From 6b770a3158e41ffccfe38d7f3c6c628a9bd1fbc5 Mon Sep 17 00:00:00 2001 From: Alex de Mulder Date: Tue, 28 Apr 2015 12:31:35 +0200 Subject: [PATCH] fixed destroy! --- dist/vis.js | 24783 ++++++++++---------- examples/network/02_random_nodes.html | 28 +- lib/network/Network.js | 124 +- lib/network/modules/Canvas.js | 9 +- lib/network/modules/CanvasRenderer.js | 55 +- lib/network/modules/EdgesHandler.js | 16 +- lib/network/modules/InteractionHandler.js | 9 + lib/network/modules/LayoutEngine.js | 6 +- lib/network/modules/NodesHandler.js | 26 +- lib/network/modules/PhysicsEngine.js | 18 +- 10 files changed, 12642 insertions(+), 12432 deletions(-) diff --git a/dist/vis.js b/dist/vis.js index 0140175d..820a917b 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -3212,7 +3212,7 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; - var Emitter = __webpack_require__(65); + var Emitter = __webpack_require__(42); var DataSet = __webpack_require__(3); var DataView = __webpack_require__(4); var util = __webpack_require__(1); @@ -6377,13 +6377,13 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; - var Emitter = __webpack_require__(65); + var Emitter = __webpack_require__(42); var Hammer = __webpack_require__(41); var util = __webpack_require__(1); var DataSet = __webpack_require__(3); var DataView = __webpack_require__(4); var Range = __webpack_require__(17); - var Core = __webpack_require__(42); + var Core = __webpack_require__(43); var TimeAxis = __webpack_require__(35); var CurrentTime = __webpack_require__(26); var CustomTime = __webpack_require__(27); @@ -6769,13 +6769,13 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; - var Emitter = __webpack_require__(65); + var Emitter = __webpack_require__(42); var Hammer = __webpack_require__(41); var util = __webpack_require__(1); var DataSet = __webpack_require__(3); var DataView = __webpack_require__(4); var Range = __webpack_require__(17); - var Core = __webpack_require__(42); + var Core = __webpack_require__(43); var TimeAxis = __webpack_require__(35); var CurrentTime = __webpack_require__(26); var CustomTime = __webpack_require__(27); @@ -7797,7 +7797,7 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; var util = __webpack_require__(1); - var hammerUtil = __webpack_require__(43); + var hammerUtil = __webpack_require__(44); var moment = __webpack_require__(40); var Component = __webpack_require__(25); var DateUtil = __webpack_require__(15); @@ -10539,7 +10539,7 @@ return /******/ (function(modules) { // webpackBootstrap var util = __webpack_require__(1); var Component = __webpack_require__(25); var moment = __webpack_require__(40); - var locales = __webpack_require__(44); + var locales = __webpack_require__(45); /** * A current time bar @@ -10716,7 +10716,7 @@ return /******/ (function(modules) { // webpackBootstrap var util = __webpack_require__(1); var Component = __webpack_require__(25); var moment = __webpack_require__(40); - var locales = __webpack_require__(44); + var locales = __webpack_require__(45); /** * A custom time bar @@ -11535,9 +11535,9 @@ return /******/ (function(modules) { // webpackBootstrap var util = __webpack_require__(1); var DOMutil = __webpack_require__(2); - var Line = __webpack_require__(45); - var Bar = __webpack_require__(46); - var Points = __webpack_require__(47); + var Line = __webpack_require__(46); + var Bar = __webpack_require__(47); + var Points = __webpack_require__(48); /** * /** @@ -14186,7 +14186,7 @@ return /******/ (function(modules) { // webpackBootstrap var DataAxis = __webpack_require__(28); var GraphGroup = __webpack_require__(29); var Legend = __webpack_require__(33); - var BarGraphFunctions = __webpack_require__(46); + var BarGraphFunctions = __webpack_require__(47); var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items @@ -15597,70 +15597,70 @@ return /******/ (function(modules) { // webpackBootstrap var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; - var _Groups = __webpack_require__(48); + var _Groups = __webpack_require__(57); var _Groups2 = _interopRequireWildcard(_Groups); - var _NodesHandler = __webpack_require__(49); + var _NodesHandler = __webpack_require__(58); var _NodesHandler2 = _interopRequireWildcard(_NodesHandler); - var _EdgesHandler = __webpack_require__(50); + var _EdgesHandler = __webpack_require__(59); var _EdgesHandler2 = _interopRequireWildcard(_EdgesHandler); - var _PhysicsEngine = __webpack_require__(51); + var _PhysicsEngine = __webpack_require__(60); var _PhysicsEngine2 = _interopRequireWildcard(_PhysicsEngine); - var _ClusterEngine = __webpack_require__(52); + var _ClusterEngine = __webpack_require__(61); var _ClusterEngine2 = _interopRequireWildcard(_ClusterEngine); - var _CanvasRenderer = __webpack_require__(53); + var _CanvasRenderer = __webpack_require__(62); var _CanvasRenderer2 = _interopRequireWildcard(_CanvasRenderer); - var _Canvas = __webpack_require__(54); + var _Canvas = __webpack_require__(63); var _Canvas2 = _interopRequireWildcard(_Canvas); - var _View = __webpack_require__(55); + var _View = __webpack_require__(64); var _View2 = _interopRequireWildcard(_View); - var _InteractionHandler = __webpack_require__(56); + var _InteractionHandler = __webpack_require__(65); var _InteractionHandler2 = _interopRequireWildcard(_InteractionHandler); - var _SelectionHandler = __webpack_require__(57); + var _SelectionHandler = __webpack_require__(66); var _SelectionHandler2 = _interopRequireWildcard(_SelectionHandler); - var _LayoutEngine = __webpack_require__(58); + var _LayoutEngine = __webpack_require__(67); var _LayoutEngine2 = _interopRequireWildcard(_LayoutEngine); - var _ManipulationSystem = __webpack_require__(59); + var _ManipulationSystem = __webpack_require__(68); var _ManipulationSystem2 = _interopRequireWildcard(_ManipulationSystem); - var _ConfigurationSystem = __webpack_require__(60); + var _ConfigurationSystem = __webpack_require__(69); var _ConfigurationSystem2 = _interopRequireWildcard(_ConfigurationSystem); - var _Validator = __webpack_require__(61); + var _Validator = __webpack_require__(70); var _Validator2 = _interopRequireWildcard(_Validator); - var _allOptions = __webpack_require__(62); + var _allOptions = __webpack_require__(71); var _allOptions2 = _interopRequireWildcard(_allOptions); // Load custom shapes into CanvasRenderingContext2D - __webpack_require__(63); + __webpack_require__(72); - var Emitter = __webpack_require__(65); + var Emitter = __webpack_require__(42); var Hammer = __webpack_require__(41); var util = __webpack_require__(1); var DataSet = __webpack_require__(3); @@ -15668,7 +15668,7 @@ return /******/ (function(modules) { // webpackBootstrap var dotparser = __webpack_require__(38); var gephiParser = __webpack_require__(39); var Images = __webpack_require__(37); - var Activator = __webpack_require__(64); + var Activator = __webpack_require__(52); /** * @constructor Network @@ -15741,7 +15741,7 @@ return /******/ (function(modules) { // webpackBootstrap this.bindEventListeners(); // setting up all modules - var images = new Images(function () { + this.images = new Images(function () { return _this.body.emitter.emit('_requestRedraw'); }); // object with images this.groups = new _Groups2['default'](); // object with groups @@ -15755,8 +15755,8 @@ return /******/ (function(modules) { // webpackBootstrap this.clustering = new _ClusterEngine2['default'](this.body); // clustering api this.manipulation = new _ManipulationSystem2['default'](this.body, this.canvas, this.selectionHandler); // data manipulation system - this.nodesHandler = new _NodesHandler2['default'](this.body, images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options - this.edgesHandler = new _EdgesHandler2['default'](this.body, images, this.groups); // Handle adding, deleting and updating of edges as well as global options + this.nodesHandler = new _NodesHandler2['default'](this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options + this.edgesHandler = new _EdgesHandler2['default'](this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options this.configurationSystem = new _ConfigurationSystem2['default'](this); @@ -15856,6 +15856,9 @@ return /******/ (function(modules) { // webpackBootstrap } }; + /** + * Bind all events + */ Network.prototype.bindEventListeners = function () { var _this2 = this; @@ -15941,9 +15944,38 @@ return /******/ (function(modules) { // webpackBootstrap this.body.emitter.emit('destroy'); // clear events this.body.emitter.off(); - this.off(); + // delete modules + delete this.groups; + delete this.canvas; + delete this.selectionHandler; + delete this.interactionHandler; + delete this.view; + delete this.renderer; + delete this.physics; + delete this.layoutEngine; + delete this.clustering; + delete this.manipulation; + delete this.nodesHandler; + delete this.edgesHandler; + delete this.configurationSystem; + delete this.images; + + // delete emitter bindings + delete this.body.emitter.emit; + delete this.body.emitter.on; + delete this.body.emitter.off; + delete this.body.emitter.once; + delete this.body.emitter; + + for (var nodeId in this.body.nodes) { + delete this.body.nodes[nodeId]; + } + for (var edgeId in this.body.edges) { + delete this.body.edges[edgeId]; + } + // remove the container and everything inside it recursively util.recursiveDOMDelete(this.body.container); }; @@ -17083,7 +17115,7 @@ return /******/ (function(modules) { // webpackBootstrap // use this instance. Else, load via commonjs. 'use strict'; - module.exports = typeof window !== 'undefined' && window.moment || __webpack_require__(66); + module.exports = typeof window !== 'undefined' && window.moment || __webpack_require__(49); /***/ }, /* 41 */ @@ -17094,8 +17126,8 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; if (typeof window !== 'undefined') { - var propagating = __webpack_require__(67); - var Hammer = window.Hammer || __webpack_require__(68); + var propagating = __webpack_require__(50); + var Hammer = window.Hammer || __webpack_require__(51); module.exports = propagating(Hammer, { preventDefault: 'mouse' }); @@ -17109,18 +17141,188 @@ return /******/ (function(modules) { // webpackBootstrap /* 42 */ /***/ function(module, exports, __webpack_require__) { + + /** + * Expose `Emitter`. + */ + + module.exports = Emitter; + + /** + * Initialize a new `Emitter`. + * + * @api public + */ + + function Emitter(obj) { + if (obj) return mixin(obj); + }; + + /** + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private + */ + + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; + } + return obj; + } + + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; + + /** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; + + function on() { + self.off(event, on); + fn.apply(this, arguments); + } + + on.fn = fn; + this.on(event, on); + return this; + }; + + /** + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ + + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } + + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; + + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } + + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } + } + return this; + }; + + /** + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} + */ + + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; + + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); + } + } + + return this; + }; + + /** + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public + */ + + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; + }; + + /** + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public + */ + + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; + }; + + +/***/ }, +/* 43 */ +/***/ function(module, exports, __webpack_require__) { + 'use strict'; - var Emitter = __webpack_require__(65); + var Emitter = __webpack_require__(42); var Hammer = __webpack_require__(41); - var hammerUtil = __webpack_require__(43); + var hammerUtil = __webpack_require__(44); var util = __webpack_require__(1); var DataSet = __webpack_require__(3); var DataView = __webpack_require__(4); var Range = __webpack_require__(17); var ItemSet = __webpack_require__(32); var TimeAxis = __webpack_require__(35); - var Activator = __webpack_require__(64); + var Activator = __webpack_require__(52); var DateUtil = __webpack_require__(15); var CustomTime = __webpack_require__(27); @@ -18123,7 +18325,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = Core; /***/ }, -/* 43 */ +/* 44 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -18195,7 +18397,7 @@ return /******/ (function(modules) { // webpackBootstrap exports.offRelease = exports.offTouch; /***/ }, -/* 44 */ +/* 45 */ /***/ function(module, exports, __webpack_require__) { // English @@ -18217,13 +18419,13 @@ return /******/ (function(modules) { // webpackBootstrap exports.nl_BE = exports.nl; /***/ }, -/* 45 */ +/* 46 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var DOMutil = __webpack_require__(2); - var Points = __webpack_require__(47); + var Points = __webpack_require__(48); function Line(groupId, options) { this.groupId = groupId; @@ -18427,13 +18629,13 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = Line; /***/ }, -/* 46 */ +/* 47 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; var DOMutil = __webpack_require__(2); - var Points = __webpack_require__(47); + var Points = __webpack_require__(48); function Bargraph(groupId, options) { this.groupId = groupId; @@ -18664,7 +18866,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = Bargraph; /***/ }, -/* 47 */ +/* 48 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -18711,14115 +18913,14261 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = Points; /***/ }, -/* 48 */ +/* 49 */ /***/ function(module, exports, __webpack_require__) { - "use strict"; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + /* WEBPACK VAR INJECTION */(function(module) {//! moment.js + //! version : 2.10.2 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + (function (global, factory) { + true ? module.exports = factory() : + typeof define === 'function' && define.amd ? define(factory) : + global.moment = factory() + }(this, function () { 'use strict'; - Object.defineProperty(exports, "__esModule", { - value: true - }); - var util = __webpack_require__(1); + var hookCallback; - /** - * @class Groups - * This class can store groups and options specific for groups. - */ + function utils_hooks__hooks () { + return hookCallback.apply(null, arguments); + } - var Groups = (function () { - function Groups() { - _classCallCheck(this, Groups); + // This is done to register the method called with moment() + // without creating circular dependencies. + function setHookCallback (callback) { + hookCallback = callback; + } - this.clear(); - this.defaultIndex = 0; - this.groupsArray = []; - this.groupIndex = 0; + function defaultParsingFlags() { + // We need to deep clone this object. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso : false + }; + } - this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue - { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow - { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red - { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green - { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta - { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple - { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange - { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue - { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink - { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; + } - { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red + function isDate(input) { + return Object.prototype.toString.call(input) === '[object Date]' || input instanceof Date; + } - { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange - { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue - { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green - { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta - { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple - { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue - { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink - { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint + function map(arr, fn) { + var res = [], i; + for (i = 0; i < arr.length; ++i) { + res.push(fn(arr[i], i)); + } + return res; + } - { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } }]; + function hasOwnProp(a, b) { + return Object.prototype.hasOwnProperty.call(a, b); + } - this.options = {}; - this.defaultOptions = { - useDefaultGroups: true - }; - util.extend(this.options, this.defaultOptions); - } + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } + } - _createClass(Groups, [{ - key: "setOptions", - value: function setOptions(options) { - var optionFields = ["useDefaultGroups"]; + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; + } - if (options !== undefined) { - for (var groupName in options) { - if (options.hasOwnProperty(groupName)) { - if (optionFields.indexOf(groupName) === -1) { - var group = options[groupName]; - this.add(groupName, group); - } - } + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; } - } + + return a; } - }, { - key: "clear", - /** - * Clear all groups - */ - value: function clear() { - this.groups = {}; - this.groupsArray = []; + function create_utc__createUTC (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, true).utc(); } - }, { - key: "get", - /** - * get group options of a groupname. If groupname is not found, a new group - * is added. - * @param {*} groupname Can be a number, string, Date, etc. - * @return {Object} group The created group, containing all group options - */ - value: function get(groupname) { - var group = this.groups[groupname]; - if (group === undefined) { - if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { - // create new group - var index = this.groupIndex % this.groupsArray.length; - this.groupIndex++; - group = {}; - group.color = this.groups[this.groupsArray[index]]; - this.groups[groupname] = group; - } else { - // create new group - var index = this.defaultIndex % this.defaultGroups.length; - this.defaultIndex++; - group = {}; - group.color = this.defaultGroups[index]; - this.groups[groupname] = group; - } - } + function valid__isValid(m) { + if (m._isValid == null) { + m._isValid = !isNaN(m._d.getTime()) && + m._pf.overflow < 0 && + !m._pf.empty && + !m._pf.invalidMonth && + !m._pf.nullInput && + !m._pf.invalidFormat && + !m._pf.userInvalidated; - return group; + if (m._strict) { + m._isValid = m._isValid && + m._pf.charsLeftOver === 0 && + m._pf.unusedTokens.length === 0 && + m._pf.bigHour === undefined; + } + } + return m._isValid; } - }, { - key: "add", - /** - * Add a custom group style - * @param {String} groupName - * @param {Object} style An object containing borderColor, - * backgroundColor, etc. - * @return {Object} group The created group object - */ - value: function add(groupName, style) { - this.groups[groupName] = style; - this.groupsArray.push(groupName); - return style; + function valid__createInvalid (flags) { + var m = create_utc__createUTC(NaN); + if (flags != null) { + extend(m._pf, flags); + } + else { + m._pf.userInvalidated = true; + } + + return m; } - }]); - return Groups; - })(); + var momentProperties = utils_hooks__hooks.momentProperties = []; - exports["default"] = Groups; - module.exports = exports["default"]; - // 20:bright red + function copyConfig(to, from) { + var i, prop, val; -/***/ }, -/* 49 */ -/***/ function(module, exports, __webpack_require__) { + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = from._pf; + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } - 'use strict'; + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } - var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; + return to; + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + var updateInProgress = false; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // Moment prototype object + function Moment(config) { + copyConfig(this, config); + this._d = new Date(+config._d); + // Prevent infinite loop in case updateOffset creates new moment + // objects. + if (updateInProgress === false) { + updateInProgress = true; + utils_hooks__hooks.updateOffset(this); + updateInProgress = false; + } + } - Object.defineProperty(exports, '__esModule', { - value: true - }); + function isMoment (obj) { + return obj instanceof Moment || (obj != null && hasOwnProp(obj, '_isAMomentObject')); + } - var _Node = __webpack_require__(69); + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - var _Node2 = _interopRequireWildcard(_Node); + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); + } else { + value = Math.ceil(coercedNumber); + } + } - var _Label = __webpack_require__(70); + return value; + } - var _Label2 = _interopRequireWildcard(_Label); + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } + } + return diffs + lengthDiff; + } - var util = __webpack_require__(1); - var DataSet = __webpack_require__(3); - var DataView = __webpack_require__(4); + function Locale() { + } - var NodesHandler = (function () { - function NodesHandler(body, images, groups, layoutEngine) { - var _this = this; + var locales = {}; + var globalLocale; - _classCallCheck(this, NodesHandler); + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; + } - this.body = body; - this.images = images; - this.groups = groups; - this.layoutEngine = layoutEngine; + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - // create the node API in the body container - this.body.functions.createNode = this.create.bind(this); - - this.nodesListeners = { - add: function add(event, params) { - _this.add(params.items); - }, - update: function update(event, params) { - _this.update(params.items, params.data); - }, - remove: function remove(event, params) { - _this.remove(params.items); - } - }; - - // refresh the nodes. Used when reverting from hierarchical layout - this.body.emitter.on('refreshNodes', this.refresh.bind(this)); - this.body.emitter.on('refresh', this.refresh.bind(this)); - - this.options = {}; - this.defaultOptions = { - borderWidth: 1, - borderWidthSelected: undefined, - brokenImage: undefined, - color: { - border: '#2B7CE9', - background: '#97C2FC', - highlight: { - border: '#2B7CE9', - background: '#D2E5FF' - }, - hover: { - border: '#2B7CE9', - background: '#D2E5FF' - } - }, - fixed: { - x: false, - y: false - }, - font: { - color: '#343434', - size: 14, // px - face: 'arial', - background: 'none', - stroke: 0, // px - strokeColor: '#ffffff', - align: 'horizontal' - }, - group: undefined, - hidden: false, - icon: { - face: 'FontAwesome', //'FontAwesome', - code: undefined, //'\uf007', - size: 50, //50, - color: '#2B7CE9' //'#aa00ff' - }, - image: undefined, // --> URL - label: undefined, - level: undefined, - mass: 1, - physics: true, - scaling: { - min: 10, - max: 30, - label: { - enabled: false, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 3 - }, - customScalingFunction: function customScalingFunction(min, max, total, value) { - if (max === min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; + } + i++; } - }, - shadow: { - enabled: false, - size: 10, - x: 5, - y: 5 - }, - shape: 'ellipse', - size: 25, - title: undefined, - value: undefined, - x: undefined, - y: undefined - }; - util.extend(this.options, this.defaultOptions); - } - - _createClass(NodesHandler, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - _Node2['default'].parseOptions(this.options, options); + return null; + } - // update the shape in all nodes - if (options.shape !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateShape(); - } - } + function loadLocale(name) { + var oldLocale = null; + // TODO: Find a better way to register and load all the locales in Node + if (!locales[name] && typeof module !== 'undefined' && + module && module.exports) { + try { + oldLocale = globalLocale._abbr; + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we + // want to undo that for lazy loaded locales + locale_locales__getSetGlobalLocale(oldLocale); + } catch (e) { } } + return locales[name]; + } - // update the shape size in all nodes - if (options.font !== undefined) { - _Label2['default'].parseOptions(this.options.font, options); - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId].updateLabelModule(); - this.body.nodes[nodeId]._reset(); + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + function locale_locales__getSetGlobalLocale (key, values) { + var data; + if (key) { + if (typeof values === 'undefined') { + data = locale_locales__getLocale(key); + } + else { + data = defineLocale(key, values); } - } - } - // update the shape size in all nodes - if (options.size !== undefined) { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.body.nodes[nodeId]._reset(); + if (data) { + // moment.duration._locale = moment._locale = data; + globalLocale = data; } - } } - // update the state of the letiables if needed - if (options.hidden !== undefined || options.physics !== undefined) { - this.body.emitter.emit('_dataChanged'); - } - } + return globalLocale._abbr; } - }, { - key: 'setData', - - /** - * Set a data set with nodes for the network - * @param {Array | DataSet | DataView} nodes The data containing the nodes. - * @private - */ - value: function setData(nodes) { - var _this2 = this; - - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - - var oldNodesData = this.body.data.nodes; - - if (nodes instanceof DataSet || nodes instanceof DataView) { - this.body.data.nodes = nodes; - } else if (Array.isArray(nodes)) { - this.body.data.nodes = new DataSet(); - this.body.data.nodes.add(nodes); - } else if (!nodes) { - this.body.data.nodes = new DataSet(); - } else { - throw new TypeError('Array or DataSet expected'); - } - - if (oldNodesData) { - // unsubscribe from old dataset - util.forEach(this.nodesListeners, function (callback, event) { - oldNodesData.off(event, callback); - }); - } - - // remove drawn nodes - this.body.nodes = {}; - if (this.body.data.nodes) { - (function () { - // subscribe to new dataset - var me = _this2; - util.forEach(_this2.nodesListeners, function (callback, event) { - me.body.data.nodes.on(event, callback); - }); + function defineLocale (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - // draw all new nodes - var ids = _this2.body.data.nodes.getIds(); - _this2.add(ids, true); - })(); - } + // backwards compat for now: also set the locale + locale_locales__getSetGlobalLocale(name); - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } + return locales[name]; + } else { + // useful for testing + delete locales[name]; + return null; + } } - }, { - key: 'add', - - /** - * Add nodes - * @param {Number[] | String[]} ids - * @private - */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var id = undefined; - var newNodes = []; - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - var _properties = this.body.data.nodes.get(id); - var node = this.create(_properties);; - newNodes.push(node); - this.body.nodes[id] = node; // note: this may replace an existing node - } + // returns locale data + function locale_locales__getLocale (key) { + var locale; - this.layoutEngine.positionInitially(newNodes); + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'update', + if (!key) { + return globalLocale; + } - /** - * Update existing nodes, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - value: function update(ids, changedData) { - var nodes = this.body.nodes; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var node = nodes[id]; - var data = changedData[i]; - if (node !== undefined) { - // update node - node.setOptions(data, this.constants); - } else { - dataChanged = true; - // create node - node = this.create(properties); - nodes[id] = node; + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; + } + key = [key]; } - } - if (dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } else { - this.body.emitter.emit('_dataUpdated'); - } + return chooseLocale(key); } - }, { - key: 'remove', - /** - * Remove existing nodes. If nodes do not exist, the method will just ignore it. - * @param {Number[] | String[]} ids - * @private - */ - value: function remove(ids) { - var nodes = this.body.nodes; + var aliases = {}; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - delete nodes[id]; - } + function addUnitAlias (unit, shorthand) { + var lowerCase = unit.toLowerCase(); + aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; + } - this.body.emitter.emit('_dataChanged'); + function normalizeUnits(units) { + return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; } - }, { - key: 'create', - /** - * create a node - * @param properties - * @param constructorClass - */ - value: function create(properties) { - var constructorClass = arguments[1] === undefined ? _Node2['default'] : arguments[1]; + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; - return new constructorClass(properties, this.body, this.images, this.groups, this.options); - } - }, { - key: 'refresh', - value: function refresh() { - var nodes = this.body.nodes; - for (var nodeId in nodes) { - var node = undefined; - if (nodes.hasOwnProperty(nodeId)) { - node = nodes[nodeId]; - } - var data = this.body.data.nodes._data[nodeId]; - if (node !== undefined && data !== undefined) { - node.setOptions({ fixed: false }); - node.setOptions(data); + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } } - } + + return normalizedInput; } - }, { - key: 'getPositions', - /** - * Returns the positions of the nodes. - * @param ids --> optional, can be array of nodeIds, can be string - * @returns {{}} - */ - value: function getPositions(ids) { - var dataArray = {}; - if (ids !== undefined) { - if (Array.isArray(ids) === true) { - for (var i = 0; i < ids.length; i++) { - if (this.body.nodes[ids[i]] !== undefined) { - var node = this.body.nodes[ids[i]]; - dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; + function makeGetSet (unit, keepTime) { + return function (value) { + if (value != null) { + get_set__set(this, unit, value); + utils_hooks__hooks.updateOffset(this, keepTime); + return this; + } else { + return get_set__get(this, unit); } - } - } else { - if (this.body.nodes[ids] !== undefined) { - var node = this.body.nodes[ids]; - dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; - } - } - } - return dataArray; + }; } - }, { - key: 'storePositions', - /** - * Load the XY positions of the nodes into the dataset. - */ - value: function storePositions() { - // todo: add support for clusters and hierarchical. - var dataArray = []; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { - dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y) }); - } - } - } - this.body.data.nodes.update(dataArray); + function get_set__get (mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); } - }, { - key: 'getBoundingBox', - /** - * get the bounding box of a node. - * @param nodeId - * @returns {j|*} - */ - value: function getBoundingBox(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].shape.boundingBox; - } + function get_set__set (mom, unit, value) { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); } - }, { - key: 'getConnectedNodes', - /** - * Get the Ids of nodes connected to this node. - * @param nodeId - * @returns {Array} - */ - value: function getConnectedNodes(nodeId) { - var nodeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - var nodeObj = {}; // used to quickly check if node already exists - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - if (edge.toId === nodeId) { - if (nodeObj[edge.fromId] === undefined) { - nodeList.push(edge.fromId); - nodeObj[edge.fromId] = true; + // MOMENTS + + function getSet (units, value) { + var unit; + if (typeof units === 'object') { + for (unit in units) { + this.set(unit, units[unit]); } - } else if (edge.fromId === nodeId) { - if (nodeObj[edge.toId] === undefined) { - nodeList.push(edge.toId); - nodeObj[edge.toId] = true; + } else { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + return this[units](value); } - } } - } - return nodeList; + return this; } - }, { - key: 'getEdges', - /** - * Get the ids of the edges connected to this node. - * @param nodeId - * @returns {*} - */ - value: function getEdges(nodeId) { - var edgeList = []; - if (this.body.nodes[nodeId] !== undefined) { - var node = this.body.nodes[nodeId]; - for (var i = 0; i < node.edges.length; i++) { - edgeList.push(node.edges[i].id); + function zeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; + + while (output.length < targetLength) { + output = '0' + output; } - } - return nodeList; + return (sign ? (forceSign ? '+' : '') : '-') + output; } - }]); - - return NodesHandler; - })(); - - exports['default'] = NodesHandler; - module.exports = exports['default']; - -/***/ }, -/* 50 */ -/***/ function(module, exports, __webpack_require__) { - 'use strict'; + var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; - var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; + var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + var formatFunctions = {}; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var formatTokenFunctions = {}; - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _Edge = __webpack_require__(71); - - var _Edge2 = _interopRequireWildcard(_Edge); - - var _Label = __webpack_require__(70); - - var _Label2 = _interopRequireWildcard(_Label); - - var util = __webpack_require__(1); - var DataSet = __webpack_require__(3); - var DataView = __webpack_require__(4); - - var EdgesHandler = (function () { - function EdgesHandler(body, images, groups) { - var _this = this; - - _classCallCheck(this, EdgesHandler); - - this.body = body; - this.images = images; - this.groups = groups; - - // create the edge API in the body container - this.body.functions.createEdge = this.create.bind(this); - - this.edgesListeners = { - add: function add(event, params) { - _this.add(params.items); - }, - update: function update(event, params) { - _this.update(params.items); - }, - remove: function remove(event, params) { - _this.remove(params.items); - } - }; + // token: 'M' + // padded: ['MM', 2] + // ordinal: 'Mo' + // callback: function () { this.month() + 1 } + function addFormatToken (token, padded, ordinal, callback) { + var func = callback; + if (typeof callback === 'string') { + func = function () { + return this[callback](); + }; + } + if (token) { + formatTokenFunctions[token] = func; + } + if (padded) { + formatTokenFunctions[padded[0]] = function () { + return zeroFill(func.apply(this, arguments), padded[1], padded[2]); + }; + } + if (ordinal) { + formatTokenFunctions[ordinal] = function () { + return this.localeData().ordinal(func.apply(this, arguments), token); + }; + } + } - this.options = {}; - this.defaultOptions = { - arrows: { - to: { enabled: false, scaleFactor: 1 }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} - middle: { enabled: false, scaleFactor: 1 }, - from: { enabled: false, scaleFactor: 1 } - }, - color: { - color: '#848484', - highlight: '#848484', - hover: '#848484', - inherit: 'from', - opacity: 1 - }, - dashes: { - enabled: false, - pattern: [5, 5] - }, - font: { - color: '#343434', - size: 14, // px - face: 'arial', - background: 'none', - stroke: 1, // px - strokeColor: '#ffffff', - align: 'horizontal' - }, - hidden: false, - hoverWidth: 1.5, - label: undefined, - length: undefined, - physics: true, - scaling: { - min: 1, - max: 15, - label: { - enabled: true, - min: 14, - max: 30, - maxVisible: 30, - drawThreshold: 3 - }, - customScalingFunction: function customScalingFunction(min, max, total, value) { - if (max === min) { - return 0.5; - } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); - } + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); } - }, - selectionWidth: 1, - selfReferenceSize: 20, - shadow: { - enabled: false, - size: 10, - x: 5, - y: 5 - }, - smooth: { - enabled: true, - dynamic: true, - type: 'continuous', - roundness: 0.5 - }, - title: undefined, - width: 1, - value: undefined - }; + return input.replace(/\\/g, ''); + } - util.extend(this.options, this.defaultOptions); + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - // this allows external modules to force all dynamic curves to turn static. - this.body.emitter.on('_forceDisableDynamicCurves', function (type) { - var emitChange = false; - for (var edgeId in _this.body.edges) { - if (_this.body.edges.hasOwnProperty(edgeId)) { - var edge = _this.body.edges[edgeId]; - var edgeData = _this.body.data.edges._data[edgeId]; - - // only forcilby remove the smooth curve if the data has been set of the edge has the smooth curves defined. - // this is because a change in the global would not affect these curves. - if (edgeData !== undefined) { - var edgeOptions = edgeData.smooth; - if (edgeOptions !== undefined) { - if (edgeOptions.enabled === true && edgeOptions.dynamic === true) { - if (type === undefined) { - edge.setOptions({ smooth: false }); - } else { - edge.setOptions({ smooth: { dynamic: false, type: type } }); - } - emitChange = true; - } + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); } - } } - } - if (emitChange === true) { - _this.body.emitter.emit('_dataChanged'); - } - }); - - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on('_dataUpdated', function () { - _this.reconnectEdges(); - _this.markAllEdgesAsDirty(); - }); - - // refresh the edges. Used when reverting from hierarchical layout - this.body.emitter.on('refreshEdges', this.refresh.bind(this)); - this.body.emitter.on('refresh', this.refresh.bind(this)); - } - _createClass(EdgesHandler, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - // use the parser from the Edge class to fill in all shorthand notations - _Edge2['default'].parseOptions(this.options, options); + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; + } - // hanlde multiple input cases for color - if (options.color !== undefined) { - this.markAllEdgesAsDirty(); + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); } - // update smooth settings in all edges - var dataChanged = false; - if (options.smooth !== undefined) { - for (var edgeId in this.body.edges) { - if (this.body.edges.hasOwnProperty(edgeId)) { - dataChanged = this.body.edges[edgeId].updateEdgeType() || dataChanged; - } - } - } + format = expandFormat(format, m.localeData()); - // update fonts in all edges - if (options.font !== undefined) { - // use the parser from the Label class to fill in all shorthand notations - _Label2['default'].parseOptions(this.options, options); - for (var edgeId in this.body.edges) { - if (this.body.edges.hasOwnProperty(edgeId)) { - this.body.edges[edgeId].updateLabelModule(); - } - } + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); } - // update the state of the variables if needed - if (options.hidden !== undefined || options.physics !== undefined || dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } - } + return formatFunctions[format](m); } - }, { - key: 'setData', - - /** - * Load edges by reading the data table - * @param {Array | DataSet | DataView} edges The data containing the edges. - * @private - * @private - */ - value: function setData(edges) { - var _this2 = this; - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + function expandFormat(format, locale) { + var i = 5; - var oldEdgesData = this.body.data.edges; + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - if (edges instanceof DataSet || edges instanceof DataView) { - this.body.data.edges = edges; - } else if (Array.isArray(edges)) { - this.body.data.edges = new DataSet(); - this.body.data.edges.add(edges); - } else if (!edges) { - this.body.data.edges = new DataSet(); - } else { - throw new TypeError('Array or DataSet expected'); - } + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - // TODO: is this null or undefined or false? - if (oldEdgesData) { - // unsubscribe from old dataset - util.forEach(this.edgesListeners, function (callback, event) { - oldEdgesData.off(event, callback); - }); - } + return format; + } - // remove drawn edges - this.body.edges = {}; + var match1 = /\d/; // 0 - 9 + var match2 = /\d\d/; // 00 - 99 + var match3 = /\d{3}/; // 000 - 999 + var match4 = /\d{4}/; // 0000 - 9999 + var match6 = /[+-]?\d{6}/; // -999999 - 999999 + var match1to2 = /\d\d?/; // 0 - 99 + var match1to3 = /\d{1,3}/; // 0 - 999 + var match1to4 = /\d{1,4}/; // 0 - 9999 + var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - // TODO: is this null or undefined or false? - if (this.body.data.edges) { - // subscribe to new dataset - util.forEach(this.edgesListeners, function (callback, event) { - _this2.body.data.edges.on(event, callback); - }); + var matchUnsigned = /\d+/; // 0 - inf + var matchSigned = /[+-]?\d+/; // -inf - inf - // draw all new nodes - var ids = this.body.data.edges.getIds(); - this.add(ids, true); - } + var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } - } - }, { - key: 'add', + var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 - /** - * Add edges - * @param {Number[] | String[]} ids - * @private - */ - value: function add(ids) { - var doNotEmit = arguments[1] === undefined ? false : arguments[1]; + // any word (or two) characters or numbers including two/three word month in arabic. + var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; - var edges = this.body.edges; - var edgesData = this.body.data.edges; + var regexes = {}; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; + function addRegexToken (token, regex, strictRegex) { + regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { + return (isStrict && strictRegex) ? strictRegex : regex; + }; + } - var oldEdge = edges[id]; - if (oldEdge) { - oldEdge.disconnect(); + function getParseRegexForToken (token, config) { + if (!hasOwnProp(regexes, token)) { + return new RegExp(unescapeFormat(token)); } - var data = edgesData.get(id, { showInternalIds: true }); - edges[id] = this.create(data); - } - - if (doNotEmit === false) { - this.body.emitter.emit('_dataChanged'); - } + return regexes[token](config._strict, config._locale); } - }, { - key: 'update', - - /** - * Update existing edges, or create them when not yet existing - * @param {Number[] | String[]} ids - * @private - */ - value: function update(ids) { - var edges = this.body.edges; - var edgesData = this.body.data.edges; - var dataChanged = false; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var data = edgesData.get(id); - var edge = edges[id]; - if (edge === null) { - // update edge - edge.disconnect(); - dataChanged = edge.setOptions(data) || dataChanged; // if a support node is added, data can be changed. - edge.connect(); - } else { - // create edge - this.body.edges[id] = this.create(data); - dataChanged = true; - } - } - if (dataChanged === true) { - this.body.emitter.emit('_dataChanged'); - } else { - this.body.emitter.emit('_dataUpdated'); - } + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function unescapeFormat(s) { + return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); } - }, { - key: 'remove', - /** - * Remove existing edges. Non existing ids will be ignored - * @param {Number[] | String[]} ids - * @private - */ - value: function remove(ids) { - var edges = this.body.edges; - for (var i = 0; i < ids.length; i++) { - var id = ids[i]; - var edge = edges[id]; - if (edge !== undefined) { - if (edge.via != null) { - delete this.body.supportNodes[edge.via.id]; - } - edge.disconnect(); - delete edges[id]; - } - } + var tokens = {}; - this.body.emitter.emit('_dataChanged'); - } - }, { - key: 'refresh', - value: function refresh() { - var edges = this.body.edges; - for (var edgeId in edges) { - var edge = undefined; - if (edges.hasOwnProperty(edgeId)) { - edge = edges[edgeId]; + function addParseToken (token, callback) { + var i, func = callback; + if (typeof token === 'string') { + token = [token]; } - var data = this.body.data.edges._data[edgeId]; - if (edge !== undefined && data !== undefined) { - edge.setOptions(data); + if (typeof callback === 'number') { + func = function (input, array) { + array[callback] = toInt(input); + }; + } + for (i = 0; i < token.length; i++) { + tokens[token[i]] = func; } - } - } - }, { - key: 'create', - value: function create(properties) { - return new _Edge2['default'](properties, this.body, this.options); - } - }, { - key: 'markAllEdgesAsDirty', - value: function markAllEdgesAsDirty() { - for (var edgeId in this.body.edges) { - this.body.edges[edgeId].edgeType.colorDirty = true; - } } - }, { - key: 'reconnectEdges', - - /** - * Reconnect all edges - * @private - */ - value: function reconnectEdges() { - var id; - var nodes = this.body.nodes; - var edges = this.body.edges; - for (id in nodes) { - if (nodes.hasOwnProperty(id)) { - nodes[id].edges = []; - } - } + function addWeekParseToken (token, callback) { + addParseToken(token, function (input, array, config, token) { + config._w = config._w || {}; + callback(input, config._w, config, token); + }); + } - for (id in edges) { - if (edges.hasOwnProperty(id)) { - var edge = edges[id]; - edge.from = null; - edge.to = null; - edge.connect(); + function addTimeToArrayFromToken(token, input, config) { + if (input != null && hasOwnProp(tokens, token)) { + tokens[token](input, config._a, config, token); } - } } - }]); - - return EdgesHandler; - })(); - exports['default'] = EdgesHandler; - module.exports = exports['default']; + var YEAR = 0; + var MONTH = 1; + var DATE = 2; + var HOUR = 3; + var MINUTE = 4; + var SECOND = 5; + var MILLISECOND = 6; -/***/ }, -/* 51 */ -/***/ function(module, exports, __webpack_require__) { + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } - 'use strict'; + // FORMATTING - var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; + addFormatToken('M', ['MM', 2], 'Mo', function () { + return this.month() + 1; + }); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + addFormatToken('MMM', 0, 0, function (format) { + return this.localeData().monthsShort(this, format); + }); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + addFormatToken('MMMM', 0, 0, function (format) { + return this.localeData().months(this, format); + }); - Object.defineProperty(exports, '__esModule', { - value: true - }); + // ALIASES - var _BarnesHutSolver = __webpack_require__(72); + addUnitAlias('month', 'M'); - var _BarnesHutSolver2 = _interopRequireWildcard(_BarnesHutSolver); + // PARSING - var _Repulsion = __webpack_require__(73); + addRegexToken('M', match1to2); + addRegexToken('MM', match1to2, match2); + addRegexToken('MMM', matchWord); + addRegexToken('MMMM', matchWord); - var _Repulsion2 = _interopRequireWildcard(_Repulsion); + addParseToken(['M', 'MM'], function (input, array) { + array[MONTH] = toInt(input) - 1; + }); - var _HierarchicalRepulsion = __webpack_require__(74); + addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { + var month = config._locale.monthsParse(input, token, config._strict); + // if we didn't find a month name, mark the date as invalid. + if (month != null) { + array[MONTH] = month; + } else { + config._pf.invalidMonth = input; + } + }); - var _HierarchicalRepulsion2 = _interopRequireWildcard(_HierarchicalRepulsion); + // LOCALES - var _SpringSolver = __webpack_require__(75); + var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); + function localeMonths (m) { + return this._months[m.month()]; + } - var _SpringSolver2 = _interopRequireWildcard(_SpringSolver); + var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); + function localeMonthsShort (m) { + return this._monthsShort[m.month()]; + } - var _HierarchicalSpringSolver = __webpack_require__(76); + function localeMonthsParse (monthName, format, strict) { + var i, mom, regex; - var _HierarchicalSpringSolver2 = _interopRequireWildcard(_HierarchicalSpringSolver); + if (!this._monthsParse) { + this._monthsParse = []; + this._longMonthsParse = []; + this._shortMonthsParse = []; + } - var _CentralGravitySolver = __webpack_require__(77); + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + mom = create_utc__createUTC([2000, i]); + if (strict && !this._longMonthsParse[i]) { + this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); + this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); + } + if (!strict && !this._monthsParse[i]) { + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { + return i; + } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { + return i; + } else if (!strict && this._monthsParse[i].test(monthName)) { + return i; + } + } + } - var _CentralGravitySolver2 = _interopRequireWildcard(_CentralGravitySolver); + // MOMENTS - var util = __webpack_require__(1); + function setMonth (mom, value) { + var dayOfMonth; - var PhysicsEngine = (function () { - function PhysicsEngine(body) { - var _this = this; + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; + } + } - _classCallCheck(this, PhysicsEngine); + dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; + } - this.body = body; - this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; + function getSetMonth (value) { + if (value != null) { + setMonth(this, value); + utils_hooks__hooks.updateOffset(this, true); + return this; + } else { + return get_set__get(this, 'Month'); + } + } - this.physicsEnabled = true; - this.simulationInterval = 1000 / 60; - this.requiresTimeout = true; - this.previousStates = {}; - this.freezeCache = {}; - this.renderTimer = undefined; + function getDaysInMonth () { + return daysInMonth(this.year(), this.month()); + } - this.stabilized = false; - this.stabilizationIterations = 0; - this.ready = false; // will be set to true if the stabilize + function checkOverflow (m) { + var overflow; + var a = m._a; - // default options - this.options = {}; - this.defaultOptions = { - barnesHut: { - theta: 0.5, - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09 - }, - repulsion: { - centralGravity: 0.2, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09 - }, - hierarchicalRepulsion: { - centralGravity: 0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 120, - damping: 0.09 - }, - maxVelocity: 50, - minVelocity: 0.1, // px/s - solver: 'barnesHut', - stabilization: { - enabled: true, - iterations: 1000, // maximum number of iteration to stabilize - updateInterval: 100, - onlyDynamicEdges: false, - fit: true - }, - timestep: 0.5 - }; - util.extend(this.options, this.defaultOptions); + if (a && m._pf.overflow === -2) { + overflow = + a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : + a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : + a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : + a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : + a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : + a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : + -1; - this.body.emitter.on('initPhysics', function () { - _this.initPhysics(); - }); - this.body.emitter.on('resetPhysics', function () { - _this.stopSimulation();_this.ready = false; - }); - this.body.emitter.on('disablePhysics', function () { - _this.physicsEnabled = false;_this.stopSimulation(); - }); - this.body.emitter.on('restorePhysics', function () { - _this.setOptions(_this.options); - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('startSimulation', function () { - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('stopSimulation', function () { - _this.stopSimulation(); - }); - } + if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; + } - _createClass(PhysicsEngine, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options === false) { - this.physicsEnabled = false; - this.stopSimulation(); - } else { - this.physicsEnabled = true; - if (options !== undefined) { - util.selectiveNotDeepExtend(['stabilization'], this.options, options); - util.mergeOptions(this.options, options, 'stabilization'); + m._pf.overflow = overflow; } - this.init(); - } - } - }, { - key: 'init', - value: function init() { - var options; - if (this.options.solver === 'repulsion') { - options = this.options.repulsion; - this.nodesSolver = new _Repulsion2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _SpringSolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'hierarchicalRepulsion') { - options = this.options.hierarchicalRepulsion; - this.nodesSolver = new _HierarchicalRepulsion2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _HierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); - } else { - // barnesHut - options = this.options.barnesHut; - this.nodesSolver = new _BarnesHutSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _SpringSolver2['default'](this.body, this.physicsBody, options); - } - this.gravitySolver = new _CentralGravitySolver2['default'](this.body, this.physicsBody, options); - this.modelOptions = options; + return m; } - }, { - key: 'initPhysics', - value: function initPhysics() { - if (this.physicsEnabled === true) { - if (this.options.stabilization.enabled === true) { - this.stabilize(); - } else { - this.stabilized = false; - this.ready = true; - this.body.emitter.emit('fit', { duration: 0 }, true); - this.startSimulation(); + + function warn(msg) { + if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); } - } else { - this.ready = true; - this.body.emitter.emit('_redraw'); - } } - }, { - key: 'startSimulation', - /** - * Start the simulation - */ - value: function startSimulation() { - if (this.physicsEnabled === true) { - this.stabilized = false; - if (this.viewFunction === undefined) { - this.viewFunction = this.simulationStep.bind(this); - this.body.emitter.on('initRedraw', this.viewFunction); - this.body.emitter.emit('_startRendering'); - } - } else { - this.body.emitter.emit('_redraw'); - } + function deprecate(msg, fn) { + var firstTime = true; + return extend(function () { + if (firstTime) { + warn(msg); + firstTime = false; + } + return fn.apply(this, arguments); + }, fn); } - }, { - key: 'stopSimulation', - /** - * Stop the simulation, force stabilization. - */ - value: function stopSimulation() { - this.stabilized = true; - this._emitStabilized(); - if (this.viewFunction !== undefined) { - this.body.emitter.off('initRedraw', this.viewFunction); - this.viewFunction = undefined; - this.body.emitter.emit('_stopRendering'); - } + var deprecations = {}; + + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + warn(msg); + deprecations[name] = true; + } } - }, { - key: 'simulationStep', - /** - * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. - * - */ - value: function simulationStep() { - // check if the physics have settled - var startTime = Date.now(); - this.physicsTick(); - var physicsTime = Date.now() - startTime; + utils_hooks__hooks.suppressDeprecationWarnings = false; - // run double speed if it is a little graph - if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { - this.physicsTick(); + var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; - // this makes sure there is no jitter. The decision is taken once to run it at double speed. - this.runDoubleSpeed = true; - } + var isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ]; - if (this.stabilized === true) { - if (this.stabilizationIterations > 1) { - // trigger the 'stabilized' event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - this.stabilizationIterations = 0; - this.startedStabilization = false; - this._emitStabilized(); - } else { - this.stabilizationIterations = 0; - } - this.stopSimulation(); - } - } - }, { - key: '_emitStabilized', - value: function _emitStabilized() { - var _this2 = this; + // iso time formats and regexes + var isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ]; - if (this.stabilizationIterations > 1) { - setTimeout(function () { - _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); - }, 0); - } - } - }, { - key: 'physicsTick', + var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; - /** - * A single simulation step (or 'tick') in the physics simulation - * - * @private - */ - value: function physicsTick() { - if (this.stabilized === false) { - this.calculateForces(); - this.stabilized = this.moveNodes(); + // date from iso format + function configFromISO(config) { + var i, l, + string = config._i, + match = from_string__isoRegex.exec(string); - // determine if the network has stabilzied - if (this.stabilized === true) { - this.revert(); + if (match) { + config._pf.iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } + } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(matchOffset)) { + config._f += 'Z'; + } + configFromStringAndFormat(config); } else { - // this is here to ensure that there is no start event when the network is already stable. - if (this.startedStabilization === false) { - this.body.emitter.emit('startStabilizing'); - this.startedStabilization = true; - } + config._isValid = false; } - - this.stabilizationIterations++; - } } - }, { - key: 'updatePhysicsIndices', - /** - * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. - * - * @private - */ - value: function updatePhysicsIndices() { - this.physicsBody.forces = {}; - this.physicsBody.physicsNodeIndices = []; - this.physicsBody.physicsEdgeIndices = []; - var nodes = this.body.nodes; - var edges = this.body.edges; + // date from iso format or fallback + function configFromString(config) { + var matched = aspNetJsonRegex.exec(config._i); - // get node indices for physics - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.physics === true) { - this.physicsBody.physicsNodeIndices.push(nodeId); - } + if (matched !== null) { + config._d = new Date(+matched[1]); + return; } - } - // get edge indices for physics - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.physics === true) { - this.physicsBody.physicsEdgeIndices.push(edgeId); - } + configFromISO(config); + if (config._isValid === false) { + delete config._isValid; + utils_hooks__hooks.createFromInputFallback(config); } - } - - // get the velocity and the forces vector - for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { - var nodeId = this.physicsBody.physicsNodeIndices[i]; - this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; + } - // forces can be reset because they are recalculated. Velocities have to persist. - if (this.physicsBody.velocities[nodeId] === undefined) { - this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; + utils_hooks__hooks.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); } - } + ); - // clean deleted nodes from the velocity vector - for (var nodeId in this.physicsBody.velocities) { - if (nodes[nodeId] === undefined) { - delete this.physicsBody.velocities[nodeId]; + function createDate (y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); + + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); } - } + return date; } - }, { - key: 'revert', - - /** - * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. - */ - value: function revert() { - var nodeIds = Object.keys(this.previousStates); - var nodes = this.body.nodes; - var velocities = this.physicsBody.velocities; - for (var i = 0; i < nodeIds.length; i++) { - var nodeId = nodeIds[i]; - if (nodes[nodeId] !== undefined) { - if (nodes[nodeId].options.physics === true) { - velocities[nodeId].x = this.previousStates[nodeId].vx; - velocities[nodeId].y = this.previousStates[nodeId].vy; - nodes[nodeId].x = this.previousStates[nodeId].x; - nodes[nodeId].y = this.previousStates[nodeId].y; - } - } else { - delete this.previousStates[nodeId]; + function createUTCDate (y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); } - } + return date; } - }, { - key: 'moveNodes', - /** - * move the nodes one timestap and check if they are stabilized - * @returns {boolean} - */ - value: function moveNodes() { - var nodesPresent = false; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; - var stabilized = true; - var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); + addFormatToken(0, ['YY', 2], 0, function () { + return this.year() % 100; + }); - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - var nodeVelocity = this._performStep(nodeId, maxVelocity); - // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized - stabilized = nodeVelocity < vminCorrected && stabilized === true; - nodesPresent = true; - } + addFormatToken(0, ['YYYY', 4], 0, 'year'); + addFormatToken(0, ['YYYYY', 5], 0, 'year'); + addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); - if (nodesPresent === true) { - if (vminCorrected > 0.5 * this.options.maxVelocity) { - return false; - } else { - return stabilized; - } - } - return true; - } - }, { - key: '_performStep', + // ALIASES - /** - * Perform the actual step - * - * @param nodeId - * @param maxVelocity - * @returns {number} - * @private - */ - value: function _performStep(nodeId, maxVelocity) { - var node = this.body.nodes[nodeId]; - var timestep = this.options.timestep; - var forces = this.physicsBody.forces; - var velocities = this.physicsBody.velocities; + addUnitAlias('year', 'y'); - // store the state so we can revert - this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; + // PARSING - if (node.options.fixed.x === false) { - var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force - var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration - velocities[nodeId].x += ax * timestep; // velocity - velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; - node.x += velocities[nodeId].x * timestep; // position - } else { - forces[nodeId].x = 0; - velocities[nodeId].x = 0; - } + addRegexToken('Y', matchSigned); + addRegexToken('YY', match1to2, match2); + addRegexToken('YYYY', match1to4, match4); + addRegexToken('YYYYY', match1to6, match6); + addRegexToken('YYYYYY', match1to6, match6); - if (node.options.fixed.y === false) { - var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force - var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration - velocities[nodeId].y += ay * timestep; // velocity - velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; - node.y += velocities[nodeId].y * timestep; // position - } else { - forces[nodeId].y = 0; - velocities[nodeId].y = 0; - } + addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); + addParseToken('YY', function (input, array) { + array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); - return totalVelocity; - } - }, { - key: 'calculateForces', - - /** - * calculate the forces for one physics iteration. - */ - value: function calculateForces() { - this.gravitySolver.solve(); - this.nodesSolver.solve(); - this.edgesSolver.solve(); - } - }, { - key: '_freezeNodes', + // HELPERS - /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * - * @private - */ - value: function _freezeNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x && nodes[id].y) { - this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; - nodes[id].options.fixed.x = true; - nodes[id].options.fixed.y = true; - } - } - } + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; } - }, { - key: '_restoreFrozenNodes', - /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * - * @private - */ - value: function _restoreFrozenNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (this.freezeCache[id] !== undefined) { - nodes[id].options.fixed.x = this.freezeCache[id].x; - nodes[id].options.fixed.y = this.freezeCache[id].y; - } - } - } - this.freezeCache = {}; + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; } - }, { - key: 'stabilize', - /** - * Find a stable position for all nodes - * @private - */ - value: function stabilize() { - // stop the render loop - this.stopSimulation(); + // HOOKS - // set stabilze to false - this.stabilized = false; + utils_hooks__hooks.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - // block redraw requests - this.body.emitter.emit('_blockRedrawRequests'); - this.body.emitter.emit('startStabilizing'); - this.startedStabilization = true; + // MOMENTS - // start the stabilization - if (this.options.stabilization.onlyDynamicEdges === true) { - this._freezeNodes(); - } - this.stabilizationIterations = 0; + var getSetYear = makeGetSet('FullYear', false); - setTimeout(this._stabilizationBatch.bind(this), 0); + function getIsLeapYear () { + return isLeapYear(this.year()); } - }, { - key: '_stabilizationBatch', - value: function _stabilizationBatch() { - var count = 0; - while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.options.stabilization.iterations) { - this.physicsTick(); - this.stabilizationIterations++; - count++; - } - if (this.stabilized === false && this.stabilizationIterations < this.options.stabilization.iterations) { - this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.options.stabilization.iterations }); - setTimeout(this._stabilizationBatch.bind(this), 0); - } else { - this._finalizeStabilization(); - } - } - }, { - key: '_finalizeStabilization', - value: function _finalizeStabilization() { - this.body.emitter.emit('_allowRedrawRequests'); - if (this.options.stabilization.fit === true) { - this.body.emitter.emit('fit', { duration: 0 }); - } + addFormatToken('w', ['ww', 2], 'wo', 'week'); + addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - if (this.options.stabilization.onlyDynamicEdges === true) { - this._restoreFrozenNodes(); - } + // ALIASES - this.body.emitter.emit('stabilizationIterationsDone'); - this.body.emitter.emit('_requestRedraw'); + addUnitAlias('week', 'w'); + addUnitAlias('isoWeek', 'W'); - this.ready = true; - } - }]); + // PARSING - return PhysicsEngine; - })(); + addRegexToken('w', match1to2); + addRegexToken('ww', match1to2, match2); + addRegexToken('W', match1to2); + addRegexToken('WW', match1to2, match2); - exports['default'] = PhysicsEngine; - module.exports = exports['default']; + addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { + week[token.substr(0, 1)] = toInt(input); + }); -/***/ }, -/* 52 */ -/***/ function(module, exports, __webpack_require__) { + // HELPERS - "use strict"; + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { "default": obj }; }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; + } - Object.defineProperty(exports, "__esModule", { - value: true - }); + adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; + } - var _Cluster = __webpack_require__(78); + // LOCALES - var _Cluster2 = _interopRequireWildcard(_Cluster); + function localeWeek (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; + } - var util = __webpack_require__(1); + var defaultLocaleWeek = { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }; - var ClusterEngine = (function () { - function ClusterEngine(body) { - _classCallCheck(this, ClusterEngine); + function localeFirstDayOfWeek () { + return this._week.dow; + } - this.body = body; - this.clusteredNodes = {}; + function localeFirstDayOfYear () { + return this._week.doy; + } - this.options = {}; - this.defaultOptions = {}; - util.extend(this.options, this.defaultOptions); - } + // MOMENTS - _createClass(ClusterEngine, [{ - key: "setOptions", - value: function setOptions(options) { - if (options !== undefined) {} + function getSetWeek (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); } - }, { - key: "clusterByHubsize", - /** - * - * @param hubsize - * @param options - */ - value: function clusterByHubsize(hubsize, options) { - if (hubsize === undefined) { - hubsize = this._getHubSize(); - } else if (tyepof(hubsize) === "object") { - options = this._checkOptions(hubsize); - hubsize = this._getHubSize(); - } + function getSetISOWeek (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); + } - var nodesToCluster = []; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length >= hubsize) { - nodesToCluster.push(node.id); - } - } + addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); - for (var i = 0; i < nodesToCluster.length; i++) { - var node = this.body.nodes[nodesToCluster[i]]; - this.clusterByConnection(node, options, false); - } - this.body.emitter.emit("_dataChanged"); - } - }, { - key: "cluster", + // ALIASES - /** - * loop over all nodes, check if they adhere to the condition and cluster if needed. - * @param options - * @param refreshData - */ - value: function cluster() { - var options = arguments[0] === undefined ? {} : arguments[0]; - var refreshData = arguments[1] === undefined ? true : arguments[1]; + addUnitAlias('dayOfYear', 'DDD'); - if (options.joinCondition === undefined) { - throw new Error("Cannot call clusterByNodeData without a joinCondition function in the options."); - } + // PARSING - // check if the options object is fine, append if needed - options = this._checkOptions(options); + addRegexToken('DDD', match1to3); + addRegexToken('DDDD', match3); + addParseToken(['DDD', 'DDDD'], function (input, array, config) { + config._dayOfYear = toInt(input); + }); - var childNodesObj = {}; - var childEdgesObj = {}; + // HELPERS - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - var clonedOptions = this._cloneOptions(nodeId); - if (options.joinCondition(clonedOptions) === true) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - } - } + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = createUTCDate(year, 0, 1).getUTCDay(); + var daysToAdd; + var dayOfYear; - this._cluster(childNodesObj, childEdgesObj, options, refreshData); + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + + return { + year : dayOfYear > 0 ? year : year - 1, + dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; } - }, { - key: "clusterOutliers", - /** - * Cluster all nodes in the network that have only 1 edge - * @param options - * @param refreshData - */ - value: function clusterOutliers(options) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; + // MOMENTS - options = this._checkOptions(options); - var clusters = []; + function getSetDayOfYear (input) { + var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + } - // collect the nodes that will be in the cluster - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var childNodesObj = {}; - var childEdgesObj = {}; - var nodeId = this.body.nodeIndices[i]; - if (this.body.nodes[nodeId].edges.length === 1) { - var edge = this.body.nodes[nodeId].edges[0]; - var childNodeId = this._getConnectedId(edge, nodeId); - if (childNodeId != nodeId) { - if (options.joinCondition === undefined) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } else { - var clonedOptions = this._cloneOptions(nodeId); - if (options.joinCondition(clonedOptions) === true) { - childNodesObj[nodeId] = this.body.nodes[nodeId]; - } - clonedOptions = this._cloneOptions(childNodeId); - if (options.joinCondition(clonedOptions) === true) { - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } - } - clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); - } + // Pick the first defined of two or three arguments. + function defaults(a, b, c) { + if (a != null) { + return a; } - } - - for (var i = 0; i < clusters.length; i++) { - this._cluster(clusters[i].nodes, clusters[i].edges, options, false); - } + if (b != null) { + return b; + } + return c; + } - if (refreshData === true) { - this.body.emitter.emit("_dataChanged"); - } + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + } + return [now.getFullYear(), now.getMonth(), now.getDate()]; } - }, { - key: "clusterByConnection", - /** - * suck all connected nodes of a node into the node. - * @param nodeId - * @param options - * @param refreshData - */ - value: function clusterByConnection(nodeId, options) { - var refreshData = arguments[2] === undefined ? true : arguments[2]; + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function configFromArray (config) { + var i, date, input = [], currentDate, yearToUse; - // kill conditions - if (nodeId === undefined) { - throw new Error("No nodeId supplied to clusterByConnection!"); - } - if (this.body.nodes[nodeId] === undefined) { - throw new Error("The nodeId given to clusterByConnection does not exist!"); - } + if (config._d) { + return; + } - var node = this.body.nodes[nodeId]; - options = this._checkOptions(options, node); - if (options.clusterNodeProperties.x === undefined) { - options.clusterNodeProperties.x = node.x; - } - if (options.clusterNodeProperties.y === undefined) { - options.clusterNodeProperties.y = node.y; - } - if (options.clusterNodeProperties.fixed === undefined) { - options.clusterNodeProperties.fixed = {}; - options.clusterNodeProperties.fixed.x = node.options.fixed.x; - options.clusterNodeProperties.fixed.y = node.options.fixed.y; - } + currentDate = currentDateArray(config); - var childNodesObj = {}; - var childEdgesObj = {}; - var parentNodeId = node.id; - var parentClonedOptions = this._cloneOptions(parentNodeId); - childNodesObj[parentNodeId] = node; + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } - // collect the nodes that will be in the cluster - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - var childNodeId = this._getConnectedId(edge, parentNodeId); + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); - if (childNodeId !== parentNodeId) { - if (options.joinCondition === undefined) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; - } else { - // clone the options and insert some additional parameters that could be interesting. - var childClonedOptions = this._cloneOptions(childNodeId); - if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { - childEdgesObj[edge.id] = edge; - childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + if (config._dayOfYear > daysInYear(yearToUse)) { + config._pf._overflowDayOfYear = true; } - } - } else { - childEdgesObj[edge.id] = edge; + + date = createUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); } - } - this._cluster(childNodesObj, childEdgesObj, options, refreshData); - } - }, { - key: "_cloneOptions", + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; + } - /** - * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. - * @param objId - * @param type - * @returns {{}} - * @private - */ - value: function _cloneOptions(objId, type) { - var clonedOptions = {}; - if (type === undefined || type === "node") { - util.deepExtend(clonedOptions, this.body.nodes[objId].options, true); - clonedOptions.x = this.body.nodes[objId].x; - clonedOptions.y = this.body.nodes[objId].y; - clonedOptions.amountOfConnections = this.body.nodes[objId].edges.length; - } else { - util.deepExtend(clonedOptions, this.body.edges[objId].options, true); - } - return clonedOptions; - } - }, { - key: "_createClusterEdges", + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + } - /** - * This function creates the edges that will be attached to the cluster. - * - * @param childNodesObj - * @param childEdgesObj - * @param newEdges - * @param options - * @private - */ - value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, options) { - var edge = undefined, - childNodeId = undefined, - childNode = undefined; + // Check for 24:00:00.000 + if (config._a[HOUR] === 24 && + config._a[MINUTE] === 0 && + config._a[SECOND] === 0 && + config._a[MILLISECOND] === 0) { + config._nextDay = true; + config._a[HOUR] = 0; + } - var childKeys = Object.keys(childNodesObj); - for (var i = 0; i < childKeys.length; i++) { - childNodeId = childKeys[i]; - childNode = childNodesObj[childNodeId]; + config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); + // Apply timezone offset from input. The actual utcOffset can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); + } - // mark all edges for removal from global and construct new edges from the cluster to others - for (var j = 0; j < childNode.edges.length; j++) { - edge = childNode.edges[j]; - childEdgesObj[edge.id] = edge; + if (config._nextDay) { + config._a[HOUR] = 24; + } + } - var otherNodeId = edge.toId; - var otherOnTo = true; - if (edge.toId != childNodeId) { - otherNodeId = edge.toId; - otherOnTo = true; - } else if (edge.fromId != childNodeId) { - otherNodeId = edge.fromId; - otherOnTo = false; - } + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - if (childNodesObj[otherNodeId] === undefined) { - var clonedOptions = this._cloneOptions(edge.id, "edge"); - util.deepExtend(clonedOptions, options.clusterEdgeProperties); - if (otherOnTo === true) { - clonedOptions.from = options.clusterNodeProperties.id; - clonedOptions.to = otherNodeId; + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; + + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); + week = defaults(w.W, 1); + weekday = defaults(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; + + weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); + week = defaults(w.w, 1); + + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; } else { - clonedOptions.from = otherNodeId; - clonedOptions.to = options.clusterNodeProperties.id; + // default to begining of week + weekday = dow; } - clonedOptions.id = "clusterEdge:" + util.randomUUID(); - newEdges.push(this.body.functions.createEdge(clonedOptions)); - } } - } - } - }, { - key: "_checkOptions", + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - /** - * This function checks the options that can be supplied to the different cluster functions - * for certain fields and inserts defaults if needed - * @param options - * @returns {*} - * @private - */ - value: function _checkOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; + } - if (options.clusterEdgeProperties === undefined) { - options.clusterEdgeProperties = {}; - } - if (options.clusterNodeProperties === undefined) { - options.clusterNodeProperties = {}; - } + utils_hooks__hooks.ISO_8601 = function () {}; - return options; - } - }, { - key: "_cluster", + // date from string and format string + function configFromStringAndFormat(config) { + // TODO: Move this to another part of the creation flow to prevent circular deps + if (config._f === utils_hooks__hooks.ISO_8601) { + configFromISO(config); + return; + } - /** - * - * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node - * @param {Object} childEdgesObj | object with edge objects, id as keys - * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} - * @param {Boolean} refreshData | when true, do not wrap up - * @private - */ - value: function _cluster(childNodesObj, childEdgesObj, options) { - var refreshData = arguments[3] === undefined ? true : arguments[3]; + config._a = []; + config._pf.empty = true; - // kill condition: no children so cant cluster - if (Object.keys(childNodesObj).length === 0) { - return; - } + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - // check if we have an unique id; - if (options.clusterNodeProperties.id === undefined) { - options.clusterNodeProperties.id = "cluster:" + util.randomUUID(); - } - var clusterId = options.clusterNodeProperties.id; + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; - // construct the clusterNodeProperties - var clusterNodeProperties = options.clusterNodeProperties; - if (options.processProperties !== undefined) { - // get the childNode options - var childNodesOptions = []; - for (var nodeId in childNodesObj) { - var clonedOptions = this._cloneOptions(nodeId); - childNodesOptions.push(clonedOptions); + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + config._pf.unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + config._pf.empty = false; + } + else { + config._pf.unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + config._pf.unusedTokens.push(token); + } } - // get clusterproperties based on childNodes - var childEdgesOptions = []; - for (var edgeId in childEdgesObj) { - var clonedOptions = this._cloneOptions(edgeId, "edge"); - childEdgesOptions.push(clonedOptions); + // add remaining unparsed input length to the string + config._pf.charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + config._pf.unusedInput.push(string); } - clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); - if (!clusterNodeProperties) { - throw new Error("The processClusterProperties function does not return properties!"); + // clear _12h flag if hour is <= 12 + if (config._pf.bigHour === true && config._a[HOUR] <= 12) { + config._pf.bigHour = undefined; } - } - if (clusterNodeProperties.label === undefined) { - clusterNodeProperties.label = "cluster"; - } + // handle meridiem + config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); - // give the clusterNode a postion if it does not have one. - var pos = undefined; - if (clusterNodeProperties.x === undefined) { - pos = this._getClusterPosition(childNodesObj); - clusterNodeProperties.x = pos.x; - } - if (clusterNodeProperties.y === undefined) { - if (pos === undefined) { - pos = this._getClusterPosition(childNodesObj); - } - clusterNodeProperties.y = pos.y; - } + configFromArray(config); + checkOverflow(config); + } - // force the ID to remain the same - clusterNodeProperties.id = clusterId; - // create the clusterNode - var clusterNode = this.body.functions.createNode(clusterNodeProperties, _Cluster2["default"]); - clusterNode.isCluster = true; - clusterNode.containedNodes = childNodesObj; - clusterNode.containedEdges = childEdgesObj; + function meridiemFixWrap (locale, hour, meridiem) { + var isPm; - // finally put the cluster node into global - this.body.nodes[clusterNodeProperties.id] = clusterNode; + if (meridiem == null) { + // nothing to do + return hour; + } + if (locale.meridiemHour != null) { + return locale.meridiemHour(hour, meridiem); + } else if (locale.isPM != null) { + // Fallback + isPm = locale.isPM(meridiem); + if (isPm && hour < 12) { + hour += 12; + } + if (!isPm && hour === 12) { + hour = 0; + } + return hour; + } else { + // this is not supposed to happen + return hour; + } + } - // create the new edges that will connect to the cluster - var newEdges = []; - this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, options); + function configFromStringAndArray(config) { + var tempConfig, + bestMoment, - // disable the childEdges - for (var edgeId in childEdgesObj) { - if (childEdgesObj.hasOwnProperty(edgeId)) { - if (this.body.edges[edgeId] !== undefined) { - var edge = this.body.edges[edgeId]; - edge.togglePhysics(false); - edge.options.hidden = true; - } - } - } + scoreToBeat, + i, + currentScore; - // disable the childNodes - for (var nodeId in childNodesObj) { - if (childNodesObj.hasOwnProperty(nodeId)) { - this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; - this.body.nodes[nodeId].togglePhysics(false); - this.body.nodes[nodeId].options.hidden = true; + if (config._f.length === 0) { + config._pf.invalidFormat = true; + config._d = new Date(NaN); + return; } - } - // push new edges to global - for (var i = 0; i < newEdges.length; i++) { - this.body.edges[newEdges[i].id] = newEdges[i]; - this.body.edges[newEdges[i].id].connect(); - } + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + if (config._useUTC != null) { + tempConfig._useUTC = config._useUTC; + } + tempConfig._pf = defaultParsingFlags(); + tempConfig._f = config._f[i]; + configFromStringAndFormat(tempConfig); - // set ID to undefined so no duplicates arise - clusterNodeProperties.id = undefined; + if (!valid__isValid(tempConfig)) { + continue; + } - // wrap up - if (refreshData === true) { - this.body.emitter.emit("_dataChanged"); - } - } - }, { - key: "isCluster", + // if there is any input that was not parsed add a penalty for that format + currentScore += tempConfig._pf.charsLeftOver; - /** - * Check if a node is a cluster. - * @param nodeId - * @returns {*} - */ - value: function isCluster(nodeId) { - if (this.body.nodes[nodeId] !== undefined) { - return this.body.nodes[nodeId].isCluster === true; - } else { - console.log("Node does not exist."); - return false; - } - } - }, { - key: "_getClusterPosition", + //or tokens + currentScore += tempConfig._pf.unusedTokens.length * 10; - /** - * get the position of the cluster node based on what's inside - * @param {object} childNodesObj | object with node objects, id as keys - * @returns {{x: number, y: number}} - * @private - */ - value: function _getClusterPosition(childNodesObj) { - var childKeys = Object.keys(childNodesObj); - var minX = childNodesObj[childKeys[0]].x; - var maxX = childNodesObj[childKeys[0]].x; - var minY = childNodesObj[childKeys[0]].y; - var maxY = childNodesObj[childKeys[0]].y; - var node = undefined; - for (var i = 0; i < childKeys.lenght; i++) { - node = childNodesObj[childKeys[0]]; - minX = node.x < minX ? node.x : minX; - maxX = node.x > maxX ? node.x : maxX; - minY = node.y < minY ? node.y : minY; - maxY = node.y > maxY ? node.y : maxY; - } - return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; - } - }, { - key: "openCluster", + tempConfig._pf.score = currentScore; - /** - * Open a cluster by calling this function. - * @param {String} clusterNodeId | the ID of the cluster node - * @param {Boolean} refreshData | wrap up afterwards if not true - */ - value: function openCluster(clusterNodeId) { - var refreshData = arguments[1] === undefined ? true : arguments[1]; + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } - // kill conditions - if (clusterNodeId === undefined) { - throw new Error("No clusterNodeId supplied to openCluster."); - } - if (this.body.nodes[clusterNodeId] === undefined) { - throw new Error("The clusterNodeId supplied to openCluster does not exist."); - } - if (this.body.nodes[clusterNodeId].containedNodes === undefined) { - console.log("The node:" + clusterNodeId + " is not a cluster.");return; - }; + extend(config, bestMoment || tempConfig); + } - var clusterNode = this.body.nodes[clusterNodeId]; - var containedNodes = clusterNode.containedNodes; - var containedEdges = clusterNode.containedEdges; + function configFromObject(config) { + if (config._d) { + return; + } - // release nodes - for (var nodeId in containedNodes) { - if (containedNodes.hasOwnProperty(nodeId)) { - var containedNode = this.body.nodes[nodeId]; - containedNode = containedNodes[nodeId]; - // inherit position - containedNode.x = clusterNode.x; - containedNode.y = clusterNode.y; + var i = normalizeObjectUnits(config._i); + config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; - // inherit speed - containedNode.vx = clusterNode.vx; - containedNode.vy = clusterNode.vy; + configFromArray(config); + } - containedNode.options.hidden = false; - containedNode.togglePhysics(true); + function createFromConfig (config) { + var input = config._i, + format = config._f, + res; - delete this.clusteredNodes[nodeId]; + config._locale = config._locale || locale_locales__getLocale(config._l); + + if (input === null || (format === undefined && input === '')) { + return valid__createInvalid({nullInput: true}); } - } - // release edges - for (var edgeId in containedEdges) { - if (containedEdges.hasOwnProperty(edgeId)) { - var edge = this.body.edges[edgeId]; - edge.options.hidden = false; - edge.togglePhysics(true); + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); } - } - // remove all temporary edges - for (var i = 0; i < clusterNode.edges.length; i++) { - var edgeId = clusterNode.edges[i].id; - this.body.edges[edgeId].edgeType.cleanup(); - // this removes the edge from node.edges, which is why edgeIds is formed - this.body.edges[edgeId].disconnect(); - delete this.body.edges[edgeId]; - } + if (isMoment(input)) { + return new Moment(checkOverflow(input)); + } else if (isArray(format)) { + configFromStringAndArray(config); + } else if (format) { + configFromStringAndFormat(config); + } else { + configFromInput(config); + } - // remove clusterNode - delete this.body.nodes[clusterNodeId]; + res = new Moment(checkOverflow(config)); + if (res._nextDay) { + // Adding is smart enough around DST + res.add(1, 'd'); + res._nextDay = undefined; + } - if (refreshData === true) { - this.body.emitter.emit("_dataChanged"); - } + return res; } - }, { - key: "_connectEdge", - /** - * Connect an edge that was previously contained from cluster A to cluster B if the node that it was originally connected to - * is currently residing in cluster B - * @param edge - * @param nodeId - * @param from - * @private - */ - value: function _connectEdge(edge, nodeId, from) { - var clusterStack = this.findNode(nodeId); - if (from === true) { - edge.from = clusterStack[clusterStack.length - 1]; - edge.fromId = clusterStack[clusterStack.length - 1].id; - clusterStack.pop(); - edge.fromArray = clusterStack; - } else { - edge.to = clusterStack[clusterStack.length - 1]; - edge.toId = clusterStack[clusterStack.length - 1].id; - clusterStack.pop(); - edge.toArray = clusterStack; - } - edge.connect(); + function configFromInput(config) { + var input = config._i; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if (typeof input === 'string') { + configFromString(config); + } else if (isArray(input)) { + config._a = map(input.slice(0), function (obj) { + return parseInt(obj, 10); + }); + configFromArray(config); + } else if (typeof(input) === 'object') { + configFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + utils_hooks__hooks.createFromInputFallback(config); + } } - }, { - key: "findNode", - /** - * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node - * @param nodeId - * @returns {Array} - * @private - */ - value: function findNode(nodeId) { - var stack = []; - var max = 100; - var counter = 0; + function createLocalOrUTC (input, format, locale, strict, isUTC) { + var c = {}; - while (this.clusteredNodes[nodeId] !== undefined && counter < max) { - stack.push(this.clusteredNodes[nodeId].node); - nodeId = this.clusteredNodes[nodeId].clusterId; - counter++; - } - stack.push(this.body.nodes[nodeId]); - return stack; - } - }, { - key: "_getConnectedId", + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c._isAMomentObject = true; + c._useUTC = c._isUTC = isUTC; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; + c._pf = defaultParsingFlags(); - /** - * Get the Id the node is connected to - * @param edge - * @param nodeId - * @returns {*} - * @private - */ - value: function _getConnectedId(edge, nodeId) { - if (edge.toId != nodeId) { - return edge.toId; - } else if (edge.fromId != nodeId) { - return edge.fromId; - } else { - return edge.fromId; - } + return createFromConfig(c); } - }, { - key: "_getHubSize", - /** - * We determine how many connections denote an important hub. - * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) - * - * @private - */ - value: function _getHubSize() { - var average = 0; - var averageSquared = 0; - var hubCounter = 0; - var largestHub = 0; + function local__createLocal (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, false); + } - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var node = this.body.nodes[this.body.nodeIndices[i]]; - if (node.edges.length > largestHub) { - largestHub = node.edges.length; - } - average += node.edges.length; - averageSquared += Math.pow(node.edges.length, 2); - hubCounter += 1; - } - average = average / hubCounter; - averageSquared = averageSquared / hubCounter; - - var letiance = averageSquared - Math.pow(average, 2); - var standardDeviation = Math.sqrt(letiance); - - var hubThreshold = Math.floor(average + 2 * standardDeviation); + var prototypeMin = deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other < this ? this : other; + } + ); - // always have at least one to cluster - if (hubThreshold > largestHub) { - hubThreshold = largestHub; - } + var prototypeMax = deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other > this ? this : other; + } + ); - return hubThreshold; + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return local__createLocal(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; } - }]); - return ClusterEngine; - })(); + // TODO: Use [].sort instead? + function min () { + var args = [].slice.call(arguments, 0); - exports["default"] = ClusterEngine; - module.exports = exports["default"]; + return pickBy('isBefore', args); + } -/***/ }, -/* 53 */ -/***/ function(module, exports, __webpack_require__) { + function max () { + var args = [].slice.call(arguments, 0); - 'use strict'; + return pickBy('isAfter', args); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + function Duration (duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - Object.defineProperty(exports, '__esModule', { - value: true - }); - if (typeof window !== 'undefined') { - window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; - } + this._data = {}; - var util = __webpack_require__(1); + this._locale = locale_locales__getLocale(); - var CanvasRenderer = (function () { - function CanvasRenderer(body, canvas) { - var _this = this; + this._bubble(); + } - _classCallCheck(this, CanvasRenderer); + function isDuration (obj) { + return obj instanceof Duration; + } - this.body = body; - this.canvas = canvas; + function offset (token, separator) { + addFormatToken(token, 0, 0, function () { + var offset = this.utcOffset(); + var sign = '+'; + if (offset < 0) { + offset = -offset; + sign = '-'; + } + return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + }); + } - this.redrawRequested = false; - this.renderTimer = false; - this.requiresTimeout = true; - this.renderingActive = false; - this.renderRequests = 0; - this.pixelRatio = undefined; - this.allowRedrawRequests = true; + offset('Z', ':'); + offset('ZZ', ''); - this.dragging = false; + // PARSING - this.body.emitter.on('dragStart', function () { - _this.dragging = true; - }); - this.body.emitter.on('dragEnd', function () { - return _this.dragging = false; - }); - this.body.emitter.on('_redraw', function () { - if (_this.renderingActive === false) { - _this._redraw(); - } - }); - this.body.emitter.on('_blockRedrawRequests', function () { - _this.allowRedrawRequests = false; - }); - this.body.emitter.on('_allowRedrawRequests', function () { - _this.allowRedrawRequests = true; - }); - this.body.emitter.on('_requestRedraw', this._requestRedraw.bind(this)); - this.body.emitter.on('_startRendering', function () { - _this.renderRequests += 1; - _this.renderingActive = true; - _this._startRendering(); - }); - this.body.emitter.on('_stopRendering', function () { - _this.renderRequests -= 1; - _this.renderingActive = _this.renderRequests > 0; + addRegexToken('Z', matchOffset); + addRegexToken('ZZ', matchOffset); + addParseToken(['Z', 'ZZ'], function (input, array, config) { + config._useUTC = true; + config._tzm = offsetFromString(input); }); - this.options = {}; - this.defaultOptions = { - hideEdgesOnDrag: false, - hideNodesOnDrag: false - }; - util.extend(this.options, this.defaultOptions); - - this._determineBrowserMethod(); - } - - _createClass(CanvasRenderer, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - util.deepExtend(this.options, options); - } - } - }, { - key: '_startRendering', - value: function _startRendering() { - if (this.renderingActive === true) { - if (!this.renderTimer) { - if (this.requiresTimeout === true) { - this.renderTimer = window.setTimeout(this._renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function - } else { - this.renderTimer = window.requestAnimationFrame(this._renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function - } - } - } else {} - } - }, { - key: '_renderStep', - value: function _renderStep() { - // reset the renderTimer so a new scheduled animation step can be set - this.renderTimer = undefined; - - if (this.requiresTimeout === true) { - // this schedules a new simulation step - this._startRendering(); - } + // HELPERS - this._redraw(); + // timezone chunker + // '+10:00' > ['10', '00'] + // '-1530' > ['-15', '30'] + var chunkOffset = /([\+\-]|\d\d)/gi; - if (this.requiresTimeout === false) { - // this schedules a new simulation step - this._startRendering(); - } - } - }, { - key: 'redraw', + function offsetFromString(string) { + var matches = ((string || '').match(matchOffset) || []); + var chunk = matches[matches.length - 1] || []; + var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; + var minutes = +(parts[1] * 60) + toInt(parts[2]); - /** - * Redraw the network with the current data - * chart will be resized too. - */ - value: function redraw() { - this._redraw(); + return parts[0] === '+' ? minutes : -minutes; } - }, { - key: '_requestRedraw', - /** - * Redraw the network with the current data - * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. - * @private - */ - value: function _requestRedraw() { - if (this.redrawRequested !== true && this.renderingActive === false && this.allowRedrawRequests === true) { - this.redrawRequested = true; - if (this.requiresTimeout === true) { - window.setTimeout(this._redraw.bind(this, false), 0); + // Return a moment from input, that is local/utc/zone equivalent to model. + function cloneWithOffset(input, model) { + var res, diff; + if (model._isUTC) { + res = model.clone(); + diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); + // Use low-level api, because this fn is low-level api. + res._d.setTime(+res._d + diff); + utils_hooks__hooks.updateOffset(res, false); + return res; } else { - window.requestAnimationFrame(this._redraw.bind(this, false)); + return local__createLocal(input).local(); } - } + return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); } - }, { - key: '_redraw', - value: function _redraw() { - var hidden = arguments[0] === undefined ? false : arguments[0]; - - this.body.emitter.emit('initRedraw'); - - this.redrawRequested = false; - var ctx = this.canvas.frame.canvas.getContext('2d'); - - // when the container div was hidden, this fixes it back up! - if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { - this.canvas.setSize(); - } - - if (this.pixelRation === undefined) { - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - } - ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + function getDateOffset (m) { + // On Firefox.24 Date#getTimezoneOffset returns a floating point. + // https://github.com/moment/moment/pull/1871 + return -Math.round(m._d.getTimezoneOffset() / 15) * 15; + } - // clear the canvas - var w = this.canvas.frame.canvas.clientWidth; - var h = this.canvas.frame.canvas.clientHeight; - ctx.clearRect(0, 0, w, h); + // HOOKS - this.body.emitter.emit('beforeDrawing', ctx); + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + utils_hooks__hooks.updateOffset = function () {}; - // set scaling and translation - ctx.save(); - ctx.translate(this.body.view.translation.x, this.body.view.translation.y); - ctx.scale(this.body.view.scale, this.body.view.scale); + // MOMENTS - if (hidden === false) { - if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { - this._drawEdges(ctx); + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + function getSetOffset (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = offsetFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = getDateOffset(this); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.add(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + utils_hooks__hooks.updateOffset(this, true); + this._changeInProgress = null; + } + } + return this; + } else { + return this._isUTC ? offset : getDateOffset(this); } - } - - if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { - this._drawNodes(ctx, hidden); - } - - if (this.controlNodesActive === true) { - this._drawControlNodes(ctx); - } - - //this.physics.nodesSolver._debug(ctx,"#F00F0F"); - - this.body.emitter.emit('afterDrawing', ctx); - - // restore original scaling and translation - ctx.restore(); - - if (hidden === true) { - ctx.clearRect(0, 0, w, h); - } } - }, { - key: '_drawNodes', - /** - * Redraw all nodes - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @param {Boolean} [alwaysShow] - * @private - */ - value: function _drawNodes(ctx) { - var alwaysShow = arguments[1] === undefined ? false : arguments[1]; + function getSetZone (input, keepLocalTime) { + if (input != null) { + if (typeof input !== 'string') { + input = -input; + } - var nodes = this.body.nodes; - var nodeIndices = this.body.nodeIndices; - var node; - var selected = []; + this.utcOffset(input, keepLocalTime); - // draw unselected nodes; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - // set selected nodes aside - if (node.isSelected()) { - selected.push(nodeIndices[i]); + return this; } else { - if (alwaysShow === true) { - node.draw(ctx); - } - // todo: replace check - //else if (node.inArea() === true) { - node.draw(ctx); - //} + return -this.utcOffset(); } - } - - // draw the selected nodes on top - for (var i = 0; i < selected.length; i++) { - node = nodes[selected[i]]; - node.draw(ctx); - } } - }, { - key: '_drawEdges', - - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _drawEdges(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.connected === true) { - edge.draw(ctx); - } - } + function setOffsetToUTC (keepLocalTime) { + return this.utcOffset(0, keepLocalTime); } - }, { - key: '_drawControlNodes', - /** - * Redraw all edges - * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); - * @param {CanvasRenderingContext2D} ctx - * @private - */ - value: function _drawControlNodes(ctx) { - var edges = this.body.edges; - var edgeIndices = this.body.edgeIndices; - var edge; + function setOffsetToLocal (keepLocalTime) { + if (this._isUTC) { + this.utcOffset(0, keepLocalTime); + this._isUTC = false; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - edge._drawControlNodes(ctx); - } + if (keepLocalTime) { + this.subtract(getDateOffset(this), 'm'); + } + } + return this; } - }, { - key: '_determineBrowserMethod', - /** - * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because - * some implementations (safari and IE9) did not support requestAnimationFrame - * @private - */ - value: function _determineBrowserMethod() { - if (typeof window !== 'undefined') { - var browserType = navigator.userAgent.toLowerCase(); - this.requiresTimeout = false; - if (browserType.indexOf('msie 9.0') != -1) { - // IE 9 - this.requiresTimeout = true; - } else if (browserType.indexOf('safari') != -1) { - // safari - if (browserType.indexOf('chrome') <= -1) { - this.requiresTimeout = true; - } + function setOffsetToParsedOffset () { + if (this._tzm) { + this.utcOffset(this._tzm); + } else if (typeof this._i === 'string') { + this.utcOffset(offsetFromString(this._i)); } - } else { - this.requiresTimeout = true; - } + return this; } - }]); - return CanvasRenderer; - })(); + function hasAlignedHourOffset (input) { + if (!input) { + input = 0; + } + else { + input = local__createLocal(input).utcOffset(); + } - exports['default'] = CanvasRenderer; - module.exports = exports['default']; + return (this.utcOffset() - input) % 60 === 0; + } -/***/ }, -/* 54 */ -/***/ function(module, exports, __webpack_require__) { + function isDaylightSavingTime () { + return ( + this.utcOffset() > this.clone().month(0).utcOffset() || + this.utcOffset() > this.clone().month(5).utcOffset() + ); + } - 'use strict'; + function isDaylightSavingTimeShifted () { + if (this._a) { + var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); + return this.isValid() && compareArrays(this._a, other.toArray()) > 0; + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + return false; + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + function isLocal () { + return !this._isUTC; + } - Object.defineProperty(exports, '__esModule', { - value: true - }); - var Hammer = __webpack_require__(41); - var hammerUtil = __webpack_require__(43); + function isUtcOffset () { + return this._isUTC; + } - var util = __webpack_require__(1); + function isUtc () { + return this._isUTC && this._offset === 0; + } - /** - * Create the main frame for the Network. - * This function is executed once when a Network object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. - * @private - */ + var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; - var Canvas = (function () { - function Canvas(body) { - var _this = this; + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; - _classCallCheck(this, Canvas); - - this.body = body; - this.pixelRatio = 1; + function create__createDuration (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + diffRes; - this.options = {}; - this.defaultOptions = { - width: '100%', - height: '100%' - }; - util.extend(this.options, this.defaultOptions); + if (isDuration(input)) { + duration = { + ms : input._milliseconds, + d : input._days, + M : input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : 0, + d : toInt(match[DATE]) * sign, + h : toInt(match[HOUR]) * sign, + m : toInt(match[MINUTE]) * sign, + s : toInt(match[SECOND]) * sign, + ms : toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = create__isoRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : parseIso(match[2], sign), + M : parseIso(match[3], sign), + d : parseIso(match[4], sign), + h : parseIso(match[5], sign), + m : parseIso(match[6], sign), + s : parseIso(match[7], sign), + w : parseIso(match[8], sign) + }; + } else if (duration == null) {// checks for null or undefined + duration = {}; + } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); - // bind the events - this.body.emitter.once('resize', function (obj) { - if (obj.width !== 0) { - _this.body.view.translation.x = obj.width * 0.5; - } - if (obj.height !== 0) { - _this.body.view.translation.y = obj.height * 0.5; - } - }); - this.body.emitter.on('destroy', function () { - return _this.hammer.destroy(); - }); + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; + } - // automatically adapt to a changing size of the browser. - window.onresize = function () { - _this.setSize();_this.body.emitter.emit('_redraw'); - }; - } + ret = new Duration(duration); - _createClass(Canvas, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - if (options.width !== undefined) { - this.options.width = this._prepareValue(options.width); - } - if (options.height !== undefined) { - this.options.height = this._prepareValue(options.height); - } - } - } - }, { - key: '_prepareValue', - value: function _prepareValue(value) { - if (typeof value === 'number') { - return value + 'px'; - } else if (typeof value === 'string') { - if (value.indexOf('%') !== -1 || value.indexOf('px') !== -1) { - return value; - } else if (value.indexOf('%') === -1) { - return value + 'px'; + if (isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; } - } - throw new Error('Could not use the value supplie for width or height:' + value); - } - }, { - key: '_create', - /** - * Create the HTML - */ - value: function _create() { - // remove all elements from the container element. - while (this.body.container.hasChildNodes()) { - this.body.container.removeChild(this.body.container.firstChild); - } + return ret; + } - this.frame = document.createElement('div'); - this.frame.className = 'vis-network'; - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; - this.frame.tabIndex = 900; // tab index is required for keycharm to bind keystrokes to the div instead of the window + create__createDuration.fn = Duration.prototype; - ////////////////////////////////////////////////////////////////// + function parseIso (inp, sign) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + } - this.frame.canvas = document.createElement('canvas'); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - if (!this.frame.canvas.getContext) { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); - } else { - var ctx = this.frame.canvas.getContext('2d'); - this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; + } - this.frame.canvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - } + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); - // add the frame to the container element - this.body.container.appendChild(this.frame); + return res; + } - this.body.view.scale = 1; - this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; + function momentsDifference(base, other) { + var res; + other = cloneWithOffset(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; + } - this._bindHammer(); + return res; } - }, { - key: '_bindHammer', - - /** - * This function binds hammer, it can be repeated over and over due to the uniqueness check. - * @private - */ - value: function _bindHammer() { - var _this2 = this; - if (this.hammer !== undefined) { - this.hammer.destroy(); - } - this.drag = {}; - this.pinch = {}; + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } - // init hammer - this.hammer = new Hammer(this.frame.canvas); - this.hammer.get('pinch').set({ enable: true }); + val = typeof val === 'string' ? +val : val; + dur = create__createDuration(val, period); + add_subtract__addSubtract(this, dur, direction); + return this; + }; + } - hammerUtil.onTouch(this.hammer, function (event) { - _this2.body.eventListeners.onTouch(event); - }); - this.hammer.on('tap', function (event) { - _this2.body.eventListeners.onTap(event); - }); - this.hammer.on('doubletap', function (event) { - _this2.body.eventListeners.onDoubleTap(event); - }); - this.hammer.on('press', function (event) { - _this2.body.eventListeners.onHold(event); - }); - this.hammer.on('panstart', function (event) { - _this2.body.eventListeners.onDragStart(event); - }); - this.hammer.on('panmove', function (event) { - _this2.body.eventListeners.onDrag(event); - }); - this.hammer.on('panend', function (event) { - _this2.body.eventListeners.onDragEnd(event); - }); - this.hammer.on('pinch', function (event) { - _this2.body.eventListeners.onPinch(event); - }); + function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; - // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? - this.frame.canvas.addEventListener('mousewheel', function (event) { - _this2.body.eventListeners.onMouseWheel(event); - }); - this.frame.canvas.addEventListener('DOMMouseScroll', function (event) { - _this2.body.eventListeners.onMouseWheel(event); - }); + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); + } + if (months) { + setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + utils_hooks__hooks.updateOffset(mom, days || months); + } + } - this.frame.canvas.addEventListener('mousemove', function (event) { - _this2.body.eventListeners.onMouseMove(event); - }); - this.frame.canvas.addEventListener('contextmenu', function (event) { - _this2.body.eventListeners.onContext(event); - }); + var add_subtract__add = createAdder(1, 'add'); + var add_subtract__subtract = createAdder(-1, 'subtract'); - this.hammerFrame = new Hammer(this.frame); - hammerUtil.onRelease(this.hammerFrame, function (event) { - _this2.body.eventListeners.onRelease(event); - }); + function moment_calendar__calendar (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're local/utc/offset or not. + var now = time || local__createLocal(), + sod = cloneWithOffset(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this, local__createLocal(now))); } - }, { - key: 'setSize', - /** - * Set a new size for the network - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') - */ - value: function setSize() { - var width = arguments[0] === undefined ? this.options.width : arguments[0]; - var height = arguments[1] === undefined ? this.options.height : arguments[1]; + function clone () { + return new Moment(this); + } - width = this._prepareValue(width); - height = this._prepareValue(height); + function isAfter (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this > +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return inputMs < +this.clone().startOf(units); + } + } - var emitEvent = false; - var oldWidth = this.frame.canvas.width; - var oldHeight = this.frame.canvas.height; + function isBefore (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this < +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return +this.clone().endOf(units) < inputMs; + } + } - if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { - this.frame.style.width = width; - this.frame.style.height = height; + function isBetween (from, to, units) { + return this.isAfter(from, units) && this.isBefore(to, units); + } - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; + function isSame (input, units) { + var inputMs; + units = normalizeUnits(units || 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this === +input; + } else { + inputMs = +local__createLocal(input); + return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); + } + } - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + function absFloor (number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); + } + } - this.options.width = width; - this.options.height = height; + function diff (input, units, asFloat) { + var that = cloneWithOffset(input, this), + zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, + delta, output; - emitEvent = true; - } else { - // this would adapt the width of the canvas to the width from 100% if and only if - // there is a change. + units = normalizeUnits(units); - if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { - this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; - emitEvent = true; + if (units === 'year' || units === 'month' || units === 'quarter') { + output = monthDiff(this, that); + if (units === 'quarter') { + output = output / 3; + } else if (units === 'year') { + output = output / 12; + } + } else { + delta = this - that; + output = units === 'second' ? delta / 1e3 : // 1000 + units === 'minute' ? delta / 6e4 : // 1000 * 60 + units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + delta; } - if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { - this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - emitEvent = true; + return asFloat ? output : absFloor(output); + } + + function monthDiff (a, b) { + // difference in months + var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), + // b is in (anchor - 1 month, anchor + 1 month) + anchor = a.clone().add(wholeMonthDiff, 'months'), + anchor2, adjust; + + if (b - anchor < 0) { + anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor - anchor2); + } else { + anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor2 - anchor); } - } - if (emitEvent === true) { - this.body.emitter.emit('resize', { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); - } + return -(wholeMonthDiff + adjust); } - }, { - key: '_XconvertDOMtoCanvas', - /** - * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertDOMtoCanvas(x) { - return (x - this.body.view.translation.x) / this.body.view.scale; - } - }, { - key: '_XconvertCanvasToDOM', + utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; - /** - * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the X coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} x - * @returns {number} - * @private - */ - value: function _XconvertCanvasToDOM(x) { - return x * this.body.view.scale + this.body.view.translation.x; + function toString () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); } - }, { - key: '_YconvertDOMtoCanvas', - /** - * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to - * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) - * @param {number} y - * @returns {number} - * @private - */ - value: function _YconvertDOMtoCanvas(y) { - return (y - this.body.view.translation.y) / this.body.view.scale; + function moment_format__toISOString () { + var m = this.clone().utc(); + if (0 < m.year() && m.year() <= 9999) { + if ('function' === typeof Date.prototype.toISOString) { + // native implementation is ~50x faster, use it when we can + return this.toDate().toISOString(); + } else { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } } - }, { - key: '_YconvertCanvasToDOM', - /** - * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to - * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) - * @param {number} y - * @returns {number} - * @private - */ - value: function _YconvertCanvasToDOM(y) { - return y * this.body.view.scale + this.body.view.translation.y; + function format (inputString) { + var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); + return this.localeData().postformat(output); } - }, { - key: 'canvasToDOM', - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - value: function canvasToDOM(pos) { - return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; + function from (time, withoutSuffix) { + return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); } - }, { - key: 'DOMtoCanvas', - /** - * - * @param {object} pos = {x: number, y: number} - * @returns {{x: number, y: number}} - * @constructor - */ - value: function DOMtoCanvas(pos) { - return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; + function fromNow (withoutSuffix) { + return this.from(local__createLocal(), withoutSuffix); } - }]); - return Canvas; - })(); + function locale (key) { + var newLocaleData; - exports['default'] = Canvas; - module.exports = exports['default']; + if (key === undefined) { + return this._locale._abbr; + } else { + newLocaleData = locale_locales__getLocale(key); + if (newLocaleData != null) { + this._locale = newLocaleData; + } + return this; + } + } -/***/ }, -/* 55 */ -/***/ function(module, exports, __webpack_require__) { + var lang = deprecate( + 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + return this.locale(key); + } + } + ); - "use strict"; + function localeData () { + return this._locale; + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - Object.defineProperty(exports, "__esModule", { - value: true - }); - var util = __webpack_require__(1); - - var View = (function () { - function View(body, canvas) { - var _this = this; + function startOf (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + } - _classCallCheck(this, View); + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } + if (units === 'isoWeek') { + this.isoWeekday(1); + } - this.body = body; - this.canvas = canvas; + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } - this.animationSpeed = 1 / this.renderRefreshRate; - this.animationEasingFunction = "easeInOutQuint"; - this.easingTime = 0; - this.sourceScale = 0; - this.targetScale = 0; - this.sourceTranslation = 0; - this.targetTranslation = 0; - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; - this.touchTime = 0; + return this; + } - this.viewFunction = undefined; + function endOf (units) { + units = normalizeUnits(units); + if (units === undefined || units === 'millisecond') { + return this; + } + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); + } - this.body.emitter.on("fit", this.fit.bind(this)); - this.body.emitter.on("animationFinished", function () { - _this.body.emitter.emit("_stopRendering"); - }); - this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); - } + function to_type__valueOf () { + return +this._d - ((this._offset || 0) * 60000); + } - _createClass(View, [{ - key: "setOptions", - value: function setOptions() { - var options = arguments[0] === undefined ? {} : arguments[0]; + function unix () { + return Math.floor(+this / 1000); + } - this.options = options; + function toDate () { + return this._offset ? new Date(+this) : this._d; } - }, { - key: "_getRange", - /** - * Find the center position of the network - * @private - */ - value: function _getRange() { - var specificNodes = arguments[0] === undefined ? [] : arguments[0]; + function toArray () { + var m = this; + return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; + } - var minY = 1000000000, - maxY = -1000000000, - minX = 1000000000, - maxX = -1000000000, - node; - if (specificNodes.length > 0) { - for (var i = 0; i < specificNodes.length; i++) { - node = this.body.nodes[specificNodes[i]]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; - } - if (minY > node.shape.boundingBox.bottom) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.top) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive - } - } else { - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (minX > node.shape.boundingBox.left) { - minX = node.shape.boundingBox.left; - } - if (maxX < node.shape.boundingBox.right) { - maxX = node.shape.boundingBox.right; - } - if (minY > node.shape.boundingBox.bottom) { - minY = node.shape.boundingBox.top; - } // top is negative, bottom is positive - if (maxY < node.shape.boundingBox.top) { - maxY = node.shape.boundingBox.bottom; - } // top is negative, bottom is positive - } - } - } + function moment_valid__isValid () { + return valid__isValid(this); + } - if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { - minY = 0, maxY = 0, minX = 0, maxX = 0; - } - return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; + function parsingFlags () { + return extend({}, this._pf); } - }, { - key: "_findCenter", - /** - * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; - * @returns {{x: number, y: number}} - * @private - */ - value: function _findCenter(range) { - return { x: 0.5 * (range.maxX + range.minX), - y: 0.5 * (range.maxY + range.minY) }; + function invalidAt () { + return this._pf.overflow; } - }, { - key: "fit", - /** - * This function zooms out to fit all data on screen based on amount of nodes - * @param {Object} Options - * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; - */ - value: function fit() { - var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; - var initialZoom = arguments[1] === undefined ? false : arguments[1]; + addFormatToken(0, ['gg', 2], 0, function () { + return this.weekYear() % 100; + }); - var range; - var zoomLevel; + addFormatToken(0, ['GG', 2], 0, function () { + return this.isoWeekYear() % 100; + }); - if (initialZoom === true) { - // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. - var positionDefined = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (node.predefinedPosition === true) { - positionDefined += 1; - } - } - } - if (positionDefined > 0.5 * this.body.nodeIndices.length) { - this.fit(options, false); - return; - } + function addWeekYearFormatToken (token, getter) { + addFormatToken(0, [token, token.length], 0, getter); + } - range = this._getRange(options.nodes); + addWeekYearFormatToken('gggg', 'weekYear'); + addWeekYearFormatToken('ggggg', 'weekYear'); + addWeekYearFormatToken('GGGG', 'isoWeekYear'); + addWeekYearFormatToken('GGGGG', 'isoWeekYear'); - var numberOfNodes = this.body.nodeIndices.length; - zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. + // ALIASES - // correct for larger canvasses. - var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); - zoomLevel *= factor; - } else { - this.body.emitter.emit("_redraw", true); - range = this._getRange(options.nodes); - var xDistance = Math.abs(range.maxX - range.minX) * 1.1; - var yDistance = Math.abs(range.maxY - range.minY) * 1.1; + addUnitAlias('weekYear', 'gg'); + addUnitAlias('isoWeekYear', 'GG'); - var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; - var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; + // PARSING - zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; - } + addRegexToken('G', matchSigned); + addRegexToken('g', matchSigned); + addRegexToken('GG', match1to2, match2); + addRegexToken('gg', match1to2, match2); + addRegexToken('GGGG', match1to4, match4); + addRegexToken('gggg', match1to4, match4); + addRegexToken('GGGGG', match1to6, match6); + addRegexToken('ggggg', match1to6, match6); - if (zoomLevel > 1) { - zoomLevel = 1; - } else if (zoomLevel === 0) { - zoomLevel = 1; - } + addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { + week[token.substr(0, 2)] = toInt(input); + }); - var center = this._findCenter(range); - var animationOptions = { position: center, scale: zoomLevel, animation: options }; - this.moveTo(animationOptions); - } - }, { - key: "focusOnNode", + addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { + week[token] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - // animation + // HELPERS - /** - * Center a node in view. - * - * @param {Number} nodeId - * @param {Number} [options] - */ - value: function focusOnNode(nodeId) { - var options = arguments[1] === undefined ? {} : arguments[1]; + function weeksInYear(year, dow, doy) { + return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; + } - if (this.body.nodes[nodeId] !== undefined) { - var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; - options.position = nodePosition; - options.lockedOnNode = nodeId; + // MOMENTS - this.moveTo(options); - } else { - console.log("Node: " + nodeId + " cannot be found."); - } + function getSetWeekYear (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); } - }, { - key: "moveTo", - /** - * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.scale = Number // scale to move to - * | options.position = {x:Number, y:Number} // position to move to - * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to - */ - value: function moveTo(options) { - if (options === undefined) { - options = {}; - return; - } - if (options.offset === undefined) { - options.offset = { x: 0, y: 0 }; - } - if (options.offset.x === undefined) { - options.offset.x = 0; - } - if (options.offset.y === undefined) { - options.offset.y = 0; - } - if (options.scale === undefined) { - options.scale = this.body.view.scale; - } - if (options.position === undefined) { - options.position = this.body.view.translation; - } - if (options.animation === undefined) { - options.animation = { duration: 0 }; - } - if (options.animation === false) { - options.animation = { duration: 0 }; - } - if (options.animation === true) { - options.animation = {}; - } - if (options.animation.duration === undefined) { - options.animation.duration = 1000; - } // default duration - if (options.animation.easingFunction === undefined) { - options.animation.easingFunction = "easeInOutQuad"; - } // default easing function + function getSetISOWeekYear (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); + } - this.animateView(options); + function getISOWeeksInYear () { + return weeksInYear(this.year(), 1, 4); } - }, { - key: "animateView", - /** - * - * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels - * | options.time = Number // animation time in milliseconds - * | options.scale = Number // scale to animate to - * | options.position = {x:Number, y:Number} // position to animate to - * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, - * // easeInCubic, easeOutCubic, easeInOutCubic, - * // easeInQuart, easeOutQuart, easeInOutQuart, - * // easeInQuint, easeOutQuint, easeInOutQuint - */ - value: function animateView(options) { - if (options === undefined) { - return; - } - this.animationEasingFunction = options.animation.easingFunction; - // release if something focussed on the node - this.releaseNode(); - if (options.locked === true) { - this.lockedOnNodeId = options.lockedOnNode; - this.lockedOnNodeOffset = options.offset; - } + function getWeeksInYear () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + } - // forcefully complete the old animation if it was still running - if (this.easingTime != 0) { - this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. - } + addFormatToken('Q', 0, 0, 'quarter'); - this.sourceScale = this.body.view.scale; - this.sourceTranslation = this.body.view.translation; - this.targetScale = options.scale; + // ALIASES - // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw - // but at least then we'll have the target transition - this.body.view.scale = this.targetScale; - var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - options.position.x, - y: viewCenter.y - options.position.y - }; - this.targetTranslation = { - x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, - y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y - }; + addUnitAlias('quarter', 'Q'); - // if the time is set to 0, don't do an animation - if (options.animation.duration === 0) { - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - } else { - this.body.view.scale = this.targetScale; - this.body.view.translation = this.targetTranslation; - this.body.emitter.emit("_requestRedraw"); - } - } else { - this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's - this.animationEasingFunction = options.animation.easingFunction; + // PARSING - this.viewFunction = this._transitionRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - this.body.emitter.emit("_startRendering"); - } - } - }, { - key: "_lockedRedraw", + addRegexToken('Q', match1); + addParseToken('Q', function (input, array) { + array[MONTH] = (toInt(input) - 1) * 3; + }); - /** - * used to animate smoothly by hijacking the redraw function. - * @private - */ - value: function _lockedRedraw() { - var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; - var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); - var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node - x: viewCenter.x - nodePosition.x, - y: viewCenter.y - nodePosition.y - }; - var sourceTranslation = this.body.view.translation; - var targetTranslation = { - x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, - y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y - }; + // MOMENTS - this.body.view.translation = targetTranslation; - } - }, { - key: "releaseNode", - value: function releaseNode() { - if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.lockedOnNodeId = undefined; - this.lockedOnNodeOffset = undefined; - } + function getSetQuarter (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); } - }, { - key: "_transitionRedraw", - - /** - * - * @param easingTime - * @private - */ - value: function _transitionRedraw() { - var finished = arguments[0] === undefined ? false : arguments[0]; - - this.easingTime += this.animationSpeed; - this.easingTime = finished === true ? 1 : this.easingTime; - var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); + addFormatToken('D', ['DD', 2], 'Do', 'date'); - this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; - this.body.view.translation = { - x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, - y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress - }; + // ALIASES - // cleanup - if (this.easingTime >= 1) { - this.body.emitter.off("initRedraw", this.viewFunction); - this.easingTime = 0; - if (this.lockedOnNodeId != undefined) { - this.viewFunction = this._lockedRedraw.bind(this); - this.body.emitter.on("initRedraw", this.viewFunction); - } - this.body.emitter.emit("animationFinished"); - } - } - }, { - key: "getScale", - value: function getScale() { - return this.body.view.scale; - } - }, { - key: "getPosition", - value: function getPosition() { - return { x: this.body.view.translation.x, y: this.body.view.translation.y }; - } - }]); + addUnitAlias('date', 'D'); - return View; - })(); + // PARSING - exports["default"] = View; - module.exports = exports["default"]; + addRegexToken('D', match1to2); + addRegexToken('DD', match1to2, match2); + addRegexToken('Do', function (isStrict, locale) { + return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; + }); -/***/ }, -/* 56 */ -/***/ function(module, exports, __webpack_require__) { + addParseToken(['D', 'DD'], DATE); + addParseToken('Do', function (input, array) { + array[DATE] = toInt(input.match(match1to2)[0], 10); + }); - 'use strict'; + // MOMENTS - var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; + var getSetDayOfMonth = makeGetSet('Date', true); - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + addFormatToken('d', 0, 'do', 'day'); - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + addFormatToken('dd', 0, 0, function (format) { + return this.localeData().weekdaysMin(this, format); + }); - Object.defineProperty(exports, '__esModule', { - value: true - }); + addFormatToken('ddd', 0, 0, function (format) { + return this.localeData().weekdaysShort(this, format); + }); - var _NavigationHandler = __webpack_require__(79); + addFormatToken('dddd', 0, 0, function (format) { + return this.localeData().weekdays(this, format); + }); - var _NavigationHandler2 = _interopRequireWildcard(_NavigationHandler); + addFormatToken('e', 0, 0, 'weekday'); + addFormatToken('E', 0, 0, 'isoWeekday'); - var _Popup = __webpack_require__(80); + // ALIASES - var _Popup2 = _interopRequireWildcard(_Popup); + addUnitAlias('day', 'd'); + addUnitAlias('weekday', 'e'); + addUnitAlias('isoWeekday', 'E'); - var util = __webpack_require__(1); + // PARSING - var InteractionHandler = (function () { - function InteractionHandler(body, canvas, selectionHandler) { - _classCallCheck(this, InteractionHandler); + addRegexToken('d', match1to2); + addRegexToken('e', match1to2); + addRegexToken('E', match1to2); + addRegexToken('dd', matchWord); + addRegexToken('ddd', matchWord); + addRegexToken('dddd', matchWord); - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - this.navigationHandler = new _NavigationHandler2['default'](body, canvas); + addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { + var weekday = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (weekday != null) { + week.d = weekday; + } else { + config._pf.invalidWeekday = input; + } + }); - // bind the events from hammer to functions in this object - this.body.eventListeners.onTap = this.onTap.bind(this); - this.body.eventListeners.onTouch = this.onTouch.bind(this); - this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); - this.body.eventListeners.onHold = this.onHold.bind(this); - this.body.eventListeners.onDragStart = this.onDragStart.bind(this); - this.body.eventListeners.onDrag = this.onDrag.bind(this); - this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); - this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); - this.body.eventListeners.onPinch = this.onPinch.bind(this); - this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); - this.body.eventListeners.onRelease = this.onRelease.bind(this); - this.body.eventListeners.onContext = this.onContext.bind(this); + addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { + week[token] = toInt(input); + }); - this.touchTime = 0; - this.drag = {}; - this.pinch = {}; - this.hoverObj = { nodes: {}, edges: {} }; - this.popup = undefined; - this.popupObj = undefined; - this.popupTimer = undefined; + // HELPERS - this.body.functions.getPointer = this.getPointer.bind(this); + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } + } + return input; + } - this.options = {}; - this.defaultOptions = { - dragNodes: true, - dragView: true, - zoomView: true, - hoverEnabled: false, - navigationButtons: false, - tooltipDelay: 300, - keyboard: { - enabled: false, - speed: { x: 10, y: 10, zoom: 0.02 }, - bindToWindow: true - } - }; - util.extend(this.options, this.defaultOptions); - } + // LOCALES - _createClass(InteractionHandler, [{ - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - // extend all but the values in fields - var fields = ['keyboard']; - util.selectiveNotDeepExtend(fields, this.options, options); + var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); + function localeWeekdays (m) { + return this._weekdays[m.day()]; + } - // merge the keyboard options in. - util.mergeOptions(this.options, options, 'keyboard'); + var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); + function localeWeekdaysShort (m) { + return this._weekdaysShort[m.day()]; + } - if (options.tooltip) { - util.extend(this.options.tooltip, options.tooltip); - if (options.tooltip.color) { - this.options.tooltip.color = util.parseColor(options.tooltip.color); - } + var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); + function localeWeekdaysMin (m) { + return this._weekdaysMin[m.day()]; + } + + function localeWeekdaysParse (weekdayName) { + var i, mom, regex; + + if (!this._weekdaysParse) { + this._weekdaysParse = []; } - } - this.navigationHandler.setOptions(this.options); + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = local__createLocal([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } } - }, { - key: 'getPointer', - /** - * Get the pointer location from a touch location - * @param {{x: Number, y: Number}} touch - * @return {{x: Number, y: Number}} pointer - * @private - */ - value: function getPointer(touch) { - return { - x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), - y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) - }; + // MOMENTS + + function getSetDayOfWeek (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } } - }, { - key: 'onTouch', - /** - * On start of a touch gesture, store the pointer - * @param event - * @private - */ - value: function onTouch(event) { - if (new Date().valueOf() - this.touchTime > 50) { - this.drag.pointer = this.getPointer(event.center); - this.drag.pinched = false; - this.pinch.scale = this.body.view.scale; - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); - } + function getSetLocaleDayOfWeek (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); } - }, { - key: 'onTap', - /** - * handle tap/click event: select/unselect a node - * @private - */ - value: function onTap(event) { - var pointer = this.getPointer(event.center); + function getSetISODayOfWeek (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + } - this.checkSelectionChanges(pointer); + addFormatToken('H', ['HH', 2], 0, 'hour'); + addFormatToken('h', ['hh', 2], 0, function () { + return this.hours() % 12 || 12; + }); - this.selectionHandler._generateClickEvent('click', pointer); + function meridiem (token, lowercase) { + addFormatToken(token, 0, 0, function () { + return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); + }); } - }, { - key: 'onDoubleTap', - /** - * handle doubletap event - * @private - */ - value: function onDoubleTap(event) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('doubleClick', pointer); - } - }, { - key: 'onHold', + meridiem('a', true); + meridiem('A', false); - /** - * handle long tap event: multi select nodes - * @private - */ - value: function onHold(event) { - var pointer = this.getPointer(event.center); + // ALIASES - this.checkSelectionChanges(pointer, true); + addUnitAlias('hour', 'h'); - this.selectionHandler._generateClickEvent('click', pointer); - this.selectionHandler._generateClickEvent('hold', pointer); - } - }, { - key: 'onRelease', + // PARSING - /** - * handle the release of the screen - * - * @private - */ - value: function onRelease(event) { - if (new Date().valueOf() - this.touchTime > 10) { - var pointer = this.getPointer(event.center); - this.selectionHandler._generateClickEvent('release', pointer); - // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) - this.touchTime = new Date().valueOf(); - } - } - }, { - key: 'onContext', - value: function onContext(event) { - var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); - this.selectionHandler._generateClickEvent('rightClick', pointer); + function matchMeridiem (isStrict, locale) { + return locale._meridiemParse; } - }, { - key: 'checkSelectionChanges', - /** - * - * @param pointer - * @param add - */ - value: function checkSelectionChanges(pointer) { - var add = arguments[1] === undefined ? false : arguments[1]; + addRegexToken('a', matchMeridiem); + addRegexToken('A', matchMeridiem); + addRegexToken('H', match1to2); + addRegexToken('h', match1to2); + addRegexToken('HH', match1to2, match2); + addRegexToken('hh', match1to2, match2); - var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var previousSelection = this.selectionHandler.getSelection(); - var selected = undefined; - if (add === true) { - selected = this.selectionHandler.selectAdditionalOnPoint(pointer); - } else { - selected = this.selectionHandler.selectOnPoint(pointer); - } - var selectedEdges = this.selectionHandler._getSelectedEdgeCount(); - var selectedNodes = this.selectionHandler._getSelectedNodeCount(); + addParseToken(['H', 'HH'], HOUR); + addParseToken(['a', 'A'], function (input, array, config) { + config._isPm = config._locale.isPM(input); + config._meridiem = input; + }); + addParseToken(['h', 'hh'], function (input, array, config) { + array[HOUR] = toInt(input); + config._pf.bigHour = true; + }); - if (selectedNodes - previouslySelectedNodeCount > 0) { - // node was selected - this.selectionHandler._generateClickEvent('selectNode', pointer); - selected = true; - } else if (selectedNodes - previouslySelectedNodeCount < 0) { - // node was deselected - this.selectionHandler._generateClickEvent('deselectNode', pointer, previousSelection); - selected = true; - } + // LOCALES - if (selectedEdges - previouslySelectedEdgeCount > 0) { - // node was selected - this.selectionHandler._generateClickEvent('selectEdge', pointer); - selected = true; - } else if (selectedEdges - previouslySelectedEdgeCount < 0) { - // node was deselected - this.selectionHandler._generateClickEvent('deselectEdge', pointer, previousSelection); - selected = true; - } + function localeIsPM (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); + } - if (selected === true) { - // select or unselect - this.selectionHandler._generateClickEvent('select', pointer); - } + var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; + function localeMeridiem (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } } - }, { - key: 'onDragStart', - /** - * This function is called by onDragStart. - * It is separated out because we can then overload it for the datamanipulation system. - * - * @private - */ - value: function onDragStart(event) { - //in case the touch event was triggered on an external div, do the initial touch now. - if (this.drag.pointer === undefined) { - this.onTouch(event); - } - // note: drag.pointer is set in onTouch to get the initial touch location - var node = this.selectionHandler.getNodeAt(this.drag.pointer); + // MOMENTS - this.drag.dragging = true; - this.drag.selection = []; - this.drag.translation = util.extend({}, this.body.view.translation); // copy the object - this.drag.nodeId = undefined; + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + var getSetHour = makeGetSet('Hours', true); - this.selectionHandler._generateClickEvent('dragStart', this.drag.pointer); + addFormatToken('m', ['mm', 2], 0, 'minute'); - if (node !== undefined && this.options.dragNodes === true) { - this.drag.nodeId = node.id; - // select the clicked node if not yet selected - if (node.isSelected() === false) { - this.selectionHandler.unselectAll(); - this.selectionHandler.selectObject(node); - } + // ALIASES - var selection = this.selectionHandler.selectionObj.nodes; - // create an array with the selected nodes and their original location and status - for (var nodeId in selection) { - if (selection.hasOwnProperty(nodeId)) { - var object = selection[nodeId]; - var s = { - id: object.id, - node: object, + addUnitAlias('minute', 'm'); - // store original x, y, xFixed and yFixed, make the node temporarily Fixed - x: object.x, - y: object.y, - xFixed: object.options.fixed.x, - yFixed: object.options.fixed.y - }; + // PARSING - object.options.fixed.x = true; - object.options.fixed.y = true; + addRegexToken('m', match1to2); + addRegexToken('mm', match1to2, match2); + addParseToken(['m', 'mm'], MINUTE); - this.drag.selection.push(s); - } - } - } - } - }, { - key: 'onDrag', + // MOMENTS - /** - * handle drag event - * @private - */ - value: function onDrag(event) { - var _this = this; + var getSetMinute = makeGetSet('Minutes', false); - if (this.drag.pinched === true) { - return; - } + addFormatToken('s', ['ss', 2], 0, 'second'); - // remove the focus on node if it is focussed on by the focusOnNode - this.body.emitter.emit('unlockNode'); + // ALIASES - var pointer = this.getPointer(event.center); - var selection = this.drag.selection; - if (selection && selection.length && this.options.dragNodes === true) { - (function () { - // calculate delta's and new location - var deltaX = pointer.x - _this.drag.pointer.x; - var deltaY = pointer.y - _this.drag.pointer.y; + addUnitAlias('second', 's'); - // update position of all selected nodes - selection.forEach(function (selection) { - var node = selection.node; - // only move the node if it was not fixed initially - if (selection.xFixed === false) { - node.x = _this.canvas._XconvertDOMtoCanvas(_this.canvas._XconvertCanvasToDOM(selection.x) + deltaX); - } - // only move the node if it was not fixed initially - if (selection.yFixed === false) { - node.y = _this.canvas._YconvertDOMtoCanvas(_this.canvas._YconvertCanvasToDOM(selection.y) + deltaY); - } - }); + // PARSING - // start the simulation of the physics - _this.body.emitter.emit('startSimulation'); - })(); - } else { - // move the network - if (this.options.dragView === true) { - // if the drag was not started properly because the click started outside the network div, start it now. - if (this.drag.pointer === undefined) { - this._handleDragStart(event); - return; - } - var diffX = pointer.x - this.drag.pointer.x; - var diffY = pointer.y - this.drag.pointer.y; + addRegexToken('s', match1to2); + addRegexToken('ss', match1to2, match2); + addParseToken(['s', 'ss'], SECOND); - this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; - this.body.emitter.emit('_redraw'); - } - } - } - }, { - key: 'onDragEnd', + // MOMENTS - /** - * handle drag start event - * @private - */ - value: function onDragEnd(event) { - this.drag.dragging = false; - var selection = this.drag.selection; - if (selection && selection.length) { - selection.forEach(function (s) { - // restore original xFixed and yFixed - s.node.options.fixed.x = s.xFixed; - s.node.options.fixed.y = s.yFixed; - }); - this.body.emitter.emit('startSimulation'); - } else { - this.body.emitter.emit('_requestRedraw'); - } - this.selectionHandler._generateClickEvent('dragEnd', this.getPointer(event.center)); - } - }, { - key: 'onPinch', + var getSetSecond = makeGetSet('Seconds', false); - /** - * Handle pinch event - * @param event - * @private - */ - value: function onPinch(event) { - var pointer = this.getPointer(event.center); + addFormatToken('S', 0, 0, function () { + return ~~(this.millisecond() / 100); + }); - this.drag.pinched = true; - if (this.pinch.scale === undefined) { - this.pinch.scale = 1; - } + addFormatToken(0, ['SS', 2], 0, function () { + return ~~(this.millisecond() / 10); + }); - // TODO: enabled moving while pinching? - var scale = this.pinch.scale * event.scale; - this.zoom(scale, pointer); + function millisecond__milliseconds (token) { + addFormatToken(0, [token, 3], 0, 'millisecond'); } - }, { - key: 'zoom', - /** - * Zoom the network in or out - * @param {Number} scale a number around 1, and between 0.01 and 10 - * @param {{x: Number, y: Number}} pointer Position on screen - * @return {Number} appliedScale scale is limited within the boundaries - * @private - */ - value: function zoom(scale, pointer) { - if (this.options.zoomView === true) { - var scaleOld = this.body.view.scale; - if (scale < 0.00001) { - scale = 0.00001; - } - if (scale > 10) { - scale = 10; - } + millisecond__milliseconds('SSS'); + millisecond__milliseconds('SSSS'); - var preScaleDragPointer = undefined; - if (this.drag !== undefined) { - if (this.drag.dragging === true) { - preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); - } - } - // + this.canvas.frame.canvas.clientHeight / 2 - var translation = this.body.view.translation; + // ALIASES - var scaleFrac = scale / scaleOld; - var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; - var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + addUnitAlias('millisecond', 'ms'); - this.body.view.scale = scale; - this.body.view.translation = { x: tx, y: ty }; + // PARSING - if (preScaleDragPointer != undefined) { - var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); - this.drag.pointer.x = postScaleDragPointer.x; - this.drag.pointer.y = postScaleDragPointer.y; - } - - this.body.emitter.emit('_requestRedraw'); - - if (scaleOld < scale) { - this.body.emitter.emit('zoom', { direction: '+' }); - } else { - this.body.emitter.emit('zoom', { direction: '-' }); - } - } - } - }, { - key: 'onMouseWheel', + addRegexToken('S', match1to3, match1); + addRegexToken('SS', match1to3, match2); + addRegexToken('SSS', match1to3, match3); + addRegexToken('SSSS', matchUnsigned); + addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { + array[MILLISECOND] = toInt(('0.' + input) * 1000); + }); - /** - * Event handler for mouse wheel event, used to zoom the timeline - * See http://adomas.org/javascript-mouse-wheel/ - * https://github.com/EightMedia/hammer.js/issues/256 - * @param {MouseEvent} event - * @private - */ - value: function onMouseWheel(event) { - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; - } + // MOMENTS - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta !== 0) { + var getSetMillisecond = makeGetSet('Milliseconds', false); - // calculate the new scale - var scale = this.body.view.scale; - var zoom = delta / 10; - if (delta < 0) { - zoom = zoom / (1 - zoom); - } - scale *= 1 + zoom; + addFormatToken('z', 0, 0, 'zoneAbbr'); + addFormatToken('zz', 0, 0, 'zoneName'); - // calculate the pointer location - var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); + // MOMENTS - // apply the new scale - this.zoom(scale, pointer); - } + function getZoneAbbr () { + return this._isUTC ? 'UTC' : ''; + } - // Prevent default actions caused by mouse wheel. - event.preventDefault(); + function getZoneName () { + return this._isUTC ? 'Coordinated Universal Time' : ''; } - }, { - key: 'onMouseMove', - /** - * Mouse move handler for checking whether the title moves over a node with a title. - * @param {Event} event - * @private - */ - value: function onMouseMove(event) { - var _this2 = this; + var momentPrototype__proto = Moment.prototype; - var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); - var popupVisible = false; + momentPrototype__proto.add = add_subtract__add; + momentPrototype__proto.calendar = moment_calendar__calendar; + momentPrototype__proto.clone = clone; + momentPrototype__proto.diff = diff; + momentPrototype__proto.endOf = endOf; + momentPrototype__proto.format = format; + momentPrototype__proto.from = from; + momentPrototype__proto.fromNow = fromNow; + momentPrototype__proto.get = getSet; + momentPrototype__proto.invalidAt = invalidAt; + momentPrototype__proto.isAfter = isAfter; + momentPrototype__proto.isBefore = isBefore; + momentPrototype__proto.isBetween = isBetween; + momentPrototype__proto.isSame = isSame; + momentPrototype__proto.isValid = moment_valid__isValid; + momentPrototype__proto.lang = lang; + momentPrototype__proto.locale = locale; + momentPrototype__proto.localeData = localeData; + momentPrototype__proto.max = prototypeMax; + momentPrototype__proto.min = prototypeMin; + momentPrototype__proto.parsingFlags = parsingFlags; + momentPrototype__proto.set = getSet; + momentPrototype__proto.startOf = startOf; + momentPrototype__proto.subtract = add_subtract__subtract; + momentPrototype__proto.toArray = toArray; + momentPrototype__proto.toDate = toDate; + momentPrototype__proto.toISOString = moment_format__toISOString; + momentPrototype__proto.toJSON = moment_format__toISOString; + momentPrototype__proto.toString = toString; + momentPrototype__proto.unix = unix; + momentPrototype__proto.valueOf = to_type__valueOf; - // check if the previously selected node is still selected - if (this.popup !== undefined) { - if (this.popup.hidden === false) { - this._checkHidePopup(pointer); - } + // Year + momentPrototype__proto.year = getSetYear; + momentPrototype__proto.isLeapYear = getIsLeapYear; - // if the popup was not hidden above - if (this.popup.hidden === false) { - popupVisible = true; - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.show(); - } - } + // Week Year + momentPrototype__proto.weekYear = getSetWeekYear; + momentPrototype__proto.isoWeekYear = getSetISOWeekYear; - // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. - if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { - this.canvas.frame.focus(); - } + // Quarter + momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; - // start a timeout that will check if the mouse is positioned above an element - if (popupVisible === false) { - if (this.popupTimer !== undefined) { - clearInterval(this.popupTimer); // stop any running calculationTimer - this.popupTimer = undefined; - } - if (!this.drag.dragging) { - this.popupTimer = setTimeout(function () { - return _this2._checkShowPopup(pointer); - }, this.options.tooltipDelay); - } - } + // Month + momentPrototype__proto.month = getSetMonth; + momentPrototype__proto.daysInMonth = getDaysInMonth; - /** - * Adding hover highlights - */ - if (this.options.hoverEnabled === true) { - // removing all hover highlights - for (var edgeId in this.hoverObj.edges) { - if (this.hoverObj.edges.hasOwnProperty(edgeId)) { - this.hoverObj.edges[edgeId].hover = false; - delete this.hoverObj.edges[edgeId]; - } - } + // Week + momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; + momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; + momentPrototype__proto.weeksInYear = getWeeksInYear; + momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; - // adding hover highlights - var obj = this.selectionHandler.getNodeAt(pointer); - if (obj === undefined) { - obj = this.selectionHandler.getEdgeAt(pointer); - } - if (obj != undefined) { - this.selectionHandler.hoverObject(obj); - } + // Day + momentPrototype__proto.date = getSetDayOfMonth; + momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; + momentPrototype__proto.weekday = getSetLocaleDayOfWeek; + momentPrototype__proto.isoWeekday = getSetISODayOfWeek; + momentPrototype__proto.dayOfYear = getSetDayOfYear; - // removing all node hover highlights except for the selected one. - for (var nodeId in this.hoverObj.nodes) { - if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { - if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj === undefined) { - this.selectionHandler.blurObject(this.hoverObj.nodes[nodeId]); - delete this.hoverObj.nodes[nodeId]; - } - } - } - this.body.emitter.emit('_requestRedraw'); - } - } - }, { - key: '_checkShowPopup', + // Hour + momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; - /** - * Check if there is an element on the given position in the network - * (a node or edge). If so, and if this element has a title, - * show a popup window with its title. - * - * @param {{x:Number, y:Number}} pointer - * @private - */ - value: function _checkShowPopup(pointer) { - var x = this.canvas._XconvertDOMtoCanvas(pointer.x); - var y = this.canvas._YconvertDOMtoCanvas(pointer.y); - var pointerObj = { - left: x, - top: y, - right: x, - bottom: y - }; + // Minute + momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; - var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; - var nodeUnderCursor = false; - var popupType = 'node'; + // Second + momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; - // check if a node is under the cursor. - if (this.popupObj === undefined) { - // search the nodes for overlap, select the top one in case of multiple nodes - var nodeIndices = this.body.nodeIndices; - var nodes = this.body.nodes; - var node = undefined; - var overlappingNodes = []; - for (var i = 0; i < nodeIndices.length; i++) { - node = nodes[nodeIndices[i]]; - if (node.isOverlappingWith(pointerObj) === true) { - if (node.getTitle() !== undefined) { - overlappingNodes.push(nodeIndices[i]); - } - } - } + // Millisecond + momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; - if (overlappingNodes.length > 0) { - // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others - this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; - // if you hover over a node, the title of the edge is not supposed to be shown. - nodeUnderCursor = true; - } - } + // Offset + momentPrototype__proto.utcOffset = getSetOffset; + momentPrototype__proto.utc = setOffsetToUTC; + momentPrototype__proto.local = setOffsetToLocal; + momentPrototype__proto.parseZone = setOffsetToParsedOffset; + momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; + momentPrototype__proto.isDST = isDaylightSavingTime; + momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; + momentPrototype__proto.isLocal = isLocal; + momentPrototype__proto.isUtcOffset = isUtcOffset; + momentPrototype__proto.isUtc = isUtc; + momentPrototype__proto.isUTC = isUtc; - if (this.popupObj === undefined && nodeUnderCursor === false) { - // search the edges for overlap - var edgeIndices = this.body.edgeIndices; - var edges = this.body.edges; - var edge = undefined; - var overlappingEdges = []; - for (var i = 0; i < edgeIndices.length; i++) { - edge = edges[edgeIndices[i]]; - if (edge.isOverlappingWith(pointerObj) === true) { - if (edge.connected === true && edge.getTitle() !== undefined) { - overlappingEdges.push(edgeIndices[i]); - } - } - } + // Timezone + momentPrototype__proto.zoneAbbr = getZoneAbbr; + momentPrototype__proto.zoneName = getZoneName; - if (overlappingEdges.length > 0) { - this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; - popupType = 'edge'; - } - } + // Deprecations + momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); + momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); + momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); + momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); - if (this.popupObj !== undefined) { - // show popup message window - if (this.popupObj.id !== previousPopupObjId) { - if (this.popup === undefined) { - this.popup = new _Popup2['default'](this.canvas.frame); - } + var momentPrototype = momentPrototype__proto; - this.popup.popupTargetType = popupType; - this.popup.popupTargetId = this.popupObj.id; + function moment__createUnix (input) { + return local__createLocal(input * 1000); + } - // adjust a small offset such that the mouse cursor is located in the - // bottom left location of the popup, and you can easily move over the - // popup area - this.popup.setPosition(pointer.x + 3, pointer.y - 5); - this.popup.setText(this.popupObj.getTitle()); - this.popup.show(); - this.body.emitter.emit('showPopup', this.popupObj.id); - } - } else { - if (this.popup !== undefined) { - this.popup.hide(); - this.body.emitter.emit('hidePopup'); - } - } + function moment__createInZone () { + return local__createLocal.apply(null, arguments).parseZone(); } - }, { - key: '_checkHidePopup', - /** - * Check if the popup must be hidden, which is the case when the mouse is no - * longer hovering on the object - * @param {{x:Number, y:Number}} pointer - * @private - */ - value: function _checkHidePopup(pointer) { - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var defaultCalendar = { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }; - var stillOnObj = false; - if (this.popup.popupTargetType === 'node') { - if (this.body.nodes[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); + function locale_calendar__calendar (key, mom, now) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.call(mom, now) : output; + } - // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. - // we initially only check stillOnObj because this is much faster. - if (stillOnObj === true) { - var overNode = this.selectionHandler.getNodeAt(pointer); - stillOnObj = overNode.id === this.popup.popupTargetId; - } - } - } else { - if (this.selectionHandler.getNodeAt(pointer) === undefined) { - if (this.body.edges[this.popup.popupTargetId] !== undefined) { - stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); - } + var defaultLongDateFormat = { + LTS : 'h:mm:ss A', + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' + }; + + function longDateFormat (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; } - } + return output; + } - if (stillOnObj === false) { - this.popupObj = undefined; - this.popup.hide(); - this.body.emitter.emit('hidePopup'); - } + var defaultInvalidDate = 'Invalid date'; + + function invalidDate () { + return this._invalidDate; } - }]); - return InteractionHandler; - })(); + var defaultOrdinal = '%d'; + var defaultOrdinalParse = /\d{1,2}/; - exports['default'] = InteractionHandler; - module.exports = exports['default']; + function ordinal (number) { + return this._ordinal.replace('%d', number); + } -/***/ }, -/* 57 */ -/***/ function(module, exports, __webpack_require__) { + function preParsePostFormat (string) { + return string; + } - "use strict"; + var defaultRelativeTime = { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' + }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + function relative__relativeTime (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + function pastFuture (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + } - Object.defineProperty(exports, "__esModule", { - value: true - }); - var Node = __webpack_require__(69); - var util = __webpack_require__(1); + function locale_set__set (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + // Lenient ordinal parsing accepts just a number in addition to + // number + (possibly) stuff coming from _ordinalParseLenient. + this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + /\d{1,2}/.source); + } - var SelectionHandler = (function () { - function SelectionHandler(body, canvas) { - var _this = this; + var prototype__proto = Locale.prototype; - _classCallCheck(this, SelectionHandler); + prototype__proto._calendar = defaultCalendar; + prototype__proto.calendar = locale_calendar__calendar; + prototype__proto._longDateFormat = defaultLongDateFormat; + prototype__proto.longDateFormat = longDateFormat; + prototype__proto._invalidDate = defaultInvalidDate; + prototype__proto.invalidDate = invalidDate; + prototype__proto._ordinal = defaultOrdinal; + prototype__proto.ordinal = ordinal; + prototype__proto._ordinalParse = defaultOrdinalParse; + prototype__proto.preparse = preParsePostFormat; + prototype__proto.postformat = preParsePostFormat; + prototype__proto._relativeTime = defaultRelativeTime; + prototype__proto.relativeTime = relative__relativeTime; + prototype__proto.pastFuture = pastFuture; + prototype__proto.set = locale_set__set; - this.body = body; - this.canvas = canvas; - this.selectionObj = { nodes: [], edges: [] }; + // Month + prototype__proto.months = localeMonths; + prototype__proto._months = defaultLocaleMonths; + prototype__proto.monthsShort = localeMonthsShort; + prototype__proto._monthsShort = defaultLocaleMonthsShort; + prototype__proto.monthsParse = localeMonthsParse; - this.options = {}; - this.defaultOptions = { - select: true, - selectConnectedEdges: true - }; - util.extend(this.options, this.defaultOptions); + // Week + prototype__proto.week = localeWeek; + prototype__proto._week = defaultLocaleWeek; + prototype__proto.firstDayOfYear = localeFirstDayOfYear; + prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; - this.body.emitter.on("_dataChanged", function () { - _this.updateSelection(); - }); - } + // Day of Week + prototype__proto.weekdays = localeWeekdays; + prototype__proto._weekdays = defaultLocaleWeekdays; + prototype__proto.weekdaysMin = localeWeekdaysMin; + prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; + prototype__proto.weekdaysShort = localeWeekdaysShort; + prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; + prototype__proto.weekdaysParse = localeWeekdaysParse; - _createClass(SelectionHandler, [{ - key: "setOptions", - value: function setOptions(options) { - if (options !== undefined) { - util.deepExtend(this.options, options); - } + // Hours + prototype__proto.isPM = localeIsPM; + prototype__proto._meridiemParse = defaultLocaleMeridiemParse; + prototype__proto.meridiem = localeMeridiem; + + function lists__get (format, index, field, setter) { + var locale = locale_locales__getLocale(); + var utc = create_utc__createUTC().set(setter, index); + return locale[field](utc, format); } - }, { - key: "selectOnPoint", - /** - * handles the selection part of the tap; - * - * @param {Object} pointer - * @private - */ - value: function selectOnPoint(pointer) { - var selected = false; - if (this.options.select === true) { - this.unselectAll(); - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; - if (obj !== undefined) { - selected = this.selectObject(obj); + function list (format, index, field, count, setter) { + if (typeof format === 'number') { + index = format; + format = undefined; } - this.body.emitter.emit("_requestRedraw"); - } - return selected; - } - }, { - key: "selectAdditionalOnPoint", - value: function selectAdditionalOnPoint(pointer) { - var selectionChanged = false; - if (this.options.select === true) { - var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; - if (obj !== undefined) { - selectionChanged = true; - if (obj.isSelected() === true) { - this.deselectObject(obj); - } else { - this.selectObject(obj); - } + format = format || ''; - this.body.emitter.emit("_requestRedraw"); + if (index != null) { + return lists__get(format, index, field, setter); } - } - return selectionChanged; - } - }, { - key: "_generateClickEvent", - value: function _generateClickEvent(eventType, pointer, oldSelection) { - var properties = this.getSelection(); - properties.pointer = { - DOM: { x: pointer.x, y: pointer.y }, - canvas: this.canvas.DOMtoCanvas(pointer) - }; - - if (oldSelection !== undefined) { - properties.previousSelection = oldSelection; - } - this.body.emitter.emit(eventType, properties); - } - }, { - key: "selectObject", - value: function selectObject(obj) { - var highlightEdges = arguments[1] === undefined ? this.options.selectConnectedEdges : arguments[1]; - if (obj !== undefined) { - if (obj instanceof Node) { - if (highlightEdges === true) { - this._selectConnectedEdges(obj); - } + var i; + var out = []; + for (i = 0; i < count; i++) { + out[i] = lists__get(format, i, field, setter); } - obj.select(); - this._addToSelection(obj); - return true; - } - return false; + return out; } - }, { - key: "deselectObject", - value: function deselectObject(obj) { - if (obj.isSelected() === true) { - obj.selected = false; - this._removeFromSelection(obj); - } + + function lists__listMonths (format, index) { + return list(format, index, 'months', 12, 'month'); } - }, { - key: "_getAllNodesOverlappingWith", - /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - value: function _getAllNodesOverlappingWith(object) { - var overlappingNodes = []; - var nodes = this.body.nodes; - for (var i = 0; i < this.body.nodeIndices.length; i++) { - var nodeId = this.body.nodeIndices[i]; - if (nodes[nodeId].isOverlappingWith(object)) { - overlappingNodes.push(nodeId); - } - } - return overlappingNodes; + function lists__listMonthsShort (format, index) { + return list(format, index, 'monthsShort', 12, 'month'); } - }, { - key: "_pointerToPositionObject", - /** - * Return a position object in canvasspace from a single point in screenspace - * - * @param pointer - * @returns {{left: number, top: number, right: number, bottom: number}} - * @private - */ - value: function _pointerToPositionObject(pointer) { - var canvasPos = this.canvas.DOMtoCanvas(pointer); - return { - left: canvasPos.x - 1, - top: canvasPos.y + 1, - right: canvasPos.x + 1, - bottom: canvasPos.y - 1 - }; + function lists__listWeekdays (format, index) { + return list(format, index, 'weekdays', 7, 'day'); } - }, { - key: "getNodeAt", - /** - * Get the top node at the a specific point (like a click) - * - * @param {{x: Number, y: Number}} pointer - * @return {Node | undefined} node - * @private - */ - value: function getNodeAt(pointer) { - var returnNode = arguments[1] === undefined ? true : arguments[1]; + function lists__listWeekdaysShort (format, index) { + return list(format, index, 'weekdaysShort', 7, 'day'); + } - // we first check if this is an navigation controls element - var positionObject = this._pointerToPositionObject(pointer); - var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); - // if there are overlapping nodes, select the last one, this is the - // one which is drawn on top of the others - if (overlappingNodes.length > 0) { - if (returnNode === true) { - return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; - } else { - return overlappingNodes[overlappingNodes.length - 1]; - } - } else { - return undefined; - } + function lists__listWeekdaysMin (format, index) { + return list(format, index, 'weekdaysMin', 7, 'day'); } - }, { - key: "_getEdgesOverlappingWith", - /** - * retrieve all edges overlapping with given object, selector is around center - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - value: function _getEdgesOverlappingWith(object, overlappingEdges) { - var edges = this.body.edges; - for (var i = 0; i < this.body.edgeIndices.length; i++) { - var edgeId = this.body.edgeIndices[i]; - if (edges[edgeId].isOverlappingWith(object)) { - overlappingEdges.push(edgeId); + locale_locales__getSetGlobalLocale('en', { + ordinalParse: /\d{1,2}(th|st|nd|rd)/, + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; } - } - } - }, { - key: "_getAllEdgesOverlappingWith", + }); - /** - * retrieve all nodes overlapping with given object - * @param {Object} object An object with parameters left, top, right, bottom - * @return {Number[]} An array with id's of the overlapping nodes - * @private - */ - value: function _getAllEdgesOverlappingWith(object) { - var overlappingEdges = []; - this._getEdgesOverlappingWith(object, overlappingEdges); - return overlappingEdges; - } - }, { - key: "getEdgeAt", + // Side effect imports + utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); + utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); - /** - * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call - * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. - * - * @param pointer - * @returns {undefined} - * @private - */ - value: function getEdgeAt(pointer) { - var returnEdge = arguments[1] === undefined ? true : arguments[1]; + var mathAbs = Math.abs; - var positionObject = this._pointerToPositionObject(pointer); - var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); + function duration_abs__abs () { + var data = this._data; - if (overlappingEdges.length > 0) { - if (returnEdge === true) { - return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; - } else { - return overlappingEdges[overlappingEdges.length - 1]; - } - } else { - return undefined; - } + this._milliseconds = mathAbs(this._milliseconds); + this._days = mathAbs(this._days); + this._months = mathAbs(this._months); + + data.milliseconds = mathAbs(data.milliseconds); + data.seconds = mathAbs(data.seconds); + data.minutes = mathAbs(data.minutes); + data.hours = mathAbs(data.hours); + data.months = mathAbs(data.months); + data.years = mathAbs(data.years); + + return this; } - }, { - key: "_addToSelection", - /** - * Add object to the selection array. - * - * @param obj - * @private - */ - value: function _addToSelection(obj) { - if (obj instanceof Node) { - this.selectionObj.nodes[obj.id] = obj; - } else { - this.selectionObj.edges[obj.id] = obj; - } + function duration_add_subtract__addSubtract (duration, input, value, direction) { + var other = create__createDuration(input, value); + + duration._milliseconds += direction * other._milliseconds; + duration._days += direction * other._days; + duration._months += direction * other._months; + + return duration._bubble(); } - }, { - key: "_addToHover", - /** - * Add object to the selection array. - * - * @param obj - * @private - */ - value: function _addToHover(obj) { - if (obj instanceof Node) { - this.hoverObj.nodes[obj.id] = obj; - } else { - this.hoverObj.edges[obj.id] = obj; - } + // supports only 2.0-style add(1, 's') or add(duration) + function duration_add_subtract__add (input, value) { + return duration_add_subtract__addSubtract(this, input, value, 1); } - }, { - key: "_removeFromSelection", - /** - * Remove a single option from selection. - * - * @param {Object} obj - * @private - */ - value: function _removeFromSelection(obj) { - if (obj instanceof Node) { - delete this.selectionObj.nodes[obj.id]; - } else { - delete this.selectionObj.edges[obj.id]; - } + // supports only 2.0-style subtract(1, 's') or subtract(duration) + function duration_add_subtract__subtract (input, value) { + return duration_add_subtract__addSubtract(this, input, value, -1); } - }, { - key: "unselectAll", - /** - * Unselect all. The selectionObj is useful for this. - * - * @private - */ - value: function unselectAll() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - this.selectionObj.nodes[nodeId].unselect(); - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - this.selectionObj.edges[edgeId].unselect(); - } - } + function bubble () { + var milliseconds = this._milliseconds; + var days = this._days; + var months = this._months; + var data = this._data; + var seconds, minutes, hours, years = 0; - this.selectionObj = { nodes: {}, edges: {} }; - } - }, { - key: "_getSelectedNodeCount", + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; - /** - * return the number of selected nodes - * - * @returns {number} - * @private - */ - value: function _getSelectedNodeCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } - } - return count; - } - }, { - key: "_getSelectedNode", + seconds = absFloor(milliseconds / 1000); + data.seconds = seconds % 60; - /** - * return the selected node - * - * @returns {number} - * @private - */ - value: function _getSelectedNode() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return this.selectionObj.nodes[nodeId]; - } - } - return undefined; + minutes = absFloor(seconds / 60); + data.minutes = minutes % 60; + + hours = absFloor(minutes / 60); + data.hours = hours % 24; + + days += absFloor(hours / 24); + + // Accurately convert days to years, assume start from year 0. + years = absFloor(daysToYears(days)); + days -= absFloor(yearsToDays(years)); + + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absFloor(days / 30); + days %= 30; + + // 12 months -> 1 year + years += absFloor(months / 12); + months %= 12; + + data.days = days; + data.months = months; + data.years = years; + + return this; } - }, { - key: "_getSelectedEdge", - /** - * return the selected edge - * - * @returns {number} - * @private - */ - value: function _getSelectedEdge() { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return this.selectionObj.edges[edgeId]; - } - } - return undefined; + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; } - }, { - key: "_getSelectedEdgeCount", - /** - * return the number of selected edges - * - * @returns {number} - * @private - */ - value: function _getSelectedEdgeCount() { - var count = 0; - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; - } - } - return count; + function yearsToDays (years) { + // years * 365 + absFloor(years / 4) - + // absFloor(years / 100) + absFloor(years / 400); + return years * 146097 / 400; } - }, { - key: "_getSelectedObjectCount", - /** - * return the number of selected objects. - * - * @returns {number} - * @private - */ - value: function _getSelectedObjectCount() { - var count = 0; - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - count += 1; - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - count += 1; + function as (units) { + var days; + var months; + var milliseconds = this._milliseconds; + + units = normalizeUnits(units); + + if (units === 'month' || units === 'year') { + days = this._days + milliseconds / 864e5; + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + // handle milliseconds separately because of floating point math errors (issue #1867) + days = this._days + Math.round(yearsToDays(this._months / 12)); + switch (units) { + case 'week' : return days / 7 + milliseconds / 6048e5; + case 'day' : return days + milliseconds / 864e5; + case 'hour' : return days * 24 + milliseconds / 36e5; + case 'minute' : return days * 24 * 60 + milliseconds / 6e4; + case 'second' : return days * 24 * 60 * 60 + milliseconds / 1000; + // Math.floor prevents floating point math errors here + case 'millisecond': return Math.floor(days * 24 * 60 * 60 * 1000) + milliseconds; + default: throw new Error('Unknown unit ' + units); + } } - } - return count; } - }, { - key: "_selectionIsEmpty", - /** - * Check if anything is selected - * - * @returns {boolean} - * @private - */ - value: function _selectionIsEmpty() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - return false; - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - return false; - } - } - return true; + // TODO: Use this.as('ms')? + function duration_as__valueOf () { + return ( + this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6 + ); } - }, { - key: "_clusterInSelection", - /** - * check if one of the selected nodes is a cluster. - * - * @returns {boolean} - * @private - */ - value: function _clusterInSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (this.selectionObj.nodes[nodeId].clusterSize > 1) { - return true; - } - } - } - return false; + function makeAs (alias) { + return function () { + return this.as(alias); + }; } - }, { - key: "_selectConnectedEdges", - /** - * select the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _selectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.select(); - this._addToSelection(edge); - } + var asMilliseconds = makeAs('ms'); + var asSeconds = makeAs('s'); + var asMinutes = makeAs('m'); + var asHours = makeAs('h'); + var asDays = makeAs('d'); + var asWeeks = makeAs('w'); + var asMonths = makeAs('M'); + var asYears = makeAs('y'); + + function duration_get__get (units) { + units = normalizeUnits(units); + return this[units + 's'](); } - }, { - key: "_hoverConnectedEdges", - /** - * select the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _hoverConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.hover = true; - this._addToHover(edge); - } + function makeGetter(name) { + return function () { + return this._data[name]; + }; } - }, { - key: "_unselectConnectedEdges", - /** - * unselect the edges connected to the node that is being selected - * - * @param {Node} node - * @private - */ - value: function _unselectConnectedEdges(node) { - for (var i = 0; i < node.edges.length; i++) { - var edge = node.edges[i]; - edge.unselect(); - this._removeFromSelection(edge); - } + var duration_get__milliseconds = makeGetter('milliseconds'); + var seconds = makeGetter('seconds'); + var minutes = makeGetter('minutes'); + var hours = makeGetter('hours'); + var days = makeGetter('days'); + var months = makeGetter('months'); + var years = makeGetter('years'); + + function weeks () { + return absFloor(this.days() / 7); } - }, { - key: "blurObject", - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function blurObject(object) { - if (object.hover === true) { - object.hover = false; - this.body.emitter.emit("blurNode", { node: object.id }); - } + var round = Math.round; + var thresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }; + + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); } - }, { - key: "hoverObject", - /** - * This is called when someone clicks on a node. either select or deselect it. - * If there is an existing selection and we don't want to append to it, clear the existing selection - * - * @param {Node || Edge} object - * @private - */ - value: function hoverObject(object) { - if (object.hover === false) { - object.hover = true; - this._addToHover(object); - if (object instanceof Node) { - this.body.emitter.emit("hoverNode", { node: object.id }); - } - } - if (object instanceof Node) { - this._hoverConnectedEdges(object); - } + function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { + var duration = create__createDuration(posNegDuration).abs(); + var seconds = round(duration.as('s')); + var minutes = round(duration.as('m')); + var hours = round(duration.as('h')); + var days = round(duration.as('d')); + var months = round(duration.as('M')); + var years = round(duration.as('y')); + + var a = seconds < thresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < thresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < thresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < thresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < thresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; + + a[2] = withoutSuffix; + a[3] = +posNegDuration > 0; + a[4] = locale; + return substituteTimeAgo.apply(null, a); } - }, { - key: "getSelection", - /** - * - * retrieve the currently selected objects - * @return {{nodes: Array., edges: Array.}} selection - */ - value: function getSelection() { - var nodeIds = this.getSelectedNodes(); - var edgeIds = this.getSelectedEdges(); - return { nodes: nodeIds, edges: edgeIds }; + // This function allows you to set a threshold for relative time strings + function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { + if (thresholds[threshold] === undefined) { + return false; + } + if (limit === undefined) { + return thresholds[threshold]; + } + thresholds[threshold] = limit; + return true; } - }, { - key: "getSelectedNodes", - /** - * - * retrieve the currently selected nodes - * @return {String[]} selection An array with the ids of the - * selected nodes. - */ - value: function getSelectedNodes() { - var idArray = []; - if (this.options.select === true) { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - idArray.push(nodeId); - } + function humanize (withSuffix) { + var locale = this.localeData(); + var output = duration_humanize__relativeTime(this, !withSuffix, locale); + + if (withSuffix) { + output = locale.pastFuture(+this, output); } - } - return idArray; + + return locale.postformat(output); } - }, { - key: "getSelectedEdges", - /** - * - * retrieve the currently selected edges - * @return {Array} selection An array with the ids of the - * selected nodes. - */ - value: function getSelectedEdges() { - var idArray = []; - if (this.options.select === true) { - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - idArray.push(edgeId); - } + var iso_string__abs = Math.abs; + + function iso_string__toISOString() { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var Y = iso_string__abs(this.years()); + var M = iso_string__abs(this.months()); + var D = iso_string__abs(this.days()); + var h = iso_string__abs(this.hours()); + var m = iso_string__abs(this.minutes()); + var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); + var total = this.asSeconds(); + + if (!total) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; } - } - return idArray; + + return (total < 0 ? '-' : '') + + 'P' + + (Y ? Y + 'Y' : '') + + (M ? M + 'M' : '') + + (D ? D + 'D' : '') + + ((h || m || s) ? 'T' : '') + + (h ? h + 'H' : '') + + (m ? m + 'M' : '') + + (s ? s + 'S' : ''); } - }, { - key: "selectNodes", - /** - * select zero or more nodes with the option to highlight edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - * @param {boolean} [highlightEdges] - */ - value: function selectNodes(selection) { - var highlightEdges = arguments[1] === undefined ? true : arguments[1]; + var duration_prototype__proto = Duration.prototype; - var i = undefined, - id = undefined; + duration_prototype__proto.abs = duration_abs__abs; + duration_prototype__proto.add = duration_add_subtract__add; + duration_prototype__proto.subtract = duration_add_subtract__subtract; + duration_prototype__proto.as = as; + duration_prototype__proto.asMilliseconds = asMilliseconds; + duration_prototype__proto.asSeconds = asSeconds; + duration_prototype__proto.asMinutes = asMinutes; + duration_prototype__proto.asHours = asHours; + duration_prototype__proto.asDays = asDays; + duration_prototype__proto.asWeeks = asWeeks; + duration_prototype__proto.asMonths = asMonths; + duration_prototype__proto.asYears = asYears; + duration_prototype__proto.valueOf = duration_as__valueOf; + duration_prototype__proto._bubble = bubble; + duration_prototype__proto.get = duration_get__get; + duration_prototype__proto.milliseconds = duration_get__milliseconds; + duration_prototype__proto.seconds = seconds; + duration_prototype__proto.minutes = minutes; + duration_prototype__proto.hours = hours; + duration_prototype__proto.days = days; + duration_prototype__proto.weeks = weeks; + duration_prototype__proto.months = months; + duration_prototype__proto.years = years; + duration_prototype__proto.humanize = humanize; + duration_prototype__proto.toISOString = iso_string__toISOString; + duration_prototype__proto.toString = iso_string__toISOString; + duration_prototype__proto.toJSON = iso_string__toISOString; + duration_prototype__proto.locale = locale; + duration_prototype__proto.localeData = localeData; - if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; + // Deprecations + duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); + duration_prototype__proto.lang = lang; - // first unselect any selected node - this.unselectAll(); + // Side effect imports - for (i = 0; i < selection.length; i++) { - id = selection[i]; + addFormatToken('X', 0, 0, 'unix'); + addFormatToken('x', 0, 0, 'valueOf'); - var node = this.body.nodes[id]; - if (!node) { - throw new RangeError("Node with id \"" + id + "\" not found"); - } - this.selectObject(node, highlightEdges); - } - this.body.emitter.emit("_requestRedraw"); - } - }, { - key: "selectEdges", + // PARSING - /** - * select zero or more edges - * @param {Number[] | String[]} selection An array with the ids of the - * selected nodes. - */ - value: function selectEdges(selection) { - var i = undefined, - id = undefined; + addRegexToken('x', matchSigned); + addRegexToken('X', matchTimestamp); + addParseToken('X', function (input, array, config) { + config._d = new Date(parseFloat(input, 10) * 1000); + }); + addParseToken('x', function (input, array, config) { + config._d = new Date(toInt(input)); + }); - if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; + // Side effect imports - // first unselect any selected objects - this.unselectAll(); - for (i = 0; i < selection.length; i++) { - id = selection[i]; + utils_hooks__hooks.version = '2.10.2'; - var edge = this.body.edges[id]; - if (!edge) { - throw new RangeError("Edge with id \"" + id + "\" not found"); - } - this.selectObject(edge); - } - this.body.emitter.emit("_requestRedraw"); - } - }, { - key: "updateSelection", + setHookCallback(local__createLocal); - /** - * Validate the selection: remove ids of nodes which no longer exist - * @private - */ - value: function updateSelection() { - for (var nodeId in this.selectionObj.nodes) { - if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { - if (!this.body.nodes.hasOwnProperty(nodeId)) { - delete this.selectionObj.nodes[nodeId]; - } - } - } - for (var edgeId in this.selectionObj.edges) { - if (this.selectionObj.edges.hasOwnProperty(edgeId)) { - if (!this.body.edges.hasOwnProperty(edgeId)) { - delete this.selectionObj.edges[edgeId]; - } - } - } - } - }]); + utils_hooks__hooks.fn = momentPrototype; + utils_hooks__hooks.min = min; + utils_hooks__hooks.max = max; + utils_hooks__hooks.utc = create_utc__createUTC; + utils_hooks__hooks.unix = moment__createUnix; + utils_hooks__hooks.months = lists__listMonths; + utils_hooks__hooks.isDate = isDate; + utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; + utils_hooks__hooks.invalid = valid__createInvalid; + utils_hooks__hooks.duration = create__createDuration; + utils_hooks__hooks.isMoment = isMoment; + utils_hooks__hooks.weekdays = lists__listWeekdays; + utils_hooks__hooks.parseZone = moment__createInZone; + utils_hooks__hooks.localeData = locale_locales__getLocale; + utils_hooks__hooks.isDuration = isDuration; + utils_hooks__hooks.monthsShort = lists__listMonthsShort; + utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; + utils_hooks__hooks.defineLocale = defineLocale; + utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; + utils_hooks__hooks.normalizeUnits = normalizeUnits; + utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; - return SelectionHandler; - })(); + var _moment = utils_hooks__hooks; - exports["default"] = SelectionHandler; - module.exports = exports["default"]; + return _moment; + + })); + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(54)(module))) /***/ }, -/* 58 */ +/* 50 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + (function (factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + window.propagating = factory(); + } + }(function () { + var _firstTarget = null; // singleton, will contain the target element where the touch event started + var _processing = false; // singleton, true when a touch event is being handled - Object.defineProperty(exports, '__esModule', { - value: true - }); - var util = __webpack_require__(1); + /** + * Extend an Hammer.js instance with event propagation. + * + * Features: + * - Events emitted by hammer will propagate in order from child to parent + * elements. + * - Events are extended with a function `event.stopPropagation()` to stop + * propagation to parent elements. + * - An option `preventDefault` to stop all default browser behavior. + * + * Usage: + * var hammer = propagatingHammer(new Hammer(element)); + * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); + * + * @param {Hammer.Manager} hammer An hammer instance. + * @param {Object} [options] Available options: + * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. + * Enforce preventing the default browser behavior. + * Cannot be set to `false`. + * @return {Hammer.Manager} Returns the same hammer instance with extended + * functionality + */ + return function propagating(hammer, options) { + if (options && options.preventDefault === false) { + throw new Error('Only supports preventDefault == true'); + } + var _options = options || { + preventDefault: false + }; - var LayoutEngine = (function () { - function LayoutEngine(body) { - var _this = this; + if (hammer.Manager) { + // This looks like the Hammer constructor. + // Overload the constructors with our own. + var Hammer = hammer; - _classCallCheck(this, LayoutEngine); + var PropagatingHammer = function(element, options) { + return propagating(new Hammer(element, options), _options); + }; + Hammer.extend(PropagatingHammer, Hammer); + PropagatingHammer.Manager = function (element, options) { + return propagating(new Hammer.Manager(element, options), _options); + }; - this.body = body; + return PropagatingHammer; + } - this.initialRandomSeed = Math.round(Math.random() * 1000000); - this.randomSeed = this.initialRandomSeed; - this.options = {}; - this.optionsBackup = {}; + // attach to DOM element + var element = hammer.element; + element.hammer = hammer; - this.defaultOptions = { - randomSeed: undefined, - hierarchical: { - enabled: false, - levelSeparation: 150, - direction: 'UD', // UD, DU, LR, RL - sortMethod: 'hubsize' // hubsize, directed - } - }; - util.extend(this.options, this.defaultOptions); + // move the original functions that we will wrap + hammer._on = hammer.on; + hammer._off = hammer.off; + hammer._emit = hammer.emit; + hammer._destroy = hammer.destroy; - this.hierarchicalLevels = {}; + /** @type {Object.>} */ + hammer._handlers = {}; - this.body.emitter.on('_dataChanged', function () { - _this.setupHierarchicalLayout(); - }); - this.body.emitter.on('_resetHierarchicalLayout', function () { - _this.setupHierarchicalLayout(); - _this.body.emitter.emit('fit', { duration: 0 }); + // register an event to catch the start of a gesture and store the + // target in a singleton + hammer._on('hammer.input', function (event) { + if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { + event.preventDefault(); + } + if (event.isFirst) { + _firstTarget = event.target; + _processing = true; + } + if (event.isFinal) { + _processing = false; + } }); - } - _createClass(LayoutEngine, [{ - key: 'setOptions', - value: function setOptions(options, allOptions) { - if (options !== undefined) { - var prevHierarchicalState = this.options.hierarchical.enabled; + /** + * Register a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} handler A callback function, called as handler(event) + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.on = function (events, handler) { + // register the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (!_handlers) { + hammer._handlers[event] = _handlers = []; - util.mergeOptions(this.options, options, 'hierarchical'); - if (options.randomSeed !== undefined) { - this.randomSeed = options.randomSeed; + // register the static, propagated handler + hammer._on(event, propagatedHandler); } + _handlers.push(handler); + }); - if (this.options.hierarchical.enabled === true) { - // make sure the level seperation is the right way up - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { - if (this.options.hierarchical.levelSeparation > 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } else { - if (this.options.hierarchical.levelSeparation < 0) { - this.options.hierarchical.levelSeparation *= -1; - } - } - - this.body.emitter.emit('_resetHierarchicalLayout'); - // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. - return this.adaptAllOptions(allOptions); - } else { - if (prevHierarchicalState === true) { - // refresh the overridden options for nodes and edges. - this.body.emitter.emit('refresh'); - return util.deepExtend(allOptions, this.optionsBackup); - } - } - } - return allOptions; - } - }, { - key: 'adaptAllOptions', - value: function adaptAllOptions(allOptions) { - if (this.options.hierarchical.enabled === true) { - // set the physics - if (allOptions.physics === undefined || allOptions.physics === true) { - allOptions.physics = { solver: 'hierarchicalRepulsion' }; - this.optionsBackup.physics = { solver: 'barnesHut' }; - } else if (typeof options.physics === 'object') { - this.optionsBackup.physics = { solver: 'barnesHut' }; - if (options.physics.solver !== undefined) { - this.optionsBackup.physics = { solver: options.physics.solver }; - } - allOptions.physics.solver = 'hierarchicalRepulsion'; - } else if (options.physics !== false) { - this.optionsBackup.physics = { solver: 'barnesHut' }; - allOptions.physics.solver = 'hierarchicalRepulsion'; - } - - // get the type of static smooth curve in case it is required - var type = 'horizontal'; - if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { - type = 'vertical'; - } - - // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. - if (allOptions.edges === undefined) { - this.optionsBackup.edges = { smooth: true, dynamic: true }; - allOptions.edges = { smooth: false }; - } else if (allOptions.edges.smooth === undefined) { - this.optionsBackup.edges = { smooth: true, dynamic: true }; - allOptions.edges.smooth = false; - } else { - if (typeof allOptions.edges.smooth === 'boolean') { - this.optionsBackup.edges = { smooth: allOptions.edges.smooth, dynamic: true }; - allOptions.edges.smooth = { enabled: allOptions.edges.smooth, dynamic: false, type: type }; - } else { - this.optionsBackup.edges = { smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, dynamic: true }; - allOptions.edges.smooth = { enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, dynamic: false, type: type }; - } - } - - // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. - this.body.emitter.emit('_forceDisableDynamicCurves', type); - } - return allOptions; - } - }, { - key: 'seededRandom', - value: function seededRandom() { - var x = Math.sin(this.randomSeed++) * 10000; - return x - Math.floor(x); - } - }, { - key: 'positionInitially', - value: function positionInitially(nodesArray) { - if (this.options.hierarchical.enabled !== true) { - for (var i = 0; i < nodesArray.length; i++) { - var node = nodesArray[i]; - if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { - var radius = 10 * 0.1 * nodesArray.length + 10; - var angle = 2 * Math.PI * this.seededRandom(); - - if (node.options.fixed.x === false) { - node.x = radius * Math.cos(angle); - } - if (node.options.fixed.x === false) { - node.y = radius * Math.sin(angle); - } - } - } - } - } - }, { - key: 'getSeed', - value: function getSeed() { - return this.initialRandomSeed; - } - }, { - key: 'setupHierarchicalLayout', + return hammer; + }; /** - * This is the main function to layout the nodes in a hierarchical way. - * It checks if the node details are supplied correctly - * - * @private + * Unregister a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} [handler] Optional. The registered handler. If not + * provided, all handlers for given events + * are removed. + * @returns {Hammer.Manager} Returns the hammer instance */ - value: function setupHierarchicalLayout() { - if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { - // get the size of the largest hubs and check if the user has defined a level for a node. - var node = undefined, - nodeId = undefined; - var definedLevel = false; - var undefinedLevel = false; - this.hierarchicalLevels = {}; - this.nodeSpacing = 100; - - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.options.level !== undefined) { - definedLevel = true; - this.hierarchicalLevels[nodeId] = node.options.level; - } else { - undefinedLevel = true; - } - } - } - - // if the user defined some levels but not all, alert and run without hierarchical layout - if (undefinedLevel === true && definedLevel === true) { - throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); - return; - } else { - // setup the system to use hierarchical method. - //this._changeConstants(); + hammer.off = function (events, handler) { + // unregister the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (_handlers) { + _handlers = handler ? _handlers.filter(function (h) { + return h !== handler; + }) : []; - // define levels if undefined by the users. Based on hubsize - if (undefinedLevel === true) { - if (this.options.hierarchical.sortMethod === 'hubsize') { - this._determineLevelsByHubsize(); - } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { - this._determineLevelsDirected(); - } + if (_handlers.length > 0) { + hammer._handlers[event] = _handlers; } - - // check the distribution of the nodes per level. - var distribution = this._getDistribution(); - - // place the nodes on the canvas. - this._placeNodesByHierarchy(distribution); - } - } - } - }, { - key: '_placeNodesByHierarchy', - - /** - * This function places the nodes on the canvas based on the hierarchial distribution. - * - * @param {Object} distribution | obtained by the function this._getDistribution() - * @private - */ - value: function _placeNodesByHierarchy(distribution) { - var nodeId = undefined, - node = undefined; - this.positionedNodes = {}; - // start placing all the level 0 nodes first. Then recursively position their branches. - for (var level in distribution) { - if (distribution.hasOwnProperty(level)) { - for (nodeId in distribution[level].nodes) { - if (distribution[level].nodes.hasOwnProperty(nodeId)) { - - node = distribution[level].nodes[nodeId]; - - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (node.x === undefined) { - node.x = distribution[level].distance; - } - distribution[level].distance = node.x + this.nodeSpacing; - } else { - if (node.y === undefined) { - node.y = distribution[level].distance; - } - distribution[level].distance = node.y + this.nodeSpacing; - } - - this.positionedNodes[nodeId] = true; - this._placeBranchNodes(node.edges, node.id, distribution, level); - } + else { + // remove static, propagated handler + hammer._off(event, propagatedHandler); + delete hammer._handlers[event]; } } - } - } - }, { - key: '_getDistribution', - - /** - * This function get the distribution of levels based on hubsize - * - * @returns {Object} - * @private - */ - value: function _getDistribution() { - var distribution = {}; - var nodeId = undefined, - node = undefined; + }); - // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. - // the fix of X is removed after the x value has been set. - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - node.y = this.options.hierarchical.levelSeparation * level; - node.options.fixed.y = true; - } else { - node.x = this.options.hierarchical.levelSeparation * level; - node.options.fixed.x = true; - } - if (distribution[level] === undefined) { - distribution[level] = { amount: 0, nodes: {}, distance: 0 }; - } - distribution[level].amount += 1; - distribution[level].nodes[nodeId] = node; - } - } - return distribution; - } - }, { - key: '_getHubSize', + return hammer; + }; /** - * Get the hubsize from all remaining unlevelled nodes. - * - * @returns {number} - * @private + * Emit to the event listeners + * @param {string} eventType + * @param {Event} event */ - value: function _getHubSize() { - var hubSize = 0; - for (var nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - var node = this.body.nodes[nodeId]; - if (this.hierarchicalLevels[nodeId] === undefined) { - hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; - } - } + hammer.emit = function(eventType, event) { + if (!_processing) { + _firstTarget = event.target; } - return hubSize; - } - }, { - key: '_determineLevelsByHubsize', + hammer._emit(eventType, event); + }; - /** - * this function allocates nodes in levels based on the recursive branching from the largest hubs. - * - * @param hubsize - * @private - */ - value: function _determineLevelsByHubsize() { - var nodeId = undefined, - node = undefined; - var hubSize = 1; + hammer.destroy = function () { + // Detach from DOM element + var element = hammer.element; + delete element.hammer; - while (hubSize > 0) { - // determine hubs - hubSize = this._getHubSize(); - if (hubSize === 0) break; + // clear all handlers + hammer._handlers = {}; - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - if (node.edges.length === hubSize) { - this._setLevel(0, node); - } - } - } - } - } - }, { - key: '_setLevel', + // call original hammer destroy + hammer._destroy(); + }; - /** - * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. - * - * @param level - * @param edges - * @param parentId - * @private - */ - value: function _setLevel(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) { - return; - }var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - } else { - childNode = node.edges[i].to; - } - this._setLevel(level + 1, childNode); - } + // split a string with space separated words + function split(events) { + return events.match(/[^ ]+/g); } - }, { - key: '_determineLevelsDirected', /** - * this function allocates nodes in levels based on the direction of the edges - * - * @param hubsize - * @private + * A static event handler, applying event propagation. + * @param {Object} event */ - value: function _determineLevelsDirected() { - var nodeId = undefined, - node = undefined; - var minLevel = 10000; - - // set first node to source - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - node = this.body.nodes[nodeId]; - this._setLevelDirected(minLevel, node); - } - } - - // get the minimum level - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; + function propagatedHandler(event) { + // let only a single hammer instance handle this event + if (event.type !== 'hammer.input') { + // it is possible that the same srcEvent is used with multiple hammer events, + // we keep track on which events are handled in an object _handled + if (!event.srcEvent._handled) { + event.srcEvent._handled = {}; } - } - // subtract the minimum from the set so we have a range starting from 0 - for (nodeId in this.body.nodes) { - if (this.body.nodes.hasOwnProperty(nodeId)) { - this.hierarchicalLevels[nodeId] -= minLevel; + if (event.srcEvent._handled[event.type]) { + return; } - } - } - }, { - key: '_setLevelDirected', - - /** - * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction - * - * @param level - * @param edges - * @param parentId - * @private - */ - value: function _setLevelDirected(level, node) { - if (this.hierarchicalLevels[node.id] !== undefined) { - return; - }var childNode = undefined; - this.hierarchicalLevels[node.id] = level; - - for (var i = 0; i < node.edges.length; i++) { - if (node.edges[i].toId === node.id) { - childNode = node.edges[i].from; - this._setLevelDirected(level - 1, childNode); - } else { - childNode = node.edges[i].to; - this._setLevelDirected(level + 1, childNode); + else { + event.srcEvent._handled[event.type] = true; } } - } - }, { - key: '_placeBranchNodes', - /** - * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes - * on a X position that ensures there will be no overlap. - * - * @param edges - * @param parentId - * @param distribution - * @param parentLevel - * @private - */ - value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { - for (var i = 0; i < edges.length; i++) { - var childNode = undefined; - var parentNode = undefined; - if (edges[i].toId === parentId) { - childNode = edges[i].from; - parentNode = edges[i].to; - } else { - childNode = edges[i].to; - parentNode = edges[i].from; - } - var childNodeLevel = this.hierarchicalLevels[childNode.id]; + // attach a stopPropagation function to the event + var stopped = false; + event.stopPropagation = function () { + stopped = true; + }; - if (this.positionedNodes[childNode.id] === undefined) { - // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. - if (childNodeLevel > parentLevel) { - if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { - if (childNode.x === undefined) { - childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); - } - distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; - this.positionedNodes[childNode.id] = true; - } else { - if (childNode.y === undefined) { - childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); - } - distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; - } - this.positionedNodes[childNode.id] = true; + // attach firstTarget property to the event + event.firstTarget = _firstTarget; - if (childNode.edges.length > 1) { - this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); - } + // propagate over all elements (until stopped) + var elem = _firstTarget; + while (elem && !stopped) { + var _handlers = elem.hammer && elem.hammer._handlers[event.type]; + if (_handlers) { + for (var i = 0; i < _handlers.length && !stopped; i++) { + _handlers[i](event); } } + + elem = elem.parentNode; } } - }]); - return LayoutEngine; - })(); + return hammer; + }; + })); - exports['default'] = LayoutEngine; - module.exports = exports['default']; /***/ }, -/* 59 */ +/* 51 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 + * http://hammerjs.github.io/ + * + * Copyright (c) 2014 Jorik Tangelder; + * Licensed under the MIT license */ + (function(window, document, exportName, undefined) { + 'use strict'; - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; + var TEST_ELEMENT = document.createElement('div'); - Object.defineProperty(exports, '__esModule', { - value: true - }); + var TYPE_FUNCTION = 'function'; - var util = __webpack_require__(1); - var Hammer = __webpack_require__(41); - var hammerUtil = __webpack_require__(43); - var locales = __webpack_require__(81); + var round = Math.round; + var abs = Math.abs; + var now = Date.now; /** - * clears the toolbar div element of children - * - * @private + * set a timeout with a given scope + * @param {Function} fn + * @param {Number} timeout + * @param {Object} context + * @returns {number} */ + function setTimeoutContext(fn, timeout, context) { + return setTimeout(bindFn(fn, context), timeout); + } - var ManipulationSystem = (function () { - function ManipulationSystem(body, canvas, selectionHandler) { - var _this = this; - - _classCallCheck(this, ManipulationSystem); - - this.body = body; - this.canvas = canvas; - this.selectionHandler = selectionHandler; - - this.editMode = false; - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; - - this.manipulationHammers = []; - this.temporaryUIFunctions = {}; - this.temporaryEventFunctions = []; - - this.touchTime = 0; - this.temporaryIds = { nodes: [], edges: [] }; - this.guiEnabled = false; - this.inMode = false; - this.selectedControlNode = undefined; - - this.options = {}; - this.defaultOptions = { - enabled: false, - initiallyActive: false, - locale: 'en', - locales: locales, - functionality: { - addNode: true, - addEdge: true, - editNode: true, - editEdge: true, - deleteNode: true, - deleteEdge: true - }, - handlerFunctions: { - addNode: undefined, - addEdge: undefined, - editNode: undefined, - editEdge: undefined, - deleteNode: undefined, - deleteEdge: undefined - }, - controlNodeStyle: { - shape: 'dot', - size: 6, - color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, - borderWidth: 2, - borderWidthSelected: 2 - } - }; - util.extend(this.options, this.defaultOptions); - - this.body.emitter.on('destroy', function () { - _this._clean(); - }); - this.body.emitter.on('_dataChanged', this._restore.bind(this)); - this.body.emitter.on('_resetData', this._restore.bind(this)); - } + /** + * if the argument is an array, we want to execute the fn on each entry + * if it aint an array we don't want to do a thing. + * this is used by all the methods that accept a single and array argument. + * @param {*|Array} arg + * @param {String} fn + * @param {Object} [context] + * @returns {Boolean} + */ + function invokeArrayArg(arg, fn, context) { + if (Array.isArray(arg)) { + each(arg, context[fn], context); + return true; + } + return false; + } - _createClass(ManipulationSystem, [{ - key: '_restore', + /** + * walk objects and arrays + * @param {Object} obj + * @param {Function} iterator + * @param {Object} context + */ + function each(obj, iterator, context) { + var i; - /** - * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. - * @private - */ - value: function _restore() { - if (this.inMode !== false) { - if (this.options.initiallyActive === true) { - this.enableEditMode(); - } else { - this.disableEditMode(); - } - } + if (!obj) { + return; } - }, { - key: 'setOptions', - /** - * Set the Options - * @param options - */ - value: function setOptions(options) { - if (options !== undefined) { - if (typeof options === 'boolean') { - this.options.enabled = options; - } else { - this.options.enabled = true; - util.deepExtend(this.options, options); + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (obj.length !== undefined) { + i = 0; + while (i < obj.length) { + iterator.call(context, obj[i], i, obj); + i++; } - if (this.options.initiallyActive === true) { - this.editMode = true; + } else { + for (i in obj) { + obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); } - this._setup(); - } } - }, { - key: 'toggleEditMode', + } - /** - * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. - * - * @private - */ - value: function toggleEditMode() { - if (this.editMode === true) { - this.disableEditMode(); - } else { - this.enableEditMode(); - } + /** + * extend object. + * means that properties in dest will be overwritten by the ones in src. + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge] + * @returns {Object} dest + */ + function extend(dest, src, merge) { + var keys = Object.keys(src); + var i = 0; + while (i < keys.length) { + if (!merge || (merge && dest[keys[i]] === undefined)) { + dest[keys[i]] = src[keys[i]]; + } + i++; } - }, { - key: 'enableEditMode', - value: function enableEditMode() { - this.editMode = true; + return dest; + } - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'block'; - this.closeDiv.style.display = 'block'; - this.editModeDiv.style.display = 'none'; - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - this.showManipulatorToolbar(); - } + /** + * merge the values from src in the dest. + * means that properties that exist in dest will not be overwritten by src + * @param {Object} dest + * @param {Object} src + * @returns {Object} dest + */ + function merge(dest, src) { + return extend(dest, src, true); + } + + /** + * simple class inheritance + * @param {Function} child + * @param {Function} base + * @param {Object} [properties] + */ + function inherit(child, base, properties) { + var baseP = base.prototype, + childP; + + childP = child.prototype = Object.create(baseP); + childP.constructor = child; + childP._super = baseP; + + if (properties) { + extend(childP, properties); } - }, { - key: 'disableEditMode', - value: function disableEditMode() { - this.editMode = false; + } - this._clean(); - if (this.guiEnabled === true) { - this.manipulationDiv.style.display = 'none'; - this.closeDiv.style.display = 'none'; - this.editModeDiv.style.display = 'block'; - this._createEditButton(); - } + /** + * simple function bind + * @param {Function} fn + * @param {Object} context + * @returns {Function} + */ + function bindFn(fn, context) { + return function boundFn() { + return fn.apply(context, arguments); + }; + } + + /** + * let a boolean value also be a function that must return a boolean + * this first item in args will be used as the context + * @param {Boolean|Function} val + * @param {Array} [args] + * @returns {Boolean} + */ + function boolOrFn(val, args) { + if (typeof val == TYPE_FUNCTION) { + return val.apply(args ? args[0] || undefined : undefined, args); } - }, { - key: 'showManipulatorToolbar', + return val; + } - /** - * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. - * - * @private - */ - value: function showManipulatorToolbar() { - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + /** + * use the val2 when val1 is undefined + * @param {*} val1 + * @param {*} val2 + * @returns {*} + */ + function ifUndefined(val1, val2) { + return (val1 === undefined) ? val2 : val1; + } - // reset global letiables - this.manipulationDOM = {}; + /** + * addEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function addEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.addEventListener(type, handler, false); + }); + } - // if the gui is enabled, draw all elements. - if (this.guiEnabled === true) { - var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); - var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); - var selectedTotalCount = selectedNodeCount + selectedEdgeCount; - var locale = this.options.locales[this.options.locale]; - var needSeperator = false; + /** + * removeEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler + */ + function removeEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.removeEventListener(type, handler, false); + }); + } - if (this.options.functionality.addNode === true) { - this._createAddNodeButton(locale); - needSeperator = true; - } - if (this.options.functionality.addEdge === true) { - if (needSeperator === true) { - this._createSeperator(1); - } else { - needSeperator = true; - } - this._createAddEdgeButton(locale); + /** + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found + */ + function hasParent(node, parent) { + while (node) { + if (node == parent) { + return true; } + node = node.parentNode; + } + return false; + } - if (selectedNodeCount === 1 && typeof this.options.handlerFunctions.editNode === 'function' && this.options.functionality.editNode === true) { - if (needSeperator === true) { - this._createSeperator(2); - } else { - needSeperator = true; - } - this._createEditNodeButton(locale); - } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.functionality.editEdge === true) { - if (needSeperator === true) { - this._createSeperator(3); - } else { - needSeperator = true; - } - this._createEditEdgeButton(locale); - } + /** + * small indexOf wrapper + * @param {String} str + * @param {String} find + * @returns {Boolean} found + */ + function inStr(str, find) { + return str.indexOf(find) > -1; + } - // remove buttons - if (selectedTotalCount !== 0) { - if (selectedNodeCount === 1 && this.options.functionality.deleteNode === true) { - if (needSeperator === true) { - this._createSeperator(4); - } - this._createDeleteButton(locale); - } else if (selectedNodeCount === 0 && this.options.functionality.deleteEdge === true) { - if (needSeperator === true) { - this._createSeperator(4); + /** + * split string on whitespace + * @param {String} str + * @returns {Array} words + */ + function splitStr(str) { + return str.trim().split(/\s+/g); + } + + /** + * find if a array contains the object using indexOf or a simple polyFill + * @param {Array} src + * @param {String} find + * @param {String} [findByKey] + * @return {Boolean|Number} false when not found, or the index + */ + function inArray(src, find, findByKey) { + if (src.indexOf && !findByKey) { + return src.indexOf(find); + } else { + var i = 0; + while (i < src.length) { + if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { + return i; } - this._createDeleteButton(locale); - } + i++; } + return -1; + } + } - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + /** + * convert array-like objects to real arrays + * @param {Object} obj + * @returns {Array} + */ + function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + } - // refresh this bar based on what has been selected - this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); - } + /** + * unique array with objects based on a key (like 'id') or just by the array's value + * @param {Array} src [{id:1},{id:2},{id:1}] + * @param {String} [key] + * @param {Boolean} [sort=False] + * @returns {Array} [{id:1},{id:2}] + */ + function uniqueArray(src, key, sort) { + var results = []; + var values = []; + var i = 0; - // redraw to show any possible changes - this.body.emitter.emit('_redraw'); + while (i < src.length) { + var val = key ? src[i][key] : src[i]; + if (inArray(values, val) < 0) { + results.push(src[i]); + } + values[i] = val; + i++; } - }, { - key: 'addNodeMode', - /** - * Create the toolbar for adding Nodes - * - * @private - */ - value: function addNodeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + if (sort) { + if (!key) { + results = results.sort(); + } else { + results = results.sort(function sortUniqueArray(a, b) { + return a[key] > b[key]; + }); + } + } - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + return results; + } - this.inMode = 'addNode'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale.addDescription); + /** + * get the prefixed property + * @param {Object} obj + * @param {String} property + * @returns {String|Undefined} prefixed + */ + function prefixed(obj, property) { + var prefix, prop; + var camelProp = property[0].toUpperCase() + property.slice(1); - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + var i = 0; + while (i < VENDOR_PREFIXES.length) { + prefix = VENDOR_PREFIXES[i]; + prop = (prefix) ? prefix + camelProp : property; - this._temporaryBindEvent('click', this._performAddNode.bind(this)); + if (prop in obj) { + return prop; + } + i++; } - }, { - key: 'editNodeMode', + return undefined; + } - /** - * call the bound function to handle the editing of the node. The node has to be selected. - * - * @private - */ - value: function editNodeMode() { - var _this2 = this; + /** + * get a unique id + * @returns {number} uniqueId + */ + var _uniqueId = 1; + function uniqueId() { + return _uniqueId++; + } - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + /** + * get the window object of an element + * @param {HTMLElement} element + * @returns {DocumentView|Window} + */ + function getWindowForElement(element) { + var doc = element.ownerDocument; + return (doc.defaultView || doc.parentWindow); + } - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; - this.inMode = 'editNode'; - if (typeof this.options.handlerFunctions.editNode === 'function') { - var node = this.selectionHandler._getSelectedNode(); - if (node.isCluster !== true) { - var data = util.deepExtend({}, node.options, true); - data.x = node.x; - data.y = node.y; + var SUPPORT_TOUCH = ('ontouchstart' in window); + var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; + var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); - if (this.options.handlerFunctions.editNode.length === 2) { - this.options.handlerFunctions.editNode(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'delete') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this2.body.data.nodes.update(finalizedData); - _this2.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); - } - } else { - alert(this.options.locales[this.options.locale].editClusterError); - } - } else { - throw new Error('No function has been configured to handle the editing of nodes.'); - } - } - }, { - key: 'addEdgeMode', + var INPUT_TYPE_TOUCH = 'touch'; + var INPUT_TYPE_PEN = 'pen'; + var INPUT_TYPE_MOUSE = 'mouse'; + var INPUT_TYPE_KINECT = 'kinect'; - /** - * create the toolbar to connect nodes - * - * @private - */ - value: function addEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + var COMPUTE_INTERVAL = 25; - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + var INPUT_START = 1; + var INPUT_MOVE = 2; + var INPUT_END = 4; + var INPUT_CANCEL = 8; - this.inMode = 'addEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale.edgeDescription); + var DIRECTION_NONE = 1; + var DIRECTION_LEFT = 2; + var DIRECTION_RIGHT = 4; + var DIRECTION_UP = 8; + var DIRECTION_DOWN = 16; - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; + var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; + var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; - // temporarily overload functions - this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); - this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); - this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); - this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); + var PROPS_XY = ['x', 'y']; + var PROPS_CLIENT_XY = ['clientX', 'clientY']; - this._temporaryBindUI('onDragStart', function () {}); - this._temporaryBindUI('onHold', function () {}); - } - }, { - key: 'editEdgeMode', + /** + * create new input type manager + * @param {Manager} manager + * @param {Function} callback + * @returns {Input} + * @constructor + */ + function Input(manager, callback) { + var self = this; + this.manager = manager; + this.callback = callback; + this.element = manager.element; + this.target = manager.options.inputTarget; - /** - * create the toolbar to edit edges - * - * @private - */ - value: function editEdgeMode() { - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + // smaller wrapper around the handler, for the scope and the enabled state of the manager, + // so when disabled the input events are completely bypassed. + this.domHandler = function(ev) { + if (boolOrFn(manager.options.enable, [manager])) { + self.handler(ev); + } + }; - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + this.init(); - this.inMode = 'editEdge'; - if (this.guiEnabled === true) { - var locale = this.options.locales[this.options.locale]; - this.manipulationDOM = {}; - this._createBackButton(locale); - this._createSeperator(); - this._createDescription(locale.editEdgeDescription); + } - // bind the close button - this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); - } + Input.prototype = { + /** + * should handle the inputEvent data and trigger the callback + * @virtual + */ + handler: function() { }, - this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; - var edge = this.body.edges[this.edgeBeingEditedId]; + /** + * bind the events + */ + init: function() { + this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + }, - // create control nodes - var controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); - var controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); + /** + * unbind the events + */ + destroy: function() { + this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + } + }; - this.temporaryIds.nodes.push(controlNodeFrom.id); - this.temporaryIds.nodes.push(controlNodeTo.id); + /** + * create new input type manager + * called by the Manager constructor + * @param {Hammer} manager + * @returns {Input} + */ + function createInputInstance(manager) { + var Type; + var inputClass = manager.options.inputClass; - this.body.nodes[controlNodeFrom.id] = controlNodeFrom; - this.body.nodeIndices.push(controlNodeFrom.id); - this.body.nodes[controlNodeTo.id] = controlNodeTo; - this.body.nodeIndices.push(controlNodeTo.id); + if (inputClass) { + Type = inputClass; + } else if (SUPPORT_POINTER_EVENTS) { + Type = PointerEventInput; + } else if (SUPPORT_ONLY_TOUCH) { + Type = TouchInput; + } else if (!SUPPORT_TOUCH) { + Type = MouseInput; + } else { + Type = TouchMouseInput; + } + return new (Type)(manager, inputHandler); + } - // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI - this._temporaryBindUI('onTouch', this._controlNodeTouch.bind(this)); // used to get the position - this._temporaryBindUI('onTap', function () {}); // disabled - this._temporaryBindUI('onHold', function () {}); // disabled - this._temporaryBindUI('onDragStart', this._controlNodeDragStart.bind(this)); // used to select control node - this._temporaryBindUI('onDrag', this._controlNodeDrag.bind(this)); // used to drag control node - this._temporaryBindUI('onDragEnd', this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes - this._temporaryBindUI('onMouseMove', function () {}); // disabled + /** + * handle input events + * @param {Manager} manager + * @param {String} eventType + * @param {Object} input + */ + function inputHandler(manager, eventType, input) { + var pointersLen = input.pointers.length; + var changedPointersLen = input.changedPointers.length; + var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); + var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); - // create function to position control nodes correctly on movement - // automatically cleaned up because we use the temporary bind - this._temporaryBindEvent('beforeDrawing', function (ctx) { - var positions = edge.edgeType.findBorderPositions(ctx); - if (controlNodeFrom.selected === false) { - controlNodeFrom.x = positions.from.x; - controlNodeFrom.y = positions.from.y; - } - if (controlNodeTo.selected === false) { - controlNodeTo.x = positions.to.x; - controlNodeTo.y = positions.to.y; - } - }); + input.isFirst = !!isFirst; + input.isFinal = !!isFinal; - this.body.emitter.emit('_redraw'); + if (isFirst) { + manager.session = {}; } - }, { - key: 'deleteSelected', - /** - * delete everything in the selection - * - * @private - */ - value: function deleteSelected() { - var _this3 = this; + // source event is the normalized value of the domEvents + // like 'touchstart, mouseup, pointerdown' + input.eventType = eventType; - // when using the gui, enable edit mode if it wasnt already. - if (this.editMode !== true) { - this.enableEditMode(); - } + // compute scale, rotation etc + computeInputData(manager, input); - // restore the state of any bound functions or events, remove control nodes, restore physics - this._clean(); + // emit secret event + manager.emit('hammer.input', input); - this.inMode = 'delete'; - var selectedNodes = this.selectionHandler.getSelectedNodes(); - var selectedEdges = this.selectionHandler.getSelectedEdges(); - var deleteFunction = undefined; - if (selectedNodes.length > 0) { - for (var i = 0; i < selectedNodes.length; i++) { - if (this.body.nodes[selectedNodes[i]].isCluster === true) { - alert(this.options.locales[this.options.locale].deleteClusterError); - return; - } - } + manager.recognize(input); + manager.session.prevInput = input; + } - if (typeof this.options.handlerFunctions.deleteNode === 'function') { - deleteFunction = this.options.handlerFunctions.deleteNode; - } - } else if (selectedEdges.length > 0) { - if (typeof this.options.handlerFunctions.deleteEdge === 'function') { - deleteFunction = this.options.handlerFunctions.deleteEdge; - } - } + /** + * extend the data with some usable properties like scale, rotate, velocity etc + * @param {Object} manager + * @param {Object} input + */ + function computeInputData(manager, input) { + var session = manager.session; + var pointers = input.pointers; + var pointersLength = pointers.length; - if (typeof deleteFunction === 'function') { - var data = { nodes: selectedNodes, edges: selectedEdges }; - if (deleteFunction.length === 2) { - deleteFunction(data, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this3.inMode === 'delete') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this3.body.data.edges.remove(finalizedData.edges); - _this3.body.data.nodes.remove(finalizedData.nodes); - _this3.body.emitter.emit('startSimulation'); - } - }); - } else { - throw new Error('The function for delete does not support two arguments (data, callback)'); - } - } else { - this.body.data.edges.remove(selectedEdges); - this.body.data.nodes.remove(selectedNodes); - this.body.emitter.emit('startSimulation'); - } + // store the first input to calculate the distance and direction + if (!session.firstInput) { + session.firstInput = simpleCloneInputData(input); } - }, { - key: '_setup', - //********************************************** PRIVATE ***************************************// + // to compute scale and rotation we need to store the multiple touches + if (pointersLength > 1 && !session.firstMultiple) { + session.firstMultiple = simpleCloneInputData(input); + } else if (pointersLength === 1) { + session.firstMultiple = false; + } - /** - * draw or remove the DOM - * @private - */ - value: function _setup() { - if (this.options.enabled === true) { - // Enable the GUI - this.guiEnabled = true; + var firstInput = session.firstInput; + var firstMultiple = session.firstMultiple; + var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - this._createWrappers(); - if (this.editMode === false) { - this._createEditButton(); - } else { - this.showManipulatorToolbar(); - } - } else { - this._removeManipulationDOM(); + var center = input.center = getCenter(pointers); + input.timeStamp = now(); + input.deltaTime = input.timeStamp - firstInput.timeStamp; - // disable the gui - this.guiEnabled = false; - } - } - }, { - key: '_createWrappers', + input.angle = getAngle(offsetCenter, center); + input.distance = getDistance(offsetCenter, center); - /** - * create the div overlays that contain the DOM - * @private - */ - value: function _createWrappers() { - // load the manipulator HTML elements. All styling done in css. - if (this.manipulationDiv === undefined) { - this.manipulationDiv = document.createElement('div'); - this.manipulationDiv.className = 'vis-manipulation'; - if (this.editMode === true) { - this.manipulationDiv.style.display = 'block'; - } else { - this.manipulationDiv.style.display = 'none'; - } - this.canvas.frame.appendChild(this.manipulationDiv); - } + computeDeltaXY(session, input); + input.offsetDirection = getDirection(input.deltaX, input.deltaY); - // container for the edit button. - if (this.editModeDiv === undefined) { - this.editModeDiv = document.createElement('div'); - this.editModeDiv.className = 'vis-edit-mode'; - if (this.editMode === true) { - this.editModeDiv.style.display = 'none'; - } else { - this.editModeDiv.style.display = 'block'; - } - this.canvas.frame.appendChild(this.editModeDiv); - } + input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; + input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - // container for the close div button - if (this.closeDiv === undefined) { - this.closeDiv = document.createElement('div'); - this.closeDiv.className = 'vis-close'; - this.closeDiv.style.display = this.manipulationDiv.style.display; - this.canvas.frame.appendChild(this.closeDiv); - } + computeIntervalInputData(session, input); + + // find the correct target + var target = manager.element; + if (hasParent(input.srcEvent.target, target)) { + target = input.srcEvent.target; } - }, { - key: '_getNewTargetNode', + input.target = target; + } - /** - * generate a new target node. Used for creating new edges and editing edges - * @param x - * @param y - * @returns {*} - * @private - */ - value: function _getNewTargetNode(x, y) { - var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); + function computeDeltaXY(session, input) { + var center = input.center; + var offset = session.offsetDelta || {}; + var prevDelta = session.prevDelta || {}; + var prevInput = session.prevInput || {}; - controlNodeStyle.id = 'targetNode' + util.randomUUID(); - controlNodeStyle.hidden = false; - controlNodeStyle.physics = false; - controlNodeStyle.x = x; - controlNodeStyle.y = y; + if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { + prevDelta = session.prevDelta = { + x: prevInput.deltaX || 0, + y: prevInput.deltaY || 0 + }; - return this.body.functions.createNode(controlNodeStyle); + offset = session.offsetDelta = { + x: center.x, + y: center.y + }; } - }, { - key: '_createEditButton', - /** - * Create the edit button - */ - value: function _createEditButton() { - // restore everything to it's original state (if applicable) - this._clean(); + input.deltaX = prevDelta.x + (center.x - offset.x); + input.deltaY = prevDelta.y + (center.y - offset.y); + } - // reset the manipulationDOM - this.manipulationDOM = {}; + /** + * velocity is calculated every x ms + * @param {Object} session + * @param {Object} input + */ + function computeIntervalInputData(session, input) { + var last = session.lastInterval || input, + deltaTime = input.timeStamp - last.timeStamp, + velocity, velocityX, velocityY, direction; - // empty the editModeDiv - util.recursiveDOMDelete(this.editModeDiv); + if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { + var deltaX = last.deltaX - input.deltaX; + var deltaY = last.deltaY - input.deltaY; - // create the contents for the editMode button - var locale = this.options.locales[this.options.locale]; - var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale.edit); - this.editModeDiv.appendChild(button); + var v = getVelocity(deltaTime, deltaX, deltaY); + velocityX = v.x; + velocityY = v.y; + velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; + direction = getDirection(deltaX, deltaY); - // bind a hammer listener to the button, calling the function toggleEditMode. - this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + session.lastInterval = input; + } else { + // use latest velocity info if it doesn't overtake a minimum period + velocity = last.velocity; + velocityX = last.velocityX; + velocityY = last.velocityY; + direction = last.direction; } - }, { - key: '_clean', - - /** - * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. - * @private - */ - value: function _clean() { - // not in mode - this.inMode = false; - // _clean the divs - if (this.guiEnabled === true) { - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.manipulationDiv); + input.velocity = velocity; + input.velocityX = velocityX; + input.velocityY = velocityY; + input.direction = direction; + } - // removes all the bindings and overloads - this._cleanManipulatorHammers(); - } + /** + * create a simple clone from the input used for storage of firstInput and firstMultiple + * @param {Object} input + * @returns {Object} clonedInputData + */ + function simpleCloneInputData(input) { + // make a simple copy of the pointers because we will get a reference if we don't + // we only need clientXY for the calculations + var pointers = []; + var i = 0; + while (i < input.pointers.length) { + pointers[i] = { + clientX: round(input.pointers[i].clientX), + clientY: round(input.pointers[i].clientY) + }; + i++; + } - // remove temporary nodes and edges - this._cleanupTemporaryNodesAndEdges(); + return { + timeStamp: now(), + pointers: pointers, + center: getCenter(pointers), + deltaX: input.deltaX, + deltaY: input.deltaY + }; + } - // restore overloaded UI functions - this._unbindTemporaryUIs(); + /** + * get the center of all the pointers + * @param {Array} pointers + * @return {Object} center contains `x` and `y` properties + */ + function getCenter(pointers) { + var pointersLength = pointers.length; - // remove the temporaryEventFunctions - this._unbindTemporaryEvents(); + // no need to loop when only one touch + if (pointersLength === 1) { + return { + x: round(pointers[0].clientX), + y: round(pointers[0].clientY) + }; + } - // restore the physics if required - this.body.emitter.emit('restorePhysics'); + var x = 0, y = 0, i = 0; + while (i < pointersLength) { + x += pointers[i].clientX; + y += pointers[i].clientY; + i++; } - }, { - key: '_cleanManipulatorHammers', - /** - * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. - * @private - */ - value: function _cleanManipulatorHammers() { - // _clean hammer bindings - if (this.manipulationHammers.length != 0) { - for (var i = 0; i < this.manipulationHammers.length; i++) { - this.manipulationHammers[i].destroy(); - } - this.manipulationHammers = []; - } - } - }, { - key: '_removeManipulationDOM', + return { + x: round(x / pointersLength), + y: round(y / pointersLength) + }; + } - /** - * Remove all DOM elements created by this module. - * @private - */ - value: function _removeManipulationDOM() { - // removes all the bindings and overloads - this._clean(); + /** + * calculate the velocity between two points. unit is in px per ms. + * @param {Number} deltaTime + * @param {Number} x + * @param {Number} y + * @return {Object} velocity `x` and `y` + */ + function getVelocity(deltaTime, x, y) { + return { + x: x / deltaTime || 0, + y: y / deltaTime || 0 + }; + } - // empty the manipulation divs - util.recursiveDOMDelete(this.manipulationDiv); - util.recursiveDOMDelete(this.editModeDiv); - util.recursiveDOMDelete(this.closeDiv); + /** + * get the direction between two points + * @param {Number} x + * @param {Number} y + * @return {Number} direction + */ + function getDirection(x, y) { + if (x === y) { + return DIRECTION_NONE; + } - // remove the manipulation divs - this.canvas.frame.removeChild(this.manipulationDiv); - this.canvas.frame.removeChild(this.editModeDiv); - this.canvas.frame.removeChild(this.closeDiv); + if (abs(x) >= abs(y)) { + return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + } + return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; + } - // set the references to undefined - this.manipulationDiv = undefined; - this.editModeDiv = undefined; - this.closeDiv = undefined; + /** + * calculate the absolute distance between two points + * @param {Object} p1 {x, y} + * @param {Object} p2 {x, y} + * @param {Array} [props] containing x and y keys + * @return {Number} distance + */ + function getDistance(p1, p2, props) { + if (!props) { + props = PROPS_XY; } - }, { - key: '_createSeperator', + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; - /** - * create a seperator line. the index is to differentiate in the manipulation dom - * @param index - * @private - */ - value: function _createSeperator() { - var index = arguments[0] === undefined ? 1 : arguments[0]; + return Math.sqrt((x * x) + (y * y)); + } - this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); - this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; - this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); + /** + * calculate the angle between two coordinates + * @param {Object} p1 + * @param {Object} p2 + * @param {Array} [props] containing x and y keys + * @return {Number} angle + */ + function getAngle(p1, p2, props) { + if (!props) { + props = PROPS_XY; } - }, { - key: '_createAddNodeButton', + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; + return Math.atan2(y, x) * 180 / Math.PI; + } - // ---------------------- DOM functions for buttons --------------------------// + /** + * calculate the rotation degrees between two pointersets + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} rotation + */ + function getRotation(start, end) { + return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); + } - value: function _createAddNodeButton(locale) { - var button = this._createButton('addNode', 'vis-button vis-add', locale.addNode); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addNodeMode.bind(this)); - } - }, { - key: '_createAddEdgeButton', - value: function _createAddEdgeButton(locale) { - var button = this._createButton('addEdge', 'vis-button vis-connect', locale.addEdge); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); - } - }, { - key: '_createEditNodeButton', - value: function _createEditNodeButton(locale) { - var button = this._createButton('editNodeMode', 'vis-button vis-edit', locale.editNodeMode); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editNodeMode.bind(this)); - } - }, { - key: '_createEditEdgeButton', - value: function _createEditEdgeButton(locale) { - var button = this._createButton('editEdge', 'vis-button vis-edit', locale.editEdge); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); - } - }, { - key: '_createDeleteButton', - value: function _createDeleteButton(locale) { - var button = this._createButton('delete', 'vis-button vis-delete', locale.del); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.deleteSelected.bind(this)); - } - }, { - key: '_createBackButton', - value: function _createBackButton(locale) { - var button = this._createButton('back', 'vis-button vis-back', locale.back); - this.manipulationDiv.appendChild(button); - this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); - } - }, { - key: '_createButton', - value: function _createButton(id, className, label) { - var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; + /** + * calculate the scale factor between two pointersets + * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out + * @param {Array} start array of pointers + * @param {Array} end array of pointers + * @return {Number} scale + */ + function getScale(start, end) { + return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); + } - this.manipulationDOM[id + 'Div'] = document.createElement('div'); - this.manipulationDOM[id + 'Div'].className = className; - this.manipulationDOM[id + 'Label'] = document.createElement('div'); - this.manipulationDOM[id + 'Label'].className = labelClassName; - this.manipulationDOM[id + 'Label'].innerHTML = label; - this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); - return this.manipulationDOM[id + 'Div']; - } - }, { - key: '_createDescription', - value: function _createDescription(label) { - this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); - } - }, { - key: '_temporaryBindEvent', + var MOUSE_INPUT_MAP = { + mousedown: INPUT_START, + mousemove: INPUT_MOVE, + mouseup: INPUT_END + }; - // -------------------------- End of DOM functions for buttons ------------------------------// + var MOUSE_ELEMENT_EVENTS = 'mousedown'; + var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; - /** - * this binds an event until cleanup by the clean functions. - * @param event - * @param newFunction - * @private - */ - value: function _temporaryBindEvent(event, newFunction) { - this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); - this.body.emitter.on(event, newFunction); - } - }, { - key: '_temporaryBindUI', + /** + * Mouse events input + * @constructor + * @extends Input + */ + function MouseInput() { + this.evEl = MOUSE_ELEMENT_EVENTS; + this.evWin = MOUSE_WINDOW_EVENTS; - /** - * this overrides an UI function until cleanup by the clean function - * @param UIfunctionName - * @param newFunction - * @private - */ - value: function _temporaryBindUI(UIfunctionName, newFunction) { - if (this.body.eventListeners[UIfunctionName] !== undefined) { - this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; - this.body.eventListeners[UIfunctionName] = newFunction; - } else { - throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); - } - } - }, { - key: '_unbindTemporaryUIs', + this.allow = true; // used by Input.TouchMouse to disable mouse events + this.pressed = false; // mousedown state - /** - * Restore the overridden UI functions to their original state. - * - * @private - */ - value: function _unbindTemporaryUIs() { - for (var functionName in this.temporaryUIFunctions) { - if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { - this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; - delete this.temporaryUIFunctions[functionName]; - } - } - this.temporaryUIFunctions = {}; - } - }, { - key: '_unbindTemporaryEvents', + Input.apply(this, arguments); + } + inherit(MouseInput, Input, { /** - * Unbind the events created by _temporaryBindEvent - * @private + * handle mouse events + * @param {Object} ev */ - value: function _unbindTemporaryEvents() { - for (var i = 0; i < this.temporaryEventFunctions.length; i++) { - var eventName = this.temporaryEventFunctions[i].event; - var boundFunction = this.temporaryEventFunctions[i].boundFunction; - this.body.emitter.off(eventName, boundFunction); - } - this.temporaryEventFunctions = []; - } - }, { - key: '_bindHammerToDiv', + handler: function MEhandler(ev) { + var eventType = MOUSE_INPUT_MAP[ev.type]; - /** - * Bind an hammer instance to a DOM element. - * @param domElement - * @param funct - */ - value: function _bindHammerToDiv(domElement, boundFunction) { - var hammer = new Hammer(domElement, {}); - hammerUtil.onTouch(hammer, boundFunction); - this.manipulationHammers.push(hammer); - } - }, { - key: '_cleanupTemporaryNodesAndEdges', + // on start we want to have the left mouse button down + if (eventType & INPUT_START && ev.button === 0) { + this.pressed = true; + } - /** - * Neatly clean up temporary edges and nodes - * @private - */ - value: function _cleanupTemporaryNodesAndEdges() { - // _clean temporary edges - for (var i = 0; i < this.temporaryIds.edges.length; i++) { - this.body.edges[this.temporaryIds.edges[i]].disconnect(); - delete this.body.edges[this.temporaryIds.edges[i]]; - var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); - if (indexTempEdge !== -1) { - this.body.edgeIndices.splice(indexTempEdge, 1); + if (eventType & INPUT_MOVE && ev.which !== 1) { + eventType = INPUT_END; } - } - // _clean temporary nodes - for (var i = 0; i < this.temporaryIds.nodes.length; i++) { - delete this.body.nodes[this.temporaryIds.nodes[i]]; - var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); - if (indexTempNode !== -1) { - this.body.nodeIndices.splice(indexTempNode, 1); + // mouse must be down, and mouse events are allowed (see the TouchMouse input) + if (!this.pressed || !this.allow) { + return; } - } - this.temporaryIds = { nodes: [], edges: [] }; + if (eventType & INPUT_END) { + this.pressed = false; + } + + this.callback(this.manager, eventType, { + pointers: [ev], + changedPointers: [ev], + pointerType: INPUT_TYPE_MOUSE, + srcEvent: ev + }); } - }, { - key: '_controlNodeTouch', + }); - // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// + var POINTER_INPUT_MAP = { + pointerdown: INPUT_START, + pointermove: INPUT_MOVE, + pointerup: INPUT_END, + pointercancel: INPUT_CANCEL, + pointerout: INPUT_CANCEL + }; - /** - * the touch is used to get the position of the initial click - * @param event - * @private - */ - value: function _controlNodeTouch(event) { - this.selectionHandler.unselectAll(); - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - } - }, { - key: '_controlNodeDragStart', + // in IE10 the pointer types is defined as an enum + var IE10_POINTER_TYPE_ENUM = { + 2: INPUT_TYPE_TOUCH, + 3: INPUT_TYPE_PEN, + 4: INPUT_TYPE_MOUSE, + 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 + }; - /** - * the drag start is used to mark one of the control nodes as selected. - * @param event - * @private - */ - value: function _controlNodeDragStart(event) { - var pointer = this.lastTouch; - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - var to = this.body.nodes[this.temporaryIds.nodes[1]]; - var edge = this.body.edges[this.edgeBeingEditedId]; - this.selectedControlNode = undefined; + var POINTER_ELEMENT_EVENTS = 'pointerdown'; + var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; - var fromSelect = from.isOverlappingWith(pointerObj); - var toSelect = to.isOverlappingWith(pointerObj); + // IE10 has prefixed support, and case-sensitive + if (window.MSPointerEvent) { + POINTER_ELEMENT_EVENTS = 'MSPointerDown'; + POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; + } - if (fromSelect === true) { - this.selectedControlNode = from; - edge.edgeType.from = from; - } else if (toSelect === true) { - this.selectedControlNode = to; - edge.edgeType.to = to; - } + /** + * Pointer events input + * @constructor + * @extends Input + */ + function PointerEventInput() { + this.evEl = POINTER_ELEMENT_EVENTS; + this.evWin = POINTER_WINDOW_EVENTS; - this.body.emitter.emit('_redraw'); - } - }, { - key: '_controlNodeDrag', + Input.apply(this, arguments); + this.store = (this.manager.session.pointerEvents = []); + } + + inherit(PointerEventInput, Input, { /** - * dragging the control nodes or the canvas - * @param event - * @private + * handle mouse events + * @param {Object} ev */ - value: function _controlNodeDrag(event) { - this.body.emitter.emit('disablePhysics'); - var pointer = this.body.functions.getPointer(event.center); - var pos = this.canvas.DOMtoCanvas(pointer); + handler: function PEhandler(ev) { + var store = this.store; + var removePointer = false; - if (this.selectedControlNode !== undefined) { - this.selectedControlNode.x = pos.x; - this.selectedControlNode.y = pos.y; - } else { - // if the drag was not started properly because the click started outside the network div, start it now. - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; - } - this.body.emitter.emit('_redraw'); - } - }, { - key: '_controlNodeDragEnd', + var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); + var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; + var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - /** - * connecting or restoring the control nodes. - * @param event - * @private - */ - value: function _controlNodeDragEnd(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - var edge = this.body.edges[this.edgeBeingEditedId]; + var isTouch = (pointerType == INPUT_TYPE_TOUCH); - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - if (overlappingNodeIds[i] !== this.selectedControlNode.id) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; - } - } + // get index of the event in the store + var storeIndex = inArray(store, ev.pointerId, 'pointerId'); - // perform the connection - if (node !== undefined && this.selectedControlNode !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale].createEdgeError); - } else { - var from = this.body.nodes[this.temporaryIds.nodes[0]]; - if (this.selectedControlNode.id === from.id) { - this._performEditEdge(node.id, edge.to.id); - } else { - this._performEditEdge(edge.from.id, node.id); - } + // start and mouse must be down + if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { + if (storeIndex < 0) { + store.push(ev); + storeIndex = store.length - 1; + } + } else if (eventType & (INPUT_END | INPUT_CANCEL)) { + removePointer = true; } - } else { - edge.updateEdgeType(); - this.body.emitter.emit('restorePhysics'); - } - this.body.emitter.emit('_redraw'); - } - }, { - key: '_handleConnect', - // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// + // it not found, so the pointer hasn't been down (so it's probably a hover) + if (storeIndex < 0) { + return; + } - // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// - /** - * the function bound to the selection event. It checks if you want to connect a cluster and changes the description - * to walk the user through the process. - * - * @private - */ - value: function _handleConnect(event) { - // check to avoid double fireing of this function. - if (new Date().valueOf() - this.touchTime > 100) { - this.lastTouch = this.body.functions.getPointer(event.center); - this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object + // update the event in the store + store[storeIndex] = ev; - var pointer = this.lastTouch; - var node = this.selectionHandler.getNodeAt(pointer); + this.callback(this.manager, eventType, { + pointers: store, + changedPointers: [ev], + pointerType: pointerType, + srcEvent: ev + }); - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale].createEdgeError); - } else { - // create a node the temporary line can look at - var targetNode = this._getNewTargetNode(node.x, node.y); - this.body.nodes[targetNode.id] = targetNode; - this.body.nodeIndices.push(targetNode.id); + if (removePointer) { + // remove from the store + store.splice(storeIndex, 1); + } + } + }); - // create a temporary edge - var connectionEdge = this.body.functions.createEdge({ - id: 'connectionEdge' + util.randomUUID(), - from: node.id, - to: targetNode.id, - physics: false, - smooth: { - enabled: true, - dynamic: false, - type: 'continuous', - roundness: 0.5 - } - }); - this.body.edges[connectionEdge.id] = connectionEdge; - this.body.edgeIndices.push(connectionEdge.id); + var SINGLE_TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL + }; - this.temporaryIds.nodes.push(targetNode.id); - this.temporaryIds.edges.push(connectionEdge.id); - } + var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; + var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; + + /** + * Touch events input + * @constructor + * @extends Input + */ + function SingleTouchInput() { + this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; + this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; + this.started = false; + + Input.apply(this, arguments); + } + + inherit(SingleTouchInput, Input, { + handler: function TEhandler(ev) { + var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; + + // should we handle the touch events? + if (type === INPUT_START) { + this.started = true; } - this.touchTime = new Date().valueOf(); - } + + if (!this.started) { + return; + } + + var touches = normalizeSingleTouches.call(this, ev, type); + + // when done, reset the started state + if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { + this.started = false; + } + + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); } - }, { - key: '_dragControlNode', - value: function _dragControlNode(event) { - var pointer = this.body.functions.getPointer(event.center); - if (this.temporaryIds.nodes[0] !== undefined) { - var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. - targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); - targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); - this.body.emitter.emit('_redraw'); - } else { - var diffX = pointer.x - this.lastTouch.x; - var diffY = pointer.y - this.lastTouch.y; - this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; - } + }); + + /** + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] + */ + function normalizeSingleTouches(ev, type) { + var all = toArray(ev.touches); + var changed = toArray(ev.changedTouches); + + if (type & (INPUT_END | INPUT_CANCEL)) { + all = uniqueArray(all.concat(changed), 'identifier', true); } - }, { - key: '_finishConnect', - /** - * Connect the new edge to the target if one exists, otherwise remove temp line - * @param event - * @private - */ - value: function _finishConnect(event) { - var pointer = this.body.functions.getPointer(event.center); - var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + return [all, changed]; + } - // remember the edge id - var connectFromId = undefined; - if (this.temporaryIds.edges[0] !== undefined) { - connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; - } + var TOUCH_INPUT_MAP = { + touchstart: INPUT_START, + touchmove: INPUT_MOVE, + touchend: INPUT_END, + touchcancel: INPUT_CANCEL + }; - // get the overlapping node but NOT the temporary node; - var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); - var node = undefined; - for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { - // if the node id is NOT a temporary node, accept the node. - if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { - node = this.body.nodes[overlappingNodeIds[i]]; - break; + var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + + /** + * Multi-user touch events input + * @constructor + * @extends Input + */ + function TouchInput() { + this.evTarget = TOUCH_TARGET_EVENTS; + this.targetIds = {}; + + Input.apply(this, arguments); + } + + inherit(TouchInput, Input, { + handler: function MTEhandler(ev) { + var type = TOUCH_INPUT_MAP[ev.type]; + var touches = getTouches.call(this, ev, type); + if (!touches) { + return; } - } - // clean temporary nodes and edges. - this._cleanupTemporaryNodesAndEdges(); + this.callback(this.manager, type, { + pointers: touches[0], + changedPointers: touches[1], + pointerType: INPUT_TYPE_TOUCH, + srcEvent: ev + }); + } + }); - // perform the connection - if (node !== undefined) { - if (node.isCluster === true) { - alert(this.options.locales[this.options.locale].createEdgeError); - } else { - if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { - this._performCreateEdge(connectFromId, node.id); - } + /** + * @this {TouchInput} + * @param {Object} ev + * @param {Number} type flag + * @returns {undefined|Array} [all, changed] + */ + function getTouches(ev, type) { + var allTouches = toArray(ev.touches); + var targetIds = this.targetIds; + + // when there is only one touch, the process can be simplified + if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { + targetIds[allTouches[0].identifier] = true; + return [allTouches, allTouches]; + } + + var i, + targetTouches, + changedTouches = toArray(ev.changedTouches), + changedTargetTouches = [], + target = this.target; + + // get target touches from touches + targetTouches = allTouches.filter(function(touch) { + return hasParent(touch.target, target); + }); + + // collect touches + if (type === INPUT_START) { + i = 0; + while (i < targetTouches.length) { + targetIds[targetTouches[i].identifier] = true; + i++; } - } - this.body.emitter.emit('_redraw'); } - }, { - key: '_performAddNode', - // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// + // filter changed touches to only contain touches that exist in the collected target ids + i = 0; + while (i < changedTouches.length) { + if (targetIds[changedTouches[i].identifier]) { + changedTargetTouches.push(changedTouches[i]); + } - // ------------------------------ Performing all the actual data manipulation ------------------------// + // cleanup removed touches + if (type & (INPUT_END | INPUT_CANCEL)) { + delete targetIds[changedTouches[i].identifier]; + } + i++; + } + + if (!changedTargetTouches.length) { + return; + } + + return [ + // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' + uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), + changedTargetTouches + ]; + } + + /** + * Combined touch and mouse input + * + * Touch has a higher priority then mouse, and while touching no mouse events are allowed. + * This because touch devices also emit mouse events while doing a touch. + * + * @constructor + * @extends Input + */ + function TouchMouseInput() { + Input.apply(this, arguments); + + var handler = bindFn(this.handler, this); + this.touch = new TouchInput(this.manager, handler); + this.mouse = new MouseInput(this.manager, handler); + } + inherit(TouchMouseInput, Input, { /** - * Adds a node on the specified location + * handle mouse and touch events + * @param {Hammer} manager + * @param {String} inputEvent + * @param {Object} inputData */ - value: function _performAddNode(clickData) { - var _this4 = this; + handler: function TMEhandler(manager, inputEvent, inputData) { + var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), + isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - var defaultData = { - id: util.randomUUID(), - x: clickData.pointer.canvas.x, - y: clickData.pointer.canvas.y, - label: 'new' - }; + // when we're in a touch event, so block all upcoming mouse events + // most mobile browser also emit mouseevents, right after touchstart + if (isTouch) { + this.mouse.allow = false; + } else if (isMouse && !this.mouse.allow) { + return; + } - if (typeof this.options.handlerFunctions.addNode === 'function') { - if (this.options.handlerFunctions.addNode.length === 2) { - this.options.handlerFunctions.addNode(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'addNode') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this4.body.data.nodes.add(finalizedData); - _this4.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for add does not support two arguments (data,callback)'); - this.showManipulatorToolbar(); + // reset the allowMouse when we're done + if (inputEvent & (INPUT_END | INPUT_CANCEL)) { + this.mouse.allow = true; } - } else { - this.body.data.nodes.add(defaultData); - this.showManipulatorToolbar(); - } + + this.callback(manager, inputEvent, inputData); + }, + + /** + * remove the event listeners + */ + destroy: function destroy() { + this.touch.destroy(); + this.mouse.destroy(); } - }, { - key: '_performCreateEdge', + }); + + var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); + var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + + // magical touchAction value + var TOUCH_ACTION_COMPUTE = 'compute'; + var TOUCH_ACTION_AUTO = 'auto'; + var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented + var TOUCH_ACTION_NONE = 'none'; + var TOUCH_ACTION_PAN_X = 'pan-x'; + var TOUCH_ACTION_PAN_Y = 'pan-y'; + + /** + * Touch Action + * sets the touchAction property or uses the js alternative + * @param {Manager} manager + * @param {String} value + * @constructor + */ + function TouchAction(manager, value) { + this.manager = manager; + this.set(value); + } + TouchAction.prototype = { /** - * connect two nodes with a new edge. - * - * @private + * set the touchAction value on the element or enable the polyfill + * @param {String} value */ - value: function _performCreateEdge(sourceNodeId, targetNodeId) { - var _this5 = this; + set: function(value) { + // find out the touch-action by the event handlers + if (value == TOUCH_ACTION_COMPUTE) { + value = this.compute(); + } - var defaultData = { from: sourceNodeId, to: targetNodeId }; - if (this.options.handlerFunctions.addEdge) { - if (this.options.handlerFunctions.addEdge.length === 2) { - this.options.handlerFunctions.addEdge(defaultData, function (finalizedData) { - if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback - _this5.body.data.edges.add(finalizedData); - _this5.selectionHandler.unselectAll(); - _this5.showManipulatorToolbar(); - } - }); - } else { - throw new Error('The function for connect does not support two arguments (data,callback)'); + if (NATIVE_TOUCH_ACTION) { + this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; } - } else { - this.body.data.edges.add(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); - } - } - }, { - key: '_performEditEdge', + this.actions = value.toLowerCase().trim(); + }, /** - * connect two nodes with a new edge. - * - * @private + * just re-set the touchAction value */ - value: function _performEditEdge(sourceNodeId, targetNodeId) { - var _this6 = this; + update: function() { + this.set(this.manager.options.touchAction); + }, - var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; - if (this.options.handlerFunctions.editEdge) { - if (this.options.handlerFunctions.editEdge.length === 2) { - this.options.handlerFunctions.editEdge(defaultData, function (finalizedData) { - if (finalizedData === null || finalizedData === undefined || _this6.inMode !== 'editEdge') { - // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { - _this6.body.edges[defaultData.id].updateEdgeType(); - _this6.body.emitter.emit('_redraw'); - } else { - _this6.body.data.edges.update(finalizedData); - _this6.selectionHandler.unselectAll(); - _this6.showManipulatorToolbar(); + /** + * compute the value for the touchAction property based on the recognizer's settings + * @returns {String} value + */ + compute: function() { + var actions = []; + each(this.manager.recognizers, function(recognizer) { + if (boolOrFn(recognizer.options.enable, [recognizer])) { + actions = actions.concat(recognizer.getTouchAction()); } - }); - } else { - throw new Error('The function for edit does not support two arguments (data, callback)'); + }); + return cleanTouchActions(actions.join(' ')); + }, + + /** + * this method is called on each input cycle and provides the preventing of the browser behavior + * @param {Object} input + */ + preventDefaults: function(input) { + // not needed with native support for the touchAction property + if (NATIVE_TOUCH_ACTION) { + return; } - } else { - this.body.data.edges.update(defaultData); - this.selectionHandler.unselectAll(); - this.showManipulatorToolbar(); - } - } - }]); - return ManipulationSystem; - })(); + var srcEvent = input.srcEvent; + var direction = input.offsetDirection; - exports['default'] = ManipulationSystem; - module.exports = exports['default']; + // if the touch action did prevented once this session + if (this.manager.session.prevented) { + srcEvent.preventDefault(); + return; + } -/***/ }, -/* 60 */ -/***/ function(module, exports, __webpack_require__) { + var actions = this.actions; + var hasNone = inStr(actions, TOUCH_ACTION_NONE); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - 'use strict'; + if (hasNone || + (hasPanY && direction & DIRECTION_HORIZONTAL) || + (hasPanX && direction & DIRECTION_VERTICAL)) { + return this.preventSrc(srcEvent); + } + }, - var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; + /** + * call preventDefault to prevent the browser's default behavior (scrolling in most cases) + * @param {Object} srcEvent + */ + preventSrc: function(srcEvent) { + this.manager.session.prevented = true; + srcEvent.preventDefault(); + } + }; - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + /** + * when the touchActions are collected they are not a valid value, so we need to clean things up. * + * @param {String} actions + * @returns {*} + */ + function cleanTouchActions(actions) { + // none + if (inStr(actions, TOUCH_ACTION_NONE)) { + return TOUCH_ACTION_NONE; + } - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - Object.defineProperty(exports, '__esModule', { - value: true - }); + // pan-x and pan-y can be combined + if (hasPanX && hasPanY) { + return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; + } - var _ColorPicker = __webpack_require__(82); + // pan-x OR pan-y + if (hasPanX || hasPanY) { + return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; + } - var _ColorPicker2 = _interopRequireWildcard(_ColorPicker); + // manipulation + if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { + return TOUCH_ACTION_MANIPULATION; + } - var util = __webpack_require__(1); + return TOUCH_ACTION_AUTO; + } /** - * The way this works is for all properties of this.possible options, you can supply the property name in any form to list the options. - * Boolean options are recognised as Boolean - * Number options should be written as array: [default value, min value, max value, stepsize] - * Colors should be written as array: ['color', '#ffffff'] - * Strings with should be written as array: [option1, option2, option3, ..] + * Recognizer flow explained; * + * All recognizers have the initial state of POSSIBLE when a input session starts. + * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * Example session for mouse-input: mousedown -> mousemove -> mouseup * - * The options are matched with their counterparts in each of the modules and the values used in the configuration are + * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed + * which determines with state it should be. + * + * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to + * POSSIBLE to give it another change on the next cycle. * + * Possible + * | + * +-----+---------------+ + * | | + * +-----+-----+ | + * | | | + * Failed Cancelled | + * +-------+------+ + * | | + * Recognized Began + * | + * Changed + * | + * Ended/Recognized */ + var STATE_POSSIBLE = 1; + var STATE_BEGAN = 2; + var STATE_CHANGED = 4; + var STATE_ENDED = 8; + var STATE_RECOGNIZED = STATE_ENDED; + var STATE_CANCELLED = 16; + var STATE_FAILED = 32; - var ConfigurationSystem = (function () { - function ConfigurationSystem(network) { - _classCallCheck(this, ConfigurationSystem); - - this.network = network; - this.changedOptions = []; - - this.possibleOptions = { - nodes: { - borderWidth: [1, 0, 10, 1], - borderWidthSelected: [2, 0, 10, 1], - color: { - border: ['color', '#2B7CE9'], - background: ['color', '#97C2FC'], - highlight: { - border: ['color', '#2B7CE9'], - background: ['color', '#D2E5FF'] - }, - hover: { - border: ['color', '#2B7CE9'], - background: ['color', '#D2E5FF'] - } - }, - fixed: { - x: false, - y: false - }, - font: { - color: ['color', '#343434'], - size: [14, 0, 100, 1], // px - face: ['arial', 'verdana', 'tahoma'], - background: ['color', 'none'], - stroke: [0, 0, 50, 1], // px - strokeColor: ['color', '#ffffff'] - }, - //group: 'string', - hidden: false, - //icon: { - // face: 'string', //'FontAwesome', - // code: 'string', //'\uf007', - // size: [50, 0, 200, 1], //50, - // color: ['color','#2B7CE9'] //'#aa00ff' - //}, - //image: 'string', // --> URL - physics: true, - scaling: { - min: [10, 0, 200, 1], - max: [30, 0, 200, 1], - label: { - enabled: true, - min: [14, 0, 200, 1], - max: [30, 0, 200, 1], - maxVisible: [30, 0, 200, 1], - drawThreshold: [3, 0, 20, 1] - } - }, - shadow: { - enabled: false, - size: [10, 0, 20, 1], - x: [5, -30, 30, 1], - y: [5, -30, 30, 1] - }, - shape: ['ellipse', 'box', 'circle', 'database', 'diamond', 'dot', 'square', 'star', 'text', 'triangle', 'triangleDown'], - size: [25, 0, 200, 1] - }, - edges: { - arrows: { - to: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} - middle: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, - from: { enabled: false, scaleFactor: [1, 0, 3, 0.05] } - }, - color: { - color: ['color', '#848484'], - highlight: ['color', '#848484'], - hover: ['color', '#848484'], - inherit: ['from', 'to', 'both', true, false], - opacity: [1, 0, 1, 0.05] - }, - dashes: false, - font: { - color: ['color', '#343434'], - size: [14, 0, 100, 1], // px - face: ['arial', 'verdana', 'tahoma'], - background: ['color', 'none'], - stroke: [1, 0, 50, 1], // px - strokeColor: ['color', '#ffffff'], - align: ['horizontal', 'top', 'middle', 'bottom'] - }, - hidden: false, - hoverWidth: [2, 0, 5, 0.1], - physics: true, - scaling: { - min: [1, 0, 100, 1], - max: [15, 0, 100, 1], - label: { - enabled: true, - min: [14, 0, 200, 1], - max: [30, 0, 200, 1], - maxVisible: [30, 0, 200, 1], - drawThreshold: [3, 0, 20, 1] - } - }, - selectionWidth: [1.5, 0, 5, 0.1], - selfReferenceSize: [20, 0, 200, 1], - shadow: { - enabled: false, - size: [10, 0, 20, 1], - x: [5, -30, 30, 1], - y: [5, -30, 30, 1] - }, - smooth: { - enabled: true, - dynamic: true, - type: ['continuous', 'discrete', 'diagonalCross', 'straightCross', 'horizontal', 'vertical', 'curvedCW', 'curvedCCW'], - roundness: [0.5, 0, 1, 0.05] - }, - width: [1, 0, 30, 1] - }, - layout: { - randomSeed: [0, 0, 500, 1], - hierarchical: { - enabled: false, - levelSeparation: [150, 20, 500, 5], - direction: ['UD', 'DU', 'LR', 'RL'], // UD, DU, LR, RL - sortMethod: ['hubsize', 'directed'] // hubsize, directed - } - }, - interaction: { - dragNodes: true, - dragView: true, - zoomView: true, - hoverEnabled: false, - navigationButtons: false, - tooltipDelay: [300, 0, 1000, 25], - keyboard: { - enabled: false, - speed: { x: [10, 0, 40, 1], y: [10, 0, 40, 1], zoom: [0.02, 0, 0.1, 0.005] }, - bindToWindow: true - } - }, - manipulation: { - enabled: false, - initiallyActive: false, - locale: ['en', 'nl'], - functionality: { - addNode: true, - addEdge: true, - editNode: true, - editEdge: true, - deleteNode: true, - deleteEdge: true - } - }, - physics: { - barnesHut: { - //theta: [0.5, 0.1, 1, 0.05], - gravitationalConstant: [-2000, -30000, 0, 50], - centralGravity: [0.3, 0, 10, 0.05], - springLength: [95, 0, 500, 5], - springConstant: [0.04, 0, 5, 0.005], - damping: [0.09, 0, 1, 0.01] - }, - repulsion: { - centralGravity: [0.2, 0, 10, 0.05], - springLength: [200, 0, 500, 5], - springConstant: [0.05, 0, 5, 0.005], - nodeDistance: [100, 0, 500, 5], - damping: [0.09, 0, 1, 0.01] - }, - hierarchicalRepulsion: { - centralGravity: [0.2, 0, 10, 0.05], - springLength: [100, 0, 500, 5], - springConstant: [0.01, 0, 5, 0.005], - nodeDistance: [120, 0, 500, 5], - damping: [0.09, 0, 1, 0.01] - }, - maxVelocity: [50, 0, 150, 1], - minVelocity: [0.1, 0.01, 0.5, 0.01], - solver: ['barnesHut', 'repulsion', 'hierarchicalRepulsion'], - timestep: [0.5, 0, 1, 0.05] - }, - selection: { - select: true, - selectConnectedEdges: true - }, - rendering: { - hideEdgesOnDrag: false, - hideNodesOnDrag: false - } - }; + /** + * Recognizer + * Every recognizer needs to extend from this class. + * @constructor + * @param {Object} options + */ + function Recognizer(options) { + this.id = uniqueId(); - this.actualOptions = { - nodes: {}, - edges: {}, - layout: {}, - interaction: {}, - manipulation: {}, - physics: {}, - selection: {}, - rendering: {}, - configure: false, - configureContainer: undefined - }; + this.manager = null; + this.options = merge(options || {}, this.defaults); - this.domElements = []; - this.colorPicker = new _ColorPicker2['default'](this.network.canvas.pixelRatio); - this.wrapper; - } + // default is enable true + this.options.enable = ifUndefined(this.options.enable, true); - _createClass(ConfigurationSystem, [{ - key: 'setOptions', + this.state = STATE_POSSIBLE; + + this.simultaneous = {}; + this.requireFail = []; + } + Recognizer.prototype = { /** - * refresh all options. - * Because all modules parse their options by themselves, we just use their options. We copy them here. - * - * @param options + * @virtual + * @type {Object} */ - value: function setOptions(options) { - if (options !== undefined) { - util.extend(this.actualOptions, options); - } + defaults: {}, - this._clean(); + /** + * set options + * @param {Object} options + * @return {Recognizer} + */ + set: function(options) { + extend(this.options, options); - if (this.actualOptions.configure !== undefined && this.actualOptions.configure !== false) { - util.deepExtend(this.actualOptions.nodes, this.network.nodesHandler.options, true); - util.deepExtend(this.actualOptions.edges, this.network.edgesHandler.options, true); - util.deepExtend(this.actualOptions.layout, this.network.layoutEngine.options, true); - util.deepExtend(this.actualOptions.interaction, this.network.interactionHandler.options, true); - util.deepExtend(this.actualOptions.manipulation, this.network.manipulation.options, true); - util.deepExtend(this.actualOptions.physics, this.network.physics.options, true); - util.deepExtend(this.actualOptions.selection, this.network.selectionHandler.selection, true); - util.deepExtend(this.actualOptions.rendering, this.network.renderer.selection, true); + // also update the touchAction, in case something changed about the directions/enabled state + this.manager && this.manager.touchAction.update(); + return this; + }, - this.container = this.network.body.container; - var config = true; - if (typeof this.actualOptions.configure === 'string') { - config = this.actualOptions.configure; - } else if (this.actualOptions.configure instanceof Array) { - config = this.actualOptions.configure.join(); - } else if (typeof this.actualOptions.configure === 'object') { - if (this.actualOptions.configure.container !== undefined) { - this.container = this.actualOptions.configure.container; - } - if (this.actualOptions.configure.filter !== undefined) { - config = this.actualOptions.configure.filter; - } - } else if (typeof this.actualOptions.configure === 'boolean') { - config = this.actualOptions.configure; + /** + * recognize simultaneous with an other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + recognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { + return this; } - if (config !== false) { - this._create(config); + var simultaneous = this.simultaneous; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (!simultaneous[otherRecognizer.id]) { + simultaneous[otherRecognizer.id] = otherRecognizer; + otherRecognizer.recognizeWith(this); } - } - } - }, { - key: '_create', + return this; + }, /** - * Create all DOM elements - * @param {Boolean | String} config - * @private + * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this */ - value: function _create(config) { - var _this = this; - - this._clean(); - this.changedOptions = []; + dropRecognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { + return this; + } - var counter = 0; - for (var option in this.possibleOptions) { - if (this.possibleOptions.hasOwnProperty(option)) { - if (config === true || config.indexOf(option) !== -1) { - var optionObj = this.possibleOptions[option]; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + delete this.simultaneous[otherRecognizer.id]; + return this; + }, - // linebreak between categories - if (counter > 0) { - this._makeItem([]); - } - // a header for the category - this._makeHeader(option); + /** + * recognizer can only run when an other is failing + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + requireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { + return this; + } - // get the suboptions - var path = [option]; - this._handleObject(optionObj, path); - } - counter++; + var requireFail = this.requireFail; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (inArray(requireFail, otherRecognizer) === -1) { + requireFail.push(otherRecognizer); + otherRecognizer.requireFailure(this); } - } - var generateButton = document.createElement('div'); - generateButton.className = 'vis-network-configuration button'; - generateButton.innerHTML = 'generate options'; - generateButton.onclick = function () { - _this._printOptions(); - }; - generateButton.onmouseover = function () { - generateButton.className = 'vis-network-configuration button hover'; - }; - generateButton.onmouseout = function () { - generateButton.className = 'vis-network-configuration button'; - }; + return this; + }, - this.optionsContainer = document.createElement('div'); - this.optionsContainer.className = 'vis-network-configuration vis-option-container'; + /** + * drop the requireFailure link. it does not remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRequireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { + return this; + } - this.domElements.push(this.optionsContainer); - this.domElements.push(generateButton); + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + var index = inArray(this.requireFail, otherRecognizer); + if (index > -1) { + this.requireFail.splice(index, 1); + } + return this; + }, - this._push(); - this.colorPicker.insertTo(this.container); - } - }, { - key: '_push', + /** + * has require failures boolean + * @returns {boolean} + */ + hasRequireFailures: function() { + return this.requireFail.length > 0; + }, /** - * draw all DOM elements on the screen - * @private + * if the recognizer can recognize simultaneous with an other recognizer + * @param {Recognizer} otherRecognizer + * @returns {Boolean} */ - value: function _push() { - this.wrapper = document.createElement('div'); - this.wrapper.className = 'vis-network-configuration-wrapper'; - this.container.appendChild(this.wrapper); - for (var i = 0; i < this.domElements.length; i++) { - this.wrapper.appendChild(this.domElements[i]); - } - } - }, { - key: '_clean', + canRecognizeWith: function(otherRecognizer) { + return !!this.simultaneous[otherRecognizer.id]; + }, /** - * delete all DOM elements - * @private + * You should use `tryEmit` instead of `emit` directly to check + * that all the needed recognizers has failed before emitting. + * @param {Object} input */ - value: function _clean() { - for (var i = 0; i < this.domElements.length; i++) { - this.wrapper.removeChild(this.domElements[i]); - } + emit: function(input) { + var self = this; + var state = this.state; - if (this.wrapper !== undefined) { - this.container.removeChild(this.wrapper); - this.wrapper = undefined; - } - this.domElements = []; - } - }, { - key: '_getValue', + function emit(withState) { + self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); + } + + // 'panstart' and 'panmove' + if (state < STATE_ENDED) { + emit(true); + } + + emit(); // simple 'eventName' events + + // panend and pancancel + if (state >= STATE_ENDED) { + emit(true); + } + }, /** - * get the value from the actualOptions if it exists - * @param {array} path | where to look for the actual option - * @returns {*} - * @private + * Check that all the require failure recognizers has failed, + * if true, it emits a gesture event, + * otherwise, setup the state to FAILED. + * @param {Object} input */ - value: function _getValue(path) { - var base = this.actualOptions; - for (var i = 0; i < path.length; i++) { - if (base[path[i]] !== undefined) { - base = base[path[i]]; - } else { - base = undefined; - break; + tryEmit: function(input) { + if (this.canEmit()) { + return this.emit(input); } - } - return base; - } - }, { - key: '_addToPath', + // it's failing anyway + this.state = STATE_FAILED; + }, /** - * Copy the path and add a step. It needs to copy because the path will keep stacking otherwise. - * @param path - * @param newValue - * @returns {Array} - * @private + * can we emit? + * @returns {boolean} */ - value: function _addToPath(path, newValue) { - var newPath = []; - for (var i = 0; i < path.length; i++) { - newPath.push(path[i]); - } - newPath.push(newValue); - return newPath; - } - }, { - key: '_makeItem', + canEmit: function() { + var i = 0; + while (i < this.requireFail.length) { + if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { + return false; + } + i++; + } + return true; + }, /** - * all option elements are wrapped in an item - * @param path - * @param domElements - * @private + * update the recognizer + * @param {Object} inputData */ - value: function _makeItem(path) { - for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { - domElements[_key - 1] = arguments[_key]; - } - - var item = document.createElement('div'); - item.className = 'vis-network-configuration item s' + path.length; - domElements.forEach(function (element) { - item.appendChild(element); - }); - this.domElements.push(item); - } - }, { - key: '_makeHeader', + recognize: function(inputData) { + // make a new copy of the inputData + // so we can change the inputData without messing up the other recognizers + var inputDataClone = extend({}, inputData); + + // is is enabled and allow recognizing? + if (!boolOrFn(this.options.enable, [this, inputDataClone])) { + this.reset(); + this.state = STATE_FAILED; + return; + } + + // reset when we've reached the end + if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { + this.state = STATE_POSSIBLE; + } + + this.state = this.process(inputDataClone); + + // the recognizer has recognized a gesture + // so trigger an event + if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { + this.tryEmit(inputDataClone); + } + }, /** - * header for major subjects - * @param name - * @private + * return the state of the recognizer + * the actual recognizing happens in this method + * @virtual + * @param {Object} inputData + * @returns {Const} STATE */ - value: function _makeHeader(name) { - var div = document.createElement('div'); - div.className = 'vis-network-configuration header'; - div.innerHTML = name; - this._makeItem([], div); - } - }, { - key: '_makeLabel', + process: function(inputData) { }, // jshint ignore:line /** - * make a label, if it is an object label, it gets different styling. - * @param name - * @param path - * @param objectLabel - * @returns {HTMLElement} - * @private + * return the preferred touch-action + * @virtual + * @returns {Array} */ - value: function _makeLabel(name, path) { - var objectLabel = arguments[2] === undefined ? false : arguments[2]; - - var div = document.createElement('div'); - div.className = 'vis-network-configuration label s' + path.length; - if (objectLabel === true) { - div.innerHTML = '' + name + ':'; - } else { - div.innerHTML = name + ':'; - } - return div; - } - }, { - key: '_makeDropdown', + getTouchAction: function() { }, /** - * make a dropdown list for multiple possible string optoins - * @param arr - * @param value - * @param path - * @private + * called when the gesture isn't allowed to recognize + * like when another is being recognized or it is disabled + * @virtual */ - value: function _makeDropdown(arr, value, path) { - var select = document.createElement('select'); - select.className = 'vis-network-configuration select'; - var selectedValue = 0; - if (value !== undefined) { - if (arr.indexOf(value) !== -1) { - selectedValue = arr.indexOf(value); - } - } + reset: function() { } + }; - for (var i = 0; i < arr.length; i++) { - var option = document.createElement('option'); - option.value = arr[i]; - if (i === selectedValue) { - option.selected = 'selected'; - } - option.innerHTML = arr[i]; - select.appendChild(option); - } + /** + * get a usable string, used as event postfix + * @param {Const} state + * @returns {String} state + */ + function stateStr(state) { + if (state & STATE_CANCELLED) { + return 'cancel'; + } else if (state & STATE_ENDED) { + return 'end'; + } else if (state & STATE_CHANGED) { + return 'move'; + } else if (state & STATE_BEGAN) { + return 'start'; + } + return ''; + } - var me = this; - select.onchange = function () { - me._update(this.value, path); - }; + /** + * direction cons to string + * @param {Const} direction + * @returns {String} + */ + function directionStr(direction) { + if (direction == DIRECTION_DOWN) { + return 'down'; + } else if (direction == DIRECTION_UP) { + return 'up'; + } else if (direction == DIRECTION_LEFT) { + return 'left'; + } else if (direction == DIRECTION_RIGHT) { + return 'right'; + } + return ''; + } - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, select); + /** + * get a recognizer by name if it is bound to a manager + * @param {Recognizer|String} otherRecognizer + * @param {Recognizer} recognizer + * @returns {Recognizer} + */ + function getRecognizerByNameIfManager(otherRecognizer, recognizer) { + var manager = recognizer.manager; + if (manager) { + return manager.get(otherRecognizer); } - }, { - key: '_makeRange', + return otherRecognizer; + } + + /** + * This recognizer is just used as a base for the simple attribute recognizers. + * @constructor + * @extends Recognizer + */ + function AttrRecognizer() { + Recognizer.apply(this, arguments); + } + inherit(AttrRecognizer, Recognizer, { /** - * make a range object for numeric options - * @param arr - * @param value - * @param path - * @private + * @namespace + * @memberof AttrRecognizer */ - value: function _makeRange(arr, value, path) { - var defaultValue = arr[0]; - var min = arr[1]; - var max = arr[2]; - var step = arr[3]; - var range = document.createElement('input'); - range.type = 'range'; - range.className = 'vis-network-configuration range'; - range.min = min; - range.max = max; - range.step = step; - - if (value !== undefined) { - if (value * 0.1 < min) { - range.min = value / 10; - } - if (value * 2 > max && max !== 1) { - range.max = value * 2; - } - range.value = value; - } else { - range.value = defaultValue; - } - - var input = document.createElement('input'); - input.className = 'vis-network-configuration rangeinput'; - input.value = range.value; - - var me = this; - range.onchange = function () { - input.value = this.value;me._update(this.value, path); - }; - range.oninput = function () { - input.value = this.value; - }; + defaults: { + /** + * @type {Number} + * @default 1 + */ + pointers: 1 + }, - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, range, input); - } - }, { - key: '_makeCheckbox', + /** + * Used to check if it the recognizer receives valid input, like input.distance > 10. + * @memberof AttrRecognizer + * @param {Object} input + * @returns {Boolean} recognized + */ + attrTest: function(input) { + var optionPointers = this.options.pointers; + return optionPointers === 0 || input.pointers.length === optionPointers; + }, /** - * make a checkbox for boolean options. - * @param defaultValue - * @param value - * @param path - * @private + * Process the input and return the state for the recognizer + * @memberof AttrRecognizer + * @param {Object} input + * @returns {*} State */ - value: function _makeCheckbox(defaultValue, value, path) { - var checkbox = document.createElement('input'); - checkbox.type = 'checkbox'; - checkbox.className = 'vis-network-configuration checkbox'; - checkbox.checked = defaultValue; - if (value !== undefined) { - checkbox.checked = value; - if (value !== defaultValue) { - if (typeof defaultValue === 'object') { - if (value !== defaultValue.enabled) { - this.changedOptions.push({ path: path, value: value }); + process: function(input) { + var state = this.state; + var eventType = input.eventType; + + var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); + var isValid = this.attrTest(input); + + // on cancel input and we've recognized before, return STATE_CANCELLED + if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { + return state | STATE_CANCELLED; + } else if (isRecognized || isValid) { + if (eventType & INPUT_END) { + return state | STATE_ENDED; + } else if (!(state & STATE_BEGAN)) { + return STATE_BEGAN; } - } else { - this.changedOptions.push({ path: path, value: value }); - } + return state | STATE_CHANGED; } - } + return STATE_FAILED; + } + }); - var me = this; - checkbox.onchange = function () { - me._update(this.checked, path); - }; + /** + * Pan + * Recognized when the pointer is down and moved in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function PanRecognizer() { + AttrRecognizer.apply(this, arguments); - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, checkbox); - } - }, { - key: '_makeColorField', + this.pX = null; + this.pY = null; + } + inherit(PanRecognizer, AttrRecognizer, { /** - * make a color field with a color picker for color fields - * @param arr - * @param value - * @param path - * @private + * @namespace + * @memberof PanRecognizer */ - value: function _makeColorField(arr, value, path) { - var _this2 = this; + defaults: { + event: 'pan', + threshold: 10, + pointers: 1, + direction: DIRECTION_ALL + }, - var defaultColor = arr[1]; - var div = document.createElement('div'); - value = value === undefined ? defaultColor : value; + getTouchAction: function() { + var direction = this.options.direction; + var actions = []; + if (direction & DIRECTION_HORIZONTAL) { + actions.push(TOUCH_ACTION_PAN_Y); + } + if (direction & DIRECTION_VERTICAL) { + actions.push(TOUCH_ACTION_PAN_X); + } + return actions; + }, - if (value !== 'none') { - div.className = 'vis-network-configuration colorBlock'; - div.style.backgroundColor = value; - } else { - div.className = 'vis-network-configuration colorBlock none'; - } + directionTest: function(input) { + var options = this.options; + var hasMoved = true; + var distance = input.distance; + var direction = input.direction; + var x = input.deltaX; + var y = input.deltaY; - value = value === undefined ? defaultColor : value; - div.onclick = function () { - _this2._showColorPicker(value, div, path); - }; + // lock to axis? + if (!(direction & options.direction)) { + if (options.direction & DIRECTION_HORIZONTAL) { + direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + hasMoved = x != this.pX; + distance = Math.abs(input.deltaX); + } else { + direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; + hasMoved = y != this.pY; + distance = Math.abs(input.deltaY); + } + } + input.direction = direction; + return hasMoved && distance > options.threshold && direction & options.direction; + }, - var label = this._makeLabel(path[path.length - 1], path); - this._makeItem(path, label, div); - } - }, { - key: '_showColorPicker', + attrTest: function(input) { + return AttrRecognizer.prototype.attrTest.call(this, input) && + (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); + }, - /** - * used by the color buttons to call the color picker. - * @param event - * @param value - * @param div - * @param path - * @private - */ - value: function _showColorPicker(value, div, path) { - var _this3 = this; + emit: function(input) { + this.pX = input.deltaX; + this.pY = input.deltaY; - var rect = div.getBoundingClientRect(); - var bodyRect = document.body.getBoundingClientRect(); - var pickerX = rect.left + rect.width + 5; - var pickerY = rect.top - bodyRect.top + rect.height * 0.5; - this.colorPicker.show(pickerX, pickerY); - this.colorPicker.setColor(value); - this.colorPicker.setCallback(function (color) { - var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')'; - div.style.backgroundColor = colorString; - _this3._update(colorString, path); - }); + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } + + this._super.emit.call(this, input); } - }, { - key: '_handleObject', + }); + + /** + * Pinch + * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). + * @constructor + * @extends AttrRecognizer + */ + function PinchRecognizer() { + AttrRecognizer.apply(this, arguments); + } + inherit(PinchRecognizer, AttrRecognizer, { /** - * parse an object and draw the correct items - * @param obj - * @param path - * @private + * @namespace + * @memberof PinchRecognizer */ - value: function _handleObject(obj) { - var path = arguments[1] === undefined ? [] : arguments[1]; + defaults: { + event: 'pinch', + threshold: 0, + pointers: 2 + }, - for (var subObj in obj) { - if (obj.hasOwnProperty(subObj)) { - var item = obj[subObj]; - var newPath = util.copyAndExtendArray(path, subObj); - var value = this._getValue(newPath); + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - if (item instanceof Array) { - this._handleArray(item, value, newPath); - } else if (typeof item === 'string') { - this._handleString(item, value, newPath); - } else if (typeof item === 'boolean') { - this._makeCheckbox(item, value, newPath); - } else if (item instanceof Object) { - // collapse the physics options that are not enabled - var draw = true; - if (path.indexOf('physics') !== -1) { - if (this.actualOptions.physics.solver !== subObj) { - draw = false; - } - } + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + }, - if (draw === true) { - // initially collapse options with an disabled enabled option. - if (item.enabled !== undefined) { - var enabledPath = util.copyAndExtendArray(newPath, 'enabled'); - var enabledValue = this._getValue(enabledPath); - if (enabledValue === true) { - var label = this._makeLabel(subObj, newPath, true); - this._makeItem(newPath, label); - this._handleObject(item, newPath); - } else { - this._makeCheckbox(item, enabledValue, newPath); - } - } else { - var label = this._makeLabel(subObj, newPath, true); - this._makeItem(newPath, label); - this._handleObject(item, newPath); - } - } - } else { - console.error('dont know how to handle', item, subObj, newPath); - } + emit: function(input) { + this._super.emit.call(this, input); + if (input.scale !== 1) { + var inOut = input.scale < 1 ? 'in' : 'out'; + this.manager.emit(this.options.event + inOut, input); } - } } - }, { - key: '_handleArray', + }); + + /** + * Press + * Recognized when the pointer is down for x ms without any movement. + * @constructor + * @extends Recognizer + */ + function PressRecognizer() { + Recognizer.apply(this, arguments); + + this._timer = null; + this._input = null; + } + inherit(PressRecognizer, Recognizer, { /** - * handle the array type of option - * @param optionName - * @param arr - * @param value - * @param path - * @private + * @namespace + * @memberof PressRecognizer */ - value: function _handleArray(arr, value, path) { - if (typeof arr[0] === 'string' && arr[0] === 'color') { - this._makeColorField(arr, value, path); - if (arr[1] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === 'string') { - this._makeDropdown(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } else if (typeof arr[0] === 'number') { - this._makeRange(arr, value, path); - if (arr[0] !== value) { - this.changedOptions.push({ path: path, value: value }); - } - } - } - }, { - key: '_update', + defaults: { + event: 'press', + pointers: 1, + time: 500, // minimal time of the pointer to be pressed + threshold: 5 // a minimal movement is ok, but keep it low + }, - /** - * called to update the network with the new settings. - * @param value - * @param path - * @private - */ - value: function _update(value, path) { - var options = this._constructOptions(value, path); - this.network.setOptions(options); - } - }, { - key: '_constructOptions', - value: function _constructOptions(value, path) { - var optionsObj = arguments[2] === undefined ? {} : arguments[2]; + getTouchAction: function() { + return [TOUCH_ACTION_AUTO]; + }, - var pointer = optionsObj; + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTime = input.deltaTime > options.time; - // when dropdown boxes can be string or boolean, we typecast it into correct types - value = value === 'true' ? true : value; - value = value === 'false' ? false : value; + this._input = input; - for (var i = 0; i < path.length; i++) { - if (pointer[path[i]] === undefined) { - pointer[path[i]] = {}; - } - if (i !== path.length - 1) { - pointer = pointer[path[i]]; - } else { - pointer[path[i]] = value; + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { + this.reset(); + } else if (input.eventType & INPUT_START) { + this.reset(); + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.time, this); + } else if (input.eventType & INPUT_END) { + return STATE_RECOGNIZED; } - } - return optionsObj; - } - }, { - key: '_printOptions', - value: function _printOptions() { - var options = {}; - for (var i = 0; i < this.changedOptions.length; i++) { - this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); - } - this.optionsContainer.innerHTML = '
var options = ' + JSON.stringify(options, null, 2) + '
'; - } - }]); + return STATE_FAILED; + }, - return ConfigurationSystem; - })(); + reset: function() { + clearTimeout(this._timer); + }, - exports['default'] = ConfigurationSystem; - module.exports = exports['default']; + emit: function(input) { + if (this.state !== STATE_RECOGNIZED) { + return; + } -/***/ }, -/* 61 */ -/***/ function(module, exports, __webpack_require__) { + if (input && (input.eventType & INPUT_END)) { + this.manager.emit(this.options.event + 'up', input); + } else { + this._input.timeStamp = now(); + this.manager.emit(this.options.event, this._input); + } + } + }); - 'use strict'; + /** + * Rotate + * Recognized when two or more pointer are moving in a circular motion. + * @constructor + * @extends AttrRecognizer + */ + function RotateRecognizer() { + AttrRecognizer.apply(this, arguments); + } - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + inherit(RotateRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof RotateRecognizer + */ + defaults: { + event: 'rotate', + threshold: 0, + pointers: 2 + }, - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - Object.defineProperty(exports, '__esModule', { - value: true + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); + } }); - var util = __webpack_require__(1); - var errorFound = false; - var printStyle = 'background: #FFeeee; color: #dd0000'; /** - * Used to validate options. + * Swipe + * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. + * @constructor + * @extends AttrRecognizer */ + function SwipeRecognizer() { + AttrRecognizer.apply(this, arguments); + } - var Validator = (function () { - function Validator() { - _classCallCheck(this, Validator); - } - - _createClass(Validator, null, [{ - key: 'validate', - + inherit(SwipeRecognizer, AttrRecognizer, { /** - * Main function to be called - * @param options - * @param subObject - * @returns {boolean} + * @namespace + * @memberof SwipeRecognizer */ - value: function validate(options, referenceOptions, subObject) { - errorFound = false; - var usedOptions = referenceOptions; - if (subObject !== undefined) { - usedOptions = referenceOptions[subObject]; - } - Validator.parse(options, usedOptions, []); - return errorFound; - } - }, { - key: 'parse', + defaults: { + event: 'swipe', + threshold: 10, + velocity: 0.65, + direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, + pointers: 1 + }, - /** - * Will traverse an object recursively and check every value - * @param options - * @param referenceOptions - * @param path - */ - value: function parse(options, referenceOptions, path) { - for (var option in options) { - if (options.hasOwnProperty(option)) { - Validator.check(option, options, referenceOptions, path); - } - } - } - }, { - key: 'check', + getTouchAction: function() { + return PanRecognizer.prototype.getTouchAction.call(this); + }, - /** - * Check every value. If the value is an object, call the parse function on that object. - * @param option - * @param options - * @param referenceOptions - * @param path - */ - value: function check(option, options, referenceOptions, path) { - if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { - Validator.getSuggestion(option, referenceOptions, path); - } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { - // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. - if (Validator.getType(options[option]) === 'object') { - util.copyAndExtendArray(path, option); - Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions.__any__.__type__, path); - } - } else { - // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. - if (referenceOptions[option].__type__ !== undefined) { - util.copyAndExtendArray(path, option); - // if this should be an object, we check if the correct type has been supplied to account for shorthand options. - Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); - } else { - Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); - } - } - } - }, { - key: 'checkFields', + attrTest: function(input) { + var direction = this.options.direction; + var velocity; - /** - * - * @param {String} option | the option property - * @param {Object} options | The supplied options object - * @param {Object} referenceOptions | The reference options containing all options and their allowed formats - * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. - * @param {String} refOptionType | This is the type object from the reference options - * @param {Array} path | where in the object is the option - */ - value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { - var optionType = Validator.getType(options[option]); - var refOptionType = refOptionObj[optionType]; - if (refOptionType !== undefined) { - // if the type is correct, we check if it is supposed to be one of a few select values - if (Validator.getType(refOptionType) === 'array') { - if (refOptionType.indexOf(options[option]) === -1) { - console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); - errorFound = true; - } else if (optionType === 'object') { - Validator.parse(options[option], referenceOptions[referenceOption], path); - } - } else if (optionType === 'object') { - Validator.parse(options[option], referenceOptions[referenceOption], path); - } - } else { - if (refOptionObj.undef !== undefined && optionType === 'undefined') {} else if (refOptionObj.fn !== undefined && optionType === 'function') {} else { - // type of the field is incorrect - console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); - errorFound = true; + if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { + velocity = input.velocity; + } else if (direction & DIRECTION_HORIZONTAL) { + velocity = input.velocityX; + } else if (direction & DIRECTION_VERTICAL) { + velocity = input.velocityY; } - } - } - }, { - key: 'getType', - value: function getType(object) { - var type = typeof object; - if (type === 'object') { - if (object === null) { - return 'null'; - } - if (object instanceof Boolean) { - return 'boolean'; - } - if (object instanceof Number) { - return 'number'; - } - if (object instanceof String) { - return 'string'; - } - if (Array.isArray(object)) { - return 'array'; - } - if (object instanceof Date) { - return 'date'; - } - if (object.nodeType !== undefined) { - return 'dom'; + return this._super.attrTest.call(this, input) && + direction & input.direction && + input.distance > this.options.threshold && + abs(velocity) > this.options.velocity && input.eventType & INPUT_END; + }, + + emit: function(input) { + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); } - return 'object'; - } else if (type === 'number') { - return 'number'; - } else if (type === 'boolean') { - return 'boolean'; - } else if (type === 'string') { - return 'string'; - } else if (type === undefined) { - return 'undefined'; - } - return type; + + this.manager.emit(this.options.event, input); } - }, { - key: 'getSuggestion', - value: function getSuggestion(option, options, path) { - var closestMatch = ''; - var min = 1000000000; - var threshold = 10; - for (var op in options) { - var distance = Validator.levenshteinDistance(option, op); - if (min > distance && distance < threshold) { - closestMatch = op; - min = distance; - } - } + }); - if (min < threshold) { - console.log('%cUnknown option detected: "' + option + '". Did you mean "' + closestMatch + '"?' + Validator.printLocation(path, option), printStyle); - } else { - console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); - } + /** + * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * between the given interval and position. The delay option can be used to recognize multi-taps without firing + * a single tap. + * + * The eventData from the emitted event contains the property `tapCount`, which contains the amount of + * multi-taps being recognized. + * @constructor + * @extends Recognizer + */ + function TapRecognizer() { + Recognizer.apply(this, arguments); - errorFound = true; - return closestMatch; - } - }, { - key: 'printLocation', - value: function printLocation(path, option) { - var str = '\n\nProblem value found at: \noptions = {\n'; - for (var i = 0; i < path.length; i++) { - for (var j = 0; j < i + 1; j++) { - str += ' '; - } - str += path[i] + ': {\n'; - } - for (var j = 0; j < path.length + 1; j++) { - str += ' '; - } - str += option + '\n'; - for (var i = 0; i < path.length + 1; i++) { - for (var j = 0; j < path.length - i; j++) { - str += ' '; - } - str += '}\n'; - } - return str + '\n\n'; - } - }, { - key: 'print', - value: function print(options) { - return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); - } - }, { - key: 'levenshteinDistance', + // previous time and center, + // used for tap counting + this.pTime = false; + this.pCenter = false; - // Compute the edit distance between the two given strings - // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript - /* - Copyright (c) 2011 Andrei Mackenzie - Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + this._timer = null; + this._input = null; + this.count = 0; + } + + inherit(TapRecognizer, Recognizer, { + /** + * @namespace + * @memberof PinchRecognizer */ - value: function levenshteinDistance(a, b) { - if (a.length === 0) { - return b.length; - }if (b.length === 0) { - return a.length; - }var matrix = []; + defaults: { + event: 'tap', + pointers: 1, + taps: 1, + interval: 300, // max time between the multi-tap taps + time: 250, // max time of the pointer to be down (like finger on the screen) + threshold: 2, // a minimal movement is ok, but keep it low + posThreshold: 10 // a multi-tap can be a bit off the initial position + }, - // increment along the first column of each row - var i; - for (i = 0; i <= b.length; i++) { - matrix[i] = [i]; - } + getTouchAction: function() { + return [TOUCH_ACTION_MANIPULATION]; + }, - // increment each column in the first row - var j; - for (j = 0; j <= a.length; j++) { - matrix[0][j] = j; - } + process: function(input) { + var options = this.options; - // Fill in the rest of the matrix - for (i = 1; i <= b.length; i++) { - for (j = 1; j <= a.length; j++) { - if (b.charAt(i - 1) == a.charAt(j - 1)) { - matrix[i][j] = matrix[i - 1][j - 1]; - } else { - matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution - Math.min(matrix[i][j - 1] + 1, // insertion - matrix[i - 1][j] + 1)); // deletion - } + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTouchTime = input.deltaTime < options.time; + + this.reset(); + + if ((input.eventType & INPUT_START) && (this.count === 0)) { + return this.failTimeout(); } - } - return matrix[b.length][a.length]; - } - }]); + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (validMovement && validTouchTime && validPointers) { + if (input.eventType != INPUT_END) { + return this.failTimeout(); + } - return Validator; - })(); + var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; + var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - exports['default'] = Validator; - exports.printStyle = printStyle; + this.pTime = input.timeStamp; + this.pCenter = input.center; - // item is undefined, which is allowed + if (!validMultiTap || !validInterval) { + this.count = 1; + } else { + this.count += 1; + } - // item is a function, which is allowed + this._input = input; -/***/ }, -/* 62 */ -/***/ function(module, exports, __webpack_require__) { + // if tap count matches we have recognized it, + // else it has began recognizing... + var tapCount = this.count % options.taps; + if (tapCount === 0) { + // no failing requirements, immediately trigger the tap event + // or wait as long as the multitap interval to trigger + if (!this.hasRequireFailures()) { + return STATE_RECOGNIZED; + } else { + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.interval, this); + return STATE_BEGAN; + } + } + } + return STATE_FAILED; + }, - 'use strict'; + failTimeout: function() { + this._timer = setTimeoutContext(function() { + this.state = STATE_FAILED; + }, this.options.interval, this); + return STATE_FAILED; + }, - Object.defineProperty(exports, '__esModule', { - value: true + reset: function() { + clearTimeout(this._timer); + }, + + emit: function() { + if (this.state == STATE_RECOGNIZED ) { + this._input.tapCount = this.count; + this.manager.emit(this.options.event, this._input); + } + } }); + /** - * This object contains all possible options. It will check if the types are correct, if required if the option is one - * of the allowed values. - * - * __any__ means that the name of the property does not matter. - * __type__ is a required field for all objects and contains the allowed types of all objects - */ - var string = 'string'; - var boolean = 'boolean'; - var number = 'number'; - var array = 'array'; - var object = 'object'; - var dom = 'dom'; - var fn = 'function'; - var undef = 'undefined'; + * Simple way to create an manager with a default set of recognizers. + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Hammer(element, options) { + options = options || {}; + options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); + return new Manager(element, options); + } - var allOptions = { - canvas: { - width: { string: string }, - height: { string: string }, - __type__: { object: object } - }, - rendering: { - hideEdgesOnDrag: { boolean: boolean }, - hideNodesOnDrag: { boolean: boolean }, - __type__: { object: object } - }, - clustering: {}, - configure: { - filter: { boolean: boolean, string: ['nodes', 'edges', 'layout', 'physics', 'manipulation', 'interaction', 'selection', 'rendering'], array: array }, - container: { dom: dom }, - __type__: { object: object, string: string, array: array, boolean: boolean } - }, - edges: { - arrows: { - to: { enabled: { boolean: boolean }, scaleFactor: { number: number }, __type__: { object: object } }, - middle: { enabled: { boolean: boolean }, scaleFactor: { number: number }, __type__: { object: object } }, - from: { enabled: { boolean: boolean }, scaleFactor: { number: number }, __type__: { object: object } }, - __type__: { string: ['from', 'to', 'middle'], object: object } - }, - color: { - color: { string: string }, - highlight: { string: string }, - hover: { string: string }, - inherit: { string: ['from', 'to', 'both'], boolean: boolean }, - opacity: { number: number }, - __type__: { object: object } - }, - dashes: { - enabled: { boolean: boolean }, - pattern: { array: array }, - __type__: { boolean: boolean, object: object } - }, - font: { - color: { string: string }, - size: { number: number }, // px - face: { string: string }, - background: { string: string }, - stroke: { number: number }, // px - strokeColor: { string: string }, - align: { string: ['horizontal', 'top', 'middle', 'bottom'] }, - __type__: { object: object, string: string } - }, - hidden: { boolean: boolean }, - hoverWidth: { fn: fn, number: number }, - label: { string: string, undef: undef }, - length: { number: number, undef: undef }, - physics: { boolean: boolean }, - scaling: { - min: { number: number }, - max: { number: number }, - label: { - enabled: { boolean: boolean }, - min: { number: number }, - max: { number: number }, - maxVisible: { number: number }, - drawThreshold: { number: number }, - __type__: { object: object, boolean: boolean } - }, - customScalingFunction: { fn: fn }, - __type__: { object: object } - }, - selectionWidth: { fn: fn, number: number }, - selfReferenceSize: { number: number }, - shadow: { - enabled: { boolean: boolean }, - size: { number: number }, - x: { number: number }, - y: { number: number }, - __type__: { object: object, boolean: boolean } - }, - smooth: { - enabled: { boolean: boolean }, - dynamic: { boolean: boolean }, - type: { string: string }, - roundness: { number: number }, - __type__: { object: object, boolean: boolean } - }, - title: { string: string, undef: undef }, - width: { number: number }, - value: { number: number, undef: undef }, - __type__: { object: object } - }, - groups: { - useDefaultGroups: { boolean: boolean }, - __any__: ['__ref__', 'nodes'], - __type__: { object: object } - }, - interaction: { - dragNodes: { boolean: boolean }, - dragView: { boolean: boolean }, - zoomView: { boolean: boolean }, - hoverEnabled: { boolean: boolean }, - navigationButtons: { boolean: boolean }, - tooltipDelay: { number: number }, - keyboard: { - enabled: { boolean: boolean }, - speed: { x: { number: number }, y: { number: number }, zoom: { number: number }, __type__: { object: object } }, - bindToWindow: { boolean: boolean }, - __type__: { object: object, boolean: boolean } - }, - __type__: { object: object } - }, - layout: { - randomSeed: { undef: undef, number: number }, - hierarchical: { - enabled: { boolean: boolean }, - levelSeparation: { number: number }, - direction: { string: ['UD', 'DU', 'LR', 'RL'] }, // UD, DU, LR, RL - sortMethod: { string: ['hubsize', 'directed'] }, // hubsize, directed - __type__: { object: object, boolean: boolean } - }, - __type__: { object: object } - }, - manipulation: { - enabled: { boolean: boolean }, - initiallyActive: { boolean: boolean }, - locale: { string: string }, - locales: { object: object }, - functionality: { - addNode: { boolean: boolean }, - addEdge: { boolean: boolean }, - editNode: { boolean: boolean }, - editEdge: { boolean: boolean }, - deleteNode: { boolean: boolean }, - deleteEdge: { boolean: boolean }, - __type__: { object: object } - }, - handlerFunctions: { - addNode: { fn: fn, undef: undef }, - addEdge: { fn: fn, undef: undef }, - editNode: { fn: fn, undef: undef }, - editEdge: { fn: fn, undef: undef }, - deleteNode: { fn: fn, undef: undef }, - deleteEdge: { fn: fn, undef: undef }, - __type__: { object: object } - }, - controlNodeStyle: ['__ref__', 'nodes'], - __type__: { object: object, boolean: boolean } - }, - nodes: { - borderWidth: { number: number }, - borderWidthSelected: { number: number, undef: undef }, - brokenImage: { string: string, undef: undef }, - color: { - border: { string: string }, - background: { string: string }, - highlight: { - border: { string: string }, - background: { string: string }, - __type__: { object: object, string: string } - }, - hover: { - border: { string: string }, - background: { string: string }, - __type__: { object: object, string: string } - }, - __type__: { object: object, string: string } - }, - fixed: { - x: { boolean: boolean }, - y: { boolean: boolean }, - __type__: { object: object, boolean: boolean } + /** + * @const {string} + */ + Hammer.VERSION = '2.0.4'; + + /** + * default settings + * @namespace + */ + Hammer.defaults = { + /** + * set if DOM events are being triggered. + * But this is slower and unused by simple implementations, so disabled by default. + * @type {Boolean} + * @default false + */ + domEvents: false, + + /** + * The value for the touchAction property/fallback. + * When set to `compute` it will magically set the correct value based on the added recognizers. + * @type {String} + * @default compute + */ + touchAction: TOUCH_ACTION_COMPUTE, + + /** + * @type {Boolean} + * @default true + */ + enable: true, + + /** + * EXPERIMENTAL FEATURE -- can be removed/changed + * Change the parent input target element. + * If Null, then it is being set the to main element. + * @type {Null|EventTarget} + * @default null + */ + inputTarget: null, + + /** + * force an input class + * @type {Null|Function} + * @default null + */ + inputClass: null, + + /** + * Default recognizer setup when calling `Hammer()` + * When creating a new Manager these will be skipped. + * @type {Array} + */ + preset: [ + // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] + [RotateRecognizer, { enable: false }], + [PinchRecognizer, { enable: false }, ['rotate']], + [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], + [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], + [TapRecognizer], + [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], + [PressRecognizer] + ], + + /** + * Some CSS properties can be used to improve the working of Hammer. + * Add them to this method and they will be set when creating a new Manager. + * @namespace + */ + cssProps: { + /** + * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userSelect: 'none', + + /** + * Disable the Windows Phone grippers when pressing an element. + * @type {String} + * @default 'none' + */ + touchSelect: 'none', + + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @type {String} + * @default 'none' + */ + touchCallout: 'none', + + /** + * Specifies whether zooming is enabled. Used by IE10> + * @type {String} + * @default 'none' + */ + contentZooming: 'none', + + /** + * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userDrag: 'none', + + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in iOS. This property obeys the alpha value, if specified. + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' + } + }; + + var STOP = 1; + var FORCED_STOP = 2; + + /** + * Manager + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Manager(element, options) { + options = options || {}; + + this.options = merge(options, Hammer.defaults); + this.options.inputTarget = this.options.inputTarget || element; + + this.handlers = {}; + this.session = {}; + this.recognizers = []; + + this.element = element; + this.input = createInputInstance(this); + this.touchAction = new TouchAction(this, this.options.touchAction); + + toggleCssProps(this, true); + + each(options.recognizers, function(item) { + var recognizer = this.add(new (item[0])(item[1])); + item[2] && recognizer.recognizeWith(item[2]); + item[3] && recognizer.requireFailure(item[3]); + }, this); + } + + Manager.prototype = { + /** + * set options + * @param {Object} options + * @returns {Manager} + */ + set: function(options) { + extend(this.options, options); + + // Options that need a little more setup + if (options.touchAction) { + this.touchAction.update(); + } + if (options.inputTarget) { + // Clean up existing event listeners and reinitialize + this.input.destroy(); + this.input.target = options.inputTarget; + this.input.init(); + } + return this; }, - font: { - color: { string: string }, - size: { number: number }, // px - face: { string: string }, - background: { string: string }, - stroke: { number: number }, // px - strokeColor: { string: string }, - __type__: { object: object, string: string } + + /** + * stop recognizing for this session. + * This session will be discarded, when a new [input]start event is fired. + * When forced, the recognizer cycle is stopped immediately. + * @param {Boolean} [force] + */ + stop: function(force) { + this.session.stopped = force ? FORCED_STOP : STOP; }, - group: { string: string, number: number, undef: undef }, - hidden: { boolean: boolean }, - icon: { - face: { string: string }, - code: { string: string }, //'\uf007', - size: { number: number }, //50, - color: { string: string }, - __type__: { object: object } + + /** + * run the recognizers! + * called by the inputHandler function on every movement of the pointers (touches) + * it walks through all the recognizers and tries to detect the gesture that is being made + * @param {Object} inputData + */ + recognize: function(inputData) { + var session = this.session; + if (session.stopped) { + return; + } + + // run the touch-action polyfill + this.touchAction.preventDefaults(inputData); + + var recognizer; + var recognizers = this.recognizers; + + // this holds the recognizer that is being recognized. + // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED + // if no recognizer is detecting a thing, it is set to `null` + var curRecognizer = session.curRecognizer; + + // reset when the last recognizer is recognized + // or when we're in a new session + if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { + curRecognizer = session.curRecognizer = null; + } + + var i = 0; + while (i < recognizers.length) { + recognizer = recognizers[i]; + + // find out if we are allowed try to recognize the input for this one. + // 1. allow if the session is NOT forced stopped (see the .stop() method) + // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one + // that is being recognized. + // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. + // this can be setup with the `recognizeWith()` method on the recognizer. + if (session.stopped !== FORCED_STOP && ( // 1 + !curRecognizer || recognizer == curRecognizer || // 2 + recognizer.canRecognizeWith(curRecognizer))) { // 3 + recognizer.recognize(inputData); + } else { + recognizer.reset(); + } + + // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the + // current active recognizer. but only if we don't already have an active recognizer + if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { + curRecognizer = session.curRecognizer = recognizer; + } + i++; + } }, - id: { string: string, number: number }, - image: { string: string, undef: undef }, // --> URL - label: { string: string, undef: undef }, - level: { number: number, undef: undef }, - mass: { number: number }, - physics: { boolean: boolean }, - scaling: { - min: { number: number }, - max: { number: number }, - label: { - enabled: { boolean: boolean }, - min: { number: number }, - max: { number: number }, - maxVisible: { number: number }, - drawThreshold: { number: number }, - __type__: { object: object, boolean: boolean } - }, - customScalingFunction: { fn: fn }, - __type__: { object: object } + + /** + * get a recognizer by its event name. + * @param {Recognizer|String} recognizer + * @returns {Recognizer|Null} + */ + get: function(recognizer) { + if (recognizer instanceof Recognizer) { + return recognizer; + } + + var recognizers = this.recognizers; + for (var i = 0; i < recognizers.length; i++) { + if (recognizers[i].options.event == recognizer) { + return recognizers[i]; + } + } + return null; }, - shadow: { - enabled: { boolean: boolean }, - size: { number: number }, - x: { number: number }, - y: { number: number }, - __type__: { object: object, boolean: boolean } + + /** + * add a recognizer to the manager + * existing recognizers with the same event name will be removed + * @param {Recognizer} recognizer + * @returns {Recognizer|Manager} + */ + add: function(recognizer) { + if (invokeArrayArg(recognizer, 'add', this)) { + return this; + } + + // remove existing + var existing = this.get(recognizer.options.event); + if (existing) { + this.remove(existing); + } + + this.recognizers.push(recognizer); + recognizer.manager = this; + + this.touchAction.update(); + return recognizer; }, - shape: { string: ['ellipse', 'circle', 'database', 'box', 'text', 'image', 'circularImage', 'diamond', 'dot', 'star', 'triangle', 'triangleDown', 'square', 'icon'] }, - size: { number: number }, - title: { string: string, undef: undef }, - value: { number: number, undef: undef }, - x: { number: number }, - y: { number: number }, - __type__: { object: object } - }, - physics: { - barnesHut: { - gravitationalConstant: { number: number }, - centralGravity: { number: number }, - springLength: { number: number }, - springConstant: { number: number }, - damping: { number: number }, - __type__: { object: object } + + /** + * remove a recognizer by name or instance + * @param {Recognizer|String} recognizer + * @returns {Manager} + */ + remove: function(recognizer) { + if (invokeArrayArg(recognizer, 'remove', this)) { + return this; + } + + var recognizers = this.recognizers; + recognizer = this.get(recognizer); + recognizers.splice(inArray(recognizers, recognizer), 1); + + this.touchAction.update(); + return this; }, - repulsion: { - centralGravity: { number: number }, - springLength: { number: number }, - springConstant: { number: number }, - nodeDistance: { number: number }, - damping: { number: number }, - __type__: { object: object } + + /** + * bind event + * @param {String} events + * @param {Function} handler + * @returns {EventEmitter} this + */ + on: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + handlers[event] = handlers[event] || []; + handlers[event].push(handler); + }); + return this; }, - hierarchicalRepulsion: { - centralGravity: { number: number }, - springLength: { number: number }, - springConstant: { number: number }, - nodeDistance: { number: number }, - damping: { number: number }, - __type__: { object: object } + + /** + * unbind event, leave emit blank to remove all handlers + * @param {String} events + * @param {Function} [handler] + * @returns {EventEmitter} this + */ + off: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + if (!handler) { + delete handlers[event]; + } else { + handlers[event].splice(inArray(handlers[event], handler), 1); + } + }); + return this; }, - maxVelocity: { number: number }, - minVelocity: { number: number }, // px/s - solver: { string: ['barnesHut', 'repulsion', 'hierarchicalRepulsion'] }, - stabilization: { - enabled: { boolean: boolean }, - iterations: { number: number }, // maximum number of iteration to stabilize - updateInterval: { number: number }, - onlyDynamicEdges: { boolean: boolean }, - fit: { boolean: boolean }, - __type__: { object: object, boolean: boolean } + + /** + * emit event to the listeners + * @param {String} event + * @param {Object} data + */ + emit: function(event, data) { + // we also want to trigger dom events + if (this.options.domEvents) { + triggerDomEvent(event, data); + } + + // no handlers, so skip it all + var handlers = this.handlers[event] && this.handlers[event].slice(); + if (!handlers || !handlers.length) { + return; + } + + data.type = event; + data.preventDefault = function() { + data.srcEvent.preventDefault(); + }; + + var i = 0; + while (i < handlers.length) { + handlers[i](data); + i++; + } }, - timestep: { number: number }, - __type__: { object: object, boolean: boolean } - }, - selection: { - select: { boolean: boolean }, - selectConnectedEdges: { boolean: boolean }, - __type__: { object: object } - }, - view: {}, - __type__: { object: object } + + /** + * destroy the manager and unbinds all events + * it doesn't unbind dom events, that is the user own responsibility + */ + destroy: function() { + this.element && toggleCssProps(this, false); + + this.handlers = {}; + this.session = {}; + this.input.destroy(); + this.element = null; + } + }; + + /** + * add/remove the css properties as defined in manager.options.cssProps + * @param {Manager} manager + * @param {Boolean} add + */ + function toggleCssProps(manager, add) { + var element = manager.element; + each(manager.options.cssProps, function(value, name) { + element.style[prefixed(element.style, name)] = add ? value : ''; + }); + } + + /** + * trigger dom event + * @param {String} event + * @param {Object} data + */ + function triggerDomEvent(event, data) { + var gestureEvent = document.createEvent('Event'); + gestureEvent.initEvent(event, true, true); + gestureEvent.gesture = data; + data.target.dispatchEvent(gestureEvent); + } + + extend(Hammer, { + INPUT_START: INPUT_START, + INPUT_MOVE: INPUT_MOVE, + INPUT_END: INPUT_END, + INPUT_CANCEL: INPUT_CANCEL, + + STATE_POSSIBLE: STATE_POSSIBLE, + STATE_BEGAN: STATE_BEGAN, + STATE_CHANGED: STATE_CHANGED, + STATE_ENDED: STATE_ENDED, + STATE_RECOGNIZED: STATE_RECOGNIZED, + STATE_CANCELLED: STATE_CANCELLED, + STATE_FAILED: STATE_FAILED, + + DIRECTION_NONE: DIRECTION_NONE, + DIRECTION_LEFT: DIRECTION_LEFT, + DIRECTION_RIGHT: DIRECTION_RIGHT, + DIRECTION_UP: DIRECTION_UP, + DIRECTION_DOWN: DIRECTION_DOWN, + DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, + DIRECTION_VERTICAL: DIRECTION_VERTICAL, + DIRECTION_ALL: DIRECTION_ALL, + + Manager: Manager, + Input: Input, + TouchAction: TouchAction, + + TouchInput: TouchInput, + MouseInput: MouseInput, + PointerEventInput: PointerEventInput, + TouchMouseInput: TouchMouseInput, + SingleTouchInput: SingleTouchInput, + + Recognizer: Recognizer, + AttrRecognizer: AttrRecognizer, + Tap: TapRecognizer, + Pan: PanRecognizer, + Swipe: SwipeRecognizer, + Pinch: PinchRecognizer, + Rotate: RotateRecognizer, + Press: PressRecognizer, + + on: addEventListeners, + off: removeEventListeners, + each: each, + merge: merge, + extend: extend, + inherit: inherit, + bindFn: bindFn, + prefixed: prefixed + }); + + if ("function" == TYPE_FUNCTION && __webpack_require__(55)) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof module != 'undefined' && module.exports) { + module.exports = Hammer; + } else { + window[exportName] = Hammer; + } + + })(window, document, 'Hammer'); + + +/***/ }, +/* 52 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var keycharm = __webpack_require__(56); + var Emitter = __webpack_require__(42); + var Hammer = __webpack_require__(41); + var util = __webpack_require__(1); + + /** + * Turn an element into an clickToUse element. + * When not active, the element has a transparent overlay. When the overlay is + * clicked, the mode is changed to active. + * When active, the element is displayed with a blue border around it, and + * the interactive contents of the element can be used. When clicked outside + * the element, the elements mode is changed to inactive. + * @param {Element} container + * @constructor + */ + function Activator(container) { + this.active = false; + + this.dom = { + container: container + }; + + this.dom.overlay = document.createElement('div'); + this.dom.overlay.className = 'vis-overlay'; + + this.dom.container.appendChild(this.dom.overlay); + + this.hammer = Hammer(this.dom.overlay); + this.hammer.on('tap', this._onTapOverlay.bind(this)); + + // block all touch events (except tap) + var me = this; + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend']; + events.forEach(function (event) { + me.hammer.on(event, function (event) { + event.stopPropagation(); + }); + }); + + // attach a tap event to the window, in order to deactivate when clicking outside the timeline + this.bodyHammer = Hammer(document && document.body, { prevent_default: false }); + this.bodyHammer.on('tap', function (event) { + // deactivate when clicked outside the container + if (!_hasParent(event.target, container)) { + me.deactivate(); + } + }); + + if (this.keycharm !== undefined) { + this.keycharm.destroy(); + } + this.keycharm = keycharm(); + + // keycharm listener only bounded when active) + this.escListener = this.deactivate.bind(this); + } + + // turn into an event emitter + Emitter(Activator.prototype); + + // The currently active activator + Activator.current = null; + + /** + * Destroy the activator. Cleans up all created DOM and event listeners + */ + Activator.prototype.destroy = function () { + this.deactivate(); + + // remove dom + this.dom.overlay.parentNode.removeChild(this.dom.overlay); + + // cleanup hammer instances + this.hammer = null; + this.bodyHammer = null; + // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) + }; + + /** + * Activate the element + * Overlay is hidden, element is decorated with a blue shadow border + */ + Activator.prototype.activate = function () { + // we allow only one active activator at a time + if (Activator.current) { + Activator.current.deactivate(); + } + Activator.current = this; + + this.active = true; + this.dom.overlay.style.display = 'none'; + util.addClassName(this.dom.container, 'vis-active'); + + this.emit('change'); + this.emit('activate'); + + // ugly hack: bind ESC after emitting the events, as the Network rebinds all + // keyboard events on a 'change' event + this.keycharm.bind('esc', this.escListener); + }; + + /** + * Deactivate the element + * Overlay is displayed on top of the element + */ + Activator.prototype.deactivate = function () { + this.active = false; + this.dom.overlay.style.display = ''; + util.removeClassName(this.dom.container, 'vis-active'); + this.keycharm.unbind('esc', this.escListener); + + this.emit('change'); + this.emit('deactivate'); }; - allOptions.groups.__any__ = allOptions.nodes; - allOptions.manipulation.controlNodeStyle = allOptions.nodes; + /** + * Handle a tap event: activate the container + * @param event + * @private + */ + Activator.prototype._onTapOverlay = function (event) { + // activate the container + this.activate(); + event.stopPropagation(); + }; + + /** + * Test whether the element has the requested parent element somewhere in + * its chain of parent nodes. + * @param {HTMLElement} element + * @param {HTMLElement} parent + * @returns {boolean} Returns true when the parent is found somewhere in the + * chain of parent nodes. + * @private + */ + function _hasParent(element, parent) { + while (element) { + if (element === parent) { + return true; + } + element = element.parentNode; + } + return false; + } + + module.exports = Activator; + +/***/ }, +/* 53 */ +/***/ function(module, exports, __webpack_require__) { + + function webpackContext(req) { + throw new Error("Cannot find module '" + req + "'."); + } + webpackContext.keys = function() { return []; }; + webpackContext.resolve = webpackContext; + module.exports = webpackContext; + webpackContext.id = 53; - exports['default'] = allOptions; - module.exports = exports['default']; /***/ }, -/* 63 */ +/* 54 */ +/***/ function(module, exports, __webpack_require__) { + + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; + } + + +/***/ }, +/* 55 */ +/***/ function(module, exports, __webpack_require__) { + + /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; + + /* WEBPACK VAR INJECTION */}.call(exports, {})) + +/***/ }, +/* 56 */ /***/ function(module, exports, __webpack_require__) { + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; /** - * Canvas shapes used by Network + * Created by Alex on 11/6/2014. */ - 'use strict'; - if (typeof CanvasRenderingContext2D !== 'undefined') { + // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 + // if the module has no dependencies, the above pattern can be simplified to + (function (root, factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + root.keycharm = factory(); + } + }(this, function () { - /** - * Draw a circle shape - */ - CanvasRenderingContext2D.prototype.circle = function (x, y, r) { - this.beginPath(); - this.arc(x, y, r, 0, 2 * Math.PI, false); - }; + function keycharm(options) { + var preventDefault = options && options.preventDefault || false; - /** - * Draw a square shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r size, width and height of the square - */ - CanvasRenderingContext2D.prototype.square = function (x, y, r) { - this.beginPath(); - this.rect(x - r, y - r, r * 2, r * 2); - }; + var container = options && options.container || window; + var _exportFunctions = {}; + var _bound = {keydown:{}, keyup:{}}; + var _keys = {}; + var i; - /** - * Draw a triangle shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.triangle = function (x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); + // a - z + for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} + // A - Z + for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} + // 0 - 9 + for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} + // F1 - F12 + for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} + // num0 - num9 + for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} - // the change in radius and the offset is here to center the shape - r *= 1.15; - y += 0.275 * r; + // numpad misc + _keys['num*'] = {code:106, shift: false}; + _keys['num+'] = {code:107, shift: false}; + _keys['num-'] = {code:109, shift: false}; + _keys['num/'] = {code:111, shift: false}; + _keys['num.'] = {code:110, shift: false}; + // arrows + _keys['left'] = {code:37, shift: false}; + _keys['up'] = {code:38, shift: false}; + _keys['right'] = {code:39, shift: false}; + _keys['down'] = {code:40, shift: false}; + // extra keys + _keys['space'] = {code:32, shift: false}; + _keys['enter'] = {code:13, shift: false}; + _keys['shift'] = {code:16, shift: undefined}; + _keys['esc'] = {code:27, shift: false}; + _keys['backspace'] = {code:8, shift: false}; + _keys['tab'] = {code:9, shift: false}; + _keys['ctrl'] = {code:17, shift: false}; + _keys['alt'] = {code:18, shift: false}; + _keys['delete'] = {code:46, shift: false}; + _keys['pageup'] = {code:33, shift: false}; + _keys['pagedown'] = {code:34, shift: false}; + // symbols + _keys['='] = {code:187, shift: false}; + _keys['-'] = {code:189, shift: false}; + _keys[']'] = {code:221, shift: false}; + _keys['['] = {code:219, shift: false}; - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height - this.moveTo(x, y - (h - ir)); - this.lineTo(x + s2, y + ir); - this.lineTo(x - s2, y + ir); - this.lineTo(x, y - (h - ir)); - this.closePath(); - }; - /** - * Draw a triangle shape in downward orientation - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius - */ - CanvasRenderingContext2D.prototype.triangleDown = function (x, y, r) { - // http://en.wikipedia.org/wiki/Equilateral_triangle - this.beginPath(); + var down = function(event) {handleEvent(event,'keydown');}; + var up = function(event) {handleEvent(event,'keyup');}; - // the change in radius and the offset is here to center the shape - r *= 1.15; - y -= 0.275 * r; + // handle the actualy bound key with the event + var handleEvent = function(event,type) { + if (_bound[type][event.keyCode] !== undefined) { + var bound = _bound[type][event.keyCode]; + for (var i = 0; i < bound.length; i++) { + if (bound[i].shift === undefined) { + bound[i].fn(event); + } + else if (bound[i].shift == true && event.shiftKey == true) { + bound[i].fn(event); + } + else if (bound[i].shift == false && event.shiftKey == false) { + bound[i].fn(event); + } + } - var s = r * 2; - var s2 = s / 2; - var ir = Math.sqrt(3) / 6 * s; // radius of inner circle - var h = Math.sqrt(s * s - s2 * s2); // height + if (preventDefault == true) { + event.preventDefault(); + } + } + }; - this.moveTo(x, y + (h - ir)); - this.lineTo(x + s2, y - ir); - this.lineTo(x - s2, y - ir); - this.lineTo(x, y + (h - ir)); - this.closePath(); - }; + // bind a key to a callback + _exportFunctions.bind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (_bound[type][_keys[key].code] === undefined) { + _bound[type][_keys[key].code] = []; + } + _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); + }; - /** - * Draw a star shape, a star with 5 points - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.star = function (x, y, r) { - // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ - this.beginPath(); - // the change in radius and the offset is here to center the shape - r *= 0.82; - y += 0.1 * r; + // bind all keys to a call back (demo purposes) + _exportFunctions.bindAll = function(callback, type) { + if (type === undefined) { + type = 'keydown'; + } + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + _exportFunctions.bind(key,callback,type); + } + } + }; - for (var n = 0; n < 10; n++) { - var radius = n % 2 === 0 ? r * 1.3 : r * 0.5; - this.lineTo(x + radius * Math.sin(n * 2 * Math.PI / 10), y - radius * Math.cos(n * 2 * Math.PI / 10)); - } + // get the key label from an event + _exportFunctions.getKey = function(event) { + for (var key in _keys) { + if (_keys.hasOwnProperty(key)) { + if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { + return key; + } + else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { + return key; + } + else if (event.keyCode == _keys[key].code && key == 'shift') { + return key; + } + } + } + return "unknown key, currently not supported"; + }; - this.closePath(); - }; + // unbind either a specific callback from a key or all of them (by leaving callback undefined) + _exportFunctions.unbind = function(key, callback, type) { + if (type === undefined) { + type = 'keydown'; + } + if (_keys[key] === undefined) { + throw new Error("unsupported key: " + key); + } + if (callback !== undefined) { + var newBindings = []; + var bound = _bound[type][_keys[key].code]; + if (bound !== undefined) { + for (var i = 0; i < bound.length; i++) { + if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { + newBindings.push(_bound[type][_keys[key].code][i]); + } + } + } + _bound[type][_keys[key].code] = newBindings; + } + else { + _bound[type][_keys[key].code] = []; + } + }; - /** - * Draw a Diamond shape - * @param {Number} x horizontal center - * @param {Number} y vertical center - * @param {Number} r radius, half the length of the sides of the triangle - */ - CanvasRenderingContext2D.prototype.diamond = function (x, y, r) { - // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ - this.beginPath(); + // reset all bound variables. + _exportFunctions.reset = function() { + _bound = {keydown:{}, keyup:{}}; + }; - this.lineTo(x, y + r); - this.lineTo(x + r, y); - this.lineTo(x, y - r); - this.lineTo(x - r, y); + // unbind all listeners and reset all variables. + _exportFunctions.destroy = function() { + _bound = {keydown:{}, keyup:{}}; + container.removeEventListener('keydown', down, true); + container.removeEventListener('keyup', up, true); + }; - this.closePath(); - }; + // create listeners. + container.addEventListener('keydown',down,true); + container.addEventListener('keyup',up,true); - /** - * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas - */ - CanvasRenderingContext2D.prototype.roundRect = function (x, y, w, h, r) { - var r2d = Math.PI / 180; - if (w - 2 * r < 0) { - r = w / 2; - } //ensure that the radius isn't too large for x - if (h - 2 * r < 0) { - r = h / 2; - } //ensure that the radius isn't too large for y - this.beginPath(); - this.moveTo(x + r, y); - this.lineTo(x + w - r, y); - this.arc(x + w - r, y + r, r, r2d * 270, r2d * 360, false); - this.lineTo(x + w, y + h - r); - this.arc(x + w - r, y + h - r, r, 0, r2d * 90, false); - this.lineTo(x + r, y + h); - this.arc(x + r, y + h - r, r, r2d * 90, r2d * 180, false); - this.lineTo(x, y + r); - this.arc(x + r, y + r, r, r2d * 180, r2d * 270, false); - }; + // return the public functions. + return _exportFunctions; + } - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.ellipse = function (x, y, w, h) { - var kappa = 0.5522848, - ox = w / 2 * kappa, - // control point offset horizontal - oy = h / 2 * kappa, - // control point offset vertical - xe = x + w, - // x-end - ye = y + h, - // y-end - xm = x + w / 2, - // x-middle - ym = y + h / 2; // y-middle + return keycharm; + })); - this.beginPath(); - this.moveTo(x, ym); - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - }; - /** - * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas - */ - CanvasRenderingContext2D.prototype.database = function (x, y, w, h) { - var f = 1 / 3; - var wEllipse = w; - var hEllipse = h * f; - var kappa = 0.5522848, - ox = wEllipse / 2 * kappa, - // control point offset horizontal - oy = hEllipse / 2 * kappa, - // control point offset vertical - xe = x + wEllipse, - // x-end - ye = y + hEllipse, - // y-end - xm = x + wEllipse / 2, - // x-middle - ym = y + hEllipse / 2, - // y-middle - ymb = y + (h - hEllipse / 2), - // y-midlle, bottom ellipse - yeb = y + h; // y-end, bottom ellipse - this.beginPath(); - this.moveTo(xe, ym); +/***/ }, +/* 57 */ +/***/ function(module, exports, __webpack_require__) { - this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); - this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + "use strict"; - this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); - this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; + + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); + + Object.defineProperty(exports, "__esModule", { + value: true + }); + var util = __webpack_require__(1); + + /** + * @class Groups + * This class can store groups and options specific for groups. + */ + + var Groups = (function () { + function Groups() { + _classCallCheck(this, Groups); + + this.clear(); + this.defaultIndex = 0; + this.groupsArray = []; + this.groupIndex = 0; + + this.defaultGroups = [{ border: "#2B7CE9", background: "#97C2FC", highlight: { border: "#2B7CE9", background: "#D2E5FF" }, hover: { border: "#2B7CE9", background: "#D2E5FF" } }, // 0: blue + { border: "#FFA500", background: "#FFFF00", highlight: { border: "#FFA500", background: "#FFFFA3" }, hover: { border: "#FFA500", background: "#FFFFA3" } }, // 1: yellow + { border: "#FA0A10", background: "#FB7E81", highlight: { border: "#FA0A10", background: "#FFAFB1" }, hover: { border: "#FA0A10", background: "#FFAFB1" } }, // 2: red + { border: "#41A906", background: "#7BE141", highlight: { border: "#41A906", background: "#A1EC76" }, hover: { border: "#41A906", background: "#A1EC76" } }, // 3: green + { border: "#E129F0", background: "#EB7DF4", highlight: { border: "#E129F0", background: "#F0B3F5" }, hover: { border: "#E129F0", background: "#F0B3F5" } }, // 4: magenta + { border: "#7C29F0", background: "#AD85E4", highlight: { border: "#7C29F0", background: "#D3BDF0" }, hover: { border: "#7C29F0", background: "#D3BDF0" } }, // 5: purple + { border: "#C37F00", background: "#FFA807", highlight: { border: "#C37F00", background: "#FFCA66" }, hover: { border: "#C37F00", background: "#FFCA66" } }, // 6: orange + { border: "#4220FB", background: "#6E6EFD", highlight: { border: "#4220FB", background: "#9B9BFD" }, hover: { border: "#4220FB", background: "#9B9BFD" } }, // 7: darkblue + { border: "#FD5A77", background: "#FFC0CB", highlight: { border: "#FD5A77", background: "#FFD1D9" }, hover: { border: "#FD5A77", background: "#FFD1D9" } }, // 8: pink + { border: "#4AD63A", background: "#C2FABC", highlight: { border: "#4AD63A", background: "#E6FFE3" }, hover: { border: "#4AD63A", background: "#E6FFE3" } }, // 9: mint + + { border: "#990000", background: "#EE0000", highlight: { border: "#BB0000", background: "#FF3333" }, hover: { border: "#BB0000", background: "#FF3333" } }, // 10:bright red + + { border: "#FF6000", background: "#FF6000", highlight: { border: "#FF6000", background: "#FF6000" }, hover: { border: "#FF6000", background: "#FF6000" } }, // 12: real orange + { border: "#97C2FC", background: "#2B7CE9", highlight: { border: "#D2E5FF", background: "#2B7CE9" }, hover: { border: "#D2E5FF", background: "#2B7CE9" } }, // 13: blue + { border: "#399605", background: "#255C03", highlight: { border: "#399605", background: "#255C03" }, hover: { border: "#399605", background: "#255C03" } }, // 14: green + { border: "#B70054", background: "#FF007E", highlight: { border: "#B70054", background: "#FF007E" }, hover: { border: "#B70054", background: "#FF007E" } }, // 15: magenta + { border: "#AD85E4", background: "#7C29F0", highlight: { border: "#D3BDF0", background: "#7C29F0" }, hover: { border: "#D3BDF0", background: "#7C29F0" } }, // 16: purple + { border: "#4557FA", background: "#000EA1", highlight: { border: "#6E6EFD", background: "#000EA1" }, hover: { border: "#6E6EFD", background: "#000EA1" } }, // 17: darkblue + { border: "#FFC0CB", background: "#FD5A77", highlight: { border: "#FFD1D9", background: "#FD5A77" }, hover: { border: "#FFD1D9", background: "#FD5A77" } }, // 18: pink + { border: "#C2FABC", background: "#74D66A", highlight: { border: "#E6FFE3", background: "#74D66A" }, hover: { border: "#E6FFE3", background: "#74D66A" } }, // 19: mint + + { border: "#EE0000", background: "#990000", highlight: { border: "#FF3333", background: "#BB0000" }, hover: { border: "#FF3333", background: "#BB0000" } }]; + + this.options = {}; + this.defaultOptions = { + useDefaultGroups: true + }; + util.extend(this.options, this.defaultOptions); + } + + _createClass(Groups, [{ + key: "setOptions", + value: function setOptions(options) { + var optionFields = ["useDefaultGroups"]; + + if (options !== undefined) { + for (var groupName in options) { + if (options.hasOwnProperty(groupName)) { + if (optionFields.indexOf(groupName) === -1) { + var group = options[groupName]; + this.add(groupName, group); + } + } + } + } + } + }, { + key: "clear", + + /** + * Clear all groups + */ + value: function clear() { + this.groups = {}; + this.groupsArray = []; + } + }, { + key: "get", + + /** + * get group options of a groupname. If groupname is not found, a new group + * is added. + * @param {*} groupname Can be a number, string, Date, etc. + * @return {Object} group The created group, containing all group options + */ + value: function get(groupname) { + var group = this.groups[groupname]; + if (group === undefined) { + if (this.options.useDefaultGroups === false && this.groupsArray.length > 0) { + // create new group + var index = this.groupIndex % this.groupsArray.length; + this.groupIndex++; + group = {}; + group.color = this.groups[this.groupsArray[index]]; + this.groups[groupname] = group; + } else { + // create new group + var index = this.defaultIndex % this.defaultGroups.length; + this.defaultIndex++; + group = {}; + group.color = this.defaultGroups[index]; + this.groups[groupname] = group; + } + } + + return group; + } + }, { + key: "add", + + /** + * Add a custom group style + * @param {String} groupName + * @param {Object} style An object containing borderColor, + * backgroundColor, etc. + * @return {Object} group The created group object + */ + value: function add(groupName, style) { + this.groups[groupName] = style; + this.groupsArray.push(groupName); + return style; + } + }]); + + return Groups; + })(); + + exports["default"] = Groups; + module.exports = exports["default"]; + // 20:bright red - this.lineTo(xe, ymb); +/***/ }, +/* 58 */ +/***/ function(module, exports, __webpack_require__) { - this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); - this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); + 'use strict'; - this.lineTo(x, ym); - }; + var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; - /** - * Draw an arrow point (no line) - */ - CanvasRenderingContext2D.prototype.arrow = function (x, y, angle, length) { - // tail - var xt = x - length * Math.cos(angle); - var yt = y - length * Math.sin(angle); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - // inner tail - // TODO: allow to customize different shapes - var xi = x - length * 0.9 * Math.cos(angle); - var yi = y - length * 0.9 * Math.sin(angle); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // left - var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); - var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); + Object.defineProperty(exports, '__esModule', { + value: true + }); - // right - var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); - var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); + var _Node = __webpack_require__(73); - this.beginPath(); - this.moveTo(x, y); - this.lineTo(xl, yl); - this.lineTo(xi, yi); - this.lineTo(xr, yr); - this.closePath(); - }; + var _Node2 = _interopRequireWildcard(_Node); - /** - * Sets up the dashedLine functionality for drawing - * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas - * @author David Jordan - * @date 2012-08-08 - */ - CanvasRenderingContext2D.prototype.dashedLine = function (x, y, x2, y2, pattern) { - this.beginPath(); - this.moveTo(x, y); + var _Label = __webpack_require__(74); - var patternLength = pattern.length; - var dx = x2 - x; - var dy = y2 - y; - var slope = dy / dx; - var distRemaining = Math.sqrt(dx * dx + dy * dy); - var patternIndex = 0; - var draw = true; - var xStep = 0; - var dashLength = pattern[0]; + var _Label2 = _interopRequireWildcard(_Label); - while (distRemaining >= 0.1) { - dashLength = pattern[patternIndex++ % patternLength]; - if (dashLength > distRemaining) { - dashLength = distRemaining; - } + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); - xStep = Math.sqrt(dashLength * dashLength / (1 + slope * slope)); - xStep = dx < 0 ? -xStep : xStep; - x += xStep; - y += slope * xStep; + var NodesHandler = (function () { + function NodesHandler(body, images, groups, layoutEngine) { + var _this = this; - if (draw === true) { - this.lineTo(x, y); - } else { - this.moveTo(x, y); - } + _classCallCheck(this, NodesHandler); - distRemaining -= dashLength; - draw = !draw; - } - }; - } + this.body = body; + this.images = images; + this.groups = groups; + this.layoutEngine = layoutEngine; -/***/ }, -/* 64 */ -/***/ function(module, exports, __webpack_require__) { + // create the node API in the body container + this.body.functions.createNode = this.create.bind(this); - 'use strict'; + this.nodesListeners = { + add: function add(event, params) { + _this.add(params.items); + }, + update: function update(event, params) { + _this.update(params.items, params.data); + }, + remove: function remove(event, params) { + _this.remove(params.items); + } + }; - var keycharm = __webpack_require__(83); - var Emitter = __webpack_require__(65); - var Hammer = __webpack_require__(41); - var util = __webpack_require__(1); + this.options = {}; + this.defaultOptions = { + borderWidth: 1, + borderWidthSelected: undefined, + brokenImage: undefined, + color: { + border: '#2B7CE9', + background: '#97C2FC', + highlight: { + border: '#2B7CE9', + background: '#D2E5FF' + }, + hover: { + border: '#2B7CE9', + background: '#D2E5FF' + } + }, + fixed: { + x: false, + y: false + }, + font: { + color: '#343434', + size: 14, // px + face: 'arial', + background: 'none', + stroke: 0, // px + strokeColor: '#ffffff', + align: 'horizontal' + }, + group: undefined, + hidden: false, + icon: { + face: 'FontAwesome', //'FontAwesome', + code: undefined, //'\uf007', + size: 50, //50, + color: '#2B7CE9' //'#aa00ff' + }, + image: undefined, // --> URL + label: undefined, + level: undefined, + mass: 1, + physics: true, + scaling: { + min: 10, + max: 30, + label: { + enabled: false, + min: 14, + max: 30, + maxVisible: 30, + drawThreshold: 3 + }, + customScalingFunction: function customScalingFunction(min, max, total, value) { + if (max === min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + } + }, + shadow: { + enabled: false, + size: 10, + x: 5, + y: 5 + }, + shape: 'ellipse', + size: 25, + title: undefined, + value: undefined, + x: undefined, + y: undefined + }; + util.extend(this.options, this.defaultOptions); - /** - * Turn an element into an clickToUse element. - * When not active, the element has a transparent overlay. When the overlay is - * clicked, the mode is changed to active. - * When active, the element is displayed with a blue border around it, and - * the interactive contents of the element can be used. When clicked outside - * the element, the elements mode is changed to inactive. - * @param {Element} container - * @constructor - */ - function Activator(container) { - this.active = false; + this.bindEventListeners(); + } - this.dom = { - container: container - }; + _createClass(NodesHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this2 = this; - this.dom.overlay = document.createElement('div'); - this.dom.overlay.className = 'vis-overlay'; + // refresh the nodes. Used when reverting from hierarchical layout + this.body.emitter.on('refreshNodes', this.refresh.bind(this)); + this.body.emitter.on('refresh', this.refresh.bind(this)); + this.body.emitter.on('destroy', function () { + delete _this2.body.functions.createNode; + delete _this2.nodesListeners.add; + delete _this2.nodesListeners.update; + delete _this2.nodesListeners.remove; + delete _this2.nodesListeners; + }); + } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + _Node2['default'].parseOptions(this.options, options); - this.dom.container.appendChild(this.dom.overlay); + // update the shape in all nodes + if (options.shape !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId].updateShape(); + } + } + } - this.hammer = Hammer(this.dom.overlay); - this.hammer.on('tap', this._onTapOverlay.bind(this)); + // update the shape size in all nodes + if (options.font !== undefined) { + _Label2['default'].parseOptions(this.options.font, options); + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId].updateLabelModule(); + this.body.nodes[nodeId]._reset(); + } + } + } - // block all touch events (except tap) - var me = this; - var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend']; - events.forEach(function (event) { - me.hammer.on(event, function (event) { - event.stopPropagation(); - }); - }); + // update the shape size in all nodes + if (options.size !== undefined) { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.body.nodes[nodeId]._reset(); + } + } + } - // attach a tap event to the window, in order to deactivate when clicking outside the timeline - this.bodyHammer = Hammer(document && document.body, { prevent_default: false }); - this.bodyHammer.on('tap', function (event) { - // deactivate when clicked outside the container - if (!_hasParent(event.target, container)) { - me.deactivate(); + // update the state of the letiables if needed + if (options.hidden !== undefined || options.physics !== undefined) { + this.body.emitter.emit('_dataChanged'); + } + } } - }); + }, { + key: 'setData', - if (this.keycharm !== undefined) { - this.keycharm.destroy(); - } - this.keycharm = keycharm(); + /** + * Set a data set with nodes for the network + * @param {Array | DataSet | DataView} nodes The data containing the nodes. + * @private + */ + value: function setData(nodes) { + var _this3 = this; - // keycharm listener only bounded when active) - this.escListener = this.deactivate.bind(this); - } + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - // turn into an event emitter - Emitter(Activator.prototype); + var oldNodesData = this.body.data.nodes; - // The currently active activator - Activator.current = null; + if (nodes instanceof DataSet || nodes instanceof DataView) { + this.body.data.nodes = nodes; + } else if (Array.isArray(nodes)) { + this.body.data.nodes = new DataSet(); + this.body.data.nodes.add(nodes); + } else if (!nodes) { + this.body.data.nodes = new DataSet(); + } else { + throw new TypeError('Array or DataSet expected'); + } - /** - * Destroy the activator. Cleans up all created DOM and event listeners - */ - Activator.prototype.destroy = function () { - this.deactivate(); + if (oldNodesData) { + // unsubscribe from old dataset + util.forEach(this.nodesListeners, function (callback, event) { + oldNodesData.off(event, callback); + }); + } - // remove dom - this.dom.overlay.parentNode.removeChild(this.dom.overlay); + // remove drawn nodes + this.body.nodes = {}; - // cleanup hammer instances - this.hammer = null; - this.bodyHammer = null; - // FIXME: cleaning up hammer instances doesn't work (Timeline not removed from memory) - }; + if (this.body.data.nodes) { + (function () { + // subscribe to new dataset + var me = _this3; + util.forEach(_this3.nodesListeners, function (callback, event) { + me.body.data.nodes.on(event, callback); + }); - /** - * Activate the element - * Overlay is hidden, element is decorated with a blue shadow border - */ - Activator.prototype.activate = function () { - // we allow only one active activator at a time - if (Activator.current) { - Activator.current.deactivate(); - } - Activator.current = this; + // draw all new nodes + var ids = _this3.body.data.nodes.getIds(); + _this3.add(ids, true); + })(); + } - this.active = true; - this.dom.overlay.style.display = 'none'; - util.addClassName(this.dom.container, 'vis-active'); + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'add', - this.emit('change'); - this.emit('activate'); + /** + * Add nodes + * @param {Number[] | String[]} ids + * @private + */ + value: function add(ids) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - // ugly hack: bind ESC after emitting the events, as the Network rebinds all - // keyboard events on a 'change' event - this.keycharm.bind('esc', this.escListener); - }; + var id = undefined; + var newNodes = []; + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + var _properties = this.body.data.nodes.get(id); + var node = this.create(_properties);; + newNodes.push(node); + this.body.nodes[id] = node; // note: this may replace an existing node + } - /** - * Deactivate the element - * Overlay is displayed on top of the element - */ - Activator.prototype.deactivate = function () { - this.active = false; - this.dom.overlay.style.display = ''; - util.removeClassName(this.dom.container, 'vis-active'); - this.keycharm.unbind('esc', this.escListener); + this.layoutEngine.positionInitially(newNodes); - this.emit('change'); - this.emit('deactivate'); - }; + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'update', - /** - * Handle a tap event: activate the container - * @param event - * @private - */ - Activator.prototype._onTapOverlay = function (event) { - // activate the container - this.activate(); - event.stopPropagation(); - }; + /** + * Update existing nodes, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private + */ + value: function update(ids, changedData) { + var nodes = this.body.nodes; + var dataChanged = false; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var node = nodes[id]; + var data = changedData[i]; + if (node !== undefined) { + // update node + node.setOptions(data, this.constants); + } else { + dataChanged = true; + // create node + node = this.create(properties); + nodes[id] = node; + } + } - /** - * Test whether the element has the requested parent element somewhere in - * its chain of parent nodes. - * @param {HTMLElement} element - * @param {HTMLElement} parent - * @returns {boolean} Returns true when the parent is found somewhere in the - * chain of parent nodes. - * @private - */ - function _hasParent(element, parent) { - while (element) { - if (element === parent) { - return true; + if (dataChanged === true) { + this.body.emitter.emit('_dataChanged'); + } else { + this.body.emitter.emit('_dataUpdated'); + } } - element = element.parentNode; - } - return false; - } + }, { + key: 'remove', - module.exports = Activator; + /** + * Remove existing nodes. If nodes do not exist, the method will just ignore it. + * @param {Number[] | String[]} ids + * @private + */ + value: function remove(ids) { + var nodes = this.body.nodes; -/***/ }, -/* 65 */ -/***/ function(module, exports, __webpack_require__) { + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + delete nodes[id]; + } - - /** - * Expose `Emitter`. - */ + this.body.emitter.emit('_dataChanged'); + } + }, { + key: 'create', - module.exports = Emitter; + /** + * create a node + * @param properties + * @param constructorClass + */ + value: function create(properties) { + var constructorClass = arguments[1] === undefined ? _Node2['default'] : arguments[1]; - /** - * Initialize a new `Emitter`. - * - * @api public - */ + return new constructorClass(properties, this.body, this.images, this.groups, this.options); + } + }, { + key: 'refresh', + value: function refresh() { + var nodes = this.body.nodes; + for (var nodeId in nodes) { + var node = undefined; + if (nodes.hasOwnProperty(nodeId)) { + node = nodes[nodeId]; + } + var data = this.body.data.nodes._data[nodeId]; + if (node !== undefined && data !== undefined) { + node.setOptions({ fixed: false }); + node.setOptions(data); + } + } + } + }, { + key: 'getPositions', - function Emitter(obj) { - if (obj) return mixin(obj); - }; + /** + * Returns the positions of the nodes. + * @param ids --> optional, can be array of nodeIds, can be string + * @returns {{}} + */ + value: function getPositions(ids) { + var dataArray = {}; + if (ids !== undefined) { + if (Array.isArray(ids) === true) { + for (var i = 0; i < ids.length; i++) { + if (this.body.nodes[ids[i]] !== undefined) { + var node = this.body.nodes[ids[i]]; + dataArray[ids[i]] = { x: Math.round(node.x), y: Math.round(node.y) }; + } + } + } else { + if (this.body.nodes[ids] !== undefined) { + var node = this.body.nodes[ids]; + dataArray[ids] = { x: Math.round(node.x), y: Math.round(node.y) }; + } + } + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + dataArray[nodeId] = { x: Math.round(node.x), y: Math.round(node.y) }; + } + } + } + return dataArray; + } + }, { + key: 'storePositions', - /** - * Mixin the emitter properties. - * - * @param {Object} obj - * @return {Object} - * @api private - */ + /** + * Load the XY positions of the nodes into the dataset. + */ + value: function storePositions() { + // todo: add support for clusters and hierarchical. + var dataArray = []; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (this.body.data.nodes._data[nodeId].x != Math.round(node.x) || this.body.data.nodes._data[nodeId].y != Math.round(node.y)) { + dataArray.push({ id: nodeId, x: Math.round(node.x), y: Math.round(node.y) }); + } + } + } + this.body.data.nodes.update(dataArray); + } + }, { + key: 'getBoundingBox', - function mixin(obj) { - for (var key in Emitter.prototype) { - obj[key] = Emitter.prototype[key]; - } - return obj; - } + /** + * get the bounding box of a node. + * @param nodeId + * @returns {j|*} + */ + value: function getBoundingBox(nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].shape.boundingBox; + } + } + }, { + key: 'getConnectedNodes', - /** - * Listen on the given `event` with `fn`. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ + /** + * Get the Ids of nodes connected to this node. + * @param nodeId + * @returns {Array} + */ + value: function getConnectedNodes(nodeId) { + var nodeList = []; + if (this.body.nodes[nodeId] !== undefined) { + var node = this.body.nodes[nodeId]; + var nodeObj = {}; // used to quickly check if node already exists + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + if (edge.toId === nodeId) { + if (nodeObj[edge.fromId] === undefined) { + nodeList.push(edge.fromId); + nodeObj[edge.fromId] = true; + } + } else if (edge.fromId === nodeId) { + if (nodeObj[edge.toId] === undefined) { + nodeList.push(edge.toId); + nodeObj[edge.toId] = true; + } + } + } + } + return nodeList; + } + }, { + key: 'getEdges', - Emitter.prototype.on = - Emitter.prototype.addEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; - (this._callbacks[event] = this._callbacks[event] || []) - .push(fn); - return this; - }; + /** + * Get the ids of the edges connected to this node. + * @param nodeId + * @returns {*} + */ + value: function getEdges(nodeId) { + var edgeList = []; + if (this.body.nodes[nodeId] !== undefined) { + var node = this.body.nodes[nodeId]; + for (var i = 0; i < node.edges.length; i++) { + edgeList.push(node.edges[i].id); + } + } + return nodeList; + } + }]); - /** - * Adds an `event` listener that will be invoked a single - * time then automatically removed. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ + return NodesHandler; + })(); - Emitter.prototype.once = function(event, fn){ - var self = this; - this._callbacks = this._callbacks || {}; + exports['default'] = NodesHandler; + module.exports = exports['default']; - function on() { - self.off(event, on); - fn.apply(this, arguments); - } +/***/ }, +/* 59 */ +/***/ function(module, exports, __webpack_require__) { - on.fn = fn; - this.on(event, on); - return this; - }; + 'use strict'; - /** - * Remove the given callback for `event` or all - * registered callbacks. - * - * @param {String} event - * @param {Function} fn - * @return {Emitter} - * @api public - */ + var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; - Emitter.prototype.off = - Emitter.prototype.removeListener = - Emitter.prototype.removeAllListeners = - Emitter.prototype.removeEventListener = function(event, fn){ - this._callbacks = this._callbacks || {}; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - // all - if (0 == arguments.length) { - this._callbacks = {}; - return this; - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // specific event - var callbacks = this._callbacks[event]; - if (!callbacks) return this; + Object.defineProperty(exports, '__esModule', { + value: true + }); - // remove all handlers - if (1 == arguments.length) { - delete this._callbacks[event]; - return this; - } + var _Edge = __webpack_require__(75); - // remove specific handler - var cb; - for (var i = 0; i < callbacks.length; i++) { - cb = callbacks[i]; - if (cb === fn || cb.fn === fn) { - callbacks.splice(i, 1); - break; - } - } - return this; - }; + var _Edge2 = _interopRequireWildcard(_Edge); - /** - * Emit `event` with the given args. - * - * @param {String} event - * @param {Mixed} ... - * @return {Emitter} - */ + var _Label = __webpack_require__(74); - Emitter.prototype.emit = function(event){ - this._callbacks = this._callbacks || {}; - var args = [].slice.call(arguments, 1) - , callbacks = this._callbacks[event]; + var _Label2 = _interopRequireWildcard(_Label); - if (callbacks) { - callbacks = callbacks.slice(0); - for (var i = 0, len = callbacks.length; i < len; ++i) { - callbacks[i].apply(this, args); - } - } + var util = __webpack_require__(1); + var DataSet = __webpack_require__(3); + var DataView = __webpack_require__(4); - return this; - }; + var EdgesHandler = (function () { + function EdgesHandler(body, images, groups) { + var _this = this; - /** - * Return array of callbacks for `event`. - * - * @param {String} event - * @return {Array} - * @api public - */ + _classCallCheck(this, EdgesHandler); - Emitter.prototype.listeners = function(event){ - this._callbacks = this._callbacks || {}; - return this._callbacks[event] || []; - }; + this.body = body; + this.images = images; + this.groups = groups; - /** - * Check if this emitter has `event` handlers. - * - * @param {String} event - * @return {Boolean} - * @api public - */ + // create the edge API in the body container + this.body.functions.createEdge = this.create.bind(this); - Emitter.prototype.hasListeners = function(event){ - return !! this.listeners(event).length; - }; + this.edgesListeners = { + add: function add(event, params) { + _this.add(params.items); + }, + update: function update(event, params) { + _this.update(params.items); + }, + remove: function remove(event, params) { + _this.remove(params.items); + } + }; + this.options = {}; + this.defaultOptions = { + arrows: { + to: { enabled: false, scaleFactor: 1 }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} + middle: { enabled: false, scaleFactor: 1 }, + from: { enabled: false, scaleFactor: 1 } + }, + color: { + color: '#848484', + highlight: '#848484', + hover: '#848484', + inherit: 'from', + opacity: 1 + }, + dashes: { + enabled: false, + pattern: [5, 5] + }, + font: { + color: '#343434', + size: 14, // px + face: 'arial', + background: 'none', + stroke: 1, // px + strokeColor: '#ffffff', + align: 'horizontal' + }, + hidden: false, + hoverWidth: 1.5, + label: undefined, + length: undefined, + physics: true, + scaling: { + min: 1, + max: 15, + label: { + enabled: true, + min: 14, + max: 30, + maxVisible: 30, + drawThreshold: 3 + }, + customScalingFunction: function customScalingFunction(min, max, total, value) { + if (max === min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); + } + } + }, + selectionWidth: 1, + selfReferenceSize: 20, + shadow: { + enabled: false, + size: 10, + x: 5, + y: 5 + }, + smooth: { + enabled: true, + dynamic: true, + type: 'continuous', + roundness: 0.5 + }, + title: undefined, + width: 1, + value: undefined + }; -/***/ }, -/* 66 */ -/***/ function(module, exports, __webpack_require__) { + util.extend(this.options, this.defaultOptions); - /* WEBPACK VAR INJECTION */(function(module) {//! moment.js - //! version : 2.10.2 - //! authors : Tim Wood, Iskren Chernev, Moment.js contributors - //! license : MIT - //! momentjs.com + this.bindEventListeners(); + } - (function (global, factory) { - true ? module.exports = factory() : - typeof define === 'function' && define.amd ? define(factory) : - global.moment = factory() - }(this, function () { 'use strict'; + _createClass(EdgesHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this2 = this; - var hookCallback; + // this allows external modules to force all dynamic curves to turn static. + this.body.emitter.on('_forceDisableDynamicCurves', function (type) { + var emitChange = false; + for (var edgeId in _this2.body.edges) { + if (_this2.body.edges.hasOwnProperty(edgeId)) { + var edge = _this2.body.edges[edgeId]; + var edgeData = _this2.body.data.edges._data[edgeId]; + + // only forcilby remove the smooth curve if the data has been set of the edge has the smooth curves defined. + // this is because a change in the global would not affect these curves. + if (edgeData !== undefined) { + var edgeOptions = edgeData.smooth; + if (edgeOptions !== undefined) { + if (edgeOptions.enabled === true && edgeOptions.dynamic === true) { + if (type === undefined) { + edge.setOptions({ smooth: false }); + } else { + edge.setOptions({ smooth: { dynamic: false, type: type } }); + } + emitChange = true; + } + } + } + } + } + if (emitChange === true) { + _this2.body.emitter.emit('_dataChanged'); + } + }); - function utils_hooks__hooks () { - return hookCallback.apply(null, arguments); - } + // this is called when options of EXISTING nodes or edges have changed. + this.body.emitter.on('_dataUpdated', function () { + _this2.reconnectEdges(); + _this2.markAllEdgesAsDirty(); + }); - // This is done to register the method called with moment() - // without creating circular dependencies. - function setHookCallback (callback) { - hookCallback = callback; + // refresh the edges. Used when reverting from hierarchical layout + this.body.emitter.on('refreshEdges', this.refresh.bind(this)); + this.body.emitter.on('refresh', this.refresh.bind(this)); + this.body.emitter.on('destroy', function () { + delete _this2.body.functions.createEdge; + delete _this2.edgesListeners.add; + delete _this2.edgesListeners.update; + delete _this2.edgesListeners.remove; + delete _this2.edgesListeners; + }); } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + // use the parser from the Edge class to fill in all shorthand notations + _Edge2['default'].parseOptions(this.options, options); - function defaultParsingFlags() { - // We need to deep clone this object. - return { - empty : false, - unusedTokens : [], - unusedInput : [], - overflow : -2, - charsLeftOver : 0, - nullInput : false, - invalidMonth : null, - invalidFormat : false, - userInvalidated : false, - iso : false - }; - } + // hanlde multiple input cases for color + if (options.color !== undefined) { + this.markAllEdgesAsDirty(); + } - function isArray(input) { - return Object.prototype.toString.call(input) === '[object Array]'; - } + // update smooth settings in all edges + var dataChanged = false; + if (options.smooth !== undefined) { + for (var edgeId in this.body.edges) { + if (this.body.edges.hasOwnProperty(edgeId)) { + dataChanged = this.body.edges[edgeId].updateEdgeType() || dataChanged; + } + } + } - function isDate(input) { - return Object.prototype.toString.call(input) === '[object Date]' || input instanceof Date; - } + // update fonts in all edges + if (options.font !== undefined) { + // use the parser from the Label class to fill in all shorthand notations + _Label2['default'].parseOptions(this.options, options); + for (var edgeId in this.body.edges) { + if (this.body.edges.hasOwnProperty(edgeId)) { + this.body.edges[edgeId].updateLabelModule(); + } + } + } - function map(arr, fn) { - var res = [], i; - for (i = 0; i < arr.length; ++i) { - res.push(fn(arr[i], i)); + // update the state of the variables if needed + if (options.hidden !== undefined || options.physics !== undefined || dataChanged === true) { + this.body.emitter.emit('_dataChanged'); } - return res; + } } + }, { + key: 'setData', - function hasOwnProp(a, b) { - return Object.prototype.hasOwnProperty.call(a, b); - } + /** + * Load edges by reading the data table + * @param {Array | DataSet | DataView} edges The data containing the edges. + * @private + * @private + */ + value: function setData(edges) { + var _this3 = this; - function extend(a, b) { - for (var i in b) { - if (hasOwnProp(b, i)) { - a[i] = b[i]; - } - } + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - if (hasOwnProp(b, 'toString')) { - a.toString = b.toString; - } + var oldEdgesData = this.body.data.edges; - if (hasOwnProp(b, 'valueOf')) { - a.valueOf = b.valueOf; - } + if (edges instanceof DataSet || edges instanceof DataView) { + this.body.data.edges = edges; + } else if (Array.isArray(edges)) { + this.body.data.edges = new DataSet(); + this.body.data.edges.add(edges); + } else if (!edges) { + this.body.data.edges = new DataSet(); + } else { + throw new TypeError('Array or DataSet expected'); + } - return a; - } + // TODO: is this null or undefined or false? + if (oldEdgesData) { + // unsubscribe from old dataset + util.forEach(this.edgesListeners, function (callback, event) { + oldEdgesData.off(event, callback); + }); + } - function create_utc__createUTC (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, true).utc(); - } + // remove drawn edges + this.body.edges = {}; - function valid__isValid(m) { - if (m._isValid == null) { - m._isValid = !isNaN(m._d.getTime()) && - m._pf.overflow < 0 && - !m._pf.empty && - !m._pf.invalidMonth && - !m._pf.nullInput && - !m._pf.invalidFormat && - !m._pf.userInvalidated; + // TODO: is this null or undefined or false? + if (this.body.data.edges) { + // subscribe to new dataset + util.forEach(this.edgesListeners, function (callback, event) { + _this3.body.data.edges.on(event, callback); + }); - if (m._strict) { - m._isValid = m._isValid && - m._pf.charsLeftOver === 0 && - m._pf.unusedTokens.length === 0 && - m._pf.bigHour === undefined; - } - } - return m._isValid; - } + // draw all new nodes + var ids = this.body.data.edges.getIds(); + this.add(ids, true); + } - function valid__createInvalid (flags) { - var m = create_utc__createUTC(NaN); - if (flags != null) { - extend(m._pf, flags); - } - else { - m._pf.userInvalidated = true; - } + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } + } + }, { + key: 'add', - return m; - } + /** + * Add edges + * @param {Number[] | String[]} ids + * @private + */ + value: function add(ids) { + var doNotEmit = arguments[1] === undefined ? false : arguments[1]; - var momentProperties = utils_hooks__hooks.momentProperties = []; + var edges = this.body.edges; + var edgesData = this.body.data.edges; - function copyConfig(to, from) { - var i, prop, val; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; - if (typeof from._isAMomentObject !== 'undefined') { - to._isAMomentObject = from._isAMomentObject; - } - if (typeof from._i !== 'undefined') { - to._i = from._i; - } - if (typeof from._f !== 'undefined') { - to._f = from._f; - } - if (typeof from._l !== 'undefined') { - to._l = from._l; - } - if (typeof from._strict !== 'undefined') { - to._strict = from._strict; - } - if (typeof from._tzm !== 'undefined') { - to._tzm = from._tzm; - } - if (typeof from._isUTC !== 'undefined') { - to._isUTC = from._isUTC; - } - if (typeof from._offset !== 'undefined') { - to._offset = from._offset; - } - if (typeof from._pf !== 'undefined') { - to._pf = from._pf; - } - if (typeof from._locale !== 'undefined') { - to._locale = from._locale; + var oldEdge = edges[id]; + if (oldEdge) { + oldEdge.disconnect(); } - if (momentProperties.length > 0) { - for (i in momentProperties) { - prop = momentProperties[i]; - val = from[prop]; - if (typeof val !== 'undefined') { - to[prop] = val; - } - } - } + var data = edgesData.get(id, { showInternalIds: true }); + edges[id] = this.create(data); + } - return to; + if (doNotEmit === false) { + this.body.emitter.emit('_dataChanged'); + } } + }, { + key: 'update', - var updateInProgress = false; - - // Moment prototype object - function Moment(config) { - copyConfig(this, config); - this._d = new Date(+config._d); - // Prevent infinite loop in case updateOffset creates new moment - // objects. - if (updateInProgress === false) { - updateInProgress = true; - utils_hooks__hooks.updateOffset(this); - updateInProgress = false; + /** + * Update existing edges, or create them when not yet existing + * @param {Number[] | String[]} ids + * @private + */ + value: function update(ids) { + var edges = this.body.edges; + var edgesData = this.body.data.edges; + var dataChanged = false; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var data = edgesData.get(id); + var edge = edges[id]; + if (edge === null) { + // update edge + edge.disconnect(); + dataChanged = edge.setOptions(data) || dataChanged; // if a support node is added, data can be changed. + edge.connect(); + } else { + // create edge + this.body.edges[id] = this.create(data); + dataChanged = true; } - } + } - function isMoment (obj) { - return obj instanceof Moment || (obj != null && hasOwnProp(obj, '_isAMomentObject')); + if (dataChanged === true) { + this.body.emitter.emit('_dataChanged'); + } else { + this.body.emitter.emit('_dataUpdated'); + } } + }, { + key: 'remove', - function toInt(argumentForCoercion) { - var coercedNumber = +argumentForCoercion, - value = 0; - - if (coercedNumber !== 0 && isFinite(coercedNumber)) { - if (coercedNumber >= 0) { - value = Math.floor(coercedNumber); - } else { - value = Math.ceil(coercedNumber); - } + /** + * Remove existing edges. Non existing ids will be ignored + * @param {Number[] | String[]} ids + * @private + */ + value: function remove(ids) { + var edges = this.body.edges; + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var edge = edges[id]; + if (edge !== undefined) { + if (edge.via != null) { + delete this.body.supportNodes[edge.via.id]; + } + edge.disconnect(); + delete edges[id]; } + } - return value; + this.body.emitter.emit('_dataChanged'); } - - function compareArrays(array1, array2, dontConvert) { - var len = Math.min(array1.length, array2.length), - lengthDiff = Math.abs(array1.length - array2.length), - diffs = 0, - i; - for (i = 0; i < len; i++) { - if ((dontConvert && array1[i] !== array2[i]) || - (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { - diffs++; - } + }, { + key: 'refresh', + value: function refresh() { + var edges = this.body.edges; + for (var edgeId in edges) { + var edge = undefined; + if (edges.hasOwnProperty(edgeId)) { + edge = edges[edgeId]; } - return diffs + lengthDiff; + var data = this.body.data.edges._data[edgeId]; + if (edge !== undefined && data !== undefined) { + edge.setOptions(data); + } + } } - - function Locale() { + }, { + key: 'create', + value: function create(properties) { + return new _Edge2['default'](properties, this.body, this.options); } - - var locales = {}; - var globalLocale; - - function normalizeLocale(key) { - return key ? key.toLowerCase().replace('_', '-') : key; + }, { + key: 'markAllEdgesAsDirty', + value: function markAllEdgesAsDirty() { + for (var edgeId in this.body.edges) { + this.body.edges[edgeId].edgeType.colorDirty = true; + } } + }, { + key: 'reconnectEdges', - // pick the locale from the array - // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each - // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root - function chooseLocale(names) { - var i = 0, j, next, locale, split; + /** + * Reconnect all edges + * @private + */ + value: function reconnectEdges() { + var id; + var nodes = this.body.nodes; + var edges = this.body.edges; - while (i < names.length) { - split = normalizeLocale(names[i]).split('-'); - j = split.length; - next = normalizeLocale(names[i + 1]); - next = next ? next.split('-') : null; - while (j > 0) { - locale = loadLocale(split.slice(0, j).join('-')); - if (locale) { - return locale; - } - if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { - //the next array item is better than a shallower substring of this one - break; - } - j--; - } - i++; + for (id in nodes) { + if (nodes.hasOwnProperty(id)) { + nodes[id].edges = []; } - return null; - } + } - function loadLocale(name) { - var oldLocale = null; - // TODO: Find a better way to register and load all the locales in Node - if (!locales[name] && typeof module !== 'undefined' && - module && module.exports) { - try { - oldLocale = globalLocale._abbr; - !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); - // because defineLocale currently also sets the global locale, we - // want to undo that for lazy loaded locales - locale_locales__getSetGlobalLocale(oldLocale); - } catch (e) { } + for (id in edges) { + if (edges.hasOwnProperty(id)) { + var edge = edges[id]; + edge.from = null; + edge.to = null; + edge.connect(); } - return locales[name]; + } } + }]); - // This function will load locale and then set the global locale. If - // no arguments are passed in, it will simply return the current global - // locale key. - function locale_locales__getSetGlobalLocale (key, values) { - var data; - if (key) { - if (typeof values === 'undefined') { - data = locale_locales__getLocale(key); - } - else { - data = defineLocale(key, values); - } + return EdgesHandler; + })(); - if (data) { - // moment.duration._locale = moment._locale = data; - globalLocale = data; - } - } + exports['default'] = EdgesHandler; + module.exports = exports['default']; - return globalLocale._abbr; - } +/***/ }, +/* 60 */ +/***/ function(module, exports, __webpack_require__) { - function defineLocale (name, values) { - if (values !== null) { - values.abbr = name; - if (!locales[name]) { - locales[name] = new Locale(); - } - locales[name].set(values); + 'use strict'; - // backwards compat for now: also set the locale - locale_locales__getSetGlobalLocale(name); + var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; - return locales[name]; - } else { - // useful for testing - delete locales[name]; - return null; - } - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - // returns locale data - function locale_locales__getLocale (key) { - var locale; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - if (key && key._locale && key._locale._abbr) { - key = key._locale._abbr; - } + Object.defineProperty(exports, '__esModule', { + value: true + }); - if (!key) { - return globalLocale; - } + var _BarnesHutSolver = __webpack_require__(76); - if (!isArray(key)) { - //short-circuit everything else - locale = loadLocale(key); - if (locale) { - return locale; - } - key = [key]; - } + var _BarnesHutSolver2 = _interopRequireWildcard(_BarnesHutSolver); - return chooseLocale(key); - } + var _Repulsion = __webpack_require__(77); - var aliases = {}; + var _Repulsion2 = _interopRequireWildcard(_Repulsion); - function addUnitAlias (unit, shorthand) { - var lowerCase = unit.toLowerCase(); - aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; - } + var _HierarchicalRepulsion = __webpack_require__(78); - function normalizeUnits(units) { - return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; - } + var _HierarchicalRepulsion2 = _interopRequireWildcard(_HierarchicalRepulsion); - function normalizeObjectUnits(inputObject) { - var normalizedInput = {}, - normalizedProp, - prop; + var _SpringSolver = __webpack_require__(79); - for (prop in inputObject) { - if (hasOwnProp(inputObject, prop)) { - normalizedProp = normalizeUnits(prop); - if (normalizedProp) { - normalizedInput[normalizedProp] = inputObject[prop]; - } - } - } + var _SpringSolver2 = _interopRequireWildcard(_SpringSolver); - return normalizedInput; - } + var _HierarchicalSpringSolver = __webpack_require__(80); - function makeGetSet (unit, keepTime) { - return function (value) { - if (value != null) { - get_set__set(this, unit, value); - utils_hooks__hooks.updateOffset(this, keepTime); - return this; - } else { - return get_set__get(this, unit); - } - }; - } + var _HierarchicalSpringSolver2 = _interopRequireWildcard(_HierarchicalSpringSolver); - function get_set__get (mom, unit) { - return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); - } + var _CentralGravitySolver = __webpack_require__(81); - function get_set__set (mom, unit, value) { - return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); - } + var _CentralGravitySolver2 = _interopRequireWildcard(_CentralGravitySolver); - // MOMENTS + var util = __webpack_require__(1); - function getSet (units, value) { - var unit; - if (typeof units === 'object') { - for (unit in units) { - this.set(unit, units[unit]); - } - } else { - units = normalizeUnits(units); - if (typeof this[units] === 'function') { - return this[units](value); - } - } - return this; - } + var PhysicsEngine = (function () { + function PhysicsEngine(body) { + _classCallCheck(this, PhysicsEngine); - function zeroFill(number, targetLength, forceSign) { - var output = '' + Math.abs(number), - sign = number >= 0; + this.body = body; + this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; - while (output.length < targetLength) { - output = '0' + output; - } - return (sign ? (forceSign ? '+' : '') : '-') + output; - } + this.physicsEnabled = true; + this.simulationInterval = 1000 / 60; + this.requiresTimeout = true; + this.previousStates = {}; + this.freezeCache = {}; + this.renderTimer = undefined; - var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; + this.stabilized = false; + this.stabilizationIterations = 0; + this.ready = false; // will be set to true if the stabilize - var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; + // default options + this.options = {}; + this.defaultOptions = { + barnesHut: { + theta: 0.5, + gravitationalConstant: -2000, + centralGravity: 0.3, + springLength: 95, + springConstant: 0.04, + damping: 0.09 + }, + repulsion: { + centralGravity: 0.2, + springLength: 200, + springConstant: 0.05, + nodeDistance: 100, + damping: 0.09 + }, + hierarchicalRepulsion: { + centralGravity: 0, + springLength: 100, + springConstant: 0.01, + nodeDistance: 120, + damping: 0.09 + }, + maxVelocity: 50, + minVelocity: 0.1, // px/s + solver: 'barnesHut', + stabilization: { + enabled: true, + iterations: 1000, // maximum number of iteration to stabilize + updateInterval: 100, + onlyDynamicEdges: false, + fit: true + }, + timestep: 0.5 + }; + util.extend(this.options, this.defaultOptions); - var formatFunctions = {}; + this.bindEventListeners(); + } - var formatTokenFunctions = {}; + _createClass(PhysicsEngine, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - // token: 'M' - // padded: ['MM', 2] - // ordinal: 'Mo' - // callback: function () { this.month() + 1 } - function addFormatToken (token, padded, ordinal, callback) { - var func = callback; - if (typeof callback === 'string') { - func = function () { - return this[callback](); - }; + this.body.emitter.on('initPhysics', function () { + _this.initPhysics(); + }); + this.body.emitter.on('resetPhysics', function () { + _this.stopSimulation();_this.ready = false; + }); + this.body.emitter.on('disablePhysics', function () { + _this.physicsEnabled = false;_this.stopSimulation(); + }); + this.body.emitter.on('restorePhysics', function () { + _this.setOptions(_this.options); + if (_this.ready === true) { + _this.startSimulation(); } - if (token) { - formatTokenFunctions[token] = func; + }); + this.body.emitter.on('startSimulation', function () { + if (_this.ready === true) { + _this.startSimulation(); } - if (padded) { - formatTokenFunctions[padded[0]] = function () { - return zeroFill(func.apply(this, arguments), padded[1], padded[2]); - }; + }); + this.body.emitter.on('stopSimulation', function () { + _this.stopSimulation(); + }); + this.body.emitter.on('destroy', function () { + _this.stopSimulation(false); + _this.body.emitter.off(); + }); + } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options === false) { + this.physicsEnabled = false; + this.stopSimulation(); + } else { + this.physicsEnabled = true; + if (options !== undefined) { + util.selectiveNotDeepExtend(['stabilization'], this.options, options); + util.mergeOptions(this.options, options, 'stabilization'); } - if (ordinal) { - formatTokenFunctions[ordinal] = function () { - return this.localeData().ordinal(func.apply(this, arguments), token); - }; + this.init(); + } + } + }, { + key: 'init', + value: function init() { + var options; + if (this.options.solver === 'repulsion') { + options = this.options.repulsion; + this.nodesSolver = new _Repulsion2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _SpringSolver2['default'](this.body, this.physicsBody, options); + } else if (this.options.solver === 'hierarchicalRepulsion') { + options = this.options.hierarchicalRepulsion; + this.nodesSolver = new _HierarchicalRepulsion2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _HierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); + } else { + // barnesHut + options = this.options.barnesHut; + this.nodesSolver = new _BarnesHutSolver2['default'](this.body, this.physicsBody, options); + this.edgesSolver = new _SpringSolver2['default'](this.body, this.physicsBody, options); + } + + this.gravitySolver = new _CentralGravitySolver2['default'](this.body, this.physicsBody, options); + this.modelOptions = options; + } + }, { + key: 'initPhysics', + value: function initPhysics() { + if (this.physicsEnabled === true) { + if (this.options.stabilization.enabled === true) { + this.stabilize(); + } else { + this.stabilized = false; + this.ready = true; + this.body.emitter.emit('fit', { duration: 0 }, true); + this.startSimulation(); } + } else { + this.ready = true; + this.body.emitter.emit('_redraw'); + } } + }, { + key: 'startSimulation', - function removeFormattingTokens(input) { - if (input.match(/\[[\s\S]/)) { - return input.replace(/^\[|\]$/g, ''); + /** + * Start the simulation + */ + value: function startSimulation() { + if (this.physicsEnabled === true) { + this.stabilized = false; + if (this.viewFunction === undefined) { + this.viewFunction = this.simulationStep.bind(this); + this.body.emitter.on('initRedraw', this.viewFunction); + this.body.emitter.emit('_startRendering'); } - return input.replace(/\\/g, ''); + } else { + this.body.emitter.emit('_redraw'); + } } + }, { + key: 'stopSimulation', - function makeFormatFunction(format) { - var array = format.match(formattingTokens), i, length; + /** + * Stop the simulation, force stabilization. + */ + value: function stopSimulation() { + var emit = arguments[0] === undefined ? true : arguments[0]; - for (i = 0, length = array.length; i < length; i++) { - if (formatTokenFunctions[array[i]]) { - array[i] = formatTokenFunctions[array[i]]; - } else { - array[i] = removeFormattingTokens(array[i]); - } + this.stabilized = true; + if (emit === true) { + this._emitStabilized(); + } + if (this.viewFunction !== undefined) { + this.body.emitter.off('initRedraw', this.viewFunction); + this.viewFunction = undefined; + if (emit === true) { + this.body.emitter.emit('_stopRendering'); } - - return function (mom) { - var output = ''; - for (i = 0; i < length; i++) { - output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; - } - return output; - }; + } } + }, { + key: 'simulationStep', - // format date using native date object - function formatMoment(m, format) { - if (!m.isValid()) { - return m.localeData().invalidDate(); - } + /** + * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. + * + */ + value: function simulationStep() { + // check if the physics have settled + var startTime = Date.now(); + this.physicsTick(); + var physicsTime = Date.now() - startTime; - format = expandFormat(format, m.localeData()); + // run double speed if it is a little graph + if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { + this.physicsTick(); - if (!formatFunctions[format]) { - formatFunctions[format] = makeFormatFunction(format); - } + // this makes sure there is no jitter. The decision is taken once to run it at double speed. + this.runDoubleSpeed = true; + } - return formatFunctions[format](m); + if (this.stabilized === true) { + if (this.stabilizationIterations > 1) { + // trigger the 'stabilized' event. + // The event is triggered on the next tick, to prevent the case that + // it is fired while initializing the Network, in which case you would not + // be able to catch it + this.stabilizationIterations = 0; + this.startedStabilization = false; + this._emitStabilized(); + } else { + this.stabilizationIterations = 0; + } + this.stopSimulation(); + } } + }, { + key: '_emitStabilized', + value: function _emitStabilized() { + var _this2 = this; - function expandFormat(format, locale) { - var i = 5; + if (this.stabilizationIterations > 1) { + setTimeout(function () { + _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); + }, 0); + } + } + }, { + key: 'physicsTick', - function replaceLongDateFormatTokens(input) { - return locale.longDateFormat(input) || input; - } + /** + * A single simulation step (or 'tick') in the physics simulation + * + * @private + */ + value: function physicsTick() { + if (this.stabilized === false) { + this.calculateForces(); + this.stabilized = this.moveNodes(); - localFormattingTokens.lastIndex = 0; - while (i >= 0 && localFormattingTokens.test(format)) { - format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); - localFormattingTokens.lastIndex = 0; - i -= 1; + // determine if the network has stabilzied + if (this.stabilized === true) { + this.revert(); + } else { + // this is here to ensure that there is no start event when the network is already stable. + if (this.startedStabilization === false) { + this.body.emitter.emit('startStabilizing'); + this.startedStabilization = true; + } } - return format; + this.stabilizationIterations++; + } } + }, { + key: 'updatePhysicsIndices', - var match1 = /\d/; // 0 - 9 - var match2 = /\d\d/; // 00 - 99 - var match3 = /\d{3}/; // 000 - 999 - var match4 = /\d{4}/; // 0000 - 9999 - var match6 = /[+-]?\d{6}/; // -999999 - 999999 - var match1to2 = /\d\d?/; // 0 - 99 - var match1to3 = /\d{1,3}/; // 0 - 999 - var match1to4 = /\d{1,4}/; // 0 - 9999 - var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - - var matchUnsigned = /\d+/; // 0 - inf - var matchSigned = /[+-]?\d+/; // -inf - inf - - var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - - var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 - - // any word (or two) characters or numbers including two/three word month in arabic. - var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; - - var regexes = {}; - - function addRegexToken (token, regex, strictRegex) { - regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { - return (isStrict && strictRegex) ? strictRegex : regex; - }; - } + /** + * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. + * + * @private + */ + value: function updatePhysicsIndices() { + this.physicsBody.forces = {}; + this.physicsBody.physicsNodeIndices = []; + this.physicsBody.physicsEdgeIndices = []; + var nodes = this.body.nodes; + var edges = this.body.edges; - function getParseRegexForToken (token, config) { - if (!hasOwnProp(regexes, token)) { - return new RegExp(unescapeFormat(token)); + // get node indices for physics + for (var nodeId in nodes) { + if (nodes.hasOwnProperty(nodeId)) { + if (nodes[nodeId].options.physics === true) { + this.physicsBody.physicsNodeIndices.push(nodeId); + } } + } - return regexes[token](config._strict, config._locale); - } - - // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript - function unescapeFormat(s) { - return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { - return p1 || p2 || p3 || p4; - }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); - } + // get edge indices for physics + for (var edgeId in edges) { + if (edges.hasOwnProperty(edgeId)) { + if (edges[edgeId].options.physics === true) { + this.physicsBody.physicsEdgeIndices.push(edgeId); + } + } + } - var tokens = {}; + // get the velocity and the forces vector + for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { + var nodeId = this.physicsBody.physicsNodeIndices[i]; + this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; - function addParseToken (token, callback) { - var i, func = callback; - if (typeof token === 'string') { - token = [token]; - } - if (typeof callback === 'number') { - func = function (input, array) { - array[callback] = toInt(input); - }; - } - for (i = 0; i < token.length; i++) { - tokens[token[i]] = func; + // forces can be reset because they are recalculated. Velocities have to persist. + if (this.physicsBody.velocities[nodeId] === undefined) { + this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; } - } - - function addWeekParseToken (token, callback) { - addParseToken(token, function (input, array, config, token) { - config._w = config._w || {}; - callback(input, config._w, config, token); - }); - } + } - function addTimeToArrayFromToken(token, input, config) { - if (input != null && hasOwnProp(tokens, token)) { - tokens[token](input, config._a, config, token); + // clean deleted nodes from the velocity vector + for (var nodeId in this.physicsBody.velocities) { + if (nodes[nodeId] === undefined) { + delete this.physicsBody.velocities[nodeId]; } + } } + }, { + key: 'revert', - var YEAR = 0; - var MONTH = 1; - var DATE = 2; - var HOUR = 3; - var MINUTE = 4; - var SECOND = 5; - var MILLISECOND = 6; + /** + * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. + */ + value: function revert() { + var nodeIds = Object.keys(this.previousStates); + var nodes = this.body.nodes; + var velocities = this.physicsBody.velocities; - function daysInMonth(year, month) { - return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + for (var i = 0; i < nodeIds.length; i++) { + var nodeId = nodeIds[i]; + if (nodes[nodeId] !== undefined) { + if (nodes[nodeId].options.physics === true) { + velocities[nodeId].x = this.previousStates[nodeId].vx; + velocities[nodeId].y = this.previousStates[nodeId].vy; + nodes[nodeId].x = this.previousStates[nodeId].x; + nodes[nodeId].y = this.previousStates[nodeId].y; + } + } else { + delete this.previousStates[nodeId]; + } + } } + }, { + key: 'moveNodes', - // FORMATTING - - addFormatToken('M', ['MM', 2], 'Mo', function () { - return this.month() + 1; - }); - - addFormatToken('MMM', 0, 0, function (format) { - return this.localeData().monthsShort(this, format); - }); - - addFormatToken('MMMM', 0, 0, function (format) { - return this.localeData().months(this, format); - }); - - // ALIASES + /** + * move the nodes one timestap and check if they are stabilized + * @returns {boolean} + */ + value: function moveNodes() { + var nodesPresent = false; + var nodeIndices = this.physicsBody.physicsNodeIndices; + var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; + var stabilized = true; + var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - addUnitAlias('month', 'M'); + for (var i = 0; i < nodeIndices.length; i++) { + var nodeId = nodeIndices[i]; + var nodeVelocity = this._performStep(nodeId, maxVelocity); + // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized + stabilized = nodeVelocity < vminCorrected && stabilized === true; + nodesPresent = true; + } - // PARSING + if (nodesPresent === true) { + if (vminCorrected > 0.5 * this.options.maxVelocity) { + return false; + } else { + return stabilized; + } + } + return true; + } + }, { + key: '_performStep', - addRegexToken('M', match1to2); - addRegexToken('MM', match1to2, match2); - addRegexToken('MMM', matchWord); - addRegexToken('MMMM', matchWord); + /** + * Perform the actual step + * + * @param nodeId + * @param maxVelocity + * @returns {number} + * @private + */ + value: function _performStep(nodeId, maxVelocity) { + var node = this.body.nodes[nodeId]; + var timestep = this.options.timestep; + var forces = this.physicsBody.forces; + var velocities = this.physicsBody.velocities; - addParseToken(['M', 'MM'], function (input, array) { - array[MONTH] = toInt(input) - 1; - }); + // store the state so we can revert + this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; - addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { - var month = config._locale.monthsParse(input, token, config._strict); - // if we didn't find a month name, mark the date as invalid. - if (month != null) { - array[MONTH] = month; - } else { - config._pf.invalidMonth = input; - } - }); + if (node.options.fixed.x === false) { + var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force + var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration + velocities[nodeId].x += ax * timestep; // velocity + velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; + node.x += velocities[nodeId].x * timestep; // position + } else { + forces[nodeId].x = 0; + velocities[nodeId].x = 0; + } - // LOCALES + if (node.options.fixed.y === false) { + var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force + var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration + velocities[nodeId].y += ay * timestep; // velocity + velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; + node.y += velocities[nodeId].y * timestep; // position + } else { + forces[nodeId].y = 0; + velocities[nodeId].y = 0; + } - var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); - function localeMonths (m) { - return this._months[m.month()]; + var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); + return totalVelocity; } + }, { + key: 'calculateForces', - var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); - function localeMonthsShort (m) { - return this._monthsShort[m.month()]; + /** + * calculate the forces for one physics iteration. + */ + value: function calculateForces() { + this.gravitySolver.solve(); + this.nodesSolver.solve(); + this.edgesSolver.solve(); } + }, { + key: '_freezeNodes', - function localeMonthsParse (monthName, format, strict) { - var i, mom, regex; - - if (!this._monthsParse) { - this._monthsParse = []; - this._longMonthsParse = []; - this._shortMonthsParse = []; + /** + * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization + * because only the supportnodes for the smoothCurves have to settle. + * + * @private + */ + value: function _freezeNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (nodes[id].x && nodes[id].y) { + this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; + nodes[id].options.fixed.x = true; + nodes[id].options.fixed.y = true; + } } + } + } + }, { + key: '_restoreFrozenNodes', - for (i = 0; i < 12; i++) { - // make the regex if we don't have it already - mom = create_utc__createUTC([2000, i]); - if (strict && !this._longMonthsParse[i]) { - this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); - this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); - } - if (!strict && !this._monthsParse[i]) { - regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); - this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { - return i; - } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { - return i; - } else if (!strict && this._monthsParse[i].test(monthName)) { - return i; - } + /** + * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. + * + * @private + */ + value: function _restoreFrozenNodes() { + var nodes = this.body.nodes; + for (var id in nodes) { + if (nodes.hasOwnProperty(id)) { + if (this.freezeCache[id] !== undefined) { + nodes[id].options.fixed.x = this.freezeCache[id].x; + nodes[id].options.fixed.y = this.freezeCache[id].y; + } } + } + this.freezeCache = {}; } + }, { + key: 'stabilize', - // MOMENTS + /** + * Find a stable position for all nodes + * @private + */ + value: function stabilize() { + // stop the render loop + this.stopSimulation(); - function setMonth (mom, value) { - var dayOfMonth; + // set stabilze to false + this.stabilized = false; - // TODO: Move this out of here! - if (typeof value === 'string') { - value = mom.localeData().monthsParse(value); - // TODO: Another silent failure? - if (typeof value !== 'number') { - return mom; - } - } + // block redraw requests + this.body.emitter.emit('_blockRedrawRequests'); + this.body.emitter.emit('startStabilizing'); + this.startedStabilization = true; - dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); - mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); - return mom; + // start the stabilization + if (this.options.stabilization.onlyDynamicEdges === true) { + this._freezeNodes(); + } + this.stabilizationIterations = 0; + + setTimeout(this._stabilizationBatch.bind(this), 0); + } + }, { + key: '_stabilizationBatch', + value: function _stabilizationBatch() { + var count = 0; + while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.options.stabilization.iterations) { + this.physicsTick(); + this.stabilizationIterations++; + count++; + } + + if (this.stabilized === false && this.stabilizationIterations < this.options.stabilization.iterations) { + this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.options.stabilization.iterations }); + setTimeout(this._stabilizationBatch.bind(this), 0); + } else { + this._finalizeStabilization(); + } } + }, { + key: '_finalizeStabilization', + value: function _finalizeStabilization() { + this.body.emitter.emit('_allowRedrawRequests'); + if (this.options.stabilization.fit === true) { + this.body.emitter.emit('fit', { duration: 0 }); + } + + if (this.options.stabilization.onlyDynamicEdges === true) { + this._restoreFrozenNodes(); + } - function getSetMonth (value) { - if (value != null) { - setMonth(this, value); - utils_hooks__hooks.updateOffset(this, true); - return this; - } else { - return get_set__get(this, 'Month'); - } - } + this.body.emitter.emit('stabilizationIterationsDone'); + this.body.emitter.emit('_requestRedraw'); - function getDaysInMonth () { - return daysInMonth(this.year(), this.month()); + this.ready = true; } + }]); - function checkOverflow (m) { - var overflow; - var a = m._a; - - if (a && m._pf.overflow === -2) { - overflow = - a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : - a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : - a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : - a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : - a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : - a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : - -1; + return PhysicsEngine; + })(); - if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { - overflow = DATE; - } + exports['default'] = PhysicsEngine; + module.exports = exports['default']; - m._pf.overflow = overflow; - } +/***/ }, +/* 61 */ +/***/ function(module, exports, __webpack_require__) { - return m; - } + "use strict"; - function warn(msg) { - if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { - console.warn('Deprecation warning: ' + msg); - } - } + var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { "default": obj }; }; - function deprecate(msg, fn) { - var firstTime = true; - return extend(function () { - if (firstTime) { - warn(msg); - firstTime = false; - } - return fn.apply(this, arguments); - }, fn); - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var deprecations = {}; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function deprecateSimple(name, msg) { - if (!deprecations[name]) { - warn(msg); - deprecations[name] = true; - } - } + Object.defineProperty(exports, "__esModule", { + value: true + }); - utils_hooks__hooks.suppressDeprecationWarnings = false; + var _Cluster = __webpack_require__(82); - var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; + var _Cluster2 = _interopRequireWildcard(_Cluster); - var isoDates = [ - ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], - ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], - ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], - ['GGGG-[W]WW', /\d{4}-W\d{2}/], - ['YYYY-DDD', /\d{4}-\d{3}/] - ]; + var util = __webpack_require__(1); - // iso time formats and regexes - var isoTimes = [ - ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], - ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], - ['HH:mm', /(T| )\d\d:\d\d/], - ['HH', /(T| )\d\d/] - ]; + var ClusterEngine = (function () { + function ClusterEngine(body) { + _classCallCheck(this, ClusterEngine); - var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; + this.body = body; + this.clusteredNodes = {}; - // date from iso format - function configFromISO(config) { - var i, l, - string = config._i, - match = from_string__isoRegex.exec(string); + this.options = {}; + this.defaultOptions = {}; + util.extend(this.options, this.defaultOptions); + } - if (match) { - config._pf.iso = true; - for (i = 0, l = isoDates.length; i < l; i++) { - if (isoDates[i][1].exec(string)) { - // match[5] should be 'T' or undefined - config._f = isoDates[i][0] + (match[6] || ' '); - break; - } - } - for (i = 0, l = isoTimes.length; i < l; i++) { - if (isoTimes[i][1].exec(string)) { - config._f += isoTimes[i][0]; - break; - } - } - if (string.match(matchOffset)) { - config._f += 'Z'; - } - configFromStringAndFormat(config); - } else { - config._isValid = false; - } + _createClass(ClusterEngine, [{ + key: "setOptions", + value: function setOptions(options) { + if (options !== undefined) {} } + }, { + key: "clusterByHubsize", - // date from iso format or fallback - function configFromString(config) { - var matched = aspNetJsonRegex.exec(config._i); + /** + * + * @param hubsize + * @param options + */ + value: function clusterByHubsize(hubsize, options) { + if (hubsize === undefined) { + hubsize = this._getHubSize(); + } else if (tyepof(hubsize) === "object") { + options = this._checkOptions(hubsize); + hubsize = this._getHubSize(); + } - if (matched !== null) { - config._d = new Date(+matched[1]); - return; + var nodesToCluster = []; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length >= hubsize) { + nodesToCluster.push(node.id); } + } - configFromISO(config); - if (config._isValid === false) { - delete config._isValid; - utils_hooks__hooks.createFromInputFallback(config); - } + for (var i = 0; i < nodesToCluster.length; i++) { + var node = this.body.nodes[nodesToCluster[i]]; + this.clusterByConnection(node, options, false); + } + this.body.emitter.emit("_dataChanged"); } + }, { + key: "cluster", - utils_hooks__hooks.createFromInputFallback = deprecate( - 'moment construction falls back to js Date. This is ' + - 'discouraged and will be removed in upcoming major ' + - 'release. Please refer to ' + - 'https://github.com/moment/moment/issues/1407 for more info.', - function (config) { - config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); - } - ); + /** + * loop over all nodes, check if they adhere to the condition and cluster if needed. + * @param options + * @param refreshData + */ + value: function cluster() { + var options = arguments[0] === undefined ? {} : arguments[0]; + var refreshData = arguments[1] === undefined ? true : arguments[1]; - function createDate (y, m, d, h, M, s, ms) { - //can't just apply() to create a date: - //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply - var date = new Date(y, m, d, h, M, s, ms); + if (options.joinCondition === undefined) { + throw new Error("Cannot call clusterByNodeData without a joinCondition function in the options."); + } - //the date constructor doesn't accept years < 1970 - if (y < 1970) { - date.setFullYear(y); + // check if the options object is fine, append if needed + options = this._checkOptions(options); + + var childNodesObj = {}; + var childEdgesObj = {}; + + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + var clonedOptions = this._cloneOptions(nodeId); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; } - return date; + } + + this._cluster(childNodesObj, childEdgesObj, options, refreshData); } + }, { + key: "clusterOutliers", - function createUTCDate (y) { - var date = new Date(Date.UTC.apply(null, arguments)); - if (y < 1970) { - date.setUTCFullYear(y); + /** + * Cluster all nodes in the network that have only 1 edge + * @param options + * @param refreshData + */ + value: function clusterOutliers(options) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; + + options = this._checkOptions(options); + var clusters = []; + + // collect the nodes that will be in the cluster + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var childNodesObj = {}; + var childEdgesObj = {}; + var nodeId = this.body.nodeIndices[i]; + if (this.body.nodes[nodeId].edges.length === 1) { + var edge = this.body.nodes[nodeId].edges[0]; + var childNodeId = this._getConnectedId(edge, nodeId); + if (childNodeId != nodeId) { + if (options.joinCondition === undefined) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } else { + var clonedOptions = this._cloneOptions(nodeId); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[nodeId] = this.body.nodes[nodeId]; + } + clonedOptions = this._cloneOptions(childNodeId); + if (options.joinCondition(clonedOptions) === true) { + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } + clusters.push({ nodes: childNodesObj, edges: childEdgesObj }); + } } - return date; - } + } - addFormatToken(0, ['YY', 2], 0, function () { - return this.year() % 100; - }); + for (var i = 0; i < clusters.length; i++) { + this._cluster(clusters[i].nodes, clusters[i].edges, options, false); + } - addFormatToken(0, ['YYYY', 4], 0, 'year'); - addFormatToken(0, ['YYYYY', 5], 0, 'year'); - addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); + if (refreshData === true) { + this.body.emitter.emit("_dataChanged"); + } + } + }, { + key: "clusterByConnection", - // ALIASES + /** + * suck all connected nodes of a node into the node. + * @param nodeId + * @param options + * @param refreshData + */ + value: function clusterByConnection(nodeId, options) { + var refreshData = arguments[2] === undefined ? true : arguments[2]; - addUnitAlias('year', 'y'); + // kill conditions + if (nodeId === undefined) { + throw new Error("No nodeId supplied to clusterByConnection!"); + } + if (this.body.nodes[nodeId] === undefined) { + throw new Error("The nodeId given to clusterByConnection does not exist!"); + } - // PARSING + var node = this.body.nodes[nodeId]; + options = this._checkOptions(options, node); + if (options.clusterNodeProperties.x === undefined) { + options.clusterNodeProperties.x = node.x; + } + if (options.clusterNodeProperties.y === undefined) { + options.clusterNodeProperties.y = node.y; + } + if (options.clusterNodeProperties.fixed === undefined) { + options.clusterNodeProperties.fixed = {}; + options.clusterNodeProperties.fixed.x = node.options.fixed.x; + options.clusterNodeProperties.fixed.y = node.options.fixed.y; + } - addRegexToken('Y', matchSigned); - addRegexToken('YY', match1to2, match2); - addRegexToken('YYYY', match1to4, match4); - addRegexToken('YYYYY', match1to6, match6); - addRegexToken('YYYYYY', match1to6, match6); + var childNodesObj = {}; + var childEdgesObj = {}; + var parentNodeId = node.id; + var parentClonedOptions = this._cloneOptions(parentNodeId); + childNodesObj[parentNodeId] = node; - addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); - addParseToken('YY', function (input, array) { - array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + // collect the nodes that will be in the cluster + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + var childNodeId = this._getConnectedId(edge, parentNodeId); - // HELPERS + if (childNodeId !== parentNodeId) { + if (options.joinCondition === undefined) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } else { + // clone the options and insert some additional parameters that could be interesting. + var childClonedOptions = this._cloneOptions(childNodeId); + if (options.joinCondition(parentClonedOptions, childClonedOptions) === true) { + childEdgesObj[edge.id] = edge; + childNodesObj[childNodeId] = this.body.nodes[childNodeId]; + } + } + } else { + childEdgesObj[edge.id] = edge; + } + } - function daysInYear(year) { - return isLeapYear(year) ? 366 : 365; + this._cluster(childNodesObj, childEdgesObj, options, refreshData); } + }, { + key: "_cloneOptions", - function isLeapYear(year) { - return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + /** + * This returns a clone of the options or options of the edge or node to be used for construction of new edges or check functions for new nodes. + * @param objId + * @param type + * @returns {{}} + * @private + */ + value: function _cloneOptions(objId, type) { + var clonedOptions = {}; + if (type === undefined || type === "node") { + util.deepExtend(clonedOptions, this.body.nodes[objId].options, true); + clonedOptions.x = this.body.nodes[objId].x; + clonedOptions.y = this.body.nodes[objId].y; + clonedOptions.amountOfConnections = this.body.nodes[objId].edges.length; + } else { + util.deepExtend(clonedOptions, this.body.edges[objId].options, true); + } + return clonedOptions; } + }, { + key: "_createClusterEdges", - // HOOKS + /** + * This function creates the edges that will be attached to the cluster. + * + * @param childNodesObj + * @param childEdgesObj + * @param newEdges + * @param options + * @private + */ + value: function _createClusterEdges(childNodesObj, childEdgesObj, newEdges, options) { + var edge = undefined, + childNodeId = undefined, + childNode = undefined; - utils_hooks__hooks.parseTwoDigitYear = function (input) { - return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); - }; + var childKeys = Object.keys(childNodesObj); + for (var i = 0; i < childKeys.length; i++) { + childNodeId = childKeys[i]; + childNode = childNodesObj[childNodeId]; - // MOMENTS + // mark all edges for removal from global and construct new edges from the cluster to others + for (var j = 0; j < childNode.edges.length; j++) { + edge = childNode.edges[j]; + childEdgesObj[edge.id] = edge; - var getSetYear = makeGetSet('FullYear', false); + var otherNodeId = edge.toId; + var otherOnTo = true; + if (edge.toId != childNodeId) { + otherNodeId = edge.toId; + otherOnTo = true; + } else if (edge.fromId != childNodeId) { + otherNodeId = edge.fromId; + otherOnTo = false; + } - function getIsLeapYear () { - return isLeapYear(this.year()); + if (childNodesObj[otherNodeId] === undefined) { + var clonedOptions = this._cloneOptions(edge.id, "edge"); + util.deepExtend(clonedOptions, options.clusterEdgeProperties); + if (otherOnTo === true) { + clonedOptions.from = options.clusterNodeProperties.id; + clonedOptions.to = otherNodeId; + } else { + clonedOptions.from = otherNodeId; + clonedOptions.to = options.clusterNodeProperties.id; + } + clonedOptions.id = "clusterEdge:" + util.randomUUID(); + newEdges.push(this.body.functions.createEdge(clonedOptions)); + } + } + } } + }, { + key: "_checkOptions", - addFormatToken('w', ['ww', 2], 'wo', 'week'); - addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); + /** + * This function checks the options that can be supplied to the different cluster functions + * for certain fields and inserts defaults if needed + * @param options + * @returns {*} + * @private + */ + value: function _checkOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; - // ALIASES + if (options.clusterEdgeProperties === undefined) { + options.clusterEdgeProperties = {}; + } + if (options.clusterNodeProperties === undefined) { + options.clusterNodeProperties = {}; + } - addUnitAlias('week', 'w'); - addUnitAlias('isoWeek', 'W'); + return options; + } + }, { + key: "_cluster", - // PARSING + /** + * + * @param {Object} childNodesObj | object with node objects, id as keys, same as childNodes except it also contains a source node + * @param {Object} childEdgesObj | object with edge objects, id as keys + * @param {Array} options | object with {clusterNodeProperties, clusterEdgeProperties, processProperties} + * @param {Boolean} refreshData | when true, do not wrap up + * @private + */ + value: function _cluster(childNodesObj, childEdgesObj, options) { + var refreshData = arguments[3] === undefined ? true : arguments[3]; - addRegexToken('w', match1to2); - addRegexToken('ww', match1to2, match2); - addRegexToken('W', match1to2); - addRegexToken('WW', match1to2, match2); + // kill condition: no children so cant cluster + if (Object.keys(childNodesObj).length === 0) { + return; + } - addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { - week[token.substr(0, 1)] = toInt(input); - }); + // check if we have an unique id; + if (options.clusterNodeProperties.id === undefined) { + options.clusterNodeProperties.id = "cluster:" + util.randomUUID(); + } + var clusterId = options.clusterNodeProperties.id; + + // construct the clusterNodeProperties + var clusterNodeProperties = options.clusterNodeProperties; + if (options.processProperties !== undefined) { + // get the childNode options + var childNodesOptions = []; + for (var nodeId in childNodesObj) { + var clonedOptions = this._cloneOptions(nodeId); + childNodesOptions.push(clonedOptions); + } + + // get clusterproperties based on childNodes + var childEdgesOptions = []; + for (var edgeId in childEdgesObj) { + var clonedOptions = this._cloneOptions(edgeId, "edge"); + childEdgesOptions.push(clonedOptions); + } + + clusterNodeProperties = options.processProperties(clusterNodeProperties, childNodesOptions, childEdgesOptions); + if (!clusterNodeProperties) { + throw new Error("The processClusterProperties function does not return properties!"); + } + } + if (clusterNodeProperties.label === undefined) { + clusterNodeProperties.label = "cluster"; + } + + // give the clusterNode a postion if it does not have one. + var pos = undefined; + if (clusterNodeProperties.x === undefined) { + pos = this._getClusterPosition(childNodesObj); + clusterNodeProperties.x = pos.x; + } + if (clusterNodeProperties.y === undefined) { + if (pos === undefined) { + pos = this._getClusterPosition(childNodesObj); + } + clusterNodeProperties.y = pos.y; + } + + // force the ID to remain the same + clusterNodeProperties.id = clusterId; - // HELPERS + // create the clusterNode + var clusterNode = this.body.functions.createNode(clusterNodeProperties, _Cluster2["default"]); + clusterNode.isCluster = true; + clusterNode.containedNodes = childNodesObj; + clusterNode.containedEdges = childEdgesObj; - // firstDayOfWeek 0 = sun, 6 = sat - // the day of the week that starts the week - // (usually sunday or monday) - // firstDayOfWeekOfYear 0 = sun, 6 = sat - // the first week is the week that contains the first - // of this day of the week - // (eg. ISO weeks use thursday (4)) - function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { - var end = firstDayOfWeekOfYear - firstDayOfWeek, - daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), - adjustedMoment; + // finally put the cluster node into global + this.body.nodes[clusterNodeProperties.id] = clusterNode; + // create the new edges that will connect to the cluster + var newEdges = []; + this._createClusterEdges(childNodesObj, childEdgesObj, newEdges, options); - if (daysToDayOfWeek > end) { - daysToDayOfWeek -= 7; + // disable the childEdges + for (var edgeId in childEdgesObj) { + if (childEdgesObj.hasOwnProperty(edgeId)) { + if (this.body.edges[edgeId] !== undefined) { + var edge = this.body.edges[edgeId]; + edge.togglePhysics(false); + edge.options.hidden = true; + } } + } - if (daysToDayOfWeek < end - 7) { - daysToDayOfWeek += 7; + // disable the childNodes + for (var nodeId in childNodesObj) { + if (childNodesObj.hasOwnProperty(nodeId)) { + this.clusteredNodes[nodeId] = { clusterId: clusterNodeProperties.id, node: this.body.nodes[nodeId] }; + this.body.nodes[nodeId].togglePhysics(false); + this.body.nodes[nodeId].options.hidden = true; } + } - adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); - return { - week: Math.ceil(adjustedMoment.dayOfYear() / 7), - year: adjustedMoment.year() - }; - } + // push new edges to global + for (var i = 0; i < newEdges.length; i++) { + this.body.edges[newEdges[i].id] = newEdges[i]; + this.body.edges[newEdges[i].id].connect(); + } - // LOCALES + // set ID to undefined so no duplicates arise + clusterNodeProperties.id = undefined; - function localeWeek (mom) { - return weekOfYear(mom, this._week.dow, this._week.doy).week; + // wrap up + if (refreshData === true) { + this.body.emitter.emit("_dataChanged"); + } } + }, { + key: "isCluster", - var defaultLocaleWeek = { - dow : 0, // Sunday is the first day of the week. - doy : 6 // The week that contains Jan 1st is the first week of the year. - }; - - function localeFirstDayOfWeek () { - return this._week.dow; + /** + * Check if a node is a cluster. + * @param nodeId + * @returns {*} + */ + value: function isCluster(nodeId) { + if (this.body.nodes[nodeId] !== undefined) { + return this.body.nodes[nodeId].isCluster === true; + } else { + console.log("Node does not exist."); + return false; + } } + }, { + key: "_getClusterPosition", - function localeFirstDayOfYear () { - return this._week.doy; + /** + * get the position of the cluster node based on what's inside + * @param {object} childNodesObj | object with node objects, id as keys + * @returns {{x: number, y: number}} + * @private + */ + value: function _getClusterPosition(childNodesObj) { + var childKeys = Object.keys(childNodesObj); + var minX = childNodesObj[childKeys[0]].x; + var maxX = childNodesObj[childKeys[0]].x; + var minY = childNodesObj[childKeys[0]].y; + var maxY = childNodesObj[childKeys[0]].y; + var node = undefined; + for (var i = 0; i < childKeys.lenght; i++) { + node = childNodesObj[childKeys[0]]; + minX = node.x < minX ? node.x : minX; + maxX = node.x > maxX ? node.x : maxX; + minY = node.y < minY ? node.y : minY; + maxY = node.y > maxY ? node.y : maxY; + } + return { x: 0.5 * (minX + maxX), y: 0.5 * (minY + maxY) }; } + }, { + key: "openCluster", - // MOMENTS - - function getSetWeek (input) { - var week = this.localeData().week(this); - return input == null ? week : this.add((input - week) * 7, 'd'); - } + /** + * Open a cluster by calling this function. + * @param {String} clusterNodeId | the ID of the cluster node + * @param {Boolean} refreshData | wrap up afterwards if not true + */ + value: function openCluster(clusterNodeId) { + var refreshData = arguments[1] === undefined ? true : arguments[1]; - function getSetISOWeek (input) { - var week = weekOfYear(this, 1, 4).week; - return input == null ? week : this.add((input - week) * 7, 'd'); - } + // kill conditions + if (clusterNodeId === undefined) { + throw new Error("No clusterNodeId supplied to openCluster."); + } + if (this.body.nodes[clusterNodeId] === undefined) { + throw new Error("The clusterNodeId supplied to openCluster does not exist."); + } + if (this.body.nodes[clusterNodeId].containedNodes === undefined) { + console.log("The node:" + clusterNodeId + " is not a cluster.");return; + }; - addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); + var clusterNode = this.body.nodes[clusterNodeId]; + var containedNodes = clusterNode.containedNodes; + var containedEdges = clusterNode.containedEdges; - // ALIASES + // release nodes + for (var nodeId in containedNodes) { + if (containedNodes.hasOwnProperty(nodeId)) { + var containedNode = this.body.nodes[nodeId]; + containedNode = containedNodes[nodeId]; + // inherit position + containedNode.x = clusterNode.x; + containedNode.y = clusterNode.y; - addUnitAlias('dayOfYear', 'DDD'); + // inherit speed + containedNode.vx = clusterNode.vx; + containedNode.vy = clusterNode.vy; - // PARSING + containedNode.options.hidden = false; + containedNode.togglePhysics(true); - addRegexToken('DDD', match1to3); - addRegexToken('DDDD', match3); - addParseToken(['DDD', 'DDDD'], function (input, array, config) { - config._dayOfYear = toInt(input); - }); + delete this.clusteredNodes[nodeId]; + } + } - // HELPERS + // release edges + for (var edgeId in containedEdges) { + if (containedEdges.hasOwnProperty(edgeId)) { + var edge = this.body.edges[edgeId]; + edge.options.hidden = false; + edge.togglePhysics(true); + } + } - //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday - function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { - var d = createUTCDate(year, 0, 1).getUTCDay(); - var daysToAdd; - var dayOfYear; + // remove all temporary edges + for (var i = 0; i < clusterNode.edges.length; i++) { + var edgeId = clusterNode.edges[i].id; + this.body.edges[edgeId].edgeType.cleanup(); + // this removes the edge from node.edges, which is why edgeIds is formed + this.body.edges[edgeId].disconnect(); + delete this.body.edges[edgeId]; + } - d = d === 0 ? 7 : d; - weekday = weekday != null ? weekday : firstDayOfWeek; - daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); - dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; + // remove clusterNode + delete this.body.nodes[clusterNodeId]; - return { - year : dayOfYear > 0 ? year : year - 1, - dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear - }; + if (refreshData === true) { + this.body.emitter.emit("_dataChanged"); + } } + }, { + key: "_connectEdge", - // MOMENTS - - function getSetDayOfYear (input) { - var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; - return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + /** + * Connect an edge that was previously contained from cluster A to cluster B if the node that it was originally connected to + * is currently residing in cluster B + * @param edge + * @param nodeId + * @param from + * @private + */ + value: function _connectEdge(edge, nodeId, from) { + var clusterStack = this.findNode(nodeId); + if (from === true) { + edge.from = clusterStack[clusterStack.length - 1]; + edge.fromId = clusterStack[clusterStack.length - 1].id; + clusterStack.pop(); + edge.fromArray = clusterStack; + } else { + edge.to = clusterStack[clusterStack.length - 1]; + edge.toId = clusterStack[clusterStack.length - 1].id; + clusterStack.pop(); + edge.toArray = clusterStack; + } + edge.connect(); } + }, { + key: "findNode", - // Pick the first defined of two or three arguments. - function defaults(a, b, c) { - if (a != null) { - return a; - } - if (b != null) { - return b; - } - return c; - } + /** + * Get the stack clusterId's that a certain node resides in. cluster A -> cluster B -> cluster C -> node + * @param nodeId + * @returns {Array} + * @private + */ + value: function findNode(nodeId) { + var stack = []; + var max = 100; + var counter = 0; - function currentDateArray(config) { - var now = new Date(); - if (config._useUTC) { - return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; - } - return [now.getFullYear(), now.getMonth(), now.getDate()]; + while (this.clusteredNodes[nodeId] !== undefined && counter < max) { + stack.push(this.clusteredNodes[nodeId].node); + nodeId = this.clusteredNodes[nodeId].clusterId; + counter++; + } + stack.push(this.body.nodes[nodeId]); + return stack; } + }, { + key: "_getConnectedId", - // convert an array to a date. - // the array should mirror the parameters below - // note: all values past the year are optional and will default to the lowest possible value. - // [year, month, day , hour, minute, second, millisecond] - function configFromArray (config) { - var i, date, input = [], currentDate, yearToUse; - - if (config._d) { - return; - } + /** + * Get the Id the node is connected to + * @param edge + * @param nodeId + * @returns {*} + * @private + */ + value: function _getConnectedId(edge, nodeId) { + if (edge.toId != nodeId) { + return edge.toId; + } else if (edge.fromId != nodeId) { + return edge.fromId; + } else { + return edge.fromId; + } + } + }, { + key: "_getHubSize", - currentDate = currentDateArray(config); + /** + * We determine how many connections denote an important hub. + * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) + * + * @private + */ + value: function _getHubSize() { + var average = 0; + var averageSquared = 0; + var hubCounter = 0; + var largestHub = 0; - //compute day of the year from weeks and weekdays - if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { - dayOfYearFromWeekInfo(config); + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var node = this.body.nodes[this.body.nodeIndices[i]]; + if (node.edges.length > largestHub) { + largestHub = node.edges.length; } + average += node.edges.length; + averageSquared += Math.pow(node.edges.length, 2); + hubCounter += 1; + } + average = average / hubCounter; + averageSquared = averageSquared / hubCounter; - //if the day of the year is set, figure out what it is - if (config._dayOfYear) { - yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); - - if (config._dayOfYear > daysInYear(yearToUse)) { - config._pf._overflowDayOfYear = true; - } + var letiance = averageSquared - Math.pow(average, 2); + var standardDeviation = Math.sqrt(letiance); - date = createUTCDate(yearToUse, 0, config._dayOfYear); - config._a[MONTH] = date.getUTCMonth(); - config._a[DATE] = date.getUTCDate(); - } + var hubThreshold = Math.floor(average + 2 * standardDeviation); - // Default to current date. - // * if no year, month, day of month are given, default to today - // * if day of month is given, default month and year - // * if month is given, default only year - // * if year is given, don't default anything - for (i = 0; i < 3 && config._a[i] == null; ++i) { - config._a[i] = input[i] = currentDate[i]; - } + // always have at least one to cluster + if (hubThreshold > largestHub) { + hubThreshold = largestHub; + } - // Zero out whatever was not defaulted, including time - for (; i < 7; i++) { - config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; - } + return hubThreshold; + } + }]); - // Check for 24:00:00.000 - if (config._a[HOUR] === 24 && - config._a[MINUTE] === 0 && - config._a[SECOND] === 0 && - config._a[MILLISECOND] === 0) { - config._nextDay = true; - config._a[HOUR] = 0; - } + return ClusterEngine; + })(); - config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); - // Apply timezone offset from input. The actual utcOffset can be changed - // with parseZone. - if (config._tzm != null) { - config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); - } + exports["default"] = ClusterEngine; + module.exports = exports["default"]; - if (config._nextDay) { - config._a[HOUR] = 24; - } - } +/***/ }, +/* 62 */ +/***/ function(module, exports, __webpack_require__) { - function dayOfYearFromWeekInfo(config) { - var w, weekYear, week, weekday, dow, doy, temp; + 'use strict'; - w = config._w; - if (w.GG != null || w.W != null || w.E != null) { - dow = 1; - doy = 4; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - // TODO: We need to take the current isoWeekYear, but that depends on - // how we interpret now (local, utc, fixed offset). So create - // a now version of current config (take local/utc/offset flags, and - // create now). - weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); - week = defaults(w.W, 1); - weekday = defaults(w.E, 1); - } else { - dow = config._locale._week.dow; - doy = config._locale._week.doy; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); - week = defaults(w.w, 1); + Object.defineProperty(exports, '__esModule', { + value: true + }); + if (typeof window !== 'undefined') { + window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; + } - if (w.d != null) { - // weekday -- low day numbers are considered next week - weekday = w.d; - if (weekday < dow) { - ++week; - } - } else if (w.e != null) { - // local weekday -- counting starts from begining of week - weekday = w.e + dow; - } else { - // default to begining of week - weekday = dow; - } - } - temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); + var util = __webpack_require__(1); - config._a[YEAR] = temp.year; - config._dayOfYear = temp.dayOfYear; - } + var CanvasRenderer = (function () { + function CanvasRenderer(body, canvas) { + _classCallCheck(this, CanvasRenderer); - utils_hooks__hooks.ISO_8601 = function () {}; + this.body = body; + this.canvas = canvas; - // date from string and format string - function configFromStringAndFormat(config) { - // TODO: Move this to another part of the creation flow to prevent circular deps - if (config._f === utils_hooks__hooks.ISO_8601) { - configFromISO(config); - return; - } + this.redrawRequested = false; + this.renderTimer = false; + this.requiresTimeout = true; + this.renderingActive = false; + this.renderRequests = 0; + this.pixelRatio = undefined; + this.allowRedrawRequests = true; - config._a = []; - config._pf.empty = true; + this.dragging = false; + this.options = {}; + this.defaultOptions = { + hideEdgesOnDrag: false, + hideNodesOnDrag: false + }; + util.extend(this.options, this.defaultOptions); - // This array is used to make a Date, either with `new Date` or `Date.UTC` - var string = '' + config._i, - i, parsedInput, tokens, token, skipped, - stringLength = string.length, - totalParsedInputLength = 0; + this._determineBrowserMethod(); + this.bindEventListeners(); + } - tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; + _createClass(CanvasRenderer, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - for (i = 0; i < tokens.length; i++) { - token = tokens[i]; - parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; - if (parsedInput) { - skipped = string.substr(0, string.indexOf(parsedInput)); - if (skipped.length > 0) { - config._pf.unusedInput.push(skipped); - } - string = string.slice(string.indexOf(parsedInput) + parsedInput.length); - totalParsedInputLength += parsedInput.length; - } - // don't parse if it's not a known token - if (formatTokenFunctions[token]) { - if (parsedInput) { - config._pf.empty = false; - } - else { - config._pf.unusedTokens.push(token); - } - addTimeToArrayFromToken(token, parsedInput, config); - } - else if (config._strict && !parsedInput) { - config._pf.unusedTokens.push(token); - } + this.body.emitter.on('dragStart', function () { + _this.dragging = true; + }); + this.body.emitter.on('dragEnd', function () { + return _this.dragging = false; + }); + this.body.emitter.on('_redraw', function () { + if (_this.renderingActive === false) { + _this._redraw(); + } + }); + this.body.emitter.on('_blockRedrawRequests', function () { + _this.allowRedrawRequests = false; + }); + this.body.emitter.on('_allowRedrawRequests', function () { + _this.allowRedrawRequests = true; + }); + this.body.emitter.on('_requestRedraw', this._requestRedraw.bind(this)); + this.body.emitter.on('_startRendering', function () { + _this.renderRequests += 1; + _this.renderingActive = true; + _this._startRendering(); + }); + this.body.emitter.on('_stopRendering', function () { + _this.renderRequests -= 1; + _this.renderingActive = _this.renderRequests > 0; + }); + this.body.emitter.on('destroy', function () { + _this.renderRequests = 0; + _this.renderingActive = false; + if (_this.requiresTimeout === true) { + clearTimeout(_this.renderTimer); + } else { + cancelAnimationFrame(_this.renderTimer); + } + _this.body.emitter.off(); + }); + } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + util.deepExtend(this.options, options); + } + } + }, { + key: '_startRendering', + value: function _startRendering() { + if (this.renderingActive === true) { + if (!this.renderTimer) { + if (this.requiresTimeout === true) { + this.renderTimer = window.setTimeout(this._renderStep.bind(this), this.simulationInterval); // wait this.renderTimeStep milliseconds and perform the animation step function + } else { + this.renderTimer = window.requestAnimationFrame(this._renderStep.bind(this)); // wait this.renderTimeStep milliseconds and perform the animation step function + } } + } + } + }, { + key: '_renderStep', + value: function _renderStep() { + if (this.renderingActive === true) { + // reset the renderTimer so a new scheduled animation step can be set + this.renderTimer = undefined; - // add remaining unparsed input length to the string - config._pf.charsLeftOver = stringLength - totalParsedInputLength; - if (string.length > 0) { - config._pf.unusedInput.push(string); + if (this.requiresTimeout === true) { + // this schedules a new simulation step + this._startRendering(); } - // clear _12h flag if hour is <= 12 - if (config._pf.bigHour === true && config._a[HOUR] <= 12) { - config._pf.bigHour = undefined; - } - // handle meridiem - config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); + this._redraw(); - configFromArray(config); - checkOverflow(config); + if (this.requiresTimeout === false) { + // this schedules a new simulation step + this._startRendering(); + } + } } + }, { + key: 'redraw', + /** + * Redraw the network with the current data + * chart will be resized too. + */ + value: function redraw() { + this._redraw(); + } + }, { + key: '_requestRedraw', - function meridiemFixWrap (locale, hour, meridiem) { - var isPm; - - if (meridiem == null) { - // nothing to do - return hour; - } - if (locale.meridiemHour != null) { - return locale.meridiemHour(hour, meridiem); - } else if (locale.isPM != null) { - // Fallback - isPm = locale.isPM(meridiem); - if (isPm && hour < 12) { - hour += 12; - } - if (!isPm && hour === 12) { - hour = 0; - } - return hour; + /** + * Redraw the network with the current data + * @param hidden | used to get the first estimate of the node sizes. only the nodes are drawn after which they are quickly drawn over. + * @private + */ + value: function _requestRedraw() { + if (this.redrawRequested !== true && this.renderingActive === false && this.allowRedrawRequests === true) { + this.redrawRequested = true; + if (this.requiresTimeout === true) { + window.setTimeout(this._redraw.bind(this, false), 0); } else { - // this is not supposed to happen - return hour; + window.requestAnimationFrame(this._redraw.bind(this, false)); } + } } + }, { + key: '_redraw', + value: function _redraw() { + var hidden = arguments[0] === undefined ? false : arguments[0]; - function configFromStringAndArray(config) { - var tempConfig, - bestMoment, + this.body.emitter.emit('initRedraw'); - scoreToBeat, - i, - currentScore; + this.redrawRequested = false; + var ctx = this.canvas.frame.canvas.getContext('2d'); - if (config._f.length === 0) { - config._pf.invalidFormat = true; - config._d = new Date(NaN); - return; - } + // when the container div was hidden, this fixes it back up! + if (this.canvas.frame.canvas.width === 0 || this.canvas.frame.canvas.height === 0) { + this.canvas.setSize(); + } - for (i = 0; i < config._f.length; i++) { - currentScore = 0; - tempConfig = copyConfig({}, config); - if (config._useUTC != null) { - tempConfig._useUTC = config._useUTC; - } - tempConfig._pf = defaultParsingFlags(); - tempConfig._f = config._f[i]; - configFromStringAndFormat(tempConfig); + if (this.pixelRation === undefined) { + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); + } - if (!valid__isValid(tempConfig)) { - continue; - } + ctx.setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); - // if there is any input that was not parsed add a penalty for that format - currentScore += tempConfig._pf.charsLeftOver; + // clear the canvas + var w = this.canvas.frame.canvas.clientWidth; + var h = this.canvas.frame.canvas.clientHeight; + ctx.clearRect(0, 0, w, h); - //or tokens - currentScore += tempConfig._pf.unusedTokens.length * 10; + this.body.emitter.emit('beforeDrawing', ctx); - tempConfig._pf.score = currentScore; + // set scaling and translation + ctx.save(); + ctx.translate(this.body.view.translation.x, this.body.view.translation.y); + ctx.scale(this.body.view.scale, this.body.view.scale); - if (scoreToBeat == null || currentScore < scoreToBeat) { - scoreToBeat = currentScore; - bestMoment = tempConfig; - } + if (hidden === false) { + if (this.dragging === false || this.dragging === true && this.options.hideEdgesOnDrag === false) { + this._drawEdges(ctx); } + } - extend(config, bestMoment || tempConfig); - } + if (this.dragging === false || this.dragging === true && this.options.hideNodesOnDrag === false) { + this._drawNodes(ctx, hidden); + } - function configFromObject(config) { - if (config._d) { - return; - } + if (this.controlNodesActive === true) { + this._drawControlNodes(ctx); + } - var i = normalizeObjectUnits(config._i); - config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; + //this.physics.nodesSolver._debug(ctx,"#F00F0F"); - configFromArray(config); - } + this.body.emitter.emit('afterDrawing', ctx); - function createFromConfig (config) { - var input = config._i, - format = config._f, - res; + // restore original scaling and translation + ctx.restore(); - config._locale = config._locale || locale_locales__getLocale(config._l); + if (hidden === true) { + ctx.clearRect(0, 0, w, h); + } + } + }, { + key: '_drawNodes', - if (input === null || (format === undefined && input === '')) { - return valid__createInvalid({nullInput: true}); - } + /** + * Redraw all nodes + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @param {Boolean} [alwaysShow] + * @private + */ + value: function _drawNodes(ctx) { + var alwaysShow = arguments[1] === undefined ? false : arguments[1]; - if (typeof input === 'string') { - config._i = input = config._locale.preparse(input); - } + var nodes = this.body.nodes; + var nodeIndices = this.body.nodeIndices; + var node; + var selected = []; - if (isMoment(input)) { - return new Moment(checkOverflow(input)); - } else if (isArray(format)) { - configFromStringAndArray(config); - } else if (format) { - configFromStringAndFormat(config); + // draw unselected nodes; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + // set selected nodes aside + if (node.isSelected()) { + selected.push(nodeIndices[i]); } else { - configFromInput(config); + if (alwaysShow === true) { + node.draw(ctx); + } + // todo: replace check + //else if (node.inArea() === true) { + node.draw(ctx); + //} } + } - res = new Moment(checkOverflow(config)); - if (res._nextDay) { - // Adding is smart enough around DST - res.add(1, 'd'); - res._nextDay = undefined; + // draw the selected nodes on top + for (var i = 0; i < selected.length; i++) { + node = nodes[selected[i]]; + node.draw(ctx); + } + } + }, { + key: '_drawEdges', + + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawEdges(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge; + + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.connected === true) { + edge.draw(ctx); } + } + } + }, { + key: '_drawControlNodes', - return res; + /** + * Redraw all edges + * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); + * @param {CanvasRenderingContext2D} ctx + * @private + */ + value: function _drawControlNodes(ctx) { + var edges = this.body.edges; + var edgeIndices = this.body.edgeIndices; + var edge; + + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + edge._drawControlNodes(ctx); + } } + }, { + key: '_determineBrowserMethod', - function configFromInput(config) { - var input = config._i; - if (input === undefined) { - config._d = new Date(); - } else if (isDate(input)) { - config._d = new Date(+input); - } else if (typeof input === 'string') { - configFromString(config); - } else if (isArray(input)) { - config._a = map(input.slice(0), function (obj) { - return parseInt(obj, 10); - }); - configFromArray(config); - } else if (typeof(input) === 'object') { - configFromObject(config); - } else if (typeof(input) === 'number') { - // from milliseconds - config._d = new Date(input); - } else { - utils_hooks__hooks.createFromInputFallback(config); + /** + * Determine if the browser requires a setTimeout or a requestAnimationFrame. This was required because + * some implementations (safari and IE9) did not support requestAnimationFrame + * @private + */ + value: function _determineBrowserMethod() { + if (typeof window !== 'undefined') { + var browserType = navigator.userAgent.toLowerCase(); + this.requiresTimeout = false; + if (browserType.indexOf('msie 9.0') != -1) { + // IE 9 + this.requiresTimeout = true; + } else if (browserType.indexOf('safari') != -1) { + // safari + if (browserType.indexOf('chrome') <= -1) { + this.requiresTimeout = true; + } } + } else { + this.requiresTimeout = true; + } } + }]); - function createLocalOrUTC (input, format, locale, strict, isUTC) { - var c = {}; + return CanvasRenderer; + })(); - if (typeof(locale) === 'boolean') { - strict = locale; - locale = undefined; - } - // object construction must be done this way. - // https://github.com/moment/moment/issues/1423 - c._isAMomentObject = true; - c._useUTC = c._isUTC = isUTC; - c._l = locale; - c._i = input; - c._f = format; - c._strict = strict; - c._pf = defaultParsingFlags(); + exports['default'] = CanvasRenderer; + module.exports = exports['default']; - return createFromConfig(c); - } +/***/ }, +/* 63 */ +/***/ function(module, exports, __webpack_require__) { - function local__createLocal (input, format, locale, strict) { - return createLocalOrUTC(input, format, locale, strict, false); - } + 'use strict'; - var prototypeMin = deprecate( - 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other < this ? this : other; - } - ); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - var prototypeMax = deprecate( - 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', - function () { - var other = local__createLocal.apply(null, arguments); - return other > this ? this : other; - } - ); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // Pick a moment m from moments so that m[fn](other) is true for all - // other. This relies on the function fn to be transitive. - // - // moments should either be an array of moment objects or an array, whose - // first element is an array of moment objects. - function pickBy(fn, moments) { - var res, i; - if (moments.length === 1 && isArray(moments[0])) { - moments = moments[0]; + Object.defineProperty(exports, '__esModule', { + value: true + }); + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(44); + + var util = __webpack_require__(1); + + /** + * Create the main frame for the Network. + * This function is executed once when a Network object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. + * @private + */ + + var Canvas = (function () { + function Canvas(body) { + _classCallCheck(this, Canvas); + + this.body = body; + this.pixelRatio = 1; + + this.options = {}; + this.defaultOptions = { + width: '100%', + height: '100%' + }; + util.extend(this.options, this.defaultOptions); + + this.bindEventListeners(); + } + + _createClass(Canvas, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; + + // bind the events + this.body.emitter.once('resize', function (obj) { + if (obj.width !== 0) { + _this.body.view.translation.x = obj.width * 0.5; } - if (!moments.length) { - return local__createLocal(); + if (obj.height !== 0) { + _this.body.view.translation.y = obj.height * 0.5; } - res = moments[0]; - for (i = 1; i < moments.length; ++i) { - if (moments[i][fn](res)) { - res = moments[i]; - } + }); + this.body.emitter.on('destroy', function () { + _this.hammerFrame.destroy(); + _this.hammer.destroy(); + }); + + // automatically adapt to a changing size of the browser. + window.onresize = function () { + _this.setSize();_this.body.emitter.emit('_redraw'); + }; + } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + if (options.width !== undefined) { + this.options.width = this._prepareValue(options.width); } - return res; + if (options.height !== undefined) { + this.options.height = this._prepareValue(options.height); + } + } } - - // TODO: Use [].sort instead? - function min () { - var args = [].slice.call(arguments, 0); - - return pickBy('isBefore', args); + }, { + key: '_prepareValue', + value: function _prepareValue(value) { + if (typeof value === 'number') { + return value + 'px'; + } else if (typeof value === 'string') { + if (value.indexOf('%') !== -1 || value.indexOf('px') !== -1) { + return value; + } else if (value.indexOf('%') === -1) { + return value + 'px'; + } + } + throw new Error('Could not use the value supplie for width or height:' + value); } + }, { + key: '_create', - function max () { - var args = [].slice.call(arguments, 0); + /** + * Create the HTML + */ + value: function _create() { + // remove all elements from the container element. + while (this.body.container.hasChildNodes()) { + this.body.container.removeChild(this.body.container.firstChild); + } - return pickBy('isAfter', args); - } + this.frame = document.createElement('div'); + this.frame.className = 'vis-network'; + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; + this.frame.tabIndex = 900; // tab index is required for keycharm to bind keystrokes to the div instead of the window - function Duration (duration) { - var normalizedInput = normalizeObjectUnits(duration), - years = normalizedInput.year || 0, - quarters = normalizedInput.quarter || 0, - months = normalizedInput.month || 0, - weeks = normalizedInput.week || 0, - days = normalizedInput.day || 0, - hours = normalizedInput.hour || 0, - minutes = normalizedInput.minute || 0, - seconds = normalizedInput.second || 0, - milliseconds = normalizedInput.millisecond || 0; + ////////////////////////////////////////////////////////////////// - // representation for dateAddRemove - this._milliseconds = +milliseconds + - seconds * 1e3 + // 1000 - minutes * 6e4 + // 1000 * 60 - hours * 36e5; // 1000 * 60 * 60 - // Because of dateAddRemove treats 24 hours as different from a - // day when working around DST, we need to store them separately - this._days = +days + - weeks * 7; - // It is impossible translate months into days without knowing - // which months you are are talking about, so we have to store - // it separately. - this._months = +months + - quarters * 3 + - years * 12; + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); - this._data = {}; + if (!this.frame.canvas.getContext) { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } else { + var ctx = this.frame.canvas.getContext('2d'); + this.pixelRatio = (window.devicePixelRatio || 1) / (ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1); - this._locale = locale_locales__getLocale(); + this.frame.canvas.getContext('2d').setTransform(this.pixelRatio, 0, 0, this.pixelRatio, 0, 0); + } - this._bubble(); - } + // add the frame to the container element + this.body.container.appendChild(this.frame); - function isDuration (obj) { - return obj instanceof Duration; - } + this.body.view.scale = 1; + this.body.view.translation = { x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }; - function offset (token, separator) { - addFormatToken(token, 0, 0, function () { - var offset = this.utcOffset(); - var sign = '+'; - if (offset < 0) { - offset = -offset; - sign = '-'; - } - return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); - }); + this._bindHammer(); } + }, { + key: '_bindHammer', - offset('Z', ':'); - offset('ZZ', ''); + /** + * This function binds hammer, it can be repeated over and over due to the uniqueness check. + * @private + */ + value: function _bindHammer() { + var _this2 = this; - // PARSING + if (this.hammer !== undefined) { + this.hammer.destroy(); + } + this.drag = {}; + this.pinch = {}; - addRegexToken('Z', matchOffset); - addRegexToken('ZZ', matchOffset); - addParseToken(['Z', 'ZZ'], function (input, array, config) { - config._useUTC = true; - config._tzm = offsetFromString(input); - }); + // init hammer + this.hammer = new Hammer(this.frame.canvas); + this.hammer.get('pinch').set({ enable: true }); - // HELPERS + hammerUtil.onTouch(this.hammer, function (event) { + _this2.body.eventListeners.onTouch(event); + }); + this.hammer.on('tap', function (event) { + _this2.body.eventListeners.onTap(event); + }); + this.hammer.on('doubletap', function (event) { + _this2.body.eventListeners.onDoubleTap(event); + }); + this.hammer.on('press', function (event) { + _this2.body.eventListeners.onHold(event); + }); + this.hammer.on('panstart', function (event) { + _this2.body.eventListeners.onDragStart(event); + }); + this.hammer.on('panmove', function (event) { + _this2.body.eventListeners.onDrag(event); + }); + this.hammer.on('panend', function (event) { + _this2.body.eventListeners.onDragEnd(event); + }); + this.hammer.on('pinch', function (event) { + _this2.body.eventListeners.onPinch(event); + }); - // timezone chunker - // '+10:00' > ['10', '00'] - // '-1530' > ['-15', '30'] - var chunkOffset = /([\+\-]|\d\d)/gi; + // TODO: neatly cleanup these handlers when re-creating the Canvas, IF these are done with hammer, event.stopPropagation will not work? + this.frame.canvas.addEventListener('mousewheel', function (event) { + _this2.body.eventListeners.onMouseWheel(event); + }); + this.frame.canvas.addEventListener('DOMMouseScroll', function (event) { + _this2.body.eventListeners.onMouseWheel(event); + }); - function offsetFromString(string) { - var matches = ((string || '').match(matchOffset) || []); - var chunk = matches[matches.length - 1] || []; - var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; - var minutes = +(parts[1] * 60) + toInt(parts[2]); + this.frame.canvas.addEventListener('mousemove', function (event) { + _this2.body.eventListeners.onMouseMove(event); + }); + this.frame.canvas.addEventListener('contextmenu', function (event) { + _this2.body.eventListeners.onContext(event); + }); - return parts[0] === '+' ? minutes : -minutes; + this.hammerFrame = new Hammer(this.frame); + hammerUtil.onRelease(this.hammerFrame, function (event) { + _this2.body.eventListeners.onRelease(event); + }); } + }, { + key: 'setSize', - // Return a moment from input, that is local/utc/zone equivalent to model. - function cloneWithOffset(input, model) { - var res, diff; - if (model._isUTC) { - res = model.clone(); - diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); - // Use low-level api, because this fn is low-level api. - res._d.setTime(+res._d + diff); - utils_hooks__hooks.updateOffset(res, false); - return res; - } else { - return local__createLocal(input).local(); - } - return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); - } + /** + * Set a new size for the network + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') + */ + value: function setSize() { + var width = arguments[0] === undefined ? this.options.width : arguments[0]; + var height = arguments[1] === undefined ? this.options.height : arguments[1]; - function getDateOffset (m) { - // On Firefox.24 Date#getTimezoneOffset returns a floating point. - // https://github.com/moment/moment/pull/1871 - return -Math.round(m._d.getTimezoneOffset() / 15) * 15; - } + width = this._prepareValue(width); + height = this._prepareValue(height); - // HOOKS + var emitEvent = false; + var oldWidth = this.frame.canvas.width; + var oldHeight = this.frame.canvas.height; - // This function will be called whenever a moment is mutated. - // It is intended to keep the offset in sync with the timezone. - utils_hooks__hooks.updateOffset = function () {}; + if (width != this.options.width || height != this.options.height || this.frame.style.width != width || this.frame.style.height != height) { + this.frame.style.width = width; + this.frame.style.height = height; - // MOMENTS + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - // keepLocalTime = true means only change the timezone, without - // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> - // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset - // +0200, so we adjust the time as needed, to be valid. - // - // Keeping the time actually adds/subtracts (one hour) - // from the actual represented time. That is why we call updateOffset - // a second time. In case it wants us to change the offset again - // _changeInProgress == true case, then we have to adjust, because - // there is no such time in the given timezone. - function getSetOffset (input, keepLocalTime) { - var offset = this._offset || 0, - localAdjust; - if (input != null) { - if (typeof input === 'string') { - input = offsetFromString(input); - } - if (Math.abs(input) < 16) { - input = input * 60; - } - if (!this._isUTC && keepLocalTime) { - localAdjust = getDateOffset(this); - } - this._offset = input; - this._isUTC = true; - if (localAdjust != null) { - this.add(localAdjust, 'm'); - } - if (offset !== input) { - if (!keepLocalTime || this._changeInProgress) { - add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); - } else if (!this._changeInProgress) { - this._changeInProgress = true; - utils_hooks__hooks.updateOffset(this, true); - this._changeInProgress = null; - } - } - return this; - } else { - return this._isUTC ? offset : getDateOffset(this); - } - } + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; - function getSetZone (input, keepLocalTime) { - if (input != null) { - if (typeof input !== 'string') { - input = -input; - } + this.options.width = width; + this.options.height = height; - this.utcOffset(input, keepLocalTime); + emitEvent = true; + } else { + // this would adapt the width of the canvas to the width from 100% if and only if + // there is a change. - return this; - } else { - return -this.utcOffset(); + if (this.frame.canvas.width != this.frame.canvas.clientWidth * this.pixelRatio) { + this.frame.canvas.width = this.frame.canvas.clientWidth * this.pixelRatio; + emitEvent = true; } - } + if (this.frame.canvas.height != this.frame.canvas.clientHeight * this.pixelRatio) { + this.frame.canvas.height = this.frame.canvas.clientHeight * this.pixelRatio; + emitEvent = true; + } + } - function setOffsetToUTC (keepLocalTime) { - return this.utcOffset(0, keepLocalTime); + if (emitEvent === true) { + this.body.emitter.emit('resize', { width: this.frame.canvas.width / this.pixelRatio, height: this.frame.canvas.height / this.pixelRatio, oldWidth: oldWidth / this.pixelRatio, oldHeight: oldHeight / this.pixelRatio }); + } } + }, { + key: '_XconvertDOMtoCanvas', - function setOffsetToLocal (keepLocalTime) { - if (this._isUTC) { - this.utcOffset(0, keepLocalTime); - this._isUTC = false; + /** + * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} x + * @returns {number} + * @private + */ + value: function _XconvertDOMtoCanvas(x) { + return (x - this.body.view.translation.x) / this.body.view.scale; + } + }, { + key: '_XconvertCanvasToDOM', - if (keepLocalTime) { - this.subtract(getDateOffset(this), 'm'); - } - } - return this; + /** + * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the X coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} x + * @returns {number} + * @private + */ + value: function _XconvertCanvasToDOM(x) { + return x * this.body.view.scale + this.body.view.translation.x; } + }, { + key: '_YconvertDOMtoCanvas', - function setOffsetToParsedOffset () { - if (this._tzm) { - this.utcOffset(this._tzm); - } else if (typeof this._i === 'string') { - this.utcOffset(offsetFromString(this._i)); - } - return this; + /** + * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to + * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertDOMtoCanvas(y) { + return (y - this.body.view.translation.y) / this.body.view.scale; } + }, { + key: '_YconvertCanvasToDOM', - function hasAlignedHourOffset (input) { - if (!input) { - input = 0; - } - else { - input = local__createLocal(input).utcOffset(); - } + /** + * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to + * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) + * @param {number} y + * @returns {number} + * @private + */ + value: function _YconvertCanvasToDOM(y) { + return y * this.body.view.scale + this.body.view.translation.y; + } + }, { + key: 'canvasToDOM', - return (this.utcOffset() - input) % 60 === 0; + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function canvasToDOM(pos) { + return { x: this._XconvertCanvasToDOM(pos.x), y: this._YconvertCanvasToDOM(pos.y) }; } + }, { + key: 'DOMtoCanvas', - function isDaylightSavingTime () { - return ( - this.utcOffset() > this.clone().month(0).utcOffset() || - this.utcOffset() > this.clone().month(5).utcOffset() - ); + /** + * + * @param {object} pos = {x: number, y: number} + * @returns {{x: number, y: number}} + * @constructor + */ + value: function DOMtoCanvas(pos) { + return { x: this._XconvertDOMtoCanvas(pos.x), y: this._YconvertDOMtoCanvas(pos.y) }; } + }]); - function isDaylightSavingTimeShifted () { - if (this._a) { - var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); - return this.isValid() && compareArrays(this._a, other.toArray()) > 0; - } + return Canvas; + })(); - return false; - } + exports['default'] = Canvas; + module.exports = exports['default']; - function isLocal () { - return !this._isUTC; - } +/***/ }, +/* 64 */ +/***/ function(module, exports, __webpack_require__) { - function isUtcOffset () { - return this._isUTC; - } + "use strict"; - function isUtc () { - return this._isUTC && this._offset === 0; - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html - // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere - var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; + Object.defineProperty(exports, "__esModule", { + value: true + }); + var util = __webpack_require__(1); - function create__createDuration (input, key) { - var duration = input, - // matching against regexp is expensive, do it on demand - match = null, - sign, - ret, - diffRes; + var View = (function () { + function View(body, canvas) { + var _this = this; - if (isDuration(input)) { - duration = { - ms : input._milliseconds, - d : input._days, - M : input._months - }; - } else if (typeof input === 'number') { - duration = {}; - if (key) { - duration[key] = input; - } else { - duration.milliseconds = input; - } - } else if (!!(match = aspNetRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : 0, - d : toInt(match[DATE]) * sign, - h : toInt(match[HOUR]) * sign, - m : toInt(match[MINUTE]) * sign, - s : toInt(match[SECOND]) * sign, - ms : toInt(match[MILLISECOND]) * sign - }; - } else if (!!(match = create__isoRegex.exec(input))) { - sign = (match[1] === '-') ? -1 : 1; - duration = { - y : parseIso(match[2], sign), - M : parseIso(match[3], sign), - d : parseIso(match[4], sign), - h : parseIso(match[5], sign), - m : parseIso(match[6], sign), - s : parseIso(match[7], sign), - w : parseIso(match[8], sign) - }; - } else if (duration == null) {// checks for null or undefined - duration = {}; - } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { - diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); + _classCallCheck(this, View); - duration = {}; - duration.ms = diffRes.milliseconds; - duration.M = diffRes.months; - } + this.body = body; + this.canvas = canvas; - ret = new Duration(duration); + this.animationSpeed = 1 / this.renderRefreshRate; + this.animationEasingFunction = "easeInOutQuint"; + this.easingTime = 0; + this.sourceScale = 0; + this.targetScale = 0; + this.sourceTranslation = 0; + this.targetTranslation = 0; + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; + this.touchTime = 0; - if (isDuration(input) && hasOwnProp(input, '_locale')) { - ret._locale = input._locale; - } + this.viewFunction = undefined; - return ret; - } + this.body.emitter.on("fit", this.fit.bind(this)); + this.body.emitter.on("animationFinished", function () { + _this.body.emitter.emit("_stopRendering"); + }); + this.body.emitter.on("unlockNode", this.releaseNode.bind(this)); + } - create__createDuration.fn = Duration.prototype; + _createClass(View, [{ + key: "setOptions", + value: function setOptions() { + var options = arguments[0] === undefined ? {} : arguments[0]; - function parseIso (inp, sign) { - // We'd normally use ~~inp for this, but unfortunately it also - // converts floats to ints. - // inp may be undefined, so careful calling replace on it. - var res = inp && parseFloat(inp.replace(',', '.')); - // apply sign while we're at it - return (isNaN(res) ? 0 : res) * sign; + this.options = options; } + }, { + key: "_getRange", - function positiveMomentsDifference(base, other) { - var res = {milliseconds: 0, months: 0}; + /** + * Find the center position of the network + * @private + */ + value: function _getRange() { + var specificNodes = arguments[0] === undefined ? [] : arguments[0]; - res.months = other.month() - base.month() + - (other.year() - base.year()) * 12; - if (base.clone().add(res.months, 'M').isAfter(other)) { - --res.months; + var minY = 1000000000, + maxY = -1000000000, + minX = 1000000000, + maxX = -1000000000, + node; + if (specificNodes.length > 0) { + for (var i = 0; i < specificNodes.length; i++) { + node = this.body.nodes[specificNodes[i]]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.bottom) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.top) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } + } else { + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (minX > node.shape.boundingBox.left) { + minX = node.shape.boundingBox.left; + } + if (maxX < node.shape.boundingBox.right) { + maxX = node.shape.boundingBox.right; + } + if (minY > node.shape.boundingBox.bottom) { + minY = node.shape.boundingBox.top; + } // top is negative, bottom is positive + if (maxY < node.shape.boundingBox.top) { + maxY = node.shape.boundingBox.bottom; + } // top is negative, bottom is positive + } } + } - res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + if (minX === 1000000000 && maxX === -1000000000 && minY === 1000000000 && maxY === -1000000000) { + minY = 0, maxY = 0, minX = 0, maxX = 0; + } + return { minX: minX, maxX: maxX, minY: minY, maxY: maxY }; + } + }, { + key: "_findCenter", - return res; + /** + * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; + * @returns {{x: number, y: number}} + * @private + */ + value: function _findCenter(range) { + return { x: 0.5 * (range.maxX + range.minX), + y: 0.5 * (range.maxY + range.minY) }; } + }, { + key: "fit", - function momentsDifference(base, other) { - var res; - other = cloneWithOffset(other, base); - if (base.isBefore(other)) { - res = positiveMomentsDifference(base, other); - } else { - res = positiveMomentsDifference(other, base); - res.milliseconds = -res.milliseconds; - res.months = -res.months; + /** + * This function zooms out to fit all data on screen based on amount of nodes + * @param {Object} Options + * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; + */ + value: function fit() { + var options = arguments[0] === undefined ? { nodes: [] } : arguments[0]; + var initialZoom = arguments[1] === undefined ? false : arguments[1]; + + var range; + var zoomLevel; + + if (initialZoom === true) { + // check if more than half of the nodes have a predefined position. If so, we use the range, not the approximation. + var positionDefined = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (node.predefinedPosition === true) { + positionDefined += 1; + } + } + } + if (positionDefined > 0.5 * this.body.nodeIndices.length) { + this.fit(options, false); + return; } - return res; - } + range = this._getRange(options.nodes); - function createAdder(direction, name) { - return function (val, period) { - var dur, tmp; - //invert the arguments, but complain about it - if (period !== null && !isNaN(+period)) { - deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); - tmp = val; val = period; period = tmp; - } + var numberOfNodes = this.body.nodeIndices.length; + zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. - val = typeof val === 'string' ? +val : val; - dur = create__createDuration(val, period); - add_subtract__addSubtract(this, dur, direction); - return this; - }; - } + // correct for larger canvasses. + var factor = Math.min(this.canvas.frame.canvas.clientWidth / 600, this.canvas.frame.canvas.clientHeight / 600); + zoomLevel *= factor; + } else { + this.body.emitter.emit("_redraw", true); + range = this._getRange(options.nodes); + var xDistance = Math.abs(range.maxX - range.minX) * 1.1; + var yDistance = Math.abs(range.maxY - range.minY) * 1.1; - function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { - var milliseconds = duration._milliseconds, - days = duration._days, - months = duration._months; - updateOffset = updateOffset == null ? true : updateOffset; + var xZoomLevel = this.canvas.frame.canvas.clientWidth / xDistance; + var yZoomLevel = this.canvas.frame.canvas.clientHeight / yDistance; - if (milliseconds) { - mom._d.setTime(+mom._d + milliseconds * isAdding); - } - if (days) { - get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); - } - if (months) { - setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); - } - if (updateOffset) { - utils_hooks__hooks.updateOffset(mom, days || months); - } - } + zoomLevel = xZoomLevel <= yZoomLevel ? xZoomLevel : yZoomLevel; + } - var add_subtract__add = createAdder(1, 'add'); - var add_subtract__subtract = createAdder(-1, 'subtract'); + if (zoomLevel > 1) { + zoomLevel = 1; + } else if (zoomLevel === 0) { + zoomLevel = 1; + } - function moment_calendar__calendar (time) { - // We want to compare the start of today, vs this. - // Getting start-of-today depends on whether we're local/utc/offset or not. - var now = time || local__createLocal(), - sod = cloneWithOffset(now, this).startOf('day'), - diff = this.diff(sod, 'days', true), - format = diff < -6 ? 'sameElse' : - diff < -1 ? 'lastWeek' : - diff < 0 ? 'lastDay' : - diff < 1 ? 'sameDay' : - diff < 2 ? 'nextDay' : - diff < 7 ? 'nextWeek' : 'sameElse'; - return this.format(this.localeData().calendar(format, this, local__createLocal(now))); + var center = this._findCenter(range); + var animationOptions = { position: center, scale: zoomLevel, animation: options }; + this.moveTo(animationOptions); } + }, { + key: "focusOnNode", - function clone () { - return new Moment(this); - } + // animation - function isAfter (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this > +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return inputMs < +this.clone().startOf(units); - } - } + /** + * Center a node in view. + * + * @param {Number} nodeId + * @param {Number} [options] + */ + value: function focusOnNode(nodeId) { + var options = arguments[1] === undefined ? {} : arguments[1]; - function isBefore (input, units) { - var inputMs; - units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this < +input; - } else { - inputMs = isMoment(input) ? +input : +local__createLocal(input); - return +this.clone().endOf(units) < inputMs; - } - } + if (this.body.nodes[nodeId] !== undefined) { + var nodePosition = { x: this.body.nodes[nodeId].x, y: this.body.nodes[nodeId].y }; + options.position = nodePosition; + options.lockedOnNode = nodeId; - function isBetween (from, to, units) { - return this.isAfter(from, units) && this.isBefore(to, units); + this.moveTo(options); + } else { + console.log("Node: " + nodeId + " cannot be found."); + } } + }, { + key: "moveTo", - function isSame (input, units) { - var inputMs; - units = normalizeUnits(units || 'millisecond'); - if (units === 'millisecond') { - input = isMoment(input) ? input : local__createLocal(input); - return +this === +input; - } else { - inputMs = +local__createLocal(input); - return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); - } - } + /** + * + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.scale = Number // scale to move to + * | options.position = {x:Number, y:Number} // position to move to + * | options.animation = {duration:Number, easingFunction:String} || Boolean // position to move to + */ + value: function moveTo(options) { + if (options === undefined) { + options = {}; + return; + } + if (options.offset === undefined) { + options.offset = { x: 0, y: 0 }; + } + if (options.offset.x === undefined) { + options.offset.x = 0; + } + if (options.offset.y === undefined) { + options.offset.y = 0; + } + if (options.scale === undefined) { + options.scale = this.body.view.scale; + } + if (options.position === undefined) { + options.position = this.body.view.translation; + } + if (options.animation === undefined) { + options.animation = { duration: 0 }; + } + if (options.animation === false) { + options.animation = { duration: 0 }; + } + if (options.animation === true) { + options.animation = {}; + } + if (options.animation.duration === undefined) { + options.animation.duration = 1000; + } // default duration + if (options.animation.easingFunction === undefined) { + options.animation.easingFunction = "easeInOutQuad"; + } // default easing function - function absFloor (number) { - if (number < 0) { - return Math.ceil(number); - } else { - return Math.floor(number); - } + this.animateView(options); } + }, { + key: "animateView", - function diff (input, units, asFloat) { - var that = cloneWithOffset(input, this), - zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, - delta, output; + /** + * + * @param {Object} options | options.offset = {x:Number, y:Number} // offset from the center in DOM pixels + * | options.time = Number // animation time in milliseconds + * | options.scale = Number // scale to animate to + * | options.position = {x:Number, y:Number} // position to animate to + * | options.easingFunction = String // linear, easeInQuad, easeOutQuad, easeInOutQuad, + * // easeInCubic, easeOutCubic, easeInOutCubic, + * // easeInQuart, easeOutQuart, easeInOutQuart, + * // easeInQuint, easeOutQuint, easeInOutQuint + */ + value: function animateView(options) { + if (options === undefined) { + return; + } + this.animationEasingFunction = options.animation.easingFunction; + // release if something focussed on the node + this.releaseNode(); + if (options.locked === true) { + this.lockedOnNodeId = options.lockedOnNode; + this.lockedOnNodeOffset = options.offset; + } - units = normalizeUnits(units); + // forcefully complete the old animation if it was still running + if (this.easingTime != 0) { + this._transitionRedraw(true); // by setting easingtime to 1, we finish the animation. + } - if (units === 'year' || units === 'month' || units === 'quarter') { - output = monthDiff(this, that); - if (units === 'quarter') { - output = output / 3; - } else if (units === 'year') { - output = output / 12; - } - } else { - delta = this - that; - output = units === 'second' ? delta / 1e3 : // 1000 - units === 'minute' ? delta / 6e4 : // 1000 * 60 - units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 - units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst - units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst - delta; - } - return asFloat ? output : absFloor(output); - } + this.sourceScale = this.body.view.scale; + this.sourceTranslation = this.body.view.translation; + this.targetScale = options.scale; - function monthDiff (a, b) { - // difference in months - var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), - // b is in (anchor - 1 month, anchor + 1 month) - anchor = a.clone().add(wholeMonthDiff, 'months'), - anchor2, adjust; + // set the scale so the viewCenter is based on the correct zoom level. This is overridden in the transitionRedraw + // but at least then we'll have the target transition + this.body.view.scale = this.targetScale; + var viewCenter = this.canvas.DOMtoCanvas({ x: 0.5 * this.canvas.frame.canvas.clientWidth, y: 0.5 * this.canvas.frame.canvas.clientHeight }); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - options.position.x, + y: viewCenter.y - options.position.y + }; + this.targetTranslation = { + x: this.sourceTranslation.x + distanceFromCenter.x * this.targetScale + options.offset.x, + y: this.sourceTranslation.y + distanceFromCenter.y * this.targetScale + options.offset.y + }; - if (b - anchor < 0) { - anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor - anchor2); + // if the time is set to 0, don't do an animation + if (options.animation.duration === 0) { + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); } else { - anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); - // linear across the month - adjust = (b - anchor) / (anchor2 - anchor); + this.body.view.scale = this.targetScale; + this.body.view.translation = this.targetTranslation; + this.body.emitter.emit("_requestRedraw"); } + } else { + this.animationSpeed = 1 / (60 * options.animation.duration * 0.001) || 1 / 60; // 60 for 60 seconds, 0.001 for milli's + this.animationEasingFunction = options.animation.easingFunction; - return -(wholeMonthDiff + adjust); + this.viewFunction = this._transitionRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); + this.body.emitter.emit("_startRendering"); + } } + }, { + key: "_lockedRedraw", - utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; + /** + * used to animate smoothly by hijacking the redraw function. + * @private + */ + value: function _lockedRedraw() { + var nodePosition = { x: this.body.nodes[this.lockedOnNodeId].x, y: this.body.nodes[this.lockedOnNodeId].y }; + var viewCenter = this.DOMtoCanvas({ x: 0.5 * this.frame.canvas.clientWidth, y: 0.5 * this.frame.canvas.clientHeight }); + var distanceFromCenter = { // offset from view, distance view has to change by these x and y to center the node + x: viewCenter.x - nodePosition.x, + y: viewCenter.y - nodePosition.y + }; + var sourceTranslation = this.body.view.translation; + var targetTranslation = { + x: sourceTranslation.x + distanceFromCenter.x * this.body.view.scale + this.lockedOnNodeOffset.x, + y: sourceTranslation.y + distanceFromCenter.y * this.body.view.scale + this.lockedOnNodeOffset.y + }; - function toString () { - return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); + this.body.view.translation = targetTranslation; } - - function moment_format__toISOString () { - var m = this.clone().utc(); - if (0 < m.year() && m.year() <= 9999) { - if ('function' === typeof Date.prototype.toISOString) { - // native implementation is ~50x faster, use it when we can - return this.toDate().toISOString(); - } else { - return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } - } else { - return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); - } + }, { + key: "releaseNode", + value: function releaseNode() { + if (this.lockedOnNodeId !== undefined && this.viewFunction !== undefined) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.lockedOnNodeId = undefined; + this.lockedOnNodeOffset = undefined; + } } + }, { + key: "_transitionRedraw", - function format (inputString) { - var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); - return this.localeData().postformat(output); - } + /** + * + * @param easingTime + * @private + */ + value: function _transitionRedraw() { + var finished = arguments[0] === undefined ? false : arguments[0]; - function from (time, withoutSuffix) { - return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); - } + this.easingTime += this.animationSpeed; + this.easingTime = finished === true ? 1 : this.easingTime; - function fromNow (withoutSuffix) { - return this.from(local__createLocal(), withoutSuffix); - } + var progress = util.easingFunctions[this.animationEasingFunction](this.easingTime); - function locale (key) { - var newLocaleData; + this.body.view.scale = this.sourceScale + (this.targetScale - this.sourceScale) * progress; + this.body.view.translation = { + x: this.sourceTranslation.x + (this.targetTranslation.x - this.sourceTranslation.x) * progress, + y: this.sourceTranslation.y + (this.targetTranslation.y - this.sourceTranslation.y) * progress + }; - if (key === undefined) { - return this._locale._abbr; - } else { - newLocaleData = locale_locales__getLocale(key); - if (newLocaleData != null) { - this._locale = newLocaleData; - } - return this; + // cleanup + if (this.easingTime >= 1) { + this.body.emitter.off("initRedraw", this.viewFunction); + this.easingTime = 0; + if (this.lockedOnNodeId != undefined) { + this.viewFunction = this._lockedRedraw.bind(this); + this.body.emitter.on("initRedraw", this.viewFunction); } + this.body.emitter.emit("animationFinished"); + } } - - var lang = deprecate( - 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', - function (key) { - if (key === undefined) { - return this.localeData(); - } else { - return this.locale(key); - } - } - ); - - function localeData () { - return this._locale; + }, { + key: "getScale", + value: function getScale() { + return this.body.view.scale; } + }, { + key: "getPosition", + value: function getPosition() { + return { x: this.body.view.translation.x, y: this.body.view.translation.y }; + } + }]); - function startOf (units) { - units = normalizeUnits(units); - // the following switch intentionally omits break keywords - // to utilize falling through the cases. - switch (units) { - case 'year': - this.month(0); - /* falls through */ - case 'quarter': - case 'month': - this.date(1); - /* falls through */ - case 'week': - case 'isoWeek': - case 'day': - this.hours(0); - /* falls through */ - case 'hour': - this.minutes(0); - /* falls through */ - case 'minute': - this.seconds(0); - /* falls through */ - case 'second': - this.milliseconds(0); - } - - // weeks are a special case - if (units === 'week') { - this.weekday(0); - } - if (units === 'isoWeek') { - this.isoWeekday(1); - } - - // quarters are also special - if (units === 'quarter') { - this.month(Math.floor(this.month() / 3) * 3); - } + return View; + })(); - return this; - } + exports["default"] = View; + module.exports = exports["default"]; - function endOf (units) { - units = normalizeUnits(units); - if (units === undefined || units === 'millisecond') { - return this; - } - return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); - } +/***/ }, +/* 65 */ +/***/ function(module, exports, __webpack_require__) { - function to_type__valueOf () { - return +this._d - ((this._offset || 0) * 60000); - } + 'use strict'; - function unix () { - return Math.floor(+this / 1000); - } + var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; - function toDate () { - return this._offset ? new Date(+this) : this._d; - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - function toArray () { - var m = this; - return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function moment_valid__isValid () { - return valid__isValid(this); - } + Object.defineProperty(exports, '__esModule', { + value: true + }); - function parsingFlags () { - return extend({}, this._pf); - } + var _NavigationHandler = __webpack_require__(83); - function invalidAt () { - return this._pf.overflow; - } + var _NavigationHandler2 = _interopRequireWildcard(_NavigationHandler); - addFormatToken(0, ['gg', 2], 0, function () { - return this.weekYear() % 100; - }); + var _Popup = __webpack_require__(84); - addFormatToken(0, ['GG', 2], 0, function () { - return this.isoWeekYear() % 100; - }); + var _Popup2 = _interopRequireWildcard(_Popup); - function addWeekYearFormatToken (token, getter) { - addFormatToken(0, [token, token.length], 0, getter); - } + var util = __webpack_require__(1); - addWeekYearFormatToken('gggg', 'weekYear'); - addWeekYearFormatToken('ggggg', 'weekYear'); - addWeekYearFormatToken('GGGG', 'isoWeekYear'); - addWeekYearFormatToken('GGGGG', 'isoWeekYear'); + var InteractionHandler = (function () { + function InteractionHandler(body, canvas, selectionHandler) { + _classCallCheck(this, InteractionHandler); - // ALIASES + this.body = body; + this.canvas = canvas; + this.selectionHandler = selectionHandler; + this.navigationHandler = new _NavigationHandler2['default'](body, canvas); - addUnitAlias('weekYear', 'gg'); - addUnitAlias('isoWeekYear', 'GG'); + // bind the events from hammer to functions in this object + this.body.eventListeners.onTap = this.onTap.bind(this); + this.body.eventListeners.onTouch = this.onTouch.bind(this); + this.body.eventListeners.onDoubleTap = this.onDoubleTap.bind(this); + this.body.eventListeners.onHold = this.onHold.bind(this); + this.body.eventListeners.onDragStart = this.onDragStart.bind(this); + this.body.eventListeners.onDrag = this.onDrag.bind(this); + this.body.eventListeners.onDragEnd = this.onDragEnd.bind(this); + this.body.eventListeners.onMouseWheel = this.onMouseWheel.bind(this); + this.body.eventListeners.onPinch = this.onPinch.bind(this); + this.body.eventListeners.onMouseMove = this.onMouseMove.bind(this); + this.body.eventListeners.onRelease = this.onRelease.bind(this); + this.body.eventListeners.onContext = this.onContext.bind(this); - // PARSING + this.touchTime = 0; + this.drag = {}; + this.pinch = {}; + this.hoverObj = { nodes: {}, edges: {} }; + this.popup = undefined; + this.popupObj = undefined; + this.popupTimer = undefined; - addRegexToken('G', matchSigned); - addRegexToken('g', matchSigned); - addRegexToken('GG', match1to2, match2); - addRegexToken('gg', match1to2, match2); - addRegexToken('GGGG', match1to4, match4); - addRegexToken('gggg', match1to4, match4); - addRegexToken('GGGGG', match1to6, match6); - addRegexToken('ggggg', match1to6, match6); + this.body.functions.getPointer = this.getPointer.bind(this); - addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { - week[token.substr(0, 2)] = toInt(input); - }); + this.options = {}; + this.defaultOptions = { + dragNodes: true, + dragView: true, + zoomView: true, + hoverEnabled: false, + navigationButtons: false, + tooltipDelay: 300, + keyboard: { + enabled: false, + speed: { x: 10, y: 10, zoom: 0.02 }, + bindToWindow: true + } + }; + util.extend(this.options, this.defaultOptions); - addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { - week[token] = utils_hooks__hooks.parseTwoDigitYear(input); - }); + this.bindEventListeners(); + } - // HELPERS + _createClass(InteractionHandler, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - function weeksInYear(year, dow, doy) { - return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; + this.body.emitter.on('destroy', function () { + clearTimeout(_this.popupTimer); + delete _this.body.functions.getPointer; + }); } + }, { + key: 'setOptions', + value: function setOptions(options) { + if (options !== undefined) { + // extend all but the values in fields + var fields = ['keyboard']; + util.selectiveNotDeepExtend(fields, this.options, options); - // MOMENTS + // merge the keyboard options in. + util.mergeOptions(this.options, options, 'keyboard'); - function getSetWeekYear (input) { - var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; - return input == null ? year : this.add((input - year), 'y'); - } + if (options.tooltip) { + util.extend(this.options.tooltip, options.tooltip); + if (options.tooltip.color) { + this.options.tooltip.color = util.parseColor(options.tooltip.color); + } + } + } - function getSetISOWeekYear (input) { - var year = weekOfYear(this, 1, 4).year; - return input == null ? year : this.add((input - year), 'y'); + this.navigationHandler.setOptions(this.options); } + }, { + key: 'getPointer', - function getISOWeeksInYear () { - return weeksInYear(this.year(), 1, 4); + /** + * Get the pointer location from a touch location + * @param {{x: Number, y: Number}} touch + * @return {{x: Number, y: Number}} pointer + * @private + */ + value: function getPointer(touch) { + return { + x: touch.x - util.getAbsoluteLeft(this.canvas.frame.canvas), + y: touch.y - util.getAbsoluteTop(this.canvas.frame.canvas) + }; } + }, { + key: 'onTouch', - function getWeeksInYear () { - var weekInfo = this.localeData()._week; - return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + /** + * On start of a touch gesture, store the pointer + * @param event + * @private + */ + value: function onTouch(event) { + if (new Date().valueOf() - this.touchTime > 50) { + this.drag.pointer = this.getPointer(event.center); + this.drag.pinched = false; + this.pinch.scale = this.body.view.scale; + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); + } } + }, { + key: 'onTap', - addFormatToken('Q', 0, 0, 'quarter'); + /** + * handle tap/click event: select/unselect a node + * @private + */ + value: function onTap(event) { + var pointer = this.getPointer(event.center); - // ALIASES + this.checkSelectionChanges(pointer); - addUnitAlias('quarter', 'Q'); + this.selectionHandler._generateClickEvent('click', pointer); + } + }, { + key: 'onDoubleTap', - // PARSING + /** + * handle doubletap event + * @private + */ + value: function onDoubleTap(event) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent('doubleClick', pointer); + } + }, { + key: 'onHold', - addRegexToken('Q', match1); - addParseToken('Q', function (input, array) { - array[MONTH] = (toInt(input) - 1) * 3; - }); + /** + * handle long tap event: multi select nodes + * @private + */ + value: function onHold(event) { + var pointer = this.getPointer(event.center); - // MOMENTS + this.checkSelectionChanges(pointer, true); - function getSetQuarter (input) { - return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + this.selectionHandler._generateClickEvent('click', pointer); + this.selectionHandler._generateClickEvent('hold', pointer); } + }, { + key: 'onRelease', - addFormatToken('D', ['DD', 2], 'Do', 'date'); - - // ALIASES + /** + * handle the release of the screen + * + * @private + */ + value: function onRelease(event) { + if (new Date().valueOf() - this.touchTime > 10) { + var pointer = this.getPointer(event.center); + this.selectionHandler._generateClickEvent('release', pointer); + // to avoid double fireing of this event because we have two hammer instances. (on canvas and on frame) + this.touchTime = new Date().valueOf(); + } + } + }, { + key: 'onContext', + value: function onContext(event) { + var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); + this.selectionHandler._generateClickEvent('rightClick', pointer); + } + }, { + key: 'checkSelectionChanges', - addUnitAlias('date', 'D'); + /** + * + * @param pointer + * @param add + */ + value: function checkSelectionChanges(pointer) { + var add = arguments[1] === undefined ? false : arguments[1]; - // PARSING + var previouslySelectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var previouslySelectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var previousSelection = this.selectionHandler.getSelection(); + var selected = undefined; + if (add === true) { + selected = this.selectionHandler.selectAdditionalOnPoint(pointer); + } else { + selected = this.selectionHandler.selectOnPoint(pointer); + } + var selectedEdges = this.selectionHandler._getSelectedEdgeCount(); + var selectedNodes = this.selectionHandler._getSelectedNodeCount(); - addRegexToken('D', match1to2); - addRegexToken('DD', match1to2, match2); - addRegexToken('Do', function (isStrict, locale) { - return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; - }); + if (selectedNodes - previouslySelectedNodeCount > 0) { + // node was selected + this.selectionHandler._generateClickEvent('selectNode', pointer); + selected = true; + } else if (selectedNodes - previouslySelectedNodeCount < 0) { + // node was deselected + this.selectionHandler._generateClickEvent('deselectNode', pointer, previousSelection); + selected = true; + } - addParseToken(['D', 'DD'], DATE); - addParseToken('Do', function (input, array) { - array[DATE] = toInt(input.match(match1to2)[0], 10); - }); + if (selectedEdges - previouslySelectedEdgeCount > 0) { + // node was selected + this.selectionHandler._generateClickEvent('selectEdge', pointer); + selected = true; + } else if (selectedEdges - previouslySelectedEdgeCount < 0) { + // node was deselected + this.selectionHandler._generateClickEvent('deselectEdge', pointer, previousSelection); + selected = true; + } - // MOMENTS + if (selected === true) { + // select or unselect + this.selectionHandler._generateClickEvent('select', pointer); + } + } + }, { + key: 'onDragStart', - var getSetDayOfMonth = makeGetSet('Date', true); + /** + * This function is called by onDragStart. + * It is separated out because we can then overload it for the datamanipulation system. + * + * @private + */ + value: function onDragStart(event) { + //in case the touch event was triggered on an external div, do the initial touch now. + if (this.drag.pointer === undefined) { + this.onTouch(event); + } - addFormatToken('d', 0, 'do', 'day'); + // note: drag.pointer is set in onTouch to get the initial touch location + var node = this.selectionHandler.getNodeAt(this.drag.pointer); - addFormatToken('dd', 0, 0, function (format) { - return this.localeData().weekdaysMin(this, format); - }); + this.drag.dragging = true; + this.drag.selection = []; + this.drag.translation = util.extend({}, this.body.view.translation); // copy the object + this.drag.nodeId = undefined; - addFormatToken('ddd', 0, 0, function (format) { - return this.localeData().weekdaysShort(this, format); - }); + this.selectionHandler._generateClickEvent('dragStart', this.drag.pointer); - addFormatToken('dddd', 0, 0, function (format) { - return this.localeData().weekdays(this, format); - }); + if (node !== undefined && this.options.dragNodes === true) { + this.drag.nodeId = node.id; + // select the clicked node if not yet selected + if (node.isSelected() === false) { + this.selectionHandler.unselectAll(); + this.selectionHandler.selectObject(node); + } - addFormatToken('e', 0, 0, 'weekday'); - addFormatToken('E', 0, 0, 'isoWeekday'); + var selection = this.selectionHandler.selectionObj.nodes; + // create an array with the selected nodes and their original location and status + for (var nodeId in selection) { + if (selection.hasOwnProperty(nodeId)) { + var object = selection[nodeId]; + var s = { + id: object.id, + node: object, - // ALIASES + // store original x, y, xFixed and yFixed, make the node temporarily Fixed + x: object.x, + y: object.y, + xFixed: object.options.fixed.x, + yFixed: object.options.fixed.y + }; - addUnitAlias('day', 'd'); - addUnitAlias('weekday', 'e'); - addUnitAlias('isoWeekday', 'E'); + object.options.fixed.x = true; + object.options.fixed.y = true; - // PARSING + this.drag.selection.push(s); + } + } + } + } + }, { + key: 'onDrag', - addRegexToken('d', match1to2); - addRegexToken('e', match1to2); - addRegexToken('E', match1to2); - addRegexToken('dd', matchWord); - addRegexToken('ddd', matchWord); - addRegexToken('dddd', matchWord); + /** + * handle drag event + * @private + */ + value: function onDrag(event) { + var _this2 = this; - addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { - var weekday = config._locale.weekdaysParse(input); - // if we didn't get a weekday name, mark the date as invalid - if (weekday != null) { - week.d = weekday; - } else { - config._pf.invalidWeekday = input; - } - }); + if (this.drag.pinched === true) { + return; + } - addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { - week[token] = toInt(input); - }); + // remove the focus on node if it is focussed on by the focusOnNode + this.body.emitter.emit('unlockNode'); - // HELPERS + var pointer = this.getPointer(event.center); + var selection = this.drag.selection; + if (selection && selection.length && this.options.dragNodes === true) { + (function () { + // calculate delta's and new location + var deltaX = pointer.x - _this2.drag.pointer.x; + var deltaY = pointer.y - _this2.drag.pointer.y; - function parseWeekday(input, locale) { - if (typeof input === 'string') { - if (!isNaN(input)) { - input = parseInt(input, 10); + // update position of all selected nodes + selection.forEach(function (selection) { + var node = selection.node; + // only move the node if it was not fixed initially + if (selection.xFixed === false) { + node.x = _this2.canvas._XconvertDOMtoCanvas(_this2.canvas._XconvertCanvasToDOM(selection.x) + deltaX); } - else { - input = locale.weekdaysParse(input); - if (typeof input !== 'number') { - return null; - } + // only move the node if it was not fixed initially + if (selection.yFixed === false) { + node.y = _this2.canvas._YconvertDOMtoCanvas(_this2.canvas._YconvertCanvasToDOM(selection.y) + deltaY); } - } - return input; - } + }); - // LOCALES + // start the simulation of the physics + _this2.body.emitter.emit('startSimulation'); + })(); + } else { + // move the network + if (this.options.dragView === true) { + // if the drag was not started properly because the click started outside the network div, start it now. + if (this.drag.pointer === undefined) { + this._handleDragStart(event); + return; + } + var diffX = pointer.x - this.drag.pointer.x; + var diffY = pointer.y - this.drag.pointer.y; - var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); - function localeWeekdays (m) { - return this._weekdays[m.day()]; + this.body.view.translation = { x: this.drag.translation.x + diffX, y: this.drag.translation.y + diffY }; + this.body.emitter.emit('_redraw'); + } + } } + }, { + key: 'onDragEnd', - var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); - function localeWeekdaysShort (m) { - return this._weekdaysShort[m.day()]; + /** + * handle drag start event + * @private + */ + value: function onDragEnd(event) { + this.drag.dragging = false; + var selection = this.drag.selection; + if (selection && selection.length) { + selection.forEach(function (s) { + // restore original xFixed and yFixed + s.node.options.fixed.x = s.xFixed; + s.node.options.fixed.y = s.yFixed; + }); + this.body.emitter.emit('startSimulation'); + } else { + this.body.emitter.emit('_requestRedraw'); + } + this.selectionHandler._generateClickEvent('dragEnd', this.getPointer(event.center)); } + }, { + key: 'onPinch', - var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); - function localeWeekdaysMin (m) { - return this._weekdaysMin[m.day()]; + /** + * Handle pinch event + * @param event + * @private + */ + value: function onPinch(event) { + var pointer = this.getPointer(event.center); + + this.drag.pinched = true; + if (this.pinch.scale === undefined) { + this.pinch.scale = 1; + } + + // TODO: enabled moving while pinching? + var scale = this.pinch.scale * event.scale; + this.zoom(scale, pointer); } + }, { + key: 'zoom', - function localeWeekdaysParse (weekdayName) { - var i, mom, regex; + /** + * Zoom the network in or out + * @param {Number} scale a number around 1, and between 0.01 and 10 + * @param {{x: Number, y: Number}} pointer Position on screen + * @return {Number} appliedScale scale is limited within the boundaries + * @private + */ + value: function zoom(scale, pointer) { + if (this.options.zoomView === true) { + var scaleOld = this.body.view.scale; + if (scale < 0.00001) { + scale = 0.00001; + } + if (scale > 10) { + scale = 10; + } - if (!this._weekdaysParse) { - this._weekdaysParse = []; + var preScaleDragPointer = undefined; + if (this.drag !== undefined) { + if (this.drag.dragging === true) { + preScaleDragPointer = this.canvas.DOMtoCanvas(this.drag.pointer); + } } + // + this.canvas.frame.canvas.clientHeight / 2 + var translation = this.body.view.translation; - for (i = 0; i < 7; i++) { - // make the regex if we don't have it already - if (!this._weekdaysParse[i]) { - mom = local__createLocal([2000, 1]).day(i); - regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); - this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); - } - // test the regex - if (this._weekdaysParse[i].test(weekdayName)) { - return i; - } + var scaleFrac = scale / scaleOld; + var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; + var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; + + this.body.view.scale = scale; + this.body.view.translation = { x: tx, y: ty }; + + if (preScaleDragPointer != undefined) { + var postScaleDragPointer = this.canvas.canvasToDOM(preScaleDragPointer); + this.drag.pointer.x = postScaleDragPointer.x; + this.drag.pointer.y = postScaleDragPointer.y; } - } - // MOMENTS + this.body.emitter.emit('_requestRedraw'); - function getSetDayOfWeek (input) { - var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); - if (input != null) { - input = parseWeekday(input, this.localeData()); - return this.add(input - day, 'd'); + if (scaleOld < scale) { + this.body.emitter.emit('zoom', { direction: '+' }); } else { - return day; + this.body.emitter.emit('zoom', { direction: '-' }); + } + } + } + }, { + key: 'onMouseWheel', + + /** + * Event handler for mouse wheel event, used to zoom the timeline + * See http://adomas.org/javascript-mouse-wheel/ + * https://github.com/EightMedia/hammer.js/issues/256 + * @param {MouseEvent} event + * @private + */ + value: function onMouseWheel(event) { + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } + + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta !== 0) { + + // calculate the new scale + var scale = this.body.view.scale; + var zoom = delta / 10; + if (delta < 0) { + zoom = zoom / (1 - zoom); } - } - - function getSetLocaleDayOfWeek (input) { - var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; - return input == null ? weekday : this.add(input - weekday, 'd'); - } + scale *= 1 + zoom; - function getSetISODayOfWeek (input) { - // behaves the same as moment#day except - // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) - // as a setter, sunday should belong to the previous week. - return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); - } + // calculate the pointer location + var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); - addFormatToken('H', ['HH', 2], 0, 'hour'); - addFormatToken('h', ['hh', 2], 0, function () { - return this.hours() % 12 || 12; - }); + // apply the new scale + this.zoom(scale, pointer); + } - function meridiem (token, lowercase) { - addFormatToken(token, 0, 0, function () { - return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); - }); + // Prevent default actions caused by mouse wheel. + event.preventDefault(); } + }, { + key: 'onMouseMove', - meridiem('a', true); - meridiem('A', false); - - // ALIASES + /** + * Mouse move handler for checking whether the title moves over a node with a title. + * @param {Event} event + * @private + */ + value: function onMouseMove(event) { + var _this3 = this; - addUnitAlias('hour', 'h'); + var pointer = this.getPointer({ x: event.pageX, y: event.pageY }); + var popupVisible = false; - // PARSING + // check if the previously selected node is still selected + if (this.popup !== undefined) { + if (this.popup.hidden === false) { + this._checkHidePopup(pointer); + } - function matchMeridiem (isStrict, locale) { - return locale._meridiemParse; - } + // if the popup was not hidden above + if (this.popup.hidden === false) { + popupVisible = true; + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.show(); + } + } - addRegexToken('a', matchMeridiem); - addRegexToken('A', matchMeridiem); - addRegexToken('H', match1to2); - addRegexToken('h', match1to2); - addRegexToken('HH', match1to2, match2); - addRegexToken('hh', match1to2, match2); + // if we bind the keyboard to the div, we have to highlight it to use it. This highlights it on mouse over. + if (this.options.keyboard.bindToWindow === false && this.options.keyboard.enabled === true) { + this.canvas.frame.focus(); + } - addParseToken(['H', 'HH'], HOUR); - addParseToken(['a', 'A'], function (input, array, config) { - config._isPm = config._locale.isPM(input); - config._meridiem = input; - }); - addParseToken(['h', 'hh'], function (input, array, config) { - array[HOUR] = toInt(input); - config._pf.bigHour = true; - }); + // start a timeout that will check if the mouse is positioned above an element + if (popupVisible === false) { + if (this.popupTimer !== undefined) { + clearInterval(this.popupTimer); // stop any running calculationTimer + this.popupTimer = undefined; + } + if (!this.drag.dragging) { + this.popupTimer = setTimeout(function () { + return _this3._checkShowPopup(pointer); + }, this.options.tooltipDelay); + } + } - // LOCALES + /** + * Adding hover highlights + */ + if (this.options.hoverEnabled === true) { + // removing all hover highlights + for (var edgeId in this.hoverObj.edges) { + if (this.hoverObj.edges.hasOwnProperty(edgeId)) { + this.hoverObj.edges[edgeId].hover = false; + delete this.hoverObj.edges[edgeId]; + } + } - function localeIsPM (input) { - // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays - // Using charAt should be more compatible. - return ((input + '').toLowerCase().charAt(0) === 'p'); - } + // adding hover highlights + var obj = this.selectionHandler.getNodeAt(pointer); + if (obj === undefined) { + obj = this.selectionHandler.getEdgeAt(pointer); + } + if (obj != undefined) { + this.selectionHandler.hoverObject(obj); + } - var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; - function localeMeridiem (hours, minutes, isLower) { - if (hours > 11) { - return isLower ? 'pm' : 'PM'; - } else { - return isLower ? 'am' : 'AM'; + // removing all node hover highlights except for the selected one. + for (var nodeId in this.hoverObj.nodes) { + if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { + if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj === undefined) { + this.selectionHandler.blurObject(this.hoverObj.nodes[nodeId]); + delete this.hoverObj.nodes[nodeId]; + } + } } + this.body.emitter.emit('_requestRedraw'); + } } + }, { + key: '_checkShowPopup', + /** + * Check if there is an element on the given position in the network + * (a node or edge). If so, and if this element has a title, + * show a popup window with its title. + * + * @param {{x:Number, y:Number}} pointer + * @private + */ + value: function _checkShowPopup(pointer) { + var x = this.canvas._XconvertDOMtoCanvas(pointer.x); + var y = this.canvas._YconvertDOMtoCanvas(pointer.y); + var pointerObj = { + left: x, + top: y, + right: x, + bottom: y + }; - // MOMENTS + var previousPopupObjId = this.popupObj === undefined ? undefined : this.popupObj.id; + var nodeUnderCursor = false; + var popupType = 'node'; - // Setting the hour should keep the time, because the user explicitly - // specified which hour he wants. So trying to maintain the same hour (in - // a new timezone) makes sense. Adding/subtracting hours does not follow - // this rule. - var getSetHour = makeGetSet('Hours', true); + // check if a node is under the cursor. + if (this.popupObj === undefined) { + // search the nodes for overlap, select the top one in case of multiple nodes + var nodeIndices = this.body.nodeIndices; + var nodes = this.body.nodes; + var node = undefined; + var overlappingNodes = []; + for (var i = 0; i < nodeIndices.length; i++) { + node = nodes[nodeIndices[i]]; + if (node.isOverlappingWith(pointerObj) === true) { + if (node.getTitle() !== undefined) { + overlappingNodes.push(nodeIndices[i]); + } + } + } - addFormatToken('m', ['mm', 2], 0, 'minute'); + if (overlappingNodes.length > 0) { + // if there are overlapping nodes, select the last one, this is the one which is drawn on top of the others + this.popupObj = nodes[overlappingNodes[overlappingNodes.length - 1]]; + // if you hover over a node, the title of the edge is not supposed to be shown. + nodeUnderCursor = true; + } + } - // ALIASES + if (this.popupObj === undefined && nodeUnderCursor === false) { + // search the edges for overlap + var edgeIndices = this.body.edgeIndices; + var edges = this.body.edges; + var edge = undefined; + var overlappingEdges = []; + for (var i = 0; i < edgeIndices.length; i++) { + edge = edges[edgeIndices[i]]; + if (edge.isOverlappingWith(pointerObj) === true) { + if (edge.connected === true && edge.getTitle() !== undefined) { + overlappingEdges.push(edgeIndices[i]); + } + } + } - addUnitAlias('minute', 'm'); + if (overlappingEdges.length > 0) { + this.popupObj = edges[overlappingEdges[overlappingEdges.length - 1]]; + popupType = 'edge'; + } + } - // PARSING + if (this.popupObj !== undefined) { + // show popup message window + if (this.popupObj.id !== previousPopupObjId) { + if (this.popup === undefined) { + this.popup = new _Popup2['default'](this.canvas.frame); + } - addRegexToken('m', match1to2); - addRegexToken('mm', match1to2, match2); - addParseToken(['m', 'mm'], MINUTE); + this.popup.popupTargetType = popupType; + this.popup.popupTargetId = this.popupObj.id; - // MOMENTS + // adjust a small offset such that the mouse cursor is located in the + // bottom left location of the popup, and you can easily move over the + // popup area + this.popup.setPosition(pointer.x + 3, pointer.y - 5); + this.popup.setText(this.popupObj.getTitle()); + this.popup.show(); + this.body.emitter.emit('showPopup', this.popupObj.id); + } + } else { + if (this.popup !== undefined) { + this.popup.hide(); + this.body.emitter.emit('hidePopup'); + } + } + } + }, { + key: '_checkHidePopup', - var getSetMinute = makeGetSet('Minutes', false); + /** + * Check if the popup must be hidden, which is the case when the mouse is no + * longer hovering on the object + * @param {{x:Number, y:Number}} pointer + * @private + */ + value: function _checkHidePopup(pointer) { + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - addFormatToken('s', ['ss', 2], 0, 'second'); + var stillOnObj = false; + if (this.popup.popupTargetType === 'node') { + if (this.body.nodes[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.nodes[this.popup.popupTargetId].isOverlappingWith(pointerObj); - // ALIASES + // if the mouse is still one the node, we have to check if it is not also on one that is drawn on top of it. + // we initially only check stillOnObj because this is much faster. + if (stillOnObj === true) { + var overNode = this.selectionHandler.getNodeAt(pointer); + stillOnObj = overNode.id === this.popup.popupTargetId; + } + } + } else { + if (this.selectionHandler.getNodeAt(pointer) === undefined) { + if (this.body.edges[this.popup.popupTargetId] !== undefined) { + stillOnObj = this.body.edges[this.popup.popupTargetId].isOverlappingWith(pointerObj); + } + } + } - addUnitAlias('second', 's'); + if (stillOnObj === false) { + this.popupObj = undefined; + this.popup.hide(); + this.body.emitter.emit('hidePopup'); + } + } + }]); - // PARSING + return InteractionHandler; + })(); - addRegexToken('s', match1to2); - addRegexToken('ss', match1to2, match2); - addParseToken(['s', 'ss'], SECOND); + exports['default'] = InteractionHandler; + module.exports = exports['default']; - // MOMENTS +/***/ }, +/* 66 */ +/***/ function(module, exports, __webpack_require__) { - var getSetSecond = makeGetSet('Seconds', false); + "use strict"; - addFormatToken('S', 0, 0, function () { - return ~~(this.millisecond() / 100); - }); + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; - addFormatToken(0, ['SS', 2], 0, function () { - return ~~(this.millisecond() / 10); - }); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - function millisecond__milliseconds (token) { - addFormatToken(0, [token, 3], 0, 'millisecond'); - } + Object.defineProperty(exports, "__esModule", { + value: true + }); + var Node = __webpack_require__(73); + var util = __webpack_require__(1); - millisecond__milliseconds('SSS'); - millisecond__milliseconds('SSSS'); + var SelectionHandler = (function () { + function SelectionHandler(body, canvas) { + var _this = this; - // ALIASES + _classCallCheck(this, SelectionHandler); - addUnitAlias('millisecond', 'ms'); + this.body = body; + this.canvas = canvas; + this.selectionObj = { nodes: [], edges: [] }; - // PARSING + this.options = {}; + this.defaultOptions = { + select: true, + selectConnectedEdges: true + }; + util.extend(this.options, this.defaultOptions); - addRegexToken('S', match1to3, match1); - addRegexToken('SS', match1to3, match2); - addRegexToken('SSS', match1to3, match3); - addRegexToken('SSSS', matchUnsigned); - addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { - array[MILLISECOND] = toInt(('0.' + input) * 1000); + this.body.emitter.on("_dataChanged", function () { + _this.updateSelection(); }); + } - // MOMENTS - - var getSetMillisecond = makeGetSet('Milliseconds', false); - - addFormatToken('z', 0, 0, 'zoneAbbr'); - addFormatToken('zz', 0, 0, 'zoneName'); - - // MOMENTS - - function getZoneAbbr () { - return this._isUTC ? 'UTC' : ''; + _createClass(SelectionHandler, [{ + key: "setOptions", + value: function setOptions(options) { + if (options !== undefined) { + util.deepExtend(this.options, options); + } } + }, { + key: "selectOnPoint", - function getZoneName () { - return this._isUTC ? 'Coordinated Universal Time' : ''; + /** + * handles the selection part of the tap; + * + * @param {Object} pointer + * @private + */ + value: function selectOnPoint(pointer) { + var selected = false; + if (this.options.select === true) { + this.unselectAll(); + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; + if (obj !== undefined) { + selected = this.selectObject(obj); + } + this.body.emitter.emit("_requestRedraw"); + } + return selected; } + }, { + key: "selectAdditionalOnPoint", + value: function selectAdditionalOnPoint(pointer) { + var selectionChanged = false; + if (this.options.select === true) { + var obj = this.getNodeAt(pointer) || this.getEdgeAt(pointer);; - var momentPrototype__proto = Moment.prototype; - - momentPrototype__proto.add = add_subtract__add; - momentPrototype__proto.calendar = moment_calendar__calendar; - momentPrototype__proto.clone = clone; - momentPrototype__proto.diff = diff; - momentPrototype__proto.endOf = endOf; - momentPrototype__proto.format = format; - momentPrototype__proto.from = from; - momentPrototype__proto.fromNow = fromNow; - momentPrototype__proto.get = getSet; - momentPrototype__proto.invalidAt = invalidAt; - momentPrototype__proto.isAfter = isAfter; - momentPrototype__proto.isBefore = isBefore; - momentPrototype__proto.isBetween = isBetween; - momentPrototype__proto.isSame = isSame; - momentPrototype__proto.isValid = moment_valid__isValid; - momentPrototype__proto.lang = lang; - momentPrototype__proto.locale = locale; - momentPrototype__proto.localeData = localeData; - momentPrototype__proto.max = prototypeMax; - momentPrototype__proto.min = prototypeMin; - momentPrototype__proto.parsingFlags = parsingFlags; - momentPrototype__proto.set = getSet; - momentPrototype__proto.startOf = startOf; - momentPrototype__proto.subtract = add_subtract__subtract; - momentPrototype__proto.toArray = toArray; - momentPrototype__proto.toDate = toDate; - momentPrototype__proto.toISOString = moment_format__toISOString; - momentPrototype__proto.toJSON = moment_format__toISOString; - momentPrototype__proto.toString = toString; - momentPrototype__proto.unix = unix; - momentPrototype__proto.valueOf = to_type__valueOf; - - // Year - momentPrototype__proto.year = getSetYear; - momentPrototype__proto.isLeapYear = getIsLeapYear; + if (obj !== undefined) { + selectionChanged = true; + if (obj.isSelected() === true) { + this.deselectObject(obj); + } else { + this.selectObject(obj); + } - // Week Year - momentPrototype__proto.weekYear = getSetWeekYear; - momentPrototype__proto.isoWeekYear = getSetISOWeekYear; + this.body.emitter.emit("_requestRedraw"); + } + } + return selectionChanged; + } + }, { + key: "_generateClickEvent", + value: function _generateClickEvent(eventType, pointer, oldSelection) { + var properties = this.getSelection(); + properties.pointer = { + DOM: { x: pointer.x, y: pointer.y }, + canvas: this.canvas.DOMtoCanvas(pointer) + }; - // Quarter - momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; + if (oldSelection !== undefined) { + properties.previousSelection = oldSelection; + } + this.body.emitter.emit(eventType, properties); + } + }, { + key: "selectObject", + value: function selectObject(obj) { + var highlightEdges = arguments[1] === undefined ? this.options.selectConnectedEdges : arguments[1]; - // Month - momentPrototype__proto.month = getSetMonth; - momentPrototype__proto.daysInMonth = getDaysInMonth; + if (obj !== undefined) { + if (obj instanceof Node) { + if (highlightEdges === true) { + this._selectConnectedEdges(obj); + } + } + obj.select(); + this._addToSelection(obj); + return true; + } + return false; + } + }, { + key: "deselectObject", + value: function deselectObject(obj) { + if (obj.isSelected() === true) { + obj.selected = false; + this._removeFromSelection(obj); + } + } + }, { + key: "_getAllNodesOverlappingWith", - // Week - momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; - momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; - momentPrototype__proto.weeksInYear = getWeeksInYear; - momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; + /** + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + value: function _getAllNodesOverlappingWith(object) { + var overlappingNodes = []; + var nodes = this.body.nodes; + for (var i = 0; i < this.body.nodeIndices.length; i++) { + var nodeId = this.body.nodeIndices[i]; + if (nodes[nodeId].isOverlappingWith(object)) { + overlappingNodes.push(nodeId); + } + } + return overlappingNodes; + } + }, { + key: "_pointerToPositionObject", - // Day - momentPrototype__proto.date = getSetDayOfMonth; - momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; - momentPrototype__proto.weekday = getSetLocaleDayOfWeek; - momentPrototype__proto.isoWeekday = getSetISODayOfWeek; - momentPrototype__proto.dayOfYear = getSetDayOfYear; + /** + * Return a position object in canvasspace from a single point in screenspace + * + * @param pointer + * @returns {{left: number, top: number, right: number, bottom: number}} + * @private + */ + value: function _pointerToPositionObject(pointer) { + var canvasPos = this.canvas.DOMtoCanvas(pointer); + return { + left: canvasPos.x - 1, + top: canvasPos.y + 1, + right: canvasPos.x + 1, + bottom: canvasPos.y - 1 + }; + } + }, { + key: "getNodeAt", - // Hour - momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; + /** + * Get the top node at the a specific point (like a click) + * + * @param {{x: Number, y: Number}} pointer + * @return {Node | undefined} node + * @private + */ + value: function getNodeAt(pointer) { + var returnNode = arguments[1] === undefined ? true : arguments[1]; - // Minute - momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; + // we first check if this is an navigation controls element + var positionObject = this._pointerToPositionObject(pointer); + var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); + // if there are overlapping nodes, select the last one, this is the + // one which is drawn on top of the others + if (overlappingNodes.length > 0) { + if (returnNode === true) { + return this.body.nodes[overlappingNodes[overlappingNodes.length - 1]]; + } else { + return overlappingNodes[overlappingNodes.length - 1]; + } + } else { + return undefined; + } + } + }, { + key: "_getEdgesOverlappingWith", - // Second - momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; + /** + * retrieve all edges overlapping with given object, selector is around center + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + value: function _getEdgesOverlappingWith(object, overlappingEdges) { + var edges = this.body.edges; + for (var i = 0; i < this.body.edgeIndices.length; i++) { + var edgeId = this.body.edgeIndices[i]; + if (edges[edgeId].isOverlappingWith(object)) { + overlappingEdges.push(edgeId); + } + } + } + }, { + key: "_getAllEdgesOverlappingWith", - // Millisecond - momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; + /** + * retrieve all nodes overlapping with given object + * @param {Object} object An object with parameters left, top, right, bottom + * @return {Number[]} An array with id's of the overlapping nodes + * @private + */ + value: function _getAllEdgesOverlappingWith(object) { + var overlappingEdges = []; + this._getEdgesOverlappingWith(object, overlappingEdges); + return overlappingEdges; + } + }, { + key: "getEdgeAt", - // Offset - momentPrototype__proto.utcOffset = getSetOffset; - momentPrototype__proto.utc = setOffsetToUTC; - momentPrototype__proto.local = setOffsetToLocal; - momentPrototype__proto.parseZone = setOffsetToParsedOffset; - momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; - momentPrototype__proto.isDST = isDaylightSavingTime; - momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; - momentPrototype__proto.isLocal = isLocal; - momentPrototype__proto.isUtcOffset = isUtcOffset; - momentPrototype__proto.isUtc = isUtc; - momentPrototype__proto.isUTC = isUtc; + /** + * Place holder. To implement change the getNodeAt to a _getObjectAt. Have the _getObjectAt call + * getNodeAt and _getEdgesAt, then priortize the selection to user preferences. + * + * @param pointer + * @returns {undefined} + * @private + */ + value: function getEdgeAt(pointer) { + var returnEdge = arguments[1] === undefined ? true : arguments[1]; - // Timezone - momentPrototype__proto.zoneAbbr = getZoneAbbr; - momentPrototype__proto.zoneName = getZoneName; + var positionObject = this._pointerToPositionObject(pointer); + var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); - // Deprecations - momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); - momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); - momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); - momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); + if (overlappingEdges.length > 0) { + if (returnEdge === true) { + return this.body.edges[overlappingEdges[overlappingEdges.length - 1]]; + } else { + return overlappingEdges[overlappingEdges.length - 1]; + } + } else { + return undefined; + } + } + }, { + key: "_addToSelection", - var momentPrototype = momentPrototype__proto; + /** + * Add object to the selection array. + * + * @param obj + * @private + */ + value: function _addToSelection(obj) { + if (obj instanceof Node) { + this.selectionObj.nodes[obj.id] = obj; + } else { + this.selectionObj.edges[obj.id] = obj; + } + } + }, { + key: "_addToHover", - function moment__createUnix (input) { - return local__createLocal(input * 1000); + /** + * Add object to the selection array. + * + * @param obj + * @private + */ + value: function _addToHover(obj) { + if (obj instanceof Node) { + this.hoverObj.nodes[obj.id] = obj; + } else { + this.hoverObj.edges[obj.id] = obj; + } } + }, { + key: "_removeFromSelection", - function moment__createInZone () { - return local__createLocal.apply(null, arguments).parseZone(); + /** + * Remove a single option from selection. + * + * @param {Object} obj + * @private + */ + value: function _removeFromSelection(obj) { + if (obj instanceof Node) { + delete this.selectionObj.nodes[obj.id]; + } else { + delete this.selectionObj.edges[obj.id]; + } } + }, { + key: "unselectAll", - var defaultCalendar = { - sameDay : '[Today at] LT', - nextDay : '[Tomorrow at] LT', - nextWeek : 'dddd [at] LT', - lastDay : '[Yesterday at] LT', - lastWeek : '[Last] dddd [at] LT', - sameElse : 'L' - }; + /** + * Unselect all. The selectionObj is useful for this. + * + * @private + */ + value: function unselectAll() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + this.selectionObj.nodes[nodeId].unselect(); + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + this.selectionObj.edges[edgeId].unselect(); + } + } - function locale_calendar__calendar (key, mom, now) { - var output = this._calendar[key]; - return typeof output === 'function' ? output.call(mom, now) : output; + this.selectionObj = { nodes: {}, edges: {} }; } + }, { + key: "_getSelectedNodeCount", - var defaultLongDateFormat = { - LTS : 'h:mm:ss A', - LT : 'h:mm A', - L : 'MM/DD/YYYY', - LL : 'MMMM D, YYYY', - LLL : 'MMMM D, YYYY LT', - LLLL : 'dddd, MMMM D, YYYY LT' - }; - - function longDateFormat (key) { - var output = this._longDateFormat[key]; - if (!output && this._longDateFormat[key.toUpperCase()]) { - output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { - return val.slice(1); - }); - this._longDateFormat[key] = output; + /** + * return the number of selected nodes + * + * @returns {number} + * @private + */ + value: function _getSelectedNodeCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; } - return output; + } + return count; } + }, { + key: "_getSelectedNode", - var defaultInvalidDate = 'Invalid date'; - - function invalidDate () { - return this._invalidDate; + /** + * return the selected node + * + * @returns {number} + * @private + */ + value: function _getSelectedNode() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return this.selectionObj.nodes[nodeId]; + } + } + return undefined; } + }, { + key: "_getSelectedEdge", - var defaultOrdinal = '%d'; - var defaultOrdinalParse = /\d{1,2}/; - - function ordinal (number) { - return this._ordinal.replace('%d', number); + /** + * return the selected edge + * + * @returns {number} + * @private + */ + value: function _getSelectedEdge() { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return this.selectionObj.edges[edgeId]; + } + } + return undefined; } + }, { + key: "_getSelectedEdgeCount", - function preParsePostFormat (string) { - return string; + /** + * return the number of selected edges + * + * @returns {number} + * @private + */ + value: function _getSelectedEdgeCount() { + var count = 0; + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } + } + return count; } + }, { + key: "_getSelectedObjectCount", - var defaultRelativeTime = { - future : 'in %s', - past : '%s ago', - s : 'a few seconds', - m : 'a minute', - mm : '%d minutes', - h : 'an hour', - hh : '%d hours', - d : 'a day', - dd : '%d days', - M : 'a month', - MM : '%d months', - y : 'a year', - yy : '%d years' - }; - - function relative__relativeTime (number, withoutSuffix, string, isFuture) { - var output = this._relativeTime[string]; - return (typeof output === 'function') ? - output(number, withoutSuffix, string, isFuture) : - output.replace(/%d/i, number); + /** + * return the number of selected objects. + * + * @returns {number} + * @private + */ + value: function _getSelectedObjectCount() { + var count = 0; + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + count += 1; + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + count += 1; + } + } + return count; } + }, { + key: "_selectionIsEmpty", - function pastFuture (diff, output) { - var format = this._relativeTime[diff > 0 ? 'future' : 'past']; - return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + /** + * Check if anything is selected + * + * @returns {boolean} + * @private + */ + value: function _selectionIsEmpty() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + return false; + } + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + return false; + } + } + return true; } + }, { + key: "_clusterInSelection", - function locale_set__set (config) { - var prop, i; - for (i in config) { - prop = config[i]; - if (typeof prop === 'function') { - this[i] = prop; - } else { - this['_' + i] = prop; - } + /** + * check if one of the selected nodes is a cluster. + * + * @returns {boolean} + * @private + */ + value: function _clusterInSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (this.selectionObj.nodes[nodeId].clusterSize > 1) { + return true; + } } - // Lenient ordinal parsing accepts just a number in addition to - // number + (possibly) stuff coming from _ordinalParseLenient. - this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + /\d{1,2}/.source); + } + return false; } + }, { + key: "_selectConnectedEdges", - var prototype__proto = Locale.prototype; + /** + * select the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _selectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.select(); + this._addToSelection(edge); + } + } + }, { + key: "_hoverConnectedEdges", - prototype__proto._calendar = defaultCalendar; - prototype__proto.calendar = locale_calendar__calendar; - prototype__proto._longDateFormat = defaultLongDateFormat; - prototype__proto.longDateFormat = longDateFormat; - prototype__proto._invalidDate = defaultInvalidDate; - prototype__proto.invalidDate = invalidDate; - prototype__proto._ordinal = defaultOrdinal; - prototype__proto.ordinal = ordinal; - prototype__proto._ordinalParse = defaultOrdinalParse; - prototype__proto.preparse = preParsePostFormat; - prototype__proto.postformat = preParsePostFormat; - prototype__proto._relativeTime = defaultRelativeTime; - prototype__proto.relativeTime = relative__relativeTime; - prototype__proto.pastFuture = pastFuture; - prototype__proto.set = locale_set__set; + /** + * select the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _hoverConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.hover = true; + this._addToHover(edge); + } + } + }, { + key: "_unselectConnectedEdges", - // Month - prototype__proto.months = localeMonths; - prototype__proto._months = defaultLocaleMonths; - prototype__proto.monthsShort = localeMonthsShort; - prototype__proto._monthsShort = defaultLocaleMonthsShort; - prototype__proto.monthsParse = localeMonthsParse; + /** + * unselect the edges connected to the node that is being selected + * + * @param {Node} node + * @private + */ + value: function _unselectConnectedEdges(node) { + for (var i = 0; i < node.edges.length; i++) { + var edge = node.edges[i]; + edge.unselect(); + this._removeFromSelection(edge); + } + } + }, { + key: "blurObject", - // Week - prototype__proto.week = localeWeek; - prototype__proto._week = defaultLocaleWeek; - prototype__proto.firstDayOfYear = localeFirstDayOfYear; - prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function blurObject(object) { + if (object.hover === true) { + object.hover = false; + this.body.emitter.emit("blurNode", { node: object.id }); + } + } + }, { + key: "hoverObject", - // Day of Week - prototype__proto.weekdays = localeWeekdays; - prototype__proto._weekdays = defaultLocaleWeekdays; - prototype__proto.weekdaysMin = localeWeekdaysMin; - prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; - prototype__proto.weekdaysShort = localeWeekdaysShort; - prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; - prototype__proto.weekdaysParse = localeWeekdaysParse; + /** + * This is called when someone clicks on a node. either select or deselect it. + * If there is an existing selection and we don't want to append to it, clear the existing selection + * + * @param {Node || Edge} object + * @private + */ + value: function hoverObject(object) { + if (object.hover === false) { + object.hover = true; + this._addToHover(object); + if (object instanceof Node) { + this.body.emitter.emit("hoverNode", { node: object.id }); + } + } + if (object instanceof Node) { + this._hoverConnectedEdges(object); + } + } + }, { + key: "getSelection", - // Hours - prototype__proto.isPM = localeIsPM; - prototype__proto._meridiemParse = defaultLocaleMeridiemParse; - prototype__proto.meridiem = localeMeridiem; + /** + * + * retrieve the currently selected objects + * @return {{nodes: Array., edges: Array.}} selection + */ + value: function getSelection() { + var nodeIds = this.getSelectedNodes(); + var edgeIds = this.getSelectedEdges(); + return { nodes: nodeIds, edges: edgeIds }; + } + }, { + key: "getSelectedNodes", - function lists__get (format, index, field, setter) { - var locale = locale_locales__getLocale(); - var utc = create_utc__createUTC().set(setter, index); - return locale[field](utc, format); + /** + * + * retrieve the currently selected nodes + * @return {String[]} selection An array with the ids of the + * selected nodes. + */ + value: function getSelectedNodes() { + var idArray = []; + if (this.options.select === true) { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + idArray.push(nodeId); + } + } + } + return idArray; } + }, { + key: "getSelectedEdges", - function list (format, index, field, count, setter) { - if (typeof format === 'number') { - index = format; - format = undefined; + /** + * + * retrieve the currently selected edges + * @return {Array} selection An array with the ids of the + * selected nodes. + */ + value: function getSelectedEdges() { + var idArray = []; + if (this.options.select === true) { + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + idArray.push(edgeId); + } } + } + return idArray; + } + }, { + key: "selectNodes", - format = format || ''; + /** + * select zero or more nodes with the option to highlight edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + * @param {boolean} [highlightEdges] + */ + value: function selectNodes(selection) { + var highlightEdges = arguments[1] === undefined ? true : arguments[1]; - if (index != null) { - return lists__get(format, index, field, setter); - } + var i = undefined, + id = undefined; - var i; - var out = []; - for (i = 0; i < count; i++) { - out[i] = lists__get(format, i, field, setter); + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; + + // first unselect any selected node + this.unselectAll(); + + for (i = 0; i < selection.length; i++) { + id = selection[i]; + + var node = this.body.nodes[id]; + if (!node) { + throw new RangeError("Node with id \"" + id + "\" not found"); } - return out; + this.selectObject(node, highlightEdges); + } + this.body.emitter.emit("_requestRedraw"); } + }, { + key: "selectEdges", - function lists__listMonths (format, index) { - return list(format, index, 'months', 12, 'month'); - } + /** + * select zero or more edges + * @param {Number[] | String[]} selection An array with the ids of the + * selected nodes. + */ + value: function selectEdges(selection) { + var i = undefined, + id = undefined; - function lists__listMonthsShort (format, index) { - return list(format, index, 'monthsShort', 12, 'month'); - } + if (!selection || selection.length === undefined) throw "Selection must be an array with ids"; - function lists__listWeekdays (format, index) { - return list(format, index, 'weekdays', 7, 'day'); - } + // first unselect any selected objects + this.unselectAll(); - function lists__listWeekdaysShort (format, index) { - return list(format, index, 'weekdaysShort', 7, 'day'); - } + for (i = 0; i < selection.length; i++) { + id = selection[i]; - function lists__listWeekdaysMin (format, index) { - return list(format, index, 'weekdaysMin', 7, 'day'); + var edge = this.body.edges[id]; + if (!edge) { + throw new RangeError("Edge with id \"" + id + "\" not found"); + } + this.selectObject(edge); + } + this.body.emitter.emit("_requestRedraw"); } + }, { + key: "updateSelection", - locale_locales__getSetGlobalLocale('en', { - ordinalParse: /\d{1,2}(th|st|nd|rd)/, - ordinal : function (number) { - var b = number % 10, - output = (toInt(number % 100 / 10) === 1) ? 'th' : - (b === 1) ? 'st' : - (b === 2) ? 'nd' : - (b === 3) ? 'rd' : 'th'; - return number + output; + /** + * Validate the selection: remove ids of nodes which no longer exist + * @private + */ + value: function updateSelection() { + for (var nodeId in this.selectionObj.nodes) { + if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { + if (!this.body.nodes.hasOwnProperty(nodeId)) { + delete this.selectionObj.nodes[nodeId]; + } } - }); - - // Side effect imports - utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); - utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); + } + for (var edgeId in this.selectionObj.edges) { + if (this.selectionObj.edges.hasOwnProperty(edgeId)) { + if (!this.body.edges.hasOwnProperty(edgeId)) { + delete this.selectionObj.edges[edgeId]; + } + } + } + } + }]); - var mathAbs = Math.abs; + return SelectionHandler; + })(); - function duration_abs__abs () { - var data = this._data; + exports["default"] = SelectionHandler; + module.exports = exports["default"]; - this._milliseconds = mathAbs(this._milliseconds); - this._days = mathAbs(this._days); - this._months = mathAbs(this._months); +/***/ }, +/* 67 */ +/***/ function(module, exports, __webpack_require__) { - data.milliseconds = mathAbs(data.milliseconds); - data.seconds = mathAbs(data.seconds); - data.minutes = mathAbs(data.minutes); - data.hours = mathAbs(data.hours); - data.months = mathAbs(data.months); - data.years = mathAbs(data.years); + 'use strict'; - return this; - } + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - function duration_add_subtract__addSubtract (duration, input, value, direction) { - var other = create__createDuration(input, value); + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - duration._milliseconds += direction * other._milliseconds; - duration._days += direction * other._days; - duration._months += direction * other._months; + Object.defineProperty(exports, '__esModule', { + value: true + }); + var util = __webpack_require__(1); - return duration._bubble(); - } + var LayoutEngine = (function () { + function LayoutEngine(body) { + _classCallCheck(this, LayoutEngine); - // supports only 2.0-style add(1, 's') or add(duration) - function duration_add_subtract__add (input, value) { - return duration_add_subtract__addSubtract(this, input, value, 1); - } + this.body = body; - // supports only 2.0-style subtract(1, 's') or subtract(duration) - function duration_add_subtract__subtract (input, value) { - return duration_add_subtract__addSubtract(this, input, value, -1); - } + this.initialRandomSeed = Math.round(Math.random() * 1000000); + this.randomSeed = this.initialRandomSeed; + this.options = {}; + this.optionsBackup = {}; - function bubble () { - var milliseconds = this._milliseconds; - var days = this._days; - var months = this._months; - var data = this._data; - var seconds, minutes, hours, years = 0; + this.defaultOptions = { + randomSeed: undefined, + hierarchical: { + enabled: false, + levelSeparation: 150, + direction: 'UD', // UD, DU, LR, RL + sortMethod: 'hubsize' // hubsize, directed + } + }; + util.extend(this.options, this.defaultOptions); - // The following code bubbles up values, see the tests for - // examples of what that means. - data.milliseconds = milliseconds % 1000; + this.hierarchicalLevels = {}; - seconds = absFloor(milliseconds / 1000); - data.seconds = seconds % 60; + this.bindEventListeners(); + } - minutes = absFloor(seconds / 60); - data.minutes = minutes % 60; + _createClass(LayoutEngine, [{ + key: 'bindEventListeners', + value: function bindEventListeners() { + var _this = this; - hours = absFloor(minutes / 60); - data.hours = hours % 24; + this.body.emitter.on('_dataChanged', function () { + _this.setupHierarchicalLayout(); + }); + this.body.emitter.on('_resetHierarchicalLayout', function () { + _this.setupHierarchicalLayout(); + _this.body.emitter.emit('fit', { duration: 0 }); + }); + } + }, { + key: 'setOptions', + value: function setOptions(options, allOptions) { + if (options !== undefined) { + var prevHierarchicalState = this.options.hierarchical.enabled; - days += absFloor(hours / 24); + util.mergeOptions(this.options, options, 'hierarchical'); + if (options.randomSeed !== undefined) { + this.randomSeed = options.randomSeed; + } - // Accurately convert days to years, assume start from year 0. - years = absFloor(daysToYears(days)); - days -= absFloor(yearsToDays(years)); + if (this.options.hierarchical.enabled === true) { + // make sure the level seperation is the right way up + if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'DU') { + if (this.options.hierarchical.levelSeparation > 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } else { + if (this.options.hierarchical.levelSeparation < 0) { + this.options.hierarchical.levelSeparation *= -1; + } + } - // 30 days to a month - // TODO (iskren): Use anchor date (like 1st Jan) to compute this. - months += absFloor(days / 30); - days %= 30; + this.body.emitter.emit('_resetHierarchicalLayout'); + // because the hierarchical system needs it's own physics and smooth curve settings, we adapt the other options if needed. + return this.adaptAllOptions(allOptions); + } else { + if (prevHierarchicalState === true) { + // refresh the overridden options for nodes and edges. + this.body.emitter.emit('refresh'); + return util.deepExtend(allOptions, this.optionsBackup); + } + } + } + return allOptions; + } + }, { + key: 'adaptAllOptions', + value: function adaptAllOptions(allOptions) { + if (this.options.hierarchical.enabled === true) { + // set the physics + if (allOptions.physics === undefined || allOptions.physics === true) { + allOptions.physics = { solver: 'hierarchicalRepulsion' }; + this.optionsBackup.physics = { solver: 'barnesHut' }; + } else if (typeof options.physics === 'object') { + this.optionsBackup.physics = { solver: 'barnesHut' }; + if (options.physics.solver !== undefined) { + this.optionsBackup.physics = { solver: options.physics.solver }; + } + allOptions.physics.solver = 'hierarchicalRepulsion'; + } else if (options.physics !== false) { + this.optionsBackup.physics = { solver: 'barnesHut' }; + allOptions.physics.solver = 'hierarchicalRepulsion'; + } - // 12 months -> 1 year - years += absFloor(months / 12); - months %= 12; + // get the type of static smooth curve in case it is required + var type = 'horizontal'; + if (this.options.hierarchical.direction === 'RL' || this.options.hierarchical.direction === 'LR') { + type = 'vertical'; + } - data.days = days; - data.months = months; - data.years = years; + // disable smooth curves if nothing is defined. If smooth curves have been turned on, turn them into static smooth curves. + if (allOptions.edges === undefined) { + this.optionsBackup.edges = { smooth: true, dynamic: true }; + allOptions.edges = { smooth: false }; + } else if (allOptions.edges.smooth === undefined) { + this.optionsBackup.edges = { smooth: true, dynamic: true }; + allOptions.edges.smooth = false; + } else { + if (typeof allOptions.edges.smooth === 'boolean') { + this.optionsBackup.edges = { smooth: allOptions.edges.smooth, dynamic: true }; + allOptions.edges.smooth = { enabled: allOptions.edges.smooth, dynamic: false, type: type }; + } else { + this.optionsBackup.edges = { smooth: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, dynamic: true }; + allOptions.edges.smooth = { enabled: allOptions.edges.smooth.enabled === undefined ? true : allOptions.edges.smooth.enabled, dynamic: false, type: type }; + } + } - return this; + // force all edges into static smooth curves. Only applies to edges that do not use the global options for smooth. + this.body.emitter.emit('_forceDisableDynamicCurves', type); + } + return allOptions; } - - function daysToYears (days) { - // 400 years have 146097 days (taking into account leap year rules) - return days * 400 / 146097; + }, { + key: 'seededRandom', + value: function seededRandom() { + var x = Math.sin(this.randomSeed++) * 10000; + return x - Math.floor(x); } + }, { + key: 'positionInitially', + value: function positionInitially(nodesArray) { + if (this.options.hierarchical.enabled !== true) { + for (var i = 0; i < nodesArray.length; i++) { + var node = nodesArray[i]; + if (!node.isFixed() && (node.x === undefined || node.y === undefined)) { + var radius = 10 * 0.1 * nodesArray.length + 10; + var angle = 2 * Math.PI * this.seededRandom(); - function yearsToDays (years) { - // years * 365 + absFloor(years / 4) - - // absFloor(years / 100) + absFloor(years / 400); - return years * 146097 / 400; + if (node.options.fixed.x === false) { + node.x = radius * Math.cos(angle); + } + if (node.options.fixed.x === false) { + node.y = radius * Math.sin(angle); + } + } + } + } + } + }, { + key: 'getSeed', + value: function getSeed() { + return this.initialRandomSeed; } + }, { + key: 'setupHierarchicalLayout', - function as (units) { - var days; - var months; - var milliseconds = this._milliseconds; + /** + * This is the main function to layout the nodes in a hierarchical way. + * It checks if the node details are supplied correctly + * + * @private + */ + value: function setupHierarchicalLayout() { + if (this.options.hierarchical.enabled === true && this.body.nodeIndices.length > 0) { + // get the size of the largest hubs and check if the user has defined a level for a node. + var node = undefined, + nodeId = undefined; + var definedLevel = false; + var undefinedLevel = false; + this.hierarchicalLevels = {}; + this.nodeSpacing = 100; - units = normalizeUnits(units); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.options.level !== undefined) { + definedLevel = true; + this.hierarchicalLevels[nodeId] = node.options.level; + } else { + undefinedLevel = true; + } + } + } - if (units === 'month' || units === 'year') { - days = this._days + milliseconds / 864e5; - months = this._months + daysToYears(days) * 12; - return units === 'month' ? months : months / 12; + // if the user defined some levels but not all, alert and run without hierarchical layout + if (undefinedLevel === true && definedLevel === true) { + throw new Error('To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes.'); + return; } else { - // handle milliseconds separately because of floating point math errors (issue #1867) - days = this._days + Math.round(yearsToDays(this._months / 12)); - switch (units) { - case 'week' : return days / 7 + milliseconds / 6048e5; - case 'day' : return days + milliseconds / 864e5; - case 'hour' : return days * 24 + milliseconds / 36e5; - case 'minute' : return days * 24 * 60 + milliseconds / 6e4; - case 'second' : return days * 24 * 60 * 60 + milliseconds / 1000; - // Math.floor prevents floating point math errors here - case 'millisecond': return Math.floor(days * 24 * 60 * 60 * 1000) + milliseconds; - default: throw new Error('Unknown unit ' + units); + // setup the system to use hierarchical method. + //this._changeConstants(); + + // define levels if undefined by the users. Based on hubsize + if (undefinedLevel === true) { + if (this.options.hierarchical.sortMethod === 'hubsize') { + this._determineLevelsByHubsize(); + } else if (this.options.hierarchical.sortMethod === 'directed' || 'direction') { + this._determineLevelsDirected(); } + } + + // check the distribution of the nodes per level. + var distribution = this._getDistribution(); + + // place the nodes on the canvas. + this._placeNodesByHierarchy(distribution); } + } } + }, { + key: '_placeNodesByHierarchy', - // TODO: Use this.as('ms')? - function duration_as__valueOf () { - return ( - this._milliseconds + - this._days * 864e5 + - (this._months % 12) * 2592e6 + - toInt(this._months / 12) * 31536e6 - ); - } + /** + * This function places the nodes on the canvas based on the hierarchial distribution. + * + * @param {Object} distribution | obtained by the function this._getDistribution() + * @private + */ + value: function _placeNodesByHierarchy(distribution) { + var nodeId = undefined, + node = undefined; + this.positionedNodes = {}; + // start placing all the level 0 nodes first. Then recursively position their branches. + for (var level in distribution) { + if (distribution.hasOwnProperty(level)) { + for (nodeId in distribution[level].nodes) { + if (distribution[level].nodes.hasOwnProperty(nodeId)) { - function makeAs (alias) { - return function () { - return this.as(alias); - }; + node = distribution[level].nodes[nodeId]; + + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + if (node.x === undefined) { + node.x = distribution[level].distance; + } + distribution[level].distance = node.x + this.nodeSpacing; + } else { + if (node.y === undefined) { + node.y = distribution[level].distance; + } + distribution[level].distance = node.y + this.nodeSpacing; + } + + this.positionedNodes[nodeId] = true; + this._placeBranchNodes(node.edges, node.id, distribution, level); + } + } + } + } } + }, { + key: '_getDistribution', - var asMilliseconds = makeAs('ms'); - var asSeconds = makeAs('s'); - var asMinutes = makeAs('m'); - var asHours = makeAs('h'); - var asDays = makeAs('d'); - var asWeeks = makeAs('w'); - var asMonths = makeAs('M'); - var asYears = makeAs('y'); + /** + * This function get the distribution of levels based on hubsize + * + * @returns {Object} + * @private + */ + value: function _getDistribution() { + var distribution = {}; + var nodeId = undefined, + node = undefined; - function duration_get__get (units) { - units = normalizeUnits(units); - return this[units + 's'](); + // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. + // the fix of X is removed after the x value has been set. + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + var level = this.hierarchicalLevels[nodeId] === undefined ? 0 : this.hierarchicalLevels[nodeId]; + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + node.y = this.options.hierarchical.levelSeparation * level; + node.options.fixed.y = true; + } else { + node.x = this.options.hierarchical.levelSeparation * level; + node.options.fixed.x = true; + } + if (distribution[level] === undefined) { + distribution[level] = { amount: 0, nodes: {}, distance: 0 }; + } + distribution[level].amount += 1; + distribution[level].nodes[nodeId] = node; + } + } + return distribution; } + }, { + key: '_getHubSize', - function makeGetter(name) { - return function () { - return this._data[name]; - }; + /** + * Get the hubsize from all remaining unlevelled nodes. + * + * @returns {number} + * @private + */ + value: function _getHubSize() { + var hubSize = 0; + for (var nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + var node = this.body.nodes[nodeId]; + if (this.hierarchicalLevels[nodeId] === undefined) { + hubSize = node.edges.length < hubSize ? hubSize : node.edges.length; + } + } + } + return hubSize; } + }, { + key: '_determineLevelsByHubsize', - var duration_get__milliseconds = makeGetter('milliseconds'); - var seconds = makeGetter('seconds'); - var minutes = makeGetter('minutes'); - var hours = makeGetter('hours'); - var days = makeGetter('days'); - var months = makeGetter('months'); - var years = makeGetter('years'); - - function weeks () { - return absFloor(this.days() / 7); - } + /** + * this function allocates nodes in levels based on the recursive branching from the largest hubs. + * + * @param hubsize + * @private + */ + value: function _determineLevelsByHubsize() { + var nodeId = undefined, + node = undefined; + var hubSize = 1; - var round = Math.round; - var thresholds = { - s: 45, // seconds to minute - m: 45, // minutes to hour - h: 22, // hours to day - d: 26, // days to month - M: 11 // months to year - }; + while (hubSize > 0) { + // determine hubs + hubSize = this._getHubSize(); + if (hubSize === 0) break; - // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize - function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { - return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + if (node.edges.length === hubSize) { + this._setLevel(0, node); + } + } + } + } } + }, { + key: '_setLevel', - function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { - var duration = create__createDuration(posNegDuration).abs(); - var seconds = round(duration.as('s')); - var minutes = round(duration.as('m')); - var hours = round(duration.as('h')); - var days = round(duration.as('d')); - var months = round(duration.as('M')); - var years = round(duration.as('y')); + /** + * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. + * + * @param level + * @param edges + * @param parentId + * @private + */ + value: function _setLevel(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) { + return; + }var childNode = undefined; + this.hierarchicalLevels[node.id] = level; + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; + } else { + childNode = node.edges[i].to; + } + this._setLevel(level + 1, childNode); + } + } + }, { + key: '_determineLevelsDirected', - var a = seconds < thresholds.s && ['s', seconds] || - minutes === 1 && ['m'] || - minutes < thresholds.m && ['mm', minutes] || - hours === 1 && ['h'] || - hours < thresholds.h && ['hh', hours] || - days === 1 && ['d'] || - days < thresholds.d && ['dd', days] || - months === 1 && ['M'] || - months < thresholds.M && ['MM', months] || - years === 1 && ['y'] || ['yy', years]; + /** + * this function allocates nodes in levels based on the direction of the edges + * + * @param hubsize + * @private + */ + value: function _determineLevelsDirected() { + var nodeId = undefined, + node = undefined; + var minLevel = 10000; - a[2] = withoutSuffix; - a[3] = +posNegDuration > 0; - a[4] = locale; - return substituteTimeAgo.apply(null, a); - } + // set first node to source + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + node = this.body.nodes[nodeId]; + this._setLevelDirected(minLevel, node); + } + } - // This function allows you to set a threshold for relative time strings - function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { - if (thresholds[threshold] === undefined) { - return false; + // get the minimum level + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + minLevel = this.hierarchicalLevels[nodeId] < minLevel ? this.hierarchicalLevels[nodeId] : minLevel; } - if (limit === undefined) { - return thresholds[threshold]; + } + + // subtract the minimum from the set so we have a range starting from 0 + for (nodeId in this.body.nodes) { + if (this.body.nodes.hasOwnProperty(nodeId)) { + this.hierarchicalLevels[nodeId] -= minLevel; } - thresholds[threshold] = limit; - return true; + } } + }, { + key: '_setLevelDirected', - function humanize (withSuffix) { - var locale = this.localeData(); - var output = duration_humanize__relativeTime(this, !withSuffix, locale); + /** + * this function is called recursively to enumerate the branched of the first node and give each node a level based on edge direction + * + * @param level + * @param edges + * @param parentId + * @private + */ + value: function _setLevelDirected(level, node) { + if (this.hierarchicalLevels[node.id] !== undefined) { + return; + }var childNode = undefined; + this.hierarchicalLevels[node.id] = level; - if (withSuffix) { - output = locale.pastFuture(+this, output); + for (var i = 0; i < node.edges.length; i++) { + if (node.edges[i].toId === node.id) { + childNode = node.edges[i].from; + this._setLevelDirected(level - 1, childNode); + } else { + childNode = node.edges[i].to; + this._setLevelDirected(level + 1, childNode); } - - return locale.postformat(output); + } } + }, { + key: '_placeBranchNodes', - var iso_string__abs = Math.abs; + /** + * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes + * on a X position that ensures there will be no overlap. + * + * @param edges + * @param parentId + * @param distribution + * @param parentLevel + * @private + */ + value: function _placeBranchNodes(edges, parentId, distribution, parentLevel) { + for (var i = 0; i < edges.length; i++) { + var childNode = undefined; + var parentNode = undefined; + if (edges[i].toId === parentId) { + childNode = edges[i].from; + parentNode = edges[i].to; + } else { + childNode = edges[i].to; + parentNode = edges[i].from; + } + var childNodeLevel = this.hierarchicalLevels[childNode.id]; - function iso_string__toISOString() { - // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js - var Y = iso_string__abs(this.years()); - var M = iso_string__abs(this.months()); - var D = iso_string__abs(this.days()); - var h = iso_string__abs(this.hours()); - var m = iso_string__abs(this.minutes()); - var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); - var total = this.asSeconds(); + if (this.positionedNodes[childNode.id] === undefined) { + // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. + if (childNodeLevel > parentLevel) { + if (this.options.hierarchical.direction === 'UD' || this.options.hierarchical.direction === 'DU') { + if (childNode.x === undefined) { + childNode.x = Math.max(distribution[childNodeLevel].distance, parentNode.x); + } + distribution[childNodeLevel].distance = childNode.x + this.nodeSpacing; + this.positionedNodes[childNode.id] = true; + } else { + if (childNode.y === undefined) { + childNode.y = Math.max(distribution[childNodeLevel].distance, parentNode.y); + } + distribution[childNodeLevel].distance = childNode.y + this.nodeSpacing; + } + this.positionedNodes[childNode.id] = true; - if (!total) { - // this is the same as C#'s (Noda) and python (isodate)... - // but not other JS (goog.date) - return 'P0D'; + if (childNode.edges.length > 1) { + this._placeBranchNodes(childNode.edges, childNode.id, distribution, childNodeLevel); + } + } } - - return (total < 0 ? '-' : '') + - 'P' + - (Y ? Y + 'Y' : '') + - (M ? M + 'M' : '') + - (D ? D + 'D' : '') + - ((h || m || s) ? 'T' : '') + - (h ? h + 'H' : '') + - (m ? m + 'M' : '') + - (s ? s + 'S' : ''); + } } + }]); - var duration_prototype__proto = Duration.prototype; - - duration_prototype__proto.abs = duration_abs__abs; - duration_prototype__proto.add = duration_add_subtract__add; - duration_prototype__proto.subtract = duration_add_subtract__subtract; - duration_prototype__proto.as = as; - duration_prototype__proto.asMilliseconds = asMilliseconds; - duration_prototype__proto.asSeconds = asSeconds; - duration_prototype__proto.asMinutes = asMinutes; - duration_prototype__proto.asHours = asHours; - duration_prototype__proto.asDays = asDays; - duration_prototype__proto.asWeeks = asWeeks; - duration_prototype__proto.asMonths = asMonths; - duration_prototype__proto.asYears = asYears; - duration_prototype__proto.valueOf = duration_as__valueOf; - duration_prototype__proto._bubble = bubble; - duration_prototype__proto.get = duration_get__get; - duration_prototype__proto.milliseconds = duration_get__milliseconds; - duration_prototype__proto.seconds = seconds; - duration_prototype__proto.minutes = minutes; - duration_prototype__proto.hours = hours; - duration_prototype__proto.days = days; - duration_prototype__proto.weeks = weeks; - duration_prototype__proto.months = months; - duration_prototype__proto.years = years; - duration_prototype__proto.humanize = humanize; - duration_prototype__proto.toISOString = iso_string__toISOString; - duration_prototype__proto.toString = iso_string__toISOString; - duration_prototype__proto.toJSON = iso_string__toISOString; - duration_prototype__proto.locale = locale; - duration_prototype__proto.localeData = localeData; - - // Deprecations - duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); - duration_prototype__proto.lang = lang; - - // Side effect imports + return LayoutEngine; + })(); - addFormatToken('X', 0, 0, 'unix'); - addFormatToken('x', 0, 0, 'valueOf'); + exports['default'] = LayoutEngine; + module.exports = exports['default']; - // PARSING +/***/ }, +/* 68 */ +/***/ function(module, exports, __webpack_require__) { - addRegexToken('x', matchSigned); - addRegexToken('X', matchTimestamp); - addParseToken('X', function (input, array, config) { - config._d = new Date(parseFloat(input, 10) * 1000); - }); - addParseToken('x', function (input, array, config) { - config._d = new Date(toInt(input)); - }); + 'use strict'; - // Side effect imports + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - utils_hooks__hooks.version = '2.10.2'; + Object.defineProperty(exports, '__esModule', { + value: true + }); - setHookCallback(local__createLocal); + var util = __webpack_require__(1); + var Hammer = __webpack_require__(41); + var hammerUtil = __webpack_require__(44); + var locales = __webpack_require__(85); - utils_hooks__hooks.fn = momentPrototype; - utils_hooks__hooks.min = min; - utils_hooks__hooks.max = max; - utils_hooks__hooks.utc = create_utc__createUTC; - utils_hooks__hooks.unix = moment__createUnix; - utils_hooks__hooks.months = lists__listMonths; - utils_hooks__hooks.isDate = isDate; - utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; - utils_hooks__hooks.invalid = valid__createInvalid; - utils_hooks__hooks.duration = create__createDuration; - utils_hooks__hooks.isMoment = isMoment; - utils_hooks__hooks.weekdays = lists__listWeekdays; - utils_hooks__hooks.parseZone = moment__createInZone; - utils_hooks__hooks.localeData = locale_locales__getLocale; - utils_hooks__hooks.isDuration = isDuration; - utils_hooks__hooks.monthsShort = lists__listMonthsShort; - utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; - utils_hooks__hooks.defineLocale = defineLocale; - utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; - utils_hooks__hooks.normalizeUnits = normalizeUnits; - utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; + /** + * clears the toolbar div element of children + * + * @private + */ - var _moment = utils_hooks__hooks; + var ManipulationSystem = (function () { + function ManipulationSystem(body, canvas, selectionHandler) { + var _this = this; - return _moment; + _classCallCheck(this, ManipulationSystem); - })); - /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(102)(module))) + this.body = body; + this.canvas = canvas; + this.selectionHandler = selectionHandler; -/***/ }, -/* 67 */ -/***/ function(module, exports, __webpack_require__) { + this.editMode = false; + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; + this.manipulationHammers = []; + this.temporaryUIFunctions = {}; + this.temporaryEventFunctions = []; - (function (factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - window.propagating = factory(); - } - }(function () { - var _firstTarget = null; // singleton, will contain the target element where the touch event started - var _processing = false; // singleton, true when a touch event is being handled + this.touchTime = 0; + this.temporaryIds = { nodes: [], edges: [] }; + this.guiEnabled = false; + this.inMode = false; + this.selectedControlNode = undefined; - /** - * Extend an Hammer.js instance with event propagation. - * - * Features: - * - Events emitted by hammer will propagate in order from child to parent - * elements. - * - Events are extended with a function `event.stopPropagation()` to stop - * propagation to parent elements. - * - An option `preventDefault` to stop all default browser behavior. - * - * Usage: - * var hammer = propagatingHammer(new Hammer(element)); - * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); - * - * @param {Hammer.Manager} hammer An hammer instance. - * @param {Object} [options] Available options: - * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. - * Enforce preventing the default browser behavior. - * Cannot be set to `false`. - * @return {Hammer.Manager} Returns the same hammer instance with extended - * functionality - */ - return function propagating(hammer, options) { - if (options && options.preventDefault === false) { - throw new Error('Only supports preventDefault == true'); - } - var _options = options || { - preventDefault: false + this.options = {}; + this.defaultOptions = { + enabled: false, + initiallyActive: false, + locale: 'en', + locales: locales, + functionality: { + addNode: true, + addEdge: true, + editNode: true, + editEdge: true, + deleteNode: true, + deleteEdge: true + }, + handlerFunctions: { + addNode: undefined, + addEdge: undefined, + editNode: undefined, + editEdge: undefined, + deleteNode: undefined, + deleteEdge: undefined + }, + controlNodeStyle: { + shape: 'dot', + size: 6, + color: { background: '#ff0000', border: '#3c3c3c', highlight: { background: '#07f968', border: '#3c3c3c' } }, + borderWidth: 2, + borderWidthSelected: 2 + } }; + util.extend(this.options, this.defaultOptions); - if (hammer.Manager) { - // This looks like the Hammer constructor. - // Overload the constructors with our own. - var Hammer = hammer; + this.body.emitter.on('destroy', function () { + _this._clean(); + }); + this.body.emitter.on('_dataChanged', this._restore.bind(this)); + this.body.emitter.on('_resetData', this._restore.bind(this)); + } - var PropagatingHammer = function(element, options) { - return propagating(new Hammer(element, options), _options); - }; - Hammer.extend(PropagatingHammer, Hammer); - PropagatingHammer.Manager = function (element, options) { - return propagating(new Hammer.Manager(element, options), _options); - }; + _createClass(ManipulationSystem, [{ + key: '_restore', - return PropagatingHammer; + /** + * If something changes in the data during editing, switch back to the initial datamanipulation state and close all edit modes. + * @private + */ + value: function _restore() { + if (this.inMode !== false) { + if (this.options.initiallyActive === true) { + this.enableEditMode(); + } else { + this.disableEditMode(); + } + } } + }, { + key: 'setOptions', - // attach to DOM element - var element = hammer.element; - element.hammer = hammer; - - // move the original functions that we will wrap - hammer._on = hammer.on; - hammer._off = hammer.off; - hammer._emit = hammer.emit; - hammer._destroy = hammer.destroy; - - /** @type {Object.>} */ - hammer._handlers = {}; + /** + * Set the Options + * @param options + */ + value: function setOptions(options) { + if (options !== undefined) { + if (typeof options === 'boolean') { + this.options.enabled = options; + } else { + this.options.enabled = true; + util.deepExtend(this.options, options); + } + if (this.options.initiallyActive === true) { + this.editMode = true; + } + this._setup(); + } + } + }, { + key: 'toggleEditMode', - // register an event to catch the start of a gesture and store the - // target in a singleton - hammer._on('hammer.input', function (event) { - if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { - event.preventDefault(); + /** + * Enable or disable edit-mode. Draws the DOM required and cleans up after itself. + * + * @private + */ + value: function toggleEditMode() { + if (this.editMode === true) { + this.disableEditMode(); + } else { + this.enableEditMode(); } - if (event.isFirst) { - _firstTarget = event.target; - _processing = true; + } + }, { + key: 'enableEditMode', + value: function enableEditMode() { + this.editMode = true; + + this._clean(); + if (this.guiEnabled === true) { + this.manipulationDiv.style.display = 'block'; + this.closeDiv.style.display = 'block'; + this.editModeDiv.style.display = 'none'; + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + this.showManipulatorToolbar(); } - if (event.isFinal) { - _processing = false; + } + }, { + key: 'disableEditMode', + value: function disableEditMode() { + this.editMode = false; + + this._clean(); + if (this.guiEnabled === true) { + this.manipulationDiv.style.display = 'none'; + this.closeDiv.style.display = 'none'; + this.editModeDiv.style.display = 'block'; + this._createEditButton(); } - }); + } + }, { + key: 'showManipulatorToolbar', /** - * Register a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} handler A callback function, called as handler(event) - * @returns {Hammer.Manager} Returns the hammer instance + * Creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. + * + * @private */ - hammer.on = function (events, handler) { - // register the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (!_handlers) { - hammer._handlers[event] = _handlers = []; + value: function showManipulatorToolbar() { + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - // register the static, propagated handler - hammer._on(event, propagatedHandler); - } - _handlers.push(handler); - }); + // reset global letiables + this.manipulationDOM = {}; - return hammer; - }; + // if the gui is enabled, draw all elements. + if (this.guiEnabled === true) { + var selectedNodeCount = this.selectionHandler._getSelectedNodeCount(); + var selectedEdgeCount = this.selectionHandler._getSelectedEdgeCount(); + var selectedTotalCount = selectedNodeCount + selectedEdgeCount; + var locale = this.options.locales[this.options.locale]; + var needSeperator = false; - /** - * Unregister a handler for one or multiple events - * @param {String} events A space separated string with events - * @param {function} [handler] Optional. The registered handler. If not - * provided, all handlers for given events - * are removed. - * @returns {Hammer.Manager} Returns the hammer instance - */ - hammer.off = function (events, handler) { - // unregister the handler - split(events).forEach(function (event) { - var _handlers = hammer._handlers[event]; - if (_handlers) { - _handlers = handler ? _handlers.filter(function (h) { - return h !== handler; - }) : []; + if (this.options.functionality.addNode === true) { + this._createAddNodeButton(locale); + needSeperator = true; + } + if (this.options.functionality.addEdge === true) { + if (needSeperator === true) { + this._createSeperator(1); + } else { + needSeperator = true; + } + this._createAddEdgeButton(locale); + } - if (_handlers.length > 0) { - hammer._handlers[event] = _handlers; + if (selectedNodeCount === 1 && typeof this.options.handlerFunctions.editNode === 'function' && this.options.functionality.editNode === true) { + if (needSeperator === true) { + this._createSeperator(2); + } else { + needSeperator = true; } - else { - // remove static, propagated handler - hammer._off(event, propagatedHandler); - delete hammer._handlers[event]; + this._createEditNodeButton(locale); + } else if (selectedEdgeCount === 1 && selectedNodeCount === 0 && this.options.functionality.editEdge === true) { + if (needSeperator === true) { + this._createSeperator(3); + } else { + needSeperator = true; } + this._createEditEdgeButton(locale); } - }); - return hammer; - }; + // remove buttons + if (selectedTotalCount !== 0) { + if (selectedNodeCount === 1 && this.options.functionality.deleteNode === true) { + if (needSeperator === true) { + this._createSeperator(4); + } + this._createDeleteButton(locale); + } else if (selectedNodeCount === 0 && this.options.functionality.deleteEdge === true) { + if (needSeperator === true) { + this._createSeperator(4); + } + this._createDeleteButton(locale); + } + } + + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + + // refresh this bar based on what has been selected + this._temporaryBindEvent('select', this.showManipulatorToolbar.bind(this)); + } + + // redraw to show any possible changes + this.body.emitter.emit('_redraw'); + } + }, { + key: 'addNodeMode', /** - * Emit to the event listeners - * @param {string} eventType - * @param {Event} event + * Create the toolbar for adding Nodes + * + * @private */ - hammer.emit = function(eventType, event) { - if (!_processing) { - _firstTarget = event.target; + value: function addNodeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); } - hammer._emit(eventType, event); - }; - hammer.destroy = function () { - // Detach from DOM element - var element = hammer.element; - delete element.hammer; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - // clear all handlers - hammer._handlers = {}; + this.inMode = 'addNode'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale.addDescription); - // call original hammer destroy - hammer._destroy(); - }; + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } - // split a string with space separated words - function split(events) { - return events.match(/[^ ]+/g); + this._temporaryBindEvent('click', this._performAddNode.bind(this)); } + }, { + key: 'editNodeMode', /** - * A static event handler, applying event propagation. - * @param {Object} event + * call the bound function to handle the editing of the node. The node has to be selected. + * + * @private */ - function propagatedHandler(event) { - // let only a single hammer instance handle this event - if (event.type !== 'hammer.input') { - // it is possible that the same srcEvent is used with multiple hammer events, - // we keep track on which events are handled in an object _handled - if (!event.srcEvent._handled) { - event.srcEvent._handled = {}; - } + value: function editNodeMode() { + var _this2 = this; - if (event.srcEvent._handled[event.type]) { - return; - } - else { - event.srcEvent._handled[event.type] = true; - } + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); } - // attach a stopPropagation function to the event - var stopped = false; - event.stopPropagation = function () { - stopped = true; - }; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - // attach firstTarget property to the event - event.firstTarget = _firstTarget; + this.inMode = 'editNode'; + if (typeof this.options.handlerFunctions.editNode === 'function') { + var node = this.selectionHandler._getSelectedNode(); + if (node.isCluster !== true) { + var data = util.deepExtend({}, node.options, true); + data.x = node.x; + data.y = node.y; - // propagate over all elements (until stopped) - var elem = _firstTarget; - while (elem && !stopped) { - var _handlers = elem.hammer && elem.hammer._handlers[event.type]; - if (_handlers) { - for (var i = 0; i < _handlers.length && !stopped; i++) { - _handlers[i](event); + if (this.options.handlerFunctions.editNode.length === 2) { + this.options.handlerFunctions.editNode(data, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this2.inMode === 'delete') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this2.body.data.nodes.update(finalizedData); + _this2.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for edit does not support two arguments (data, callback)'); } + } else { + alert(this.options.locales[this.options.locale].editClusterError); } - - elem = elem.parentNode; + } else { + throw new Error('No function has been configured to handle the editing of nodes.'); } } + }, { + key: 'addEdgeMode', - return hammer; - }; - })); - - -/***/ }, -/* 68 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 - * http://hammerjs.github.io/ - * - * Copyright (c) 2014 Jorik Tangelder; - * Licensed under the MIT license */ - (function(window, document, exportName, undefined) { - 'use strict'; - - var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; - var TEST_ELEMENT = document.createElement('div'); - - var TYPE_FUNCTION = 'function'; - - var round = Math.round; - var abs = Math.abs; - var now = Date.now; - - /** - * set a timeout with a given scope - * @param {Function} fn - * @param {Number} timeout - * @param {Object} context - * @returns {number} - */ - function setTimeoutContext(fn, timeout, context) { - return setTimeout(bindFn(fn, context), timeout); - } + /** + * create the toolbar to connect nodes + * + * @private + */ + value: function addEdgeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - /** - * if the argument is an array, we want to execute the fn on each entry - * if it aint an array we don't want to do a thing. - * this is used by all the methods that accept a single and array argument. - * @param {*|Array} arg - * @param {String} fn - * @param {Object} [context] - * @returns {Boolean} - */ - function invokeArrayArg(arg, fn, context) { - if (Array.isArray(arg)) { - each(arg, context[fn], context); - return true; - } - return false; - } + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - /** - * walk objects and arrays - * @param {Object} obj - * @param {Function} iterator - * @param {Object} context - */ - function each(obj, iterator, context) { - var i; + this.inMode = 'addEdge'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale.edgeDescription); - if (!obj) { - return; - } + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } - if (obj.forEach) { - obj.forEach(iterator, context); - } else if (obj.length !== undefined) { - i = 0; - while (i < obj.length) { - iterator.call(context, obj[i], i, obj); - i++; - } - } else { - for (i in obj) { - obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); - } - } - } + // temporarily overload functions + this._temporaryBindUI('onTouch', this._handleConnect.bind(this)); + this._temporaryBindUI('onDragEnd', this._finishConnect.bind(this)); + this._temporaryBindUI('onDrag', this._dragControlNode.bind(this)); + this._temporaryBindUI('onRelease', this._finishConnect.bind(this)); - /** - * extend object. - * means that properties in dest will be overwritten by the ones in src. - * @param {Object} dest - * @param {Object} src - * @param {Boolean} [merge] - * @returns {Object} dest - */ - function extend(dest, src, merge) { - var keys = Object.keys(src); - var i = 0; - while (i < keys.length) { - if (!merge || (merge && dest[keys[i]] === undefined)) { - dest[keys[i]] = src[keys[i]]; - } - i++; + this._temporaryBindUI('onDragStart', function () {}); + this._temporaryBindUI('onHold', function () {}); } - return dest; - } + }, { + key: 'editEdgeMode', - /** - * merge the values from src in the dest. - * means that properties that exist in dest will not be overwritten by src - * @param {Object} dest - * @param {Object} src - * @returns {Object} dest - */ - function merge(dest, src) { - return extend(dest, src, true); - } + /** + * create the toolbar to edit edges + * + * @private + */ + value: function editEdgeMode() { + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - /** - * simple class inheritance - * @param {Function} child - * @param {Function} base - * @param {Object} [properties] - */ - function inherit(child, base, properties) { - var baseP = base.prototype, - childP; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); - childP = child.prototype = Object.create(baseP); - childP.constructor = child; - childP._super = baseP; + this.inMode = 'editEdge'; + if (this.guiEnabled === true) { + var locale = this.options.locales[this.options.locale]; + this.manipulationDOM = {}; + this._createBackButton(locale); + this._createSeperator(); + this._createDescription(locale.editEdgeDescription); - if (properties) { - extend(childP, properties); - } - } + // bind the close button + this._bindHammerToDiv(this.closeDiv, this.toggleEditMode.bind(this)); + } - /** - * simple function bind - * @param {Function} fn - * @param {Object} context - * @returns {Function} - */ - function bindFn(fn, context) { - return function boundFn() { - return fn.apply(context, arguments); - }; - } + this.edgeBeingEditedId = this.selectionHandler.getSelectedEdges()[0]; + var edge = this.body.edges[this.edgeBeingEditedId]; - /** - * let a boolean value also be a function that must return a boolean - * this first item in args will be used as the context - * @param {Boolean|Function} val - * @param {Array} [args] - * @returns {Boolean} - */ - function boolOrFn(val, args) { - if (typeof val == TYPE_FUNCTION) { - return val.apply(args ? args[0] || undefined : undefined, args); - } - return val; - } + // create control nodes + var controlNodeFrom = this._getNewTargetNode(edge.from.x, edge.from.y); + var controlNodeTo = this._getNewTargetNode(edge.to.x, edge.to.y); - /** - * use the val2 when val1 is undefined - * @param {*} val1 - * @param {*} val2 - * @returns {*} - */ - function ifUndefined(val1, val2) { - return (val1 === undefined) ? val2 : val1; - } + this.temporaryIds.nodes.push(controlNodeFrom.id); + this.temporaryIds.nodes.push(controlNodeTo.id); - /** - * addEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function addEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.addEventListener(type, handler, false); - }); - } + this.body.nodes[controlNodeFrom.id] = controlNodeFrom; + this.body.nodeIndices.push(controlNodeFrom.id); + this.body.nodes[controlNodeTo.id] = controlNodeTo; + this.body.nodeIndices.push(controlNodeTo.id); - /** - * removeEventListener with multiple events at once - * @param {EventTarget} target - * @param {String} types - * @param {Function} handler - */ - function removeEventListeners(target, types, handler) { - each(splitStr(types), function(type) { - target.removeEventListener(type, handler, false); - }); - } + // temporarily overload UI functions, cleaned up automatically because of _temporaryBindUI + this._temporaryBindUI('onTouch', this._controlNodeTouch.bind(this)); // used to get the position + this._temporaryBindUI('onTap', function () {}); // disabled + this._temporaryBindUI('onHold', function () {}); // disabled + this._temporaryBindUI('onDragStart', this._controlNodeDragStart.bind(this)); // used to select control node + this._temporaryBindUI('onDrag', this._controlNodeDrag.bind(this)); // used to drag control node + this._temporaryBindUI('onDragEnd', this._controlNodeDragEnd.bind(this)); // used to connect or revert control nodes + this._temporaryBindUI('onMouseMove', function () {}); // disabled - /** - * find if a node is in the given parent - * @method hasParent - * @param {HTMLElement} node - * @param {HTMLElement} parent - * @return {Boolean} found - */ - function hasParent(node, parent) { - while (node) { - if (node == parent) { - return true; + // create function to position control nodes correctly on movement + // automatically cleaned up because we use the temporary bind + this._temporaryBindEvent('beforeDrawing', function (ctx) { + var positions = edge.edgeType.findBorderPositions(ctx); + if (controlNodeFrom.selected === false) { + controlNodeFrom.x = positions.from.x; + controlNodeFrom.y = positions.from.y; } - node = node.parentNode; + if (controlNodeTo.selected === false) { + controlNodeTo.x = positions.to.x; + controlNodeTo.y = positions.to.y; + } + }); + + this.body.emitter.emit('_redraw'); } - return false; - } + }, { + key: 'deleteSelected', - /** - * small indexOf wrapper - * @param {String} str - * @param {String} find - * @returns {Boolean} found - */ - function inStr(str, find) { - return str.indexOf(find) > -1; - } + /** + * delete everything in the selection + * + * @private + */ + value: function deleteSelected() { + var _this3 = this; - /** - * split string on whitespace - * @param {String} str - * @returns {Array} words - */ - function splitStr(str) { - return str.trim().split(/\s+/g); - } + // when using the gui, enable edit mode if it wasnt already. + if (this.editMode !== true) { + this.enableEditMode(); + } - /** - * find if a array contains the object using indexOf or a simple polyFill - * @param {Array} src - * @param {String} find - * @param {String} [findByKey] - * @return {Boolean|Number} false when not found, or the index - */ - function inArray(src, find, findByKey) { - if (src.indexOf && !findByKey) { - return src.indexOf(find); - } else { - var i = 0; - while (i < src.length) { - if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { - return i; + // restore the state of any bound functions or events, remove control nodes, restore physics + this._clean(); + + this.inMode = 'delete'; + var selectedNodes = this.selectionHandler.getSelectedNodes(); + var selectedEdges = this.selectionHandler.getSelectedEdges(); + var deleteFunction = undefined; + if (selectedNodes.length > 0) { + for (var i = 0; i < selectedNodes.length; i++) { + if (this.body.nodes[selectedNodes[i]].isCluster === true) { + alert(this.options.locales[this.options.locale].deleteClusterError); + return; + } + } + + if (typeof this.options.handlerFunctions.deleteNode === 'function') { + deleteFunction = this.options.handlerFunctions.deleteNode; + } + } else if (selectedEdges.length > 0) { + if (typeof this.options.handlerFunctions.deleteEdge === 'function') { + deleteFunction = this.options.handlerFunctions.deleteEdge; + } + } + + if (typeof deleteFunction === 'function') { + var data = { nodes: selectedNodes, edges: selectedEdges }; + if (deleteFunction.length === 2) { + deleteFunction(data, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this3.inMode === 'delete') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this3.body.data.edges.remove(finalizedData.edges); + _this3.body.data.nodes.remove(finalizedData.nodes); + _this3.body.emitter.emit('startSimulation'); } - i++; + }); + } else { + throw new Error('The function for delete does not support two arguments (data, callback)'); } - return -1; + } else { + this.body.data.edges.remove(selectedEdges); + this.body.data.nodes.remove(selectedNodes); + this.body.emitter.emit('startSimulation'); + } } - } + }, { + key: '_setup', - /** - * convert array-like objects to real arrays - * @param {Object} obj - * @returns {Array} - */ - function toArray(obj) { - return Array.prototype.slice.call(obj, 0); - } + //********************************************** PRIVATE ***************************************// - /** - * unique array with objects based on a key (like 'id') or just by the array's value - * @param {Array} src [{id:1},{id:2},{id:1}] - * @param {String} [key] - * @param {Boolean} [sort=False] - * @returns {Array} [{id:1},{id:2}] - */ - function uniqueArray(src, key, sort) { - var results = []; - var values = []; - var i = 0; + /** + * draw or remove the DOM + * @private + */ + value: function _setup() { + if (this.options.enabled === true) { + // Enable the GUI + this.guiEnabled = true; - while (i < src.length) { - var val = key ? src[i][key] : src[i]; - if (inArray(values, val) < 0) { - results.push(src[i]); + this._createWrappers(); + if (this.editMode === false) { + this._createEditButton(); + } else { + this.showManipulatorToolbar(); } - values[i] = val; - i++; + } else { + this._removeManipulationDOM(); + + // disable the gui + this.guiEnabled = false; + } } + }, { + key: '_createWrappers', - if (sort) { - if (!key) { - results = results.sort(); + /** + * create the div overlays that contain the DOM + * @private + */ + value: function _createWrappers() { + // load the manipulator HTML elements. All styling done in css. + if (this.manipulationDiv === undefined) { + this.manipulationDiv = document.createElement('div'); + this.manipulationDiv.className = 'vis-manipulation'; + if (this.editMode === true) { + this.manipulationDiv.style.display = 'block'; } else { - results = results.sort(function sortUniqueArray(a, b) { - return a[key] > b[key]; - }); + this.manipulationDiv.style.display = 'none'; } - } - - return results; - } - - /** - * get the prefixed property - * @param {Object} obj - * @param {String} property - * @returns {String|Undefined} prefixed - */ - function prefixed(obj, property) { - var prefix, prop; - var camelProp = property[0].toUpperCase() + property.slice(1); - - var i = 0; - while (i < VENDOR_PREFIXES.length) { - prefix = VENDOR_PREFIXES[i]; - prop = (prefix) ? prefix + camelProp : property; + this.canvas.frame.appendChild(this.manipulationDiv); + } - if (prop in obj) { - return prop; + // container for the edit button. + if (this.editModeDiv === undefined) { + this.editModeDiv = document.createElement('div'); + this.editModeDiv.className = 'vis-edit-mode'; + if (this.editMode === true) { + this.editModeDiv.style.display = 'none'; + } else { + this.editModeDiv.style.display = 'block'; } - i++; + this.canvas.frame.appendChild(this.editModeDiv); + } + + // container for the close div button + if (this.closeDiv === undefined) { + this.closeDiv = document.createElement('div'); + this.closeDiv.className = 'vis-close'; + this.closeDiv.style.display = this.manipulationDiv.style.display; + this.canvas.frame.appendChild(this.closeDiv); + } } - return undefined; - } + }, { + key: '_getNewTargetNode', - /** - * get a unique id - * @returns {number} uniqueId - */ - var _uniqueId = 1; - function uniqueId() { - return _uniqueId++; - } + /** + * generate a new target node. Used for creating new edges and editing edges + * @param x + * @param y + * @returns {*} + * @private + */ + value: function _getNewTargetNode(x, y) { + var controlNodeStyle = util.deepExtend({}, this.options.controlNodeStyle); - /** - * get the window object of an element - * @param {HTMLElement} element - * @returns {DocumentView|Window} - */ - function getWindowForElement(element) { - var doc = element.ownerDocument; - return (doc.defaultView || doc.parentWindow); - } + controlNodeStyle.id = 'targetNode' + util.randomUUID(); + controlNodeStyle.hidden = false; + controlNodeStyle.physics = false; + controlNodeStyle.x = x; + controlNodeStyle.y = y; - var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; + return this.body.functions.createNode(controlNodeStyle); + } + }, { + key: '_createEditButton', - var SUPPORT_TOUCH = ('ontouchstart' in window); - var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; - var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); + /** + * Create the edit button + */ + value: function _createEditButton() { + // restore everything to it's original state (if applicable) + this._clean(); - var INPUT_TYPE_TOUCH = 'touch'; - var INPUT_TYPE_PEN = 'pen'; - var INPUT_TYPE_MOUSE = 'mouse'; - var INPUT_TYPE_KINECT = 'kinect'; + // reset the manipulationDOM + this.manipulationDOM = {}; - var COMPUTE_INTERVAL = 25; + // empty the editModeDiv + util.recursiveDOMDelete(this.editModeDiv); - var INPUT_START = 1; - var INPUT_MOVE = 2; - var INPUT_END = 4; - var INPUT_CANCEL = 8; + // create the contents for the editMode button + var locale = this.options.locales[this.options.locale]; + var button = this._createButton('editMode', 'vis-button vis-edit vis-edit-mode', locale.edit); + this.editModeDiv.appendChild(button); - var DIRECTION_NONE = 1; - var DIRECTION_LEFT = 2; - var DIRECTION_RIGHT = 4; - var DIRECTION_UP = 8; - var DIRECTION_DOWN = 16; + // bind a hammer listener to the button, calling the function toggleEditMode. + this._bindHammerToDiv(button, this.toggleEditMode.bind(this)); + } + }, { + key: '_clean', - var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; - var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; - var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; + /** + * this function cleans up after everything this module does. Temporary elements, functions and events are removed, physics restored, hammers removed. + * @private + */ + value: function _clean() { + // not in mode + this.inMode = false; - var PROPS_XY = ['x', 'y']; - var PROPS_CLIENT_XY = ['clientX', 'clientY']; + // _clean the divs + if (this.guiEnabled === true) { + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.manipulationDiv); - /** - * create new input type manager - * @param {Manager} manager - * @param {Function} callback - * @returns {Input} - * @constructor - */ - function Input(manager, callback) { - var self = this; - this.manager = manager; - this.callback = callback; - this.element = manager.element; - this.target = manager.options.inputTarget; + // removes all the bindings and overloads + this._cleanManipulatorHammers(); + } - // smaller wrapper around the handler, for the scope and the enabled state of the manager, - // so when disabled the input events are completely bypassed. - this.domHandler = function(ev) { - if (boolOrFn(manager.options.enable, [manager])) { - self.handler(ev); - } - }; + // remove temporary nodes and edges + this._cleanupTemporaryNodesAndEdges(); - this.init(); + // restore overloaded UI functions + this._unbindTemporaryUIs(); - } + // remove the temporaryEventFunctions + this._unbindTemporaryEvents(); - Input.prototype = { - /** - * should handle the inputEvent data and trigger the callback - * @virtual - */ - handler: function() { }, + // restore the physics if required + this.body.emitter.emit('restorePhysics'); + } + }, { + key: '_cleanManipulatorHammers', /** - * bind the events + * Each dom element has it's own hammer. They are stored in this.manipulationHammers. This cleans them up. + * @private */ - init: function() { - this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - }, + value: function _cleanManipulatorHammers() { + // _clean hammer bindings + if (this.manipulationHammers.length != 0) { + for (var i = 0; i < this.manipulationHammers.length; i++) { + this.manipulationHammers[i].destroy(); + } + this.manipulationHammers = []; + } + } + }, { + key: '_removeManipulationDOM', /** - * unbind the events + * Remove all DOM elements created by this module. + * @private */ - destroy: function() { - this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); - this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); - this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); - } - }; - - /** - * create new input type manager - * called by the Manager constructor - * @param {Hammer} manager - * @returns {Input} - */ - function createInputInstance(manager) { - var Type; - var inputClass = manager.options.inputClass; - - if (inputClass) { - Type = inputClass; - } else if (SUPPORT_POINTER_EVENTS) { - Type = PointerEventInput; - } else if (SUPPORT_ONLY_TOUCH) { - Type = TouchInput; - } else if (!SUPPORT_TOUCH) { - Type = MouseInput; - } else { - Type = TouchMouseInput; - } - return new (Type)(manager, inputHandler); - } + value: function _removeManipulationDOM() { + // removes all the bindings and overloads + this._clean(); - /** - * handle input events - * @param {Manager} manager - * @param {String} eventType - * @param {Object} input - */ - function inputHandler(manager, eventType, input) { - var pointersLen = input.pointers.length; - var changedPointersLen = input.changedPointers.length; - var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); - var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); + // empty the manipulation divs + util.recursiveDOMDelete(this.manipulationDiv); + util.recursiveDOMDelete(this.editModeDiv); + util.recursiveDOMDelete(this.closeDiv); - input.isFirst = !!isFirst; - input.isFinal = !!isFinal; + // remove the manipulation divs + this.canvas.frame.removeChild(this.manipulationDiv); + this.canvas.frame.removeChild(this.editModeDiv); + this.canvas.frame.removeChild(this.closeDiv); - if (isFirst) { - manager.session = {}; + // set the references to undefined + this.manipulationDiv = undefined; + this.editModeDiv = undefined; + this.closeDiv = undefined; } + }, { + key: '_createSeperator', - // source event is the normalized value of the domEvents - // like 'touchstart, mouseup, pointerdown' - input.eventType = eventType; - - // compute scale, rotation etc - computeInputData(manager, input); - - // emit secret event - manager.emit('hammer.input', input); + /** + * create a seperator line. the index is to differentiate in the manipulation dom + * @param index + * @private + */ + value: function _createSeperator() { + var index = arguments[0] === undefined ? 1 : arguments[0]; - manager.recognize(input); - manager.session.prevInput = input; - } + this.manipulationDOM['seperatorLineDiv' + index] = document.createElement('div'); + this.manipulationDOM['seperatorLineDiv' + index].className = 'vis-separator-line'; + this.manipulationDiv.appendChild(this.manipulationDOM['seperatorLineDiv' + index]); + } + }, { + key: '_createAddNodeButton', - /** - * extend the data with some usable properties like scale, rotate, velocity etc - * @param {Object} manager - * @param {Object} input - */ - function computeInputData(manager, input) { - var session = manager.session; - var pointers = input.pointers; - var pointersLength = pointers.length; + // ---------------------- DOM functions for buttons --------------------------// - // store the first input to calculate the distance and direction - if (!session.firstInput) { - session.firstInput = simpleCloneInputData(input); + value: function _createAddNodeButton(locale) { + var button = this._createButton('addNode', 'vis-button vis-add', locale.addNode); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addNodeMode.bind(this)); + } + }, { + key: '_createAddEdgeButton', + value: function _createAddEdgeButton(locale) { + var button = this._createButton('addEdge', 'vis-button vis-connect', locale.addEdge); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.addEdgeMode.bind(this)); + } + }, { + key: '_createEditNodeButton', + value: function _createEditNodeButton(locale) { + var button = this._createButton('editNodeMode', 'vis-button vis-edit', locale.editNodeMode); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editNodeMode.bind(this)); + } + }, { + key: '_createEditEdgeButton', + value: function _createEditEdgeButton(locale) { + var button = this._createButton('editEdge', 'vis-button vis-edit', locale.editEdge); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.editEdgeMode.bind(this)); + } + }, { + key: '_createDeleteButton', + value: function _createDeleteButton(locale) { + var button = this._createButton('delete', 'vis-button vis-delete', locale.del); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.deleteSelected.bind(this)); } - - // to compute scale and rotation we need to store the multiple touches - if (pointersLength > 1 && !session.firstMultiple) { - session.firstMultiple = simpleCloneInputData(input); - } else if (pointersLength === 1) { - session.firstMultiple = false; + }, { + key: '_createBackButton', + value: function _createBackButton(locale) { + var button = this._createButton('back', 'vis-button vis-back', locale.back); + this.manipulationDiv.appendChild(button); + this._bindHammerToDiv(button, this.showManipulatorToolbar.bind(this)); } + }, { + key: '_createButton', + value: function _createButton(id, className, label) { + var labelClassName = arguments[3] === undefined ? 'vis-label' : arguments[3]; - var firstInput = session.firstInput; - var firstMultiple = session.firstMultiple; - var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - - var center = input.center = getCenter(pointers); - input.timeStamp = now(); - input.deltaTime = input.timeStamp - firstInput.timeStamp; - - input.angle = getAngle(offsetCenter, center); - input.distance = getDistance(offsetCenter, center); - - computeDeltaXY(session, input); - input.offsetDirection = getDirection(input.deltaX, input.deltaY); - - input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; - input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; + this.manipulationDOM[id + 'Div'] = document.createElement('div'); + this.manipulationDOM[id + 'Div'].className = className; + this.manipulationDOM[id + 'Label'] = document.createElement('div'); + this.manipulationDOM[id + 'Label'].className = labelClassName; + this.manipulationDOM[id + 'Label'].innerHTML = label; + this.manipulationDOM[id + 'Div'].appendChild(this.manipulationDOM[id + 'Label']); + return this.manipulationDOM[id + 'Div']; + } + }, { + key: '_createDescription', + value: function _createDescription(label) { + this.manipulationDiv.appendChild(this._createButton('description', 'vis-button vis-none', label)); + } + }, { + key: '_temporaryBindEvent', - computeIntervalInputData(session, input); + // -------------------------- End of DOM functions for buttons ------------------------------// - // find the correct target - var target = manager.element; - if (hasParent(input.srcEvent.target, target)) { - target = input.srcEvent.target; + /** + * this binds an event until cleanup by the clean functions. + * @param event + * @param newFunction + * @private + */ + value: function _temporaryBindEvent(event, newFunction) { + this.temporaryEventFunctions.push({ event: event, boundFunction: newFunction }); + this.body.emitter.on(event, newFunction); } - input.target = target; - } - - function computeDeltaXY(session, input) { - var center = input.center; - var offset = session.offsetDelta || {}; - var prevDelta = session.prevDelta || {}; - var prevInput = session.prevInput || {}; + }, { + key: '_temporaryBindUI', - if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { - prevDelta = session.prevDelta = { - x: prevInput.deltaX || 0, - y: prevInput.deltaY || 0 - }; + /** + * this overrides an UI function until cleanup by the clean function + * @param UIfunctionName + * @param newFunction + * @private + */ + value: function _temporaryBindUI(UIfunctionName, newFunction) { + if (this.body.eventListeners[UIfunctionName] !== undefined) { + this.temporaryUIFunctions[UIfunctionName] = this.body.eventListeners[UIfunctionName]; + this.body.eventListeners[UIfunctionName] = newFunction; + } else { + throw new Error('This UI function does not exist. Typo? You tried: ' + UIfunctionName + ' possible are: ' + JSON.stringify(Object.keys(this.body.eventListeners))); + } + } + }, { + key: '_unbindTemporaryUIs', - offset = session.offsetDelta = { - x: center.x, - y: center.y - }; + /** + * Restore the overridden UI functions to their original state. + * + * @private + */ + value: function _unbindTemporaryUIs() { + for (var functionName in this.temporaryUIFunctions) { + if (this.temporaryUIFunctions.hasOwnProperty(functionName)) { + this.body.eventListeners[functionName] = this.temporaryUIFunctions[functionName]; + delete this.temporaryUIFunctions[functionName]; + } + } + this.temporaryUIFunctions = {}; } + }, { + key: '_unbindTemporaryEvents', - input.deltaX = prevDelta.x + (center.x - offset.x); - input.deltaY = prevDelta.y + (center.y - offset.y); - } + /** + * Unbind the events created by _temporaryBindEvent + * @private + */ + value: function _unbindTemporaryEvents() { + for (var i = 0; i < this.temporaryEventFunctions.length; i++) { + var eventName = this.temporaryEventFunctions[i].event; + var boundFunction = this.temporaryEventFunctions[i].boundFunction; + this.body.emitter.off(eventName, boundFunction); + } + this.temporaryEventFunctions = []; + } + }, { + key: '_bindHammerToDiv', - /** - * velocity is calculated every x ms - * @param {Object} session - * @param {Object} input - */ - function computeIntervalInputData(session, input) { - var last = session.lastInterval || input, - deltaTime = input.timeStamp - last.timeStamp, - velocity, velocityX, velocityY, direction; + /** + * Bind an hammer instance to a DOM element. + * @param domElement + * @param funct + */ + value: function _bindHammerToDiv(domElement, boundFunction) { + var hammer = new Hammer(domElement, {}); + hammerUtil.onTouch(hammer, boundFunction); + this.manipulationHammers.push(hammer); + } + }, { + key: '_cleanupTemporaryNodesAndEdges', - if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { - var deltaX = last.deltaX - input.deltaX; - var deltaY = last.deltaY - input.deltaY; + /** + * Neatly clean up temporary edges and nodes + * @private + */ + value: function _cleanupTemporaryNodesAndEdges() { + // _clean temporary edges + for (var i = 0; i < this.temporaryIds.edges.length; i++) { + this.body.edges[this.temporaryIds.edges[i]].disconnect(); + delete this.body.edges[this.temporaryIds.edges[i]]; + var indexTempEdge = this.body.edgeIndices.indexOf(this.temporaryIds.edges[i]); + if (indexTempEdge !== -1) { + this.body.edgeIndices.splice(indexTempEdge, 1); + } + } - var v = getVelocity(deltaTime, deltaX, deltaY); - velocityX = v.x; - velocityY = v.y; - velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; - direction = getDirection(deltaX, deltaY); + // _clean temporary nodes + for (var i = 0; i < this.temporaryIds.nodes.length; i++) { + delete this.body.nodes[this.temporaryIds.nodes[i]]; + var indexTempNode = this.body.nodeIndices.indexOf(this.temporaryIds.nodes[i]); + if (indexTempNode !== -1) { + this.body.nodeIndices.splice(indexTempNode, 1); + } + } - session.lastInterval = input; - } else { - // use latest velocity info if it doesn't overtake a minimum period - velocity = last.velocity; - velocityX = last.velocityX; - velocityY = last.velocityY; - direction = last.direction; + this.temporaryIds = { nodes: [], edges: [] }; } + }, { + key: '_controlNodeTouch', - input.velocity = velocity; - input.velocityX = velocityX; - input.velocityY = velocityY; - input.direction = direction; - } + // ------------------------------------------ EDIT EDGE FUNCTIONS -----------------------------------------// - /** - * create a simple clone from the input used for storage of firstInput and firstMultiple - * @param {Object} input - * @returns {Object} clonedInputData - */ - function simpleCloneInputData(input) { - // make a simple copy of the pointers because we will get a reference if we don't - // we only need clientXY for the calculations - var pointers = []; - var i = 0; - while (i < input.pointers.length) { - pointers[i] = { - clientX: round(input.pointers[i].clientX), - clientY: round(input.pointers[i].clientY) - }; - i++; + /** + * the touch is used to get the position of the initial click + * @param event + * @private + */ + value: function _controlNodeTouch(event) { + this.selectionHandler.unselectAll(); + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object } + }, { + key: '_controlNodeDragStart', - return { - timeStamp: now(), - pointers: pointers, - center: getCenter(pointers), - deltaX: input.deltaX, - deltaY: input.deltaY - }; - } + /** + * the drag start is used to mark one of the control nodes as selected. + * @param event + * @private + */ + value: function _controlNodeDragStart(event) { + var pointer = this.lastTouch; + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + var to = this.body.nodes[this.temporaryIds.nodes[1]]; + var edge = this.body.edges[this.edgeBeingEditedId]; + this.selectedControlNode = undefined; - /** - * get the center of all the pointers - * @param {Array} pointers - * @return {Object} center contains `x` and `y` properties - */ - function getCenter(pointers) { - var pointersLength = pointers.length; + var fromSelect = from.isOverlappingWith(pointerObj); + var toSelect = to.isOverlappingWith(pointerObj); - // no need to loop when only one touch - if (pointersLength === 1) { - return { - x: round(pointers[0].clientX), - y: round(pointers[0].clientY) - }; - } + if (fromSelect === true) { + this.selectedControlNode = from; + edge.edgeType.from = from; + } else if (toSelect === true) { + this.selectedControlNode = to; + edge.edgeType.to = to; + } - var x = 0, y = 0, i = 0; - while (i < pointersLength) { - x += pointers[i].clientX; - y += pointers[i].clientY; - i++; + this.body.emitter.emit('_redraw'); } + }, { + key: '_controlNodeDrag', - return { - x: round(x / pointersLength), - y: round(y / pointersLength) - }; - } - - /** - * calculate the velocity between two points. unit is in px per ms. - * @param {Number} deltaTime - * @param {Number} x - * @param {Number} y - * @return {Object} velocity `x` and `y` - */ - function getVelocity(deltaTime, x, y) { - return { - x: x / deltaTime || 0, - y: y / deltaTime || 0 - }; - } - - /** - * get the direction between two points - * @param {Number} x - * @param {Number} y - * @return {Number} direction - */ - function getDirection(x, y) { - if (x === y) { - return DIRECTION_NONE; - } + /** + * dragging the control nodes or the canvas + * @param event + * @private + */ + value: function _controlNodeDrag(event) { + this.body.emitter.emit('disablePhysics'); + var pointer = this.body.functions.getPointer(event.center); + var pos = this.canvas.DOMtoCanvas(pointer); - if (abs(x) >= abs(y)) { - return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; + if (this.selectedControlNode !== undefined) { + this.selectedControlNode.x = pos.x; + this.selectedControlNode.y = pos.y; + } else { + // if the drag was not started properly because the click started outside the network div, start it now. + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } + this.body.emitter.emit('_redraw'); } - return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; - } + }, { + key: '_controlNodeDragEnd', - /** - * calculate the absolute distance between two points - * @param {Object} p1 {x, y} - * @param {Object} p2 {x, y} - * @param {Array} [props] containing x and y keys - * @return {Number} distance - */ - function getDistance(p1, p2, props) { - if (!props) { - props = PROPS_XY; - } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; + /** + * connecting or restoring the control nodes. + * @param event + * @private + */ + value: function _controlNodeDragEnd(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); + var edge = this.body.edges[this.edgeBeingEditedId]; - return Math.sqrt((x * x) + (y * y)); - } + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + if (overlappingNodeIds[i] !== this.selectedControlNode.id) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; + } + } - /** - * calculate the angle between two coordinates - * @param {Object} p1 - * @param {Object} p2 - * @param {Array} [props] containing x and y keys - * @return {Number} angle - */ - function getAngle(p1, p2, props) { - if (!props) { - props = PROPS_XY; + // perform the connection + if (node !== undefined && this.selectedControlNode !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale].createEdgeError); + } else { + var from = this.body.nodes[this.temporaryIds.nodes[0]]; + if (this.selectedControlNode.id === from.id) { + this._performEditEdge(node.id, edge.to.id); + } else { + this._performEditEdge(edge.from.id, node.id); + } + } + } else { + edge.updateEdgeType(); + this.body.emitter.emit('restorePhysics'); + } + this.body.emitter.emit('_redraw'); } - var x = p2[props[0]] - p1[props[0]], - y = p2[props[1]] - p1[props[1]]; - return Math.atan2(y, x) * 180 / Math.PI; - } - - /** - * calculate the rotation degrees between two pointersets - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} rotation - */ - function getRotation(start, end) { - return getAngle(end[1], end[0], PROPS_CLIENT_XY) - getAngle(start[1], start[0], PROPS_CLIENT_XY); - } + }, { + key: '_handleConnect', - /** - * calculate the scale factor between two pointersets - * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out - * @param {Array} start array of pointers - * @param {Array} end array of pointers - * @return {Number} scale - */ - function getScale(start, end) { - return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY); - } + // ------------------------------------ END OF EDIT EDGE FUNCTIONS -----------------------------------------// - var MOUSE_INPUT_MAP = { - mousedown: INPUT_START, - mousemove: INPUT_MOVE, - mouseup: INPUT_END - }; + // ------------------------------------------- ADD EDGE FUNCTIONS -----------------------------------------// + /** + * the function bound to the selection event. It checks if you want to connect a cluster and changes the description + * to walk the user through the process. + * + * @private + */ + value: function _handleConnect(event) { + // check to avoid double fireing of this function. + if (new Date().valueOf() - this.touchTime > 100) { + this.lastTouch = this.body.functions.getPointer(event.center); + this.lastTouch.translation = util.extend({}, this.body.view.translation); // copy the object - var MOUSE_ELEMENT_EVENTS = 'mousedown'; - var MOUSE_WINDOW_EVENTS = 'mousemove mouseup'; + var pointer = this.lastTouch; + var node = this.selectionHandler.getNodeAt(pointer); - /** - * Mouse events input - * @constructor - * @extends Input - */ - function MouseInput() { - this.evEl = MOUSE_ELEMENT_EVENTS; - this.evWin = MOUSE_WINDOW_EVENTS; + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale].createEdgeError); + } else { + // create a node the temporary line can look at + var targetNode = this._getNewTargetNode(node.x, node.y); + this.body.nodes[targetNode.id] = targetNode; + this.body.nodeIndices.push(targetNode.id); - this.allow = true; // used by Input.TouchMouse to disable mouse events - this.pressed = false; // mousedown state + // create a temporary edge + var connectionEdge = this.body.functions.createEdge({ + id: 'connectionEdge' + util.randomUUID(), + from: node.id, + to: targetNode.id, + physics: false, + smooth: { + enabled: true, + dynamic: false, + type: 'continuous', + roundness: 0.5 + } + }); + this.body.edges[connectionEdge.id] = connectionEdge; + this.body.edgeIndices.push(connectionEdge.id); - Input.apply(this, arguments); - } + this.temporaryIds.nodes.push(targetNode.id); + this.temporaryIds.edges.push(connectionEdge.id); + } + } + this.touchTime = new Date().valueOf(); + } + } + }, { + key: '_dragControlNode', + value: function _dragControlNode(event) { + var pointer = this.body.functions.getPointer(event.center); + if (this.temporaryIds.nodes[0] !== undefined) { + var targetNode = this.body.nodes[this.temporaryIds.nodes[0]]; // there is only one temp node in the add edge mode. + targetNode.x = this.canvas._XconvertDOMtoCanvas(pointer.x); + targetNode.y = this.canvas._YconvertDOMtoCanvas(pointer.y); + this.body.emitter.emit('_redraw'); + } else { + var diffX = pointer.x - this.lastTouch.x; + var diffY = pointer.y - this.lastTouch.y; + this.body.view.translation = { x: this.lastTouch.translation.x + diffX, y: this.lastTouch.translation.y + diffY }; + } + } + }, { + key: '_finishConnect', - inherit(MouseInput, Input, { /** - * handle mouse events - * @param {Object} ev + * Connect the new edge to the target if one exists, otherwise remove temp line + * @param event + * @private */ - handler: function MEhandler(ev) { - var eventType = MOUSE_INPUT_MAP[ev.type]; + value: function _finishConnect(event) { + var pointer = this.body.functions.getPointer(event.center); + var pointerObj = this.selectionHandler._pointerToPositionObject(pointer); - // on start we want to have the left mouse button down - if (eventType & INPUT_START && ev.button === 0) { - this.pressed = true; - } + // remember the edge id + var connectFromId = undefined; + if (this.temporaryIds.edges[0] !== undefined) { + connectFromId = this.body.edges[this.temporaryIds.edges[0]].fromId; + } - if (eventType & INPUT_MOVE && ev.which !== 1) { - eventType = INPUT_END; + // get the overlapping node but NOT the temporary node; + var overlappingNodeIds = this.selectionHandler._getAllNodesOverlappingWith(pointerObj); + var node = undefined; + for (var i = overlappingNodeIds.length - 1; i >= 0; i--) { + // if the node id is NOT a temporary node, accept the node. + if (this.temporaryIds.nodes.indexOf(overlappingNodeIds[i]) === -1) { + node = this.body.nodes[overlappingNodeIds[i]]; + break; } + } - // mouse must be down, and mouse events are allowed (see the TouchMouse input) - if (!this.pressed || !this.allow) { - return; - } + // clean temporary nodes and edges. + this._cleanupTemporaryNodesAndEdges(); - if (eventType & INPUT_END) { - this.pressed = false; + // perform the connection + if (node !== undefined) { + if (node.isCluster === true) { + alert(this.options.locales[this.options.locale].createEdgeError); + } else { + if (this.body.nodes[connectFromId] !== undefined && this.body.nodes[node.id] !== undefined) { + this._performCreateEdge(connectFromId, node.id); + } } - - this.callback(this.manager, eventType, { - pointers: [ev], - changedPointers: [ev], - pointerType: INPUT_TYPE_MOUSE, - srcEvent: ev - }); + } + this.body.emitter.emit('_redraw'); } - }); - - var POINTER_INPUT_MAP = { - pointerdown: INPUT_START, - pointermove: INPUT_MOVE, - pointerup: INPUT_END, - pointercancel: INPUT_CANCEL, - pointerout: INPUT_CANCEL - }; - - // in IE10 the pointer types is defined as an enum - var IE10_POINTER_TYPE_ENUM = { - 2: INPUT_TYPE_TOUCH, - 3: INPUT_TYPE_PEN, - 4: INPUT_TYPE_MOUSE, - 5: INPUT_TYPE_KINECT // see https://twitter.com/jacobrossi/status/480596438489890816 - }; - - var POINTER_ELEMENT_EVENTS = 'pointerdown'; - var POINTER_WINDOW_EVENTS = 'pointermove pointerup pointercancel'; - - // IE10 has prefixed support, and case-sensitive - if (window.MSPointerEvent) { - POINTER_ELEMENT_EVENTS = 'MSPointerDown'; - POINTER_WINDOW_EVENTS = 'MSPointerMove MSPointerUp MSPointerCancel'; - } - - /** - * Pointer events input - * @constructor - * @extends Input - */ - function PointerEventInput() { - this.evEl = POINTER_ELEMENT_EVENTS; - this.evWin = POINTER_WINDOW_EVENTS; + }, { + key: '_performAddNode', - Input.apply(this, arguments); + // --------------------------------------- END OF ADD EDGE FUNCTIONS -------------------------------------// - this.store = (this.manager.session.pointerEvents = []); - } + // ------------------------------ Performing all the actual data manipulation ------------------------// - inherit(PointerEventInput, Input, { /** - * handle mouse events - * @param {Object} ev + * Adds a node on the specified location */ - handler: function PEhandler(ev) { - var store = this.store; - var removePointer = false; - - var eventTypeNormalized = ev.type.toLowerCase().replace('ms', ''); - var eventType = POINTER_INPUT_MAP[eventTypeNormalized]; - var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType; - - var isTouch = (pointerType == INPUT_TYPE_TOUCH); + value: function _performAddNode(clickData) { + var _this4 = this; - // get index of the event in the store - var storeIndex = inArray(store, ev.pointerId, 'pointerId'); + var defaultData = { + id: util.randomUUID(), + x: clickData.pointer.canvas.x, + y: clickData.pointer.canvas.y, + label: 'new' + }; - // start and mouse must be down - if (eventType & INPUT_START && (ev.button === 0 || isTouch)) { - if (storeIndex < 0) { - store.push(ev); - storeIndex = store.length - 1; + if (typeof this.options.handlerFunctions.addNode === 'function') { + if (this.options.handlerFunctions.addNode.length === 2) { + this.options.handlerFunctions.addNode(defaultData, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this4.inMode === 'addNode') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback + _this4.body.data.nodes.add(finalizedData); + _this4.showManipulatorToolbar(); } - } else if (eventType & (INPUT_END | INPUT_CANCEL)) { - removePointer = true; - } - - // it not found, so the pointer hasn't been down (so it's probably a hover) - if (storeIndex < 0) { - return; + }); + } else { + throw new Error('The function for add does not support two arguments (data,callback)'); + this.showManipulatorToolbar(); } + } else { + this.body.data.nodes.add(defaultData); + this.showManipulatorToolbar(); + } + } + }, { + key: '_performCreateEdge', - // update the event in the store - store[storeIndex] = ev; - - this.callback(this.manager, eventType, { - pointers: store, - changedPointers: [ev], - pointerType: pointerType, - srcEvent: ev - }); + /** + * connect two nodes with a new edge. + * + * @private + */ + value: function _performCreateEdge(sourceNodeId, targetNodeId) { + var _this5 = this; - if (removePointer) { - // remove from the store - store.splice(storeIndex, 1); + var defaultData = { from: sourceNodeId, to: targetNodeId }; + if (this.options.handlerFunctions.addEdge) { + if (this.options.handlerFunctions.addEdge.length === 2) { + this.options.handlerFunctions.addEdge(defaultData, function (finalizedData) { + if (finalizedData !== null && finalizedData !== undefined && _this5.inMode === 'addEdge') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback + _this5.body.data.edges.add(finalizedData); + _this5.selectionHandler.unselectAll(); + _this5.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for connect does not support two arguments (data,callback)'); } + } else { + this.body.data.edges.add(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } } - }); - - var SINGLE_TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; - - var SINGLE_TOUCH_TARGET_EVENTS = 'touchstart'; - var SINGLE_TOUCH_WINDOW_EVENTS = 'touchstart touchmove touchend touchcancel'; - - /** - * Touch events input - * @constructor - * @extends Input - */ - function SingleTouchInput() { - this.evTarget = SINGLE_TOUCH_TARGET_EVENTS; - this.evWin = SINGLE_TOUCH_WINDOW_EVENTS; - this.started = false; - - Input.apply(this, arguments); - } - - inherit(SingleTouchInput, Input, { - handler: function TEhandler(ev) { - var type = SINGLE_TOUCH_INPUT_MAP[ev.type]; + }, { + key: '_performEditEdge', - // should we handle the touch events? - if (type === INPUT_START) { - this.started = true; - } + /** + * connect two nodes with a new edge. + * + * @private + */ + value: function _performEditEdge(sourceNodeId, targetNodeId) { + var _this6 = this; - if (!this.started) { - return; + var defaultData = { id: this.edgeBeingEditedId, from: sourceNodeId, to: targetNodeId }; + if (this.options.handlerFunctions.editEdge) { + if (this.options.handlerFunctions.editEdge.length === 2) { + this.options.handlerFunctions.editEdge(defaultData, function (finalizedData) { + if (finalizedData === null || finalizedData === undefined || _this6.inMode !== 'editEdge') { + // if for whatever reason the mode has changes (due to dataset change) disregard the callback) { + _this6.body.edges[defaultData.id].updateEdgeType(); + _this6.body.emitter.emit('_redraw'); + } else { + _this6.body.data.edges.update(finalizedData); + _this6.selectionHandler.unselectAll(); + _this6.showManipulatorToolbar(); + } + }); + } else { + throw new Error('The function for edit does not support two arguments (data, callback)'); } + } else { + this.body.data.edges.update(defaultData); + this.selectionHandler.unselectAll(); + this.showManipulatorToolbar(); + } + } + }]); - var touches = normalizeSingleTouches.call(this, ev, type); - - // when done, reset the started state - if (type & (INPUT_END | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) { - this.started = false; - } + return ManipulationSystem; + })(); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); - } - }); + exports['default'] = ManipulationSystem; + module.exports = exports['default']; - /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] - */ - function normalizeSingleTouches(ev, type) { - var all = toArray(ev.touches); - var changed = toArray(ev.changedTouches); +/***/ }, +/* 69 */ +/***/ function(module, exports, __webpack_require__) { - if (type & (INPUT_END | INPUT_CANCEL)) { - all = uniqueArray(all.concat(changed), 'identifier', true); - } + 'use strict'; - return [all, changed]; - } + var _interopRequireWildcard = function (obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }; - var TOUCH_INPUT_MAP = { - touchstart: INPUT_START, - touchmove: INPUT_MOVE, - touchend: INPUT_END, - touchcancel: INPUT_CANCEL - }; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - var TOUCH_TARGET_EVENTS = 'touchstart touchmove touchend touchcancel'; + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - /** - * Multi-user touch events input - * @constructor - * @extends Input - */ - function TouchInput() { - this.evTarget = TOUCH_TARGET_EVENTS; - this.targetIds = {}; + Object.defineProperty(exports, '__esModule', { + value: true + }); - Input.apply(this, arguments); - } + var _ColorPicker = __webpack_require__(86); - inherit(TouchInput, Input, { - handler: function MTEhandler(ev) { - var type = TOUCH_INPUT_MAP[ev.type]; - var touches = getTouches.call(this, ev, type); - if (!touches) { - return; - } + var _ColorPicker2 = _interopRequireWildcard(_ColorPicker); - this.callback(this.manager, type, { - pointers: touches[0], - changedPointers: touches[1], - pointerType: INPUT_TYPE_TOUCH, - srcEvent: ev - }); - } - }); + var util = __webpack_require__(1); /** - * @this {TouchInput} - * @param {Object} ev - * @param {Number} type flag - * @returns {undefined|Array} [all, changed] + * The way this works is for all properties of this.possible options, you can supply the property name in any form to list the options. + * Boolean options are recognised as Boolean + * Number options should be written as array: [default value, min value, max value, stepsize] + * Colors should be written as array: ['color', '#ffffff'] + * Strings with should be written as array: [option1, option2, option3, ..] + * + * The options are matched with their counterparts in each of the modules and the values used in the configuration are + * */ - function getTouches(ev, type) { - var allTouches = toArray(ev.touches); - var targetIds = this.targetIds; - - // when there is only one touch, the process can be simplified - if (type & (INPUT_START | INPUT_MOVE) && allTouches.length === 1) { - targetIds[allTouches[0].identifier] = true; - return [allTouches, allTouches]; - } - var i, - targetTouches, - changedTouches = toArray(ev.changedTouches), - changedTargetTouches = [], - target = this.target; + var ConfigurationSystem = (function () { + function ConfigurationSystem(network) { + _classCallCheck(this, ConfigurationSystem); - // get target touches from touches - targetTouches = allTouches.filter(function(touch) { - return hasParent(touch.target, target); - }); + this.network = network; + this.changedOptions = []; - // collect touches - if (type === INPUT_START) { - i = 0; - while (i < targetTouches.length) { - targetIds[targetTouches[i].identifier] = true; - i++; + this.possibleOptions = { + nodes: { + borderWidth: [1, 0, 10, 1], + borderWidthSelected: [2, 0, 10, 1], + color: { + border: ['color', '#2B7CE9'], + background: ['color', '#97C2FC'], + highlight: { + border: ['color', '#2B7CE9'], + background: ['color', '#D2E5FF'] + }, + hover: { + border: ['color', '#2B7CE9'], + background: ['color', '#D2E5FF'] + } + }, + fixed: { + x: false, + y: false + }, + font: { + color: ['color', '#343434'], + size: [14, 0, 100, 1], // px + face: ['arial', 'verdana', 'tahoma'], + background: ['color', 'none'], + stroke: [0, 0, 50, 1], // px + strokeColor: ['color', '#ffffff'] + }, + //group: 'string', + hidden: false, + //icon: { + // face: 'string', //'FontAwesome', + // code: 'string', //'\uf007', + // size: [50, 0, 200, 1], //50, + // color: ['color','#2B7CE9'] //'#aa00ff' + //}, + //image: 'string', // --> URL + physics: true, + scaling: { + min: [10, 0, 200, 1], + max: [30, 0, 200, 1], + label: { + enabled: true, + min: [14, 0, 200, 1], + max: [30, 0, 200, 1], + maxVisible: [30, 0, 200, 1], + drawThreshold: [3, 0, 20, 1] + } + }, + shadow: { + enabled: false, + size: [10, 0, 20, 1], + x: [5, -30, 30, 1], + y: [5, -30, 30, 1] + }, + shape: ['ellipse', 'box', 'circle', 'database', 'diamond', 'dot', 'square', 'star', 'text', 'triangle', 'triangleDown'], + size: [25, 0, 200, 1] + }, + edges: { + arrows: { + to: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, // boolean / {arrowScaleFactor:1} / {enabled: false, arrowScaleFactor:1} + middle: { enabled: false, scaleFactor: [1, 0, 3, 0.05] }, + from: { enabled: false, scaleFactor: [1, 0, 3, 0.05] } + }, + color: { + color: ['color', '#848484'], + highlight: ['color', '#848484'], + hover: ['color', '#848484'], + inherit: ['from', 'to', 'both', true, false], + opacity: [1, 0, 1, 0.05] + }, + dashes: false, + font: { + color: ['color', '#343434'], + size: [14, 0, 100, 1], // px + face: ['arial', 'verdana', 'tahoma'], + background: ['color', 'none'], + stroke: [1, 0, 50, 1], // px + strokeColor: ['color', '#ffffff'], + align: ['horizontal', 'top', 'middle', 'bottom'] + }, + hidden: false, + hoverWidth: [2, 0, 5, 0.1], + physics: true, + scaling: { + min: [1, 0, 100, 1], + max: [15, 0, 100, 1], + label: { + enabled: true, + min: [14, 0, 200, 1], + max: [30, 0, 200, 1], + maxVisible: [30, 0, 200, 1], + drawThreshold: [3, 0, 20, 1] + } + }, + selectionWidth: [1.5, 0, 5, 0.1], + selfReferenceSize: [20, 0, 200, 1], + shadow: { + enabled: false, + size: [10, 0, 20, 1], + x: [5, -30, 30, 1], + y: [5, -30, 30, 1] + }, + smooth: { + enabled: true, + dynamic: true, + type: ['continuous', 'discrete', 'diagonalCross', 'straightCross', 'horizontal', 'vertical', 'curvedCW', 'curvedCCW'], + roundness: [0.5, 0, 1, 0.05] + }, + width: [1, 0, 30, 1] + }, + layout: { + randomSeed: [0, 0, 500, 1], + hierarchical: { + enabled: false, + levelSeparation: [150, 20, 500, 5], + direction: ['UD', 'DU', 'LR', 'RL'], // UD, DU, LR, RL + sortMethod: ['hubsize', 'directed'] // hubsize, directed } - } - - // filter changed touches to only contain touches that exist in the collected target ids - i = 0; - while (i < changedTouches.length) { - if (targetIds[changedTouches[i].identifier]) { - changedTargetTouches.push(changedTouches[i]); + }, + interaction: { + dragNodes: true, + dragView: true, + zoomView: true, + hoverEnabled: false, + navigationButtons: false, + tooltipDelay: [300, 0, 1000, 25], + keyboard: { + enabled: false, + speed: { x: [10, 0, 40, 1], y: [10, 0, 40, 1], zoom: [0.02, 0, 0.1, 0.005] }, + bindToWindow: true } - - // cleanup removed touches - if (type & (INPUT_END | INPUT_CANCEL)) { - delete targetIds[changedTouches[i].identifier]; + }, + manipulation: { + enabled: false, + initiallyActive: false, + locale: ['en', 'nl'], + functionality: { + addNode: true, + addEdge: true, + editNode: true, + editEdge: true, + deleteNode: true, + deleteEdge: true } - i++; - } - - if (!changedTargetTouches.length) { - return; - } - - return [ - // merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel' - uniqueArray(targetTouches.concat(changedTargetTouches), 'identifier', true), - changedTargetTouches - ]; - } - - /** - * Combined touch and mouse input - * - * Touch has a higher priority then mouse, and while touching no mouse events are allowed. - * This because touch devices also emit mouse events while doing a touch. - * - * @constructor - * @extends Input - */ - function TouchMouseInput() { - Input.apply(this, arguments); - - var handler = bindFn(this.handler, this); - this.touch = new TouchInput(this.manager, handler); - this.mouse = new MouseInput(this.manager, handler); - } - - inherit(TouchMouseInput, Input, { - /** - * handle mouse and touch events - * @param {Hammer} manager - * @param {String} inputEvent - * @param {Object} inputData - */ - handler: function TMEhandler(manager, inputEvent, inputData) { - var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), - isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); + }, + physics: { + barnesHut: { + //theta: [0.5, 0.1, 1, 0.05], + gravitationalConstant: [-2000, -30000, 0, 50], + centralGravity: [0.3, 0, 10, 0.05], + springLength: [95, 0, 500, 5], + springConstant: [0.04, 0, 5, 0.005], + damping: [0.09, 0, 1, 0.01] + }, + repulsion: { + centralGravity: [0.2, 0, 10, 0.05], + springLength: [200, 0, 500, 5], + springConstant: [0.05, 0, 5, 0.005], + nodeDistance: [100, 0, 500, 5], + damping: [0.09, 0, 1, 0.01] + }, + hierarchicalRepulsion: { + centralGravity: [0.2, 0, 10, 0.05], + springLength: [100, 0, 500, 5], + springConstant: [0.01, 0, 5, 0.005], + nodeDistance: [120, 0, 500, 5], + damping: [0.09, 0, 1, 0.01] + }, + maxVelocity: [50, 0, 150, 1], + minVelocity: [0.1, 0.01, 0.5, 0.01], + solver: ['barnesHut', 'repulsion', 'hierarchicalRepulsion'], + timestep: [0.5, 0, 1, 0.05] + }, + selection: { + select: true, + selectConnectedEdges: true + }, + rendering: { + hideEdgesOnDrag: false, + hideNodesOnDrag: false + } + }; - // when we're in a touch event, so block all upcoming mouse events - // most mobile browser also emit mouseevents, right after touchstart - if (isTouch) { - this.mouse.allow = false; - } else if (isMouse && !this.mouse.allow) { - return; - } + this.actualOptions = { + nodes: {}, + edges: {}, + layout: {}, + interaction: {}, + manipulation: {}, + physics: {}, + selection: {}, + rendering: {}, + configure: false, + configureContainer: undefined + }; - // reset the allowMouse when we're done - if (inputEvent & (INPUT_END | INPUT_CANCEL)) { - this.mouse.allow = true; - } + this.domElements = []; + this.colorPicker = new _ColorPicker2['default'](this.network.canvas.pixelRatio); + this.wrapper; + } - this.callback(manager, inputEvent, inputData); - }, + _createClass(ConfigurationSystem, [{ + key: 'setOptions', /** - * remove the event listeners + * refresh all options. + * Because all modules parse their options by themselves, we just use their options. We copy them here. + * + * @param options */ - destroy: function destroy() { - this.touch.destroy(); - this.mouse.destroy(); - } - }); - - var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); - var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + value: function setOptions(options) { + if (options !== undefined) { + util.extend(this.actualOptions, options); + } - // magical touchAction value - var TOUCH_ACTION_COMPUTE = 'compute'; - var TOUCH_ACTION_AUTO = 'auto'; - var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented - var TOUCH_ACTION_NONE = 'none'; - var TOUCH_ACTION_PAN_X = 'pan-x'; - var TOUCH_ACTION_PAN_Y = 'pan-y'; + this._clean(); - /** - * Touch Action - * sets the touchAction property or uses the js alternative - * @param {Manager} manager - * @param {String} value - * @constructor - */ - function TouchAction(manager, value) { - this.manager = manager; - this.set(value); - } + if (this.actualOptions.configure !== undefined && this.actualOptions.configure !== false) { + util.deepExtend(this.actualOptions.nodes, this.network.nodesHandler.options, true); + util.deepExtend(this.actualOptions.edges, this.network.edgesHandler.options, true); + util.deepExtend(this.actualOptions.layout, this.network.layoutEngine.options, true); + util.deepExtend(this.actualOptions.interaction, this.network.interactionHandler.options, true); + util.deepExtend(this.actualOptions.manipulation, this.network.manipulation.options, true); + util.deepExtend(this.actualOptions.physics, this.network.physics.options, true); + util.deepExtend(this.actualOptions.selection, this.network.selectionHandler.selection, true); + util.deepExtend(this.actualOptions.rendering, this.network.renderer.selection, true); - TouchAction.prototype = { - /** - * set the touchAction value on the element or enable the polyfill - * @param {String} value - */ - set: function(value) { - // find out the touch-action by the event handlers - if (value == TOUCH_ACTION_COMPUTE) { - value = this.compute(); + this.container = this.network.body.container; + var config = true; + if (typeof this.actualOptions.configure === 'string') { + config = this.actualOptions.configure; + } else if (this.actualOptions.configure instanceof Array) { + config = this.actualOptions.configure.join(); + } else if (typeof this.actualOptions.configure === 'object') { + if (this.actualOptions.configure.container !== undefined) { + this.container = this.actualOptions.configure.container; + } + if (this.actualOptions.configure.filter !== undefined) { + config = this.actualOptions.configure.filter; + } + } else if (typeof this.actualOptions.configure === 'boolean') { + config = this.actualOptions.configure; } - if (NATIVE_TOUCH_ACTION) { - this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; + if (config !== false) { + this._create(config); } - this.actions = value.toLowerCase().trim(); - }, - - /** - * just re-set the touchAction value - */ - update: function() { - this.set(this.manager.options.touchAction); - }, - - /** - * compute the value for the touchAction property based on the recognizer's settings - * @returns {String} value - */ - compute: function() { - var actions = []; - each(this.manager.recognizers, function(recognizer) { - if (boolOrFn(recognizer.options.enable, [recognizer])) { - actions = actions.concat(recognizer.getTouchAction()); - } - }); - return cleanTouchActions(actions.join(' ')); - }, + } + } + }, { + key: '_create', /** - * this method is called on each input cycle and provides the preventing of the browser behavior - * @param {Object} input + * Create all DOM elements + * @param {Boolean | String} config + * @private */ - preventDefaults: function(input) { - // not needed with native support for the touchAction property - if (NATIVE_TOUCH_ACTION) { - return; - } + value: function _create(config) { + var _this = this; - var srcEvent = input.srcEvent; - var direction = input.offsetDirection; + this._clean(); + this.changedOptions = []; - // if the touch action did prevented once this session - if (this.manager.session.prevented) { - srcEvent.preventDefault(); - return; - } + var counter = 0; + for (var option in this.possibleOptions) { + if (this.possibleOptions.hasOwnProperty(option)) { + if (config === true || config.indexOf(option) !== -1) { + var optionObj = this.possibleOptions[option]; - var actions = this.actions; - var hasNone = inStr(actions, TOUCH_ACTION_NONE); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + // linebreak between categories + if (counter > 0) { + this._makeItem([]); + } + // a header for the category + this._makeHeader(option); - if (hasNone || - (hasPanY && direction & DIRECTION_HORIZONTAL) || - (hasPanX && direction & DIRECTION_VERTICAL)) { - return this.preventSrc(srcEvent); + // get the suboptions + var path = [option]; + this._handleObject(optionObj, path); + } + counter++; } - }, - - /** - * call preventDefault to prevent the browser's default behavior (scrolling in most cases) - * @param {Object} srcEvent - */ - preventSrc: function(srcEvent) { - this.manager.session.prevented = true; - srcEvent.preventDefault(); - } - }; - - /** - * when the touchActions are collected they are not a valid value, so we need to clean things up. * - * @param {String} actions - * @returns {*} - */ - function cleanTouchActions(actions) { - // none - if (inStr(actions, TOUCH_ACTION_NONE)) { - return TOUCH_ACTION_NONE; - } - - var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + } + var generateButton = document.createElement('div'); + generateButton.className = 'vis-network-configuration button'; + generateButton.innerHTML = 'generate options'; + generateButton.onclick = function () { + _this._printOptions(); + }; + generateButton.onmouseover = function () { + generateButton.className = 'vis-network-configuration button hover'; + }; + generateButton.onmouseout = function () { + generateButton.className = 'vis-network-configuration button'; + }; - // pan-x and pan-y can be combined - if (hasPanX && hasPanY) { - return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; - } + this.optionsContainer = document.createElement('div'); + this.optionsContainer.className = 'vis-network-configuration vis-option-container'; - // pan-x OR pan-y - if (hasPanX || hasPanY) { - return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; - } + this.domElements.push(this.optionsContainer); + this.domElements.push(generateButton); - // manipulation - if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { - return TOUCH_ACTION_MANIPULATION; + this._push(); + this.colorPicker.insertTo(this.container); } - - return TOUCH_ACTION_AUTO; - } - - /** - * Recognizer flow explained; * - * All recognizers have the initial state of POSSIBLE when a input session starts. - * The definition of a input session is from the first input until the last input, with all it's movement in it. * - * Example session for mouse-input: mousedown -> mousemove -> mouseup - * - * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed - * which determines with state it should be. - * - * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to - * POSSIBLE to give it another change on the next cycle. - * - * Possible - * | - * +-----+---------------+ - * | | - * +-----+-----+ | - * | | | - * Failed Cancelled | - * +-------+------+ - * | | - * Recognized Began - * | - * Changed - * | - * Ended/Recognized - */ - var STATE_POSSIBLE = 1; - var STATE_BEGAN = 2; - var STATE_CHANGED = 4; - var STATE_ENDED = 8; - var STATE_RECOGNIZED = STATE_ENDED; - var STATE_CANCELLED = 16; - var STATE_FAILED = 32; - - /** - * Recognizer - * Every recognizer needs to extend from this class. - * @constructor - * @param {Object} options - */ - function Recognizer(options) { - this.id = uniqueId(); - - this.manager = null; - this.options = merge(options || {}, this.defaults); - - // default is enable true - this.options.enable = ifUndefined(this.options.enable, true); - - this.state = STATE_POSSIBLE; - - this.simultaneous = {}; - this.requireFail = []; - } - - Recognizer.prototype = { - /** - * @virtual - * @type {Object} - */ - defaults: {}, + }, { + key: '_push', /** - * set options - * @param {Object} options - * @return {Recognizer} + * draw all DOM elements on the screen + * @private */ - set: function(options) { - extend(this.options, options); - - // also update the touchAction, in case something changed about the directions/enabled state - this.manager && this.manager.touchAction.update(); - return this; - }, + value: function _push() { + this.wrapper = document.createElement('div'); + this.wrapper.className = 'vis-network-configuration-wrapper'; + this.container.appendChild(this.wrapper); + for (var i = 0; i < this.domElements.length; i++) { + this.wrapper.appendChild(this.domElements[i]); + } + } + }, { + key: '_clean', /** - * recognize simultaneous with an other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this + * delete all DOM elements + * @private */ - recognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { - return this; - } + value: function _clean() { + for (var i = 0; i < this.domElements.length; i++) { + this.wrapper.removeChild(this.domElements[i]); + } - var simultaneous = this.simultaneous; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (!simultaneous[otherRecognizer.id]) { - simultaneous[otherRecognizer.id] = otherRecognizer; - otherRecognizer.recognizeWith(this); - } - return this; - }, + if (this.wrapper !== undefined) { + this.container.removeChild(this.wrapper); + this.wrapper = undefined; + } + this.domElements = []; + } + }, { + key: '_getValue', /** - * drop the simultaneous link. it doesnt remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this + * get the value from the actualOptions if it exists + * @param {array} path | where to look for the actual option + * @returns {*} + * @private */ - dropRecognizeWith: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { - return this; + value: function _getValue(path) { + var base = this.actualOptions; + for (var i = 0; i < path.length; i++) { + if (base[path[i]] !== undefined) { + base = base[path[i]]; + } else { + base = undefined; + break; } - - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - delete this.simultaneous[otherRecognizer.id]; - return this; - }, + } + return base; + } + }, { + key: '_addToPath', /** - * recognizer can only run when an other is failing - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this + * Copy the path and add a step. It needs to copy because the path will keep stacking otherwise. + * @param path + * @param newValue + * @returns {Array} + * @private */ - requireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { - return this; - } - - var requireFail = this.requireFail; - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - if (inArray(requireFail, otherRecognizer) === -1) { - requireFail.push(otherRecognizer); - otherRecognizer.requireFailure(this); - } - return this; - }, + value: function _addToPath(path, newValue) { + var newPath = []; + for (var i = 0; i < path.length; i++) { + newPath.push(path[i]); + } + newPath.push(newValue); + return newPath; + } + }, { + key: '_makeItem', /** - * drop the requireFailure link. it does not remove the link on the other recognizer. - * @param {Recognizer} otherRecognizer - * @returns {Recognizer} this + * all option elements are wrapped in an item + * @param path + * @param domElements + * @private */ - dropRequireFailure: function(otherRecognizer) { - if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { - return this; - } + value: function _makeItem(path) { + for (var _len = arguments.length, domElements = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + domElements[_key - 1] = arguments[_key]; + } - otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); - var index = inArray(this.requireFail, otherRecognizer); - if (index > -1) { - this.requireFail.splice(index, 1); - } - return this; - }, + var item = document.createElement('div'); + item.className = 'vis-network-configuration item s' + path.length; + domElements.forEach(function (element) { + item.appendChild(element); + }); + this.domElements.push(item); + } + }, { + key: '_makeHeader', /** - * has require failures boolean - * @returns {boolean} + * header for major subjects + * @param name + * @private */ - hasRequireFailures: function() { - return this.requireFail.length > 0; - }, + value: function _makeHeader(name) { + var div = document.createElement('div'); + div.className = 'vis-network-configuration header'; + div.innerHTML = name; + this._makeItem([], div); + } + }, { + key: '_makeLabel', /** - * if the recognizer can recognize simultaneous with an other recognizer - * @param {Recognizer} otherRecognizer - * @returns {Boolean} + * make a label, if it is an object label, it gets different styling. + * @param name + * @param path + * @param objectLabel + * @returns {HTMLElement} + * @private */ - canRecognizeWith: function(otherRecognizer) { - return !!this.simultaneous[otherRecognizer.id]; - }, + value: function _makeLabel(name, path) { + var objectLabel = arguments[2] === undefined ? false : arguments[2]; + + var div = document.createElement('div'); + div.className = 'vis-network-configuration label s' + path.length; + if (objectLabel === true) { + div.innerHTML = '' + name + ':'; + } else { + div.innerHTML = name + ':'; + } + return div; + } + }, { + key: '_makeDropdown', /** - * You should use `tryEmit` instead of `emit` directly to check - * that all the needed recognizers has failed before emitting. - * @param {Object} input + * make a dropdown list for multiple possible string optoins + * @param arr + * @param value + * @param path + * @private */ - emit: function(input) { - var self = this; - var state = this.state; - - function emit(withState) { - self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); - } - - // 'panstart' and 'panmove' - if (state < STATE_ENDED) { - emit(true); + value: function _makeDropdown(arr, value, path) { + var select = document.createElement('select'); + select.className = 'vis-network-configuration select'; + var selectedValue = 0; + if (value !== undefined) { + if (arr.indexOf(value) !== -1) { + selectedValue = arr.indexOf(value); } + } - emit(); // simple 'eventName' events - - // panend and pancancel - if (state >= STATE_ENDED) { - emit(true); + for (var i = 0; i < arr.length; i++) { + var option = document.createElement('option'); + option.value = arr[i]; + if (i === selectedValue) { + option.selected = 'selected'; } - }, + option.innerHTML = arr[i]; + select.appendChild(option); + } - /** - * Check that all the require failure recognizers has failed, - * if true, it emits a gesture event, - * otherwise, setup the state to FAILED. - * @param {Object} input - */ - tryEmit: function(input) { - if (this.canEmit()) { - return this.emit(input); - } - // it's failing anyway - this.state = STATE_FAILED; - }, + var me = this; + select.onchange = function () { + me._update(this.value, path); + }; - /** - * can we emit? - * @returns {boolean} - */ - canEmit: function() { - var i = 0; - while (i < this.requireFail.length) { - if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { - return false; - } - i++; - } - return true; - }, + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, select); + } + }, { + key: '_makeRange', /** - * update the recognizer - * @param {Object} inputData + * make a range object for numeric options + * @param arr + * @param value + * @param path + * @private */ - recognize: function(inputData) { - // make a new copy of the inputData - // so we can change the inputData without messing up the other recognizers - var inputDataClone = extend({}, inputData); + value: function _makeRange(arr, value, path) { + var defaultValue = arr[0]; + var min = arr[1]; + var max = arr[2]; + var step = arr[3]; + var range = document.createElement('input'); + range.type = 'range'; + range.className = 'vis-network-configuration range'; + range.min = min; + range.max = max; + range.step = step; - // is is enabled and allow recognizing? - if (!boolOrFn(this.options.enable, [this, inputDataClone])) { - this.reset(); - this.state = STATE_FAILED; - return; + if (value !== undefined) { + if (value * 0.1 < min) { + range.min = value / 10; } - - // reset when we've reached the end - if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { - this.state = STATE_POSSIBLE; + if (value * 2 > max && max !== 1) { + range.max = value * 2; } + range.value = value; + } else { + range.value = defaultValue; + } - this.state = this.process(inputDataClone); - - // the recognizer has recognized a gesture - // so trigger an event - if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { - this.tryEmit(inputDataClone); - } - }, + var input = document.createElement('input'); + input.className = 'vis-network-configuration rangeinput'; + input.value = range.value; - /** - * return the state of the recognizer - * the actual recognizing happens in this method - * @virtual - * @param {Object} inputData - * @returns {Const} STATE - */ - process: function(inputData) { }, // jshint ignore:line + var me = this; + range.onchange = function () { + input.value = this.value;me._update(this.value, path); + }; + range.oninput = function () { + input.value = this.value; + }; - /** - * return the preferred touch-action - * @virtual - * @returns {Array} - */ - getTouchAction: function() { }, + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, range, input); + } + }, { + key: '_makeCheckbox', /** - * called when the gesture isn't allowed to recognize - * like when another is being recognized or it is disabled - * @virtual + * make a checkbox for boolean options. + * @param defaultValue + * @param value + * @param path + * @private */ - reset: function() { } - }; - - /** - * get a usable string, used as event postfix - * @param {Const} state - * @returns {String} state - */ - function stateStr(state) { - if (state & STATE_CANCELLED) { - return 'cancel'; - } else if (state & STATE_ENDED) { - return 'end'; - } else if (state & STATE_CHANGED) { - return 'move'; - } else if (state & STATE_BEGAN) { - return 'start'; - } - return ''; - } + value: function _makeCheckbox(defaultValue, value, path) { + var checkbox = document.createElement('input'); + checkbox.type = 'checkbox'; + checkbox.className = 'vis-network-configuration checkbox'; + checkbox.checked = defaultValue; + if (value !== undefined) { + checkbox.checked = value; + if (value !== defaultValue) { + if (typeof defaultValue === 'object') { + if (value !== defaultValue.enabled) { + this.changedOptions.push({ path: path, value: value }); + } + } else { + this.changedOptions.push({ path: path, value: value }); + } + } + } - /** - * direction cons to string - * @param {Const} direction - * @returns {String} - */ - function directionStr(direction) { - if (direction == DIRECTION_DOWN) { - return 'down'; - } else if (direction == DIRECTION_UP) { - return 'up'; - } else if (direction == DIRECTION_LEFT) { - return 'left'; - } else if (direction == DIRECTION_RIGHT) { - return 'right'; - } - return ''; - } + var me = this; + checkbox.onchange = function () { + me._update(this.checked, path); + }; - /** - * get a recognizer by name if it is bound to a manager - * @param {Recognizer|String} otherRecognizer - * @param {Recognizer} recognizer - * @returns {Recognizer} - */ - function getRecognizerByNameIfManager(otherRecognizer, recognizer) { - var manager = recognizer.manager; - if (manager) { - return manager.get(otherRecognizer); + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, checkbox); } - return otherRecognizer; - } - - /** - * This recognizer is just used as a base for the simple attribute recognizers. - * @constructor - * @extends Recognizer - */ - function AttrRecognizer() { - Recognizer.apply(this, arguments); - } + }, { + key: '_makeColorField', - inherit(AttrRecognizer, Recognizer, { /** - * @namespace - * @memberof AttrRecognizer + * make a color field with a color picker for color fields + * @param arr + * @param value + * @param path + * @private */ - defaults: { - /** - * @type {Number} - * @default 1 - */ - pointers: 1 - }, + value: function _makeColorField(arr, value, path) { + var _this2 = this; - /** - * Used to check if it the recognizer receives valid input, like input.distance > 10. - * @memberof AttrRecognizer - * @param {Object} input - * @returns {Boolean} recognized - */ - attrTest: function(input) { - var optionPointers = this.options.pointers; - return optionPointers === 0 || input.pointers.length === optionPointers; - }, + var defaultColor = arr[1]; + var div = document.createElement('div'); + value = value === undefined ? defaultColor : value; - /** - * Process the input and return the state for the recognizer - * @memberof AttrRecognizer - * @param {Object} input - * @returns {*} State - */ - process: function(input) { - var state = this.state; - var eventType = input.eventType; + if (value !== 'none') { + div.className = 'vis-network-configuration colorBlock'; + div.style.backgroundColor = value; + } else { + div.className = 'vis-network-configuration colorBlock none'; + } - var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); - var isValid = this.attrTest(input); + value = value === undefined ? defaultColor : value; + div.onclick = function () { + _this2._showColorPicker(value, div, path); + }; - // on cancel input and we've recognized before, return STATE_CANCELLED - if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { - return state | STATE_CANCELLED; - } else if (isRecognized || isValid) { - if (eventType & INPUT_END) { - return state | STATE_ENDED; - } else if (!(state & STATE_BEGAN)) { - return STATE_BEGAN; - } - return state | STATE_CHANGED; - } - return STATE_FAILED; + var label = this._makeLabel(path[path.length - 1], path); + this._makeItem(path, label, div); } - }); + }, { + key: '_showColorPicker', - /** - * Pan - * Recognized when the pointer is down and moved in the allowed direction. - * @constructor - * @extends AttrRecognizer - */ - function PanRecognizer() { - AttrRecognizer.apply(this, arguments); + /** + * used by the color buttons to call the color picker. + * @param event + * @param value + * @param div + * @param path + * @private + */ + value: function _showColorPicker(value, div, path) { + var _this3 = this; - this.pX = null; - this.pY = null; - } + var rect = div.getBoundingClientRect(); + var bodyRect = document.body.getBoundingClientRect(); + var pickerX = rect.left + rect.width + 5; + var pickerY = rect.top - bodyRect.top + rect.height * 0.5; + this.colorPicker.show(pickerX, pickerY); + this.colorPicker.setColor(value); + this.colorPicker.setCallback(function (color) { + var colorString = 'rgba(' + color.r + ',' + color.g + ',' + color.b + ',' + color.a + ')'; + div.style.backgroundColor = colorString; + _this3._update(colorString, path); + }); + } + }, { + key: '_handleObject', - inherit(PanRecognizer, AttrRecognizer, { /** - * @namespace - * @memberof PanRecognizer + * parse an object and draw the correct items + * @param obj + * @param path + * @private */ - defaults: { - event: 'pan', - threshold: 10, - pointers: 1, - direction: DIRECTION_ALL - }, - - getTouchAction: function() { - var direction = this.options.direction; - var actions = []; - if (direction & DIRECTION_HORIZONTAL) { - actions.push(TOUCH_ACTION_PAN_Y); - } - if (direction & DIRECTION_VERTICAL) { - actions.push(TOUCH_ACTION_PAN_X); - } - return actions; - }, + value: function _handleObject(obj) { + var path = arguments[1] === undefined ? [] : arguments[1]; - directionTest: function(input) { - var options = this.options; - var hasMoved = true; - var distance = input.distance; - var direction = input.direction; - var x = input.deltaX; - var y = input.deltaY; + for (var subObj in obj) { + if (obj.hasOwnProperty(subObj)) { + var item = obj[subObj]; + var newPath = util.copyAndExtendArray(path, subObj); + var value = this._getValue(newPath); - // lock to axis? - if (!(direction & options.direction)) { - if (options.direction & DIRECTION_HORIZONTAL) { - direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; - hasMoved = x != this.pX; - distance = Math.abs(input.deltaX); - } else { - direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; - hasMoved = y != this.pY; - distance = Math.abs(input.deltaY); + if (item instanceof Array) { + this._handleArray(item, value, newPath); + } else if (typeof item === 'string') { + this._handleString(item, value, newPath); + } else if (typeof item === 'boolean') { + this._makeCheckbox(item, value, newPath); + } else if (item instanceof Object) { + // collapse the physics options that are not enabled + var draw = true; + if (path.indexOf('physics') !== -1) { + if (this.actualOptions.physics.solver !== subObj) { + draw = false; + } } - } - input.direction = direction; - return hasMoved && distance > options.threshold && direction & options.direction; - }, - attrTest: function(input) { - return AttrRecognizer.prototype.attrTest.call(this, input) && - (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); - }, - - emit: function(input) { - this.pX = input.deltaX; - this.pY = input.deltaY; - - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); + if (draw === true) { + // initially collapse options with an disabled enabled option. + if (item.enabled !== undefined) { + var enabledPath = util.copyAndExtendArray(newPath, 'enabled'); + var enabledValue = this._getValue(enabledPath); + if (enabledValue === true) { + var label = this._makeLabel(subObj, newPath, true); + this._makeItem(newPath, label); + this._handleObject(item, newPath); + } else { + this._makeCheckbox(item, enabledValue, newPath); + } + } else { + var label = this._makeLabel(subObj, newPath, true); + this._makeItem(newPath, label); + this._handleObject(item, newPath); + } + } + } else { + console.error('dont know how to handle', item, subObj, newPath); + } } + } + } + }, { + key: '_handleArray', - this._super.emit.call(this, input); - } - }); - - /** - * Pinch - * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). - * @constructor - * @extends AttrRecognizer - */ - function PinchRecognizer() { - AttrRecognizer.apply(this, arguments); - } - - inherit(PinchRecognizer, AttrRecognizer, { /** - * @namespace - * @memberof PinchRecognizer + * handle the array type of option + * @param optionName + * @param arr + * @param value + * @param path + * @private */ - defaults: { - event: 'pinch', - threshold: 0, - pointers: 2 - }, - - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, - - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); - }, - - emit: function(input) { - this._super.emit.call(this, input); - if (input.scale !== 1) { - var inOut = input.scale < 1 ? 'in' : 'out'; - this.manager.emit(this.options.event + inOut, input); + value: function _handleArray(arr, value, path) { + if (typeof arr[0] === 'string' && arr[0] === 'color') { + this._makeColorField(arr, value, path); + if (arr[1] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === 'string') { + this._makeDropdown(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: value }); + } + } else if (typeof arr[0] === 'number') { + this._makeRange(arr, value, path); + if (arr[0] !== value) { + this.changedOptions.push({ path: path, value: value }); } + } } - }); - - /** - * Press - * Recognized when the pointer is down for x ms without any movement. - * @constructor - * @extends Recognizer - */ - function PressRecognizer() { - Recognizer.apply(this, arguments); - - this._timer = null; - this._input = null; - } + }, { + key: '_update', - inherit(PressRecognizer, Recognizer, { /** - * @namespace - * @memberof PressRecognizer + * called to update the network with the new settings. + * @param value + * @param path + * @private */ - defaults: { - event: 'press', - pointers: 1, - time: 500, // minimal time of the pointer to be pressed - threshold: 5 // a minimal movement is ok, but keep it low - }, - - getTouchAction: function() { - return [TOUCH_ACTION_AUTO]; - }, - - process: function(input) { - var options = this.options; - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTime = input.deltaTime > options.time; - - this._input = input; + value: function _update(value, path) { + var options = this._constructOptions(value, path); + this.network.setOptions(options); + } + }, { + key: '_constructOptions', + value: function _constructOptions(value, path) { + var optionsObj = arguments[2] === undefined ? {} : arguments[2]; - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { - this.reset(); - } else if (input.eventType & INPUT_START) { - this.reset(); - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.time, this); - } else if (input.eventType & INPUT_END) { - return STATE_RECOGNIZED; - } - return STATE_FAILED; - }, + var pointer = optionsObj; - reset: function() { - clearTimeout(this._timer); - }, + // when dropdown boxes can be string or boolean, we typecast it into correct types + value = value === 'true' ? true : value; + value = value === 'false' ? false : value; - emit: function(input) { - if (this.state !== STATE_RECOGNIZED) { - return; + for (var i = 0; i < path.length; i++) { + if (pointer[path[i]] === undefined) { + pointer[path[i]] = {}; } - - if (input && (input.eventType & INPUT_END)) { - this.manager.emit(this.options.event + 'up', input); + if (i !== path.length - 1) { + pointer = pointer[path[i]]; } else { - this._input.timeStamp = now(); - this.manager.emit(this.options.event, this._input); + pointer[path[i]] = value; } + } + return optionsObj; } - }); - - /** - * Rotate - * Recognized when two or more pointer are moving in a circular motion. - * @constructor - * @extends AttrRecognizer - */ - function RotateRecognizer() { - AttrRecognizer.apply(this, arguments); - } - - inherit(RotateRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof RotateRecognizer - */ - defaults: { - event: 'rotate', - threshold: 0, - pointers: 2 - }, - - getTouchAction: function() { - return [TOUCH_ACTION_NONE]; - }, - - attrTest: function(input) { - return this._super.attrTest.call(this, input) && - (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); + }, { + key: '_printOptions', + value: function _printOptions() { + var options = {}; + for (var i = 0; i < this.changedOptions.length; i++) { + this._constructOptions(this.changedOptions[i].value, this.changedOptions[i].path, options); + } + this.optionsContainer.innerHTML = '
var options = ' + JSON.stringify(options, null, 2) + '
'; } - }); - - /** - * Swipe - * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. - * @constructor - * @extends AttrRecognizer - */ - function SwipeRecognizer() { - AttrRecognizer.apply(this, arguments); - } + }]); - inherit(SwipeRecognizer, AttrRecognizer, { - /** - * @namespace - * @memberof SwipeRecognizer - */ - defaults: { - event: 'swipe', - threshold: 10, - velocity: 0.65, - direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, - pointers: 1 - }, + return ConfigurationSystem; + })(); - getTouchAction: function() { - return PanRecognizer.prototype.getTouchAction.call(this); - }, + exports['default'] = ConfigurationSystem; + module.exports = exports['default']; - attrTest: function(input) { - var direction = this.options.direction; - var velocity; +/***/ }, +/* 70 */ +/***/ function(module, exports, __webpack_require__) { - if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { - velocity = input.velocity; - } else if (direction & DIRECTION_HORIZONTAL) { - velocity = input.velocityX; - } else if (direction & DIRECTION_VERTICAL) { - velocity = input.velocityY; - } + 'use strict'; - return this._super.attrTest.call(this, input) && - direction & input.direction && - input.distance > this.options.threshold && - abs(velocity) > this.options.velocity && input.eventType & INPUT_END; - }, + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - emit: function(input) { - var direction = directionStr(input.direction); - if (direction) { - this.manager.emit(this.options.event + direction, input); - } + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - this.manager.emit(this.options.event, input); - } + Object.defineProperty(exports, '__esModule', { + value: true }); + var util = __webpack_require__(1); + var errorFound = false; + var printStyle = 'background: #FFeeee; color: #dd0000'; /** - * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur - * between the given interval and position. The delay option can be used to recognize multi-taps without firing - * a single tap. - * - * The eventData from the emitted event contains the property `tapCount`, which contains the amount of - * multi-taps being recognized. - * @constructor - * @extends Recognizer + * Used to validate options. */ - function TapRecognizer() { - Recognizer.apply(this, arguments); - // previous time and center, - // used for tap counting - this.pTime = false; - this.pCenter = false; + var Validator = (function () { + function Validator() { + _classCallCheck(this, Validator); + } - this._timer = null; - this._input = null; - this.count = 0; - } + _createClass(Validator, null, [{ + key: 'validate', - inherit(TapRecognizer, Recognizer, { /** - * @namespace - * @memberof PinchRecognizer + * Main function to be called + * @param options + * @param subObject + * @returns {boolean} */ - defaults: { - event: 'tap', - pointers: 1, - taps: 1, - interval: 300, // max time between the multi-tap taps - time: 250, // max time of the pointer to be down (like finger on the screen) - threshold: 2, // a minimal movement is ok, but keep it low - posThreshold: 10 // a multi-tap can be a bit off the initial position - }, - - getTouchAction: function() { - return [TOUCH_ACTION_MANIPULATION]; - }, - - process: function(input) { - var options = this.options; - - var validPointers = input.pointers.length === options.pointers; - var validMovement = input.distance < options.threshold; - var validTouchTime = input.deltaTime < options.time; - - this.reset(); + value: function validate(options, referenceOptions, subObject) { + errorFound = false; + var usedOptions = referenceOptions; + if (subObject !== undefined) { + usedOptions = referenceOptions[subObject]; + } + Validator.parse(options, usedOptions, []); + return errorFound; + } + }, { + key: 'parse', - if ((input.eventType & INPUT_START) && (this.count === 0)) { - return this.failTimeout(); + /** + * Will traverse an object recursively and check every value + * @param options + * @param referenceOptions + * @param path + */ + value: function parse(options, referenceOptions, path) { + for (var option in options) { + if (options.hasOwnProperty(option)) { + Validator.check(option, options, referenceOptions, path); } + } + } + }, { + key: 'check', - // we only allow little movement - // and we've reached an end event, so a tap is possible - if (validMovement && validTouchTime && validPointers) { - if (input.eventType != INPUT_END) { - return this.failTimeout(); - } - - var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; - var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - - this.pTime = input.timeStamp; - this.pCenter = input.center; - - if (!validMultiTap || !validInterval) { - this.count = 1; - } else { - this.count += 1; - } - - this._input = input; - - // if tap count matches we have recognized it, - // else it has began recognizing... - var tapCount = this.count % options.taps; - if (tapCount === 0) { - // no failing requirements, immediately trigger the tap event - // or wait as long as the multitap interval to trigger - if (!this.hasRequireFailures()) { - return STATE_RECOGNIZED; - } else { - this._timer = setTimeoutContext(function() { - this.state = STATE_RECOGNIZED; - this.tryEmit(); - }, options.interval, this); - return STATE_BEGAN; - } - } + /** + * Check every value. If the value is an object, call the parse function on that object. + * @param option + * @param options + * @param referenceOptions + * @param path + */ + value: function check(option, options, referenceOptions, path) { + if (referenceOptions[option] === undefined && referenceOptions.__any__ === undefined) { + Validator.getSuggestion(option, referenceOptions, path); + } else if (referenceOptions[option] === undefined && referenceOptions.__any__ !== undefined) { + // __any__ is a wildcard. Any value is accepted and will be further analysed by reference. + if (Validator.getType(options[option]) === 'object') { + util.copyAndExtendArray(path, option); + Validator.checkFields(option, options, referenceOptions, '__any__', referenceOptions.__any__.__type__, path); } - return STATE_FAILED; - }, - - failTimeout: function() { - this._timer = setTimeoutContext(function() { - this.state = STATE_FAILED; - }, this.options.interval, this); - return STATE_FAILED; - }, - - reset: function() { - clearTimeout(this._timer); - }, - - emit: function() { - if (this.state == STATE_RECOGNIZED ) { - this._input.tapCount = this.count; - this.manager.emit(this.options.event, this._input); + } else { + // Since all options in the reference are objects, we can check whether they are supposed to be object to look for the __type__ field. + if (referenceOptions[option].__type__ !== undefined) { + util.copyAndExtendArray(path, option); + // if this should be an object, we check if the correct type has been supplied to account for shorthand options. + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option].__type__, path); + } else { + Validator.checkFields(option, options, referenceOptions, option, referenceOptions[option], path); } + } } - }); - - /** - * Simple way to create an manager with a default set of recognizers. - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor - */ - function Hammer(element, options) { - options = options || {}; - options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); - return new Manager(element, options); - } - - /** - * @const {string} - */ - Hammer.VERSION = '2.0.4'; + }, { + key: 'checkFields', - /** - * default settings - * @namespace - */ - Hammer.defaults = { /** - * set if DOM events are being triggered. - * But this is slower and unused by simple implementations, so disabled by default. - * @type {Boolean} - * @default false + * + * @param {String} option | the option property + * @param {Object} options | The supplied options object + * @param {Object} referenceOptions | The reference options containing all options and their allowed formats + * @param {String} referenceOption | Usually this is the same as option, except when handling an __any__ tag. + * @param {String} refOptionType | This is the type object from the reference options + * @param {Array} path | where in the object is the option */ - domEvents: false, + value: function checkFields(option, options, referenceOptions, referenceOption, refOptionObj, path) { + var optionType = Validator.getType(options[option]); + var refOptionType = refOptionObj[optionType]; + if (refOptionType !== undefined) { + // if the type is correct, we check if it is supposed to be one of a few select values + if (Validator.getType(refOptionType) === 'array') { + if (refOptionType.indexOf(options[option]) === -1) { + console.log('%cInvalid option detected in "' + option + '".' + ' Allowed values are:' + Validator.print(refOptionType) + ' not "' + options[option] + '". ' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } else if (optionType === 'object') { + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else if (optionType === 'object') { + Validator.parse(options[option], referenceOptions[referenceOption], path); + } + } else { + if (refOptionObj.undef !== undefined && optionType === 'undefined') {} else if (refOptionObj.fn !== undefined && optionType === 'function') {} else { + // type of the field is incorrect + console.log('%cInvalid type received for "' + option + '". Expected: ' + Validator.print(Object.keys(refOptionObj)) + '. Received [' + optionType + '] "' + options[option] + '"' + Validator.printLocation(path, option), printStyle); + errorFound = true; + } + } + } + }, { + key: 'getType', + value: function getType(object) { + var type = typeof object; + + if (type === 'object') { + if (object === null) { + return 'null'; + } + if (object instanceof Boolean) { + return 'boolean'; + } + if (object instanceof Number) { + return 'number'; + } + if (object instanceof String) { + return 'string'; + } + if (Array.isArray(object)) { + return 'array'; + } + if (object instanceof Date) { + return 'date'; + } + if (object.nodeType !== undefined) { + return 'dom'; + } + return 'object'; + } else if (type === 'number') { + return 'number'; + } else if (type === 'boolean') { + return 'boolean'; + } else if (type === 'string') { + return 'string'; + } else if (type === undefined) { + return 'undefined'; + } + return type; + } + }, { + key: 'getSuggestion', + value: function getSuggestion(option, options, path) { + var closestMatch = ''; + var min = 1000000000; + var threshold = 10; + for (var op in options) { + var distance = Validator.levenshteinDistance(option, op); + if (min > distance && distance < threshold) { + closestMatch = op; + min = distance; + } + } + + if (min < threshold) { + console.log('%cUnknown option detected: "' + option + '". Did you mean "' + closestMatch + '"?' + Validator.printLocation(path, option), printStyle); + } else { + console.log('%cUnknown option detected: "' + option + '". Did you mean one of these: ' + Validator.print(Object.keys(options)) + Validator.printLocation(path, option), printStyle); + } - /** - * The value for the touchAction property/fallback. - * When set to `compute` it will magically set the correct value based on the added recognizers. - * @type {String} - * @default compute - */ - touchAction: TOUCH_ACTION_COMPUTE, + errorFound = true; + return closestMatch; + } + }, { + key: 'printLocation', + value: function printLocation(path, option) { + var str = '\n\nProblem value found at: \noptions = {\n'; + for (var i = 0; i < path.length; i++) { + for (var j = 0; j < i + 1; j++) { + str += ' '; + } + str += path[i] + ': {\n'; + } + for (var j = 0; j < path.length + 1; j++) { + str += ' '; + } + str += option + '\n'; + for (var i = 0; i < path.length + 1; i++) { + for (var j = 0; j < path.length - i; j++) { + str += ' '; + } + str += '}\n'; + } + return str + '\n\n'; + } + }, { + key: 'print', + value: function print(options) { + return JSON.stringify(options).replace(/(\")|(\[)|(\])|(,"__type__")/g, '').replace(/(\,)/g, ', '); + } + }, { + key: 'levenshteinDistance', - /** - * @type {Boolean} - * @default true + // Compute the edit distance between the two given strings + // http://en.wikibooks.org/wiki/Algorithm_Implementation/Strings/Levenshtein_distance#JavaScript + /* + Copyright (c) 2011 Andrei Mackenzie + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - enable: true, + value: function levenshteinDistance(a, b) { + if (a.length === 0) { + return b.length; + }if (b.length === 0) { + return a.length; + }var matrix = []; - /** - * EXPERIMENTAL FEATURE -- can be removed/changed - * Change the parent input target element. - * If Null, then it is being set the to main element. - * @type {Null|EventTarget} - * @default null - */ - inputTarget: null, + // increment along the first column of each row + var i; + for (i = 0; i <= b.length; i++) { + matrix[i] = [i]; + } - /** - * force an input class - * @type {Null|Function} - * @default null - */ - inputClass: null, + // increment each column in the first row + var j; + for (j = 0; j <= a.length; j++) { + matrix[0][j] = j; + } - /** - * Default recognizer setup when calling `Hammer()` - * When creating a new Manager these will be skipped. - * @type {Array} - */ - preset: [ - // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] - [RotateRecognizer, { enable: false }], - [PinchRecognizer, { enable: false }, ['rotate']], - [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], - [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], - [TapRecognizer], - [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], - [PressRecognizer] - ], + // Fill in the rest of the matrix + for (i = 1; i <= b.length; i++) { + for (j = 1; j <= a.length; j++) { + if (b.charAt(i - 1) == a.charAt(j - 1)) { + matrix[i][j] = matrix[i - 1][j - 1]; + } else { + matrix[i][j] = Math.min(matrix[i - 1][j - 1] + 1, // substitution + Math.min(matrix[i][j - 1] + 1, // insertion + matrix[i - 1][j] + 1)); // deletion + } + } + } - /** - * Some CSS properties can be used to improve the working of Hammer. - * Add them to this method and they will be set when creating a new Manager. - * @namespace - */ - cssProps: { - /** - * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userSelect: 'none', + return matrix[b.length][a.length]; + } + }]); - /** - * Disable the Windows Phone grippers when pressing an element. - * @type {String} - * @default 'none' - */ - touchSelect: 'none', + return Validator; + })(); - /** - * Disables the default callout shown when you touch and hold a touch target. - * On iOS, when you touch and hold a touch target such as a link, Safari displays - * a callout containing information about the link. This property allows you to disable that callout. - * @type {String} - * @default 'none' - */ - touchCallout: 'none', + exports['default'] = Validator; + exports.printStyle = printStyle; - /** - * Specifies whether zooming is enabled. Used by IE10> - * @type {String} - * @default 'none' - */ - contentZooming: 'none', + // item is undefined, which is allowed - /** - * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. - * @type {String} - * @default 'none' - */ - userDrag: 'none', + // item is a function, which is allowed - /** - * Overrides the highlight color shown when the user taps a link or a JavaScript - * clickable element in iOS. This property obeys the alpha value, if specified. - * @type {String} - * @default 'rgba(0,0,0,0)' - */ - tapHighlightColor: 'rgba(0,0,0,0)' - } - }; +/***/ }, +/* 71 */ +/***/ function(module, exports, __webpack_require__) { - var STOP = 1; - var FORCED_STOP = 2; + 'use strict'; + Object.defineProperty(exports, '__esModule', { + value: true + }); /** - * Manager - * @param {HTMLElement} element - * @param {Object} [options] - * @constructor + * This object contains all possible options. It will check if the types are correct, if required if the option is one + * of the allowed values. + * + * __any__ means that the name of the property does not matter. + * __type__ is a required field for all objects and contains the allowed types of all objects */ - function Manager(element, options) { - options = options || {}; + var string = 'string'; + var boolean = 'boolean'; + var number = 'number'; + var array = 'array'; + var object = 'object'; + var dom = 'dom'; + var fn = 'function'; + var undef = 'undefined'; - this.options = merge(options, Hammer.defaults); - this.options.inputTarget = this.options.inputTarget || element; + var allOptions = { + canvas: { + width: { string: string }, + height: { string: string }, + __type__: { object: object } + }, + rendering: { + hideEdgesOnDrag: { boolean: boolean }, + hideNodesOnDrag: { boolean: boolean }, + __type__: { object: object } + }, + clustering: {}, + configure: { + filter: { boolean: boolean, string: ['nodes', 'edges', 'layout', 'physics', 'manipulation', 'interaction', 'selection', 'rendering'], array: array }, + container: { dom: dom }, + __type__: { object: object, string: string, array: array, boolean: boolean } + }, + edges: { + arrows: { + to: { enabled: { boolean: boolean }, scaleFactor: { number: number }, __type__: { object: object } }, + middle: { enabled: { boolean: boolean }, scaleFactor: { number: number }, __type__: { object: object } }, + from: { enabled: { boolean: boolean }, scaleFactor: { number: number }, __type__: { object: object } }, + __type__: { string: ['from', 'to', 'middle'], object: object } + }, + color: { + color: { string: string }, + highlight: { string: string }, + hover: { string: string }, + inherit: { string: ['from', 'to', 'both'], boolean: boolean }, + opacity: { number: number }, + __type__: { object: object } + }, + dashes: { + enabled: { boolean: boolean }, + pattern: { array: array }, + __type__: { boolean: boolean, object: object } + }, + font: { + color: { string: string }, + size: { number: number }, // px + face: { string: string }, + background: { string: string }, + stroke: { number: number }, // px + strokeColor: { string: string }, + align: { string: ['horizontal', 'top', 'middle', 'bottom'] }, + __type__: { object: object, string: string } + }, + hidden: { boolean: boolean }, + hoverWidth: { fn: fn, number: number }, + label: { string: string, undef: undef }, + length: { number: number, undef: undef }, + physics: { boolean: boolean }, + scaling: { + min: { number: number }, + max: { number: number }, + label: { + enabled: { boolean: boolean }, + min: { number: number }, + max: { number: number }, + maxVisible: { number: number }, + drawThreshold: { number: number }, + __type__: { object: object, boolean: boolean } + }, + customScalingFunction: { fn: fn }, + __type__: { object: object } + }, + selectionWidth: { fn: fn, number: number }, + selfReferenceSize: { number: number }, + shadow: { + enabled: { boolean: boolean }, + size: { number: number }, + x: { number: number }, + y: { number: number }, + __type__: { object: object, boolean: boolean } + }, + smooth: { + enabled: { boolean: boolean }, + dynamic: { boolean: boolean }, + type: { string: string }, + roundness: { number: number }, + __type__: { object: object, boolean: boolean } + }, + title: { string: string, undef: undef }, + width: { number: number }, + value: { number: number, undef: undef }, + __type__: { object: object } + }, + groups: { + useDefaultGroups: { boolean: boolean }, + __any__: ['__ref__', 'nodes'], + __type__: { object: object } + }, + interaction: { + dragNodes: { boolean: boolean }, + dragView: { boolean: boolean }, + zoomView: { boolean: boolean }, + hoverEnabled: { boolean: boolean }, + navigationButtons: { boolean: boolean }, + tooltipDelay: { number: number }, + keyboard: { + enabled: { boolean: boolean }, + speed: { x: { number: number }, y: { number: number }, zoom: { number: number }, __type__: { object: object } }, + bindToWindow: { boolean: boolean }, + __type__: { object: object, boolean: boolean } + }, + __type__: { object: object } + }, + layout: { + randomSeed: { undef: undef, number: number }, + hierarchical: { + enabled: { boolean: boolean }, + levelSeparation: { number: number }, + direction: { string: ['UD', 'DU', 'LR', 'RL'] }, // UD, DU, LR, RL + sortMethod: { string: ['hubsize', 'directed'] }, // hubsize, directed + __type__: { object: object, boolean: boolean } + }, + __type__: { object: object } + }, + manipulation: { + enabled: { boolean: boolean }, + initiallyActive: { boolean: boolean }, + locale: { string: string }, + locales: { object: object }, + functionality: { + addNode: { boolean: boolean }, + addEdge: { boolean: boolean }, + editNode: { boolean: boolean }, + editEdge: { boolean: boolean }, + deleteNode: { boolean: boolean }, + deleteEdge: { boolean: boolean }, + __type__: { object: object } + }, + handlerFunctions: { + addNode: { fn: fn, undef: undef }, + addEdge: { fn: fn, undef: undef }, + editNode: { fn: fn, undef: undef }, + editEdge: { fn: fn, undef: undef }, + deleteNode: { fn: fn, undef: undef }, + deleteEdge: { fn: fn, undef: undef }, + __type__: { object: object } + }, + controlNodeStyle: ['__ref__', 'nodes'], + __type__: { object: object, boolean: boolean } + }, + nodes: { + borderWidth: { number: number }, + borderWidthSelected: { number: number, undef: undef }, + brokenImage: { string: string, undef: undef }, + color: { + border: { string: string }, + background: { string: string }, + highlight: { + border: { string: string }, + background: { string: string }, + __type__: { object: object, string: string } + }, + hover: { + border: { string: string }, + background: { string: string }, + __type__: { object: object, string: string } + }, + __type__: { object: object, string: string } + }, + fixed: { + x: { boolean: boolean }, + y: { boolean: boolean }, + __type__: { object: object, boolean: boolean } + }, + font: { + color: { string: string }, + size: { number: number }, // px + face: { string: string }, + background: { string: string }, + stroke: { number: number }, // px + strokeColor: { string: string }, + __type__: { object: object, string: string } + }, + group: { string: string, number: number, undef: undef }, + hidden: { boolean: boolean }, + icon: { + face: { string: string }, + code: { string: string }, //'\uf007', + size: { number: number }, //50, + color: { string: string }, + __type__: { object: object } + }, + id: { string: string, number: number }, + image: { string: string, undef: undef }, // --> URL + label: { string: string, undef: undef }, + level: { number: number, undef: undef }, + mass: { number: number }, + physics: { boolean: boolean }, + scaling: { + min: { number: number }, + max: { number: number }, + label: { + enabled: { boolean: boolean }, + min: { number: number }, + max: { number: number }, + maxVisible: { number: number }, + drawThreshold: { number: number }, + __type__: { object: object, boolean: boolean } + }, + customScalingFunction: { fn: fn }, + __type__: { object: object } + }, + shadow: { + enabled: { boolean: boolean }, + size: { number: number }, + x: { number: number }, + y: { number: number }, + __type__: { object: object, boolean: boolean } + }, + shape: { string: ['ellipse', 'circle', 'database', 'box', 'text', 'image', 'circularImage', 'diamond', 'dot', 'star', 'triangle', 'triangleDown', 'square', 'icon'] }, + size: { number: number }, + title: { string: string, undef: undef }, + value: { number: number, undef: undef }, + x: { number: number }, + y: { number: number }, + __type__: { object: object } + }, + physics: { + barnesHut: { + gravitationalConstant: { number: number }, + centralGravity: { number: number }, + springLength: { number: number }, + springConstant: { number: number }, + damping: { number: number }, + __type__: { object: object } + }, + repulsion: { + centralGravity: { number: number }, + springLength: { number: number }, + springConstant: { number: number }, + nodeDistance: { number: number }, + damping: { number: number }, + __type__: { object: object } + }, + hierarchicalRepulsion: { + centralGravity: { number: number }, + springLength: { number: number }, + springConstant: { number: number }, + nodeDistance: { number: number }, + damping: { number: number }, + __type__: { object: object } + }, + maxVelocity: { number: number }, + minVelocity: { number: number }, // px/s + solver: { string: ['barnesHut', 'repulsion', 'hierarchicalRepulsion'] }, + stabilization: { + enabled: { boolean: boolean }, + iterations: { number: number }, // maximum number of iteration to stabilize + updateInterval: { number: number }, + onlyDynamicEdges: { boolean: boolean }, + fit: { boolean: boolean }, + __type__: { object: object, boolean: boolean } + }, + timestep: { number: number }, + __type__: { object: object, boolean: boolean } + }, + selection: { + select: { boolean: boolean }, + selectConnectedEdges: { boolean: boolean }, + __type__: { object: object } + }, + view: {}, + __type__: { object: object } + }; - this.handlers = {}; - this.session = {}; - this.recognizers = []; + allOptions.groups.__any__ = allOptions.nodes; + allOptions.manipulation.controlNodeStyle = allOptions.nodes; - this.element = element; - this.input = createInputInstance(this); - this.touchAction = new TouchAction(this, this.options.touchAction); + exports['default'] = allOptions; + module.exports = exports['default']; - toggleCssProps(this, true); +/***/ }, +/* 72 */ +/***/ function(module, exports, __webpack_require__) { - each(options.recognizers, function(item) { - var recognizer = this.add(new (item[0])(item[1])); - item[2] && recognizer.recognizeWith(item[2]); - item[3] && recognizer.requireFailure(item[3]); - }, this); - } + /** + * Canvas shapes used by Network + */ + 'use strict'; - Manager.prototype = { - /** - * set options - * @param {Object} options - * @returns {Manager} - */ - set: function(options) { - extend(this.options, options); + if (typeof CanvasRenderingContext2D !== 'undefined') { - // Options that need a little more setup - if (options.touchAction) { - this.touchAction.update(); - } - if (options.inputTarget) { - // Clean up existing event listeners and reinitialize - this.input.destroy(); - this.input.target = options.inputTarget; - this.input.init(); - } - return this; - }, + /** + * Draw a circle shape + */ + CanvasRenderingContext2D.prototype.circle = function (x, y, r) { + this.beginPath(); + this.arc(x, y, r, 0, 2 * Math.PI, false); + }; - /** - * stop recognizing for this session. - * This session will be discarded, when a new [input]start event is fired. - * When forced, the recognizer cycle is stopped immediately. - * @param {Boolean} [force] - */ - stop: function(force) { - this.session.stopped = force ? FORCED_STOP : STOP; - }, + /** + * Draw a square shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r size, width and height of the square + */ + CanvasRenderingContext2D.prototype.square = function (x, y, r) { + this.beginPath(); + this.rect(x - r, y - r, r * 2, r * 2); + }; - /** - * run the recognizers! - * called by the inputHandler function on every movement of the pointers (touches) - * it walks through all the recognizers and tries to detect the gesture that is being made - * @param {Object} inputData - */ - recognize: function(inputData) { - var session = this.session; - if (session.stopped) { - return; - } + /** + * Draw a triangle shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.triangle = function (x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); - // run the touch-action polyfill - this.touchAction.preventDefaults(inputData); + // the change in radius and the offset is here to center the shape + r *= 1.15; + y += 0.275 * r; - var recognizer; - var recognizers = this.recognizers; + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height - // this holds the recognizer that is being recognized. - // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED - // if no recognizer is detecting a thing, it is set to `null` - var curRecognizer = session.curRecognizer; + this.moveTo(x, y - (h - ir)); + this.lineTo(x + s2, y + ir); + this.lineTo(x - s2, y + ir); + this.lineTo(x, y - (h - ir)); + this.closePath(); + }; - // reset when the last recognizer is recognized - // or when we're in a new session - if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { - curRecognizer = session.curRecognizer = null; - } + /** + * Draw a triangle shape in downward orientation + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius + */ + CanvasRenderingContext2D.prototype.triangleDown = function (x, y, r) { + // http://en.wikipedia.org/wiki/Equilateral_triangle + this.beginPath(); - var i = 0; - while (i < recognizers.length) { - recognizer = recognizers[i]; + // the change in radius and the offset is here to center the shape + r *= 1.15; + y -= 0.275 * r; - // find out if we are allowed try to recognize the input for this one. - // 1. allow if the session is NOT forced stopped (see the .stop() method) - // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one - // that is being recognized. - // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. - // this can be setup with the `recognizeWith()` method on the recognizer. - if (session.stopped !== FORCED_STOP && ( // 1 - !curRecognizer || recognizer == curRecognizer || // 2 - recognizer.canRecognizeWith(curRecognizer))) { // 3 - recognizer.recognize(inputData); - } else { - recognizer.reset(); - } + var s = r * 2; + var s2 = s / 2; + var ir = Math.sqrt(3) / 6 * s; // radius of inner circle + var h = Math.sqrt(s * s - s2 * s2); // height - // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the - // current active recognizer. but only if we don't already have an active recognizer - if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { - curRecognizer = session.curRecognizer = recognizer; - } - i++; - } - }, + this.moveTo(x, y + (h - ir)); + this.lineTo(x + s2, y - ir); + this.lineTo(x - s2, y - ir); + this.lineTo(x, y + (h - ir)); + this.closePath(); + }; - /** - * get a recognizer by its event name. - * @param {Recognizer|String} recognizer - * @returns {Recognizer|Null} - */ - get: function(recognizer) { - if (recognizer instanceof Recognizer) { - return recognizer; - } + /** + * Draw a star shape, a star with 5 points + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.star = function (x, y, r) { + // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ + this.beginPath(); - var recognizers = this.recognizers; - for (var i = 0; i < recognizers.length; i++) { - if (recognizers[i].options.event == recognizer) { - return recognizers[i]; - } - } - return null; - }, + // the change in radius and the offset is here to center the shape + r *= 0.82; + y += 0.1 * r; - /** - * add a recognizer to the manager - * existing recognizers with the same event name will be removed - * @param {Recognizer} recognizer - * @returns {Recognizer|Manager} - */ - add: function(recognizer) { - if (invokeArrayArg(recognizer, 'add', this)) { - return this; - } + for (var n = 0; n < 10; n++) { + var radius = n % 2 === 0 ? r * 1.3 : r * 0.5; + this.lineTo(x + radius * Math.sin(n * 2 * Math.PI / 10), y - radius * Math.cos(n * 2 * Math.PI / 10)); + } - // remove existing - var existing = this.get(recognizer.options.event); - if (existing) { - this.remove(existing); - } + this.closePath(); + }; - this.recognizers.push(recognizer); - recognizer.manager = this; + /** + * Draw a Diamond shape + * @param {Number} x horizontal center + * @param {Number} y vertical center + * @param {Number} r radius, half the length of the sides of the triangle + */ + CanvasRenderingContext2D.prototype.diamond = function (x, y, r) { + // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ + this.beginPath(); - this.touchAction.update(); - return recognizer; - }, + this.lineTo(x, y + r); + this.lineTo(x + r, y); + this.lineTo(x, y - r); + this.lineTo(x - r, y); - /** - * remove a recognizer by name or instance - * @param {Recognizer|String} recognizer - * @returns {Manager} - */ - remove: function(recognizer) { - if (invokeArrayArg(recognizer, 'remove', this)) { - return this; - } + this.closePath(); + }; - var recognizers = this.recognizers; - recognizer = this.get(recognizer); - recognizers.splice(inArray(recognizers, recognizer), 1); + /** + * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas + */ + CanvasRenderingContext2D.prototype.roundRect = function (x, y, w, h, r) { + var r2d = Math.PI / 180; + if (w - 2 * r < 0) { + r = w / 2; + } //ensure that the radius isn't too large for x + if (h - 2 * r < 0) { + r = h / 2; + } //ensure that the radius isn't too large for y + this.beginPath(); + this.moveTo(x + r, y); + this.lineTo(x + w - r, y); + this.arc(x + w - r, y + r, r, r2d * 270, r2d * 360, false); + this.lineTo(x + w, y + h - r); + this.arc(x + w - r, y + h - r, r, 0, r2d * 90, false); + this.lineTo(x + r, y + h); + this.arc(x + r, y + h - r, r, r2d * 90, r2d * 180, false); + this.lineTo(x, y + r); + this.arc(x + r, y + r, r, r2d * 180, r2d * 270, false); + }; - this.touchAction.update(); - return this; - }, + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.ellipse = function (x, y, w, h) { + var kappa = 0.5522848, + ox = w / 2 * kappa, + // control point offset horizontal + oy = h / 2 * kappa, + // control point offset vertical + xe = x + w, + // x-end + ye = y + h, + // y-end + xm = x + w / 2, + // x-middle + ym = y + h / 2; // y-middle - /** - * bind event - * @param {String} events - * @param {Function} handler - * @returns {EventEmitter} this - */ - on: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - handlers[event] = handlers[event] || []; - handlers[event].push(handler); - }); - return this; - }, + this.beginPath(); + this.moveTo(x, ym); + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); + }; - /** - * unbind event, leave emit blank to remove all handlers - * @param {String} events - * @param {Function} [handler] - * @returns {EventEmitter} this - */ - off: function(events, handler) { - var handlers = this.handlers; - each(splitStr(events), function(event) { - if (!handler) { - delete handlers[event]; - } else { - handlers[event].splice(inArray(handlers[event], handler), 1); - } - }); - return this; - }, + /** + * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas + */ + CanvasRenderingContext2D.prototype.database = function (x, y, w, h) { + var f = 1 / 3; + var wEllipse = w; + var hEllipse = h * f; - /** - * emit event to the listeners - * @param {String} event - * @param {Object} data - */ - emit: function(event, data) { - // we also want to trigger dom events - if (this.options.domEvents) { - triggerDomEvent(event, data); - } + var kappa = 0.5522848, + ox = wEllipse / 2 * kappa, + // control point offset horizontal + oy = hEllipse / 2 * kappa, + // control point offset vertical + xe = x + wEllipse, + // x-end + ye = y + hEllipse, + // y-end + xm = x + wEllipse / 2, + // x-middle + ym = y + hEllipse / 2, + // y-middle + ymb = y + (h - hEllipse / 2), + // y-midlle, bottom ellipse + yeb = y + h; // y-end, bottom ellipse - // no handlers, so skip it all - var handlers = this.handlers[event] && this.handlers[event].slice(); - if (!handlers || !handlers.length) { - return; - } + this.beginPath(); + this.moveTo(xe, ym); - data.type = event; - data.preventDefault = function() { - data.srcEvent.preventDefault(); - }; + this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); + this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); - var i = 0; - while (i < handlers.length) { - handlers[i](data); - i++; - } - }, + this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); + this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); - /** - * destroy the manager and unbinds all events - * it doesn't unbind dom events, that is the user own responsibility - */ - destroy: function() { - this.element && toggleCssProps(this, false); + this.lineTo(xe, ymb); - this.handlers = {}; - this.session = {}; - this.input.destroy(); - this.element = null; - } - }; + this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); + this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); - /** - * add/remove the css properties as defined in manager.options.cssProps - * @param {Manager} manager - * @param {Boolean} add - */ - function toggleCssProps(manager, add) { - var element = manager.element; - each(manager.options.cssProps, function(value, name) { - element.style[prefixed(element.style, name)] = add ? value : ''; - }); - } + this.lineTo(x, ym); + }; - /** - * trigger dom event - * @param {String} event - * @param {Object} data - */ - function triggerDomEvent(event, data) { - var gestureEvent = document.createEvent('Event'); - gestureEvent.initEvent(event, true, true); - gestureEvent.gesture = data; - data.target.dispatchEvent(gestureEvent); - } + /** + * Draw an arrow point (no line) + */ + CanvasRenderingContext2D.prototype.arrow = function (x, y, angle, length) { + // tail + var xt = x - length * Math.cos(angle); + var yt = y - length * Math.sin(angle); - extend(Hammer, { - INPUT_START: INPUT_START, - INPUT_MOVE: INPUT_MOVE, - INPUT_END: INPUT_END, - INPUT_CANCEL: INPUT_CANCEL, + // inner tail + // TODO: allow to customize different shapes + var xi = x - length * 0.9 * Math.cos(angle); + var yi = y - length * 0.9 * Math.sin(angle); - STATE_POSSIBLE: STATE_POSSIBLE, - STATE_BEGAN: STATE_BEGAN, - STATE_CHANGED: STATE_CHANGED, - STATE_ENDED: STATE_ENDED, - STATE_RECOGNIZED: STATE_RECOGNIZED, - STATE_CANCELLED: STATE_CANCELLED, - STATE_FAILED: STATE_FAILED, + // left + var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); + var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); - DIRECTION_NONE: DIRECTION_NONE, - DIRECTION_LEFT: DIRECTION_LEFT, - DIRECTION_RIGHT: DIRECTION_RIGHT, - DIRECTION_UP: DIRECTION_UP, - DIRECTION_DOWN: DIRECTION_DOWN, - DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, - DIRECTION_VERTICAL: DIRECTION_VERTICAL, - DIRECTION_ALL: DIRECTION_ALL, + // right + var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); + var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); - Manager: Manager, - Input: Input, - TouchAction: TouchAction, + this.beginPath(); + this.moveTo(x, y); + this.lineTo(xl, yl); + this.lineTo(xi, yi); + this.lineTo(xr, yr); + this.closePath(); + }; - TouchInput: TouchInput, - MouseInput: MouseInput, - PointerEventInput: PointerEventInput, - TouchMouseInput: TouchMouseInput, - SingleTouchInput: SingleTouchInput, + /** + * Sets up the dashedLine functionality for drawing + * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas + * @author David Jordan + * @date 2012-08-08 + */ + CanvasRenderingContext2D.prototype.dashedLine = function (x, y, x2, y2, pattern) { + this.beginPath(); + this.moveTo(x, y); - Recognizer: Recognizer, - AttrRecognizer: AttrRecognizer, - Tap: TapRecognizer, - Pan: PanRecognizer, - Swipe: SwipeRecognizer, - Pinch: PinchRecognizer, - Rotate: RotateRecognizer, - Press: PressRecognizer, + var patternLength = pattern.length; + var dx = x2 - x; + var dy = y2 - y; + var slope = dy / dx; + var distRemaining = Math.sqrt(dx * dx + dy * dy); + var patternIndex = 0; + var draw = true; + var xStep = 0; + var dashLength = pattern[0]; - on: addEventListeners, - off: removeEventListeners, - each: each, - merge: merge, - extend: extend, - inherit: inherit, - bindFn: bindFn, - prefixed: prefixed - }); + while (distRemaining >= 0.1) { + dashLength = pattern[patternIndex++ % patternLength]; + if (dashLength > distRemaining) { + dashLength = distRemaining; + } - if ("function" == TYPE_FUNCTION && __webpack_require__(103)) { - !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { - return Hammer; - }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof module != 'undefined' && module.exports) { - module.exports = Hammer; - } else { - window[exportName] = Hammer; - } + xStep = Math.sqrt(dashLength * dashLength / (1 + slope * slope)); + xStep = dx < 0 ? -xStep : xStep; + x += xStep; + y += slope * xStep; - })(window, document, 'Hammer'); + if (draw === true) { + this.lineTo(x, y); + } else { + this.moveTo(x, y); + } + distRemaining -= dashLength; + draw = !draw; + } + }; + } /***/ }, -/* 69 */ +/* 73 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -32834,67 +33182,67 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _Label = __webpack_require__(70); + var _Label = __webpack_require__(74); var _Label2 = _interopRequireWildcard(_Label); - var _Box = __webpack_require__(85); + var _Box = __webpack_require__(87); var _Box2 = _interopRequireWildcard(_Box); - var _Circle = __webpack_require__(86); + var _Circle = __webpack_require__(88); var _Circle2 = _interopRequireWildcard(_Circle); - var _CircularImage = __webpack_require__(87); + var _CircularImage = __webpack_require__(89); var _CircularImage2 = _interopRequireWildcard(_CircularImage); - var _Database = __webpack_require__(88); + var _Database = __webpack_require__(90); var _Database2 = _interopRequireWildcard(_Database); - var _Diamond = __webpack_require__(89); + var _Diamond = __webpack_require__(91); var _Diamond2 = _interopRequireWildcard(_Diamond); - var _Dot = __webpack_require__(90); + var _Dot = __webpack_require__(92); var _Dot2 = _interopRequireWildcard(_Dot); - var _Ellipse = __webpack_require__(91); + var _Ellipse = __webpack_require__(93); var _Ellipse2 = _interopRequireWildcard(_Ellipse); - var _Icon = __webpack_require__(92); + var _Icon = __webpack_require__(94); var _Icon2 = _interopRequireWildcard(_Icon); - var _Image = __webpack_require__(93); + var _Image = __webpack_require__(95); var _Image2 = _interopRequireWildcard(_Image); - var _Square = __webpack_require__(94); + var _Square = __webpack_require__(96); var _Square2 = _interopRequireWildcard(_Square); - var _Star = __webpack_require__(95); + var _Star = __webpack_require__(97); var _Star2 = _interopRequireWildcard(_Star); - var _Text = __webpack_require__(96); + var _Text = __webpack_require__(98); var _Text2 = _interopRequireWildcard(_Text); - var _Triangle = __webpack_require__(97); + var _Triangle = __webpack_require__(99); var _Triangle2 = _interopRequireWildcard(_Triangle); - var _TriangleDown = __webpack_require__(98); + var _TriangleDown = __webpack_require__(100); var _TriangleDown2 = _interopRequireWildcard(_TriangleDown); - var _Validator = __webpack_require__(61); + var _Validator = __webpack_require__(70); var _Validator2 = _interopRequireWildcard(_Validator); @@ -33295,7 +33643,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 70 */ +/* 74 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -33605,7 +33953,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 71 */ +/* 75 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -33620,19 +33968,19 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _Label = __webpack_require__(70); + var _Label = __webpack_require__(74); var _Label2 = _interopRequireWildcard(_Label); - var _BezierEdgeDynamic = __webpack_require__(99); + var _BezierEdgeDynamic = __webpack_require__(101); var _BezierEdgeDynamic2 = _interopRequireWildcard(_BezierEdgeDynamic); - var _BezierEdgeStatic = __webpack_require__(100); + var _BezierEdgeStatic = __webpack_require__(102); var _BezierEdgeStatic2 = _interopRequireWildcard(_BezierEdgeStatic); - var _StraightEdge = __webpack_require__(101); + var _StraightEdge = __webpack_require__(103); var _StraightEdge2 = _interopRequireWildcard(_StraightEdge); @@ -34139,7 +34487,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 72 */ +/* 76 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -34619,7 +34967,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports["default"]; /***/ }, -/* 73 */ +/* 77 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -34714,7 +35062,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports["default"]; /***/ }, -/* 74 */ +/* 78 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -34805,7 +35153,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports["default"]; /***/ }, -/* 75 */ +/* 79 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -34914,7 +35262,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports["default"]; /***/ }, -/* 76 */ +/* 80 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -35035,7 +35383,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports["default"]; /***/ }, -/* 77 */ +/* 81 */ /***/ function(module, exports, __webpack_require__) { "use strict"; @@ -35094,7 +35442,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports["default"]; /***/ }, -/* 78 */ +/* 82 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -35111,7 +35459,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _Node2 = __webpack_require__(69); + var _Node2 = __webpack_require__(73); var _Node3 = _interopRequireWildcard(_Node2); @@ -35139,7 +35487,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 79 */ +/* 83 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -35153,8 +35501,8 @@ return /******/ (function(modules) { // webpackBootstrap }); var util = __webpack_require__(1); var Hammer = __webpack_require__(41); - var hammerUtil = __webpack_require__(43); - var keycharm = __webpack_require__(83); + var hammerUtil = __webpack_require__(44); + var keycharm = __webpack_require__(56); var NavigationHandler = (function () { function NavigationHandler(body, canvas) { @@ -35406,7 +35754,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 80 */ +/* 84 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -35532,7 +35880,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 81 */ +/* 85 */ /***/ function(module, exports, __webpack_require__) { // English @@ -35576,7 +35924,7 @@ return /******/ (function(modules) { // webpackBootstrap exports.nl_BE = exports.nl; /***/ }, -/* 82 */ +/* 86 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -35589,7 +35937,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); var Hammer = __webpack_require__(41); - var hammerUtil = __webpack_require__(43); + var hammerUtil = __webpack_require__(44); var util = __webpack_require__(1); var ColorPicker = (function () { @@ -36155,218 +36503,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 83 */ -/***/ function(module, exports, __webpack_require__) { - - var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;"use strict"; - /** - * Created by Alex on 11/6/2014. - */ - - // https://github.com/umdjs/umd/blob/master/returnExports.js#L40-L60 - // if the module has no dependencies, the above pattern can be simplified to - (function (root, factory) { - if (true) { - // AMD. Register as an anonymous module. - !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); - } else if (typeof exports === 'object') { - // Node. Does not work with strict CommonJS, but - // only CommonJS-like environments that support module.exports, - // like Node. - module.exports = factory(); - } else { - // Browser globals (root is window) - root.keycharm = factory(); - } - }(this, function () { - - function keycharm(options) { - var preventDefault = options && options.preventDefault || false; - - var container = options && options.container || window; - var _exportFunctions = {}; - var _bound = {keydown:{}, keyup:{}}; - var _keys = {}; - var i; - - // a - z - for (i = 97; i <= 122; i++) {_keys[String.fromCharCode(i)] = {code:65 + (i - 97), shift: false};} - // A - Z - for (i = 65; i <= 90; i++) {_keys[String.fromCharCode(i)] = {code:i, shift: true};} - // 0 - 9 - for (i = 0; i <= 9; i++) {_keys['' + i] = {code:48 + i, shift: false};} - // F1 - F12 - for (i = 1; i <= 12; i++) {_keys['F' + i] = {code:111 + i, shift: false};} - // num0 - num9 - for (i = 0; i <= 9; i++) {_keys['num' + i] = {code:96 + i, shift: false};} - - // numpad misc - _keys['num*'] = {code:106, shift: false}; - _keys['num+'] = {code:107, shift: false}; - _keys['num-'] = {code:109, shift: false}; - _keys['num/'] = {code:111, shift: false}; - _keys['num.'] = {code:110, shift: false}; - // arrows - _keys['left'] = {code:37, shift: false}; - _keys['up'] = {code:38, shift: false}; - _keys['right'] = {code:39, shift: false}; - _keys['down'] = {code:40, shift: false}; - // extra keys - _keys['space'] = {code:32, shift: false}; - _keys['enter'] = {code:13, shift: false}; - _keys['shift'] = {code:16, shift: undefined}; - _keys['esc'] = {code:27, shift: false}; - _keys['backspace'] = {code:8, shift: false}; - _keys['tab'] = {code:9, shift: false}; - _keys['ctrl'] = {code:17, shift: false}; - _keys['alt'] = {code:18, shift: false}; - _keys['delete'] = {code:46, shift: false}; - _keys['pageup'] = {code:33, shift: false}; - _keys['pagedown'] = {code:34, shift: false}; - // symbols - _keys['='] = {code:187, shift: false}; - _keys['-'] = {code:189, shift: false}; - _keys[']'] = {code:221, shift: false}; - _keys['['] = {code:219, shift: false}; - - - - var down = function(event) {handleEvent(event,'keydown');}; - var up = function(event) {handleEvent(event,'keyup');}; - - // handle the actualy bound key with the event - var handleEvent = function(event,type) { - if (_bound[type][event.keyCode] !== undefined) { - var bound = _bound[type][event.keyCode]; - for (var i = 0; i < bound.length; i++) { - if (bound[i].shift === undefined) { - bound[i].fn(event); - } - else if (bound[i].shift == true && event.shiftKey == true) { - bound[i].fn(event); - } - else if (bound[i].shift == false && event.shiftKey == false) { - bound[i].fn(event); - } - } - - if (preventDefault == true) { - event.preventDefault(); - } - } - }; - - // bind a key to a callback - _exportFunctions.bind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (_bound[type][_keys[key].code] === undefined) { - _bound[type][_keys[key].code] = []; - } - _bound[type][_keys[key].code].push({fn:callback, shift:_keys[key].shift}); - }; - - - // bind all keys to a call back (demo purposes) - _exportFunctions.bindAll = function(callback, type) { - if (type === undefined) { - type = 'keydown'; - } - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - _exportFunctions.bind(key,callback,type); - } - } - }; - - // get the key label from an event - _exportFunctions.getKey = function(event) { - for (var key in _keys) { - if (_keys.hasOwnProperty(key)) { - if (event.shiftKey == true && _keys[key].shift == true && event.keyCode == _keys[key].code) { - return key; - } - else if (event.shiftKey == false && _keys[key].shift == false && event.keyCode == _keys[key].code) { - return key; - } - else if (event.keyCode == _keys[key].code && key == 'shift') { - return key; - } - } - } - return "unknown key, currently not supported"; - }; - - // unbind either a specific callback from a key or all of them (by leaving callback undefined) - _exportFunctions.unbind = function(key, callback, type) { - if (type === undefined) { - type = 'keydown'; - } - if (_keys[key] === undefined) { - throw new Error("unsupported key: " + key); - } - if (callback !== undefined) { - var newBindings = []; - var bound = _bound[type][_keys[key].code]; - if (bound !== undefined) { - for (var i = 0; i < bound.length; i++) { - if (!(bound[i].fn == callback && bound[i].shift == _keys[key].shift)) { - newBindings.push(_bound[type][_keys[key].code][i]); - } - } - } - _bound[type][_keys[key].code] = newBindings; - } - else { - _bound[type][_keys[key].code] = []; - } - }; - - // reset all bound variables. - _exportFunctions.reset = function() { - _bound = {keydown:{}, keyup:{}}; - }; - - // unbind all listeners and reset all variables. - _exportFunctions.destroy = function() { - _bound = {keydown:{}, keyup:{}}; - container.removeEventListener('keydown', down, true); - container.removeEventListener('keyup', up, true); - }; - - // create listeners. - container.addEventListener('keydown',down,true); - container.addEventListener('keyup',up,true); - - // return the public functions. - return _exportFunctions; - } - - return keycharm; - })); - - - - -/***/ }, -/* 84 */ -/***/ function(module, exports, __webpack_require__) { - - function webpackContext(req) { - throw new Error("Cannot find module '" + req + "'."); - } - webpackContext.keys = function() { return []; }; - webpackContext.resolve = webpackContext; - module.exports = webpackContext; - webpackContext.id = 84; - - -/***/ }, -/* 85 */ +/* 87 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36385,7 +36522,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); @@ -36464,7 +36601,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 86 */ +/* 88 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36483,7 +36620,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _CircleImageBase2 = __webpack_require__(104); + var _CircleImageBase2 = __webpack_require__(105); var _CircleImageBase3 = _interopRequireWildcard(_CircleImageBase2); @@ -36546,7 +36683,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 87 */ +/* 89 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36565,7 +36702,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _CircleImageBase2 = __webpack_require__(104); + var _CircleImageBase2 = __webpack_require__(105); var _CircleImageBase3 = _interopRequireWildcard(_CircleImageBase2); @@ -36647,7 +36784,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 88 */ +/* 90 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36666,7 +36803,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); @@ -36745,7 +36882,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 89 */ +/* 91 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36803,7 +36940,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 90 */ +/* 92 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36861,7 +36998,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 91 */ +/* 93 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36880,7 +37017,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); @@ -36962,7 +37099,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 92 */ +/* 94 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -36981,7 +37118,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); @@ -37070,7 +37207,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 93 */ +/* 95 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37089,7 +37226,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _CircleImageBase2 = __webpack_require__(104); + var _CircleImageBase2 = __webpack_require__(105); var _CircleImageBase3 = _interopRequireWildcard(_CircleImageBase2); @@ -37148,7 +37285,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 94 */ +/* 96 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37207,7 +37344,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 95 */ +/* 97 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37265,7 +37402,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 96 */ +/* 98 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37284,7 +37421,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); @@ -37343,7 +37480,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 97 */ +/* 99 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37401,7 +37538,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 98 */ +/* 100 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37459,7 +37596,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 99 */ +/* 101 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37615,7 +37752,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 100 */ +/* 102 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37879,7 +38016,7 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 101 */ +/* 103 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -37989,31 +38126,73 @@ return /******/ (function(modules) { // webpackBootstrap module.exports = exports['default']; /***/ }, -/* 102 */ +/* 104 */ /***/ function(module, exports, __webpack_require__) { - module.exports = function(module) { - if(!module.webpackPolyfill) { - module.deprecate = function() {}; - module.paths = []; - // module.parent = undefined by default - module.children = []; - module.webpackPolyfill = 1; - } - return module; - } + 'use strict'; + var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; -/***/ }, -/* 103 */ -/***/ function(module, exports, __webpack_require__) { + var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; + Object.defineProperty(exports, '__esModule', { + value: true + }); - /* WEBPACK VAR INJECTION */}.call(exports, {})) + var NodeBase = (function () { + function NodeBase(options, body, labelModule) { + _classCallCheck(this, NodeBase); + + this.body = body; + this.labelModule = labelModule; + this.setOptions(options); + this.top = undefined; + this.left = undefined; + this.height = undefined; + this.boundingBox = { top: 0, left: 0, right: 0, bottom: 0 }; + } + + _createClass(NodeBase, [{ + key: 'setOptions', + value: function setOptions(options) { + this.options = options; + } + }, { + key: '_distanceToBorder', + value: function _distanceToBorder(angle) { + var borderWidth = 1; + return Math.min(Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; + } + }, { + key: 'enableShadow', + value: function enableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0.5)'; + ctx.shadowBlur = this.options.shadow.size; + ctx.shadowOffsetX = this.options.shadow.x; + ctx.shadowOffsetY = this.options.shadow.y; + } + } + }, { + key: 'disableShadow', + value: function disableShadow(ctx) { + if (this.options.shadow.enabled === true) { + ctx.shadowColor = 'rgba(0,0,0,0)'; + ctx.shadowBlur = 0; + ctx.shadowOffsetX = 0; + ctx.shadowOffsetY = 0; + } + } + }]); + + return NodeBase; + })(); + + exports['default'] = NodeBase; + module.exports = exports['default']; /***/ }, -/* 104 */ +/* 105 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; @@ -38032,7 +38211,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); @@ -38133,72 +38312,6 @@ return /******/ (function(modules) { // webpackBootstrap exports['default'] = CircleImageBase; module.exports = exports['default']; -/***/ }, -/* 105 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }; - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var NodeBase = (function () { - function NodeBase(options, body, labelModule) { - _classCallCheck(this, NodeBase); - - this.body = body; - this.labelModule = labelModule; - this.setOptions(options); - this.top = undefined; - this.left = undefined; - this.height = undefined; - this.boundingBox = { top: 0, left: 0, right: 0, bottom: 0 }; - } - - _createClass(NodeBase, [{ - key: 'setOptions', - value: function setOptions(options) { - this.options = options; - } - }, { - key: '_distanceToBorder', - value: function _distanceToBorder(angle) { - var borderWidth = 1; - return Math.min(Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; - } - }, { - key: 'enableShadow', - value: function enableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0.5)'; - ctx.shadowBlur = this.options.shadow.size; - ctx.shadowOffsetX = this.options.shadow.x; - ctx.shadowOffsetY = this.options.shadow.y; - } - } - }, { - key: 'disableShadow', - value: function disableShadow(ctx) { - if (this.options.shadow.enabled === true) { - ctx.shadowColor = 'rgba(0,0,0,0)'; - ctx.shadowBlur = 0; - ctx.shadowOffsetX = 0; - ctx.shadowOffsetY = 0; - } - } - }]); - - return NodeBase; - })(); - - exports['default'] = NodeBase; - module.exports = exports['default']; - /***/ }, /* 106 */ /***/ function(module, exports, __webpack_require__) { @@ -38219,7 +38332,7 @@ return /******/ (function(modules) { // webpackBootstrap value: true }); - var _NodeBase2 = __webpack_require__(105); + var _NodeBase2 = __webpack_require__(104); var _NodeBase3 = _interopRequireWildcard(_NodeBase2); diff --git a/examples/network/02_random_nodes.html b/examples/network/02_random_nodes.html index ff477c09..a490ad60 100644 --- a/examples/network/02_random_nodes.html +++ b/examples/network/02_random_nodes.html @@ -88,15 +88,17 @@ network = new vis.Network(container, data, options); // add event listeners - network.on('select', function(params) { - document.getElementById('selection').innerHTML = 'Selection: ' + params.nodes; - }); - network.on('stabilized', function (params) { - document.getElementById('stabilization').innerHTML = 'Stabilization took ' + params.iterations + ' iterations.'; - }); - network.on('startStabilization', function (params) { - document.getElementById('stabilization').innerHTML = 'Stabilizing...'; - }); +// network.on('select', function(params) { +// document.getElementById('selection').innerHTML = 'Selection: ' + params.nodes; +// }); +// network.on('stabilized', function (params) { +// document.getElementById('stabilization').innerHTML = 'Stabilization took ' + params.iterations + ' iterations.'; +// }); +// network.on('startStabilization', function (params) { +// document.getElementById('stabilization').innerHTML = 'Stabilizing...'; +// }); + +// setTimeout(destroy,500); } @@ -104,11 +106,9 @@ -
- - - -
+ + +
diff --git a/lib/network/Network.js b/lib/network/Network.js index 8f9a862b..648a611d 100644 --- a/lib/network/Network.js +++ b/lib/network/Network.js @@ -39,7 +39,7 @@ import allOptions from './modules/components/AllOptions.js'; * {Array} edges * @param {Object} options Options */ -function Network (container, data, options) { +function Network(container, data, options) { if (!(this instanceof Network)) { throw new SyntaxError('Constructor must be called with the new operator'); } @@ -61,35 +61,35 @@ function Network (container, data, options) { nodes: null, // A DataSet or DataView edges: null // A DataSet or DataView }, - functions:{ - createNode: () => {}, - createEdge: () => {}, - getPointer: () => {} + functions: { + createNode: function() {}, + createEdge: function() {}, + getPointer: function() {} }, emitter: { - on: this.on.bind(this), - off: this.off.bind(this), + on: this.on.bind(this), + off: this.off.bind(this), emit: this.emit.bind(this), once: this.once.bind(this) }, eventListeners: { - onTap: function() {}, - onTouch: function() {}, - onDoubleTap: function() {}, - onHold: function() {}, - onDragStart: function() {}, - onDrag: function() {}, - onDragEnd: function() {}, + onTap: function() {}, + onTouch: function() {}, + onDoubleTap: function() {}, + onHold: function() {}, + onDragStart: function() {}, + onDrag: function() {}, + onDragEnd: function() {}, onMouseWheel: function() {}, - onPinch: function() {}, - onMouseMove: function() {}, - onRelease: function() {}, - onContext: function() {} + onPinch: function() {}, + onMouseMove: function() {}, + onRelease: function() {}, + onContext: function() {} }, container: container, view: { - scale:1, - translation:{x:0,y:0} + scale: 1, + translation: {x: 0, y: 0} } }; @@ -97,20 +97,20 @@ function Network (container, data, options) { this.bindEventListeners(); // setting up all modules - var images = new Images(() => this.body.emitter.emit("_requestRedraw")); // object with images - this.groups = new Groups(); // object with groups - this.canvas = new Canvas(this.body); // DOM handler - this.selectionHandler = new SelectionHandler(this.body, this.canvas); // Selection handler - this.interactionHandler = new InteractionHandler(this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key - this.view = new View(this.body, this.canvas); // camera handler, does animations and zooms - this.renderer = new CanvasRenderer(this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into - this.physics = new PhysicsEngine(this.body); // physics engine, does all the simulations - this.layoutEngine = new LayoutEngine(this.body); // layout engine for inital layout and hierarchical layout - this.clustering = new ClusterEngine(this.body); // clustering api - this.manipulation = new ManipulationSystem(this.body, this.canvas, this.selectionHandler); // data manipulation system - - this.nodesHandler = new NodesHandler(this.body, images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options - this.edgesHandler = new EdgesHandler(this.body, images, this.groups); // Handle adding, deleting and updating of edges as well as global options + this.images = new Images(() => this.body.emitter.emit("_requestRedraw")); // object with images + this.groups = new Groups(); // object with groups + this.canvas = new Canvas(this.body); // DOM handler + this.selectionHandler = new SelectionHandler(this.body, this.canvas); // Selection handler + this.interactionHandler = new InteractionHandler(this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key + this.view = new View(this.body, this.canvas); // camera handler, does animations and zooms + this.renderer = new CanvasRenderer(this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into + this.physics = new PhysicsEngine(this.body); // physics engine, does all the simulations + this.layoutEngine = new LayoutEngine(this.body); // layout engine for inital layout and hierarchical layout + this.clustering = new ClusterEngine(this.body); // clustering api + this.manipulation = new ManipulationSystem(this.body, this.canvas, this.selectionHandler); // data manipulation system + + this.nodesHandler = new NodesHandler(this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options + this.edgesHandler = new EdgesHandler(this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options this.configurationSystem = new ConfigurationSystem(this); @@ -136,7 +136,7 @@ Emitter(Network.prototype); Network.prototype.setOptions = function (options) { if (options !== undefined) { - let errorFound = Validator.validate(options,allOptions); + let errorFound = Validator.validate(options, allOptions); if (errorFound === true) { options = {}; console.log('%cErrors have been found in the supplied options object. None of the options will be used.', printStyle); @@ -192,7 +192,7 @@ Network.prototype.setOptions = function (options) { * Update the this.body.nodeIndices with the most recent node index list * @private */ -Network.prototype._updateVisibleIndices = function() { +Network.prototype._updateVisibleIndices = function () { let nodes = this.body.nodes; let edges = this.body.edges; this.body.nodeIndices = []; @@ -215,7 +215,11 @@ Network.prototype._updateVisibleIndices = function() { } }; -Network.prototype.bindEventListeners = function() { + +/** + * Bind all events + */ +Network.prototype.bindEventListeners = function () { // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. this.body.emitter.on("_dataChanged", (params) => { // update shortcut lists @@ -236,6 +240,7 @@ Network.prototype.bindEventListeners = function() { }); } + /** * Set nodes and edges, and optionally options as well. * @@ -247,7 +252,7 @@ Network.prototype.bindEventListeners = function() { * {Options} [options] Object with options * @param {Boolean} [disableStart] | optional: disable the calling of the start function. */ -Network.prototype.setData = function(data) { +Network.prototype.setData = function (data) { // reset the physics engine. this.body.emitter.emit("resetPhysics"); this.body.emitter.emit("_resetData"); @@ -257,7 +262,7 @@ Network.prototype.setData = function(data) { if (data && data.dot && (data.nodes || data.edges)) { throw new SyntaxError('Data must contain either parameter "dot" or ' + - ' parameter pair "nodes" and "edges", but not both.'); + ' parameter pair "nodes" and "edges", but not both.'); } // set options @@ -265,7 +270,7 @@ Network.prototype.setData = function(data) { // set all data if (data && data.dot) { // parse DOT file - if(data && data.dot) { + if (data && data.dot) { var dotData = dotparser.DOTToGraph(data.dot); this.setData(dotData); return; @@ -273,7 +278,7 @@ Network.prototype.setData = function(data) { } else if (data && data.gephi) { // parse DOT file - if(data && data.gephi) { + if (data && data.gephi) { var gephiData = gephiParser.parseGephi(data.gephi); this.setData(gephiData); return; @@ -298,16 +303,45 @@ Network.prototype.setData = function(data) { * network.destroy(); * network = null; */ -Network.prototype.destroy = function() { +Network.prototype.destroy = function () { this.body.emitter.emit("destroy"); // clear events this.body.emitter.off(); - this.off(); + // delete modules + delete this.groups; + delete this.canvas; + delete this.selectionHandler; + delete this.interactionHandler; + delete this.view; + delete this.renderer; + delete this.physics; + delete this.layoutEngine; + delete this.clustering; + delete this.manipulation; + delete this.nodesHandler; + delete this.edgesHandler; + delete this.configurationSystem; + delete this.images; + + // delete emitter bindings + delete this.body.emitter.emit; + delete this.body.emitter.on; + delete this.body.emitter.off; + delete this.body.emitter.once; + delete this.body.emitter; + + + for (var nodeId in this.body.nodes) { + delete this.body.nodes[nodeId]; + } + for (var edgeId in this.body.edges) { + delete this.body.edges[edgeId]; + } + // remove the container and everything inside it recursively util.recursiveDOMDelete(this.body.container); - }; @@ -319,7 +353,7 @@ Network.prototype.destroy = function() { * setValueRange(min, max). * @private */ -Network.prototype._updateValueRange = function(obj) { +Network.prototype._updateValueRange = function (obj) { var id; // determine the range of the objects diff --git a/lib/network/modules/Canvas.js b/lib/network/modules/Canvas.js index 8cacf0ce..4774a6e8 100644 --- a/lib/network/modules/Canvas.js +++ b/lib/network/modules/Canvas.js @@ -22,6 +22,10 @@ class Canvas { } util.extend(this.options, this.defaultOptions); + this.bindEventListeners(); + } + + bindEventListeners() { // bind the events this.body.emitter.once("resize", (obj) => { if (obj.width !== 0) { @@ -31,7 +35,10 @@ class Canvas { this.body.view.translation.y = obj.height * 0.5; } }); - this.body.emitter.on("destroy", () => this.hammer.destroy()); + this.body.emitter.on("destroy", () => { + this.hammerFrame.destroy(); + this.hammer.destroy(); + }); // automatically adapt to a changing size of the browser. window.onresize = () => {this.setSize(); this.body.emitter.emit("_redraw");}; diff --git a/lib/network/modules/CanvasRenderer.js b/lib/network/modules/CanvasRenderer.js index e580c7b6..8ba8ed4f 100644 --- a/lib/network/modules/CanvasRenderer.js +++ b/lib/network/modules/CanvasRenderer.js @@ -20,7 +20,18 @@ class CanvasRenderer { this.allowRedrawRequests = true; this.dragging = false; + this.options = {}; + this.defaultOptions = { + hideEdgesOnDrag: false, + hideNodesOnDrag: false + } + util.extend(this.options, this.defaultOptions); + + this._determineBrowserMethod(); + this.bindEventListeners(); + } + bindEventListeners() { this.body.emitter.on("dragStart", () => { this.dragging = true; }); @@ -42,15 +53,18 @@ class CanvasRenderer { this.renderRequests -= 1; this.renderingActive = this.renderRequests > 0; }); + this.body.emitter.on('destroy', () => { + this.renderRequests = 0; + this.renderingActive = false; + if (this.requiresTimeout === true) { + clearTimeout(this.renderTimer); + } + else { + cancelAnimationFrame(this.renderTimer); + } + this.body.emitter.off(); + }); - this.options = {}; - this.defaultOptions = { - hideEdgesOnDrag: false, - hideNodesOnDrag: false - } - util.extend(this.options, this.defaultOptions); - - this._determineBrowserMethod(); } setOptions(options) { @@ -70,25 +84,24 @@ class CanvasRenderer { } } } - else { - - } } _renderStep() { - // reset the renderTimer so a new scheduled animation step can be set - this.renderTimer = undefined; + if (this.renderingActive === true) { + // reset the renderTimer so a new scheduled animation step can be set + this.renderTimer = undefined; - if (this.requiresTimeout === true) { - // this schedules a new simulation step - this._startRendering(); - } + if (this.requiresTimeout === true) { + // this schedules a new simulation step + this._startRendering(); + } - this._redraw(); + this._redraw(); - if (this.requiresTimeout === false) { - // this schedules a new simulation step - this._startRendering(); + if (this.requiresTimeout === false) { + // this schedules a new simulation step + this._startRendering(); + } } } diff --git a/lib/network/modules/EdgesHandler.js b/lib/network/modules/EdgesHandler.js index 98fabc3c..0150d8e6 100644 --- a/lib/network/modules/EdgesHandler.js +++ b/lib/network/modules/EdgesHandler.js @@ -15,9 +15,9 @@ class EdgesHandler { this.body.functions.createEdge = this.create.bind(this); this.edgesListeners = { - 'add': (event, params) => {this.add(params.items);}, - 'update': (event, params) => {this.update(params.items);}, - 'remove': (event, params) => {this.remove(params.items);} + add: (event, params) => {this.add(params.items);}, + update: (event, params) => {this.update(params.items);}, + remove: (event, params) => {this.remove(params.items);} }; this.options = {}; @@ -93,7 +93,10 @@ class EdgesHandler { util.extend(this.options, this.defaultOptions); + this.bindEventListeners(); + } + bindEventListeners() { // this allows external modules to force all dynamic curves to turn static. this.body.emitter.on("_forceDisableDynamicCurves", (type) => { let emitChange = false; @@ -134,6 +137,13 @@ class EdgesHandler { // refresh the edges. Used when reverting from hierarchical layout this.body.emitter.on("refreshEdges", this.refresh.bind(this)); this.body.emitter.on("refresh", this.refresh.bind(this)); + this.body.emitter.on("destroy", () => { + delete this.body.functions.createEdge; + delete this.edgesListeners.add; + delete this.edgesListeners.update; + delete this.edgesListeners.remove; + delete this.edgesListeners; + }); } diff --git a/lib/network/modules/InteractionHandler.js b/lib/network/modules/InteractionHandler.js index 9d9931a5..04aaa9e3 100644 --- a/lib/network/modules/InteractionHandler.js +++ b/lib/network/modules/InteractionHandler.js @@ -49,6 +49,15 @@ class InteractionHandler { } } util.extend(this.options,this.defaultOptions); + + this.bindEventListeners() + } + + bindEventListeners() { + this.body.emitter.on('destroy', () => { + clearTimeout(this.popupTimer); + delete this.body.functions.getPointer; + }) } setOptions(options) { diff --git a/lib/network/modules/LayoutEngine.js b/lib/network/modules/LayoutEngine.js index f46200bf..44962c88 100644 --- a/lib/network/modules/LayoutEngine.js +++ b/lib/network/modules/LayoutEngine.js @@ -22,13 +22,17 @@ class LayoutEngine { this.hierarchicalLevels = {}; + this.bindEventListeners(); + } + + bindEventListeners() { this.body.emitter.on('_dataChanged', () => { this.setupHierarchicalLayout(); }) this.body.emitter.on('_resetHierarchicalLayout', () => { this.setupHierarchicalLayout(); this.body.emitter.emit('fit',{duration:0}); - }) + }); } setOptions(options, allOptions) { diff --git a/lib/network/modules/NodesHandler.js b/lib/network/modules/NodesHandler.js index 71409eea..19a3c994 100644 --- a/lib/network/modules/NodesHandler.js +++ b/lib/network/modules/NodesHandler.js @@ -16,17 +16,11 @@ class NodesHandler { this.body.functions.createNode = this.create.bind(this); this.nodesListeners = { - 'add': (event, params) => {this.add(params.items);}, - 'update': (event, params) => {this.update(params.items, params.data);}, - 'remove': (event, params) => {this.remove(params.items);} + add: (event, params) => {this.add(params.items);}, + update: (event, params) => {this.update(params.items, params.data);}, + remove: (event, params) => {this.remove(params.items);} }; - - // refresh the nodes. Used when reverting from hierarchical layout - this.body.emitter.on('refreshNodes', this.refresh.bind(this)); - this.body.emitter.on('refresh', this.refresh.bind(this)); - - this.options = {}; this.defaultOptions = { borderWidth: 1, @@ -105,6 +99,20 @@ class NodesHandler { }; util.extend(this.options, this.defaultOptions); + this.bindEventListeners(); + } + + bindEventListeners() { + // refresh the nodes. Used when reverting from hierarchical layout + this.body.emitter.on('refreshNodes', this.refresh.bind(this)); + this.body.emitter.on('refresh', this.refresh.bind(this)); + this.body.emitter.on("destroy", () => { + delete this.body.functions.createNode; + delete this.nodesListeners.add; + delete this.nodesListeners.update; + delete this.nodesListeners.remove; + delete this.nodesListeners; + }); } setOptions(options) { diff --git a/lib/network/modules/PhysicsEngine.js b/lib/network/modules/PhysicsEngine.js index 418c9b1c..95c13e50 100644 --- a/lib/network/modules/PhysicsEngine.js +++ b/lib/network/modules/PhysicsEngine.js @@ -63,6 +63,10 @@ class PhysicsEngine { } util.extend(this.options, this.defaultOptions); + this.bindEventListeners(); + } + + bindEventListeners() { this.body.emitter.on('initPhysics', () => {this.initPhysics();}); this.body.emitter.on('resetPhysics', () => {this.stopSimulation(); this.ready = false;}); this.body.emitter.on('disablePhysics', () => {this.physicsEnabled = false; this.stopSimulation();}); @@ -78,6 +82,10 @@ class PhysicsEngine { } }) this.body.emitter.on('stopSimulation', () => {this.stopSimulation();}); + this.body.emitter.on('destroy', () => { + this.stopSimulation(false); + this.body.emitter.off(); + }); } setOptions(options) { @@ -157,13 +165,17 @@ class PhysicsEngine { /** * Stop the simulation, force stabilization. */ - stopSimulation() { + stopSimulation(emit = true) { this.stabilized = true; - this._emitStabilized(); + if (emit === true) { + this._emitStabilized(); + } if (this.viewFunction !== undefined) { this.body.emitter.off('initRedraw', this.viewFunction); this.viewFunction = undefined; - this.body.emitter.emit('_stopRendering'); + if (emit === true) { + this.body.emitter.emit('_stopRendering'); + } } }