diff --git a/HISTORY.md b/HISTORY.md index d210f5b4..9ed7c690 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -1,7 +1,7 @@ # vis.js history http://visjs.org -## UNRELEASED, version 4.0.1 +## 2015-05-28, version 4.1.0 ### Network diff --git a/bower.json b/bower.json index 3de35e6c..4713737b 100644 --- a/bower.json +++ b/bower.json @@ -1,6 +1,6 @@ { "name": "vis", - "version": "4.0.1-SNAPSHOT", + "version": "4.1.0", "main": ["dist/vis.min.js", "dist/vis.min.css"], "description": "A dynamic, browser-based visualization library.", "homepage": "http://visjs.org/", diff --git a/dist/vis.js b/dist/vis.js index 705e0546..fa8be5bd 100644 --- a/dist/vis.js +++ b/dist/vis.js @@ -4,7 +4,7 @@ * * A dynamic, browser-based visualization library. * - * @version 4.0.1-SNAPSHOT + * @version 4.1.0 * @date 2015-05-28 * * @license @@ -84,64 +84,64 @@ return /******/ (function(modules) { // webpackBootstrap // utils 'use strict'; - exports.util = __webpack_require__(2); - exports.DOMutil = __webpack_require__(3); + exports.util = __webpack_require__(7); + exports.DOMutil = __webpack_require__(13); // data - exports.DataSet = __webpack_require__(4); - exports.DataView = __webpack_require__(5); - exports.Queue = __webpack_require__(6); + exports.DataSet = __webpack_require__(14); + exports.DataView = __webpack_require__(16); + exports.Queue = __webpack_require__(15); // Graph3d - exports.Graph3d = __webpack_require__(7); + exports.Graph3d = __webpack_require__(17); exports.graph3d = { - Camera: __webpack_require__(8), - Filter: __webpack_require__(9), - Point2d: __webpack_require__(10), - Point3d: __webpack_require__(11), - Slider: __webpack_require__(12), - StepNumber: __webpack_require__(13) + Camera: __webpack_require__(21), + Filter: __webpack_require__(22), + Point2d: __webpack_require__(18), + Point3d: __webpack_require__(20), + Slider: __webpack_require__(23), + StepNumber: __webpack_require__(24) }; // Timeline - exports.Timeline = __webpack_require__(14); - exports.Graph2d = __webpack_require__(15); + exports.Timeline = __webpack_require__(25); + exports.Graph2d = __webpack_require__(49); exports.timeline = { - DateUtil: __webpack_require__(16), - DataStep: __webpack_require__(17), - Range: __webpack_require__(18), - stack: __webpack_require__(19), - TimeStep: __webpack_require__(20), + DateUtil: __webpack_require__(31), + DataStep: __webpack_require__(52), + Range: __webpack_require__(29), + stack: __webpack_require__(35), + TimeStep: __webpack_require__(37), components: { items: { - Item: __webpack_require__(21), - BackgroundItem: __webpack_require__(22), - BoxItem: __webpack_require__(57), - PointItem: __webpack_require__(23), - RangeItem: __webpack_require__(24) + Item: __webpack_require__(2), + BackgroundItem: __webpack_require__(40), + BoxItem: __webpack_require__(1), + PointItem: __webpack_require__(39), + RangeItem: __webpack_require__(36) }, - Component: __webpack_require__(25), + Component: __webpack_require__(27), CurrentTime: __webpack_require__(26), - CustomTime: __webpack_require__(27), - DataAxis: __webpack_require__(28), - GraphGroup: __webpack_require__(29), - Group: __webpack_require__(30), - BackgroundGroup: __webpack_require__(31), - ItemSet: __webpack_require__(32), - Legend: __webpack_require__(33), - LineGraph: __webpack_require__(34), - TimeAxis: __webpack_require__(35) + CustomTime: __webpack_require__(44), + DataAxis: __webpack_require__(51), + GraphGroup: __webpack_require__(53), + Group: __webpack_require__(34), + BackgroundGroup: __webpack_require__(38), + ItemSet: __webpack_require__(33), + Legend: __webpack_require__(57), + LineGraph: __webpack_require__(50), + TimeAxis: __webpack_require__(41) } }; // Network - exports.Network = __webpack_require__(36); + exports.Network = __webpack_require__(59); exports.network = { - Images: __webpack_require__(37), - dotparser: __webpack_require__(38), - gephiParser: __webpack_require__(39) + Images: __webpack_require__(112), + dotparser: __webpack_require__(110), + gephiParser: __webpack_require__(111) }; exports.network.convertDot = function (input) { return exports.network.dotparser.DOTToGraph(input); @@ -156,9 +156,9 @@ return /******/ (function(modules) { // webpackBootstrap }; // bundled external libraries - exports.moment = __webpack_require__(40); - exports.hammer = __webpack_require__(41); // TODO: deprecate exports.hammer some day - exports.Hammer = __webpack_require__(41); + exports.moment = __webpack_require__(8); + exports.hammer = __webpack_require__(3); // TODO: deprecate exports.hammer some day + exports.Hammer = __webpack_require__(3); /***/ }, /* 1 */ @@ -166,22217 +166,19434 @@ return /******/ (function(modules) { // webpackBootstrap 'use strict'; - Object.defineProperty(exports, '__esModule', { - value: true - }); - - var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + var Item = __webpack_require__(2); + var util = __webpack_require__(7); - function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } + /** + * @constructor BoxItem + * @extends Item + * @param {Object} data Object containing parameters start + * content, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} [options] Configuration options + * // TODO: describe available options + */ + function BoxItem(data, conversion, options) { + this.props = { + dot: { + width: 0, + height: 0 + }, + line: { + width: 0, + height: 0 + } + }; - var _componentsPhysicsBarnesHutSolver = __webpack_require__(77); + // validate data + if (data) { + if (data.start == undefined) { + throw new Error('Property "start" missing in item ' + data); + } + } - var _componentsPhysicsBarnesHutSolver2 = _interopRequireDefault(_componentsPhysicsBarnesHutSolver); + Item.call(this, data, conversion, options); + } - var _componentsPhysicsRepulsionSolver = __webpack_require__(78); + BoxItem.prototype = new Item(null, null, null); - var _componentsPhysicsRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsRepulsionSolver); + /** + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible + */ + BoxItem.prototype.isVisible = function (range) { + // determine visibility + // TODO: account for the real width of the item. Right now we just add 1/4 to the window + var interval = (range.end - range.start) / 4; + return this.data.start > range.start - interval && this.data.start < range.end + interval; + }; - var _componentsPhysicsHierarchicalRepulsionSolver = __webpack_require__(79); + /** + * Repaint the item + */ + BoxItem.prototype.redraw = function () { + var dom = this.dom; + if (!dom) { + // create DOM + this.dom = {}; + dom = this.dom; - var _componentsPhysicsHierarchicalRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalRepulsionSolver); + // create main box + dom.box = document.createElement('DIV'); - var _componentsPhysicsSpringSolver = __webpack_require__(80); + // contents box (inside the background box). used for making margins + dom.content = document.createElement('DIV'); + dom.content.className = 'vis-item-content'; + dom.box.appendChild(dom.content); - var _componentsPhysicsSpringSolver2 = _interopRequireDefault(_componentsPhysicsSpringSolver); + // line to axis + dom.line = document.createElement('DIV'); + dom.line.className = 'vis-line'; - var _componentsPhysicsHierarchicalSpringSolver = __webpack_require__(81); + // dot on axis + dom.dot = document.createElement('DIV'); + dom.dot.className = 'vis-dot'; - var _componentsPhysicsHierarchicalSpringSolver2 = _interopRequireDefault(_componentsPhysicsHierarchicalSpringSolver); + // attach this item as attribute + dom.box['timeline-item'] = this; - var _componentsPhysicsCentralGravitySolver = __webpack_require__(82); + this.dirty = true; + } - var _componentsPhysicsCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsCentralGravitySolver); + // append DOM to parent DOM + if (!this.parent) { + throw new Error('Cannot redraw item: no parent attached'); + } + if (!dom.box.parentNode) { + var foreground = this.parent.dom.foreground; + if (!foreground) throw new Error('Cannot redraw item: parent has no foreground container element'); + foreground.appendChild(dom.box); + } + if (!dom.line.parentNode) { + var background = this.parent.dom.background; + if (!background) throw new Error('Cannot redraw item: parent has no background container element'); + background.appendChild(dom.line); + } + if (!dom.dot.parentNode) { + var axis = this.parent.dom.axis; + if (!background) throw new Error('Cannot redraw item: parent has no axis container element'); + axis.appendChild(dom.dot); + } + this.displayed = true; - var _componentsPhysicsFA2BasedRepulsionSolver = __webpack_require__(83); + // Update DOM when item is marked dirty. An item is marked dirty when: + // - the item is not yet rendered + // - the item's data is changed + // - the item is selected/deselected + if (this.dirty) { + this._updateContents(this.dom.content); + this._updateTitle(this.dom.box); + this._updateDataAttributes(this.dom.box); + this._updateStyle(this.dom.box); - var _componentsPhysicsFA2BasedRepulsionSolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedRepulsionSolver); + // update class + var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); + dom.box.className = 'vis-item vis-box' + className; + dom.line.className = 'vis-item vis-line' + className; + dom.dot.className = 'vis-item vis-dot' + className; - var _componentsPhysicsFA2BasedCentralGravitySolver = __webpack_require__(84); + // recalculate size + this.props.dot.height = dom.dot.offsetHeight; + this.props.dot.width = dom.dot.offsetWidth; + this.props.line.width = dom.line.offsetWidth; + this.width = dom.box.offsetWidth; + this.height = dom.box.offsetHeight; - var _componentsPhysicsFA2BasedCentralGravitySolver2 = _interopRequireDefault(_componentsPhysicsFA2BasedCentralGravitySolver); + this.dirty = false; + } - var util = __webpack_require__(2); + this._repaintDeleteButton(dom.box); + }; - var PhysicsEngine = (function () { - function PhysicsEngine(body) { - _classCallCheck(this, PhysicsEngine); + /** + * Show the item in the DOM (when not already displayed). The items DOM will + * be created when needed. + */ + BoxItem.prototype.show = function () { + if (!this.displayed) { + this.redraw(); + } + }; - this.body = body; - this.physicsBody = { physicsNodeIndices: [], physicsEdgeIndices: [], forces: {}, velocities: {} }; + /** + * Hide the item from the DOM (when visible) + */ + BoxItem.prototype.hide = function () { + if (this.displayed) { + var dom = this.dom; - this.physicsEnabled = true; - this.simulationInterval = 1000 / 60; - this.requiresTimeout = true; - this.previousStates = {}; - this.freezeCache = {}; - this.renderTimer = undefined; + if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); + if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); + if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); - this.stabilized = false; - this.startedStabilization = false; - this.stabilizationIterations = 0; - this.ready = false; // will be set to true if the stabilize + this.displayed = false; + } + }; - // default options - this.options = {}; - this.defaultOptions = { - barnesHut: { - theta: 0.5, - gravitationalConstant: -2000, - centralGravity: 0.3, - springLength: 95, - springConstant: 0.04, - damping: 0.09, - avoidOverlap: 0 - }, - forceAtlas2Based: { - theta: 0.5, - gravitationalConstant: -50, - centralGravity: 0.01, - springConstant: 0.08, - springLength: 100, - damping: 0.4, - avoidOverlap: 0 - }, - repulsion: { - centralGravity: 0.2, - springLength: 200, - springConstant: 0.05, - nodeDistance: 100, - damping: 0.09, - avoidOverlap: 0 - }, - hierarchicalRepulsion: { - centralGravity: 0, - springLength: 100, - springConstant: 0.01, - nodeDistance: 120, - damping: 0.09 - }, - maxVelocity: 50, - minVelocity: 0.1, // px/s - solver: 'barnesHut', - stabilization: { - enabled: true, - iterations: 1000, // maximum number of iteration to stabilize - updateInterval: 50, - onlyDynamicEdges: false, - fit: true - }, - timestep: 0.5 - }; - util.extend(this.options, this.defaultOptions); + /** + * Reposition the item horizontally + * @Override + */ + BoxItem.prototype.repositionX = function () { + var start = this.conversion.toScreen(this.data.start); + var align = this.options.align; + var left; - this.bindEventListeners(); + // calculate left position of the box + if (align == 'right') { + this.left = start - this.width; + } else if (align == 'left') { + this.left = start; + } else { + // default or 'center' + this.left = start - this.width / 2; } - _createClass(PhysicsEngine, [{ - key: 'bindEventListeners', - value: function bindEventListeners() { - var _this = this; + // reposition box + this.dom.box.style.left = this.left + 'px'; - this.body.emitter.on('initPhysics', function () { - _this.initPhysics(); - }); - this.body.emitter.on('resetPhysics', function () { - _this.stopSimulation();_this.ready = false; - }); - this.body.emitter.on('disablePhysics', function () { - _this.physicsEnabled = false;_this.stopSimulation(); - }); - this.body.emitter.on('restorePhysics', function () { - _this.setOptions(_this.options); - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('startSimulation', function () { - if (_this.ready === true) { - _this.startSimulation(); - } - }); - this.body.emitter.on('stopSimulation', function () { - _this.stopSimulation(); - }); - this.body.emitter.on('destroy', function () { - _this.stopSimulation(false); - _this.body.emitter.off(); - }); - } - }, { - key: 'setOptions', - value: function setOptions(options) { - if (options !== undefined) { - if (options === false) { - this.physicsEnabled = false; - this.stopSimulation(); - } else { - this.physicsEnabled = true; - util.selectiveNotDeepExtend(['stabilization'], this.options, options); - util.mergeOptions(this.options, options, 'stabilization'); - } - } - this.init(); - } - }, { - key: 'init', - value: function init() { - var options; - if (this.options.solver === 'forceAtlas2Based') { - options = this.options.forceAtlas2Based; - this.nodesSolver = new _componentsPhysicsFA2BasedRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsFA2BasedCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'repulsion') { - options = this.options.repulsion; - this.nodesSolver = new _componentsPhysicsRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else if (this.options.solver === 'hierarchicalRepulsion') { - options = this.options.hierarchicalRepulsion; - this.nodesSolver = new _componentsPhysicsHierarchicalRepulsionSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsHierarchicalSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } else { - // barnesHut - options = this.options.barnesHut; - this.nodesSolver = new _componentsPhysicsBarnesHutSolver2['default'](this.body, this.physicsBody, options); - this.edgesSolver = new _componentsPhysicsSpringSolver2['default'](this.body, this.physicsBody, options); - this.gravitySolver = new _componentsPhysicsCentralGravitySolver2['default'](this.body, this.physicsBody, options); - } + // reposition line + this.dom.line.style.left = start - this.props.line.width / 2 + 'px'; - this.modelOptions = options; - } - }, { - key: 'initPhysics', - value: function initPhysics() { - if (this.physicsEnabled === true) { - if (this.options.stabilization.enabled === true) { - this.stabilize(); - } else { - this.stabilized = false; - this.ready = true; - this.body.emitter.emit('fit', {}, true); - this.startSimulation(); - } - } else { - this.ready = true; - this.body.emitter.emit('fit'); - } - } - }, { - key: 'startSimulation', + // reposition dot + this.dom.dot.style.left = start - this.props.dot.width / 2 + 'px'; + }; - /** - * Start the simulation - */ - value: function startSimulation() { - if (this.physicsEnabled === true) { - this.stabilized = false; + /** + * Reposition the item vertically + * @Override + */ + BoxItem.prototype.repositionY = function () { + var orientation = this.options.orientation.item; + var box = this.dom.box; + var line = this.dom.line; + var dot = this.dom.dot; - // this sets the width of all nodes initially which could be required for the avoidOverlap - this.body.emitter.emit('_resizeNodes'); + if (orientation == 'top') { + box.style.top = (this.top || 0) + 'px'; - if (this.viewFunction === undefined) { - this.viewFunction = this.simulationStep.bind(this); - this.body.emitter.on('initRedraw', this.viewFunction); - this.body.emitter.emit('_startRendering'); - } - } else { - this.body.emitter.emit('_redraw'); - } - } - }, { - key: 'stopSimulation', + line.style.top = '0'; + line.style.height = this.parent.top + this.top + 1 + 'px'; + line.style.bottom = ''; + } else { + // orientation 'bottom' + var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty + var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; - /** - * Stop the simulation, force stabilization. - */ - value: function stopSimulation() { - var emit = arguments[0] === undefined ? true : arguments[0]; + box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; + line.style.top = itemSetHeight - lineHeight + 'px'; + line.style.bottom = '0'; + } - this.stabilized = true; - if (emit === true) { - this._emitStabilized(); - } - if (this.viewFunction !== undefined) { - this.body.emitter.off('initRedraw', this.viewFunction); - this.viewFunction = undefined; - if (emit === true) { - this.body.emitter.emit('_stopRendering'); - } - } - } - }, { - key: 'simulationStep', + dot.style.top = -this.props.dot.height / 2 + 'px'; + }; - /** - * The viewFunction inserts this step into each renderloop. It calls the physics tick and handles the cleanup at stabilized. - * - */ - value: function simulationStep() { - // check if the physics have settled - var startTime = Date.now(); - this.physicsTick(); - var physicsTime = Date.now() - startTime; + module.exports = BoxItem; - // run double speed if it is a little graph - if ((physicsTime < 0.4 * this.simulationInterval || this.runDoubleSpeed === true) && this.stabilized === false) { - this.physicsTick(); +/***/ }, +/* 2 */ +/***/ function(module, exports, __webpack_require__) { - // this makes sure there is no jitter. The decision is taken once to run it at double speed. - this.runDoubleSpeed = true; - } + 'use strict'; - if (this.stabilized === true) { - if (this.stabilizationIterations > 1) { - // trigger the 'stabilized' event. - // The event is triggered on the next tick, to prevent the case that - // it is fired while initializing the Network, in which case you would not - // be able to catch it - this.startedStabilization = false; - //this._emitStabilized(); - } - this.stopSimulation(); - } - } - }, { - key: '_emitStabilized', - value: function _emitStabilized() { - var _this2 = this; + var Hammer = __webpack_require__(3); + var util = __webpack_require__(7); - if (this.stabilizationIterations > 1) { - setTimeout(function () { - _this2.body.emitter.emit('stabilized', { iterations: _this2.stabilizationIterations }); - _this2.stabilizationIterations = 0; - }, 0); - } - } - }, { - key: 'physicsTick', + /** + * @constructor Item + * @param {Object} data Object containing (optional) parameters type, + * start, end, content, group, className. + * @param {{toScreen: function, toTime: function}} conversion + * Conversion functions from time to screen and vice versa + * @param {Object} options Configuration options + * // TODO: describe available options + */ + function Item(data, conversion, options) { + this.id = null; + this.parent = null; + this.data = data; + this.dom = null; + this.conversion = conversion || {}; + this.options = options || {}; - /** - * A single simulation step (or 'tick') in the physics simulation - * - * @private - */ - value: function physicsTick() { - if (this.stabilized === false) { - this.calculateForces(); - this.stabilized = this.moveNodes(); + this.selected = false; + this.displayed = false; + this.dirty = true; - // determine if the network has stabilzied - if (this.stabilized === true) { - this.revert(); - } else { - // this is here to ensure that there is no start event when the network is already stable. - if (this.startedStabilization === false) { - this.body.emitter.emit('startStabilizing'); - this.startedStabilization = true; - } - } + this.top = null; + this.left = null; + this.width = null; + this.height = null; + } - this.stabilizationIterations++; - } - } - }, { - key: 'updatePhysicsData', + Item.prototype.stack = true; - /** - * Nodes and edges can have the physics toggles on or off. A collection of indices is created here so we can skip the check all the time. - * - * @private - */ - value: function updatePhysicsData() { - this.physicsBody.forces = {}; - this.physicsBody.physicsNodeIndices = []; - this.physicsBody.physicsEdgeIndices = []; - var nodes = this.body.nodes; - var edges = this.body.edges; - - // get node indices for physics - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.physics === true) { - this.physicsBody.physicsNodeIndices.push(nodeId); - } - } - } - - // get edge indices for physics - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.physics === true) { - this.physicsBody.physicsEdgeIndices.push(edgeId); - } - } - } - - // get the velocity and the forces vector - for (var i = 0; i < this.physicsBody.physicsNodeIndices.length; i++) { - var nodeId = this.physicsBody.physicsNodeIndices[i]; - this.physicsBody.forces[nodeId] = { x: 0, y: 0 }; - - // forces can be reset because they are recalculated. Velocities have to persist. - if (this.physicsBody.velocities[nodeId] === undefined) { - this.physicsBody.velocities[nodeId] = { x: 0, y: 0 }; - } - } - - // clean deleted nodes from the velocity vector - for (var nodeId in this.physicsBody.velocities) { - if (nodes[nodeId] === undefined) { - delete this.physicsBody.velocities[nodeId]; - } - } - } - }, { - key: 'revert', - - /** - * Revert the simulation one step. This is done so after stabilization, every new start of the simulation will also say stabilized. - */ - value: function revert() { - var nodeIds = Object.keys(this.previousStates); - var nodes = this.body.nodes; - var velocities = this.physicsBody.velocities; - - for (var i = 0; i < nodeIds.length; i++) { - var nodeId = nodeIds[i]; - if (nodes[nodeId] !== undefined) { - if (nodes[nodeId].options.physics === true) { - velocities[nodeId].x = this.previousStates[nodeId].vx; - velocities[nodeId].y = this.previousStates[nodeId].vy; - nodes[nodeId].x = this.previousStates[nodeId].x; - nodes[nodeId].y = this.previousStates[nodeId].y; - } - } else { - delete this.previousStates[nodeId]; - } - } - } - }, { - key: 'moveNodes', - - /** - * move the nodes one timestap and check if they are stabilized - * @returns {boolean} - */ - value: function moveNodes() { - var nodesPresent = false; - var nodeIndices = this.physicsBody.physicsNodeIndices; - var maxVelocity = this.options.maxVelocity ? this.options.maxVelocity : 1000000000; - var stabilized = true; - var vminCorrected = this.options.minVelocity / Math.max(this.body.view.scale, 0.05); - - for (var i = 0; i < nodeIndices.length; i++) { - var nodeId = nodeIndices[i]; - var nodeVelocity = this._performStep(nodeId, maxVelocity); - // stabilized is true if stabilized is true and velocity is smaller than vmin --> all nodes must be stabilized - stabilized = nodeVelocity < vminCorrected && stabilized === true; - nodesPresent = true; - } - - if (nodesPresent === true) { - if (vminCorrected > 0.5 * this.options.maxVelocity) { - return false; - } else { - return stabilized; - } - } - return true; - } - }, { - key: '_performStep', - - /** - * Perform the actual step - * - * @param nodeId - * @param maxVelocity - * @returns {number} - * @private - */ - value: function _performStep(nodeId, maxVelocity) { - var node = this.body.nodes[nodeId]; - var timestep = this.options.timestep; - var forces = this.physicsBody.forces; - var velocities = this.physicsBody.velocities; - - // store the state so we can revert - this.previousStates[nodeId] = { x: node.x, y: node.y, vx: velocities[nodeId].x, vy: velocities[nodeId].y }; - - if (node.options.fixed.x === false) { - var dx = this.modelOptions.damping * velocities[nodeId].x; // damping force - var ax = (forces[nodeId].x - dx) / node.options.mass; // acceleration - velocities[nodeId].x += ax * timestep; // velocity - velocities[nodeId].x = Math.abs(velocities[nodeId].x) > maxVelocity ? velocities[nodeId].x > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].x; - node.x += velocities[nodeId].x * timestep; // position - } else { - forces[nodeId].x = 0; - velocities[nodeId].x = 0; - } - - if (node.options.fixed.y === false) { - var dy = this.modelOptions.damping * velocities[nodeId].y; // damping force - var ay = (forces[nodeId].y - dy) / node.options.mass; // acceleration - velocities[nodeId].y += ay * timestep; // velocity - velocities[nodeId].y = Math.abs(velocities[nodeId].y) > maxVelocity ? velocities[nodeId].y > 0 ? maxVelocity : -maxVelocity : velocities[nodeId].y; - node.y += velocities[nodeId].y * timestep; // position - } else { - forces[nodeId].y = 0; - velocities[nodeId].y = 0; - } - - var totalVelocity = Math.sqrt(Math.pow(velocities[nodeId].x, 2) + Math.pow(velocities[nodeId].y, 2)); - return totalVelocity; - } - }, { - key: 'calculateForces', - - /** - * calculate the forces for one physics iteration. - */ - value: function calculateForces() { - this.gravitySolver.solve(); - this.nodesSolver.solve(); - this.edgesSolver.solve(); - } - }, { - key: '_freezeNodes', - - /** - * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization - * because only the supportnodes for the smoothCurves have to settle. - * - * @private - */ - value: function _freezeNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (nodes[id].x && nodes[id].y) { - this.freezeCache[id] = { x: nodes[id].options.fixed.x, y: nodes[id].options.fixed.y }; - nodes[id].options.fixed.x = true; - nodes[id].options.fixed.y = true; - } - } - } - } - }, { - key: '_restoreFrozenNodes', - - /** - * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. - * - * @private - */ - value: function _restoreFrozenNodes() { - var nodes = this.body.nodes; - for (var id in nodes) { - if (nodes.hasOwnProperty(id)) { - if (this.freezeCache[id] !== undefined) { - nodes[id].options.fixed.x = this.freezeCache[id].x; - nodes[id].options.fixed.y = this.freezeCache[id].y; - } - } - } - this.freezeCache = {}; - } - }, { - key: 'stabilize', - - /** - * Find a stable position for all nodes - * @private - */ - value: function stabilize() { - var _this3 = this; - - var iterations = arguments[0] === undefined ? this.options.stabilization.iterations : arguments[0]; - - if (typeof iterations !== 'number') { - console.log('The stabilize method needs a numeric amount of iterations. Switching to default: ', this.options.stabilization.iterations); - iterations = this.options.stabilization.iterations; - } - - // this sets the width of all nodes initially which could be required for the avoidOverlap - this.body.emitter.emit('_resizeNodes'); - - // stop the render loop - this.stopSimulation(); - - // set stabilze to false - this.stabilized = false; - - // block redraw requests - this.body.emitter.emit('_blockRedrawRequests'); - this.targetIterations = iterations; - - // start the stabilization - if (this.options.stabilization.onlyDynamicEdges === true) { - this._freezeNodes(); - } - this.stabilizationIterations = 0; - - setTimeout(function () { - return _this3._stabilizationBatch(); - }, 0); - } - }, { - key: '_stabilizationBatch', - value: function _stabilizationBatch() { - var count = 0; - while (this.stabilized === false && count < this.options.stabilization.updateInterval && this.stabilizationIterations < this.targetIterations) { - this.physicsTick(); - this.stabilizationIterations++; - count++; - } - - if (this.stabilized === false && this.stabilizationIterations < this.targetIterations) { - this.body.emitter.emit('stabilizationProgress', { iterations: this.stabilizationIterations, total: this.targetIterations }); - setTimeout(this._stabilizationBatch.bind(this), 0); - } else { - this._finalizeStabilization(); - } - } - }, { - key: '_finalizeStabilization', - value: function _finalizeStabilization() { - this.body.emitter.emit('_allowRedrawRequests'); - if (this.options.stabilization.fit === true) { - this.body.emitter.emit('fit'); - } - - if (this.options.stabilization.onlyDynamicEdges === true) { - this._restoreFrozenNodes(); - } - - this.body.emitter.emit('stabilizationIterationsDone'); - this.body.emitter.emit('_requestRedraw'); - - if (this.stabilized === true) { - this._emitStabilized(); - } else { - this.startSimulation(); - } - - this.ready = true; - } - }]); - - return PhysicsEngine; - })(); - - exports['default'] = PhysicsEngine; - module.exports = exports['default']; - -/***/ }, -/* 2 */ -/***/ function(module, exports, __webpack_require__) { - - // utility functions - - // first check if moment.js is already loaded in the browser window, if so, - // use this instance. Else, load via commonjs. - - 'use strict'; - - var moment = __webpack_require__(40); - var uuid = __webpack_require__(42); + /** + * Select current item + */ + Item.prototype.select = function () { + this.selected = true; + this.dirty = true; + if (this.displayed) this.redraw(); + }; /** - * Test whether given object is a number - * @param {*} object - * @return {Boolean} isNumber + * Unselect current item */ - exports.isNumber = function (object) { - return object instanceof Number || typeof object == 'number'; + Item.prototype.unselect = function () { + this.selected = false; + this.dirty = true; + if (this.displayed) this.redraw(); }; /** - * Remove everything in the DOM object - * @param DOMobject + * Set data for the item. Existing data will be updated. The id should not + * be changed. When the item is displayed, it will be redrawn immediately. + * @param {Object} data */ - exports.recursiveDOMDelete = function (DOMobject) { - if (DOMobject) { - while (DOMobject.hasChildNodes() === true) { - exports.recursiveDOMDelete(DOMobject.firstChild); - DOMobject.removeChild(DOMobject.firstChild); - } + Item.prototype.setData = function (data) { + var groupChanged = data.group != undefined && this.data.group != data.group; + if (groupChanged) { + this.parent.itemSet._moveToGroup(this, data.group); } + + this.data = data; + this.dirty = true; + if (this.displayed) this.redraw(); }; /** - * this function gives you a range between 0 and 1 based on the min and max values in the set, the total sum of all values and the current value. - * - * @param min - * @param max - * @param total - * @param value - * @returns {number} + * Set a parent for the item + * @param {ItemSet | Group} parent */ - exports.giveRange = function (min, max, total, value) { - if (max == min) { - return 0.5; + Item.prototype.setParent = function (parent) { + if (this.displayed) { + this.hide(); + this.parent = parent; + if (this.parent) { + this.show(); + } } else { - var scale = 1 / (max - min); - return Math.max(0, (value - min) * scale); + this.parent = parent; } }; /** - * Test whether given object is a string - * @param {*} object - * @return {Boolean} isString + * Check whether this item is visible inside given range + * @returns {{start: Number, end: Number}} range with a timestamp for start and end + * @returns {boolean} True if visible */ - exports.isString = function (object) { - return object instanceof String || typeof object == 'string'; + Item.prototype.isVisible = function (range) { + // Should be implemented by Item implementations + return false; }; /** - * Test whether given object is a Date, or a String containing a Date - * @param {Date | String} object - * @return {Boolean} isDate + * Show the Item in the DOM (when not already visible) + * @return {Boolean} changed */ - exports.isDate = function (object) { - if (object instanceof Date) { - return true; - } else if (exports.isString(object)) { - // test whether this string contains a date - var match = ASPDateRegex.exec(object); - if (match) { - return true; - } else if (!isNaN(Date.parse(object))) { - return true; - } - } - + Item.prototype.show = function () { return false; }; /** - * Create a semi UUID - * source: http://stackoverflow.com/a/105074/1262753 - * @return {String} uuid + * Hide the Item from the DOM (when visible) + * @return {Boolean} changed */ - exports.randomUUID = function () { - return uuid.v4(); + Item.prototype.hide = function () { + return false; }; /** - * assign all keys of an object that are not nested objects to a certain value (used for color objects). - * @param obj - * @param value + * Repaint the item */ - exports.assignAllKeys = function (obj, value) { - for (var prop in obj) { - if (obj.hasOwnProperty(prop)) { - if (typeof obj[prop] !== 'object') { - obj[prop] = value; - } - } - } - }; + Item.prototype.redraw = function () {}; /** - * Fill an object with a possibly partially defined other object. Only copies values if the a object has an object requiring values. - * That means an object is not created on a property if only the b object has it. - * @param obj - * @param value + * Reposition the Item horizontally */ - exports.fillIfDefined = function (a, b) { - var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - - for (var prop in a) { - if (b[prop] !== undefined) { - if (typeof b[prop] !== 'object') { - if ((b[prop] === undefined || b[prop] === null) && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } else { - if (typeof a[prop] === 'object') { - exports.fillIfDefined(a[prop], b[prop], allowDeletion); - } - } - } - } - }; + Item.prototype.repositionX = function () {}; /** - * Extend object a with the properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Object} a - * @param {... Object} b - * @return {Object} a + * Reposition the Item vertically */ - exports.protoExtend = function (a, b) { - for (var i = 1; i < arguments.length; i++) { - var other = arguments[i]; - for (var prop in other) { - a[prop] = other[prop]; - } - } - return a; - }; + Item.prototype.repositionY = function () {}; /** - * Extend object a with the properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Object} a - * @param {... Object} b - * @return {Object} a + * Repaint a delete button on the top right of the item when the item is selected + * @param {HTMLElement} anchor + * @protected */ - exports.extend = function (a, b) { - for (var i = 1; i < arguments.length; i++) { - var other = arguments[i]; - for (var prop in other) { - if (other.hasOwnProperty(prop)) { - a[prop] = other[prop]; - } + Item.prototype._repaintDeleteButton = function (anchor) { + if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { + // create and show button + var me = this; + + var deleteButton = document.createElement('div'); + deleteButton.className = 'vis-delete'; + deleteButton.title = 'Delete this item'; + + // TODO: be able to destroy the delete button + new Hammer(deleteButton).on('tap', function (event) { + event.stopPropagation(); + me.parent.removeFromDataSet(me); + }); + + anchor.appendChild(deleteButton); + this.dom.deleteButton = deleteButton; + } else if (!this.selected && this.dom.deleteButton) { + // remove button + if (this.dom.deleteButton.parentNode) { + this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } + this.dom.deleteButton = null; } - return a; }; /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private */ - exports.selectiveExtend = function (props, a, b) { - if (!Array.isArray(props)) { - throw new Error('Array with property names expected as first argument'); + Item.prototype._updateContents = function (element) { + var content; + if (this.options.template) { + var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset + content = this.options.template(itemData); + } else { + content = this.data.content; } - for (var i = 2; i < arguments.length; i++) { - var other = arguments[i]; - - for (var p = 0; p < props.length; p++) { - var prop = props[p]; - if (other.hasOwnProperty(prop)) { - a[prop] = other[prop]; + var changed = this._contentToString(this.content) !== this._contentToString(content); + if (changed) { + // only replace the content when changed + if (content instanceof Element) { + element.innerHTML = ''; + element.appendChild(content); + } else if (content != undefined) { + element.innerHTML = content; + } else { + if (!(this.data.type == 'background' && this.data.content === undefined)) { + throw new Error('Property "content" missing in item ' + this.id); } } + + this.content = content; } - return a; }; /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a - */ - exports.selectiveDeepExtend = function (props, a, b) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - - // TODO: add support for Arrays to deepExtend - if (Array.isArray(b)) { - throw new TypeError('Arrays are not supported by deepExtend'); - } - for (var i = 2; i < arguments.length; i++) { - var other = arguments[i]; - for (var p = 0; p < props.length; p++) { - var prop = props[p]; - if (other.hasOwnProperty(prop)) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop], false, allowDeletion); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } - } else if (Array.isArray(b[prop])) { - throw new TypeError('Arrays are not supported by deepExtend'); - } else { - a[prop] = b[prop]; - } - } - } + * Set HTML contents for the item + * @param {Element} element HTML element to fill with the contents + * @private + */ + Item.prototype._updateTitle = function (element) { + if (this.data.title != null) { + element.title = this.data.title || ''; + } else { + element.removeAttribute('vis-title'); } - return a; }; /** - * Extend object a with selected properties of object b or a series of objects - * Only properties with defined values are copied - * @param {Array.} props - * @param {Object} a - * @param {Object} b - * @return {Object} a + * Process dataAttributes timeline option and set as data- attributes on dom.content + * @param {Element} element HTML element to which the attributes will be attached + * @private */ - exports.selectiveNotDeepExtend = function (props, a, b) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + Item.prototype._updateDataAttributes = function (element) { + if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { + var attributes = []; - // TODO: add support for Arrays to deepExtend - if (Array.isArray(b)) { - throw new TypeError('Arrays are not supported by deepExtend'); - } - for (var prop in b) { - if (b.hasOwnProperty(prop)) { - if (props.indexOf(prop) == -1) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop]); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } - } else if (Array.isArray(b[prop])) { - throw new TypeError('Arrays are not supported by deepExtend'); - } else { - a[prop] = b[prop]; - } - } + if (Array.isArray(this.options.dataAttributes)) { + attributes = this.options.dataAttributes; + } else if (this.options.dataAttributes == 'all') { + attributes = Object.keys(this.data); + } else { + return; } - } - return a; - }; - /** - * Deep extend an object a with the properties of object b - * @param {Object} a - * @param {Object} b - * @param [Boolean] protoExtend --> optional parameter. If true, the prototype values will also be extended. - * (ie. the options objects that inherit from others will also get the inherited options) - * @param [Boolean] global --> optional parameter. If true, the values of fields that are null will not deleted - * @returns {Object} - */ - exports.deepExtend = function (a, b, protoExtend, allowDeletion) { - for (var prop in b) { - if (b.hasOwnProperty(prop) || protoExtend === true) { - if (b[prop] && b[prop].constructor === Object) { - if (a[prop] === undefined) { - a[prop] = {}; - } - if (a[prop].constructor === Object) { - exports.deepExtend(a[prop], b[prop], protoExtend); - } else { - if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { - delete a[prop]; - } else { - a[prop] = b[prop]; - } - } - } else if (Array.isArray(b[prop])) { - a[prop] = []; - for (var i = 0; i < b[prop].length; i++) { - a[prop].push(b[prop][i]); - } + for (var i = 0; i < attributes.length; i++) { + var name = attributes[i]; + var value = this.data[name]; + + if (value != null) { + element.setAttribute('data-' + name, value); } else { - a[prop] = b[prop]; + element.removeAttribute('data-' + name); } } } - return a; }; /** - * Test whether all elements in two arrays are equal. - * @param {Array} a - * @param {Array} b - * @return {boolean} Returns true if both arrays have the same length and same - * elements. + * Update custom styles of the element + * @param element + * @private */ - exports.equalArray = function (a, b) { - if (a.length != b.length) return false; - - for (var i = 0, len = a.length; i < len; i++) { - if (a[i] != b[i]) return false; + Item.prototype._updateStyle = function (element) { + // remove old styles + if (this.style) { + util.removeCssText(element, this.style); + this.style = null; } - return true; + // append new styles + if (this.data.style) { + util.addCssText(element, this.data.style); + this.style = this.data.style; + } }; /** - * Convert an object to another type - * @param {Boolean | Number | String | Date | Moment | Null | undefined} object - * @param {String | undefined} type Name of the type. Available types: - * 'Boolean', 'Number', 'String', - * 'Date', 'Moment', ISODate', 'ASPDate'. - * @return {*} object - * @throws Error + * Stringify the items contents + * @param {string | Element | undefined} content + * @returns {string | undefined} + * @private */ - exports.convert = function (object, type) { - var match; + Item.prototype._contentToString = function (content) { + if (typeof content === 'string') return content; + if (content && 'outerHTML' in content) return content.outerHTML; + return content; + }; - if (object === undefined) { - return undefined; - } - if (object === null) { - return null; - } + module.exports = Item; - if (!type) { - return object; - } - if (!(typeof type === 'string') && !(type instanceof String)) { - throw new Error('Type must be a string'); - } + // should be implemented by the item - //noinspection FallthroughInSwitchStatementJS - switch (type) { - case 'boolean': - case 'Boolean': - return Boolean(object); + // should be implemented by the item - case 'number': - case 'Number': - return Number(object.valueOf()); + // should be implemented by the item - case 'string': - case 'String': - return String(object); +/***/ }, +/* 3 */ +/***/ function(module, exports, __webpack_require__) { - case 'Date': - if (exports.isNumber(object)) { - return new Date(object); - } - if (object instanceof Date) { - return new Date(object.valueOf()); - } else if (moment.isMoment(object)) { - return new Date(object.valueOf()); - } - if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return new Date(Number(match[1])); // parse number - } else { - return moment(object).toDate(); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); - } + // Only load hammer.js when in a browser environment + // (loading hammer.js in a node.js environment gives errors) + 'use strict'; - case 'Moment': - if (exports.isNumber(object)) { - return moment(object); - } - if (object instanceof Date) { - return moment(object.valueOf()); - } else if (moment.isMoment(object)) { - return moment(object); - } - if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return moment(Number(match[1])); // parse number - } else { - return moment(object); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); - } + if (typeof window !== 'undefined') { + var propagating = __webpack_require__(4); + var Hammer = window['Hammer'] || __webpack_require__(5); + module.exports = propagating(Hammer, { + preventDefault: 'mouse' + }); + } else { + module.exports = function () { + throw Error('hammer.js is only available in a browser, not in node.js.'); + }; + } - case 'ISODate': - if (exports.isNumber(object)) { - return new Date(object); - } else if (object instanceof Date) { - return object.toISOString(); - } else if (moment.isMoment(object)) { - return object.toDate().toISOString(); - } else if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - if (match) { - // object is an ASP date - return new Date(Number(match[1])).toISOString(); // parse number - } else { - return new Date(object).toISOString(); // parse string - } - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ISODate'); - } +/***/ }, +/* 4 */ +/***/ function(module, exports, __webpack_require__) { - case 'ASPDate': - if (exports.isNumber(object)) { - return '/Date(' + object + ')/'; - } else if (object instanceof Date) { - return '/Date(' + object.valueOf() + ')/'; - } else if (exports.isString(object)) { - match = ASPDateRegex.exec(object); - var value; - if (match) { - // object is an ASP date - value = new Date(Number(match[1])).valueOf(); // parse number - } else { - value = new Date(object).valueOf(); // parse string - } - return '/Date(' + value + ')/'; - } else { - throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ASPDate'); - } + var __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;'use strict'; - default: - throw new Error('Unknown type "' + type + '"'); + (function (factory) { + if (true) { + // AMD. Register as an anonymous module. + !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof exports === 'object') { + // Node. Does not work with strict CommonJS, but + // only CommonJS-like environments that support module.exports, + // like Node. + module.exports = factory(); + } else { + // Browser globals (root is window) + window.propagating = factory(); } - }; + }(function () { + var _firstTarget = null; // singleton, will contain the target element where the touch event started + var _processing = false; // singleton, true when a touch event is being handled - // parse ASP.Net Date pattern, - // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' - // code from http://momentjs.com/ - var ASPDateRegex = /^\/?Date\((\-?\d+)/i; + /** + * Extend an Hammer.js instance with event propagation. + * + * Features: + * - Events emitted by hammer will propagate in order from child to parent + * elements. + * - Events are extended with a function `event.stopPropagation()` to stop + * propagation to parent elements. + * - An option `preventDefault` to stop all default browser behavior. + * + * Usage: + * var hammer = propagatingHammer(new Hammer(element)); + * var hammer = propagatingHammer(new Hammer(element), {preventDefault: true}); + * + * @param {Hammer.Manager} hammer An hammer instance. + * @param {Object} [options] Available options: + * - `preventDefault: true | 'mouse' | 'touch' | 'pen'`. + * Enforce preventing the default browser behavior. + * Cannot be set to `false`. + * @return {Hammer.Manager} Returns the same hammer instance with extended + * functionality + */ + return function propagating(hammer, options) { + if (options && options.preventDefault === false) { + throw new Error('Only supports preventDefault == true'); + } + var _options = options || { + preventDefault: false + }; - /** - * Get the type of an object, for example exports.getType([]) returns 'Array' - * @param {*} object - * @return {String} type - */ - exports.getType = function (object) { - var type = typeof object; + if (hammer.Manager) { + // This looks like the Hammer constructor. + // Overload the constructors with our own. + var Hammer = hammer; - if (type == 'object') { - if (object === null) { - return 'null'; - } - if (object instanceof Boolean) { - return 'Boolean'; - } - if (object instanceof Number) { - return 'Number'; - } - if (object instanceof String) { - return 'String'; - } - if (Array.isArray(object)) { - return 'Array'; - } - if (object instanceof Date) { - return 'Date'; + var PropagatingHammer = function(element, options) { + return propagating(new Hammer(element, options), _options); + }; + Hammer.extend(PropagatingHammer, Hammer); + PropagatingHammer.Manager = function (element, options) { + return propagating(new Hammer.Manager(element, options), _options); + }; + + return PropagatingHammer; } - return 'Object'; - } else if (type == 'number') { - return 'Number'; - } else if (type == 'boolean') { - return 'Boolean'; - } else if (type == 'string') { - return 'String'; - } else if (type === undefined) { - return 'undefined'; - } - return type; - }; + // attach to DOM element + var element = hammer.element; + element.hammer = hammer; - /** - * Used to extend an array and copy it. This is used to propagate paths recursively. - * - * @param arr - * @param newValue - * @returns {Array} - */ - exports.copyAndExtendArray = function (arr, newValue) { - var newArr = []; - for (var i = 0; i < arr.length; i++) { - newArr.push(arr[i]); - } - newArr.push(newValue); - return newArr; - }; + // move the original functions that we will wrap + hammer._on = hammer.on; + hammer._off = hammer.off; + hammer._emit = hammer.emit; + hammer._destroy = hammer.destroy; - /** - * Used to extend an array and copy it. This is used to propagate paths recursively. - * - * @param arr - * @param newValue - * @returns {Array} - */ - exports.copyArray = function (arr) { - var newArr = []; - for (var i = 0; i < arr.length; i++) { - newArr.push(arr[i]); - } - return newArr; - }; + /** @type {Object.>} */ + hammer._handlers = {}; - /** - * Retrieve the absolute left value of a DOM element - * @param {Element} elem A dom element, for example a div - * @return {number} left The absolute left position of this element - * in the browser page. - */ - exports.getAbsoluteLeft = function (elem) { - return elem.getBoundingClientRect().left; - }; + // register an event to catch the start of a gesture and store the + // target in a singleton + hammer._on('hammer.input', function (event) { + if (_options.preventDefault === true || (_options.preventDefault === event.pointerType)) { + event.preventDefault(); + } + if (event.isFirst) { + _firstTarget = event.target; + _processing = true; + } + if (event.isFinal) { + _processing = false; + } + }); - /** - * Retrieve the absolute top value of a DOM element - * @param {Element} elem A dom element, for example a div - * @return {number} top The absolute top position of this element - * in the browser page. - */ - exports.getAbsoluteTop = function (elem) { - return elem.getBoundingClientRect().top; - }; + /** + * Register a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} handler A callback function, called as handler(event) + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.on = function (events, handler) { + // register the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (!_handlers) { + hammer._handlers[event] = _handlers = []; - /** - * add a className to the given elements style - * @param {Element} elem - * @param {String} className - */ - exports.addClassName = function (elem, className) { - var classes = elem.className.split(' '); - if (classes.indexOf(className) == -1) { - classes.push(className); // add the class to the array - elem.className = classes.join(' '); - } - }; + // register the static, propagated handler + hammer._on(event, propagatedHandler); + } + _handlers.push(handler); + }); - /** - * add a className to the given elements style - * @param {Element} elem - * @param {String} className - */ - exports.removeClassName = function (elem, className) { - var classes = elem.className.split(' '); - var index = classes.indexOf(className); - if (index != -1) { - classes.splice(index, 1); // remove the class from the array - elem.className = classes.join(' '); - } - }; + return hammer; + }; - /** - * For each method for both arrays and objects. - * In case of an array, the built-in Array.forEach() is applied. - * In case of an Object, the method loops over all properties of the object. - * @param {Object | Array} object An Object or Array - * @param {function} callback Callback method, called for each item in - * the object or array with three parameters: - * callback(value, index, object) - */ - exports.forEach = function (object, callback) { - var i, len; - if (Array.isArray(object)) { - // array - for (i = 0, len = object.length; i < len; i++) { - callback(object[i], i, object); - } - } else { - // object - for (i in object) { - if (object.hasOwnProperty(i)) { - callback(object[i], i, object); - } - } - } - }; + /** + * Unregister a handler for one or multiple events + * @param {String} events A space separated string with events + * @param {function} [handler] Optional. The registered handler. If not + * provided, all handlers for given events + * are removed. + * @returns {Hammer.Manager} Returns the hammer instance + */ + hammer.off = function (events, handler) { + // unregister the handler + split(events).forEach(function (event) { + var _handlers = hammer._handlers[event]; + if (_handlers) { + _handlers = handler ? _handlers.filter(function (h) { + return h !== handler; + }) : []; - /** - * Convert an object into an array: all objects properties are put into the - * array. The resulting array is unordered. - * @param {Object} object - * @param {Array} array - */ - exports.toArray = function (object) { - var array = []; + if (_handlers.length > 0) { + hammer._handlers[event] = _handlers; + } + else { + // remove static, propagated handler + hammer._off(event, propagatedHandler); + delete hammer._handlers[event]; + } + } + }); - for (var prop in object) { - if (object.hasOwnProperty(prop)) array.push(object[prop]); - } + return hammer; + }; - return array; - }; + /** + * Emit to the event listeners + * @param {string} eventType + * @param {Event} event + */ + hammer.emit = function(eventType, event) { + if (!_processing) { + _firstTarget = event.target; + } + hammer._emit(eventType, event); + }; - /** - * Update a property in an object - * @param {Object} object - * @param {String} key - * @param {*} value - * @return {Boolean} changed - */ - exports.updateProperty = function (object, key, value) { - if (object[key] !== value) { - object[key] = value; - return true; - } else { - return false; - } - }; + hammer.destroy = function () { + // Detach from DOM element + var element = hammer.element; + delete element.hammer; - /** - * Add and event listener. Works for all browsers - * @param {Element} element An html element - * @param {string} action The action, for example "click", - * without the prefix "on" - * @param {function} listener The callback function to be executed - * @param {boolean} [useCapture] - */ - exports.addEventListener = function (element, action, listener, useCapture) { - if (element.addEventListener) { - if (useCapture === undefined) useCapture = false; + // clear all handlers + hammer._handlers = {}; - if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { - action = 'DOMMouseScroll'; // For Firefox + // call original hammer destroy + hammer._destroy(); + }; + + // split a string with space separated words + function split(events) { + return events.match(/[^ ]+/g); } - element.addEventListener(action, listener, useCapture); - } else { - element.attachEvent('on' + action, listener); // IE browsers - } - }; + /** + * A static event handler, applying event propagation. + * @param {Object} event + */ + function propagatedHandler(event) { + // let only a single hammer instance handle this event + if (event.type !== 'hammer.input') { + // it is possible that the same srcEvent is used with multiple hammer events, + // we keep track on which events are handled in an object _handled + if (!event.srcEvent._handled) { + event.srcEvent._handled = {}; + } - /** - * Remove an event listener from an element - * @param {Element} element An html dom element - * @param {string} action The name of the event, for example "mousedown" - * @param {function} listener The listener function - * @param {boolean} [useCapture] - */ - exports.removeEventListener = function (element, action, listener, useCapture) { - if (element.removeEventListener) { - // non-IE browsers - if (useCapture === undefined) useCapture = false; + if (event.srcEvent._handled[event.type]) { + return; + } + else { + event.srcEvent._handled[event.type] = true; + } + } - if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { - action = 'DOMMouseScroll'; // For Firefox - } + // attach a stopPropagation function to the event + var stopped = false; + event.stopPropagation = function () { + stopped = true; + }; - element.removeEventListener(action, listener, useCapture); - } else { - // IE browsers - element.detachEvent('on' + action, listener); - } - }; + // attach firstTarget property to the event + event.firstTarget = _firstTarget; - /** - * Cancels the event if it is cancelable, without stopping further propagation of the event. - */ - exports.preventDefault = function (event) { - if (!event) event = window.event; + // propagate over all elements (until stopped) + var elem = _firstTarget; + while (elem && !stopped) { + var _handlers = elem.hammer && elem.hammer._handlers[event.type]; + if (_handlers) { + for (var i = 0; i < _handlers.length && !stopped; i++) { + _handlers[i](event); + } + } - if (event.preventDefault) { - event.preventDefault(); // non-IE browsers - } else { - event.returnValue = false; // IE browsers - } - }; + elem = elem.parentNode; + } + } - /** - * Get HTML element which is the target of the event - * @param {Event} event - * @return {Element} target element - */ - exports.getTarget = function (event) { - // code from http://www.quirksmode.org/js/events_properties.html - if (!event) { - event = window.event; - } + return hammer; + }; + })); - var target; - if (event.target) { - target = event.target; - } else if (event.srcElement) { - target = event.srcElement; - } +/***/ }, +/* 5 */ +/***/ function(module, exports, __webpack_require__) { - if (target.nodeType != undefined && target.nodeType == 3) { - // defeat Safari bug - target = target.parentNode; - } + var __WEBPACK_AMD_DEFINE_RESULT__;/*! Hammer.JS - v2.0.4 - 2014-09-28 + * http://hammerjs.github.io/ + * + * Copyright (c) 2014 Jorik Tangelder; + * Licensed under the MIT license */ + (function(window, document, exportName, undefined) { + 'use strict'; - return target; - }; + var VENDOR_PREFIXES = ['', 'webkit', 'moz', 'MS', 'ms', 'o']; + var TEST_ELEMENT = document.createElement('div'); + + var TYPE_FUNCTION = 'function'; + + var round = Math.round; + var abs = Math.abs; + var now = Date.now; /** - * Check if given element contains given parent somewhere in the DOM tree - * @param {Element} element - * @param {Element} parent + * set a timeout with a given scope + * @param {Function} fn + * @param {Number} timeout + * @param {Object} context + * @returns {number} */ - exports.hasParent = function (element, parent) { - var e = element; + function setTimeoutContext(fn, timeout, context) { + return setTimeout(bindFn(fn, context), timeout); + } - while (e) { - if (e === parent) { - return true; + /** + * if the argument is an array, we want to execute the fn on each entry + * if it aint an array we don't want to do a thing. + * this is used by all the methods that accept a single and array argument. + * @param {*|Array} arg + * @param {String} fn + * @param {Object} [context] + * @returns {Boolean} + */ + function invokeArrayArg(arg, fn, context) { + if (Array.isArray(arg)) { + each(arg, context[fn], context); + return true; } - e = e.parentNode; - } - - return false; - }; - - exports.option = {}; + return false; + } /** - * Convert a value into a boolean - * @param {Boolean | function | undefined} value - * @param {Boolean} [defaultValue] - * @returns {Boolean} bool + * walk objects and arrays + * @param {Object} obj + * @param {Function} iterator + * @param {Object} context */ - exports.option.asBoolean = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } + function each(obj, iterator, context) { + var i; - if (value != null) { - return value != false; - } + if (!obj) { + return; + } - return defaultValue || null; - }; + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (obj.length !== undefined) { + i = 0; + while (i < obj.length) { + iterator.call(context, obj[i], i, obj); + i++; + } + } else { + for (i in obj) { + obj.hasOwnProperty(i) && iterator.call(context, obj[i], i, obj); + } + } + } /** - * Convert a value into a number - * @param {Boolean | function | undefined} value - * @param {Number} [defaultValue] - * @returns {Number} number + * extend object. + * means that properties in dest will be overwritten by the ones in src. + * @param {Object} dest + * @param {Object} src + * @param {Boolean} [merge] + * @returns {Object} dest */ - exports.option.asNumber = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - if (value != null) { - return Number(value) || defaultValue || null; - } + function extend(dest, src, merge) { + var keys = Object.keys(src); + var i = 0; + while (i < keys.length) { + if (!merge || (merge && dest[keys[i]] === undefined)) { + dest[keys[i]] = src[keys[i]]; + } + i++; + } + return dest; + } - return defaultValue || null; - }; + /** + * merge the values from src in the dest. + * means that properties that exist in dest will not be overwritten by src + * @param {Object} dest + * @param {Object} src + * @returns {Object} dest + */ + function merge(dest, src) { + return extend(dest, src, true); + } /** - * Convert a value into a string - * @param {String | function | undefined} value - * @param {String} [defaultValue] - * @returns {String} str + * simple class inheritance + * @param {Function} child + * @param {Function} base + * @param {Object} [properties] */ - exports.option.asString = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } + function inherit(child, base, properties) { + var baseP = base.prototype, + childP; - if (value != null) { - return String(value); - } + childP = child.prototype = Object.create(baseP); + childP.constructor = child; + childP._super = baseP; - return defaultValue || null; - }; + if (properties) { + extend(childP, properties); + } + } /** - * Convert a size or location into a string with pixels or a percentage - * @param {String | Number | function | undefined} value - * @param {String} [defaultValue] - * @returns {String} size + * simple function bind + * @param {Function} fn + * @param {Object} context + * @returns {Function} */ - exports.option.asSize = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - if (exports.isString(value)) { - return value; - } else if (exports.isNumber(value)) { - return value + 'px'; - } else { - return defaultValue || null; - } - }; + function bindFn(fn, context) { + return function boundFn() { + return fn.apply(context, arguments); + }; + } /** - * Convert a value into a DOM element - * @param {HTMLElement | function | undefined} value - * @param {HTMLElement} [defaultValue] - * @returns {HTMLElement | null} dom + * let a boolean value also be a function that must return a boolean + * this first item in args will be used as the context + * @param {Boolean|Function} val + * @param {Array} [args] + * @returns {Boolean} */ - exports.option.asElement = function (value, defaultValue) { - if (typeof value == 'function') { - value = value(); - } - - return value || defaultValue || null; - }; + function boolOrFn(val, args) { + if (typeof val == TYPE_FUNCTION) { + return val.apply(args ? args[0] || undefined : undefined, args); + } + return val; + } /** - * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb - * - * @param {String} hex - * @returns {{r: *, g: *, b: *}} | 255 range + * use the val2 when val1 is undefined + * @param {*} val1 + * @param {*} val2 + * @returns {*} */ - exports.hexToRGB = function (hex) { - // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") - var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; - hex = hex.replace(shorthandRegex, function (m, r, g, b) { - return r + r + g + g + b + b; - }); - var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); - return result ? { - r: parseInt(result[1], 16), - g: parseInt(result[2], 16), - b: parseInt(result[3], 16) - } : null; - }; + function ifUndefined(val1, val2) { + return (val1 === undefined) ? val2 : val1; + } /** - * This function takes color in hex format or rgb() or rgba() format and overrides the opacity. Returns rgba() string. - * @param color - * @param opacity - * @returns {*} + * addEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler */ - exports.overrideOpacity = function (color, opacity) { - if (color.indexOf('rgba') != -1) { - return color; - } else if (color.indexOf('rgb') != -1) { - var rgb = color.substr(color.indexOf('(') + 1).replace(')', '').split(','); - return 'rgba(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ',' + opacity + ')'; - } else { - var rgb = exports.hexToRGB(color); - if (rgb == null) { - return color; - } else { - return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + opacity + ')'; - } - } - }; + function addEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.addEventListener(type, handler, false); + }); + } /** - * - * @param red 0 -- 255 - * @param green 0 -- 255 - * @param blue 0 -- 255 - * @returns {string} - * @constructor + * removeEventListener with multiple events at once + * @param {EventTarget} target + * @param {String} types + * @param {Function} handler */ - exports.RGBToHex = function (red, green, blue) { - return '#' + ((1 << 24) + (red << 16) + (green << 8) + blue).toString(16).slice(1); - }; + function removeEventListeners(target, types, handler) { + each(splitStr(types), function(type) { + target.removeEventListener(type, handler, false); + }); + } /** - * Parse a color property into an object with border, background, and - * highlight colors - * @param {Object | String} color - * @return {Object} colorObject + * find if a node is in the given parent + * @method hasParent + * @param {HTMLElement} node + * @param {HTMLElement} parent + * @return {Boolean} found */ - exports.parseColor = function (color) { - var c; - if (exports.isString(color) === true) { - if (exports.isValidRGB(color) === true) { - var rgb = color.substr(4).substr(0, color.length - 5).split(',').map(function (value) { - return parseInt(value); - }); - color = exports.RGBToHex(rgb[0], rgb[1], rgb[2]); - } - if (exports.isValidHex(color) === true) { - var hsv = exports.hexToHSV(color); - var lighterColorHSV = { h: hsv.h, s: hsv.s * 0.8, v: Math.min(1, hsv.v * 1.02) }; - var darkerColorHSV = { h: hsv.h, s: Math.min(1, hsv.s * 1.25), v: hsv.v * 0.8 }; - var darkerColorHex = exports.HSVToHex(darkerColorHSV.h, darkerColorHSV.s, darkerColorHSV.v); - var lighterColorHex = exports.HSVToHex(lighterColorHSV.h, lighterColorHSV.s, lighterColorHSV.v); - c = { - background: color, - border: darkerColorHex, - highlight: { - background: lighterColorHex, - border: darkerColorHex - }, - hover: { - background: lighterColorHex, - border: darkerColorHex - } - }; - } else { - c = { - background: color, - border: color, - highlight: { - background: color, - border: color - }, - hover: { - background: color, - border: color + function hasParent(node, parent) { + while (node) { + if (node == parent) { + return true; } - }; + node = node.parentNode; } - } else { - c = {}; - c.background = color.background || undefined; - c.border = color.border || undefined; + return false; + } - if (exports.isString(color.highlight)) { - c.highlight = { - border: color.highlight, - background: color.highlight - }; - } else { - c.highlight = {}; - c.highlight.background = color.highlight && color.highlight.background || undefined; - c.highlight.border = color.highlight && color.highlight.border || undefined; - } + /** + * small indexOf wrapper + * @param {String} str + * @param {String} find + * @returns {Boolean} found + */ + function inStr(str, find) { + return str.indexOf(find) > -1; + } - if (exports.isString(color.hover)) { - c.hover = { - border: color.hover, - background: color.hover - }; + /** + * split string on whitespace + * @param {String} str + * @returns {Array} words + */ + function splitStr(str) { + return str.trim().split(/\s+/g); + } + + /** + * find if a array contains the object using indexOf or a simple polyFill + * @param {Array} src + * @param {String} find + * @param {String} [findByKey] + * @return {Boolean|Number} false when not found, or the index + */ + function inArray(src, find, findByKey) { + if (src.indexOf && !findByKey) { + return src.indexOf(find); } else { - c.hover = {}; - c.hover.background = color.hover && color.hover.background || undefined; - c.hover.border = color.hover && color.hover.border || undefined; + var i = 0; + while (i < src.length) { + if ((findByKey && src[i][findByKey] == find) || (!findByKey && src[i] === find)) { + return i; + } + i++; + } + return -1; } - } - - return c; - }; + } /** - * http://www.javascripter.net/faq/rgb2hsv.htm - * - * @param red - * @param green - * @param blue - * @returns {*} - * @constructor + * convert array-like objects to real arrays + * @param {Object} obj + * @returns {Array} */ - exports.RGBToHSV = function (red, green, blue) { - red = red / 255;green = green / 255;blue = blue / 255; - var minRGB = Math.min(red, Math.min(green, blue)); - var maxRGB = Math.max(red, Math.max(green, blue)); - - // Black-gray-white - if (minRGB == maxRGB) { - return { h: 0, s: 0, v: minRGB }; - } - - // Colors other than black-gray-white: - var d = red == minRGB ? green - blue : blue == minRGB ? red - green : blue - red; - var h = red == minRGB ? 3 : blue == minRGB ? 1 : 5; - var hue = 60 * (h - d / (maxRGB - minRGB)) / 360; - var saturation = (maxRGB - minRGB) / maxRGB; - var value = maxRGB; - return { h: hue, s: saturation, v: value }; - }; + function toArray(obj) { + return Array.prototype.slice.call(obj, 0); + } - var cssUtil = { - // split a string with css styles into an object with key/values - split: function split(cssText) { - var styles = {}; + /** + * unique array with objects based on a key (like 'id') or just by the array's value + * @param {Array} src [{id:1},{id:2},{id:1}] + * @param {String} [key] + * @param {Boolean} [sort=False] + * @returns {Array} [{id:1},{id:2}] + */ + function uniqueArray(src, key, sort) { + var results = []; + var values = []; + var i = 0; - cssText.split(';').forEach(function (style) { - if (style.trim() != '') { - var parts = style.split(':'); - var key = parts[0].trim(); - var value = parts[1].trim(); - styles[key] = value; - } - }); + while (i < src.length) { + var val = key ? src[i][key] : src[i]; + if (inArray(values, val) < 0) { + results.push(src[i]); + } + values[i] = val; + i++; + } - return styles; - }, + if (sort) { + if (!key) { + results = results.sort(); + } else { + results = results.sort(function sortUniqueArray(a, b) { + return a[key] > b[key]; + }); + } + } - // build a css text string from an object with key/values - join: function join(styles) { - return Object.keys(styles).map(function (key) { - return key + ': ' + styles[key]; - }).join('; '); - } - }; + return results; + } /** - * Append a string with css styles to an element - * @param {Element} element - * @param {String} cssText + * get the prefixed property + * @param {Object} obj + * @param {String} property + * @returns {String|Undefined} prefixed */ - exports.addCssText = function (element, cssText) { - var currentStyles = cssUtil.split(element.style.cssText); - var newStyles = cssUtil.split(cssText); - var styles = exports.extend(currentStyles, newStyles); - - element.style.cssText = cssUtil.join(styles); - }; + function prefixed(obj, property) { + var prefix, prop; + var camelProp = property[0].toUpperCase() + property.slice(1); - /** - * Remove a string with css styles from an element - * @param {Element} element - * @param {String} cssText - */ - exports.removeCssText = function (element, cssText) { - var styles = cssUtil.split(element.style.cssText); - var removeStyles = cssUtil.split(cssText); + var i = 0; + while (i < VENDOR_PREFIXES.length) { + prefix = VENDOR_PREFIXES[i]; + prop = (prefix) ? prefix + camelProp : property; - for (var key in removeStyles) { - if (removeStyles.hasOwnProperty(key)) { - delete styles[key]; + if (prop in obj) { + return prop; + } + i++; } - } + return undefined; + } - element.style.cssText = cssUtil.join(styles); - }; + /** + * get a unique id + * @returns {number} uniqueId + */ + var _uniqueId = 1; + function uniqueId() { + return _uniqueId++; + } /** - * https://gist.github.com/mjijackson/5311256 - * @param h - * @param s - * @param v - * @returns {{r: number, g: number, b: number}} - * @constructor + * get the window object of an element + * @param {HTMLElement} element + * @returns {DocumentView|Window} */ - exports.HSVToRGB = function (h, s, v) { - var r, g, b; + function getWindowForElement(element) { + var doc = element.ownerDocument; + return (doc.defaultView || doc.parentWindow); + } - var i = Math.floor(h * 6); - var f = h * 6 - i; - var p = v * (1 - s); - var q = v * (1 - f * s); - var t = v * (1 - (1 - f) * s); + var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; - switch (i % 6) { - case 0: - r = v, g = t, b = p;break; - case 1: - r = q, g = v, b = p;break; - case 2: - r = p, g = v, b = t;break; - case 3: - r = p, g = q, b = v;break; - case 4: - r = t, g = p, b = v;break; - case 5: - r = v, g = p, b = q;break; - } + var SUPPORT_TOUCH = ('ontouchstart' in window); + var SUPPORT_POINTER_EVENTS = prefixed(window, 'PointerEvent') !== undefined; + var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent); - return { r: Math.floor(r * 255), g: Math.floor(g * 255), b: Math.floor(b * 255) }; - }; + var INPUT_TYPE_TOUCH = 'touch'; + var INPUT_TYPE_PEN = 'pen'; + var INPUT_TYPE_MOUSE = 'mouse'; + var INPUT_TYPE_KINECT = 'kinect'; - exports.HSVToHex = function (h, s, v) { - var rgb = exports.HSVToRGB(h, s, v); - return exports.RGBToHex(rgb.r, rgb.g, rgb.b); - }; + var COMPUTE_INTERVAL = 25; - exports.hexToHSV = function (hex) { - var rgb = exports.hexToRGB(hex); - return exports.RGBToHSV(rgb.r, rgb.g, rgb.b); - }; + var INPUT_START = 1; + var INPUT_MOVE = 2; + var INPUT_END = 4; + var INPUT_CANCEL = 8; - exports.isValidHex = function (hex) { - var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); - return isOk; - }; + var DIRECTION_NONE = 1; + var DIRECTION_LEFT = 2; + var DIRECTION_RIGHT = 4; + var DIRECTION_UP = 8; + var DIRECTION_DOWN = 16; - exports.isValidRGB = function (rgb) { - rgb = rgb.replace(' ', ''); - var isOk = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(rgb); - return isOk; - }; - exports.isValidRGBA = function (rgba) { - rgba = rgba.replace(' ', ''); - var isOk = /rgba\((\d{1,3}),(\d{1,3}),(\d{1,3}),(.{1,3})\)/i.test(rgba); - return isOk; - }; + var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT; + var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN; + var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL; - /** - * This recursively redirects the prototype of JSON objects to the referenceObject - * This is used for default options. - * - * @param referenceObject - * @returns {*} - */ - exports.selectiveBridgeObject = function (fields, referenceObject) { - if (typeof referenceObject == 'object') { - var objectTo = Object.create(referenceObject); - for (var i = 0; i < fields.length; i++) { - if (referenceObject.hasOwnProperty(fields[i])) { - if (typeof referenceObject[fields[i]] == 'object') { - objectTo[fields[i]] = exports.bridgeObject(referenceObject[fields[i]]); - } - } - } - return objectTo; - } else { - return null; - } - }; + var PROPS_XY = ['x', 'y']; + var PROPS_CLIENT_XY = ['clientX', 'clientY']; /** - * This recursively redirects the prototype of JSON objects to the referenceObject - * This is used for default options. - * - * @param referenceObject - * @returns {*} + * create new input type manager + * @param {Manager} manager + * @param {Function} callback + * @returns {Input} + * @constructor */ - exports.bridgeObject = function (referenceObject) { - if (typeof referenceObject == 'object') { - var objectTo = Object.create(referenceObject); - for (var i in referenceObject) { - if (referenceObject.hasOwnProperty(i)) { - if (typeof referenceObject[i] == 'object') { - objectTo[i] = exports.bridgeObject(referenceObject[i]); + function Input(manager, callback) { + var self = this; + this.manager = manager; + this.callback = callback; + this.element = manager.element; + this.target = manager.options.inputTarget; + + // smaller wrapper around the handler, for the scope and the enabled state of the manager, + // so when disabled the input events are completely bypassed. + this.domHandler = function(ev) { + if (boolOrFn(manager.options.enable, [manager])) { + self.handler(ev); } - } + }; + + this.init(); + + } + + Input.prototype = { + /** + * should handle the inputEvent data and trigger the callback + * @virtual + */ + handler: function() { }, + + /** + * bind the events + */ + init: function() { + this.evEl && addEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); + }, + + /** + * unbind the events + */ + destroy: function() { + this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler); + this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler); + this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler); } - return objectTo; - } else { - return null; - } }; /** - * this is used to set the options of subobjects in the options object. A requirement of these subobjects - * is that they have an 'enabled' element which is optional for the user but mandatory for the program. - * - * @param [object] mergeTarget | this is either this.options or the options used for the groups. - * @param [object] options | options - * @param [String] option | this is the option key in the options argument - * @private + * create new input type manager + * called by the Manager constructor + * @param {Hammer} manager + * @returns {Input} */ - exports.mergeOptions = function (mergeTarget, options, option) { - var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + function createInputInstance(manager) { + var Type; + var inputClass = manager.options.inputClass; - if (options[option] === null) { - mergeTarget[option] = undefined; - delete mergeTarget[option]; - } else { - if (options[option] !== undefined) { - if (typeof options[option] === 'boolean') { - mergeTarget[option].enabled = options[option]; - } else { - if (options[option].enabled === undefined) { - mergeTarget[option].enabled = true; - } - for (var prop in options[option]) { - if (options[option].hasOwnProperty(prop)) { - mergeTarget[option][prop] = options[option][prop]; - } - } - } + if (inputClass) { + Type = inputClass; + } else if (SUPPORT_POINTER_EVENTS) { + Type = PointerEventInput; + } else if (SUPPORT_ONLY_TOUCH) { + Type = TouchInput; + } else if (!SUPPORT_TOUCH) { + Type = MouseInput; + } else { + Type = TouchMouseInput; } - } - }; + return new (Type)(manager, inputHandler); + } /** - * This function does a binary search for a visible item in a sorted list. If we find a visible item, the code that uses - * this function will then iterate in both directions over this sorted list to find all visible items. - * - * @param {Item[]} orderedItems | Items ordered by start - * @param {function} searchFunction | -1 is lower, 0 is found, 1 is higher - * @param {String} field - * @param {String} field2 - * @returns {number} - * @private + * handle input events + * @param {Manager} manager + * @param {String} eventType + * @param {Object} input */ - exports.binarySearchCustom = function (orderedItems, searchFunction, field, field2) { - var maxIterations = 10000; - var iteration = 0; - var low = 0; - var high = orderedItems.length - 1; - - while (low <= high && iteration < maxIterations) { - var middle = Math.floor((low + high) / 2); + function inputHandler(manager, eventType, input) { + var pointersLen = input.pointers.length; + var changedPointersLen = input.changedPointers.length; + var isFirst = (eventType & INPUT_START && (pointersLen - changedPointersLen === 0)); + var isFinal = (eventType & (INPUT_END | INPUT_CANCEL) && (pointersLen - changedPointersLen === 0)); - var item = orderedItems[middle]; - var value = field2 === undefined ? item[field] : item[field][field2]; + input.isFirst = !!isFirst; + input.isFinal = !!isFinal; - var searchResult = searchFunction(value); - if (searchResult == 0) { - // jihaa, found a visible item! - return middle; - } else if (searchResult == -1) { - // it is too small --> increase low - low = middle + 1; - } else { - // it is too big --> decrease high - high = middle - 1; + if (isFirst) { + manager.session = {}; } - iteration++; - } + // source event is the normalized value of the domEvents + // like 'touchstart, mouseup, pointerdown' + input.eventType = eventType; - return -1; - }; + // compute scale, rotation etc + computeInputData(manager, input); + + // emit secret event + manager.emit('hammer.input', input); + + manager.recognize(input); + manager.session.prevInput = input; + } /** - * This function does a binary search for a specific value in a sorted array. If it does not exist but is in between of - * two values, we return either the one before or the one after, depending on user input - * If it is found, we return the index, else -1. - * - * @param {Array} orderedItems - * @param {{start: number, end: number}} target - * @param {String} field - * @param {String} sidePreference 'before' or 'after' - * @returns {number} - * @private - */ - exports.binarySearchValue = function (orderedItems, target, field, sidePreference) { - var maxIterations = 10000; - var iteration = 0; - var low = 0; - var high = orderedItems.length - 1; - var prevValue, value, nextValue, middle; + * extend the data with some usable properties like scale, rotate, velocity etc + * @param {Object} manager + * @param {Object} input + */ + function computeInputData(manager, input) { + var session = manager.session; + var pointers = input.pointers; + var pointersLength = pointers.length; - while (low <= high && iteration < maxIterations) { - // get a new guess - middle = Math.floor(0.5 * (high + low)); - prevValue = orderedItems[Math.max(0, middle - 1)][field]; - value = orderedItems[middle][field]; - nextValue = orderedItems[Math.min(orderedItems.length - 1, middle + 1)][field]; + // store the first input to calculate the distance and direction + if (!session.firstInput) { + session.firstInput = simpleCloneInputData(input); + } - if (value == target) { - // we found the target - return middle; - } else if (prevValue < target && value > target) { - // target is in between of the previous and the current - return sidePreference == 'before' ? Math.max(0, middle - 1) : middle; - } else if (value < target && nextValue > target) { - // target is in between of the current and the next - return sidePreference == 'before' ? middle : Math.min(orderedItems.length - 1, middle + 1); - } else { - // didnt find the target, we need to change our boundaries. - if (value < target) { - // it is too small --> increase low - low = middle + 1; - } else { - // it is too big --> decrease high - high = middle - 1; - } + // to compute scale and rotation we need to store the multiple touches + if (pointersLength > 1 && !session.firstMultiple) { + session.firstMultiple = simpleCloneInputData(input); + } else if (pointersLength === 1) { + session.firstMultiple = false; } - iteration++; - } - // didnt find anything. Return -1. - return -1; - }; + var firstInput = session.firstInput; + var firstMultiple = session.firstMultiple; + var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center; - /* - * Easing Functions - inspired from http://gizma.com/easing/ - * only considering the t value for the range [0, 1] => [0, 1] - * https://gist.github.com/gre/1650294 - */ - exports.easingFunctions = { - // no easing, no acceleration - linear: function linear(t) { - return t; - }, - // accelerating from zero velocity - easeInQuad: function easeInQuad(t) { - return t * t; - }, - // decelerating to zero velocity - easeOutQuad: function easeOutQuad(t) { - return t * (2 - t); - }, - // acceleration until halfway, then deceleration - easeInOutQuad: function easeInOutQuad(t) { - return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t; - }, - // accelerating from zero velocity - easeInCubic: function easeInCubic(t) { - return t * t * t; - }, - // decelerating to zero velocity - easeOutCubic: function easeOutCubic(t) { - return --t * t * t + 1; - }, - // acceleration until halfway, then deceleration - easeInOutCubic: function easeInOutCubic(t) { - return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1; - }, - // accelerating from zero velocity - easeInQuart: function easeInQuart(t) { - return t * t * t * t; - }, - // decelerating to zero velocity - easeOutQuart: function easeOutQuart(t) { - return 1 - --t * t * t * t; - }, - // acceleration until halfway, then deceleration - easeInOutQuart: function easeInOutQuart(t) { - return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t; - }, - // accelerating from zero velocity - easeInQuint: function easeInQuint(t) { - return t * t * t * t * t; - }, - // decelerating to zero velocity - easeOutQuint: function easeOutQuint(t) { - return 1 + --t * t * t * t * t; - }, - // acceleration until halfway, then deceleration - easeInOutQuint: function easeInOutQuint(t) { - return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t; - } - }; + var center = input.center = getCenter(pointers); + input.timeStamp = now(); + input.deltaTime = input.timeStamp - firstInput.timeStamp; -/***/ }, -/* 3 */ -/***/ function(module, exports, __webpack_require__) { + input.angle = getAngle(offsetCenter, center); + input.distance = getDistance(offsetCenter, center); - // DOM utility methods + computeDeltaXY(session, input); + input.offsetDirection = getDirection(input.deltaX, input.deltaY); - /** - * this prepares the JSON container for allocating SVG elements - * @param JSONcontainer - * @private - */ - 'use strict'; + input.scale = firstMultiple ? getScale(firstMultiple.pointers, pointers) : 1; + input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0; - exports.prepareElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; - JSONcontainer[elementType].used = []; + computeIntervalInputData(session, input); + + // find the correct target + var target = manager.element; + if (hasParent(input.srcEvent.target, target)) { + target = input.srcEvent.target; } - } - }; + input.target = target; + } - /** - * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from - * which to remove the redundant elements. - * - * @param JSONcontainer - * @private - */ - exports.cleanupElements = function (JSONcontainer) { - // cleanup the redundant svgElements; - for (var elementType in JSONcontainer) { - if (JSONcontainer.hasOwnProperty(elementType)) { - if (JSONcontainer[elementType].redundant) { - for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { - JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); - } - JSONcontainer[elementType].redundant = []; - } + function computeDeltaXY(session, input) { + var center = input.center; + var offset = session.offsetDelta || {}; + var prevDelta = session.prevDelta || {}; + var prevInput = session.prevInput || {}; + + if (input.eventType === INPUT_START || prevInput.eventType === INPUT_END) { + prevDelta = session.prevDelta = { + x: prevInput.deltaX || 0, + y: prevInput.deltaY || 0 + }; + + offset = session.offsetDelta = { + x: center.x, + y: center.y + }; } - } - }; + + input.deltaX = prevDelta.x + (center.x - offset.x); + input.deltaY = prevDelta.y + (center.y - offset.y); + } /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param svgContainer - * @returns {*} - * @private + * velocity is calculated every x ms + * @param {Object} session + * @param {Object} input */ - exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { - var element; - // allocate SVG element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); + function computeIntervalInputData(session, input) { + var last = session.lastInterval || input, + deltaTime = input.timeStamp - last.timeStamp, + velocity, velocityX, velocityY, direction; + + if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined)) { + var deltaX = last.deltaX - input.deltaX; + var deltaY = last.deltaY - input.deltaY; + + var v = getVelocity(deltaTime, deltaX, deltaY); + velocityX = v.x; + velocityY = v.y; + velocity = (abs(v.x) > abs(v.y)) ? v.x : v.y; + direction = getDirection(deltaX, deltaY); + + session.lastInterval = input; } else { - // create a new element and add it to the SVG - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - svgContainer.appendChild(element); + // use latest velocity info if it doesn't overtake a minimum period + velocity = last.velocity; + velocityX = last.velocityX; + velocityY = last.velocityY; + direction = last.direction; } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElementNS('http://www.w3.org/2000/svg', elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - svgContainer.appendChild(element); - } - JSONcontainer[elementType].used.push(element); - return element; - }; + + input.velocity = velocity; + input.velocityX = velocityX; + input.velocityY = velocityY; + input.direction = direction; + } /** - * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer - * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. - * - * @param elementType - * @param JSONcontainer - * @param DOMContainer - * @returns {*} - * @private + * create a simple clone from the input used for storage of firstInput and firstMultiple + * @param {Object} input + * @returns {Object} clonedInputData */ - exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { - var element; - // allocate DOM element, if it doesnt yet exist, create one. - if (JSONcontainer.hasOwnProperty(elementType)) { - // this element has been created before - // check if there is an redundant element - if (JSONcontainer[elementType].redundant.length > 0) { - element = JSONcontainer[elementType].redundant[0]; - JSONcontainer[elementType].redundant.shift(); - } else { - // create a new element and add it to the SVG - element = document.createElement(elementType); - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); - } - } - } else { - // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. - element = document.createElement(elementType); - JSONcontainer[elementType] = { used: [], redundant: [] }; - if (insertBefore !== undefined) { - DOMContainer.insertBefore(element, insertBefore); - } else { - DOMContainer.appendChild(element); + function simpleCloneInputData(input) { + // make a simple copy of the pointers because we will get a reference if we don't + // we only need clientXY for the calculations + var pointers = []; + var i = 0; + while (i < input.pointers.length) { + pointers[i] = { + clientX: round(input.pointers[i].clientX), + clientY: round(input.pointers[i].clientY) + }; + i++; } - } - JSONcontainer[elementType].used.push(element); - return element; - }; + + return { + timeStamp: now(), + pointers: pointers, + center: getCenter(pointers), + deltaX: input.deltaX, + deltaY: input.deltaY + }; + } /** - * draw a point object. this is a seperate function because it can also be called by the legend. - * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions - * as well. - * - * @param x - * @param y - * @param group - * @param JSONcontainer - * @param svgContainer - * @param labelObj - * @returns {*} + * get the center of all the pointers + * @param {Array} pointers + * @return {Object} center contains `x` and `y` properties */ - exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { - var point; - if (group.options.drawPoints.style == 'circle') { - point = exports.getSVGElement('circle', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'cx', x); - point.setAttributeNS(null, 'cy', y); - point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); - } else { - point = exports.getSVGElement('rect', JSONcontainer, svgContainer); - point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); - point.setAttributeNS(null, 'width', group.options.drawPoints.size); - point.setAttributeNS(null, 'height', group.options.drawPoints.size); - } - - if (group.options.drawPoints.styles !== undefined) { - point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); - } - point.setAttributeNS(null, 'class', group.className + ' vis-point'); - //handle label + function getCenter(pointers) { + var pointersLength = pointers.length; - if (labelObj) { - var label = exports.getSVGElement('text', JSONcontainer, svgContainer); - if (labelObj.xOffset) { - x = x + labelObj.xOffset; + // no need to loop when only one touch + if (pointersLength === 1) { + return { + x: round(pointers[0].clientX), + y: round(pointers[0].clientY) + }; } - if (labelObj.yOffset) { - y = y + labelObj.yOffset; - } - if (labelObj.content) { - label.textContent = labelObj.content; + var x = 0, y = 0, i = 0; + while (i < pointersLength) { + x += pointers[i].clientX; + y += pointers[i].clientY; + i++; } - if (labelObj.className) { - label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); - } - label.setAttributeNS(null, 'x', x); - label.setAttributeNS(null, 'y', y); - } + return { + x: round(x / pointersLength), + y: round(y / pointersLength) + }; + } - return point; - }; + /** + * calculate the velocity between two points. unit is in px per ms. + * @param {Number} deltaTime + * @param {Number} x + * @param {Number} y + * @return {Object} velocity `x` and `y` + */ + function getVelocity(deltaTime, x, y) { + return { + x: x / deltaTime || 0, + y: y / deltaTime || 0 + }; + } /** - * draw a bar SVG element centered on the X coordinate - * - * @param x - * @param y - * @param className + * get the direction between two points + * @param {Number} x + * @param {Number} y + * @return {Number} direction */ - exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { - if (height != 0) { - if (height < 0) { - height *= -1; - y -= height; + function getDirection(x, y) { + if (x === y) { + return DIRECTION_NONE; } - var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); - rect.setAttributeNS(null, 'x', x - 0.5 * width); - rect.setAttributeNS(null, 'y', y); - rect.setAttributeNS(null, 'width', width); - rect.setAttributeNS(null, 'height', height); - rect.setAttributeNS(null, 'class', className); - if (style) { - rect.setAttributeNS(null, 'style', style); + + if (abs(x) >= abs(y)) { + return x > 0 ? DIRECTION_LEFT : DIRECTION_RIGHT; } - } - }; + return y > 0 ? DIRECTION_UP : DIRECTION_DOWN; + } -/***/ }, -/* 4 */ -/***/ function(module, exports, __webpack_require__) { + /** + * calculate the absolute distance between two points + * @param {Object} p1 {x, y} + * @param {Object} p2 {x, y} + * @param {Array} [props] containing x and y keys + * @return {Number} distance + */ + function getDistance(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; - 'use strict'; + return Math.sqrt((x * x) + (y * y)); + } - var util = __webpack_require__(2); - var Queue = __webpack_require__(6); + /** + * calculate the angle between two coordinates + * @param {Object} p1 + * @param {Object} p2 + * @param {Array} [props] containing x and y keys + * @return {Number} angle + */ + function getAngle(p1, p2, props) { + if (!props) { + props = PROPS_XY; + } + var x = p2[props[0]] - p1[props[0]], + y = p2[props[1]] - p1[props[1]]; + return Math.atan2(y, x) * 180 / Math.PI; + } /** - * DataSet - * - * Usage: - * var dataSet = new DataSet({ - * fieldId: '_id', - * type: { - * // ... - * } - * }); - * - * dataSet.add(item); - * dataSet.add(data); - * dataSet.update(item); - * dataSet.update(data); - * dataSet.remove(id); - * dataSet.remove(ids); - * var data = dataSet.get(); - * var data = dataSet.get(id); - * var data = dataSet.get(ids); - * var data = dataSet.get(ids, options, data); - * dataSet.clear(); - * - * A data set can: - * - add/remove/update data - * - gives triggers upon changes in the data - * - can import/export data in various data formats - * - * @param {Array} [data] Optional array with initial data - * @param {Object} [options] Available options: - * {String} fieldId Field name of the id in the - * items, 'id' by default. - * {Object.} [type] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by a field name or custom sort function. - * @throws Error + * @constructor + * @extends Input */ - DataSet.prototype.get = function (args) { - var me = this; + function TouchMouseInput() { + Input.apply(this, arguments); - // parse the arguments - var id, ids, options; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number') { - // get(id [, options]) - id = arguments[0]; - options = arguments[1]; - } else if (firstType == 'Array') { - // get(ids [, options]) - ids = arguments[0]; - options = arguments[1]; - } else { - // get([, options]) - options = arguments[0]; - } + var handler = bindFn(this.handler, this); + this.touch = new TouchInput(this.manager, handler); + this.mouse = new MouseInput(this.manager, handler); + } - // determine the return type - var returnType; - if (options && options.returnType) { - var allowedValues = ['Array', 'Object']; - returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; - } else { - returnType = 'Array'; - } + inherit(TouchMouseInput, Input, { + /** + * handle mouse and touch events + * @param {Hammer} manager + * @param {String} inputEvent + * @param {Object} inputData + */ + handler: function TMEhandler(manager, inputEvent, inputData) { + var isTouch = (inputData.pointerType == INPUT_TYPE_TOUCH), + isMouse = (inputData.pointerType == INPUT_TYPE_MOUSE); - // build options - var type = options && options.type || this._options.type; - var filter = options && options.filter; - var items = [], - item, - itemId, - i, - len; + // when we're in a touch event, so block all upcoming mouse events + // most mobile browser also emit mouseevents, right after touchstart + if (isTouch) { + this.mouse.allow = false; + } else if (isMouse && !this.mouse.allow) { + return; + } - // convert items - if (id != undefined) { - // return a single item - item = me._getItem(id, type); - if (filter && !filter(item)) { - item = null; - } - } else if (ids != undefined) { - // return a subset of items - for (i = 0, len = ids.length; i < len; i++) { - item = me._getItem(ids[i], type); - if (!filter || filter(item)) { - items.push(item); - } - } - } else { - // return all items - for (itemId in this._data) { - if (this._data.hasOwnProperty(itemId)) { - item = me._getItem(itemId, type); - if (!filter || filter(item)) { - items.push(item); + // reset the allowMouse when we're done + if (inputEvent & (INPUT_END | INPUT_CANCEL)) { + this.mouse.allow = true; } - } - } - } - // order the results - if (options && options.order && id == undefined) { - this._sort(items, options.order); - } + this.callback(manager, inputEvent, inputData); + }, - // filter fields of the items - if (options && options.fields) { - var fields = options.fields; - if (id != undefined) { - item = this._filterFields(item, fields); - } else { - for (i = 0, len = items.length; i < len; i++) { - items[i] = this._filterFields(items[i], fields); - } + /** + * remove the event listeners + */ + destroy: function destroy() { + this.touch.destroy(); + this.mouse.destroy(); } - } + }); - // return the results - if (returnType == 'Object') { - var result = {}; - for (i = 0; i < items.length; i++) { - result[items[i].id] = items[i]; - } - return result; - } else { - if (id != undefined) { - // a single item - return item; - } else { - // just return our array - return items; - } - } - }; + var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); + var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; + + // magical touchAction value + var TOUCH_ACTION_COMPUTE = 'compute'; + var TOUCH_ACTION_AUTO = 'auto'; + var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented + var TOUCH_ACTION_NONE = 'none'; + var TOUCH_ACTION_PAN_X = 'pan-x'; + var TOUCH_ACTION_PAN_Y = 'pan-y'; /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * Touch Action + * sets the touchAction property or uses the js alternative + * @param {Manager} manager + * @param {String} value + * @constructor */ - DataSet.prototype.getIds = function (options) { - var data = this._data, - filter = options && options.filter, - order = options && options.order, - type = options && options.type || this._options.type, - i, - len, - id, - item, - items, - ids = []; + function TouchAction(manager, value) { + this.manager = manager; + this.set(value); + } - if (filter) { - // get filtered items - if (order) { - // create ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - items.push(item); - } + TouchAction.prototype = { + /** + * set the touchAction value on the element or enable the polyfill + * @param {String} value + */ + set: function(value) { + // find out the touch-action by the event handlers + if (value == TOUCH_ACTION_COMPUTE) { + value = this.compute(); } - } - - this._sort(items, order); - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (filter(item)) { - ids.push(item[this._fieldId]); - } - } - } - } - } else { - // get all items - if (order) { - // create an ordered list - items = []; - for (id in data) { - if (data.hasOwnProperty(id)) { - items.push(data[id]); + if (NATIVE_TOUCH_ACTION) { + this.manager.element.style[PREFIXED_TOUCH_ACTION] = value; } - } + this.actions = value.toLowerCase().trim(); + }, - this._sort(items, order); + /** + * just re-set the touchAction value + */ + update: function() { + this.set(this.manager.options.touchAction); + }, - for (i = 0, len = items.length; i < len; i++) { - ids[i] = items[i][this._fieldId]; - } - } else { - // create unordered list - for (id in data) { - if (data.hasOwnProperty(id)) { - item = data[id]; - ids.push(item[this._fieldId]); - } - } - } - } + /** + * compute the value for the touchAction property based on the recognizer's settings + * @returns {String} value + */ + compute: function() { + var actions = []; + each(this.manager.recognizers, function(recognizer) { + if (boolOrFn(recognizer.options.enable, [recognizer])) { + actions = actions.concat(recognizer.getTouchAction()); + } + }); + return cleanTouchActions(actions.join(' ')); + }, - return ids; - }; + /** + * this method is called on each input cycle and provides the preventing of the browser behavior + * @param {Object} input + */ + preventDefaults: function(input) { + // not needed with native support for the touchAction property + if (NATIVE_TOUCH_ACTION) { + return; + } - /** - * Returns the DataSet itself. Is overwritten for example by the DataView, - * which returns the DataSet it is connected to instead. - */ - DataSet.prototype.getDataSet = function () { - return this; - }; + var srcEvent = input.srcEvent; + var direction = input.offsetDirection; - /** - * Execute a callback function for every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - */ - DataSet.prototype.forEach = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - data = this._data, - item, - id; + // if the touch action did prevented once this session + if (this.manager.session.prevented) { + srcEvent.preventDefault(); + return; + } - if (options && options.order) { - // execute forEach on ordered list - var items = this.get(options); + var actions = this.actions; + var hasNone = inStr(actions, TOUCH_ACTION_NONE); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); - for (var i = 0, len = items.length; i < len; i++) { - item = items[i]; - id = item[this._fieldId]; - callback(item, id); - } - } else { - // unordered - for (id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - callback(item, id); + if (hasNone || + (hasPanY && direction & DIRECTION_HORIZONTAL) || + (hasPanX && direction & DIRECTION_VERTICAL)) { + return this.preventSrc(srcEvent); } - } + }, + + /** + * call preventDefault to prevent the browser's default behavior (scrolling in most cases) + * @param {Object} srcEvent + */ + preventSrc: function(srcEvent) { + this.manager.session.prevented = true; + srcEvent.preventDefault(); } - } }; /** - * Map every item in the dataset. - * @param {function} callback - * @param {Object} [options] Available options: - * {Object.} [type] - * {String[]} [fields] filter fields - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Object[]} mappedItems + * when the touchActions are collected they are not a valid value, so we need to clean things up. * + * @param {String} actions + * @returns {*} */ - DataSet.prototype.map = function (callback, options) { - var filter = options && options.filter, - type = options && options.type || this._options.type, - mappedItems = [], - data = this._data, - item; - - // convert and filter items - for (var id in data) { - if (data.hasOwnProperty(id)) { - item = this._getItem(id, type); - if (!filter || filter(item)) { - mappedItems.push(callback(item, id)); - } + function cleanTouchActions(actions) { + // none + if (inStr(actions, TOUCH_ACTION_NONE)) { + return TOUCH_ACTION_NONE; } - } - - // order items - if (options && options.order) { - this._sort(mappedItems, options.order); - } - - return mappedItems; - }; - /** - * Filter the fields of an item - * @param {Object | null} item - * @param {String[]} fields Field names - * @return {Object | null} filteredItem or null if no item is provided - * @private - */ - DataSet.prototype._filterFields = function (item, fields) { - if (!item) { - // item is null - return item; - } + var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X); + var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y); - var filteredItem = {}; + // pan-x and pan-y can be combined + if (hasPanX && hasPanY) { + return TOUCH_ACTION_PAN_X + ' ' + TOUCH_ACTION_PAN_Y; + } - if (Array.isArray(fields)) { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { - filteredItem[field] = item[field]; - } + // pan-x OR pan-y + if (hasPanX || hasPanY) { + return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y; } - } else { - for (var field in item) { - if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { - filteredItem[fields[field]] = item[field]; - } + + // manipulation + if (inStr(actions, TOUCH_ACTION_MANIPULATION)) { + return TOUCH_ACTION_MANIPULATION; } - } - return filteredItem; - }; + return TOUCH_ACTION_AUTO; + } /** - * Sort the provided array with items - * @param {Object[]} items - * @param {String | function} order A field name or custom sort function. - * @private + * Recognizer flow explained; * + * All recognizers have the initial state of POSSIBLE when a input session starts. + * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * Example session for mouse-input: mousedown -> mousemove -> mouseup + * + * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed + * which determines with state it should be. + * + * If the recognizer has the state FAILED, CANCELLED or RECOGNIZED (equals ENDED), it is reset to + * POSSIBLE to give it another change on the next cycle. + * + * Possible + * | + * +-----+---------------+ + * | | + * +-----+-----+ | + * | | | + * Failed Cancelled | + * +-------+------+ + * | | + * Recognized Began + * | + * Changed + * | + * Ended/Recognized */ - DataSet.prototype._sort = function (items, order) { - if (util.isString(order)) { - // order by provided field name - var name = order; // field name - items.sort(function (a, b) { - var av = a[name]; - var bv = b[name]; - return av > bv ? 1 : av < bv ? -1 : 0; - }); - } else if (typeof order === 'function') { - // order by sort function - items.sort(order); - } - // TODO: extend order by an Object {field:String, direction:String} - // where direction can be 'asc' or 'desc' - else { - throw new TypeError('Order must be a function or a string'); - } - }; + var STATE_POSSIBLE = 1; + var STATE_BEGAN = 2; + var STATE_CHANGED = 4; + var STATE_ENDED = 8; + var STATE_RECOGNIZED = STATE_ENDED; + var STATE_CANCELLED = 16; + var STATE_FAILED = 32; /** - * Remove an object by pointer or by id - * @param {String | Number | Object | Array} id Object or id, or an array with - * objects or ids to be removed - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds + * Recognizer + * Every recognizer needs to extend from this class. + * @constructor + * @param {Object} options */ - DataSet.prototype.remove = function (id, senderId) { - var removedIds = [], - i, - len, - removedId; - - if (Array.isArray(id)) { - for (i = 0, len = id.length; i < len; i++) { - removedId = this._remove(id[i]); - if (removedId != null) { - removedIds.push(removedId); - } - } - } else { - removedId = this._remove(id); - if (removedId != null) { - removedIds.push(removedId); - } - } - - if (removedIds.length) { - this._trigger('remove', { items: removedIds }, senderId); - } - - return removedIds; - }; + function Recognizer(options) { + this.id = uniqueId(); - /** - * Remove an item by its id - * @param {Number | String | Object} id id or item - * @returns {Number | String | null} id - * @private - */ - DataSet.prototype._remove = function (id) { - if (util.isNumber(id) || util.isString(id)) { - if (this._data[id]) { - delete this._data[id]; - this.length--; - return id; - } - } else if (id instanceof Object) { - var itemId = id[this._fieldId]; - if (itemId && this._data[itemId]) { - delete this._data[itemId]; - this.length--; - return itemId; - } - } - return null; - }; + this.manager = null; + this.options = merge(options || {}, this.defaults); - /** - * Clear the data - * @param {String} [senderId] Optional sender id - * @return {Array} removedIds The ids of all removed items - */ - DataSet.prototype.clear = function (senderId) { - var ids = Object.keys(this._data); + // default is enable true + this.options.enable = ifUndefined(this.options.enable, true); - this._data = {}; - this.length = 0; + this.state = STATE_POSSIBLE; - this._trigger('remove', { items: ids }, senderId); + this.simultaneous = {}; + this.requireFail = []; + } - return ids; - }; + Recognizer.prototype = { + /** + * @virtual + * @type {Object} + */ + defaults: {}, - /** - * Find the item with maximum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.max = function (field) { - var data = this._data, - max = null, - maxField = null; - - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!max || itemField > maxField)) { - max = item; - maxField = itemField; - } - } - } + /** + * set options + * @param {Object} options + * @return {Recognizer} + */ + set: function(options) { + extend(this.options, options); - return max; - }; + // also update the touchAction, in case something changed about the directions/enabled state + this.manager && this.manager.touchAction.update(); + return this; + }, - /** - * Find the item with minimum value of a specified field - * @param {String} field - * @return {Object | null} item Item containing max value, or null if no items - */ - DataSet.prototype.min = function (field) { - var data = this._data, - min = null, - minField = null; + /** + * recognize simultaneous with an other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + recognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'recognizeWith', this)) { + return this; + } - for (var id in data) { - if (data.hasOwnProperty(id)) { - var item = data[id]; - var itemField = item[field]; - if (itemField != null && (!min || itemField < minField)) { - min = item; - minField = itemField; - } - } - } + var simultaneous = this.simultaneous; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (!simultaneous[otherRecognizer.id]) { + simultaneous[otherRecognizer.id] = otherRecognizer; + otherRecognizer.recognizeWith(this); + } + return this; + }, - return min; - }; + /** + * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRecognizeWith: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRecognizeWith', this)) { + return this; + } - /** - * Find all distinct values of a specified field - * @param {String} field - * @return {Array} values Array containing all distinct values. If data items - * do not contain the specified field are ignored. - * The returned array is unordered. - */ - DataSet.prototype.distinct = function (field) { - var data = this._data; - var values = []; - var fieldType = this._options.type && this._options.type[field] || null; - var count = 0; - var i; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + delete this.simultaneous[otherRecognizer.id]; + return this; + }, - for (var prop in data) { - if (data.hasOwnProperty(prop)) { - var item = data[prop]; - var value = item[field]; - var exists = false; - for (i = 0; i < count; i++) { - if (values[i] == value) { - exists = true; - break; + /** + * recognizer can only run when an other is failing + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + requireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'requireFailure', this)) { + return this; } - } - if (!exists && value !== undefined) { - values[count] = value; - count++; - } - } - } - if (fieldType) { - for (i = 0; i < values.length; i++) { - values[i] = util.convert(values[i], fieldType); - } - } + var requireFail = this.requireFail; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + if (inArray(requireFail, otherRecognizer) === -1) { + requireFail.push(otherRecognizer); + otherRecognizer.requireFailure(this); + } + return this; + }, - return values; - }; + /** + * drop the requireFailure link. it does not remove the link on the other recognizer. + * @param {Recognizer} otherRecognizer + * @returns {Recognizer} this + */ + dropRequireFailure: function(otherRecognizer) { + if (invokeArrayArg(otherRecognizer, 'dropRequireFailure', this)) { + return this; + } - /** - * Add a single item. Will fail when an item with the same id already exists. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._addItem = function (item) { - var id = item[this._fieldId]; + otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this); + var index = inArray(this.requireFail, otherRecognizer); + if (index > -1) { + this.requireFail.splice(index, 1); + } + return this; + }, - if (id != undefined) { - // check whether this id is already taken - if (this._data[id]) { - // item already exists - throw new Error('Cannot add item: item with id ' + id + ' already exists'); - } - } else { - // generate an id - id = util.randomUUID(); - item[this._fieldId] = id; - } + /** + * has require failures boolean + * @returns {boolean} + */ + hasRequireFailures: function() { + return this.requireFail.length > 0; + }, - var d = {}; - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } - } - this._data[id] = d; - this.length++; + /** + * if the recognizer can recognize simultaneous with an other recognizer + * @param {Recognizer} otherRecognizer + * @returns {Boolean} + */ + canRecognizeWith: function(otherRecognizer) { + return !!this.simultaneous[otherRecognizer.id]; + }, - return id; - }; + /** + * You should use `tryEmit` instead of `emit` directly to check + * that all the needed recognizers has failed before emitting. + * @param {Object} input + */ + emit: function(input) { + var self = this; + var state = this.state; - /** - * Get an item. Fields can be converted to a specific type - * @param {String} id - * @param {Object.} [types] field types to convert - * @return {Object | null} item - * @private - */ - DataSet.prototype._getItem = function (id, types) { - var field, value; + function emit(withState) { + self.manager.emit(self.options.event + (withState ? stateStr(state) : ''), input); + } - // get the item from the dataset - var raw = this._data[id]; - if (!raw) { - return null; - } + // 'panstart' and 'panmove' + if (state < STATE_ENDED) { + emit(true); + } - // convert the items field types - var converted = {}; - if (types) { - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = util.convert(value, types[field]); - } - } - } else { - // no field types specified, no converting needed - for (field in raw) { - if (raw.hasOwnProperty(field)) { - value = raw[field]; - converted[field] = value; - } - } - } - return converted; - }; + emit(); // simple 'eventName' events - /** - * Update a single item: merge with existing item. - * Will fail when the item has no id, or when there does not exist an item - * with the same id. - * @param {Object} item - * @return {String} id - * @private - */ - DataSet.prototype._updateItem = function (item) { - var id = item[this._fieldId]; - if (id == undefined) { - throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); - } - var d = this._data[id]; - if (!d) { - // item doesn't exist - throw new Error('Cannot update item: no item with id ' + id + ' found'); - } + // panend and pancancel + if (state >= STATE_ENDED) { + emit(true); + } + }, - // merge with current item - for (var field in item) { - if (item.hasOwnProperty(field)) { - var fieldType = this._type[field]; // type may be undefined - d[field] = util.convert(item[field], fieldType); - } - } + /** + * Check that all the require failure recognizers has failed, + * if true, it emits a gesture event, + * otherwise, setup the state to FAILED. + * @param {Object} input + */ + tryEmit: function(input) { + if (this.canEmit()) { + return this.emit(input); + } + // it's failing anyway + this.state = STATE_FAILED; + }, - return id; - }; + /** + * can we emit? + * @returns {boolean} + */ + canEmit: function() { + var i = 0; + while (i < this.requireFail.length) { + if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) { + return false; + } + i++; + } + return true; + }, - module.exports = DataSet; + /** + * update the recognizer + * @param {Object} inputData + */ + recognize: function(inputData) { + // make a new copy of the inputData + // so we can change the inputData without messing up the other recognizers + var inputDataClone = extend({}, inputData); -/***/ }, -/* 5 */ -/***/ function(module, exports, __webpack_require__) { + // is is enabled and allow recognizing? + if (!boolOrFn(this.options.enable, [this, inputDataClone])) { + this.reset(); + this.state = STATE_FAILED; + return; + } - 'use strict'; + // reset when we've reached the end + if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) { + this.state = STATE_POSSIBLE; + } - var util = __webpack_require__(2); - var DataSet = __webpack_require__(4); + this.state = this.process(inputDataClone); - /** - * DataView - * - * a dataview offers a filtered view on a dataset or an other dataview. - * - * @param {DataSet | DataView} data - * @param {Object} [options] Available options: see method get - * - * @constructor DataView - */ - function DataView(data, options) { - this._data = null; - this._ids = {}; // ids of the items currently in memory (just contains a boolean true) - this.length = 0; // number of items in the DataView - this._options = options || {}; - this._fieldId = 'id'; // name of the field containing id - this._subscribers = {}; // event subscribers + // the recognizer has recognized a gesture + // so trigger an event + if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) { + this.tryEmit(inputDataClone); + } + }, - var me = this; - this.listener = function () { - me._onEvent.apply(me, arguments); - }; + /** + * return the state of the recognizer + * the actual recognizing happens in this method + * @virtual + * @param {Object} inputData + * @returns {Const} STATE + */ + process: function(inputData) { }, // jshint ignore:line - this.setData(data); - } + /** + * return the preferred touch-action + * @virtual + * @returns {Array} + */ + getTouchAction: function() { }, - // TODO: implement a function .config() to dynamically update things like configured filter - // and trigger changes accordingly + /** + * called when the gesture isn't allowed to recognize + * like when another is being recognized or it is disabled + * @virtual + */ + reset: function() { } + }; /** - * Set a data source for the view - * @param {DataSet | DataView} data + * get a usable string, used as event postfix + * @param {Const} state + * @returns {String} state */ - DataView.prototype.setData = function (data) { - var ids, i, len; - - if (this._data) { - // unsubscribe from current dataset - if (this._data.off) { - this._data.off('*', this.listener); - } - - // trigger a remove of all items in memory - ids = []; - for (var id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - ids.push(id); - } + function stateStr(state) { + if (state & STATE_CANCELLED) { + return 'cancel'; + } else if (state & STATE_ENDED) { + return 'end'; + } else if (state & STATE_CHANGED) { + return 'move'; + } else if (state & STATE_BEGAN) { + return 'start'; } - this._ids = {}; - this.length = 0; - this._trigger('remove', { items: ids }); - } - - this._data = data; - - if (this._data) { - // update fieldId - this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; + return ''; + } - // trigger an add of all added items - ids = this._data.getIds({ filter: this._options && this._options.filter }); - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - this._ids[id] = true; + /** + * direction cons to string + * @param {Const} direction + * @returns {String} + */ + function directionStr(direction) { + if (direction == DIRECTION_DOWN) { + return 'down'; + } else if (direction == DIRECTION_UP) { + return 'up'; + } else if (direction == DIRECTION_LEFT) { + return 'left'; + } else if (direction == DIRECTION_RIGHT) { + return 'right'; } - this.length = ids.length; - this._trigger('add', { items: ids }); + return ''; + } - // subscribe to new dataset - if (this._data.on) { - this._data.on('*', this.listener); + /** + * get a recognizer by name if it is bound to a manager + * @param {Recognizer|String} otherRecognizer + * @param {Recognizer} recognizer + * @returns {Recognizer} + */ + function getRecognizerByNameIfManager(otherRecognizer, recognizer) { + var manager = recognizer.manager; + if (manager) { + return manager.get(otherRecognizer); } - } - }; + return otherRecognizer; + } /** - * Refresh the DataView. Useful when the DataView has a filter function - * containing a variable parameter. + * This recognizer is just used as a base for the simple attribute recognizers. + * @constructor + * @extends Recognizer */ - DataView.prototype.refresh = function () { - var id; - var ids = this._data.getIds({ filter: this._options && this._options.filter }); - var newIds = {}; - var added = []; - var removed = []; - - // check for additions - for (var i = 0; i < ids.length; i++) { - id = ids[i]; - newIds[id] = true; - if (!this._ids[id]) { - added.push(id); - this._ids[id] = true; - this.length++; - } - } + function AttrRecognizer() { + Recognizer.apply(this, arguments); + } - // check for removals - for (id in this._ids) { - if (this._ids.hasOwnProperty(id)) { - if (!newIds[id]) { - removed.push(id); - delete this._ids[id]; - this.length--; - } - } - } + inherit(AttrRecognizer, Recognizer, { + /** + * @namespace + * @memberof AttrRecognizer + */ + defaults: { + /** + * @type {Number} + * @default 1 + */ + pointers: 1 + }, - // trigger events - if (added.length) { - this._trigger('add', { items: added }); - } - if (removed.length) { - this._trigger('remove', { items: removed }); - } - }; + /** + * Used to check if it the recognizer receives valid input, like input.distance > 10. + * @memberof AttrRecognizer + * @param {Object} input + * @returns {Boolean} recognized + */ + attrTest: function(input) { + var optionPointers = this.options.pointers; + return optionPointers === 0 || input.pointers.length === optionPointers; + }, + + /** + * Process the input and return the state for the recognizer + * @memberof AttrRecognizer + * @param {Object} input + * @returns {*} State + */ + process: function(input) { + var state = this.state; + var eventType = input.eventType; + + var isRecognized = state & (STATE_BEGAN | STATE_CHANGED); + var isValid = this.attrTest(input); + + // on cancel input and we've recognized before, return STATE_CANCELLED + if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) { + return state | STATE_CANCELLED; + } else if (isRecognized || isValid) { + if (eventType & INPUT_END) { + return state | STATE_ENDED; + } else if (!(state & STATE_BEGAN)) { + return STATE_BEGAN; + } + return state | STATE_CHANGED; + } + return STATE_FAILED; + } + }); /** - * Get data from the data view - * - * Usage: - * - * get() - * get(options: Object) - * get(options: Object, data: Array | DataTable) - * - * get(id: Number) - * get(id: Number, options: Object) - * get(id: Number, options: Object, data: Array | DataTable) - * - * get(ids: Number[]) - * get(ids: Number[], options: Object) - * get(ids: Number[], options: Object, data: Array | DataTable) - * - * Where: - * - * {Number | String} id The id of an item - * {Number[] | String{}} ids An array with ids of items - * {Object} options An Object with options. Available options: - * {String} [type] Type of data to be returned. Can - * be 'DataTable' or 'Array' (default) - * {Object.} [convert] - * {String[]} [fields] field names to be returned - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * {Array | DataTable} [data] If provided, items will be appended to this - * array or table. Required in case of Google - * DataTable. - * @param args + * Pan + * Recognized when the pointer is down and moved in the allowed direction. + * @constructor + * @extends AttrRecognizer */ - DataView.prototype.get = function (args) { - var me = this; + function PanRecognizer() { + AttrRecognizer.apply(this, arguments); - // parse the arguments - var ids, options, data; - var firstType = util.getType(arguments[0]); - if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { - // get(id(s) [, options] [, data]) - ids = arguments[0]; // can be a single id or an array with ids - options = arguments[1]; - data = arguments[2]; - } else { - // get([, options] [, data]) - options = arguments[0]; - data = arguments[1]; - } + this.pX = null; + this.pY = null; + } - // extend the options with the default options and provided options - var viewOptions = util.extend({}, this._options, options); + inherit(PanRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PanRecognizer + */ + defaults: { + event: 'pan', + threshold: 10, + pointers: 1, + direction: DIRECTION_ALL + }, - // create a combined filter method when needed - if (this._options.filter && options && options.filter) { - viewOptions.filter = function (item) { - return me._options.filter(item) && options.filter(item); - }; - } + getTouchAction: function() { + var direction = this.options.direction; + var actions = []; + if (direction & DIRECTION_HORIZONTAL) { + actions.push(TOUCH_ACTION_PAN_Y); + } + if (direction & DIRECTION_VERTICAL) { + actions.push(TOUCH_ACTION_PAN_X); + } + return actions; + }, - // build up the call to the linked data set - var getArguments = []; - if (ids != undefined) { - getArguments.push(ids); - } - getArguments.push(viewOptions); - getArguments.push(data); + directionTest: function(input) { + var options = this.options; + var hasMoved = true; + var distance = input.distance; + var direction = input.direction; + var x = input.deltaX; + var y = input.deltaY; - return this._data && this._data.get.apply(this._data, getArguments); - }; + // lock to axis? + if (!(direction & options.direction)) { + if (options.direction & DIRECTION_HORIZONTAL) { + direction = (x === 0) ? DIRECTION_NONE : (x < 0) ? DIRECTION_LEFT : DIRECTION_RIGHT; + hasMoved = x != this.pX; + distance = Math.abs(input.deltaX); + } else { + direction = (y === 0) ? DIRECTION_NONE : (y < 0) ? DIRECTION_UP : DIRECTION_DOWN; + hasMoved = y != this.pY; + distance = Math.abs(input.deltaY); + } + } + input.direction = direction; + return hasMoved && distance > options.threshold && direction & options.direction; + }, + + attrTest: function(input) { + return AttrRecognizer.prototype.attrTest.call(this, input) && + (this.state & STATE_BEGAN || (!(this.state & STATE_BEGAN) && this.directionTest(input))); + }, + + emit: function(input) { + this.pX = input.deltaX; + this.pY = input.deltaY; + + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } + + this._super.emit.call(this, input); + } + }); /** - * Get ids of all items or from a filtered set of items. - * @param {Object} [options] An Object with options. Available options: - * {function} [filter] filter items - * {String | function} [order] Order the items by - * a field name or custom sort function. - * @return {Array} ids + * Pinch + * Recognized when two or more pointers are moving toward (zoom-in) or away from each other (zoom-out). + * @constructor + * @extends AttrRecognizer */ - DataView.prototype.getIds = function (options) { - var ids; + function PinchRecognizer() { + AttrRecognizer.apply(this, arguments); + } - if (this._data) { - var defaultFilter = this._options.filter; - var filter; + inherit(PinchRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'pinch', + threshold: 0, + pointers: 2 + }, - if (options && options.filter) { - if (defaultFilter) { - filter = function (item) { - return defaultFilter(item) && options.filter(item); - }; - } else { - filter = options.filter; - } - } else { - filter = defaultFilter; - } + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, - ids = this._data.getIds({ - filter: filter, - order: options && options.order - }); - } else { - ids = []; - } + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN); + }, - return ids; - }; + emit: function(input) { + this._super.emit.call(this, input); + if (input.scale !== 1) { + var inOut = input.scale < 1 ? 'in' : 'out'; + this.manager.emit(this.options.event + inOut, input); + } + } + }); /** - * Get the DataSet to which this DataView is connected. In case there is a chain - * of multiple DataViews, the root DataSet of this chain is returned. - * @return {DataSet} dataSet + * Press + * Recognized when the pointer is down for x ms without any movement. + * @constructor + * @extends Recognizer */ - DataView.prototype.getDataSet = function () { - var dataSet = this; - while (dataSet instanceof DataView) { - dataSet = dataSet._data; - } - return dataSet || null; - }; + function PressRecognizer() { + Recognizer.apply(this, arguments); - /** - * Event listener. Will propagate all events from the connected data set to - * the subscribers of the DataView, but will filter the items and only trigger - * when there are changes in the filtered data set. - * @param {String} event - * @param {Object | null} params - * @param {String} senderId - * @private - */ - DataView.prototype._onEvent = function (event, params, senderId) { - var i, len, id, item; - var ids = params && params.items; - var data = this._data; - var updatedData = []; - var added = []; - var updated = []; - var removed = []; + this._timer = null; + this._input = null; + } - if (ids && data) { - switch (event) { - case 'add': - // filter the ids of the added items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); - if (item) { - this._ids[id] = true; - added.push(id); - } - } + inherit(PressRecognizer, Recognizer, { + /** + * @namespace + * @memberof PressRecognizer + */ + defaults: { + event: 'press', + pointers: 1, + time: 500, // minimal time of the pointer to be pressed + threshold: 5 // a minimal movement is ok, but keep it low + }, - break; + getTouchAction: function() { + return [TOUCH_ACTION_AUTO]; + }, - case 'update': - // determine the event from the views viewpoint: an updated - // item can be added, updated, or removed from this view. - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - item = this.get(id); + process: function(input) { + var options = this.options; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTime = input.deltaTime > options.time; - if (item) { - if (this._ids[id]) { - updated.push(id); - updatedData.push(params.data[i]); - } else { - this._ids[id] = true; - added.push(id); - } - } else { - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } else {} - } + this._input = input; + + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (!validMovement || !validPointers || (input.eventType & (INPUT_END | INPUT_CANCEL) && !validTime)) { + this.reset(); + } else if (input.eventType & INPUT_START) { + this.reset(); + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.time, this); + } else if (input.eventType & INPUT_END) { + return STATE_RECOGNIZED; } + return STATE_FAILED; + }, - break; + reset: function() { + clearTimeout(this._timer); + }, - case 'remove': - // filter the ids of the removed items - for (i = 0, len = ids.length; i < len; i++) { - id = ids[i]; - if (this._ids[id]) { - delete this._ids[id]; - removed.push(id); - } + emit: function(input) { + if (this.state !== STATE_RECOGNIZED) { + return; } - break; + if (input && (input.eventType & INPUT_END)) { + this.manager.emit(this.options.event + 'up', input); + } else { + this._input.timeStamp = now(); + this.manager.emit(this.options.event, this._input); + } } + }); - this.length += added.length - removed.length; + /** + * Rotate + * Recognized when two or more pointer are moving in a circular motion. + * @constructor + * @extends AttrRecognizer + */ + function RotateRecognizer() { + AttrRecognizer.apply(this, arguments); + } - if (added.length) { - this._trigger('add', { items: added }, senderId); - } - if (updated.length) { - this._trigger('update', { items: updated, data: updatedData }, senderId); - } - if (removed.length) { - this._trigger('remove', { items: removed }, senderId); + inherit(RotateRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof RotateRecognizer + */ + defaults: { + event: 'rotate', + threshold: 0, + pointers: 2 + }, + + getTouchAction: function() { + return [TOUCH_ACTION_NONE]; + }, + + attrTest: function(input) { + return this._super.attrTest.call(this, input) && + (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN); } - } - }; + }); - // copy subscription functionality from DataSet - DataView.prototype.on = DataSet.prototype.on; - DataView.prototype.off = DataSet.prototype.off; - DataView.prototype._trigger = DataSet.prototype._trigger; + /** + * Swipe + * Recognized when the pointer is moving fast (velocity), with enough distance in the allowed direction. + * @constructor + * @extends AttrRecognizer + */ + function SwipeRecognizer() { + AttrRecognizer.apply(this, arguments); + } - // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) - DataView.prototype.subscribe = DataView.prototype.on; - DataView.prototype.unsubscribe = DataView.prototype.off; + inherit(SwipeRecognizer, AttrRecognizer, { + /** + * @namespace + * @memberof SwipeRecognizer + */ + defaults: { + event: 'swipe', + threshold: 10, + velocity: 0.65, + direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL, + pointers: 1 + }, - module.exports = DataView; + getTouchAction: function() { + return PanRecognizer.prototype.getTouchAction.call(this); + }, - // nothing interesting for me :-( + attrTest: function(input) { + var direction = this.options.direction; + var velocity; -/***/ }, -/* 6 */ -/***/ function(module, exports, __webpack_require__) { + if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) { + velocity = input.velocity; + } else if (direction & DIRECTION_HORIZONTAL) { + velocity = input.velocityX; + } else if (direction & DIRECTION_VERTICAL) { + velocity = input.velocityY; + } + + return this._super.attrTest.call(this, input) && + direction & input.direction && + input.distance > this.options.threshold && + abs(velocity) > this.options.velocity && input.eventType & INPUT_END; + }, + + emit: function(input) { + var direction = directionStr(input.direction); + if (direction) { + this.manager.emit(this.options.event + direction, input); + } + + this.manager.emit(this.options.event, input); + } + }); /** - * A queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. + * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * between the given interval and position. The delay option can be used to recognize multi-taps without firing + * a single tap. + * + * The eventData from the emitted event contains the property `tapCount`, which contains the amount of + * multi-taps being recognized. * @constructor + * @extends Recognizer */ - 'use strict'; - - function Queue(options) { - // options - this.delay = null; - this.max = Infinity; + function TapRecognizer() { + Recognizer.apply(this, arguments); - // properties - this._queue = []; - this._timeout = null; - this._extended = null; + // previous time and center, + // used for tap counting + this.pTime = false; + this.pCenter = false; - this.setOptions(options); + this._timer = null; + this._input = null; + this.count = 0; } - /** - * Update the configuration of the queue - * @param {Object} options - * Available options: - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @param options - */ - Queue.prototype.setOptions = function (options) { - if (options && typeof options.delay !== 'undefined') { - this.delay = options.delay; - } - if (options && typeof options.max !== 'undefined') { - this.max = options.max; - } + inherit(TapRecognizer, Recognizer, { + /** + * @namespace + * @memberof PinchRecognizer + */ + defaults: { + event: 'tap', + pointers: 1, + taps: 1, + interval: 300, // max time between the multi-tap taps + time: 250, // max time of the pointer to be down (like finger on the screen) + threshold: 2, // a minimal movement is ok, but keep it low + posThreshold: 10 // a multi-tap can be a bit off the initial position + }, - this._flushIfNeeded(); - }; + getTouchAction: function() { + return [TOUCH_ACTION_MANIPULATION]; + }, - /** - * Extend an object with queuing functionality. - * The object will be extended with a function flush, and the methods provided - * in options.replace will be replaced with queued ones. - * @param {Object} object - * @param {Object} options - * Available options: - * - replace: Array. - * A list with method names of the methods - * on the object to be replaced with queued ones. - * - delay: number When provided, the queue will be flushed - * automatically after an inactivity of this delay - * in milliseconds. - * Default value is null. - * - max: number When the queue exceeds the given maximum number - * of entries, the queue is flushed automatically. - * Default value of max is Infinity. - * @return {Queue} Returns the created queue - */ - Queue.extend = function (object, options) { - var queue = new Queue(options); + process: function(input) { + var options = this.options; - if (object.flush !== undefined) { - throw new Error('Target object already has a property flush'); - } - object.flush = function () { - queue.flush(); - }; + var validPointers = input.pointers.length === options.pointers; + var validMovement = input.distance < options.threshold; + var validTouchTime = input.deltaTime < options.time; - var methods = [{ - name: 'flush', - original: undefined - }]; + this.reset(); - if (options && options.replace) { - for (var i = 0; i < options.replace.length; i++) { - var name = options.replace[i]; - methods.push({ - name: name, - original: object[name] - }); - queue.replace(object, name); - } - } + if ((input.eventType & INPUT_START) && (this.count === 0)) { + return this.failTimeout(); + } - queue._extended = { - object: object, - methods: methods - }; + // we only allow little movement + // and we've reached an end event, so a tap is possible + if (validMovement && validTouchTime && validPointers) { + if (input.eventType != INPUT_END) { + return this.failTimeout(); + } - return queue; - }; + var validInterval = this.pTime ? (input.timeStamp - this.pTime < options.interval) : true; + var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold; - /** - * Destroy the queue. The queue will first flush all queued actions, and in - * case it has extended an object, will restore the original object. - */ - Queue.prototype.destroy = function () { - this.flush(); + this.pTime = input.timeStamp; + this.pCenter = input.center; - if (this._extended) { - var object = this._extended.object; - var methods = this._extended.methods; - for (var i = 0; i < methods.length; i++) { - var method = methods[i]; - if (method.original) { - object[method.name] = method.original; - } else { - delete object[method.name]; - } - } - this._extended = null; - } - }; + if (!validMultiTap || !validInterval) { + this.count = 1; + } else { + this.count += 1; + } - /** - * Replace a method on an object with a queued version - * @param {Object} object Object having the method - * @param {string} method The method name - */ - Queue.prototype.replace = function (object, method) { - var me = this; - var original = object[method]; - if (!original) { - throw new Error('Method ' + method + ' undefined'); - } + this._input = input; - object[method] = function () { - // create an Array with the arguments - var args = []; - for (var i = 0; i < arguments.length; i++) { - args[i] = arguments[i]; - } + // if tap count matches we have recognized it, + // else it has began recognizing... + var tapCount = this.count % options.taps; + if (tapCount === 0) { + // no failing requirements, immediately trigger the tap event + // or wait as long as the multitap interval to trigger + if (!this.hasRequireFailures()) { + return STATE_RECOGNIZED; + } else { + this._timer = setTimeoutContext(function() { + this.state = STATE_RECOGNIZED; + this.tryEmit(); + }, options.interval, this); + return STATE_BEGAN; + } + } + } + return STATE_FAILED; + }, - // add this call to the queue - me.queue({ - args: args, - fn: original, - context: this - }); - }; - }; + failTimeout: function() { + this._timer = setTimeoutContext(function() { + this.state = STATE_FAILED; + }, this.options.interval, this); + return STATE_FAILED; + }, - /** - * Queue a call - * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry - */ - Queue.prototype.queue = function (entry) { - if (typeof entry === 'function') { - this._queue.push({ fn: entry }); - } else { - this._queue.push(entry); - } + reset: function() { + clearTimeout(this._timer); + }, - this._flushIfNeeded(); - }; + emit: function() { + if (this.state == STATE_RECOGNIZED ) { + this._input.tapCount = this.count; + this.manager.emit(this.options.event, this._input); + } + } + }); /** - * Check whether the queue needs to be flushed - * @private + * Simple way to create an manager with a default set of recognizers. + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor */ - Queue.prototype._flushIfNeeded = function () { - // flush when the maximum is exceeded. - if (this._queue.length > this.max) { - this.flush(); - } - - // flush after a period of inactivity when a delay is configured - clearTimeout(this._timeout); - if (this.queue.length > 0 && typeof this.delay === 'number') { - var me = this; - this._timeout = setTimeout(function () { - me.flush(); - }, this.delay); - } - }; + function Hammer(element, options) { + options = options || {}; + options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset); + return new Manager(element, options); + } /** - * Flush all queued calls + * @const {string} */ - Queue.prototype.flush = function () { - while (this._queue.length > 0) { - var entry = this._queue.shift(); - entry.fn.apply(entry.context || entry.fn, entry.args || []); - } - }; + Hammer.VERSION = '2.0.4'; - module.exports = Queue; + /** + * default settings + * @namespace + */ + Hammer.defaults = { + /** + * set if DOM events are being triggered. + * But this is slower and unused by simple implementations, so disabled by default. + * @type {Boolean} + * @default false + */ + domEvents: false, -/***/ }, -/* 7 */ -/***/ function(module, exports, __webpack_require__) { + /** + * The value for the touchAction property/fallback. + * When set to `compute` it will magically set the correct value based on the added recognizers. + * @type {String} + * @default compute + */ + touchAction: TOUCH_ACTION_COMPUTE, - 'use strict'; + /** + * @type {Boolean} + * @default true + */ + enable: true, - var Emitter = __webpack_require__(43); - var DataSet = __webpack_require__(4); - var DataView = __webpack_require__(5); - var util = __webpack_require__(2); - var Point3d = __webpack_require__(11); - var Point2d = __webpack_require__(10); - var Camera = __webpack_require__(8); - var Filter = __webpack_require__(9); - var Slider = __webpack_require__(12); - var StepNumber = __webpack_require__(13); + /** + * EXPERIMENTAL FEATURE -- can be removed/changed + * Change the parent input target element. + * If Null, then it is being set the to main element. + * @type {Null|EventTarget} + * @default null + */ + inputTarget: null, - /** - * @constructor Graph3d - * Graph3d displays data in 3d. - * - * Graph3d is developed in javascript as a Google Visualization Chart. - * - * @param {Element} container The DOM element in which the Graph3d will - * be created. Normally a div element. - * @param {DataSet | DataView | Array} [data] - * @param {Object} [options] - */ - function Graph3d(container, data, options) { - if (!(this instanceof Graph3d)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + /** + * force an input class + * @type {Null|Function} + * @default null + */ + inputClass: null, - // create variables and set default values - this.containerElement = container; - this.width = '400px'; - this.height = '400px'; - this.margin = 10; // px - this.defaultXCenter = '55%'; - this.defaultYCenter = '50%'; + /** + * Default recognizer setup when calling `Hammer()` + * When creating a new Manager these will be skipped. + * @type {Array} + */ + preset: [ + // RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...] + [RotateRecognizer, { enable: false }], + [PinchRecognizer, { enable: false }, ['rotate']], + [SwipeRecognizer,{ direction: DIRECTION_HORIZONTAL }], + [PanRecognizer, { direction: DIRECTION_HORIZONTAL }, ['swipe']], + [TapRecognizer], + [TapRecognizer, { event: 'doubletap', taps: 2 }, ['tap']], + [PressRecognizer] + ], - this.xLabel = 'x'; - this.yLabel = 'y'; - this.zLabel = 'z'; + /** + * Some CSS properties can be used to improve the working of Hammer. + * Add them to this method and they will be set when creating a new Manager. + * @namespace + */ + cssProps: { + /** + * Disables text selection to improve the dragging gesture. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userSelect: 'none', - var passValueFn = function passValueFn(v) { - return v; - }; - this.xValueLabel = passValueFn; - this.yValueLabel = passValueFn; - this.zValueLabel = passValueFn; + /** + * Disable the Windows Phone grippers when pressing an element. + * @type {String} + * @default 'none' + */ + touchSelect: 'none', - this.filterLabel = 'time'; - this.legendLabel = 'value'; + /** + * Disables the default callout shown when you touch and hold a touch target. + * On iOS, when you touch and hold a touch target such as a link, Safari displays + * a callout containing information about the link. This property allows you to disable that callout. + * @type {String} + * @default 'none' + */ + touchCallout: 'none', - this.style = Graph3d.STYLE.DOT; - this.showPerspective = true; - this.showGrid = true; - this.keepAspectRatio = true; - this.showShadow = false; - this.showGrayBottom = false; // TODO: this does not work correctly - this.showTooltip = false; - this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + /** + * Specifies whether zooming is enabled. Used by IE10> + * @type {String} + * @default 'none' + */ + contentZooming: 'none', - this.animationInterval = 1000; // milliseconds - this.animationPreload = false; + /** + * Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers. + * @type {String} + * @default 'none' + */ + userDrag: 'none', - this.camera = new Camera(); - this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + /** + * Overrides the highlight color shown when the user taps a link or a JavaScript + * clickable element in iOS. This property obeys the alpha value, if specified. + * @type {String} + * @default 'rgba(0,0,0,0)' + */ + tapHighlightColor: 'rgba(0,0,0,0)' + } + }; - this.dataTable = null; // The original data table - this.dataPoints = null; // The table with point objects + var STOP = 1; + var FORCED_STOP = 2; - // the column indexes - this.colX = undefined; - this.colY = undefined; - this.colZ = undefined; - this.colValue = undefined; - this.colFilter = undefined; + /** + * Manager + * @param {HTMLElement} element + * @param {Object} [options] + * @constructor + */ + function Manager(element, options) { + options = options || {}; - this.xMin = 0; - this.xStep = undefined; // auto by default - this.xMax = 1; - this.yMin = 0; - this.yStep = undefined; // auto by default - this.yMax = 1; - this.zMin = 0; - this.zStep = undefined; // auto by default - this.zMax = 1; - this.valueMin = 0; - this.valueMax = 1; - this.xBarWidth = 1; - this.yBarWidth = 1; - // TODO: customize axis range + this.options = merge(options, Hammer.defaults); + this.options.inputTarget = this.options.inputTarget || element; - // constants - this.colorAxis = '#4D4D4D'; - this.colorGrid = '#D3D3D3'; - this.colorDot = '#7DC1FF'; - this.colorDotBorder = '#3267D2'; + this.handlers = {}; + this.session = {}; + this.recognizers = []; - // create a frame and canvas - this.create(); + this.element = element; + this.input = createInputInstance(this); + this.touchAction = new TouchAction(this, this.options.touchAction); - // apply options (also when undefined) - this.setOptions(options); + toggleCssProps(this, true); - // apply data - if (data) { - this.setData(data); - } + each(options.recognizers, function(item) { + var recognizer = this.add(new (item[0])(item[1])); + item[2] && recognizer.recognizeWith(item[2]); + item[3] && recognizer.requireFailure(item[3]); + }, this); } - // Extend Graph3d with an Emitter mixin - Emitter(Graph3d.prototype); + Manager.prototype = { + /** + * set options + * @param {Object} options + * @returns {Manager} + */ + set: function(options) { + extend(this.options, options); - /** - * Calculate the scaling values, dependent on the range in x, y, and z direction - */ - Graph3d.prototype._setScale = function () { - this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); + // Options that need a little more setup + if (options.touchAction) { + this.touchAction.update(); + } + if (options.inputTarget) { + // Clean up existing event listeners and reinitialize + this.input.destroy(); + this.input.target = options.inputTarget; + this.input.init(); + } + return this; + }, - // keep aspect ration between x and y scale if desired - if (this.keepAspectRatio) { - if (this.scale.x < this.scale.y) { - //noinspection JSSuspiciousNameCombination - this.scale.y = this.scale.x; - } else { - //noinspection JSSuspiciousNameCombination - this.scale.x = this.scale.y; - } - } + /** + * stop recognizing for this session. + * This session will be discarded, when a new [input]start event is fired. + * When forced, the recognizer cycle is stopped immediately. + * @param {Boolean} [force] + */ + stop: function(force) { + this.session.stopped = force ? FORCED_STOP : STOP; + }, - // scale the vertical axis - this.scale.z *= this.verticalRatio; - // TODO: can this be automated? verticalRatio? + /** + * run the recognizers! + * called by the inputHandler function on every movement of the pointers (touches) + * it walks through all the recognizers and tries to detect the gesture that is being made + * @param {Object} inputData + */ + recognize: function(inputData) { + var session = this.session; + if (session.stopped) { + return; + } - // determine scale for (optional) value - this.scale.value = 1 / (this.valueMax - this.valueMin); + // run the touch-action polyfill + this.touchAction.preventDefaults(inputData); - // position the camera arm - var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; - var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; - var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; - this.camera.setArmLocation(xCenter, yCenter, zCenter); - }; + var recognizer; + var recognizers = this.recognizers; - /** - * Convert a 3D location to a 2D location on screen - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convert3Dto2D = function (point3d) { - var translation = this._convertPointToTranslation(point3d); - return this._convertTranslationToScreen(translation); - }; + // this holds the recognizer that is being recognized. + // so the recognizer's state needs to be BEGAN, CHANGED, ENDED or RECOGNIZED + // if no recognizer is detecting a thing, it is set to `null` + var curRecognizer = session.curRecognizer; - /** - * Convert a 3D location its translation seen from the camera - * http://en.wikipedia.org/wiki/3D_projection - * @param {Point3d} point3d A 3D point with parameters x, y, z - * @return {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - */ - Graph3d.prototype._convertPointToTranslation = function (point3d) { - var ax = point3d.x * this.scale.x, - ay = point3d.y * this.scale.y, - az = point3d.z * this.scale.z, - cx = this.camera.getCameraLocation().x, - cy = this.camera.getCameraLocation().y, - cz = this.camera.getCameraLocation().z, + // reset when the last recognizer is recognized + // or when we're in a new session + if (!curRecognizer || (curRecognizer && curRecognizer.state & STATE_RECOGNIZED)) { + curRecognizer = session.curRecognizer = null; + } - // calculate angles - sinTx = Math.sin(this.camera.getCameraRotation().x), - cosTx = Math.cos(this.camera.getCameraRotation().x), - sinTy = Math.sin(this.camera.getCameraRotation().y), - cosTy = Math.cos(this.camera.getCameraRotation().y), - sinTz = Math.sin(this.camera.getCameraRotation().z), - cosTz = Math.cos(this.camera.getCameraRotation().z), + var i = 0; + while (i < recognizers.length) { + recognizer = recognizers[i]; - // calculate translation - dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), - dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), - dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); + // find out if we are allowed try to recognize the input for this one. + // 1. allow if the session is NOT forced stopped (see the .stop() method) + // 2. allow if we still haven't recognized a gesture in this session, or the this recognizer is the one + // that is being recognized. + // 3. allow if the recognizer is allowed to run simultaneous with the current recognized recognizer. + // this can be setup with the `recognizeWith()` method on the recognizer. + if (session.stopped !== FORCED_STOP && ( // 1 + !curRecognizer || recognizer == curRecognizer || // 2 + recognizer.canRecognizeWith(curRecognizer))) { // 3 + recognizer.recognize(inputData); + } else { + recognizer.reset(); + } - return new Point3d(dx, dy, dz); - }; + // if the recognizer has been recognizing the input as a valid gesture, we want to store this one as the + // current active recognizer. but only if we don't already have an active recognizer + if (!curRecognizer && recognizer.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED)) { + curRecognizer = session.curRecognizer = recognizer; + } + i++; + } + }, - /** - * Convert a translation point to a point on the screen - * @param {Point3d} translation A 3D point with parameters x, y, z This is - * the translation of the point, seen from the - * camera - * @return {Point2d} point2d A 2D point with parameters x, y - */ - Graph3d.prototype._convertTranslationToScreen = function (translation) { - var ex = this.eye.x, - ey = this.eye.y, - ez = this.eye.z, - dx = translation.x, - dy = translation.y, - dz = translation.z; + /** + * get a recognizer by its event name. + * @param {Recognizer|String} recognizer + * @returns {Recognizer|Null} + */ + get: function(recognizer) { + if (recognizer instanceof Recognizer) { + return recognizer; + } - // calculate position on screen from translation - var bx; - var by; - if (this.showPerspective) { - bx = (dx - ex) * (ez / dz); - by = (dy - ey) * (ez / dz); - } else { - bx = dx * -(ez / this.camera.getArmLength()); - by = dy * -(ez / this.camera.getArmLength()); - } + var recognizers = this.recognizers; + for (var i = 0; i < recognizers.length; i++) { + if (recognizers[i].options.event == recognizer) { + return recognizers[i]; + } + } + return null; + }, - // shift and scale the point to the center of the screen - // use the width of the graph to scale both horizontally and vertically. - return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); - }; + /** + * add a recognizer to the manager + * existing recognizers with the same event name will be removed + * @param {Recognizer} recognizer + * @returns {Recognizer|Manager} + */ + add: function(recognizer) { + if (invokeArrayArg(recognizer, 'add', this)) { + return this; + } - /** - * Set the background styling for the graph - * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor - */ - Graph3d.prototype._setBackgroundColor = function (backgroundColor) { - var fill = 'white'; - var stroke = 'gray'; - var strokeWidth = 1; + // remove existing + var existing = this.get(recognizer.options.event); + if (existing) { + this.remove(existing); + } - if (typeof backgroundColor === 'string') { - fill = backgroundColor; - stroke = 'none'; - strokeWidth = 0; - } else if (typeof backgroundColor === 'object') { - if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; - if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; - if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; - } else if (backgroundColor === undefined) {} else { - throw 'Unsupported type of backgroundColor'; - } + this.recognizers.push(recognizer); + recognizer.manager = this; - this.frame.style.backgroundColor = fill; - this.frame.style.borderColor = stroke; - this.frame.style.borderWidth = strokeWidth + 'px'; - this.frame.style.borderStyle = 'solid'; - }; + this.touchAction.update(); + return recognizer; + }, - /// enumerate the available styles - Graph3d.STYLE = { - BAR: 0, - BARCOLOR: 1, - BARSIZE: 2, - DOT: 3, - DOTLINE: 4, - DOTCOLOR: 5, - DOTSIZE: 6, - GRID: 7, - LINE: 8, - SURFACE: 9 - }; + /** + * remove a recognizer by name or instance + * @param {Recognizer|String} recognizer + * @returns {Manager} + */ + remove: function(recognizer) { + if (invokeArrayArg(recognizer, 'remove', this)) { + return this; + } - /** - * Retrieve the style index from given styleName - * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' - * @return {Number} styleNumber Enumeration value representing the style, or -1 - * when not found - */ - Graph3d.prototype._getStyleNumber = function (styleName) { - switch (styleName) { - case 'dot': - return Graph3d.STYLE.DOT; - case 'dot-line': - return Graph3d.STYLE.DOTLINE; - case 'dot-color': - return Graph3d.STYLE.DOTCOLOR; - case 'dot-size': - return Graph3d.STYLE.DOTSIZE; - case 'line': - return Graph3d.STYLE.LINE; - case 'grid': - return Graph3d.STYLE.GRID; - case 'surface': - return Graph3d.STYLE.SURFACE; - case 'bar': - return Graph3d.STYLE.BAR; - case 'bar-color': - return Graph3d.STYLE.BARCOLOR; - case 'bar-size': - return Graph3d.STYLE.BARSIZE; - } + var recognizers = this.recognizers; + recognizer = this.get(recognizer); + recognizers.splice(inArray(recognizers, recognizer), 1); - return -1; - }; + this.touchAction.update(); + return this; + }, - /** - * Determine the indexes of the data columns, based on the given style and data - * @param {DataSet} data - * @param {Number} style - */ - Graph3d.prototype._determineColumnIndexes = function (data, style) { - if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { - // 3 columns expected, and optionally a 4th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = undefined; + /** + * bind event + * @param {String} events + * @param {Function} handler + * @returns {EventEmitter} this + */ + on: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + handlers[event] = handlers[event] || []; + handlers[event].push(handler); + }); + return this; + }, - if (data.getNumberOfColumns() > 3) { - this.colFilter = 3; - } - } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // 4 columns expected, and optionally a 5th with filter values - this.colX = 0; - this.colY = 1; - this.colZ = 2; - this.colValue = 3; + /** + * unbind event, leave emit blank to remove all handlers + * @param {String} events + * @param {Function} [handler] + * @returns {EventEmitter} this + */ + off: function(events, handler) { + var handlers = this.handlers; + each(splitStr(events), function(event) { + if (!handler) { + delete handlers[event]; + } else { + handlers[event].splice(inArray(handlers[event], handler), 1); + } + }); + return this; + }, - if (data.getNumberOfColumns() > 4) { - this.colFilter = 4; - } - } else { - throw 'Unknown style "' + this.style + '"'; - } - }; + /** + * emit event to the listeners + * @param {String} event + * @param {Object} data + */ + emit: function(event, data) { + // we also want to trigger dom events + if (this.options.domEvents) { + triggerDomEvent(event, data); + } - Graph3d.prototype.getNumberOfRows = function (data) { - return data.length; - }; + // no handlers, so skip it all + var handlers = this.handlers[event] && this.handlers[event].slice(); + if (!handlers || !handlers.length) { + return; + } - Graph3d.prototype.getNumberOfColumns = function (data) { - var counter = 0; - for (var column in data[0]) { - if (data[0].hasOwnProperty(column)) { - counter++; - } - } - return counter; - }; + data.type = event; + data.preventDefault = function() { + data.srcEvent.preventDefault(); + }; - Graph3d.prototype.getDistinctValues = function (data, column) { - var distinctValues = []; - for (var i = 0; i < data.length; i++) { - if (distinctValues.indexOf(data[i][column]) == -1) { - distinctValues.push(data[i][column]); - } - } - return distinctValues; - }; + var i = 0; + while (i < handlers.length) { + handlers[i](data); + i++; + } + }, - Graph3d.prototype.getColumnRange = function (data, column) { - var minMax = { min: data[0][column], max: data[0][column] }; - for (var i = 0; i < data.length; i++) { - if (minMax.min > data[i][column]) { - minMax.min = data[i][column]; - } - if (minMax.max < data[i][column]) { - minMax.max = data[i][column]; + /** + * destroy the manager and unbinds all events + * it doesn't unbind dom events, that is the user own responsibility + */ + destroy: function() { + this.element && toggleCssProps(this, false); + + this.handlers = {}; + this.session = {}; + this.input.destroy(); + this.element = null; } - } - return minMax; }; /** - * Initialize the data from the data table. Calculate minimum and maximum values - * and column index values - * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. - * @param {Number} style Style Number + * add/remove the css properties as defined in manager.options.cssProps + * @param {Manager} manager + * @param {Boolean} add */ - Graph3d.prototype._dataInitialize = function (rawData, style) { - var me = this; + function toggleCssProps(manager, add) { + var element = manager.element; + each(manager.options.cssProps, function(value, name) { + element.style[prefixed(element.style, name)] = add ? value : ''; + }); + } - // unsubscribe from the dataTable - if (this.dataSet) { - this.dataSet.off('*', this._onChange); - } + /** + * trigger dom event + * @param {String} event + * @param {Object} data + */ + function triggerDomEvent(event, data) { + var gestureEvent = document.createEvent('Event'); + gestureEvent.initEvent(event, true, true); + gestureEvent.gesture = data; + data.target.dispatchEvent(gestureEvent); + } - if (rawData === undefined) return; + extend(Hammer, { + INPUT_START: INPUT_START, + INPUT_MOVE: INPUT_MOVE, + INPUT_END: INPUT_END, + INPUT_CANCEL: INPUT_CANCEL, - if (Array.isArray(rawData)) { - rawData = new DataSet(rawData); - } + STATE_POSSIBLE: STATE_POSSIBLE, + STATE_BEGAN: STATE_BEGAN, + STATE_CHANGED: STATE_CHANGED, + STATE_ENDED: STATE_ENDED, + STATE_RECOGNIZED: STATE_RECOGNIZED, + STATE_CANCELLED: STATE_CANCELLED, + STATE_FAILED: STATE_FAILED, - var data; - if (rawData instanceof DataSet || rawData instanceof DataView) { - data = rawData.get(); - } else { - throw new Error('Array, DataSet, or DataView expected'); - } + DIRECTION_NONE: DIRECTION_NONE, + DIRECTION_LEFT: DIRECTION_LEFT, + DIRECTION_RIGHT: DIRECTION_RIGHT, + DIRECTION_UP: DIRECTION_UP, + DIRECTION_DOWN: DIRECTION_DOWN, + DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL, + DIRECTION_VERTICAL: DIRECTION_VERTICAL, + DIRECTION_ALL: DIRECTION_ALL, - if (data.length == 0) return; + Manager: Manager, + Input: Input, + TouchAction: TouchAction, - this.dataSet = rawData; - this.dataTable = data; + TouchInput: TouchInput, + MouseInput: MouseInput, + PointerEventInput: PointerEventInput, + TouchMouseInput: TouchMouseInput, + SingleTouchInput: SingleTouchInput, - // subscribe to changes in the dataset - this._onChange = function () { - me.setData(me.dataSet); - }; - this.dataSet.on('*', this._onChange); + Recognizer: Recognizer, + AttrRecognizer: AttrRecognizer, + Tap: TapRecognizer, + Pan: PanRecognizer, + Swipe: SwipeRecognizer, + Pinch: PinchRecognizer, + Rotate: RotateRecognizer, + Press: PressRecognizer, - // _determineColumnIndexes - // getNumberOfRows (points) - // getNumberOfColumns (x,y,z,v,t,t1,t2...) - // getDistinctValues (unique values?) - // getColumnRange + on: addEventListeners, + off: removeEventListeners, + each: each, + merge: merge, + extend: extend, + inherit: inherit, + bindFn: bindFn, + prefixed: prefixed + }); - // determine the location of x,y,z,value,filter columns - this.colX = 'x'; - this.colY = 'y'; - this.colZ = 'z'; - this.colValue = 'style'; - this.colFilter = 'filter'; + if ("function" == TYPE_FUNCTION && __webpack_require__(6)) { + !(__WEBPACK_AMD_DEFINE_RESULT__ = function() { + return Hammer; + }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); + } else if (typeof module != 'undefined' && module.exports) { + module.exports = Hammer; + } else { + window[exportName] = Hammer; + } - // check if a filter column is provided - if (data[0].hasOwnProperty('filter')) { - if (this.dataFilter === undefined) { - this.dataFilter = new Filter(rawData, this.colFilter, this); - this.dataFilter.setOnLoadCallback(function () { - me.redraw(); - }); - } - } + })(window, document, 'Hammer'); - var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - // determine barWidth from data - if (withBars) { - if (this.defaultXBarWidth !== undefined) { - this.xBarWidth = this.defaultXBarWidth; - } else { - var dataX = this.getDistinctValues(data, this.colX); - this.xBarWidth = dataX[1] - dataX[0] || 1; - } +/***/ }, +/* 6 */ +/***/ function(module, exports, __webpack_require__) { - if (this.defaultYBarWidth !== undefined) { - this.yBarWidth = this.defaultYBarWidth; - } else { - var dataY = this.getDistinctValues(data, this.colY); - this.yBarWidth = dataY[1] - dataY[0] || 1; - } - } + /* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {module.exports = __webpack_amd_options__; - // calculate minimums and maximums - var xRange = this.getColumnRange(data, this.colX); - if (withBars) { - xRange.min -= this.xBarWidth / 2; - xRange.max += this.xBarWidth / 2; - } - this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; - this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; - if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; - this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; + /* WEBPACK VAR INJECTION */}.call(exports, {})) - var yRange = this.getColumnRange(data, this.colY); - if (withBars) { - yRange.min -= this.yBarWidth / 2; - yRange.max += this.yBarWidth / 2; - } - this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; - this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; - if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; - this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; +/***/ }, +/* 7 */ +/***/ function(module, exports, __webpack_require__) { - var zRange = this.getColumnRange(data, this.colZ); - this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; - this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; - if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; - this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; + // utility functions - if (this.colValue !== undefined) { - var valueRange = this.getColumnRange(data, this.colValue); - this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; - this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; - if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; - } + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. - // set the scale dependent on the ranges. - this._setScale(); - }; + 'use strict'; + + var moment = __webpack_require__(8); + var uuid = __webpack_require__(12); /** - * Filter the data based on the current filter - * @param {Array} data - * @return {Array} dataPoints Array with point objects which can be drawn on screen + * Test whether given object is a number + * @param {*} object + * @return {Boolean} isNumber */ - Graph3d.prototype._getDataPoints = function (data) { - // TODO: store the created matrix dataPoints in the filters instead of reloading each time - var x, y, i, z, obj, point; - - var dataPoints = []; - - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - // copy all values from the google data table to a matrix - // the provided values are supposed to form a grid of (x,y) positions - - // create two lists with all present x and y values - var dataX = []; - var dataY = []; - for (i = 0; i < this.getNumberOfRows(data); i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - - if (dataX.indexOf(x) === -1) { - dataX.push(x); - } - if (dataY.indexOf(y) === -1) { - dataY.push(y); - } - } - - var sortNumber = function sortNumber(a, b) { - return a - b; - }; - dataX.sort(sortNumber); - dataY.sort(sortNumber); - - // create a grid, a 2d matrix, with all values. - var dataMatrix = []; // temporary data matrix - for (i = 0; i < data.length; i++) { - x = data[i][this.colX] || 0; - y = data[i][this.colY] || 0; - z = data[i][this.colZ] || 0; - - var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer - var yIndex = dataY.indexOf(y); - - if (dataMatrix[xIndex] === undefined) { - dataMatrix[xIndex] = []; - } - - var point3d = new Point3d(); - point3d.x = x; - point3d.y = y; - point3d.z = z; - - obj = {}; - obj.point = point3d; - obj.trans = undefined; - obj.screen = undefined; - obj.bottom = new Point3d(x, y, this.zMin); - - dataMatrix[xIndex][yIndex] = obj; - - dataPoints.push(obj); - } - - // fill in the pointers to the neighbors. - for (x = 0; x < dataMatrix.length; x++) { - for (y = 0; y < dataMatrix[x].length; y++) { - if (dataMatrix[x][y]) { - dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; - dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; - dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; - } - } - } - } else { - // 'dot', 'dot-line', etc. - // copy all values from the google data table to a list with Point3d objects - for (i = 0; i < data.length; i++) { - point = new Point3d(); - point.x = data[i][this.colX] || 0; - point.y = data[i][this.colY] || 0; - point.z = data[i][this.colZ] || 0; - - if (this.colValue !== undefined) { - point.value = data[i][this.colValue] || 0; - } - - obj = {}; - obj.point = point; - obj.bottom = new Point3d(point.x, point.y, this.zMin); - obj.trans = undefined; - obj.screen = undefined; + exports.isNumber = function (object) { + return object instanceof Number || typeof object == 'number'; + }; - dataPoints.push(obj); + /** + * Remove everything in the DOM object + * @param DOMobject + */ + exports.recursiveDOMDelete = function (DOMobject) { + if (DOMobject) { + while (DOMobject.hasChildNodes() === true) { + exports.recursiveDOMDelete(DOMobject.firstChild); + DOMobject.removeChild(DOMobject.firstChild); } } - - return dataPoints; }; /** - * Create the main frame for the Graph3d. - * This function is executed once when a Graph3d object is created. The frame - * contains a canvas, and this canvas contains all objects like the axis and - * nodes. + * this function gives you a range between 0 and 1 based on the min and max values in the set, the total sum of all values and the current value. + * + * @param min + * @param max + * @param total + * @param value + * @returns {number} */ - Graph3d.prototype.create = function () { - // remove all elements from the container element. - while (this.containerElement.hasChildNodes()) { - this.containerElement.removeChild(this.containerElement.firstChild); - } - - this.frame = document.createElement('div'); - this.frame.style.position = 'relative'; - this.frame.style.overflow = 'hidden'; - - // create the graph canvas (HTML canvas element) - this.frame.canvas = document.createElement('canvas'); - this.frame.canvas.style.position = 'relative'; - this.frame.appendChild(this.frame.canvas); - //if (!this.frame.canvas.getContext) { - { - var noCanvas = document.createElement('DIV'); - noCanvas.style.color = 'red'; - noCanvas.style.fontWeight = 'bold'; - noCanvas.style.padding = '10px'; - noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; - this.frame.canvas.appendChild(noCanvas); + exports.giveRange = function (min, max, total, value) { + if (max == min) { + return 0.5; + } else { + var scale = 1 / (max - min); + return Math.max(0, (value - min) * scale); } - - this.frame.filter = document.createElement('div'); - this.frame.filter.style.position = 'absolute'; - this.frame.filter.style.bottom = '0px'; - this.frame.filter.style.left = '0px'; - this.frame.filter.style.width = '100%'; - this.frame.appendChild(this.frame.filter); - - // add event listeners to handle moving and zooming the contents - var me = this; - var onmousedown = function onmousedown(event) { - me._onMouseDown(event); - }; - var ontouchstart = function ontouchstart(event) { - me._onTouchStart(event); - }; - var onmousewheel = function onmousewheel(event) { - me._onWheel(event); - }; - var ontooltip = function ontooltip(event) { - me._onTooltip(event); - }; - // TODO: these events are never cleaned up... can give a 'memory leakage' - - util.addEventListener(this.frame.canvas, 'keydown', onkeydown); - util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); - util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); - util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); - util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); - - // add the new graph to the container element - this.containerElement.appendChild(this.frame); }; /** - * Set a new size for the graph - * @param {string} width Width in pixels or percentage (for example '800px' - * or '50%') - * @param {string} height Height in pixels or percentage (for example '400px' - * or '30%') + * Test whether given object is a string + * @param {*} object + * @return {Boolean} isString */ - Graph3d.prototype.setSize = function (width, height) { - this.frame.style.width = width; - this.frame.style.height = height; - - this._resizeCanvas(); + exports.isString = function (object) { + return object instanceof String || typeof object == 'string'; }; /** - * Resize the canvas to the current size of the frame + * Test whether given object is a Date, or a String containing a Date + * @param {Date | String} object + * @return {Boolean} isDate */ - Graph3d.prototype._resizeCanvas = function () { - this.frame.canvas.style.width = '100%'; - this.frame.canvas.style.height = '100%'; - - this.frame.canvas.width = this.frame.canvas.clientWidth; - this.frame.canvas.height = this.frame.canvas.clientHeight; + exports.isDate = function (object) { + if (object instanceof Date) { + return true; + } else if (exports.isString(object)) { + // test whether this string contains a date + var match = ASPDateRegex.exec(object); + if (match) { + return true; + } else if (!isNaN(Date.parse(object))) { + return true; + } + } - // adjust with for margin - this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; + return false; }; /** - * Start animation + * Create a semi UUID + * source: http://stackoverflow.com/a/105074/1262753 + * @return {String} uuid */ - Graph3d.prototype.animationStart = function () { - if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; + exports.randomUUID = function () { + return uuid.v4(); + }; - this.frame.filter.slider.play(); + /** + * assign all keys of an object that are not nested objects to a certain value (used for color objects). + * @param obj + * @param value + */ + exports.assignAllKeys = function (obj, value) { + for (var prop in obj) { + if (obj.hasOwnProperty(prop)) { + if (typeof obj[prop] !== 'object') { + obj[prop] = value; + } + } + } }; /** - * Stop animation + * Fill an object with a possibly partially defined other object. Only copies values if the a object has an object requiring values. + * That means an object is not created on a property if only the b object has it. + * @param obj + * @param value */ - Graph3d.prototype.animationStop = function () { - if (!this.frame.filter || !this.frame.filter.slider) return; + exports.fillIfDefined = function (a, b) { + var allowDeletion = arguments[2] === undefined ? false : arguments[2]; - this.frame.filter.slider.stop(); + for (var prop in a) { + if (b[prop] !== undefined) { + if (typeof b[prop] !== 'object') { + if ((b[prop] === undefined || b[prop] === null) && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } else { + if (typeof a[prop] === 'object') { + exports.fillIfDefined(a[prop], b[prop], allowDeletion); + } + } + } + } }; /** - * Resize the center position based on the current values in this.defaultXCenter - * and this.defaultYCenter (which are strings with a percentage or a value - * in pixels). The center positions are the variables this.xCenter - * and this.yCenter + * Extend object a with the properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Object} a + * @param {... Object} b + * @return {Object} a */ - Graph3d.prototype._resizeCenter = function () { - // calculate the horizontal center position - if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { - this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; - } else { - this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px + exports.protoExtend = function (a, b) { + for (var i = 1; i < arguments.length; i++) { + var other = arguments[i]; + for (var prop in other) { + a[prop] = other[prop]; + } } + return a; + }; - // calculate the vertical center position - if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { - this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); - } else { - this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px + /** + * Extend object a with the properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Object} a + * @param {... Object} b + * @return {Object} a + */ + exports.extend = function (a, b) { + for (var i = 1; i < arguments.length; i++) { + var other = arguments[i]; + for (var prop in other) { + if (other.hasOwnProperty(prop)) { + a[prop] = other[prop]; + } + } } + return a; }; /** - * Set the rotation and distance of the camera - * @param {Object} pos An object with the camera position. The object - * contains three parameters: - * - horizontal {Number} - * The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * - vertical {Number} - * The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - * - distance {Number} - * The (normalized) distance of the camera to the - * center of the graph, a value between 0.71 and 5.0. - * Optional, can be left undefined. + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a */ - Graph3d.prototype.setCameraPosition = function (pos) { - if (pos === undefined) { - return; + exports.selectiveExtend = function (props, a, b) { + if (!Array.isArray(props)) { + throw new Error('Array with property names expected as first argument'); } - if (pos.horizontal !== undefined && pos.vertical !== undefined) { - this.camera.setArmRotation(pos.horizontal, pos.vertical); - } + for (var i = 2; i < arguments.length; i++) { + var other = arguments[i]; - if (pos.distance !== undefined) { - this.camera.setArmLength(pos.distance); + for (var p = 0; p < props.length; p++) { + var prop = props[p]; + if (other.hasOwnProperty(prop)) { + a[prop] = other[prop]; + } + } } - - this.redraw(); + return a; }; /** - * Retrieve the current camera rotation - * @return {object} An object with parameters horizontal, vertical, and - * distance + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a */ - Graph3d.prototype.getCameraPosition = function () { - var pos = this.camera.getArmRotation(); - pos.distance = this.camera.getArmLength(); - return pos; + exports.selectiveDeepExtend = function (props, a, b) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; + + // TODO: add support for Arrays to deepExtend + if (Array.isArray(b)) { + throw new TypeError('Arrays are not supported by deepExtend'); + } + for (var i = 2; i < arguments.length; i++) { + var other = arguments[i]; + for (var p = 0; p < props.length; p++) { + var prop = props[p]; + if (other.hasOwnProperty(prop)) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop], false, allowDeletion); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + throw new TypeError('Arrays are not supported by deepExtend'); + } else { + a[prop] = b[prop]; + } + } + } + } + return a; }; /** - * Load data into the 3D Graph + * Extend object a with selected properties of object b or a series of objects + * Only properties with defined values are copied + * @param {Array.} props + * @param {Object} a + * @param {Object} b + * @return {Object} a */ - Graph3d.prototype._readData = function (data) { - // read the data - this._dataInitialize(data, this.style); + exports.selectiveNotDeepExtend = function (props, a, b) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - if (this.dataFilter) { - // apply filtering - this.dataPoints = this.dataFilter._getDataPoints(); - } else { - // no filtering. load all data - this.dataPoints = this._getDataPoints(this.dataTable); + // TODO: add support for Arrays to deepExtend + if (Array.isArray(b)) { + throw new TypeError('Arrays are not supported by deepExtend'); } - - // draw the filter - this._redrawFilter(); + for (var prop in b) { + if (b.hasOwnProperty(prop)) { + if (props.indexOf(prop) == -1) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop]); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + throw new TypeError('Arrays are not supported by deepExtend'); + } else { + a[prop] = b[prop]; + } + } + } + } + return a; }; /** - * Replace the dataset of the Graph3d - * @param {Array | DataSet | DataView} data + * Deep extend an object a with the properties of object b + * @param {Object} a + * @param {Object} b + * @param [Boolean] protoExtend --> optional parameter. If true, the prototype values will also be extended. + * (ie. the options objects that inherit from others will also get the inherited options) + * @param [Boolean] global --> optional parameter. If true, the values of fields that are null will not deleted + * @returns {Object} */ - Graph3d.prototype.setData = function (data) { - this._readData(data); - this.redraw(); - - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); + exports.deepExtend = function (a, b, protoExtend, allowDeletion) { + for (var prop in b) { + if (b.hasOwnProperty(prop) || protoExtend === true) { + if (b[prop] && b[prop].constructor === Object) { + if (a[prop] === undefined) { + a[prop] = {}; + } + if (a[prop].constructor === Object) { + exports.deepExtend(a[prop], b[prop], protoExtend); + } else { + if (b[prop] === null && a[prop] !== undefined && allowDeletion === true) { + delete a[prop]; + } else { + a[prop] = b[prop]; + } + } + } else if (Array.isArray(b[prop])) { + a[prop] = []; + for (var i = 0; i < b[prop].length; i++) { + a[prop].push(b[prop][i]); + } + } else { + a[prop] = b[prop]; + } + } } + return a; }; /** - * Update the options. Options will be merged with current options - * @param {Object} options + * Test whether all elements in two arrays are equal. + * @param {Array} a + * @param {Array} b + * @return {boolean} Returns true if both arrays have the same length and same + * elements. */ - Graph3d.prototype.setOptions = function (options) { - var cameraPosition = undefined; - - this.animationStop(); - - if (options !== undefined) { - // retrieve parameter values - if (options.width !== undefined) this.width = options.width; - if (options.height !== undefined) this.height = options.height; + exports.equalArray = function (a, b) { + if (a.length != b.length) return false; - if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; - if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; + for (var i = 0, len = a.length; i < len; i++) { + if (a[i] != b[i]) return false; + } - if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; - if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; - if (options.xLabel !== undefined) this.xLabel = options.xLabel; - if (options.yLabel !== undefined) this.yLabel = options.yLabel; - if (options.zLabel !== undefined) this.zLabel = options.zLabel; + return true; + }; - if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; - if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; - if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; + /** + * Convert an object to another type + * @param {Boolean | Number | String | Date | Moment | Null | undefined} object + * @param {String | undefined} type Name of the type. Available types: + * 'Boolean', 'Number', 'String', + * 'Date', 'Moment', ISODate', 'ASPDate'. + * @return {*} object + * @throws Error + */ + exports.convert = function (object, type) { + var match; - if (options.style !== undefined) { - var styleNumber = this._getStyleNumber(options.style); - if (styleNumber !== -1) { - this.style = styleNumber; - } - } - if (options.showGrid !== undefined) this.showGrid = options.showGrid; - if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; - if (options.showShadow !== undefined) this.showShadow = options.showShadow; - if (options.tooltip !== undefined) this.showTooltip = options.tooltip; - if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; - if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; - if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; + if (object === undefined) { + return undefined; + } + if (object === null) { + return null; + } - if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; - if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; - if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; + if (!type) { + return object; + } + if (!(typeof type === 'string') && !(type instanceof String)) { + throw new Error('Type must be a string'); + } - if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; - if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; + //noinspection FallthroughInSwitchStatementJS + switch (type) { + case 'boolean': + case 'Boolean': + return Boolean(object); - if (options.xMin !== undefined) this.defaultXMin = options.xMin; - if (options.xStep !== undefined) this.defaultXStep = options.xStep; - if (options.xMax !== undefined) this.defaultXMax = options.xMax; - if (options.yMin !== undefined) this.defaultYMin = options.yMin; - if (options.yStep !== undefined) this.defaultYStep = options.yStep; - if (options.yMax !== undefined) this.defaultYMax = options.yMax; - if (options.zMin !== undefined) this.defaultZMin = options.zMin; - if (options.zStep !== undefined) this.defaultZStep = options.zStep; - if (options.zMax !== undefined) this.defaultZMax = options.zMax; - if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; - if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; + case 'number': + case 'Number': + return Number(object.valueOf()); - if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + case 'string': + case 'String': + return String(object); - if (cameraPosition !== undefined) { - this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); - this.camera.setArmLength(cameraPosition.distance); - } else { - this.camera.setArmRotation(1, 0.5); - this.camera.setArmLength(1.7); - } - } + case 'Date': + if (exports.isNumber(object)) { + return new Date(object); + } + if (object instanceof Date) { + return new Date(object.valueOf()); + } else if (moment.isMoment(object)) { + return new Date(object.valueOf()); + } + if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return new Date(Number(match[1])); // parse number + } else { + return moment(object).toDate(); // parse string + } + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); + } - this._setBackgroundColor(options && options.backgroundColor); + case 'Moment': + if (exports.isNumber(object)) { + return moment(object); + } + if (object instanceof Date) { + return moment(object.valueOf()); + } else if (moment.isMoment(object)) { + return moment(object); + } + if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return moment(Number(match[1])); // parse number + } else { + return moment(object); // parse string + } + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type Date'); + } - this.setSize(this.width, this.height); + case 'ISODate': + if (exports.isNumber(object)) { + return new Date(object); + } else if (object instanceof Date) { + return object.toISOString(); + } else if (moment.isMoment(object)) { + return object.toDate().toISOString(); + } else if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + if (match) { + // object is an ASP date + return new Date(Number(match[1])).toISOString(); // parse number + } else { + return new Date(object).toISOString(); // parse string + } + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ISODate'); + } - // re-load the data - if (this.dataTable) { - this.setData(this.dataTable); - } + case 'ASPDate': + if (exports.isNumber(object)) { + return '/Date(' + object + ')/'; + } else if (object instanceof Date) { + return '/Date(' + object.valueOf() + ')/'; + } else if (exports.isString(object)) { + match = ASPDateRegex.exec(object); + var value; + if (match) { + // object is an ASP date + value = new Date(Number(match[1])).valueOf(); // parse number + } else { + value = new Date(object).valueOf(); // parse string + } + return '/Date(' + value + ')/'; + } else { + throw new Error('Cannot convert object of type ' + exports.getType(object) + ' to type ASPDate'); + } - // start animation when option is true - if (this.animationAutoStart && this.dataFilter) { - this.animationStart(); + default: + throw new Error('Unknown type "' + type + '"'); } }; + // parse ASP.Net Date pattern, + // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' + // code from http://momentjs.com/ + var ASPDateRegex = /^\/?Date\((\-?\d+)/i; + /** - * Redraw the Graph. + * Get the type of an object, for example exports.getType([]) returns 'Array' + * @param {*} object + * @return {String} type */ - Graph3d.prototype.redraw = function () { - if (this.dataPoints === undefined) { - throw 'Error: graph data not initialized'; - } - - this._resizeCanvas(); - this._resizeCenter(); - this._redrawSlider(); - this._redrawClear(); - this._redrawAxis(); + exports.getType = function (object) { + var type = typeof object; - if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { - this._redrawDataGrid(); - } else if (this.style === Graph3d.STYLE.LINE) { - this._redrawDataLine(); - } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - this._redrawDataBar(); - } else { - // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE - this._redrawDataDot(); + if (type == 'object') { + if (object === null) { + return 'null'; + } + if (object instanceof Boolean) { + return 'Boolean'; + } + if (object instanceof Number) { + return 'Number'; + } + if (object instanceof String) { + return 'String'; + } + if (Array.isArray(object)) { + return 'Array'; + } + if (object instanceof Date) { + return 'Date'; + } + return 'Object'; + } else if (type == 'number') { + return 'Number'; + } else if (type == 'boolean') { + return 'Boolean'; + } else if (type == 'string') { + return 'String'; + } else if (type === undefined) { + return 'undefined'; } - this._redrawInfo(); - this._redrawLegend(); + return type; }; /** - * Clear the canvas before redrawing + * Used to extend an array and copy it. This is used to propagate paths recursively. + * + * @param arr + * @param newValue + * @returns {Array} */ - Graph3d.prototype._redrawClear = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - - ctx.clearRect(0, 0, canvas.width, canvas.height); + exports.copyAndExtendArray = function (arr, newValue) { + var newArr = []; + for (var i = 0; i < arr.length; i++) { + newArr.push(arr[i]); + } + newArr.push(newValue); + return newArr; }; /** - * Redraw the legend showing the colors + * Used to extend an array and copy it. This is used to propagate paths recursively. + * + * @param arr + * @param newValue + * @returns {Array} */ - Graph3d.prototype._redrawLegend = function () { - var y; - - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - - var dotSize = this.frame.clientWidth * 0.02; - - var widthMin, widthMax; - if (this.style === Graph3d.STYLE.DOTSIZE) { - widthMin = dotSize / 2; // px - widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function - } else { - widthMin = 20; // px - widthMax = 20; // px - } - - var height = Math.max(this.frame.clientHeight * 0.25, 100); - var top = this.margin; - var right = this.frame.clientWidth - this.margin; - var left = right - widthMax; - var bottom = top + height; + exports.copyArray = function (arr) { + var newArr = []; + for (var i = 0; i < arr.length; i++) { + newArr.push(arr[i]); } + return newArr; + }; - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - ctx.lineWidth = 1; - ctx.font = '14px arial'; // TODO: put in options - - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // draw the color bar - var ymin = 0; - var ymax = height; // Todo: make height customizable - for (y = ymin; y < ymax; y++) { - var f = (y - ymin) / (ymax - ymin); - - //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function - var hue = f * 240; - var color = this._hsv2rgb(hue, 1, 1); + /** + * Retrieve the absolute left value of a DOM element + * @param {Element} elem A dom element, for example a div + * @return {number} left The absolute left position of this element + * in the browser page. + */ + exports.getAbsoluteLeft = function (elem) { + return elem.getBoundingClientRect().left; + }; - ctx.strokeStyle = color; - ctx.beginPath(); - ctx.moveTo(left, top + y); - ctx.lineTo(right, top + y); - ctx.stroke(); - } + /** + * Retrieve the absolute top value of a DOM element + * @param {Element} elem A dom element, for example a div + * @return {number} top The absolute top position of this element + * in the browser page. + */ + exports.getAbsoluteTop = function (elem) { + return elem.getBoundingClientRect().top; + }; - ctx.strokeStyle = this.colorAxis; - ctx.strokeRect(left, top, widthMax, height); + /** + * add a className to the given elements style + * @param {Element} elem + * @param {String} className + */ + exports.addClassName = function (elem, className) { + var classes = elem.className.split(' '); + if (classes.indexOf(className) == -1) { + classes.push(className); // add the class to the array + elem.className = classes.join(' '); } + }; - if (this.style === Graph3d.STYLE.DOTSIZE) { - // draw border around color bar - ctx.strokeStyle = this.colorAxis; - ctx.fillStyle = this.colorDot; - ctx.beginPath(); - ctx.moveTo(left, top); - ctx.lineTo(right, top); - ctx.lineTo(right - widthMax + widthMin, bottom); - ctx.lineTo(left, bottom); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); + /** + * add a className to the given elements style + * @param {Element} elem + * @param {String} className + */ + exports.removeClassName = function (elem, className) { + var classes = elem.className.split(' '); + var index = classes.indexOf(className); + if (index != -1) { + classes.splice(index, 1); // remove the class from the array + elem.className = classes.join(' '); } + }; - if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - // print values along the color bar - var gridLineLen = 5; // px - var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); - step.start(); - if (step.getCurrent() < this.valueMin) { - step.next(); + /** + * For each method for both arrays and objects. + * In case of an array, the built-in Array.forEach() is applied. + * In case of an Object, the method loops over all properties of the object. + * @param {Object | Array} object An Object or Array + * @param {function} callback Callback method, called for each item in + * the object or array with three parameters: + * callback(value, index, object) + */ + exports.forEach = function (object, callback) { + var i, len; + if (Array.isArray(object)) { + // array + for (i = 0, len = object.length; i < len; i++) { + callback(object[i], i, object); } - while (!step.end()) { - y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - - ctx.beginPath(); - ctx.moveTo(left - gridLineLen, y); - ctx.lineTo(left, y); - ctx.stroke(); - - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); - - step.next(); + } else { + // object + for (i in object) { + if (object.hasOwnProperty(i)) { + callback(object[i], i, object); + } } - - ctx.textAlign = 'right'; - ctx.textBaseline = 'top'; - var label = this.legendLabel; - ctx.fillText(label, right, bottom + this.margin); } }; /** - * Redraw the filter + * Convert an object into an array: all objects properties are put into the + * array. The resulting array is unordered. + * @param {Object} object + * @param {Array} array */ - Graph3d.prototype._redrawFilter = function () { - this.frame.filter.innerHTML = ''; - - if (this.dataFilter) { - var options = { - 'visible': this.showAnimationControls - }; - var slider = new Slider(this.frame.filter, options); - this.frame.filter.slider = slider; - - // TODO: css here is not nice here... - this.frame.filter.style.padding = '10px'; - //this.frame.filter.style.backgroundColor = '#EFEFEF'; - - slider.setValues(this.dataFilter.values); - slider.setPlayInterval(this.animationInterval); - - // create an event handler - var me = this; - var onchange = function onchange() { - var index = slider.getIndex(); - - me.dataFilter.selectValue(index); - me.dataPoints = me.dataFilter._getDataPoints(); + exports.toArray = function (object) { + var array = []; - me.redraw(); - }; - slider.setOnChangeCallback(onchange); - } else { - this.frame.filter.slider = undefined; + for (var prop in object) { + if (object.hasOwnProperty(prop)) array.push(object[prop]); } + + return array; }; /** - * Redraw the slider + * Update a property in an object + * @param {Object} object + * @param {String} key + * @param {*} value + * @return {Boolean} changed */ - Graph3d.prototype._redrawSlider = function () { - if (this.frame.filter.slider !== undefined) { - this.frame.filter.slider.redraw(); + exports.updateProperty = function (object, key, value) { + if (object[key] !== value) { + object[key] = value; + return true; + } else { + return false; } }; /** - * Redraw common information + * Add and event listener. Works for all browsers + * @param {Element} element An html element + * @param {string} action The action, for example "click", + * without the prefix "on" + * @param {function} listener The callback function to be executed + * @param {boolean} [useCapture] */ - Graph3d.prototype._redrawInfo = function () { - if (this.dataFilter) { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); + exports.addEventListener = function (element, action, listener, useCapture) { + if (element.addEventListener) { + if (useCapture === undefined) useCapture = false; - ctx.font = '14px arial'; // TODO: put in options - ctx.lineStyle = 'gray'; - ctx.fillStyle = 'gray'; - ctx.textAlign = 'left'; - ctx.textBaseline = 'top'; + if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { + action = 'DOMMouseScroll'; // For Firefox + } - var x = this.margin; - var y = this.margin; - ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); + element.addEventListener(action, listener, useCapture); + } else { + element.attachEvent('on' + action, listener); // IE browsers } }; /** - * Redraw the axis - */ - Graph3d.prototype._redrawAxis = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - from, - to, - step, - prettyStep, - text, - xText, - yText, - zText, - offset, - xOffset, - yOffset, - xMin2d, - xMax2d; - - // TODO: get the actual rendered style of the containerElement - //ctx.font = this.containerElement.style.font; - ctx.font = 24 / this.camera.getArmLength() + 'px arial'; + * Remove an event listener from an element + * @param {Element} element An html dom element + * @param {string} action The name of the event, for example "mousedown" + * @param {function} listener The listener function + * @param {boolean} [useCapture] + */ + exports.removeEventListener = function (element, action, listener, useCapture) { + if (element.removeEventListener) { + // non-IE browsers + if (useCapture === undefined) useCapture = false; - // calculate the length for the short grid lines - var gridLenX = 0.025 / this.scale.x; - var gridLenY = 0.025 / this.scale.y; - var textMargin = 5 / this.camera.getArmLength(); // px - var armAngle = this.camera.getArmRotation().horizontal; + if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { + action = 'DOMMouseScroll'; // For Firefox + } - // draw x-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultXStep === undefined; - step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); - step.start(); - if (step.getCurrent() < this.xMin) { - step.next(); + element.removeEventListener(action, listener, useCapture); + } else { + // IE browsers + element.detachEvent('on' + action, listener); } - while (!step.end()) { - var x = step.getCurrent(); - - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); - to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } + }; - yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; - text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); + /** + * Cancels the event if it is cancelable, without stopping further propagation of the event. + */ + exports.preventDefault = function (event) { + if (!event) event = window.event; - step.next(); + if (event.preventDefault) { + event.preventDefault(); // non-IE browsers + } else { + event.returnValue = false; // IE browsers } + }; - // draw y-grid lines - ctx.lineWidth = 1; - prettyStep = this.defaultYStep === undefined; - step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); - step.start(); - if (step.getCurrent() < this.yMin) { - step.next(); + /** + * Get HTML element which is the target of the event + * @param {Event} event + * @return {Element} target element + */ + exports.getTarget = function (event) { + // code from http://www.quirksmode.org/js/events_properties.html + if (!event) { + event = window.event; } - while (!step.end()) { - if (this.showGrid) { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } else { - from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - - from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - } - xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; - text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - text.y += textMargin; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); + var target; - step.next(); + if (event.target) { + target = event.target; + } else if (event.srcElement) { + target = event.srcElement; } - // draw z-grid lines and axis - ctx.lineWidth = 1; - prettyStep = this.defaultZStep === undefined; - step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); - step.start(); - if (step.getCurrent() < this.zMin) { - step.next(); + if (target.nodeType != undefined && target.nodeType == 3) { + // defeat Safari bug + target = target.parentNode; } - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - while (!step.end()) { - // TODO: make z-grid lines really 3d? - from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(from.x - textMargin, from.y); - ctx.stroke(); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); + return target; + }; - step.next(); + /** + * Check if given element contains given parent somewhere in the DOM tree + * @param {Element} element + * @param {Element} parent + */ + exports.hasParent = function (element, parent) { + var e = element; + + while (e) { + if (e === parent) { + return true; + } + e = e.parentNode; } - ctx.lineWidth = 1; - from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // draw x-axis - ctx.lineWidth = 1; - // line at yMin - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); - // line at ymax - xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(xMin2d.x, xMin2d.y); - ctx.lineTo(xMax2d.x, xMax2d.y); - ctx.stroke(); + return false; + }; - // draw y-axis - ctx.lineWidth = 1; - // line at xMin - from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); - // line at xMax - from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); - to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); - ctx.strokeStyle = this.colorAxis; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(to.x, to.y); - ctx.stroke(); + exports.option = {}; - // draw x-label - var xLabel = this.xLabel; - if (xLabel.length > 0) { - yOffset = 0.1 / this.scale.y; - xText = (this.xMin + this.xMax) / 2; - yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) > 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } else if (Math.sin(armAngle * 2) < 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(xLabel, text.x, text.y); + /** + * Convert a value into a boolean + * @param {Boolean | function | undefined} value + * @param {Boolean} [defaultValue] + * @returns {Boolean} bool + */ + exports.option.asBoolean = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); } - // draw y-label - var yLabel = this.yLabel; - if (yLabel.length > 0) { - xOffset = 0.1 / this.scale.x; - xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; - yText = (this.yMin + this.yMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); - if (Math.cos(armAngle * 2) < 0) { - ctx.textAlign = 'center'; - ctx.textBaseline = 'top'; - } else if (Math.sin(armAngle * 2) > 0) { - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - } else { - ctx.textAlign = 'left'; - ctx.textBaseline = 'middle'; - } - ctx.fillStyle = this.colorAxis; - ctx.fillText(yLabel, text.x, text.y); + if (value != null) { + return value != false; } - // draw z-label - var zLabel = this.zLabel; - if (zLabel.length > 0) { - offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? - xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; - yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; - zText = (this.zMin + this.zMax) / 2; - text = this._convert3Dto2D(new Point3d(xText, yText, zText)); - ctx.textAlign = 'right'; - ctx.textBaseline = 'middle'; - ctx.fillStyle = this.colorAxis; - ctx.fillText(zLabel, text.x - offset, text.y); - } + return defaultValue || null; }; /** - * Calculate the color based on the given value. - * @param {Number} H Hue, a value be between 0 and 360 - * @param {Number} S Saturation, a value between 0 and 1 - * @param {Number} V Value, a value between 0 and 1 + * Convert a value into a number + * @param {Boolean | function | undefined} value + * @param {Number} [defaultValue] + * @returns {Number} number */ - Graph3d.prototype._hsv2rgb = function (H, S, V) { - var R, G, B, C, Hi, X; - - C = V * S; - Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 - X = C * (1 - Math.abs(H / 60 % 2 - 1)); - - switch (Hi) { - case 0: - R = C;G = X;B = 0;break; - case 1: - R = X;G = C;B = 0;break; - case 2: - R = 0;G = C;B = X;break; - case 3: - R = 0;G = X;B = C;break; - case 4: - R = X;G = 0;B = C;break; - case 5: - R = C;G = 0;B = X;break; + exports.option.asNumber = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - default: - R = 0;G = 0;B = 0;break; + if (value != null) { + return Number(value) || defaultValue || null; } - return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; + return defaultValue || null; }; /** - * Draw all datapoints as a grid - * This function can be used when the style is 'grid' + * Convert a value into a string + * @param {String | function | undefined} value + * @param {String} [defaultValue] + * @returns {String} str */ - Graph3d.prototype._redrawDataGrid = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, - right, - top, - cross, - i, - topSideVisible, - fillStyle, - strokeStyle, - lineWidth, - h, - s, - v, - zAvg; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? + exports.option.asString = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - // calculate the translations and screen position of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); + if (value != null) { + return String(value); + } - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + return defaultValue || null; + }; - // calculate the translation of the point at the bottom (needed for sorting) - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + /** + * Convert a size or location into a string with pixels or a percentage + * @param {String | Number | function | undefined} value + * @param {String} [defaultValue] + * @returns {String} size + */ + exports.option.asSize = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); } - // sort the points on depth of their (x,y) position (not on z) - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); + if (exports.isString(value)) { + return value; + } else if (exports.isNumber(value)) { + return value + 'px'; + } else { + return defaultValue || null; + } + }; - if (this.style === Graph3d.STYLE.SURFACE) { - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - cross = this.dataPoints[i].pointCross; + /** + * Convert a value into a DOM element + * @param {HTMLElement | function | undefined} value + * @param {HTMLElement} [defaultValue] + * @returns {HTMLElement | null} dom + */ + exports.option.asElement = function (value, defaultValue) { + if (typeof value == 'function') { + value = value(); + } - if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { + return value || defaultValue || null; + }; - if (this.showGrayBottom || this.showShadow) { - // calculate the cross product of the two vectors from center - // to left and right, in order to know whether we are looking at the - // bottom or at the top side. We can also use the cross product - // for calculating light intensity - var aDiff = Point3d.subtract(cross.trans, point.trans); - var bDiff = Point3d.subtract(top.trans, right.trans); - var crossproduct = Point3d.crossProduct(aDiff, bDiff); - var len = crossproduct.length(); - // FIXME: there is a bug with determining the surface side (shadow or colored) + /** + * http://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb + * + * @param {String} hex + * @returns {{r: *, g: *, b: *}} | 255 range + */ + exports.hexToRGB = function (hex) { + // Expand shorthand form (e.g. "03F") to full form (e.g. "0033FF") + var shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i; + hex = hex.replace(shorthandRegex, function (m, r, g, b) { + return r + r + g + g + b + b; + }); + var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); + return result ? { + r: parseInt(result[1], 16), + g: parseInt(result[2], 16), + b: parseInt(result[3], 16) + } : null; + }; - topSideVisible = crossproduct.z > 0; - } else { - topSideVisible = true; - } + /** + * This function takes color in hex format or rgb() or rgba() format and overrides the opacity. Returns rgba() string. + * @param color + * @param opacity + * @returns {*} + */ + exports.overrideOpacity = function (color, opacity) { + if (color.indexOf('rgba') != -1) { + return color; + } else if (color.indexOf('rgb') != -1) { + var rgb = color.substr(color.indexOf('(') + 1).replace(')', '').split(','); + return 'rgba(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ',' + opacity + ')'; + } else { + var rgb = exports.hexToRGB(color); + if (rgb == null) { + return color; + } else { + return 'rgba(' + rgb.r + ',' + rgb.g + ',' + rgb.b + ',' + opacity + ')'; + } + } + }; - if (topSideVisible) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - s = 1; // saturation - - if (this.showShadow) { - v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = fillStyle; - } else { - v = 1; - fillStyle = this._hsv2rgb(h, s, v); - strokeStyle = this.colorAxis; - } - } else { - fillStyle = 'gray'; - strokeStyle = this.colorAxis; - } - lineWidth = 0.5; - - ctx.lineWidth = lineWidth; - ctx.fillStyle = fillStyle; - ctx.strokeStyle = strokeStyle; - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.lineTo(cross.screen.x, cross.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.closePath(); - ctx.fill(); - ctx.stroke(); - } - } - } else { - // grid style - for (i = 0; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - right = this.dataPoints[i].pointRight; - top = this.dataPoints[i].pointTop; - - if (point !== undefined) { - if (this.showPerspective) { - lineWidth = 2 / -point.trans.z; - } else { - lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); - } - } - - if (point !== undefined && right !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + right.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(right.screen.x, right.screen.y); - ctx.stroke(); - } - - if (point !== undefined && top !== undefined) { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - zAvg = (point.point.z + top.point.z) / 2; - h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - - ctx.lineWidth = lineWidth; - ctx.strokeStyle = this._hsv2rgb(h, 1, 1); - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - ctx.lineTo(top.screen.x, top.screen.y); - ctx.stroke(); - } - } - } - }; + /** + * + * @param red 0 -- 255 + * @param green 0 -- 255 + * @param blue 0 -- 255 + * @returns {string} + * @constructor + */ + exports.RGBToHex = function (red, green, blue) { + return '#' + ((1 << 24) + (red << 16) + (green << 8) + blue).toString(16).slice(1); + }; /** - * Draw all datapoints as dots. - * This function can be used when the style is 'dot' or 'dot-line' + * Parse a color property into an object with border, background, and + * highlight colors + * @param {Object | String} color + * @return {Object} colorObject */ - Graph3d.prototype._redrawDataDot = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; - } - - // order the translated points by depth - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as colored circles - var dotSize = this.frame.clientWidth * 0.02; // px - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; - - if (this.style === Graph3d.STYLE.DOTLINE) { - // draw a vertical line from the bottom to the graph value - //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); - var from = this._convert3Dto2D(point.bottom); - ctx.lineWidth = 1; - ctx.strokeStyle = this.colorGrid; - ctx.beginPath(); - ctx.moveTo(from.x, from.y); - ctx.lineTo(point.screen.x, point.screen.y); - ctx.stroke(); + exports.parseColor = function (color) { + var c; + if (exports.isString(color) === true) { + if (exports.isValidRGB(color) === true) { + var rgb = color.substr(4).substr(0, color.length - 5).split(',').map(function (value) { + return parseInt(value); + }); + color = exports.RGBToHex(rgb[0], rgb[1], rgb[2]); } - - // calculate radius for the circle - var size; - if (this.style === Graph3d.STYLE.DOTSIZE) { - size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + if (exports.isValidHex(color) === true) { + var hsv = exports.hexToHSV(color); + var lighterColorHSV = { h: hsv.h, s: hsv.s * 0.8, v: Math.min(1, hsv.v * 1.02) }; + var darkerColorHSV = { h: hsv.h, s: Math.min(1, hsv.s * 1.25), v: hsv.v * 0.8 }; + var darkerColorHex = exports.HSVToHex(darkerColorHSV.h, darkerColorHSV.s, darkerColorHSV.v); + var lighterColorHex = exports.HSVToHex(lighterColorHSV.h, lighterColorHSV.s, lighterColorHSV.v); + c = { + background: color, + border: darkerColorHex, + highlight: { + background: lighterColorHex, + border: darkerColorHex + }, + hover: { + background: lighterColorHex, + border: darkerColorHex + } + }; } else { - size = dotSize; + c = { + background: color, + border: color, + highlight: { + background: color, + border: color + }, + hover: { + background: color, + border: color + } + }; } + } else { + c = {}; + c.background = color.background || undefined; + c.border = color.border || undefined; - var radius; - if (this.showPerspective) { - radius = size / -point.trans.z; + if (exports.isString(color.highlight)) { + c.highlight = { + border: color.highlight, + background: color.highlight + }; } else { - radius = size * -(this.eye.z / this.camera.getArmLength()); - } - if (radius < 0) { - radius = 0; + c.highlight = {}; + c.highlight.background = color.highlight && color.highlight.background || undefined; + c.highlight.border = color.highlight && color.highlight.border || undefined; } - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.DOTCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.DOTSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; + if (exports.isString(color.hover)) { + c.hover = { + border: color.hover, + background: color.hover + }; } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); + c.hover = {}; + c.hover.background = color.hover && color.hover.background || undefined; + c.hover.border = color.hover && color.hover.border || undefined; } - - // draw the circle - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - ctx.beginPath(); - ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); - ctx.fill(); - ctx.stroke(); } + + return c; }; /** - * Draw all datapoints as bars. - * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' + * http://www.javascripter.net/faq/rgb2hsv.htm + * + * @param red + * @param green + * @param blue + * @returns {*} + * @constructor */ - Graph3d.prototype._redrawDataBar = function () { - var canvas = this.frame.canvas; - var ctx = canvas.getContext('2d'); - var i, j, surface, corners; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; + exports.RGBToHSV = function (red, green, blue) { + red = red / 255;green = green / 255;blue = blue / 255; + var minRGB = Math.min(red, Math.min(green, blue)); + var maxRGB = Math.max(red, Math.max(green, blue)); - // calculate the distance from the point at the bottom to the camera - var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); - this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + // Black-gray-white + if (minRGB == maxRGB) { + return { h: 0, s: 0, v: minRGB }; } - // order the translated points by depth - var sortDepth = function sortDepth(a, b) { - return b.dist - a.dist; - }; - this.dataPoints.sort(sortDepth); - - // draw the datapoints as bars - var xWidth = this.xBarWidth / 2; - var yWidth = this.yBarWidth / 2; - for (i = 0; i < this.dataPoints.length; i++) { - var point = this.dataPoints[i]; - - // determine color - var hue, color, borderColor; - if (this.style === Graph3d.STYLE.BARCOLOR) { - // calculate the color based on the value - hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } else if (this.style === Graph3d.STYLE.BARSIZE) { - color = this.colorDot; - borderColor = this.colorDotBorder; - } else { - // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 - hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; - color = this._hsv2rgb(hue, 1, 1); - borderColor = this._hsv2rgb(hue, 1, 0.8); - } - - // calculate size for the bar - if (this.style === Graph3d.STYLE.BARSIZE) { - xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); - } + // Colors other than black-gray-white: + var d = red == minRGB ? green - blue : blue == minRGB ? red - green : blue - red; + var h = red == minRGB ? 3 : blue == minRGB ? 1 : 5; + var hue = 60 * (h - d / (maxRGB - minRGB)) / 360; + var saturation = (maxRGB - minRGB) / maxRGB; + var value = maxRGB; + return { h: hue, s: saturation, v: value }; + }; - // calculate all corner points - var me = this; - var point3d = point.point; - var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; - var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; + var cssUtil = { + // split a string with css styles into an object with key/values + split: function split(cssText) { + var styles = {}; - // calculate screen location of the points - top.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); - }); - bottom.forEach(function (obj) { - obj.screen = me._convert3Dto2D(obj.point); + cssText.split(';').forEach(function (style) { + if (style.trim() != '') { + var parts = style.split(':'); + var key = parts[0].trim(); + var value = parts[1].trim(); + styles[key] = value; + } }); - // create five sides, calculate both corner points and center points - var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; - point.surfaces = surfaces; - - // calculate the distance of each of the surface centers to the camera - for (j = 0; j < surfaces.length; j++) { - surface = surfaces[j]; - var transCenter = this._convertPointToTranslation(surface.center); - surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; - // TODO: this dept calculation doesn't work 100% of the cases due to perspective, - // but the current solution is fast/simple and works in 99.9% of all cases - // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) - } - - // order the surfaces by their (translated) depth - surfaces.sort(function (a, b) { - var diff = b.dist - a.dist; - if (diff) return diff; - - // if equal depth, sort the top surface last - if (a.corners === top) return 1; - if (b.corners === top) return -1; - - // both are equal - return 0; - }); + return styles; + }, - // draw the ordered surfaces - ctx.lineWidth = 1; - ctx.strokeStyle = borderColor; - ctx.fillStyle = color; - // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside - for (j = 2; j < surfaces.length; j++) { - surface = surfaces[j]; - corners = surface.corners; - ctx.beginPath(); - ctx.moveTo(corners[3].screen.x, corners[3].screen.y); - ctx.lineTo(corners[0].screen.x, corners[0].screen.y); - ctx.lineTo(corners[1].screen.x, corners[1].screen.y); - ctx.lineTo(corners[2].screen.x, corners[2].screen.y); - ctx.lineTo(corners[3].screen.x, corners[3].screen.y); - ctx.fill(); - ctx.stroke(); - } + // build a css text string from an object with key/values + join: function join(styles) { + return Object.keys(styles).map(function (key) { + return key + ': ' + styles[key]; + }).join('; '); } }; /** - * Draw a line through all datapoints. - * This function can be used when the style is 'line' + * Append a string with css styles to an element + * @param {Element} element + * @param {String} cssText */ - Graph3d.prototype._redrawDataLine = function () { - var canvas = this.frame.canvas, - ctx = canvas.getContext('2d'), - point, - i; - - if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - - // calculate the translations of all points - for (i = 0; i < this.dataPoints.length; i++) { - var trans = this._convertPointToTranslation(this.dataPoints[i].point); - var screen = this._convertTranslationToScreen(trans); - - this.dataPoints[i].trans = trans; - this.dataPoints[i].screen = screen; - } + exports.addCssText = function (element, cssText) { + var currentStyles = cssUtil.split(element.style.cssText); + var newStyles = cssUtil.split(cssText); + var styles = exports.extend(currentStyles, newStyles); - // start the line - if (this.dataPoints.length > 0) { - point = this.dataPoints[0]; + element.style.cssText = cssUtil.join(styles); + }; - ctx.lineWidth = 1; // TODO: make customizable - ctx.strokeStyle = 'blue'; // TODO: make customizable - ctx.beginPath(); - ctx.moveTo(point.screen.x, point.screen.y); - } + /** + * Remove a string with css styles from an element + * @param {Element} element + * @param {String} cssText + */ + exports.removeCssText = function (element, cssText) { + var styles = cssUtil.split(element.style.cssText); + var removeStyles = cssUtil.split(cssText); - // draw the datapoints as colored circles - for (i = 1; i < this.dataPoints.length; i++) { - point = this.dataPoints[i]; - ctx.lineTo(point.screen.x, point.screen.y); + for (var key in removeStyles) { + if (removeStyles.hasOwnProperty(key)) { + delete styles[key]; + } } - // finish the line - if (this.dataPoints.length > 0) { - ctx.stroke(); - } + element.style.cssText = cssUtil.join(styles); }; /** - * Start a moving operation inside the provided parent element - * @param {Event} event The event that occurred (required for - * retrieving the mouse position) + * https://gist.github.com/mjijackson/5311256 + * @param h + * @param s + * @param v + * @returns {{r: number, g: number, b: number}} + * @constructor */ - Graph3d.prototype._onMouseDown = function (event) { - event = event || window.event; + exports.HSVToRGB = function (h, s, v) { + var r, g, b; - // check if mouse is still down (may be up when focus is lost for example - // in an iframe) - if (this.leftButtonDown) { - this._onMouseUp(event); + var i = Math.floor(h * 6); + var f = h * 6 - i; + var p = v * (1 - s); + var q = v * (1 - f * s); + var t = v * (1 - (1 - f) * s); + + switch (i % 6) { + case 0: + r = v, g = t, b = p;break; + case 1: + r = q, g = v, b = p;break; + case 2: + r = p, g = v, b = t;break; + case 3: + r = p, g = q, b = v;break; + case 4: + r = t, g = p, b = v;break; + case 5: + r = v, g = p, b = q;break; } - // only react on left mouse button down - this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!this.leftButtonDown && !this.touchDown) return; + return { r: Math.floor(r * 255), g: Math.floor(g * 255), b: Math.floor(b * 255) }; + }; - // get mouse position (different code for IE and all other browsers) - this.startMouseX = getMouseX(event); - this.startMouseY = getMouseY(event); + exports.HSVToHex = function (h, s, v) { + var rgb = exports.HSVToRGB(h, s, v); + return exports.RGBToHex(rgb.r, rgb.g, rgb.b); + }; - this.startStart = new Date(this.start); - this.startEnd = new Date(this.end); - this.startArmRotation = this.camera.getArmRotation(); + exports.hexToHSV = function (hex) { + var rgb = exports.hexToRGB(hex); + return exports.RGBToHSV(rgb.r, rgb.g, rgb.b); + }; - this.frame.style.cursor = 'move'; + exports.isValidHex = function (hex) { + var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); + return isOk; + }; - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); - }; - util.addEventListener(document, 'mousemove', me.onmousemove); - util.addEventListener(document, 'mouseup', me.onmouseup); - util.preventDefault(event); + exports.isValidRGB = function (rgb) { + rgb = rgb.replace(' ', ''); + var isOk = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/i.test(rgb); + return isOk; + }; + exports.isValidRGBA = function (rgba) { + rgba = rgba.replace(' ', ''); + var isOk = /rgba\((\d{1,3}),(\d{1,3}),(\d{1,3}),(.{1,3})\)/i.test(rgba); + return isOk; }; /** - * Perform moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {Event} event Well, eehh, the event + * This recursively redirects the prototype of JSON objects to the referenceObject + * This is used for default options. + * + * @param referenceObject + * @returns {*} */ - Graph3d.prototype._onMouseMove = function (event) { - event = event || window.event; - - // calculate change in mouse position - var diffX = parseFloat(getMouseX(event)) - this.startMouseX; - var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - - var horizontalNew = this.startArmRotation.horizontal + diffX / 200; - var verticalNew = this.startArmRotation.vertical + diffY / 200; - - var snapAngle = 4; // degrees - var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); - - // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... - // the -0.001 is to take care that the vertical axis is always drawn at the left front corner - if (Math.abs(Math.sin(horizontalNew)) < snapValue) { - horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; - } - if (Math.abs(Math.cos(horizontalNew)) < snapValue) { - horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; - } - - // snap vertically to nice angles - if (Math.abs(Math.sin(verticalNew)) < snapValue) { - verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; - } - if (Math.abs(Math.cos(verticalNew)) < snapValue) { - verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; + exports.selectiveBridgeObject = function (fields, referenceObject) { + if (typeof referenceObject == 'object') { + var objectTo = Object.create(referenceObject); + for (var i = 0; i < fields.length; i++) { + if (referenceObject.hasOwnProperty(fields[i])) { + if (typeof referenceObject[fields[i]] == 'object') { + objectTo[fields[i]] = exports.bridgeObject(referenceObject[fields[i]]); + } + } + } + return objectTo; + } else { + return null; } - - this.camera.setArmRotation(horizontalNew, verticalNew); - this.redraw(); - - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); - - util.preventDefault(event); }; /** - * Stop moving operating. - * This function activated from within the funcion Graph.mouseDown(). - * @param {event} event The event + * This recursively redirects the prototype of JSON objects to the referenceObject + * This is used for default options. + * + * @param referenceObject + * @returns {*} */ - Graph3d.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; - this.leftButtonDown = false; - - // remove event listeners here - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); + exports.bridgeObject = function (referenceObject) { + if (typeof referenceObject == 'object') { + var objectTo = Object.create(referenceObject); + for (var i in referenceObject) { + if (referenceObject.hasOwnProperty(i)) { + if (typeof referenceObject[i] == 'object') { + objectTo[i] = exports.bridgeObject(referenceObject[i]); + } + } + } + return objectTo; + } else { + return null; + } }; /** - * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point - * @param {Event} event A mouse move event + * this is used to set the options of subobjects in the options object. A requirement of these subobjects + * is that they have an 'enabled' element which is optional for the user but mandatory for the program. + * + * @param [object] mergeTarget | this is either this.options or the options used for the groups. + * @param [object] options | options + * @param [String] option | this is the option key in the options argument + * @private */ - Graph3d.prototype._onTooltip = function (event) { - var delay = 300; // ms - var boundingRect = this.frame.getBoundingClientRect(); - var mouseX = getMouseX(event) - boundingRect.left; - var mouseY = getMouseY(event) - boundingRect.top; - - if (!this.showTooltip) { - return; - } - - if (this.tooltipTimeout) { - clearTimeout(this.tooltipTimeout); - } - - // (delayed) display of a tooltip only if no mouse button is down - if (this.leftButtonDown) { - this._hideTooltip(); - return; - } + exports.mergeOptions = function (mergeTarget, options, option) { + var allowDeletion = arguments[3] === undefined ? false : arguments[3]; - if (this.tooltip && this.tooltip.dataPoint) { - // tooltip is currently visible - var dataPoint = this._dataPointFromXY(mouseX, mouseY); - if (dataPoint !== this.tooltip.dataPoint) { - // datapoint changed - if (dataPoint) { - this._showTooltip(dataPoint); + if (options[option] === null) { + mergeTarget[option] = undefined; + delete mergeTarget[option]; + } else { + if (options[option] !== undefined) { + if (typeof options[option] === 'boolean') { + mergeTarget[option].enabled = options[option]; } else { - this._hideTooltip(); + if (options[option].enabled === undefined) { + mergeTarget[option].enabled = true; + } + for (var prop in options[option]) { + if (options[option].hasOwnProperty(prop)) { + mergeTarget[option][prop] = options[option][prop]; + } + } } } - } else { - // tooltip is currently not visible - var me = this; - this.tooltipTimeout = setTimeout(function () { - me.tooltipTimeout = null; - - // show a tooltip if we have a data point - var dataPoint = me._dataPointFromXY(mouseX, mouseY); - if (dataPoint) { - me._showTooltip(dataPoint); - } - }, delay); } }; /** - * Event handler for touchstart event on mobile devices + * This function does a binary search for a visible item in a sorted list. If we find a visible item, the code that uses + * this function will then iterate in both directions over this sorted list to find all visible items. + * + * @param {Item[]} orderedItems | Items ordered by start + * @param {function} searchFunction | -1 is lower, 0 is found, 1 is higher + * @param {String} field + * @param {String} field2 + * @returns {number} + * @private */ - Graph3d.prototype._onTouchStart = function (event) { - this.touchDown = true; + exports.binarySearchCustom = function (orderedItems, searchFunction, field, field2) { + var maxIterations = 10000; + var iteration = 0; + var low = 0; + var high = orderedItems.length - 1; - var me = this; - this.ontouchmove = function (event) { - me._onTouchMove(event); - }; - this.ontouchend = function (event) { - me._onTouchEnd(event); - }; - util.addEventListener(document, 'touchmove', me.ontouchmove); - util.addEventListener(document, 'touchend', me.ontouchend); + while (low <= high && iteration < maxIterations) { + var middle = Math.floor((low + high) / 2); - this._onMouseDown(event); - }; + var item = orderedItems[middle]; + var value = field2 === undefined ? item[field] : item[field][field2]; - /** - * Event handler for touchmove event on mobile devices - */ - Graph3d.prototype._onTouchMove = function (event) { - this._onMouseMove(event); + var searchResult = searchFunction(value); + if (searchResult == 0) { + // jihaa, found a visible item! + return middle; + } else if (searchResult == -1) { + // it is too small --> increase low + low = middle + 1; + } else { + // it is too big --> decrease high + high = middle - 1; + } + + iteration++; + } + + return -1; }; /** - * Event handler for touchend event on mobile devices + * This function does a binary search for a specific value in a sorted array. If it does not exist but is in between of + * two values, we return either the one before or the one after, depending on user input + * If it is found, we return the index, else -1. + * + * @param {Array} orderedItems + * @param {{start: number, end: number}} target + * @param {String} field + * @param {String} sidePreference 'before' or 'after' + * @returns {number} + * @private */ - Graph3d.prototype._onTouchEnd = function (event) { - this.touchDown = false; + exports.binarySearchValue = function (orderedItems, target, field, sidePreference) { + var maxIterations = 10000; + var iteration = 0; + var low = 0; + var high = orderedItems.length - 1; + var prevValue, value, nextValue, middle; - util.removeEventListener(document, 'touchmove', this.ontouchmove); - util.removeEventListener(document, 'touchend', this.ontouchend); + while (low <= high && iteration < maxIterations) { + // get a new guess + middle = Math.floor(0.5 * (high + low)); + prevValue = orderedItems[Math.max(0, middle - 1)][field]; + value = orderedItems[middle][field]; + nextValue = orderedItems[Math.min(orderedItems.length - 1, middle + 1)][field]; - this._onMouseUp(event); + if (value == target) { + // we found the target + return middle; + } else if (prevValue < target && value > target) { + // target is in between of the previous and the current + return sidePreference == 'before' ? Math.max(0, middle - 1) : middle; + } else if (value < target && nextValue > target) { + // target is in between of the current and the next + return sidePreference == 'before' ? middle : Math.min(orderedItems.length - 1, middle + 1); + } else { + // didnt find the target, we need to change our boundaries. + if (value < target) { + // it is too small --> increase low + low = middle + 1; + } else { + // it is too big --> decrease high + high = middle - 1; + } + } + iteration++; + } + + // didnt find anything. Return -1. + return -1; }; - /** - * Event handler for mouse wheel event, used to zoom the graph - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {event} event The event + /* + * Easing Functions - inspired from http://gizma.com/easing/ + * only considering the t value for the range [0, 1] => [0, 1] + * https://gist.github.com/gre/1650294 */ - Graph3d.prototype._onWheel = function (event) { - if (!event) /* For IE. */ - event = window.event; - - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; + exports.easingFunctions = { + // no easing, no acceleration + linear: function linear(t) { + return t; + }, + // accelerating from zero velocity + easeInQuad: function easeInQuad(t) { + return t * t; + }, + // decelerating to zero velocity + easeOutQuad: function easeOutQuad(t) { + return t * (2 - t); + }, + // acceleration until halfway, then deceleration + easeInOutQuad: function easeInOutQuad(t) { + return t < 0.5 ? 2 * t * t : -1 + (4 - 2 * t) * t; + }, + // accelerating from zero velocity + easeInCubic: function easeInCubic(t) { + return t * t * t; + }, + // decelerating to zero velocity + easeOutCubic: function easeOutCubic(t) { + return --t * t * t + 1; + }, + // acceleration until halfway, then deceleration + easeInOutCubic: function easeInOutCubic(t) { + return t < 0.5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1; + }, + // accelerating from zero velocity + easeInQuart: function easeInQuart(t) { + return t * t * t * t; + }, + // decelerating to zero velocity + easeOutQuart: function easeOutQuart(t) { + return 1 - --t * t * t * t; + }, + // acceleration until halfway, then deceleration + easeInOutQuart: function easeInOutQuart(t) { + return t < 0.5 ? 8 * t * t * t * t : 1 - 8 * --t * t * t * t; + }, + // accelerating from zero velocity + easeInQuint: function easeInQuint(t) { + return t * t * t * t * t; + }, + // decelerating to zero velocity + easeOutQuint: function easeOutQuint(t) { + return 1 + --t * t * t * t * t; + }, + // acceleration until halfway, then deceleration + easeInOutQuint: function easeInOutQuint(t) { + return t < 0.5 ? 16 * t * t * t * t * t : 1 + 16 * --t * t * t * t * t; } + }; - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - var oldLength = this.camera.getArmLength(); - var newLength = oldLength * (1 - delta / 10); +/***/ }, +/* 8 */ +/***/ function(module, exports, __webpack_require__) { - this.camera.setArmLength(newLength); - this.redraw(); + // first check if moment.js is already loaded in the browser window, if so, + // use this instance. Else, load via commonjs. + 'use strict'; - this._hideTooltip(); - } + module.exports = typeof window !== 'undefined' && window['moment'] || __webpack_require__(9); - // fire a cameraPositionChange event - var parameters = this.getCameraPosition(); - this.emit('cameraPositionChange', parameters); +/***/ }, +/* 9 */ +/***/ function(module, exports, __webpack_require__) { - // Prevent default actions caused by mouse wheel. - // That might be ugly, but we handle scrolls somehow - // anyway, so don't bother here.. - util.preventDefault(event); - }; + /* WEBPACK VAR INJECTION */(function(module) {//! moment.js + //! version : 2.10.3 + //! authors : Tim Wood, Iskren Chernev, Moment.js contributors + //! license : MIT + //! momentjs.com - /** - * Test whether a point lies inside given 2D triangle - * @param {Point2d} point - * @param {Point2d[]} triangle - * @return {boolean} Returns true if given point lies inside or on the edge of the triangle - * @private - */ - Graph3d.prototype._insideTriangle = function (point, triangle) { - var a = triangle[0], - b = triangle[1], - c = triangle[2]; + (function (global, factory) { + true ? module.exports = factory() : + typeof define === 'function' && define.amd ? define(factory) : + global.moment = factory() + }(this, function () { 'use strict'; - function sign(x) { - return x > 0 ? 1 : x < 0 ? -1 : 0; - } + var hookCallback; - var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); - var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); - var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); + function utils_hooks__hooks () { + return hookCallback.apply(null, arguments); + } - // each of the three signs must be either equal to each other or zero - return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); - }; + // This is done to register the method called with moment() + // without creating circular dependencies. + function setHookCallback (callback) { + hookCallback = callback; + } - /** - * Find a data point close to given screen position (x, y) - * @param {Number} x - * @param {Number} y - * @return {Object | null} The closest data point or null if not close to any data point - * @private - */ - Graph3d.prototype._dataPointFromXY = function (x, y) { - var i, - distMax = 100, - // px - dataPoint = null, - closestDataPoint = null, - closestDist = null, - center = new Point2d(x, y); + function isArray(input) { + return Object.prototype.toString.call(input) === '[object Array]'; + } - if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { - // the data points are ordered from far away to closest - for (i = this.dataPoints.length - 1; i >= 0; i--) { - dataPoint = this.dataPoints[i]; - var surfaces = dataPoint.surfaces; - if (surfaces) { - for (var s = surfaces.length - 1; s >= 0; s--) { - // split each surface in two triangles, and see if the center point is inside one of these - var surface = surfaces[s]; - var corners = surface.corners; - var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; - var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; - if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { - // return immediately at the first hit - return dataPoint; - } - } - } + function isDate(input) { + return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]'; } - } else { - // find the closest data point, using distance to the center of the point on 2d screen - for (i = 0; i < this.dataPoints.length; i++) { - dataPoint = this.dataPoints[i]; - var point = dataPoint.screen; - if (point) { - var distX = Math.abs(x - point.x); - var distY = Math.abs(y - point.y); - var dist = Math.sqrt(distX * distX + distY * distY); - if ((closestDist === null || dist < closestDist) && dist < distMax) { - closestDist = dist; - closestDataPoint = dataPoint; + function map(arr, fn) { + var res = [], i; + for (i = 0; i < arr.length; ++i) { + res.push(fn(arr[i], i)); } - } + return res; } - } - - return closestDataPoint; - }; - - /** - * Display a tooltip for given data point - * @param {Object} dataPoint - * @private - */ - Graph3d.prototype._showTooltip = function (dataPoint) { - var content, line, dot; - if (!this.tooltip) { - content = document.createElement('div'); - content.style.position = 'absolute'; - content.style.padding = '10px'; - content.style.border = '1px solid #4d4d4d'; - content.style.color = '#1a1a1a'; - content.style.background = 'rgba(255,255,255,0.7)'; - content.style.borderRadius = '2px'; - content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; + function hasOwnProp(a, b) { + return Object.prototype.hasOwnProperty.call(a, b); + } - line = document.createElement('div'); - line.style.position = 'absolute'; - line.style.height = '40px'; - line.style.width = '0'; - line.style.borderLeft = '1px solid #4d4d4d'; + function extend(a, b) { + for (var i in b) { + if (hasOwnProp(b, i)) { + a[i] = b[i]; + } + } - dot = document.createElement('div'); - dot.style.position = 'absolute'; - dot.style.height = '0'; - dot.style.width = '0'; - dot.style.border = '5px solid #4d4d4d'; - dot.style.borderRadius = '5px'; + if (hasOwnProp(b, 'toString')) { + a.toString = b.toString; + } - this.tooltip = { - dataPoint: null, - dom: { - content: content, - line: line, - dot: dot - } - }; - } else { - content = this.tooltip.dom.content; - line = this.tooltip.dom.line; - dot = this.tooltip.dom.dot; - } + if (hasOwnProp(b, 'valueOf')) { + a.valueOf = b.valueOf; + } - this._hideTooltip(); + return a; + } - this.tooltip.dataPoint = dataPoint; - if (typeof this.showTooltip === 'function') { - content.innerHTML = this.showTooltip(dataPoint.point); - } else { - content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; - } + function create_utc__createUTC (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, true).utc(); + } - content.style.left = '0'; - content.style.top = '0'; - this.frame.appendChild(content); - this.frame.appendChild(line); - this.frame.appendChild(dot); - - // calculate sizes - var contentWidth = content.offsetWidth; - var contentHeight = content.offsetHeight; - var lineHeight = line.offsetHeight; - var dotWidth = dot.offsetWidth; - var dotHeight = dot.offsetHeight; + function defaultParsingFlags() { + // We need to deep clone this object. + return { + empty : false, + unusedTokens : [], + unusedInput : [], + overflow : -2, + charsLeftOver : 0, + nullInput : false, + invalidMonth : null, + invalidFormat : false, + userInvalidated : false, + iso : false + }; + } - var left = dataPoint.screen.x - contentWidth / 2; - left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); + function getParsingFlags(m) { + if (m._pf == null) { + m._pf = defaultParsingFlags(); + } + return m._pf; + } - line.style.left = dataPoint.screen.x + 'px'; - line.style.top = dataPoint.screen.y - lineHeight + 'px'; - content.style.left = left + 'px'; - content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; - dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; - dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; - }; + function valid__isValid(m) { + if (m._isValid == null) { + var flags = getParsingFlags(m); + m._isValid = !isNaN(m._d.getTime()) && + flags.overflow < 0 && + !flags.empty && + !flags.invalidMonth && + !flags.nullInput && + !flags.invalidFormat && + !flags.userInvalidated; - /** - * Hide the tooltip when displayed - * @private - */ - Graph3d.prototype._hideTooltip = function () { - if (this.tooltip) { - this.tooltip.dataPoint = null; + if (m._strict) { + m._isValid = m._isValid && + flags.charsLeftOver === 0 && + flags.unusedTokens.length === 0 && + flags.bigHour === undefined; + } + } + return m._isValid; + } - for (var prop in this.tooltip.dom) { - if (this.tooltip.dom.hasOwnProperty(prop)) { - var elem = this.tooltip.dom[prop]; - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); + function valid__createInvalid (flags) { + var m = create_utc__createUTC(NaN); + if (flags != null) { + extend(getParsingFlags(m), flags); } - } + else { + getParsingFlags(m).userInvalidated = true; + } + + return m; } - } - }; - /**--------------------------------------------------------------------------**/ + var momentProperties = utils_hooks__hooks.momentProperties = []; - /** - * Get the horizontal mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse x - */ - function getMouseX(event) { - if ('clientX' in event) return event.clientX; - return event.targetTouches[0] && event.targetTouches[0].clientX || 0; - } + function copyConfig(to, from) { + var i, prop, val; - /** - * Get the vertical mouse position from a mouse event - * @param {Event} event - * @return {Number} mouse y - */ - function getMouseY(event) { - if ('clientY' in event) return event.clientY; - return event.targetTouches[0] && event.targetTouches[0].clientY || 0; - } + if (typeof from._isAMomentObject !== 'undefined') { + to._isAMomentObject = from._isAMomentObject; + } + if (typeof from._i !== 'undefined') { + to._i = from._i; + } + if (typeof from._f !== 'undefined') { + to._f = from._f; + } + if (typeof from._l !== 'undefined') { + to._l = from._l; + } + if (typeof from._strict !== 'undefined') { + to._strict = from._strict; + } + if (typeof from._tzm !== 'undefined') { + to._tzm = from._tzm; + } + if (typeof from._isUTC !== 'undefined') { + to._isUTC = from._isUTC; + } + if (typeof from._offset !== 'undefined') { + to._offset = from._offset; + } + if (typeof from._pf !== 'undefined') { + to._pf = getParsingFlags(from); + } + if (typeof from._locale !== 'undefined') { + to._locale = from._locale; + } - module.exports = Graph3d; + if (momentProperties.length > 0) { + for (i in momentProperties) { + prop = momentProperties[i]; + val = from[prop]; + if (typeof val !== 'undefined') { + to[prop] = val; + } + } + } - // use use defaults + return to; + } -/***/ }, -/* 8 */ -/***/ function(module, exports, __webpack_require__) { + var updateInProgress = false; - 'use strict'; + // Moment prototype object + function Moment(config) { + copyConfig(this, config); + this._d = new Date(+config._d); + // Prevent infinite loop in case updateOffset creates new moment + // objects. + if (updateInProgress === false) { + updateInProgress = true; + utils_hooks__hooks.updateOffset(this); + updateInProgress = false; + } + } - var Point3d = __webpack_require__(11); + function isMoment (obj) { + return obj instanceof Moment || (obj != null && obj._isAMomentObject != null); + } - /** - * @class Camera - * The camera is mounted on a (virtual) camera arm. The camera arm can rotate - * The camera is always looking in the direction of the origin of the arm. - * This way, the camera always rotates around one fixed point, the location - * of the camera arm. - * - * Documentation: - * http://en.wikipedia.org/wiki/3D_projection - */ - function Camera() { - this.armLocation = new Point3d(); - this.armRotation = {}; - this.armRotation.horizontal = 0; - this.armRotation.vertical = 0; - this.armLength = 1.7; + function toInt(argumentForCoercion) { + var coercedNumber = +argumentForCoercion, + value = 0; - this.cameraLocation = new Point3d(); - this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); + if (coercedNumber !== 0 && isFinite(coercedNumber)) { + if (coercedNumber >= 0) { + value = Math.floor(coercedNumber); + } else { + value = Math.ceil(coercedNumber); + } + } - this.calculateCameraOrientation(); - } + return value; + } - /** - * Set the location (origin) of the arm - * @param {Number} x Normalized value of x - * @param {Number} y Normalized value of y - * @param {Number} z Normalized value of z - */ - Camera.prototype.setArmLocation = function (x, y, z) { - this.armLocation.x = x; - this.armLocation.y = y; - this.armLocation.z = z; + function compareArrays(array1, array2, dontConvert) { + var len = Math.min(array1.length, array2.length), + lengthDiff = Math.abs(array1.length - array2.length), + diffs = 0, + i; + for (i = 0; i < len; i++) { + if ((dontConvert && array1[i] !== array2[i]) || + (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { + diffs++; + } + } + return diffs + lengthDiff; + } - this.calculateCameraOrientation(); - }; + function Locale() { + } - /** - * Set the rotation of the camera arm - * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. - * Optional, can be left undefined. - * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI - * if vertical=0.5*PI, the graph is shown from the - * top. Optional, can be left undefined. - */ - Camera.prototype.setArmRotation = function (horizontal, vertical) { - if (horizontal !== undefined) { - this.armRotation.horizontal = horizontal; - } + var locales = {}; + var globalLocale; - if (vertical !== undefined) { - this.armRotation.vertical = vertical; - if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; - if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; - } + function normalizeLocale(key) { + return key ? key.toLowerCase().replace('_', '-') : key; + } - if (horizontal !== undefined || vertical !== undefined) { - this.calculateCameraOrientation(); - } - }; + // pick the locale from the array + // try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each + // substring from most specific to least, but move to the next array item if it's a more specific variant than the current root + function chooseLocale(names) { + var i = 0, j, next, locale, split; - /** - * Retrieve the current arm rotation - * @return {object} An object with parameters horizontal and vertical - */ - Camera.prototype.getArmRotation = function () { - var rot = {}; - rot.horizontal = this.armRotation.horizontal; - rot.vertical = this.armRotation.vertical; + while (i < names.length) { + split = normalizeLocale(names[i]).split('-'); + j = split.length; + next = normalizeLocale(names[i + 1]); + next = next ? next.split('-') : null; + while (j > 0) { + locale = loadLocale(split.slice(0, j).join('-')); + if (locale) { + return locale; + } + if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { + //the next array item is better than a shallower substring of this one + break; + } + j--; + } + i++; + } + return null; + } - return rot; - }; + function loadLocale(name) { + var oldLocale = null; + // TODO: Find a better way to register and load all the locales in Node + if (!locales[name] && typeof module !== 'undefined' && + module && module.exports) { + try { + oldLocale = globalLocale._abbr; + !(function webpackMissingModule() { var e = new Error("Cannot find module \"./locale\""); e.code = 'MODULE_NOT_FOUND'; throw e; }()); + // because defineLocale currently also sets the global locale, we + // want to undo that for lazy loaded locales + locale_locales__getSetGlobalLocale(oldLocale); + } catch (e) { } + } + return locales[name]; + } - /** - * Set the (normalized) length of the camera arm. - * @param {Number} length A length between 0.71 and 5.0 - */ - Camera.prototype.setArmLength = function (length) { - if (length === undefined) return; + // This function will load locale and then set the global locale. If + // no arguments are passed in, it will simply return the current global + // locale key. + function locale_locales__getSetGlobalLocale (key, values) { + var data; + if (key) { + if (typeof values === 'undefined') { + data = locale_locales__getLocale(key); + } + else { + data = defineLocale(key, values); + } - this.armLength = length; + if (data) { + // moment.duration._locale = moment._locale = data; + globalLocale = data; + } + } - // Radius must be larger than the corner of the graph, - // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the - // graph - if (this.armLength < 0.71) this.armLength = 0.71; - if (this.armLength > 5) this.armLength = 5; + return globalLocale._abbr; + } - this.calculateCameraOrientation(); - }; + function defineLocale (name, values) { + if (values !== null) { + values.abbr = name; + if (!locales[name]) { + locales[name] = new Locale(); + } + locales[name].set(values); - /** - * Retrieve the arm length - * @return {Number} length - */ - Camera.prototype.getArmLength = function () { - return this.armLength; - }; + // backwards compat for now: also set the locale + locale_locales__getSetGlobalLocale(name); - /** - * Retrieve the camera location - * @return {Point3d} cameraLocation - */ - Camera.prototype.getCameraLocation = function () { - return this.cameraLocation; - }; + return locales[name]; + } else { + // useful for testing + delete locales[name]; + return null; + } + } - /** - * Retrieve the camera rotation - * @return {Point3d} cameraRotation - */ - Camera.prototype.getCameraRotation = function () { - return this.cameraRotation; - }; + // returns locale data + function locale_locales__getLocale (key) { + var locale; - /** - * Calculate the location and rotation of the camera based on the - * position and orientation of the camera arm - */ - Camera.prototype.calculateCameraOrientation = function () { - // calculate location of the camera - this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); - this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + if (key && key._locale && key._locale._abbr) { + key = key._locale._abbr; + } - // calculate rotation of the camera - this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; - this.cameraRotation.y = 0; - this.cameraRotation.z = -this.armRotation.horizontal; - }; + if (!key) { + return globalLocale; + } - module.exports = Camera; + if (!isArray(key)) { + //short-circuit everything else + locale = loadLocale(key); + if (locale) { + return locale; + } + key = [key]; + } -/***/ }, -/* 9 */ -/***/ function(module, exports, __webpack_require__) { + return chooseLocale(key); + } - 'use strict'; + var aliases = {}; - var DataView = __webpack_require__(5); + function addUnitAlias (unit, shorthand) { + var lowerCase = unit.toLowerCase(); + aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit; + } - /** - * @class Filter - * - * @param {DataSet} data The google data table - * @param {Number} column The index of the column to be filtered - * @param {Graph} graph The graph - */ - function Filter(data, column, graph) { - this.data = data; - this.column = column; - this.graph = graph; // the parent graph + function normalizeUnits(units) { + return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined; + } - this.index = undefined; - this.value = undefined; + function normalizeObjectUnits(inputObject) { + var normalizedInput = {}, + normalizedProp, + prop; - // read all distinct values and select the first one - this.values = graph.getDistinctValues(data.get(), this.column); + for (prop in inputObject) { + if (hasOwnProp(inputObject, prop)) { + normalizedProp = normalizeUnits(prop); + if (normalizedProp) { + normalizedInput[normalizedProp] = inputObject[prop]; + } + } + } - // sort both numeric and string values correctly - this.values.sort(function (a, b) { - return a > b ? 1 : a < b ? -1 : 0; - }); + return normalizedInput; + } - if (this.values.length > 0) { - this.selectValue(0); - } + function makeGetSet (unit, keepTime) { + return function (value) { + if (value != null) { + get_set__set(this, unit, value); + utils_hooks__hooks.updateOffset(this, keepTime); + return this; + } else { + return get_set__get(this, unit); + } + }; + } - // create an array with the filtered datapoints. this will be loaded afterwards - this.dataPoints = []; + function get_set__get (mom, unit) { + return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); + } - this.loaded = false; - this.onLoadCallback = undefined; + function get_set__set (mom, unit, value) { + return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); + } - if (graph.animationPreload) { - this.loaded = false; - this.loadInBackground(); - } else { - this.loaded = true; - } - }; + // MOMENTS - /** - * Return the label - * @return {string} label - */ - Filter.prototype.isLoaded = function () { - return this.loaded; - }; + function getSet (units, value) { + var unit; + if (typeof units === 'object') { + for (unit in units) { + this.set(unit, units[unit]); + } + } else { + units = normalizeUnits(units); + if (typeof this[units] === 'function') { + return this[units](value); + } + } + return this; + } - /** - * Return the loaded progress - * @return {Number} percentage between 0 and 100 - */ - Filter.prototype.getLoadedProgress = function () { - var len = this.values.length; + function zeroFill(number, targetLength, forceSign) { + var output = '' + Math.abs(number), + sign = number >= 0; - var i = 0; - while (this.dataPoints[i]) { - i++; - } + while (output.length < targetLength) { + output = '0' + output; + } + return (sign ? (forceSign ? '+' : '') : '-') + output; + } - return Math.round(i / len * 100); - }; + var formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g; - /** - * Return the label - * @return {string} label - */ - Filter.prototype.getLabel = function () { - return this.graph.filterLabel; - }; + var localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g; - /** - * Return the columnIndex of the filter - * @return {Number} columnIndex - */ - Filter.prototype.getColumn = function () { - return this.column; - }; + var formatFunctions = {}; - /** - * Return the currently selected value. Returns undefined if there is no selection - * @return {*} value - */ - Filter.prototype.getSelectedValue = function () { - if (this.index === undefined) return undefined; + var formatTokenFunctions = {}; - return this.values[this.index]; - }; + // token: 'M' + // padded: ['MM', 2] + // ordinal: 'Mo' + // callback: function () { this.month() + 1 } + function addFormatToken (token, padded, ordinal, callback) { + var func = callback; + if (typeof callback === 'string') { + func = function () { + return this[callback](); + }; + } + if (token) { + formatTokenFunctions[token] = func; + } + if (padded) { + formatTokenFunctions[padded[0]] = function () { + return zeroFill(func.apply(this, arguments), padded[1], padded[2]); + }; + } + if (ordinal) { + formatTokenFunctions[ordinal] = function () { + return this.localeData().ordinal(func.apply(this, arguments), token); + }; + } + } - /** - * Retrieve all values of the filter - * @return {Array} values - */ - Filter.prototype.getValues = function () { - return this.values; - }; + function removeFormattingTokens(input) { + if (input.match(/\[[\s\S]/)) { + return input.replace(/^\[|\]$/g, ''); + } + return input.replace(/\\/g, ''); + } - /** - * Retrieve one value of the filter - * @param {Number} index - * @return {*} value - */ - Filter.prototype.getValue = function (index) { - if (index >= this.values.length) throw 'Error: index out of range'; + function makeFormatFunction(format) { + var array = format.match(formattingTokens), i, length; - return this.values[index]; - }; + for (i = 0, length = array.length; i < length; i++) { + if (formatTokenFunctions[array[i]]) { + array[i] = formatTokenFunctions[array[i]]; + } else { + array[i] = removeFormattingTokens(array[i]); + } + } - /** - * Retrieve the (filtered) dataPoints for the currently selected filter index - * @param {Number} [index] (optional) - * @return {Array} dataPoints - */ - Filter.prototype._getDataPoints = function (index) { - if (index === undefined) index = this.index; + return function (mom) { + var output = ''; + for (i = 0; i < length; i++) { + output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; + } + return output; + }; + } - if (index === undefined) return []; + // format date using native date object + function formatMoment(m, format) { + if (!m.isValid()) { + return m.localeData().invalidDate(); + } - var dataPoints; - if (this.dataPoints[index]) { - dataPoints = this.dataPoints[index]; - } else { - var f = {}; - f.column = this.column; - f.value = this.values[index]; + format = expandFormat(format, m.localeData()); - var dataView = new DataView(this.data, { filter: function filter(item) { - return item[f.column] == f.value; - } }).get(); - dataPoints = this.graph._getDataPoints(dataView); + if (!formatFunctions[format]) { + formatFunctions[format] = makeFormatFunction(format); + } - this.dataPoints[index] = dataPoints; - } + return formatFunctions[format](m); + } - return dataPoints; - }; + function expandFormat(format, locale) { + var i = 5; - /** - * Set a callback function when the filter is fully loaded. - */ - Filter.prototype.setOnLoadCallback = function (callback) { - this.onLoadCallback = callback; - }; + function replaceLongDateFormatTokens(input) { + return locale.longDateFormat(input) || input; + } - /** - * Add a value to the list with available values for this filter - * No double entries will be created. - * @param {Number} index - */ - Filter.prototype.selectValue = function (index) { - if (index >= this.values.length) throw 'Error: index out of range'; + localFormattingTokens.lastIndex = 0; + while (i >= 0 && localFormattingTokens.test(format)) { + format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); + localFormattingTokens.lastIndex = 0; + i -= 1; + } - this.index = index; - this.value = this.values[index]; - }; + return format; + } - /** - * Load all filtered rows in the background one by one - * Start this method without providing an index! - */ - Filter.prototype.loadInBackground = function (index) { - if (index === undefined) index = 0; + var match1 = /\d/; // 0 - 9 + var match2 = /\d\d/; // 00 - 99 + var match3 = /\d{3}/; // 000 - 999 + var match4 = /\d{4}/; // 0000 - 9999 + var match6 = /[+-]?\d{6}/; // -999999 - 999999 + var match1to2 = /\d\d?/; // 0 - 99 + var match1to3 = /\d{1,3}/; // 0 - 999 + var match1to4 = /\d{1,4}/; // 0 - 9999 + var match1to6 = /[+-]?\d{1,6}/; // -999999 - 999999 - var frame = this.graph.frame; + var matchUnsigned = /\d+/; // 0 - inf + var matchSigned = /[+-]?\d+/; // -inf - inf - if (index < this.values.length) { - var dataPointsTemp = this._getDataPoints(index); - //this.graph.redrawInfo(); // TODO: not neat + var matchOffset = /Z|[+-]\d\d:?\d\d/gi; // +00:00 -00:00 +0000 -0000 or Z - // create a progress box - if (frame.progress === undefined) { - frame.progress = document.createElement('DIV'); - frame.progress.style.position = 'absolute'; - frame.progress.style.color = 'gray'; - frame.appendChild(frame.progress); - } - var progress = this.getLoadedProgress(); - frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; - // TODO: this is no nice solution... - frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider - frame.progress.style.left = 10 + 'px'; + var matchTimestamp = /[+-]?\d+(\.\d{1,3})?/; // 123456789 123456789.123 - var me = this; - setTimeout(function () { - me.loadInBackground(index + 1); - }, 10); - this.loaded = false; - } else { - this.loaded = true; + // any word (or two) characters or numbers including two/three word month in arabic. + var matchWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i; - // remove the progress box - if (frame.progress !== undefined) { - frame.removeChild(frame.progress); - frame.progress = undefined; - } + var regexes = {}; - if (this.onLoadCallback) this.onLoadCallback(); - } - }; + function addRegexToken (token, regex, strictRegex) { + regexes[token] = typeof regex === 'function' ? regex : function (isStrict) { + return (isStrict && strictRegex) ? strictRegex : regex; + }; + } - module.exports = Filter; + function getParseRegexForToken (token, config) { + if (!hasOwnProp(regexes, token)) { + return new RegExp(unescapeFormat(token)); + } -/***/ }, -/* 10 */ -/***/ function(module, exports, __webpack_require__) { + return regexes[token](config._strict, config._locale); + } - /** - * @prototype Point2d - * @param {Number} [x] - * @param {Number} [y] - */ - "use strict"; + // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript + function unescapeFormat(s) { + return s.replace('\\', '').replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { + return p1 || p2 || p3 || p4; + }).replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); + } - function Point2d(x, y) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - } + var tokens = {}; - module.exports = Point2d; + function addParseToken (token, callback) { + var i, func = callback; + if (typeof token === 'string') { + token = [token]; + } + if (typeof callback === 'number') { + func = function (input, array) { + array[callback] = toInt(input); + }; + } + for (i = 0; i < token.length; i++) { + tokens[token[i]] = func; + } + } -/***/ }, -/* 11 */ -/***/ function(module, exports, __webpack_require__) { + function addWeekParseToken (token, callback) { + addParseToken(token, function (input, array, config, token) { + config._w = config._w || {}; + callback(input, config._w, config, token); + }); + } - /** - * @prototype Point3d - * @param {Number} [x] - * @param {Number} [y] - * @param {Number} [z] - */ - "use strict"; + function addTimeToArrayFromToken(token, input, config) { + if (input != null && hasOwnProp(tokens, token)) { + tokens[token](input, config._a, config, token); + } + } - function Point3d(x, y, z) { - this.x = x !== undefined ? x : 0; - this.y = y !== undefined ? y : 0; - this.z = z !== undefined ? z : 0; - }; + var YEAR = 0; + var MONTH = 1; + var DATE = 2; + var HOUR = 3; + var MINUTE = 4; + var SECOND = 5; + var MILLISECOND = 6; - /** - * Subtract the two provided points, returns a-b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a-b - */ - Point3d.subtract = function (a, b) { - var sub = new Point3d(); - sub.x = a.x - b.x; - sub.y = a.y - b.y; - sub.z = a.z - b.z; - return sub; - }; + function daysInMonth(year, month) { + return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); + } - /** - * Add the two provided points, returns a+b - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} a+b - */ - Point3d.add = function (a, b) { - var sum = new Point3d(); - sum.x = a.x + b.x; - sum.y = a.y + b.y; - sum.z = a.z + b.z; - return sum; - }; + // FORMATTING - /** - * Calculate the average of two 3d points - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} The average, (a+b)/2 - */ - Point3d.avg = function (a, b) { - return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); - }; + addFormatToken('M', ['MM', 2], 'Mo', function () { + return this.month() + 1; + }); - /** - * Calculate the cross product of the two provided points, returns axb - * Documentation: http://en.wikipedia.org/wiki/Cross_product - * @param {Point3d} a - * @param {Point3d} b - * @return {Point3d} cross product axb - */ - Point3d.crossProduct = function (a, b) { - var crossproduct = new Point3d(); + addFormatToken('MMM', 0, 0, function (format) { + return this.localeData().monthsShort(this, format); + }); - crossproduct.x = a.y * b.z - a.z * b.y; - crossproduct.y = a.z * b.x - a.x * b.z; - crossproduct.z = a.x * b.y - a.y * b.x; + addFormatToken('MMMM', 0, 0, function (format) { + return this.localeData().months(this, format); + }); - return crossproduct; - }; + // ALIASES - /** - * Rtrieve the length of the vector (or the distance from this point to the origin - * @return {Number} length - */ - Point3d.prototype.length = function () { - return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); - }; + addUnitAlias('month', 'M'); - module.exports = Point3d; + // PARSING -/***/ }, -/* 12 */ -/***/ function(module, exports, __webpack_require__) { + addRegexToken('M', match1to2); + addRegexToken('MM', match1to2, match2); + addRegexToken('MMM', matchWord); + addRegexToken('MMMM', matchWord); - 'use strict'; + addParseToken(['M', 'MM'], function (input, array) { + array[MONTH] = toInt(input) - 1; + }); - var util = __webpack_require__(2); + addParseToken(['MMM', 'MMMM'], function (input, array, config, token) { + var month = config._locale.monthsParse(input, token, config._strict); + // if we didn't find a month name, mark the date as invalid. + if (month != null) { + array[MONTH] = month; + } else { + getParsingFlags(config).invalidMonth = input; + } + }); - /** - * @constructor Slider - * - * An html slider control with start/stop/prev/next buttons - * @param {Element} container The element where the slider will be created - * @param {Object} options Available options: - * {boolean} visible If true (default) the - * slider is visible. - */ - function Slider(container, options) { - if (container === undefined) { - throw 'Error: No container element defined'; - } - this.container = container; - this.visible = options && options.visible != undefined ? options.visible : true; + // LOCALES - if (this.visible) { - this.frame = document.createElement('DIV'); - //this.frame.style.backgroundColor = '#E5E5E5'; - this.frame.style.width = '100%'; - this.frame.style.position = 'relative'; - this.container.appendChild(this.frame); + var defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'); + function localeMonths (m) { + return this._months[m.month()]; + } - this.frame.prev = document.createElement('INPUT'); - this.frame.prev.type = 'BUTTON'; - this.frame.prev.value = 'Prev'; - this.frame.appendChild(this.frame.prev); + var defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_'); + function localeMonthsShort (m) { + return this._monthsShort[m.month()]; + } - this.frame.play = document.createElement('INPUT'); - this.frame.play.type = 'BUTTON'; - this.frame.play.value = 'Play'; - this.frame.appendChild(this.frame.play); + function localeMonthsParse (monthName, format, strict) { + var i, mom, regex; - this.frame.next = document.createElement('INPUT'); - this.frame.next.type = 'BUTTON'; - this.frame.next.value = 'Next'; - this.frame.appendChild(this.frame.next); + if (!this._monthsParse) { + this._monthsParse = []; + this._longMonthsParse = []; + this._shortMonthsParse = []; + } - this.frame.bar = document.createElement('INPUT'); - this.frame.bar.type = 'BUTTON'; - this.frame.bar.style.position = 'absolute'; - this.frame.bar.style.border = '1px solid red'; - this.frame.bar.style.width = '100px'; - this.frame.bar.style.height = '6px'; - this.frame.bar.style.borderRadius = '2px'; - this.frame.bar.style.MozBorderRadius = '2px'; - this.frame.bar.style.border = '1px solid #7F7F7F'; - this.frame.bar.style.backgroundColor = '#E5E5E5'; - this.frame.appendChild(this.frame.bar); + for (i = 0; i < 12; i++) { + // make the regex if we don't have it already + mom = create_utc__createUTC([2000, i]); + if (strict && !this._longMonthsParse[i]) { + this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i'); + this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i'); + } + if (!strict && !this._monthsParse[i]) { + regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); + this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) { + return i; + } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) { + return i; + } else if (!strict && this._monthsParse[i].test(monthName)) { + return i; + } + } + } - this.frame.slide = document.createElement('INPUT'); - this.frame.slide.type = 'BUTTON'; - this.frame.slide.style.margin = '0px'; - this.frame.slide.value = ' '; - this.frame.slide.style.position = 'relative'; - this.frame.slide.style.left = '-100px'; - this.frame.appendChild(this.frame.slide); + // MOMENTS - // create events - var me = this; - this.frame.slide.onmousedown = function (event) { - me._onMouseDown(event); - }; - this.frame.prev.onclick = function (event) { - me.prev(event); - }; - this.frame.play.onclick = function (event) { - me.togglePlay(event); - }; - this.frame.next.onclick = function (event) { - me.next(event); - }; - } + function setMonth (mom, value) { + var dayOfMonth; - this.onChangeCallback = undefined; + // TODO: Move this out of here! + if (typeof value === 'string') { + value = mom.localeData().monthsParse(value); + // TODO: Another silent failure? + if (typeof value !== 'number') { + return mom; + } + } - this.values = []; - this.index = undefined; + dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); + mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); + return mom; + } - this.playTimeout = undefined; - this.playInterval = 1000; // milliseconds - this.playLoop = true; - } + function getSetMonth (value) { + if (value != null) { + setMonth(this, value); + utils_hooks__hooks.updateOffset(this, true); + return this; + } else { + return get_set__get(this, 'Month'); + } + } - /** - * Select the previous index - */ - Slider.prototype.prev = function () { - var index = this.getIndex(); - if (index > 0) { - index--; - this.setIndex(index); - } - }; + function getDaysInMonth () { + return daysInMonth(this.year(), this.month()); + } - /** - * Select the next index - */ - Slider.prototype.next = function () { - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } - }; + function checkOverflow (m) { + var overflow; + var a = m._a; - /** - * Select the next index - */ - Slider.prototype.playNext = function () { - var start = new Date(); + if (a && getParsingFlags(m).overflow === -2) { + overflow = + a[MONTH] < 0 || a[MONTH] > 11 ? MONTH : + a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE : + a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR : + a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE : + a[SECOND] < 0 || a[SECOND] > 59 ? SECOND : + a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND : + -1; - var index = this.getIndex(); - if (index < this.values.length - 1) { - index++; - this.setIndex(index); - } else if (this.playLoop) { - // jump to the start - index = 0; - this.setIndex(index); - } + if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { + overflow = DATE; + } - var end = new Date(); - var diff = end - start; + getParsingFlags(m).overflow = overflow; + } - // calculate how much time it to to set the index and to execute the callback - // function. - var interval = Math.max(this.playInterval - diff, 0); - // document.title = diff // TODO: cleanup + return m; + } - var me = this; - this.playTimeout = setTimeout(function () { - me.playNext(); - }, interval); - }; + function warn(msg) { + if (utils_hooks__hooks.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { + console.warn('Deprecation warning: ' + msg); + } + } - /** - * Toggle start or stop playing - */ - Slider.prototype.togglePlay = function () { - if (this.playTimeout === undefined) { - this.play(); - } else { - this.stop(); - } - }; + function deprecate(msg, fn) { + var firstTime = true, + msgWithStack = msg + '\n' + (new Error()).stack; - /** - * Start playing - */ - Slider.prototype.play = function () { - // Test whether already playing - if (this.playTimeout) return; + return extend(function () { + if (firstTime) { + warn(msgWithStack); + firstTime = false; + } + return fn.apply(this, arguments); + }, fn); + } - this.playNext(); + var deprecations = {}; - if (this.frame) { - this.frame.play.value = 'Stop'; - } - }; + function deprecateSimple(name, msg) { + if (!deprecations[name]) { + warn(msg); + deprecations[name] = true; + } + } - /** - * Stop playing - */ - Slider.prototype.stop = function () { - clearInterval(this.playTimeout); - this.playTimeout = undefined; + utils_hooks__hooks.suppressDeprecationWarnings = false; - if (this.frame) { - this.frame.play.value = 'Play'; - } - }; + var from_string__isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/; - /** - * Set a callback function which will be triggered when the value of the - * slider bar has changed. - */ - Slider.prototype.setOnChangeCallback = function (callback) { - this.onChangeCallback = callback; - }; + var isoDates = [ + ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], + ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], + ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], + ['GGGG-[W]WW', /\d{4}-W\d{2}/], + ['YYYY-DDD', /\d{4}-\d{3}/] + ]; - /** - * Set the interval for playing the list - * @param {Number} interval The interval in milliseconds - */ - Slider.prototype.setPlayInterval = function (interval) { - this.playInterval = interval; - }; + // iso time formats and regexes + var isoTimes = [ + ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], + ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], + ['HH:mm', /(T| )\d\d:\d\d/], + ['HH', /(T| )\d\d/] + ]; - /** - * Retrieve the current play interval - * @return {Number} interval The interval in milliseconds - */ - Slider.prototype.getPlayInterval = function (interval) { - return this.playInterval; - }; + var aspNetJsonRegex = /^\/?Date\((\-?\d+)/i; - /** - * Set looping on or off - * @pararm {boolean} doLoop If true, the slider will jump to the start when - * the end is passed, and will jump to the end - * when the start is passed. - */ - Slider.prototype.setPlayLoop = function (doLoop) { - this.playLoop = doLoop; - }; + // date from iso format + function configFromISO(config) { + var i, l, + string = config._i, + match = from_string__isoRegex.exec(string); - /** - * Execute the onchange callback function - */ - Slider.prototype.onChange = function () { - if (this.onChangeCallback !== undefined) { - this.onChangeCallback(); - } - }; + if (match) { + getParsingFlags(config).iso = true; + for (i = 0, l = isoDates.length; i < l; i++) { + if (isoDates[i][1].exec(string)) { + // match[5] should be 'T' or undefined + config._f = isoDates[i][0] + (match[6] || ' '); + break; + } + } + for (i = 0, l = isoTimes.length; i < l; i++) { + if (isoTimes[i][1].exec(string)) { + config._f += isoTimes[i][0]; + break; + } + } + if (string.match(matchOffset)) { + config._f += 'Z'; + } + configFromStringAndFormat(config); + } else { + config._isValid = false; + } + } - /** - * redraw the slider on the correct place - */ - Slider.prototype.redraw = function () { - if (this.frame) { - // resize the bar - this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; - this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; + // date from iso format or fallback + function configFromString(config) { + var matched = aspNetJsonRegex.exec(config._i); - // position the slider button - var left = this.indexToLeft(this.index); - this.frame.slide.style.left = left + 'px'; - } - }; + if (matched !== null) { + config._d = new Date(+matched[1]); + return; + } - /** - * Set the list with values for the slider - * @param {Array} values A javascript array with values (any type) - */ - Slider.prototype.setValues = function (values) { - this.values = values; + configFromISO(config); + if (config._isValid === false) { + delete config._isValid; + utils_hooks__hooks.createFromInputFallback(config); + } + } - if (this.values.length > 0) this.setIndex(0);else this.index = undefined; - }; + utils_hooks__hooks.createFromInputFallback = deprecate( + 'moment construction falls back to js Date. This is ' + + 'discouraged and will be removed in upcoming major ' + + 'release. Please refer to ' + + 'https://github.com/moment/moment/issues/1407 for more info.', + function (config) { + config._d = new Date(config._i + (config._useUTC ? ' UTC' : '')); + } + ); - /** - * Select a value by its index - * @param {Number} index - */ - Slider.prototype.setIndex = function (index) { - if (index < this.values.length) { - this.index = index; + function createDate (y, m, d, h, M, s, ms) { + //can't just apply() to create a date: + //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply + var date = new Date(y, m, d, h, M, s, ms); - this.redraw(); - this.onChange(); - } else { - throw 'Error: index out of range'; - } - }; + //the date constructor doesn't accept years < 1970 + if (y < 1970) { + date.setFullYear(y); + } + return date; + } - /** - * retrieve the index of the currently selected vaue - * @return {Number} index - */ - Slider.prototype.getIndex = function () { - return this.index; - }; + function createUTCDate (y) { + var date = new Date(Date.UTC.apply(null, arguments)); + if (y < 1970) { + date.setUTCFullYear(y); + } + return date; + } - /** - * retrieve the currently selected value - * @return {*} value - */ - Slider.prototype.get = function () { - return this.values[this.index]; - }; + addFormatToken(0, ['YY', 2], 0, function () { + return this.year() % 100; + }); - Slider.prototype._onMouseDown = function (event) { - // only react on left mouse button down - var leftButtonDown = event.which ? event.which === 1 : event.button === 1; - if (!leftButtonDown) return; + addFormatToken(0, ['YYYY', 4], 0, 'year'); + addFormatToken(0, ['YYYYY', 5], 0, 'year'); + addFormatToken(0, ['YYYYYY', 6, true], 0, 'year'); - this.startClientX = event.clientX; - this.startSlideX = parseFloat(this.frame.slide.style.left); + // ALIASES - this.frame.style.cursor = 'move'; + addUnitAlias('year', 'y'); - // add event listeners to handle moving the contents - // we store the function onmousemove and onmouseup in the graph, so we can - // remove the eventlisteners lateron in the function mouseUp() - var me = this; - this.onmousemove = function (event) { - me._onMouseMove(event); - }; - this.onmouseup = function (event) { - me._onMouseUp(event); - }; - util.addEventListener(document, 'mousemove', this.onmousemove); - util.addEventListener(document, 'mouseup', this.onmouseup); - util.preventDefault(event); - }; + // PARSING - Slider.prototype.leftToIndex = function (left) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - var x = left - 3; + addRegexToken('Y', matchSigned); + addRegexToken('YY', match1to2, match2); + addRegexToken('YYYY', match1to4, match4); + addRegexToken('YYYYY', match1to6, match6); + addRegexToken('YYYYYY', match1to6, match6); - var index = Math.round(x / width * (this.values.length - 1)); - if (index < 0) index = 0; - if (index > this.values.length - 1) index = this.values.length - 1; + addParseToken(['YYYY', 'YYYYY', 'YYYYYY'], YEAR); + addParseToken('YY', function (input, array) { + array[YEAR] = utils_hooks__hooks.parseTwoDigitYear(input); + }); - return index; - }; + // HELPERS - Slider.prototype.indexToLeft = function (index) { - var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + function daysInYear(year) { + return isLeapYear(year) ? 366 : 365; + } - var x = index / (this.values.length - 1) * width; - var left = x + 3; + function isLeapYear(year) { + return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; + } - return left; - }; + // HOOKS - Slider.prototype._onMouseMove = function (event) { - var diff = event.clientX - this.startClientX; - var x = this.startSlideX + diff; + utils_hooks__hooks.parseTwoDigitYear = function (input) { + return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); + }; - var index = this.leftToIndex(x); + // MOMENTS - this.setIndex(index); + var getSetYear = makeGetSet('FullYear', false); - util.preventDefault(); - }; + function getIsLeapYear () { + return isLeapYear(this.year()); + } - Slider.prototype._onMouseUp = function (event) { - this.frame.style.cursor = 'auto'; + addFormatToken('w', ['ww', 2], 'wo', 'week'); + addFormatToken('W', ['WW', 2], 'Wo', 'isoWeek'); - // remove event listeners - util.removeEventListener(document, 'mousemove', this.onmousemove); - util.removeEventListener(document, 'mouseup', this.onmouseup); + // ALIASES - util.preventDefault(); - }; + addUnitAlias('week', 'w'); + addUnitAlias('isoWeek', 'W'); - module.exports = Slider; + // PARSING -/***/ }, -/* 13 */ -/***/ function(module, exports, __webpack_require__) { + addRegexToken('w', match1to2); + addRegexToken('ww', match1to2, match2); + addRegexToken('W', match1to2); + addRegexToken('WW', match1to2, match2); - /** - * @prototype StepNumber - * The class StepNumber is an iterator for Numbers. You provide a start and end - * value, and a best step size. StepNumber itself rounds to fixed values and - * a finds the step that best fits the provided step. - * - * If prettyStep is true, the step size is chosen as close as possible to the - * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... - * - * Example usage: - * var step = new StepNumber(0, 10, 2.5, true); - * step.start(); - * while (!step.end()) { - * alert(step.getCurrent()); - * step.next(); - * } - * - * Version: 1.0 - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - "use strict"; + addWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) { + week[token.substr(0, 1)] = toInt(input); + }); - function StepNumber(start, end, step, prettyStep) { - // set default values - this._start = 0; - this._end = 0; - this._step = 1; - this.prettyStep = true; - this.precision = 5; + // HELPERS - this._current = 0; - this.setRange(start, end, step, prettyStep); - }; + // firstDayOfWeek 0 = sun, 6 = sat + // the day of the week that starts the week + // (usually sunday or monday) + // firstDayOfWeekOfYear 0 = sun, 6 = sat + // the first week is the week that contains the first + // of this day of the week + // (eg. ISO weeks use thursday (4)) + function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { + var end = firstDayOfWeekOfYear - firstDayOfWeek, + daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), + adjustedMoment; - /** - * Set a new range: start, end and step. - * - * @param {Number} start The start value - * @param {Number} end The end value - * @param {Number} step Optional. Step size. Must be a positive value. - * @param {boolean} prettyStep Optional. If true, the step size is rounded - * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - StepNumber.prototype.setRange = function (start, end, step, prettyStep) { - this._start = start ? start : 0; - this._end = end ? end : 0; - this.setStep(step, prettyStep); - }; + if (daysToDayOfWeek > end) { + daysToDayOfWeek -= 7; + } - /** - * Set a new step size - * @param {Number} step New step size. Must be a positive value - * @param {boolean} prettyStep Optional. If true, the provided step is rounded - * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) - */ - StepNumber.prototype.setStep = function (step, prettyStep) { - if (step === undefined || step <= 0) return; + if (daysToDayOfWeek < end - 7) { + daysToDayOfWeek += 7; + } - if (prettyStep !== undefined) this.prettyStep = prettyStep; + adjustedMoment = local__createLocal(mom).add(daysToDayOfWeek, 'd'); + return { + week: Math.ceil(adjustedMoment.dayOfYear() / 7), + year: adjustedMoment.year() + }; + } - if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; - }; + // LOCALES - /** - * Calculate a nice step size, closest to the desired step size. - * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an - * integer Number. For example 1, 2, 5, 10, 20, 50, etc... - * @param {Number} step Desired step size - * @return {Number} Nice step size - */ - StepNumber.calculatePrettyStep = function (step) { - var log10 = function log10(x) { - return Math.log(x) / Math.LN10; - }; + function localeWeek (mom) { + return weekOfYear(mom, this._week.dow, this._week.doy).week; + } - // try three steps (multiple of 1, 2, or 5 - var step1 = Math.pow(10, Math.round(log10(step))), - step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), - step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); + var defaultLocaleWeek = { + dow : 0, // Sunday is the first day of the week. + doy : 6 // The week that contains Jan 1st is the first week of the year. + }; - // choose the best step (closest to minimum step) - var prettyStep = step1; - if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; - if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; + function localeFirstDayOfWeek () { + return this._week.dow; + } - // for safety - if (prettyStep <= 0) { - prettyStep = 1; - } + function localeFirstDayOfYear () { + return this._week.doy; + } - return prettyStep; - }; + // MOMENTS - /** - * returns the current value of the step - * @return {Number} current value - */ - StepNumber.prototype.getCurrent = function () { - return parseFloat(this._current.toPrecision(this.precision)); - }; + function getSetWeek (input) { + var week = this.localeData().week(this); + return input == null ? week : this.add((input - week) * 7, 'd'); + } - /** - * returns the current step size - * @return {Number} current step size - */ - StepNumber.prototype.getStep = function () { - return this._step; - }; + function getSetISOWeek (input) { + var week = weekOfYear(this, 1, 4).week; + return input == null ? week : this.add((input - week) * 7, 'd'); + } - /** - * Set the current value to the largest value smaller than start, which - * is a multiple of the step size - */ - StepNumber.prototype.start = function () { - this._current = this._start - this._start % this._step; - }; + addFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear'); - /** - * Do a step, add the step size to the current value - */ - StepNumber.prototype.next = function () { - this._current += this._step; - }; + // ALIASES - /** - * Returns true whether the end is reached - * @return {boolean} True if the current value has passed the end value. - */ - StepNumber.prototype.end = function () { - return this._current > this._end; - }; + addUnitAlias('dayOfYear', 'DDD'); - module.exports = StepNumber; + // PARSING -/***/ }, -/* 14 */ -/***/ function(module, exports, __webpack_require__) { + addRegexToken('DDD', match1to3); + addRegexToken('DDDD', match3); + addParseToken(['DDD', 'DDDD'], function (input, array, config) { + config._dayOfYear = toInt(input); + }); - 'use strict'; + // HELPERS - var Emitter = __webpack_require__(43); - var Hammer = __webpack_require__(41); - var util = __webpack_require__(2); - var DataSet = __webpack_require__(4); - var DataView = __webpack_require__(5); - var Range = __webpack_require__(18); - var Core = __webpack_require__(44); - var TimeAxis = __webpack_require__(35); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(27); - var ItemSet = __webpack_require__(32); + //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday + function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { + var d = createUTCDate(year, 0, 1).getUTCDay(); + var daysToAdd; + var dayOfYear; - var Configurator = __webpack_require__(45); - var Validator = __webpack_require__(46)['default']; - var printStyle = __webpack_require__(46).printStyle; - var allOptions = __webpack_require__(47).allOptions; - var configureOptions = __webpack_require__(47).configureOptions; + d = d === 0 ? 7 : d; + weekday = weekday != null ? weekday : firstDayOfWeek; + daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); + dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | vis.DataView | Array} [items] - * @param {vis.DataSet | vis.DataView | Array} [groups] - * @param {Object} [options] See Timeline.setOptions for the available options. - * @constructor - * @extends Core - */ - function Timeline(container, items, groups, options) { - if (!(this instanceof Timeline)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + return { + year : dayOfYear > 0 ? year : year - 1, + dayOfYear : dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear + }; + } - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; - } + // MOMENTS - var me = this; - this.defaultOptions = { - start: null, - end: null, + function getSetDayOfYear (input) { + var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1; + return input == null ? dayOfYear : this.add((input - dayOfYear), 'd'); + } - autoResize: true, + // Pick the first defined of two or three arguments. + function defaults(a, b, c) { + if (a != null) { + return a; + } + if (b != null) { + return b; + } + return c; + } - orientation: { - axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' - item: 'bottom' // not relevant - }, + function currentDateArray(config) { + var now = new Date(); + if (config._useUTC) { + return [now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate()]; + } + return [now.getFullYear(), now.getMonth(), now.getDate()]; + } - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + // convert an array to a date. + // the array should mirror the parameters below + // note: all values past the year are optional and will default to the lowest possible value. + // [year, month, day , hour, minute, second, millisecond] + function configFromArray (config) { + var i, date, input = [], currentDate, yearToUse; - // Create the DOM, props, and emitter - this._create(container); + if (config._d) { + return; + } - // all components listed here will be repainted automatically - this.components = []; + currentDate = currentDateArray(config); - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - getScale: function getScale() { - return me.timeAxis.step.scale; - }, - getStep: function getStep() { - return me.timeAxis.step.step; - }, + //compute day of the year from weeks and weekdays + if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { + dayOfYearFromWeekInfo(config); + } - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) - } - }; + //if the day of the year is set, figure out what it is + if (config._dayOfYear) { + yearToUse = defaults(config._a[YEAR], currentDate[YEAR]); - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + if (config._dayOfYear > daysInYear(yearToUse)) { + getParsingFlags(config)._overflowDayOfYear = true; + } - // time axis - this.timeAxis = new TimeAxis(this.body); - this.timeAxis2 = null; // used in case of orientation option 'both' - this.components.push(this.timeAxis); + date = createUTCDate(yearToUse, 0, config._dayOfYear); + config._a[MONTH] = date.getUTCMonth(); + config._a[DATE] = date.getUTCDate(); + } - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + // Default to current date. + // * if no year, month, day of month are given, default to today + // * if day of month is given, default month and year + // * if month is given, default only year + // * if year is given, don't default anything + for (i = 0; i < 3 && config._a[i] == null; ++i) { + config._a[i] = input[i] = currentDate[i]; + } - // item set - this.itemSet = new ItemSet(this.body); - this.components.push(this.itemSet); + // Zero out whatever was not defaulted, including time + for (; i < 7; i++) { + config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; + } - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + // Check for 24:00:00.000 + if (config._a[HOUR] === 24 && + config._a[MINUTE] === 0 && + config._a[SECOND] === 0 && + config._a[MILLISECOND] === 0) { + config._nextDay = true; + config._a[HOUR] = 0; + } - this.on('tap', function (event) { - me.emit('click', me.getEventProperties(event)); - }); - this.on('doubletap', function (event) { - me.emit('doubleClick', me.getEventProperties(event)); - }); - this.dom.root.oncontextmenu = function (event) { - me.emit('contextmenu', me.getEventProperties(event)); - }; + config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input); + // Apply timezone offset from input. The actual utcOffset can be changed + // with parseZone. + if (config._tzm != null) { + config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm); + } - // setup configuration system - this.configurator = new Configurator(this, container, configureOptions); + if (config._nextDay) { + config._a[HOUR] = 24; + } + } - // apply options - if (options) { - this.setOptions(options); - } + function dayOfYearFromWeekInfo(config) { + var w, weekYear, week, weekday, dow, doy, temp; - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); - } + w = config._w; + if (w.GG != null || w.W != null || w.E != null) { + dow = 1; + doy = 4; - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); - } - } + // TODO: We need to take the current isoWeekYear, but that depends on + // how we interpret now (local, utc, fixed offset). So create + // a now version of current config (take local/utc/offset flags, and + // create now). + weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(local__createLocal(), 1, 4).year); + week = defaults(w.W, 1); + weekday = defaults(w.E, 1); + } else { + dow = config._locale._week.dow; + doy = config._locale._week.doy; - // Extend the functionality from Core - Timeline.prototype = new Core(); + weekYear = defaults(w.gg, config._a[YEAR], weekOfYear(local__createLocal(), dow, doy).year); + week = defaults(w.w, 1); - /** - * Force a redraw. The size of all items will be recalculated. - * Can be useful to manually redraw when option autoResize=false and the window - * has been resized, or when the items CSS has been changed. - */ - Timeline.prototype.redraw = function () { - this.itemSet && this.itemSet.markDirty({ refreshItems: true }); - this._redraw(); - }; + if (w.d != null) { + // weekday -- low day numbers are considered next week + weekday = w.d; + if (weekday < dow) { + ++week; + } + } else if (w.e != null) { + // local weekday -- counting starts from begining of week + weekday = w.e + dow; + } else { + // default to begining of week + weekday = dow; + } + } + temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); - Timeline.prototype.setOptions = function (options) { - // validate options - var errorFound = Validator.validate(options, allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', printStyle); - } + config._a[YEAR] = temp.year; + config._dayOfYear = temp.dayOfYear; + } - Core.prototype.setOptions.call(this, options); + utils_hooks__hooks.ISO_8601 = function () {}; - if ('type' in options) { - if (options.type !== this.options.type) { - this.options.type = options.type; + // date from string and format string + function configFromStringAndFormat(config) { + // TODO: Move this to another part of the creation flow to prevent circular deps + if (config._f === utils_hooks__hooks.ISO_8601) { + configFromISO(config); + return; + } - // force recreation of all items - var itemsData = this.itemsData; - if (itemsData) { - var selection = this.getSelection(); - this.setItems(null); // remove all - this.setItems(itemsData); // add all - this.setSelection(selection); // restore selection - } - } - } - }; + config._a = []; + getParsingFlags(config).empty = true; - /** - * Set items - * @param {vis.DataSet | Array | null} items - */ - Timeline.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; + // This array is used to make a Date, either with `new Date` or `Date.UTC` + var string = '' + config._i, + i, parsedInput, tokens, token, skipped, + stringLength = string.length, + totalParsedInputLength = 0; - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); - } + tokens = expandFormat(config._f, config._locale).match(formattingTokens) || []; - // set items - this.itemsData = newDataSet; - this.itemSet && this.itemSet.setItems(newDataSet); + for (i = 0; i < tokens.length; i++) { + token = tokens[i]; + parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; + if (parsedInput) { + skipped = string.substr(0, string.indexOf(parsedInput)); + if (skipped.length > 0) { + getParsingFlags(config).unusedInput.push(skipped); + } + string = string.slice(string.indexOf(parsedInput) + parsedInput.length); + totalParsedInputLength += parsedInput.length; + } + // don't parse if it's not a known token + if (formatTokenFunctions[token]) { + if (parsedInput) { + getParsingFlags(config).empty = false; + } + else { + getParsingFlags(config).unusedTokens.push(token); + } + addTimeToArrayFromToken(token, parsedInput, config); + } + else if (config._strict && !parsedInput) { + getParsingFlags(config).unusedTokens.push(token); + } + } - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - if (this.options.start == undefined || this.options.end == undefined) { - var dataRange = this._getDataRange(); - } + // add remaining unparsed input length to the string + getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength; + if (string.length > 0) { + getParsingFlags(config).unusedInput.push(string); + } - var start = this.options.start != undefined ? this.options.start : dataRange.start; - var end = this.options.end != undefined ? this.options.end : dataRange.end; + // clear _12h flag if hour is <= 12 + if (getParsingFlags(config).bigHour === true && + config._a[HOUR] <= 12 && + config._a[HOUR] > 0) { + getParsingFlags(config).bigHour = undefined; + } + // handle meridiem + config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem); - this.setWindow(start, end, { animation: false }); - } else { - this.fit({ animation: false }); + configFromArray(config); + checkOverflow(config); } - } - }; - - /** - * Set groups - * @param {vis.DataSet | Array} groups - */ - Timeline.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } - this.groupsData = newDataSet; - this.itemSet.setGroups(newDataSet); - }; - /** - * Set both items and groups in one go - * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data - */ - Timeline.prototype.setData = function (data) { - if (data && data.groups) { - this.setGroups(data.groups); - } + function meridiemFixWrap (locale, hour, meridiem) { + var isPm; - if (data && data.items) { - this.setItems(data.items); - } - }; + if (meridiem == null) { + // nothing to do + return hour; + } + if (locale.meridiemHour != null) { + return locale.meridiemHour(hour, meridiem); + } else if (locale.isPM != null) { + // Fallback + isPm = locale.isPM(meridiem); + if (isPm && hour < 12) { + hour += 12; + } + if (!isPm && hour === 12) { + hour = 0; + } + return hour; + } else { + // this is not supposed to happen + return hour; + } + } - /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected. If ids is an empty array, all items will be - * unselected. - * @param {Object} [options] Available options: - * `focus: boolean` - * If true, focus will be set to the selected item(s) - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - * Only applicable when option focus is true. - */ - Timeline.prototype.setSelection = function (ids, options) { - this.itemSet && this.itemSet.setSelection(ids); + function configFromStringAndArray(config) { + var tempConfig, + bestMoment, - if (options && options.focus) { - this.focus(ids, options); - } - }; + scoreToBeat, + i, + currentScore; - /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items - */ - Timeline.prototype.getSelection = function () { - return this.itemSet && this.itemSet.getSelection() || []; - }; - - /** - * Adjust the visible window such that the selected item (or multiple items) - * are centered on screen. - * @param {String | String[]} id An item id or array with item ids - * @param {Object} [options] Available options: - * `animation: boolean | {duration: number, easingFunction: string}` - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - */ - Timeline.prototype.focus = function (id, options) { - if (!this.itemsData || id == undefined) return; + if (config._f.length === 0) { + getParsingFlags(config).invalidFormat = true; + config._d = new Date(NaN); + return; + } - var ids = Array.isArray(id) ? id : [id]; + for (i = 0; i < config._f.length; i++) { + currentScore = 0; + tempConfig = copyConfig({}, config); + if (config._useUTC != null) { + tempConfig._useUTC = config._useUTC; + } + tempConfig._f = config._f[i]; + configFromStringAndFormat(tempConfig); - // get the specified item(s) - var itemsData = this.itemsData.getDataSet().get(ids, { - type: { - start: 'Date', - end: 'Date' - } - }); + if (!valid__isValid(tempConfig)) { + continue; + } - // calculate minimum start and maximum end of specified items - var start = null; - var end = null; - itemsData.forEach(function (itemData) { - var s = itemData.start.valueOf(); - var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); + // if there is any input that was not parsed add a penalty for that format + currentScore += getParsingFlags(tempConfig).charsLeftOver; - if (start === null || s < start) { - start = s; - } + //or tokens + currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10; - if (end === null || e > end) { - end = e; - } - }); + getParsingFlags(tempConfig).score = currentScore; - if (start !== null && end !== null) { - // calculate the new middle and interval for the window - var middle = (start + end) / 2; - var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); + if (scoreToBeat == null || currentScore < scoreToBeat) { + scoreToBeat = currentScore; + bestMoment = tempConfig; + } + } - var animation = options && options.animation !== undefined ? options.animation : true; - this.range.setRange(middle - interval / 2, middle + interval / 2, animation); - } - }; + extend(config, bestMoment || tempConfig); + } - /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null - */ - Timeline.prototype.getItemRange = function () { - // calculate min from start filed - var dataset = this.itemsData && this.itemsData.getDataSet(); - var min = null; - var max = null; + function configFromObject(config) { + if (config._d) { + return; + } - if (dataset) { - // calculate the minimum value of the field 'start' - var minItem = dataset.min('start'); - min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; - // Note: we convert first to Date and then to number because else - // a conversion from ISODate to Number will fail + var i = normalizeObjectUnits(config._i); + config._a = [i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond]; - // calculate maximum value of fields 'start' and 'end' - var maxStartItem = dataset.max('start'); - if (maxStartItem) { - max = util.convert(maxStartItem.start, 'Date').valueOf(); - } - var maxEndItem = dataset.max('end'); - if (maxEndItem) { - if (max == null) { - max = util.convert(maxEndItem.end, 'Date').valueOf(); - } else { - max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); - } + configFromArray(config); } - } - - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; - }; - - /** - * Generate Timeline related information from an event - * @param {Event} event - * @return {Object} An object with related information, like on which area - * The event happened, whether clicked on an item, etc. - */ - Timeline.prototype.getEventProperties = function (event) { - var clientX = event.center ? event.center.x : event.clientX; - var clientY = event.center ? event.center.y : event.clientY; - var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); - var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - var item = this.itemSet.itemFromTarget(event); - var group = this.itemSet.groupFromTarget(event); - var customTime = CustomTime.customTimeFromTarget(event); + function createFromConfig (config) { + var input = config._i, + format = config._f, + res; - var snap = this.itemSet.options.snap || null; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var time = this._toTime(x); - var snappedTime = snap ? snap(time, scale, step) : time; + config._locale = config._locale || locale_locales__getLocale(config._l); - var element = util.getTarget(event); - var what = null; - if (item != null) { - what = 'item'; - } else if (customTime != null) { - what = 'custom-time'; - } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { - what = 'axis'; - } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { - what = 'axis'; - } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { - what = 'group-label'; - } else if (util.hasParent(element, this.currentTime.bar)) { - what = 'current-time'; - } else if (util.hasParent(element, this.dom.center)) { - what = 'background'; - } + if (input === null || (format === undefined && input === '')) { + return valid__createInvalid({nullInput: true}); + } - return { - event: event, - item: item ? item.id : null, - group: group ? group.groupId : null, - what: what, - pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, - pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, - x: x, - y: y, - time: time, - snappedTime: snappedTime - }; - }; + if (typeof input === 'string') { + config._i = input = config._locale.preparse(input); + } - module.exports = Timeline; + if (isMoment(input)) { + return new Moment(checkOverflow(input)); + } else if (isArray(format)) { + configFromStringAndArray(config); + } else if (format) { + configFromStringAndFormat(config); + } else if (isDate(input)) { + config._d = input; + } else { + configFromInput(config); + } -/***/ }, -/* 15 */ -/***/ function(module, exports, __webpack_require__) { + res = new Moment(checkOverflow(config)); + if (res._nextDay) { + // Adding is smart enough around DST + res.add(1, 'd'); + res._nextDay = undefined; + } - 'use strict'; + return res; + } - var Emitter = __webpack_require__(43); - var Hammer = __webpack_require__(41); - var util = __webpack_require__(2); - var DataSet = __webpack_require__(4); - var DataView = __webpack_require__(5); - var Range = __webpack_require__(18); - var Core = __webpack_require__(44); - var TimeAxis = __webpack_require__(35); - var CurrentTime = __webpack_require__(26); - var CustomTime = __webpack_require__(27); - var LineGraph = __webpack_require__(34); + function configFromInput(config) { + var input = config._i; + if (input === undefined) { + config._d = new Date(); + } else if (isDate(input)) { + config._d = new Date(+input); + } else if (typeof input === 'string') { + configFromString(config); + } else if (isArray(input)) { + config._a = map(input.slice(0), function (obj) { + return parseInt(obj, 10); + }); + configFromArray(config); + } else if (typeof(input) === 'object') { + configFromObject(config); + } else if (typeof(input) === 'number') { + // from milliseconds + config._d = new Date(input); + } else { + utils_hooks__hooks.createFromInputFallback(config); + } + } - var Configurator = __webpack_require__(45); - var Validator = __webpack_require__(46)['default']; - var printStyle = __webpack_require__(46).printStyle; - var allOptions = __webpack_require__(48).allOptions; - var configureOptions = __webpack_require__(48).configureOptions; + function createLocalOrUTC (input, format, locale, strict, isUTC) { + var c = {}; - /** - * Create a timeline visualization - * @param {HTMLElement} container - * @param {vis.DataSet | Array} [items] - * @param {Object} [options] See Graph2d.setOptions for the available options. - * @constructor - * @extends Core - */ - function Graph2d(container, items, groups, options) { - // if the third element is options, the forth is groups (optionally); - if (!(Array.isArray(groups) || groups instanceof DataSet) && groups instanceof Object) { - var forthArgument = options; - options = groups; - groups = forthArgument; - } + if (typeof(locale) === 'boolean') { + strict = locale; + locale = undefined; + } + // object construction must be done this way. + // https://github.com/moment/moment/issues/1423 + c._isAMomentObject = true; + c._useUTC = c._isUTC = isUTC; + c._l = locale; + c._i = input; + c._f = format; + c._strict = strict; - var me = this; - this.defaultOptions = { - start: null, - end: null, + return createFromConfig(c); + } - autoResize: true, + function local__createLocal (input, format, locale, strict) { + return createLocalOrUTC(input, format, locale, strict, false); + } - orientation: { - axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' - item: 'bottom' // not relevant for Graph2d - }, + var prototypeMin = deprecate( + 'moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other < this ? this : other; + } + ); - width: null, - height: null, - maxHeight: null, - minHeight: null - }; - this.options = util.deepExtend({}, this.defaultOptions); + var prototypeMax = deprecate( + 'moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548', + function () { + var other = local__createLocal.apply(null, arguments); + return other > this ? this : other; + } + ); - // Create the DOM, props, and emitter - this._create(container); + // Pick a moment m from moments so that m[fn](other) is true for all + // other. This relies on the function fn to be transitive. + // + // moments should either be an array of moment objects or an array, whose + // first element is an array of moment objects. + function pickBy(fn, moments) { + var res, i; + if (moments.length === 1 && isArray(moments[0])) { + moments = moments[0]; + } + if (!moments.length) { + return local__createLocal(); + } + res = moments[0]; + for (i = 1; i < moments.length; ++i) { + if (moments[i][fn](res)) { + res = moments[i]; + } + } + return res; + } - // all components listed here will be repainted automatically - this.components = []; + // TODO: Use [].sort instead? + function min () { + var args = [].slice.call(arguments, 0); - this.body = { - dom: this.dom, - domProps: this.props, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this) - }, - hiddenDates: [], - util: { - toScreen: me._toScreen.bind(me), - toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width - toTime: me._toTime.bind(me), - toGlobalTime: me._toGlobalTime.bind(me) + return pickBy('isBefore', args); } - }; - // range - this.range = new Range(this.body); - this.components.push(this.range); - this.body.range = this.range; + function max () { + var args = [].slice.call(arguments, 0); - // time axis - this.timeAxis = new TimeAxis(this.body); - this.components.push(this.timeAxis); - //this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); + return pickBy('isAfter', args); + } - // current time bar - this.currentTime = new CurrentTime(this.body); - this.components.push(this.currentTime); + function Duration (duration) { + var normalizedInput = normalizeObjectUnits(duration), + years = normalizedInput.year || 0, + quarters = normalizedInput.quarter || 0, + months = normalizedInput.month || 0, + weeks = normalizedInput.week || 0, + days = normalizedInput.day || 0, + hours = normalizedInput.hour || 0, + minutes = normalizedInput.minute || 0, + seconds = normalizedInput.second || 0, + milliseconds = normalizedInput.millisecond || 0; - // item set - this.linegraph = new LineGraph(this.body); - this.components.push(this.linegraph); + // representation for dateAddRemove + this._milliseconds = +milliseconds + + seconds * 1e3 + // 1000 + minutes * 6e4 + // 1000 * 60 + hours * 36e5; // 1000 * 60 * 60 + // Because of dateAddRemove treats 24 hours as different from a + // day when working around DST, we need to store them separately + this._days = +days + + weeks * 7; + // It is impossible translate months into days without knowing + // which months you are are talking about, so we have to store + // it separately. + this._months = +months + + quarters * 3 + + years * 12; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + this._data = {}; - this.on('tap', function (event) { - me.emit('click', me.getEventProperties(event)); - }); - this.on('doubletap', function (event) { - me.emit('doubleClick', me.getEventProperties(event)); - }); - this.dom.root.oncontextmenu = function (event) { - me.emit('contextmenu', me.getEventProperties(event)); - }; + this._locale = locale_locales__getLocale(); - // setup configuration system - this.configurator = new Configurator(this, container, configureOptions); + this._bubble(); + } - // apply options - if (options) { - this.setOptions(options); - } + function isDuration (obj) { + return obj instanceof Duration; + } - // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! - if (groups) { - this.setGroups(groups); - } + function offset (token, separator) { + addFormatToken(token, 0, 0, function () { + var offset = this.utcOffset(); + var sign = '+'; + if (offset < 0) { + offset = -offset; + sign = '-'; + } + return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2); + }); + } - // create itemset - if (items) { - this.setItems(items); - } else { - this._redraw(); - } - } + offset('Z', ':'); + offset('ZZ', ''); - // Extend the functionality from Core - Graph2d.prototype = new Core(); + // PARSING - Graph2d.prototype.setOptions = function (options) { - // validate options - var errorFound = Validator.validate(options, allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', printStyle); - } + addRegexToken('Z', matchOffset); + addRegexToken('ZZ', matchOffset); + addParseToken(['Z', 'ZZ'], function (input, array, config) { + config._useUTC = true; + config._tzm = offsetFromString(input); + }); - Core.prototype.setOptions.call(this, options); - }; + // HELPERS - /** - * Set items - * @param {vis.DataSet | Array | null} items - */ - Graph2d.prototype.setItems = function (items) { - var initialLoad = this.itemsData == null; + // timezone chunker + // '+10:00' > ['10', '00'] + // '-1530' > ['-15', '30'] + var chunkOffset = /([\+\-]|\d\d)/gi; - // convert to type DataSet when needed - var newDataSet; - if (!items) { - newDataSet = null; - } else if (items instanceof DataSet || items instanceof DataView) { - newDataSet = items; - } else { - // turn an array into a dataset - newDataSet = new DataSet(items, { - type: { - start: 'Date', - end: 'Date' - } - }); - } + function offsetFromString(string) { + var matches = ((string || '').match(matchOffset) || []); + var chunk = matches[matches.length - 1] || []; + var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0]; + var minutes = +(parts[1] * 60) + toInt(parts[2]); - // set items - this.itemsData = newDataSet; - this.linegraph && this.linegraph.setItems(newDataSet); + return parts[0] === '+' ? minutes : -minutes; + } - if (initialLoad) { - if (this.options.start != undefined || this.options.end != undefined) { - var start = this.options.start != undefined ? this.options.start : null; - var end = this.options.end != undefined ? this.options.end : null; + // Return a moment from input, that is local/utc/zone equivalent to model. + function cloneWithOffset(input, model) { + var res, diff; + if (model._isUTC) { + res = model.clone(); + diff = (isMoment(input) || isDate(input) ? +input : +local__createLocal(input)) - (+res); + // Use low-level api, because this fn is low-level api. + res._d.setTime(+res._d + diff); + utils_hooks__hooks.updateOffset(res, false); + return res; + } else { + return local__createLocal(input).local(); + } + return model._isUTC ? local__createLocal(input).zone(model._offset || 0) : local__createLocal(input).local(); + } - this.setWindow(start, end, { animation: false }); - } else { - this.fit({ animation: false }); + function getDateOffset (m) { + // On Firefox.24 Date#getTimezoneOffset returns a floating point. + // https://github.com/moment/moment/pull/1871 + return -Math.round(m._d.getTimezoneOffset() / 15) * 15; } - } - }; - /** - * Set groups - * @param {vis.DataSet | Array} groups - */ - Graph2d.prototype.setGroups = function (groups) { - // convert to type DataSet when needed - var newDataSet; - if (!groups) { - newDataSet = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - newDataSet = groups; - } else { - // turn an array into a dataset - newDataSet = new DataSet(groups); - } - - this.groupsData = newDataSet; - this.linegraph.setGroups(newDataSet); - }; - - /** - * Returns an object containing an SVG element with the icon of the group (size determined by iconWidth and iconHeight), the label of the group (content) and the yAxisOrientation of the group (left or right). - * @param groupId - * @param width - * @param height - */ - Graph2d.prototype.getLegend = function (groupId, width, height) { - if (width === undefined) { - width = 15; - } - if (height === undefined) { - height = 15; - } - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].getLegend(width, height); - } else { - return 'cannot find group:' + groupId; - } - }; + // HOOKS - /** - * This checks if the visible option of the supplied group (by ID) is true or false. - * @param groupId - * @returns {*} - */ - Graph2d.prototype.isGroupVisible = function (groupId) { - if (this.linegraph.groups[groupId] !== undefined) { - return this.linegraph.groups[groupId].visible && (this.linegraph.options.groups.visibility[groupId] === undefined || this.linegraph.options.groups.visibility[groupId] == true); - } else { - return false; - } - }; + // This function will be called whenever a moment is mutated. + // It is intended to keep the offset in sync with the timezone. + utils_hooks__hooks.updateOffset = function () {}; - /** - * Get the data range of the item set. - * @returns {{min: Date, max: Date}} range A range with a start and end Date. - * When no minimum is found, min==null - * When no maximum is found, max==null - */ - Graph2d.prototype.getItemRange = function () { - var min = null; - var max = null; + // MOMENTS - // calculate min from start filed - for (var groupId in this.linegraph.groups) { - if (this.linegraph.groups.hasOwnProperty(groupId)) { - if (this.linegraph.groups[groupId].visible == true) { - for (var i = 0; i < this.linegraph.groups[groupId].itemsData.length; i++) { - var item = this.linegraph.groups[groupId].itemsData[i]; - var value = util.convert(item.x, 'Date').valueOf(); - min = min == null ? value : min > value ? value : min; - max = max == null ? value : max < value ? value : max; + // keepLocalTime = true means only change the timezone, without + // affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]--> + // 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset + // +0200, so we adjust the time as needed, to be valid. + // + // Keeping the time actually adds/subtracts (one hour) + // from the actual represented time. That is why we call updateOffset + // a second time. In case it wants us to change the offset again + // _changeInProgress == true case, then we have to adjust, because + // there is no such time in the given timezone. + function getSetOffset (input, keepLocalTime) { + var offset = this._offset || 0, + localAdjust; + if (input != null) { + if (typeof input === 'string') { + input = offsetFromString(input); + } + if (Math.abs(input) < 16) { + input = input * 60; + } + if (!this._isUTC && keepLocalTime) { + localAdjust = getDateOffset(this); + } + this._offset = input; + this._isUTC = true; + if (localAdjust != null) { + this.add(localAdjust, 'm'); + } + if (offset !== input) { + if (!keepLocalTime || this._changeInProgress) { + add_subtract__addSubtract(this, create__createDuration(input - offset, 'm'), 1, false); + } else if (!this._changeInProgress) { + this._changeInProgress = true; + utils_hooks__hooks.updateOffset(this, true); + this._changeInProgress = null; + } + } + return this; + } else { + return this._isUTC ? offset : getDateOffset(this); } - } } - } - return { - min: min != null ? new Date(min) : null, - max: max != null ? new Date(max) : null - }; - }; + function getSetZone (input, keepLocalTime) { + if (input != null) { + if (typeof input !== 'string') { + input = -input; + } - /** - * Generate Timeline related information from an event - * @param {Event} event - * @return {Object} An object with related information, like on which area - * The event happened, whether clicked on an item, etc. - */ - Graph2d.prototype.getEventProperties = function (event) { - var clientX = event.center ? event.center.x : event.clientX; - var clientY = event.center ? event.center.y : event.clientY; - var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); - var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - var time = this._toTime(x); + this.utcOffset(input, keepLocalTime); - var customTime = CustomTime.customTimeFromTarget(event); + return this; + } else { + return -this.utcOffset(); + } + } - var element = util.getTarget(event); - var what = null; - if (util.hasParent(element, this.timeAxis.dom.foreground)) { - what = 'axis'; - } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { - what = 'axis'; - } else if (util.hasParent(element, this.linegraph.yAxisLeft.dom.frame)) { - what = 'data-axis'; - } else if (util.hasParent(element, this.linegraph.yAxisRight.dom.frame)) { - what = 'data-axis'; - } else if (util.hasParent(element, this.linegraph.legendLeft.dom.frame)) { - what = 'legend'; - } else if (util.hasParent(element, this.linegraph.legendRight.dom.frame)) { - what = 'legend'; - } else if (customTime != null) { - what = 'custom-time'; - } else if (util.hasParent(element, this.currentTime.bar)) { - what = 'current-time'; - } else if (util.hasParent(element, this.dom.center)) { - what = 'background'; - } + function setOffsetToUTC (keepLocalTime) { + return this.utcOffset(0, keepLocalTime); + } - var value = []; - var yAxisLeft = this.linegraph.yAxisLeft; - var yAxisRight = this.linegraph.yAxisRight; - if (!yAxisLeft.hidden) { - value.push(yAxisLeft.screenToValue(y)); - } - if (!yAxisRight.hidden) { - value.push(yAxisRight.screenToValue(y)); - } + function setOffsetToLocal (keepLocalTime) { + if (this._isUTC) { + this.utcOffset(0, keepLocalTime); + this._isUTC = false; - return { - event: event, - what: what, - pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, - pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, - x: x, - y: y, - time: time, - value: value - }; - }; + if (keepLocalTime) { + this.subtract(getDateOffset(this), 'm'); + } + } + return this; + } - module.exports = Graph2d; + function setOffsetToParsedOffset () { + if (this._tzm) { + this.utcOffset(this._tzm); + } else if (typeof this._i === 'string') { + this.utcOffset(offsetFromString(this._i)); + } + return this; + } -/***/ }, -/* 16 */ -/***/ function(module, exports, __webpack_require__) { + function hasAlignedHourOffset (input) { + if (!input) { + input = 0; + } + else { + input = local__createLocal(input).utcOffset(); + } - "use strict"; + return (this.utcOffset() - input) % 60 === 0; + } - var moment = __webpack_require__(40); + function isDaylightSavingTime () { + return ( + this.utcOffset() > this.clone().month(0).utcOffset() || + this.utcOffset() > this.clone().month(5).utcOffset() + ); + } - /** - * used in Core to convert the options into a volatile variable - * - * @param Core - */ - exports.convertHiddenOptions = function (body, hiddenDates) { - body.hiddenDates = []; - if (hiddenDates) { - if (Array.isArray(hiddenDates) == true) { - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat === undefined) { - var dateItem = {}; - dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); - dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); - body.hiddenDates.push(dateItem); + function isDaylightSavingTimeShifted () { + if (this._a) { + var other = this._isUTC ? create_utc__createUTC(this._a) : local__createLocal(this._a); + return this.isValid() && compareArrays(this._a, other.toArray()) > 0; } - } - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - } - } - }; - /** - * create new entrees for the repeating hidden dates - * @param body - * @param hiddenDates - */ - exports.updateHiddenDates = function (body, hiddenDates) { - if (hiddenDates && body.domProps.centerContainer.width !== undefined) { - exports.convertHiddenOptions(body, hiddenDates); + return false; + } - var start = moment(body.range.start); - var end = moment(body.range.end); + function isLocal () { + return !this._isUTC; + } - var totalRange = body.range.end - body.range.start; - var pixelTime = totalRange / body.domProps.centerContainer.width; + function isUtcOffset () { + return this._isUTC; + } - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].repeat !== undefined) { - var startDate = moment(hiddenDates[i].start); - var endDate = moment(hiddenDates[i].end); + function isUtc () { + return this._isUTC && this._offset === 0; + } - if (startDate._d == "Invalid Date") { - throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); - } - if (endDate._d == "Invalid Date") { - throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); - } + var aspNetRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/; - var duration = endDate - startDate; - if (duration >= 4 * pixelTime) { + // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html + // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere + var create__isoRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/; - var offset = 0; - var runUntil = end.clone(); - switch (hiddenDates[i].repeat) { - case "daily": - // case of time - if (startDate.day() != endDate.day()) { - offset = 1; - } - startDate.dayOfYear(start.dayOfYear()); - startDate.year(start.year()); - startDate.subtract(7, "days"); + function create__createDuration (input, key) { + var duration = input, + // matching against regexp is expensive, do it on demand + match = null, + sign, + ret, + diffRes; - endDate.dayOfYear(start.dayOfYear()); - endDate.year(start.year()); - endDate.subtract(7 - offset, "days"); + if (isDuration(input)) { + duration = { + ms : input._milliseconds, + d : input._days, + M : input._months + }; + } else if (typeof input === 'number') { + duration = {}; + if (key) { + duration[key] = input; + } else { + duration.milliseconds = input; + } + } else if (!!(match = aspNetRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : 0, + d : toInt(match[DATE]) * sign, + h : toInt(match[HOUR]) * sign, + m : toInt(match[MINUTE]) * sign, + s : toInt(match[SECOND]) * sign, + ms : toInt(match[MILLISECOND]) * sign + }; + } else if (!!(match = create__isoRegex.exec(input))) { + sign = (match[1] === '-') ? -1 : 1; + duration = { + y : parseIso(match[2], sign), + M : parseIso(match[3], sign), + d : parseIso(match[4], sign), + h : parseIso(match[5], sign), + m : parseIso(match[6], sign), + s : parseIso(match[7], sign), + w : parseIso(match[8], sign) + }; + } else if (duration == null) {// checks for null or undefined + duration = {}; + } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) { + diffRes = momentsDifference(local__createLocal(duration.from), local__createLocal(duration.to)); - runUntil.add(1, "weeks"); - break; - case "weekly": - var dayOffset = endDate.diff(startDate, "days"); - var day = startDate.day(); + duration = {}; + duration.ms = diffRes.milliseconds; + duration.M = diffRes.months; + } - // set the start date to the range.start - startDate.date(start.date()); - startDate.month(start.month()); - startDate.year(start.year()); - endDate = startDate.clone(); + ret = new Duration(duration); - // force - startDate.day(day); - endDate.day(day); - endDate.add(dayOffset, "days"); + if (isDuration(input) && hasOwnProp(input, '_locale')) { + ret._locale = input._locale; + } - startDate.subtract(1, "weeks"); - endDate.subtract(1, "weeks"); + return ret; + } - runUntil.add(1, "weeks"); - break; - case "monthly": - if (startDate.month() != endDate.month()) { - offset = 1; - } - startDate.month(start.month()); - startDate.year(start.year()); - startDate.subtract(1, "months"); + create__createDuration.fn = Duration.prototype; - endDate.month(start.month()); - endDate.year(start.year()); - endDate.subtract(1, "months"); - endDate.add(offset, "months"); + function parseIso (inp, sign) { + // We'd normally use ~~inp for this, but unfortunately it also + // converts floats to ints. + // inp may be undefined, so careful calling replace on it. + var res = inp && parseFloat(inp.replace(',', '.')); + // apply sign while we're at it + return (isNaN(res) ? 0 : res) * sign; + } - runUntil.add(1, "months"); - break; - case "yearly": - if (startDate.year() != endDate.year()) { - offset = 1; - } - startDate.year(start.year()); - startDate.subtract(1, "years"); - endDate.year(start.year()); - endDate.subtract(1, "years"); - endDate.add(offset, "years"); + function positiveMomentsDifference(base, other) { + var res = {milliseconds: 0, months: 0}; - runUntil.add(1, "years"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - while (startDate < runUntil) { - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); - switch (hiddenDates[i].repeat) { - case "daily": - startDate.add(1, "days"); - endDate.add(1, "days"); - break; - case "weekly": - startDate.add(1, "weeks"); - endDate.add(1, "weeks"); - break; - case "monthly": - startDate.add(1, "months"); - endDate.add(1, "months"); - break; - case "yearly": - startDate.add(1, "y"); - endDate.add(1, "y"); - break; - default: - console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); - return; - } - } - body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + res.months = other.month() - base.month() + + (other.year() - base.year()) * 12; + if (base.clone().add(res.months, 'M').isAfter(other)) { + --res.months; } - } - } - // remove duplicates, merge where possible - exports.removeDuplicates(body); - // ensure the new positions are not on hidden dates - var startHidden = exports.isHidden(body.range.start, body.hiddenDates); - var endHidden = exports.isHidden(body.range.end, body.hiddenDates); - var rangeStart = body.range.start; - var rangeEnd = body.range.end; - if (startHidden.hidden == true) { - rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; - } - if (endHidden.hidden == true) { - rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; - } - if (startHidden.hidden == true || endHidden.hidden == true) { - body.range._applyRange(rangeStart, rangeEnd); + + res.milliseconds = +other - +(base.clone().add(res.months, 'M')); + + return res; } - } - }; - /** - * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. - * Scales with N^2 - * @param body - */ - exports.removeDuplicates = function (body) { - var hiddenDates = body.hiddenDates; - var safeDates = []; - for (var i = 0; i < hiddenDates.length; i++) { - for (var j = 0; j < hiddenDates.length; j++) { - if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { - // j inside i - if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[j].remove = true; - } - // j start inside i - else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { - hiddenDates[i].end = hiddenDates[j].end; - hiddenDates[j].remove = true; - } - // j end inside i - else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { - hiddenDates[i].start = hiddenDates[j].start; - hiddenDates[j].remove = true; + function momentsDifference(base, other) { + var res; + other = cloneWithOffset(other, base); + if (base.isBefore(other)) { + res = positiveMomentsDifference(base, other); + } else { + res = positiveMomentsDifference(other, base); + res.milliseconds = -res.milliseconds; + res.months = -res.months; } - } - } - } - for (var i = 0; i < hiddenDates.length; i++) { - if (hiddenDates[i].remove !== true) { - safeDates.push(hiddenDates[i]); + return res; } - } - body.hiddenDates = safeDates; - body.hiddenDates.sort(function (a, b) { - return a.start - b.start; - }); // sort by start time - }; - - exports.printDates = function (dates) { - for (var i = 0; i < dates.length; i++) { - console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); - } - }; + function createAdder(direction, name) { + return function (val, period) { + var dur, tmp; + //invert the arguments, but complain about it + if (period !== null && !isNaN(+period)) { + deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period).'); + tmp = val; val = period; period = tmp; + } - /** - * Used in TimeStep to avoid the hidden times. - * @param timeStep - * @param previousTime - */ - exports.stepOverHiddenDates = function (timeStep, previousTime) { - var stepInHidden = false; - var currentValue = timeStep.current.valueOf(); - for (var i = 0; i < timeStep.hiddenDates.length; i++) { - var startDate = timeStep.hiddenDates[i].start; - var endDate = timeStep.hiddenDates[i].end; - if (currentValue >= startDate && currentValue < endDate) { - stepInHidden = true; - break; + val = typeof val === 'string' ? +val : val; + dur = create__createDuration(val, period); + add_subtract__addSubtract(this, dur, direction); + return this; + }; } - } - if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { - var prevValue = moment(previousTime); - var newValue = moment(endDate); - //check if the next step should be major - if (prevValue.year() != newValue.year()) { - timeStep.switchedYear = true; - } else if (prevValue.month() != newValue.month()) { - timeStep.switchedMonth = true; - } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { - timeStep.switchedDay = true; + function add_subtract__addSubtract (mom, duration, isAdding, updateOffset) { + var milliseconds = duration._milliseconds, + days = duration._days, + months = duration._months; + updateOffset = updateOffset == null ? true : updateOffset; + + if (milliseconds) { + mom._d.setTime(+mom._d + milliseconds * isAdding); + } + if (days) { + get_set__set(mom, 'Date', get_set__get(mom, 'Date') + days * isAdding); + } + if (months) { + setMonth(mom, get_set__get(mom, 'Month') + months * isAdding); + } + if (updateOffset) { + utils_hooks__hooks.updateOffset(mom, days || months); + } } - timeStep.current = newValue.toDate(); - } - }; + var add_subtract__add = createAdder(1, 'add'); + var add_subtract__subtract = createAdder(-1, 'subtract'); - ///** - // * Used in TimeStep to avoid the hidden times. - // * @param timeStep - // * @param previousTime - // */ - //exports.checkFirstStep = function(timeStep) { - // var stepInHidden = false; - // var currentValue = timeStep.current.valueOf(); - // for (var i = 0; i < timeStep.hiddenDates.length; i++) { - // var startDate = timeStep.hiddenDates[i].start; - // var endDate = timeStep.hiddenDates[i].end; - // if (currentValue >= startDate && currentValue < endDate) { - // stepInHidden = true; - // break; - // } - // } - // - // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { - // var newValue = moment(endDate); - // timeStep.current = newValue.toDate(); - // } - //}; + function moment_calendar__calendar (time) { + // We want to compare the start of today, vs this. + // Getting start-of-today depends on whether we're local/utc/offset or not. + var now = time || local__createLocal(), + sod = cloneWithOffset(now, this).startOf('day'), + diff = this.diff(sod, 'days', true), + format = diff < -6 ? 'sameElse' : + diff < -1 ? 'lastWeek' : + diff < 0 ? 'lastDay' : + diff < 1 ? 'sameDay' : + diff < 2 ? 'nextDay' : + diff < 7 ? 'nextWeek' : 'sameElse'; + return this.format(this.localeData().calendar(format, this, local__createLocal(now))); + } - /** - * replaces the Core toScreen methods - * @param Core - * @param time - * @param width - * @returns {number} - */ - exports.toScreen = function (Core, time, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return (time.valueOf() - conversion.offset) * conversion.scale; - } else { - var hidden = exports.isHidden(time, Core.body.hiddenDates); - if (hidden.hidden == true) { - time = hidden.startDate; + function clone () { + return new Moment(this); } - var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); + function isAfter (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this > +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return inputMs < +this.clone().startOf(units); + } + } - var conversion = Core.range.conversion(width, duration); - return (time.valueOf() - conversion.offset) * conversion.scale; - } - }; + function isBefore (input, units) { + var inputMs; + units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this < +input; + } else { + inputMs = isMoment(input) ? +input : +local__createLocal(input); + return +this.clone().endOf(units) < inputMs; + } + } - /** - * Replaces the core toTime methods - * @param body - * @param range - * @param x - * @param width - * @returns {Date} - */ - exports.toTime = function (Core, x, width) { - if (Core.body.hiddenDates.length == 0) { - var conversion = Core.range.conversion(width); - return new Date(x / conversion.scale + conversion.offset); - } else { - var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); - var totalDuration = Core.range.end - Core.range.start - hiddenDuration; - var partialDuration = totalDuration * x / width; - var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); + function isBetween (from, to, units) { + return this.isAfter(from, units) && this.isBefore(to, units); + } - var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); - return newTime; - } - }; + function isSame (input, units) { + var inputMs; + units = normalizeUnits(units || 'millisecond'); + if (units === 'millisecond') { + input = isMoment(input) ? input : local__createLocal(input); + return +this === +input; + } else { + inputMs = +local__createLocal(input); + return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units)); + } + } - /** - * Support function - * - * @param hiddenDates - * @param range - * @returns {number} - */ - exports.getHiddenDurationBetween = function (hiddenDates, start, end) { - var duration = 0; - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= start && endDate < end) { - duration += endDate - startDate; + function absFloor (number) { + if (number < 0) { + return Math.ceil(number); + } else { + return Math.floor(number); + } } - } - return duration; - }; - /** - * Support function - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} - */ - exports.correctTimeForHidden = function (hiddenDates, range, time) { - time = moment(time).toDate().valueOf(); - time -= exports.getHiddenDurationBefore(hiddenDates, range, time); - return time; - }; + function diff (input, units, asFloat) { + var that = cloneWithOffset(input, this), + zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4, + delta, output; - exports.getHiddenDurationBefore = function (hiddenDates, range, time) { - var timeOffset = 0; - time = moment(time).toDate().valueOf(); + units = normalizeUnits(units); - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - if (time >= endDate) { - timeOffset += endDate - startDate; - } + if (units === 'year' || units === 'month' || units === 'quarter') { + output = monthDiff(this, that); + if (units === 'quarter') { + output = output / 3; + } else if (units === 'year') { + output = output / 12; + } + } else { + delta = this - that; + output = units === 'second' ? delta / 1e3 : // 1000 + units === 'minute' ? delta / 6e4 : // 1000 * 60 + units === 'hour' ? delta / 36e5 : // 1000 * 60 * 60 + units === 'day' ? (delta - zoneDelta) / 864e5 : // 1000 * 60 * 60 * 24, negate dst + units === 'week' ? (delta - zoneDelta) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst + delta; + } + return asFloat ? output : absFloor(output); } - } - return timeOffset; - }; - /** - * sum the duration from start to finish, including the hidden duration, - * until the required amount has been reached, return the accumulated hidden duration - * @param hiddenDates - * @param range - * @param time - * @returns {{duration: number, time: *, offset: number}} - */ - exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { - var hiddenDuration = 0; - var duration = 0; - var previousPoint = range.start; - //exports.printDates(hiddenDates) - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; - // if time after the cutout, and the - if (startDate >= range.start && endDate < range.end) { - duration += startDate - previousPoint; - previousPoint = endDate; - if (duration >= requiredDuration) { - break; - } else { - hiddenDuration += endDate - startDate; - } - } - } + function monthDiff (a, b) { + // difference in months + var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()), + // b is in (anchor - 1 month, anchor + 1 month) + anchor = a.clone().add(wholeMonthDiff, 'months'), + anchor2, adjust; - return hiddenDuration; - }; + if (b - anchor < 0) { + anchor2 = a.clone().add(wholeMonthDiff - 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor - anchor2); + } else { + anchor2 = a.clone().add(wholeMonthDiff + 1, 'months'); + // linear across the month + adjust = (b - anchor) / (anchor2 - anchor); + } - /** - * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true - * @param hiddenDates - * @param time - * @param direction - * @param correctionEnabled - * @returns {*} - */ - exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { - var isHidden = exports.isHidden(time, hiddenDates); - if (isHidden.hidden == true) { - if (direction < 0) { - if (correctionEnabled == true) { - return isHidden.startDate - (isHidden.endDate - time) - 1; - } else { - return isHidden.startDate - 1; - } - } else { - if (correctionEnabled == true) { - return isHidden.endDate + (time - isHidden.startDate) + 1; - } else { - return isHidden.endDate + 1; - } + return -(wholeMonthDiff + adjust); } - } else { - return time; - } - }; - /** - * Check if a time is hidden - * - * @param time - * @param hiddenDates - * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} - */ - exports.isHidden = function (time, hiddenDates) { - for (var i = 0; i < hiddenDates.length; i++) { - var startDate = hiddenDates[i].start; - var endDate = hiddenDates[i].end; + utils_hooks__hooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ'; - if (time >= startDate && time < endDate) { - // if the start is entering a hidden zone - return { hidden: true, startDate: startDate, endDate: endDate }; - break; + function toString () { + return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ'); } - } - return { hidden: false, startDate: startDate, endDate: endDate }; - }; -/***/ }, -/* 17 */ -/***/ function(module, exports, __webpack_require__) { + function moment_format__toISOString () { + var m = this.clone().utc(); + if (0 < m.year() && m.year() <= 9999) { + if ('function' === typeof Date.prototype.toISOString) { + // native implementation is ~50x faster, use it when we can + return this.toDate().toISOString(); + } else { + return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } else { + return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); + } + } - /** - * @constructor DataStep - * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an - * end data point. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - 'use strict'; + function format (inputString) { + var output = formatMoment(this, inputString || utils_hooks__hooks.defaultFormat); + return this.localeData().postformat(output); + } - function DataStep(start, end, minimumStep, containerHeight, customRange, formattingFunction, alignZeros) { - // variables - this.current = 0; + function from (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix); + } - this.autoScale = true; - this.stepIndex = 0; - this.step = 1; - this.scale = 1; - this.formattingFunction = formattingFunction; + function fromNow (withoutSuffix) { + return this.from(local__createLocal(), withoutSuffix); + } - this.marginStart; - this.marginEnd; - this.deadSpace = 0; + function to (time, withoutSuffix) { + if (!this.isValid()) { + return this.localeData().invalidDate(); + } + return create__createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix); + } - this.majorSteps = [1, 2, 5, 10]; - this.minorSteps = [0.25, 0.5, 1, 2]; + function toNow (withoutSuffix) { + return this.to(local__createLocal(), withoutSuffix); + } - this.alignZeros = alignZeros; + function locale (key) { + var newLocaleData; - this.setRange(start, end, minimumStep, containerHeight, customRange); - } + if (key === undefined) { + return this._locale._abbr; + } else { + newLocaleData = locale_locales__getLocale(key); + if (newLocaleData != null) { + this._locale = newLocaleData; + } + return this; + } + } - /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Number} [start] The start date and time. - * @param {Number} [end] The end date and time. - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - DataStep.prototype.setRange = function (start, end, minimumStep, containerHeight, customRange) { - this._start = customRange.min === undefined ? start : customRange.min; - this._end = customRange.max === undefined ? end : customRange.max; - if (this._start === this._end) { - this._start = customRange.min === undefined ? this._start - 0.75 : this._start; - this._end = customRange.max === undefined ? this._end + 1 : this._end;; - } + var lang = deprecate( + 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.', + function (key) { + if (key === undefined) { + return this.localeData(); + } else { + return this.locale(key); + } + } + ); - if (this.autoScale === true) { - this.setMinimumStep(minimumStep, containerHeight); - } + function localeData () { + return this._locale; + } - this.setFirst(customRange); - }; + function startOf (units) { + units = normalizeUnits(units); + // the following switch intentionally omits break keywords + // to utilize falling through the cases. + switch (units) { + case 'year': + this.month(0); + /* falls through */ + case 'quarter': + case 'month': + this.date(1); + /* falls through */ + case 'week': + case 'isoWeek': + case 'day': + this.hours(0); + /* falls through */ + case 'hour': + this.minutes(0); + /* falls through */ + case 'minute': + this.seconds(0); + /* falls through */ + case 'second': + this.milliseconds(0); + } - /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in pixels - */ - DataStep.prototype.setMinimumStep = function (minimumStep, containerHeight) { - // round to floor - var range = this._end - this._start; - var safeRange = range * 1.2; - var minimumStepValue = minimumStep * (safeRange / containerHeight); - var orderOfMagnitude = Math.round(Math.log(safeRange) / Math.LN10); + // weeks are a special case + if (units === 'week') { + this.weekday(0); + } + if (units === 'isoWeek') { + this.isoWeekday(1); + } - var minorStepIdx = -1; - var magnitudefactor = Math.pow(10, orderOfMagnitude); + // quarters are also special + if (units === 'quarter') { + this.month(Math.floor(this.month() / 3) * 3); + } - var start = 0; - if (orderOfMagnitude < 0) { - start = orderOfMagnitude; - } + return this; + } - var solutionFound = false; - for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { - magnitudefactor = Math.pow(10, i); - for (var j = 0; j < this.minorSteps.length; j++) { - var stepSize = magnitudefactor * this.minorSteps[j]; - if (stepSize >= minimumStepValue) { - solutionFound = true; - minorStepIdx = j; - break; - } + function endOf (units) { + units = normalizeUnits(units); + if (units === undefined || units === 'millisecond') { + return this; + } + return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms'); } - if (solutionFound === true) { - break; + + function to_type__valueOf () { + return +this._d - ((this._offset || 0) * 60000); } - } - this.stepIndex = minorStepIdx; - this.scale = magnitudefactor; - this.step = magnitudefactor * this.minorSteps[minorStepIdx]; - }; - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - DataStep.prototype.setFirst = function (customRange) { - if (customRange === undefined) { - customRange = {}; - } + function unix () { + return Math.floor(+this / 1000); + } - var niceStart = customRange.min === undefined ? this._start - this.scale * 2 * this.minorSteps[this.stepIndex] : customRange.min; - var niceEnd = customRange.max === undefined ? this._end + this.scale * this.minorSteps[this.stepIndex] : customRange.max; + function toDate () { + return this._offset ? new Date(+this) : this._d; + } - this.marginEnd = customRange.max === undefined ? this.roundToMinor(niceEnd) : customRange.max; - this.marginStart = customRange.min === undefined ? this.roundToMinor(niceStart) : customRange.min; + function toArray () { + var m = this; + return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()]; + } - // if we need to align the zero's we need to make sure that there is a zero to use. - if (this.alignZeros === true && (this.marginEnd - this.marginStart) % this.step != 0) { - this.marginEnd += this.marginEnd % this.step; - } + function moment_valid__isValid () { + return valid__isValid(this); + } - this.deadSpace = this.roundToMinor(niceEnd) - niceEnd + this.roundToMinor(niceStart) - niceStart; - this.marginRange = this.marginEnd - this.marginStart; + function parsingFlags () { + return extend({}, getParsingFlags(this)); + } - this.current = this.marginEnd; - }; + function invalidAt () { + return getParsingFlags(this).overflow; + } - DataStep.prototype.roundToMinor = function (value) { - var rounded = value - value % (this.scale * this.minorSteps[this.stepIndex]); - if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { - return rounded + this.scale * this.minorSteps[this.stepIndex]; - } else { - return rounded; - } - }; + addFormatToken(0, ['gg', 2], 0, function () { + return this.weekYear() % 100; + }); - /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date - */ - DataStep.prototype.hasNext = function () { - return this.current >= this.marginStart; - }; + addFormatToken(0, ['GG', 2], 0, function () { + return this.isoWeekYear() % 100; + }); - /** - * Do the next step - */ - DataStep.prototype.next = function () { - var prev = this.current; - this.current -= this.step; + function addWeekYearFormatToken (token, getter) { + addFormatToken(0, [token, token.length], 0, getter); + } - // safety mechanism: if current time is still unchanged, move to the end - if (this.current === prev) { - this.current = this._end; - } - }; + addWeekYearFormatToken('gggg', 'weekYear'); + addWeekYearFormatToken('ggggg', 'weekYear'); + addWeekYearFormatToken('GGGG', 'isoWeekYear'); + addWeekYearFormatToken('GGGGG', 'isoWeekYear'); - /** - * Do the next step - */ - DataStep.prototype.previous = function () { - this.current += this.step; - this.marginEnd += this.step; - this.marginRange = this.marginEnd - this.marginStart; - }; + // ALIASES - /** - * Get the current datetime - * @return {String} current The current date - */ - DataStep.prototype.getCurrent = function () { - // prevent round-off errors when close to zero - var current = Math.abs(this.current) < this.step / 2 ? 0 : this.current; - var returnValue = current.toPrecision(5); - if (typeof this.formattingFunction === 'function') { - returnValue = this.formattingFunction(current); - } + addUnitAlias('weekYear', 'gg'); + addUnitAlias('isoWeekYear', 'GG'); - if (typeof returnValue === 'number') { - return '' + returnValue; - } else if (typeof returnValue === 'string') { - return returnValue; - } else { - return current.toPrecision(5); - } - }; + // PARSING - /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. - */ - DataStep.prototype.isMajor = function () { - return this.current % (this.scale * this.majorSteps[this.stepIndex]) === 0; - }; + addRegexToken('G', matchSigned); + addRegexToken('g', matchSigned); + addRegexToken('GG', match1to2, match2); + addRegexToken('gg', match1to2, match2); + addRegexToken('GGGG', match1to4, match4); + addRegexToken('gggg', match1to4, match4); + addRegexToken('GGGGG', match1to6, match6); + addRegexToken('ggggg', match1to6, match6); - DataStep.prototype.shift = function (steps) { - if (steps < 0) { - for (var i = 0; i < -steps; i++) { - this.previous(); + addWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) { + week[token.substr(0, 2)] = toInt(input); + }); + + addWeekParseToken(['gg', 'GG'], function (input, week, config, token) { + week[token] = utils_hooks__hooks.parseTwoDigitYear(input); + }); + + // HELPERS + + function weeksInYear(year, dow, doy) { + return weekOfYear(local__createLocal([year, 11, 31 + dow - doy]), dow, doy).week; } - } else if (steps > 0) { - for (var i = 0; i < steps; i++) { - this.next(); + + // MOMENTS + + function getSetWeekYear (input) { + var year = weekOfYear(this, this.localeData()._week.dow, this.localeData()._week.doy).year; + return input == null ? year : this.add((input - year), 'y'); } - } - }; - module.exports = DataStep; + function getSetISOWeekYear (input) { + var year = weekOfYear(this, 1, 4).year; + return input == null ? year : this.add((input - year), 'y'); + } -/***/ }, -/* 18 */ -/***/ function(module, exports, __webpack_require__) { + function getISOWeeksInYear () { + return weeksInYear(this.year(), 1, 4); + } - 'use strict'; + function getWeeksInYear () { + var weekInfo = this.localeData()._week; + return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); + } - var util = __webpack_require__(2); - var hammerUtil = __webpack_require__(49); - var moment = __webpack_require__(40); - var Component = __webpack_require__(25); - var DateUtil = __webpack_require__(16); + addFormatToken('Q', 0, 0, 'quarter'); - /** - * @constructor Range - * A Range controls a numeric range with a start and end value. - * The Range adjusts the range based on mouse events or programmatic changes, - * and triggers events when the range is changing or has been changed. - * @param {{dom: Object, domProps: Object, emitter: Emitter}} body - * @param {Object} [options] See description at Range.setOptions - */ - function Range(body, options) { - var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); - this.start = now.clone().add(-3, 'days').valueOf(); // Number - this.end = now.clone().add(4, 'days').valueOf(); // Number + // ALIASES - this.body = body; - this.deltaDifference = 0; - this.scaleOffset = 0; - this.startToFront = false; - this.endToFront = true; + addUnitAlias('quarter', 'Q'); - // default options - this.defaultOptions = { - start: null, - end: null, - direction: 'horizontal', // 'horizontal' or 'vertical' - moveable: true, - zoomable: true, - min: null, - max: null, - zoomMin: 10, // milliseconds - zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds - }; - this.options = util.extend({}, this.defaultOptions); + // PARSING - this.props = { - touch: {} - }; - this.animationTimer = null; + addRegexToken('Q', match1); + addParseToken('Q', function (input, array) { + array[MONTH] = (toInt(input) - 1) * 3; + }); - // drag listeners for dragging - this.body.emitter.on('panstart', this._onDragStart.bind(this)); - this.body.emitter.on('panmove', this._onDrag.bind(this)); - this.body.emitter.on('panend', this._onDragEnd.bind(this)); + // MOMENTS - // mouse wheel for zooming - this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); + function getSetQuarter (input) { + return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); + } - // pinch to zoom - this.body.emitter.on('touch', this._onTouch.bind(this)); - this.body.emitter.on('pinch', this._onPinch.bind(this)); + addFormatToken('D', ['DD', 2], 'Do', 'date'); - this.setOptions(options); - } + // ALIASES - Range.prototype = new Component(); + addUnitAlias('date', 'D'); - /** - * Set options for the range controller - * @param {Object} options Available options: - * {Number | Date | String} start Start date for the range - * {Number | Date | String} end End date for the range - * {Number} min Minimum value for start - * {Number} max Maximum value for end - * {Number} zoomMin Set a minimum value for - * (end - start). - * {Number} zoomMax Set a maximum value for - * (end - start). - * {Boolean} moveable Enable moving of the range - * by dragging. True by default - * {Boolean} zoomable Enable zooming of the range - * by pinching/scrolling. True by default - */ - Range.prototype.setOptions = function (options) { - if (options) { - // copy the options that we know - var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; - util.selectiveExtend(fields, this.options, options); + // PARSING - if ('start' in options || 'end' in options) { - // apply a new range. both start and end are optional - this.setRange(options.start, options.end); - } - } - }; + addRegexToken('D', match1to2); + addRegexToken('DD', match1to2, match2); + addRegexToken('Do', function (isStrict, locale) { + return isStrict ? locale._ordinalParse : locale._ordinalParseLenient; + }); - /** - * Test whether direction has a valid value - * @param {String} direction 'horizontal' or 'vertical' - */ - function validateDirection(direction) { - if (direction != 'horizontal' && direction != 'vertical') { - throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); - } - } + addParseToken(['D', 'DD'], DATE); + addParseToken('Do', function (input, array) { + array[DATE] = toInt(input.match(match1to2)[0], 10); + }); - /** - * Set a new start and end range - * @param {Date | Number | String} [start] - * @param {Date | Number | String} [end] - * @param {boolean | {duration: number, easingFunction: string}} [animation=false] - * If true (default), the range is animated - * smoothly to the new window. An object can be - * provided to specify duration and easing function. - * Default duration is 500 ms, and default easing - * function is 'easeInOutQuad'. - * @param {Boolean} [byUser=false] - * - */ - Range.prototype.setRange = function (start, end, animation, byUser) { - if (byUser !== true) { - byUser = false; - } - var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; - var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; - this._cancelAnimation(); + // MOMENTS - if (animation) { - // true or an Object - var me = this; - var initStart = this.start; - var initEnd = this.end; - var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; - var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; - var easingFunction = util.easingFunctions[easingName]; - if (!easingFunction) { - throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); - } + var getSetDayOfMonth = makeGetSet('Date', true); - var initTime = new Date().valueOf(); - var anyChanged = false; + addFormatToken('d', 0, 'do', 'day'); - var next = function next() { - if (!me.props.touch.dragging) { - var now = new Date().valueOf(); - var time = now - initTime; - var ease = easingFunction(time / duration); - var done = time > duration; - var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; - var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; + addFormatToken('dd', 0, 0, function (format) { + return this.localeData().weekdaysMin(this, format); + }); - changed = me._applyRange(s, e); - DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); - anyChanged = anyChanged || changed; - if (changed) { - me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } + addFormatToken('ddd', 0, 0, function (format) { + return this.localeData().weekdaysShort(this, format); + }); - if (done) { - if (anyChanged) { - me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); - } - } else { - // animate with as high as possible frame rate, leave 20 ms in between - // each to prevent the browser from blocking - me.animationTimer = setTimeout(next, 20); - } - } - }; + addFormatToken('dddd', 0, 0, function (format) { + return this.localeData().weekdays(this, format); + }); - return next(); - } else { - var changed = this._applyRange(finalStart, finalEnd); - DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); - if (changed) { - var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; - this.body.emitter.emit('rangechange', params); - this.body.emitter.emit('rangechanged', params); - } - } - }; + addFormatToken('e', 0, 0, 'weekday'); + addFormatToken('E', 0, 0, 'isoWeekday'); - /** - * Stop an animation - * @private - */ - Range.prototype._cancelAnimation = function () { - if (this.animationTimer) { - clearTimeout(this.animationTimer); - this.animationTimer = null; - } - }; + // ALIASES - /** - * Set a new start and end range. This method is the same as setRange, but - * does not trigger a range change and range changed event, and it returns - * true when the range is changed - * @param {Number} [start] - * @param {Number} [end] - * @return {Boolean} changed - * @private - */ - Range.prototype._applyRange = function (start, end) { - var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, - newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, - max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, - min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, - diff; + addUnitAlias('day', 'd'); + addUnitAlias('weekday', 'e'); + addUnitAlias('isoWeekday', 'E'); - // check for valid number - if (isNaN(newStart) || newStart === null) { - throw new Error('Invalid start "' + start + '"'); - } - if (isNaN(newEnd) || newEnd === null) { - throw new Error('Invalid end "' + end + '"'); - } + // PARSING - // prevent start < end - if (newEnd < newStart) { - newEnd = newStart; - } + addRegexToken('d', match1to2); + addRegexToken('e', match1to2); + addRegexToken('E', match1to2); + addRegexToken('dd', matchWord); + addRegexToken('ddd', matchWord); + addRegexToken('dddd', matchWord); - // prevent start < min - if (min !== null) { - if (newStart < min) { - diff = min - newStart; - newStart += diff; - newEnd += diff; + addWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config) { + var weekday = config._locale.weekdaysParse(input); + // if we didn't get a weekday name, mark the date as invalid + if (weekday != null) { + week.d = weekday; + } else { + getParsingFlags(config).invalidWeekday = input; + } + }); - // prevent end > max - if (max != null) { - if (newEnd > max) { - newEnd = max; + addWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) { + week[token] = toInt(input); + }); + + // HELPERS + + function parseWeekday(input, locale) { + if (typeof input === 'string') { + if (!isNaN(input)) { + input = parseInt(input, 10); + } + else { + input = locale.weekdaysParse(input); + if (typeof input !== 'number') { + return null; + } + } } - } + return input; } - } - // prevent end > max - if (max !== null) { - if (newEnd > max) { - diff = newEnd - max; - newStart -= diff; - newEnd -= diff; + // LOCALES - // prevent start < min - if (min != null) { - if (newStart < min) { - newStart = min; - } - } + var defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_'); + function localeWeekdays (m) { + return this._weekdays[m.day()]; } - } - // prevent (end-start) < zoomMin - if (this.options.zoomMin !== null) { - var zoomMin = parseFloat(this.options.zoomMin); - if (zoomMin < 0) { - zoomMin = 0; - } - if (newEnd - newStart < zoomMin) { - if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { - // ignore this action, we are already zoomed to the minimum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the minimum - diff = zoomMin - (newEnd - newStart); - newStart -= diff / 2; - newEnd += diff / 2; - } - } - } - - // prevent (end-start) > zoomMax - if (this.options.zoomMax !== null) { - var zoomMax = parseFloat(this.options.zoomMax); - if (zoomMax < 0) { - zoomMax = 0; + var defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_'); + function localeWeekdaysShort (m) { + return this._weekdaysShort[m.day()]; } - if (newEnd - newStart > zoomMax) { - if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { - // ignore this action, we are already zoomed to the maximum - newStart = this.start; - newEnd = this.end; - } else { - // zoom to the maximum - diff = newEnd - newStart - zoomMax; - newStart += diff / 2; - newEnd -= diff / 2; - } + var defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_'); + function localeWeekdaysMin (m) { + return this._weekdaysMin[m.day()]; } - } - - var changed = this.start != newStart || this.end != newEnd; - - // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) - if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { - this.body.emitter.emit('checkRangedItems'); - } - - this.start = newStart; - this.end = newEnd; - return changed; - }; - - /** - * Retrieve the current range. - * @return {Object} An object with start and end properties - */ - Range.prototype.getRange = function () { - return { - start: this.start, - end: this.end - }; - }; - - /** - * Calculate the conversion offset and scale for current range, based on - * the provided width - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.prototype.conversion = function (width, totalHidden) { - return Range.conversion(this.start, this.end, width, totalHidden); - }; - - /** - * Static method to calculate the conversion offset and scale for a range, - * based on the provided start, end, and width - * @param {Number} start - * @param {Number} end - * @param {Number} width - * @returns {{offset: number, scale: number}} conversion - */ - Range.conversion = function (start, end, width, totalHidden) { - if (totalHidden === undefined) { - totalHidden = 0; - } - if (width != 0 && end - start != 0) { - return { - offset: start, - scale: width / (end - start - totalHidden) - }; - } else { - return { - offset: 0, - scale: 1 - }; - } - }; - - /** - * Start dragging horizontally or vertically - * @param {Event} event - * @private - */ - Range.prototype._onDragStart = function (event) { - this.deltaDifference = 0; - this.previousDelta = 0; - // only allow dragging when configured as movable - if (!this.options.moveable) return; - - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.dragging = true; + function localeWeekdaysParse (weekdayName) { + var i, mom, regex; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'move'; - } - }; + if (!this._weekdaysParse) { + this._weekdaysParse = []; + } - /** - * Perform dragging operation - * @param {Event} event - * @private - */ - Range.prototype._onDrag = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; + for (i = 0; i < 7; i++) { + // make the regex if we don't have it already + if (!this._weekdaysParse[i]) { + mom = local__createLocal([2000, 1]).day(i); + regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); + this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); + } + // test the regex + if (this._weekdaysParse[i].test(weekdayName)) { + return i; + } + } + } - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + // MOMENTS - var direction = this.options.direction; - validateDirection(direction); - var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; - delta -= this.deltaDifference; - var interval = this.props.touch.end - this.props.touch.start; + function getSetDayOfWeek (input) { + var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); + if (input != null) { + input = parseWeekday(input, this.localeData()); + return this.add(input - day, 'd'); + } else { + return day; + } + } - // normalize dragging speed if cutout is in between. - var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - interval -= duration; + function getSetLocaleDayOfWeek (input) { + var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7; + return input == null ? weekday : this.add(input - weekday, 'd'); + } - var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; - var diffRange = -delta / width * interval; - var newStart = this.props.touch.start + diffRange; - var newEnd = this.props.touch.end + diffRange; + function getSetISODayOfWeek (input) { + // behaves the same as moment#day except + // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) + // as a setter, sunday should belong to the previous week. + return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); + } - // snapping times away from hidden zones - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.deltaDifference += delta; - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this._onDrag(event); - return; - } + addFormatToken('H', ['HH', 2], 0, 'hour'); + addFormatToken('h', ['hh', 2], 0, function () { + return this.hours() % 12 || 12; + }); - this.previousDelta = delta; - this._applyRange(newStart, newEnd); + function meridiem (token, lowercase) { + addFormatToken(token, 0, 0, function () { + return this.localeData().meridiem(this.hours(), this.minutes(), lowercase); + }); + } - // fire a rangechange event - this.body.emitter.emit('rangechange', { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); - }; + meridiem('a', true); + meridiem('A', false); - /** - * Stop dragging operation - * @param {event} event - * @private - */ - Range.prototype._onDragEnd = function (event) { - // only allow dragging when configured as movable - if (!this.options.moveable) return; + // ALIASES - // TODO: this may be redundant in hammerjs2 - // refuse to drag when we where pinching to prevent the timeline make a jump - // when releasing the fingers in opposite order from the touch screen - if (!this.props.touch.allowDragging) return; + addUnitAlias('hour', 'h'); - this.props.touch.dragging = false; - if (this.body.dom.root) { - this.body.dom.root.style.cursor = 'auto'; - } + // PARSING - // fire a rangechanged event - this.body.emitter.emit('rangechanged', { - start: new Date(this.start), - end: new Date(this.end), - byUser: true - }); - }; + function matchMeridiem (isStrict, locale) { + return locale._meridiemParse; + } - /** - * Event handler for mouse wheel event, used to zoom - * Code from http://adomas.org/javascript-mouse-wheel/ - * @param {Event} event - * @private - */ - Range.prototype._onMouseWheel = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + addRegexToken('a', matchMeridiem); + addRegexToken('A', matchMeridiem); + addRegexToken('H', match1to2); + addRegexToken('h', match1to2); + addRegexToken('HH', match1to2, match2); + addRegexToken('hh', match1to2, match2); - // retrieve delta - var delta = 0; - if (event.wheelDelta) { - /* IE/Opera. */ - delta = event.wheelDelta / 120; - } else if (event.detail) { - /* Mozilla case. */ - // In Mozilla, sign of delta is different than in IE. - // Also, delta is multiple of 3. - delta = -event.detail / 3; - } + addParseToken(['H', 'HH'], HOUR); + addParseToken(['a', 'A'], function (input, array, config) { + config._isPm = config._locale.isPM(input); + config._meridiem = input; + }); + addParseToken(['h', 'hh'], function (input, array, config) { + array[HOUR] = toInt(input); + getParsingFlags(config).bigHour = true; + }); - // If delta is nonzero, handle it. - // Basically, delta is now positive if wheel was scrolled up, - // and negative, if wheel was scrolled down. - if (delta) { - // perform the zoom action. Delta is normally 1 or -1 + // LOCALES - // adjust a negative delta such that zooming in with delta 0.1 - // equals zooming out with a delta -0.1 - var scale; - if (delta < 0) { - scale = 1 - delta / 5; - } else { - scale = 1 / (1 + delta / 5); + function localeIsPM (input) { + // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays + // Using charAt should be more compatible. + return ((input + '').toLowerCase().charAt(0) === 'p'); } - // calculate center, the date to zoom around - var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); - var pointerDate = this._pointerToDate(pointer); + var defaultLocaleMeridiemParse = /[ap]\.?m?\.?/i; + function localeMeridiem (hours, minutes, isLower) { + if (hours > 11) { + return isLower ? 'pm' : 'PM'; + } else { + return isLower ? 'am' : 'AM'; + } + } - this.zoom(scale, pointerDate, delta); - } - // Prevent default actions caused by mouse wheel - // (else the page and timeline both zoom and scroll) - event.preventDefault(); - }; + // MOMENTS - /** - * Start of a touch gesture - * @private - */ - Range.prototype._onTouch = function (event) { - this.props.touch.start = this.start; - this.props.touch.end = this.end; - this.props.touch.allowDragging = true; - this.props.touch.center = null; - this.scaleOffset = 0; - this.deltaDifference = 0; - }; + // Setting the hour should keep the time, because the user explicitly + // specified which hour he wants. So trying to maintain the same hour (in + // a new timezone) makes sense. Adding/subtracting hours does not follow + // this rule. + var getSetHour = makeGetSet('Hours', true); - /** - * Handle pinch event - * @param {Event} event - * @private - */ - Range.prototype._onPinch = function (event) { - // only allow zooming when configured as zoomable and moveable - if (!(this.options.zoomable && this.options.moveable)) return; + addFormatToken('m', ['mm', 2], 0, 'minute'); - this.props.touch.allowDragging = false; + // ALIASES - if (!this.props.touch.center) { - this.props.touch.center = getPointer(event.center, this.body.dom.center); - } + addUnitAlias('minute', 'm'); - var scale = 1 / (event.scale + this.scaleOffset); - var centerDate = this._pointerToDate(this.props.touch.center); + // PARSING - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + addRegexToken('m', match1to2); + addRegexToken('mm', match1to2, match2); + addParseToken(['m', 'mm'], MINUTE); - // calculate new start and end - var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; - var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; + // MOMENTS - // snapping times away from hidden zones - this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times - this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times + var getSetMinute = makeGetSet('Minutes', false); - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); - if (safeStart != newStart || safeEnd != newEnd) { - this.props.touch.start = safeStart; - this.props.touch.end = safeEnd; - this.scaleOffset = 1 - event.scale; - newStart = safeStart; - newEnd = safeEnd; - } + addFormatToken('s', ['ss', 2], 0, 'second'); - this.setRange(newStart, newEnd, false, true); + // ALIASES - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default - }; + addUnitAlias('second', 's'); - /** - * Helper function to calculate the center date for zooming - * @param {{x: Number, y: Number}} pointer - * @return {number} date - * @private - */ - Range.prototype._pointerToDate = function (pointer) { - var conversion; - var direction = this.options.direction; + // PARSING - validateDirection(direction); + addRegexToken('s', match1to2); + addRegexToken('ss', match1to2, match2); + addParseToken(['s', 'ss'], SECOND); - if (direction == 'horizontal') { - return this.body.util.toTime(pointer.x).valueOf(); - } else { - var height = this.body.domProps.center.height; - conversion = this.conversion(height); - return pointer.y / conversion.scale + conversion.offset; - } - }; + // MOMENTS - /** - * Get the pointer location relative to the location of the dom element - * @param {{x: Number, y: Number}} touch - * @param {Element} element HTML DOM element - * @return {{x: Number, y: Number}} pointer - * @private - */ - function getPointer(touch, element) { - return { - x: touch.x - util.getAbsoluteLeft(element), - y: touch.y - util.getAbsoluteTop(element) - }; - } + var getSetSecond = makeGetSet('Seconds', false); - /** - * Zoom the range the given scale in or out. Start and end date will - * be adjusted, and the timeline will be redrawn. You can optionally give a - * date around which to zoom. - * For example, try scale = 0.9 or 1.1 - * @param {Number} scale Scaling factor. Values above 1 will zoom out, - * values below 1 will zoom in. - * @param {Number} [center] Value representing a date around which will - * be zoomed. - */ - Range.prototype.zoom = function (scale, center, delta) { - // if centerDate is not provided, take it half between start Date and end Date - if (center == null) { - center = (this.start + this.end) / 2; - } + addFormatToken('S', 0, 0, function () { + return ~~(this.millisecond() / 100); + }); - var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); - var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); - var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + addFormatToken(0, ['SS', 2], 0, function () { + return ~~(this.millisecond() / 10); + }); - // calculate new start and end - var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; - var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; + function millisecond__milliseconds (token) { + addFormatToken(0, [token, 3], 0, 'millisecond'); + } - // snapping times away from hidden zones - this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times - var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); - var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); - if (safeStart != newStart || safeEnd != newEnd) { - newStart = safeStart; - newEnd = safeEnd; - } + millisecond__milliseconds('SSS'); + millisecond__milliseconds('SSSS'); - this.setRange(newStart, newEnd, false, true); + // ALIASES - this.startToFront = false; // revert to default - this.endToFront = true; // revert to default - }; + addUnitAlias('millisecond', 'ms'); - /** - * Move the range with a given delta to the left or right. Start and end - * value will be adjusted. For example, try delta = 0.1 or -0.1 - * @param {Number} delta Moving amount. Positive value will move right, - * negative value will move left - */ - Range.prototype.move = function (delta) { - // zoom start Date and end Date relative to the centerDate - var diff = this.end - this.start; + // PARSING - // apply new values - var newStart = this.start + diff * delta; - var newEnd = this.end + diff * delta; + addRegexToken('S', match1to3, match1); + addRegexToken('SS', match1to3, match2); + addRegexToken('SSS', match1to3, match3); + addRegexToken('SSSS', matchUnsigned); + addParseToken(['S', 'SS', 'SSS', 'SSSS'], function (input, array) { + array[MILLISECOND] = toInt(('0.' + input) * 1000); + }); - // TODO: reckon with min and max range + // MOMENTS - this.start = newStart; - this.end = newEnd; - }; + var getSetMillisecond = makeGetSet('Milliseconds', false); - /** - * Move the range to a new center point - * @param {Number} moveTo New center point of the range - */ - Range.prototype.moveTo = function (moveTo) { - var center = (this.start + this.end) / 2; + addFormatToken('z', 0, 0, 'zoneAbbr'); + addFormatToken('zz', 0, 0, 'zoneName'); - var diff = center - moveTo; + // MOMENTS - // calculate new start and end - var newStart = this.start - diff; - var newEnd = this.end - diff; + function getZoneAbbr () { + return this._isUTC ? 'UTC' : ''; + } - this.setRange(newStart, newEnd); - }; + function getZoneName () { + return this._isUTC ? 'Coordinated Universal Time' : ''; + } - module.exports = Range; + var momentPrototype__proto = Moment.prototype; -/***/ }, -/* 19 */ -/***/ function(module, exports, __webpack_require__) { + momentPrototype__proto.add = add_subtract__add; + momentPrototype__proto.calendar = moment_calendar__calendar; + momentPrototype__proto.clone = clone; + momentPrototype__proto.diff = diff; + momentPrototype__proto.endOf = endOf; + momentPrototype__proto.format = format; + momentPrototype__proto.from = from; + momentPrototype__proto.fromNow = fromNow; + momentPrototype__proto.to = to; + momentPrototype__proto.toNow = toNow; + momentPrototype__proto.get = getSet; + momentPrototype__proto.invalidAt = invalidAt; + momentPrototype__proto.isAfter = isAfter; + momentPrototype__proto.isBefore = isBefore; + momentPrototype__proto.isBetween = isBetween; + momentPrototype__proto.isSame = isSame; + momentPrototype__proto.isValid = moment_valid__isValid; + momentPrototype__proto.lang = lang; + momentPrototype__proto.locale = locale; + momentPrototype__proto.localeData = localeData; + momentPrototype__proto.max = prototypeMax; + momentPrototype__proto.min = prototypeMin; + momentPrototype__proto.parsingFlags = parsingFlags; + momentPrototype__proto.set = getSet; + momentPrototype__proto.startOf = startOf; + momentPrototype__proto.subtract = add_subtract__subtract; + momentPrototype__proto.toArray = toArray; + momentPrototype__proto.toDate = toDate; + momentPrototype__proto.toISOString = moment_format__toISOString; + momentPrototype__proto.toJSON = moment_format__toISOString; + momentPrototype__proto.toString = toString; + momentPrototype__proto.unix = unix; + momentPrototype__proto.valueOf = to_type__valueOf; - // Utility functions for ordering and stacking of items - 'use strict'; + // Year + momentPrototype__proto.year = getSetYear; + momentPrototype__proto.isLeapYear = getIsLeapYear; - var EPSILON = 0.001; // used when checking collisions, to prevent round-off errors + // Week Year + momentPrototype__proto.weekYear = getSetWeekYear; + momentPrototype__proto.isoWeekYear = getSetISOWeekYear; - /** - * Order items by their start data - * @param {Item[]} items - */ - exports.orderByStart = function (items) { - items.sort(function (a, b) { - return a.data.start - b.data.start; - }); - }; + // Quarter + momentPrototype__proto.quarter = momentPrototype__proto.quarters = getSetQuarter; - /** - * Order items by their end date. If they have no end date, their start date - * is used. - * @param {Item[]} items - */ - exports.orderByEnd = function (items) { - items.sort(function (a, b) { - var aTime = 'end' in a.data ? a.data.end : a.data.start, - bTime = 'end' in b.data ? b.data.end : b.data.start; + // Month + momentPrototype__proto.month = getSetMonth; + momentPrototype__proto.daysInMonth = getDaysInMonth; - return aTime - bTime; - }); - }; + // Week + momentPrototype__proto.week = momentPrototype__proto.weeks = getSetWeek; + momentPrototype__proto.isoWeek = momentPrototype__proto.isoWeeks = getSetISOWeek; + momentPrototype__proto.weeksInYear = getWeeksInYear; + momentPrototype__proto.isoWeeksInYear = getISOWeeksInYear; - /** - * Adjust vertical positions of the items such that they don't overlap each - * other. - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - * @param {boolean} [force=false] - * If true, all items will be repositioned. If false (default), only - * items having a top===null will be re-stacked - */ - exports.stack = function (items, margin, force) { - var i, iMax; + // Day + momentPrototype__proto.date = getSetDayOfMonth; + momentPrototype__proto.day = momentPrototype__proto.days = getSetDayOfWeek; + momentPrototype__proto.weekday = getSetLocaleDayOfWeek; + momentPrototype__proto.isoWeekday = getSetISODayOfWeek; + momentPrototype__proto.dayOfYear = getSetDayOfYear; - if (force) { - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - items[i].top = null; + // Hour + momentPrototype__proto.hour = momentPrototype__proto.hours = getSetHour; + + // Minute + momentPrototype__proto.minute = momentPrototype__proto.minutes = getSetMinute; + + // Second + momentPrototype__proto.second = momentPrototype__proto.seconds = getSetSecond; + + // Millisecond + momentPrototype__proto.millisecond = momentPrototype__proto.milliseconds = getSetMillisecond; + + // Offset + momentPrototype__proto.utcOffset = getSetOffset; + momentPrototype__proto.utc = setOffsetToUTC; + momentPrototype__proto.local = setOffsetToLocal; + momentPrototype__proto.parseZone = setOffsetToParsedOffset; + momentPrototype__proto.hasAlignedHourOffset = hasAlignedHourOffset; + momentPrototype__proto.isDST = isDaylightSavingTime; + momentPrototype__proto.isDSTShifted = isDaylightSavingTimeShifted; + momentPrototype__proto.isLocal = isLocal; + momentPrototype__proto.isUtcOffset = isUtcOffset; + momentPrototype__proto.isUtc = isUtc; + momentPrototype__proto.isUTC = isUtc; + + // Timezone + momentPrototype__proto.zoneAbbr = getZoneAbbr; + momentPrototype__proto.zoneName = getZoneName; + + // Deprecations + momentPrototype__proto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth); + momentPrototype__proto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth); + momentPrototype__proto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear); + momentPrototype__proto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. https://github.com/moment/moment/issues/1779', getSetZone); + + var momentPrototype = momentPrototype__proto; + + function moment__createUnix (input) { + return local__createLocal(input * 1000); } - } - // calculate new, non-overlapping positions - for (i = 0, iMax = items.length; i < iMax; i++) { - var item = items[i]; - if (item.stack && item.top === null) { - // initialize top position - item.top = margin.axis; + function moment__createInZone () { + return local__createLocal.apply(null, arguments).parseZone(); + } - do { - // TODO: optimize checking for overlap. when there is a gap without items, - // you only need to check for items from the next item on, not from zero - var collidingItem = null; - for (var j = 0, jj = items.length; j < jj; j++) { - var other = items[j]; - if (other.top !== null && other !== item && other.stack && exports.collision(item, other, margin.item)) { - collidingItem = other; - break; - } - } + var defaultCalendar = { + sameDay : '[Today at] LT', + nextDay : '[Tomorrow at] LT', + nextWeek : 'dddd [at] LT', + lastDay : '[Yesterday at] LT', + lastWeek : '[Last] dddd [at] LT', + sameElse : 'L' + }; - if (collidingItem != null) { - // There is a collision. Reposition the items above the colliding element - item.top = collidingItem.top + collidingItem.height + margin.item.vertical; - } - } while (collidingItem); + function locale_calendar__calendar (key, mom, now) { + var output = this._calendar[key]; + return typeof output === 'function' ? output.call(mom, now) : output; } - } - }; - /** - * Adjust vertical positions of the items without stacking them - * @param {Item[]} items - * All visible items - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * Margins between items and between items and the axis. - */ - exports.nostack = function (items, margin, subgroups) { - var i, iMax, newTop; + var defaultLongDateFormat = { + LTS : 'h:mm:ss A', + LT : 'h:mm A', + L : 'MM/DD/YYYY', + LL : 'MMMM D, YYYY', + LLL : 'MMMM D, YYYY LT', + LLLL : 'dddd, MMMM D, YYYY LT' + }; - // reset top position of all items - for (i = 0, iMax = items.length; i < iMax; i++) { - if (items[i].data.subgroup !== undefined) { - newTop = margin.axis; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroups[items[i].data.subgroup].index) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } + function longDateFormat (key) { + var output = this._longDateFormat[key]; + if (!output && this._longDateFormat[key.toUpperCase()]) { + output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { + return val.slice(1); + }); + this._longDateFormat[key] = output; } - } - items[i].top = newTop; - } else { - items[i].top = margin.axis; + return output; } - } - }; - - /** - * Test if the two provided items collide - * The items must have parameters left, width, top, and height. - * @param {Item} a The first item - * @param {Item} b The second item - * @param {{horizontal: number, vertical: number}} margin - * An object containing a horizontal and vertical - * minimum required margin. - * @return {boolean} true if a and b collide, else false - */ - exports.collision = function (a, b, margin) { - return a.left - margin.horizontal + EPSILON < b.left + b.width && a.left + a.width + margin.horizontal - EPSILON > b.left && a.top - margin.vertical + EPSILON < b.top + b.height && a.top + a.height + margin.vertical - EPSILON > b.top; - }; -/***/ }, -/* 20 */ -/***/ function(module, exports, __webpack_require__) { + var defaultInvalidDate = 'Invalid date'; - 'use strict'; + function invalidDate () { + return this._invalidDate; + } - var moment = __webpack_require__(40); - var DateUtil = __webpack_require__(16); - var util = __webpack_require__(2); + var defaultOrdinal = '%d'; + var defaultOrdinalParse = /\d{1,2}/; - /** - * @constructor TimeStep - * The class TimeStep is an iterator for dates. You provide a start date and an - * end date. The class itself determines the best scale (step size) based on the - * provided start Date, end Date, and minimumStep. - * - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * - * Alternatively, you can set a scale by hand. - * After creation, you can initialize the class by executing first(). Then you - * can iterate from the start date to the end date via next(). You can check if - * the end date is reached with the function hasNext(). After each step, you can - * retrieve the current date via getCurrent(). - * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, - * days, to years. - * - * Version: 1.2 - * - * @param {Date} [start] The start date, for example new Date(2010, 9, 21) - * or new Date(2010, 9, 21, 23, 45, 00) - * @param {Date} [end] The end date - * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds - */ - function TimeStep(start, end, minimumStep, hiddenDates) { - // variables - this.current = new Date(); - this._start = new Date(); - this._end = new Date(); + function ordinal (number) { + return this._ordinal.replace('%d', number); + } - this.autoScale = true; - this.scale = 'day'; - this.step = 1; + function preParsePostFormat (string) { + return string; + } - // initialize the range - this.setRange(start, end, minimumStep); + var defaultRelativeTime = { + future : 'in %s', + past : '%s ago', + s : 'a few seconds', + m : 'a minute', + mm : '%d minutes', + h : 'an hour', + hh : '%d hours', + d : 'a day', + dd : '%d days', + M : 'a month', + MM : '%d months', + y : 'a year', + yy : '%d years' + }; - // hidden Dates options - this.switchedDay = false; - this.switchedMonth = false; - this.switchedYear = false; - this.hiddenDates = hiddenDates; - if (hiddenDates === undefined) { - this.hiddenDates = []; - } + function relative__relativeTime (number, withoutSuffix, string, isFuture) { + var output = this._relativeTime[string]; + return (typeof output === 'function') ? + output(number, withoutSuffix, string, isFuture) : + output.replace(/%d/i, number); + } - this.format = TimeStep.FORMAT; // default formatting - } + function pastFuture (diff, output) { + var format = this._relativeTime[diff > 0 ? 'future' : 'past']; + return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); + } - // Time formatting - TimeStep.FORMAT = { - minorLabels: { - millisecond: 'SSS', - second: 's', - minute: 'HH:mm', - hour: 'HH:mm', - weekday: 'ddd D', - day: 'D', - month: 'MMM', - year: 'YYYY' - }, - majorLabels: { - millisecond: 'HH:mm:ss', - second: 'D MMMM HH:mm', - minute: 'ddd D MMMM', - hour: 'ddd D MMMM', - weekday: 'MMMM YYYY', - day: 'MMMM YYYY', - month: 'YYYY', - year: '' - } - }; + function locale_set__set (config) { + var prop, i; + for (i in config) { + prop = config[i]; + if (typeof prop === 'function') { + this[i] = prop; + } else { + this['_' + i] = prop; + } + } + // Lenient ordinal parsing accepts just a number in addition to + // number + (possibly) stuff coming from _ordinalParseLenient. + this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + (/\d{1,2}/).source); + } - /** - * Set custom formatting for the minor an major labels of the TimeStep. - * Both `minorLabels` and `majorLabels` are an Object with properties: - * 'millisecond', 'second', 'minute', 'hour', 'weekday', 'day', 'month', 'year'. - * @param {{minorLabels: Object, majorLabels: Object}} format - */ - TimeStep.prototype.setFormat = function (format) { - var defaultFormat = util.deepExtend({}, TimeStep.FORMAT); - this.format = util.deepExtend(defaultFormat, format); - }; + var prototype__proto = Locale.prototype; - /** - * Set a new range - * If minimumStep is provided, the step size is chosen as close as possible - * to the minimumStep but larger than minimumStep. If minimumStep is not - * provided, the scale is set to 1 DAY. - * The minimumStep should correspond with the onscreen size of about 6 characters - * @param {Date} [start] The start date and time. - * @param {Date} [end] The end date and time. - * @param {int} [minimumStep] Optional. Minimum step size in milliseconds - */ - TimeStep.prototype.setRange = function (start, end, minimumStep) { - if (!(start instanceof Date) || !(end instanceof Date)) { - throw 'No legal start or end date in method setRange'; - } + prototype__proto._calendar = defaultCalendar; + prototype__proto.calendar = locale_calendar__calendar; + prototype__proto._longDateFormat = defaultLongDateFormat; + prototype__proto.longDateFormat = longDateFormat; + prototype__proto._invalidDate = defaultInvalidDate; + prototype__proto.invalidDate = invalidDate; + prototype__proto._ordinal = defaultOrdinal; + prototype__proto.ordinal = ordinal; + prototype__proto._ordinalParse = defaultOrdinalParse; + prototype__proto.preparse = preParsePostFormat; + prototype__proto.postformat = preParsePostFormat; + prototype__proto._relativeTime = defaultRelativeTime; + prototype__proto.relativeTime = relative__relativeTime; + prototype__proto.pastFuture = pastFuture; + prototype__proto.set = locale_set__set; - this._start = start != undefined ? new Date(start.valueOf()) : new Date(); - this._end = end != undefined ? new Date(end.valueOf()) : new Date(); + // Month + prototype__proto.months = localeMonths; + prototype__proto._months = defaultLocaleMonths; + prototype__proto.monthsShort = localeMonthsShort; + prototype__proto._monthsShort = defaultLocaleMonthsShort; + prototype__proto.monthsParse = localeMonthsParse; - if (this.autoScale) { - this.setMinimumStep(minimumStep); - } - }; + // Week + prototype__proto.week = localeWeek; + prototype__proto._week = defaultLocaleWeek; + prototype__proto.firstDayOfYear = localeFirstDayOfYear; + prototype__proto.firstDayOfWeek = localeFirstDayOfWeek; - /** - * Set the range iterator to the start date. - */ - TimeStep.prototype.first = function () { - this.current = new Date(this._start.valueOf()); - this.roundToMinor(); - }; + // Day of Week + prototype__proto.weekdays = localeWeekdays; + prototype__proto._weekdays = defaultLocaleWeekdays; + prototype__proto.weekdaysMin = localeWeekdaysMin; + prototype__proto._weekdaysMin = defaultLocaleWeekdaysMin; + prototype__proto.weekdaysShort = localeWeekdaysShort; + prototype__proto._weekdaysShort = defaultLocaleWeekdaysShort; + prototype__proto.weekdaysParse = localeWeekdaysParse; - /** - * Round the current date to the first minor date value - * This must be executed once when the current date is set to start Date - */ - TimeStep.prototype.roundToMinor = function () { - // round to floor - // IMPORTANT: we have no breaks in this switch! (this is no bug) - // noinspection FallThroughInSwitchStatementJS - switch (this.scale) { - case 'year': - this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); - this.current.setMonth(0); - case 'month': - this.current.setDate(1); - case 'day': // intentional fall through - case 'weekday': - this.current.setHours(0); - case 'hour': - this.current.setMinutes(0); - case 'minute': - this.current.setSeconds(0); - case 'second': - this.current.setMilliseconds(0); - //case 'millisecond': // nothing to do for milliseconds - } + // Hours + prototype__proto.isPM = localeIsPM; + prototype__proto._meridiemParse = defaultLocaleMeridiemParse; + prototype__proto.meridiem = localeMeridiem; - if (this.step != 1) { - // round down to the first minor value that is a multiple of the current step size - switch (this.scale) { - case 'millisecond': - this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step);break; - case 'second': - this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step);break; - case 'minute': - this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step);break; - case 'hour': - this.current.setHours(this.current.getHours() - this.current.getHours() % this.step);break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() - 1 - (this.current.getDate() - 1) % this.step + 1);break; - case 'month': - this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step);break; - default: - break; + function lists__get (format, index, field, setter) { + var locale = locale_locales__getLocale(); + var utc = create_utc__createUTC().set(setter, index); + return locale[field](utc, format); } - } - }; - /** - * Check if the there is a next step - * @return {boolean} true if the current date has not passed the end date - */ - TimeStep.prototype.hasNext = function () { - return this.current.valueOf() <= this._end.valueOf(); - }; + function list (format, index, field, count, setter) { + if (typeof format === 'number') { + index = format; + format = undefined; + } - /** - * Do the next step - */ - TimeStep.prototype.next = function () { - var prev = this.current.valueOf(); + format = format || ''; - // Two cases, needed to prevent issues with switching daylight savings - // (end of March and end of October) - if (this.current.getMonth() < 6) { - switch (this.scale) { - case 'millisecond': + if (index != null) { + return lists__get(format, index, field, setter); + } - this.current = new Date(this.current.valueOf() + this.step);break; - case 'second': - this.current = new Date(this.current.valueOf() + this.step * 1000);break; - case 'minute': - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60);break; - case 'hour': - this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); - // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) - var h = this.current.getHours(); - this.current.setHours(h - h % this.step); - break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() + this.step);break; - case 'month': - this.current.setMonth(this.current.getMonth() + this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; - } - } else { - switch (this.scale) { - case 'millisecond': - this.current = new Date(this.current.valueOf() + this.step);break; - case 'second': - this.current.setSeconds(this.current.getSeconds() + this.step);break; - case 'minute': - this.current.setMinutes(this.current.getMinutes() + this.step);break; - case 'hour': - this.current.setHours(this.current.getHours() + this.step);break; - case 'weekday': // intentional fall through - case 'day': - this.current.setDate(this.current.getDate() + this.step);break; - case 'month': - this.current.setMonth(this.current.getMonth() + this.step);break; - case 'year': - this.current.setFullYear(this.current.getFullYear() + this.step);break; - default: - break; + var i; + var out = []; + for (i = 0; i < count; i++) { + out[i] = lists__get(format, i, field, setter); + } + return out; } - } - if (this.step != 1) { - // round down to the correct major value - switch (this.scale) { - case 'millisecond': - if (this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0);break; - case 'second': - if (this.current.getSeconds() < this.step) this.current.setSeconds(0);break; - case 'minute': - if (this.current.getMinutes() < this.step) this.current.setMinutes(0);break; - case 'hour': - if (this.current.getHours() < this.step) this.current.setHours(0);break; - case 'weekday': // intentional fall through - case 'day': - if (this.current.getDate() < this.step + 1) this.current.setDate(1);break; - case 'month': - if (this.current.getMonth() < this.step) this.current.setMonth(0);break; - case 'year': - break; // nothing to do for year - default: - break; + function lists__listMonths (format, index) { + return list(format, index, 'months', 12, 'month'); } - } - // safety mechanism: if current time is still unchanged, move to the end - if (this.current.valueOf() == prev) { - this.current = new Date(this._end.valueOf()); - } + function lists__listMonthsShort (format, index) { + return list(format, index, 'monthsShort', 12, 'month'); + } - DateUtil.stepOverHiddenDates(this, prev); - }; + function lists__listWeekdays (format, index) { + return list(format, index, 'weekdays', 7, 'day'); + } - /** - * Get the current datetime - * @return {Date} current The current date - */ - TimeStep.prototype.getCurrent = function () { - return this.current; - }; + function lists__listWeekdaysShort (format, index) { + return list(format, index, 'weekdaysShort', 7, 'day'); + } - /** - * Set a custom scale. Autoscaling will be disabled. - * For example setScale('minute', 5) will result - * in minor steps of 5 minutes, and major steps of an hour. - * - * @param {{scale: string, step: number}} params - * An object containing two properties: - * - A string 'scale'. Choose from 'millisecond', 'second', - * 'minute', 'hour', 'weekday', 'day', 'month', 'year'. - * - A number 'step'. A step size, by default 1. - * Choose for example 1, 2, 5, or 10. - */ - TimeStep.prototype.setScale = function (params) { - if (params && typeof params.scale == 'string') { - this.scale = params.scale; - this.step = params.step > 0 ? params.step : 1; - this.autoScale = false; - } - }; + function lists__listWeekdaysMin (format, index) { + return list(format, index, 'weekdaysMin', 7, 'day'); + } - /** - * Enable or disable autoscaling - * @param {boolean} enable If true, autoascaling is set true - */ - TimeStep.prototype.setAutoScale = function (enable) { - this.autoScale = enable; - }; + locale_locales__getSetGlobalLocale('en', { + ordinalParse: /\d{1,2}(th|st|nd|rd)/, + ordinal : function (number) { + var b = number % 10, + output = (toInt(number % 100 / 10) === 1) ? 'th' : + (b === 1) ? 'st' : + (b === 2) ? 'nd' : + (b === 3) ? 'rd' : 'th'; + return number + output; + } + }); - /** - * Automatically determine the scale that bests fits the provided minimum step - * @param {Number} [minimumStep] The minimum step size in milliseconds - */ - TimeStep.prototype.setMinimumStep = function (minimumStep) { - if (minimumStep == undefined) { - return; - } + // Side effect imports + utils_hooks__hooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', locale_locales__getSetGlobalLocale); + utils_hooks__hooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', locale_locales__getLocale); - //var b = asc + ds; + var mathAbs = Math.abs; - var stepYear = 1000 * 60 * 60 * 24 * 30 * 12; - var stepMonth = 1000 * 60 * 60 * 24 * 30; - var stepDay = 1000 * 60 * 60 * 24; - var stepHour = 1000 * 60 * 60; - var stepMinute = 1000 * 60; - var stepSecond = 1000; - var stepMillisecond = 1; + function duration_abs__abs () { + var data = this._data; - // find the smallest step that is larger than the provided minimumStep - if (stepYear * 1000 > minimumStep) { - this.scale = 'year';this.step = 1000; - } - if (stepYear * 500 > minimumStep) { - this.scale = 'year';this.step = 500; - } - if (stepYear * 100 > minimumStep) { - this.scale = 'year';this.step = 100; - } - if (stepYear * 50 > minimumStep) { - this.scale = 'year';this.step = 50; - } - if (stepYear * 10 > minimumStep) { - this.scale = 'year';this.step = 10; - } - if (stepYear * 5 > minimumStep) { - this.scale = 'year';this.step = 5; - } - if (stepYear > minimumStep) { - this.scale = 'year';this.step = 1; - } - if (stepMonth * 3 > minimumStep) { - this.scale = 'month';this.step = 3; - } - if (stepMonth > minimumStep) { - this.scale = 'month';this.step = 1; - } - if (stepDay * 5 > minimumStep) { - this.scale = 'day';this.step = 5; - } - if (stepDay * 2 > minimumStep) { - this.scale = 'day';this.step = 2; - } - if (stepDay > minimumStep) { - this.scale = 'day';this.step = 1; - } - if (stepDay / 2 > minimumStep) { - this.scale = 'weekday';this.step = 1; - } - if (stepHour * 4 > minimumStep) { - this.scale = 'hour';this.step = 4; - } - if (stepHour > minimumStep) { - this.scale = 'hour';this.step = 1; - } - if (stepMinute * 15 > minimumStep) { - this.scale = 'minute';this.step = 15; - } - if (stepMinute * 10 > minimumStep) { - this.scale = 'minute';this.step = 10; - } - if (stepMinute * 5 > minimumStep) { - this.scale = 'minute';this.step = 5; - } - if (stepMinute > minimumStep) { - this.scale = 'minute';this.step = 1; - } - if (stepSecond * 15 > minimumStep) { - this.scale = 'second';this.step = 15; - } - if (stepSecond * 10 > minimumStep) { - this.scale = 'second';this.step = 10; - } - if (stepSecond * 5 > minimumStep) { - this.scale = 'second';this.step = 5; - } - if (stepSecond > minimumStep) { - this.scale = 'second';this.step = 1; - } - if (stepMillisecond * 200 > minimumStep) { - this.scale = 'millisecond';this.step = 200; - } - if (stepMillisecond * 100 > minimumStep) { - this.scale = 'millisecond';this.step = 100; - } - if (stepMillisecond * 50 > minimumStep) { - this.scale = 'millisecond';this.step = 50; - } - if (stepMillisecond * 10 > minimumStep) { - this.scale = 'millisecond';this.step = 10; - } - if (stepMillisecond * 5 > minimumStep) { - this.scale = 'millisecond';this.step = 5; - } - if (stepMillisecond > minimumStep) { - this.scale = 'millisecond';this.step = 1; - } - }; + this._milliseconds = mathAbs(this._milliseconds); + this._days = mathAbs(this._days); + this._months = mathAbs(this._months); - /** - * Snap a date to a rounded value. - * The snap intervals are dependent on the current scale and step. - * Static function - * @param {Date} date the date to be snapped. - * @param {string} scale Current scale, can be 'millisecond', 'second', - * 'minute', 'hour', 'weekday, 'day', 'month', 'year'. - * @param {number} step Current step (1, 2, 4, 5, ... - * @return {Date} snappedDate - */ - TimeStep.snap = function (date, scale, step) { - var clone = new Date(date.valueOf()); + data.milliseconds = mathAbs(data.milliseconds); + data.seconds = mathAbs(data.seconds); + data.minutes = mathAbs(data.minutes); + data.hours = mathAbs(data.hours); + data.months = mathAbs(data.months); + data.years = mathAbs(data.years); - if (scale == 'year') { - var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); - clone.setFullYear(Math.round(year / step) * step); - clone.setMonth(0); - clone.setDate(0); - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'month') { - if (clone.getDate() > 15) { - clone.setDate(1); - clone.setMonth(clone.getMonth() + 1); - // important: first set Date to 1, after that change the month. - } else { - clone.setDate(1); + return this; } - clone.setHours(0); - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'day') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 24) * 24);break; - default: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'weekday') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 5: - case 2: - clone.setHours(Math.round(clone.getHours() / 12) * 12);break; - default: - clone.setHours(Math.round(clone.getHours() / 6) * 6);break; - } - clone.setMinutes(0); - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'hour') { - switch (step) { - case 4: - clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60);break; - default: - clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30);break; - } - clone.setSeconds(0); - clone.setMilliseconds(0); - } else if (scale == 'minute') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); - clone.setSeconds(0); - break; - case 5: - clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60);break; - default: - clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30);break; - } - clone.setMilliseconds(0); - } else if (scale == 'second') { - //noinspection FallthroughInSwitchStatementJS - switch (step) { - case 15: - case 10: - clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); - clone.setMilliseconds(0); - break; - case 5: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000);break; - default: - clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500);break; - } - } else if (scale == 'millisecond') { - var _step = step > 5 ? step / 2 : 1; - clone.setMilliseconds(Math.round(clone.getMilliseconds() / _step) * _step); - } + function duration_add_subtract__addSubtract (duration, input, value, direction) { + var other = create__createDuration(input, value); - return clone; - }; + duration._milliseconds += direction * other._milliseconds; + duration._days += direction * other._days; + duration._months += direction * other._months; - /** - * Check if the current value is a major value (for example when the step - * is DAY, a major value is each first day of the MONTH) - * @return {boolean} true if current date is major, else false. - */ - TimeStep.prototype.isMajor = function () { - if (this.switchedYear == true) { - this.switchedYear = false; - switch (this.scale) { - case 'year': - case 'month': - case 'weekday': - case 'day': - case 'hour': - case 'minute': - case 'second': - case 'millisecond': - return true; - default: - return false; + return duration._bubble(); } - } else if (this.switchedMonth == true) { - this.switchedMonth = false; - switch (this.scale) { - case 'weekday': - case 'day': - case 'hour': - case 'minute': - case 'second': - case 'millisecond': - return true; - default: - return false; + + // supports only 2.0-style add(1, 's') or add(duration) + function duration_add_subtract__add (input, value) { + return duration_add_subtract__addSubtract(this, input, value, 1); } - } else if (this.switchedDay == true) { - this.switchedDay = false; - switch (this.scale) { - case 'millisecond': - case 'second': - case 'minute': - case 'hour': - return true; - default: - return false; + + // supports only 2.0-style subtract(1, 's') or subtract(duration) + function duration_add_subtract__subtract (input, value) { + return duration_add_subtract__addSubtract(this, input, value, -1); } - } - switch (this.scale) { - case 'millisecond': - return this.current.getMilliseconds() == 0; - case 'second': - return this.current.getSeconds() == 0; - case 'minute': - return this.current.getHours() == 0 && this.current.getMinutes() == 0; - case 'hour': - return this.current.getHours() == 0; - case 'weekday': // intentional fall through - case 'day': - return this.current.getDate() == 1; - case 'month': - return this.current.getMonth() == 0; - case 'year': - return false; - default: - return false; - } - }; + function bubble () { + var milliseconds = this._milliseconds; + var days = this._days; + var months = this._months; + var data = this._data; + var seconds, minutes, hours, years = 0; - /** - * Returns formatted text for the minor axislabel, depending on the current - * date and the scale. For example when scale is MINUTE, the current time is - * formatted as "hh:mm". - * @param {Date} [date] custom date. if not provided, current date is taken - */ - TimeStep.prototype.getLabelMinor = function (date) { - if (date == undefined) { - date = this.current; - } + // The following code bubbles up values, see the tests for + // examples of what that means. + data.milliseconds = milliseconds % 1000; - var format = this.format.minorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ''; - }; + seconds = absFloor(milliseconds / 1000); + data.seconds = seconds % 60; - /** - * Returns formatted text for the major axis label, depending on the current - * date and the scale. For example when scale is MINUTE, the major scale is - * hours, and the hour will be formatted as "hh". - * @param {Date} [date] custom date. if not provided, current date is taken - */ - TimeStep.prototype.getLabelMajor = function (date) { - if (date == undefined) { - date = this.current; - } + minutes = absFloor(seconds / 60); + data.minutes = minutes % 60; - var format = this.format.majorLabels[this.scale]; - return format && format.length > 0 ? moment(date).format(format) : ''; - }; + hours = absFloor(minutes / 60); + data.hours = hours % 24; - TimeStep.prototype.getClassName = function () { - var m = moment(this.current); - var date = m.locale ? m.locale('en') : m.lang('en'); // old versions of moment have .lang() function - var step = this.step; + days += absFloor(hours / 24); - function even(value) { - return value / step % 2 == 0 ? ' vis-even' : ' vis-odd'; - } + // Accurately convert days to years, assume start from year 0. + years = absFloor(daysToYears(days)); + days -= absFloor(yearsToDays(years)); - function today(date) { - if (date.isSame(new Date(), 'day')) { - return ' vis-today'; + // 30 days to a month + // TODO (iskren): Use anchor date (like 1st Jan) to compute this. + months += absFloor(days / 30); + days %= 30; + + // 12 months -> 1 year + years += absFloor(months / 12); + months %= 12; + + data.days = days; + data.months = months; + data.years = years; + + return this; } - if (date.isSame(moment().add(1, 'day'), 'day')) { - return ' vis-tomorrow'; + + function daysToYears (days) { + // 400 years have 146097 days (taking into account leap year rules) + return days * 400 / 146097; } - if (date.isSame(moment().add(-1, 'day'), 'day')) { - return ' vis-yesterday'; + + function yearsToDays (years) { + // years * 365 + absFloor(years / 4) - + // absFloor(years / 100) + absFloor(years / 400); + return years * 146097 / 400; } - return ''; - } - function currentWeek(date) { - return date.isSame(new Date(), 'week') ? ' vis-current-week' : ''; - } + function as (units) { + var days; + var months; + var milliseconds = this._milliseconds; - function currentMonth(date) { - return date.isSame(new Date(), 'month') ? ' vis-current-month' : ''; - } - - function currentYear(date) { - return date.isSame(new Date(), 'year') ? ' vis-current-year' : ''; - } - - switch (this.scale) { - case 'millisecond': - return even(date.milliseconds()).trim(); + units = normalizeUnits(units); - case 'second': - return even(date.seconds()).trim(); + if (units === 'month' || units === 'year') { + days = this._days + milliseconds / 864e5; + months = this._months + daysToYears(days) * 12; + return units === 'month' ? months : months / 12; + } else { + // handle milliseconds separately because of floating point math errors (issue #1867) + days = this._days + Math.round(yearsToDays(this._months / 12)); + switch (units) { + case 'week' : return days / 7 + milliseconds / 6048e5; + case 'day' : return days + milliseconds / 864e5; + case 'hour' : return days * 24 + milliseconds / 36e5; + case 'minute' : return days * 1440 + milliseconds / 6e4; + case 'second' : return days * 86400 + milliseconds / 1000; + // Math.floor prevents floating point math errors here + case 'millisecond': return Math.floor(days * 864e5) + milliseconds; + default: throw new Error('Unknown unit ' + units); + } + } + } - case 'minute': - return even(date.minutes()).trim(); + // TODO: Use this.as('ms')? + function duration_as__valueOf () { + return ( + this._milliseconds + + this._days * 864e5 + + (this._months % 12) * 2592e6 + + toInt(this._months / 12) * 31536e6 + ); + } - case 'hour': - var hours = date.hours(); - if (this.step == 4) { - hours = hours + '-h' + (hours + 4); - } - return 'vis-h' + hours + today(date) + even(date.hours()); + function makeAs (alias) { + return function () { + return this.as(alias); + }; + } - case 'weekday': - return 'vis-' + date.format('dddd').toLowerCase() + today(date) + currentWeek(date) + even(date.date()); + var asMilliseconds = makeAs('ms'); + var asSeconds = makeAs('s'); + var asMinutes = makeAs('m'); + var asHours = makeAs('h'); + var asDays = makeAs('d'); + var asWeeks = makeAs('w'); + var asMonths = makeAs('M'); + var asYears = makeAs('y'); - case 'day': - var day = date.date(); - var month = date.format('MMMM').toLowerCase(); - return 'vis-day' + day + ' vis-' + month + currentMonth(date) + even(day - 1); + function duration_get__get (units) { + units = normalizeUnits(units); + return this[units + 's'](); + } - case 'month': - return 'vis-' + date.format('MMMM').toLowerCase() + currentMonth(date) + even(date.month()); + function makeGetter(name) { + return function () { + return this._data[name]; + }; + } - case 'year': - var year = date.year(); - return 'vis-year' + year + currentYear(date) + even(year); + var duration_get__milliseconds = makeGetter('milliseconds'); + var seconds = makeGetter('seconds'); + var minutes = makeGetter('minutes'); + var hours = makeGetter('hours'); + var days = makeGetter('days'); + var months = makeGetter('months'); + var years = makeGetter('years'); - default: - return ''; - } - }; + function weeks () { + return absFloor(this.days() / 7); + } - module.exports = TimeStep; + var round = Math.round; + var thresholds = { + s: 45, // seconds to minute + m: 45, // minutes to hour + h: 22, // hours to day + d: 26, // days to month + M: 11 // months to year + }; -/***/ }, -/* 21 */ -/***/ function(module, exports, __webpack_require__) { + // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize + function substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) { + return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture); + } - 'use strict'; + function duration_humanize__relativeTime (posNegDuration, withoutSuffix, locale) { + var duration = create__createDuration(posNegDuration).abs(); + var seconds = round(duration.as('s')); + var minutes = round(duration.as('m')); + var hours = round(duration.as('h')); + var days = round(duration.as('d')); + var months = round(duration.as('M')); + var years = round(duration.as('y')); - var Hammer = __webpack_require__(41); - var util = __webpack_require__(2); + var a = seconds < thresholds.s && ['s', seconds] || + minutes === 1 && ['m'] || + minutes < thresholds.m && ['mm', minutes] || + hours === 1 && ['h'] || + hours < thresholds.h && ['hh', hours] || + days === 1 && ['d'] || + days < thresholds.d && ['dd', days] || + months === 1 && ['M'] || + months < thresholds.M && ['MM', months] || + years === 1 && ['y'] || ['yy', years]; - /** - * @constructor Item - * @param {Object} data Object containing (optional) parameters type, - * start, end, content, group, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} options Configuration options - * // TODO: describe available options - */ - function Item(data, conversion, options) { - this.id = null; - this.parent = null; - this.data = data; - this.dom = null; - this.conversion = conversion || {}; - this.options = options || {}; + a[2] = withoutSuffix; + a[3] = +posNegDuration > 0; + a[4] = locale; + return substituteTimeAgo.apply(null, a); + } - this.selected = false; - this.displayed = false; - this.dirty = true; + // This function allows you to set a threshold for relative time strings + function duration_humanize__getSetRelativeTimeThreshold (threshold, limit) { + if (thresholds[threshold] === undefined) { + return false; + } + if (limit === undefined) { + return thresholds[threshold]; + } + thresholds[threshold] = limit; + return true; + } - this.top = null; - this.left = null; - this.width = null; - this.height = null; - } + function humanize (withSuffix) { + var locale = this.localeData(); + var output = duration_humanize__relativeTime(this, !withSuffix, locale); - Item.prototype.stack = true; + if (withSuffix) { + output = locale.pastFuture(+this, output); + } - /** - * Select current item - */ - Item.prototype.select = function () { - this.selected = true; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + return locale.postformat(output); + } - /** - * Unselect current item - */ - Item.prototype.unselect = function () { - this.selected = false; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + var iso_string__abs = Math.abs; - /** - * Set data for the item. Existing data will be updated. The id should not - * be changed. When the item is displayed, it will be redrawn immediately. - * @param {Object} data - */ - Item.prototype.setData = function (data) { - var groupChanged = data.group != undefined && this.data.group != data.group; - if (groupChanged) { - this.parent.itemSet._moveToGroup(this, data.group); - } + function iso_string__toISOString() { + // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js + var Y = iso_string__abs(this.years()); + var M = iso_string__abs(this.months()); + var D = iso_string__abs(this.days()); + var h = iso_string__abs(this.hours()); + var m = iso_string__abs(this.minutes()); + var s = iso_string__abs(this.seconds() + this.milliseconds() / 1000); + var total = this.asSeconds(); - this.data = data; - this.dirty = true; - if (this.displayed) this.redraw(); - }; + if (!total) { + // this is the same as C#'s (Noda) and python (isodate)... + // but not other JS (goog.date) + return 'P0D'; + } - /** - * Set a parent for the item - * @param {ItemSet | Group} parent - */ - Item.prototype.setParent = function (parent) { - if (this.displayed) { - this.hide(); - this.parent = parent; - if (this.parent) { - this.show(); + return (total < 0 ? '-' : '') + + 'P' + + (Y ? Y + 'Y' : '') + + (M ? M + 'M' : '') + + (D ? D + 'D' : '') + + ((h || m || s) ? 'T' : '') + + (h ? h + 'H' : '') + + (m ? m + 'M' : '') + + (s ? s + 'S' : ''); } - } else { - this.parent = parent; - } - }; - - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - Item.prototype.isVisible = function (range) { - // Should be implemented by Item implementations - return false; - }; - - /** - * Show the Item in the DOM (when not already visible) - * @return {Boolean} changed - */ - Item.prototype.show = function () { - return false; - }; - /** - * Hide the Item from the DOM (when visible) - * @return {Boolean} changed - */ - Item.prototype.hide = function () { - return false; - }; + var duration_prototype__proto = Duration.prototype; - /** - * Repaint the item - */ - Item.prototype.redraw = function () {}; + duration_prototype__proto.abs = duration_abs__abs; + duration_prototype__proto.add = duration_add_subtract__add; + duration_prototype__proto.subtract = duration_add_subtract__subtract; + duration_prototype__proto.as = as; + duration_prototype__proto.asMilliseconds = asMilliseconds; + duration_prototype__proto.asSeconds = asSeconds; + duration_prototype__proto.asMinutes = asMinutes; + duration_prototype__proto.asHours = asHours; + duration_prototype__proto.asDays = asDays; + duration_prototype__proto.asWeeks = asWeeks; + duration_prototype__proto.asMonths = asMonths; + duration_prototype__proto.asYears = asYears; + duration_prototype__proto.valueOf = duration_as__valueOf; + duration_prototype__proto._bubble = bubble; + duration_prototype__proto.get = duration_get__get; + duration_prototype__proto.milliseconds = duration_get__milliseconds; + duration_prototype__proto.seconds = seconds; + duration_prototype__proto.minutes = minutes; + duration_prototype__proto.hours = hours; + duration_prototype__proto.days = days; + duration_prototype__proto.weeks = weeks; + duration_prototype__proto.months = months; + duration_prototype__proto.years = years; + duration_prototype__proto.humanize = humanize; + duration_prototype__proto.toISOString = iso_string__toISOString; + duration_prototype__proto.toString = iso_string__toISOString; + duration_prototype__proto.toJSON = iso_string__toISOString; + duration_prototype__proto.locale = locale; + duration_prototype__proto.localeData = localeData; - /** - * Reposition the Item horizontally - */ - Item.prototype.repositionX = function () {}; + // Deprecations + duration_prototype__proto.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', iso_string__toISOString); + duration_prototype__proto.lang = lang; - /** - * Reposition the Item vertically - */ - Item.prototype.repositionY = function () {}; + // Side effect imports - /** - * Repaint a delete button on the top right of the item when the item is selected - * @param {HTMLElement} anchor - * @protected - */ - Item.prototype._repaintDeleteButton = function (anchor) { - if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { - // create and show button - var me = this; + addFormatToken('X', 0, 0, 'unix'); + addFormatToken('x', 0, 0, 'valueOf'); - var deleteButton = document.createElement('div'); - deleteButton.className = 'vis-delete'; - deleteButton.title = 'Delete this item'; + // PARSING - // TODO: be able to destroy the delete button - new Hammer(deleteButton).on('tap', function (event) { - event.stopPropagation(); - me.parent.removeFromDataSet(me); + addRegexToken('x', matchSigned); + addRegexToken('X', matchTimestamp); + addParseToken('X', function (input, array, config) { + config._d = new Date(parseFloat(input, 10) * 1000); + }); + addParseToken('x', function (input, array, config) { + config._d = new Date(toInt(input)); }); - anchor.appendChild(deleteButton); - this.dom.deleteButton = deleteButton; - } else if (!this.selected && this.dom.deleteButton) { - // remove button - if (this.dom.deleteButton.parentNode) { - this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); - } - this.dom.deleteButton = null; - } - }; - - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateContents = function (element) { - var content; - if (this.options.template) { - var itemData = this.parent.itemSet.itemsData.get(this.id); // get a clone of the data from the dataset - content = this.options.template(itemData); - } else { - content = this.data.content; - } - - var changed = this._contentToString(this.content) !== this._contentToString(content); - if (changed) { - // only replace the content when changed - if (content instanceof Element) { - element.innerHTML = ''; - element.appendChild(content); - } else if (content != undefined) { - element.innerHTML = content; - } else { - if (!(this.data.type == 'background' && this.data.content === undefined)) { - throw new Error('Property "content" missing in item ' + this.id); - } - } + // Side effect imports - this.content = content; - } - }; - /** - * Set HTML contents for the item - * @param {Element} element HTML element to fill with the contents - * @private - */ - Item.prototype._updateTitle = function (element) { - if (this.data.title != null) { - element.title = this.data.title || ''; - } else { - element.removeAttribute('vis-title'); - } - }; + utils_hooks__hooks.version = '2.10.3'; - /** - * Process dataAttributes timeline option and set as data- attributes on dom.content - * @param {Element} element HTML element to which the attributes will be attached - * @private - */ - Item.prototype._updateDataAttributes = function (element) { - if (this.options.dataAttributes && this.options.dataAttributes.length > 0) { - var attributes = []; + setHookCallback(local__createLocal); - if (Array.isArray(this.options.dataAttributes)) { - attributes = this.options.dataAttributes; - } else if (this.options.dataAttributes == 'all') { - attributes = Object.keys(this.data); - } else { - return; - } + utils_hooks__hooks.fn = momentPrototype; + utils_hooks__hooks.min = min; + utils_hooks__hooks.max = max; + utils_hooks__hooks.utc = create_utc__createUTC; + utils_hooks__hooks.unix = moment__createUnix; + utils_hooks__hooks.months = lists__listMonths; + utils_hooks__hooks.isDate = isDate; + utils_hooks__hooks.locale = locale_locales__getSetGlobalLocale; + utils_hooks__hooks.invalid = valid__createInvalid; + utils_hooks__hooks.duration = create__createDuration; + utils_hooks__hooks.isMoment = isMoment; + utils_hooks__hooks.weekdays = lists__listWeekdays; + utils_hooks__hooks.parseZone = moment__createInZone; + utils_hooks__hooks.localeData = locale_locales__getLocale; + utils_hooks__hooks.isDuration = isDuration; + utils_hooks__hooks.monthsShort = lists__listMonthsShort; + utils_hooks__hooks.weekdaysMin = lists__listWeekdaysMin; + utils_hooks__hooks.defineLocale = defineLocale; + utils_hooks__hooks.weekdaysShort = lists__listWeekdaysShort; + utils_hooks__hooks.normalizeUnits = normalizeUnits; + utils_hooks__hooks.relativeTimeThreshold = duration_humanize__getSetRelativeTimeThreshold; - for (var i = 0; i < attributes.length; i++) { - var name = attributes[i]; - var value = this.data[name]; + var _moment = utils_hooks__hooks; - if (value != null) { - element.setAttribute('data-' + name, value); - } else { - element.removeAttribute('data-' + name); - } - } - } - }; + return _moment; - /** - * Update custom styles of the element - * @param element - * @private - */ - Item.prototype._updateStyle = function (element) { - // remove old styles - if (this.style) { - util.removeCssText(element, this.style); - this.style = null; - } + })); + /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(10)(module))) - // append new styles - if (this.data.style) { - util.addCssText(element, this.data.style); - this.style = this.data.style; - } - }; +/***/ }, +/* 10 */ +/***/ function(module, exports, __webpack_require__) { - /** - * Stringify the items contents - * @param {string | Element | undefined} content - * @returns {string | undefined} - * @private - */ - Item.prototype._contentToString = function (content) { - if (typeof content === 'string') return content; - if (content && 'outerHTML' in content) return content.outerHTML; - return content; - }; + module.exports = function(module) { + if(!module.webpackPolyfill) { + module.deprecate = function() {}; + module.paths = []; + // module.parent = undefined by default + module.children = []; + module.webpackPolyfill = 1; + } + return module; + } - module.exports = Item; - // should be implemented by the item +/***/ }, +/* 11 */ +/***/ function(module, exports, __webpack_require__) { - // should be implemented by the item + function webpackContext(req) { + throw new Error("Cannot find module '" + req + "'."); + } + webpackContext.keys = function() { return []; }; + webpackContext.resolve = webpackContext; + module.exports = webpackContext; + webpackContext.id = 11; - // should be implemented by the item /***/ }, -/* 22 */ +/* 12 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; + /* WEBPACK VAR INJECTION */(function(global) {'use strict'; - var Hammer = __webpack_require__(41); - var Item = __webpack_require__(21); - var BackgroundGroup = __webpack_require__(31); - var RangeItem = __webpack_require__(24); + var _rng; - /** - * @constructor BackgroundItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options - */ - // TODO: implement support for the BackgroundItem just having a start, then being displayed as a sort of an annotation - function BackgroundItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } + var globalVar = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : null; + + if (globalVar && globalVar.crypto && crypto.getRandomValues) { + // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto + // Moderately fast, high quality + var _rnds8 = new Uint8Array(16); + _rng = function whatwgRNG() { + crypto.getRandomValues(_rnds8); + return _rnds8; }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true + } - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); - } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); + if (!_rng) { + // Math.random()-based (RNG) + // + // If all else fails, use Math.random(). It's fast, but is of unspecified + // quality. + var _rnds = new Array(16); + _rng = function () { + for (var i = 0, r; i < 16; i++) { + if ((i & 3) === 0) r = Math.random() * 4294967296; + _rnds[i] = r >>> ((i & 3) << 3) & 255; } - } - Item.call(this, data, conversion, options); + return _rnds; + }; } - BackgroundItem.prototype = new Item(null, null, null); - - BackgroundItem.prototype.baseClassName = 'vis-item vis-background'; - BackgroundItem.prototype.stack = false; - - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - BackgroundItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; - }; + // uuid.js + // + // Copyright (c) 2010-2012 Robert Kieffer + // MIT License - http://opensource.org/licenses/mit-license.php - /** - * Repaint the item - */ - BackgroundItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + // Unique ID creation requires a high quality random # generator. We feature + // detect to determine the best RNG source, normalizing to a function that + // returns 128-bits of randomness, since that's what's usually required - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() + //var _rng = require('./rng'); - // frame box (to prevent the item contents from overflowing - dom.frame = document.createElement('div'); - dom.frame.className = 'vis-item-overflow'; - dom.box.appendChild(dom.frame); + // Maps for number <-> hex string conversion + var _byteToHex = []; + var _hexToByte = {}; + for (var i = 0; i < 256; i++) { + _byteToHex[i] = (i + 256).toString(16).substr(1); + _hexToByte[_byteToHex[i]] = i; + } - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.frame.appendChild(dom.content); + // **`parse()` - Parse a UUID into it's component bytes** + function parse(s, buf, offset) { + var i = buf && offset || 0, + ii = 0; - // Note: we do NOT attach this item as attribute to the DOM, - // such that background items cannot be selected - //dom.box['timeline-item'] = this; + buf = buf || []; + s.toLowerCase().replace(/[0-9a-f]{2}/g, function (oct) { + if (ii < 16) { + // Don't overflow! + buf[i + ii++] = _hexToByte[oct]; + } + }); - this.dirty = true; + // Zero out remaining bytes if string was short + while (ii < 16) { + buf[i + ii++] = 0; } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var background = this.parent.dom.background; - if (!background) { - throw new Error('Cannot redraw item: parent has no background container element'); - } - background.appendChild(dom.box); - } - this.displayed = true; + return buf; + } - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.content); - this._updateDataAttributes(this.dom.content); - this._updateStyle(this.dom.box); + // **`unparse()` - Convert UUID byte array (ala parse()) into a string** + function unparse(buf, offset) { + var i = offset || 0, + bth = _byteToHex; + return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; + } - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = this.baseClassName + className; + // **`v1()` - Generate time-based UUID** + // + // Inspired by https://github.com/LiosK/UUID.js + // and http://docs.python.org/library/uuid.html - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; + // random #'s we need to init node and clockseq + var _seedBytes = _rng(); - // recalculate size - this.props.content.width = this.dom.content.offsetWidth; - this.height = 0; // set height zero, so this item will be ignored when stacking items + // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) + var _nodeId = [_seedBytes[0] | 1, _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]]; - this.dirty = false; - } - }; + // Per 4.2.2, randomize (14 bit) clockseq + var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 16383; - /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. - */ - BackgroundItem.prototype.show = RangeItem.prototype.show; + // Previous uuid creation time + var _lastMSecs = 0, + _lastNSecs = 0; - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - BackgroundItem.prototype.hide = RangeItem.prototype.hide; + // See https://github.com/broofa/node-uuid for API details + function v1(options, buf, offset) { + var i = buf && offset || 0; + var b = buf || []; - /** - * Reposition the item horizontally - * @Override - */ - BackgroundItem.prototype.repositionX = RangeItem.prototype.repositionX; + options = options || {}; - /** - * Reposition the item vertically - * @Override - */ - BackgroundItem.prototype.repositionY = function (margin) { - var onTop = this.options.orientation.item === 'top'; - this.dom.content.style.top = onTop ? '' : '0'; - this.dom.content.style.bottom = onTop ? '0' : ''; - var height; + var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; - // special positioning for subgroups - if (this.data.subgroup !== undefined) { - // TODO: instead of calculating the top position of the subgroups here for every BackgroundItem, calculate the top of the subgroup once in Itemset + // UUID timestamps are 100 nano-second units since the Gregorian epoch, + // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so + // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs' + // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00. + var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime(); - var itemSubgroup = this.data.subgroup; - var subgroups = this.parent.subgroups; - var subgroupIndex = subgroups[itemSubgroup].index; - // if the orientation is top, we need to take the difference in height into account. - if (onTop == true) { - // the first subgroup will have to account for the distance from the top to the first item. - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - height += subgroupIndex == 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - var newTop = this.parent.top; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true && subgroups[subgroup].index < subgroupIndex) { - newTop += subgroups[subgroup].height + margin.item.vertical; - } - } - } + // Per 4.2.1.2, use count of uuid's generated during the current clock + // cycle to simulate higher resolution clock + var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; - // the others will have to be offset downwards with this same distance. - newTop += subgroupIndex != 0 ? margin.axis - 0.5 * margin.item.vertical : 0; - this.dom.box.style.top = newTop + 'px'; - this.dom.box.style.bottom = ''; - } - // and when the orientation is bottom: - else { - var newTop = this.parent.top; - var totalHeight = 0; - for (var subgroup in subgroups) { - if (subgroups.hasOwnProperty(subgroup)) { - if (subgroups[subgroup].visible == true) { - var newHeight = subgroups[subgroup].height + margin.item.vertical; - totalHeight += newHeight; - if (subgroups[subgroup].index > subgroupIndex) { - newTop += newHeight; - } - } - } - } - height = this.parent.subgroups[itemSubgroup].height + margin.item.vertical; - this.dom.box.style.top = this.parent.height - totalHeight + newTop + 'px'; - this.dom.box.style.bottom = ''; - } + // Time since last uuid creation (in msecs) + var dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; + + // Per 4.2.1.2, Bump clockseq on clock regression + if (dt < 0 && options.clockseq === undefined) { + clockseq = clockseq + 1 & 16383; } - // and in the case of no subgroups: - else { - // we want backgrounds with groups to only show in groups. - if (this.parent instanceof BackgroundGroup) { - // if the item is not in a group: - height = Math.max(this.parent.height, this.parent.itemSet.body.domProps.center.height, this.parent.itemSet.body.domProps.centerContainer.height); - this.dom.box.style.top = onTop ? '0' : ''; - this.dom.box.style.bottom = onTop ? '' : '0'; - } else { - height = this.parent.height; - // same alignment for items when orientation is top or bottom - this.dom.box.style.top = this.parent.top + 'px'; - this.dom.box.style.bottom = ''; - } + + // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new + // time interval + if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) { + nsecs = 0; } - this.dom.box.style.height = height + 'px'; - }; - module.exports = BackgroundItem; + // Per 4.2.1.2 Throw error if too many uuids are requested + if (nsecs >= 10000) { + throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec'); + } -/***/ }, -/* 23 */ -/***/ function(module, exports, __webpack_require__) { + _lastMSecs = msecs; + _lastNSecs = nsecs; + _clockseq = clockseq; - 'use strict'; + // Per 4.1.4 - Convert from unix epoch to Gregorian epoch + msecs += 12219292800000; - var Item = __webpack_require__(21); + // `time_low` + var tl = ((msecs & 268435455) * 10000 + nsecs) % 4294967296; + b[i++] = tl >>> 24 & 255; + b[i++] = tl >>> 16 & 255; + b[i++] = tl >>> 8 & 255; + b[i++] = tl & 255; - /** - * @constructor PointItem - * @extends Item - * @param {Object} data Object containing parameters start - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe available options - */ - function PointItem(data, conversion, options) { - this.props = { - dot: { - top: 0, - width: 0, - height: 0 - }, - content: { - height: 0, - marginLeft: 0 - } - }; + // `time_mid` + var tmh = msecs / 4294967296 * 10000 & 268435455; + b[i++] = tmh >>> 8 & 255; + b[i++] = tmh & 255; - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data); - } - } + // `time_high_and_version` + b[i++] = tmh >>> 24 & 15 | 16; // include version + b[i++] = tmh >>> 16 & 255; - Item.call(this, data, conversion, options); - } + // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant) + b[i++] = clockseq >>> 8 | 128; - PointItem.prototype = new Item(null, null, null); + // `clock_seq_low` + b[i++] = clockseq & 255; - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - PointItem.prototype.isVisible = function (range) { - // determine visibility - // TODO: account for the real width of the item. Right now we just add 1/4 to the window - var interval = (range.end - range.start) / 4; - return this.data.start > range.start - interval && this.data.start < range.end + interval; - }; + // `node` + var node = options.node || _nodeId; + for (var n = 0; n < 6; n++) { + b[i + n] = node[n]; + } - /** - * Repaint the item - */ - PointItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; + return buf ? buf : unparse(b); + } - // background box - dom.point = document.createElement('div'); - // className is updated in redraw() + // **`v4()` - Generate random UUID** - // contents box, right from the dot - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.point.appendChild(dom.content); + // See https://github.com/broofa/node-uuid for API details + function v4(options, buf, offset) { + // Deprecated - 'format' argument, as supported in v1.2 + var i = buf && offset || 0; - // dot at start - dom.dot = document.createElement('div'); - dom.point.appendChild(dom.dot); + if (typeof options == 'string') { + buf = options == 'binary' ? new Array(16) : null; + options = null; + } + options = options || {}; - // attach this item as attribute - dom.point['timeline-item'] = this; + var rnds = options.random || (options.rng || _rng)(); - this.dirty = true; - } + // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` + rnds[6] = rnds[6] & 15 | 64; + rnds[8] = rnds[8] & 63 | 128; - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.point.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw item: parent has no foreground container element'); + // Copy bytes to buffer, if provided + if (buf) { + for (var ii = 0; ii < 16; ii++) { + buf[i + ii] = rnds[ii]; } - foreground.appendChild(dom.point); } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.point); - this._updateDataAttributes(this.dom.point); - this._updateStyle(this.dom.point); - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.point.className = 'vis-item vis-point' + className; - dom.dot.className = 'vis-item vis-dot' + className; - - // recalculate size - this.width = dom.point.offsetWidth; - this.height = dom.point.offsetHeight; - this.props.dot.width = dom.dot.offsetWidth; - this.props.dot.height = dom.dot.offsetHeight; - this.props.content.height = dom.content.offsetHeight; + return buf || unparse(rnds); + } - // resize contents - dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; - //dom.content.style.marginRight = ... + 'px'; // TODO: margin right + // Export public API + var uuid = v4; + uuid.v1 = v1; + uuid.v4 = v4; + uuid.parse = parse; + uuid.unparse = unparse; - dom.dot.style.top = (this.height - this.props.dot.height) / 2 + 'px'; - dom.dot.style.left = this.props.dot.width / 2 + 'px'; + module.exports = uuid; + /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) - this.dirty = false; - } +/***/ }, +/* 13 */ +/***/ function(module, exports, __webpack_require__) { - this._repaintDeleteButton(dom.point); - }; + // DOM utility methods /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * this prepares the JSON container for allocating SVG elements + * @param JSONcontainer + * @private */ - PointItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); - } - }; + 'use strict'; - /** - * Hide the item from the DOM (when visible) - */ - PointItem.prototype.hide = function () { - if (this.displayed) { - if (this.dom.point.parentNode) { - this.dom.point.parentNode.removeChild(this.dom.point); + exports.prepareElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; + JSONcontainer[elementType].used = []; } - - this.displayed = false; } }; /** - * Reposition the item horizontally - * @Override + * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from + * which to remove the redundant elements. + * + * @param JSONcontainer + * @private */ - PointItem.prototype.repositionX = function () { - var start = this.conversion.toScreen(this.data.start); - - this.left = start - this.props.dot.width; - - // reposition point - this.dom.point.style.left = this.left + 'px'; + exports.cleanupElements = function (JSONcontainer) { + // cleanup the redundant svgElements; + for (var elementType in JSONcontainer) { + if (JSONcontainer.hasOwnProperty(elementType)) { + if (JSONcontainer[elementType].redundant) { + for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { + JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); + } + JSONcontainer[elementType].redundant = []; + } + } + } }; /** - * Reposition the item vertically - * @Override + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param svgContainer + * @returns {*} + * @private */ - PointItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var point = this.dom.point; - - if (orientation == 'top') { - point.style.top = this.top + 'px'; + exports.getSVGElement = function (elementType, JSONcontainer, svgContainer) { + var element; + // allocate SVG element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + svgContainer.appendChild(element); + } } else { - point.style.top = this.parent.height - this.top - this.height + 'px'; + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElementNS('http://www.w3.org/2000/svg', elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + svgContainer.appendChild(element); } + JSONcontainer[elementType].used.push(element); + return element; }; - module.exports = PointItem; - -/***/ }, -/* 24 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var Hammer = __webpack_require__(41); - var Item = __webpack_require__(21); - /** - * @constructor RangeItem - * @extends Item - * @param {Object} data Object containing parameters start, end - * content, className. - * @param {{toScreen: function, toTime: function}} conversion - * Conversion functions from time to screen and vice versa - * @param {Object} [options] Configuration options - * // TODO: describe options + * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer + * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. + * + * @param elementType + * @param JSONcontainer + * @param DOMContainer + * @returns {*} + * @private */ - function RangeItem(data, conversion, options) { - this.props = { - content: { - width: 0 - } - }; - this.overflow = false; // if contents can overflow (css styling), this flag is set to true - - // validate data - if (data) { - if (data.start == undefined) { - throw new Error('Property "start" missing in item ' + data.id); + exports.getDOMElement = function (elementType, JSONcontainer, DOMContainer, insertBefore) { + var element; + // allocate DOM element, if it doesnt yet exist, create one. + if (JSONcontainer.hasOwnProperty(elementType)) { + // this element has been created before + // check if there is an redundant element + if (JSONcontainer[elementType].redundant.length > 0) { + element = JSONcontainer[elementType].redundant[0]; + JSONcontainer[elementType].redundant.shift(); + } else { + // create a new element and add it to the SVG + element = document.createElement(elementType); + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); + } } - if (data.end == undefined) { - throw new Error('Property "end" missing in item ' + data.id); + } else { + // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. + element = document.createElement(elementType); + JSONcontainer[elementType] = { used: [], redundant: [] }; + if (insertBefore !== undefined) { + DOMContainer.insertBefore(element, insertBefore); + } else { + DOMContainer.appendChild(element); } } - - Item.call(this, data, conversion, options); - } - - RangeItem.prototype = new Item(null, null, null); - - RangeItem.prototype.baseClassName = 'vis-item vis-range'; - - /** - * Check whether this item is visible inside given range - * @returns {{start: Number, end: Number}} range with a timestamp for start and end - * @returns {boolean} True if visible - */ - RangeItem.prototype.isVisible = function (range) { - // determine visibility - return this.data.start < range.end && this.data.end > range.start; + JSONcontainer[elementType].used.push(element); + return element; }; /** - * Repaint the item + * draw a point object. this is a seperate function because it can also be called by the legend. + * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions + * as well. + * + * @param x + * @param y + * @param group + * @param JSONcontainer + * @param svgContainer + * @param labelObj + * @returns {*} */ - RangeItem.prototype.redraw = function () { - var dom = this.dom; - if (!dom) { - // create DOM - this.dom = {}; - dom = this.dom; - - // background box - dom.box = document.createElement('div'); - // className is updated in redraw() - - // frame box (to prevent the item contents from overflowing - dom.frame = document.createElement('div'); - dom.frame.className = 'vis-item-overflow'; - dom.box.appendChild(dom.frame); - - // contents box - dom.content = document.createElement('div'); - dom.content.className = 'vis-item-content'; - dom.frame.appendChild(dom.content); - - // attach this item as attribute - dom.box['timeline-item'] = this; - - this.dirty = true; + exports.drawPoint = function (x, y, group, JSONcontainer, svgContainer, labelObj) { + var point; + if (group.options.drawPoints.style == 'circle') { + point = exports.getSVGElement('circle', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'cx', x); + point.setAttributeNS(null, 'cy', y); + point.setAttributeNS(null, 'r', 0.5 * group.options.drawPoints.size); + } else { + point = exports.getSVGElement('rect', JSONcontainer, svgContainer); + point.setAttributeNS(null, 'x', x - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'y', y - 0.5 * group.options.drawPoints.size); + point.setAttributeNS(null, 'width', group.options.drawPoints.size); + point.setAttributeNS(null, 'height', group.options.drawPoints.size); } - // append DOM to parent DOM - if (!this.parent) { - throw new Error('Cannot redraw item: no parent attached'); - } - if (!dom.box.parentNode) { - var foreground = this.parent.dom.foreground; - if (!foreground) { - throw new Error('Cannot redraw item: parent has no foreground container element'); - } - foreground.appendChild(dom.box); + if (group.options.drawPoints.styles !== undefined) { + point.setAttributeNS(null, 'style', group.group.options.drawPoints.styles); } - this.displayed = true; - - // Update DOM when item is marked dirty. An item is marked dirty when: - // - the item is not yet rendered - // - the item's data is changed - // - the item is selected/deselected - if (this.dirty) { - this._updateContents(this.dom.content); - this._updateTitle(this.dom.box); - this._updateDataAttributes(this.dom.box); - this._updateStyle(this.dom.box); - - // update class - var className = (this.data.className ? ' ' + this.data.className : '') + (this.selected ? ' vis-selected' : ''); - dom.box.className = this.baseClassName + className; + point.setAttributeNS(null, 'class', group.className + ' vis-point'); + //handle label - // determine from css whether this box has overflow - this.overflow = window.getComputedStyle(dom.frame).overflow !== 'hidden'; + if (labelObj) { + var label = exports.getSVGElement('text', JSONcontainer, svgContainer); + if (labelObj.xOffset) { + x = x + labelObj.xOffset; + } - // recalculate size - // turn off max-width to be able to calculate the real width - // this causes an extra browser repaint/reflow, but so be it - this.dom.content.style.maxWidth = 'none'; - this.props.content.width = this.dom.content.offsetWidth; - this.height = this.dom.box.offsetHeight; - this.dom.content.style.maxWidth = ''; + if (labelObj.yOffset) { + y = y + labelObj.yOffset; + } + if (labelObj.content) { + label.textContent = labelObj.content; + } - this.dirty = false; + if (labelObj.className) { + label.setAttributeNS(null, 'class', labelObj.className + ' vis-label'); + } + label.setAttributeNS(null, 'x', x); + label.setAttributeNS(null, 'y', y); } - this._repaintDeleteButton(dom.box); - this._repaintDragLeft(); - this._repaintDragRight(); + return point; }; /** - * Show the item in the DOM (when not already visible). The items DOM will - * be created when needed. + * draw a bar SVG element centered on the X coordinate + * + * @param x + * @param y + * @param className */ - RangeItem.prototype.show = function () { - if (!this.displayed) { - this.redraw(); + exports.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer, style) { + if (height != 0) { + if (height < 0) { + height *= -1; + y -= height; + } + var rect = exports.getSVGElement('rect', JSONcontainer, svgContainer); + rect.setAttributeNS(null, 'x', x - 0.5 * width); + rect.setAttributeNS(null, 'y', y); + rect.setAttributeNS(null, 'width', width); + rect.setAttributeNS(null, 'height', height); + rect.setAttributeNS(null, 'class', className); + if (style) { + rect.setAttributeNS(null, 'style', style); + } } }; - /** - * Hide the item from the DOM (when visible) - * @return {Boolean} changed - */ - RangeItem.prototype.hide = function () { - if (this.displayed) { - var box = this.dom.box; +/***/ }, +/* 14 */ +/***/ function(module, exports, __webpack_require__) { - if (box.parentNode) { - box.parentNode.removeChild(box); - } + 'use strict'; - this.displayed = false; - } - }; + var util = __webpack_require__(7); + var Queue = __webpack_require__(15); /** - * Reposition the item horizontally - * @param {boolean} [limitSize=true] If true (default), the width of the range - * item will be limited, as the browser cannot - * display very wide divs. This means though - * that the applied left and width may - * not correspond to the ranges start and end - * @Override + * DataSet + * + * Usage: + * var dataSet = new DataSet({ + * fieldId: '_id', + * type: { + * // ... + * } + * }); + * + * dataSet.add(item); + * dataSet.add(data); + * dataSet.update(item); + * dataSet.update(data); + * dataSet.remove(id); + * dataSet.remove(ids); + * var data = dataSet.get(); + * var data = dataSet.get(id); + * var data = dataSet.get(ids); + * var data = dataSet.get(ids, options, data); + * dataSet.clear(); + * + * A data set can: + * - add/remove/update data + * - gives triggers upon changes in the data + * - can import/export data in various data formats + * + * @param {Array} [data] Optional array with initial data + * @param {Object} [options] Available options: + * {String} fieldId Field name of the id in the + * items, 'id' by default. + * {Object. 2 * parentWidth) { - end = 2 * parentWidth; + this._options = options || {}; + this._data = {}; // map with data indexed by id + this.length = 0; // number of items in the DataSet + this._fieldId = this._options.fieldId || 'id'; // name of the field containing id + this._type = {}; // internal field types (NOTE: this can differ from this._options.type) + + // all variants of a Date are internally stored as Date, so we can convert + // from everything to everything (also from ISODate to Number for example) + if (this._options.type) { + for (var field in this._options.type) { + if (this._options.type.hasOwnProperty(field)) { + var value = this._options.type[field]; + if (value == 'Date' || value == 'ISODate' || value == 'ASPDate') { + this._type[field] = 'Date'; + } else { + this._type[field] = value; + } + } } } - var boxWidth = Math.max(end - start, 1); - - if (this.overflow) { - this.left = start; - this.width = boxWidth + this.props.content.width; - contentWidth = this.props.content.width; - // Note: The calculation of width is an optimistic calculation, giving - // a width which will not change when moving the Timeline - // So no re-stacking needed, which is nicer for the eye; - } else { - this.left = start; - this.width = boxWidth; - contentWidth = Math.min(end - start, this.props.content.width); + // TODO: deprecated since version 1.1.1 (or 2.0.0?) + if (this._options.convert) { + throw new Error('Option "convert" is deprecated. Use "type" instead.'); } - this.dom.box.style.left = this.left + 'px'; - this.dom.box.style.width = boxWidth + 'px'; + this._subscribers = {}; // event subscribers - switch (this.options.align) { - case 'left': - this.dom.content.style.left = '0'; - break; + // add initial data when provided + if (data) { + this.add(data); + } - case 'right': - this.dom.content.style.left = Math.max(boxWidth - contentWidth, 0) + 'px'; - break; + this.setOptions(options); + } - case 'center': - this.dom.content.style.left = Math.max((boxWidth - contentWidth) / 2, 0) + 'px'; - break; + /** + * @param {Object} [options] Available options: + * {Object} queue Queue changes to the DataSet, + * flush them all at once. + * Queue options: + * - {number} delay Delay in ms, null by default + * - {number} max Maximum number of entries in the queue, Infinity by default + * @param options + */ + DataSet.prototype.setOptions = function (options) { + if (options && options.queue !== undefined) { + if (options.queue === false) { + // delete queue if loaded + if (this._queue) { + this._queue.destroy(); + delete this._queue; + } + } else { + // create queue and update its options + if (!this._queue) { + this._queue = Queue.extend(this, { + replace: ['add', 'update', 'remove'] + }); + } - default: - // 'auto' - // when range exceeds left of the window, position the contents at the left of the visible area - if (this.overflow) { - if (end > 0) { - contentLeft = Math.max(-start, 0); - } else { - contentLeft = -contentWidth; // ensure it's not visible anymore - } - } else { - if (start < 0) { - contentLeft = -start; - } else { - contentLeft = 0; - } + if (typeof options.queue === 'object') { + this._queue.setOptions(options.queue); } - this.dom.content.style.left = contentLeft + 'px'; + } } }; /** - * Reposition the item vertically - * @Override + * Subscribe to an event, add an event listener + * @param {String} event Event name. Available events: 'put', 'update', + * 'remove' + * @param {function} callback Callback method. Called with three parameters: + * {String} event + * {Object | null} params + * {String | Number} senderId */ - RangeItem.prototype.repositionY = function () { - var orientation = this.options.orientation.item; - var box = this.dom.box; - - if (orientation == 'top') { - box.style.top = this.top + 'px'; - } else { - box.style.top = this.parent.height - this.top - this.height + 'px'; + DataSet.prototype.on = function (event, callback) { + var subscribers = this._subscribers[event]; + if (!subscribers) { + subscribers = []; + this._subscribers[event] = subscribers; } - }; - /** - * Repaint a drag area on the left side of the range when the range is selected - * @protected - */ - RangeItem.prototype._repaintDragLeft = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { - // create and show drag area - var dragLeft = document.createElement('div'); - dragLeft.className = 'vis-drag-left'; - dragLeft.dragLeftItem = this; + subscribers.push({ + callback: callback + }); + }; - this.dom.box.appendChild(dragLeft); - this.dom.dragLeft = dragLeft; - } else if (!this.selected && this.dom.dragLeft) { - // delete drag area - if (this.dom.dragLeft.parentNode) { - this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); - } - this.dom.dragLeft = null; - } + // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) + DataSet.prototype.subscribe = function () { + throw new Error('DataSet.subscribe is deprecated. Use DataSet.on instead.'); }; /** - * Repaint a drag area on the right side of the range when the range is selected - * @protected + * Unsubscribe from an event, remove an event listener + * @param {String} event + * @param {function} callback */ - RangeItem.prototype._repaintDragRight = function () { - if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { - // create and show drag area - var dragRight = document.createElement('div'); - dragRight.className = 'vis-drag-right'; - dragRight.dragRightItem = this; - - this.dom.box.appendChild(dragRight); - this.dom.dragRight = dragRight; - } else if (!this.selected && this.dom.dragRight) { - // delete drag area - if (this.dom.dragRight.parentNode) { - this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); - } - this.dom.dragRight = null; + DataSet.prototype.off = function (event, callback) { + var subscribers = this._subscribers[event]; + if (subscribers) { + this._subscribers[event] = subscribers.filter(function (listener) { + return listener.callback != callback; + }); } }; - module.exports = RangeItem; - -/***/ }, -/* 25 */ -/***/ function(module, exports, __webpack_require__) { + // TODO: remove this deprecated function some day (replaced with `on` since version 0.5, deprecated since v4.0) + DataSet.prototype.unsubscribe = function () { + throw new Error('DataSet.unsubscribe is deprecated. Use DataSet.off instead.'); + }; /** - * Prototype for visual components - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] - * @param {Object} [options] - */ - "use strict"; - - function Component(body, options) { - this.options = null; - this.props = null; - } - - /** - * Set options for the component. The new options will be merged into the - * current options. - * @param {Object} options + * Trigger an event + * @param {String} event + * @param {Object | null} params + * @param {String} [senderId] Optional id of the sender. + * @private */ - Component.prototype.setOptions = function (options) { - if (options) { - util.extend(this.options, options); + DataSet.prototype._trigger = function (event, params, senderId) { + if (event == '*') { + throw new Error('Cannot trigger event *'); } - }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - Component.prototype.redraw = function () { - // should be implemented by the component - return false; + var subscribers = []; + if (event in this._subscribers) { + subscribers = subscribers.concat(this._subscribers[event]); + } + if ('*' in this._subscribers) { + subscribers = subscribers.concat(this._subscribers['*']); + } + + for (var i = 0; i < subscribers.length; i++) { + var subscriber = subscribers[i]; + if (subscriber.callback) { + subscriber.callback(event, params, senderId || null); + } + } }; /** - * Destroy the component. Cleanup DOM and event listeners + * Add data. + * Adding an item will fail when there already is an item with the same id. + * @param {Object | Array} data + * @param {String} [senderId] Optional sender id + * @return {Array} addedIds Array with the ids of the added items */ - Component.prototype.destroy = function () {}; + DataSet.prototype.add = function (data, senderId) { + var addedIds = [], + id, + me = this; - /** - * Test whether the component is resized since the last time _isResized() was - * called. - * @return {Boolean} Returns true if the component is resized - * @protected - */ - Component.prototype._isResized = function () { - var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + id = me._addItem(data[i]); + addedIds.push(id); + } + } else if (data instanceof Object) { + // Single item + id = me._addItem(data); + addedIds.push(id); + } else { + throw new Error('Unknown dataType'); + } - this.props._previousWidth = this.props.width; - this.props._previousHeight = this.props.height; + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); + } - return resized; + return addedIds; }; - module.exports = Component; - - // should be implemented by the component - -/***/ }, -/* 26 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var util = __webpack_require__(2); - var Component = __webpack_require__(25); - var moment = __webpack_require__(40); - var locales = __webpack_require__(50); - /** - * A current time bar - * @param {{range: Range, dom: Object, domProps: Object}} body - * @param {Object} [options] Available parameters: - * {Boolean} [showCurrentTime] - * @constructor CurrentTime - * @extends Component + * Update existing items. When an item does not exist, it will be created + * @param {Object | Array} data + * @param {String} [senderId] Optional sender id + * @return {Array} updatedIds The ids of the added or updated items */ - function CurrentTime(body, options) { - this.body = body; - - // default options - this.defaultOptions = { - showCurrentTime: true, + DataSet.prototype.update = function (data, senderId) { + var addedIds = []; + var updatedIds = []; + var updatedData = []; + var me = this; + var fieldId = me._fieldId; - locales: locales, - locale: 'en' + var addOrUpdate = function addOrUpdate(item) { + var id = item[fieldId]; + if (me._data[id]) { + // update item + id = me._updateItem(item); + updatedIds.push(id); + updatedData.push(item); + } else { + // add new item + id = me._addItem(item); + addedIds.push(id); + } }; - this.options = util.extend({}, this.defaultOptions); - this.offset = 0; - - this._create(); - - this.setOptions(options); - } - CurrentTime.prototype = new Component(); + if (Array.isArray(data)) { + // Array + for (var i = 0, len = data.length; i < len; i++) { + addOrUpdate(data[i]); + } + } else if (data instanceof Object) { + // Single item + addOrUpdate(data); + } else { + throw new Error('Unknown dataType'); + } - /** - * Create the HTML DOM for the current time bar - * @private - */ - CurrentTime.prototype._create = function () { - var bar = document.createElement('div'); - bar.className = 'vis-current-time'; - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; + if (addedIds.length) { + this._trigger('add', { items: addedIds }, senderId); + } + if (updatedIds.length) { + this._trigger('update', { items: updatedIds, data: updatedData }, senderId); + } - this.bar = bar; + return addedIds.concat(updatedIds); }; /** - * Destroy the CurrentTime bar + * Get a data item or multiple items. + * + * Usage: + * + * get() + * get(options: Object) + * + * get(id: Number | String) + * get(id: Number | String, options: Object) + * + * get(ids: Number[] | String[]) + * get(ids: Number[] | String[], options: Object) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [returnType] Type of data to be returned. + * Can be 'Array' (default) or 'Object'. + * {Object.} [type] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by a field name or custom sort function. + * @throws Error */ - CurrentTime.prototype.destroy = function () { - this.options.showCurrentTime = false; - this.redraw(); // will remove the bar from the DOM and stop refreshing + DataSet.prototype.get = function (args) { + var me = this; - this.body = null; - }; + // parse the arguments + var id, ids, options; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number') { + // get(id [, options]) + id = arguments[0]; + options = arguments[1]; + } else if (firstType == 'Array') { + // get(ids [, options]) + ids = arguments[0]; + options = arguments[1]; + } else { + // get([, options]) + options = arguments[0]; + } - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {boolean} [showCurrentTime] - */ - CurrentTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); + // determine the return type + var returnType; + if (options && options.returnType) { + var allowedValues = ['Array', 'Object']; + returnType = allowedValues.indexOf(options.returnType) == -1 ? 'Array' : options.returnType; + } else { + returnType = 'Array'; } - }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - CurrentTime.prototype.redraw = function () { - if (this.options.showCurrentTime) { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); - } - parent.appendChild(this.bar); + // build options + var type = options && options.type || this._options.type; + var filter = options && options.filter; + var items = [], + item, + itemId, + i, + len; - this.start(); + // convert items + if (id != undefined) { + // return a single item + item = me._getItem(id, type); + if (filter && !filter(item)) { + item = null; + } + } else if (ids != undefined) { + // return a subset of items + for (i = 0, len = ids.length; i < len; i++) { + item = me._getItem(ids[i], type); + if (!filter || filter(item)) { + items.push(item); + } + } + } else { + // return all items + for (itemId in this._data) { + if (this._data.hasOwnProperty(itemId)) { + item = me._getItem(itemId, type); + if (!filter || filter(item)) { + items.push(item); + } + } } + } - var now = new Date(new Date().valueOf() + this.offset); - var x = this.body.util.toScreen(now); + // order the results + if (options && options.order && id == undefined) { + this._sort(items, options.order); + } - var locale = this.options.locales[this.options.locale]; - if (!locale) { - if (!this.warned) { - console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); - this.warned = true; + // filter fields of the items + if (options && options.fields) { + var fields = options.fields; + if (id != undefined) { + item = this._filterFields(item, fields); + } else { + for (i = 0, len = items.length; i < len; i++) { + items[i] = this._filterFields(items[i], fields); } - locale = this.options.locales['en']; // fall back on english when not available } - var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + } - this.bar.style.left = x + 'px'; - this.bar.title = title; + // return the results + if (returnType == 'Object') { + var result = {}; + for (i = 0; i < items.length; i++) { + result[items[i].id] = items[i]; + } + return result; } else { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + if (id != undefined) { + // a single item + return item; + } else { + // just return our array + return items; } - this.stop(); } - - return false; }; /** - * Start auto refreshing the current time bar + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - CurrentTime.prototype.start = function () { - var me = this; + DataSet.prototype.getIds = function (options) { + var data = this._data, + filter = options && options.filter, + order = options && options.order, + type = options && options.type || this._options.type, + i, + len, + id, + item, + items, + ids = []; - function update() { - me.stop(); + if (filter) { + // get filtered items + if (order) { + // create ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + items.push(item); + } + } + } - // determine interval to refresh - var scale = me.body.range.conversion(me.body.domProps.center.width).scale; - var interval = 1 / scale / 10; - if (interval < 30) interval = 30; - if (interval > 1000) interval = 1000; + this._sort(items, order); - me.redraw(); + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (filter(item)) { + ids.push(item[this._fieldId]); + } + } + } + } + } else { + // get all items + if (order) { + // create an ordered list + items = []; + for (id in data) { + if (data.hasOwnProperty(id)) { + items.push(data[id]); + } + } - // start a renderTimer to adjust for the new time - me.currentTimeTimer = setTimeout(update, interval); + this._sort(items, order); + + for (i = 0, len = items.length; i < len; i++) { + ids[i] = items[i][this._fieldId]; + } + } else { + // create unordered list + for (id in data) { + if (data.hasOwnProperty(id)) { + item = data[id]; + ids.push(item[this._fieldId]); + } + } + } } - update(); + return ids; }; /** - * Stop auto refreshing the current time bar + * Returns the DataSet itself. Is overwritten for example by the DataView, + * which returns the DataSet it is connected to instead. */ - CurrentTime.prototype.stop = function () { - if (this.currentTimeTimer !== undefined) { - clearTimeout(this.currentTimeTimer); - delete this.currentTimeTimer; - } + DataSet.prototype.getDataSet = function () { + return this; }; /** - * Set a current time. This can be used for example to ensure that a client's - * time is synchronized with a shared server time. - * @param {Date | String | Number} time A Date, unix timestamp, or - * ISO date string. + * Execute a callback function for every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. */ - CurrentTime.prototype.setCurrentTime = function (time) { - var t = util.convert(time, 'Date').valueOf(); - var now = new Date().valueOf(); - this.offset = t - now; - this.redraw(); + DataSet.prototype.forEach = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + data = this._data, + item, + id; + + if (options && options.order) { + // execute forEach on ordered list + var items = this.get(options); + + for (var i = 0, len = items.length; i < len; i++) { + item = items[i]; + id = item[this._fieldId]; + callback(item, id); + } + } else { + // unordered + for (id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + callback(item, id); + } + } + } + } }; /** - * Get the current time. - * @return {Date} Returns the current time. + * Map every item in the dataset. + * @param {function} callback + * @param {Object} [options] Available options: + * {Object.} [type] + * {String[]} [fields] filter fields + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Object[]} mappedItems */ - CurrentTime.prototype.getCurrentTime = function () { - return new Date(new Date().valueOf() + this.offset); - }; - - module.exports = CurrentTime; + DataSet.prototype.map = function (callback, options) { + var filter = options && options.filter, + type = options && options.type || this._options.type, + mappedItems = [], + data = this._data, + item; -/***/ }, -/* 27 */ -/***/ function(module, exports, __webpack_require__) { + // convert and filter items + for (var id in data) { + if (data.hasOwnProperty(id)) { + item = this._getItem(id, type); + if (!filter || filter(item)) { + mappedItems.push(callback(item, id)); + } + } + } - 'use strict'; + // order items + if (options && options.order) { + this._sort(mappedItems, options.order); + } - var Hammer = __webpack_require__(41); - var util = __webpack_require__(2); - var Component = __webpack_require__(25); - var moment = __webpack_require__(40); - var locales = __webpack_require__(50); + return mappedItems; + }; /** - * A custom time bar - * @param {{range: Range, dom: Object}} body - * @param {Object} [options] Available parameters: - * {number | string} id - * {string} locales - * {string} locale - * @constructor CustomTime - * @extends Component - */ - - function CustomTime(body, options) { - this.body = body; + * Filter the fields of an item + * @param {Object | null} item + * @param {String[]} fields Field names + * @return {Object | null} filteredItem or null if no item is provided + * @private + */ + DataSet.prototype._filterFields = function (item, fields) { + if (!item) { + // item is null + return item; + } - // default options - this.defaultOptions = { - locales: locales, - locale: 'en', - id: undefined - }; - this.options = util.extend({}, this.defaultOptions); + var filteredItem = {}; - if (options && options.time) { - this.customTime = options.time; + if (Array.isArray(fields)) { + for (var field in item) { + if (item.hasOwnProperty(field) && fields.indexOf(field) != -1) { + filteredItem[field] = item[field]; + } + } } else { - this.customTime = new Date(); + for (var field in item) { + if (item.hasOwnProperty(field) && fields.hasOwnProperty(field)) { + filteredItem[fields[field]] = item[field]; + } + } } - this.eventParams = {}; // stores state parameters while dragging the bar - - this.setOptions(options); - - // create the DOM - this._create(); - } - - CustomTime.prototype = new Component(); - - /** - * Set options for the component. Options will be merged in current options. - * @param {Object} options Available parameters: - * {number | string} id - * {string} locales - * {string} locale - */ - CustomTime.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['locale', 'locales', 'id'], this.options, options); - } + return filteredItem; }; /** - * Create the DOM for the custom time + * Sort the provided array with items + * @param {Object[]} items + * @param {String | function} order A field name or custom sort function. * @private */ - CustomTime.prototype._create = function () { - var bar = document.createElement('div'); - bar['custom-time'] = this; - bar.className = 'vis-custom-time ' + (this.options.id || ''); - bar.style.position = 'absolute'; - bar.style.top = '0px'; - bar.style.height = '100%'; - this.bar = bar; - - var drag = document.createElement('div'); - drag.style.position = 'relative'; - drag.style.top = '0px'; - drag.style.left = '-10px'; - drag.style.height = '100%'; - drag.style.width = '20px'; - bar.appendChild(drag); - - // attach event listeners - this.hammer = new Hammer(drag); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); - // TODO: cleanup - //this.hammer.on('pan', function (event) { - // event.preventDefault(); - //}); + DataSet.prototype._sort = function (items, order) { + if (util.isString(order)) { + // order by provided field name + var name = order; // field name + items.sort(function (a, b) { + var av = a[name]; + var bv = b[name]; + return av > bv ? 1 : av < bv ? -1 : 0; + }); + } else if (typeof order === 'function') { + // order by sort function + items.sort(order); + } + // TODO: extend order by an Object {field:String, direction:String} + // where direction can be 'asc' or 'desc' + else { + throw new TypeError('Order must be a function or a string'); + } }; /** - * Destroy the CustomTime bar + * Remove an object by pointer or by id + * @param {String | Number | Object | Array} id Object or id, or an array with + * objects or ids to be removed + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds */ - CustomTime.prototype.destroy = function () { - this.hide(); + DataSet.prototype.remove = function (id, senderId) { + var removedIds = [], + i, + len, + removedId; - this.hammer.destroy(); - this.hammer = null; + if (Array.isArray(id)) { + for (i = 0, len = id.length; i < len; i++) { + removedId = this._remove(id[i]); + if (removedId != null) { + removedIds.push(removedId); + } + } + } else { + removedId = this._remove(id); + if (removedId != null) { + removedIds.push(removedId); + } + } - this.body = null; + if (removedIds.length) { + this._trigger('remove', { items: removedIds }, senderId); + } + + return removedIds; }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Remove an item by its id + * @param {Number | String | Object} id id or item + * @returns {Number | String | null} id + * @private */ - CustomTime.prototype.redraw = function () { - var parent = this.body.dom.backgroundVertical; - if (this.bar.parentNode != parent) { - // attach to the dom - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + DataSet.prototype._remove = function (id) { + if (util.isNumber(id) || util.isString(id)) { + if (this._data[id]) { + delete this._data[id]; + this.length--; + return id; + } + } else if (id instanceof Object) { + var itemId = id[this._fieldId]; + if (itemId && this._data[itemId]) { + delete this._data[itemId]; + this.length--; + return itemId; } - parent.appendChild(this.bar); } + return null; + }; - var x = this.body.util.toScreen(this.customTime); + /** + * Clear the data + * @param {String} [senderId] Optional sender id + * @return {Array} removedIds The ids of all removed items + */ + DataSet.prototype.clear = function (senderId) { + var ids = Object.keys(this._data); - var locale = this.options.locales[this.options.locale]; - if (!locale) { - if (!this.warned) { - console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); - this.warned = true; - } - locale = this.options.locales['en']; // fall back on english when not available - } - var title = locale.time + ': ' + moment(this.customTime).format('dddd, MMMM Do YYYY, H:mm:ss'); - title = title.charAt(0).toUpperCase() + title.substring(1); + this._data = {}; + this.length = 0; - this.bar.style.left = x + 'px'; - this.bar.title = title; + this._trigger('remove', { items: ids }, senderId); - return false; + return ids; }; /** - * Remove the CustomTime from the DOM + * Find the item with maximum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items */ - CustomTime.prototype.hide = function () { - // remove the line from the DOM - if (this.bar.parentNode) { - this.bar.parentNode.removeChild(this.bar); + DataSet.prototype.max = function (field) { + var data = this._data, + max = null, + maxField = null; + + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!max || itemField > maxField)) { + max = item; + maxField = itemField; + } + } } - }; - /** - * Set custom time. - * @param {Date | number | string} time - */ - CustomTime.prototype.setCustomTime = function (time) { - this.customTime = util.convert(time, 'Date'); - this.redraw(); + return max; }; /** - * Retrieve the current custom time. - * @return {Date} customTime + * Find the item with minimum value of a specified field + * @param {String} field + * @return {Object | null} item Item containing max value, or null if no items */ - CustomTime.prototype.getCustomTime = function () { - return new Date(this.customTime.valueOf()); + DataSet.prototype.min = function (field) { + var data = this._data, + min = null, + minField = null; + + for (var id in data) { + if (data.hasOwnProperty(id)) { + var item = data[id]; + var itemField = item[field]; + if (itemField != null && (!min || itemField < minField)) { + min = item; + minField = itemField; + } + } + } + + return min; }; /** - * Start moving horizontally - * @param {Event} event - * @private + * Find all distinct values of a specified field + * @param {String} field + * @return {Array} values Array containing all distinct values. If data items + * do not contain the specified field are ignored. + * The returned array is unordered. */ - CustomTime.prototype._onDragStart = function (event) { - this.eventParams.dragging = true; - this.eventParams.customTime = this.customTime; + DataSet.prototype.distinct = function (field) { + var data = this._data; + var values = []; + var fieldType = this._options.type && this._options.type[field] || null; + var count = 0; + var i; - event.stopPropagation(); + for (var prop in data) { + if (data.hasOwnProperty(prop)) { + var item = data[prop]; + var value = item[field]; + var exists = false; + for (i = 0; i < count; i++) { + if (values[i] == value) { + exists = true; + break; + } + } + if (!exists && value !== undefined) { + values[count] = value; + count++; + } + } + } + + if (fieldType) { + for (i = 0; i < values.length; i++) { + values[i] = util.convert(values[i], fieldType); + } + } + + return values; }; /** - * Perform moving operating. - * @param {Event} event + * Add a single item. Will fail when an item with the same id already exists. + * @param {Object} item + * @return {String} id * @private */ - CustomTime.prototype._onDrag = function (event) { - if (!this.eventParams.dragging) return; - - var x = this.body.util.toScreen(this.eventParams.customTime) + event.deltaX; - var time = this.body.util.toTime(x); + DataSet.prototype._addItem = function (item) { + var id = item[this._fieldId]; - this.setCustomTime(time); + if (id != undefined) { + // check whether this id is already taken + if (this._data[id]) { + // item already exists + throw new Error('Cannot add item: item with id ' + id + ' already exists'); + } + } else { + // generate an id + id = util.randomUUID(); + item[this._fieldId] = id; + } - // fire a timechange event - this.body.emitter.emit('timechange', { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); + var d = {}; + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); + } + } + this._data[id] = d; + this.length++; - event.stopPropagation(); + return id; }; /** - * Stop moving operating. - * @param {Event} event + * Get an item. Fields can be converted to a specific type + * @param {String} id + * @param {Object.} [types] field types to convert + * @return {Object | null} item * @private */ - CustomTime.prototype._onDragEnd = function (event) { - if (!this.eventParams.dragging) return; + DataSet.prototype._getItem = function (id, types) { + var field, value; - // fire a timechanged event - this.body.emitter.emit('timechanged', { - id: this.options.id, - time: new Date(this.customTime.valueOf()) - }); + // get the item from the dataset + var raw = this._data[id]; + if (!raw) { + return null; + } - event.stopPropagation(); + // convert the items field types + var converted = {}; + if (types) { + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = util.convert(value, types[field]); + } + } + } else { + // no field types specified, no converting needed + for (field in raw) { + if (raw.hasOwnProperty(field)) { + value = raw[field]; + converted[field] = value; + } + } + } + return converted; }; /** - * Find a custom time from an event target: - * searches for the attribute 'custom-time' in the event target's element tree - * @param {Event} event - * @return {CustomTime | null} customTime + * Update a single item: merge with existing item. + * Will fail when the item has no id, or when there does not exist an item + * with the same id. + * @param {Object} item + * @return {String} id + * @private */ - CustomTime.customTimeFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('custom-time')) { - return target['custom-time']; + DataSet.prototype._updateItem = function (item) { + var id = item[this._fieldId]; + if (id == undefined) { + throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); + } + var d = this._data[id]; + if (!d) { + // item doesn't exist + throw new Error('Cannot update item: no item with id ' + id + ' found'); + } + + // merge with current item + for (var field in item) { + if (item.hasOwnProperty(field)) { + var fieldType = this._type[field]; // type may be undefined + d[field] = util.convert(item[field], fieldType); } - target = target.parentNode; } - return null; + return id; }; - module.exports = CustomTime; + module.exports = DataSet; /***/ }, -/* 28 */ +/* 15 */ /***/ function(module, exports, __webpack_require__) { - 'use strict'; - - var util = __webpack_require__(2); - var DOMutil = __webpack_require__(3); - var Component = __webpack_require__(25); - var DataStep = __webpack_require__(17); - /** - * A horizontal time axis - * @param {Object} [options] See DataAxis.setOptions for the available - * options. - * @constructor DataAxis - * @extends Component - * @param body + * A queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @constructor */ - function DataAxis(body, options, svg, linegraphOptions) { - this.id = util.randomUUID(); - this.body = body; - - this.defaultOptions = { - orientation: 'left', // supported: 'left', 'right' - showMinorLabels: true, - showMajorLabels: true, - icons: true, - majorLinesOffset: 7, - minorLinesOffset: 4, - labelOffsetX: 10, - labelOffsetY: 2, - iconWidth: 20, - width: '40px', - visible: true, - alignZeros: true, - left: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - }, - right: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - } - }; - - this.linegraphOptions = linegraphOptions; - this.linegraphSVG = svg; - this.props = {}; - this.DOMelements = { // dynamic elements - lines: {}, - labels: {}, - title: {} - }; - - this.dom = {}; + 'use strict'; - this.range = { start: 0, end: 0 }; + function Queue(options) { + // options + this.delay = null; + this.max = Infinity; - this.options = util.extend({}, this.defaultOptions); - this.conversionFactor = 1; + // properties + this._queue = []; + this._timeout = null; + this._extended = null; this.setOptions(options); - this.width = Number(('' + this.options.width).replace('px', '')); - this.minWidth = this.width; - this.height = this.linegraphSVG.offsetHeight; - this.hidden = false; - - this.stepPixels = 25; - this.zeroCrossing = -1; - this.amountOfSteps = -1; - - this.lineOffset = 0; - this.master = true; - this.svgElements = {}; - this.iconsRemoved = false; - - this.groups = {}; - this.amountOfGroups = 0; - - // create the HTML DOM - this._create(); - - var me = this; - this.body.emitter.on('verticalDrag', function () { - me.dom.lineContainer.style.top = me.body.domProps.scrollTop + 'px'; - }); } - DataAxis.prototype = new Component(); - - DataAxis.prototype.addGroup = function (label, graphOptions) { - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; + /** + * Update the configuration of the queue + * @param {Object} options + * Available options: + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @param options + */ + Queue.prototype.setOptions = function (options) { + if (options && typeof options.delay !== 'undefined') { + this.delay = options.delay; + } + if (options && typeof options.max !== 'undefined') { + this.max = options.max; } - this.amountOfGroups += 1; - }; - DataAxis.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; + this._flushIfNeeded(); }; - DataAxis.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } - }; + /** + * Extend an object with queuing functionality. + * The object will be extended with a function flush, and the methods provided + * in options.replace will be replaced with queued ones. + * @param {Object} object + * @param {Object} options + * Available options: + * - replace: Array. + * A list with method names of the methods + * on the object to be replaced with queued ones. + * - delay: number When provided, the queue will be flushed + * automatically after an inactivity of this delay + * in milliseconds. + * Default value is null. + * - max: number When the queue exceeds the given maximum number + * of entries, the queue is flushed automatically. + * Default value of max is Infinity. + * @return {Queue} Returns the created queue + */ + Queue.extend = function (object, options) { + var queue = new Queue(options); - DataAxis.prototype.setOptions = function (options) { - if (options) { - var redraw = false; - if (this.options.orientation != options.orientation && options.orientation !== undefined) { - redraw = true; - } - var fields = ['orientation', 'showMinorLabels', 'showMajorLabels', 'icons', 'majorLinesOffset', 'minorLinesOffset', 'labelOffsetX', 'labelOffsetY', 'iconWidth', 'width', 'visible', 'left', 'right', 'alignZeros']; - util.selectiveExtend(fields, this.options, options); + if (object.flush !== undefined) { + throw new Error('Target object already has a property flush'); + } + object.flush = function () { + queue.flush(); + }; - this.minWidth = Number(('' + this.options.width).replace('px', '')); + var methods = [{ + name: 'flush', + original: undefined + }]; - if (redraw === true && this.dom.frame) { - this.hide(); - this.show(); + if (options && options.replace) { + for (var i = 0; i < options.replace.length; i++) { + var name = options.replace[i]; + methods.push({ + name: name, + original: object[name] + }); + queue.replace(object, name); } } + + queue._extended = { + object: object, + methods: methods + }; + + return queue; }; /** - * Create the HTML DOM for the DataAxis + * Destroy the queue. The queue will first flush all queued actions, and in + * case it has extended an object, will restore the original object. */ - DataAxis.prototype._create = function () { - this.dom.frame = document.createElement('div'); - this.dom.frame.style.width = this.options.width; - this.dom.frame.style.height = this.height; - - this.dom.lineContainer = document.createElement('div'); - this.dom.lineContainer.style.width = '100%'; - this.dom.lineContainer.style.height = this.height; - this.dom.lineContainer.style.position = 'relative'; + Queue.prototype.destroy = function () { + this.flush(); - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'absolute'; - this.svg.style.top = '0px'; - this.svg.style.height = '100%'; - this.svg.style.width = '100%'; - this.svg.style.display = 'block'; - this.dom.frame.appendChild(this.svg); + if (this._extended) { + var object = this._extended.object; + var methods = this._extended.methods; + for (var i = 0; i < methods.length; i++) { + var method = methods[i]; + if (method.original) { + object[method.name] = method.original; + } else { + delete object[method.name]; + } + } + this._extended = null; + } }; - DataAxis.prototype._redrawGroupIcons = function () { - DOMutil.prepareElements(this.svgElements); - - var x; - var iconWidth = this.options.iconWidth; - var iconHeight = 15; - var iconOffset = 4; - var y = iconOffset + 0.5 * iconHeight; - - if (this.options.orientation === 'left') { - x = iconOffset; - } else { - x = this.width - iconWidth - iconOffset; + /** + * Replace a method on an object with a queued version + * @param {Object} object Object having the method + * @param {string} method The method name + */ + Queue.prototype.replace = function (object, method) { + var me = this; + var original = object[method]; + if (!original) { + throw new Error('Method ' + method + ' undefined'); } - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); - - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + iconOffset; + object[method] = function () { + // create an Array with the arguments + var args = []; + for (var i = 0; i < arguments.length; i++) { + args[i] = arguments[i]; } - } - - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = false; - }; - DataAxis.prototype._cleanupIcons = function () { - if (this.iconsRemoved === false) { - DOMutil.prepareElements(this.svgElements); - DOMutil.cleanupElements(this.svgElements); - this.iconsRemoved = true; - } + // add this call to the queue + me.queue({ + args: args, + fn: original, + context: this + }); + }; }; /** - * Create the HTML DOM for the DataAxis + * Queue a call + * @param {function | {fn: function, args: Array} | {fn: function, args: Array, context: Object}} entry */ - DataAxis.prototype.show = function () { - this.hidden = false; - if (!this.dom.frame.parentNode) { - if (this.options.orientation === 'left') { - this.body.dom.left.appendChild(this.dom.frame); - } else { - this.body.dom.right.appendChild(this.dom.frame); - } + Queue.prototype.queue = function (entry) { + if (typeof entry === 'function') { + this._queue.push({ fn: entry }); + } else { + this._queue.push(entry); } - if (!this.dom.lineContainer.parentNode) { - this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); - } + this._flushIfNeeded(); }; /** - * Create the HTML DOM for the DataAxis + * Check whether the queue needs to be flushed + * @private */ - DataAxis.prototype.hide = function () { - this.hidden = true; - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + Queue.prototype._flushIfNeeded = function () { + // flush when the maximum is exceeded. + if (this._queue.length > this.max) { + this.flush(); } - if (this.dom.lineContainer.parentNode) { - this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); + // flush after a period of inactivity when a delay is configured + clearTimeout(this._timeout); + if (this.queue.length > 0 && typeof this.delay === 'number') { + var me = this; + this._timeout = setTimeout(function () { + me.flush(); + }, this.delay); } }; /** - * Set a range (start and end) - * @param end - * @param start - * @param end + * Flush all queued calls */ - DataAxis.prototype.setRange = function (start, end) { - if (this.master === false && this.options.alignZeros === true && this.zeroCrossing != -1) { - if (start > 0) { - start = 0; - } + Queue.prototype.flush = function () { + while (this._queue.length > 0) { + var entry = this._queue.shift(); + entry.fn.apply(entry.context || entry.fn, entry.args || []); } - this.range.start = start; - this.range.end = end; }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - DataAxis.prototype.redraw = function () { - var resized = false; - var activeGroups = 0; + module.exports = Queue; - // Make sure the line container adheres to the vertical scrolling. - this.dom.lineContainer.style.top = this.body.domProps.scrollTop + 'px'; +/***/ }, +/* 16 */ +/***/ function(module, exports, __webpack_require__) { - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - if (this.groups[groupId].visible === true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] === true)) { - activeGroups++; - } - } - } - if (this.amountOfGroups === 0 || activeGroups === 0) { - this.hide(); - } else { - this.show(); - this.height = Number(this.linegraphSVG.style.height.replace('px', '')); + 'use strict'; - // svg offsetheight did not work in firefox and explorer... - this.dom.lineContainer.style.height = this.height + 'px'; - this.width = this.options.visible === true ? Number(('' + this.options.width).replace('px', '')) : 0; + var util = __webpack_require__(7); + var DataSet = __webpack_require__(14); - var props = this.props; - var frame = this.dom.frame; + /** + * DataView + * + * a dataview offers a filtered view on a dataset or an other dataview. + * + * @param {DataSet | DataView} data + * @param {Object} [options] Available options: see method get + * + * @constructor DataView + */ + function DataView(data, options) { + this._data = null; + this._ids = {}; // ids of the items currently in memory (just contains a boolean true) + this.length = 0; // number of items in the DataView + this._options = options || {}; + this._fieldId = 'id'; // name of the field containing id + this._subscribers = {}; // event subscribers - // update classname - frame.className = 'vis-data-axis'; + var me = this; + this.listener = function () { + me._onEvent.apply(me, arguments); + }; - // calculate character width and height - this._calculateCharSize(); + this.setData(data); + } - var orientation = this.options.orientation; - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; + // TODO: implement a function .config() to dynamically update things like configured filter + // and trigger changes accordingly - // determine the width and height of the elements for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; + /** + * Set a data source for the view + * @param {DataSet | DataView} data + */ + DataView.prototype.setData = function (data) { + var ids, i, len; - props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; - props.minorLineHeight = 1; - props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; - props.majorLineHeight = 1; + if (this._data) { + // unsubscribe from current dataset + if (this._data.off) { + this._data.off('*', this.listener); + } - // take frame offline while updating (is almost twice as fast) - if (orientation === 'left') { - frame.style.top = '0'; - frame.style.left = '0'; - frame.style.bottom = ''; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + 'px'; - this.props.width = this.body.domProps.left.width; - this.props.height = this.body.domProps.left.height; - } else { - // right - frame.style.top = ''; - frame.style.bottom = '0'; - frame.style.left = '0'; - frame.style.width = this.width + 'px'; - frame.style.height = this.height + 'px'; - this.props.width = this.body.domProps.right.width; - this.props.height = this.body.domProps.right.height; + // trigger a remove of all items in memory + ids = []; + for (var id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + ids.push(id); + } } + this._ids = {}; + this.length = 0; + this._trigger('remove', { items: ids }); + } - resized = this._redrawLabels(); - resized = this._isResized() || resized; + this._data = data; - if (this.options.icons === true) { - this._redrawGroupIcons(); - } else { - this._cleanupIcons(); + if (this._data) { + // update fieldId + this._fieldId = this._options.fieldId || this._data && this._data.options && this._data.options.fieldId || 'id'; + + // trigger an add of all added items + ids = this._data.getIds({ filter: this._options && this._options.filter }); + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + this._ids[id] = true; } + this.length = ids.length; + this._trigger('add', { items: ids }); - this._redrawTitle(orientation); + // subscribe to new dataset + if (this._data.on) { + this._data.on('*', this.listener); + } } - return resized; }; /** - * Repaint major and minor text labels and vertical grid lines - * @private + * Refresh the DataView. Useful when the DataView has a filter function + * containing a variable parameter. */ - DataAxis.prototype._redrawLabels = function () { - var resized = false; - DOMutil.prepareElements(this.DOMelements.lines); - DOMutil.prepareElements(this.DOMelements.labels); - var orientation = this.options['orientation']; - - // get the range for the slaved axis - var step; - if (this.master === false) { - var stepSize, rangeStart, rangeEnd, minimumStep; - if (this.zeroCrossing !== -1 && this.options.alignZeros === true) { - if (this.range.end > 0) { - stepSize = this.range.end / this.zeroCrossing; // size of one step - rangeStart = this.range.end - this.amountOfSteps * stepSize; - rangeEnd = this.range.end; - } else { - // all of the range (including start) has to be done before the zero crossing. - stepSize = -1 * this.range.start / (this.amountOfSteps - this.zeroCrossing); // absolute size of a step - rangeStart = this.range.start; - rangeEnd = this.range.start + stepSize * this.amountOfSteps; - } - } else { - rangeStart = this.range.start; - rangeEnd = this.range.end; - } - minimumStep = this.stepPixels; - } else { - // calculate range and step (step such that we have space for 7 characters per label) - minimumStep = this.props.majorCharHeight; - rangeStart = this.range.start; - rangeEnd = this.range.end; - } - - this.step = step = new DataStep(rangeStart, rangeEnd, minimumStep, this.dom.frame.offsetHeight, this.options[this.options.orientation].range, this.options[this.options.orientation].format, this.master === false && this.options.alignZeros // does the step have to align zeros? only if not master and the options is on - ); + DataView.prototype.refresh = function () { + var id; + var ids = this._data.getIds({ filter: this._options && this._options.filter }); + var newIds = {}; + var added = []; + var removed = []; - // the slave axis needs to use the same horizontal lines as the master axis. - if (this.master === true) { - this.stepPixels = this.dom.frame.offsetHeight / step.marginRange * step.step; - this.amountOfSteps = Math.ceil(this.dom.frame.offsetHeight / this.stepPixels); - } else { - // align with zero - if (this.options.alignZeros === true && this.zeroCrossing !== -1) { - // distance is the amount of steps away from the zero crossing we are. - var distance = (step.current - this.zeroCrossing * step.step) / step.step; - this.step.shift(distance); + // check for additions + for (var i = 0; i < ids.length; i++) { + id = ids[i]; + newIds[id] = true; + if (!this._ids[id]) { + added.push(id); + this._ids[id] = true; + this.length++; } } - // value at the bottom of the SVG - this.valueAtBottom = step.marginEnd; - - this.maxLabelSize = 0; - var y = 0; // init value - var stepIndex = 0; // init value - var isMajor = false; // init value - while (stepIndex < this.amountOfSteps) { - y = Math.round(stepIndex * this.stepPixels); - isMajor = step.isMajor(); - - if (stepIndex > 0 && stepIndex !== this.amountOfSteps) { - if (this.options['showMinorLabels'] && isMajor === false || this.master === false && this.options['showMinorLabels'] === true) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-minor', this.props.minorCharHeight); - } - - if (isMajor && this.options['showMajorLabels'] && this.master === true || this.options['showMinorLabels'] === false && this.master === false && isMajor === true) { - if (y >= 0) { - this._redrawLabel(y - 2, step.getCurrent(), orientation, 'vis-y-axis vis-major', this.props.majorCharHeight); - } - this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-major', this.options.majorLinesOffset, this.props.majorLineWidth); - } else { - this._redrawLine(y, orientation, 'vis-grid vis-horizontal vis-minor', this.options.minorLinesOffset, this.props.minorLineWidth); + // check for removals + for (id in this._ids) { + if (this._ids.hasOwnProperty(id)) { + if (!newIds[id]) { + removed.push(id); + delete this._ids[id]; + this.length--; } } - - // get zero crossing - if (this.master === true && step.current === 0) { - this.zeroCrossing = stepIndex; - } - - step.next(); - stepIndex += 1; - } - - // get zero crossing if it's the last step - if (this.master === true && step.current === 0) { - this.zeroCrossing = stepIndex; - } - - this.conversionFactor = this.stepPixels / step.step; - - // Note that title is rotated, so we're using the height, not width! - var titleWidth = 0; - if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { - titleWidth = this.props.titleCharHeight; } - var offset = this.options.icons === true ? Math.max(this.options.iconWidth, titleWidth) + this.options.labelOffsetX + 15 : titleWidth + this.options.labelOffsetX + 15; - // this will resize the yAxis to accommodate the labels. - if (this.maxLabelSize > this.width - offset && this.options.visible === true) { - this.width = this.maxLabelSize + offset; - this.options.width = this.width + 'px'; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; + // trigger events + if (added.length) { + this._trigger('add', { items: added }); } - // this will resize the yAxis if it is too big for the labels. - else if (this.maxLabelSize < this.width - offset && this.options.visible === true && this.width > this.minWidth) { - this.width = Math.max(this.minWidth, this.maxLabelSize + offset); - this.options.width = this.width + 'px'; - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - this.redraw(); - resized = true; - } else { - DOMutil.cleanupElements(this.DOMelements.lines); - DOMutil.cleanupElements(this.DOMelements.labels); - resized = false; + if (removed.length) { + this._trigger('remove', { items: removed }); } - - return resized; - }; - - DataAxis.prototype.convertValue = function (value) { - var invertedValue = this.valueAtBottom - value; - var convertedValue = invertedValue * this.conversionFactor; - return convertedValue; - }; - - DataAxis.prototype.screenToValue = function (x) { - return this.valueAtBottom - x / this.conversionFactor; }; /** - * Create a label for the axis at position x - * @private - * @param y - * @param text - * @param orientation - * @param className - * @param characterHeight + * Get data from the data view + * + * Usage: + * + * get() + * get(options: Object) + * get(options: Object, data: Array | DataTable) + * + * get(id: Number) + * get(id: Number, options: Object) + * get(id: Number, options: Object, data: Array | DataTable) + * + * get(ids: Number[]) + * get(ids: Number[], options: Object) + * get(ids: Number[], options: Object, data: Array | DataTable) + * + * Where: + * + * {Number | String} id The id of an item + * {Number[] | String{}} ids An array with ids of items + * {Object} options An Object with options. Available options: + * {String} [type] Type of data to be returned. Can + * be 'DataTable' or 'Array' (default) + * {Object.} [convert] + * {String[]} [fields] field names to be returned + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * {Array | DataTable} [data] If provided, items will be appended to this + * array or table. Required in case of Google + * DataTable. + * @param args */ - DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { - // reuse redundant label - var label = DOMutil.getDOMElement('div', this.DOMelements.labels, this.dom.frame); //this.dom.redundant.labels.shift(); - label.className = className; - label.innerHTML = text; - if (orientation === 'left') { - label.style.left = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = 'right'; + DataView.prototype.get = function (args) { + var me = this; + + // parse the arguments + var ids, options, data; + var firstType = util.getType(arguments[0]); + if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { + // get(id(s) [, options] [, data]) + ids = arguments[0]; // can be a single id or an array with ids + options = arguments[1]; + data = arguments[2]; } else { - label.style.right = '-' + this.options.labelOffsetX + 'px'; - label.style.textAlign = 'left'; + // get([, options] [, data]) + options = arguments[0]; + data = arguments[1]; } - label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; + // extend the options with the default options and provided options + var viewOptions = util.extend({}, this._options, options); - text += ''; + // create a combined filter method when needed + if (this._options.filter && options && options.filter) { + viewOptions.filter = function (item) { + return me._options.filter(item) && options.filter(item); + }; + } - var largestWidth = Math.max(this.props.majorCharWidth, this.props.minorCharWidth); - if (this.maxLabelSize < text.length * largestWidth) { - this.maxLabelSize = text.length * largestWidth; + // build up the call to the linked data set + var getArguments = []; + if (ids != undefined) { + getArguments.push(ids); } + getArguments.push(viewOptions); + getArguments.push(data); + + return this._data && this._data.get.apply(this._data, getArguments); }; /** - * Create a minor line for the axis at position y - * @param y - * @param orientation - * @param className - * @param offset - * @param width + * Get ids of all items or from a filtered set of items. + * @param {Object} [options] An Object with options. Available options: + * {function} [filter] filter items + * {String | function} [order] Order the items by + * a field name or custom sort function. + * @return {Array} ids */ - DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { - if (this.master === true) { - var line = DOMutil.getDOMElement('div', this.DOMelements.lines, this.dom.lineContainer); //this.dom.redundant.lines.shift(); - line.className = className; - line.innerHTML = ''; + DataView.prototype.getIds = function (options) { + var ids; - if (orientation === 'left') { - line.style.left = this.width - offset + 'px'; + if (this._data) { + var defaultFilter = this._options.filter; + var filter; + + if (options && options.filter) { + if (defaultFilter) { + filter = function (item) { + return defaultFilter(item) && options.filter(item); + }; + } else { + filter = options.filter; + } } else { - line.style.right = this.width - offset + 'px'; + filter = defaultFilter; } - line.style.width = width + 'px'; - line.style.top = y + 'px'; + ids = this._data.getIds({ + filter: filter, + order: options && options.order + }); + } else { + ids = []; } + + return ids; }; /** - * Create a title for the axis - * @private - * @param orientation + * Get the DataSet to which this DataView is connected. In case there is a chain + * of multiple DataViews, the root DataSet of this chain is returned. + * @return {DataSet} dataSet */ - DataAxis.prototype._redrawTitle = function (orientation) { - DOMutil.prepareElements(this.DOMelements.title); - - // Check if the title is defined for this axes - if (this.options[orientation].title !== undefined && this.options[orientation].title.text !== undefined) { - var title = DOMutil.getDOMElement('div', this.DOMelements.title, this.dom.frame); - title.className = 'vis-y-axis vis-title vis-' + orientation; - title.innerHTML = this.options[orientation].title.text; - - // Add style - if provided - if (this.options[orientation].title.style !== undefined) { - util.addCssText(title, this.options[orientation].title.style); - } - - if (orientation === 'left') { - title.style.left = this.props.titleCharHeight + 'px'; - } else { - title.style.right = this.props.titleCharHeight + 'px'; - } - - title.style.width = this.height + 'px'; + DataView.prototype.getDataSet = function () { + var dataSet = this; + while (dataSet instanceof DataView) { + dataSet = dataSet._data; } - - // we need to clean up in case we did not use all elements. - DOMutil.cleanupElements(this.DOMelements.title); + return dataSet || null; }; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. + * Event listener. Will propagate all events from the connected data set to + * the subscribers of the DataView, but will filter the items and only trigger + * when there are changes in the filtered data set. + * @param {String} event + * @param {Object | null} params + * @param {String} senderId * @private */ - DataAxis.prototype._calculateCharSize = function () { - // determine the char width and height on the minor axis - if (!('minorCharHeight' in this.props)) { - var textMinor = document.createTextNode('0'); - var measureCharMinor = document.createElement('div'); - measureCharMinor.className = 'vis-y-axis vis-minor vis-measure'; - measureCharMinor.appendChild(textMinor); - this.dom.frame.appendChild(measureCharMinor); + DataView.prototype._onEvent = function (event, params, senderId) { + var i, len, id, item; + var ids = params && params.items; + var data = this._data; + var updatedData = []; + var added = []; + var updated = []; + var removed = []; - this.props.minorCharHeight = measureCharMinor.clientHeight; - this.props.minorCharWidth = measureCharMinor.clientWidth; + if (ids && data) { + switch (event) { + case 'add': + // filter the ids of the added items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); + if (item) { + this._ids[id] = true; + added.push(id); + } + } - this.dom.frame.removeChild(measureCharMinor); - } + break; - if (!('majorCharHeight' in this.props)) { - var textMajor = document.createTextNode('0'); - var measureCharMajor = document.createElement('div'); - measureCharMajor.className = 'vis-y-axis vis-major vis-measure'; - measureCharMajor.appendChild(textMajor); - this.dom.frame.appendChild(measureCharMajor); + case 'update': + // determine the event from the views viewpoint: an updated + // item can be added, updated, or removed from this view. + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + item = this.get(id); - this.props.majorCharHeight = measureCharMajor.clientHeight; - this.props.majorCharWidth = measureCharMajor.clientWidth; + if (item) { + if (this._ids[id]) { + updated.push(id); + updatedData.push(params.data[i]); + } else { + this._ids[id] = true; + added.push(id); + } + } else { + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } else {} + } + } - this.dom.frame.removeChild(measureCharMajor); - } + break; - if (!('titleCharHeight' in this.props)) { - var textTitle = document.createTextNode('0'); - var measureCharTitle = document.createElement('div'); - measureCharTitle.className = 'vis-y-axis vis-title vis-measure'; - measureCharTitle.appendChild(textTitle); - this.dom.frame.appendChild(measureCharTitle); + case 'remove': + // filter the ids of the removed items + for (i = 0, len = ids.length; i < len; i++) { + id = ids[i]; + if (this._ids[id]) { + delete this._ids[id]; + removed.push(id); + } + } - this.props.titleCharHeight = measureCharTitle.clientHeight; - this.props.titleCharWidth = measureCharTitle.clientWidth; + break; + } - this.dom.frame.removeChild(measureCharTitle); + this.length += added.length - removed.length; + + if (added.length) { + this._trigger('add', { items: added }, senderId); + } + if (updated.length) { + this._trigger('update', { items: updated, data: updatedData }, senderId); + } + if (removed.length) { + this._trigger('remove', { items: removed }, senderId); + } } }; - module.exports = DataAxis; + // copy subscription functionality from DataSet + DataView.prototype.on = DataSet.prototype.on; + DataView.prototype.off = DataSet.prototype.off; + DataView.prototype._trigger = DataSet.prototype._trigger; + + // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) + DataView.prototype.subscribe = DataView.prototype.on; + DataView.prototype.unsubscribe = DataView.prototype.off; + + module.exports = DataView; + + // nothing interesting for me :-( /***/ }, -/* 29 */ +/* 17 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(2); - var DOMutil = __webpack_require__(3); - var Line = __webpack_require__(51); - var Bar = __webpack_require__(52); - var Points = __webpack_require__(53); + var Emitter = __webpack_require__(19); + var DataSet = __webpack_require__(14); + var DataView = __webpack_require__(16); + var util = __webpack_require__(7); + var Point3d = __webpack_require__(20); + var Point2d = __webpack_require__(18); + var Camera = __webpack_require__(21); + var Filter = __webpack_require__(22); + var Slider = __webpack_require__(23); + var StepNumber = __webpack_require__(24); /** - * /** - * @param {object} group | the object of the group from the dataset - * @param {string} groupId | ID of the group - * @param {object} options | the default options - * @param {array} groupsUsingDefaultStyles | this array has one entree. - * It is passed as an array so it is passed by reference. - * It enumerates through the default styles - * @constructor + * @constructor Graph3d + * Graph3d displays data in 3d. + * + * Graph3d is developed in javascript as a Google Visualization Chart. + * + * @param {Element} container The DOM element in which the Graph3d will + * be created. Normally a div element. + * @param {DataSet | DataView | Array} [data] + * @param {Object} [options] */ - function GraphGroup(group, groupId, options, groupsUsingDefaultStyles) { - this.id = groupId; - var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart', 'drawPoints', 'shaded', 'interpolation']; - this.options = util.selectiveBridgeObject(fields, options); - this.usingDefaultStyle = group.className === undefined; - this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; - this.zeroPosition = 0; - this.update(group); - if (this.usingDefaultStyle == true) { - this.groupsUsingDefaultStyles[0] += 1; + function Graph3d(container, data, options) { + if (!(this instanceof Graph3d)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } + + // create variables and set default values + this.containerElement = container; + this.width = '400px'; + this.height = '400px'; + this.margin = 10; // px + this.defaultXCenter = '55%'; + this.defaultYCenter = '50%'; + + this.xLabel = 'x'; + this.yLabel = 'y'; + this.zLabel = 'z'; + + var passValueFn = function passValueFn(v) { + return v; + }; + this.xValueLabel = passValueFn; + this.yValueLabel = passValueFn; + this.zValueLabel = passValueFn; + + this.filterLabel = 'time'; + this.legendLabel = 'value'; + + this.style = Graph3d.STYLE.DOT; + this.showPerspective = true; + this.showGrid = true; + this.keepAspectRatio = true; + this.showShadow = false; + this.showGrayBottom = false; // TODO: this does not work correctly + this.showTooltip = false; + this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' + + this.animationInterval = 1000; // milliseconds + this.animationPreload = false; + + this.camera = new Camera(); + this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? + + this.dataTable = null; // The original data table + this.dataPoints = null; // The table with point objects + + // the column indexes + this.colX = undefined; + this.colY = undefined; + this.colZ = undefined; + this.colValue = undefined; + this.colFilter = undefined; + + this.xMin = 0; + this.xStep = undefined; // auto by default + this.xMax = 1; + this.yMin = 0; + this.yStep = undefined; // auto by default + this.yMax = 1; + this.zMin = 0; + this.zStep = undefined; // auto by default + this.zMax = 1; + this.valueMin = 0; + this.valueMax = 1; + this.xBarWidth = 1; + this.yBarWidth = 1; + // TODO: customize axis range + + // constants + this.colorAxis = '#4D4D4D'; + this.colorGrid = '#D3D3D3'; + this.colorDot = '#7DC1FF'; + this.colorDotBorder = '#3267D2'; + + // create a frame and canvas + this.create(); + + // apply options (also when undefined) + this.setOptions(options); + + // apply data + if (data) { + this.setData(data); } - this.itemsData = []; - this.visible = group.visible === undefined ? true : group.visible; } + // Extend Graph3d with an Emitter mixin + Emitter(Graph3d.prototype); + /** - * this loads a reference to all items in this group into this group. - * @param {array} items + * Calculate the scaling values, dependent on the range in x, y, and z direction */ - GraphGroup.prototype.setItems = function (items) { - if (items != null) { - this.itemsData = items; - if (this.options.sort == true) { - this.itemsData.sort(function (a, b) { - return a.x - b.x; - }); + Graph3d.prototype._setScale = function () { + this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); + + // keep aspect ration between x and y scale if desired + if (this.keepAspectRatio) { + if (this.scale.x < this.scale.y) { + //noinspection JSSuspiciousNameCombination + this.scale.y = this.scale.x; + } else { + //noinspection JSSuspiciousNameCombination + this.scale.x = this.scale.y; } - } else { - this.itemsData = []; } + + // scale the vertical axis + this.scale.z *= this.verticalRatio; + // TODO: can this be automated? verticalRatio? + + // determine scale for (optional) value + this.scale.value = 1 / (this.valueMax - this.valueMin); + + // position the camera arm + var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; + var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; + var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; + this.camera.setArmLocation(xCenter, yCenter, zCenter); }; /** - * this is used for plotting barcharts, this way, we only have to calculate it once. - * @param pos + * Convert a 3D location to a 2D location on screen + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point2d} point2d A 2D point with parameters x, y */ - GraphGroup.prototype.setZeroPosition = function (pos) { - this.zeroPosition = pos; + Graph3d.prototype._convert3Dto2D = function (point3d) { + var translation = this._convertPointToTranslation(point3d); + return this._convertTranslationToScreen(translation); }; /** - * set the options of the graph group over the default options. - * @param options + * Convert a 3D location its translation seen from the camera + * http://en.wikipedia.org/wiki/3D_projection + * @param {Point3d} point3d A 3D point with parameters x, y, z + * @return {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera */ - GraphGroup.prototype.setOptions = function (options) { - if (options !== undefined) { - var fields = ['sampling', 'style', 'sort', 'yAxisOrientation', 'barChart']; - util.selectiveDeepExtend(fields, this.options, options); + Graph3d.prototype._convertPointToTranslation = function (point3d) { + var ax = point3d.x * this.scale.x, + ay = point3d.y * this.scale.y, + az = point3d.z * this.scale.z, + cx = this.camera.getCameraLocation().x, + cy = this.camera.getCameraLocation().y, + cz = this.camera.getCameraLocation().z, - util.mergeOptions(this.options, options, 'interpolation'); - util.mergeOptions(this.options, options, 'drawPoints'); - util.mergeOptions(this.options, options, 'shaded'); + // calculate angles + sinTx = Math.sin(this.camera.getCameraRotation().x), + cosTx = Math.cos(this.camera.getCameraRotation().x), + sinTy = Math.sin(this.camera.getCameraRotation().y), + cosTy = Math.cos(this.camera.getCameraRotation().y), + sinTz = Math.sin(this.camera.getCameraRotation().z), + cosTz = Math.cos(this.camera.getCameraRotation().z), - if (options.interpolation) { - if (typeof options.interpolation == 'object') { - if (options.interpolation.parametrization) { - if (options.interpolation.parametrization == 'uniform') { - this.options.interpolation.alpha = 0; - } else if (options.interpolation.parametrization == 'chordal') { - this.options.interpolation.alpha = 1; - } else { - this.options.interpolation.parametrization = 'centripetal'; - this.options.interpolation.alpha = 0.5; - } - } - } - } - } + // calculate translation + dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), + dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax - cx)), + dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax - cx)); - if (this.options.style == 'line') { - this.type = new Line(this.id, this.options); - } else if (this.options.style == 'bar') { - this.type = new Bar(this.id, this.options); - } else if (this.options.style == 'points') { - this.type = new Points(this.id, this.options); - } + return new Point3d(dx, dy, dz); }; /** - * this updates the current group class with the latest group dataset entree, used in _updateGroup in linegraph - * @param group - */ - GraphGroup.prototype.update = function (group) { - this.group = group; - this.content = group.content || 'graph'; - this.className = group.className || this.className || 'vis-graph-group' + this.groupsUsingDefaultStyles[0] % 10; - this.visible = group.visible === undefined ? true : group.visible; - this.style = group.style; - this.setOptions(group.options); - }; - - /** - * draw the icon for the legend. - * - * @param x - * @param y - * @param JSONcontainer - * @param SVGcontainer - * @param iconWidth - * @param iconHeight + * Convert a translation point to a point on the screen + * @param {Point3d} translation A 3D point with parameters x, y, z This is + * the translation of the point, seen from the + * camera + * @return {Point2d} point2d A 2D point with parameters x, y */ - GraphGroup.prototype.drawIcon = function (x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { - var fillHeight = iconHeight * 0.5; - var path, fillPath; - - var outline = DOMutil.getSVGElement('rect', JSONcontainer, SVGcontainer); - outline.setAttributeNS(null, 'x', x); - outline.setAttributeNS(null, 'y', y - fillHeight); - outline.setAttributeNS(null, 'width', iconWidth); - outline.setAttributeNS(null, 'height', 2 * fillHeight); - outline.setAttributeNS(null, 'class', 'vis-outline'); - - if (this.options.style == 'line') { - path = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); - path.setAttributeNS(null, 'class', this.className); - if (this.style !== undefined) { - path.setAttributeNS(null, 'style', this.style); - } - - path.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ''); - if (this.options.shaded.enabled == true) { - fillPath = DOMutil.getSVGElement('path', JSONcontainer, SVGcontainer); - if (this.options.shaded.orientation == 'top') { - fillPath.setAttributeNS(null, 'd', 'M' + x + ', ' + (y - fillHeight) + 'L' + x + ',' + y + ' L' + (x + iconWidth) + ',' + y + ' L' + (x + iconWidth) + ',' + (y - fillHeight)); - } else { - fillPath.setAttributeNS(null, 'd', 'M' + x + ',' + y + ' ' + 'L' + x + ',' + (y + fillHeight) + ' ' + 'L' + (x + iconWidth) + ',' + (y + fillHeight) + 'L' + (x + iconWidth) + ',' + y); - } - fillPath.setAttributeNS(null, 'class', this.className + ' vis-icon-fill'); - } + Graph3d.prototype._convertTranslationToScreen = function (translation) { + var ex = this.eye.x, + ey = this.eye.y, + ez = this.eye.z, + dx = translation.x, + dy = translation.y, + dz = translation.z; - if (this.options.drawPoints.enabled == true) { - DOMutil.drawPoint(x + 0.5 * iconWidth, y, this, JSONcontainer, SVGcontainer); - } + // calculate position on screen from translation + var bx; + var by; + if (this.showPerspective) { + bx = (dx - ex) * (ez / dz); + by = (dy - ey) * (ez / dz); } else { - var barWidth = Math.round(0.3 * iconWidth); - var bar1Height = Math.round(0.4 * iconHeight); - var bar2Height = Math.round(0.75 * iconHeight); - - var offset = Math.round((iconWidth - 2 * barWidth) / 3); - - DOMutil.drawBar(x + 0.5 * barWidth + offset, y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); - DOMutil.drawBar(x + 1.5 * barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' vis-bar', JSONcontainer, SVGcontainer, this.style); + bx = dx * -(ez / this.camera.getArmLength()); + by = dy * -(ez / this.camera.getArmLength()); } + + // shift and scale the point to the center of the screen + // use the width of the graph to scale both horizontally and vertically. + return new Point2d(this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); }; /** - * return the legend entree for this group. - * - * @param iconWidth - * @param iconHeight - * @returns {{icon: HTMLElement, label: (group.content|*|string), orientation: (.options.yAxisOrientation|*)}} + * Set the background styling for the graph + * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor */ - GraphGroup.prototype.getLegend = function (iconWidth, iconHeight) { - var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.drawIcon(0, 0.5 * iconHeight, [], svg, iconWidth, iconHeight); - return { icon: svg, label: this.content, orientation: this.options.yAxisOrientation }; - }; + Graph3d.prototype._setBackgroundColor = function (backgroundColor) { + var fill = 'white'; + var stroke = 'gray'; + var strokeWidth = 1; - GraphGroup.prototype.getYRange = function (groupData) { - return this.type.getYRange(groupData); - }; + if (typeof backgroundColor === 'string') { + fill = backgroundColor; + stroke = 'none'; + strokeWidth = 0; + } else if (typeof backgroundColor === 'object') { + if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; + if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; + if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; + } else if (backgroundColor === undefined) {} else { + throw 'Unsupported type of backgroundColor'; + } - GraphGroup.prototype.getData = function (groupData) { - return this.type.getData(groupData); + this.frame.style.backgroundColor = fill; + this.frame.style.borderColor = stroke; + this.frame.style.borderWidth = strokeWidth + 'px'; + this.frame.style.borderStyle = 'solid'; }; - GraphGroup.prototype.draw = function (dataset, group, framework) { - this.type.draw(dataset, group, framework); + /// enumerate the available styles + Graph3d.STYLE = { + BAR: 0, + BARCOLOR: 1, + BARSIZE: 2, + DOT: 3, + DOTLINE: 4, + DOTCOLOR: 5, + DOTSIZE: 6, + GRID: 7, + LINE: 8, + SURFACE: 9 }; - module.exports = GraphGroup; - -/***/ }, -/* 30 */ -/***/ function(module, exports, __webpack_require__) { - - 'use strict'; - - var util = __webpack_require__(2); - var stack = __webpack_require__(19); - var RangeItem = __webpack_require__(24); - /** - * @constructor Group - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet + * Retrieve the style index from given styleName + * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' + * @return {Number} styleNumber Enumeration value representing the style, or -1 + * when not found */ - function Group(groupId, data, itemSet) { - this.groupId = groupId; - this.subgroups = {}; - this.subgroupIndex = 0; - this.subgroupOrderer = data && data.subgroupOrder; - this.itemSet = itemSet; - - this.dom = {}; - this.props = { - label: { - width: 0, - height: 0 - } - }; - this.className = null; - - this.items = {}; // items filtered by groupId of this group - this.visibleItems = []; // items currently visible in window - this.orderedItems = { - byStart: [], - byEnd: [] - }; - this.checkRangedItems = false; // needed to refresh the ranged items if the window is programatically changed with NO overlap. - var me = this; - this.itemSet.body.emitter.on('checkRangedItems', function () { - me.checkRangedItems = true; - }); - - this._create(); + Graph3d.prototype._getStyleNumber = function (styleName) { + switch (styleName) { + case 'dot': + return Graph3d.STYLE.DOT; + case 'dot-line': + return Graph3d.STYLE.DOTLINE; + case 'dot-color': + return Graph3d.STYLE.DOTCOLOR; + case 'dot-size': + return Graph3d.STYLE.DOTSIZE; + case 'line': + return Graph3d.STYLE.LINE; + case 'grid': + return Graph3d.STYLE.GRID; + case 'surface': + return Graph3d.STYLE.SURFACE; + case 'bar': + return Graph3d.STYLE.BAR; + case 'bar-color': + return Graph3d.STYLE.BARCOLOR; + case 'bar-size': + return Graph3d.STYLE.BARSIZE; + } - this.setData(data); - } + return -1; + }; /** - * Create DOM elements for the group - * @private + * Determine the indexes of the data columns, based on the given style and data + * @param {DataSet} data + * @param {Number} style */ - Group.prototype._create = function () { - var label = document.createElement('div'); - label.className = 'vis-label'; - this.dom.label = label; - - var inner = document.createElement('div'); - inner.className = 'vis-inner'; - label.appendChild(inner); - this.dom.inner = inner; - - var foreground = document.createElement('div'); - foreground.className = 'vis-group'; - foreground['timeline-group'] = this; - this.dom.foreground = foreground; - - this.dom.background = document.createElement('div'); - this.dom.background.className = 'vis-group'; - - this.dom.axis = document.createElement('div'); - this.dom.axis.className = 'vis-group'; + Graph3d.prototype._determineColumnIndexes = function (data, style) { + if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { + // 3 columns expected, and optionally a 4th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = undefined; - // create a hidden marker to detect when the Timelines container is attached - // to the DOM, or the style of a parent of the Timeline is changed from - // display:none is changed to visible. - this.dom.marker = document.createElement('div'); - this.dom.marker.style.visibility = 'hidden'; - this.dom.marker.innerHTML = '?'; - this.dom.background.appendChild(this.dom.marker); - }; + if (data.getNumberOfColumns() > 3) { + this.colFilter = 3; + } + } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // 4 columns expected, and optionally a 5th with filter values + this.colX = 0; + this.colY = 1; + this.colZ = 2; + this.colValue = 3; - /** - * Set the group data for this group - * @param {Object} data Group data, can contain properties content and className - */ - Group.prototype.setData = function (data) { - // update contents - var content = data && data.content; - if (content instanceof Element) { - this.dom.inner.appendChild(content); - } else if (content !== undefined && content !== null) { - this.dom.inner.innerHTML = content; + if (data.getNumberOfColumns() > 4) { + this.colFilter = 4; + } } else { - this.dom.inner.innerHTML = this.groupId || ''; // groupId can be null + throw 'Unknown style "' + this.style + '"'; } + }; - // update title - this.dom.label.title = data && data.title || ''; + Graph3d.prototype.getNumberOfRows = function (data) { + return data.length; + }; - if (!this.dom.inner.firstChild) { - util.addClassName(this.dom.inner, 'vis-hidden'); - } else { - util.removeClassName(this.dom.inner, 'vis-hidden'); + Graph3d.prototype.getNumberOfColumns = function (data) { + var counter = 0; + for (var column in data[0]) { + if (data[0].hasOwnProperty(column)) { + counter++; + } } + return counter; + }; - // update className - var className = data && data.className || null; - if (className != this.className) { - if (this.className) { - util.removeClassName(this.dom.label, this.className); - util.removeClassName(this.dom.foreground, this.className); - util.removeClassName(this.dom.background, this.className); - util.removeClassName(this.dom.axis, this.className); + Graph3d.prototype.getDistinctValues = function (data, column) { + var distinctValues = []; + for (var i = 0; i < data.length; i++) { + if (distinctValues.indexOf(data[i][column]) == -1) { + distinctValues.push(data[i][column]); } - util.addClassName(this.dom.label, className); - util.addClassName(this.dom.foreground, className); - util.addClassName(this.dom.background, className); - util.addClassName(this.dom.axis, className); - this.className = className; } + return distinctValues; + }; - // update style - if (this.style) { - util.removeCssText(this.dom.label, 'vis-' + this.style); - this.style = null; - } - if (data && data.style) { - util.addCssText(this.dom.label, 'vis-' + data.style); - this.style = data.style; + Graph3d.prototype.getColumnRange = function (data, column) { + var minMax = { min: data[0][column], max: data[0][column] }; + for (var i = 0; i < data.length; i++) { + if (minMax.min > data[i][column]) { + minMax.min = data[i][column]; + } + if (minMax.max < data[i][column]) { + minMax.max = data[i][column]; + } } + return minMax; }; /** - * Get the width of the group label - * @return {number} width + * Initialize the data from the data table. Calculate minimum and maximum values + * and column index values + * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. + * @param {Number} style Style Number */ - Group.prototype.getLabelWidth = function () { - return this.props.label.width; - }; + Graph3d.prototype._dataInitialize = function (rawData, style) { + var me = this; - /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized - */ - Group.prototype.redraw = function (range, margin, restack) { - var resized = false; + // unsubscribe from the dataTable + if (this.dataSet) { + this.dataSet.off('*', this._onChange); + } - // force recalculation of the height of the items when the marker height changed - // (due to the Timeline being attached to the DOM or changed from display:none to visible) - var markerHeight = this.dom.marker.clientHeight; - if (markerHeight != this.lastMarkerHeight) { - this.lastMarkerHeight = markerHeight; + if (rawData === undefined) return; - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + if (Array.isArray(rawData)) { + rawData = new DataSet(rawData); + } - restack = true; + var data; + if (rawData instanceof DataSet || rawData instanceof DataView) { + data = rawData.get(); + } else { + throw new Error('Array, DataSet, or DataView expected'); } - // reposition visible items vertically - if (typeof this.itemSet.options.order === 'function') { - // a custom order function + if (data.length == 0) return; - if (restack) { - // brute force restack of all items + this.dataSet = rawData; + this.dataTable = data; - // show all items - var me = this; - var limitSize = false; - util.forEach(this.items, function (item) { - if (!item.displayed) { - item.redraw(); - me.visibleItems.push(item); - } - item.repositionX(limitSize); - }); + // subscribe to changes in the dataset + this._onChange = function () { + me.setData(me.dataSet); + }; + this.dataSet.on('*', this._onChange); - // order all items and force a restacking - var customOrderedItems = this.orderedItems.byStart.slice().sort(function (a, b) { - return me.itemSet.options.order(a.data, b.data); + // _determineColumnIndexes + // getNumberOfRows (points) + // getNumberOfColumns (x,y,z,v,t,t1,t2...) + // getDistinctValues (unique values?) + // getColumnRange + + // determine the location of x,y,z,value,filter columns + this.colX = 'x'; + this.colY = 'y'; + this.colZ = 'z'; + this.colValue = 'style'; + this.colFilter = 'filter'; + + // check if a filter column is provided + if (data[0].hasOwnProperty('filter')) { + if (this.dataFilter === undefined) { + this.dataFilter = new Filter(rawData, this.colFilter, this); + this.dataFilter.setOnLoadCallback(function () { + me.redraw(); }); - stack.stack(customOrderedItems, margin, true /* restack=true */); } + } - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); - } else { - // no custom order function, lazy stacking - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; - if (this.itemSet.options.stack) { - // TODO: ugly way to access options... - stack.stack(this.visibleItems, margin, restack); + // determine barWidth from data + if (withBars) { + if (this.defaultXBarWidth !== undefined) { + this.xBarWidth = this.defaultXBarWidth; } else { - // no stacking - stack.nostack(this.visibleItems, margin, this.subgroups); + var dataX = this.getDistinctValues(data, this.colX); + this.xBarWidth = dataX[1] - dataX[0] || 1; } - } - // recalculate the height of the group - var height = this._calculateHeight(margin); + if (this.defaultYBarWidth !== undefined) { + this.yBarWidth = this.defaultYBarWidth; + } else { + var dataY = this.getDistinctValues(data, this.colY); + this.yBarWidth = dataY[1] - dataY[0] || 1; + } + } - // calculate actual size and position - var foreground = this.dom.foreground; - this.top = foreground.offsetTop; - this.left = foreground.offsetLeft; - this.width = foreground.offsetWidth; - resized = util.updateProperty(this, 'height', height) || resized; + // calculate minimums and maximums + var xRange = this.getColumnRange(data, this.colX); + if (withBars) { + xRange.min -= this.xBarWidth / 2; + xRange.max += this.xBarWidth / 2; + } + this.xMin = this.defaultXMin !== undefined ? this.defaultXMin : xRange.min; + this.xMax = this.defaultXMax !== undefined ? this.defaultXMax : xRange.max; + if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; + this.xStep = this.defaultXStep !== undefined ? this.defaultXStep : (this.xMax - this.xMin) / 5; - // recalculate size of label - resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; - resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; + var yRange = this.getColumnRange(data, this.colY); + if (withBars) { + yRange.min -= this.yBarWidth / 2; + yRange.max += this.yBarWidth / 2; + } + this.yMin = this.defaultYMin !== undefined ? this.defaultYMin : yRange.min; + this.yMax = this.defaultYMax !== undefined ? this.defaultYMax : yRange.max; + if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; + this.yStep = this.defaultYStep !== undefined ? this.defaultYStep : (this.yMax - this.yMin) / 5; - // apply new height - this.dom.background.style.height = height + 'px'; - this.dom.foreground.style.height = height + 'px'; - this.dom.label.style.height = height + 'px'; + var zRange = this.getColumnRange(data, this.colZ); + this.zMin = this.defaultZMin !== undefined ? this.defaultZMin : zRange.min; + this.zMax = this.defaultZMax !== undefined ? this.defaultZMax : zRange.max; + if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; + this.zStep = this.defaultZStep !== undefined ? this.defaultZStep : (this.zMax - this.zMin) / 5; - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); + if (this.colValue !== undefined) { + var valueRange = this.getColumnRange(data, this.colValue); + this.valueMin = this.defaultValueMin !== undefined ? this.defaultValueMin : valueRange.min; + this.valueMax = this.defaultValueMax !== undefined ? this.defaultValueMax : valueRange.max; + if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; } - return resized; + // set the scale dependent on the ranges. + this._setScale(); }; /** - * recalculate the height of the group - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @returns {number} Returns the height - * @private + * Filter the data based on the current filter + * @param {Array} data + * @return {Array} dataPoints Array with point objects which can be drawn on screen */ - Group.prototype._calculateHeight = function (margin) { - // recalculate the height of the group - var height; - var visibleItems = this.visibleItems; - //var visibleSubgroups = []; - //this.visibleSubgroups = 0; - this.resetSubgroups(); - var me = this; - if (visibleItems.length > 0) { - var min = visibleItems[0].top; - var max = visibleItems[0].top + visibleItems[0].height; - util.forEach(visibleItems, function (item) { - min = Math.min(min, item.top); - max = Math.max(max, item.top + item.height); - if (item.data.subgroup !== undefined) { - me.subgroups[item.data.subgroup].height = Math.max(me.subgroups[item.data.subgroup].height, item.height); - me.subgroups[item.data.subgroup].visible = true; - } - }); - if (min > margin.axis) { - // there is an empty gap between the lowest item and the axis - var offset = min - margin.axis; - max -= offset; - util.forEach(visibleItems, function (item) { - item.top -= offset; - }); - } - height = max + margin.item.vertical / 2; - } else { - height = 0; - } - height = Math.max(height, this.props.label.height); + Graph3d.prototype._getDataPoints = function (data) { + // TODO: store the created matrix dataPoints in the filters instead of reloading each time + var x, y, i, z, obj, point; - return height; - }; + var dataPoints = []; - /** - * Show this group: attach to the DOM - */ - Group.prototype.show = function () { - if (!this.dom.label.parentNode) { - this.itemSet.dom.labelSet.appendChild(this.dom.label); - } + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + // copy all values from the google data table to a matrix + // the provided values are supposed to form a grid of (x,y) positions - if (!this.dom.foreground.parentNode) { - this.itemSet.dom.foreground.appendChild(this.dom.foreground); - } + // create two lists with all present x and y values + var dataX = []; + var dataY = []; + for (i = 0; i < this.getNumberOfRows(data); i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); - } + if (dataX.indexOf(x) === -1) { + dataX.push(x); + } + if (dataY.indexOf(y) === -1) { + dataY.push(y); + } + } - if (!this.dom.axis.parentNode) { - this.itemSet.dom.axis.appendChild(this.dom.axis); - } - }; + var sortNumber = function sortNumber(a, b) { + return a - b; + }; + dataX.sort(sortNumber); + dataY.sort(sortNumber); - /** - * Hide this group: remove from the DOM - */ - Group.prototype.hide = function () { - var label = this.dom.label; - if (label.parentNode) { - label.parentNode.removeChild(label); - } + // create a grid, a 2d matrix, with all values. + var dataMatrix = []; // temporary data matrix + for (i = 0; i < data.length; i++) { + x = data[i][this.colX] || 0; + y = data[i][this.colY] || 0; + z = data[i][this.colZ] || 0; - var foreground = this.dom.foreground; - if (foreground.parentNode) { - foreground.parentNode.removeChild(foreground); - } + var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer + var yIndex = dataY.indexOf(y); - var background = this.dom.background; - if (background.parentNode) { - background.parentNode.removeChild(background); - } + if (dataMatrix[xIndex] === undefined) { + dataMatrix[xIndex] = []; + } - var axis = this.dom.axis; - if (axis.parentNode) { - axis.parentNode.removeChild(axis); - } - }; + var point3d = new Point3d(); + point3d.x = x; + point3d.y = y; + point3d.z = z; - /** - * Add an item to the group - * @param {Item} item - */ - Group.prototype.add = function (item) { - this.items[item.id] = item; - item.setParent(this); + obj = {}; + obj.point = point3d; + obj.trans = undefined; + obj.screen = undefined; + obj.bottom = new Point3d(x, y, this.zMin); - // add to - if (item.data.subgroup !== undefined) { - if (this.subgroups[item.data.subgroup] === undefined) { - this.subgroups[item.data.subgroup] = { height: 0, visible: false, index: this.subgroupIndex, items: [] }; - this.subgroupIndex++; - } - this.subgroups[item.data.subgroup].items.push(item); - } - this.orderSubgroups(); + dataMatrix[xIndex][yIndex] = obj; - if (this.visibleItems.indexOf(item) == -1) { - var range = this.itemSet.body.range; // TODO: not nice accessing the range like this - this._checkIfVisible(item, this.visibleItems, range); - } - }; + dataPoints.push(obj); + } - Group.prototype.orderSubgroups = function () { - if (this.subgroupOrderer !== undefined) { - var sortArray = []; - if (typeof this.subgroupOrderer == 'string') { - for (var subgroup in this.subgroups) { - sortArray.push({ subgroup: subgroup, sortField: this.subgroups[subgroup].items[0].data[this.subgroupOrderer] }); - } - sortArray.sort(function (a, b) { - return a.sortField - b.sortField; - }); - } else if (typeof this.subgroupOrderer == 'function') { - for (var subgroup in this.subgroups) { - sortArray.push(this.subgroups[subgroup].items[0].data); + // fill in the pointers to the neighbors. + for (x = 0; x < dataMatrix.length; x++) { + for (y = 0; y < dataMatrix[x].length; y++) { + if (dataMatrix[x][y]) { + dataMatrix[x][y].pointRight = x < dataMatrix.length - 1 ? dataMatrix[x + 1][y] : undefined; + dataMatrix[x][y].pointTop = y < dataMatrix[x].length - 1 ? dataMatrix[x][y + 1] : undefined; + dataMatrix[x][y].pointCross = x < dataMatrix.length - 1 && y < dataMatrix[x].length - 1 ? dataMatrix[x + 1][y + 1] : undefined; + } } - sortArray.sort(this.subgroupOrderer); } + } else { + // 'dot', 'dot-line', etc. + // copy all values from the google data table to a list with Point3d objects + for (i = 0; i < data.length; i++) { + point = new Point3d(); + point.x = data[i][this.colX] || 0; + point.y = data[i][this.colY] || 0; + point.z = data[i][this.colZ] || 0; - if (sortArray.length > 0) { - for (var i = 0; i < sortArray.length; i++) { - this.subgroups[sortArray[i].subgroup].index = i; + if (this.colValue !== undefined) { + point.value = data[i][this.colValue] || 0; } - } - } - }; - Group.prototype.resetSubgroups = function () { - for (var subgroup in this.subgroups) { - if (this.subgroups.hasOwnProperty(subgroup)) { - this.subgroups[subgroup].visible = false; + obj = {}; + obj.point = point; + obj.bottom = new Point3d(point.x, point.y, this.zMin); + obj.trans = undefined; + obj.screen = undefined; + + dataPoints.push(obj); } } + + return dataPoints; }; /** - * Remove an item from the group - * @param {Item} item + * Create the main frame for the Graph3d. + * This function is executed once when a Graph3d object is created. The frame + * contains a canvas, and this canvas contains all objects like the axis and + * nodes. */ - Group.prototype.remove = function (item) { - delete this.items[item.id]; - item.setParent(null); + Graph3d.prototype.create = function () { + // remove all elements from the container element. + while (this.containerElement.hasChildNodes()) { + this.containerElement.removeChild(this.containerElement.firstChild); + } - // remove from visible items - var index = this.visibleItems.indexOf(item); - if (index != -1) this.visibleItems.splice(index, 1); + this.frame = document.createElement('div'); + this.frame.style.position = 'relative'; + this.frame.style.overflow = 'hidden'; - // TODO: also remove from ordered items? + // create the graph canvas (HTML canvas element) + this.frame.canvas = document.createElement('canvas'); + this.frame.canvas.style.position = 'relative'; + this.frame.appendChild(this.frame.canvas); + //if (!this.frame.canvas.getContext) { + { + var noCanvas = document.createElement('DIV'); + noCanvas.style.color = 'red'; + noCanvas.style.fontWeight = 'bold'; + noCanvas.style.padding = '10px'; + noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; + this.frame.canvas.appendChild(noCanvas); + } + + this.frame.filter = document.createElement('div'); + this.frame.filter.style.position = 'absolute'; + this.frame.filter.style.bottom = '0px'; + this.frame.filter.style.left = '0px'; + this.frame.filter.style.width = '100%'; + this.frame.appendChild(this.frame.filter); + + // add event listeners to handle moving and zooming the contents + var me = this; + var onmousedown = function onmousedown(event) { + me._onMouseDown(event); + }; + var ontouchstart = function ontouchstart(event) { + me._onTouchStart(event); + }; + var onmousewheel = function onmousewheel(event) { + me._onWheel(event); + }; + var ontooltip = function ontooltip(event) { + me._onTooltip(event); + }; + // TODO: these events are never cleaned up... can give a 'memory leakage' + + util.addEventListener(this.frame.canvas, 'keydown', onkeydown); + util.addEventListener(this.frame.canvas, 'mousedown', onmousedown); + util.addEventListener(this.frame.canvas, 'touchstart', ontouchstart); + util.addEventListener(this.frame.canvas, 'mousewheel', onmousewheel); + util.addEventListener(this.frame.canvas, 'mousemove', ontooltip); + + // add the new graph to the container element + this.containerElement.appendChild(this.frame); }; /** - * Remove an item from the corresponding DataSet - * @param {Item} item + * Set a new size for the graph + * @param {string} width Width in pixels or percentage (for example '800px' + * or '50%') + * @param {string} height Height in pixels or percentage (for example '400px' + * or '30%') */ - Group.prototype.removeFromDataSet = function (item) { - this.itemSet.removeItem(item.id); + Graph3d.prototype.setSize = function (width, height) { + this.frame.style.width = width; + this.frame.style.height = height; + + this._resizeCanvas(); }; /** - * Reorder the items + * Resize the canvas to the current size of the frame */ - Group.prototype.order = function () { - var array = util.toArray(this.items); - var startArray = []; - var endArray = []; + Graph3d.prototype._resizeCanvas = function () { + this.frame.canvas.style.width = '100%'; + this.frame.canvas.style.height = '100%'; - for (var i = 0; i < array.length; i++) { - if (array[i].data.end !== undefined) { - endArray.push(array[i]); - } - startArray.push(array[i]); - } - this.orderedItems = { - byStart: startArray, - byEnd: endArray - }; + this.frame.canvas.width = this.frame.canvas.clientWidth; + this.frame.canvas.height = this.frame.canvas.clientHeight; - stack.orderByStart(this.orderedItems.byStart); - stack.orderByEnd(this.orderedItems.byEnd); + // adjust with for margin + this.frame.filter.style.width = this.frame.canvas.clientWidth - 2 * 10 + 'px'; }; /** - * Update the visible items - * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date - * @param {Item[]} visibleItems The previously visible items. - * @param {{start: number, end: number}} range Visible range - * @return {Item[]} visibleItems The new visible items. - * @private + * Start animation */ - Group.prototype._updateVisibleItems = function (orderedItems, oldVisibleItems, range) { - var visibleItems = []; - var visibleItemsLookup = {}; // we keep this to quickly look up if an item already exists in the list without using indexOf on visibleItems - var interval = (range.end - range.start) / 4; - var lowerBound = range.start - interval; - var upperBound = range.end + interval; - var item, i; + Graph3d.prototype.animationStart = function () { + if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; - // this function is used to do the binary search. - var searchFunction = function searchFunction(value) { - if (value < lowerBound) { - return -1; - } else if (value <= upperBound) { - return 0; - } else { - return 1; - } - }; + this.frame.filter.slider.play(); + }; - // first check if the items that were in view previously are still in view. - // IMPORTANT: this handles the case for the items with startdate before the window and enddate after the window! - // also cleans up invisible items. - if (oldVisibleItems.length > 0) { - for (i = 0; i < oldVisibleItems.length; i++) { - this._checkIfVisibleWithReference(oldVisibleItems[i], visibleItems, visibleItemsLookup, range); - } - } + /** + * Stop animation + */ + Graph3d.prototype.animationStop = function () { + if (!this.frame.filter || !this.frame.filter.slider) return; - // we do a binary search for the items that have only start values. - var initialPosByStart = util.binarySearchCustom(orderedItems.byStart, searchFunction, 'data', 'start'); + this.frame.filter.slider.stop(); + }; - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the start values. - this._traceVisible(initialPosByStart, orderedItems.byStart, visibleItems, visibleItemsLookup, function (item) { - return item.data.start < lowerBound || item.data.start > upperBound; - }); + /** + * Resize the center position based on the current values in this.defaultXCenter + * and this.defaultYCenter (which are strings with a percentage or a value + * in pixels). The center positions are the variables this.xCenter + * and this.yCenter + */ + Graph3d.prototype._resizeCenter = function () { + // calculate the horizontal center position + if (this.defaultXCenter.charAt(this.defaultXCenter.length - 1) === '%') { + this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; + } else { + this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px + } - // if the window has changed programmatically without overlapping the old window, the ranged items with start < lowerBound and end > upperbound are not shown. - // We therefore have to brute force check all items in the byEnd list - if (this.checkRangedItems == true) { - this.checkRangedItems = false; - for (i = 0; i < orderedItems.byEnd.length; i++) { - this._checkIfVisibleWithReference(orderedItems.byEnd[i], visibleItems, visibleItemsLookup, range); - } + // calculate the vertical center position + if (this.defaultYCenter.charAt(this.defaultYCenter.length - 1) === '%') { + this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); } else { - // we do a binary search for the items that have defined end times. - var initialPosByEnd = util.binarySearchCustom(orderedItems.byEnd, searchFunction, 'data', 'end'); + this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px + } + }; - // trace the visible items from the inital start pos both ways until an invisible item is found, we only look at the end values. - this._traceVisible(initialPosByEnd, orderedItems.byEnd, visibleItems, visibleItemsLookup, function (item) { - return item.data.end < lowerBound || item.data.end > upperBound; - }); + /** + * Set the rotation and distance of the camera + * @param {Object} pos An object with the camera position. The object + * contains three parameters: + * - horizontal {Number} + * The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * - vertical {Number} + * The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + * - distance {Number} + * The (normalized) distance of the camera to the + * center of the graph, a value between 0.71 and 5.0. + * Optional, can be left undefined. + */ + Graph3d.prototype.setCameraPosition = function (pos) { + if (pos === undefined) { + return; } - // finally, we reposition all the visible items. - for (i = 0; i < visibleItems.length; i++) { - item = visibleItems[i]; - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); + if (pos.horizontal !== undefined && pos.vertical !== undefined) { + this.camera.setArmRotation(pos.horizontal, pos.vertical); } - // debug - //console.log("new line") - //if (this.groupId == null) { - // for (i = 0; i < orderedItems.byStart.length; i++) { - // item = orderedItems.byStart[i].data; - // console.log('start',i,initialPosByStart, item.start.valueOf(), item.content, item.start >= lowerBound && item.start <= upperBound,i == initialPosByStart ? "<------------------- HEREEEE" : "") - // } - // for (i = 0; i < orderedItems.byEnd.length; i++) { - // item = orderedItems.byEnd[i].data; - // console.log('rangeEnd',i,initialPosByEnd, item.end.valueOf(), item.content, item.end >= range.start && item.end <= range.end,i == initialPosByEnd ? "<------------------- HEREEEE" : "") - // } - //} + if (pos.distance !== undefined) { + this.camera.setArmLength(pos.distance); + } - return visibleItems; + this.redraw(); }; - Group.prototype._traceVisible = function (initialPos, items, visibleItems, visibleItemsLookup, breakCondition) { - var item; - var i; - - if (initialPos != -1) { - for (i = initialPos; i >= 0; i--) { - item = items[i]; - if (breakCondition(item)) { - break; - } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } - } - - for (i = initialPos + 1; i < items.length; i++) { - item = items[i]; - if (breakCondition(item)) { - break; - } else { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } - } - } + /** + * Retrieve the current camera rotation + * @return {object} An object with parameters horizontal, vertical, and + * distance + */ + Graph3d.prototype.getCameraPosition = function () { + var pos = this.camera.getArmRotation(); + pos.distance = this.camera.getArmLength(); + return pos; }; /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * Load data into the 3D Graph */ - Group.prototype._checkIfVisible = function (item, visibleItems, range) { - if (item.isVisible(range)) { - if (!item.displayed) item.show(); - // reposition item horizontally - item.repositionX(); - visibleItems.push(item); + Graph3d.prototype._readData = function (data) { + // read the data + this._dataInitialize(data, this.style); + + if (this.dataFilter) { + // apply filtering + this.dataPoints = this.dataFilter._getDataPoints(); } else { - if (item.displayed) item.hide(); + // no filtering. load all data + this.dataPoints = this._getDataPoints(this.dataTable); } + + // draw the filter + this._redrawFilter(); }; /** - * this function is very similar to the _checkIfInvisible() but it does not - * return booleans, hides the item if it should not be seen and always adds to - * the visibleItems. - * this one is for brute forcing and hiding. - * - * @param {Item} item - * @param {Array} visibleItems - * @param {{start:number, end:number}} range - * @private + * Replace the dataset of the Graph3d + * @param {Array | DataSet | DataView} data */ - Group.prototype._checkIfVisibleWithReference = function (item, visibleItems, visibleItemsLookup, range) { - if (item.isVisible(range)) { - if (visibleItemsLookup[item.id] === undefined) { - visibleItemsLookup[item.id] = true; - visibleItems.push(item); - } - } else { - if (item.displayed) item.hide(); + Graph3d.prototype.setData = function (data) { + this._readData(data); + this.redraw(); + + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); } }; - module.exports = Group; - -/***/ }, -/* 31 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Update the options. Options will be merged with current options + * @param {Object} options + */ + Graph3d.prototype.setOptions = function (options) { + var cameraPosition = undefined; - 'use strict'; + this.animationStop(); - var util = __webpack_require__(2); - var Group = __webpack_require__(30); + if (options !== undefined) { + // retrieve parameter values + if (options.width !== undefined) this.width = options.width; + if (options.height !== undefined) this.height = options.height; - /** - * @constructor BackgroundGroup - * @param {Number | String} groupId - * @param {Object} data - * @param {ItemSet} itemSet - */ - function BackgroundGroup(groupId, data, itemSet) { - Group.call(this, groupId, data, itemSet); + if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; + if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; - this.width = 0; - this.height = 0; - this.top = 0; - this.left = 0; - } + if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; + if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; + if (options.xLabel !== undefined) this.xLabel = options.xLabel; + if (options.yLabel !== undefined) this.yLabel = options.yLabel; + if (options.zLabel !== undefined) this.zLabel = options.zLabel; - BackgroundGroup.prototype = Object.create(Group.prototype); + if (options.xValueLabel !== undefined) this.xValueLabel = options.xValueLabel; + if (options.yValueLabel !== undefined) this.yValueLabel = options.yValueLabel; + if (options.zValueLabel !== undefined) this.zValueLabel = options.zValueLabel; - /** - * Repaint this group - * @param {{start: number, end: number}} range - * @param {{item: {horizontal: number, vertical: number}, axis: number}} margin - * @param {boolean} [restack=false] Force restacking of all items - * @return {boolean} Returns true if the group is resized - */ - BackgroundGroup.prototype.redraw = function (range, margin, restack) { - var resized = false; + if (options.style !== undefined) { + var styleNumber = this._getStyleNumber(options.style); + if (styleNumber !== -1) { + this.style = styleNumber; + } + } + if (options.showGrid !== undefined) this.showGrid = options.showGrid; + if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; + if (options.showShadow !== undefined) this.showShadow = options.showShadow; + if (options.tooltip !== undefined) this.showTooltip = options.tooltip; + if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; + if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; + if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; - this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); + if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; + if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; + if (options.animationAutoStart !== undefined) this.animationAutoStart = options.animationAutoStart; - // calculate actual size - this.width = this.dom.background.offsetWidth; + if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; + if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; - // apply new height (just always zero for BackgroundGroup - this.dom.background.style.height = '0'; + if (options.xMin !== undefined) this.defaultXMin = options.xMin; + if (options.xStep !== undefined) this.defaultXStep = options.xStep; + if (options.xMax !== undefined) this.defaultXMax = options.xMax; + if (options.yMin !== undefined) this.defaultYMin = options.yMin; + if (options.yStep !== undefined) this.defaultYStep = options.yStep; + if (options.yMax !== undefined) this.defaultYMax = options.yMax; + if (options.zMin !== undefined) this.defaultZMin = options.zMin; + if (options.zStep !== undefined) this.defaultZStep = options.zStep; + if (options.zMax !== undefined) this.defaultZMax = options.zMax; + if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; + if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; - // update vertical position of items after they are re-stacked and the height of the group is calculated - for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { - var item = this.visibleItems[i]; - item.repositionY(margin); + if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; + + if (cameraPosition !== undefined) { + this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); + this.camera.setArmLength(cameraPosition.distance); + } else { + this.camera.setArmRotation(1, 0.5); + this.camera.setArmLength(1.7); + } } - return resized; + this._setBackgroundColor(options && options.backgroundColor); + + this.setSize(this.width, this.height); + + // re-load the data + if (this.dataTable) { + this.setData(this.dataTable); + } + + // start animation when option is true + if (this.animationAutoStart && this.dataFilter) { + this.animationStart(); + } }; /** - * Show this group: attach to the DOM + * Redraw the Graph. */ - BackgroundGroup.prototype.show = function () { - if (!this.dom.background.parentNode) { - this.itemSet.dom.background.appendChild(this.dom.background); + Graph3d.prototype.redraw = function () { + if (this.dataPoints === undefined) { + throw 'Error: graph data not initialized'; } - }; - module.exports = BackgroundGroup; + this._resizeCanvas(); + this._resizeCenter(); + this._redrawSlider(); + this._redrawClear(); + this._redrawAxis(); -/***/ }, -/* 32 */ -/***/ function(module, exports, __webpack_require__) { + if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { + this._redrawDataGrid(); + } else if (this.style === Graph3d.STYLE.LINE) { + this._redrawDataLine(); + } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + this._redrawDataBar(); + } else { + // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE + this._redrawDataDot(); + } - 'use strict'; + this._redrawInfo(); + this._redrawLegend(); + }; - var Hammer = __webpack_require__(41); - var util = __webpack_require__(2); - var DataSet = __webpack_require__(4); - var DataView = __webpack_require__(5); - var TimeStep = __webpack_require__(20); - var Component = __webpack_require__(25); - var Group = __webpack_require__(30); - var BackgroundGroup = __webpack_require__(31); - var BoxItem = __webpack_require__(57); - var PointItem = __webpack_require__(23); - var RangeItem = __webpack_require__(24); - var BackgroundItem = __webpack_require__(22); + /** + * Clear the canvas before redrawing + */ + Graph3d.prototype._redrawClear = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items - var BACKGROUND = '__background__'; // reserved group id for background items without group + ctx.clearRect(0, 0, canvas.width, canvas.height); + }; /** - * An ItemSet holds a set of items and ranges which can be displayed in a - * range. The width is determined by the parent of the ItemSet, and the height - * is determined by the size of the items. - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See ItemSet.setOptions for the available options. - * @constructor ItemSet - * @extends Component + * Redraw the legend showing the colors */ - function ItemSet(body, options) { - this.body = body; + Graph3d.prototype._redrawLegend = function () { + var y; - this.defaultOptions = { - type: null, // 'box', 'point', 'range', 'background' - orientation: { - item: 'bottom' // item orientation: 'top' or 'bottom' - }, - align: 'auto', // alignment of box items - stack: true, - groupOrder: null, + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { - selectable: true, - multiselect: false, + var dotSize = this.frame.clientWidth * 0.02; - editable: { - updateTime: false, - updateGroup: false, - add: false, - remove: false - }, + var widthMin, widthMax; + if (this.style === Graph3d.STYLE.DOTSIZE) { + widthMin = dotSize / 2; // px + widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function + } else { + widthMin = 20; // px + widthMax = 20; // px + } - snap: TimeStep.snap, + var height = Math.max(this.frame.clientHeight * 0.25, 100); + var top = this.margin; + var right = this.frame.clientWidth - this.margin; + var left = right - widthMax; + var bottom = top + height; + } - onAdd: function onAdd(item, callback) { - callback(item); - }, - onUpdate: function onUpdate(item, callback) { - callback(item); - }, - onMove: function onMove(item, callback) { - callback(item); - }, - onRemove: function onRemove(item, callback) { - callback(item); - }, - onMoving: function onMoving(item, callback) { - callback(item); - }, + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + ctx.lineWidth = 1; + ctx.font = '14px arial'; // TODO: put in options - margin: { - item: { - horizontal: 10, - vertical: 10 - }, - axis: 20 - } - }; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // draw the color bar + var ymin = 0; + var ymax = height; // Todo: make height customizable + for (y = ymin; y < ymax; y++) { + var f = (y - ymin) / (ymax - ymin); - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); + //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function + var hue = f * 240; + var color = this._hsv2rgb(hue, 1, 1); - // options for getting items from the DataSet with the correct type - this.itemOptions = { - type: { start: 'Date', end: 'Date' } - }; + ctx.strokeStyle = color; + ctx.beginPath(); + ctx.moveTo(left, top + y); + ctx.lineTo(right, top + y); + ctx.stroke(); + } - this.conversion = { - toScreen: body.util.toScreen, - toTime: body.util.toTime - }; - this.dom = {}; - this.props = {}; - this.hammer = null; + ctx.strokeStyle = this.colorAxis; + ctx.strokeRect(left, top, widthMax, height); + } - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + if (this.style === Graph3d.STYLE.DOTSIZE) { + // draw border around color bar + ctx.strokeStyle = this.colorAxis; + ctx.fillStyle = this.colorDot; + ctx.beginPath(); + ctx.moveTo(left, top); + ctx.lineTo(right, top); + ctx.lineTo(right - widthMax + widthMin, bottom); + ctx.lineTo(left, bottom); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); + if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { + // print values along the color bar + var gridLineLen = 5; // px + var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax - this.valueMin) / 5, true); + step.start(); + if (step.getCurrent() < this.valueMin) { + step.next(); } - }; + while (!step.end()) { + y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); + ctx.beginPath(); + ctx.moveTo(left - gridLineLen, y); + ctx.lineTo(left, y); + ctx.stroke(); + + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); + + step.next(); } - }; - this.items = {}; // object with an Item for every data item - this.groups = {}; // Group object for every group - this.groupIds = []; + ctx.textAlign = 'right'; + ctx.textBaseline = 'top'; + var label = this.legendLabel; + ctx.fillText(label, right, bottom + this.margin); + } + }; - this.selection = []; // list with the ids of all selected nodes - this.stackDirty = true; // if true, all items will be restacked on next redraw + /** + * Redraw the filter + */ + Graph3d.prototype._redrawFilter = function () { + this.frame.filter.innerHTML = ''; - this.touchParams = {}; // stores properties while dragging - // create the HTML DOM + if (this.dataFilter) { + var options = { + 'visible': this.showAnimationControls + }; + var slider = new Slider(this.frame.filter, options); + this.frame.filter.slider = slider; - this._create(); + // TODO: css here is not nice here... + this.frame.filter.style.padding = '10px'; + //this.frame.filter.style.backgroundColor = '#EFEFEF'; - this.setOptions(options); - } + slider.setValues(this.dataFilter.values); + slider.setPlayInterval(this.animationInterval); - ItemSet.prototype = new Component(); + // create an event handler + var me = this; + var onchange = function onchange() { + var index = slider.getIndex(); - // available item types will be registered here - ItemSet.types = { - background: BackgroundItem, - box: BoxItem, - range: RangeItem, - point: PointItem + me.dataFilter.selectValue(index); + me.dataPoints = me.dataFilter._getDataPoints(); + + me.redraw(); + }; + slider.setOnChangeCallback(onchange); + } else { + this.frame.filter.slider = undefined; + } }; /** - * Create the HTML DOM for the ItemSet + * Redraw the slider */ - ItemSet.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-itemset'; - frame['timeline-itemset'] = this; - this.dom.frame = frame; - - // create background panel - var background = document.createElement('div'); - background.className = 'vis-background'; - frame.appendChild(background); - this.dom.background = background; + Graph3d.prototype._redrawSlider = function () { + if (this.frame.filter.slider !== undefined) { + this.frame.filter.slider.redraw(); + } + }; - // create foreground panel - var foreground = document.createElement('div'); - foreground.className = 'vis-foreground'; - frame.appendChild(foreground); - this.dom.foreground = foreground; + /** + * Redraw common information + */ + Graph3d.prototype._redrawInfo = function () { + if (this.dataFilter) { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); - // create axis panel - var axis = document.createElement('div'); - axis.className = 'vis-axis'; - this.dom.axis = axis; + ctx.font = '14px arial'; // TODO: put in options + ctx.lineStyle = 'gray'; + ctx.fillStyle = 'gray'; + ctx.textAlign = 'left'; + ctx.textBaseline = 'top'; - // create labelset - var labelSet = document.createElement('div'); - labelSet.className = 'vis-labelset'; - this.dom.labelSet = labelSet; + var x = this.margin; + var y = this.margin; + ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); + } + }; - // create ungrouped Group - this._updateUngrouped(); + /** + * Redraw the axis + */ + Graph3d.prototype._redrawAxis = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + from, + to, + step, + prettyStep, + text, + xText, + yText, + zText, + offset, + xOffset, + yOffset, + xMin2d, + xMax2d; - // create background Group - var backgroundGroup = new BackgroundGroup(BACKGROUND, null, this); - backgroundGroup.show(); - this.groups[BACKGROUND] = backgroundGroup; + // TODO: get the actual rendered style of the containerElement + //ctx.font = this.containerElement.style.font; + ctx.font = 24 / this.camera.getArmLength() + 'px arial'; - // attach event listeners - // Note: we bind to the centerContainer for the case where the height - // of the center container is larger than of the ItemSet, so we - // can click in the empty area to create a new item or deselect an item. - this.hammer = new Hammer(this.body.dom.centerContainer); + // calculate the length for the short grid lines + var gridLenX = 0.025 / this.scale.x; + var gridLenY = 0.025 / this.scale.y; + var textMargin = 5 / this.camera.getArmLength(); // px + var armAngle = this.camera.getArmRotation().horizontal; - // drag items when selected - this.hammer.on('hammer.input', (function (event) { - if (event.isFirst) { - this._onTouch(event); - } - }).bind(this)); - this.hammer.on('panstart', this._onDragStart.bind(this)); - this.hammer.on('panmove', this._onDrag.bind(this)); - this.hammer.on('panend', this._onDragEnd.bind(this)); + // draw x-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultXStep === undefined; + step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); + step.start(); + if (step.getCurrent() < this.xMin) { + step.next(); + } + while (!step.end()) { + var x = step.getCurrent(); - // single select (or unselect) when tapping an item - this.hammer.on('tap', this._onSelectItem.bind(this)); + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMin + gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - // multi select when holding mouse/touch, or on ctrl+click - this.hammer.on('press', this._onMultiSelectItem.bind(this)); + from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); + to = this._convert3Dto2D(new Point3d(x, this.yMax - gridLenX, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } - // add item on doubletap - this.hammer.on('doubletap', this._onAddItem.bind(this)); + yText = Math.cos(armAngle) > 0 ? this.yMin : this.yMax; + text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.xValueLabel(step.getCurrent()) + ' ', text.x, text.y); - // attach to the DOM - this.show(); - }; + step.next(); + } - /** - * Set options for the ItemSet. Existing options will be extended/overwritten. - * @param {Object} [options] The following options are available: - * {String} type - * Default type for the items. Choose from 'box' - * (default), 'point', 'range', or 'background'. - * The default style can be overwritten by - * individual items. - * {String} align - * Alignment for the items, only applicable for - * BoxItem. Choose 'center' (default), 'left', or - * 'right'. - * {String} orientation.item - * Orientation of the item set. Choose 'top' or - * 'bottom' (default). - * {Function} groupOrder - * A sorting function for ordering groups - * {Boolean} stack - * If true (default), items will be stacked on - * top of each other. - * {Number} margin.axis - * Margin between the axis and the items in pixels. - * Default is 20. - * {Number} margin.item.horizontal - * Horizontal margin between items in pixels. - * Default is 10. - * {Number} margin.item.vertical - * Vertical Margin between items in pixels. - * Default is 10. - * {Number} margin.item - * Margin between items in pixels in both horizontal - * and vertical direction. Default is 10. - * {Number} margin - * Set margin for both axis and items in pixels. - * {Boolean} selectable - * If true (default), items can be selected. - * {Boolean} multiselect - * If true, multiple items can be selected. - * False by default. - * {Boolean} editable - * Set all editable options to true or false - * {Boolean} editable.updateTime - * Allow dragging an item to an other moment in time - * {Boolean} editable.updateGroup - * Allow dragging an item to an other group - * {Boolean} editable.add - * Allow creating new items on double tap - * {Boolean} editable.remove - * Allow removing items by clicking the delete button - * top right of a selected item. - * {Function(item: Item, callback: Function)} onAdd - * Callback function triggered when an item is about to be added: - * when the user double taps an empty space in the Timeline. - * {Function(item: Item, callback: Function)} onUpdate - * Callback function fired when an item is about to be updated. - * This function typically has to show a dialog where the user - * change the item. If not implemented, nothing happens. - * {Function(item: Item, callback: Function)} onMove - * Fired when an item has been moved. If not implemented, - * the move action will be accepted. - * {Function(item: Item, callback: Function)} onRemove - * Fired when an item is about to be deleted. - * If not implemented, the item will be always removed. - */ - ItemSet.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - var fields = ['type', 'align', 'order', 'stack', 'selectable', 'multiselect', 'groupOrder', 'dataAttributes', 'template', 'hide', 'snap']; - util.selectiveExtend(fields, this.options, options); - - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.item = options.orientation === 'top' ? 'top' : 'bottom'; - } else if (typeof options.orientation === 'object' && 'item' in options.orientation) { - this.options.orientation.item = options.orientation.item; - } - } + // draw y-grid lines + ctx.lineWidth = 1; + prettyStep = this.defaultYStep === undefined; + step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); + step.start(); + if (step.getCurrent() < this.yMin) { + step.next(); + } + while (!step.end()) { + if (this.showGrid) { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + } else { + from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin + gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - if ('margin' in options) { - if (typeof options.margin === 'number') { - this.options.margin.axis = options.margin; - this.options.margin.item.horizontal = options.margin; - this.options.margin.item.vertical = options.margin; - } else if (typeof options.margin === 'object') { - util.selectiveExtend(['axis'], this.options.margin, options.margin); - if ('item' in options.margin) { - if (typeof options.margin.item === 'number') { - this.options.margin.item.horizontal = options.margin.item; - this.options.margin.item.vertical = options.margin.item; - } else if (typeof options.margin.item === 'object') { - util.selectiveExtend(['horizontal', 'vertical'], this.options.margin.item, options.margin.item); - } - } - } + from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax - gridLenY, step.getCurrent(), this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); } - if ('editable' in options) { - if (typeof options.editable === 'boolean') { - this.options.editable.updateTime = options.editable; - this.options.editable.updateGroup = options.editable; - this.options.editable.add = options.editable; - this.options.editable.remove = options.editable; - } else if (typeof options.editable === 'object') { - util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); - } + xText = Math.sin(armAngle) > 0 ? this.xMin : this.xMax; + text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + text.y += textMargin; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; } + ctx.fillStyle = this.colorAxis; + ctx.fillText(' ' + this.yValueLabel(step.getCurrent()) + ' ', text.x, text.y); - // callback functions - var addCallback = (function (name) { - var fn = options[name]; - if (fn) { - if (!(fn instanceof Function)) { - throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); - } - this.options[name] = fn; - } - }).bind(this); - ['onAdd', 'onUpdate', 'onRemove', 'onMove', 'onMoving'].forEach(addCallback); - - // force the itemSet to refresh: options like orientation and margins may be changed - this.markDirty(); + step.next(); } - }; - /** - * Mark the ItemSet dirty so it will refresh everything with next redraw. - * Optionally, all items can be marked as dirty and be refreshed. - * @param {{refreshItems: boolean}} [options] - */ - ItemSet.prototype.markDirty = function (options) { - this.groupIds = []; - this.stackDirty = true; - - if (options && options.refreshItems) { - util.forEach(this.items, function (item) { - item.dirty = true; - if (item.displayed) item.redraw(); - }); + // draw z-grid lines and axis + ctx.lineWidth = 1; + prettyStep = this.defaultZStep === undefined; + step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); + step.start(); + if (step.getCurrent() < this.zMin) { + step.next(); } - }; - - /** - * Destroy the ItemSet - */ - ItemSet.prototype.destroy = function () { - this.hide(); - this.setItems(null); - this.setGroups(null); - - this.hammer = null; + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + while (!step.end()) { + // TODO: make z-grid lines really 3d? + from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(from.x - textMargin, from.y); + ctx.stroke(); - this.body = null; - this.conversion = null; - }; + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(this.zValueLabel(step.getCurrent()) + ' ', from.x - 5, from.y); - /** - * Hide the component from the DOM - */ - ItemSet.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + step.next(); } + ctx.lineWidth = 1; + from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - // remove the axis with dots - if (this.dom.axis.parentNode) { - this.dom.axis.parentNode.removeChild(this.dom.axis); - } + // draw x-axis + ctx.lineWidth = 1; + // line at yMin + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); + // line at ymax + xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(xMin2d.x, xMin2d.y); + ctx.lineTo(xMax2d.x, xMax2d.y); + ctx.stroke(); - // remove the labelset containing all group labels - if (this.dom.labelSet.parentNode) { - this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); - } - }; + // draw y-axis + ctx.lineWidth = 1; + // line at xMin + from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); + // line at xMax + from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); + to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); + ctx.strokeStyle = this.colorAxis; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(to.x, to.y); + ctx.stroke(); - /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed - */ - ItemSet.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); + // draw x-label + var xLabel = this.xLabel; + if (xLabel.length > 0) { + yOffset = 0.1 / this.scale.y; + xText = (this.xMin + this.xMax) / 2; + yText = Math.cos(armAngle) > 0 ? this.yMin - yOffset : this.yMax + yOffset; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) > 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) < 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(xLabel, text.x, text.y); } - // show axis with dots - if (!this.dom.axis.parentNode) { - this.body.dom.backgroundVertical.appendChild(this.dom.axis); + // draw y-label + var yLabel = this.yLabel; + if (yLabel.length > 0) { + xOffset = 0.1 / this.scale.x; + xText = Math.sin(armAngle) > 0 ? this.xMin - xOffset : this.xMax + xOffset; + yText = (this.yMin + this.yMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); + if (Math.cos(armAngle * 2) < 0) { + ctx.textAlign = 'center'; + ctx.textBaseline = 'top'; + } else if (Math.sin(armAngle * 2) > 0) { + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + } else { + ctx.textAlign = 'left'; + ctx.textBaseline = 'middle'; + } + ctx.fillStyle = this.colorAxis; + ctx.fillText(yLabel, text.x, text.y); } - // show labelset containing labels - if (!this.dom.labelSet.parentNode) { - this.body.dom.left.appendChild(this.dom.labelSet); + // draw z-label + var zLabel = this.zLabel; + if (zLabel.length > 0) { + offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? + xText = Math.cos(armAngle) > 0 ? this.xMin : this.xMax; + yText = Math.sin(armAngle) < 0 ? this.yMin : this.yMax; + zText = (this.zMin + this.zMax) / 2; + text = this._convert3Dto2D(new Point3d(xText, yText, zText)); + ctx.textAlign = 'right'; + ctx.textBaseline = 'middle'; + ctx.fillStyle = this.colorAxis; + ctx.fillText(zLabel, text.x - offset, text.y); } }; /** - * Set selected items by their id. Replaces the current selection - * Unknown id's are silently ignored. - * @param {string[] | string} [ids] An array with zero or more id's of the items to be - * selected, or a single item id. If ids is undefined - * or an empty array, all items will be unselected. + * Calculate the color based on the given value. + * @param {Number} H Hue, a value be between 0 and 360 + * @param {Number} S Saturation, a value between 0 and 1 + * @param {Number} V Value, a value between 0 and 1 */ - ItemSet.prototype.setSelection = function (ids) { - var i, ii, id, item; + Graph3d.prototype._hsv2rgb = function (H, S, V) { + var R, G, B, C, Hi, X; - if (ids == undefined) ids = []; - if (!Array.isArray(ids)) ids = [ids]; + C = V * S; + Hi = Math.floor(H / 60); // hi = 0,1,2,3,4,5 + X = C * (1 - Math.abs(H / 60 % 2 - 1)); - // unselect currently selected items - for (i = 0, ii = this.selection.length; i < ii; i++) { - id = this.selection[i]; - item = this.items[id]; - if (item) item.unselect(); - } + switch (Hi) { + case 0: + R = C;G = X;B = 0;break; + case 1: + R = X;G = C;B = 0;break; + case 2: + R = 0;G = C;B = X;break; + case 3: + R = 0;G = X;B = C;break; + case 4: + R = X;G = 0;B = C;break; + case 5: + R = C;G = 0;B = X;break; - // select items - this.selection = []; - for (i = 0, ii = ids.length; i < ii; i++) { - id = ids[i]; - item = this.items[id]; - if (item) { - this.selection.push(id); - item.select(); - } + default: + R = 0;G = 0;B = 0;break; } - }; - /** - * Get the selected items by their id - * @return {Array} ids The ids of the selected items - */ - ItemSet.prototype.getSelection = function () { - return this.selection.concat([]); + return 'RGB(' + parseInt(R * 255) + ',' + parseInt(G * 255) + ',' + parseInt(B * 255) + ')'; }; /** - * Get the id's of the currently visible items. - * @returns {Array} The ids of the visible items + * Draw all datapoints as a grid + * This function can be used when the style is 'grid' */ - ItemSet.prototype.getVisibleItems = function () { - var range = this.body.range.getRange(); - var left = this.body.util.toScreen(range.start); - var right = this.body.util.toScreen(range.end); + Graph3d.prototype._redrawDataGrid = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + right, + top, + cross, + i, + topSideVisible, + fillStyle, + strokeStyle, + lineWidth, + h, + s, + v, + zAvg; - var ids = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - var group = this.groups[groupId]; - var rawVisibleItems = group.visibleItems; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - // filter the "raw" set with visibleItems into a set which is really - // visible by pixels - for (var i = 0; i < rawVisibleItems.length; i++) { - var item = rawVisibleItems[i]; - // TODO: also check whether visible vertically - if (item.left < right && item.left + item.width > left) { - ids.push(item.id); - } - } - } - } + // calculate the translations and screen position of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); - return ids; - }; + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - /** - * Deselect a selected item - * @param {String | Number} id - * @private - */ - ItemSet.prototype._deselect = function (id) { - var selection = this.selection; - for (var i = 0, ii = selection.length; i < ii; i++) { - if (selection[i] == id) { - // non-strict comparison! - selection.splice(i, 1); - break; - } + // calculate the translation of the point at the bottom (needed for sorting) + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - }; - /** - * Repaint the component - * @return {boolean} Returns true if the component is resized - */ - ItemSet.prototype.redraw = function () { - var margin = this.options.margin, - range = this.body.range, - asSize = util.option.asSize, - options = this.options, - orientation = options.orientation.item, - resized = false, - frame = this.dom.frame, - editable = options.editable.updateTime || options.editable.updateGroup; + // sort the points on depth of their (x,y) position (not on z) + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - // recalculate absolute position (before redrawing groups) - this.props.top = this.body.domProps.top.height + this.body.domProps.border.top; - this.props.left = this.body.domProps.left.width + this.body.domProps.border.left; + if (this.style === Graph3d.STYLE.SURFACE) { + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; + cross = this.dataPoints[i].pointCross; - // update class name - frame.className = 'vis-itemset' + (editable ? ' vis-editable' : ''); + if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { - // reorder the groups (if needed) - resized = this._orderGroups() || resized; + if (this.showGrayBottom || this.showShadow) { + // calculate the cross product of the two vectors from center + // to left and right, in order to know whether we are looking at the + // bottom or at the top side. We can also use the cross product + // for calculating light intensity + var aDiff = Point3d.subtract(cross.trans, point.trans); + var bDiff = Point3d.subtract(top.trans, right.trans); + var crossproduct = Point3d.crossProduct(aDiff, bDiff); + var len = crossproduct.length(); + // FIXME: there is a bug with determining the surface side (shadow or colored) - // check whether zoomed (in that case we need to re-stack everything) - // TODO: would be nicer to get this as a trigger from Range - var visibleInterval = range.end - range.start; - var zoomed = visibleInterval != this.lastVisibleInterval || this.props.width != this.props.lastWidth; - if (zoomed) this.stackDirty = true; - this.lastVisibleInterval = visibleInterval; - this.props.lastWidth = this.props.width; + topSideVisible = crossproduct.z > 0; + } else { + topSideVisible = true; + } - var restack = this.stackDirty; - var firstGroup = this._firstGroup(); - var firstMargin = { - item: margin.item, - axis: margin.axis - }; - var nonFirstMargin = { - item: margin.item, - axis: margin.item.vertical / 2 - }; - var height = 0; - var minHeight = margin.axis + margin.item.vertical; + if (topSideVisible) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; + s = 1; // saturation - // redraw the background group - this.groups[BACKGROUND].redraw(range, nonFirstMargin, restack); + if (this.showShadow) { + v = Math.min(1 + crossproduct.x / len / 2, 1); // value. TODO: scale + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = fillStyle; + } else { + v = 1; + fillStyle = this._hsv2rgb(h, s, v); + strokeStyle = this.colorAxis; + } + } else { + fillStyle = 'gray'; + strokeStyle = this.colorAxis; + } + lineWidth = 0.5; - // redraw all regular groups - util.forEach(this.groups, function (group) { - var groupMargin = group == firstGroup ? firstMargin : nonFirstMargin; - var groupResized = group.redraw(range, groupMargin, restack); - resized = groupResized || resized; - height += group.height; - }); - height = Math.max(height, minHeight); - this.stackDirty = false; + ctx.lineWidth = lineWidth; + ctx.fillStyle = fillStyle; + ctx.strokeStyle = strokeStyle; + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.lineTo(cross.screen.x, cross.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.closePath(); + ctx.fill(); + ctx.stroke(); + } + } + } else { + // grid style + for (i = 0; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + right = this.dataPoints[i].pointRight; + top = this.dataPoints[i].pointTop; - // update frame height - frame.style.height = asSize(height); + if (point !== undefined) { + if (this.showPerspective) { + lineWidth = 2 / -point.trans.z; + } else { + lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); + } + } - // calculate actual size - this.props.width = frame.offsetWidth; - this.props.height = height; + if (point !== undefined && right !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + right.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - // reposition axis - this.dom.axis.style.top = asSize(orientation == 'top' ? this.body.domProps.top.height + this.body.domProps.border.top : this.body.domProps.top.height + this.body.domProps.centerContainer.height); - this.dom.axis.style.left = '0'; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(right.screen.x, right.screen.y); + ctx.stroke(); + } - // check if this component is resized - resized = this._isResized() || resized; + if (point !== undefined && top !== undefined) { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + zAvg = (point.point.z + top.point.z) / 2; + h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; - return resized; + ctx.lineWidth = lineWidth; + ctx.strokeStyle = this._hsv2rgb(h, 1, 1); + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + ctx.lineTo(top.screen.x, top.screen.y); + ctx.stroke(); + } + } + } }; /** - * Get the first group, aligned with the axis - * @return {Group | null} firstGroup - * @private + * Draw all datapoints as dots. + * This function can be used when the style is 'dot' or 'dot-line' */ - ItemSet.prototype._firstGroup = function () { - var firstGroupIndex = this.options.orientation.item == 'top' ? 0 : this.groupIds.length - 1; - var firstGroupId = this.groupIds[firstGroupIndex]; - var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; + Graph3d.prototype._redrawDataDot = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i; - return firstGroup || null; - }; + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. - * @protected - */ - ItemSet.prototype._updateUngrouped = function () { - var ungrouped = this.groups[UNGROUPED]; - var background = this.groups[BACKGROUND]; - var item, itemId; + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - if (this.groupsData) { - // remove the group holding all ungrouped items - if (ungrouped) { - ungrouped.hide(); - delete this.groups[UNGROUPED]; + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; + } - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - item.parent && item.parent.remove(item); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - group && group.add(item) || item.hide(); - } - } + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); + + // draw the datapoints as colored circles + var dotSize = this.frame.clientWidth * 0.02; // px + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; + + if (this.style === Graph3d.STYLE.DOTLINE) { + // draw a vertical line from the bottom to the graph value + //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); + var from = this._convert3Dto2D(point.bottom); + ctx.lineWidth = 1; + ctx.strokeStyle = this.colorGrid; + ctx.beginPath(); + ctx.moveTo(from.x, from.y); + ctx.lineTo(point.screen.x, point.screen.y); + ctx.stroke(); } - } else { - // create a group holding all (unfiltered) items - if (!ungrouped) { - var id = null; - var data = null; - ungrouped = new Group(id, data, this); - this.groups[UNGROUPED] = ungrouped; - for (itemId in this.items) { - if (this.items.hasOwnProperty(itemId)) { - item = this.items[itemId]; - ungrouped.add(item); - } - } + // calculate radius for the circle + var size; + if (this.style === Graph3d.STYLE.DOTSIZE) { + size = dotSize / 2 + 2 * dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); + } else { + size = dotSize; + } - ungrouped.show(); + var radius; + if (this.showPerspective) { + radius = size / -point.trans.z; + } else { + radius = size * -(this.eye.z / this.camera.getArmLength()); + } + if (radius < 0) { + radius = 0; } - } - }; - /** - * Get the element for the labelset - * @return {HTMLElement} labelSet - */ - ItemSet.prototype.getLabelSet = function () { - return this.dom.labelSet; + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.DOTCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.DOTSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } + + // draw the circle + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + ctx.beginPath(); + ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI * 2, true); + ctx.fill(); + ctx.stroke(); + } }; /** - * Set items - * @param {vis.DataSet | null} items + * Draw all datapoints as bars. + * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' */ - ItemSet.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; + Graph3d.prototype._redrawDataBar = function () { + var canvas = this.frame.canvas; + var ctx = canvas.getContext('2d'); + var i, j, surface, corners; - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); + // calculate the distance from the point at the bottom to the camera + var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); + this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + // order the translated points by depth + var sortDepth = function sortDepth(a, b) { + return b.dist - a.dist; + }; + this.dataPoints.sort(sortDepth); - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + // draw the datapoints as bars + var xWidth = this.xBarWidth / 2; + var yWidth = this.yBarWidth / 2; + for (i = 0; i < this.dataPoints.length; i++) { + var point = this.dataPoints[i]; - // update the group holding all ungrouped items - this._updateUngrouped(); - } - }; + // determine color + var hue, color, borderColor; + if (this.style === Graph3d.STYLE.BARCOLOR) { + // calculate the color based on the value + hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } else if (this.style === Graph3d.STYLE.BARSIZE) { + color = this.colorDot; + borderColor = this.colorDotBorder; + } else { + // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 + hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; + color = this._hsv2rgb(hue, 1, 1); + borderColor = this._hsv2rgb(hue, 1, 0.8); + } - /** - * Get the current items - * @returns {vis.DataSet | null} - */ - ItemSet.prototype.getItems = function () { - return this.itemsData; - }; + // calculate size for the bar + if (this.style === Graph3d.STYLE.BARSIZE) { + xWidth = this.xBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + yWidth = this.yBarWidth / 2 * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); + } - /** - * Set groups - * @param {vis.DataSet} groups - */ - ItemSet.prototype.setGroups = function (groups) { - var me = this, - ids; + // calculate all corner points + var me = this; + var point3d = point.point; + var top = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z) }]; + var bottom = [{ point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin) }, { point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin) }, { point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin) }]; - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); + // calculate screen location of the points + top.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); + }); + bottom.forEach(function (obj) { + obj.screen = me._convert3Dto2D(obj.point); }); - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } - - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); - } + // create five sides, calculate both corner points and center points + var surfaces = [{ corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point) }, { corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point) }, { corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point) }, { corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point) }, { corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point) }]; + point.surfaces = surfaces; - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + // calculate the distance of each of the surface centers to the camera + for (j = 0; j < surfaces.length; j++) { + surface = surfaces[j]; + var transCenter = this._convertPointToTranslation(surface.center); + surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; + // TODO: this dept calculation doesn't work 100% of the cases due to perspective, + // but the current solution is fast/simple and works in 99.9% of all cases + // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) + } - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); - } + // order the surfaces by their (translated) depth + surfaces.sort(function (a, b) { + var diff = b.dist - a.dist; + if (diff) return diff; - // update the group holding all ungrouped items - this._updateUngrouped(); + // if equal depth, sort the top surface last + if (a.corners === top) return 1; + if (b.corners === top) return -1; - // update the order of all items in each group - this._order(); + // both are equal + return 0; + }); - this.body.emitter.emit('change', { queue: true }); + // draw the ordered surfaces + ctx.lineWidth = 1; + ctx.strokeStyle = borderColor; + ctx.fillStyle = color; + // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside + for (j = 2; j < surfaces.length; j++) { + surface = surfaces[j]; + corners = surface.corners; + ctx.beginPath(); + ctx.moveTo(corners[3].screen.x, corners[3].screen.y); + ctx.lineTo(corners[0].screen.x, corners[0].screen.y); + ctx.lineTo(corners[1].screen.x, corners[1].screen.y); + ctx.lineTo(corners[2].screen.x, corners[2].screen.y); + ctx.lineTo(corners[3].screen.x, corners[3].screen.y); + ctx.fill(); + ctx.stroke(); + } + } }; /** - * Get the current groups - * @returns {vis.DataSet | null} groups + * Draw a line through all datapoints. + * This function can be used when the style is 'line' */ - ItemSet.prototype.getGroups = function () { - return this.groupsData; - }; + Graph3d.prototype._redrawDataLine = function () { + var canvas = this.frame.canvas, + ctx = canvas.getContext('2d'), + point, + i; - /** - * Remove an item by its id - * @param {String | Number} id - */ - ItemSet.prototype.removeItem = function (id) { - var item = this.itemsData.get(id), - dataset = this.itemsData.getDataSet(); + if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? - if (item) { - // confirm deletion - this.options.onRemove(item, function (item) { - if (item) { - // remove by id here, it is possible that an item has no id defined - // itself, so better not delete by the item itself - dataset.remove(id); - } - }); + // calculate the translations of all points + for (i = 0; i < this.dataPoints.length; i++) { + var trans = this._convertPointToTranslation(this.dataPoints[i].point); + var screen = this._convertTranslationToScreen(trans); + + this.dataPoints[i].trans = trans; + this.dataPoints[i].screen = screen; } - }; - /** - * Get the time of an item based on it's data and options.type - * @param {Object} itemData - * @returns {string} Returns the type - * @private - */ - ItemSet.prototype._getType = function (itemData) { - return itemData.type || this.options.type || (itemData.end ? 'range' : 'box'); - }; + // start the line + if (this.dataPoints.length > 0) { + point = this.dataPoints[0]; - /** - * Get the group id for an item - * @param {Object} itemData - * @returns {string} Returns the groupId - * @private - */ - ItemSet.prototype._getGroupId = function (itemData) { - var type = this._getType(itemData); - if (type == 'background' && itemData.group == undefined) { - return BACKGROUND; - } else { - return this.groupsData ? itemData.group : UNGROUPED; + ctx.lineWidth = 1; // TODO: make customizable + ctx.strokeStyle = 'blue'; // TODO: make customizable + ctx.beginPath(); + ctx.moveTo(point.screen.x, point.screen.y); + } + + // draw the datapoints as colored circles + for (i = 1; i < this.dataPoints.length; i++) { + point = this.dataPoints[i]; + ctx.lineTo(point.screen.x, point.screen.y); + } + + // finish the line + if (this.dataPoints.length > 0) { + ctx.stroke(); } }; /** - * Handle updated items - * @param {Number[]} ids - * @protected + * Start a moving operation inside the provided parent element + * @param {Event} event The event that occurred (required for + * retrieving the mouse position) */ - ItemSet.prototype._onUpdate = function (ids) { - var me = this; + Graph3d.prototype._onMouseDown = function (event) { + event = event || window.event; - ids.forEach((function (id) { - var itemData = me.itemsData.get(id, me.itemOptions); - var item = me.items[id]; - var type = me._getType(itemData); + // check if mouse is still down (may be up when focus is lost for example + // in an iframe) + if (this.leftButtonDown) { + this._onMouseUp(event); + } - var constructor = ItemSet.types[type]; - var selected; + // only react on left mouse button down + this.leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!this.leftButtonDown && !this.touchDown) return; - if (item) { - // update item - if (!constructor || !(item instanceof constructor)) { - // item type has changed, delete the item and recreate it - selected = item.selected; // preserve selection of this item - me._removeItem(item); - item = null; - } else { - me._updateItem(item, itemData); - } - } + // get mouse position (different code for IE and all other browsers) + this.startMouseX = getMouseX(event); + this.startMouseY = getMouseY(event); - if (!item) { - // create item - if (constructor) { - item = new constructor(itemData, me.conversion, me.options); - item.id = id; // TODO: not so nice setting id afterwards - me._addItem(item); - if (selected) { - this.selection.push(id); - item.select(); - } - } else if (type == 'rangeoverflow') { - // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day - throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis-item.vis-range .vis-item-content {overflow: visible;}'); - } else { - throw new TypeError('Unknown item type "' + type + '"'); - } - } - }).bind(this)); + this.startStart = new Date(this.start); + this.startEnd = new Date(this.end); + this.startArmRotation = this.camera.getArmRotation(); - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); + this.frame.style.cursor = 'move'; + + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', me.onmousemove); + util.addEventListener(document, 'mouseup', me.onmouseup); + util.preventDefault(event); }; /** - * Handle added items - * @param {Number[]} ids - * @protected + * Perform moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {Event} event Well, eehh, the event */ - ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; + Graph3d.prototype._onMouseMove = function (event) { + event = event || window.event; - /** - * Handle removed items - * @param {Number[]} ids - * @protected - */ - ItemSet.prototype._onRemove = function (ids) { - var count = 0; - var me = this; - ids.forEach(function (id) { - var item = me.items[id]; - if (item) { - count++; - me._removeItem(item); - } - }); + // calculate change in mouse position + var diffX = parseFloat(getMouseX(event)) - this.startMouseX; + var diffY = parseFloat(getMouseY(event)) - this.startMouseY; - if (count) { - // update order - this._order(); - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change', { queue: true }); + var horizontalNew = this.startArmRotation.horizontal + diffX / 200; + var verticalNew = this.startArmRotation.vertical + diffY / 200; + + var snapAngle = 4; // degrees + var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); + + // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... + // the -0.001 is to take care that the vertical axis is always drawn at the left front corner + if (Math.abs(Math.sin(horizontalNew)) < snapValue) { + horizontalNew = Math.round(horizontalNew / Math.PI) * Math.PI - 0.001; + } + if (Math.abs(Math.cos(horizontalNew)) < snapValue) { + horizontalNew = (Math.round(horizontalNew / Math.PI - 0.5) + 0.5) * Math.PI - 0.001; } - }; - /** - * Update the order of item in all groups - * @private - */ - ItemSet.prototype._order = function () { - // reorder the items in all groups - // TODO: optimization: only reorder groups affected by the changed items - util.forEach(this.groups, function (group) { - group.order(); - }); + // snap vertically to nice angles + if (Math.abs(Math.sin(verticalNew)) < snapValue) { + verticalNew = Math.round(verticalNew / Math.PI) * Math.PI; + } + if (Math.abs(Math.cos(verticalNew)) < snapValue) { + verticalNew = (Math.round(verticalNew / Math.PI - 0.5) + 0.5) * Math.PI; + } + + this.camera.setArmRotation(horizontalNew, verticalNew); + this.redraw(); + + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); + + util.preventDefault(event); }; /** - * Handle updated groups - * @param {Number[]} ids - * @private + * Stop moving operating. + * This function activated from within the funcion Graph.mouseDown(). + * @param {event} event The event */ - ItemSet.prototype._onUpdateGroups = function (ids) { - this._onAddGroups(ids); + Graph3d.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; + this.leftButtonDown = false; + + // remove event listeners here + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); }; /** - * Handle changed groups (added or updated) - * @param {Number[]} ids - * @private + * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point + * @param {Event} event A mouse move event */ - ItemSet.prototype._onAddGroups = function (ids) { - var me = this; - - ids.forEach(function (id) { - var groupData = me.groupsData.get(id); - var group = me.groups[id]; + Graph3d.prototype._onTooltip = function (event) { + var delay = 300; // ms + var boundingRect = this.frame.getBoundingClientRect(); + var mouseX = getMouseX(event) - boundingRect.left; + var mouseY = getMouseY(event) - boundingRect.top; - if (!group) { - // check for reserved ids - if (id == UNGROUPED || id == BACKGROUND) { - throw new Error('Illegal group id. ' + id + ' is a reserved id.'); - } + if (!this.showTooltip) { + return; + } - var groupOptions = Object.create(me.options); - util.extend(groupOptions, { - height: null - }); + if (this.tooltipTimeout) { + clearTimeout(this.tooltipTimeout); + } - group = new Group(id, groupData, me); - me.groups[id] = group; + // (delayed) display of a tooltip only if no mouse button is down + if (this.leftButtonDown) { + this._hideTooltip(); + return; + } - // add items with this groupId to the new group - for (var itemId in me.items) { - if (me.items.hasOwnProperty(itemId)) { - var item = me.items[itemId]; - if (item.data.group == id) { - group.add(item); - } - } + if (this.tooltip && this.tooltip.dataPoint) { + // tooltip is currently visible + var dataPoint = this._dataPointFromXY(mouseX, mouseY); + if (dataPoint !== this.tooltip.dataPoint) { + // datapoint changed + if (dataPoint) { + this._showTooltip(dataPoint); + } else { + this._hideTooltip(); } - - group.order(); - group.show(); - } else { - // update group - group.setData(groupData); } - }); + } else { + // tooltip is currently not visible + var me = this; + this.tooltipTimeout = setTimeout(function () { + me.tooltipTimeout = null; - this.body.emitter.emit('change', { queue: true }); + // show a tooltip if we have a data point + var dataPoint = me._dataPointFromXY(mouseX, mouseY); + if (dataPoint) { + me._showTooltip(dataPoint); + } + }, delay); + } }; /** - * Handle removed groups - * @param {Number[]} ids - * @private + * Event handler for touchstart event on mobile devices */ - ItemSet.prototype._onRemoveGroups = function (ids) { - var groups = this.groups; - ids.forEach(function (id) { - var group = groups[id]; - - if (group) { - group.hide(); - delete groups[id]; - } - }); + Graph3d.prototype._onTouchStart = function (event) { + this.touchDown = true; - this.markDirty(); + var me = this; + this.ontouchmove = function (event) { + me._onTouchMove(event); + }; + this.ontouchend = function (event) { + me._onTouchEnd(event); + }; + util.addEventListener(document, 'touchmove', me.ontouchmove); + util.addEventListener(document, 'touchend', me.ontouchend); - this.body.emitter.emit('change', { queue: true }); + this._onMouseDown(event); }; /** - * Reorder the groups if needed - * @return {boolean} changed - * @private + * Event handler for touchmove event on mobile devices */ - ItemSet.prototype._orderGroups = function () { - if (this.groupsData) { - // reorder the groups - var groupIds = this.groupsData.getIds({ - order: this.options.groupOrder - }); - - var changed = !util.equalArray(groupIds, this.groupIds); - if (changed) { - // hide all groups, removes them from the DOM - var groups = this.groups; - groupIds.forEach(function (groupId) { - groups[groupId].hide(); - }); - - // show the groups again, attach them to the DOM in correct order - groupIds.forEach(function (groupId) { - groups[groupId].show(); - }); - - this.groupIds = groupIds; - } - - return changed; - } else { - return false; - } + Graph3d.prototype._onTouchMove = function (event) { + this._onMouseMove(event); }; /** - * Add a new item - * @param {Item} item - * @private + * Event handler for touchend event on mobile devices */ - ItemSet.prototype._addItem = function (item) { - this.items[item.id] = item; + Graph3d.prototype._onTouchEnd = function (event) { + this.touchDown = false; - // add to group - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + util.removeEventListener(document, 'touchmove', this.ontouchmove); + util.removeEventListener(document, 'touchend', this.ontouchend); + + this._onMouseUp(event); }; /** - * Update an existing item - * @param {Item} item - * @param {Object} itemData - * @private + * Event handler for mouse wheel event, used to zoom the graph + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {event} event The event */ - ItemSet.prototype._updateItem = function (item, itemData) { - var oldGroupId = item.data.group; - var oldSubGroupId = item.data.subgroup; + Graph3d.prototype._onWheel = function (event) { + if (!event) /* For IE. */ + event = window.event; - // update the items data (will redraw the item when displayed) - item.setData(itemData); + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; + } - // update group - if (oldGroupId != item.data.group || oldSubGroupId != item.data.subgroup) { - var oldGroup = this.groups[oldGroupId]; - if (oldGroup) oldGroup.remove(item); + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + var oldLength = this.camera.getArmLength(); + var newLength = oldLength * (1 - delta / 10); - var groupId = this._getGroupId(item.data); - var group = this.groups[groupId]; - if (group) group.add(item); + this.camera.setArmLength(newLength); + this.redraw(); + + this._hideTooltip(); } + + // fire a cameraPositionChange event + var parameters = this.getCameraPosition(); + this.emit('cameraPositionChange', parameters); + + // Prevent default actions caused by mouse wheel. + // That might be ugly, but we handle scrolls somehow + // anyway, so don't bother here.. + util.preventDefault(event); }; /** - * Delete an item from the ItemSet: remove it from the DOM, from the map - * with items, and from the map with visible items, and from the selection - * @param {Item} item + * Test whether a point lies inside given 2D triangle + * @param {Point2d} point + * @param {Point2d[]} triangle + * @return {boolean} Returns true if given point lies inside or on the edge of the triangle * @private */ - ItemSet.prototype._removeItem = function (item) { - // remove from DOM - item.hide(); + Graph3d.prototype._insideTriangle = function (point, triangle) { + var a = triangle[0], + b = triangle[1], + c = triangle[2]; - // remove from items - delete this.items[item.id]; + function sign(x) { + return x > 0 ? 1 : x < 0 ? -1 : 0; + } - // remove from selection - var index = this.selection.indexOf(item.id); - if (index != -1) this.selection.splice(index, 1); + var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); + var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); + var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); - // remove from group - item.parent && item.parent.remove(item); + // each of the three signs must be either equal to each other or zero + return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); }; /** - * Create an array containing all items being a range (having an end date) - * @param array - * @returns {Array} + * Find a data point close to given screen position (x, y) + * @param {Number} x + * @param {Number} y + * @return {Object | null} The closest data point or null if not close to any data point * @private */ - ItemSet.prototype._constructByEndArray = function (array) { - var endArray = []; + Graph3d.prototype._dataPointFromXY = function (x, y) { + var i, + distMax = 100, + // px + dataPoint = null, + closestDataPoint = null, + closestDist = null, + center = new Point2d(x, y); - for (var i = 0; i < array.length; i++) { - if (array[i] instanceof RangeItem) { - endArray.push(array[i]); + if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { + // the data points are ordered from far away to closest + for (i = this.dataPoints.length - 1; i >= 0; i--) { + dataPoint = this.dataPoints[i]; + var surfaces = dataPoint.surfaces; + if (surfaces) { + for (var s = surfaces.length - 1; s >= 0; s--) { + // split each surface in two triangles, and see if the center point is inside one of these + var surface = surfaces[s]; + var corners = surface.corners; + var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; + var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; + if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { + // return immediately at the first hit + return dataPoint; + } + } + } + } + } else { + // find the closest data point, using distance to the center of the point on 2d screen + for (i = 0; i < this.dataPoints.length; i++) { + dataPoint = this.dataPoints[i]; + var point = dataPoint.screen; + if (point) { + var distX = Math.abs(x - point.x); + var distY = Math.abs(y - point.y); + var dist = Math.sqrt(distX * distX + distY * distY); + + if ((closestDist === null || dist < closestDist) && dist < distMax) { + closestDist = dist; + closestDataPoint = dataPoint; + } + } } } - return endArray; - }; - /** - * Register the clicked item on touch, before dragStart is initiated. - * - * dragStart is initiated from a mousemove event, AFTER the mouse/touch is - * already moving. Therefore, the mouse/touch can sometimes be above an other - * DOM element than the item itself. - * - * @param {Event} event - * @private - */ - ItemSet.prototype._onTouch = function (event) { - // store the touched item, used in _onDragStart - this.touchParams.item = this.itemFromTarget(event); - this.touchParams.dragLeftItem = event.target.dragLeftItem || false; - this.touchParams.dragRightItem = event.target.dragRightItem || false; - this.touchParams.itemProps = null; + return closestDataPoint; }; /** - * Start dragging the selected events - * @param {Event} event + * Display a tooltip for given data point + * @param {Object} dataPoint * @private */ - ItemSet.prototype._onDragStart = function (event) { - if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { - return; - } + Graph3d.prototype._showTooltip = function (dataPoint) { + var content, line, dot; - var item = this.touchParams.item || null; - var me = this; - var props; + if (!this.tooltip) { + content = document.createElement('div'); + content.style.position = 'absolute'; + content.style.padding = '10px'; + content.style.border = '1px solid #4d4d4d'; + content.style.color = '#1a1a1a'; + content.style.background = 'rgba(255,255,255,0.7)'; + content.style.borderRadius = '2px'; + content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; - if (item && item.selected) { - var dragLeftItem = this.touchParams.dragLeftItem; - var dragRightItem = this.touchParams.dragRightItem; + line = document.createElement('div'); + line.style.position = 'absolute'; + line.style.height = '40px'; + line.style.width = '0'; + line.style.borderLeft = '1px solid #4d4d4d'; - if (dragLeftItem) { - props = { - item: dragLeftItem, - initialX: event.center.x, - dragLeft: true, - data: util.extend({}, item.data) // clone the items data - }; + dot = document.createElement('div'); + dot.style.position = 'absolute'; + dot.style.height = '0'; + dot.style.width = '0'; + dot.style.border = '5px solid #4d4d4d'; + dot.style.borderRadius = '5px'; - this.touchParams.itemProps = [props]; - } else if (dragRightItem) { - props = { - item: dragRightItem, - initialX: event.center.x, - dragRight: true, - data: util.extend({}, item.data) // clone the items data - }; + this.tooltip = { + dataPoint: null, + dom: { + content: content, + line: line, + dot: dot + } + }; + } else { + content = this.tooltip.dom.content; + line = this.tooltip.dom.line; + dot = this.tooltip.dom.dot; + } - this.touchParams.itemProps = [props]; - } else { - this.touchParams.itemProps = this.getSelection().map(function (id) { - var item = me.items[id]; - var props = { - item: item, - initialX: event.center.x, - data: util.extend({}, item.data) // clone the items data - }; - - return props; - }); - } + this._hideTooltip(); - event.stopPropagation(); - } else if (this.options.editable.add && (event.srcEvent.ctrlKey || event.srcEvent.metaKey)) { - // create a new range item when dragging with ctrl key down - this._onDragStartAddItem(event); + this.tooltip.dataPoint = dataPoint; + if (typeof this.showTooltip === 'function') { + content.innerHTML = this.showTooltip(dataPoint.point); + } else { + content.innerHTML = '' + '' + '' + '' + '
x:' + dataPoint.point.x + '
y:' + dataPoint.point.y + '
z:' + dataPoint.point.z + '
'; } + + content.style.left = '0'; + content.style.top = '0'; + this.frame.appendChild(content); + this.frame.appendChild(line); + this.frame.appendChild(dot); + + // calculate sizes + var contentWidth = content.offsetWidth; + var contentHeight = content.offsetHeight; + var lineHeight = line.offsetHeight; + var dotWidth = dot.offsetWidth; + var dotHeight = dot.offsetHeight; + + var left = dataPoint.screen.x - contentWidth / 2; + left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); + + line.style.left = dataPoint.screen.x + 'px'; + line.style.top = dataPoint.screen.y - lineHeight + 'px'; + content.style.left = left + 'px'; + content.style.top = dataPoint.screen.y - lineHeight - contentHeight + 'px'; + dot.style.left = dataPoint.screen.x - dotWidth / 2 + 'px'; + dot.style.top = dataPoint.screen.y - dotHeight / 2 + 'px'; }; /** - * Start creating a new range item by dragging. - * @param {Event} event + * Hide the tooltip when displayed * @private */ - ItemSet.prototype._onDragStartAddItem = function (event) { - var snap = this.options.snap || null; - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs - 10; // minus 10 to compensate for the drag starting as soon as you've moved 10px - var time = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var start = snap ? snap(time, scale, step) : start; - var end = start; - - var itemData = { - type: 'range', - start: start, - end: end, - content: 'new item' - }; - - var id = util.randomUUID(); - itemData[this.itemsData._fieldId] = id; + Graph3d.prototype._hideTooltip = function () { + if (this.tooltip) { + this.tooltip.dataPoint = null; - var group = this.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; + for (var prop in this.tooltip.dom) { + if (this.tooltip.dom.hasOwnProperty(prop)) { + var elem = this.tooltip.dom[prop]; + if (elem && elem.parentNode) { + elem.parentNode.removeChild(elem); + } + } + } } + }; - var newItem = new RangeItem(itemData, this.conversion, this.options); - newItem.id = id; // TODO: not so nice setting id afterwards - newItem.data = itemData; - this._addItem(newItem); - - var props = { - item: newItem, - dragRight: true, - initialX: event.center.x, - data: util.extend({}, itemData) - }; - this.touchParams.itemProps = [props]; + /**--------------------------------------------------------------------------**/ - event.stopPropagation(); - }; + /** + * Get the horizontal mouse position from a mouse event + * @param {Event} event + * @return {Number} mouse x + */ + function getMouseX(event) { + if ('clientX' in event) return event.clientX; + return event.targetTouches[0] && event.targetTouches[0].clientX || 0; + } /** - * Drag selected items + * Get the vertical mouse position from a mouse event * @param {Event} event - * @private + * @return {Number} mouse y */ - ItemSet.prototype._onDrag = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); + function getMouseY(event) { + if ('clientY' in event) return event.clientY; + return event.targetTouches[0] && event.targetTouches[0].clientY || 0; + } - var me = this; - var snap = this.options.snap || null; - var xOffset = this.body.dom.root.offsetLeft + this.body.domProps.left.width; - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); + module.exports = Graph3d; - // move - this.touchParams.itemProps.forEach(function (props) { - var newProps = {}; - var current = me.body.util.toTime(event.center.x - xOffset); - var initial = me.body.util.toTime(props.initialX - xOffset); - var offset = current - initial; + // use use defaults - var itemData = util.extend({}, props.item.data); // clone the data +/***/ }, +/* 18 */ +/***/ function(module, exports, __webpack_require__) { - if (me.options.editable.updateTime) { - if (props.dragLeft) { - // drag left side of a range item - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date'); - var start = new Date(initialStart.valueOf() + offset); - itemData.start = snap ? snap(start, scale, step) : start; - } - } else if (props.dragRight) { - // drag right side of a range item - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var end = new Date(initialEnd.valueOf() + offset); - itemData.end = snap ? snap(end, scale, step) : end; - } - } else { - // drag both start and end - if (itemData.start != undefined) { - var initialStart = util.convert(props.data.start, 'Date').valueOf(); - var start = new Date(initialStart + offset); + /** + * @prototype Point2d + * @param {Number} [x] + * @param {Number} [y] + */ + "use strict"; - if (itemData.end != undefined) { - var initialEnd = util.convert(props.data.end, 'Date'); - var duration = initialEnd.valueOf() - initialStart.valueOf(); + function Point2d(x, y) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + } - itemData.start = snap ? snap(start, scale, step) : start; - itemData.end = new Date(itemData.start.valueOf() + duration); - } else { - itemData.start = snap ? snap(start, scale, step) : start; - } - } - } - } + module.exports = Point2d; - if (me.options.editable.updateGroup && (!props.dragLeft && !props.dragRight)) { - if (itemData.group != undefined) { - // drag from one group to another - var group = me.groupFromTarget(event); - if (group) { - itemData.group = group.groupId; - } - } - } +/***/ }, +/* 19 */ +/***/ function(module, exports, __webpack_require__) { - // confirm moving the item - me.options.onMoving(itemData, function (itemData) { - if (itemData) { - props.item.setData(itemData); - } - }); - }); + + /** + * Expose `Emitter`. + */ - this.stackDirty = true; // force re-stacking of all items next redraw - this.body.emitter.emit('change'); - } - }; + module.exports = Emitter; /** - * Move an item to another group - * @param {Item} item - * @param {String | Number} groupId - * @private + * Initialize a new `Emitter`. + * + * @api public */ - ItemSet.prototype._moveToGroup = function (item, groupId) { - var group = this.groups[groupId]; - if (group && group.groupId != item.data.group) { - var oldGroup = item.parent; - oldGroup.remove(item); - oldGroup.order(); - group.add(item); - group.order(); - item.data.group = group.groupId; - } + function Emitter(obj) { + if (obj) return mixin(obj); }; /** - * End of dragging selected items - * @param {Event} event - * @private + * Mixin the emitter properties. + * + * @param {Object} obj + * @return {Object} + * @api private */ - ItemSet.prototype._onDragEnd = function (event) { - if (this.touchParams.itemProps) { - event.stopPropagation(); - // prepare a change set for the changed items - var changes = []; - var me = this; - var dataset = this.itemsData.getDataSet(); + function mixin(obj) { + for (var key in Emitter.prototype) { + obj[key] = Emitter.prototype[key]; + } + return obj; + } - var itemProps = this.touchParams.itemProps; - this.touchParams.itemProps = null; - itemProps.forEach(function (props) { - var id = props.item.id; - var exists = me.itemsData.get(id, me.itemOptions) != null; + /** + * Listen on the given `event` with `fn`. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - if (!exists) { - // add a new item - me.options.onAdd(props.item.data, function (itemData) { - me._removeItem(props.item); // remove temporary item - if (itemData) { - me.itemsData.getDataSet().add(itemData); - } + Emitter.prototype.on = + Emitter.prototype.addEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; + (this._callbacks[event] = this._callbacks[event] || []) + .push(fn); + return this; + }; - // force re-stacking of all items next redraw - me.stackDirty = true; - me.body.emitter.emit('change'); - }); - } else { - // update existing item - var itemData = util.extend({}, props.item.data); // clone the data - me.options.onMove(itemData, function (itemData) { - if (itemData) { - // apply changes - itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) - changes.push(itemData); - } else { - // restore original values - props.item.setData(props.data); + /** + * Adds an `event` listener that will be invoked a single + * time then automatically removed. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public + */ - me.stackDirty = true; // force re-stacking of all items next redraw - me.body.emitter.emit('change'); - } - }); - } - }); + Emitter.prototype.once = function(event, fn){ + var self = this; + this._callbacks = this._callbacks || {}; - // apply the changes to the data (if there are changes) - if (changes.length) { - dataset.update(changes); - } + function on() { + self.off(event, on); + fn.apply(this, arguments); } + + on.fn = fn; + this.on(event, on); + return this; }; /** - * Handle selecting/deselecting an item when tapping it - * @param {Event} event - * @private + * Remove the given callback for `event` or all + * registered callbacks. + * + * @param {String} event + * @param {Function} fn + * @return {Emitter} + * @api public */ - ItemSet.prototype._onSelectItem = function (event) { - if (!this.options.selectable) return; - var ctrlKey = event.srcEvent && (event.srcEvent.ctrlKey || event.srcEvent.metaKey); - var shiftKey = event.srcEvent && event.srcEvent.shiftKey; - if (ctrlKey || shiftKey) { - this._onMultiSelectItem(event); - return; - } + Emitter.prototype.off = + Emitter.prototype.removeListener = + Emitter.prototype.removeAllListeners = + Emitter.prototype.removeEventListener = function(event, fn){ + this._callbacks = this._callbacks || {}; - var oldSelection = this.getSelection(); + // all + if (0 == arguments.length) { + this._callbacks = {}; + return this; + } - var item = this.itemFromTarget(event); - var selection = item ? [item.id] : []; - this.setSelection(selection); + // specific event + var callbacks = this._callbacks[event]; + if (!callbacks) return this; - var newSelection = this.getSelection(); + // remove all handlers + if (1 == arguments.length) { + delete this._callbacks[event]; + return this; + } - // emit a select event, - // except when old selection is empty and new selection is still empty - if (newSelection.length > 0 || oldSelection.length > 0) { - this.body.emitter.emit('select', { - items: newSelection - }); + // remove specific handler + var cb; + for (var i = 0; i < callbacks.length; i++) { + cb = callbacks[i]; + if (cb === fn || cb.fn === fn) { + callbacks.splice(i, 1); + break; + } } + return this; }; /** - * Handle creation and updates of an item on double tap - * @param event - * @private + * Emit `event` with the given args. + * + * @param {String} event + * @param {Mixed} ... + * @return {Emitter} */ - ItemSet.prototype._onAddItem = function (event) { - if (!this.options.selectable) return; - if (!this.options.editable.add) return; - - var me = this; - var snap = this.options.snap || null; - var item = this.itemFromTarget(event); - - event.stopPropagation(); - - if (item) { - // update item - - // execute async handler to update the item (or cancel it) - var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset - this.options.onUpdate(itemData, function (itemData) { - if (itemData) { - me.itemsData.getDataSet().update(itemData); - } - }); - } else { - // add item - var xAbs = util.getAbsoluteLeft(this.dom.frame); - var x = event.center.x - xAbs; - var start = this.body.util.toTime(x); - var scale = this.body.util.getScale(); - var step = this.body.util.getStep(); - var newItem = { - start: snap ? snap(start, scale, step) : start, - content: 'new item' - }; + Emitter.prototype.emit = function(event){ + this._callbacks = this._callbacks || {}; + var args = [].slice.call(arguments, 1) + , callbacks = this._callbacks[event]; - // when default type is a range, add a default end date to the new item - if (this.options.type === 'range') { - var end = this.body.util.toTime(x + this.props.width / 5); - newItem.end = snap ? snap(end, scale, step) : end; + if (callbacks) { + callbacks = callbacks.slice(0); + for (var i = 0, len = callbacks.length; i < len; ++i) { + callbacks[i].apply(this, args); } + } - newItem[this.itemsData._fieldId] = util.randomUUID(); + return this; + }; - var group = this.groupFromTarget(event); - if (group) { - newItem.group = group.groupId; - } + /** + * Return array of callbacks for `event`. + * + * @param {String} event + * @return {Array} + * @api public + */ - // execute async handler to customize (or cancel) adding an item - this.options.onAdd(newItem, function (item) { - if (item) { - me.itemsData.getDataSet().add(item); - // TODO: need to trigger a redraw? - } - }); - } + Emitter.prototype.listeners = function(event){ + this._callbacks = this._callbacks || {}; + return this._callbacks[event] || []; }; /** - * Handle selecting/deselecting multiple items when holding an item - * @param {Event} event - * @private + * Check if this emitter has `event` handlers. + * + * @param {String} event + * @return {Boolean} + * @api public */ - ItemSet.prototype._onMultiSelectItem = function (event) { - if (!this.options.selectable) return; - - var item = this.itemFromTarget(event); - if (item) { - // multi select items (if allowed) + Emitter.prototype.hasListeners = function(event){ + return !! this.listeners(event).length; + }; - var selection = this.options.multiselect ? this.getSelection() // take current selection - : []; // deselect current selection - var shiftKey = event.srcEvent && event.srcEvent.shiftKey || false; +/***/ }, +/* 20 */ +/***/ function(module, exports, __webpack_require__) { - if (shiftKey && this.options.multiselect) { - // select all items between the old selection and the tapped item + /** + * @prototype Point3d + * @param {Number} [x] + * @param {Number} [y] + * @param {Number} [z] + */ + "use strict"; - // determine the selection range - selection.push(item.id); - var range = ItemSet._getItemRange(this.itemsData.get(selection, this.itemOptions)); + function Point3d(x, y, z) { + this.x = x !== undefined ? x : 0; + this.y = y !== undefined ? y : 0; + this.z = z !== undefined ? z : 0; + }; - // select all items within the selection range - selection = []; - for (var id in this.items) { - if (this.items.hasOwnProperty(id)) { - var _item = this.items[id]; - var start = _item.data.start; - var end = _item.data.end !== undefined ? _item.data.end : start; - - if (start >= range.min && end <= range.max && !(_item instanceof BackgroundItem)) { - selection.push(_item.id); // do not use id but item.id, id itself is stringified - } - } - } - } else { - // add/remove this item from the current selection - var index = selection.indexOf(item.id); - if (index == -1) { - // item is not yet selected -> select it - selection.push(item.id); - } else { - // item is already selected -> deselect it - selection.splice(index, 1); - } - } - - this.setSelection(selection); - - this.body.emitter.emit('select', { - items: this.getSelection() - }); - } - }; + /** + * Subtract the two provided points, returns a-b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a-b + */ + Point3d.subtract = function (a, b) { + var sub = new Point3d(); + sub.x = a.x - b.x; + sub.y = a.y - b.y; + sub.z = a.z - b.z; + return sub; + }; /** - * Calculate the time range of a list of items - * @param {Array.} itemsData - * @return {{min: Date, max: Date}} Returns the range of the provided items - * @private + * Add the two provided points, returns a+b + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} a+b */ - ItemSet._getItemRange = function (itemsData) { - var max = null; - var min = null; - - itemsData.forEach(function (data) { - if (min == null || data.start < min) { - min = data.start; - } - - if (data.end != undefined) { - if (max == null || data.end > max) { - max = data.end; - } - } else { - if (max == null || data.start > max) { - max = data.start; - } - } - }); - - return { - min: min, - max: max - }; + Point3d.add = function (a, b) { + var sum = new Point3d(); + sum.x = a.x + b.x; + sum.y = a.y + b.y; + sum.z = a.z + b.z; + return sum; }; /** - * Find an item from an event target: - * searches for the attribute 'timeline-item' in the event target's element tree - * @param {Event} event - * @return {Item | null} item + * Calculate the average of two 3d points + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} The average, (a+b)/2 */ - ItemSet.prototype.itemFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-item')) { - return target['timeline-item']; - } - target = target.parentNode; - } - - return null; + Point3d.avg = function (a, b) { + return new Point3d((a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2); }; /** - * Find the Group from an event target: - * searches for the attribute 'timeline-group' in the event target's element tree - * @param {Event} event - * @return {Group | null} group + * Calculate the cross product of the two provided points, returns axb + * Documentation: http://en.wikipedia.org/wiki/Cross_product + * @param {Point3d} a + * @param {Point3d} b + * @return {Point3d} cross product axb */ - ItemSet.prototype.groupFromTarget = function (event) { - var clientY = event.center ? event.center.y : event.clientY; - for (var i = 0; i < this.groupIds.length; i++) { - var groupId = this.groupIds[i]; - var group = this.groups[groupId]; - var foreground = group.dom.foreground; - var top = util.getAbsoluteTop(foreground); - if (clientY > top && clientY < top + foreground.offsetHeight) { - return group; - } + Point3d.crossProduct = function (a, b) { + var crossproduct = new Point3d(); - if (this.options.orientation.item === 'top') { - if (i === this.groupIds.length - 1 && clientY > top) { - return group; - } - } else { - if (i === 0 && clientY < top + foreground.offset) { - return group; - } - } - } + crossproduct.x = a.y * b.z - a.z * b.y; + crossproduct.y = a.z * b.x - a.x * b.z; + crossproduct.z = a.x * b.y - a.y * b.x; - return null; + return crossproduct; }; /** - * Find the ItemSet from an event target: - * searches for the attribute 'timeline-itemset' in the event target's element tree - * @param {Event} event - * @return {ItemSet | null} item + * Rtrieve the length of the vector (or the distance from this point to the origin + * @return {Number} length */ - ItemSet.itemSetFromTarget = function (event) { - var target = event.target; - while (target) { - if (target.hasOwnProperty('timeline-itemset')) { - return target['timeline-itemset']; - } - target = target.parentNode; - } - - return null; + Point3d.prototype.length = function () { + return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z); }; - module.exports = ItemSet; + module.exports = Point3d; /***/ }, -/* 33 */ +/* 21 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(2); - var DOMutil = __webpack_require__(3); - var Component = __webpack_require__(25); + var Point3d = __webpack_require__(20); /** - * Legend for Graph2d + * @class Camera + * The camera is mounted on a (virtual) camera arm. The camera arm can rotate + * The camera is always looking in the direction of the origin of the arm. + * This way, the camera always rotates around one fixed point, the location + * of the camera arm. + * + * Documentation: + * http://en.wikipedia.org/wiki/3D_projection */ - function Legend(body, options, side, linegraphOptions) { - this.body = body; - this.defaultOptions = { - enabled: true, - icons: true, - iconSize: 20, - iconSpacing: 6, - left: { - visible: true, - position: 'top-left' // top/bottom - left,center,right - }, - right: { - visible: true, - position: 'top-left' // top/bottom - left,center,right - } - }; - this.side = side; - this.options = util.extend({}, this.defaultOptions); - this.linegraphOptions = linegraphOptions; + function Camera() { + this.armLocation = new Point3d(); + this.armRotation = {}; + this.armRotation.horizontal = 0; + this.armRotation.vertical = 0; + this.armLength = 1.7; - this.svgElements = {}; - this.dom = {}; - this.groups = {}; - this.amountOfGroups = 0; - this._create(); + this.cameraLocation = new Point3d(); + this.cameraRotation = new Point3d(0.5 * Math.PI, 0, 0); - this.setOptions(options); + this.calculateCameraOrientation(); } - Legend.prototype = new Component(); + /** + * Set the location (origin) of the arm + * @param {Number} x Normalized value of x + * @param {Number} y Normalized value of y + * @param {Number} z Normalized value of z + */ + Camera.prototype.setArmLocation = function (x, y, z) { + this.armLocation.x = x; + this.armLocation.y = y; + this.armLocation.z = z; - Legend.prototype.clear = function () { - this.groups = {}; - this.amountOfGroups = 0; + this.calculateCameraOrientation(); }; - Legend.prototype.addGroup = function (label, graphOptions) { + /** + * Set the rotation of the camera arm + * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. + * Optional, can be left undefined. + * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI + * if vertical=0.5*PI, the graph is shown from the + * top. Optional, can be left undefined. + */ + Camera.prototype.setArmRotation = function (horizontal, vertical) { + if (horizontal !== undefined) { + this.armRotation.horizontal = horizontal; + } - if (!this.groups.hasOwnProperty(label)) { - this.groups[label] = graphOptions; + if (vertical !== undefined) { + this.armRotation.vertical = vertical; + if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; + if (this.armRotation.vertical > 0.5 * Math.PI) this.armRotation.vertical = 0.5 * Math.PI; } - this.amountOfGroups += 1; - }; - Legend.prototype.updateGroup = function (label, graphOptions) { - this.groups[label] = graphOptions; + if (horizontal !== undefined || vertical !== undefined) { + this.calculateCameraOrientation(); + } }; - Legend.prototype.removeGroup = function (label) { - if (this.groups.hasOwnProperty(label)) { - delete this.groups[label]; - this.amountOfGroups -= 1; - } + /** + * Retrieve the current arm rotation + * @return {object} An object with parameters horizontal and vertical + */ + Camera.prototype.getArmRotation = function () { + var rot = {}; + rot.horizontal = this.armRotation.horizontal; + rot.vertical = this.armRotation.vertical; + + return rot; }; - Legend.prototype._create = function () { - this.dom.frame = document.createElement('div'); - this.dom.frame.className = 'vis-legend'; - this.dom.frame.style.position = 'absolute'; - this.dom.frame.style.top = '10px'; - this.dom.frame.style.display = 'block'; + /** + * Set the (normalized) length of the camera arm. + * @param {Number} length A length between 0.71 and 5.0 + */ + Camera.prototype.setArmLength = function (length) { + if (length === undefined) return; - this.dom.textArea = document.createElement('div'); - this.dom.textArea.className = 'vis-legend-text'; - this.dom.textArea.style.position = 'relative'; - this.dom.textArea.style.top = '0px'; + this.armLength = length; - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'absolute'; - this.svg.style.top = 0 + 'px'; - this.svg.style.width = this.options.iconSize + 5 + 'px'; - this.svg.style.height = '100%'; + // Radius must be larger than the corner of the graph, + // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the + // graph + if (this.armLength < 0.71) this.armLength = 0.71; + if (this.armLength > 5) this.armLength = 5; - this.dom.frame.appendChild(this.svg); - this.dom.frame.appendChild(this.dom.textArea); + this.calculateCameraOrientation(); }; /** - * Hide the component from the DOM + * Retrieve the arm length + * @return {Number} length */ - Legend.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); - } + Camera.prototype.getArmLength = function () { + return this.armLength; }; /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Retrieve the camera location + * @return {Point3d} cameraLocation */ - Legend.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); - } + Camera.prototype.getCameraLocation = function () { + return this.cameraLocation; }; - Legend.prototype.setOptions = function (options) { - var fields = ['enabled', 'orientation', 'icons', 'left', 'right']; - util.selectiveDeepExtend(fields, this.options, options); + /** + * Retrieve the camera rotation + * @return {Point3d} cameraRotation + */ + Camera.prototype.getCameraRotation = function () { + return this.cameraRotation; }; - Legend.prototype.redraw = function () { - var activeGroups = 0; - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; + /** + * Calculate the location and rotation of the camera based on the + * position and orientation of the camera arm + */ + Camera.prototype.calculateCameraOrientation = function () { + // calculate location of the camera + this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); + this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); + + // calculate rotation of the camera + this.cameraRotation.x = Math.PI / 2 - this.armRotation.vertical; + this.cameraRotation.y = 0; + this.cameraRotation.z = -this.armRotation.horizontal; + }; + + module.exports = Camera; + +/***/ }, +/* 22 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var DataView = __webpack_require__(16); + + /** + * @class Filter + * + * @param {DataSet} data The google data table + * @param {Number} column The index of the column to be filtered + * @param {Graph} graph The graph + */ + function Filter(data, column, graph) { + this.data = data; + this.column = column; + this.graph = graph; // the parent graph + + this.index = undefined; + this.value = undefined; + + // read all distinct values and select the first one + this.values = graph.getDistinctValues(data.get(), this.column); + + // sort both numeric and string values correctly + this.values.sort(function (a, b) { + return a > b ? 1 : a < b ? -1 : 0; }); - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - activeGroups++; - } + if (this.values.length > 0) { + this.selectValue(0); } - if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false || activeGroups == 0) { - this.hide(); - } else { - this.show(); - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { - this.dom.frame.style.left = '4px'; - this.dom.frame.style.textAlign = 'left'; - this.dom.textArea.style.textAlign = 'left'; - this.dom.textArea.style.left = this.options.iconSize + 15 + 'px'; - this.dom.textArea.style.right = ''; - this.svg.style.left = 0 + 'px'; - this.svg.style.right = ''; - } else { - this.dom.frame.style.right = '4px'; - this.dom.frame.style.textAlign = 'right'; - this.dom.textArea.style.textAlign = 'right'; - this.dom.textArea.style.right = this.options.iconSize + 15 + 'px'; - this.dom.textArea.style.left = ''; - this.svg.style.right = 0 + 'px'; - this.svg.style.left = ''; - } - - if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { - this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; - this.dom.frame.style.bottom = ''; - } else { - var scrollableHeight = this.body.domProps.center.height - this.body.domProps.centerContainer.height; - this.dom.frame.style.bottom = 4 + scrollableHeight + Number(this.body.dom.center.style.top.replace('px', '')) + 'px'; - this.dom.frame.style.top = ''; - } + // create an array with the filtered datapoints. this will be loaded afterwards + this.dataPoints = []; - if (this.options.icons == false) { - this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; - this.dom.textArea.style.right = ''; - this.dom.textArea.style.left = ''; - this.svg.style.width = '0px'; - } else { - this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px'; - this.drawLegendIcons(); - } + this.loaded = false; + this.onLoadCallback = undefined; - var content = ''; - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - content += this.groups[groupId].content + '
'; - } - } - this.dom.textArea.innerHTML = content; - this.dom.textArea.style.lineHeight = 0.75 * this.options.iconSize + this.options.iconSpacing + 'px'; + if (graph.animationPreload) { + this.loaded = false; + this.loadInBackground(); + } else { + this.loaded = true; } }; - Legend.prototype.drawLegendIcons = function () { - if (this.dom.frame.parentNode) { - var groupArray = Object.keys(this.groups); - groupArray.sort(function (a, b) { - return a < b ? -1 : 1; - }); + /** + * Return the label + * @return {string} label + */ + Filter.prototype.isLoaded = function () { + return this.loaded; + }; - DOMutil.prepareElements(this.svgElements); - var padding = window.getComputedStyle(this.dom.frame).paddingTop; - var iconOffset = Number(padding.replace('px', '')); - var x = iconOffset; - var iconWidth = this.options.iconSize; - var iconHeight = 0.75 * this.options.iconSize; - var y = iconOffset + 0.5 * iconHeight + 3; + /** + * Return the loaded progress + * @return {Number} percentage between 0 and 100 + */ + Filter.prototype.getLoadedProgress = function () { + var len = this.values.length; - this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; + var i = 0; + while (this.dataPoints[i]) { + i++; + } - for (var i = 0; i < groupArray.length; i++) { - var groupId = groupArray[i]; - if (this.groups[groupId].visible == true && (this.linegraphOptions.visibility[groupId] === undefined || this.linegraphOptions.visibility[groupId] == true)) { - this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); - y += iconHeight + this.options.iconSpacing; - } - } + return Math.round(i / len * 100); + }; - DOMutil.cleanupElements(this.svgElements); - } + /** + * Return the label + * @return {string} label + */ + Filter.prototype.getLabel = function () { + return this.graph.filterLabel; }; - module.exports = Legend; + /** + * Return the columnIndex of the filter + * @return {Number} columnIndex + */ + Filter.prototype.getColumn = function () { + return this.column; + }; -/***/ }, -/* 34 */ -/***/ function(module, exports, __webpack_require__) { + /** + * Return the currently selected value. Returns undefined if there is no selection + * @return {*} value + */ + Filter.prototype.getSelectedValue = function () { + if (this.index === undefined) return undefined; - 'use strict'; + return this.values[this.index]; + }; + + /** + * Retrieve all values of the filter + * @return {Array} values + */ + Filter.prototype.getValues = function () { + return this.values; + }; - var util = __webpack_require__(2); - var DOMutil = __webpack_require__(3); - var DataSet = __webpack_require__(4); - var DataView = __webpack_require__(5); - var Component = __webpack_require__(25); - var DataAxis = __webpack_require__(28); - var GraphGroup = __webpack_require__(29); - var Legend = __webpack_require__(33); - var BarFunctions = __webpack_require__(52); - var LineFunctions = __webpack_require__(51); + /** + * Retrieve one value of the filter + * @param {Number} index + * @return {*} value + */ + Filter.prototype.getValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items + return this.values[index]; + }; /** - * This is the constructor of the LineGraph. It requires a Timeline body and options. - * - * @param body - * @param options - * @constructor + * Retrieve the (filtered) dataPoints for the currently selected filter index + * @param {Number} [index] (optional) + * @return {Array} dataPoints */ - function LineGraph(body, options) { - this.id = util.randomUUID(); - this.body = body; + Filter.prototype._getDataPoints = function (index) { + if (index === undefined) index = this.index; - this.defaultOptions = { - yAxisOrientation: 'left', - defaultGroup: 'default', - sort: true, - sampling: true, - stack: false, - graphHeight: '400px', - shaded: { - enabled: false, - orientation: 'bottom' // top, bottom - }, - style: 'line', // line, bar - barChart: { - width: 50, - sideBySide: false, - align: 'center' // left, center, right - }, - interpolation: { - enabled: true, - parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) - alpha: 0.5 - }, - drawPoints: { - enabled: true, - size: 6, - style: 'square' // square, circle - }, - dataAxis: { - showMinorLabels: true, - showMajorLabels: true, - icons: false, - width: '40px', - visible: true, - alignZeros: true, - left: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - }, - right: { - range: { min: undefined, max: undefined }, - format: function format(value) { - return value; - }, - title: { text: undefined, style: undefined } - } - }, - legend: { - enabled: false, - icons: true, - left: { - visible: true, - position: 'top-left' // top/bottom - left,right - }, - right: { - visible: true, - position: 'top-right' // top/bottom - left,right - } - }, - groups: { - visibility: {} - } - }; - - // options is shared by this ItemSet and all its items - this.options = util.extend({}, this.defaultOptions); - this.dom = {}; - this.props = {}; - this.hammer = null; - this.groups = {}; - this.abortedGraphUpdate = false; - this.updateSVGheight = false; - this.updateSVGheightOnResize = false; + if (index === undefined) return []; - var me = this; - this.itemsData = null; // DataSet - this.groupsData = null; // DataSet + var dataPoints; + if (this.dataPoints[index]) { + dataPoints = this.dataPoints[index]; + } else { + var f = {}; + f.column = this.column; + f.value = this.values[index]; - // listeners for the DataSet of the items - this.itemListeners = { - 'add': function add(event, params, senderId) { - me._onAdd(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdate(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemove(params.items); - } - }; + var dataView = new DataView(this.data, { filter: function filter(item) { + return item[f.column] == f.value; + } }).get(); + dataPoints = this.graph._getDataPoints(dataView); - // listeners for the DataSet of the groups - this.groupListeners = { - 'add': function add(event, params, senderId) { - me._onAddGroups(params.items); - }, - 'update': function update(event, params, senderId) { - me._onUpdateGroups(params.items); - }, - 'remove': function remove(event, params, senderId) { - me._onRemoveGroups(params.items); - } - }; + this.dataPoints[index] = dataPoints; + } - this.items = {}; // object with an Item for every data item - this.selection = []; // list with the ids of all selected nodes - this.lastStart = this.body.range.start; - this.touchParams = {}; // stores properties while dragging + return dataPoints; + }; - this.svgElements = {}; - this.setOptions(options); - this.groupsUsingDefaultStyles = [0]; - this.COUNTER = 0; - this.body.emitter.on('rangechanged', function () { - me.lastStart = me.body.range.start; - me.svg.style.left = util.option.asSize(-me.props.width); - me.redraw.call(me, true); - }); + /** + * Set a callback function when the filter is fully loaded. + */ + Filter.prototype.setOnLoadCallback = function (callback) { + this.onLoadCallback = callback; + }; - // create the HTML DOM - this._create(); - this.framework = { svg: this.svg, svgElements: this.svgElements, options: this.options, groups: this.groups }; - this.body.emitter.emit('change'); - } + /** + * Add a value to the list with available values for this filter + * No double entries will be created. + * @param {Number} index + */ + Filter.prototype.selectValue = function (index) { + if (index >= this.values.length) throw 'Error: index out of range'; - LineGraph.prototype = new Component(); + this.index = index; + this.value = this.values[index]; + }; /** - * Create the HTML DOM for the ItemSet + * Load all filtered rows in the background one by one + * Start this method without providing an index! */ - LineGraph.prototype._create = function () { - var frame = document.createElement('div'); - frame.className = 'vis-line-graph'; - this.dom.frame = frame; + Filter.prototype.loadInBackground = function (index) { + if (index === undefined) index = 0; - // create svg element for graph drawing. - this.svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); - this.svg.style.position = 'relative'; - this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; - this.svg.style.display = 'block'; - frame.appendChild(this.svg); + var frame = this.graph.frame; - // data axis - this.options.dataAxis.orientation = 'left'; - this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); + if (index < this.values.length) { + var dataPointsTemp = this._getDataPoints(index); + //this.graph.redrawInfo(); // TODO: not neat - this.options.dataAxis.orientation = 'right'; - this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg, this.options.groups); - delete this.options.dataAxis.orientation; + // create a progress box + if (frame.progress === undefined) { + frame.progress = document.createElement('DIV'); + frame.progress.style.position = 'absolute'; + frame.progress.style.color = 'gray'; + frame.appendChild(frame.progress); + } + var progress = this.getLoadedProgress(); + frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; + // TODO: this is no nice solution... + frame.progress.style.bottom = 60 + 'px'; // TODO: use height of slider + frame.progress.style.left = 10 + 'px'; - // legends - this.legendLeft = new Legend(this.body, this.options.legend, 'left', this.options.groups); - this.legendRight = new Legend(this.body, this.options.legend, 'right', this.options.groups); + var me = this; + setTimeout(function () { + me.loadInBackground(index + 1); + }, 10); + this.loaded = false; + } else { + this.loaded = true; - this.show(); + // remove the progress box + if (frame.progress !== undefined) { + frame.removeChild(frame.progress); + frame.progress = undefined; + } + + if (this.onLoadCallback) this.onLoadCallback(); + } }; + module.exports = Filter; + +/***/ }, +/* 23 */ +/***/ function(module, exports, __webpack_require__) { + + 'use strict'; + + var util = __webpack_require__(7); + /** - * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. - * @param {object} options + * @constructor Slider + * + * An html slider control with start/stop/prev/next buttons + * @param {Element} container The element where the slider will be created + * @param {Object} options Available options: + * {boolean} visible If true (default) the + * slider is visible. */ - LineGraph.prototype.setOptions = function (options) { - if (options) { - var fields = ['sampling', 'defaultGroup', 'stack', 'height', 'graphHeight', 'yAxisOrientation', 'style', 'barChart', 'dataAxis', 'sort', 'groups']; - if (options.graphHeight === undefined && options.height !== undefined && this.body.domProps.centerContainer.height !== undefined) { - this.updateSVGheight = true; - this.updateSVGheightOnResize = true; - } else if (this.body.domProps.centerContainer.height !== undefined && options.graphHeight !== undefined) { - if (parseInt((options.graphHeight + '').replace('px', '')) < this.body.domProps.centerContainer.height) { - this.updateSVGheight = true; - } - } - util.selectiveDeepExtend(fields, this.options, options); - util.mergeOptions(this.options, options, 'interpolation'); - util.mergeOptions(this.options, options, 'drawPoints'); - util.mergeOptions(this.options, options, 'shaded'); - util.mergeOptions(this.options, options, 'legend'); + function Slider(container, options) { + if (container === undefined) { + throw 'Error: No container element defined'; + } + this.container = container; + this.visible = options && options.visible != undefined ? options.visible : true; - if (options.interpolation) { - if (typeof options.interpolation == 'object') { - if (options.interpolation.parametrization) { - if (options.interpolation.parametrization == 'uniform') { - this.options.interpolation.alpha = 0; - } else if (options.interpolation.parametrization == 'chordal') { - this.options.interpolation.alpha = 1; - } else { - this.options.interpolation.parametrization = 'centripetal'; - this.options.interpolation.alpha = 0.5; - } - } - } - } + if (this.visible) { + this.frame = document.createElement('DIV'); + //this.frame.style.backgroundColor = '#E5E5E5'; + this.frame.style.width = '100%'; + this.frame.style.position = 'relative'; + this.container.appendChild(this.frame); - if (this.yAxisLeft) { - if (options.dataAxis !== undefined) { - this.yAxisLeft.setOptions(this.options.dataAxis); - this.yAxisRight.setOptions(this.options.dataAxis); - } - } + this.frame.prev = document.createElement('INPUT'); + this.frame.prev.type = 'BUTTON'; + this.frame.prev.value = 'Prev'; + this.frame.appendChild(this.frame.prev); - if (this.legendLeft) { - if (options.legend !== undefined) { - this.legendLeft.setOptions(this.options.legend); - this.legendRight.setOptions(this.options.legend); - } - } + this.frame.play = document.createElement('INPUT'); + this.frame.play.type = 'BUTTON'; + this.frame.play.value = 'Play'; + this.frame.appendChild(this.frame.play); - if (this.groups.hasOwnProperty(UNGROUPED)) { - this.groups[UNGROUPED].setOptions(options); - } - } + this.frame.next = document.createElement('INPUT'); + this.frame.next.type = 'BUTTON'; + this.frame.next.value = 'Next'; + this.frame.appendChild(this.frame.next); - // this is used to redraw the graph if the visibility of the groups is changed. - if (this.dom.frame) { - this.redraw(true); + this.frame.bar = document.createElement('INPUT'); + this.frame.bar.type = 'BUTTON'; + this.frame.bar.style.position = 'absolute'; + this.frame.bar.style.border = '1px solid red'; + this.frame.bar.style.width = '100px'; + this.frame.bar.style.height = '6px'; + this.frame.bar.style.borderRadius = '2px'; + this.frame.bar.style.MozBorderRadius = '2px'; + this.frame.bar.style.border = '1px solid #7F7F7F'; + this.frame.bar.style.backgroundColor = '#E5E5E5'; + this.frame.appendChild(this.frame.bar); + + this.frame.slide = document.createElement('INPUT'); + this.frame.slide.type = 'BUTTON'; + this.frame.slide.style.margin = '0px'; + this.frame.slide.value = ' '; + this.frame.slide.style.position = 'relative'; + this.frame.slide.style.left = '-100px'; + this.frame.appendChild(this.frame.slide); + + // create events + var me = this; + this.frame.slide.onmousedown = function (event) { + me._onMouseDown(event); + }; + this.frame.prev.onclick = function (event) { + me.prev(event); + }; + this.frame.play.onclick = function (event) { + me.togglePlay(event); + }; + this.frame.next.onclick = function (event) { + me.next(event); + }; } - }; + + this.onChangeCallback = undefined; + + this.values = []; + this.index = undefined; + + this.playTimeout = undefined; + this.playInterval = 1000; // milliseconds + this.playLoop = true; + } /** - * Hide the component from the DOM + * Select the previous index */ - LineGraph.prototype.hide = function () { - // remove the frame containing the items - if (this.dom.frame.parentNode) { - this.dom.frame.parentNode.removeChild(this.dom.frame); + Slider.prototype.prev = function () { + var index = this.getIndex(); + if (index > 0) { + index--; + this.setIndex(index); } }; /** - * Show the component in the DOM (when not already visible). - * @return {Boolean} changed + * Select the next index */ - LineGraph.prototype.show = function () { - // show frame containing the items - if (!this.dom.frame.parentNode) { - this.body.dom.center.appendChild(this.dom.frame); + Slider.prototype.next = function () { + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); } }; /** - * Set items - * @param {vis.DataSet | null} items + * Select the next index */ - LineGraph.prototype.setItems = function (items) { - var me = this, - ids, - oldItemsData = this.itemsData; + Slider.prototype.playNext = function () { + var start = new Date(); - // replace the dataset - if (!items) { - this.itemsData = null; - } else if (items instanceof DataSet || items instanceof DataView) { - this.itemsData = items; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); + var index = this.getIndex(); + if (index < this.values.length - 1) { + index++; + this.setIndex(index); + } else if (this.playLoop) { + // jump to the start + index = 0; + this.setIndex(index); } - if (oldItemsData) { - // unsubscribe from old dataset - util.forEach(this.itemListeners, function (callback, event) { - oldItemsData.off(event, callback); - }); + var end = new Date(); + var diff = end - start; - // remove all drawn items - ids = oldItemsData.getIds(); - this._onRemove(ids); - } + // calculate how much time it to to set the index and to execute the callback + // function. + var interval = Math.max(this.playInterval - diff, 0); + // document.title = diff // TODO: cleanup - if (this.itemsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.itemListeners, function (callback, event) { - me.itemsData.on(event, callback, id); - }); + var me = this; + this.playTimeout = setTimeout(function () { + me.playNext(); + }, interval); + }; - // add all new items - ids = this.itemsData.getIds(); - this._onAdd(ids); + /** + * Toggle start or stop playing + */ + Slider.prototype.togglePlay = function () { + if (this.playTimeout === undefined) { + this.play(); + } else { + this.stop(); } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); }; /** - * Set groups - * @param {vis.DataSet} groups + * Start playing */ - LineGraph.prototype.setGroups = function (groups) { - var me = this; - var ids; - - // unsubscribe from current dataset - if (this.groupsData) { - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.off(event, callback); - }); + Slider.prototype.play = function () { + // Test whether already playing + if (this.playTimeout) return; - // remove all drawn groups - ids = this.groupsData.getIds(); - this.groupsData = null; - this._onRemoveGroups(ids); // note: this will cause a redraw - } + this.playNext(); - // replace the dataset - if (!groups) { - this.groupsData = null; - } else if (groups instanceof DataSet || groups instanceof DataView) { - this.groupsData = groups; - } else { - throw new TypeError('Data must be an instance of DataSet or DataView'); + if (this.frame) { + this.frame.play.value = 'Stop'; } + }; - if (this.groupsData) { - // subscribe to new dataset - var id = this.id; - util.forEach(this.groupListeners, function (callback, event) { - me.groupsData.on(event, callback, id); - }); + /** + * Stop playing + */ + Slider.prototype.stop = function () { + clearInterval(this.playTimeout); + this.playTimeout = undefined; - // draw all ms - ids = this.groupsData.getIds(); - this._onAddGroups(ids); + if (this.frame) { + this.frame.play.value = 'Play'; } - this._onUpdate(); }; /** - * Update the data - * @param [ids] - * @private + * Set a callback function which will be triggered when the value of the + * slider bar has changed. */ - LineGraph.prototype._onUpdate = function (ids) { - this._updateUngrouped(); - this._updateAllGroupData(); - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAdd = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onRemove = function (ids) { - this._onUpdate(ids); - }; - LineGraph.prototype._onUpdateGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - var group = this.groupsData.get(groupIds[i]); - this._updateGroup(group, groupIds[i]); - } - - //this._updateGraph(); - this.redraw(true); - }; - LineGraph.prototype._onAddGroups = function (groupIds) { - this._onUpdateGroups(groupIds); + Slider.prototype.setOnChangeCallback = function (callback) { + this.onChangeCallback = callback; }; /** - * this cleans the group out off the legends and the dataaxis, updates the ungrouped and updates the graph - * @param {Array} groupIds - * @private + * Set the interval for playing the list + * @param {Number} interval The interval in milliseconds */ - LineGraph.prototype._onRemoveGroups = function (groupIds) { - for (var i = 0; i < groupIds.length; i++) { - if (this.groups.hasOwnProperty(groupIds[i])) { - if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { - this.yAxisRight.removeGroup(groupIds[i]); - this.legendRight.removeGroup(groupIds[i]); - this.legendRight.redraw(); - } else { - this.yAxisLeft.removeGroup(groupIds[i]); - this.legendLeft.removeGroup(groupIds[i]); - this.legendLeft.redraw(); - } - delete this.groups[groupIds[i]]; - } - } - this._updateUngrouped(); - //this._updateGraph(); - this.redraw(true); + Slider.prototype.setPlayInterval = function (interval) { + this.playInterval = interval; }; /** - * update a group object with the group dataset entree - * - * @param group - * @param groupId - * @private + * Retrieve the current play interval + * @return {Number} interval The interval in milliseconds */ - LineGraph.prototype._updateGroup = function (group, groupId) { - if (!this.groups.hasOwnProperty(groupId)) { - this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.addGroup(groupId, this.groups[groupId]); - this.legendRight.addGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.addGroup(groupId, this.groups[groupId]); - this.legendLeft.addGroup(groupId, this.groups[groupId]); - } - } else { - this.groups[groupId].update(group); - if (this.groups[groupId].options.yAxisOrientation == 'right') { - this.yAxisRight.updateGroup(groupId, this.groups[groupId]); - this.legendRight.updateGroup(groupId, this.groups[groupId]); - } else { - this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); - this.legendLeft.updateGroup(groupId, this.groups[groupId]); - } + Slider.prototype.getPlayInterval = function (interval) { + return this.playInterval; + }; + + /** + * Set looping on or off + * @pararm {boolean} doLoop If true, the slider will jump to the start when + * the end is passed, and will jump to the end + * when the start is passed. + */ + Slider.prototype.setPlayLoop = function (doLoop) { + this.playLoop = doLoop; + }; + + /** + * Execute the onchange callback function + */ + Slider.prototype.onChange = function () { + if (this.onChangeCallback !== undefined) { + this.onChangeCallback(); } - this.legendLeft.redraw(); - this.legendRight.redraw(); }; /** - * this updates all groups, it is used when there is an update the the itemset. - * - * @private + * redraw the slider on the correct place */ - LineGraph.prototype._updateAllGroupData = function () { - if (this.itemsData != null) { - var groupsContent = {}; - var groupId; - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - groupsContent[groupId] = []; - } - } - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (groupsContent[item.group] === undefined) { - throw new Error('Cannot find referenced group. Possible reason: items added before groups? Groups need to be added before items, as items refer to groups.'); - } - item.x = util.convert(item.x, 'Date'); - groupsContent[item.group].push(item); - } - } - for (groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - this.groups[groupId].setItems(groupsContent[groupId]); - } - } + Slider.prototype.redraw = function () { + if (this.frame) { + // resize the bar + this.frame.bar.style.top = this.frame.clientHeight / 2 - this.frame.bar.offsetHeight / 2 + 'px'; + this.frame.bar.style.width = this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30 + 'px'; + + // position the slider button + var left = this.indexToLeft(this.index); + this.frame.slide.style.left = left + 'px'; } }; /** - * Create or delete the group holding all ungrouped items. This group is used when - * there are no groups specified. This anonymous group is called 'graph'. - * @protected + * Set the list with values for the slider + * @param {Array} values A javascript array with values (any type) */ - LineGraph.prototype._updateUngrouped = function () { - if (this.itemsData && this.itemsData != null) { - var ungroupedCounter = 0; - for (var itemId in this.itemsData._data) { - if (this.itemsData._data.hasOwnProperty(itemId)) { - var item = this.itemsData._data[itemId]; - if (item != undefined) { - if (item.hasOwnProperty('group')) { - if (item.group === undefined) { - item.group = UNGROUPED; - } - } else { - item.group = UNGROUPED; - } - ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; - } - } - } + Slider.prototype.setValues = function (values) { + this.values = values; - if (ungroupedCounter == 0) { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); - } else { - var group = { id: UNGROUPED, content: this.options.defaultGroup }; - this._updateGroup(group, UNGROUPED); - } + if (this.values.length > 0) this.setIndex(0);else this.index = undefined; + }; + + /** + * Select a value by its index + * @param {Number} index + */ + Slider.prototype.setIndex = function (index) { + if (index < this.values.length) { + this.index = index; + + this.redraw(); + this.onChange(); } else { - delete this.groups[UNGROUPED]; - this.legendLeft.removeGroup(UNGROUPED); - this.legendRight.removeGroup(UNGROUPED); - this.yAxisLeft.removeGroup(UNGROUPED); - this.yAxisRight.removeGroup(UNGROUPED); + throw 'Error: index out of range'; } + }; - this.legendLeft.redraw(); - this.legendRight.redraw(); + /** + * retrieve the index of the currently selected vaue + * @return {Number} index + */ + Slider.prototype.getIndex = function () { + return this.index; }; /** - * Redraw the component, mandatory function - * @return {boolean} Returns true if the component is resized + * retrieve the currently selected value + * @return {*} value */ - LineGraph.prototype.redraw = function (forceGraphUpdate) { - var resized = false; + Slider.prototype.get = function () { + return this.values[this.index]; + }; - // calculate actual size and position - this.props.width = this.dom.frame.offsetWidth; - this.props.height = this.body.domProps.centerContainer.height - this.body.domProps.border.top - this.body.domProps.border.bottom; + Slider.prototype._onMouseDown = function (event) { + // only react on left mouse button down + var leftButtonDown = event.which ? event.which === 1 : event.button === 1; + if (!leftButtonDown) return; - // update the graph if there is no lastWidth or with, used for the initial draw - if (this.lastWidth === undefined && this.props.width) { - forceGraphUpdate = true; - } + this.startClientX = event.clientX; + this.startSlideX = parseFloat(this.frame.slide.style.left); - // check if this component is resized - resized = this._isResized() || resized; + this.frame.style.cursor = 'move'; - // check whether zoomed (in that case we need to re-stack everything) - var visibleInterval = this.body.range.end - this.body.range.start; - var zoomed = visibleInterval != this.lastVisibleInterval; - this.lastVisibleInterval = visibleInterval; + // add event listeners to handle moving the contents + // we store the function onmousemove and onmouseup in the graph, so we can + // remove the eventlisteners lateron in the function mouseUp() + var me = this; + this.onmousemove = function (event) { + me._onMouseMove(event); + }; + this.onmouseup = function (event) { + me._onMouseUp(event); + }; + util.addEventListener(document, 'mousemove', this.onmousemove); + util.addEventListener(document, 'mouseup', this.onmouseup); + util.preventDefault(event); + }; - // the svg element is three times as big as the width, this allows for fully dragging left and right - // without reloading the graph. the controls for this are bound to events in the constructor - if (resized == true) { - this.svg.style.width = util.option.asSize(3 * this.props.width); - this.svg.style.left = util.option.asSize(-this.props.width); + Slider.prototype.leftToIndex = function (left) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; + var x = left - 3; - // if the height of the graph is set as proportional, change the height of the svg - if ((this.options.height + '').indexOf('%') != -1 || this.updateSVGheightOnResize == true) { - this.updateSVGheight = true; - } - } + var index = Math.round(x / width * (this.values.length - 1)); + if (index < 0) index = 0; + if (index > this.values.length - 1) index = this.values.length - 1; - // update the height of the graph on each redraw of the graph. - if (this.updateSVGheight == true) { - if (this.options.graphHeight != this.props.height + 'px') { - this.options.graphHeight = this.props.height + 'px'; - this.svg.style.height = this.props.height + 'px'; - } - this.updateSVGheight = false; - } else { - this.svg.style.height = ('' + this.options.graphHeight).replace('px', '') + 'px'; - } + return index; + }; - // zoomed is here to ensure that animations are shown correctly. - if (resized == true || zoomed == true || this.abortedGraphUpdate == true || forceGraphUpdate == true) { - resized = this._updateGraph() || resized; - } else { - // move the whole svg while dragging - if (this.lastStart != 0) { - var offset = this.body.range.start - this.lastStart; - var range = this.body.range.end - this.body.range.start; - if (this.props.width != 0) { - var rangePerPixelInv = this.props.width / range; - var xOffset = offset * rangePerPixelInv; - this.svg.style.left = -this.props.width - xOffset + 'px'; - } - } - } + Slider.prototype.indexToLeft = function (index) { + var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; - this.legendLeft.redraw(); - this.legendRight.redraw(); - return resized; + var x = index / (this.values.length - 1) * width; + var left = x + 3; + + return left; }; - /** - * Update and redraw the graph. - * - */ - LineGraph.prototype._updateGraph = function () { - // reset the svg elements - DOMutil.prepareElements(this.svgElements); - if (this.props.width != 0 && this.itemsData != null) { - var group, i; - var preprocessedGroupData = {}; - var processedGroupData = {}; - var groupRanges = {}; - var changeCalled = false; + Slider.prototype._onMouseMove = function (event) { + var diff = event.clientX - this.startClientX; + var x = this.startSlideX + diff; - // getting group Ids - var groupIds = []; - for (var groupId in this.groups) { - if (this.groups.hasOwnProperty(groupId)) { - group = this.groups[groupId]; - if (group.visible == true && (this.options.groups.visibility[groupId] === undefined || this.options.groups.visibility[groupId] == true)) { - groupIds.push(groupId); - } - } - } - if (groupIds.length > 0) { - // this is the range of the SVG canvas - var minDate = this.body.util.toGlobalTime(-this.body.domProps.root.width); - var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); - var groupsData = {}; - // fill groups data, this only loads the data we require based on the timewindow - this._getRelevantData(groupIds, groupsData, minDate, maxDate); + var index = this.leftToIndex(x); - // apply sampling, if disabled, it will pass through this function. - this._applySampling(groupIds, groupsData); + this.setIndex(index); - // we transform the X coordinates to detect collisions - for (i = 0; i < groupIds.length; i++) { - preprocessedGroupData[groupIds[i]] = this._convertXcoordinates(groupsData[groupIds[i]]); - } + util.preventDefault(); + }; - // now all needed data has been collected we start the processing. - this._getYRanges(groupIds, preprocessedGroupData, groupRanges); + Slider.prototype._onMouseUp = function (event) { + this.frame.style.cursor = 'auto'; - // update the Y axis first, we use this data to draw at the correct Y points - // changeCalled is required to clean the SVG on a change emit. - changeCalled = this._updateYAxis(groupIds, groupRanges); - var MAX_CYCLES = 5; - if (changeCalled == true && this.COUNTER < MAX_CYCLES) { - DOMutil.cleanupElements(this.svgElements); - this.abortedGraphUpdate = true; - this.COUNTER++; - this.body.emitter.emit('change'); - return true; - } else { - if (this.COUNTER > MAX_CYCLES) { - console.log('WARNING: there may be an infinite loop in the _updateGraph emitter cycle.'); - } - this.COUNTER = 0; - this.abortedGraphUpdate = false; + // remove event listeners + util.removeEventListener(document, 'mousemove', this.onmousemove); + util.removeEventListener(document, 'mouseup', this.onmouseup); - // With the yAxis scaled correctly, use this to get the Y values of the points. - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - processedGroupData[groupIds[i]] = this._convertYcoordinates(groupsData[groupIds[i]], group); - } + util.preventDefault(); + }; - // draw the groups - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.style != 'bar') { - // bar needs to be drawn enmasse - group.draw(processedGroupData[groupIds[i]], group, this.framework); - } - } - BarFunctions.draw(groupIds, processedGroupData, this.framework); - } - } - } + module.exports = Slider; - // cleanup unused svg elements - DOMutil.cleanupElements(this.svgElements); - return false; - }; +/***/ }, +/* 24 */ +/***/ function(module, exports, __webpack_require__) { /** - * first select and preprocess the data from the datasets. - * the groups have their preselection of data, we now loop over this data to see - * what data we need to draw. Sorted data is much faster. - * more optimization is possible by doing the sampling before and using the binary search - * to find the end date to determine the increment. + * @prototype StepNumber + * The class StepNumber is an iterator for Numbers. You provide a start and end + * value, and a best step size. StepNumber itself rounds to fixed values and + * a finds the step that best fits the provided step. * - * @param {array} groupIds - * @param {object} groupsData - * @param {date} minDate - * @param {date} maxDate - * @private - */ - LineGraph.prototype._getRelevantData = function (groupIds, groupsData, minDate, maxDate) { - var group, i, j, item; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - groupsData[groupIds[i]] = []; - var dataContainer = groupsData[groupIds[i]]; - // optimization for sorted data - if (group.options.sort == true) { - var guess = Math.max(0, util.binarySearchValue(group.itemsData, minDate, 'x', 'before')); - for (j = guess; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > maxDate) { - dataContainer.push(item); - break; - } else { - dataContainer.push(item); - } - } - } - } else { - for (j = 0; j < group.itemsData.length; j++) { - item = group.itemsData[j]; - if (item !== undefined) { - if (item.x > minDate && item.x < maxDate) { - dataContainer.push(item); - } - } - } - } - } - } - }; - - /** + * If prettyStep is true, the step size is chosen as close as possible to the + * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... * - * @param groupIds - * @param groupsData - * @private + * Example usage: + * var step = new StepNumber(0, 10, 2.5, true); + * step.start(); + * while (!step.end()) { + * alert(step.getCurrent()); + * step.next(); + * } + * + * Version: 1.0 + * + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - LineGraph.prototype._applySampling = function (groupIds, groupsData) { - var group; - if (groupIds.length > 0) { - for (var i = 0; i < groupIds.length; i++) { - group = this.groups[groupIds[i]]; - if (group.options.sampling == true) { - var dataContainer = groupsData[groupIds[i]]; - if (dataContainer.length > 0) { - var increment = 1; - var amountOfPoints = dataContainer.length; + "use strict"; - // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop - // of width changing of the yAxis. - var xDistance = this.body.util.toGlobalScreen(dataContainer[dataContainer.length - 1].x) - this.body.util.toGlobalScreen(dataContainer[0].x); - var pointsPerPixel = amountOfPoints / xDistance; - increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1, Math.round(pointsPerPixel))); + function StepNumber(start, end, step, prettyStep) { + // set default values + this._start = 0; + this._end = 0; + this._step = 1; + this.prettyStep = true; + this.precision = 5; - var sampledData = []; - for (var j = 0; j < amountOfPoints; j += increment) { - sampledData.push(dataContainer[j]); - } - groupsData[groupIds[i]] = sampledData; - } - } - } - } + this._current = 0; + this.setRange(start, end, step, prettyStep); }; /** + * Set a new range: start, end and step. * - * - * @param {array} groupIds - * @param {object} groupsData - * @param {object} groupRanges | this is being filled here - * @private + * @param {Number} start The start value + * @param {Number} end The end value + * @param {Number} step Optional. Step size. Must be a positive value. + * @param {boolean} prettyStep Optional. If true, the step size is rounded + * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - LineGraph.prototype._getYRanges = function (groupIds, groupsData, groupRanges) { - var groupData, group, i; - var combinedDataLeft = []; - var combinedDataRight = []; - var options; - if (groupIds.length > 0) { - for (i = 0; i < groupIds.length; i++) { - groupData = groupsData[groupIds[i]]; - options = this.groups[groupIds[i]].options; - if (groupData.length > 0) { - group = this.groups[groupIds[i]]; - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - if (options.stack === true) { - if (options.yAxisOrientation == 'left') { - combinedDataLeft = combinedDataLeft.concat(group.getData(groupData)); - } else { - combinedDataRight = combinedDataRight.concat(group.getData(groupData)); - } - } else { - groupRanges[groupIds[i]] = group.getYRange(groupData, groupIds[i]); - } - } - } + StepNumber.prototype.setRange = function (start, end, step, prettyStep) { + this._start = start ? start : 0; + this._end = end ? end : 0; - // if bar graphs are stacked, their range need to be handled differently and accumulated over all groups. - BarFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__barStackLeft', 'left'); - BarFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__barStackRight', 'right'); - // if line graphs are stacked, their range need to be handled differently and accumulated over all groups. - LineFunctions.getStackedYRange(combinedDataLeft, groupRanges, groupIds, '__lineStackLeft', 'left'); - LineFunctions.getStackedYRange(combinedDataRight, groupRanges, groupIds, '__lineStackRight', 'right'); - } + this.setStep(step, prettyStep); }; /** - * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. - * @param {Array} groupIds - * @param {Object} groupRanges - * @private + * Set a new step size + * @param {Number} step New step size. Must be a positive value + * @param {boolean} prettyStep Optional. If true, the provided step is rounded + * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ - LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { - var resized = false; - var yAxisLeftUsed = false; - var yAxisRightUsed = false; - var minLeft = 1000000000, - minRight = 1000000000, - maxLeft = -1000000000, - maxRight = -1000000000, - minVal, - maxVal; - // if groups are present - if (groupIds.length > 0) { - // this is here to make sure that if there are no items in the axis but there are groups, that there is no infinite draw/redraw loop. - for (var i = 0; i < groupIds.length; i++) { - var group = this.groups[groupIds[i]]; - if (group && group.options.yAxisOrientation != 'right') { - yAxisLeftUsed = true; - minLeft = 0; - maxLeft = 0; - } else if (group && group.options.yAxisOrientation) { - yAxisRightUsed = true; - minRight = 0; - maxRight = 0; - } - } + StepNumber.prototype.setStep = function (step, prettyStep) { + if (step === undefined || step <= 0) return; - // if there are items: - for (var i = 0; i < groupIds.length; i++) { - if (groupRanges.hasOwnProperty(groupIds[i])) { - if (groupRanges[groupIds[i]].ignore !== true) { - minVal = groupRanges[groupIds[i]].min; - maxVal = groupRanges[groupIds[i]].max; + if (prettyStep !== undefined) this.prettyStep = prettyStep; - if (groupRanges[groupIds[i]].yAxisOrientation != 'right') { - yAxisLeftUsed = true; - minLeft = minLeft > minVal ? minVal : minLeft; - maxLeft = maxLeft < maxVal ? maxVal : maxLeft; - } else { - yAxisRightUsed = true; - minRight = minRight > minVal ? minVal : minRight; - maxRight = maxRight < maxVal ? maxVal : maxRight; - } - } - } - } + if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step);else this._step = step; + }; - if (yAxisLeftUsed == true) { - this.yAxisLeft.setRange(minLeft, maxLeft); - } - if (yAxisRightUsed == true) { - this.yAxisRight.setRange(minRight, maxRight); - } - } - resized = this._toggleAxisVisiblity(yAxisLeftUsed, this.yAxisLeft) || resized; - resized = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || resized; + /** + * Calculate a nice step size, closest to the desired step size. + * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an + * integer Number. For example 1, 2, 5, 10, 20, 50, etc... + * @param {Number} step Desired step size + * @return {Number} Nice step size + */ + StepNumber.calculatePrettyStep = function (step) { + var log10 = function log10(x) { + return Math.log(x) / Math.LN10; + }; - if (yAxisRightUsed == true && yAxisLeftUsed == true) { - this.yAxisLeft.drawIcons = true; - this.yAxisRight.drawIcons = true; - } else { - this.yAxisLeft.drawIcons = false; - this.yAxisRight.drawIcons = false; - } - this.yAxisRight.master = !yAxisLeftUsed; - if (this.yAxisRight.master == false) { - if (yAxisRightUsed == true) { - this.yAxisLeft.lineOffset = this.yAxisRight.width; - } else { - this.yAxisLeft.lineOffset = 0; - } + // try three steps (multiple of 1, 2, or 5 + var step1 = Math.pow(10, Math.round(log10(step))), + step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), + step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); - resized = this.yAxisLeft.redraw() || resized; - this.yAxisRight.stepPixels = this.yAxisLeft.stepPixels; - this.yAxisRight.zeroCrossing = this.yAxisLeft.zeroCrossing; - this.yAxisRight.amountOfSteps = this.yAxisLeft.amountOfSteps; - resized = this.yAxisRight.redraw() || resized; - } else { - resized = this.yAxisRight.redraw() || resized; - } + // choose the best step (closest to minimum step) + var prettyStep = step1; + if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; + if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; - // clean the accumulated lists - var tempGroups = ['__barStackLeft', '__barStackRight', '__lineStackLeft', '__lineStackRight']; - for (var i = 0; i < tempGroups.length; i++) { - if (groupIds.indexOf(tempGroups[i]) != -1) { - groupIds.splice(groupIds.indexOf(tempGroups[i]), 1); - } + // for safety + if (prettyStep <= 0) { + prettyStep = 1; } - return resized; + return prettyStep; }; /** - * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function - * - * @param {boolean} axisUsed - * @returns {boolean} - * @private - * @param axis + * returns the current value of the step + * @return {Number} current value */ - LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { - var changed = false; - if (axisUsed == false) { - if (axis.dom.frame.parentNode && axis.hidden == false) { - axis.hide(); - changed = true; - } - } else { - if (!axis.dom.frame.parentNode && axis.hidden == true) { - axis.show(); - changed = true; - } - } - return changed; + StepNumber.prototype.getCurrent = function () { + return parseFloat(this._current.toPrecision(this.precision)); }; /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @returns {Array} - * @private + * returns the current step size + * @return {Number} current step size */ - LineGraph.prototype._convertXcoordinates = function (datapoints) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - - for (var i = 0; i < datapoints.length; i++) { - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = datapoints[i].y; - extractedData.push({ x: xValue, y: yValue }); - } - - return extractedData; + StepNumber.prototype.getStep = function () { + return this._step; }; /** - * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the - * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for - * the yAxis. - * - * @param datapoints - * @param group - * @returns {Array} - * @private + * Set the current value to the largest value smaller than start, which + * is a multiple of the step size */ - LineGraph.prototype._convertYcoordinates = function (datapoints, group) { - var extractedData = []; - var xValue, yValue; - var toScreen = this.body.util.toScreen; - var axis = this.yAxisLeft; - var svgHeight = Number(this.svg.style.height.replace('px', '')); - if (group.options.yAxisOrientation == 'right') { - axis = this.yAxisRight; - } - - for (var i = 0; i < datapoints.length; i++) { - var labelValue = datapoints[i].label ? datapoints[i].label : null; - xValue = toScreen(datapoints[i].x) + this.props.width; - yValue = Math.round(axis.convertValue(datapoints[i].y)); - extractedData.push({ x: xValue, y: yValue, label: labelValue }); - } + StepNumber.prototype.start = function () { + this._current = this._start - this._start % this._step; + }; - group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); + /** + * Do a step, add the step size to the current value + */ + StepNumber.prototype.next = function () { + this._current += this._step; + }; - return extractedData; + /** + * Returns true whether the end is reached + * @return {boolean} True if the current value has passed the end value. + */ + StepNumber.prototype.end = function () { + return this._current > this._end; }; - module.exports = LineGraph; + module.exports = StepNumber; /***/ }, -/* 35 */ +/* 25 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; - var util = __webpack_require__(2); - var Component = __webpack_require__(25); - var TimeStep = __webpack_require__(20); - var DateUtil = __webpack_require__(16); - var moment = __webpack_require__(40); + var Emitter = __webpack_require__(19); + var Hammer = __webpack_require__(3); + var util = __webpack_require__(7); + var DataSet = __webpack_require__(14); + var DataView = __webpack_require__(16); + var Range = __webpack_require__(29); + var Core = __webpack_require__(32); + var TimeAxis = __webpack_require__(41); + var CurrentTime = __webpack_require__(26); + var CustomTime = __webpack_require__(44); + var ItemSet = __webpack_require__(33); + + var Configurator = __webpack_require__(45); + var Validator = __webpack_require__(47)['default']; + var printStyle = __webpack_require__(47).printStyle; + var allOptions = __webpack_require__(48).allOptions; + var configureOptions = __webpack_require__(48).configureOptions; /** - * A horizontal time axis - * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body - * @param {Object} [options] See TimeAxis.setOptions for the available - * options. - * @constructor TimeAxis - * @extends Component + * Create a timeline visualization + * @param {HTMLElement} container + * @param {vis.DataSet | vis.DataView | Array} [items] + * @param {vis.DataSet | vis.DataView | Array} [groups] + * @param {Object} [options] See Timeline.setOptions for the available options. + * @constructor + * @extends Core */ - function TimeAxis(body, options) { - this.dom = { - foreground: null, - lines: [], - majorTexts: [], - minorTexts: [], - redundant: { - lines: [], - majorTexts: [], - minorTexts: [] - } + function Timeline(container, items, groups, options) { + if (!(this instanceof Timeline)) { + throw new SyntaxError('Constructor must be called with the new operator'); + } + + // if the third element is options, the forth is groups (optionally); + if (!(Array.isArray(groups) || groups instanceof DataSet || groups instanceof DataView) && groups instanceof Object) { + var forthArgument = options; + options = groups; + groups = forthArgument; + } + + var me = this; + this.defaultOptions = { + start: null, + end: null, + + autoResize: true, + + orientation: { + axis: 'bottom', // axis orientation: 'bottom', 'top', or 'both' + item: 'bottom' // not relevant + }, + + width: null, + height: null, + maxHeight: null, + minHeight: null }; - this.props = { - range: { - start: 0, - end: 0, - minimumStep: 0 + this.options = util.deepExtend({}, this.defaultOptions); + + // Create the DOM, props, and emitter + this._create(container); + + // all components listed here will be repainted automatically + this.components = []; + + this.body = { + dom: this.dom, + domProps: this.props, + emitter: { + on: this.on.bind(this), + off: this.off.bind(this), + emit: this.emit.bind(this) }, - lineTop: 0 + hiddenDates: [], + util: { + getScale: function getScale() { + return me.timeAxis.step.scale; + }, + getStep: function getStep() { + return me.timeAxis.step.step; + }, + + toScreen: me._toScreen.bind(me), + toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width + toTime: me._toTime.bind(me), + toGlobalTime: me._toGlobalTime.bind(me) + } }; - this.defaultOptions = { - orientation: { - axis: 'bottom' - }, // axis orientation: 'top' or 'bottom' - showMinorLabels: true, - showMajorLabels: true, - format: TimeStep.FORMAT, - timeAxis: null + // range + this.range = new Range(this.body); + this.components.push(this.range); + this.body.range = this.range; + + // time axis + this.timeAxis = new TimeAxis(this.body); + this.timeAxis2 = null; // used in case of orientation option 'both' + this.components.push(this.timeAxis); + + // current time bar + this.currentTime = new CurrentTime(this.body); + this.components.push(this.currentTime); + + // item set + this.itemSet = new ItemSet(this.body); + this.components.push(this.itemSet); + + this.itemsData = null; // DataSet + this.groupsData = null; // DataSet + + this.on('tap', function (event) { + me.emit('click', me.getEventProperties(event)); + }); + this.on('doubletap', function (event) { + me.emit('doubleClick', me.getEventProperties(event)); + }); + this.dom.root.oncontextmenu = function (event) { + me.emit('contextmenu', me.getEventProperties(event)); }; - this.options = util.extend({}, this.defaultOptions); - this.body = body; + // setup configuration system + this.configurator = new Configurator(this, container, configureOptions); - // create the HTML DOM - this._create(); + // apply options + if (options) { + this.setOptions(options); + } - this.setOptions(options); + // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! + if (groups) { + this.setGroups(groups); + } + + // create itemset + if (items) { + this.setItems(items); + } else { + this._redraw(); + } } - TimeAxis.prototype = new Component(); + // Extend the functionality from Core + Timeline.prototype = new Core(); /** - * Set options for the TimeAxis. - * Parameters will be merged in current options. - * @param {Object} options Available options: - * {string} [orientation.axis] - * {boolean} [showMinorLabels] - * {boolean} [showMajorLabels] + * Force a redraw. The size of all items will be recalculated. + * Can be useful to manually redraw when option autoResize=false and the window + * has been resized, or when the items CSS has been changed. */ - TimeAxis.prototype.setOptions = function (options) { - if (options) { - // copy all options that we know - util.selectiveExtend(['showMinorLabels', 'showMajorLabels', 'hiddenDates', 'timeAxis'], this.options, options); + Timeline.prototype.redraw = function () { + this.itemSet && this.itemSet.markDirty({ refreshItems: true }); + this._redraw(); + }; - // deep copy the format options - util.selectiveDeepExtend(['format'], this.options, options); + Timeline.prototype.setOptions = function (options) { + // validate options + var errorFound = Validator.validate(options, allOptions); + if (errorFound === true) { + console.log('%cErrors have been found in the supplied options object.', printStyle); + } - if ('orientation' in options) { - if (typeof options.orientation === 'string') { - this.options.orientation.axis = options.orientation; - } else if (typeof options.orientation === 'object' && 'axis' in options.orientation) { - this.options.orientation.axis = options.orientation.axis; - } - } + Core.prototype.setOptions.call(this, options); - // apply locale to moment.js - // TODO: not so nice, this is applied globally to moment.js - if ('locale' in options) { - if (typeof moment.locale === 'function') { - // moment.js 2.8.1+ - moment.locale(options.locale); - } else { - moment.lang(options.locale); + if ('type' in options) { + if (options.type !== this.options.type) { + this.options.type = options.type; + + // force recreation of all items + var itemsData = this.itemsData; + if (itemsData) { + var selection = this.getSelection(); + this.setItems(null); // remove all + this.setItems(itemsData); // add all + this.setSelection(selection); // restore selection } } } }; /** - * Create the HTML DOM for the TimeAxis + * Set items + * @param {vis.DataSet | Array | null} items */ - TimeAxis.prototype._create = function () { - this.dom.foreground = document.createElement('div'); - this.dom.background = document.createElement('div'); + Timeline.prototype.setItems = function (items) { + var initialLoad = this.itemsData == null; - this.dom.foreground.className = 'vis-time-axis vis-foreground'; - this.dom.background.className = 'vis-time-axis vis-background'; + // convert to type DataSet when needed + var newDataSet; + if (!items) { + newDataSet = null; + } else if (items instanceof DataSet || items instanceof DataView) { + newDataSet = items; + } else { + // turn an array into a dataset + newDataSet = new DataSet(items, { + type: { + start: 'Date', + end: 'Date' + } + }); + } + + // set items + this.itemsData = newDataSet; + this.itemSet && this.itemSet.setItems(newDataSet); + + if (initialLoad) { + if (this.options.start != undefined || this.options.end != undefined) { + if (this.options.start == undefined || this.options.end == undefined) { + var dataRange = this._getDataRange(); + } + + var start = this.options.start != undefined ? this.options.start : dataRange.start; + var end = this.options.end != undefined ? this.options.end : dataRange.end; + + this.setWindow(start, end, { animation: false }); + } else { + this.fit({ animation: false }); + } + } }; /** - * Destroy the TimeAxis + * Set groups + * @param {vis.DataSet | Array} groups */ - TimeAxis.prototype.destroy = function () { - // remove from DOM - if (this.dom.foreground.parentNode) { - this.dom.foreground.parentNode.removeChild(this.dom.foreground); - } - if (this.dom.background.parentNode) { - this.dom.background.parentNode.removeChild(this.dom.background); + Timeline.prototype.setGroups = function (groups) { + // convert to type DataSet when needed + var newDataSet; + if (!groups) { + newDataSet = null; + } else if (groups instanceof DataSet || groups instanceof DataView) { + newDataSet = groups; + } else { + // turn an array into a dataset + newDataSet = new DataSet(groups); } - this.body = null; + this.groupsData = newDataSet; + this.itemSet.setGroups(newDataSet); }; /** - * Repaint the component - * @return {boolean} Returns true if the component is resized + * Set both items and groups in one go + * @param {{items: Array | vis.DataSet, groups: Array | vis.DataSet}} data */ - TimeAxis.prototype.redraw = function () { - var options = this.options; - var props = this.props; - var foreground = this.dom.foreground; - var background = this.dom.background; - - // determine the correct parent DOM element (depending on option orientation) - var parent = options.orientation.axis == 'top' ? this.body.dom.top : this.body.dom.bottom; - var parentChanged = foreground.parentNode !== parent; - - // calculate character width and height - this._calculateCharSize(); + Timeline.prototype.setData = function (data) { + if (data && data.groups) { + this.setGroups(data.groups); + } - // TODO: recalculate sizes only needed when parent is resized or options is changed - var showMinorLabels = this.options.showMinorLabels; - var showMajorLabels = this.options.showMajorLabels; + if (data && data.items) { + this.setItems(data.items); + } + }; - // determine the width and height of the elemens for the axis - props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; - props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; - props.height = props.minorLabelHeight + props.majorLabelHeight; - props.width = foreground.offsetWidth; - - props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation.axis == 'top' ? this.body.domProps.bottom.height : this.body.domProps.top.height); - props.minorLineWidth = 1; // TODO: really calculate width - props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; - props.majorLineWidth = 1; // TODO: really calculate width - - // take foreground and background offline while updating (is almost twice as fast) - var foregroundNextSibling = foreground.nextSibling; - var backgroundNextSibling = background.nextSibling; - foreground.parentNode && foreground.parentNode.removeChild(foreground); - background.parentNode && background.parentNode.removeChild(background); - - foreground.style.height = this.props.height + 'px'; - - this._repaintLabels(); + /** + * Set selected items by their id. Replaces the current selection + * Unknown id's are silently ignored. + * @param {string[] | string} [ids] An array with zero or more id's of the items to be + * selected. If ids is an empty array, all items will be + * unselected. + * @param {Object} [options] Available options: + * `focus: boolean` + * If true, focus will be set to the selected item(s) + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * Only applicable when option focus is true. + */ + Timeline.prototype.setSelection = function (ids, options) { + this.itemSet && this.itemSet.setSelection(ids); - // put DOM online again (at the same place) - if (foregroundNextSibling) { - parent.insertBefore(foreground, foregroundNextSibling); - } else { - parent.appendChild(foreground); - } - if (backgroundNextSibling) { - this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); - } else { - this.body.dom.backgroundVertical.appendChild(background); + if (options && options.focus) { + this.focus(ids, options); } - - return this._isResized() || parentChanged; }; /** - * Repaint major and minor text labels and vertical grid lines - * @private + * Get the selected items by their id + * @return {Array} ids The ids of the selected items */ - TimeAxis.prototype._repaintLabels = function () { - var orientation = this.options.orientation.axis; - - // calculate range and step (step such that we have space for 7 characters per label) - var start = util.convert(this.body.range.start, 'Number'); - var end = util.convert(this.body.range.end, 'Number'); - var timeLabelsize = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf(); - var minimumStep = timeLabelsize - DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this.body.range, timeLabelsize); - minimumStep -= this.body.util.toTime(0).valueOf(); - - var step = new TimeStep(new Date(start), new Date(end), minimumStep, this.body.hiddenDates); - if (this.options.format) { - step.setFormat(this.options.format); - } - if (this.options.timeAxis) { - step.setScale(this.options.timeAxis); - } - this.step = step; + Timeline.prototype.getSelection = function () { + return this.itemSet && this.itemSet.getSelection() || []; + }; - // Move all DOM elements to a "redundant" list, where they - // can be picked for re-use, and clear the lists with lines and texts. - // At the end of the function _repaintLabels, left over elements will be cleaned up - var dom = this.dom; - dom.redundant.lines = dom.lines; - dom.redundant.majorTexts = dom.majorTexts; - dom.redundant.minorTexts = dom.minorTexts; - dom.lines = []; - dom.majorTexts = []; - dom.minorTexts = []; + /** + * Adjust the visible window such that the selected item (or multiple items) + * are centered on screen. + * @param {String | String[]} id An item id or array with item ids + * @param {Object} [options] Available options: + * `animation: boolean | {duration: number, easingFunction: string}` + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + */ + Timeline.prototype.focus = function (id, options) { + if (!this.itemsData || id == undefined) return; - var cur; - var x = 0; - var isMajor; - var xPrev = 0; - var width = 0; - var prevLine; - var xFirstMajorLabel = undefined; - var max = 0; - var className; + var ids = Array.isArray(id) ? id : [id]; - step.first(); - while (step.hasNext() && max < 1000) { - max++; + // get the specified item(s) + var itemsData = this.itemsData.getDataSet().get(ids, { + type: { + start: 'Date', + end: 'Date' + } + }); - cur = step.getCurrent(); - isMajor = step.isMajor(); - className = step.getClassName(); + // calculate minimum start and maximum end of specified items + var start = null; + var end = null; + itemsData.forEach(function (itemData) { + var s = itemData.start.valueOf(); + var e = 'end' in itemData ? itemData.end.valueOf() : itemData.start.valueOf(); - xPrev = x; - x = this.body.util.toScreen(cur); - width = x - xPrev; - if (prevLine) { - prevLine.style.width = width + 'px'; + if (start === null || s < start) { + start = s; } - if (this.options.showMinorLabels) { - this._repaintMinorText(x, step.getLabelMinor(), orientation, className); + if (end === null || e > end) { + end = e; } + }); - if (isMajor && this.options.showMajorLabels) { - if (x > 0) { - if (xFirstMajorLabel == undefined) { - xFirstMajorLabel = x; - } - this._repaintMajorText(x, step.getLabelMajor(), orientation, className); - } - prevLine = this._repaintMajorLine(x, orientation, className); - } else { - prevLine = this._repaintMinorLine(x, orientation, className); - } + if (start !== null && end !== null) { + // calculate the new middle and interval for the window + var middle = (start + end) / 2; + var interval = Math.max(this.range.end - this.range.start, (end - start) * 1.1); - step.next(); + var animation = options && options.animation !== undefined ? options.animation : true; + this.range.setRange(middle - interval / 2, middle + interval / 2, animation); } + }; - // create a major label on the left when needed - if (this.options.showMajorLabels) { - var leftTime = this.body.util.toTime(0), - leftText = step.getLabelMajor(leftTime), - widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation + /** + * Get the data range of the item set. + * @returns {{min: Date, max: Date}} range A range with a start and end Date. + * When no minimum is found, min==null + * When no maximum is found, max==null + */ + Timeline.prototype.getItemRange = function () { + // calculate min from start filed + var dataset = this.itemsData && this.itemsData.getDataSet(); + var min = null; + var max = null; - if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { - this._repaintMajorText(0, leftText, orientation, className); - } - } + if (dataset) { + // calculate the minimum value of the field 'start' + var minItem = dataset.min('start'); + min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; + // Note: we convert first to Date and then to number because else + // a conversion from ISODate to Number will fail - // Cleanup leftover DOM elements from the redundant list - util.forEach(this.dom.redundant, function (arr) { - while (arr.length) { - var elem = arr.pop(); - if (elem && elem.parentNode) { - elem.parentNode.removeChild(elem); + // calculate maximum value of fields 'start' and 'end' + var maxStartItem = dataset.max('start'); + if (maxStartItem) { + max = util.convert(maxStartItem.start, 'Date').valueOf(); + } + var maxEndItem = dataset.max('end'); + if (maxEndItem) { + if (max == null) { + max = util.convert(maxEndItem.end, 'Date').valueOf(); + } else { + max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); } } - }); + } + + return { + min: min != null ? new Date(min) : null, + max: max != null ? new Date(max) : null + }; }; /** - * Create a minor label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @private + * Generate Timeline related information from an event + * @param {Event} event + * @return {Object} An object with related information, like on which area + * The event happened, whether clicked on an item, etc. */ - TimeAxis.prototype._repaintMinorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.minorTexts.shift(); + Timeline.prototype.getEventProperties = function (event) { + var clientX = event.center ? event.center.x : event.clientX; + var clientY = event.center ? event.center.y : event.clientY; + var x = clientX - util.getAbsoluteLeft(this.dom.centerContainer); + var y = clientY - util.getAbsoluteTop(this.dom.centerContainer); - if (!label) { - // create new label - var content = document.createTextNode(''); - label = document.createElement('div'); - label.appendChild(content); - this.dom.foreground.appendChild(label); - } - this.dom.minorTexts.push(label); + var item = this.itemSet.itemFromTarget(event); + var group = this.itemSet.groupFromTarget(event); + var customTime = CustomTime.customTimeFromTarget(event); - label.childNodes[0].nodeValue = text; + var snap = this.itemSet.options.snap || null; + var scale = this.body.util.getScale(); + var step = this.body.util.getStep(); + var time = this._toTime(x); + var snappedTime = snap ? snap(time, scale, step) : time; - label.style.top = orientation == 'top' ? this.props.majorLabelHeight + 'px' : '0'; - label.style.left = x + 'px'; - label.className = 'vis-text vis-minor ' + className; - //label.title = title; // TODO: this is a heavy operation + var element = util.getTarget(event); + var what = null; + if (item != null) { + what = 'item'; + } else if (customTime != null) { + what = 'custom-time'; + } else if (util.hasParent(element, this.timeAxis.dom.foreground)) { + what = 'axis'; + } else if (this.timeAxis2 && util.hasParent(element, this.timeAxis2.dom.foreground)) { + what = 'axis'; + } else if (util.hasParent(element, this.itemSet.dom.labelSet)) { + what = 'group-label'; + } else if (util.hasParent(element, this.currentTime.bar)) { + what = 'current-time'; + } else if (util.hasParent(element, this.dom.center)) { + what = 'background'; + } + + return { + event: event, + item: item ? item.id : null, + group: group ? group.groupId : null, + what: what, + pageX: event.srcEvent ? event.srcEvent.pageX : event.pageX, + pageY: event.srcEvent ? event.srcEvent.pageY : event.pageY, + x: x, + y: y, + time: time, + snappedTime: snappedTime + }; }; - /** - * Create a Major label for the axis at position x - * @param {Number} x - * @param {String} text - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @private - */ - TimeAxis.prototype._repaintMajorText = function (x, text, orientation, className) { - // reuse redundant label - var label = this.dom.redundant.majorTexts.shift(); + module.exports = Timeline; - if (!label) { - // create label - var content = document.createTextNode(text); - label = document.createElement('div'); - label.appendChild(content); - this.dom.foreground.appendChild(label); - } - this.dom.majorTexts.push(label); +/***/ }, +/* 26 */ +/***/ function(module, exports, __webpack_require__) { - label.childNodes[0].nodeValue = text; - label.className = 'vis-text vis-major ' + className; - //label.title = title; // TODO: this is a heavy operation + 'use strict'; - label.style.top = orientation == 'top' ? '0' : this.props.minorLabelHeight + 'px'; - label.style.left = x + 'px'; - }; + var util = __webpack_require__(7); + var Component = __webpack_require__(27); + var moment = __webpack_require__(8); + var locales = __webpack_require__(28); /** - * Create a minor line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line - * @private + * A current time bar + * @param {{range: Range, dom: Object, domProps: Object}} body + * @param {Object} [options] Available parameters: + * {Boolean} [showCurrentTime] + * @constructor CurrentTime + * @extends Component */ - TimeAxis.prototype._repaintMinorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement('div'); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); + function CurrentTime(body, options) { + this.body = body; - var props = this.props; - if (orientation == 'top') { - line.style.top = props.majorLabelHeight + 'px'; - } else { - line.style.top = this.body.domProps.top.height + 'px'; - } - line.style.height = props.minorLineHeight + 'px'; - line.style.left = x - props.minorLineWidth / 2 + 'px'; + // default options + this.defaultOptions = { + showCurrentTime: true, - line.className = 'vis-grid vis-vertical vis-minor ' + className; + locales: locales, + locale: 'en' + }; + this.options = util.extend({}, this.defaultOptions); + this.offset = 0; - return line; - }; + this._create(); + + this.setOptions(options); + } + + CurrentTime.prototype = new Component(); /** - * Create a Major line for the axis at position x - * @param {Number} x - * @param {String} orientation "top" or "bottom" (default) - * @param {String} className - * @return {Element} Returns the created line + * Create the HTML DOM for the current time bar * @private */ - TimeAxis.prototype._repaintMajorLine = function (x, orientation, className) { - // reuse redundant line - var line = this.dom.redundant.lines.shift(); - if (!line) { - // create vertical line - line = document.createElement('div'); - this.dom.background.appendChild(line); - } - this.dom.lines.push(line); - - var props = this.props; - if (orientation == 'top') { - line.style.top = '0'; - } else { - line.style.top = this.body.domProps.top.height + 'px'; - } - line.style.left = x - props.majorLineWidth / 2 + 'px'; - line.style.height = props.majorLineHeight + 'px'; - - line.className = 'vis-grid vis-vertical vis-major ' + className; + CurrentTime.prototype._create = function () { + var bar = document.createElement('div'); + bar.className = 'vis-current-time'; + bar.style.position = 'absolute'; + bar.style.top = '0px'; + bar.style.height = '100%'; - return line; + this.bar = bar; }; /** - * Determine the size of text on the axis (both major and minor axis). - * The size is calculated only once and then cached in this.props. - * @private + * Destroy the CurrentTime bar */ - TimeAxis.prototype._calculateCharSize = function () { - // Note: We calculate char size with every redraw. Size may change, for - // example when any of the timelines parents had display:none for example. - - // determine the char width and height on the minor axis - if (!this.dom.measureCharMinor) { - this.dom.measureCharMinor = document.createElement('DIV'); - this.dom.measureCharMinor.className = 'vis-text vis-minor vis-measure'; - this.dom.measureCharMinor.style.position = 'absolute'; - - this.dom.measureCharMinor.appendChild(document.createTextNode('0')); - this.dom.foreground.appendChild(this.dom.measureCharMinor); - } - this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; - this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; + CurrentTime.prototype.destroy = function () { + this.options.showCurrentTime = false; + this.redraw(); // will remove the bar from the DOM and stop refreshing - // determine the char width and height on the major axis - if (!this.dom.measureCharMajor) { - this.dom.measureCharMajor = document.createElement('DIV'); - this.dom.measureCharMajor.className = 'vis-text vis-major vis-measure'; - this.dom.measureCharMajor.style.position = 'absolute'; + this.body = null; + }; - this.dom.measureCharMajor.appendChild(document.createTextNode('0')); - this.dom.foreground.appendChild(this.dom.measureCharMajor); + /** + * Set options for the component. Options will be merged in current options. + * @param {Object} options Available parameters: + * {boolean} [showCurrentTime] + */ + CurrentTime.prototype.setOptions = function (options) { + if (options) { + // copy all options that we know + util.selectiveExtend(['showCurrentTime', 'locale', 'locales'], this.options, options); } - this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; - this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; }; - module.exports = TimeAxis; - -/***/ }, -/* 36 */ -/***/ function(module, exports, __webpack_require__) { - - // Load custom shapes into CanvasRenderingContext2D - 'use strict'; - - function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - - var _modulesGroups = __webpack_require__(54); + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + CurrentTime.prototype.redraw = function () { + if (this.options.showCurrentTime) { + var parent = this.body.dom.backgroundVertical; + if (this.bar.parentNode != parent) { + // attach to the dom + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + parent.appendChild(this.bar); - var _modulesGroups2 = _interopRequireDefault(_modulesGroups); + this.start(); + } - var _modulesNodesHandler = __webpack_require__(55); + var now = new Date(new Date().valueOf() + this.offset); + var x = this.body.util.toScreen(now); - var _modulesNodesHandler2 = _interopRequireDefault(_modulesNodesHandler); + var locale = this.options.locales[this.options.locale]; + if (!locale) { + if (!this.warned) { + console.log('WARNING: options.locales[\'' + this.options.locale + '\'] not found. See http://visjs.org/docs/timeline.html#Localization'); + this.warned = true; + } + locale = this.options.locales['en']; // fall back on english when not available + } + var title = locale.current + ' ' + locale.time + ': ' + moment(now).format('dddd, MMMM Do YYYY, H:mm:ss'); + title = title.charAt(0).toUpperCase() + title.substring(1); - var _modulesEdgesHandler = __webpack_require__(56); + this.bar.style.left = x + 'px'; + this.bar.title = title; + } else { + // remove the line from the DOM + if (this.bar.parentNode) { + this.bar.parentNode.removeChild(this.bar); + } + this.stop(); + } - var _modulesEdgesHandler2 = _interopRequireDefault(_modulesEdgesHandler); + return false; + }; - var _modulesPhysicsEngine = __webpack_require__(1); + /** + * Start auto refreshing the current time bar + */ + CurrentTime.prototype.start = function () { + var me = this; - var _modulesPhysicsEngine2 = _interopRequireDefault(_modulesPhysicsEngine); + function update() { + me.stop(); - var _modulesClustering = __webpack_require__(58); + // determine interval to refresh + var scale = me.body.range.conversion(me.body.domProps.center.width).scale; + var interval = 1 / scale / 10; + if (interval < 30) interval = 30; + if (interval > 1000) interval = 1000; - var _modulesClustering2 = _interopRequireDefault(_modulesClustering); + me.redraw(); - var _modulesCanvasRenderer = __webpack_require__(59); + // start a renderTimer to adjust for the new time + me.currentTimeTimer = setTimeout(update, interval); + } - var _modulesCanvasRenderer2 = _interopRequireDefault(_modulesCanvasRenderer); + update(); + }; - var _modulesCanvas = __webpack_require__(60); + /** + * Stop auto refreshing the current time bar + */ + CurrentTime.prototype.stop = function () { + if (this.currentTimeTimer !== undefined) { + clearTimeout(this.currentTimeTimer); + delete this.currentTimeTimer; + } + }; - var _modulesCanvas2 = _interopRequireDefault(_modulesCanvas); + /** + * Set a current time. This can be used for example to ensure that a client's + * time is synchronized with a shared server time. + * @param {Date | String | Number} time A Date, unix timestamp, or + * ISO date string. + */ + CurrentTime.prototype.setCurrentTime = function (time) { + var t = util.convert(time, 'Date').valueOf(); + var now = new Date().valueOf(); + this.offset = t - now; + this.redraw(); + }; - var _modulesView = __webpack_require__(61); + /** + * Get the current time. + * @return {Date} Returns the current time. + */ + CurrentTime.prototype.getCurrentTime = function () { + return new Date(new Date().valueOf() + this.offset); + }; - var _modulesView2 = _interopRequireDefault(_modulesView); + module.exports = CurrentTime; - var _modulesInteractionHandler = __webpack_require__(62); +/***/ }, +/* 27 */ +/***/ function(module, exports, __webpack_require__) { - var _modulesInteractionHandler2 = _interopRequireDefault(_modulesInteractionHandler); + /** + * Prototype for visual components + * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] + * @param {Object} [options] + */ + "use strict"; - var _modulesSelectionHandler = __webpack_require__(63); + function Component(body, options) { + this.options = null; + this.props = null; + } - var _modulesSelectionHandler2 = _interopRequireDefault(_modulesSelectionHandler); + /** + * Set options for the component. The new options will be merged into the + * current options. + * @param {Object} options + */ + Component.prototype.setOptions = function (options) { + if (options) { + util.extend(this.options, options); + } + }; + + /** + * Repaint the component + * @return {boolean} Returns true if the component is resized + */ + Component.prototype.redraw = function () { + // should be implemented by the component + return false; + }; - var _modulesLayoutEngine = __webpack_require__(64); + /** + * Destroy the component. Cleanup DOM and event listeners + */ + Component.prototype.destroy = function () {}; - var _modulesLayoutEngine2 = _interopRequireDefault(_modulesLayoutEngine); + /** + * Test whether the component is resized since the last time _isResized() was + * called. + * @return {Boolean} Returns true if the component is resized + * @protected + */ + Component.prototype._isResized = function () { + var resized = this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height; - var _modulesManipulationSystem = __webpack_require__(65); + this.props._previousWidth = this.props.width; + this.props._previousHeight = this.props.height; - var _modulesManipulationSystem2 = _interopRequireDefault(_modulesManipulationSystem); + return resized; + }; - var _sharedConfigurator = __webpack_require__(45); + module.exports = Component; - var _sharedConfigurator2 = _interopRequireDefault(_sharedConfigurator); + // should be implemented by the component + +/***/ }, +/* 28 */ +/***/ function(module, exports, __webpack_require__) { - var _sharedValidator = __webpack_require__(46); + // English + 'use strict'; - var _sharedValidator2 = _interopRequireDefault(_sharedValidator); + exports['en'] = { + current: 'current', + time: 'time' + }; + exports['en_EN'] = exports['en']; + exports['en_US'] = exports['en']; + + // Dutch + exports['nl'] = { + current: 'huidige', + time: 'tijd' + }; + exports['nl_NL'] = exports['nl']; + exports['nl_BE'] = exports['nl']; - var _optionsJs = __webpack_require__(66); +/***/ }, +/* 29 */ +/***/ function(module, exports, __webpack_require__) { - __webpack_require__(67); + 'use strict'; - var Emitter = __webpack_require__(43); - var Hammer = __webpack_require__(41); - var util = __webpack_require__(2); - var DataSet = __webpack_require__(4); - var DataView = __webpack_require__(5); - var dotparser = __webpack_require__(38); - var gephiParser = __webpack_require__(39); - var Images = __webpack_require__(37); - var Activator = __webpack_require__(68); - var locales = __webpack_require__(69); + var util = __webpack_require__(7); + var hammerUtil = __webpack_require__(30); + var moment = __webpack_require__(8); + var Component = __webpack_require__(27); + var DateUtil = __webpack_require__(31); /** - * @constructor Network - * Create a network visualization, displaying nodes and edges. - * - * @param {Element} container The DOM element in which the Network will - * be created. Normally a div element. - * @param {Object} data An object containing parameters - * {Array} nodes - * {Array} edges - * @param {Object} options Options + * @constructor Range + * A Range controls a numeric range with a start and end value. + * The Range adjusts the range based on mouse events or programmatic changes, + * and triggers events when the range is changing or has been changed. + * @param {{dom: Object, domProps: Object, emitter: Emitter}} body + * @param {Object} [options] See description at Range.setOptions */ - function Network(container, data, options) { - var _this = this; + function Range(body, options) { + var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); + this.start = now.clone().add(-3, 'days').valueOf(); // Number + this.end = now.clone().add(4, 'days').valueOf(); // Number - if (!(this instanceof Network)) { - throw new SyntaxError('Constructor must be called with the new operator'); - } + this.body = body; + this.deltaDifference = 0; + this.scaleOffset = 0; + this.startToFront = false; + this.endToFront = true; - // set constant values - this.options = {}; + // default options this.defaultOptions = { - locale: 'en', - locales: locales, - clickToUse: false + start: null, + end: null, + direction: 'horizontal', // 'horizontal' or 'vertical' + moveable: true, + zoomable: true, + min: null, + max: null, + zoomMin: 10, // milliseconds + zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds }; - util.extend(this.options, this.defaultOptions); + this.options = util.extend({}, this.defaultOptions); - // containers for nodes and edges - this.body = { - nodes: {}, - nodeIndices: [], - edges: {}, - edgeIndices: [], - data: { - nodes: null, // A DataSet or DataView - edges: null // A DataSet or DataView - }, - functions: { - createNode: function createNode() {}, - createEdge: function createEdge() {}, - getPointer: function getPointer() {} - }, - emitter: { - on: this.on.bind(this), - off: this.off.bind(this), - emit: this.emit.bind(this), - once: this.once.bind(this) - }, - eventListeners: { - onTap: function onTap() {}, - onTouch: function onTouch() {}, - onDoubleTap: function onDoubleTap() {}, - onHold: function onHold() {}, - onDragStart: function onDragStart() {}, - onDrag: function onDrag() {}, - onDragEnd: function onDragEnd() {}, - onMouseWheel: function onMouseWheel() {}, - onPinch: function onPinch() {}, - onMouseMove: function onMouseMove() {}, - onRelease: function onRelease() {}, - onContext: function onContext() {} - }, - container: container, - view: { - scale: 1, - translation: { x: 0, y: 0 } - } + this.props = { + touch: {} }; + this.animationTimer = null; - // bind the event listeners - this.bindEventListeners(); - - // setting up all modules - this.images = new Images(function () { - return _this.body.emitter.emit('_requestRedraw'); - }); // object with images - this.groups = new _modulesGroups2['default'](); // object with groups - this.canvas = new _modulesCanvas2['default'](this.body); // DOM handler - this.selectionHandler = new _modulesSelectionHandler2['default'](this.body, this.canvas); // Selection handler - this.interactionHandler = new _modulesInteractionHandler2['default'](this.body, this.canvas, this.selectionHandler); // Interaction handler handles all the hammer bindings (that are bound by canvas), key - this.view = new _modulesView2['default'](this.body, this.canvas); // camera handler, does animations and zooms - this.renderer = new _modulesCanvasRenderer2['default'](this.body, this.canvas); // renderer, starts renderloop, has events that modules can hook into - this.physics = new _modulesPhysicsEngine2['default'](this.body); // physics engine, does all the simulations - this.layoutEngine = new _modulesLayoutEngine2['default'](this.body); // layout engine for inital layout and hierarchical layout - this.clustering = new _modulesClustering2['default'](this.body); // clustering api - this.manipulation = new _modulesManipulationSystem2['default'](this.body, this.canvas, this.selectionHandler); // data manipulation system - - this.nodesHandler = new _modulesNodesHandler2['default'](this.body, this.images, this.groups, this.layoutEngine); // Handle adding, deleting and updating of nodes as well as global options - this.edgesHandler = new _modulesEdgesHandler2['default'](this.body, this.images, this.groups); // Handle adding, deleting and updating of edges as well as global options + // drag listeners for dragging + this.body.emitter.on('panstart', this._onDragStart.bind(this)); + this.body.emitter.on('panmove', this._onDrag.bind(this)); + this.body.emitter.on('panend', this._onDragEnd.bind(this)); - // create the DOM elements - this.canvas._create(); + // mouse wheel for zooming + this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); - // setup configuration system - this.configurator = new _sharedConfigurator2['default'](this, this.body.container, _optionsJs.configureOptions, this.canvas.pixelRatio); + // pinch to zoom + this.body.emitter.on('touch', this._onTouch.bind(this)); + this.body.emitter.on('pinch', this._onPinch.bind(this)); - // apply options this.setOptions(options); - - // load data (the disable start variable will be the same as the enabled clustering) - this.setData(data); } - // Extend Network with an Emitter mixin - Emitter(Network.prototype); + Range.prototype = new Component(); /** - * Set options - * @param {Object} options + * Set options for the range controller + * @param {Object} options Available options: + * {Number | Date | String} start Start date for the range + * {Number | Date | String} end End date for the range + * {Number} min Minimum value for start + * {Number} max Maximum value for end + * {Number} zoomMin Set a minimum value for + * (end - start). + * {Number} zoomMax Set a maximum value for + * (end - start). + * {Boolean} moveable Enable moving of the range + * by dragging. True by default + * {Boolean} zoomable Enable zooming of the range + * by pinching/scrolling. True by default */ - Network.prototype.setOptions = function (options) { - var _this2 = this; - - if (options !== undefined) { + Range.prototype.setOptions = function (options) { + if (options) { + // copy the options that we know + var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable', 'activate', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - var errorFound = _sharedValidator2['default'].validate(options, _optionsJs.allOptions); - if (errorFound === true) { - console.log('%cErrors have been found in the supplied options object.', _sharedValidator.printStyle); + if ('start' in options || 'end' in options) { + // apply a new range. both start and end are optional + this.setRange(options.start, options.end); } + } + }; - // copy the global fields over - var fields = ['locale', 'locales', 'clickToUse']; - util.selectiveDeepExtend(fields, this.options, options); - - // the hierarchical system can adapt the edges and the physics to it's own options because not all combinations work with the hierarichical system. - options = this.layoutEngine.setOptions(options.layout, options); - - this.canvas.setOptions(options); // options for canvas are in globals - - // pass the options to the modules - this.groups.setOptions(options.groups); - this.nodesHandler.setOptions(options.nodes); - this.edgesHandler.setOptions(options.edges); - this.physics.setOptions(options.physics); - this.manipulation.setOptions(options.manipulation, options, this.options); // manipulation uses the locales in the globals + /** + * Test whether direction has a valid value + * @param {String} direction 'horizontal' or 'vertical' + */ + function validateDirection(direction) { + if (direction != 'horizontal' && direction != 'vertical') { + throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); + } + } - this.interactionHandler.setOptions(options.interaction); - this.renderer.setOptions(options.interaction); // options for rendering are in interaction - this.selectionHandler.setOptions(options.interaction); // options for selection are in interaction + /** + * Set a new start and end range + * @param {Date | Number | String} [start] + * @param {Date | Number | String} [end] + * @param {boolean | {duration: number, easingFunction: string}} [animation=false] + * If true (default), the range is animated + * smoothly to the new window. An object can be + * provided to specify duration and easing function. + * Default duration is 500 ms, and default easing + * function is 'easeInOutQuad'. + * @param {Boolean} [byUser=false] + * + */ + Range.prototype.setRange = function (start, end, animation, byUser) { + if (byUser !== true) { + byUser = false; + } + var finalStart = start != undefined ? util.convert(start, 'Date').valueOf() : null; + var finalEnd = end != undefined ? util.convert(end, 'Date').valueOf() : null; + this._cancelAnimation(); - // reload the settings of the nodes to apply changes in groups that are not referenced by pointer. - if (options.groups !== undefined) { - this.body.emitter.emit('refreshNodes'); + if (animation) { + // true or an Object + var me = this; + var initStart = this.start; + var initEnd = this.end; + var duration = typeof animation === 'object' && 'duration' in animation ? animation.duration : 500; + var easingName = typeof animation === 'object' && 'easingFunction' in animation ? animation.easingFunction : 'easeInOutQuad'; + var easingFunction = util.easingFunctions[easingName]; + if (!easingFunction) { + throw new Error('Unknown easing function ' + JSON.stringify(easingName) + '. ' + 'Choose from: ' + Object.keys(util.easingFunctions).join(', ')); } - // these two do not have options at the moment, here for completeness - //this.view.setOptions(options.view); - //this.clustering.setOptions(options.clustering); - - this.configurator.setOptions(options.configure); - - // if the configuration system is enabled, copy all options and put them into the config system - if (this.configurator.options.enabled === true) { - var networkOptions = { nodes: {}, edges: {}, layout: {}, interaction: {}, manipulation: {}, physics: {}, global: {} }; - util.deepExtend(networkOptions.nodes, this.nodesHandler.options); - util.deepExtend(networkOptions.edges, this.edgesHandler.options); - util.deepExtend(networkOptions.layout, this.layoutEngine.options); - // load the selectionHandler and rendere default options in to the interaction group - util.deepExtend(networkOptions.interaction, this.selectionHandler.options); - util.deepExtend(networkOptions.interaction, this.renderer.options); - - util.deepExtend(networkOptions.interaction, this.interactionHandler.options); - util.deepExtend(networkOptions.manipulation, this.manipulation.options); - util.deepExtend(networkOptions.physics, this.physics.options); - // load globals into the global object - util.deepExtend(networkOptions.global, this.canvas.options); - util.deepExtend(networkOptions.global, this.options); + var initTime = new Date().valueOf(); + var anyChanged = false; - this.configurator.setModuleOptions(networkOptions); - } + var next = function next() { + if (!me.props.touch.dragging) { + var now = new Date().valueOf(); + var time = now - initTime; + var ease = easingFunction(time / duration); + var done = time > duration; + var s = done || finalStart === null ? finalStart : initStart + (finalStart - initStart) * ease; + var e = done || finalEnd === null ? finalEnd : initEnd + (finalEnd - initEnd) * ease; - // handle network global options - if (options.clickToUse !== undefined) { - if (options.clickToUse === true) { - if (this.activator === undefined) { - this.activator = new Activator(this.canvas.frame); - this.activator.on('change', function () { - _this2.body.emitter.emit('activate'); - }); + changed = me._applyRange(s, e); + DateUtil.updateHiddenDates(me.body, me.options.hiddenDates); + anyChanged = anyChanged || changed; + if (changed) { + me.body.emitter.emit('rangechange', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); } - } else { - if (this.activator !== undefined) { - this.activator.destroy(); - delete this.activator; + + if (done) { + if (anyChanged) { + me.body.emitter.emit('rangechanged', { start: new Date(me.start), end: new Date(me.end), byUser: byUser }); + } + } else { + // animate with as high as possible frame rate, leave 20 ms in between + // each to prevent the browser from blocking + me.animationTimer = setTimeout(next, 20); } - this.body.emitter.emit('activate'); } - } else { - this.body.emitter.emit('activate'); - } + }; - this.canvas.setSize(); + return next(); + } else { + var changed = this._applyRange(finalStart, finalEnd); + DateUtil.updateHiddenDates(this.body, this.options.hiddenDates); + if (changed) { + var params = { start: new Date(this.start), end: new Date(this.end), byUser: byUser }; + this.body.emitter.emit('rangechange', params); + this.body.emitter.emit('rangechanged', params); + } + } + }; - // start the physics simulation. Can be safely called multiple times. - this.body.emitter.emit('startSimulation'); + /** + * Stop an animation + * @private + */ + Range.prototype._cancelAnimation = function () { + if (this.animationTimer) { + clearTimeout(this.animationTimer); + this.animationTimer = null; } }; /** - * Update the this.body.nodeIndices with the most recent node index list + * Set a new start and end range. This method is the same as setRange, but + * does not trigger a range change and range changed event, and it returns + * true when the range is changed + * @param {Number} [start] + * @param {Number} [end] + * @return {Boolean} changed * @private */ - Network.prototype._updateVisibleIndices = function () { - var nodes = this.body.nodes; - var edges = this.body.edges; - this.body.nodeIndices = []; - this.body.edgeIndices = []; + Range.prototype._applyRange = function (start, end) { + var newStart = start != null ? util.convert(start, 'Date').valueOf() : this.start, + newEnd = end != null ? util.convert(end, 'Date').valueOf() : this.end, + max = this.options.max != null ? util.convert(this.options.max, 'Date').valueOf() : null, + min = this.options.min != null ? util.convert(this.options.min, 'Date').valueOf() : null, + diff; - for (var nodeId in nodes) { - if (nodes.hasOwnProperty(nodeId)) { - if (nodes[nodeId].options.hidden === false) { - this.body.nodeIndices.push(nodeId); + // check for valid number + if (isNaN(newStart) || newStart === null) { + throw new Error('Invalid start "' + start + '"'); + } + if (isNaN(newEnd) || newEnd === null) { + throw new Error('Invalid end "' + end + '"'); + } + + // prevent start < end + if (newEnd < newStart) { + newEnd = newStart; + } + + // prevent start < min + if (min !== null) { + if (newStart < min) { + diff = min - newStart; + newStart += diff; + newEnd += diff; + + // prevent end > max + if (max != null) { + if (newEnd > max) { + newEnd = max; + } } } } - for (var edgeId in edges) { - if (edges.hasOwnProperty(edgeId)) { - if (edges[edgeId].options.hidden === false) { - this.body.edgeIndices.push(edgeId); + // prevent end > max + if (max !== null) { + if (newEnd > max) { + diff = newEnd - max; + newStart -= diff; + newEnd -= diff; + + // prevent start < min + if (min != null) { + if (newStart < min) { + newStart = min; + } } } } - }; - /** - * Bind all events - */ - Network.prototype.bindEventListeners = function () { - var _this3 = this; + // prevent (end-start) < zoomMin + if (this.options.zoomMin !== null) { + var zoomMin = parseFloat(this.options.zoomMin); + if (zoomMin < 0) { + zoomMin = 0; + } + if (newEnd - newStart < zoomMin) { + if (this.end - this.start === zoomMin && newStart > this.start && newEnd < this.end) { + // ignore this action, we are already zoomed to the minimum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the minimum + diff = zoomMin - (newEnd - newStart); + newStart -= diff / 2; + newEnd += diff / 2; + } + } + } - // this event will trigger a rebuilding of the cache everything. Used when nodes or edges have been added or removed. - this.body.emitter.on('_dataChanged', function () { - // update shortcut lists - _this3._updateVisibleIndices(); - _this3.physics.updatePhysicsData(); + // prevent (end-start) > zoomMax + if (this.options.zoomMax !== null) { + var zoomMax = parseFloat(this.options.zoomMax); + if (zoomMax < 0) { + zoomMax = 0; + } - // call the dataUpdated event because the only difference between the two is the updating of the indices - _this3.body.emitter.emit('_dataUpdated'); - }); + if (newEnd - newStart > zoomMax) { + if (this.end - this.start === zoomMax && newStart < this.start && newEnd > this.end) { + // ignore this action, we are already zoomed to the maximum + newStart = this.start; + newEnd = this.end; + } else { + // zoom to the maximum + diff = newEnd - newStart - zoomMax; + newStart += diff / 2; + newEnd -= diff / 2; + } + } + } - // this is called when options of EXISTING nodes or edges have changed. - this.body.emitter.on('_dataUpdated', function () { - // update values - _this3._updateValueRange(_this3.body.nodes); - _this3._updateValueRange(_this3.body.edges); - // start simulation (can be called safely, even if already running) - _this3.body.emitter.emit('startSimulation'); - }); + var changed = this.start != newStart || this.end != newEnd; + + // if the new range does NOT overlap with the old range, emit checkRangedItems to avoid not showing ranged items (ranged meaning has end time, not necessarily of type Range) + if (!(newStart >= this.start && newStart <= this.end || newEnd >= this.start && newEnd <= this.end) && !(this.start >= newStart && this.start <= newEnd || this.end >= newStart && this.end <= newEnd)) { + this.body.emitter.emit('checkRangedItems'); + } + + this.start = newStart; + this.end = newEnd; + return changed; }; /** - * Set nodes and edges, and optionally options as well. - * - * @param {Object} data Object containing parameters: - * {Array | DataSet | DataView} [nodes] Array with nodes - * {Array | DataSet | DataView} [edges] Array with edges - * {String} [dot] String containing data in DOT format - * {String} [gephi] String containing data in gephi JSON format - * {Options} [options] Object with options + * Retrieve the current range. + * @return {Object} An object with start and end properties */ - Network.prototype.setData = function (data) { - // reset the physics engine. - this.body.emitter.emit('resetPhysics'); - this.body.emitter.emit('_resetData'); + Range.prototype.getRange = function () { + return { + start: this.start, + end: this.end + }; + }; - // unselect all to ensure no selections from old data are carried over. - this.selectionHandler.unselectAll(); + /** + * Calculate the conversion offset and scale for current range, based on + * the provided width + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion + */ + Range.prototype.conversion = function (width, totalHidden) { + return Range.conversion(this.start, this.end, width, totalHidden); + }; - if (data && data.dot && (data.nodes || data.edges)) { - throw new SyntaxError('Data must contain either parameter "dot" or ' + ' parameter pair "nodes" and "edges", but not both.'); + /** + * Static method to calculate the conversion offset and scale for a range, + * based on the provided start, end, and width + * @param {Number} start + * @param {Number} end + * @param {Number} width + * @returns {{offset: number, scale: number}} conversion + */ + Range.conversion = function (start, end, width, totalHidden) { + if (totalHidden === undefined) { + totalHidden = 0; } - - // set options - this.setOptions(data && data.options); - // set all data - if (data && data.dot) { - console.log('The dot property has been depricated. Please use the static convertDot method to convert DOT into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertDot(dotString);'); - // parse DOT file - var dotData = dotparser.DOTToGraph(data.dot); - this.setData(dotData); - return; - } else if (data && data.gephi) { - // parse DOT file - console.log('The gephi property has been depricated. Please use the static convertGephi method to convert gephi into vis.network format and use the normal data format with nodes and edges. This converter is used like this: var data = vis.network.convertGephi(gephiJson);'); - var gephiData = gephiParser.parseGephi(data.gephi); - this.setData(gephiData); - return; + if (width != 0 && end - start != 0) { + return { + offset: start, + scale: width / (end - start - totalHidden) + }; } else { - this.nodesHandler.setData(data && data.nodes, true); - this.edgesHandler.setData(data && data.edges, true); + return { + offset: 0, + scale: 1 + }; } + }; - // emit change in data - this.body.emitter.emit('_dataChanged'); + /** + * Start dragging horizontally or vertically + * @param {Event} event + * @private + */ + Range.prototype._onDragStart = function (event) { + this.deltaDifference = 0; + this.previousDelta = 0; + // only allow dragging when configured as movable + if (!this.options.moveable) return; - // find a stable position or start animating to a stable position - this.body.emitter.emit('initPhysics'); + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.dragging = true; + + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'move'; + } }; /** - * Cleans up all bindings of the network, removing it fully from the memory IF the variable is set to null after calling this function. - * var network = new vis.Network(..); - * network.destroy(); - * network = null; + * Perform dragging operation + * @param {Event} event + * @private */ - Network.prototype.destroy = function () { - this.body.emitter.emit('destroy'); - // clear events - this.body.emitter.off(); - this.off(); + Range.prototype._onDrag = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; - // delete modules - delete this.groups; - delete this.canvas; - delete this.selectionHandler; - delete this.interactionHandler; - delete this.view; - delete this.renderer; - delete this.physics; - delete this.layoutEngine; - delete this.clustering; - delete this.manipulation; - delete this.nodesHandler; - delete this.edgesHandler; - delete this.configurator; - delete this.images; + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; - // delete emitter bindings - delete this.body.emitter.emit; - delete this.body.emitter.on; - delete this.body.emitter.off; - delete this.body.emitter.once; - delete this.body.emitter; + var direction = this.options.direction; + validateDirection(direction); + var delta = direction == 'horizontal' ? event.deltaX : event.deltaY; + delta -= this.deltaDifference; + var interval = this.props.touch.end - this.props.touch.start; - for (var nodeId in this.body.nodes) { - delete this.body.nodes[nodeId]; + // normalize dragging speed if cutout is in between. + var duration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + interval -= duration; + + var width = direction == 'horizontal' ? this.body.domProps.center.width : this.body.domProps.center.height; + var diffRange = -delta / width * interval; + var newStart = this.props.touch.start + diffRange; + var newEnd = this.props.touch.end + diffRange; + + // snapping times away from hidden zones + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, this.previousDelta - delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, this.previousDelta - delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.deltaDifference += delta; + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this._onDrag(event); + return; } - for (var edgeId in this.body.edges) { - delete this.body.edges[edgeId]; + + this.previousDelta = delta; + this._applyRange(newStart, newEnd); + + // fire a rangechange event + this.body.emitter.emit('rangechange', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); + }; + + /** + * Stop dragging operation + * @param {event} event + * @private + */ + Range.prototype._onDragEnd = function (event) { + // only allow dragging when configured as movable + if (!this.options.moveable) return; + + // TODO: this may be redundant in hammerjs2 + // refuse to drag when we where pinching to prevent the timeline make a jump + // when releasing the fingers in opposite order from the touch screen + if (!this.props.touch.allowDragging) return; + + this.props.touch.dragging = false; + if (this.body.dom.root) { + this.body.dom.root.style.cursor = 'auto'; } - // remove the container and everything inside it recursively - util.recursiveDOMDelete(this.body.container); + // fire a rangechanged event + this.body.emitter.emit('rangechanged', { + start: new Date(this.start), + end: new Date(this.end), + byUser: true + }); }; /** - * Update the values of all object in the given array according to the current - * value range of the objects in the array. - * @param {Object} obj An object containing a set of Edges or Nodes - * The objects must have a method getValue() and - * setValueRange(min, max). + * Event handler for mouse wheel event, used to zoom + * Code from http://adomas.org/javascript-mouse-wheel/ + * @param {Event} event * @private */ - Network.prototype._updateValueRange = function (obj) { - var id; + Range.prototype._onMouseWheel = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; - // determine the range of the objects - var valueMin = undefined; - var valueMax = undefined; - var valueTotal = 0; - for (id in obj) { - if (obj.hasOwnProperty(id)) { - var value = obj[id].getValue(); - if (value !== undefined) { - valueMin = valueMin === undefined ? value : Math.min(value, valueMin); - valueMax = valueMax === undefined ? value : Math.max(value, valueMax); - valueTotal += value; - } - } + // retrieve delta + var delta = 0; + if (event.wheelDelta) { + /* IE/Opera. */ + delta = event.wheelDelta / 120; + } else if (event.detail) { + /* Mozilla case. */ + // In Mozilla, sign of delta is different than in IE. + // Also, delta is multiple of 3. + delta = -event.detail / 3; } - // adjust the range of all objects - if (valueMin !== undefined && valueMax !== undefined) { - for (id in obj) { - if (obj.hasOwnProperty(id)) { - obj[id].setValueRange(valueMin, valueMax, valueTotal); - } + // If delta is nonzero, handle it. + // Basically, delta is now positive if wheel was scrolled up, + // and negative, if wheel was scrolled down. + if (delta) { + // perform the zoom action. Delta is normally 1 or -1 + + // adjust a negative delta such that zooming in with delta 0.1 + // equals zooming out with a delta -0.1 + var scale; + if (delta < 0) { + scale = 1 - delta / 5; + } else { + scale = 1 / (1 + delta / 5); } + + // calculate center, the date to zoom around + var pointer = getPointer({ x: event.clientX, y: event.clientY }, this.body.dom.center); + var pointerDate = this._pointerToDate(pointer); + + this.zoom(scale, pointerDate, delta); } + + // Prevent default actions caused by mouse wheel + // (else the page and timeline both zoom and scroll) + event.preventDefault(); }; /** - * Returns true when the Network is active. - * @returns {boolean} + * Start of a touch gesture + * @private */ - Network.prototype.isActive = function () { - return !this.activator || this.activator.active; + Range.prototype._onTouch = function (event) { + this.props.touch.start = this.start; + this.props.touch.end = this.end; + this.props.touch.allowDragging = true; + this.props.touch.center = null; + this.scaleOffset = 0; + this.deltaDifference = 0; }; - Network.prototype.setSize = function () { - return this.canvas.setSize.apply(this.canvas, arguments); - }; - Network.prototype.canvasToDOM = function () { - return this.canvas.canvasToDOM.apply(this.canvas, arguments); - }; - Network.prototype.DOMtoCanvas = function () { - return this.canvas.setSize.DOMtoCanvas(this.canvas, arguments); - }; - Network.prototype.findNode = function () { - return this.clustering.findNode.apply(this.clustering, arguments); - }; - Network.prototype.isCluster = function () { - return this.clustering.isCluster.apply(this.clustering, arguments); - }; - Network.prototype.openCluster = function () { - return this.clustering.openCluster.apply(this.clustering, arguments); - }; - Network.prototype.cluster = function () { - return this.clustering.cluster.apply(this.clustering, arguments); - }; - Network.prototype.getNodesInCluster = function () { - return this.clustering.getNodesInCluster.apply(this.clustering, arguments); - }; - Network.prototype.clusterByConnection = function () { - return this.clustering.clusterByConnection.apply(this.clustering, arguments); - }; - Network.prototype.clusterByHubsize = function () { - return this.clustering.clusterByHubsize.apply(this.clustering, arguments); - }; - Network.prototype.clusterOutliers = function () { - return this.clustering.clusterOutliers.apply(this.clustering, arguments); - }; - Network.prototype.getSeed = function () { - return this.layoutEngine.getSeed.apply(this.layoutEngine, arguments); - }; - Network.prototype.enableEditMode = function () { - return this.manipulation.enableEditMode.apply(this.manipulation, arguments); - }; - Network.prototype.disableEditMode = function () { - return this.manipulation.disableEditMode.apply(this.manipulation, arguments); - }; - Network.prototype.addNodeMode = function () { - return this.manipulation.addNodeMode.apply(this.manipulation, arguments); - }; - Network.prototype.editNode = function () { - return this.manipulation.editNode.apply(this.manipulation, arguments); - }; - Network.prototype.editNodeMode = function () { - console.log('Depricated: Please use editNode instead of editNodeMode.');return this.manipulation.editNode.apply(this.manipulation, arguments); - }; - Network.prototype.addEdgeMode = function () { - return this.manipulation.addEdgeMode.apply(this.manipulation, arguments); - }; - Network.prototype.editEdgeMode = function () { - return this.manipulation.editEdgeMode.apply(this.manipulation, arguments); - }; - Network.prototype.deleteSelected = function () { - return this.manipulation.deleteSelected.apply(this.manipulation, arguments); - }; - Network.prototype.getPositions = function () { - return this.nodesHandler.getPositions.apply(this.nodesHandler, arguments); - }; - Network.prototype.storePositions = function () { - return this.nodesHandler.storePositions.apply(this.nodesHandler, arguments); - }; - Network.prototype.getBoundingBox = function () { - return this.nodesHandler.getBoundingBox.apply(this.nodesHandler, arguments); - }; - Network.prototype.getConnectedNodes = function (objectId) { - if (this.body.nodes[objectId] !== undefined) { - return this.nodesHandler.getConnectedNodes.apply(this.nodesHandler, arguments); - } else { - return this.edgesHandler.getConnectedNodes.apply(this.edgesHandler, arguments); - } - }; - Network.prototype.getConnectedEdges = function () { - return this.nodesHandler.getConnectedEdges.apply(this.nodesHandler, arguments); - }; - Network.prototype.startSimulation = function () { - return this.physics.startSimulation.apply(this.physics, arguments); - }; - Network.prototype.stopSimulation = function () { - return this.physics.stopSimulation.apply(this.physics, arguments); - }; - Network.prototype.stabilize = function () { - return this.physics.stabilize.apply(this.physics, arguments); - }; - Network.prototype.getSelection = function () { - return this.selectionHandler.getSelection.apply(this.selectionHandler, arguments); - }; - Network.prototype.getSelectedNodes = function () { - return this.selectionHandler.getSelectedNodes.apply(this.selectionHandler, arguments); - }; - Network.prototype.getSelectedEdges = function () { - return this.selectionHandler.getSelectedEdges.apply(this.selectionHandler, arguments); - }; - Network.prototype.getNodeAt = function () { - var node = this.selectionHandler.getNodeAt.apply(this.selectionHandler, arguments); - if (node !== undefined && node.id !== undefined) { - return node.id; + /** + * Handle pinch event + * @param {Event} event + * @private + */ + Range.prototype._onPinch = function (event) { + // only allow zooming when configured as zoomable and moveable + if (!(this.options.zoomable && this.options.moveable)) return; + + this.props.touch.allowDragging = false; + + if (!this.props.touch.center) { + this.props.touch.center = getPointer(event.center, this.body.dom.center); } - return node; - }; - Network.prototype.getEdgeAt = function () { - var edge = this.selectionHandler.getEdgeAt.apply(this.selectionHandler, arguments); - if (edge !== undefined && edge.id !== undefined) { - return edge.id; + + var scale = 1 / (event.scale + this.scaleOffset); + var centerDate = this._pointerToDate(this.props.touch.center); + + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, centerDate); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; + + // calculate new start and end + var newStart = centerDate - hiddenDurationBefore + (this.props.touch.start - (centerDate - hiddenDurationBefore)) * scale; + var newEnd = centerDate + hiddenDurationAfter + (this.props.touch.end - (centerDate + hiddenDurationAfter)) * scale; + + // snapping times away from hidden zones + this.startToFront = 1 - scale <= 0; // used to do the right auto correction with periodic hidden times + this.endToFront = scale - 1 <= 0; // used to do the right auto correction with periodic hidden times + + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, 1 - scale, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, scale - 1, true); + if (safeStart != newStart || safeEnd != newEnd) { + this.props.touch.start = safeStart; + this.props.touch.end = safeEnd; + this.scaleOffset = 1 - event.scale; + newStart = safeStart; + newEnd = safeEnd; } - return edge; - }; - Network.prototype.selectNodes = function () { - return this.selectionHandler.selectNodes.apply(this.selectionHandler, arguments); - }; - Network.prototype.selectEdges = function () { - return this.selectionHandler.selectEdges.apply(this.selectionHandler, arguments); - }; - Network.prototype.unselectAll = function () { - return this.selectionHandler.unselectAll.apply(this.selectionHandler, arguments); - }; - Network.prototype.redraw = function () { - return this.renderer.redraw.apply(this.renderer, arguments); - }; - Network.prototype.getScale = function () { - return this.view.getScale.apply(this.view, arguments); - }; - Network.prototype.getViewPosition = function () { - return this.view.getViewPosition.apply(this.view, arguments); - }; - Network.prototype.fit = function () { - return this.view.fit.apply(this.view, arguments); - }; - Network.prototype.moveTo = function () { - return this.view.moveTo.apply(this.view, arguments); - }; - Network.prototype.focus = function () { - return this.view.focus.apply(this.view, arguments); - }; - Network.prototype.releaseNode = function () { - return this.view.releaseNode.apply(this.view, arguments); - }; - module.exports = Network; + this.setRange(newStart, newEnd, false, true); -/***/ }, -/* 37 */ -/***/ function(module, exports, __webpack_require__) { + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default + }; /** - * @class Images - * This class loads images and keeps them stored. + * Helper function to calculate the center date for zooming + * @param {{x: Number, y: Number}} pointer + * @return {number} date + * @private */ - "use strict"; + Range.prototype._pointerToDate = function (pointer) { + var conversion; + var direction = this.options.direction; - function Images(callback) { - this.images = {}; - this.imageBroken = {}; - this.callback = callback; - } + validateDirection(direction); + + if (direction == 'horizontal') { + return this.body.util.toTime(pointer.x).valueOf(); + } else { + var height = this.body.domProps.center.height; + conversion = this.conversion(height); + return pointer.y / conversion.scale + conversion.offset; + } + }; /** - * - * @param {string} url Url of the image - * @param {string} url Url of an image to use if the url image is not found - * @return {Image} img The image object + * Get the pointer location relative to the location of the dom element + * @param {{x: Number, y: Number}} touch + * @param {Element} element HTML DOM element + * @return {{x: Number, y: Number}} pointer + * @private */ - Images.prototype.load = function (url, brokenUrl, id) { - var img = this.images[url]; // make a pointer - if (img === undefined) { - // create the image - var me = this; - img = new Image(); - img.onload = function () { - // IE11 fix -- thanks dponch! - if (this.width === 0) { - document.body.appendChild(this); - this.width = this.offsetWidth; - this.height = this.offsetHeight; - document.body.removeChild(this); - } + function getPointer(touch, element) { + return { + x: touch.x - util.getAbsoluteLeft(element), + y: touch.y - util.getAbsoluteTop(element) + }; + } - if (me.callback) { - me.images[url] = img; - me.callback(this); - } - }; + /** + * Zoom the range the given scale in or out. Start and end date will + * be adjusted, and the timeline will be redrawn. You can optionally give a + * date around which to zoom. + * For example, try scale = 0.9 or 1.1 + * @param {Number} scale Scaling factor. Values above 1 will zoom out, + * values below 1 will zoom in. + * @param {Number} [center] Value representing a date around which will + * be zoomed. + */ + Range.prototype.zoom = function (scale, center, delta) { + // if centerDate is not provided, take it half between start Date and end Date + if (center == null) { + center = (this.start + this.end) / 2; + } - img.onerror = function () { - if (brokenUrl === undefined) { - console.error("Could not load image:", url); - delete this.src; - if (me.callback) { - me.callback(this); - } - } else { - if (me.imageBroken[id] && me.imageBroken[id][url] === true) { - console.error("Could not load brokenImage:", brokenUrl); - delete this.src; - if (me.callback) { - me.callback(this); - } - } else { - console.error("Could not load image:", url); - this.src = brokenUrl; - if (me.imageBroken[id] === undefined) { - me.imageBroken[id] = {}; - } - me.imageBroken[id][url] = true; - } - } - }; + var hiddenDuration = DateUtil.getHiddenDurationBetween(this.body.hiddenDates, this.start, this.end); + var hiddenDurationBefore = DateUtil.getHiddenDurationBefore(this.body.hiddenDates, this, center); + var hiddenDurationAfter = hiddenDuration - hiddenDurationBefore; - img.src = url; + // calculate new start and end + var newStart = center - hiddenDurationBefore + (this.start - (center - hiddenDurationBefore)) * scale; + var newEnd = center + hiddenDurationAfter + (this.end - (center + hiddenDurationAfter)) * scale; + + // snapping times away from hidden zones + this.startToFront = delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + this.endToFront = -delta > 0 ? false : true; // used to do the right autocorrection with periodic hidden times + var safeStart = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newStart, delta, true); + var safeEnd = DateUtil.snapAwayFromHidden(this.body.hiddenDates, newEnd, -delta, true); + if (safeStart != newStart || safeEnd != newEnd) { + newStart = safeStart; + newEnd = safeEnd; } - return img; + this.setRange(newStart, newEnd, false, true); + + this.startToFront = false; // revert to default + this.endToFront = true; // revert to default }; - module.exports = Images; + /** + * Move the range with a given delta to the left or right. Start and end + * value will be adjusted. For example, try delta = 0.1 or -0.1 + * @param {Number} delta Moving amount. Positive value will move right, + * negative value will move left + */ + Range.prototype.move = function (delta) { + // zoom start Date and end Date relative to the centerDate + var diff = this.end - this.start; -/***/ }, -/* 38 */ -/***/ function(module, exports, __webpack_require__) { + // apply new values + var newStart = this.start + diff * delta; + var newEnd = this.end + diff * delta; + + // TODO: reckon with min and max range + + this.start = newStart; + this.end = newEnd; + }; /** - * Parse a text source containing data in DOT language into a JSON object. - * The object contains two lists: one with nodes and one with edges. - * - * DOT language reference: http://www.graphviz.org/doc/info/lang.html - * - * DOT language attributes: http://graphviz.org/content/attrs - * - * @param {String} data Text containing a graph in DOT-notation - * @return {Object} graph An object containing two parameters: - * {Object[]} nodes - * {Object[]} edges + * Move the range to a new center point + * @param {Number} moveTo New center point of the range */ - 'use strict'; + Range.prototype.moveTo = function (moveTo) { + var center = (this.start + this.end) / 2; - function parseDOT(data) { - dot = data; - return parseGraph(); - } + var diff = center - moveTo; - // mapping of attributes from DOT (the keys) to vis.js (the values) - var NODE_ATTR_MAPPING = { - 'fontsize': 'font.size', - 'fontcolor': 'font.color', - 'labelfontcolor': 'font.color', - 'fontname': 'font.face', - 'color': ['color.border', 'color.background'], - 'fillcolor': 'color.background', - 'tooltip': 'title', - 'labeltooltip': 'title' - }; - var EDGE_ATTR_MAPPING = Object.create(NODE_ATTR_MAPPING); - EDGE_ATTR_MAPPING.color = 'color.color'; + // calculate new start and end + var newStart = this.start - diff; + var newEnd = this.end - diff; - // token types enumeration - var TOKENTYPE = { - NULL: 0, - DELIMITER: 1, - IDENTIFIER: 2, - UNKNOWN: 3 + this.setRange(newStart, newEnd); }; - // map with all delimiters - var DELIMITERS = { - '{': true, - '}': true, - '[': true, - ']': true, - ';': true, - '=': true, - ',': true, + module.exports = Range; - '->': true, - '--': true - }; +/***/ }, +/* 30 */ +/***/ function(module, exports, __webpack_require__) { - var dot = ''; // current dot file - var index = 0; // current index in dot file - var c = ''; // current token character in expr - var token = ''; // current token - var tokenType = TOKENTYPE.NULL; // type of the token + 'use strict'; - /** - * Get the first character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. - */ - function first() { - index = 0; - c = dot.charAt(0); - } + var Hammer = __webpack_require__(3); /** - * Get the next character from the dot file. - * The character is stored into the char c. If the end of the dot file is - * reached, the function puts an empty string in c. + * Register a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - function next() { - index++; - c = dot.charAt(index); - } + exports.onTouch = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFirst && !isTouching) { + callback(event); + + isTouching = true; + setTimeout(function () { + isTouching = false; + }, 0); + } + }; + + hammer.on('hammer.input', callback.inputHandler); + }; + + // isTouching is true while a touch action is being emitted + // this is a hack to prevent `touch` from being fired twice + var isTouching = false; /** - * Preview the next character from the dot file. - * @return {String} cNext + * Register a release event, taking place after a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - function nextPreview() { - return dot.charAt(index + 1); - } + exports.onRelease = function (hammer, callback) { + callback.inputHandler = function (event) { + if (event.isFinal && !isReleasing) { + callback(event); + + isReleasing = true; + setTimeout(function () { + isReleasing = false; + }, 0); + } + }; + + return hammer.on('hammer.input', callback.inputHandler); + }; + + // isReleasing is true while a release action is being emitted + // this is a hack to prevent `release` from being fired twice + var isReleasing = false; /** - * Test whether given character is alphabetic or numeric - * @param {String} c - * @return {Boolean} isAlphaNumeric + * Unregister a touch event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; - function isAlphaNumeric(c) { - return regexAlphaNumeric.test(c); - } + exports.offTouch = function (hammer, callback) { + hammer.off('hammer.input', callback.inputHandler); + }; /** - * Merge all options of object b into object b - * @param {Object} a - * @param {Object} b - * @return {Object} a + * Unregister a release event, taking place before a gesture + * @param {Hammer} hammer A hammer instance + * @param {function} callback Callback, called as callback(event) */ - function merge(a, b) { - if (!a) { - a = {}; - } + exports.offRelease = exports.offTouch; - if (b) { - for (var name in b) { - if (b.hasOwnProperty(name)) { - a[name] = b[name]; - } - } - } - return a; - } +/***/ }, +/* 31 */ +/***/ function(module, exports, __webpack_require__) { + + "use strict"; + + var moment = __webpack_require__(8); /** - * Set a value in an object, where the provided parameter name can be a - * path with nested parameters. For example: - * - * var obj = {a: 2}; - * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} - * - * @param {Object} obj - * @param {String} path A parameter name or dot-separated parameter path, - * like "color.highlight.border". - * @param {*} value + * used in Core to convert the options into a volatile variable + * + * @param Core */ - function setValue(obj, path, value) { - var keys = path.split('.'); - var o = obj; - while (keys.length) { - var key = keys.shift(); - if (keys.length) { - // this isn't the end point - if (!o[key]) { - o[key] = {}; + exports.convertHiddenOptions = function (body, hiddenDates) { + body.hiddenDates = []; + if (hiddenDates) { + if (Array.isArray(hiddenDates) == true) { + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat === undefined) { + var dateItem = {}; + dateItem.start = moment(hiddenDates[i].start).toDate().valueOf(); + dateItem.end = moment(hiddenDates[i].end).toDate().valueOf(); + body.hiddenDates.push(dateItem); + } } - o = o[key]; - } else { - // this is the end point - o[key] = value; + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time } } - } + }; /** - * Add a node to a graph object. If there is already a node with - * the same id, their attributes will be merged. - * @param {Object} graph - * @param {Object} node + * create new entrees for the repeating hidden dates + * @param body + * @param hiddenDates */ - function addNode(graph, node) { - var i, len; - var current = null; + exports.updateHiddenDates = function (body, hiddenDates) { + if (hiddenDates && body.domProps.centerContainer.width !== undefined) { + exports.convertHiddenOptions(body, hiddenDates); - // find root graph (in case of subgraph) - var graphs = [graph]; // list with all graphs from current graph to root graph - var root = graph; - while (root.parent) { - graphs.push(root.parent); - root = root.parent; - } + var start = moment(body.range.start); + var end = moment(body.range.end); - // find existing node (at root level) by its id - if (root.nodes) { - for (i = 0, len = root.nodes.length; i < len; i++) { - if (node.id === root.nodes[i].id) { - current = root.nodes[i]; - break; - } - } - } + var totalRange = body.range.end - body.range.start; + var pixelTime = totalRange / body.domProps.centerContainer.width; - if (!current) { - // this is a new node - current = { - id: node.id - }; - if (graph.node) { - // clone default attributes - current.attr = merge(current.attr, graph.node); - } - } + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].repeat !== undefined) { + var startDate = moment(hiddenDates[i].start); + var endDate = moment(hiddenDates[i].end); - // add node to this (sub)graph and all its parent graphs - for (i = graphs.length - 1; i >= 0; i--) { - var g = graphs[i]; + if (startDate._d == "Invalid Date") { + throw new Error("Supplied start date is not valid: " + hiddenDates[i].start); + } + if (endDate._d == "Invalid Date") { + throw new Error("Supplied end date is not valid: " + hiddenDates[i].end); + } - if (!g.nodes) { - g.nodes = []; - } - if (g.nodes.indexOf(current) === -1) { - g.nodes.push(current); - } - } + var duration = endDate - startDate; + if (duration >= 4 * pixelTime) { - // merge attributes - if (node.attr) { - current.attr = merge(current.attr, node.attr); - } - } + var offset = 0; + var runUntil = end.clone(); + switch (hiddenDates[i].repeat) { + case "daily": + // case of time + if (startDate.day() != endDate.day()) { + offset = 1; + } + startDate.dayOfYear(start.dayOfYear()); + startDate.year(start.year()); + startDate.subtract(7, "days"); - /** - * Add an edge to a graph object - * @param {Object} graph - * @param {Object} edge - */ - function addEdge(graph, edge) { - if (!graph.edges) { - graph.edges = []; - } - graph.edges.push(edge); - if (graph.edge) { - var attr = merge({}, graph.edge); // clone default attributes - edge.attr = merge(attr, edge.attr); // merge attributes - } - } + endDate.dayOfYear(start.dayOfYear()); + endDate.year(start.year()); + endDate.subtract(7 - offset, "days"); - /** - * Create an edge to a graph object - * @param {Object} graph - * @param {String | Number | Object} from - * @param {String | Number | Object} to - * @param {String} type - * @param {Object | null} attr - * @return {Object} edge - */ - function createEdge(graph, from, to, type, attr) { - var edge = { - from: from, - to: to, - type: type - }; + runUntil.add(1, "weeks"); + break; + case "weekly": + var dayOffset = endDate.diff(startDate, "days"); + var day = startDate.day(); - if (graph.edge) { - edge.attr = merge({}, graph.edge); // clone default attributes - } - edge.attr = merge(edge.attr || {}, attr); // merge attributes + // set the start date to the range.start + startDate.date(start.date()); + startDate.month(start.month()); + startDate.year(start.year()); + endDate = startDate.clone(); - return edge; - } + // force + startDate.day(day); + endDate.day(day); + endDate.add(dayOffset, "days"); - /** - * Get next token in the current dot file. - * The token and token type are available as token and tokenType - */ - function getToken() { - tokenType = TOKENTYPE.NULL; - token = ''; + startDate.subtract(1, "weeks"); + endDate.subtract(1, "weeks"); - // skip over whitespaces - while (c === ' ' || c === '\t' || c === '\n' || c === '\r') { - // space, tab, enter - next(); - } + runUntil.add(1, "weeks"); + break; + case "monthly": + if (startDate.month() != endDate.month()) { + offset = 1; + } + startDate.month(start.month()); + startDate.year(start.year()); + startDate.subtract(1, "months"); - do { - var isComment = false; + endDate.month(start.month()); + endDate.year(start.year()); + endDate.subtract(1, "months"); + endDate.add(offset, "months"); - // skip comment - if (c === '#') { - // find the previous non-space character - var i = index - 1; - while (dot.charAt(i) === ' ' || dot.charAt(i) === '\t') { - i--; - } - if (dot.charAt(i) === '\n' || dot.charAt(i) === '') { - // the # is at the start of a line, this is indeed a line comment - while (c != '' && c != '\n') { - next(); - } - isComment = true; - } - } - if (c === '/' && nextPreview() === '/') { - // skip line comment - while (c != '' && c != '\n') { - next(); - } - isComment = true; - } - if (c === '/' && nextPreview() === '*') { - // skip block comment - while (c != '') { - if (c === '*' && nextPreview() === '/') { - // end of block comment found. skip these last two characters - next(); - next(); - break; - } else { - next(); + runUntil.add(1, "months"); + break; + case "yearly": + if (startDate.year() != endDate.year()) { + offset = 1; + } + startDate.year(start.year()); + startDate.subtract(1, "years"); + endDate.year(start.year()); + endDate.subtract(1, "years"); + endDate.add(offset, "years"); + + runUntil.add(1, "years"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + while (startDate < runUntil) { + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); + switch (hiddenDates[i].repeat) { + case "daily": + startDate.add(1, "days"); + endDate.add(1, "days"); + break; + case "weekly": + startDate.add(1, "weeks"); + endDate.add(1, "weeks"); + break; + case "monthly": + startDate.add(1, "months"); + endDate.add(1, "months"); + break; + case "yearly": + startDate.add(1, "y"); + endDate.add(1, "y"); + break; + default: + console.log("Wrong repeat format, allowed are: daily, weekly, monthly, yearly. Given:", hiddenDates[i].repeat); + return; + } + } + body.hiddenDates.push({ start: startDate.valueOf(), end: endDate.valueOf() }); } } - isComment = true; } - - // skip over whitespaces - while (c === ' ' || c === '\t' || c === '\n' || c === '\r') { - // space, tab, enter - next(); + // remove duplicates, merge where possible + exports.removeDuplicates(body); + // ensure the new positions are not on hidden dates + var startHidden = exports.isHidden(body.range.start, body.hiddenDates); + var endHidden = exports.isHidden(body.range.end, body.hiddenDates); + var rangeStart = body.range.start; + var rangeEnd = body.range.end; + if (startHidden.hidden == true) { + rangeStart = body.range.startToFront == true ? startHidden.startDate - 1 : startHidden.endDate + 1; } - } while (isComment); - - // check for end of dot file - if (c === '') { - // token is still empty - tokenType = TOKENTYPE.DELIMITER; - return; - } - - // check for delimiters consisting of 2 characters - var c2 = c + nextPreview(); - if (DELIMITERS[c2]) { - tokenType = TOKENTYPE.DELIMITER; - token = c2; - next(); - next(); - return; - } - - // check for delimiters consisting of 1 character - if (DELIMITERS[c]) { - tokenType = TOKENTYPE.DELIMITER; - token = c; - next(); - return; - } - - // check for an identifier (number or string) - // TODO: more precise parsing of numbers/strings (and the port separator ':') - if (isAlphaNumeric(c) || c === '-') { - token += c; - next(); - - while (isAlphaNumeric(c)) { - token += c; - next(); + if (endHidden.hidden == true) { + rangeEnd = body.range.endToFront == true ? endHidden.startDate - 1 : endHidden.endDate + 1; } - if (token === 'false') { - token = false; // convert to boolean - } else if (token === 'true') { - token = true; // convert to boolean - } else if (!isNaN(Number(token))) { - token = Number(token); // convert to number + if (startHidden.hidden == true || endHidden.hidden == true) { + body.range._applyRange(rangeStart, rangeEnd); } - tokenType = TOKENTYPE.IDENTIFIER; - return; } + }; - // check for a string enclosed by double quotes - if (c === '"') { - next(); - while (c != '' && (c != '"' || c === '"' && nextPreview() === '"')) { - token += c; - if (c === '"') { - // skip the escape character - next(); + /** + * remove duplicates from the hidden dates list. Duplicates are evil. They mess everything up. + * Scales with N^2 + * @param body + */ + exports.removeDuplicates = function (body) { + var hiddenDates = body.hiddenDates; + var safeDates = []; + for (var i = 0; i < hiddenDates.length; i++) { + for (var j = 0; j < hiddenDates.length; j++) { + if (i != j && hiddenDates[j].remove != true && hiddenDates[i].remove != true) { + // j inside i + if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[j].remove = true; + } + // j start inside i + else if (hiddenDates[j].start >= hiddenDates[i].start && hiddenDates[j].start <= hiddenDates[i].end) { + hiddenDates[i].end = hiddenDates[j].end; + hiddenDates[j].remove = true; + } + // j end inside i + else if (hiddenDates[j].end >= hiddenDates[i].start && hiddenDates[j].end <= hiddenDates[i].end) { + hiddenDates[i].start = hiddenDates[j].start; + hiddenDates[j].remove = true; + } } - next(); } - if (c != '"') { - throw newSyntaxError('End of string " expected'); + } + + for (var i = 0; i < hiddenDates.length; i++) { + if (hiddenDates[i].remove !== true) { + safeDates.push(hiddenDates[i]); } - next(); - tokenType = TOKENTYPE.IDENTIFIER; - return; } - // something unknown is found, wrong characters, a syntax error - tokenType = TOKENTYPE.UNKNOWN; - while (c != '') { - token += c; - next(); + body.hiddenDates = safeDates; + body.hiddenDates.sort(function (a, b) { + return a.start - b.start; + }); // sort by start time + }; + + exports.printDates = function (dates) { + for (var i = 0; i < dates.length; i++) { + console.log(i, new Date(dates[i].start), new Date(dates[i].end), dates[i].start, dates[i].end, dates[i].remove); } - throw new SyntaxError('Syntax error in part "' + chop(token, 30) + '"'); - } + }; /** - * Parse a graph. - * @returns {Object} graph + * Used in TimeStep to avoid the hidden times. + * @param timeStep + * @param previousTime */ - function parseGraph() { - var graph = {}; - - first(); - getToken(); - - // optional strict keyword - if (token === 'strict') { - graph.strict = true; - getToken(); + exports.stepOverHiddenDates = function (timeStep, previousTime) { + var stepInHidden = false; + var currentValue = timeStep.current.valueOf(); + for (var i = 0; i < timeStep.hiddenDates.length; i++) { + var startDate = timeStep.hiddenDates[i].start; + var endDate = timeStep.hiddenDates[i].end; + if (currentValue >= startDate && currentValue < endDate) { + stepInHidden = true; + break; + } } - // graph or digraph keyword - if (token === 'graph' || token === 'digraph') { - graph.type = token; - getToken(); - } + if (stepInHidden == true && currentValue < timeStep._end.valueOf() && currentValue != previousTime) { + var prevValue = moment(previousTime); + var newValue = moment(endDate); + //check if the next step should be major + if (prevValue.year() != newValue.year()) { + timeStep.switchedYear = true; + } else if (prevValue.month() != newValue.month()) { + timeStep.switchedMonth = true; + } else if (prevValue.dayOfYear() != newValue.dayOfYear()) { + timeStep.switchedDay = true; + } - // optional graph id - if (tokenType === TOKENTYPE.IDENTIFIER) { - graph.id = token; - getToken(); + timeStep.current = newValue.toDate(); } + }; - // open angle bracket - if (token != '{') { - throw newSyntaxError('Angle bracket { expected'); - } - getToken(); + ///** + // * Used in TimeStep to avoid the hidden times. + // * @param timeStep + // * @param previousTime + // */ + //exports.checkFirstStep = function(timeStep) { + // var stepInHidden = false; + // var currentValue = timeStep.current.valueOf(); + // for (var i = 0; i < timeStep.hiddenDates.length; i++) { + // var startDate = timeStep.hiddenDates[i].start; + // var endDate = timeStep.hiddenDates[i].end; + // if (currentValue >= startDate && currentValue < endDate) { + // stepInHidden = true; + // break; + // } + // } + // + // if (stepInHidden == true && currentValue <= timeStep._end.valueOf()) { + // var newValue = moment(endDate); + // timeStep.current = newValue.toDate(); + // } + //}; - // statements - parseStatements(graph); + /** + * replaces the Core toScreen methods + * @param Core + * @param time + * @param width + * @returns {number} + */ + exports.toScreen = function (Core, time, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return (time.valueOf() - conversion.offset) * conversion.scale; + } else { + var hidden = exports.isHidden(time, Core.body.hiddenDates); + if (hidden.hidden == true) { + time = hidden.startDate; + } - // close angle bracket - if (token != '}') { - throw newSyntaxError('Angle bracket } expected'); - } - getToken(); + var duration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + time = exports.correctTimeForHidden(Core.body.hiddenDates, Core.range, time); - // end of file - if (token !== '') { - throw newSyntaxError('End of file expected'); + var conversion = Core.range.conversion(width, duration); + return (time.valueOf() - conversion.offset) * conversion.scale; } - getToken(); + }; - // remove temporary default options - delete graph.node; - delete graph.edge; - delete graph.graph; + /** + * Replaces the core toTime methods + * @param body + * @param range + * @param x + * @param width + * @returns {Date} + */ + exports.toTime = function (Core, x, width) { + if (Core.body.hiddenDates.length == 0) { + var conversion = Core.range.conversion(width); + return new Date(x / conversion.scale + conversion.offset); + } else { + var hiddenDuration = exports.getHiddenDurationBetween(Core.body.hiddenDates, Core.range.start, Core.range.end); + var totalDuration = Core.range.end - Core.range.start - hiddenDuration; + var partialDuration = totalDuration * x / width; + var accumulatedHiddenDuration = exports.getAccumulatedHiddenDuration(Core.body.hiddenDates, Core.range, partialDuration); - return graph; - } + var newTime = new Date(accumulatedHiddenDuration + partialDuration + Core.range.start); + return newTime; + } + }; /** - * Parse a list with statements. - * @param {Object} graph + * Support function + * + * @param hiddenDates + * @param range + * @returns {number} */ - function parseStatements(graph) { - while (token !== '' && token != '}') { - parseStatement(graph); - if (token === ';') { - getToken(); + exports.getHiddenDurationBetween = function (hiddenDates, start, end) { + var duration = 0; + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= start && endDate < end) { + duration += endDate - startDate; } } - } + return duration; + }; /** - * Parse a single statement. Can be a an attribute statement, node - * statement, a series of node statements and edge statements, or a - * parameter. - * @param {Object} graph + * Support function + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} */ - function parseStatement(graph) { - // parse subgraph - var subgraph = parseSubgraph(graph); - if (subgraph) { - // edge statements - parseEdge(graph, subgraph); + exports.correctTimeForHidden = function (hiddenDates, range, time) { + time = moment(time).toDate().valueOf(); + time -= exports.getHiddenDurationBefore(hiddenDates, range, time); + return time; + }; - return; - } + exports.getHiddenDurationBefore = function (hiddenDates, range, time) { + var timeOffset = 0; + time = moment(time).toDate().valueOf(); - // parse an attribute statement - var attr = parseAttributeStatement(graph); - if (attr) { - return; + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + if (time >= endDate) { + timeOffset += endDate - startDate; + } + } } + return timeOffset; + }; - // parse node - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier expected'); + /** + * sum the duration from start to finish, including the hidden duration, + * until the required amount has been reached, return the accumulated hidden duration + * @param hiddenDates + * @param range + * @param time + * @returns {{duration: number, time: *, offset: number}} + */ + exports.getAccumulatedHiddenDuration = function (hiddenDates, range, requiredDuration) { + var hiddenDuration = 0; + var duration = 0; + var previousPoint = range.start; + //exports.printDates(hiddenDates) + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; + // if time after the cutout, and the + if (startDate >= range.start && endDate < range.end) { + duration += startDate - previousPoint; + previousPoint = endDate; + if (duration >= requiredDuration) { + break; + } else { + hiddenDuration += endDate - startDate; + } + } } - var id = token; // id can be a string or a number - getToken(); - if (token === '=') { - // id statement - getToken(); - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier expected'); + return hiddenDuration; + }; + + /** + * used to step over to either side of a hidden block. Correction is disabled on tablets, might be set to true + * @param hiddenDates + * @param time + * @param direction + * @param correctionEnabled + * @returns {*} + */ + exports.snapAwayFromHidden = function (hiddenDates, time, direction, correctionEnabled) { + var isHidden = exports.isHidden(time, hiddenDates); + if (isHidden.hidden == true) { + if (direction < 0) { + if (correctionEnabled == true) { + return isHidden.startDate - (isHidden.endDate - time) - 1; + } else { + return isHidden.startDate - 1; + } + } else { + if (correctionEnabled == true) { + return isHidden.endDate + (time - isHidden.startDate) + 1; + } else { + return isHidden.endDate + 1; + } } - graph[id] = token; - getToken(); - // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " } else { - parseNodeStatement(graph, id); + return time; } - } + }; /** - * Parse a subgraph - * @param {Object} graph parent graph object - * @return {Object | null} subgraph + * Check if a time is hidden + * + * @param time + * @param hiddenDates + * @returns {{hidden: boolean, startDate: Window.start, endDate: *}} */ - function parseSubgraph(graph) { - var subgraph = null; - - // optional subgraph keyword - if (token === 'subgraph') { - subgraph = {}; - subgraph.type = 'subgraph'; - getToken(); + exports.isHidden = function (time, hiddenDates) { + for (var i = 0; i < hiddenDates.length; i++) { + var startDate = hiddenDates[i].start; + var endDate = hiddenDates[i].end; - // optional graph id - if (tokenType === TOKENTYPE.IDENTIFIER) { - subgraph.id = token; - getToken(); + if (time >= startDate && time < endDate) { + // if the start is entering a hidden zone + return { hidden: true, startDate: startDate, endDate: endDate }; + break; } } + return { hidden: false, startDate: startDate, endDate: endDate }; + }; - // open angle bracket - if (token === '{') { - getToken(); +/***/ }, +/* 32 */ +/***/ function(module, exports, __webpack_require__) { - if (!subgraph) { - subgraph = {}; - } - subgraph.parent = graph; - subgraph.node = graph.node; - subgraph.edge = graph.edge; - subgraph.graph = graph.graph; + 'use strict'; - // statements - parseStatements(subgraph); + var Emitter = __webpack_require__(19); + var Hammer = __webpack_require__(3); + var hammerUtil = __webpack_require__(30); + var util = __webpack_require__(7); + var DataSet = __webpack_require__(14); + var DataView = __webpack_require__(16); + var Range = __webpack_require__(29); + var ItemSet = __webpack_require__(33); + var TimeAxis = __webpack_require__(41); + var Activator = __webpack_require__(42); + var DateUtil = __webpack_require__(31); + var CustomTime = __webpack_require__(44); - // close angle bracket - if (token != '}') { - throw newSyntaxError('Angle bracket } expected'); - } - getToken(); + /** + * Create a timeline visualization + * @constructor + */ + function Core() {} - // remove temporary default options - delete subgraph.node; - delete subgraph.edge; - delete subgraph.graph; - delete subgraph.parent; - - // register at the parent graph - if (!graph.subgraphs) { - graph.subgraphs = []; - } - graph.subgraphs.push(subgraph); - } - - return subgraph; - } + // turn Core into an event emitter + Emitter(Core.prototype); /** - * parse an attribute statement like "node [shape=circle fontSize=16]". - * Available keywords are 'node', 'edge', 'graph'. - * The previous list with default attributes will be replaced - * @param {Object} graph - * @returns {String | null} keyword Returns the name of the parsed attribute - * (node, edge, graph), or null if nothing - * is parsed. + * Create the main DOM for the Core: a root panel containing left, right, + * top, bottom, content, and background panel. + * @param {Element} container The container element where the Core will + * be attached. + * @protected */ - function parseAttributeStatement(graph) { - // attribute statements - if (token === 'node') { - getToken(); - - // node attributes - graph.node = parseAttributeList(); - return 'node'; - } else if (token === 'edge') { - getToken(); + Core.prototype._create = function (container) { + this.dom = {}; - // edge attributes - graph.edge = parseAttributeList(); - return 'edge'; - } else if (token === 'graph') { - getToken(); + this.dom.root = document.createElement('div'); + this.dom.background = document.createElement('div'); + this.dom.backgroundVertical = document.createElement('div'); + this.dom.backgroundHorizontal = document.createElement('div'); + this.dom.centerContainer = document.createElement('div'); + this.dom.leftContainer = document.createElement('div'); + this.dom.rightContainer = document.createElement('div'); + this.dom.center = document.createElement('div'); + this.dom.left = document.createElement('div'); + this.dom.right = document.createElement('div'); + this.dom.top = document.createElement('div'); + this.dom.bottom = document.createElement('div'); + this.dom.shadowTop = document.createElement('div'); + this.dom.shadowBottom = document.createElement('div'); + this.dom.shadowTopLeft = document.createElement('div'); + this.dom.shadowBottomLeft = document.createElement('div'); + this.dom.shadowTopRight = document.createElement('div'); + this.dom.shadowBottomRight = document.createElement('div'); - // graph attributes - graph.graph = parseAttributeList(); - return 'graph'; - } + this.dom.root.className = 'vis-timeline'; + this.dom.background.className = 'vis-panel vis-background'; + this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; + this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; + this.dom.centerContainer.className = 'vis-panel vis-center'; + this.dom.leftContainer.className = 'vis-panel vis-left'; + this.dom.rightContainer.className = 'vis-panel vis-right'; + this.dom.top.className = 'vis-panel vis-top'; + this.dom.bottom.className = 'vis-panel vis-bottom'; + this.dom.left.className = 'vis-content'; + this.dom.center.className = 'vis-content'; + this.dom.right.className = 'vis-content'; + this.dom.shadowTop.className = 'vis-shadow vis-top'; + this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; + this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; + this.dom.shadowTopRight.className = 'vis-shadow vis-top'; + this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; - return null; - } + this.dom.root.appendChild(this.dom.background); + this.dom.root.appendChild(this.dom.backgroundVertical); + this.dom.root.appendChild(this.dom.backgroundHorizontal); + this.dom.root.appendChild(this.dom.centerContainer); + this.dom.root.appendChild(this.dom.leftContainer); + this.dom.root.appendChild(this.dom.rightContainer); + this.dom.root.appendChild(this.dom.top); + this.dom.root.appendChild(this.dom.bottom); - /** - * parse a node statement - * @param {Object} graph - * @param {String | Number} id - */ - function parseNodeStatement(graph, id) { - // node statement - var node = { - id: id - }; - var attr = parseAttributeList(); - if (attr) { - node.attr = attr; - } - addNode(graph, node); + this.dom.centerContainer.appendChild(this.dom.center); + this.dom.leftContainer.appendChild(this.dom.left); + this.dom.rightContainer.appendChild(this.dom.right); - // edge statements - parseEdge(graph, id); - } + this.dom.centerContainer.appendChild(this.dom.shadowTop); + this.dom.centerContainer.appendChild(this.dom.shadowBottom); + this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); + this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); + this.dom.rightContainer.appendChild(this.dom.shadowTopRight); + this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); - /** - * Parse an edge or a series of edges - * @param {Object} graph - * @param {String | Number} from Id of the from node - */ - function parseEdge(graph, from) { - while (token === '->' || token === '--') { - var to; - var type = token; - getToken(); + this.on('rangechange', this.redraw.bind(this)); + this.on('touch', this._onTouch.bind(this)); + this.on('pan', this._onDrag.bind(this)); - var subgraph = parseSubgraph(graph); - if (subgraph) { - to = subgraph; - } else { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Identifier or subgraph expected'); + var me = this; + this.on('change', function (properties) { + if (properties && properties.queue == true) { + // redraw once on next tick + if (!me._redrawTimer) { + me._redrawTimer = setTimeout(function () { + me._redrawTimer = null; + me._redraw(); + }, 0); } - to = token; - addNode(graph, { - id: to - }); - getToken(); + } else { + // redraw immediately + me._redraw(); } + }); - // parse edge attributes - var attr = parseAttributeList(); + // create event listeners for all interesting events, these events will be + // emitted via emitter + this.hammer = new Hammer(this.dom.root); + this.hammer.get('pinch').set({ enable: true }); + this.listeners = {}; - // create edge - var edge = createEdge(graph, from, to, type, attr); - addEdge(graph, edge); + var events = ['tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' + // TODO: cleanup + //'touch', 'pinch', + //'tap', 'doubletap', 'hold', + //'dragstart', 'drag', 'dragend', + //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox + ]; + events.forEach(function (type) { + var listener = function listener(event) { + if (me.isActive()) { + me.emit(type, event); + } + }; + me.hammer.on(type, listener); + me.listeners[type] = listener; + }); - from = to; + // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) + hammerUtil.onTouch(this.hammer, (function (event) { + me.emit('touch', event); + }).bind(this)); + + // emulate a release event (emitted after a pan, pinch, tap, or press) + hammerUtil.onRelease(this.hammer, (function (event) { + me.emit('release', event); + }).bind(this)); + + function onMouseWheel(event) { + if (me.isActive()) { + me.emit('mousewheel', event); + } } - } + this.dom.root.addEventListener('mousewheel', onMouseWheel); + this.dom.root.addEventListener('DOMMouseScroll', onMouseWheel); + + // size properties of each of the panels + this.props = { + root: {}, + background: {}, + centerContainer: {}, + leftContainer: {}, + rightContainer: {}, + center: {}, + left: {}, + right: {}, + top: {}, + bottom: {}, + border: {}, + scrollTop: 0, + scrollTopMin: 0 + }; + + this.customTimes = []; + + // store state information needed for touch events + this.touch = {}; + + this.redrawCount = 0; + + // attach the root panel to the provided container + if (!container) throw new Error('No container provided'); + container.appendChild(this.dom.root); + }; /** - * Parse a set with attributes, - * for example [label="1.000", shape=solid] - * @return {Object | null} attr + * Set options. Options will be passed to all components loaded in the Timeline. + * @param {Object} [options] + * {String} orientation + * Vertical orientation for the Timeline, + * can be 'bottom' (default) or 'top'. + * {String | Number} width + * Width for the timeline, a number in pixels or + * a css string like '1000px' or '75%'. '100%' by default. + * {String | Number} height + * Fixed height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. If undefined, + * The Timeline will automatically size such that + * its contents fit. + * {String | Number} minHeight + * Minimum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {String | Number} maxHeight + * Maximum height for the Timeline, a number in pixels or + * a css string like '400px' or '75%'. + * {Number | Date | String} start + * Start date for the visible window + * {Number | Date | String} end + * End date for the visible window */ - function parseAttributeList() { - var attr = null; + Core.prototype.setOptions = function (options) { + if (options) { + // copy the known options + var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates']; + util.selectiveExtend(fields, this.options, options); - while (token === '[') { - getToken(); - attr = {}; - while (token !== '' && token != ']') { - if (tokenType != TOKENTYPE.IDENTIFIER) { - throw newSyntaxError('Attribute name expected'); + if ('orientation' in options) { + if (typeof options.orientation === 'string') { + this.options.orientation = { + item: options.orientation, + axis: options.orientation + }; + } else if (typeof options.orientation === 'object') { + if ('item' in options.orientation) { + this.options.orientation.item = options.orientation.item; + } + if ('axis' in options.orientation) { + this.options.orientation.axis = options.orientation.axis; + } } - var name = token; + } - getToken(); - if (token != '=') { - throw newSyntaxError('Equal sign = expected'); + if (this.options.orientation.axis === 'both') { + if (!this.timeAxis2) { + var timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); + timeAxis2.setOptions = function (options) { + var _options = options ? util.extend({}, options) : {}; + _options.orientation = 'top'; // overr