Browse Source

Fixed another bug in determining the items currently visible (see #197)

v3_develop
jos 10 years ago
parent
commit
792c336f65
4 changed files with 25 additions and 29 deletions
  1. +17
    -19
      dist/vis.js
  2. +1
    -1
      dist/vis.map
  3. +3
    -3
      dist/vis.min.js
  4. +4
    -6
      lib/util.js

+ 17
- 19
dist/vis.js View File

@ -145,8 +145,8 @@ return /******/ (function(modules) { // webpackBootstrap
// first check if moment.js is already loaded in the browser window, if so, // first check if moment.js is already loaded in the browser window, if so,
// use this instance. Else, load via commonjs. // use this instance. Else, load via commonjs.
var Hammer = __webpack_require__(39);
var moment = __webpack_require__(38);
var Hammer = __webpack_require__(38);
var moment = __webpack_require__(39);
/** /**
* Test whether given object is a number * Test whether given object is a number
@ -1273,7 +1273,7 @@ return /******/ (function(modules) { // webpackBootstrap
* before and after the current range is handled by simply checking if it was in view before and if it is again. For all the rest, * before and after the current range is handled by simply checking if it was in view before and if it is again. For all the rest,
* either the start OR end time has to be in the range. * either the start OR end time has to be in the range.
* *
* @param {{byStart: Item[], byEnd: Item[]}} orderedItems
* @param {Item[]} orderedItems Items ordered by start
* @param {{start: number, end: number}} range * @param {{start: number, end: number}} range
* @param {String} field * @param {String} field
* @param {String} field2 * @param {String} field2
@ -1290,15 +1290,13 @@ return /******/ (function(modules) { // webpackBootstrap
var newLow = low; var newLow = low;
var newHigh = high; var newHigh = high;
var guess = Math.floor(0.5*(high+low)); var guess = Math.floor(0.5*(high+low));
var newGuess;
var value; var value;
if (high == 0) { if (high == 0) {
guess = -1; guess = -1;
} }
else if (high == 1) { else if (high == 1) {
value = field2 === undefined ? array[guess][field] : array[guess][field][field2];
if ((value > range.start - interval) && (value < range.end)) {
if (array[guess].isVisible(range)) {
guess = 0; guess = 0;
} }
else { else {
@ -1311,11 +1309,11 @@ return /******/ (function(modules) { // webpackBootstrap
while (found == false) { while (found == false) {
value = field2 === undefined ? array[guess][field] : array[guess][field][field2]; value = field2 === undefined ? array[guess][field] : array[guess][field][field2];
if ((value > range.start - interval) && (value < range.end)) {
if (array[guess].isVisible(range)) {
found = true; found = true;
} }
else { else {
if (value < range.start - interval) { // it is too small --> increase low
if (value < range.start) { // it is too small --> increase low
newLow = Math.floor(0.5*(high+low)); newLow = Math.floor(0.5*(high+low));
} }
else { // it is too big --> decrease high else { // it is too big --> decrease high
@ -7715,7 +7713,7 @@ return /******/ (function(modules) { // webpackBootstrap
/***/ function(module, exports, __webpack_require__) { /***/ function(module, exports, __webpack_require__) {
var util = __webpack_require__(1); var util = __webpack_require__(1);
var moment = __webpack_require__(38);
var moment = __webpack_require__(39);
var Component = __webpack_require__(12); var Component = __webpack_require__(12);
/** /**
@ -8369,7 +8367,7 @@ return /******/ (function(modules) { // webpackBootstrap
/* 11 */ /* 11 */
/***/ function(module, exports, __webpack_require__) { /***/ function(module, exports, __webpack_require__) {
var moment = __webpack_require__(38);
var moment = __webpack_require__(39);
/** /**
* @constructor TimeStep * @constructor TimeStep
@ -20263,15 +20261,6 @@ return /******/ (function(modules) { // webpackBootstrap
/***/ }, /***/ },
/* 38 */ /* 38 */
/***/ function(module, exports, __webpack_require__) {
// first check if moment.js is already loaded in the browser window, if so,
// use this instance. Else, load via commonjs.
module.exports = (typeof window !== 'undefined') && window['moment'] || __webpack_require__(51);
/***/ },
/* 39 */
/***/ function(module, exports, __webpack_require__) { /***/ function(module, exports, __webpack_require__) {
// Only load hammer.js when in a browser environment // Only load hammer.js when in a browser environment
@ -20287,6 +20276,15 @@ return /******/ (function(modules) { // webpackBootstrap
} }
/***/ },
/* 39 */
/***/ function(module, exports, __webpack_require__) {
// first check if moment.js is already loaded in the browser window, if so,
// use this instance. Else, load via commonjs.
module.exports = (typeof window !== 'undefined') && window['moment'] || __webpack_require__(51);
/***/ }, /***/ },
/* 40 */ /* 40 */
/***/ function(module, exports, __webpack_require__) { /***/ function(module, exports, __webpack_require__) {

+ 1
- 1
dist/vis.map
File diff suppressed because it is too large
View File


+ 3
- 3
dist/vis.min.js
File diff suppressed because it is too large
View File


+ 4
- 6
lib/util.js View File

@ -1130,7 +1130,7 @@ exports.mergeOptions = function (mergeTarget, options, option) {
* before and after the current range is handled by simply checking if it was in view before and if it is again. For all the rest, * before and after the current range is handled by simply checking if it was in view before and if it is again. For all the rest,
* either the start OR end time has to be in the range. * either the start OR end time has to be in the range.
* *
* @param {{byStart: Item[], byEnd: Item[]}} orderedItems
* @param {Item[]} orderedItems Items ordered by start
* @param {{start: number, end: number}} range * @param {{start: number, end: number}} range
* @param {String} field * @param {String} field
* @param {String} field2 * @param {String} field2
@ -1147,15 +1147,13 @@ exports.binarySearch = function(orderedItems, range, field, field2) {
var newLow = low; var newLow = low;
var newHigh = high; var newHigh = high;
var guess = Math.floor(0.5*(high+low)); var guess = Math.floor(0.5*(high+low));
var newGuess;
var value; var value;
if (high == 0) { if (high == 0) {
guess = -1; guess = -1;
} }
else if (high == 1) { else if (high == 1) {
value = field2 === undefined ? array[guess][field] : array[guess][field][field2];
if ((value > range.start - interval) && (value < range.end)) {
if (array[guess].isVisible(range)) {
guess = 0; guess = 0;
} }
else { else {
@ -1168,11 +1166,11 @@ exports.binarySearch = function(orderedItems, range, field, field2) {
while (found == false) { while (found == false) {
value = field2 === undefined ? array[guess][field] : array[guess][field][field2]; value = field2 === undefined ? array[guess][field] : array[guess][field][field2];
if ((value > range.start - interval) && (value < range.end)) {
if (array[guess].isVisible(range)) {
found = true; found = true;
} }
else { else {
if (value < range.start - interval) { // it is too small --> increase low
if (value < range.start) { // it is too small --> increase low
newLow = Math.floor(0.5*(high+low)); newLow = Math.floor(0.5*(high+low));
} }
else { // it is too big --> decrease high else { // it is too big --> decrease high

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