direction); - /** - * Show the popup window - * @param {boolean} show Optional. Show or hide the window - */ - Popup.prototype.show = function (show) { - if (show === undefined) { - show = true; - } + // block the browser events + if((inst.options.dragBlockVertical && isVertical) || + (inst.options.dragBlockHorizontal && !isVertical)) { + ev.preventDefault(); + } + break; - if (show) { - var height = this.frame.clientHeight; - var width = this.frame.clientWidth; - var maxHeight = this.frame.parentNode.clientHeight; - var maxWidth = this.frame.parentNode.clientWidth; + case EVENT_RELEASE: + if(triggered && ev.changedLength <= inst.options.dragMaxTouches) { + inst.trigger(name + 'end', ev); + triggered = false; + } + break; - var top = (this.y - height); - if (top + height + this.padding > maxHeight) { - top = maxHeight - height - this.padding; - } - if (top < this.padding) { - top = this.padding; + case EVENT_END: + triggered = false; + break; + } } - var left = this.x; - if (left + width + this.padding > maxWidth) { - left = maxWidth - width - this.padding; - } - if (left < this.padding) { - left = this.padding; - } + Hammer.gestures.Drag = { + name: name, + index: 50, + handler: dragGesture, + defaults: { + /** + * minimal movement that have to be made before the drag event gets triggered + * @property dragMinDistance + * @type {Number} + * @default 10 + */ + dragMinDistance: 10, - this.frame.style.left = left + "px"; - this.frame.style.top = top + "px"; - this.frame.style.visibility = "visible"; - } - else { - this.hide(); - } - }; + /** + * Set dragDistanceCorrection to true to make the starting point of the drag + * be calculated from where the drag was triggered, not from where the touch started. + * Useful to avoid a jerk-starting drag, which can make fine-adjustments + * through dragging difficult, and be visually unappealing. + * @property dragDistanceCorrection + * @type {Boolean} + * @default true + */ + dragDistanceCorrection: true, - /** - * Hide the popup window - */ - Popup.prototype.hide = function () { - this.frame.style.visibility = "hidden"; - }; + /** + * set 0 for unlimited, but this can conflict with transform + * @property dragMaxTouches + * @type {Number} + * @default 1 + */ + dragMaxTouches: 1, - module.exports = Popup; + /** + * prevent default browser behavior when dragging occurs + * be careful with it, it makes the element a blocking element + * when you are using the drag gesture, it is a good practice to set this true + * @property dragBlockHorizontal + * @type {Boolean} + * @default false + */ + dragBlockHorizontal: false, + /** + * same as `dragBlockHorizontal`, but for vertical movement + * @property dragBlockVertical + * @type {Boolean} + * @default false + */ + dragBlockVertical: false, -/***/ }, -/* 53 */ -/***/ function(module, exports, __webpack_require__) { + /** + * dragLockToAxis keeps the drag gesture on the axis that it started on, + * It disallows vertical directions if the initial direction was horizontal, and vice versa. + * @property dragLockToAxis + * @type {Boolean} + * @default false + */ + dragLockToAxis: false, - var PhysicsMixin = __webpack_require__(54); - var ClusterMixin = __webpack_require__(58); - var SectorsMixin = __webpack_require__(59); - var SelectionMixin = __webpack_require__(60); - var ManipulationMixin = __webpack_require__(61); - var NavigationMixin = __webpack_require__(62); - var HierarchicalLayoutMixin = __webpack_require__(63); + /** + * drag lock only kicks in when distance > dragLockMinDistance + * This way, locking occurs only when the distance has become large enough to reliably determine the direction + * @property dragLockMinDistance + * @type {Number} + * @default 25 + */ + dragLockMinDistance: 25 + } + }; + })('drag'); /** - * Load a mixin into the network object - * - * @param {Object} sourceVariable | this object has to contain functions. - * @private + * @module gestures */ - exports._loadMixin = function (sourceVariable) { - for (var mixinFunction in sourceVariable) { - if (sourceVariable.hasOwnProperty(mixinFunction)) { - this[mixinFunction] = sourceVariable[mixinFunction]; - } - } - }; - - /** - * removes a mixin from the network object. + * trigger a simple gesture event, so you can do anything in your handler. + * only usable if you know what your doing... * - * @param {Object} sourceVariable | this object has to contain functions. - * @private + * @class Gesture + * @static */ - exports._clearMixin = function (sourceVariable) { - for (var mixinFunction in sourceVariable) { - if (sourceVariable.hasOwnProperty(mixinFunction)) { - this[mixinFunction] = undefined; + /** + * @event gesture + * @param {Object} ev + */ + Hammer.gestures.Gesture = { + name: 'gesture', + index: 1337, + handler: function releaseGesture(ev, inst) { + inst.trigger(this.name, ev); } - } }; - /** - * Mixin the physics system and initialize the parameters required. - * - * @private + * @module gestures */ - exports._loadPhysicsSystem = function () { - this._loadMixin(PhysicsMixin); - this._loadSelectedForceSolver(); - if (this.constants.configurePhysics == true) { - this._loadPhysicsConfiguration(); - } - }; - - /** - * Mixin the cluster system and initialize the parameters required. + * Touch stays at the same place for x time * - * @private + * @class Hold + * @static */ - exports._loadClusterSystem = function () { - this.clusterSession = 0; - this.hubThreshold = 5; - this._loadMixin(ClusterMixin); - }; - - /** - * Mixin the sector system and initialize the parameters required - * - * @private + * @event hold + * @param {Object} ev */ - exports._loadSectorSystem = function () { - this.sectors = {}; - this.activeSector = ["default"]; - this.sectors["active"] = {}; - this.sectors["active"]["default"] = {"nodes": {}, - "edges": {}, - "nodeIndices": [], - "formationScale": 1.0, - "drawingNode": undefined }; - this.sectors["frozen"] = {}; - this.sectors["support"] = {"nodes": {}, - "edges": {}, - "nodeIndices": [], - "formationScale": 1.0, - "drawingNode": undefined }; - - this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields - - this._loadMixin(SectorsMixin); - }; - /** - * Mixin the selection system and initialize the parameters required - * - * @private + * @param {String} name */ - exports._loadSelectionSystem = function () { - this.selectionObj = {nodes: {}, edges: {}}; + (function(name) { + var timer; - this._loadMixin(SelectionMixin); - }; + function holdGesture(ev, inst) { + var options = inst.options, + current = Detection.current; + switch(ev.eventType) { + case EVENT_START: + clearTimeout(timer); - /** - * Mixin the navigationUI (User Interface) system and initialize the parameters required - * - * @private - */ - exports._loadManipulationSystem = function () { - // reset global variables -- these are used by the selection of nodes and edges. - this.blockConnectingEdgeSelection = false; - this.forceAppendSelection = false; + // set the gesture so we can check in the timeout if it still is + current.name = name; - if (this.constants.dataManipulation.enabled == true) { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement('div'); - this.manipulationDiv.className = 'network-manipulationDiv'; - this.manipulationDiv.id = 'network-manipulationDiv'; - if (this.editMode == true) { - this.manipulationDiv.style.display = "block"; - } - else { - this.manipulationDiv.style.display = "none"; - } - this.frame.appendChild(this.manipulationDiv); - } + // set timer and if after the timeout it still is hold, + // we trigger the hold event + timer = setTimeout(function() { + if(current && current.name == name) { + inst.trigger(name, ev); + } + }, options.holdTimeout); + break; - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement('div'); - this.editModeDiv.className = 'network-manipulation-editMode'; - this.editModeDiv.id = 'network-manipulation-editMode'; - if (this.editMode == true) { - this.editModeDiv.style.display = "none"; - } - else { - this.editModeDiv.style.display = "block"; - } - this.frame.appendChild(this.editModeDiv); - } + case EVENT_MOVE: + if(ev.distance > options.holdThreshold) { + clearTimeout(timer); + } + break; - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement('div'); - this.closeDiv.className = 'network-manipulation-closeDiv'; - this.closeDiv.id = 'network-manipulation-closeDiv'; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.frame.appendChild(this.closeDiv); + case EVENT_RELEASE: + clearTimeout(timer); + break; + } } - // load the manipulation functions - this._loadMixin(ManipulationMixin); + Hammer.gestures.Hold = { + name: name, + index: 10, + defaults: { + /** + * @property holdTimeout + * @type {Number} + * @default 500 + */ + holdTimeout: 500, - // create the manipulator toolbar - this._createManipulatorBar(); - } - else { - if (this.manipulationDiv !== undefined) { - // removes all the bindings and overloads - this._createManipulatorBar(); - // remove the manipulation divs - this.containerElement.removeChild(this.manipulationDiv); - this.containerElement.removeChild(this.editModeDiv); - this.containerElement.removeChild(this.closeDiv); + /** + * movement allowed while holding + * @property holdThreshold + * @type {Number} + * @default 2 + */ + holdThreshold: 2 + }, + handler: holdGesture + }; + })('hold'); - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - // remove the mixin functions - this._clearMixin(ManipulationMixin); + /** + * @module gestures + */ + /** + * when a touch is being released from the page + * + * @class Release + * @static + */ + /** + * @event release + * @param {Object} ev + */ + Hammer.gestures.Release = { + name: 'release', + index: Infinity, + handler: function releaseGesture(ev, inst) { + if(ev.eventType == EVENT_RELEASE) { + inst.trigger(this.name, ev); + } } - } }; - /** - * Mixin the navigation (User Interface) system and initialize the parameters required + * @module gestures + */ + /** + * triggers swipe events when the end velocity is above the threshold + * for best usage, set `preventDefault` (on the drag gesture) to `true` + * ```` + * hammertime.on("dragleft swipeleft", function(ev) { + * console.log(ev); + * ev.gesture.preventDefault(); + * }); + * ```` * - * @private + * @class Swipe + * @static */ - exports._loadNavigationControls = function () { - this._loadMixin(NavigationMixin); + /** + * @event swipe + * @param {Object} ev + */ + /** + * @event swipeleft + * @param {Object} ev + */ + /** + * @event swiperight + * @param {Object} ev + */ + /** + * @event swipeup + * @param {Object} ev + */ + /** + * @event swipedown + * @param {Object} ev + */ + Hammer.gestures.Swipe = { + name: 'swipe', + index: 40, + defaults: { + /** + * @property swipeMinTouches + * @type {Number} + * @default 1 + */ + swipeMinTouches: 1, - // the clean function removes the button divs, this is done to remove the bindings. - this._cleanNavigation(); - if (this.constants.navigation.enabled == true) { - this._loadNavigationElements(); - } - }; + /** + * @property swipeMaxTouches + * @type {Number} + * @default 1 + */ + swipeMaxTouches: 1, + /** + * horizontal swipe velocity + * @property swipeVelocityX + * @type {Number} + * @default 0.6 + */ + swipeVelocityX: 0.6, - /** - * Mixin the hierarchical layout system. - * - * @private - */ - exports._loadHierarchySystem = function () { - this._loadMixin(HierarchicalLayoutMixin); - }; + /** + * vertical swipe velocity + * @property swipeVelocityY + * @type {Number} + * @default 0.6 + */ + swipeVelocityY: 0.6 + }, + handler: function swipeGesture(ev, inst) { + if(ev.eventType == EVENT_RELEASE) { + var touches = ev.touches.length, + options = inst.options; -/***/ }, -/* 54 */ -/***/ function(module, exports, __webpack_require__) { + // max touches + if(touches < options.swipeMinTouches || + touches > options.swipeMaxTouches) { + return; + } - var util = __webpack_require__(1); - var RepulsionMixin = __webpack_require__(55); - var HierarchialRepulsionMixin = __webpack_require__(56); - var BarnesHutMixin = __webpack_require__(57); + // when the distance we moved is too small we skip this gesture + // or we can be already in dragging + if(ev.velocityX > options.swipeVelocityX || + ev.velocityY > options.swipeVelocityY) { + // trigger swipe events + inst.trigger(this.name, ev); + inst.trigger(this.name + ev.direction, ev); + } + } + } + }; /** - * Toggling barnes Hut calculation on and off. - * - * @private + * @module gestures */ - exports._toggleBarnesHut = function () { - this.constants.physics.barnesHut.enabled = !this.constants.physics.barnesHut.enabled; - this._loadSelectedForceSolver(); - this.moving = true; - this.start(); - }; - - /** - * This loads the node force solver based on the barnes hut or repulsion algorithm + * Single tap and a double tap on a place * - * @private + * @class Tap + * @static + */ + /** + * @event tap + * @param {Object} ev + */ + /** + * @event doubletap + * @param {Object} ev */ - exports._loadSelectedForceSolver = function () { - // this overloads the this._calculateNodeForces - if (this.constants.physics.barnesHut.enabled == true) { - this._clearMixin(RepulsionMixin); - this._clearMixin(HierarchialRepulsionMixin); - this.constants.physics.centralGravity = this.constants.physics.barnesHut.centralGravity; - this.constants.physics.springLength = this.constants.physics.barnesHut.springLength; - this.constants.physics.springConstant = this.constants.physics.barnesHut.springConstant; - this.constants.physics.damping = this.constants.physics.barnesHut.damping; + /** + * @param {String} name + */ + (function(name) { + var hasMoved = false; - this._loadMixin(BarnesHutMixin); - } - else if (this.constants.physics.hierarchicalRepulsion.enabled == true) { - this._clearMixin(BarnesHutMixin); - this._clearMixin(RepulsionMixin); + function tapGesture(ev, inst) { + var options = inst.options, + current = Detection.current, + prev = Detection.previous, + sincePrev, + didDoubleTap; - this.constants.physics.centralGravity = this.constants.physics.hierarchicalRepulsion.centralGravity; - this.constants.physics.springLength = this.constants.physics.hierarchicalRepulsion.springLength; - this.constants.physics.springConstant = this.constants.physics.hierarchicalRepulsion.springConstant; - this.constants.physics.damping = this.constants.physics.hierarchicalRepulsion.damping; + switch(ev.eventType) { + case EVENT_START: + hasMoved = false; + break; - this._loadMixin(HierarchialRepulsionMixin); - } - else { - this._clearMixin(BarnesHutMixin); - this._clearMixin(HierarchialRepulsionMixin); - this.barnesHutTree = undefined; + case EVENT_MOVE: + hasMoved = hasMoved || (ev.distance > options.tapMaxDistance); + break; - this.constants.physics.centralGravity = this.constants.physics.repulsion.centralGravity; - this.constants.physics.springLength = this.constants.physics.repulsion.springLength; - this.constants.physics.springConstant = this.constants.physics.repulsion.springConstant; - this.constants.physics.damping = this.constants.physics.repulsion.damping; + case EVENT_END: + if(!Utils.inStr(ev.srcEvent.type, 'cancel') && ev.deltaTime < options.tapMaxTime && !hasMoved) { + // previous gesture, for the double tap since these are two different gesture detections + sincePrev = prev && prev.lastEvent && ev.timeStamp - prev.lastEvent.timeStamp; + didDoubleTap = false; - this._loadMixin(RepulsionMixin); - } - }; + // check if double tap + if(prev && prev.name == name && + (sincePrev && sincePrev < options.doubleTapInterval) && + ev.distance < options.doubleTapDistance) { + inst.trigger('doubletap', ev); + didDoubleTap = true; + } - /** - * Before calculating the forces, we check if we need to cluster to keep up performance and we check - * if there is more than one node. If it is just one node, we dont calculate anything. - * - * @private - */ - exports._initializeForceCalculation = function () { - // stop calculation if there is only one node - if (this.nodeIndices.length == 1) { - this.nodes[this.nodeIndices[0]]._setForce(0, 0); - } - else { - // if there are too many nodes on screen, we cluster without repositioning - if (this.nodeIndices.length > this.constants.clustering.clusterThreshold && this.constants.clustering.enabled == true) { - this.clusterToFit(this.constants.clustering.reduceToNodes, false); + // do a single tap + if(!didDoubleTap || options.tapAlways) { + current.name = name; + inst.trigger(current.name, ev); + } + } + break; + } } - // we now start the force calculation - this._calculateForces(); - } - }; + Hammer.gestures.Tap = { + name: name, + index: 100, + handler: tapGesture, + defaults: { + /** + * max time of a tap, this is for the slow tappers + * @property tapMaxTime + * @type {Number} + * @default 250 + */ + tapMaxTime: 250, + + /** + * max distance of movement of a tap, this is for the slow tappers + * @property tapMaxDistance + * @type {Number} + * @default 10 + */ + tapMaxDistance: 10, + + /** + * always trigger the `tap` event, even while double-tapping + * @property tapAlways + * @type {Boolean} + * @default true + */ + tapAlways: true, + + /** + * max distance between two taps + * @property doubleTapDistance + * @type {Number} + * @default 20 + */ + doubleTapDistance: 20, + /** + * max time between two taps + * @property doubleTapInterval + * @type {Number} + * @default 300 + */ + doubleTapInterval: 300 + } + }; + })('tap'); /** - * Calculate the external forces acting on the nodes - * Forces are caused by: edges, repulsing forces between nodes, gravity - * @private + * @module gestures */ - exports._calculateForces = function () { - // Gravity is required to keep separated groups from floating off - // the forces are reset to zero in this loop by using _setForce instead - // of _addForce - - this._calculateGravitationalForces(); - this._calculateNodeForces(); - - if (this.constants.physics.springConstant > 0) { - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - this._calculateSpringForcesWithSupport(); - } - else { - if (this.constants.physics.hierarchicalRepulsion.enabled == true) { - this._calculateHierarchicalSpringForces(); - } - else { - this._calculateSpringForces(); - } - } - } - }; - - /** - * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also - * handled in the calculateForces function. We then use a quadratic curve with the center node as control. - * This function joins the datanodes and invisible (called support) nodes into one object. - * We do this so we do not contaminate this.nodes with the support nodes. + * when a touch is being touched at the page * - * @private + * @class Touch + * @static */ - exports._updateCalculationNodes = function () { - if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { - this.calculationNodes = {}; - this.calculationNodeIndices = []; + /** + * @event touch + * @param {Object} ev + */ + Hammer.gestures.Touch = { + name: 'touch', + index: -Infinity, + defaults: { + /** + * call preventDefault at touchstart, and makes the element blocking by disabling the scrolling of the page, + * but it improves gestures like transforming and dragging. + * be careful with using this, it can be very annoying for users to be stuck on the page + * @property preventDefault + * @type {Boolean} + * @default false + */ + preventDefault: false, - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.calculationNodes[nodeId] = this.nodes[nodeId]; - } - } - var supportNodes = this.sectors['support']['nodes']; - for (var supportNodeId in supportNodes) { - if (supportNodes.hasOwnProperty(supportNodeId)) { - if (this.edges.hasOwnProperty(supportNodes[supportNodeId].parentEdgeId)) { - this.calculationNodes[supportNodeId] = supportNodes[supportNodeId]; + /** + * disable mouse events, so only touch (or pen!) input triggers events + * @property preventMouse + * @type {Boolean} + * @default false + */ + preventMouse: false + }, + handler: function touchGesture(ev, inst) { + if(inst.options.preventMouse && ev.pointerType == POINTER_MOUSE) { + ev.stopDetect(); + return; } - else { - supportNodes[supportNodeId]._setForce(0, 0); + + if(inst.options.preventDefault) { + ev.preventDefault(); } - } - } - for (var idx in this.calculationNodes) { - if (this.calculationNodes.hasOwnProperty(idx)) { - this.calculationNodeIndices.push(idx); - } + if(ev.eventType == EVENT_TOUCH) { + inst.trigger('touch', ev); + } } - } - else { - this.calculationNodes = this.nodes; - this.calculationNodeIndices = this.nodeIndices; - } }; - /** - * this function applies the central gravity effect to keep groups from floating off - * - * @private + * @module gestures */ - exports._calculateGravitationalForces = function () { - var dx, dy, distance, node, i; - var nodes = this.calculationNodes; - var gravity = this.constants.physics.centralGravity; - var gravityForce = 0; - - for (i = 0; i < this.calculationNodeIndices.length; i++) { - node = nodes[this.calculationNodeIndices[i]]; - node.damping = this.constants.physics.damping; // possibly add function to alter damping properties of clusters. - // gravity does not apply when we are in a pocket sector - if (this._sector() == "default" && gravity != 0) { - dx = -node.x; - dy = -node.y; - distance = Math.sqrt(dx * dx + dy * dy); - - gravityForce = (distance == 0) ? 0 : (gravity / distance); - node.fx = dx * gravityForce; - node.fy = dy * gravityForce; - } - else { - node.fx = 0; - node.fy = 0; - } - } - }; - - - - /** - * this function calculates the effects of the springs in the case of unsmooth curves. + * User want to scale or rotate with 2 fingers + * Preventing the default browser behavior is a good way to improve feel and working. This can be done with the + * `preventDefault` option. * - * @private + * @class Transform + * @static + */ + /** + * @event transform + * @param {Object} ev + */ + /** + * @event transformstart + * @param {Object} ev + */ + /** + * @event transformend + * @param {Object} ev + */ + /** + * @event pinchin + * @param {Object} ev + */ + /** + * @event pinchout + * @param {Object} ev + */ + /** + * @event rotate + * @param {Object} ev */ - exports._calculateSpringForces = function () { - var edgeLength, edge, edgeId; - var dx, dy, fx, fy, springForce, distance; - var edges = this.edges; - - // forces caused by the edges, modelled as springs - for (edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - if (edge.connected) { - // only calculate forces if nodes are in the same sector - if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { - edgeLength = edge.physics.springLength; - // this implies that the edges between big clusters are longer - edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; - - dx = (edge.from.x - edge.to.x); - dy = (edge.from.y - edge.to.y); - distance = Math.sqrt(dx * dx + dy * dy); - - if (distance == 0) { - distance = 0.01; - } - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + /** + * @param {String} name + */ + (function(name) { + var triggered = false; - fx = dx * springForce; - fy = dy * springForce; + function transformGesture(ev, inst) { + switch(ev.eventType) { + case EVENT_START: + triggered = false; + break; - edge.from.fx += fx; - edge.from.fy += fy; - edge.to.fx -= fx; - edge.to.fy -= fy; - } - } - } - } - }; + case EVENT_MOVE: + // at least multitouch + if(ev.touches.length < 2) { + return; + } + var scaleThreshold = Math.abs(1 - ev.scale); + var rotationThreshold = Math.abs(ev.rotation); + // when the distance we moved is too small we skip this gesture + // or we can be already in dragging + if(scaleThreshold < inst.options.transformMinScale && + rotationThreshold < inst.options.transformMinRotation) { + return; + } + // we are transforming! + Detection.current.name = name; - /** - * This function calculates the springforces on the nodes, accounting for the support nodes. - * - * @private - */ - exports._calculateSpringForcesWithSupport = function () { - var edgeLength, edge, edgeId, combinedClusterSize; - var edges = this.edges; + // first time, trigger dragstart event + if(!triggered) { + inst.trigger(name + 'start', ev); + triggered = true; + } - // forces caused by the edges, modelled as springs - for (edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - if (edge.connected) { - // only calculate forces if nodes are in the same sector - if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { - if (edge.via != null) { - var node1 = edge.to; - var node2 = edge.via; - var node3 = edge.from; + inst.trigger(name, ev); // basic transform event - edgeLength = edge.physics.springLength; + // trigger rotate event + if(rotationThreshold > inst.options.transformMinRotation) { + inst.trigger('rotate', ev); + } - combinedClusterSize = node1.clusterSize + node3.clusterSize - 2; + // trigger pinch event + if(scaleThreshold > inst.options.transformMinScale) { + inst.trigger('pinch', ev); + inst.trigger('pinch' + (ev.scale < 1 ? 'in' : 'out'), ev); + } + break; - // this implies that the edges between big clusters are longer - edgeLength += combinedClusterSize * this.constants.clustering.edgeGrowth; - this._calculateSpringForce(node1, node2, 0.5 * edgeLength); - this._calculateSpringForce(node2, node3, 0.5 * edgeLength); - } + case EVENT_RELEASE: + if(triggered && ev.changedLength < 2) { + inst.trigger(name + 'end', ev); + triggered = false; + } + break; } - } } - } - }; - - /** - * This is the code actually performing the calculation for the function above. It is split out to avoid repetition. - * - * @param node1 - * @param node2 - * @param edgeLength - * @private - */ - exports._calculateSpringForce = function (node1, node2, edgeLength) { - var dx, dy, fx, fy, springForce, distance; + Hammer.gestures.Transform = { + name: name, + index: 45, + defaults: { + /** + * minimal scale factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1 + * @property transformMinScale + * @type {Number} + * @default 0.01 + */ + transformMinScale: 0.01, - dx = (node1.x - node2.x); - dy = (node1.y - node2.y); - distance = Math.sqrt(dx * dx + dy * dy); + /** + * rotation in degrees + * @property transformMinRotation + * @type {Number} + * @default 1 + */ + transformMinRotation: 1 + }, - if (distance == 0) { - distance = 0.01; - } + handler: transformGesture + }; + })('transform'); - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + /** + * @module hammer + */ - fx = dx * springForce; - fy = dy * springForce; + // AMD export + if(true) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + // commonjs export + } else if(typeof module !== 'undefined' && module.exports) { + module.exports = Hammer; + // browser export + } else { + window.Hammer = Hammer; + } - node1.fx += fx; - node1.fy += fy; - node2.fx -= fx; - node2.fy -= fy; - }; + })(window); +/***/ }, +/* 54 */ +/***/ function(module, exports, __webpack_require__) { /** - * Load the HTML for the physics config and bind it - * @private + * Creation of the ClusterMixin var. + * + * This contains all the functions the Network object can use to employ clustering */ - exports._loadPhysicsConfiguration = function () { - if (this.physicsConfiguration === undefined) { - this.backupConstants = {}; - util.deepExtend(this.backupConstants,this.constants); - - var hierarchicalLayoutDirections = ["LR", "RL", "UD", "DU"]; - this.physicsConfiguration = document.createElement('div'); - this.physicsConfiguration.className = "PhysicsConfiguration"; - this.physicsConfiguration.innerHTML = '' + - '' + - '' + - '' + - '' + - '' + - '' + - '
Simulation Mode:
Barnes HutRepulsionHierarchical
' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '' + - '
Options:
' - this.containerElement.parentElement.insertBefore(this.physicsConfiguration, this.containerElement); - this.optionsDiv = document.createElement("div"); - this.optionsDiv.style.fontSize = "14px"; - this.optionsDiv.style.fontFamily = "verdana"; - this.containerElement.parentElement.insertBefore(this.optionsDiv, this.containerElement); - var rangeElement; - rangeElement = document.getElementById('graph_BH_gc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_gc', -1, "physics_barnesHut_gravitationalConstant"); - rangeElement = document.getElementById('graph_BH_cg'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_cg', 1, "physics_centralGravity"); - rangeElement = document.getElementById('graph_BH_sc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sc', 1, "physics_springConstant"); - rangeElement = document.getElementById('graph_BH_sl'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sl', 1, "physics_springLength"); - rangeElement = document.getElementById('graph_BH_damp'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_damp', 1, "physics_damping"); + /** + * This is only called in the constructor of the network object + * + */ + exports.startWithClustering = function() { + // cluster if the data set is big + this.clusterToFit(this.constants.clustering.initialMaxNodes, true); - rangeElement = document.getElementById('graph_R_nd'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_nd', 1, "physics_repulsion_nodeDistance"); - rangeElement = document.getElementById('graph_R_cg'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_cg', 1, "physics_centralGravity"); - rangeElement = document.getElementById('graph_R_sc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sc', 1, "physics_springConstant"); - rangeElement = document.getElementById('graph_R_sl'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sl', 1, "physics_springLength"); - rangeElement = document.getElementById('graph_R_damp'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_damp', 1, "physics_damping"); + // updates the lables after clustering + this.updateLabels(); - rangeElement = document.getElementById('graph_H_nd'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); - rangeElement = document.getElementById('graph_H_cg'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_cg', 1, "physics_centralGravity"); - rangeElement = document.getElementById('graph_H_sc'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sc', 1, "physics_springConstant"); - rangeElement = document.getElementById('graph_H_sl'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sl', 1, "physics_springLength"); - rangeElement = document.getElementById('graph_H_damp'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_damp', 1, "physics_damping"); - rangeElement = document.getElementById('graph_H_direction'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_direction', hierarchicalLayoutDirections, "hierarchicalLayout_direction"); - rangeElement = document.getElementById('graph_H_levsep'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_levsep', 1, "hierarchicalLayout_levelSeparation"); - rangeElement = document.getElementById('graph_H_nspac'); - rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nspac', 1, "hierarchicalLayout_nodeSpacing"); + // this is called here because if clusterin is disabled, the start and stabilize are called in + // the setData function. + if (this.stabilize) { + this._stabilize(); + } + this.start(); + }; - var radioButton1 = document.getElementById("graph_physicsMethod1"); - var radioButton2 = document.getElementById("graph_physicsMethod2"); - var radioButton3 = document.getElementById("graph_physicsMethod3"); - radioButton2.checked = true; - if (this.constants.physics.barnesHut.enabled) { - radioButton1.checked = true; - } - if (this.constants.hierarchicalLayout.enabled) { - radioButton3.checked = true; - } + /** + * This function clusters until the initialMaxNodes has been reached + * + * @param {Number} maxNumberOfNodes + * @param {Boolean} reposition + */ + exports.clusterToFit = function(maxNumberOfNodes, reposition) { + var numberOfNodes = this.nodeIndices.length; - var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); - var graph_repositionNodes = document.getElementById("graph_repositionNodes"); - var graph_generateOptions = document.getElementById("graph_generateOptions"); + var maxLevels = 50; + var level = 0; - graph_toggleSmooth.onclick = graphToggleSmoothCurves.bind(this); - graph_repositionNodes.onclick = graphRepositionNodes.bind(this); - graph_generateOptions.onclick = graphGenerateOptions.bind(this); - if (this.constants.smoothCurves == true && this.constants.dynamicSmoothCurves == false) { - graph_toggleSmooth.style.background = "#A4FF56"; + // we first cluster the hubs, then we pull in the outliers, repeat + while (numberOfNodes > maxNumberOfNodes && level < maxLevels) { + if (level % 3 == 0) { + this.forceAggregateHubs(true); + this.normalizeClusterLevels(); } else { - graph_toggleSmooth.style.background = "#FF8532"; + this.increaseClusterLevel(); // this also includes a cluster normalization } + numberOfNodes = this.nodeIndices.length; + level += 1; + } - switchConfigurations.apply(this); - - radioButton1.onchange = switchConfigurations.bind(this); - radioButton2.onchange = switchConfigurations.bind(this); - radioButton3.onchange = switchConfigurations.bind(this); + // after the clustering we reposition the nodes to reduce the initial chaos + if (level > 0 && reposition == true) { + this.repositionNodes(); } + this._updateCalculationNodes(); }; /** - * This overwrites the this.constants. + * This function can be called to open up a specific cluster. It is only called by + * It will unpack the cluster back one level. * - * @param constantsVariableName - * @param value - * @private + * @param node | Node object: cluster to open. */ - exports._overWriteGraphConstants = function (constantsVariableName, value) { - var nameArray = constantsVariableName.split("_"); - if (nameArray.length == 1) { - this.constants[nameArray[0]] = value; + exports.openCluster = function(node) { + var isMovingBeforeClustering = this.moving; + if (node.clusterSize > this.constants.clustering.sectorThreshold && this._nodeInActiveArea(node) && + !(this._sector() == "default" && this.nodeIndices.length == 1)) { + // this loads a new sector, loads the nodes and edges and nodeIndices of it. + this._addSector(node); + var level = 0; + + // we decluster until we reach a decent number of nodes + while ((this.nodeIndices.length < this.constants.clustering.initialMaxNodes) && (level < 10)) { + this.decreaseClusterLevel(); + level += 1; + } + } - else if (nameArray.length == 2) { - this.constants[nameArray[0]][nameArray[1]] = value; + else { + this._expandClusterNode(node,false,true); + + // update the index list, dynamic edges and labels + this._updateNodeIndexList(); + this._updateDynamicEdges(); + this._updateCalculationNodes(); + this.updateLabels(); } - else if (nameArray.length == 3) { - this.constants[nameArray[0]][nameArray[1]][nameArray[2]] = value; + + // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded + if (this.moving != isMovingBeforeClustering) { + this.start(); } }; /** - * this function is bound to the toggle smooth curves button. That is also why it is not in the prototype. + * This calls the updateClustes with default arguments */ - function graphToggleSmoothCurves () { - this.constants.smoothCurves.enabled = !this.constants.smoothCurves.enabled; - var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); - if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} - else {graph_toggleSmooth.style.background = "#FF8532";} + exports.updateClustersDefault = function() { + if (this.constants.clustering.enabled == true) { + this.updateClusters(0,false,false); + } + }; - this._configureSmoothCurves(false); - } /** - * this function is used to scramble the nodes - * + * This function can be called to increase the cluster level. This means that the nodes with only one edge connection will + * be clustered with their connected node. This can be repeated as many times as needed. + * This can be called externally (by a keybind for instance) to reduce the complexity of big datasets. */ - function graphRepositionNodes () { - for (var nodeId in this.calculationNodes) { - if (this.calculationNodes.hasOwnProperty(nodeId)) { - this.calculationNodes[nodeId].vx = 0; this.calculationNodes[nodeId].vy = 0; - this.calculationNodes[nodeId].fx = 0; this.calculationNodes[nodeId].fy = 0; - } - } - if (this.constants.hierarchicalLayout.enabled == true) { - this._setupHierarchicalLayout(); - showValueOfRange.call(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); - showValueOfRange.call(this, 'graph_H_cg', 1, "physics_centralGravity"); - showValueOfRange.call(this, 'graph_H_sc', 1, "physics_springConstant"); - showValueOfRange.call(this, 'graph_H_sl', 1, "physics_springLength"); - showValueOfRange.call(this, 'graph_H_damp', 1, "physics_damping"); - } - else { - this.repositionNodes(); - } - this.moving = true; - this.start(); - } + exports.increaseClusterLevel = function() { + this.updateClusters(-1,false,true); + }; + /** - * this is used to generate an options file from the playing with physics system. + * This function can be called to decrease the cluster level. This means that the nodes with only one edge connection will + * be unpacked if they are a cluster. This can be repeated as many times as needed. + * This can be called externally (by a key-bind for instance) to look into clusters without zooming. */ - function graphGenerateOptions () { - var options = "No options are required, default values used."; - var optionsSpecific = []; - var radioButton1 = document.getElementById("graph_physicsMethod1"); - var radioButton2 = document.getElementById("graph_physicsMethod2"); - if (radioButton1.checked == true) { - if (this.constants.physics.barnesHut.gravitationalConstant != this.backupConstants.physics.barnesHut.gravitationalConstant) {optionsSpecific.push("gravitationalConstant: " + this.constants.physics.barnesHut.gravitationalConstant);} - if (this.constants.physics.centralGravity != this.backupConstants.physics.barnesHut.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} - if (this.constants.physics.springLength != this.backupConstants.physics.barnesHut.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} - if (this.constants.physics.springConstant != this.backupConstants.physics.barnesHut.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} - if (this.constants.physics.damping != this.backupConstants.physics.barnesHut.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} - if (optionsSpecific.length != 0) { - options = "var options = {"; - options += "physics: {barnesHut: {"; - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", " - } - } - options += '}}' - } - if (this.constants.smoothCurves.enabled != this.backupConstants.smoothCurves.enabled) { - if (optionsSpecific.length == 0) {options = "var options = {";} - else {options += ", "} - options += "smoothCurves: " + this.constants.smoothCurves.enabled; - } - if (options != "No options are required, default values used.") { - options += '};' - } + exports.decreaseClusterLevel = function() { + this.updateClusters(1,false,true); + }; + + + /** + * This is the main clustering function. It clusters and declusters on zoom or forced + * This function clusters on zoom, it can be called with a predefined zoom direction + * If out, check if we can form clusters, if in, check if we can open clusters. + * This function is only called from _zoom() + * + * @param {Number} zoomDirection | -1 / 0 / +1 for zoomOut / determineByZoom / zoomIn + * @param {Boolean} recursive | enabled or disable recursive calling of the opening of clusters + * @param {Boolean} force | enabled or disable forcing + * @param {Boolean} doNotStart | if true do not call start + * + */ + exports.updateClusters = function(zoomDirection,recursive,force,doNotStart) { + var isMovingBeforeClustering = this.moving; + var amountOfNodes = this.nodeIndices.length; + + // on zoom out collapse the sector if the scale is at the level the sector was made + if (this.previousScale > this.scale && zoomDirection == 0) { + this._collapseSector(); } - else if (radioButton2.checked == true) { - options = "var options = {"; - options += "physics: {barnesHut: {enabled: false}"; - if (this.constants.physics.repulsion.nodeDistance != this.backupConstants.physics.repulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.repulsion.nodeDistance);} - if (this.constants.physics.centralGravity != this.backupConstants.physics.repulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} - if (this.constants.physics.springLength != this.backupConstants.physics.repulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} - if (this.constants.physics.springConstant != this.backupConstants.physics.repulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} - if (this.constants.physics.damping != this.backupConstants.physics.repulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} - if (optionsSpecific.length != 0) { - options += ", repulsion: {"; - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", " - } - } - options += '}}' - } - if (optionsSpecific.length == 0) {options += "}"} - if (this.constants.smoothCurves != this.backupConstants.smoothCurves) { - options += ", smoothCurves: " + this.constants.smoothCurves; - } - options += '};' + + // check if we zoom in or out + if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out + // forming clusters when forced pulls outliers in. When not forced, the edge length of the + // outer nodes determines if it is being clustered + this._formClusters(force); } - else { - options = "var options = {"; - if (this.constants.physics.hierarchicalRepulsion.nodeDistance != this.backupConstants.physics.hierarchicalRepulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.hierarchicalRepulsion.nodeDistance);} - if (this.constants.physics.centralGravity != this.backupConstants.physics.hierarchicalRepulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} - if (this.constants.physics.springLength != this.backupConstants.physics.hierarchicalRepulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} - if (this.constants.physics.springConstant != this.backupConstants.physics.hierarchicalRepulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} - if (this.constants.physics.damping != this.backupConstants.physics.hierarchicalRepulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} - if (optionsSpecific.length != 0) { - options += "physics: {hierarchicalRepulsion: {"; - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", "; - } - } - options += '}},'; - } - options += 'hierarchicalLayout: {'; - optionsSpecific = []; - if (this.constants.hierarchicalLayout.direction != this.backupConstants.hierarchicalLayout.direction) {optionsSpecific.push("direction: " + this.constants.hierarchicalLayout.direction);} - if (Math.abs(this.constants.hierarchicalLayout.levelSeparation) != this.backupConstants.hierarchicalLayout.levelSeparation) {optionsSpecific.push("levelSeparation: " + this.constants.hierarchicalLayout.levelSeparation);} - if (this.constants.hierarchicalLayout.nodeSpacing != this.backupConstants.hierarchicalLayout.nodeSpacing) {optionsSpecific.push("nodeSpacing: " + this.constants.hierarchicalLayout.nodeSpacing);} - if (optionsSpecific.length != 0) { - for (var i = 0; i < optionsSpecific.length; i++) { - options += optionsSpecific[i]; - if (i < optionsSpecific.length - 1) { - options += ", " - } - } - options += '}' + else if (this.previousScale < this.scale || zoomDirection == 1) { // zoom in + if (force == true) { + // _openClusters checks for each node if the formationScale of the cluster is smaller than + // the current scale and if so, declusters. When forced, all clusters are reduced by one step + this._openClusters(recursive,force); } else { - options += "enabled:true}"; + // if a cluster takes up a set percentage of the active window + this._openClustersBySize(); } - options += '};' } + this._updateNodeIndexList(); + // if a cluster was NOT formed and the user zoomed out, we try clustering by hubs + if (this.nodeIndices.length == amountOfNodes && (this.previousScale > this.scale || zoomDirection == -1)) { + this._aggregateHubs(force); + this._updateNodeIndexList(); + } - this.optionsDiv.innerHTML = options; - } - - /** - * this is used to switch between barnesHut, repulsion and hierarchical. - * - */ - function switchConfigurations () { - var ids = ["graph_BH_table", "graph_R_table", "graph_H_table"]; - var radioButton = document.querySelector('input[name="graph_physicsMethod"]:checked').value; - var tableId = "graph_" + radioButton + "_table"; - var table = document.getElementById(tableId); - table.style.display = "block"; - for (var i = 0; i < ids.length; i++) { - if (ids[i] != tableId) { - table = document.getElementById(ids[i]); - table.style.display = "none"; - } + // we now reduce chains. + if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out + this.handleChains(); + this._updateNodeIndexList(); } - this._restoreNodes(); - if (radioButton == "R") { - this.constants.hierarchicalLayout.enabled = false; - this.constants.physics.hierarchicalRepulsion.enabled = false; - this.constants.physics.barnesHut.enabled = false; + + this.previousScale = this.scale; + + // rest of the update the index list, dynamic edges and labels + this._updateDynamicEdges(); + this.updateLabels(); + + // if a cluster was formed, we increase the clusterSession + if (this.nodeIndices.length < amountOfNodes) { // this means a clustering operation has taken place + this.clusterSession += 1; + // if clusters have been made, we normalize the cluster level + this.normalizeClusterLevels(); } - else if (radioButton == "H") { - if (this.constants.hierarchicalLayout.enabled == false) { - this.constants.hierarchicalLayout.enabled = true; - this.constants.physics.hierarchicalRepulsion.enabled = true; - this.constants.physics.barnesHut.enabled = false; - this.constants.smoothCurves.enabled = false; - this._setupHierarchicalLayout(); + + if (doNotStart == false || doNotStart === undefined) { + // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded + if (this.moving != isMovingBeforeClustering) { + this.start(); } } - else { - this.constants.hierarchicalLayout.enabled = false; - this.constants.physics.hierarchicalRepulsion.enabled = false; - this.constants.physics.barnesHut.enabled = true; - } - this._loadSelectedForceSolver(); - var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); - if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} - else {graph_toggleSmooth.style.background = "#FF8532";} - this.moving = true; - this.start(); - } + this._updateCalculationNodes(); + }; /** - * this generates the ranges depending on the iniital values. - * - * @param id - * @param map - * @param constantsVariableName + * This function handles the chains. It is called on every updateClusters(). */ - function showValueOfRange (id,map,constantsVariableName) { - var valueId = id + "_value"; - var rangeValue = document.getElementById(id).value; - - if (map instanceof Array) { - document.getElementById(valueId).value = map[parseInt(rangeValue)]; - this._overWriteGraphConstants(constantsVariableName,map[parseInt(rangeValue)]); - } - else { - document.getElementById(valueId).value = parseInt(map) * parseFloat(rangeValue); - this._overWriteGraphConstants(constantsVariableName, parseInt(map) * parseFloat(rangeValue)); - } + exports.handleChains = function() { + // after clustering we check how many chains there are + var chainPercentage = this._getChainFraction(); + if (chainPercentage > this.constants.clustering.chainThreshold) { + this._reduceAmountOfChains(1 - this.constants.clustering.chainThreshold / chainPercentage) - if (constantsVariableName == "hierarchicalLayout_direction" || - constantsVariableName == "hierarchicalLayout_levelSeparation" || - constantsVariableName == "hierarchicalLayout_nodeSpacing") { - this._setupHierarchicalLayout(); } - this.moving = true; - this.start(); - } - - -/***/ }, -/* 55 */ -/***/ function(module, exports, __webpack_require__) { + }; /** - * Calculate the forces the nodes apply on each other based on a repulsion field. - * This field is linearly approximated. + * this functions starts clustering by hubs + * The minimum hub threshold is set globally * * @private */ - exports._calculateNodeForces = function () { - var dx, dy, angle, distance, fx, fy, combinedClusterSize, - repulsingForce, node1, node2, i, j; - - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; - - // approximation constants - var a_base = -2 / 3; - var b = 4 / 3; + exports._aggregateHubs = function(force) { + this._getHubSize(); + this._formClustersByHub(force,false); + }; - // repulsing forces between nodes - var nodeDistance = this.constants.physics.repulsion.nodeDistance; - var minimumDistance = nodeDistance; - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; - combinedClusterSize = node1.clusterSize + node2.clusterSize - 2; + /** + * This function is fired by keypress. It forces hubs to form. + * + */ + exports.forceAggregateHubs = function(doNotStart) { + var isMovingBeforeClustering = this.moving; + var amountOfNodes = this.nodeIndices.length; - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + this._aggregateHubs(true); - minimumDistance = (combinedClusterSize == 0) ? nodeDistance : (nodeDistance * (1 + combinedClusterSize * this.constants.clustering.distanceAmplification)); - var a = a_base / minimumDistance; - if (distance < 2 * minimumDistance) { - if (distance < 0.5 * minimumDistance) { - repulsingForce = 1.0; - } - else { - repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)) - } + // update the index list, dynamic edges and labels + this._updateNodeIndexList(); + this._updateDynamicEdges(); + this.updateLabels(); - // amplify the repulsion for clusters. - repulsingForce *= (combinedClusterSize == 0) ? 1 : 1 + combinedClusterSize * this.constants.clustering.forceAmplification; - repulsingForce = repulsingForce / distance; + // if a cluster was formed, we increase the clusterSession + if (this.nodeIndices.length != amountOfNodes) { + this.clusterSession += 1; + } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + if (doNotStart == false || doNotStart === undefined) { + // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded + if (this.moving != isMovingBeforeClustering) { + this.start(); + } + } + }; - node1.fx -= fx; - node1.fy -= fy; - node2.fx += fx; - node2.fy += fy; + /** + * If a cluster takes up more than a set percentage of the screen, open the cluster + * + * @private + */ + exports._openClustersBySize = function() { + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + if (node.inView() == true) { + if ((node.width*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || + (node.height*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { + this.openCluster(node); + } } } } }; -/***/ }, -/* 56 */ -/***/ function(module, exports, __webpack_require__) { + /** + * This function loops over all nodes in the nodeIndices list. For each node it checks if it is a cluster and if it + * has to be opened based on the current zoom level. + * + * @private + */ + exports._openClusters = function(recursive,force) { + for (var i = 0; i < this.nodeIndices.length; i++) { + var node = this.nodes[this.nodeIndices[i]]; + this._expandClusterNode(node,recursive,force); + this._updateCalculationNodes(); + } + }; + + /** + * This function checks if a node has to be opened. This is done by checking the zoom level. + * If the node contains child nodes, this function is recursively called on the child nodes as well. + * This recursive behaviour is optional and can be set by the recursive argument. + * + * @param {Node} parentNode | to check for cluster and expand + * @param {Boolean} recursive | enabled or disable recursive calling + * @param {Boolean} force | enabled or disable forcing + * @param {Boolean} [openAll] | This will recursively force all nodes in the parent to be released + * @private + */ + exports._expandClusterNode = function(parentNode, recursive, force, openAll) { + // first check if node is a cluster + if (parentNode.clusterSize > 1) { + // this means that on a double tap event or a zoom event, the cluster fully unpacks if it is smaller than 20 + if (parentNode.clusterSize < this.constants.clustering.sectorThreshold) { + openAll = true; + } + recursive = openAll ? true : recursive; + + // if the last child has been added on a smaller scale than current scale decluster + if (parentNode.formationScale < this.scale || force == true) { + // we will check if any of the contained child nodes should be removed from the cluster + for (var containedNodeId in parentNode.containedNodes) { + if (parentNode.containedNodes.hasOwnProperty(containedNodeId)) { + var childNode = parentNode.containedNodes[containedNodeId]; + + // force expand will expand the largest cluster size clusters. Since we cluster from outside in, we assume that + // the largest cluster is the one that comes from outside + if (force == true) { + if (childNode.clusterSession == parentNode.clusterSessions[parentNode.clusterSessions.length-1] + || openAll) { + this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); + } + } + else { + if (this._nodeInActiveArea(parentNode)) { + this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); + } + } + } + } + } + } + }; /** - * Calculate the forces the nodes apply on eachother based on a repulsion field. - * This field is linearly approximated. + * ONLY CALLED FROM _expandClusterNode + * + * This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove + * the child node from the parent contained_node object and put it back into the global nodes object. + * The same holds for the edge that was connected to the child node. It is moved back into the global edges object. * + * @param {Node} parentNode | the parent node + * @param {String} containedNodeId | child_node id as it is contained in the containedNodes object of the parent node + * @param {Boolean} recursive | This will also check if the child needs to be expanded. + * With force and recursive both true, the entire cluster is unpacked + * @param {Boolean} force | This will disregard the zoom level and will expel this child from the parent + * @param {Boolean} openAll | This will recursively force all nodes in the parent to be released * @private */ - exports._calculateNodeForces = function () { - var dx, dy, distance, fx, fy, - repulsingForce, node1, node2, i, j; + exports._expelChildFromParent = function(parentNode, containedNodeId, recursive, force, openAll) { + var childNode = parentNode.containedNodes[containedNodeId]; - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; + // if child node has been added on smaller scale than current, kick out + if (childNode.formationScale < this.scale || force == true) { + // unselect all selected items + this._unselectAll(); - // repulsing forces between nodes - var nodeDistance = this.constants.physics.hierarchicalRepulsion.nodeDistance; + // put the child node back in the global nodes object + this.nodes[containedNodeId] = childNode; - // we loop from i over all but the last entree in the array - // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j - for (i = 0; i < nodeIndices.length - 1; i++) { - node1 = nodes[nodeIndices[i]]; - for (j = i + 1; j < nodeIndices.length; j++) { - node2 = nodes[nodeIndices[j]]; + // release the contained edges from this childNode back into the global edges + this._releaseContainedEdges(parentNode,childNode); - // nodes only affect nodes on their level - if (node1.level == node2.level) { + // reconnect rerouted edges to the childNode + this._connectEdgeBackToChild(parentNode,childNode); - dx = node2.x - node1.x; - dy = node2.y - node1.y; - distance = Math.sqrt(dx * dx + dy * dy); + // validate all edges in dynamicEdges + this._validateEdges(parentNode); + // undo the changes from the clustering operation on the parent node + parentNode.options.mass -= childNode.options.mass; + parentNode.clusterSize -= childNode.clusterSize; + parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); + parentNode.dynamicEdgesLength = parentNode.dynamicEdges.length; - var steepness = 0.05; - if (distance < nodeDistance) { - repulsingForce = -Math.pow(steepness*distance,2) + Math.pow(steepness*nodeDistance,2); - } - else { - repulsingForce = 0; - } - // normalize force with - if (distance == 0) { - distance = 0.01; - } - else { - repulsingForce = repulsingForce / distance; - } - fx = dx * repulsingForce; - fy = dy * repulsingForce; + // place the child node near the parent, not at the exact same location to avoid chaos in the system + childNode.x = parentNode.x + parentNode.growthIndicator * (0.5 - Math.random()); + childNode.y = parentNode.y + parentNode.growthIndicator * (0.5 - Math.random()); - node1.fx -= fx; - node1.fy -= fy; - node2.fx += fx; - node2.fy += fy; + // remove node from the list + delete parentNode.containedNodes[containedNodeId]; + + // check if there are other childs with this clusterSession in the parent. + var othersPresent = false; + for (var childNodeId in parentNode.containedNodes) { + if (parentNode.containedNodes.hasOwnProperty(childNodeId)) { + if (parentNode.containedNodes[childNodeId].clusterSession == childNode.clusterSession) { + othersPresent = true; + break; + } } } + // if there are no others, remove the cluster session from the list + if (othersPresent == false) { + parentNode.clusterSessions.pop(); + } + + this._repositionBezierNodes(childNode); + // this._repositionBezierNodes(parentNode); + + // remove the clusterSession from the child node + childNode.clusterSession = 0; + + // recalculate the size of the node on the next time the node is rendered + parentNode.clearSizeCache(); + + // restart the simulation to reorganise all nodes + this.moving = true; + } + + // check if a further expansion step is possible if recursivity is enabled + if (recursive == true) { + this._expandClusterNode(childNode,recursive,force,openAll); } }; /** - * this function calculates the effects of the springs in the case of unsmooth curves. + * position the bezier nodes at the center of the edges * + * @param node * @private */ - exports._calculateHierarchicalSpringForces = function () { - var edgeLength, edge, edgeId; - var dx, dy, fx, fy, springForce, distance; - var edges = this.edges; - - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; - - - for (var i = 0; i < nodeIndices.length; i++) { - var node1 = nodes[nodeIndices[i]]; - node1.springFx = 0; - node1.springFy = 0; + exports._repositionBezierNodes = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + node.dynamicEdges[i].positionBezierNode(); } + }; - // forces caused by the edges, modelled as springs - for (edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; - if (edge.connected) { - // only calculate forces if nodes are in the same sector - if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { - edgeLength = edge.physics.springLength; - // this implies that the edges between big clusters are longer - edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; - - dx = (edge.from.x - edge.to.x); - dy = (edge.from.y - edge.to.y); - distance = Math.sqrt(dx * dx + dy * dy); + /** + * This function checks if any nodes at the end of their trees have edges below a threshold length + * This function is called only from updateClusters() + * forceLevelCollapse ignores the length of the edge and collapses one level + * This means that a node with only one edge will be clustered with its connected node + * + * @private + * @param {Boolean} force + */ + exports._formClusters = function(force) { + if (force == false) { + this._formClustersByZoom(); + } + else { + this._forceClustersByZoom(); + } + }; - if (distance == 0) { - distance = 0.01; - } - // the 1/distance is so the fx and fy can be calculated without sine or cosine. - springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + /** + * This function handles the clustering by zooming out, this is based on a minimum edge distance + * + * @private + */ + exports._formClustersByZoom = function() { + var dx,dy,length, + minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; - fx = dx * springForce; - fy = dy * springForce; + // check if any edges are shorter than minLength and start the clustering + // the clustering favours the node with the larger mass + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + var edge = this.edges[edgeId]; + if (edge.connected) { + if (edge.toId != edge.fromId) { + dx = (edge.to.x - edge.from.x); + dy = (edge.to.y - edge.from.y); + length = Math.sqrt(dx * dx + dy * dy); + if (length < minLength) { + // first check which node is larger + var parentNode = edge.from; + var childNode = edge.to; + if (edge.to.options.mass > edge.from.options.mass) { + parentNode = edge.to; + childNode = edge.from; + } - if (edge.to.level != edge.from.level) { - edge.to.springFx -= fx; - edge.to.springFy -= fy; - edge.from.springFx += fx; - edge.from.springFy += fy; - } - else { - var factor = 0.5; - edge.to.fx -= factor*fx; - edge.to.fy -= factor*fy; - edge.from.fx += factor*fx; - edge.from.fy += factor*fy; + if (childNode.dynamicEdgesLength == 1) { + this._addToCluster(parentNode,childNode,false); + } + else if (parentNode.dynamicEdgesLength == 1) { + this._addToCluster(childNode,parentNode,false); + } } } } } } + }; - // normalize spring forces - var springForce = 1; - var springFx, springFy; - for (i = 0; i < nodeIndices.length; i++) { - var node = nodes[nodeIndices[i]]; - springFx = Math.min(springForce,Math.max(-springForce,node.springFx)); - springFy = Math.min(springForce,Math.max(-springForce,node.springFy)); - - node.fx += springFx; - node.fy += springFy; - } + /** + * This function forces the network to cluster all nodes with only one connecting edge to their + * connected node. + * + * @private + */ + exports._forceClustersByZoom = function() { + for (var nodeId in this.nodes) { + // another node could have absorbed this child. + if (this.nodes.hasOwnProperty(nodeId)) { + var childNode = this.nodes[nodeId]; - // retain energy balance - var totalFx = 0; - var totalFy = 0; - for (i = 0; i < nodeIndices.length; i++) { - var node = nodes[nodeIndices[i]]; - totalFx += node.fx; - totalFy += node.fy; - } - var correctionFx = totalFx / nodeIndices.length; - var correctionFy = totalFy / nodeIndices.length; + // the edges can be swallowed by another decrease + if (childNode.dynamicEdgesLength == 1 && childNode.dynamicEdges.length != 0) { + var edge = childNode.dynamicEdges[0]; + var parentNode = (edge.toId == childNode.id) ? this.nodes[edge.fromId] : this.nodes[edge.toId]; - for (i = 0; i < nodeIndices.length; i++) { - var node = nodes[nodeIndices[i]]; - node.fx -= correctionFx; - node.fy -= correctionFy; + // group to the largest node + if (childNode.id != parentNode.id) { + if (parentNode.options.mass > childNode.options.mass) { + this._addToCluster(parentNode,childNode,true); + } + else { + this._addToCluster(childNode,parentNode,true); + } + } + } + } } - }; -/***/ }, -/* 57 */ -/***/ function(module, exports, __webpack_require__) { /** - * This function calculates the forces the nodes apply on eachother based on a gravitational model. - * The Barnes Hut method is used to speed up this N-body simulation. + * To keep the nodes of roughly equal size we normalize the cluster levels. + * This function clusters a node to its smallest connected neighbour. * + * @param node * @private */ - exports._calculateNodeForces = function() { - if (this.constants.physics.barnesHut.gravitationalConstant != 0) { - var node; - var nodes = this.calculationNodes; - var nodeIndices = this.calculationNodeIndices; - var nodeCount = nodeIndices.length; - - this._formBarnesHutTree(nodes,nodeIndices); + exports._clusterToSmallestNeighbour = function(node) { + var smallestNeighbour = -1; + var smallestNeighbourNode = null; + for (var i = 0; i < node.dynamicEdges.length; i++) { + if (node.dynamicEdges[i] !== undefined) { + var neighbour = null; + if (node.dynamicEdges[i].fromId != node.id) { + neighbour = node.dynamicEdges[i].from; + } + else if (node.dynamicEdges[i].toId != node.id) { + neighbour = node.dynamicEdges[i].to; + } - var barnesHutTree = this.barnesHutTree; - // place the nodes one by one recursively - for (var i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - // starting with root is irrelevant, it never passes the BarnesHut condition - this._getForceContribution(barnesHutTree.root.children.NW,node); - this._getForceContribution(barnesHutTree.root.children.NE,node); - this._getForceContribution(barnesHutTree.root.children.SW,node); - this._getForceContribution(barnesHutTree.root.children.SE,node); + if (neighbour != null && smallestNeighbour > neighbour.clusterSessions.length) { + smallestNeighbour = neighbour.clusterSessions.length; + smallestNeighbourNode = neighbour; } } } + + if (neighbour != null && this.nodes[neighbour.id] !== undefined) { + this._addToCluster(neighbour, node, true); + } }; /** - * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. - * If a region contains a single node, we check if it is not itself, then we apply the force. + * This function forms clusters from hubs, it loops over all nodes * - * @param parentBranch - * @param node + * @param {Boolean} force | Disregard zoom level + * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges * @private */ - exports._getForceContribution = function(parentBranch,node) { - // we get no force contribution from an empty region - if (parentBranch.childrenCount > 0) { - var dx,dy,distance; + exports._formClustersByHub = function(force, onlyEqual) { + // we loop over all nodes in the list + for (var nodeId in this.nodes) { + // we check if it is still available since it can be used by the clustering in this loop + if (this.nodes.hasOwnProperty(nodeId)) { + this._formClusterFromHub(this.nodes[nodeId],force,onlyEqual); + } + } + }; - // get the distance from the center of mass to the node. - dx = parentBranch.centerOfMass.x - node.x; - dy = parentBranch.centerOfMass.y - node.y; - distance = Math.sqrt(dx * dx + dy * dy); + /** + * This function forms a cluster from a specific preselected hub node + * + * @param {Node} hubNode | the node we will cluster as a hub + * @param {Boolean} force | Disregard zoom level + * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges + * @param {Number} [absorptionSizeOffset] | + * @private + */ + exports._formClusterFromHub = function(hubNode, force, onlyEqual, absorptionSizeOffset) { + if (absorptionSizeOffset === undefined) { + absorptionSizeOffset = 0; + } + // we decide if the node is a hub + if ((hubNode.dynamicEdgesLength >= this.hubThreshold && onlyEqual == false) || + (hubNode.dynamicEdgesLength == this.hubThreshold && onlyEqual == true)) { + // initialize variables + var dx,dy,length; + var minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; + var allowCluster = false; - // BarnesHut condition - // original condition : s/d < theta = passed === d/s > 1/theta = passed - // calcSize = 1/s --> d * 1/s > 1/theta = passed - if (distance * parentBranch.calcSize > this.constants.physics.barnesHut.theta) { - // duplicate code to reduce function calls to speed up program - if (distance == 0) { - distance = 0.1*Math.random(); - dx = distance; - } - var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); - var fx = dx * gravityForce; - var fy = dy * gravityForce; - node.fx += fx; - node.fy += fy; + // we create a list of edges because the dynamicEdges change over the course of this loop + var edgesIdarray = []; + var amountOfInitialEdges = hubNode.dynamicEdges.length; + for (var j = 0; j < amountOfInitialEdges; j++) { + edgesIdarray.push(hubNode.dynamicEdges[j].id); } - else { - // Did not pass the condition, go into children if available - if (parentBranch.childrenCount == 4) { - this._getForceContribution(parentBranch.children.NW,node); - this._getForceContribution(parentBranch.children.NE,node); - this._getForceContribution(parentBranch.children.SW,node); - this._getForceContribution(parentBranch.children.SE,node); + + // if the hub clustering is not forces, we check if one of the edges connected + // to a cluster is small enough based on the constants.clustering.clusterEdgeThreshold + if (force == false) { + allowCluster = false; + for (j = 0; j < amountOfInitialEdges; j++) { + var edge = this.edges[edgesIdarray[j]]; + if (edge !== undefined) { + if (edge.connected) { + if (edge.toId != edge.fromId) { + dx = (edge.to.x - edge.from.x); + dy = (edge.to.y - edge.from.y); + length = Math.sqrt(dx * dx + dy * dy); + + if (length < minLength) { + allowCluster = true; + break; + } + } + } + } } - else { // parentBranch must have only one node, if it was empty we wouldnt be here - if (parentBranch.children.data.id != node.id) { // if it is not self - // duplicate code to reduce function calls to speed up program - if (distance == 0) { - distance = 0.5*Math.random(); - dx = distance; + } + + // start the clustering if allowed + if ((!force && allowCluster) || force) { + // we loop over all edges INITIALLY connected to this hub + for (j = 0; j < amountOfInitialEdges; j++) { + edge = this.edges[edgesIdarray[j]]; + // the edge can be clustered by this function in a previous loop + if (edge !== undefined) { + var childNode = this.nodes[(edge.fromId == hubNode.id) ? edge.toId : edge.fromId]; + // we do not want hubs to merge with other hubs nor do we want to cluster itself. + if ((childNode.dynamicEdges.length <= (this.hubThreshold + absorptionSizeOffset)) && + (childNode.id != hubNode.id)) { + this._addToCluster(hubNode,childNode,force); } - var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); - var fx = dx * gravityForce; - var fy = dy * gravityForce; - node.fx += fx; - node.fy += fy; } } } } }; + + /** - * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. + * This function adds the child node to the parent node, creating a cluster if it is not already. * - * @param nodes - * @param nodeIndices + * @param {Node} parentNode | this is the node that will house the child node + * @param {Node} childNode | this node will be deleted from the global this.nodes and stored in the parent node + * @param {Boolean} force | true will only update the remainingEdges at the very end of the clustering, ensuring single level collapse * @private */ - exports._formBarnesHutTree = function(nodes,nodeIndices) { - var node; - var nodeCount = nodeIndices.length; - - var minX = Number.MAX_VALUE, - minY = Number.MAX_VALUE, - maxX =-Number.MAX_VALUE, - maxY =-Number.MAX_VALUE; + exports._addToCluster = function(parentNode, childNode, force) { + // join child node in the parent node + parentNode.containedNodes[childNode.id] = childNode; - // get the range of the nodes - for (var i = 0; i < nodeCount; i++) { - var x = nodes[nodeIndices[i]].x; - var y = nodes[nodeIndices[i]].y; - if (nodes[nodeIndices[i]].options.mass > 0) { - if (x < minX) { minX = x; } - if (x > maxX) { maxX = x; } - if (y < minY) { minY = y; } - if (y > maxY) { maxY = y; } + // manage all the edges connected to the child and parent nodes + for (var i = 0; i < childNode.dynamicEdges.length; i++) { + var edge = childNode.dynamicEdges[i]; + if (edge.toId == parentNode.id || edge.fromId == parentNode.id) { // edge connected to parentNode + this._addToContainedEdges(parentNode,childNode,edge); + } + else { + this._connectEdgeToCluster(parentNode,childNode,edge); } } - // make the range a square - var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y - if (sizeDiff > 0) {minY -= 0.5 * sizeDiff; maxY += 0.5 * sizeDiff;} // xSize > ySize - else {minX += 0.5 * sizeDiff; maxX -= 0.5 * sizeDiff;} // xSize < ySize + // a contained node has no dynamic edges. + childNode.dynamicEdges = []; + // remove circular edges from clusters + this._containCircularEdgesFromNode(parentNode,childNode); - var minimumTreeSize = 1e-5; - var rootSize = Math.max(minimumTreeSize,Math.abs(maxX - minX)); - var halfRootSize = 0.5 * rootSize; - var centerX = 0.5 * (minX + maxX), centerY = 0.5 * (minY + maxY); - // construct the barnesHutTree - var barnesHutTree = { - root:{ - centerOfMass: {x:0, y:0}, - mass:0, - range: { - minX: centerX-halfRootSize,maxX:centerX+halfRootSize, - minY: centerY-halfRootSize,maxY:centerY+halfRootSize - }, - size: rootSize, - calcSize: 1 / rootSize, - children: { data:null}, - maxWidth: 0, - level: 0, - childrenCount: 4 - } - }; - this._splitBranch(barnesHutTree.root); + // remove the childNode from the global nodes object + delete this.nodes[childNode.id]; - // place the nodes one by one recursively - for (i = 0; i < nodeCount; i++) { - node = nodes[nodeIndices[i]]; - if (node.options.mass > 0) { - this._placeInTree(barnesHutTree.root,node); - } + // update the properties of the child and parent + var massBefore = parentNode.options.mass; + childNode.clusterSession = this.clusterSession; + parentNode.options.mass += childNode.options.mass; + parentNode.clusterSize += childNode.clusterSize; + parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); + + // keep track of the clustersessions so we can open the cluster up as it has been formed. + if (parentNode.clusterSessions[parentNode.clusterSessions.length - 1] != this.clusterSession) { + parentNode.clusterSessions.push(this.clusterSession); + } + + // forced clusters only open from screen size and double tap + if (force == true) { + // parentNode.formationScale = Math.pow(1 - (1.0/11.0),this.clusterSession+3); + parentNode.formationScale = 0; + } + else { + parentNode.formationScale = this.scale; // The latest child has been added on this scale } - // make global - this.barnesHutTree = barnesHutTree + // recalculate the size of the node on the next time the node is rendered + parentNode.clearSizeCache(); + + // set the pop-out scale for the childnode + parentNode.containedNodes[childNode.id].formationScale = parentNode.formationScale; + + // nullify the movement velocity of the child, this is to avoid hectic behaviour + childNode.clearVelocity(); + + // the mass has altered, preservation of energy dictates the velocity to be updated + parentNode.updateVelocity(massBefore); + + // restart the simulation to reorganise all nodes + this.moving = true; }; /** - * this updates the mass of a branch. this is increased by adding a node. - * - * @param parentBranch - * @param node + * This function will apply the changes made to the remainingEdges during the formation of the clusters. + * This is a seperate function to allow for level-wise collapsing of the node barnesHutTree. + * It has to be called if a level is collapsed. It is called by _formClusters(). * @private */ - exports._updateBranchMass = function(parentBranch, node) { - var totalMass = parentBranch.mass + node.options.mass; - var totalMassInv = 1/totalMass; - - parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; - parentBranch.centerOfMass.x *= totalMassInv; - - parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; - parentBranch.centerOfMass.y *= totalMassInv; - - parentBranch.mass = totalMass; - var biggestSize = Math.max(Math.max(node.height,node.radius),node.width); - parentBranch.maxWidth = (parentBranch.maxWidth < biggestSize) ? biggestSize : parentBranch.maxWidth; + exports._updateDynamicEdges = function() { + for (var i = 0; i < this.nodeIndices.length; i++) { + var node = this.nodes[this.nodeIndices[i]]; + node.dynamicEdgesLength = node.dynamicEdges.length; + // this corrects for multiple edges pointing at the same other node + var correction = 0; + if (node.dynamicEdgesLength > 1) { + for (var j = 0; j < node.dynamicEdgesLength - 1; j++) { + var edgeToId = node.dynamicEdges[j].toId; + var edgeFromId = node.dynamicEdges[j].fromId; + for (var k = j+1; k < node.dynamicEdgesLength; k++) { + if ((node.dynamicEdges[k].toId == edgeToId && node.dynamicEdges[k].fromId == edgeFromId) || + (node.dynamicEdges[k].fromId == edgeToId && node.dynamicEdges[k].toId == edgeFromId)) { + correction += 1; + } + } + } + } + node.dynamicEdgesLength -= correction; + } }; /** - * determine in which branch the node will be placed. + * This adds an edge from the childNode to the contained edges of the parent node * - * @param parentBranch - * @param node - * @param skipMassUpdate + * @param parentNode | Node object + * @param childNode | Node object + * @param edge | Edge object * @private */ - exports._placeInTree = function(parentBranch,node,skipMassUpdate) { - if (skipMassUpdate != true || skipMassUpdate === undefined) { - // update the mass of the branch. - this._updateBranchMass(parentBranch,node); + exports._addToContainedEdges = function(parentNode, childNode, edge) { + // create an array object if it does not yet exist for this childNode + if (!(parentNode.containedEdges.hasOwnProperty(childNode.id))) { + parentNode.containedEdges[childNode.id] = [] } + // add this edge to the list + parentNode.containedEdges[childNode.id].push(edge); - if (parentBranch.children.NW.range.maxX > node.x) { // in NW or SW - if (parentBranch.children.NW.range.maxY > node.y) { // in NW - this._placeInRegion(parentBranch,node,"NW"); - } - else { // in SW - this._placeInRegion(parentBranch,node,"SW"); + // remove the edge from the global edges object + delete this.edges[edge.id]; + + // remove the edge from the parent object + for (var i = 0; i < parentNode.dynamicEdges.length; i++) { + if (parentNode.dynamicEdges[i].id == edge.id) { + parentNode.dynamicEdges.splice(i,1); + break; } } - else { // in NE or SE - if (parentBranch.children.NW.range.maxY > node.y) { // in NE - this._placeInRegion(parentBranch,node,"NE"); + }; + + /** + * This function connects an edge that was connected to a child node to the parent node. + * It keeps track of which nodes it has been connected to with the originalId array. + * + * @param {Node} parentNode | Node object + * @param {Node} childNode | Node object + * @param {Edge} edge | Edge object + * @private + */ + exports._connectEdgeToCluster = function(parentNode, childNode, edge) { + // handle circular edges + if (edge.toId == edge.fromId) { + this._addToContainedEdges(parentNode, childNode, edge); + } + else { + if (edge.toId == childNode.id) { // edge connected to other node on the "to" side + edge.originalToId.push(childNode.id); + edge.to = parentNode; + edge.toId = parentNode.id; } - else { // in SE - this._placeInRegion(parentBranch,node,"SE"); + else { // edge connected to other node with the "from" side + + edge.originalFromId.push(childNode.id); + edge.from = parentNode; + edge.fromId = parentNode.id; } + + this._addToReroutedEdges(parentNode,childNode,edge); } }; /** - * actually place the node in a region (or branch) + * If a node is connected to itself, a circular edge is drawn. When clustering we want to contain + * these edges inside of the cluster. * - * @param parentBranch - * @param node - * @param region + * @param parentNode + * @param childNode * @private */ - exports._placeInRegion = function(parentBranch,node,region) { - switch (parentBranch.children[region].childrenCount) { - case 0: // place node here - parentBranch.children[region].children.data = node; - parentBranch.children[region].childrenCount = 1; - this._updateBranchMass(parentBranch.children[region],node); - break; - case 1: // convert into children - // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) - // we move one node a pixel and we do not put it in the tree. - if (parentBranch.children[region].children.data.x == node.x && - parentBranch.children[region].children.data.y == node.y) { - node.x += Math.random(); - node.y += Math.random(); - } - else { - this._splitBranch(parentBranch.children[region]); - this._placeInTree(parentBranch.children[region],node); - } - break; - case 4: // place in branch - this._placeInTree(parentBranch.children[region],node); - break; + exports._containCircularEdgesFromNode = function(parentNode, childNode) { + // manage all the edges connected to the child and parent nodes + for (var i = 0; i < parentNode.dynamicEdges.length; i++) { + var edge = parentNode.dynamicEdges[i]; + // handle circular edges + if (edge.toId == edge.fromId) { + this._addToContainedEdges(parentNode, childNode, edge); + } } }; /** - * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch - * after the split is complete. + * This adds an edge from the childNode to the rerouted edges of the parent node * - * @param parentBranch + * @param parentNode | Node object + * @param childNode | Node object + * @param edge | Edge object * @private */ - exports._splitBranch = function(parentBranch) { - // if the branch is shaded with a node, replace the node in the new subset. - var containedNode = null; - if (parentBranch.childrenCount == 1) { - containedNode = parentBranch.children.data; - parentBranch.mass = 0; parentBranch.centerOfMass.x = 0; parentBranch.centerOfMass.y = 0; + exports._addToReroutedEdges = function(parentNode, childNode, edge) { + // create an array object if it does not yet exist for this childNode + // we store the edge in the rerouted edges so we can restore it when the cluster pops open + if (!(parentNode.reroutedEdges.hasOwnProperty(childNode.id))) { + parentNode.reroutedEdges[childNode.id] = []; } - parentBranch.childrenCount = 4; - parentBranch.children.data = null; - this._insertRegion(parentBranch,"NW"); - this._insertRegion(parentBranch,"NE"); - this._insertRegion(parentBranch,"SW"); - this._insertRegion(parentBranch,"SE"); + parentNode.reroutedEdges[childNode.id].push(edge); + + // this edge becomes part of the dynamicEdges of the cluster node + parentNode.dynamicEdges.push(edge); + }; - if (containedNode != null) { - this._placeInTree(parentBranch,containedNode); - } - }; /** - * This function subdivides the region into four new segments. - * Specifically, this inserts a single new segment. - * It fills the children section of the parentBranch + * This function connects an edge that was connected to a cluster node back to the child node. * - * @param parentBranch - * @param region - * @param parentRange + * @param parentNode | Node object + * @param childNode | Node object * @private */ - exports._insertRegion = function(parentBranch, region) { - var minX,maxX,minY,maxY; - var childSize = 0.5 * parentBranch.size; - switch (region) { - case "NW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "NE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY; - maxY = parentBranch.range.minY + childSize; - break; - case "SW": - minX = parentBranch.range.minX; - maxX = parentBranch.range.minX + childSize; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; - case "SE": - minX = parentBranch.range.minX + childSize; - maxX = parentBranch.range.maxX; - minY = parentBranch.range.minY + childSize; - maxY = parentBranch.range.maxY; - break; + exports._connectEdgeBackToChild = function(parentNode, childNode) { + if (parentNode.reroutedEdges.hasOwnProperty(childNode.id)) { + for (var i = 0; i < parentNode.reroutedEdges[childNode.id].length; i++) { + var edge = parentNode.reroutedEdges[childNode.id][i]; + if (edge.originalFromId[edge.originalFromId.length-1] == childNode.id) { + edge.originalFromId.pop(); + edge.fromId = childNode.id; + edge.from = childNode; + } + else { + edge.originalToId.pop(); + edge.toId = childNode.id; + edge.to = childNode; + } + + // append this edge to the list of edges connecting to the childnode + childNode.dynamicEdges.push(edge); + + // remove the edge from the parent object + for (var j = 0; j < parentNode.dynamicEdges.length; j++) { + if (parentNode.dynamicEdges[j].id == edge.id) { + parentNode.dynamicEdges.splice(j,1); + break; + } + } + } + // remove the entry from the rerouted edges + delete parentNode.reroutedEdges[childNode.id]; } - - - parentBranch.children[region] = { - centerOfMass:{x:0,y:0}, - mass:0, - range:{minX:minX,maxX:maxX,minY:minY,maxY:maxY}, - size: 0.5 * parentBranch.size, - calcSize: 2 * parentBranch.calcSize, - children: {data:null}, - maxWidth: 0, - level: parentBranch.level+1, - childrenCount: 0 - }; }; /** - * This function is for debugging purposed, it draws the tree. + * When loops are clustered, an edge can be both in the rerouted array and the contained array. + * This function is called last to verify that all edges in dynamicEdges are in fact connected to the + * parentNode * - * @param ctx - * @param color + * @param parentNode | Node object * @private */ - exports._drawTree = function(ctx,color) { - if (this.barnesHutTree !== undefined) { - - ctx.lineWidth = 1; - - this._drawBranch(this.barnesHutTree.root,ctx,color); + exports._validateEdges = function(parentNode) { + for (var i = 0; i < parentNode.dynamicEdges.length; i++) { + var edge = parentNode.dynamicEdges[i]; + if (parentNode.id != edge.toId && parentNode.id != edge.fromId) { + parentNode.dynamicEdges.splice(i,1); + } } }; /** - * This function is for debugging purposes. It draws the branches recursively. + * This function released the contained edges back into the global domain and puts them back into the + * dynamic edges of both parent and child. * - * @param branch - * @param ctx - * @param color + * @param {Node} parentNode | + * @param {Node} childNode | * @private */ - exports._drawBranch = function(branch,ctx,color) { - if (color === undefined) { - color = "#FF0000"; - } - - if (branch.childrenCount == 4) { - this._drawBranch(branch.children.NW,ctx); - this._drawBranch(branch.children.NE,ctx); - this._drawBranch(branch.children.SE,ctx); - this._drawBranch(branch.children.SW,ctx); - } - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(branch.range.minX,branch.range.minY); - ctx.lineTo(branch.range.maxX,branch.range.minY); - ctx.stroke(); - - ctx.beginPath(); - ctx.moveTo(branch.range.maxX,branch.range.minY); - ctx.lineTo(branch.range.maxX,branch.range.maxY); - ctx.stroke(); + exports._releaseContainedEdges = function(parentNode, childNode) { + for (var i = 0; i < parentNode.containedEdges[childNode.id].length; i++) { + var edge = parentNode.containedEdges[childNode.id][i]; - ctx.beginPath(); - ctx.moveTo(branch.range.maxX,branch.range.maxY); - ctx.lineTo(branch.range.minX,branch.range.maxY); - ctx.stroke(); + // put the edge back in the global edges object + this.edges[edge.id] = edge; - ctx.beginPath(); - ctx.moveTo(branch.range.minX,branch.range.maxY); - ctx.lineTo(branch.range.minX,branch.range.minY); - ctx.stroke(); + // put the edge back in the dynamic edges of the child and parent + childNode.dynamicEdges.push(edge); + parentNode.dynamicEdges.push(edge); + } + // remove the entry from the contained edges + delete parentNode.containedEdges[childNode.id]; - /* - if (branch.mass > 0) { - ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); - ctx.stroke(); - } - */ }; -/***/ }, -/* 58 */ -/***/ function(module, exports, __webpack_require__) { - - /** - * Creation of the ClusterMixin var. - * - * This contains all the functions the Network object can use to employ clustering - */ - /** - * This is only called in the constructor of the network object - * - */ - exports.startWithClustering = function() { - // cluster if the data set is big - this.clusterToFit(this.constants.clustering.initialMaxNodes, true); - // updates the lables after clustering - this.updateLabels(); + // ------------------- UTILITY FUNCTIONS ---------------------------- // - // this is called here because if clusterin is disabled, the start and stabilize are called in - // the setData function. - if (this.stabilize) { - this._stabilize(); - } - this.start(); - }; /** - * This function clusters until the initialMaxNodes has been reached - * - * @param {Number} maxNumberOfNodes - * @param {Boolean} reposition + * This updates the node labels for all nodes (for debugging purposes) */ - exports.clusterToFit = function(maxNumberOfNodes, reposition) { - var numberOfNodes = this.nodeIndices.length; - - var maxLevels = 50; - var level = 0; - - // we first cluster the hubs, then we pull in the outliers, repeat - while (numberOfNodes > maxNumberOfNodes && level < maxLevels) { - if (level % 3 == 0) { - this.forceAggregateHubs(true); - this.normalizeClusterLevels(); - } - else { - this.increaseClusterLevel(); // this also includes a cluster normalization + exports.updateLabels = function() { + var nodeId; + // update node labels + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + if (node.clusterSize > 1) { + node.label = "[".concat(String(node.clusterSize),"]"); + } } - - numberOfNodes = this.nodeIndices.length; - level += 1; } - // after the clustering we reposition the nodes to reduce the initial chaos - if (level > 0 && reposition == true) { - this.repositionNodes(); + // update node labels + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.clusterSize == 1) { + if (node.originalLabel !== undefined) { + node.label = node.originalLabel; + } + else { + node.label = String(node.id); + } + } + } } - this._updateCalculationNodes(); + + // /* Debug Override */ + // for (nodeId in this.nodes) { + // if (this.nodes.hasOwnProperty(nodeId)) { + // node = this.nodes[nodeId]; + // node.label = String(node.level); + // } + // } + }; + /** - * This function can be called to open up a specific cluster. It is only called by - * It will unpack the cluster back one level. - * - * @param node | Node object: cluster to open. + * We want to keep the cluster level distribution rather small. This means we do not want unclustered nodes + * if the rest of the nodes are already a few cluster levels in. + * To fix this we use this function. It determines the min and max cluster level and sends nodes that have not + * clustered enough to the clusterToSmallestNeighbours function. */ - exports.openCluster = function(node) { - var isMovingBeforeClustering = this.moving; - if (node.clusterSize > this.constants.clustering.sectorThreshold && this._nodeInActiveArea(node) && - !(this._sector() == "default" && this.nodeIndices.length == 1)) { - // this loads a new sector, loads the nodes and edges and nodeIndices of it. - this._addSector(node); - var level = 0; + exports.normalizeClusterLevels = function() { + var maxLevel = 0; + var minLevel = 1e9; + var clusterLevel = 0; + var nodeId; - // we decluster until we reach a decent number of nodes - while ((this.nodeIndices.length < this.constants.clustering.initialMaxNodes) && (level < 10)) { - this.decreaseClusterLevel(); - level += 1; + // we loop over all nodes in the list + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + clusterLevel = this.nodes[nodeId].clusterSessions.length; + if (maxLevel < clusterLevel) {maxLevel = clusterLevel;} + if (minLevel > clusterLevel) {minLevel = clusterLevel;} } - } - else { - this._expandClusterNode(node,false,true); - // update the index list, dynamic edges and labels + if (maxLevel - minLevel > this.constants.clustering.clusterLevelDifference) { + var amountOfNodes = this.nodeIndices.length; + var targetLevel = maxLevel - this.constants.clustering.clusterLevelDifference; + // we loop over all nodes in the list + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (this.nodes[nodeId].clusterSessions.length < targetLevel) { + this._clusterToSmallestNeighbour(this.nodes[nodeId]); + } + } + } this._updateNodeIndexList(); this._updateDynamicEdges(); - this._updateCalculationNodes(); - this.updateLabels(); - } - - // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded - if (this.moving != isMovingBeforeClustering) { - this.start(); + // if a cluster was formed, we increase the clusterSession + if (this.nodeIndices.length != amountOfNodes) { + this.clusterSession += 1; + } } }; - /** - * This calls the updateClustes with default arguments - */ - exports.updateClustersDefault = function() { - if (this.constants.clustering.enabled == true) { - this.updateClusters(0,false,false); - } - }; - /** - * This function can be called to increase the cluster level. This means that the nodes with only one edge connection will - * be clustered with their connected node. This can be repeated as many times as needed. - * This can be called externally (by a keybind for instance) to reduce the complexity of big datasets. + * This function determines if the cluster we want to decluster is in the active area + * this means around the zoom center + * + * @param {Node} node + * @returns {boolean} + * @private */ - exports.increaseClusterLevel = function() { - this.updateClusters(-1,false,true); + exports._nodeInActiveArea = function(node) { + return ( + Math.abs(node.x - this.areaCenter.x) <= this.constants.clustering.activeAreaBoxSize/this.scale + && + Math.abs(node.y - this.areaCenter.y) <= this.constants.clustering.activeAreaBoxSize/this.scale + ) }; /** - * This function can be called to decrease the cluster level. This means that the nodes with only one edge connection will - * be unpacked if they are a cluster. This can be repeated as many times as needed. - * This can be called externally (by a key-bind for instance) to look into clusters without zooming. + * This is an adaptation of the original repositioning function. This is called if the system is clustered initially + * It puts large clusters away from the center and randomizes the order. + * */ - exports.decreaseClusterLevel = function() { - this.updateClusters(1,false,true); + exports.repositionNodes = function() { + for (var i = 0; i < this.nodeIndices.length; i++) { + var node = this.nodes[this.nodeIndices[i]]; + if ((node.xFixed == false || node.yFixed == false)) { + var radius = 10 * 0.1*this.nodeIndices.length * Math.min(100,node.options.mass); + var angle = 2 * Math.PI * Math.random(); + if (node.xFixed == false) {node.x = radius * Math.cos(angle);} + if (node.yFixed == false) {node.y = radius * Math.sin(angle);} + this._repositionBezierNodes(node); + } + } }; /** - * This is the main clustering function. It clusters and declusters on zoom or forced - * This function clusters on zoom, it can be called with a predefined zoom direction - * If out, check if we can form clusters, if in, check if we can open clusters. - * This function is only called from _zoom() - * - * @param {Number} zoomDirection | -1 / 0 / +1 for zoomOut / determineByZoom / zoomIn - * @param {Boolean} recursive | enabled or disable recursive calling of the opening of clusters - * @param {Boolean} force | enabled or disable forcing - * @param {Boolean} doNotStart | if true do not call start + * We determine how many connections denote an important hub. + * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) * + * @private */ - exports.updateClusters = function(zoomDirection,recursive,force,doNotStart) { - var isMovingBeforeClustering = this.moving; - var amountOfNodes = this.nodeIndices.length; + exports._getHubSize = function() { + var average = 0; + var averageSquared = 0; + var hubCounter = 0; + var largestHub = 0; - // on zoom out collapse the sector if the scale is at the level the sector was made - if (this.previousScale > this.scale && zoomDirection == 0) { - this._collapseSector(); - } + for (var i = 0; i < this.nodeIndices.length; i++) { - // check if we zoom in or out - if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out - // forming clusters when forced pulls outliers in. When not forced, the edge length of the - // outer nodes determines if it is being clustered - this._formClusters(force); - } - else if (this.previousScale < this.scale || zoomDirection == 1) { // zoom in - if (force == true) { - // _openClusters checks for each node if the formationScale of the cluster is smaller than - // the current scale and if so, declusters. When forced, all clusters are reduced by one step - this._openClusters(recursive,force); - } - else { - // if a cluster takes up a set percentage of the active window - this._openClustersBySize(); + var node = this.nodes[this.nodeIndices[i]]; + if (node.dynamicEdgesLength > largestHub) { + largestHub = node.dynamicEdgesLength; } + average += node.dynamicEdgesLength; + averageSquared += Math.pow(node.dynamicEdgesLength,2); + hubCounter += 1; } - this._updateNodeIndexList(); + average = average / hubCounter; + averageSquared = averageSquared / hubCounter; - // if a cluster was NOT formed and the user zoomed out, we try clustering by hubs - if (this.nodeIndices.length == amountOfNodes && (this.previousScale > this.scale || zoomDirection == -1)) { - this._aggregateHubs(force); - this._updateNodeIndexList(); - } + var variance = averageSquared - Math.pow(average,2); - // we now reduce chains. - if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out - this.handleChains(); - this._updateNodeIndexList(); + var standardDeviation = Math.sqrt(variance); + + this.hubThreshold = Math.floor(average + 2*standardDeviation); + + // always have at least one to cluster + if (this.hubThreshold > largestHub) { + this.hubThreshold = largestHub; } - this.previousScale = this.scale; + // console.log("average",average,"averageSQ",averageSquared,"var",variance,"std",standardDeviation); + // console.log("hubThreshold:",this.hubThreshold); + }; - // rest of the update the index list, dynamic edges and labels - this._updateDynamicEdges(); - this.updateLabels(); - // if a cluster was formed, we increase the clusterSession - if (this.nodeIndices.length < amountOfNodes) { // this means a clustering operation has taken place - this.clusterSession += 1; - // if clusters have been made, we normalize the cluster level - this.normalizeClusterLevels(); + /** + * We reduce the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods + * with this amount we can cluster specifically on these chains. + * + * @param {Number} fraction | between 0 and 1, the percentage of chains to reduce + * @private + */ + exports._reduceAmountOfChains = function(fraction) { + this.hubThreshold = 2; + var reduceAmount = Math.floor(this.nodeIndices.length * fraction); + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { + if (reduceAmount > 0) { + this._formClusterFromHub(this.nodes[nodeId],true,true,1); + reduceAmount -= 1; + } + } + } } + }; - if (doNotStart == false || doNotStart === undefined) { - // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded - if (this.moving != isMovingBeforeClustering) { - this.start(); + /** + * We get the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods + * with this amount we can cluster specifically on these chains. + * + * @private + */ + exports._getChainFraction = function() { + var chains = 0; + var total = 0; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { + chains += 1; + } + total += 1; } } - - this._updateCalculationNodes(); + return chains/total; }; + +/***/ }, +/* 55 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + /** - * This function handles the chains. It is called on every updateClusters(). + * Creation of the SectorMixin var. + * + * This contains all the functions the Network object can use to employ the sector system. + * The sector system is always used by Network, though the benefits only apply to the use of clustering. + * If clustering is not used, there is no overhead except for a duplicate object with references to nodes and edges. */ - exports.handleChains = function() { - // after clustering we check how many chains there are - var chainPercentage = this._getChainFraction(); - if (chainPercentage > this.constants.clustering.chainThreshold) { - this._reduceAmountOfChains(1 - this.constants.clustering.chainThreshold / chainPercentage) - } + /** + * This function is only called by the setData function of the Network object. + * This loads the global references into the active sector. This initializes the sector. + * + * @private + */ + exports._putDataInSector = function() { + this.sectors["active"][this._sector()].nodes = this.nodes; + this.sectors["active"][this._sector()].edges = this.edges; + this.sectors["active"][this._sector()].nodeIndices = this.nodeIndices; }; + /** - * this functions starts clustering by hubs - * The minimum hub threshold is set globally + * /** + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied (active) sector. If a type is defined, do the specific type * + * @param {String} sectorId + * @param {String} [sectorType] | "active" or "frozen" * @private */ - exports._aggregateHubs = function(force) { - this._getHubSize(); - this._formClustersByHub(force,false); + exports._switchToSector = function(sectorId, sectorType) { + if (sectorType === undefined || sectorType == "active") { + this._switchToActiveSector(sectorId); + } + else { + this._switchToFrozenSector(sectorId); + } }; /** - * This function is fired by keypress. It forces hubs to form. + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied active sector. * + * @param sectorId + * @private */ - exports.forceAggregateHubs = function(doNotStart) { - var isMovingBeforeClustering = this.moving; - var amountOfNodes = this.nodeIndices.length; + exports._switchToActiveSector = function(sectorId) { + this.nodeIndices = this.sectors["active"][sectorId]["nodeIndices"]; + this.nodes = this.sectors["active"][sectorId]["nodes"]; + this.edges = this.sectors["active"][sectorId]["edges"]; + }; - this._aggregateHubs(true); - // update the index list, dynamic edges and labels - this._updateNodeIndexList(); - this._updateDynamicEdges(); - this.updateLabels(); + /** + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied active sector. + * + * @private + */ + exports._switchToSupportSector = function() { + this.nodeIndices = this.sectors["support"]["nodeIndices"]; + this.nodes = this.sectors["support"]["nodes"]; + this.edges = this.sectors["support"]["edges"]; + }; - // if a cluster was formed, we increase the clusterSession - if (this.nodeIndices.length != amountOfNodes) { - this.clusterSession += 1; - } - if (doNotStart == false || doNotStart === undefined) { - // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded - if (this.moving != isMovingBeforeClustering) { - this.start(); - } - } + /** + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the supplied frozen sector. + * + * @param sectorId + * @private + */ + exports._switchToFrozenSector = function(sectorId) { + this.nodeIndices = this.sectors["frozen"][sectorId]["nodeIndices"]; + this.nodes = this.sectors["frozen"][sectorId]["nodes"]; + this.edges = this.sectors["frozen"][sectorId]["edges"]; }; + /** - * If a cluster takes up more than a set percentage of the screen, open the cluster + * This function sets the global references to nodes, edges and nodeIndices back to + * those of the currently active sector. * * @private */ - exports._openClustersBySize = function() { - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - if (node.inView() == true) { - if ((node.width*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || - (node.height*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { - this.openCluster(node); - } - } - } - } + exports._loadLatestSector = function() { + this._switchToSector(this._sector()); }; /** - * This function loops over all nodes in the nodeIndices list. For each node it checks if it is a cluster and if it - * has to be opened based on the current zoom level. + * This function returns the currently active sector Id * + * @returns {String} * @private */ - exports._openClusters = function(recursive,force) { - for (var i = 0; i < this.nodeIndices.length; i++) { - var node = this.nodes[this.nodeIndices[i]]; - this._expandClusterNode(node,recursive,force); - this._updateCalculationNodes(); - } + exports._sector = function() { + return this.activeSector[this.activeSector.length-1]; }; + /** - * This function checks if a node has to be opened. This is done by checking the zoom level. - * If the node contains child nodes, this function is recursively called on the child nodes as well. - * This recursive behaviour is optional and can be set by the recursive argument. + * This function returns the previously active sector Id * - * @param {Node} parentNode | to check for cluster and expand - * @param {Boolean} recursive | enabled or disable recursive calling - * @param {Boolean} force | enabled or disable forcing - * @param {Boolean} [openAll] | This will recursively force all nodes in the parent to be released + * @returns {String} * @private */ - exports._expandClusterNode = function(parentNode, recursive, force, openAll) { - // first check if node is a cluster - if (parentNode.clusterSize > 1) { - // this means that on a double tap event or a zoom event, the cluster fully unpacks if it is smaller than 20 - if (parentNode.clusterSize < this.constants.clustering.sectorThreshold) { - openAll = true; - } - recursive = openAll ? true : recursive; - - // if the last child has been added on a smaller scale than current scale decluster - if (parentNode.formationScale < this.scale || force == true) { - // we will check if any of the contained child nodes should be removed from the cluster - for (var containedNodeId in parentNode.containedNodes) { - if (parentNode.containedNodes.hasOwnProperty(containedNodeId)) { - var childNode = parentNode.containedNodes[containedNodeId]; - - // force expand will expand the largest cluster size clusters. Since we cluster from outside in, we assume that - // the largest cluster is the one that comes from outside - if (force == true) { - if (childNode.clusterSession == parentNode.clusterSessions[parentNode.clusterSessions.length-1] - || openAll) { - this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); - } - } - else { - if (this._nodeInActiveArea(parentNode)) { - this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); - } - } - } - } - } + exports._previousSector = function() { + if (this.activeSector.length > 1) { + return this.activeSector[this.activeSector.length-2]; + } + else { + throw new TypeError('there are not enough sectors in the this.activeSector array.'); } }; + /** - * ONLY CALLED FROM _expandClusterNode - * - * This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove - * the child node from the parent contained_node object and put it back into the global nodes object. - * The same holds for the edge that was connected to the child node. It is moved back into the global edges object. + * We add the active sector at the end of the this.activeSector array + * This ensures it is the currently active sector returned by _sector() and it reaches the top + * of the activeSector stack. When we reverse our steps we move from the end to the beginning of this stack. * - * @param {Node} parentNode | the parent node - * @param {String} containedNodeId | child_node id as it is contained in the containedNodes object of the parent node - * @param {Boolean} recursive | This will also check if the child needs to be expanded. - * With force and recursive both true, the entire cluster is unpacked - * @param {Boolean} force | This will disregard the zoom level and will expel this child from the parent - * @param {Boolean} openAll | This will recursively force all nodes in the parent to be released + * @param newId * @private */ - exports._expelChildFromParent = function(parentNode, containedNodeId, recursive, force, openAll) { - var childNode = parentNode.containedNodes[containedNodeId]; - - // if child node has been added on smaller scale than current, kick out - if (childNode.formationScale < this.scale || force == true) { - // unselect all selected items - this._unselectAll(); - - // put the child node back in the global nodes object - this.nodes[containedNodeId] = childNode; - - // release the contained edges from this childNode back into the global edges - this._releaseContainedEdges(parentNode,childNode); - - // reconnect rerouted edges to the childNode - this._connectEdgeBackToChild(parentNode,childNode); + exports._setActiveSector = function(newId) { + this.activeSector.push(newId); + }; - // validate all edges in dynamicEdges - this._validateEdges(parentNode); - // undo the changes from the clustering operation on the parent node - parentNode.options.mass -= childNode.options.mass; - parentNode.clusterSize -= childNode.clusterSize; - parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); - parentNode.dynamicEdgesLength = parentNode.dynamicEdges.length; + /** + * We remove the currently active sector id from the active sector stack. This happens when + * we reactivate the previously active sector + * + * @private + */ + exports._forgetLastSector = function() { + this.activeSector.pop(); + }; - // place the child node near the parent, not at the exact same location to avoid chaos in the system - childNode.x = parentNode.x + parentNode.growthIndicator * (0.5 - Math.random()); - childNode.y = parentNode.y + parentNode.growthIndicator * (0.5 - Math.random()); - // remove node from the list - delete parentNode.containedNodes[containedNodeId]; + /** + * This function creates a new active sector with the supplied newId. This newId + * is the expanding node id. + * + * @param {String} newId | Id of the new active sector + * @private + */ + exports._createNewSector = function(newId) { + // create the new sector + this.sectors["active"][newId] = {"nodes":{}, + "edges":{}, + "nodeIndices":[], + "formationScale": this.scale, + "drawingNode": undefined}; - // check if there are other childs with this clusterSession in the parent. - var othersPresent = false; - for (var childNodeId in parentNode.containedNodes) { - if (parentNode.containedNodes.hasOwnProperty(childNodeId)) { - if (parentNode.containedNodes[childNodeId].clusterSession == childNode.clusterSession) { - othersPresent = true; - break; + // create the new sector render node. This gives visual feedback that you are in a new sector. + this.sectors["active"][newId]['drawingNode'] = new Node( + {id:newId, + color: { + background: "#eaefef", + border: "495c5e" } - } - } - // if there are no others, remove the cluster session from the list - if (othersPresent == false) { - parentNode.clusterSessions.pop(); - } - - this._repositionBezierNodes(childNode); - // this._repositionBezierNodes(parentNode); - - // remove the clusterSession from the child node - childNode.clusterSession = 0; - - // recalculate the size of the node on the next time the node is rendered - parentNode.clearSizeCache(); - - // restart the simulation to reorganise all nodes - this.moving = true; - } - - // check if a further expansion step is possible if recursivity is enabled - if (recursive == true) { - this._expandClusterNode(childNode,recursive,force,openAll); - } + },{},{},this.constants); + this.sectors["active"][newId]['drawingNode'].clusterSize = 2; }; /** - * position the bezier nodes at the center of the edges + * This function removes the currently active sector. This is called when we create a new + * active sector. * - * @param node + * @param {String} sectorId | Id of the active sector that will be removed * @private */ - exports._repositionBezierNodes = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - node.dynamicEdges[i].positionBezierNode(); - } + exports._deleteActiveSector = function(sectorId) { + delete this.sectors["active"][sectorId]; }; /** - * This function checks if any nodes at the end of their trees have edges below a threshold length - * This function is called only from updateClusters() - * forceLevelCollapse ignores the length of the edge and collapses one level - * This means that a node with only one edge will be clustered with its connected node + * This function removes the currently active sector. This is called when we reactivate + * the previously active sector. * + * @param {String} sectorId | Id of the active sector that will be removed * @private - * @param {Boolean} force */ - exports._formClusters = function(force) { - if (force == false) { - this._formClustersByZoom(); - } - else { - this._forceClustersByZoom(); - } + exports._deleteFrozenSector = function(sectorId) { + delete this.sectors["frozen"][sectorId]; }; /** - * This function handles the clustering by zooming out, this is based on a minimum edge distance + * Freezing an active sector means moving it from the "active" object to the "frozen" object. + * We copy the references, then delete the active entree. * + * @param sectorId * @private */ - exports._formClustersByZoom = function() { - var dx,dy,length, - minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; + exports._freezeSector = function(sectorId) { + // we move the set references from the active to the frozen stack. + this.sectors["frozen"][sectorId] = this.sectors["active"][sectorId]; - // check if any edges are shorter than minLength and start the clustering - // the clustering favours the node with the larger mass - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - var edge = this.edges[edgeId]; - if (edge.connected) { - if (edge.toId != edge.fromId) { - dx = (edge.to.x - edge.from.x); - dy = (edge.to.y - edge.from.y); - length = Math.sqrt(dx * dx + dy * dy); + // we have moved the sector data into the frozen set, we now remove it from the active set + this._deleteActiveSector(sectorId); + }; - if (length < minLength) { - // first check which node is larger - var parentNode = edge.from; - var childNode = edge.to; - if (edge.to.options.mass > edge.from.options.mass) { - parentNode = edge.to; - childNode = edge.from; - } + /** + * This is the reverse operation of _freezeSector. Activating means moving the sector from the "frozen" + * object to the "active" object. + * + * @param sectorId + * @private + */ + exports._activateSector = function(sectorId) { + // we move the set references from the frozen to the active stack. + this.sectors["active"][sectorId] = this.sectors["frozen"][sectorId]; - if (childNode.dynamicEdgesLength == 1) { - this._addToCluster(parentNode,childNode,false); - } - else if (parentNode.dynamicEdgesLength == 1) { - this._addToCluster(childNode,parentNode,false); - } - } - } - } - } - } + // we have moved the sector data into the active set, we now remove it from the frozen stack + this._deleteFrozenSector(sectorId); }; + /** - * This function forces the network to cluster all nodes with only one connecting edge to their - * connected node. + * This function merges the data from the currently active sector with a frozen sector. This is used + * in the process of reverting back to the previously active sector. + * The data that is placed in the frozen (the previously active) sector is the node that has been removed from it + * upon the creation of a new active sector. * + * @param sectorId * @private */ - exports._forceClustersByZoom = function() { + exports._mergeThisWithFrozen = function(sectorId) { + // copy all nodes for (var nodeId in this.nodes) { - // another node could have absorbed this child. if (this.nodes.hasOwnProperty(nodeId)) { - var childNode = this.nodes[nodeId]; - - // the edges can be swallowed by another decrease - if (childNode.dynamicEdgesLength == 1 && childNode.dynamicEdges.length != 0) { - var edge = childNode.dynamicEdges[0]; - var parentNode = (edge.toId == childNode.id) ? this.nodes[edge.fromId] : this.nodes[edge.toId]; + this.sectors["frozen"][sectorId]["nodes"][nodeId] = this.nodes[nodeId]; + } + } - // group to the largest node - if (childNode.id != parentNode.id) { - if (parentNode.options.mass > childNode.options.mass) { - this._addToCluster(parentNode,childNode,true); - } - else { - this._addToCluster(childNode,parentNode,true); - } - } - } + // copy all edges (if not fully clustered, else there are no edges) + for (var edgeId in this.edges) { + if (this.edges.hasOwnProperty(edgeId)) { + this.sectors["frozen"][sectorId]["edges"][edgeId] = this.edges[edgeId]; } } + + // merge the nodeIndices + for (var i = 0; i < this.nodeIndices.length; i++) { + this.sectors["frozen"][sectorId]["nodeIndices"].push(this.nodeIndices[i]); + } }; /** - * To keep the nodes of roughly equal size we normalize the cluster levels. - * This function clusters a node to its smallest connected neighbour. + * This clusters the sector to one cluster. It was a single cluster before this process started so + * we revert to that state. The clusterToFit function with a maximum size of 1 node does this. + * + * @private + */ + exports._collapseThisToSingleCluster = function() { + this.clusterToFit(1,false); + }; + + + /** + * We create a new active sector from the node that we want to open. * * @param node * @private */ - exports._clusterToSmallestNeighbour = function(node) { - var smallestNeighbour = -1; - var smallestNeighbourNode = null; - for (var i = 0; i < node.dynamicEdges.length; i++) { - if (node.dynamicEdges[i] !== undefined) { - var neighbour = null; - if (node.dynamicEdges[i].fromId != node.id) { - neighbour = node.dynamicEdges[i].from; - } - else if (node.dynamicEdges[i].toId != node.id) { - neighbour = node.dynamicEdges[i].to; - } + exports._addSector = function(node) { + // this is the currently active sector + var sector = this._sector(); + // // this should allow me to select nodes from a frozen set. + // if (this.sectors['active'][sector]["nodes"].hasOwnProperty(node.id)) { + // console.log("the node is part of the active sector"); + // } + // else { + // console.log("I dont know what the fuck happened!!"); + // } - if (neighbour != null && smallestNeighbour > neighbour.clusterSessions.length) { - smallestNeighbour = neighbour.clusterSessions.length; - smallestNeighbourNode = neighbour; - } - } - } + // when we switch to a new sector, we remove the node that will be expanded from the current nodes list. + delete this.nodes[node.id]; - if (neighbour != null && this.nodes[neighbour.id] !== undefined) { - this._addToCluster(neighbour, node, true); - } + var unqiueIdentifier = util.randomUUID(); + + // we fully freeze the currently active sector + this._freezeSector(sector); + + // we create a new active sector. This sector has the Id of the node to ensure uniqueness + this._createNewSector(unqiueIdentifier); + + // we add the active sector to the sectors array to be able to revert these steps later on + this._setActiveSector(unqiueIdentifier); + + // we redirect the global references to the new sector's references. this._sector() now returns unqiueIdentifier + this._switchToSector(this._sector()); + + // finally we add the node we removed from our previous active sector to the new active sector + this.nodes[node.id] = node; }; /** - * This function forms clusters from hubs, it loops over all nodes + * We close the sector that is currently open and revert back to the one before. + * If the active sector is the "default" sector, nothing happens. * - * @param {Boolean} force | Disregard zoom level - * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges * @private */ - exports._formClustersByHub = function(force, onlyEqual) { - // we loop over all nodes in the list - for (var nodeId in this.nodes) { - // we check if it is still available since it can be used by the clustering in this loop - if (this.nodes.hasOwnProperty(nodeId)) { - this._formClusterFromHub(this.nodes[nodeId],force,onlyEqual); + exports._collapseSector = function() { + // the currently active sector + var sector = this._sector(); + + // we cannot collapse the default sector + if (sector != "default") { + if ((this.nodeIndices.length == 1) || + (this.sectors["active"][sector]["drawingNode"].width*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || + (this.sectors["active"][sector]["drawingNode"].height*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { + var previousSector = this._previousSector(); + + // we collapse the sector back to a single cluster + this._collapseThisToSingleCluster(); + + // we move the remaining nodes, edges and nodeIndices to the previous sector. + // This previous sector is the one we will reactivate + this._mergeThisWithFrozen(previousSector); + + // the previously active (frozen) sector now has all the data from the currently active sector. + // we can now delete the active sector. + this._deleteActiveSector(sector); + + // we activate the previously active (and currently frozen) sector. + this._activateSector(previousSector); + + // we load the references from the newly active sector into the global references + this._switchToSector(previousSector); + + // we forget the previously active sector because we reverted to the one before + this._forgetLastSector(); + + // finally, we update the node index list. + this._updateNodeIndexList(); + + // we refresh the list with calulation nodes and calculation node indices. + this._updateCalculationNodes(); } } }; + /** - * This function forms a cluster from a specific preselected hub node + * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). * - * @param {Node} hubNode | the node we will cluster as a hub - * @param {Boolean} force | Disregard zoom level - * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges - * @param {Number} [absorptionSizeOffset] | + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we dont pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._formClusterFromHub = function(hubNode, force, onlyEqual, absorptionSizeOffset) { - if (absorptionSizeOffset === undefined) { - absorptionSizeOffset = 0; - } - // we decide if the node is a hub - if ((hubNode.dynamicEdgesLength >= this.hubThreshold && onlyEqual == false) || - (hubNode.dynamicEdgesLength == this.hubThreshold && onlyEqual == true)) { - // initialize variables - var dx,dy,length; - var minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; - var allowCluster = false; - - // we create a list of edges because the dynamicEdges change over the course of this loop - var edgesIdarray = []; - var amountOfInitialEdges = hubNode.dynamicEdges.length; - for (var j = 0; j < amountOfInitialEdges; j++) { - edgesIdarray.push(hubNode.dynamicEdges[j].id); + exports._doInAllActiveSectors = function(runFunction,argument) { + var returnValues = []; + if (argument === undefined) { + for (var sector in this.sectors["active"]) { + if (this.sectors["active"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToActiveSector(sector); + returnValues.push( this[runFunction]() ); + } } - - // if the hub clustering is not forces, we check if one of the edges connected - // to a cluster is small enough based on the constants.clustering.clusterEdgeThreshold - if (force == false) { - allowCluster = false; - for (j = 0; j < amountOfInitialEdges; j++) { - var edge = this.edges[edgesIdarray[j]]; - if (edge !== undefined) { - if (edge.connected) { - if (edge.toId != edge.fromId) { - dx = (edge.to.x - edge.from.x); - dy = (edge.to.y - edge.from.y); - length = Math.sqrt(dx * dx + dy * dy); - - if (length < minLength) { - allowCluster = true; - break; - } - } - } + } + else { + for (var sector in this.sectors["active"]) { + if (this.sectors["active"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToActiveSector(sector); + var args = Array.prototype.splice.call(arguments, 1); + if (args.length > 1) { + returnValues.push( this[runFunction](args[0],args[1]) ); + } + else { + returnValues.push( this[runFunction](argument) ); } } } + } + // we revert the global references back to our active sector + this._loadLatestSector(); + return returnValues; + }; - // start the clustering if allowed - if ((!force && allowCluster) || force) { - // we loop over all edges INITIALLY connected to this hub - for (j = 0; j < amountOfInitialEdges; j++) { - edge = this.edges[edgesIdarray[j]]; - // the edge can be clustered by this function in a previous loop - if (edge !== undefined) { - var childNode = this.nodes[(edge.fromId == hubNode.id) ? edge.toId : edge.fromId]; - // we do not want hubs to merge with other hubs nor do we want to cluster itself. - if ((childNode.dynamicEdges.length <= (this.hubThreshold + absorptionSizeOffset)) && - (childNode.id != hubNode.id)) { - this._addToCluster(hubNode,childNode,force); - } - } - } + + /** + * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). + * + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we dont pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction + * @private + */ + exports._doInSupportSector = function(runFunction,argument) { + var returnValues = false; + if (argument === undefined) { + this._switchToSupportSector(); + returnValues = this[runFunction](); + } + else { + this._switchToSupportSector(); + var args = Array.prototype.splice.call(arguments, 1); + if (args.length > 1) { + returnValues = this[runFunction](args[0],args[1]); + } + else { + returnValues = this[runFunction](argument); } } + // we revert the global references back to our active sector + this._loadLatestSector(); + return returnValues; }; - /** - * This function adds the child node to the parent node, creating a cluster if it is not already. + * This runs a function in all frozen sectors. This is used in the _redraw(). * - * @param {Node} parentNode | this is the node that will house the child node - * @param {Node} childNode | this node will be deleted from the global this.nodes and stored in the parent node - * @param {Boolean} force | true will only update the remainingEdges at the very end of the clustering, ensuring single level collapse + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we don't pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._addToCluster = function(parentNode, childNode, force) { - // join child node in the parent node - parentNode.containedNodes[childNode.id] = childNode; - - // manage all the edges connected to the child and parent nodes - for (var i = 0; i < childNode.dynamicEdges.length; i++) { - var edge = childNode.dynamicEdges[i]; - if (edge.toId == parentNode.id || edge.fromId == parentNode.id) { // edge connected to parentNode - this._addToContainedEdges(parentNode,childNode,edge); + exports._doInAllFrozenSectors = function(runFunction,argument) { + if (argument === undefined) { + for (var sector in this.sectors["frozen"]) { + if (this.sectors["frozen"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToFrozenSector(sector); + this[runFunction](); + } } - else { - this._connectEdgeToCluster(parentNode,childNode,edge); + } + else { + for (var sector in this.sectors["frozen"]) { + if (this.sectors["frozen"].hasOwnProperty(sector)) { + // switch the global references to those of this sector + this._switchToFrozenSector(sector); + var args = Array.prototype.splice.call(arguments, 1); + if (args.length > 1) { + this[runFunction](args[0],args[1]); + } + else { + this[runFunction](argument); + } + } } } - // a contained node has no dynamic edges. - childNode.dynamicEdges = []; - - // remove circular edges from clusters - this._containCircularEdgesFromNode(parentNode,childNode); - - - // remove the childNode from the global nodes object - delete this.nodes[childNode.id]; - - // update the properties of the child and parent - var massBefore = parentNode.options.mass; - childNode.clusterSession = this.clusterSession; - parentNode.options.mass += childNode.options.mass; - parentNode.clusterSize += childNode.clusterSize; - parentNode.options.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); + this._loadLatestSector(); + }; - // keep track of the clustersessions so we can open the cluster up as it has been formed. - if (parentNode.clusterSessions[parentNode.clusterSessions.length - 1] != this.clusterSession) { - parentNode.clusterSessions.push(this.clusterSession); - } - // forced clusters only open from screen size and double tap - if (force == true) { - // parentNode.formationScale = Math.pow(1 - (1.0/11.0),this.clusterSession+3); - parentNode.formationScale = 0; + /** + * This runs a function in all sectors. This is used in the _redraw(). + * + * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors + * | we don't pass the function itself because then the "this" is the window object + * | instead of the Network object + * @param {*} [argument] | Optional: arguments to pass to the runFunction + * @private + */ + exports._doInAllSectors = function(runFunction,argument) { + var args = Array.prototype.splice.call(arguments, 1); + if (argument === undefined) { + this._doInAllActiveSectors(runFunction); + this._doInAllFrozenSectors(runFunction); } else { - parentNode.formationScale = this.scale; // The latest child has been added on this scale + if (args.length > 1) { + this._doInAllActiveSectors(runFunction,args[0],args[1]); + this._doInAllFrozenSectors(runFunction,args[0],args[1]); + } + else { + this._doInAllActiveSectors(runFunction,argument); + this._doInAllFrozenSectors(runFunction,argument); + } } + }; - // recalculate the size of the node on the next time the node is rendered - parentNode.clearSizeCache(); - - // set the pop-out scale for the childnode - parentNode.containedNodes[childNode.id].formationScale = parentNode.formationScale; - - // nullify the movement velocity of the child, this is to avoid hectic behaviour - childNode.clearVelocity(); - - // the mass has altered, preservation of energy dictates the velocity to be updated - parentNode.updateVelocity(massBefore); - // restart the simulation to reorganise all nodes - this.moving = true; + /** + * This clears the nodeIndices list. We cannot use this.nodeIndices = [] because we would break the link with the + * active sector. Thus we clear the nodeIndices in the active sector, then reconnect the this.nodeIndices to it. + * + * @private + */ + exports._clearNodeIndexList = function() { + var sector = this._sector(); + this.sectors["active"][sector]["nodeIndices"] = []; + this.nodeIndices = this.sectors["active"][sector]["nodeIndices"]; }; /** - * This function will apply the changes made to the remainingEdges during the formation of the clusters. - * This is a seperate function to allow for level-wise collapsing of the node barnesHutTree. - * It has to be called if a level is collapsed. It is called by _formClusters(). + * Draw the encompassing sector node + * + * @param ctx + * @param sectorType * @private */ - exports._updateDynamicEdges = function() { - for (var i = 0; i < this.nodeIndices.length; i++) { - var node = this.nodes[this.nodeIndices[i]]; - node.dynamicEdgesLength = node.dynamicEdges.length; + exports._drawSectorNodes = function(ctx,sectorType) { + var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; + for (var sector in this.sectors[sectorType]) { + if (this.sectors[sectorType].hasOwnProperty(sector)) { + if (this.sectors[sectorType][sector]["drawingNode"] !== undefined) { - // this corrects for multiple edges pointing at the same other node - var correction = 0; - if (node.dynamicEdgesLength > 1) { - for (var j = 0; j < node.dynamicEdgesLength - 1; j++) { - var edgeToId = node.dynamicEdges[j].toId; - var edgeFromId = node.dynamicEdges[j].fromId; - for (var k = j+1; k < node.dynamicEdgesLength; k++) { - if ((node.dynamicEdges[k].toId == edgeToId && node.dynamicEdges[k].fromId == edgeFromId) || - (node.dynamicEdges[k].fromId == edgeToId && node.dynamicEdges[k].toId == edgeFromId)) { - correction += 1; + this._switchToSector(sector,sectorType); + + minY = 1e9; maxY = -1e9; minX = 1e9; maxX = -1e9; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + node.resize(ctx); + if (minX > node.x - 0.5 * node.width) {minX = node.x - 0.5 * node.width;} + if (maxX < node.x + 0.5 * node.width) {maxX = node.x + 0.5 * node.width;} + if (minY > node.y - 0.5 * node.height) {minY = node.y - 0.5 * node.height;} + if (maxY < node.y + 0.5 * node.height) {maxY = node.y + 0.5 * node.height;} } } + node = this.sectors[sectorType][sector]["drawingNode"]; + node.x = 0.5 * (maxX + minX); + node.y = 0.5 * (maxY + minY); + node.width = 2 * (node.x - minX); + node.height = 2 * (node.y - minY); + node.radius = Math.sqrt(Math.pow(0.5*node.width,2) + Math.pow(0.5*node.height,2)); + node.setScale(this.scale); + node._drawCircle(ctx); } } - node.dynamicEdgesLength -= correction; } }; + exports._drawAllSectorNodes = function(ctx) { + this._drawSectorNodes(ctx,"frozen"); + this._drawSectorNodes(ctx,"active"); + this._loadLatestSector(); + }; + + +/***/ }, +/* 56 */ +/***/ function(module, exports, __webpack_require__) { + + var Node = __webpack_require__(37); /** - * This adds an edge from the childNode to the contained edges of the parent node + * This function can be called from the _doInAllSectors function * - * @param parentNode | Node object - * @param childNode | Node object - * @param edge | Edge object + * @param object + * @param overlappingNodes * @private */ - exports._addToContainedEdges = function(parentNode, childNode, edge) { - // create an array object if it does not yet exist for this childNode - if (!(parentNode.containedEdges.hasOwnProperty(childNode.id))) { - parentNode.containedEdges[childNode.id] = [] - } - // add this edge to the list - parentNode.containedEdges[childNode.id].push(edge); - - // remove the edge from the global edges object - delete this.edges[edge.id]; - - // remove the edge from the parent object - for (var i = 0; i < parentNode.dynamicEdges.length; i++) { - if (parentNode.dynamicEdges[i].id == edge.id) { - parentNode.dynamicEdges.splice(i,1); - break; + exports._getNodesOverlappingWith = function(object, overlappingNodes) { + var nodes = this.nodes; + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].isOverlappingWith(object)) { + overlappingNodes.push(nodeId); + } } } }; /** - * This function connects an edge that was connected to a child node to the parent node. - * It keeps track of which nodes it has been connected to with the originalId array. - * - * @param {Node} parentNode | Node object - * @param {Node} childNode | Node object - * @param {Edge} edge | Edge object + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - exports._connectEdgeToCluster = function(parentNode, childNode, edge) { - // handle circular edges - if (edge.toId == edge.fromId) { - this._addToContainedEdges(parentNode, childNode, edge); - } - else { - if (edge.toId == childNode.id) { // edge connected to other node on the "to" side - edge.originalToId.push(childNode.id); - edge.to = parentNode; - edge.toId = parentNode.id; - } - else { // edge connected to other node with the "from" side + exports._getAllNodesOverlappingWith = function (object) { + var overlappingNodes = []; + this._doInAllActiveSectors("_getNodesOverlappingWith",object,overlappingNodes); + return overlappingNodes; + }; - edge.originalFromId.push(childNode.id); - edge.from = parentNode; - edge.fromId = parentNode.id; - } - this._addToReroutedEdges(parentNode,childNode,edge); - } + /** + * Return a position object in canvasspace from a single point in screenspace + * + * @param pointer + * @returns {{left: number, top: number, right: number, bottom: number}} + * @private + */ + exports._pointerToPositionObject = function(pointer) { + var x = this._XconvertDOMtoCanvas(pointer.x); + var y = this._YconvertDOMtoCanvas(pointer.y); + + return { + left: x, + top: y, + right: x, + bottom: y + }; }; /** - * If a node is connected to itself, a circular edge is drawn. When clustering we want to contain - * these edges inside of the cluster. + * Get the top node at the a specific point (like a click) * - * @param parentNode - * @param childNode + * @param {{x: Number, y: Number}} pointer + * @return {Node | null} node * @private */ - exports._containCircularEdgesFromNode = function(parentNode, childNode) { - // manage all the edges connected to the child and parent nodes - for (var i = 0; i < parentNode.dynamicEdges.length; i++) { - var edge = parentNode.dynamicEdges[i]; - // handle circular edges - if (edge.toId == edge.fromId) { - this._addToContainedEdges(parentNode, childNode, edge); - } + exports._getNodeAt = function (pointer) { + // we first check if this is an navigation controls element + var positionObject = this._pointerToPositionObject(pointer); + var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + + // if there are overlapping nodes, select the last one, this is the + // one which is drawn on top of the others + if (overlappingNodes.length > 0) { + return this.nodes[overlappingNodes[overlappingNodes.length - 1]]; + } + else { + return null; } }; /** - * This adds an edge from the childNode to the rerouted edges of the parent node - * - * @param parentNode | Node object - * @param childNode | Node object - * @param edge | Edge object + * retrieve all edges overlapping with given object, selector is around center + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes * @private */ - exports._addToReroutedEdges = function(parentNode, childNode, edge) { - // create an array object if it does not yet exist for this childNode - // we store the edge in the rerouted edges so we can restore it when the cluster pops open - if (!(parentNode.reroutedEdges.hasOwnProperty(childNode.id))) { - parentNode.reroutedEdges[childNode.id] = []; + exports._getEdgesOverlappingWith = function (object, overlappingEdges) { + var edges = this.edges; + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].isOverlappingWith(object)) { + overlappingEdges.push(edgeId); + } + } } - parentNode.reroutedEdges[childNode.id].push(edge); - - // this edge becomes part of the dynamicEdges of the cluster node - parentNode.dynamicEdges.push(edge); - }; + }; + /** + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + exports._getAllEdgesOverlappingWith = function (object) { + var overlappingEdges = []; + this._doInAllActiveSectors("_getEdgesOverlappingWith",object,overlappingEdges); + return overlappingEdges; + }; /** - * This function connects an edge that was connected to a cluster node back to the child node. + * Place holder. To implement change the _getNodeAt to a _getObjectAt. Have the _getObjectAt call + * _getNodeAt and _getEdgesAt, then priortize the selection to user preferences. * - * @param parentNode | Node object - * @param childNode | Node object + * @param pointer + * @returns {null} * @private */ - exports._connectEdgeBackToChild = function(parentNode, childNode) { - if (parentNode.reroutedEdges.hasOwnProperty(childNode.id)) { - for (var i = 0; i < parentNode.reroutedEdges[childNode.id].length; i++) { - var edge = parentNode.reroutedEdges[childNode.id][i]; - if (edge.originalFromId[edge.originalFromId.length-1] == childNode.id) { - edge.originalFromId.pop(); - edge.fromId = childNode.id; - edge.from = childNode; - } - else { - edge.originalToId.pop(); - edge.toId = childNode.id; - edge.to = childNode; - } - - // append this edge to the list of edges connecting to the childnode - childNode.dynamicEdges.push(edge); + exports._getEdgeAt = function(pointer) { + var positionObject = this._pointerToPositionObject(pointer); + var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - // remove the edge from the parent object - for (var j = 0; j < parentNode.dynamicEdges.length; j++) { - if (parentNode.dynamicEdges[j].id == edge.id) { - parentNode.dynamicEdges.splice(j,1); - break; - } - } - } - // remove the entry from the rerouted edges - delete parentNode.reroutedEdges[childNode.id]; + if (overlappingEdges.length > 0) { + return this.edges[overlappingEdges[overlappingEdges.length - 1]]; + } + else { + return null; } }; /** - * When loops are clustered, an edge can be both in the rerouted array and the contained array. - * This function is called last to verify that all edges in dynamicEdges are in fact connected to the - * parentNode + * Add object to the selection array. * - * @param parentNode | Node object + * @param obj * @private */ - exports._validateEdges = function(parentNode) { - for (var i = 0; i < parentNode.dynamicEdges.length; i++) { - var edge = parentNode.dynamicEdges[i]; - if (parentNode.id != edge.toId && parentNode.id != edge.fromId) { - parentNode.dynamicEdges.splice(i,1); - } + exports._addToSelection = function(obj) { + if (obj instanceof Node) { + this.selectionObj.nodes[obj.id] = obj; + } + else { + this.selectionObj.edges[obj.id] = obj; } }; - /** - * This function released the contained edges back into the global domain and puts them back into the - * dynamic edges of both parent and child. + * Add object to the selection array. * - * @param {Node} parentNode | - * @param {Node} childNode | + * @param obj * @private */ - exports._releaseContainedEdges = function(parentNode, childNode) { - for (var i = 0; i < parentNode.containedEdges[childNode.id].length; i++) { - var edge = parentNode.containedEdges[childNode.id][i]; - - // put the edge back in the global edges object - this.edges[edge.id] = edge; - - // put the edge back in the dynamic edges of the child and parent - childNode.dynamicEdges.push(edge); - parentNode.dynamicEdges.push(edge); + exports._addToHover = function(obj) { + if (obj instanceof Node) { + this.hoverObj.nodes[obj.id] = obj; + } + else { + this.hoverObj.edges[obj.id] = obj; } - // remove the entry from the contained edges - delete parentNode.containedEdges[childNode.id]; - }; - - - // ------------------- UTILITY FUNCTIONS ---------------------------- // - + /** + * Remove a single option from selection. + * + * @param {Object} obj + * @private + */ + exports._removeFromSelection = function(obj) { + if (obj instanceof Node) { + delete this.selectionObj.nodes[obj.id]; + } + else { + delete this.selectionObj.edges[obj.id]; + } + }; /** - * This updates the node labels for all nodes (for debugging purposes) + * Unselect all. The selectionObj is useful for this. + * + * @param {Boolean} [doNotTrigger] | ignore trigger + * @private */ - exports.updateLabels = function() { - var nodeId; - // update node labels - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - if (node.clusterSize > 1) { - node.label = "[".concat(String(node.clusterSize),"]"); - } + exports._unselectAll = function(doNotTrigger) { + if (doNotTrigger === undefined) { + doNotTrigger = false; + } + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + this.selectionObj.nodes[nodeId].unselect(); } } - - // update node labels - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.clusterSize == 1) { - if (node.originalLabel !== undefined) { - node.label = node.originalLabel; - } - else { - node.label = String(node.id); - } - } + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + this.selectionObj.edges[edgeId].unselect(); } } - // /* Debug Override */ - // for (nodeId in this.nodes) { - // if (this.nodes.hasOwnProperty(nodeId)) { - // node = this.nodes[nodeId]; - // node.label = String(node.level); - // } - // } + this.selectionObj = {nodes:{},edges:{}}; + if (doNotTrigger == false) { + this.emit('select', this.getSelection()); + } }; - /** - * We want to keep the cluster level distribution rather small. This means we do not want unclustered nodes - * if the rest of the nodes are already a few cluster levels in. - * To fix this we use this function. It determines the min and max cluster level and sends nodes that have not - * clustered enough to the clusterToSmallestNeighbours function. + * Unselect all clusters. The selectionObj is useful for this. + * + * @param {Boolean} [doNotTrigger] | ignore trigger + * @private */ - exports.normalizeClusterLevels = function() { - var maxLevel = 0; - var minLevel = 1e9; - var clusterLevel = 0; - var nodeId; - - // we loop over all nodes in the list - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - clusterLevel = this.nodes[nodeId].clusterSessions.length; - if (maxLevel < clusterLevel) {maxLevel = clusterLevel;} - if (minLevel > clusterLevel) {minLevel = clusterLevel;} - } + exports._unselectClusters = function(doNotTrigger) { + if (doNotTrigger === undefined) { + doNotTrigger = false; } - if (maxLevel - minLevel > this.constants.clustering.clusterLevelDifference) { - var amountOfNodes = this.nodeIndices.length; - var targetLevel = maxLevel - this.constants.clustering.clusterLevelDifference; - // we loop over all nodes in the list - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (this.nodes[nodeId].clusterSessions.length < targetLevel) { - this._clusterToSmallestNeighbour(this.nodes[nodeId]); - } + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + this.selectionObj.nodes[nodeId].unselect(); + this._removeFromSelection(this.selectionObj.nodes[nodeId]); } } - this._updateNodeIndexList(); - this._updateDynamicEdges(); - // if a cluster was formed, we increase the clusterSession - if (this.nodeIndices.length != amountOfNodes) { - this.clusterSession += 1; - } } - }; + if (doNotTrigger == false) { + this.emit('select', this.getSelection()); + } + }; /** - * This function determines if the cluster we want to decluster is in the active area - * this means around the zoom center + * return the number of selected nodes * - * @param {Node} node - * @returns {boolean} + * @returns {number} * @private */ - exports._nodeInActiveArea = function(node) { - return ( - Math.abs(node.x - this.areaCenter.x) <= this.constants.clustering.activeAreaBoxSize/this.scale - && - Math.abs(node.y - this.areaCenter.y) <= this.constants.clustering.activeAreaBoxSize/this.scale - ) + exports._getSelectedNodeCount = function() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + return count; }; - /** - * This is an adaptation of the original repositioning function. This is called if the system is clustered initially - * It puts large clusters away from the center and randomizes the order. + * return the selected node * + * @returns {number} + * @private */ - exports.repositionNodes = function() { - for (var i = 0; i < this.nodeIndices.length; i++) { - var node = this.nodes[this.nodeIndices[i]]; - if ((node.xFixed == false || node.yFixed == false)) { - var radius = 10 * 0.1*this.nodeIndices.length * Math.min(100,node.options.mass); - var angle = 2 * Math.PI * Math.random(); - if (node.xFixed == false) {node.x = radius * Math.cos(angle);} - if (node.yFixed == false) {node.y = radius * Math.sin(angle);} - this._repositionBezierNodes(node); + exports._getSelectedNode = function() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return this.selectionObj.nodes[nodeId]; } } + return null; }; - /** - * We determine how many connections denote an important hub. - * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) + * return the selected edge * + * @returns {number} * @private */ - exports._getHubSize = function() { - var average = 0; - var averageSquared = 0; - var hubCounter = 0; - var largestHub = 0; - - for (var i = 0; i < this.nodeIndices.length; i++) { - - var node = this.nodes[this.nodeIndices[i]]; - if (node.dynamicEdgesLength > largestHub) { - largestHub = node.dynamicEdgesLength; + exports._getSelectedEdge = function() { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return this.selectionObj.edges[edgeId]; } - average += node.dynamicEdgesLength; - averageSquared += Math.pow(node.dynamicEdgesLength,2); - hubCounter += 1; } - average = average / hubCounter; - averageSquared = averageSquared / hubCounter; - - var variance = averageSquared - Math.pow(average,2); - - var standardDeviation = Math.sqrt(variance); + return null; + }; - this.hubThreshold = Math.floor(average + 2*standardDeviation); - // always have at least one to cluster - if (this.hubThreshold > largestHub) { - this.hubThreshold = largestHub; + /** + * return the number of selected edges + * + * @returns {number} + * @private + */ + exports._getSelectedEdgeCount = function() { + var count = 0; + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } } - - // console.log("average",average,"averageSQ",averageSquared,"var",variance,"std",standardDeviation); - // console.log("hubThreshold:",this.hubThreshold); + return count; }; /** - * We reduce the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods - * with this amount we can cluster specifically on these chains. + * return the number of selected objects. * - * @param {Number} fraction | between 0 and 1, the percentage of chains to reduce + * @returns {number} * @private */ - exports._reduceAmountOfChains = function(fraction) { - this.hubThreshold = 2; - var reduceAmount = Math.floor(this.nodeIndices.length * fraction); - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { - if (reduceAmount > 0) { - this._formClusterFromHub(this.nodes[nodeId],true,true,1); - reduceAmount -= 1; - } - } + exports._getSelectedObjectCount = function() { + var count = 0; + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; } } + return count; }; /** - * We get the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods - * with this amount we can cluster specifically on these chains. + * Check if anything is selected * + * @returns {boolean} * @private */ - exports._getChainFraction = function() { - var chains = 0; - var total = 0; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { - chains += 1; - } - total += 1; + exports._selectionIsEmpty = function() { + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return false; } } - return chains/total; + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + return false; + } + } + return true; }; -/***/ }, -/* 59 */ -/***/ function(module, exports, __webpack_require__) { + /** + * check if one of the selected nodes is a cluster. + * + * @returns {boolean} + * @private + */ + exports._clusterInSelection = function() { + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + return true; + } + } + } + return false; + }; - var util = __webpack_require__(1); + /** + * select the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + exports._selectConnectedEdges = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + var edge = node.dynamicEdges[i]; + edge.select(); + this._addToSelection(edge); + } + }; /** - * Creation of the SectorMixin var. + * select the edges connected to the node that is being selected * - * This contains all the functions the Network object can use to employ the sector system. - * The sector system is always used by Network, though the benefits only apply to the use of clustering. - * If clustering is not used, there is no overhead except for a duplicate object with references to nodes and edges. + * @param {Node} node + * @private */ + exports._hoverConnectedEdges = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + var edge = node.dynamicEdges[i]; + edge.hover = true; + this._addToHover(edge); + } + }; + /** - * This function is only called by the setData function of the Network object. - * This loads the global references into the active sector. This initializes the sector. + * unselect the edges connected to the node that is being selected * + * @param {Node} node * @private */ - exports._putDataInSector = function() { - this.sectors["active"][this._sector()].nodes = this.nodes; - this.sectors["active"][this._sector()].edges = this.edges; - this.sectors["active"][this._sector()].nodeIndices = this.nodeIndices; + exports._unselectConnectedEdges = function(node) { + for (var i = 0; i < node.dynamicEdges.length; i++) { + var edge = node.dynamicEdges[i]; + edge.unselect(); + this._removeFromSelection(edge); + } }; + + /** - * /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied (active) sector. If a type is defined, do the specific type + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * - * @param {String} sectorId - * @param {String} [sectorType] | "active" or "frozen" + * @param {Node || Edge} object + * @param {Boolean} append + * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._switchToSector = function(sectorId, sectorType) { - if (sectorType === undefined || sectorType == "active") { - this._switchToActiveSector(sectorId); + exports._selectObject = function(object, append, doNotTrigger, highlightEdges) { + if (doNotTrigger === undefined) { + doNotTrigger = false; + } + if (highlightEdges === undefined) { + highlightEdges = true; + } + + if (this._selectionIsEmpty() == false && append == false && this.forceAppendSelection == false) { + this._unselectAll(true); + } + + if (object.selected == false) { + object.select(); + this._addToSelection(object); + if (object instanceof Node && this.blockConnectingEdgeSelection == false && highlightEdges == true) { + this._selectConnectedEdges(object); + } } else { - this._switchToFrozenSector(sectorId); + object.unselect(); + this._removeFromSelection(object); + } + + if (doNotTrigger == false) { + this.emit('select', this.getSelection()); } }; /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied active sector. + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * - * @param sectorId + * @param {Node || Edge} object * @private */ - exports._switchToActiveSector = function(sectorId) { - this.nodeIndices = this.sectors["active"][sectorId]["nodeIndices"]; - this.nodes = this.sectors["active"][sectorId]["nodes"]; - this.edges = this.sectors["active"][sectorId]["edges"]; + exports._blurObject = function(object) { + if (object.hover == true) { + object.hover = false; + this.emit("blurNode",{node:object.id}); + } }; - /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied active sector. + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection * + * @param {Node || Edge} object * @private */ - exports._switchToSupportSector = function() { - this.nodeIndices = this.sectors["support"]["nodeIndices"]; - this.nodes = this.sectors["support"]["nodes"]; - this.edges = this.sectors["support"]["edges"]; + exports._hoverObject = function(object) { + if (object.hover == false) { + object.hover = true; + this._addToHover(object); + if (object instanceof Node) { + this.emit("hoverNode",{node:object.id}); + } + } + if (object instanceof Node) { + this._hoverConnectedEdges(object); + } }; /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the supplied frozen sector. + * handles the selection part of the touch, only for navigation controls elements; + * Touch is triggered before tap, also before hold. Hold triggers after a while. + * This is the most responsive solution * - * @param sectorId + * @param {Object} pointer * @private */ - exports._switchToFrozenSector = function(sectorId) { - this.nodeIndices = this.sectors["frozen"][sectorId]["nodeIndices"]; - this.nodes = this.sectors["frozen"][sectorId]["nodes"]; - this.edges = this.sectors["frozen"][sectorId]["edges"]; + exports._handleTouch = function(pointer) { }; /** - * This function sets the global references to nodes, edges and nodeIndices back to - * those of the currently active sector. + * handles the selection part of the tap; * + * @param {Object} pointer * @private */ - exports._loadLatestSector = function() { - this._switchToSector(this._sector()); + exports._handleTap = function(pointer) { + var node = this._getNodeAt(pointer); + if (node != null) { + this._selectObject(node,false); + } + else { + var edge = this._getEdgeAt(pointer); + if (edge != null) { + this._selectObject(edge,false); + } + else { + this._unselectAll(); + } + } + this.emit("click", this.getSelection()); + this._redraw(); }; /** - * This function returns the currently active sector Id + * handles the selection part of the double tap and opens a cluster if needed * - * @returns {String} + * @param {Object} pointer * @private */ - exports._sector = function() { - return this.activeSector[this.activeSector.length-1]; + exports._handleDoubleTap = function(pointer) { + var node = this._getNodeAt(pointer); + if (node != null && node !== undefined) { + // we reset the areaCenter here so the opening of the node will occur + this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), + "y" : this._YconvertDOMtoCanvas(pointer.y)}; + this.openCluster(node); + } + this.emit("doubleClick", this.getSelection()); }; /** - * This function returns the previously active sector Id + * Handle the onHold selection part * - * @returns {String} + * @param pointer * @private */ - exports._previousSector = function() { - if (this.activeSector.length > 1) { - return this.activeSector[this.activeSector.length-2]; + exports._handleOnHold = function(pointer) { + var node = this._getNodeAt(pointer); + if (node != null) { + this._selectObject(node,true); } else { - throw new TypeError('there are not enough sectors in the this.activeSector array.'); + var edge = this._getEdgeAt(pointer); + if (edge != null) { + this._selectObject(edge,true); + } } + this._redraw(); }; /** - * We add the active sector at the end of the this.activeSector array - * This ensures it is the currently active sector returned by _sector() and it reaches the top - * of the activeSector stack. When we reverse our steps we move from the end to the beginning of this stack. + * handle the onRelease event. These functions are here for the navigation controls module. * - * @param newId - * @private + * @private */ - exports._setActiveSector = function(newId) { - this.activeSector.push(newId); + exports._handleOnRelease = function(pointer) { + }; + /** - * We remove the currently active sector id from the active sector stack. This happens when - * we reactivate the previously active sector * - * @private + * retrieve the currently selected objects + * @return {{nodes: Array., edges: Array.}} selection */ - exports._forgetLastSector = function() { - this.activeSector.pop(); + exports.getSelection = function() { + var nodeIds = this.getSelectedNodes(); + var edgeIds = this.getSelectedEdges(); + return {nodes:nodeIds, edges:edgeIds}; }; - /** - * This function creates a new active sector with the supplied newId. This newId - * is the expanding node id. * - * @param {String} newId | Id of the new active sector - * @private + * retrieve the currently selected nodes + * @return {String[]} selection An array with the ids of the + * selected nodes. */ - exports._createNewSector = function(newId) { - // create the new sector - this.sectors["active"][newId] = {"nodes":{}, - "edges":{}, - "nodeIndices":[], - "formationScale": this.scale, - "drawingNode": undefined}; - - // create the new sector render node. This gives visual feedback that you are in a new sector. - this.sectors["active"][newId]['drawingNode'] = new Node( - {id:newId, - color: { - background: "#eaefef", - border: "495c5e" - } - },{},{},this.constants); - this.sectors["active"][newId]['drawingNode'].clusterSize = 2; + exports.getSelectedNodes = function() { + var idArray = []; + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + idArray.push(nodeId); + } + } + return idArray }; - /** - * This function removes the currently active sector. This is called when we create a new - * active sector. * - * @param {String} sectorId | Id of the active sector that will be removed - * @private + * retrieve the currently selected edges + * @return {Array} selection An array with the ids of the + * selected nodes. */ - exports._deleteActiveSector = function(sectorId) { - delete this.sectors["active"][sectorId]; + exports.getSelectedEdges = function() { + var idArray = []; + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + idArray.push(edgeId); + } + } + return idArray; }; /** - * This function removes the currently active sector. This is called when we reactivate - * the previously active sector. - * - * @param {String} sectorId | Id of the active sector that will be removed - * @private + * select zero or more nodes + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. */ - exports._deleteFrozenSector = function(sectorId) { - delete this.sectors["frozen"][sectorId]; + exports.setSelection = function(selection) { + var i, iMax, id; + + if (!selection || (selection.length == undefined)) + throw 'Selection must be an array with ids'; + + // first unselect any selected node + this._unselectAll(true); + + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; + + var node = this.nodes[id]; + if (!node) { + throw new RangeError('Node with id "' + id + '" not found'); + } + this._selectObject(node,true,true); + } + + console.log("setSelection is deprecated. Please use selectNodes instead.") + + this.redraw(); }; /** - * Freezing an active sector means moving it from the "active" object to the "frozen" object. - * We copy the references, then delete the active entree. - * - * @param sectorId - * @private + * select zero or more nodes with the option to highlight edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + * @param {boolean} [highlightEdges] */ - exports._freezeSector = function(sectorId) { - // we move the set references from the active to the frozen stack. - this.sectors["frozen"][sectorId] = this.sectors["active"][sectorId]; + exports.selectNodes = function(selection, highlightEdges) { + var i, iMax, id; - // we have moved the sector data into the frozen set, we now remove it from the active set - this._deleteActiveSector(sectorId); + if (!selection || (selection.length == undefined)) + throw 'Selection must be an array with ids'; + + // first unselect any selected node + this._unselectAll(true); + + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; + + var node = this.nodes[id]; + if (!node) { + throw new RangeError('Node with id "' + id + '" not found'); + } + this._selectObject(node,true,true,highlightEdges); + } + this.redraw(); }; /** - * This is the reverse operation of _freezeSector. Activating means moving the sector from the "frozen" - * object to the "active" object. - * - * @param sectorId - * @private + * select zero or more edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. */ - exports._activateSector = function(sectorId) { - // we move the set references from the frozen to the active stack. - this.sectors["active"][sectorId] = this.sectors["frozen"][sectorId]; + exports.selectEdges = function(selection) { + var i, iMax, id; + + if (!selection || (selection.length == undefined)) + throw 'Selection must be an array with ids'; - // we have moved the sector data into the active set, we now remove it from the frozen stack - this._deleteFrozenSector(sectorId); - }; + // first unselect any selected node + this._unselectAll(true); + + for (i = 0, iMax = selection.length; i < iMax; i++) { + id = selection[i]; + var edge = this.edges[id]; + if (!edge) { + throw new RangeError('Edge with id "' + id + '" not found'); + } + this._selectObject(edge,true,true,highlightEdges); + } + this.redraw(); + }; /** - * This function merges the data from the currently active sector with a frozen sector. This is used - * in the process of reverting back to the previously active sector. - * The data that is placed in the frozen (the previously active) sector is the node that has been removed from it - * upon the creation of a new active sector. - * - * @param sectorId + * Validate the selection: remove ids of nodes which no longer exist * @private */ - exports._mergeThisWithFrozen = function(sectorId) { - // copy all nodes - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.sectors["frozen"][sectorId]["nodes"][nodeId] = this.nodes[nodeId]; + exports._updateSelection = function () { + for(var nodeId in this.selectionObj.nodes) { + if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (!this.nodes.hasOwnProperty(nodeId)) { + delete this.selectionObj.nodes[nodeId]; + } } } - - // copy all edges (if not fully clustered, else there are no edges) - for (var edgeId in this.edges) { - if (this.edges.hasOwnProperty(edgeId)) { - this.sectors["frozen"][sectorId]["edges"][edgeId] = this.edges[edgeId]; + for(var edgeId in this.selectionObj.edges) { + if(this.selectionObj.edges.hasOwnProperty(edgeId)) { + if (!this.edges.hasOwnProperty(edgeId)) { + delete this.selectionObj.edges[edgeId]; + } } } - - // merge the nodeIndices - for (var i = 0; i < this.nodeIndices.length; i++) { - this.sectors["frozen"][sectorId]["nodeIndices"].push(this.nodeIndices[i]); - } }; - /** - * This clusters the sector to one cluster. It was a single cluster before this process started so - * we revert to that state. The clusterToFit function with a maximum size of 1 node does this. - * - * @private - */ - exports._collapseThisToSingleCluster = function() { - this.clusterToFit(1,false); - }; +/***/ }, +/* 57 */ +/***/ function(module, exports, __webpack_require__) { + var util = __webpack_require__(1); + var Node = __webpack_require__(37); + var Edge = __webpack_require__(34); /** - * We create a new active sector from the node that we want to open. + * clears the toolbar div element of children * - * @param node * @private */ - exports._addSector = function(node) { - // this is the currently active sector - var sector = this._sector(); - - // // this should allow me to select nodes from a frozen set. - // if (this.sectors['active'][sector]["nodes"].hasOwnProperty(node.id)) { - // console.log("the node is part of the active sector"); - // } - // else { - // console.log("I dont know what the fuck happened!!"); - // } - - // when we switch to a new sector, we remove the node that will be expanded from the current nodes list. - delete this.nodes[node.id]; - - var unqiueIdentifier = util.randomUUID(); - - // we fully freeze the currently active sector - this._freezeSector(sector); - - // we create a new active sector. This sector has the Id of the node to ensure uniqueness - this._createNewSector(unqiueIdentifier); - - // we add the active sector to the sectors array to be able to revert these steps later on - this._setActiveSector(unqiueIdentifier); - - // we redirect the global references to the new sector's references. this._sector() now returns unqiueIdentifier - this._switchToSector(this._sector()); - - // finally we add the node we removed from our previous active sector to the new active sector - this.nodes[node.id] = node; + exports._clearManipulatorBar = function() { + while (this.manipulationDiv.hasChildNodes()) { + this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); + } }; - /** - * We close the sector that is currently open and revert back to the one before. - * If the active sector is the "default" sector, nothing happens. + * Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore + * these functions to their original functionality, we saved them in this.cachedFunctions. + * This function restores these functions to their original function. * * @private */ - exports._collapseSector = function() { - // the currently active sector - var sector = this._sector(); - - // we cannot collapse the default sector - if (sector != "default") { - if ((this.nodeIndices.length == 1) || - (this.sectors["active"][sector]["drawingNode"].width*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || - (this.sectors["active"][sector]["drawingNode"].height*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { - var previousSector = this._previousSector(); - - // we collapse the sector back to a single cluster - this._collapseThisToSingleCluster(); - - // we move the remaining nodes, edges and nodeIndices to the previous sector. - // This previous sector is the one we will reactivate - this._mergeThisWithFrozen(previousSector); - - // the previously active (frozen) sector now has all the data from the currently active sector. - // we can now delete the active sector. - this._deleteActiveSector(sector); - - // we activate the previously active (and currently frozen) sector. - this._activateSector(previousSector); - - // we load the references from the newly active sector into the global references - this._switchToSector(previousSector); - - // we forget the previously active sector because we reverted to the one before - this._forgetLastSector(); - - // finally, we update the node index list. - this._updateNodeIndexList(); - - // we refresh the list with calulation nodes and calculation node indices. - this._updateCalculationNodes(); + exports._restoreOverloadedFunctions = function() { + for (var functionName in this.cachedFunctions) { + if (this.cachedFunctions.hasOwnProperty(functionName)) { + this[functionName] = this.cachedFunctions[functionName]; } } }; - /** - * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). + * Enable or disable edit-mode. * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we dont pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._doInAllActiveSectors = function(runFunction,argument) { - var returnValues = []; - if (argument === undefined) { - for (var sector in this.sectors["active"]) { - if (this.sectors["active"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToActiveSector(sector); - returnValues.push( this[runFunction]() ); - } - } + exports._toggleEditMode = function() { + this.editMode = !this.editMode; + var toolbar = document.getElementById("network-manipulationDiv"); + var closeDiv = document.getElementById("network-manipulation-closeDiv"); + var editModeDiv = document.getElementById("network-manipulation-editMode"); + if (this.editMode == true) { + toolbar.style.display="block"; + closeDiv.style.display="block"; + editModeDiv.style.display="none"; + closeDiv.onclick = this._toggleEditMode.bind(this); } else { - for (var sector in this.sectors["active"]) { - if (this.sectors["active"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToActiveSector(sector); - var args = Array.prototype.splice.call(arguments, 1); - if (args.length > 1) { - returnValues.push( this[runFunction](args[0],args[1]) ); - } - else { - returnValues.push( this[runFunction](argument) ); - } - } - } + toolbar.style.display="none"; + closeDiv.style.display="none"; + editModeDiv.style.display="block"; + closeDiv.onclick = null; } - // we revert the global references back to our active sector - this._loadLatestSector(); - return returnValues; + this._createManipulatorBar() }; - /** - * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). + * main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we dont pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._doInSupportSector = function(runFunction,argument) { - var returnValues = false; - if (argument === undefined) { - this._switchToSupportSector(); - returnValues = this[runFunction](); + exports._createManipulatorBar = function() { + // remove bound functions + if (this.boundFunction) { + this.off('select', this.boundFunction); } - else { - this._switchToSupportSector(); - var args = Array.prototype.splice.call(arguments, 1); - if (args.length > 1) { - returnValues = this[runFunction](args[0],args[1]); + + var locale = this.constants.locales[this.constants.locale]; + + if (this.edgeBeingEdited !== undefined) { + this.edgeBeingEdited._disableControlNodes(); + this.edgeBeingEdited = undefined; + this.selectedControlNode = null; + this.controlNodesActive = false; + } + + // restore overloaded functions + this._restoreOverloadedFunctions(); + + // resume calculation + this.freezeSimulation = false; + + // reset global variables + this.blockConnectingEdgeSelection = false; + this.forceAppendSelection = false; + + if (this.editMode == true) { + while (this.manipulationDiv.hasChildNodes()) { + this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); + } + + // add the icons to the manipulator div + this.manipulationDiv.innerHTML = "" + + "" + + ""+locale['addNode'] +"" + + "
" + + "" + + ""+locale['addEdge'] +""; + if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { + this.manipulationDiv.innerHTML += "" + + "
" + + "" + + ""+locale['editNode'] +""; + } + else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { + this.manipulationDiv.innerHTML += "" + + "
" + + "" + + ""+locale['editEdge'] +""; } - else { - returnValues = this[runFunction](argument); + if (this._selectionIsEmpty() == false) { + this.manipulationDiv.innerHTML += "" + + "
" + + "" + + ""+locale['del'] +""; } - } - // we revert the global references back to our active sector - this._loadLatestSector(); - return returnValues; - }; - /** - * This runs a function in all frozen sectors. This is used in the _redraw(). - * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we don't pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction - * @private - */ - exports._doInAllFrozenSectors = function(runFunction,argument) { - if (argument === undefined) { - for (var sector in this.sectors["frozen"]) { - if (this.sectors["frozen"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToFrozenSector(sector); - this[runFunction](); - } + // bind the icons + var addNodeButton = document.getElementById("network-manipulate-addNode"); + addNodeButton.onclick = this._createAddNodeToolbar.bind(this); + var addEdgeButton = document.getElementById("network-manipulate-connectNode"); + addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this); + if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { + var editButton = document.getElementById("network-manipulate-editNode"); + editButton.onclick = this._editNode.bind(this); + } + else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { + var editButton = document.getElementById("network-manipulate-editEdge"); + editButton.onclick = this._createEditEdgeToolbar.bind(this); + } + if (this._selectionIsEmpty() == false) { + var deleteButton = document.getElementById("network-manipulate-delete"); + deleteButton.onclick = this._deleteSelected.bind(this); } + var closeDiv = document.getElementById("network-manipulation-closeDiv"); + closeDiv.onclick = this._toggleEditMode.bind(this); + + this.boundFunction = this._createManipulatorBar.bind(this); + this.on('select', this.boundFunction); } else { - for (var sector in this.sectors["frozen"]) { - if (this.sectors["frozen"].hasOwnProperty(sector)) { - // switch the global references to those of this sector - this._switchToFrozenSector(sector); - var args = Array.prototype.splice.call(arguments, 1); - if (args.length > 1) { - this[runFunction](args[0],args[1]); - } - else { - this[runFunction](argument); - } - } - } + this.editModeDiv.innerHTML = "" + + "" + + "" + locale['edit'] + ""; + var editModeButton = document.getElementById("network-manipulate-editModeButton"); + editModeButton.onclick = this._toggleEditMode.bind(this); } - this._loadLatestSector(); }; + /** - * This runs a function in all sectors. This is used in the _redraw(). + * Create the toolbar for adding Nodes * - * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors - * | we don't pass the function itself because then the "this" is the window object - * | instead of the Network object - * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ - exports._doInAllSectors = function(runFunction,argument) { - var args = Array.prototype.splice.call(arguments, 1); - if (argument === undefined) { - this._doInAllActiveSectors(runFunction); - this._doInAllFrozenSectors(runFunction); - } - else { - if (args.length > 1) { - this._doInAllActiveSectors(runFunction,args[0],args[1]); - this._doInAllFrozenSectors(runFunction,args[0],args[1]); - } - else { - this._doInAllActiveSectors(runFunction,argument); - this._doInAllFrozenSectors(runFunction,argument); - } + exports._createAddNodeToolbar = function() { + // clear the toolbar + this._clearManipulatorBar(); + if (this.boundFunction) { + this.off('select', this.boundFunction); } - }; + var locale = this.constants.locales[this.constants.locale]; - /** - * This clears the nodeIndices list. We cannot use this.nodeIndices = [] because we would break the link with the - * active sector. Thus we clear the nodeIndices in the active sector, then reconnect the this.nodeIndices to it. - * - * @private - */ - exports._clearNodeIndexList = function() { - var sector = this._sector(); - this.sectors["active"][sector]["nodeIndices"] = []; - this.nodeIndices = this.sectors["active"][sector]["nodeIndices"]; + // create the toolbar contents + this.manipulationDiv.innerHTML = "" + + "" + + "" + locale['back'] + " " + + "
" + + "" + + "" + locale['addDescription'] + ""; + + // bind the icon + var backButton = document.getElementById("network-manipulate-back"); + backButton.onclick = this._createManipulatorBar.bind(this); + + // we use the boundFunction so we can reference it when we unbind it from the "select" event. + this.boundFunction = this._addNode.bind(this); + this.on('select', this.boundFunction); }; /** - * Draw the encompassing sector node + * create the toolbar to connect nodes * - * @param ctx - * @param sectorType * @private */ - exports._drawSectorNodes = function(ctx,sectorType) { - var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; - for (var sector in this.sectors[sectorType]) { - if (this.sectors[sectorType].hasOwnProperty(sector)) { - if (this.sectors[sectorType][sector]["drawingNode"] !== undefined) { + exports._createAddEdgeToolbar = function() { + // clear the toolbar + this._clearManipulatorBar(); + this._unselectAll(true); + this.freezeSimulation = true; - this._switchToSector(sector,sectorType); + var locale = this.constants.locales[this.constants.locale]; - minY = 1e9; maxY = -1e9; minX = 1e9; maxX = -1e9; - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - node.resize(ctx); - if (minX > node.x - 0.5 * node.width) {minX = node.x - 0.5 * node.width;} - if (maxX < node.x + 0.5 * node.width) {maxX = node.x + 0.5 * node.width;} - if (minY > node.y - 0.5 * node.height) {minY = node.y - 0.5 * node.height;} - if (maxY < node.y + 0.5 * node.height) {maxY = node.y + 0.5 * node.height;} - } - } - node = this.sectors[sectorType][sector]["drawingNode"]; - node.x = 0.5 * (maxX + minX); - node.y = 0.5 * (maxY + minY); - node.width = 2 * (node.x - minX); - node.height = 2 * (node.y - minY); - node.radius = Math.sqrt(Math.pow(0.5*node.width,2) + Math.pow(0.5*node.height,2)); - node.setScale(this.scale); - node._drawCircle(ctx); - } - } + if (this.boundFunction) { + this.off('select', this.boundFunction); } - }; - exports._drawAllSectorNodes = function(ctx) { - this._drawSectorNodes(ctx,"frozen"); - this._drawSectorNodes(ctx,"active"); - this._loadLatestSector(); - }; + this._unselectAll(); + this.forceAppendSelection = false; + this.blockConnectingEdgeSelection = true; + + this.manipulationDiv.innerHTML = "" + + "" + + "" + locale['back'] + " " + + "
" + + "" + + "" + locale['edgeDescription'] + ""; + + // bind the icon + var backButton = document.getElementById("network-manipulate-back"); + backButton.onclick = this._createManipulatorBar.bind(this); + // we use the boundFunction so we can reference it when we unbind it from the "select" event. + this.boundFunction = this._handleConnect.bind(this); + this.on('select', this.boundFunction); -/***/ }, -/* 60 */ -/***/ function(module, exports, __webpack_require__) { + // temporarily overload functions + this.cachedFunctions["_handleTouch"] = this._handleTouch; + this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; + this._handleTouch = this._handleConnect; + this._handleOnRelease = this._finishConnect; - var Node = __webpack_require__(50); + // redraw to show the unselect + this._redraw(); + }; /** - * This function can be called from the _doInAllSectors function + * create the toolbar to edit edges * - * @param object - * @param overlappingNodes * @private */ - exports._getNodesOverlappingWith = function(object, overlappingNodes) { - var nodes = this.nodes; - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].isOverlappingWith(object)) { - overlappingNodes.push(nodeId); - } - } + exports._createEditEdgeToolbar = function() { + // clear the toolbar + this._clearManipulatorBar(); + this.controlNodesActive = true; + + if (this.boundFunction) { + this.off('select', this.boundFunction); } - }; - /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - exports._getAllNodesOverlappingWith = function (object) { - var overlappingNodes = []; - this._doInAllActiveSectors("_getNodesOverlappingWith",object,overlappingNodes); - return overlappingNodes; + this.edgeBeingEdited = this._getSelectedEdge(); + this.edgeBeingEdited._enableControlNodes(); + + var locale = this.constants.locales[this.constants.locale]; + + this.manipulationDiv.innerHTML = "" + + "" + + "" + locale['back'] + " " + + "
" + + "" + + "" + locale['editEdgeDescription'] + ""; + + // bind the icon + var backButton = document.getElementById("network-manipulate-back"); + backButton.onclick = this._createManipulatorBar.bind(this); + + // temporarily overload functions + this.cachedFunctions["_handleTouch"] = this._handleTouch; + this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; + this.cachedFunctions["_handleTap"] = this._handleTap; + this.cachedFunctions["_handleDragStart"] = this._handleDragStart; + this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; + this._handleTouch = this._selectControlNode; + this._handleTap = function () {}; + this._handleOnDrag = this._controlNodeDrag; + this._handleDragStart = function () {} + this._handleOnRelease = this._releaseControlNode; + + // redraw to show the unselect + this._redraw(); }; + + + /** - * Return a position object in canvasspace from a single point in screenspace + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. * - * @param pointer - * @returns {{left: number, top: number, right: number, bottom: number}} * @private */ - exports._pointerToPositionObject = function(pointer) { - var x = this._XconvertDOMtoCanvas(pointer.x); - var y = this._YconvertDOMtoCanvas(pointer.y); - - return { - left: x, - top: y, - right: x, - bottom: y - }; + exports._selectControlNode = function(pointer) { + this.edgeBeingEdited.controlNodes.from.unselect(); + this.edgeBeingEdited.controlNodes.to.unselect(); + this.selectedControlNode = this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(pointer.x),this._YconvertDOMtoCanvas(pointer.y)); + if (this.selectedControlNode !== null) { + this.selectedControlNode.select(); + this.freezeSimulation = true; + } + this._redraw(); }; - /** - * Get the top node at the a specific point (like a click) + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. * - * @param {{x: Number, y: Number}} pointer - * @return {Node | null} node * @private */ - exports._getNodeAt = function (pointer) { - // we first check if this is an navigation controls element - var positionObject = this._pointerToPositionObject(pointer); - var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + exports._controlNodeDrag = function(event) { + var pointer = this._getPointer(event.gesture.center); + if (this.selectedControlNode !== null && this.selectedControlNode !== undefined) { + this.selectedControlNode.x = this._XconvertDOMtoCanvas(pointer.x); + this.selectedControlNode.y = this._YconvertDOMtoCanvas(pointer.y); + } + this._redraw(); + }; - // if there are overlapping nodes, select the last one, this is the - // one which is drawn on top of the others - if (overlappingNodes.length > 0) { - return this.nodes[overlappingNodes[overlappingNodes.length - 1]]; + exports._releaseControlNode = function(pointer) { + var newNode = this._getNodeAt(pointer); + if (newNode != null) { + if (this.edgeBeingEdited.controlNodes.from.selected == true) { + this._editEdge(newNode.id, this.edgeBeingEdited.to.id); + this.edgeBeingEdited.controlNodes.from.unselect(); + } + if (this.edgeBeingEdited.controlNodes.to.selected == true) { + this._editEdge(this.edgeBeingEdited.from.id, newNode.id); + this.edgeBeingEdited.controlNodes.to.unselect(); + } } else { - return null; + this.edgeBeingEdited._restoreControlNodes(); } + this.freezeSimulation = false; + this._redraw(); }; - /** - * retrieve all edges overlapping with given object, selector is around center - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. + * * @private */ - exports._getEdgesOverlappingWith = function (object, overlappingEdges) { - var edges = this.edges; - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].isOverlappingWith(object)) { - overlappingEdges.push(edgeId); + exports._handleConnect = function(pointer) { + if (this._getSelectedNodeCount() == 0) { + var node = this._getNodeAt(pointer); + var supportNodes, targetNode, targetViaNode, connectionEdge; + + if (node != null) { + if (node.clusterSize > 1) { + alert(this.constants.locales[this.constants.locale]['createEdgeError']) + } + else { + this._selectObject(node,false); + supportNodes = this.sectors['support']['nodes']; + + // create a node the temporary line can look at + supportNodes['targetNode'] = targetNode = new Node({id:'targetNode'},{},{},this.constants); + targetNode.x = node.x; + targetNode.y = node.y; + + supportNodes['targetViaNode'] = targetViaNode = new Node({id:'targetViaNode'},{},{},this.constants); + targetViaNode.x = node.x; + targetViaNode.y = node.y; + targetViaNode.parentEdgeId = "connectionEdge"; + + // create a temporary edge + this.edges['connectionEdge'] = connectionEdge = new Edge({id:"connectionEdge",from:node.id,to:targetNode.id}, this, this.constants); + connectionEdge.from = node; + connectionEdge.connected = true; + connectionEdge.smooth = true; + connectionEdge.selected = true; + connectionEdge.to = targetNode; + connectionEdge.via = targetViaNode; + + this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; + this._handleOnDrag = function(event) { + var pointer = this._getPointer(event.gesture.center); + var supportNodes = this.sectors['support']['nodes']; + supportNodes['targetNode'].x = this._XconvertDOMtoCanvas(pointer.x); + supportNodes['targetNode'].y = this._YconvertDOMtoCanvas(pointer.y); + supportNodes['targetViaNode'].x = 0.5 * (this._XconvertDOMtoCanvas(pointer.x) + this.edges['connectionEdge'].from.x); + supportNodes['targetViaNode'].y = this._YconvertDOMtoCanvas(pointer.y); + }; + + this.moving = true; + this.start(); + } + } + } + }; + + exports._finishConnect = function(pointer) { + if (this._getSelectedNodeCount() == 1) { + + // restore the drag function + this._handleOnDrag = this.cachedFunctions["_handleOnDrag"]; + delete this.cachedFunctions["_handleOnDrag"]; + + // remember the edge id + var connectFromId = this.edges['connectionEdge'].fromId; + + // remove the temporary nodes and edge + delete this.edges['connectionEdge']; + delete this.sectors['support']['nodes']['targetNode']; + delete this.sectors['support']['nodes']['targetViaNode']; + + var node = this._getNodeAt(pointer); + if (node != null) { + if (node.clusterSize > 1) { + alert(this.constants.locales[this.constants.locale]["createEdgeError"]) + } + else { + this._createEdge(connectFromId,node.id); + this._createManipulatorBar(); } } + this._unselectAll(); } }; /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private + * Adds a node on the specified location */ - exports._getAllEdgesOverlappingWith = function (object) { - var overlappingEdges = []; - this._doInAllActiveSectors("_getEdgesOverlappingWith",object,overlappingEdges); - return overlappingEdges; + exports._addNode = function() { + if (this._selectionIsEmpty() && this.editMode == true) { + var positionObject = this._pointerToPositionObject(this.pointerPosition); + var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMoveX:true,allowedToMoveY:true}; + if (this.triggerFunctions.add) { + if (this.triggerFunctions.add.length == 2) { + var me = this; + this.triggerFunctions.add(defaultData, function(finalizedData) { + me.nodesData.add(finalizedData); + me._createManipulatorBar(); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for add does not support two arguments (data,callback)'); + this._createManipulatorBar(); + this.moving = true; + this.start(); + } + } + else { + this.nodesData.add(defaultData); + this._createManipulatorBar(); + this.moving = true; + this.start(); + } + } }; + /** - * Place holder. To implement change the _getNodeAt to a _getObjectAt. Have the _getObjectAt call - * _getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * connect two nodes with a new edge. * - * @param pointer - * @returns {null} * @private */ - exports._getEdgeAt = function(pointer) { - var positionObject = this._pointerToPositionObject(pointer); - var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - - if (overlappingEdges.length > 0) { - return this.edges[overlappingEdges[overlappingEdges.length - 1]]; - } - else { - return null; + exports._createEdge = function(sourceNodeId,targetNodeId) { + if (this.editMode == true) { + var defaultData = {from:sourceNodeId, to:targetNodeId}; + if (this.triggerFunctions.connect) { + if (this.triggerFunctions.connect.length == 2) { + var me = this; + this.triggerFunctions.connect(defaultData, function(finalizedData) { + me.edgesData.add(finalizedData); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for connect does not support two arguments (data,callback)'); + this.moving = true; + this.start(); + } + } + else { + this.edgesData.add(defaultData); + this.moving = true; + this.start(); + } } }; - /** - * Add object to the selection array. + * connect two nodes with a new edge. * - * @param obj * @private */ - exports._addToSelection = function(obj) { - if (obj instanceof Node) { - this.selectionObj.nodes[obj.id] = obj; - } - else { - this.selectionObj.edges[obj.id] = obj; + exports._editEdge = function(sourceNodeId,targetNodeId) { + if (this.editMode == true) { + var defaultData = {id: this.edgeBeingEdited.id, from:sourceNodeId, to:targetNodeId}; + if (this.triggerFunctions.editEdge) { + if (this.triggerFunctions.editEdge.length == 2) { + var me = this; + this.triggerFunctions.editEdge(defaultData, function(finalizedData) { + me.edgesData.update(finalizedData); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for edit does not support two arguments (data, callback)'); + this.moving = true; + this.start(); + } + } + else { + this.edgesData.update(defaultData); + this.moving = true; + this.start(); + } } }; /** - * Add object to the selection array. + * Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color. * - * @param obj * @private */ - exports._addToHover = function(obj) { - if (obj instanceof Node) { - this.hoverObj.nodes[obj.id] = obj; + exports._editNode = function() { + if (this.triggerFunctions.edit && this.editMode == true) { + var node = this._getSelectedNode(); + var data = {id:node.id, + label: node.label, + group: node.options.group, + shape: node.options.shape, + color: { + background:node.options.color.background, + border:node.options.color.border, + highlight: { + background:node.options.color.highlight.background, + border:node.options.color.highlight.border + } + }}; + if (this.triggerFunctions.edit.length == 2) { + var me = this; + this.triggerFunctions.edit(data, function (finalizedData) { + me.nodesData.update(finalizedData); + me._createManipulatorBar(); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for edit does not support two arguments (data, callback)'); + } } else { - this.hoverObj.edges[obj.id] = obj; + throw new Error('No edit function has been bound to this button'); } }; - /** - * Remove a single option from selection. - * - * @param {Object} obj - * @private - */ - exports._removeFromSelection = function(obj) { - if (obj instanceof Node) { - delete this.selectionObj.nodes[obj.id]; - } - else { - delete this.selectionObj.edges[obj.id]; - } - }; + /** - * Unselect all. The selectionObj is useful for this. + * delete everything in the selection * - * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._unselectAll = function(doNotTrigger) { - if (doNotTrigger === undefined) { - doNotTrigger = false; - } - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - this.selectionObj.nodes[nodeId].unselect(); + exports._deleteSelected = function() { + if (!this._selectionIsEmpty() && this.editMode == true) { + if (!this._clusterInSelection()) { + var selectedNodes = this.getSelectedNodes(); + var selectedEdges = this.getSelectedEdges(); + if (this.triggerFunctions.del) { + var me = this; + var data = {nodes: selectedNodes, edges: selectedEdges}; + if (this.triggerFunctions.del.length = 2) { + this.triggerFunctions.del(data, function (finalizedData) { + me.edgesData.remove(finalizedData.edges); + me.nodesData.remove(finalizedData.nodes); + me._unselectAll(); + me.moving = true; + me.start(); + }); + } + else { + throw new Error('The function for delete does not support two arguments (data, callback)') + } + } + else { + this.edgesData.remove(selectedEdges); + this.nodesData.remove(selectedNodes); + this._unselectAll(); + this.moving = true; + this.start(); + } } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - this.selectionObj.edges[edgeId].unselect(); + else { + alert(this.constants.locales[this.constants.locale]["deleteClusterError"]); } } + }; - this.selectionObj = {nodes:{},edges:{}}; - if (doNotTrigger == false) { - this.emit('select', this.getSelection()); +/***/ }, +/* 58 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var Hammer = __webpack_require__(42); + + exports._cleanNavigation = function() { + // clean up previous navigation items + var wrapper = document.getElementById('network-navigation_wrapper'); + if (wrapper && wrapper.parentNode) { + wrapper.parentNode.removeChild(wrapper); } + document.onmouseup = null; }; /** - * Unselect all clusters. The selectionObj is useful for this. + * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation + * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent + * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. + * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. * - * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ - exports._unselectClusters = function(doNotTrigger) { - if (doNotTrigger === undefined) { - doNotTrigger = false; - } - - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - this.selectionObj.nodes[nodeId].unselect(); - this._removeFromSelection(this.selectionObj.nodes[nodeId]); - } - } - } + exports._loadNavigationElements = function() { + this._cleanNavigation(); - if (doNotTrigger == false) { - this.emit('select', this.getSelection()); - } - }; + this.navigationDivs = {}; + var navigationDivs = ['up','down','left','right','zoomIn','zoomOut','zoomExtends']; + var navigationDivActions = ['_moveUp','_moveDown','_moveLeft','_moveRight','_zoomIn','_zoomOut','zoomExtent']; + this.navigationDivs['wrapper'] = document.createElement('div'); + this.navigationDivs['wrapper'].id = 'network-navigation_wrapper'; + this.frame.appendChild(this.navigationDivs['wrapper']); - /** - * return the number of selected nodes - * - * @returns {number} - * @private - */ - exports._getSelectedNodeCount = function() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } + var me = this; + for (var i = 0; i < navigationDivs.length; i++) { + this.navigationDivs[navigationDivs[i]] = document.createElement('div'); + this.navigationDivs[navigationDivs[i]].id = 'network-navigation_' + navigationDivs[i]; + this.navigationDivs[navigationDivs[i]].className = 'network-navigation ' + navigationDivs[i]; + this.navigationDivs['wrapper'].appendChild(this.navigationDivs[navigationDivs[i]]); + var hammer = Hammer(this.navigationDivs[navigationDivs[i]], {prevent_default: true}); + hammer.on('touch', me[navigationDivActions[i]].bind(me)); } - return count; + var hammer = Hammer(document, {prevent_default: false}); + hammer.on('release', me._stopMovement.bind(me)); }; /** - * return the selected node + * this stops all movement induced by the navigation buttons * - * @returns {number} * @private */ - exports._getSelectedNode = function() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return this.selectionObj.nodes[nodeId]; - } - } - return null; + exports._stopMovement = function() { + this._xStopMoving(); + this._yStopMoving(); + this._stopZoom(); }; + /** - * return the selected edge + * move the screen up + * By using the increments, instead of adding a fixed number to the translation, we keep fluent and + * instant movement. The onKeypress event triggers immediately, then pauses, then triggers frequently + * To avoid this behaviour, we do the translation in the start loop. * - * @returns {number} * @private */ - exports._getSelectedEdge = function() { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return this.selectionObj.edges[edgeId]; - } - } - return null; + exports._moveUp = function(event) { + this.yIncrement = this.constants.keyboard.speed.y; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; /** - * return the number of selected edges - * - * @returns {number} + * move the screen down * @private */ - exports._getSelectedEdgeCount = function() { - var count = 0; - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; - } - } - return count; + exports._moveDown = function(event) { + this.yIncrement = -this.constants.keyboard.speed.y; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; /** - * return the number of selected objects. - * - * @returns {number} + * move the screen left * @private */ - exports._getSelectedObjectCount = function() { - var count = 0; - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; - } - } - return count; + exports._moveLeft = function(event) { + this.xIncrement = this.constants.keyboard.speed.x; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; + /** - * Check if anything is selected - * - * @returns {boolean} + * move the screen right * @private */ - exports._selectionIsEmpty = function() { - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return false; - } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - return false; - } - } - return true; + exports._moveRight = function(event) { + this.xIncrement = -this.constants.keyboard.speed.y; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; /** - * check if one of the selected nodes is a cluster. - * - * @returns {boolean} + * Zoom in, using the same method as the movement. * @private */ - exports._clusterInSelection = function() { - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - return true; - } - } - } - return false; + exports._zoomIn = function(event) { + this.zoomIncrement = this.constants.keyboard.speed.zoom; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; + /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * Zoom out * @private */ - exports._selectConnectedEdges = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - var edge = node.dynamicEdges[i]; - edge.select(); - this._addToSelection(edge); - } + exports._zoomOut = function(event) { + this.zoomIncrement = -this.constants.keyboard.speed.zoom; + this.start(); // if there is no node movement, the calculation wont be done + event.preventDefault(); }; + /** - * select the edges connected to the node that is being selected - * - * @param {Node} node + * Stop zooming and unhighlight the zoom controls * @private */ - exports._hoverConnectedEdges = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - var edge = node.dynamicEdges[i]; - edge.hover = true; - this._addToHover(edge); - } + exports._stopZoom = function(event) { + this.zoomIncrement = 0; + event && event.preventDefault(); }; /** - * unselect the edges connected to the node that is being selected - * - * @param {Node} node + * Stop moving in the Y direction and unHighlight the up and down * @private */ - exports._unselectConnectedEdges = function(node) { - for (var i = 0; i < node.dynamicEdges.length; i++) { - var edge = node.dynamicEdges[i]; - edge.unselect(); - this._removeFromSelection(edge); - } + exports._yStopMoving = function(event) { + this.yIncrement = 0; + event && event.preventDefault(); }; - - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @param {Boolean} append - * @param {Boolean} [doNotTrigger] | ignore trigger + * Stop moving in the X direction and unHighlight left and right. * @private */ - exports._selectObject = function(object, append, doNotTrigger, highlightEdges) { - if (doNotTrigger === undefined) { - doNotTrigger = false; - } - if (highlightEdges === undefined) { - highlightEdges = true; - } + exports._xStopMoving = function(event) { + this.xIncrement = 0; + event && event.preventDefault(); + }; - if (this._selectionIsEmpty() == false && append == false && this.forceAppendSelection == false) { - this._unselectAll(true); - } - if (object.selected == false) { - object.select(); - this._addToSelection(object); - if (object instanceof Node && this.blockConnectingEdgeSelection == false && highlightEdges == true) { - this._selectConnectedEdges(object); - } - } - else { - object.unselect(); - this._removeFromSelection(object); - } +/***/ }, +/* 59 */ +/***/ function(module, exports, __webpack_require__) { - if (doNotTrigger == false) { - this.emit('select', this.getSelection()); + exports._resetLevels = function() { + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + var node = this.nodes[nodeId]; + if (node.preassignedLevel == false) { + node.level = -1; + node.hierarchyEnumerated = false; + } + } } }; - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection + * This is the main function to layout the nodes in a hierarchical way. + * It checks if the node details are supplied correctly * - * @param {Node || Edge} object * @private */ - exports._blurObject = function(object) { - if (object.hover == true) { - object.hover = false; - this.emit("blurNode",{node:object.id}); - } - }; + exports._setupHierarchicalLayout = function() { + if (this.constants.hierarchicalLayout.enabled == true && this.nodeIndices.length > 0) { + if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "DU") { + this.constants.hierarchicalLayout.levelSeparation *= -1; + } + else { + this.constants.hierarchicalLayout.levelSeparation = Math.abs(this.constants.hierarchicalLayout.levelSeparation); + } - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - exports._hoverObject = function(object) { - if (object.hover == false) { - object.hover = true; - this._addToHover(object); - if (object instanceof Node) { - this.emit("hoverNode",{node:object.id}); + if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "LR") { + if (this.constants.smoothCurves.enabled == true) { + this.constants.smoothCurves.type = "vertical"; + } + } + else { + if (this.constants.smoothCurves.enabled == true) { + this.constants.smoothCurves.type = "horizontal"; + } + } + // get the size of the largest hubs and check if the user has defined a level for a node. + var hubsize = 0; + var node, nodeId; + var definedLevel = false; + var undefinedLevel = false; + + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.level != -1) { + definedLevel = true; + } + else { + undefinedLevel = true; + } + if (hubsize < node.edges.length) { + hubsize = node.edges.length; + } + } + } + + // if the user defined some levels but not all, alert and run without hierarchical layout + if (undefinedLevel == true && definedLevel == true) { + throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); + this.zoomExtent(true,this.constants.clustering.enabled); + if (!this.constants.clustering.enabled) { + this.start(); + } + } + else { + // setup the system to use hierarchical method. + this._changeConstants(); + + // define levels if undefined by the users. Based on hubsize + if (undefinedLevel == true) { + if (this.constants.hierarchicalLayout.layout == "hubsize") { + this._determineLevels(hubsize); + } + else { + this._determineLevelsDirected(); + } + + } + // check the distribution of the nodes per level. + var distribution = this._getDistribution(); + + // place the nodes on the canvas. This also stablilizes the system. + this._placeNodesByHierarchy(distribution); + + // start the simulation. + this.start(); } - } - if (object instanceof Node) { - this._hoverConnectedEdges(object); } }; /** - * handles the selection part of the touch, only for navigation controls elements; - * Touch is triggered before tap, also before hold. Hold triggers after a while. - * This is the most responsive solution + * This function places the nodes on the canvas based on the hierarchial distribution. * - * @param {Object} pointer + * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ - exports._handleTouch = function(pointer) { - }; + exports._placeNodesByHierarchy = function(distribution) { + var nodeId, node; + // start placing all the level 0 nodes first. Then recursively position their branches. + for (var level in distribution) { + if (distribution.hasOwnProperty(level)) { - /** - * handles the selection part of the tap; - * - * @param {Object} pointer - * @private - */ - exports._handleTap = function(pointer) { - var node = this._getNodeAt(pointer); - if (node != null) { - this._selectObject(node,false); - } - else { - var edge = this._getEdgeAt(pointer); - if (edge != null) { - this._selectObject(edge,false); - } - else { - this._unselectAll(); + for (nodeId in distribution[level].nodes) { + if (distribution[level].nodes.hasOwnProperty(nodeId)) { + node = distribution[level].nodes[nodeId]; + if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { + if (node.xFixed) { + node.x = distribution[level].minPos; + node.xFixed = false; + + distribution[level].minPos += distribution[level].nodeSpacing; + } + } + else { + if (node.yFixed) { + node.y = distribution[level].minPos; + node.yFixed = false; + + distribution[level].minPos += distribution[level].nodeSpacing; + } + } + this._placeBranchNodes(node.edges,node.id,distribution,node.level); + } + } } } - this.emit("click", this.getSelection()); - this._redraw(); - }; - - /** - * handles the selection part of the double tap and opens a cluster if needed - * - * @param {Object} pointer - * @private - */ - exports._handleDoubleTap = function(pointer) { - var node = this._getNodeAt(pointer); - if (node != null && node !== undefined) { - // we reset the areaCenter here so the opening of the node will occur - this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), - "y" : this._YconvertDOMtoCanvas(pointer.y)}; - this.openCluster(node); - } - this.emit("doubleClick", this.getSelection()); + // stabilize the system after positioning. This function calls zoomExtent. + this._stabilize(); }; /** - * Handle the onHold selection part + * This function get the distribution of levels based on hubsize * - * @param pointer + * @returns {Object} * @private */ - exports._handleOnHold = function(pointer) { - var node = this._getNodeAt(pointer); - if (node != null) { - this._selectObject(node,true); - } - else { - var edge = this._getEdgeAt(pointer); - if (edge != null) { - this._selectObject(edge,true); + exports._getDistribution = function() { + var distribution = {}; + var nodeId, node, level; + + // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. + // the fix of X is removed after the x value has been set. + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + node.xFixed = true; + node.yFixed = true; + if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { + node.y = this.constants.hierarchicalLayout.levelSeparation*node.level; + } + else { + node.x = this.constants.hierarchicalLayout.levelSeparation*node.level; + } + if (distribution[node.level] === undefined) { + distribution[node.level] = {amount: 0, nodes: {}, minPos:0, nodeSpacing:0}; + } + distribution[node.level].amount += 1; + distribution[node.level].nodes[nodeId] = node; } } - this._redraw(); - }; + // determine the largest amount of nodes of all levels + var maxCount = 0; + for (level in distribution) { + if (distribution.hasOwnProperty(level)) { + if (maxCount < distribution[level].amount) { + maxCount = distribution[level].amount; + } + } + } - /** - * handle the onRelease event. These functions are here for the navigation controls module. - * - * @private - */ - exports._handleOnRelease = function(pointer) { + // set the initial position and spacing of each nodes accordingly + for (level in distribution) { + if (distribution.hasOwnProperty(level)) { + distribution[level].nodeSpacing = (maxCount + 1) * this.constants.hierarchicalLayout.nodeSpacing; + distribution[level].nodeSpacing /= (distribution[level].amount + 1); + distribution[level].minPos = distribution[level].nodeSpacing - (0.5 * (distribution[level].amount + 1) * distribution[level].nodeSpacing); + } + } + return distribution; }; - /** + * this function allocates nodes in levels based on the recursive branching from the largest hubs. * - * retrieve the currently selected objects - * @return {{nodes: Array., edges: Array.}} selection + * @param hubsize + * @private */ - exports.getSelection = function() { - var nodeIds = this.getSelectedNodes(); - var edgeIds = this.getSelectedEdges(); - return {nodes:nodeIds, edges:edgeIds}; - }; + exports._determineLevels = function(hubsize) { + var nodeId, node; - /** - * - * retrieve the currently selected nodes - * @return {String[]} selection An array with the ids of the - * selected nodes. - */ - exports.getSelectedNodes = function() { - var idArray = []; - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - idArray.push(nodeId); + // determine hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.edges.length == hubsize) { + node.level = 0; + } } } - return idArray - }; - /** - * - * retrieve the currently selected edges - * @return {Array} selection An array with the ids of the - * selected nodes. - */ - exports.getSelectedEdges = function() { - var idArray = []; - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - idArray.push(edgeId); + // branch from hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.level == 0) { + this._setLevel(1,node.edges,node.id); + } } } - return idArray; }; - /** - * select zero or more nodes - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * + * @param hubsize + * @private */ - exports.setSelection = function(selection) { - var i, iMax, id; + exports._determineLevelsDirected = function() { + var nodeId, node; - if (!selection || (selection.length == undefined)) - throw 'Selection must be an array with ids'; + // set first node to source + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.nodes[nodeId].level = 10000; + break; + } + } - // first unselect any selected node - this._unselectAll(true); + // branch from hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + if (node.level == 10000) { + this._setLevelDirected(10000,node.edges,node.id); + } + } + } - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; - var node = this.nodes[id]; - if (!node) { - throw new RangeError('Node with id "' + id + '" not found'); + // branch from hubs + var minLevel = 10000; + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + minLevel = node.level < minLevel ? node.level : minLevel; } - this._selectObject(node,true,true); } - console.log("setSelection is deprecated. Please use selectNodes instead.") - - this.redraw(); + // branch from hubs + for (nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + node = this.nodes[nodeId]; + node.level -= minLevel; + } + } }; /** - * select zero or more nodes with the option to highlight edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - * @param {boolean} [highlightEdges] + * Since hierarchical layout does not support: + * - smooth curves (based on the physics), + * - clustering (based on dynamic node counts) + * + * We disable both features so there will be no problems. + * + * @private */ - exports.selectNodes = function(selection, highlightEdges) { - var i, iMax, id; - - if (!selection || (selection.length == undefined)) - throw 'Selection must be an array with ids'; - - // first unselect any selected node - this._unselectAll(true); - - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; - - var node = this.nodes[id]; - if (!node) { - throw new RangeError('Node with id "' + id + '" not found'); - } - this._selectObject(node,true,true,highlightEdges); + exports._changeConstants = function() { + this.constants.clustering.enabled = false; + this.constants.physics.barnesHut.enabled = false; + this.constants.physics.hierarchicalRepulsion.enabled = true; + this._loadSelectedForceSolver(); + if (this.constants.smoothCurves.enabled == true) { + this.constants.smoothCurves.dynamic = false; } - this.redraw(); + this._configureSmoothCurves(); }; /** - * select zero or more edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. + * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes + * on a X position that ensures there will be no overlap. + * + * @param edges + * @param parentId + * @param distribution + * @param parentLevel + * @private */ - exports.selectEdges = function(selection) { - var i, iMax, id; - - if (!selection || (selection.length == undefined)) - throw 'Selection must be an array with ids'; - - // first unselect any selected node - this._unselectAll(true); + exports._placeBranchNodes = function(edges, parentId, distribution, parentLevel) { + for (var i = 0; i < edges.length; i++) { + var childNode = null; + if (edges[i].toId == parentId) { + childNode = edges[i].from; + } + else { + childNode = edges[i].to; + } - for (i = 0, iMax = selection.length; i < iMax; i++) { - id = selection[i]; + // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. + var nodeMoved = false; + if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { + if (childNode.xFixed && childNode.level > parentLevel) { + childNode.xFixed = false; + childNode.x = distribution[childNode.level].minPos; + nodeMoved = true; + } + } + else { + if (childNode.yFixed && childNode.level > parentLevel) { + childNode.yFixed = false; + childNode.y = distribution[childNode.level].minPos; + nodeMoved = true; + } + } - var edge = this.edges[id]; - if (!edge) { - throw new RangeError('Edge with id "' + id + '" not found'); + if (nodeMoved == true) { + distribution[childNode.level].minPos += distribution[childNode.level].nodeSpacing; + if (childNode.edges.length > 1) { + this._placeBranchNodes(childNode.edges,childNode.id,distribution,childNode.level); + } } - this._selectObject(edge,true,true,highlightEdges); } - this.redraw(); }; + /** - * Validate the selection: remove ids of nodes which no longer exist + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * + * @param level + * @param edges + * @param parentId * @private */ - exports._updateSelection = function () { - for(var nodeId in this.selectionObj.nodes) { - if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (!this.nodes.hasOwnProperty(nodeId)) { - delete this.selectionObj.nodes[nodeId]; - } + exports._setLevel = function(level, edges, parentId) { + for (var i = 0; i < edges.length; i++) { + var childNode = null; + if (edges[i].toId == parentId) { + childNode = edges[i].from; } - } - for(var edgeId in this.selectionObj.edges) { - if(this.selectionObj.edges.hasOwnProperty(edgeId)) { - if (!this.edges.hasOwnProperty(edgeId)) { - delete this.selectionObj.edges[edgeId]; + else { + childNode = edges[i].to; + } + if (childNode.level == -1 || childNode.level > level) { + childNode.level = level; + if (childNode.edges.length > 1) { + this._setLevel(level+1, childNode.edges, childNode.id); } } } }; -/***/ }, -/* 61 */ -/***/ function(module, exports, __webpack_require__) { - - var util = __webpack_require__(1); - var Node = __webpack_require__(50); - var Edge = __webpack_require__(51); - /** - * clears the toolbar div element of children + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. * + * @param level + * @param edges + * @param parentId * @private */ - exports._clearManipulatorBar = function() { - while (this.manipulationDiv.hasChildNodes()) { - this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); + exports._setLevelDirected = function(level, edges, parentId) { + this.nodes[parentId].hierarchyEnumerated = true; + for (var i = 0; i < edges.length; i++) { + var childNode = null; + var direction = 1; + if (edges[i].toId == parentId) { + childNode = edges[i].from; + direction = -1; + } + else { + childNode = edges[i].to; + } + if (childNode.level == -1) { + childNode.level = level + direction; + } + } + + for (var i = 0; i < edges.length; i++) { + var childNode = null; + if (edges[i].toId == parentId) {childNode = edges[i].from;} + else {childNode = edges[i].to;} + if (childNode.edges.length > 1 && childNode.hierarchyEnumerated === false) { + this._setLevelDirected(childNode.level, childNode.edges, childNode.id); + } } }; + /** - * Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore - * these functions to their original functionality, we saved them in this.cachedFunctions. - * This function restores these functions to their original function. + * Unfix nodes * * @private */ - exports._restoreOverloadedFunctions = function() { - for (var functionName in this.cachedFunctions) { - if (this.cachedFunctions.hasOwnProperty(functionName)) { - this[functionName] = this.cachedFunctions[functionName]; + exports._restoreNodes = function() { + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.nodes[nodeId].xFixed = false; + this.nodes[nodeId].yFixed = false; } } }; + +/***/ }, +/* 60 */ +/***/ function(module, exports, __webpack_require__) { + + var util = __webpack_require__(1); + var RepulsionMixin = __webpack_require__(62); + var HierarchialRepulsionMixin = __webpack_require__(63); + var BarnesHutMixin = __webpack_require__(64); + /** - * Enable or disable edit-mode. + * Toggling barnes Hut calculation on and off. * * @private */ - exports._toggleEditMode = function() { - this.editMode = !this.editMode; - var toolbar = document.getElementById("network-manipulationDiv"); - var closeDiv = document.getElementById("network-manipulation-closeDiv"); - var editModeDiv = document.getElementById("network-manipulation-editMode"); - if (this.editMode == true) { - toolbar.style.display="block"; - closeDiv.style.display="block"; - editModeDiv.style.display="none"; - closeDiv.onclick = this._toggleEditMode.bind(this); - } - else { - toolbar.style.display="none"; - closeDiv.style.display="none"; - editModeDiv.style.display="block"; - closeDiv.onclick = null; - } - this._createManipulatorBar() + exports._toggleBarnesHut = function () { + this.constants.physics.barnesHut.enabled = !this.constants.physics.barnesHut.enabled; + this._loadSelectedForceSolver(); + this.moving = true; + this.start(); }; + /** - * main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * This loads the node force solver based on the barnes hut or repulsion algorithm * * @private */ - exports._createManipulatorBar = function() { - // remove bound functions - if (this.boundFunction) { - this.off('select', this.boundFunction); - } + exports._loadSelectedForceSolver = function () { + // this overloads the this._calculateNodeForces + if (this.constants.physics.barnesHut.enabled == true) { + this._clearMixin(RepulsionMixin); + this._clearMixin(HierarchialRepulsionMixin); - var locale = this.constants.locales[this.constants.locale]; + this.constants.physics.centralGravity = this.constants.physics.barnesHut.centralGravity; + this.constants.physics.springLength = this.constants.physics.barnesHut.springLength; + this.constants.physics.springConstant = this.constants.physics.barnesHut.springConstant; + this.constants.physics.damping = this.constants.physics.barnesHut.damping; - if (this.edgeBeingEdited !== undefined) { - this.edgeBeingEdited._disableControlNodes(); - this.edgeBeingEdited = undefined; - this.selectedControlNode = null; - this.controlNodesActive = false; + this._loadMixin(BarnesHutMixin); } + else if (this.constants.physics.hierarchicalRepulsion.enabled == true) { + this._clearMixin(BarnesHutMixin); + this._clearMixin(RepulsionMixin); - // restore overloaded functions - this._restoreOverloadedFunctions(); - - // resume calculation - this.freezeSimulation = false; - - // reset global variables - this.blockConnectingEdgeSelection = false; - this.forceAppendSelection = false; - - if (this.editMode == true) { - while (this.manipulationDiv.hasChildNodes()) { - this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); - } + this.constants.physics.centralGravity = this.constants.physics.hierarchicalRepulsion.centralGravity; + this.constants.physics.springLength = this.constants.physics.hierarchicalRepulsion.springLength; + this.constants.physics.springConstant = this.constants.physics.hierarchicalRepulsion.springConstant; + this.constants.physics.damping = this.constants.physics.hierarchicalRepulsion.damping; - // add the icons to the manipulator div - this.manipulationDiv.innerHTML = "" + - "" + - ""+locale['addNode'] +"" + - "
" + - "" + - ""+locale['addEdge'] +""; - if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { - this.manipulationDiv.innerHTML += "" + - "
" + - "" + - ""+locale['editNode'] +""; - } - else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { - this.manipulationDiv.innerHTML += "" + - "
" + - "" + - ""+locale['editEdge'] +""; - } - if (this._selectionIsEmpty() == false) { - this.manipulationDiv.innerHTML += "" + - "
" + - "" + - ""+locale['del'] +""; - } + this._loadMixin(HierarchialRepulsionMixin); + } + else { + this._clearMixin(BarnesHutMixin); + this._clearMixin(HierarchialRepulsionMixin); + this.barnesHutTree = undefined; + this.constants.physics.centralGravity = this.constants.physics.repulsion.centralGravity; + this.constants.physics.springLength = this.constants.physics.repulsion.springLength; + this.constants.physics.springConstant = this.constants.physics.repulsion.springConstant; + this.constants.physics.damping = this.constants.physics.repulsion.damping; - // bind the icons - var addNodeButton = document.getElementById("network-manipulate-addNode"); - addNodeButton.onclick = this._createAddNodeToolbar.bind(this); - var addEdgeButton = document.getElementById("network-manipulate-connectNode"); - addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this); - if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { - var editButton = document.getElementById("network-manipulate-editNode"); - editButton.onclick = this._editNode.bind(this); - } - else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { - var editButton = document.getElementById("network-manipulate-editEdge"); - editButton.onclick = this._createEditEdgeToolbar.bind(this); - } - if (this._selectionIsEmpty() == false) { - var deleteButton = document.getElementById("network-manipulate-delete"); - deleteButton.onclick = this._deleteSelected.bind(this); - } - var closeDiv = document.getElementById("network-manipulation-closeDiv"); - closeDiv.onclick = this._toggleEditMode.bind(this); + this._loadMixin(RepulsionMixin); + } + }; - this.boundFunction = this._createManipulatorBar.bind(this); - this.on('select', this.boundFunction); + /** + * Before calculating the forces, we check if we need to cluster to keep up performance and we check + * if there is more than one node. If it is just one node, we dont calculate anything. + * + * @private + */ + exports._initializeForceCalculation = function () { + // stop calculation if there is only one node + if (this.nodeIndices.length == 1) { + this.nodes[this.nodeIndices[0]]._setForce(0, 0); } else { - this.editModeDiv.innerHTML = "" + - "" + - "" + locale['edit'] + ""; - var editModeButton = document.getElementById("network-manipulate-editModeButton"); - editModeButton.onclick = this._toggleEditMode.bind(this); + // if there are too many nodes on screen, we cluster without repositioning + if (this.nodeIndices.length > this.constants.clustering.clusterThreshold && this.constants.clustering.enabled == true) { + this.clusterToFit(this.constants.clustering.reduceToNodes, false); + } + + // we now start the force calculation + this._calculateForces(); } }; - /** - * Create the toolbar for adding Nodes - * + * Calculate the external forces acting on the nodes + * Forces are caused by: edges, repulsing forces between nodes, gravity * @private */ - exports._createAddNodeToolbar = function() { - // clear the toolbar - this._clearManipulatorBar(); - if (this.boundFunction) { - this.off('select', this.boundFunction); - } - - var locale = this.constants.locales[this.constants.locale]; - - // create the toolbar contents - this.manipulationDiv.innerHTML = "" + - "" + - "" + locale['back'] + " " + - "
" + - "" + - "" + locale['addDescription'] + ""; + exports._calculateForces = function () { + // Gravity is required to keep separated groups from floating off + // the forces are reset to zero in this loop by using _setForce instead + // of _addForce - // bind the icon - var backButton = document.getElementById("network-manipulate-back"); - backButton.onclick = this._createManipulatorBar.bind(this); + this._calculateGravitationalForces(); + this._calculateNodeForces(); - // we use the boundFunction so we can reference it when we unbind it from the "select" event. - this.boundFunction = this._addNode.bind(this); - this.on('select', this.boundFunction); + if (this.constants.physics.springConstant > 0) { + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + this._calculateSpringForcesWithSupport(); + } + else { + if (this.constants.physics.hierarchicalRepulsion.enabled == true) { + this._calculateHierarchicalSpringForces(); + } + else { + this._calculateSpringForces(); + } + } + } }; /** - * create the toolbar to connect nodes + * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also + * handled in the calculateForces function. We then use a quadratic curve with the center node as control. + * This function joins the datanodes and invisible (called support) nodes into one object. + * We do this so we do not contaminate this.nodes with the support nodes. * * @private */ - exports._createAddEdgeToolbar = function() { - // clear the toolbar - this._clearManipulatorBar(); - this._unselectAll(true); - this.freezeSimulation = true; + exports._updateCalculationNodes = function () { + if (this.constants.smoothCurves.enabled == true && this.constants.smoothCurves.dynamic == true) { + this.calculationNodes = {}; + this.calculationNodeIndices = []; - var locale = this.constants.locales[this.constants.locale]; + for (var nodeId in this.nodes) { + if (this.nodes.hasOwnProperty(nodeId)) { + this.calculationNodes[nodeId] = this.nodes[nodeId]; + } + } + var supportNodes = this.sectors['support']['nodes']; + for (var supportNodeId in supportNodes) { + if (supportNodes.hasOwnProperty(supportNodeId)) { + if (this.edges.hasOwnProperty(supportNodes[supportNodeId].parentEdgeId)) { + this.calculationNodes[supportNodeId] = supportNodes[supportNodeId]; + } + else { + supportNodes[supportNodeId]._setForce(0, 0); + } + } + } - if (this.boundFunction) { - this.off('select', this.boundFunction); + for (var idx in this.calculationNodes) { + if (this.calculationNodes.hasOwnProperty(idx)) { + this.calculationNodeIndices.push(idx); + } + } + } + else { + this.calculationNodes = this.nodes; + this.calculationNodeIndices = this.nodeIndices; } + }; - this._unselectAll(); - this.forceAppendSelection = false; - this.blockConnectingEdgeSelection = true; - this.manipulationDiv.innerHTML = "" + - "" + - "" + locale['back'] + " " + - "
" + - "" + - "" + locale['edgeDescription'] + ""; + /** + * this function applies the central gravity effect to keep groups from floating off + * + * @private + */ + exports._calculateGravitationalForces = function () { + var dx, dy, distance, node, i; + var nodes = this.calculationNodes; + var gravity = this.constants.physics.centralGravity; + var gravityForce = 0; - // bind the icon - var backButton = document.getElementById("network-manipulate-back"); - backButton.onclick = this._createManipulatorBar.bind(this); + for (i = 0; i < this.calculationNodeIndices.length; i++) { + node = nodes[this.calculationNodeIndices[i]]; + node.damping = this.constants.physics.damping; // possibly add function to alter damping properties of clusters. + // gravity does not apply when we are in a pocket sector + if (this._sector() == "default" && gravity != 0) { + dx = -node.x; + dy = -node.y; + distance = Math.sqrt(dx * dx + dy * dy); + + gravityForce = (distance == 0) ? 0 : (gravity / distance); + node.fx = dx * gravityForce; + node.fy = dy * gravityForce; + } + else { + node.fx = 0; + node.fy = 0; + } + } + }; - // we use the boundFunction so we can reference it when we unbind it from the "select" event. - this.boundFunction = this._handleConnect.bind(this); - this.on('select', this.boundFunction); - // temporarily overload functions - this.cachedFunctions["_handleTouch"] = this._handleTouch; - this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; - this._handleTouch = this._handleConnect; - this._handleOnRelease = this._finishConnect; - // redraw to show the unselect - this._redraw(); - }; /** - * create the toolbar to edit edges + * this function calculates the effects of the springs in the case of unsmooth curves. * * @private */ - exports._createEditEdgeToolbar = function() { - // clear the toolbar - this._clearManipulatorBar(); - this.controlNodesActive = true; - - if (this.boundFunction) { - this.off('select', this.boundFunction); - } + exports._calculateSpringForces = function () { + var edgeLength, edge, edgeId; + var dx, dy, fx, fy, springForce, distance; + var edges = this.edges; - this.edgeBeingEdited = this._getSelectedEdge(); - this.edgeBeingEdited._enableControlNodes(); + // forces caused by the edges, modelled as springs + for (edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + if (edge.connected) { + // only calculate forces if nodes are in the same sector + if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { + edgeLength = edge.physics.springLength; + // this implies that the edges between big clusters are longer + edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; - var locale = this.constants.locales[this.constants.locale]; + dx = (edge.from.x - edge.to.x); + dy = (edge.from.y - edge.to.y); + distance = Math.sqrt(dx * dx + dy * dy); - this.manipulationDiv.innerHTML = "" + - "" + - "" + locale['back'] + " " + - "
" + - "" + - "" + locale['editEdgeDescription'] + ""; + if (distance == 0) { + distance = 0.01; + } - // bind the icon - var backButton = document.getElementById("network-manipulate-back"); - backButton.onclick = this._createManipulatorBar.bind(this); + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; - // temporarily overload functions - this.cachedFunctions["_handleTouch"] = this._handleTouch; - this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; - this.cachedFunctions["_handleTap"] = this._handleTap; - this.cachedFunctions["_handleDragStart"] = this._handleDragStart; - this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; - this._handleTouch = this._selectControlNode; - this._handleTap = function () {}; - this._handleOnDrag = this._controlNodeDrag; - this._handleDragStart = function () {} - this._handleOnRelease = this._releaseControlNode; + fx = dx * springForce; + fy = dy * springForce; - // redraw to show the unselect - this._redraw(); + edge.from.fx += fx; + edge.from.fy += fy; + edge.to.fx -= fx; + edge.to.fy -= fy; + } + } + } + } }; - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. + * This function calculates the springforces on the nodes, accounting for the support nodes. * * @private */ - exports._selectControlNode = function(pointer) { - this.edgeBeingEdited.controlNodes.from.unselect(); - this.edgeBeingEdited.controlNodes.to.unselect(); - this.selectedControlNode = this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(pointer.x),this._YconvertDOMtoCanvas(pointer.y)); - if (this.selectedControlNode !== null) { - this.selectedControlNode.select(); - this.freezeSimulation = true; - } - this._redraw(); - }; + exports._calculateSpringForcesWithSupport = function () { + var edgeLength, edge, edgeId, combinedClusterSize; + var edges = this.edges; - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. - * - * @private - */ - exports._controlNodeDrag = function(event) { - var pointer = this._getPointer(event.gesture.center); - if (this.selectedControlNode !== null && this.selectedControlNode !== undefined) { - this.selectedControlNode.x = this._XconvertDOMtoCanvas(pointer.x); - this.selectedControlNode.y = this._YconvertDOMtoCanvas(pointer.y); - } - this._redraw(); - }; + // forces caused by the edges, modelled as springs + for (edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + if (edge.connected) { + // only calculate forces if nodes are in the same sector + if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { + if (edge.via != null) { + var node1 = edge.to; + var node2 = edge.via; + var node3 = edge.from; - exports._releaseControlNode = function(pointer) { - var newNode = this._getNodeAt(pointer); - if (newNode != null) { - if (this.edgeBeingEdited.controlNodes.from.selected == true) { - this._editEdge(newNode.id, this.edgeBeingEdited.to.id); - this.edgeBeingEdited.controlNodes.from.unselect(); - } - if (this.edgeBeingEdited.controlNodes.to.selected == true) { - this._editEdge(this.edgeBeingEdited.from.id, newNode.id); - this.edgeBeingEdited.controlNodes.to.unselect(); + edgeLength = edge.physics.springLength; + + combinedClusterSize = node1.clusterSize + node3.clusterSize - 2; + + // this implies that the edges between big clusters are longer + edgeLength += combinedClusterSize * this.constants.clustering.edgeGrowth; + this._calculateSpringForce(node1, node2, 0.5 * edgeLength); + this._calculateSpringForce(node2, node3, 0.5 * edgeLength); + } + } + } } } - else { - this.edgeBeingEdited._restoreControlNodes(); - } - this.freezeSimulation = false; - this._redraw(); }; + /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. + * This is the code actually performing the calculation for the function above. It is split out to avoid repetition. * + * @param node1 + * @param node2 + * @param edgeLength * @private */ - exports._handleConnect = function(pointer) { - if (this._getSelectedNodeCount() == 0) { - var node = this._getNodeAt(pointer); - var supportNodes, targetNode, targetViaNode, connectionEdge; - - if (node != null) { - if (node.clusterSize > 1) { - alert(this.constants.locales[this.constants.locale]['createEdgeError']) - } - else { - this._selectObject(node,false); - supportNodes = this.sectors['support']['nodes']; + exports._calculateSpringForce = function (node1, node2, edgeLength) { + var dx, dy, fx, fy, springForce, distance; - // create a node the temporary line can look at - supportNodes['targetNode'] = targetNode = new Node({id:'targetNode'},{},{},this.constants); - targetNode.x = node.x; - targetNode.y = node.y; + dx = (node1.x - node2.x); + dy = (node1.y - node2.y); + distance = Math.sqrt(dx * dx + dy * dy); - supportNodes['targetViaNode'] = targetViaNode = new Node({id:'targetViaNode'},{},{},this.constants); - targetViaNode.x = node.x; - targetViaNode.y = node.y; - targetViaNode.parentEdgeId = "connectionEdge"; + if (distance == 0) { + distance = 0.01; + } - // create a temporary edge - this.edges['connectionEdge'] = connectionEdge = new Edge({id:"connectionEdge",from:node.id,to:targetNode.id}, this, this.constants); - connectionEdge.from = node; - connectionEdge.connected = true; - connectionEdge.smooth = true; - connectionEdge.selected = true; - connectionEdge.to = targetNode; - connectionEdge.via = targetViaNode; + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; - this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; - this._handleOnDrag = function(event) { - var pointer = this._getPointer(event.gesture.center); - var supportNodes = this.sectors['support']['nodes']; - supportNodes['targetNode'].x = this._XconvertDOMtoCanvas(pointer.x); - supportNodes['targetNode'].y = this._YconvertDOMtoCanvas(pointer.y); - supportNodes['targetViaNode'].x = 0.5 * (this._XconvertDOMtoCanvas(pointer.x) + this.edges['connectionEdge'].from.x); - supportNodes['targetViaNode'].y = this._YconvertDOMtoCanvas(pointer.y); - }; + fx = dx * springForce; + fy = dy * springForce; - this.moving = true; - this.start(); - } - } - } + node1.fx += fx; + node1.fy += fy; + node2.fx -= fx; + node2.fy -= fy; }; - exports._finishConnect = function(pointer) { - if (this._getSelectedNodeCount() == 1) { - // restore the drag function - this._handleOnDrag = this.cachedFunctions["_handleOnDrag"]; - delete this.cachedFunctions["_handleOnDrag"]; + /** + * Load the HTML for the physics config and bind it + * @private + */ + exports._loadPhysicsConfiguration = function () { + if (this.physicsConfiguration === undefined) { + this.backupConstants = {}; + util.deepExtend(this.backupConstants,this.constants); - // remember the edge id - var connectFromId = this.edges['connectionEdge'].fromId; + var hierarchicalLayoutDirections = ["LR", "RL", "UD", "DU"]; + this.physicsConfiguration = document.createElement('div'); + this.physicsConfiguration.className = "PhysicsConfiguration"; + this.physicsConfiguration.innerHTML = '' + + '' + + '' + + '' + + '' + + '' + + '' + + '
Simulation Mode:
Barnes HutRepulsionHierarchical
' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '' + + '
Options:
' + this.containerElement.parentElement.insertBefore(this.physicsConfiguration, this.containerElement); + this.optionsDiv = document.createElement("div"); + this.optionsDiv.style.fontSize = "14px"; + this.optionsDiv.style.fontFamily = "verdana"; + this.containerElement.parentElement.insertBefore(this.optionsDiv, this.containerElement); - // remove the temporary nodes and edge - delete this.edges['connectionEdge']; - delete this.sectors['support']['nodes']['targetNode']; - delete this.sectors['support']['nodes']['targetViaNode']; + var rangeElement; + rangeElement = document.getElementById('graph_BH_gc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_gc', -1, "physics_barnesHut_gravitationalConstant"); + rangeElement = document.getElementById('graph_BH_cg'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_cg', 1, "physics_centralGravity"); + rangeElement = document.getElementById('graph_BH_sc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sc', 1, "physics_springConstant"); + rangeElement = document.getElementById('graph_BH_sl'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sl', 1, "physics_springLength"); + rangeElement = document.getElementById('graph_BH_damp'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_damp', 1, "physics_damping"); - var node = this._getNodeAt(pointer); - if (node != null) { - if (node.clusterSize > 1) { - alert(this.constants.locales[this.constants.locale]["createEdgeError"]) - } - else { - this._createEdge(connectFromId,node.id); - this._createManipulatorBar(); - } + rangeElement = document.getElementById('graph_R_nd'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_nd', 1, "physics_repulsion_nodeDistance"); + rangeElement = document.getElementById('graph_R_cg'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_cg', 1, "physics_centralGravity"); + rangeElement = document.getElementById('graph_R_sc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sc', 1, "physics_springConstant"); + rangeElement = document.getElementById('graph_R_sl'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sl', 1, "physics_springLength"); + rangeElement = document.getElementById('graph_R_damp'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_damp', 1, "physics_damping"); + + rangeElement = document.getElementById('graph_H_nd'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); + rangeElement = document.getElementById('graph_H_cg'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_cg', 1, "physics_centralGravity"); + rangeElement = document.getElementById('graph_H_sc'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sc', 1, "physics_springConstant"); + rangeElement = document.getElementById('graph_H_sl'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sl', 1, "physics_springLength"); + rangeElement = document.getElementById('graph_H_damp'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_damp', 1, "physics_damping"); + rangeElement = document.getElementById('graph_H_direction'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_direction', hierarchicalLayoutDirections, "hierarchicalLayout_direction"); + rangeElement = document.getElementById('graph_H_levsep'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_levsep', 1, "hierarchicalLayout_levelSeparation"); + rangeElement = document.getElementById('graph_H_nspac'); + rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nspac', 1, "hierarchicalLayout_nodeSpacing"); + + var radioButton1 = document.getElementById("graph_physicsMethod1"); + var radioButton2 = document.getElementById("graph_physicsMethod2"); + var radioButton3 = document.getElementById("graph_physicsMethod3"); + radioButton2.checked = true; + if (this.constants.physics.barnesHut.enabled) { + radioButton1.checked = true; + } + if (this.constants.hierarchicalLayout.enabled) { + radioButton3.checked = true; } - this._unselectAll(); - } - }; + var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); + var graph_repositionNodes = document.getElementById("graph_repositionNodes"); + var graph_generateOptions = document.getElementById("graph_generateOptions"); - /** - * Adds a node on the specified location - */ - exports._addNode = function() { - if (this._selectionIsEmpty() && this.editMode == true) { - var positionObject = this._pointerToPositionObject(this.pointerPosition); - var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMoveX:true,allowedToMoveY:true}; - if (this.triggerFunctions.add) { - if (this.triggerFunctions.add.length == 2) { - var me = this; - this.triggerFunctions.add(defaultData, function(finalizedData) { - me.nodesData.add(finalizedData); - me._createManipulatorBar(); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for add does not support two arguments (data,callback)'); - this._createManipulatorBar(); - this.moving = true; - this.start(); - } + graph_toggleSmooth.onclick = graphToggleSmoothCurves.bind(this); + graph_repositionNodes.onclick = graphRepositionNodes.bind(this); + graph_generateOptions.onclick = graphGenerateOptions.bind(this); + if (this.constants.smoothCurves == true && this.constants.dynamicSmoothCurves == false) { + graph_toggleSmooth.style.background = "#A4FF56"; } else { - this.nodesData.add(defaultData); - this._createManipulatorBar(); - this.moving = true; - this.start(); + graph_toggleSmooth.style.background = "#FF8532"; } + + + switchConfigurations.apply(this); + + radioButton1.onchange = switchConfigurations.bind(this); + radioButton2.onchange = switchConfigurations.bind(this); + radioButton3.onchange = switchConfigurations.bind(this); } }; - /** - * connect two nodes with a new edge. + * This overwrites the this.constants. * + * @param constantsVariableName + * @param value * @private */ - exports._createEdge = function(sourceNodeId,targetNodeId) { - if (this.editMode == true) { - var defaultData = {from:sourceNodeId, to:targetNodeId}; - if (this.triggerFunctions.connect) { - if (this.triggerFunctions.connect.length == 2) { - var me = this; - this.triggerFunctions.connect(defaultData, function(finalizedData) { - me.edgesData.add(finalizedData); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for connect does not support two arguments (data,callback)'); - this.moving = true; - this.start(); - } - } - else { - this.edgesData.add(defaultData); - this.moving = true; - this.start(); - } + exports._overWriteGraphConstants = function (constantsVariableName, value) { + var nameArray = constantsVariableName.split("_"); + if (nameArray.length == 1) { + this.constants[nameArray[0]] = value; + } + else if (nameArray.length == 2) { + this.constants[nameArray[0]][nameArray[1]] = value; + } + else if (nameArray.length == 3) { + this.constants[nameArray[0]][nameArray[1]][nameArray[2]] = value; } }; + /** - * connect two nodes with a new edge. - * - * @private + * this function is bound to the toggle smooth curves button. That is also why it is not in the prototype. */ - exports._editEdge = function(sourceNodeId,targetNodeId) { - if (this.editMode == true) { - var defaultData = {id: this.edgeBeingEdited.id, from:sourceNodeId, to:targetNodeId}; - if (this.triggerFunctions.editEdge) { - if (this.triggerFunctions.editEdge.length == 2) { - var me = this; - this.triggerFunctions.editEdge(defaultData, function(finalizedData) { - me.edgesData.update(finalizedData); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for edit does not support two arguments (data, callback)'); - this.moving = true; - this.start(); - } - } - else { - this.edgesData.update(defaultData); - this.moving = true; - this.start(); - } - } - }; + function graphToggleSmoothCurves () { + this.constants.smoothCurves.enabled = !this.constants.smoothCurves.enabled; + var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); + if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} + else {graph_toggleSmooth.style.background = "#FF8532";} + + this._configureSmoothCurves(false); + } /** - * Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color. + * this function is used to scramble the nodes * - * @private */ - exports._editNode = function() { - if (this.triggerFunctions.edit && this.editMode == true) { - var node = this._getSelectedNode(); - var data = {id:node.id, - label: node.label, - group: node.options.group, - shape: node.options.shape, - color: { - background:node.options.color.background, - border:node.options.color.border, - highlight: { - background:node.options.color.highlight.background, - border:node.options.color.highlight.border - } - }}; - if (this.triggerFunctions.edit.length == 2) { - var me = this; - this.triggerFunctions.edit(data, function (finalizedData) { - me.nodesData.update(finalizedData); - me._createManipulatorBar(); - me.moving = true; - me.start(); - }); - } - else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + function graphRepositionNodes () { + for (var nodeId in this.calculationNodes) { + if (this.calculationNodes.hasOwnProperty(nodeId)) { + this.calculationNodes[nodeId].vx = 0; this.calculationNodes[nodeId].vy = 0; + this.calculationNodes[nodeId].fx = 0; this.calculationNodes[nodeId].fy = 0; } } + if (this.constants.hierarchicalLayout.enabled == true) { + this._setupHierarchicalLayout(); + showValueOfRange.call(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); + showValueOfRange.call(this, 'graph_H_cg', 1, "physics_centralGravity"); + showValueOfRange.call(this, 'graph_H_sc', 1, "physics_springConstant"); + showValueOfRange.call(this, 'graph_H_sl', 1, "physics_springLength"); + showValueOfRange.call(this, 'graph_H_damp', 1, "physics_damping"); + } else { - throw new Error('No edit function has been bound to this button'); + this.repositionNodes(); } - }; - - - + this.moving = true; + this.start(); + } /** - * delete everything in the selection - * - * @private + * this is used to generate an options file from the playing with physics system. */ - exports._deleteSelected = function() { - if (!this._selectionIsEmpty() && this.editMode == true) { - if (!this._clusterInSelection()) { - var selectedNodes = this.getSelectedNodes(); - var selectedEdges = this.getSelectedEdges(); - if (this.triggerFunctions.del) { - var me = this; - var data = {nodes: selectedNodes, edges: selectedEdges}; - if (this.triggerFunctions.del.length = 2) { - this.triggerFunctions.del(data, function (finalizedData) { - me.edgesData.remove(finalizedData.edges); - me.nodesData.remove(finalizedData.nodes); - me._unselectAll(); - me.moving = true; - me.start(); - }); + function graphGenerateOptions () { + var options = "No options are required, default values used."; + var optionsSpecific = []; + var radioButton1 = document.getElementById("graph_physicsMethod1"); + var radioButton2 = document.getElementById("graph_physicsMethod2"); + if (radioButton1.checked == true) { + if (this.constants.physics.barnesHut.gravitationalConstant != this.backupConstants.physics.barnesHut.gravitationalConstant) {optionsSpecific.push("gravitationalConstant: " + this.constants.physics.barnesHut.gravitationalConstant);} + if (this.constants.physics.centralGravity != this.backupConstants.physics.barnesHut.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} + if (this.constants.physics.springLength != this.backupConstants.physics.barnesHut.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} + if (this.constants.physics.springConstant != this.backupConstants.physics.barnesHut.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} + if (this.constants.physics.damping != this.backupConstants.physics.barnesHut.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} + if (optionsSpecific.length != 0) { + options = "var options = {"; + options += "physics: {barnesHut: {"; + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", " } - else { - throw new Error('The function for delete does not support two arguments (data, callback)') + } + options += '}}' + } + if (this.constants.smoothCurves.enabled != this.backupConstants.smoothCurves.enabled) { + if (optionsSpecific.length == 0) {options = "var options = {";} + else {options += ", "} + options += "smoothCurves: " + this.constants.smoothCurves.enabled; + } + if (options != "No options are required, default values used.") { + options += '};' + } + } + else if (radioButton2.checked == true) { + options = "var options = {"; + options += "physics: {barnesHut: {enabled: false}"; + if (this.constants.physics.repulsion.nodeDistance != this.backupConstants.physics.repulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.repulsion.nodeDistance);} + if (this.constants.physics.centralGravity != this.backupConstants.physics.repulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} + if (this.constants.physics.springLength != this.backupConstants.physics.repulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} + if (this.constants.physics.springConstant != this.backupConstants.physics.repulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} + if (this.constants.physics.damping != this.backupConstants.physics.repulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} + if (optionsSpecific.length != 0) { + options += ", repulsion: {"; + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", " + } + } + options += '}}' + } + if (optionsSpecific.length == 0) {options += "}"} + if (this.constants.smoothCurves != this.backupConstants.smoothCurves) { + options += ", smoothCurves: " + this.constants.smoothCurves; + } + options += '};' + } + else { + options = "var options = {"; + if (this.constants.physics.hierarchicalRepulsion.nodeDistance != this.backupConstants.physics.hierarchicalRepulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.hierarchicalRepulsion.nodeDistance);} + if (this.constants.physics.centralGravity != this.backupConstants.physics.hierarchicalRepulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} + if (this.constants.physics.springLength != this.backupConstants.physics.hierarchicalRepulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} + if (this.constants.physics.springConstant != this.backupConstants.physics.hierarchicalRepulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} + if (this.constants.physics.damping != this.backupConstants.physics.hierarchicalRepulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} + if (optionsSpecific.length != 0) { + options += "physics: {hierarchicalRepulsion: {"; + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", "; } } - else { - this.edgesData.remove(selectedEdges); - this.nodesData.remove(selectedNodes); - this._unselectAll(); - this.moving = true; - this.start(); + options += '}},'; + } + options += 'hierarchicalLayout: {'; + optionsSpecific = []; + if (this.constants.hierarchicalLayout.direction != this.backupConstants.hierarchicalLayout.direction) {optionsSpecific.push("direction: " + this.constants.hierarchicalLayout.direction);} + if (Math.abs(this.constants.hierarchicalLayout.levelSeparation) != this.backupConstants.hierarchicalLayout.levelSeparation) {optionsSpecific.push("levelSeparation: " + this.constants.hierarchicalLayout.levelSeparation);} + if (this.constants.hierarchicalLayout.nodeSpacing != this.backupConstants.hierarchicalLayout.nodeSpacing) {optionsSpecific.push("nodeSpacing: " + this.constants.hierarchicalLayout.nodeSpacing);} + if (optionsSpecific.length != 0) { + for (var i = 0; i < optionsSpecific.length; i++) { + options += optionsSpecific[i]; + if (i < optionsSpecific.length - 1) { + options += ", " + } } + options += '}' } else { - alert(this.constants.locales[this.constants.locale]["deleteClusterError"]); + options += "enabled:true}"; } + options += '};' } - }; - - -/***/ }, -/* 62 */ -/***/ function(module, exports, __webpack_require__) { - var util = __webpack_require__(1); - var Hammer = __webpack_require__(18); - exports._cleanNavigation = function() { - // clean up previous navigation items - var wrapper = document.getElementById('network-navigation_wrapper'); - if (wrapper && wrapper.parentNode) { - wrapper.parentNode.removeChild(wrapper); - } - document.onmouseup = null; - }; + this.optionsDiv.innerHTML = options; + } /** - * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation - * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent - * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. - * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. + * this is used to switch between barnesHut, repulsion and hierarchical. * - * @private */ - exports._loadNavigationElements = function() { - this._cleanNavigation(); - - this.navigationDivs = {}; - var navigationDivs = ['up','down','left','right','zoomIn','zoomOut','zoomExtends']; - var navigationDivActions = ['_moveUp','_moveDown','_moveLeft','_moveRight','_zoomIn','_zoomOut','zoomExtent']; - - this.navigationDivs['wrapper'] = document.createElement('div'); - this.navigationDivs['wrapper'].id = 'network-navigation_wrapper'; - this.frame.appendChild(this.navigationDivs['wrapper']); - - var me = this; - for (var i = 0; i < navigationDivs.length; i++) { - this.navigationDivs[navigationDivs[i]] = document.createElement('div'); - this.navigationDivs[navigationDivs[i]].id = 'network-navigation_' + navigationDivs[i]; - this.navigationDivs[navigationDivs[i]].className = 'network-navigation ' + navigationDivs[i]; - this.navigationDivs['wrapper'].appendChild(this.navigationDivs[navigationDivs[i]]); - var hammer = Hammer(this.navigationDivs[navigationDivs[i]], {prevent_default: true}); - hammer.on('touch', me[navigationDivActions[i]].bind(me)); + function switchConfigurations () { + var ids = ["graph_BH_table", "graph_R_table", "graph_H_table"]; + var radioButton = document.querySelector('input[name="graph_physicsMethod"]:checked').value; + var tableId = "graph_" + radioButton + "_table"; + var table = document.getElementById(tableId); + table.style.display = "block"; + for (var i = 0; i < ids.length; i++) { + if (ids[i] != tableId) { + table = document.getElementById(ids[i]); + table.style.display = "none"; + } } - var hammer = Hammer(document, {prevent_default: false}); - hammer.on('release', me._stopMovement.bind(me)); - }; - - /** - * this stops all movement induced by the navigation buttons - * - * @private - */ - exports._stopMovement = function() { - this._xStopMoving(); - this._yStopMoving(); - this._stopZoom(); - }; + this._restoreNodes(); + if (radioButton == "R") { + this.constants.hierarchicalLayout.enabled = false; + this.constants.physics.hierarchicalRepulsion.enabled = false; + this.constants.physics.barnesHut.enabled = false; + } + else if (radioButton == "H") { + if (this.constants.hierarchicalLayout.enabled == false) { + this.constants.hierarchicalLayout.enabled = true; + this.constants.physics.hierarchicalRepulsion.enabled = true; + this.constants.physics.barnesHut.enabled = false; + this.constants.smoothCurves.enabled = false; + this._setupHierarchicalLayout(); + } + } + else { + this.constants.hierarchicalLayout.enabled = false; + this.constants.physics.hierarchicalRepulsion.enabled = false; + this.constants.physics.barnesHut.enabled = true; + } + this._loadSelectedForceSolver(); + var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); + if (this.constants.smoothCurves.enabled == true) {graph_toggleSmooth.style.background = "#A4FF56";} + else {graph_toggleSmooth.style.background = "#FF8532";} + this.moving = true; + this.start(); + } /** - * move the screen up - * By using the increments, instead of adding a fixed number to the translation, we keep fluent and - * instant movement. The onKeypress event triggers immediately, then pauses, then triggers frequently - * To avoid this behaviour, we do the translation in the start loop. + * this generates the ranges depending on the iniital values. * - * @private + * @param id + * @param map + * @param constantsVariableName */ - exports._moveUp = function(event) { - this.yIncrement = this.constants.keyboard.speed.y; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + function showValueOfRange (id,map,constantsVariableName) { + var valueId = id + "_value"; + var rangeValue = document.getElementById(id).value; + if (map instanceof Array) { + document.getElementById(valueId).value = map[parseInt(rangeValue)]; + this._overWriteGraphConstants(constantsVariableName,map[parseInt(rangeValue)]); + } + else { + document.getElementById(valueId).value = parseInt(map) * parseFloat(rangeValue); + this._overWriteGraphConstants(constantsVariableName, parseInt(map) * parseFloat(rangeValue)); + } - /** - * move the screen down - * @private - */ - exports._moveDown = function(event) { - this.yIncrement = -this.constants.keyboard.speed.y; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + if (constantsVariableName == "hierarchicalLayout_direction" || + constantsVariableName == "hierarchicalLayout_levelSeparation" || + constantsVariableName == "hierarchicalLayout_nodeSpacing") { + this._setupHierarchicalLayout(); + } + this.moving = true; + this.start(); + } - /** - * move the screen left - * @private - */ - exports._moveLeft = function(event) { - this.xIncrement = this.constants.keyboard.speed.x; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; +/***/ }, +/* 61 */ +/***/ function(module, exports, __webpack_require__) { + function webpackContext(req) { + throw new Error("Cannot find module '" + req + "'."); + } + webpackContext.resolve = webpackContext; + webpackContext.keys = function() { return []; }; + module.exports = webpackContext; - /** - * move the screen right - * @private - */ - exports._moveRight = function(event) { - this.xIncrement = -this.constants.keyboard.speed.y; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; +/***/ }, +/* 62 */ +/***/ function(module, exports, __webpack_require__) { /** - * Zoom in, using the same method as the movement. + * Calculate the forces the nodes apply on each other based on a repulsion field. + * This field is linearly approximated. + * * @private */ - exports._zoomIn = function(event) { - this.zoomIncrement = this.constants.keyboard.speed.zoom; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + exports._calculateNodeForces = function () { + var dx, dy, angle, distance, fx, fy, combinedClusterSize, + repulsingForce, node1, node2, i, j; + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; - /** - * Zoom out - * @private - */ - exports._zoomOut = function(event) { - this.zoomIncrement = -this.constants.keyboard.speed.zoom; - this.start(); // if there is no node movement, the calculation wont be done - event.preventDefault(); - }; + // approximation constants + var a_base = -2 / 3; + var b = 4 / 3; + // repulsing forces between nodes + var nodeDistance = this.constants.physics.repulsion.nodeDistance; + var minimumDistance = nodeDistance; - /** - * Stop zooming and unhighlight the zoom controls - * @private - */ - exports._stopZoom = function(event) { - this.zoomIncrement = 0; - event && event.preventDefault(); - }; + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; + combinedClusterSize = node1.clusterSize + node2.clusterSize - 2; + + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); + minimumDistance = (combinedClusterSize == 0) ? nodeDistance : (nodeDistance * (1 + combinedClusterSize * this.constants.clustering.distanceAmplification)); + var a = a_base / minimumDistance; + if (distance < 2 * minimumDistance) { + if (distance < 0.5 * minimumDistance) { + repulsingForce = 1.0; + } + else { + repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)) + } - /** - * Stop moving in the Y direction and unHighlight the up and down - * @private - */ - exports._yStopMoving = function(event) { - this.yIncrement = 0; - event && event.preventDefault(); - }; + // amplify the repulsion for clusters. + repulsingForce *= (combinedClusterSize == 0) ? 1 : 1 + combinedClusterSize * this.constants.clustering.forceAmplification; + repulsingForce = repulsingForce / distance; + fx = dx * repulsingForce; + fy = dy * repulsingForce; - /** - * Stop moving in the X direction and unHighlight left and right. - * @private - */ - exports._xStopMoving = function(event) { - this.xIncrement = 0; - event && event.preventDefault(); + node1.fx -= fx; + node1.fy -= fy; + node2.fx += fx; + node2.fy += fy; + } + } + } }; @@ -31403,688 +31521,579 @@ return /******/ (function(modules) { // webpackBootstrap /* 63 */ /***/ function(module, exports, __webpack_require__) { - exports._resetLevels = function() { - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - var node = this.nodes[nodeId]; - if (node.preassignedLevel == false) { - node.level = -1; - node.hierarchyEnumerated = false; - } - } - } - }; - /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly + * Calculate the forces the nodes apply on eachother based on a repulsion field. + * This field is linearly approximated. * * @private */ - exports._setupHierarchicalLayout = function() { - if (this.constants.hierarchicalLayout.enabled == true && this.nodeIndices.length > 0) { - if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "DU") { - this.constants.hierarchicalLayout.levelSeparation *= -1; - } - else { - this.constants.hierarchicalLayout.levelSeparation = Math.abs(this.constants.hierarchicalLayout.levelSeparation); - } + exports._calculateNodeForces = function () { + var dx, dy, distance, fx, fy, + repulsingForce, node1, node2, i, j; - if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "LR") { - if (this.constants.smoothCurves.enabled == true) { - this.constants.smoothCurves.type = "vertical"; - } - } - else { - if (this.constants.smoothCurves.enabled == true) { - this.constants.smoothCurves.type = "horizontal"; - } - } - // get the size of the largest hubs and check if the user has defined a level for a node. - var hubsize = 0; - var node, nodeId; - var definedLevel = false; - var undefinedLevel = false; + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.level != -1) { - definedLevel = true; - } - else { - undefinedLevel = true; - } - if (hubsize < node.edges.length) { - hubsize = node.edges.length; - } - } - } + // repulsing forces between nodes + var nodeDistance = this.constants.physics.hierarchicalRepulsion.nodeDistance; - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel == true && definedLevel == true) { - throw new Error("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); - this.zoomExtent(true,this.constants.clustering.enabled); - if (!this.constants.clustering.enabled) { - this.start(); - } - } - else { - // setup the system to use hierarchical method. - this._changeConstants(); + // we loop from i over all but the last entree in the array + // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j + for (i = 0; i < nodeIndices.length - 1; i++) { + node1 = nodes[nodeIndices[i]]; + for (j = i + 1; j < nodeIndices.length; j++) { + node2 = nodes[nodeIndices[j]]; - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel == true) { - if (this.constants.hierarchicalLayout.layout == "hubsize") { - this._determineLevels(hubsize); + // nodes only affect nodes on their level + if (node1.level == node2.level) { + + dx = node2.x - node1.x; + dy = node2.y - node1.y; + distance = Math.sqrt(dx * dx + dy * dy); + + + var steepness = 0.05; + if (distance < nodeDistance) { + repulsingForce = -Math.pow(steepness*distance,2) + Math.pow(steepness*nodeDistance,2); } else { - this._determineLevelsDirected(); + repulsingForce = 0; } + // normalize force with + if (distance == 0) { + distance = 0.01; + } + else { + repulsingForce = repulsingForce / distance; + } + fx = dx * repulsingForce; + fy = dy * repulsingForce; + node1.fx -= fx; + node1.fy -= fy; + node2.fx += fx; + node2.fy += fy; } - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); - - // place the nodes on the canvas. This also stablilizes the system. - this._placeNodesByHierarchy(distribution); - - // start the simulation. - this.start(); } } }; /** - * This function places the nodes on the canvas based on the hierarchial distribution. + * this function calculates the effects of the springs in the case of unsmooth curves. * - * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ - exports._placeNodesByHierarchy = function(distribution) { - var nodeId, node; + exports._calculateHierarchicalSpringForces = function () { + var edgeLength, edge, edgeId; + var dx, dy, fx, fy, springForce, distance; + var edges = this.edges; - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { - node = distribution[level].nodes[nodeId]; - if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { - if (node.xFixed) { - node.x = distribution[level].minPos; - node.xFixed = false; - distribution[level].minPos += distribution[level].nodeSpacing; - } - } - else { - if (node.yFixed) { - node.y = distribution[level].minPos; - node.yFixed = false; + for (var i = 0; i < nodeIndices.length; i++) { + var node1 = nodes[nodeIndices[i]]; + node1.springFx = 0; + node1.springFy = 0; + } - distribution[level].minPos += distribution[level].nodeSpacing; - } + + // forces caused by the edges, modelled as springs + for (edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; + if (edge.connected) { + // only calculate forces if nodes are in the same sector + if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { + edgeLength = edge.physics.springLength; + // this implies that the edges between big clusters are longer + edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; + + dx = (edge.from.x - edge.to.x); + dy = (edge.from.y - edge.to.y); + distance = Math.sqrt(dx * dx + dy * dy); + + if (distance == 0) { + distance = 0.01; } - this._placeBranchNodes(node.edges,node.id,distribution,node.level); - } - } - } - } - // stabilize the system after positioning. This function calls zoomExtent. - this._stabilize(); - }; + // the 1/distance is so the fx and fy can be calculated without sine or cosine. + springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; + fx = dx * springForce; + fy = dy * springForce; - /** - * This function get the distribution of levels based on hubsize - * - * @returns {Object} - * @private - */ - exports._getDistribution = function() { - var distribution = {}; - var nodeId, node, level; - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - node.xFixed = true; - node.yFixed = true; - if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { - node.y = this.constants.hierarchicalLayout.levelSeparation*node.level; - } - else { - node.x = this.constants.hierarchicalLayout.levelSeparation*node.level; - } - if (distribution[node.level] === undefined) { - distribution[node.level] = {amount: 0, nodes: {}, minPos:0, nodeSpacing:0}; + + if (edge.to.level != edge.from.level) { + edge.to.springFx -= fx; + edge.to.springFy -= fy; + edge.from.springFx += fx; + edge.from.springFy += fy; + } + else { + var factor = 0.5; + edge.to.fx -= factor*fx; + edge.to.fy -= factor*fy; + edge.from.fx += factor*fx; + edge.from.fy += factor*fy; + } + } } - distribution[node.level].amount += 1; - distribution[node.level].nodes[nodeId] = node; } } - // determine the largest amount of nodes of all levels - var maxCount = 0; - for (level in distribution) { - if (distribution.hasOwnProperty(level)) { - if (maxCount < distribution[level].amount) { - maxCount = distribution[level].amount; - } - } + // normalize spring forces + var springForce = 1; + var springFx, springFy; + for (i = 0; i < nodeIndices.length; i++) { + var node = nodes[nodeIndices[i]]; + springFx = Math.min(springForce,Math.max(-springForce,node.springFx)); + springFy = Math.min(springForce,Math.max(-springForce,node.springFy)); + + node.fx += springFx; + node.fy += springFy; + } + + // retain energy balance + var totalFx = 0; + var totalFy = 0; + for (i = 0; i < nodeIndices.length; i++) { + var node = nodes[nodeIndices[i]]; + totalFx += node.fx; + totalFy += node.fy; } + var correctionFx = totalFx / nodeIndices.length; + var correctionFy = totalFy / nodeIndices.length; - // set the initial position and spacing of each nodes accordingly - for (level in distribution) { - if (distribution.hasOwnProperty(level)) { - distribution[level].nodeSpacing = (maxCount + 1) * this.constants.hierarchicalLayout.nodeSpacing; - distribution[level].nodeSpacing /= (distribution[level].amount + 1); - distribution[level].minPos = distribution[level].nodeSpacing - (0.5 * (distribution[level].amount + 1) * distribution[level].nodeSpacing); - } + for (i = 0; i < nodeIndices.length; i++) { + var node = nodes[nodeIndices[i]]; + node.fx -= correctionFx; + node.fy -= correctionFy; } - return distribution; }; +/***/ }, +/* 64 */ +/***/ function(module, exports, __webpack_require__) { /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * This function calculates the forces the nodes apply on eachother based on a gravitational model. + * The Barnes Hut method is used to speed up this N-body simulation. * - * @param hubsize * @private */ - exports._determineLevels = function(hubsize) { - var nodeId, node; + exports._calculateNodeForces = function() { + if (this.constants.physics.barnesHut.gravitationalConstant != 0) { + var node; + var nodes = this.calculationNodes; + var nodeIndices = this.calculationNodeIndices; + var nodeCount = nodeIndices.length; - // determine hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.edges.length == hubsize) { - node.level = 0; - } - } - } + this._formBarnesHutTree(nodes,nodeIndices); - // branch from hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.level == 0) { - this._setLevel(1,node.edges,node.id); + var barnesHutTree = this.barnesHutTree; + + // place the nodes one by one recursively + for (var i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + // starting with root is irrelevant, it never passes the BarnesHut condition + this._getForceContribution(barnesHutTree.root.children.NW,node); + this._getForceContribution(barnesHutTree.root.children.NE,node); + this._getForceContribution(barnesHutTree.root.children.SW,node); + this._getForceContribution(barnesHutTree.root.children.SE,node); } } } }; + /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. + * If a region contains a single node, we check if it is not itself, then we apply the force. * - * @param hubsize + * @param parentBranch + * @param node * @private */ - exports._determineLevelsDirected = function() { - var nodeId, node; + exports._getForceContribution = function(parentBranch,node) { + // we get no force contribution from an empty region + if (parentBranch.childrenCount > 0) { + var dx,dy,distance; - // set first node to source - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.nodes[nodeId].level = 10000; - break; - } - } + // get the distance from the center of mass to the node. + dx = parentBranch.centerOfMass.x - node.x; + dy = parentBranch.centerOfMass.y - node.y; + distance = Math.sqrt(dx * dx + dy * dy); - // branch from hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - if (node.level == 10000) { - this._setLevelDirected(10000,node.edges,node.id); + // BarnesHut condition + // original condition : s/d < theta = passed === d/s > 1/theta = passed + // calcSize = 1/s --> d * 1/s > 1/theta = passed + if (distance * parentBranch.calcSize > this.constants.physics.barnesHut.theta) { + // duplicate code to reduce function calls to speed up program + if (distance == 0) { + distance = 0.1*Math.random(); + dx = distance; } + var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + node.fx += fx; + node.fy += fy; } - } - - - // branch from hubs - var minLevel = 10000; - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - minLevel = node.level < minLevel ? node.level : minLevel; - } - } - - // branch from hubs - for (nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - node = this.nodes[nodeId]; - node.level -= minLevel; + else { + // Did not pass the condition, go into children if available + if (parentBranch.childrenCount == 4) { + this._getForceContribution(parentBranch.children.NW,node); + this._getForceContribution(parentBranch.children.NE,node); + this._getForceContribution(parentBranch.children.SW,node); + this._getForceContribution(parentBranch.children.SE,node); + } + else { // parentBranch must have only one node, if it was empty we wouldnt be here + if (parentBranch.children.data.id != node.id) { // if it is not self + // duplicate code to reduce function calls to speed up program + if (distance == 0) { + distance = 0.5*Math.random(); + dx = distance; + } + var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.options.mass / (distance * distance * distance); + var fx = dx * gravityForce; + var fy = dy * gravityForce; + node.fx += fx; + node.fy += fy; + } + } } } }; - /** - * Since hierarchical layout does not support: - * - smooth curves (based on the physics), - * - clustering (based on dynamic node counts) - * - * We disable both features so there will be no problems. + * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. * + * @param nodes + * @param nodeIndices * @private */ - exports._changeConstants = function() { - this.constants.clustering.enabled = false; - this.constants.physics.barnesHut.enabled = false; - this.constants.physics.hierarchicalRepulsion.enabled = true; - this._loadSelectedForceSolver(); - if (this.constants.smoothCurves.enabled == true) { - this.constants.smoothCurves.dynamic = false; - } - this._configureSmoothCurves(); - }; + exports._formBarnesHutTree = function(nodes,nodeIndices) { + var node; + var nodeCount = nodeIndices.length; + var minX = Number.MAX_VALUE, + minY = Number.MAX_VALUE, + maxX =-Number.MAX_VALUE, + maxY =-Number.MAX_VALUE; - /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. - * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel - * @private - */ - exports._placeBranchNodes = function(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = null; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - } - else { - childNode = edges[i].to; + // get the range of the nodes + for (var i = 0; i < nodeCount; i++) { + var x = nodes[nodeIndices[i]].x; + var y = nodes[nodeIndices[i]].y; + if (nodes[nodeIndices[i]].options.mass > 0) { + if (x < minX) { minX = x; } + if (x > maxX) { maxX = x; } + if (y < minY) { minY = y; } + if (y > maxY) { maxY = y; } } + } + // make the range a square + var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y + if (sizeDiff > 0) {minY -= 0.5 * sizeDiff; maxY += 0.5 * sizeDiff;} // xSize > ySize + else {minX += 0.5 * sizeDiff; maxX -= 0.5 * sizeDiff;} // xSize < ySize - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - var nodeMoved = false; - if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { - if (childNode.xFixed && childNode.level > parentLevel) { - childNode.xFixed = false; - childNode.x = distribution[childNode.level].minPos; - nodeMoved = true; - } - } - else { - if (childNode.yFixed && childNode.level > parentLevel) { - childNode.yFixed = false; - childNode.y = distribution[childNode.level].minPos; - nodeMoved = true; - } - } - if (nodeMoved == true) { - distribution[childNode.level].minPos += distribution[childNode.level].nodeSpacing; - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges,childNode.id,distribution,childNode.level); - } + var minimumTreeSize = 1e-5; + var rootSize = Math.max(minimumTreeSize,Math.abs(maxX - minX)); + var halfRootSize = 0.5 * rootSize; + var centerX = 0.5 * (minX + maxX), centerY = 0.5 * (minY + maxY); + + // construct the barnesHutTree + var barnesHutTree = { + root:{ + centerOfMass: {x:0, y:0}, + mass:0, + range: { + minX: centerX-halfRootSize,maxX:centerX+halfRootSize, + minY: centerY-halfRootSize,maxY:centerY+halfRootSize + }, + size: rootSize, + calcSize: 1 / rootSize, + children: { data:null}, + maxWidth: 0, + level: 0, + childrenCount: 4 + } + }; + this._splitBranch(barnesHutTree.root); + + // place the nodes one by one recursively + for (i = 0; i < nodeCount; i++) { + node = nodes[nodeIndices[i]]; + if (node.options.mass > 0) { + this._placeInTree(barnesHutTree.root,node); } } + + // make global + this.barnesHutTree = barnesHutTree }; /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * this updates the mass of a branch. this is increased by adding a node. * - * @param level - * @param edges - * @param parentId + * @param parentBranch + * @param node * @private */ - exports._setLevel = function(level, edges, parentId) { - for (var i = 0; i < edges.length; i++) { - var childNode = null; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - } - else { - childNode = edges[i].to; - } - if (childNode.level == -1 || childNode.level > level) { - childNode.level = level; - if (childNode.edges.length > 1) { - this._setLevel(level+1, childNode.edges, childNode.id); - } - } - } + exports._updateBranchMass = function(parentBranch, node) { + var totalMass = parentBranch.mass + node.options.mass; + var totalMassInv = 1/totalMass; + + parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.options.mass; + parentBranch.centerOfMass.x *= totalMassInv; + + parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.options.mass; + parentBranch.centerOfMass.y *= totalMassInv; + + parentBranch.mass = totalMass; + var biggestSize = Math.max(Math.max(node.height,node.radius),node.width); + parentBranch.maxWidth = (parentBranch.maxWidth < biggestSize) ? biggestSize : parentBranch.maxWidth; + }; /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * determine in which branch the node will be placed. * - * @param level - * @param edges - * @param parentId + * @param parentBranch + * @param node + * @param skipMassUpdate * @private */ - exports._setLevelDirected = function(level, edges, parentId) { - this.nodes[parentId].hierarchyEnumerated = true; - for (var i = 0; i < edges.length; i++) { - var childNode = null; - var direction = 1; - if (edges[i].toId == parentId) { - childNode = edges[i].from; - direction = -1; - } - else { - childNode = edges[i].to; + exports._placeInTree = function(parentBranch,node,skipMassUpdate) { + if (skipMassUpdate != true || skipMassUpdate === undefined) { + // update the mass of the branch. + this._updateBranchMass(parentBranch,node); + } + + if (parentBranch.children.NW.range.maxX > node.x) { // in NW or SW + if (parentBranch.children.NW.range.maxY > node.y) { // in NW + this._placeInRegion(parentBranch,node,"NW"); } - if (childNode.level == -1) { - childNode.level = level + direction; + else { // in SW + this._placeInRegion(parentBranch,node,"SW"); } } - - for (var i = 0; i < edges.length; i++) { - var childNode = null; - if (edges[i].toId == parentId) {childNode = edges[i].from;} - else {childNode = edges[i].to;} - if (childNode.edges.length > 1 && childNode.hierarchyEnumerated === false) { - this._setLevelDirected(childNode.level, childNode.edges, childNode.id); + else { // in NE or SE + if (parentBranch.children.NW.range.maxY > node.y) { // in NE + this._placeInRegion(parentBranch,node,"NE"); + } + else { // in SE + this._placeInRegion(parentBranch,node,"SE"); } } }; /** - * Unfix nodes + * actually place the node in a region (or branch) * + * @param parentBranch + * @param node + * @param region * @private */ - exports._restoreNodes = function() { - for (var nodeId in this.nodes) { - if (this.nodes.hasOwnProperty(nodeId)) { - this.nodes[nodeId].xFixed = false; - this.nodes[nodeId].yFixed = false; - } + exports._placeInRegion = function(parentBranch,node,region) { + switch (parentBranch.children[region].childrenCount) { + case 0: // place node here + parentBranch.children[region].children.data = node; + parentBranch.children[region].childrenCount = 1; + this._updateBranchMass(parentBranch.children[region],node); + break; + case 1: // convert into children + // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) + // we move one node a pixel and we do not put it in the tree. + if (parentBranch.children[region].children.data.x == node.x && + parentBranch.children[region].children.data.y == node.y) { + node.x += Math.random(); + node.y += Math.random(); + } + else { + this._splitBranch(parentBranch.children[region]); + this._placeInTree(parentBranch.children[region],node); + } + break; + case 4: // place in branch + this._placeInTree(parentBranch.children[region],node); + break; } }; -/***/ }, -/* 64 */ -/***/ function(module, exports, __webpack_require__) { - - // English - exports['en'] = { - edit: 'Edit', - del: 'Delete selected', - back: 'Back', - addNode: 'Add Node', - addEdge: 'Add Edge', - editNode: 'Edit Node', - editEdge: 'Edit Edge', - addDescription: 'Click in an empty space to place a new node.', - edgeDescription: 'Click on a node and drag the edge to another node to connect them.', - editEdgeDescription: 'Click on the control points and drag them to a node to connect to it.', - createEdgeError: 'Cannot link edges to a cluster.', - deleteClusterError: 'Clusters cannot be deleted.' - }; - exports['en_EN'] = exports['en']; - exports['en_US'] = exports['en']; - - // Dutch - exports['nl'] = { - edit: 'Wijzigen', - del: 'Selectie verwijderen', - back: 'Terug', - addNode: 'Node toevoegen', - addEdge: 'Link toevoegen', - editNode: 'Node wijzigen', - editEdge: 'Link wijzigen', - addDescription: 'Klik op een leeg gebied om een nieuwe node te maken.', - edgeDescription: 'Klik op een node en sleep de link naar een andere node om ze te verbinden.', - editEdgeDescription: 'Klik op de verbindingspunten en sleep ze naar een node om daarmee te verbinden.', - createEdgeError: 'Kan geen link maken naar een cluster.', - deleteClusterError: 'Clusters kunnen niet worden verwijderd.' - }; - exports['nl_NL'] = exports['nl']; - exports['nl_BE'] = exports['nl']; - - -/***/ }, -/* 65 */ -/***/ function(module, exports, __webpack_require__) { - /** - * Canvas shapes used by Network + * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch + * after the split is complete. + * + * @param parentBranch + * @private */ - if (typeof CanvasRenderingContext2D !== 'undefined') { - - /** - * Draw a circle shape - */ - CanvasRenderingContext2D.prototype.circle = function(x, y, r) { - this.beginPath(); - this.arc(x, y, r, 0, 2*Math.PI, false); - }; - - /** - * Draw a square shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r size, width and height of the square - */ - CanvasRenderingContext2D.prototype.square = function(x, y, r) { - this.beginPath(); - this.rect(x - r, y - r, r * 2, r * 2); - }; - - /** - * Draw a triangle shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.triangle = function(x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); - - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height - - this.moveTo(x, y - (h - ir)); - this.lineTo(x + s2, y + ir); - this.lineTo(x - s2, y + ir); - this.lineTo(x, y - (h - ir)); - this.closePath(); - }; - - /** - * Draw a triangle shape in downward orientation - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius - */ - CanvasRenderingContext2D.prototype.triangleDown = function(x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); - - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height - - this.moveTo(x, y + (h - ir)); - this.lineTo(x + s2, y - ir); - this.lineTo(x - s2, y - ir); - this.lineTo(x, y + (h - ir)); - this.closePath(); - }; - - /** - * Draw a star shape, a star with 5 points - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.star = function(x, y, r) { - // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ - this.beginPath(); + exports._splitBranch = function(parentBranch) { + // if the branch is shaded with a node, replace the node in the new subset. + var containedNode = null; + if (parentBranch.childrenCount == 1) { + containedNode = parentBranch.children.data; + parentBranch.mass = 0; parentBranch.centerOfMass.x = 0; parentBranch.centerOfMass.y = 0; + } + parentBranch.childrenCount = 4; + parentBranch.children.data = null; + this._insertRegion(parentBranch,"NW"); + this._insertRegion(parentBranch,"NE"); + this._insertRegion(parentBranch,"SW"); + this._insertRegion(parentBranch,"SE"); - for (var n = 0; n < 10; n++) { - var radius = (n % 2 === 0) ? r * 1.3 : r * 0.5; - this.lineTo( - x + radius * Math.sin(n * 2 * Math.PI / 10), - y - radius * Math.cos(n * 2 * Math.PI / 10) - ); - } + if (containedNode != null) { + this._placeInTree(parentBranch,containedNode); + } + }; - this.closePath(); - }; - /** - * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas - */ - CanvasRenderingContext2D.prototype.roundRect = function(x, y, w, h, r) { - var r2d = Math.PI/180; - if( w - ( 2 * r ) < 0 ) { r = ( w / 2 ); } //ensure that the radius isn't too large for x - if( h - ( 2 * r ) < 0 ) { r = ( h / 2 ); } //ensure that the radius isn't too large for y - this.beginPath(); - this.moveTo(x+r,y); - this.lineTo(x+w-r,y); - this.arc(x+w-r,y+r,r,r2d*270,r2d*360,false); - this.lineTo(x+w,y+h-r); - this.arc(x+w-r,y+h-r,r,0,r2d*90,false); - this.lineTo(x+r,y+h); - this.arc(x+r,y+h-r,r,r2d*90,r2d*180,false); - this.lineTo(x,y+r); - this.arc(x+r,y+r,r,r2d*180,r2d*270,false); - }; + /** + * This function subdivides the region into four new segments. + * Specifically, this inserts a single new segment. + * It fills the children section of the parentBranch + * + * @param parentBranch + * @param region + * @param parentRange + * @private + */ + exports._insertRegion = function(parentBranch, region) { + var minX,maxX,minY,maxY; + var childSize = 0.5 * parentBranch.size; + switch (region) { + case "NW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "NE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY; + maxY = parentBranch.range.minY + childSize; + break; + case "SW": + minX = parentBranch.range.minX; + maxX = parentBranch.range.minX + childSize; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + case "SE": + minX = parentBranch.range.minX + childSize; + maxX = parentBranch.range.maxX; + minY = parentBranch.range.minY + childSize; + maxY = parentBranch.range.maxY; + break; + } - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.ellipse = function(x, y, w, h) { - var kappa = .5522848, - ox = (w / 2) * kappa, // control point offset horizontal - oy = (h / 2) * kappa, // control point offset vertical - xe = x + w, // x-end - ye = y + h, // y-end - xm = x + w / 2, // x-middle - ym = y + h / 2; // y-middle - this.beginPath(); - this.moveTo(x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + parentBranch.children[region] = { + centerOfMass:{x:0,y:0}, + mass:0, + range:{minX:minX,maxX:maxX,minY:minY,maxY:maxY}, + size: 0.5 * parentBranch.size, + calcSize: 2 * parentBranch.calcSize, + children: {data:null}, + maxWidth: 0, + level: parentBranch.level+1, + childrenCount: 0 }; + }; + /** + * This function is for debugging purposed, it draws the tree. + * + * @param ctx + * @param color + * @private + */ + exports._drawTree = function(ctx,color) { + if (this.barnesHutTree !== undefined) { - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.database = function(x, y, w, h) { - var f = 1/3; - var wEllipse = w; - var hEllipse = h * f; - - var kappa = .5522848, - ox = (wEllipse / 2) * kappa, // control point offset horizontal - oy = (hEllipse / 2) * kappa, // control point offset vertical - xe = x + wEllipse, // x-end - ye = y + hEllipse, // y-end - xm = x + wEllipse / 2, // x-middle - ym = y + hEllipse / 2, // y-middle - ymb = y + (h - hEllipse/2), // y-midlle, bottom ellipse - yeb = y + h; // y-end, bottom ellipse + ctx.lineWidth = 1; - this.beginPath(); - this.moveTo(xe, ym); + this._drawBranch(this.barnesHutTree.root,ctx,color); + } + }; - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + /** + * This function is for debugging purposes. It draws the branches recursively. + * + * @param branch + * @param ctx + * @param color + * @private + */ + exports._drawBranch = function(branch,ctx,color) { + if (color === undefined) { + color = "#FF0000"; + } - this.lineTo(xe, ymb); + if (branch.childrenCount == 4) { + this._drawBranch(branch.children.NW,ctx); + this._drawBranch(branch.children.NE,ctx); + this._drawBranch(branch.children.SE,ctx); + this._drawBranch(branch.children.SW,ctx); + } + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(branch.range.minX,branch.range.minY); + ctx.lineTo(branch.range.maxX,branch.range.minY); + ctx.stroke(); - this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); - this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); + ctx.beginPath(); + ctx.moveTo(branch.range.maxX,branch.range.minY); + ctx.lineTo(branch.range.maxX,branch.range.maxY); + ctx.stroke(); - this.lineTo(x, ym); - }; + ctx.beginPath(); + ctx.moveTo(branch.range.maxX,branch.range.maxY); + ctx.lineTo(branch.range.minX,branch.range.maxY); + ctx.stroke(); + ctx.beginPath(); + ctx.moveTo(branch.range.minX,branch.range.maxY); + ctx.lineTo(branch.range.minX,branch.range.minY); + ctx.stroke(); - /** - * Draw an arrow point (no line) + /* + if (branch.mass > 0) { + ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); + ctx.stroke(); + } */ - CanvasRenderingContext2D.prototype.arrow = function(x, y, angle, length) { - // tail - var xt = x - length * Math.cos(angle); - var yt = y - length * Math.sin(angle); - - // inner tail - // TODO: allow to customize different shapes - var xi = x - length * 0.9 * Math.cos(angle); - var yi = y - length * 0.9 * Math.sin(angle); - - // left - var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); - var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); - - // right - var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); - var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); + }; - this.beginPath(); - this.moveTo(x, y); - this.lineTo(xl, yl); - this.lineTo(xi, yi); - this.lineTo(xr, yr); - this.closePath(); - }; - /** - * Sets up the dashedLine functionality for drawing - * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas - * @author David Jordan - * @date 2012-08-08 - */ - CanvasRenderingContext2D.prototype.dashedLine = function(x,y,x2,y2,dashArray){ - if (!dashArray) dashArray=[10,5]; - if (dashLength==0) dashLength = 0.001; // Hack for Safari - var dashCount = dashArray.length; - this.moveTo(x, y); - var dx = (x2-x), dy = (y2-y); - var slope = dy/dx; - var distRemaining = Math.sqrt( dx*dx + dy*dy ); - var dashIndex=0, draw=true; - while (distRemaining>=0.1){ - var dashLength = dashArray[dashIndex++%dashCount]; - if (dashLength > distRemaining) dashLength = distRemaining; - var xStep = Math.sqrt( dashLength*dashLength / (1 + slope*slope) ); - if (dx<0) xStep = -xStep; - x += xStep; - y += slope*xStep; - this[draw ? 'lineTo' : 'moveTo'](x,y); - distRemaining -= dashLength; - draw = !draw; - } - }; +/***/ }, +/* 65 */ +/***/ function(module, exports, __webpack_require__) { - // TODO: add diamond shape + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; } diff --git a/dist/vis.map b/dist/vis.map index 59d62b36..12a10660 100644 --- a/dist/vis.map +++ b/dist/vis.map @@ -1 +1 @@ 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\ No newline at end of file diff --git a/dist/vis.min.js b/dist/vis.min.js index 120c1613..e8fe9673 100644 --- a/dist/vis.min.js +++ b/dist/vis.min.js @@ -5,7 +5,7 @@ * A dynamic, browser-based visualization library. * * @version 3.3.1-SNAPSHOT - * @date 2014-09-05 + * @date 2014-09-09 * * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com @@ -25,14 +25,14 @@ !function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):"object"==typeof exports?exports.vis=e():t.vis=e()}(this,function(){return function(t){function e(s){if(i[s])return i[s].exports;var o=i[s]={exports:{},id:s,loaded:!1};return t[s].call(o.exports,o,o.exports,e),o.loaded=!0,o.exports}var i={};return 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t&&(t=t()),null!=t?Number(t)||e||null:e||null},exports.option.asString=function(t,e){return"function"==typeof t&&(t=t()),null!=t?String(t):e||null},exports.option.asSize=function(t,e){return"function"==typeof t&&(t=t()),exports.isString(t)?t:exports.isNumber(t)?t+"px":e||null},exports.option.asElement=function(t,e){return"function"==typeof t&&(t=t()),t||e||null},exports.GiveDec=function(Hex){var Value;return Value="A"==Hex?10:"B"==Hex?11:"C"==Hex?12:"D"==Hex?13:"E"==Hex?14:"F"==Hex?15:eval(Hex)},exports.GiveHex=function(t){var e;return e=10==t?"A":11==t?"B":12==t?"C":13==t?"D":14==t?"E":15==t?"F":""+t},exports.parseColor=function(t){var e;if(exports.isString(t)){if(exports.isValidRGB(t)){var i=t.substr(4).substr(0,t.length-5).split(",");t=exports.RGBToHex(i[0],i[1],i[2])}if(exports.isValidHex(t)){var s=exports.hexToHSV(t),o={h:s.h,s:.45*s.s,v:Math.min(1,1.05*s.v)},n={h:s.h,s:Math.min(1,1.25*s.v),v:.6*s.v},r=exports.HSVToHex(n.h,n.h,n.v),a=exports.HSVToHex(o.h,o.s,o.v);e={background:t,border:r,highlight:{background:a,border:r},hover:{background:a,border:r}}}else e={background:t,border:t,highlight:{background:t,border:t},hover:{background:t,border:t}}}else e={},e.background=t.background||"white",e.border=t.border||e.background,exports.isString(t.highlight)?e.highlight={border:t.highlight,background:t.highlight}:(e.highlight={},e.highlight.background=t.highlight&&t.highlight.background||e.background,e.highlight.border=t.highlight&&t.highlight.border||e.border),exports.isString(t.hover)?e.hover={border:t.hover,background:t.hover}:(e.hover={},e.hover.background=t.hover&&t.hover.background||e.background,e.hover.border=t.hover&&t.hover.border||e.border);return e},exports.hexToRGB=function(t){t=t.replace("#","").toUpperCase();var e=exports.GiveDec(t.substring(0,1)),i=exports.GiveDec(t.substring(1,2)),s=exports.GiveDec(t.substring(2,3)),o=exports.GiveDec(t.substring(3,4)),n=exports.GiveDec(t.substring(4,5)),r=exports.GiveDec(t.substring(5,6)),a=16*e+i,h=16*s+o,i=16*n+r;return{r:a,g:h,b:i}},exports.RGBToHex=function(t,e,i){var s=exports.GiveHex(Math.floor(t/16)),o=exports.GiveHex(t%16),n=exports.GiveHex(Math.floor(e/16)),r=exports.GiveHex(e%16),a=exports.GiveHex(Math.floor(i/16)),h=exports.GiveHex(i%16),d=s+o+n+r+a+h;return"#"+d},exports.RGBToHSV=function(t,e,i){t/=255,e/=255,i/=255;var s=Math.min(t,Math.min(e,i)),o=Math.max(t,Math.max(e,i));if(s==o)return{h:0,s:0,v:s};var n=t==s?e-i:i==s?t-e:i-t,r=t==s?3:i==s?1:5,a=60*(r-n/(o-s))/360,h=(o-s)/o,d=o;return{h:a,s:h,v:d}},exports.HSVToRGB=function(t,e,i){var s,o,n,r=Math.floor(6*t),a=6*t-r,h=i*(1-e),d=i*(1-a*e),l=i*(1-(1-a)*e);switch(r%6){case 0:s=i,o=l,n=h;break;case 1:s=d,o=i,n=h;break;case 2:s=h,o=i,n=l;break;case 3:s=h,o=d,n=i;break;case 4:s=l,o=h,n=i;break;case 5:s=i,o=h,n=d}return{r:Math.floor(255*s),g:Math.floor(255*o),b:Math.floor(255*n)}},exports.HSVToHex=function(t,e,i){var s=exports.HSVToRGB(t,e,i);return exports.RGBToHex(s.r,s.g,s.b)},exports.hexToHSV=function(t){var e=exports.hexToRGB(t);return exports.RGBToHSV(e.r,e.g,e.b)},exports.isValidHex=function(t){var e=/(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(t);return e},exports.isValidRGB=function(t){t=t.replace(" ","");var e=/rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(t);return e},exports.selectiveBridgeObject=function(t,e){if("object"==typeof e){for(var i=Object.create(e),s=0;sa;)o=void 0===s?n[u][i]:n[u][i][s],n[u].isVisible(e)?h=!0:(o=r&&console.log("BinarySearch too many iterations. Aborting.")}return u},exports.binarySearchGeneric=function(t,e,i,s){var o,n,r,a,h=1e4,d=0,l=t,c=!1,p=0,u=l.length,f=p,m=u,g=Math.floor(.5*(u+p));if(0==u)g=-1;else if(1==u)r=l[g][i],g=r==e?0:-1;else{for(u-=1;0==c&&h>d;)n=l[Math.max(0,g-1)][i],r=l[g][i],a=l[Math.min(l.length-1,g+1)][i],r==e||e>n&&r>e||e>r&&a>e?(c=!0,r!=e&&("before"==s?e>n&&r>e&&(g=Math.max(0,g-1)):e>r&&a>e&&(g=Math.min(l.length-1,g+1)))):(e>r?f=Math.floor(.5*(u+p)):m=Math.floor(.5*(u+p)),o=Math.floor(.5*(u+p)),p==f&&u==m?(g=-1,c=!0):(u=m,p=f,g=Math.floor(.5*(u+p)))),d++;d>=h&&console.log("BinarySearch too many iterations. Aborting.")}return g},exports.easeInOutQuad=function(t,e,i,s){var o=i-e;return t/=s/2,1>t?o/2*t*t+e:(t--,-o/2*(t*(t-2)-1)+e)}},function(t,e){e.prepareElements=function(t){for(var e in t)t.hasOwnProperty(e)&&(t[e].redundant=t[e].used,t[e].used=[])},e.cleanupElements=function(t){for(var e in t)if(t.hasOwnProperty(e)&&t[e].redundant){for(var i=0;i0?(s=e[t].redundant[0],e[t].redundant.shift()):(s=document.createElementNS("http://www.w3.org/2000/svg",t),i.appendChild(s)):(s=document.createElementNS("http://www.w3.org/2000/svg",t),e[t]={used:[],redundant:[]},i.appendChild(s)),e[t].used.push(s),s},e.getDOMElement=function(t,e,i,s){var o;return e.hasOwnProperty(t)?e[t].redundant.length>0?(o=e[t].redundant[0],e[t].redundant.shift()):(o=document.createElement(t),void 0!==s?i.insertBefore(o,s):i.appendChild(o)):(o=document.createElement(t),e[t]={used:[],redundant:[]},void 0!==s?i.insertBefore(o,s):i.appendChild(o)),e[t].used.push(o),o},e.drawPoint=function(t,i,s,o,n){var r;return"circle"==s.options.drawPoints.style?(r=e.getSVGElement("circle",o,n),r.setAttributeNS(null,"cx",t),r.setAttributeNS(null,"cy",i),r.setAttributeNS(null,"r",.5*s.options.drawPoints.size),r.setAttributeNS(null,"class",s.className+" point")):(r=e.getSVGElement("rect",o,n),r.setAttributeNS(null,"x",t-.5*s.options.drawPoints.size),r.setAttributeNS(null,"y",i-.5*s.options.drawPoints.size),r.setAttributeNS(null,"width",s.options.drawPoints.size),r.setAttributeNS(null,"height",s.options.drawPoints.size),r.setAttributeNS(null,"class",s.className+" point")),r},e.drawBar=function(t,i,s,o,n,r,a){var h=e.getSVGElement("rect",r,a);h.setAttributeNS(null,"x",t-.5*s),h.setAttributeNS(null,"y",i),h.setAttributeNS(null,"width",s),h.setAttributeNS(null,"height",o),h.setAttributeNS(null,"class",n)}},function(t,e,i){function s(t,e){if(!t||Array.isArray(t)||o.isDataTable(t)||(e=t,t=null),this._options=e||{},this._data={},this._fieldId=this._options.fieldId||"id",this._type={},this._options.type)for(var i in this._options.type)if(this._options.type.hasOwnProperty(i)){var s=this._options.type[i];this._type[i]="Date"==s||"ISODate"==s||"ASPDate"==s?"Date":s}if(this._options.convert)throw new Error('Option "convert" is deprecated. Use "type" instead.');this._subscribers={},t&&this.add(t)}var o=i(1);s.prototype.on=function(t,e){var i=this._subscribers[t];i||(i=[],this._subscribers[t]=i),i.push({callback:e})},s.prototype.subscribe=s.prototype.on,s.prototype.off=function(t,e){var i=this._subscribers[t];i&&(this._subscribers[t]=i.filter(function(t){return t.callback!=e}))},s.prototype.unsubscribe=s.prototype.off,s.prototype._trigger=function(t,e,i){if("*"==t)throw new Error("Cannot trigger event *");var s=[];t in this._subscribers&&(s=s.concat(this._subscribers[t])),"*"in this._subscribers&&(s=s.concat(this._subscribers["*"]));for(var o=0;or;r++)i=n._addItem(t[r]),s.push(i);else if(o.isDataTable(t))for(var h=this._getColumnNames(t),d=0,l=t.getNumberOfRows();l>d;d++){for(var c={},p=0,u=h.length;u>p;p++){var f=h[p];c[f]=t.getValue(d,p)}i=n._addItem(c),s.push(i)}else{if(!(t instanceof Object))throw new Error("Unknown dataType");i=n._addItem(t),s.push(i)}return s.length&&this._trigger("add",{items:s},e),s},s.prototype.update=function(t,e){var i=[],s=[],n=this,r=n._fieldId,a=function(t){var e=t[r];n._data[e]?(e=n._updateItem(t),s.push(e)):(e=n._addItem(t),i.push(e))};if(Array.isArray(t))for(var h=0,d=t.length;d>h;h++)a(t[h]);else if(o.isDataTable(t))for(var l=this._getColumnNames(t),c=0,p=t.getNumberOfRows();p>c;c++){for(var u={},f=0,m=l.length;m>f;f++){var g=l[f];u[g]=t.getValue(c,f)}a(u)}else{if(!(t instanceof Object))throw new Error("Unknown dataType");a(t)}return i.length&&this._trigger("add",{items:i},e),s.length&&this._trigger("update",{items:s},e),i.concat(s)},s.prototype.get=function(){var t,e,i,s,n=this,r=o.getType(arguments[0]);"String"==r||"Number"==r?(t=arguments[0],i=arguments[1],s=arguments[2]):"Array"==r?(e=arguments[0],i=arguments[1],s=arguments[2]):(i=arguments[0],s=arguments[1]);var a;if(i&&i.returnType){var h=["DataTable","Array","Object"];if(a=-1==h.indexOf(i.returnType)?"Array":i.returnType,s&&a!=o.getType(s))throw new Error('Type of parameter "data" ('+o.getType(s)+") does not correspond with specified options.type ("+i.type+")");if("DataTable"==a&&!o.isDataTable(s))throw new Error('Parameter "data" must be a DataTable when options.type is "DataTable"')}else a=s&&"DataTable"==o.getType(s)?"DataTable":"Array";var d,l,c,p,u=i&&i.type||this._options.type,f=i&&i.filter,m=[];if(void 0!=t)d=n._getItem(t,u),f&&!f(d)&&(d=null);else if(void 0!=e)for(c=0,p=e.length;p>c;c++)d=n._getItem(e[c],u),(!f||f(d))&&m.push(d);else for(l in this._data)this._data.hasOwnProperty(l)&&(d=n._getItem(l,u),(!f||f(d))&&m.push(d));if(i&&i.order&&void 0==t&&this._sort(m,i.order),i&&i.fields){var g=i.fields;if(void 0!=t)d=this._filterFields(d,g);else for(c=0,p=m.length;p>c;c++)m[c]=this._filterFields(m[c],g)}if("DataTable"==a){var v=this._getColumnNames(s);if(void 0!=t)n._appendRow(s,v,d);else for(c=0;cc;c++)s.push(m[c]);return s}return m},s.prototype.getIds=function(t){var e,i,s,o,n,r=this._data,a=t&&t.filter,h=t&&t.order,d=t&&t.type||this._options.type,l=[];if(a)if(h){n=[];for(s in r)r.hasOwnProperty(s)&&(o=this._getItem(s,d),a(o)&&n.push(o));for(this._sort(n,h),e=0,i=n.length;i>e;e++)l[e]=n[e][this._fieldId]}else for(s in r)r.hasOwnProperty(s)&&(o=this._getItem(s,d),a(o)&&l.push(o[this._fieldId]));else if(h){n=[];for(s in r)r.hasOwnProperty(s)&&n.push(r[s]);for(this._sort(n,h),e=0,i=n.length;i>e;e++)l[e]=n[e][this._fieldId]}else for(s in r)r.hasOwnProperty(s)&&(o=r[s],l.push(o[this._fieldId]));return l},s.prototype.getDataSet=function(){return this},s.prototype.forEach=function(t,e){var i,s,o=e&&e.filter,n=e&&e.type||this._options.type,r=this._data;if(e&&e.order)for(var a=this.get(e),h=0,d=a.length;d>h;h++)i=a[h],s=i[this._fieldId],t(i,s);else for(s in r)r.hasOwnProperty(s)&&(i=this._getItem(s,n),(!o||o(i))&&t(i,s))},s.prototype.map=function(t,e){var i,s=e&&e.filter,o=e&&e.type||this._options.type,n=[],r=this._data;for(var a in r)r.hasOwnProperty(a)&&(i=this._getItem(a,o),(!s||s(i))&&n.push(t(i,a)));return e&&e.order&&this._sort(n,e.order),n},s.prototype._filterFields=function(t,e){var i={};for(var s in t)t.hasOwnProperty(s)&&-1!=e.indexOf(s)&&(i[s]=t[s]);return i},s.prototype._sort=function(t,e){if(o.isString(e)){var i=e;t.sort(function(t,e){var s=t[i],o=e[i];return s>o?1:o>s?-1:0})}else{if("function"!=typeof e)throw new TypeError("Order must be a function or a string");t.sort(e)}},s.prototype.remove=function(t,e){var i,s,o,n=[];if(Array.isArray(t))for(i=0,s=t.length;s>i;i++)o=this._remove(t[i]),null!=o&&n.push(o);else o=this._remove(t),null!=o&&n.push(o);return n.length&&this._trigger("remove",{items:n},e),n},s.prototype._remove=function(t){if(o.isNumber(t)||o.isString(t)){if(this._data[t])return delete this._data[t],t}else if(t instanceof Object){var e=t[this._fieldId];if(e&&this._data[e])return delete this._data[e],e}return null},s.prototype.clear=function(t){var e=Object.keys(this._data);return this._data={},this._trigger("remove",{items:e},t),e},s.prototype.max=function(t){var e=this._data,i=null,s=null;for(var o in e)if(e.hasOwnProperty(o)){var n=e[o],r=n[t];null!=r&&(!i||r>s)&&(i=n,s=r)}return i},s.prototype.min=function(t){var e=this._data,i=null,s=null;for(var o in e)if(e.hasOwnProperty(o)){var n=e[o],r=n[t];null!=r&&(!i||s>r)&&(i=n,s=r)}return i},s.prototype.distinct=function(t){var e,i=this._data,s=[],n=this._options.type&&this._options.type[t]||null,r=0;for(var a in i)if(i.hasOwnProperty(a)){var h=i[a],d=h[t],l=!1;for(e=0;r>e;e++)if(s[e]==d){l=!0;break}l||void 0===d||(s[r]=d,r++)}if(n)for(e=0;ei;i++)e[i]=t.getColumnId(i)||t.getColumnLabel(i);return e},s.prototype._appendRow=function(t,e,i){for(var s=t.addRow(),o=0,n=e.length;n>o;o++){var r=e[o];t.setValue(s,o,i[r])}},t.exports=s},function(t,e,i){function s(t,e){this._data=null,this._ids={},this._options=e||{},this._fieldId="id",this._subscribers={};var i=this;this.listener=function(){i._onEvent.apply(i,arguments)},this.setData(t)}var o=i(1),n=i(3);s.prototype.setData=function(t){var e,i,s;if(this._data){this._data.unsubscribe&&this._data.unsubscribe("*",this.listener),e=[];for(var o in this._ids)this._ids.hasOwnProperty(o)&&e.push(o);this._ids={},this._trigger("remove",{items:e})}if(this._data=t,this._data){for(this._fieldId=this._options.fieldId||this._data&&this._data.options&&this._data.options.fieldId||"id",e=this._data.getIds({filter:this._options&&this._options.filter}),i=0,s=e.length;s>i;i++)o=e[i],this._ids[o]=!0;this._trigger("add",{items:e}),this._data.on&&this._data.on("*",this.listener)}},s.prototype.get=function(){var t,e,i,s=this,n=o.getType(arguments[0]);"String"==n||"Number"==n||"Array"==n?(t=arguments[0],e=arguments[1],i=arguments[2]):(e=arguments[0],i=arguments[1]);var r=o.extend({},this._options,e);this._options.filter&&e&&e.filter&&(r.filter=function(t){return s._options.filter(t)&&e.filter(t)});var a=[];return void 0!=t&&a.push(t),a.push(r),a.push(i),this._data&&this._data.get.apply(this._data,a)},s.prototype.getIds=function(t){var e;if(this._data){var i,s=this._options.filter;i=t&&t.filter?s?function(e){return s(e)&&t.filter(e)}:t.filter:s,e=this._data.getIds({filter:i,order:t&&t.order})}else e=[];return e},s.prototype.getDataSet=function(){for(var t=this;t instanceof s;)t=t._data;return t||null},s.prototype._onEvent=function(t,e,i){var s,o,n,r,a=e&&e.items,h=this._data,d=[],l=[],c=[];if(a&&h){switch(t){case"add":for(s=0,o=a.length;o>s;s++)n=a[s],r=this.get(n),r&&(this._ids[n]=!0,d.push(n));break;case"update":for(s=0,o=a.length;o>s;s++)n=a[s],r=this.get(n),r?this._ids[n]?l.push(n):(this._ids[n]=!0,d.push(n)):this._ids[n]&&(delete this._ids[n],c.push(n));break;case"remove":for(s=0,o=a.length;o>s;s++)n=a[s],this._ids[n]&&(delete this._ids[n],c.push(n))}d.length&&this._trigger("add",{items:d},i),l.length&&this._trigger("update",{items:l},i),c.length&&this._trigger("remove",{items:c},i)}},s.prototype.on=n.prototype.on,s.prototype.off=n.prototype.off,s.prototype._trigger=n.prototype._trigger,s.prototype.subscribe=s.prototype.on,s.prototype.unsubscribe=s.prototype.off,t.exports=s},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");this.containerElement=t,this.width="400px",this.height="400px",this.margin=10,this.defaultXCenter="55%",this.defaultYCenter="50%",this.xLabel="x",this.yLabel="y",this.zLabel="z",this.filterLabel="time",this.legendLabel="value",this.style=s.STYLE.DOT,this.showPerspective=!0,this.showGrid=!0,this.keepAspectRatio=!0,this.showShadow=!1,this.showGrayBottom=!1,this.showTooltip=!1,this.verticalRatio=.5,this.animationInterval=1e3,this.animationPreload=!1,this.camera=new l,this.eye=new h(0,0,-1),this.dataTable=null,this.dataPoints=null,this.colX=void 0,this.colY=void 0,this.colZ=void 0,this.colValue=void 0,this.colFilter=void 0,this.xMin=0,this.xStep=void 0,this.xMax=1,this.yMin=0,this.yStep=void 0,this.yMax=1,this.zMin=0,this.zStep=void 0,this.zMax=1,this.valueMin=0,this.valueMax=1,this.xBarWidth=1,this.yBarWidth=1,this.colorAxis="#4D4D4D",this.colorGrid="#D3D3D3",this.colorDot="#7DC1FF",this.colorDotBorder="#3267D2",this.create(),this.setOptions(i),e&&this.setData(e)}var o=i(50),n=i(3),r=i(4),a=i(1),h=i(9),d=i(8),l=i(6),c=i(7),p=i(10),u=i(11);o(s.prototype),s.prototype._setScale=function(){this.scale=new h(1/(this.xMax-this.xMin),1/(this.yMax-this.yMin),1/(this.zMax-this.zMin)),this.keepAspectRatio&&(this.scale.x3&&(this.colFilter=3);else{if(this.style!==s.STYLE.DOTCOLOR&&this.style!==s.STYLE.DOTSIZE&&this.style!==s.STYLE.BARCOLOR&&this.style!==s.STYLE.BARSIZE)throw'Unknown style "'+this.style+'"';this.colX=0,this.colY=1,this.colZ=2,this.colValue=3,t.getNumberOfColumns()>4&&(this.colFilter=4)}},s.prototype.getNumberOfRows=function(t){return t.length},s.prototype.getNumberOfColumns=function(t){var e=0;for(var i in t[0])t[0].hasOwnProperty(i)&&e++;return e},s.prototype.getDistinctValues=function(t,e){for(var i=[],s=0;st[s][e]&&(i.min=t[s][e]),i.maxt;t++){var m=(t-p)/(f-p),g=240*m,v=this._hsv2rgb(g,1,1);c.strokeStyle=v,c.beginPath(),c.moveTo(h,r+t),c.lineTo(a,r+t),c.stroke()}c.strokeStyle=this.colorAxis,c.strokeRect(h,r,i,n)}if(this.style===s.STYLE.DOTSIZE&&(c.strokeStyle=this.colorAxis,c.fillStyle=this.colorDot,c.beginPath(),c.moveTo(h,r),c.lineTo(a,r),c.lineTo(a-i+e,d),c.lineTo(h,d),c.closePath(),c.fill(),c.stroke()),this.style===s.STYLE.DOTCOLOR||this.style===s.STYLE.DOTSIZE){var y=5,b=new u(this.valueMin,this.valueMax,(this.valueMax-this.valueMin)/5,!0);for(b.start(),b.getCurrent()0?this.yMin:this.yMax,o=this._convert3Dto2D(new h(x,r,this.zMin)),Math.cos(2*_)>0?(g.textAlign="center",g.textBaseline="top",o.y+=b):Math.sin(2*_)<0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(" "+i.getCurrent()+" ",o.x,o.y),i.next()}for(g.lineWidth=1,s=void 0===this.defaultYStep,i=new u(this.yMin,this.yMax,this.yStep,s),i.start(),i.getCurrent()0?this.xMin:this.xMax,o=this._convert3Dto2D(new h(n,i.getCurrent(),this.zMin)),Math.cos(2*_)<0?(g.textAlign="center",g.textBaseline="top",o.y+=b):Math.sin(2*_)>0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(" "+i.getCurrent()+" ",o.x,o.y),i.next();for(g.lineWidth=1,s=void 0===this.defaultZStep,i=new u(this.zMin,this.zMax,this.zStep,s),i.start(),i.getCurrent()0?this.xMin:this.xMax,r=Math.sin(_)<0?this.yMin:this.yMax;!i.end();)t=this._convert3Dto2D(new h(n,r,i.getCurrent())),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(t.x-b,t.y),g.stroke(),g.textAlign="right",g.textBaseline="middle",g.fillStyle=this.colorAxis,g.fillText(i.getCurrent()+" ",t.x-5,t.y),i.next();g.lineWidth=1,t=this._convert3Dto2D(new h(n,r,this.zMin)),e=this._convert3Dto2D(new h(n,r,this.zMax)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(e.x,e.y),g.stroke(),g.lineWidth=1,p=this._convert3Dto2D(new h(this.xMin,this.yMin,this.zMin)),f=this._convert3Dto2D(new h(this.xMax,this.yMin,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(p.x,p.y),g.lineTo(f.x,f.y),g.stroke(),p=this._convert3Dto2D(new h(this.xMin,this.yMax,this.zMin)),f=this._convert3Dto2D(new h(this.xMax,this.yMax,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(p.x,p.y),g.lineTo(f.x,f.y),g.stroke(),g.lineWidth=1,t=this._convert3Dto2D(new h(this.xMin,this.yMin,this.zMin)),e=this._convert3Dto2D(new h(this.xMin,this.yMax,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(e.x,e.y),g.stroke(),t=this._convert3Dto2D(new h(this.xMax,this.yMin,this.zMin)),e=this._convert3Dto2D(new h(this.xMax,this.yMax,this.zMin)),g.strokeStyle=this.colorAxis,g.beginPath(),g.moveTo(t.x,t.y),g.lineTo(e.x,e.y),g.stroke();var w=this.xLabel;w.length>0&&(c=.1/this.scale.y,n=(this.xMin+this.xMax)/2,r=Math.cos(_)>0?this.yMin-c:this.yMax+c,o=this._convert3Dto2D(new h(n,r,this.zMin)),Math.cos(2*_)>0?(g.textAlign="center",g.textBaseline="top"):Math.sin(2*_)<0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(w,o.x,o.y));var S=this.yLabel;S.length>0&&(l=.1/this.scale.x,n=Math.sin(_)>0?this.xMin-l:this.xMax+l,r=(this.yMin+this.yMax)/2,o=this._convert3Dto2D(new h(n,r,this.zMin)),Math.cos(2*_)<0?(g.textAlign="center",g.textBaseline="top"):Math.sin(2*_)>0?(g.textAlign="right",g.textBaseline="middle"):(g.textAlign="left",g.textBaseline="middle"),g.fillStyle=this.colorAxis,g.fillText(S,o.x,o.y));var M=this.zLabel;M.length>0&&(d=30,n=Math.cos(_)>0?this.xMin:this.xMax,r=Math.sin(_)<0?this.yMin:this.yMax,a=(this.zMin+this.zMax)/2,o=this._convert3Dto2D(new h(n,r,a)),g.textAlign="right",g.textBaseline="middle",g.fillStyle=this.colorAxis,g.fillText(M,o.x-d,o.y))},s.prototype._hsv2rgb=function(t,e,i){var s,o,n,r,a,h;switch(r=i*e,a=Math.floor(t/60),h=r*(1-Math.abs(t/60%2-1)),a){case 0:s=r,o=h,n=0;break;case 1:s=h,o=r,n=0;break;case 2:s=0,o=r,n=h;break;case 3:s=0,o=h,n=r;break;case 4:s=h,o=0,n=r;break;case 5:s=r,o=0,n=h;break;default:s=0,o=0,n=0}return"RGB("+parseInt(255*s)+","+parseInt(255*o)+","+parseInt(255*n)+")"},s.prototype._redrawDataGrid=function(){var t,e,i,o,n,r,a,d,l,c,p,u,f,m=this.frame.canvas,g=m.getContext("2d");if(!(void 0===this.dataPoints||this.dataPoints.length<=0)){for(n=0;n0}else r=!0;r?(f=(t.point.z+e.point.z+i.point.z+o.point.z)/4,c=240*(1-(f-this.zMin)*this.scale.z/this.verticalRatio),p=1,this.showShadow?(u=Math.min(1+S.x/M/2,1),a=this._hsv2rgb(c,p,u),d=a):(u=1,a=this._hsv2rgb(c,p,u),d=this.colorAxis)):(a="gray",d=this.colorAxis),l=.5,g.lineWidth=l,g.fillStyle=a,g.strokeStyle=d,g.beginPath(),g.moveTo(t.screen.x,t.screen.y),g.lineTo(e.screen.x,e.screen.y),g.lineTo(o.screen.x,o.screen.y),g.lineTo(i.screen.x,i.screen.y),g.closePath(),g.fill(),g.stroke()}}else for(n=0;np&&(p=0);var u,f,m;this.style===s.STYLE.DOTCOLOR?(u=240*(1-(d.point.value-this.valueMin)*this.scale.value),f=this._hsv2rgb(u,1,1),m=this._hsv2rgb(u,1,.8)):this.style===s.STYLE.DOTSIZE?(f=this.colorDot,m=this.colorDotBorder):(u=240*(1-(d.point.z-this.zMin)*this.scale.z/this.verticalRatio),f=this._hsv2rgb(u,1,1),m=this._hsv2rgb(u,1,.8)),i.lineWidth=1,i.strokeStyle=m,i.fillStyle=f,i.beginPath(),i.arc(d.screen.x,d.screen.y,p,0,2*Math.PI,!0),i.fill(),i.stroke()}}},s.prototype._redrawDataBar=function(){var t,e,i,o,n=this.frame.canvas,r=n.getContext("2d");if(!(void 0===this.dataPoints||this.dataPoints.length<=0)){for(t=0;t0&&(t=this.dataPoints[0],s.lineWidth=1,s.strokeStyle="blue",s.beginPath(),s.moveTo(t.screen.x,t.screen.y)),e=1;e0&&s.stroke()}},s.prototype._onMouseDown=function(t){if(t=t||window.event,this.leftButtonDown&&this._onMouseUp(t),this.leftButtonDown=t.which?1===t.which:1===t.button,this.leftButtonDown||this.touchDown){this.startMouseX=getMouseX(t),this.startMouseY=getMouseY(t),this.startStart=new Date(this.start),this.startEnd=new Date(this.end),this.startArmRotation=this.camera.getArmRotation(),this.frame.style.cursor="move";var e=this;this.onmousemove=function(t){e._onMouseMove(t)},this.onmouseup=function(t){e._onMouseUp(t)},a.addEventListener(document,"mousemove",e.onmousemove),a.addEventListener(document,"mouseup",e.onmouseup),a.preventDefault(t)}},s.prototype._onMouseMove=function(t){t=t||window.event;var e=parseFloat(getMouseX(t))-this.startMouseX,i=parseFloat(getMouseY(t))-this.startMouseY,s=this.startArmRotation.horizontal+e/200,o=this.startArmRotation.vertical+i/200,n=4,r=Math.sin(n/360*2*Math.PI);Math.abs(Math.sin(s))0?1:0>t?-1:0}var s=e[0],o=e[1],n=e[2],r=i((o.x-s.x)*(t.y-s.y)-(o.y-s.y)*(t.x-s.x)),a=i((n.x-o.x)*(t.y-o.y)-(n.y-o.y)*(t.x-o.x)),h=i((s.x-n.x)*(t.y-n.y)-(s.y-n.y)*(t.x-n.x));return!(0!=r&&0!=a&&r!=a||0!=a&&0!=h&&a!=h||0!=r&&0!=h&&r!=h)},s.prototype._dataPointFromXY=function(t,e){var i,o=100,n=null,r=null,a=null,h=new d(t,e);if(this.style===s.STYLE.BAR||this.style===s.STYLE.BARCOLOR||this.style===s.STYLE.BARSIZE)for(i=this.dataPoints.length-1;i>=0;i--){n=this.dataPoints[i];var l=n.surfaces;if(l)for(var c=l.length-1;c>=0;c--){var p=l[c],u=p.corners,f=[u[0].screen,u[1].screen,u[2].screen],m=[u[2].screen,u[3].screen,u[0].screen];if(this._insideTriangle(h,f)||this._insideTriangle(h,m))return n}}else for(i=0;ib)&&o>b&&(a=b,r=n)}}return r},s.prototype._showTooltip=function(t){var e,i,s;this.tooltip?(e=this.tooltip.dom.content,i=this.tooltip.dom.line,s=this.tooltip.dom.dot):(e=document.createElement("div"),e.style.position="absolute",e.style.padding="10px",e.style.border="1px solid #4d4d4d",e.style.color="#1a1a1a",e.style.background="rgba(255,255,255,0.7)",e.style.borderRadius="2px",e.style.boxShadow="5px 5px 10px rgba(128,128,128,0.5)",i=document.createElement("div"),i.style.position="absolute",i.style.height="40px",i.style.width="0",i.style.borderLeft="1px solid #4d4d4d",s=document.createElement("div"),s.style.position="absolute",s.style.height="0",s.style.width="0",s.style.border="5px solid #4d4d4d",s.style.borderRadius="5px",this.tooltip={dataPoint:null,dom:{content:e,line:i,dot:s}}),this._hideTooltip(),this.tooltip.dataPoint=t,e.innerHTML="function"==typeof this.showTooltip?this.showTooltip(t.point):"
x:"+t.point.x+"
y:"+t.point.y+"
z:"+t.point.z+"
",e.style.left="0",e.style.top="0",this.frame.appendChild(e),this.frame.appendChild(i),this.frame.appendChild(s);var o=e.offsetWidth,n=e.offsetHeight,r=i.offsetHeight,a=s.offsetWidth,h=s.offsetHeight,d=t.screen.x-o/2;d=Math.min(Math.max(d,10),this.frame.clientWidth-10-o),i.style.left=t.screen.x+"px",i.style.top=t.screen.y-r+"px",e.style.left=d+"px",e.style.top=t.screen.y-r-n+"px",s.style.left=t.screen.x-a/2+"px",s.style.top=t.screen.y-h/2+"px"},s.prototype._hideTooltip=function(){if(this.tooltip){this.tooltip.dataPoint=null;for(var t in this.tooltip.dom)if(this.tooltip.dom.hasOwnProperty(t)){var e=this.tooltip.dom[t];e&&e.parentNode&&e.parentNode.removeChild(e)}}},getMouseX=function(t){return"clientX"in t?t.clientX:t.targetTouches[0]&&t.targetTouches[0].clientX||0},getMouseY=function(t){return"clientY"in t?t.clientY:t.targetTouches[0]&&t.targetTouches[0].clientY||0},t.exports=s},function(t,e,i){var s=i(9);Camera=function(){this.armLocation=new s,this.armRotation={},this.armRotation.horizontal=0,this.armRotation.vertical=0,this.armLength=1.7,this.cameraLocation=new s,this.cameraRotation=new s(.5*Math.PI,0,0),this.calculateCameraOrientation()},Camera.prototype.setArmLocation=function(t,e,i){this.armLocation.x=t,this.armLocation.y=e,this.armLocation.z=i,this.calculateCameraOrientation()},Camera.prototype.setArmRotation=function(t,e){void 0!==t&&(this.armRotation.horizontal=t),void 0!==e&&(this.armRotation.vertical=e,this.armRotation.vertical<0&&(this.armRotation.vertical=0),this.armRotation.vertical>.5*Math.PI&&(this.armRotation.vertical=.5*Math.PI)),(void 0!==t||void 0!==e)&&this.calculateCameraOrientation()},Camera.prototype.getArmRotation=function(){var t={};return t.horizontal=this.armRotation.horizontal,t.vertical=this.armRotation.vertical,t},Camera.prototype.setArmLength=function(t){void 0!==t&&(this.armLength=t,this.armLength<.71&&(this.armLength=.71),this.armLength>5&&(this.armLength=5),this.calculateCameraOrientation())},Camera.prototype.getArmLength=function(){return this.armLength},Camera.prototype.getCameraLocation=function(){return this.cameraLocation},Camera.prototype.getCameraRotation=function(){return this.cameraRotation},Camera.prototype.calculateCameraOrientation=function(){this.cameraLocation.x=this.armLocation.x-this.armLength*Math.sin(this.armRotation.horizontal)*Math.cos(this.armRotation.vertical),this.cameraLocation.y=this.armLocation.y-this.armLength*Math.cos(this.armRotation.horizontal)*Math.cos(this.armRotation.vertical),this.cameraLocation.z=this.armLocation.z+this.armLength*Math.sin(this.armRotation.vertical),this.cameraRotation.x=Math.PI/2-this.armRotation.vertical,this.cameraRotation.y=0,this.cameraRotation.z=-this.armRotation.horizontal},t.exports=Camera},function(t,e,i){function s(t,e,i){this.data=t,this.column=e,this.graph=i,this.index=void 0,this.value=void 0,this.values=i.getDistinctValues(t.get(),this.column),this.values.sort(function(t,e){return t>e?1:e>t?-1:0}),this.values.length>0&&this.selectValue(0),this.dataPoints=[],this.loaded=!1,this.onLoadCallback=void 0,i.animationPreload?(this.loaded=!1,this.loadInBackground()):this.loaded=!0}var o=i(4);s.prototype.isLoaded=function(){return this.loaded},s.prototype.getLoadedProgress=function(){for(var t=this.values.length,e=0;this.dataPoints[e];)e++;return Math.round(e/t*100)},s.prototype.getLabel=function(){return this.graph.filterLabel},s.prototype.getColumn=function(){return this.column},s.prototype.getSelectedValue=function(){return void 0===this.index?void 0:this.values[this.index]},s.prototype.getValues=function(){return this.values},s.prototype.getValue=function(t){if(t>=this.values.length)throw"Error: index out of range";return this.values[t]},s.prototype._getDataPoints=function(t){if(void 0===t&&(t=this.index),void 0===t)return[];var e;if(this.dataPoints[t])e=this.dataPoints[t];else{var i={};i.column=this.column,i.value=this.values[t];var s=new o(this.data,{filter:function(t){return t[i.column]==i.value}}).get();e=this.graph._getDataPoints(s),this.dataPoints[t]=e}return e},s.prototype.setOnLoadCallback=function(t){this.onLoadCallback=t},s.prototype.selectValue=function(t){if(t>=this.values.length)throw"Error: index out of range";this.index=t,this.value=this.values[t]},s.prototype.loadInBackground=function(t){void 0===t&&(t=0);var e=this.graph.frame;if(t0&&(t--,this.setIndex(t))},s.prototype.next=function(){var t=this.getIndex();t0?this.setIndex(0):this.index=void 0},s.prototype.setIndex=function(t){if(!(ts&&(s=0),s>this.values.length-1&&(s=this.values.length-1),s},s.prototype.indexToLeft=function(t){var e=parseFloat(this.frame.bar.style.width)-this.frame.slide.clientWidth-10,i=t/(this.values.length-1)*e,s=i+3;return s},s.prototype._onMouseMove=function(t){var e=t.clientX-this.startClientX,i=this.startSlideX+e,s=this.leftToIndex(i);this.setIndex(s),o.preventDefault()},s.prototype._onMouseUp=function(){this.frame.style.cursor="auto",o.removeEventListener(document,"mousemove",this.onmousemove),o.removeEventListener(document,"mouseup",this.onmouseup),o.preventDefault()},t.exports=s},function(t){function e(t,e,i,s){this._start=0,this._end=0,this._step=1,this.prettyStep=!0,this.precision=5,this._current=0,this.setRange(t,e,i,s)}e.prototype.setRange=function(t,e,i,s){this._start=t?t:0,this._end=e?e:0,this.setStep(i,s)},e.prototype.setStep=function(t,i){void 0===t||0>=t||(void 0!==i&&(this.prettyStep=i),this._step=this.prettyStep===!0?e.calculatePrettyStep(t):t)},e.calculatePrettyStep=function(t){var e=function(t){return Math.log(t)/Math.LN10},i=Math.pow(10,Math.round(e(t))),s=2*Math.pow(10,Math.round(e(t/2))),o=5*Math.pow(10,Math.round(e(t/5))),n=i;return Math.abs(s-t)<=Math.abs(n-t)&&(n=s),Math.abs(o-t)<=Math.abs(n-t)&&(n=o),0>=n&&(n=1),n},e.prototype.getCurrent=function(){return parseFloat(this._current.toPrecision(this.precision))},e.prototype.getStep=function(){return this._step},e.prototype.start=function(){this._current=this._start-this._start%this._step},e.prototype.next=function(){this._current+=this._step},e.prototype.end=function(){return this._current>this._end},t.exports=e},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");var n=this;this.defaultOptions={start:null,end:null,autoResize:!0,orientation:"bottom",width:null,height:null,maxHeight:null,minHeight:null},this.options=o.deepExtend({},this.defaultOptions),this._create(t),this.components=[],this.body={dom:this.dom,domProps:this.props,emitter:{on:this.on.bind(this),off:this.off.bind(this),emit:this.emit.bind(this)},util:{snap:null,toScreen:n._toScreen.bind(n),toGlobalScreen:n._toGlobalScreen.bind(n),toTime:n._toTime.bind(n),toGlobalTime:n._toGlobalTime.bind(n)}},this.range=new a(this.body),this.components.push(this.range),this.body.range=this.range,this.timeAxis=new d(this.body),this.components.push(this.timeAxis),this.body.util.snap=this.timeAxis.snap.bind(this.timeAxis),this.currentTime=new l(this.body),this.components.push(this.currentTime),this.customTime=new c(this.body),this.components.push(this.customTime),this.itemSet=new p(this.body),this.components.push(this.itemSet),this.itemsData=null,this.groupsData=null,i&&this.setOptions(i),e?this.setItems(e):this.redraw()}var o=(i(50),i(42),i(1)),n=i(3),r=i(4),a=i(15),h=i(43),d=i(27),l=i(19),c=i(20),p=i(24);s.prototype=new h,s.prototype.setItems=function(t){var e,i=null==this.itemsData;if(e=t?t instanceof n||t instanceof r?t:new n(t,{type:{start:"Date",end:"Date"}}):null,this.itemsData=e,this.itemSet&&this.itemSet.setItems(e),i)if(void 0!=this.options.start||void 0!=this.options.end){var s=void 0!=this.options.start?this.options.start:null,o=void 0!=this.options.end?this.options.end:null;this.setWindow(s,o,{animate:!1})}else this.fit({animate:!1})},s.prototype.setGroups=function(t){var e;e=t?t instanceof n||t instanceof r?t:new n(t):null,this.groupsData=e,this.itemSet.setGroups(e)},s.prototype.setSelection=function(t,e){this.itemSet&&this.itemSet.setSelection(t),e&&e.focus&&this.focus(t,e)},s.prototype.getSelection=function(){return this.itemSet&&this.itemSet.getSelection()||[]},s.prototype.focus=function(t,e){if(this.itemsData&&void 0!=t){var i=Array.isArray(t)?t:[t],s=this.itemsData.getDataSet().get(i,{type:{start:"Date",end:"Date"}}),o=null,n=null;if(s.forEach(function(t){var e=t.start.valueOf(),i="end"in t?t.end.valueOf():t.start.valueOf();(null===o||o>e)&&(o=e),(null===n||i>n)&&(n=i)}),null!==o&&null!==n){var r=(o+n)/2,a=Math.max(this.range.end-this.range.start,1.1*(n-o)),h=e&&void 0!==e.animate?e.animate:!0;this.range.setRange(r-a/2,r+a/2,h)}}},s.prototype.getItemRange=function(){var t=this.itemsData.getDataSet(),e=null,i=null;if(t){var s=t.min("start");e=s?o.convert(s.start,"Date").valueOf():null;var n=t.max("start");n&&(i=o.convert(n.start,"Date").valueOf());var r=t.max("end");r&&(i=null==i?o.convert(r.end,"Date").valueOf():Math.max(i,o.convert(r.end,"Date").valueOf()))}return{min:null!=e?new Date(e):null,max:null!=i?new Date(i):null}},t.exports=s},function(t,e,i){function s(t,e,i,s){var n=this;this.defaultOptions={start:null,end:null,autoResize:!0,orientation:"bottom",width:null,height:null,maxHeight:null,minHeight:null},this.options=o.deepExtend({},this.defaultOptions),this._create(t),this.components=[],this.body={dom:this.dom,domProps:this.props,emitter:{on:this.on.bind(this),off:this.off.bind(this),emit:this.emit.bind(this)},util:{snap:null,toScreen:n._toScreen.bind(n),toGlobalScreen:n._toGlobalScreen.bind(n),toTime:n._toTime.bind(n),toGlobalTime:n._toGlobalTime.bind(n)}},this.range=new a(this.body),this.components.push(this.range),this.body.range=this.range,this.timeAxis=new d(this.body),this.components.push(this.timeAxis),this.body.util.snap=this.timeAxis.snap.bind(this.timeAxis),this.currentTime=new l(this.body),this.components.push(this.currentTime),this.customTime=new c(this.body),this.components.push(this.customTime),this.linegraph=new p(this.body),this.components.push(this.linegraph),this.itemsData=null,this.groupsData=null,i&&this.setOptions(i),s&&this.setGroups(s),e?this.setItems(e):this.redraw()}var o=(i(50),i(42),i(1)),n=i(3),r=i(4),a=i(15),h=i(43),d=i(27),l=i(19),c=i(20),p=i(26);s.prototype=new h,s.prototype.setItems=function(t){var e,i=null==this.itemsData;if(e=t?t instanceof n||t instanceof r?t:new n(t,{type:{start:"Date",end:"Date"}}):null,this.itemsData=e,this.linegraph&&this.linegraph.setItems(e),i&&("start"in this.options||"end"in this.options)){this.fit();var s="start"in this.options?o.convert(this.options.start,"Date"):null,a="end"in this.options?o.convert(this.options.end,"Date"):null;this.setWindow(s,a)}},s.prototype.setGroups=function(t){var e;e=t?t instanceof n||t instanceof r?t:new n(t):null,this.groupsData=e,this.linegraph.setGroups(e)},s.prototype.getLegend=function(t,e,i){return void 0===e&&(e=15),void 0===i&&(i=15),void 0!==this.linegraph.groups[t]?this.linegraph.groups[t].getLegend(e,i):"cannot find group:"+t},s.prototype.isGroupVisible=function(t){return void 0!==this.linegraph.groups[t]?this.linegraph.groups[t].visible&&(void 0===this.linegraph.options.groups.visibility[t]||1==this.linegraph.options.groups.visibility[t]):!1},s.prototype.getItemRange=function(){var t=null,e=null;for(var i in this.linegraph.groups)if(this.linegraph.groups.hasOwnProperty(i)&&1==this.linegraph.groups[i].visible)for(var s=0;sr?r:t,e=null==e?r:r>e?r:e}return{min:null!=t?new Date(t):null,max:null!=e?new Date(e):null}},t.exports=s},function(t){function e(t,e,i,s,o){this.current=0,this.autoScale=!0,this.stepIndex=0,this.step=1,this.scale=1,this.marginStart,this.marginEnd,this.deadSpace=0,this.majorSteps=[1,2,5,10],this.minorSteps=[.25,.5,1,2],this.setRange(t,e,i,s,o)}e.prototype.setRange=function(t,e,i,s,o){this._start=void 0===o.min?t:o.min,this._end=void 0===o.max?e:o.max,t==e&&(this._start=t-.75,this._end=e+1),this.autoScale&&this.setMinimumStep(i,s),this.setFirst(o)},e.prototype.setMinimumStep=function(t,e){var i=this._end-this._start,s=1.2*i,o=t*(s/e),n=Math.round(Math.log(s)/Math.LN10),r=-1,a=Math.pow(10,n),h=0;0>n&&(h=n);for(var d=!1,l=h;Math.abs(l)<=Math.abs(n);l++){a=Math.pow(10,l);for(var c=0;c=o){d=!0,r=c;break}}if(1==d)break}this.stepIndex=r,this.scale=a,this.step=a*this.minorSteps[r]},e.prototype.setFirst=function(t){void 0===t&&(t={});var e=void 0===t.min?this._start-2*this.scale*this.minorSteps[this.stepIndex]:t.min,i=void 0===t.max?this._end+this.scale*this.minorSteps[this.stepIndex]:t.max;this.marginEnd=void 0===t.max?this.roundToMinor(i):t.max,this.marginStart=void 0===t.min?this.roundToMinor(e):t.min,this.deadSpace=this.roundToMinor(i)-i+this.roundToMinor(e)-e,this.marginRange=this.marginEnd-this.marginStart,this.current=this.marginEnd},e.prototype.roundToMinor=function(t){var e=t-t%(this.scale*this.minorSteps[this.stepIndex]);return t%(this.scale*this.minorSteps[this.stepIndex])>.5*this.scale*this.minorSteps[this.stepIndex]?e+this.scale*this.minorSteps[this.stepIndex]:e},e.prototype.hasNext=function(){return this.current>=this.marginStart},e.prototype.next=function(){var t=this.current;this.current-=this.step,this.current==t&&(this.current=this._end)},e.prototype.previous=function(){this.current+=this.step,this.marginEnd+=this.step,this.marginRange=this.marginEnd-this.marginStart},e.prototype.getCurrent=function(){for(var t=""+Number(this.current).toPrecision(5),e=t.length-1;e>0;e--){if("0"!=t[e]){if("."==t[e]||","==t[e]){t=t.slice(0,e);break}break}t=t.slice(0,e)}return t},e.prototype.snap=function(){},e.prototype.isMajor=function(){return this.current%(this.scale*this.majorSteps[this.stepIndex])==0},t.exports=e},function(t,e,i){function s(t,e){var i=h().hours(0).minutes(0).seconds(0).milliseconds(0);this.start=i.clone().add("days",-3).valueOf(),this.end=i.clone().add("days",4).valueOf(),this.body=t,this.defaultOptions={start:null,end:null,direction:"horizontal",moveable:!0,zoomable:!0,min:null,max:null,zoomMin:10,zoomMax:31536e10},this.options=r.extend({},this.defaultOptions),this.props={touch:{}},this.animateTimer=null,this.body.emitter.on("dragstart",this._onDragStart.bind(this)),this.body.emitter.on("drag",this._onDrag.bind(this)),this.body.emitter.on("dragend",this._onDragEnd.bind(this)),this.body.emitter.on("hold",this._onHold.bind(this)),this.body.emitter.on("mousewheel",this._onMouseWheel.bind(this)),this.body.emitter.on("DOMMouseScroll",this._onMouseWheel.bind(this)),this.body.emitter.on("touch",this._onTouch.bind(this)),this.body.emitter.on("pinch",this._onPinch.bind(this)),this.setOptions(e)}function o(t){if("horizontal"!=t&&"vertical"!=t)throw new TypeError('Unknown direction "'+t+'". Choose "horizontal" or "vertical".')}function n(t,e){return{x:t.pageX-r.getAbsoluteLeft(e),y:t.pageY-r.getAbsoluteTop(e)}}var r=i(1),a=i(44),h=i(41),d=i(18);s.prototype=new d,s.prototype.setOptions=function(t){if(t){var e=["direction","min","max","zoomMin","zoomMax","moveable","zoomable","activate"];r.selectiveExtend(e,this.options,t),("start"in t||"end"in t)&&this.setRange(t.start,t.end)}},s.prototype.setRange=function(t,e,i){function s(){if(!a.props.touch.dragging){var t=(new Date).valueOf(),e=t-c,i=e>l,f=i||null===o?o:r.easeInOutQuad(e,h,o,l),m=i||null===n?n:r.easeInOutQuad(e,d,n,l);u=a._applyRange(f,m),p=p||u,u&&a.body.emitter.emit("rangechange",{start:new Date(a.start),end:new Date(a.end)}),i?p&&a.body.emitter.emit("rangechanged",{start:new Date(a.start),end:new Date(a.end)}):a.animateTimer=setTimeout(s,20)}}var o=void 0!=t?r.convert(t,"Date").valueOf():null,n=void 0!=e?r.convert(e,"Date").valueOf():null;if(this._cancelAnimation(),i){var a=this,h=this.start,d=this.end,l="number"==typeof i?i:500,c=(new Date).valueOf(),p=!1;return s()}var u=this._applyRange(o,n);if(u){var f={start:new Date(this.start),end:new Date(this.end)};this.body.emitter.emit("rangechange",f),this.body.emitter.emit("rangechanged",f)}},s.prototype._cancelAnimation=function(){this.animateTimer&&(clearTimeout(this.animateTimer),this.animateTimer=null)},s.prototype._applyRange=function(t,e){var i,s=null!=t?r.convert(t,"Date").valueOf():this.start,o=null!=e?r.convert(e,"Date").valueOf():this.end,n=null!=this.options.max?r.convert(this.options.max,"Date").valueOf():null,a=null!=this.options.min?r.convert(this.options.min,"Date").valueOf():null;if(isNaN(s)||null===s)throw new Error('Invalid start "'+t+'"');if(isNaN(o)||null===o)throw new Error('Invalid end "'+e+'"');if(s>o&&(o=s),null!==a&&a>s&&(i=a-s,s+=i,o+=i,null!=n&&o>n&&(o=n)),null!==n&&o>n&&(i=o-n,s-=i,o-=i,null!=a&&a>s&&(s=a)),null!==this.options.zoomMin){var h=parseFloat(this.options.zoomMin);0>h&&(h=0),h>o-s&&(this.end-this.start===h?(s=this.start,o=this.end):(i=h-(o-s),s-=i/2,o+=i/2))}if(null!==this.options.zoomMax){var d=parseFloat(this.options.zoomMax);0>d&&(d=0),o-s>d&&(this.end-this.start===d?(s=this.start,o=this.end):(i=o-s-d,s+=i/2,o-=i/2))}var l=this.start!=s||this.end!=o;return this.start=s,this.end=o,l},s.prototype.getRange=function(){return{start:this.start,end:this.end}},s.prototype.conversion=function(t){return s.conversion(this.start,this.end,t)},s.conversion=function(t,e,i){return 0!=i&&e-t!=0?{offset:t,scale:i/(e-t)}:{offset:0,scale:1}},s.prototype._onDragStart=function(){this.options.moveable&&this.props.touch.allowDragging&&(this.props.touch.start=this.start,this.props.touch.end=this.end,this.props.touch.dragging=!0,this.body.dom.root&&(this.body.dom.root.style.cursor="move"))},s.prototype._onDrag=function(t){if(this.options.moveable){var e=this.options.direction;if(o(e),this.props.touch.allowDragging){var i="horizontal"==e?t.gesture.deltaX:t.gesture.deltaY,s=this.props.touch.end-this.props.touch.start,n="horizontal"==e?this.body.domProps.center.width:this.body.domProps.center.height,r=-i/n*s;this._applyRange(this.props.touch.start+r,this.props.touch.end+r),this.body.emitter.emit("rangechange",{start:new Date(this.start),end:new Date(this.end)})}}},s.prototype._onDragEnd=function(){this.options.moveable&&this.props.touch.allowDragging&&(this.props.touch.dragging=!1,this.body.dom.root&&(this.body.dom.root.style.cursor="auto"),this.body.emitter.emit("rangechanged",{start:new Date(this.start),end:new Date(this.end)}))},s.prototype._onMouseWheel=function(t){if(this.options.zoomable&&this.options.moveable){var e=0;if(t.wheelDelta?e=t.wheelDelta/120:t.detail&&(e=-t.detail/3),e){var i;i=0>e?1-e/5:1/(1+e/5);var s=a.fakeGesture(this,t),o=n(s.center,this.body.dom.center),r=this._pointerToDate(o);this.zoom(i,r)}t.preventDefault()}},s.prototype._onTouch=function(){this.props.touch.start=this.start,this.props.touch.end=this.end,this.props.touch.allowDragging=!0,this.props.touch.center=null},s.prototype._onHold=function(){this.props.touch.allowDragging=!1},s.prototype._onPinch=function(t){if(this.options.zoomable&&this.options.moveable&&(this.props.touch.allowDragging=!1,t.gesture.touches.length>1)){this.props.touch.center||(this.props.touch.center=n(t.gesture.center,this.body.dom.center));var e=1/t.gesture.scale,i=this._pointerToDate(this.props.touch.center),s=parseInt(i+(this.props.touch.start-i)*e),o=parseInt(i+(this.props.touch.end-i)*e);this.setRange(s,o)}},s.prototype._pointerToDate=function(t){var e,i=this.options.direction;if(o(i),"horizontal"==i){var s=this.body.domProps.center.width;return e=this.conversion(s),t.x/e.scale+e.offset}var n=this.body.domProps.center.height;return e=this.conversion(n),t.y/e.scale+e.offset},s.prototype.zoom=function(t,e){null==e&&(e=(this.start+this.end)/2);var i=e+(this.start-e)*t,s=e+(this.end-e)*t;this.setRange(i,s)},s.prototype.move=function(t){var e=this.end-this.start,i=this.start+e*t,s=this.end+e*t;this.start=i,this.end=s},s.prototype.moveTo=function(t){var e=(this.start+this.end)/2,i=e-t,s=this.start-i,o=this.end-i;this.setRange(s,o)},t.exports=s},function(t,e){var i=.001;e.orderByStart=function(t){t.sort(function(t,e){return t.data.start-e.data.start})},e.orderByEnd=function(t){t.sort(function(t,e){var i="end"in t.data?t.data.end:t.data.start,s="end"in e.data?e.data.end:e.data.start;return i-s})},e.stack=function(t,i,s){var o,n;if(s)for(o=0,n=t.length;n>o;o++)t[o].top=null;for(o=0,n=t.length;n>o;o++){var r=t[o];if(null===r.top){r.top=i.axis;do{for(var a=null,h=0,d=t.length;d>h;h++){var l=t[h];if(null!==l.top&&l!==r&&e.collision(r,l,i.item)){a=l;break}}null!=a&&(r.top=a.top+a.height+i.item.vertical)}while(a)}}},e.nostack=function(t,e){var i,s;for(i=0,s=t.length;s>i;i++)t[i].top=e.axis},e.collision=function(t,e,s){return t.left-s.horizontal+ie.left&&t.top-s.vertical+ie.top}},function(t,e,i){function s(t,e,i){this.current=new Date,this._start=new Date,this._end=new Date,this.autoScale=!0,this.scale=s.SCALE.DAY,this.step=1,this.setRange(t,e,i)}var o=i(41);s.SCALE={MILLISECOND:1,SECOND:2,MINUTE:3,HOUR:4,DAY:5,WEEKDAY:6,MONTH:7,YEAR:8},s.prototype.setRange=function(t,e,i){if(!(t instanceof Date&&e instanceof Date))throw"No legal start or end date in method setRange";this._start=void 0!=t?new Date(t.valueOf()):new Date,this._end=void 0!=e?new Date(e.valueOf()):new Date,this.autoScale&&this.setMinimumStep(i)},s.prototype.first=function(){this.current=new Date(this._start.valueOf()),this.roundToMinor()},s.prototype.roundToMinor=function(){switch(this.scale){case s.SCALE.YEAR:this.current.setFullYear(this.step*Math.floor(this.current.getFullYear()/this.step)),this.current.setMonth(0);case s.SCALE.MONTH:this.current.setDate(1);case s.SCALE.DAY:case s.SCALE.WEEKDAY:this.current.setHours(0);case s.SCALE.HOUR:this.current.setMinutes(0);case s.SCALE.MINUTE:this.current.setSeconds(0);case s.SCALE.SECOND:this.current.setMilliseconds(0)}if(1!=this.step)switch(this.scale){case s.SCALE.MILLISECOND:this.current.setMilliseconds(this.current.getMilliseconds()-this.current.getMilliseconds()%this.step);break;case s.SCALE.SECOND:this.current.setSeconds(this.current.getSeconds()-this.current.getSeconds()%this.step);break;case s.SCALE.MINUTE:this.current.setMinutes(this.current.getMinutes()-this.current.getMinutes()%this.step);break;case s.SCALE.HOUR:this.current.setHours(this.current.getHours()-this.current.getHours()%this.step);break;case s.SCALE.WEEKDAY:case s.SCALE.DAY:this.current.setDate(this.current.getDate()-1-(this.current.getDate()-1)%this.step+1);break;case s.SCALE.MONTH:this.current.setMonth(this.current.getMonth()-this.current.getMonth()%this.step);break;case s.SCALE.YEAR:this.current.setFullYear(this.current.getFullYear()-this.current.getFullYear()%this.step)}},s.prototype.hasNext=function(){return this.current.valueOf()<=this._end.valueOf()},s.prototype.next=function(){var t=this.current.valueOf();if(this.current.getMonth()<6)switch(this.scale){case s.SCALE.MILLISECOND:this.current=new Date(this.current.valueOf()+this.step);break;case s.SCALE.SECOND:this.current=new Date(this.current.valueOf()+1e3*this.step);break;case s.SCALE.MINUTE:this.current=new Date(this.current.valueOf()+1e3*this.step*60);break;case s.SCALE.HOUR:this.current=new Date(this.current.valueOf()+1e3*this.step*60*60);var e=this.current.getHours();this.current.setHours(e-e%this.step);break;case s.SCALE.WEEKDAY:case s.SCALE.DAY:this.current.setDate(this.current.getDate()+this.step);break;case s.SCALE.MONTH:this.current.setMonth(this.current.getMonth()+this.step);break;case s.SCALE.YEAR:this.current.setFullYear(this.current.getFullYear()+this.step)}else switch(this.scale){case s.SCALE.MILLISECOND:this.current=new Date(this.current.valueOf()+this.step);break;case s.SCALE.SECOND:this.current.setSeconds(this.current.getSeconds()+this.step);break;case s.SCALE.MINUTE:this.current.setMinutes(this.current.getMinutes()+this.step);break;case s.SCALE.HOUR:this.current.setHours(this.current.getHours()+this.step);break;case s.SCALE.WEEKDAY:case s.SCALE.DAY:this.current.setDate(this.current.getDate()+this.step);break;case s.SCALE.MONTH:this.current.setMonth(this.current.getMonth()+this.step);break;case s.SCALE.YEAR:this.current.setFullYear(this.current.getFullYear()+this.step)}if(1!=this.step)switch(this.scale){case s.SCALE.MILLISECOND:this.current.getMilliseconds()0&&(this.step=e),this.autoScale=!1},s.prototype.setAutoScale=function(t){this.autoScale=t},s.prototype.setMinimumStep=function(t){if(void 0!=t){var e=31104e6,i=2592e6,o=864e5,n=36e5,r=6e4,a=1e3,h=1;1e3*e>t&&(this.scale=s.SCALE.YEAR,this.step=1e3),500*e>t&&(this.scale=s.SCALE.YEAR,this.step=500),100*e>t&&(this.scale=s.SCALE.YEAR,this.step=100),50*e>t&&(this.scale=s.SCALE.YEAR,this.step=50),10*e>t&&(this.scale=s.SCALE.YEAR,this.step=10),5*e>t&&(this.scale=s.SCALE.YEAR,this.step=5),e>t&&(this.scale=s.SCALE.YEAR,this.step=1),3*i>t&&(this.scale=s.SCALE.MONTH,this.step=3),i>t&&(this.scale=s.SCALE.MONTH,this.step=1),5*o>t&&(this.scale=s.SCALE.DAY,this.step=5),2*o>t&&(this.scale=s.SCALE.DAY,this.step=2),o>t&&(this.scale=s.SCALE.DAY,this.step=1),o/2>t&&(this.scale=s.SCALE.WEEKDAY,this.step=1),4*n>t&&(this.scale=s.SCALE.HOUR,this.step=4),n>t&&(this.scale=s.SCALE.HOUR,this.step=1),15*r>t&&(this.scale=s.SCALE.MINUTE,this.step=15),10*r>t&&(this.scale=s.SCALE.MINUTE,this.step=10),5*r>t&&(this.scale=s.SCALE.MINUTE,this.step=5),r>t&&(this.scale=s.SCALE.MINUTE,this.step=1),15*a>t&&(this.scale=s.SCALE.SECOND,this.step=15),10*a>t&&(this.scale=s.SCALE.SECOND,this.step=10),5*a>t&&(this.scale=s.SCALE.SECOND,this.step=5),a>t&&(this.scale=s.SCALE.SECOND,this.step=1),200*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=200),100*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=100),50*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=50),10*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=10),5*h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=5),h>t&&(this.scale=s.SCALE.MILLISECOND,this.step=1)}},s.prototype.snap=function(t){var e=new Date(t.valueOf());if(this.scale==s.SCALE.YEAR){var i=e.getFullYear()+Math.round(e.getMonth()/12);e.setFullYear(Math.round(i/this.step)*this.step),e.setMonth(0),e.setDate(0),e.setHours(0),e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.MONTH)e.getDate()>15?(e.setDate(1),e.setMonth(e.getMonth()+1)):e.setDate(1),e.setHours(0),e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0);else if(this.scale==s.SCALE.DAY){switch(this.step){case 5:case 2:e.setHours(24*Math.round(e.getHours()/24));break;default:e.setHours(12*Math.round(e.getHours()/12))}e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.WEEKDAY){switch(this.step){case 5:case 2:e.setHours(12*Math.round(e.getHours()/12));break;default:e.setHours(6*Math.round(e.getHours()/6))}e.setMinutes(0),e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.HOUR){switch(this.step){case 4:e.setMinutes(60*Math.round(e.getMinutes()/60));break;default:e.setMinutes(30*Math.round(e.getMinutes()/30))}e.setSeconds(0),e.setMilliseconds(0)}else if(this.scale==s.SCALE.MINUTE){switch(this.step){case 15:case 10:e.setMinutes(5*Math.round(e.getMinutes()/5)),e.setSeconds(0);break;case 5:e.setSeconds(60*Math.round(e.getSeconds()/60));break;default:e.setSeconds(30*Math.round(e.getSeconds()/30))}e.setMilliseconds(0)}else if(this.scale==s.SCALE.SECOND)switch(this.step){case 15:case 10:e.setSeconds(5*Math.round(e.getSeconds()/5)),e.setMilliseconds(0);break;case 5:e.setMilliseconds(1e3*Math.round(e.getMilliseconds()/1e3));break;default:e.setMilliseconds(500*Math.round(e.getMilliseconds()/500))}else if(this.scale==s.SCALE.MILLISECOND){var o=this.step>5?this.step/2:1;e.setMilliseconds(Math.round(e.getMilliseconds()/o)*o)}return e},s.prototype.isMajor=function(){switch(this.scale){case s.SCALE.MILLISECOND:return 0==this.current.getMilliseconds();case s.SCALE.SECOND:return 0==this.current.getSeconds();case s.SCALE.MINUTE:return 0==this.current.getHours()&&0==this.current.getMinutes();case s.SCALE.HOUR:return 0==this.current.getHours();case s.SCALE.WEEKDAY:case s.SCALE.DAY:return 1==this.current.getDate();case s.SCALE.MONTH:return 0==this.current.getMonth();case s.SCALE.YEAR:return!1;default:return!1}},s.prototype.getLabelMinor=function(t){switch(void 0==t&&(t=this.current),this.scale){case s.SCALE.MILLISECOND:return o(t).format("SSS");case s.SCALE.SECOND:return o(t).format("s");case s.SCALE.MINUTE:return o(t).format("HH:mm");case s.SCALE.HOUR:return o(t).format("HH:mm");case s.SCALE.WEEKDAY:return o(t).format("ddd D");case s.SCALE.DAY:return o(t).format("D");case s.SCALE.MONTH:return o(t).format("MMM");case s.SCALE.YEAR:return o(t).format("YYYY");default:return""}},s.prototype.getLabelMajor=function(t){switch(void 0==t&&(t=this.current),this.scale){case s.SCALE.MILLISECOND:return o(t).format("HH:mm:ss");case s.SCALE.SECOND:return o(t).format("D MMMM HH:mm");case s.SCALE.MINUTE:case s.SCALE.HOUR:return o(t).format("ddd D MMMM");case s.SCALE.WEEKDAY:case s.SCALE.DAY:return o(t).format("MMMM YYYY");case s.SCALE.MONTH:return o(t).format("YYYY");case s.SCALE.YEAR:return"";default:return""}},t.exports=s},function(t){function e(){this.options=null,this.props=null}e.prototype.setOptions=function(t){t&&util.extend(this.options,t)},e.prototype.redraw=function(){return!1},e.prototype.destroy=function(){},e.prototype._isResized=function(){var t=this.props._previousWidth!==this.props.width||this.props._previousHeight!==this.props.height;return this.props._previousWidth=this.props.width,this.props._previousHeight=this.props.height,t},t.exports=e},function(t,e,i){function s(t,e){this.body=t,this.defaultOptions={showCurrentTime:!0,locales:a,locale:"en"},this.options=o.extend({},this.defaultOptions),this.offset=0,this._create(),this.setOptions(e)}var o=i(1),n=i(18),r=i(41),a=i(45);s.prototype=new n,s.prototype._create=function(){var t=document.createElement("div");t.className="currenttime",t.style.position="absolute",t.style.top="0px",t.style.height="100%",this.bar=t},s.prototype.destroy=function(){this.options.showCurrentTime=!1,this.redraw(),this.body=null},s.prototype.setOptions=function(t){t&&o.selectiveExtend(["showCurrentTime","locale","locales"],this.options,t)},s.prototype.redraw=function(){if(this.options.showCurrentTime){var t=this.body.dom.backgroundVertical;this.bar.parentNode!=t&&(this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar),t.appendChild(this.bar),this.start());var e=new Date((new Date).valueOf()+this.offset),i=this.body.util.toScreen(e),s=this.options.locales[this.options.locale],o=s.current+" "+s.time+": "+r(e).format("dddd, MMMM Do YYYY, H:mm:ss");o=o.charAt(0).toUpperCase()+o.substring(1),this.bar.style.left=i+"px",this.bar.title=o}else this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar),this.stop();return!1},s.prototype.start=function(){function t(){e.stop();var i=e.body.range.conversion(e.body.domProps.center.width).scale,s=1/i/10;30>s&&(s=30),s>1e3&&(s=1e3),e.redraw(),e.currentTimeTimer=setTimeout(t,s)}var e=this;t()},s.prototype.stop=function(){void 0!==this.currentTimeTimer&&(clearTimeout(this.currentTimeTimer),delete this.currentTimeTimer)},s.prototype.setCurrentTime=function(t){var e=o.convert(t,"Date").valueOf(),i=(new Date).valueOf();this.offset=e-i,this.redraw()},s.prototype.getCurrentTime=function(){return new Date((new Date).valueOf()+this.offset)},t.exports=s},function(t,e,i){function s(t,e){this.body=t,this.defaultOptions={showCustomTime:!1,locales:h,locale:"en"},this.options=n.extend({},this.defaultOptions),this.customTime=new Date,this.eventParams={},this._create(),this.setOptions(e)}var o=i(42),n=i(1),r=i(18),a=i(41),h=i(45);s.prototype=new r,s.prototype.setOptions=function(t){t&&n.selectiveExtend(["showCustomTime","locale","locales"],this.options,t)},s.prototype._create=function(){var t=document.createElement("div");t.className="customtime",t.style.position="absolute",t.style.top="0px",t.style.height="100%",this.bar=t;var e=document.createElement("div");e.style.position="relative",e.style.top="0px",e.style.left="-10px",e.style.height="100%",e.style.width="20px",t.appendChild(e),this.hammer=o(t,{prevent_default:!0}),this.hammer.on("dragstart",this._onDragStart.bind(this)),this.hammer.on("drag",this._onDrag.bind(this)),this.hammer.on("dragend",this._onDragEnd.bind(this))},s.prototype.destroy=function(){this.options.showCustomTime=!1,this.redraw(),this.hammer.enable(!1),this.hammer=null,this.body=null},s.prototype.redraw=function(){if(this.options.showCustomTime){var t=this.body.dom.backgroundVertical;this.bar.parentNode!=t&&(this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar),t.appendChild(this.bar));var e=this.body.util.toScreen(this.customTime),i=this.options.locales[this.options.locale],s=i.time+": "+a(this.customTime).format("dddd, MMMM Do YYYY, H:mm:ss");s=s.charAt(0).toUpperCase()+s.substring(1),this.bar.style.left=e+"px",this.bar.title=s}else this.bar.parentNode&&this.bar.parentNode.removeChild(this.bar);return!1},s.prototype.setCustomTime=function(t){this.customTime=n.convert(t,"Date"),this.redraw()},s.prototype.getCustomTime=function(){return new Date(this.customTime.valueOf()) -},s.prototype._onDragStart=function(t){this.eventParams.dragging=!0,this.eventParams.customTime=this.customTime,t.stopPropagation(),t.preventDefault()},s.prototype._onDrag=function(t){if(this.eventParams.dragging){var e=t.gesture.deltaX,i=this.body.util.toScreen(this.eventParams.customTime)+e,s=this.body.util.toTime(i);this.setCustomTime(s),this.body.emitter.emit("timechange",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault()}},s.prototype._onDragEnd=function(t){this.eventParams.dragging&&(this.body.emitter.emit("timechanged",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault())},t.exports=s},function(t,e,i){function s(t,e,i,s){this.id=o.randomUUID(),this.body=t,this.defaultOptions={orientation:"left",showMinorLabels:!0,showMajorLabels:!0,icons:!0,majorLinesOffset:7,minorLinesOffset:4,labelOffsetX:10,labelOffsetY:2,iconWidth:20,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},this.linegraphOptions=s,this.linegraphSVG=i,this.props={},this.DOMelements={lines:{},labels:{}},this.dom={},this.range={start:0,end:0},this.options=o.extend({},this.defaultOptions),this.conversionFactor=1,this.setOptions(e),this.width=Number((""+this.options.width).replace("px","")),this.minWidth=this.width,this.height=this.linegraphSVG.offsetHeight,this.stepPixels=25,this.stepPixelsForced=25,this.lineOffset=0,this.master=!0,this.svgElements={},this.groups={},this.amountOfGroups=0,this._create()}var o=i(1),n=i(2),r=i(18),a=i(14);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype.setOptions=function(t){if(t){var e=!1;this.options.orientation!=t.orientation&&void 0!==t.orientation&&(e=!0);var i=["orientation","showMinorLabels","showMajorLabels","icons","majorLinesOffset","minorLinesOffset","labelOffsetX","labelOffsetY","iconWidth","width","visible","customRange"];o.selectiveExtend(i,this.options,t),this.minWidth=Number((""+this.options.width).replace("px","")),1==e&&this.dom.frame&&(this.hide(),this.show())}},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.style.width=this.options.width,this.dom.frame.style.height=this.height,this.dom.lineContainer=document.createElement("div"),this.dom.lineContainer.style.width="100%",this.dom.lineContainer.style.height=this.height,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.height="100%",this.svg.style.width="100%",this.svg.style.display="block",this.dom.frame.appendChild(this.svg)},s.prototype._redrawGroupIcons=function(){n.prepareElements(this.svgElements);var t,e=this.options.iconWidth,i=15,s=4,o=s+.5*i;t="left"==this.options.orientation?s:this.width-e-s;for(var r in this.groups)this.groups.hasOwnProperty(r)&&(1!=this.groups[r].visible||void 0!==this.linegraphOptions.visibility[r]&&1!=this.linegraphOptions.visibility[r]||(this.groups[r].drawIcon(t,o,this.svgElements,this.svg,e,i),o+=i+s));n.cleanupElements(this.svgElements)},s.prototype.show=function(){this.dom.frame.parentNode||("left"==this.options.orientation?this.body.dom.left.appendChild(this.dom.frame):this.body.dom.right.appendChild(this.dom.frame)),this.dom.lineContainer.parentNode||this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame),this.dom.lineContainer.parentNode&&this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer)},s.prototype.setRange=function(t,e){this.range.start=t,this.range.end=e},s.prototype.redraw=function(){var t=!1,e=0;for(var i in this.groups)this.groups.hasOwnProperty(i)&&(1!=this.groups[i].visible||void 0!==this.linegraphOptions.visibility[i]&&1!=this.linegraphOptions.visibility[i]||e++);if(0==this.amountOfGroups||0==e)this.hide();else{this.show(),this.height=Number(this.linegraphSVG.style.height.replace("px","")),this.dom.lineContainer.style.height=this.height+"px",this.width=1==this.options.visible?Number((""+this.options.width).replace("px","")):0;var s=this.props,o=this.dom.frame;o.className="dataaxis",this._calculateCharSize();var n=this.options.orientation,r=this.options.showMinorLabels,a=this.options.showMajorLabels;s.minorLabelHeight=r?s.minorCharHeight:0,s.majorLabelHeight=a?s.majorCharHeight:0,s.minorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.minorLinesOffset,s.minorLineHeight=1,s.majorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.majorLinesOffset,s.majorLineHeight=1,"left"==n?(o.style.top="0",o.style.left="0",o.style.bottom="",o.style.width=this.width+"px",o.style.height=this.height+"px"):(o.style.top="",o.style.bottom="0",o.style.left="0",o.style.width=this.width+"px",o.style.height=this.height+"px"),t=this._redrawLabels(),1==this.options.icons&&this._redrawGroupIcons()}return t},s.prototype._redrawLabels=function(){n.prepareElements(this.DOMelements.lines),n.prepareElements(this.DOMelements.labels);var t=this.options.orientation,e=this.master?this.props.majorCharHeight||10:this.stepPixelsForced,i=new a(this.range.start,this.range.end,e,this.dom.frame.offsetHeight,this.options.customRange[this.options.orientation]);this.step=i;var s=(this.dom.frame.offsetHeight-i.deadSpace*(this.dom.frame.offsetHeight/i.marginRange))/((i.marginRange-i.deadSpace)/i.step);this.stepPixels=s;var o=this.height/s,r=0;if(0==this.master){s=this.stepPixelsForced,r=Math.round(this.dom.frame.offsetHeight/s-o);for(var h=0;.5*r>h;h++)i.previous();o=this.height/s}else o+=.25;this.valueAtZero=i.marginEnd;var d=0,l=1;this.maxLabelSize=0;for(var c=0;l=0&&this._redrawLabel(c-2,i.getCurrent(),t,"yAxis major",this.props.majorCharHeight),this._redrawLine(c,t,"grid horizontal major",this.options.majorLinesOffset,this.props.majorLineWidth)):this._redrawLine(c,t,"grid horizontal minor",this.options.minorLinesOffset,this.props.minorLineWidth),l++}this.conversionFactor=0==this.master?c/(this.valueAtZero-i.current):this.dom.frame.offsetHeight/i.marginRange;var u=1==this.options.icons?this.options.iconWidth+this.options.labelOffsetX+15:this.options.labelOffsetX+15;return this.maxLabelSize>this.width-u&&1==this.options.visible?(this.width=this.maxLabelSize+u,this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):this.maxLabelSizethis.minWidth?(this.width=Math.max(this.minWidth,this.maxLabelSize+u),this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):(n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),!1)},s.prototype.convertValue=function(t){var e=this.valueAtZero-t,i=e*this.conversionFactor;return i},s.prototype._redrawLabel=function(t,e,i,s,o){var r=n.getDOMElement("div",this.DOMelements.labels,this.dom.frame);r.className=s,r.innerHTML=e,"left"==i?(r.style.left="-"+this.options.labelOffsetX+"px",r.style.textAlign="right"):(r.style.right="-"+this.options.labelOffsetX+"px",r.style.textAlign="left"),r.style.top=t-.5*o+this.options.labelOffsetY+"px",e+="";var a=Math.max(this.props.majorCharWidth,this.props.minorCharWidth);this.maxLabelSizee.axis){var c=d-e.axis;l-=c,o.forEach(h,function(t){t.top-=c})}a=l+e.item.vertical/2}else a=e.axis+e.item.vertical;a=Math.max(a,this.props.label.height);var p=this.dom.foreground;this.top=p.offsetTop,this.left=p.offsetLeft,this.width=p.offsetWidth,s=o.updateProperty(this,"height",a)||s,s=o.updateProperty(this.props.label,"width",this.dom.inner.clientWidth)||s,s=o.updateProperty(this.props.label,"height",this.dom.inner.clientHeight)||s,this.dom.background.style.height=a+"px",this.dom.foreground.style.height=a+"px",this.dom.label.style.height=a+"px";for(var u=0,f=this.visibleItems.length;f>u;u++){var m=this.visibleItems[u];m.repositionY()}return s},s.prototype.show=function(){this.dom.label.parentNode||this.itemSet.dom.labelSet.appendChild(this.dom.label),this.dom.foreground.parentNode||this.itemSet.dom.foreground.appendChild(this.dom.foreground),this.dom.background.parentNode||this.itemSet.dom.background.appendChild(this.dom.background),this.dom.axis.parentNode||this.itemSet.dom.axis.appendChild(this.dom.axis)},s.prototype.hide=function(){var t=this.dom.label;t.parentNode&&t.parentNode.removeChild(t);var e=this.dom.foreground;e.parentNode&&e.parentNode.removeChild(e);var i=this.dom.background;i.parentNode&&i.parentNode.removeChild(i);var s=this.dom.axis;s.parentNode&&s.parentNode.removeChild(s)},s.prototype.add=function(t){if(this.items[t.id]=t,t.setParent(this),-1==this.visibleItems.indexOf(t)){var e=this.itemSet.body.range;this._checkIfVisible(t,this.visibleItems,e)}},s.prototype.remove=function(t){delete this.items[t.id],t.setParent(this.itemSet);var e=this.visibleItems.indexOf(t);-1!=e&&this.visibleItems.splice(e,1)},s.prototype.removeFromDataSet=function(t){this.itemSet.removeItem(t.id)},s.prototype.order=function(){var t=o.toArray(this.items);this.orderedItems.byStart=t,this.orderedItems.byEnd=this._constructByEndArray(t),n.orderByStart(this.orderedItems.byStart),n.orderByEnd(this.orderedItems.byEnd)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0)for(n=0;n=0&&!this._checkIfInvisible(t.byStart[n],r,i);n--);for(n=s+1;n=0&&!this._checkIfInvisible(t.byEnd[n],r,i);n--);for(n=a+1;ne;e++)s=this.selection[e],o=this.items[s],o&&o.unselect();for(this.selection=[],e=0,i=t.length;i>e;e++)s=t[e],o=this.items[s],o&&(this.selection.push(s),o.select())},s.prototype.getSelection=function(){return this.selection.concat([])},s.prototype.getVisibleItems=function(){var t=this.body.range.getRange(),e=this.body.util.toScreen(t.start),i=this.body.util.toScreen(t.end),s=[];for(var o in this.groups)if(this.groups.hasOwnProperty(o))for(var n=this.groups[o],r=n.visibleItems,a=0;ae&&s.push(h.id)}return s},s.prototype._deselect=function(t){for(var e=this.selection,i=0,s=e.length;s>i;i++)if(e[i]==t){e.splice(i,1);break}},s.prototype.redraw=function(){var t=this.options.margin,e=this.body.range,i=n.option.asSize,s=this.options,o=s.orientation,r=!1,a=this.dom.frame,h=s.editable.updateTime||s.editable.updateGroup;a.className="itemset"+(h?" editable":""),r=this._orderGroups()||r;var d=e.end-e.start,l=d!=this.lastVisibleInterval||this.props.width!=this.props.lastWidth;l&&(this.stackDirty=!0),this.lastVisibleInterval=d,this.props.lastWidth=this.props.width;var c=this.stackDirty,p=this._firstGroup(),u={item:t.item,axis:t.axis},f={item:t.item,axis:t.item.vertical/2},m=0,g=t.axis+t.item.vertical;return n.forEach(this.groups,function(t){var i=t==p?u:f,s=t.redraw(e,i,c);r=s||r,m+=t.height}),m=Math.max(m,g),this.stackDirty=!1,a.style.height=i(m),this.props.top=a.offsetTop,this.props.left=a.offsetLeft,this.props.width=a.offsetWidth,this.props.height=m,this.dom.axis.style.top=i("top"==o?this.body.domProps.top.height+this.body.domProps.border.top:this.body.domProps.top.height+this.body.domProps.centerContainer.height),this.dom.axis.style.left="0",r=this._isResized()||r},s.prototype._firstGroup=function(){var t="top"==this.options.orientation?0:this.groupIds.length-1,e=this.groupIds[t],i=this.groups[e]||this.groups[f];return i||null},s.prototype._updateUngrouped=function(){var t=this.groups[f];if(this.groupsData)t&&(t.hide(),delete this.groups[f]);else if(!t){var e=null,i=null;t=new d(e,i,this),this.groups[f]=t;for(var s in this.items)this.items.hasOwnProperty(s)&&t.add(this.items[s]);t.show()}},s.prototype.getLabelSet=function(){return this.dom.labelSet},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(n.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var o=this.id;n.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,o)}),e=this.itemsData.getIds(),this._onAdd(e),this._updateUngrouped()}},s.prototype.getItems=function(){return this.itemsData},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(n.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;n.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._updateUngrouped(),this._order(),this.body.emitter.emit("change")},s.prototype.getGroups=function(){return this.groupsData},s.prototype.removeItem=function(t){var e=this.itemsData.get(t),i=this.itemsData.getDataSet();e&&this.options.onRemove(e,function(e){e&&i.remove(t)})},s.prototype._onUpdate=function(t){var e=this;t.forEach(function(t){var i=e.itemsData.get(t,e.itemOptions),o=e.items[t],n=i.type||e.options.type||(i.end?"range":"box"),r=s.types[n];if(o&&(r&&o instanceof r?e._updateItem(o,i):(e._removeItem(o),o=null)),!o){if(!r)throw new TypeError("rangeoverflow"==n?'Item type "rangeoverflow" is deprecated. Use css styling instead: .vis.timeline .item.range .content {overflow: visible;}':'Unknown item type "'+n+'"');o=new r(i,e.conversion,e.options),o.id=t,e._addItem(o)}}),this._order(),this.stackDirty=!0,this.body.emitter.emit("change")},s.prototype._onAdd=s.prototype._onUpdate,s.prototype._onRemove=function(t){var e=0,i=this;t.forEach(function(t){var s=i.items[t];s&&(e++,i._removeItem(s))}),e&&(this._order(),this.stackDirty=!0,this.body.emitter.emit("change"))},s.prototype._order=function(){n.forEach(this.groups,function(t){t.order()})},s.prototype._onUpdateGroups=function(t){this._onAddGroups(t)},s.prototype._onAddGroups=function(t){var e=this;t.forEach(function(t){var i=e.groupsData.get(t),s=e.groups[t];if(s)s.setData(i);else{if(t==f)throw new Error("Illegal group id. "+t+" is a reserved id.");var o=Object.create(e.options);n.extend(o,{height:null}),s=new d(t,i,e),e.groups[t]=s;for(var r in e.items)if(e.items.hasOwnProperty(r)){var a=e.items[r];a.data.group==t&&s.add(a)}s.order(),s.show()}}),this.body.emitter.emit("change")},s.prototype._onRemoveGroups=function(t){var e=this.groups;t.forEach(function(t){var i=e[t];i&&(i.hide(),delete e[t])}),this.markDirty(),this.body.emitter.emit("change")},s.prototype._orderGroups=function(){if(this.groupsData){var t=this.groupsData.getIds({order:this.options.groupOrder}),e=!n.equalArray(t,this.groupIds);if(e){var i=this.groups;t.forEach(function(t){i[t].hide()}),t.forEach(function(t){i[t].show()}),this.groupIds=t}return e}return!1},s.prototype._addItem=function(t){this.items[t.id]=t;var e=this.groupsData?t.data.group:f,i=this.groups[e];i&&i.add(t)},s.prototype._updateItem=function(t,e){var i=t.data.group;if(t.setData(e),i!=t.data.group){var s=this.groups[i];s&&s.remove(t);var o=this.groupsData?t.data.group:f,n=this.groups[o];n&&n.add(t)}},s.prototype._removeItem=function(t){t.hide(),delete this.items[t.id];var e=this.selection.indexOf(t.id);-1!=e&&this.selection.splice(e,1);var i=this.groupsData?t.data.group:f,s=this.groups[i];s&&s.remove(t)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0||o.length>0)&&this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}},s.prototype._onAddItem=function(t){if(this.options.selectable&&this.options.editable.add){var e=this,i=this.body.util.snap||null,o=s.itemFromTarget(t);if(o){var r=e.itemsData.get(o.id);this.options.onUpdate(r,function(t){t&&e.itemsData.update(t)})}else{var a=n.getAbsoluteLeft(this.dom.frame),h=t.gesture.center.pageX-a,d=this.body.util.toTime(h),l={start:i?i(d):d,content:"new item"};if("range"===this.options.type){var c=this.body.util.toTime(h+this.props.width/5);l.end=i?i(c):c}l[this.itemsData._fieldId]=n.randomUUID();var p=s.groupFromTarget(t);p&&(l.group=p.groupId),this.options.onAdd(l,function(t){t&&e.itemsData.add(t)})}}},s.prototype._onMultiSelectItem=function(t){if(this.options.selectable){var e,i=s.itemFromTarget(t);if(i){e=this.getSelection();var o=e.indexOf(i.id);-1==o?e.push(i.id):e.splice(o,1),this.setSelection(e),this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}}},s.itemFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-item"))return e["timeline-item"];e=e.parentNode}return null},s.groupFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-group"))return e["timeline-group"];e=e.parentNode}return null},s.itemSetFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-itemset"))return e["timeline-itemset"];e=e.parentNode}return null},t.exports=s},function(t,e,i){function s(t,e,i,s){this.body=t,this.defaultOptions={enabled:!0,icons:!0,iconSize:20,iconSpacing:6,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-left"}},this.side=i,this.options=o.extend({},this.defaultOptions),this.linegraphOptions=s,this.svgElements={},this.dom={},this.groups={},this.amountOfGroups=0,this._create(),this.setOptions(e) -}var o=i(1),n=i(2),r=i(18);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.className="legend",this.dom.frame.style.position="absolute",this.dom.frame.style.top="10px",this.dom.frame.style.display="block",this.dom.textArea=document.createElement("div"),this.dom.textArea.className="legendText",this.dom.textArea.style.position="relative",this.dom.textArea.style.top="0px",this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.width=this.options.iconSize+5+"px",this.dom.frame.appendChild(this.svg),this.dom.frame.appendChild(this.dom.textArea)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame)},s.prototype.show=function(){this.dom.frame.parentNode||this.body.dom.center.appendChild(this.dom.frame)},s.prototype.setOptions=function(t){var e=["enabled","orientation","icons","left","right"];o.selectiveDeepExtend(e,this.options,t)},s.prototype.redraw=function(){var t=0;for(var e in this.groups)this.groups.hasOwnProperty(e)&&(1!=this.groups[e].visible||void 0!==this.linegraphOptions.visibility[e]&&1!=this.linegraphOptions.visibility[e]||t++);if(0==this.options[this.side].visible||0==this.amountOfGroups||0==this.options.enabled||0==t)this.hide();else{this.show(),"top-left"==this.options[this.side].position||"bottom-left"==this.options[this.side].position?(this.dom.frame.style.left="4px",this.dom.frame.style.textAlign="left",this.dom.textArea.style.textAlign="left",this.dom.textArea.style.left=this.options.iconSize+15+"px",this.dom.textArea.style.right="",this.svg.style.left="0px",this.svg.style.right=""):(this.dom.frame.style.right="4px",this.dom.frame.style.textAlign="right",this.dom.textArea.style.textAlign="right",this.dom.textArea.style.right=this.options.iconSize+15+"px",this.dom.textArea.style.left="",this.svg.style.right="0px",this.svg.style.left=""),"top-left"==this.options[this.side].position||"top-right"==this.options[this.side].position?(this.dom.frame.style.top=4-Number(this.body.dom.center.style.top.replace("px",""))+"px",this.dom.frame.style.bottom=""):(this.dom.frame.style.bottom=4-Number(this.body.dom.center.style.top.replace("px",""))+"px",this.dom.frame.style.top=""),0==this.options.icons?(this.dom.frame.style.width=this.dom.textArea.offsetWidth+10+"px",this.dom.textArea.style.right="",this.dom.textArea.style.left="",this.svg.style.width="0px"):(this.dom.frame.style.width=this.options.iconSize+15+this.dom.textArea.offsetWidth+10+"px",this.drawLegendIcons());var i="";for(var e in this.groups)this.groups.hasOwnProperty(e)&&(1!=this.groups[e].visible||void 0!==this.linegraphOptions.visibility[e]&&1!=this.linegraphOptions.visibility[e]||(i+=this.groups[e].content+"
"));this.dom.textArea.innerHTML=i,this.dom.textArea.style.lineHeight=.75*this.options.iconSize+this.options.iconSpacing+"px"}},s.prototype.drawLegendIcons=function(){if(this.dom.frame.parentNode){n.prepareElements(this.svgElements);var t=window.getComputedStyle(this.dom.frame).paddingTop,e=Number(t.replace("px","")),i=e,s=this.options.iconSize,o=.75*this.options.iconSize,r=e+.5*o+3;this.svg.style.width=s+5+e+"px";for(var a in this.groups)this.groups.hasOwnProperty(a)&&(1!=this.groups[a].visible||void 0!==this.linegraphOptions.visibility[a]&&1!=this.linegraphOptions.visibility[a]||(this.groups[a].drawIcon(i,r,this.svgElements,this.svg,s,o),r+=o+this.options.iconSpacing));n.cleanupElements(this.svgElements)}},t.exports=s},function(t,e,i){function s(t,e){this.id=o.randomUUID(),this.body=t,this.defaultOptions={yAxisOrientation:"left",defaultGroup:"default",sort:!0,sampling:!0,graphHeight:"400px",shaded:{enabled:!1,orientation:"bottom"},style:"line",barChart:{width:50,handleOverlap:"overlap",align:"center"},catmullRom:{enabled:!0,parametrization:"centripetal",alpha:.5},drawPoints:{enabled:!0,size:6,style:"square"},dataAxis:{showMinorLabels:!0,showMajorLabels:!0,icons:!1,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},legend:{enabled:!1,icons:!0,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-right"}},groups:{visibility:{}}},this.options=o.extend({},this.defaultOptions),this.dom={},this.props={},this.hammer=null,this.groups={},this.abortedGraphUpdate=!1;var i=this;this.itemsData=null,this.groupsData=null,this.itemListeners={add:function(t,e){i._onAdd(e.items)},update:function(t,e){i._onUpdate(e.items)},remove:function(t,e){i._onRemove(e.items)}},this.groupListeners={add:function(t,e){i._onAddGroups(e.items)},update:function(t,e){i._onUpdateGroups(e.items)},remove:function(t,e){i._onRemoveGroups(e.items)}},this.items={},this.selection=[],this.lastStart=this.body.range.start,this.touchParams={},this.svgElements={},this.setOptions(e),this.groupsUsingDefaultStyles=[0],this.body.emitter.on("rangechanged",function(){i.lastStart=i.body.range.start,i.svg.style.left=o.option.asSize(-i.width),i._updateGraph.apply(i)}),this._create(),this.body.emitter.emit("change")}var o=i(1),n=i(2),r=i(3),a=i(4),h=i(18),d=i(21),l=i(22),c=i(25),p="__ungrouped__";s.prototype=new h,s.prototype._create=function(){var t=document.createElement("div");t.className="LineGraph",this.dom.frame=t,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="relative",this.svg.style.height=(""+this.options.graphHeight).replace("px","")+"px",this.svg.style.display="block",t.appendChild(this.svg),this.options.dataAxis.orientation="left",this.yAxisLeft=new d(this.body,this.options.dataAxis,this.svg,this.options.groups),this.options.dataAxis.orientation="right",this.yAxisRight=new d(this.body,this.options.dataAxis,this.svg,this.options.groups),delete this.options.dataAxis.orientation,this.legendLeft=new c(this.body,this.options.legend,"left",this.options.groups),this.legendRight=new c(this.body,this.options.legend,"right",this.options.groups),this.show()},s.prototype.setOptions=function(t){if(t){var e=["sampling","defaultGroup","graphHeight","yAxisOrientation","style","barChart","dataAxis","sort","groups"];o.selectiveDeepExtend(e,this.options,t),o.mergeOptions(this.options,t,"catmullRom"),o.mergeOptions(this.options,t,"drawPoints"),o.mergeOptions(this.options,t,"shaded"),o.mergeOptions(this.options,t,"legend"),t.catmullRom&&"object"==typeof t.catmullRom&&t.catmullRom.parametrization&&("uniform"==t.catmullRom.parametrization?this.options.catmullRom.alpha=0:"chordal"==t.catmullRom.parametrization?this.options.catmullRom.alpha=1:(this.options.catmullRom.parametrization="centripetal",this.options.catmullRom.alpha=.5)),this.yAxisLeft&&void 0!==t.dataAxis&&(this.yAxisLeft.setOptions(this.options.dataAxis),this.yAxisRight.setOptions(this.options.dataAxis)),this.legendLeft&&void 0!==t.legend&&(this.legendLeft.setOptions(this.options.legend),this.legendRight.setOptions(this.options.legend)),this.groups.hasOwnProperty(p)&&this.groups[p].setOptions(t)}this.dom.frame&&this._updateGraph()},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame)},s.prototype.show=function(){this.dom.frame.parentNode||this.body.dom.center.appendChild(this.dom.frame)},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(o.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var n=this.id;o.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,n)}),e=this.itemsData.getIds(),this._onAdd(e)}this._updateUngrouped(),this._updateGraph(),this.redraw()},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(o.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;o.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._onUpdate()},s.prototype._onUpdate=function(){this._updateUngrouped(),this._updateAllGroupData(),this._updateGraph(),this.redraw()},s.prototype._onAdd=function(t){this._onUpdate(t)},s.prototype._onRemove=function(t){this._onUpdate(t)},s.prototype._onUpdateGroups=function(t){for(var e=0;e0){var d=this.body.util.toGlobalTime(-this.body.domProps.root.width),l=this.body.util.toGlobalTime(2*this.body.domProps.root.width),c={};for(this._getRelevantData(a,c,d,l),e=0;e0)for(r=0;rs){d.push(h);break}d.push(h)}}else for(a=0;ai&&h.x0)for(var s=0;s0){var n=1,r=o.length,a=this.body.util.toGlobalScreen(o[o.length-1].x)-this.body.util.toGlobalScreen(o[0].x),h=r/a;n=Math.min(Math.ceil(.2*r),Math.max(1,Math.round(h)));for(var d=[],l=0;r>l;l+=n)d.push(o[l]);e[t[s]]=d}}},s.prototype._getYRanges=function(t,e,i){var s,o,n,r,a,h=[],d=[];if(t.length>0){for(n=0;n0)if(o=this.groups[t[n]],"line"==o.options.style||"stack"!=o.options.barChart.handleOverlap){var l=s[0].y,c=s[0].y;for(r=0;rs[r].y?s[r].y:l,c=c0&&(h.sort(function(t,e){return t.x==e.x?t.groupId-e.groupId:t.x-e.x}),p={},this._getDataIntersections(p,h),i.__barchartLeft=this._getStackedBarYRange(p,h),i.__barchartLeft.yAxisOrientation="left",t.push("__barchartLeft")),d.length>0&&(d.sort(function(t,e){return t.x==e.x?t.groupId-e.groupId:t.x-e.x}),p={},this._getDataIntersections(p,d),i.__barchartRight=this._getStackedBarYRange(p,d),i.__barchartRight.yAxisOrientation="right",t.push("__barchartRight"))}},s.prototype._getStackedBarYRange=function(t,e){for(var i,s=e[0].y,o=e[0].y,n=0;ne[n].y?e[n].y:s,o=ot[r].accumulated?t[r].accumulated:s,o=o0){for(var c=0;ci?i:a,d=s>d?s:d):(r=!0,h=h>i?i:h,l=s>l?s:l));1==n&&this.yAxisLeft.setRange(a,d),1==r&&this.yAxisRight.setRange(h,l)}return o=this._toggleAxisVisiblity(n,this.yAxisLeft)||o,o=this._toggleAxisVisiblity(r,this.yAxisRight)||o,1==r&&1==n?(this.yAxisLeft.drawIcons=!0,this.yAxisRight.drawIcons=!0):(this.yAxisLeft.drawIcons=!1,this.yAxisRight.drawIcons=!1),this.yAxisRight.master=!n,0==this.yAxisRight.master?(this.yAxisLeft.lineOffset=1==r?this.yAxisRight.width:0,o=this.yAxisLeft.redraw()||o,this.yAxisRight.stepPixelsForced=this.yAxisLeft.stepPixels,o=this.yAxisRight.redraw()||o):o=this.yAxisRight.redraw()||o,-1!=t.indexOf("__barchartLeft")&&t.splice(t.indexOf("__barchartLeft"),1),-1!=t.indexOf("__barchartRight")&&t.splice(t.indexOf("__barchartRight"),1),o},s.prototype._toggleAxisVisiblity=function(t,e){var i=!1;return 0==t?e.dom.frame.parentNode&&(e.hide(),i=!0):e.dom.frame.parentNode||(e.show(),i=!0),i},s.prototype._drawBarGraphs=function(t,e){var i,s,o,r,a,h,d=[],l={},c=0;for(a=0;a0&&(i=Math.min(i,Math.abs(d[a-1].x-s))),o=this._getSafeDrawData(i,r,p);else{var f=a+(l[s].amount-l[s].resolved),m=a-(l[s].resolved+1);f0&&(i=Math.min(i,Math.abs(d[m].x-s))),o=this._getSafeDrawData(i,r,p),l[s].resolved+=1,"stack"==r.options.barChart.handleOverlap?(u=l[s].accumulated,l[s].accumulated+=r.zeroPosition-d[a].y):"sideBySide"==r.options.barChart.handleOverlap&&(o.width=o.width/l[s].amount,o.offset+=l[s].resolved*o.width-.5*o.width*(l[s].amount+1),"left"==r.options.barChart.align?o.offset-=.5*o.width:"right"==r.options.barChart.align&&(o.offset+=.5*o.width))}n.drawBar(d[a].x+o.offset,d[a].y-u,o.width,r.zeroPosition-d[a].y,r.className+" bar",this.svgElements,this.svg),1==r.options.drawPoints.enabled&&n.drawPoint(d[a].x+o.offset,d[a].y-u,r,this.svgElements,this.svg)}},s.prototype._getDataIntersections=function(t,e){for(var i,s=0;s0&&(i=Math.min(i,Math.abs(e[s-1].x-e[s].x))),0==i&&(void 0===t[e[s].x]&&(t[e[s].x]={amount:0,resolved:0,accumulated:0}),t[e[s].x].amount+=1)},s.prototype._getSafeDrawData=function(t,e,i){var s,o;return t0?(s=i>t?i:t,o=0,"left"==e.options.barChart.align?o-=.5*t:"right"==e.options.barChart.align&&(o+=.5*t)):(s=e.options.barChart.width,o=0,"left"==e.options.barChart.align?o-=.5*e.options.barChart.width:"right"==e.options.barChart.align&&(o+=.5*e.options.barChart.width)),{width:s,offset:o}},s.prototype._drawLineGraph=function(t,e){if(null!=t&&t.length>0){var i,s,o=Number(this.svg.style.height.replace("px",""));if(i=n.getSVGElement("path",this.svgElements,this.svg),i.setAttributeNS(null,"class",e.className),s=1==e.options.catmullRom.enabled?this._catmullRom(t,e):this._linear(t),1==e.options.shaded.enabled){var r,a=n.getSVGElement("path",this.svgElements,this.svg);r="top"==e.options.shaded.orientation?"M"+t[0].x+",0 "+s+"L"+t[t.length-1].x+",0":"M"+t[0].x+","+o+" "+s+"L"+t[t.length-1].x+","+o,a.setAttributeNS(null,"class",e.className+" fill"),a.setAttributeNS(null,"d",r)}i.setAttributeNS(null,"d","M"+s),1==e.options.drawPoints.enabled&&this._drawPoints(t,e,this.svgElements,this.svg)}},s.prototype._drawPoints=function(t,e,i,s,o){void 0===o&&(o=0);for(var r=0;rl;l++)e=0==l?t[0]:t[l-1],i=t[l],s=t[l+1],o=d>l+2?t[l+2]:s,n={x:(-e.x+6*i.x+s.x)*h,y:(-e.y+6*i.y+s.y)*h},r={x:(i.x+6*s.x-o.x)*h,y:(i.y+6*s.y-o.y)*h},a+="C"+n.x+","+n.y+" "+r.x+","+r.y+" "+s.x+","+s.y+" ";return a},s.prototype._catmullRom=function(t,e){var i=e.options.catmullRom.alpha;if(0==i||void 0===i)return this._catmullRomUniform(t);for(var s,o,n,r,a,h,d,l,c,p,u,f,m,g,v,y,b,_,x,w=Math.round(t[0].x)+","+Math.round(t[0].y)+" ",S=t.length,M=0;S-1>M;M++)s=0==M?t[0]:t[M-1],o=t[M],n=t[M+1],r=S>M+2?t[M+2]:n,d=Math.sqrt(Math.pow(s.x-o.x,2)+Math.pow(s.y-o.y,2)),l=Math.sqrt(Math.pow(o.x-n.x,2)+Math.pow(o.y-n.y,2)),c=Math.sqrt(Math.pow(n.x-r.x,2)+Math.pow(n.y-r.y,2)),g=Math.pow(c,i),y=Math.pow(c,2*i),v=Math.pow(l,i),b=Math.pow(l,2*i),x=Math.pow(d,i),_=Math.pow(d,2*i),p=2*_+3*x*v+b,u=2*y+3*g*v+b,f=3*x*(x+v),f>0&&(f=1/f),m=3*g*(g+v),m>0&&(m=1/m),a={x:(-b*s.x+p*o.x+_*n.x)*f,y:(-b*s.y+p*o.y+_*n.y)*f},h={x:(y*o.x+u*n.x-b*r.x)*m,y:(y*o.y+u*n.y-b*r.y)*m},0==a.x&&0==a.y&&(a=o),0==h.x&&0==h.y&&(h=n),w+="C"+a.x+","+a.y+" "+h.x+","+h.y+" "+n.x+","+n.y+" ";return w},s.prototype._linear=function(t){for(var e="",i=0;id;){d++;var l=n.getCurrent(),c=this.body.util.toScreen(l),p=n.isMajor();this.options.showMinorLabels&&this._repaintMinorText(c,n.getLabelMinor(),t),p&&this.options.showMajorLabels?(c>0&&(void 0==h&&(h=c),this._repaintMajorText(c,n.getLabelMajor(),t)),this._repaintMajorLine(c,t)):this._repaintMinorLine(c,t),n.next()}if(this.options.showMajorLabels){var u=this.body.util.toTime(0),f=n.getLabelMajor(u),m=f.length*(this.props.majorCharWidth||10)+10;(void 0==h||h>m)&&this._repaintMajorText(0,f,t)}o.forEach(this.dom.redundant,function(t){for(;t.length;){var e=t.pop();e&&e.parentNode&&e.parentNode.removeChild(e)}})},s.prototype._repaintMinorText=function(t,e,i){var s=this.dom.redundant.minorTexts.shift();if(!s){var o=document.createTextNode("");s=document.createElement("div"),s.appendChild(o),s.className="text minor",this.dom.foreground.appendChild(s)}this.dom.minorTexts.push(s),s.childNodes[0].nodeValue=e,s.style.top="top"==i?this.props.majorLabelHeight+"px":"0",s.style.left=t+"px"},s.prototype._repaintMajorText=function(t,e,i){var s=this.dom.redundant.majorTexts.shift();if(!s){var o=document.createTextNode(e);s=document.createElement("div"),s.className="text major",s.appendChild(o),this.dom.foreground.appendChild(s)}this.dom.majorTexts.push(s),s.childNodes[0].nodeValue=e,s.style.top="top"==i?"0":this.props.minorLabelHeight+"px",s.style.left=t+"px"},s.prototype._repaintMinorLine=function(t,e){var i=this.dom.redundant.minorLines.shift();i||(i=document.createElement("div"),i.className="grid vertical minor",this.dom.background.appendChild(i)),this.dom.minorLines.push(i);var s=this.props;i.style.top="top"==e?s.majorLabelHeight+"px":this.body.domProps.top.height+"px",i.style.height=s.minorLineHeight+"px",i.style.left=t-s.minorLineWidth/2+"px"},s.prototype._repaintMajorLine=function(t,e){var i=this.dom.redundant.majorLines.shift();i||(i=document.createElement("DIV"),i.className="grid vertical major",this.dom.background.appendChild(i)),this.dom.majorLines.push(i);var s=this.props;i.style.top="top"==e?"0":this.body.domProps.top.height+"px",i.style.left=t-s.majorLineWidth/2+"px",i.style.height=s.majorLineHeight+"px"},s.prototype._calculateCharSize=function(){this.dom.measureCharMinor||(this.dom.measureCharMinor=document.createElement("DIV"),this.dom.measureCharMinor.className="text minor measure",this.dom.measureCharMinor.style.position="absolute",this.dom.measureCharMinor.appendChild(document.createTextNode("0")),this.dom.foreground.appendChild(this.dom.measureCharMinor)),this.props.minorCharHeight=this.dom.measureCharMinor.clientHeight,this.props.minorCharWidth=this.dom.measureCharMinor.clientWidth,this.dom.measureCharMajor||(this.dom.measureCharMajor=document.createElement("DIV"),this.dom.measureCharMajor.className="text minor measure",this.dom.measureCharMajor.style.position="absolute",this.dom.measureCharMajor.appendChild(document.createTextNode("0")),this.dom.foreground.appendChild(this.dom.measureCharMajor)),this.props.majorCharHeight=this.dom.measureCharMajor.clientHeight,this.props.majorCharWidth=this.dom.measureCharMajor.clientWidth},s.prototype.snap=function(t){return this.step.snap(t)},t.exports=s},function(t,e,i){function s(t,e,i){this.id=null,this.parent=null,this.data=t,this.dom=null,this.conversion=e||{},this.options=i||{},this.selected=!1,this.displayed=!1,this.dirty=!0,this.top=null,this.left=null,this.width=null,this.height=null}var o=i(42);s.prototype.select=function(){this.selected=!0,this.dirty=!0,this.displayed&&this.redraw()},s.prototype.unselect=function(){this.selected=!1,this.dirty=!0,this.displayed&&this.redraw()},s.prototype.setData=function(t){this.data=t,this.dirty=!0,this.displayed&&this.redraw()},s.prototype.setParent=function(t){this.displayed?(this.hide(),this.parent=t,this.parent&&this.show()):this.parent=t},s.prototype.isVisible=function(){return!1},s.prototype.show=function(){return!1},s.prototype.hide=function(){return!1},s.prototype.redraw=function(){},s.prototype.repositionX=function(){},s.prototype.repositionY=function(){},s.prototype._repaintDeleteButton=function(t){if(this.selected&&this.options.editable.remove&&!this.dom.deleteButton){var e=this,i=document.createElement("div");i.className="delete",i.title="Delete this item",o(i,{preventDefault:!0}).on("tap",function(t){e.parent.removeFromDataSet(e),t.stopPropagation()}),t.appendChild(i),this.dom.deleteButton=i}else!this.selected&&this.dom.deleteButton&&(this.dom.deleteButton.parentNode&&this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton),this.dom.deleteButton=null)},s.prototype._updateContents=function(t){if(this.data.content instanceof Element)t.innerHTML="",t.appendChild(this.data.content);else{if(void 0==this.data.content)throw new Error('Property "content" missing in item '+this.data.id);t.innerHTML=this.data.content}},s.prototype._updateTitle=function(t){null!=this.data.title?t.title=this.data.title||"":t.removeAttribute("title")},s.prototype._updateDataAttributes=function(t){if(this.options.dataAttributes&&this.options.dataAttributes.length>0)for(var e=0;et.start},s.prototype.redraw=function(){var t=this.dom;if(t||(this.dom={},t=this.dom,t.box=document.createElement("div"),t.content=document.createElement("div"),t.content.className="content",t.box.appendChild(t.content),t.box["timeline-item"]=this,this.dirty=!0),!this.parent)throw new Error("Cannot redraw item: no parent attached");if(!t.box.parentNode){var e=this.parent.dom.background;if(!e)throw new Error("Cannot redraw time axis: parent has no background container element");e.appendChild(t.box)}if(this.displayed=!0,this.dirty){this._updateContents(this.dom.content),this._updateTitle(this.dom.content),this._updateDataAttributes(this.dom.content);var i=(this.data.className?" "+this.data.className:"")+(this.selected?" selected":"");t.box.className=this.baseClassName+i,this.overflow="hidden"!==window.getComputedStyle(t.content).overflow,this.props.content.width=this.dom.content.offsetWidth,this.height=0,this.dirty=!1}},s.prototype.show=n.prototype.show,s.prototype.hide=n.prototype.hide,s.prototype.repositionX=n.prototype.repositionX,s.prototype.repositionY=function(){var t="top"===this.options.orientation;this.dom.content.style.top=t?"":"0",this.dom.content.style.bottom=t?"0":""},t.exports=s},function(t,e,i){function s(t,e,i){if(this.props={dot:{width:0,height:0},line:{width:0,height:0}},t&&void 0==t.start)throw new Error('Property "start" missing in item '+t);o.call(this,t,e,i)}var o=i(28);s.prototype=new o(null,null,null),s.prototype.isVisible=function(t){var e=(t.end-t.start)/4;return this.data.start>t.start-e&&this.data.startt.start-e&&this.data.startt.start},s.prototype.redraw=function(){var t=this.dom;if(t||(this.dom={},t=this.dom,t.box=document.createElement("div"),t.content=document.createElement("div"),t.content.className="content",t.box.appendChild(t.content),t.box["timeline-item"]=this,this.dirty=!0),!this.parent)throw new Error("Cannot redraw item: no parent attached");if(!t.box.parentNode){var e=this.parent.dom.foreground;if(!e)throw new Error("Cannot redraw time axis: parent has no foreground container element");e.appendChild(t.box)}if(this.displayed=!0,this.dirty){this._updateContents(this.dom.content),this._updateTitle(this.dom.box),this._updateDataAttributes(this.dom.box);var i=(this.data.className?" "+this.data.className:"")+(this.selected?" selected":"");t.box.className=this.baseClassName+i,this.overflow="hidden"!==window.getComputedStyle(t.content).overflow,this.props.content.width=this.dom.content.offsetWidth,this.height=this.dom.box.offsetHeight,this.dirty=!1}this._repaintDeleteButton(t.box),this._repaintDragLeft(),this._repaintDragRight()},s.prototype.show=function(){this.displayed||this.redraw()},s.prototype.hide=function(){if(this.displayed){var t=this.dom.box;t.parentNode&&t.parentNode.removeChild(t),this.top=null,this.left=null,this.displayed=!1}},s.prototype.repositionX=function(){var t,e,i=this.parent.width,s=this.conversion.toScreen(this.data.start),o=this.conversion.toScreen(this.data.end);-i>s&&(s=-i),o>2*i&&(o=2*i);var n=Math.max(o-s,1);switch(this.overflow?(this.left=s,this.width=n+this.props.content.width,e=this.props.content.width):(this.left=s,this.width=n,e=Math.min(o-s,this.props.content.width)),this.dom.box.style.left=this.left+"px",this.dom.box.style.width=n+"px",this.options.align){case"left":this.dom.content.style.left="0";break;case"right":this.dom.content.style.left=Math.max(n-e-2*this.options.padding,0)+"px";break;case"center":this.dom.content.style.left=Math.max((n-e-2*this.options.padding)/2,0)+"px";break;default:t=this.overflow?Math.max(-s,0):0>s?Math.min(-s,o-s-this.props.content.width-2*this.options.padding):0,this.dom.content.style.left=t+"px"}},s.prototype.repositionY=function(){var t=this.options.orientation,e=this.dom.box;e.style.top="top"==t?this.top+"px":this.parent.height-this.top-this.height+"px"},s.prototype._repaintDragLeft=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragLeft){var t=document.createElement("div");t.className="drag-left",t.dragLeftItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragLeft=t}else!this.selected&&this.dom.dragLeft&&(this.dom.dragLeft.parentNode&&this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft),this.dom.dragLeft=null)},s.prototype._repaintDragRight=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragRight){var t=document.createElement("div");t.className="drag-right",t.dragRightItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragRight=t}else!this.selected&&this.dom.dragRight&&(this.dom.dragRight.parentNode&&this.dom.dragRight.parentNode.removeChild(this.dom.dragRight),this.dom.dragRight=null)},t.exports=s},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");this._initializeMixinLoaders(),this.containerElement=t,this.renderRefreshRate=60,this.renderTimestep=1e3/this.renderRefreshRate,this.renderTime=.5*this.renderTimestep,this.maxPhysicsTicksPerRender=3,this.physicsDiscreteStepsize=.5,this.initializing=!0,this.triggerFunctions={add:null,edit:null,editEdge:null,connect:null,del:null},this.defaultOptions={nodes:{mass:1,radiusMin:10,radiusMax:30,radius:10,shape:"ellipse",image:void 0,widthMin:16,widthMax:64,fontColor:"black",fontSize:14,fontFace:"verdana",fontFill:void 0,level:-1,color:{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},borderColor:"#2B7CE9",backgroundColor:"#97C2FC",highlightColor:"#D2E5FF",group:void 0,borderWidth:1,borderWidthSelected:void 0},edges:{widthMin:1,widthMax:15,width:1,widthSelectionMultiplier:2,hoverWidth:1.5,style:"line",color:{color:"#848484",highlight:"#848484",hover:"#848484"},fontColor:"#343434",fontSize:14,fontFace:"arial",fontFill:"white",arrowScaleFactor:1,dash:{length:10,gap:5,altLength:void 0},inheritColor:"from"},configurePhysics:!1,physics:{barnesHut:{enabled:!0,theta:1/.6,gravitationalConstant:-2e3,centralGravity:.3,springLength:95,springConstant:.04,damping:.09},repulsion:{centralGravity:0,springLength:200,springConstant:.05,nodeDistance:100,damping:.09},hierarchicalRepulsion:{enabled:!1,centralGravity:0,springLength:100,springConstant:.01,nodeDistance:150,damping:.09},damping:null,centralGravity:null,springLength:null,springConstant:null},clustering:{enabled:!1,initialMaxNodes:100,clusterThreshold:500,reduceToNodes:300,chainThreshold:.4,clusterEdgeThreshold:20,sectorThreshold:100,screenSizeThreshold:.2,fontSizeMultiplier:4,maxFontSize:1e3,forceAmplification:.1,distanceAmplification:.1,edgeGrowth:20,nodeScaling:{width:1,height:1,radius:1},maxNodeSizeIncrements:600,activeAreaBoxSize:80,clusterLevelDifference:2},navigation:{enabled:!1},keyboard:{enabled:!1,speed:{x:10,y:10,zoom:.02}},dataManipulation:{enabled:!1,initiallyVisible:!1},hierarchicalLayout:{enabled:!1,levelSeparation:150,nodeSpacing:100,direction:"UD",layout:"hubsize"},freezeForStabilization:!1,smoothCurves:{enabled:!0,dynamic:!0,type:"continuous",roundness:.5},dynamicSmoothCurves:!0,maxVelocity:30,minVelocity:.1,stabilize:!0,stabilizationIterations:1e3,locale:"en",locales:_,tooltip:{delay:300,fontColor:"black",fontSize:14,fontFace:"verdana",color:{border:"#666",background:"#FFFFC6"}},dragNetwork:!0,dragNodes:!0,zoomable:!0,hover:!1,hideEdgesOnDrag:!1,hideNodesOnDrag:!1,width:"100%",height:"100%",selectable:!0},this.constants=a.extend({},this.defaultOptions),this.hoverObj={nodes:{},edges:{}},this.controlNodesActive=!1;var o=this;this.groups=new u,this.images=new f,this.images.setOnloadCallback(function(){o._redraw()}),this.xIncrement=0,this.yIncrement=0,this.zoomIncrement=0,this._loadPhysicsSystem(),this._create(),this._loadSectorSystem(),this._loadClusterSystem(),this._loadSelectionSystem(),this._loadHierarchySystem(),this._setTranslation(this.frame.clientWidth/2,this.frame.clientHeight/2),this._setScale(1),this.setOptions(i),this.freezeSimulation=!1,this.cachedFunctions={},this.stabilized=!1,this.stabilizationIterations=null,this.calculationNodes={},this.calculationNodeIndices=[],this.nodeIndices=[],this.nodes={},this.edges={},this.canvasTopLeft={x:0,y:0},this.canvasBottomRight={x:0,y:0},this.pointerPosition={x:0,y:0},this.areaCenter={},this.scale=1,this.previousScale=this.scale,this.nodesData=null,this.edgesData=null,this.nodesListeners={add:function(t,e){o._addNodes(e.items),o.start()},update:function(t,e){o._updateNodes(e.items),o.start()},remove:function(t,e){o._removeNodes(e.items),o.start()}},this.edgesListeners={add:function(t,e){o._addEdges(e.items),o.start()},update:function(t,e){o._updateEdges(e.items),o.start()},remove:function(t,e){o._removeEdges(e.items),o.start()}},this.moving=!0,this.timer=void 0,this.setData(e,this.constants.clustering.enabled||this.constants.hierarchicalLayout.enabled),this.initializing=!1,1==this.constants.hierarchicalLayout.enabled?this._setupHierarchicalLayout():0==this.constants.stabilize&&this.zoomExtent(!0,this.constants.clustering.enabled),this.constants.clustering.enabled&&this.startWithClustering()}var o=i(50),n=i(42),r=i(51),a=i(1),h=i(44),d=i(3),l=i(4),c=i(39),p=i(40),u=i(35),f=i(36),m=i(37),g=i(34),v=i(38),y=i(48),b=i(49),_=i(46);i(47),o(s.prototype),s.prototype._getScriptPath=function(){for(var t=document.getElementsByTagName("script"),e=0;et.x&&(s=t.x),ot.y&&(e=t.y),i=this.constants.clustering.initialMaxNodes?49.07548/(o+142.05338)+91444e-8:12.662/(o+7.4147)+.0964822:1==this.constants.clustering.enabled&&o>=this.constants.clustering.initialMaxNodes?77.5271985/(o+187.266146)+476710517e-13:30.5062972/(o+19.93597763)+.08413486;var n=Math.min(this.frame.canvas.clientWidth/600,this.frame.canvas.clientHeight/600);i*=n}else{var r=1.1*(Math.abs(s.minX)+Math.abs(s.maxX)),a=1.1*(Math.abs(s.minY)+Math.abs(s.maxY)),h=this.frame.canvas.clientWidth/r,d=this.frame.canvas.clientHeight/a;i=d>=h?h:d}i>1&&(i=1),this._setScale(i),this._centerNetwork(s),0==e&&(this.moving=!0,this.start())},s.prototype._updateNodeIndexList=function(){this._clearNodeIndexList();for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodeIndices.push(t)},s.prototype.setData=function(t,e){if(void 0===e&&(e=!1),this.initializing=!0,t&&t.dot&&(t.nodes||t.edges))throw new SyntaxError('Data must contain either parameter "dot" or parameter pair "nodes" and "edges", but not both.');if(this.setOptions(t&&t.options),t&&t.dot){if(t&&t.dot){var i=c.DOTToGraph(t.dot);return void this.setData(i)}}else if(t&&t.gephi){if(t&&t.gephi){var s=p.parseGephi(t.gephi);return void this.setData(s)}}else this._setNodes(t&&t.nodes),this._setEdges(t&&t.edges);this._putDataInSector(),0==e&&(1==this.constants.hierarchicalLayout.enabled?(this._resetLevels(),this._setupHierarchicalLayout()):this.constants.stabilize&&this._stabilize(),this.start()),this.initializing=!1},s.prototype.setOptions=function(t){if(t){var e,i=["nodes","edges","smoothCurves","hierarchicalLayout","clustering","navigation","keyboard","dataManipulation","onAdd","onEdit","onEditEdge","onConnect","onDelete","clickToUse"];if(a.selectiveNotDeepExtend(i,this.constants,t),a.selectiveNotDeepExtend(["color"],this.constants.nodes,t.nodes),a.selectiveNotDeepExtend(["color","length"],this.constants.edges,t.edges),t.physics&&(a.mergeOptions(this.constants.physics,t.physics,"barnesHut"),a.mergeOptions(this.constants.physics,t.physics,"repulsion"),t.physics.hierarchicalRepulsion)){this.constants.hierarchicalLayout.enabled=!0,this.constants.physics.hierarchicalRepulsion.enabled=!0,this.constants.physics.barnesHut.enabled=!1;for(e in t.physics.hierarchicalRepulsion)t.physics.hierarchicalRepulsion.hasOwnProperty(e)&&(this.constants.physics.hierarchicalRepulsion[e]=t.physics.hierarchicalRepulsion[e])}if(t.onAdd&&(this.triggerFunctions.add=t.onAdd),t.onEdit&&(this.triggerFunctions.edit=t.onEdit),t.onEditEdge&&(this.triggerFunctions.editEdge=t.onEditEdge),t.onConnect&&(this.triggerFunctions.connect=t.onConnect),t.onDelete&&(this.triggerFunctions.del=t.onDelete),a.mergeOptions(this.constants,t,"smoothCurves"),a.mergeOptions(this.constants,t,"hierarchicalLayout"),a.mergeOptions(this.constants,t,"clustering"),a.mergeOptions(this.constants,t,"navigation"),a.mergeOptions(this.constants,t,"keyboard"),a.mergeOptions(this.constants,t,"dataManipulation"),t.dataManipulation&&(this.editMode=this.constants.dataManipulation.initiallyVisible),t.edges&&(void 0!==t.edges.color&&(a.isString(t.edges.color)?(this.constants.edges.color={},this.constants.edges.color.color=t.edges.color,this.constants.edges.color.highlight=t.edges.color,this.constants.edges.color.hover=t.edges.color):(void 0!==t.edges.color.color&&(this.constants.edges.color.color=t.edges.color.color),void 0!==t.edges.color.highlight&&(this.constants.edges.color.highlight=t.edges.color.highlight),void 0!==t.edges.color.hover&&(this.constants.edges.color.hover=t.edges.color.hover))),t.edges.fontColor||void 0!==t.edges.color&&(a.isString(t.edges.color)?this.constants.edges.fontColor=t.edges.color:void 0!==t.edges.color.color&&(this.constants.edges.fontColor=t.edges.color.color))),t.nodes&&t.nodes.color){var s=a.parseColor(t.nodes.color);this.constants.nodes.color.background=s.background,this.constants.nodes.color.border=s.border,this.constants.nodes.color.highlight.background=s.highlight.background,this.constants.nodes.color.highlight.border=s.highlight.border,this.constants.nodes.color.hover.background=s.hover.background,this.constants.nodes.color.hover.border=s.hover.border}if(t.groups)for(var o in t.groups)if(t.groups.hasOwnProperty(o)){var n=t.groups[o];this.groups.add(o,n)}if(t.tooltip){for(e in t.tooltip)t.tooltip.hasOwnProperty(e)&&(this.constants.tooltip[e]=t.tooltip[e]);t.tooltip.color&&(this.constants.tooltip.color=a.parseColor(t.tooltip.color))}if("clickToUse"in t&&(t.clickToUse?(this.activator=new b(this.frame),this.activator.on("change",this._createKeyBinds.bind(this))):this.activator&&(this.activator.destroy(),delete this.activator)),t.labels)throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.')}this._loadPhysicsSystem(),this._loadNavigationControls(),this._loadManipulationSystem(),this._configureSmoothCurves(),this._createKeyBinds(),this.setSize(this.constants.width,this.constants.height),this.moving=!0,this.start()},s.prototype._create=function(){for(;this.containerElement.hasChildNodes();)this.containerElement.removeChild(this.containerElement.firstChild);if(this.frame=document.createElement("div"),this.frame.className="vis network-frame",this.frame.style.position="relative",this.frame.style.overflow="hidden",this.frame.canvas=document.createElement("canvas"),this.frame.canvas.style.position="relative",this.frame.appendChild(this.frame.canvas),!this.frame.canvas.getContext){var t=document.createElement("DIV");t.style.color="red",t.style.fontWeight="bold",t.style.padding="10px",t.innerHTML="Error: your browser does not support HTML canvas",this.frame.canvas.appendChild(t)}var e=this;this.drag={},this.pinch={},this.hammer=n(this.frame.canvas,{prevent_default:!0}),this.hammer.on("tap",e._onTap.bind(e)),this.hammer.on("doubletap",e._onDoubleTap.bind(e)),this.hammer.on("hold",e._onHold.bind(e)),this.hammer.on("pinch",e._onPinch.bind(e)),this.hammer.on("touch",e._onTouch.bind(e)),this.hammer.on("dragstart",e._onDragStart.bind(e)),this.hammer.on("drag",e._onDrag.bind(e)),this.hammer.on("dragend",e._onDragEnd.bind(e)),this.hammer.on("release",e._onRelease.bind(e)),this.hammer.on("mousewheel",e._onMouseWheel.bind(e)),this.hammer.on("DOMMouseScroll",e._onMouseWheel.bind(e)),this.hammer.on("mousemove",e._onMouseMoveTitle.bind(e)),this.containerElement.appendChild(this.frame)},s.prototype._createKeyBinds=function(){var t=this;this.mousetrap=r,this.mousetrap.reset(),this.constants.keyboard.enabled&&this.isActive()&&(this.mousetrap.bind("up",this._moveUp.bind(t),"keydown"),this.mousetrap.bind("up",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("down",this._moveDown.bind(t),"keydown"),this.mousetrap.bind("down",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("left",this._moveLeft.bind(t),"keydown"),this.mousetrap.bind("left",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("right",this._moveRight.bind(t),"keydown"),this.mousetrap.bind("right",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("=",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("=",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("-",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("-",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("[",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("[",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("]",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("]",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pageup",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("pageup",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pagedown",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("pagedown",this._stopZoom.bind(t),"keyup")),1==this.constants.dataManipulation.enabled&&(this.mousetrap.bind("escape",this._createManipulatorBar.bind(t)),this.mousetrap.bind("del",this._deleteSelected.bind(t)))},s.prototype._getPointer=function(t){return{x:t.pageX-a.getAbsoluteLeft(this.frame.canvas),y:t.pageY-a.getAbsoluteTop(this.frame.canvas)}},s.prototype._onTouch=function(t){this.drag.pointer=this._getPointer(t.gesture.center),this.drag.pinched=!1,this.pinch.scale=this._getScale(),this._handleTouch(this.drag.pointer)},s.prototype._onDragStart=function(){this._handleDragStart()},s.prototype._handleDragStart=function(){var t=this.drag,e=this._getNodeAt(t.pointer);if(t.dragging=!0,t.selection=[],t.translation=this._getTranslation(),t.nodeId=null,null!=e){t.nodeId=e.id,e.isSelected()||this._selectObject(e,!1);for(var i in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(i)){var s=this.selectionObj.nodes[i],o={id:s.id,node:s,x:s.x,y:s.y,xFixed:s.xFixed,yFixed:s.yFixed};s.xFixed=!0,s.yFixed=!0,t.selection.push(o)}}},s.prototype._onDrag=function(t){this._handleOnDrag(t)},s.prototype._handleOnDrag=function(t){if(!this.drag.pinched){var e=this._getPointer(t.gesture.center),i=this,s=this.drag,o=s.selection;if(o&&o.length&&1==this.constants.dragNodes){var n=e.x-s.pointer.x,r=e.y-s.pointer.y;o.forEach(function(t){var e=t.node;t.xFixed||(e.x=i._XconvertDOMtoCanvas(i._XconvertCanvasToDOM(t.x)+n)),t.yFixed||(e.y=i._YconvertDOMtoCanvas(i._YconvertCanvasToDOM(t.y)+r))}),this.moving||(this.moving=!0,this.start())}else if(1==this.constants.dragNetwork){var a=e.x-this.drag.pointer.x,h=e.y-this.drag.pointer.y;this._setTranslation(this.drag.translation.x+a,this.drag.translation.y+h),this._redraw()}}},s.prototype._onDragEnd=function(){this.drag.dragging=!1;var t=this.drag.selection;t&&t.length?(t.forEach(function(t){t.node.xFixed=t.xFixed,t.node.yFixed=t.yFixed}),this.moving=!0,this.start()):this._redraw()},s.prototype._onTap=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleTap(e)},s.prototype._onDoubleTap=function(t){var e=this._getPointer(t.gesture.center);this._handleDoubleTap(e)},s.prototype._onHold=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleOnHold(e)},s.prototype._onRelease=function(t){var e=this._getPointer(t.gesture.center);this._handleOnRelease(e)},s.prototype._onPinch=function(t){var e=this._getPointer(t.gesture.center);this.drag.pinched=!0,"scale"in this.pinch||(this.pinch.scale=1);var i=this.pinch.scale*t.gesture.scale;this._zoom(i,e)},s.prototype._zoom=function(t,e){if(1==this.constants.zoomable){var i=this._getScale();1e-5>t&&(t=1e-5),t>10&&(t=10);var s=null;void 0!==this.drag&&1==this.drag.dragging&&(s=this.DOMtoCanvas(this.drag.pointer));var o=this._getTranslation(),n=t/i,r=(1-n)*e.x+o.x*n,a=(1-n)*e.y+o.y*n;if(this.areaCenter={x:this._XconvertDOMtoCanvas(e.x),y:this._YconvertDOMtoCanvas(e.y)},this._setScale(t),this._setTranslation(r,a),this.updateClustersDefault(),null!=s){var h=this.canvasToDOM(s);this.drag.pointer.x=h.x,this.drag.pointer.y=h.y}return this._redraw(),t>i?this.emit("zoom",{direction:"+"}):this.emit("zoom",{direction:"-"}),t}},s.prototype._onMouseWheel=function(t){var e=0;if(t.wheelDelta?e=t.wheelDelta/120:t.detail&&(e=-t.detail/3),e){var i=this._getScale(),s=e/10;0>e&&(s/=1-s),i*=1+s;var o=h.fakeGesture(this,t),n=this._getPointer(o.center);this._zoom(i,n)}t.preventDefault()},s.prototype._onMouseMoveTitle=function(t){var e=h.fakeGesture(this,t),i=this._getPointer(e.center);this.popupObj&&this._checkHidePopup(i);var s=this,o=function(){s._checkShowPopup(i)};if(this.popupTimer&&clearInterval(this.popupTimer),this.drag.dragging||(this.popupTimer=setTimeout(o,this.constants.tooltip.delay)),1==this.constants.hover){for(var n in this.hoverObj.edges)this.hoverObj.edges.hasOwnProperty(n)&&(this.hoverObj.edges[n].hover=!1,delete this.hoverObj.edges[n]);var r=this._getNodeAt(i);null==r&&(r=this._getEdgeAt(i)),null!=r&&this._hoverObject(r);for(var a in this.hoverObj.nodes)this.hoverObj.nodes.hasOwnProperty(a)&&(r instanceof m&&r.id!=a||r instanceof g||null==r)&&(this._blurObject(this.hoverObj.nodes[a]),delete this.hoverObj.nodes[a]);this.redraw()}},s.prototype._checkShowPopup=function(t){var e,i={left:this._XconvertDOMtoCanvas(t.x),top:this._YconvertDOMtoCanvas(t.y),right:this._XconvertDOMtoCanvas(t.x),bottom:this._YconvertDOMtoCanvas(t.y)},s=this.popupObj;if(void 0==this.popupObj){var o=this.nodes;for(e in o)if(o.hasOwnProperty(e)){var n=o[e];if(void 0!==n.getTitle()&&n.isOverlappingWith(i)){this.popupObj=n;break}}}if(void 0===this.popupObj){var r=this.edges;for(e in r)if(r.hasOwnProperty(e)){var a=r[e];if(a.connected&&void 0!==a.getTitle()&&a.isOverlappingWith(i)){this.popupObj=a;break}}}if(this.popupObj){if(this.popupObj!=s){var h=this;h.popup||(h.popup=new v(h.frame,h.constants.tooltip)),h.popup.setPosition(t.x-3,t.y-3),h.popup.setText(h.popupObj.getTitle()),h.popup.show()}}else this.popup&&this.popup.hide()},s.prototype._checkHidePopup=function(t){this.popupObj&&this._getNodeAt(t)||(this.popupObj=void 0,this.popup&&this.popup.hide())},s.prototype.setSize=function(t,e){var i=!1;t!=this.constants.width||e!=this.constants.height||this.frame.style.width!=t||this.frame.style.height!=e?(this.frame.style.width=t,this.frame.style.height=e,this.frame.canvas.style.width="100%",this.frame.canvas.style.height="100%",this.frame.canvas.width=this.frame.canvas.clientWidth,this.frame.canvas.height=this.frame.canvas.clientHeight,this.constants.width=t,this.constants.height=e,i=!0):(this.frame.canvas.width!=this.frame.canvas.clientWidth&&(this.frame.canvas.width=this.frame.canvas.clientWidth,i=!0),this.frame.canvas.height!=this.frame.canvas.clientHeight&&(this.frame.canvas.height=this.frame.canvas.clientHeight,i=!0)),1==i&&this.emit("resize",{width:this.frame.canvas.width,height:this.frame.canvas.height})},s.prototype._setNodes=function(t){var e=this.nodesData;if(t instanceof d||t instanceof l)this.nodesData=t;else if(t instanceof Array)this.nodesData=new d,this.nodesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.nodesData=new d}if(e&&a.forEach(this.nodesListeners,function(t,i){e.off(i,t)}),this.nodes={},this.nodesData){var i=this;a.forEach(this.nodesListeners,function(t,e){i.nodesData.on(e,t)});var s=this.nodesData.getIds();this._addNodes(s)}this._updateSelection()},s.prototype._addNodes=function(t){for(var e,i=0,s=t.length;s>i;i++){e=t[i];var o=this.nodesData.get(e),n=new m(o,this.images,this.groups,this.constants);if(this.nodes[e]=n,!(0!=n.xFixed&&0!=n.yFixed||null!==n.x&&null!==n.y)){var r=1*t.length+10,a=2*Math.PI*Math.random();0==n.xFixed&&(n.x=r*Math.cos(a)),0==n.yFixed&&(n.y=r*Math.sin(a))}this.moving=!0}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateValueRange(this.nodes),this.updateLabels()},s.prototype._updateNodes=function(t){for(var e=this.nodes,i=this.nodesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n],a=i.get(n);r?r.setProperties(a,this.constants):(r=new m(properties,this.images,this.groups,this.constants),e[n]=r)}this.moving=!0,1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateNodeIndexList(),this._reconnectEdges(),this._updateValueRange(e)},s.prototype._removeNodes=function(t){for(var e=this.nodes,i=0,s=t.length;s>i;i++){var o=t[i];delete e[o]}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateSelection(),this._updateValueRange(e)},s.prototype._setEdges=function(t){var e=this.edgesData;if(t instanceof d||t instanceof l)this.edgesData=t;else if(t instanceof Array)this.edgesData=new d,this.edgesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.edgesData=new d}if(e&&a.forEach(this.edgesListeners,function(t,i){e.off(i,t)}),this.edges={},this.edgesData){var i=this;a.forEach(this.edgesListeners,function(t,e){i.edgesData.on(e,t)});var s=this.edgesData.getIds();this._addEdges(s)}this._reconnectEdges()},s.prototype._addEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n];r&&r.disconnect();var a=i.get(n,{showInternalIds:!0});e[n]=new g(a,this,this.constants)}this.moving=!0,this._updateValueRange(e),this._createBezierNodes(),this._updateCalculationNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout())},s.prototype._updateEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=i.get(n),a=e[n];a?(a.disconnect(),a.setProperties(r,this.constants),a.connect()):(a=new g(r,this,this.constants),this.edges[n]=a)}this._createBezierNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this.moving=!0,this._updateValueRange(e)},s.prototype._removeEdges=function(t){for(var e=this.edges,i=0,s=t.length;s>i;i++){var o=t[i],n=e[o];n&&(null!=n.via&&delete this.sectors.support.nodes[n.via.id],n.disconnect(),delete e[o])}this.moving=!0,this._updateValueRange(e),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes()},s.prototype._reconnectEdges=function(){var t,e=this.nodes,i=this.edges;for(t in e)e.hasOwnProperty(t)&&(e[t].edges=[]);for(t in i)if(i.hasOwnProperty(t)){var s=i[t];s.from=null,s.to=null,s.connect()}},s.prototype._updateValueRange=function(t){var e,i=void 0,s=void 0;for(e in t)if(t.hasOwnProperty(e)){var o=t[e].getValue();void 0!==o&&(i=void 0===i?o:Math.min(o,i),s=void 0===s?o:Math.max(o,s))}if(void 0!==i&&void 0!==s)for(e in t)t.hasOwnProperty(e)&&t[e].setValueRange(i,s)},s.prototype.redraw=function(){this.setSize(this.constants.width,this.constants.height),this._redraw()},s.prototype._redraw=function(){var t=this.frame.canvas.getContext("2d"),e=this.frame.canvas.width,i=this.frame.canvas.height;t.clearRect(0,0,e,i),t.save(),t.translate(this.translation.x,this.translation.y),t.scale(this.scale,this.scale),this.canvasTopLeft={x:this._XconvertDOMtoCanvas(0),y:this._YconvertDOMtoCanvas(0)},this.canvasBottomRight={x:this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth),y:this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight)},this._doInAllSectors("_drawAllSectorNodes",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideEdgesOnDrag)&&this._doInAllSectors("_drawEdges",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideNodesOnDrag)&&this._doInAllSectors("_drawNodes",t,!1),1==this.controlNodesActive&&this._doInAllSectors("_drawControlNodes",t),t.restore()},s.prototype._setTranslation=function(t,e){void 0===this.translation&&(this.translation={x:0,y:0}),void 0!==t&&(this.translation.x=t),void 0!==e&&(this.translation.y=e),this.emit("viewChanged")},s.prototype._getTranslation=function(){return{x:this.translation.x,y:this.translation.y} -},s.prototype._setScale=function(t){this.scale=t},s.prototype._getScale=function(){return this.scale},s.prototype._XconvertDOMtoCanvas=function(t){return(t-this.translation.x)/this.scale},s.prototype._XconvertCanvasToDOM=function(t){return t*this.scale+this.translation.x},s.prototype._YconvertDOMtoCanvas=function(t){return(t-this.translation.y)/this.scale},s.prototype._YconvertCanvasToDOM=function(t){return t*this.scale+this.translation.y},s.prototype.canvasToDOM=function(t){return{x:this._XconvertCanvasToDOM(t.x),y:this._YconvertCanvasToDOM(t.y)}},s.prototype.DOMtoCanvas=function(t){return{x:this._XconvertDOMtoCanvas(t.x),y:this._YconvertDOMtoCanvas(t.y)}},s.prototype._drawNodes=function(t,e){void 0===e&&(e=!1);var i=this.nodes,s=[];for(var o in i)i.hasOwnProperty(o)&&(i[o].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight),i[o].isSelected()?s.push(o):(i[o].inArea()||e)&&i[o].draw(t));for(var n=0,r=s.length;r>n;n++)(i[s[n]].inArea()||e)&&i[s[n]].draw(t)},s.prototype._drawEdges=function(t){var e=this.edges;for(var i in e)if(e.hasOwnProperty(i)){var s=e[i];s.setScale(this.scale),s.connected&&e[i].draw(t)}},s.prototype._drawControlNodes=function(t){var e=this.edges;for(var i in e)e.hasOwnProperty(i)&&e[i]._drawControlNodes(t)},s.prototype._stabilize=function(){1==this.constants.freezeForStabilization&&this._freezeDefinedNodes();for(var t=0;this.moving&&t0)for(t in i)i.hasOwnProperty(t)&&(i[t].discreteStepLimited(e,this.constants.maxVelocity),s=!0);else for(t in i)i.hasOwnProperty(t)&&(i[t].discreteStep(e),s=!0);if(1==s){var o=this.constants.minVelocity/Math.max(this.scale,.05);return o>.5*this.constants.maxVelocity?!0:this._isMoving(o)}return!1},s.prototype._physicsTick=function(){if(!this.freezeSimulation&&1==this.moving){var t=!1,e=!1;this._doInAllActiveSectors("_initializeForceCalculation");var i=this._doInAllActiveSectors("_discreteStepNodes");1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic&&(e=this._doInSupportSector("_discreteStepNodes"));for(var s=0;s0){var i=this,s={iterations:i.stabilizationIterations};i.stabilizationIterations=0,setTimeout(function(){i.emit("stabilized",s)},0)}},s.prototype._handleNavigation=function(){if(0!=this.xIncrement||0!=this.yIncrement){var t=this._getTranslation();this._setTranslation(t.x+this.xIncrement,t.y+this.yIncrement)}if(0!=this.zoomIncrement){var e={x:this.frame.canvas.clientWidth/2,y:this.frame.canvas.clientHeight/2};this._zoom(this.scale*(1+this.zoomIncrement),e)}},s.prototype.toggleFreeze=function(){0==this.freezeSimulation?this.freezeSimulation=!0:(this.freezeSimulation=!1,this.start())},s.prototype._configureSmoothCurves=function(t){if(void 0===t&&(t=!0),1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this._createBezierNodes();for(var e in this.sectors.support.nodes)this.sectors.support.nodes.hasOwnProperty(e)&&void 0===this.edges[this.sectors.support.nodes[e].parentEdgeId]&&delete this.sectors.support.nodes[e]}else{this.sectors.support.nodes={};for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.edges[i].via=null)}this._updateCalculationNodes(),t||(this.moving=!0,this.start())},s.prototype._createBezierNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic)for(var t in this.edges)if(this.edges.hasOwnProperty(t)){var e=this.edges[t];if(null==e.via){var i="edgeId:".concat(e.id);this.sectors.support.nodes[i]=new m({id:i,mass:1,shape:"circle",image:"",internalMultiplier:1},{},{},this.constants),e.via=this.sectors.support.nodes[i],e.via.parentEdgeId=e.id,e.positionBezierNode()}}},s.prototype._initializeMixinLoaders=function(){for(var t in y)y.hasOwnProperty(t)&&(s.prototype[t]=y[t])},s.prototype.storePosition=function(){var t=[];for(var e in this.nodes)if(this.nodes.hasOwnProperty(e)){var i=this.nodes[e],s=!this.nodes.xFixed,o=!this.nodes.yFixed;(this.nodesData._data[e].x!=Math.round(i.x)||this.nodesData._data[e].y!=Math.round(i.y))&&t.push({id:e,x:Math.round(i.x),y:Math.round(i.y),allowedToMoveX:s,allowedToMoveY:o})}this.nodesData.update(t)},s.prototype.focusOnNode=function(t,e){if(this.nodes.hasOwnProperty(t)){void 0===e&&(e=this._getScale());var i={x:this.nodes[t].x,y:this.nodes[t].y},s=e;this._setScale(s);var o=this.DOMtoCanvas({x:.5*this.frame.canvas.width,y:.5*this.frame.canvas.height}),n=this._getTranslation(),r={x:o.x-i.x,y:o.y-i.y};this._setTranslation(n.x+s*r.x,n.y+s*r.y),this.redraw()}else console.log("This nodeId cannot be found.")},s.prototype.isActive=function(){return!this.activator||this.activator.active},t.exports=s},function(t,e,i){function s(t,e,i){if(!e)throw"No network provided";var s=["edges","physics"],n=o.selectiveBridgeObject(s,i);this.options=n.edges,this.physics=n.physics,this.options.smoothCurves=i.smoothCurves,this.network=e,this.id=void 0,this.fromId=void 0,this.toId=void 0,this.title=void 0,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.value=void 0,this.selected=!1,this.hover=!1,this.from=null,this.to=null,this.via=null,this.originalFromId=[],this.originalToId=[],this.connected=!1,this.widthFixed=!1,this.lengthFixed=!1,this.setProperties(t),this.controlNodesEnabled=!1,this.controlNodes={from:null,to:null,positions:{}},this.connectedNode=null}var o=i(1),n=i(37);s.prototype.setProperties=function(t){if(t){var e=["style","fontSize","fontFace","fontColor","fontFill","width","widthSelectionMultiplier","hoverWidth","arrowScaleFactor","dash","inheritColor"];switch(o.selectiveDeepExtend(e,this.options,t),void 0!==t.from&&(this.fromId=t.from),void 0!==t.to&&(this.toId=t.to),void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.value&&(this.value=t.value),void 0!==t.length&&(this.physics.springLength=t.length),void 0!==t.color&&(this.options.inheritColor=!1,o.isString(t.color)?(this.options.color.color=t.color,this.options.color.highlight=t.color):(void 0!==t.color.color&&(this.options.color.color=t.color.color),void 0!==t.color.highlight&&(this.options.color.highlight=t.color.highlight),void 0!==t.color.hover&&(this.options.color.hover=t.color.hover))),this.connect(),this.widthFixed=this.widthFixed||void 0!==t.width,this.lengthFixed=this.lengthFixed||void 0!==t.length,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.options.style){case"line":this.draw=this._drawLine;break;case"arrow":this.draw=this._drawArrow;break;case"arrow-center":this.draw=this._drawArrowCenter;break;case"dash-line":this.draw=this._drawDashLine;break;default:this.draw=this._drawLine}}},s.prototype.connect=function(){this.disconnect(),this.from=this.network.nodes[this.fromId]||null,this.to=this.network.nodes[this.toId]||null,this.connected=this.from&&this.to,this.connected?(this.from.attachEdge(this),this.to.attachEdge(this)):(this.from&&this.from.detachEdge(this),this.to&&this.to.detachEdge(this))},s.prototype.disconnect=function(){this.from&&(this.from.detachEdge(this),this.from=null),this.to&&(this.to.detachEdge(this),this.to=null),this.connected=!1},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.getValue=function(){return this.value},s.prototype.setValueRange=function(t,e){if(!this.widthFixed&&void 0!==this.value){var i=(this.options.widthMax-this.options.widthMin)/(e-t);this.options.width=(this.value-t)*i+this.options.widthMin,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier}},s.prototype.draw=function(){throw"Method draw not initialized in edge"},s.prototype.isOverlappingWith=function(t){if(this.connected){var e=10,i=this.from.x,s=this.from.y,o=this.to.x,n=this.to.y,r=t.left,a=t.top,h=this._getDistanceToEdge(i,s,o,n,r,a);return e>h}return!1},s.prototype._getColor=function(){var t=this.options.color;return"to"==this.options.inheritColor?t={highlight:this.to.options.color.highlight.border,hover:this.to.options.color.hover.border,color:this.to.options.color.border}:("from"==this.options.inheritColor||1==this.options.inheritColor)&&(t={highlight:this.from.options.color.highlight.border,hover:this.from.options.color.hover.border,color:this.from.options.color.border}),1==this.selected?t.highlight:1==this.hover?t.hover:t.color},s.prototype._drawLine=function(t){if(t.strokeStyle=this._getColor(),t.lineWidth=this._getLineWidth(),this.from!=this.to){var e,i=this._line(t);if(this.label){if(1==this.options.smoothCurves.enabled&&null!=i){var s=.5*(.5*(this.from.x+i.x)+.5*(this.to.x+i.x)),o=.5*(.5*(this.from.y+i.y)+.5*(this.to.y+i.y));e={x:s,y:o}}else e=this._pointOnLine(.5);this._label(t,this.label,e.x,e.y)}}else{var n,r,a=this.physics.springLength/4,h=this.from;h.width||h.resize(t),h.width>h.height?(n=h.x+h.width/2,r=h.y-a):(n=h.x+a,r=h.y-h.height/2),this._circle(t,n,r,a),e=this._pointOnCircle(n,r,a,.5),this._label(t,this.label,e.x,e.y)}},s.prototype._getLineWidth=function(){return 1==this.selected?Math.max(Math.min(this.widthSelected,this.options.widthMax),.3*this.networkScaleInv):1==this.hover?Math.max(Math.min(this.options.hoverWidth,this.options.widthMax),.3*this.networkScaleInv):Math.max(this.options.width,.3*this.networkScaleInv)},s.prototype._getViaCoordinates=function(){var t=null,e=null,i=this.options.smoothCurves.roundness,s=this.options.smoothCurves.type,o=Math.abs(this.from.x-this.to.x),n=Math.abs(this.from.y-this.to.y);return"discrete"==s||"diagonalCross"==s?Math.abs(this.from.x-this.to.x)this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n)),"discrete"==s&&(t=i*n>o?this.from.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o)),"discrete"==s&&(e=i*o>n?this.from.y:e)):"straightCross"==s?Math.abs(this.from.x-this.to.x)Math.abs(this.from.y-this.to.y)&&(t=this.from.xthis.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n,t=this.to.x>t?this.to.x:t):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n,t=this.to.x>t?this.to.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xe?this.to.y:e):this.from.x>this.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o,e=this.to.y>e?this.to.y:e):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o,e=this.to.yl.height?(a=l.x+.5*l.width,h=l.y-d):(a=l.x+d,h=l.y-.5*l.height),this._circle(t,a,h,d);var s=.2*Math.PI,o=(10+5*this.options.width)*this.options.arrowScaleFactor;e=this._pointOnCircle(a,h,d,.5),t.arrow(e.x,e.y,s,o),t.fill(),t.stroke(),this.label&&(e=this._pointOnCircle(a,h,d,.5),this._label(t,this.label,e.x,e.y))}},s.prototype._drawArrow=function(t){1==this.selected?(t.strokeStyle=this.options.color.highlight,t.fillStyle=this.options.color.highlight):1==this.hover?(t.strokeStyle=this.options.color.hover,t.fillStyle=this.options.color.hover):(t.strokeStyle=this.options.color.color,t.fillStyle=this.options.color.color),t.lineWidth=this._getLineWidth();var e,i;if(this.from!=this.to){e=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x);var s,o=this.to.x-this.from.x,n=this.to.y-this.from.y,r=Math.sqrt(o*o+n*n),a=this.from.distanceToBorder(t,e+Math.PI),h=(r-a)/r,d=h*this.from.x+(1-h)*this.to.x,l=h*this.from.y+(1-h)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?s=this.via:1==this.options.smoothCurves.enabled&&(s=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=s.x&&(e=Math.atan2(this.to.y-s.y,this.to.x-s.x),o=this.to.x-s.x,n=this.to.y-s.y,r=Math.sqrt(o*o+n*n));var c,p,u=this.to.distanceToBorder(t,e),f=(r-u)/r;if(1==this.options.smoothCurves.enabled&&null!=s.x?(c=(1-f)*s.x+f*this.to.x,p=(1-f)*s.y+f*this.to.y):(c=(1-f)*this.from.x+f*this.to.x,p=(1-f)*this.from.y+f*this.to.y),t.beginPath(),t.moveTo(d,l),1==this.options.smoothCurves.enabled&&null!=s.x?t.quadraticCurveTo(s.x,s.y,c,p):t.lineTo(c,p),t.stroke(),i=(10+5*this.options.width)*this.options.arrowScaleFactor,t.arrow(c,p,e,i),t.fill(),t.stroke(),this.label){var m;if(1==this.options.smoothCurves.enabled&&null!=s){var g=.5*(.5*(this.from.x+s.x)+.5*(this.to.x+s.x)),v=.5*(.5*(this.from.y+s.y)+.5*(this.to.y+s.y));m={x:g,y:v}}else m=this._pointOnLine(.5);this._label(t,this.label,m.x,m.y)}}else{var y,b,_,x=this.from,w=.25*Math.max(100,this.physics.springLength);x.width||x.resize(t),x.width>x.height?(y=x.x+.5*x.width,b=x.y-w,_={x:y,y:x.y,angle:.9*Math.PI}):(y=x.x+w,b=x.y-.5*x.height,_={x:x.x,y:b,angle:.6*Math.PI}),t.beginPath(),t.arc(y,b,w,0,2*Math.PI,!1),t.stroke();var i=(10+5*this.options.width)*this.options.arrowScaleFactor;t.arrow(_.x,_.y,_.angle,i),t.fill(),t.stroke(),this.label&&(m=this._pointOnCircle(y,b,w,.5),this._label(t,this.label,m.x,m.y))}},s.prototype._getDistanceToEdge=function(t,e,i,s,o,n){if(this.from!=this.to){if(1==this.options.smoothCurves.enabled){var r,a;if(1==this.options.smoothCurves.enabled&&1==this.options.smoothCurves.dynamic)r=this.via.x,a=this.via.y;else{var h=this._getViaCoordinates();r=h.x,a=h.y}var d,l,c,p,u,f,m,g=1e9;for(l=0;10>l;l++)c=.1*l,p=Math.pow(1-c,2)*t+2*c*(1-c)*r+Math.pow(c,2)*i,u=Math.pow(1-c,2)*e+2*c*(1-c)*a+Math.pow(c,2)*s,l>0&&(d=this._getDistanceToLine(f,m,p,u,o,n),g=g>d?d:g),f=p,m=u;return g}return this._getDistanceToLine(t,e,i,s,o,n)}var p,u,v,y,b=.25*this.physics.springLength,_=this.from;return _.width>_.height?(p=_.x+.5*_.width,u=_.y-b):(p=_.x+b,u=_.y-.5*_.height),v=p-o,y=u-n,Math.abs(Math.sqrt(v*v+y*y)-b)},s.prototype._getDistanceToLine=function(t,e,i,s,o,n){var r=i-t,a=s-e,h=r*r+a*a,d=((o-t)*r+(n-e)*a)/h;d>1?d=1:0>d&&(d=0);var l=t+d*r,c=e+d*a,p=l-o,u=c-n;return Math.sqrt(p*p+u*u)},s.prototype.setScale=function(t){this.networkScaleInv=1/t},s.prototype.select=function(){this.selected=!0},s.prototype.unselect=function(){this.selected=!1},s.prototype.positionBezierNode=function(){null!==this.via&&null!==this.from&&null!==this.to&&(this.via.x=.5*(this.from.x+this.to.x),this.via.y=.5*(this.from.y+this.to.y))},s.prototype._drawControlNodes=function(t){if(1==this.controlNodesEnabled){if(null===this.controlNodes.from&&null===this.controlNodes.to){var e="edgeIdFrom:".concat(this.id),i="edgeIdTo:".concat(this.id),s={nodes:{group:"",radius:8},physics:{damping:0},clustering:{maxNodeSizeIncrements:0,nodeScaling:{width:0,height:0,radius:0}}};this.controlNodes.from=new n({id:e,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s),this.controlNodes.to=new n({id:i,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s)}0==this.controlNodes.from.selected&&0==this.controlNodes.to.selected&&(this.controlNodes.positions=this.getControlNodePositions(t),this.controlNodes.from.x=this.controlNodes.positions.from.x,this.controlNodes.from.y=this.controlNodes.positions.from.y,this.controlNodes.to.x=this.controlNodes.positions.to.x,this.controlNodes.to.y=this.controlNodes.positions.to.y),this.controlNodes.from.draw(t),this.controlNodes.to.draw(t)}else this.controlNodes={from:null,to:null,positions:{}}},s.prototype._enableControlNodes=function(){this.controlNodesEnabled=!0},s.prototype._disableControlNodes=function(){this.controlNodesEnabled=!1},s.prototype._getSelectedControlNode=function(t,e){var i=this.controlNodes.positions,s=Math.sqrt(Math.pow(t-i.from.x,2)+Math.pow(e-i.from.y,2)),o=Math.sqrt(Math.pow(t-i.to.x,2)+Math.pow(e-i.to.y,2));return 15>s?(this.connectedNode=this.from,this.from=this.controlNodes.from,this.controlNodes.from):15>o?(this.connectedNode=this.to,this.to=this.controlNodes.to,this.controlNodes.to):null},s.prototype._restoreControlNodes=function(){1==this.controlNodes.from.selected&&(this.from=this.connectedNode,this.connectedNode=null,this.controlNodes.from.unselect()),1==this.controlNodes.to.selected&&(this.to=this.connectedNode,this.connectedNode=null,this.controlNodes.to.unselect())},s.prototype.getControlNodePositions=function(t){var e,i=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x),s=this.to.x-this.from.x,o=this.to.y-this.from.y,n=Math.sqrt(s*s+o*o),r=this.from.distanceToBorder(t,i+Math.PI),a=(n-r)/n,h=a*this.from.x+(1-a)*this.to.x,d=a*this.from.y+(1-a)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?e=this.via:1==this.options.smoothCurves.enabled&&(e=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=e.x&&(i=Math.atan2(this.to.y-e.y,this.to.x-e.x),s=this.to.x-e.x,o=this.to.y-e.y,n=Math.sqrt(s*s+o*o));var l,c,p=this.to.distanceToBorder(t,i),u=(n-p)/n;return 1==this.options.smoothCurves.enabled&&null!=e.x?(l=(1-u)*e.x+u*this.to.x,c=(1-u)*e.y+u*this.to.y):(l=(1-u)*this.from.x+u*this.to.x,c=(1-u)*this.from.y+u*this.to.y),{from:{x:h,y:d},to:{x:l,y:c}}},t.exports=s},function(t,e,i){function s(){this.clear(),this.defaultIndex=0}var o=i(1);s.DEFAULT=[{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},{border:"#FFA500",background:"#FFFF00",highlight:{border:"#FFA500",background:"#FFFFA3"},hover:{border:"#FFA500",background:"#FFFFA3"}},{border:"#FA0A10",background:"#FB7E81",highlight:{border:"#FA0A10",background:"#FFAFB1"},hover:{border:"#FA0A10",background:"#FFAFB1"}},{border:"#41A906",background:"#7BE141",highlight:{border:"#41A906",background:"#A1EC76"},hover:{border:"#41A906",background:"#A1EC76"}},{border:"#E129F0",background:"#EB7DF4",highlight:{border:"#E129F0",background:"#F0B3F5"},hover:{border:"#E129F0",background:"#F0B3F5"}},{border:"#7C29F0",background:"#AD85E4",highlight:{border:"#7C29F0",background:"#D3BDF0"},hover:{border:"#7C29F0",background:"#D3BDF0"}},{border:"#C37F00",background:"#FFA807",highlight:{border:"#C37F00",background:"#FFCA66"},hover:{border:"#C37F00",background:"#FFCA66"}},{border:"#4220FB",background:"#6E6EFD",highlight:{border:"#4220FB",background:"#9B9BFD"},hover:{border:"#4220FB",background:"#9B9BFD"}},{border:"#FD5A77",background:"#FFC0CB",highlight:{border:"#FD5A77",background:"#FFD1D9"},hover:{border:"#FD5A77",background:"#FFD1D9"}},{border:"#4AD63A",background:"#C2FABC",highlight:{border:"#4AD63A",background:"#E6FFE3"},hover:{border:"#4AD63A",background:"#E6FFE3"}}],s.prototype.clear=function(){this.groups={},this.groups.length=function(){var t=0;for(var e in this)this.hasOwnProperty(e)&&t++;return t}},s.prototype.get=function(t){var e=this.groups[t];if(void 0==e){var i=this.defaultIndex%s.DEFAULT.length;this.defaultIndex++,e={},e.color=s.DEFAULT[i],this.groups[t]=e}return e},s.prototype.add=function(t,e){return this.groups[t]=e,e.color&&(e.color=o.parseColor(e.color)),e},t.exports=s},function(t){function e(){this.images={},this.callback=void 0}e.prototype.setOnloadCallback=function(t){this.callback=t},e.prototype.load=function(t,e){var i=this.images[t];if(void 0==i){var s=this;i=new Image,this.images[t]=i,i.onload=function(){s.callback&&s.callback(this)},i.onerror=function(){this.src=e,s.callback&&s.callback(this)},i.src=t}return i},t.exports=e},function(t,e,i){function s(t,e,i,s){var n=o.selectiveBridgeObject(["nodes"],s);this.options=n.nodes,this.selected=!1,this.hover=!1,this.edges=[],this.dynamicEdges=[],this.reroutedEdges={},this.fontDrawThreshold=3,this.id=void 0,this.x=null,this.y=null,this.xFixed=!1,this.yFixed=!1,this.horizontalAlignLeft=!0,this.verticalAlignTop=!0,this.baseRadiusValue=s.nodes.radius,this.radiusFixed=!1,this.level=-1,this.preassignedLevel=!1,this.hierarchyEnumerated=!1,this.imagelist=e,this.grouplist=i,this.fx=0,this.fy=0,this.vx=0,this.vy=0,this.damping=s.physics.damping,this.fixedData={x:null,y:null},this.setProperties(t,n),this.resetCluster(),this.dynamicEdgesLength=0,this.clusterSession=0,this.clusterSizeWidthFactor=s.clustering.nodeScaling.width,this.clusterSizeHeightFactor=s.clustering.nodeScaling.height,this.clusterSizeRadiusFactor=s.clustering.nodeScaling.radius,this.maxNodeSizeIncrements=s.clustering.maxNodeSizeIncrements,this.growthIndicator=0,this.networkScaleInv=1,this.networkScale=1,this.canvasTopLeft={x:-300,y:-300},this.canvasBottomRight={x:300,y:300},this.parentEdgeId=null}var o=i(1);s.prototype.resetCluster=function(){this.formationScale=void 0,this.clusterSize=1,this.containedNodes={},this.containedEdges={},this.clusterSessions=[]},s.prototype.attachEdge=function(t){-1==this.edges.indexOf(t)&&this.edges.push(t),-1==this.dynamicEdges.indexOf(t)&&this.dynamicEdges.push(t),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.detachEdge=function(t){var e=this.edges.indexOf(t);-1!=e&&(this.edges.splice(e,1),this.dynamicEdges.splice(e,1)),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.setProperties=function(t,e){if(t){var i=["borderWidth","borderWidthSelected","shape","image","brokenImage","radius","fontColor","fontSize","fontFace","fontFill","group","mass"];if(o.selectiveDeepExtend(i,this.options,t),this.originalLabel=void 0,void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label,this.originalLabel=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.value&&(this.value=t.value),void 0!==t.level&&(this.level=t.level,this.preassignedLevel=!0),void 0!==t.horizontalAlignLeft&&(this.horizontalAlignLeft=t.horizontalAlignLeft),void 0!==t.verticalAlignTop&&(this.verticalAlignTop=t.verticalAlignTop),void 0!==t.triggerFunction&&(this.triggerFunction=t.triggerFunction),void 0===this.id)throw"Node must have an id";if("number"==typeof this.options.group||"string"==typeof this.options.group&&""!=this.options.group){var s=this.grouplist.get(this.options.group);for(var n in s)s.hasOwnProperty(n)&&(this.options[n]=s[n])}if(void 0!==t.radius&&(this.baseRadiusValue=this.options.radius),void 0!==t.color&&(this.options.color=o.parseColor(t.color)),void 0!==this.options.image&&""!=this.options.image){if(!this.imagelist)throw"No imagelist provided";this.imageObj=this.imagelist.load(this.options.image,this.options.brokenImage)}switch(this.xFixed=this.xFixed||void 0!==t.x&&!t.allowedToMoveX,this.yFixed=this.yFixed||void 0!==t.y&&!t.allowedToMoveY,this.radiusFixed=this.radiusFixed||void 0!==t.radius,"image"==this.options.shape&&(this.options.radiusMin=e.nodes.widthMin,this.options.radiusMax=e.nodes.widthMax),this.options.shape){case"database":this.draw=this._drawDatabase,this.resize=this._resizeDatabase;break;case"box":this.draw=this._drawBox,this.resize=this._resizeBox;break;case"circle":this.draw=this._drawCircle,this.resize=this._resizeCircle;break;case"ellipse":this.draw=this._drawEllipse,this.resize=this._resizeEllipse;break;case"image":this.draw=this._drawImage,this.resize=this._resizeImage;break;case"text":this.draw=this._drawText,this.resize=this._resizeText;break;case"dot":this.draw=this._drawDot,this.resize=this._resizeShape;break;case"square":this.draw=this._drawSquare,this.resize=this._resizeShape;break;case"triangle":this.draw=this._drawTriangle,this.resize=this._resizeShape;break;case"triangleDown":this.draw=this._drawTriangleDown,this.resize=this._resizeShape;break;case"star":this.draw=this._drawStar,this.resize=this._resizeShape;break;default:this.draw=this._drawEllipse,this.resize=this._resizeEllipse}this._reset()}},s.prototype.select=function(){this.selected=!0,this._reset()},s.prototype.unselect=function(){this.selected=!1,this._reset()},s.prototype.clearSizeCache=function(){this._reset()},s.prototype._reset=function(){this.width=void 0,this.height=void 0},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.distanceToBorder=function(t,e){var i=1;switch(this.width||this.resize(t),this.options.shape){case"circle":case"dot":return this.options.radius+i;case"ellipse":var s=this.width/2,o=this.height/2,n=Math.sin(e)*s,r=Math.cos(e)*o;return s*o/Math.sqrt(n*n+r*r);case"box":case"image":case"text":default:return this.width?Math.min(Math.abs(this.width/2/Math.cos(e)),Math.abs(this.height/2/Math.sin(e)))+i:0}},s.prototype._setForce=function(t,e){this.fx=t,this.fy=e},s.prototype._addForce=function(t,e){this.fx+=t,this.fy+=e},s.prototype.discreteStep=function(t){if(!this.xFixed){var e=this.damping*this.vx,i=(this.fx-e)/this.options.mass;this.vx+=i*t,this.x+=this.vx*t}if(!this.yFixed){var s=this.damping*this.vy,o=(this.fy-s)/this.options.mass;this.vy+=o*t,this.y+=this.vy*t}},s.prototype.discreteStepLimited=function(t,e){if(this.xFixed)this.fx=0;else{var i=this.damping*this.vx,s=(this.fx-i)/this.options.mass;this.vx+=s*t,this.vx=Math.abs(this.vx)>e?this.vx>0?e:-e:this.vx,this.x+=this.vx*t}if(this.yFixed)this.fy=0;else{var o=this.damping*this.vy,n=(this.fy-o)/this.options.mass;this.vy+=n*t,this.vy=Math.abs(this.vy)>e?this.vy>0?e:-e:this.vy,this.y+=this.vy*t}},s.prototype.isFixed=function(){return this.xFixed&&this.yFixed},s.prototype.isMoving=function(t){var e=Math.sqrt(Math.pow(this.vx,2)+Math.pow(this.vy,2));return e>t},s.prototype.isSelected=function(){return this.selected},s.prototype.getValue=function(){return this.value},s.prototype.getDistance=function(t,e){var i=this.x-t,s=this.y-e;return Math.sqrt(i*i+s*s)},s.prototype.setValueRange=function(t,e){if(!this.radiusFixed&&void 0!==this.value)if(e==t)this.options.radius=(this.options.radiusMin+this.options.radiusMax)/2;else{var i=(this.options.radiusMax-this.options.radiusMin)/(e-t);this.options.radius=(this.value-t)*i+this.options.radiusMin}this.baseRadiusValue=this.options.radius},s.prototype.draw=function(){throw"Draw method not initialized for node"},s.prototype.resize=function(){throw"Resize method not initialized for node" -},s.prototype.isOverlappingWith=function(t){return this.leftt.left&&this.topt.top},s.prototype._resizeImage=function(){if(!this.width||!this.height){var t,e;if(this.value){this.options.radius=this.baseRadiusValue;var i=this.imageObj.height/this.imageObj.width;void 0!==i?(t=this.options.radius||this.imageObj.width,e=this.options.radius*i||this.imageObj.height):(t=0,e=0)}else t=this.imageObj.width,e=this.imageObj.height;this.width=t,this.height=e,this.growthIndicator=0,this.width>0&&this.height>0&&(this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t)}},s.prototype._drawImage=function(t){this._resizeImage(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e;if(0!=this.imageObj.width){if(this.clusterSize>1){var i=this.clusterSize>1?10:0;i*=this.networkScaleInv,i=Math.min(.2*this.width,i),t.globalAlpha=.5,t.drawImage(this.imageObj,this.left-i,this.top-i,this.width+2*i,this.height+2*i)}t.globalAlpha=1,t.drawImage(this.imageObj,this.left,this.top,this.width,this.height),e=this.y+this.height/2}else e=this.y;this._label(t,this.label,this.x,e,void 0,"top")},s.prototype._resizeBox=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawBox=function(t){this._resizeBox(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.roundRect(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth,this.options.radius),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.options.color.background,t.roundRect(this.left,this.top,this.width,this.height,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeDatabase=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=i.width+2*e;this.width=s,this.height=s,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-s}},s.prototype._drawDatabase=function(t){this._resizeDatabase(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.database(this.x-this.width/2-2*t.lineWidth,this.y-.5*this.height-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.database(this.x-this.width/2,this.y-.5*this.height,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeCircle=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=Math.max(i.width,i.height)+2*e;this.options.radius=s/2,this.width=s,this.height=s,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.options.radius-.5*s}},s.prototype._drawCircle=function(t){this._resizeCircle(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.circle(this.x,this.y,this.options.radius+2*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.circle(this.x,this.y,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeEllipse=function(t){if(!this.width){var e=this.getTextSize(t);this.width=1.5*e.width,this.height=2*e.height,this.width1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.ellipse(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.ellipse(this.left,this.top,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._drawDot=function(t){this._drawShape(t,"circle")},s.prototype._drawTriangle=function(t){this._drawShape(t,"triangle")},s.prototype._drawTriangleDown=function(t){this._drawShape(t,"triangleDown")},s.prototype._drawSquare=function(t){this._drawShape(t,"square")},s.prototype._drawStar=function(t){this._drawShape(t,"star")},s.prototype._resizeShape=function(){if(!this.width){this.options.radius=this.baseRadiusValue;var t=2*this.options.radius;this.width=t,this.height=t,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t}},s.prototype._drawShape=function(t,e){this._resizeShape(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var i=2.5,s=this.options.borderWidth,o=this.options.borderWidthSelected||2*this.options.borderWidth,n=2;switch(e){case"dot":n=2;break;case"square":n=2;break;case"triangle":n=3;break;case"triangleDown":n=3;break;case"star":n=4}t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t[e](this.x,this.y,this.options.radius+n*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t[e](this.x,this.y,this.options.radius),t.fill(),t.stroke(),this.label&&this._label(t,this.label,this.x,this.y+this.height/2,void 0,"top",!0)},s.prototype._resizeText=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawText=function(t){this._resizeText(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2,this._label(t,this.label,this.x,this.y)},s.prototype._label=function(t,e,i,s,o,n,r){if(e&&Number(this.options.fontSize)*this.networkScale>this.fontDrawThreshold){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace,t.textAlign=o||"center",t.textBaseline=n||"middle";var a=e.split("\n"),h=a.length,d=Number(this.options.fontSize)+4,l=s+(1-h)/2*d;if(1==r&&(l=s+(1-h)/(2*d)),void 0!==this.options.fontFill&&null!==this.options.fontFill&&"none"!==this.options.fontFill){var c=t.measureText(e).width,p=this.options.fontSize,u=i-c/2,f=s-p/2;t.fillStyle=this.options.fontFill,t.fillRect(u,f,c,p)}t.fillStyle=this.options.fontColor||"black";for(var m=0;h>m;m++)t.fillText(a[m],i,l),l+=d}},s.prototype.getTextSize=function(t){if(void 0!==this.label){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace;for(var e=this.label.split("\n"),i=(Number(this.options.fontSize)+4)*e.length,s=0,o=0,n=e.length;n>o;o++)s=Math.max(s,t.measureText(e[o]).width);return{width:s,height:i}}return{width:0,height:0}},s.prototype.inArea=function(){return void 0!==this.width?this.x+this.width*this.networkScaleInv>=this.canvasTopLeft.x&&this.x-this.width*this.networkScaleInv=this.canvasTopLeft.y&&this.y-this.height*this.networkScaleInv=this.canvasTopLeft.x&&this.x=this.canvasTopLeft.y&&this.ys&&(n=s-e-this.padding),no&&(r=o-i-this.padding),ri;i++)if(e.id===r.nodes[i].id){o=r.nodes[i];break}for(o||(o={id:e.id},t.node&&(o.attr=a(o.attr,t.node))),i=n.length-1;i>=0;i--){var h=n[i];h.nodes||(h.nodes=[]),-1==h.nodes.indexOf(o)&&h.nodes.push(o)}e.attr&&(o.attr=a(o.attr,e.attr))}function l(t,e){if(t.edges||(t.edges=[]),t.edges.push(e),t.edge){var i=a({},t.edge);e.attr=a(i,e.attr)}}function c(t,e,i,s,o){var n={from:e,to:i,type:s};return t.edge&&(n.attr=a({},t.edge)),n.attr=a(n.attr||{},o),n}function p(){for(k=C.NULL,L="";" "==O||" "==O||"\n"==O||"\r"==O;)o();do{var t=!1;if("#"==O){for(var e=T-1;" "==E.charAt(e)||" 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l=i.root.width-i.left.width-i.right.width-n;i.center.width=l,i.centerContainer.width=l,i.top.width=l,i.bottom.width=l,s.background.style.height=i.background.height+"px",s.backgroundVertical.style.height=i.background.height+"px",s.backgroundHorizontal.style.height=i.centerContainer.height+"px",s.centerContainer.style.height=i.centerContainer.height+"px",s.leftContainer.style.height=i.leftContainer.height+"px",s.rightContainer.style.height=i.rightContainer.height+"px",s.background.style.width=i.background.width+"px",s.backgroundVertical.style.width=i.centerContainer.width+"px",s.backgroundHorizontal.style.width=i.background.width+"px",s.centerContainer.style.width=i.center.width+"px",s.top.style.width=i.top.width+"px",s.bottom.style.width=i.bottom.width+"px",s.background.style.left="0",s.background.style.top="0",s.backgroundVertical.style.left=i.left.width+"px",s.backgroundVertical.style.top="0",s.backgroundHorizontal.style.left="0",s.backgroundHorizontal.style.top=i.top.height+"px",s.centerContainer.style.left=i.left.width+"px",s.centerContainer.style.top=i.top.height+"px",s.leftContainer.style.left="0",s.leftContainer.style.top=i.top.height+"px",s.rightContainer.style.left=i.left.width+i.center.width+"px",s.rightContainer.style.top=i.top.height+"px",s.top.style.left=i.left.width+"px",s.top.style.top="0",s.bottom.style.left=i.left.width+"px",s.bottom.style.top=i.top.height+i.centerContainer.height+"px",this._updateScrollTop();var 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Use moment().localeData() instead.",function(t){return t===n?this.localeData():(this._locale=Se.localeData(t),this)}),localeData:function(){return this._locale}}),Se.fn.millisecond=Se.fn.milliseconds=ye("Milliseconds",!1),Se.fn.second=Se.fn.seconds=ye("Seconds",!1),Se.fn.minute=Se.fn.minutes=ye("Minutes",!1),Se.fn.hour=Se.fn.hours=ye("Hours",!0),Se.fn.date=ye("Date",!0),Se.fn.dates=l("dates accessor is deprecated. Use date instead.",ye("Date",!0)),Se.fn.year=ye("FullYear",!0),Se.fn.years=l("years accessor is deprecated. Use year instead.",ye("FullYear",!0)),Se.fn.days=Se.fn.day,Se.fn.months=Se.fn.month,Se.fn.weeks=Se.fn.week,Se.fn.isoWeeks=Se.fn.isoWeek,Se.fn.quarters=Se.fn.quarter,Se.fn.toJSON=Se.fn.toISOString,v(Se.duration.fn=g.prototype,{_bubble:function(){var t,e,i,s=this._milliseconds,o=this._days,n=this._months,r=this._data,a=0;r.milliseconds=s%1e3,t=b(s/1e3),r.seconds=t%60,e=b(t/60),r.minutes=e%60,i=b(e/60),r.hours=i%24,o+=b(i/24),a=b(be(o)),o-=b(_e(a)),n+=b(o/30),o%=30,a+=b(n/12),n%=12,r.days=o,r.months=n,r.years=a},abs:function(){return this._milliseconds=Math.abs(this._milliseconds),this._days=Math.abs(this._days),this._months=Math.abs(this._months),this._data.milliseconds=Math.abs(this._data.milliseconds),this._data.seconds=Math.abs(this._data.seconds),this._data.minutes=Math.abs(this._data.minutes),this._data.hours=Math.abs(this._data.hours),this._data.months=Math.abs(this._data.months),this._data.years=Math.abs(this._data.years),this},weeks:function(){return b(this.days()/7)},valueOf:function(){return this._milliseconds+864e5*this._days+this._months%12*2592e6+31536e6*k(this._months/12)},humanize:function(t){var e=le(this,!t,this.localeData());return t&&(e=this.localeData().pastFuture(+this,e)),this.localeData().postformat(e)},add:function(t,e){var i=Se.duration(t,e);return this._milliseconds+=i._milliseconds,this._days+=i._days,this._months+=i._months,this._bubble(),this},subtract:function(t,e){var i=Se.duration(t,e);return this._milliseconds-=i._milliseconds,this._days-=i._days,this._months-=i._months,this._bubble(),this},get:function(t){return t=T(t),this[t.toLowerCase()+"s"]()},as:function(t){var e,i;if(t=T(t),e=this._days+this._milliseconds/864e5,"month"===t||"year"===t)return i=this._months+12*be(e),"month"===t?i:i/12;switch(e+=_e(this._months/12),t){case"week":return e/7;case"day":return e;case"hour":return 24*e;case"minute":return 24*e*60;case"second":return 24*e*60*60;case"millisecond":return 24*e*60*60*1e3;default:throw new Error("Unknown unit "+t)}},lang:Se.fn.lang,locale:Se.fn.locale,toIsoString:l("toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)",function(){return this.toISOString()}),toISOString:function(){var t=Math.abs(this.years()),e=Math.abs(this.months()),i=Math.abs(this.days()),s=Math.abs(this.hours()),o=Math.abs(this.minutes()),n=Math.abs(this.seconds()+this.milliseconds()/1e3);return this.asSeconds()?(this.asSeconds()<0?"-":"")+"P"+(t?t+"Y":"")+(e?e+"M":"")+(i?i+"D":"")+(s||o||n?"T":"")+(s?s+"H":"")+(o?o+"M":"")+(n?n+"S":""):"P0D"},localeData:function(){return this._locale}}),Se.duration.fn.toString=Se.duration.fn.toISOString;for(Ce in pi)a(pi,Ce)&&xe(Ce.toLowerCase());Se.duration.fn.asMilliseconds=function(){return this.as("ms")},Se.duration.fn.asSeconds=function(){return this.as("s")},Se.duration.fn.asMinutes=function(){return this.as("m")},Se.duration.fn.asHours=function(){return this.as("h")},Se.duration.fn.asDays=function(){return this.as("d")},Se.duration.fn.asWeeks=function(){return this.as("weeks")},Se.duration.fn.asMonths=function(){return this.as("M")},Se.duration.fn.asYears=function(){return this.as("y")},Se.locale("en",{ordinal:function(t){var e=t%10,i=1===k(t%100/10)?"th":1===e?"st":2===e?"nd":3===e?"rd":"th";return t+i}}),He?o.exports=Se:(s=function(t,e,i){return i.config&&i.config()&&i.config().noGlobal===!0&&(Ee.moment=Me),Se}.call(e,i,e,o),!(s!==n&&(o.exports=s)),we(!0))}).call(this)}).call(e,function(){return this}(),i(65)(t))},function(t,e){e.startWithClustering=function(){this.clusterToFit(this.constants.clustering.initialMaxNodes,!0),this.updateLabels(),this.stabilize&&this._stabilize(),this.start()},e.clusterToFit=function(t,e){for(var i=this.nodeIndices.length,s=50,o=0;i>t&&s>o;)o%3==0?(this.forceAggregateHubs(!0),this.normalizeClusterLevels()):this.increaseClusterLevel(),i=this.nodeIndices.length,o+=1;o>0&&1==e&&this.repositionNodes(),this._updateCalculationNodes()},e.openCluster=function(t){var e=this.moving;if(t.clusterSize>this.constants.clustering.sectorThreshold&&this._nodeInActiveArea(t)&&("default"!=this._sector()||1!=this.nodeIndices.length)){this._addSector(t);for(var i=0;this.nodeIndices.lengthi;)this.decreaseClusterLevel(),i+=1}else this._expandClusterNode(t,!1,!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this._updateCalculationNodes(),this.updateLabels();this.moving!=e&&this.start()},e.updateClustersDefault=function(){1==this.constants.clustering.enabled&&this.updateClusters(0,!1,!1)},e.increaseClusterLevel=function(){this.updateClusters(-1,!1,!0)},e.decreaseClusterLevel=function(){this.updateClusters(1,!1,!0)},e.updateClusters=function(t,e,i,s){var o=this.moving,n=this.nodeIndices.length;this.previousScale>this.scale&&0==t&&this._collapseSector(),this.previousScale>this.scale||-1==t?this._formClusters(i):(this.previousScalethis.scale||-1==t)&&(this._aggregateHubs(i),this._updateNodeIndexList()),(this.previousScale>this.scale||-1==t)&&(this.handleChains(),this._updateNodeIndexList()),this.previousScale=this.scale,this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.lengththis.constants.clustering.chainThreshold&&this._reduceAmountOfChains(1-this.constants.clustering.chainThreshold/t)},e._aggregateHubs=function(t){this._getHubSize(),this._formClustersByHub(t,!1)},e.forceAggregateHubs=function(t){var e=this.moving,i=this.nodeIndices.length;this._aggregateHubs(!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.length!=i&&(this.clusterSession+=1),(0==t||void 0===t)&&this.moving!=e&&this.start()},e._openClustersBySize=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];1==e.inView()&&(e.width*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientWidth||e.height*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientHeight)&&this.openCluster(e)}},e._openClusters=function(t,e){for(var i=0;i1&&(t.clusterSizei)){var r=n.from,a=n.to;n.to.options.mass>n.from.options.mass&&(r=n.to,a=n.from),1==a.dynamicEdgesLength?this._addToCluster(r,a,!1):1==r.dynamicEdgesLength&&this._addToCluster(a,r,!1)}}},e._forceClustersByZoom=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];if(1==e.dynamicEdgesLength&&0!=e.dynamicEdges.length){var i=e.dynamicEdges[0],s=i.toId==e.id?this.nodes[i.fromId]:this.nodes[i.toId];e.id!=s.id&&(s.options.mass>e.options.mass?this._addToCluster(s,e,!0):this._addToCluster(e,s,!0))}}},e._clusterToSmallestNeighbour=function(t){for(var e=-1,i=null,s=0;so.clusterSessions.length&&(e=o.clusterSessions.length,i=o)}null!=o&&void 0!==this.nodes[o.id]&&this._addToCluster(o,t,!0)},e._formClustersByHub=function(t,e){for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&this._formClusterFromHub(this.nodes[i],t,e)},e._formClusterFromHub=function(t,e,i,s){if(void 0===s&&(s=0),t.dynamicEdgesLength>=this.hubThreshold&&0==i||t.dynamicEdgesLength==this.hubThreshold&&1==i){for(var o,n,r,a=this.constants.clustering.clusterEdgeThreshold/this.scale,h=!1,d=[],l=t.dynamicEdges.length,c=0;l>c;c++)d.push(t.dynamicEdges[c].id);if(0==e)for(h=!1,c=0;l>c;c++){var p=this.edges[d[c]];if(void 0!==p&&p.connected&&p.toId!=p.fromId&&(o=p.to.x-p.from.x,n=p.to.y-p.from.y,r=Math.sqrt(o*o+n*n),a>r)){h=!0; -break}}if(!e&&h||e)for(c=0;l>c;c++)if(p=this.edges[d[c]],void 0!==p){var u=this.nodes[p.fromId==t.id?p.toId:p.fromId];u.dynamicEdges.length<=this.hubThreshold+s&&u.id!=t.id&&this._addToCluster(t,u,e)}}},e._addToCluster=function(t,e,i){t.containedNodes[e.id]=e;for(var s=0;s1)for(var s=0;s1&&(e.label="[".concat(String(e.clusterSize),"]"))}for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(e=this.nodes[t],1==e.clusterSize&&(e.label=void 0!==e.originalLabel?e.originalLabel:String(e.id)))},e.normalizeClusterLevels=function(){var t,e=0,i=1e9,s=0;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(s=this.nodes[t].clusterSessions.length,s>e&&(e=s),i>s&&(i=s));if(e-i>this.constants.clustering.clusterLevelDifference){var o=this.nodeIndices.length,n=e-this.constants.clustering.clusterLevelDifference;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodes[t].clusterSessions.lengths&&(s=n.dynamicEdgesLength),t+=n.dynamicEdgesLength,e+=Math.pow(n.dynamicEdgesLength,2),i+=1}t/=i,e/=i;var r=e-Math.pow(t,2),a=Math.sqrt(r);this.hubThreshold=Math.floor(t+2*a),this.hubThreshold>s&&(this.hubThreshold=s)},e._reduceAmountOfChains=function(t){this.hubThreshold=2;var e=Math.floor(this.nodeIndices.length*t);for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&e>0&&(this._formClusterFromHub(this.nodes[i],!0,!0,1),e-=1)},e._getChainFraction=function(){var t=0,e=0;for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&(2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&(t+=1),e+=1);return t/e}},function(t,e,i){var s=i(1);e._putDataInSector=function(){this.sectors.active[this._sector()].nodes=this.nodes,this.sectors.active[this._sector()].edges=this.edges,this.sectors.active[this._sector()].nodeIndices=this.nodeIndices},e._switchToSector=function(t,e){void 0===e||"active"==e?this._switchToActiveSector(t):this._switchToFrozenSector(t)},e._switchToActiveSector=function(t){this.nodeIndices=this.sectors.active[t].nodeIndices,this.nodes=this.sectors.active[t].nodes,this.edges=this.sectors.active[t].edges},e._switchToSupportSector=function(){this.nodeIndices=this.sectors.support.nodeIndices,this.nodes=this.sectors.support.nodes,this.edges=this.sectors.support.edges},e._switchToFrozenSector=function(t){this.nodeIndices=this.sectors.frozen[t].nodeIndices,this.nodes=this.sectors.frozen[t].nodes,this.edges=this.sectors.frozen[t].edges},e._loadLatestSector=function(){this._switchToSector(this._sector())},e._sector=function(){return this.activeSector[this.activeSector.length-1]},e._previousSector=function(){if(this.activeSector.length>1)return this.activeSector[this.activeSector.length-2];throw new TypeError("there are not enough sectors in the this.activeSector array.")},e._setActiveSector=function(t){this.activeSector.push(t)},e._forgetLastSector=function(){this.activeSector.pop()},e._createNewSector=function(t){this.sectors.active[t]={nodes:{},edges:{},nodeIndices:[],formationScale:this.scale,drawingNode:void 0},this.sectors.active[t].drawingNode=new Node({id:t,color:{background:"#eaefef",border:"495c5e"}},{},{},this.constants),this.sectors.active[t].drawingNode.clusterSize=2},e._deleteActiveSector=function(t){delete this.sectors.active[t]},e._deleteFrozenSector=function(t){delete this.sectors.frozen[t]},e._freezeSector=function(t){this.sectors.frozen[t]=this.sectors.active[t],this._deleteActiveSector(t)},e._activateSector=function(t){this.sectors.active[t]=this.sectors.frozen[t],this._deleteFrozenSector(t)},e._mergeThisWithFrozen=function(t){for(var e in this.nodes)this.nodes.hasOwnProperty(e)&&(this.sectors.frozen[t].nodes[e]=this.nodes[e]);for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.sectors.frozen[t].edges[i]=this.edges[i]);for(var s=0;s1?this[t](o[0],o[1]):this[t](e))}return this._loadLatestSector(),i},e._doInSupportSector=function(t,e){var i=!1;if(void 0===e)this._switchToSupportSector(),i=this[t]();else{this._switchToSupportSector();var s=Array.prototype.splice.call(arguments,1);i=s.length>1?this[t](s[0],s[1]):this[t](e)}return this._loadLatestSector(),i},e._doInAllFrozenSectors=function(t,e){if(void 0===e)for(var i in this.sectors.frozen)this.sectors.frozen.hasOwnProperty(i)&&(this._switchToFrozenSector(i),this[t]());else for(var i in this.sectors.frozen)if(this.sectors.frozen.hasOwnProperty(i)){this._switchToFrozenSector(i);var s=Array.prototype.splice.call(arguments,1);s.length>1?this[t](s[0],s[1]):this[t](e)}this._loadLatestSector()},e._doInAllSectors=function(t,e){var i=Array.prototype.splice.call(arguments,1);void 0===e?(this._doInAllActiveSectors(t),this._doInAllFrozenSectors(t)):i.length>1?(this._doInAllActiveSectors(t,i[0],i[1]),this._doInAllFrozenSectors(t,i[0],i[1])):(this._doInAllActiveSectors(t,e),this._doInAllFrozenSectors(t,e))},e._clearNodeIndexList=function(){var t=this._sector();this.sectors.active[t].nodeIndices=[],this.nodeIndices=this.sectors.active[t].nodeIndices},e._drawSectorNodes=function(t,e){var i,s=1e9,o=-1e9,n=1e9,r=-1e9;for(var a in this.sectors[e])if(this.sectors[e].hasOwnProperty(a)&&void 0!==this.sectors[e][a].drawingNode){this._switchToSector(a,e),s=1e9,o=-1e9,n=1e9,r=-1e9;for(var h in this.nodes)this.nodes.hasOwnProperty(h)&&(i=this.nodes[h],i.resize(t),n>i.x-.5*i.width&&(n=i.x-.5*i.width),ri.y-.5*i.height&&(s=i.y-.5*i.height),o0?this.nodes[i[i.length-1]]:null},e._getEdgesOverlappingWith=function(t,e){var i=this.edges;for(var s in i)i.hasOwnProperty(s)&&i[s].isOverlappingWith(t)&&e.push(s)},e._getAllEdgesOverlappingWith=function(t){var e=[];return this._doInAllActiveSectors("_getEdgesOverlappingWith",t,e),e},e._getEdgeAt=function(t){var e=this._pointerToPositionObject(t),i=this._getAllEdgesOverlappingWith(e);return i.length>0?this.edges[i[i.length-1]]:null},e._addToSelection=function(t){t instanceof s?this.selectionObj.nodes[t.id]=t:this.selectionObj.edges[t.id]=t},e._addToHover=function(t){t instanceof s?this.hoverObj.nodes[t.id]=t:this.hoverObj.edges[t.id]=t},e._removeFromSelection=function(t){t instanceof s?delete this.selectionObj.nodes[t.id]:delete this.selectionObj.edges[t.id]},e._unselectAll=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].unselect();for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&this.selectionObj.edges[i].unselect();this.selectionObj={nodes:{},edges:{}},0==t&&this.emit("select",this.getSelection())},e._unselectClusters=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].clusterSize>1&&(this.selectionObj.nodes[e].unselect(),this._removeFromSelection(this.selectionObj.nodes[e]));0==t&&this.emit("select",this.getSelection())},e._getSelectedNodeCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedNode=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return this.selectionObj.nodes[t];return null},e._getSelectedEdge=function(){for(var t in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(t))return this.selectionObj.edges[t];return null},e._getSelectedEdgeCount=function(){var t=0;for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedObjectCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&(t+=1);return t},e._selectionIsEmpty=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return!1;for(var e in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(e))return!1;return!0},e._clusterInSelection=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t)&&this.selectionObj.nodes[t].clusterSize>1)return!0;return!1},e._selectConnectedEdges=function(t){for(var e=0;ee;e++){s=t[e];var o=this.nodes[s];if(!o)throw new RangeError('Node with id "'+s+'" not found');this._selectObject(o,!0,!0)}console.log("setSelection is deprecated. Please use selectNodes instead."),this.redraw()},e.selectNodes=function(t,e){var i,s,o;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),i=0,s=t.length;s>i;i++){o=t[i];var n=this.nodes[o];if(!n)throw new RangeError('Node with id "'+o+'" not found');this._selectObject(n,!0,!0,e)}this.redraw()},e.selectEdges=function(t){var e,i,s;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),e=0,i=t.length;i>e;e++){s=t[e];var o=this.edges[s];if(!o)throw new RangeError('Edge with id "'+s+'" not found');this._selectObject(o,!0,!0,highlightEdges)}this.redraw()},e._updateSelection=function(){for(var t in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(t)&&(this.nodes.hasOwnProperty(t)||delete this.selectionObj.nodes[t]);for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(this.edges.hasOwnProperty(e)||delete this.selectionObj.edges[e])}},function(t,e,i){var s=i(1),o=i(37),n=i(34);e._clearManipulatorBar=function(){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild)},e._restoreOverloadedFunctions=function(){for(var t in this.cachedFunctions)this.cachedFunctions.hasOwnProperty(t)&&(this[t]=this.cachedFunctions[t])},e._toggleEditMode=function(){this.editMode=!this.editMode;var t=document.getElementById("network-manipulationDiv"),e=document.getElementById("network-manipulation-closeDiv"),i=document.getElementById("network-manipulation-editMode");1==this.editMode?(t.style.display="block",e.style.display="block",i.style.display="none",e.onclick=this._toggleEditMode.bind(this)):(t.style.display="none",e.style.display="none",i.style.display="block",e.onclick=null),this._createManipulatorBar()},e._createManipulatorBar=function(){this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];if(void 0!==this.edgeBeingEdited&&(this.edgeBeingEdited._disableControlNodes(),this.edgeBeingEdited=void 0,this.selectedControlNode=null,this.controlNodesActive=!1),this._restoreOverloadedFunctions(),this.freezeSimulation=!1,this.blockConnectingEdgeSelection=!1,this.forceAppendSelection=!1,1==this.editMode){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild);this.manipulationDiv.innerHTML=""+t.addNode+"
"+t.addEdge+"",1==this._getSelectedNodeCount()&&this.triggerFunctions.edit?this.manipulationDiv.innerHTML+="
"+t.editNode+"":1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()&&(this.manipulationDiv.innerHTML+="
"+t.editEdge+""),0==this._selectionIsEmpty()&&(this.manipulationDiv.innerHTML+="
"+t.del+"");var e=document.getElementById("network-manipulate-addNode");e.onclick=this._createAddNodeToolbar.bind(this);var i=document.getElementById("network-manipulate-connectNode");if(i.onclick=this._createAddEdgeToolbar.bind(this),1==this._getSelectedNodeCount()&&this.triggerFunctions.edit){var s=document.getElementById("network-manipulate-editNode");s.onclick=this._editNode.bind(this)}else if(1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()){var s=document.getElementById("network-manipulate-editEdge");s.onclick=this._createEditEdgeToolbar.bind(this)}if(0==this._selectionIsEmpty()){var o=document.getElementById("network-manipulate-delete");o.onclick=this._deleteSelected.bind(this)}var n=document.getElementById("network-manipulation-closeDiv");n.onclick=this._toggleEditMode.bind(this),this.boundFunction=this._createManipulatorBar.bind(this),this.on("select",this.boundFunction)}else{this.editModeDiv.innerHTML=""+t.edit+"";var r=document.getElementById("network-manipulate-editModeButton");r.onclick=this._toggleEditMode.bind(this)}},e._createAddNodeToolbar=function(){this._clearManipulatorBar(),this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.addDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._addNode.bind(this),this.on("select",this.boundFunction)},e._createAddEdgeToolbar=function(){this._clearManipulatorBar(),this._unselectAll(!0),this.freezeSimulation=!0;var t=this.constants.locales[this.constants.locale];this.boundFunction&&this.off("select",this.boundFunction),this._unselectAll(),this.forceAppendSelection=!1,this.blockConnectingEdgeSelection=!0,this.manipulationDiv.innerHTML=""+t.back+"
"+t.edgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._handleConnect.bind(this),this.on("select",this.boundFunction),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this._handleTouch=this._handleConnect,this._handleOnRelease=this._finishConnect,this._redraw()},e._createEditEdgeToolbar=function(){this._clearManipulatorBar(),this.controlNodesActive=!0,this.boundFunction&&this.off("select",this.boundFunction),this.edgeBeingEdited=this._getSelectedEdge(),this.edgeBeingEdited._enableControlNodes();var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.editEdgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this.cachedFunctions._handleTap=this._handleTap,this.cachedFunctions._handleDragStart=this._handleDragStart,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleTouch=this._selectControlNode,this._handleTap=function(){},this._handleOnDrag=this._controlNodeDrag,this._handleDragStart=function(){},this._handleOnRelease=this._releaseControlNode,this._redraw()},e._selectControlNode=function(t){this.edgeBeingEdited.controlNodes.from.unselect(),this.edgeBeingEdited.controlNodes.to.unselect(),this.selectedControlNode=this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(t.x),this._YconvertDOMtoCanvas(t.y)),null!==this.selectedControlNode&&(this.selectedControlNode.select(),this.freezeSimulation=!0),this._redraw()},e._controlNodeDrag=function(t){var e=this._getPointer(t.gesture.center);null!==this.selectedControlNode&&void 0!==this.selectedControlNode&&(this.selectedControlNode.x=this._XconvertDOMtoCanvas(e.x),this.selectedControlNode.y=this._YconvertDOMtoCanvas(e.y)),this._redraw()},e._releaseControlNode=function(t){var e=this._getNodeAt(t);null!=e?(1==this.edgeBeingEdited.controlNodes.from.selected&&(this._editEdge(e.id,this.edgeBeingEdited.to.id),this.edgeBeingEdited.controlNodes.from.unselect()),1==this.edgeBeingEdited.controlNodes.to.selected&&(this._editEdge(this.edgeBeingEdited.from.id,e.id),this.edgeBeingEdited.controlNodes.to.unselect())):this.edgeBeingEdited._restoreControlNodes(),this.freezeSimulation=!1,this._redraw()},e._handleConnect=function(t){if(0==this._getSelectedNodeCount()){var e,i,s,r,a=this._getNodeAt(t);null!=a&&(a.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._selectObject(a,!1),e=this.sectors.support.nodes,e.targetNode=i=new o({id:"targetNode"},{},{},this.constants),i.x=a.x,i.y=a.y,e.targetViaNode=s=new o({id:"targetViaNode"},{},{},this.constants),s.x=a.x,s.y=a.y,s.parentEdgeId="connectionEdge",this.edges.connectionEdge=r=new n({id:"connectionEdge",from:a.id,to:i.id},this,this.constants),r.from=a,r.connected=!0,r.smooth=!0,r.selected=!0,r.to=i,r.via=s,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleOnDrag=function(t){var e=this._getPointer(t.gesture.center),i=this.sectors.support.nodes;i.targetNode.x=this._XconvertDOMtoCanvas(e.x),i.targetNode.y=this._YconvertDOMtoCanvas(e.y),i.targetViaNode.x=.5*(this._XconvertDOMtoCanvas(e.x)+this.edges.connectionEdge.from.x),i.targetViaNode.y=this._YconvertDOMtoCanvas(e.y)},this.moving=!0,this.start()))}},e._finishConnect=function(t){if(1==this._getSelectedNodeCount()){this._handleOnDrag=this.cachedFunctions._handleOnDrag,delete this.cachedFunctions._handleOnDrag;var e=this.edges.connectionEdge.fromId;delete this.edges.connectionEdge,delete this.sectors.support.nodes.targetNode,delete this.sectors.support.nodes.targetViaNode;var i=this._getNodeAt(t);null!=i&&(i.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._createEdge(e,i.id),this._createManipulatorBar())),this._unselectAll()}},e._addNode=function(){if(this._selectionIsEmpty()&&1==this.editMode){var t=this._pointerToPositionObject(this.pointerPosition),e={id:s.randomUUID(),x:t.left,y:t.top,label:"new",allowedToMoveX:!0,allowedToMoveY:!0};if(this.triggerFunctions.add){if(2!=this.triggerFunctions.add.length)throw new Error("The function for add does not support two arguments (data,callback)");var i=this;this.triggerFunctions.add(e,function(t){i.nodesData.add(t),i._createManipulatorBar(),i.moving=!0,i.start()})}else this.nodesData.add(e),this._createManipulatorBar(),this.moving=!0,this.start()}},e._createEdge=function(t,e){if(1==this.editMode){var i={from:t,to:e};if(this.triggerFunctions.connect){if(2!=this.triggerFunctions.connect.length)throw new Error("The function for connect does not support two arguments (data,callback)");var s=this;this.triggerFunctions.connect(i,function(t){s.edgesData.add(t),s.moving=!0,s.start()})}else this.edgesData.add(i),this.moving=!0,this.start()}},e._editEdge=function(t,e){if(1==this.editMode){var i={id:this.edgeBeingEdited.id,from:t,to:e};if(this.triggerFunctions.editEdge){if(2!=this.triggerFunctions.editEdge.length)throw new Error("The function for edit does not support two arguments (data, callback)");var s=this;this.triggerFunctions.editEdge(i,function(t){s.edgesData.update(t),s.moving=!0,s.start()})}else this.edgesData.update(i),this.moving=!0,this.start()}},e._editNode=function(){if(!this.triggerFunctions.edit||1!=this.editMode)throw new Error("No edit function has been bound to this button");var t=this._getSelectedNode(),e={id:t.id,label:t.label,group:t.options.group,shape:t.options.shape,color:{background:t.options.color.background,border:t.options.color.border,highlight:{background:t.options.color.highlight.background,border:t.options.color.highlight.border}}};if(2!=this.triggerFunctions.edit.length)throw new Error("The function for edit does not support two arguments (data, callback)");var i=this;this.triggerFunctions.edit(e,function(t){i.nodesData.update(t),i._createManipulatorBar(),i.moving=!0,i.start()})},e._deleteSelected=function(){if(!this._selectionIsEmpty()&&1==this.editMode)if(this._clusterInSelection())alert(this.constants.locales[this.constants.locale].deleteClusterError);else{var t=this.getSelectedNodes(),e=this.getSelectedEdges();if(this.triggerFunctions.del){var i=this,s={nodes:t,edges:e};if(!(this.triggerFunctions.del.length=2))throw new Error("The function for delete does not support two arguments (data, callback)");this.triggerFunctions.del(s,function(t){i.edgesData.remove(t.edges),i.nodesData.remove(t.nodes),i._unselectAll(),i.moving=!0,i.start()})}else this.edgesData.remove(e),this.nodesData.remove(t),this._unselectAll(),this.moving=!0,this.start()}}},function(t,e,i){var s=(i(1),i(42));e._cleanNavigation=function(){var t=document.getElementById("network-navigation_wrapper");t&&t.parentNode&&t.parentNode.removeChild(t),document.onmouseup=null},e._loadNavigationElements=function(){this._cleanNavigation(),this.navigationDivs={};var t=["up","down","left","right","zoomIn","zoomOut","zoomExtends"],e=["_moveUp","_moveDown","_moveLeft","_moveRight","_zoomIn","_zoomOut","zoomExtent"];this.navigationDivs.wrapper=document.createElement("div"),this.navigationDivs.wrapper.id="network-navigation_wrapper",this.frame.appendChild(this.navigationDivs.wrapper);for(var i=this,o=0;o0){"RL"==this.constants.hierarchicalLayout.direction||"DU"==this.constants.hierarchicalLayout.direction?this.constants.hierarchicalLayout.levelSeparation*=-1:this.constants.hierarchicalLayout.levelSeparation=Math.abs(this.constants.hierarchicalLayout.levelSeparation),"RL"==this.constants.hierarchicalLayout.direction||"LR"==this.constants.hierarchicalLayout.direction?1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="vertical"):1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="horizontal"); -var t,e,i=0,s=!1,o=!1;for(e in this.nodes)this.nodes.hasOwnProperty(e)&&(t=this.nodes[e],-1!=t.level?s=!0:o=!0,is&&(n.xFixed=!1,n.x=i[n.level].minPos,r=!0):n.yFixed&&n.level>s&&(n.yFixed=!1,n.y=i[n.level].minPos,r=!0),1==r&&(i[n.level].minPos+=i[n.level].nodeSpacing,n.edges.length>1&&this._placeBranchNodes(n.edges,n.id,i,n.level))}},e._setLevel=function(t,e,i){for(var s=0;st)&&(o.level=t,o.edges.length>1&&this._setLevel(t+1,o.edges,o.id))}},e._setLevelDirected=function(t,e,i){this.nodes[i].hierarchyEnumerated=!0;for(var s=0;s1&&o.hierarchyEnumerated===!1&&this._setLevelDirected(o.level,o.edges,o.id)}},e._restoreNodes=function(){for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.nodes[t].xFixed=!1,this.nodes[t].yFixed=!1)}},function(t,e,i){function s(){this.constants.smoothCurves.enabled=!this.constants.smoothCurves.enabled;var t=document.getElementById("graph_toggleSmooth");t.style.background=1==this.constants.smoothCurves.enabled?"#A4FF56":"#FF8532",this._configureSmoothCurves(!1)}function o(){for(var t in this.calculationNodes)this.calculationNodes.hasOwnProperty(t)&&(this.calculationNodes[t].vx=0,this.calculationNodes[t].vy=0,this.calculationNodes[t].fx=0,this.calculationNodes[t].fy=0);1==this.constants.hierarchicalLayout.enabled?(this._setupHierarchicalLayout(),a.call(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),a.call(this,"graph_H_cg",1,"physics_centralGravity"),a.call(this,"graph_H_sc",1,"physics_springConstant"),a.call(this,"graph_H_sl",1,"physics_springLength"),a.call(this,"graph_H_damp",1,"physics_damping")):this.repositionNodes(),this.moving=!0,this.start()}function n(){var t="No options are required, default values used.",e=[],i=document.getElementById("graph_physicsMethod1"),s=document.getElementById("graph_physicsMethod2");if(1==i.checked){if(this.constants.physics.barnesHut.gravitationalConstant!=this.backupConstants.physics.barnesHut.gravitationalConstant&&e.push("gravitationalConstant: "+this.constants.physics.barnesHut.gravitationalConstant),this.constants.physics.centralGravity!=this.backupConstants.physics.barnesHut.centralGravity&&e.push("centralGravity: "+this.constants.physics.centralGravity),this.constants.physics.springLength!=this.backupConstants.physics.barnesHut.springLength&&e.push("springLength: "+this.constants.physics.springLength),this.constants.physics.springConstant!=this.backupConstants.physics.barnesHut.springConstant&&e.push("springConstant: "+this.constants.physics.springConstant),this.constants.physics.damping!=this.backupConstants.physics.barnesHut.damping&&e.push("damping: "+this.constants.physics.damping),0!=e.length){t="var options = {",t+="physics: {barnesHut: {";for(var o=0;othis.constants.clustering.clusterThreshold&&1==this.constants.clustering.enabled&&this.clusterToFit(this.constants.clustering.reduceToNodes,!1),this._calculateForces())},e._calculateForces=function(){this._calculateGravitationalForces(),this._calculateNodeForces(),this.constants.physics.springConstant>0&&(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic?this._calculateSpringForcesWithSupport():1==this.constants.physics.hierarchicalRepulsion.enabled?this._calculateHierarchicalSpringForces():this._calculateSpringForces())},e._updateCalculationNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this.calculationNodes={},this.calculationNodeIndices=[];for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.calculationNodes[t]=this.nodes[t]);var e=this.sectors.support.nodes;for(var i in e)e.hasOwnProperty(i)&&(this.edges.hasOwnProperty(e[i].parentEdgeId)?this.calculationNodes[i]=e[i]:e[i]._setForce(0,0));for(var s in this.calculationNodes)this.calculationNodes.hasOwnProperty(s)&&this.calculationNodeIndices.push(s)}else this.calculationNodes=this.nodes,this.calculationNodeIndices=this.nodeIndices},e._calculateGravitationalForces=function(){var t,e,i,s,o,n=this.calculationNodes,r=this.constants.physics.centralGravity,a=0;for(o=0;oSimulation Mode:Barnes HutRepulsionHierarchical
Options:
',this.containerElement.parentElement.insertBefore(this.physicsConfiguration,this.containerElement),this.optionsDiv=document.createElement("div"),this.optionsDiv.style.fontSize="14px",this.optionsDiv.style.fontFamily="verdana",this.containerElement.parentElement.insertBefore(this.optionsDiv,this.containerElement);var e;e=document.getElementById("graph_BH_gc"),e.onchange=a.bind(this,"graph_BH_gc",-1,"physics_barnesHut_gravitationalConstant"),e=document.getElementById("graph_BH_cg"),e.onchange=a.bind(this,"graph_BH_cg",1,"physics_centralGravity"),e=document.getElementById("graph_BH_sc"),e.onchange=a.bind(this,"graph_BH_sc",1,"physics_springConstant"),e=document.getElementById("graph_BH_sl"),e.onchange=a.bind(this,"graph_BH_sl",1,"physics_springLength"),e=document.getElementById("graph_BH_damp"),e.onchange=a.bind(this,"graph_BH_damp",1,"physics_damping"),e=document.getElementById("graph_R_nd"),e.onchange=a.bind(this,"graph_R_nd",1,"physics_repulsion_nodeDistance"),e=document.getElementById("graph_R_cg"),e.onchange=a.bind(this,"graph_R_cg",1,"physics_centralGravity"),e=document.getElementById("graph_R_sc"),e.onchange=a.bind(this,"graph_R_sc",1,"physics_springConstant"),e=document.getElementById("graph_R_sl"),e.onchange=a.bind(this,"graph_R_sl",1,"physics_springLength"),e=document.getElementById("graph_R_damp"),e.onchange=a.bind(this,"graph_R_damp",1,"physics_damping"),e=document.getElementById("graph_H_nd"),e.onchange=a.bind(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),e=document.getElementById("graph_H_cg"),e.onchange=a.bind(this,"graph_H_cg",1,"physics_centralGravity"),e=document.getElementById("graph_H_sc"),e.onchange=a.bind(this,"graph_H_sc",1,"physics_springConstant"),e=document.getElementById("graph_H_sl"),e.onchange=a.bind(this,"graph_H_sl",1,"physics_springLength"),e=document.getElementById("graph_H_damp"),e.onchange=a.bind(this,"graph_H_damp",1,"physics_damping"),e=document.getElementById("graph_H_direction"),e.onchange=a.bind(this,"graph_H_direction",t,"hierarchicalLayout_direction"),e=document.getElementById("graph_H_levsep"),e.onchange=a.bind(this,"graph_H_levsep",1,"hierarchicalLayout_levelSeparation"),e=document.getElementById("graph_H_nspac"),e.onchange=a.bind(this,"graph_H_nspac",1,"hierarchicalLayout_nodeSpacing");var i=document.getElementById("graph_physicsMethod1"),d=document.getElementById("graph_physicsMethod2"),l=document.getElementById("graph_physicsMethod3");d.checked=!0,this.constants.physics.barnesHut.enabled&&(i.checked=!0),this.constants.hierarchicalLayout.enabled&&(l.checked=!0);var c=document.getElementById("graph_toggleSmooth"),p=document.getElementById("graph_repositionNodes"),u=document.getElementById("graph_generateOptions");c.onclick=s.bind(this),p.onclick=o.bind(this),u.onclick=n.bind(this),c.style.background=1==this.constants.smoothCurves&&0==this.constants.dynamicSmoothCurves?"#A4FF56":"#FF8532",r.apply(this),i.onchange=r.bind(this),d.onchange=r.bind(this),l.onchange=r.bind(this)}},e._overWriteGraphConstants=function(t,e){var i=t.split("_");1==i.length?this.constants[i[0]]=e:2==i.length?this.constants[i[0]][i[1]]=e:3==i.length&&(this.constants[i[0]][i[1]][i[2]]=e)}},function(t){function e(t){throw new Error("Cannot find module '"+t+"'.")}e.resolve=e,e.keys=function(){return[]},t.exports=e},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l,c=this.calculationNodes,p=this.calculationNodeIndices,u=-2/3,f=4/3,m=this.constants.physics.repulsion.nodeDistance,g=m;for(d=0;di&&(r=.5*g>i?1:v*i+f,r*=0==n?1:1+n*this.constants.clustering.forceAmplification,r/=i,s=t*r,o=e*r,a.fx-=s,a.fy-=o,h.fx+=s,h.fy+=o)}}},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l=this.calculationNodes,c=this.calculationNodeIndices,p=this.constants.physics.hierarchicalRepulsion.nodeDistance;for(h=0;hi?-Math.pow(u*i,2)+Math.pow(u*p,2):0,0==i?i=.01:n/=i,s=t*n,o=e*n,r.fx-=s,r.fy-=o,a.fx+=s,a.fy+=o}},e._calculateHierarchicalSpringForces=function(){for(var t,e,i,s,o,n,r,a,h,d=this.edges,l=this.calculationNodes,c=this.calculationNodeIndices,p=0;pn;n++)t=e[i[n]],t.options.mass>0&&(this._getForceContribution(o.root.children.NW,t),this._getForceContribution(o.root.children.NE,t),this._getForceContribution(o.root.children.SW,t),this._getForceContribution(o.root.children.SE,t))}},e._getForceContribution=function(t,e){if(t.childrenCount>0){var i,s,o;if(i=t.centerOfMass.x-e.x,s=t.centerOfMass.y-e.y,o=Math.sqrt(i*i+s*s),o*t.calcSize>this.constants.physics.barnesHut.theta){0==o&&(o=.1*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}else if(4==t.childrenCount)this._getForceContribution(t.children.NW,e),this._getForceContribution(t.children.NE,e),this._getForceContribution(t.children.SW,e),this._getForceContribution(t.children.SE,e);else if(t.children.data.id!=e.id){0==o&&(o=.5*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}}},e._formBarnesHutTree=function(t,e){for(var i,s=e.length,o=Number.MAX_VALUE,n=Number.MAX_VALUE,r=-Number.MAX_VALUE,a=-Number.MAX_VALUE,h=0;s>h;h++){var d=t[e[h]].x,l=t[e[h]].y;t[e[h]].options.mass>0&&(o>d&&(o=d),d>r&&(r=d),n>l&&(n=l),l>a&&(a=l))}var c=Math.abs(r-o)-Math.abs(a-n);c>0?(n-=.5*c,a+=.5*c):(o+=.5*c,r-=.5*c);var p=1e-5,u=Math.max(p,Math.abs(r-o)),f=.5*u,m=.5*(o+r),g=.5*(n+a),v={root:{centerOfMass:{x:0,y:0},mass:0,range:{minX:m-f,maxX:m+f,minY:g-f,maxY:g+f},size:u,calcSize:1/u,children:{data:null},maxWidth:0,level:0,childrenCount:4}};for(this._splitBranch(v.root),h=0;s>h;h++)i=t[e[h]],i.options.mass>0&&this._placeInTree(v.root,i);this.barnesHutTree=v},e._updateBranchMass=function(t,e){var i=t.mass+e.options.mass,s=1/i;t.centerOfMass.x=t.centerOfMass.x*t.mass+e.x*e.options.mass,t.centerOfMass.x*=s,t.centerOfMass.y=t.centerOfMass.y*t.mass+e.y*e.options.mass,t.centerOfMass.y*=s,t.mass=i;var o=Math.max(Math.max(e.height,e.radius),e.width);t.maxWidth=t.maxWidthe.x?t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NW"):this._placeInRegion(t,e,"SW"):t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NE"):this._placeInRegion(t,e,"SE")},e._placeInRegion=function(t,e,i){switch(t.children[i].childrenCount){case 0:t.children[i].children.data=e,t.children[i].childrenCount=1,this._updateBranchMass(t.children[i],e);break;case 1:t.children[i].children.data.x==e.x&&t.children[i].children.data.y==e.y?(e.x+=Math.random(),e.y+=Math.random()):(this._splitBranch(t.children[i]),this._placeInTree(t.children[i],e));break;case 4:this._placeInTree(t.children[i],e)}},e._splitBranch=function(t){var e=null;1==t.childrenCount&&(e=t.children.data,t.mass=0,t.centerOfMass.x=0,t.centerOfMass.y=0),t.childrenCount=4,t.children.data=null,this._insertRegion(t,"NW"),this._insertRegion(t,"NE"),this._insertRegion(t,"SW"),this._insertRegion(t,"SE"),null!=e&&this._placeInTree(t,e)},e._insertRegion=function(t,e){var i,s,o,n,r=.5*t.size;switch(e){case"NW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY,n=t.range.minY+r;break;case"NE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY,n=t.range.minY+r;break;case"SW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY+r,n=t.range.maxY;break;case"SE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY+r,n=t.range.maxY}t.children[e]={centerOfMass:{x:0,y:0},mass:0,range:{minX:i,maxX:s,minY:o,maxY:n},size:.5*t.size,calcSize:2*t.calcSize,children:{data:null},maxWidth:0,level:t.level+1,childrenCount:0}},e._drawTree=function(t,e){void 0!==this.barnesHutTree&&(t.lineWidth=1,this._drawBranch(this.barnesHutTree.root,t,e))},e._drawBranch=function(t,e,i){void 0===i&&(i="#FF0000"),4==t.childrenCount&&(this._drawBranch(t.children.NW,e),this._drawBranch(t.children.NE,e),this._drawBranch(t.children.SE,e),this._drawBranch(t.children.SW,e)),e.strokeStyle=i,e.beginPath(),e.moveTo(t.range.minX,t.range.minY),e.lineTo(t.range.maxX,t.range.minY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.minY),e.lineTo(t.range.maxX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.maxY),e.lineTo(t.range.minX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.minX,t.range.maxY),e.lineTo(t.range.minX,t.range.minY),e.stroke() -}},function(t){t.exports=function(t){return t.webpackPolyfill||(t.deprecate=function(){},t.paths=[],t.children=[],t.webpackPolyfill=1),t}}])}); +},s.prototype._onDragStart=function(t){this.eventParams.dragging=!0,this.eventParams.customTime=this.customTime,t.stopPropagation(),t.preventDefault()},s.prototype._onDrag=function(t){if(this.eventParams.dragging){var e=t.gesture.deltaX,i=this.body.util.toScreen(this.eventParams.customTime)+e,s=this.body.util.toTime(i);this.setCustomTime(s),this.body.emitter.emit("timechange",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault()}},s.prototype._onDragEnd=function(t){this.eventParams.dragging&&(this.body.emitter.emit("timechanged",{time:new Date(this.customTime.valueOf())}),t.stopPropagation(),t.preventDefault())},t.exports=s},function(t,e,i){function s(t,e,i,s){this.id=o.randomUUID(),this.body=t,this.defaultOptions={orientation:"left",showMinorLabels:!0,showMajorLabels:!0,icons:!0,majorLinesOffset:7,minorLinesOffset:4,labelOffsetX:10,labelOffsetY:2,iconWidth:20,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},this.linegraphOptions=s,this.linegraphSVG=i,this.props={},this.DOMelements={lines:{},labels:{}},this.dom={},this.range={start:0,end:0},this.options=o.extend({},this.defaultOptions),this.conversionFactor=1,this.setOptions(e),this.width=Number((""+this.options.width).replace("px","")),this.minWidth=this.width,this.height=this.linegraphSVG.offsetHeight,this.stepPixels=25,this.stepPixelsForced=25,this.lineOffset=0,this.master=!0,this.svgElements={},this.groups={},this.amountOfGroups=0,this._create()}var o=i(1),n=i(2),r=i(18),a=i(14);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype.setOptions=function(t){if(t){var e=!1;this.options.orientation!=t.orientation&&void 0!==t.orientation&&(e=!0);var i=["orientation","showMinorLabels","showMajorLabels","icons","majorLinesOffset","minorLinesOffset","labelOffsetX","labelOffsetY","iconWidth","width","visible","customRange"];o.selectiveExtend(i,this.options,t),this.minWidth=Number((""+this.options.width).replace("px","")),1==e&&this.dom.frame&&(this.hide(),this.show())}},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.style.width=this.options.width,this.dom.frame.style.height=this.height,this.dom.lineContainer=document.createElement("div"),this.dom.lineContainer.style.width="100%",this.dom.lineContainer.style.height=this.height,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.height="100%",this.svg.style.width="100%",this.svg.style.display="block",this.dom.frame.appendChild(this.svg)},s.prototype._redrawGroupIcons=function(){n.prepareElements(this.svgElements);var t,e=this.options.iconWidth,i=15,s=4,o=s+.5*i;t="left"==this.options.orientation?s:this.width-e-s;for(var r in this.groups)this.groups.hasOwnProperty(r)&&(1!=this.groups[r].visible||void 0!==this.linegraphOptions.visibility[r]&&1!=this.linegraphOptions.visibility[r]||(this.groups[r].drawIcon(t,o,this.svgElements,this.svg,e,i),o+=i+s));n.cleanupElements(this.svgElements)},s.prototype.show=function(){this.dom.frame.parentNode||("left"==this.options.orientation?this.body.dom.left.appendChild(this.dom.frame):this.body.dom.right.appendChild(this.dom.frame)),this.dom.lineContainer.parentNode||this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame),this.dom.lineContainer.parentNode&&this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer)},s.prototype.setRange=function(t,e){this.range.start=t,this.range.end=e},s.prototype.redraw=function(){var t=!1,e=0;for(var i in this.groups)this.groups.hasOwnProperty(i)&&(1!=this.groups[i].visible||void 0!==this.linegraphOptions.visibility[i]&&1!=this.linegraphOptions.visibility[i]||e++);if(0==this.amountOfGroups||0==e)this.hide();else{this.show(),this.height=Number(this.linegraphSVG.style.height.replace("px","")),this.dom.lineContainer.style.height=this.height+"px",this.width=1==this.options.visible?Number((""+this.options.width).replace("px","")):0;var s=this.props,o=this.dom.frame;o.className="dataaxis",this._calculateCharSize();var n=this.options.orientation,r=this.options.showMinorLabels,a=this.options.showMajorLabels;s.minorLabelHeight=r?s.minorCharHeight:0,s.majorLabelHeight=a?s.majorCharHeight:0,s.minorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.minorLinesOffset,s.minorLineHeight=1,s.majorLineWidth=this.body.dom.backgroundHorizontal.offsetWidth-this.lineOffset-this.width+2*this.options.majorLinesOffset,s.majorLineHeight=1,"left"==n?(o.style.top="0",o.style.left="0",o.style.bottom="",o.style.width=this.width+"px",o.style.height=this.height+"px"):(o.style.top="",o.style.bottom="0",o.style.left="0",o.style.width=this.width+"px",o.style.height=this.height+"px"),t=this._redrawLabels(),1==this.options.icons&&this._redrawGroupIcons()}return t},s.prototype._redrawLabels=function(){n.prepareElements(this.DOMelements.lines),n.prepareElements(this.DOMelements.labels);var t=this.options.orientation,e=this.master?this.props.majorCharHeight||10:this.stepPixelsForced,i=new a(this.range.start,this.range.end,e,this.dom.frame.offsetHeight,this.options.customRange[this.options.orientation]);this.step=i;var s=(this.dom.frame.offsetHeight-i.deadSpace*(this.dom.frame.offsetHeight/i.marginRange))/((i.marginRange-i.deadSpace)/i.step);this.stepPixels=s;var o=this.height/s,r=0;if(0==this.master){s=this.stepPixelsForced,r=Math.round(this.dom.frame.offsetHeight/s-o);for(var h=0;.5*r>h;h++)i.previous();o=this.height/s}else o+=.25;this.valueAtZero=i.marginEnd;var d=0,l=1;this.maxLabelSize=0;for(var c=0;l=0&&this._redrawLabel(c-2,i.getCurrent(),t,"yAxis major",this.props.majorCharHeight),this._redrawLine(c,t,"grid horizontal major",this.options.majorLinesOffset,this.props.majorLineWidth)):this._redrawLine(c,t,"grid horizontal minor",this.options.minorLinesOffset,this.props.minorLineWidth),l++}this.conversionFactor=0==this.master?c/(this.valueAtZero-i.current):this.dom.frame.offsetHeight/i.marginRange;var u=1==this.options.icons?this.options.iconWidth+this.options.labelOffsetX+15:this.options.labelOffsetX+15;return this.maxLabelSize>this.width-u&&1==this.options.visible?(this.width=this.maxLabelSize+u,this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):this.maxLabelSizethis.minWidth?(this.width=Math.max(this.minWidth,this.maxLabelSize+u),this.options.width=this.width+"px",n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),this.redraw(),!0):(n.cleanupElements(this.DOMelements.lines),n.cleanupElements(this.DOMelements.labels),!1)},s.prototype.convertValue=function(t){var e=this.valueAtZero-t,i=e*this.conversionFactor;return i},s.prototype._redrawLabel=function(t,e,i,s,o){var r=n.getDOMElement("div",this.DOMelements.labels,this.dom.frame);r.className=s,r.innerHTML=e,"left"==i?(r.style.left="-"+this.options.labelOffsetX+"px",r.style.textAlign="right"):(r.style.right="-"+this.options.labelOffsetX+"px",r.style.textAlign="left"),r.style.top=t-.5*o+this.options.labelOffsetY+"px",e+="";var a=Math.max(this.props.majorCharWidth,this.props.minorCharWidth);this.maxLabelSizee.axis){var c=d-e.axis;l-=c,o.forEach(h,function(t){t.top-=c})}a=l+e.item.vertical/2}else a=e.axis+e.item.vertical;a=Math.max(a,this.props.label.height);var p=this.dom.foreground;this.top=p.offsetTop,this.left=p.offsetLeft,this.width=p.offsetWidth,s=o.updateProperty(this,"height",a)||s,s=o.updateProperty(this.props.label,"width",this.dom.inner.clientWidth)||s,s=o.updateProperty(this.props.label,"height",this.dom.inner.clientHeight)||s,this.dom.background.style.height=a+"px",this.dom.foreground.style.height=a+"px",this.dom.label.style.height=a+"px";for(var u=0,f=this.visibleItems.length;f>u;u++){var m=this.visibleItems[u];m.repositionY()}return s},s.prototype.show=function(){this.dom.label.parentNode||this.itemSet.dom.labelSet.appendChild(this.dom.label),this.dom.foreground.parentNode||this.itemSet.dom.foreground.appendChild(this.dom.foreground),this.dom.background.parentNode||this.itemSet.dom.background.appendChild(this.dom.background),this.dom.axis.parentNode||this.itemSet.dom.axis.appendChild(this.dom.axis)},s.prototype.hide=function(){var t=this.dom.label;t.parentNode&&t.parentNode.removeChild(t);var e=this.dom.foreground;e.parentNode&&e.parentNode.removeChild(e);var i=this.dom.background;i.parentNode&&i.parentNode.removeChild(i);var s=this.dom.axis;s.parentNode&&s.parentNode.removeChild(s)},s.prototype.add=function(t){if(this.items[t.id]=t,t.setParent(this),-1==this.visibleItems.indexOf(t)){var e=this.itemSet.body.range;this._checkIfVisible(t,this.visibleItems,e)}},s.prototype.remove=function(t){delete this.items[t.id],t.setParent(this.itemSet);var e=this.visibleItems.indexOf(t);-1!=e&&this.visibleItems.splice(e,1)},s.prototype.removeFromDataSet=function(t){this.itemSet.removeItem(t.id)},s.prototype.order=function(){var t=o.toArray(this.items);this.orderedItems.byStart=t,this.orderedItems.byEnd=this._constructByEndArray(t),n.orderByStart(this.orderedItems.byStart),n.orderByEnd(this.orderedItems.byEnd)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0)for(n=0;n=0&&!this._checkIfInvisible(t.byStart[n],r,i);n--);for(n=s+1;n=0&&!this._checkIfInvisible(t.byEnd[n],r,i);n--);for(n=a+1;ne;e++)s=this.selection[e],o=this.items[s],o&&o.unselect();for(this.selection=[],e=0,i=t.length;i>e;e++)s=t[e],o=this.items[s],o&&(this.selection.push(s),o.select())},s.prototype.getSelection=function(){return this.selection.concat([])},s.prototype.getVisibleItems=function(){var t=this.body.range.getRange(),e=this.body.util.toScreen(t.start),i=this.body.util.toScreen(t.end),s=[];for(var o in this.groups)if(this.groups.hasOwnProperty(o))for(var n=this.groups[o],r=n.visibleItems,a=0;ae&&s.push(h.id)}return s},s.prototype._deselect=function(t){for(var e=this.selection,i=0,s=e.length;s>i;i++)if(e[i]==t){e.splice(i,1);break}},s.prototype.redraw=function(){var t=this.options.margin,e=this.body.range,i=n.option.asSize,s=this.options,o=(s.orientation,!1),r=this.dom.frame,a=s.editable.updateTime||s.editable.updateGroup;this.props.top=this.body.domProps.top.height+this.body.domProps.border.top,this.props.left=this.body.domProps.left.width+this.body.domProps.border.left,r.className="itemset"+(a?" editable":""),o=this._orderGroups()||o;var h=e.end-e.start,d=h!=this.lastVisibleInterval||this.props.width!=this.props.lastWidth;d&&(this.stackDirty=!0),this.lastVisibleInterval=h,this.props.lastWidth=this.props.width;var l=this.stackDirty,c=this._firstGroup(),p={item:t.item,axis:t.axis},u={item:t.item,axis:t.item.vertical/2},f=0,m=t.axis+t.item.vertical;return n.forEach(this.groups,function(t){var i=t==c?p:u,s=t.redraw(e,i,l);o=s||o,f+=t.height}),f=Math.max(f,m),this.stackDirty=!1,r.style.height=i(f),this.props.width=r.offsetWidth,this.props.height=f,this.dom.axis.style.height=this.body.domProps.background.height+"px",o=this._isResized()||o},s.prototype._firstGroup=function(){var t="top"==this.options.orientation?0:this.groupIds.length-1,e=this.groupIds[t],i=this.groups[e]||this.groups[f];return i||null},s.prototype._updateUngrouped=function(){var t=this.groups[f];if(this.groupsData)t&&(t.hide(),delete this.groups[f]);else if(!t){var e=null,i=null;t=new d(e,i,this),this.groups[f]=t;for(var s in this.items)this.items.hasOwnProperty(s)&&t.add(this.items[s]);t.show()}},s.prototype.getLabelSet=function(){return this.dom.labelSet},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(n.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var o=this.id;n.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,o)}),e=this.itemsData.getIds(),this._onAdd(e),this._updateUngrouped()}},s.prototype.getItems=function(){return this.itemsData},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(n.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;n.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._updateUngrouped(),this._order(),this.body.emitter.emit("change")},s.prototype.getGroups=function(){return this.groupsData},s.prototype.removeItem=function(t){var e=this.itemsData.get(t),i=this.itemsData.getDataSet();e&&this.options.onRemove(e,function(e){e&&i.remove(t)})},s.prototype._onUpdate=function(t){var e=this;t.forEach(function(t){var i=e.itemsData.get(t,e.itemOptions),o=e.items[t],n=i.type||e.options.type||(i.end?"range":"box"),r=s.types[n];if(o&&(r&&o instanceof r?e._updateItem(o,i):(e._removeItem(o),o=null)),!o){if(!r)throw new TypeError("rangeoverflow"==n?'Item type "rangeoverflow" is deprecated. Use css styling instead: .vis.timeline .item.range .content {overflow: visible;}':'Unknown item type "'+n+'"');o=new r(i,e.conversion,e.options),o.id=t,e._addItem(o)}}),this._order(),this.stackDirty=!0,this.body.emitter.emit("change")},s.prototype._onAdd=s.prototype._onUpdate,s.prototype._onRemove=function(t){var e=0,i=this;t.forEach(function(t){var s=i.items[t];s&&(e++,i._removeItem(s))}),e&&(this._order(),this.stackDirty=!0,this.body.emitter.emit("change"))},s.prototype._order=function(){n.forEach(this.groups,function(t){t.order()})},s.prototype._onUpdateGroups=function(t){this._onAddGroups(t)},s.prototype._onAddGroups=function(t){var e=this;t.forEach(function(t){var i=e.groupsData.get(t),s=e.groups[t];if(s)s.setData(i);else{if(t==f)throw new Error("Illegal group id. "+t+" is a reserved id.");var o=Object.create(e.options);n.extend(o,{height:null}),s=new d(t,i,e),e.groups[t]=s;for(var r in e.items)if(e.items.hasOwnProperty(r)){var a=e.items[r];a.data.group==t&&s.add(a)}s.order(),s.show()}}),this.body.emitter.emit("change")},s.prototype._onRemoveGroups=function(t){var e=this.groups;t.forEach(function(t){var i=e[t];i&&(i.hide(),delete e[t])}),this.markDirty(),this.body.emitter.emit("change")},s.prototype._orderGroups=function(){if(this.groupsData){var t=this.groupsData.getIds({order:this.options.groupOrder}),e=!n.equalArray(t,this.groupIds);if(e){var i=this.groups;t.forEach(function(t){i[t].hide()}),t.forEach(function(t){i[t].show()}),this.groupIds=t}return e}return!1},s.prototype._addItem=function(t){this.items[t.id]=t;var e=this.groupsData?t.data.group:f,i=this.groups[e];i&&i.add(t)},s.prototype._updateItem=function(t,e){var i=t.data.group;if(t.setData(e),i!=t.data.group){var s=this.groups[i];s&&s.remove(t);var o=this.groupsData?t.data.group:f,n=this.groups[o];n&&n.add(t)}},s.prototype._removeItem=function(t){t.hide(),delete this.items[t.id];var e=this.selection.indexOf(t.id);-1!=e&&this.selection.splice(e,1);var i=this.groupsData?t.data.group:f,s=this.groups[i];s&&s.remove(t)},s.prototype._constructByEndArray=function(t){for(var e=[],i=0;i0||o.length>0)&&this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}},s.prototype._onAddItem=function(t){if(this.options.selectable&&this.options.editable.add){var e=this,i=this.body.util.snap||null,o=s.itemFromTarget(t);if(o){var r=e.itemsData.get(o.id);this.options.onUpdate(r,function(t){t&&e.itemsData.update(t)})}else{var a=n.getAbsoluteLeft(this.dom.frame),h=t.gesture.center.pageX-a,d=this.body.util.toTime(h),l={start:i?i(d):d,content:"new item"};if("range"===this.options.type){var c=this.body.util.toTime(h+this.props.width/5);l.end=i?i(c):c}l[this.itemsData._fieldId]=n.randomUUID();var p=s.groupFromTarget(t);p&&(l.group=p.groupId),this.options.onAdd(l,function(t){t&&e.itemsData.add(t)})}}},s.prototype._onMultiSelectItem=function(t){if(this.options.selectable){var e,i=s.itemFromTarget(t);if(i){e=this.getSelection();var o=e.indexOf(i.id);-1==o?e.push(i.id):e.splice(o,1),this.setSelection(e),this.body.emitter.emit("select",{items:this.getSelection()}),t.stopPropagation()}}},s.itemFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-item"))return e["timeline-item"];e=e.parentNode}return null},s.groupFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-group"))return e["timeline-group"];e=e.parentNode}return null},s.itemSetFromTarget=function(t){for(var e=t.target;e;){if(e.hasOwnProperty("timeline-itemset"))return e["timeline-itemset"];e=e.parentNode}return null},t.exports=s},function(t,e,i){function s(t,e,i,s){this.body=t,this.defaultOptions={enabled:!0,icons:!0,iconSize:20,iconSpacing:6,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-left"}},this.side=i,this.options=o.extend({},this.defaultOptions),this.linegraphOptions=s,this.svgElements={},this.dom={},this.groups={},this.amountOfGroups=0,this._create(),this.setOptions(e) +}var o=i(1),n=i(2),r=i(18);s.prototype=new r,s.prototype.addGroup=function(t,e){this.groups.hasOwnProperty(t)||(this.groups[t]=e),this.amountOfGroups+=1},s.prototype.updateGroup=function(t,e){this.groups[t]=e},s.prototype.removeGroup=function(t){this.groups.hasOwnProperty(t)&&(delete this.groups[t],this.amountOfGroups-=1)},s.prototype._create=function(){this.dom.frame=document.createElement("div"),this.dom.frame.className="legend",this.dom.frame.style.position="absolute",this.dom.frame.style.top="10px",this.dom.frame.style.display="block",this.dom.textArea=document.createElement("div"),this.dom.textArea.className="legendText",this.dom.textArea.style.position="relative",this.dom.textArea.style.top="0px",this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="absolute",this.svg.style.top="0px",this.svg.style.width=this.options.iconSize+5+"px",this.dom.frame.appendChild(this.svg),this.dom.frame.appendChild(this.dom.textArea)},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame)},s.prototype.show=function(){this.dom.frame.parentNode||this.body.dom.center.appendChild(this.dom.frame)},s.prototype.setOptions=function(t){var e=["enabled","orientation","icons","left","right"];o.selectiveDeepExtend(e,this.options,t)},s.prototype.redraw=function(){var t=0;for(var e in this.groups)this.groups.hasOwnProperty(e)&&(1!=this.groups[e].visible||void 0!==this.linegraphOptions.visibility[e]&&1!=this.linegraphOptions.visibility[e]||t++);if(0==this.options[this.side].visible||0==this.amountOfGroups||0==this.options.enabled||0==t)this.hide();else{this.show(),"top-left"==this.options[this.side].position||"bottom-left"==this.options[this.side].position?(this.dom.frame.style.left="4px",this.dom.frame.style.textAlign="left",this.dom.textArea.style.textAlign="left",this.dom.textArea.style.left=this.options.iconSize+15+"px",this.dom.textArea.style.right="",this.svg.style.left="0px",this.svg.style.right=""):(this.dom.frame.style.right="4px",this.dom.frame.style.textAlign="right",this.dom.textArea.style.textAlign="right",this.dom.textArea.style.right=this.options.iconSize+15+"px",this.dom.textArea.style.left="",this.svg.style.right="0px",this.svg.style.left=""),"top-left"==this.options[this.side].position||"top-right"==this.options[this.side].position?(this.dom.frame.style.top=4-Number(this.body.dom.center.style.top.replace("px",""))+"px",this.dom.frame.style.bottom=""):(this.dom.frame.style.bottom=4-Number(this.body.dom.center.style.top.replace("px",""))+"px",this.dom.frame.style.top=""),0==this.options.icons?(this.dom.frame.style.width=this.dom.textArea.offsetWidth+10+"px",this.dom.textArea.style.right="",this.dom.textArea.style.left="",this.svg.style.width="0px"):(this.dom.frame.style.width=this.options.iconSize+15+this.dom.textArea.offsetWidth+10+"px",this.drawLegendIcons());var i="";for(var e in this.groups)this.groups.hasOwnProperty(e)&&(1!=this.groups[e].visible||void 0!==this.linegraphOptions.visibility[e]&&1!=this.linegraphOptions.visibility[e]||(i+=this.groups[e].content+"
"));this.dom.textArea.innerHTML=i,this.dom.textArea.style.lineHeight=.75*this.options.iconSize+this.options.iconSpacing+"px"}},s.prototype.drawLegendIcons=function(){if(this.dom.frame.parentNode){n.prepareElements(this.svgElements);var t=window.getComputedStyle(this.dom.frame).paddingTop,e=Number(t.replace("px","")),i=e,s=this.options.iconSize,o=.75*this.options.iconSize,r=e+.5*o+3;this.svg.style.width=s+5+e+"px";for(var a in this.groups)this.groups.hasOwnProperty(a)&&(1!=this.groups[a].visible||void 0!==this.linegraphOptions.visibility[a]&&1!=this.linegraphOptions.visibility[a]||(this.groups[a].drawIcon(i,r,this.svgElements,this.svg,s,o),r+=o+this.options.iconSpacing));n.cleanupElements(this.svgElements)}},t.exports=s},function(t,e,i){function s(t,e){this.id=o.randomUUID(),this.body=t,this.defaultOptions={yAxisOrientation:"left",defaultGroup:"default",sort:!0,sampling:!0,graphHeight:"400px",shaded:{enabled:!1,orientation:"bottom"},style:"line",barChart:{width:50,handleOverlap:"overlap",align:"center"},catmullRom:{enabled:!0,parametrization:"centripetal",alpha:.5},drawPoints:{enabled:!0,size:6,style:"square"},dataAxis:{showMinorLabels:!0,showMajorLabels:!0,icons:!1,width:"40px",visible:!0,customRange:{left:{min:void 0,max:void 0},right:{min:void 0,max:void 0}}},legend:{enabled:!1,icons:!0,left:{visible:!0,position:"top-left"},right:{visible:!0,position:"top-right"}},groups:{visibility:{}}},this.options=o.extend({},this.defaultOptions),this.dom={},this.props={},this.hammer=null,this.groups={},this.abortedGraphUpdate=!1;var i=this;this.itemsData=null,this.groupsData=null,this.itemListeners={add:function(t,e){i._onAdd(e.items)},update:function(t,e){i._onUpdate(e.items)},remove:function(t,e){i._onRemove(e.items)}},this.groupListeners={add:function(t,e){i._onAddGroups(e.items)},update:function(t,e){i._onUpdateGroups(e.items)},remove:function(t,e){i._onRemoveGroups(e.items)}},this.items={},this.selection=[],this.lastStart=this.body.range.start,this.touchParams={},this.svgElements={},this.setOptions(e),this.groupsUsingDefaultStyles=[0],this.body.emitter.on("rangechanged",function(){i.lastStart=i.body.range.start,i.svg.style.left=o.option.asSize(-i.width),i._updateGraph.apply(i)}),this._create(),this.body.emitter.emit("change")}var o=i(1),n=i(2),r=i(3),a=i(4),h=i(18),d=i(21),l=i(22),c=i(25),p="__ungrouped__";s.prototype=new h,s.prototype._create=function(){var t=document.createElement("div");t.className="LineGraph",this.dom.frame=t,this.svg=document.createElementNS("http://www.w3.org/2000/svg","svg"),this.svg.style.position="relative",this.svg.style.height=(""+this.options.graphHeight).replace("px","")+"px",this.svg.style.display="block",t.appendChild(this.svg),this.options.dataAxis.orientation="left",this.yAxisLeft=new d(this.body,this.options.dataAxis,this.svg,this.options.groups),this.options.dataAxis.orientation="right",this.yAxisRight=new d(this.body,this.options.dataAxis,this.svg,this.options.groups),delete this.options.dataAxis.orientation,this.legendLeft=new c(this.body,this.options.legend,"left",this.options.groups),this.legendRight=new c(this.body,this.options.legend,"right",this.options.groups),this.show()},s.prototype.setOptions=function(t){if(t){var e=["sampling","defaultGroup","graphHeight","yAxisOrientation","style","barChart","dataAxis","sort","groups"];o.selectiveDeepExtend(e,this.options,t),o.mergeOptions(this.options,t,"catmullRom"),o.mergeOptions(this.options,t,"drawPoints"),o.mergeOptions(this.options,t,"shaded"),o.mergeOptions(this.options,t,"legend"),t.catmullRom&&"object"==typeof t.catmullRom&&t.catmullRom.parametrization&&("uniform"==t.catmullRom.parametrization?this.options.catmullRom.alpha=0:"chordal"==t.catmullRom.parametrization?this.options.catmullRom.alpha=1:(this.options.catmullRom.parametrization="centripetal",this.options.catmullRom.alpha=.5)),this.yAxisLeft&&void 0!==t.dataAxis&&(this.yAxisLeft.setOptions(this.options.dataAxis),this.yAxisRight.setOptions(this.options.dataAxis)),this.legendLeft&&void 0!==t.legend&&(this.legendLeft.setOptions(this.options.legend),this.legendRight.setOptions(this.options.legend)),this.groups.hasOwnProperty(p)&&this.groups[p].setOptions(t)}this.dom.frame&&this._updateGraph()},s.prototype.hide=function(){this.dom.frame.parentNode&&this.dom.frame.parentNode.removeChild(this.dom.frame)},s.prototype.show=function(){this.dom.frame.parentNode||this.body.dom.center.appendChild(this.dom.frame)},s.prototype.setItems=function(t){var e,i=this,s=this.itemsData;if(t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.itemsData=t}else this.itemsData=null;if(s&&(o.forEach(this.itemListeners,function(t,e){s.off(e,t)}),e=s.getIds(),this._onRemove(e)),this.itemsData){var n=this.id;o.forEach(this.itemListeners,function(t,e){i.itemsData.on(e,t,n)}),e=this.itemsData.getIds(),this._onAdd(e)}this._updateUngrouped(),this._updateGraph(),this.redraw()},s.prototype.setGroups=function(t){var e,i=this;if(this.groupsData&&(o.forEach(this.groupListeners,function(t,e){i.groupsData.unsubscribe(e,t)}),e=this.groupsData.getIds(),this.groupsData=null,this._onRemoveGroups(e)),t){if(!(t instanceof r||t instanceof a))throw new TypeError("Data must be an instance of DataSet or DataView");this.groupsData=t}else this.groupsData=null;if(this.groupsData){var s=this.id;o.forEach(this.groupListeners,function(t,e){i.groupsData.on(e,t,s)}),e=this.groupsData.getIds(),this._onAddGroups(e)}this._onUpdate()},s.prototype._onUpdate=function(){this._updateUngrouped(),this._updateAllGroupData(),this._updateGraph(),this.redraw()},s.prototype._onAdd=function(t){this._onUpdate(t)},s.prototype._onRemove=function(t){this._onUpdate(t)},s.prototype._onUpdateGroups=function(t){for(var e=0;e0){var d=this.body.util.toGlobalTime(-this.body.domProps.root.width),l=this.body.util.toGlobalTime(2*this.body.domProps.root.width),c={};for(this._getRelevantData(a,c,d,l),e=0;e0)for(r=0;rs){d.push(h);break}d.push(h)}}else for(a=0;ai&&h.x0)for(var s=0;s0){var n=1,r=o.length,a=this.body.util.toGlobalScreen(o[o.length-1].x)-this.body.util.toGlobalScreen(o[0].x),h=r/a;n=Math.min(Math.ceil(.2*r),Math.max(1,Math.round(h)));for(var d=[],l=0;r>l;l+=n)d.push(o[l]);e[t[s]]=d}}},s.prototype._getYRanges=function(t,e,i){var s,o,n,r,a,h=[],d=[];if(t.length>0){for(n=0;n0)if(o=this.groups[t[n]],"line"==o.options.style||"stack"!=o.options.barChart.handleOverlap){var l=s[0].y,c=s[0].y;for(r=0;rs[r].y?s[r].y:l,c=c0&&(h.sort(function(t,e){return t.x==e.x?t.groupId-e.groupId:t.x-e.x}),p={},this._getDataIntersections(p,h),i.__barchartLeft=this._getStackedBarYRange(p,h),i.__barchartLeft.yAxisOrientation="left",t.push("__barchartLeft")),d.length>0&&(d.sort(function(t,e){return t.x==e.x?t.groupId-e.groupId:t.x-e.x}),p={},this._getDataIntersections(p,d),i.__barchartRight=this._getStackedBarYRange(p,d),i.__barchartRight.yAxisOrientation="right",t.push("__barchartRight"))}},s.prototype._getStackedBarYRange=function(t,e){for(var i,s=e[0].y,o=e[0].y,n=0;ne[n].y?e[n].y:s,o=ot[r].accumulated?t[r].accumulated:s,o=o0){for(var c=0;ci?i:a,d=s>d?s:d):(r=!0,h=h>i?i:h,l=s>l?s:l));1==n&&this.yAxisLeft.setRange(a,d),1==r&&this.yAxisRight.setRange(h,l)}return o=this._toggleAxisVisiblity(n,this.yAxisLeft)||o,o=this._toggleAxisVisiblity(r,this.yAxisRight)||o,1==r&&1==n?(this.yAxisLeft.drawIcons=!0,this.yAxisRight.drawIcons=!0):(this.yAxisLeft.drawIcons=!1,this.yAxisRight.drawIcons=!1),this.yAxisRight.master=!n,0==this.yAxisRight.master?(this.yAxisLeft.lineOffset=1==r?this.yAxisRight.width:0,o=this.yAxisLeft.redraw()||o,this.yAxisRight.stepPixelsForced=this.yAxisLeft.stepPixels,o=this.yAxisRight.redraw()||o):o=this.yAxisRight.redraw()||o,-1!=t.indexOf("__barchartLeft")&&t.splice(t.indexOf("__barchartLeft"),1),-1!=t.indexOf("__barchartRight")&&t.splice(t.indexOf("__barchartRight"),1),o},s.prototype._toggleAxisVisiblity=function(t,e){var i=!1;return 0==t?e.dom.frame.parentNode&&(e.hide(),i=!0):e.dom.frame.parentNode||(e.show(),i=!0),i},s.prototype._drawBarGraphs=function(t,e){var i,s,o,r,a,h,d=[],l={},c=0;for(a=0;a0&&(i=Math.min(i,Math.abs(d[a-1].x-s))),o=this._getSafeDrawData(i,r,p);else{var f=a+(l[s].amount-l[s].resolved),m=a-(l[s].resolved+1);f0&&(i=Math.min(i,Math.abs(d[m].x-s))),o=this._getSafeDrawData(i,r,p),l[s].resolved+=1,"stack"==r.options.barChart.handleOverlap?(u=l[s].accumulated,l[s].accumulated+=r.zeroPosition-d[a].y):"sideBySide"==r.options.barChart.handleOverlap&&(o.width=o.width/l[s].amount,o.offset+=l[s].resolved*o.width-.5*o.width*(l[s].amount+1),"left"==r.options.barChart.align?o.offset-=.5*o.width:"right"==r.options.barChart.align&&(o.offset+=.5*o.width))}n.drawBar(d[a].x+o.offset,d[a].y-u,o.width,r.zeroPosition-d[a].y,r.className+" bar",this.svgElements,this.svg),1==r.options.drawPoints.enabled&&n.drawPoint(d[a].x+o.offset,d[a].y-u,r,this.svgElements,this.svg)}},s.prototype._getDataIntersections=function(t,e){for(var i,s=0;s0&&(i=Math.min(i,Math.abs(e[s-1].x-e[s].x))),0==i&&(void 0===t[e[s].x]&&(t[e[s].x]={amount:0,resolved:0,accumulated:0}),t[e[s].x].amount+=1)},s.prototype._getSafeDrawData=function(t,e,i){var s,o;return t0?(s=i>t?i:t,o=0,"left"==e.options.barChart.align?o-=.5*t:"right"==e.options.barChart.align&&(o+=.5*t)):(s=e.options.barChart.width,o=0,"left"==e.options.barChart.align?o-=.5*e.options.barChart.width:"right"==e.options.barChart.align&&(o+=.5*e.options.barChart.width)),{width:s,offset:o}},s.prototype._drawLineGraph=function(t,e){if(null!=t&&t.length>0){var i,s,o=Number(this.svg.style.height.replace("px",""));if(i=n.getSVGElement("path",this.svgElements,this.svg),i.setAttributeNS(null,"class",e.className),s=1==e.options.catmullRom.enabled?this._catmullRom(t,e):this._linear(t),1==e.options.shaded.enabled){var r,a=n.getSVGElement("path",this.svgElements,this.svg);r="top"==e.options.shaded.orientation?"M"+t[0].x+",0 "+s+"L"+t[t.length-1].x+",0":"M"+t[0].x+","+o+" "+s+"L"+t[t.length-1].x+","+o,a.setAttributeNS(null,"class",e.className+" fill"),a.setAttributeNS(null,"d",r)}i.setAttributeNS(null,"d","M"+s),1==e.options.drawPoints.enabled&&this._drawPoints(t,e,this.svgElements,this.svg)}},s.prototype._drawPoints=function(t,e,i,s,o){void 0===o&&(o=0);for(var r=0;rl;l++)e=0==l?t[0]:t[l-1],i=t[l],s=t[l+1],o=d>l+2?t[l+2]:s,n={x:(-e.x+6*i.x+s.x)*h,y:(-e.y+6*i.y+s.y)*h},r={x:(i.x+6*s.x-o.x)*h,y:(i.y+6*s.y-o.y)*h},a+="C"+n.x+","+n.y+" "+r.x+","+r.y+" "+s.x+","+s.y+" ";return a},s.prototype._catmullRom=function(t,e){var i=e.options.catmullRom.alpha;if(0==i||void 0===i)return this._catmullRomUniform(t);for(var s,o,n,r,a,h,d,l,c,p,u,f,m,g,v,y,b,_,x,w=Math.round(t[0].x)+","+Math.round(t[0].y)+" ",S=t.length,M=0;S-1>M;M++)s=0==M?t[0]:t[M-1],o=t[M],n=t[M+1],r=S>M+2?t[M+2]:n,d=Math.sqrt(Math.pow(s.x-o.x,2)+Math.pow(s.y-o.y,2)),l=Math.sqrt(Math.pow(o.x-n.x,2)+Math.pow(o.y-n.y,2)),c=Math.sqrt(Math.pow(n.x-r.x,2)+Math.pow(n.y-r.y,2)),g=Math.pow(c,i),y=Math.pow(c,2*i),v=Math.pow(l,i),b=Math.pow(l,2*i),x=Math.pow(d,i),_=Math.pow(d,2*i),p=2*_+3*x*v+b,u=2*y+3*g*v+b,f=3*x*(x+v),f>0&&(f=1/f),m=3*g*(g+v),m>0&&(m=1/m),a={x:(-b*s.x+p*o.x+_*n.x)*f,y:(-b*s.y+p*o.y+_*n.y)*f},h={x:(y*o.x+u*n.x-b*r.x)*m,y:(y*o.y+u*n.y-b*r.y)*m},0==a.x&&0==a.y&&(a=o),0==h.x&&0==h.y&&(h=n),w+="C"+a.x+","+a.y+" "+h.x+","+h.y+" "+n.x+","+n.y+" ";return w},s.prototype._linear=function(t){for(var e="",i=0;id;){d++;var l=n.getCurrent(),c=this.body.util.toScreen(l),p=n.isMajor();this.options.showMinorLabels&&this._repaintMinorText(c,n.getLabelMinor(),t),p&&this.options.showMajorLabels?(c>0&&(void 0==h&&(h=c),this._repaintMajorText(c,n.getLabelMajor(),t)),this._repaintMajorLine(c,t)):this._repaintMinorLine(c,t),n.next()}if(this.options.showMajorLabels){var u=this.body.util.toTime(0),f=n.getLabelMajor(u),m=f.length*(this.props.majorCharWidth||10)+10;(void 0==h||h>m)&&this._repaintMajorText(0,f,t)}o.forEach(this.dom.redundant,function(t){for(;t.length;){var e=t.pop();e&&e.parentNode&&e.parentNode.removeChild(e)}})},s.prototype._repaintMinorText=function(t,e,i){var s=this.dom.redundant.minorTexts.shift();if(!s){var o=document.createTextNode("");s=document.createElement("div"),s.appendChild(o),s.className="text minor",this.dom.foreground.appendChild(s)}this.dom.minorTexts.push(s),s.childNodes[0].nodeValue=e,s.style.top="top"==i?this.props.majorLabelHeight+"px":"0",s.style.left=t+"px"},s.prototype._repaintMajorText=function(t,e,i){var s=this.dom.redundant.majorTexts.shift();if(!s){var o=document.createTextNode(e);s=document.createElement("div"),s.className="text major",s.appendChild(o),this.dom.foreground.appendChild(s)}this.dom.majorTexts.push(s),s.childNodes[0].nodeValue=e,s.style.top="top"==i?"0":this.props.minorLabelHeight+"px",s.style.left=t+"px"},s.prototype._repaintMinorLine=function(t,e){var i=this.dom.redundant.minorLines.shift();i||(i=document.createElement("div"),i.className="grid vertical minor",this.dom.background.appendChild(i)),this.dom.minorLines.push(i);var s=this.props;i.style.top="top"==e?s.majorLabelHeight+"px":this.body.domProps.top.height+"px",i.style.height=s.minorLineHeight+"px",i.style.left=t-s.minorLineWidth/2+"px"},s.prototype._repaintMajorLine=function(t,e){var i=this.dom.redundant.majorLines.shift();i||(i=document.createElement("DIV"),i.className="grid vertical major",this.dom.background.appendChild(i)),this.dom.majorLines.push(i);var s=this.props;i.style.top="top"==e?"0":this.body.domProps.top.height+"px",i.style.left=t-s.majorLineWidth/2+"px",i.style.height=s.majorLineHeight+"px"},s.prototype._calculateCharSize=function(){this.dom.measureCharMinor||(this.dom.measureCharMinor=document.createElement("DIV"),this.dom.measureCharMinor.className="text minor measure",this.dom.measureCharMinor.style.position="absolute",this.dom.measureCharMinor.appendChild(document.createTextNode("0")),this.dom.foreground.appendChild(this.dom.measureCharMinor)),this.props.minorCharHeight=this.dom.measureCharMinor.clientHeight,this.props.minorCharWidth=this.dom.measureCharMinor.clientWidth,this.dom.measureCharMajor||(this.dom.measureCharMajor=document.createElement("DIV"),this.dom.measureCharMajor.className="text minor measure",this.dom.measureCharMajor.style.position="absolute",this.dom.measureCharMajor.appendChild(document.createTextNode("0")),this.dom.foreground.appendChild(this.dom.measureCharMajor)),this.props.majorCharHeight=this.dom.measureCharMajor.clientHeight,this.props.majorCharWidth=this.dom.measureCharMajor.clientWidth},s.prototype.snap=function(t){return this.step.snap(t)},t.exports=s},function(t,e,i){function s(t,e,i){this.id=null,this.parent=null,this.data=t,this.dom=null,this.conversion=e||{},this.options=i||{},this.selected=!1,this.displayed=!1,this.dirty=!0,this.top=null,this.left=null,this.width=null,this.height=null}var o=i(42);s.prototype.select=function(){this.selected=!0,this.dirty=!0,this.displayed&&this.redraw()},s.prototype.unselect=function(){this.selected=!1,this.dirty=!0,this.displayed&&this.redraw()},s.prototype.setData=function(t){this.data=t,this.dirty=!0,this.displayed&&this.redraw()},s.prototype.setParent=function(t){this.displayed?(this.hide(),this.parent=t,this.parent&&this.show()):this.parent=t},s.prototype.isVisible=function(){return!1},s.prototype.show=function(){return!1},s.prototype.hide=function(){return!1},s.prototype.redraw=function(){},s.prototype.repositionX=function(){},s.prototype.repositionY=function(){},s.prototype._repaintDeleteButton=function(t){if(this.selected&&this.options.editable.remove&&!this.dom.deleteButton){var e=this,i=document.createElement("div");i.className="delete",i.title="Delete this item",o(i,{preventDefault:!0}).on("tap",function(t){e.parent.removeFromDataSet(e),t.stopPropagation()}),t.appendChild(i),this.dom.deleteButton=i}else!this.selected&&this.dom.deleteButton&&(this.dom.deleteButton.parentNode&&this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton),this.dom.deleteButton=null)},s.prototype._updateContents=function(t){var e;if(this.options.template){var i=this.parent.itemSet.itemsData.get(this.id);e=this.options.template(i)}else e=this.data.content;if(e instanceof Element)t.innerHTML="",t.appendChild(e);else{if(void 0==e)throw new Error('Property "content" missing in item '+this.data.id);t.innerHTML=e}},s.prototype._updateTitle=function(t){null!=this.data.title?t.title=this.data.title||"":t.removeAttribute("title")},s.prototype._updateDataAttributes=function(t){if(this.options.dataAttributes&&this.options.dataAttributes.length>0)for(var e=0;et.start},s.prototype.redraw=function(){var t=this.dom;if(t||(this.dom={},t=this.dom,t.box=document.createElement("div"),t.content=document.createElement("div"),t.content.className="content",t.box.appendChild(t.content),t.box["timeline-item"]=this,this.dirty=!0),!this.parent)throw new Error("Cannot redraw item: no parent attached");if(!t.box.parentNode){var e=this.parent.dom.background;if(!e)throw new Error("Cannot redraw time axis: parent has no background container element");e.appendChild(t.box)}if(this.displayed=!0,this.dirty){this._updateContents(this.dom.content),this._updateTitle(this.dom.content),this._updateDataAttributes(this.dom.content);var i=(this.data.className?" "+this.data.className:"")+(this.selected?" selected":"");t.box.className=this.baseClassName+i,this.overflow="hidden"!==window.getComputedStyle(t.content).overflow,this.props.content.width=this.dom.content.offsetWidth,this.height=0,this.dirty=!1}},s.prototype.show=n.prototype.show,s.prototype.hide=n.prototype.hide,s.prototype.repositionX=n.prototype.repositionX,s.prototype.repositionY=function(){var t="top"===this.options.orientation;this.dom.content.style.top=t?"":"0",this.dom.content.style.bottom=t?"0":""},t.exports=s},function(t,e,i){function s(t,e,i){if(this.props={dot:{width:0,height:0},line:{width:0,height:0}},t&&void 0==t.start)throw new Error('Property "start" missing in item '+t);o.call(this,t,e,i)}var o=i(28);s.prototype=new o(null,null,null),s.prototype.isVisible=function(t){var e=(t.end-t.start)/4;return this.data.start>t.start-e&&this.data.startt.start-e&&this.data.startt.start},s.prototype.redraw=function(){var t=this.dom;if(t||(this.dom={},t=this.dom,t.box=document.createElement("div"),t.content=document.createElement("div"),t.content.className="content",t.box.appendChild(t.content),t.box["timeline-item"]=this,this.dirty=!0),!this.parent)throw new Error("Cannot redraw item: no parent attached");if(!t.box.parentNode){var e=this.parent.dom.foreground;if(!e)throw new Error("Cannot redraw time axis: parent has no foreground container element");e.appendChild(t.box)}if(this.displayed=!0,this.dirty){this._updateContents(this.dom.content),this._updateTitle(this.dom.box),this._updateDataAttributes(this.dom.box);var i=(this.data.className?" "+this.data.className:"")+(this.selected?" selected":"");t.box.className=this.baseClassName+i,this.overflow="hidden"!==window.getComputedStyle(t.content).overflow,this.props.content.width=this.dom.content.offsetWidth,this.height=this.dom.box.offsetHeight,this.dirty=!1}this._repaintDeleteButton(t.box),this._repaintDragLeft(),this._repaintDragRight()},s.prototype.show=function(){this.displayed||this.redraw()},s.prototype.hide=function(){if(this.displayed){var t=this.dom.box;t.parentNode&&t.parentNode.removeChild(t),this.top=null,this.left=null,this.displayed=!1}},s.prototype.repositionX=function(){var t,e,i=this.parent.width,s=this.conversion.toScreen(this.data.start),o=this.conversion.toScreen(this.data.end);-i>s&&(s=-i),o>2*i&&(o=2*i);var n=Math.max(o-s,1);switch(this.overflow?(this.left=s,this.width=n+this.props.content.width,e=this.props.content.width):(this.left=s,this.width=n,e=Math.min(o-s,this.props.content.width)),this.dom.box.style.left=this.left+"px",this.dom.box.style.width=n+"px",this.options.align){case"left":this.dom.content.style.left="0";break;case"right":this.dom.content.style.left=Math.max(n-e-2*this.options.padding,0)+"px";break;case"center":this.dom.content.style.left=Math.max((n-e-2*this.options.padding)/2,0)+"px";break;default:t=this.overflow?Math.max(-s,0):0>s?Math.min(-s,o-s-this.props.content.width-2*this.options.padding):0,this.dom.content.style.left=t+"px"}},s.prototype.repositionY=function(){var t=this.options.orientation,e=this.dom.box;e.style.top="top"==t?this.top+"px":this.parent.height-this.top-this.height+"px"},s.prototype._repaintDragLeft=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragLeft){var t=document.createElement("div");t.className="drag-left",t.dragLeftItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragLeft=t}else!this.selected&&this.dom.dragLeft&&(this.dom.dragLeft.parentNode&&this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft),this.dom.dragLeft=null)},s.prototype._repaintDragRight=function(){if(this.selected&&this.options.editable.updateTime&&!this.dom.dragRight){var t=document.createElement("div");t.className="drag-right",t.dragRightItem=this,o(t,{preventDefault:!0}).on("drag",function(){}),this.dom.box.appendChild(t),this.dom.dragRight=t}else!this.selected&&this.dom.dragRight&&(this.dom.dragRight.parentNode&&this.dom.dragRight.parentNode.removeChild(this.dom.dragRight),this.dom.dragRight=null)},t.exports=s},function(t,e,i){function s(t,e,i){if(!(this instanceof s))throw new SyntaxError("Constructor must be called with the new operator");this._initializeMixinLoaders(),this.containerElement=t,this.renderRefreshRate=60,this.renderTimestep=1e3/this.renderRefreshRate,this.renderTime=.5*this.renderTimestep,this.maxPhysicsTicksPerRender=3,this.physicsDiscreteStepsize=.5,this.initializing=!0,this.triggerFunctions={add:null,edit:null,editEdge:null,connect:null,del:null},this.defaultOptions={nodes:{mass:1,radiusMin:10,radiusMax:30,radius:10,shape:"ellipse",image:void 0,widthMin:16,widthMax:64,fontColor:"black",fontSize:14,fontFace:"verdana",fontFill:void 0,level:-1,color:{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},borderColor:"#2B7CE9",backgroundColor:"#97C2FC",highlightColor:"#D2E5FF",group:void 0,borderWidth:1,borderWidthSelected:void 0},edges:{widthMin:1,widthMax:15,width:1,widthSelectionMultiplier:2,hoverWidth:1.5,style:"line",color:{color:"#848484",highlight:"#848484",hover:"#848484"},fontColor:"#343434",fontSize:14,fontFace:"arial",fontFill:"white",arrowScaleFactor:1,dash:{length:10,gap:5,altLength:void 0},inheritColor:"from"},configurePhysics:!1,physics:{barnesHut:{enabled:!0,theta:1/.6,gravitationalConstant:-2e3,centralGravity:.3,springLength:95,springConstant:.04,damping:.09},repulsion:{centralGravity:0,springLength:200,springConstant:.05,nodeDistance:100,damping:.09},hierarchicalRepulsion:{enabled:!1,centralGravity:0,springLength:100,springConstant:.01,nodeDistance:150,damping:.09},damping:null,centralGravity:null,springLength:null,springConstant:null},clustering:{enabled:!1,initialMaxNodes:100,clusterThreshold:500,reduceToNodes:300,chainThreshold:.4,clusterEdgeThreshold:20,sectorThreshold:100,screenSizeThreshold:.2,fontSizeMultiplier:4,maxFontSize:1e3,forceAmplification:.1,distanceAmplification:.1,edgeGrowth:20,nodeScaling:{width:1,height:1,radius:1},maxNodeSizeIncrements:600,activeAreaBoxSize:80,clusterLevelDifference:2},navigation:{enabled:!1},keyboard:{enabled:!1,speed:{x:10,y:10,zoom:.02}},dataManipulation:{enabled:!1,initiallyVisible:!1},hierarchicalLayout:{enabled:!1,levelSeparation:150,nodeSpacing:100,direction:"UD",layout:"hubsize"},freezeForStabilization:!1,smoothCurves:{enabled:!0,dynamic:!0,type:"continuous",roundness:.5},dynamicSmoothCurves:!0,maxVelocity:30,minVelocity:.1,stabilize:!0,stabilizationIterations:1e3,locale:"en",locales:_,tooltip:{delay:300,fontColor:"black",fontSize:14,fontFace:"verdana",color:{border:"#666",background:"#FFFFC6"}},dragNetwork:!0,dragNodes:!0,zoomable:!0,hover:!1,hideEdgesOnDrag:!1,hideNodesOnDrag:!1,width:"100%",height:"100%",selectable:!0},this.constants=a.extend({},this.defaultOptions),this.hoverObj={nodes:{},edges:{}},this.controlNodesActive=!1;var o=this;this.groups=new u,this.images=new f,this.images.setOnloadCallback(function(){o._redraw()}),this.xIncrement=0,this.yIncrement=0,this.zoomIncrement=0,this._loadPhysicsSystem(),this._create(),this._loadSectorSystem(),this._loadClusterSystem(),this._loadSelectionSystem(),this._loadHierarchySystem(),this._setTranslation(this.frame.clientWidth/2,this.frame.clientHeight/2),this._setScale(1),this.setOptions(i),this.freezeSimulation=!1,this.cachedFunctions={},this.stabilized=!1,this.stabilizationIterations=null,this.calculationNodes={},this.calculationNodeIndices=[],this.nodeIndices=[],this.nodes={},this.edges={},this.canvasTopLeft={x:0,y:0},this.canvasBottomRight={x:0,y:0},this.pointerPosition={x:0,y:0},this.areaCenter={},this.scale=1,this.previousScale=this.scale,this.nodesData=null,this.edgesData=null,this.nodesListeners={add:function(t,e){o._addNodes(e.items),o.start()},update:function(t,e){o._updateNodes(e.items),o.start()},remove:function(t,e){o._removeNodes(e.items),o.start()}},this.edgesListeners={add:function(t,e){o._addEdges(e.items),o.start()},update:function(t,e){o._updateEdges(e.items),o.start()},remove:function(t,e){o._removeEdges(e.items),o.start()}},this.moving=!0,this.timer=void 0,this.setData(e,this.constants.clustering.enabled||this.constants.hierarchicalLayout.enabled),this.initializing=!1,1==this.constants.hierarchicalLayout.enabled?this._setupHierarchicalLayout():0==this.constants.stabilize&&this.zoomExtent(!0,this.constants.clustering.enabled),this.constants.clustering.enabled&&this.startWithClustering()}var o=i(50),n=i(42),r=i(52),a=i(1),h=i(44),d=i(3),l=i(4),c=i(39),p=i(40),u=i(35),f=i(36),m=i(37),g=i(34),v=i(38),y=i(48),b=i(49),_=i(46);i(47),o(s.prototype),s.prototype._getScriptPath=function(){for(var t=document.getElementsByTagName("script"),e=0;et.x&&(s=t.x),ot.y&&(e=t.y),i=this.constants.clustering.initialMaxNodes?49.07548/(o+142.05338)+91444e-8:12.662/(o+7.4147)+.0964822:1==this.constants.clustering.enabled&&o>=this.constants.clustering.initialMaxNodes?77.5271985/(o+187.266146)+476710517e-13:30.5062972/(o+19.93597763)+.08413486;var n=Math.min(this.frame.canvas.clientWidth/600,this.frame.canvas.clientHeight/600);i*=n}else{var r=1.1*(Math.abs(s.minX)+Math.abs(s.maxX)),a=1.1*(Math.abs(s.minY)+Math.abs(s.maxY)),h=this.frame.canvas.clientWidth/r,d=this.frame.canvas.clientHeight/a;i=d>=h?h:d}i>1&&(i=1),this._setScale(i),this._centerNetwork(s),0==e&&(this.moving=!0,this.start())},s.prototype._updateNodeIndexList=function(){this._clearNodeIndexList();for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodeIndices.push(t)},s.prototype.setData=function(t,e){if(void 0===e&&(e=!1),this.initializing=!0,t&&t.dot&&(t.nodes||t.edges))throw new SyntaxError('Data must contain either parameter "dot" or parameter pair "nodes" and "edges", but not both.');if(this.setOptions(t&&t.options),t&&t.dot){if(t&&t.dot){var i=c.DOTToGraph(t.dot);return void this.setData(i)}}else if(t&&t.gephi){if(t&&t.gephi){var s=p.parseGephi(t.gephi);return void this.setData(s)}}else this._setNodes(t&&t.nodes),this._setEdges(t&&t.edges);this._putDataInSector(),0==e&&(1==this.constants.hierarchicalLayout.enabled?(this._resetLevels(),this._setupHierarchicalLayout()):this.constants.stabilize&&this._stabilize(),this.start()),this.initializing=!1},s.prototype.setOptions=function(t){if(t){var e,i=["nodes","edges","smoothCurves","hierarchicalLayout","clustering","navigation","keyboard","dataManipulation","onAdd","onEdit","onEditEdge","onConnect","onDelete","clickToUse"];if(a.selectiveNotDeepExtend(i,this.constants,t),a.selectiveNotDeepExtend(["color"],this.constants.nodes,t.nodes),a.selectiveNotDeepExtend(["color","length"],this.constants.edges,t.edges),t.physics&&(a.mergeOptions(this.constants.physics,t.physics,"barnesHut"),a.mergeOptions(this.constants.physics,t.physics,"repulsion"),t.physics.hierarchicalRepulsion)){this.constants.hierarchicalLayout.enabled=!0,this.constants.physics.hierarchicalRepulsion.enabled=!0,this.constants.physics.barnesHut.enabled=!1;for(e in t.physics.hierarchicalRepulsion)t.physics.hierarchicalRepulsion.hasOwnProperty(e)&&(this.constants.physics.hierarchicalRepulsion[e]=t.physics.hierarchicalRepulsion[e])}if(t.onAdd&&(this.triggerFunctions.add=t.onAdd),t.onEdit&&(this.triggerFunctions.edit=t.onEdit),t.onEditEdge&&(this.triggerFunctions.editEdge=t.onEditEdge),t.onConnect&&(this.triggerFunctions.connect=t.onConnect),t.onDelete&&(this.triggerFunctions.del=t.onDelete),a.mergeOptions(this.constants,t,"smoothCurves"),a.mergeOptions(this.constants,t,"hierarchicalLayout"),a.mergeOptions(this.constants,t,"clustering"),a.mergeOptions(this.constants,t,"navigation"),a.mergeOptions(this.constants,t,"keyboard"),a.mergeOptions(this.constants,t,"dataManipulation"),t.dataManipulation&&(this.editMode=this.constants.dataManipulation.initiallyVisible),t.edges&&(void 0!==t.edges.color&&(a.isString(t.edges.color)?(this.constants.edges.color={},this.constants.edges.color.color=t.edges.color,this.constants.edges.color.highlight=t.edges.color,this.constants.edges.color.hover=t.edges.color):(void 0!==t.edges.color.color&&(this.constants.edges.color.color=t.edges.color.color),void 0!==t.edges.color.highlight&&(this.constants.edges.color.highlight=t.edges.color.highlight),void 0!==t.edges.color.hover&&(this.constants.edges.color.hover=t.edges.color.hover))),t.edges.fontColor||void 0!==t.edges.color&&(a.isString(t.edges.color)?this.constants.edges.fontColor=t.edges.color:void 0!==t.edges.color.color&&(this.constants.edges.fontColor=t.edges.color.color))),t.nodes&&t.nodes.color){var s=a.parseColor(t.nodes.color);this.constants.nodes.color.background=s.background,this.constants.nodes.color.border=s.border,this.constants.nodes.color.highlight.background=s.highlight.background,this.constants.nodes.color.highlight.border=s.highlight.border,this.constants.nodes.color.hover.background=s.hover.background,this.constants.nodes.color.hover.border=s.hover.border}if(t.groups)for(var o in t.groups)if(t.groups.hasOwnProperty(o)){var n=t.groups[o];this.groups.add(o,n)}if(t.tooltip){for(e in t.tooltip)t.tooltip.hasOwnProperty(e)&&(this.constants.tooltip[e]=t.tooltip[e]);t.tooltip.color&&(this.constants.tooltip.color=a.parseColor(t.tooltip.color))}if("clickToUse"in t&&(t.clickToUse?(this.activator=new b(this.frame),this.activator.on("change",this._createKeyBinds.bind(this))):this.activator&&(this.activator.destroy(),delete this.activator)),t.labels)throw new Error('Option "labels" is deprecated. Use options "locale" and "locales" instead.')}this._loadPhysicsSystem(),this._loadNavigationControls(),this._loadManipulationSystem(),this._configureSmoothCurves(),this._createKeyBinds(),this.setSize(this.constants.width,this.constants.height),this.moving=!0,this.start()},s.prototype._create=function(){for(;this.containerElement.hasChildNodes();)this.containerElement.removeChild(this.containerElement.firstChild);if(this.frame=document.createElement("div"),this.frame.className="vis network-frame",this.frame.style.position="relative",this.frame.style.overflow="hidden",this.frame.canvas=document.createElement("canvas"),this.frame.canvas.style.position="relative",this.frame.appendChild(this.frame.canvas),!this.frame.canvas.getContext){var t=document.createElement("DIV");t.style.color="red",t.style.fontWeight="bold",t.style.padding="10px",t.innerHTML="Error: your browser does not support HTML canvas",this.frame.canvas.appendChild(t)}var e=this;this.drag={},this.pinch={},this.hammer=n(this.frame.canvas,{prevent_default:!0}),this.hammer.on("tap",e._onTap.bind(e)),this.hammer.on("doubletap",e._onDoubleTap.bind(e)),this.hammer.on("hold",e._onHold.bind(e)),this.hammer.on("pinch",e._onPinch.bind(e)),this.hammer.on("touch",e._onTouch.bind(e)),this.hammer.on("dragstart",e._onDragStart.bind(e)),this.hammer.on("drag",e._onDrag.bind(e)),this.hammer.on("dragend",e._onDragEnd.bind(e)),this.hammer.on("release",e._onRelease.bind(e)),this.hammer.on("mousewheel",e._onMouseWheel.bind(e)),this.hammer.on("DOMMouseScroll",e._onMouseWheel.bind(e)),this.hammer.on("mousemove",e._onMouseMoveTitle.bind(e)),this.containerElement.appendChild(this.frame)},s.prototype._createKeyBinds=function(){var t=this;this.mousetrap=r,this.mousetrap.reset(),this.constants.keyboard.enabled&&this.isActive()&&(this.mousetrap.bind("up",this._moveUp.bind(t),"keydown"),this.mousetrap.bind("up",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("down",this._moveDown.bind(t),"keydown"),this.mousetrap.bind("down",this._yStopMoving.bind(t),"keyup"),this.mousetrap.bind("left",this._moveLeft.bind(t),"keydown"),this.mousetrap.bind("left",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("right",this._moveRight.bind(t),"keydown"),this.mousetrap.bind("right",this._xStopMoving.bind(t),"keyup"),this.mousetrap.bind("=",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("=",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("-",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("-",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("[",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("[",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("]",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("]",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pageup",this._zoomIn.bind(t),"keydown"),this.mousetrap.bind("pageup",this._stopZoom.bind(t),"keyup"),this.mousetrap.bind("pagedown",this._zoomOut.bind(t),"keydown"),this.mousetrap.bind("pagedown",this._stopZoom.bind(t),"keyup")),1==this.constants.dataManipulation.enabled&&(this.mousetrap.bind("escape",this._createManipulatorBar.bind(t)),this.mousetrap.bind("del",this._deleteSelected.bind(t)))},s.prototype._getPointer=function(t){return{x:t.pageX-a.getAbsoluteLeft(this.frame.canvas),y:t.pageY-a.getAbsoluteTop(this.frame.canvas)}},s.prototype._onTouch=function(t){this.drag.pointer=this._getPointer(t.gesture.center),this.drag.pinched=!1,this.pinch.scale=this._getScale(),this._handleTouch(this.drag.pointer)},s.prototype._onDragStart=function(){this._handleDragStart()},s.prototype._handleDragStart=function(){var t=this.drag,e=this._getNodeAt(t.pointer);if(t.dragging=!0,t.selection=[],t.translation=this._getTranslation(),t.nodeId=null,null!=e){t.nodeId=e.id,e.isSelected()||this._selectObject(e,!1);for(var i in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(i)){var s=this.selectionObj.nodes[i],o={id:s.id,node:s,x:s.x,y:s.y,xFixed:s.xFixed,yFixed:s.yFixed};s.xFixed=!0,s.yFixed=!0,t.selection.push(o)}}},s.prototype._onDrag=function(t){this._handleOnDrag(t)},s.prototype._handleOnDrag=function(t){if(!this.drag.pinched){var e=this._getPointer(t.gesture.center),i=this,s=this.drag,o=s.selection;if(o&&o.length&&1==this.constants.dragNodes){var n=e.x-s.pointer.x,r=e.y-s.pointer.y;o.forEach(function(t){var e=t.node;t.xFixed||(e.x=i._XconvertDOMtoCanvas(i._XconvertCanvasToDOM(t.x)+n)),t.yFixed||(e.y=i._YconvertDOMtoCanvas(i._YconvertCanvasToDOM(t.y)+r))}),this.moving||(this.moving=!0,this.start())}else if(1==this.constants.dragNetwork){var a=e.x-this.drag.pointer.x,h=e.y-this.drag.pointer.y;this._setTranslation(this.drag.translation.x+a,this.drag.translation.y+h),this._redraw()}}},s.prototype._onDragEnd=function(){this.drag.dragging=!1;var t=this.drag.selection;t&&t.length?(t.forEach(function(t){t.node.xFixed=t.xFixed,t.node.yFixed=t.yFixed}),this.moving=!0,this.start()):this._redraw()},s.prototype._onTap=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleTap(e)},s.prototype._onDoubleTap=function(t){var e=this._getPointer(t.gesture.center);this._handleDoubleTap(e)},s.prototype._onHold=function(t){var e=this._getPointer(t.gesture.center);this.pointerPosition=e,this._handleOnHold(e)},s.prototype._onRelease=function(t){var e=this._getPointer(t.gesture.center);this._handleOnRelease(e)},s.prototype._onPinch=function(t){var e=this._getPointer(t.gesture.center);this.drag.pinched=!0,"scale"in this.pinch||(this.pinch.scale=1);var i=this.pinch.scale*t.gesture.scale;this._zoom(i,e)},s.prototype._zoom=function(t,e){if(1==this.constants.zoomable){var i=this._getScale();1e-5>t&&(t=1e-5),t>10&&(t=10);var s=null;void 0!==this.drag&&1==this.drag.dragging&&(s=this.DOMtoCanvas(this.drag.pointer));var o=this._getTranslation(),n=t/i,r=(1-n)*e.x+o.x*n,a=(1-n)*e.y+o.y*n;if(this.areaCenter={x:this._XconvertDOMtoCanvas(e.x),y:this._YconvertDOMtoCanvas(e.y)},this._setScale(t),this._setTranslation(r,a),this.updateClustersDefault(),null!=s){var h=this.canvasToDOM(s);this.drag.pointer.x=h.x,this.drag.pointer.y=h.y}return this._redraw(),t>i?this.emit("zoom",{direction:"+"}):this.emit("zoom",{direction:"-"}),t}},s.prototype._onMouseWheel=function(t){var e=0;if(t.wheelDelta?e=t.wheelDelta/120:t.detail&&(e=-t.detail/3),e){var i=this._getScale(),s=e/10;0>e&&(s/=1-s),i*=1+s;var o=h.fakeGesture(this,t),n=this._getPointer(o.center);this._zoom(i,n)}t.preventDefault()},s.prototype._onMouseMoveTitle=function(t){var e=h.fakeGesture(this,t),i=this._getPointer(e.center);this.popupObj&&this._checkHidePopup(i);var s=this,o=function(){s._checkShowPopup(i)};if(this.popupTimer&&clearInterval(this.popupTimer),this.drag.dragging||(this.popupTimer=setTimeout(o,this.constants.tooltip.delay)),1==this.constants.hover){for(var n in this.hoverObj.edges)this.hoverObj.edges.hasOwnProperty(n)&&(this.hoverObj.edges[n].hover=!1,delete this.hoverObj.edges[n]);var r=this._getNodeAt(i);null==r&&(r=this._getEdgeAt(i)),null!=r&&this._hoverObject(r);for(var a in this.hoverObj.nodes)this.hoverObj.nodes.hasOwnProperty(a)&&(r instanceof m&&r.id!=a||r instanceof g||null==r)&&(this._blurObject(this.hoverObj.nodes[a]),delete this.hoverObj.nodes[a]);this.redraw()}},s.prototype._checkShowPopup=function(t){var e,i={left:this._XconvertDOMtoCanvas(t.x),top:this._YconvertDOMtoCanvas(t.y),right:this._XconvertDOMtoCanvas(t.x),bottom:this._YconvertDOMtoCanvas(t.y)},s=this.popupObj;if(void 0==this.popupObj){var o=this.nodes;for(e in o)if(o.hasOwnProperty(e)){var n=o[e];if(void 0!==n.getTitle()&&n.isOverlappingWith(i)){this.popupObj=n;break}}}if(void 0===this.popupObj){var r=this.edges;for(e in r)if(r.hasOwnProperty(e)){var a=r[e];if(a.connected&&void 0!==a.getTitle()&&a.isOverlappingWith(i)){this.popupObj=a;break}}}if(this.popupObj){if(this.popupObj!=s){var h=this;h.popup||(h.popup=new v(h.frame,h.constants.tooltip)),h.popup.setPosition(t.x-3,t.y-3),h.popup.setText(h.popupObj.getTitle()),h.popup.show()}}else this.popup&&this.popup.hide()},s.prototype._checkHidePopup=function(t){this.popupObj&&this._getNodeAt(t)||(this.popupObj=void 0,this.popup&&this.popup.hide())},s.prototype.setSize=function(t,e){var i=!1;t!=this.constants.width||e!=this.constants.height||this.frame.style.width!=t||this.frame.style.height!=e?(this.frame.style.width=t,this.frame.style.height=e,this.frame.canvas.style.width="100%",this.frame.canvas.style.height="100%",this.frame.canvas.width=this.frame.canvas.clientWidth,this.frame.canvas.height=this.frame.canvas.clientHeight,this.constants.width=t,this.constants.height=e,i=!0):(this.frame.canvas.width!=this.frame.canvas.clientWidth&&(this.frame.canvas.width=this.frame.canvas.clientWidth,i=!0),this.frame.canvas.height!=this.frame.canvas.clientHeight&&(this.frame.canvas.height=this.frame.canvas.clientHeight,i=!0)),1==i&&this.emit("resize",{width:this.frame.canvas.width,height:this.frame.canvas.height})},s.prototype._setNodes=function(t){var e=this.nodesData;if(t instanceof d||t instanceof l)this.nodesData=t;else if(t instanceof Array)this.nodesData=new d,this.nodesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.nodesData=new d}if(e&&a.forEach(this.nodesListeners,function(t,i){e.off(i,t)}),this.nodes={},this.nodesData){var i=this;a.forEach(this.nodesListeners,function(t,e){i.nodesData.on(e,t)});var s=this.nodesData.getIds();this._addNodes(s)}this._updateSelection()},s.prototype._addNodes=function(t){for(var e,i=0,s=t.length;s>i;i++){e=t[i];var o=this.nodesData.get(e),n=new m(o,this.images,this.groups,this.constants);if(this.nodes[e]=n,!(0!=n.xFixed&&0!=n.yFixed||null!==n.x&&null!==n.y)){var r=1*t.length+10,a=2*Math.PI*Math.random();0==n.xFixed&&(n.x=r*Math.cos(a)),0==n.yFixed&&(n.y=r*Math.sin(a))}this.moving=!0}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateValueRange(this.nodes),this.updateLabels()},s.prototype._updateNodes=function(t){for(var e=this.nodes,i=this.nodesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n],a=i.get(n);r?r.setProperties(a,this.constants):(r=new m(properties,this.images,this.groups,this.constants),e[n]=r)}this.moving=!0,1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateNodeIndexList(),this._reconnectEdges(),this._updateValueRange(e)},s.prototype._removeNodes=function(t){for(var e=this.nodes,i=0,s=t.length;s>i;i++){var o=t[i];delete e[o]}this._updateNodeIndexList(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes(),this._reconnectEdges(),this._updateSelection(),this._updateValueRange(e)},s.prototype._setEdges=function(t){var e=this.edgesData;if(t instanceof d||t instanceof l)this.edgesData=t;else if(t instanceof Array)this.edgesData=new d,this.edgesData.add(t);else{if(t)throw new TypeError("Array or DataSet expected");this.edgesData=new d}if(e&&a.forEach(this.edgesListeners,function(t,i){e.off(i,t)}),this.edges={},this.edgesData){var i=this;a.forEach(this.edgesListeners,function(t,e){i.edgesData.on(e,t)});var s=this.edgesData.getIds();this._addEdges(s)}this._reconnectEdges()},s.prototype._addEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=e[n];r&&r.disconnect();var a=i.get(n,{showInternalIds:!0});e[n]=new g(a,this,this.constants)}this.moving=!0,this._updateValueRange(e),this._createBezierNodes(),this._updateCalculationNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout())},s.prototype._updateEdges=function(t){for(var e=this.edges,i=this.edgesData,s=0,o=t.length;o>s;s++){var n=t[s],r=i.get(n),a=e[n];a?(a.disconnect(),a.setProperties(r,this.constants),a.connect()):(a=new g(r,this,this.constants),this.edges[n]=a)}this._createBezierNodes(),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this.moving=!0,this._updateValueRange(e)},s.prototype._removeEdges=function(t){for(var e=this.edges,i=0,s=t.length;s>i;i++){var o=t[i],n=e[o];n&&(null!=n.via&&delete this.sectors.support.nodes[n.via.id],n.disconnect(),delete e[o])}this.moving=!0,this._updateValueRange(e),1==this.constants.hierarchicalLayout.enabled&&0==this.initializing&&(this._resetLevels(),this._setupHierarchicalLayout()),this._updateCalculationNodes()},s.prototype._reconnectEdges=function(){var t,e=this.nodes,i=this.edges;for(t in e)e.hasOwnProperty(t)&&(e[t].edges=[]);for(t in i)if(i.hasOwnProperty(t)){var s=i[t];s.from=null,s.to=null,s.connect()}},s.prototype._updateValueRange=function(t){var e,i=void 0,s=void 0;for(e in t)if(t.hasOwnProperty(e)){var o=t[e].getValue();void 0!==o&&(i=void 0===i?o:Math.min(o,i),s=void 0===s?o:Math.max(o,s))}if(void 0!==i&&void 0!==s)for(e in t)t.hasOwnProperty(e)&&t[e].setValueRange(i,s)},s.prototype.redraw=function(){this.setSize(this.constants.width,this.constants.height),this._redraw()},s.prototype._redraw=function(){var t=this.frame.canvas.getContext("2d"),e=this.frame.canvas.width,i=this.frame.canvas.height;t.clearRect(0,0,e,i),t.save(),t.translate(this.translation.x,this.translation.y),t.scale(this.scale,this.scale),this.canvasTopLeft={x:this._XconvertDOMtoCanvas(0),y:this._YconvertDOMtoCanvas(0)},this.canvasBottomRight={x:this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth),y:this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight)},this._doInAllSectors("_drawAllSectorNodes",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideEdgesOnDrag)&&this._doInAllSectors("_drawEdges",t),(0==this.drag.dragging||void 0===this.drag.dragging||0==this.constants.hideNodesOnDrag)&&this._doInAllSectors("_drawNodes",t,!1),1==this.controlNodesActive&&this._doInAllSectors("_drawControlNodes",t),t.restore()},s.prototype._setTranslation=function(t,e){void 0===this.translation&&(this.translation={x:0,y:0}),void 0!==t&&(this.translation.x=t),void 0!==e&&(this.translation.y=e),this.emit("viewChanged") +},s.prototype._getTranslation=function(){return{x:this.translation.x,y:this.translation.y}},s.prototype._setScale=function(t){this.scale=t},s.prototype._getScale=function(){return this.scale},s.prototype._XconvertDOMtoCanvas=function(t){return(t-this.translation.x)/this.scale},s.prototype._XconvertCanvasToDOM=function(t){return t*this.scale+this.translation.x},s.prototype._YconvertDOMtoCanvas=function(t){return(t-this.translation.y)/this.scale},s.prototype._YconvertCanvasToDOM=function(t){return t*this.scale+this.translation.y},s.prototype.canvasToDOM=function(t){return{x:this._XconvertCanvasToDOM(t.x),y:this._YconvertCanvasToDOM(t.y)}},s.prototype.DOMtoCanvas=function(t){return{x:this._XconvertDOMtoCanvas(t.x),y:this._YconvertDOMtoCanvas(t.y)}},s.prototype._drawNodes=function(t,e){void 0===e&&(e=!1);var i=this.nodes,s=[];for(var o in i)i.hasOwnProperty(o)&&(i[o].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight),i[o].isSelected()?s.push(o):(i[o].inArea()||e)&&i[o].draw(t));for(var n=0,r=s.length;r>n;n++)(i[s[n]].inArea()||e)&&i[s[n]].draw(t)},s.prototype._drawEdges=function(t){var e=this.edges;for(var i in e)if(e.hasOwnProperty(i)){var s=e[i];s.setScale(this.scale),s.connected&&e[i].draw(t)}},s.prototype._drawControlNodes=function(t){var e=this.edges;for(var i in e)e.hasOwnProperty(i)&&e[i]._drawControlNodes(t)},s.prototype._stabilize=function(){1==this.constants.freezeForStabilization&&this._freezeDefinedNodes();for(var t=0;this.moving&&t0)for(t in i)i.hasOwnProperty(t)&&(i[t].discreteStepLimited(e,this.constants.maxVelocity),s=!0);else for(t in i)i.hasOwnProperty(t)&&(i[t].discreteStep(e),s=!0);if(1==s){var o=this.constants.minVelocity/Math.max(this.scale,.05);return o>.5*this.constants.maxVelocity?!0:this._isMoving(o)}return!1},s.prototype._physicsTick=function(){if(!this.freezeSimulation&&1==this.moving){var t=!1,e=!1;this._doInAllActiveSectors("_initializeForceCalculation");var i=this._doInAllActiveSectors("_discreteStepNodes");1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic&&(e=this._doInSupportSector("_discreteStepNodes"));for(var s=0;s0){var i=this,s={iterations:i.stabilizationIterations};i.stabilizationIterations=0,setTimeout(function(){i.emit("stabilized",s)},0)}},s.prototype._handleNavigation=function(){if(0!=this.xIncrement||0!=this.yIncrement){var t=this._getTranslation();this._setTranslation(t.x+this.xIncrement,t.y+this.yIncrement)}if(0!=this.zoomIncrement){var e={x:this.frame.canvas.clientWidth/2,y:this.frame.canvas.clientHeight/2};this._zoom(this.scale*(1+this.zoomIncrement),e)}},s.prototype.toggleFreeze=function(){0==this.freezeSimulation?this.freezeSimulation=!0:(this.freezeSimulation=!1,this.start())},s.prototype._configureSmoothCurves=function(t){if(void 0===t&&(t=!0),1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this._createBezierNodes();for(var e in this.sectors.support.nodes)this.sectors.support.nodes.hasOwnProperty(e)&&void 0===this.edges[this.sectors.support.nodes[e].parentEdgeId]&&delete this.sectors.support.nodes[e]}else{this.sectors.support.nodes={};for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.edges[i].via=null)}this._updateCalculationNodes(),t||(this.moving=!0,this.start())},s.prototype._createBezierNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic)for(var t in this.edges)if(this.edges.hasOwnProperty(t)){var e=this.edges[t];if(null==e.via){var i="edgeId:".concat(e.id);this.sectors.support.nodes[i]=new m({id:i,mass:1,shape:"circle",image:"",internalMultiplier:1},{},{},this.constants),e.via=this.sectors.support.nodes[i],e.via.parentEdgeId=e.id,e.positionBezierNode()}}},s.prototype._initializeMixinLoaders=function(){for(var t in y)y.hasOwnProperty(t)&&(s.prototype[t]=y[t])},s.prototype.storePosition=function(){var t=[];for(var e in this.nodes)if(this.nodes.hasOwnProperty(e)){var i=this.nodes[e],s=!this.nodes.xFixed,o=!this.nodes.yFixed;(this.nodesData._data[e].x!=Math.round(i.x)||this.nodesData._data[e].y!=Math.round(i.y))&&t.push({id:e,x:Math.round(i.x),y:Math.round(i.y),allowedToMoveX:s,allowedToMoveY:o})}this.nodesData.update(t)},s.prototype.focusOnNode=function(t,e){if(this.nodes.hasOwnProperty(t)){void 0===e&&(e=this._getScale());var i={x:this.nodes[t].x,y:this.nodes[t].y},s=e;this._setScale(s);var o=this.DOMtoCanvas({x:.5*this.frame.canvas.width,y:.5*this.frame.canvas.height}),n=this._getTranslation(),r={x:o.x-i.x,y:o.y-i.y};this._setTranslation(n.x+s*r.x,n.y+s*r.y),this.redraw()}else console.log("This nodeId cannot be found.")},s.prototype.isActive=function(){return!this.activator||this.activator.active},t.exports=s},function(t,e,i){function s(t,e,i){if(!e)throw"No network provided";var s=["edges","physics"],n=o.selectiveBridgeObject(s,i);this.options=n.edges,this.physics=n.physics,this.options.smoothCurves=i.smoothCurves,this.network=e,this.id=void 0,this.fromId=void 0,this.toId=void 0,this.title=void 0,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.value=void 0,this.selected=!1,this.hover=!1,this.from=null,this.to=null,this.via=null,this.originalFromId=[],this.originalToId=[],this.connected=!1,this.widthFixed=!1,this.lengthFixed=!1,this.setProperties(t),this.controlNodesEnabled=!1,this.controlNodes={from:null,to:null,positions:{}},this.connectedNode=null}var o=i(1),n=i(37);s.prototype.setProperties=function(t){if(t){var e=["style","fontSize","fontFace","fontColor","fontFill","width","widthSelectionMultiplier","hoverWidth","arrowScaleFactor","dash","inheritColor"];switch(o.selectiveDeepExtend(e,this.options,t),void 0!==t.from&&(this.fromId=t.from),void 0!==t.to&&(this.toId=t.to),void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.value&&(this.value=t.value),void 0!==t.length&&(this.physics.springLength=t.length),void 0!==t.color&&(this.options.inheritColor=!1,o.isString(t.color)?(this.options.color.color=t.color,this.options.color.highlight=t.color):(void 0!==t.color.color&&(this.options.color.color=t.color.color),void 0!==t.color.highlight&&(this.options.color.highlight=t.color.highlight),void 0!==t.color.hover&&(this.options.color.hover=t.color.hover))),this.connect(),this.widthFixed=this.widthFixed||void 0!==t.width,this.lengthFixed=this.lengthFixed||void 0!==t.length,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier,this.options.style){case"line":this.draw=this._drawLine;break;case"arrow":this.draw=this._drawArrow;break;case"arrow-center":this.draw=this._drawArrowCenter;break;case"dash-line":this.draw=this._drawDashLine;break;default:this.draw=this._drawLine}}},s.prototype.connect=function(){this.disconnect(),this.from=this.network.nodes[this.fromId]||null,this.to=this.network.nodes[this.toId]||null,this.connected=this.from&&this.to,this.connected?(this.from.attachEdge(this),this.to.attachEdge(this)):(this.from&&this.from.detachEdge(this),this.to&&this.to.detachEdge(this))},s.prototype.disconnect=function(){this.from&&(this.from.detachEdge(this),this.from=null),this.to&&(this.to.detachEdge(this),this.to=null),this.connected=!1},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.getValue=function(){return this.value},s.prototype.setValueRange=function(t,e){if(!this.widthFixed&&void 0!==this.value){var i=(this.options.widthMax-this.options.widthMin)/(e-t);this.options.width=(this.value-t)*i+this.options.widthMin,this.widthSelected=this.options.width*this.options.widthSelectionMultiplier}},s.prototype.draw=function(){throw"Method draw not initialized in edge"},s.prototype.isOverlappingWith=function(t){if(this.connected){var e=10,i=this.from.x,s=this.from.y,o=this.to.x,n=this.to.y,r=t.left,a=t.top,h=this._getDistanceToEdge(i,s,o,n,r,a);return e>h}return!1},s.prototype._getColor=function(){var t=this.options.color;return"to"==this.options.inheritColor?t={highlight:this.to.options.color.highlight.border,hover:this.to.options.color.hover.border,color:this.to.options.color.border}:("from"==this.options.inheritColor||1==this.options.inheritColor)&&(t={highlight:this.from.options.color.highlight.border,hover:this.from.options.color.hover.border,color:this.from.options.color.border}),1==this.selected?t.highlight:1==this.hover?t.hover:t.color},s.prototype._drawLine=function(t){if(t.strokeStyle=this._getColor(),t.lineWidth=this._getLineWidth(),this.from!=this.to){var e,i=this._line(t);if(this.label){if(1==this.options.smoothCurves.enabled&&null!=i){var s=.5*(.5*(this.from.x+i.x)+.5*(this.to.x+i.x)),o=.5*(.5*(this.from.y+i.y)+.5*(this.to.y+i.y));e={x:s,y:o}}else e=this._pointOnLine(.5);this._label(t,this.label,e.x,e.y)}}else{var n,r,a=this.physics.springLength/4,h=this.from;h.width||h.resize(t),h.width>h.height?(n=h.x+h.width/2,r=h.y-a):(n=h.x+a,r=h.y-h.height/2),this._circle(t,n,r,a),e=this._pointOnCircle(n,r,a,.5),this._label(t,this.label,e.x,e.y)}},s.prototype._getLineWidth=function(){return 1==this.selected?Math.max(Math.min(this.widthSelected,this.options.widthMax),.3*this.networkScaleInv):1==this.hover?Math.max(Math.min(this.options.hoverWidth,this.options.widthMax),.3*this.networkScaleInv):Math.max(this.options.width,.3*this.networkScaleInv)},s.prototype._getViaCoordinates=function(){var t=null,e=null,i=this.options.smoothCurves.roundness,s=this.options.smoothCurves.type,o=Math.abs(this.from.x-this.to.x),n=Math.abs(this.from.y-this.to.y);return"discrete"==s||"diagonalCross"==s?Math.abs(this.from.x-this.to.x)this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n)),"discrete"==s&&(t=i*n>o?this.from.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xthis.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o)),"discrete"==s&&(e=i*o>n?this.from.y:e)):"straightCross"==s?Math.abs(this.from.x-this.to.x)Math.abs(this.from.y-this.to.y)&&(t=this.from.xthis.to.y?this.from.xthis.to.x&&(t=this.from.x-i*n,e=this.from.y-i*n,t=this.to.x>t?this.to.x:t):this.from.ythis.to.x&&(t=this.from.x-i*n,e=this.from.y+i*n,t=this.to.x>t?this.to.x:t)):Math.abs(this.from.x-this.to.x)>Math.abs(this.from.y-this.to.y)&&(this.from.y>this.to.y?this.from.xe?this.to.y:e):this.from.x>this.to.x&&(t=this.from.x-i*o,e=this.from.y-i*o,e=this.to.y>e?this.to.y:e):this.from.ythis.to.x&&(t=this.from.x-i*o,e=this.from.y+i*o,e=this.to.yd;d++){var l=t.measureText(o[d]).width;h=l>h?l:h}var c=this.options.fontSize*n,p=i-h/2,u=s-c/2;t.fillRect(p,u,h,c)}t.fillStyle=this.options.fontColor||"black",t.textAlign="center",t.textBaseline="middle";for(var d=0;n>d;d++)t.fillText(o[d],i,a),a+=r}},s.prototype._drawDashLine=function(t){t.strokeStyle=1==this.selected?this.options.color.highlight:1==this.hover?this.options.color.hover:this.options.color.color,t.lineWidth=this._getLineWidth();var e=null;if(void 0!==t.mozDash||void 0!==t.setLineDash){var i=[0];i=void 0!==this.options.dash.length&&void 0!==this.options.dash.gap?[this.options.dash.length,this.options.dash.gap]:[5,5],"undefined"!=typeof t.setLineDash?(t.setLineDash(i),t.lineDashOffset=0):(t.mozDash=i,t.mozDashOffset=0),e=this._line(t),"undefined"!=typeof t.setLineDash?(t.setLineDash([0]),t.lineDashOffset=0):(t.mozDash=[0],t.mozDashOffset=0)}else t.beginPath(),t.lineCap="round",void 0!==this.options.dash.altLength?t.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y,[this.options.dash.length,this.options.dash.gap,this.options.dash.altLength,this.options.dash.gap]):void 0!==this.options.dash.length&&void 0!==this.options.dash.gap?t.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y,[this.options.dash.length,this.options.dash.gap]):(t.moveTo(this.from.x,this.from.y),t.lineTo(this.to.x,this.to.y)),t.stroke();if(this.label){var s;if(1==this.options.smoothCurves.enabled&&null!=e){var o=.5*(.5*(this.from.x+e.x)+.5*(this.to.x+e.x)),n=.5*(.5*(this.from.y+e.y)+.5*(this.to.y+e.y));s={x:o,y:n}}else s=this._pointOnLine(.5);this._label(t,this.label,s.x,s.y)}},s.prototype._pointOnLine=function(t){return{x:(1-t)*this.from.x+t*this.to.x,y:(1-t)*this.from.y+t*this.to.y}},s.prototype._pointOnCircle=function(t,e,i,s){var o=2*(s-3/8)*Math.PI;return{x:t+i*Math.cos(o),y:e-i*Math.sin(o)}},s.prototype._drawArrowCenter=function(t){var e;if(1==this.selected?(t.strokeStyle=this.options.color.highlight,t.fillStyle=this.options.color.highlight):1==this.hover?(t.strokeStyle=this.options.color.hover,t.fillStyle=this.options.color.hover):(t.strokeStyle=this.options.color.color,t.fillStyle=this.options.color.color),t.lineWidth=this._getLineWidth(),this.from!=this.to){var i=this._line(t),s=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x),o=(10+5*this.options.width)*this.options.arrowScaleFactor;if(1==this.options.smoothCurves.enabled&&null!=i){var n=.5*(.5*(this.from.x+i.x)+.5*(this.to.x+i.x)),r=.5*(.5*(this.from.y+i.y)+.5*(this.to.y+i.y));e={x:n,y:r}}else e=this._pointOnLine(.5);t.arrow(e.x,e.y,s,o),t.fill(),t.stroke(),this.label&&this._label(t,this.label,e.x,e.y)}else{var a,h,d=.25*Math.max(100,this.physics.springLength),l=this.from;l.width||l.resize(t),l.width>l.height?(a=l.x+.5*l.width,h=l.y-d):(a=l.x+d,h=l.y-.5*l.height),this._circle(t,a,h,d);var s=.2*Math.PI,o=(10+5*this.options.width)*this.options.arrowScaleFactor;e=this._pointOnCircle(a,h,d,.5),t.arrow(e.x,e.y,s,o),t.fill(),t.stroke(),this.label&&(e=this._pointOnCircle(a,h,d,.5),this._label(t,this.label,e.x,e.y))}},s.prototype._drawArrow=function(t){1==this.selected?(t.strokeStyle=this.options.color.highlight,t.fillStyle=this.options.color.highlight):1==this.hover?(t.strokeStyle=this.options.color.hover,t.fillStyle=this.options.color.hover):(t.strokeStyle=this.options.color.color,t.fillStyle=this.options.color.color),t.lineWidth=this._getLineWidth();var e,i;if(this.from!=this.to){e=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x);var s,o=this.to.x-this.from.x,n=this.to.y-this.from.y,r=Math.sqrt(o*o+n*n),a=this.from.distanceToBorder(t,e+Math.PI),h=(r-a)/r,d=h*this.from.x+(1-h)*this.to.x,l=h*this.from.y+(1-h)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?s=this.via:1==this.options.smoothCurves.enabled&&(s=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=s.x&&(e=Math.atan2(this.to.y-s.y,this.to.x-s.x),o=this.to.x-s.x,n=this.to.y-s.y,r=Math.sqrt(o*o+n*n));var c,p,u=this.to.distanceToBorder(t,e),f=(r-u)/r;if(1==this.options.smoothCurves.enabled&&null!=s.x?(c=(1-f)*s.x+f*this.to.x,p=(1-f)*s.y+f*this.to.y):(c=(1-f)*this.from.x+f*this.to.x,p=(1-f)*this.from.y+f*this.to.y),t.beginPath(),t.moveTo(d,l),1==this.options.smoothCurves.enabled&&null!=s.x?t.quadraticCurveTo(s.x,s.y,c,p):t.lineTo(c,p),t.stroke(),i=(10+5*this.options.width)*this.options.arrowScaleFactor,t.arrow(c,p,e,i),t.fill(),t.stroke(),this.label){var m;if(1==this.options.smoothCurves.enabled&&null!=s){var g=.5*(.5*(this.from.x+s.x)+.5*(this.to.x+s.x)),v=.5*(.5*(this.from.y+s.y)+.5*(this.to.y+s.y));m={x:g,y:v}}else m=this._pointOnLine(.5);this._label(t,this.label,m.x,m.y)}}else{var y,b,_,x=this.from,w=.25*Math.max(100,this.physics.springLength);x.width||x.resize(t),x.width>x.height?(y=x.x+.5*x.width,b=x.y-w,_={x:y,y:x.y,angle:.9*Math.PI}):(y=x.x+w,b=x.y-.5*x.height,_={x:x.x,y:b,angle:.6*Math.PI}),t.beginPath(),t.arc(y,b,w,0,2*Math.PI,!1),t.stroke();var i=(10+5*this.options.width)*this.options.arrowScaleFactor;t.arrow(_.x,_.y,_.angle,i),t.fill(),t.stroke(),this.label&&(m=this._pointOnCircle(y,b,w,.5),this._label(t,this.label,m.x,m.y))}},s.prototype._getDistanceToEdge=function(t,e,i,s,o,n){if(this.from!=this.to){if(1==this.options.smoothCurves.enabled){var r,a;if(1==this.options.smoothCurves.enabled&&1==this.options.smoothCurves.dynamic)r=this.via.x,a=this.via.y;else{var h=this._getViaCoordinates();r=h.x,a=h.y}var d,l,c,p,u,f,m,g=1e9;for(l=0;10>l;l++)c=.1*l,p=Math.pow(1-c,2)*t+2*c*(1-c)*r+Math.pow(c,2)*i,u=Math.pow(1-c,2)*e+2*c*(1-c)*a+Math.pow(c,2)*s,l>0&&(d=this._getDistanceToLine(f,m,p,u,o,n),g=g>d?d:g),f=p,m=u;return g}return this._getDistanceToLine(t,e,i,s,o,n)}var p,u,v,y,b=.25*this.physics.springLength,_=this.from;return _.width>_.height?(p=_.x+.5*_.width,u=_.y-b):(p=_.x+b,u=_.y-.5*_.height),v=p-o,y=u-n,Math.abs(Math.sqrt(v*v+y*y)-b)},s.prototype._getDistanceToLine=function(t,e,i,s,o,n){var r=i-t,a=s-e,h=r*r+a*a,d=((o-t)*r+(n-e)*a)/h;d>1?d=1:0>d&&(d=0);var l=t+d*r,c=e+d*a,p=l-o,u=c-n;return Math.sqrt(p*p+u*u)},s.prototype.setScale=function(t){this.networkScaleInv=1/t},s.prototype.select=function(){this.selected=!0},s.prototype.unselect=function(){this.selected=!1},s.prototype.positionBezierNode=function(){null!==this.via&&null!==this.from&&null!==this.to&&(this.via.x=.5*(this.from.x+this.to.x),this.via.y=.5*(this.from.y+this.to.y))},s.prototype._drawControlNodes=function(t){if(1==this.controlNodesEnabled){if(null===this.controlNodes.from&&null===this.controlNodes.to){var e="edgeIdFrom:".concat(this.id),i="edgeIdTo:".concat(this.id),s={nodes:{group:"",radius:8},physics:{damping:0},clustering:{maxNodeSizeIncrements:0,nodeScaling:{width:0,height:0,radius:0}}};this.controlNodes.from=new n({id:e,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s),this.controlNodes.to=new n({id:i,shape:"dot",color:{background:"#ff4e00",border:"#3c3c3c",highlight:{background:"#07f968"}}},{},{},s)}0==this.controlNodes.from.selected&&0==this.controlNodes.to.selected&&(this.controlNodes.positions=this.getControlNodePositions(t),this.controlNodes.from.x=this.controlNodes.positions.from.x,this.controlNodes.from.y=this.controlNodes.positions.from.y,this.controlNodes.to.x=this.controlNodes.positions.to.x,this.controlNodes.to.y=this.controlNodes.positions.to.y),this.controlNodes.from.draw(t),this.controlNodes.to.draw(t)}else this.controlNodes={from:null,to:null,positions:{}}},s.prototype._enableControlNodes=function(){this.controlNodesEnabled=!0},s.prototype._disableControlNodes=function(){this.controlNodesEnabled=!1},s.prototype._getSelectedControlNode=function(t,e){var i=this.controlNodes.positions,s=Math.sqrt(Math.pow(t-i.from.x,2)+Math.pow(e-i.from.y,2)),o=Math.sqrt(Math.pow(t-i.to.x,2)+Math.pow(e-i.to.y,2));return 15>s?(this.connectedNode=this.from,this.from=this.controlNodes.from,this.controlNodes.from):15>o?(this.connectedNode=this.to,this.to=this.controlNodes.to,this.controlNodes.to):null},s.prototype._restoreControlNodes=function(){1==this.controlNodes.from.selected&&(this.from=this.connectedNode,this.connectedNode=null,this.controlNodes.from.unselect()),1==this.controlNodes.to.selected&&(this.to=this.connectedNode,this.connectedNode=null,this.controlNodes.to.unselect())},s.prototype.getControlNodePositions=function(t){var e,i=Math.atan2(this.to.y-this.from.y,this.to.x-this.from.x),s=this.to.x-this.from.x,o=this.to.y-this.from.y,n=Math.sqrt(s*s+o*o),r=this.from.distanceToBorder(t,i+Math.PI),a=(n-r)/n,h=a*this.from.x+(1-a)*this.to.x,d=a*this.from.y+(1-a)*this.to.y;1==this.options.smoothCurves.dynamic&&1==this.options.smoothCurves.enabled?e=this.via:1==this.options.smoothCurves.enabled&&(e=this._getViaCoordinates()),1==this.options.smoothCurves.enabled&&null!=e.x&&(i=Math.atan2(this.to.y-e.y,this.to.x-e.x),s=this.to.x-e.x,o=this.to.y-e.y,n=Math.sqrt(s*s+o*o));var l,c,p=this.to.distanceToBorder(t,i),u=(n-p)/n;return 1==this.options.smoothCurves.enabled&&null!=e.x?(l=(1-u)*e.x+u*this.to.x,c=(1-u)*e.y+u*this.to.y):(l=(1-u)*this.from.x+u*this.to.x,c=(1-u)*this.from.y+u*this.to.y),{from:{x:h,y:d},to:{x:l,y:c}}},t.exports=s},function(t,e,i){function s(){this.clear(),this.defaultIndex=0}var o=i(1);s.DEFAULT=[{border:"#2B7CE9",background:"#97C2FC",highlight:{border:"#2B7CE9",background:"#D2E5FF"},hover:{border:"#2B7CE9",background:"#D2E5FF"}},{border:"#FFA500",background:"#FFFF00",highlight:{border:"#FFA500",background:"#FFFFA3"},hover:{border:"#FFA500",background:"#FFFFA3"}},{border:"#FA0A10",background:"#FB7E81",highlight:{border:"#FA0A10",background:"#FFAFB1"},hover:{border:"#FA0A10",background:"#FFAFB1"}},{border:"#41A906",background:"#7BE141",highlight:{border:"#41A906",background:"#A1EC76"},hover:{border:"#41A906",background:"#A1EC76"}},{border:"#E129F0",background:"#EB7DF4",highlight:{border:"#E129F0",background:"#F0B3F5"},hover:{border:"#E129F0",background:"#F0B3F5"}},{border:"#7C29F0",background:"#AD85E4",highlight:{border:"#7C29F0",background:"#D3BDF0"},hover:{border:"#7C29F0",background:"#D3BDF0"}},{border:"#C37F00",background:"#FFA807",highlight:{border:"#C37F00",background:"#FFCA66"},hover:{border:"#C37F00",background:"#FFCA66"}},{border:"#4220FB",background:"#6E6EFD",highlight:{border:"#4220FB",background:"#9B9BFD"},hover:{border:"#4220FB",background:"#9B9BFD"}},{border:"#FD5A77",background:"#FFC0CB",highlight:{border:"#FD5A77",background:"#FFD1D9"},hover:{border:"#FD5A77",background:"#FFD1D9"}},{border:"#4AD63A",background:"#C2FABC",highlight:{border:"#4AD63A",background:"#E6FFE3"},hover:{border:"#4AD63A",background:"#E6FFE3"}}],s.prototype.clear=function(){this.groups={},this.groups.length=function(){var t=0;for(var e in this)this.hasOwnProperty(e)&&t++;return t}},s.prototype.get=function(t){var e=this.groups[t];if(void 0==e){var i=this.defaultIndex%s.DEFAULT.length;this.defaultIndex++,e={},e.color=s.DEFAULT[i],this.groups[t]=e}return e},s.prototype.add=function(t,e){return this.groups[t]=e,e.color&&(e.color=o.parseColor(e.color)),e},t.exports=s},function(t){function e(){this.images={},this.callback=void 0}e.prototype.setOnloadCallback=function(t){this.callback=t},e.prototype.load=function(t,e){var i=this.images[t];if(void 0==i){var s=this;i=new Image,this.images[t]=i,i.onload=function(){s.callback&&s.callback(this)},i.onerror=function(){this.src=e,s.callback&&s.callback(this)},i.src=t}return i},t.exports=e},function(t,e,i){function s(t,e,i,s){var n=o.selectiveBridgeObject(["nodes"],s);this.options=n.nodes,this.selected=!1,this.hover=!1,this.edges=[],this.dynamicEdges=[],this.reroutedEdges={},this.fontDrawThreshold=3,this.id=void 0,this.x=null,this.y=null,this.xFixed=!1,this.yFixed=!1,this.horizontalAlignLeft=!0,this.verticalAlignTop=!0,this.baseRadiusValue=s.nodes.radius,this.radiusFixed=!1,this.level=-1,this.preassignedLevel=!1,this.hierarchyEnumerated=!1,this.imagelist=e,this.grouplist=i,this.fx=0,this.fy=0,this.vx=0,this.vy=0,this.damping=s.physics.damping,this.fixedData={x:null,y:null},this.setProperties(t,n),this.resetCluster(),this.dynamicEdgesLength=0,this.clusterSession=0,this.clusterSizeWidthFactor=s.clustering.nodeScaling.width,this.clusterSizeHeightFactor=s.clustering.nodeScaling.height,this.clusterSizeRadiusFactor=s.clustering.nodeScaling.radius,this.maxNodeSizeIncrements=s.clustering.maxNodeSizeIncrements,this.growthIndicator=0,this.networkScaleInv=1,this.networkScale=1,this.canvasTopLeft={x:-300,y:-300},this.canvasBottomRight={x:300,y:300},this.parentEdgeId=null}var o=i(1);s.prototype.resetCluster=function(){this.formationScale=void 0,this.clusterSize=1,this.containedNodes={},this.containedEdges={},this.clusterSessions=[]},s.prototype.attachEdge=function(t){-1==this.edges.indexOf(t)&&this.edges.push(t),-1==this.dynamicEdges.indexOf(t)&&this.dynamicEdges.push(t),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.detachEdge=function(t){var e=this.edges.indexOf(t);-1!=e&&(this.edges.splice(e,1),this.dynamicEdges.splice(e,1)),this.dynamicEdgesLength=this.dynamicEdges.length},s.prototype.setProperties=function(t,e){if(t){var i=["borderWidth","borderWidthSelected","shape","image","brokenImage","radius","fontColor","fontSize","fontFace","fontFill","group","mass"];if(o.selectiveDeepExtend(i,this.options,t),this.originalLabel=void 0,void 0!==t.id&&(this.id=t.id),void 0!==t.label&&(this.label=t.label,this.originalLabel=t.label),void 0!==t.title&&(this.title=t.title),void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.value&&(this.value=t.value),void 0!==t.level&&(this.level=t.level,this.preassignedLevel=!0),void 0!==t.horizontalAlignLeft&&(this.horizontalAlignLeft=t.horizontalAlignLeft),void 0!==t.verticalAlignTop&&(this.verticalAlignTop=t.verticalAlignTop),void 0!==t.triggerFunction&&(this.triggerFunction=t.triggerFunction),void 0===this.id)throw"Node must have an id";if("number"==typeof this.options.group||"string"==typeof this.options.group&&""!=this.options.group){var s=this.grouplist.get(this.options.group);for(var n in s)s.hasOwnProperty(n)&&(this.options[n]=s[n])}if(void 0!==t.radius&&(this.baseRadiusValue=this.options.radius),void 0!==t.color&&(this.options.color=o.parseColor(t.color)),void 0!==this.options.image&&""!=this.options.image){if(!this.imagelist)throw"No imagelist provided";this.imageObj=this.imagelist.load(this.options.image,this.options.brokenImage)}switch(this.xFixed=this.xFixed||void 0!==t.x&&!t.allowedToMoveX,this.yFixed=this.yFixed||void 0!==t.y&&!t.allowedToMoveY,this.radiusFixed=this.radiusFixed||void 0!==t.radius,"image"==this.options.shape&&(this.options.radiusMin=e.nodes.widthMin,this.options.radiusMax=e.nodes.widthMax),this.options.shape){case"database":this.draw=this._drawDatabase,this.resize=this._resizeDatabase;break;case"box":this.draw=this._drawBox,this.resize=this._resizeBox;break;case"circle":this.draw=this._drawCircle,this.resize=this._resizeCircle;break;case"ellipse":this.draw=this._drawEllipse,this.resize=this._resizeEllipse;break;case"image":this.draw=this._drawImage,this.resize=this._resizeImage;break;case"text":this.draw=this._drawText,this.resize=this._resizeText;break;case"dot":this.draw=this._drawDot,this.resize=this._resizeShape;break;case"square":this.draw=this._drawSquare,this.resize=this._resizeShape;break;case"triangle":this.draw=this._drawTriangle,this.resize=this._resizeShape;break;case"triangleDown":this.draw=this._drawTriangleDown,this.resize=this._resizeShape;break;case"star":this.draw=this._drawStar,this.resize=this._resizeShape;break;default:this.draw=this._drawEllipse,this.resize=this._resizeEllipse}this._reset()}},s.prototype.select=function(){this.selected=!0,this._reset()},s.prototype.unselect=function(){this.selected=!1,this._reset()},s.prototype.clearSizeCache=function(){this._reset()},s.prototype._reset=function(){this.width=void 0,this.height=void 0},s.prototype.getTitle=function(){return"function"==typeof this.title?this.title():this.title},s.prototype.distanceToBorder=function(t,e){var i=1;switch(this.width||this.resize(t),this.options.shape){case"circle":case"dot":return this.options.radius+i;case"ellipse":var s=this.width/2,o=this.height/2,n=Math.sin(e)*s,r=Math.cos(e)*o;return s*o/Math.sqrt(n*n+r*r);case"box":case"image":case"text":default:return this.width?Math.min(Math.abs(this.width/2/Math.cos(e)),Math.abs(this.height/2/Math.sin(e)))+i:0}},s.prototype._setForce=function(t,e){this.fx=t,this.fy=e},s.prototype._addForce=function(t,e){this.fx+=t,this.fy+=e},s.prototype.discreteStep=function(t){if(!this.xFixed){var e=this.damping*this.vx,i=(this.fx-e)/this.options.mass;this.vx+=i*t,this.x+=this.vx*t}if(!this.yFixed){var s=this.damping*this.vy,o=(this.fy-s)/this.options.mass;this.vy+=o*t,this.y+=this.vy*t}},s.prototype.discreteStepLimited=function(t,e){if(this.xFixed)this.fx=0;else{var i=this.damping*this.vx,s=(this.fx-i)/this.options.mass;this.vx+=s*t,this.vx=Math.abs(this.vx)>e?this.vx>0?e:-e:this.vx,this.x+=this.vx*t}if(this.yFixed)this.fy=0;else{var o=this.damping*this.vy,n=(this.fy-o)/this.options.mass;this.vy+=n*t,this.vy=Math.abs(this.vy)>e?this.vy>0?e:-e:this.vy,this.y+=this.vy*t}},s.prototype.isFixed=function(){return this.xFixed&&this.yFixed},s.prototype.isMoving=function(t){var e=Math.sqrt(Math.pow(this.vx,2)+Math.pow(this.vy,2));return e>t},s.prototype.isSelected=function(){return this.selected},s.prototype.getValue=function(){return this.value},s.prototype.getDistance=function(t,e){var i=this.x-t,s=this.y-e;return Math.sqrt(i*i+s*s)},s.prototype.setValueRange=function(t,e){if(!this.radiusFixed&&void 0!==this.value)if(e==t)this.options.radius=(this.options.radiusMin+this.options.radiusMax)/2; +else{var i=(this.options.radiusMax-this.options.radiusMin)/(e-t);this.options.radius=(this.value-t)*i+this.options.radiusMin}this.baseRadiusValue=this.options.radius},s.prototype.draw=function(){throw"Draw method not initialized for node"},s.prototype.resize=function(){throw"Resize method not initialized for node"},s.prototype.isOverlappingWith=function(t){return this.leftt.left&&this.topt.top},s.prototype._resizeImage=function(){if(!this.width||!this.height){var t,e;if(this.value){this.options.radius=this.baseRadiusValue;var i=this.imageObj.height/this.imageObj.width;void 0!==i?(t=this.options.radius||this.imageObj.width,e=this.options.radius*i||this.imageObj.height):(t=0,e=0)}else t=this.imageObj.width,e=this.imageObj.height;this.width=t,this.height=e,this.growthIndicator=0,this.width>0&&this.height>0&&(this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t)}},s.prototype._drawImage=function(t){this._resizeImage(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e;if(0!=this.imageObj.width){if(this.clusterSize>1){var i=this.clusterSize>1?10:0;i*=this.networkScaleInv,i=Math.min(.2*this.width,i),t.globalAlpha=.5,t.drawImage(this.imageObj,this.left-i,this.top-i,this.width+2*i,this.height+2*i)}t.globalAlpha=1,t.drawImage(this.imageObj,this.left,this.top,this.width,this.height),e=this.y+this.height/2}else e=this.y;this._label(t,this.label,this.x,e,void 0,"top")},s.prototype._resizeBox=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawBox=function(t){this._resizeBox(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.roundRect(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth,this.options.radius),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.options.color.background,t.roundRect(this.left,this.top,this.width,this.height,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeDatabase=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=i.width+2*e;this.width=s,this.height=s,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-s}},s.prototype._drawDatabase=function(t){this._resizeDatabase(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.database(this.x-this.width/2-2*t.lineWidth,this.y-.5*this.height-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.database(this.x-this.width/2,this.y-.5*this.height,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeCircle=function(t){if(!this.width){var e=5,i=this.getTextSize(t),s=Math.max(i.width,i.height)+2*e;this.options.radius=s/2,this.width=s,this.height=s,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.options.radius-.5*s}},s.prototype._drawCircle=function(t){this._resizeCircle(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var e=2.5,i=this.options.borderWidth,s=this.options.borderWidthSelected||2*this.options.borderWidth;t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.circle(this.x,this.y,this.options.radius+2*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.circle(this.x,this.y,this.options.radius),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._resizeEllipse=function(t){if(!this.width){var e=this.getTextSize(t);this.width=1.5*e.width,this.height=2*e.height,this.width1&&(t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.ellipse(this.left-2*t.lineWidth,this.top-2*t.lineWidth,this.width+4*t.lineWidth,this.height+4*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?s:i)+(this.clusterSize>1?e:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t.ellipse(this.left,this.top,this.width,this.height),t.fill(),t.stroke(),this._label(t,this.label,this.x,this.y)},s.prototype._drawDot=function(t){this._drawShape(t,"circle")},s.prototype._drawTriangle=function(t){this._drawShape(t,"triangle")},s.prototype._drawTriangleDown=function(t){this._drawShape(t,"triangleDown")},s.prototype._drawSquare=function(t){this._drawShape(t,"square")},s.prototype._drawStar=function(t){this._drawShape(t,"star")},s.prototype._resizeShape=function(){if(!this.width){this.options.radius=this.baseRadiusValue;var t=2*this.options.radius;this.width=t,this.height=t,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=.5*Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-t}},s.prototype._drawShape=function(t,e){this._resizeShape(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2;var i=2.5,s=this.options.borderWidth,o=this.options.borderWidthSelected||2*this.options.borderWidth,n=2;switch(e){case"dot":n=2;break;case"square":n=2;break;case"triangle":n=3;break;case"triangleDown":n=3;break;case"star":n=4}t.strokeStyle=this.selected?this.options.color.highlight.border:this.hover?this.options.color.hover.border:this.options.color.border,this.clusterSize>1&&(t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t[e](this.x,this.y,this.options.radius+n*t.lineWidth),t.stroke()),t.lineWidth=(this.selected?o:s)+(this.clusterSize>1?i:0),t.lineWidth*=this.networkScaleInv,t.lineWidth=Math.min(this.width,t.lineWidth),t.fillStyle=this.selected?this.options.color.highlight.background:this.hover?this.options.color.hover.background:this.options.color.background,t[e](this.x,this.y,this.options.radius),t.fill(),t.stroke(),this.label&&this._label(t,this.label,this.x,this.y+this.height/2,void 0,"top",!0)},s.prototype._resizeText=function(t){if(!this.width){var e=5,i=this.getTextSize(t);this.width=i.width+2*e,this.height=i.height+2*e,this.width+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeWidthFactor,this.height+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeHeightFactor,this.options.radius+=Math.min(this.clusterSize-1,this.maxNodeSizeIncrements)*this.clusterSizeRadiusFactor,this.growthIndicator=this.width-(i.width+2*e)}},s.prototype._drawText=function(t){this._resizeText(t),this.left=this.x-this.width/2,this.top=this.y-this.height/2,this._label(t,this.label,this.x,this.y)},s.prototype._label=function(t,e,i,s,o,n,r){if(e&&Number(this.options.fontSize)*this.networkScale>this.fontDrawThreshold){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace,t.textAlign=o||"center",t.textBaseline=n||"middle";var a=e.split("\n"),h=a.length,d=Number(this.options.fontSize)+4,l=s+(1-h)/2*d;if(1==r&&(l=s+(1-h)/(2*d)),void 0!==this.options.fontFill&&null!==this.options.fontFill&&"none"!==this.options.fontFill){for(var c=t.measureText(a[0]).width,p=1;h>p;p++){var u=t.measureText(a[p]).width;c=u>c?u:c}var f=this.options.fontSize*h,m=i-c/2,g=s-f/2;t.fillStyle=this.options.fontFill,t.fillRect(m,g,c,f)}t.fillStyle=this.options.fontColor||"black";for(var p=0;h>p;p++)t.fillText(a[p],i,l),l+=d}},s.prototype.getTextSize=function(t){if(void 0!==this.label){t.font=(this.selected?"bold ":"")+this.options.fontSize+"px "+this.options.fontFace;for(var e=this.label.split("\n"),i=(Number(this.options.fontSize)+4)*e.length,s=0,o=0,n=e.length;n>o;o++)s=Math.max(s,t.measureText(e[o]).width);return{width:s,height:i}}return{width:0,height:0}},s.prototype.inArea=function(){return void 0!==this.width?this.x+this.width*this.networkScaleInv>=this.canvasTopLeft.x&&this.x-this.width*this.networkScaleInv=this.canvasTopLeft.y&&this.y-this.height*this.networkScaleInv=this.canvasTopLeft.x&&this.x=this.canvasTopLeft.y&&this.ys&&(n=s-e-this.padding),no&&(r=o-i-this.padding),ri;i++)if(e.id===r.nodes[i].id){o=r.nodes[i];break}for(o||(o={id:e.id},t.node&&(o.attr=a(o.attr,t.node))),i=n.length-1;i>=0;i--){var h=n[i];h.nodes||(h.nodes=[]),-1==h.nodes.indexOf(o)&&h.nodes.push(o)}e.attr&&(o.attr=a(o.attr,e.attr))}function l(t,e){if(t.edges||(t.edges=[]),t.edges.push(e),t.edge){var i=a({},t.edge);e.attr=a(i,e.attr)}}function c(t,e,i,s,o){var n={from:e,to:i,type:s};return t.edge&&(n.attr=a({},t.edge)),n.attr=a(n.attr||{},o),n}function p(){for(k=C.NULL,L="";" "==O||" "==O||"\n"==O||"\r"==O;)o();do{var t=!1;if("#"==O){for(var e=T-1;" "==E.charAt(e)||" 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bracket } expected");if(p(),""!==L)throw x("End of file expected");return p(),delete t.node,delete t.edge,delete t.graph,t}function f(t){for(;""!==L&&"}"!=L;)m(t),";"==L&&p()}function m(t){var e=g(t);if(e)return void b(t,e);var i=v(t);if(!i){if(k!=C.IDENTIFIER)throw x("Identifier expected");var s=L;if(p(),"="==L){if(p(),k!=C.IDENTIFIER)throw x("Identifier expected");t[s]=L,p()}else y(t,s)}}function g(t){var e=null;if("subgraph"==L&&(e={},e.type="subgraph",p(),k==C.IDENTIFIER&&(e.id=L,p())),"{"==L){if(p(),e||(e={}),e.parent=t,e.node=t.node,e.edge=t.edge,e.graph=t.graph,f(e),"}"!=L)throw x("Angle bracket } expected");p(),delete e.node,delete e.edge,delete e.graph,delete e.parent,t.subgraphs||(t.subgraphs=[]),t.subgraphs.push(e)}return e}function v(t){return"node"==L?(p(),t.node=_(),"node"):"edge"==L?(p(),t.edge=_(),"edge"):"graph"==L?(p(),t.graph=_(),"graph"):null}function y(t,e){var i={id:e},s=_();s&&(i.attr=s),d(t,i),b(t,e)}function b(t,e){for(;"->"==L||"--"==L;){var i,s=L;p();var o=g(t);if(o)i=o;else{if(k!=C.IDENTIFIER)throw x("Identifier or subgraph expected");i=L,d(t,{id:i}),p()}var n=_(),r=c(t,e,i,s,n);l(t,r),e=i}}function _(){for(var t=null;"["==L;){for(p(),t={};""!==L&&"]"!=L;){if(k!=C.IDENTIFIER)throw x("Attribute name expected");var e=L;if(p(),"="!=L)throw x("Equal sign = expected");if(p(),k!=C.IDENTIFIER)throw x("Attribute value expected");var i=L;h(t,e,i),p(),","==L&&p()}if("]"!=L)throw x("Bracket ] expected");p()}return t}function x(t){return new SyntaxError(t+', got "'+w(L,30)+'" (char '+T+")")}function w(t,e){return t.length<=e?t:t.substr(0,27)+"..."}function S(t,e,i){t instanceof Array?t.forEach(function(t){e instanceof Array?e.forEach(function(e){i(t,e)}):i(t,e)}):e instanceof Array?e.forEach(function(e){i(t,e)}):i(t,e)}function M(t){function e(t){var e={from:t.from,to:t.to};return a(e,t.attr),e.style="->"==t.type?"arrow":"line",e}var s=i(t),o={nodes:[],edges:[],options:{}};return s.nodes&&s.nodes.forEach(function(t){var e={id:t.id,label:String(t.label||t.id)};a(e,t.attr),e.image&&(e.shape="image"),o.nodes.push(e)}),s.edges&&s.edges.forEach(function(t){var i,s;i=t.from instanceof Object?t.from.nodes:{id:t.from},s=t.to instanceof Object?t.to.nodes:{id:t.to},t.from instanceof Object&&t.from.edges&&t.from.edges.forEach(function(t){var i=e(t);o.edges.push(i)}),S(i,s,function(i,s){var n=c(o,i.id,s.id,t.type,t.attr),r=e(n);o.edges.push(r)}),t.to instanceof Object&&t.to.edges&&t.to.edges.forEach(function(t){var i=e(t);o.edges.push(i)})}),s.attr&&(o.options=s.attr),o}var C={NULL:0,DELIMITER:1,IDENTIFIER:2,UNKNOWN:3},D={"{":!0,"}":!0,"[":!0,"]":!0,";":!0,"=":!0,",":!0,"->":!0,"--":!0},E="",T=0,O="",L="",k=C.NULL,N=/[a-zA-Z_0-9.:#]/;e.parseDOT=i,e.DOTToGraph=M},function(t,e){function i(t,e){var i=[],s=[];this.options={edges:{inheritColor:!0},nodes:{allowedToMove:!1,parseColor:!1}},void 0!==e&&(this.options.nodes.allowedToMove=e.allowedToMove|!1,this.options.nodes.parseColor=e.parseColor|!1,this.options.edges.inheritColor=e.inheritColor|!0);for(var o=t.edges,n=t.nodes,r=0;r=o&&(o=864e5),i=new Date(i.valueOf()-.05*o),s=new Date(s.valueOf()+.05*o)}if(null!==i||null!==s){var n=t&&void 0!==t.animate?t.animate:!0;this.range.setRange(i,s,n)}},s.prototype.setWindow=function(t,e,i){var s=i&&void 0!==i.animate?i.animate:!0;if(1==arguments.length){var o=arguments[0];this.range.setRange(o.start,o.end,s)}else this.range.setRange(t,e,s)},s.prototype.moveTo=function(t,e){var i=this.range.end-this.range.start,s=r.convert(t,"Date").valueOf(),o=s-i/2,n=s+i/2,a=e&&void 0!==e.animate?e.animate:!0;this.range.setRange(o,n,a)},s.prototype.getWindow=function(){var t=this.range.getRange();return{start:new Date(t.start),end:new Date(t.end)}},s.prototype.redraw=function(){var t=!1,e=this.options,i=this.props,s=this.dom;if(s){"top"==e.orientation?(r.addClassName(s.root,"top"),r.removeClassName(s.root,"bottom")):(r.removeClassName(s.root,"top"),r.addClassName(s.root,"bottom")),s.root.style.maxHeight=r.option.asSize(e.maxHeight,""),s.root.style.minHeight=r.option.asSize(e.minHeight,""),s.root.style.width=r.option.asSize(e.width,""),i.border.left=(s.centerContainer.offsetWidth-s.centerContainer.clientWidth)/2,i.border.right=i.border.left,i.border.top=(s.centerContainer.offsetHeight-s.centerContainer.clientHeight)/2,i.border.bottom=i.border.top;var o=s.root.offsetHeight-s.root.clientHeight,n=s.root.offsetWidth-s.root.clientWidth;i.center.height=s.center.offsetHeight,i.left.height=s.left.offsetHeight,i.right.height=s.right.offsetHeight,i.top.height=s.top.clientHeight||-i.border.top,i.bottom.height=s.bottom.clientHeight||-i.border.bottom;var a=Math.max(i.left.height,i.center.height,i.right.height),h=i.top.height+a+i.bottom.height+o+i.border.top+i.border.bottom;s.root.style.height=r.option.asSize(e.height,h+"px"),i.root.height=s.root.offsetHeight,i.background.height=i.root.height-o;var d=i.root.height-i.top.height-i.bottom.height-o;i.centerContainer.height=d,i.leftContainer.height=d,i.rightContainer.height=i.leftContainer.height,i.root.width=s.root.offsetWidth,i.background.width=i.root.width-n,i.left.width=s.leftContainer.clientWidth||-i.border.left,i.leftContainer.width=i.left.width,i.right.width=s.rightContainer.clientWidth||-i.border.right,i.rightContainer.width=i.right.width;var l=i.root.width-i.left.width-i.right.width-n;i.center.width=l,i.centerContainer.width=l,i.top.width=l,i.bottom.width=l,s.background.style.height=i.background.height+"px",s.backgroundVertical.style.height=i.background.height+"px",s.backgroundHorizontal.style.height=i.centerContainer.height+"px",s.centerContainer.style.height=i.centerContainer.height+"px",s.leftContainer.style.height=i.leftContainer.height+"px",s.rightContainer.style.height=i.rightContainer.height+"px",s.background.style.width=i.background.width+"px",s.backgroundVertical.style.width=i.centerContainer.width+"px",s.backgroundHorizontal.style.width=i.background.width+"px",s.centerContainer.style.width=i.center.width+"px",s.top.style.width=i.top.width+"px",s.bottom.style.width=i.bottom.width+"px",s.background.style.left="0",s.background.style.top="0",s.backgroundVertical.style.left=i.left.width+i.border.left+"px",s.backgroundVertical.style.top="0",s.backgroundHorizontal.style.left="0",s.backgroundHorizontal.style.top=i.top.height+"px",s.centerContainer.style.left=i.left.width+"px",s.centerContainer.style.top=i.top.height+"px",s.leftContainer.style.left="0",s.leftContainer.style.top=i.top.height+"px",s.rightContainer.style.left=i.left.width+i.center.width+"px",s.rightContainer.style.top=i.top.height+"px",s.top.style.left=i.left.width+"px",s.top.style.top="0",s.bottom.style.left=i.left.width+"px",s.bottom.style.top=i.top.height+i.centerContainer.height+"px",this._updateScrollTop();var c=this.props.scrollTop;"bottom"==e.orientation&&(c+=Math.max(this.props.centerContainer.height-this.props.center.height-this.props.border.top-this.props.border.bottom,0)),s.center.style.left="0",s.center.style.top=c+"px",s.left.style.left="0",s.left.style.top=c+"px",s.right.style.left="0",s.right.style.top=c+"px";var p=0==this.props.scrollTop?"hidden":"",u=this.props.scrollTop==this.props.scrollTopMin?"hidden":"";s.shadowTop.style.visibility=p,s.shadowBottom.style.visibility=u,s.shadowTopLeft.style.visibility=p,s.shadowBottomLeft.style.visibility=u,s.shadowTopRight.style.visibility=p,s.shadowBottomRight.style.visibility=u,this.components.forEach(function(e){t=e.redraw()||t}),t&&this.redraw()}},s.prototype.repaint=function(){throw new Error("Function repaint is deprecated. Use redraw instead.")},s.prototype.setCurrentTime=function(t){if(!this.currentTime)throw new Error("Option showCurrentTime must be true");this.currentTime.setCurrentTime(t)},s.prototype.getCurrentTime=function(){if(!this.currentTime)throw new Error("Option showCurrentTime must be true");return this.currentTime.getCurrentTime()},s.prototype._toTime=function(t){var e=this.range.conversion(this.props.center.width);return new Date(t/e.scale+e.offset)},s.prototype._toGlobalTime=function(t){var e=this.range.conversion(this.props.root.width);return new Date(t/e.scale+e.offset)},s.prototype._toScreen=function(t){var e=this.range.conversion(this.props.center.width);return(t.valueOf()-e.offset)*e.scale},s.prototype._toGlobalScreen=function(t){var e=this.range.conversion(this.props.root.width);return(t.valueOf()-e.offset)*e.scale},s.prototype._initAutoResize=function(){1==this.options.autoResize?this._startAutoResize():this._stopAutoResize()},s.prototype._startAutoResize=function(){var t=this;this._stopAutoResize(),this._onResize=function(){return 1!=t.options.autoResize?void t._stopAutoResize():void(t.dom.root&&(t.dom.root.offsetWidth!=t.props.lastWidth||t.dom.root.offsetHeight!=t.props.lastHeight)&&(t.props.lastWidth=t.dom.root.offsetWidth,t.props.lastHeight=t.dom.root.offsetHeight,t.emit("change")))},r.addEventListener(window,"resize",this._onResize),this.watchTimer=setInterval(this._onResize,1e3)},s.prototype._stopAutoResize=function(){this.watchTimer&&(clearInterval(this.watchTimer),this.watchTimer=void 0),r.removeEventListener(window,"resize",this._onResize),this._onResize=null},s.prototype._onTouch=function(){this.touch.allowDragging=!0},s.prototype._onPinch=function(){this.touch.allowDragging=!1},s.prototype._onDragStart=function(){this.touch.initialScrollTop=this.props.scrollTop},s.prototype._onDrag=function(t){if(this.touch.allowDragging){var e=t.gesture.deltaY,i=this._getScrollTop(),s=this._setScrollTop(this.touch.initialScrollTop+e);s!=i&&this.redraw()}},s.prototype._setScrollTop=function(t){return this.props.scrollTop=t,this._updateScrollTop(),this.props.scrollTop},s.prototype._updateScrollTop=function(){var t=Math.min(this.props.centerContainer.height-this.props.center.height,0);return t!=this.props.scrollTopMin&&("bottom"==this.options.orientation&&(this.props.scrollTop+=t-this.props.scrollTopMin),this.props.scrollTopMin=t),this.props.scrollTop>0&&(this.props.scrollTop=0),this.props.scrollTops;s++){var o=s%2===0?1.3*i:.5*i;this.lineTo(t+o*Math.sin(2*s*Math.PI/10),e-o*Math.cos(2*s*Math.PI/10))}this.closePath()},CanvasRenderingContext2D.prototype.roundRect=function(t,e,i,s,o){var n=Math.PI/180;0>i-2*o&&(o=i/2),0>s-2*o&&(o=s/2),this.beginPath(),this.moveTo(t+o,e),this.lineTo(t+i-o,e),this.arc(t+i-o,e+o,o,270*n,360*n,!1),this.lineTo(t+i,e+s-o),this.arc(t+i-o,e+s-o,o,0,90*n,!1),this.lineTo(t+o,e+s),this.arc(t+o,e+s-o,o,90*n,180*n,!1),this.lineTo(t,e+o),this.arc(t+o,e+o,o,180*n,270*n,!1)},CanvasRenderingContext2D.prototype.ellipse=function(t,e,i,s){var o=.5522848,n=i/2*o,r=s/2*o,a=t+i,h=e+s,d=t+i/2,l=e+s/2;this.beginPath(),this.moveTo(t,l),this.bezierCurveTo(t,l-r,d-n,e,d,e),this.bezierCurveTo(d+n,e,a,l-r,a,l),this.bezierCurveTo(a,l+r,d+n,h,d,h),this.bezierCurveTo(d-n,h,t,l+r,t,l)},CanvasRenderingContext2D.prototype.database=function(t,e,i,s){var o=1/3,n=i,r=s*o,a=.5522848,h=n/2*a,d=r/2*a,l=t+n,c=e+r,p=t+n/2,u=e+r/2,f=e+(s-r/2),m=e+s;this.beginPath(),this.moveTo(l,u),this.bezierCurveTo(l,u+d,p+h,c,p,c),this.bezierCurveTo(p-h,c,t,u+d,t,u),this.bezierCurveTo(t,u-d,p-h,e,p,e),this.bezierCurveTo(p+h,e,l,u-d,l,u),this.lineTo(l,f),this.bezierCurveTo(l,f+d,p+h,m,p,m),this.bezierCurveTo(p-h,m,t,f+d,t,f),this.lineTo(t,u)},CanvasRenderingContext2D.prototype.arrow=function(t,e,i,s){var o=t-s*Math.cos(i),n=e-s*Math.sin(i),r=t-.9*s*Math.cos(i),a=e-.9*s*Math.sin(i),h=o+s/3*Math.cos(i+.5*Math.PI),d=n+s/3*Math.sin(i+.5*Math.PI),l=o+s/3*Math.cos(i-.5*Math.PI),c=n+s/3*Math.sin(i-.5*Math.PI);this.beginPath(),this.moveTo(t,e),this.lineTo(h,d),this.lineTo(r,a),this.lineTo(l,c),this.closePath()},CanvasRenderingContext2D.prototype.dashedLine=function(t,e,i,s,o){o||(o=[10,5]),0==p&&(p=.001);var n=o.length;this.moveTo(t,e);for(var r=i-t,a=s-e,h=a/r,d=Math.sqrt(r*r+a*a),l=0,c=!0;d>=.1;){var p=o[l++%n];p>d&&(p=d);var u=Math.sqrt(p*p/(1+h*h));0>r&&(u=-u),t+=u,e+=h*u,this[c?"lineTo":"moveTo"](t,e),d-=p,c=!c}})},function(t,e,i){var s=i(60),o=i(54),n=i(55),r=i(56),a=i(57),h=i(58),d=i(59);e._loadMixin=function(t){for(var e in t)t.hasOwnProperty(e)&&(this[e]=t[e])},e._clearMixin=function(t){for(var e in t)t.hasOwnProperty(e)&&(this[e]=void 0)},e._loadPhysicsSystem=function(){this._loadMixin(s),this._loadSelectedForceSolver(),1==this.constants.configurePhysics&&this._loadPhysicsConfiguration()},e._loadClusterSystem=function(){this.clusterSession=0,this.hubThreshold=5,this._loadMixin(o)},e._loadSectorSystem=function(){this.sectors={},this.activeSector=["default"],this.sectors.active={},this.sectors.active["default"]={nodes:{},edges:{},nodeIndices:[],formationScale:1,drawingNode:void 0},this.sectors.frozen={},this.sectors.support={nodes:{},edges:{},nodeIndices:[],formationScale:1,drawingNode:void 0},this.nodeIndices=this.sectors.active["default"].nodeIndices,this._loadMixin(n)},e._loadSelectionSystem=function(){this.selectionObj={nodes:{},edges:{}},this._loadMixin(r)},e._loadManipulationSystem=function(){this.blockConnectingEdgeSelection=!1,this.forceAppendSelection=!1,1==this.constants.dataManipulation.enabled?(void 0===this.manipulationDiv&&(this.manipulationDiv=document.createElement("div"),this.manipulationDiv.className="network-manipulationDiv",this.manipulationDiv.id="network-manipulationDiv",this.manipulationDiv.style.display=1==this.editMode?"block":"none",this.frame.appendChild(this.manipulationDiv)),void 0===this.editModeDiv&&(this.editModeDiv=document.createElement("div"),this.editModeDiv.className="network-manipulation-editMode",this.editModeDiv.id="network-manipulation-editMode",this.editModeDiv.style.display=1==this.editMode?"none":"block",this.frame.appendChild(this.editModeDiv)),void 0===this.closeDiv&&(this.closeDiv=document.createElement("div"),this.closeDiv.className="network-manipulation-closeDiv",this.closeDiv.id="network-manipulation-closeDiv",this.closeDiv.style.display=this.manipulationDiv.style.display,this.frame.appendChild(this.closeDiv)),this._loadMixin(a),this._createManipulatorBar()):void 0!==this.manipulationDiv&&(this._createManipulatorBar(),this.containerElement.removeChild(this.manipulationDiv),this.containerElement.removeChild(this.editModeDiv),this.containerElement.removeChild(this.closeDiv),this.manipulationDiv=void 0,this.editModeDiv=void 0,this.closeDiv=void 0,this._clearMixin(a))},e._loadNavigationControls=function(){this._loadMixin(h),this._cleanNavigation(),1==this.constants.navigation.enabled&&this._loadNavigationElements()},e._loadHierarchySystem=function(){this._loadMixin(d)}},function(t,e,i){function 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e=this.current,i=e.startEvent,s=e.lastEvent||i;(t.eventType==_||t.eventType==b)&&(i.touches=[],x.each(t.touches,function(t){i.touches.push({clientX:t.clientX,clientY:t.clientY})}));var o=t.timeStamp-i.timeStamp,n=t.center.clientX-i.center.clientX,r=t.center.clientY-i.center.clientY;return this.getCalculatedData(t,s.center,o,n,r),x.extend(t,{startEvent:i,deltaTime:o,deltaX:n,deltaY:r,distance:x.getDistance(i.center,t.center),angle:x.getAngle(i.center,t.center),direction:x.getDirection(i.center,t.center),scale:x.getScale(i.touches,t.touches),rotation:x.getRotation(i.touches,t.touches)}),t},register:function(t){var e=t.defaults||{};return e[t.name]===n&&(e[t.name]=!0),x.extend(a.defaults,e,!0),t.index=t.index||1e3,this.gestures.push(t),this.gestures.sort(function(t,e){return t.indexe.index?1:0}),this.gestures}};a.Instance=function(t,e){var i=this;r(),this.element=t,this.enabled=!0,x.each(e,function(t,i){delete e[i],e[x.toCamelCase(i)]=t}),this.options=x.extend(x.extend({},a.defaults),e||{}),this.options.behavior&&x.toggleBehavior(this.element,this.options.behavior,!0),this.eventStartHandler=w.onTouch(t,g,function(t){i.enabled&&t.eventType==g?M.startDetect(i,t):t.eventType==_&&M.detect(t)}),this.eventHandlers=[]},a.Instance.prototype={on:function(t,e){var i=this;return w.on(i.element,t,e,function(t){i.eventHandlers.push({gesture:t,handler:e})}),i},off:function(t,e){var i=this;return w.off(i.element,t,e,function(t){var s=x.inArray({gesture:t,handler:e});s!==!1&&i.eventHandlers.splice(s,1)}),i},trigger:function(t,e){e||(e={});var i=a.DOCUMENT.createEvent("Event");i.initEvent(t,!0,!0),i.gesture=e;var s=this.element;return x.hasParent(e.target,s)&&(s=e.target),s.dispatchEvent(i),this},enable:function(t){return this.enabled=t,this},dispose:function(){var t,e;for(x.toggleBehavior(this.element,this.options.behavior,!1),t=-1;e=this.eventHandlers[++t];)x.off(this.element,e.gesture,e.handler);return this.eventHandlers=[],w.off(this.element,h[g],this.eventStartHandler),null}},function(t){function e(e,s){var o=M.current;if(!(s.options.dragMaxTouches>0&&e.touches.length>s.options.dragMaxTouches))switch(e.eventType){case g:i=!1;break;case v:if(e.distance0)){var r=Math.abs(s.options.dragMinDistance/e.distance);n.pageX+=e.deltaX*r,n.pageY+=e.deltaY*r,n.clientX+=e.deltaX*r,n.clientY+=e.deltaY*r,e=M.extendEventData(e)}(o.lastEvent.dragLockToAxis||s.options.dragLockToAxis&&s.options.dragLockMinDistance<=e.distance)&&(e.dragLockToAxis=!0);var a=o.lastEvent.direction;e.dragLockToAxis&&a!==e.direction&&(e.direction=x.isVertical(a)?e.deltaY<0?c:d:e.deltaX<0?l:p),i||(s.trigger(t+"start",e),i=!0),s.trigger(t,e),s.trigger(t+e.direction,e);var h=x.isVertical(e.direction);(s.options.dragBlockVertical&&h||s.options.dragBlockHorizontal&&!h)&&e.preventDefault();break;case b:i&&e.changedLength<=s.options.dragMaxTouches&&(s.trigger(t+"end",e),i=!1);break;case y:i=!1}}var i=!1;a.gestures.Drag={name:t,index:50,handler:e,defaults:{dragMinDistance:10,dragDistanceCorrection:!0,dragMaxTouches:1,dragBlockHorizontal:!1,dragBlockVertical:!1,dragLockToAxis:!1,dragLockMinDistance:25}}}("drag"),a.gestures.Gesture={name:"gesture",index:1337,handler:function(t,e){e.trigger(this.name,t)}},function(t){function e(e,s){var o=s.options,n=M.current;switch(e.eventType){case g:clearTimeout(i),n.name=t,i=setTimeout(function(){n&&n.name==t&&s.trigger(t,e)},o.holdTimeout);break;case v:e.distance>o.holdThreshold&&clearTimeout(i);break;case b:clearTimeout(i)}}var i;a.gestures.Hold={name:t,index:10,defaults:{holdTimeout:500,holdThreshold:2},handler:e}}("hold"),a.gestures.Release={name:"release",index:1/0,handler:function(t,e){t.eventType==b&&e.trigger(this.name,t)}},a.gestures.Swipe={name:"swipe",index:40,defaults:{swipeMinTouches:1,swipeMaxTouches:1,swipeVelocityX:.6,swipeVelocityY:.6},handler:function(t,e){if(t.eventType==b){var i=t.touches.length,s=e.options;if(is.swipeMaxTouches)return;(t.velocityX>s.swipeVelocityX||t.velocityY>s.swipeVelocityY)&&(e.trigger(this.name,t),e.trigger(this.name+t.direction,t))}}},function(t){function e(e,s){var o,n,r=s.options,a=M.current,h=M.previous;switch(e.eventType){case g:i=!1;break;case v:i=i||e.distance>r.tapMaxDistance;break;case y:!x.inStr(e.srcEvent.type,"cancel")&&e.deltaTimes.options.transformMinRotation&&s.trigger("rotate",e),o>s.options.transformMinScale&&(s.trigger("pinch",e),s.trigger("pinch"+(e.scale<1?"in":"out"),e));break;case b:i&&e.changedLength<2&&(s.trigger(t+"end",e),i=!1)}}var i=!1;a.gestures.Transform={name:t,index:45,defaults:{transformMinScale:.01,transformMinRotation:1},handler:e}}("transform"),s=function(){return a}.call(e,i,e,t),!(s!==n&&(t.exports=s))}(window)},function(t,e){e.startWithClustering=function(){this.clusterToFit(this.constants.clustering.initialMaxNodes,!0),this.updateLabels(),this.stabilize&&this._stabilize(),this.start()},e.clusterToFit=function(t,e){for(var i=this.nodeIndices.length,s=50,o=0;i>t&&s>o;)o%3==0?(this.forceAggregateHubs(!0),this.normalizeClusterLevels()):this.increaseClusterLevel(),i=this.nodeIndices.length,o+=1;o>0&&1==e&&this.repositionNodes(),this._updateCalculationNodes()},e.openCluster=function(t){var e=this.moving;if(t.clusterSize>this.constants.clustering.sectorThreshold&&this._nodeInActiveArea(t)&&("default"!=this._sector()||1!=this.nodeIndices.length)){this._addSector(t);for(var i=0;this.nodeIndices.lengthi;)this.decreaseClusterLevel(),i+=1}else this._expandClusterNode(t,!1,!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this._updateCalculationNodes(),this.updateLabels();this.moving!=e&&this.start()},e.updateClustersDefault=function(){1==this.constants.clustering.enabled&&this.updateClusters(0,!1,!1)},e.increaseClusterLevel=function(){this.updateClusters(-1,!1,!0)},e.decreaseClusterLevel=function(){this.updateClusters(1,!1,!0)},e.updateClusters=function(t,e,i,s){var o=this.moving,n=this.nodeIndices.length;this.previousScale>this.scale&&0==t&&this._collapseSector(),this.previousScale>this.scale||-1==t?this._formClusters(i):(this.previousScalethis.scale||-1==t)&&(this._aggregateHubs(i),this._updateNodeIndexList()),(this.previousScale>this.scale||-1==t)&&(this.handleChains(),this._updateNodeIndexList()),this.previousScale=this.scale,this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.lengththis.constants.clustering.chainThreshold&&this._reduceAmountOfChains(1-this.constants.clustering.chainThreshold/t)},e._aggregateHubs=function(t){this._getHubSize(),this._formClustersByHub(t,!1)},e.forceAggregateHubs=function(t){var e=this.moving,i=this.nodeIndices.length;this._aggregateHubs(!0),this._updateNodeIndexList(),this._updateDynamicEdges(),this.updateLabels(),this.nodeIndices.length!=i&&(this.clusterSession+=1),(0==t||void 0===t)&&this.moving!=e&&this.start()},e._openClustersBySize=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];1==e.inView()&&(e.width*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientWidth||e.height*this.scale>this.constants.clustering.screenSizeThreshold*this.frame.canvas.clientHeight)&&this.openCluster(e)}},e._openClusters=function(t,e){for(var i=0;i1&&(t.clusterSizei)){var r=n.from,a=n.to;n.to.options.mass>n.from.options.mass&&(r=n.to,a=n.from),1==a.dynamicEdgesLength?this._addToCluster(r,a,!1):1==r.dynamicEdgesLength&&this._addToCluster(a,r,!1)}}},e._forceClustersByZoom=function(){for(var t in this.nodes)if(this.nodes.hasOwnProperty(t)){var e=this.nodes[t];if(1==e.dynamicEdgesLength&&0!=e.dynamicEdges.length){var i=e.dynamicEdges[0],s=i.toId==e.id?this.nodes[i.fromId]:this.nodes[i.toId];e.id!=s.id&&(s.options.mass>e.options.mass?this._addToCluster(s,e,!0):this._addToCluster(e,s,!0))}}},e._clusterToSmallestNeighbour=function(t){for(var e=-1,i=null,s=0;so.clusterSessions.length&&(e=o.clusterSessions.length,i=o)}null!=o&&void 0!==this.nodes[o.id]&&this._addToCluster(o,t,!0)},e._formClustersByHub=function(t,e){for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&this._formClusterFromHub(this.nodes[i],t,e) +},e._formClusterFromHub=function(t,e,i,s){if(void 0===s&&(s=0),t.dynamicEdgesLength>=this.hubThreshold&&0==i||t.dynamicEdgesLength==this.hubThreshold&&1==i){for(var o,n,r,a=this.constants.clustering.clusterEdgeThreshold/this.scale,h=!1,d=[],l=t.dynamicEdges.length,c=0;l>c;c++)d.push(t.dynamicEdges[c].id);if(0==e)for(h=!1,c=0;l>c;c++){var p=this.edges[d[c]];if(void 0!==p&&p.connected&&p.toId!=p.fromId&&(o=p.to.x-p.from.x,n=p.to.y-p.from.y,r=Math.sqrt(o*o+n*n),a>r)){h=!0;break}}if(!e&&h||e)for(c=0;l>c;c++)if(p=this.edges[d[c]],void 0!==p){var u=this.nodes[p.fromId==t.id?p.toId:p.fromId];u.dynamicEdges.length<=this.hubThreshold+s&&u.id!=t.id&&this._addToCluster(t,u,e)}}},e._addToCluster=function(t,e,i){t.containedNodes[e.id]=e;for(var s=0;s1)for(var s=0;s1&&(e.label="[".concat(String(e.clusterSize),"]"))}for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(e=this.nodes[t],1==e.clusterSize&&(e.label=void 0!==e.originalLabel?e.originalLabel:String(e.id)))},e.normalizeClusterLevels=function(){var t,e=0,i=1e9,s=0;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&(s=this.nodes[t].clusterSessions.length,s>e&&(e=s),i>s&&(i=s));if(e-i>this.constants.clustering.clusterLevelDifference){var o=this.nodeIndices.length,n=e-this.constants.clustering.clusterLevelDifference;for(t in this.nodes)this.nodes.hasOwnProperty(t)&&this.nodes[t].clusterSessions.lengths&&(s=n.dynamicEdgesLength),t+=n.dynamicEdgesLength,e+=Math.pow(n.dynamicEdgesLength,2),i+=1}t/=i,e/=i;var r=e-Math.pow(t,2),a=Math.sqrt(r);this.hubThreshold=Math.floor(t+2*a),this.hubThreshold>s&&(this.hubThreshold=s)},e._reduceAmountOfChains=function(t){this.hubThreshold=2;var e=Math.floor(this.nodeIndices.length*t);for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&e>0&&(this._formClusterFromHub(this.nodes[i],!0,!0,1),e-=1)},e._getChainFraction=function(){var t=0,e=0;for(var i in this.nodes)this.nodes.hasOwnProperty(i)&&(2==this.nodes[i].dynamicEdgesLength&&this.nodes[i].dynamicEdges.length>=2&&(t+=1),e+=1);return t/e}},function(t,e,i){var s=i(1);e._putDataInSector=function(){this.sectors.active[this._sector()].nodes=this.nodes,this.sectors.active[this._sector()].edges=this.edges,this.sectors.active[this._sector()].nodeIndices=this.nodeIndices},e._switchToSector=function(t,e){void 0===e||"active"==e?this._switchToActiveSector(t):this._switchToFrozenSector(t)},e._switchToActiveSector=function(t){this.nodeIndices=this.sectors.active[t].nodeIndices,this.nodes=this.sectors.active[t].nodes,this.edges=this.sectors.active[t].edges},e._switchToSupportSector=function(){this.nodeIndices=this.sectors.support.nodeIndices,this.nodes=this.sectors.support.nodes,this.edges=this.sectors.support.edges},e._switchToFrozenSector=function(t){this.nodeIndices=this.sectors.frozen[t].nodeIndices,this.nodes=this.sectors.frozen[t].nodes,this.edges=this.sectors.frozen[t].edges},e._loadLatestSector=function(){this._switchToSector(this._sector())},e._sector=function(){return this.activeSector[this.activeSector.length-1]},e._previousSector=function(){if(this.activeSector.length>1)return this.activeSector[this.activeSector.length-2];throw new TypeError("there are not enough sectors in the this.activeSector array.")},e._setActiveSector=function(t){this.activeSector.push(t)},e._forgetLastSector=function(){this.activeSector.pop()},e._createNewSector=function(t){this.sectors.active[t]={nodes:{},edges:{},nodeIndices:[],formationScale:this.scale,drawingNode:void 0},this.sectors.active[t].drawingNode=new Node({id:t,color:{background:"#eaefef",border:"495c5e"}},{},{},this.constants),this.sectors.active[t].drawingNode.clusterSize=2},e._deleteActiveSector=function(t){delete this.sectors.active[t]},e._deleteFrozenSector=function(t){delete this.sectors.frozen[t]},e._freezeSector=function(t){this.sectors.frozen[t]=this.sectors.active[t],this._deleteActiveSector(t)},e._activateSector=function(t){this.sectors.active[t]=this.sectors.frozen[t],this._deleteFrozenSector(t)},e._mergeThisWithFrozen=function(t){for(var e in this.nodes)this.nodes.hasOwnProperty(e)&&(this.sectors.frozen[t].nodes[e]=this.nodes[e]);for(var i in this.edges)this.edges.hasOwnProperty(i)&&(this.sectors.frozen[t].edges[i]=this.edges[i]);for(var s=0;s1?this[t](o[0],o[1]):this[t](e))}return this._loadLatestSector(),i},e._doInSupportSector=function(t,e){var i=!1;if(void 0===e)this._switchToSupportSector(),i=this[t]();else{this._switchToSupportSector();var s=Array.prototype.splice.call(arguments,1);i=s.length>1?this[t](s[0],s[1]):this[t](e)}return this._loadLatestSector(),i},e._doInAllFrozenSectors=function(t,e){if(void 0===e)for(var i in this.sectors.frozen)this.sectors.frozen.hasOwnProperty(i)&&(this._switchToFrozenSector(i),this[t]());else for(var i in this.sectors.frozen)if(this.sectors.frozen.hasOwnProperty(i)){this._switchToFrozenSector(i);var s=Array.prototype.splice.call(arguments,1);s.length>1?this[t](s[0],s[1]):this[t](e)}this._loadLatestSector()},e._doInAllSectors=function(t,e){var i=Array.prototype.splice.call(arguments,1);void 0===e?(this._doInAllActiveSectors(t),this._doInAllFrozenSectors(t)):i.length>1?(this._doInAllActiveSectors(t,i[0],i[1]),this._doInAllFrozenSectors(t,i[0],i[1])):(this._doInAllActiveSectors(t,e),this._doInAllFrozenSectors(t,e))},e._clearNodeIndexList=function(){var t=this._sector();this.sectors.active[t].nodeIndices=[],this.nodeIndices=this.sectors.active[t].nodeIndices},e._drawSectorNodes=function(t,e){var i,s=1e9,o=-1e9,n=1e9,r=-1e9;for(var a in this.sectors[e])if(this.sectors[e].hasOwnProperty(a)&&void 0!==this.sectors[e][a].drawingNode){this._switchToSector(a,e),s=1e9,o=-1e9,n=1e9,r=-1e9;for(var h in this.nodes)this.nodes.hasOwnProperty(h)&&(i=this.nodes[h],i.resize(t),n>i.x-.5*i.width&&(n=i.x-.5*i.width),ri.y-.5*i.height&&(s=i.y-.5*i.height),o0?this.nodes[i[i.length-1]]:null},e._getEdgesOverlappingWith=function(t,e){var i=this.edges;for(var s in i)i.hasOwnProperty(s)&&i[s].isOverlappingWith(t)&&e.push(s)},e._getAllEdgesOverlappingWith=function(t){var e=[];return this._doInAllActiveSectors("_getEdgesOverlappingWith",t,e),e},e._getEdgeAt=function(t){var e=this._pointerToPositionObject(t),i=this._getAllEdgesOverlappingWith(e);return i.length>0?this.edges[i[i.length-1]]:null},e._addToSelection=function(t){t instanceof s?this.selectionObj.nodes[t.id]=t:this.selectionObj.edges[t.id]=t},e._addToHover=function(t){t instanceof s?this.hoverObj.nodes[t.id]=t:this.hoverObj.edges[t.id]=t},e._removeFromSelection=function(t){t instanceof s?delete this.selectionObj.nodes[t.id]:delete this.selectionObj.edges[t.id]},e._unselectAll=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].unselect();for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&this.selectionObj.edges[i].unselect();this.selectionObj={nodes:{},edges:{}},0==t&&this.emit("select",this.getSelection())},e._unselectClusters=function(t){void 0===t&&(t=!1);for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&this.selectionObj.nodes[e].clusterSize>1&&(this.selectionObj.nodes[e].unselect(),this._removeFromSelection(this.selectionObj.nodes[e]));0==t&&this.emit("select",this.getSelection())},e._getSelectedNodeCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedNode=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return this.selectionObj.nodes[t];return null},e._getSelectedEdge=function(){for(var t in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(t))return this.selectionObj.edges[t];return null},e._getSelectedEdgeCount=function(){var t=0;for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(t+=1);return t},e._getSelectedObjectCount=function(){var t=0;for(var e in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(e)&&(t+=1);for(var i in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(i)&&(t+=1);return t},e._selectionIsEmpty=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t))return!1;for(var e in this.selectionObj.edges)if(this.selectionObj.edges.hasOwnProperty(e))return!1;return!0},e._clusterInSelection=function(){for(var t in this.selectionObj.nodes)if(this.selectionObj.nodes.hasOwnProperty(t)&&this.selectionObj.nodes[t].clusterSize>1)return!0;return!1},e._selectConnectedEdges=function(t){for(var e=0;ee;e++){s=t[e];var o=this.nodes[s];if(!o)throw new RangeError('Node with id "'+s+'" not found');this._selectObject(o,!0,!0)}console.log("setSelection is deprecated. Please use selectNodes instead."),this.redraw()},e.selectNodes=function(t,e){var i,s,o;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),i=0,s=t.length;s>i;i++){o=t[i];var n=this.nodes[o];if(!n)throw new RangeError('Node with id "'+o+'" not found');this._selectObject(n,!0,!0,e)}this.redraw()},e.selectEdges=function(t){var e,i,s;if(!t||void 0==t.length)throw"Selection must be an array with ids";for(this._unselectAll(!0),e=0,i=t.length;i>e;e++){s=t[e];var o=this.edges[s];if(!o)throw new RangeError('Edge with id "'+s+'" not found');this._selectObject(o,!0,!0,highlightEdges)}this.redraw()},e._updateSelection=function(){for(var t in this.selectionObj.nodes)this.selectionObj.nodes.hasOwnProperty(t)&&(this.nodes.hasOwnProperty(t)||delete this.selectionObj.nodes[t]);for(var e in this.selectionObj.edges)this.selectionObj.edges.hasOwnProperty(e)&&(this.edges.hasOwnProperty(e)||delete this.selectionObj.edges[e])}},function(t,e,i){var s=i(1),o=i(37),n=i(34);e._clearManipulatorBar=function(){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild)},e._restoreOverloadedFunctions=function(){for(var t in this.cachedFunctions)this.cachedFunctions.hasOwnProperty(t)&&(this[t]=this.cachedFunctions[t])},e._toggleEditMode=function(){this.editMode=!this.editMode;var t=document.getElementById("network-manipulationDiv"),e=document.getElementById("network-manipulation-closeDiv"),i=document.getElementById("network-manipulation-editMode");1==this.editMode?(t.style.display="block",e.style.display="block",i.style.display="none",e.onclick=this._toggleEditMode.bind(this)):(t.style.display="none",e.style.display="none",i.style.display="block",e.onclick=null),this._createManipulatorBar()},e._createManipulatorBar=function(){this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];if(void 0!==this.edgeBeingEdited&&(this.edgeBeingEdited._disableControlNodes(),this.edgeBeingEdited=void 0,this.selectedControlNode=null,this.controlNodesActive=!1),this._restoreOverloadedFunctions(),this.freezeSimulation=!1,this.blockConnectingEdgeSelection=!1,this.forceAppendSelection=!1,1==this.editMode){for(;this.manipulationDiv.hasChildNodes();)this.manipulationDiv.removeChild(this.manipulationDiv.firstChild);this.manipulationDiv.innerHTML=""+t.addNode+"
"+t.addEdge+"",1==this._getSelectedNodeCount()&&this.triggerFunctions.edit?this.manipulationDiv.innerHTML+="
"+t.editNode+"":1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()&&(this.manipulationDiv.innerHTML+="
"+t.editEdge+""),0==this._selectionIsEmpty()&&(this.manipulationDiv.innerHTML+="
"+t.del+"");var e=document.getElementById("network-manipulate-addNode");e.onclick=this._createAddNodeToolbar.bind(this);var i=document.getElementById("network-manipulate-connectNode");if(i.onclick=this._createAddEdgeToolbar.bind(this),1==this._getSelectedNodeCount()&&this.triggerFunctions.edit){var s=document.getElementById("network-manipulate-editNode");s.onclick=this._editNode.bind(this)}else if(1==this._getSelectedEdgeCount()&&0==this._getSelectedNodeCount()){var s=document.getElementById("network-manipulate-editEdge");s.onclick=this._createEditEdgeToolbar.bind(this)}if(0==this._selectionIsEmpty()){var o=document.getElementById("network-manipulate-delete");o.onclick=this._deleteSelected.bind(this)}var n=document.getElementById("network-manipulation-closeDiv");n.onclick=this._toggleEditMode.bind(this),this.boundFunction=this._createManipulatorBar.bind(this),this.on("select",this.boundFunction)}else{this.editModeDiv.innerHTML=""+t.edit+"";var r=document.getElementById("network-manipulate-editModeButton");r.onclick=this._toggleEditMode.bind(this)}},e._createAddNodeToolbar=function(){this._clearManipulatorBar(),this.boundFunction&&this.off("select",this.boundFunction);var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.addDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._addNode.bind(this),this.on("select",this.boundFunction)},e._createAddEdgeToolbar=function(){this._clearManipulatorBar(),this._unselectAll(!0),this.freezeSimulation=!0;var t=this.constants.locales[this.constants.locale];this.boundFunction&&this.off("select",this.boundFunction),this._unselectAll(),this.forceAppendSelection=!1,this.blockConnectingEdgeSelection=!0,this.manipulationDiv.innerHTML=""+t.back+"
"+t.edgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.boundFunction=this._handleConnect.bind(this),this.on("select",this.boundFunction),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this._handleTouch=this._handleConnect,this._handleOnRelease=this._finishConnect,this._redraw()},e._createEditEdgeToolbar=function(){this._clearManipulatorBar(),this.controlNodesActive=!0,this.boundFunction&&this.off("select",this.boundFunction),this.edgeBeingEdited=this._getSelectedEdge(),this.edgeBeingEdited._enableControlNodes();var t=this.constants.locales[this.constants.locale];this.manipulationDiv.innerHTML=""+t.back+"
"+t.editEdgeDescription+"";var e=document.getElementById("network-manipulate-back");e.onclick=this._createManipulatorBar.bind(this),this.cachedFunctions._handleTouch=this._handleTouch,this.cachedFunctions._handleOnRelease=this._handleOnRelease,this.cachedFunctions._handleTap=this._handleTap,this.cachedFunctions._handleDragStart=this._handleDragStart,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleTouch=this._selectControlNode,this._handleTap=function(){},this._handleOnDrag=this._controlNodeDrag,this._handleDragStart=function(){},this._handleOnRelease=this._releaseControlNode,this._redraw()},e._selectControlNode=function(t){this.edgeBeingEdited.controlNodes.from.unselect(),this.edgeBeingEdited.controlNodes.to.unselect(),this.selectedControlNode=this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(t.x),this._YconvertDOMtoCanvas(t.y)),null!==this.selectedControlNode&&(this.selectedControlNode.select(),this.freezeSimulation=!0),this._redraw()},e._controlNodeDrag=function(t){var e=this._getPointer(t.gesture.center);null!==this.selectedControlNode&&void 0!==this.selectedControlNode&&(this.selectedControlNode.x=this._XconvertDOMtoCanvas(e.x),this.selectedControlNode.y=this._YconvertDOMtoCanvas(e.y)),this._redraw()},e._releaseControlNode=function(t){var e=this._getNodeAt(t);null!=e?(1==this.edgeBeingEdited.controlNodes.from.selected&&(this._editEdge(e.id,this.edgeBeingEdited.to.id),this.edgeBeingEdited.controlNodes.from.unselect()),1==this.edgeBeingEdited.controlNodes.to.selected&&(this._editEdge(this.edgeBeingEdited.from.id,e.id),this.edgeBeingEdited.controlNodes.to.unselect())):this.edgeBeingEdited._restoreControlNodes(),this.freezeSimulation=!1,this._redraw()},e._handleConnect=function(t){if(0==this._getSelectedNodeCount()){var e,i,s,r,a=this._getNodeAt(t);null!=a&&(a.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._selectObject(a,!1),e=this.sectors.support.nodes,e.targetNode=i=new o({id:"targetNode"},{},{},this.constants),i.x=a.x,i.y=a.y,e.targetViaNode=s=new o({id:"targetViaNode"},{},{},this.constants),s.x=a.x,s.y=a.y,s.parentEdgeId="connectionEdge",this.edges.connectionEdge=r=new n({id:"connectionEdge",from:a.id,to:i.id},this,this.constants),r.from=a,r.connected=!0,r.smooth=!0,r.selected=!0,r.to=i,r.via=s,this.cachedFunctions._handleOnDrag=this._handleOnDrag,this._handleOnDrag=function(t){var e=this._getPointer(t.gesture.center),i=this.sectors.support.nodes;i.targetNode.x=this._XconvertDOMtoCanvas(e.x),i.targetNode.y=this._YconvertDOMtoCanvas(e.y),i.targetViaNode.x=.5*(this._XconvertDOMtoCanvas(e.x)+this.edges.connectionEdge.from.x),i.targetViaNode.y=this._YconvertDOMtoCanvas(e.y)},this.moving=!0,this.start()))}},e._finishConnect=function(t){if(1==this._getSelectedNodeCount()){this._handleOnDrag=this.cachedFunctions._handleOnDrag,delete this.cachedFunctions._handleOnDrag;var e=this.edges.connectionEdge.fromId;delete this.edges.connectionEdge,delete this.sectors.support.nodes.targetNode,delete this.sectors.support.nodes.targetViaNode;var i=this._getNodeAt(t);null!=i&&(i.clusterSize>1?alert(this.constants.locales[this.constants.locale].createEdgeError):(this._createEdge(e,i.id),this._createManipulatorBar())),this._unselectAll()}},e._addNode=function(){if(this._selectionIsEmpty()&&1==this.editMode){var t=this._pointerToPositionObject(this.pointerPosition),e={id:s.randomUUID(),x:t.left,y:t.top,label:"new",allowedToMoveX:!0,allowedToMoveY:!0};if(this.triggerFunctions.add){if(2!=this.triggerFunctions.add.length)throw new Error("The function for add does not support two arguments (data,callback)");var i=this;this.triggerFunctions.add(e,function(t){i.nodesData.add(t),i._createManipulatorBar(),i.moving=!0,i.start()})}else this.nodesData.add(e),this._createManipulatorBar(),this.moving=!0,this.start()}},e._createEdge=function(t,e){if(1==this.editMode){var i={from:t,to:e};if(this.triggerFunctions.connect){if(2!=this.triggerFunctions.connect.length)throw new Error("The function for connect does not support two arguments (data,callback)");var s=this;this.triggerFunctions.connect(i,function(t){s.edgesData.add(t),s.moving=!0,s.start()})}else this.edgesData.add(i),this.moving=!0,this.start()}},e._editEdge=function(t,e){if(1==this.editMode){var i={id:this.edgeBeingEdited.id,from:t,to:e};if(this.triggerFunctions.editEdge){if(2!=this.triggerFunctions.editEdge.length)throw new Error("The function for edit does not support two arguments (data, callback)");var s=this;this.triggerFunctions.editEdge(i,function(t){s.edgesData.update(t),s.moving=!0,s.start()})}else this.edgesData.update(i),this.moving=!0,this.start()}},e._editNode=function(){if(!this.triggerFunctions.edit||1!=this.editMode)throw new Error("No edit function has been bound to this button");var t=this._getSelectedNode(),e={id:t.id,label:t.label,group:t.options.group,shape:t.options.shape,color:{background:t.options.color.background,border:t.options.color.border,highlight:{background:t.options.color.highlight.background,border:t.options.color.highlight.border}}};if(2!=this.triggerFunctions.edit.length)throw new Error("The function for edit does not support two arguments (data, callback)");var i=this;this.triggerFunctions.edit(e,function(t){i.nodesData.update(t),i._createManipulatorBar(),i.moving=!0,i.start()})},e._deleteSelected=function(){if(!this._selectionIsEmpty()&&1==this.editMode)if(this._clusterInSelection())alert(this.constants.locales[this.constants.locale].deleteClusterError);else{var t=this.getSelectedNodes(),e=this.getSelectedEdges();if(this.triggerFunctions.del){var i=this,s={nodes:t,edges:e};if(!(this.triggerFunctions.del.length=2))throw new Error("The function for delete does not support two arguments (data, callback)");this.triggerFunctions.del(s,function(t){i.edgesData.remove(t.edges),i.nodesData.remove(t.nodes),i._unselectAll(),i.moving=!0,i.start()})}else this.edgesData.remove(e),this.nodesData.remove(t),this._unselectAll(),this.moving=!0,this.start()}}},function(t,e,i){var s=(i(1),i(42));e._cleanNavigation=function(){var t=document.getElementById("network-navigation_wrapper");t&&t.parentNode&&t.parentNode.removeChild(t),document.onmouseup=null},e._loadNavigationElements=function(){this._cleanNavigation(),this.navigationDivs={};var t=["up","down","left","right","zoomIn","zoomOut","zoomExtends"],e=["_moveUp","_moveDown","_moveLeft","_moveRight","_zoomIn","_zoomOut","zoomExtent"];this.navigationDivs.wrapper=document.createElement("div"),this.navigationDivs.wrapper.id="network-navigation_wrapper",this.frame.appendChild(this.navigationDivs.wrapper);for(var i=this,o=0;o0){"RL"==this.constants.hierarchicalLayout.direction||"DU"==this.constants.hierarchicalLayout.direction?this.constants.hierarchicalLayout.levelSeparation*=-1:this.constants.hierarchicalLayout.levelSeparation=Math.abs(this.constants.hierarchicalLayout.levelSeparation),"RL"==this.constants.hierarchicalLayout.direction||"LR"==this.constants.hierarchicalLayout.direction?1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="vertical"):1==this.constants.smoothCurves.enabled&&(this.constants.smoothCurves.type="horizontal");var t,e,i=0,s=!1,o=!1;for(e in this.nodes)this.nodes.hasOwnProperty(e)&&(t=this.nodes[e],-1!=t.level?s=!0:o=!0,is&&(n.xFixed=!1,n.x=i[n.level].minPos,r=!0):n.yFixed&&n.level>s&&(n.yFixed=!1,n.y=i[n.level].minPos,r=!0),1==r&&(i[n.level].minPos+=i[n.level].nodeSpacing,n.edges.length>1&&this._placeBranchNodes(n.edges,n.id,i,n.level))}},e._setLevel=function(t,e,i){for(var s=0;st)&&(o.level=t,o.edges.length>1&&this._setLevel(t+1,o.edges,o.id))}},e._setLevelDirected=function(t,e,i){this.nodes[i].hierarchyEnumerated=!0;for(var s=0;s1&&o.hierarchyEnumerated===!1&&this._setLevelDirected(o.level,o.edges,o.id)}},e._restoreNodes=function(){for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.nodes[t].xFixed=!1,this.nodes[t].yFixed=!1)}},function(t,e,i){function s(){this.constants.smoothCurves.enabled=!this.constants.smoothCurves.enabled;var t=document.getElementById("graph_toggleSmooth");t.style.background=1==this.constants.smoothCurves.enabled?"#A4FF56":"#FF8532",this._configureSmoothCurves(!1)}function o(){for(var t in this.calculationNodes)this.calculationNodes.hasOwnProperty(t)&&(this.calculationNodes[t].vx=0,this.calculationNodes[t].vy=0,this.calculationNodes[t].fx=0,this.calculationNodes[t].fy=0);1==this.constants.hierarchicalLayout.enabled?(this._setupHierarchicalLayout(),a.call(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),a.call(this,"graph_H_cg",1,"physics_centralGravity"),a.call(this,"graph_H_sc",1,"physics_springConstant"),a.call(this,"graph_H_sl",1,"physics_springLength"),a.call(this,"graph_H_damp",1,"physics_damping")):this.repositionNodes(),this.moving=!0,this.start()}function n(){var t="No options are required, default values used.",e=[],i=document.getElementById("graph_physicsMethod1"),s=document.getElementById("graph_physicsMethod2");if(1==i.checked){if(this.constants.physics.barnesHut.gravitationalConstant!=this.backupConstants.physics.barnesHut.gravitationalConstant&&e.push("gravitationalConstant: "+this.constants.physics.barnesHut.gravitationalConstant),this.constants.physics.centralGravity!=this.backupConstants.physics.barnesHut.centralGravity&&e.push("centralGravity: "+this.constants.physics.centralGravity),this.constants.physics.springLength!=this.backupConstants.physics.barnesHut.springLength&&e.push("springLength: "+this.constants.physics.springLength),this.constants.physics.springConstant!=this.backupConstants.physics.barnesHut.springConstant&&e.push("springConstant: "+this.constants.physics.springConstant),this.constants.physics.damping!=this.backupConstants.physics.barnesHut.damping&&e.push("damping: "+this.constants.physics.damping),0!=e.length){t="var options = {",t+="physics: {barnesHut: {";for(var o=0;othis.constants.clustering.clusterThreshold&&1==this.constants.clustering.enabled&&this.clusterToFit(this.constants.clustering.reduceToNodes,!1),this._calculateForces())},e._calculateForces=function(){this._calculateGravitationalForces(),this._calculateNodeForces(),this.constants.physics.springConstant>0&&(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic?this._calculateSpringForcesWithSupport():1==this.constants.physics.hierarchicalRepulsion.enabled?this._calculateHierarchicalSpringForces():this._calculateSpringForces())},e._updateCalculationNodes=function(){if(1==this.constants.smoothCurves.enabled&&1==this.constants.smoothCurves.dynamic){this.calculationNodes={},this.calculationNodeIndices=[];for(var t in this.nodes)this.nodes.hasOwnProperty(t)&&(this.calculationNodes[t]=this.nodes[t]);var e=this.sectors.support.nodes;for(var i in e)e.hasOwnProperty(i)&&(this.edges.hasOwnProperty(e[i].parentEdgeId)?this.calculationNodes[i]=e[i]:e[i]._setForce(0,0));for(var s in this.calculationNodes)this.calculationNodes.hasOwnProperty(s)&&this.calculationNodeIndices.push(s)}else this.calculationNodes=this.nodes,this.calculationNodeIndices=this.nodeIndices},e._calculateGravitationalForces=function(){var t,e,i,s,o,n=this.calculationNodes,r=this.constants.physics.centralGravity,a=0;for(o=0;oSimulation Mode:Barnes HutRepulsionHierarchical
Options:
',this.containerElement.parentElement.insertBefore(this.physicsConfiguration,this.containerElement),this.optionsDiv=document.createElement("div"),this.optionsDiv.style.fontSize="14px",this.optionsDiv.style.fontFamily="verdana",this.containerElement.parentElement.insertBefore(this.optionsDiv,this.containerElement);var e;e=document.getElementById("graph_BH_gc"),e.onchange=a.bind(this,"graph_BH_gc",-1,"physics_barnesHut_gravitationalConstant"),e=document.getElementById("graph_BH_cg"),e.onchange=a.bind(this,"graph_BH_cg",1,"physics_centralGravity"),e=document.getElementById("graph_BH_sc"),e.onchange=a.bind(this,"graph_BH_sc",1,"physics_springConstant"),e=document.getElementById("graph_BH_sl"),e.onchange=a.bind(this,"graph_BH_sl",1,"physics_springLength"),e=document.getElementById("graph_BH_damp"),e.onchange=a.bind(this,"graph_BH_damp",1,"physics_damping"),e=document.getElementById("graph_R_nd"),e.onchange=a.bind(this,"graph_R_nd",1,"physics_repulsion_nodeDistance"),e=document.getElementById("graph_R_cg"),e.onchange=a.bind(this,"graph_R_cg",1,"physics_centralGravity"),e=document.getElementById("graph_R_sc"),e.onchange=a.bind(this,"graph_R_sc",1,"physics_springConstant"),e=document.getElementById("graph_R_sl"),e.onchange=a.bind(this,"graph_R_sl",1,"physics_springLength"),e=document.getElementById("graph_R_damp"),e.onchange=a.bind(this,"graph_R_damp",1,"physics_damping"),e=document.getElementById("graph_H_nd"),e.onchange=a.bind(this,"graph_H_nd",1,"physics_hierarchicalRepulsion_nodeDistance"),e=document.getElementById("graph_H_cg"),e.onchange=a.bind(this,"graph_H_cg",1,"physics_centralGravity"),e=document.getElementById("graph_H_sc"),e.onchange=a.bind(this,"graph_H_sc",1,"physics_springConstant"),e=document.getElementById("graph_H_sl"),e.onchange=a.bind(this,"graph_H_sl",1,"physics_springLength"),e=document.getElementById("graph_H_damp"),e.onchange=a.bind(this,"graph_H_damp",1,"physics_damping"),e=document.getElementById("graph_H_direction"),e.onchange=a.bind(this,"graph_H_direction",t,"hierarchicalLayout_direction"),e=document.getElementById("graph_H_levsep"),e.onchange=a.bind(this,"graph_H_levsep",1,"hierarchicalLayout_levelSeparation"),e=document.getElementById("graph_H_nspac"),e.onchange=a.bind(this,"graph_H_nspac",1,"hierarchicalLayout_nodeSpacing");var i=document.getElementById("graph_physicsMethod1"),d=document.getElementById("graph_physicsMethod2"),l=document.getElementById("graph_physicsMethod3");d.checked=!0,this.constants.physics.barnesHut.enabled&&(i.checked=!0),this.constants.hierarchicalLayout.enabled&&(l.checked=!0);var c=document.getElementById("graph_toggleSmooth"),p=document.getElementById("graph_repositionNodes"),u=document.getElementById("graph_generateOptions");c.onclick=s.bind(this),p.onclick=o.bind(this),u.onclick=n.bind(this),c.style.background=1==this.constants.smoothCurves&&0==this.constants.dynamicSmoothCurves?"#A4FF56":"#FF8532",r.apply(this),i.onchange=r.bind(this),d.onchange=r.bind(this),l.onchange=r.bind(this)}},e._overWriteGraphConstants=function(t,e){var i=t.split("_");1==i.length?this.constants[i[0]]=e:2==i.length?this.constants[i[0]][i[1]]=e:3==i.length&&(this.constants[i[0]][i[1]][i[2]]=e)}},function(t){function e(t){throw new Error("Cannot find module '"+t+"'.")}e.resolve=e,e.keys=function(){return[]},t.exports=e},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l,c=this.calculationNodes,p=this.calculationNodeIndices,u=-2/3,f=4/3,m=this.constants.physics.repulsion.nodeDistance,g=m;for(d=0;di&&(r=.5*g>i?1:v*i+f,r*=0==n?1:1+n*this.constants.clustering.forceAmplification,r/=i,s=t*r,o=e*r,a.fx-=s,a.fy-=o,h.fx+=s,h.fy+=o)}}},function(t,e){e._calculateNodeForces=function(){var t,e,i,s,o,n,r,a,h,d,l=this.calculationNodes,c=this.calculationNodeIndices,p=this.constants.physics.hierarchicalRepulsion.nodeDistance;for(h=0;hi?-Math.pow(u*i,2)+Math.pow(u*p,2):0,0==i?i=.01:n/=i,s=t*n,o=e*n,r.fx-=s,r.fy-=o,a.fx+=s,a.fy+=o}},e._calculateHierarchicalSpringForces=function(){for(var t,e,i,s,o,n,r,a,h,d=this.edges,l=this.calculationNodes,c=this.calculationNodeIndices,p=0;pn;n++)t=e[i[n]],t.options.mass>0&&(this._getForceContribution(o.root.children.NW,t),this._getForceContribution(o.root.children.NE,t),this._getForceContribution(o.root.children.SW,t),this._getForceContribution(o.root.children.SE,t))}},e._getForceContribution=function(t,e){if(t.childrenCount>0){var i,s,o;if(i=t.centerOfMass.x-e.x,s=t.centerOfMass.y-e.y,o=Math.sqrt(i*i+s*s),o*t.calcSize>this.constants.physics.barnesHut.theta){0==o&&(o=.1*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}else if(4==t.childrenCount)this._getForceContribution(t.children.NW,e),this._getForceContribution(t.children.NE,e),this._getForceContribution(t.children.SW,e),this._getForceContribution(t.children.SE,e);else if(t.children.data.id!=e.id){0==o&&(o=.5*Math.random(),i=o);var n=this.constants.physics.barnesHut.gravitationalConstant*t.mass*e.options.mass/(o*o*o),r=i*n,a=s*n;e.fx+=r,e.fy+=a}}},e._formBarnesHutTree=function(t,e){for(var i,s=e.length,o=Number.MAX_VALUE,n=Number.MAX_VALUE,r=-Number.MAX_VALUE,a=-Number.MAX_VALUE,h=0;s>h;h++){var d=t[e[h]].x,l=t[e[h]].y;t[e[h]].options.mass>0&&(o>d&&(o=d),d>r&&(r=d),n>l&&(n=l),l>a&&(a=l))}var c=Math.abs(r-o)-Math.abs(a-n);c>0?(n-=.5*c,a+=.5*c):(o+=.5*c,r-=.5*c);var p=1e-5,u=Math.max(p,Math.abs(r-o)),f=.5*u,m=.5*(o+r),g=.5*(n+a),v={root:{centerOfMass:{x:0,y:0},mass:0,range:{minX:m-f,maxX:m+f,minY:g-f,maxY:g+f},size:u,calcSize:1/u,children:{data:null},maxWidth:0,level:0,childrenCount:4}};for(this._splitBranch(v.root),h=0;s>h;h++)i=t[e[h]],i.options.mass>0&&this._placeInTree(v.root,i);this.barnesHutTree=v},e._updateBranchMass=function(t,e){var i=t.mass+e.options.mass,s=1/i;t.centerOfMass.x=t.centerOfMass.x*t.mass+e.x*e.options.mass,t.centerOfMass.x*=s,t.centerOfMass.y=t.centerOfMass.y*t.mass+e.y*e.options.mass,t.centerOfMass.y*=s,t.mass=i;var o=Math.max(Math.max(e.height,e.radius),e.width);t.maxWidth=t.maxWidthe.x?t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NW"):this._placeInRegion(t,e,"SW"):t.children.NW.range.maxY>e.y?this._placeInRegion(t,e,"NE"):this._placeInRegion(t,e,"SE")},e._placeInRegion=function(t,e,i){switch(t.children[i].childrenCount){case 0:t.children[i].children.data=e,t.children[i].childrenCount=1,this._updateBranchMass(t.children[i],e);break;case 1:t.children[i].children.data.x==e.x&&t.children[i].children.data.y==e.y?(e.x+=Math.random(),e.y+=Math.random()):(this._splitBranch(t.children[i]),this._placeInTree(t.children[i],e));break;case 4:this._placeInTree(t.children[i],e)}},e._splitBranch=function(t){var e=null;1==t.childrenCount&&(e=t.children.data,t.mass=0,t.centerOfMass.x=0,t.centerOfMass.y=0),t.childrenCount=4,t.children.data=null,this._insertRegion(t,"NW"),this._insertRegion(t,"NE"),this._insertRegion(t,"SW"),this._insertRegion(t,"SE"),null!=e&&this._placeInTree(t,e) +},e._insertRegion=function(t,e){var i,s,o,n,r=.5*t.size;switch(e){case"NW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY,n=t.range.minY+r;break;case"NE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY,n=t.range.minY+r;break;case"SW":i=t.range.minX,s=t.range.minX+r,o=t.range.minY+r,n=t.range.maxY;break;case"SE":i=t.range.minX+r,s=t.range.maxX,o=t.range.minY+r,n=t.range.maxY}t.children[e]={centerOfMass:{x:0,y:0},mass:0,range:{minX:i,maxX:s,minY:o,maxY:n},size:.5*t.size,calcSize:2*t.calcSize,children:{data:null},maxWidth:0,level:t.level+1,childrenCount:0}},e._drawTree=function(t,e){void 0!==this.barnesHutTree&&(t.lineWidth=1,this._drawBranch(this.barnesHutTree.root,t,e))},e._drawBranch=function(t,e,i){void 0===i&&(i="#FF0000"),4==t.childrenCount&&(this._drawBranch(t.children.NW,e),this._drawBranch(t.children.NE,e),this._drawBranch(t.children.SE,e),this._drawBranch(t.children.SW,e)),e.strokeStyle=i,e.beginPath(),e.moveTo(t.range.minX,t.range.minY),e.lineTo(t.range.maxX,t.range.minY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.minY),e.lineTo(t.range.maxX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.maxX,t.range.maxY),e.lineTo(t.range.minX,t.range.maxY),e.stroke(),e.beginPath(),e.moveTo(t.range.minX,t.range.maxY),e.lineTo(t.range.minX,t.range.minY),e.stroke()}},function(t){t.exports=function(t){return t.webpackPolyfill||(t.deprecate=function(){},t.paths=[],t.children=[],t.webpackPolyfill=1),t}}])}); //# sourceMappingURL=vis.map \ No newline at end of file diff --git a/docs/timeline.html b/docs/timeline.html index 688b5f58..b6554b7c 100644 --- a/docs/timeline.html +++ b/docs/timeline.html @@ -43,6 +43,7 @@
  • Methods
  • Events
  • Editing Items
  • +
  • Templates
  • Localization
  • Styles
  • Data Policy
  • @@ -664,6 +665,13 @@ var options = { If not provided, the earliest date present in the events is taken as start date. + + template + Function + none + A template function used to generate the contents of the items. The function is called by the Timeline with an items data as argument, and must return HTML code as result. When the option template is specified, the items do not need to have a field content. See section Templates for a detailed explanation. + + type String @@ -1068,6 +1076,80 @@ var options = { A full example is available here: 08_edit_items.html. + +

    Templates

    + +

    + Timeline supports templates to format item contents. Any template engine (such as handlebars or mustache) can be used, and one can also manually build HTML. In the options, one can provide a template handler. This handler is a function accepting an items data as argument, and outputs formatted HTML: +

    + +
    var options = {
    +  template: function (item) {
    +    var html = ... // generate HTML markup for this item
    +    return html;
    +  }
    +};
    +
    + +

    Create HTML manually

    + +The HTML for an item can be created manually: + +
    var options = {
    +  template: function (item) {
    +    return '<h1>' + item.header + '</h1><p>' + item.description + '</p>';
    +  }
    +};
    +
    + +

    Using a template engine

    + +Using handlebars, one can write the template in HTML: + +
    +<script id="item-template" type="text/x-handlebars-template">
    +  <h1>{{header}}</h1>
    +  <p>{{description}}</p>
    +</script>
    +
    + +Compile the template: + +
    +var source = document.getElementById('item-template').innerHTML;
    +var template = Handlebars.compile(source);
    +
    + +And then specify the template in the Timeline options + +
    var options = {
    +  template: template
    +};
    +
    + +

    Multiple templates

    + +In order to support multiple templates, the template handler can be extended to switch between different templates, depending on a specific item property: + +
    +var templates = {
    +  template1: Handlebars.compile(...),
    +  template2: Handlebars.compile(...),
    +  template2: Handlebars.compile(...),
    +  ...
    +};
    +
    +var options = {
    +  template: function (item) {
    +    var template = templates[item.template];  // choose the right template
    +    return template(item);                    // execute the template
    +  }
    +};
    +
    + +Now the items can be extended with a property template, specifying which template to use for the item. + +

    Localization

    Timeline can be localized. For localization, Timeline depends largely on the localization of moment.js. Locales are not included in vis.js by default. To enable localization, moment.js must be loaded with locales. Moment.js offers a bundle named "moment-with-locales.min.js" for this and there are various alternative ways to load locales. diff --git a/examples/timeline/25_templates.html b/examples/timeline/25_templates.html new file mode 100644 index 00000000..9fb3f500 --- /dev/null +++ b/examples/timeline/25_templates.html @@ -0,0 +1,248 @@ + + + + Timeline | Basic demo + + + + + + + + + + + + +

    WK 2014

    +

    + This example demonstrates using templates to format item contents. +

    + +
    + +
    + + + + \ No newline at end of file diff --git a/examples/timeline/index.html b/examples/timeline/index.html index 9921eb10..eb85a0ff 100644 --- a/examples/timeline/index.html +++ b/examples/timeline/index.html @@ -36,6 +36,7 @@

    22_window_adjustment.html

    23_data_attributes.html

    24_background_areas.html

    +

    25_templates.html

    requirejs_example.html

    diff --git a/lib/timeline/component/ItemSet.js b/lib/timeline/component/ItemSet.js index baee8379..323d4077 100644 --- a/lib/timeline/component/ItemSet.js +++ b/lib/timeline/component/ItemSet.js @@ -262,7 +262,7 @@ ItemSet.prototype._create = function(){ ItemSet.prototype.setOptions = function(options) { if (options) { // copy all options that we know - var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder', 'dataAttributes']; + var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder', 'dataAttributes', 'template']; util.selectiveExtend(fields, this.options, options); if ('margin' in options) { diff --git a/lib/timeline/component/item/Item.js b/lib/timeline/component/item/Item.js index a93f9cc6..dfb9abb3 100644 --- a/lib/timeline/component/item/Item.js +++ b/lib/timeline/component/item/Item.js @@ -159,12 +159,21 @@ Item.prototype._repaintDeleteButton = function (anchor) { * @private */ Item.prototype._updateContents = function (element) { - if (this.data.content instanceof Element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } + else { + content = this.data.content; + } + + if (content instanceof Element) { element.innerHTML = ''; - element.appendChild(this.data.content); + element.appendChild(content); } - else if (this.data.content != undefined) { - element.innerHTML = this.data.content; + else if (content != undefined) { + element.innerHTML = content; } else { throw new Error('Property "content" missing in item ' + this.data.id);