@ -4,8 +4,8 @@
*
* A dynamic , browser - based visualization library .
*
* @ version 4.12 .0
* @ date 2016 - 01 - 08
* @ version 4.12 .1 - SNAPSHOT
* @ date 2016 - 01 - 11
*
* @ license
* Copyright ( C ) 2011 - 2016 Almende B . V , http : //almende.com
@ -11047,14 +11047,14 @@ return /******/ (function(modules) { // webpackBootstrap
var PropagatingHammer = function ( element , options ) {
var o = Object . create ( _options ) ;
if ( options ) Hammer . assign ( o , options ) ;
if ( options ) Hammer . extend ( o , options ) ;
return propagating ( new Hammer ( element , o ) , o ) ;
} ;
Hammer . assign ( PropagatingHammer , Hammer ) ;
Hammer . extend ( PropagatingHammer , Hammer ) ;
PropagatingHammer . Manager = function ( element , options ) {
var o = Object . create ( _options ) ;
if ( options ) Hammer . assign ( o , options ) ;
if ( options ) Hammer . extend ( o , options ) ;
return propagating ( new Hammer . Manager ( element , o ) , o ) ;
} ;
@ -11067,9 +11067,7 @@ return /******/ (function(modules) { // webpackBootstrap
// attach to DOM element
var element = hammer . element ;
if ( ! element . hammer ) element . hammer = [ ] ;
element . hammer . push ( wrapper ) ;
element . hammer = wrapper ;
// register an event to catch the start of a gesture and store the
// target in a singleton
@ -11150,10 +11148,7 @@ return /******/ (function(modules) { // webpackBootstrap
wrapper . destroy = function ( ) {
// Detach from DOM element
var hammers = hammer . element . hammer ;
var idx = hammers . indexOf ( wrapper ) ;
if ( idx !== - 1 ) hammers . splice ( idx , 1 ) ;
if ( ! hammers . length ) delete hammer . element . hammer ;
delete hammer . element . hammer ;
// clear all handlers
wrapper . _handlers = { } ;
@ -11194,30 +11189,19 @@ return /******/ (function(modules) { // webpackBootstrap
stopped = true ;
} ;
//wrap the srcEvent's stopPropagation to also stop hammer propagation:
var srcStop = event . srcEvent . stopPropagation ;
if ( typeof srcStop == "function" ) {
event . srcEvent . stopPropagation = function ( ) {
srcStop ( ) ;
event . stopPropagation ( ) ;
}
}
// attach firstTarget property to the event
event . firstTarget = _firstTarget ;
// propagate over all elements (until stopped)
var elem = _firstTarget ;
while ( elem && ! stopped ) {
if ( elem . hammer ) {
var _handlers ;
for ( var k = 0 ; k < elem . hammer . length ; k ++ ) {
_handlers = elem . hammer [ k ] . _handlers [ event . type ] ;
if ( _handlers ) for ( var i = 0 ; i < _handlers . length && ! stopped ; i ++ ) {
_handlers [ i ] ( event ) ;
}
var _handlers = elem . hammer && elem . hammer . _handlers [ event . type ] ;
if ( _handlers ) {
for ( var i = 0 ; i < _handlers . length && ! stopped ; i ++ ) {
_handlers [ i ] ( event ) ;
}
}
elem = elem . parentNode ;
}
}
@ -30631,7 +30615,7 @@ return /******/ (function(modules) { // webpackBootstrap
key : 'distanceToBorder' ,
value : function distanceToBorder ( ctx , angle ) {
this . resize ( ctx ) ;
return this . options . size + this . options . borderWidth ;
return this . options . size ;
}
} ] ) ;
@ -31357,6 +31341,7 @@ return /******/ (function(modules) { // webpackBootstrap
middle : { enabled : false , scaleFactor : 1 } ,
from : { enabled : false , scaleFactor : 1 }
} ,
arrowStrikethrough : false ,
color : {
color : '#848484' ,
highlight : '#848484' ,
@ -32063,21 +32048,45 @@ return /******/ (function(modules) { // webpackBootstrap
} , {
key : 'draw' ,
value : function draw ( ctx ) {
var via = this . edgeType . drawLine ( ctx , this . selected , this . hover ) ;
this . drawArrows ( ctx , via ) ;
this . drawLabel ( ctx , via ) ;
// get the via node from the edge type
var viaNode = this . edgeType . getViaNode ( ) ;
var arrowData = { } ;
// restore edge targets to defaults
this . edgeType . fromPoint = this . from ;
this . edgeType . toPoint = this . to ;
// from and to arrows give a different end point for edges. we set them here
if ( this . options . arrows . from . enabled === true ) {
arrowData . from = this . edgeType . getArrowData ( ctx , 'from' , viaNode , this . selected , this . hover ) ;
if ( this . options . arrowStrikethrough === true ) this . edgeType . fromPoint = arrowData . from . core ;
}
if ( this . options . arrows . to . enabled === true ) {
arrowData . to = this . edgeType . getArrowData ( ctx , 'to' , viaNode , this . selected , this . hover ) ;
if ( this . options . arrowStrikethrough === true ) this . edgeType . toPoint = arrowData . to . core ;
}
// the middle arrow depends on the line, which can depend on the to and from arrows so we do this one lastly.
if ( this . options . arrows . middle . enabled === true ) {
arrowData . middle = this . edgeType . getArrowData ( ctx , 'middle' , viaNode , this . selected , this . hover ) ;
}
// draw everything
this . edgeType . drawLine ( ctx , this . selected , this . hover , viaNode ) ;
this . drawArrows ( ctx , arrowData ) ;
this . drawLabel ( ctx , viaNode ) ;
}
} , {
key : 'drawArrows' ,
value : function drawArrows ( ctx , viaNode ) {
value : function drawArrows ( ctx , arrowData ) {
if ( this . options . arrows . from . enabled === true ) {
this . edgeType . drawArrowHead ( ctx , 'from' , viaNode , this . selected , this . hover ) ;
this . edgeType . drawArrowHead ( ctx , this . selected , this . hover , arrowData . from ) ;
}
if ( this . options . arrows . middle . enabled === true ) {
this . edgeType . drawArrowHead ( ctx , 'middle' , viaNode , this . selected , this . hover ) ;
this . edgeType . drawArrowHead ( ctx , this . selected , this . hover , arrowData . middle ) ;
}
if ( this . options . arrows . to . enabled === true ) {
this . edgeType . drawArrowHead ( ctx , 'to' , viaNode , this . selected , this . hover ) ;
this . edgeType . drawArrowHead ( ctx , this . selected , this . hover , arrowData . to ) ;
}
}
} , {
@ -32210,7 +32219,7 @@ return /******/ (function(modules) { // webpackBootstrap
var allowDeletion = arguments . length <= 2 || arguments [ 2 ] === undefined ? false : arguments [ 2 ] ;
var globalOptions = arguments . length <= 3 || arguments [ 3 ] === undefined ? { } : arguments [ 3 ] ;
var fields = [ 'id' , 'from' , 'hidden' , 'hoverWidth' , 'label' , 'labelHighlightBold' , 'length' , 'line' , 'opacity' , 'physics' , 'scaling' , 'selectionWidth' , 'selfReferenceSize' , 'to' , 'title' , 'value' , 'width' ] ;
var fields = [ 'arrowStrikethrough' , ' id' , 'from' , 'hidden' , 'hoverWidth' , 'label' , 'labelHighlightBold' , 'length' , 'line' , 'opacity' , 'physics' , 'scaling' , 'selectionWidth' , 'selfReferenceSize' , 'to' , 'title' , 'value' , 'width' ] ;
// only deep extend the items in the field array. These do not have shorthand.
util . selectiveDeepExtend ( fields , parentOptions , newOptions , allowDeletion ) ;
@ -32354,34 +32363,25 @@ return /******/ (function(modules) { // webpackBootstrap
_createClass ( CubicBezierEdge , [ {
key : '_line' ,
value : function _line ( ctx ) {
value : function _line ( ctx , viaNodes ) {
// get the coordinates of the support points.
var _getViaCoordinates2 = this . _getViaCoordinates ( ) ;
var _getViaCoordinates22 = _slicedToArray ( _getViaCoordinates2 , 2 ) ;
var via1 = _getViaCoordinates22 [ 0 ] ;
var via2 = _getViaCoordinates22 [ 1 ] ;
var returnValue = [ via1 , via2 ] ;
var via1 = viaNodes [ 0 ] ;
var via2 = viaNodes [ 1 ] ;
// start drawing the line.
ctx . beginPath ( ) ;
ctx . moveTo ( this . from . x , this . from . y ) ;
ctx . moveTo ( this . fromPoint . x , this . fromPoint . y ) ;
// fallback to normal straight edges
if ( via1 . x === undefined ) {
ctx . lineTo ( this . to . x , this . to . y ) ;
returnValue = undefined ;
if ( viaNodes === undefined || via1 . x === undefined ) {
ctx . lineTo ( this . toPoint . x , this . toPoint . y ) ;
} else {
ctx . bezierCurveTo ( via1 . x , via1 . y , via2 . x , via2 . y , this . to . x , this . to . y ) ;
ctx . bezierCurveTo ( via1 . x , via1 . y , via2 . x , via2 . y , this . toPoint . x , this . toPoint . y ) ;
}
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . stroke ( ) ;
this . disableShadow ( ctx ) ;
return returnValue ;
}
} , {
key : '_getViaCoordinates' ,
@ -32393,7 +32393,7 @@ return /******/ (function(modules) { // webpackBootstrap
y1 = undefined ,
x2 = undefined ,
y2 = undefined ;
var roundness = this . options . smooth . roundness ; ;
var roundness = this . options . smooth . roundness ;
// horizontal if x > y or if direction is forced or if direction is horizontal
if ( ( Math . abs ( dx ) > Math . abs ( dy ) || this . options . smooth . forceDirection === true || this . options . smooth . forceDirection === 'horizontal' ) && this . options . smooth . forceDirection !== 'vertical' ) {
@ -32410,6 +32410,11 @@ return /******/ (function(modules) { // webpackBootstrap
return [ { x : x1 , y : y1 } , { x : x2 , y : y2 } ] ;
}
} , {
key : 'getViaNode' ,
value : function getViaNode ( ) {
return this . _getViaCoordinates ( ) ;
}
} , {
key : '_findBorderPosition' ,
value : function _findBorderPosition ( nearNode , ctx ) {
@ -32451,8 +32456,8 @@ return /******/ (function(modules) { // webpackBootstrap
vec [ 1 ] = 3 * t * Math . pow ( 1 - t , 2 ) ;
vec [ 2 ] = 3 * Math . pow ( t , 2 ) * ( 1 - t ) ;
vec [ 3 ] = Math . pow ( t , 3 ) ;
var x = vec [ 0 ] * this . from . x + vec [ 1 ] * via1 . x + vec [ 2 ] * via2 . x + vec [ 3 ] * this . to . x ;
var y = vec [ 0 ] * this . from . y + vec [ 1 ] * via1 . y + vec [ 2 ] * via2 . y + vec [ 3 ] * this . to . y ;
var x = vec [ 0 ] * this . fromPoint . x + vec [ 1 ] * via1 . x + vec [ 2 ] * via2 . x + vec [ 3 ] * this . toPoint . x ;
var y = vec [ 0 ] * this . fromPoint . y + vec [ 1 ] * via1 . y + vec [ 2 ] * via2 . y + vec [ 3 ] * this . toPoint . y ;
return { x : x , y : y } ;
}
@ -32723,6 +32728,8 @@ return /******/ (function(modules) { // webpackBootstrap
this . color = { } ;
this . selectionWidth = 2 ;
this . hoverWidth = 1.5 ;
this . fromPoint = this . from ;
this . toPoint = this . to ;
}
_createClass ( EdgeBase , [ {
@ -32754,25 +32761,23 @@ return /******/ (function(modules) { // webpackBootstrap
* /
} , {
key : 'drawLine' ,
value : function drawLine ( ctx , selected , hover ) {
value : function drawLine ( ctx , selected , hover , viaNode ) {
// set style
ctx . strokeStyle = this . getColor ( ctx , selected , hover ) ;
ctx . lineWidth = this . getLineWidth ( selected , hover ) ;
var via = undefined ;
if ( this . options . dashes !== false ) {
via = this . _drawDashedLine ( ctx ) ;
this . _drawDashedLine ( ctx , viaNode ) ;
} else {
via = this . _drawLine ( ctx ) ;
this . _drawLine ( ctx , viaNode ) ;
}
return via ;
}
} , {
key : '_drawLine' ,
value : function _drawLine ( ctx ) {
var via = undefined ;
value : function _drawLine ( ctx , viaNode , fromPoint , toPoint ) {
if ( this . from != this . to ) {
// draw line
via = this . _line ( ctx ) ;
this . _line ( ctx , viaNode , fromPoint , toPoint ) ;
} else {
var _getCircleData2 = this . _getCircleData ( ctx ) ;
@ -32784,12 +32789,10 @@ return /******/ (function(modules) { // webpackBootstrap
this . _circle ( ctx , x , y , radius ) ;
}
return via ;
}
} , {
key : '_drawDashedLine' ,
value : function _drawDashedLine ( ctx ) {
var via = undefined ;
value : function _drawDashedLine ( ctx , viaNode , fromPoint , toPoint ) {
ctx . lineCap = 'round' ;
var pattern = [ 5 , 5 ] ;
if ( Array . isArray ( this . options . dashes ) === true ) {
@ -32807,7 +32810,7 @@ return /******/ (function(modules) { // webpackBootstrap
// draw the line
if ( this . from != this . to ) {
// draw line
via = this . _line ( ctx ) ;
this . _line ( ctx , viaNode ) ;
} else {
var _getCircleData3 = this . _getCircleData ( ctx ) ;
@ -32848,7 +32851,6 @@ return /******/ (function(modules) { // webpackBootstrap
// disable shadows for other elements.
this . disableShadow ( ctx ) ;
}
return via ;
}
} , {
key : 'findBorderPosition' ,
@ -33158,21 +33160,16 @@ return /******/ (function(modules) { // webpackBootstrap
* @ param viaNode
* /
} , {
key : 'drawArrowHead' ,
value : function drawArrowHead ( ctx , position , viaNode , selected , hover ) {
// set style
ctx . strokeStyle = this . getColor ( ctx , selected , hover ) ;
ctx . fillStyle = ctx . strokeStyle ;
ctx . lineWidth = this . getLineWidth ( selected , hover ) ;
key : 'getArrowData' ,
value : function getArrowData ( ctx , position , viaNode , selected , hover ) {
// set lets
var angle = undefined ;
var length = undefined ;
var arrowPos = undefined ;
var arrowPoint = undefined ;
var node1 = undefined ;
var node2 = undefined ;
var guideOffset = undefined ;
var scaleFactor = undefined ;
var lineWidth = this . getLineWidth ( selected , hover ) ;
if ( position === 'from' ) {
node1 = this . from ;
@ -33195,64 +33192,70 @@ return /******/ (function(modules) { // webpackBootstrap
if ( position !== 'middle' ) {
// draw arrow head
if ( this . options . smooth . enabled === true ) {
arrowPos = this . findBorderPosition ( node1 , ctx , { via : viaNode } ) ;
var guidePos = this . getPoint ( Math . max ( 0.0 , Math . min ( 1.0 , arrowPos . t + guideOffset ) ) , viaNode ) ;
angle = Math . atan2 ( arrowPos . y - guidePos . y , arrowPos . x - guidePos . x ) ;
arrowPoint = this . findBorderPosition ( node1 , ctx , { via : viaNode } ) ;
var guidePos = this . getPoint ( Math . max ( 0.0 , Math . min ( 1.0 , arrowPoint . t + guideOffset ) ) , viaNode ) ;
angle = Math . atan2 ( arrowPoint . y - guidePos . y , arrowPoint . x - guidePos . x ) ;
} else {
angle = Math . atan2 ( node1 . y - node2 . y , node1 . x - node2 . x ) ;
arrowPos = this . findBorderPosition ( node1 , ctx ) ;
arrowPoint = this . findBorderPosition ( node1 , ctx ) ;
}
} else {
angle = Math . atan2 ( node1 . y - node2 . y , node1 . x - node2 . x ) ;
arrowPos = this . getPoint ( 0.6 , viaNode ) ; // this is 0.6 to account for the size of the arrow.
arrowPoint = this . getPoint ( 0.5 , viaNode ) ; // this is 0.6 to account for the size of the arrow.
}
// draw arrow at the end of the line
length = ( 10 + 5 * this . options . width ) * scaleFactor ;
ctx . arrow ( arrowPos . x , arrowPos . y , angle , length ) ;
} else {
var _getCircleData7 = this . _getCircleData ( ctx ) ;
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . fill ( ) ;
var _getCircleData72 = _slicedToArray ( _getCircleData7 , 3 ) ;
// disable shadows for other elements.
this . disableShadow ( ctx ) ;
ctx . stroke ( ) ;
} else {
// draw circle
var _angle = undefined ,
point = undefined ;
var x = _getCircleData72 [ 0 ] ;
var y = _getCircleData72 [ 1 ] ;
var radius = _getCircleData72 [ 2 ] ;
var _getCircleData7 = this . _getCircleData ( ctx ) ;
if ( position === 'from' ) {
arrowPoint = this . findBorderPosition ( this . from , ctx , { x : x , y : y , low : 0.25 , high : 0.6 , direction : - 1 } ) ;
angle = point . t * - 2 * Math . PI + 1.5 * Math . PI + 0.1 * Math . PI ;
} else if ( position === 'to' ) {
arrowPoint = this . findBorderPosition ( this . from , ctx , { x : x , y : y , low : 0.6 , high : 1.0 , direction : 1 } ) ;
angle = point . t * - 2 * Math . PI + 1.5 * Math . PI - 1.1 * Math . PI ;
} else {
arrowPoint = this . _pointOnCircle ( x , y , radius , 0.175 ) ;
angle = 3.9269908169872414 ; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI;
}
}
var _getCircleData72 = _slicedToArray ( _getCircleData7 , 3 ) ;
var length = 15 * scaleFactor + 3 * lineWidth ; // 3* lineWidth is the width of the edge.
var x = _getCircleData72 [ 0 ] ;
var y = _getCircleData72 [ 1 ] ;
var radius = _getCircleData72 [ 2 ] ;
var xi = arrowPoint . x - length * 0.9 * Math . cos ( angle ) ;
var yi = arrowPoint . y - length * 0.9 * Math . sin ( angle ) ;
var arrowCore = { x : xi , y : yi } ;
if ( position === 'from' ) {
point = this . findBorderPosition ( this . from , ctx , { x : x , y : y , low : 0.25 , high : 0.6 , direction : - 1 } ) ;
_angle = point . t * - 2 * Math . PI + 1.5 * Math . PI + 0.1 * Math . PI ;
} else if ( position === 'to' ) {
point = this . findBorderPosition ( this . from , ctx , { x : x , y : y , low : 0.6 , high : 1.0 , direction : 1 } ) ;
_angle = point . t * - 2 * Math . PI + 1.5 * Math . PI - 1.1 * Math . PI ;
} else {
point = this . _pointOnCircle ( x , y , radius , 0.175 ) ;
_angle = 3.9269908169872414 ; // === 0.175 * -2 * Math.PI + 1.5 * Math.PI + 0.1 * Math.PI;
}
return { point : arrowPoint , core : arrowCore , angle : angle , length : length } ;
}
// draw the arrowhead
var _length = ( 10 + 5 * this . options . width ) * scaleFactor ;
ctx . arrow ( point . x , point . y , _angle , _length ) ;
/ * *
*
* @ param ctx
* @ param selected
* @ param hover
* @ param arrowData
* /
} , {
key : 'drawArrowHead' ,
value : function drawArrowHead ( ctx , selected , hover , arrowData ) {
// set style
ctx . strokeStyle = this . getColor ( ctx , selected , hover ) ;
ctx . fillStyle = ctx . strokeStyle ;
ctx . lineWidth = this . getLineWidth ( selected , hover ) ;
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . fill ( ) ;
// draw arrow at the end of the line
ctx . arrow ( arrowData . point . x , arrowData . point . y , arrowData . angle , arrowData . length ) ;
// disable shadows for other elements.
this . disableShadow ( ctx ) ;
ctx . stroke ( ) ;
}
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . fill ( ) ;
// disable shadows for other elements.
this . disableShadow ( ctx ) ;
}
} , {
key : 'enableShadow' ,
@ -33282,6 +33285,8 @@ return /******/ (function(modules) { // webpackBootstrap
exports [ 'default' ] = EdgeBase ;
module . exports = exports [ 'default' ] ;
// draw circle
/***/ } ,
/* 86 */
/***/ function ( module , exports , __webpack_require__ ) {
@ -33294,7 +33299,7 @@ return /******/ (function(modules) { // webpackBootstrap
var _createClass = ( function ( ) { function defineProperties ( target , props ) { for ( var i = 0 ; i < props . length ; i ++ ) { var descriptor = props [ i ] ; descriptor . enumerable = descriptor . enumerable || false ; descriptor . configurable = true ; if ( "value" in descriptor ) descriptor . writable = true ; Object . defineProperty ( target , descriptor . key , descriptor ) ; } } return function ( Constructor , protoProps , staticProps ) { if ( protoProps ) defineProperties ( Constructor . prototype , protoProps ) ; if ( staticProps ) defineProperties ( Constructor , staticProps ) ; return Constructor ; } ; } ) ( ) ;
var _get = function get ( _x , _x 2, _x3 ) { var _again = true ; _function : while ( _again ) { var object = _x , property = _x2 , receiver = _x3 ; _again = false ; if ( object === null ) object = Function . prototype ; var desc = Object . getOwnPropertyDescriptor ( object , property ) ; if ( desc === undefined ) { var parent = Object . getPrototypeOf ( object ) ; if ( parent === null ) { return undefined ; } else { _x = parent ; _x2 = property ; _x3 = receiver ; _again = true ; desc = parent = undefined ; continue _function ; } } else if ( "value" in desc ) { return desc . value ; } else { var getter = desc . get ; if ( getter === undefined ) { return undefined ; } return getter . call ( receiver ) ; } } } ;
var _get = function get ( _x2 , _x3 , _x4 ) { var _again = true ; _function : while ( _again ) { var object = _x2 , property = _x3 , receiver = _x4 ; _again = false ; if ( object === null ) object = Function . prototype ; var desc = Object . getOwnPropertyDescriptor ( object , property ) ; if ( desc === undefined ) { var parent = Object . getPrototypeOf ( object ) ; if ( parent === null ) { return undefined ; } else { _x2 = parent ; _x3 = property ; _x4 = receiver ; _again = true ; desc = parent = undefined ; continue _function ; } } else if ( "value" in desc ) { return desc . value ; } else { var getter = desc . get ; if ( getter === undefined ) { return undefined ; } return getter . call ( receiver ) ; } } } ;
function _interopRequireDefault ( obj ) { return obj && obj . __esModule ? obj : { "default" : obj } ; }
@ -33423,31 +33428,42 @@ return /******/ (function(modules) { // webpackBootstrap
* /
} , {
key : "_line" ,
value : function _line ( ctx ) {
value : function _line ( ctx , viaNode ) {
// draw a straight line
ctx . beginPath ( ) ;
ctx . moveTo ( this . from . x , this . from . y ) ;
ctx . quadraticCurveTo ( this . via . x , this . via . y , this . to . x , this . to . y ) ;
ctx . moveTo ( this . fromPoint . x , this . fromPoint . y ) ;
// fallback to normal straight edges
if ( viaNode . x === undefined ) {
ctx . lineTo ( this . toPoint . x , this . toPoint . y ) ;
} else {
ctx . quadraticCurveTo ( viaNode . x , viaNode . y , this . toPoint . x , this . toPoint . y ) ;
}
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . stroke ( ) ;
this . disableShadow ( ctx ) ;
}
} , {
key : "getViaNode" ,
value : function getViaNode ( ) {
return this . via ;
}
/ * *
* Combined function of pointOnLine and pointOnBezier . This gives the coordinates of a point on the line at a certain percentage of the way
* @ param percentage
* @ param via
* @ param viaNode
* @ returns { { x : number , y : number } }
* @ private
* /
} , {
key : "getPoint" ,
value : function getPoint ( percentage ) {
var viaNode = arguments . length <= 1 || arguments [ 1 ] === undefined ? this . via : arguments [ 1 ] ;
var t = percentage ;
var x = Math . pow ( 1 - t , 2 ) * this . from . x + 2 * t * ( 1 - t ) * this . via . x + Math . pow ( t , 2 ) * this . to . x ;
var y = Math . pow ( 1 - t , 2 ) * this . from . y + 2 * t * ( 1 - t ) * this . via . y + Math . pow ( t , 2 ) * this . to . y ;
var x = Math . pow ( 1 - t , 2 ) * this . fromPoint . x + 2 * t * ( 1 - t ) * viaNode . x + Math . pow ( t , 2 ) * this . toPoint . x ;
var y = Math . pow ( 1 - t , 2 ) * this . fromPoint . y + 2 * t * ( 1 - t ) * viaNode . y + Math . pow ( t , 2 ) * this . toPoint . y ;
return { x : x , y : y } ;
}
@ -33511,26 +33527,33 @@ return /******/ (function(modules) { // webpackBootstrap
_createClass ( BezierEdgeStatic , [ {
key : '_line' ,
value : function _line ( ctx ) {
value : function _line ( ctx , viaNode ) {
// draw a straight line
ctx . beginPath ( ) ;
ctx . moveTo ( this . from . x , this . from . y ) ;
var via = this . _getViaCoordinates ( ) ;
var returnValue = via ;
ctx . moveTo ( this . fromPoint . x , this . fromPoint . y ) ;
// fallback to normal straight edges
if ( via . x === undefined ) {
ctx . lineTo ( this . to . x , this . to . y ) ;
returnValue = undefined ;
if ( viaNode . x === undefined ) {
ctx . lineTo ( this . toPoint . x , this . toPoint . y ) ;
} else {
ctx . quadraticCurveTo ( via . x , via . y , this . to . x , this . to . y ) ;
ctx . quadraticCurveTo ( viaNode . x , viaNode . y , this . toPoint . x , this . toPoint . y ) ;
}
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . stroke ( ) ;
this . disableShadow ( ctx ) ;
return returnValue ;
}
} , {
key : 'getViaNode' ,
value : function getViaNode ( ) {
return this . _getViaCoordinates ( ) ;
}
/ * *
* We do not use the to and fromPoints here to make the via nodes the same as edges without arrows .
* @ returns { { x : undefined , y : undefined } }
* @ private
* /
} , {
key : '_getViaCoordinates' ,
value : function _getViaCoordinates ( ) {
@ -33698,26 +33721,26 @@ return /******/ (function(modules) { // webpackBootstrap
} , {
key : '_getDistanceToEdge' ,
value : function _getDistanceToEdge ( x1 , y1 , x2 , y2 , x3 , y3 ) {
var via = arguments . length <= 6 || arguments [ 6 ] === undefined ? this . _getViaCoordinates ( ) : arguments [ 6 ] ;
var viaNode = arguments . length <= 6 || arguments [ 6 ] === undefined ? this . _getViaCoordinates ( ) : arguments [ 6 ] ;
// x3,y3 is the point
return this . _getDistanceToBezierEdge ( x1 , y1 , x2 , y2 , x3 , y3 , via ) ;
return this . _getDistanceToBezierEdge ( x1 , y1 , x2 , y2 , x3 , y3 , viaNode ) ;
}
/ * *
* Combined function of pointOnLine and pointOnBezier . This gives the coordinates of a point on the line at a certain percentage of the way
* @ param percentage
* @ param via
* @ param viaNode
* @ returns { { x : number , y : number } }
* @ private
* /
} , {
key : 'getPoint' ,
value : function getPoint ( percentage ) {
var via = arguments . length <= 1 || arguments [ 1 ] === undefined ? this . _getViaCoordinates ( ) : arguments [ 1 ] ;
var viaNode = arguments . length <= 1 || arguments [ 1 ] === undefined ? this . _getViaCoordinates ( ) : arguments [ 1 ] ;
var t = percentage ;
var x = Math . pow ( 1 - t , 2 ) * this . from . x + 2 * t * ( 1 - t ) * via . x + Math . pow ( t , 2 ) * this . to . x ;
var y = Math . pow ( 1 - t , 2 ) * this . from . y + 2 * t * ( 1 - t ) * via . y + Math . pow ( t , 2 ) * this . to . y ;
var x = Math . pow ( 1 - t , 2 ) * this . fromPoint . x + 2 * t * ( 1 - t ) * viaNode . x + Math . pow ( t , 2 ) * this . toPoint . x ;
var y = Math . pow ( 1 - t , 2 ) * this . fromPoint . y + 2 * t * ( 1 - t ) * viaNode . y + Math . pow ( t , 2 ) * this . toPoint . y ;
return { x : x , y : y } ;
}
@ -33773,12 +33796,16 @@ return /******/ (function(modules) { // webpackBootstrap
value : function _line ( ctx ) {
// draw a straight line
ctx . beginPath ( ) ;
ctx . moveTo ( this . from . x , this . from . y ) ;
ctx . lineTo ( this . to . x , this . to . y ) ;
ctx . moveTo ( this . fromPoint . x , this . fromPoint . y ) ;
ctx . lineTo ( this . toPoint . x , this . toPoint . y ) ;
// draw shadow if enabled
this . enableShadow ( ctx ) ;
ctx . stroke ( ) ;
this . disableShadow ( ctx ) ;
}
} , {
key : 'getViaNode' ,
value : function getViaNode ( ) {
return undefined ;
}
@ -33793,8 +33820,8 @@ return /******/ (function(modules) { // webpackBootstrap
key : 'getPoint' ,
value : function getPoint ( percentage ) {
return {
x : ( 1 - percentage ) * this . from . x + percentage * this . to . x ,
y : ( 1 - percentage ) * this . from . y + percentage * this . to . y
x : ( 1 - percentage ) * this . fromPoint . x + percentage * this . toPoint . x ,
y : ( 1 - percentage ) * this . fromPoint . y + percentage * this . toPoint . y
} ;
}
} , {
@ -39980,7 +40007,8 @@ return /******/ (function(modules) { // webpackBootstrap
this . lastNodeOnLevel = { } ;
this . hierarchicalParents = { } ;
this . hierarchicalChildren = { } ;
this . distributionOrdering = { } ;
this . distributionOrderingPresence = { } ;
this . bindEventListeners ( ) ;
}
@ -40016,7 +40044,7 @@ return /******/ (function(modules) { // webpackBootstrap
this . body . emitter . emit ( 'refresh' , true ) ;
}
// make sure the level sepe ration is the right way up
// make sure the level sepa ration is the right way up
if ( this . options . hierarchical . direction === 'RL' || this . options . hierarchical . direction === 'DU' ) {
if ( this . options . hierarchical . levelSeparation > 0 ) {
this . options . hierarchical . levelSeparation *= - 1 ;
@ -40128,14 +40156,14 @@ return /******/ (function(modules) { // webpackBootstrap
}
/ * *
* Use KamadaKawai to position nodes . This is quite a heavy algorithm so if there are a lot of nodes we
* Use Kamada Kawai to position nodes . This is quite a heavy algorithm so if there are a lot of nodes we
* cluster them first to reduce the amount .
* /
} , {
key : 'layoutNetwork' ,
value : function layoutNetwork ( ) {
if ( this . options . hierarchical . enabled !== true && this . options . improvedLayout === true ) {
// first check if we should KamadaKawai to layout. The threshold is if less than half of the visible
// first check if we should Kamada Kawai to layout. The threshold is if less than half of the visible
// nodes have predefined positions we use this.
var positionDefined = 0 ;
for ( var i = 0 ; i < this . body . nodeIndices . length ; i ++ ) {
@ -40271,7 +40299,7 @@ return /******/ (function(modules) { // webpackBootstrap
throw new Error ( 'To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.' ) ;
return ;
} else {
// define levels if undefined by the users. Based on hubsize
// define levels if undefined by the users. Based on hubsize.
if ( undefinedLevel === true ) {
if ( this . options . hierarchical . sortMethod === 'hubsize' ) {
this . _determineLevelsByHubsize ( ) ;
@ -40301,12 +40329,21 @@ return /******/ (function(modules) { // webpackBootstrap
}
/ * *
* TODO : implement . Clear whitespace after positioning .
* @ private
* /
} , {
key : '_condenseHierarchy' ,
value : function _condenseHierarchy ( distribution ) { }
value : function _condenseHierarchy ( distribution ) {
//console.log(this.distributionOrdering);
//let iterations = 10;
//for (let i = 0; i < iterations; i++) {
//}
}
} , {
key : '_removeWhiteSpace' ,
value : function _removeWhiteSpace ( distribution ) { }
/ * *
* This function places the nodes on the canvas based on the hierarchial distribution .
@ -40329,7 +40366,7 @@ return /******/ (function(modules) { // webpackBootstrap
for ( var i = 0 ; i < nodeArray . length ; i ++ ) {
var node = nodeArray [ i ] ;
if ( this . positionedNodes [ node . id ] === undefined ) {
this . _setPositionForHierarchy ( node , this . nodeSpacing * i ) ;
this . _setPositionForHierarchy ( node , this . nodeSpacing * i , level ) ;
this . positionedNodes [ node . id ] = true ;
this . _placeBranchNodes ( node . id , level ) ;
}
@ -40635,7 +40672,7 @@ return /******/ (function(modules) { // webpackBootstrap
for ( var i = 0 ; i < childNodes . length ; i ++ ) {
var childNode = childNodes [ i ] ;
var childNodeLevel = this . hierarchicalLevels [ childNode . id ] ;
// check if the childnode is below the parent node and if it has already been positioned.
// check if the child node is below the parent node and if it has already been positioned.
if ( childNodeLevel > parentLevel && this . positionedNodes [ childNode . id ] === undefined ) {
// get the amount of space required for this node. If parent the width is based on the amount of children.
var pos = undefined ;
@ -40646,7 +40683,7 @@ return /******/ (function(modules) { // webpackBootstrap
} else {
pos = this . _getPositionForHierarchy ( childNodes [ i - 1 ] ) + this . nodeSpacing ;
}
this . _setPositionForHierarchy ( childNode , pos ) ;
this . _setPositionForHierarchy ( childNode , pos , childNodeLevel ) ;
// if overlap has been detected, we shift the branch
if ( this . lastNodeOnLevel [ childNodeLevel ] !== undefined ) {
@ -40677,7 +40714,7 @@ return /******/ (function(modules) { // webpackBootstrap
minPos = Math . min ( minPos , this . _getPositionForHierarchy ( this . body . nodes [ childNodeId ] ) ) ;
maxPos = Math . max ( maxPos , this . _getPositionForHierarchy ( this . body . nodes [ childNodeId ] ) ) ;
}
this . _setPositionForHierarchy ( this . body . nodes [ parentId ] , 0.5 * ( minPos + maxPos ) ) ;
this . _setPositionForHierarchy ( this . body . nodes [ parentId ] , 0.5 * ( minPos + maxPos ) , parentLevel ) ;
}
/ * *
@ -40747,11 +40784,22 @@ return /******/ (function(modules) { // webpackBootstrap
* Abstract the getting of the position so we won ' t have to repeat the check for direction all the time
* @ param node
* @ param position
* @ param level
* @ private
* /
} , {
key : '_setPositionForHierarchy' ,
value : function _setPositionForHierarchy ( node , position ) {
value : function _setPositionForHierarchy ( node , position , level ) {
if ( this . distributionOrdering [ level ] === undefined ) {
this . distributionOrdering [ level ] = [ ] ;
this . distributionOrderingPresence [ level ] = { } ;
}
if ( this . distributionOrderingPresence [ level ] [ node . id ] === undefined ) {
this . distributionOrdering [ level ] . push ( node ) ;
}
this . distributionOrderingPresence [ level ] [ node . id ] = true ;
if ( this . options . hierarchical . direction === 'UD' || this . options . hierarchical . direction === 'DU' ) {
node . x = position ;
} else {
@ -42055,6 +42103,7 @@ return /******/ (function(modules) { // webpackBootstrap
from : { enabled : { boolean : boolean } , scaleFactor : { number : number } , __type__ : { object : object , boolean : boolean } } ,
__type__ : { string : [ 'from' , 'to' , 'middle' ] , object : object }
} ,
arrowStrikethrough : { boolean : boolean } ,
color : {
color : { string : string } ,
highlight : { string : string } ,
@ -42372,6 +42421,7 @@ return /******/ (function(modules) { // webpackBootstrap
} ,
shadow : {
enabled : false ,
color : 'rgba(0,0,0,0.5)' ,
size : [ 10 , 0 , 20 , 1 ] ,
x : [ 5 , - 30 , 30 , 1 ] ,
y : [ 5 , - 30 , 30 , 1 ]
@ -42390,6 +42440,7 @@ return /******/ (function(modules) { // webpackBootstrap
middle : { enabled : false , scaleFactor : [ 1 , 0 , 3 , 0.05 ] } ,
from : { enabled : false , scaleFactor : [ 1 , 0 , 3 , 0.05 ] }
} ,
arrowStrikethrough : false ,
color : {
color : [ 'color' , '#848484' ] ,
highlight : [ 'color' , '#848484' ] ,
@ -42426,6 +42477,7 @@ return /******/ (function(modules) { // webpackBootstrap
selfReferenceSize : [ 20 , 0 , 200 , 1 ] ,
shadow : {
enabled : false ,
color : 'rgba(0,0,0,0.5)' ,
size : [ 10 , 0 , 20 , 1 ] ,
x : [ 5 , - 30 , 30 , 1 ] ,
y : [ 5 , - 30 , 30 , 1 ]