@ -162,9 +162,11 @@ return /******/ (function(modules) { // webpackBootstrap
// first check if moment.js is already loaded in the browser window, if so,
// use this instance. Else, load via commonjs.
'use strict' ;
var moment = __webpack_require__ ( 40 ) ;
var uuid = __webpack_require__ ( 109 ) ;
/ * *
* Test whether given object is a number
@ -245,12 +247,7 @@ return /******/ (function(modules) { // webpackBootstrap
* @ return { String } uuid
* /
exports . randomUUID = function ( ) {
var S4 = function S4 ( ) {
return Math . floor ( Math . random ( ) * 65536 /* 65536 */
) . toString ( 16 ) ;
} ;
return S4 ( ) + S4 ( ) + '-' + S4 ( ) + '-' + S4 ( ) + '-' + S4 ( ) + '-' + S4 ( ) + S4 ( ) + S4 ( ) ;
return uuid . v4 ( ) ;
} ;
/ * *
@ -10983,17 +10980,15 @@ return /******/ (function(modules) { // webpackBootstrap
width : '40px' ,
visible : true ,
alignZeros : true ,
customRange : {
left : { min : undefined , max : undefined } ,
right : { min : undefined , max : undefined }
} ,
title : {
left : { text : undefined } ,
right : { text : undefined }
left : {
range : { min : undefined , max : undefined } ,
format : { decimals : undefined } ,
title : { text : undefined , style : undefined }
} ,
format : {
left : { decimals : undefined } ,
right : { decimals : undefined }
right : {
range : { min : undefined , max : undefined } ,
format : { decimals : undefined } ,
title : { text : undefined , style : undefined }
}
} ;
@ -11020,7 +11015,6 @@ return /******/ (function(modules) { // webpackBootstrap
this . hidden = false ;
this . stepPixels = 25 ;
this . stepPixelsForced = 25 ;
this . zeroCrossing = - 1 ;
this . amountOfSteps = - 1 ;
@ -11067,7 +11061,7 @@ return /******/ (function(modules) { // webpackBootstrap
if ( this . options . orientation != options . orientation && options . orientation !== undefined ) {
redraw = true ;
}
var fields = [ 'orientation' , 'showMinorLabels' , 'showMajorLabels' , 'icons' , 'majorLinesOffset' , 'minorLinesOffset' , 'labelOffsetX' , 'labelOffsetY' , 'iconWidth' , 'width' , 'visible' , 'customRange' , 'title' , 'forma t' , 'alignZeros' ] ;
var fields = [ 'orientation' , 'showMinorLabels' , 'showMajorLabels' , 'icons' , 'majorLinesOffset' , 'minorLinesOffset' , 'labelOffsetX' , 'labelOffsetY' , 'iconWidth' , 'width' , 'visible' , 'left' , 'righ t' , 'alignZeros' ] ;
util . selectiveExtend ( fields , this . options , options ) ;
this . minWidth = Number ( ( '' + this . options . width ) . replace ( 'px' , '' ) ) ;
@ -11311,7 +11305,7 @@ return /******/ (function(modules) { // webpackBootstrap
rangeEnd = this . range . end ;
}
this . step = step = new DataStep ( rangeStart , rangeEnd , minimumStep , this . dom . frame . offsetHeight , this . options . customRange [ this . options . orientation ] , this . master === false && this . options . alignZeros // does the step have to align zeros? only if not master and the options is on
this . step = step = new DataStep ( rangeStart , rangeEnd , minimumStep , this . dom . frame . offsetHeight , this . options [ this . options . orientation ] . range , this . master === false && this . options . alignZeros // does the step have to align zeros? only if not master and the options is on
) ;
// the slave axis needs to use the same horizontal lines as the master axis.
@ -11332,8 +11326,8 @@ return /******/ (function(modules) { // webpackBootstrap
// Get the number of decimal places
var decimals ;
if ( this . options . format [ orientation ] !== undefined ) {
decimals = this . options . format [ orientation ] . decimals ;
if ( this . options [ orientation ] . format !== undefined ) {
decimals = this . options [ orientation ] . format . decimals ;
}
this . maxLabelSize = 0 ;
@ -11377,7 +11371,7 @@ return /******/ (function(modules) { // webpackBootstrap
// Note that title is rotated, so we're using the height, not width!
var titleWidth = 0 ;
if ( this . options . title [ orientation ] !== undefined && this . options . title [ orientation ] . text !== undefined ) {
if ( this . options [ orientation ] . title !== undefined && this . options [ orientation ] . title . text !== undefined ) {
titleWidth = this . props . titleCharHeight ;
}
var offset = this . options . icons === true ? Math . max ( this . options . iconWidth , titleWidth ) + this . options . labelOffsetX + 15 : titleWidth + this . options . labelOffsetX + 15 ;
@ -11484,14 +11478,14 @@ return /******/ (function(modules) { // webpackBootstrap
DOMutil . prepareElements ( this . DOMelements . title ) ;
// Check if the title is defined for this axes
if ( this . options . title [ orientation ] !== undefined && this . options . title [ orientation ] . text !== undefined ) {
if ( this . options [ orientation ] . title !== undefined && this . options [ orientation ] . title . text !== undefined ) {
var title = DOMutil . getDOMElement ( 'div' , this . DOMelements . title , this . dom . frame ) ;
title . className = 'vis-y-axis vis-title vis-' + orientation ;
title . innerHTML = this . options . title [ orientation ] . text ;
title . innerHTML = this . options [ orientation ] . title . text ;
// Add style - if provided
if ( this . options . title [ orientation ] . style !== undefined ) {
util . addCssText ( title , this . options . title [ orientation ] . style ) ;
if ( this . options [ orientation ] . title . style !== undefined ) {
util . addCssText ( title , this . options [ orientation ] . title . style ) ;
}
if ( orientation === 'left' ) {
@ -14270,25 +14264,16 @@ return /******/ (function(modules) { // webpackBootstrap
width : '40px' ,
visible : true ,
alignZeros : true ,
customRange : {
left : { min : undefined , max : undefined } ,
right : { min : undefined , max : undefined }
}
//, these options are not set by default, but this shows the format they will be in
//format: {
// left: {decimals: 2},
// right: {decimals: 2}
//},
//title: {
// left: {
// text: 'left',
// style: 'color:black;'
// },
// right: {
// text: 'right',
// style: 'color:black;'
// }
//}
left : {
range : { min : undefined , max : undefined } ,
format : { decimals : undefined } ,
title : { text : undefined , style : undefined }
} ,
right : {
range : { min : undefined , max : undefined } ,
format : { decimals : undefined } ,
title : { text : undefined , style : undefined }
}
} ,
legend : {
enabled : false ,
@ -39184,6 +39169,221 @@ return /******/ (function(modules) { // webpackBootstrap
exports [ 'default' ] = EdgeBase ;
module . exports = exports [ 'default' ] ;
/***/ } ,
/* 109 */
/***/ function ( module , exports , __webpack_require__ ) {
/* WEBPACK VAR INJECTION */ ( function ( global ) { 'use strict' ;
var _rng ;
var globalVar = window !== undefined ? window : global ;
if ( globalVar . crypto && crypto . getRandomValues ) {
// WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto
// Moderately fast, high quality
var _rnds8 = new Uint8Array ( 16 ) ;
_rng = function whatwgRNG ( ) {
crypto . getRandomValues ( _rnds8 ) ;
return _rnds8 ;
} ;
}
if ( ! _rng ) {
// Math.random()-based (RNG)
//
// If all else fails, use Math.random(). It's fast, but is of unspecified
// quality.
var _rnds = new Array ( 16 ) ;
_rng = function ( ) {
for ( var i = 0 , r ; i < 16 ; i ++ ) {
if ( ( i & 3 ) === 0 ) r = Math . random ( ) * 4294967296 ;
_rnds [ i ] = r >>> ( ( i & 3 ) << 3 ) & 255 ;
}
return _rnds ;
} ;
}
// uuid.js
//
// Copyright (c) 2010-2012 Robert Kieffer
// MIT License - http://opensource.org/licenses/mit-license.php
// Unique ID creation requires a high quality random # generator. We feature
// detect to determine the best RNG source, normalizing to a function that
// returns 128-bits of randomness, since that's what's usually required
//var _rng = require('./rng');
// Maps for number <-> hex string conversion
var _byteToHex = [ ] ;
var _hexToByte = { } ;
for ( var i = 0 ; i < 256 ; i ++ ) {
_byteToHex [ i ] = ( i + 256 ) . toString ( 16 ) . substr ( 1 ) ;
_hexToByte [ _byteToHex [ i ] ] = i ;
}
// **`parse()` - Parse a UUID into it's component bytes**
function parse ( s , buf , offset ) {
var i = buf && offset || 0 ,
ii = 0 ;
buf = buf || [ ] ;
s . toLowerCase ( ) . replace ( /[0-9a-f]{2}/g , function ( oct ) {
if ( ii < 16 ) {
// Don't overflow!
buf [ i + ii ++ ] = _hexToByte [ oct ] ;
}
} ) ;
// Zero out remaining bytes if string was short
while ( ii < 16 ) {
buf [ i + ii ++ ] = 0 ;
}
return buf ;
}
// **`unparse()` - Convert UUID byte array (ala parse()) into a string**
function unparse ( buf , offset ) {
var i = offset || 0 ,
bth = _byteToHex ;
return bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + '-' + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + '-' + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + '-' + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + '-' + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] + bth [ buf [ i ++ ] ] ;
}
// **`v1()` - Generate time-based UUID**
//
// Inspired by https://github.com/LiosK/UUID.js
// and http://docs.python.org/library/uuid.html
// random #'s we need to init node and clockseq
var _seedBytes = _rng ( ) ;
// Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
var _nodeId = [ _seedBytes [ 0 ] | 1 , _seedBytes [ 1 ] , _seedBytes [ 2 ] , _seedBytes [ 3 ] , _seedBytes [ 4 ] , _seedBytes [ 5 ] ] ;
// Per 4.2.2, randomize (14 bit) clockseq
var _clockseq = ( _seedBytes [ 6 ] << 8 | _seedBytes [ 7 ] ) & 16383 ;
// Previous uuid creation time
var _lastMSecs = 0 ,
_lastNSecs = 0 ;
// See https://github.com/broofa/node-uuid for API details
function v1 ( options , buf , offset ) {
var i = buf && offset || 0 ;
var b = buf || [ ] ;
options = options || { } ;
var clockseq = options . clockseq !== undefined ? options . clockseq : _clockseq ;
// UUID timestamps are 100 nano-second units since the Gregorian epoch,
// (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
// time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
// (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
var msecs = options . msecs !== undefined ? options . msecs : new Date ( ) . getTime ( ) ;
// Per 4.2.1.2, use count of uuid's generated during the current clock
// cycle to simulate higher resolution clock
var nsecs = options . nsecs !== undefined ? options . nsecs : _lastNSecs + 1 ;
// Time since last uuid creation (in msecs)
var dt = msecs - _lastMSecs + ( nsecs - _lastNSecs ) / 10000 ;
// Per 4.2.1.2, Bump clockseq on clock regression
if ( dt < 0 && options . clockseq === undefined ) {
clockseq = clockseq + 1 & 16383 ;
}
// Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
// time interval
if ( ( dt < 0 || msecs > _lastMSecs ) && options . nsecs === undefined ) {
nsecs = 0 ;
}
// Per 4.2.1.2 Throw error if too many uuids are requested
if ( nsecs >= 10000 ) {
throw new Error ( 'uuid.v1(): Can\'t create more than 10M uuids/sec' ) ;
}
_lastMSecs = msecs ;
_lastNSecs = nsecs ;
_clockseq = clockseq ;
// Per 4.1.4 - Convert from unix epoch to Gregorian epoch
msecs += 12219292800000 ;
// `time_low`
var tl = ( ( msecs & 268435455 ) * 10000 + nsecs ) % 4294967296 ;
b [ i ++ ] = tl >>> 24 & 255 ;
b [ i ++ ] = tl >>> 16 & 255 ;
b [ i ++ ] = tl >>> 8 & 255 ;
b [ i ++ ] = tl & 255 ;
// `time_mid`
var tmh = msecs / 4294967296 * 10000 & 268435455 ;
b [ i ++ ] = tmh >>> 8 & 255 ;
b [ i ++ ] = tmh & 255 ;
// `time_high_and_version`
b [ i ++ ] = tmh >>> 24 & 15 | 16 ; // include version
b [ i ++ ] = tmh >>> 16 & 255 ;
// `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
b [ i ++ ] = clockseq >>> 8 | 128 ;
// `clock_seq_low`
b [ i ++ ] = clockseq & 255 ;
// `node`
var node = options . node || _nodeId ;
for ( var n = 0 ; n < 6 ; n ++ ) {
b [ i + n ] = node [ n ] ;
}
return buf ? buf : unparse ( b ) ;
}
// **`v4()` - Generate random UUID**
// See https://github.com/broofa/node-uuid for API details
function v4 ( options , buf , offset ) {
// Deprecated - 'format' argument, as supported in v1.2
var i = buf && offset || 0 ;
if ( typeof options == 'string' ) {
buf = options == 'binary' ? new Array ( 16 ) : null ;
options = null ;
}
options = options || { } ;
var rnds = options . random || ( options . rng || _rng ) ( ) ;
// Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
rnds [ 6 ] = rnds [ 6 ] & 15 | 64 ;
rnds [ 8 ] = rnds [ 8 ] & 63 | 128 ;
// Copy bytes to buffer, if provided
if ( buf ) {
for ( var ii = 0 ; ii < 16 ; ii ++ ) {
buf [ i + ii ] = rnds [ ii ] ;
}
}
return buf || unparse ( rnds ) ;
}
// Export public API
var uuid = v4 ;
uuid . v1 = v1 ;
uuid . v4 = v4 ;
uuid . parse = parse ;
uuid . unparse = unparse ;
module . exports = uuid ;
/* WEBPACK VAR INJECTION */ } . call ( exports , ( function ( ) { return this ; } ( ) ) ) )
/***/ }
/******/ ] )
} ) ;