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started on clustering over area

css_transitions
AlexDM0 11 years ago
parent
commit
7d8692b6d3
3 changed files with 201 additions and 54 deletions
  1. +48
    -8
      src/graph/Graph.js
  2. +52
    -18
      src/graph/cluster.js
  3. +101
    -28
      vis.js

+ 48
- 8
src/graph/Graph.js View File

@ -80,19 +80,23 @@ function Graph (container, data, options) {
clusterSizeWidthFactor: 10,
clusterSizeHeightFactor: 10,
clusterSizeRadiusFactor: 10,
massTransferCoefficient: 0.2 // parent.mass += massTransferCoefficient * child.mass
activeAreaRadius: 200, // box area around the curser where clusters are popped open
massTransferCoefficient: 1 // parent.mass += massTransferCoefficient * child.mass
},
minForce: 0.05,
minVelocity: 0.02, // px/s
maxIterations: 1000 // maximum number of iteration to stabilize
};
// call the constructor of the cluster object
Cluster.call(this);
var graph = this;
this.nodeIndices = []; // the node indices list is used to speed up the computation of the repulsion fields
this.simulationStep = 100;
this.nodeIndices = []; // the node indices list is used to speed up the computation of the repulsion fields
this.nodes = {}; // object with Node objects
this.edges = {}; // object with Edge objects
this.zoomCenter = {}; // object with x and y elements used for determining the center of the zoom action
this.scale = 1; // defining the global scale variable in the constructor
this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out
// TODO: create a counter to keep track on the number of nodes having values
@ -162,6 +166,10 @@ function Graph (container, data, options) {
this.clusterToFit();
}
/**
* We add the functionality of the cluster object to the graph object
* @type {Cluster.prototype}
*/
Graph.prototype = Object.create(Cluster.prototype);
Graph.prototype.clusterToFit = function() {
@ -170,10 +178,21 @@ Graph.prototype.clusterToFit = function() {
var maxLevels = 10;
var level = 0;
this.simulationStep = 100;
while (numberOfNodes >= maxNumberOfNodes && level < maxLevels) {
console.log(level)
this.increaseClusterLevel();
numberOfNodes = this.nodeIndices.length;
level += 1;
this.simulationStep -= 20;
}
// after the clustering we reposition the nodes to avoid initial chaos
if (level > 1) {
this._repositionNodes();
}
};
@ -387,6 +406,8 @@ Graph.prototype._create = function () {
this.mouseTrap = mouseTrap;
this.mouseTrap.bind("=", this.decreaseClusterLevel.bind(me));
this.mouseTrap.bind("-",this.increaseClusterLevel.bind(me));
this.mouseTrap.bind("s",this.singleStep.bind(me));
// add the frame to the container element
this.containerElement.appendChild(this.frame);
@ -636,12 +657,17 @@ Graph.prototype._zoom = function(scale, pointer) {
if (scale > 10) {
scale = 10;
}
// + this.frame.canvas.clientHeight / 2
var translation = this._getTranslation();
var scaleFrac = scale / scaleOld;
var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac;
var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac;
this.zoomCenter = {"x" : pointer.x - translation.x,
"y" : pointer.y - translation.y};
// this.zoomCenter = {"x" : pointer.x,"y" : pointer.y };
this._setScale(scale);
this._setTranslation(tx, ty);
this._updateClusters();
@ -1612,14 +1638,13 @@ Graph.prototype._calculateForces = function() {
// the graph
// Also, the forces are reset to zero in this loop by using _setForce instead
// of _addForce
var gravity = 0.01,
gx = this.frame.canvas.clientWidth / 2,
gy = this.frame.canvas.clientHeight / 2;
var dynamicGravity = 100.0 - 1*this.simulationStep;
var gravity = (dynamicGravity < 0.05 ? 0.05 : dynamicGravity);
for (id in nodes) {
if (nodes.hasOwnProperty(id)) {
var node = nodes[id];
dx = gx - node.x;
dy = gy - node.y;
dx = -node.x;
dy = -node.y;
angle = Math.atan2(dy, dx);
fx = Math.cos(angle) * gravity;
fy = Math.sin(angle) * gravity;
@ -1762,6 +1787,8 @@ Graph.prototype._calculateForces = function() {
}
}
*/
this.simulationStep += 1;
};
@ -1800,6 +1827,7 @@ Graph.prototype._discreteStepNodes = function() {
/**
* Start animating nodes and edges
*/
Graph.prototype.start = function() {
if (this.moving) {
this._calculateForces();
@ -1840,6 +1868,18 @@ Graph.prototype.start = function() {
}
};
Graph.prototype.singleStep = function() {
if (this.moving) {
this._calculateForces();
this._discreteStepNodes();
var vmin = this.constants.minVelocity;
this.moving = this._isMoving(vmin);
this._redraw();
}
};
/**
* Stop animating nodes and edges.
*/

+ 52
- 18
src/graph/cluster.js View File

@ -18,11 +18,9 @@ Cluster.prototype.increaseClusterLevel = function() {
this._formClusters(true);
this._updateLabels();
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
if (this.moving != isMovingBeforeClustering) {
this.start();
//this.start();
}
};
@ -41,15 +39,13 @@ Cluster.prototype.decreaseClusterLevel = function() {
}
}
this._updateNodeIndexList();
this._updateLabels();
this.clusterSession = (this.clusterSession == 0) ? 0 : this.clusterSession - 1;
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
if (this.moving != isMovingBeforeClustering) {
this.start();
}
this.clusterSession = (this.clusterSession == 0) ? 0 : this.clusterSession - 1;
};
@ -129,6 +125,8 @@ Cluster.prototype._updateLabels = function() {
if (this.nodes.hasOwnProperty(nodeID)) {
var node = this.nodes[nodeID];
node.label = String(node.remainingEdges).concat(":",node.remainingEdges_unapplied,":",String(node.clusterSize));
// node.label = String(Math.round(this.zoomCenter.x)).concat(",",String(Math.round(this.zoomCenter.y)),
// "::",String(Math.round(node.x)),"x",String(Math.round(node.y)));
}
}
};
@ -214,7 +212,9 @@ Cluster.prototype._expandClusterNode = function(parentNode, recursive, forceExpa
}
}
else {
this._expelChildFromParent(parentNode,containedNodeID,recursive,forceExpand);
if (this._parentNodeInActiveArea(parentNode)) {
this._expelChildFromParent(parentNode,containedNodeID,recursive,forceExpand);
}
}
}
}
@ -223,6 +223,18 @@ Cluster.prototype._expandClusterNode = function(parentNode, recursive, forceExpa
};
Cluster.prototype._parentNodeInActiveArea = function(node) {
if (node.selected)
console.log(node.x,this.zoomCenter.x,node.y, this.zoomCenter.y)
if (Math.abs(node.x - this.zoomCenter.x) <= this.constants.clustering.activeAreaRadius &&
Math.abs(node.y - this.zoomCenter.y) <= this.constants.clustering.activeAreaRadius) {
return true;
}
else {
return false;
}
};
/**
* This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove
* the child node from the parent contained_node object and put it back into the global nodes object.
@ -252,8 +264,8 @@ Cluster.prototype._expelChildFromParent = function(parentNode, containedNodeID,
parentNode.remainingEdges_unapplied = parentNode.remainingEdges;
// place the child node near the parent, not at the exact same location to avoid chaos in the system
childNode.x = parentNode.x;
childNode.y = parentNode.y;
childNode.x = parentNode.x + this.constants.edges.length * 0.2 * (0.5 - Math.random()) * parentNode.clusterSize;
childNode.y = parentNode.y + this.constants.edges.length * 0.2 * (0.5 - Math.random()) * parentNode.clusterSize;
// remove the clusterSession from the child node
childNode.clusterSession = 0;
@ -287,10 +299,9 @@ Cluster.prototype._expelChildFromParent = function(parentNode, containedNodeID,
* @param force_level_collapse | Boolean
*/
Cluster.prototype._formClusters = function(forceLevelCollapse) {
var minLength = this.constants.clustering.clusterLength/this.scale;
var amountOfNodes = this.nodeIndices.length;
var min_length = this.constants.clustering.clusterLength/this.scale;
var dx,dy,length,
edges = this.edges;
@ -301,8 +312,7 @@ Cluster.prototype._formClusters = function(forceLevelCollapse) {
edgesIDarray.push(id);
}
}
// check if any edges are shorter than min_length and start the clustering
// check if any edges are shorter than minLength and start the clustering
// the clustering favours the node with the larger mass
for (var i = 0; i < edgesIDarray.length; i++) {
var edgeID = edgesIDarray[i];
@ -314,7 +324,7 @@ Cluster.prototype._formClusters = function(forceLevelCollapse) {
length = Math.sqrt(dx * dx + dy * dy);
if (length < min_length || forceLevelCollapse == true) {
if (length < minLength || forceLevelCollapse == true) {
// checking for clustering possibilities
// first check which node is larger
@ -349,7 +359,6 @@ Cluster.prototype._formClusters = function(forceLevelCollapse) {
if (this.nodeIndices.length != amountOfNodes) { // this means a clustering operation has taken place
this.clusterSession += 1;
}
console.log(this.clusterSession)
};
@ -375,8 +384,15 @@ Cluster.prototype._addToCluster = function(parentNode, childNode, edge, forceLev
childNode.clusterSession = this.clusterSession;
parentNode.mass += this.constants.clustering.massTransferCoefficient * childNode.mass;
parentNode.clusterSize += childNode.clusterSize;
parentNode.fontSize += this.constants.clustering.fontSizeMultiplier * childNode.clusterSize;
parentNode.formationScale = this.scale; // The latest child has been added on this scale
parentNode.fontSize += this.constants.clustering.fontSizeMultiplier * childNode.clusterSize
// giving the clusters a dynamic formationScale to ensure not all clusters open up when zoomed
if (forceLevelCollapse == true) {
parentNode.formationScale = this.scale * Math.pow(1.0/11.0,this.clusterSession);
}
else {
parentNode.formationScale = this.scale; // The latest child has been added on this scale
}
// recalculate the size of the node on the next time the node is rendered
parentNode.clearSizeCache();
@ -406,3 +422,21 @@ Cluster.prototype._applyClusterLevel = function() {
node.remainingEdges = node.remainingEdges_unapplied;
}
};
Cluster.prototype._repositionNodes = function() {
for (var i = 0; i < this.nodeIndices.length; i++) {
var node = this.nodes[this.nodeIndices[i]];
if (!node.isFixed()) {
// TODO: position new nodes in a smarter way!
var radius = this.constants.edges.length * (1 + 0.5*node.clusterSize);
var count = this.nodeIndices.length;
var angle = 2 * Math.PI * Math.random();
node.x = radius * Math.cos(angle);
node.y = radius * Math.sin(angle);
}
}
};

+ 101
- 28
vis.js View File

@ -4,8 +4,8 @@
*
* A dynamic, browser-based visualization library.
*
* @version 0.3.0-SNAPSHOT
* @date 2014-01-10
* @version @@version
* @date @@date
*
* @license
* Copyright (C) 2011-2013 Almende B.V, http://almende.com
@ -14930,11 +14930,9 @@ Cluster.prototype.increaseClusterLevel = function() {
this._formClusters(true);
this._updateLabels();
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
if (this.moving != isMovingBeforeClustering) {
this.start();
//this.start();
}
};
@ -14953,15 +14951,13 @@ Cluster.prototype.decreaseClusterLevel = function() {
}
}
this._updateNodeIndexList();
this._updateLabels();
this.clusterSession = (this.clusterSession == 0) ? 0 : this.clusterSession - 1;
// if the simulation was settled, we restart the simulation if a cluster has been formed or expanded
if (this.moving != isMovingBeforeClustering) {
this.start();
}
this.clusterSession = (this.clusterSession == 0) ? 0 : this.clusterSession - 1;
};
@ -15041,6 +15037,8 @@ Cluster.prototype._updateLabels = function() {
if (this.nodes.hasOwnProperty(nodeID)) {
var node = this.nodes[nodeID];
node.label = String(node.remainingEdges).concat(":",node.remainingEdges_unapplied,":",String(node.clusterSize));
// node.label = String(Math.round(this.zoomCenter.x)).concat(",",String(Math.round(this.zoomCenter.y)),
// "::",String(Math.round(node.x)),"x",String(Math.round(node.y)));
}
}
};
@ -15126,7 +15124,9 @@ Cluster.prototype._expandClusterNode = function(parentNode, recursive, forceExpa
}
}
else {
this._expelChildFromParent(parentNode,containedNodeID,recursive,forceExpand);
if (this._parentNodeInActiveArea(parentNode)) {
this._expelChildFromParent(parentNode,containedNodeID,recursive,forceExpand);
}
}
}
}
@ -15135,6 +15135,18 @@ Cluster.prototype._expandClusterNode = function(parentNode, recursive, forceExpa
};
Cluster.prototype._parentNodeInActiveArea = function(node) {
if (node.selected)
console.log(node.x,this.zoomCenter.x,node.y, this.zoomCenter.y)
if (Math.abs(node.x - this.zoomCenter.x) <= this.constants.clustering.activeAreaRadius &&
Math.abs(node.y - this.zoomCenter.y) <= this.constants.clustering.activeAreaRadius) {
return true;
}
else {
return false;
}
};
/**
* This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove
* the child node from the parent contained_node object and put it back into the global nodes object.
@ -15164,8 +15176,8 @@ Cluster.prototype._expelChildFromParent = function(parentNode, containedNodeID,
parentNode.remainingEdges_unapplied = parentNode.remainingEdges;
// place the child node near the parent, not at the exact same location to avoid chaos in the system
childNode.x = parentNode.x;
childNode.y = parentNode.y;
childNode.x = parentNode.x + this.constants.edges.length * 0.2 * (0.5 - Math.random()) * parentNode.clusterSize;
childNode.y = parentNode.y + this.constants.edges.length * 0.2 * (0.5 - Math.random()) * parentNode.clusterSize;
// remove the clusterSession from the child node
childNode.clusterSession = 0;
@ -15199,10 +15211,9 @@ Cluster.prototype._expelChildFromParent = function(parentNode, containedNodeID,
* @param force_level_collapse | Boolean
*/
Cluster.prototype._formClusters = function(forceLevelCollapse) {
var minLength = this.constants.clustering.clusterLength/this.scale;
var amountOfNodes = this.nodeIndices.length;
var min_length = this.constants.clustering.clusterLength/this.scale;
var dx,dy,length,
edges = this.edges;
@ -15213,8 +15224,7 @@ Cluster.prototype._formClusters = function(forceLevelCollapse) {
edgesIDarray.push(id);
}
}
// check if any edges are shorter than min_length and start the clustering
// check if any edges are shorter than minLength and start the clustering
// the clustering favours the node with the larger mass
for (var i = 0; i < edgesIDarray.length; i++) {
var edgeID = edgesIDarray[i];
@ -15226,7 +15236,7 @@ Cluster.prototype._formClusters = function(forceLevelCollapse) {
length = Math.sqrt(dx * dx + dy * dy);
if (length < min_length || forceLevelCollapse == true) {
if (length < minLength || forceLevelCollapse == true) {
// checking for clustering possibilities
// first check which node is larger
@ -15261,7 +15271,6 @@ Cluster.prototype._formClusters = function(forceLevelCollapse) {
if (this.nodeIndices.length != amountOfNodes) { // this means a clustering operation has taken place
this.clusterSession += 1;
}
console.log(this.clusterSession)
};
@ -15287,8 +15296,15 @@ Cluster.prototype._addToCluster = function(parentNode, childNode, edge, forceLev
childNode.clusterSession = this.clusterSession;
parentNode.mass += this.constants.clustering.massTransferCoefficient * childNode.mass;
parentNode.clusterSize += childNode.clusterSize;
parentNode.fontSize += this.constants.clustering.fontSizeMultiplier * childNode.clusterSize;
parentNode.formationScale = this.scale; // The latest child has been added on this scale
parentNode.fontSize += this.constants.clustering.fontSizeMultiplier * childNode.clusterSize
// giving the clusters a dynamic formationScale to ensure not all clusters open up when zoomed
if (forceLevelCollapse == true) {
parentNode.formationScale = this.scale * Math.pow(1.0/11.0,this.clusterSession);
}
else {
parentNode.formationScale = this.scale; // The latest child has been added on this scale
}
// recalculate the size of the node on the next time the node is rendered
parentNode.clearSizeCache();
@ -15319,6 +15335,23 @@ Cluster.prototype._applyClusterLevel = function() {
}
};
Cluster.prototype._repositionNodes = function() {
for (var i = 0; i < this.nodeIndices.length; i++) {
var node = this.nodes[this.nodeIndices[i]];
if (!node.isFixed()) {
// TODO: position new nodes in a smarter way!
var radius = this.constants.edges.length * (1 + 0.5*node.clusterSize);
var count = this.nodeIndices.length;
var angle = 2 * Math.PI * Math.random();
node.x = radius * Math.cos(angle);
node.y = radius * Math.sin(angle);
}
}
};
/**
* @constructor Graph
* Create a graph visualization, displaying nodes and edges.
@ -15401,19 +15434,23 @@ function Graph (container, data, options) {
clusterSizeWidthFactor: 10,
clusterSizeHeightFactor: 10,
clusterSizeRadiusFactor: 10,
massTransferCoefficient: 0.2 // parent.mass += massTransferCoefficient * child.mass
activeAreaRadius: 200, // box area around the curser where clusters are popped open
massTransferCoefficient: 1 // parent.mass += massTransferCoefficient * child.mass
},
minForce: 0.05,
minVelocity: 0.02, // px/s
maxIterations: 1000 // maximum number of iteration to stabilize
};
// call the constructor of the cluster object
Cluster.call(this);
var graph = this;
this.nodeIndices = []; // the node indices list is used to speed up the computation of the repulsion fields
this.simulationStep = 100;
this.nodeIndices = []; // the node indices list is used to speed up the computation of the repulsion fields
this.nodes = {}; // object with Node objects
this.edges = {}; // object with Edge objects
this.zoomCenter = {}; // object with x and y elements used for determining the center of the zoom action
this.scale = 1; // defining the global scale variable in the constructor
this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out
// TODO: create a counter to keep track on the number of nodes having values
@ -15483,6 +15520,10 @@ function Graph (container, data, options) {
this.clusterToFit();
}
/**
* We add the functionality of the cluster object to the graph object
* @type {Cluster.prototype}
*/
Graph.prototype = Object.create(Cluster.prototype);
Graph.prototype.clusterToFit = function() {
@ -15491,10 +15532,21 @@ Graph.prototype.clusterToFit = function() {
var maxLevels = 10;
var level = 0;
this.simulationStep = 100;
while (numberOfNodes >= maxNumberOfNodes && level < maxLevels) {
console.log(level)
this.increaseClusterLevel();
numberOfNodes = this.nodeIndices.length;
level += 1;
this.simulationStep -= 20;
}
// after the clustering we reposition the nodes to avoid initial chaos
if (level > 1) {
this._repositionNodes();
}
};
@ -15708,6 +15760,8 @@ Graph.prototype._create = function () {
this.mouseTrap = mouseTrap;
this.mouseTrap.bind("=", this.decreaseClusterLevel.bind(me));
this.mouseTrap.bind("-",this.increaseClusterLevel.bind(me));
this.mouseTrap.bind("s",this.singleStep.bind(me));
// add the frame to the container element
this.containerElement.appendChild(this.frame);
@ -15957,12 +16011,17 @@ Graph.prototype._zoom = function(scale, pointer) {
if (scale > 10) {
scale = 10;
}
// + this.frame.canvas.clientHeight / 2
var translation = this._getTranslation();
var scaleFrac = scale / scaleOld;
var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac;
var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac;
this.zoomCenter = {"x" : pointer.x - translation.x,
"y" : pointer.y - translation.y};
// this.zoomCenter = {"x" : pointer.x,"y" : pointer.y };
this._setScale(scale);
this._setTranslation(tx, ty);
this._updateClusters();
@ -16933,14 +16992,13 @@ Graph.prototype._calculateForces = function() {
// the graph
// Also, the forces are reset to zero in this loop by using _setForce instead
// of _addForce
var gravity = 0.01,
gx = this.frame.canvas.clientWidth / 2,
gy = this.frame.canvas.clientHeight / 2;
var dynamicGravity = 100.0 - 1*this.simulationStep;
var gravity = (dynamicGravity < 0.05 ? 0.05 : dynamicGravity);
for (id in nodes) {
if (nodes.hasOwnProperty(id)) {
var node = nodes[id];
dx = gx - node.x;
dy = gy - node.y;
dx = -node.x;
dy = -node.y;
angle = Math.atan2(dy, dx);
fx = Math.cos(angle) * gravity;
fy = Math.sin(angle) * gravity;
@ -17083,6 +17141,8 @@ Graph.prototype._calculateForces = function() {
}
}
*/
this.simulationStep += 1;
};
@ -17121,6 +17181,7 @@ Graph.prototype._discreteStepNodes = function() {
/**
* Start animating nodes and edges
*/
Graph.prototype.start = function() {
if (this.moving) {
this._calculateForces();
@ -17161,6 +17222,18 @@ Graph.prototype.start = function() {
}
};
Graph.prototype.singleStep = function() {
if (this.moving) {
this._calculateForces();
this._discreteStepNodes();
var vmin = this.constants.minVelocity;
this.moving = this._isMoving(vmin);
this._redraw();
}
};
/**
* Stop animating nodes and edges.
*/

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